1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
36 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
37 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
38 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
39 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
40 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
41 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
42 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
43 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
45 #define ED_CTRL1_BUTTON_XSIZE 22
46 #define ED_CTRL1_BUTTON_YSIZE 22
47 #define ED_CTRL1_BUTTONS_XPOS 6
48 #define ED_CTRL1_BUTTONS_YPOS 6
49 #define ED_CTRL2_BUTTON_XSIZE 30
50 #define ED_CTRL2_BUTTON_YSIZE 20
51 #define ED_CTRL2_BUTTONS_XPOS 5
52 #define ED_CTRL2_BUTTONS_YPOS 99
53 #define ED_CTRL3_BUTTON_XSIZE 22
54 #define ED_CTRL3_BUTTON_YSIZE 22
55 #define ED_CTRL3_BUTTONS_XPOS 6
56 #define ED_CTRL3_BUTTONS_YPOS 6
57 #define ED_CTRL4_BUTTON_XSIZE 22
58 #define ED_CTRL4_BUTTON_YSIZE 22
59 #define ED_CTRL4_BUTTONS_XPOS 6
60 #define ED_CTRL4_BUTTONS_YPOS 6
62 #define ED_CTRL1_BUTTONS_HORIZ 4
63 #define ED_CTRL1_BUTTONS_VERT 4
64 #define ED_CTRL2_BUTTONS_HORIZ 3
65 #define ED_CTRL2_BUTTONS_VERT 2
66 #define ED_CTRL3_BUTTONS_HORIZ 3
67 #define ED_CTRL3_BUTTONS_VERT 1
68 #define ED_CTRL4_BUTTONS_HORIZ 2
69 #define ED_CTRL4_BUTTONS_VERT 1
71 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
72 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
73 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
74 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
75 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
76 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
77 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
78 ED_NUM_CTRL2_BUTTONS + \
79 ED_NUM_CTRL3_BUTTONS + \
82 /* values for the element list */
83 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
84 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
85 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
86 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
87 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
88 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
89 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
90 ED_ELEMENTLIST_BUTTONS_VERT)
92 /* standard distances */
93 #define ED_BORDER_SIZE 3
94 #define ED_BORDER_TEXT_XSIZE 5
95 #define ED_BORDER_AREA_YSIZE 1
97 #define ED_GADGET_DISTANCE 2
98 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
99 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
102 /* values for the settings windows */
103 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
104 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
106 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
107 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
109 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
110 2 * ED_GADGET_DISTANCE)
112 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
113 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
114 #define ED_SETTINGS_TAB_XOFFSET 124
116 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
117 (n) * ED_SETTINGS_XOFFSET)
118 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
119 (n) * ED_SETTINGS_YOFFSET)
121 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
122 (n) * ED_SETTINGS_XOFFSET)
123 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
124 (n) * ED_SETTINGS_YOFFSET)
126 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
127 (n) * ED_SETTINGS_TAB_XOFFSET)
128 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
131 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
132 (n) * ED_SETTINGS_TAB_XOFFSET)
133 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
136 #define ED_SETTINGS1_YPOS MINI_TILEY
137 #define ED_SETTINGS2_XPOS MINI_TILEX
138 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
140 /* values for counter gadgets */
141 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
142 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
143 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
144 (n) * ED_COUNTER_YDISTANCE)
145 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
146 (n) * ED_COUNTER_YDISTANCE - 2)
148 /* values for element content drawing areas */
149 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
150 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
153 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
154 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
155 ED_GADGET_DISTANCE - MINI_TILEY)
158 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
159 5 * ((n) % 4) * MINI_TILEX)
160 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
161 6 * ((n) / 4) * MINI_TILEY)
163 /* magic ball content */
164 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
165 5 * ((n) % 4) * MINI_TILEX)
166 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
167 6 * ((n) / 4) * MINI_TILEY)
169 /* values for scrolling gadgets for drawing area */
170 #define ED_SCROLLBUTTON_XPOS 24
171 #define ED_SCROLLBUTTON_YPOS 0
172 #define ED_SCROLLBAR_XPOS 24
173 #define ED_SCROLLBAR_YPOS 64
175 #define ED_SCROLLBUTTON_XSIZE 16
176 #define ED_SCROLLBUTTON_YSIZE 16
178 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
179 #define ED_SCROLL_UP_YPOS (0)
180 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
181 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
182 #define ED_SCROLL_LEFT_XPOS (0)
183 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
184 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
185 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
186 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
187 ED_SCROLLBUTTON_XSIZE)
188 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
189 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
190 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
191 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
192 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
193 ED_SCROLLBUTTON_YSIZE)
194 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
195 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
197 /* values for scrolling gadgets for element list */
198 #define ED_SCROLLBUTTON2_XPOS 50
199 #define ED_SCROLLBUTTON2_YPOS 0
200 #define ED_SCROLLBAR2_XPOS 50
201 #define ED_SCROLLBAR2_YPOS 20
203 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
204 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
206 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
207 ED_ELEMENTLIST_BUTTONS_HORIZ * \
208 ED_ELEMENTLIST_XSIZE)
209 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
210 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
211 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
212 ED_ELEMENTLIST_BUTTONS_VERT * \
213 ED_ELEMENTLIST_YSIZE - \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
216 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
217 ED_SCROLLBUTTON2_YSIZE)
218 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
219 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
220 ED_ELEMENTLIST_YSIZE - \
221 2 * ED_SCROLLBUTTON2_YSIZE)
223 /* values for checkbutton gadgets */
224 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
225 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
226 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
227 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
228 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
229 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
230 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
232 /* values for some special graphic buttons */
233 #define ED_COPY_CHANGE_PAGE_XPOS 25
234 #define ED_COPY_CHANGE_PAGE_YPOS 50
235 #define ED_PASTE_CHANGE_PAGE_XPOS 25
236 #define ED_PASTE_CHANGE_PAGE_YPOS 70
238 /* some values for text input, selectbox and counter gadgets */
239 #define ED_BUTTON_COUNT_YPOS 60
240 #define ED_BUTTON_COUNT_XSIZE 20
241 #define ED_BUTTON_COUNT_YSIZE 20
242 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
243 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
244 #define ED_WIN_COUNT_XSIZE 52
245 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
247 #define ED_BUTTON_MINUS_XPOS 2
248 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
249 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
250 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
251 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
252 ED_WIN_COUNT_XSIZE + 2)
253 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
254 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
255 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
257 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
258 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
259 2 + ED_WIN_COUNT_YSIZE)
260 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
261 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
263 #define ED_SELECTBOX_BUTTON_XSIZE 14
265 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
266 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
267 4 * (2 + ED_WIN_COUNT_YSIZE))
268 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
270 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
271 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
272 2 * (2 + ED_WIN_COUNT_YSIZE))
273 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
274 3 * (2 + ED_WIN_COUNT_YSIZE))
276 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
277 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
279 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
280 #define INFOTEXT_XPOS SX
281 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
282 #define INFOTEXT_XSIZE SXSIZE
283 #define INFOTEXT_YSIZE MINI_TILEX
287 -----------------------------------------------------------------------------
288 editor gadget definitions
289 -----------------------------------------------------------------------------
292 /* drawing toolbox buttons */
293 #define GADGET_ID_NONE -1
294 #define GADGET_ID_TOOLBOX_FIRST 0
296 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
297 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
298 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
299 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
300 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
301 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
302 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
303 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
304 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
305 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
306 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
307 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
308 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
309 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
310 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
311 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
313 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
314 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
315 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
316 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
317 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
318 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
320 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
321 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
322 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
323 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
324 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
326 /* counter gadget identifiers */
327 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
329 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
330 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
331 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
332 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
333 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
334 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
335 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
336 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
337 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
338 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
339 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
340 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
341 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
344 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
345 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
346 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
347 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
348 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
349 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
350 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
351 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
352 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
353 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
354 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
355 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
356 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
357 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
358 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
359 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
360 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
361 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
362 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
363 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
364 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
365 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
366 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
367 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
368 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
369 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
370 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
371 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
372 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
373 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
374 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
375 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
376 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
377 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
378 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
379 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
380 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
381 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
382 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
383 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
384 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
385 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
386 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
387 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
388 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
389 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
390 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
391 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
392 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
393 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
394 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
395 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
396 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
397 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
398 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
399 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
400 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
401 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
402 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
403 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
404 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
405 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
406 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
407 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
408 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
409 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
410 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
411 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
412 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
413 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
414 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
415 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
416 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
417 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
418 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
419 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
420 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
421 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
422 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
423 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
424 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
425 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
426 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
427 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
428 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
429 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
430 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
432 /* drawing area identifiers */
433 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
435 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
436 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
437 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
438 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
439 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
440 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
441 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
442 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
443 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
447 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
448 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
449 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
450 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
451 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
452 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
453 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
454 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
455 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
456 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
457 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
458 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
459 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
460 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
461 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
462 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
463 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
464 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
465 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
466 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
467 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
469 /* text input identifiers */
470 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
472 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
473 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
474 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
476 /* text area identifiers */
477 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
479 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
481 /* selectbox identifiers */
482 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
484 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
485 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
486 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
487 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
488 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
489 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
490 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
491 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
492 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
493 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
494 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
495 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
496 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
497 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
498 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
499 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
500 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
501 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
502 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
503 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
504 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
505 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
506 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
507 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
508 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
509 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
510 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
511 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
512 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
514 /* textbutton identifiers */
515 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
517 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
518 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
519 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
520 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
521 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
522 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
523 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
524 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
525 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
526 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
528 /* graphicbutton identifiers */
529 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
531 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
532 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
533 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
534 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
536 /* gadgets for scrolling of drawing area */
537 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
539 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
540 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
541 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
542 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
543 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
544 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
546 /* gadgets for scrolling element list */
547 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
549 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
550 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
551 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
553 /* checkbuttons/radiobuttons for level/element properties */
554 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
556 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
557 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
558 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
559 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
560 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
561 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
562 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
563 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
564 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
565 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
566 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
567 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
568 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
569 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
570 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
571 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
572 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
573 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
574 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
575 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
576 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
577 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
578 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
579 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
580 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
581 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
582 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
583 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
584 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
585 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
586 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
587 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
588 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
589 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
590 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
591 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
592 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
593 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
594 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
595 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
596 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
597 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
598 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
599 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
600 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
601 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
602 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
603 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
604 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
605 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
606 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
607 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
608 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
609 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
611 /* gadgets for buttons in element list */
612 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
613 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
614 ED_NUM_ELEMENTLIST_BUTTONS - 1)
616 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
618 /* radio button numbers */
619 #define RADIO_NR_NONE 0
620 #define RADIO_NR_DRAWING_TOOLBOX 1
621 #define RADIO_NR_RANDOM_ELEMENTS 2
623 /* values for counter gadgets */
624 #define ED_COUNTER_ID_SELECT_LEVEL 0
625 #define ED_COUNTER_ID_LEVEL_XSIZE 1
626 #define ED_COUNTER_ID_LEVEL_YSIZE 2
627 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
628 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
629 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
630 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
631 #define ED_COUNTER_ID_LEVEL_RANDOM 7
632 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
633 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
634 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
635 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
636 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
637 #define ED_COUNTER_ID_BALL_CONTENT 13
638 #define ED_COUNTER_ID_ANDROID_CONTENT 14
639 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
640 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
641 #define ED_COUNTER_ID_INVENTORY_SIZE 17
642 #define ED_COUNTER_ID_CUSTOM_SCORE 18
643 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
644 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
645 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
646 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
647 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
648 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
649 #define ED_COUNTER_ID_DROP_DELAY_RND 25
650 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
651 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
652 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
653 #define ED_COUNTER_ID_IGNITION_DELAY 29
654 #define ED_COUNTER_ID_GROUP_CONTENT 30
655 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
656 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
657 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
659 #define ED_NUM_COUNTERBUTTONS 34
661 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
662 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
663 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
664 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
666 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
667 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
668 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
669 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
670 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
671 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
673 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
674 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
676 /* values for scrollbutton gadgets */
677 #define ED_SCROLLBUTTON_ID_AREA_UP 0
678 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
679 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
680 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
681 #define ED_SCROLLBUTTON_ID_LIST_UP 4
682 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
684 #define ED_NUM_SCROLLBUTTONS 6
686 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
687 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
689 /* values for scrollbar gadgets */
690 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
691 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
692 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
694 #define ED_NUM_SCROLLBARS 3
696 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
697 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
699 /* values for text input gadgets */
700 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
701 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
702 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
704 #define ED_NUM_TEXTINPUT 3
706 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
707 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
709 /* values for text area gadgets */
710 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
712 #define ED_NUM_TEXTAREAS 1
714 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
715 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
717 /* values for selectbox gadgets */
718 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
719 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
720 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
721 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
722 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
723 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
724 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
725 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
726 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
727 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
728 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
729 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
730 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
731 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
732 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
733 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
734 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
735 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
736 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
737 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
738 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
739 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
740 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
741 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
742 #define ED_SELECTBOX_ID_ACTION_TYPE 24
743 #define ED_SELECTBOX_ID_ACTION_MODE 25
744 #define ED_SELECTBOX_ID_ACTION_ARG 26
745 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
746 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
748 #define ED_NUM_SELECTBOX 29
750 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
751 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
753 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
754 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
755 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
756 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
757 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
758 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
760 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
761 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
763 /* values for textbutton gadgets */
764 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
765 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
766 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
767 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
768 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
769 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
770 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
771 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
772 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
773 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
775 #define ED_NUM_TEXTBUTTONS 10
777 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
778 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
780 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
781 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
783 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
784 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
786 /* values for graphicbutton gadgets */
787 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
788 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
789 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
790 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
792 #define ED_NUM_GRAPHICBUTTONS 4
794 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
795 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
797 /* values for checkbutton gadgets */
798 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
799 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
800 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
801 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
802 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
803 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
804 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
805 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
806 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
807 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
808 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
809 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
810 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
811 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
812 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
813 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
814 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
815 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
816 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
817 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
818 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
819 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
820 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
821 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
822 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
823 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
824 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
825 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
826 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
827 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
828 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
829 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
830 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
831 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
832 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
833 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
834 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
835 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
836 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
837 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
838 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
839 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
840 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
841 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
842 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
843 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
844 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
845 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
846 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
847 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
848 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
849 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
851 #define ED_NUM_CHECKBUTTONS 52
853 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
854 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
856 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
857 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
858 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
859 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
860 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
861 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
863 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
864 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
866 /* values for radiobutton gadgets */
867 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
868 #define ED_RADIOBUTTON_ID_QUANTITY 1
870 #define ED_NUM_RADIOBUTTONS 2
872 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
873 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
875 /* values for drawing area gadgets */
876 #define ED_DRAWING_ID_DRAWING_LEVEL 0
877 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
878 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
879 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
880 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
881 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
882 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
883 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
884 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
885 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
886 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
887 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
888 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
889 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
890 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
891 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
892 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
893 #define ED_DRAWING_ID_ANDROID_CONTENT 17
894 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
895 #define ED_DRAWING_ID_START_ELEMENT 19
896 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
897 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
898 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
899 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
900 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
901 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
902 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
903 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
904 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
905 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
906 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
907 #define ED_DRAWING_ID_GROUP_CONTENT 31
908 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
910 #define ED_NUM_DRAWING_AREAS 33
914 -----------------------------------------------------------------------------
915 some internally used definitions
916 -----------------------------------------------------------------------------
919 /* values for CopyLevelToUndoBuffer() */
920 #define UNDO_IMMEDIATE 0
921 #define UNDO_ACCUMULATE 1
923 /* values for scrollbars */
924 #define ED_SCROLL_NO 0
925 #define ED_SCROLL_LEFT 1
926 #define ED_SCROLL_RIGHT 2
927 #define ED_SCROLL_UP 4
928 #define ED_SCROLL_DOWN 8
930 /* screens in the level editor */
931 #define ED_MODE_DRAWING 0
932 #define ED_MODE_INFO 1
933 #define ED_MODE_PROPERTIES 2
935 /* sub-screens in the global settings section */
936 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
937 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
939 /* sub-screens in the element properties section */
940 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
941 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
942 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
943 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
944 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
946 /* how many steps can be cancelled */
947 #define NUM_UNDO_STEPS (10 + 1)
949 /* values for elements with score for certain actions */
951 #define MAX_SCORE 999
953 /* values for elements with count for collecting */
954 #define MIN_COLLECT_COUNT 0
955 #define MAX_COLLECT_COUNT 999
957 /* values for random placement */
958 #define RANDOM_USE_PERCENTAGE 0
959 #define RANDOM_USE_QUANTITY 1
961 /* maximal size of level editor drawing area */
962 #define MAX_ED_FIELDX (SCR_FIELDX)
963 #define MAX_ED_FIELDY (SCR_FIELDY - 1)
967 -----------------------------------------------------------------------------
968 some internally used data structure definitions
969 -----------------------------------------------------------------------------
976 } control_info[ED_NUM_CTRL_BUTTONS] =
978 /* note: some additional characters are already reserved for "cheat mode"
979 shortcuts (":XYZ" style) -- for details, see "events.c" */
981 { 's', "draw single items" },
982 { 'd', "draw connected items" },
983 { 'l', "draw lines" },
984 { 'a', "draw arcs" },
985 { 'r', "draw outline rectangles" },
986 { 'R', "draw filled rectangles" },
987 { '\0', "wrap (rotate) level up" },
988 { 't', "enter text elements" },
989 { 'f', "flood fill" },
990 { '\0', "wrap (rotate) level left" },
991 { '?', "properties of drawing element" },
992 { '\0', "wrap (rotate) level right" },
993 { '\0', "random element placement" },
994 { 'b', "grab brush" },
995 { '\0', "wrap (rotate) level down" },
996 { ',', "pick drawing element" },
998 { 'U', "undo last operation" },
999 { 'I', "properties of level" },
1000 { 'S', "save level" },
1001 { 'C', "clear level" },
1002 { 'T', "test level" },
1003 { 'E', "exit level editor" },
1005 { '\0', "copy settings from other element" },
1006 { '\0', "copy settings to other element" },
1007 { '\0', "exchange element with other element" },
1009 { '\0', "copy settings from this element" },
1010 { '\0', "paste settings to this element" },
1013 static int random_placement_value = 10;
1014 static int random_placement_method = RANDOM_USE_QUANTITY;
1015 static int random_placement_background_element = EL_SAND;
1016 static boolean random_placement_background_restricted = FALSE;
1017 static boolean stick_element_properties_window = FALSE;
1018 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1019 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1020 static struct ElementChangeInfo custom_element_change;
1021 static struct ElementGroupInfo group_element_info;
1022 static struct ElementInfo custom_element;
1027 int min_value, max_value;
1028 int gadget_id_down, gadget_id_up;
1030 int gadget_id_align;
1032 char *text_above, *text_left, *text_right;
1033 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1035 /* ---------- current level number --------------------------------------- */
1038 -1, -1, /* these values are not constant, but can change at runtime */
1040 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1041 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1046 /* ---------- level and editor settings ---------------------------------- */
1049 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1050 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1051 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1052 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1054 "playfield size:", NULL, "width",
1057 -1, ED_LEVEL_SETTINGS_YPOS(4),
1058 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1059 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1060 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1062 NULL, " ", "height",
1065 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1067 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1068 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1070 NULL, "number of gems to collect:", NULL
1073 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1075 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1076 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1078 "time or step limit to solve level:", NULL, NULL
1081 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1083 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1084 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1085 &level.score[SC_TIME_BONUS],
1086 "score for each second/step left:", NULL, NULL
1089 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1091 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1092 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1094 NULL, "random seed:", "(0 => random)"
1097 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1099 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1100 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1101 &random_placement_value,
1102 "random element placement:", NULL, "in"
1105 /* ---------- element settings: configure (various elements) ------------- */
1108 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1109 MIN_SCORE, MAX_SCORE,
1110 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1111 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1112 NULL, /* will be set when used */
1116 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1117 MIN_SCORE, MAX_SCORE,
1118 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1119 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1120 NULL, /* will be set when used */
1124 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1125 MIN_SCORE, MAX_SCORE,
1126 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1127 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1128 NULL, /* will be set when used */
1132 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1133 MIN_SCORE, MAX_SCORE,
1134 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1135 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1136 NULL, /* will be set when used */
1140 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1141 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1142 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1143 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1144 &level.num_yamyam_contents,
1145 NULL, NULL, "number of content areas"
1148 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1149 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1150 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1151 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1152 &level.num_ball_contents,
1153 NULL, NULL, "number of content areas"
1156 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1157 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1158 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1159 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1160 &level.num_android_clone_elements,
1161 NULL, NULL, "number of clonable elements"
1164 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1165 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1166 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1167 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1168 NULL, /* will be set when used */
1169 NULL, NULL, "width",
1172 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1173 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1174 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1175 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1176 NULL, /* will be set when used */
1177 NULL, " ", "height",
1180 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1181 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1182 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1183 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1184 &level.initial_inventory_size[0],
1185 NULL, NULL, "number of inventory elements"
1188 /* ---------- element settings: configure 1 (custom elements) ------------ */
1191 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1192 MIN_SCORE, MAX_SCORE,
1193 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1194 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1195 &custom_element.collect_score_initial,
1196 NULL, "CE score", " "
1199 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1200 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1201 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1202 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1203 &custom_element.collect_count_initial,
1204 NULL, "CE count", NULL
1207 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1209 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1210 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1211 &custom_element.ce_value_fixed_initial,
1212 NULL, "CE value", NULL
1215 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1217 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1218 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1219 &custom_element.ce_value_random_initial,
1220 NULL, "+random", NULL
1223 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1225 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1226 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1227 &custom_element.push_delay_fixed,
1228 NULL, "push delay", NULL
1231 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1233 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1234 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1235 &custom_element.push_delay_random,
1236 NULL, "+random", NULL
1239 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1241 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1242 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1243 &custom_element.drop_delay_fixed,
1244 NULL, "drop delay", NULL
1247 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1249 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1250 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1251 &custom_element.drop_delay_random,
1252 NULL, "+random", NULL
1255 /* ---------- element settings: configure 2 (custom elements) ------------ */
1258 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1260 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1261 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1262 &custom_element.move_delay_fixed,
1263 NULL, "move delay", NULL
1266 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1268 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1269 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1270 &custom_element.move_delay_random,
1271 NULL, "+random", NULL
1274 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1276 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1277 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1278 &custom_element.explosion_delay,
1279 NULL, "explosion delay", NULL
1282 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1284 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1285 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1286 &custom_element.ignition_delay,
1287 NULL, "ignition delay", "(by fire)"
1290 /* ---------- element settings: configure (group elements) --------------- */
1293 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1294 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1295 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1296 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1297 &group_element_info.num_elements,
1298 NULL, NULL, "number of elements in group"
1301 /* ---------- element settings: advanced (custom elements) --------------- */
1304 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1306 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1307 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1308 &custom_element_change.delay_fixed,
1309 NULL, "CE delay", NULL,
1312 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1314 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1315 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1316 &custom_element_change.delay_random,
1317 NULL, "+random", NULL
1320 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1322 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1323 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1324 &custom_element_change.random_percentage,
1325 NULL, "use random replace:", "%"
1335 char *text_above, *infotext;
1336 } textinput_info[ED_NUM_TEXTINPUT] =
1339 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1340 GADGET_ID_LEVEL_NAME,
1346 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1347 GADGET_ID_LEVEL_AUTHOR,
1348 MAX_LEVEL_AUTHOR_LEN,
1353 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1354 GADGET_ID_ELEMENT_NAME,
1355 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1356 custom_element.description,
1357 NULL, "Element name"
1367 char *text_above, *infotext;
1368 } textarea_info[ED_NUM_TEXTAREAS] =
1371 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1372 GADGET_ID_ENVELOPE_INFO,
1373 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1375 "Envelope Content:", "Envelope Content"
1379 static struct ValueTextInfo options_time_or_steps[] =
1387 static struct ValueTextInfo options_game_engine_type[] =
1389 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1390 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1391 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1396 static struct ValueTextInfo options_wind_direction[] =
1398 { MV_START_NONE, "none" },
1399 { MV_START_LEFT, "left" },
1400 { MV_START_RIGHT, "right" },
1401 { MV_START_UP, "up" },
1402 { MV_START_DOWN, "down" },
1407 static struct ValueTextInfo options_player_speed[] =
1414 { 16, "very fast" },
1415 { 32, "ultrafast" },
1420 static struct ValueTextInfo options_access_type[] =
1422 { EP_WALKABLE, "walkable" },
1423 { EP_PASSABLE, "passable" },
1428 static struct ValueTextInfo options_access_layer[] =
1430 { EP_ACCESSIBLE_OVER, "over" },
1431 { EP_ACCESSIBLE_INSIDE, "inside" },
1432 { EP_ACCESSIBLE_UNDER, "under" },
1437 static struct ValueTextInfo options_access_protected[] =
1439 { 0, "unprotected" },
1445 static struct ValueTextInfo options_access_direction[] =
1447 { MV_NO_DIRECTION, "no direction" },
1448 { MV_LEFT, "left" },
1449 { MV_RIGHT, "right" },
1451 { MV_DOWN, "down" },
1452 { MV_LEFT | MV_UP, "left + up" },
1453 { MV_LEFT | MV_DOWN, "left + down" },
1454 { MV_RIGHT | MV_UP, "right + up" },
1455 { MV_RIGHT | MV_DOWN, "right + down" },
1456 { MV_HORIZONTAL, "horizontal" },
1457 { MV_VERTICAL, "vertical" },
1458 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1459 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1460 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1461 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1462 { MV_ALL_DIRECTIONS, "all directions" },
1467 static struct ValueTextInfo options_walk_to_action[] =
1469 { EP_DIGGABLE, "diggable" },
1470 { EP_COLLECTIBLE_ONLY, "collectible" },
1471 { EP_DROPPABLE, "collectible & droppable" },
1472 { EP_THROWABLE, "collectible & throwable" },
1473 { EP_PUSHABLE, "pushable" },
1478 static struct ValueTextInfo options_move_pattern[] =
1480 { MV_LEFT, "left" },
1481 { MV_RIGHT, "right" },
1483 { MV_DOWN, "down" },
1484 { MV_HORIZONTAL, "horizontal" },
1485 { MV_VERTICAL, "vertical" },
1486 { MV_ALL_DIRECTIONS, "all directions" },
1487 { MV_WIND_DIRECTION, "wind direction" },
1488 { MV_TOWARDS_PLAYER, "towards player" },
1489 { MV_AWAY_FROM_PLAYER, "away from player" },
1490 { MV_ALONG_LEFT_SIDE, "along left side" },
1491 { MV_ALONG_RIGHT_SIDE, "along right side" },
1492 { MV_TURNING_LEFT, "turning left" },
1493 { MV_TURNING_RIGHT, "turning right" },
1494 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1495 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1496 { MV_TURNING_RANDOM, "turning random" },
1497 { MV_MAZE_RUNNER, "maze runner style" },
1498 { MV_MAZE_HUNTER, "maze hunter style" },
1499 { MV_WHEN_PUSHED, "when pushed" },
1500 { MV_WHEN_DROPPED, "when dropped/thrown" },
1505 static struct ValueTextInfo options_move_direction[] =
1507 { MV_START_AUTOMATIC, "automatic" },
1508 { MV_START_LEFT, "left" },
1509 { MV_START_RIGHT, "right" },
1510 { MV_START_UP, "up" },
1511 { MV_START_DOWN, "down" },
1512 { MV_START_RANDOM, "random" },
1513 { MV_START_PREVIOUS, "previous" },
1518 static struct ValueTextInfo options_move_stepsize[] =
1520 { 0, "not moving" },
1525 { 16, "very fast" },
1526 { 32, "even faster" },
1531 static struct ValueTextInfo options_move_leave_type[] =
1533 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1534 { LEAVE_TYPE_LIMITED, "change it to" },
1539 static struct ValueTextInfo options_smash_targets[] =
1541 { EP_CAN_SMASH_PLAYER, "player" },
1543 { EP_CAN_SMASH_ENEMIES, "enemies" },
1545 { EP_CAN_SMASH_EVERYTHING, "everything" },
1550 static struct ValueTextInfo options_slippery_type[] =
1552 { SLIPPERY_ANY_RANDOM, "random" },
1553 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1554 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1555 { SLIPPERY_ONLY_LEFT, "only left" },
1556 { SLIPPERY_ONLY_RIGHT, "only right" },
1561 static struct ValueTextInfo options_deadliness[] =
1563 { EP_DONT_RUN_INTO, "running into" },
1564 { EP_DONT_COLLIDE_WITH, "colliding with" },
1565 { EP_DONT_GET_HIT_BY, "getting hit by" },
1566 { EP_DONT_TOUCH, "touching" },
1571 static struct ValueTextInfo options_explosion_type[] =
1573 { EXPLODES_3X3, "3x3" },
1574 { EXPLODES_CROSS, "3+3" },
1575 { EXPLODES_1X1, "1x1" },
1580 static struct ValueTextInfo options_time_units[] =
1583 { FRAMES_PER_SECOND, "seconds" },
1588 static struct ValueTextInfo options_change_direct_action[] =
1590 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1591 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1592 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1593 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1594 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1595 { CE_ENTERED_BY_PLAYER, "entered by player" },
1596 { CE_LEFT_BY_PLAYER, "left by player" },
1597 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1598 { CE_SWITCHED, "switched" },
1599 { CE_HITTING_SOMETHING, "hitting something" },
1600 { CE_HIT_BY_SOMETHING, "hit by something" },
1602 { CE_BLOCKED, "blocked" },
1604 { CE_IMPACT, "impact (on something)" },
1605 { CE_SMASHED, "smashed (from above)" },
1607 { CE_VALUE_CHANGES, "CE value changes" },
1608 { CE_SCORE_CHANGES, "CE score changes" },
1610 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1611 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1616 static struct ValueTextInfo options_change_other_action[] =
1618 { CE_PLAYER_TOUCHES_X, "player touches" },
1619 { CE_PLAYER_PRESSES_X, "player presses" },
1620 { CE_PLAYER_SWITCHES_X, "player switches" },
1621 { CE_PLAYER_SNAPS_X, "player snaps" },
1622 { CE_PLAYER_PUSHES_X, "player pushes" },
1623 { CE_PLAYER_ENTERS_X, "player enters" },
1624 { CE_PLAYER_LEAVES_X, "player leaves" },
1625 { CE_PLAYER_DIGS_X, "player digs" },
1626 { CE_PLAYER_COLLECTS_X, "player collects" },
1627 { CE_PLAYER_DROPS_X, "player drops/throws" },
1628 { CE_TOUCHING_X, "touching" },
1629 { CE_HITTING_X, "hitting" },
1630 { CE_DIGGING_X, "digging" },
1631 { CE_HIT_BY_X, "hit by" },
1632 { CE_SWITCH_OF_X, "switch of" },
1633 { CE_CHANGE_OF_X, "change by page of" },
1634 { CE_EXPLOSION_OF_X, "explosion of" },
1635 { CE_MOVE_OF_X, "move of" },
1636 { CE_CREATION_OF_X, "creation of" },
1637 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1638 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1639 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1640 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1645 static struct ValueTextInfo options_change_trigger_side[] =
1647 { CH_SIDE_LEFT, "left" },
1648 { CH_SIDE_RIGHT, "right" },
1649 { CH_SIDE_TOP, "top" },
1650 { CH_SIDE_BOTTOM, "bottom" },
1651 { CH_SIDE_LEFT_RIGHT, "left/right" },
1652 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1653 { CH_SIDE_ANY, "any" },
1658 static struct ValueTextInfo options_change_trigger_player[] =
1660 { CH_PLAYER_1, "1" },
1661 { CH_PLAYER_2, "2" },
1662 { CH_PLAYER_3, "3" },
1663 { CH_PLAYER_4, "4" },
1664 { CH_PLAYER_ANY, "any" },
1669 static struct ValueTextInfo options_change_trigger_page[] =
1681 { (1 << 10), "11" },
1682 { (1 << 11), "12" },
1683 { (1 << 12), "13" },
1684 { (1 << 13), "14" },
1685 { (1 << 14), "15" },
1686 { (1 << 15), "16" },
1687 { (1 << 16), "17" },
1688 { (1 << 17), "18" },
1689 { (1 << 18), "19" },
1690 { (1 << 19), "20" },
1691 { (1 << 20), "21" },
1692 { (1 << 21), "22" },
1693 { (1 << 22), "23" },
1694 { (1 << 23), "24" },
1695 { (1 << 24), "25" },
1696 { (1 << 25), "26" },
1697 { (1 << 26), "27" },
1698 { (1 << 27), "28" },
1699 { (1 << 28), "29" },
1700 { (1 << 29), "30" },
1701 { (1 << 30), "31" },
1702 { (1 << 31), "32" },
1703 { CH_PAGE_ANY, "any" },
1708 static struct ValueTextInfo options_change_replace_when[] =
1710 { CP_WHEN_EMPTY, "empty" },
1711 { CP_WHEN_WALKABLE, "walkable" },
1712 { CP_WHEN_DIGGABLE, "diggable" },
1713 { CP_WHEN_COLLECTIBLE, "collectible" },
1714 { CP_WHEN_REMOVABLE, "removable" },
1715 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1720 static struct ValueTextInfo options_action_type[] =
1722 { CA_NO_ACTION, "no action" },
1723 { CA_UNDEFINED, " " },
1724 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1725 { CA_RESTART_LEVEL, "restart level" },
1726 { CA_SHOW_ENVELOPE, "show envelope" },
1727 { CA_SET_LEVEL_TIME, "set time" },
1728 { CA_SET_LEVEL_SCORE, "set score" },
1729 { CA_SET_LEVEL_GEMS, "set gems" },
1730 { CA_SET_LEVEL_WIND, "set wind dir." },
1731 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1732 { CA_UNDEFINED, " " },
1733 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1734 { CA_MOVE_PLAYER, "move player" },
1735 { CA_EXIT_PLAYER, "exit player" },
1736 { CA_KILL_PLAYER, "kill player" },
1737 { CA_SET_PLAYER_KEYS, "set keys" },
1738 { CA_SET_PLAYER_SPEED, "set speed" },
1739 { CA_SET_PLAYER_SHIELD, "set shield" },
1740 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1741 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1742 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1743 { CA_UNDEFINED, " " },
1744 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1745 { CA_SET_CE_VALUE, "set CE value" },
1746 { CA_SET_CE_SCORE, "set CE score" },
1747 { CA_SET_CE_ARTWORK, "set CE artwork" },
1748 { CA_UNDEFINED, " " },
1749 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1750 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1755 static struct ValueTextInfo options_action_mode_none[] =
1757 { CA_MODE_UNDEFINED, " " },
1762 static struct ValueTextInfo options_action_mode_assign[] =
1764 { CA_MODE_SET, "=" },
1769 static struct ValueTextInfo options_action_mode_add_remove[] =
1771 { CA_MODE_ADD, "+" },
1772 { CA_MODE_SUBTRACT, "-" },
1777 static struct ValueTextInfo options_action_mode_calculate[] =
1779 { CA_MODE_SET, "=" },
1780 { CA_MODE_ADD, "+" },
1781 { CA_MODE_SUBTRACT, "-" },
1782 { CA_MODE_MULTIPLY, "*" },
1783 { CA_MODE_DIVIDE, "/" },
1784 { CA_MODE_MODULO, "%" },
1789 static struct ValueTextInfo options_action_arg_none[] =
1791 { CA_ARG_UNDEFINED, " " },
1796 static struct ValueTextInfo options_action_arg_player[] =
1798 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1799 { CA_ARG_PLAYER_1, "1" },
1800 { CA_ARG_PLAYER_2, "2" },
1801 { CA_ARG_PLAYER_3, "3" },
1802 { CA_ARG_PLAYER_4, "4" },
1803 { CA_ARG_PLAYER_ANY, "any" },
1804 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1805 { CA_ARG_PLAYER_ACTION, "action ->" },
1810 static struct ValueTextInfo options_action_arg_number[] =
1812 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1819 { CA_ARG_10, "10" },
1820 { CA_ARG_100, "100" },
1821 { CA_ARG_1000, "1000" },
1822 { CA_ARG_UNDEFINED, " " },
1823 { CA_ARG_NUMBER_MIN, "min" },
1824 { CA_ARG_NUMBER_MAX, "max" },
1825 { CA_ARG_UNDEFINED, " " },
1826 { CA_ARG_NUMBER_RESET, "reset" },
1827 { CA_ARG_UNDEFINED, " " },
1828 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1829 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1830 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1831 { CA_ARG_UNDEFINED, " " },
1832 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1833 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1834 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1835 { CA_ARG_UNDEFINED, " " },
1836 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1837 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1838 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1839 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1840 { CA_ARG_UNDEFINED, " " },
1841 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1842 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1843 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1844 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1849 static struct ValueTextInfo options_action_arg_value[] =
1851 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1858 { CA_ARG_10, "10" },
1859 { CA_ARG_100, "100" },
1860 { CA_ARG_1000, "1000" },
1861 { CA_ARG_UNDEFINED, " " },
1862 { CA_ARG_NUMBER_MIN, "min" },
1863 { CA_ARG_NUMBER_MAX, "max" },
1864 { CA_ARG_UNDEFINED, " " },
1865 { CA_ARG_NUMBER_RESET, "reset" },
1866 { CA_ARG_UNDEFINED, " " },
1867 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1868 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1869 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1870 { CA_ARG_UNDEFINED, " " },
1871 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1872 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1873 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1874 { CA_ARG_UNDEFINED, " " },
1875 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1876 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1877 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1878 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1879 { CA_ARG_UNDEFINED, " " },
1880 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1881 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1882 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1883 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1884 { CA_ARG_UNDEFINED, " " },
1885 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1886 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1887 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1888 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1893 static struct ValueTextInfo options_action_arg_envelope[] =
1895 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1900 { CA_ARG_UNDEFINED, " " },
1901 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1902 { CA_ARG_ELEMENT_TARGET, "target" },
1903 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1904 { CA_ARG_ELEMENT_ACTION, "action ->" },
1909 static struct ValueTextInfo options_action_arg_key[] =
1911 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1920 { CA_ARG_UNDEFINED, " " },
1921 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1922 { CA_ARG_ELEMENT_TARGET, "target" },
1923 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1924 { CA_ARG_ELEMENT_ACTION, "action ->" },
1929 static struct ValueTextInfo options_action_arg_speed[] =
1931 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1932 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1933 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1934 { CA_ARG_SPEED_SLOW, "slow" },
1935 { CA_ARG_SPEED_NORMAL, "normal" },
1936 { CA_ARG_SPEED_FAST, "fast" },
1937 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1938 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1939 { CA_ARG_UNDEFINED, " " },
1940 { CA_ARG_SPEED_SLOWER, "slower" },
1941 { CA_ARG_SPEED_FASTER, "faster" },
1942 { CA_ARG_UNDEFINED, " " },
1943 { CA_ARG_SPEED_RESET, "reset" },
1948 static struct ValueTextInfo options_action_arg_shield[] =
1950 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1951 { CA_ARG_SHIELD_OFF, "off" },
1952 { CA_ARG_SHIELD_NORMAL, "normal" },
1953 { CA_ARG_SHIELD_DEADLY, "deadly" },
1958 static struct ValueTextInfo options_action_arg_artwork[] =
1960 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1961 { CA_ARG_ELEMENT_TARGET, "target" },
1962 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1963 { CA_ARG_ELEMENT_ACTION, "action ->" },
1964 { CA_ARG_UNDEFINED, " " },
1965 { CA_ARG_ELEMENT_RESET, "reset" },
1970 static struct ValueTextInfo options_action_arg_gravity[] =
1972 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1973 { CA_ARG_GRAVITY_ON, "on" },
1974 { CA_ARG_GRAVITY_OFF, "off" },
1975 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1980 static struct ValueTextInfo options_action_arg_direction[] =
1982 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1983 { CA_ARG_DIRECTION_NONE, "none" },
1984 { CA_ARG_DIRECTION_LEFT, "left" },
1985 { CA_ARG_DIRECTION_RIGHT, "right" },
1986 { CA_ARG_DIRECTION_UP, "up" },
1987 { CA_ARG_DIRECTION_DOWN, "down" },
1988 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1989 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1994 static struct ValueTextInfo options_action_arg_scan_mode[] =
1996 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1997 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1998 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2003 static struct ValueTextInfo options_action_arg_inventory[] =
2005 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2006 { CA_ARG_ELEMENT_TARGET, "+ target" },
2007 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2008 { CA_ARG_ELEMENT_ACTION, "+ action" },
2009 { CA_ARG_UNDEFINED, " " },
2010 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2011 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2012 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2013 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2014 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2015 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2016 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2017 { CA_ARG_UNDEFINED, " " },
2018 { CA_ARG_INVENTORY_RESET, "reset" },
2023 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2024 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2029 static struct ValueTextInfo options_group_choice_mode[] =
2031 { ANIM_RANDOM, "random" },
2032 { ANIM_LOOP, "loop" },
2033 { ANIM_LINEAR, "linear" },
2034 { ANIM_PINGPONG, "pingpong" },
2035 { ANIM_PINGPONG2, "pingpong 2" },
2040 static struct ValueTextInfo *action_arg_modes[] =
2042 options_action_mode_none,
2043 options_action_mode_assign,
2044 options_action_mode_add_remove,
2045 options_action_mode_calculate,
2052 struct ValueTextInfo *options;
2054 action_arg_options[] =
2056 { CA_NO_ACTION, 0, options_action_arg_none, },
2057 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2058 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2059 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2060 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2061 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2062 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2063 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2064 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2065 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2066 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2067 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2068 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2069 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2070 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2071 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2072 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2073 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2074 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2075 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2076 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2085 int gadget_id_align;
2086 int size; /* char size of selectbox or '-1' (dynamically determined) */
2087 struct ValueTextInfo *options;
2089 char *text_left, *text_right, *infotext;
2090 } selectbox_info[ED_NUM_SELECTBOX] =
2092 /* ---------- level and editor settings ---------------------------------- */
2095 -1, ED_LEVEL_SETTINGS_YPOS(7),
2096 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2098 options_time_or_steps,
2099 &level.use_step_counter,
2100 NULL, "(0 => no limit)", "time or step limit"
2103 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2104 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2106 options_game_engine_type,
2107 &level.game_engine_type,
2108 "game engine:", NULL, "game engine"
2111 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2112 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2114 options_wind_direction,
2115 &level.wind_direction_initial,
2116 "initial wind direction:", NULL, "initial wind direction"
2119 /* ---------- element settings: configure (several elements) ------------- */
2122 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2123 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2125 options_player_speed,
2126 &level.initial_player_stepsize[0],
2127 "initial player speed:", NULL, "initial player speed"
2130 /* ---------- element settings: configure 1 (custom elements) ------------ */
2133 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2134 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2136 options_access_type,
2137 &custom_element.access_type,
2138 NULL, NULL, "type of access to this field"
2141 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2142 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2144 options_access_layer,
2145 &custom_element.access_layer,
2146 NULL, NULL, "layer of access for this field"
2149 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2150 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2152 options_access_protected,
2153 &custom_element.access_protected,
2154 NULL, NULL, "protected access for this field"
2157 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2158 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2160 options_access_direction,
2161 &custom_element.access_direction,
2162 "from", NULL, "access direction for this field"
2165 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2166 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2168 options_walk_to_action,
2169 &custom_element.walk_to_action,
2170 NULL, NULL, "diggable/collectible/pushable"
2173 /* ---------- element settings: configure 2 (custom elements) ------------ */
2176 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2177 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2179 options_move_pattern,
2180 &custom_element.move_pattern,
2181 "can move", NULL, "element move pattern"
2184 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2185 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2187 options_move_direction,
2188 &custom_element.move_direction_initial,
2189 "starts moving", NULL, "initial element move direction"
2192 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2193 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2195 options_move_stepsize,
2196 &custom_element.move_stepsize,
2197 "move/fall speed", NULL, "speed of element movement"
2200 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2201 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2203 options_move_leave_type,
2204 &custom_element.move_leave_type,
2205 "can dig: can", ":", "leave behind or change element"
2208 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2209 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2211 options_smash_targets,
2212 &custom_element.smash_targets,
2213 "can smash", NULL, "elements that can be smashed"
2216 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2217 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2219 options_slippery_type,
2220 &custom_element.slippery_type,
2221 "slippery", NULL, "where other elements fall down"
2224 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2225 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2228 &custom_element.deadliness,
2229 "deadly when", NULL, "deadliness of element"
2232 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2233 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2235 options_explosion_type,
2236 &custom_element.explosion_type,
2237 "can explode", NULL, "explosion type"
2240 /* ---------- element settings: advanced (custom elements) --------------- */
2243 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2244 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2247 &custom_element_change.delay_frames,
2248 "delay time given in", NULL, "delay time units for change"
2251 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2252 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2254 options_change_direct_action,
2255 &custom_element_change.direct_action,
2256 NULL, NULL, "type of direct action"
2259 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2260 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2262 options_change_other_action,
2263 &custom_element_change.other_action,
2264 NULL, "element:", "type of other element action"
2267 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2268 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2270 options_change_trigger_side,
2271 &custom_element_change.trigger_side,
2272 "at", "side", "element side triggering change"
2275 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2276 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2278 options_change_trigger_player,
2279 &custom_element_change.trigger_player,
2280 "player:", " ", "player that causes change"
2283 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2284 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2286 options_change_trigger_page,
2287 &custom_element_change.trigger_page,
2288 "page:", NULL, "change page that causes change"
2291 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2292 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2294 options_change_replace_when,
2295 &custom_element_change.replace_when,
2296 "replace when", NULL, "which elements can be replaced"
2299 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2300 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2302 options_action_type,
2303 &custom_element_change.action_type,
2304 NULL, NULL, "action on specified condition"
2307 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2308 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2310 options_action_mode_none,
2311 &custom_element_change.action_mode,
2312 NULL, NULL, "action operator"
2315 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2316 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2318 options_action_arg_none,
2319 &custom_element_change.action_arg,
2320 NULL, NULL, "action parameter"
2323 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2324 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2326 options_change_page,
2327 &custom_element.current_change_page,
2328 NULL, NULL, "element change page"
2331 /* ---------- element settings: configure (group elements) --------------- */
2334 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2335 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2337 options_group_choice_mode,
2338 &group_element_info.choice_mode,
2339 "choice type:", NULL, "type of group element choice"
2347 int gadget_id_align;
2350 char *text_left, *text_right, *infotext;
2351 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2354 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2355 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2357 NULL, NULL, "Configure level properties"
2360 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2361 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2363 NULL, NULL, "Configure editor properties"
2366 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2367 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2369 NULL, NULL, "Show information about element"
2372 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2373 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2375 NULL, NULL, "Configure element properties"
2378 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2379 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2381 NULL, NULL, "Configure element properties, part 1"
2384 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2385 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2387 NULL, NULL, "Configure element properties, part 2"
2390 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2391 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2393 NULL, NULL, "Configure custom element change pages"
2396 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2397 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2399 " ", "As Template", "Save current settings as new template"
2402 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2403 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2405 NULL, NULL, "Add new change page"
2408 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2409 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2411 NULL, NULL, "Delete current change page"
2421 int gadget_id_align;
2422 char *text_left, *text_right, *infotext;
2423 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2426 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2427 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2428 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2429 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2430 NULL, NULL, "select previous change page"
2433 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2434 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2435 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2436 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2437 NULL, "change page", "select next change page"
2440 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2441 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2442 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2443 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2444 " ", NULL, "copy settings from this change page"
2447 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2448 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2449 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2450 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2451 NULL, NULL, "paste settings to this change page"
2458 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2465 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2468 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2469 GADGET_ID_SCROLL_UP,
2470 "scroll level editing area up"
2473 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2474 GADGET_ID_SCROLL_DOWN,
2475 "scroll level editing area down"
2478 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2479 GADGET_ID_SCROLL_LEFT,
2480 "scroll level editing area left"
2483 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2484 GADGET_ID_SCROLL_RIGHT,
2485 "scroll level editing area right"
2488 IMG_EDITOR_PALETTE_SCROLL_UP,
2489 GADGET_ID_SCROLL_LIST_UP,
2490 "scroll element list up ('Page Up')"
2493 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2494 GADGET_ID_SCROLL_LIST_DOWN,
2495 "scroll element list down ('Page Down')"
2503 int wheel_x, wheel_y;
2504 int wheel_width, wheel_height;
2505 } scrollbar_pos[ED_NUM_SCROLLBARS];
2513 } scrollbar_info[ED_NUM_SCROLLBARS] =
2516 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2517 GD_TYPE_SCROLLBAR_HORIZONTAL,
2518 GADGET_ID_SCROLL_HORIZONTAL,
2519 "scroll level editing area horizontally"
2522 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2523 GD_TYPE_SCROLLBAR_VERTICAL,
2524 GADGET_ID_SCROLL_VERTICAL,
2525 "scroll level editing area vertically"
2528 IMG_EDITOR_PALETTE_SCROLLBAR,
2529 GD_TYPE_SCROLLBAR_VERTICAL,
2530 GADGET_ID_SCROLL_LIST_VERTICAL,
2531 "scroll element list vertically"
2540 int gadget_id_align;
2541 int radio_button_nr;
2544 char *text_left, *text_right, *infotext;
2545 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2548 -1, ED_LEVEL_SETTINGS_YPOS(0),
2549 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2550 RADIO_NR_RANDOM_ELEMENTS,
2551 &random_placement_method, RANDOM_USE_PERCENTAGE,
2552 " ", "percentage", "use percentage for random elements"
2555 -1, ED_LEVEL_SETTINGS_YPOS(0),
2556 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2557 RADIO_NR_RANDOM_ELEMENTS,
2558 &random_placement_method, RANDOM_USE_QUANTITY,
2559 " ", "quantity", "use quantity for random elements"
2567 int gadget_id_align;
2569 char *text_left, *text_right, *infotext;
2570 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2572 /* ---------- level and editor settings ---------------------------------- */
2575 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2576 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2577 &random_placement_background_restricted,
2579 "restrict random placement to:", "set random placement restriction"
2582 /* ---------- element settings: configure (various elements) ------------- */
2585 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2586 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2587 &stick_element_properties_window,
2589 "stick this screen to edit content","stick this screen to edit content"
2592 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2593 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2594 &level.em_slippery_gems,
2596 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2599 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2600 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2601 &level.em_explodes_by_fire,
2603 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2606 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2607 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2608 &level.use_spring_bug,
2610 "use spring pushing bug", "use odd spring pushing behaviour"
2613 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2614 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2615 &level.use_time_orb_bug,
2617 "use time orb bug", "use odd time orb behaviour"
2620 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2621 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2624 "create single random element", "only create one element from content"
2627 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2628 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2629 &level.ball_state_initial,
2631 "magic ball initially activated", "activate magic ball after level start"
2634 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2635 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2636 &level.grow_into_diggable,
2638 "can grow into anything diggable", "grow into more than just sand"
2641 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2642 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2643 &level.auto_exit_sokoban,
2645 "exit level if all fields solved", "automatically finish Sokoban levels"
2648 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2649 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2650 &level.continuous_snapping,
2652 "continuous snapping", "use snapping without releasing key"
2655 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2656 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2657 &level.block_snap_field,
2659 "block snapped field when snapping", "use snapping delay to show animation"
2662 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2663 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2664 &level.block_last_field,
2666 "block last field when moving", "player blocks last field when moving"
2669 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2670 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2671 &level.sp_block_last_field,
2673 "block last field when moving", "player blocks last field when moving"
2676 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2677 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2678 &level.instant_relocation,
2680 "no scrolling when relocating", "player gets relocated without delay"
2683 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2684 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2685 &level.shifted_relocation,
2687 "no centering when relocating", "level not centered after relocation"
2690 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2691 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2692 &level.use_start_element[0],
2694 "use level start element:", "start level at this element's position"
2697 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2698 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2699 &level.use_artwork_element[0],
2701 "use artwork from element:", "use player artwork from other element"
2704 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2705 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2706 &level.use_explosion_element[0],
2708 "use explosion from element:", "use explosion properties from element"
2711 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2712 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2713 &level.initial_player_gravity[0],
2715 "use initial gravity", "set initial player gravity"
2718 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2719 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2720 &level.use_initial_inventory[0],
2722 "use initial inventory:", "use collected elements on level start"
2725 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2726 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2727 &level.can_pass_to_walkable,
2729 "can pass to walkable element", "player can pass to empty or walkable"
2732 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2733 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2734 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2736 "can fall into acid (with gravity)","player can fall into acid pool"
2739 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2740 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2741 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2743 "can move into acid", "element can move into acid pool"
2746 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2747 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2748 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2750 "deadly when colliding with", "element is deadly when hitting player"
2753 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2754 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2755 &level.envelope[0].autowrap,
2757 "auto-wrap", "automatically wrap envelope text"
2760 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2761 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2762 &level.envelope[0].centered,
2764 "centered", "automatically center envelope text"
2767 /* ---------- element settings: configure 1 (custom elements) ----------- */
2770 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2771 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2772 &custom_element.use_gfx_element,
2774 "use graphic of element:", "use existing element graphic"
2777 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2778 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2779 &level.use_custom_template,
2781 "use template", "use template for custom properties"
2784 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2785 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2786 &custom_element_properties[EP_ACCESSIBLE],
2788 NULL, "player can walk to or pass this field"
2791 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2792 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2793 &custom_element_properties[EP_GRAVITY_REACHABLE],
2795 "reachable despite gravity", "player can walk/dig despite gravity"
2798 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2799 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2800 &custom_element.use_last_ce_value,
2802 "use last CE value after change", "use last CE value after change"
2805 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2806 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2807 &custom_element_properties[EP_WALK_TO_OBJECT],
2809 NULL, "player can dig/collect/push element"
2812 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2813 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2814 &custom_element_properties[EP_INDESTRUCTIBLE],
2816 "indestructible", "element is indestructible"
2819 /* ---------- element settings: configure 2 (custom elements) ----------- */
2822 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2823 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2824 &custom_element_properties[EP_CAN_MOVE],
2826 NULL, "element can move with some pattern"
2829 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2830 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2831 &custom_element_properties[EP_CAN_FALL],
2833 "can fall", "element can fall down"
2836 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2837 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2838 &custom_element_properties[EP_CAN_SMASH],
2840 NULL, "element can smash other elements"
2843 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2844 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2845 &custom_element_properties[EP_SLIPPERY],
2847 NULL, "other elements can fall down from it"
2850 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2851 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2852 &custom_element_properties[EP_DEADLY],
2854 NULL, "element can kill the player"
2857 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2858 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2859 &custom_element_properties[EP_CAN_EXPLODE],
2861 NULL, "element can explode"
2864 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2865 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2866 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2868 "by fire", "element can explode by fire/explosion"
2871 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2872 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2873 &custom_element_properties[EP_EXPLODES_SMASHED],
2875 "smashed", "element can explode when smashed"
2878 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2879 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2880 &custom_element_properties[EP_EXPLODES_IMPACT],
2882 "impact", "element can explode on impact"
2885 /* ---------- element settings: advanced (custom elements) --------------- */
2888 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2889 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2890 &custom_element_change.can_change,
2892 "element changes to:", "change element on specified condition"
2895 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2896 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2897 &custom_element_change_events[CE_DELAY],
2899 NULL, "element changes after delay"
2902 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2903 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2904 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2906 NULL, "element changes by direct action"
2909 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2910 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2911 &custom_element_change_events[CE_BY_OTHER_ACTION],
2913 NULL, "element changes by other element"
2916 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2917 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2918 &custom_element_change.explode,
2920 "explode instead of change", "element explodes instead of change"
2923 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2924 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2925 &custom_element_change.use_target_content,
2927 "use extended change target:", "element changes to more elements"
2930 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2931 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2932 &custom_element_change.only_if_complete,
2934 "replace all or nothing", "only replace when all can be changed"
2937 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2938 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2939 &custom_element_change.use_random_replace,
2941 NULL, "use percentage for random replace"
2944 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2945 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2946 &custom_element_change.has_action,
2948 NULL, "execute action on specified condition"
2956 int gadget_id_align;
2958 int area_xsize, area_ysize;
2959 char *text_left, *text_right, *text_below, *infotext;
2960 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2962 /* ---------- level playfield content ------------------------------------ */
2966 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2968 -1, -1, /* these values are not constant, but can change at runtime */
2969 NULL, NULL, NULL, NULL
2972 /* ---------- yam yam content -------------------------------------------- */
2975 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2976 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2977 &level.yamyam_content[0].e[0][0], 3, 3,
2978 NULL, NULL, "1", NULL
2981 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2982 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2983 &level.yamyam_content[1].e[0][0], 3, 3,
2984 NULL, NULL, "2", NULL
2987 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2988 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2989 &level.yamyam_content[2].e[0][0], 3, 3,
2990 NULL, NULL, "3", NULL
2993 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2994 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2995 &level.yamyam_content[3].e[0][0], 3, 3,
2996 NULL, NULL, "4", NULL
2999 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3000 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3001 &level.yamyam_content[4].e[0][0], 3, 3,
3002 NULL, NULL, "5", NULL
3005 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3006 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3007 &level.yamyam_content[5].e[0][0], 3, 3,
3008 NULL, NULL, "6", NULL
3011 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3012 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3013 &level.yamyam_content[6].e[0][0], 3, 3,
3014 NULL, NULL, "7", NULL
3017 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3018 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3019 &level.yamyam_content[7].e[0][0], 3, 3,
3020 NULL, NULL, "8", NULL
3023 /* ---------- magic ball content ----------------------------------------- */
3026 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3027 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3028 &level.ball_content[0].e[0][0], 3, 3,
3029 NULL, NULL, "1", NULL
3032 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3033 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3034 &level.ball_content[1].e[0][0], 3, 3,
3035 NULL, NULL, "2", NULL
3038 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3039 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3040 &level.ball_content[2].e[0][0], 3, 3,
3041 NULL, NULL, "3", NULL
3044 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3045 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3046 &level.ball_content[3].e[0][0], 3, 3,
3047 NULL, NULL, "4", NULL
3050 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3051 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3052 &level.ball_content[4].e[0][0], 3, 3,
3053 NULL, NULL, "5", NULL
3056 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3057 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3058 &level.ball_content[5].e[0][0], 3, 3,
3059 NULL, NULL, "6", NULL
3062 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3063 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3064 &level.ball_content[6].e[0][0], 3, 3,
3065 NULL, NULL, "7", NULL
3068 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3069 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3070 &level.ball_content[7].e[0][0], 3, 3,
3071 NULL, NULL, "8", NULL
3074 /* ---------- android content -------------------------------------------- */
3077 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3078 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3079 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3080 "elements:", NULL, NULL, "elements android can clone"
3083 /* ---------- amoeba content --------------------------------------------- */
3086 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3087 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3088 &level.amoeba_content, 1, 1,
3089 "content:", NULL, NULL, "amoeba content"
3092 /* ---------- level start element ---------------------------------------- */
3095 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3096 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3097 &level.start_element[0], 1, 1,
3098 NULL, NULL, NULL, "level start element"
3101 /* ---------- player artwork element ------------------------------------- */
3104 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3105 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3106 &level.artwork_element[0], 1, 1,
3107 NULL, NULL, NULL, "element for player artwork"
3110 /* ---------- player explosion element ----------------------------------- */
3113 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3114 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3115 &level.explosion_element[0], 1, 1,
3116 NULL, NULL, NULL, "element for player explosion"
3119 /* ---------- player initial inventory ----------------------------------- */
3122 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3123 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3124 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3125 NULL, NULL, NULL, "content for initial inventory"
3128 /* ---------- element settings: configure 1 (custom elements) ----------- */
3130 /* ---------- custom graphic --------------------------------------------- */
3133 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3134 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3135 &custom_element.gfx_element_initial,1, 1,
3136 NULL, NULL, NULL, "custom graphic element"
3139 /* ---------- element settings: configure 2 (custom elements) ----------- */
3141 /* ---------- custom content (when exploding) ---------------------------- */
3144 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3145 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3146 &custom_element.content.e[0][0], 3, 3,
3147 "content:", NULL, NULL, NULL
3150 /* ---------- custom enter and leave element (when moving) --------------- */
3153 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3154 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3155 &custom_element.move_enter_element, 1, 1,
3156 "can dig:", " ", NULL, "element that can be digged/collected"
3159 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3160 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3161 &custom_element.move_leave_element, 1, 1,
3162 NULL, NULL, NULL, "element that will be left behind"
3165 /* ---------- element settings: advanced (custom elements) --------------- */
3167 /* ---------- custom change target --------------------------------------- */
3170 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3171 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3172 &custom_element_change.target_element, 1, 1,
3173 NULL, "after/when:", NULL, "new target element after change"
3176 /* ---------- custom change content (extended change target) ------------- */
3179 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3180 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3181 &custom_element_change.target_content.e[0][0], 3, 3,
3182 NULL, NULL, NULL, "new extended elements after change"
3185 /* ---------- custom change trigger (element causing change) ------------- */
3188 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3189 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3190 &custom_element_change.initial_trigger_element, 1, 1,
3191 NULL, NULL, NULL, "other element triggering change"
3194 /* ---------- custom change action (element used for action) ------------- */
3197 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3198 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3199 &custom_element_change.action_element, 1, 1,
3200 NULL, NULL, NULL, "element used as action parameter"
3203 /* ---------- group element content -------------------------------------- */
3206 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3207 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3208 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3209 "content:", NULL, NULL, NULL
3212 /* ---------- random background (for random painting) -------------------- */
3215 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3216 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3217 &random_placement_background_element, 1, 1,
3218 NULL, NULL, NULL, "random placement background"
3224 -----------------------------------------------------------------------------
3225 some internally used variables
3226 -----------------------------------------------------------------------------
3229 /* actual size of level editor drawing area */
3230 static int ed_fieldx, ed_fieldy;
3232 /* actual position of level editor drawing area in level playfield */
3233 static int level_xpos = -1, level_ypos = -1;
3235 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3237 /* drawing elements on the three mouse buttons */
3238 static int new_element1 = EL_WALL;
3239 static int new_element2 = EL_EMPTY;
3240 static int new_element3 = EL_SAND;
3242 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3243 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3244 (button) == 2 ? new_element2 : \
3245 (button) == 3 ? new_element3 : EL_EMPTY)
3246 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3248 /* forward declaration for internal use */
3249 static void ModifyEditorCounterValue(int, int);
3250 static void ModifyEditorCounterLimits(int, int, int);
3251 static void ModifyEditorSelectboxValue(int, int);
3252 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3253 static void ModifyEditorDrawingArea(int, int, int);
3254 static void ModifyEditorElementList();
3255 static void AdjustElementListScrollbar();
3256 static void RedrawDrawingElements();
3257 static void DrawDrawingWindow();
3258 static void DrawLevelInfoWindow();
3259 static void DrawPropertiesWindow();
3260 static void UpdateCustomElementGraphicGadgets();
3261 static boolean checkPropertiesConfig(int);
3262 static void CopyLevelToUndoBuffer(int);
3263 static void HandleDrawingAreas(struct GadgetInfo *);
3264 static void HandleCounterButtons(struct GadgetInfo *);
3265 static void HandleTextInputGadgets(struct GadgetInfo *);
3266 static void HandleTextAreaGadgets(struct GadgetInfo *);
3267 static void HandleSelectboxGadgets(struct GadgetInfo *);
3268 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3269 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3270 static void HandleRadiobuttons(struct GadgetInfo *);
3271 static void HandleCheckbuttons(struct GadgetInfo *);
3272 static void HandleControlButtons(struct GadgetInfo *);
3273 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3274 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3276 static int num_editor_gadgets = 0; /* dynamically determined */
3278 static struct GadgetInfo **level_editor_gadget = NULL;
3279 static int *right_gadget_border = NULL;
3281 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3282 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3283 static boolean draw_with_brush = FALSE;
3284 static int properties_element = 0;
3286 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3287 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3288 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3289 static int undo_buffer_position = 0;
3290 static int undo_buffer_steps = 0;
3292 static int edit_mode;
3293 static int edit_mode_levelinfo;
3294 static int edit_mode_properties;
3296 static int element_shift = 0;
3298 static int editor_el_players[] =
3305 static int *editor_el_players_ptr = editor_el_players;
3306 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3308 static int editor_hl_boulderdash[] =
3310 EL_INTERNAL_CASCADE_BD_ACTIVE,
3316 static int editor_el_boulderdash[] =
3325 EL_BD_EXPANDABLE_WALL,
3333 EL_BD_BUTTERFLY_LEFT,
3335 EL_BD_BUTTERFLY_RIGHT,
3336 EL_BD_FIREFLY_RIGHT,
3339 EL_BD_BUTTERFLY_DOWN,
3343 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3344 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3345 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3346 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3348 static int editor_hl_emerald_mine[] =
3350 EL_INTERNAL_CASCADE_EM_ACTIVE,
3356 static int editor_el_emerald_mine[] =
3393 EL_ACID_POOL_TOPLEFT,
3395 EL_ACID_POOL_TOPRIGHT,
3398 EL_ACID_POOL_BOTTOMLEFT,
3399 EL_ACID_POOL_BOTTOM,
3400 EL_ACID_POOL_BOTTOMRIGHT,
3420 EL_EM_STEEL_EXIT_CLOSED,
3421 EL_EM_STEEL_EXIT_OPEN,
3423 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3424 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3425 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3426 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3428 static int editor_hl_emerald_mine_club[] =
3430 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3436 static int editor_el_emerald_mine_club[] =
3463 EL_EMC_WALL_SLIPPERY_1,
3464 EL_EMC_WALL_SLIPPERY_2,
3465 EL_EMC_WALL_SLIPPERY_3,
3466 EL_EMC_WALL_SLIPPERY_4,
3489 EL_EMC_MAGIC_BALL_SWITCH,
3491 EL_EMC_SPRING_BUMPER,
3496 EL_EM_DYNAMITE_ACTIVE,
3500 EL_BALLOON_SWITCH_UP,
3501 EL_BALLOON_SWITCH_ANY,
3504 EL_BALLOON_SWITCH_LEFT,
3506 EL_BALLOON_SWITCH_RIGHT,
3510 EL_BALLOON_SWITCH_DOWN,
3511 EL_BALLOON_SWITCH_NONE,
3513 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3514 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3515 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3516 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3518 static int editor_hl_rnd[] =
3520 EL_INTERNAL_CASCADE_RND_ACTIVE,
3526 static int editor_el_rnd[] =
3558 EL_WALL_EMERALD_YELLOW,
3559 EL_WALL_EMERALD_RED,
3560 EL_WALL_EMERALD_PURPLE,
3578 EL_DYNABOMB_INCREASE_NUMBER,
3579 EL_DYNABOMB_INCREASE_SIZE,
3580 EL_DYNABOMB_INCREASE_POWER,
3600 EL_INVISIBLE_STEELWALL,
3604 EL_EXPANDABLE_WALL_HORIZONTAL,
3605 EL_EXPANDABLE_WALL_VERTICAL,
3606 EL_EXPANDABLE_WALL_ANY,
3608 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3609 static int *editor_el_rnd_ptr = editor_el_rnd;
3610 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3611 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3613 static int editor_hl_sokoban[] =
3615 EL_INTERNAL_CASCADE_SB_ACTIVE,
3621 static int editor_el_sokoban[] =
3624 EL_SOKOBAN_FIELD_EMPTY,
3625 EL_SOKOBAN_FIELD_FULL,
3626 EL_SOKOBAN_FIELD_PLAYER,
3628 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3629 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3630 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3631 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3633 static int editor_hl_supaplex[] =
3635 EL_INTERNAL_CASCADE_SP_ACTIVE,
3641 static int editor_el_supaplex[] =
3659 EL_SP_PORT_HORIZONTAL,
3660 EL_SP_PORT_VERTICAL,
3668 EL_SP_GRAVITY_PORT_LEFT,
3669 EL_SP_GRAVITY_PORT_RIGHT,
3670 EL_SP_GRAVITY_PORT_UP,
3671 EL_SP_GRAVITY_PORT_DOWN,
3673 EL_SP_GRAVITY_ON_PORT_LEFT,
3674 EL_SP_GRAVITY_ON_PORT_RIGHT,
3675 EL_SP_GRAVITY_ON_PORT_UP,
3676 EL_SP_GRAVITY_ON_PORT_DOWN,
3678 EL_SP_GRAVITY_OFF_PORT_LEFT,
3679 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3680 EL_SP_GRAVITY_OFF_PORT_UP,
3681 EL_SP_GRAVITY_OFF_PORT_DOWN,
3683 EL_SP_HARDWARE_GRAY,
3684 EL_SP_HARDWARE_GREEN,
3685 EL_SP_HARDWARE_BLUE,
3688 EL_SP_HARDWARE_BASE_1,
3689 EL_SP_HARDWARE_BASE_2,
3690 EL_SP_HARDWARE_BASE_3,
3691 EL_SP_HARDWARE_BASE_4,
3693 EL_SP_HARDWARE_BASE_5,
3694 EL_SP_HARDWARE_BASE_6,
3695 EL_SP_HARDWARE_YELLOW,
3703 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3704 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3705 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3706 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3708 static int editor_hl_diamond_caves[] =
3710 EL_INTERNAL_CASCADE_DC_ACTIVE,
3716 static int editor_el_diamond_caves[] =
3723 EL_CONVEYOR_BELT_1_LEFT,
3724 EL_CONVEYOR_BELT_1_MIDDLE,
3725 EL_CONVEYOR_BELT_1_RIGHT,
3726 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3728 EL_CONVEYOR_BELT_2_LEFT,
3729 EL_CONVEYOR_BELT_2_MIDDLE,
3730 EL_CONVEYOR_BELT_2_RIGHT,
3731 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3733 EL_CONVEYOR_BELT_3_LEFT,
3734 EL_CONVEYOR_BELT_3_MIDDLE,
3735 EL_CONVEYOR_BELT_3_RIGHT,
3736 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3738 EL_CONVEYOR_BELT_4_LEFT,
3739 EL_CONVEYOR_BELT_4_MIDDLE,
3740 EL_CONVEYOR_BELT_4_RIGHT,
3741 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3743 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3744 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3745 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3746 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3748 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3749 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3750 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3751 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3756 EL_DC_TIMEGATE_SWITCH,
3758 EL_SWITCHGATE_CLOSED,
3760 EL_SWITCHGATE_SWITCH_UP,
3761 EL_SWITCHGATE_SWITCH_DOWN,
3764 EL_LIGHT_SWITCH_ACTIVE,
3765 EL_DC_SWITCHGATE_SWITCH_UP,
3766 EL_DC_SWITCHGATE_SWITCH_DOWN,
3768 EL_STEEL_EXIT_CLOSED,
3770 EL_STEELWALL_SLIPPERY,
3773 EL_QUICKSAND_FAST_EMPTY,
3774 EL_QUICKSAND_FAST_FULL,
3788 EL_SIGN_RADIOACTIVITY,
3794 EL_SIGN_ENTRY_FORBIDDEN,
3795 EL_SIGN_EMERGENCY_EXIT,
3820 EL_DC_STEELWALL_2_SINGLE,
3821 EL_DC_STEELWALL_2_TOP,
3822 EL_SIGN_EXCLAMATION,
3825 EL_DC_STEELWALL_2_LEFT,
3826 EL_DC_STEELWALL_2_MIDDLE,
3827 EL_DC_STEELWALL_2_HORIZONTAL,
3828 EL_DC_STEELWALL_2_RIGHT,
3830 EL_DC_STEELWALL_1_TOPLEFT,
3831 EL_DC_STEELWALL_2_VERTICAL,
3832 EL_DC_STEELWALL_1_TOPRIGHT,
3835 EL_DC_STEELWALL_1_VERTICAL,
3836 EL_DC_STEELWALL_2_BOTTOM,
3838 EL_DC_GATE_WHITE_GRAY,
3840 EL_DC_STEELWALL_1_BOTTOMLEFT,
3841 EL_DC_STEELWALL_1_HORIZONTAL,
3842 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3843 EL_DC_GATE_FAKE_GRAY,
3845 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3846 EL_DC_STEELWALL_1_BOTTOM,
3847 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3848 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3850 EL_DC_STEELWALL_1_RIGHT,
3852 EL_DC_STEELWALL_1_LEFT,
3853 EL_EXPANDABLE_STEELWALL_VERTICAL,
3855 EL_DC_STEELWALL_1_TOPRIGHT_2,
3856 EL_DC_STEELWALL_1_TOP,
3857 EL_DC_STEELWALL_1_TOPLEFT_2,
3858 EL_EXPANDABLE_STEELWALL_ANY,
3860 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3861 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3862 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3863 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3865 static int editor_hl_dx_boulderdash[] =
3867 EL_INTERNAL_CASCADE_DX_ACTIVE,
3873 static int editor_el_dx_boulderdash[] =
3877 EL_TUBE_HORIZONTAL_DOWN,
3881 EL_TUBE_VERTICAL_RIGHT,
3883 EL_TUBE_VERTICAL_LEFT,
3887 EL_TUBE_HORIZONTAL_UP,
3895 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3896 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3897 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3898 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3900 static int editor_hl_chars[] =
3902 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3908 static int editor_el_chars[] =
3990 EL_CHAR(CHAR_BYTE_COPYRIGHT),
3991 EL_CHAR(CHAR_BYTE_UMLAUT_A),
3992 EL_CHAR(CHAR_BYTE_UMLAUT_O),
3993 EL_CHAR(CHAR_BYTE_UMLAUT_U),
3995 EL_CHAR(CHAR_BYTE_DEGREE),
3996 EL_CHAR(CHAR_BYTE_REGISTERED),
3997 EL_CHAR(FONT_ASCII_CURSOR),
3998 EL_CHAR(FONT_ASCII_BUTTON),
4000 EL_CHAR(FONT_ASCII_UP),
4001 EL_CHAR(FONT_ASCII_DOWN),
4005 static int *editor_hl_chars_ptr = editor_hl_chars;
4006 static int *editor_el_chars_ptr = editor_el_chars;
4007 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4008 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4010 static int editor_hl_steel_chars[] =
4012 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4018 static int editor_el_steel_chars[] =
4028 EL_STEEL_CHAR('\''),
4095 EL_STEEL_CHAR('\\'),
4100 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4101 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4102 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4103 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4105 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4106 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4107 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4108 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4110 EL_STEEL_CHAR(FONT_ASCII_UP),
4111 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4115 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4116 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4117 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4118 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4120 static int editor_hl_custom[] =
4122 EL_INTERNAL_CASCADE_CE_ACTIVE,
4128 static int editor_el_custom[] =
4130 EL_CUSTOM_START + 0,
4131 EL_CUSTOM_START + 1,
4132 EL_CUSTOM_START + 2,
4133 EL_CUSTOM_START + 3,
4135 EL_CUSTOM_START + 4,
4136 EL_CUSTOM_START + 5,
4137 EL_CUSTOM_START + 6,
4138 EL_CUSTOM_START + 7,
4140 EL_CUSTOM_START + 8,
4141 EL_CUSTOM_START + 9,
4142 EL_CUSTOM_START + 10,
4143 EL_CUSTOM_START + 11,
4145 EL_CUSTOM_START + 12,
4146 EL_CUSTOM_START + 13,
4147 EL_CUSTOM_START + 14,
4148 EL_CUSTOM_START + 15,
4150 EL_CUSTOM_START + 16,
4151 EL_CUSTOM_START + 17,
4152 EL_CUSTOM_START + 18,
4153 EL_CUSTOM_START + 19,
4155 EL_CUSTOM_START + 20,
4156 EL_CUSTOM_START + 21,
4157 EL_CUSTOM_START + 22,
4158 EL_CUSTOM_START + 23,
4160 EL_CUSTOM_START + 24,
4161 EL_CUSTOM_START + 25,
4162 EL_CUSTOM_START + 26,
4163 EL_CUSTOM_START + 27,
4165 EL_CUSTOM_START + 28,
4166 EL_CUSTOM_START + 29,
4167 EL_CUSTOM_START + 30,
4168 EL_CUSTOM_START + 31,
4170 EL_CUSTOM_START + 32,
4171 EL_CUSTOM_START + 33,
4172 EL_CUSTOM_START + 34,
4173 EL_CUSTOM_START + 35,
4175 EL_CUSTOM_START + 36,
4176 EL_CUSTOM_START + 37,
4177 EL_CUSTOM_START + 38,
4178 EL_CUSTOM_START + 39,
4180 EL_CUSTOM_START + 40,
4181 EL_CUSTOM_START + 41,
4182 EL_CUSTOM_START + 42,
4183 EL_CUSTOM_START + 43,
4185 EL_CUSTOM_START + 44,
4186 EL_CUSTOM_START + 45,
4187 EL_CUSTOM_START + 46,
4188 EL_CUSTOM_START + 47,
4190 EL_CUSTOM_START + 48,
4191 EL_CUSTOM_START + 49,
4192 EL_CUSTOM_START + 50,
4193 EL_CUSTOM_START + 51,
4195 EL_CUSTOM_START + 52,
4196 EL_CUSTOM_START + 53,
4197 EL_CUSTOM_START + 54,
4198 EL_CUSTOM_START + 55,
4200 EL_CUSTOM_START + 56,
4201 EL_CUSTOM_START + 57,
4202 EL_CUSTOM_START + 58,
4203 EL_CUSTOM_START + 59,
4205 EL_CUSTOM_START + 60,
4206 EL_CUSTOM_START + 61,
4207 EL_CUSTOM_START + 62,
4208 EL_CUSTOM_START + 63,
4210 EL_CUSTOM_START + 64,
4211 EL_CUSTOM_START + 65,
4212 EL_CUSTOM_START + 66,
4213 EL_CUSTOM_START + 67,
4215 EL_CUSTOM_START + 68,
4216 EL_CUSTOM_START + 69,
4217 EL_CUSTOM_START + 70,
4218 EL_CUSTOM_START + 71,
4220 EL_CUSTOM_START + 72,
4221 EL_CUSTOM_START + 73,
4222 EL_CUSTOM_START + 74,
4223 EL_CUSTOM_START + 75,
4225 EL_CUSTOM_START + 76,
4226 EL_CUSTOM_START + 77,
4227 EL_CUSTOM_START + 78,
4228 EL_CUSTOM_START + 79,
4230 EL_CUSTOM_START + 80,
4231 EL_CUSTOM_START + 81,
4232 EL_CUSTOM_START + 82,
4233 EL_CUSTOM_START + 83,
4235 EL_CUSTOM_START + 84,
4236 EL_CUSTOM_START + 85,
4237 EL_CUSTOM_START + 86,
4238 EL_CUSTOM_START + 87,
4240 EL_CUSTOM_START + 88,
4241 EL_CUSTOM_START + 89,
4242 EL_CUSTOM_START + 90,
4243 EL_CUSTOM_START + 91,
4245 EL_CUSTOM_START + 92,
4246 EL_CUSTOM_START + 93,
4247 EL_CUSTOM_START + 94,
4248 EL_CUSTOM_START + 95,
4250 EL_CUSTOM_START + 96,
4251 EL_CUSTOM_START + 97,
4252 EL_CUSTOM_START + 98,
4253 EL_CUSTOM_START + 99,
4255 EL_CUSTOM_START + 100,
4256 EL_CUSTOM_START + 101,
4257 EL_CUSTOM_START + 102,
4258 EL_CUSTOM_START + 103,
4260 EL_CUSTOM_START + 104,
4261 EL_CUSTOM_START + 105,
4262 EL_CUSTOM_START + 106,
4263 EL_CUSTOM_START + 107,
4265 EL_CUSTOM_START + 108,
4266 EL_CUSTOM_START + 109,
4267 EL_CUSTOM_START + 110,
4268 EL_CUSTOM_START + 111,
4270 EL_CUSTOM_START + 112,
4271 EL_CUSTOM_START + 113,
4272 EL_CUSTOM_START + 114,
4273 EL_CUSTOM_START + 115,
4275 EL_CUSTOM_START + 116,
4276 EL_CUSTOM_START + 117,
4277 EL_CUSTOM_START + 118,
4278 EL_CUSTOM_START + 119,
4280 EL_CUSTOM_START + 120,
4281 EL_CUSTOM_START + 121,
4282 EL_CUSTOM_START + 122,
4283 EL_CUSTOM_START + 123,
4285 EL_CUSTOM_START + 124,
4286 EL_CUSTOM_START + 125,
4287 EL_CUSTOM_START + 126,
4288 EL_CUSTOM_START + 127,
4290 EL_CUSTOM_START + 128,
4291 EL_CUSTOM_START + 129,
4292 EL_CUSTOM_START + 130,
4293 EL_CUSTOM_START + 131,
4295 EL_CUSTOM_START + 132,
4296 EL_CUSTOM_START + 133,
4297 EL_CUSTOM_START + 134,
4298 EL_CUSTOM_START + 135,
4300 EL_CUSTOM_START + 136,
4301 EL_CUSTOM_START + 137,
4302 EL_CUSTOM_START + 138,
4303 EL_CUSTOM_START + 139,
4305 EL_CUSTOM_START + 140,
4306 EL_CUSTOM_START + 141,
4307 EL_CUSTOM_START + 142,
4308 EL_CUSTOM_START + 143,
4310 EL_CUSTOM_START + 144,
4311 EL_CUSTOM_START + 145,
4312 EL_CUSTOM_START + 146,
4313 EL_CUSTOM_START + 147,
4315 EL_CUSTOM_START + 148,
4316 EL_CUSTOM_START + 149,
4317 EL_CUSTOM_START + 150,
4318 EL_CUSTOM_START + 151,
4320 EL_CUSTOM_START + 152,
4321 EL_CUSTOM_START + 153,
4322 EL_CUSTOM_START + 154,
4323 EL_CUSTOM_START + 155,
4325 EL_CUSTOM_START + 156,
4326 EL_CUSTOM_START + 157,
4327 EL_CUSTOM_START + 158,
4328 EL_CUSTOM_START + 159,
4330 EL_CUSTOM_START + 160,
4331 EL_CUSTOM_START + 161,
4332 EL_CUSTOM_START + 162,
4333 EL_CUSTOM_START + 163,
4335 EL_CUSTOM_START + 164,
4336 EL_CUSTOM_START + 165,
4337 EL_CUSTOM_START + 166,
4338 EL_CUSTOM_START + 167,
4340 EL_CUSTOM_START + 168,
4341 EL_CUSTOM_START + 169,
4342 EL_CUSTOM_START + 170,
4343 EL_CUSTOM_START + 171,
4345 EL_CUSTOM_START + 172,
4346 EL_CUSTOM_START + 173,
4347 EL_CUSTOM_START + 174,
4348 EL_CUSTOM_START + 175,
4350 EL_CUSTOM_START + 176,
4351 EL_CUSTOM_START + 177,
4352 EL_CUSTOM_START + 178,
4353 EL_CUSTOM_START + 179,
4355 EL_CUSTOM_START + 180,
4356 EL_CUSTOM_START + 181,
4357 EL_CUSTOM_START + 182,
4358 EL_CUSTOM_START + 183,
4360 EL_CUSTOM_START + 184,
4361 EL_CUSTOM_START + 185,
4362 EL_CUSTOM_START + 186,
4363 EL_CUSTOM_START + 187,
4365 EL_CUSTOM_START + 188,
4366 EL_CUSTOM_START + 189,
4367 EL_CUSTOM_START + 190,
4368 EL_CUSTOM_START + 191,
4370 EL_CUSTOM_START + 192,
4371 EL_CUSTOM_START + 193,
4372 EL_CUSTOM_START + 194,
4373 EL_CUSTOM_START + 195,
4375 EL_CUSTOM_START + 196,
4376 EL_CUSTOM_START + 197,
4377 EL_CUSTOM_START + 198,
4378 EL_CUSTOM_START + 199,
4380 EL_CUSTOM_START + 200,
4381 EL_CUSTOM_START + 201,
4382 EL_CUSTOM_START + 202,
4383 EL_CUSTOM_START + 203,
4385 EL_CUSTOM_START + 204,
4386 EL_CUSTOM_START + 205,
4387 EL_CUSTOM_START + 206,
4388 EL_CUSTOM_START + 207,
4390 EL_CUSTOM_START + 208,
4391 EL_CUSTOM_START + 209,
4392 EL_CUSTOM_START + 210,
4393 EL_CUSTOM_START + 211,
4395 EL_CUSTOM_START + 212,
4396 EL_CUSTOM_START + 213,
4397 EL_CUSTOM_START + 214,
4398 EL_CUSTOM_START + 215,
4400 EL_CUSTOM_START + 216,
4401 EL_CUSTOM_START + 217,
4402 EL_CUSTOM_START + 218,
4403 EL_CUSTOM_START + 219,
4405 EL_CUSTOM_START + 220,
4406 EL_CUSTOM_START + 221,
4407 EL_CUSTOM_START + 222,
4408 EL_CUSTOM_START + 223,
4410 EL_CUSTOM_START + 224,
4411 EL_CUSTOM_START + 225,
4412 EL_CUSTOM_START + 226,
4413 EL_CUSTOM_START + 227,
4415 EL_CUSTOM_START + 228,
4416 EL_CUSTOM_START + 229,
4417 EL_CUSTOM_START + 230,
4418 EL_CUSTOM_START + 231,
4420 EL_CUSTOM_START + 232,
4421 EL_CUSTOM_START + 233,
4422 EL_CUSTOM_START + 234,
4423 EL_CUSTOM_START + 235,
4425 EL_CUSTOM_START + 236,
4426 EL_CUSTOM_START + 237,
4427 EL_CUSTOM_START + 238,
4428 EL_CUSTOM_START + 239,
4430 EL_CUSTOM_START + 240,
4431 EL_CUSTOM_START + 241,
4432 EL_CUSTOM_START + 242,
4433 EL_CUSTOM_START + 243,
4435 EL_CUSTOM_START + 244,
4436 EL_CUSTOM_START + 245,
4437 EL_CUSTOM_START + 246,
4438 EL_CUSTOM_START + 247,
4440 EL_CUSTOM_START + 248,
4441 EL_CUSTOM_START + 249,
4442 EL_CUSTOM_START + 250,
4443 EL_CUSTOM_START + 251,
4445 EL_CUSTOM_START + 252,
4446 EL_CUSTOM_START + 253,
4447 EL_CUSTOM_START + 254,
4448 EL_CUSTOM_START + 255
4450 static int *editor_hl_custom_ptr = editor_hl_custom;
4451 static int *editor_el_custom_ptr = editor_el_custom;
4452 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4453 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4455 static int editor_hl_group[] =
4457 EL_INTERNAL_CASCADE_GE_ACTIVE,
4463 static int editor_el_group[] =
4477 EL_GROUP_START + 10,
4478 EL_GROUP_START + 11,
4480 EL_GROUP_START + 12,
4481 EL_GROUP_START + 13,
4482 EL_GROUP_START + 14,
4483 EL_GROUP_START + 15,
4485 EL_GROUP_START + 16,
4486 EL_GROUP_START + 17,
4487 EL_GROUP_START + 18,
4488 EL_GROUP_START + 19,
4490 EL_GROUP_START + 20,
4491 EL_GROUP_START + 21,
4492 EL_GROUP_START + 22,
4493 EL_GROUP_START + 23,
4495 EL_GROUP_START + 24,
4496 EL_GROUP_START + 25,
4497 EL_GROUP_START + 26,
4498 EL_GROUP_START + 27,
4500 EL_GROUP_START + 28,
4501 EL_GROUP_START + 29,
4502 EL_GROUP_START + 30,
4505 static int *editor_hl_group_ptr = editor_hl_group;
4506 static int *editor_el_group_ptr = editor_el_group;
4507 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4508 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4510 static int editor_hl_reference[] =
4512 EL_INTERNAL_CASCADE_REF_ACTIVE,
4518 static int editor_el_reference[] =
4522 EL_TRIGGER_CE_VALUE,
4523 EL_TRIGGER_CE_SCORE,
4527 EL_CURRENT_CE_VALUE,
4528 EL_CURRENT_CE_SCORE,
4550 static int *editor_hl_reference_ptr = editor_hl_reference;
4551 static int *editor_el_reference_ptr = editor_el_reference;
4552 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4553 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4555 static int editor_hl_user_defined[] =
4557 EL_INTERNAL_CASCADE_USER_ACTIVE,
4563 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4564 static int *editor_el_user_defined_ptr = NULL;
4565 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4566 static int num_editor_el_user_defined = 0;
4568 static int editor_hl_dynamic[] =
4570 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4576 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4577 static int *editor_el_dynamic_ptr = NULL;
4578 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4579 static int num_editor_el_dynamic = 0;
4581 static int editor_hl_empty[] = { EL_EMPTY };
4582 static int *editor_el_empty = NULL; /* dynamically allocated */
4584 static int *editor_hl_empty_ptr = editor_hl_empty;
4585 static int *editor_el_empty_ptr = NULL;
4586 static int num_editor_hl_empty = 0;
4587 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4589 static boolean use_el_empty = FALSE;
4591 static int *editor_elements = NULL; /* dynamically allocated */
4592 static int num_editor_elements = 0; /* dynamically determined */
4594 static boolean setup_editor_show_always = TRUE;
4595 static boolean setup_editor_cascade_never = FALSE;
4597 static int editor_hl_unused[] = { EL_EMPTY };
4598 static int *editor_hl_unused_ptr = editor_hl_unused;
4599 static int num_editor_hl_unused = 0;
4603 boolean *setup_value;
4604 boolean *setup_cascade_value;
4606 int **headline_list;
4607 int *headline_list_size;
4610 int *element_list_size;
4612 boolean last_setup_value;
4614 editor_elements_info[] =
4617 &setup_editor_show_always,
4618 &setup_editor_cascade_never,
4619 &editor_hl_unused_ptr, &num_editor_hl_unused,
4620 &editor_el_players_ptr, &num_editor_el_players
4623 &setup.editor.el_boulderdash,
4624 &setup.editor_cascade.el_bd,
4625 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4626 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4629 &setup.editor.el_emerald_mine,
4630 &setup.editor_cascade.el_em,
4631 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4632 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4635 &setup.editor.el_emerald_mine_club,
4636 &setup.editor_cascade.el_emc,
4637 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4638 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4641 &setup.editor.el_more,
4642 &setup.editor_cascade.el_rnd,
4643 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4644 &editor_el_rnd_ptr, &num_editor_el_rnd
4647 &setup.editor.el_sokoban,
4648 &setup.editor_cascade.el_sb,
4649 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4650 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4653 &setup.editor.el_supaplex,
4654 &setup.editor_cascade.el_sp,
4655 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4656 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4659 &setup.editor.el_diamond_caves,
4660 &setup.editor_cascade.el_dc,
4661 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4662 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4665 &setup.editor.el_dx_boulderdash,
4666 &setup.editor_cascade.el_dx,
4667 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4668 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4671 &setup.editor.el_chars,
4672 &setup.editor_cascade.el_chars,
4673 &editor_hl_chars_ptr, &num_editor_hl_chars,
4674 &editor_el_chars_ptr, &num_editor_el_chars
4677 &setup.editor.el_steel_chars,
4678 &setup.editor_cascade.el_steel_chars,
4679 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4680 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4683 &setup.editor.el_custom,
4684 &setup.editor_cascade.el_ce,
4685 &editor_hl_custom_ptr, &num_editor_hl_custom,
4686 &editor_el_custom_ptr, &num_editor_el_custom
4689 &setup.editor.el_custom,
4690 &setup.editor_cascade.el_ge,
4691 &editor_hl_group_ptr, &num_editor_hl_group,
4692 &editor_el_group_ptr, &num_editor_el_group
4695 &setup.editor.el_custom,
4696 &setup.editor_cascade.el_ref,
4697 &editor_hl_reference_ptr, &num_editor_hl_reference,
4698 &editor_el_reference_ptr, &num_editor_el_reference
4701 &setup.editor.el_user_defined,
4702 &setup.editor_cascade.el_user,
4703 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4704 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4707 &setup.editor.el_dynamic,
4708 &setup.editor_cascade.el_dynamic,
4709 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4710 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4715 &editor_hl_empty_ptr, &num_editor_hl_empty,
4716 &editor_el_empty_ptr, &num_editor_el_empty,
4728 -----------------------------------------------------------------------------
4730 -----------------------------------------------------------------------------
4733 static int getMaxInfoTextLength()
4735 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4738 static int getTextWidthForGadget(char *text)
4743 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4746 static int getTextWidthForDrawingArea(char *text)
4751 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4754 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4756 return (gi->x + gi->width + getTextWidthForGadget(text));
4759 static char *getElementInfoText(int element)
4761 char *info_text = NULL;
4763 if (element < MAX_NUM_ELEMENTS)
4765 if (strlen(element_info[element].description) > 0)
4766 info_text = element_info[element].description;
4767 else if (element_info[element].custom_description != NULL)
4768 info_text = element_info[element].custom_description;
4769 else if (element_info[element].editor_description != NULL)
4770 info_text = element_info[element].editor_description;
4773 if (info_text == NULL)
4774 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4779 char *getElementDescriptionFilename(int element)
4781 char *docs_dir = options.docs_directory;
4782 char *elements_subdir = "elements";
4783 static char *filename = NULL;
4784 char basename[MAX_FILENAME_LEN];
4786 checked_free(filename);
4788 /* 1st try: look for element description file for exactly this element */
4789 sprintf(basename, "%s.txt", element_info[element].token_name);
4790 filename = getPath3(docs_dir, elements_subdir, basename);
4791 if (fileExists(filename))
4796 /* 2nd try: look for element description file for this element's class */
4797 sprintf(basename, "%s.txt", element_info[element].class_name);
4798 filename = getPath3(docs_dir, elements_subdir, basename);
4799 if (fileExists(filename))
4805 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4807 boolean element_found[NUM_FILE_ELEMENTS];
4810 /* initialize list of used elements to "not used" */
4811 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4812 element_found[i] = FALSE;
4814 /* find all elements used in current level */
4815 for (y = 0; y < lev_fieldy; y++)
4816 for (x = 0; x < lev_fieldx; x++)
4817 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4818 element_found[Feld[x][y]] = TRUE;
4822 /* count number of elements used in current level */
4823 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4824 if (element_found[i])
4827 /* add space for up to 3 more elements for padding that may be needed */
4830 /* free memory for old list of elements, if needed */
4831 checked_free(*elements);
4833 /* allocate memory for new list of elements */
4834 *elements = checked_malloc(*num_elements * sizeof(int));
4838 /* add all elements used in current level (non-custom/group elements) */
4839 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4840 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4841 (*elements)[(*num_elements)++] = i;
4843 /* add all elements used in current level (custom/group elements) */
4844 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4845 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4846 (*elements)[(*num_elements)++] = i;
4848 while (*num_elements % 4) /* pad with empty elements, if needed */
4849 (*elements)[(*num_elements)++] = EL_EMPTY;
4852 static void ReinitializeElementList()
4854 static boolean initialization_needed = TRUE;
4858 if (initialization_needed)
4860 LoadSetup_EditorCascade(); /* load last editor cascade state */
4862 /* initialize editor cascade element from saved cascade state */
4863 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4865 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4866 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4868 if (IS_EDITOR_CASCADE(*cascade_element))
4870 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4871 EL_CASCADE_INACTIVE(*cascade_element));
4874 initialization_needed = FALSE;
4877 checked_free(editor_elements);
4879 /* reload optional user defined element list for each invocation of editor */
4880 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4881 &num_editor_el_user_defined);
4883 /* initialize dynamic level element list for each invocation of editor */
4884 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4885 &num_editor_el_dynamic);
4887 /* initialize list of empty elements (used for padding, if needed) */
4888 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4889 editor_el_empty[i] = EL_EMPTY;
4891 /* do some sanity checks for each element from element list */
4892 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4894 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4896 int element = (*editor_elements_info[i].element_list)[j];
4898 if (element >= NUM_FILE_ELEMENTS)
4899 Error(ERR_WARN, "editor element %d is runtime element", element);
4901 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4902 Error(ERR_WARN, "no element description for element %d", element);
4906 num_editor_elements = 0;
4907 use_el_empty = FALSE;
4909 /* determine size of element list */
4910 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4912 boolean found_inactive_cascade = FALSE;
4914 if (*editor_elements_info[i].setup_value)
4916 if (setup.editor.el_headlines)
4918 num_editor_elements += *editor_elements_info[i].headline_list_size;
4920 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4922 int element = (*editor_elements_info[i].headline_list)[j];
4924 if (IS_EDITOR_CASCADE_INACTIVE(element))
4925 found_inactive_cascade = TRUE;
4929 if (found_inactive_cascade)
4932 num_editor_elements += *editor_elements_info[i].element_list_size;
4936 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4938 /* offer at least as many elements as element buttons exist */
4939 use_el_empty = TRUE;
4940 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4942 num_editor_elements += num_editor_el_empty;
4945 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4947 /* fill element list */
4948 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4950 boolean found_inactive_cascade = FALSE;
4952 if (*editor_elements_info[i].setup_value)
4954 if (setup.editor.el_headlines)
4956 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4958 int element = (*editor_elements_info[i].headline_list)[j];
4960 editor_elements[pos++] = element;
4962 if (IS_EDITOR_CASCADE_INACTIVE(element))
4963 found_inactive_cascade = TRUE;
4967 if (found_inactive_cascade)
4970 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4971 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4975 /* (this function is also called before editor gadgets are initialized!) */
4976 AdjustElementListScrollbar();
4979 void PrintEditorElementList()
4981 boolean *stop = &setup.editor.el_user_defined;
4984 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4986 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4988 if (IS_EDITOR_CASCADE(cascade_element))
4990 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4991 char *headline = element_info[cascade_element_show].editor_description;
4993 printf_line_with_prefix("# ", "-", 77);
4994 printf("# %s\n", headline);
4995 printf_line_with_prefix("# ", "-", 77);
4998 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5000 int element = (*editor_elements_info[i].headline_list)[j];
5002 if (IS_EDITOR_CASCADE(element))
5003 element = EL_CHAR_MINUS;
5005 printf("# %s\n", element_info[element].token_name);
5011 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5013 int element = (*editor_elements_info[i].element_list)[j];
5015 printf("# %s\n", element_info[element].token_name);
5023 static void ReinitializeElementListButtons()
5025 static boolean last_setup_value_headlines = FALSE;
5026 static boolean initialization_needed = TRUE;
5029 if (!initialization_needed) /* check if editor element setup has changed */
5031 if (last_setup_value_headlines != setup.editor.el_headlines)
5032 initialization_needed = TRUE;
5034 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5035 if (editor_elements_info[i].last_setup_value !=
5036 *editor_elements_info[i].setup_value)
5037 initialization_needed = TRUE;
5040 if (!initialization_needed)
5043 FreeLevelEditorGadgets();
5044 CreateLevelEditorGadgets();
5046 /* store current setup values for next invocation of this function */
5047 last_setup_value_headlines = setup.editor.el_headlines;
5048 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5049 editor_elements_info[i].last_setup_value =
5050 *editor_elements_info[i].setup_value;
5052 initialization_needed = FALSE;
5055 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5058 int border_graphic =
5059 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5062 int bx = (input ? 4 : 8);
5063 int by = (input ? 4 : 8);
5064 int bx2 = TILEX - bx;
5065 int by2 = TILEY - by;
5068 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5070 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5071 bx, by, dest_x - bx, dest_y - by);
5072 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5073 bx, by, dest_x + width, dest_y - by);
5074 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5075 bx, by, dest_x - bx, dest_y + height);
5076 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5077 bx, by, dest_x + width, dest_y + height);
5079 for (i = 0; i < width / MINI_TILEX; i++)
5081 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5082 dest_x + i * MINI_TILEX, dest_y - by);
5083 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5084 dest_x + i * MINI_TILEX, dest_y + height);
5087 for (i = 0; i < height / MINI_TILEY; i++)
5089 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5090 dest_x - bx, dest_y + i * MINI_TILEY);
5091 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5092 dest_x + width, dest_y + i * MINI_TILEY);
5095 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5098 static void DrawDrawingArea(int id)
5100 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5103 int *value = drawingarea_info[id].value;
5104 int area_xsize = drawingarea_info[id].area_xsize;
5105 int area_ysize = drawingarea_info[id].area_ysize;
5107 for (x = 0; x < area_xsize; x++)
5108 for (y = 0; y < area_ysize; y++)
5109 DrawMiniGraphicExt(drawto,
5110 gi->x + x * MINI_TILEX,
5111 gi->y + y * MINI_TILEY,
5112 el2edimg(value[x * area_ysize + y]));
5115 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5118 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5119 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5121 BlitBitmap(drawto, drawto,
5122 SX + (dx == -1 ? MINI_TILEX : 0),
5123 SY + (dy == -1 ? MINI_TILEY : 0),
5124 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5125 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5126 SX + (dx == +1 ? MINI_TILEX : 0),
5127 SY + (dy == +1 ? MINI_TILEY : 0));
5131 x = (dx == 1 ? 0 : ed_fieldx - 1);
5132 for (y = 0; y < ed_fieldy; y++)
5133 DrawMiniElementOrWall(x, y, from_x, from_y);
5137 y = (dy == 1 ? 0 : ed_fieldy - 1);
5138 for (x = 0; x < ed_fieldx; x++)
5139 DrawMiniElementOrWall(x, y, from_x, from_y);
5142 redraw_mask |= REDRAW_FIELD;
5146 void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
5148 int graphic = el2edimg(element);
5149 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5152 getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
5155 static void CreateControlButtons()
5157 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5158 struct GadgetInfo *gi;
5159 unsigned int event_mask;
5162 /* create toolbox buttons */
5163 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5167 int gd_xoffset, gd_yoffset;
5168 int gd_x1, gd_x2, gd_y1, gd_y2;
5170 int radio_button_nr;
5173 if (id == GADGET_ID_SINGLE_ITEMS ||
5174 id == GADGET_ID_CONNECTED_ITEMS ||
5175 id == GADGET_ID_LINE ||
5176 id == GADGET_ID_ARC ||
5177 id == GADGET_ID_TEXT ||
5178 id == GADGET_ID_RECTANGLE ||
5179 id == GADGET_ID_FILLED_BOX ||
5180 id == GADGET_ID_FLOOD_FILL ||
5181 id == GADGET_ID_GRAB_BRUSH ||
5182 id == GADGET_ID_PICK_ELEMENT ||
5183 id == GADGET_ID_CUSTOM_COPY_FROM ||
5184 id == GADGET_ID_CUSTOM_COPY_TO ||
5185 id == GADGET_ID_CUSTOM_EXCHANGE)
5187 button_type = GD_TYPE_RADIO_BUTTON;
5188 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5189 checked = (id == drawing_function ? TRUE : FALSE);
5190 event_mask = GD_EVENT_PRESSED;
5194 button_type = GD_TYPE_NORMAL_BUTTON;
5195 radio_button_nr = RADIO_NR_NONE;
5198 if (id == GADGET_ID_WRAP_LEFT ||
5199 id == GADGET_ID_WRAP_RIGHT ||
5200 id == GADGET_ID_WRAP_UP ||
5201 id == GADGET_ID_WRAP_DOWN)
5202 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5204 event_mask = GD_EVENT_RELEASED;
5207 if (id < ED_NUM_CTRL1_BUTTONS)
5209 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5210 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5212 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5213 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5214 width = ED_CTRL1_BUTTON_XSIZE;
5215 height = ED_CTRL1_BUTTON_YSIZE;
5217 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5218 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5219 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5220 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5222 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5224 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5225 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5227 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5228 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5229 width = ED_CTRL2_BUTTON_XSIZE;
5230 height = ED_CTRL2_BUTTON_YSIZE;
5232 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5233 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5234 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5235 gd_y2 = 0; /* no alternative graphic for these buttons */
5237 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5239 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5240 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5242 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5243 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5244 width = ED_CTRL3_BUTTON_XSIZE;
5245 height = ED_CTRL3_BUTTON_YSIZE;
5247 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5248 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5249 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5250 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5254 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5255 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5257 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5258 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5259 width = ED_CTRL4_BUTTON_XSIZE;
5260 height = ED_CTRL4_BUTTON_YSIZE;
5262 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5263 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5264 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5265 gd_y2 = 0; /* no alternative graphic for these buttons */
5268 gi = CreateGadget(GDI_CUSTOM_ID, id,
5269 GDI_CUSTOM_TYPE_ID, i,
5270 GDI_INFO_TEXT, control_info[i].text,
5271 GDI_X, EX + gd_xoffset,
5272 GDI_Y, EY + gd_yoffset,
5275 GDI_TYPE, button_type,
5276 GDI_STATE, GD_BUTTON_UNPRESSED,
5277 GDI_RADIO_NR, radio_button_nr,
5278 GDI_CHECKED, checked,
5279 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5280 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5281 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5282 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5283 GDI_EVENT_MASK, event_mask,
5284 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5285 GDI_CALLBACK_ACTION, HandleControlButtons,
5289 Error(ERR_EXIT, "cannot create gadget");
5291 level_editor_gadget[id] = gi;
5294 /* these values are not constant, but can change at runtime */
5295 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5296 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5297 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5298 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5299 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5300 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5301 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5302 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5303 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5304 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5305 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5306 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5308 /* create buttons for scrolling of drawing area and element list */
5309 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5311 int id = scrollbutton_info[i].gadget_id;
5312 int graphic = scrollbutton_info[i].graphic;
5313 struct GraphicInfo *gd = &graphic_info[graphic];
5314 int x, y, width, height;
5315 int gd_x1, gd_x2, gd_y1, gd_y2;
5317 x = scrollbutton_pos[i].x;
5318 y = scrollbutton_pos[i].y;
5320 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5322 if (id == GADGET_ID_SCROLL_LIST_UP ||
5323 id == GADGET_ID_SCROLL_LIST_DOWN)
5328 height = gd->height;
5331 gd_x2 = gd->src_x + gd->pressed_xoffset;
5332 gd_y2 = gd->src_y + gd->pressed_yoffset;
5339 height = gd->height;
5342 gd_x2 = gd->src_x + gd->pressed_xoffset;
5343 gd_y2 = gd->src_y + gd->pressed_yoffset;
5346 gi = CreateGadget(GDI_CUSTOM_ID, id,
5347 GDI_CUSTOM_TYPE_ID, i,
5348 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5353 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5354 GDI_STATE, GD_BUTTON_UNPRESSED,
5355 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5356 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5357 GDI_EVENT_MASK, event_mask,
5358 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5359 GDI_CALLBACK_ACTION, HandleControlButtons,
5363 Error(ERR_EXIT, "cannot create gadget");
5365 level_editor_gadget[id] = gi;
5368 /* create buttons for element list */
5369 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5371 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_PALETTE_BUTTON];
5372 Bitmap *deco_bitmap;
5373 int deco_x, deco_y, deco_xpos, deco_ypos;
5374 int gd_xoffset, gd_yoffset;
5375 int gd_x1, gd_y1, gd_x2, gd_y2;
5376 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5377 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5378 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5379 int element = editor_elements[i];
5380 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5383 event_mask = GD_EVENT_RELEASED;
5385 gd_xoffset = ED_ELEMENTLIST_XPOS + x * gd->width;
5386 gd_yoffset = ED_ELEMENTLIST_YPOS + y * gd->height;
5390 gd_x2 = gd->src_x + gd->pressed_xoffset;
5391 gd_y2 = gd->src_y + gd->pressed_yoffset;
5393 getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
5394 deco_xpos = (gd->width - tile_size) / 2;
5395 deco_ypos = (gd->height - tile_size) / 2;
5397 gi = CreateGadget(GDI_CUSTOM_ID, id,
5398 GDI_CUSTOM_TYPE_ID, i,
5399 GDI_INFO_TEXT, getElementInfoText(element),
5400 GDI_X, DX + gd_xoffset,
5401 GDI_Y, DY + gd_yoffset,
5402 GDI_WIDTH, gd->width,
5403 GDI_HEIGHT, gd->height,
5404 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5405 GDI_STATE, GD_BUTTON_UNPRESSED,
5406 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5407 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5408 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5409 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5410 GDI_DECORATION_SIZE, tile_size, tile_size,
5411 GDI_DECORATION_SHIFTING, 1, 1,
5412 GDI_EVENT_MASK, event_mask,
5413 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5414 GDI_CALLBACK_ACTION, HandleControlButtons,
5418 Error(ERR_EXIT, "cannot create gadget");
5420 level_editor_gadget[id] = gi;
5424 static void CreateCounterButtons()
5426 int max_infotext_len = getMaxInfoTextLength();
5429 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5432 int x = SX + counterbutton_info[i].x; /* down count button */
5433 int y = SY + counterbutton_info[i].y;
5435 /* determine horizontal position to the right of specified gadget */
5436 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5437 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5438 ED_GADGET_TEXT_DISTANCE);
5440 /* determine horizontal offset for leading text */
5441 if (counterbutton_info[i].text_left != NULL)
5442 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5444 for (j = 0; j < 2; j++)
5446 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5447 struct GadgetInfo *gi;
5449 counterbutton_info[i].gadget_id_down :
5450 counterbutton_info[i].gadget_id_up);
5452 int gd_x, gd_y, gd_x1, gd_x2, gd_y1, gd_y2;
5454 unsigned int event_mask;
5455 char infotext[max_infotext_len + 1];
5457 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5459 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5461 int graphic = (j == 0 ?
5462 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5463 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5464 struct GraphicInfo *gd = &graphic_info[graphic];
5466 gd_bitmap = gd->bitmap;
5468 event_mask |= GD_EVENT_RELEASED;
5472 x = DX + editor.button.prev_level.x;
5473 y = DY + editor.button.prev_level.y;
5477 x = DX + editor.button.next_level.x;
5478 y = DY + editor.button.next_level.y;
5483 gd_x2 = gd->src_x + gd->pressed_xoffset;
5484 gd_y2 = gd->src_y + gd->pressed_yoffset;
5486 y_size = gd->height;
5490 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5491 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5492 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5493 gd_y1 = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5495 x_size = ED_BUTTON_COUNT_XSIZE;
5496 y_size = ED_BUTTON_COUNT_YSIZE;
5499 sprintf(infotext, "%s counter value by 1, 5 or 10",
5500 (j == 0 ? "decrease" : "increase"));
5502 gi = CreateGadget(GDI_CUSTOM_ID, id,
5503 GDI_CUSTOM_TYPE_ID, i,
5504 GDI_INFO_TEXT, infotext,
5509 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5510 GDI_STATE, GD_BUTTON_UNPRESSED,
5511 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5512 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5513 GDI_EVENT_MASK, event_mask,
5514 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5515 GDI_CALLBACK_ACTION, HandleCounterButtons,
5519 Error(ERR_EXIT, "cannot create gadget");
5521 level_editor_gadget[id] = gi;
5522 right_gadget_border[id] =
5523 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5525 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5529 int font_type = FONT_INPUT_1;
5530 int font_type_active = FONT_INPUT_1_ACTIVE;
5531 int gd_width = ED_WIN_COUNT_XSIZE;
5532 int border_size = ED_BORDER_SIZE;
5534 id = counterbutton_info[i].gadget_id_text;
5535 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5537 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5539 int graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
5540 struct GraphicInfo *gd = &graphic_info[graphic];
5542 gd_bitmap = gd->bitmap;
5544 x = DX + editor.input.level_number.x;
5545 y = DY + editor.input.level_number.y;
5549 gd_width = gd->width;
5550 border_size = gd->border_size;
5552 font_type = FONT_LEVEL_NUMBER;
5553 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5557 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5558 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5561 gi = CreateGadget(GDI_CUSTOM_ID, id,
5562 GDI_CUSTOM_TYPE_ID, i,
5563 GDI_INFO_TEXT, "enter counter value",
5566 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5567 GDI_NUMBER_VALUE, 0,
5568 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5569 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5570 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5571 GDI_TEXT_FONT, font_type,
5572 GDI_TEXT_FONT_ACTIVE, font_type_active,
5573 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5574 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5575 GDI_BORDER_SIZE, border_size, border_size,
5576 GDI_DESIGN_WIDTH, gd_width,
5577 GDI_EVENT_MASK, event_mask,
5578 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5579 GDI_CALLBACK_ACTION, HandleCounterButtons,
5583 Error(ERR_EXIT, "cannot create gadget");
5585 level_editor_gadget[id] = gi;
5586 right_gadget_border[id] =
5587 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5589 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5595 static void CreateDrawingAreas()
5599 /* these values are not constant, but can change at runtime */
5600 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5601 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5603 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5605 struct GadgetInfo *gi;
5606 unsigned int event_mask;
5607 int id = drawingarea_info[i].gadget_id;
5608 int x = SX + drawingarea_info[i].x;
5609 int y = SY + drawingarea_info[i].y;
5610 int area_xsize = drawingarea_info[i].area_xsize;
5611 int area_ysize = drawingarea_info[i].area_ysize;
5614 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5615 GD_EVENT_OFF_BORDERS;
5617 /* determine horizontal position to the right of specified gadget */
5618 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5619 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5620 ED_DRAWINGAREA_TEXT_DISTANCE);
5622 /* determine horizontal offset for leading text */
5623 if (drawingarea_info[i].text_left != NULL)
5624 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5626 gi = CreateGadget(GDI_CUSTOM_ID, id,
5627 GDI_CUSTOM_TYPE_ID, i,
5630 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5631 GDI_AREA_SIZE, area_xsize, area_ysize,
5632 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5633 GDI_EVENT_MASK, event_mask,
5634 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5635 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5639 Error(ERR_EXIT, "cannot create gadget");
5641 level_editor_gadget[id] = gi;
5642 right_gadget_border[id] =
5643 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5647 static void CreateTextInputGadgets()
5649 int max_infotext_len = getMaxInfoTextLength();
5652 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5654 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5656 struct GadgetInfo *gi;
5657 unsigned int event_mask;
5658 char infotext[MAX_OUTPUT_LINESIZE + 1];
5659 int id = textinput_info[i].gadget_id;
5661 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5663 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5664 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5666 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5667 infotext[max_infotext_len] = '\0';
5669 gi = CreateGadget(GDI_CUSTOM_ID, id,
5670 GDI_CUSTOM_TYPE_ID, i,
5671 GDI_INFO_TEXT, infotext,
5672 GDI_X, SX + textinput_info[i].x,
5673 GDI_Y, SY + textinput_info[i].y,
5674 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5675 GDI_TEXT_VALUE, textinput_info[i].value,
5676 GDI_TEXT_SIZE, textinput_info[i].size,
5677 GDI_TEXT_FONT, FONT_INPUT_1,
5678 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5679 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5680 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5681 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5682 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5683 GDI_EVENT_MASK, event_mask,
5684 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5685 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5689 Error(ERR_EXIT, "cannot create gadget");
5691 level_editor_gadget[id] = gi;
5695 static void CreateTextAreaGadgets()
5697 int max_infotext_len = getMaxInfoTextLength();
5700 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5702 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5704 struct GadgetInfo *gi;
5705 unsigned int event_mask;
5706 char infotext[MAX_OUTPUT_LINESIZE + 1];
5707 int id = textarea_info[i].gadget_id;
5708 int area_xsize = textarea_info[i].xsize;
5709 int area_ysize = textarea_info[i].ysize;
5711 event_mask = GD_EVENT_TEXT_LEAVING;
5713 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5714 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5716 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5717 infotext[max_infotext_len] = '\0';
5719 gi = CreateGadget(GDI_CUSTOM_ID, id,
5720 GDI_CUSTOM_TYPE_ID, i,
5721 GDI_INFO_TEXT, infotext,
5722 GDI_X, SX + textarea_info[i].x,
5723 GDI_Y, SY + textarea_info[i].y,
5724 GDI_TYPE, GD_TYPE_TEXT_AREA,
5725 GDI_AREA_SIZE, area_xsize, area_ysize,
5726 GDI_TEXT_FONT, FONT_INPUT_1,
5727 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5728 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5729 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5730 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5731 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5732 GDI_EVENT_MASK, event_mask,
5733 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5734 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5738 Error(ERR_EXIT, "cannot create gadget");
5740 level_editor_gadget[id] = gi;
5744 static void CreateSelectboxGadgets()
5746 int max_infotext_len = getMaxInfoTextLength();
5749 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5751 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5753 struct GadgetInfo *gi;
5754 unsigned int event_mask;
5755 char infotext[MAX_OUTPUT_LINESIZE + 1];
5756 int id = selectbox_info[i].gadget_id;
5757 int x = SX + selectbox_info[i].x;
5758 int y = SY + selectbox_info[i].y;
5760 if (selectbox_info[i].size == -1) /* dynamically determine size */
5762 /* (we cannot use -1 for uninitialized values if we directly compare
5763 with results from strlen(), because the '<' and '>' operation will
5764 implicitely cast -1 to an unsigned integer value!) */
5765 selectbox_info[i].size = 0;
5767 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5768 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5769 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5771 selectbox_info[i].size++; /* add one character empty space */
5774 event_mask = GD_EVENT_RELEASED |
5775 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5777 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5778 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5780 /* determine horizontal position to the right of specified gadget */
5781 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5782 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5783 ED_GADGET_TEXT_DISTANCE);
5785 /* determine horizontal offset for leading text */
5786 if (selectbox_info[i].text_left != NULL)
5787 x += getTextWidthForGadget(selectbox_info[i].text_left);
5789 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5790 infotext[max_infotext_len] = '\0';
5792 gi = CreateGadget(GDI_CUSTOM_ID, id,
5793 GDI_CUSTOM_TYPE_ID, i,
5794 GDI_INFO_TEXT, infotext,
5797 GDI_TYPE, GD_TYPE_SELECTBOX,
5798 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5799 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
5800 GDI_TEXT_SIZE, selectbox_info[i].size,
5801 GDI_TEXT_FONT, FONT_INPUT_1,
5802 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5803 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
5804 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5805 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5806 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5807 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5808 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5809 GDI_EVENT_MASK, event_mask,
5810 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5811 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5815 Error(ERR_EXIT, "cannot create gadget");
5817 level_editor_gadget[id] = gi;
5818 right_gadget_border[id] =
5819 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5823 static void CreateTextbuttonGadgets()
5825 int max_infotext_len = getMaxInfoTextLength();
5828 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5830 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5831 int gd_x1, gd_x2, gd_y1, gd_y2;
5832 struct GadgetInfo *gi;
5833 unsigned int event_mask;
5834 char infotext[MAX_OUTPUT_LINESIZE + 1];
5835 int id = textbutton_info[i].gadget_id;
5836 int x = SX + textbutton_info[i].x;
5837 int y = SY + textbutton_info[i].y;
5839 if (textbutton_info[i].size == -1) /* dynamically determine size */
5840 textbutton_info[i].size = strlen(textbutton_info[i].text);
5842 event_mask = GD_EVENT_RELEASED;
5844 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5845 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5847 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5848 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5849 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5850 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5854 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5855 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5856 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5857 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5860 sprintf(infotext, "%s", textbutton_info[i].infotext);
5861 infotext[max_infotext_len] = '\0';
5863 /* determine horizontal position to the right of specified gadget */
5864 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5865 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5866 ED_GADGET_TEXT_DISTANCE);
5868 /* determine horizontal offset for leading text */
5869 if (textbutton_info[i].text_left != NULL)
5870 x += getTextWidthForGadget(textbutton_info[i].text_left);
5872 gi = CreateGadget(GDI_CUSTOM_ID, id,
5873 GDI_CUSTOM_TYPE_ID, i,
5874 GDI_INFO_TEXT, infotext,
5877 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5878 GDI_TEXT_VALUE, textbutton_info[i].text,
5879 GDI_TEXT_SIZE, textbutton_info[i].size,
5880 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5881 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5882 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5883 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5884 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5885 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5886 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5887 GDI_DECORATION_SHIFTING, 1, 1,
5888 GDI_EVENT_MASK, event_mask,
5889 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5890 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5894 Error(ERR_EXIT, "cannot create gadget");
5896 level_editor_gadget[id] = gi;
5897 right_gadget_border[id] =
5898 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5902 static void CreateGraphicbuttonGadgets()
5904 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5905 struct GadgetInfo *gi;
5906 unsigned int event_mask;
5909 /* create buttons for scrolling of drawing area and element list */
5910 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5912 int id = graphicbutton_info[i].gadget_id;
5913 int gd_x1, gd_x2, gd_y1, gd_y2;
5914 int x = SX + graphicbutton_info[i].x;
5915 int y = SY + graphicbutton_info[i].y;
5917 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5919 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5921 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5922 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5923 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5926 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5928 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5929 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5930 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5934 /* determine horizontal position to the right of specified gadget */
5935 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5936 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5937 ED_GADGET_TEXT_DISTANCE);
5939 /* determine horizontal offset for leading text */
5940 if (graphicbutton_info[i].text_left != NULL)
5941 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5943 gi = CreateGadget(GDI_CUSTOM_ID, id,
5944 GDI_CUSTOM_TYPE_ID, i,
5945 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5948 GDI_WIDTH, graphicbutton_info[i].width,
5949 GDI_HEIGHT, graphicbutton_info[i].height,
5950 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5951 GDI_STATE, GD_BUTTON_UNPRESSED,
5952 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5953 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5954 GDI_EVENT_MASK, event_mask,
5955 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5956 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5960 Error(ERR_EXIT, "cannot create gadget");
5962 level_editor_gadget[id] = gi;
5963 right_gadget_border[id] =
5964 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5968 static void CreateScrollbarGadgets()
5972 /* these values are not constant, but can change at runtime */
5973 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
5974 SX + ED_SCROLL_HORIZONTAL_XPOS;
5975 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
5976 SY + ED_SCROLL_HORIZONTAL_YPOS;
5977 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
5978 ED_SCROLL_HORIZONTAL_XSIZE;
5979 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
5980 ED_SCROLL_HORIZONTAL_YSIZE;
5981 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
5982 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
5983 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
5984 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
5986 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
5987 SX + ED_SCROLL_VERTICAL_XPOS;
5988 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
5989 SY + ED_SCROLL_VERTICAL_YPOS;
5990 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
5991 ED_SCROLL_VERTICAL_XSIZE;
5992 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
5993 ED_SCROLL_VERTICAL_YSIZE;
5994 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
5995 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
5996 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
5997 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
5999 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6000 DX + ED_SCROLL2_VERTICAL_XPOS;
6001 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6002 DY + ED_SCROLL2_VERTICAL_YPOS;
6003 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6004 ED_SCROLL2_VERTICAL_XSIZE;
6005 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6006 ED_SCROLL2_VERTICAL_YSIZE;
6007 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6008 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6009 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6010 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6012 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6014 int id = scrollbar_info[i].gadget_id;
6015 int graphic = scrollbar_info[i].graphic;
6016 struct GraphicInfo *gd = &graphic_info[graphic];
6017 Bitmap *gd_bitmap = gd->bitmap;
6018 int gd_x1, gd_x2, gd_y1, gd_y2;
6019 struct GadgetInfo *gi;
6020 int items_max, items_visible, item_position;
6021 unsigned int event_mask;
6023 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6025 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6026 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6027 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6029 else /* drawing area scrollbars */
6031 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6033 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6034 items_visible = ed_fieldx;
6039 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6040 items_visible = ed_fieldy;
6045 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6049 gd_x2 = gd->src_x + gd->pressed_xoffset;
6050 gd_y2 = gd->src_y + gd->pressed_yoffset;
6052 gi = CreateGadget(GDI_CUSTOM_ID, id,
6053 GDI_CUSTOM_TYPE_ID, i,
6054 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6055 GDI_X, scrollbar_pos[i].x,
6056 GDI_Y, scrollbar_pos[i].y,
6057 GDI_WIDTH, scrollbar_pos[i].width,
6058 GDI_HEIGHT, scrollbar_pos[i].height,
6059 GDI_TYPE, scrollbar_info[i].type,
6060 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6061 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6062 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6063 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6064 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6065 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6066 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6067 GDI_STATE, GD_BUTTON_UNPRESSED,
6068 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6069 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6070 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6071 GDI_EVENT_MASK, event_mask,
6072 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6073 GDI_CALLBACK_ACTION, HandleControlButtons,
6077 Error(ERR_EXIT, "cannot create gadget");
6079 level_editor_gadget[id] = gi;
6083 static void CreateCheckbuttonGadgets()
6085 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6086 struct GadgetInfo *gi;
6087 unsigned int event_mask;
6088 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6091 event_mask = GD_EVENT_PRESSED;
6093 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6094 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6095 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6096 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6097 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6099 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6101 int id = checkbutton_info[i].gadget_id;
6102 int x = SX + checkbutton_info[i].x;
6103 int y = SY + checkbutton_info[i].y;
6105 if (id == GADGET_ID_STICK_ELEMENT)
6106 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6108 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6110 /* determine horizontal position to the right of specified gadget */
6111 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6112 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6113 ED_GADGET_TEXT_DISTANCE);
6115 /* determine horizontal offset for leading text */
6116 if (checkbutton_info[i].text_left != NULL)
6117 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6119 gi = CreateGadget(GDI_CUSTOM_ID, id,
6120 GDI_CUSTOM_TYPE_ID, i,
6121 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6124 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6125 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6126 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6127 GDI_CHECKED, *checkbutton_info[i].value,
6128 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6129 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6130 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6131 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6132 GDI_EVENT_MASK, event_mask,
6133 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6134 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6138 Error(ERR_EXIT, "cannot create gadget");
6140 level_editor_gadget[id] = gi;
6141 right_gadget_border[id] =
6142 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6146 static void CreateRadiobuttonGadgets()
6148 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6149 struct GadgetInfo *gi;
6150 unsigned int event_mask;
6151 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6154 event_mask = GD_EVENT_PRESSED;
6156 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6157 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6158 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6159 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6160 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6162 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6164 int id = radiobutton_info[i].gadget_id;
6165 int x = SX + radiobutton_info[i].x;
6166 int y = SY + radiobutton_info[i].y;
6169 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6171 /* determine horizontal position to the right of specified gadget */
6172 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6173 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6174 ED_GADGET_TEXT_DISTANCE);
6176 /* determine horizontal offset for leading text */
6177 if (radiobutton_info[i].text_left != NULL)
6178 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6180 gi = CreateGadget(GDI_CUSTOM_ID, id,
6181 GDI_CUSTOM_TYPE_ID, i,
6182 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6185 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6186 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6187 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6188 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6189 GDI_CHECKED, checked,
6190 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6191 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6192 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6193 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6194 GDI_EVENT_MASK, event_mask,
6195 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6196 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6200 Error(ERR_EXIT, "cannot create gadget");
6202 level_editor_gadget[id] = gi;
6203 right_gadget_border[id] =
6204 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6208 void CreateLevelEditorGadgets()
6210 int old_game_status = game_status;
6212 /* setting 'game_status' is needed to get the right fonts for the editor */
6213 game_status = GAME_MODE_EDITOR;
6215 /* these values are not constant, but can change at runtime */
6216 ed_fieldx = MAX_ED_FIELDX - 1;
6217 ed_fieldy = MAX_ED_FIELDY - 1;
6219 num_editor_gadgets = NUM_EDITOR_GADGETS;
6221 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6223 level_editor_gadget =
6224 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6225 right_gadget_border =
6226 checked_calloc(num_editor_gadgets * sizeof(int));
6228 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6229 editor_el_empty_ptr = editor_el_empty;
6231 ReinitializeElementList();
6233 CreateControlButtons();
6234 CreateScrollbarGadgets();
6236 /* order of function calls is important because of cross-references */
6237 CreateCheckbuttonGadgets();
6238 CreateCounterButtons();
6239 CreateRadiobuttonGadgets();
6240 CreateTextInputGadgets();
6241 CreateTextAreaGadgets();
6242 CreateSelectboxGadgets();
6243 CreateGraphicbuttonGadgets();
6244 CreateTextbuttonGadgets();
6245 CreateDrawingAreas();
6247 game_status = old_game_status;
6250 void FreeLevelEditorGadgets()
6254 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6256 for (i = 0; i < num_editor_gadgets; i++)
6258 FreeGadget(level_editor_gadget[i]);
6260 level_editor_gadget[i] = NULL;
6263 checked_free(level_editor_gadget);
6264 checked_free(right_gadget_border);
6266 checked_free(editor_el_empty);
6269 static void MapCounterButtons(int id)
6271 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6272 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6273 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6274 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6275 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6276 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6277 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6278 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6279 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6280 int yoffset = ED_BORDER_SIZE;
6281 int x_left = gi_down->x - xoffset_left;
6282 int x_right; /* set after gadget position was modified */
6283 int y_above = gi_down->y - yoffset_above;
6285 int y; /* set after gadget position was modified */
6287 /* counter limits must be changed first to prevent value truncation */
6288 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6289 counterbutton_info[id].max_value);
6291 /* right text position might have changed after setting position above */
6292 x_right = gi_up->x + gi_up->width + xoffset_right;
6294 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6296 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6297 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6298 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6300 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6301 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6302 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6305 /* vertical position might have changed after setting position above */
6306 y = gi_up->y + yoffset;
6308 if (counterbutton_info[id].text_above)
6309 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6311 if (counterbutton_info[id].text_left)
6312 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6314 if (counterbutton_info[id].text_right)
6315 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6322 static void MapControlButtons()
6327 /* map toolbox buttons (excluding special CE toolbox buttons) */
6328 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6329 MapGadget(level_editor_gadget[i]);
6331 /* map buttons to select elements */
6332 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6333 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6334 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6335 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6336 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6338 /* map buttons to select level */
6339 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6340 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6341 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6342 MapCounterButtons(counter_id);
6345 static void MapDrawingArea(int id)
6347 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6348 int area_xsize = gi->drawing.area_xsize;
6349 int area_ysize = gi->drawing.area_ysize;
6350 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6351 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6352 int x_left = gi->x - xoffset_left;
6353 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6354 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6355 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6356 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6358 if (drawingarea_info[id].text_left)
6359 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6361 if (drawingarea_info[id].text_right)
6362 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6364 if (drawingarea_info[id].text_below)
6365 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6367 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6369 DrawElementBorder(gi->x, gi->y,
6370 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6372 DrawDrawingArea(id);
6378 static void MapTextInputGadget(int id)
6380 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6381 int xoffset_above = 0;
6382 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6383 int x_above = textinput_info[id].x + xoffset_above;
6384 int y_above = textinput_info[id].y + yoffset_above;
6386 if (textinput_info[id].text_above)
6387 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6389 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6394 static void MapTextAreaGadget(int id)
6396 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6397 int xoffset_above = 0;
6398 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6399 int x_above = textarea_info[id].x + xoffset_above;
6400 int y_above = textarea_info[id].y + yoffset_above;
6402 if (textarea_info[id].text_above)
6403 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6405 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6410 static void MapSelectboxGadget(int id)
6412 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6413 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6414 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6415 int yoffset = ED_BORDER_SIZE;
6416 int x_left = gi->x - xoffset_left;
6417 int x_right = gi->x + gi->width + xoffset_right;
6418 int y = gi->y + yoffset;
6420 if (selectbox_info[id].text_left)
6421 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6423 if (selectbox_info[id].text_right)
6424 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6426 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6431 static void MapTextbuttonGadget(int id)
6433 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6434 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6435 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6436 int yoffset = ED_BORDER_SIZE;
6437 int x_left = gi->x - xoffset_left;
6438 int x_right = gi->x + gi->width + xoffset_right;
6439 int y = gi->y + yoffset;
6441 /* only show button to delete change pages when more than minimum pages */
6442 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6443 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6446 if (textbutton_info[id].text_left)
6447 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6449 if (textbutton_info[id].text_right)
6450 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6455 static void MapGraphicbuttonGadget(int id)
6457 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6458 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6459 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6460 int yoffset = ED_BORDER_SIZE;
6461 int x_left = gi->x - xoffset_left;
6462 int x_right = gi->x + gi->width + xoffset_right;
6463 int y = gi->y + yoffset;
6465 if (graphicbutton_info[id].text_left)
6466 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6468 if (graphicbutton_info[id].text_right)
6469 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6474 static void MapRadiobuttonGadget(int id)
6476 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6477 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6478 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6479 int yoffset = ED_BORDER_SIZE;
6480 int x_left = gi->x - xoffset_left;
6481 int x_right = gi->x + gi->width + xoffset_right;
6482 int y = gi->y + yoffset;
6484 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6486 if (radiobutton_info[id].text_left)
6487 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6489 if (radiobutton_info[id].text_right)
6490 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6492 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6497 static void MapCheckbuttonGadget(int id)
6499 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6500 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6501 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6502 int yoffset = ED_BORDER_SIZE;
6503 int x_left, x_right, y; /* set after gadget position was modified */
6505 /* set position for gadgets with dynamically determined position */
6506 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6507 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6508 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6510 x_left = gi->x - xoffset_left;
6511 x_right = gi->x + gi->width + xoffset_right;
6512 y = gi->y + yoffset;
6514 if (checkbutton_info[id].text_left)
6515 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6517 if (checkbutton_info[id].text_right)
6518 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6520 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6525 static void MapMainDrawingArea()
6527 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6528 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6531 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6533 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6534 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6535 no_horizontal_scrollbar) ||
6536 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6537 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6538 no_vertical_scrollbar))
6541 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6544 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6546 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6547 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6550 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6553 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6556 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6560 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6562 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6563 i == GADGET_ID_CUSTOM_COPY_TO ||
6564 i == GADGET_ID_CUSTOM_EXCHANGE ||
6565 i == GADGET_ID_CUSTOM_COPY ||
6566 i == GADGET_ID_CUSTOM_PASTE)
6569 MapGadget(level_editor_gadget[i]);
6571 UnmapGadget(level_editor_gadget[i]);
6576 static void MapLevelEditorToolboxCustomGadgets()
6578 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6581 static void UnmapLevelEditorToolboxCustomGadgets()
6583 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6586 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6588 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6591 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6593 if (i != GADGET_ID_SINGLE_ITEMS &&
6594 i != GADGET_ID_PROPERTIES &&
6595 i != GADGET_ID_PICK_ELEMENT)
6597 struct GadgetInfo *gi = level_editor_gadget[i];
6605 BlitBitmap(gd_bitmap, drawto,
6606 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6607 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6608 gi->width, gi->height, gi->x, gi->y);
6610 redraw_mask |= REDRAW_DOOR_3;
6616 static void MapLevelEditorToolboxDrawingGadgets()
6618 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6621 static void UnmapLevelEditorToolboxDrawingGadgets()
6623 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6626 static void UnmapDrawingArea(int id)
6628 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6631 static void UnmapLevelEditorFieldGadgets()
6635 for (i = 0; i < num_editor_gadgets; i++)
6636 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6637 level_editor_gadget[i]->y))
6638 UnmapGadget(level_editor_gadget[i]);
6641 void UnmapLevelEditorGadgets()
6645 for (i = 0; i < num_editor_gadgets; i++)
6646 UnmapGadget(level_editor_gadget[i]);
6649 static void ResetUndoBuffer()
6651 undo_buffer_position = -1;
6652 undo_buffer_steps = -1;
6653 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6655 level.changed = FALSE;
6658 static void DrawEditModeWindow()
6660 ModifyEditorElementList();
6661 RedrawDrawingElements();
6663 if (edit_mode == ED_MODE_INFO)
6664 DrawLevelInfoWindow();
6665 else if (edit_mode == ED_MODE_PROPERTIES)
6666 DrawPropertiesWindow();
6667 else /* edit_mode == ED_MODE_DRAWING */
6668 DrawDrawingWindow();
6671 static boolean LevelChanged()
6673 boolean field_changed = FALSE;
6676 for (y = 0; y < lev_fieldy; y++)
6677 for (x = 0; x < lev_fieldx; x++)
6678 if (Feld[x][y] != level.field[x][y])
6679 field_changed = TRUE;
6681 return (level.changed || field_changed);
6684 static boolean PrepareSavingIntoPersonalLevelSet()
6686 static LevelDirTree *last_copied_leveldir = NULL;
6687 static LevelDirTree *last_written_leveldir = NULL;
6688 static int last_copied_level_nr = -1;
6689 static int last_written_level_nr = -1;
6690 LevelDirTree *leveldir_former = leveldir_current;
6691 int level_nr_former = level_nr;
6694 // remember last mod/save so that for current session, we write
6695 // back to the same personal copy, asking only about overwrite.
6696 if (leveldir_current == last_copied_leveldir &&
6697 level_nr == last_copied_level_nr)
6699 // "cd" to personal level set dir (as used when writing last copy)
6700 leveldir_current = last_written_leveldir;
6701 level_nr = last_written_level_nr;
6706 if (!Request("This level is read only! "
6707 "Save into personal level set?", REQ_ASK))
6710 // "cd" to personal level set dir (for writing copy the first time)
6712 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6714 // find unused level number
6715 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6717 static char *level_filename = NULL;
6719 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6721 if (!fileExists(level_filename))
6725 last_copied_leveldir = leveldir_former;
6726 last_copied_level_nr = level_nr_former;
6728 last_written_leveldir = leveldir_current;
6729 last_written_level_nr = level_nr = new_level_nr;
6734 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6736 static char *filename_levelinfo = NULL, *mod_name = NULL;
6739 // annotate this copy-and-mod in personal levelinfo.conf
6740 setString(&filename_levelinfo,
6741 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6743 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6745 fprintf(file, "\n");
6746 fprintf(file, "# level %d was modified from:\n", level_nr);
6747 fprintf(file, "# - previous level set name: %s\n",
6749 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6750 level.file_info.nr, level.name);
6751 fprintf(file, "# - previous author: %s\n",
6753 fprintf(file, "# - previous save date: ");
6755 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6757 fprintf(file, "%04d-%02d-%02d\n",
6758 level.creation_date.year,
6759 level.creation_date.month,
6760 level.creation_date.day);
6764 fprintf(file, "not recorded\n");
6770 if (level_nr > leveldir_current->last_level)
6772 static char *temp_levelinfo = NULL;
6773 FILE *temp_file = NULL;
6774 char line[MAX_LINE_LEN];
6776 setString(&temp_levelinfo,
6777 getPath2(getCurrentLevelDir(),
6778 getStringCat2(LEVELINFO_FILENAME, ".new")));
6780 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6781 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6783 while (fgets(line, MAX_LINE_LEN, file))
6785 if (!strPrefix(line, "levels:"))
6786 fputs(line, temp_file);
6788 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6798 // needs error handling; also, ok on dos/win?
6799 unlink(filename_levelinfo);
6800 rename(temp_levelinfo, filename_levelinfo);
6803 // else: allow the save even if annotation failed
6805 // now... spray graffiti on the old level vital statistics
6806 // user can change these; just trying to set a good baseline
6808 // don't truncate names for fear of making offensive or silly:
6809 // long-named original author only recorded in levelinfo.conf.
6810 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6811 if (!strEqual(level.author, leveldir_current->author))
6813 setString(&mod_name, getStringCat3(leveldir_current->author,
6814 " after ", level.author));
6816 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6817 setString(&mod_name,
6818 getStringCat2(leveldir_current->author, " (ed.)"));
6820 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6821 setString(&mod_name, leveldir_current->author);
6823 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
6825 // less worried about truncation here
6826 setString(&mod_name, getStringCat2("Mod: ", level.name));
6827 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
6831 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6832 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6836 for (x = 0; x < lev_fieldx; x++)
6837 for (y = 0; y < lev_fieldy; y++)
6838 dst[x][y] = src[x][y];
6841 static int setSelectboxValue(int selectbox_id, int new_value)
6843 int new_index_value = 0;
6846 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6847 if (selectbox_info[selectbox_id].options[i].value == new_value)
6848 new_index_value = i;
6850 *selectbox_info[selectbox_id].value =
6851 selectbox_info[selectbox_id].options[new_index_value].value;
6853 return new_index_value;
6856 static void setSelectboxSpecialActionVariablesIfNeeded()
6860 /* change action mode and arg variables according to action type variable */
6861 for (i = 0; action_arg_options[i].value != -1; i++)
6863 if (action_arg_options[i].value == custom_element_change.action_type)
6865 int mode = action_arg_options[i].mode;
6867 /* only change if corresponding selectbox has changed */
6868 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6869 action_arg_modes[mode])
6870 custom_element_change.action_mode = -1;
6872 /* only change if corresponding selectbox has changed */
6873 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6874 action_arg_options[i].options)
6875 custom_element_change.action_arg = -1;
6882 static void setSelectboxSpecialActionOptions()
6886 /* change action mode and arg selectbox according to action type selectbox */
6887 for (i = 0; action_arg_options[i].value != -1; i++)
6889 if (action_arg_options[i].value == custom_element_change.action_type)
6891 int mode = action_arg_options[i].mode;
6893 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6894 action_arg_modes[mode]);
6895 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6896 custom_element_change.action_mode);
6898 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6899 action_arg_options[i].options);
6900 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6901 custom_element_change.action_arg);
6907 static void copy_custom_element_settings(int element_from, int element_to)
6909 struct ElementInfo *ei_from = &element_info[element_from];
6910 struct ElementInfo *ei_to = &element_info[element_to];
6912 copyElementInfo(ei_from, ei_to);
6915 static void replace_custom_element_in_settings(int element_from,
6920 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6922 struct ElementInfo *ei = &element_info[i];
6924 for (y = 0; y < 3; y++)
6925 for (x = 0; x < 3; x++)
6926 if (ei->content.e[x][y] == element_from)
6927 ei->content.e[x][y] = element_to;
6929 for (j = 0; j < ei->num_change_pages; j++)
6931 struct ElementChangeInfo *change = &ei->change_page[j];
6933 if (change->target_element == element_from)
6934 change->target_element = element_to;
6936 if (change->initial_trigger_element == element_from)
6937 change->initial_trigger_element = element_to;
6939 if (change->action_element == element_from)
6940 change->action_element = element_to;
6942 for (y = 0; y < 3; y++)
6943 for (x = 0; x < 3; x++)
6944 if (change->target_content.e[x][y] == element_from)
6945 change->target_content.e[x][y] = element_to;
6948 if (ei->group != NULL) /* group or internal */
6949 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6950 if (ei->group->element[j] == element_from)
6951 ei->group->element[j] = element_to;
6955 static void replace_custom_element_in_playfield(int element_from,
6960 for (x = 0; x < lev_fieldx; x++)
6961 for (y = 0; y < lev_fieldy; y++)
6962 if (Feld[x][y] == element_from)
6963 Feld[x][y] = element_to;
6966 static boolean CopyCustomElement(int element_old, int element_new,
6969 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6971 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6972 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6973 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6975 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6977 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6978 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6979 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6981 level.changed = TRUE;
6983 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6985 Request("Please choose custom element!", REQ_CONFIRM);
6989 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6991 Request("Please choose group element!", REQ_CONFIRM);
6997 level.changed = TRUE;
7000 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7002 copy_custom_element_settings(element_new, element_old);
7004 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7006 copy_custom_element_settings(element_old, element_new);
7008 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7010 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7011 copy_custom_element_settings(element_new, element_old);
7012 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7014 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7015 replace_custom_element_in_settings(element_new, element_old);
7016 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7018 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7019 replace_custom_element_in_playfield(element_new, element_old);
7020 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7023 UpdateCustomElementGraphicGadgets();
7024 DrawPropertiesWindow();
7029 static void CopyCustomElementPropertiesToEditor(int element)
7032 int current_change_page = element_info[element].current_change_page;
7034 /* dynamically (re)build selectbox for selecting change page */
7035 for (i = 0; i < element_info[element].num_change_pages; i++)
7037 sprintf(options_change_page_strings[i], "%d", i + 1);
7039 options_change_page[i].value = i;
7040 options_change_page[i].text = options_change_page_strings[i];
7043 options_change_page[i].value = -1;
7044 options_change_page[i].text = NULL;
7046 /* needed here to initialize combined element properties */
7047 InitElementPropertiesEngine(level.game_version);
7049 element_info[element].change =
7050 &element_info[element].change_page[current_change_page];
7052 custom_element = element_info[element];
7053 custom_element_change = *element_info[element].change;
7055 /* needed to initially set selectbox options for special action options */
7056 setSelectboxSpecialActionOptions();
7058 /* needed to initially set selectbox value variables to reliable defaults */
7059 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7060 setSelectboxValue(i, *selectbox_info[i].value);
7062 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7063 custom_element_properties[i] = HAS_PROPERTY(element, i);
7065 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7066 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7068 /* ---------- element settings: configure (custom elements) ------------- */
7070 /* set accessible layer selectbox help value */
7071 custom_element.access_type =
7072 (IS_WALKABLE(element) ? EP_WALKABLE :
7073 IS_PASSABLE(element) ? EP_PASSABLE :
7074 custom_element.access_type);
7075 custom_element.access_layer =
7076 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7077 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7078 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7079 custom_element.access_layer);
7080 custom_element.access_protected =
7081 (IS_PROTECTED(element) ? 1 : 0);
7082 custom_element_properties[EP_ACCESSIBLE] =
7083 (IS_ACCESSIBLE_OVER(element) ||
7084 IS_ACCESSIBLE_INSIDE(element) ||
7085 IS_ACCESSIBLE_UNDER(element));
7087 /* set walk-to-object action selectbox help value */
7088 custom_element.walk_to_action =
7089 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7090 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7091 IS_DROPPABLE(element) ? EP_DROPPABLE :
7092 IS_THROWABLE(element) ? EP_THROWABLE :
7093 IS_PUSHABLE(element) ? EP_PUSHABLE :
7094 custom_element.walk_to_action);
7095 custom_element_properties[EP_WALK_TO_OBJECT] =
7096 (IS_DIGGABLE(element) ||
7097 IS_COLLECTIBLE_ONLY(element) ||
7098 IS_DROPPABLE(element) ||
7099 IS_THROWABLE(element) ||
7100 IS_PUSHABLE(element));
7102 /* set smash targets selectbox help value */
7103 custom_element.smash_targets =
7104 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7105 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7106 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7107 custom_element.smash_targets);
7108 custom_element_properties[EP_CAN_SMASH] =
7109 (CAN_SMASH_EVERYTHING(element) ||
7110 CAN_SMASH_ENEMIES(element) ||
7111 CAN_SMASH_PLAYER(element));
7113 /* set deadliness selectbox help value */
7114 custom_element.deadliness =
7115 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7116 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7117 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7118 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7119 custom_element.deadliness);
7120 custom_element_properties[EP_DEADLY] =
7121 (DONT_TOUCH(element) ||
7122 DONT_GET_HIT_BY(element) ||
7123 DONT_COLLIDE_WITH(element) ||
7124 DONT_RUN_INTO(element));
7126 /* ---------- element settings: advanced (custom elements) --------------- */
7128 /* set "change by direct action" selectbox help value */
7129 custom_element_change.direct_action =
7130 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7131 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7132 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7133 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7134 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7135 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7136 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7137 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7138 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7139 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7140 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7141 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7142 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7143 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7144 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7145 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7146 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7147 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7148 custom_element_change.direct_action);
7150 /* set "change by other element action" selectbox help value */
7151 custom_element_change.other_action =
7152 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7153 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7154 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7155 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7156 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7157 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7158 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7159 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7160 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7161 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7162 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7163 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7164 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7165 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7166 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7167 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7168 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7169 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7170 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7171 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7172 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7173 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7174 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7175 custom_element_change.other_action);
7178 static void CopyGroupElementPropertiesToEditor(int element)
7180 group_element_info = *element_info[element].group;
7181 custom_element = element_info[element]; /* needed for description */
7184 static void CopyClassicElementPropertiesToEditor(int element)
7186 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7187 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7188 getMoveIntoAcidProperty(&level, element);
7190 if (MAYBE_DONT_COLLIDE_WITH(element))
7191 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7192 getDontCollideWithProperty(&level, element);
7195 static void CopyElementPropertiesToEditor(int element)
7197 if (IS_CUSTOM_ELEMENT(element))
7198 CopyCustomElementPropertiesToEditor(element);
7199 else if (IS_GROUP_ELEMENT(element))
7200 CopyGroupElementPropertiesToEditor(element);
7202 CopyClassicElementPropertiesToEditor(element);
7205 static void CopyCustomElementPropertiesToGame(int element)
7208 int access_type_and_layer;
7210 /* mark that this custom element has been modified */
7211 custom_element.modified_settings = TRUE;
7212 level.changed = TRUE;
7214 if (level.use_custom_template)
7216 if (Request("Copy and modify level template?", REQ_ASK))
7218 level.use_custom_template = FALSE;
7219 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7220 GDI_CHECKED, FALSE, GDI_END);
7224 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7226 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7230 element_info[element] = custom_element;
7231 *element_info[element].change = custom_element_change;
7233 /* ---------- element settings: configure (custom elements) ------------- */
7235 /* set accessible property from checkbox and selectbox */
7236 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7237 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7238 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7239 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7240 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7241 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7242 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7243 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7244 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7245 custom_element_properties[access_type_and_layer] =
7246 custom_element_properties[EP_ACCESSIBLE];
7247 custom_element_properties[EP_PROTECTED] =
7248 (custom_element.access_protected != 0 &&
7249 custom_element_properties[EP_ACCESSIBLE]);
7251 /* set walk-to-object property from checkbox and selectbox */
7252 custom_element_properties[EP_DIGGABLE] = FALSE;
7253 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7254 custom_element_properties[EP_DROPPABLE] = FALSE;
7255 custom_element_properties[EP_THROWABLE] = FALSE;
7256 custom_element_properties[EP_PUSHABLE] = FALSE;
7257 custom_element_properties[custom_element.walk_to_action] =
7258 custom_element_properties[EP_WALK_TO_OBJECT];
7260 /* set smash property from checkbox and selectbox */
7261 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7262 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7263 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7264 custom_element_properties[custom_element.smash_targets] =
7265 custom_element_properties[EP_CAN_SMASH];
7267 /* set deadliness property from checkbox and selectbox */
7268 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7269 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7270 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7271 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7272 custom_element_properties[custom_element.deadliness] =
7273 custom_element_properties[EP_DEADLY];
7275 /* ---------- element settings: advanced (custom elements) --------------- */
7277 /* set player change event from checkbox and selectbox */
7278 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7279 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7280 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7281 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7282 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7283 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7284 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7285 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7286 custom_element_change_events[CE_SWITCHED] = FALSE;
7287 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7288 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7289 custom_element_change_events[CE_BLOCKED] = FALSE;
7290 custom_element_change_events[CE_IMPACT] = FALSE;
7291 custom_element_change_events[CE_SMASHED] = FALSE;
7292 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7293 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7294 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7295 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7296 custom_element_change_events[custom_element_change.direct_action] =
7297 custom_element_change_events[CE_BY_DIRECT_ACTION];
7299 /* set other element action change event from checkbox and selectbox */
7300 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7301 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7302 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7303 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7304 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7305 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7306 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7307 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7308 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7309 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7310 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7311 custom_element_change_events[CE_HITTING_X] = FALSE;
7312 custom_element_change_events[CE_DIGGING_X] = FALSE;
7313 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7314 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7315 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7316 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7317 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7318 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7319 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7320 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7321 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7322 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7323 custom_element_change_events[custom_element_change.other_action] =
7324 custom_element_change_events[CE_BY_OTHER_ACTION];
7326 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7327 SET_PROPERTY(element, i, custom_element_properties[i]);
7329 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7330 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7332 /* copy change events also to special level editor variable */
7333 custom_element = element_info[element];
7334 custom_element_change = *element_info[element].change;
7337 static void CopyGroupElementPropertiesToGame(int element)
7339 element_info[element] = custom_element;
7340 *element_info[element].group = group_element_info;
7342 /* mark that this group element has been modified */
7343 element_info[element].modified_settings = TRUE;
7344 level.changed = TRUE;
7347 static void CopyClassicElementPropertiesToGame(int element)
7349 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7350 setMoveIntoAcidProperty(&level, element,
7351 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7353 if (MAYBE_DONT_COLLIDE_WITH(element))
7354 setDontCollideWithProperty(&level, element,
7355 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7358 static void CopyElementPropertiesToGame(int element)
7360 if (IS_CUSTOM_ELEMENT(element))
7361 CopyCustomElementPropertiesToGame(element);
7362 else if (IS_GROUP_ELEMENT(element))
7363 CopyGroupElementPropertiesToGame(element);
7365 CopyClassicElementPropertiesToGame(element);
7368 void CheckElementDescriptions()
7372 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7373 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7374 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7377 static boolean playfield_area_changed = FALSE;
7383 CloseDoor(DOOR_CLOSE_ALL);
7385 FadeOut(REDRAW_FIELD);
7387 /* needed after playing if editor playfield area has different size */
7388 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
7390 /* needed if different viewport properties defined for editor */
7391 ChangeViewportPropertiesIfNeeded();
7393 playfield_area_changed = DrawingAreaChanged();
7395 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7398 CheckElementDescriptions();
7401 if (level_editor_test_game)
7403 CopyPlayfield(level.field, Feld);
7404 CopyPlayfield(FieldBackup, level.field);
7406 level_editor_test_game = FALSE;
7410 edit_mode = ED_MODE_DRAWING;
7411 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7412 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7420 /* copy default editor door content to main double buffer */
7421 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7422 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7423 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7424 DXSIZE, DYSIZE, DX, DY);
7426 /* draw bigger door */
7427 DrawSpecialEditorDoor();
7429 /* draw new control window */
7430 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7431 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7433 // redraw_mask |= REDRAW_ALL;
7435 FreeLevelEditorGadgets();
7436 CreateLevelEditorGadgets();
7438 ReinitializeElementList(); /* update dynamic level element list */
7439 ReinitializeElementListButtons(); /* custom element may look different */
7441 InitElementPropertiesGfxElement();
7444 MapControlButtons();
7446 DrawEditModeWindow();
7448 FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
7450 /* copy actual editor door content to door double buffer for OpenDoor() */
7451 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7454 static void AdjustDrawingAreaGadgets()
7456 int ed_xsize = lev_fieldx + 2;
7457 int ed_ysize = lev_fieldy + 2;
7458 int max_ed_fieldx = MAX_ED_FIELDX;
7459 int max_ed_fieldy = MAX_ED_FIELDY;
7460 boolean horizontal_scrollbar_needed;
7461 boolean vertical_scrollbar_needed;
7462 int x, y, width, height;
7463 int xoffset, yoffset;
7465 /* check if we need any scrollbars */
7466 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7467 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7469 /* check if we have a smaller editor field because of scrollbars */
7470 if (horizontal_scrollbar_needed)
7471 max_ed_fieldy = MAX_ED_FIELDY - 1;
7472 if (vertical_scrollbar_needed)
7473 max_ed_fieldx = MAX_ED_FIELDX - 1;
7475 /* check again if we now need more scrollbars because of less space */
7476 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7477 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7479 /* check if editor field gets even smaller after adding new scrollbars */
7480 if (horizontal_scrollbar_needed)
7481 max_ed_fieldy = MAX_ED_FIELDY - 1;
7482 if (vertical_scrollbar_needed)
7483 max_ed_fieldx = MAX_ED_FIELDX - 1;
7485 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7486 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7488 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7489 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7490 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7491 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7494 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7495 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7497 x = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7498 y = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7500 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7501 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7503 width = scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7504 height = scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7506 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7508 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7510 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7512 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7516 static void AdjustLevelScrollPosition()
7518 if (level_xpos < -1)
7520 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7521 level_xpos = lev_fieldx - ed_fieldx + 1;
7522 if (lev_fieldx < ed_fieldx - 2)
7525 if (level_ypos < -1)
7527 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7528 level_ypos = lev_fieldy - ed_fieldy + 1;
7529 if (lev_fieldy < ed_fieldy - 2)
7533 static void AdjustEditorScrollbar(int id)
7535 struct GadgetInfo *gi = level_editor_gadget[id];
7536 int items_max, items_visible, item_position;
7538 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7540 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7541 items_visible = ed_fieldx;
7542 item_position = level_xpos + 1;
7546 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7547 items_visible = ed_fieldy;
7548 item_position = level_ypos + 1;
7551 if (item_position > items_max - items_visible)
7552 item_position = items_max - items_visible;
7554 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7555 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7558 static void AdjustElementListScrollbar()
7560 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7561 int items_max, items_visible, item_position;
7563 /* correct position of element list scrollbar */
7564 if (element_shift < 0)
7566 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7567 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7569 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7570 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7571 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7573 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7574 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7575 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7578 static void ModifyEditorCounterValue(int counter_id, int new_value)
7580 int *counter_value = counterbutton_info[counter_id].value;
7581 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7582 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7584 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7586 if (counter_value != NULL)
7587 *counter_value = gi->textinput.number_value;
7590 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7592 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7593 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7595 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7597 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7598 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7600 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7601 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7603 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7604 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7608 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7610 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7611 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7612 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7614 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7617 static void ModifyEditorSelectboxOptions(int selectbox_id,
7618 struct ValueTextInfo *options)
7620 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7621 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7623 selectbox_info[selectbox_id].options = options;
7625 /* set index to zero -- list may be shorter now (correct later, if needed) */
7626 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7627 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7630 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7632 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7633 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7635 drawingarea_info[drawingarea_id].area_xsize = xsize;
7636 drawingarea_info[drawingarea_id].area_ysize = ysize;
7638 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7641 static void ModifyEditorElementList()
7645 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7647 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7648 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7649 struct GadgetDesign *gd = &gi->deco.design;
7650 int element = editor_elements[element_shift + i];
7654 getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
7656 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7662 static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
7664 int graphic = el2edimg(element);
7665 int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
7667 DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
7670 static void PickDrawingElement(int button, int element)
7675 struct EditorPaletteElementInfo *e;
7676 } de, drawing_elements[] =
7678 { &new_element1, &editor.palette.element_left },
7679 { &new_element2, &editor.palette.element_middle },
7680 { &new_element3, &editor.palette.element_right },
7683 if (button < 1 || button > 3)
7686 de = drawing_elements[button - 1];
7688 DrawDrawingElement((*de.new_element = element), de.e);
7690 redraw_mask |= REDRAW_DOOR_1;
7693 static void RedrawDrawingElements()
7695 PickDrawingElement(1, new_element1);
7696 PickDrawingElement(2, new_element2);
7697 PickDrawingElement(3, new_element3);
7700 static void DrawDrawingWindow()
7702 stick_element_properties_window = FALSE;
7704 SetMainBackgroundImage(IMG_UNDEFINED);
7707 UnmapLevelEditorFieldGadgets();
7708 UnmapLevelEditorToolboxCustomGadgets();
7710 AdjustDrawingAreaGadgets();
7711 AdjustLevelScrollPosition();
7712 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7713 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7715 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7717 MapMainDrawingArea();
7718 MapLevelEditorToolboxDrawingGadgets();
7721 static int getTabulatorBarWidth()
7723 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7724 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7726 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7729 static void DrawLevelInfoTabulatorGadgets()
7731 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7732 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7733 int gd_x = gd->x + gd_gi1->border.width / 2;
7734 int gd_y = gd->y + gd_gi1->height - 1;
7735 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7736 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7737 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7740 for (i = id_first; i <= id_last; i++)
7742 int gadget_id = textbutton_info[i].gadget_id;
7743 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7744 boolean active = (i != edit_mode_levelinfo);
7746 /* draw background line below tabulator button */
7747 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7749 /* draw solid line below inactive tabulator buttons */
7750 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7751 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7753 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7754 MapTextbuttonGadget(i);
7757 /* draw little border line below tabulator buttons */
7758 if (tab_color != BLACK_PIXEL) /* black => transparent */
7759 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7760 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7764 static void DrawPropertiesTabulatorGadgets()
7766 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7767 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7768 int gd_x = gd->x + gd_gi1->border.width / 2;
7769 int gd_y = gd->y + gd_gi1->height - 1;
7770 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7771 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7772 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7775 /* draw two config tabulators for player elements */
7776 if (ELEM_IS_PLAYER(properties_element))
7777 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7779 /* draw two config and one "change" tabulator for custom elements */
7780 if (IS_CUSTOM_ELEMENT(properties_element))
7781 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7783 for (i = id_first; i <= id_last; i++)
7785 int gadget_id = textbutton_info[i].gadget_id;
7786 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7787 boolean active = (i != edit_mode_properties);
7789 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7790 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7791 (ELEM_IS_PLAYER(properties_element) ||
7792 IS_CUSTOM_ELEMENT(properties_element)))
7795 /* draw background line below tabulator button */
7796 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7798 /* draw solid line below inactive tabulator buttons */
7799 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7800 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7802 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7803 MapTextbuttonGadget(i);
7806 /* draw little border line below tabulator buttons */
7807 if (tab_color != BLACK_PIXEL) /* black => transparent */
7808 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7809 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7813 static void DrawLevelInfoLevel()
7817 /* draw counter gadgets */
7818 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7819 MapCounterButtons(i);
7821 /* draw selectbox gadgets */
7822 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7823 MapSelectboxGadget(i);
7825 /* draw text input gadgets */
7826 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7827 MapTextInputGadget(i);
7830 static void DrawLevelInfoEditor()
7834 /* draw counter gadgets */
7835 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7836 MapCounterButtons(i);
7838 /* draw checkbutton gadgets */
7839 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7840 MapCheckbuttonGadget(i);
7842 /* draw radiobutton gadgets */
7843 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7844 MapRadiobuttonGadget(i);
7846 /* draw drawing area */
7847 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7850 static void DrawLevelInfoWindow()
7852 stick_element_properties_window = FALSE;
7854 UnmapLevelEditorFieldGadgets();
7856 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7859 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7861 DrawLevelInfoTabulatorGadgets();
7863 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7864 DrawLevelInfoLevel();
7865 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7866 DrawLevelInfoEditor();
7869 static void DrawCustomContentArea()
7871 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7872 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7873 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7874 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7875 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7876 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7878 /* add distance for potential left text (without drawing area border) */
7879 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7881 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7883 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7886 static void DrawCustomChangeContentArea()
7888 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7889 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7890 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7891 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7892 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7893 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7895 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7900 static void DrawYamYamContentAreas()
7902 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7903 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7906 /* display counter to choose number of element content areas */
7907 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7909 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7911 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7913 if (i < level.num_yamyam_contents)
7919 int font_height = getFontHeight(FONT_TEXT_1);
7921 UnmapDrawingArea(id);
7923 /* delete content areas in case of reducing number of them */
7924 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7925 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7927 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7931 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7932 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7933 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7936 static void DrawMagicBallContentAreas()
7938 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7939 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7942 /* display counter to choose number of element content areas */
7943 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7945 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7947 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7949 if (i < level.num_ball_contents)
7955 int font_height = getFontHeight(FONT_TEXT_1);
7957 UnmapDrawingArea(id);
7959 /* delete content areas in case of reducing number of them */
7960 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7961 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7963 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7967 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7968 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7969 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7972 static void DrawAndroidElementArea(int element)
7974 int num_elements = level.num_android_clone_elements;
7975 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7976 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7977 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7978 int xsize = MAX_ANDROID_ELEMENTS;
7981 /* display counter to choose number of element areas */
7982 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7984 if (drawingarea_info[id].text_left != NULL)
7985 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7987 UnmapDrawingArea(id);
7989 ModifyEditorDrawingArea(id, num_elements, 1);
7991 /* delete content areas in case of reducing number of them */
7992 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7997 static void DrawGroupElementArea(int element)
7999 int num_elements = group_element_info.num_elements;
8000 int id = ED_DRAWING_ID_GROUP_CONTENT;
8001 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8002 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8003 int xsize = MAX_ELEMENTS_IN_GROUP;
8006 if (drawingarea_info[id].text_left != NULL)
8007 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8009 UnmapDrawingArea(id);
8011 ModifyEditorDrawingArea(id, num_elements, 1);
8013 /* delete content areas in case of reducing number of them */
8014 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8019 static void DrawPlayerInitialInventoryArea(int element)
8021 int player_nr = GET_PLAYER_NR(element);
8022 int num_elements = level.initial_inventory_size[player_nr];
8023 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8024 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8025 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8026 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8029 /* determine horizontal position to the right of specified gadget */
8030 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8031 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8032 ED_DRAWINGAREA_TEXT_DISTANCE);
8034 /* determine horizontal offset for leading text */
8035 if (drawingarea_info[id].text_left != NULL)
8036 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8038 UnmapDrawingArea(id);
8040 ModifyEditorDrawingArea(id, num_elements, 1);
8042 /* delete content areas in case of reducing number of them */
8043 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8048 static void DrawEnvelopeTextArea(int envelope_nr)
8050 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8051 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8054 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8056 if (envelope_nr != -1)
8057 textarea_info[id].value = level.envelope[envelope_nr].text;
8059 ModifyGadget(gi, GDI_AREA_SIZE,
8060 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8061 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8064 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8067 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8069 int font_height = getFontHeight(font_nr);
8070 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8071 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8072 int sx = SX + pad_x;
8073 int sy = SY + pad_y;
8074 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8076 if (start_line >= max_lines_per_screen)
8079 DrawText(sx, sy + start_line * font_height, text, font_nr);
8084 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8086 int font_nr = FONT_TEXT_2;
8087 int font_width = getFontWidth(font_nr);
8088 int font_height = getFontHeight(font_nr);
8089 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8090 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8091 int sx = SX + pad_x;
8092 int sy = SY + pad_y + start_line * font_height;
8093 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8094 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8095 int max_lines_drawable = max_lines_per_screen - start_line;
8097 if (start_line >= max_lines_per_screen)
8100 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8101 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8104 static void DrawPropertiesInfo()
8113 /* configurable properties */
8115 { EP_WALKABLE_OVER, "- player can walk over it" },
8116 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8117 { EP_WALKABLE_UNDER, "- player can walk under it" },
8118 { EP_PASSABLE_OVER, "- player can pass over it" },
8119 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8120 { EP_PASSABLE_UNDER, "- player can pass under it" },
8121 { EP_PROTECTED, "- player is protected by it" },
8123 { EP_DIGGABLE, "- can be digged away" },
8124 { EP_COLLECTIBLE, "- can be collected" },
8125 { EP_DROPPABLE, "- can be dropped after collecting" },
8126 { EP_THROWABLE, "- can be thrown after collecting" },
8127 { EP_PUSHABLE, "- can be pushed" },
8129 { EP_CAN_FALL, "- can fall" },
8130 { EP_CAN_MOVE, "- can move" },
8132 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8134 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8136 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8138 { EP_SLIPPERY, "- slippery for falling elements" },
8139 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8141 { EP_DONT_RUN_INTO, "- deadly when running into" },
8142 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8143 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8144 { EP_DONT_TOUCH, "- deadly when touching" },
8146 { EP_INDESTRUCTIBLE, "- indestructible" },
8148 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8149 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8150 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8152 { EP_CAN_CHANGE, "- can change to other element" },
8154 /* pre-defined properties */
8155 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8156 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8157 { EP_SWITCHABLE, "- can be switched" },
8159 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8164 char *filename = getElementDescriptionFilename(properties_element);
8165 char *percentage_text = "In this level: ";
8166 char *properties_text = "Standard properties: ";
8168 int num_elements_in_level;
8169 int num_standard_properties = 0;
8170 int font1_nr = FONT_TEXT_1;
8171 int font2_nr = FONT_TEXT_2;
8172 int font1_width = getFontWidth(font1_nr);
8173 int font2_height = getFontHeight(font2_nr);
8174 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8175 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8176 int screen_line = 0;
8179 if (setup.editor.show_element_token)
8181 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8182 "[%s]", element_info[properties_element].token_name);
8186 /* ----- print number of elements / percentage of this element in level */
8188 num_elements_in_level = 0;
8189 for (y = 0; y < lev_fieldy; y++)
8190 for (x = 0; x < lev_fieldx; x++)
8191 if (Feld[x][y] == properties_element)
8192 num_elements_in_level++;
8193 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8195 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8197 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8198 pad_y + screen_line++ * font2_height, font2_nr,
8199 "%d (%.2f%%)", num_elements_in_level, percentage);
8203 /* ----- print standard properties of this element */
8205 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8208 for (i = 0; properties[i].value != -1; i++)
8210 if (!HAS_PROPERTY(properties_element, properties[i].value))
8213 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8214 properties[i].text);
8215 num_standard_properties++;
8218 if (num_standard_properties == 0)
8219 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8220 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8224 /* ----- print special description of this element */
8226 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8227 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8228 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8231 #define TEXT_COLLECTING "Score for collecting"
8232 #define TEXT_SMASHING "Score for smashing"
8233 #define TEXT_SLURPING "Score for slurping robot"
8234 #define TEXT_CRACKING "Score for cracking"
8235 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8236 #define TEXT_DURATION "Duration when activated"
8237 #define TEXT_BALL_DELAY "Element generation delay"
8238 #define TEXT_MOVE_SPEED "Speed of android moving"
8239 #define TEXT_CLONE_SPEED "Speed of android cloning"
8240 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8241 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8242 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8243 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8244 #define TEXT_TIME_BONUS "Extra time to solve level"
8251 } elements_with_counter[] =
8253 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8254 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8255 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8256 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8257 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8258 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8259 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8260 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8261 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8262 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8263 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8264 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8265 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8266 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8267 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8268 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8269 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8270 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8271 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8272 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8273 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8274 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8275 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8276 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8277 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8278 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8279 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8280 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8281 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8282 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8283 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8284 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8285 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8286 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8287 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8288 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8289 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8290 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8291 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8292 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8293 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8294 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8295 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8296 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8297 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8298 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8299 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8300 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8301 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8302 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8303 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8304 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8305 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8306 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8307 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8308 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8309 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8310 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8311 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8312 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8313 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8314 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8315 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8316 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8317 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8318 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8319 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8320 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8321 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8322 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8323 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8324 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8325 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8326 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8328 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8329 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8330 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8331 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8332 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8333 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8334 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8335 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8336 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8337 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8338 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8339 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8340 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8341 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8342 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8343 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8345 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8346 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8347 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8348 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8349 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8350 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8351 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8352 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8357 static boolean checkPropertiesConfig(int element)
8361 if (IS_GEM(element) ||
8362 IS_CUSTOM_ELEMENT(element) ||
8363 IS_GROUP_ELEMENT(element) ||
8364 IS_ENVELOPE(element) ||
8365 ELEM_IS_PLAYER(element) ||
8366 HAS_EDITOR_CONTENT(element) ||
8367 CAN_GROW(element) ||
8368 COULD_MOVE_INTO_ACID(element) ||
8369 MAYBE_DONT_COLLIDE_WITH(element) ||
8370 element == EL_SOKOBAN_OBJECT ||
8371 element == EL_SOKOBAN_FIELD_EMPTY ||
8372 element == EL_SOKOBAN_FIELD_FULL)
8375 for (i = 0; elements_with_counter[i].element != -1; i++)
8376 if (elements_with_counter[i].element == element)
8382 static void DrawPropertiesConfig()
8384 int max_num_element_counters = 4;
8385 int num_element_counters = 0;
8388 if (!checkPropertiesConfig(properties_element))
8390 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8395 /* check if there are elements where a value can be chosen for */
8396 for (i = 0; elements_with_counter[i].element != -1; i++)
8398 if (elements_with_counter[i].element == properties_element)
8400 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8402 counterbutton_info[counter_id].y =
8403 ED_ELEMENT_SETTINGS_YPOS(
8404 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8405 (CAN_GROW(properties_element) ? 1 : 0) +
8406 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8407 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8408 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8409 num_element_counters);
8411 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8412 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8414 if (properties_element == EL_GAME_OF_LIFE ||
8415 properties_element == EL_BIOMAZE)
8417 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8418 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8422 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8423 counterbutton_info[counter_id].min_value = MIN_SCORE;
8424 counterbutton_info[counter_id].max_value = MAX_SCORE;
8427 MapCounterButtons(counter_id);
8429 num_element_counters++;
8430 if (num_element_counters >= max_num_element_counters)
8435 if (HAS_EDITOR_CONTENT(properties_element))
8437 /* draw stickybutton gadget */
8438 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8440 if (IS_AMOEBOID(properties_element))
8441 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8442 else if (properties_element == EL_YAMYAM ||
8443 properties_element == EL_YAMYAM_LEFT ||
8444 properties_element == EL_YAMYAM_RIGHT ||
8445 properties_element == EL_YAMYAM_UP ||
8446 properties_element == EL_YAMYAM_DOWN)
8447 DrawYamYamContentAreas();
8448 else if (properties_element == EL_EMC_MAGIC_BALL)
8450 DrawMagicBallContentAreas();
8452 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8453 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8455 else if (properties_element == EL_EMC_ANDROID)
8456 DrawAndroidElementArea(properties_element);
8459 if (ELEM_IS_PLAYER(properties_element))
8461 int player_nr = GET_PLAYER_NR(properties_element);
8463 /* these properties can be set for every player individually */
8465 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8467 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8468 &level.start_element[player_nr];
8469 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8470 &level.artwork_element[player_nr];
8471 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8472 &level.explosion_element[player_nr];
8474 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8475 &level.use_start_element[player_nr];
8476 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8477 &level.use_artwork_element[player_nr];
8478 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8479 &level.use_explosion_element[player_nr];
8480 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8481 &level.initial_player_gravity[player_nr];
8483 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8484 &level.initial_player_stepsize[player_nr];
8486 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8487 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8488 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8489 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8490 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8491 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8492 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8493 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8494 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8495 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8496 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8497 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8498 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8500 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8501 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8502 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8504 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8506 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8508 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8509 &level.initial_inventory_content[player_nr][0];
8511 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8512 &level.initial_inventory_size[player_nr];
8514 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8515 &level.use_initial_inventory[player_nr];
8517 /* draw checkbutton gadgets */
8518 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8520 /* draw counter gadgets */
8521 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8523 /* draw drawing area gadgets */
8524 DrawPlayerInitialInventoryArea(properties_element);
8528 if (IS_GEM(properties_element))
8529 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8531 if (properties_element == EL_EM_DYNAMITE)
8532 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8534 if (COULD_MOVE_INTO_ACID(properties_element) &&
8535 !ELEM_IS_PLAYER(properties_element) &&
8536 (!IS_CUSTOM_ELEMENT(properties_element) ||
8537 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8539 /* set position for checkbutton for "can move into acid" */
8540 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8541 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8542 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8543 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8544 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8546 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8549 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8550 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8552 if (properties_element == EL_SPRING)
8553 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8555 if (properties_element == EL_TIME_ORB_FULL)
8556 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8558 if (CAN_GROW(properties_element))
8560 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8561 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8563 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8566 if (properties_element == EL_SOKOBAN_OBJECT ||
8567 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8568 properties_element == EL_SOKOBAN_FIELD_FULL)
8569 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8571 if (IS_ENVELOPE(properties_element))
8573 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8574 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8575 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8576 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8577 int envelope_nr = properties_element - EL_ENVELOPE_1;
8579 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8580 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8582 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8583 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8585 /* display counter to choose size of envelope text area */
8586 MapCounterButtons(counter1_id);
8587 MapCounterButtons(counter2_id);
8589 /* display checkbuttons to choose auto-wrap and alignment properties */
8590 MapCheckbuttonGadget(button1_id);
8591 MapCheckbuttonGadget(button2_id);
8593 DrawEnvelopeTextArea(envelope_nr);
8596 if (IS_CUSTOM_ELEMENT(properties_element))
8598 /* draw stickybutton gadget */
8599 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8601 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8603 /* draw checkbutton gadgets */
8604 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8605 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8606 MapCheckbuttonGadget(i);
8608 /* draw counter gadgets */
8609 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8610 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8611 MapCounterButtons(i);
8613 /* draw selectbox gadgets */
8614 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8615 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8616 MapSelectboxGadget(i);
8618 /* draw textbutton gadgets */
8619 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8621 /* draw text input gadgets */
8622 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8624 /* draw drawing area gadgets */
8625 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8627 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8629 /* draw checkbutton gadgets */
8630 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8631 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8632 MapCheckbuttonGadget(i);
8634 /* draw counter gadgets */
8635 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8636 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8637 MapCounterButtons(i);
8639 /* draw selectbox gadgets */
8640 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8641 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8642 MapSelectboxGadget(i);
8644 /* draw drawing area gadgets */
8645 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8646 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8647 DrawCustomContentArea();
8650 else if (IS_GROUP_ELEMENT(properties_element))
8652 /* draw stickybutton gadget */
8653 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8655 /* draw checkbutton gadgets */
8656 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8657 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8659 /* draw counter gadgets */
8660 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8662 /* draw selectbox gadgets */
8663 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8665 /* draw textbutton gadgets */
8666 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8668 /* draw drawing area gadgets */
8669 DrawGroupElementArea(properties_element);
8671 /* draw text input gadgets */
8672 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8674 /* draw drawing area gadgets */
8675 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8679 static void DrawPropertiesChangeDrawingAreas()
8681 if (IS_CUSTOM_ELEMENT(properties_element))
8683 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8684 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8685 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8687 DrawCustomChangeContentArea();
8690 redraw_mask |= REDRAW_FIELD;
8693 static void DrawPropertiesChange()
8697 /* needed to initially set selectbox options for special action options */
8698 setSelectboxSpecialActionOptions();
8700 /* draw stickybutton gadget */
8701 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8703 /* draw checkbutton gadgets */
8704 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8705 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8706 MapCheckbuttonGadget(i);
8708 /* draw counter gadgets */
8709 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8710 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8711 MapCounterButtons(i);
8713 /* draw selectbox gadgets */
8714 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8715 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8716 MapSelectboxGadget(i);
8718 /* draw textbutton gadgets */
8719 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8720 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8721 MapTextbuttonGadget(i);
8723 /* draw graphicbutton gadgets */
8724 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8725 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8726 MapGraphicbuttonGadget(i);
8728 /* draw drawing area gadgets */
8729 DrawPropertiesChangeDrawingAreas();
8732 static void DrawEditorElementAnimation(int x, int y)
8734 int graphic = el2img(properties_element);
8735 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8736 custom_element.ce_value_fixed_initial :
8737 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8738 custom_element.collect_score_initial : FrameCounter);
8740 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8743 static void DrawEditorElementName(int x, int y, int element)
8745 char *element_name = getElementInfoText(element);
8746 int font_nr = FONT_TEXT_1;
8747 int font_width = getFontWidth(font_nr);
8748 int font_height = getFontHeight(font_nr);
8749 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8750 int max_chars_per_line = max_text_width / font_width;
8751 char buffer[max_chars_per_line + 1];
8753 if (strlen(element_name) <= max_chars_per_line)
8754 DrawTextS(x, y, font_nr, element_name);
8757 int next_pos = max_chars_per_line;
8759 strncpy(buffer, element_name, max_chars_per_line);
8760 buffer[max_chars_per_line] = '\0';
8762 if (element_name[max_chars_per_line] == ' ')
8768 for (i = max_chars_per_line - 1; i >= 0; i--)
8769 if (buffer[i] == ' ')
8772 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8779 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8781 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8782 buffer[max_chars_per_line] = '\0';
8784 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8788 static void DrawPropertiesWindow()
8793 stick_element_properties_window = FALSE;
8795 /* make sure that previous properties edit mode exists for this element */
8796 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8797 !IS_CUSTOM_ELEMENT(properties_element))
8798 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8800 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8801 !ELEM_IS_PLAYER(properties_element) &&
8802 !IS_CUSTOM_ELEMENT(properties_element))
8803 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8805 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8806 (ELEM_IS_PLAYER(properties_element) ||
8807 IS_CUSTOM_ELEMENT(properties_element)))
8808 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8810 CopyElementPropertiesToEditor(properties_element);
8812 UnmapLevelEditorFieldGadgets();
8813 UnmapLevelEditorToolboxDrawingGadgets();
8814 UnmapLevelEditorToolboxCustomGadgets();
8816 if (IS_CUSTOM_ELEMENT(properties_element) ||
8817 IS_GROUP_ELEMENT(properties_element))
8818 MapLevelEditorToolboxCustomGadgets();
8820 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8823 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8825 FrameCounter = 0; /* restart animation frame counter */
8827 DrawElementBorder(SX + xstart * MINI_TILEX,
8828 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8829 TILEX, TILEY, FALSE);
8831 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8832 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8834 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8835 (ystart + 1) * MINI_TILEY + 1,
8836 properties_element);
8838 DrawPropertiesTabulatorGadgets();
8840 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8841 DrawPropertiesInfo();
8842 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8843 DrawPropertiesChange();
8844 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8845 DrawPropertiesConfig();
8848 static void UpdateCustomElementGraphicGadgets()
8850 struct ElementInfo *ei = &element_info[properties_element];
8853 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8854 properties_element);
8856 ModifyEditorElementList();
8857 RedrawDrawingElements();
8859 /* force redraw of all mapped drawing area gadgets */
8860 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8862 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8869 static int getOpenDirectionFromTube(int element)
8873 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8874 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8875 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8876 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8877 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8878 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8879 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8880 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8881 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8882 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8883 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8889 static int getTubeFromOpenDirection(int direction)
8893 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8894 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8895 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8896 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8897 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8898 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8899 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8900 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8901 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8902 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8903 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8905 /* if only one direction, fall back to simple tube with that direction */
8906 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8907 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8908 case (MV_UP): return EL_TUBE_VERTICAL;
8909 case (MV_DOWN): return EL_TUBE_VERTICAL;
8915 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8917 int element_new = getTubeFromOpenDirection(direction);
8919 return (element_new != EL_EMPTY ? element_new : element_old);
8922 static int getOpenDirectionFromBelt(int element)
8924 int belt_dir = getBeltDirFromBeltElement(element);
8926 return (belt_dir == MV_LEFT ? MV_RIGHT :
8927 belt_dir == MV_RIGHT ? MV_LEFT :
8928 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8931 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8933 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8934 direction == MV_RIGHT ? MV_LEFT :
8935 direction == MV_HORIZONTAL ? MV_NONE : direction);
8937 if (direction == MV_NONE)
8940 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8943 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8946 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
8948 return (element_new != EL_EMPTY ? element_new : element_old);
8951 static int getOpenDirectionFromPool(int element)
8955 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
8956 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
8957 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
8958 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
8959 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
8960 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
8966 static int getPoolFromOpenDirection(int direction)
8970 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
8971 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
8972 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
8973 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
8974 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
8975 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
8981 static int getPoolFromOpenDirectionExt(int direction, int help_element)
8983 int element = getPoolFromOpenDirection(direction);
8984 int help_direction = getOpenDirectionFromPool(help_element);
8986 if (element == EL_EMPTY)
8988 int help_direction_vertical = help_direction & MV_VERTICAL;
8990 element = getPoolFromOpenDirection(direction | help_direction_vertical);
8993 if (element == EL_EMPTY)
8995 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
8997 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9003 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9005 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9007 return (element_new != EL_EMPTY ? element_new : element_old);
9010 static int getOpenDirectionFromPillar(int element)
9014 case EL_EMC_WALL_1: return (MV_DOWN);
9015 case EL_EMC_WALL_2: return (MV_VERTICAL);
9016 case EL_EMC_WALL_3: return (MV_UP);
9022 static int getPillarFromOpenDirection(int direction)
9026 case (MV_DOWN): return EL_EMC_WALL_1;
9027 case (MV_VERTICAL): return EL_EMC_WALL_2;
9028 case (MV_UP): return EL_EMC_WALL_3;
9034 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9036 int element_new = getPillarFromOpenDirection(direction);
9038 return (element_new != EL_EMPTY ? element_new : element_old);
9041 static int getOpenDirectionFromSteel2(int element)
9045 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9046 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9047 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9048 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9049 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9050 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9051 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9052 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9058 static int getSteel2FromOpenDirection(int direction)
9062 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9063 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9064 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9065 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9066 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9067 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9068 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9069 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9075 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9077 int element_new = getSteel2FromOpenDirection(direction);
9079 return (element_new != EL_EMPTY ? element_new : element_old);
9082 static int getOpenDirectionFromChip(int element)
9086 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9087 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9088 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9089 case EL_SP_CHIP_TOP: return (MV_DOWN);
9090 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9096 static int getChipFromOpenDirection(int direction)
9100 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9101 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9102 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9103 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9104 case (MV_DOWN): return EL_SP_CHIP_TOP;
9110 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9112 int element_new = getChipFromOpenDirection(direction);
9114 return (element_new != EL_EMPTY ? element_new : element_old);
9117 static int getClosedTube(int x, int y)
9119 static int xy[4][2] =
9126 int element_old = IntelliDrawBuffer[x][y];
9127 int direction_old = getOpenDirectionFromTube(element_old);
9128 int direction_new = MV_NONE;
9131 for (i = 0; i < NUM_DIRECTIONS; i++)
9133 int xx = x + xy[i][0];
9134 int yy = y + xy[i][1];
9135 int dir = MV_DIR_FROM_BIT(i);
9136 int dir_opposite = MV_DIR_OPPOSITE(dir);
9138 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9139 (direction_old & dir) &&
9140 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9141 direction_new |= dir;
9144 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9147 static int getClosedBelt(int x, int y)
9149 static int xy[4][2] =
9156 int element_old = IntelliDrawBuffer[x][y];
9157 int nr = getBeltNrFromBeltElement(element_old);
9158 int direction_old = getOpenDirectionFromBelt(element_old);
9159 int direction_new = MV_NONE;
9162 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9164 int xx = x + xy[i][0];
9165 int yy = y + xy[i][1];
9166 int dir = MV_DIR_FROM_BIT(i);
9167 int dir_opposite = MV_DIR_OPPOSITE(dir);
9169 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9170 (direction_old & dir) &&
9171 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9172 direction_new |= dir;
9175 return getBeltFromNrAndOpenDirection(nr, direction_new);
9178 static int getClosedPool(int x, int y)
9180 static int xy[4][2] =
9187 int element_old = IntelliDrawBuffer[x][y];
9188 int direction_old = getOpenDirectionFromPool(element_old);
9189 int direction_new = MV_NONE;
9192 for (i = 0; i < NUM_DIRECTIONS; i++)
9194 int xx = x + xy[i][0];
9195 int yy = y + xy[i][1];
9196 int dir = MV_DIR_FROM_BIT(i);
9197 int dir_opposite = MV_DIR_OPPOSITE(dir);
9199 if (IN_LEV_FIELD(xx, yy) &&
9200 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9201 (direction_old & dir) &&
9202 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9203 direction_new |= dir;
9206 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9209 static int getClosedPillar(int x, int y)
9211 static int xy[4][2] =
9218 int element_old = IntelliDrawBuffer[x][y];
9219 int direction_old = getOpenDirectionFromPillar(element_old);
9220 int direction_new = MV_NONE;
9223 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9225 int xx = x + xy[i][0];
9226 int yy = y + xy[i][1];
9227 int dir = MV_DIR_FROM_BIT(i);
9228 int dir_opposite = MV_DIR_OPPOSITE(dir);
9230 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9231 (direction_old & dir) &&
9232 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9233 direction_new |= dir;
9236 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9239 static int getClosedSteel2(int x, int y)
9241 static int xy[4][2] =
9248 int element_old = IntelliDrawBuffer[x][y];
9249 int direction_old = getOpenDirectionFromSteel2(element_old);
9250 int direction_new = MV_NONE;
9253 for (i = 0; i < NUM_DIRECTIONS; i++)
9255 int xx = x + xy[i][0];
9256 int yy = y + xy[i][1];
9257 int dir = MV_DIR_FROM_BIT(i);
9258 int dir_opposite = MV_DIR_OPPOSITE(dir);
9260 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9261 (direction_old & dir) &&
9262 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9263 direction_new |= dir;
9266 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9269 static int getClosedChip(int x, int y)
9271 static int xy[4][2] =
9278 int element_old = IntelliDrawBuffer[x][y];
9279 int direction_old = getOpenDirectionFromChip(element_old);
9280 int direction_new = MV_NONE;
9283 for (i = 0; i < NUM_DIRECTIONS; i++)
9285 int xx = x + xy[i][0];
9286 int yy = y + xy[i][1];
9287 int dir = MV_DIR_FROM_BIT(i);
9288 int dir_opposite = MV_DIR_OPPOSITE(dir);
9290 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9291 (direction_old & dir) &&
9292 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9293 direction_new |= dir;
9296 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9299 static void SetElementSimple(int x, int y, int element, boolean change_level)
9301 int sx = x - level_xpos;
9302 int sy = y - level_ypos;
9304 IntelliDrawBuffer[x][y] = element;
9307 Feld[x][y] = element;
9309 if (IN_ED_FIELD(sx, sy))
9310 DrawMiniElement(sx, sy, element);
9313 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9314 int x2, int y2, int *element2,
9315 int (*close_function)(int, int),
9316 boolean change_level)
9318 /* set neighbour elements to newly determined connections */
9319 SetElementSimple(x1, y1, *element1, change_level);
9320 SetElementSimple(x2, y2, *element2, change_level);
9322 /* remove all open connections of neighbour elements */
9323 *element1 = close_function(x1, y1);
9324 *element2 = close_function(x2, y2);
9326 /* set neighbour elements to new, minimized connections */
9327 SetElementSimple(x1, y1, *element1, change_level);
9328 SetElementSimple(x2, y2, *element2, change_level);
9331 static void SetElementIntelliDraw(int x, int y, int new_element,
9332 boolean change_level, int button)
9334 static int xy[4][2] =
9341 static int last_x = -1;
9342 static int last_y = -1;
9343 int old_element = IntelliDrawBuffer[x][y];
9345 if (new_element == EL_UNDEFINED)
9353 if (IS_TUBE(new_element))
9355 int last_element_new = EL_UNDEFINED;
9356 int direction = MV_NONE;
9359 /* if old element is of same kind, keep all existing directions */
9360 if (IS_TUBE(old_element))
9361 direction |= getOpenDirectionFromTube(old_element);
9363 for (i = 0; i < NUM_DIRECTIONS; i++)
9365 int xx = x + xy[i][0];
9366 int yy = y + xy[i][1];
9368 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9369 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9371 int dir = MV_DIR_FROM_BIT(i);
9372 int dir_opposite = MV_DIR_OPPOSITE(dir);
9373 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9374 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9375 int last_direction_new = last_direction_old | dir_opposite;
9377 last_element_new = getTubeFromOpenDirection(last_direction_new);
9383 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9385 if (last_element_new != EL_UNDEFINED)
9386 MergeAndCloseNeighbourElements(x, y, &new_element,
9387 last_x, last_y, &last_element_new,
9388 getClosedTube, change_level);
9390 else if (IS_BELT(new_element))
9392 int belt_nr = getBeltNrFromBeltElement(new_element);
9393 int last_element_new = EL_UNDEFINED;
9394 int direction = MV_NONE;
9397 /* if old element is of same kind, keep all existing directions */
9398 if (IS_BELT(old_element))
9399 direction |= getOpenDirectionFromBelt(old_element);
9401 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9403 int xx = x + xy[i][0];
9404 int yy = y + xy[i][1];
9406 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9407 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9409 int dir = MV_DIR_FROM_BIT(i);
9410 int dir_opposite = MV_DIR_OPPOSITE(dir);
9411 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9412 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9413 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9414 int last_direction_new = last_direction_old | dir_opposite;
9416 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9417 last_direction_new);
9422 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9424 if (last_element_new != EL_UNDEFINED)
9425 MergeAndCloseNeighbourElements(x, y, &new_element,
9426 last_x, last_y, &last_element_new,
9427 getClosedBelt, change_level);
9429 else if (IS_ACID_POOL_OR_ACID(new_element))
9431 int last_element_new = EL_UNDEFINED;
9432 int direction = MV_NONE;
9435 /* if old element is of same kind, keep all existing directions */
9436 if (IS_ACID_POOL_OR_ACID(old_element))
9437 direction |= getOpenDirectionFromPool(old_element);
9439 for (i = 0; i < NUM_DIRECTIONS; i++)
9441 int xx = x + xy[i][0];
9442 int yy = y + xy[i][1];
9444 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9445 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9447 int dir = MV_DIR_FROM_BIT(i);
9448 int dir_opposite = MV_DIR_OPPOSITE(dir);
9449 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9450 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9451 int last_direction_new = last_direction_old | dir_opposite;
9453 last_element_new = getPoolFromOpenDirection(last_direction_new);
9459 /* special corrections needed for intuitively correct acid pool drawing */
9460 if (last_element_new == EL_EMPTY)
9461 last_element_new = new_element;
9462 else if (last_element_new != EL_UNDEFINED)
9463 new_element = last_element_new;
9465 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9467 if (last_element_new != EL_UNDEFINED)
9468 MergeAndCloseNeighbourElements(x, y, &new_element,
9469 last_x, last_y, &last_element_new,
9470 getClosedPool, change_level);
9472 else if (IS_EMC_PILLAR(new_element))
9474 int last_element_new = EL_UNDEFINED;
9475 int direction = MV_NONE;
9478 /* if old element is of same kind, keep all existing directions */
9479 if (IS_EMC_PILLAR(old_element))
9480 direction |= getOpenDirectionFromPillar(old_element);
9482 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9484 int xx = x + xy[i][0];
9485 int yy = y + xy[i][1];
9487 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9488 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9490 int dir = MV_DIR_FROM_BIT(i);
9491 int dir_opposite = MV_DIR_OPPOSITE(dir);
9492 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9493 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9494 int last_direction_new = last_direction_old | dir_opposite;
9496 last_element_new = getPillarFromOpenDirection(last_direction_new);
9502 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9504 if (last_element_new != EL_UNDEFINED)
9505 MergeAndCloseNeighbourElements(x, y, &new_element,
9506 last_x, last_y, &last_element_new,
9507 getClosedPillar, change_level);
9509 else if (IS_DC_STEELWALL_2(new_element))
9511 int last_element_new = EL_UNDEFINED;
9512 int direction = MV_NONE;
9515 /* if old element is of same kind, keep all existing directions */
9516 if (IS_DC_STEELWALL_2(old_element))
9517 direction |= getOpenDirectionFromSteel2(old_element);
9519 for (i = 0; i < NUM_DIRECTIONS; i++)
9521 int xx = x + xy[i][0];
9522 int yy = y + xy[i][1];
9524 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9525 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9527 int dir = MV_DIR_FROM_BIT(i);
9528 int dir_opposite = MV_DIR_OPPOSITE(dir);
9529 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9530 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9531 int last_direction_new = last_direction_old | dir_opposite;
9533 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9539 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9541 if (last_element_new != EL_UNDEFINED)
9542 MergeAndCloseNeighbourElements(x, y, &new_element,
9543 last_x, last_y, &last_element_new,
9544 getClosedSteel2, change_level);
9546 else if (IS_SP_CHIP(new_element))
9548 int last_element_new = EL_UNDEFINED;
9549 int direction = MV_NONE;
9552 /* (do not keep existing directions, regardless of kind of old element) */
9554 for (i = 0; i < NUM_DIRECTIONS; i++)
9556 int xx = x + xy[i][0];
9557 int yy = y + xy[i][1];
9559 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9560 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9562 int dir = MV_DIR_FROM_BIT(i);
9563 int dir_opposite = MV_DIR_OPPOSITE(dir);
9564 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9565 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9566 int last_direction_new = last_direction_old | dir_opposite;
9568 if (last_direction_old == MV_NONE)
9570 last_element_new = getChipFromOpenDirection(last_direction_new);
9573 else if (last_direction_old & (dir | dir_opposite))
9575 direction |= MV_DIR_OPPOSITE(last_direction_old);
9579 direction |= MV_DIR_OPPOSITE(dir);
9584 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9586 if (last_element_new != EL_UNDEFINED)
9587 MergeAndCloseNeighbourElements(x, y, &new_element,
9588 last_x, last_y, &last_element_new,
9589 getClosedChip, change_level);
9591 else if (IS_SP_HARDWARE_BASE(new_element))
9593 int nr = GetSimpleRandom(6);
9595 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9596 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9597 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9598 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9599 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9601 else if (new_element == EL_SP_HARDWARE_GREEN ||
9602 new_element == EL_SP_HARDWARE_BLUE ||
9603 new_element == EL_SP_HARDWARE_RED)
9605 int nr = GetSimpleRandom(3);
9607 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9608 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9610 else if (IS_GROUP_ELEMENT(new_element))
9612 boolean connected_drawing = FALSE;
9615 for (i = 0; i < NUM_DIRECTIONS; i++)
9617 int xx = x + xy[i][0];
9618 int yy = y + xy[i][1];
9620 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9621 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9622 connected_drawing = TRUE;
9625 if (!connected_drawing)
9626 ResolveGroupElement(new_element);
9628 new_element = GetElementFromGroupElement(new_element);
9630 else if (IS_BELT_SWITCH(old_element))
9632 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9633 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9635 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9636 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9638 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9642 static int swappable_elements[][2] =
9644 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9645 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9646 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9647 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9648 { EL_EMERALD, EL_WALL_EMERALD },
9649 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9650 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9651 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9652 { EL_DIAMOND, EL_WALL_DIAMOND },
9653 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9654 { EL_GATE_1, EL_GATE_1_GRAY },
9655 { EL_GATE_2, EL_GATE_2_GRAY },
9656 { EL_GATE_3, EL_GATE_3_GRAY },
9657 { EL_GATE_4, EL_GATE_4_GRAY },
9658 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9659 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9660 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9661 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9662 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9663 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9664 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9665 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9666 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9667 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9668 { EL_LAMP, EL_LAMP_ACTIVE },
9669 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9670 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9671 { EL_PEARL, EL_WALL_PEARL },
9672 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9673 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9674 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9675 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9676 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9677 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9678 { EL_LANDMINE, EL_DC_LANDMINE },
9679 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9680 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9681 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9682 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9683 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9687 static int rotatable_elements[][4] =
9705 EL_BD_BUTTERFLY_RIGHT,
9706 EL_BD_BUTTERFLY_DOWN,
9707 EL_BD_BUTTERFLY_LEFT
9712 EL_BD_FIREFLY_RIGHT,
9746 EL_SP_GRAVITY_PORT_UP,
9747 EL_SP_GRAVITY_PORT_RIGHT,
9748 EL_SP_GRAVITY_PORT_DOWN,
9749 EL_SP_GRAVITY_PORT_LEFT
9753 EL_SP_GRAVITY_ON_PORT_UP,
9754 EL_SP_GRAVITY_ON_PORT_RIGHT,
9755 EL_SP_GRAVITY_ON_PORT_DOWN,
9756 EL_SP_GRAVITY_ON_PORT_LEFT
9760 EL_SP_GRAVITY_OFF_PORT_UP,
9761 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9762 EL_SP_GRAVITY_OFF_PORT_DOWN,
9763 EL_SP_GRAVITY_OFF_PORT_LEFT
9774 EL_BALLOON_SWITCH_UP,
9775 EL_BALLOON_SWITCH_RIGHT,
9776 EL_BALLOON_SWITCH_DOWN,
9777 EL_BALLOON_SWITCH_LEFT
9789 for (i = 0; swappable_elements[i][0] != -1; i++)
9791 int element1 = swappable_elements[i][0];
9792 int element2 = swappable_elements[i][1];
9794 if (old_element == element1 || old_element == element2)
9795 new_element = (old_element == element1 ? element2 : element1);
9798 for (i = 0; rotatable_elements[i][0] != -1; i++)
9800 for (j = 0; j < 4; j++)
9802 int element = rotatable_elements[i][j];
9804 if (old_element == element)
9805 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9806 button == 2 ? rotatable_elements[i][0] :
9807 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9813 SetElementSimple(x, y, new_element, change_level);
9819 static void ResetIntelliDraw()
9823 for (x = 0; x < lev_fieldx; x++)
9824 for (y = 0; y < lev_fieldy; y++)
9825 IntelliDrawBuffer[x][y] = Feld[x][y];
9827 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9830 static void SetElementExt(int x, int y, int element, boolean change_level,
9834 SetElementSimple(x, y, Feld[x][y], change_level);
9835 else if (GetKeyModState() & KMOD_Shift)
9836 SetElementIntelliDraw(x, y, element, change_level, button);
9838 SetElementSimple(x, y, element, change_level);
9841 static void SetElement(int x, int y, int element)
9843 SetElementExt(x, y, element, TRUE, -1);
9846 static void SetElementButton(int x, int y, int element, int button)
9848 SetElementExt(x, y, element, TRUE, button);
9851 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9853 int lx = sx + level_xpos;
9854 int ly = sy + level_ypos;
9856 SetElementExt(lx, ly, element, change_level, -1);
9859 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9860 int element, boolean change_level)
9862 int xsize = ABS(to_x - from_x);
9863 int ysize = ABS(to_y - from_y);
9864 int dx = (to_x < from_x ? -1 : +1);
9865 int dy = (to_y < from_y ? -1 : +1);
9868 if (from_y == to_y) /* horizontal line */
9870 for (i = 0; i <= xsize; i++)
9871 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9873 else if (from_x == to_x) /* vertical line */
9875 for (i = 0; i <= ysize; i++)
9876 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9878 else /* diagonal line */
9880 if (ysize < xsize) /* a < 1 */
9882 float a = (float)ysize / (float)xsize;
9884 for (i = 0; i <= xsize; i++)
9887 int y = dy * (int)(a * i + 0.5);
9889 DrawLineElement(from_x + x, from_y + y, element, change_level);
9894 float a = (float)xsize / (float)ysize;
9896 for (i = 0; i <= ysize; i++)
9898 int x = dx * (int)(a * i + 0.5);
9901 DrawLineElement(from_x + x, from_y + y, element, change_level);
9907 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9908 int element, boolean change_level)
9910 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9911 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9912 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9913 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9916 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9917 int element, boolean change_level)
9922 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9924 for (y = from_y; y <= to_y; y++)
9925 DrawLine(from_x, y, to_x, y, element, change_level);
9928 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9929 int element, boolean change_level)
9931 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9932 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9933 int len_x = ABS(to_x - from_x);
9934 int len_y = ABS(to_y - from_y);
9937 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9939 /* not optimal (some points get drawn twice) but simple,
9940 and fast enough for the few points we are drawing */
9942 for (x = 0; x <= radius; x++)
9946 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
9948 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9949 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9950 lx = sx + level_xpos;
9951 ly = sy + level_ypos;
9953 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9954 DrawLineElement(sx, sy, element, change_level);
9957 for (y = 0; y <= radius; y++)
9961 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
9963 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9964 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9965 lx = sx + level_xpos;
9966 ly = sy + level_ypos;
9968 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9969 DrawLineElement(sx, sy, element, change_level);
9973 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
9974 int element, boolean change_level)
9976 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9977 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9979 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9982 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
9984 #if DRAW_CIRCLES_BUTTON_AVAILABLE
9985 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
9986 int element, boolean change_level)
9988 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9989 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9990 int mirror_to_x2 = from_x - (to_x2 - from_x);
9991 int mirror_to_y2 = from_y - (to_y2 - from_y);
9993 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9994 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
9995 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
9996 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10000 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10002 int from_sx, from_sy;
10006 swap_numbers(&from_x, &to_x);
10009 swap_numbers(&from_y, &to_y);
10011 from_sx = SX + from_x * MINI_TILEX;
10012 from_sy = SY + from_y * MINI_TILEY;
10013 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
10014 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
10016 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10017 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10018 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10019 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10021 if (from_x == to_x && from_y == to_y)
10022 MarkTileDirty(from_x/2, from_y/2);
10024 redraw_mask |= REDRAW_FIELD;
10027 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10028 int element, boolean change_level)
10030 if (element == -1 || change_level)
10031 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10033 DrawAreaBorder(from_x, from_y, to_x, to_y);
10036 /* values for CopyBrushExt() */
10037 #define CB_AREA_TO_BRUSH 0
10038 #define CB_BRUSH_TO_CURSOR 1
10039 #define CB_BRUSH_TO_LEVEL 2
10040 #define CB_DELETE_OLD_CURSOR 3
10041 #define CB_DUMP_BRUSH 4
10042 #define CB_DUMP_BRUSH_SMALL 5
10044 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10045 int button, int mode)
10047 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10048 static int brush_width, brush_height;
10049 static int last_cursor_x = -1, last_cursor_y = -1;
10050 static boolean delete_old_brush;
10051 int new_element = BUTTON_ELEMENT(button);
10054 if (mode == CB_DUMP_BRUSH ||
10055 mode == CB_DUMP_BRUSH_SMALL)
10057 if (!draw_with_brush)
10059 Error(ERR_WARN, "no brush selected");
10064 for (y = 0; y < brush_height; y++)
10066 for (x = 0; x < brush_width; x++)
10068 int element = brush_buffer[x][y];
10069 int element_mapped = element;
10071 if (IS_CUSTOM_ELEMENT(element))
10072 element_mapped = EL_CUSTOM_START;
10073 else if (IS_GROUP_ELEMENT(element))
10074 element_mapped = EL_GROUP_START;
10075 else if (element >= NUM_FILE_ELEMENTS)
10076 element_mapped = EL_UNKNOWN;
10078 // dump brush as level sketch text for the R'n'D forum:
10079 // - large tiles: `xxx (0x60 ASCII)
10080 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10081 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10090 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10093 if (mode == CB_AREA_TO_BRUSH)
10095 int from_lx, from_ly;
10098 swap_numbers(&from_x, &to_x);
10101 swap_numbers(&from_y, &to_y);
10103 brush_width = to_x - from_x + 1;
10104 brush_height = to_y - from_y + 1;
10106 from_lx = from_x + level_xpos;
10107 from_ly = from_y + level_ypos;
10109 for (y = 0; y < brush_height; y++)
10111 for (x = 0; x < brush_width; x++)
10113 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10116 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10121 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10123 delete_old_brush = FALSE;
10125 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10126 mode == CB_BRUSH_TO_LEVEL)
10128 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10129 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10130 int cursor_from_x = cursor_x - brush_width / 2;
10131 int cursor_from_y = cursor_y - brush_height / 2;
10132 int border_from_x = cursor_x, border_from_y = cursor_y;
10133 int border_to_x = cursor_x, border_to_y = cursor_y;
10135 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10136 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10138 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10139 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10141 delete_old_brush = FALSE;
10145 for (y = 0; y < brush_height; y++)
10147 for (x = 0; x < brush_width; x++)
10149 int sx = cursor_from_x + x;
10150 int sy = cursor_from_y + y;
10151 int lx = sx + level_xpos;
10152 int ly = sy + level_ypos;
10153 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10154 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10155 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10156 brush_buffer[x][y] : new_element);
10158 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10160 if (sx < border_from_x)
10161 border_from_x = sx;
10162 else if (sx > border_to_x)
10164 if (sy < border_from_y)
10165 border_from_y = sy;
10166 else if (sy > border_to_y)
10169 DrawLineElement(sx, sy, element, change_level);
10174 if (mode != CB_DELETE_OLD_CURSOR)
10175 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10177 last_cursor_x = cursor_x;
10178 last_cursor_y = cursor_y;
10179 delete_old_brush = TRUE;
10183 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10186 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10189 static void CopyBrushToLevel(int x, int y, int button)
10191 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10194 static void CopyBrushToCursor(int x, int y)
10196 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10199 static void DeleteBrushFromCursor()
10201 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10206 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10209 void DumpBrush_Small()
10211 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10214 static void FloodFill(int from_x, int from_y, int fill_element)
10216 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10219 /* values for DrawLevelText() modes */
10220 #define TEXT_INIT 0
10221 #define TEXT_SETCURSOR 1
10222 #define TEXT_WRITECHAR 2
10223 #define TEXT_BACKSPACE 3
10224 #define TEXT_NEWLINE 4
10226 #define TEXT_QUERY_TYPING 6
10228 static int DrawLevelText(int sx, int sy, char letter, int mode)
10230 static short delete_buffer[MAX_LEV_FIELDX];
10231 static int start_sx;
10232 static int last_sx, last_sy;
10233 static boolean typing = FALSE;
10234 int letter_element = EL_CHAR_ASCII0 + letter;
10235 int lx = 0, ly = 0;
10237 /* map lower case letters to upper case and convert special characters */
10238 if (letter >= 'a' && letter <= 'z')
10239 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10240 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10241 letter_element = EL_CHAR_AUMLAUT;
10242 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10243 letter_element = EL_CHAR_OUMLAUT;
10244 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10245 letter_element = EL_CHAR_UUMLAUT;
10246 else if (letter == '^')
10247 letter_element = EL_CHAR_COPYRIGHT;
10249 letter_element = EL_CHAR_ASCII0 + letter;
10251 if (mode != TEXT_INIT)
10256 if (mode != TEXT_SETCURSOR)
10262 lx = last_sx + level_xpos;
10263 ly = last_sy + level_ypos;
10270 DrawLevelText(0, 0, 0, TEXT_END);
10276 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10279 case TEXT_SETCURSOR:
10280 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10281 DrawAreaBorder(sx, sy, sx, sy);
10286 case TEXT_WRITECHAR:
10287 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10289 if (new_element1 >= EL_STEEL_CHAR_START &&
10290 new_element1 <= EL_STEEL_CHAR_END)
10291 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10293 delete_buffer[sx - start_sx] = Feld[lx][ly];
10294 Feld[lx][ly] = letter_element;
10296 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10297 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10298 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10299 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10301 DrawLevelText(0, 0, 0, TEXT_END);
10303 level.changed = TRUE;
10307 case TEXT_BACKSPACE:
10310 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10311 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10312 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10317 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10318 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10320 DrawLevelText(0, 0, 0, TEXT_END);
10324 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10325 DrawMiniElement(sx, sy, Feld[lx][ly]);
10329 case TEXT_QUERY_TYPING:
10339 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10340 int element, boolean change_level)
10342 int lx = sx + level_xpos;
10343 int ly = sy + level_ypos;
10346 DrawMiniElement(sx, sy, Feld[lx][ly]);
10348 DrawAreaBorder(sx, sy, sx, sy);
10351 static void CheckLevelBorderElement(boolean redraw_playfield)
10353 int last_border_element = BorderElement;
10355 SetBorderElement();
10357 if (redraw_playfield && BorderElement != last_border_element)
10358 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10361 static void CopyLevelToUndoBuffer(int mode)
10363 static boolean accumulated_undo = FALSE;
10364 boolean new_undo_buffer_position = TRUE;
10369 case UNDO_IMMEDIATE:
10370 accumulated_undo = FALSE;
10373 case UNDO_ACCUMULATE:
10374 if (accumulated_undo)
10375 new_undo_buffer_position = FALSE;
10376 accumulated_undo = TRUE;
10383 if (new_undo_buffer_position)
10385 /* new position in undo buffer ring */
10386 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10388 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10389 undo_buffer_steps++;
10392 for (x = 0; x < lev_fieldx; x++)
10393 for (y = 0; y < lev_fieldy; y++)
10394 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10396 /* check if drawing operation forces change of border style */
10397 CheckLevelBorderElement(TRUE);
10399 level.changed = TRUE;
10402 static void RandomPlacement(int new_element)
10404 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10405 int num_free_positions = 0;
10406 int num_percentage, num_elements;
10409 ResetIntelliDraw();
10411 /* determine number of free positions for randomly placing the new element */
10412 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10414 free_position[x][y] =
10415 (random_placement_background_restricted ?
10416 Feld[x][y] == random_placement_background_element :
10417 Feld[x][y] != new_element);
10419 if (free_position[x][y])
10420 num_free_positions++;
10423 /* determine number of new elements to place there */
10424 num_percentage = num_free_positions * random_placement_value / 100;
10425 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10426 num_percentage : random_placement_value);
10428 /* if less free positions than elements to place, fill all these positions */
10429 if (num_free_positions < num_elements)
10431 for (x = 0; x < lev_fieldx; x++)
10432 for (y = 0; y < lev_fieldy; y++)
10433 if (free_position[x][y])
10434 SetElement(x, y, new_element);
10438 while (num_elements > 0)
10440 x = GetSimpleRandom(lev_fieldx);
10441 y = GetSimpleRandom(lev_fieldy);
10443 /* don't place element at the same position twice */
10444 if (free_position[x][y])
10446 free_position[x][y] = FALSE;
10447 SetElement(x, y, new_element);
10453 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10454 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10457 void WrapLevel(int dx, int dy)
10459 int wrap_dx = lev_fieldx - dx;
10460 int wrap_dy = lev_fieldy - dy;
10463 for (x = 0; x < lev_fieldx; x++)
10464 for (y = 0; y < lev_fieldy; y++)
10465 FieldBackup[x][y] = Feld[x][y];
10467 for (x = 0; x < lev_fieldx; x++)
10468 for (y = 0; y < lev_fieldy; y++)
10470 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10472 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10473 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10476 static void HandleDrawingAreas(struct GadgetInfo *gi)
10478 static boolean started_inside_drawing_area = FALSE;
10479 int id = gi->custom_id;
10480 boolean button_press_event;
10481 boolean button_release_event;
10482 boolean inside_drawing_area = !gi->event.off_borders;
10483 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10484 int actual_drawing_function;
10485 int button = gi->event.button;
10486 int new_element = BUTTON_ELEMENT(button);
10487 int sx = gi->event.x, sy = gi->event.y;
10488 int min_sx = 0, min_sy = 0;
10489 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10490 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10491 int lx = 0, ly = 0;
10492 int min_lx = 0, min_ly = 0;
10493 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10496 /* handle info callback for each invocation of action callback */
10497 gi->callback_info(gi);
10499 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10500 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10502 /* make sure to stay inside drawing area boundaries */
10503 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10504 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10508 /* get positions inside level field */
10509 lx = sx + level_xpos;
10510 ly = sy + level_ypos;
10512 if (!IN_LEV_FIELD(lx, ly))
10513 inside_drawing_area = FALSE;
10515 /* make sure to stay inside level field boundaries */
10516 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10517 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10519 /* correct drawing area positions accordingly */
10520 sx = lx - level_xpos;
10521 sy = ly - level_ypos;
10524 if (button_press_event)
10525 started_inside_drawing_area = inside_drawing_area;
10527 if (!started_inside_drawing_area)
10530 if (!IS_VALID_BUTTON(button))
10533 if (!button && !button_release_event)
10536 /* automatically switch to 'single item' drawing mode, if needed */
10537 actual_drawing_function =
10538 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10539 drawing_function : GADGET_ID_SINGLE_ITEMS);
10541 /* clicking into drawing area with pressed Control key picks element */
10542 if (GetKeyModState() & KMOD_Control)
10544 last_drawing_function = drawing_function;
10545 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10548 if (GetKeyModState() & KMOD_Shift)
10550 if (button_press_event || button_release_event)
10551 ResetIntelliDraw();
10554 switch (actual_drawing_function)
10556 case GADGET_ID_SINGLE_ITEMS:
10559 if (button_release_event)
10561 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10563 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10564 !inside_drawing_area)
10565 DeleteBrushFromCursor();
10568 if (!button || button_release_event)
10571 if (draw_with_brush)
10573 CopyBrushToLevel(sx, sy, button);
10577 if (new_element == EL_PLAYER_1)
10579 /* remove player at old position */
10580 for (y = 0; y < lev_fieldy; y++)
10581 for (x = 0; x < lev_fieldx; x++)
10582 if (Feld[x][y] == EL_PLAYER_1)
10583 SetElement(x, y, EL_EMPTY);
10586 SetElementButton(lx, ly, new_element, button);
10591 int type_id = gi->custom_type_id;
10592 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10594 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10595 DrawMiniGraphicExt(drawto,
10596 gi->x + sx * MINI_TILEX,
10597 gi->y + sy * MINI_TILEY,
10598 el2edimg(new_element));
10600 DrawFixedGraphicExt(drawto,
10601 gi->x + sx * TILEX,
10602 gi->y + sy * TILEY,
10603 el2img(new_element), 0);
10605 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10606 new_element = GFX_ELEMENT(new_element);
10608 drawingarea_info[type_id].value[pos] = new_element;
10610 CopyElementPropertiesToGame(properties_element);
10612 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10614 UpdateCustomElementGraphicGadgets();
10616 FrameCounter = 0; /* restart animation frame counter */
10621 case GADGET_ID_CONNECTED_ITEMS:
10623 static int last_sx = -1;
10624 static int last_sy = -1;
10626 if (button_release_event)
10627 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10631 if (!button_press_event)
10632 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10640 case GADGET_ID_LINE:
10641 case GADGET_ID_ARC:
10642 case GADGET_ID_RECTANGLE:
10643 case GADGET_ID_FILLED_BOX:
10644 case GADGET_ID_GRAB_BRUSH:
10645 case GADGET_ID_TEXT:
10647 static int last_sx = -1;
10648 static int last_sy = -1;
10649 static int start_sx = -1;
10650 static int start_sy = -1;
10651 void (*draw_func)(int, int, int, int, int, boolean);
10653 if (drawing_function == GADGET_ID_LINE)
10654 draw_func = DrawLine;
10655 else if (drawing_function == GADGET_ID_ARC)
10656 draw_func = DrawArc;
10657 else if (drawing_function == GADGET_ID_RECTANGLE)
10658 draw_func = DrawBox;
10659 else if (drawing_function == GADGET_ID_FILLED_BOX)
10660 draw_func = DrawFilledBox;
10661 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10662 draw_func = SelectArea;
10663 else /* (drawing_function == GADGET_ID_TEXT) */
10664 draw_func = SetTextCursor;
10666 if (button_press_event)
10668 draw_func(sx, sy, sx, sy, new_element, FALSE);
10669 start_sx = last_sx = sx;
10670 start_sy = last_sy = sy;
10672 if (drawing_function == GADGET_ID_TEXT)
10673 DrawLevelText(0, 0, 0, TEXT_END);
10675 else if (button_release_event)
10677 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10678 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10680 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10681 CopyBrushToCursor(sx, sy);
10682 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10684 draw_with_brush = TRUE;
10686 else if (drawing_function == GADGET_ID_TEXT)
10687 DrawLevelText(sx, sy, 0, TEXT_INIT);
10689 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10691 else if (last_sx != sx || last_sy != sy)
10693 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10694 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10701 case GADGET_ID_FLOOD_FILL:
10702 if (button_press_event && Feld[lx][ly] != new_element)
10704 FloodFill(lx, ly, new_element);
10705 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10706 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10710 case GADGET_ID_PICK_ELEMENT:
10711 if (button_release_event)
10712 ClickOnGadget(level_editor_gadget[last_drawing_function],
10714 else if (draw_level)
10715 PickDrawingElement(button, Feld[lx][ly]);
10718 int type_id = gi->custom_type_id;
10719 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10721 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10731 static void HandleCounterButtons(struct GadgetInfo *gi)
10733 int gadget_id = gi->custom_id;
10734 int counter_id = gi->custom_type_id;
10735 int button = gi->event.button;
10736 int *counter_value = counterbutton_info[counter_id].value;
10737 int step = BUTTON_STEPSIZE(button) *
10738 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10740 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10742 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10743 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10744 boolean level_changed = LevelChanged();
10746 if ((level_changed && pressed) || (!level_changed && released))
10749 if (level_changed && !Request("Level has changed! Discard changes?",
10752 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10753 ModifyEditorCounterValue(counter_id, *counter_value);
10759 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10760 *counter_value = gi->textinput.number_value;
10762 ModifyEditorCounterValue(counter_id, *counter_value + step);
10764 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10766 LoadLevel(level_nr);
10767 LoadScore(level_nr);
10772 DrawEditModeWindow();
10777 switch (counter_id)
10779 case ED_COUNTER_ID_YAMYAM_CONTENT:
10780 DrawYamYamContentAreas();
10783 case ED_COUNTER_ID_BALL_CONTENT:
10784 DrawMagicBallContentAreas();
10787 case ED_COUNTER_ID_ANDROID_CONTENT:
10788 DrawAndroidElementArea(properties_element);
10791 case ED_COUNTER_ID_GROUP_CONTENT:
10792 DrawGroupElementArea(properties_element);
10793 CopyGroupElementPropertiesToGame(properties_element);
10796 case ED_COUNTER_ID_INVENTORY_SIZE:
10797 DrawPlayerInitialInventoryArea(properties_element);
10800 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10801 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10802 DrawEnvelopeTextArea(-1);
10805 case ED_COUNTER_ID_LEVEL_XSIZE:
10806 case ED_COUNTER_ID_LEVEL_YSIZE:
10807 lev_fieldx = level.fieldx;
10808 lev_fieldy = level.fieldy;
10815 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10816 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10817 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10818 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10819 CopyElementPropertiesToGame(properties_element);
10821 level.changed = TRUE;
10824 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10826 int type_id = gi->custom_type_id;
10828 strcpy(textinput_info[type_id].value, gi->textinput.value);
10830 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10832 CopyElementPropertiesToGame(properties_element);
10834 ModifyEditorElementList(); /* update changed button info text */
10837 level.changed = TRUE;
10840 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10842 int type_id = gi->custom_type_id;
10844 strncpy(textarea_info[type_id].value, gi->textarea.value,
10845 MAX_ENVELOPE_TEXT_LEN);
10846 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10848 level.changed = TRUE;
10851 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10853 int type_id = gi->custom_type_id;
10854 int value_old = *selectbox_info[type_id].value;
10855 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10857 *selectbox_info[type_id].value = value_new;
10859 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10861 element_info[properties_element].current_change_page = gi->selectbox.index;
10863 DrawPropertiesWindow();
10865 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10866 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10867 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10868 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10869 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10871 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10873 /* when changing action type, also check action mode and action arg */
10874 if (value_old != value_new)
10875 setSelectboxSpecialActionVariablesIfNeeded();
10877 DrawPropertiesChange();
10880 CopyElementPropertiesToGame(properties_element);
10882 level.changed = TRUE;
10886 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10888 int type_id = gi->custom_type_id;
10891 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
10892 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
10894 edit_mode_levelinfo = gi->custom_type_id;
10896 DrawLevelInfoWindow();
10898 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10899 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10901 edit_mode_properties = gi->custom_type_id;
10903 DrawPropertiesWindow();
10905 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10907 char *template_filename = getDefaultLevelFilename(-1);
10908 boolean new_template = !fileExists(template_filename);
10910 /* backup original "level.field" (needed to track playfield changes) */
10911 CopyPlayfield(level.field, FieldBackup);
10913 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
10914 CopyPlayfield(Feld, level.field);
10916 if (new_template ||
10917 Request("Save this template and kill the old?", REQ_ASK))
10918 SaveLevelTemplate();
10921 Request("Template saved!", REQ_CONFIRM);
10923 /* restore original "level.field" (needed to track playfield changes) */
10924 CopyPlayfield(FieldBackup, level.field);
10926 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10927 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10929 struct ElementInfo *ei = &element_info[properties_element];
10931 setElementChangePages(ei, ei->num_change_pages + 1);
10933 /* set new change page to be new current change page */
10934 ei->current_change_page = ei->num_change_pages - 1;
10935 ei->change = &ei->change_page[ei->current_change_page];
10937 setElementChangeInfoToDefaults(ei->change);
10939 DrawPropertiesWindow();
10941 level.changed = TRUE;
10943 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10944 custom_element.num_change_pages > MIN_CHANGE_PAGES)
10946 struct ElementInfo *ei = &element_info[properties_element];
10948 /* copy all change pages after change page to be deleted */
10949 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
10950 ei->change_page[i] = ei->change_page[i + 1];
10952 setElementChangePages(ei, ei->num_change_pages - 1);
10954 DrawPropertiesWindow();
10956 level.changed = TRUE;
10960 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
10962 int type_id = gi->custom_type_id;
10964 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
10965 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
10967 struct ElementInfo *ei = &element_info[properties_element];
10968 int step = BUTTON_STEPSIZE(gi->event.button);
10970 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
10971 ei->current_change_page += step;
10973 if (ei->current_change_page < 0)
10974 ei->current_change_page = 0;
10975 else if (ei->current_change_page >= ei->num_change_pages)
10976 ei->current_change_page = ei->num_change_pages - 1;
10978 DrawPropertiesWindow();
10980 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
10981 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10983 struct ElementInfo *ei = &element_info[properties_element];
10984 int current_change_page = ei->current_change_page;
10986 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
10987 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
10988 ei->change_page[current_change_page];
10989 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10991 ei->change_page[current_change_page] =
10992 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
10994 level.changed = TRUE;
10997 DrawPropertiesWindow();
11001 static void HandleRadiobuttons(struct GadgetInfo *gi)
11003 *radiobutton_info[gi->custom_type_id].value =
11004 radiobutton_info[gi->custom_type_id].checked_value;
11006 level.changed = TRUE;
11009 static void HandleCheckbuttons(struct GadgetInfo *gi)
11011 int type_id = gi->custom_type_id;
11013 *checkbutton_info[type_id].value ^= TRUE;
11015 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11016 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11017 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11018 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11019 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11020 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11021 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11022 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11024 CopyElementPropertiesToGame(properties_element);
11027 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11029 UpdateCustomElementGraphicGadgets();
11031 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11033 char *template_filename = getDefaultLevelFilename(-1);
11035 if (level.use_custom_template && !fileExists(template_filename))
11037 Request("No level template found!", REQ_CONFIRM);
11039 level.use_custom_template = FALSE;
11040 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11045 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11047 DrawEditModeWindow();
11050 level.changed = TRUE;
11053 static void HandleControlButtons(struct GadgetInfo *gi)
11055 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11056 static int last_edit_mode = ED_MODE_DRAWING;
11057 static int last_custom_copy_mode = -1;
11058 int id = gi->custom_id;
11059 int button = gi->event.button;
11060 int step = BUTTON_STEPSIZE(button);
11061 int new_element = BUTTON_ELEMENT(button);
11064 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11065 DrawLevelText(0, 0, 0, TEXT_END);
11067 if (id < ED_NUM_CTRL1_BUTTONS &&
11068 id != GADGET_ID_SINGLE_ITEMS &&
11069 id != GADGET_ID_PROPERTIES &&
11070 id != GADGET_ID_PICK_ELEMENT &&
11071 edit_mode != ED_MODE_DRAWING &&
11072 drawing_function != GADGET_ID_PICK_ELEMENT &&
11073 !(GetKeyModState() & KMOD_Control))
11075 DrawDrawingWindow();
11076 edit_mode = ED_MODE_DRAWING;
11079 /* element copy mode active, but no element button pressed => deactivate */
11080 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11081 last_custom_copy_mode = -1;
11085 case GADGET_ID_SCROLL_LEFT:
11086 if (level_xpos >= 0)
11088 if (lev_fieldx < ed_fieldx - 2)
11091 level_xpos -= step;
11092 if (level_xpos < -1)
11095 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11097 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11099 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11100 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11104 case GADGET_ID_SCROLL_RIGHT:
11105 if (level_xpos <= lev_fieldx - ed_fieldx)
11107 if (lev_fieldx < ed_fieldx - 2)
11110 level_xpos += step;
11111 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11112 level_xpos = lev_fieldx - ed_fieldx + 1;
11114 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11116 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11118 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11119 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11123 case GADGET_ID_SCROLL_UP:
11124 if (level_ypos >= 0)
11126 if (lev_fieldy < ed_fieldy - 2)
11129 level_ypos -= step;
11130 if (level_ypos < -1)
11133 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11135 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11137 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11138 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11142 case GADGET_ID_SCROLL_DOWN:
11143 if (level_ypos <= lev_fieldy - ed_fieldy)
11145 if (lev_fieldy < ed_fieldy - 2)
11148 level_ypos += step;
11149 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11150 level_ypos = lev_fieldy - ed_fieldy + 1;
11152 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11154 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11156 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11157 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11161 case GADGET_ID_SCROLL_HORIZONTAL:
11162 level_xpos = gi->event.item_position - 1;
11163 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11166 case GADGET_ID_SCROLL_VERTICAL:
11167 level_ypos = gi->event.item_position - 1;
11168 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11171 case GADGET_ID_SCROLL_LIST_UP:
11172 case GADGET_ID_SCROLL_LIST_DOWN:
11173 case GADGET_ID_SCROLL_LIST_VERTICAL:
11174 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11175 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11178 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11179 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11181 if (element_shift < 0)
11183 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11184 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11186 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11187 GDI_SCROLLBAR_ITEM_POSITION,
11188 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11191 ModifyEditorElementList();
11195 case GADGET_ID_WRAP_LEFT:
11196 WrapLevel(-step, 0);
11199 case GADGET_ID_WRAP_RIGHT:
11200 WrapLevel(step, 0);
11203 case GADGET_ID_WRAP_UP:
11204 WrapLevel(0, -step);
11207 case GADGET_ID_WRAP_DOWN:
11208 WrapLevel(0, step);
11211 case GADGET_ID_SINGLE_ITEMS:
11212 case GADGET_ID_CONNECTED_ITEMS:
11213 case GADGET_ID_LINE:
11214 case GADGET_ID_ARC:
11215 case GADGET_ID_TEXT:
11216 case GADGET_ID_RECTANGLE:
11217 case GADGET_ID_FILLED_BOX:
11218 case GADGET_ID_FLOOD_FILL:
11219 case GADGET_ID_GRAB_BRUSH:
11220 case GADGET_ID_PICK_ELEMENT:
11221 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11222 last_drawing_function = drawing_function;
11223 drawing_function = id;
11224 draw_with_brush = FALSE;
11227 case GADGET_ID_RANDOM_PLACEMENT:
11228 RandomPlacement(new_element);
11231 case GADGET_ID_PROPERTIES:
11232 if (edit_mode != ED_MODE_PROPERTIES)
11234 properties_element = new_element;
11235 DrawPropertiesWindow();
11236 edit_mode = ED_MODE_PROPERTIES;
11238 last_level_drawing_function = drawing_function;
11239 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11244 DrawDrawingWindow();
11245 edit_mode = ED_MODE_DRAWING;
11247 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11252 case GADGET_ID_CUSTOM_COPY_FROM:
11253 case GADGET_ID_CUSTOM_COPY_TO:
11254 case GADGET_ID_CUSTOM_EXCHANGE:
11255 last_custom_copy_mode = id;
11256 last_drawing_function = drawing_function;
11259 case GADGET_ID_CUSTOM_COPY:
11260 CopyCustomElement(properties_element, -1, id);
11263 case GADGET_ID_CUSTOM_PASTE:
11264 CopyCustomElement(-1, properties_element, id);
11267 case GADGET_ID_UNDO:
11268 if (undo_buffer_steps == 0)
11270 Request("Undo buffer empty!", REQ_CONFIRM);
11274 if (edit_mode != ED_MODE_DRAWING)
11276 DrawDrawingWindow();
11277 edit_mode = ED_MODE_DRAWING;
11280 undo_buffer_position =
11281 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11282 undo_buffer_steps--;
11284 for (x = 0; x < lev_fieldx; x++)
11285 for (y = 0; y < lev_fieldy; y++)
11286 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11288 /* check if undo operation forces change of border style */
11289 CheckLevelBorderElement(FALSE);
11291 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11295 case GADGET_ID_INFO:
11296 if (edit_mode != ED_MODE_INFO)
11298 last_edit_mode = edit_mode;
11299 edit_mode = ED_MODE_INFO;
11301 DrawLevelInfoWindow();
11305 edit_mode = last_edit_mode;
11307 DrawEditModeWindow();
11311 case GADGET_ID_CLEAR:
11312 if (edit_mode != ED_MODE_DRAWING)
11314 DrawDrawingWindow();
11315 edit_mode = ED_MODE_DRAWING;
11318 for (x = 0; x < MAX_LEV_FIELDX; x++)
11319 for (y = 0; y < MAX_LEV_FIELDY; y++)
11320 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11322 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11324 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11327 case GADGET_ID_SAVE:
11329 /* saving read-only levels into personal level set modifies global vars
11330 "leveldir_current" and "level_nr"; restore them after saving level */
11331 LevelDirTree *leveldir_former = leveldir_current;
11332 int level_nr_former = level_nr;
11333 char *level_filename;
11336 if (leveldir_current->readonly &&
11337 !PrepareSavingIntoPersonalLevelSet())
11340 level_filename = getDefaultLevelFilename(level_nr);
11341 new_level = !fileExists(level_filename);
11344 Request("Save this level and kill the old?", REQ_ASK))
11346 if (leveldir_former->readonly)
11347 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11349 CopyPlayfield(Feld, level.field);
11350 SaveLevel(level_nr);
11352 level.changed = FALSE;
11356 char level_saved_msg[64];
11358 if (leveldir_former->readonly)
11359 sprintf(level_saved_msg,
11360 "Level saved as level %d into personal level set!",
11363 strcpy(level_saved_msg, "Level saved!");
11365 Request(level_saved_msg, REQ_CONFIRM);
11369 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11370 leveldir_current = leveldir_former;
11371 level_nr = level_nr_former;
11376 case GADGET_ID_TEST:
11377 if (LevelChanged())
11378 level.game_version = GAME_VERSION_ACTUAL;
11380 CopyPlayfield(level.field, FieldBackup);
11381 CopyPlayfield(Feld, level.field);
11383 CopyNativeLevel_RND_to_Native(&level);
11385 UnmapLevelEditorGadgets();
11386 UndrawSpecialEditorDoor();
11388 CloseDoor(DOOR_CLOSE_ALL);
11390 /* needed before playing if editor playfield area has different size */
11391 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11393 // redraw_mask = REDRAW_ALL;
11395 level_editor_test_game = TRUE;
11397 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11401 case GADGET_ID_EXIT:
11402 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11406 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11407 id <= GADGET_ID_ELEMENTLIST_LAST)
11409 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11410 int new_element = editor_elements[element_position + element_shift];
11412 if (IS_EDITOR_CASCADE(new_element))
11416 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11418 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11419 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11421 if (*cascade_element == new_element)
11423 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11424 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11426 /* update element selection list */
11427 ReinitializeElementList();
11428 ModifyEditorElementList();
11430 /* update cascading gadget info text */
11431 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11433 /* save current editor cascading state */
11434 SaveSetup_EditorCascade();
11443 if (last_custom_copy_mode != -1)
11445 if (CopyCustomElement(properties_element, new_element,
11446 last_custom_copy_mode))
11448 ClickOnGadget(level_editor_gadget[last_drawing_function],
11451 last_custom_copy_mode = -1;
11457 PickDrawingElement(button, new_element);
11459 if (!stick_element_properties_window &&
11460 drawing_function != GADGET_ID_PICK_ELEMENT &&
11461 !(GetKeyModState() & KMOD_Control))
11463 properties_element = new_element;
11464 if (edit_mode == ED_MODE_PROPERTIES)
11465 DrawPropertiesWindow();
11468 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11469 ClickOnGadget(level_editor_gadget[last_drawing_function],
11473 else if (gi->event.type == GD_EVENT_PRESSED)
11474 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11475 else if (gi->event.type == GD_EVENT_RELEASED)
11476 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11477 else if (gi->event.type == GD_EVENT_MOVING)
11478 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11480 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11486 void HandleLevelEditorKeyInput(Key key)
11488 char letter = getCharFromKey(key);
11489 int button = MB_LEFTBUTTON;
11491 if (drawing_function == GADGET_ID_TEXT &&
11492 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11495 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11496 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11497 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11498 else if (key == KSYM_Return)
11499 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11500 else if (key == KSYM_Escape)
11501 DrawLevelText(0, 0, 0, TEXT_END);
11503 else if (button_status == MB_RELEASED)
11505 int id = GADGET_ID_NONE;
11506 int new_element_shift = element_shift;
11512 id = GADGET_ID_SCROLL_LEFT;
11515 id = GADGET_ID_SCROLL_RIGHT;
11518 id = GADGET_ID_SCROLL_UP;
11521 id = GADGET_ID_SCROLL_DOWN;
11524 id = GADGET_ID_SCROLL_LIST_UP;
11525 button = MB_RIGHTBUTTON;
11527 case KSYM_Page_Down:
11528 id = GADGET_ID_SCROLL_LIST_DOWN;
11529 button = MB_RIGHTBUTTON;
11534 element_shift = (key == KSYM_Home ? 0 :
11535 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11537 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11538 GDI_SCROLLBAR_ITEM_POSITION,
11539 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11541 ModifyEditorElementList();
11548 /* this is needed to prevent interference with running "True X-Mouse" */
11549 if (GetKeyModStateFromEvents() & KMOD_Control)
11552 /* check for last or next editor cascade block in element list */
11553 for (i = 0; i < num_editor_elements; i++)
11555 if ((key == KSYM_Insert && i == element_shift) ||
11556 (key == KSYM_Delete && new_element_shift > element_shift))
11559 /* jump to next cascade block (or to start of element list) */
11560 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11561 new_element_shift = i;
11564 if (i < num_editor_elements)
11565 element_shift = new_element_shift;
11567 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11568 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11570 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11571 GDI_SCROLLBAR_ITEM_POSITION,
11572 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11574 ModifyEditorElementList();
11579 if (edit_mode == ED_MODE_DRAWING)
11581 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11583 else if (edit_mode == ED_MODE_INFO)
11585 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11587 else if (edit_mode == ED_MODE_PROPERTIES)
11589 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11591 else /* should never happen */
11593 DrawDrawingWindow();
11594 edit_mode = ED_MODE_DRAWING;
11603 if (id != GADGET_ID_NONE)
11604 ClickOnGadget(level_editor_gadget[id], button);
11605 else if (letter == '.')
11606 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11607 else if (key == KSYM_Return ||
11608 key == KSYM_space ||
11609 key == setup.shortcut.toggle_pause)
11610 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11612 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11613 if (letter && letter == control_info[i].shortcut)
11614 if (!anyTextGadgetActive())
11615 ClickOnGadget(level_editor_gadget[i], button);
11619 void HandleLevelEditorIdle()
11621 static unsigned int action_delay = 0;
11622 unsigned int action_delay_value = GameFrameDelay;
11623 int xpos = 1, ypos = 2;
11626 if (edit_mode != ED_MODE_PROPERTIES)
11629 if (!DelayReached(&action_delay, action_delay_value))
11632 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11634 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11636 if (gi->mapped && gi->active && gi->selectbox.open)
11640 DrawEditorElementAnimation(SX + xpos * TILEX,
11641 SY + ypos * TILEY + MINI_TILEY / 2);
11643 MarkTileDirty(xpos, ypos);
11644 MarkTileDirty(xpos, ypos + 1);
11646 FrameCounter++; /* increase animation frame counter */
11649 void ClearEditorGadgetInfoText()
11651 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11654 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11656 char infotext[MAX_OUTPUT_LINESIZE + 1];
11657 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11658 int max_infotext_len = getMaxInfoTextLength();
11660 if (gi == NULL || gi->info_text == NULL)
11663 strncpy(infotext, gi->info_text, max_infotext_len);
11664 infotext[max_infotext_len] = '\0';
11666 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11668 int key = control_info[gi->custom_id].shortcut;
11672 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11673 sprintf(shortcut, " ('.' or '%c')", key);
11674 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11675 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11676 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11677 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11678 else /* normal case */
11679 sprintf(shortcut, " ('%s%c')",
11680 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11682 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11683 strcat(infotext, shortcut);
11687 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11690 void HandleEditorGadgetInfoText(void *ptr)
11692 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11694 if (game_status != GAME_MODE_EDITOR)
11697 ClearEditorGadgetInfoText();
11699 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11702 /* misuse this function to delete brush cursor, if needed */
11703 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11704 DeleteBrushFromCursor();
11706 PrintEditorGadgetInfoText(gi);
11709 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11711 static int start_lx, start_ly;
11712 int id = gi->custom_id;
11713 int type_id = gi->custom_type_id;
11714 int sx = gi->event.x;
11715 int sy = gi->event.y;
11716 int lx = sx + level_xpos;
11717 int ly = sy + level_ypos;
11718 int min_sx = 0, min_sy = 0;
11719 int max_sx = gi->drawing.area_xsize - 1;
11720 int max_sy = gi->drawing.area_ysize - 1;
11721 int actual_drawing_function = drawing_function;
11722 int max_infotext_len = getMaxInfoTextLength();
11723 char infotext[MAX_OUTPUT_LINESIZE + 1];
11726 infotext[0] = '\0'; /* start with empty info text */
11728 /* pressed Control key: simulate picking element */
11729 if (GetKeyModState() & KMOD_Control)
11730 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11732 ClearEditorGadgetInfoText();
11734 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11737 /* make sure to stay inside drawing area boundaries */
11738 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11739 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11741 if (id == GADGET_ID_DRAWING_LEVEL)
11745 int min_lx = 0, min_ly = 0;
11746 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11748 /* get positions inside level field */
11749 lx = sx + level_xpos;
11750 ly = sy + level_ypos;
11752 /* make sure to stay inside level field boundaries */
11753 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11754 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11756 /* correct drawing area positions accordingly */
11757 sx = lx - level_xpos;
11758 sy = ly - level_ypos;
11761 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11763 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11765 if (gi->event.type == GD_EVENT_PRESSED)
11771 switch (actual_drawing_function)
11773 case GADGET_ID_SINGLE_ITEMS:
11774 text = "Drawing single items";
11776 case GADGET_ID_CONNECTED_ITEMS:
11777 text = "Drawing connected items";
11779 case GADGET_ID_LINE:
11780 text = "Drawing line";
11782 case GADGET_ID_ARC:
11783 text = "Drawing arc";
11785 case GADGET_ID_TEXT:
11786 text = "Setting text cursor";
11788 case GADGET_ID_RECTANGLE:
11789 text = "Drawing rectangle";
11791 case GADGET_ID_FILLED_BOX:
11792 text = "Drawing filled box";
11794 case GADGET_ID_FLOOD_FILL:
11795 text = "Flood fill";
11797 case GADGET_ID_GRAB_BRUSH:
11798 text = "Grabbing brush";
11800 case GADGET_ID_PICK_ELEMENT:
11801 text = "Picking element";
11805 text = "Drawing position";
11809 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11810 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11812 sprintf(infotext, "%s: %d, %d", text,
11813 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11815 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11816 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11818 sprintf(infotext, "Level position: %d, %d", lx, ly);
11821 /* misuse this function to draw brush cursor, if needed */
11822 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11824 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11825 CopyBrushToCursor(sx, sy);
11827 DeleteBrushFromCursor();
11830 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11832 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11833 int element = drawingarea_info[type_id].value[pos];
11835 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11839 if (id == GADGET_ID_CUSTOM_CONTENT)
11840 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11841 else if (id == GADGET_ID_GROUP_CONTENT)
11842 sprintf(infotext, "group element position: %d", sx + 1);
11843 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11844 id <= GADGET_ID_YAMYAM_CONTENT_7)
11845 sprintf(infotext, "content area %d position: %d, %d",
11846 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11847 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11848 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11849 sprintf(infotext, "content area %d position: %d, %d",
11850 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11851 else if (id == GADGET_ID_ANDROID_CONTENT)
11852 sprintf(infotext, "android element position: %d", sx + 1);
11853 else if (drawingarea_info[type_id].infotext != NULL)
11854 strcpy(infotext, drawingarea_info[type_id].infotext);
11857 infotext[max_infotext_len] = '\0';
11859 if (strlen(infotext) > 0)
11860 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11863 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11864 boolean quick_quit)
11866 if (!ask_if_level_has_changed ||
11868 Request("Level has changed! Exit without saving?",
11869 REQ_ASK | REQ_STAY_OPEN))
11871 SetDoorState(DOOR_CLOSE_2);
11874 FadeSkipNextFadeIn();
11876 game_status = GAME_MODE_MAIN;
11878 DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
11882 if (!global.use_envelope_request)
11884 CloseDoor(DOOR_CLOSE_1);
11885 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);