1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* values for the setting windows */
71 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
72 #define ED_SETTINGS2_XPOS MINI_TILEX
73 #define ED_SETTINGS_YPOS MINI_TILEY
74 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
76 /* values for counter gadgets */
77 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
78 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
79 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
80 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
82 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
83 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
84 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
85 n * ED_COUNTER_YDISTANCE)
86 #define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \
87 n * ED_COUNTER_YDISTANCE / 2)
88 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
89 n * ED_COUNTER_YDISTANCE - 2)
91 /* standard distances */
92 #define ED_BORDER_SIZE 3
93 #define ED_BORDER2_SIZE 5
94 #define ED_GADGET_DISTANCE 2
96 /* values for element content drawing areas */
97 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
98 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
100 #define ED_AREA_ELEM_CONTENT2_XPOS ( 2 * MINI_TILEX)
101 #define ED_AREA_ELEM_CONTENT2_YPOS (28 * MINI_TILEY)
103 /* values for random placement background drawing area */
104 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
105 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
107 /* values for scrolling gadgets for drawing area */
108 #define ED_SCROLLBUTTON_XPOS 24
109 #define ED_SCROLLBUTTON_YPOS 0
110 #define ED_SCROLLBAR_XPOS 24
111 #define ED_SCROLLBAR_YPOS 64
113 #define ED_SCROLLBUTTON_XSIZE 16
114 #define ED_SCROLLBUTTON_YSIZE 16
116 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
117 #define ED_SCROLL_UP_YPOS (0)
118 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
119 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
120 #define ED_SCROLL_LEFT_XPOS (0)
121 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
122 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
123 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
124 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
125 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
126 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
127 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
128 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
129 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
130 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
131 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
133 /* values for scrolling gadgets for element list */
134 #define ED_SCROLLBUTTON2_XPOS 50
135 #define ED_SCROLLBUTTON2_YPOS 0
136 #define ED_SCROLLBAR2_XPOS 50
137 #define ED_SCROLLBAR2_YPOS 20
139 #define ED_SCROLLBUTTON2_XSIZE 10
140 #define ED_SCROLLBUTTON2_YSIZE 10
142 #define ED_SCROLL2_UP_XPOS 85
143 #define ED_SCROLL2_UP_YPOS 30
144 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
145 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
146 ED_ELEMENTLIST_BUTTONS_VERT * \
147 ED_ELEMENTLIST_YSIZE - \
148 ED_SCROLLBUTTON2_YSIZE)
149 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_SCROLLBUTTON2_YSIZE)
152 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
153 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
154 ED_ELEMENTLIST_YSIZE - \
155 2 * ED_SCROLLBUTTON2_YSIZE)
157 /* values for checkbutton gadgets */
158 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
159 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
160 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
161 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
162 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
163 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
164 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
166 /* some positions in the editor control window */
167 #define ED_BUTTON_ELEM_XPOS 6
168 #define ED_BUTTON_ELEM_YPOS 30
169 #define ED_BUTTON_ELEM_XSIZE 22
170 #define ED_BUTTON_ELEM_YSIZE 22
172 /* some values for text input, selectbox and counter gadgets */
173 #define ED_BUTTON_COUNT_YPOS 60
174 #define ED_BUTTON_COUNT_XSIZE 20
175 #define ED_BUTTON_COUNT_YSIZE 20
176 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
177 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
178 #define ED_WIN_COUNT_XSIZE 52
179 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
180 #define ED_WIN_COUNT2_XPOS 27
181 #define ED_WIN_COUNT2_YPOS 3
182 #define ED_WIN_COUNT2_XSIZE 46
183 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_BUTTON_MINUS_XPOS 2
186 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
187 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
188 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
189 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
190 ED_WIN_COUNT_XSIZE + 2)
191 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
195 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
196 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
197 2 + ED_WIN_COUNT_YSIZE)
198 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
199 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
201 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
202 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
203 2 * (2 + ED_WIN_COUNT_YSIZE))
204 #define ED_TEXTBUTTON_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
205 3 * (2 + ED_WIN_COUNT_YSIZE))
206 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
207 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
209 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
210 #define INFOTEXT_XPOS SX
211 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
212 #define INFOTEXT_XSIZE SXSIZE
213 #define INFOTEXT_YSIZE MINI_TILEX
217 -----------------------------------------------------------------------------
218 editor gadget definitions
219 -----------------------------------------------------------------------------
222 /* drawing toolbox buttons */
223 #define GADGET_ID_NONE -1
224 #define GADGET_ID_TOOLBOX_FIRST 0
226 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
227 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
228 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
229 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
230 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
231 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
232 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
233 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
234 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
235 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
236 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
237 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
238 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
239 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
240 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
241 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
242 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
243 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
244 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
245 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
246 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
247 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
249 /* counter button identifiers */
250 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
252 #define GADGET_ID_ELEM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 0)
253 #define GADGET_ID_ELEM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 1)
254 #define GADGET_ID_ELEM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 2)
255 #define GADGET_ID_ELEM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 3)
256 #define GADGET_ID_ELEM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 4)
257 #define GADGET_ID_ELEM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 5)
258 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
259 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
260 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
261 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 9)
262 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 10)
263 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 11)
264 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 12)
265 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 13)
266 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 14)
267 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
268 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
269 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 17)
270 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 18)
271 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 19)
272 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 20)
273 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
274 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
275 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
276 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 24)
277 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 25)
278 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 26)
280 /* drawing area identifiers */
281 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 27)
283 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
284 #define GADGET_ID_ELEM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
285 #define GADGET_ID_ELEM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
286 #define GADGET_ID_ELEM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
287 #define GADGET_ID_ELEM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
288 #define GADGET_ID_ELEM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
289 #define GADGET_ID_ELEM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
290 #define GADGET_ID_ELEM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
291 #define GADGET_ID_ELEM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
292 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
293 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 10)
294 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 11)
296 /* text input identifiers */
297 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 12)
299 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
300 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
302 /* selectbox identifiers */
303 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
305 #define GADGET_ID_CUSTOM_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 0)
307 /* textbutton identifiers */
308 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 1)
310 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
311 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
312 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
314 /* gadgets for scrolling of drawing area */
315 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 3)
317 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
318 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
319 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
320 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
321 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
322 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
324 /* gadgets for scrolling element list */
325 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
327 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
328 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
329 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
331 /* buttons for level/element properties */
332 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
334 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
335 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
336 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
337 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
338 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
339 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
340 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
341 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
342 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 8)
343 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
344 #define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
345 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 11)
347 /* gadgets for buttons in element list */
348 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 12)
349 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
350 ED_NUM_ELEMENTLIST_BUTTONS - 1)
352 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
354 /* radio button numbers */
355 #define RADIO_NR_NONE 0
356 #define RADIO_NR_DRAWING_TOOLBOX 1
357 #define RADIO_NR_RANDOM_ELEMENTS 2
359 /* values for counter gadgets */
360 #define ED_COUNTER_ID_ELEM_SCORE 0
361 #define ED_COUNTER_ID_ELEM_CONTENT 1
362 #define ED_COUNTER_ID_LEVEL_XSIZE 2
363 #define ED_COUNTER_ID_LEVEL_YSIZE 3
364 #define ED_COUNTER_ID_LEVEL_COLLECT 4
365 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
366 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
367 #define ED_COUNTER_ID_LEVEL_RANDOM 7
368 #define ED_COUNTER_ID_SELECT_LEVEL 8
370 #define ED_NUM_COUNTERBUTTONS 9
372 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
373 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
375 /* values for scrollbutton gadgets */
376 #define ED_SCROLLBUTTON_ID_AREA_UP 0
377 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
378 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
379 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
380 #define ED_SCROLLBUTTON_ID_LIST_UP 4
381 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
383 #define ED_NUM_SCROLLBUTTONS 6
385 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
386 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
388 /* values for scrollbar gadgets */
389 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
390 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
391 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
393 #define ED_NUM_SCROLLBARS 3
395 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
396 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
398 /* values for text input gadgets */
399 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
400 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
402 #define ED_NUM_TEXTINPUT 2
404 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
405 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
407 /* values for selectbox gadgets */
408 #define ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE 0
410 #define ED_NUM_SELECTBOX 1
412 /* values for textbutton gadgets */
413 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
414 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
415 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
417 #define ED_NUM_TEXTBUTTON 3
419 /* values for checkbutton gadgets */
420 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
421 #define ED_CHECKBUTTON_ID_GRAVITY 1
422 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
423 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
424 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
425 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
426 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
427 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7
428 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
429 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9
431 #define ED_NUM_CHECKBUTTONS 10
433 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
434 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
436 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
437 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
439 /* values for radiobutton gadgets */
440 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
441 #define ED_RADIOBUTTON_ID_QUANTITY 1
443 #define ED_NUM_RADIOBUTTONS 2
445 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
446 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
450 -----------------------------------------------------------------------------
451 some internally used definitions
452 -----------------------------------------------------------------------------
455 /* values for CopyLevelToUndoBuffer() */
456 #define UNDO_IMMEDIATE 0
457 #define UNDO_ACCUMULATE 1
459 /* values for scrollbars */
460 #define ED_SCROLL_NO 0
461 #define ED_SCROLL_LEFT 1
462 #define ED_SCROLL_RIGHT 2
463 #define ED_SCROLL_UP 4
464 #define ED_SCROLL_DOWN 8
466 /* screens in the level editor */
467 #define ED_MODE_DRAWING 0
468 #define ED_MODE_INFO 1
469 #define ED_MODE_PROPERTIES 2
471 /* sub-screens in the element properties section */
472 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
473 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
474 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
476 /* how many steps can be cancelled */
477 #define NUM_UNDO_STEPS (10 + 1)
479 /* values for elements with score */
481 #define MAX_SCORE 255
483 /* values for random placement */
484 #define RANDOM_USE_PERCENTAGE 0
485 #define RANDOM_USE_QUANTITY 1
487 /* maximal size of level editor drawing area */
488 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
489 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
493 -----------------------------------------------------------------------------
494 some internally used data structure definitions
495 -----------------------------------------------------------------------------
502 } control_info[ED_NUM_CTRL_BUTTONS] =
504 { 's', "draw single items" },
505 { 'd', "draw connected items" },
506 { 'l', "draw lines" },
507 { 'a', "draw arcs" },
508 { 'r', "draw outline rectangles" },
509 { 'R', "draw filled rectangles" },
510 { '\0', "wrap (rotate) level up" },
511 { 't', "enter text elements" },
512 { 'f', "flood fill" },
513 { '\0', "wrap (rotate) level left" },
514 { '?', "properties of drawing element" },
515 { '\0', "wrap (rotate) level right" },
516 { '\0', "random element placement" },
517 { 'b', "grab brush" },
518 { '\0', "wrap (rotate) level down" },
519 { ',', "pick drawing element" },
520 { 'U', "undo last operation" },
521 { 'I', "level properties" },
522 { 'S', "save level" },
523 { 'C', "clear level" },
524 { 'T', "test level" },
525 { 'E', "exit level editor" }
528 static int random_placement_value = 10;
529 static int random_placement_method = RANDOM_USE_QUANTITY;
530 static int random_placement_background_element = EL_SAND;
531 static boolean random_placement_background_restricted = FALSE;
532 static boolean stick_element_properties_window = FALSE;
535 boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
539 boolean indestructible;
544 } custom_element_properties[NUM_CUSTOM_ELEMENTS];
550 int min_value, max_value;
551 int gadget_id_down, gadget_id_up;
554 char *infotext_above, *infotext_right;
555 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
558 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
559 MIN_SCORE, MAX_SCORE,
560 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
561 GADGET_ID_ELEM_SCORE_TEXT,
562 NULL, /* will be set when used */
563 "element score", NULL
566 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
567 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
568 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
569 GADGET_ID_ELEM_CONTENT_TEXT,
570 &level.num_yam_contents,
571 "element content", NULL
574 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
575 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
576 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
577 GADGET_ID_LEVEL_XSIZE_TEXT,
579 "playfield size", "width",
582 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
583 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
584 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
585 GADGET_ID_LEVEL_YSIZE_TEXT,
590 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
592 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
593 GADGET_ID_LEVEL_COLLECT_TEXT,
595 "number of emeralds to collect", NULL
598 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
600 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
601 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
603 "time available to solve level", "(0 => no time limit)"
606 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
608 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
609 GADGET_ID_LEVEL_TIMESCORE_TEXT,
610 &level.score[SC_ZEITBONUS],
611 "score for each 10 seconds left", NULL
614 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
616 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
617 GADGET_ID_LEVEL_RANDOM_TEXT,
618 &random_placement_value,
619 "random element placement", "in"
622 DX + 5 - SX, DY + 3 - SY,
624 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
625 GADGET_ID_SELECT_LEVEL_TEXT,
638 } textinput_info[ED_NUM_TEXTINPUT] =
641 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
642 GADGET_ID_LEVEL_NAME,
648 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
649 GADGET_ID_LEVEL_AUTHOR,
650 MAX_LEVEL_AUTHOR_LEN,
656 static struct ValueTextInfo options_change_cause[] =
658 { 1, "specified delay" },
659 { 2, "impact (active)" },
660 { 3, "impact (passive)" },
661 { 4, "touched by player" },
662 { 5, "pressed by player" },
665 static int index_change_cause = 0;
672 struct ValueTextInfo *options;
674 char *text, *infotext;
675 } selectbox_info[ED_NUM_SELECTBOX] =
678 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
679 GADGET_ID_CUSTOM_CHANGE_CAUSE,
681 options_change_cause, &index_change_cause,
682 "test:", "test-selectbox entry"
693 } textbutton_info[ED_NUM_TEXTBUTTON] =
696 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
697 GADGET_ID_PROPERTIES_INFO,
699 "Show information about element"
702 ED_SETTINGS_XPOS + 166, ED_COUNTER_YPOS(1),
703 GADGET_ID_PROPERTIES_CONFIG,
705 "Configure element properties"
708 ED_SETTINGS_XPOS + 332, ED_COUNTER_YPOS(1),
709 GADGET_ID_PROPERTIES_ADVANCED,
711 "Advanced element configuration"
721 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
724 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
725 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
727 "scroll level editing area up"
730 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
731 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
732 GADGET_ID_SCROLL_DOWN,
733 "scroll level editing area down"
736 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
737 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
738 GADGET_ID_SCROLL_LEFT,
739 "scroll level editing area left"
742 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
743 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
744 GADGET_ID_SCROLL_RIGHT,
745 "scroll level editing area right"
748 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
749 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
750 GADGET_ID_SCROLL_LIST_UP,
751 "scroll element list up ('Page Up')"
754 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
755 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
756 GADGET_ID_SCROLL_LIST_DOWN,
757 "scroll element list down ('Page Down')"
769 } scrollbar_info[ED_NUM_SCROLLBARS] =
772 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
773 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
774 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
775 GD_TYPE_SCROLLBAR_HORIZONTAL,
776 GADGET_ID_SCROLL_HORIZONTAL,
777 "scroll level editing area horizontally"
780 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
781 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
782 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
783 GD_TYPE_SCROLLBAR_VERTICAL,
784 GADGET_ID_SCROLL_VERTICAL,
785 "scroll level editing area vertically"
788 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
789 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
790 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
791 GD_TYPE_SCROLLBAR_VERTICAL,
792 GADGET_ID_SCROLL_LIST_VERTICAL,
793 "scroll element list vertically"
804 char *text, *infotext;
805 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
808 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
809 GADGET_ID_RANDOM_PERCENTAGE,
810 RADIO_NR_RANDOM_ELEMENTS,
811 &random_placement_method, RANDOM_USE_PERCENTAGE,
812 "percentage", "use percentage for random elements"
815 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
816 GADGET_ID_RANDOM_QUANTITY,
817 RADIO_NR_RANDOM_ELEMENTS,
818 &random_placement_method, RANDOM_USE_QUANTITY,
819 "quantity", "use quantity for random elements"
828 char *text, *infotext;
829 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
832 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
833 GADGET_ID_DOUBLE_SPEED,
835 "double speed movement", "set movement speed of player"
838 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
841 "gravity", "set level gravity"
844 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
845 GADGET_ID_RANDOM_RESTRICTED,
846 &random_placement_background_restricted,
847 "restrict random placement to", "set random placement restriction"
850 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
851 GADGET_ID_STICK_ELEMENT,
852 &stick_element_properties_window,
853 "stick window to edit content", "stick window to edit content"
856 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
857 GADGET_ID_EM_SLIPPERY_GEMS,
858 &level.em_slippery_gems,
859 "slip down from certain flat walls","use EM style slipping behaviour"
862 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10),
863 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
864 &custom_element_properties[EP_INDESTRUCTIBLE],
865 "indestructible", "element cannot be destroyed"
868 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11),
869 GADGET_ID_CUSTOM_CAN_FALL,
870 &custom_element_properties[EP_CAN_FALL],
871 "can fall", "element can fall down"
874 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12),
875 GADGET_ID_CUSTOM_CAN_SMASH,
876 &custom_element_properties[EP_CAN_SMASH],
877 "can smash", "element can smash other elements"
880 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13),
881 GADGET_ID_CUSTOM_PUSHABLE,
882 &custom_element_properties[EP_PUSHABLE],
883 "pushable", "element can be pushed"
886 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14),
887 GADGET_ID_CUSTOM_SLIPPERY,
888 &custom_element_properties[EP_SLIPPERY],
889 "slippery", "other elements can fall down from it"
895 -----------------------------------------------------------------------------
896 some internally used variables
897 -----------------------------------------------------------------------------
900 /* actual size of level editor drawing area */
901 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
903 /* actual position of level editor drawing area in level playfield */
904 static int level_xpos = -1, level_ypos = -1;
906 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
908 /* drawing elements on the three mouse buttons */
909 static int new_element1 = EL_WALL;
910 static int new_element2 = EL_EMPTY;
911 static int new_element3 = EL_SAND;
913 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
914 (button) == 2 ? new_element2 : \
915 (button) == 3 ? new_element3 : EL_EMPTY)
916 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
918 /* forward declaration for internal use */
919 static void ModifyEditorCounter(int, int);
920 static void ModifyEditorCounterLimits(int, int, int);
921 static void DrawDrawingWindow();
922 static void DrawLevelInfoWindow();
923 static void DrawPropertiesWindow();
924 static void CopyLevelToUndoBuffer(int);
925 static void HandleDrawingAreas(struct GadgetInfo *);
926 static void HandleCounterButtons(struct GadgetInfo *);
927 static void HandleTextInputGadgets(struct GadgetInfo *);
928 static void HandleSelectboxGadgets(struct GadgetInfo *);
929 static void HandleTextbuttonGadgets(struct GadgetInfo *);
930 static void HandleRadiobuttons(struct GadgetInfo *);
931 static void HandleCheckbuttons(struct GadgetInfo *);
932 static void HandleControlButtons(struct GadgetInfo *);
933 static void HandleDrawingAreaInfo(struct GadgetInfo *);
935 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
937 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
938 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
939 static boolean draw_with_brush = FALSE;
940 static int properties_element = 0;
942 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
943 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
944 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
945 static int undo_buffer_position = 0;
946 static int undo_buffer_steps = 0;
948 static int edit_mode;
949 static int edit_mode_properties;
951 static int element_shift = 0;
953 static int editor_el_boulderdash[] =
985 EL_BD_BUTTERFLY_LEFT,
987 EL_BD_BUTTERFLY_RIGHT,
991 EL_BD_BUTTERFLY_DOWN,
995 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
997 static int editor_el_emerald_mine[] =
1059 EL_ACID_POOL_TOPLEFT,
1061 EL_ACID_POOL_TOPRIGHT,
1064 EL_ACID_POOL_BOTTOMLEFT,
1065 EL_ACID_POOL_BOTTOM,
1066 EL_ACID_POOL_BOTTOMRIGHT,
1089 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1091 static int editor_el_more[] =
1124 EL_WALL_EMERALD_YELLOW,
1125 EL_WALL_EMERALD_RED,
1126 EL_WALL_EMERALD_PURPLE,
1143 EL_DYNABOMB_INCREASE_NUMBER,
1144 EL_DYNABOMB_INCREASE_SIZE,
1145 EL_DYNABOMB_INCREASE_POWER,
1166 EL_BALLOON_SWITCH_ANY,
1168 EL_BALLOON_SWITCH_LEFT,
1169 EL_BALLOON_SWITCH_RIGHT,
1170 EL_BALLOON_SWITCH_UP,
1171 EL_BALLOON_SWITCH_DOWN,
1174 EL_EXPANDABLE_WALL_HORIZONTAL,
1175 EL_EXPANDABLE_WALL_VERTICAL,
1176 EL_EXPANDABLE_WALL_ANY,
1178 EL_INVISIBLE_STEELWALL,
1193 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1195 static int editor_el_sokoban[] =
1208 EL_SOKOBAN_FIELD_EMPTY,
1209 EL_SOKOBAN_FIELD_FULL,
1212 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1214 static int editor_el_supaplex[] =
1233 EL_SP_HARDWARE_GRAY,
1242 EL_SP_GRAVITY_PORT_RIGHT,
1243 EL_SP_GRAVITY_PORT_DOWN,
1244 EL_SP_GRAVITY_PORT_LEFT,
1246 EL_SP_GRAVITY_PORT_UP,
1252 EL_SP_PORT_VERTICAL,
1253 EL_SP_PORT_HORIZONTAL,
1261 EL_SP_HARDWARE_BASE_1,
1262 EL_SP_HARDWARE_GREEN,
1263 EL_SP_HARDWARE_BLUE,
1266 EL_SP_HARDWARE_YELLOW,
1267 EL_SP_HARDWARE_BASE_2,
1268 EL_SP_HARDWARE_BASE_3,
1269 EL_SP_HARDWARE_BASE_4,
1271 EL_SP_HARDWARE_BASE_5,
1272 EL_SP_HARDWARE_BASE_6,
1276 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1278 static int editor_el_diamond_caves[] =
1305 EL_CONVEYOR_BELT_1_LEFT,
1306 EL_CONVEYOR_BELT_1_MIDDLE,
1307 EL_CONVEYOR_BELT_1_RIGHT,
1308 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1310 EL_CONVEYOR_BELT_2_LEFT,
1311 EL_CONVEYOR_BELT_2_MIDDLE,
1312 EL_CONVEYOR_BELT_2_RIGHT,
1313 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1315 EL_CONVEYOR_BELT_3_LEFT,
1316 EL_CONVEYOR_BELT_3_MIDDLE,
1317 EL_CONVEYOR_BELT_3_RIGHT,
1318 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1320 EL_CONVEYOR_BELT_4_LEFT,
1321 EL_CONVEYOR_BELT_4_MIDDLE,
1322 EL_CONVEYOR_BELT_4_RIGHT,
1323 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1325 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1326 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1327 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1328 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1330 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1331 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1332 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1333 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1336 EL_SWITCHGATE_CLOSED,
1337 EL_SWITCHGATE_SWITCH_UP,
1347 EL_STEELWALL_SLANTED,
1350 EL_SIGN_EXCLAMATION,
1353 EL_LIGHT_SWITCH_ACTIVE,
1360 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1362 static int editor_el_dx_boulderdash[] =
1386 EL_TUBE_HORIZONTAL_DOWN,
1390 EL_TUBE_VERTICAL_RIGHT,
1392 EL_TUBE_VERTICAL_LEFT,
1396 EL_TUBE_HORIZONTAL_UP,
1404 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1406 static int editor_el_chars[] =
1500 EL_CHAR(FONT_ASCII_CURSOR),
1503 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1505 static int editor_el_custom[] =
1527 EL_CUSTOM_START + 0,
1528 EL_CUSTOM_START + 1,
1529 EL_CUSTOM_START + 2,
1530 EL_CUSTOM_START + 3,
1532 EL_CUSTOM_START + 4,
1533 EL_CUSTOM_START + 5,
1534 EL_CUSTOM_START + 6,
1535 EL_CUSTOM_START + 7,
1537 EL_CUSTOM_START + 8,
1538 EL_CUSTOM_START + 9,
1539 EL_CUSTOM_START + 10,
1540 EL_CUSTOM_START + 11,
1542 EL_CUSTOM_START + 12,
1543 EL_CUSTOM_START + 13,
1544 EL_CUSTOM_START + 14,
1545 EL_CUSTOM_START + 15,
1547 EL_CUSTOM_START + 16,
1548 EL_CUSTOM_START + 17,
1549 EL_CUSTOM_START + 18,
1550 EL_CUSTOM_START + 19,
1552 EL_CUSTOM_START + 20,
1553 EL_CUSTOM_START + 21,
1554 EL_CUSTOM_START + 22,
1555 EL_CUSTOM_START + 23,
1557 EL_CUSTOM_START + 24,
1558 EL_CUSTOM_START + 25,
1559 EL_CUSTOM_START + 26,
1560 EL_CUSTOM_START + 27,
1562 EL_CUSTOM_START + 28,
1563 EL_CUSTOM_START + 29,
1564 EL_CUSTOM_START + 30,
1565 EL_CUSTOM_START + 31,
1567 EL_CUSTOM_START + 32,
1568 EL_CUSTOM_START + 33,
1569 EL_CUSTOM_START + 34,
1570 EL_CUSTOM_START + 35,
1572 EL_CUSTOM_START + 36,
1573 EL_CUSTOM_START + 37,
1574 EL_CUSTOM_START + 38,
1575 EL_CUSTOM_START + 39,
1577 EL_CUSTOM_START + 40,
1578 EL_CUSTOM_START + 41,
1579 EL_CUSTOM_START + 42,
1580 EL_CUSTOM_START + 43,
1582 EL_CUSTOM_START + 44,
1583 EL_CUSTOM_START + 45,
1584 EL_CUSTOM_START + 46,
1585 EL_CUSTOM_START + 47,
1587 EL_CUSTOM_START + 48,
1588 EL_CUSTOM_START + 49,
1589 EL_CUSTOM_START + 50,
1590 EL_CUSTOM_START + 51,
1592 EL_CUSTOM_START + 52,
1593 EL_CUSTOM_START + 53,
1594 EL_CUSTOM_START + 54,
1595 EL_CUSTOM_START + 55,
1597 EL_CUSTOM_START + 56,
1598 EL_CUSTOM_START + 57,
1599 EL_CUSTOM_START + 58,
1600 EL_CUSTOM_START + 59,
1602 EL_CUSTOM_START + 60,
1603 EL_CUSTOM_START + 61,
1604 EL_CUSTOM_START + 62,
1605 EL_CUSTOM_START + 63,
1607 EL_CUSTOM_START + 64,
1608 EL_CUSTOM_START + 65,
1609 EL_CUSTOM_START + 66,
1610 EL_CUSTOM_START + 67,
1612 EL_CUSTOM_START + 68,
1613 EL_CUSTOM_START + 69,
1614 EL_CUSTOM_START + 70,
1615 EL_CUSTOM_START + 71,
1617 EL_CUSTOM_START + 72,
1618 EL_CUSTOM_START + 73,
1619 EL_CUSTOM_START + 74,
1620 EL_CUSTOM_START + 75,
1622 EL_CUSTOM_START + 76,
1623 EL_CUSTOM_START + 77,
1624 EL_CUSTOM_START + 78,
1625 EL_CUSTOM_START + 79,
1627 EL_CUSTOM_START + 80,
1628 EL_CUSTOM_START + 81,
1629 EL_CUSTOM_START + 82,
1630 EL_CUSTOM_START + 83,
1632 EL_CUSTOM_START + 84,
1633 EL_CUSTOM_START + 85,
1634 EL_CUSTOM_START + 86,
1635 EL_CUSTOM_START + 87,
1637 EL_CUSTOM_START + 88,
1638 EL_CUSTOM_START + 89,
1639 EL_CUSTOM_START + 90,
1640 EL_CUSTOM_START + 91,
1642 EL_CUSTOM_START + 92,
1643 EL_CUSTOM_START + 93,
1644 EL_CUSTOM_START + 94,
1645 EL_CUSTOM_START + 95,
1647 EL_CUSTOM_START + 96,
1648 EL_CUSTOM_START + 97,
1649 EL_CUSTOM_START + 98,
1650 EL_CUSTOM_START + 99,
1652 EL_CUSTOM_START + 100,
1653 EL_CUSTOM_START + 101,
1654 EL_CUSTOM_START + 102,
1655 EL_CUSTOM_START + 103,
1657 EL_CUSTOM_START + 104,
1658 EL_CUSTOM_START + 105,
1659 EL_CUSTOM_START + 106,
1660 EL_CUSTOM_START + 107,
1662 EL_CUSTOM_START + 108,
1663 EL_CUSTOM_START + 109,
1664 EL_CUSTOM_START + 110,
1665 EL_CUSTOM_START + 111,
1667 EL_CUSTOM_START + 112,
1668 EL_CUSTOM_START + 113,
1669 EL_CUSTOM_START + 114,
1670 EL_CUSTOM_START + 115,
1672 EL_CUSTOM_START + 116,
1673 EL_CUSTOM_START + 117,
1674 EL_CUSTOM_START + 118,
1675 EL_CUSTOM_START + 119,
1677 EL_CUSTOM_START + 120,
1678 EL_CUSTOM_START + 121,
1679 EL_CUSTOM_START + 122,
1680 EL_CUSTOM_START + 123,
1682 EL_CUSTOM_START + 124,
1683 EL_CUSTOM_START + 125,
1684 EL_CUSTOM_START + 126,
1685 EL_CUSTOM_START + 127
1687 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1689 static int *editor_elements = NULL; /* dynamically allocated */
1690 static int num_editor_elements = 0; /* dynamically determined */
1694 boolean *setup_value;
1696 int *element_list_size;
1698 boolean last_setup_value;
1700 editor_elements_info[] =
1702 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1703 &num_editor_el_boulderdash },
1704 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1705 &num_editor_el_emerald_mine },
1706 { &setup.editor.el_more, editor_el_more,
1707 &num_editor_el_more },
1708 { &setup.editor.el_sokoban, editor_el_sokoban,
1709 &num_editor_el_sokoban },
1710 { &setup.editor.el_supaplex, editor_el_supaplex,
1711 &num_editor_el_supaplex },
1712 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1713 &num_editor_el_diamond_caves },
1714 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1715 &num_editor_el_dx_boulderdash },
1716 { &setup.editor.el_chars, editor_el_chars,
1717 &num_editor_el_chars },
1718 { &setup.editor.el_custom, editor_el_custom,
1719 &num_editor_el_custom },
1726 -----------------------------------------------------------------------------
1728 -----------------------------------------------------------------------------
1731 static void ReinitializeElementList()
1736 if (editor_elements != NULL)
1737 free(editor_elements);
1739 num_editor_elements = 0;
1741 /* determine size of element list */
1742 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1743 if (*editor_elements_info[i].setup_value)
1744 num_editor_elements += *editor_elements_info[i].element_list_size;
1746 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1748 /* workaround: offer at least as many elements as element buttons exist */
1749 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1751 *editor_elements_info[list_nr].setup_value = TRUE;
1752 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1755 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1757 /* fill element list */
1758 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1759 if (*editor_elements_info[i].setup_value)
1760 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1761 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1764 static void ReinitializeElementListButtons()
1766 static boolean initialization_needed = TRUE;
1769 if (!initialization_needed) /* check if editor element setup has changed */
1770 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1771 if (editor_elements_info[i].last_setup_value !=
1772 *editor_elements_info[i].setup_value)
1773 initialization_needed = TRUE;
1775 if (!initialization_needed)
1778 FreeLevelEditorGadgets();
1779 CreateLevelEditorGadgets();
1781 /* store current setup values for next invocation of this function */
1782 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1783 editor_elements_info[i].last_setup_value =
1784 *editor_elements_info[i].setup_value;
1786 initialization_needed = FALSE;
1789 static int getCounterGadgetWidth()
1791 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
1794 static int getMaxInfoTextLength()
1796 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1799 static char *getElementInfoText(int element)
1801 char *info_text = NULL;
1803 if (element < NUM_FILE_ELEMENTS)
1805 if (element_info[element].custom_description != NULL)
1806 info_text = element_info[element].custom_description;
1807 else if (element_info[element].editor_description != NULL)
1808 info_text = element_info[element].editor_description;
1811 if (info_text == NULL)
1813 info_text = "unknown";
1815 Error(ERR_WARN, "no element description for element %d", element);
1821 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1824 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1825 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1827 BlitBitmap(drawto, drawto,
1828 SX + (dx == -1 ? MINI_TILEX : 0),
1829 SY + (dy == -1 ? MINI_TILEY : 0),
1830 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1831 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1832 SX + (dx == +1 ? MINI_TILEX : 0),
1833 SY + (dy == +1 ? MINI_TILEY : 0));
1836 x = (dx == 1 ? 0 : ed_fieldx - 1);
1837 for(y=0; y<ed_fieldy; y++)
1838 DrawMiniElementOrWall(x, y, from_x, from_y);
1842 y = (dy == 1 ? 0 : ed_fieldy - 1);
1843 for(x=0; x<ed_fieldx; x++)
1844 DrawMiniElementOrWall(x, y, from_x, from_y);
1847 redraw_mask |= REDRAW_FIELD;
1851 static void CreateControlButtons()
1853 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1854 struct GadgetInfo *gi;
1855 unsigned long event_mask;
1858 /* create toolbox buttons */
1859 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1863 int gd_xoffset, gd_yoffset;
1864 int gd_x1, gd_x2, gd_y1, gd_y2;
1866 int radio_button_nr;
1869 if (id == GADGET_ID_SINGLE_ITEMS ||
1870 id == GADGET_ID_CONNECTED_ITEMS ||
1871 id == GADGET_ID_LINE ||
1872 id == GADGET_ID_ARC ||
1873 id == GADGET_ID_TEXT ||
1874 id == GADGET_ID_RECTANGLE ||
1875 id == GADGET_ID_FILLED_BOX ||
1876 id == GADGET_ID_FLOOD_FILL ||
1877 id == GADGET_ID_GRAB_BRUSH ||
1878 id == GADGET_ID_PICK_ELEMENT)
1880 button_type = GD_TYPE_RADIO_BUTTON;
1881 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1882 checked = (id == drawing_function ? TRUE : FALSE);
1883 event_mask = GD_EVENT_PRESSED;
1887 button_type = GD_TYPE_NORMAL_BUTTON;
1888 radio_button_nr = RADIO_NR_NONE;
1891 if (id == GADGET_ID_WRAP_LEFT ||
1892 id == GADGET_ID_WRAP_RIGHT ||
1893 id == GADGET_ID_WRAP_UP ||
1894 id == GADGET_ID_WRAP_DOWN)
1895 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1897 event_mask = GD_EVENT_RELEASED;
1900 if (id < ED_NUM_CTRL1_BUTTONS)
1902 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1903 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1905 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1906 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1907 width = ED_CTRL1_BUTTON_XSIZE;
1908 height = ED_CTRL1_BUTTON_YSIZE;
1912 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1913 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1915 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1916 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1917 width = ED_CTRL2_BUTTON_XSIZE;
1918 height = ED_CTRL2_BUTTON_YSIZE;
1921 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1922 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1923 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1924 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1926 gi = CreateGadget(GDI_CUSTOM_ID, id,
1927 GDI_CUSTOM_TYPE_ID, i,
1928 GDI_INFO_TEXT, control_info[i].text,
1929 GDI_X, EX + gd_xoffset,
1930 GDI_Y, EY + gd_yoffset,
1933 GDI_TYPE, button_type,
1934 GDI_STATE, GD_BUTTON_UNPRESSED,
1935 GDI_RADIO_NR, radio_button_nr,
1936 GDI_CHECKED, checked,
1937 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1938 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1939 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1940 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1941 GDI_EVENT_MASK, event_mask,
1942 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1943 GDI_CALLBACK_ACTION, HandleControlButtons,
1947 Error(ERR_EXIT, "cannot create gadget");
1949 level_editor_gadget[id] = gi;
1952 /* create buttons for scrolling of drawing area and element list */
1953 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1955 int id = scrollbutton_info[i].gadget_id;
1956 int x, y, width, height;
1957 int gd_x1, gd_x2, gd_y1, gd_y2;
1959 x = scrollbutton_info[i].x;
1960 y = scrollbutton_info[i].y;
1962 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1964 if (id == GADGET_ID_SCROLL_LIST_UP ||
1965 id == GADGET_ID_SCROLL_LIST_DOWN)
1969 width = ED_SCROLLBUTTON2_XSIZE;
1970 height = ED_SCROLLBUTTON2_YSIZE;
1971 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1972 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1973 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1980 width = ED_SCROLLBUTTON_XSIZE;
1981 height = ED_SCROLLBUTTON_YSIZE;
1982 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1983 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1984 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1988 gi = CreateGadget(GDI_CUSTOM_ID, id,
1989 GDI_CUSTOM_TYPE_ID, i,
1990 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1995 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1996 GDI_STATE, GD_BUTTON_UNPRESSED,
1997 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1998 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1999 GDI_EVENT_MASK, event_mask,
2000 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2001 GDI_CALLBACK_ACTION, HandleControlButtons,
2005 Error(ERR_EXIT, "cannot create gadget");
2007 level_editor_gadget[id] = gi;
2010 /* create buttons for element list */
2011 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2013 Bitmap *deco_bitmap;
2014 int deco_x, deco_y, deco_xpos, deco_ypos;
2015 int gd_xoffset, gd_yoffset;
2016 int gd_x1, gd_x2, gd_y;
2017 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2018 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2019 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2020 int element = editor_elements[i];
2022 event_mask = GD_EVENT_RELEASED;
2024 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2025 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2027 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2028 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2029 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2031 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2032 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2033 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2035 gi = CreateGadget(GDI_CUSTOM_ID, id,
2036 GDI_CUSTOM_TYPE_ID, i,
2037 GDI_INFO_TEXT, getElementInfoText(element),
2038 GDI_X, DX + gd_xoffset,
2039 GDI_Y, DY + gd_yoffset,
2040 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2041 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2042 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2043 GDI_STATE, GD_BUTTON_UNPRESSED,
2044 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2045 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2046 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2047 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2048 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2049 GDI_DECORATION_SHIFTING, 1, 1,
2050 GDI_EVENT_MASK, event_mask,
2051 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2052 GDI_CALLBACK_ACTION, HandleControlButtons,
2056 Error(ERR_EXIT, "cannot create gadget");
2058 level_editor_gadget[id] = gi;
2062 static void CreateCounterButtons()
2064 int max_infotext_len = getMaxInfoTextLength();
2067 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2070 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2071 int ypos = SY + counterbutton_info[i].y;
2075 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2076 struct GadgetInfo *gi;
2078 counterbutton_info[i].gadget_id_down :
2079 counterbutton_info[i].gadget_id_up);
2081 int gd_x, gd_x1, gd_x2, gd_y;
2083 unsigned long event_mask;
2084 char infotext[max_infotext_len + 1];
2086 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2088 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2091 ED_SCROLLBUTTON_ID_AREA_LEFT :
2092 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2094 event_mask |= GD_EVENT_RELEASED;
2097 xpos += 2 * ED_GADGET_DISTANCE;
2098 ypos += ED_GADGET_DISTANCE;
2100 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
2101 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2102 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
2103 x_size = ED_SCROLLBUTTON_XSIZE;
2104 y_size = ED_SCROLLBUTTON_YSIZE;
2108 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2109 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2110 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2111 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2112 x_size = ED_BUTTON_COUNT_XSIZE;
2113 y_size = ED_BUTTON_COUNT_YSIZE;
2116 sprintf(infotext, "%s counter value by 1, 5 or 10",
2117 (j == 0 ? "decrease" : "increase"));
2119 gi = CreateGadget(GDI_CUSTOM_ID, id,
2120 GDI_CUSTOM_TYPE_ID, i,
2121 GDI_INFO_TEXT, infotext,
2126 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2127 GDI_STATE, GD_BUTTON_UNPRESSED,
2128 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2129 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2130 GDI_EVENT_MASK, event_mask,
2131 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2132 GDI_CALLBACK_ACTION, HandleCounterButtons,
2136 Error(ERR_EXIT, "cannot create gadget");
2138 level_editor_gadget[id] = gi;
2139 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2143 int font_type = FONT_INPUT_1;
2144 int font_type_active = FONT_INPUT_1_ACTIVE;
2145 int gd_width = ED_WIN_COUNT_XSIZE;
2147 id = counterbutton_info[i].gadget_id_text;
2148 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2150 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2152 font_type = FONT_LEVEL_NUMBER;
2153 font_type_active = FONT_LEVEL_NUMBER;
2155 xpos += 2 * ED_GADGET_DISTANCE;
2156 ypos -= ED_GADGET_DISTANCE;
2158 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2159 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2160 gd_width = ED_WIN_COUNT2_XSIZE;
2164 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2165 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2168 gi = CreateGadget(GDI_CUSTOM_ID, id,
2169 GDI_CUSTOM_TYPE_ID, i,
2170 GDI_INFO_TEXT, "enter counter value",
2173 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2174 GDI_NUMBER_VALUE, 0,
2175 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2176 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2178 GDI_TEXT_FONT, font_type,
2179 GDI_TEXT_FONT_ACTIVE, font_type_active,
2180 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2181 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2182 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2183 GDI_DESIGN_WIDTH, gd_width,
2184 GDI_EVENT_MASK, event_mask,
2185 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2186 GDI_CALLBACK_ACTION, HandleCounterButtons,
2190 Error(ERR_EXIT, "cannot create gadget");
2192 level_editor_gadget[id] = gi;
2193 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2199 static void CreateDrawingAreas()
2201 struct GadgetInfo *gi;
2202 unsigned long event_mask;
2207 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2208 GD_EVENT_OFF_BORDERS;
2210 /* one for the level drawing area ... */
2211 id = GADGET_ID_DRAWING_LEVEL;
2212 gi = CreateGadget(GDI_CUSTOM_ID, id,
2215 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2216 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2217 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2218 GDI_EVENT_MASK, event_mask,
2219 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2220 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2224 Error(ERR_EXIT, "cannot create gadget");
2226 level_editor_gadget[id] = gi;
2228 /* ... up to eight areas for element content ... */
2229 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2231 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2232 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2234 id = GADGET_ID_ELEM_CONTENT_0 + i;
2235 gi = CreateGadget(GDI_CUSTOM_ID, id,
2236 GDI_CUSTOM_TYPE_ID, i,
2239 GDI_WIDTH, 3 * MINI_TILEX,
2240 GDI_HEIGHT, 3 * MINI_TILEY,
2241 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2242 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2243 GDI_EVENT_MASK, event_mask,
2244 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2245 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2249 Error(ERR_EXIT, "cannot create gadget");
2251 level_editor_gadget[id] = gi;
2254 /* ... one for the amoeba content ... */
2255 id = GADGET_ID_AMOEBA_CONTENT;
2256 gi = CreateGadget(GDI_CUSTOM_ID, id,
2257 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2258 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2259 GDI_WIDTH, MINI_TILEX,
2260 GDI_HEIGHT, MINI_TILEY,
2261 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2262 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2263 GDI_EVENT_MASK, event_mask,
2264 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2265 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2269 Error(ERR_EXIT, "cannot create gadget");
2271 level_editor_gadget[id] = gi;
2273 /* ... one for each custom element change target element ... */
2274 id = GADGET_ID_CUSTOM_CHANGED;
2275 gi = CreateGadget(GDI_CUSTOM_ID, id,
2276 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2277 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2278 GDI_WIDTH, MINI_TILEX,
2279 GDI_HEIGHT, MINI_TILEY,
2280 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2281 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2282 GDI_EVENT_MASK, event_mask,
2283 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2284 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2288 Error(ERR_EXIT, "cannot create gadget");
2290 level_editor_gadget[id] = gi;
2292 /* ... and one for random placement background restrictions */
2294 id = GADGET_ID_RANDOM_BACKGROUND;
2295 gi = CreateGadget(GDI_CUSTOM_ID, id,
2296 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2297 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2298 GDI_WIDTH, MINI_TILEX,
2299 GDI_HEIGHT, MINI_TILEY,
2300 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2301 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2302 GDI_EVENT_MASK, event_mask,
2303 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2304 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2308 Error(ERR_EXIT, "cannot create gadget");
2310 level_editor_gadget[id] = gi;
2313 static void CreateTextInputGadgets()
2315 int max_infotext_len = getMaxInfoTextLength();
2318 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2320 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2322 struct GadgetInfo *gi;
2323 unsigned long event_mask;
2324 char infotext[MAX_OUTPUT_LINESIZE + 1];
2325 int id = textinput_info[i].gadget_id;
2327 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2329 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2330 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2332 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2333 infotext[max_infotext_len] = '\0';
2335 gi = CreateGadget(GDI_CUSTOM_ID, id,
2336 GDI_CUSTOM_TYPE_ID, i,
2337 GDI_INFO_TEXT, infotext,
2338 GDI_X, SX + textinput_info[i].x,
2339 GDI_Y, SY + textinput_info[i].y,
2340 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2341 GDI_TEXT_VALUE, textinput_info[i].value,
2342 GDI_TEXT_SIZE, textinput_info[i].size,
2343 GDI_TEXT_FONT, FONT_INPUT_1,
2344 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2345 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2346 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2347 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2348 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2349 GDI_EVENT_MASK, event_mask,
2350 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2351 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2355 Error(ERR_EXIT, "cannot create gadget");
2357 level_editor_gadget[id] = gi;
2361 static void CreateSelectboxGadgets()
2363 int max_infotext_len = getMaxInfoTextLength();
2366 for (i=0; i<ED_NUM_SELECTBOX; i++)
2368 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2370 struct GadgetInfo *gi;
2371 unsigned long event_mask;
2372 char infotext[MAX_OUTPUT_LINESIZE + 1];
2373 int id = selectbox_info[i].gadget_id;
2375 event_mask = GD_EVENT_RELEASED |
2376 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2378 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2379 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2381 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2382 infotext[max_infotext_len] = '\0';
2384 gi = CreateGadget(GDI_CUSTOM_ID, id,
2385 GDI_CUSTOM_TYPE_ID, i,
2386 GDI_INFO_TEXT, infotext,
2387 GDI_X, SX + selectbox_info[i].x,
2388 GDI_Y, SY + selectbox_info[i].y,
2389 GDI_TYPE, GD_TYPE_SELECTBOX,
2390 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2391 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2392 GDI_TEXT_SIZE, selectbox_info[i].size,
2393 GDI_TEXT_FONT, FONT_INPUT_1,
2394 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2395 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2396 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2397 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2398 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2399 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2400 GDI_EVENT_MASK, event_mask,
2401 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2402 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2406 Error(ERR_EXIT, "cannot create gadget");
2408 level_editor_gadget[id] = gi;
2412 static void CreateTextbuttonGadgets()
2414 int max_infotext_len = getMaxInfoTextLength();
2417 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2419 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2420 int gd_x1, gd_x2, gd_y1, gd_y2;
2421 struct GadgetInfo *gi;
2422 unsigned long event_mask;
2423 char infotext[MAX_OUTPUT_LINESIZE + 1];
2424 int id = textbutton_info[i].gadget_id;
2426 event_mask = GD_EVENT_RELEASED;
2428 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2429 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2430 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2431 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2433 sprintf(infotext, "%s", textbutton_info[i].infotext);
2434 infotext[max_infotext_len] = '\0';
2436 gi = CreateGadget(GDI_CUSTOM_ID, id,
2437 GDI_CUSTOM_TYPE_ID, i,
2438 GDI_INFO_TEXT, infotext,
2439 GDI_X, SX + textbutton_info[i].x,
2440 GDI_Y, SY + textbutton_info[i].y,
2441 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2442 GDI_TEXT_VALUE, textbutton_info[i].value,
2443 GDI_TEXT_SIZE, textbutton_info[i].size,
2444 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2445 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2446 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2447 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2448 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2449 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2450 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2451 GDI_DECORATION_SHIFTING, 1, 1,
2452 GDI_EVENT_MASK, event_mask,
2453 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2454 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2458 Error(ERR_EXIT, "cannot create gadget");
2460 level_editor_gadget[id] = gi;
2464 static void CreateScrollbarGadgets()
2468 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2470 int id = scrollbar_info[i].gadget_id;
2471 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2472 int gd_x1, gd_x2, gd_y1, gd_y2;
2473 struct GadgetInfo *gi;
2474 int items_max, items_visible, item_position;
2475 unsigned long event_mask;
2477 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2479 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2480 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2483 else /* drawing area scrollbars */
2485 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2487 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2488 items_visible = ed_fieldx;
2493 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2494 items_visible = ed_fieldy;
2499 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2501 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2502 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2503 scrollbar_info[i].height : scrollbar_info[i].width));
2504 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2505 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2507 gi = CreateGadget(GDI_CUSTOM_ID, id,
2508 GDI_CUSTOM_TYPE_ID, i,
2509 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2510 GDI_X, scrollbar_info[i].x,
2511 GDI_Y, scrollbar_info[i].y,
2512 GDI_WIDTH, scrollbar_info[i].width,
2513 GDI_HEIGHT, scrollbar_info[i].height,
2514 GDI_TYPE, scrollbar_info[i].type,
2515 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2516 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2517 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2518 GDI_STATE, GD_BUTTON_UNPRESSED,
2519 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2520 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2521 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2522 GDI_EVENT_MASK, event_mask,
2523 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2524 GDI_CALLBACK_ACTION, HandleControlButtons,
2528 Error(ERR_EXIT, "cannot create gadget");
2530 level_editor_gadget[id] = gi;
2534 static void CreateCheckbuttonGadgets()
2536 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2537 struct GadgetInfo *gi;
2538 unsigned long event_mask;
2539 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2543 event_mask = GD_EVENT_PRESSED;
2545 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2546 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2547 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2548 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2549 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2551 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2553 int id = radiobutton_info[i].gadget_id;
2556 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2558 gi = CreateGadget(GDI_CUSTOM_ID, id,
2559 GDI_CUSTOM_TYPE_ID, i,
2560 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2561 GDI_X, SX + radiobutton_info[i].x,
2562 GDI_Y, SY + radiobutton_info[i].y,
2563 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2564 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2565 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2566 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2567 GDI_CHECKED, checked,
2568 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2569 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2570 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2571 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2572 GDI_EVENT_MASK, event_mask,
2573 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2574 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2578 Error(ERR_EXIT, "cannot create gadget");
2580 level_editor_gadget[id] = gi;
2583 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2585 int id = checkbutton_info[i].gadget_id;
2587 if (id == GADGET_ID_STICK_ELEMENT)
2588 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2590 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2592 gi = CreateGadget(GDI_CUSTOM_ID, id,
2593 GDI_CUSTOM_TYPE_ID, i,
2594 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2595 GDI_X, SX + checkbutton_info[i].x,
2596 GDI_Y, SY + checkbutton_info[i].y,
2597 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2598 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2599 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2600 GDI_CHECKED, *checkbutton_info[i].value,
2601 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2602 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2603 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2604 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2605 GDI_EVENT_MASK, event_mask,
2606 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2607 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2611 Error(ERR_EXIT, "cannot create gadget");
2613 level_editor_gadget[id] = gi;
2617 void CreateLevelEditorGadgets()
2619 int old_game_status = game_status;
2621 /* setting 'game_status' is needed to get the right fonts for the editor */
2622 game_status = LEVELED;
2624 ReinitializeElementList();
2626 CreateControlButtons();
2627 CreateCounterButtons();
2628 CreateDrawingAreas();
2629 CreateTextInputGadgets();
2630 CreateSelectboxGadgets();
2631 CreateTextbuttonGadgets();
2632 CreateScrollbarGadgets();
2633 CreateCheckbuttonGadgets();
2635 game_status = old_game_status;
2638 void FreeLevelEditorGadgets()
2642 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2643 FreeGadget(level_editor_gadget[i]);
2646 static void MapCounterButtons(int id)
2648 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2649 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2650 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2653 static void MapControlButtons()
2658 /* map toolbox buttons */
2659 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2660 MapGadget(level_editor_gadget[i]);
2662 /* map buttons to select elements */
2663 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2664 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2665 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2666 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2667 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2669 /* map buttons to select level */
2670 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2671 ModifyEditorCounterLimits(counter_id,
2672 leveldir_current->first_level,
2673 leveldir_current->last_level);
2674 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2675 MapCounterButtons(counter_id);
2678 static void MapDrawingArea(int id)
2680 MapGadget(level_editor_gadget[id]);
2683 static void MapTextInputGadget(int id)
2685 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2688 static void MapSelectboxGadget(int id)
2690 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2693 static void MapTextbuttonGadget(int id)
2695 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
2698 static void MapRadiobuttonGadget(int id)
2700 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2703 static void MapCheckbuttonGadget(int id)
2705 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2708 static void MapMainDrawingArea()
2710 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2711 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2714 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2716 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2717 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2718 no_horizontal_scrollbar) ||
2719 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2720 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2721 no_vertical_scrollbar))
2724 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2727 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2729 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2730 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2733 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2736 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2739 static void UnmapDrawingArea(int id)
2741 UnmapGadget(level_editor_gadget[id]);
2744 void UnmapLevelEditorWindowGadgets()
2748 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2749 if (level_editor_gadget[i]->x < SX + SXSIZE)
2750 UnmapGadget(level_editor_gadget[i]);
2753 void UnmapLevelEditorGadgets()
2757 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2758 UnmapGadget(level_editor_gadget[i]);
2761 static void ResetUndoBuffer()
2763 undo_buffer_position = -1;
2764 undo_buffer_steps = -1;
2765 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2768 static void DrawEditModeWindow()
2770 if (edit_mode == ED_MODE_INFO)
2771 DrawLevelInfoWindow();
2772 else if (edit_mode == ED_MODE_PROPERTIES)
2773 DrawPropertiesWindow();
2774 else /* edit_mode == ED_MODE_DRAWING */
2775 DrawDrawingWindow();
2778 static boolean LevelChanged()
2780 boolean level_changed = FALSE;
2783 for(y=0; y<lev_fieldy; y++)
2784 for(x=0; x<lev_fieldx; x++)
2785 if (Feld[x][y] != Ur[x][y])
2786 level_changed = TRUE;
2788 return level_changed;
2791 static boolean LevelContainsPlayer()
2793 boolean player_found = FALSE;
2796 for(y=0; y<lev_fieldy; y++)
2797 for(x=0; x<lev_fieldx; x++)
2798 if (Feld[x][y] == EL_PLAYER_1 ||
2799 Feld[x][y] == EL_SP_MURPHY)
2800 player_found = TRUE;
2802 return player_found;
2805 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2806 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2810 for(x=0; x<lev_fieldx; x++)
2811 for(y=0; y<lev_fieldy; y++)
2812 dst[x][y] = src[x][y];
2816 static void CopyCustomElementPropertiesToEditor(int element)
2820 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2821 custom_element_properties[i] = PROPERTY_VALUE(element, i);
2824 static void CopyCustomElementPropertiesToGame(int element)
2828 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2829 SET_PROPERTY(element, i, custom_element_properties[i]);
2834 static void CopyCustomElementPropertiesToEditor()
2838 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2840 int element = EL_CUSTOM_START + i;
2841 int properties = Properties1[element];
2843 custom_element_properties[i].indestructible =
2844 ((properties & EP_BIT_INDESTRUCTIBLE) != 0 ? TRUE : FALSE);
2846 custom_element_properties[i].can_fall =
2847 ((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
2849 custom_element_properties[i].can_smash =
2850 ((properties & EP_BIT_CAN_SMASH) != 0 ? TRUE : FALSE);
2852 custom_element_properties[i].pushable =
2853 ((properties & EP_BIT_PUSHABLE) != 0 ? TRUE : FALSE);
2855 custom_element_properties[i].slippery =
2856 ((properties & EP_BIT_SLIPPERY) != 0 ? TRUE : FALSE);
2860 static void CopyCustomElementPropertiesToGame()
2864 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2866 int element = EL_CUSTOM_START + i;
2868 Properties1[element] = EP_BITMASK_DEFAULT;
2870 if (custom_element_properties[i].indestructible)
2871 Properties1[element] |= EP_BIT_INDESTRUCTIBLE;
2873 Properties1[element] &= ~EP_BIT_INDESTRUCTIBLE;
2875 if (custom_element_properties[i].can_fall)
2876 Properties1[element] |= EP_BIT_CAN_FALL;
2878 Properties1[element] &= ~EP_BIT_CAN_FALL;
2880 if (custom_element_properties[i].can_smash)
2881 Properties1[element] |= EP_BIT_CAN_SMASH;
2883 Properties1[element] &= ~EP_BIT_CAN_SMASH;
2885 if (custom_element_properties[i].pushable)
2886 Properties1[element] |= EP_BIT_PUSHABLE;
2888 Properties1[element] &= ~EP_BIT_PUSHABLE;
2890 if (custom_element_properties[i].slippery)
2891 Properties1[element] |= EP_BIT_SLIPPERY;
2893 Properties1[element] &= ~EP_BIT_SLIPPERY;
2900 CloseDoor(DOOR_CLOSE_ALL);
2901 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2903 if (level_editor_test_game)
2905 CopyPlayfield(Ur, Feld);
2906 CopyPlayfield(FieldBackup, Ur);
2908 level_editor_test_game = FALSE;
2912 edit_mode = ED_MODE_DRAWING;
2913 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
2921 /* copy default editor door content to main double buffer */
2922 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2923 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2925 /* draw mouse button brush elements */
2926 DrawMiniGraphicExt(drawto,
2927 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2928 el2edimg(new_element1));
2929 DrawMiniGraphicExt(drawto,
2930 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2931 el2edimg(new_element2));
2932 DrawMiniGraphicExt(drawto,
2933 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2934 el2edimg(new_element3));
2936 /* draw bigger door */
2937 DrawSpecialEditorDoor();
2939 /* draw new control window */
2940 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2941 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2943 redraw_mask |= REDRAW_ALL;
2945 ReinitializeElementListButtons(); /* only needed after setup changes */
2948 MapControlButtons();
2950 /* copy actual editor door content to door double buffer for OpenDoor() */
2951 BlitBitmap(drawto, bitmap_db_door,
2952 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2954 DrawEditModeWindow();
2956 OpenDoor(DOOR_OPEN_1);
2959 static void AdjustDrawingAreaGadgets()
2961 int ed_xsize = lev_fieldx + 2;
2962 int ed_ysize = lev_fieldy + 2;
2963 int max_ed_fieldx = MAX_ED_FIELDX;
2964 int max_ed_fieldy = MAX_ED_FIELDY;
2965 boolean horizontal_scrollbar_needed;
2966 boolean vertical_scrollbar_needed;
2967 int x, y, width, height;
2968 int xoffset, yoffset;
2970 /* check if we need any scrollbars */
2971 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2972 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2974 /* check if we have a smaller editor field because of scrollbars */
2975 if (horizontal_scrollbar_needed)
2976 max_ed_fieldy = MAX_ED_FIELDY - 1;
2977 if (vertical_scrollbar_needed)
2978 max_ed_fieldx = MAX_ED_FIELDX - 1;
2980 /* check again if we now need more scrollbars because of less space */
2981 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2982 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2984 /* check if editor field gets even smaller after adding new scrollbars */
2985 if (horizontal_scrollbar_needed)
2986 max_ed_fieldy = MAX_ED_FIELDY - 1;
2987 if (vertical_scrollbar_needed)
2988 max_ed_fieldx = MAX_ED_FIELDX - 1;
2990 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2991 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2993 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2994 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2995 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2996 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2999 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3000 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3002 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3003 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3005 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3006 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3008 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3009 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3011 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3013 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3015 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3017 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3021 static void AdjustLevelScrollPosition()
3023 if (level_xpos < -1)
3025 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3026 level_xpos = lev_fieldx - ed_fieldx + 1;
3027 if (lev_fieldx < ed_fieldx - 2)
3030 if (level_ypos < -1)
3032 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3033 level_ypos = lev_fieldy - ed_fieldy + 1;
3034 if (lev_fieldy < ed_fieldy - 2)
3038 static void AdjustEditorScrollbar(int id)
3040 struct GadgetInfo *gi = level_editor_gadget[id];
3041 int items_max, items_visible, item_position;
3043 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3045 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3046 items_visible = ed_fieldx;
3047 item_position = level_xpos + 1;
3051 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3052 items_visible = ed_fieldy;
3053 item_position = level_ypos + 1;
3056 if (item_position > items_max - items_visible)
3057 item_position = items_max - items_visible;
3059 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3060 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3063 static void ModifyEditorTextInput(int textinput_id, char *new_text)
3065 int gadget_id = textinput_info[textinput_id].gadget_id;
3066 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3068 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
3071 static void ModifyEditorCounter(int counter_id, int new_value)
3073 int *counter_value = counterbutton_info[counter_id].value;
3074 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3075 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3077 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3079 if (counter_value != NULL)
3080 *counter_value = gi->text.number_value;
3083 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3085 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3086 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3088 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3091 static void PickDrawingElement(int button, int element)
3093 if (button < 1 || button > 3)
3098 new_element1 = element;
3099 DrawMiniGraphicExt(drawto,
3100 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3101 el2edimg(new_element1));
3103 else if (button == 2)
3105 new_element2 = element;
3106 DrawMiniGraphicExt(drawto,
3107 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3108 el2edimg(new_element2));
3112 new_element3 = element;
3113 DrawMiniGraphicExt(drawto,
3114 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3115 el2edimg(new_element3));
3118 redraw_mask |= REDRAW_DOOR_1;
3121 static void DrawDrawingWindow()
3123 SetMainBackgroundImage(IMG_UNDEFINED);
3125 UnmapLevelEditorWindowGadgets();
3127 AdjustDrawingAreaGadgets();
3128 AdjustLevelScrollPosition();
3129 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3130 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3132 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3133 MapMainDrawingArea();
3136 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
3138 int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
3141 int num_mini_tilex = width / MINI_TILEX + 1;
3142 int num_mini_tiley = width / MINI_TILEY + 1;
3145 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3147 for (y=0; y < num_mini_tiley; y++)
3148 for (x=0; x < num_mini_tilex; x++)
3149 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3150 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3151 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3153 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3156 static void DrawRandomPlacementBackgroundArea()
3158 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3159 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3160 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3161 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3163 ElementContent[0][0][0] = random_placement_background_element;
3165 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3166 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3168 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3171 static void DrawLevelInfoWindow()
3173 char infotext[MAX_OUTPUT_LINESIZE + 1];
3174 int max_infotext_len = getMaxInfoTextLength();
3175 int xoffset_above = 0;
3176 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3177 int xoffset_right = getCounterGadgetWidth();
3178 int yoffset_right = ED_BORDER_SIZE;
3179 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3180 int yoffset_right2 = ED_BORDER_SIZE;
3183 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3185 UnmapLevelEditorWindowGadgets();
3187 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3188 "Level Settings", FONT_TITLE_1);
3189 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3190 "Editor Settings", FONT_TITLE_1);
3192 /* draw counter gadgets */
3193 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3195 if (counterbutton_info[i].infotext_above)
3197 x = counterbutton_info[i].x + xoffset_above;
3198 y = counterbutton_info[i].y + yoffset_above;
3200 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
3201 infotext[max_infotext_len] = '\0';
3202 DrawTextF(x, y, FONT_TEXT_1, infotext);
3205 if (counterbutton_info[i].infotext_right)
3207 x = counterbutton_info[i].x + xoffset_right;
3208 y = counterbutton_info[i].y + yoffset_right;
3210 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3211 infotext[max_infotext_len] = '\0';
3212 DrawTextF(x, y, FONT_TEXT_1, infotext);
3215 ModifyEditorCounter(i, *counterbutton_info[i].value);
3216 MapCounterButtons(i);
3219 /* draw text input gadgets */
3220 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3222 x = textinput_info[i].x + xoffset_above;
3223 y = textinput_info[i].y + yoffset_above;
3225 sprintf(infotext, "%s:", textinput_info[i].infotext);
3226 infotext[max_infotext_len] = '\0';
3228 DrawTextF(x, y, FONT_TEXT_1, infotext);
3229 ModifyEditorTextInput(i, textinput_info[i].value);
3230 MapTextInputGadget(i);
3233 /* draw radiobutton gadgets */
3234 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3237 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3239 x = radiobutton_info[i].x + xoffset_right2;
3240 y = radiobutton_info[i].y + yoffset_right2;
3242 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3243 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3244 GDI_CHECKED, checked, GDI_END);
3245 MapRadiobuttonGadget(i);
3248 /* draw checkbutton gadgets */
3249 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3251 x = checkbutton_info[i].x + xoffset_right2;
3252 y = checkbutton_info[i].y + yoffset_right2;
3254 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3255 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3256 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3257 MapCheckbuttonGadget(i);
3260 /* draw drawing area */
3261 DrawRandomPlacementBackgroundArea();
3264 static void DrawAmoebaContentArea()
3266 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3267 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3268 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3269 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3271 ElementContent[0][0][0] = level.amoeba_content;
3273 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3274 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3276 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3278 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3281 static void DrawCustomChangedArea()
3283 int area_x = ED_AREA_ELEM_CONTENT2_XPOS / MINI_TILEX;
3284 int area_y = ED_AREA_ELEM_CONTENT2_YPOS / MINI_TILEY;
3285 int area_sx = SX + ED_AREA_ELEM_CONTENT2_XPOS;
3286 int area_sy = SY + ED_AREA_ELEM_CONTENT2_YPOS;
3287 int i = properties_element - EL_CUSTOM_START;
3289 if (!IS_CUSTOM_ELEMENT(properties_element))
3291 /* this should never happen */
3292 Error(ERR_WARN, "element %d is no custom element", properties_element);
3297 ElementContent[0][0][0] = level.custom_element_successor[i];
3299 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3300 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3302 DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
3304 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3307 static void DrawElementContentAreas()
3309 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
3310 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3311 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3312 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3313 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3314 int xoffset_right = getCounterGadgetWidth();
3315 int yoffset_right = ED_BORDER_SIZE;
3318 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3321 ElementContent[i][x][y] = level.yam_content[i][x][y];
3323 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3324 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3326 /* display counter to choose number of element content areas */
3327 x = counterbutton_info[counter_id].x + xoffset_right;
3328 y = counterbutton_info[counter_id].y + yoffset_right;
3329 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3331 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3332 MapCounterButtons(counter_id);
3334 /* delete content areas in case of reducing number of them */
3335 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3337 for (i=0; i<level.num_yam_contents; i++)
3338 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3339 area_sy + 6 * (i / 4) * MINI_TILEY,
3340 3 * MINI_TILEX, 3 * MINI_TILEY);
3342 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3343 "Content", FONT_TEXT_1);
3344 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3345 "when", FONT_TEXT_1);
3346 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3347 "smashed", FONT_TEXT_1);
3349 for (i=0; i<level.num_yam_contents; i++)
3353 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3354 ElementContent[i][x][y]);
3356 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3357 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3358 FONT_TEXT_1, "%d", i + 1);
3361 for (i=0; i<level.num_yam_contents; i++)
3362 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3365 #define TEXT_COLLECTING "Score for collecting"
3366 #define TEXT_SMASHING "Score for smashing"
3367 #define TEXT_CRACKING "Score for cracking"
3368 #define TEXT_SPEED "Speed of amoeba growth"
3369 #define TEXT_DURATION "Duration when activated"
3376 } elements_with_counter[] =
3378 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3379 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3380 { EL_EMERALD_YELLOW, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3381 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3382 { EL_EMERALD_PURPLE, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3383 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
3384 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
3385 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3386 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3387 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3388 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
3389 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3390 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3391 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3392 { EL_SPACESHIP_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3393 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3394 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3395 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3396 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3397 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3398 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3399 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3400 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3401 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3402 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3403 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3404 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3405 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3406 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3407 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
3408 { EL_DYNAMITE, &level.score[SC_DYNAMIT], TEXT_COLLECTING },
3409 { EL_KEY_1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3410 { EL_KEY_2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3411 { EL_KEY_3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3412 { EL_KEY_4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3413 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3414 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3415 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3416 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3417 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3418 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3419 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3420 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3421 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3422 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3426 static boolean checkPropertiesConfig()
3430 if (IS_GEM(properties_element) ||
3431 IS_CUSTOM_ELEMENT(properties_element) ||
3432 HAS_CONTENT(properties_element))
3435 for (i=0; elements_with_counter[i].element != -1; i++)
3436 if (elements_with_counter[i].element == properties_element)
3442 static void DrawPropertiesConfig()
3444 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
3445 int xoffset_right = getCounterGadgetWidth();
3446 int yoffset_right = ED_BORDER_SIZE;
3447 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3448 int yoffset_right2 = ED_BORDER_SIZE;
3451 /* check if there are elements where a score can be chosen for */
3452 for (i=0; elements_with_counter[i].element != -1; i++)
3454 if (elements_with_counter[i].element == properties_element)
3456 int x = counterbutton_info[counter_id].x + xoffset_right;
3457 int y = counterbutton_info[counter_id].y + yoffset_right;
3459 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3460 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3462 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3463 MapCounterButtons(counter_id);
3468 if (HAS_CONTENT(properties_element) ||
3469 IS_CUSTOM_ELEMENT(properties_element))
3471 /* draw stickybutton gadget */
3472 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3473 x = checkbutton_info[i].x + xoffset_right2;
3474 y = checkbutton_info[i].y + yoffset_right2;
3476 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3477 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3478 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3479 MapCheckbuttonGadget(i);
3481 if (HAS_CONTENT(properties_element))
3483 if (IS_AMOEBOID(properties_element))
3484 DrawAmoebaContentArea();
3486 DrawElementContentAreas();
3488 else if (IS_CUSTOM_ELEMENT(properties_element))
3489 DrawCustomChangedArea();
3492 if (IS_GEM(properties_element))
3494 /* draw checkbutton gadget */
3495 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3496 x = checkbutton_info[i].x + xoffset_right2;
3497 y = checkbutton_info[i].y + yoffset_right2;
3499 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3500 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3501 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3502 MapCheckbuttonGadget(i);
3505 if (IS_CUSTOM_ELEMENT(properties_element))
3508 int nr = properties_element - EL_CUSTOM_START;
3511 CopyCustomElementPropertiesToEditor(properties_element);
3513 /* draw checkbutton gadget */
3514 i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
3515 x = checkbutton_info[i].x + xoffset_right2;
3516 y = checkbutton_info[i].y + yoffset_right2;
3519 checkbutton_info[i].value = &custom_element_properties[nr].indestructible;
3522 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3523 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3524 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3525 MapCheckbuttonGadget(i);
3527 /* draw checkbutton gadget */
3528 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL;
3529 x = checkbutton_info[i].x + xoffset_right2;
3530 y = checkbutton_info[i].y + yoffset_right2;
3533 checkbutton_info[i].value = &custom_element_properties[nr].can_fall;
3536 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3537 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3538 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3539 MapCheckbuttonGadget(i);
3541 /* draw checkbutton gadget */
3542 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH;
3543 x = checkbutton_info[i].x + xoffset_right2;
3544 y = checkbutton_info[i].y + yoffset_right2;
3547 checkbutton_info[i].value = &custom_element_properties[nr].can_smash;
3550 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3551 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3552 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3553 MapCheckbuttonGadget(i);
3555 /* draw checkbutton gadget */
3556 i = ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE;
3557 x = checkbutton_info[i].x + xoffset_right2;
3558 y = checkbutton_info[i].y + yoffset_right2;
3561 checkbutton_info[i].value = &custom_element_properties[nr].pushable;
3564 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3565 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3566 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3567 MapCheckbuttonGadget(i);
3569 /* draw checkbutton gadget */
3570 i = ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY;
3571 x = checkbutton_info[i].x + xoffset_right2;
3572 y = checkbutton_info[i].y + yoffset_right2;
3575 checkbutton_info[i].value = &custom_element_properties[nr].slippery;
3578 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3579 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3580 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3581 MapCheckbuttonGadget(i);
3583 /* draw selectbox gadget */
3584 i = ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE;
3585 x = selectbox_info[i].x + xoffset_right2;
3586 y = selectbox_info[i].y + yoffset_right2;
3588 selectbox_info[i].index = &index_change_cause;
3590 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
3591 ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
3592 GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
3593 MapSelectboxGadget(i);
3597 char *getElementDescriptionFilename(int element)
3599 char *docs_dir = options.docs_directory;
3600 char *elements_subdir = "elements";
3601 static char *filename = NULL;
3602 char basename[MAX_FILENAME_LEN];
3604 if (filename != NULL)
3607 /* 1st try: look for element description file for exactly this element */
3608 sprintf(basename, "%s.txt", element_info[element].token_name);
3609 filename = getPath3(docs_dir, elements_subdir, basename);
3610 if (fileExists(filename))
3615 /* 2nd try: look for element description file for this element's class */
3616 sprintf(basename, "%s.txt", element_info[element].class_name);
3617 filename = getPath3(docs_dir, elements_subdir, basename);
3618 if (fileExists(filename))
3624 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3626 int font_height = getFontHeight(font_nr);
3627 int pad_x = ED_SETTINGS_XPOS;
3628 int pad_y = 5 * TILEY;
3629 int sx = SX + pad_x;
3630 int sy = SY + pad_y;
3631 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3633 if (screen_line >= max_lines_per_screen)
3636 DrawText(sx, sy + screen_line * font_height, text, font_nr);
3641 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3643 int font_nr = FONT_TEXT_2;
3644 int font_width = getFontWidth(font_nr);
3645 int pad_x = ED_SETTINGS_XPOS;
3646 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3647 char line[MAX_LINE_LEN];
3648 char buffer[max_chars_per_line + 1];
3650 int lines_printed = 0;
3653 if (filename == NULL)
3656 if (!(file = fopen(filename, MODE_READ)))
3664 char *line_ptr, *word_ptr;
3665 boolean last_line_was_empty = TRUE;
3667 /* read next line of input file */
3668 if (!fgets(line, MAX_LINE_LEN, file))
3671 /* skip comments (lines directly beginning with '#') */
3675 /* cut trailing newline from input line */
3676 for (line_ptr = line; *line_ptr; line_ptr++)
3678 if (*line_ptr == '\n' || *line_ptr == '\r')
3685 if (strlen(line) == 0) /* special case: force empty line */
3692 boolean print_buffer = FALSE;
3695 /* skip leading whitespaces */
3696 while (*word_ptr == ' ' || *word_ptr == '\t')
3699 line_ptr = word_ptr;
3702 /* look for end of next word */
3703 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
3713 else if (*word_ptr == '\n') /* special case: force empty line */
3715 if (buffer_len == 0)
3718 /* prevent printing of multiple empty lines */
3719 if (buffer_len > 0 || !last_line_was_empty)
3720 print_buffer = TRUE;
3722 else if (word_len < max_chars_per_line - buffer_len)
3724 /* word fits into text buffer -- add word */
3727 buffer[buffer_len++] = ' ';
3729 strncpy(&buffer[buffer_len], word_ptr, word_len);
3730 buffer_len += word_len;
3731 buffer[buffer_len] = '\0';
3732 word_ptr += word_len;
3734 else if (buffer_len > 0)
3736 /* not enough space left for word in text buffer -- print buffer */
3738 print_buffer = TRUE;
3742 /* word does not fit at all into empty text buffer -- cut word */
3744 strncpy(buffer, word_ptr, max_chars_per_line);
3745 buffer[max_chars_per_line] = '\0';
3746 word_ptr += max_chars_per_line;
3747 print_buffer = TRUE;
3752 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3753 return lines_printed;
3755 last_line_was_empty = (buffer_len == 0);
3760 print_buffer = FALSE;
3768 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3771 return lines_printed;
3774 static void DrawPropertiesTabulatorGadgets()
3776 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
3777 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
3778 int gd_x = gd->x + gd_gi->border.width / 2;
3779 int gd_y = gd->y + gd_gi->height - 1;
3780 Pixel line_color = GetPixel(gd->bitmap, gd_x, gd_y);
3781 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3782 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3785 /* draw additional "configure" tabulator for configurable elements */
3786 if (checkPropertiesConfig())
3787 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
3789 /* draw additional "advanced" tabulator for custom elements */
3790 if (IS_CUSTOM_ELEMENT(properties_element))
3791 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
3793 for (i=id_first; i <= id_last; i++)
3795 int gadget_id = textbutton_info[i].gadget_id;
3796 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3797 boolean active = (i != edit_mode_properties);
3798 Pixel color = (active ? BLACK_PIXEL : line_color);
3800 /* draw solid or black line below tabulator button */
3801 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, color);
3803 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
3804 MapTextbuttonGadget(i);
3807 /* draw little border line below tabulator buttons */
3808 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
3809 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE, ED_GADGET_DISTANCE,
3813 static void DrawPropertiesInfo()
3815 char *filename = getElementDescriptionFilename(properties_element);
3816 int num_elements_in_level;
3818 int screen_line = 2;
3821 num_elements_in_level = 0;
3822 for (y=0; y<lev_fieldy; y++)
3823 for (x=0; x<lev_fieldx; x++)
3824 if (Feld[x][y] == properties_element)
3825 num_elements_in_level++;
3826 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3828 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, FONT_TEXT_1, "In this level:");
3829 DrawTextF(ED_SETTINGS_XPOS + 15 * getFontWidth(FONT_TEXT_1), 5 * TILEY,
3830 FONT_TEXT_2, "%d (%.2f%%)", num_elements_in_level, percentage);
3832 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
3833 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
3834 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
3837 static void DrawPropertiesAdvanced()
3839 DrawText(SX + ED_SETTINGS_XPOS, SY + 5 * TILEY, "Coming soon!", FONT_TEXT_1);
3842 static void DrawPropertiesWindow()
3847 /* make sure that previous properties edit mode exists for this element */
3848 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
3849 !IS_CUSTOM_ELEMENT(properties_element))
3850 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
3852 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
3853 !checkPropertiesConfig())
3854 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3856 UnmapLevelEditorWindowGadgets();
3858 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3861 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3862 "Element Settings", FONT_TITLE_1);
3864 DrawElementBorder(SX + xstart * MINI_TILEX,
3865 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3867 DrawGraphicAnimationExt(drawto,
3868 SX + xstart * MINI_TILEX,
3869 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3870 el2img(properties_element), -1, NO_MASKING);
3872 FrameCounter = 0; /* restart animation frame counter */
3874 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3875 FONT_TEXT_1, getElementInfoText(properties_element));
3877 DrawPropertiesTabulatorGadgets();
3879 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
3880 DrawPropertiesInfo();
3881 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
3882 DrawPropertiesConfig();
3883 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
3884 DrawPropertiesAdvanced();
3887 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3889 int lx = sx + level_xpos;
3890 int ly = sy + level_ypos;
3892 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3895 Feld[lx][ly] = element;
3898 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3899 int element, boolean change_level)
3901 if (from_y == to_y) /* horizontal line */
3907 swap_numbers(&from_x, &to_x);
3909 for (x=from_x; x<=to_x; x++)
3910 DrawLineElement(x, y, element, change_level);
3912 else if (from_x == to_x) /* vertical line */
3918 swap_numbers(&from_y, &to_y);
3920 for (y=from_y; y<=to_y; y++)
3921 DrawLineElement(x, y, element, change_level);
3923 else /* diagonal line */
3925 int len_x = ABS(to_x - from_x);
3926 int len_y = ABS(to_y - from_y);
3929 if (len_y < len_x) /* a < 1 */
3931 float a = (float)len_y / (float)len_x;
3934 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3936 for (x=0; x<=len_x; x++)
3938 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3939 DrawLineElement(from_x + x, from_y + y, element, change_level);
3944 float a = (float)len_x / (float)len_y;
3947 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3949 for (y=0; y<=len_y; y++)
3951 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3952 DrawLineElement(from_x + x, from_y + y, element, change_level);
3958 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
3959 int element, boolean change_level)
3961 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3962 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3963 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3964 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3967 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3968 int element, boolean change_level)
3973 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3975 for (y=from_y; y<=to_y; y++)
3976 DrawLine(from_x, y, to_x, y, element, change_level);
3979 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3980 int element, boolean change_level)
3982 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3983 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3984 int len_x = ABS(to_x - from_x);
3985 int len_y = ABS(to_y - from_y);
3988 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3990 /* not optimal (some points get drawn twice) but simple,
3991 and fast enough for the few points we are drawing */
3993 for (x=0; x<=radius; x++)
3997 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3999 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4000 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4001 lx = sx + level_xpos;
4002 ly = sy + level_ypos;
4004 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4005 DrawLineElement(sx, sy, element, change_level);
4008 for (y=0; y<=radius; y++)
4012 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4014 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4015 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4016 lx = sx + level_xpos;
4017 ly = sy + level_ypos;
4019 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4020 DrawLineElement(sx, sy, element, change_level);
4024 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4025 int element, boolean change_level)
4027 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4028 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4030 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4033 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4034 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4035 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4036 int element, boolean change_level)
4038 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4039 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4040 int mirror_to_x2 = from_x - (to_x2 - from_x);
4041 int mirror_to_y2 = from_y - (to_y2 - from_y);
4043 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4044 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4045 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4046 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4050 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4052 int from_sx, from_sy;
4056 swap_numbers(&from_x, &to_x);
4059 swap_numbers(&from_y, &to_y);
4061 from_sx = SX + from_x * MINI_TILEX;
4062 from_sy = SY + from_y * MINI_TILEY;
4063 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4064 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4066 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4067 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4068 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4069 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4071 if (from_x == to_x && from_y == to_y)
4072 MarkTileDirty(from_x/2, from_y/2);
4074 redraw_mask |= REDRAW_FIELD;
4077 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4078 int element, boolean change_level)
4080 if (element == -1 || change_level)
4081 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4083 DrawAreaBorder(from_x, from_y, to_x, to_y);
4086 /* values for CopyBrushExt() */
4087 #define CB_AREA_TO_BRUSH 0
4088 #define CB_BRUSH_TO_CURSOR 1
4089 #define CB_BRUSH_TO_LEVEL 2
4090 #define CB_DELETE_OLD_CURSOR 3
4092 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4093 int button, int mode)
4095 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4096 static int brush_width, brush_height;
4097 static int last_cursor_x = -1, last_cursor_y = -1;
4098 static boolean delete_old_brush;
4099 int new_element = BUTTON_ELEMENT(button);
4102 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4105 if (mode == CB_AREA_TO_BRUSH)
4107 int from_lx, from_ly;
4110 swap_numbers(&from_x, &to_x);
4113 swap_numbers(&from_y, &to_y);
4115 brush_width = to_x - from_x + 1;
4116 brush_height = to_y - from_y + 1;
4118 from_lx = from_x + level_xpos;
4119 from_ly = from_y + level_ypos;
4121 for (y=0; y<brush_height; y++)
4123 for (x=0; x<brush_width; x++)
4125 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4128 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4133 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4135 delete_old_brush = FALSE;
4137 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4138 mode == CB_BRUSH_TO_LEVEL)
4140 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4141 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4142 int cursor_from_x = cursor_x - brush_width / 2;
4143 int cursor_from_y = cursor_y - brush_height / 2;
4144 int border_from_x = cursor_x, border_from_y = cursor_y;
4145 int border_to_x = cursor_x, border_to_y = cursor_y;
4147 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4148 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4150 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4151 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4153 delete_old_brush = FALSE;
4157 for (y=0; y<brush_height; y++)
4159 for (x=0; x<brush_width; x++)
4161 int sx = cursor_from_x + x;
4162 int sy = cursor_from_y + y;
4163 int lx = sx + level_xpos;
4164 int ly = sy + level_ypos;
4165 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4166 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4167 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4168 brush_buffer[x][y] : new_element);
4170 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4172 if (sx < border_from_x)
4174 else if (sx > border_to_x)
4176 if (sy < border_from_y)
4178 else if (sy > border_to_y)
4181 DrawLineElement(sx, sy, element, change_level);
4186 if (mode != CB_DELETE_OLD_CURSOR)
4187 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4189 last_cursor_x = cursor_x;
4190 last_cursor_y = cursor_y;
4191 delete_old_brush = TRUE;
4195 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4198 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4201 static void CopyBrushToLevel(int x, int y, int button)
4203 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4206 static void CopyBrushToCursor(int x, int y)
4208 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4211 static void DeleteBrushFromCursor()
4213 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4216 static void FloodFill(int from_x, int from_y, int fill_element)
4220 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4221 static int safety = 0;
4223 /* check if starting field still has the desired content */
4224 if (Feld[from_x][from_y] == fill_element)
4229 if (safety > lev_fieldx*lev_fieldy)
4230 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4232 old_element = Feld[from_x][from_y];
4233 Feld[from_x][from_y] = fill_element;
4237 x = from_x + check[i][0];
4238 y = from_y + check[i][1];
4240 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4241 FloodFill(x, y, fill_element);
4247 /* values for DrawLevelText() modes */
4249 #define TEXT_SETCURSOR 1
4250 #define TEXT_WRITECHAR 2
4251 #define TEXT_BACKSPACE 3
4252 #define TEXT_NEWLINE 4
4254 #define TEXT_QUERY_TYPING 6
4256 static int DrawLevelText(int sx, int sy, char letter, int mode)
4258 static short delete_buffer[MAX_LEV_FIELDX];
4259 static int start_sx, start_sy;
4260 static int last_sx, last_sy;
4261 static boolean typing = FALSE;
4262 int letter_element = EL_CHAR_ASCII0 + letter;
4265 /* map lower case letters to upper case and convert special characters */
4266 if (letter >= 'a' && letter <= 'z')
4267 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4268 else if (letter == 'ä' || letter == 'Ä')
4269 letter_element = EL_CHAR_AUMLAUT;
4270 else if (letter == 'ö' || letter == 'Ö')
4271 letter_element = EL_CHAR_OUMLAUT;
4272 else if (letter == 'ü' || letter == 'Ü')
4273 letter_element = EL_CHAR_UUMLAUT;
4274 else if (letter == '^')
4275 letter_element = EL_CHAR_COPYRIGHT;
4277 letter_element = EL_CHAR_ASCII0 + letter;
4279 if (mode != TEXT_INIT)
4284 if (mode != TEXT_SETCURSOR)
4290 lx = last_sx + level_xpos;
4291 ly = last_sy + level_ypos;
4298 DrawLevelText(0, 0, 0, TEXT_END);
4301 start_sx = last_sx = sx;
4302 start_sy = last_sy = sy;
4303 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4306 case TEXT_SETCURSOR:
4307 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4308 DrawAreaBorder(sx, sy, sx, sy);
4313 case TEXT_WRITECHAR:
4314 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4316 delete_buffer[sx - start_sx] = Feld[lx][ly];
4317 Feld[lx][ly] = letter_element;
4319 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4320 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4321 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4322 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4324 DrawLevelText(0, 0, 0, TEXT_END);
4328 case TEXT_BACKSPACE:
4331 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4332 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4333 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4338 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4339 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4341 DrawLevelText(0, 0, 0, TEXT_END);
4345 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4346 DrawMiniElement(sx, sy, Feld[lx][ly]);
4350 case TEXT_QUERY_TYPING:
4360 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4361 int element, boolean change_level)
4363 int lx = sx + level_xpos;
4364 int ly = sy + level_ypos;
4367 DrawMiniElement(sx, sy, Feld[lx][ly]);
4369 DrawAreaBorder(sx, sy, sx, sy);
4372 static void CopyLevelToUndoBuffer(int mode)
4374 static boolean accumulated_undo = FALSE;
4375 boolean new_undo_buffer_position = TRUE;
4376 int last_border_element;
4381 case UNDO_IMMEDIATE:
4382 accumulated_undo = FALSE;
4385 case UNDO_ACCUMULATE:
4386 if (accumulated_undo)
4387 new_undo_buffer_position = FALSE;
4388 accumulated_undo = TRUE;
4395 if (new_undo_buffer_position)
4397 /* new position in undo buffer ring */
4398 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4400 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4401 undo_buffer_steps++;
4404 for(x=0; x<lev_fieldx; x++)
4405 for(y=0; y<lev_fieldy; y++)
4406 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4408 /* check if drawing operation forces change of border style */
4409 last_border_element = BorderElement;
4411 if (BorderElement != last_border_element)
4412 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4416 printf("level saved to undo buffer\n");
4421 static void RandomPlacement(int new_element)
4423 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4424 int num_free_positions;
4429 /* determine number of free positions for the new elements */
4430 /* (maybe this statement should be formatted a bit more readable...) */
4431 num_free_positions = 0;
4432 for (x=0; x<lev_fieldx; x++)
4433 for (y=0; y<lev_fieldy; y++)
4434 if ((free_position[x][y] =
4435 ((random_placement_background_restricted &&
4436 Feld[x][y] == random_placement_background_element) ||
4437 (!random_placement_background_restricted &&
4438 Feld[x][y] != new_element))) == TRUE)
4439 num_free_positions++;
4441 /* determine number of new elements to place there */
4442 num_percentage = num_free_positions * random_placement_value / 100;
4443 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4444 num_percentage : random_placement_value);
4446 /* if not more free positions than elements to place, fill whole level */
4447 if (num_elements >= num_free_positions)
4449 for (x=0; x<lev_fieldx; x++)
4450 for (y=0; y<lev_fieldy; y++)
4451 Feld[x][y] = new_element;
4453 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4454 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4458 while (num_elements > 0)
4460 x = RND(lev_fieldx);
4461 y = RND(lev_fieldy);
4463 /* don't place element at the same position twice */
4464 if (free_position[x][y])
4466 free_position[x][y] = FALSE;
4467 Feld[x][y] = new_element;
4472 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4473 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4476 void WrapLevel(int dx, int dy)
4478 int wrap_dx = lev_fieldx - dx;
4479 int wrap_dy = lev_fieldy - dy;
4482 for(x=0; x<lev_fieldx; x++)
4483 for(y=0; y<lev_fieldy; y++)
4484 FieldBackup[x][y] = Feld[x][y];
4486 for(x=0; x<lev_fieldx; x++)
4487 for(y=0; y<lev_fieldy; y++)
4489 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4491 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4492 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4495 static void HandleDrawingAreas(struct GadgetInfo *gi)
4497 static boolean started_inside_drawing_area = FALSE;
4498 int id = gi->custom_id;
4499 boolean button_press_event;
4500 boolean button_release_event;
4501 boolean inside_drawing_area = !gi->event.off_borders;
4502 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4503 int actual_drawing_function;
4504 int button = gi->event.button;
4505 int new_element = BUTTON_ELEMENT(button);
4506 int sx = gi->event.x, sy = gi->event.y;
4507 int min_sx = 0, min_sy = 0;
4508 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4510 int min_lx = 0, min_ly = 0;
4511 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4514 /* handle info callback for each invocation of action callback */
4515 gi->callback_info(gi);
4517 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
4518 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
4520 /* make sure to stay inside drawing area boundaries */
4521 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4522 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4526 /* get positions inside level field */
4527 lx = sx + level_xpos;
4528 ly = sy + level_ypos;
4530 if (!IN_LEV_FIELD(lx, ly))
4531 inside_drawing_area = FALSE;
4533 /* make sure to stay inside level field boundaries */
4534 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4535 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4537 /* correct drawing area positions accordingly */
4538 sx = lx - level_xpos;
4539 sy = ly - level_ypos;
4542 if (button_press_event)
4543 started_inside_drawing_area = inside_drawing_area;
4545 if (!started_inside_drawing_area)
4548 if (!button && !button_release_event)
4551 /* automatically switch to 'single item' drawing mode, if needed */
4552 actual_drawing_function =
4553 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
4555 switch (actual_drawing_function)
4557 case GADGET_ID_SINGLE_ITEMS:
4560 if (button_release_event)
4562 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4564 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4565 !inside_drawing_area)
4566 DeleteBrushFromCursor();
4572 if (draw_with_brush)
4574 if (!button_release_event)
4575 CopyBrushToLevel(sx, sy, button);
4577 else if (new_element != Feld[lx][ly])
4579 if (new_element == EL_PLAYER_1)
4581 /* remove player at old position */
4582 for(y=0; y<lev_fieldy; y++)
4584 for(x=0; x<lev_fieldx; x++)
4586 if (Feld[x][y] == EL_PLAYER_1)
4588 Feld[x][y] = EL_EMPTY;
4589 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4590 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4591 DrawMiniElement(x - level_xpos, y - level_ypos,
4598 Feld[lx][ly] = new_element;
4599 DrawMiniElement(sx, sy, new_element);
4604 DrawMiniGraphicExt(drawto,
4605 gi->x + sx * MINI_TILEX,
4606 gi->y + sy * MINI_TILEY,
4607 el2edimg(new_element));
4608 DrawMiniGraphicExt(window,
4609 gi->x + sx * MINI_TILEX,
4610 gi->y + sy * MINI_TILEY,
4611 el2edimg(new_element));
4613 if (id == GADGET_ID_AMOEBA_CONTENT)
4614 level.amoeba_content = new_element;
4615 else if (id == GADGET_ID_CUSTOM_CHANGED &&
4616 IS_CUSTOM_ELEMENT(properties_element))
4618 int i = properties_element - EL_CUSTOM_START;
4620 level.custom_element_successor[i] = new_element;
4622 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4623 random_placement_background_element = new_element;
4624 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
4625 id <= GADGET_ID_ELEM_CONTENT_7)
4626 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
4631 case GADGET_ID_CONNECTED_ITEMS:
4633 static int last_sx = -1;
4634 static int last_sy = -1;
4636 if (button_release_event)
4637 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4641 if (!button_press_event)
4642 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4650 case GADGET_ID_LINE:
4652 case GADGET_ID_RECTANGLE:
4653 case GADGET_ID_FILLED_BOX:
4654 case GADGET_ID_GRAB_BRUSH:
4655 case GADGET_ID_TEXT:
4657 static int last_sx = -1;
4658 static int last_sy = -1;
4659 static int start_sx = -1;
4660 static int start_sy = -1;
4661 void (*draw_func)(int, int, int, int, int, boolean);
4663 if (drawing_function == GADGET_ID_LINE)
4664 draw_func = DrawLine;
4665 else if (drawing_function == GADGET_ID_ARC)
4666 draw_func = DrawArc;
4667 else if (drawing_function == GADGET_ID_RECTANGLE)
4668 draw_func = DrawBox;
4669 else if (drawing_function == GADGET_ID_FILLED_BOX)
4670 draw_func = DrawFilledBox;
4671 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
4672 draw_func = SelectArea;
4673 else /* (drawing_function == GADGET_ID_TEXT) */
4674 draw_func = SetTextCursor;
4676 if (button_press_event)
4678 draw_func(sx, sy, sx, sy, new_element, FALSE);
4679 start_sx = last_sx = sx;
4680 start_sy = last_sy = sy;
4682 if (drawing_function == GADGET_ID_TEXT)
4683 DrawLevelText(0, 0, 0, TEXT_END);
4685 else if (button_release_event)
4687 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4688 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4690 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4691 CopyBrushToCursor(sx, sy);
4692 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4694 draw_with_brush = TRUE;
4696 else if (drawing_function == GADGET_ID_TEXT)
4697 DrawLevelText(sx, sy, 0, TEXT_INIT);
4699 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4701 else if (last_sx != sx || last_sy != sy)
4703 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4704 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4711 case GADGET_ID_FLOOD_FILL:
4712 if (button_press_event && Feld[lx][ly] != new_element)
4714 FloodFill(lx, ly, new_element);
4715 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4716 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4720 case GADGET_ID_PICK_ELEMENT:
4721 if (button_release_event)
4722 ClickOnGadget(level_editor_gadget[last_drawing_function],
4725 PickDrawingElement(button, Feld[lx][ly]);
4734 static void HandleCounterButtons(struct GadgetInfo *gi)
4736 int gadget_id = gi->custom_id;
4737 int counter_id = gi->custom_type_id;
4738 int button = gi->event.button;
4739 int *counter_value = counterbutton_info[counter_id].value;
4740 int step = BUTTON_STEPSIZE(button) *
4741 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4743 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4745 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4746 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4747 boolean level_changed = LevelChanged();
4749 if ((level_changed && pressed) || (!level_changed && released))
4752 if (level_changed && !Request("Level has changed! Discard changes ?",
4755 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4756 ModifyEditorCounter(counter_id, *counter_value);
4761 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4762 *counter_value = gi->text.number_value;
4764 ModifyEditorCounter(counter_id, *counter_value + step);
4768 case ED_COUNTER_ID_ELEM_CONTENT:
4769 DrawElementContentAreas();
4772 case ED_COUNTER_ID_LEVEL_XSIZE:
4773 case ED_COUNTER_ID_LEVEL_YSIZE:
4774 lev_fieldx = level.fieldx;
4775 lev_fieldy = level.fieldy;
4778 case ED_COUNTER_ID_SELECT_LEVEL:
4779 LoadLevel(level_nr);
4782 DrawEditModeWindow();
4790 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4792 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4795 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
4797 int type_id = gi->custom_type_id;
4799 *selectbox_info[type_id].index = gi->selectbox.index;
4802 printf("Selected text value: '%s' [%d]\n",
4803 selectbox_info[type_id].options[gi->selectbox.index].text,
4804 selectbox_info[type_id].options[gi->selectbox.index].value);
4808 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
4810 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
4811 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
4813 edit_mode_properties = gi->custom_type_id;
4815 DrawPropertiesWindow();
4819 static void HandleRadiobuttons(struct GadgetInfo *gi)
4821 *radiobutton_info[gi->custom_type_id].value =
4822 radiobutton_info[gi->custom_type_id].checked_value;
4825 static void HandleCheckbuttons(struct GadgetInfo *gi)
4827 int type_id = gi->custom_type_id;
4829 *checkbutton_info[type_id].value ^= TRUE;
4831 if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4832 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
4833 CopyCustomElementPropertiesToGame(properties_element);
4836 static void HandleControlButtons(struct GadgetInfo *gi)
4838 int id = gi->custom_id;
4839 int button = gi->event.button;
4840 int step = BUTTON_STEPSIZE(button);
4841 int new_element = BUTTON_ELEMENT(button);
4844 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4845 DrawLevelText(0, 0, 0, TEXT_END);
4847 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4848 edit_mode != ED_MODE_DRAWING)
4850 DrawDrawingWindow();
4851 edit_mode = ED_MODE_DRAWING;
4856 case GADGET_ID_SCROLL_LEFT:
4857 if (level_xpos >= 0)
4859 if (lev_fieldx < ed_fieldx - 2)
4863 if (level_xpos < -1)
4866 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4868 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4870 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4871 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4875 case GADGET_ID_SCROLL_RIGHT:
4876 if (level_xpos <= lev_fieldx - ed_fieldx)
4878 if (lev_fieldx < ed_fieldx - 2)
4882 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4883 level_xpos = lev_fieldx - ed_fieldx + 1;
4885 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4887 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4889 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4890 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4894 case GADGET_ID_SCROLL_UP:
4895 if (level_ypos >= 0)
4897 if (lev_fieldy < ed_fieldy - 2)
4901 if (level_ypos < -1)
4904 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4906 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4908 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4909 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4913 case GADGET_ID_SCROLL_DOWN:
4914 if (level_ypos <= lev_fieldy - ed_fieldy)
4916 if (lev_fieldy < ed_fieldy - 2)
4920 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4921 level_ypos = lev_fieldy - ed_fieldy + 1;
4923 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4925 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4927 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4928 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4932 case GADGET_ID_SCROLL_HORIZONTAL:
4933 level_xpos = gi->event.item_position - 1;
4934 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4937 case GADGET_ID_SCROLL_VERTICAL:
4938 level_ypos = gi->event.item_position - 1;
4939 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4942 case GADGET_ID_SCROLL_LIST_UP:
4943 case GADGET_ID_SCROLL_LIST_DOWN:
4944 case GADGET_ID_SCROLL_LIST_VERTICAL:
4945 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4946 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4949 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4950 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4952 if (element_shift < 0)
4954 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4955 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4957 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4958 GDI_SCROLLBAR_ITEM_POSITION,
4959 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4962 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4964 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4965 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4966 struct GadgetDesign *gd = &gi->deco.design;
4967 int element = editor_elements[element_shift + i];
4970 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4971 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4976 case GADGET_ID_WRAP_LEFT:
4977 WrapLevel(-step, 0);
4980 case GADGET_ID_WRAP_RIGHT:
4984 case GADGET_ID_WRAP_UP:
4985 WrapLevel(0, -step);
4988 case GADGET_ID_WRAP_DOWN:
4992 case GADGET_ID_SINGLE_ITEMS:
4993 case GADGET_ID_CONNECTED_ITEMS:
4994 case GADGET_ID_LINE:
4996 case GADGET_ID_TEXT:
4997 case GADGET_ID_RECTANGLE:
4998 case GADGET_ID_FILLED_BOX:
4999 case GADGET_ID_FLOOD_FILL:
5000 case GADGET_ID_GRAB_BRUSH:
5001 case GADGET_ID_PICK_ELEMENT:
5002 last_drawing_function = drawing_function;
5003 drawing_function = id;
5004 draw_with_brush = FALSE;
5007 case GADGET_ID_RANDOM_PLACEMENT:
5008 RandomPlacement(new_element);
5011 case GADGET_ID_PROPERTIES:
5012 if (edit_mode != ED_MODE_PROPERTIES)
5014 properties_element = new_element;
5015 DrawPropertiesWindow();
5016 edit_mode = ED_MODE_PROPERTIES;
5020 DrawDrawingWindow();
5021 edit_mode = ED_MODE_DRAWING;
5025 case GADGET_ID_UNDO:
5026 if (undo_buffer_steps == 0)
5028 Request("Undo buffer empty !", REQ_CONFIRM);
5032 undo_buffer_position =
5033 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5034 undo_buffer_steps--;
5036 for(x=0; x<lev_fieldx; x++)
5037 for(y=0; y<lev_fieldy; y++)
5038 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5039 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5042 case GADGET_ID_INFO:
5043 if (edit_mode != ED_MODE_INFO)
5045 DrawLevelInfoWindow();
5046 edit_mode = ED_MODE_INFO;
5050 DrawDrawingWindow();
5051 edit_mode = ED_MODE_DRAWING;
5055 case GADGET_ID_CLEAR:
5056 for(x=0; x<MAX_LEV_FIELDX; x++)
5057 for(y=0; y<MAX_LEV_FIELDY; y++)
5058 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5059 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5061 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5064 case GADGET_ID_SAVE:
5065 if (leveldir_current->readonly)
5067 Request("This level is read only !", REQ_CONFIRM);
5071 if (!LevelContainsPlayer)
5072 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5075 if (Request("Save this level and kill the old ?", REQ_ASK))
5077 CopyPlayfield(Feld, Ur);
5079 SaveLevel(level_nr);
5084 case GADGET_ID_TEST:
5085 if (!LevelContainsPlayer)
5086 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5090 level.game_version = GAME_VERSION_ACTUAL;
5092 CopyPlayfield(Ur, FieldBackup);
5093 CopyPlayfield(Feld, Ur);
5095 UnmapLevelEditorGadgets();
5096 UndrawSpecialEditorDoor();
5098 CloseDoor(DOOR_CLOSE_ALL);
5100 DrawCompleteVideoDisplay();
5102 if (setup.autorecord)
5103 TapeStartRecording();
5105 level_editor_test_game = TRUE;
5106 game_status = PLAYING;
5112 case GADGET_ID_EXIT:
5113 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
5117 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5118 id <= GADGET_ID_ELEMENTLIST_LAST)
5120 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5121 int new_element = editor_elements[element_position + element_shift];
5123 PickDrawingElement(button, new_element);
5126 if (!stick_element_properties_window)
5128 if (!HAS_CONTENT(properties_element) ||
5129 !stick_element_properties_window)
5132 properties_element = new_element;
5133 if (edit_mode == ED_MODE_PROPERTIES)
5134 DrawPropertiesWindow();
5137 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5138 ClickOnGadget(level_editor_gadget[last_drawing_function],
5142 else if (gi->event.type == GD_EVENT_PRESSED)
5143 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5144 else if (gi->event.type == GD_EVENT_RELEASED)
5145 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5146 else if (gi->event.type == GD_EVENT_MOVING)
5147 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5149 printf("default: HandleControlButtons: ? (id == %d)\n", id);
5155 void HandleLevelEditorKeyInput(Key key)
5157 char letter = getCharFromKey(key);
5158 int button = MB_LEFTBUTTON;
5160 if (drawing_function == GADGET_ID_TEXT &&
5161 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5164 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5165 else if (key == KSYM_Delete || key == KSYM_BackSpace)
5166 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5167 else if (key == KSYM_Return)
5168 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5169 else if (key == KSYM_Escape)
5170 DrawLevelText(0, 0, 0, TEXT_END);
5172 else if (button_status == MB_RELEASED)
5174 int i, id = GADGET_ID_NONE;
5179 id = GADGET_ID_SCROLL_LEFT;
5182 id = GADGET_ID_SCROLL_RIGHT;
5185 id = GADGET_ID_SCROLL_UP;
5188 id = GADGET_ID_SCROLL_DOWN;
5191 id = GADGET_ID_SCROLL_LIST_UP;
5192 button = MB_RIGHTBUTTON;
5194 case KSYM_Page_Down:
5195 id = GADGET_ID_SCROLL_LIST_DOWN;
5196 button = MB_RIGHTBUTTON;
5200 if (edit_mode == ED_MODE_DRAWING)
5202 RequestExitLevelEditor(setup.ask_on_escape);
5206 DrawDrawingWindow();
5207 edit_mode = ED_MODE_DRAWING;
5215 if (id != GADGET_ID_NONE)
5216 ClickOnGadget(level_editor_gadget[id], button);
5217 else if (letter == '.')
5218 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5219 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5220 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5222 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5223 if (letter && letter == control_info[i].shortcut)
5224 if (!anyTextGadgetActive())
5225 ClickOnGadget(level_editor_gadget[i], button);
5229 void HandleLevelEditorIdle()
5231 static unsigned long action_delay = 0;
5232 unsigned long action_delay_value = GameFrameDelay;
5233 int xpos = 1, ypos = 2;
5235 if (edit_mode != ED_MODE_PROPERTIES)
5238 if (!DelayReached(&action_delay, action_delay_value))
5241 DrawGraphicAnimationExt(drawto,
5243 SY + ypos * TILEY + MINI_TILEY / 2,
5244 el2img(properties_element), -1, NO_MASKING);
5246 MarkTileDirty(xpos, ypos);
5247 MarkTileDirty(xpos, ypos + 1);
5249 FrameCounter++; /* increase animation frame counter */
5252 void ClearEditorGadgetInfoText()
5254 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5257 void HandleEditorGadgetInfoText(void *ptr)
5259 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5260 char infotext[MAX_OUTPUT_LINESIZE + 1];
5261 char shortcut[MAX_OUTPUT_LINESIZE + 1];
5262 int max_infotext_len = getMaxInfoTextLength();
5264 if (game_status != LEVELED)
5267 ClearEditorGadgetInfoText();
5269 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5272 /* misuse this function to delete brush cursor, if needed */
5273 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5274 DeleteBrushFromCursor();
5276 if (gi == NULL || gi->info_text == NULL)
5279 strncpy(infotext, gi->info_text, max_infotext_len);
5280 infotext[max_infotext_len] = '\0';
5282 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5284 int key = control_info[gi->custom_id].shortcut;
5288 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
5289 sprintf(shortcut, " ('.' or '%c')", key);
5290 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
5291 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5292 else /* normal case */
5293 sprintf(shortcut, " ('%s%c')",
5294 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5296 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5297 strcat(infotext, shortcut);
5301 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5304 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5306 static int start_lx, start_ly;
5308 int id = gi->custom_id;
5309 int sx = gi->event.x;
5310 int sy = gi->event.y;
5311 int lx = sx + level_xpos;
5312 int ly = sy + level_ypos;
5313 int min_sx = 0, min_sy = 0;
5314 int max_sx = gi->drawing.area_xsize - 1;
5315 int max_sy = gi->drawing.area_ysize - 1;
5317 ClearEditorGadgetInfoText();
5319 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5322 /* make sure to stay inside drawing area boundaries */
5323 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5324 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5326 if (id == GADGET_ID_DRAWING_LEVEL)
5330 int min_lx = 0, min_ly = 0;
5331 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5333 /* get positions inside level field */
5334 lx = sx + level_xpos;
5335 ly = sy + level_ypos;
5337 /* make sure to stay inside level field boundaries */
5338 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5339 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5341 /* correct drawing area positions accordingly */
5342 sx = lx - level_xpos;
5343 sy = ly - level_ypos;
5346 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5348 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
5350 if (gi->event.type == GD_EVENT_PRESSED)
5356 switch (drawing_function)
5358 case GADGET_ID_SINGLE_ITEMS:
5359 infotext = "Drawing single items";
5361 case GADGET_ID_CONNECTED_ITEMS:
5362 infotext = "Drawing connected items";
5364 case GADGET_ID_LINE:
5365 infotext = "Drawing line";
5368 infotext = "Drawing arc";
5370 case GADGET_ID_TEXT:
5371 infotext = "Setting text cursor";
5373 case GADGET_ID_RECTANGLE:
5374 infotext = "Drawing rectangle";
5376 case GADGET_ID_FILLED_BOX:
5377 infotext = "Drawing filled box";
5379 case GADGET_ID_FLOOD_FILL:
5380 infotext = "Flood fill";
5382 case GADGET_ID_GRAB_BRUSH:
5383 infotext = "Grabbing brush";
5385 case GADGET_ID_PICK_ELEMENT:
5386 infotext = "Picking element";
5390 infotext = "Drawing position";
5394 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5395 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5396 "%s: %d, %d", infotext, lx, ly);
5398 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5399 "%s: %d, %d", infotext,
5400 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5402 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5403 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5404 "%s", getElementInfoText(Feld[lx][ly]));
5406 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5407 "Level position: %d, %d", lx, ly);
5410 /* misuse this function to draw brush cursor, if needed */
5411 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5413 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5414 CopyBrushToCursor(sx, sy);
5416 DeleteBrushFromCursor();
5419 else if (id == GADGET_ID_AMOEBA_CONTENT)
5420 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5422 else if (id == GADGET_ID_CUSTOM_CHANGED)
5423 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5424 "Next element after change");
5425 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5426 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5427 "Random placement background");
5429 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5430 "Content area %d position: %d, %d",
5431 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
5434 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
5436 if (!ask_if_level_has_changed ||
5438 Request("Level has changed! Exit without saving ?",
5439 REQ_ASK | REQ_STAY_OPEN))
5441 CloseDoor(DOOR_CLOSE_1);
5443 CloseDoor(DOOR_CLOSE_ALL);
5445 game_status = MAINMENU;
5450 CloseDoor(DOOR_CLOSE_1);
5451 BlitBitmap(bitmap_db_door, bitmap_db_door,
5452 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
5453 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5454 OpenDoor(DOOR_OPEN_1);