1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 7
27 #define ED_WIN_MB_LEFT_YPOS 6
28 #define ED_WIN_LEVELNR_XPOS 77
29 #define ED_WIN_LEVELNR_YPOS 7
30 #define ED_WIN_MB_MIDDLE_XPOS 7
31 #define ED_WIN_MB_MIDDLE_YPOS 258
32 #define ED_WIN_MB_RIGHT_XPOS 77
33 #define ED_WIN_MB_RIGHT_YPOS 258
35 /* other constants for the editor */
36 #define ED_SCROLL_NO 0
37 #define ED_SCROLL_LEFT 1
38 #define ED_SCROLL_RIGHT 2
39 #define ED_SCROLL_UP 4
40 #define ED_SCROLL_DOWN 8
42 /* screens in the level editor */
43 #define ED_MODE_DRAWING 0
44 #define ED_MODE_INFO 1
45 #define ED_MODE_PROPERTIES 2
47 /* how many steps can be cancelled */
48 #define NUM_UNDO_STEPS (10 + 1)
50 /* values for random placement */
51 #define RANDOM_USE_PERCENTAGE 0
52 #define RANDOM_USE_NUM_OBJECTS 1
54 /* values for elements with score */
58 /* values for elements with content */
59 #define MIN_ELEM_CONTENT 1
60 #define MAX_ELEM_CONTENT 8
62 /* values for the control window */
63 #define ED_CTRL_BUTTONS_GFX_YPOS 236
64 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
66 #define ED_CTRL1_BUTTONS_HORIZ 4
67 #define ED_CTRL1_BUTTONS_VERT 4
68 #define ED_CTRL1_BUTTON_XSIZE 22
69 #define ED_CTRL1_BUTTON_YSIZE 22
70 #define ED_CTRL1_BUTTONS_XPOS 6
71 #define ED_CTRL1_BUTTONS_YPOS 6
72 #define ED_CTRL2_BUTTONS_HORIZ 3
73 #define ED_CTRL2_BUTTONS_VERT 2
74 #define ED_CTRL2_BUTTON_XSIZE 30
75 #define ED_CTRL2_BUTTON_YSIZE 20
76 #define ED_CTRL2_BUTTONS_XPOS 5
77 #define ED_CTRL2_BUTTONS_YPOS 100
78 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
79 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
80 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
82 /* values for element properties window */
83 #define ED_PROPERTIES_XPOS (TILEX - MINI_TILEX/2)
85 /* values for level information window */
86 #define ED_LEVELINFO_XPOS (TILEX - MINI_TILEX/2)
87 #define ED_LEVELINFO_YPOS (TILEY - MINI_TILEY/2)
89 /* values for counter gadgets */
90 #define ED_COUNT_VALUE_XOFFSET 5
91 #define ED_COUNT_VALUE_YOFFSET 3
92 #define ED_COUNT_ELEM_SCORE_XPOS ED_PROPERTIES_XPOS
93 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
94 #define ED_COUNT_ELEM_CONTENT_XPOS ED_PROPERTIES_XPOS
95 #define ED_COUNT_ELEM_CONTENT_YPOS (17 * MINI_TILEY)
96 #define ED_COUNTER_YSTART (ED_LEVELINFO_YPOS + 3 * TILEY)
97 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
98 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS (TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (10 * TILEY)
108 /* values for scrolling gadgets */
109 #define ED_SCROLLBUTTON_XPOS 24
110 #define ED_SCROLLBUTTON_YPOS 0
111 #define ED_SCROLLBAR_XPOS 24
112 #define ED_SCROLLBAR_YPOS 64
114 #define ED_SCROLLBUTTON_XSIZE 16
115 #define ED_SCROLLBUTTON_YSIZE 16
117 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
118 #define ED_SCROLL_UP_YPOS (0)
119 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
120 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
121 #define ED_SCROLL_LEFT_XPOS (0)
122 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
123 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
124 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
125 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
126 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
128 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
134 /* control button identifiers */
135 #define ED_CTRL_ID_NONE -1
137 #define ED_CTRL_ID_SINGLE_ITEMS 0
138 #define ED_CTRL_ID_CONNECTED_ITEMS 1
139 #define ED_CTRL_ID_LINE 2
140 #define ED_CTRL_ID_ARC 3
141 #define ED_CTRL_ID_RECTANGLE 4
142 #define ED_CTRL_ID_FILLED_BOX 5
143 #define ED_CTRL_ID_WRAP_UP 6
144 #define ED_CTRL_ID_TEXT 7
145 #define ED_CTRL_ID_FLOOD_FILL 8
146 #define ED_CTRL_ID_WRAP_LEFT 9
147 #define ED_CTRL_ID_PROPERTIES 10
148 #define ED_CTRL_ID_WRAP_RIGHT 11
149 #define ED_CTRL_ID_RANDOM_PLACEMENT 12
150 #define ED_CTRL_ID_GRAB_BRUSH 13
151 #define ED_CTRL_ID_WRAP_DOWN 14
152 #define ED_CTRL_ID_PICK_ELEMENT 15
153 #define ED_CTRL_ID_UNDO 16
154 #define ED_CTRL_ID_INFO 17
155 #define ED_CTRL_ID_SAVE 18
156 #define ED_CTRL_ID_CLEAR 19
157 #define ED_CTRL_ID_TEST 20
158 #define ED_CTRL_ID_EXIT 21
160 /* counter button identifiers */
161 #define ED_CTRL_ID_ELEM_SCORE_DOWN 22
162 #define ED_CTRL_ID_ELEM_SCORE_TEXT 23
163 #define ED_CTRL_ID_ELEM_SCORE_UP 24
164 #define ED_CTRL_ID_ELEM_CONTENT_DOWN 25
165 #define ED_CTRL_ID_ELEM_CONTENT_TEXT 26
166 #define ED_CTRL_ID_ELEM_CONTENT_UP 27
167 #define ED_CTRL_ID_LEVEL_XSIZE_DOWN 28
168 #define ED_CTRL_ID_LEVEL_XSIZE_TEXT 29
169 #define ED_CTRL_ID_LEVEL_XSIZE_UP 30
170 #define ED_CTRL_ID_LEVEL_YSIZE_DOWN 31
171 #define ED_CTRL_ID_LEVEL_YSIZE_TEXT 32
172 #define ED_CTRL_ID_LEVEL_YSIZE_UP 33
173 #define ED_CTRL_ID_LEVEL_RANDOM_DOWN 34
174 #define ED_CTRL_ID_LEVEL_RANDOM_TEXT 35
175 #define ED_CTRL_ID_LEVEL_RANDOM_UP 36
176 #define ED_CTRL_ID_LEVEL_COLLECT_DOWN 37
177 #define ED_CTRL_ID_LEVEL_COLLECT_TEXT 38
178 #define ED_CTRL_ID_LEVEL_COLLECT_UP 39
179 #define ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN 40
180 #define ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT 41
181 #define ED_CTRL_ID_LEVEL_TIMELIMIT_UP 42
182 #define ED_CTRL_ID_LEVEL_TIMESCORE_DOWN 43
183 #define ED_CTRL_ID_LEVEL_TIMESCORE_TEXT 44
184 #define ED_CTRL_ID_LEVEL_TIMESCORE_UP 45
186 /* drawing area identifiers */
187 #define ED_CTRL_ID_DRAWING_LEVEL 46
188 #define ED_CTRL_ID_ELEM_CONTENT_0 47
189 #define ED_CTRL_ID_ELEM_CONTENT_1 48
190 #define ED_CTRL_ID_ELEM_CONTENT_2 49
191 #define ED_CTRL_ID_ELEM_CONTENT_3 50
192 #define ED_CTRL_ID_ELEM_CONTENT_4 51
193 #define ED_CTRL_ID_ELEM_CONTENT_5 52
194 #define ED_CTRL_ID_ELEM_CONTENT_6 53
195 #define ED_CTRL_ID_ELEM_CONTENT_7 54
196 #define ED_CTRL_ID_AMOEBA_CONTENT 55
198 /* text input identifiers */
199 #define ED_CTRL_ID_LEVEL_NAME 56
200 #define ED_CTRL_ID_LEVEL_AUTHOR 57
202 /* gadgets for scrolling of drawing area */
203 #define ED_CTRL_ID_SCROLL_UP 58
204 #define ED_CTRL_ID_SCROLL_DOWN 59
205 #define ED_CTRL_ID_SCROLL_LEFT 60
206 #define ED_CTRL_ID_SCROLL_RIGHT 61
207 #define ED_CTRL_ID_SCROLL_VERTICAL 62
208 #define ED_CTRL_ID_SCROLL_HORIZONTAL 63
210 #define ED_NUM_GADGETS 64
212 /* values for counter gadgets */
213 #define ED_COUNTER_ID_ELEM_SCORE 0
214 #define ED_COUNTER_ID_ELEM_CONTENT 1
215 #define ED_COUNTER_ID_LEVEL_XSIZE 2
216 #define ED_COUNTER_ID_LEVEL_YSIZE 3
217 #define ED_COUNTER_ID_LEVEL_RANDOM 4
218 #define ED_COUNTER_ID_LEVEL_COLLECT 5
219 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 6
220 #define ED_COUNTER_ID_LEVEL_TIMESCORE 7
222 /* values for text input gadgets */
223 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
224 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
226 #define ED_NUM_COUNTERBUTTONS 8
227 #define ED_NUM_SCROLLBUTTONS 4
228 #define ED_NUM_SCROLLBARS 2
229 #define ED_NUM_TEXTINPUT 2
231 /* values for CopyLevelToUndoBuffer() */
232 #define UNDO_IMMEDIATE 0
233 #define UNDO_ACCUMULATE 1
235 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
236 #define INFOTEXT_XPOS SX
237 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
238 #define INFOTEXT_XSIZE SXSIZE
239 #define INFOTEXT_YSIZE MINI_TILEX
240 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
246 } control_info[ED_NUM_CTRL_BUTTONS] =
248 { 's', "draw single items" },
249 { 'd', "draw connected items" },
250 { 'l', "draw lines" },
251 { 'a', "draw arcs" },
252 { 'r', "draw outline rectangles" },
253 { 'R', "draw filled rectangles" },
254 { '\0', "wrap (rotate) level up" },
255 { 't', "enter text elements" },
256 { 'f', "flood fill" },
257 { '\0', "wrap (rotate) level left" },
258 { '?', "properties of drawing element" },
259 { '\0', "wrap (rotate) level right" },
260 { '\0', "random element placement" },
261 { 'b', "grab brush" },
262 { '\0', "wrap (rotate) level down" },
263 { ',', "pick drawing element" },
264 { 'U', "undo last operation" },
265 { 'I', "level properties" },
266 { 'S', "save level" },
267 { 'C', "clear level" },
268 { 'T', "test level" },
269 { 'E', "exit level editor" }
272 /* pointers to counter values */
273 static int *gadget_elem_score_value = NULL;
274 static int *gadget_elem_content_value = NULL;
275 static int *gadget_level_xsize_value = NULL;
276 static int *gadget_level_ysize_value = NULL;
277 static int *gadget_level_random_value = NULL;
278 static int *gadget_level_collect_value = NULL;
279 static int *gadget_level_timelimit_value = NULL;
280 static int *gadget_level_timescore_value = NULL;
285 int min_value, max_value;
286 int gadget_id_down, gadget_id_up;
290 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
293 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
294 MIN_SCORE, MAX_SCORE,
295 ED_CTRL_ID_ELEM_SCORE_DOWN, ED_CTRL_ID_ELEM_SCORE_UP,
296 ED_CTRL_ID_ELEM_SCORE_TEXT,
297 &gadget_elem_score_value,
301 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
302 MIN_ELEM_CONTENT, MAX_ELEM_CONTENT,
303 ED_CTRL_ID_ELEM_CONTENT_DOWN, ED_CTRL_ID_ELEM_CONTENT_UP,
304 ED_CTRL_ID_ELEM_CONTENT_TEXT,
305 &gadget_elem_content_value,
309 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(0),
310 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
311 ED_CTRL_ID_LEVEL_XSIZE_DOWN, ED_CTRL_ID_LEVEL_XSIZE_UP,
312 ED_CTRL_ID_LEVEL_XSIZE_TEXT,
313 &gadget_level_xsize_value,
317 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(1),
318 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
319 ED_CTRL_ID_LEVEL_YSIZE_DOWN, ED_CTRL_ID_LEVEL_YSIZE_UP,
320 ED_CTRL_ID_LEVEL_YSIZE_TEXT,
321 &gadget_level_ysize_value,
325 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(2),
327 ED_CTRL_ID_LEVEL_RANDOM_DOWN, ED_CTRL_ID_LEVEL_RANDOM_UP,
328 ED_CTRL_ID_LEVEL_RANDOM_TEXT,
329 &gadget_level_random_value,
330 "number of random elements"
333 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(3),
335 ED_CTRL_ID_LEVEL_COLLECT_DOWN, ED_CTRL_ID_LEVEL_COLLECT_UP,
336 ED_CTRL_ID_LEVEL_COLLECT_TEXT,
337 &gadget_level_collect_value,
338 "number of emeralds to collect"
341 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(4),
343 ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN, ED_CTRL_ID_LEVEL_TIMELIMIT_UP,
344 ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT,
345 &gadget_level_timelimit_value,
346 "time available to solve level"
349 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(5),
351 ED_CTRL_ID_LEVEL_TIMESCORE_DOWN, ED_CTRL_ID_LEVEL_TIMESCORE_UP,
352 ED_CTRL_ID_LEVEL_TIMESCORE_TEXT,
353 &gadget_level_timescore_value,
354 "score for each 10 seconds left"
364 } textinput_info[ED_NUM_TEXTINPUT] =
367 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(6),
368 ED_CTRL_ID_LEVEL_NAME,
373 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(7),
374 ED_CTRL_ID_LEVEL_AUTHOR,
386 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
389 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
390 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS, ED_CTRL_ID_SCROLL_UP,
391 "scroll level editing area up"
394 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
395 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS, ED_CTRL_ID_SCROLL_DOWN,
396 "scroll level editing area down"
399 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
400 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS, ED_CTRL_ID_SCROLL_LEFT,
401 "scroll level editing area left"
404 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
405 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS, ED_CTRL_ID_SCROLL_RIGHT,
406 "scroll level editing area right"
418 } scrollbar_info[ED_NUM_SCROLLBARS] =
421 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
422 ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS,
423 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
424 GD_TYPE_SCROLLBAR_VERTICAL,
425 ED_CTRL_ID_SCROLL_VERTICAL,
426 "scroll level editing area vertically"
429 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
430 ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
431 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
432 GD_TYPE_SCROLLBAR_HORIZONTAL,
433 ED_CTRL_ID_SCROLL_HORIZONTAL,
434 "scroll level editing area horizontally"
438 /* forward declaration for internal use */
439 static void DrawDrawingWindow();
440 static void DrawLevelInfoWindow();
441 static void DrawPropertiesWindow();
442 static void CopyLevelToUndoBuffer(int);
443 static void HandleControlButtons(struct GadgetInfo *);
444 static void HandleCounterButtons(struct GadgetInfo *);
445 static void HandleDrawingAreas(struct GadgetInfo *);
446 static void HandleDrawingAreaInfo(struct GadgetInfo *);
447 static void HandleTextInputGadgets(struct GadgetInfo *);
449 static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS];
450 static boolean level_editor_gadgets_created = FALSE;
452 static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
453 static int last_drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
454 static boolean draw_with_brush = FALSE;
455 static int properties_element = 0;
457 static short ElementContent[MAX_ELEM_CONTENT][3][3];
458 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
459 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
460 static int undo_buffer_position = 0;
461 static int undo_buffer_steps = 0;
463 static int random_placement_percentage = 10;
464 static int random_placement_num_objects = 10;
466 static int random_placement_method = RANDOM_USE_PERCENTAGE;
468 static int random_placement_method = RANDOM_USE_NUM_OBJECTS;
471 static int level_xpos, level_ypos;
472 static int edit_mode;
473 static boolean name_typing;
474 static int new_element1 = EL_MAUERWERK;
475 static int new_element2 = EL_LEERRAUM;
476 static int new_element3 = EL_ERDREICH;
478 static int counter_xsize = DXSIZE + 20;
480 int element_shift = 0;
482 int editor_element[] =
484 EL_CHAR_A + ('B' - 'A'),
485 EL_CHAR_A + ('O' - 'A'),
486 EL_CHAR_A + ('U' - 'A'),
487 EL_CHAR_A + ('L' - 'A'),
490 EL_CHAR_A + ('D' - 'A'),
491 EL_CHAR_A + ('E' - 'A'),
492 EL_CHAR_A + ('R' - 'A'),
494 EL_CHAR_A + ('D' - 'A'),
495 EL_CHAR_A + ('A' - 'A'),
496 EL_CHAR_A + ('S' - 'A'),
497 EL_CHAR_A + ('H' - 'A'),
524 EL_CHAR_A + ('E' - 'A'),
525 EL_CHAR_A + ('M' - 'A'),
526 EL_CHAR_A + ('E' - 'A'),
529 EL_CHAR_A + ('R' - 'A'),
530 EL_CHAR_A + ('A' - 'A'),
531 EL_CHAR_A + ('L' - 'A'),
532 EL_CHAR_A + ('D' - 'A'),
534 EL_CHAR_A + ('M' - 'A'),
535 EL_CHAR_A + ('I' - 'A'),
536 EL_CHAR_A + ('N' - 'A'),
537 EL_CHAR_A + ('E' - 'A'),
614 EL_CHAR_A + ('M' - 'A'),
615 EL_CHAR_A + ('O' - 'A'),
616 EL_CHAR_A + ('R' - 'A'),
617 EL_CHAR_A + ('E' - 'A'),
669 EL_CHAR_A + ('S' - 'A'),
670 EL_CHAR_A + ('O' - 'A'),
671 EL_CHAR_A + ('K' - 'A'),
672 EL_CHAR_A + ('O' - 'A'),
675 EL_CHAR_A + ('B' - 'A'),
676 EL_CHAR_A + ('A' - 'A'),
677 EL_CHAR_A + ('N' - 'A'),
680 EL_SOKOBAN_FELD_LEER,
681 EL_SOKOBAN_FELD_VOLL,
750 EL_CHAR_A + ('D' - 'A'),
751 EL_CHAR_A + ('Y' - 'A'),
752 EL_CHAR_A + ('N' - 'A'),
753 EL_CHAR_A + ('A' - 'A'),
755 EL_CHAR_A + ('B' - 'A'),
756 EL_CHAR_A + ('L' - 'A'),
757 EL_CHAR_A + ('A' - 'A'),
758 EL_CHAR_A + ('S' - 'A'),
761 EL_CHAR_A + ('T' - 'A'),
762 EL_CHAR_A + ('E' - 'A'),
763 EL_CHAR_A + ('R' - 'A'),
846 int elements_in_list = sizeof(editor_element)/sizeof(int);
848 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
851 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
852 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
854 XCopyArea(display, drawto, drawto, gc,
855 SX + (dx == -1 ? MINI_TILEX : 0),
856 SY + (dy == -1 ? MINI_TILEY : 0),
857 (ED_FIELDX * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
858 (ED_FIELDY * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
859 SX + (dx == +1 ? MINI_TILEX : 0),
860 SY + (dy == +1 ? MINI_TILEY : 0));
863 x = (dx == 1 ? 0 : ED_FIELDX - 1);
864 for(y=0; y<ED_FIELDY; y++)
865 DrawMiniElementOrWall(x, y, from_x, from_y);
869 y = (dy == 1 ? 0 : ED_FIELDY - 1);
870 for(x=0; x<ED_FIELDX; x++)
871 DrawMiniElementOrWall(x, y, from_x, from_y);
874 redraw_mask |= REDRAW_FIELD;
878 void InitLevelEditorGadgets()
882 for (i=0; i<ED_NUM_GADGETS; i++)
883 level_editor_gadget[i] = NULL;
886 static void CreateControlButtons()
888 Pixmap gd_pixmap = pix[PIX_DOOR];
889 struct GadgetInfo *gi;
890 unsigned long event_mask;
893 /* create toolbox buttons */
894 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
898 int gd_xoffset, gd_yoffset;
899 int gd_x1, gd_x2, gd_y1, gd_y2;
902 boolean radio_button_pressed;
904 if (id == ED_CTRL_ID_SINGLE_ITEMS ||
905 id == ED_CTRL_ID_CONNECTED_ITEMS ||
906 id == ED_CTRL_ID_LINE ||
907 id == ED_CTRL_ID_ARC ||
908 id == ED_CTRL_ID_TEXT ||
909 id == ED_CTRL_ID_RECTANGLE ||
910 id == ED_CTRL_ID_FILLED_BOX ||
911 id == ED_CTRL_ID_FLOOD_FILL ||
912 id == ED_CTRL_ID_GRAB_BRUSH ||
913 id == ED_CTRL_ID_PICK_ELEMENT)
915 button_type = GD_TYPE_RADIO_BUTTON;
917 radio_button_pressed = (id == drawing_function ? TRUE : FALSE);
918 event_mask = GD_EVENT_PRESSED;
922 button_type = GD_TYPE_NORMAL_BUTTON;
924 radio_button_pressed = FALSE;
926 if (id == ED_CTRL_ID_WRAP_LEFT ||
927 id == ED_CTRL_ID_WRAP_RIGHT ||
928 id == ED_CTRL_ID_WRAP_UP ||
929 id == ED_CTRL_ID_WRAP_DOWN)
930 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
932 event_mask = GD_EVENT_RELEASED;
935 if (id < ED_NUM_CTRL1_BUTTONS)
937 int x = i % ED_CTRL1_BUTTONS_HORIZ;
938 int y = i / ED_CTRL1_BUTTONS_HORIZ;
940 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
941 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
942 width = ED_CTRL1_BUTTON_XSIZE;
943 height = ED_CTRL1_BUTTON_YSIZE;
947 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
948 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
950 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
951 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
952 width = ED_CTRL2_BUTTON_XSIZE;
953 height = ED_CTRL2_BUTTON_YSIZE;
956 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
957 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
958 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
959 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
961 gi = CreateGadget(GDI_CUSTOM_ID, id,
962 GDI_INFO_TEXT, control_info[i].text,
963 GDI_X, EX + gd_xoffset,
964 GDI_Y, EY + gd_yoffset,
967 GDI_TYPE, button_type,
968 GDI_STATE, GD_BUTTON_UNPRESSED,
969 GDI_RADIO_NR, radio_button_nr,
970 GDI_RADIO_PRESSED, radio_button_pressed,
971 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
972 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
973 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
974 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
975 GDI_EVENT_MASK, event_mask,
976 GDI_CALLBACK_ACTION, HandleControlButtons,
980 Error(ERR_EXIT, "cannot create gadget");
982 level_editor_gadget[id] = gi;
985 /* create buttons for scrolling of drawing area */
986 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
988 int id = scrollbutton_info[i].gadget_id;
989 int gd_x1, gd_x2, gd_y;
991 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
993 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
994 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
995 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
997 gi = CreateGadget(GDI_CUSTOM_ID, id,
998 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
999 GDI_X, SX + scrollbutton_info[i].x,
1000 GDI_Y, SY + scrollbutton_info[i].y,
1001 GDI_WIDTH, ED_SCROLLBUTTON_XSIZE,
1002 GDI_HEIGHT, ED_SCROLLBUTTON_YSIZE,
1003 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1004 GDI_STATE, GD_BUTTON_UNPRESSED,
1005 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1006 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1007 GDI_EVENT_MASK, event_mask,
1008 GDI_CALLBACK_ACTION, HandleControlButtons,
1012 Error(ERR_EXIT, "cannot create gadget");
1014 level_editor_gadget[id] = gi;
1018 static void CreateCounterButtons()
1022 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1025 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1026 int ypos = SY + counterbutton_info[i].y;
1030 Pixmap gd_pixmap = pix[PIX_DOOR];
1031 struct GadgetInfo *gi;
1033 counterbutton_info[i].gadget_id_down :
1034 counterbutton_info[i].gadget_id_up);
1036 int gd_x, gd_x1, gd_x2, gd_y;
1037 unsigned long event_mask;
1038 char infotext[MAX_INFOTEXT_LEN + 1];
1040 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1042 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1043 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1044 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1045 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1047 sprintf(infotext, "%s counter value by 1, 5 or 10",
1048 (j == 0 ? "decrease" : "increase"));
1050 gi = CreateGadget(GDI_CUSTOM_ID, id,
1051 GDI_INFO_TEXT, infotext,
1054 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
1055 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
1056 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1057 GDI_STATE, GD_BUTTON_UNPRESSED,
1058 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1059 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1060 GDI_EVENT_MASK, event_mask,
1061 GDI_CALLBACK_ACTION, HandleCounterButtons,
1065 Error(ERR_EXIT, "cannot create gadget");
1067 level_editor_gadget[id] = gi;
1068 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1072 id = counterbutton_info[i].gadget_id_text;
1073 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1075 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1076 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1078 gi = CreateGadget(GDI_CUSTOM_ID, id,
1079 GDI_INFO_TEXT, "enter counter value",
1082 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1083 GDI_NUMBER_VALUE, 0,
1084 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1085 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1087 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1088 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1089 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1090 GDI_EVENT_MASK, event_mask,
1091 GDI_CALLBACK_ACTION, HandleCounterButtons,
1095 Error(ERR_EXIT, "cannot create gadget");
1097 level_editor_gadget[id] = gi;
1098 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1104 static void CreateDrawingAreas()
1106 struct GadgetInfo *gi;
1107 unsigned long event_mask;
1112 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1113 GD_EVENT_OFF_BORDERS;
1115 /* one for the level drawing area ... */
1116 id = ED_CTRL_ID_DRAWING_LEVEL;
1117 gi = CreateGadget(GDI_CUSTOM_ID, id,
1120 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1121 GDI_AREA_SIZE, ED_FIELDX, ED_FIELDY,
1122 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1123 GDI_EVENT_MASK, event_mask,
1124 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1125 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1129 Error(ERR_EXIT, "cannot create gadget");
1131 level_editor_gadget[id] = gi;
1133 /* ... up to eight areas for element content ... */
1134 for (i=0; i<MAX_ELEM_CONTENT; i++)
1136 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1137 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1139 id = ED_CTRL_ID_ELEM_CONTENT_0 + i;
1140 gi = CreateGadget(GDI_CUSTOM_ID, id,
1143 GDI_WIDTH, 3 * MINI_TILEX,
1144 GDI_HEIGHT, 3 * MINI_TILEY,
1145 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1146 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1147 GDI_EVENT_MASK, event_mask,
1148 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1149 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1153 Error(ERR_EXIT, "cannot create gadget");
1155 level_editor_gadget[id] = gi;
1158 /* ... and one for the amoeba content */
1159 id = ED_CTRL_ID_AMOEBA_CONTENT;
1160 gi = CreateGadget(GDI_CUSTOM_ID, id,
1161 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1162 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1163 GDI_WIDTH, MINI_TILEX,
1164 GDI_HEIGHT, MINI_TILEY,
1165 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1166 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1167 GDI_EVENT_MASK, event_mask,
1168 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1169 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1173 Error(ERR_EXIT, "cannot create gadget");
1175 level_editor_gadget[id] = gi;
1178 static void CreateTextInputGadgets()
1182 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1184 Pixmap gd_pixmap = pix[PIX_DOOR];
1186 struct GadgetInfo *gi;
1187 unsigned long event_mask;
1188 char infotext[1024];
1189 int id = ED_CTRL_ID_LEVEL_NAME + i;
1191 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1193 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1194 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1196 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1197 infotext[MAX_INFOTEXT_LEN] = '\0';
1199 gi = CreateGadget(GDI_CUSTOM_ID, id,
1200 GDI_INFO_TEXT, infotext,
1201 GDI_X, SX + textinput_info[i].x,
1202 GDI_Y, SY + textinput_info[i].y,
1203 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1204 GDI_TEXT_VALUE, textinput_info[i].value,
1206 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1207 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1208 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1209 GDI_EVENT_MASK, event_mask,
1210 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1214 Error(ERR_EXIT, "cannot create gadget");
1216 level_editor_gadget[id] = gi;
1220 static void CreateScrollbarGadgets()
1224 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1226 int id = scrollbar_info[i].gadget_id;
1227 Pixmap gd_pixmap = pix[PIX_DOOR];
1228 int gd_x1, gd_x2, gd_y1, gd_y2;
1229 struct GadgetInfo *gi;
1230 int items_max, items_visible, item_position;
1231 unsigned long event_mask;
1233 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1235 items_max = MAX(lev_fieldx + 2, ED_FIELDX);
1236 items_visible = ED_FIELDX;
1241 items_max = MAX(lev_fieldy + 2, ED_FIELDY);
1242 items_visible = ED_FIELDY;
1246 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1248 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1249 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1250 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1251 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1253 gi = CreateGadget(GDI_CUSTOM_ID, id,
1254 GDI_INFO_TEXT, scrollbar_info[i].text,
1255 GDI_X, SX + scrollbar_info[i].x,
1256 GDI_Y, SY + scrollbar_info[i].y,
1257 GDI_WIDTH, scrollbar_info[i].width,
1258 GDI_HEIGHT, scrollbar_info[i].height,
1259 GDI_TYPE, scrollbar_info[i].type,
1260 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1261 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1262 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1263 GDI_STATE, GD_BUTTON_UNPRESSED,
1264 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1265 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1266 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1267 GDI_EVENT_MASK, event_mask,
1268 GDI_CALLBACK_ACTION, HandleControlButtons,
1272 Error(ERR_EXIT, "cannot create gadget");
1274 level_editor_gadget[id] = gi;
1278 static void CreateLevelEditorGadgets()
1280 if (level_editor_gadgets_created)
1283 CreateControlButtons();
1284 CreateCounterButtons();
1285 CreateDrawingAreas();
1286 CreateTextInputGadgets();
1287 CreateScrollbarGadgets();
1289 level_editor_gadgets_created = TRUE;
1292 static void MapControlButtons()
1296 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1297 MapGadget(level_editor_gadget[i]);
1300 static void MapCounterButtons(int id)
1302 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1303 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1304 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1307 static void MapDrawingArea(int id)
1309 MapGadget(level_editor_gadget[id]);
1312 static void MapTextInputGadget(int id)
1314 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1317 static void MapMainDrawingArea()
1321 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1322 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1324 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1325 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1327 MapDrawingArea(ED_CTRL_ID_DRAWING_LEVEL);
1330 static void UnmapDrawingArea(int id)
1332 UnmapGadget(level_editor_gadget[id]);
1335 void UnmapLevelEditorWindowGadgets()
1339 for (i=ED_NUM_CTRL_BUTTONS; i<ED_NUM_GADGETS; i++)
1340 UnmapGadget(level_editor_gadget[i]);
1343 void UnmapLevelEditorGadgets()
1347 for (i=0; i<ED_NUM_GADGETS; i++)
1348 UnmapGadget(level_editor_gadget[i]);
1353 int i, x, y, graphic;
1355 edit_mode = ED_MODE_DRAWING;
1356 name_typing = FALSE;
1358 CloseDoor(DOOR_CLOSE_ALL);
1360 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1362 if (level_editor_test_game)
1364 for(x=0; x<lev_fieldx; x++)
1365 for(y=0; y<lev_fieldy; y++)
1366 Feld[x][y] = Ur[x][y];
1368 for(x=0; x<lev_fieldx; x++)
1369 for(y=0; y<lev_fieldy; y++)
1370 Ur[x][y] = FieldBackup[x][y];
1372 level_editor_test_game = FALSE;
1378 undo_buffer_position = -1;
1379 undo_buffer_steps = -1;
1380 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1384 DrawMiniLevel(level_xpos, level_ypos);
1388 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1389 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
1391 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1392 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1393 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
1394 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
1395 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
1396 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
1397 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
1399 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1401 if (i < elements_in_list)
1402 graphic = el2gfx(editor_element[i + element_shift]);
1404 graphic = GFX_LEERRAUM;
1406 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1407 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
1408 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
1409 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
1410 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
1414 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1415 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
1416 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
1417 el2gfx(new_element1));
1418 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1419 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
1420 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
1421 el2gfx(new_element2));
1422 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1423 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
1424 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
1425 el2gfx(new_element3));
1426 DrawTextExt(pix[PIX_DB_DOOR],gc,
1427 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
1428 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1429 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
1430 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1431 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
1432 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1434 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
1435 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1436 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1437 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
1438 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1440 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
1441 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1443 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1444 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1446 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1448 /* draw bigger door */
1449 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1454 /* draw new control window */
1455 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1456 DOOR_GFX_PAGEX8, 236,
1460 redraw_mask |= REDRAW_ALL;
1462 OpenDoor(DOOR_OPEN_1);
1464 if (!level_editor_gadgets_created)
1465 CreateLevelEditorGadgets();
1467 strcpy(level_editor_gadget[ED_CTRL_ID_LEVEL_NAME]->text.value, level.name);
1469 MapControlButtons();
1472 MapMainDrawingArea();
1475 DrawDrawingWindow();
1479 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
1483 void DrawControlWindow()
1488 UnmapLevelEditorWindowGadgets();
1490 /* Inhalt der Mampfer */
1491 DrawText(ED_COUNT_GADGET_XPOS+1,SY+6,
1492 "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW);
1493 for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++)
1495 DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH);
1496 XFillRectangle(display,drawto,gc,
1497 SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1,
1498 SY+(2)*MINI_TILEY+MINI_TILEY/2-1,
1499 3*MINI_TILEX+2,3*MINI_TILEY+2);
1501 XCopyArea(display,drawto,drawto,gc,
1502 SX+1*MINI_TILEX,SY+2*MINI_TILEY,
1503 4*5*MINI_TILEX,5*MINI_TILEY,
1504 SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2);
1507 for(y=0;y<3;y++) for(x=0;x<3;x++)
1508 DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]);
1510 DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1,
1511 SY+2*MINI_TILEY+(4)*MINI_TILEY-4,
1512 int2str(i+1,1),FS_SMALL,FC_YELLOW);
1515 /* Inhalt der Amöbe */
1516 for(y=0;y<2;y++) for(x=0;x<2;x++)
1518 DrawMiniElement(29+x,26+y,EL_ERDREICH);
1519 XFillRectangle(display,drawto,gc,
1520 SX+29*MINI_TILEX+MINI_TILEX/2-1,
1521 SY+26*MINI_TILEY+MINI_TILEY/2-1,
1522 MINI_TILEX+2,MINI_TILEY+2);
1524 XCopyArea(display,drawto,drawto,gc,
1525 SX+29*MINI_TILEX,SY+26*MINI_TILEY,
1526 3*MINI_TILEX,3*MINI_TILEY,
1527 SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2);
1528 DrawMiniElement(29,26,level.amoebe_inhalt);
1530 for(i=0;i<11+3+2;i++)
1532 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1533 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1534 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1535 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1536 ED_COUNT_GADGET_XPOS,
1537 ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE);
1540 DrawText(ED_COUNT_VALUE_XPOS,
1541 ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE,
1542 int2str(level.score[i],3),FS_SMALL,FC_YELLOW);
1544 DrawText(ED_COUNT_VALUE_XPOS,
1545 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
1546 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
1548 DrawText(ED_COUNT_VALUE_XPOS,
1549 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
1550 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
1552 DrawText(ED_COUNT_VALUE_XPOS,
1553 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
1554 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
1556 DrawText(ED_COUNT_VALUE_XPOS,
1557 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
1558 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
1560 DrawText(ED_COUNT_VALUE_XPOS,
1561 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
1562 int2str(level.time,3),FS_SMALL,FC_YELLOW);
1565 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE,
1566 "Score for Emerald",FS_SMALL,FC_YELLOW);
1567 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE,
1568 "Score for Diamond",FS_SMALL,FC_YELLOW);
1569 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE,
1570 "Score for smashing a Bug",FS_SMALL,FC_YELLOW);
1571 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE,
1572 "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW);
1573 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE,
1574 "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW);
1575 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE,
1576 "Score for smashing an Alien",FS_SMALL,FC_YELLOW);
1577 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE,
1578 "Score for smashing a Pacman",FS_SMALL,FC_YELLOW);
1579 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE,
1580 "Score for cracking a nut",FS_SMALL,FC_YELLOW);
1581 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE,
1582 "Score for dynamite",FS_SMALL,FC_YELLOW);
1583 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE,
1584 "Score for key",FS_SMALL,FC_YELLOW);
1585 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE,
1586 "Score for each 10 seconds left",FS_SMALL,FC_YELLOW);
1587 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE,
1588 "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW);
1589 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE,
1590 "Time for magic wall",FS_SMALL,FC_YELLOW);
1591 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE,
1592 "Time for wheel",FS_SMALL,FC_YELLOW);
1593 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE,
1594 "Emeralds needed in this level",FS_SMALL,FC_YELLOW);
1595 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE,
1596 "Time available for this level",FS_SMALL,FC_YELLOW);
1598 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1599 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS,
1600 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1601 ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE,
1602 ED_COUNT_GADGET_XPOS,
1603 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1605 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1606 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE,
1607 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1608 ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE,
1609 ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE,
1610 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1611 DrawText(ED_COUNT_GADGET_XPOS+5,
1612 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1613 level.name,FS_SMALL,FC_YELLOW);
1614 DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5,
1615 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1616 "Title",FS_SMALL,FC_YELLOW);
1618 DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18,
1619 "Playfield size:",FS_SMALL,FC_YELLOW);
1620 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1621 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1622 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1623 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1624 ED_SIZE_GADGET_XPOS,
1625 ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE);
1626 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1627 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1628 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1629 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1630 ED_SIZE_GADGET_XPOS,
1631 ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE);
1632 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE,
1633 "Width",FS_SMALL,FC_YELLOW);
1634 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE,
1635 "Height",FS_SMALL,FC_YELLOW);
1636 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1637 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1638 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1639 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1642 void AdjustLevelScrollPosition()
1644 if (level_xpos < -1)
1646 if (level_xpos > lev_fieldx - ED_FIELDX + 1)
1647 level_xpos = lev_fieldx - ED_FIELDX + 1;
1648 if (lev_fieldx < ED_FIELDX - 2)
1651 if (level_ypos < -1)
1653 if (level_ypos > lev_fieldy - ED_FIELDY + 1)
1654 level_ypos = lev_fieldy - ED_FIELDY + 1;
1655 if (lev_fieldy < ED_FIELDY - 2)
1659 void AdjustEditorScrollbar(int id)
1661 struct GadgetInfo *gi = level_editor_gadget[id];
1662 int items_max, items_visible, item_position;
1664 if (id == ED_CTRL_ID_SCROLL_HORIZONTAL)
1666 items_max = MAX(lev_fieldx + 2, ED_FIELDX);
1667 items_visible = ED_FIELDX;
1668 item_position = level_xpos + 1;
1672 items_max = MAX(lev_fieldy + 2, ED_FIELDY);
1673 items_visible = ED_FIELDY;
1674 item_position = level_ypos + 1;
1677 if (item_position > items_max - items_visible)
1678 item_position = items_max - items_visible;
1680 AdjustScrollbar(gi, items_max, item_position);
1683 void ModifyEditorTextInput(int textinput_id, char *new_text)
1685 int gadget_id = textinput_info[textinput_id].gadget_id;
1686 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1688 ModifyTextInputTextValue(gi, new_text);
1691 void ModifyEditorCounter(int counter_id, int new_value)
1693 int *counter_value = *counterbutton_info[counter_id].counter_value;
1694 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
1695 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1697 ModifyTextInputNumberValue(gi, new_value);
1699 if (counter_value != NULL)
1700 *counter_value = gi->text.number_value;
1703 static void PickDrawingElement(int button, int element)
1705 if (button < 1 || button > 3)
1710 new_element1 = element;
1711 DrawMiniGraphicExt(drawto, gc,
1712 DX + ED_WIN_MB_LEFT_XPOS,
1713 DY + ED_WIN_MB_LEFT_YPOS,
1714 el2gfx(new_element1));
1716 else if (button == 2)
1718 new_element2 = element;
1719 DrawMiniGraphicExt(drawto, gc,
1720 DX + ED_WIN_MB_MIDDLE_XPOS,
1721 DY + ED_WIN_MB_MIDDLE_YPOS,
1722 el2gfx(new_element2));
1726 new_element3 = element;
1727 DrawMiniGraphicExt(drawto, gc,
1728 DX + ED_WIN_MB_RIGHT_XPOS,
1729 DY + ED_WIN_MB_RIGHT_YPOS,
1730 el2gfx(new_element3));
1733 redraw_mask |= REDRAW_DOOR_1;
1736 void LevelEd(int mx, int my, int button)
1738 static int last_button = 0;
1741 static int in_field_pressed = FALSE;
1744 static boolean use_floodfill = FALSE;
1748 int x = (mx-SX)/MINI_TILEX;
1749 int y = (my-SY)/MINI_TILEY;
1753 HandlePressedControlButtons();
1754 HandleDrawingFunctions(mx, my, button);
1757 if (use_floodfill) /********** FLOOD FILL **********/
1765 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1770 if (x>lev_fieldx || y>lev_fieldy ||
1771 (x==0 && level_xpos<0) ||
1772 (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) ||
1773 (y==0 && level_ypos<0) ||
1774 (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY))
1777 from_x = x+level_xpos;
1778 from_y = y+level_ypos;
1779 fill_element = (button==1 ? new_element1 :
1780 button==2 ? new_element2 :
1781 button==3 ? new_element3 : 0);
1783 FloodFill(from_x,from_y,fill_element);
1784 DrawMiniLevel(level_xpos,level_ypos);
1787 use_floodfill = FALSE;
1788 CloseDoor(DOOR_CLOSE_1);
1789 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1798 else /********** EDIT/CTRL-FENSTER **********/
1800 static unsigned long choice_delay = 0;
1801 int choice = CheckElemButtons(mx,my,button);
1802 int elem_pos = choice-ED_BUTTON_ELEM;
1804 if (((choice == ED_BUTTON_EUP && element_shift>0) ||
1805 (choice == ED_BUTTON_EDOWN &&
1806 element_shift<elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)) &&
1807 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1809 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
1813 step = (button==1 ? MAX_ELEM_X : button==2 ? 5*MAX_ELEM_X :
1815 element_shift += (choice==ED_BUTTON_EUP ? -step : step);
1817 step = step * MAX_ELEM_X * (choice == ED_BUTTON_EUP ? -1 : +1);
1818 element_shift += step;
1821 if (element_shift<0)
1823 if (element_shift>elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)
1824 element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y;
1825 if (element_shift % MAX_ELEM_X)
1826 element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X);
1828 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1829 DrawElemButton(i+2,ED_BUTTON_RELEASED);
1831 else if (elem_pos>=0 && elem_pos<MAX_ELEM_X*MAX_ELEM_Y)
1835 if (elem_pos+element_shift < elements_in_list)
1836 new_element = editor_element[elem_pos+element_shift];
1838 new_element = EL_LEERRAUM;
1840 PickDrawingElement(last_button, new_element);
1842 if (!HAS_CONTENT(properties_element))
1844 properties_element = new_element;
1845 if (edit_mode == ED_MODE_PROPERTIES)
1846 DrawPropertiesWindow();
1850 if (edit_mode == ED_MODE_DRAWING) /********** EDIT-FENSTER **********/
1857 switch(CheckEditButtons(mx,my,button))
1859 case ED_BUTTON_CTRL:
1860 CloseDoor(DOOR_CLOSE_2);
1861 DrawControlWindow();
1862 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1863 DOOR_GFX_PAGEX4,DOOR_GFX_PAGEY1+80,
1865 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1866 OpenDoor(DOOR_OPEN_2);
1867 edit_mode = ED_MODE_INFO;
1869 case ED_BUTTON_FILL:
1870 Request("Caution ! Flood fill mode ! Choose area !",REQ_OPEN);
1871 use_floodfill = TRUE;
1874 case ED_BUTTON_LEFT:
1877 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1879 if (lev_fieldx<ED_FIELDX-2)
1882 level_xpos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1886 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_RIGHT);
1888 DrawMiniLevel(level_xpos,level_ypos);
1891 case ED_BUTTON_RIGHT:
1892 if (level_xpos<=lev_fieldx-ED_FIELDX)
1894 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1896 if (lev_fieldx<ED_FIELDX-2)
1899 level_xpos += (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1900 if (level_xpos>lev_fieldx-ED_FIELDX+1)
1901 level_xpos = lev_fieldx-ED_FIELDX+1;
1903 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT);
1905 DrawMiniLevel(level_xpos,level_ypos);
1911 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1913 if (lev_fieldy<ED_FIELDY-2)
1916 level_ypos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1920 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_DOWN);
1922 DrawMiniLevel(level_xpos,level_ypos);
1925 case ED_BUTTON_DOWN:
1926 if (level_ypos<=lev_fieldy-ED_FIELDY)
1928 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1930 if (lev_fieldy<ED_FIELDY-2)
1933 level_ypos += (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1934 if (level_ypos>lev_fieldy-ED_FIELDY+1)
1935 level_ypos = lev_fieldy-ED_FIELDY+1;
1937 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP);
1939 DrawMiniLevel(level_xpos,level_ypos);
1952 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1956 if (button && !motion_status)
1957 in_field_pressed = TRUE;
1959 if (!button || !in_field_pressed || button<1 || button>3 ||
1960 (y==0 && level_ypos<0) ||
1961 (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY) ||
1962 (x==0 && level_xpos<0) ||
1963 (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) ||
1964 x>lev_fieldx || y>lev_fieldy)
1967 new_element = (button==1 ? new_element1 :
1968 button==2 ? new_element2 :
1969 button==3 ? new_element3 : 0);
1971 if (new_element != Feld[x+level_xpos][y+level_ypos])
1973 if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */
1977 for(x=0;x<lev_fieldx;x++) for(y=0;y<lev_fieldy;y++)
1979 if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
1981 Feld[x][y] = EL_LEERRAUM;
1982 if (x-level_xpos>=0 && x-level_xpos<ED_FIELDX &&
1983 y-level_ypos>=0 && y-level_ypos<ED_FIELDY)
1984 DrawMiniElement(x-level_xpos,y-level_ypos,EL_LEERRAUM);
1989 Feld[x+level_xpos][y+level_ypos] = new_element;
1990 DrawMiniElement(x,y,new_element);
1993 else if (!motion_status) /* Mauszeiger nicht im Level-Feld */
1994 in_field_pressed = FALSE;
2001 else if (edit_mode == ED_MODE_INFO)/********** KONTROLL-FENSTER **********/
2007 int choice = CheckCountButtons(mx,my,button);
2008 int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0);
2010 if (choice >= 0 && choice < 36 &&
2011 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
2020 level.score[choice] += step;
2021 if (level.score[choice]<0)
2022 level.score[choice] = 0;
2023 else if (level.score[choice]>255)
2024 level.score[choice] = 255;
2026 else if (choice==11)
2028 level.tempo_amoebe += step;
2029 if (level.tempo_amoebe<0)
2030 level.tempo_amoebe = 0;
2031 else if (level.tempo_amoebe>255)
2032 level.tempo_amoebe = 255;
2034 else if (choice==12)
2036 level.dauer_sieb += step;
2037 if (level.dauer_sieb<0)
2038 level.dauer_sieb = 0;
2039 else if (level.dauer_sieb>255)
2040 level.dauer_sieb = 255;
2042 else if (choice==13)
2044 level.dauer_ablenk += step;
2045 if (level.dauer_ablenk<0)
2046 level.dauer_ablenk = 0;
2047 else if (level.dauer_ablenk>255)
2048 level.dauer_ablenk = 255;
2050 else if (choice==14)
2052 level.edelsteine += step;
2053 if (level.edelsteine<0)
2054 level.edelsteine = 0;
2055 else if (level.edelsteine>999)
2056 level.edelsteine = 999;
2058 else if (choice==15)
2063 else if (level.time>999)
2066 else if (choice==16)
2069 if (lev_fieldx<MIN_LEV_FIELDX)
2070 lev_fieldx = MIN_LEV_FIELDX;
2071 else if (lev_fieldx>MAX_LEV_FIELDX)
2072 lev_fieldx = MAX_LEV_FIELDX;
2073 level.fieldx = lev_fieldx;
2075 else if (choice==17)
2078 if (lev_fieldy<MIN_LEV_FIELDY)
2079 lev_fieldy = MIN_LEV_FIELDY;
2080 else if (lev_fieldy>MAX_LEV_FIELDY)
2081 lev_fieldy = MAX_LEV_FIELDY;
2082 level.fieldy = lev_fieldy;
2086 DrawText(ED_COUNT_VALUE_XPOS,
2087 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
2088 int2str(level.score[choice],3),FS_SMALL,FC_YELLOW);
2089 else if (choice==11)
2090 DrawText(ED_COUNT_VALUE_XPOS,
2091 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
2092 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
2093 else if (choice==12)
2094 DrawText(ED_COUNT_VALUE_XPOS,
2095 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
2096 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
2097 else if (choice==13)
2098 DrawText(ED_COUNT_VALUE_XPOS,
2099 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
2100 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
2101 else if (choice==14)
2102 DrawText(ED_COUNT_VALUE_XPOS,
2103 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
2104 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
2105 else if (choice==15)
2106 DrawText(ED_COUNT_VALUE_XPOS,
2107 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
2108 int2str(level.time,3),FS_SMALL,FC_YELLOW);
2109 else if (choice==16)
2110 DrawText(ED_SIZE_VALUE_XPOS,
2111 ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
2112 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
2113 else if (choice==17)
2114 DrawText(ED_SIZE_VALUE_XPOS,
2115 ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
2116 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
2118 redraw_mask &= ~REDRAW_FIELD;
2120 XCopyArea(display,drawto,window,gc,
2121 ED_COUNT_VALUE_XPOS,
2122 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
2123 3*FONT2_XSIZE,FONT2_YSIZE,
2124 ED_COUNT_VALUE_XPOS,
2125 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE);
2127 XCopyArea(display,drawto,window,gc,
2129 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE,
2130 3*FONT2_XSIZE,FONT2_YSIZE,
2132 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE);
2136 switch(CheckCtrlButtons(mx,my,button))
2138 case ED_BUTTON_EDIT:
2139 CloseDoor(DOOR_CLOSE_2);
2140 AdjustLevelScrollPosition();
2141 DrawMiniLevel(level_xpos,level_ypos);
2142 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
2143 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
2145 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
2146 OpenDoor(DOOR_OPEN_2);
2147 edit_mode = ED_MODE_DRAWING;
2149 case ED_BUTTON_CLEAR:
2150 if (Request("Are you sure to clear this level ?",REQ_ASK))
2152 for(x=0;x<MAX_LEV_FIELDX;x++)
2153 for(y=0;y<MAX_LEV_FIELDY;y++)
2154 Feld[x][y] = EL_ERDREICH;
2155 DrawMiniLevel(level_xpos,level_ypos);
2158 case ED_BUTTON_UNDO:
2159 if (leveldir[leveldir_nr].readonly ||
2160 Request("Exit without saving ?",REQ_ASK | REQ_STAY_OPEN))
2162 CloseDoor(DOOR_CLOSE_ALL);
2163 game_status=MAINMENU;
2168 CloseDoor(DOOR_CLOSE_1);
2169 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
2172 case ED_BUTTON_EXIT:
2174 int figur_vorhanden = FALSE;
2176 if (leveldir[leveldir_nr].readonly)
2178 Request("This level is read only !",REQ_CONFIRM);
2182 for(y=0;y<lev_fieldy;y++)
2183 for(x=0;x<lev_fieldx;x++)
2184 if (Feld[x][y] == EL_SPIELFIGUR ||
2185 Feld[x][y] == EL_SPIELER1 ||
2186 Feld[x][y] == EL_SP_MURPHY)
2187 figur_vorhanden = TRUE;
2189 if (!figur_vorhanden)
2190 Request("No Level without Gregor Mc Duffin please !",
2194 if (Request("Save this level and kill the old ?",
2195 REQ_ASK | REQ_STAY_OPEN))
2197 for(x=0;x<lev_fieldx;x++)
2198 for(y=0;y<lev_fieldy;y++)
2199 Ur[x][y]=Feld[x][y];
2200 SaveLevel(level_nr);
2202 CloseDoor(DOOR_CLOSE_ALL);
2203 game_status=MAINMENU;
2212 if (mx>=ED_COUNT_GADGET_XPOS &&
2213 mx<ED_COUNT_GADGET_XPOS+31*FONT2_XSIZE+10 &&
2214 my>=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE &&
2215 my<ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE+ED_WIN_COUNT_YSIZE)
2220 DrawText(ED_COUNT_GADGET_XPOS+5,
2221 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2222 level.name,FS_SMALL,FC_GREEN);
2223 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
2224 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2225 "<",FS_SMALL,FC_RED);
2232 name_typing = FALSE;
2233 DrawText(ED_COUNT_GADGET_XPOS+5,
2234 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2235 level.name,FS_SMALL,FC_YELLOW);
2236 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
2237 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2238 " ",FS_SMALL,FC_RED);
2242 if (mx>=SX+29*MINI_TILEX && mx<SX+30*MINI_TILEX &&
2243 my>=SY+26*MINI_TILEY && my<SY+27*MINI_TILEY)
2247 if (!button || button<1 || button>3)
2250 new_element = (button==1 ? new_element1 :
2251 button==2 ? new_element2 :
2252 button==3 ? new_element3 : 0);
2254 if (new_element != level.amoebe_inhalt)
2256 level.amoebe_inhalt = new_element;
2257 DrawMiniElement(29,26,new_element);
2261 if (mx>=SX+1*MINI_TILEX && mx<SX+(1+4*5)*MINI_TILEX &&
2262 my>=SY+2*MINI_TILEY && my<SY+(2+3)*MINI_TILEY)
2264 int x = (mx-SX-1*MINI_TILEX)/MINI_TILEX;
2265 int y = (my-SY-2*MINI_TILEY)/MINI_TILEY;
2270 if (i>=0 && i<43 && x>=0 && x<3 && y>=0 && y<3)
2272 if (button && !motion_status)
2273 in_field_pressed = TRUE;
2275 if (!button || !in_field_pressed || button<1 || button>3)
2278 new_element = (button==1 ? new_element1 :
2279 button==2 ? new_element2 :
2280 button==3 ? new_element3 : 0);
2282 if (new_element != level.mampfer_inhalt[i][x][y])
2284 level.mampfer_inhalt[i][x][y] = new_element;
2285 DrawMiniElement(1+5*i+x,2+y,new_element);
2288 else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */
2289 in_field_pressed = FALSE;
2291 else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */
2292 in_field_pressed = FALSE;
2301 last_button = button;
2306 void LevelNameTyping(KeySym key)
2308 unsigned char ascii = 0;
2309 int len = strlen(level.name);
2314 if (key>=XK_A && key<=XK_Z)
2315 ascii = 'A'+(char)(key-XK_A);
2316 else if (key>=XK_a && key<=XK_z)
2317 ascii = 'a'+(char)(key-XK_a);
2318 else if (key>=XK_0 && key<=XK_9)
2319 ascii = '0'+(char)(key-XK_0);
2321 else if (key>=XK_space && key<=XK_at)
2322 ascii = ' '+(char)(key-XK_space);
2323 else if (key==XK_Adiaeresis)
2325 else if (key==XK_Odiaeresis)
2327 else if (key==XK_Udiaeresis)
2329 else if (key==XK_adiaeresis)
2331 else if (key==XK_odiaeresis)
2333 else if (key==XK_udiaeresis)
2335 else if (key==XK_underscore)
2339 if (ascii && len<MAX_LEVEL_NAME_LEN-2)
2341 level.name[len] = ascii;
2342 level.name[len+1] = 0;
2345 DrawTextExt(drawto,gc,
2346 ED_COUNT_GADGET_XPOS+5,
2347 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2348 level.name,FS_SMALL,FC_GREEN);
2349 DrawTextExt(window,gc,
2350 ED_COUNT_GADGET_XPOS+5,
2351 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2352 level.name,FS_SMALL,FC_GREEN);
2353 DrawTextExt(drawto,gc,
2354 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2355 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2356 "<",FS_SMALL,FC_RED);
2357 DrawTextExt(window,gc,
2358 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2359 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2360 "<",FS_SMALL,FC_RED);
2362 else if ((key==XK_Delete || key==XK_BackSpace) && len>0)
2364 level.name[len-1] = 0;
2367 DrawTextExt(drawto,gc,
2368 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2369 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2370 "< ",FS_SMALL,FC_GREEN);
2371 DrawTextExt(window,gc,
2372 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2373 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2374 "< ",FS_SMALL,FC_GREEN);
2376 else if (key==XK_Return)
2378 DrawTextExt(drawto,gc,
2379 ED_COUNT_GADGET_XPOS+5,
2380 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2381 level.name,FS_SMALL,FC_YELLOW);
2382 DrawTextExt(window,gc,
2383 ED_COUNT_GADGET_XPOS+5,
2384 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2385 level.name,FS_SMALL,FC_YELLOW);
2386 DrawTextExt(drawto,gc,
2387 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2388 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2389 " ",FS_SMALL,FC_YELLOW);
2390 DrawTextExt(window,gc,
2391 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2392 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2393 " ",FS_SMALL,FC_YELLOW);
2395 name_typing = FALSE;
2399 static void DrawCounterValueField(int counter_id, int value)
2401 int x = SX + counterbutton_info[counter_id].x + ED_WIN_COUNT_XPOS;
2402 int y = SY + counterbutton_info[counter_id].y;
2404 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2405 DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS,
2406 DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS,
2407 ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE,
2410 DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2411 int2str(value, 3), FS_SMALL, FC_YELLOW);
2414 static void DrawDrawingWindow()
2417 UnmapLevelEditorWindowGadgets();
2418 AdjustLevelScrollPosition();
2419 AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_HORIZONTAL);
2420 AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_VERTICAL);
2421 DrawMiniLevel(level_xpos, level_ypos);
2422 MapMainDrawingArea();
2425 static void DrawLevelInfoWindow()
2427 char infotext[1024];
2428 int infotext_yoffset = MINI_TILEX + ED_GADGET_DISTANCE;
2432 UnmapLevelEditorWindowGadgets();
2434 DrawTextF(ED_LEVELINFO_XPOS, ED_LEVELINFO_YPOS, FC_YELLOW,
2435 "Level Information");
2437 gadget_level_xsize_value = &lev_fieldx;
2438 gadget_level_ysize_value = &lev_fieldy;
2439 gadget_level_random_value = &random_placement_num_objects;
2440 gadget_level_collect_value = &level.edelsteine;
2441 gadget_level_timelimit_value = &level.time;
2442 gadget_level_timescore_value = &level.score[10];
2444 /* draw counter gadgets for level info */
2445 for (i=ED_COUNTER_ID_LEVEL_XSIZE; i<=ED_COUNTER_ID_LEVEL_TIMESCORE; i++)
2447 x = counterbutton_info[i].x;
2448 y = counterbutton_info[i].y - infotext_yoffset;
2450 sprintf(infotext, "%s:", counterbutton_info[i].infotext);
2451 infotext[MAX_INFOTEXT_LEN] = '\0';
2453 DrawTextF(x, y, FC_YELLOW, infotext);
2454 ModifyEditorCounter(i, **counterbutton_info[i].counter_value);
2455 MapCounterButtons(i);
2458 /* draw text input gadgets for level info */
2459 for (i=ED_TEXTINPUT_ID_LEVEL_NAME; i<=ED_TEXTINPUT_ID_LEVEL_AUTHOR; i++)
2461 x = textinput_info[i].x;
2462 y = textinput_info[i].y - infotext_yoffset;
2464 sprintf(infotext, "%s:", textinput_info[i].infotext);
2465 infotext[MAX_INFOTEXT_LEN] = '\0';
2467 DrawTextF(x, y, FC_YELLOW, infotext);
2468 ModifyEditorTextInput(i, textinput_info[i].value);
2469 MapTextInputGadget(i);
2473 static void DrawElementContentAreas()
2475 int *num_areas = &MampferMax;
2476 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2477 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2478 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2479 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2482 for (i=0; i<MAX_ELEM_CONTENT; i++)
2485 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
2487 for (i=0; i<MAX_ELEM_CONTENT; i++)
2488 UnmapDrawingArea(ED_CTRL_ID_ELEM_CONTENT_0 + i);
2490 /* display counter to choose number of element content areas */
2491 gadget_elem_content_value = num_areas;
2492 DrawCounterValueField(ED_COUNTER_ID_ELEM_CONTENT,*gadget_elem_content_value);
2493 x = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].x + counter_xsize;
2494 y = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].y;
2495 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2496 FC_YELLOW, "number of content areas");
2497 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT, *gadget_elem_content_value);
2498 MapCounterButtons(ED_COUNTER_ID_ELEM_CONTENT);
2500 /* delete content areas in case of reducing number of them */
2501 XFillRectangle(display, backbuffer, gc,
2502 SX, area_sy - MINI_TILEX,
2503 SXSIZE, 12 * MINI_TILEY);
2505 /* draw some decorative border for the objects */
2506 for (i=0; i<*num_areas; i++)
2510 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2513 XFillRectangle(display, drawto, gc,
2514 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2515 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2516 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2519 /* copy border to the right location */
2520 XCopyArea(display, drawto, drawto, gc,
2521 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 12 * MINI_TILEY,
2522 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2524 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2525 "Content", FS_SMALL, FC_YELLOW);
2526 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2527 "when", FS_SMALL, FC_YELLOW);
2528 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2529 "smashed", FS_SMALL, FC_YELLOW);
2531 for (i=0; i<*num_areas; i++)
2535 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2536 ElementContent[i][x][y]);
2538 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2539 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2540 FC_YELLOW, "%d", i + 1);
2543 for (i=0; i<*num_areas; i++)
2544 MapDrawingArea(ED_CTRL_ID_ELEM_CONTENT_0 + i);
2547 static void DrawAmoebaContentArea()
2549 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2550 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2551 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2552 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2555 ElementContent[0][0][0] = level.amoebe_inhalt;
2557 /* draw decorative border for the object */
2560 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2562 XFillRectangle(display, drawto, gc,
2563 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2564 MINI_TILEX + 2, MINI_TILEY + 2);
2566 /* copy border to the right location */
2567 XCopyArea(display, drawto, drawto, gc,
2568 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2569 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2571 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2572 FS_SMALL, FC_YELLOW);
2574 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2576 MapDrawingArea(ED_CTRL_ID_AMOEBA_CONTENT);
2579 #define TEXT_COLLECTING "Score for collecting"
2580 #define TEXT_SMASHING "Score for smashing"
2581 #define TEXT_CRACKING "Score for cracking"
2582 #define TEXT_SPEED "Speed of amoeba growth"
2583 #define TEXT_DURATION "Duration when activated"
2585 static void DrawPropertiesWindow()
2588 int num_elements_in_level;
2594 } elements_with_counter[] =
2596 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
2597 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
2598 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
2599 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
2600 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
2601 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
2602 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
2603 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
2604 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
2605 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
2606 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
2607 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
2608 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
2609 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
2610 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
2611 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
2612 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
2613 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
2614 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
2615 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
2616 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
2617 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
2618 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
2619 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
2620 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
2621 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
2622 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
2623 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
2624 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
2625 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
2626 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
2627 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
2628 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
2629 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
2630 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
2631 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
2632 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2633 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2634 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2635 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2636 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2641 UnmapLevelEditorWindowGadgets();
2643 /* draw some decorative border for the object */
2646 DrawMiniElement(2 + x , 2 + y, EL_ERDREICH);
2648 XFillRectangle(display, drawto, gc,
2649 SX + TILEX + MINI_TILEX/2 - 1,
2650 SY + TILEY + MINI_TILEY/2 - 1,
2651 TILEX + 2, TILEY + 2);
2653 /* copy border to the right location */
2654 XCopyArea(display, drawto, drawto, gc,
2655 SX + TILEX, SY + TILEY,
2656 2 * TILEX, 2 * TILEY,
2657 SX + TILEX - MINI_TILEX/2, SY + TILEY - MINI_TILEY/2);
2659 DrawGraphic(1, 1, el2gfx(properties_element));
2660 DrawText(SX + 3*TILEX, SY + 5*TILEY/4, "Element Properties",
2661 FS_SMALL, FC_YELLOW);
2663 num_elements_in_level = 0;
2664 for (y=0; y<lev_fieldy; y++)
2665 for (x=0; x<lev_fieldx; x++)
2666 if (Feld[x][y] == properties_element)
2667 num_elements_in_level++;
2669 DrawTextF(ED_PROPERTIES_XPOS, 5*TILEY, FC_YELLOW, "%d x contained in level",
2670 num_elements_in_level);
2672 /* check if there are elements where a score can be chosen for */
2673 for (i=0; elements_with_counter[i].element != -1; i++)
2675 if (elements_with_counter[i].element == properties_element)
2677 int x = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].x + counter_xsize;
2678 int y = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].y;
2680 gadget_elem_score_value = elements_with_counter[i].counter_value;
2683 DrawCounterValueField(ED_COUNTER_ID_SCORE, *gadget_score_value);
2686 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2687 FC_YELLOW, elements_with_counter[i].text);
2688 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE, *gadget_elem_score_value);
2689 MapCounterButtons(ED_COUNTER_ID_ELEM_SCORE);
2694 if (HAS_CONTENT(properties_element))
2696 if (IS_AMOEBOID(properties_element))
2697 DrawAmoebaContentArea();
2699 DrawElementContentAreas();
2703 static void swap_numbers(int *i1, int *i2)
2711 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2723 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2725 int lx = sx + level_xpos;
2726 int ly = sy + level_ypos;
2728 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2731 Feld[lx][ly] = element;
2734 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2735 int element, boolean change_level)
2737 if (from_y == to_y) /* horizontal line */
2743 swap_numbers(&from_x, &to_x);
2745 for (x=from_x; x<=to_x; x++)
2746 DrawLineElement(x, y, element, change_level);
2748 else if (from_x == to_x) /* vertical line */
2754 swap_numbers(&from_y, &to_y);
2756 for (y=from_y; y<=to_y; y++)
2757 DrawLineElement(x, y, element, change_level);
2759 else /* diagonal line */
2761 int len_x = ABS(to_x - from_x);
2762 int len_y = ABS(to_y - from_y);
2765 if (len_y < len_x) /* a < 1 */
2767 float a = (float)len_y / (float)len_x;
2770 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2772 for (x=0; x<=len_x; x++)
2774 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2775 DrawLineElement(from_x + x, from_y + y, element, change_level);
2780 float a = (float)len_x / (float)len_y;
2783 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2785 for (y=0; y<=len_y; y++)
2787 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2788 DrawLineElement(from_x + x, from_y + y, element, change_level);
2794 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2795 int element, boolean change_level)
2797 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2798 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2799 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2800 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2803 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2804 int element, boolean change_level)
2809 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2811 for (y=from_y; y<=to_y; y++)
2812 DrawLine(from_x, y, to_x, y, element, change_level);
2815 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2816 int element, boolean change_level)
2818 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2819 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2820 int len_x = ABS(to_x - from_x);
2821 int len_y = ABS(to_y - from_y);
2824 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2826 /* not optimal (some points get drawn twice) but simple,
2827 and fast enough for the few points we are drawing */
2829 for (x=0; x<=radius; x++)
2833 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2835 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2836 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2837 lx = sx + level_xpos;
2838 ly = sy + level_ypos;
2840 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2841 DrawLineElement(sx, sy, element, change_level);
2844 for (y=0; y<=radius; y++)
2848 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2850 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2851 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2852 lx = sx + level_xpos;
2853 ly = sy + level_ypos;
2855 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2856 DrawLineElement(sx, sy, element, change_level);
2860 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2861 int element, boolean change_level)
2863 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2864 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2866 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2870 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2871 int element, boolean change_level)
2873 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2874 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2875 int mirror_to_x2 = from_x - (to_x2 - from_x);
2876 int mirror_to_y2 = from_y - (to_y2 - from_y);
2878 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2879 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2880 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2881 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2885 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2887 int from_sx, from_sy;
2891 swap_numbers(&from_x, &to_x);
2894 swap_numbers(&from_y, &to_y);
2896 from_sx = SX + from_x * MINI_TILEX;
2897 from_sy = SY + from_y * MINI_TILEY;
2898 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2899 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2901 XSetForeground(display, gc, WhitePixel(display, screen));
2903 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2904 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2905 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2906 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2908 XSetForeground(display, gc, BlackPixel(display, screen));
2910 if (from_x == to_x && from_y == to_y)
2911 MarkTileDirty(from_x/2, from_y/2);
2913 redraw_mask |= REDRAW_FIELD;
2916 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2917 int element, boolean change_level)
2919 if (element == -1 || change_level)
2920 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2922 DrawAreaBorder(from_x, from_y, to_x, to_y);
2925 /* values for CopyBrushExt() */
2926 #define CB_AREA_TO_BRUSH 0
2927 #define CB_BRUSH_TO_CURSOR 1
2928 #define CB_BRUSH_TO_LEVEL 2
2929 #define CB_DELETE_OLD_CURSOR 3
2931 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2932 int button, int mode)
2934 static short brush_buffer[ED_FIELDX][ED_FIELDY];
2935 static int brush_width, brush_height;
2936 static int last_cursor_x = -1, last_cursor_y = -1;
2937 static boolean delete_old_brush;
2941 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2944 new_element = (button == 1 ? new_element1 :
2945 button == 2 ? new_element2 :
2946 button == 3 ? new_element3 : 0);
2948 if (mode == CB_AREA_TO_BRUSH)
2950 int from_lx, from_ly;
2953 swap_numbers(&from_x, &to_x);
2956 swap_numbers(&from_y, &to_y);
2958 brush_width = to_x - from_x + 1;
2959 brush_height = to_y - from_y + 1;
2961 from_lx = from_x + level_xpos;
2962 from_ly = from_y + level_ypos;
2964 for (y=0; y<brush_height; y++)
2966 for (x=0; x<brush_width; x++)
2968 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2971 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2976 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2978 delete_old_brush = FALSE;
2980 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2981 mode == CB_BRUSH_TO_LEVEL)
2983 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2984 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2985 int cursor_from_x = cursor_x - brush_width / 2;
2986 int cursor_from_y = cursor_y - brush_height / 2;
2987 int border_from_x = cursor_x, border_from_y = cursor_y;
2988 int border_to_x = cursor_x, border_to_y = cursor_y;
2990 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2991 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2993 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2994 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2996 delete_old_brush = FALSE;
3000 for (y=0; y<brush_height; y++)
3002 for (x=0; x<brush_width; x++)
3004 int sx = cursor_from_x + x;
3005 int sy = cursor_from_y + y;
3006 int lx = sx + level_xpos;
3007 int ly = sy + level_ypos;
3008 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3009 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3010 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3011 brush_buffer[x][y] : new_element);
3013 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3015 if (sx < border_from_x)
3017 else if (sx > border_to_x)
3019 if (sy < border_from_y)
3021 else if (sy > border_to_y)
3024 DrawLineElement(sx, sy, element, change_level);
3030 printf("%d, %d - %d, %d in level and screen\n",
3031 border_from_x, border_from_y, border_to_x, border_to_y);
3034 if (mode != CB_DELETE_OLD_CURSOR)
3035 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3038 if (mode == CB_BRUSH_TO_LEVEL)
3039 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3042 last_cursor_x = cursor_x;
3043 last_cursor_y = cursor_y;
3044 delete_old_brush = TRUE;
3048 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3051 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3054 static void CopyBrushToLevel(int x, int y, int button)
3056 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3059 static void CopyBrushToCursor(int x, int y)
3061 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3064 static void DeleteBrushFromCursor()
3066 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3069 static void FloodFill(int from_x, int from_y, int fill_element)
3073 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3074 static int safety = 0;
3076 /* check if starting field still has the desired content */
3077 if (Feld[from_x][from_y] == fill_element)
3082 if (safety > lev_fieldx*lev_fieldy)
3083 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3085 old_element = Feld[from_x][from_y];
3086 Feld[from_x][from_y] = fill_element;
3090 x = from_x + check[i][0];
3091 y = from_y + check[i][1];
3093 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3094 FloodFill(x, y, fill_element);
3100 /* values for DrawLevelText() modes */
3102 #define TEXT_SETCURSOR 1
3103 #define TEXT_WRITECHAR 2
3104 #define TEXT_BACKSPACE 3
3105 #define TEXT_NEWLINE 4
3108 static void DrawLevelText(int sx, int sy, char letter, int mode)
3110 static short delete_buffer[MAX_LEV_FIELDX];
3111 static int start_sx, start_sy;
3112 static int last_sx, last_sy;
3113 static boolean typing = FALSE;
3114 int letter_element = EL_CHAR_ASCII0 + letter;
3117 /* map lower case letters to upper case and convert special characters */
3118 if (letter >= 'a' && letter <= 'z')
3119 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3120 else if (letter == 'ä' || letter == 'Ä')
3121 letter_element = EL_CHAR_AE;
3122 else if (letter == 'ö' || letter == 'Ö')
3123 letter_element = EL_CHAR_OE;
3124 else if (letter == 'ü' || letter == 'Ü')
3125 letter_element = EL_CHAR_UE;
3126 else if (letter == '^')
3127 letter_element = EL_CHAR_COPY;
3129 letter_element = EL_CHAR_ASCII0 + letter;
3131 if (mode != TEXT_INIT)
3136 if (mode != TEXT_SETCURSOR)
3142 lx = last_sx + level_xpos;
3143 ly = last_sy + level_ypos;
3150 DrawLevelText(0, 0, 0, TEXT_END);
3153 start_sx = last_sx = sx;
3154 start_sy = last_sy = sy;
3155 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3158 case TEXT_SETCURSOR:
3159 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3160 DrawAreaBorder(sx, sy, sx, sy);
3165 case TEXT_WRITECHAR:
3166 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3168 delete_buffer[sx - start_sx] = Feld[lx][ly];
3169 Feld[lx][ly] = letter_element;
3171 if (sx + 1 < ED_FIELDX && lx + 1 < lev_fieldx)
3172 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3173 else if (sy + 1 < ED_FIELDY && ly + 1 < lev_fieldy)
3174 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3176 DrawLevelText(0, 0, 0, TEXT_END);
3180 case TEXT_BACKSPACE:
3183 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3184 DrawMiniElement(sx - 1, sy, new_element3);
3185 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3190 if (sy + 1 < ED_FIELDY - 1 && ly + 1 < lev_fieldy - 1)
3191 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3193 DrawLevelText(0, 0, 0, TEXT_END);
3197 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3198 DrawMiniElement(sx, sy, Feld[lx][ly]);
3207 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3208 int element, boolean change_level)
3210 int lx = sx + level_xpos;
3211 int ly = sy + level_ypos;
3214 DrawMiniElement(sx, sy, Feld[lx][ly]);
3216 DrawAreaBorder(sx, sy, sx, sy);
3219 static void CopyLevelToUndoBuffer(int mode)
3221 static boolean accumulated_undo = FALSE;
3222 boolean new_undo_buffer_position = TRUE;
3227 case UNDO_IMMEDIATE:
3228 accumulated_undo = FALSE;
3231 case UNDO_ACCUMULATE:
3232 if (accumulated_undo)
3233 new_undo_buffer_position = FALSE;
3234 accumulated_undo = TRUE;
3241 if (new_undo_buffer_position)
3243 /* new position in undo buffer ring */
3244 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3246 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3247 undo_buffer_steps++;
3250 for(x=0; x<lev_fieldx; x++)
3251 for(y=0; y<lev_fieldy; y++)
3252 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3255 printf("level saved to undo buffer\n");
3260 static void RandomPlacement(int button)
3265 new_element = (button == 1 ? new_element1 :
3266 button == 2 ? new_element2 :
3267 button == 3 ? new_element3 : 0);
3269 if (random_placement_method == RANDOM_USE_PERCENTAGE)
3271 for(x=0; x<lev_fieldx; x++)
3272 for(y=0; y<lev_fieldy; y++)
3273 if (RND(100) < random_placement_percentage)
3274 Feld[x][y] = new_element;
3278 int elements_left = random_placement_num_objects;
3280 while (elements_left > 0)
3282 x = RND(lev_fieldx);
3283 y = RND(lev_fieldy);
3285 if (Feld[x][y] != new_element)
3287 Feld[x][y] = new_element;
3293 DrawMiniLevel(level_xpos, level_ypos);
3294 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3297 void WrapLevel(int dx, int dy)
3299 int wrap_dx = lev_fieldx - dx;
3300 int wrap_dy = lev_fieldy - dy;
3303 for(x=0; x<lev_fieldx; x++)
3304 for(y=0; y<lev_fieldy; y++)
3305 FieldBackup[x][y] = Feld[x][y];
3307 for(x=0; x<lev_fieldx; x++)
3308 for(y=0; y<lev_fieldy; y++)
3310 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3312 DrawMiniLevel(level_xpos, level_ypos);
3313 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3316 static void HandleDrawingAreas(struct GadgetInfo *gi)
3318 static boolean started_inside_drawing_area = FALSE;
3319 int id = gi->custom_id;
3320 boolean inside_drawing_area = !gi->event.off_borders;
3321 boolean button_press_event;
3322 boolean button_release_event;
3323 boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL);
3325 int button = gi->event.button;
3326 int sx = gi->event.x, sy = gi->event.y;
3327 int min_sx = 0, min_sy = 0;
3328 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3330 int min_lx = 0, min_ly = 0;
3331 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3334 /* handle info callback for each invocation of action callback */
3335 gi->callback_info(gi);
3338 if (edit_mode != ED_MODE_DRAWING)
3342 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3343 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3345 /* make sure to stay inside drawing area boundaries */
3346 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3347 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3351 /* get positions inside level field */
3352 lx = sx + level_xpos;
3353 ly = sy + level_ypos;
3355 /* make sure to stay inside level field boundaries */
3356 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3357 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3359 /* correct drawing area positions accordingly */
3360 sx = lx - level_xpos;
3361 sy = ly - level_ypos;
3364 if (button_press_event)
3365 started_inside_drawing_area = inside_drawing_area;
3367 if (!started_inside_drawing_area)
3370 if (!button && !button_release_event)
3373 new_element = (button == 1 ? new_element1 :
3374 button == 2 ? new_element2 :
3375 button == 3 ? new_element3 : 0);
3379 if (button_release_event)
3384 if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
3387 switch (drawing_function)
3389 case ED_CTRL_ID_SINGLE_ITEMS:
3392 if (button_release_event)
3394 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3396 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3397 !inside_drawing_area)
3398 DeleteBrushFromCursor();
3404 if (draw_with_brush)
3406 if (!button_release_event)
3407 CopyBrushToLevel(sx, sy, button);
3409 else if (new_element != Feld[lx][ly])
3411 if (new_element == EL_SPIELFIGUR)
3413 /* remove player at old position */
3414 for(y=0; y<lev_fieldy; y++)
3416 for(x=0; x<lev_fieldx; x++)
3418 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3420 Feld[x][y] = EL_LEERRAUM;
3421 if (x - level_xpos >= 0 && x - level_xpos < ED_FIELDX &&
3422 y - level_ypos >= 0 && y - level_ypos < ED_FIELDY)
3423 DrawMiniElement(x - level_xpos, y - level_ypos,
3430 Feld[lx][ly] = new_element;
3431 DrawMiniElement(sx, sy, new_element);
3436 DrawMiniGraphicExt(drawto, gc,
3437 gi->x + sx * MINI_TILEX,
3438 gi->y + sy * MINI_TILEY,
3439 el2gfx(new_element));
3440 DrawMiniGraphicExt(window, gc,
3441 gi->x + sx * MINI_TILEX,
3442 gi->y + sy * MINI_TILEY,
3443 el2gfx(new_element));
3445 if (id == ED_CTRL_ID_AMOEBA_CONTENT)
3446 level.amoebe_inhalt = new_element;
3447 else if (id >= ED_CTRL_ID_ELEM_CONTENT_0 &&
3448 id <= ED_CTRL_ID_ELEM_CONTENT_7)
3449 level.mampfer_inhalt[id - ED_CTRL_ID_ELEM_CONTENT_0][sx][sy] =
3454 case ED_CTRL_ID_CONNECTED_ITEMS:
3456 static int last_sx = -1;
3457 static int last_sy = -1;
3459 if (button_release_event)
3460 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3464 if (!button_press_event)
3465 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3473 case ED_CTRL_ID_LINE:
3474 case ED_CTRL_ID_ARC:
3475 case ED_CTRL_ID_RECTANGLE:
3476 case ED_CTRL_ID_FILLED_BOX:
3477 case ED_CTRL_ID_GRAB_BRUSH:
3478 case ED_CTRL_ID_TEXT:
3480 static int last_sx = -1;
3481 static int last_sy = -1;
3482 static int start_sx = -1;
3483 static int start_sy = -1;
3484 void (*draw_func)(int, int, int, int, int, boolean);
3486 if (drawing_function == ED_CTRL_ID_LINE)
3487 draw_func = DrawLine;
3488 else if (drawing_function == ED_CTRL_ID_ARC)
3489 draw_func = DrawArc;
3490 else if (drawing_function == ED_CTRL_ID_RECTANGLE)
3491 draw_func = DrawRectangle;
3492 else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
3493 draw_func = DrawFilledBox;
3494 else if (drawing_function == ED_CTRL_ID_GRAB_BRUSH)
3495 draw_func = SelectArea;
3496 else /* (drawing_function == ED_CTRL_ID_TEXT) */
3497 draw_func = SetTextCursor;
3499 if (button_press_event)
3501 draw_func(sx, sy, sx, sy, new_element, FALSE);
3502 start_sx = last_sx = sx;
3503 start_sy = last_sy = sy;
3505 if (drawing_function == ED_CTRL_ID_TEXT)
3506 DrawLevelText(0, 0, 0, TEXT_END);
3508 else if (button_release_event)
3510 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3511 if (drawing_function == ED_CTRL_ID_GRAB_BRUSH)
3513 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3514 CopyBrushToCursor(sx, sy);
3515 ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]);
3516 draw_with_brush = TRUE;
3518 else if (drawing_function == ED_CTRL_ID_TEXT)
3519 DrawLevelText(sx, sy, 0, TEXT_INIT);
3521 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3523 else if (last_sx != sx || last_sy != sy)
3525 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3526 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3536 case ED_CTRL_ID_TEXT:
3538 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3539 DrawAreaBorder(sx, sy, sx, sy);
3544 if (button_press_event)
3545 DrawLevelText(sx, sy, 0, TEXT_INIT);
3551 case ED_CTRL_ID_FLOOD_FILL:
3552 if (button_press_event && Feld[lx][ly] != new_element)
3554 FloodFill(lx, ly, new_element);
3555 DrawMiniLevel(level_xpos, level_ypos);
3556 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3560 case ED_CTRL_ID_PICK_ELEMENT:
3561 if (button_press_event)
3562 PickDrawingElement(button, Feld[lx][ly]);
3563 if (button_release_event)
3564 ClickOnGadget(level_editor_gadget[last_drawing_function]);
3572 static void HandleCounterButtons(struct GadgetInfo *gi)
3574 int id = gi->custom_id;
3575 int button = gi->event.button;
3576 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3580 case ED_CTRL_ID_ELEM_SCORE_DOWN:
3581 case ED_CTRL_ID_ELEM_SCORE_UP:
3582 step *= (id == ED_CTRL_ID_ELEM_SCORE_DOWN ? -1 : 1);
3583 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE,
3584 *gadget_elem_score_value + step);
3586 case ED_CTRL_ID_ELEM_SCORE_TEXT:
3587 *gadget_elem_score_value = gi->text.number_value;
3590 case ED_CTRL_ID_ELEM_CONTENT_DOWN:
3591 case ED_CTRL_ID_ELEM_CONTENT_UP:
3592 step *= (id == ED_CTRL_ID_ELEM_CONTENT_DOWN ? -1 : 1);
3593 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT,
3594 *gadget_elem_content_value + step);
3595 DrawElementContentAreas();
3597 case ED_CTRL_ID_ELEM_CONTENT_TEXT:
3598 *gadget_elem_content_value = gi->text.number_value;
3599 DrawElementContentAreas();
3602 case ED_CTRL_ID_LEVEL_XSIZE_DOWN:
3603 case ED_CTRL_ID_LEVEL_XSIZE_UP:
3604 step *= (id == ED_CTRL_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
3605 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE,
3606 *gadget_level_xsize_value + step);
3607 level.fieldx = lev_fieldx;
3609 case ED_CTRL_ID_LEVEL_XSIZE_TEXT:
3610 *gadget_level_xsize_value = gi->text.number_value;
3611 level.fieldx = lev_fieldx;
3614 case ED_CTRL_ID_LEVEL_YSIZE_DOWN:
3615 case ED_CTRL_ID_LEVEL_YSIZE_UP:
3616 step *= (id == ED_CTRL_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
3617 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE,
3618 *gadget_level_ysize_value + step);
3619 level.fieldy = lev_fieldy;
3621 case ED_CTRL_ID_LEVEL_YSIZE_TEXT:
3622 *gadget_level_ysize_value = gi->text.number_value;
3623 level.fieldy = lev_fieldy;
3626 case ED_CTRL_ID_LEVEL_RANDOM_DOWN:
3627 case ED_CTRL_ID_LEVEL_RANDOM_UP:
3628 step *= (id == ED_CTRL_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
3629 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM,
3630 *gadget_level_random_value + step);
3632 case ED_CTRL_ID_LEVEL_RANDOM_TEXT:
3633 *gadget_level_random_value = gi->text.number_value;
3636 case ED_CTRL_ID_LEVEL_COLLECT_DOWN:
3637 case ED_CTRL_ID_LEVEL_COLLECT_UP:
3638 step *= (id == ED_CTRL_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
3639 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT,
3640 *gadget_level_collect_value + step);
3642 case ED_CTRL_ID_LEVEL_COLLECT_TEXT:
3643 *gadget_level_collect_value = gi->text.number_value;
3646 case ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN:
3647 case ED_CTRL_ID_LEVEL_TIMELIMIT_UP:
3648 step *= (id == ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
3649 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT,
3650 *gadget_level_timelimit_value + step);
3652 case ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT:
3653 *gadget_level_timelimit_value = gi->text.number_value;
3656 case ED_CTRL_ID_LEVEL_TIMESCORE_DOWN:
3657 case ED_CTRL_ID_LEVEL_TIMESCORE_UP:
3658 step *= (id == ED_CTRL_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
3659 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE,
3660 *gadget_level_timescore_value + step);
3662 case ED_CTRL_ID_LEVEL_TIMESCORE_TEXT:
3663 *gadget_level_timescore_value = gi->text.number_value;
3671 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3673 int id = gi->custom_id;
3677 case ED_CTRL_ID_LEVEL_NAME:
3678 strcpy(level.name, gi->text.value);
3681 case ED_CTRL_ID_LEVEL_AUTHOR:
3682 strcpy(level.author, gi->text.value);
3690 static void HandleControlButtons(struct GadgetInfo *gi)
3692 int id = gi->custom_id;
3693 int button = gi->event.button;
3694 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3696 int player_present = FALSE;
3697 int level_changed = FALSE;
3700 new_element = (button == 1 ? new_element1 :
3701 button == 2 ? new_element2 :
3702 button == 3 ? new_element3 : 0);
3704 if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
3705 DrawLevelText(0, 0, 0, TEXT_END);
3707 if (id < ED_NUM_CTRL1_BUTTONS && id != ED_CTRL_ID_PROPERTIES &&
3708 edit_mode != ED_MODE_DRAWING)
3710 DrawDrawingWindow();
3711 edit_mode = ED_MODE_DRAWING;
3716 case ED_CTRL_ID_SCROLL_LEFT:
3717 if (level_xpos >= 0)
3719 int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL;
3720 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3721 struct GadgetScrollbar *gs = &gi->scrollbar;
3723 if (lev_fieldx < ED_FIELDX - 2)
3727 if (level_xpos < -1)
3730 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3732 DrawMiniLevel(level_xpos, level_ypos);
3734 AdjustScrollbar(gi, gs->items_max, level_xpos + 1);
3738 case ED_CTRL_ID_SCROLL_RIGHT:
3739 if (level_xpos <= lev_fieldx - ED_FIELDX)
3741 int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL;
3742 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3743 struct GadgetScrollbar *gs = &gi->scrollbar;
3745 if (lev_fieldx < ED_FIELDX - 2)
3749 if (level_xpos > lev_fieldx - ED_FIELDX + 1)
3750 level_xpos = lev_fieldx - ED_FIELDX + 1;
3752 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3754 DrawMiniLevel(level_xpos, level_ypos);
3756 AdjustScrollbar(gi, gs->items_max, level_xpos + 1);
3760 case ED_CTRL_ID_SCROLL_UP:
3761 if (level_ypos >= 0)
3763 int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL;
3764 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3765 struct GadgetScrollbar *gs = &gi->scrollbar;
3767 if (lev_fieldy < ED_FIELDY - 2)
3771 if (level_ypos < -1)
3774 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3776 DrawMiniLevel(level_xpos, level_ypos);
3778 AdjustScrollbar(gi, gs->items_max, level_ypos + 1);
3782 case ED_CTRL_ID_SCROLL_DOWN:
3783 if (level_ypos <= lev_fieldy - ED_FIELDY)
3785 int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL;
3786 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3787 struct GadgetScrollbar *gs = &gi->scrollbar;
3789 if (lev_fieldy < ED_FIELDY - 2)
3793 if (level_ypos > lev_fieldy - ED_FIELDY + 1)
3794 level_ypos = lev_fieldy - ED_FIELDY + 1;
3796 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3798 DrawMiniLevel(level_xpos, level_ypos);
3800 AdjustScrollbar(gi, gs->items_max, level_ypos + 1);
3804 case ED_CTRL_ID_SCROLL_HORIZONTAL:
3805 level_xpos = gi->event.item_position - 1;
3806 DrawMiniLevel(level_xpos, level_ypos);
3809 case ED_CTRL_ID_SCROLL_VERTICAL:
3810 level_ypos = gi->event.item_position - 1;
3811 DrawMiniLevel(level_xpos, level_ypos);
3814 case ED_CTRL_ID_WRAP_LEFT:
3815 WrapLevel(-step, 0);
3818 case ED_CTRL_ID_WRAP_RIGHT:
3822 case ED_CTRL_ID_WRAP_UP:
3823 WrapLevel(0, -step);
3826 case ED_CTRL_ID_WRAP_DOWN:
3830 case ED_CTRL_ID_SINGLE_ITEMS:
3831 case ED_CTRL_ID_CONNECTED_ITEMS:
3832 case ED_CTRL_ID_LINE:
3833 case ED_CTRL_ID_ARC:
3834 case ED_CTRL_ID_TEXT:
3835 case ED_CTRL_ID_RECTANGLE:
3836 case ED_CTRL_ID_FILLED_BOX:
3837 case ED_CTRL_ID_FLOOD_FILL:
3838 case ED_CTRL_ID_GRAB_BRUSH:
3839 case ED_CTRL_ID_PICK_ELEMENT:
3840 last_drawing_function = drawing_function;
3841 drawing_function = id;
3842 draw_with_brush = FALSE;
3845 case ED_CTRL_ID_RANDOM_PLACEMENT:
3846 RandomPlacement(button);
3849 case ED_CTRL_ID_PROPERTIES:
3850 if (edit_mode != ED_MODE_PROPERTIES)
3852 properties_element = new_element;
3853 DrawPropertiesWindow();
3854 edit_mode = ED_MODE_PROPERTIES;
3858 DrawDrawingWindow();
3859 edit_mode = ED_MODE_DRAWING;
3863 case ED_CTRL_ID_UNDO:
3864 if (undo_buffer_steps == 0)
3866 Request("Undo buffer empty !", REQ_CONFIRM);
3870 undo_buffer_position =
3871 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3872 undo_buffer_steps--;
3874 for(x=0; x<lev_fieldx; x++)
3875 for(y=0; y<lev_fieldy; y++)
3876 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3877 DrawMiniLevel(level_xpos,level_ypos);
3880 case ED_CTRL_ID_INFO:
3881 if (edit_mode != ED_MODE_INFO)
3883 DrawLevelInfoWindow();
3884 edit_mode = ED_MODE_INFO;
3888 DrawDrawingWindow();
3889 edit_mode = ED_MODE_DRAWING;
3893 case ED_CTRL_ID_CLEAR:
3894 for(x=0; x<MAX_LEV_FIELDX; x++)
3895 for(y=0; y<MAX_LEV_FIELDY; y++)
3896 Feld[x][y] = new_element3;
3897 CopyLevelToUndoBuffer(ED_CTRL_ID_CLEAR);
3899 DrawMiniLevel(level_xpos, level_ypos);
3902 case ED_CTRL_ID_SAVE:
3903 if (leveldir[leveldir_nr].readonly)
3905 Request("This level is read only !", REQ_CONFIRM);
3909 for(y=0; y<lev_fieldy; y++)
3910 for(x=0; x<lev_fieldx; x++)
3911 if (Feld[x][y] != Ur[x][y])
3912 level_changed = TRUE;
3914 if (0 && !level_changed)
3916 Request("Level has not changed !", REQ_CONFIRM);
3920 for(y=0; y<lev_fieldy; y++)
3921 for(x=0; x<lev_fieldx; x++)
3922 if (Feld[x][y] == EL_SPIELFIGUR ||
3923 Feld[x][y] == EL_SPIELER1 ||
3924 Feld[x][y] == EL_SP_MURPHY)
3925 player_present = TRUE;
3927 if (!player_present)
3928 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3931 if (Request("Save this level and kill the old ?", REQ_ASK))
3933 for(x=0; x<lev_fieldx; x++)
3934 for(y=0; y<lev_fieldy; y++)
3935 Ur[x][y] = Feld[x][y];
3936 SaveLevel(level_nr);
3941 case ED_CTRL_ID_TEST:
3942 for(y=0; y<lev_fieldy; y++)
3943 for(x=0; x<lev_fieldx; x++)
3944 if (Feld[x][y] == EL_SPIELFIGUR ||
3945 Feld[x][y] == EL_SPIELER1 ||
3946 Feld[x][y] == EL_SP_MURPHY)
3947 player_present = TRUE;
3949 if (!player_present)
3950 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3953 for(x=0; x<lev_fieldx; x++)
3954 for(y=0; y<lev_fieldy; y++)
3955 FieldBackup[x][y] = Ur[x][y];
3957 for(x=0; x<lev_fieldx; x++)
3958 for(y=0; y<lev_fieldy; y++)
3959 Ur[x][y] = Feld[x][y];
3961 UnmapLevelEditorGadgets();
3963 /* draw smaller door */
3964 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3965 DOOR_GFX_PAGEX7, 64,
3968 redraw_mask |= REDRAW_ALL;
3970 CloseDoor(DOOR_CLOSE_ALL);
3972 DrawCompleteVideoDisplay();
3974 if (setup.autorecord)
3975 TapeStartRecording();
3977 level_editor_test_game = TRUE;
3978 game_status = PLAYING;
3984 case ED_CTRL_ID_EXIT:
3985 for(y=0; y<lev_fieldy; y++)
3986 for(x=0; x<lev_fieldx; x++)
3987 if (Feld[x][y] != Ur[x][y])
3988 level_changed = TRUE;
3990 if (!level_changed ||
3991 Request("Level has changed! Exit without saving ?",
3992 REQ_ASK | REQ_STAY_OPEN))
3994 CloseDoor(DOOR_CLOSE_1);
3997 CloseDoor(DOOR_CLOSE_ALL);
4000 /* draw smaller door */
4001 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
4002 DOOR_GFX_PAGEX7, 64,
4005 redraw_mask |= REDRAW_ALL;
4007 game_status = MAINMENU;
4012 CloseDoor(DOOR_CLOSE_1);
4013 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
4014 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4015 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4016 OpenDoor(DOOR_OPEN_1);
4022 if (gi->event.type == GD_EVENT_PRESSED)
4023 printf("default: HandleControlButtons: GD_EVENT_PRESSED\n");
4024 else if (gi->event.type == GD_EVENT_RELEASED)
4025 printf("default: HandleControlButtons: GD_EVENT_RELEASED\n");
4026 else if (gi->event.type == GD_EVENT_MOVING)
4027 printf("default: HandleControlButtons: GD_EVENT_MOVING\n");
4029 printf("default: HandleControlButtons: ?\n");
4035 void HandleLevelEditorKeyInput(KeySym key)
4037 if (edit_mode == ED_MODE_DRAWING)
4039 char letter = getCharFromKeySym(key);
4041 if (drawing_function == ED_CTRL_ID_TEXT)
4044 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4045 else if (key == XK_Delete || key == XK_BackSpace)
4046 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4047 else if (key == XK_Return)
4048 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4050 else if (button_status == MB_RELEASED)
4057 id = ED_CTRL_ID_SCROLL_LEFT;
4060 id = ED_CTRL_ID_SCROLL_RIGHT;
4063 id = ED_CTRL_ID_SCROLL_UP;
4066 id = ED_CTRL_ID_SCROLL_DOWN;
4070 id = ED_CTRL_ID_NONE;
4074 if (id != ED_CTRL_ID_NONE)
4075 ClickOnGadget(level_editor_gadget[id]);
4076 else if (letter == '.')
4077 ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]);
4079 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4080 if (letter && letter == control_info[i].shortcut)
4081 ClickOnGadget(level_editor_gadget[i]);
4086 void ClearEditorGadgetInfoText()
4088 XFillRectangle(display, drawto, gc,
4089 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4090 redraw_mask |= REDRAW_FIELD;
4093 void HandleEditorGadgetInfoText(void *ptr)
4095 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4096 char infotext[MAX_INFOTEXT_LEN + 1];
4099 ClearEditorGadgetInfoText();
4101 /* misuse this function to delete brush cursor, if needed */
4102 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4103 DeleteBrushFromCursor();
4105 if (gi == NULL || gi->info_text == NULL)
4108 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4109 infotext[MAX_INFOTEXT_LEN] = '\0';
4111 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4113 int key = control_info[gi->custom_id].shortcut;
4117 sprintf(shortcut, " ('%s%c')",
4118 (key >= 'A' && key <= 'Z' ? "Shift-" :
4119 gi->custom_id == ED_CTRL_ID_SINGLE_ITEMS ? ".' or '" : ""),
4122 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4123 strcat(infotext, shortcut);
4127 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4130 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4132 static int start_lx, start_ly;
4134 int id = gi->custom_id;
4135 int sx = gi->event.x;
4136 int sy = gi->event.y;
4137 int lx = sx + level_xpos;
4138 int ly = sy + level_ypos;
4140 ClearEditorGadgetInfoText();
4142 if (id == ED_CTRL_ID_DRAWING_LEVEL)
4146 int min_sx = 0, min_sy = 0;
4147 int max_sx = gi->drawing.area_xsize - 1;
4148 int max_sy = gi->drawing.area_ysize - 1;
4149 int min_lx = 0, min_ly = 0;
4150 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4152 /* make sure to stay inside drawing area boundaries */
4153 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4154 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4156 /* get positions inside level field */
4157 lx = sx + level_xpos;
4158 ly = sy + level_ypos;
4160 /* make sure to stay inside level field boundaries */
4161 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4162 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4164 /* correct drawing area positions accordingly */
4165 sx = lx - level_xpos;
4166 sy = ly - level_ypos;
4169 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4171 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4173 if (gi->event.type == GD_EVENT_PRESSED)
4179 switch (drawing_function)
4181 case ED_CTRL_ID_SINGLE_ITEMS:
4182 infotext = "Drawing single items";
4184 case ED_CTRL_ID_CONNECTED_ITEMS:
4185 infotext = "Drawing connected items";
4187 case ED_CTRL_ID_LINE:
4188 infotext = "Drawing line";
4190 case ED_CTRL_ID_ARC:
4191 infotext = "Drawing arc";
4193 case ED_CTRL_ID_TEXT:
4194 infotext = "Setting text cursor";
4196 case ED_CTRL_ID_RECTANGLE:
4197 infotext = "Drawing rectangle";
4199 case ED_CTRL_ID_FILLED_BOX:
4200 infotext = "Drawing filled box";
4202 case ED_CTRL_ID_FLOOD_FILL:
4203 infotext = "Flood fill";
4205 case ED_CTRL_ID_GRAB_BRUSH:
4206 infotext = "Grabbing brush";
4208 case ED_CTRL_ID_PICK_ELEMENT:
4209 infotext = "Picking element";
4213 infotext = "Drawing position";
4217 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4218 "%s: %d, %d", infotext,
4219 ABS(lx - start_lx) + 1,
4220 ABS(ly - start_ly) + 1);
4223 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4224 "Level position: %d, %d", lx, ly);
4227 /* misuse this function to draw brush cursor, if needed */
4228 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4230 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4231 CopyBrushToCursor(sx, sy);
4233 DeleteBrushFromCursor();
4236 else if (id == ED_CTRL_ID_AMOEBA_CONTENT)
4237 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4240 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4241 "Cruncher %d content: %d, %d",
4242 id - ED_CTRL_ID_ELEM_CONTENT_0 + 1, sx, sy);