1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1
44 #define ED_CTRL5_BUTTONS_VERT 1
46 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
47 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
48 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
49 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
50 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
51 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
52 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
53 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
54 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
56 /* values for the element list */
57 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
58 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
59 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
60 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
61 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
62 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
63 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
64 ED_ELEMENTLIST_BUTTONS_VERT)
66 /* standard distances */
67 #define ED_BORDER_SIZE 3
68 #define ED_BORDER_TEXT_XSIZE 5
69 #define ED_BORDER_AREA_YSIZE 1
70 #define ED_ELEMENT_BORDER 8
71 #define ED_ELEMENT_BORDER_INPUT 4
73 #define ED_GADGET_DISTANCE 2
74 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
75 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
78 /* values for the settings windows */
79 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
80 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
82 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
83 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
85 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
86 2 * ED_GADGET_DISTANCE)
88 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
89 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
90 #define ED_SETTINGS_TAB_XOFFSET 124
92 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
93 (n) * ED_SETTINGS_XOFFSET)
94 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
95 (n) * ED_SETTINGS_YOFFSET)
97 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
98 (n) * ED_SETTINGS_XOFFSET)
99 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
100 (n) * ED_SETTINGS_YOFFSET)
102 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
103 (n) * ED_SETTINGS_TAB_XOFFSET)
104 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
107 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
108 (n) * ED_SETTINGS_TAB_XOFFSET)
109 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
112 #define ED_SETTINGS1_YPOS MINI_TILEY
113 #define ED_SETTINGS2_XPOS MINI_TILEX
114 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
116 /* values for counter gadgets */
117 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
118 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
119 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
120 (n) * ED_COUNTER_YDISTANCE)
121 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
122 (n) * ED_COUNTER_YDISTANCE - 2)
124 /* values for element content drawing areas */
125 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
126 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
129 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
130 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
131 ED_GADGET_DISTANCE - MINI_TILEY)
134 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
135 5 * ((n) % 4) * MINI_TILEX)
136 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
137 6 * ((n) / 4) * MINI_TILEY)
139 /* magic ball content */
140 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
141 5 * ((n) % 4) * MINI_TILEX)
142 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
143 6 * ((n) / 4) * MINI_TILEY)
145 /* values for scrolling gadgets for drawing area */
146 #define ED_SCROLLBUTTON_XPOS 24
147 #define ED_SCROLLBUTTON_YPOS 0
148 #define ED_SCROLLBAR_XPOS 24
149 #define ED_SCROLLBAR_YPOS 64
151 #define ED_SCROLLBUTTON_XSIZE 16
152 #define ED_SCROLLBUTTON_YSIZE 16
154 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
155 #define ED_SCROLL_UP_YPOS (0)
156 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
157 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
158 #define ED_SCROLL_LEFT_XPOS (0)
159 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
160 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
161 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
162 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
163 ED_SCROLLBUTTON_XSIZE)
164 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
165 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
166 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
167 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
168 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
169 ED_SCROLLBUTTON_YSIZE)
170 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
171 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
173 /* values for scrolling gadgets for element list */
174 #define ED_SCROLLBUTTON2_XPOS 50
175 #define ED_SCROLLBUTTON2_YPOS 0
176 #define ED_SCROLLBAR2_XPOS 50
177 #define ED_SCROLLBAR2_YPOS 20
179 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
180 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
182 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
183 ED_ELEMENTLIST_BUTTONS_HORIZ * \
184 ED_ELEMENTLIST_XSIZE)
185 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
186 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
187 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
188 ED_ELEMENTLIST_BUTTONS_VERT * \
189 ED_ELEMENTLIST_YSIZE - \
190 ED_SCROLLBUTTON2_YSIZE)
191 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
192 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
193 ED_SCROLLBUTTON2_YSIZE)
194 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
195 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
196 ED_ELEMENTLIST_YSIZE - \
197 2 * ED_SCROLLBUTTON2_YSIZE)
199 /* values for checkbutton gadgets */
200 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
201 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
202 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
203 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
204 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
205 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
206 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
208 /* values for some special graphic buttons */
209 #define ED_COPY_CHANGE_PAGE_XPOS 25
210 #define ED_COPY_CHANGE_PAGE_YPOS 50
211 #define ED_PASTE_CHANGE_PAGE_XPOS 25
212 #define ED_PASTE_CHANGE_PAGE_YPOS 70
214 /* some values for text input, selectbox and counter gadgets */
215 #define ED_BUTTON_COUNT_YPOS 60
216 #define ED_BUTTON_COUNT_XSIZE 20
217 #define ED_BUTTON_COUNT_YSIZE 20
218 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
219 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
220 #define ED_WIN_COUNT_XSIZE 52
221 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_BUTTON_MINUS_XPOS 2
224 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
225 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
226 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
227 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
228 ED_WIN_COUNT_XSIZE + 2)
229 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
230 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
231 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
233 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
234 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
235 2 + ED_WIN_COUNT_YSIZE)
236 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
237 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
239 #define ED_SELECTBOX_BUTTON_XSIZE 14
241 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
242 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
243 4 * (2 + ED_WIN_COUNT_YSIZE))
244 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
246 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
247 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
248 2 * (2 + ED_WIN_COUNT_YSIZE))
249 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
250 3 * (2 + ED_WIN_COUNT_YSIZE))
252 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
253 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
255 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
256 #define INFOTEXT_XPOS SX
257 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
258 #define INFOTEXT_XSIZE SXSIZE
259 #define INFOTEXT_YSIZE MINI_TILEX
263 -----------------------------------------------------------------------------
264 editor gadget definitions
265 -----------------------------------------------------------------------------
268 /* drawing toolbox buttons */
269 #define GADGET_ID_NONE -1
270 #define GADGET_ID_TOOLBOX_FIRST 0
272 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
273 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
274 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
275 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
276 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
277 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
278 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
279 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
280 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
281 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
282 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
283 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
284 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
285 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
286 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
287 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
289 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
290 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
291 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
292 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
293 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
294 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
296 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
297 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
298 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
299 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
300 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
302 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
304 /* counter gadget identifiers */
305 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 28)
307 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
308 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
309 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
310 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
311 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
312 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
313 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
314 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
315 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
316 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
317 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
318 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
319 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
320 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
321 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
322 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
323 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
324 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
325 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
326 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
327 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
328 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
329 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
330 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
331 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
332 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
333 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
334 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
335 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
336 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
337 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
338 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
339 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
340 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
341 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
342 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
343 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
344 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
345 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
346 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
347 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
348 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
349 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
350 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
351 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
352 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
353 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
354 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
355 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
356 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
357 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
358 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
359 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
360 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
361 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
362 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
363 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
364 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
365 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
366 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
367 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
368 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
369 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
370 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
371 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
372 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
373 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
374 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
375 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
376 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
377 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
378 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
379 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
380 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
381 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
382 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
383 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
384 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
385 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
386 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
387 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
388 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
389 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
390 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
391 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
392 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
393 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
394 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
395 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
396 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
397 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
398 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
399 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
400 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
401 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
402 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
403 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
404 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
405 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
406 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
407 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
408 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
410 /* drawing area identifiers */
411 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
413 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
414 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
415 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
416 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
417 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
418 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
419 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
420 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
421 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
422 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
423 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
424 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
425 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
426 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
427 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
428 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
429 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
430 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
431 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
432 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
433 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
434 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
435 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
436 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
437 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
438 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
439 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
440 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
441 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
442 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
443 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
444 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
445 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
447 /* text input identifiers */
448 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
450 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
451 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
452 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
454 /* text area identifiers */
455 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
457 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
459 /* selectbox identifiers */
460 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
462 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
463 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
464 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
465 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
466 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
467 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
468 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
469 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
470 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
471 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
472 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
473 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
474 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
475 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
476 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
477 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
478 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
479 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
480 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
481 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
482 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
483 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
484 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
485 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
486 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
487 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
488 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
489 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
490 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
492 /* textbutton identifiers */
493 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
495 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
496 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
497 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
498 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
499 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
500 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
501 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
502 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
503 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
504 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
506 /* graphicbutton identifiers */
507 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
509 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
510 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
511 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
512 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
514 /* gadgets for scrolling of drawing area */
515 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
517 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
518 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
519 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
520 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
521 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
522 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
524 /* gadgets for scrolling element list */
525 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
527 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
528 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
529 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
531 /* checkbuttons/radiobuttons for level/element properties */
532 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
534 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
535 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
536 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
537 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
538 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
539 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
540 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
541 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
542 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
543 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
544 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
545 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
546 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
547 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
548 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
549 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
550 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
551 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
552 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
553 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
554 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
555 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
556 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
557 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
558 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
559 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
560 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
561 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
562 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
563 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
564 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
565 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
566 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
567 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
568 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
569 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
570 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
571 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
572 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
573 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
574 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
575 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
576 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
577 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
578 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
579 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
580 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
581 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
582 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
583 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
584 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
585 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
586 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
587 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
589 /* gadgets for buttons in element list */
590 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
591 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
592 ED_NUM_ELEMENTLIST_BUTTONS - 1)
594 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
596 /* radio button numbers */
597 #define RADIO_NR_NONE 0
598 #define RADIO_NR_DRAWING_TOOLBOX 1
599 #define RADIO_NR_RANDOM_ELEMENTS 2
601 /* values for counter gadgets */
602 #define ED_COUNTER_ID_SELECT_LEVEL 0
603 #define ED_COUNTER_ID_LEVEL_XSIZE 1
604 #define ED_COUNTER_ID_LEVEL_YSIZE 2
605 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
606 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
607 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
608 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
609 #define ED_COUNTER_ID_LEVEL_RANDOM 7
610 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
611 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
612 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
613 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
614 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
615 #define ED_COUNTER_ID_BALL_CONTENT 13
616 #define ED_COUNTER_ID_ANDROID_CONTENT 14
617 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
618 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
619 #define ED_COUNTER_ID_INVENTORY_SIZE 17
620 #define ED_COUNTER_ID_CUSTOM_SCORE 18
621 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
622 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
623 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
624 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
625 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
626 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
627 #define ED_COUNTER_ID_DROP_DELAY_RND 25
628 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
629 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
630 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
631 #define ED_COUNTER_ID_IGNITION_DELAY 29
632 #define ED_COUNTER_ID_GROUP_CONTENT 30
633 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
634 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
635 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
637 #define ED_NUM_COUNTERBUTTONS 34
639 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
640 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
641 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
642 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
644 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
645 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
646 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
647 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
648 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
649 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
651 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
652 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
654 /* values for scrollbutton gadgets */
655 #define ED_SCROLLBUTTON_ID_AREA_UP 0
656 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
657 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
658 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
659 #define ED_SCROLLBUTTON_ID_LIST_UP 4
660 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
662 #define ED_NUM_SCROLLBUTTONS 6
664 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
665 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
667 /* values for scrollbar gadgets */
668 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
669 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
670 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
672 #define ED_NUM_SCROLLBARS 3
674 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
675 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
677 /* values for text input gadgets */
678 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
679 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
680 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
682 #define ED_NUM_TEXTINPUT 3
684 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
685 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
687 /* values for text area gadgets */
688 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
690 #define ED_NUM_TEXTAREAS 1
692 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
693 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
695 /* values for selectbox gadgets */
696 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
697 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
698 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
699 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
700 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
701 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
702 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
704 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
705 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
706 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
707 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
709 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
710 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
711 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
712 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
713 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
714 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
715 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
716 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
717 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
718 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
719 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
720 #define ED_SELECTBOX_ID_ACTION_TYPE 24
721 #define ED_SELECTBOX_ID_ACTION_MODE 25
722 #define ED_SELECTBOX_ID_ACTION_ARG 26
723 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
724 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
726 #define ED_NUM_SELECTBOX 29
728 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
729 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
731 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
732 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
733 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
734 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
736 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
738 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
739 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
741 /* values for textbutton gadgets */
742 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
743 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
744 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
745 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
749 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
750 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
751 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
753 #define ED_NUM_TEXTBUTTONS 10
755 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
756 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
758 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
759 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
761 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
762 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
764 /* values for graphicbutton gadgets */
765 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
766 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
767 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
768 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
770 #define ED_NUM_GRAPHICBUTTONS 4
772 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
773 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
775 /* values for checkbutton gadgets */
776 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
777 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
778 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
779 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
780 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
781 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
782 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
783 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
784 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
785 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
786 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
787 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
788 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
789 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
790 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
791 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
792 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
793 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
794 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
795 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
796 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
797 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
798 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
799 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
800 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
801 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
802 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
803 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
804 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
805 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
806 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
807 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
808 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
809 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
810 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
812 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
813 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
814 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
815 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
816 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
817 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
818 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
819 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
820 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
821 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
822 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
823 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
824 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
825 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
826 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
827 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
829 #define ED_NUM_CHECKBUTTONS 52
831 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
832 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
834 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
835 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
836 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
837 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
838 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
839 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
841 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
842 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
844 /* values for radiobutton gadgets */
845 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
846 #define ED_RADIOBUTTON_ID_QUANTITY 1
848 #define ED_NUM_RADIOBUTTONS 2
850 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
851 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
853 /* values for drawing area gadgets */
854 #define ED_DRAWING_ID_DRAWING_LEVEL 0
855 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
856 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
857 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
858 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
859 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
860 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
861 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
862 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
863 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
864 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
865 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
866 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
867 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
868 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
869 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
870 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
871 #define ED_DRAWING_ID_ANDROID_CONTENT 17
872 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
873 #define ED_DRAWING_ID_START_ELEMENT 19
874 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
875 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
876 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
877 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
878 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
879 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
880 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
881 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
882 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
883 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
884 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
885 #define ED_DRAWING_ID_GROUP_CONTENT 31
886 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
888 #define ED_NUM_DRAWING_AREAS 33
892 -----------------------------------------------------------------------------
893 some internally used definitions
894 -----------------------------------------------------------------------------
897 /* values for CopyLevelToUndoBuffer() */
898 #define UNDO_IMMEDIATE 0
899 #define UNDO_ACCUMULATE 1
901 /* values for scrollbars */
902 #define ED_SCROLL_NO 0
903 #define ED_SCROLL_LEFT 1
904 #define ED_SCROLL_RIGHT 2
905 #define ED_SCROLL_UP 4
906 #define ED_SCROLL_DOWN 8
908 /* screens in the level editor */
909 #define ED_MODE_DRAWING 0
910 #define ED_MODE_INFO 1
911 #define ED_MODE_PROPERTIES 2
913 /* sub-screens in the global settings section */
914 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
915 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
917 /* sub-screens in the element properties section */
918 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
919 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
920 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
921 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
922 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
924 /* how many steps can be cancelled */
925 #define NUM_UNDO_STEPS (10 + 1)
927 /* values for elements with score for certain actions */
929 #define MAX_SCORE 999
931 /* values for elements with count for collecting */
932 #define MIN_COLLECT_COUNT 0
933 #define MAX_COLLECT_COUNT 999
935 /* values for random placement */
936 #define RANDOM_USE_PERCENTAGE 0
937 #define RANDOM_USE_QUANTITY 1
939 /* maximal size of level editor drawing area */
940 #define MAX_ED_FIELDX (SCR_FIELDX)
941 #define MAX_ED_FIELDY (SCR_FIELDY - 1)
945 -----------------------------------------------------------------------------
946 some internally used data structure definitions
947 -----------------------------------------------------------------------------
958 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
960 /* note: some additional characters are already reserved for "cheat mode"
961 shortcuts (":XYZ" style) -- for details, see "events.c" */
963 /* ---------- toolbox control buttons ------------------------------------ */
966 IMG_EDITOR_BUTTON_GFX_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
967 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
968 "draw single items", 's'
971 IMG_EDITOR_BUTTON_GFX_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
972 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
973 "draw connected items", 'd'
976 IMG_EDITOR_BUTTON_GFX_DRAW_LINE, GADGET_ID_LINE,
977 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
981 IMG_EDITOR_BUTTON_GFX_DRAW_ARC, GADGET_ID_ARC,
982 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
986 IMG_EDITOR_BUTTON_GFX_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
987 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
988 "draw outline rectangles", 'r'
991 IMG_EDITOR_BUTTON_GFX_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
992 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
993 "draw filled rectangles", 'R'
996 IMG_EDITOR_BUTTON_GFX_ROTATE_UP, GADGET_ID_WRAP_UP,
997 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
998 "wrap (rotate) level up", 0
1001 IMG_EDITOR_BUTTON_GFX_DRAW_TEXT, GADGET_ID_TEXT,
1002 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1003 "enter text elements", 't'
1006 IMG_EDITOR_BUTTON_GFX_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1007 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1011 IMG_EDITOR_BUTTON_GFX_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1012 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1013 "wrap (rotate) level left", 0
1016 IMG_EDITOR_BUTTON_GFX_ZOOM_LEVEL, GADGET_ID_ZOOM,
1017 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1018 "zoom level tile size", 'z'
1021 IMG_EDITOR_BUTTON_GFX_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1022 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1023 "wrap (rotate) level right", 0
1026 IMG_EDITOR_BUTTON_GFX_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1027 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1028 "random element placement", 0
1031 IMG_EDITOR_BUTTON_GFX_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1032 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1036 IMG_EDITOR_BUTTON_GFX_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1037 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1038 "wrap (rotate) level down", 0
1041 IMG_EDITOR_BUTTON_GFX_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1042 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1043 "pick drawing element", ','
1046 /* ---------- level control buttons -------------------------------------- */
1049 IMG_EDITOR_BUTTON_GFX_UNDO, GADGET_ID_UNDO,
1050 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1051 "undo/redo last operation", 'U'
1054 IMG_EDITOR_BUTTON_GFX_CONF, GADGET_ID_INFO,
1055 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1056 "properties of level", 'I'
1059 IMG_EDITOR_BUTTON_GFX_SAVE, GADGET_ID_SAVE,
1060 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1064 IMG_EDITOR_BUTTON_GFX_CLEAR, GADGET_ID_CLEAR,
1065 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1069 IMG_EDITOR_BUTTON_GFX_TEST, GADGET_ID_TEST,
1070 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1074 IMG_EDITOR_BUTTON_GFX_EXIT, GADGET_ID_EXIT,
1075 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1076 "exit level editor", 'E'
1079 /* ---------- CE and GE control buttons ---------------------------------- */
1082 IMG_EDITOR_BUTTON_GFX_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1083 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1084 "copy settings from other element", 0
1087 IMG_EDITOR_BUTTON_GFX_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1088 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1089 "copy settings to other element", 0
1092 IMG_EDITOR_BUTTON_GFX_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1093 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1094 "exchange element with other element", 0
1097 IMG_EDITOR_BUTTON_GFX_CE_COPY, GADGET_ID_CUSTOM_COPY,
1098 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1099 "copy settings from this element", 0
1102 IMG_EDITOR_BUTTON_GFX_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1103 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1104 "paste settings to this element", 0
1107 /* ---------- palette control buttons ------------------------------------ */
1110 IMG_EDITOR_BUTTON_GFX_PROPERTIES, GADGET_ID_PROPERTIES,
1111 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1112 "properties of drawing element", 'p'
1116 static int random_placement_value = 10;
1117 static int random_placement_method = RANDOM_USE_QUANTITY;
1118 static int random_placement_background_element = EL_SAND;
1119 static boolean random_placement_background_restricted = FALSE;
1120 static boolean stick_element_properties_window = FALSE;
1121 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1122 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1123 static struct ElementChangeInfo custom_element_change;
1124 static struct ElementGroupInfo group_element_info;
1125 static struct ElementInfo custom_element;
1130 int min_value, max_value;
1131 int gadget_id_down, gadget_id_up;
1133 int gadget_id_align;
1135 char *text_above, *text_left, *text_right;
1136 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1138 /* ---------- current level number --------------------------------------- */
1141 -1, -1, /* these values are not constant, but can change at runtime */
1143 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1144 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1149 /* ---------- level and editor settings ---------------------------------- */
1152 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1153 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1154 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1155 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1157 "playfield size:", NULL, "width",
1160 -1, ED_LEVEL_SETTINGS_YPOS(4),
1161 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1162 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1163 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1165 NULL, " ", "height",
1168 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1170 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1171 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1173 NULL, "number of gems to collect:", NULL
1176 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1178 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1179 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1181 "time or step limit to solve level:", NULL, NULL
1184 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1186 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1187 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1188 &level.score[SC_TIME_BONUS],
1189 "score for each second/step left:", NULL, NULL
1192 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1194 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1195 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1197 NULL, "random seed:", "(0 => random)"
1200 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1202 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1203 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1204 &random_placement_value,
1205 "random element placement:", NULL, "in"
1208 /* ---------- element settings: configure (various elements) ------------- */
1211 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1212 MIN_SCORE, MAX_SCORE,
1213 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1214 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1215 NULL, /* will be set when used */
1219 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1220 MIN_SCORE, MAX_SCORE,
1221 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1222 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1223 NULL, /* will be set when used */
1227 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1228 MIN_SCORE, MAX_SCORE,
1229 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1230 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1231 NULL, /* will be set when used */
1235 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1236 MIN_SCORE, MAX_SCORE,
1237 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1238 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1239 NULL, /* will be set when used */
1243 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1244 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1245 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1246 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1247 &level.num_yamyam_contents,
1248 NULL, NULL, "number of content areas"
1251 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1252 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1253 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1254 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1255 &level.num_ball_contents,
1256 NULL, NULL, "number of content areas"
1259 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1260 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1261 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1262 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1263 &level.num_android_clone_elements,
1264 NULL, NULL, "number of clonable elements"
1267 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1268 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1269 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1270 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1271 NULL, /* will be set when used */
1272 NULL, NULL, "width",
1275 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1276 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1277 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1278 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1279 NULL, /* will be set when used */
1280 NULL, " ", "height",
1283 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1284 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1285 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1286 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1287 &level.initial_inventory_size[0],
1288 NULL, NULL, "number of inventory elements"
1291 /* ---------- element settings: configure 1 (custom elements) ------------ */
1294 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1295 MIN_SCORE, MAX_SCORE,
1296 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1297 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1298 &custom_element.collect_score_initial,
1299 NULL, "CE score", " "
1302 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1303 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1304 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1305 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1306 &custom_element.collect_count_initial,
1307 NULL, "CE count", NULL
1310 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1312 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1313 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1314 &custom_element.ce_value_fixed_initial,
1315 NULL, "CE value", NULL
1318 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1320 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1321 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1322 &custom_element.ce_value_random_initial,
1323 NULL, "+random", NULL
1326 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1328 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1329 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1330 &custom_element.push_delay_fixed,
1331 NULL, "push delay", NULL
1334 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1336 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1337 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1338 &custom_element.push_delay_random,
1339 NULL, "+random", NULL
1342 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1344 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1345 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1346 &custom_element.drop_delay_fixed,
1347 NULL, "drop delay", NULL
1350 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1352 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1353 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1354 &custom_element.drop_delay_random,
1355 NULL, "+random", NULL
1358 /* ---------- element settings: configure 2 (custom elements) ------------ */
1361 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1363 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1364 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1365 &custom_element.move_delay_fixed,
1366 NULL, "move delay", NULL
1369 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1371 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1372 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1373 &custom_element.move_delay_random,
1374 NULL, "+random", NULL
1377 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1379 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1380 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1381 &custom_element.explosion_delay,
1382 NULL, "explosion delay", NULL
1385 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1387 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1388 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1389 &custom_element.ignition_delay,
1390 NULL, "ignition delay", "(by fire)"
1393 /* ---------- element settings: configure (group elements) --------------- */
1396 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1397 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1398 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1399 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1400 &group_element_info.num_elements,
1401 NULL, NULL, "number of elements in group"
1404 /* ---------- element settings: advanced (custom elements) --------------- */
1407 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1409 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1410 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1411 &custom_element_change.delay_fixed,
1412 NULL, "CE delay", NULL,
1415 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1417 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1418 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1419 &custom_element_change.delay_random,
1420 NULL, "+random", NULL
1423 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1425 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1426 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1427 &custom_element_change.random_percentage,
1428 NULL, "use random replace:", "%"
1438 char *text_above, *infotext;
1439 } textinput_info[ED_NUM_TEXTINPUT] =
1442 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1443 GADGET_ID_LEVEL_NAME,
1449 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1450 GADGET_ID_LEVEL_AUTHOR,
1451 MAX_LEVEL_AUTHOR_LEN,
1456 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1457 GADGET_ID_ELEMENT_NAME,
1458 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1459 custom_element.description,
1460 NULL, "Element name"
1470 char *text_above, *infotext;
1471 } textarea_info[ED_NUM_TEXTAREAS] =
1474 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1475 GADGET_ID_ENVELOPE_INFO,
1476 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1478 "Envelope Content:", "Envelope Content"
1482 static struct ValueTextInfo options_time_or_steps[] =
1490 static struct ValueTextInfo options_game_engine_type[] =
1492 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1493 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1494 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1499 static struct ValueTextInfo options_wind_direction[] =
1501 { MV_START_NONE, "none" },
1502 { MV_START_LEFT, "left" },
1503 { MV_START_RIGHT, "right" },
1504 { MV_START_UP, "up" },
1505 { MV_START_DOWN, "down" },
1510 static struct ValueTextInfo options_player_speed[] =
1517 { 16, "very fast" },
1518 { 32, "ultrafast" },
1523 static struct ValueTextInfo options_access_type[] =
1525 { EP_WALKABLE, "walkable" },
1526 { EP_PASSABLE, "passable" },
1531 static struct ValueTextInfo options_access_layer[] =
1533 { EP_ACCESSIBLE_OVER, "over" },
1534 { EP_ACCESSIBLE_INSIDE, "inside" },
1535 { EP_ACCESSIBLE_UNDER, "under" },
1540 static struct ValueTextInfo options_access_protected[] =
1542 { 0, "unprotected" },
1548 static struct ValueTextInfo options_access_direction[] =
1550 { MV_NO_DIRECTION, "no direction" },
1551 { MV_LEFT, "left" },
1552 { MV_RIGHT, "right" },
1554 { MV_DOWN, "down" },
1555 { MV_LEFT | MV_UP, "left + up" },
1556 { MV_LEFT | MV_DOWN, "left + down" },
1557 { MV_RIGHT | MV_UP, "right + up" },
1558 { MV_RIGHT | MV_DOWN, "right + down" },
1559 { MV_HORIZONTAL, "horizontal" },
1560 { MV_VERTICAL, "vertical" },
1561 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1562 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1563 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1564 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1565 { MV_ALL_DIRECTIONS, "all directions" },
1570 static struct ValueTextInfo options_walk_to_action[] =
1572 { EP_DIGGABLE, "diggable" },
1573 { EP_COLLECTIBLE_ONLY, "collectible" },
1574 { EP_DROPPABLE, "collectible & droppable" },
1575 { EP_THROWABLE, "collectible & throwable" },
1576 { EP_PUSHABLE, "pushable" },
1581 static struct ValueTextInfo options_move_pattern[] =
1583 { MV_LEFT, "left" },
1584 { MV_RIGHT, "right" },
1586 { MV_DOWN, "down" },
1587 { MV_HORIZONTAL, "horizontal" },
1588 { MV_VERTICAL, "vertical" },
1589 { MV_ALL_DIRECTIONS, "all directions" },
1590 { MV_WIND_DIRECTION, "wind direction" },
1591 { MV_TOWARDS_PLAYER, "towards player" },
1592 { MV_AWAY_FROM_PLAYER, "away from player" },
1593 { MV_ALONG_LEFT_SIDE, "along left side" },
1594 { MV_ALONG_RIGHT_SIDE, "along right side" },
1595 { MV_TURNING_LEFT, "turning left" },
1596 { MV_TURNING_RIGHT, "turning right" },
1597 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1598 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1599 { MV_TURNING_RANDOM, "turning random" },
1600 { MV_MAZE_RUNNER, "maze runner style" },
1601 { MV_MAZE_HUNTER, "maze hunter style" },
1602 { MV_WHEN_PUSHED, "when pushed" },
1603 { MV_WHEN_DROPPED, "when dropped/thrown" },
1608 static struct ValueTextInfo options_move_direction[] =
1610 { MV_START_AUTOMATIC, "automatic" },
1611 { MV_START_LEFT, "left" },
1612 { MV_START_RIGHT, "right" },
1613 { MV_START_UP, "up" },
1614 { MV_START_DOWN, "down" },
1615 { MV_START_RANDOM, "random" },
1616 { MV_START_PREVIOUS, "previous" },
1621 static struct ValueTextInfo options_move_stepsize[] =
1623 { 0, "not moving" },
1628 { 16, "very fast" },
1629 { 32, "even faster" },
1634 static struct ValueTextInfo options_move_leave_type[] =
1636 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1637 { LEAVE_TYPE_LIMITED, "change it to" },
1642 static struct ValueTextInfo options_smash_targets[] =
1644 { EP_CAN_SMASH_PLAYER, "player" },
1646 { EP_CAN_SMASH_ENEMIES, "enemies" },
1648 { EP_CAN_SMASH_EVERYTHING, "everything" },
1653 static struct ValueTextInfo options_slippery_type[] =
1655 { SLIPPERY_ANY_RANDOM, "random" },
1656 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1657 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1658 { SLIPPERY_ONLY_LEFT, "only left" },
1659 { SLIPPERY_ONLY_RIGHT, "only right" },
1664 static struct ValueTextInfo options_deadliness[] =
1666 { EP_DONT_RUN_INTO, "running into" },
1667 { EP_DONT_COLLIDE_WITH, "colliding with" },
1668 { EP_DONT_GET_HIT_BY, "getting hit by" },
1669 { EP_DONT_TOUCH, "touching" },
1674 static struct ValueTextInfo options_explosion_type[] =
1676 { EXPLODES_3X3, "3x3" },
1677 { EXPLODES_CROSS, "3+3" },
1678 { EXPLODES_1X1, "1x1" },
1683 static struct ValueTextInfo options_time_units[] =
1686 { FRAMES_PER_SECOND, "seconds" },
1691 static struct ValueTextInfo options_change_direct_action[] =
1693 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1694 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1695 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1696 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1697 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1698 { CE_ENTERED_BY_PLAYER, "entered by player" },
1699 { CE_LEFT_BY_PLAYER, "left by player" },
1700 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1701 { CE_SWITCHED, "switched" },
1702 { CE_HITTING_SOMETHING, "hitting something" },
1703 { CE_HIT_BY_SOMETHING, "hit by something" },
1705 { CE_BLOCKED, "blocked" },
1707 { CE_IMPACT, "impact (on something)" },
1708 { CE_SMASHED, "smashed (from above)" },
1710 { CE_VALUE_CHANGES, "CE value changes" },
1711 { CE_SCORE_CHANGES, "CE score changes" },
1713 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1714 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1719 static struct ValueTextInfo options_change_other_action[] =
1721 { CE_PLAYER_TOUCHES_X, "player touches" },
1722 { CE_PLAYER_PRESSES_X, "player presses" },
1723 { CE_PLAYER_SWITCHES_X, "player switches" },
1724 { CE_PLAYER_SNAPS_X, "player snaps" },
1725 { CE_PLAYER_PUSHES_X, "player pushes" },
1726 { CE_PLAYER_ENTERS_X, "player enters" },
1727 { CE_PLAYER_LEAVES_X, "player leaves" },
1728 { CE_PLAYER_DIGS_X, "player digs" },
1729 { CE_PLAYER_COLLECTS_X, "player collects" },
1730 { CE_PLAYER_DROPS_X, "player drops/throws" },
1731 { CE_TOUCHING_X, "touching" },
1732 { CE_HITTING_X, "hitting" },
1733 { CE_DIGGING_X, "digging" },
1734 { CE_HIT_BY_X, "hit by" },
1735 { CE_SWITCH_OF_X, "switch of" },
1736 { CE_CHANGE_OF_X, "change by page of" },
1737 { CE_EXPLOSION_OF_X, "explosion of" },
1738 { CE_MOVE_OF_X, "move of" },
1739 { CE_CREATION_OF_X, "creation of" },
1740 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1741 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1742 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1743 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1748 static struct ValueTextInfo options_change_trigger_side[] =
1750 { CH_SIDE_LEFT, "left" },
1751 { CH_SIDE_RIGHT, "right" },
1752 { CH_SIDE_TOP, "top" },
1753 { CH_SIDE_BOTTOM, "bottom" },
1754 { CH_SIDE_LEFT_RIGHT, "left/right" },
1755 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1756 { CH_SIDE_ANY, "any" },
1761 static struct ValueTextInfo options_change_trigger_player[] =
1763 { CH_PLAYER_1, "1" },
1764 { CH_PLAYER_2, "2" },
1765 { CH_PLAYER_3, "3" },
1766 { CH_PLAYER_4, "4" },
1767 { CH_PLAYER_ANY, "any" },
1772 static struct ValueTextInfo options_change_trigger_page[] =
1784 { (1 << 10), "11" },
1785 { (1 << 11), "12" },
1786 { (1 << 12), "13" },
1787 { (1 << 13), "14" },
1788 { (1 << 14), "15" },
1789 { (1 << 15), "16" },
1790 { (1 << 16), "17" },
1791 { (1 << 17), "18" },
1792 { (1 << 18), "19" },
1793 { (1 << 19), "20" },
1794 { (1 << 20), "21" },
1795 { (1 << 21), "22" },
1796 { (1 << 22), "23" },
1797 { (1 << 23), "24" },
1798 { (1 << 24), "25" },
1799 { (1 << 25), "26" },
1800 { (1 << 26), "27" },
1801 { (1 << 27), "28" },
1802 { (1 << 28), "29" },
1803 { (1 << 29), "30" },
1804 { (1 << 30), "31" },
1805 { (1 << 31), "32" },
1806 { CH_PAGE_ANY, "any" },
1811 static struct ValueTextInfo options_change_replace_when[] =
1813 { CP_WHEN_EMPTY, "empty" },
1814 { CP_WHEN_WALKABLE, "walkable" },
1815 { CP_WHEN_DIGGABLE, "diggable" },
1816 { CP_WHEN_COLLECTIBLE, "collectible" },
1817 { CP_WHEN_REMOVABLE, "removable" },
1818 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1823 static struct ValueTextInfo options_action_type[] =
1825 { CA_NO_ACTION, "no action" },
1826 { CA_UNDEFINED, " " },
1827 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1828 { CA_RESTART_LEVEL, "restart level" },
1829 { CA_SHOW_ENVELOPE, "show envelope" },
1830 { CA_SET_LEVEL_TIME, "set time" },
1831 { CA_SET_LEVEL_SCORE, "set score" },
1832 { CA_SET_LEVEL_GEMS, "set gems" },
1833 { CA_SET_LEVEL_WIND, "set wind dir." },
1834 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1835 { CA_UNDEFINED, " " },
1836 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1837 { CA_MOVE_PLAYER, "move player" },
1838 { CA_EXIT_PLAYER, "exit player" },
1839 { CA_KILL_PLAYER, "kill player" },
1840 { CA_SET_PLAYER_KEYS, "set keys" },
1841 { CA_SET_PLAYER_SPEED, "set speed" },
1842 { CA_SET_PLAYER_SHIELD, "set shield" },
1843 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1844 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1845 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1846 { CA_UNDEFINED, " " },
1847 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1848 { CA_SET_CE_VALUE, "set CE value" },
1849 { CA_SET_CE_SCORE, "set CE score" },
1850 { CA_SET_CE_ARTWORK, "set CE artwork" },
1851 { CA_UNDEFINED, " " },
1852 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1853 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1858 static struct ValueTextInfo options_action_mode_none[] =
1860 { CA_MODE_UNDEFINED, " " },
1865 static struct ValueTextInfo options_action_mode_assign[] =
1867 { CA_MODE_SET, "=" },
1872 static struct ValueTextInfo options_action_mode_add_remove[] =
1874 { CA_MODE_ADD, "+" },
1875 { CA_MODE_SUBTRACT, "-" },
1880 static struct ValueTextInfo options_action_mode_calculate[] =
1882 { CA_MODE_SET, "=" },
1883 { CA_MODE_ADD, "+" },
1884 { CA_MODE_SUBTRACT, "-" },
1885 { CA_MODE_MULTIPLY, "*" },
1886 { CA_MODE_DIVIDE, "/" },
1887 { CA_MODE_MODULO, "%" },
1892 static struct ValueTextInfo options_action_arg_none[] =
1894 { CA_ARG_UNDEFINED, " " },
1899 static struct ValueTextInfo options_action_arg_player[] =
1901 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1902 { CA_ARG_PLAYER_1, "1" },
1903 { CA_ARG_PLAYER_2, "2" },
1904 { CA_ARG_PLAYER_3, "3" },
1905 { CA_ARG_PLAYER_4, "4" },
1906 { CA_ARG_PLAYER_ANY, "any" },
1907 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1908 { CA_ARG_PLAYER_ACTION, "action ->" },
1913 static struct ValueTextInfo options_action_arg_number[] =
1915 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1922 { CA_ARG_10, "10" },
1923 { CA_ARG_100, "100" },
1924 { CA_ARG_1000, "1000" },
1925 { CA_ARG_UNDEFINED, " " },
1926 { CA_ARG_NUMBER_MIN, "min" },
1927 { CA_ARG_NUMBER_MAX, "max" },
1928 { CA_ARG_UNDEFINED, " " },
1929 { CA_ARG_NUMBER_RESET, "reset" },
1930 { CA_ARG_UNDEFINED, " " },
1931 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1932 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1933 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1934 { CA_ARG_UNDEFINED, " " },
1935 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1936 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1937 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1938 { CA_ARG_UNDEFINED, " " },
1939 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1940 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1941 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1942 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1943 { CA_ARG_UNDEFINED, " " },
1944 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1945 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1946 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1947 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1952 static struct ValueTextInfo options_action_arg_value[] =
1954 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1961 { CA_ARG_10, "10" },
1962 { CA_ARG_100, "100" },
1963 { CA_ARG_1000, "1000" },
1964 { CA_ARG_UNDEFINED, " " },
1965 { CA_ARG_NUMBER_MIN, "min" },
1966 { CA_ARG_NUMBER_MAX, "max" },
1967 { CA_ARG_UNDEFINED, " " },
1968 { CA_ARG_NUMBER_RESET, "reset" },
1969 { CA_ARG_UNDEFINED, " " },
1970 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1971 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1972 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1973 { CA_ARG_UNDEFINED, " " },
1974 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1975 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1976 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1977 { CA_ARG_UNDEFINED, " " },
1978 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1979 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1980 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1981 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1982 { CA_ARG_UNDEFINED, " " },
1983 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1984 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1985 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1986 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1987 { CA_ARG_UNDEFINED, " " },
1988 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1989 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1990 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1991 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1996 static struct ValueTextInfo options_action_arg_envelope[] =
1998 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2003 { CA_ARG_UNDEFINED, " " },
2004 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2005 { CA_ARG_ELEMENT_TARGET, "target" },
2006 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2007 { CA_ARG_ELEMENT_ACTION, "action ->" },
2012 static struct ValueTextInfo options_action_arg_key[] =
2014 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2023 { CA_ARG_UNDEFINED, " " },
2024 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2025 { CA_ARG_ELEMENT_TARGET, "target" },
2026 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2027 { CA_ARG_ELEMENT_ACTION, "action ->" },
2032 static struct ValueTextInfo options_action_arg_speed[] =
2034 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2035 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2036 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2037 { CA_ARG_SPEED_SLOW, "slow" },
2038 { CA_ARG_SPEED_NORMAL, "normal" },
2039 { CA_ARG_SPEED_FAST, "fast" },
2040 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2041 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2042 { CA_ARG_UNDEFINED, " " },
2043 { CA_ARG_SPEED_SLOWER, "slower" },
2044 { CA_ARG_SPEED_FASTER, "faster" },
2045 { CA_ARG_UNDEFINED, " " },
2046 { CA_ARG_SPEED_RESET, "reset" },
2051 static struct ValueTextInfo options_action_arg_shield[] =
2053 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2054 { CA_ARG_SHIELD_OFF, "off" },
2055 { CA_ARG_SHIELD_NORMAL, "normal" },
2056 { CA_ARG_SHIELD_DEADLY, "deadly" },
2061 static struct ValueTextInfo options_action_arg_artwork[] =
2063 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2064 { CA_ARG_ELEMENT_TARGET, "target" },
2065 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2066 { CA_ARG_ELEMENT_ACTION, "action ->" },
2067 { CA_ARG_UNDEFINED, " " },
2068 { CA_ARG_ELEMENT_RESET, "reset" },
2073 static struct ValueTextInfo options_action_arg_gravity[] =
2075 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2076 { CA_ARG_GRAVITY_ON, "on" },
2077 { CA_ARG_GRAVITY_OFF, "off" },
2078 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2083 static struct ValueTextInfo options_action_arg_direction[] =
2085 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2086 { CA_ARG_DIRECTION_NONE, "none" },
2087 { CA_ARG_DIRECTION_LEFT, "left" },
2088 { CA_ARG_DIRECTION_RIGHT, "right" },
2089 { CA_ARG_DIRECTION_UP, "up" },
2090 { CA_ARG_DIRECTION_DOWN, "down" },
2091 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2092 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2097 static struct ValueTextInfo options_action_arg_scan_mode[] =
2099 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2100 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2101 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2106 static struct ValueTextInfo options_action_arg_inventory[] =
2108 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2109 { CA_ARG_ELEMENT_TARGET, "+ target" },
2110 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2111 { CA_ARG_ELEMENT_ACTION, "+ action" },
2112 { CA_ARG_UNDEFINED, " " },
2113 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2114 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2115 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2116 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2117 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2118 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2119 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2120 { CA_ARG_UNDEFINED, " " },
2121 { CA_ARG_INVENTORY_RESET, "reset" },
2126 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2127 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2132 static struct ValueTextInfo options_group_choice_mode[] =
2134 { ANIM_RANDOM, "random" },
2135 { ANIM_LOOP, "loop" },
2136 { ANIM_LINEAR, "linear" },
2137 { ANIM_PINGPONG, "pingpong" },
2138 { ANIM_PINGPONG2, "pingpong 2" },
2143 static struct ValueTextInfo *action_arg_modes[] =
2145 options_action_mode_none,
2146 options_action_mode_assign,
2147 options_action_mode_add_remove,
2148 options_action_mode_calculate,
2155 struct ValueTextInfo *options;
2157 action_arg_options[] =
2159 { CA_NO_ACTION, 0, options_action_arg_none, },
2160 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2161 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2162 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2163 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2164 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2165 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2166 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2167 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2168 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2169 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2170 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2171 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2172 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2173 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2174 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2175 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2176 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2177 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2178 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2179 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2188 int gadget_id_align;
2189 int size; /* char size of selectbox or '-1' (dynamically determined) */
2190 struct ValueTextInfo *options;
2192 char *text_left, *text_right, *infotext;
2193 } selectbox_info[ED_NUM_SELECTBOX] =
2195 /* ---------- level and editor settings ---------------------------------- */
2198 -1, ED_LEVEL_SETTINGS_YPOS(7),
2199 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2201 options_time_or_steps,
2202 &level.use_step_counter,
2203 NULL, "(0 => no limit)", "time or step limit"
2206 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2207 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2209 options_game_engine_type,
2210 &level.game_engine_type,
2211 "game engine:", NULL, "game engine"
2214 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2215 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2217 options_wind_direction,
2218 &level.wind_direction_initial,
2219 "initial wind direction:", NULL, "initial wind direction"
2222 /* ---------- element settings: configure (several elements) ------------- */
2225 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2226 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2228 options_player_speed,
2229 &level.initial_player_stepsize[0],
2230 "initial player speed:", NULL, "initial player speed"
2233 /* ---------- element settings: configure 1 (custom elements) ------------ */
2236 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2237 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2239 options_access_type,
2240 &custom_element.access_type,
2241 NULL, NULL, "type of access to this field"
2244 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2245 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2247 options_access_layer,
2248 &custom_element.access_layer,
2249 NULL, NULL, "layer of access for this field"
2252 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2253 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2255 options_access_protected,
2256 &custom_element.access_protected,
2257 NULL, NULL, "protected access for this field"
2260 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2261 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2263 options_access_direction,
2264 &custom_element.access_direction,
2265 "from", NULL, "access direction for this field"
2268 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2269 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2271 options_walk_to_action,
2272 &custom_element.walk_to_action,
2273 NULL, NULL, "diggable/collectible/pushable"
2276 /* ---------- element settings: configure 2 (custom elements) ------------ */
2279 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2280 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2282 options_move_pattern,
2283 &custom_element.move_pattern,
2284 "can move", NULL, "element move pattern"
2287 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2288 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2290 options_move_direction,
2291 &custom_element.move_direction_initial,
2292 "starts moving", NULL, "initial element move direction"
2295 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2296 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2298 options_move_stepsize,
2299 &custom_element.move_stepsize,
2300 "move/fall speed", NULL, "speed of element movement"
2303 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2304 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2306 options_move_leave_type,
2307 &custom_element.move_leave_type,
2308 "can dig: can", ":", "leave behind or change element"
2311 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2312 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2314 options_smash_targets,
2315 &custom_element.smash_targets,
2316 "can smash", NULL, "elements that can be smashed"
2319 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2320 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2322 options_slippery_type,
2323 &custom_element.slippery_type,
2324 "slippery", NULL, "where other elements fall down"
2327 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2328 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2331 &custom_element.deadliness,
2332 "deadly when", NULL, "deadliness of element"
2335 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2336 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2338 options_explosion_type,
2339 &custom_element.explosion_type,
2340 "can explode", NULL, "explosion type"
2343 /* ---------- element settings: advanced (custom elements) --------------- */
2346 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2347 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2350 &custom_element_change.delay_frames,
2351 "delay time given in", NULL, "delay time units for change"
2354 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2355 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2357 options_change_direct_action,
2358 &custom_element_change.direct_action,
2359 NULL, NULL, "type of direct action"
2362 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2363 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2365 options_change_other_action,
2366 &custom_element_change.other_action,
2367 NULL, "element:", "type of other element action"
2370 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2371 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2373 options_change_trigger_side,
2374 &custom_element_change.trigger_side,
2375 "at", "side", "element side triggering change"
2378 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2379 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2381 options_change_trigger_player,
2382 &custom_element_change.trigger_player,
2383 "player:", " ", "player that causes change"
2386 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2387 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2389 options_change_trigger_page,
2390 &custom_element_change.trigger_page,
2391 "page:", NULL, "change page that causes change"
2394 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2395 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2397 options_change_replace_when,
2398 &custom_element_change.replace_when,
2399 "replace when", NULL, "which elements can be replaced"
2402 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2403 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2405 options_action_type,
2406 &custom_element_change.action_type,
2407 NULL, NULL, "action on specified condition"
2410 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2411 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2413 options_action_mode_none,
2414 &custom_element_change.action_mode,
2415 NULL, NULL, "action operator"
2418 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2419 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2421 options_action_arg_none,
2422 &custom_element_change.action_arg,
2423 NULL, NULL, "action parameter"
2426 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2427 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2429 options_change_page,
2430 &custom_element.current_change_page,
2431 NULL, NULL, "element change page"
2434 /* ---------- element settings: configure (group elements) --------------- */
2437 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2438 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2440 options_group_choice_mode,
2441 &group_element_info.choice_mode,
2442 "choice type:", NULL, "type of group element choice"
2450 int gadget_id_align;
2453 char *text_left, *text_right, *infotext;
2454 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2457 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2458 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2460 NULL, NULL, "Configure level properties"
2463 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2464 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2466 NULL, NULL, "Configure editor properties"
2469 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2470 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2472 NULL, NULL, "Show information about element"
2475 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2476 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2478 NULL, NULL, "Configure element properties"
2481 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2482 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2484 NULL, NULL, "Configure element properties, part 1"
2487 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2488 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2490 NULL, NULL, "Configure element properties, part 2"
2493 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2494 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2496 NULL, NULL, "Configure custom element change pages"
2499 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2500 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2502 " ", "As Template", "Save current settings as new template"
2505 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2506 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2508 NULL, NULL, "Add new change page"
2511 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2512 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2514 NULL, NULL, "Delete current change page"
2524 int gadget_id_align;
2525 char *text_left, *text_right, *infotext;
2526 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2529 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2530 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2531 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2532 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2533 NULL, NULL, "select previous change page"
2536 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2537 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2538 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2539 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2540 NULL, "change page", "select next change page"
2543 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2544 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2545 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2546 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2547 " ", NULL, "copy settings from this change page"
2550 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2551 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2552 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2553 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2554 NULL, NULL, "paste settings to this change page"
2561 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2568 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2571 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2572 GADGET_ID_SCROLL_UP,
2573 "scroll level editing area up"
2576 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2577 GADGET_ID_SCROLL_DOWN,
2578 "scroll level editing area down"
2581 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2582 GADGET_ID_SCROLL_LEFT,
2583 "scroll level editing area left"
2586 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2587 GADGET_ID_SCROLL_RIGHT,
2588 "scroll level editing area right"
2591 IMG_EDITOR_PALETTE_SCROLL_UP,
2592 GADGET_ID_SCROLL_LIST_UP,
2593 "scroll element list up ('Page Up')"
2596 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2597 GADGET_ID_SCROLL_LIST_DOWN,
2598 "scroll element list down ('Page Down')"
2606 int wheel_x, wheel_y;
2607 int wheel_width, wheel_height;
2608 } scrollbar_pos[ED_NUM_SCROLLBARS];
2616 } scrollbar_info[ED_NUM_SCROLLBARS] =
2619 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2620 GD_TYPE_SCROLLBAR_HORIZONTAL,
2621 GADGET_ID_SCROLL_HORIZONTAL,
2622 "scroll level editing area horizontally"
2625 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2626 GD_TYPE_SCROLLBAR_VERTICAL,
2627 GADGET_ID_SCROLL_VERTICAL,
2628 "scroll level editing area vertically"
2631 IMG_EDITOR_PALETTE_SCROLLBAR,
2632 GD_TYPE_SCROLLBAR_VERTICAL,
2633 GADGET_ID_SCROLL_LIST_VERTICAL,
2634 "scroll element list vertically"
2643 int gadget_id_align;
2644 int radio_button_nr;
2647 char *text_left, *text_right, *infotext;
2648 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2651 -1, ED_LEVEL_SETTINGS_YPOS(0),
2652 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2653 RADIO_NR_RANDOM_ELEMENTS,
2654 &random_placement_method, RANDOM_USE_PERCENTAGE,
2655 " ", "percentage", "use percentage for random elements"
2658 -1, ED_LEVEL_SETTINGS_YPOS(0),
2659 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2660 RADIO_NR_RANDOM_ELEMENTS,
2661 &random_placement_method, RANDOM_USE_QUANTITY,
2662 " ", "quantity", "use quantity for random elements"
2670 int gadget_id_align;
2672 char *text_left, *text_right, *infotext;
2673 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2675 /* ---------- level and editor settings ---------------------------------- */
2678 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2679 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2680 &random_placement_background_restricted,
2682 "restrict random placement to:", "set random placement restriction"
2685 /* ---------- element settings: configure (various elements) ------------- */
2688 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2689 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2690 &stick_element_properties_window,
2692 "stick this screen to edit content","stick this screen to edit content"
2695 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2696 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2697 &level.em_slippery_gems,
2699 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2702 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2703 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2704 &level.em_explodes_by_fire,
2706 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2709 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2710 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2711 &level.use_spring_bug,
2713 "use spring pushing bug", "use odd spring pushing behaviour"
2716 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2717 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2718 &level.use_time_orb_bug,
2720 "use time orb bug", "use odd time orb behaviour"
2723 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2724 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2727 "create single random element", "only create one element from content"
2730 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2731 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2732 &level.ball_state_initial,
2734 "magic ball initially activated", "activate magic ball after level start"
2737 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2738 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2739 &level.grow_into_diggable,
2741 "can grow into anything diggable", "grow into more than just sand"
2744 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2745 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2746 &level.auto_exit_sokoban,
2748 "exit level if all fields solved", "automatically finish Sokoban levels"
2751 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2752 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2753 &level.continuous_snapping,
2755 "continuous snapping", "use snapping without releasing key"
2758 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2759 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2760 &level.block_snap_field,
2762 "block snapped field when snapping", "use snapping delay to show animation"
2765 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2766 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2767 &level.block_last_field,
2769 "block last field when moving", "player blocks last field when moving"
2772 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2773 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2774 &level.sp_block_last_field,
2776 "block last field when moving", "player blocks last field when moving"
2779 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2780 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2781 &level.instant_relocation,
2783 "no scrolling when relocating", "player gets relocated without delay"
2786 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2787 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2788 &level.shifted_relocation,
2790 "no centering when relocating", "level not centered after relocation"
2793 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2794 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2795 &level.use_start_element[0],
2797 "use level start element:", "start level at this element's position"
2800 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2801 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2802 &level.use_artwork_element[0],
2804 "use artwork from element:", "use player artwork from other element"
2807 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2808 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2809 &level.use_explosion_element[0],
2811 "use explosion from element:", "use explosion properties from element"
2814 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2815 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2816 &level.initial_player_gravity[0],
2818 "use initial gravity", "set initial player gravity"
2821 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2822 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2823 &level.use_initial_inventory[0],
2825 "use initial inventory:", "use collected elements on level start"
2828 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2829 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2830 &level.can_pass_to_walkable,
2832 "can pass to walkable element", "player can pass to empty or walkable"
2835 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2836 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2837 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2839 "can fall into acid (with gravity)","player can fall into acid pool"
2842 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2843 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2844 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2846 "can move into acid", "element can move into acid pool"
2849 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2850 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2851 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2853 "deadly when colliding with", "element is deadly when hitting player"
2856 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2857 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2858 &level.envelope[0].autowrap,
2860 "auto-wrap", "automatically wrap envelope text"
2863 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2864 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2865 &level.envelope[0].centered,
2867 "centered", "automatically center envelope text"
2870 /* ---------- element settings: configure 1 (custom elements) ----------- */
2873 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2874 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2875 &custom_element.use_gfx_element,
2877 "use graphic of element:", "use existing element graphic"
2880 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2881 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2882 &level.use_custom_template,
2884 "use template", "use template for custom properties"
2887 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2888 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2889 &custom_element_properties[EP_ACCESSIBLE],
2891 NULL, "player can walk to or pass this field"
2894 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2895 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2896 &custom_element_properties[EP_GRAVITY_REACHABLE],
2898 "reachable despite gravity", "player can walk/dig despite gravity"
2901 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2902 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2903 &custom_element.use_last_ce_value,
2905 "use last CE value after change", "use last CE value after change"
2908 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2909 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2910 &custom_element_properties[EP_WALK_TO_OBJECT],
2912 NULL, "player can dig/collect/push element"
2915 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2916 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2917 &custom_element_properties[EP_INDESTRUCTIBLE],
2919 "indestructible", "element is indestructible"
2922 /* ---------- element settings: configure 2 (custom elements) ----------- */
2925 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2926 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2927 &custom_element_properties[EP_CAN_MOVE],
2929 NULL, "element can move with some pattern"
2932 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2933 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2934 &custom_element_properties[EP_CAN_FALL],
2936 "can fall", "element can fall down"
2939 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2940 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2941 &custom_element_properties[EP_CAN_SMASH],
2943 NULL, "element can smash other elements"
2946 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2947 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2948 &custom_element_properties[EP_SLIPPERY],
2950 NULL, "other elements can fall down from it"
2953 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2954 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2955 &custom_element_properties[EP_DEADLY],
2957 NULL, "element can kill the player"
2960 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2961 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2962 &custom_element_properties[EP_CAN_EXPLODE],
2964 NULL, "element can explode"
2967 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2968 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2969 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2971 "by fire", "element can explode by fire/explosion"
2974 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2975 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2976 &custom_element_properties[EP_EXPLODES_SMASHED],
2978 "smashed", "element can explode when smashed"
2981 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2982 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2983 &custom_element_properties[EP_EXPLODES_IMPACT],
2985 "impact", "element can explode on impact"
2988 /* ---------- element settings: advanced (custom elements) --------------- */
2991 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2992 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2993 &custom_element_change.can_change,
2995 "element changes to:", "change element on specified condition"
2998 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2999 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3000 &custom_element_change_events[CE_DELAY],
3002 NULL, "element changes after delay"
3005 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3006 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3007 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3009 NULL, "element changes by direct action"
3012 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3013 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3014 &custom_element_change_events[CE_BY_OTHER_ACTION],
3016 NULL, "element changes by other element"
3019 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3020 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3021 &custom_element_change.explode,
3023 "explode instead of change", "element explodes instead of change"
3026 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3027 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3028 &custom_element_change.use_target_content,
3030 "use extended change target:", "element changes to more elements"
3033 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3034 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3035 &custom_element_change.only_if_complete,
3037 "replace all or nothing", "only replace when all can be changed"
3040 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3041 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3042 &custom_element_change.use_random_replace,
3044 NULL, "use percentage for random replace"
3047 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3048 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3049 &custom_element_change.has_action,
3051 NULL, "execute action on specified condition"
3059 int gadget_id_align;
3061 int area_xsize, area_ysize;
3062 char *text_left, *text_right, *text_below, *infotext;
3063 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3065 /* ---------- level playfield content ------------------------------------ */
3069 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3071 -1, -1, /* these values are not constant, but can change at runtime */
3072 NULL, NULL, NULL, NULL
3075 /* ---------- yam yam content -------------------------------------------- */
3078 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3079 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3080 &level.yamyam_content[0].e[0][0], 3, 3,
3081 NULL, NULL, "1", NULL
3084 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3085 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3086 &level.yamyam_content[1].e[0][0], 3, 3,
3087 NULL, NULL, "2", NULL
3090 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3091 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3092 &level.yamyam_content[2].e[0][0], 3, 3,
3093 NULL, NULL, "3", NULL
3096 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3097 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3098 &level.yamyam_content[3].e[0][0], 3, 3,
3099 NULL, NULL, "4", NULL
3102 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3103 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3104 &level.yamyam_content[4].e[0][0], 3, 3,
3105 NULL, NULL, "5", NULL
3108 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3109 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3110 &level.yamyam_content[5].e[0][0], 3, 3,
3111 NULL, NULL, "6", NULL
3114 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3115 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3116 &level.yamyam_content[6].e[0][0], 3, 3,
3117 NULL, NULL, "7", NULL
3120 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3121 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3122 &level.yamyam_content[7].e[0][0], 3, 3,
3123 NULL, NULL, "8", NULL
3126 /* ---------- magic ball content ----------------------------------------- */
3129 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3130 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3131 &level.ball_content[0].e[0][0], 3, 3,
3132 NULL, NULL, "1", NULL
3135 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3136 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3137 &level.ball_content[1].e[0][0], 3, 3,
3138 NULL, NULL, "2", NULL
3141 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3142 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3143 &level.ball_content[2].e[0][0], 3, 3,
3144 NULL, NULL, "3", NULL
3147 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3148 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3149 &level.ball_content[3].e[0][0], 3, 3,
3150 NULL, NULL, "4", NULL
3153 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3154 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3155 &level.ball_content[4].e[0][0], 3, 3,
3156 NULL, NULL, "5", NULL
3159 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3160 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3161 &level.ball_content[5].e[0][0], 3, 3,
3162 NULL, NULL, "6", NULL
3165 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3166 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3167 &level.ball_content[6].e[0][0], 3, 3,
3168 NULL, NULL, "7", NULL
3171 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3172 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3173 &level.ball_content[7].e[0][0], 3, 3,
3174 NULL, NULL, "8", NULL
3177 /* ---------- android content -------------------------------------------- */
3180 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3181 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3182 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3183 "elements:", NULL, NULL, "elements android can clone"
3186 /* ---------- amoeba content --------------------------------------------- */
3189 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3190 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3191 &level.amoeba_content, 1, 1,
3192 "content:", NULL, NULL, "amoeba content"
3195 /* ---------- level start element ---------------------------------------- */
3198 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3199 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3200 &level.start_element[0], 1, 1,
3201 NULL, NULL, NULL, "level start element"
3204 /* ---------- player artwork element ------------------------------------- */
3207 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3208 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3209 &level.artwork_element[0], 1, 1,
3210 NULL, NULL, NULL, "element for player artwork"
3213 /* ---------- player explosion element ----------------------------------- */
3216 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3217 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3218 &level.explosion_element[0], 1, 1,
3219 NULL, NULL, NULL, "element for player explosion"
3222 /* ---------- player initial inventory ----------------------------------- */
3225 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3226 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3227 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3228 NULL, NULL, NULL, "content for initial inventory"
3231 /* ---------- element settings: configure 1 (custom elements) ----------- */
3233 /* ---------- custom graphic --------------------------------------------- */
3236 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3237 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3238 &custom_element.gfx_element_initial,1, 1,
3239 NULL, NULL, NULL, "custom graphic element"
3242 /* ---------- element settings: configure 2 (custom elements) ----------- */
3244 /* ---------- custom content (when exploding) ---------------------------- */
3247 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3248 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3249 &custom_element.content.e[0][0], 3, 3,
3250 "content:", NULL, NULL, NULL
3253 /* ---------- custom enter and leave element (when moving) --------------- */
3256 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3257 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3258 &custom_element.move_enter_element, 1, 1,
3259 "can dig:", " ", NULL, "element that can be digged/collected"
3262 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3263 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3264 &custom_element.move_leave_element, 1, 1,
3265 NULL, NULL, NULL, "element that will be left behind"
3268 /* ---------- element settings: advanced (custom elements) --------------- */
3270 /* ---------- custom change target --------------------------------------- */
3273 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3274 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3275 &custom_element_change.target_element, 1, 1,
3276 NULL, "after/when:", NULL, "new target element after change"
3279 /* ---------- custom change content (extended change target) ------------- */
3282 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3283 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3284 &custom_element_change.target_content.e[0][0], 3, 3,
3285 NULL, NULL, NULL, "new extended elements after change"
3288 /* ---------- custom change trigger (element causing change) ------------- */
3291 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3292 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3293 &custom_element_change.initial_trigger_element, 1, 1,
3294 NULL, NULL, NULL, "other element triggering change"
3297 /* ---------- custom change action (element used for action) ------------- */
3300 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3301 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3302 &custom_element_change.action_element, 1, 1,
3303 NULL, NULL, NULL, "element used as action parameter"
3306 /* ---------- group element content -------------------------------------- */
3309 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3310 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3311 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3312 "content:", NULL, NULL, NULL
3315 /* ---------- random background (for random painting) -------------------- */
3318 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3319 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3320 &random_placement_background_element, 1, 1,
3321 NULL, NULL, NULL, "random placement background"
3327 -----------------------------------------------------------------------------
3328 some internally used variables
3329 -----------------------------------------------------------------------------
3332 /* actual size of level editor drawing area */
3333 static int ed_fieldx, ed_fieldy;
3335 /* actual position of level editor drawing area in level playfield */
3336 static int level_xpos = -1, level_ypos = -1;
3338 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3340 /* drawing elements on the three mouse buttons */
3341 static int new_element1 = EL_WALL;
3342 static int new_element2 = EL_EMPTY;
3343 static int new_element3 = EL_SAND;
3345 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3346 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3347 (button) == 2 ? new_element2 : \
3348 (button) == 3 ? new_element3 : EL_EMPTY)
3349 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3351 /* forward declaration for internal use */
3352 static void ModifyEditorCounterValue(int, int);
3353 static void ModifyEditorCounterLimits(int, int, int);
3354 static void ModifyEditorSelectboxValue(int, int);
3355 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3356 static void ModifyEditorDrawingArea(int, int, int);
3357 static void ModifyEditorElementList();
3358 static void AdjustElementListScrollbar();
3359 static void RedrawDrawingElements();
3360 static void DrawDrawingWindow();
3361 static void DrawLevelInfoWindow();
3362 static void DrawPropertiesWindow();
3363 static void UpdateCustomElementGraphicGadgets();
3364 static boolean checkPropertiesConfig(int);
3365 static void CopyLevelToUndoBuffer(int);
3366 static void HandleDrawingAreas(struct GadgetInfo *);
3367 static void HandleCounterButtons(struct GadgetInfo *);
3368 static void HandleTextInputGadgets(struct GadgetInfo *);
3369 static void HandleTextAreaGadgets(struct GadgetInfo *);
3370 static void HandleSelectboxGadgets(struct GadgetInfo *);
3371 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3372 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3373 static void HandleRadiobuttons(struct GadgetInfo *);
3374 static void HandleCheckbuttons(struct GadgetInfo *);
3375 static void HandleControlButtons(struct GadgetInfo *);
3376 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3377 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3379 static int num_editor_gadgets = 0; /* dynamically determined */
3381 static struct GadgetInfo **level_editor_gadget = NULL;
3382 static int *right_gadget_border = NULL;
3384 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3385 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3386 static boolean draw_with_brush = FALSE;
3387 static int properties_element = 0;
3389 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3390 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3391 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3392 static int undo_buffer_position = 0;
3393 static int undo_buffer_steps = 0;
3394 static int redo_buffer_steps = 0;
3396 static int edit_mode;
3397 static int edit_mode_levelinfo;
3398 static int edit_mode_properties;
3400 static int element_shift = 0;
3402 static int editor_el_players[] =
3409 static int *editor_el_players_ptr = editor_el_players;
3410 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3412 static int editor_hl_boulderdash[] =
3414 EL_INTERNAL_CASCADE_BD_ACTIVE,
3420 static int editor_el_boulderdash[] =
3429 EL_BD_EXPANDABLE_WALL,
3437 EL_BD_BUTTERFLY_LEFT,
3439 EL_BD_BUTTERFLY_RIGHT,
3440 EL_BD_FIREFLY_RIGHT,
3443 EL_BD_BUTTERFLY_DOWN,
3447 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3448 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3449 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3450 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3452 static int editor_hl_emerald_mine[] =
3454 EL_INTERNAL_CASCADE_EM_ACTIVE,
3460 static int editor_el_emerald_mine[] =
3497 EL_ACID_POOL_TOPLEFT,
3499 EL_ACID_POOL_TOPRIGHT,
3502 EL_ACID_POOL_BOTTOMLEFT,
3503 EL_ACID_POOL_BOTTOM,
3504 EL_ACID_POOL_BOTTOMRIGHT,
3524 EL_EM_STEEL_EXIT_CLOSED,
3525 EL_EM_STEEL_EXIT_OPEN,
3527 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3528 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3529 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3530 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3532 static int editor_hl_emerald_mine_club[] =
3534 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3540 static int editor_el_emerald_mine_club[] =
3567 EL_EMC_WALL_SLIPPERY_1,
3568 EL_EMC_WALL_SLIPPERY_2,
3569 EL_EMC_WALL_SLIPPERY_3,
3570 EL_EMC_WALL_SLIPPERY_4,
3593 EL_EMC_MAGIC_BALL_SWITCH,
3595 EL_EMC_SPRING_BUMPER,
3600 EL_EM_DYNAMITE_ACTIVE,
3604 EL_BALLOON_SWITCH_UP,
3605 EL_BALLOON_SWITCH_ANY,
3608 EL_BALLOON_SWITCH_LEFT,
3610 EL_BALLOON_SWITCH_RIGHT,
3614 EL_BALLOON_SWITCH_DOWN,
3615 EL_BALLOON_SWITCH_NONE,
3617 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3618 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3619 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3620 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3622 static int editor_hl_rnd[] =
3624 EL_INTERNAL_CASCADE_RND_ACTIVE,
3630 static int editor_el_rnd[] =
3662 EL_WALL_EMERALD_YELLOW,
3663 EL_WALL_EMERALD_RED,
3664 EL_WALL_EMERALD_PURPLE,
3682 EL_DYNABOMB_INCREASE_NUMBER,
3683 EL_DYNABOMB_INCREASE_SIZE,
3684 EL_DYNABOMB_INCREASE_POWER,
3704 EL_INVISIBLE_STEELWALL,
3708 EL_EXPANDABLE_WALL_HORIZONTAL,
3709 EL_EXPANDABLE_WALL_VERTICAL,
3710 EL_EXPANDABLE_WALL_ANY,
3712 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3713 static int *editor_el_rnd_ptr = editor_el_rnd;
3714 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3715 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3717 static int editor_hl_sokoban[] =
3719 EL_INTERNAL_CASCADE_SB_ACTIVE,
3725 static int editor_el_sokoban[] =
3728 EL_SOKOBAN_FIELD_EMPTY,
3729 EL_SOKOBAN_FIELD_FULL,
3730 EL_SOKOBAN_FIELD_PLAYER,
3732 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3733 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3734 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3735 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3737 static int editor_hl_supaplex[] =
3739 EL_INTERNAL_CASCADE_SP_ACTIVE,
3745 static int editor_el_supaplex[] =
3763 EL_SP_PORT_HORIZONTAL,
3764 EL_SP_PORT_VERTICAL,
3772 EL_SP_GRAVITY_PORT_LEFT,
3773 EL_SP_GRAVITY_PORT_RIGHT,
3774 EL_SP_GRAVITY_PORT_UP,
3775 EL_SP_GRAVITY_PORT_DOWN,
3777 EL_SP_GRAVITY_ON_PORT_LEFT,
3778 EL_SP_GRAVITY_ON_PORT_RIGHT,
3779 EL_SP_GRAVITY_ON_PORT_UP,
3780 EL_SP_GRAVITY_ON_PORT_DOWN,
3782 EL_SP_GRAVITY_OFF_PORT_LEFT,
3783 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3784 EL_SP_GRAVITY_OFF_PORT_UP,
3785 EL_SP_GRAVITY_OFF_PORT_DOWN,
3787 EL_SP_HARDWARE_GRAY,
3788 EL_SP_HARDWARE_GREEN,
3789 EL_SP_HARDWARE_BLUE,
3792 EL_SP_HARDWARE_BASE_1,
3793 EL_SP_HARDWARE_BASE_2,
3794 EL_SP_HARDWARE_BASE_3,
3795 EL_SP_HARDWARE_BASE_4,
3797 EL_SP_HARDWARE_BASE_5,
3798 EL_SP_HARDWARE_BASE_6,
3799 EL_SP_HARDWARE_YELLOW,
3807 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3808 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3809 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3810 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3812 static int editor_hl_diamond_caves[] =
3814 EL_INTERNAL_CASCADE_DC_ACTIVE,
3820 static int editor_el_diamond_caves[] =
3827 EL_CONVEYOR_BELT_1_LEFT,
3828 EL_CONVEYOR_BELT_1_MIDDLE,
3829 EL_CONVEYOR_BELT_1_RIGHT,
3830 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3832 EL_CONVEYOR_BELT_2_LEFT,
3833 EL_CONVEYOR_BELT_2_MIDDLE,
3834 EL_CONVEYOR_BELT_2_RIGHT,
3835 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3837 EL_CONVEYOR_BELT_3_LEFT,
3838 EL_CONVEYOR_BELT_3_MIDDLE,
3839 EL_CONVEYOR_BELT_3_RIGHT,
3840 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3842 EL_CONVEYOR_BELT_4_LEFT,
3843 EL_CONVEYOR_BELT_4_MIDDLE,
3844 EL_CONVEYOR_BELT_4_RIGHT,
3845 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3847 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3848 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3849 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3850 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3852 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3853 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3854 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3855 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3860 EL_DC_TIMEGATE_SWITCH,
3862 EL_SWITCHGATE_CLOSED,
3864 EL_SWITCHGATE_SWITCH_UP,
3865 EL_SWITCHGATE_SWITCH_DOWN,
3868 EL_LIGHT_SWITCH_ACTIVE,
3869 EL_DC_SWITCHGATE_SWITCH_UP,
3870 EL_DC_SWITCHGATE_SWITCH_DOWN,
3872 EL_STEEL_EXIT_CLOSED,
3874 EL_STEELWALL_SLIPPERY,
3877 EL_QUICKSAND_FAST_EMPTY,
3878 EL_QUICKSAND_FAST_FULL,
3892 EL_SIGN_RADIOACTIVITY,
3898 EL_SIGN_ENTRY_FORBIDDEN,
3899 EL_SIGN_EMERGENCY_EXIT,
3924 EL_DC_STEELWALL_2_SINGLE,
3925 EL_DC_STEELWALL_2_TOP,
3926 EL_SIGN_EXCLAMATION,
3929 EL_DC_STEELWALL_2_LEFT,
3930 EL_DC_STEELWALL_2_MIDDLE,
3931 EL_DC_STEELWALL_2_HORIZONTAL,
3932 EL_DC_STEELWALL_2_RIGHT,
3934 EL_DC_STEELWALL_1_TOPLEFT,
3935 EL_DC_STEELWALL_2_VERTICAL,
3936 EL_DC_STEELWALL_1_TOPRIGHT,
3939 EL_DC_STEELWALL_1_VERTICAL,
3940 EL_DC_STEELWALL_2_BOTTOM,
3942 EL_DC_GATE_WHITE_GRAY,
3944 EL_DC_STEELWALL_1_BOTTOMLEFT,
3945 EL_DC_STEELWALL_1_HORIZONTAL,
3946 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3947 EL_DC_GATE_FAKE_GRAY,
3949 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3950 EL_DC_STEELWALL_1_BOTTOM,
3951 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3952 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3954 EL_DC_STEELWALL_1_RIGHT,
3956 EL_DC_STEELWALL_1_LEFT,
3957 EL_EXPANDABLE_STEELWALL_VERTICAL,
3959 EL_DC_STEELWALL_1_TOPRIGHT_2,
3960 EL_DC_STEELWALL_1_TOP,
3961 EL_DC_STEELWALL_1_TOPLEFT_2,
3962 EL_EXPANDABLE_STEELWALL_ANY,
3964 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3965 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3966 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3967 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3969 static int editor_hl_dx_boulderdash[] =
3971 EL_INTERNAL_CASCADE_DX_ACTIVE,
3977 static int editor_el_dx_boulderdash[] =
3981 EL_TUBE_HORIZONTAL_DOWN,
3985 EL_TUBE_VERTICAL_RIGHT,
3987 EL_TUBE_VERTICAL_LEFT,
3991 EL_TUBE_HORIZONTAL_UP,
3999 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4000 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4001 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4002 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4004 static int editor_hl_chars[] =
4006 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4012 static int editor_el_chars[] =
4094 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4095 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4096 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4097 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4099 EL_CHAR(CHAR_BYTE_DEGREE),
4100 EL_CHAR(CHAR_BYTE_REGISTERED),
4101 EL_CHAR(FONT_ASCII_CURSOR),
4102 EL_CHAR(FONT_ASCII_BUTTON),
4104 EL_CHAR(FONT_ASCII_UP),
4105 EL_CHAR(FONT_ASCII_DOWN),
4109 static int *editor_hl_chars_ptr = editor_hl_chars;
4110 static int *editor_el_chars_ptr = editor_el_chars;
4111 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4112 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4114 static int editor_hl_steel_chars[] =
4116 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4122 static int editor_el_steel_chars[] =
4132 EL_STEEL_CHAR('\''),
4199 EL_STEEL_CHAR('\\'),
4204 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4205 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4206 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4207 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4209 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4210 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4211 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4212 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4214 EL_STEEL_CHAR(FONT_ASCII_UP),
4215 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4219 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4220 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4221 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4222 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4224 static int editor_hl_custom[] =
4226 EL_INTERNAL_CASCADE_CE_ACTIVE,
4232 static int editor_el_custom[] =
4234 EL_CUSTOM_START + 0,
4235 EL_CUSTOM_START + 1,
4236 EL_CUSTOM_START + 2,
4237 EL_CUSTOM_START + 3,
4239 EL_CUSTOM_START + 4,
4240 EL_CUSTOM_START + 5,
4241 EL_CUSTOM_START + 6,
4242 EL_CUSTOM_START + 7,
4244 EL_CUSTOM_START + 8,
4245 EL_CUSTOM_START + 9,
4246 EL_CUSTOM_START + 10,
4247 EL_CUSTOM_START + 11,
4249 EL_CUSTOM_START + 12,
4250 EL_CUSTOM_START + 13,
4251 EL_CUSTOM_START + 14,
4252 EL_CUSTOM_START + 15,
4254 EL_CUSTOM_START + 16,
4255 EL_CUSTOM_START + 17,
4256 EL_CUSTOM_START + 18,
4257 EL_CUSTOM_START + 19,
4259 EL_CUSTOM_START + 20,
4260 EL_CUSTOM_START + 21,
4261 EL_CUSTOM_START + 22,
4262 EL_CUSTOM_START + 23,
4264 EL_CUSTOM_START + 24,
4265 EL_CUSTOM_START + 25,
4266 EL_CUSTOM_START + 26,
4267 EL_CUSTOM_START + 27,
4269 EL_CUSTOM_START + 28,
4270 EL_CUSTOM_START + 29,
4271 EL_CUSTOM_START + 30,
4272 EL_CUSTOM_START + 31,
4274 EL_CUSTOM_START + 32,
4275 EL_CUSTOM_START + 33,
4276 EL_CUSTOM_START + 34,
4277 EL_CUSTOM_START + 35,
4279 EL_CUSTOM_START + 36,
4280 EL_CUSTOM_START + 37,
4281 EL_CUSTOM_START + 38,
4282 EL_CUSTOM_START + 39,
4284 EL_CUSTOM_START + 40,
4285 EL_CUSTOM_START + 41,
4286 EL_CUSTOM_START + 42,
4287 EL_CUSTOM_START + 43,
4289 EL_CUSTOM_START + 44,
4290 EL_CUSTOM_START + 45,
4291 EL_CUSTOM_START + 46,
4292 EL_CUSTOM_START + 47,
4294 EL_CUSTOM_START + 48,
4295 EL_CUSTOM_START + 49,
4296 EL_CUSTOM_START + 50,
4297 EL_CUSTOM_START + 51,
4299 EL_CUSTOM_START + 52,
4300 EL_CUSTOM_START + 53,
4301 EL_CUSTOM_START + 54,
4302 EL_CUSTOM_START + 55,
4304 EL_CUSTOM_START + 56,
4305 EL_CUSTOM_START + 57,
4306 EL_CUSTOM_START + 58,
4307 EL_CUSTOM_START + 59,
4309 EL_CUSTOM_START + 60,
4310 EL_CUSTOM_START + 61,
4311 EL_CUSTOM_START + 62,
4312 EL_CUSTOM_START + 63,
4314 EL_CUSTOM_START + 64,
4315 EL_CUSTOM_START + 65,
4316 EL_CUSTOM_START + 66,
4317 EL_CUSTOM_START + 67,
4319 EL_CUSTOM_START + 68,
4320 EL_CUSTOM_START + 69,
4321 EL_CUSTOM_START + 70,
4322 EL_CUSTOM_START + 71,
4324 EL_CUSTOM_START + 72,
4325 EL_CUSTOM_START + 73,
4326 EL_CUSTOM_START + 74,
4327 EL_CUSTOM_START + 75,
4329 EL_CUSTOM_START + 76,
4330 EL_CUSTOM_START + 77,
4331 EL_CUSTOM_START + 78,
4332 EL_CUSTOM_START + 79,
4334 EL_CUSTOM_START + 80,
4335 EL_CUSTOM_START + 81,
4336 EL_CUSTOM_START + 82,
4337 EL_CUSTOM_START + 83,
4339 EL_CUSTOM_START + 84,
4340 EL_CUSTOM_START + 85,
4341 EL_CUSTOM_START + 86,
4342 EL_CUSTOM_START + 87,
4344 EL_CUSTOM_START + 88,
4345 EL_CUSTOM_START + 89,
4346 EL_CUSTOM_START + 90,
4347 EL_CUSTOM_START + 91,
4349 EL_CUSTOM_START + 92,
4350 EL_CUSTOM_START + 93,
4351 EL_CUSTOM_START + 94,
4352 EL_CUSTOM_START + 95,
4354 EL_CUSTOM_START + 96,
4355 EL_CUSTOM_START + 97,
4356 EL_CUSTOM_START + 98,
4357 EL_CUSTOM_START + 99,
4359 EL_CUSTOM_START + 100,
4360 EL_CUSTOM_START + 101,
4361 EL_CUSTOM_START + 102,
4362 EL_CUSTOM_START + 103,
4364 EL_CUSTOM_START + 104,
4365 EL_CUSTOM_START + 105,
4366 EL_CUSTOM_START + 106,
4367 EL_CUSTOM_START + 107,
4369 EL_CUSTOM_START + 108,
4370 EL_CUSTOM_START + 109,
4371 EL_CUSTOM_START + 110,
4372 EL_CUSTOM_START + 111,
4374 EL_CUSTOM_START + 112,
4375 EL_CUSTOM_START + 113,
4376 EL_CUSTOM_START + 114,
4377 EL_CUSTOM_START + 115,
4379 EL_CUSTOM_START + 116,
4380 EL_CUSTOM_START + 117,
4381 EL_CUSTOM_START + 118,
4382 EL_CUSTOM_START + 119,
4384 EL_CUSTOM_START + 120,
4385 EL_CUSTOM_START + 121,
4386 EL_CUSTOM_START + 122,
4387 EL_CUSTOM_START + 123,
4389 EL_CUSTOM_START + 124,
4390 EL_CUSTOM_START + 125,
4391 EL_CUSTOM_START + 126,
4392 EL_CUSTOM_START + 127,
4394 EL_CUSTOM_START + 128,
4395 EL_CUSTOM_START + 129,
4396 EL_CUSTOM_START + 130,
4397 EL_CUSTOM_START + 131,
4399 EL_CUSTOM_START + 132,
4400 EL_CUSTOM_START + 133,
4401 EL_CUSTOM_START + 134,
4402 EL_CUSTOM_START + 135,
4404 EL_CUSTOM_START + 136,
4405 EL_CUSTOM_START + 137,
4406 EL_CUSTOM_START + 138,
4407 EL_CUSTOM_START + 139,
4409 EL_CUSTOM_START + 140,
4410 EL_CUSTOM_START + 141,
4411 EL_CUSTOM_START + 142,
4412 EL_CUSTOM_START + 143,
4414 EL_CUSTOM_START + 144,
4415 EL_CUSTOM_START + 145,
4416 EL_CUSTOM_START + 146,
4417 EL_CUSTOM_START + 147,
4419 EL_CUSTOM_START + 148,
4420 EL_CUSTOM_START + 149,
4421 EL_CUSTOM_START + 150,
4422 EL_CUSTOM_START + 151,
4424 EL_CUSTOM_START + 152,
4425 EL_CUSTOM_START + 153,
4426 EL_CUSTOM_START + 154,
4427 EL_CUSTOM_START + 155,
4429 EL_CUSTOM_START + 156,
4430 EL_CUSTOM_START + 157,
4431 EL_CUSTOM_START + 158,
4432 EL_CUSTOM_START + 159,
4434 EL_CUSTOM_START + 160,
4435 EL_CUSTOM_START + 161,
4436 EL_CUSTOM_START + 162,
4437 EL_CUSTOM_START + 163,
4439 EL_CUSTOM_START + 164,
4440 EL_CUSTOM_START + 165,
4441 EL_CUSTOM_START + 166,
4442 EL_CUSTOM_START + 167,
4444 EL_CUSTOM_START + 168,
4445 EL_CUSTOM_START + 169,
4446 EL_CUSTOM_START + 170,
4447 EL_CUSTOM_START + 171,
4449 EL_CUSTOM_START + 172,
4450 EL_CUSTOM_START + 173,
4451 EL_CUSTOM_START + 174,
4452 EL_CUSTOM_START + 175,
4454 EL_CUSTOM_START + 176,
4455 EL_CUSTOM_START + 177,
4456 EL_CUSTOM_START + 178,
4457 EL_CUSTOM_START + 179,
4459 EL_CUSTOM_START + 180,
4460 EL_CUSTOM_START + 181,
4461 EL_CUSTOM_START + 182,
4462 EL_CUSTOM_START + 183,
4464 EL_CUSTOM_START + 184,
4465 EL_CUSTOM_START + 185,
4466 EL_CUSTOM_START + 186,
4467 EL_CUSTOM_START + 187,
4469 EL_CUSTOM_START + 188,
4470 EL_CUSTOM_START + 189,
4471 EL_CUSTOM_START + 190,
4472 EL_CUSTOM_START + 191,
4474 EL_CUSTOM_START + 192,
4475 EL_CUSTOM_START + 193,
4476 EL_CUSTOM_START + 194,
4477 EL_CUSTOM_START + 195,
4479 EL_CUSTOM_START + 196,
4480 EL_CUSTOM_START + 197,
4481 EL_CUSTOM_START + 198,
4482 EL_CUSTOM_START + 199,
4484 EL_CUSTOM_START + 200,
4485 EL_CUSTOM_START + 201,
4486 EL_CUSTOM_START + 202,
4487 EL_CUSTOM_START + 203,
4489 EL_CUSTOM_START + 204,
4490 EL_CUSTOM_START + 205,
4491 EL_CUSTOM_START + 206,
4492 EL_CUSTOM_START + 207,
4494 EL_CUSTOM_START + 208,
4495 EL_CUSTOM_START + 209,
4496 EL_CUSTOM_START + 210,
4497 EL_CUSTOM_START + 211,
4499 EL_CUSTOM_START + 212,
4500 EL_CUSTOM_START + 213,
4501 EL_CUSTOM_START + 214,
4502 EL_CUSTOM_START + 215,
4504 EL_CUSTOM_START + 216,
4505 EL_CUSTOM_START + 217,
4506 EL_CUSTOM_START + 218,
4507 EL_CUSTOM_START + 219,
4509 EL_CUSTOM_START + 220,
4510 EL_CUSTOM_START + 221,
4511 EL_CUSTOM_START + 222,
4512 EL_CUSTOM_START + 223,
4514 EL_CUSTOM_START + 224,
4515 EL_CUSTOM_START + 225,
4516 EL_CUSTOM_START + 226,
4517 EL_CUSTOM_START + 227,
4519 EL_CUSTOM_START + 228,
4520 EL_CUSTOM_START + 229,
4521 EL_CUSTOM_START + 230,
4522 EL_CUSTOM_START + 231,
4524 EL_CUSTOM_START + 232,
4525 EL_CUSTOM_START + 233,
4526 EL_CUSTOM_START + 234,
4527 EL_CUSTOM_START + 235,
4529 EL_CUSTOM_START + 236,
4530 EL_CUSTOM_START + 237,
4531 EL_CUSTOM_START + 238,
4532 EL_CUSTOM_START + 239,
4534 EL_CUSTOM_START + 240,
4535 EL_CUSTOM_START + 241,
4536 EL_CUSTOM_START + 242,
4537 EL_CUSTOM_START + 243,
4539 EL_CUSTOM_START + 244,
4540 EL_CUSTOM_START + 245,
4541 EL_CUSTOM_START + 246,
4542 EL_CUSTOM_START + 247,
4544 EL_CUSTOM_START + 248,
4545 EL_CUSTOM_START + 249,
4546 EL_CUSTOM_START + 250,
4547 EL_CUSTOM_START + 251,
4549 EL_CUSTOM_START + 252,
4550 EL_CUSTOM_START + 253,
4551 EL_CUSTOM_START + 254,
4552 EL_CUSTOM_START + 255
4554 static int *editor_hl_custom_ptr = editor_hl_custom;
4555 static int *editor_el_custom_ptr = editor_el_custom;
4556 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4557 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4559 static int editor_hl_group[] =
4561 EL_INTERNAL_CASCADE_GE_ACTIVE,
4567 static int editor_el_group[] =
4581 EL_GROUP_START + 10,
4582 EL_GROUP_START + 11,
4584 EL_GROUP_START + 12,
4585 EL_GROUP_START + 13,
4586 EL_GROUP_START + 14,
4587 EL_GROUP_START + 15,
4589 EL_GROUP_START + 16,
4590 EL_GROUP_START + 17,
4591 EL_GROUP_START + 18,
4592 EL_GROUP_START + 19,
4594 EL_GROUP_START + 20,
4595 EL_GROUP_START + 21,
4596 EL_GROUP_START + 22,
4597 EL_GROUP_START + 23,
4599 EL_GROUP_START + 24,
4600 EL_GROUP_START + 25,
4601 EL_GROUP_START + 26,
4602 EL_GROUP_START + 27,
4604 EL_GROUP_START + 28,
4605 EL_GROUP_START + 29,
4606 EL_GROUP_START + 30,
4609 static int *editor_hl_group_ptr = editor_hl_group;
4610 static int *editor_el_group_ptr = editor_el_group;
4611 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4612 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4614 static int editor_hl_reference[] =
4616 EL_INTERNAL_CASCADE_REF_ACTIVE,
4622 static int editor_el_reference[] =
4626 EL_TRIGGER_CE_VALUE,
4627 EL_TRIGGER_CE_SCORE,
4631 EL_CURRENT_CE_VALUE,
4632 EL_CURRENT_CE_SCORE,
4654 static int *editor_hl_reference_ptr = editor_hl_reference;
4655 static int *editor_el_reference_ptr = editor_el_reference;
4656 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4657 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4659 static int editor_hl_user_defined[] =
4661 EL_INTERNAL_CASCADE_USER_ACTIVE,
4667 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4668 static int *editor_el_user_defined_ptr = NULL;
4669 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4670 static int num_editor_el_user_defined = 0;
4672 static int editor_hl_dynamic[] =
4674 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4680 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4681 static int *editor_el_dynamic_ptr = NULL;
4682 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4683 static int num_editor_el_dynamic = 0;
4685 static int editor_hl_empty[] = { EL_EMPTY };
4686 static int *editor_el_empty = NULL; /* dynamically allocated */
4688 static int *editor_hl_empty_ptr = editor_hl_empty;
4689 static int *editor_el_empty_ptr = NULL;
4690 static int num_editor_hl_empty = 0;
4691 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4693 static boolean use_el_empty = FALSE;
4695 static int *editor_elements = NULL; /* dynamically allocated */
4696 static int num_editor_elements = 0; /* dynamically determined */
4698 static boolean setup_editor_show_always = TRUE;
4699 static boolean setup_editor_cascade_never = FALSE;
4701 static int editor_hl_unused[] = { EL_EMPTY };
4702 static int *editor_hl_unused_ptr = editor_hl_unused;
4703 static int num_editor_hl_unused = 0;
4707 boolean *setup_value;
4708 boolean *setup_cascade_value;
4710 int **headline_list;
4711 int *headline_list_size;
4714 int *element_list_size;
4716 boolean last_setup_value;
4718 editor_elements_info[] =
4721 &setup_editor_show_always,
4722 &setup_editor_cascade_never,
4723 &editor_hl_unused_ptr, &num_editor_hl_unused,
4724 &editor_el_players_ptr, &num_editor_el_players
4727 &setup.editor.el_boulderdash,
4728 &setup.editor_cascade.el_bd,
4729 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4730 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4733 &setup.editor.el_emerald_mine,
4734 &setup.editor_cascade.el_em,
4735 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4736 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4739 &setup.editor.el_emerald_mine_club,
4740 &setup.editor_cascade.el_emc,
4741 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4742 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4745 &setup.editor.el_more,
4746 &setup.editor_cascade.el_rnd,
4747 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4748 &editor_el_rnd_ptr, &num_editor_el_rnd
4751 &setup.editor.el_sokoban,
4752 &setup.editor_cascade.el_sb,
4753 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4754 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4757 &setup.editor.el_supaplex,
4758 &setup.editor_cascade.el_sp,
4759 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4760 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4763 &setup.editor.el_diamond_caves,
4764 &setup.editor_cascade.el_dc,
4765 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4766 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4769 &setup.editor.el_dx_boulderdash,
4770 &setup.editor_cascade.el_dx,
4771 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4772 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4775 &setup.editor.el_chars,
4776 &setup.editor_cascade.el_chars,
4777 &editor_hl_chars_ptr, &num_editor_hl_chars,
4778 &editor_el_chars_ptr, &num_editor_el_chars
4781 &setup.editor.el_steel_chars,
4782 &setup.editor_cascade.el_steel_chars,
4783 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4784 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4787 &setup.editor.el_custom,
4788 &setup.editor_cascade.el_ce,
4789 &editor_hl_custom_ptr, &num_editor_hl_custom,
4790 &editor_el_custom_ptr, &num_editor_el_custom
4793 &setup.editor.el_custom,
4794 &setup.editor_cascade.el_ge,
4795 &editor_hl_group_ptr, &num_editor_hl_group,
4796 &editor_el_group_ptr, &num_editor_el_group
4799 &setup.editor.el_custom,
4800 &setup.editor_cascade.el_ref,
4801 &editor_hl_reference_ptr, &num_editor_hl_reference,
4802 &editor_el_reference_ptr, &num_editor_el_reference
4805 &setup.editor.el_user_defined,
4806 &setup.editor_cascade.el_user,
4807 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4808 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4811 &setup.editor.el_dynamic,
4812 &setup.editor_cascade.el_dynamic,
4813 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4814 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4819 &editor_hl_empty_ptr, &num_editor_hl_empty,
4820 &editor_el_empty_ptr, &num_editor_el_empty,
4832 -----------------------------------------------------------------------------
4834 -----------------------------------------------------------------------------
4837 static int getMaxInfoTextLength()
4839 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4842 static int getTextWidthForGadget(char *text)
4847 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4850 static int getTextWidthForDrawingArea(char *text)
4855 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4858 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4860 return (gi->x + gi->width + getTextWidthForGadget(text));
4863 static char *getElementInfoText(int element)
4865 char *info_text = NULL;
4867 if (element < MAX_NUM_ELEMENTS)
4869 if (strlen(element_info[element].description) > 0)
4870 info_text = element_info[element].description;
4871 else if (element_info[element].custom_description != NULL)
4872 info_text = element_info[element].custom_description;
4873 else if (element_info[element].editor_description != NULL)
4874 info_text = element_info[element].editor_description;
4877 if (info_text == NULL)
4878 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4883 static char *getElementDescriptionFilenameExt(char *basename)
4885 char *elements_subdir = "elements";
4886 static char *elements_subdir2 = NULL;
4887 static char *filename = NULL;
4889 if (elements_subdir2 == NULL)
4890 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
4892 checked_free(filename);
4894 /* 1st try: look for element description in current level set directory */
4895 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
4896 if (fileExists(filename))
4901 /* 2nd try: look for element description in the game's base directory */
4902 filename = getPath3(options.docs_directory, elements_subdir, basename);
4903 if (fileExists(filename))
4909 char *getElementDescriptionFilename(int element)
4911 char basename[MAX_FILENAME_LEN];
4914 /* 1st try: look for element description file for exactly this element */
4915 sprintf(basename, "%s.txt", element_info[element].token_name);
4916 filename = getElementDescriptionFilenameExt(basename);
4917 if (filename != NULL)
4920 /* 2nd try: look for element description file for this element's class */
4921 sprintf(basename, "%s.txt", element_info[element].class_name);
4922 filename = getElementDescriptionFilenameExt(basename);
4923 if (filename != NULL)
4929 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4931 boolean element_found[NUM_FILE_ELEMENTS];
4934 /* initialize list of used elements to "not used" */
4935 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4936 element_found[i] = FALSE;
4938 /* find all elements used in current level */
4939 for (y = 0; y < lev_fieldy; y++)
4940 for (x = 0; x < lev_fieldx; x++)
4941 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4942 element_found[Feld[x][y]] = TRUE;
4946 /* count number of elements used in current level */
4947 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4948 if (element_found[i])
4951 /* add space for up to 3 more elements for padding that may be needed */
4954 /* free memory for old list of elements, if needed */
4955 checked_free(*elements);
4957 /* allocate memory for new list of elements */
4958 *elements = checked_malloc(*num_elements * sizeof(int));
4962 /* add all elements used in current level (non-custom/group elements) */
4963 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4964 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4965 (*elements)[(*num_elements)++] = i;
4967 /* add all elements used in current level (custom/group elements) */
4968 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4969 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4970 (*elements)[(*num_elements)++] = i;
4972 while (*num_elements % 4) /* pad with empty elements, if needed */
4973 (*elements)[(*num_elements)++] = EL_EMPTY;
4976 static void ReinitializeElementList()
4978 static boolean initialization_needed = TRUE;
4982 if (initialization_needed)
4984 LoadSetup_EditorCascade(); /* load last editor cascade state */
4986 /* initialize editor cascade element from saved cascade state */
4987 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4989 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4990 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4992 if (IS_EDITOR_CASCADE(*cascade_element))
4994 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4995 EL_CASCADE_INACTIVE(*cascade_element));
4998 initialization_needed = FALSE;
5001 checked_free(editor_elements);
5003 /* reload optional user defined element list for each invocation of editor */
5004 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5005 &num_editor_el_user_defined);
5007 /* initialize dynamic level element list for each invocation of editor */
5008 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5009 &num_editor_el_dynamic);
5011 /* initialize list of empty elements (used for padding, if needed) */
5012 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5013 editor_el_empty[i] = EL_EMPTY;
5015 /* do some sanity checks for each element from element list */
5016 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5018 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5020 int element = (*editor_elements_info[i].element_list)[j];
5022 if (element >= NUM_FILE_ELEMENTS)
5023 Error(ERR_WARN, "editor element %d is runtime element", element);
5025 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5026 Error(ERR_WARN, "no element description for element %d", element);
5030 num_editor_elements = 0;
5031 use_el_empty = FALSE;
5033 /* determine size of element list */
5034 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5036 boolean found_inactive_cascade = FALSE;
5038 if (*editor_elements_info[i].setup_value)
5040 if (setup.editor.el_headlines)
5042 // required for correct padding of palette headline buttons
5043 if (*editor_elements_info[i].headline_list_size > 0)
5044 num_editor_elements += editor.palette.cols;
5046 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5048 int element = (*editor_elements_info[i].headline_list)[j];
5050 if (IS_EDITOR_CASCADE_INACTIVE(element))
5051 found_inactive_cascade = TRUE;
5055 if (found_inactive_cascade)
5058 // required for correct padding of palette element buttons
5059 int element_list_size = *editor_elements_info[i].element_list_size;
5061 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5062 int element_buttons = editor.palette.cols * element_rows;
5064 num_editor_elements += element_buttons;
5068 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5070 /* offer at least as many elements as element buttons exist */
5071 use_el_empty = TRUE;
5072 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5074 num_editor_elements += num_editor_el_empty;
5077 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5079 /* fill element list */
5080 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5082 boolean found_inactive_cascade = FALSE;
5084 if (*editor_elements_info[i].setup_value)
5086 if (setup.editor.el_headlines)
5088 // required for correct padding of palette headline buttons
5089 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5090 editor.palette.cols : 0);
5092 for (j = 0; j < headline_size; j++)
5094 // use empty elements for padding of palette headline buttons
5095 int element = (j < *editor_elements_info[i].headline_list_size ?
5096 (*editor_elements_info[i].headline_list)[j] :
5097 editor_el_empty[0]);
5099 editor_elements[pos++] = element;
5101 if (IS_EDITOR_CASCADE_INACTIVE(element))
5102 found_inactive_cascade = TRUE;
5106 if (found_inactive_cascade)
5109 // required for correct padding of palette element buttons
5110 int element_list_size = *editor_elements_info[i].element_list_size;
5112 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5113 int element_buttons = editor.palette.cols * element_rows;
5115 // copy all elements from element list
5116 for (j = 0; j < element_list_size; j++)
5117 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5119 // use empty elements for padding of palette element buttons
5120 for (j = 0; j < element_buttons - element_list_size; j++)
5121 editor_elements[pos++] = editor_el_empty[0];
5125 /* (this function is also called before editor gadgets are initialized!) */
5126 AdjustElementListScrollbar();
5129 void PrintEditorElementList()
5131 boolean *stop = &setup.editor.el_user_defined;
5134 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5136 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5138 if (IS_EDITOR_CASCADE(cascade_element))
5140 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5141 char *headline = element_info[cascade_element_show].editor_description;
5143 printf_line_with_prefix("# ", "-", 77);
5144 printf("# %s\n", headline);
5145 printf_line_with_prefix("# ", "-", 77);
5148 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5150 int element = (*editor_elements_info[i].headline_list)[j];
5152 if (IS_EDITOR_CASCADE(element))
5153 element = EL_CHAR_MINUS;
5155 printf("# %s\n", element_info[element].token_name);
5161 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5163 int element = (*editor_elements_info[i].element_list)[j];
5165 printf("# %s\n", element_info[element].token_name);
5173 static void ReinitializeElementListButtons()
5175 static boolean last_setup_value_headlines = FALSE;
5176 static boolean initialization_needed = TRUE;
5179 if (!initialization_needed) /* check if editor element setup has changed */
5181 if (last_setup_value_headlines != setup.editor.el_headlines)
5182 initialization_needed = TRUE;
5184 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5185 if (editor_elements_info[i].last_setup_value !=
5186 *editor_elements_info[i].setup_value)
5187 initialization_needed = TRUE;
5190 if (!initialization_needed)
5193 FreeLevelEditorGadgets();
5194 CreateLevelEditorGadgets();
5196 /* store current setup values for next invocation of this function */
5197 last_setup_value_headlines = setup.editor.el_headlines;
5198 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5199 editor_elements_info[i].last_setup_value =
5200 *editor_elements_info[i].setup_value;
5202 initialization_needed = FALSE;
5205 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5208 int border_graphic =
5209 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5212 int bx = (input ? ED_ELEMENT_BORDER_INPUT : ED_ELEMENT_BORDER);
5213 int by = (input ? ED_ELEMENT_BORDER_INPUT : ED_ELEMENT_BORDER);
5214 int bx2 = TILEX - bx;
5215 int by2 = TILEY - by;
5218 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5220 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5221 bx, by, dest_x - bx, dest_y - by);
5222 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5223 bx, by, dest_x + width, dest_y - by);
5224 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5225 bx, by, dest_x - bx, dest_y + height);
5226 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5227 bx, by, dest_x + width, dest_y + height);
5229 for (i = 0; i < width / MINI_TILEX; i++)
5231 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5232 dest_x + i * MINI_TILEX, dest_y - by);
5233 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5234 dest_x + i * MINI_TILEX, dest_y + height);
5237 for (i = 0; i < height / MINI_TILEY; i++)
5239 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5240 dest_x - bx, dest_y + i * MINI_TILEY);
5241 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5242 dest_x + width, dest_y + i * MINI_TILEY);
5245 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5248 static void DrawDrawingArea(int id)
5250 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5253 int *value = drawingarea_info[id].value;
5254 int area_xsize = drawingarea_info[id].area_xsize;
5255 int area_ysize = drawingarea_info[id].area_ysize;
5257 for (x = 0; x < area_xsize; x++)
5258 for (y = 0; y < area_ysize; y++)
5259 DrawMiniGraphicExt(drawto,
5260 gi->x + x * MINI_TILEX,
5261 gi->y + y * MINI_TILEY,
5262 el2edimg(value[x * area_ysize + y]));
5265 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5268 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5269 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5271 BlitBitmap(drawto, drawto,
5272 SX + (dx == -1 ? MINI_TILEX : 0),
5273 SY + (dy == -1 ? MINI_TILEY : 0),
5274 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5275 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5276 SX + (dx == +1 ? MINI_TILEX : 0),
5277 SY + (dy == +1 ? MINI_TILEY : 0));
5281 x = (dx == 1 ? 0 : ed_fieldx - 1);
5282 for (y = 0; y < ed_fieldy; y++)
5283 DrawMiniElementOrWall(x, y, from_x, from_y);
5287 y = (dy == 1 ? 0 : ed_fieldy - 1);
5288 for (x = 0; x < ed_fieldx; x++)
5289 DrawMiniElementOrWall(x, y, from_x, from_y);
5292 redraw_mask |= REDRAW_FIELD;
5296 void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
5298 int graphic = el2edimg(element);
5299 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5302 getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
5305 static void CreateControlButtons()
5307 struct GadgetInfo *gi;
5310 /* create toolbox buttons */
5311 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5313 int id = controlbutton_info[i].gadget_id;
5314 int type = controlbutton_info[i].gadget_type;
5315 int graphic = controlbutton_info[i].graphic;
5316 struct XY *pos = controlbutton_info[i].pos;
5317 struct GraphicInfo *gd = &graphic_info[graphic];
5318 Bitmap *gd_bitmap = gd->bitmap;
5319 int gd_x1 = gd->src_x;
5320 int gd_y1 = gd->src_y;
5321 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5322 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5323 int gd_x1a = gd->src_x + gd->active_xoffset;
5324 int gd_y1a = gd->src_y + gd->active_yoffset;
5325 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5326 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5327 int width = gd->width;
5328 int height = gd->height;
5331 unsigned int event_mask;
5332 int radio_button_nr = RADIO_NR_NONE;
5333 boolean checked = FALSE;
5335 if (type == GD_TYPE_RADIO_BUTTON)
5337 event_mask = GD_EVENT_PRESSED;
5338 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5340 if (id == drawing_function)
5345 if (id == GADGET_ID_WRAP_LEFT ||
5346 id == GADGET_ID_WRAP_RIGHT ||
5347 id == GADGET_ID_WRAP_UP ||
5348 id == GADGET_ID_WRAP_DOWN)
5349 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5351 event_mask = GD_EVENT_RELEASED;
5354 if (id == GADGET_ID_PROPERTIES)
5365 gi = CreateGadget(GDI_CUSTOM_ID, id,
5366 GDI_CUSTOM_TYPE_ID, i,
5367 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5373 GDI_STATE, GD_BUTTON_UNPRESSED,
5374 GDI_RADIO_NR, radio_button_nr,
5375 GDI_CHECKED, checked,
5376 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5377 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5378 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1a, gd_y1a,
5379 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2a, gd_y2a,
5380 GDI_EVENT_MASK, event_mask,
5381 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5382 GDI_CALLBACK_ACTION, HandleControlButtons,
5386 Error(ERR_EXIT, "cannot create gadget");
5388 level_editor_gadget[id] = gi;
5391 /* these values are not constant, but can change at runtime */
5392 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5393 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5394 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5395 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5396 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5397 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5398 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5399 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5400 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5401 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5402 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5403 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5405 /* create buttons for scrolling of drawing area and element list */
5406 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5408 int id = scrollbutton_info[i].gadget_id;
5409 int graphic = scrollbutton_info[i].graphic;
5410 struct GraphicInfo *gd = &graphic_info[graphic];
5411 Bitmap *gd_bitmap = gd->bitmap;
5412 int gd_x1 = gd->src_x;
5413 int gd_y1 = gd->src_y;
5414 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5415 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5416 int width = gd->width;
5417 int height = gd->height;
5418 int x = scrollbutton_pos[i].x;
5419 int y = scrollbutton_pos[i].y;
5420 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5422 if (id == GADGET_ID_SCROLL_LIST_UP ||
5423 id == GADGET_ID_SCROLL_LIST_DOWN)
5434 gi = CreateGadget(GDI_CUSTOM_ID, id,
5435 GDI_CUSTOM_TYPE_ID, i,
5436 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5441 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5442 GDI_STATE, GD_BUTTON_UNPRESSED,
5443 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5444 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5445 GDI_EVENT_MASK, event_mask,
5446 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5447 GDI_CALLBACK_ACTION, HandleControlButtons,
5451 Error(ERR_EXIT, "cannot create gadget");
5453 level_editor_gadget[id] = gi;
5456 /* create buttons for element list */
5457 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5459 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5460 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5461 struct GraphicInfo *gd = &graphic_info[graphic];
5462 Bitmap *gd_bitmap = gd->bitmap;
5463 Bitmap *deco_bitmap;
5464 int deco_x, deco_y, deco_xpos, deco_ypos;
5465 int gd_x1 = gd->src_x;
5466 int gd_y1 = gd->src_y;
5467 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5468 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5469 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5470 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5471 int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5472 int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5473 int element = editor_elements[i];
5474 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5476 unsigned int event_mask = GD_EVENT_RELEASED;
5478 getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
5479 deco_xpos = (gd->width - tile_size) / 2;
5480 deco_ypos = (gd->height - tile_size) / 2;
5482 gi = CreateGadget(GDI_CUSTOM_ID, id,
5483 GDI_CUSTOM_TYPE_ID, i,
5484 GDI_INFO_TEXT, getElementInfoText(element),
5487 GDI_WIDTH, gd->width,
5488 GDI_HEIGHT, gd->height,
5489 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5490 GDI_STATE, GD_BUTTON_UNPRESSED,
5491 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5492 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5493 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5494 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5495 GDI_DECORATION_SIZE, tile_size, tile_size,
5496 GDI_DECORATION_SHIFTING, 1, 1,
5497 GDI_EVENT_MASK, event_mask,
5498 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5499 GDI_CALLBACK_ACTION, HandleControlButtons,
5503 Error(ERR_EXIT, "cannot create gadget");
5505 level_editor_gadget[id] = gi;
5509 static void CreateCounterButtons()
5511 int max_infotext_len = getMaxInfoTextLength();
5514 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5517 int x = SX + counterbutton_info[i].x; /* down count button */
5518 int y = SY + counterbutton_info[i].y;
5520 /* determine horizontal position to the right of specified gadget */
5521 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5522 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5523 ED_GADGET_TEXT_DISTANCE);
5525 /* determine horizontal offset for leading text */
5526 if (counterbutton_info[i].text_left != NULL)
5527 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5529 for (j = 0; j < 2; j++)
5531 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5532 struct GadgetInfo *gi;
5534 counterbutton_info[i].gadget_id_down :
5535 counterbutton_info[i].gadget_id_up);
5537 int gd_x, gd_y, gd_x1, gd_x2, gd_y1, gd_y2;
5539 unsigned int event_mask;
5540 char infotext[max_infotext_len + 1];
5542 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5544 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5546 int graphic = (j == 0 ?
5547 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5548 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5549 struct GraphicInfo *gd = &graphic_info[graphic];
5551 gd_bitmap = gd->bitmap;
5553 event_mask |= GD_EVENT_RELEASED;
5557 x = DX + editor.button.prev_level.x;
5558 y = DY + editor.button.prev_level.y;
5562 x = DX + editor.button.next_level.x;
5563 y = DY + editor.button.next_level.y;
5568 gd_x2 = gd->src_x + gd->pressed_xoffset;
5569 gd_y2 = gd->src_y + gd->pressed_yoffset;
5571 y_size = gd->height;
5575 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5576 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5577 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5578 gd_y1 = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5580 x_size = ED_BUTTON_COUNT_XSIZE;
5581 y_size = ED_BUTTON_COUNT_YSIZE;
5584 sprintf(infotext, "%s counter value by 1, 5 or 10",
5585 (j == 0 ? "decrease" : "increase"));
5587 gi = CreateGadget(GDI_CUSTOM_ID, id,
5588 GDI_CUSTOM_TYPE_ID, i,
5589 GDI_INFO_TEXT, infotext,
5594 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5595 GDI_STATE, GD_BUTTON_UNPRESSED,
5596 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5597 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5598 GDI_EVENT_MASK, event_mask,
5599 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5600 GDI_CALLBACK_ACTION, HandleCounterButtons,
5604 Error(ERR_EXIT, "cannot create gadget");
5606 level_editor_gadget[id] = gi;
5607 right_gadget_border[id] =
5608 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5610 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5614 int font_type = FONT_INPUT_1;
5615 int font_type_active = FONT_INPUT_1_ACTIVE;
5616 int gd_width = ED_WIN_COUNT_XSIZE;
5617 int border_size = ED_BORDER_SIZE;
5619 id = counterbutton_info[i].gadget_id_text;
5620 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5622 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5624 int graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
5625 struct GraphicInfo *gd = &graphic_info[graphic];
5627 gd_bitmap = gd->bitmap;
5629 x = DX + editor.input.level_number.x;
5630 y = DY + editor.input.level_number.y;
5634 gd_width = gd->width;
5635 border_size = gd->border_size;
5637 font_type = FONT_LEVEL_NUMBER;
5638 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5642 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5643 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5646 gi = CreateGadget(GDI_CUSTOM_ID, id,
5647 GDI_CUSTOM_TYPE_ID, i,
5648 GDI_INFO_TEXT, "enter counter value",
5651 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5652 GDI_NUMBER_VALUE, 0,
5653 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5654 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5655 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5656 GDI_TEXT_FONT, font_type,
5657 GDI_TEXT_FONT_ACTIVE, font_type_active,
5658 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5659 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5660 GDI_BORDER_SIZE, border_size, border_size,
5661 GDI_DESIGN_WIDTH, gd_width,
5662 GDI_EVENT_MASK, event_mask,
5663 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5664 GDI_CALLBACK_ACTION, HandleCounterButtons,
5668 Error(ERR_EXIT, "cannot create gadget");
5670 level_editor_gadget[id] = gi;
5671 right_gadget_border[id] =
5672 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5674 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5680 static void CreateDrawingAreas()
5684 /* these values are not constant, but can change at runtime */
5685 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5686 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5688 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5690 struct GadgetInfo *gi;
5691 unsigned int event_mask;
5692 int id = drawingarea_info[i].gadget_id;
5693 int x = SX + drawingarea_info[i].x;
5694 int y = SY + drawingarea_info[i].y;
5695 int area_xsize = drawingarea_info[i].area_xsize;
5696 int area_ysize = drawingarea_info[i].area_ysize;
5699 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5700 GD_EVENT_OFF_BORDERS;
5702 /* determine horizontal position to the right of specified gadget */
5703 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5704 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5705 ED_DRAWINGAREA_TEXT_DISTANCE);
5707 /* determine horizontal offset for leading text */
5708 if (drawingarea_info[i].text_left != NULL)
5709 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5711 gi = CreateGadget(GDI_CUSTOM_ID, id,
5712 GDI_CUSTOM_TYPE_ID, i,
5715 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5716 GDI_AREA_SIZE, area_xsize, area_ysize,
5717 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5718 GDI_EVENT_MASK, event_mask,
5719 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5720 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5724 Error(ERR_EXIT, "cannot create gadget");
5726 level_editor_gadget[id] = gi;
5727 right_gadget_border[id] =
5728 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5732 static void CreateTextInputGadgets()
5734 int max_infotext_len = getMaxInfoTextLength();
5737 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5739 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5741 struct GadgetInfo *gi;
5742 unsigned int event_mask;
5743 char infotext[MAX_OUTPUT_LINESIZE + 1];
5744 int id = textinput_info[i].gadget_id;
5746 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5748 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5749 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5751 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5752 infotext[max_infotext_len] = '\0';
5754 gi = CreateGadget(GDI_CUSTOM_ID, id,
5755 GDI_CUSTOM_TYPE_ID, i,
5756 GDI_INFO_TEXT, infotext,
5757 GDI_X, SX + textinput_info[i].x,
5758 GDI_Y, SY + textinput_info[i].y,
5759 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5760 GDI_TEXT_VALUE, textinput_info[i].value,
5761 GDI_TEXT_SIZE, textinput_info[i].size,
5762 GDI_TEXT_FONT, FONT_INPUT_1,
5763 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5764 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5765 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5766 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5767 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5768 GDI_EVENT_MASK, event_mask,
5769 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5770 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5774 Error(ERR_EXIT, "cannot create gadget");
5776 level_editor_gadget[id] = gi;
5780 static void CreateTextAreaGadgets()
5782 int max_infotext_len = getMaxInfoTextLength();
5785 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5787 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5789 struct GadgetInfo *gi;
5790 unsigned int event_mask;
5791 char infotext[MAX_OUTPUT_LINESIZE + 1];
5792 int id = textarea_info[i].gadget_id;
5793 int area_xsize = textarea_info[i].xsize;
5794 int area_ysize = textarea_info[i].ysize;
5796 event_mask = GD_EVENT_TEXT_LEAVING;
5798 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5799 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5801 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5802 infotext[max_infotext_len] = '\0';
5804 gi = CreateGadget(GDI_CUSTOM_ID, id,
5805 GDI_CUSTOM_TYPE_ID, i,
5806 GDI_INFO_TEXT, infotext,
5807 GDI_X, SX + textarea_info[i].x,
5808 GDI_Y, SY + textarea_info[i].y,
5809 GDI_TYPE, GD_TYPE_TEXT_AREA,
5810 GDI_AREA_SIZE, area_xsize, area_ysize,
5811 GDI_TEXT_FONT, FONT_INPUT_1,
5812 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5813 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5814 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5815 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5816 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5817 GDI_EVENT_MASK, event_mask,
5818 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5819 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5823 Error(ERR_EXIT, "cannot create gadget");
5825 level_editor_gadget[id] = gi;
5829 static void CreateSelectboxGadgets()
5831 int max_infotext_len = getMaxInfoTextLength();
5834 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5836 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5838 struct GadgetInfo *gi;
5839 unsigned int event_mask;
5840 char infotext[MAX_OUTPUT_LINESIZE + 1];
5841 int id = selectbox_info[i].gadget_id;
5842 int x = SX + selectbox_info[i].x;
5843 int y = SY + selectbox_info[i].y;
5845 if (selectbox_info[i].size == -1) /* dynamically determine size */
5847 /* (we cannot use -1 for uninitialized values if we directly compare
5848 with results from strlen(), because the '<' and '>' operation will
5849 implicitely cast -1 to an unsigned integer value!) */
5850 selectbox_info[i].size = 0;
5852 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5853 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5854 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5856 selectbox_info[i].size++; /* add one character empty space */
5859 event_mask = GD_EVENT_RELEASED |
5860 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5862 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5863 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5865 /* determine horizontal position to the right of specified gadget */
5866 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5867 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5868 ED_GADGET_TEXT_DISTANCE);
5870 /* determine horizontal offset for leading text */
5871 if (selectbox_info[i].text_left != NULL)
5872 x += getTextWidthForGadget(selectbox_info[i].text_left);
5874 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5875 infotext[max_infotext_len] = '\0';
5877 gi = CreateGadget(GDI_CUSTOM_ID, id,
5878 GDI_CUSTOM_TYPE_ID, i,
5879 GDI_INFO_TEXT, infotext,
5882 GDI_TYPE, GD_TYPE_SELECTBOX,
5883 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5884 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
5885 GDI_TEXT_SIZE, selectbox_info[i].size,
5886 GDI_TEXT_FONT, FONT_INPUT_1,
5887 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5888 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
5889 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5890 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5891 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5892 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5893 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5894 GDI_EVENT_MASK, event_mask,
5895 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5896 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5900 Error(ERR_EXIT, "cannot create gadget");
5902 level_editor_gadget[id] = gi;
5903 right_gadget_border[id] =
5904 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5908 static void CreateTextbuttonGadgets()
5910 int max_infotext_len = getMaxInfoTextLength();
5913 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5915 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5916 int gd_x1, gd_x2, gd_y1, gd_y2;
5917 struct GadgetInfo *gi;
5918 unsigned int event_mask;
5919 char infotext[MAX_OUTPUT_LINESIZE + 1];
5920 int id = textbutton_info[i].gadget_id;
5921 int x = SX + textbutton_info[i].x;
5922 int y = SY + textbutton_info[i].y;
5924 if (textbutton_info[i].size == -1) /* dynamically determine size */
5925 textbutton_info[i].size = strlen(textbutton_info[i].text);
5927 event_mask = GD_EVENT_RELEASED;
5929 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5930 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5932 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5933 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5934 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5935 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5939 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5940 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5941 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5942 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5945 sprintf(infotext, "%s", textbutton_info[i].infotext);
5946 infotext[max_infotext_len] = '\0';
5948 /* determine horizontal position to the right of specified gadget */
5949 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5950 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5951 ED_GADGET_TEXT_DISTANCE);
5953 /* determine horizontal offset for leading text */
5954 if (textbutton_info[i].text_left != NULL)
5955 x += getTextWidthForGadget(textbutton_info[i].text_left);
5957 gi = CreateGadget(GDI_CUSTOM_ID, id,
5958 GDI_CUSTOM_TYPE_ID, i,
5959 GDI_INFO_TEXT, infotext,
5962 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5963 GDI_TEXT_VALUE, textbutton_info[i].text,
5964 GDI_TEXT_SIZE, textbutton_info[i].size,
5965 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5966 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5967 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5968 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5969 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5970 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5971 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5972 GDI_DECORATION_SHIFTING, 1, 1,
5973 GDI_EVENT_MASK, event_mask,
5974 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5975 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5979 Error(ERR_EXIT, "cannot create gadget");
5981 level_editor_gadget[id] = gi;
5982 right_gadget_border[id] =
5983 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5987 static void CreateGraphicbuttonGadgets()
5989 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5990 struct GadgetInfo *gi;
5991 unsigned int event_mask;
5994 /* create buttons for scrolling of drawing area and element list */
5995 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5997 int id = graphicbutton_info[i].gadget_id;
5998 int gd_x1, gd_x2, gd_y1, gd_y2;
5999 int x = SX + graphicbutton_info[i].x;
6000 int y = SY + graphicbutton_info[i].y;
6002 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6004 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
6006 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
6007 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6008 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
6011 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
6013 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
6014 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6015 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6019 /* determine horizontal position to the right of specified gadget */
6020 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6021 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6022 ED_GADGET_TEXT_DISTANCE);
6024 /* determine horizontal offset for leading text */
6025 if (graphicbutton_info[i].text_left != NULL)
6026 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6028 gi = CreateGadget(GDI_CUSTOM_ID, id,
6029 GDI_CUSTOM_TYPE_ID, i,
6030 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6033 GDI_WIDTH, graphicbutton_info[i].width,
6034 GDI_HEIGHT, graphicbutton_info[i].height,
6035 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6036 GDI_STATE, GD_BUTTON_UNPRESSED,
6037 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6038 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6039 GDI_EVENT_MASK, event_mask,
6040 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6041 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6045 Error(ERR_EXIT, "cannot create gadget");
6047 level_editor_gadget[id] = gi;
6048 right_gadget_border[id] =
6049 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6053 static void CreateScrollbarGadgets()
6057 /* these values are not constant, but can change at runtime */
6058 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6059 SX + ED_SCROLL_HORIZONTAL_XPOS;
6060 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6061 SY + ED_SCROLL_HORIZONTAL_YPOS;
6062 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6063 ED_SCROLL_HORIZONTAL_XSIZE;
6064 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6065 ED_SCROLL_HORIZONTAL_YSIZE;
6066 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6067 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6068 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6069 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6071 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6072 SX + ED_SCROLL_VERTICAL_XPOS;
6073 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6074 SY + ED_SCROLL_VERTICAL_YPOS;
6075 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6076 ED_SCROLL_VERTICAL_XSIZE;
6077 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6078 ED_SCROLL_VERTICAL_YSIZE;
6079 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6080 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6081 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6082 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6084 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6085 DX + ED_SCROLL2_VERTICAL_XPOS;
6086 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6087 DY + ED_SCROLL2_VERTICAL_YPOS;
6088 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6089 ED_SCROLL2_VERTICAL_XSIZE;
6090 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6091 ED_SCROLL2_VERTICAL_YSIZE;
6092 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6093 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6094 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6095 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6097 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6099 int id = scrollbar_info[i].gadget_id;
6100 int graphic = scrollbar_info[i].graphic;
6101 struct GraphicInfo *gd = &graphic_info[graphic];
6102 Bitmap *gd_bitmap = gd->bitmap;
6103 int gd_x1, gd_x2, gd_y1, gd_y2;
6104 struct GadgetInfo *gi;
6105 int items_max, items_visible, item_position;
6106 unsigned int event_mask;
6108 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6110 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6111 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6112 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6114 else /* drawing area scrollbars */
6116 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6118 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6119 items_visible = ed_fieldx;
6124 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6125 items_visible = ed_fieldy;
6130 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6134 gd_x2 = gd->src_x + gd->pressed_xoffset;
6135 gd_y2 = gd->src_y + gd->pressed_yoffset;
6137 gi = CreateGadget(GDI_CUSTOM_ID, id,
6138 GDI_CUSTOM_TYPE_ID, i,
6139 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6140 GDI_X, scrollbar_pos[i].x,
6141 GDI_Y, scrollbar_pos[i].y,
6142 GDI_WIDTH, scrollbar_pos[i].width,
6143 GDI_HEIGHT, scrollbar_pos[i].height,
6144 GDI_TYPE, scrollbar_info[i].type,
6145 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6146 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6147 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6148 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6149 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6150 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6151 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6152 GDI_STATE, GD_BUTTON_UNPRESSED,
6153 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6154 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6155 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6156 GDI_EVENT_MASK, event_mask,
6157 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6158 GDI_CALLBACK_ACTION, HandleControlButtons,
6162 Error(ERR_EXIT, "cannot create gadget");
6164 level_editor_gadget[id] = gi;
6168 static void CreateCheckbuttonGadgets()
6170 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6171 struct GadgetInfo *gi;
6172 unsigned int event_mask;
6173 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6176 event_mask = GD_EVENT_PRESSED;
6178 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6179 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6180 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6181 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6182 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6184 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6186 int id = checkbutton_info[i].gadget_id;
6187 int x = SX + checkbutton_info[i].x;
6188 int y = SY + checkbutton_info[i].y;
6190 if (id == GADGET_ID_STICK_ELEMENT)
6191 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6193 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6195 /* determine horizontal position to the right of specified gadget */
6196 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6197 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6198 ED_GADGET_TEXT_DISTANCE);
6200 /* determine horizontal offset for leading text */
6201 if (checkbutton_info[i].text_left != NULL)
6202 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6204 gi = CreateGadget(GDI_CUSTOM_ID, id,
6205 GDI_CUSTOM_TYPE_ID, i,
6206 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6209 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6210 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6211 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6212 GDI_CHECKED, *checkbutton_info[i].value,
6213 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6214 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6215 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6216 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6217 GDI_EVENT_MASK, event_mask,
6218 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6219 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6223 Error(ERR_EXIT, "cannot create gadget");
6225 level_editor_gadget[id] = gi;
6226 right_gadget_border[id] =
6227 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6231 static void CreateRadiobuttonGadgets()
6233 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6234 struct GadgetInfo *gi;
6235 unsigned int event_mask;
6236 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6239 event_mask = GD_EVENT_PRESSED;
6241 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6242 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6243 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6244 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6245 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6247 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6249 int id = radiobutton_info[i].gadget_id;
6250 int x = SX + radiobutton_info[i].x;
6251 int y = SY + radiobutton_info[i].y;
6254 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6256 /* determine horizontal position to the right of specified gadget */
6257 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6258 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6259 ED_GADGET_TEXT_DISTANCE);
6261 /* determine horizontal offset for leading text */
6262 if (radiobutton_info[i].text_left != NULL)
6263 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6265 gi = CreateGadget(GDI_CUSTOM_ID, id,
6266 GDI_CUSTOM_TYPE_ID, i,
6267 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6270 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6271 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6272 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6273 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6274 GDI_CHECKED, checked,
6275 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6276 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6277 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6278 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6279 GDI_EVENT_MASK, event_mask,
6280 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6281 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6285 Error(ERR_EXIT, "cannot create gadget");
6287 level_editor_gadget[id] = gi;
6288 right_gadget_border[id] =
6289 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6293 void CreateLevelEditorGadgets()
6295 int old_game_status = game_status;
6297 /* setting 'game_status' is needed to get the right fonts for the editor */
6298 game_status = GAME_MODE_EDITOR;
6300 /* these values are not constant, but can change at runtime */
6301 ed_fieldx = MAX_ED_FIELDX - 1;
6302 ed_fieldy = MAX_ED_FIELDY - 1;
6304 num_editor_gadgets = NUM_EDITOR_GADGETS;
6306 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6308 level_editor_gadget =
6309 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6310 right_gadget_border =
6311 checked_calloc(num_editor_gadgets * sizeof(int));
6313 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6314 editor_el_empty_ptr = editor_el_empty;
6316 ReinitializeElementList();
6318 CreateControlButtons();
6319 CreateScrollbarGadgets();
6321 /* order of function calls is important because of cross-references */
6322 CreateCheckbuttonGadgets();
6323 CreateCounterButtons();
6324 CreateRadiobuttonGadgets();
6325 CreateTextInputGadgets();
6326 CreateTextAreaGadgets();
6327 CreateSelectboxGadgets();
6328 CreateGraphicbuttonGadgets();
6329 CreateTextbuttonGadgets();
6330 CreateDrawingAreas();
6332 game_status = old_game_status;
6335 void FreeLevelEditorGadgets()
6339 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6341 for (i = 0; i < num_editor_gadgets; i++)
6343 FreeGadget(level_editor_gadget[i]);
6345 level_editor_gadget[i] = NULL;
6348 checked_free(level_editor_gadget);
6349 checked_free(right_gadget_border);
6351 checked_free(editor_el_empty);
6354 static void MapCounterButtons(int id)
6356 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6357 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6358 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6359 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6360 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6361 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6362 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6363 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6364 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6365 int yoffset = ED_BORDER_SIZE;
6366 int x_left = gi_down->x - xoffset_left;
6367 int x_right; /* set after gadget position was modified */
6368 int y_above = gi_down->y - yoffset_above;
6370 int y; /* set after gadget position was modified */
6372 /* counter limits must be changed first to prevent value truncation */
6373 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6374 counterbutton_info[id].max_value);
6376 /* right text position might have changed after setting position above */
6377 x_right = gi_up->x + gi_up->width + xoffset_right;
6379 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6381 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6382 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6383 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6385 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6386 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6387 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6390 /* vertical position might have changed after setting position above */
6391 y = gi_up->y + yoffset;
6393 if (counterbutton_info[id].text_above)
6394 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6396 if (counterbutton_info[id].text_left)
6397 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6399 if (counterbutton_info[id].text_right)
6400 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6407 static void MapControlButtons()
6412 /* map toolbox buttons (excluding special CE toolbox buttons) */
6413 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6414 MapGadget(level_editor_gadget[i]);
6416 /* map toolbox buttons (element properties button) */
6417 MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
6419 /* map buttons to select elements */
6420 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6421 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6422 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6423 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6424 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6426 /* map buttons to select level */
6427 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6428 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6429 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6430 MapCounterButtons(counter_id);
6433 static void MapDrawingArea(int id)
6435 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6436 int area_xsize = gi->drawing.area_xsize;
6437 int area_ysize = gi->drawing.area_ysize;
6438 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6439 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6440 int x_left = gi->x - xoffset_left;
6441 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6442 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6443 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6444 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6446 if (drawingarea_info[id].text_left)
6447 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6449 if (drawingarea_info[id].text_right)
6450 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6452 if (drawingarea_info[id].text_below)
6453 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6455 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6457 DrawElementBorder(gi->x, gi->y,
6458 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6460 DrawDrawingArea(id);
6466 static void MapTextInputGadget(int id)
6468 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6469 int xoffset_above = 0;
6470 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6471 int x_above = textinput_info[id].x + xoffset_above;
6472 int y_above = textinput_info[id].y + yoffset_above;
6474 if (textinput_info[id].text_above)
6475 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6477 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6482 static void MapTextAreaGadget(int id)
6484 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6485 int xoffset_above = 0;
6486 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6487 int x_above = textarea_info[id].x + xoffset_above;
6488 int y_above = textarea_info[id].y + yoffset_above;
6490 if (textarea_info[id].text_above)
6491 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6493 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6498 static void MapSelectboxGadget(int id)
6500 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6501 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6502 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6503 int yoffset = ED_BORDER_SIZE;
6504 int x_left = gi->x - xoffset_left;
6505 int x_right = gi->x + gi->width + xoffset_right;
6506 int y = gi->y + yoffset;
6508 if (selectbox_info[id].text_left)
6509 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6511 if (selectbox_info[id].text_right)
6512 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6514 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6519 static void MapTextbuttonGadget(int id)
6521 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6522 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6523 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6524 int yoffset = ED_BORDER_SIZE;
6525 int x_left = gi->x - xoffset_left;
6526 int x_right = gi->x + gi->width + xoffset_right;
6527 int y = gi->y + yoffset;
6529 /* only show button to delete change pages when more than minimum pages */
6530 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6531 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6534 if (textbutton_info[id].text_left)
6535 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6537 if (textbutton_info[id].text_right)
6538 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6543 static void MapGraphicbuttonGadget(int id)
6545 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6546 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6547 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6548 int yoffset = ED_BORDER_SIZE;
6549 int x_left = gi->x - xoffset_left;
6550 int x_right = gi->x + gi->width + xoffset_right;
6551 int y = gi->y + yoffset;
6553 if (graphicbutton_info[id].text_left)
6554 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6556 if (graphicbutton_info[id].text_right)
6557 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6562 static void MapRadiobuttonGadget(int id)
6564 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6565 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6566 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6567 int yoffset = ED_BORDER_SIZE;
6568 int x_left = gi->x - xoffset_left;
6569 int x_right = gi->x + gi->width + xoffset_right;
6570 int y = gi->y + yoffset;
6572 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6574 if (radiobutton_info[id].text_left)
6575 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6577 if (radiobutton_info[id].text_right)
6578 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6580 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6585 static void MapCheckbuttonGadget(int id)
6587 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6588 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6589 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6590 int yoffset = ED_BORDER_SIZE;
6591 int x_left, x_right, y; /* set after gadget position was modified */
6593 /* set position for gadgets with dynamically determined position */
6594 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6595 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6596 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6598 x_left = gi->x - xoffset_left;
6599 x_right = gi->x + gi->width + xoffset_right;
6600 y = gi->y + yoffset;
6602 if (checkbutton_info[id].text_left)
6603 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6605 if (checkbutton_info[id].text_right)
6606 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6608 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6613 static void MapMainDrawingArea()
6615 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6616 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6619 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6621 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6622 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6623 no_horizontal_scrollbar) ||
6624 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6625 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6626 no_vertical_scrollbar))
6629 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6632 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6634 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6635 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6638 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6641 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6644 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6648 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6650 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6651 i == GADGET_ID_CUSTOM_COPY_TO ||
6652 i == GADGET_ID_CUSTOM_EXCHANGE ||
6653 i == GADGET_ID_CUSTOM_COPY ||
6654 i == GADGET_ID_CUSTOM_PASTE)
6657 MapGadget(level_editor_gadget[i]);
6659 UnmapGadget(level_editor_gadget[i]);
6664 static void MapLevelEditorToolboxCustomGadgets()
6666 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6669 static void UnmapLevelEditorToolboxCustomGadgets()
6671 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6674 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6678 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6680 if (i != GADGET_ID_SINGLE_ITEMS &&
6681 i != GADGET_ID_PICK_ELEMENT)
6683 struct GadgetInfo *gi = level_editor_gadget[i];
6691 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6692 struct GraphicInfo *gd = &graphic_info[graphic];
6696 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
6697 gi->width, gi->height, gi->x, gi->y);
6699 redraw_mask |= REDRAW_DOOR_3;
6705 static void MapLevelEditorToolboxDrawingGadgets()
6707 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6710 static void UnmapLevelEditorToolboxDrawingGadgets()
6712 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6715 static void UnmapDrawingArea(int id)
6717 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6720 static void UnmapLevelEditorFieldGadgets()
6724 for (i = 0; i < num_editor_gadgets; i++)
6725 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6726 level_editor_gadget[i]->y))
6727 UnmapGadget(level_editor_gadget[i]);
6730 void UnmapLevelEditorGadgets()
6734 for (i = 0; i < num_editor_gadgets; i++)
6735 UnmapGadget(level_editor_gadget[i]);
6738 static void ResetUndoBuffer()
6740 undo_buffer_position = -1;
6741 undo_buffer_steps = -1;
6742 redo_buffer_steps = 0;
6744 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6746 level.changed = FALSE;
6749 static void DrawEditModeWindow()
6751 ModifyEditorElementList();
6752 RedrawDrawingElements();
6754 if (edit_mode == ED_MODE_INFO)
6755 DrawLevelInfoWindow();
6756 else if (edit_mode == ED_MODE_PROPERTIES)
6757 DrawPropertiesWindow();
6758 else /* edit_mode == ED_MODE_DRAWING */
6759 DrawDrawingWindow();
6762 static boolean LevelChanged()
6764 boolean field_changed = FALSE;
6767 for (y = 0; y < lev_fieldy; y++)
6768 for (x = 0; x < lev_fieldx; x++)
6769 if (Feld[x][y] != level.field[x][y])
6770 field_changed = TRUE;
6772 return (level.changed || field_changed);
6775 static boolean PrepareSavingIntoPersonalLevelSet()
6777 static LevelDirTree *last_copied_leveldir = NULL;
6778 static LevelDirTree *last_written_leveldir = NULL;
6779 static int last_copied_level_nr = -1;
6780 static int last_written_level_nr = -1;
6781 LevelDirTree *leveldir_former = leveldir_current;
6782 int level_nr_former = level_nr;
6785 // remember last mod/save so that for current session, we write
6786 // back to the same personal copy, asking only about overwrite.
6787 if (leveldir_current == last_copied_leveldir &&
6788 level_nr == last_copied_level_nr)
6790 // "cd" to personal level set dir (as used when writing last copy)
6791 leveldir_current = last_written_leveldir;
6792 level_nr = last_written_level_nr;
6797 if (!Request("This level is read only! "
6798 "Save into personal level set?", REQ_ASK))
6801 // "cd" to personal level set dir (for writing copy the first time)
6803 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6805 // find unused level number
6806 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6808 static char *level_filename = NULL;
6810 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6812 if (!fileExists(level_filename))
6816 last_copied_leveldir = leveldir_former;
6817 last_copied_level_nr = level_nr_former;
6819 last_written_leveldir = leveldir_current;
6820 last_written_level_nr = level_nr = new_level_nr;
6825 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6827 static char *filename_levelinfo = NULL, *mod_name = NULL;
6830 // annotate this copy-and-mod in personal levelinfo.conf
6831 setString(&filename_levelinfo,
6832 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6834 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6836 fprintf(file, "\n");
6837 fprintf(file, "# level %d was modified from:\n", level_nr);
6838 fprintf(file, "# - previous level set name: %s\n",
6840 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6841 level.file_info.nr, level.name);
6842 fprintf(file, "# - previous author: %s\n",
6844 fprintf(file, "# - previous save date: ");
6846 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6848 fprintf(file, "%04d-%02d-%02d\n",
6849 level.creation_date.year,
6850 level.creation_date.month,
6851 level.creation_date.day);
6855 fprintf(file, "not recorded\n");
6861 if (level_nr > leveldir_current->last_level)
6863 static char *temp_levelinfo = NULL;
6864 FILE *temp_file = NULL;
6865 char line[MAX_LINE_LEN];
6867 setString(&temp_levelinfo,
6868 getPath2(getCurrentLevelDir(),
6869 getStringCat2(LEVELINFO_FILENAME, ".new")));
6871 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6872 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6874 while (fgets(line, MAX_LINE_LEN, file))
6876 if (!strPrefix(line, "levels:"))
6877 fputs(line, temp_file);
6879 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6889 // needs error handling; also, ok on dos/win?
6890 unlink(filename_levelinfo);
6891 rename(temp_levelinfo, filename_levelinfo);
6894 // else: allow the save even if annotation failed
6896 // now... spray graffiti on the old level vital statistics
6897 // user can change these; just trying to set a good baseline
6899 // don't truncate names for fear of making offensive or silly:
6900 // long-named original author only recorded in levelinfo.conf.
6901 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6902 if (!strEqual(level.author, leveldir_current->author))
6904 setString(&mod_name, getStringCat3(leveldir_current->author,
6905 " after ", level.author));
6907 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6908 setString(&mod_name,
6909 getStringCat2(leveldir_current->author, " (ed.)"));
6911 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6912 setString(&mod_name, leveldir_current->author);
6914 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
6916 // less worried about truncation here
6917 setString(&mod_name, getStringCat2("Mod: ", level.name));
6918 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
6922 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6923 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6927 for (x = 0; x < lev_fieldx; x++)
6928 for (y = 0; y < lev_fieldy; y++)
6929 dst[x][y] = src[x][y];
6932 static int setSelectboxValue(int selectbox_id, int new_value)
6934 int new_index_value = 0;
6937 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6938 if (selectbox_info[selectbox_id].options[i].value == new_value)
6939 new_index_value = i;
6941 *selectbox_info[selectbox_id].value =
6942 selectbox_info[selectbox_id].options[new_index_value].value;
6944 return new_index_value;
6947 static void setSelectboxSpecialActionVariablesIfNeeded()
6951 /* change action mode and arg variables according to action type variable */
6952 for (i = 0; action_arg_options[i].value != -1; i++)
6954 if (action_arg_options[i].value == custom_element_change.action_type)
6956 int mode = action_arg_options[i].mode;
6958 /* only change if corresponding selectbox has changed */
6959 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6960 action_arg_modes[mode])
6961 custom_element_change.action_mode = -1;
6963 /* only change if corresponding selectbox has changed */
6964 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6965 action_arg_options[i].options)
6966 custom_element_change.action_arg = -1;
6973 static void setSelectboxSpecialActionOptions()
6977 /* change action mode and arg selectbox according to action type selectbox */
6978 for (i = 0; action_arg_options[i].value != -1; i++)
6980 if (action_arg_options[i].value == custom_element_change.action_type)
6982 int mode = action_arg_options[i].mode;
6984 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6985 action_arg_modes[mode]);
6986 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6987 custom_element_change.action_mode);
6989 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6990 action_arg_options[i].options);
6991 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6992 custom_element_change.action_arg);
6998 static void copy_custom_element_settings(int element_from, int element_to)
7000 struct ElementInfo *ei_from = &element_info[element_from];
7001 struct ElementInfo *ei_to = &element_info[element_to];
7003 copyElementInfo(ei_from, ei_to);
7006 static void replace_custom_element_in_settings(int element_from,
7011 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7013 struct ElementInfo *ei = &element_info[i];
7015 for (y = 0; y < 3; y++)
7016 for (x = 0; x < 3; x++)
7017 if (ei->content.e[x][y] == element_from)
7018 ei->content.e[x][y] = element_to;
7020 for (j = 0; j < ei->num_change_pages; j++)
7022 struct ElementChangeInfo *change = &ei->change_page[j];
7024 if (change->target_element == element_from)
7025 change->target_element = element_to;
7027 if (change->initial_trigger_element == element_from)
7028 change->initial_trigger_element = element_to;
7030 if (change->action_element == element_from)
7031 change->action_element = element_to;
7033 for (y = 0; y < 3; y++)
7034 for (x = 0; x < 3; x++)
7035 if (change->target_content.e[x][y] == element_from)
7036 change->target_content.e[x][y] = element_to;
7039 if (ei->group != NULL) /* group or internal */
7040 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7041 if (ei->group->element[j] == element_from)
7042 ei->group->element[j] = element_to;
7046 static void replace_custom_element_in_playfield(int element_from,
7051 for (x = 0; x < lev_fieldx; x++)
7052 for (y = 0; y < lev_fieldy; y++)
7053 if (Feld[x][y] == element_from)
7054 Feld[x][y] = element_to;
7057 static boolean CopyCustomElement(int element_old, int element_new,
7060 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7062 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7063 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7064 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7066 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7068 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7069 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7070 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7072 level.changed = TRUE;
7074 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7076 Request("Please choose custom element!", REQ_CONFIRM);
7080 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7082 Request("Please choose group element!", REQ_CONFIRM);
7088 level.changed = TRUE;
7091 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7093 copy_custom_element_settings(element_new, element_old);
7095 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7097 copy_custom_element_settings(element_old, element_new);
7099 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7101 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7102 copy_custom_element_settings(element_new, element_old);
7103 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7105 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7106 replace_custom_element_in_settings(element_new, element_old);
7107 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7109 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7110 replace_custom_element_in_playfield(element_new, element_old);
7111 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7114 UpdateCustomElementGraphicGadgets();
7115 DrawPropertiesWindow();
7120 static void CopyCustomElementPropertiesToEditor(int element)
7123 int current_change_page = element_info[element].current_change_page;
7125 /* dynamically (re)build selectbox for selecting change page */
7126 for (i = 0; i < element_info[element].num_change_pages; i++)
7128 sprintf(options_change_page_strings[i], "%d", i + 1);
7130 options_change_page[i].value = i;
7131 options_change_page[i].text = options_change_page_strings[i];
7134 options_change_page[i].value = -1;
7135 options_change_page[i].text = NULL;
7137 /* needed here to initialize combined element properties */
7138 InitElementPropertiesEngine(level.game_version);
7140 element_info[element].change =
7141 &element_info[element].change_page[current_change_page];
7143 custom_element = element_info[element];
7144 custom_element_change = *element_info[element].change;
7146 /* needed to initially set selectbox options for special action options */
7147 setSelectboxSpecialActionOptions();
7149 /* needed to initially set selectbox value variables to reliable defaults */
7150 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7151 setSelectboxValue(i, *selectbox_info[i].value);
7153 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7154 custom_element_properties[i] = HAS_PROPERTY(element, i);
7156 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7157 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7159 /* ---------- element settings: configure (custom elements) ------------- */
7161 /* set accessible layer selectbox help value */
7162 custom_element.access_type =
7163 (IS_WALKABLE(element) ? EP_WALKABLE :
7164 IS_PASSABLE(element) ? EP_PASSABLE :
7165 custom_element.access_type);
7166 custom_element.access_layer =
7167 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7168 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7169 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7170 custom_element.access_layer);
7171 custom_element.access_protected =
7172 (IS_PROTECTED(element) ? 1 : 0);
7173 custom_element_properties[EP_ACCESSIBLE] =
7174 (IS_ACCESSIBLE_OVER(element) ||
7175 IS_ACCESSIBLE_INSIDE(element) ||
7176 IS_ACCESSIBLE_UNDER(element));
7178 /* set walk-to-object action selectbox help value */
7179 custom_element.walk_to_action =
7180 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7181 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7182 IS_DROPPABLE(element) ? EP_DROPPABLE :
7183 IS_THROWABLE(element) ? EP_THROWABLE :
7184 IS_PUSHABLE(element) ? EP_PUSHABLE :
7185 custom_element.walk_to_action);
7186 custom_element_properties[EP_WALK_TO_OBJECT] =
7187 (IS_DIGGABLE(element) ||
7188 IS_COLLECTIBLE_ONLY(element) ||
7189 IS_DROPPABLE(element) ||
7190 IS_THROWABLE(element) ||
7191 IS_PUSHABLE(element));
7193 /* set smash targets selectbox help value */
7194 custom_element.smash_targets =
7195 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7196 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7197 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7198 custom_element.smash_targets);
7199 custom_element_properties[EP_CAN_SMASH] =
7200 (CAN_SMASH_EVERYTHING(element) ||
7201 CAN_SMASH_ENEMIES(element) ||
7202 CAN_SMASH_PLAYER(element));
7204 /* set deadliness selectbox help value */
7205 custom_element.deadliness =
7206 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7207 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7208 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7209 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7210 custom_element.deadliness);
7211 custom_element_properties[EP_DEADLY] =
7212 (DONT_TOUCH(element) ||
7213 DONT_GET_HIT_BY(element) ||
7214 DONT_COLLIDE_WITH(element) ||
7215 DONT_RUN_INTO(element));
7217 /* ---------- element settings: advanced (custom elements) --------------- */
7219 /* set "change by direct action" selectbox help value */
7220 custom_element_change.direct_action =
7221 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7222 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7223 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7224 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7225 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7226 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7227 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7228 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7229 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7230 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7231 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7232 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7233 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7234 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7235 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7236 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7237 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7238 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7239 custom_element_change.direct_action);
7241 /* set "change by other element action" selectbox help value */
7242 custom_element_change.other_action =
7243 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7244 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7245 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7246 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7247 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7248 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7249 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7250 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7251 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7252 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7253 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7254 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7255 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7256 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7257 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7258 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7259 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7260 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7261 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7262 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7263 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7264 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7265 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7266 custom_element_change.other_action);
7269 static void CopyGroupElementPropertiesToEditor(int element)
7271 group_element_info = *element_info[element].group;
7272 custom_element = element_info[element]; /* needed for description */
7275 static void CopyClassicElementPropertiesToEditor(int element)
7277 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7278 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7279 getMoveIntoAcidProperty(&level, element);
7281 if (MAYBE_DONT_COLLIDE_WITH(element))
7282 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7283 getDontCollideWithProperty(&level, element);
7286 static void CopyElementPropertiesToEditor(int element)
7288 if (IS_CUSTOM_ELEMENT(element))
7289 CopyCustomElementPropertiesToEditor(element);
7290 else if (IS_GROUP_ELEMENT(element))
7291 CopyGroupElementPropertiesToEditor(element);
7293 CopyClassicElementPropertiesToEditor(element);
7296 static void CopyCustomElementPropertiesToGame(int element)
7299 int access_type_and_layer;
7301 /* mark that this custom element has been modified */
7302 custom_element.modified_settings = TRUE;
7303 level.changed = TRUE;
7305 if (level.use_custom_template)
7307 if (Request("Copy and modify level template?", REQ_ASK))
7309 level.use_custom_template = FALSE;
7310 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7311 GDI_CHECKED, FALSE, GDI_END);
7315 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7317 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7321 element_info[element] = custom_element;
7322 *element_info[element].change = custom_element_change;
7324 /* ---------- element settings: configure (custom elements) ------------- */
7326 /* set accessible property from checkbox and selectbox */
7327 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7328 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7329 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7330 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7331 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7332 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7333 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7334 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7335 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7336 custom_element_properties[access_type_and_layer] =
7337 custom_element_properties[EP_ACCESSIBLE];
7338 custom_element_properties[EP_PROTECTED] =
7339 (custom_element.access_protected != 0 &&
7340 custom_element_properties[EP_ACCESSIBLE]);
7342 /* set walk-to-object property from checkbox and selectbox */
7343 custom_element_properties[EP_DIGGABLE] = FALSE;
7344 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7345 custom_element_properties[EP_DROPPABLE] = FALSE;
7346 custom_element_properties[EP_THROWABLE] = FALSE;
7347 custom_element_properties[EP_PUSHABLE] = FALSE;
7348 custom_element_properties[custom_element.walk_to_action] =
7349 custom_element_properties[EP_WALK_TO_OBJECT];
7351 /* set smash property from checkbox and selectbox */
7352 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7353 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7354 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7355 custom_element_properties[custom_element.smash_targets] =
7356 custom_element_properties[EP_CAN_SMASH];
7358 /* set deadliness property from checkbox and selectbox */
7359 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7360 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7361 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7362 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7363 custom_element_properties[custom_element.deadliness] =
7364 custom_element_properties[EP_DEADLY];
7366 /* ---------- element settings: advanced (custom elements) --------------- */
7368 /* set player change event from checkbox and selectbox */
7369 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7370 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7371 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7372 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7373 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7374 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7375 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7376 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7377 custom_element_change_events[CE_SWITCHED] = FALSE;
7378 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7379 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7380 custom_element_change_events[CE_BLOCKED] = FALSE;
7381 custom_element_change_events[CE_IMPACT] = FALSE;
7382 custom_element_change_events[CE_SMASHED] = FALSE;
7383 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7384 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7385 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7386 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7387 custom_element_change_events[custom_element_change.direct_action] =
7388 custom_element_change_events[CE_BY_DIRECT_ACTION];
7390 /* set other element action change event from checkbox and selectbox */
7391 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7392 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7393 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7394 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7395 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7396 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7397 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7398 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7399 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7400 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7401 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7402 custom_element_change_events[CE_HITTING_X] = FALSE;
7403 custom_element_change_events[CE_DIGGING_X] = FALSE;
7404 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7405 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7406 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7407 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7408 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7409 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7410 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7411 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7412 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7413 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7414 custom_element_change_events[custom_element_change.other_action] =
7415 custom_element_change_events[CE_BY_OTHER_ACTION];
7417 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7418 SET_PROPERTY(element, i, custom_element_properties[i]);
7420 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7421 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7423 /* copy change events also to special level editor variable */
7424 custom_element = element_info[element];
7425 custom_element_change = *element_info[element].change;
7428 static void CopyGroupElementPropertiesToGame(int element)
7430 element_info[element] = custom_element;
7431 *element_info[element].group = group_element_info;
7433 /* mark that this group element has been modified */
7434 element_info[element].modified_settings = TRUE;
7435 level.changed = TRUE;
7438 static void CopyClassicElementPropertiesToGame(int element)
7440 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7441 setMoveIntoAcidProperty(&level, element,
7442 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7444 if (MAYBE_DONT_COLLIDE_WITH(element))
7445 setDontCollideWithProperty(&level, element,
7446 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7449 static void CopyElementPropertiesToGame(int element)
7451 if (IS_CUSTOM_ELEMENT(element))
7452 CopyCustomElementPropertiesToGame(element);
7453 else if (IS_GROUP_ELEMENT(element))
7454 CopyGroupElementPropertiesToGame(element);
7456 CopyClassicElementPropertiesToGame(element);
7459 void CheckElementDescriptions()
7463 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7464 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7465 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7468 static boolean playfield_area_changed = FALSE;
7474 CloseDoor(DOOR_CLOSE_ALL);
7476 FadeOut(REDRAW_FIELD);
7478 /* needed after playing if editor playfield area has different size */
7479 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
7481 /* needed if different viewport properties defined for editor */
7482 ChangeViewportPropertiesIfNeeded();
7484 playfield_area_changed = DrawingAreaChanged();
7486 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7489 CheckElementDescriptions();
7492 if (level_editor_test_game)
7494 CopyPlayfield(level.field, Feld);
7495 CopyPlayfield(FieldBackup, level.field);
7497 level_editor_test_game = FALSE;
7501 edit_mode = ED_MODE_DRAWING;
7502 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7503 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7511 /* needed for gadgets drawn on background (like palette scrollbar) */
7512 SetDoorBackgroundImage(IMG_UNDEFINED);
7514 /* copy default editor door content to main double buffer */
7515 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7516 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7517 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7518 DXSIZE, DYSIZE, DX, DY);
7520 /* draw bigger door */
7521 DrawSpecialEditorDoor();
7523 /* draw new control window */
7524 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7525 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7527 // redraw_mask |= REDRAW_ALL;
7529 FreeLevelEditorGadgets();
7530 CreateLevelEditorGadgets();
7532 ReinitializeElementList(); /* update dynamic level element list */
7533 ReinitializeElementListButtons(); /* custom element may look different */
7535 InitElementPropertiesGfxElement();
7538 MapControlButtons();
7540 DrawEditModeWindow();
7542 FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
7544 /* copy actual editor door content to door double buffer for OpenDoor() */
7545 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7548 static void AdjustDrawingAreaGadgets()
7550 int ed_xsize = lev_fieldx + 2;
7551 int ed_ysize = lev_fieldy + 2;
7552 int max_ed_fieldx = MAX_ED_FIELDX;
7553 int max_ed_fieldy = MAX_ED_FIELDY;
7554 boolean horizontal_scrollbar_needed;
7555 boolean vertical_scrollbar_needed;
7556 int x, y, width, height;
7557 int xoffset, yoffset;
7559 /* check if we need any scrollbars */
7560 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7561 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7563 /* check if we have a smaller editor field because of scrollbars */
7564 if (horizontal_scrollbar_needed)
7565 max_ed_fieldy = MAX_ED_FIELDY - 1;
7566 if (vertical_scrollbar_needed)
7567 max_ed_fieldx = MAX_ED_FIELDX - 1;
7569 /* check again if we now need more scrollbars because of less space */
7570 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7571 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7573 /* check if editor field gets even smaller after adding new scrollbars */
7574 if (horizontal_scrollbar_needed)
7575 max_ed_fieldy = MAX_ED_FIELDY - 1;
7576 if (vertical_scrollbar_needed)
7577 max_ed_fieldx = MAX_ED_FIELDX - 1;
7579 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7580 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7582 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7583 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7586 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7587 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7589 x = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7590 y = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7592 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7593 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7595 width = scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7596 height = scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7598 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7600 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7602 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7604 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7608 static void AdjustLevelScrollPosition()
7610 if (level_xpos < -1)
7612 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7613 level_xpos = lev_fieldx - ed_fieldx + 1;
7614 if (lev_fieldx < ed_fieldx - 2)
7617 if (level_ypos < -1)
7619 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7620 level_ypos = lev_fieldy - ed_fieldy + 1;
7621 if (lev_fieldy < ed_fieldy - 2)
7625 static void AdjustEditorScrollbar(int id)
7627 struct GadgetInfo *gi = level_editor_gadget[id];
7628 int items_max, items_visible, item_position;
7630 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7632 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7633 items_visible = ed_fieldx;
7634 item_position = level_xpos + 1;
7638 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7639 items_visible = ed_fieldy;
7640 item_position = level_ypos + 1;
7643 if (item_position > items_max - items_visible)
7644 item_position = items_max - items_visible;
7646 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7647 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7650 static void AdjustElementListScrollbar()
7652 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7653 int items_max, items_visible, item_position;
7655 /* correct position of element list scrollbar */
7656 if (element_shift < 0)
7658 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7659 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7661 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7662 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7663 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7665 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7666 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7667 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7670 static void ModifyEditorCounterValue(int counter_id, int new_value)
7672 int *counter_value = counterbutton_info[counter_id].value;
7673 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7674 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7676 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7678 if (counter_value != NULL)
7679 *counter_value = gi->textinput.number_value;
7682 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7684 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7685 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7687 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7689 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7690 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7692 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7693 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7695 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7696 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7700 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7702 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7703 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7704 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7706 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7709 static void ModifyEditorSelectboxOptions(int selectbox_id,
7710 struct ValueTextInfo *options)
7712 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7713 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7715 selectbox_info[selectbox_id].options = options;
7717 /* set index to zero -- list may be shorter now (correct later, if needed) */
7718 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7719 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7722 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7724 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7725 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7727 drawingarea_info[drawingarea_id].area_xsize = xsize;
7728 drawingarea_info[drawingarea_id].area_ysize = ysize;
7730 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7733 static void ModifyEditorElementList()
7737 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7739 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7740 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7741 struct GadgetDesign *gd = &gi->deco.design;
7742 int element = editor_elements[element_shift + i];
7746 getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
7748 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7754 static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
7756 int graphic = el2edimg(element);
7757 int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
7759 DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
7762 static void PickDrawingElement(int button, int element)
7767 struct EditorPaletteElementInfo *e;
7768 } de, drawing_elements[] =
7770 { &new_element1, &editor.palette.element_left },
7771 { &new_element2, &editor.palette.element_middle },
7772 { &new_element3, &editor.palette.element_right },
7775 if (button < 1 || button > 3)
7778 de = drawing_elements[button - 1];
7780 DrawDrawingElement((*de.new_element = element), de.e);
7782 redraw_mask |= REDRAW_DOOR_1;
7785 static void RedrawDrawingElements()
7787 PickDrawingElement(1, new_element1);
7788 PickDrawingElement(2, new_element2);
7789 PickDrawingElement(3, new_element3);
7792 static void DrawDrawingWindow()
7794 stick_element_properties_window = FALSE;
7796 SetMainBackgroundImage(IMG_UNDEFINED);
7799 UnmapLevelEditorFieldGadgets();
7800 UnmapLevelEditorToolboxCustomGadgets();
7802 AdjustDrawingAreaGadgets();
7803 AdjustLevelScrollPosition();
7804 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7805 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7807 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7809 MapMainDrawingArea();
7810 MapLevelEditorToolboxDrawingGadgets();
7813 static int getTabulatorBarWidth()
7815 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7816 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7818 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7821 static void DrawLevelInfoTabulatorGadgets()
7823 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7824 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7825 int gd_x = gd->x + gd_gi1->border.width / 2;
7826 int gd_y = gd->y + gd_gi1->height - 1;
7827 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7828 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7829 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7832 for (i = id_first; i <= id_last; i++)
7834 int gadget_id = textbutton_info[i].gadget_id;
7835 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7836 boolean active = (i != edit_mode_levelinfo);
7838 /* draw background line below tabulator button */
7839 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7841 /* draw solid line below inactive tabulator buttons */
7842 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7843 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7845 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7846 MapTextbuttonGadget(i);
7849 /* draw little border line below tabulator buttons */
7850 if (tab_color != BLACK_PIXEL) /* black => transparent */
7851 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7852 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7856 static void DrawPropertiesTabulatorGadgets()
7858 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7859 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7860 int gd_x = gd->x + gd_gi1->border.width / 2;
7861 int gd_y = gd->y + gd_gi1->height - 1;
7862 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7863 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7864 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7867 /* draw two config tabulators for player elements */
7868 if (ELEM_IS_PLAYER(properties_element))
7869 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7871 /* draw two config and one "change" tabulator for custom elements */
7872 if (IS_CUSTOM_ELEMENT(properties_element))
7873 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7875 for (i = id_first; i <= id_last; i++)
7877 int gadget_id = textbutton_info[i].gadget_id;
7878 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7879 boolean active = (i != edit_mode_properties);
7881 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7882 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7883 (ELEM_IS_PLAYER(properties_element) ||
7884 IS_CUSTOM_ELEMENT(properties_element)))
7887 /* draw background line below tabulator button */
7888 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7890 /* draw solid line below inactive tabulator buttons */
7891 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7892 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7894 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7895 MapTextbuttonGadget(i);
7898 /* draw little border line below tabulator buttons */
7899 if (tab_color != BLACK_PIXEL) /* black => transparent */
7900 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7901 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7905 static void DrawLevelInfoLevel()
7909 /* draw counter gadgets */
7910 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7911 MapCounterButtons(i);
7913 /* draw selectbox gadgets */
7914 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7915 MapSelectboxGadget(i);
7917 /* draw text input gadgets */
7918 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7919 MapTextInputGadget(i);
7922 static void DrawLevelInfoEditor()
7926 /* draw counter gadgets */
7927 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7928 MapCounterButtons(i);
7930 /* draw checkbutton gadgets */
7931 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7932 MapCheckbuttonGadget(i);
7934 /* draw radiobutton gadgets */
7935 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7936 MapRadiobuttonGadget(i);
7938 /* draw drawing area */
7939 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7942 static void DrawLevelInfoWindow()
7944 stick_element_properties_window = FALSE;
7946 UnmapLevelEditorFieldGadgets();
7948 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7951 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7953 DrawLevelInfoTabulatorGadgets();
7955 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7956 DrawLevelInfoLevel();
7957 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7958 DrawLevelInfoEditor();
7961 static void DrawCustomContentArea()
7963 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7964 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7965 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7966 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7967 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7968 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7970 /* add distance for potential left text (without drawing area border) */
7971 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7973 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7975 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7978 static void DrawCustomChangeContentArea()
7980 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7981 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7982 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7983 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7984 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7985 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7987 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7992 static void DrawYamYamContentAreas()
7994 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7995 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7998 /* display counter to choose number of element content areas */
7999 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8001 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8003 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8005 if (i < level.num_yamyam_contents)
8011 int font_height = getFontHeight(FONT_TEXT_1);
8013 UnmapDrawingArea(id);
8015 /* delete content areas in case of reducing number of them */
8016 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8017 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8019 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8023 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
8024 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8025 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
8028 static void DrawMagicBallContentAreas()
8030 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8031 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8034 /* display counter to choose number of element content areas */
8035 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8037 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8039 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8041 if (i < level.num_ball_contents)
8047 int font_height = getFontHeight(FONT_TEXT_1);
8049 UnmapDrawingArea(id);
8051 /* delete content areas in case of reducing number of them */
8052 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8053 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8055 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8059 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
8060 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8061 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
8064 static void DrawAndroidElementArea(int element)
8066 int num_elements = level.num_android_clone_elements;
8067 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8068 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8069 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8070 int xsize = MAX_ANDROID_ELEMENTS;
8073 /* display counter to choose number of element areas */
8074 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8076 if (drawingarea_info[id].text_left != NULL)
8077 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8079 UnmapDrawingArea(id);
8081 ModifyEditorDrawingArea(id, num_elements, 1);
8083 /* delete content areas in case of reducing number of them */
8084 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8089 static void DrawGroupElementArea(int element)
8091 int num_elements = group_element_info.num_elements;
8092 int id = ED_DRAWING_ID_GROUP_CONTENT;
8093 int bx = ED_ELEMENT_BORDER_INPUT;
8094 int by = ED_ELEMENT_BORDER_INPUT;
8095 int sx = SX + drawingarea_info[id].x - bx;
8096 int sy = SY + drawingarea_info[id].y - by;
8097 int xsize = MAX_ELEMENTS_IN_GROUP;
8100 if (drawingarea_info[id].text_left != NULL)
8101 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8103 UnmapDrawingArea(id);
8105 ModifyEditorDrawingArea(id, num_elements, 1);
8107 /* delete content areas in case of reducing number of them */
8108 DrawBackground(sx, sy, xsize * MINI_TILEX + 2*bx, ysize * MINI_TILEY + 2*by);
8113 static void DrawPlayerInitialInventoryArea(int element)
8115 int player_nr = GET_PLAYER_NR(element);
8116 int num_elements = level.initial_inventory_size[player_nr];
8117 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8118 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8119 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8120 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8123 /* determine horizontal position to the right of specified gadget */
8124 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8125 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8126 ED_DRAWINGAREA_TEXT_DISTANCE);
8128 /* determine horizontal offset for leading text */
8129 if (drawingarea_info[id].text_left != NULL)
8130 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8132 UnmapDrawingArea(id);
8134 ModifyEditorDrawingArea(id, num_elements, 1);
8136 /* delete content areas in case of reducing number of them */
8137 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8142 static void DrawEnvelopeTextArea(int envelope_nr)
8144 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8145 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8148 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8150 if (envelope_nr != -1)
8151 textarea_info[id].value = level.envelope[envelope_nr].text;
8153 ModifyGadget(gi, GDI_AREA_SIZE,
8154 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8155 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8158 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8161 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8163 int font_height = getFontHeight(font_nr);
8164 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8165 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8166 int sx = SX + pad_x;
8167 int sy = SY + pad_y;
8168 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8170 if (start_line >= max_lines_per_screen)
8173 DrawText(sx, sy + start_line * font_height, text, font_nr);
8178 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8180 int font_nr = FONT_TEXT_2;
8181 int font_width = getFontWidth(font_nr);
8182 int font_height = getFontHeight(font_nr);
8183 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8184 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8185 int sx = SX + pad_x;
8186 int sy = SY + pad_y + start_line * font_height;
8187 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8188 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8189 int max_lines_drawable = max_lines_per_screen - start_line;
8191 if (start_line >= max_lines_per_screen)
8194 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8195 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8198 static void DrawPropertiesInfo()
8207 /* configurable properties */
8209 { EP_WALKABLE_OVER, "- player can walk over it" },
8210 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8211 { EP_WALKABLE_UNDER, "- player can walk under it" },
8212 { EP_PASSABLE_OVER, "- player can pass over it" },
8213 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8214 { EP_PASSABLE_UNDER, "- player can pass under it" },
8215 { EP_PROTECTED, "- player is protected by it" },
8217 { EP_DIGGABLE, "- can be digged away" },
8218 { EP_COLLECTIBLE, "- can be collected" },
8219 { EP_DROPPABLE, "- can be dropped after collecting" },
8220 { EP_THROWABLE, "- can be thrown after collecting" },
8221 { EP_PUSHABLE, "- can be pushed" },
8223 { EP_CAN_FALL, "- can fall" },
8224 { EP_CAN_MOVE, "- can move" },
8226 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8228 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8230 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8232 { EP_SLIPPERY, "- slippery for falling elements" },
8233 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8235 { EP_DONT_RUN_INTO, "- deadly when running into" },
8236 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8237 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8238 { EP_DONT_TOUCH, "- deadly when touching" },
8240 { EP_INDESTRUCTIBLE, "- indestructible" },
8242 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8243 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8244 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8246 { EP_CAN_CHANGE, "- can change to other element" },
8248 /* pre-defined properties */
8249 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8250 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8251 { EP_SWITCHABLE, "- can be switched" },
8253 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8258 char *filename = getElementDescriptionFilename(properties_element);
8259 char *percentage_text = "In this level: ";
8260 char *properties_text = "Standard properties: ";
8262 int num_elements_in_level;
8263 int num_standard_properties = 0;
8264 int font1_nr = FONT_TEXT_1;
8265 int font2_nr = FONT_TEXT_2;
8266 int font1_width = getFontWidth(font1_nr);
8267 int font2_height = getFontHeight(font2_nr);
8268 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8269 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8270 int screen_line = 0;
8273 if (setup.editor.show_element_token)
8275 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8276 "[%s]", element_info[properties_element].token_name);
8280 /* ----- print number of elements / percentage of this element in level */
8282 num_elements_in_level = 0;
8283 for (y = 0; y < lev_fieldy; y++)
8284 for (x = 0; x < lev_fieldx; x++)
8285 if (Feld[x][y] == properties_element)
8286 num_elements_in_level++;
8287 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8289 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8291 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8292 pad_y + screen_line++ * font2_height, font2_nr,
8293 "%d (%.2f%%)", num_elements_in_level, percentage);
8297 /* ----- print standard properties of this element */
8299 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8302 for (i = 0; properties[i].value != -1; i++)
8304 if (!HAS_PROPERTY(properties_element, properties[i].value))
8307 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8308 properties[i].text);
8309 num_standard_properties++;
8312 if (num_standard_properties == 0)
8313 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8314 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8318 /* ----- print special description of this element */
8320 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8321 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8322 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8325 #define TEXT_COLLECTING "Score for collecting"
8326 #define TEXT_SMASHING "Score for smashing"
8327 #define TEXT_SLURPING "Score for slurping robot"
8328 #define TEXT_CRACKING "Score for cracking"
8329 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8330 #define TEXT_DURATION "Duration when activated"
8331 #define TEXT_BALL_DELAY "Element generation delay"
8332 #define TEXT_MOVE_SPEED "Speed of android moving"
8333 #define TEXT_CLONE_SPEED "Speed of android cloning"
8334 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8335 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8336 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8337 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8338 #define TEXT_TIME_BONUS "Extra time to solve level"
8345 } elements_with_counter[] =
8347 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8348 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8349 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8350 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8351 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8352 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8353 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8354 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8355 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8356 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8357 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8358 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8359 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8360 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8361 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8362 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8363 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8364 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8365 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8366 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8367 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8368 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8369 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8370 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8371 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8372 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8373 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8374 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8375 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8376 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8377 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8378 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8379 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8380 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8381 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8382 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8383 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8384 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8385 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8386 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8387 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8388 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8389 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8390 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8391 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8392 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8393 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8394 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8395 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8396 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8397 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8398 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8399 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8400 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8401 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8402 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8403 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8404 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8405 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8406 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8407 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8408 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8409 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8410 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8411 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8412 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8413 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8414 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8415 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8416 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8417 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8418 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8419 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8420 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8422 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8423 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8424 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8425 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8426 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8427 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8428 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8429 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8430 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8431 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8432 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8433 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8434 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8435 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8436 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8437 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8439 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8440 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8441 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8442 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8443 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8444 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8445 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8446 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8451 static boolean checkPropertiesConfig(int element)
8455 if (IS_GEM(element) ||
8456 IS_CUSTOM_ELEMENT(element) ||
8457 IS_GROUP_ELEMENT(element) ||
8458 IS_ENVELOPE(element) ||
8459 ELEM_IS_PLAYER(element) ||
8460 HAS_EDITOR_CONTENT(element) ||
8461 CAN_GROW(element) ||
8462 COULD_MOVE_INTO_ACID(element) ||
8463 MAYBE_DONT_COLLIDE_WITH(element) ||
8464 element == EL_SOKOBAN_OBJECT ||
8465 element == EL_SOKOBAN_FIELD_EMPTY ||
8466 element == EL_SOKOBAN_FIELD_FULL)
8469 for (i = 0; elements_with_counter[i].element != -1; i++)
8470 if (elements_with_counter[i].element == element)
8476 static void DrawPropertiesConfig()
8478 boolean draw_footer_line = FALSE;
8479 int max_num_element_counters = 4;
8480 int num_element_counters = 0;
8483 if (!checkPropertiesConfig(properties_element))
8485 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8490 /* check if there are elements where a value can be chosen for */
8491 for (i = 0; elements_with_counter[i].element != -1; i++)
8493 if (elements_with_counter[i].element == properties_element)
8495 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8497 counterbutton_info[counter_id].y =
8498 ED_ELEMENT_SETTINGS_YPOS(
8499 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8500 (CAN_GROW(properties_element) ? 1 : 0) +
8501 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8502 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8503 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8504 num_element_counters);
8506 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8507 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8509 if (properties_element == EL_GAME_OF_LIFE ||
8510 properties_element == EL_BIOMAZE)
8512 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8513 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8517 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8518 counterbutton_info[counter_id].min_value = MIN_SCORE;
8519 counterbutton_info[counter_id].max_value = MAX_SCORE;
8522 MapCounterButtons(counter_id);
8524 num_element_counters++;
8525 if (num_element_counters >= max_num_element_counters)
8530 if (HAS_EDITOR_CONTENT(properties_element))
8532 /* draw stickybutton gadget */
8533 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8535 if (IS_AMOEBOID(properties_element))
8536 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8537 else if (properties_element == EL_YAMYAM ||
8538 properties_element == EL_YAMYAM_LEFT ||
8539 properties_element == EL_YAMYAM_RIGHT ||
8540 properties_element == EL_YAMYAM_UP ||
8541 properties_element == EL_YAMYAM_DOWN)
8542 DrawYamYamContentAreas();
8543 else if (properties_element == EL_EMC_MAGIC_BALL)
8545 DrawMagicBallContentAreas();
8547 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8548 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8550 else if (properties_element == EL_EMC_ANDROID)
8551 DrawAndroidElementArea(properties_element);
8554 if (ELEM_IS_PLAYER(properties_element))
8556 int player_nr = GET_PLAYER_NR(properties_element);
8558 /* these properties can be set for every player individually */
8560 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8562 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8563 &level.start_element[player_nr];
8564 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8565 &level.artwork_element[player_nr];
8566 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8567 &level.explosion_element[player_nr];
8569 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8570 &level.use_start_element[player_nr];
8571 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8572 &level.use_artwork_element[player_nr];
8573 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8574 &level.use_explosion_element[player_nr];
8575 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8576 &level.initial_player_gravity[player_nr];
8578 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8579 &level.initial_player_stepsize[player_nr];
8581 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8582 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8583 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8584 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8585 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8586 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8587 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8588 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8589 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8590 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8591 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8592 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8593 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8595 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8596 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8597 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8599 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8601 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8603 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8604 &level.initial_inventory_content[player_nr][0];
8606 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8607 &level.initial_inventory_size[player_nr];
8609 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8610 &level.use_initial_inventory[player_nr];
8612 /* draw checkbutton gadgets */
8613 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8615 /* draw counter gadgets */
8616 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8618 /* draw drawing area gadgets */
8619 DrawPlayerInitialInventoryArea(properties_element);
8623 if (IS_GEM(properties_element))
8624 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8626 if (properties_element == EL_EM_DYNAMITE)
8627 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8629 if (COULD_MOVE_INTO_ACID(properties_element) &&
8630 !ELEM_IS_PLAYER(properties_element) &&
8631 (!IS_CUSTOM_ELEMENT(properties_element) ||
8632 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8634 /* set position for checkbutton for "can move into acid" */
8635 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8636 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8637 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8638 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8639 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8641 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8644 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8645 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8647 if (properties_element == EL_SPRING)
8648 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8650 if (properties_element == EL_TIME_ORB_FULL)
8651 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8653 if (CAN_GROW(properties_element))
8655 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8656 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8658 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8661 if (properties_element == EL_SOKOBAN_OBJECT ||
8662 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8663 properties_element == EL_SOKOBAN_FIELD_FULL)
8664 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8666 if (IS_ENVELOPE(properties_element))
8668 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8669 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8670 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8671 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8672 int envelope_nr = properties_element - EL_ENVELOPE_1;
8674 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8675 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8677 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8678 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8680 /* display counter to choose size of envelope text area */
8681 MapCounterButtons(counter1_id);
8682 MapCounterButtons(counter2_id);
8684 /* display checkbuttons to choose auto-wrap and alignment properties */
8685 MapCheckbuttonGadget(button1_id);
8686 MapCheckbuttonGadget(button2_id);
8688 DrawEnvelopeTextArea(envelope_nr);
8691 if (IS_CUSTOM_ELEMENT(properties_element))
8693 /* draw stickybutton gadget */
8694 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8696 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8698 /* draw checkbutton gadgets */
8699 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8700 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8701 MapCheckbuttonGadget(i);
8703 /* draw counter gadgets */
8704 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8705 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8706 MapCounterButtons(i);
8708 /* draw selectbox gadgets */
8709 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8710 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8711 MapSelectboxGadget(i);
8713 /* draw textbutton gadgets */
8714 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8716 /* draw text input gadgets */
8717 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8719 /* draw drawing area gadgets */
8720 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8722 draw_footer_line = TRUE;
8724 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8726 /* draw checkbutton gadgets */
8727 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8728 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8729 MapCheckbuttonGadget(i);
8731 /* draw counter gadgets */
8732 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8733 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8734 MapCounterButtons(i);
8736 /* draw selectbox gadgets */
8737 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8738 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8739 MapSelectboxGadget(i);
8741 /* draw drawing area gadgets */
8742 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8743 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8744 DrawCustomContentArea();
8747 else if (IS_GROUP_ELEMENT(properties_element))
8749 /* draw stickybutton gadget */
8750 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8752 /* draw checkbutton gadgets */
8753 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8754 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8756 /* draw counter gadgets */
8757 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8759 /* draw selectbox gadgets */
8760 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8762 /* draw textbutton gadgets */
8763 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8765 /* draw drawing area gadgets */
8766 DrawGroupElementArea(properties_element);
8768 /* draw text input gadgets */
8769 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8771 /* draw drawing area gadgets */
8772 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8774 draw_footer_line = TRUE;
8777 /* draw little footer border line above CE/GE use/save template gadgets */
8778 if (draw_footer_line)
8780 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8781 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8782 int gd_x = gd->x + gd_gi1->border.width / 2;
8783 int gd_y = gd->y + gd_gi1->height - 1;
8784 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8786 if (tab_color != BLACK_PIXEL) /* black => transparent */
8787 FillRectangle(drawto,
8788 SX + ED_ELEMENT_SETTINGS_XPOS(0),
8789 SY + ED_ELEMENT_SETTINGS_YPOS(14) - MINI_TILEY / 2,
8790 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
8795 static void DrawPropertiesChangeDrawingAreas()
8797 if (IS_CUSTOM_ELEMENT(properties_element))
8799 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8800 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8801 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8803 DrawCustomChangeContentArea();
8806 redraw_mask |= REDRAW_FIELD;
8809 static void DrawPropertiesChange()
8813 /* needed to initially set selectbox options for special action options */
8814 setSelectboxSpecialActionOptions();
8816 /* draw stickybutton gadget */
8817 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8819 /* draw checkbutton gadgets */
8820 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8821 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8822 MapCheckbuttonGadget(i);
8824 /* draw counter gadgets */
8825 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8826 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8827 MapCounterButtons(i);
8829 /* draw selectbox gadgets */
8830 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8831 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8832 MapSelectboxGadget(i);
8834 /* draw textbutton gadgets */
8835 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8836 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8837 MapTextbuttonGadget(i);
8839 /* draw graphicbutton gadgets */
8840 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8841 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8842 MapGraphicbuttonGadget(i);
8844 /* draw drawing area gadgets */
8845 DrawPropertiesChangeDrawingAreas();
8848 static void DrawEditorElementAnimation(int x, int y)
8850 int graphic = el2img(properties_element);
8851 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8852 custom_element.ce_value_fixed_initial :
8853 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8854 custom_element.collect_score_initial : FrameCounter);
8856 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8859 static void DrawEditorElementName(int x, int y, int element)
8861 char *element_name = getElementInfoText(element);
8862 int font_nr = FONT_TEXT_1;
8863 int font_width = getFontWidth(font_nr);
8864 int font_height = getFontHeight(font_nr);
8865 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8866 int max_chars_per_line = max_text_width / font_width;
8867 char buffer[max_chars_per_line + 1];
8869 if (strlen(element_name) <= max_chars_per_line)
8870 DrawTextS(x, y, font_nr, element_name);
8873 int next_pos = max_chars_per_line;
8875 strncpy(buffer, element_name, max_chars_per_line);
8876 buffer[max_chars_per_line] = '\0';
8878 if (element_name[max_chars_per_line] == ' ')
8884 for (i = max_chars_per_line - 1; i >= 0; i--)
8885 if (buffer[i] == ' ')
8888 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8895 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8897 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8898 buffer[max_chars_per_line] = '\0';
8900 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8904 static void DrawPropertiesWindow()
8909 stick_element_properties_window = FALSE;
8911 /* make sure that previous properties edit mode exists for this element */
8912 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8913 !IS_CUSTOM_ELEMENT(properties_element))
8914 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8916 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8917 !ELEM_IS_PLAYER(properties_element) &&
8918 !IS_CUSTOM_ELEMENT(properties_element))
8919 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8921 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8922 (ELEM_IS_PLAYER(properties_element) ||
8923 IS_CUSTOM_ELEMENT(properties_element)))
8924 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8926 CopyElementPropertiesToEditor(properties_element);
8928 UnmapLevelEditorFieldGadgets();
8929 UnmapLevelEditorToolboxDrawingGadgets();
8930 UnmapLevelEditorToolboxCustomGadgets();
8932 if (IS_CUSTOM_ELEMENT(properties_element) ||
8933 IS_GROUP_ELEMENT(properties_element))
8934 MapLevelEditorToolboxCustomGadgets();
8936 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8939 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8941 FrameCounter = 0; /* restart animation frame counter */
8943 DrawElementBorder(SX + xstart * MINI_TILEX,
8944 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8945 TILEX, TILEY, FALSE);
8947 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8948 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8950 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8951 (ystart + 1) * MINI_TILEY + 1,
8952 properties_element);
8954 DrawPropertiesTabulatorGadgets();
8956 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8957 DrawPropertiesInfo();
8958 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8959 DrawPropertiesChange();
8960 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8961 DrawPropertiesConfig();
8964 static void UpdateCustomElementGraphicGadgets()
8966 struct ElementInfo *ei = &element_info[properties_element];
8969 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8970 properties_element);
8972 ModifyEditorElementList();
8973 RedrawDrawingElements();
8975 /* force redraw of all mapped drawing area gadgets */
8976 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8978 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8985 static int getOpenDirectionFromTube(int element)
8989 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8990 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8991 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8992 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8993 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8994 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8995 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8996 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8997 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8998 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8999 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9005 static int getTubeFromOpenDirection(int direction)
9009 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9010 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9011 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9012 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9013 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9014 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9015 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9016 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9017 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9018 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9019 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9021 /* if only one direction, fall back to simple tube with that direction */
9022 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9023 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9024 case (MV_UP): return EL_TUBE_VERTICAL;
9025 case (MV_DOWN): return EL_TUBE_VERTICAL;
9031 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9033 int element_new = getTubeFromOpenDirection(direction);
9035 return (element_new != EL_EMPTY ? element_new : element_old);
9038 static int getOpenDirectionFromBelt(int element)
9040 int belt_dir = getBeltDirFromBeltElement(element);
9042 return (belt_dir == MV_LEFT ? MV_RIGHT :
9043 belt_dir == MV_RIGHT ? MV_LEFT :
9044 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9047 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9049 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9050 direction == MV_RIGHT ? MV_LEFT :
9051 direction == MV_HORIZONTAL ? MV_NONE : direction);
9053 if (direction == MV_NONE)
9056 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9059 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9062 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9064 return (element_new != EL_EMPTY ? element_new : element_old);
9067 static int getOpenDirectionFromPool(int element)
9071 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9072 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9073 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9074 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9075 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9076 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9082 static int getPoolFromOpenDirection(int direction)
9086 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9087 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9088 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9089 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9090 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9091 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9097 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9099 int element = getPoolFromOpenDirection(direction);
9100 int help_direction = getOpenDirectionFromPool(help_element);
9102 if (element == EL_EMPTY)
9104 int help_direction_vertical = help_direction & MV_VERTICAL;
9106 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9109 if (element == EL_EMPTY)
9111 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9113 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9119 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9121 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9123 return (element_new != EL_EMPTY ? element_new : element_old);
9126 static int getOpenDirectionFromPillar(int element)
9130 case EL_EMC_WALL_1: return (MV_DOWN);
9131 case EL_EMC_WALL_2: return (MV_VERTICAL);
9132 case EL_EMC_WALL_3: return (MV_UP);
9138 static int getPillarFromOpenDirection(int direction)
9142 case (MV_DOWN): return EL_EMC_WALL_1;
9143 case (MV_VERTICAL): return EL_EMC_WALL_2;
9144 case (MV_UP): return EL_EMC_WALL_3;
9150 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9152 int element_new = getPillarFromOpenDirection(direction);
9154 return (element_new != EL_EMPTY ? element_new : element_old);
9157 static int getOpenDirectionFromSteel2(int element)
9161 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9162 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9163 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9164 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9165 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9166 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9167 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9168 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9174 static int getSteel2FromOpenDirection(int direction)
9178 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9179 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9180 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9181 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9182 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9183 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9184 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9185 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9191 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9193 int element_new = getSteel2FromOpenDirection(direction);
9195 return (element_new != EL_EMPTY ? element_new : element_old);
9198 static int getOpenDirectionFromChip(int element)
9202 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9203 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9204 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9205 case EL_SP_CHIP_TOP: return (MV_DOWN);
9206 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9212 static int getChipFromOpenDirection(int direction)
9216 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9217 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9218 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9219 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9220 case (MV_DOWN): return EL_SP_CHIP_TOP;
9226 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9228 int element_new = getChipFromOpenDirection(direction);
9230 return (element_new != EL_EMPTY ? element_new : element_old);
9233 static int getClosedTube(int x, int y)
9235 static int xy[4][2] =
9242 int element_old = IntelliDrawBuffer[x][y];
9243 int direction_old = getOpenDirectionFromTube(element_old);
9244 int direction_new = MV_NONE;
9247 for (i = 0; i < NUM_DIRECTIONS; i++)
9249 int xx = x + xy[i][0];
9250 int yy = y + xy[i][1];
9251 int dir = MV_DIR_FROM_BIT(i);
9252 int dir_opposite = MV_DIR_OPPOSITE(dir);
9254 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9255 (direction_old & dir) &&
9256 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9257 direction_new |= dir;
9260 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9263 static int getClosedBelt(int x, int y)
9265 static int xy[4][2] =
9272 int element_old = IntelliDrawBuffer[x][y];
9273 int nr = getBeltNrFromBeltElement(element_old);
9274 int direction_old = getOpenDirectionFromBelt(element_old);
9275 int direction_new = MV_NONE;
9278 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9280 int xx = x + xy[i][0];
9281 int yy = y + xy[i][1];
9282 int dir = MV_DIR_FROM_BIT(i);
9283 int dir_opposite = MV_DIR_OPPOSITE(dir);
9285 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9286 (direction_old & dir) &&
9287 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9288 direction_new |= dir;
9291 return getBeltFromNrAndOpenDirection(nr, direction_new);
9294 static int getClosedPool(int x, int y)
9296 static int xy[4][2] =
9303 int element_old = IntelliDrawBuffer[x][y];
9304 int direction_old = getOpenDirectionFromPool(element_old);
9305 int direction_new = MV_NONE;
9308 for (i = 0; i < NUM_DIRECTIONS; i++)
9310 int xx = x + xy[i][0];
9311 int yy = y + xy[i][1];
9312 int dir = MV_DIR_FROM_BIT(i);
9313 int dir_opposite = MV_DIR_OPPOSITE(dir);
9315 if (IN_LEV_FIELD(xx, yy) &&
9316 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9317 (direction_old & dir) &&
9318 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9319 direction_new |= dir;
9322 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9325 static int getClosedPillar(int x, int y)
9327 static int xy[4][2] =
9334 int element_old = IntelliDrawBuffer[x][y];
9335 int direction_old = getOpenDirectionFromPillar(element_old);
9336 int direction_new = MV_NONE;
9339 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9341 int xx = x + xy[i][0];
9342 int yy = y + xy[i][1];
9343 int dir = MV_DIR_FROM_BIT(i);
9344 int dir_opposite = MV_DIR_OPPOSITE(dir);
9346 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9347 (direction_old & dir) &&
9348 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9349 direction_new |= dir;
9352 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9355 static int getClosedSteel2(int x, int y)
9357 static int xy[4][2] =
9364 int element_old = IntelliDrawBuffer[x][y];
9365 int direction_old = getOpenDirectionFromSteel2(element_old);
9366 int direction_new = MV_NONE;
9369 for (i = 0; i < NUM_DIRECTIONS; i++)
9371 int xx = x + xy[i][0];
9372 int yy = y + xy[i][1];
9373 int dir = MV_DIR_FROM_BIT(i);
9374 int dir_opposite = MV_DIR_OPPOSITE(dir);
9376 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9377 (direction_old & dir) &&
9378 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9379 direction_new |= dir;
9382 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9385 static int getClosedChip(int x, int y)
9387 static int xy[4][2] =
9394 int element_old = IntelliDrawBuffer[x][y];
9395 int direction_old = getOpenDirectionFromChip(element_old);
9396 int direction_new = MV_NONE;
9399 for (i = 0; i < NUM_DIRECTIONS; i++)
9401 int xx = x + xy[i][0];
9402 int yy = y + xy[i][1];
9403 int dir = MV_DIR_FROM_BIT(i);
9404 int dir_opposite = MV_DIR_OPPOSITE(dir);
9406 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9407 (direction_old & dir) &&
9408 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9409 direction_new |= dir;
9412 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9415 static void SetElementSimple(int x, int y, int element, boolean change_level)
9417 int sx = x - level_xpos;
9418 int sy = y - level_ypos;
9420 IntelliDrawBuffer[x][y] = element;
9423 Feld[x][y] = element;
9425 if (IN_ED_FIELD(sx, sy))
9426 DrawMiniElement(sx, sy, element);
9429 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9430 int x2, int y2, int *element2,
9431 int (*close_function)(int, int),
9432 boolean change_level)
9434 /* set neighbour elements to newly determined connections */
9435 SetElementSimple(x1, y1, *element1, change_level);
9436 SetElementSimple(x2, y2, *element2, change_level);
9438 /* remove all open connections of neighbour elements */
9439 *element1 = close_function(x1, y1);
9440 *element2 = close_function(x2, y2);
9442 /* set neighbour elements to new, minimized connections */
9443 SetElementSimple(x1, y1, *element1, change_level);
9444 SetElementSimple(x2, y2, *element2, change_level);
9447 static void SetElementIntelliDraw(int x, int y, int new_element,
9448 boolean change_level, int button)
9450 static int xy[4][2] =
9457 static int last_x = -1;
9458 static int last_y = -1;
9459 int old_element = IntelliDrawBuffer[x][y];
9461 if (new_element == EL_UNDEFINED)
9469 if (IS_TUBE(new_element))
9471 int last_element_new = EL_UNDEFINED;
9472 int direction = MV_NONE;
9475 /* if old element is of same kind, keep all existing directions */
9476 if (IS_TUBE(old_element))
9477 direction |= getOpenDirectionFromTube(old_element);
9479 for (i = 0; i < NUM_DIRECTIONS; i++)
9481 int xx = x + xy[i][0];
9482 int yy = y + xy[i][1];
9484 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9485 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9487 int dir = MV_DIR_FROM_BIT(i);
9488 int dir_opposite = MV_DIR_OPPOSITE(dir);
9489 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9490 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9491 int last_direction_new = last_direction_old | dir_opposite;
9493 last_element_new = getTubeFromOpenDirection(last_direction_new);
9499 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9501 if (last_element_new != EL_UNDEFINED)
9502 MergeAndCloseNeighbourElements(x, y, &new_element,
9503 last_x, last_y, &last_element_new,
9504 getClosedTube, change_level);
9506 else if (IS_BELT(new_element))
9508 int belt_nr = getBeltNrFromBeltElement(new_element);
9509 int last_element_new = EL_UNDEFINED;
9510 int direction = MV_NONE;
9513 /* if old element is of same kind, keep all existing directions */
9514 if (IS_BELT(old_element))
9515 direction |= getOpenDirectionFromBelt(old_element);
9517 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9519 int xx = x + xy[i][0];
9520 int yy = y + xy[i][1];
9522 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9523 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9525 int dir = MV_DIR_FROM_BIT(i);
9526 int dir_opposite = MV_DIR_OPPOSITE(dir);
9527 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9528 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9529 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9530 int last_direction_new = last_direction_old | dir_opposite;
9532 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9533 last_direction_new);
9538 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9540 if (last_element_new != EL_UNDEFINED)
9541 MergeAndCloseNeighbourElements(x, y, &new_element,
9542 last_x, last_y, &last_element_new,
9543 getClosedBelt, change_level);
9545 else if (IS_ACID_POOL_OR_ACID(new_element))
9547 int last_element_new = EL_UNDEFINED;
9548 int direction = MV_NONE;
9551 /* if old element is of same kind, keep all existing directions */
9552 if (IS_ACID_POOL_OR_ACID(old_element))
9553 direction |= getOpenDirectionFromPool(old_element);
9555 for (i = 0; i < NUM_DIRECTIONS; i++)
9557 int xx = x + xy[i][0];
9558 int yy = y + xy[i][1];
9560 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9561 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9563 int dir = MV_DIR_FROM_BIT(i);
9564 int dir_opposite = MV_DIR_OPPOSITE(dir);
9565 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9566 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9567 int last_direction_new = last_direction_old | dir_opposite;
9569 last_element_new = getPoolFromOpenDirection(last_direction_new);
9575 /* special corrections needed for intuitively correct acid pool drawing */
9576 if (last_element_new == EL_EMPTY)
9577 last_element_new = new_element;
9578 else if (last_element_new != EL_UNDEFINED)
9579 new_element = last_element_new;
9581 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9583 if (last_element_new != EL_UNDEFINED)
9584 MergeAndCloseNeighbourElements(x, y, &new_element,
9585 last_x, last_y, &last_element_new,
9586 getClosedPool, change_level);
9588 else if (IS_EMC_PILLAR(new_element))
9590 int last_element_new = EL_UNDEFINED;
9591 int direction = MV_NONE;
9594 /* if old element is of same kind, keep all existing directions */
9595 if (IS_EMC_PILLAR(old_element))
9596 direction |= getOpenDirectionFromPillar(old_element);
9598 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9600 int xx = x + xy[i][0];
9601 int yy = y + xy[i][1];
9603 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9604 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9606 int dir = MV_DIR_FROM_BIT(i);
9607 int dir_opposite = MV_DIR_OPPOSITE(dir);
9608 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9609 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9610 int last_direction_new = last_direction_old | dir_opposite;
9612 last_element_new = getPillarFromOpenDirection(last_direction_new);
9618 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9620 if (last_element_new != EL_UNDEFINED)
9621 MergeAndCloseNeighbourElements(x, y, &new_element,
9622 last_x, last_y, &last_element_new,
9623 getClosedPillar, change_level);
9625 else if (IS_DC_STEELWALL_2(new_element))
9627 int last_element_new = EL_UNDEFINED;
9628 int direction = MV_NONE;
9631 /* if old element is of same kind, keep all existing directions */
9632 if (IS_DC_STEELWALL_2(old_element))
9633 direction |= getOpenDirectionFromSteel2(old_element);
9635 for (i = 0; i < NUM_DIRECTIONS; i++)
9637 int xx = x + xy[i][0];
9638 int yy = y + xy[i][1];
9640 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9641 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9643 int dir = MV_DIR_FROM_BIT(i);
9644 int dir_opposite = MV_DIR_OPPOSITE(dir);
9645 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9646 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9647 int last_direction_new = last_direction_old | dir_opposite;
9649 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9655 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9657 if (last_element_new != EL_UNDEFINED)
9658 MergeAndCloseNeighbourElements(x, y, &new_element,
9659 last_x, last_y, &last_element_new,
9660 getClosedSteel2, change_level);
9662 else if (IS_SP_CHIP(new_element))
9664 int last_element_new = EL_UNDEFINED;
9665 int direction = MV_NONE;
9668 /* (do not keep existing directions, regardless of kind of old element) */
9670 for (i = 0; i < NUM_DIRECTIONS; i++)
9672 int xx = x + xy[i][0];
9673 int yy = y + xy[i][1];
9675 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9676 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9678 int dir = MV_DIR_FROM_BIT(i);
9679 int dir_opposite = MV_DIR_OPPOSITE(dir);
9680 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9681 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9682 int last_direction_new = last_direction_old | dir_opposite;
9684 if (last_direction_old == MV_NONE)
9686 last_element_new = getChipFromOpenDirection(last_direction_new);
9689 else if (last_direction_old & (dir | dir_opposite))
9691 direction |= MV_DIR_OPPOSITE(last_direction_old);
9695 direction |= MV_DIR_OPPOSITE(dir);
9700 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9702 if (last_element_new != EL_UNDEFINED)
9703 MergeAndCloseNeighbourElements(x, y, &new_element,
9704 last_x, last_y, &last_element_new,
9705 getClosedChip, change_level);
9707 else if (IS_SP_HARDWARE_BASE(new_element))
9709 int nr = GetSimpleRandom(6);
9711 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9712 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9713 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9714 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9715 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9717 else if (new_element == EL_SP_HARDWARE_GREEN ||
9718 new_element == EL_SP_HARDWARE_BLUE ||
9719 new_element == EL_SP_HARDWARE_RED)
9721 int nr = GetSimpleRandom(3);
9723 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9724 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9726 else if (IS_GROUP_ELEMENT(new_element))
9728 boolean connected_drawing = FALSE;
9731 for (i = 0; i < NUM_DIRECTIONS; i++)
9733 int xx = x + xy[i][0];
9734 int yy = y + xy[i][1];
9736 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9737 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9738 connected_drawing = TRUE;
9741 if (!connected_drawing)
9742 ResolveGroupElement(new_element);
9744 new_element = GetElementFromGroupElement(new_element);
9746 else if (IS_BELT_SWITCH(old_element))
9748 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9749 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9751 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9752 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9754 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9758 static int swappable_elements[][2] =
9760 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9761 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9762 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9763 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9764 { EL_EMERALD, EL_WALL_EMERALD },
9765 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9766 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9767 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9768 { EL_DIAMOND, EL_WALL_DIAMOND },
9769 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9770 { EL_GATE_1, EL_GATE_1_GRAY },
9771 { EL_GATE_2, EL_GATE_2_GRAY },
9772 { EL_GATE_3, EL_GATE_3_GRAY },
9773 { EL_GATE_4, EL_GATE_4_GRAY },
9774 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9775 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9776 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9777 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9778 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9779 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9780 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9781 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9782 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9783 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9784 { EL_LAMP, EL_LAMP_ACTIVE },
9785 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9786 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9787 { EL_PEARL, EL_WALL_PEARL },
9788 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9789 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9790 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9791 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9792 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9793 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9794 { EL_LANDMINE, EL_DC_LANDMINE },
9795 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9796 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9797 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9798 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9799 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9803 static int rotatable_elements[][4] =
9821 EL_BD_BUTTERFLY_RIGHT,
9822 EL_BD_BUTTERFLY_DOWN,
9823 EL_BD_BUTTERFLY_LEFT
9828 EL_BD_FIREFLY_RIGHT,
9862 EL_SP_GRAVITY_PORT_UP,
9863 EL_SP_GRAVITY_PORT_RIGHT,
9864 EL_SP_GRAVITY_PORT_DOWN,
9865 EL_SP_GRAVITY_PORT_LEFT
9869 EL_SP_GRAVITY_ON_PORT_UP,
9870 EL_SP_GRAVITY_ON_PORT_RIGHT,
9871 EL_SP_GRAVITY_ON_PORT_DOWN,
9872 EL_SP_GRAVITY_ON_PORT_LEFT
9876 EL_SP_GRAVITY_OFF_PORT_UP,
9877 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9878 EL_SP_GRAVITY_OFF_PORT_DOWN,
9879 EL_SP_GRAVITY_OFF_PORT_LEFT
9890 EL_BALLOON_SWITCH_UP,
9891 EL_BALLOON_SWITCH_RIGHT,
9892 EL_BALLOON_SWITCH_DOWN,
9893 EL_BALLOON_SWITCH_LEFT
9905 for (i = 0; swappable_elements[i][0] != -1; i++)
9907 int element1 = swappable_elements[i][0];
9908 int element2 = swappable_elements[i][1];
9910 if (old_element == element1 || old_element == element2)
9911 new_element = (old_element == element1 ? element2 : element1);
9914 for (i = 0; rotatable_elements[i][0] != -1; i++)
9916 for (j = 0; j < 4; j++)
9918 int element = rotatable_elements[i][j];
9920 if (old_element == element)
9921 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9922 button == 2 ? rotatable_elements[i][0] :
9923 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9929 SetElementSimple(x, y, new_element, change_level);
9935 static void ResetIntelliDraw()
9939 for (x = 0; x < lev_fieldx; x++)
9940 for (y = 0; y < lev_fieldy; y++)
9941 IntelliDrawBuffer[x][y] = Feld[x][y];
9943 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9946 static void SetElementExt(int x, int y, int element, boolean change_level,
9950 SetElementSimple(x, y, Feld[x][y], change_level);
9951 else if (GetKeyModState() & KMOD_Shift)
9952 SetElementIntelliDraw(x, y, element, change_level, button);
9954 SetElementSimple(x, y, element, change_level);
9957 static void SetElement(int x, int y, int element)
9959 SetElementExt(x, y, element, TRUE, -1);
9962 static void SetElementButton(int x, int y, int element, int button)
9964 SetElementExt(x, y, element, TRUE, button);
9967 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9969 int lx = sx + level_xpos;
9970 int ly = sy + level_ypos;
9972 SetElementExt(lx, ly, element, change_level, -1);
9975 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9976 int element, boolean change_level)
9978 int xsize = ABS(to_x - from_x);
9979 int ysize = ABS(to_y - from_y);
9980 int dx = (to_x < from_x ? -1 : +1);
9981 int dy = (to_y < from_y ? -1 : +1);
9984 if (from_y == to_y) /* horizontal line */
9986 for (i = 0; i <= xsize; i++)
9987 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9989 else if (from_x == to_x) /* vertical line */
9991 for (i = 0; i <= ysize; i++)
9992 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9994 else /* diagonal line */
9996 if (ysize < xsize) /* a < 1 */
9998 float a = (float)ysize / (float)xsize;
10000 for (i = 0; i <= xsize; i++)
10003 int y = dy * (int)(a * i + 0.5);
10005 DrawLineElement(from_x + x, from_y + y, element, change_level);
10010 float a = (float)xsize / (float)ysize;
10012 for (i = 0; i <= ysize; i++)
10014 int x = dx * (int)(a * i + 0.5);
10017 DrawLineElement(from_x + x, from_y + y, element, change_level);
10023 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10024 int element, boolean change_level)
10026 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10027 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10028 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10029 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10032 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10033 int element, boolean change_level)
10038 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10040 for (y = from_y; y <= to_y; y++)
10041 DrawLine(from_x, y, to_x, y, element, change_level);
10044 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10045 int element, boolean change_level)
10047 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10048 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10049 int len_x = ABS(to_x - from_x);
10050 int len_y = ABS(to_y - from_y);
10053 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10055 /* not optimal (some points get drawn twice) but simple,
10056 and fast enough for the few points we are drawing */
10058 for (x = 0; x <= radius; x++)
10060 int sx, sy, lx, ly;
10062 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10064 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10065 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10066 lx = sx + level_xpos;
10067 ly = sy + level_ypos;
10069 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10070 DrawLineElement(sx, sy, element, change_level);
10073 for (y = 0; y <= radius; y++)
10075 int sx, sy, lx, ly;
10077 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10079 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10080 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10081 lx = sx + level_xpos;
10082 ly = sy + level_ypos;
10084 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10085 DrawLineElement(sx, sy, element, change_level);
10089 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10090 int element, boolean change_level)
10092 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10093 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10095 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10098 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10100 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10101 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10102 int element, boolean change_level)
10104 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10105 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10106 int mirror_to_x2 = from_x - (to_x2 - from_x);
10107 int mirror_to_y2 = from_y - (to_y2 - from_y);
10109 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10110 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10111 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10112 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10116 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10118 int from_sx, from_sy;
10122 swap_numbers(&from_x, &to_x);
10125 swap_numbers(&from_y, &to_y);
10127 from_sx = SX + from_x * MINI_TILEX;
10128 from_sy = SY + from_y * MINI_TILEY;
10129 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
10130 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
10132 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10133 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10134 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10135 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10137 if (from_x == to_x && from_y == to_y)
10138 MarkTileDirty(from_x/2, from_y/2);
10140 redraw_mask |= REDRAW_FIELD;
10143 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10144 int element, boolean change_level)
10146 if (element == -1 || change_level)
10147 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10149 DrawAreaBorder(from_x, from_y, to_x, to_y);
10152 /* values for CopyBrushExt() */
10153 #define CB_AREA_TO_BRUSH 0
10154 #define CB_BRUSH_TO_CURSOR 1
10155 #define CB_BRUSH_TO_LEVEL 2
10156 #define CB_DELETE_OLD_CURSOR 3
10157 #define CB_DUMP_BRUSH 4
10158 #define CB_DUMP_BRUSH_SMALL 5
10160 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10161 int button, int mode)
10163 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10164 static int brush_width, brush_height;
10165 static int last_cursor_x = -1, last_cursor_y = -1;
10166 static boolean delete_old_brush;
10167 int new_element = BUTTON_ELEMENT(button);
10170 if (mode == CB_DUMP_BRUSH ||
10171 mode == CB_DUMP_BRUSH_SMALL)
10173 if (!draw_with_brush)
10175 Error(ERR_WARN, "no brush selected");
10180 for (y = 0; y < brush_height; y++)
10182 for (x = 0; x < brush_width; x++)
10184 int element = brush_buffer[x][y];
10185 int element_mapped = element;
10187 if (IS_CUSTOM_ELEMENT(element))
10188 element_mapped = EL_CUSTOM_START;
10189 else if (IS_GROUP_ELEMENT(element))
10190 element_mapped = EL_GROUP_START;
10191 else if (element >= NUM_FILE_ELEMENTS)
10192 element_mapped = EL_UNKNOWN;
10194 // dump brush as level sketch text for the R'n'D forum:
10195 // - large tiles: `xxx (0x60 ASCII)
10196 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10197 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10206 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10209 if (mode == CB_AREA_TO_BRUSH)
10211 int from_lx, from_ly;
10214 swap_numbers(&from_x, &to_x);
10217 swap_numbers(&from_y, &to_y);
10219 brush_width = to_x - from_x + 1;
10220 brush_height = to_y - from_y + 1;
10222 from_lx = from_x + level_xpos;
10223 from_ly = from_y + level_ypos;
10225 for (y = 0; y < brush_height; y++)
10227 for (x = 0; x < brush_width; x++)
10229 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10232 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10237 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10239 delete_old_brush = FALSE;
10241 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10242 mode == CB_BRUSH_TO_LEVEL)
10244 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10245 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10246 int cursor_from_x = cursor_x - brush_width / 2;
10247 int cursor_from_y = cursor_y - brush_height / 2;
10248 int border_from_x = cursor_x, border_from_y = cursor_y;
10249 int border_to_x = cursor_x, border_to_y = cursor_y;
10251 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10252 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10254 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10255 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10257 delete_old_brush = FALSE;
10261 for (y = 0; y < brush_height; y++)
10263 for (x = 0; x < brush_width; x++)
10265 int sx = cursor_from_x + x;
10266 int sy = cursor_from_y + y;
10267 int lx = sx + level_xpos;
10268 int ly = sy + level_ypos;
10269 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10270 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10271 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10272 brush_buffer[x][y] : new_element);
10274 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10276 if (sx < border_from_x)
10277 border_from_x = sx;
10278 else if (sx > border_to_x)
10280 if (sy < border_from_y)
10281 border_from_y = sy;
10282 else if (sy > border_to_y)
10285 DrawLineElement(sx, sy, element, change_level);
10290 if (mode != CB_DELETE_OLD_CURSOR)
10291 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10293 last_cursor_x = cursor_x;
10294 last_cursor_y = cursor_y;
10295 delete_old_brush = TRUE;
10299 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10302 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10305 static void CopyBrushToLevel(int x, int y, int button)
10307 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10310 static void CopyBrushToCursor(int x, int y)
10312 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10315 static void DeleteBrushFromCursor()
10317 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10322 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10325 void DumpBrush_Small()
10327 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10330 static void FloodFill(int from_x, int from_y, int fill_element)
10332 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10335 /* values for DrawLevelText() modes */
10336 #define TEXT_INIT 0
10337 #define TEXT_SETCURSOR 1
10338 #define TEXT_WRITECHAR 2
10339 #define TEXT_BACKSPACE 3
10340 #define TEXT_NEWLINE 4
10342 #define TEXT_QUERY_TYPING 6
10344 static int DrawLevelText(int sx, int sy, char letter, int mode)
10346 static short delete_buffer[MAX_LEV_FIELDX];
10347 static int start_sx;
10348 static int last_sx, last_sy;
10349 static boolean typing = FALSE;
10350 int letter_element = EL_CHAR_ASCII0 + letter;
10351 int lx = 0, ly = 0;
10353 /* map lower case letters to upper case and convert special characters */
10354 if (letter >= 'a' && letter <= 'z')
10355 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10356 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10357 letter_element = EL_CHAR_AUMLAUT;
10358 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10359 letter_element = EL_CHAR_OUMLAUT;
10360 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10361 letter_element = EL_CHAR_UUMLAUT;
10362 else if (letter == '^')
10363 letter_element = EL_CHAR_COPYRIGHT;
10365 letter_element = EL_CHAR_ASCII0 + letter;
10367 if (mode != TEXT_INIT)
10372 if (mode != TEXT_SETCURSOR)
10378 lx = last_sx + level_xpos;
10379 ly = last_sy + level_ypos;
10386 DrawLevelText(0, 0, 0, TEXT_END);
10392 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10395 case TEXT_SETCURSOR:
10396 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10397 DrawAreaBorder(sx, sy, sx, sy);
10402 case TEXT_WRITECHAR:
10403 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10405 if (new_element1 >= EL_STEEL_CHAR_START &&
10406 new_element1 <= EL_STEEL_CHAR_END)
10407 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10409 delete_buffer[sx - start_sx] = Feld[lx][ly];
10410 Feld[lx][ly] = letter_element;
10412 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10413 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10414 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10415 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10417 DrawLevelText(0, 0, 0, TEXT_END);
10419 level.changed = TRUE;
10423 case TEXT_BACKSPACE:
10426 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10427 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10428 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10433 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10434 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10436 DrawLevelText(0, 0, 0, TEXT_END);
10440 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10441 DrawMiniElement(sx, sy, Feld[lx][ly]);
10445 case TEXT_QUERY_TYPING:
10455 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10456 int element, boolean change_level)
10458 int lx = sx + level_xpos;
10459 int ly = sy + level_ypos;
10462 DrawMiniElement(sx, sy, Feld[lx][ly]);
10464 DrawAreaBorder(sx, sy, sx, sy);
10467 static void CheckLevelBorderElement(boolean redraw_playfield)
10469 int last_border_element = BorderElement;
10471 SetBorderElement();
10473 if (redraw_playfield && BorderElement != last_border_element)
10474 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10477 static void CopyLevelToUndoBuffer(int mode)
10479 static boolean accumulated_undo = FALSE;
10480 boolean new_undo_buffer_position = TRUE;
10483 if (undo_buffer_steps == 0)
10484 accumulated_undo = FALSE;
10488 case UNDO_IMMEDIATE:
10489 accumulated_undo = FALSE;
10492 case UNDO_ACCUMULATE:
10493 if (accumulated_undo)
10494 new_undo_buffer_position = FALSE;
10495 accumulated_undo = TRUE;
10502 if (new_undo_buffer_position)
10504 /* advance position in undo buffer ring */
10505 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10507 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10508 undo_buffer_steps++;
10511 /* always reset redo buffer when storing level change into undo buffer */
10512 redo_buffer_steps = 0;
10514 for (x = 0; x < lev_fieldx; x++)
10515 for (y = 0; y < lev_fieldy; y++)
10516 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10518 /* check if drawing operation forces change of border style */
10519 CheckLevelBorderElement(TRUE);
10521 level.changed = TRUE;
10524 static void RandomPlacement(int new_element)
10526 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10527 int num_free_positions = 0;
10528 int num_percentage, num_elements;
10531 ResetIntelliDraw();
10533 /* determine number of free positions for randomly placing the new element */
10534 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10536 free_position[x][y] =
10537 (random_placement_background_restricted ?
10538 Feld[x][y] == random_placement_background_element :
10539 Feld[x][y] != new_element);
10541 if (free_position[x][y])
10542 num_free_positions++;
10545 /* determine number of new elements to place there */
10546 num_percentage = num_free_positions * random_placement_value / 100;
10547 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10548 num_percentage : random_placement_value);
10550 /* if less free positions than elements to place, fill all these positions */
10551 if (num_free_positions < num_elements)
10553 for (x = 0; x < lev_fieldx; x++)
10554 for (y = 0; y < lev_fieldy; y++)
10555 if (free_position[x][y])
10556 SetElement(x, y, new_element);
10560 while (num_elements > 0)
10562 x = GetSimpleRandom(lev_fieldx);
10563 y = GetSimpleRandom(lev_fieldy);
10565 /* don't place element at the same position twice */
10566 if (free_position[x][y])
10568 free_position[x][y] = FALSE;
10569 SetElement(x, y, new_element);
10575 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10576 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10579 void WrapLevel(int dx, int dy)
10581 int wrap_dx = lev_fieldx - dx;
10582 int wrap_dy = lev_fieldy - dy;
10585 for (x = 0; x < lev_fieldx; x++)
10586 for (y = 0; y < lev_fieldy; y++)
10587 FieldBackup[x][y] = Feld[x][y];
10589 for (x = 0; x < lev_fieldx; x++)
10590 for (y = 0; y < lev_fieldy; y++)
10592 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10594 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10595 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10598 static void HandleDrawingAreas(struct GadgetInfo *gi)
10600 static boolean started_inside_drawing_area = FALSE;
10601 int id = gi->custom_id;
10602 boolean button_press_event;
10603 boolean button_release_event;
10604 boolean inside_drawing_area = !gi->event.off_borders;
10605 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10606 int actual_drawing_function;
10607 int button = gi->event.button;
10608 int new_element = BUTTON_ELEMENT(button);
10609 int sx = gi->event.x, sy = gi->event.y;
10610 int min_sx = 0, min_sy = 0;
10611 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10612 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10613 int lx = 0, ly = 0;
10614 int min_lx = 0, min_ly = 0;
10615 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10618 /* handle info callback for each invocation of action callback */
10619 gi->callback_info(gi);
10621 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10622 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10624 /* make sure to stay inside drawing area boundaries */
10625 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10626 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10630 /* get positions inside level field */
10631 lx = sx + level_xpos;
10632 ly = sy + level_ypos;
10634 if (!IN_LEV_FIELD(lx, ly))
10635 inside_drawing_area = FALSE;
10637 /* make sure to stay inside level field boundaries */
10638 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10639 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10641 /* correct drawing area positions accordingly */
10642 sx = lx - level_xpos;
10643 sy = ly - level_ypos;
10646 if (button_press_event)
10647 started_inside_drawing_area = inside_drawing_area;
10649 if (!started_inside_drawing_area)
10652 if (!IS_VALID_BUTTON(button))
10655 if (!button && !button_release_event)
10658 /* automatically switch to 'single item' drawing mode, if needed */
10659 actual_drawing_function =
10660 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10661 drawing_function : GADGET_ID_SINGLE_ITEMS);
10663 /* clicking into drawing area with pressed Control key picks element */
10664 if (GetKeyModState() & KMOD_Control)
10666 last_drawing_function = drawing_function;
10667 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10670 if (GetKeyModState() & KMOD_Shift)
10672 if (button_press_event || button_release_event)
10673 ResetIntelliDraw();
10676 switch (actual_drawing_function)
10678 case GADGET_ID_SINGLE_ITEMS:
10681 if (button_release_event)
10683 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10685 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10686 !inside_drawing_area)
10687 DeleteBrushFromCursor();
10690 if (!button || button_release_event)
10693 if (draw_with_brush)
10695 CopyBrushToLevel(sx, sy, button);
10699 if (new_element == EL_PLAYER_1)
10701 /* remove player at old position */
10702 for (y = 0; y < lev_fieldy; y++)
10703 for (x = 0; x < lev_fieldx; x++)
10704 if (Feld[x][y] == EL_PLAYER_1)
10705 SetElement(x, y, EL_EMPTY);
10708 SetElementButton(lx, ly, new_element, button);
10713 int type_id = gi->custom_type_id;
10714 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10716 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10717 DrawMiniGraphicExt(drawto,
10718 gi->x + sx * MINI_TILEX,
10719 gi->y + sy * MINI_TILEY,
10720 el2edimg(new_element));
10722 DrawFixedGraphicExt(drawto,
10723 gi->x + sx * TILEX,
10724 gi->y + sy * TILEY,
10725 el2img(new_element), 0);
10727 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10728 new_element = GFX_ELEMENT(new_element);
10730 drawingarea_info[type_id].value[pos] = new_element;
10732 CopyElementPropertiesToGame(properties_element);
10734 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10736 UpdateCustomElementGraphicGadgets();
10738 FrameCounter = 0; /* restart animation frame counter */
10743 case GADGET_ID_CONNECTED_ITEMS:
10745 static int last_sx = -1;
10746 static int last_sy = -1;
10748 if (button_release_event)
10749 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10753 if (!button_press_event)
10754 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10762 case GADGET_ID_LINE:
10763 case GADGET_ID_ARC:
10764 case GADGET_ID_RECTANGLE:
10765 case GADGET_ID_FILLED_BOX:
10766 case GADGET_ID_GRAB_BRUSH:
10767 case GADGET_ID_TEXT:
10769 static int last_sx = -1;
10770 static int last_sy = -1;
10771 static int start_sx = -1;
10772 static int start_sy = -1;
10773 void (*draw_func)(int, int, int, int, int, boolean);
10775 if (drawing_function == GADGET_ID_LINE)
10776 draw_func = DrawLine;
10777 else if (drawing_function == GADGET_ID_ARC)
10778 draw_func = DrawArc;
10779 else if (drawing_function == GADGET_ID_RECTANGLE)
10780 draw_func = DrawBox;
10781 else if (drawing_function == GADGET_ID_FILLED_BOX)
10782 draw_func = DrawFilledBox;
10783 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10784 draw_func = SelectArea;
10785 else /* (drawing_function == GADGET_ID_TEXT) */
10786 draw_func = SetTextCursor;
10788 if (button_press_event)
10790 draw_func(sx, sy, sx, sy, new_element, FALSE);
10791 start_sx = last_sx = sx;
10792 start_sy = last_sy = sy;
10794 if (drawing_function == GADGET_ID_TEXT)
10795 DrawLevelText(0, 0, 0, TEXT_END);
10797 else if (button_release_event)
10799 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10800 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10802 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10803 CopyBrushToCursor(sx, sy);
10804 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10806 draw_with_brush = TRUE;
10808 else if (drawing_function == GADGET_ID_TEXT)
10809 DrawLevelText(sx, sy, 0, TEXT_INIT);
10811 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10813 else if (last_sx != sx || last_sy != sy)
10815 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10816 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10823 case GADGET_ID_FLOOD_FILL:
10824 if (button_press_event && Feld[lx][ly] != new_element)
10826 FloodFill(lx, ly, new_element);
10827 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10828 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10832 case GADGET_ID_PICK_ELEMENT:
10833 if (button_release_event)
10834 ClickOnGadget(level_editor_gadget[last_drawing_function],
10836 else if (draw_level)
10837 PickDrawingElement(button, Feld[lx][ly]);
10840 int type_id = gi->custom_type_id;
10841 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10843 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10853 static void HandleCounterButtons(struct GadgetInfo *gi)
10855 int gadget_id = gi->custom_id;
10856 int counter_id = gi->custom_type_id;
10857 int button = gi->event.button;
10858 int *counter_value = counterbutton_info[counter_id].value;
10859 int step = BUTTON_STEPSIZE(button) *
10860 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10862 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10864 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10865 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10866 boolean level_changed = LevelChanged();
10868 if ((level_changed && pressed) || (!level_changed && released))
10871 if (level_changed && !Request("Level has changed! Discard changes?",
10874 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10875 ModifyEditorCounterValue(counter_id, *counter_value);
10881 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10882 *counter_value = gi->textinput.number_value;
10884 ModifyEditorCounterValue(counter_id, *counter_value + step);
10886 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10888 LoadLevel(level_nr);
10889 LoadScore(level_nr);
10894 DrawEditModeWindow();
10899 switch (counter_id)
10901 case ED_COUNTER_ID_YAMYAM_CONTENT:
10902 DrawYamYamContentAreas();
10905 case ED_COUNTER_ID_BALL_CONTENT:
10906 DrawMagicBallContentAreas();
10909 case ED_COUNTER_ID_ANDROID_CONTENT:
10910 DrawAndroidElementArea(properties_element);
10913 case ED_COUNTER_ID_GROUP_CONTENT:
10914 DrawGroupElementArea(properties_element);
10915 CopyGroupElementPropertiesToGame(properties_element);
10918 case ED_COUNTER_ID_INVENTORY_SIZE:
10919 DrawPlayerInitialInventoryArea(properties_element);
10922 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10923 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10924 DrawEnvelopeTextArea(-1);
10927 case ED_COUNTER_ID_LEVEL_XSIZE:
10928 case ED_COUNTER_ID_LEVEL_YSIZE:
10929 lev_fieldx = level.fieldx;
10930 lev_fieldy = level.fieldy;
10937 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10938 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10939 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10940 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10941 CopyElementPropertiesToGame(properties_element);
10943 level.changed = TRUE;
10946 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10948 int type_id = gi->custom_type_id;
10950 strcpy(textinput_info[type_id].value, gi->textinput.value);
10952 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10954 CopyElementPropertiesToGame(properties_element);
10956 ModifyEditorElementList(); /* update changed button info text */
10959 level.changed = TRUE;
10962 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10964 int type_id = gi->custom_type_id;
10966 strncpy(textarea_info[type_id].value, gi->textarea.value,
10967 MAX_ENVELOPE_TEXT_LEN);
10968 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10970 level.changed = TRUE;
10973 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10975 int type_id = gi->custom_type_id;
10976 int value_old = *selectbox_info[type_id].value;
10977 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10979 *selectbox_info[type_id].value = value_new;
10981 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10983 element_info[properties_element].current_change_page = gi->selectbox.index;
10985 DrawPropertiesWindow();
10987 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10988 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10989 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10990 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10991 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10993 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10995 /* when changing action type, also check action mode and action arg */
10996 if (value_old != value_new)
10997 setSelectboxSpecialActionVariablesIfNeeded();
10999 DrawPropertiesChange();
11002 CopyElementPropertiesToGame(properties_element);
11004 level.changed = TRUE;
11008 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11010 int type_id = gi->custom_type_id;
11013 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11014 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11016 edit_mode_levelinfo = gi->custom_type_id;
11018 DrawLevelInfoWindow();
11020 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11021 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11023 edit_mode_properties = gi->custom_type_id;
11025 DrawPropertiesWindow();
11027 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11029 char *template_filename = getDefaultLevelFilename(-1);
11030 boolean new_template = !fileExists(template_filename);
11032 /* backup original "level.field" (needed to track playfield changes) */
11033 CopyPlayfield(level.field, FieldBackup);
11035 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11036 CopyPlayfield(Feld, level.field);
11038 if (new_template ||
11039 Request("Save this template and kill the old?", REQ_ASK))
11040 SaveLevelTemplate();
11043 Request("Template saved!", REQ_CONFIRM);
11045 /* restore original "level.field" (needed to track playfield changes) */
11046 CopyPlayfield(FieldBackup, level.field);
11048 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11049 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11051 struct ElementInfo *ei = &element_info[properties_element];
11053 setElementChangePages(ei, ei->num_change_pages + 1);
11055 /* set new change page to be new current change page */
11056 ei->current_change_page = ei->num_change_pages - 1;
11057 ei->change = &ei->change_page[ei->current_change_page];
11059 setElementChangeInfoToDefaults(ei->change);
11061 DrawPropertiesWindow();
11063 level.changed = TRUE;
11065 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11066 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11068 struct ElementInfo *ei = &element_info[properties_element];
11070 /* copy all change pages after change page to be deleted */
11071 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11072 ei->change_page[i] = ei->change_page[i + 1];
11074 setElementChangePages(ei, ei->num_change_pages - 1);
11076 DrawPropertiesWindow();
11078 level.changed = TRUE;
11082 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11084 int type_id = gi->custom_type_id;
11086 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11087 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11089 struct ElementInfo *ei = &element_info[properties_element];
11090 int step = BUTTON_STEPSIZE(gi->event.button);
11092 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11093 ei->current_change_page += step;
11095 if (ei->current_change_page < 0)
11096 ei->current_change_page = 0;
11097 else if (ei->current_change_page >= ei->num_change_pages)
11098 ei->current_change_page = ei->num_change_pages - 1;
11100 DrawPropertiesWindow();
11102 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11103 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11105 struct ElementInfo *ei = &element_info[properties_element];
11106 int current_change_page = ei->current_change_page;
11108 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11109 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11110 ei->change_page[current_change_page];
11111 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11113 ei->change_page[current_change_page] =
11114 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11116 level.changed = TRUE;
11119 DrawPropertiesWindow();
11123 static void HandleRadiobuttons(struct GadgetInfo *gi)
11125 *radiobutton_info[gi->custom_type_id].value =
11126 radiobutton_info[gi->custom_type_id].checked_value;
11128 level.changed = TRUE;
11131 static void HandleCheckbuttons(struct GadgetInfo *gi)
11133 int type_id = gi->custom_type_id;
11135 *checkbutton_info[type_id].value ^= TRUE;
11137 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11138 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11139 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11140 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11141 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11142 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11143 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11144 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11146 CopyElementPropertiesToGame(properties_element);
11149 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11151 UpdateCustomElementGraphicGadgets();
11153 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11155 char *template_filename = getDefaultLevelFilename(-1);
11157 if (level.use_custom_template && !fileExists(template_filename))
11159 Request("No level template found!", REQ_CONFIRM);
11161 level.use_custom_template = FALSE;
11162 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11167 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11169 DrawEditModeWindow();
11172 level.changed = TRUE;
11175 static void HandleControlButtons(struct GadgetInfo *gi)
11177 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11178 static int last_edit_mode = ED_MODE_DRAWING;
11179 static int last_custom_copy_mode = -1;
11180 int id = gi->custom_id;
11181 int button = gi->event.button;
11182 int step = BUTTON_STEPSIZE(button);
11183 int new_element = BUTTON_ELEMENT(button);
11186 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11187 DrawLevelText(0, 0, 0, TEXT_END);
11189 if (id < ED_NUM_CTRL1_BUTTONS &&
11190 id != GADGET_ID_SINGLE_ITEMS &&
11191 id != GADGET_ID_PICK_ELEMENT &&
11192 edit_mode != ED_MODE_DRAWING &&
11193 drawing_function != GADGET_ID_PICK_ELEMENT &&
11194 !(GetKeyModState() & KMOD_Control))
11196 DrawDrawingWindow();
11197 edit_mode = ED_MODE_DRAWING;
11200 /* element copy mode active, but no element button pressed => deactivate */
11201 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11202 last_custom_copy_mode = -1;
11206 case GADGET_ID_SCROLL_LEFT:
11207 if (level_xpos >= 0)
11209 if (lev_fieldx < ed_fieldx - 2)
11212 level_xpos -= step;
11213 if (level_xpos < -1)
11216 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11218 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11220 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11221 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11225 case GADGET_ID_SCROLL_RIGHT:
11226 if (level_xpos <= lev_fieldx - ed_fieldx)
11228 if (lev_fieldx < ed_fieldx - 2)
11231 level_xpos += step;
11232 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11233 level_xpos = lev_fieldx - ed_fieldx + 1;
11235 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11237 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11239 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11240 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11244 case GADGET_ID_SCROLL_UP:
11245 if (level_ypos >= 0)
11247 if (lev_fieldy < ed_fieldy - 2)
11250 level_ypos -= step;
11251 if (level_ypos < -1)
11254 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11256 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11258 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11259 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11263 case GADGET_ID_SCROLL_DOWN:
11264 if (level_ypos <= lev_fieldy - ed_fieldy)
11266 if (lev_fieldy < ed_fieldy - 2)
11269 level_ypos += step;
11270 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11271 level_ypos = lev_fieldy - ed_fieldy + 1;
11273 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11275 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11277 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11278 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11282 case GADGET_ID_SCROLL_HORIZONTAL:
11283 level_xpos = gi->event.item_position - 1;
11284 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11287 case GADGET_ID_SCROLL_VERTICAL:
11288 level_ypos = gi->event.item_position - 1;
11289 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11292 case GADGET_ID_SCROLL_LIST_UP:
11293 case GADGET_ID_SCROLL_LIST_DOWN:
11294 case GADGET_ID_SCROLL_LIST_VERTICAL:
11295 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11296 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11299 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11300 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11302 if (element_shift < 0)
11304 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11305 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11307 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11308 GDI_SCROLLBAR_ITEM_POSITION,
11309 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11312 ModifyEditorElementList();
11316 case GADGET_ID_PROPERTIES:
11317 if (edit_mode != ED_MODE_PROPERTIES)
11319 properties_element = new_element;
11320 DrawPropertiesWindow();
11321 edit_mode = ED_MODE_PROPERTIES;
11323 last_level_drawing_function = drawing_function;
11324 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11329 DrawDrawingWindow();
11330 edit_mode = ED_MODE_DRAWING;
11332 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11337 case GADGET_ID_WRAP_LEFT:
11338 WrapLevel(-step, 0);
11341 case GADGET_ID_WRAP_RIGHT:
11342 WrapLevel(step, 0);
11345 case GADGET_ID_WRAP_UP:
11346 WrapLevel(0, -step);
11349 case GADGET_ID_WRAP_DOWN:
11350 WrapLevel(0, step);
11353 case GADGET_ID_SINGLE_ITEMS:
11354 case GADGET_ID_CONNECTED_ITEMS:
11355 case GADGET_ID_LINE:
11356 case GADGET_ID_ARC:
11357 case GADGET_ID_TEXT:
11358 case GADGET_ID_RECTANGLE:
11359 case GADGET_ID_FILLED_BOX:
11360 case GADGET_ID_FLOOD_FILL:
11361 case GADGET_ID_GRAB_BRUSH:
11362 case GADGET_ID_PICK_ELEMENT:
11363 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11364 last_drawing_function = drawing_function;
11365 drawing_function = id;
11366 draw_with_brush = FALSE;
11369 case GADGET_ID_RANDOM_PLACEMENT:
11370 RandomPlacement(new_element);
11373 case GADGET_ID_ZOOM:
11374 printf("::: zoom button pressed with mouse button %d\n", button);
11377 case GADGET_ID_CUSTOM_COPY_FROM:
11378 case GADGET_ID_CUSTOM_COPY_TO:
11379 case GADGET_ID_CUSTOM_EXCHANGE:
11380 last_custom_copy_mode = id;
11381 last_drawing_function = drawing_function;
11384 case GADGET_ID_CUSTOM_COPY:
11385 CopyCustomElement(properties_element, -1, id);
11388 case GADGET_ID_CUSTOM_PASTE:
11389 CopyCustomElement(-1, properties_element, id);
11392 case GADGET_ID_UNDO:
11393 if (button == 1 && undo_buffer_steps == 0)
11395 Request("Undo buffer empty!", REQ_CONFIRM);
11399 else if (button == 2)
11403 else if (button == 3 && redo_buffer_steps == 0)
11405 Request("Redo buffer empty!", REQ_CONFIRM);
11410 if (edit_mode != ED_MODE_DRAWING)
11412 DrawDrawingWindow();
11413 edit_mode = ED_MODE_DRAWING;
11420 undo_buffer_position =
11421 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11423 undo_buffer_steps--;
11424 redo_buffer_steps++;
11430 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11432 undo_buffer_steps++;
11433 redo_buffer_steps--;
11436 for (x = 0; x < lev_fieldx; x++)
11437 for (y = 0; y < lev_fieldy; y++)
11438 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11440 /* check if undo operation forces change of border style */
11441 CheckLevelBorderElement(FALSE);
11443 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11447 case GADGET_ID_INFO:
11448 if (edit_mode != ED_MODE_INFO)
11450 last_edit_mode = edit_mode;
11451 edit_mode = ED_MODE_INFO;
11453 DrawLevelInfoWindow();
11457 edit_mode = last_edit_mode;
11459 DrawEditModeWindow();
11463 case GADGET_ID_CLEAR:
11464 if (edit_mode != ED_MODE_DRAWING)
11466 DrawDrawingWindow();
11467 edit_mode = ED_MODE_DRAWING;
11470 for (x = 0; x < MAX_LEV_FIELDX; x++)
11471 for (y = 0; y < MAX_LEV_FIELDY; y++)
11472 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11474 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11476 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11479 case GADGET_ID_SAVE:
11481 /* saving read-only levels into personal level set modifies global vars
11482 "leveldir_current" and "level_nr"; restore them after saving level */
11483 LevelDirTree *leveldir_former = leveldir_current;
11484 int level_nr_former = level_nr;
11485 char *level_filename;
11488 if (leveldir_current->readonly &&
11489 !PrepareSavingIntoPersonalLevelSet())
11492 level_filename = getDefaultLevelFilename(level_nr);
11493 new_level = !fileExists(level_filename);
11496 Request("Save this level and kill the old?", REQ_ASK))
11498 if (leveldir_former->readonly)
11499 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11501 CopyPlayfield(Feld, level.field);
11502 SaveLevel(level_nr);
11504 level.changed = FALSE;
11508 char level_saved_msg[64];
11510 if (leveldir_former->readonly)
11511 sprintf(level_saved_msg,
11512 "Level saved as level %d into personal level set!",
11515 strcpy(level_saved_msg, "Level saved!");
11517 Request(level_saved_msg, REQ_CONFIRM);
11521 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11522 leveldir_current = leveldir_former;
11523 level_nr = level_nr_former;
11528 case GADGET_ID_TEST:
11529 if (LevelChanged())
11530 level.game_version = GAME_VERSION_ACTUAL;
11532 CopyPlayfield(level.field, FieldBackup);
11533 CopyPlayfield(Feld, level.field);
11535 CopyNativeLevel_RND_to_Native(&level);
11537 UnmapLevelEditorGadgets();
11538 UndrawSpecialEditorDoor();
11540 CloseDoor(DOOR_CLOSE_ALL);
11542 /* needed before playing if editor playfield area has different size */
11543 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11545 // redraw_mask = REDRAW_ALL;
11547 level_editor_test_game = TRUE;
11549 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11553 case GADGET_ID_EXIT:
11554 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11558 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11559 id <= GADGET_ID_ELEMENTLIST_LAST)
11561 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11562 int new_element = editor_elements[element_position + element_shift];
11564 if (IS_EDITOR_CASCADE(new_element))
11568 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11570 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11571 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11573 if (*cascade_element == new_element)
11575 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11576 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11578 /* update element selection list */
11579 ReinitializeElementList();
11580 ModifyEditorElementList();
11582 /* update cascading gadget info text */
11583 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11585 /* save current editor cascading state */
11586 SaveSetup_EditorCascade();
11595 if (last_custom_copy_mode != -1)
11597 if (CopyCustomElement(properties_element, new_element,
11598 last_custom_copy_mode))
11600 ClickOnGadget(level_editor_gadget[last_drawing_function],
11603 last_custom_copy_mode = -1;
11609 PickDrawingElement(button, new_element);
11611 if (!stick_element_properties_window &&
11612 drawing_function != GADGET_ID_PICK_ELEMENT &&
11613 !(GetKeyModState() & KMOD_Control))
11615 properties_element = new_element;
11616 if (edit_mode == ED_MODE_PROPERTIES)
11617 DrawPropertiesWindow();
11620 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11621 ClickOnGadget(level_editor_gadget[last_drawing_function],
11625 else if (gi->event.type == GD_EVENT_PRESSED)
11626 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11627 else if (gi->event.type == GD_EVENT_RELEASED)
11628 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11629 else if (gi->event.type == GD_EVENT_MOVING)
11630 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11632 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11638 void HandleLevelEditorKeyInput(Key key)
11640 char letter = getCharFromKey(key);
11641 int button = MB_LEFTBUTTON;
11643 if (drawing_function == GADGET_ID_TEXT &&
11644 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11647 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11648 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11649 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11650 else if (key == KSYM_Return)
11651 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11652 else if (key == KSYM_Escape)
11653 DrawLevelText(0, 0, 0, TEXT_END);
11655 else if (button_status == MB_RELEASED)
11657 int id = GADGET_ID_NONE;
11658 int new_element_shift = element_shift;
11664 id = GADGET_ID_SCROLL_LEFT;
11667 id = GADGET_ID_SCROLL_RIGHT;
11670 id = GADGET_ID_SCROLL_UP;
11673 id = GADGET_ID_SCROLL_DOWN;
11676 id = GADGET_ID_SCROLL_LIST_UP;
11677 button = MB_RIGHTBUTTON;
11679 case KSYM_Page_Down:
11680 id = GADGET_ID_SCROLL_LIST_DOWN;
11681 button = MB_RIGHTBUTTON;
11686 element_shift = (key == KSYM_Home ? 0 :
11687 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11689 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11690 GDI_SCROLLBAR_ITEM_POSITION,
11691 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11693 ModifyEditorElementList();
11700 /* this is needed to prevent interference with running "True X-Mouse" */
11701 if (GetKeyModStateFromEvents() & KMOD_Control)
11704 /* check for last or next editor cascade block in element list */
11705 for (i = 0; i < num_editor_elements; i++)
11707 if ((key == KSYM_Insert && i == element_shift) ||
11708 (key == KSYM_Delete && new_element_shift > element_shift))
11711 /* jump to next cascade block (or to start of element list) */
11712 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11713 new_element_shift = i;
11716 if (i < num_editor_elements)
11717 element_shift = new_element_shift;
11719 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11720 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11722 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11723 GDI_SCROLLBAR_ITEM_POSITION,
11724 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11726 ModifyEditorElementList();
11731 if (edit_mode == ED_MODE_DRAWING)
11733 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11735 else if (edit_mode == ED_MODE_INFO)
11737 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11739 else if (edit_mode == ED_MODE_PROPERTIES)
11741 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11743 else /* should never happen */
11745 DrawDrawingWindow();
11746 edit_mode = ED_MODE_DRAWING;
11755 if (id != GADGET_ID_NONE)
11756 ClickOnGadget(level_editor_gadget[id], button);
11757 else if (letter >= '1' && letter <= '3')
11758 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
11759 else if (letter == '?')
11760 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
11761 else if (letter == '.')
11762 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11763 else if (letter == 'R')
11764 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
11765 else if (key == KSYM_Return ||
11766 key == KSYM_space ||
11767 key == setup.shortcut.toggle_pause)
11768 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11770 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11771 if (letter && letter == controlbutton_info[i].shortcut)
11772 if (!anyTextGadgetActive())
11773 ClickOnGadget(level_editor_gadget[i], button);
11777 void HandleLevelEditorIdle()
11779 static unsigned int action_delay = 0;
11780 unsigned int action_delay_value = GameFrameDelay;
11781 int xpos = 1, ypos = 2;
11784 if (edit_mode != ED_MODE_PROPERTIES)
11787 if (!DelayReached(&action_delay, action_delay_value))
11790 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11792 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11794 if (gi->mapped && gi->active && gi->selectbox.open)
11798 DrawEditorElementAnimation(SX + xpos * TILEX,
11799 SY + ypos * TILEY + MINI_TILEY / 2);
11801 MarkTileDirty(xpos, ypos);
11802 MarkTileDirty(xpos, ypos + 1);
11804 FrameCounter++; /* increase animation frame counter */
11807 void ClearEditorGadgetInfoText()
11809 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11812 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11814 char infotext[MAX_OUTPUT_LINESIZE + 1];
11815 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11816 int max_infotext_len = getMaxInfoTextLength();
11818 if (gi == NULL || gi->info_text == NULL)
11821 strncpy(infotext, gi->info_text, max_infotext_len);
11822 infotext[max_infotext_len] = '\0';
11824 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11826 int key = controlbutton_info[gi->custom_id].shortcut;
11830 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11831 sprintf(shortcut, " ('.' or '%c')", key);
11832 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11833 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11834 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11835 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11836 else if (gi->custom_id == GADGET_ID_UNDO) /* special case 4 */
11837 sprintf(shortcut, " ('Shift-%c/R')", key);
11838 else /* normal case */
11839 sprintf(shortcut, " ('%s%c')",
11840 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11842 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11843 strcat(infotext, shortcut);
11847 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11850 void HandleEditorGadgetInfoText(void *ptr)
11852 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11854 if (game_status != GAME_MODE_EDITOR)
11857 ClearEditorGadgetInfoText();
11859 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11862 /* misuse this function to delete brush cursor, if needed */
11863 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11864 DeleteBrushFromCursor();
11866 PrintEditorGadgetInfoText(gi);
11869 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11871 static int start_lx, start_ly;
11872 int id = gi->custom_id;
11873 int type_id = gi->custom_type_id;
11874 int sx = gi->event.x;
11875 int sy = gi->event.y;
11876 int lx = sx + level_xpos;
11877 int ly = sy + level_ypos;
11878 int min_sx = 0, min_sy = 0;
11879 int max_sx = gi->drawing.area_xsize - 1;
11880 int max_sy = gi->drawing.area_ysize - 1;
11881 int actual_drawing_function = drawing_function;
11882 int max_infotext_len = getMaxInfoTextLength();
11883 char infotext[MAX_OUTPUT_LINESIZE + 1];
11886 infotext[0] = '\0'; /* start with empty info text */
11888 /* pressed Control key: simulate picking element */
11889 if (GetKeyModState() & KMOD_Control)
11890 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11892 ClearEditorGadgetInfoText();
11894 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11897 /* make sure to stay inside drawing area boundaries */
11898 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11899 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11901 if (id == GADGET_ID_DRAWING_LEVEL)
11905 int min_lx = 0, min_ly = 0;
11906 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11908 /* get positions inside level field */
11909 lx = sx + level_xpos;
11910 ly = sy + level_ypos;
11912 /* make sure to stay inside level field boundaries */
11913 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11914 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11916 /* correct drawing area positions accordingly */
11917 sx = lx - level_xpos;
11918 sy = ly - level_ypos;
11921 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11923 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11925 if (gi->event.type == GD_EVENT_PRESSED)
11931 switch (actual_drawing_function)
11933 case GADGET_ID_SINGLE_ITEMS:
11934 text = "Drawing single items";
11936 case GADGET_ID_CONNECTED_ITEMS:
11937 text = "Drawing connected items";
11939 case GADGET_ID_LINE:
11940 text = "Drawing line";
11942 case GADGET_ID_ARC:
11943 text = "Drawing arc";
11945 case GADGET_ID_TEXT:
11946 text = "Setting text cursor";
11948 case GADGET_ID_RECTANGLE:
11949 text = "Drawing rectangle";
11951 case GADGET_ID_FILLED_BOX:
11952 text = "Drawing filled box";
11954 case GADGET_ID_FLOOD_FILL:
11955 text = "Flood fill";
11957 case GADGET_ID_GRAB_BRUSH:
11958 text = "Grabbing brush";
11960 case GADGET_ID_PICK_ELEMENT:
11961 text = "Picking element";
11965 text = "Drawing position";
11969 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11970 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11972 sprintf(infotext, "%s: %d, %d", text,
11973 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11975 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11976 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11978 sprintf(infotext, "Level position: %d, %d", lx, ly);
11981 /* misuse this function to draw brush cursor, if needed */
11982 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11984 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11985 CopyBrushToCursor(sx, sy);
11987 DeleteBrushFromCursor();
11990 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11992 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11993 int element = drawingarea_info[type_id].value[pos];
11995 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11999 if (id == GADGET_ID_CUSTOM_CONTENT)
12000 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12001 else if (id == GADGET_ID_GROUP_CONTENT)
12002 sprintf(infotext, "group element position: %d", sx + 1);
12003 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12004 id <= GADGET_ID_YAMYAM_CONTENT_7)
12005 sprintf(infotext, "content area %d position: %d, %d",
12006 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12007 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12008 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12009 sprintf(infotext, "content area %d position: %d, %d",
12010 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12011 else if (id == GADGET_ID_ANDROID_CONTENT)
12012 sprintf(infotext, "android element position: %d", sx + 1);
12013 else if (drawingarea_info[type_id].infotext != NULL)
12014 strcpy(infotext, drawingarea_info[type_id].infotext);
12017 infotext[max_infotext_len] = '\0';
12019 if (strlen(infotext) > 0)
12020 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
12023 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12024 boolean quick_quit)
12026 if (!ask_if_level_has_changed ||
12028 Request("Level has changed! Exit without saving?",
12029 REQ_ASK | REQ_STAY_OPEN))
12031 SetDoorState(DOOR_CLOSE_2);
12034 FadeSkipNextFadeIn();
12036 game_status = GAME_MODE_MAIN;
12038 DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
12042 if (!global.use_envelope_request)
12044 CloseDoor(DOOR_CLOSE_1);
12045 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);