1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
266 #define GADGET_ID_RANDOM_BACKGROUND 59
268 /* text input identifiers */
269 #define GADGET_ID_LEVEL_NAME 60
270 #define GADGET_ID_LEVEL_AUTHOR 61
272 /* gadgets for scrolling of drawing area */
273 #define GADGET_ID_SCROLL_UP 62
274 #define GADGET_ID_SCROLL_DOWN 63
275 #define GADGET_ID_SCROLL_LEFT 64
276 #define GADGET_ID_SCROLL_RIGHT 65
277 #define GADGET_ID_SCROLL_HORIZONTAL 66
278 #define GADGET_ID_SCROLL_VERTICAL 67
280 /* gadgets for scrolling element list */
281 #define GADGET_ID_SCROLL_LIST_UP 68
282 #define GADGET_ID_SCROLL_LIST_DOWN 69
283 #define GADGET_ID_SCROLL_LIST_VERTICAL 70
285 /* buttons for level/element properties */
286 #define GADGET_ID_RANDOM_PERCENTAGE 71
287 #define GADGET_ID_RANDOM_QUANTITY 72
288 #define GADGET_ID_RANDOM_RESTRICTED 73
289 #define GADGET_ID_DOUBLE_SPEED 74
290 #define GADGET_ID_GRAVITY 75
291 #define GADGET_ID_STICK_ELEMENT 76
292 #define GADGET_ID_EM_SLIPPERY_GEMS 77
293 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE 78
294 #define GADGET_ID_CUSTOM_CAN_FALL 79
295 #define GADGET_ID_CUSTOM_CAN_SMASH 80
296 #define GADGET_ID_CUSTOM_PUSHABLE 81
297 #define GADGET_ID_CUSTOM_SLIPPERY 82
299 /* gadgets for buttons in element list */
300 #define GADGET_ID_ELEMENTLIST_FIRST 83
301 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
302 ED_NUM_ELEMENTLIST_BUTTONS - 1)
304 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
306 /* radio button numbers */
307 #define RADIO_NR_NONE 0
308 #define RADIO_NR_DRAWING_TOOLBOX 1
309 #define RADIO_NR_RANDOM_ELEMENTS 2
311 /* values for counter gadgets */
312 #define ED_COUNTER_ID_ELEM_SCORE 0
313 #define ED_COUNTER_ID_ELEM_CONTENT 1
314 #define ED_COUNTER_ID_LEVEL_XSIZE 2
315 #define ED_COUNTER_ID_LEVEL_YSIZE 3
316 #define ED_COUNTER_ID_LEVEL_COLLECT 4
317 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
318 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
319 #define ED_COUNTER_ID_LEVEL_RANDOM 7
320 #define ED_COUNTER_ID_SELECT_LEVEL 8
322 #define ED_NUM_COUNTERBUTTONS 9
324 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
325 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
327 /* values for scrollbutton gadgets */
328 #define ED_SCROLLBUTTON_ID_AREA_UP 0
329 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
330 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
331 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
332 #define ED_SCROLLBUTTON_ID_LIST_UP 4
333 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
335 #define ED_NUM_SCROLLBUTTONS 6
337 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
338 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
340 /* values for scrollbar gadgets */
341 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
342 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
343 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
345 #define ED_NUM_SCROLLBARS 3
347 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
348 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
350 /* values for text input gadgets */
351 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
352 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
354 #define ED_NUM_TEXTINPUT 2
356 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
357 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
359 /* values for checkbutton gadgets */
360 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
361 #define ED_CHECKBUTTON_ID_GRAVITY 1
362 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
363 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
364 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
365 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
366 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
367 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7
368 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
369 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9
371 #define ED_NUM_CHECKBUTTONS 10
373 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
374 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
376 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
377 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
379 /* values for radiobutton gadgets */
380 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
381 #define ED_RADIOBUTTON_ID_QUANTITY 1
383 #define ED_NUM_RADIOBUTTONS 2
385 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
386 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
388 /* values for CopyLevelToUndoBuffer() */
389 #define UNDO_IMMEDIATE 0
390 #define UNDO_ACCUMULATE 1
392 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
393 #define INFOTEXT_XPOS SX
394 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
395 #define INFOTEXT_XSIZE SXSIZE
396 #define INFOTEXT_YSIZE MINI_TILEX
397 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
403 } control_info[ED_NUM_CTRL_BUTTONS] =
405 { 's', "draw single items" },
406 { 'd', "draw connected items" },
407 { 'l', "draw lines" },
408 { 'a', "draw arcs" },
409 { 'r', "draw outline rectangles" },
410 { 'R', "draw filled rectangles" },
411 { '\0', "wrap (rotate) level up" },
412 { 't', "enter text elements" },
413 { 'f', "flood fill" },
414 { '\0', "wrap (rotate) level left" },
415 { '?', "properties of drawing element" },
416 { '\0', "wrap (rotate) level right" },
417 { '\0', "random element placement" },
418 { 'b', "grab brush" },
419 { '\0', "wrap (rotate) level down" },
420 { ',', "pick drawing element" },
421 { 'U', "undo last operation" },
422 { 'I', "level properties" },
423 { 'S', "save level" },
424 { 'C', "clear level" },
425 { 'T', "test level" },
426 { 'E', "exit level editor" }
429 /* values for random placement */
430 #define RANDOM_USE_PERCENTAGE 0
431 #define RANDOM_USE_QUANTITY 1
433 static int random_placement_value = 10;
434 static int random_placement_method = RANDOM_USE_QUANTITY;
435 static int random_placement_background_element = EL_SAND;
436 static boolean random_placement_background_restricted = FALSE;
437 static boolean stick_element_properties_window = FALSE;
441 boolean indestructible;
446 } custom_element_properties[NUM_CUSTOM_ELEMENTS];
451 int min_value, max_value;
452 int gadget_id_down, gadget_id_up;
455 char *infotext_above, *infotext_right;
456 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
459 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
460 MIN_SCORE, MAX_SCORE,
461 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
462 GADGET_ID_ELEM_SCORE_TEXT,
463 NULL, /* will be set when used */
464 "element score", NULL
467 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
468 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
469 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
470 GADGET_ID_ELEM_CONTENT_TEXT,
471 &level.num_yam_contents,
472 "element content", NULL
475 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
476 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
477 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
478 GADGET_ID_LEVEL_XSIZE_TEXT,
480 "playfield size", "width",
483 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
484 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
485 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
486 GADGET_ID_LEVEL_YSIZE_TEXT,
491 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
493 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
494 GADGET_ID_LEVEL_COLLECT_TEXT,
496 "number of emeralds to collect", NULL
499 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
501 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
502 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
504 "time available to solve level", "(0 => no time limit)"
507 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
509 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
510 GADGET_ID_LEVEL_TIMESCORE_TEXT,
511 &level.score[SC_ZEITBONUS],
512 "score for each 10 seconds left", NULL
515 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
517 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
518 GADGET_ID_LEVEL_RANDOM_TEXT,
519 &random_placement_value,
520 "random element placement", "in"
523 DX + 5 - SX, DY + 3 - SY,
525 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
526 GADGET_ID_SELECT_LEVEL_TEXT,
539 } textinput_info[ED_NUM_TEXTINPUT] =
542 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
543 GADGET_ID_LEVEL_NAME,
549 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
550 GADGET_ID_LEVEL_AUTHOR,
551 MAX_LEVEL_AUTHOR_LEN,
563 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
566 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
567 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
569 "scroll level editing area up"
572 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
573 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
574 GADGET_ID_SCROLL_DOWN,
575 "scroll level editing area down"
578 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
579 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
580 GADGET_ID_SCROLL_LEFT,
581 "scroll level editing area left"
584 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
585 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
586 GADGET_ID_SCROLL_RIGHT,
587 "scroll level editing area right"
590 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
591 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
592 GADGET_ID_SCROLL_LIST_UP,
593 "scroll element list up ('Page Up')"
596 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
597 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
598 GADGET_ID_SCROLL_LIST_DOWN,
599 "scroll element list down ('Page Down')"
611 } scrollbar_info[ED_NUM_SCROLLBARS] =
614 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
615 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
616 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
617 GD_TYPE_SCROLLBAR_HORIZONTAL,
618 GADGET_ID_SCROLL_HORIZONTAL,
619 "scroll level editing area horizontally"
622 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
623 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
624 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
625 GD_TYPE_SCROLLBAR_VERTICAL,
626 GADGET_ID_SCROLL_VERTICAL,
627 "scroll level editing area vertically"
630 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
631 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
632 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
633 GD_TYPE_SCROLLBAR_VERTICAL,
634 GADGET_ID_SCROLL_LIST_VERTICAL,
635 "scroll element list vertically"
646 char *text, *infotext;
647 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
650 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
651 GADGET_ID_RANDOM_PERCENTAGE,
652 RADIO_NR_RANDOM_ELEMENTS,
653 &random_placement_method, RANDOM_USE_PERCENTAGE,
654 "percentage", "use percentage for random elements"
657 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
658 GADGET_ID_RANDOM_QUANTITY,
659 RADIO_NR_RANDOM_ELEMENTS,
660 &random_placement_method, RANDOM_USE_QUANTITY,
661 "quantity", "use quantity for random elements"
670 char *text, *infotext;
671 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
674 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
675 GADGET_ID_DOUBLE_SPEED,
677 "double speed movement", "set movement speed of player"
680 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
683 "gravity", "set level gravity"
686 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
687 GADGET_ID_RANDOM_RESTRICTED,
688 &random_placement_background_restricted,
689 "restrict random placement to", "set random placement restriction"
692 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
693 GADGET_ID_STICK_ELEMENT,
694 &stick_element_properties_window,
695 "stick window to edit content", "stick window to edit content"
698 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
699 GADGET_ID_EM_SLIPPERY_GEMS,
700 &level.em_slippery_gems,
701 "slip down from certain flat walls","use EM style slipping behaviour"
704 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
705 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
706 &custom_element_properties[0].indestructible,
707 "indestructible", "element cannot be destroyed"
710 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
711 GADGET_ID_CUSTOM_CAN_FALL,
712 &custom_element_properties[0].can_fall,
713 "can fall", "element can fall down"
716 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6),
717 GADGET_ID_CUSTOM_CAN_SMASH,
718 &custom_element_properties[0].can_smash,
719 "can smash", "element can smash other elements"
722 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(7),
723 GADGET_ID_CUSTOM_PUSHABLE,
724 &custom_element_properties[0].pushable,
725 "pushable", "element can be pushed"
728 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(8),
729 GADGET_ID_CUSTOM_SLIPPERY,
730 &custom_element_properties[0].slippery,
731 "slippery", "other elements can fall down from it"
735 /* maximal size of level editor drawing area */
736 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
737 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
739 /* actual size of level editor drawing area */
740 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
742 /* actual position of level editor drawing area in level playfield */
743 static int level_xpos = -1, level_ypos = -1;
745 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
747 /* drawing elements on the three mouse buttons */
748 static int new_element1 = EL_WALL;
749 static int new_element2 = EL_EMPTY;
750 static int new_element3 = EL_SAND;
752 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
753 (button) == 2 ? new_element2 : \
754 (button) == 3 ? new_element3 : EL_EMPTY)
755 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
757 /* forward declaration for internal use */
758 static void ModifyEditorCounter(int, int);
759 static void ModifyEditorCounterLimits(int, int, int);
760 static void DrawDrawingWindow();
761 static void DrawLevelInfoWindow();
762 static void DrawPropertiesWindow();
763 static void CopyLevelToUndoBuffer(int);
764 static void HandleDrawingAreas(struct GadgetInfo *);
765 static void HandleCounterButtons(struct GadgetInfo *);
766 static void HandleTextInputGadgets(struct GadgetInfo *);
767 static void HandleRadiobuttons(struct GadgetInfo *);
768 static void HandleCheckbuttons(struct GadgetInfo *);
769 static void HandleControlButtons(struct GadgetInfo *);
770 static void HandleDrawingAreaInfo(struct GadgetInfo *);
772 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
774 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
775 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
776 static boolean draw_with_brush = FALSE;
777 static int properties_element = 0;
779 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
780 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
781 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
782 static int undo_buffer_position = 0;
783 static int undo_buffer_steps = 0;
785 static int edit_mode;
787 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
789 int element_shift = 0;
791 int editor_el_boulderdash[] =
823 EL_BD_BUTTERFLY_LEFT,
825 EL_BD_BUTTERFLY_RIGHT,
829 EL_BD_BUTTERFLY_DOWN,
833 int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
835 int editor_el_emerald_mine[] =
899 EL_ACIDPOOL_TOPRIGHT,
902 EL_ACIDPOOL_BOTTOMLEFT,
904 EL_ACIDPOOL_BOTTOMRIGHT,
927 int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
929 int editor_el_more[] =
962 EL_WALL_EMERALD_YELLOW,
964 EL_WALL_EMERALD_PURPLE,
1004 EL_BALLOON_SEND_ANY_DIRECTION,
1006 EL_BALLOON_SEND_LEFT,
1007 EL_BALLOON_SEND_RIGHT,
1009 EL_BALLOON_SEND_DOWN,
1016 EL_INVISIBLE_STEELWALL,
1022 EL_EMC_WALL_PILLAR_UPPER,
1023 EL_EMC_WALL_PILLAR_MIDDLE,
1024 EL_EMC_WALL_PILLAR_LOWER,
1031 int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1033 int editor_el_sokoban[] =
1046 EL_SOKOBAN_FIELD_EMPTY,
1047 EL_SOKOBAN_FIELD_FULL,
1050 int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1052 int editor_el_supaplex[] =
1114 int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1116 int editor_el_diamond_caves[] =
1143 EL_CONVEYOR_BELT1_LEFT,
1144 EL_CONVEYOR_BELT1_MIDDLE,
1145 EL_CONVEYOR_BELT1_RIGHT,
1146 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1148 EL_CONVEYOR_BELT2_LEFT,
1149 EL_CONVEYOR_BELT2_MIDDLE,
1150 EL_CONVEYOR_BELT2_RIGHT,
1151 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1153 EL_CONVEYOR_BELT3_LEFT,
1154 EL_CONVEYOR_BELT3_MIDDLE,
1155 EL_CONVEYOR_BELT3_RIGHT,
1156 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1158 EL_CONVEYOR_BELT4_LEFT,
1159 EL_CONVEYOR_BELT4_MIDDLE,
1160 EL_CONVEYOR_BELT4_RIGHT,
1161 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1163 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1164 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1165 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1166 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1168 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1169 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1170 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1171 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1174 EL_SWITCHGATE_CLOSED,
1175 EL_SWITCHGATE_SWITCH_UP,
1185 EL_STEELWALL_SLANTED,
1188 EL_SIGN_EXCLAMATION,
1191 EL_LIGHT_SWITCH_ACTIVE,
1198 int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1200 int editor_el_dx_boulderdash[] =
1224 EL_TUBE_HORIZONTAL_DOWN,
1228 EL_TUBE_VERTICAL_RIGHT,
1230 EL_TUBE_VERTICAL_LEFT,
1234 EL_TUBE_HORIZONTAL_UP,
1242 int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1244 int editor_el_chars[] =
1336 int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1338 int editor_el_custom[] =
1360 EL_CUSTOM_START + 0,
1361 EL_CUSTOM_START + 1,
1362 EL_CUSTOM_START + 2,
1363 EL_CUSTOM_START + 3,
1365 EL_CUSTOM_START + 4,
1366 EL_CUSTOM_START + 5,
1367 EL_CUSTOM_START + 6,
1368 EL_CUSTOM_START + 7,
1370 EL_CUSTOM_START + 8,
1371 EL_CUSTOM_START + 9,
1372 EL_CUSTOM_START + 10,
1373 EL_CUSTOM_START + 11,
1375 EL_CUSTOM_START + 12,
1376 EL_CUSTOM_START + 13,
1377 EL_CUSTOM_START + 14,
1378 EL_CUSTOM_START + 15,
1380 EL_CUSTOM_START + 16,
1381 EL_CUSTOM_START + 17,
1382 EL_CUSTOM_START + 18,
1383 EL_CUSTOM_START + 19,
1385 EL_CUSTOM_START + 20,
1386 EL_CUSTOM_START + 21,
1387 EL_CUSTOM_START + 22,
1388 EL_CUSTOM_START + 23,
1390 EL_CUSTOM_START + 24,
1391 EL_CUSTOM_START + 25,
1392 EL_CUSTOM_START + 26,
1393 EL_CUSTOM_START + 27,
1395 EL_CUSTOM_START + 28,
1396 EL_CUSTOM_START + 29,
1397 EL_CUSTOM_START + 30,
1398 EL_CUSTOM_START + 31,
1400 EL_CUSTOM_START + 32,
1401 EL_CUSTOM_START + 33,
1402 EL_CUSTOM_START + 34,
1403 EL_CUSTOM_START + 35,
1405 EL_CUSTOM_START + 36,
1406 EL_CUSTOM_START + 37,
1407 EL_CUSTOM_START + 38,
1408 EL_CUSTOM_START + 39,
1410 EL_CUSTOM_START + 40,
1411 EL_CUSTOM_START + 41,
1412 EL_CUSTOM_START + 42,
1413 EL_CUSTOM_START + 43,
1415 EL_CUSTOM_START + 44,
1416 EL_CUSTOM_START + 45,
1417 EL_CUSTOM_START + 46,
1418 EL_CUSTOM_START + 47,
1420 EL_CUSTOM_START + 48,
1421 EL_CUSTOM_START + 49,
1422 EL_CUSTOM_START + 50,
1423 EL_CUSTOM_START + 51,
1425 EL_CUSTOM_START + 52,
1426 EL_CUSTOM_START + 53,
1427 EL_CUSTOM_START + 54,
1428 EL_CUSTOM_START + 55,
1430 EL_CUSTOM_START + 56,
1431 EL_CUSTOM_START + 57,
1432 EL_CUSTOM_START + 58,
1433 EL_CUSTOM_START + 59,
1435 EL_CUSTOM_START + 60,
1436 EL_CUSTOM_START + 61,
1437 EL_CUSTOM_START + 62,
1438 EL_CUSTOM_START + 63,
1440 EL_CUSTOM_START + 64,
1441 EL_CUSTOM_START + 65,
1442 EL_CUSTOM_START + 66,
1443 EL_CUSTOM_START + 67,
1445 EL_CUSTOM_START + 68,
1446 EL_CUSTOM_START + 69,
1447 EL_CUSTOM_START + 70,
1448 EL_CUSTOM_START + 71,
1450 EL_CUSTOM_START + 72,
1451 EL_CUSTOM_START + 73,
1452 EL_CUSTOM_START + 74,
1453 EL_CUSTOM_START + 75,
1455 EL_CUSTOM_START + 76,
1456 EL_CUSTOM_START + 77,
1457 EL_CUSTOM_START + 78,
1458 EL_CUSTOM_START + 79,
1460 EL_CUSTOM_START + 80,
1461 EL_CUSTOM_START + 81,
1462 EL_CUSTOM_START + 82,
1463 EL_CUSTOM_START + 83,
1465 EL_CUSTOM_START + 84,
1466 EL_CUSTOM_START + 85,
1467 EL_CUSTOM_START + 86,
1468 EL_CUSTOM_START + 87,
1470 EL_CUSTOM_START + 88,
1471 EL_CUSTOM_START + 89,
1472 EL_CUSTOM_START + 90,
1473 EL_CUSTOM_START + 91,
1475 EL_CUSTOM_START + 92,
1476 EL_CUSTOM_START + 93,
1477 EL_CUSTOM_START + 94,
1478 EL_CUSTOM_START + 95,
1480 EL_CUSTOM_START + 96,
1481 EL_CUSTOM_START + 97,
1482 EL_CUSTOM_START + 98,
1483 EL_CUSTOM_START + 99,
1485 EL_CUSTOM_START + 100,
1486 EL_CUSTOM_START + 101,
1487 EL_CUSTOM_START + 102,
1488 EL_CUSTOM_START + 103,
1490 EL_CUSTOM_START + 104,
1491 EL_CUSTOM_START + 105,
1492 EL_CUSTOM_START + 106,
1493 EL_CUSTOM_START + 107,
1495 EL_CUSTOM_START + 108,
1496 EL_CUSTOM_START + 109,
1497 EL_CUSTOM_START + 110,
1498 EL_CUSTOM_START + 111,
1500 EL_CUSTOM_START + 112,
1501 EL_CUSTOM_START + 113,
1502 EL_CUSTOM_START + 114,
1503 EL_CUSTOM_START + 115,
1505 EL_CUSTOM_START + 116,
1506 EL_CUSTOM_START + 117,
1507 EL_CUSTOM_START + 118,
1508 EL_CUSTOM_START + 119,
1510 EL_CUSTOM_START + 120,
1511 EL_CUSTOM_START + 121,
1512 EL_CUSTOM_START + 122,
1513 EL_CUSTOM_START + 123,
1515 EL_CUSTOM_START + 124,
1516 EL_CUSTOM_START + 125,
1517 EL_CUSTOM_START + 126,
1518 EL_CUSTOM_START + 127
1520 int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1522 int *editor_elements = NULL; /* dynamically allocated */
1523 int num_editor_elements = 0; /* dynamically determined */
1527 boolean *setup_value;
1529 int *element_list_size;
1531 boolean last_setup_value;
1533 editor_elements_info[] =
1535 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1536 &num_editor_el_boulderdash },
1537 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1538 &num_editor_el_emerald_mine },
1539 { &setup.editor.el_more, editor_el_more,
1540 &num_editor_el_more },
1541 { &setup.editor.el_sokoban, editor_el_sokoban,
1542 &num_editor_el_sokoban },
1543 { &setup.editor.el_supaplex, editor_el_supaplex,
1544 &num_editor_el_supaplex },
1545 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1546 &num_editor_el_diamond_caves },
1547 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1548 &num_editor_el_dx_boulderdash },
1549 { &setup.editor.el_chars, editor_el_chars,
1550 &num_editor_el_chars },
1551 { &setup.editor.el_custom, editor_el_custom,
1552 &num_editor_el_custom },
1557 static void ReinitializeElementList()
1562 if (editor_elements != NULL)
1563 free(editor_elements);
1565 num_editor_elements = 0;
1567 /* determine size of element list */
1568 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1569 if (*editor_elements_info[i].setup_value)
1570 num_editor_elements += *editor_elements_info[i].element_list_size;
1572 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1574 /* workaround: offer at least as many elements as element buttons exist */
1575 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1577 *editor_elements_info[list_nr].setup_value = TRUE;
1578 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1581 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1583 /* fill element list */
1584 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1585 if (*editor_elements_info[i].setup_value)
1586 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1587 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1590 static void ReinitializeElementListButtons()
1592 static boolean initialization_needed = TRUE;
1595 if (!initialization_needed) /* check if editor element setup has changed */
1596 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1597 if (editor_elements_info[i].last_setup_value !=
1598 *editor_elements_info[i].setup_value)
1599 initialization_needed = TRUE;
1601 if (!initialization_needed)
1604 FreeLevelEditorGadgets();
1605 CreateLevelEditorGadgets();
1607 /* store current setup values for next invocation of this function */
1608 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1609 editor_elements_info[i].last_setup_value =
1610 *editor_elements_info[i].setup_value;
1612 initialization_needed = FALSE;
1615 static char *getElementInfoText(int element)
1617 char *info_text = NULL;
1619 if (element < NUM_FILE_ELEMENTS)
1621 if (element_info[element].custom_description != NULL)
1622 info_text = element_info[element].custom_description;
1623 else if (element_info[element].editor_description != NULL)
1624 info_text = element_info[element].editor_description;
1627 if (info_text == NULL)
1629 info_text = "unknown";
1631 Error(ERR_WARN, "no element description for element %d", element);
1637 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1640 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1641 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1643 BlitBitmap(drawto, drawto,
1644 SX + (dx == -1 ? MINI_TILEX : 0),
1645 SY + (dy == -1 ? MINI_TILEY : 0),
1646 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1647 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1648 SX + (dx == +1 ? MINI_TILEX : 0),
1649 SY + (dy == +1 ? MINI_TILEY : 0));
1652 x = (dx == 1 ? 0 : ed_fieldx - 1);
1653 for(y=0; y<ed_fieldy; y++)
1654 DrawMiniElementOrWall(x, y, from_x, from_y);
1658 y = (dy == 1 ? 0 : ed_fieldy - 1);
1659 for(x=0; x<ed_fieldx; x++)
1660 DrawMiniElementOrWall(x, y, from_x, from_y);
1663 redraw_mask |= REDRAW_FIELD;
1667 static void CreateControlButtons()
1669 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1670 struct GadgetInfo *gi;
1671 unsigned long event_mask;
1674 /* create toolbox buttons */
1675 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1679 int gd_xoffset, gd_yoffset;
1680 int gd_x1, gd_x2, gd_y1, gd_y2;
1682 int radio_button_nr;
1685 if (id == GADGET_ID_SINGLE_ITEMS ||
1686 id == GADGET_ID_CONNECTED_ITEMS ||
1687 id == GADGET_ID_LINE ||
1688 id == GADGET_ID_ARC ||
1689 id == GADGET_ID_TEXT ||
1690 id == GADGET_ID_RECTANGLE ||
1691 id == GADGET_ID_FILLED_BOX ||
1692 id == GADGET_ID_FLOOD_FILL ||
1693 id == GADGET_ID_GRAB_BRUSH ||
1694 id == GADGET_ID_PICK_ELEMENT)
1696 button_type = GD_TYPE_RADIO_BUTTON;
1697 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1698 checked = (id == drawing_function ? TRUE : FALSE);
1699 event_mask = GD_EVENT_PRESSED;
1703 button_type = GD_TYPE_NORMAL_BUTTON;
1704 radio_button_nr = RADIO_NR_NONE;
1707 if (id == GADGET_ID_WRAP_LEFT ||
1708 id == GADGET_ID_WRAP_RIGHT ||
1709 id == GADGET_ID_WRAP_UP ||
1710 id == GADGET_ID_WRAP_DOWN)
1711 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1713 event_mask = GD_EVENT_RELEASED;
1716 if (id < ED_NUM_CTRL1_BUTTONS)
1718 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1719 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1721 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1722 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1723 width = ED_CTRL1_BUTTON_XSIZE;
1724 height = ED_CTRL1_BUTTON_YSIZE;
1728 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1729 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1731 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1732 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1733 width = ED_CTRL2_BUTTON_XSIZE;
1734 height = ED_CTRL2_BUTTON_YSIZE;
1737 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1738 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1739 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1740 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1742 gi = CreateGadget(GDI_CUSTOM_ID, id,
1743 GDI_CUSTOM_TYPE_ID, i,
1744 GDI_INFO_TEXT, control_info[i].text,
1745 GDI_X, EX + gd_xoffset,
1746 GDI_Y, EY + gd_yoffset,
1749 GDI_TYPE, button_type,
1750 GDI_STATE, GD_BUTTON_UNPRESSED,
1751 GDI_RADIO_NR, radio_button_nr,
1752 GDI_CHECKED, checked,
1753 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1754 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1755 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1756 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1757 GDI_EVENT_MASK, event_mask,
1758 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1759 GDI_CALLBACK_ACTION, HandleControlButtons,
1763 Error(ERR_EXIT, "cannot create gadget");
1765 level_editor_gadget[id] = gi;
1768 /* create buttons for scrolling of drawing area and element list */
1769 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1771 int id = scrollbutton_info[i].gadget_id;
1772 int x, y, width, height;
1773 int gd_x1, gd_x2, gd_y1, gd_y2;
1775 x = scrollbutton_info[i].x;
1776 y = scrollbutton_info[i].y;
1778 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1780 if (id == GADGET_ID_SCROLL_LIST_UP ||
1781 id == GADGET_ID_SCROLL_LIST_DOWN)
1785 width = ED_SCROLLBUTTON2_XSIZE;
1786 height = ED_SCROLLBUTTON2_YSIZE;
1787 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1788 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1789 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1796 width = ED_SCROLLBUTTON_XSIZE;
1797 height = ED_SCROLLBUTTON_YSIZE;
1798 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1799 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1800 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1804 gi = CreateGadget(GDI_CUSTOM_ID, id,
1805 GDI_CUSTOM_TYPE_ID, i,
1806 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1811 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1812 GDI_STATE, GD_BUTTON_UNPRESSED,
1813 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1814 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1815 GDI_EVENT_MASK, event_mask,
1816 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1817 GDI_CALLBACK_ACTION, HandleControlButtons,
1821 Error(ERR_EXIT, "cannot create gadget");
1823 level_editor_gadget[id] = gi;
1826 /* create buttons for element list */
1827 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1829 Bitmap *deco_bitmap;
1830 int deco_x, deco_y, deco_xpos, deco_ypos;
1831 int gd_xoffset, gd_yoffset;
1832 int gd_x1, gd_x2, gd_y;
1833 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1834 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1835 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1836 int element = editor_elements[i];
1838 event_mask = GD_EVENT_RELEASED;
1840 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1841 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1843 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1844 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1845 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1847 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
1848 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1849 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1851 gi = CreateGadget(GDI_CUSTOM_ID, id,
1852 GDI_CUSTOM_TYPE_ID, i,
1853 GDI_INFO_TEXT, getElementInfoText(element),
1854 GDI_X, DX + gd_xoffset,
1855 GDI_Y, DY + gd_yoffset,
1856 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1857 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1858 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1859 GDI_STATE, GD_BUTTON_UNPRESSED,
1860 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1861 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1862 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1863 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1864 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1865 GDI_DECORATION_SHIFTING, 1, 1,
1866 GDI_EVENT_MASK, event_mask,
1867 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1868 GDI_CALLBACK_ACTION, HandleControlButtons,
1872 Error(ERR_EXIT, "cannot create gadget");
1874 level_editor_gadget[id] = gi;
1878 static void CreateCounterButtons()
1882 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1885 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1886 int ypos = SY + counterbutton_info[i].y;
1890 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1891 struct GadgetInfo *gi;
1893 counterbutton_info[i].gadget_id_down :
1894 counterbutton_info[i].gadget_id_up);
1896 int gd_x, gd_x1, gd_x2, gd_y;
1898 unsigned long event_mask;
1899 char infotext[MAX_INFOTEXT_LEN + 1];
1901 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1903 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1906 ED_SCROLLBUTTON_ID_AREA_LEFT :
1907 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1909 event_mask |= GD_EVENT_RELEASED;
1912 xpos += 2 * ED_GADGET_DISTANCE;
1913 ypos += ED_GADGET_DISTANCE;
1915 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1916 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1917 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1918 x_size = ED_SCROLLBUTTON_XSIZE;
1919 y_size = ED_SCROLLBUTTON_YSIZE;
1923 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1924 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1925 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1926 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1927 x_size = ED_BUTTON_COUNT_XSIZE;
1928 y_size = ED_BUTTON_COUNT_YSIZE;
1931 sprintf(infotext, "%s counter value by 1, 5 or 10",
1932 (j == 0 ? "decrease" : "increase"));
1934 gi = CreateGadget(GDI_CUSTOM_ID, id,
1935 GDI_CUSTOM_TYPE_ID, i,
1936 GDI_INFO_TEXT, infotext,
1941 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1942 GDI_STATE, GD_BUTTON_UNPRESSED,
1943 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1944 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1945 GDI_EVENT_MASK, event_mask,
1946 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1947 GDI_CALLBACK_ACTION, HandleCounterButtons,
1951 Error(ERR_EXIT, "cannot create gadget");
1953 level_editor_gadget[id] = gi;
1954 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1958 int font_type = FC_YELLOW;
1959 int gd_width = ED_WIN_COUNT_XSIZE;
1961 id = counterbutton_info[i].gadget_id_text;
1962 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1964 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1966 font_type = FC_SPECIAL3;
1968 xpos += 2 * ED_GADGET_DISTANCE;
1969 ypos -= ED_GADGET_DISTANCE;
1971 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1972 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1973 gd_width = ED_WIN_COUNT2_XSIZE;
1977 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1978 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1981 gi = CreateGadget(GDI_CUSTOM_ID, id,
1982 GDI_CUSTOM_TYPE_ID, i,
1983 GDI_INFO_TEXT, "enter counter value",
1986 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1987 GDI_NUMBER_VALUE, 0,
1988 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1989 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1991 GDI_TEXT_FONT, font_type,
1992 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1993 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1994 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1995 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1996 GDI_EVENT_MASK, event_mask,
1997 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1998 GDI_CALLBACK_ACTION, HandleCounterButtons,
2002 Error(ERR_EXIT, "cannot create gadget");
2004 level_editor_gadget[id] = gi;
2005 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2011 static void CreateDrawingAreas()
2013 struct GadgetInfo *gi;
2014 unsigned long event_mask;
2019 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2020 GD_EVENT_OFF_BORDERS;
2022 /* one for the level drawing area ... */
2023 id = GADGET_ID_DRAWING_LEVEL;
2024 gi = CreateGadget(GDI_CUSTOM_ID, id,
2027 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2028 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2029 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2030 GDI_EVENT_MASK, event_mask,
2031 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2032 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2036 Error(ERR_EXIT, "cannot create gadget");
2038 level_editor_gadget[id] = gi;
2040 /* ... up to eight areas for element content ... */
2041 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2043 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2044 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2046 id = GADGET_ID_ELEM_CONTENT_0 + i;
2047 gi = CreateGadget(GDI_CUSTOM_ID, id,
2048 GDI_CUSTOM_TYPE_ID, i,
2051 GDI_WIDTH, 3 * MINI_TILEX,
2052 GDI_HEIGHT, 3 * MINI_TILEY,
2053 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2054 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2055 GDI_EVENT_MASK, event_mask,
2056 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2057 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2061 Error(ERR_EXIT, "cannot create gadget");
2063 level_editor_gadget[id] = gi;
2066 /* ... one for the amoeba content */
2067 id = GADGET_ID_AMOEBA_CONTENT;
2068 gi = CreateGadget(GDI_CUSTOM_ID, id,
2069 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2070 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2071 GDI_WIDTH, MINI_TILEX,
2072 GDI_HEIGHT, MINI_TILEY,
2073 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2074 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2075 GDI_EVENT_MASK, event_mask,
2076 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2077 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2081 Error(ERR_EXIT, "cannot create gadget");
2083 level_editor_gadget[id] = gi;
2085 /* ... and one for random placement background restrictions */
2087 id = GADGET_ID_RANDOM_BACKGROUND;
2088 gi = CreateGadget(GDI_CUSTOM_ID, id,
2089 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2090 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2091 GDI_WIDTH, MINI_TILEX,
2092 GDI_HEIGHT, MINI_TILEY,
2093 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2094 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2095 GDI_EVENT_MASK, event_mask,
2096 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2097 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2101 Error(ERR_EXIT, "cannot create gadget");
2103 level_editor_gadget[id] = gi;
2106 static void CreateTextInputGadgets()
2110 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2112 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2114 struct GadgetInfo *gi;
2115 unsigned long event_mask;
2116 char infotext[1024];
2117 int id = textinput_info[i].gadget_id;
2119 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2121 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2122 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2124 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2125 infotext[MAX_INFOTEXT_LEN] = '\0';
2127 gi = CreateGadget(GDI_CUSTOM_ID, id,
2128 GDI_CUSTOM_TYPE_ID, i,
2129 GDI_INFO_TEXT, infotext,
2130 GDI_X, SX + textinput_info[i].x,
2131 GDI_Y, SY + textinput_info[i].y,
2132 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2133 GDI_TEXT_VALUE, textinput_info[i].value,
2134 GDI_TEXT_SIZE, textinput_info[i].size,
2135 GDI_TEXT_FONT, FC_YELLOW,
2136 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2137 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2138 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2139 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2140 GDI_EVENT_MASK, event_mask,
2141 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2142 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2146 Error(ERR_EXIT, "cannot create gadget");
2148 level_editor_gadget[id] = gi;
2152 static void CreateScrollbarGadgets()
2156 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2158 int id = scrollbar_info[i].gadget_id;
2159 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2160 int gd_x1, gd_x2, gd_y1, gd_y2;
2161 struct GadgetInfo *gi;
2162 int items_max, items_visible, item_position;
2163 unsigned long event_mask;
2165 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2167 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2168 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2171 else /* drawing area scrollbars */
2173 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2175 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2176 items_visible = ed_fieldx;
2181 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2182 items_visible = ed_fieldy;
2187 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2189 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2190 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2191 scrollbar_info[i].height : scrollbar_info[i].width));
2192 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2193 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2195 gi = CreateGadget(GDI_CUSTOM_ID, id,
2196 GDI_CUSTOM_TYPE_ID, i,
2197 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2198 GDI_X, scrollbar_info[i].x,
2199 GDI_Y, scrollbar_info[i].y,
2200 GDI_WIDTH, scrollbar_info[i].width,
2201 GDI_HEIGHT, scrollbar_info[i].height,
2202 GDI_TYPE, scrollbar_info[i].type,
2203 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2204 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2205 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2206 GDI_STATE, GD_BUTTON_UNPRESSED,
2207 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2208 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2209 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2210 GDI_EVENT_MASK, event_mask,
2211 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2212 GDI_CALLBACK_ACTION, HandleControlButtons,
2216 Error(ERR_EXIT, "cannot create gadget");
2218 level_editor_gadget[id] = gi;
2222 static void CreateCheckbuttonGadgets()
2224 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2225 struct GadgetInfo *gi;
2226 unsigned long event_mask;
2227 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2231 event_mask = GD_EVENT_PRESSED;
2233 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2234 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2235 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2236 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2237 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2239 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2241 int id = radiobutton_info[i].gadget_id;
2244 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2246 gi = CreateGadget(GDI_CUSTOM_ID, id,
2247 GDI_CUSTOM_TYPE_ID, i,
2248 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2249 GDI_X, SX + radiobutton_info[i].x,
2250 GDI_Y, SY + radiobutton_info[i].y,
2251 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2252 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2253 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2254 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2255 GDI_CHECKED, checked,
2256 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2257 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2258 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2259 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2260 GDI_EVENT_MASK, event_mask,
2261 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2262 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2266 Error(ERR_EXIT, "cannot create gadget");
2268 level_editor_gadget[id] = gi;
2271 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2273 int id = checkbutton_info[i].gadget_id;
2275 if (id == GADGET_ID_STICK_ELEMENT)
2276 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2278 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2280 gi = CreateGadget(GDI_CUSTOM_ID, id,
2281 GDI_CUSTOM_TYPE_ID, i,
2282 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2283 GDI_X, SX + checkbutton_info[i].x,
2284 GDI_Y, SY + checkbutton_info[i].y,
2285 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2286 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2287 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2288 GDI_CHECKED, *checkbutton_info[i].value,
2289 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2290 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2291 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2292 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2293 GDI_EVENT_MASK, event_mask,
2294 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2295 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2299 Error(ERR_EXIT, "cannot create gadget");
2301 level_editor_gadget[id] = gi;
2305 void CreateLevelEditorGadgets()
2307 ReinitializeElementList();
2309 CreateControlButtons();
2310 CreateCounterButtons();
2311 CreateDrawingAreas();
2312 CreateTextInputGadgets();
2313 CreateScrollbarGadgets();
2314 CreateCheckbuttonGadgets();
2317 void FreeLevelEditorGadgets()
2321 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2322 FreeGadget(level_editor_gadget[i]);
2325 static void MapCounterButtons(int id)
2327 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2328 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2329 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2332 static void MapControlButtons()
2337 /* map toolbox buttons */
2338 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2339 MapGadget(level_editor_gadget[i]);
2341 /* map buttons to select elements */
2342 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2343 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2344 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2345 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2346 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2348 /* map buttons to select level */
2349 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2350 ModifyEditorCounterLimits(counter_id,
2351 leveldir_current->first_level,
2352 leveldir_current->last_level);
2353 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2354 MapCounterButtons(counter_id);
2357 static void MapDrawingArea(int id)
2359 MapGadget(level_editor_gadget[id]);
2362 static void MapTextInputGadget(int id)
2364 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2367 static void MapRadiobuttonGadget(int id)
2369 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2372 static void MapCheckbuttonGadget(int id)
2374 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2377 static void MapMainDrawingArea()
2379 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2380 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2383 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2385 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2386 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2387 no_horizontal_scrollbar) ||
2388 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2389 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2390 no_vertical_scrollbar))
2393 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2396 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2398 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2399 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2402 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2405 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2408 static void UnmapDrawingArea(int id)
2410 UnmapGadget(level_editor_gadget[id]);
2413 void UnmapLevelEditorWindowGadgets()
2417 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2418 if (level_editor_gadget[i]->x < SX + SXSIZE)
2419 UnmapGadget(level_editor_gadget[i]);
2422 void UnmapLevelEditorGadgets()
2426 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2427 UnmapGadget(level_editor_gadget[i]);
2430 static void ResetUndoBuffer()
2432 undo_buffer_position = -1;
2433 undo_buffer_steps = -1;
2434 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2437 static void DrawEditModeWindow()
2439 if (edit_mode == ED_MODE_INFO)
2440 DrawLevelInfoWindow();
2441 else if (edit_mode == ED_MODE_PROPERTIES)
2442 DrawPropertiesWindow();
2443 else /* edit_mode == ED_MODE_DRAWING */
2444 DrawDrawingWindow();
2447 static boolean LevelChanged()
2449 boolean level_changed = FALSE;
2452 for(y=0; y<lev_fieldy; y++)
2453 for(x=0; x<lev_fieldx; x++)
2454 if (Feld[x][y] != Ur[x][y])
2455 level_changed = TRUE;
2457 return level_changed;
2460 static boolean LevelContainsPlayer()
2462 boolean player_found = FALSE;
2465 for(y=0; y<lev_fieldy; y++)
2466 for(x=0; x<lev_fieldx; x++)
2467 if (Feld[x][y] == EL_PLAYER1 ||
2468 Feld[x][y] == EL_SP_MURPHY)
2469 player_found = TRUE;
2471 return player_found;
2474 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2475 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2479 for(x=0; x<lev_fieldx; x++)
2480 for(y=0; y<lev_fieldy; y++)
2481 dst[x][y] = src[x][y];
2484 static void CopyCustomElementPropertiesToEditor()
2488 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2490 int element = EL_CUSTOM_START + i;
2491 int properties = Properties1[element];
2493 custom_element_properties[i].indestructible =
2494 ((properties & EP_BIT_MASSIVE) != 0 ? TRUE : FALSE);
2496 custom_element_properties[i].can_fall =
2497 ((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
2499 custom_element_properties[i].can_smash =
2500 ((properties & EP_BIT_CAN_SMASH) != 0 ? TRUE : FALSE);
2502 custom_element_properties[i].pushable =
2503 ((properties & EP_BIT_PUSHABLE) != 0 ? TRUE : FALSE);
2505 custom_element_properties[i].slippery =
2506 ((properties & EP_BIT_SLIPPERY) != 0 ? TRUE : FALSE);
2510 static void CopyCustomElementPropertiesToGame()
2514 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2516 int element = EL_CUSTOM_START + i;
2518 Properties1[element] = EP_BITMASK_DEFAULT;
2520 if (custom_element_properties[i].indestructible)
2521 Properties1[element] |= EP_BIT_MASSIVE;
2523 Properties1[element] &= ~EP_BIT_MASSIVE;
2525 if (custom_element_properties[i].can_fall)
2526 Properties1[element] |= EP_BIT_CAN_FALL;
2528 Properties1[element] &= ~EP_BIT_CAN_FALL;
2530 if (custom_element_properties[i].can_smash)
2531 Properties1[element] |= EP_BIT_CAN_SMASH;
2533 Properties1[element] &= ~EP_BIT_CAN_SMASH;
2535 if (custom_element_properties[i].pushable)
2536 Properties1[element] |= EP_BIT_PUSHABLE;
2538 Properties1[element] &= ~EP_BIT_PUSHABLE;
2540 if (custom_element_properties[i].slippery)
2541 Properties1[element] |= EP_BIT_SLIPPERY;
2543 Properties1[element] &= ~EP_BIT_SLIPPERY;
2549 CloseDoor(DOOR_CLOSE_ALL);
2550 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2552 if (level_editor_test_game)
2554 CopyPlayfield(Ur, Feld);
2555 CopyPlayfield(FieldBackup, Ur);
2557 level_editor_test_game = FALSE;
2561 edit_mode = ED_MODE_DRAWING;
2568 /* copy default editor door content to main double buffer */
2569 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2570 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2572 /* draw mouse button brush elements */
2573 DrawMiniGraphicExt(drawto,
2574 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2575 el2edimg(new_element1));
2576 DrawMiniGraphicExt(drawto,
2577 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2578 el2edimg(new_element2));
2579 DrawMiniGraphicExt(drawto,
2580 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2581 el2edimg(new_element3));
2583 /* draw bigger door */
2584 DrawSpecialEditorDoor();
2586 /* draw new control window */
2587 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2588 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2590 redraw_mask |= REDRAW_ALL;
2592 ReinitializeElementListButtons(); /* only needed after setup changes */
2595 MapControlButtons();
2597 /* copy actual editor door content to door double buffer for OpenDoor() */
2598 BlitBitmap(drawto, bitmap_db_door,
2599 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2601 DrawEditModeWindow();
2608 OpenDoor(DOOR_OPEN_1);
2611 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2615 static void AdjustDrawingAreaGadgets()
2617 int ed_xsize = lev_fieldx + 2;
2618 int ed_ysize = lev_fieldy + 2;
2619 int max_ed_fieldx = MAX_ED_FIELDX;
2620 int max_ed_fieldy = MAX_ED_FIELDY;
2621 boolean horizontal_scrollbar_needed;
2622 boolean vertical_scrollbar_needed;
2623 int x, y, width, height;
2624 int xoffset, yoffset;
2626 /* check if we need any scrollbars */
2627 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2628 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2630 /* check if we have a smaller editor field because of scrollbars */
2631 if (horizontal_scrollbar_needed)
2632 max_ed_fieldy = MAX_ED_FIELDY - 1;
2633 if (vertical_scrollbar_needed)
2634 max_ed_fieldx = MAX_ED_FIELDX - 1;
2636 /* check again if we now need more scrollbars because of less space */
2637 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2638 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2640 /* check if editor field gets even smaller after adding new scrollbars */
2641 if (horizontal_scrollbar_needed)
2642 max_ed_fieldy = MAX_ED_FIELDY - 1;
2643 if (vertical_scrollbar_needed)
2644 max_ed_fieldx = MAX_ED_FIELDX - 1;
2646 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2647 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2649 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2650 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2651 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2652 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2655 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2656 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2658 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2659 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2661 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2662 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2664 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2665 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2667 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2669 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2671 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2673 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2677 static void AdjustLevelScrollPosition()
2679 if (level_xpos < -1)
2681 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2682 level_xpos = lev_fieldx - ed_fieldx + 1;
2683 if (lev_fieldx < ed_fieldx - 2)
2686 if (level_ypos < -1)
2688 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2689 level_ypos = lev_fieldy - ed_fieldy + 1;
2690 if (lev_fieldy < ed_fieldy - 2)
2694 static void AdjustEditorScrollbar(int id)
2696 struct GadgetInfo *gi = level_editor_gadget[id];
2697 int items_max, items_visible, item_position;
2699 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2701 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2702 items_visible = ed_fieldx;
2703 item_position = level_xpos + 1;
2707 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2708 items_visible = ed_fieldy;
2709 item_position = level_ypos + 1;
2712 if (item_position > items_max - items_visible)
2713 item_position = items_max - items_visible;
2715 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2716 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2719 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2721 int gadget_id = textinput_info[textinput_id].gadget_id;
2722 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2724 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2727 static void ModifyEditorCounter(int counter_id, int new_value)
2729 int *counter_value = counterbutton_info[counter_id].value;
2730 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2731 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2733 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2735 if (counter_value != NULL)
2736 *counter_value = gi->text.number_value;
2739 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2741 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2742 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2744 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2747 static void PickDrawingElement(int button, int element)
2749 if (button < 1 || button > 3)
2754 new_element1 = element;
2755 DrawMiniGraphicExt(drawto,
2756 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2757 el2edimg(new_element1));
2759 else if (button == 2)
2761 new_element2 = element;
2762 DrawMiniGraphicExt(drawto,
2763 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2764 el2edimg(new_element2));
2768 new_element3 = element;
2769 DrawMiniGraphicExt(drawto,
2770 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2771 el2edimg(new_element3));
2774 redraw_mask |= REDRAW_DOOR_1;
2777 static void DrawDrawingWindow()
2779 SetMainBackgroundImage(IMG_UNDEFINED);
2781 UnmapLevelEditorWindowGadgets();
2783 AdjustDrawingAreaGadgets();
2784 AdjustLevelScrollPosition();
2785 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2786 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2788 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2789 MapMainDrawingArea();
2792 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
2794 int border_graphic = IMG_SAND;
2797 int num_mini_tilex = width / MINI_TILEX + 1;
2798 int num_mini_tiley = width / MINI_TILEY + 1;
2801 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
2803 for (y=0; y < num_mini_tiley; y++)
2804 for (x=0; x < num_mini_tilex; x++)
2805 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
2806 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
2807 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
2809 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
2812 static void DrawRandomPlacementBackgroundArea()
2814 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2815 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2816 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2817 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2819 ElementContent[0][0][0] = random_placement_background_element;
2821 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2822 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2824 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2827 static void DrawLevelInfoWindow()
2829 char infotext[1024];
2830 int xoffset_above = 0;
2831 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2832 int xoffset_right = counter_xsize;
2833 int yoffset_right = ED_BORDER_SIZE;
2834 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2835 int yoffset_right2 = ED_BORDER_SIZE;
2836 int font_color = FC_GREEN;
2839 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR_SETTINGS_LEVEL);
2841 UnmapLevelEditorWindowGadgets();
2843 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2844 "Level Settings", FS_BIG, FC_YELLOW);
2845 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2846 "Editor Settings", FS_BIG, FC_YELLOW);
2848 /* draw counter gadgets */
2849 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2851 if (counterbutton_info[i].infotext_above)
2853 x = counterbutton_info[i].x + xoffset_above;
2854 y = counterbutton_info[i].y + yoffset_above;
2856 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2857 infotext[MAX_INFOTEXT_LEN] = '\0';
2858 DrawTextF(x, y, font_color, infotext);
2861 if (counterbutton_info[i].infotext_right)
2863 x = counterbutton_info[i].x + xoffset_right;
2864 y = counterbutton_info[i].y + yoffset_right;
2866 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2867 infotext[MAX_INFOTEXT_LEN] = '\0';
2868 DrawTextF(x, y, font_color, infotext);
2871 ModifyEditorCounter(i, *counterbutton_info[i].value);
2872 MapCounterButtons(i);
2875 /* draw text input gadgets */
2876 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2878 x = textinput_info[i].x + xoffset_above;
2879 y = textinput_info[i].y + yoffset_above;
2881 sprintf(infotext, "%s:", textinput_info[i].infotext);
2882 infotext[MAX_INFOTEXT_LEN] = '\0';
2884 DrawTextF(x, y, font_color, infotext);
2885 ModifyEditorTextInput(i, textinput_info[i].value);
2886 MapTextInputGadget(i);
2889 /* draw radiobutton gadgets */
2890 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2893 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2895 x = radiobutton_info[i].x + xoffset_right2;
2896 y = radiobutton_info[i].y + yoffset_right2;
2898 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2899 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2900 GDI_CHECKED, checked, GDI_END);
2901 MapRadiobuttonGadget(i);
2904 /* draw checkbutton gadgets */
2905 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2907 x = checkbutton_info[i].x + xoffset_right2;
2908 y = checkbutton_info[i].y + yoffset_right2;
2910 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2911 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2912 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2913 MapCheckbuttonGadget(i);
2916 /* draw drawing area */
2917 DrawRandomPlacementBackgroundArea();
2920 static void DrawAmoebaContentArea()
2922 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2923 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2924 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2925 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2926 int font_color = FC_GREEN;
2928 ElementContent[0][0][0] = level.amoeba_content;
2930 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2931 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2933 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2934 FS_SMALL, font_color);
2936 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2939 static void DrawElementContentAreas()
2941 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2942 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2943 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2944 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2945 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2946 int xoffset_right = counter_xsize;
2947 int yoffset_right = ED_BORDER_SIZE;
2948 int font_color = FC_GREEN;
2951 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2954 ElementContent[i][x][y] = level.yam_content[i][x][y];
2956 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2957 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2959 /* display counter to choose number of element content areas */
2960 x = counterbutton_info[counter_id].x + xoffset_right;
2961 y = counterbutton_info[counter_id].y + yoffset_right;
2962 DrawTextF(x, y, font_color, "number of content areas");
2964 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2965 MapCounterButtons(counter_id);
2967 /* delete content areas in case of reducing number of them */
2968 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
2970 for (i=0; i<level.num_yam_contents; i++)
2971 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
2972 area_sy + 6 * (i / 4) * MINI_TILEY,
2973 3 * MINI_TILEX, 3 * MINI_TILEY);
2975 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2976 "Content", FS_SMALL, font_color);
2977 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2978 "when", FS_SMALL, font_color);
2979 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2980 "smashed", FS_SMALL, font_color);
2982 for (i=0; i<level.num_yam_contents; i++)
2986 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2987 ElementContent[i][x][y]);
2989 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2990 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2991 font_color, "%d", i + 1);
2994 for (i=0; i<level.num_yam_contents; i++)
2995 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2998 #define TEXT_COLLECTING "Score for collecting"
2999 #define TEXT_SMASHING "Score for smashing"
3000 #define TEXT_CRACKING "Score for cracking"
3001 #define TEXT_SPEED "Speed of amoeba growth"
3002 #define TEXT_DURATION "Duration when activated"
3004 static void DrawPropertiesWindow()
3006 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
3007 int num_elements_in_level;
3009 int xoffset_right = counter_xsize;
3010 int yoffset_right = ED_BORDER_SIZE;
3011 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3012 int yoffset_right2 = ED_BORDER_SIZE;
3015 int font_color = FC_GREEN;
3022 } elements_with_counter[] =
3024 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3025 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3026 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3027 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3028 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3029 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
3030 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
3031 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3032 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3033 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3034 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
3035 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3036 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3037 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3038 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3039 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3040 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3041 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3042 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3043 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3044 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3045 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3046 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3047 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3048 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3049 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3050 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3051 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3052 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3053 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
3054 { EL_DYNAMITE, &level.score[SC_DYNAMIT], TEXT_COLLECTING },
3055 { EL_KEY1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3056 { EL_KEY2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3057 { EL_KEY3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3058 { EL_KEY4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3059 { EL_EM_KEY1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3060 { EL_EM_KEY2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3061 { EL_EM_KEY3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3062 { EL_EM_KEY4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3063 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3064 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3065 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3066 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3067 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3068 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3072 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR_SETTINGS_ELEMENT);
3074 UnmapLevelEditorWindowGadgets();
3076 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3077 "Element Settings", FS_BIG, FC_YELLOW);
3079 DrawElementBorder(SX + xstart * MINI_TILEX,
3080 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3082 DrawGraphicAnimationExt(drawto,
3083 SX + xstart * MINI_TILEX,
3084 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3085 el2edimg(properties_element), -1, NO_MASKING);
3087 FrameCounter = 0; /* restart animation frame counter */
3089 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3090 font_color, getElementInfoText(properties_element));
3092 num_elements_in_level = 0;
3093 for (y=0; y<lev_fieldy; y++)
3094 for (x=0; x<lev_fieldx; x++)
3095 if (Feld[x][y] == properties_element)
3096 num_elements_in_level++;
3097 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3099 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
3100 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
3101 "%d (%.2f%%)", num_elements_in_level, percentage);
3103 /* check if there are elements where a score can be chosen for */
3104 for (i=0; elements_with_counter[i].element != -1; i++)
3106 if (elements_with_counter[i].element == properties_element)
3108 int x = counterbutton_info[counter_id].x + xoffset_right;
3109 int y = counterbutton_info[counter_id].y + yoffset_right;
3111 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3112 DrawTextF(x, y, font_color, elements_with_counter[i].text);
3114 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3115 MapCounterButtons(counter_id);
3120 if (HAS_CONTENT(properties_element))
3122 /* draw stickybutton gadget */
3123 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3124 x = checkbutton_info[i].x + xoffset_right2;
3125 y = checkbutton_info[i].y + yoffset_right2;
3127 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3128 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3129 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3130 MapCheckbuttonGadget(i);
3132 if (IS_AMOEBOID(properties_element))
3133 DrawAmoebaContentArea();
3135 DrawElementContentAreas();
3138 if (IS_GEM(properties_element))
3140 /* draw checkbutton gadget */
3141 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3142 x = checkbutton_info[i].x + xoffset_right2;
3143 y = checkbutton_info[i].y + yoffset_right2;
3145 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3146 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3147 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3148 MapCheckbuttonGadget(i);
3151 if (IS_CUSTOM_ELEMENT(properties_element))
3153 int nr = properties_element - EL_CUSTOM_START;
3155 CopyCustomElementPropertiesToEditor();
3157 /* draw checkbutton gadget */
3158 i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
3159 x = checkbutton_info[i].x + xoffset_right2;
3160 y = checkbutton_info[i].y + yoffset_right2;
3162 checkbutton_info[i].value = &custom_element_properties[nr].indestructible;
3164 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3165 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3166 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3167 MapCheckbuttonGadget(i);
3169 /* draw checkbutton gadget */
3170 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL;
3171 x = checkbutton_info[i].x + xoffset_right2;
3172 y = checkbutton_info[i].y + yoffset_right2;
3174 checkbutton_info[i].value = &custom_element_properties[nr].can_fall;
3176 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3177 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3178 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3179 MapCheckbuttonGadget(i);
3181 /* draw checkbutton gadget */
3182 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH;
3183 x = checkbutton_info[i].x + xoffset_right2;
3184 y = checkbutton_info[i].y + yoffset_right2;
3186 checkbutton_info[i].value = &custom_element_properties[nr].can_smash;
3188 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3189 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3190 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3191 MapCheckbuttonGadget(i);
3193 /* draw checkbutton gadget */
3194 i = ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE;
3195 x = checkbutton_info[i].x + xoffset_right2;
3196 y = checkbutton_info[i].y + yoffset_right2;
3198 checkbutton_info[i].value = &custom_element_properties[nr].pushable;
3200 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3201 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3202 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3203 MapCheckbuttonGadget(i);
3205 /* draw checkbutton gadget */
3206 i = ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY;
3207 x = checkbutton_info[i].x + xoffset_right2;
3208 y = checkbutton_info[i].y + yoffset_right2;
3210 checkbutton_info[i].value = &custom_element_properties[nr].slippery;
3212 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3213 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3214 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3215 MapCheckbuttonGadget(i);
3219 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3221 int lx = sx + level_xpos;
3222 int ly = sy + level_ypos;
3224 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3227 Feld[lx][ly] = element;
3230 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3231 int element, boolean change_level)
3233 if (from_y == to_y) /* horizontal line */
3239 swap_numbers(&from_x, &to_x);
3241 for (x=from_x; x<=to_x; x++)
3242 DrawLineElement(x, y, element, change_level);
3244 else if (from_x == to_x) /* vertical line */
3250 swap_numbers(&from_y, &to_y);
3252 for (y=from_y; y<=to_y; y++)
3253 DrawLineElement(x, y, element, change_level);
3255 else /* diagonal line */
3257 int len_x = ABS(to_x - from_x);
3258 int len_y = ABS(to_y - from_y);
3261 if (len_y < len_x) /* a < 1 */
3263 float a = (float)len_y / (float)len_x;
3266 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3268 for (x=0; x<=len_x; x++)
3270 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3271 DrawLineElement(from_x + x, from_y + y, element, change_level);
3276 float a = (float)len_x / (float)len_y;
3279 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3281 for (y=0; y<=len_y; y++)
3283 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3284 DrawLineElement(from_x + x, from_y + y, element, change_level);
3290 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
3291 int element, boolean change_level)
3293 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3294 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3295 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3296 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3299 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3300 int element, boolean change_level)
3305 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3307 for (y=from_y; y<=to_y; y++)
3308 DrawLine(from_x, y, to_x, y, element, change_level);
3311 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3312 int element, boolean change_level)
3314 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3315 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3316 int len_x = ABS(to_x - from_x);
3317 int len_y = ABS(to_y - from_y);
3320 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3322 /* not optimal (some points get drawn twice) but simple,
3323 and fast enough for the few points we are drawing */
3325 for (x=0; x<=radius; x++)
3329 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3331 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3332 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3333 lx = sx + level_xpos;
3334 ly = sy + level_ypos;
3336 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3337 DrawLineElement(sx, sy, element, change_level);
3340 for (y=0; y<=radius; y++)
3344 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3346 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3347 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3348 lx = sx + level_xpos;
3349 ly = sy + level_ypos;
3351 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3352 DrawLineElement(sx, sy, element, change_level);
3356 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3357 int element, boolean change_level)
3359 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3360 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3362 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3365 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3366 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3367 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3368 int element, boolean change_level)
3370 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3371 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3372 int mirror_to_x2 = from_x - (to_x2 - from_x);
3373 int mirror_to_y2 = from_y - (to_y2 - from_y);
3375 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3376 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3377 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3378 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3382 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3384 int from_sx, from_sy;
3388 swap_numbers(&from_x, &to_x);
3391 swap_numbers(&from_y, &to_y);
3393 from_sx = SX + from_x * MINI_TILEX;
3394 from_sy = SY + from_y * MINI_TILEY;
3395 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3396 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3398 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3399 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3400 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3401 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3403 if (from_x == to_x && from_y == to_y)
3404 MarkTileDirty(from_x/2, from_y/2);
3406 redraw_mask |= REDRAW_FIELD;
3409 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3410 int element, boolean change_level)
3412 if (element == -1 || change_level)
3413 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
3415 DrawAreaBorder(from_x, from_y, to_x, to_y);
3418 /* values for CopyBrushExt() */
3419 #define CB_AREA_TO_BRUSH 0
3420 #define CB_BRUSH_TO_CURSOR 1
3421 #define CB_BRUSH_TO_LEVEL 2
3422 #define CB_DELETE_OLD_CURSOR 3
3424 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3425 int button, int mode)
3427 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3428 static int brush_width, brush_height;
3429 static int last_cursor_x = -1, last_cursor_y = -1;
3430 static boolean delete_old_brush;
3431 int new_element = BUTTON_ELEMENT(button);
3434 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3437 if (mode == CB_AREA_TO_BRUSH)
3439 int from_lx, from_ly;
3442 swap_numbers(&from_x, &to_x);
3445 swap_numbers(&from_y, &to_y);
3447 brush_width = to_x - from_x + 1;
3448 brush_height = to_y - from_y + 1;
3450 from_lx = from_x + level_xpos;
3451 from_ly = from_y + level_ypos;
3453 for (y=0; y<brush_height; y++)
3455 for (x=0; x<brush_width; x++)
3457 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3460 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3465 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3467 delete_old_brush = FALSE;
3469 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3470 mode == CB_BRUSH_TO_LEVEL)
3472 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3473 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3474 int cursor_from_x = cursor_x - brush_width / 2;
3475 int cursor_from_y = cursor_y - brush_height / 2;
3476 int border_from_x = cursor_x, border_from_y = cursor_y;
3477 int border_to_x = cursor_x, border_to_y = cursor_y;
3479 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3480 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3482 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3483 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3485 delete_old_brush = FALSE;
3489 for (y=0; y<brush_height; y++)
3491 for (x=0; x<brush_width; x++)
3493 int sx = cursor_from_x + x;
3494 int sy = cursor_from_y + y;
3495 int lx = sx + level_xpos;
3496 int ly = sy + level_ypos;
3497 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3498 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3499 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3500 brush_buffer[x][y] : new_element);
3502 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3504 if (sx < border_from_x)
3506 else if (sx > border_to_x)
3508 if (sy < border_from_y)
3510 else if (sy > border_to_y)
3513 DrawLineElement(sx, sy, element, change_level);
3518 if (mode != CB_DELETE_OLD_CURSOR)
3519 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3521 last_cursor_x = cursor_x;
3522 last_cursor_y = cursor_y;
3523 delete_old_brush = TRUE;
3527 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3530 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3533 static void CopyBrushToLevel(int x, int y, int button)
3535 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3538 static void CopyBrushToCursor(int x, int y)
3540 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3543 static void DeleteBrushFromCursor()
3545 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3548 static void FloodFill(int from_x, int from_y, int fill_element)
3552 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3553 static int safety = 0;
3555 /* check if starting field still has the desired content */
3556 if (Feld[from_x][from_y] == fill_element)
3561 if (safety > lev_fieldx*lev_fieldy)
3562 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3564 old_element = Feld[from_x][from_y];
3565 Feld[from_x][from_y] = fill_element;
3569 x = from_x + check[i][0];
3570 y = from_y + check[i][1];
3572 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3573 FloodFill(x, y, fill_element);
3579 /* values for DrawLevelText() modes */
3581 #define TEXT_SETCURSOR 1
3582 #define TEXT_WRITECHAR 2
3583 #define TEXT_BACKSPACE 3
3584 #define TEXT_NEWLINE 4
3586 #define TEXT_QUERY_TYPING 6
3588 static int DrawLevelText(int sx, int sy, char letter, int mode)
3590 static short delete_buffer[MAX_LEV_FIELDX];
3591 static int start_sx, start_sy;
3592 static int last_sx, last_sy;
3593 static boolean typing = FALSE;
3594 int letter_element = EL_CHAR_ASCII0 + letter;
3597 /* map lower case letters to upper case and convert special characters */
3598 if (letter >= 'a' && letter <= 'z')
3599 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3600 else if (letter == 'ä' || letter == 'Ä')
3601 letter_element = EL_CHAR_AE;
3602 else if (letter == 'ö' || letter == 'Ö')
3603 letter_element = EL_CHAR_OE;
3604 else if (letter == 'ü' || letter == 'Ü')
3605 letter_element = EL_CHAR_UE;
3606 else if (letter == '^')
3607 letter_element = EL_CHAR_COPYRIGHT;
3609 letter_element = EL_CHAR_ASCII0 + letter;
3611 if (mode != TEXT_INIT)
3616 if (mode != TEXT_SETCURSOR)
3622 lx = last_sx + level_xpos;
3623 ly = last_sy + level_ypos;
3630 DrawLevelText(0, 0, 0, TEXT_END);
3633 start_sx = last_sx = sx;
3634 start_sy = last_sy = sy;
3635 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3638 case TEXT_SETCURSOR:
3639 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3640 DrawAreaBorder(sx, sy, sx, sy);
3645 case TEXT_WRITECHAR:
3646 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3648 delete_buffer[sx - start_sx] = Feld[lx][ly];
3649 Feld[lx][ly] = letter_element;
3651 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3652 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3653 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3654 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3656 DrawLevelText(0, 0, 0, TEXT_END);
3660 case TEXT_BACKSPACE:
3663 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3664 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3665 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3670 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3671 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3673 DrawLevelText(0, 0, 0, TEXT_END);
3677 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3678 DrawMiniElement(sx, sy, Feld[lx][ly]);
3682 case TEXT_QUERY_TYPING:
3692 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3693 int element, boolean change_level)
3695 int lx = sx + level_xpos;
3696 int ly = sy + level_ypos;
3699 DrawMiniElement(sx, sy, Feld[lx][ly]);
3701 DrawAreaBorder(sx, sy, sx, sy);
3704 static void CopyLevelToUndoBuffer(int mode)
3706 static boolean accumulated_undo = FALSE;
3707 boolean new_undo_buffer_position = TRUE;
3708 int last_border_element;
3713 case UNDO_IMMEDIATE:
3714 accumulated_undo = FALSE;
3717 case UNDO_ACCUMULATE:
3718 if (accumulated_undo)
3719 new_undo_buffer_position = FALSE;
3720 accumulated_undo = TRUE;
3727 if (new_undo_buffer_position)
3729 /* new position in undo buffer ring */
3730 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3732 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3733 undo_buffer_steps++;
3736 for(x=0; x<lev_fieldx; x++)
3737 for(y=0; y<lev_fieldy; y++)
3738 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3740 /* check if drawing operation forces change of border style */
3741 last_border_element = BorderElement;
3743 if (BorderElement != last_border_element)
3744 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3748 printf("level saved to undo buffer\n");
3753 static void RandomPlacement(int new_element)
3755 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3756 int num_free_positions;
3761 /* determine number of free positions for the new elements */
3762 /* (maybe this statement should be formatted a bit more readable...) */
3763 num_free_positions = 0;
3764 for (x=0; x<lev_fieldx; x++)
3765 for (y=0; y<lev_fieldy; y++)
3766 if ((free_position[x][y] =
3767 ((random_placement_background_restricted &&
3768 Feld[x][y] == random_placement_background_element) ||
3769 (!random_placement_background_restricted &&
3770 Feld[x][y] != new_element))) == TRUE)
3771 num_free_positions++;
3773 /* determine number of new elements to place there */
3774 num_percentage = num_free_positions * random_placement_value / 100;
3775 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3776 num_percentage : random_placement_value);
3778 /* if not more free positions than elements to place, fill whole level */
3779 if (num_elements >= num_free_positions)
3781 for (x=0; x<lev_fieldx; x++)
3782 for (y=0; y<lev_fieldy; y++)
3783 Feld[x][y] = new_element;
3785 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3786 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3790 while (num_elements > 0)
3792 x = RND(lev_fieldx);
3793 y = RND(lev_fieldy);
3795 /* don't place element at the same position twice */
3796 if (free_position[x][y])
3798 free_position[x][y] = FALSE;
3799 Feld[x][y] = new_element;
3804 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3805 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3808 void WrapLevel(int dx, int dy)
3810 int wrap_dx = lev_fieldx - dx;
3811 int wrap_dy = lev_fieldy - dy;
3814 for(x=0; x<lev_fieldx; x++)
3815 for(y=0; y<lev_fieldy; y++)
3816 FieldBackup[x][y] = Feld[x][y];
3818 for(x=0; x<lev_fieldx; x++)
3819 for(y=0; y<lev_fieldy; y++)
3821 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3823 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3824 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3827 static void HandleDrawingAreas(struct GadgetInfo *gi)
3829 static boolean started_inside_drawing_area = FALSE;
3830 int id = gi->custom_id;
3831 boolean button_press_event;
3832 boolean button_release_event;
3833 boolean inside_drawing_area = !gi->event.off_borders;
3834 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3835 int actual_drawing_function;
3836 int button = gi->event.button;
3837 int new_element = BUTTON_ELEMENT(button);
3838 int sx = gi->event.x, sy = gi->event.y;
3839 int min_sx = 0, min_sy = 0;
3840 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3842 int min_lx = 0, min_ly = 0;
3843 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3846 /* handle info callback for each invocation of action callback */
3847 gi->callback_info(gi);
3849 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3850 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3852 /* make sure to stay inside drawing area boundaries */
3853 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3854 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3858 /* get positions inside level field */
3859 lx = sx + level_xpos;
3860 ly = sy + level_ypos;
3862 if (!IN_LEV_FIELD(lx, ly))
3863 inside_drawing_area = FALSE;
3865 /* make sure to stay inside level field boundaries */
3866 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3867 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3869 /* correct drawing area positions accordingly */
3870 sx = lx - level_xpos;
3871 sy = ly - level_ypos;
3874 if (button_press_event)
3875 started_inside_drawing_area = inside_drawing_area;
3877 if (!started_inside_drawing_area)
3880 if (!button && !button_release_event)
3883 /* automatically switch to 'single item' drawing mode, if needed */
3884 actual_drawing_function =
3885 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3887 switch (actual_drawing_function)
3889 case GADGET_ID_SINGLE_ITEMS:
3892 if (button_release_event)
3894 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3896 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3897 !inside_drawing_area)
3898 DeleteBrushFromCursor();
3904 if (draw_with_brush)
3906 if (!button_release_event)
3907 CopyBrushToLevel(sx, sy, button);
3909 else if (new_element != Feld[lx][ly])
3911 if (new_element == EL_PLAYER1)
3913 /* remove player at old position */
3914 for(y=0; y<lev_fieldy; y++)
3916 for(x=0; x<lev_fieldx; x++)
3918 if (Feld[x][y] == EL_PLAYER1)
3920 Feld[x][y] = EL_EMPTY;
3921 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3922 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3923 DrawMiniElement(x - level_xpos, y - level_ypos,
3930 Feld[lx][ly] = new_element;
3931 DrawMiniElement(sx, sy, new_element);
3936 DrawMiniGraphicExt(drawto,
3937 gi->x + sx * MINI_TILEX,
3938 gi->y + sy * MINI_TILEY,
3939 el2edimg(new_element));
3940 DrawMiniGraphicExt(window,
3941 gi->x + sx * MINI_TILEX,
3942 gi->y + sy * MINI_TILEY,
3943 el2edimg(new_element));
3945 if (id == GADGET_ID_AMOEBA_CONTENT)
3946 level.amoeba_content = new_element;
3947 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3948 random_placement_background_element = new_element;
3949 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3950 id <= GADGET_ID_ELEM_CONTENT_7)
3951 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3956 case GADGET_ID_CONNECTED_ITEMS:
3958 static int last_sx = -1;
3959 static int last_sy = -1;
3961 if (button_release_event)
3962 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3966 if (!button_press_event)
3967 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3975 case GADGET_ID_LINE:
3977 case GADGET_ID_RECTANGLE:
3978 case GADGET_ID_FILLED_BOX:
3979 case GADGET_ID_GRAB_BRUSH:
3980 case GADGET_ID_TEXT:
3982 static int last_sx = -1;
3983 static int last_sy = -1;
3984 static int start_sx = -1;
3985 static int start_sy = -1;
3986 void (*draw_func)(int, int, int, int, int, boolean);
3988 if (drawing_function == GADGET_ID_LINE)
3989 draw_func = DrawLine;
3990 else if (drawing_function == GADGET_ID_ARC)
3991 draw_func = DrawArc;
3992 else if (drawing_function == GADGET_ID_RECTANGLE)
3993 draw_func = DrawRectangle;
3994 else if (drawing_function == GADGET_ID_FILLED_BOX)
3995 draw_func = DrawFilledBox;
3996 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3997 draw_func = SelectArea;
3998 else /* (drawing_function == GADGET_ID_TEXT) */
3999 draw_func = SetTextCursor;
4001 if (button_press_event)
4003 draw_func(sx, sy, sx, sy, new_element, FALSE);
4004 start_sx = last_sx = sx;
4005 start_sy = last_sy = sy;
4007 if (drawing_function == GADGET_ID_TEXT)
4008 DrawLevelText(0, 0, 0, TEXT_END);
4010 else if (button_release_event)
4012 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4013 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4015 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4016 CopyBrushToCursor(sx, sy);
4017 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4019 draw_with_brush = TRUE;
4021 else if (drawing_function == GADGET_ID_TEXT)
4022 DrawLevelText(sx, sy, 0, TEXT_INIT);
4024 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4026 else if (last_sx != sx || last_sy != sy)
4028 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4029 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4036 case GADGET_ID_FLOOD_FILL:
4037 if (button_press_event && Feld[lx][ly] != new_element)
4039 FloodFill(lx, ly, new_element);
4040 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4041 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4045 case GADGET_ID_PICK_ELEMENT:
4046 if (button_release_event)
4047 ClickOnGadget(level_editor_gadget[last_drawing_function],
4050 PickDrawingElement(button, Feld[lx][ly]);
4059 static void HandleCounterButtons(struct GadgetInfo *gi)
4061 int gadget_id = gi->custom_id;
4062 int counter_id = gi->custom_type_id;
4063 int button = gi->event.button;
4064 int *counter_value = counterbutton_info[counter_id].value;
4065 int step = BUTTON_STEPSIZE(button) *
4066 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4068 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4070 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4071 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4072 boolean level_changed = LevelChanged();
4074 if ((level_changed && pressed) || (!level_changed && released))
4077 if (level_changed && !Request("Level has changed! Discard changes ?",
4080 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4081 ModifyEditorCounter(counter_id, *counter_value);
4086 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4087 *counter_value = gi->text.number_value;
4089 ModifyEditorCounter(counter_id, *counter_value + step);
4093 case ED_COUNTER_ID_ELEM_CONTENT:
4094 DrawElementContentAreas();
4097 case ED_COUNTER_ID_LEVEL_XSIZE:
4098 case ED_COUNTER_ID_LEVEL_YSIZE:
4099 lev_fieldx = level.fieldx;
4100 lev_fieldy = level.fieldy;
4103 case ED_COUNTER_ID_SELECT_LEVEL:
4104 LoadLevel(level_nr);
4107 DrawEditModeWindow();
4115 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4117 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4120 static void HandleRadiobuttons(struct GadgetInfo *gi)
4122 *radiobutton_info[gi->custom_type_id].value =
4123 radiobutton_info[gi->custom_type_id].checked_value;
4126 static void HandleCheckbuttons(struct GadgetInfo *gi)
4128 int type_id = gi->custom_type_id;
4130 *checkbutton_info[type_id].value ^= TRUE;
4132 if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4133 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
4134 CopyCustomElementPropertiesToGame();
4137 static void HandleControlButtons(struct GadgetInfo *gi)
4139 int id = gi->custom_id;
4140 int button = gi->event.button;
4141 int step = BUTTON_STEPSIZE(button);
4142 int new_element = BUTTON_ELEMENT(button);
4145 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4146 DrawLevelText(0, 0, 0, TEXT_END);
4148 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4149 edit_mode != ED_MODE_DRAWING)
4151 DrawDrawingWindow();
4152 edit_mode = ED_MODE_DRAWING;
4157 case GADGET_ID_SCROLL_LEFT:
4158 if (level_xpos >= 0)
4160 if (lev_fieldx < ed_fieldx - 2)
4164 if (level_xpos < -1)
4167 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4169 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4171 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4172 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4176 case GADGET_ID_SCROLL_RIGHT:
4177 if (level_xpos <= lev_fieldx - ed_fieldx)
4179 if (lev_fieldx < ed_fieldx - 2)
4183 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4184 level_xpos = lev_fieldx - ed_fieldx + 1;
4186 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4188 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4190 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4191 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4195 case GADGET_ID_SCROLL_UP:
4196 if (level_ypos >= 0)
4198 if (lev_fieldy < ed_fieldy - 2)
4202 if (level_ypos < -1)
4205 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4207 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4209 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4210 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4214 case GADGET_ID_SCROLL_DOWN:
4215 if (level_ypos <= lev_fieldy - ed_fieldy)
4217 if (lev_fieldy < ed_fieldy - 2)
4221 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4222 level_ypos = lev_fieldy - ed_fieldy + 1;
4224 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4226 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4228 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4229 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4233 case GADGET_ID_SCROLL_HORIZONTAL:
4234 level_xpos = gi->event.item_position - 1;
4235 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4238 case GADGET_ID_SCROLL_VERTICAL:
4239 level_ypos = gi->event.item_position - 1;
4240 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4243 case GADGET_ID_SCROLL_LIST_UP:
4244 case GADGET_ID_SCROLL_LIST_DOWN:
4245 case GADGET_ID_SCROLL_LIST_VERTICAL:
4246 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4247 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4250 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4251 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4253 if (element_shift < 0)
4255 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4256 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4258 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4259 GDI_SCROLLBAR_ITEM_POSITION,
4260 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4263 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4265 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4266 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4267 struct GadgetDesign *gd = &gi->deco.design;
4268 int element = editor_elements[element_shift + i];
4271 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4272 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4277 case GADGET_ID_WRAP_LEFT:
4278 WrapLevel(-step, 0);
4281 case GADGET_ID_WRAP_RIGHT:
4285 case GADGET_ID_WRAP_UP:
4286 WrapLevel(0, -step);
4289 case GADGET_ID_WRAP_DOWN:
4293 case GADGET_ID_SINGLE_ITEMS:
4294 case GADGET_ID_CONNECTED_ITEMS:
4295 case GADGET_ID_LINE:
4297 case GADGET_ID_TEXT:
4298 case GADGET_ID_RECTANGLE:
4299 case GADGET_ID_FILLED_BOX:
4300 case GADGET_ID_FLOOD_FILL:
4301 case GADGET_ID_GRAB_BRUSH:
4302 case GADGET_ID_PICK_ELEMENT:
4303 last_drawing_function = drawing_function;
4304 drawing_function = id;
4305 draw_with_brush = FALSE;
4308 case GADGET_ID_RANDOM_PLACEMENT:
4309 RandomPlacement(new_element);
4312 case GADGET_ID_PROPERTIES:
4313 if (edit_mode != ED_MODE_PROPERTIES)
4315 properties_element = new_element;
4316 DrawPropertiesWindow();
4317 edit_mode = ED_MODE_PROPERTIES;
4321 DrawDrawingWindow();
4322 edit_mode = ED_MODE_DRAWING;
4326 case GADGET_ID_UNDO:
4327 if (undo_buffer_steps == 0)
4329 Request("Undo buffer empty !", REQ_CONFIRM);
4333 undo_buffer_position =
4334 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
4335 undo_buffer_steps--;
4337 for(x=0; x<lev_fieldx; x++)
4338 for(y=0; y<lev_fieldy; y++)
4339 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4340 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4343 case GADGET_ID_INFO:
4344 if (edit_mode != ED_MODE_INFO)
4346 DrawLevelInfoWindow();
4347 edit_mode = ED_MODE_INFO;
4351 DrawDrawingWindow();
4352 edit_mode = ED_MODE_DRAWING;
4356 case GADGET_ID_CLEAR:
4357 for(x=0; x<MAX_LEV_FIELDX; x++)
4358 for(y=0; y<MAX_LEV_FIELDY; y++)
4359 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
4360 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4362 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4365 case GADGET_ID_SAVE:
4366 if (leveldir_current->readonly)
4368 Request("This level is read only !", REQ_CONFIRM);
4372 if (!LevelContainsPlayer)
4373 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4376 if (Request("Save this level and kill the old ?", REQ_ASK))
4378 CopyPlayfield(Feld, Ur);
4380 SaveLevel(level_nr);
4385 case GADGET_ID_TEST:
4386 if (!LevelContainsPlayer)
4387 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4391 level.game_version = GAME_VERSION_ACTUAL;
4393 CopyPlayfield(Ur, FieldBackup);
4394 CopyPlayfield(Feld, Ur);
4396 UnmapLevelEditorGadgets();
4397 UndrawSpecialEditorDoor();
4399 CloseDoor(DOOR_CLOSE_ALL);
4401 DrawCompleteVideoDisplay();
4403 if (setup.autorecord)
4404 TapeStartRecording();
4406 level_editor_test_game = TRUE;
4407 game_status = PLAYING;
4413 case GADGET_ID_EXIT:
4414 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4418 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4419 id <= GADGET_ID_ELEMENTLIST_LAST)
4421 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4422 int new_element = editor_elements[element_position + element_shift];
4424 PickDrawingElement(button, new_element);
4426 if (!HAS_CONTENT(properties_element) ||
4427 !stick_element_properties_window)
4429 properties_element = new_element;
4430 if (edit_mode == ED_MODE_PROPERTIES)
4431 DrawPropertiesWindow();
4434 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4435 ClickOnGadget(level_editor_gadget[last_drawing_function],
4439 else if (gi->event.type == GD_EVENT_PRESSED)
4440 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4441 else if (gi->event.type == GD_EVENT_RELEASED)
4442 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4443 else if (gi->event.type == GD_EVENT_MOVING)
4444 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4446 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4452 void HandleLevelEditorKeyInput(Key key)
4454 char letter = getCharFromKey(key);
4455 int button = MB_LEFTBUTTON;
4457 if (drawing_function == GADGET_ID_TEXT &&
4458 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4461 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4462 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4463 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4464 else if (key == KSYM_Return)
4465 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4466 else if (key == KSYM_Escape)
4467 DrawLevelText(0, 0, 0, TEXT_END);
4469 else if (button_status == MB_RELEASED)
4471 int i, id = GADGET_ID_NONE;
4476 id = GADGET_ID_SCROLL_LEFT;
4479 id = GADGET_ID_SCROLL_RIGHT;
4482 id = GADGET_ID_SCROLL_UP;
4485 id = GADGET_ID_SCROLL_DOWN;
4488 id = GADGET_ID_SCROLL_LIST_UP;
4489 button = MB_RIGHTBUTTON;
4491 case KSYM_Page_Down:
4492 id = GADGET_ID_SCROLL_LIST_DOWN;
4493 button = MB_RIGHTBUTTON;
4497 if (edit_mode == ED_MODE_DRAWING)
4499 RequestExitLevelEditor(setup.ask_on_escape);
4503 DrawDrawingWindow();
4504 edit_mode = ED_MODE_DRAWING;
4512 if (id != GADGET_ID_NONE)
4513 ClickOnGadget(level_editor_gadget[id], button);
4514 else if (letter == '.')
4515 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4516 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4517 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4519 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4520 if (letter && letter == control_info[i].shortcut)
4521 if (!anyTextGadgetActive())
4522 ClickOnGadget(level_editor_gadget[i], button);
4526 void HandleLevelEditorIdle()
4528 static unsigned long action_delay = 0;
4529 unsigned long action_delay_value = GameFrameDelay;
4530 int xpos = 1, ypos = 2;
4532 if (edit_mode != ED_MODE_PROPERTIES)
4535 if (!DelayReached(&action_delay, action_delay_value))
4538 DrawGraphicAnimationExt(drawto,
4540 SY + ypos * TILEY + MINI_TILEY / 2,
4541 el2edimg(properties_element), -1, NO_MASKING);
4543 MarkTileDirty(xpos, ypos);
4544 MarkTileDirty(xpos, ypos + 1);
4546 FrameCounter++; /* increase animation frame counter */
4549 void ClearEditorGadgetInfoText()
4551 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4554 void HandleEditorGadgetInfoText(void *ptr)
4556 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4557 char infotext[MAX_INFOTEXT_LEN + 1];
4558 char shortcut[MAX_INFOTEXT_LEN + 1];
4560 if (game_status != LEVELED)
4563 ClearEditorGadgetInfoText();
4565 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4568 /* misuse this function to delete brush cursor, if needed */
4569 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4570 DeleteBrushFromCursor();
4572 if (gi == NULL || gi->info_text == NULL)
4575 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4576 infotext[MAX_INFOTEXT_LEN] = '\0';
4578 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4580 int key = control_info[gi->custom_id].shortcut;
4584 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4585 sprintf(shortcut, " ('.' or '%c')", key);
4586 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4587 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4588 else /* normal case */
4589 sprintf(shortcut, " ('%s%c')",
4590 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4592 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4593 strcat(infotext, shortcut);
4597 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4600 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4602 static int start_lx, start_ly;
4604 int id = gi->custom_id;
4605 int sx = gi->event.x;
4606 int sy = gi->event.y;
4607 int lx = sx + level_xpos;
4608 int ly = sy + level_ypos;
4609 int min_sx = 0, min_sy = 0;
4610 int max_sx = gi->drawing.area_xsize - 1;
4611 int max_sy = gi->drawing.area_ysize - 1;
4613 ClearEditorGadgetInfoText();
4615 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4618 /* make sure to stay inside drawing area boundaries */
4619 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4620 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4622 if (id == GADGET_ID_DRAWING_LEVEL)
4626 int min_lx = 0, min_ly = 0;
4627 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4629 /* get positions inside level field */
4630 lx = sx + level_xpos;
4631 ly = sy + level_ypos;
4633 /* make sure to stay inside level field boundaries */
4634 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4635 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4637 /* correct drawing area positions accordingly */
4638 sx = lx - level_xpos;
4639 sy = ly - level_ypos;
4642 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4644 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4646 if (gi->event.type == GD_EVENT_PRESSED)
4652 switch (drawing_function)
4654 case GADGET_ID_SINGLE_ITEMS:
4655 infotext = "Drawing single items";
4657 case GADGET_ID_CONNECTED_ITEMS:
4658 infotext = "Drawing connected items";
4660 case GADGET_ID_LINE:
4661 infotext = "Drawing line";
4664 infotext = "Drawing arc";
4666 case GADGET_ID_TEXT:
4667 infotext = "Setting text cursor";
4669 case GADGET_ID_RECTANGLE:
4670 infotext = "Drawing rectangle";
4672 case GADGET_ID_FILLED_BOX:
4673 infotext = "Drawing filled box";
4675 case GADGET_ID_FLOOD_FILL:
4676 infotext = "Flood fill";
4678 case GADGET_ID_GRAB_BRUSH:
4679 infotext = "Grabbing brush";
4681 case GADGET_ID_PICK_ELEMENT:
4682 infotext = "Picking element";
4686 infotext = "Drawing position";
4690 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4691 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4692 "%s: %d, %d", infotext, lx, ly);
4694 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4695 "%s: %d, %d", infotext,
4696 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4698 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4699 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4700 "%s", getElementInfoText(Feld[lx][ly]));
4702 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4703 "Level position: %d, %d", lx, ly);
4706 /* misuse this function to draw brush cursor, if needed */
4707 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4709 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4710 CopyBrushToCursor(sx, sy);
4712 DeleteBrushFromCursor();
4715 else if (id == GADGET_ID_AMOEBA_CONTENT)
4716 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4718 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4719 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4720 "Random placement background");
4722 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4723 "Content area %d position: %d, %d",
4724 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
4727 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
4729 if (!ask_if_level_has_changed ||
4731 Request("Level has changed! Exit without saving ?",
4732 REQ_ASK | REQ_STAY_OPEN))
4734 CloseDoor(DOOR_CLOSE_1);
4736 CloseDoor(DOOR_CLOSE_ALL);
4738 game_status = MAINMENU;
4743 CloseDoor(DOOR_CLOSE_1);
4744 BlitBitmap(bitmap_db_door, bitmap_db_door,
4745 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4746 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4747 OpenDoor(DOOR_OPEN_1);