1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
124 #define ED_SETTINGS_TAB_XOFFSET 124
126 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
127 (n) * ED_SETTINGS_XOFFSET)
128 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
129 (n) * ED_SETTINGS_YOFFSET)
131 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
132 (n) * ED_SETTINGS_XOFFSET)
133 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
134 (n) * ED_SETTINGS_YOFFSET)
136 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
137 (n) * ED_SETTINGS_TAB_XOFFSET)
138 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
141 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
142 (n) * ED_SETTINGS_TAB_XOFFSET)
143 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
146 #define ED_SETTINGS1_YPOS MINI_TILEY
147 #define ED_SETTINGS2_XPOS MINI_TILEX
148 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
150 /* values for counter gadgets */
151 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
152 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
153 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
154 (n) * ED_COUNTER_YDISTANCE)
155 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
156 (n) * ED_COUNTER_YDISTANCE - 2)
158 /* values for element content drawing areas */
159 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
160 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
163 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
164 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
165 ED_GADGET_DISTANCE - MINI_TILEY)
168 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
169 5 * ((n) % 4) * MINI_TILEX)
170 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
171 6 * ((n) / 4) * MINI_TILEY)
173 /* magic ball content */
174 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
175 5 * ((n) % 4) * MINI_TILEX)
176 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
177 6 * ((n) / 4) * MINI_TILEY)
179 /* values for scrolling gadgets for drawing area */
180 #define ED_SCROLLBUTTON_XPOS 24
181 #define ED_SCROLLBUTTON_YPOS 0
182 #define ED_SCROLLBAR_XPOS 24
183 #define ED_SCROLLBAR_YPOS 64
185 #define ED_SCROLLBUTTON_XSIZE 16
186 #define ED_SCROLLBUTTON_YSIZE 16
188 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_UP_YPOS (0)
190 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
192 #define ED_SCROLL_LEFT_XPOS (0)
193 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
194 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
195 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
196 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
197 ED_SCROLLBUTTON_XSIZE)
198 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
199 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
200 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
201 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
202 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
203 ED_SCROLLBUTTON_YSIZE)
204 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
205 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
207 /* values for scrolling gadgets for element list */
208 #define ED_SCROLLBUTTON2_XPOS 50
209 #define ED_SCROLLBUTTON2_YPOS 0
210 #define ED_SCROLLBAR2_XPOS 50
211 #define ED_SCROLLBAR2_YPOS 20
213 #define ED_SCROLLBUTTON2_XSIZE 10
214 #define ED_SCROLLBUTTON2_YSIZE 10
216 #define ED_SCROLL2_UP_XPOS 85
217 #define ED_SCROLL2_UP_YPOS 30
218 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
219 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
220 ED_ELEMENTLIST_BUTTONS_VERT * \
221 ED_ELEMENTLIST_YSIZE - \
222 ED_SCROLLBUTTON2_YSIZE)
223 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
224 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
225 ED_SCROLLBUTTON2_YSIZE)
226 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
227 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
228 ED_ELEMENTLIST_YSIZE - \
229 2 * ED_SCROLLBUTTON2_YSIZE)
231 /* values for checkbutton gadgets */
232 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
233 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
234 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
235 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
236 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
237 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
238 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
240 /* values for some special graphic buttons */
241 #define ED_COPY_CHANGE_PAGE_XPOS 25
242 #define ED_COPY_CHANGE_PAGE_YPOS 50
243 #define ED_PASTE_CHANGE_PAGE_XPOS 25
244 #define ED_PASTE_CHANGE_PAGE_YPOS 70
246 /* some values for text input, selectbox and counter gadgets */
247 #define ED_BUTTON_COUNT_YPOS 60
248 #define ED_BUTTON_COUNT_XSIZE 20
249 #define ED_BUTTON_COUNT_YSIZE 20
250 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
251 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
252 #define ED_WIN_COUNT_XSIZE 52
253 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
254 #define ED_WIN_COUNT2_XPOS 27
255 #define ED_WIN_COUNT2_YPOS 3
256 #define ED_WIN_COUNT2_XSIZE 46
257 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
259 #define ED_BUTTON_MINUS_XPOS 2
260 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
261 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
262 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
263 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
264 ED_WIN_COUNT_XSIZE + 2)
265 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
266 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
267 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
269 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
270 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
271 2 + ED_WIN_COUNT_YSIZE)
272 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
273 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
275 #define ED_SELECTBOX_BUTTON_XSIZE 14
277 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
278 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
279 4 * (2 + ED_WIN_COUNT_YSIZE))
280 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
282 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
283 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
284 2 * (2 + ED_WIN_COUNT_YSIZE))
285 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
286 3 * (2 + ED_WIN_COUNT_YSIZE))
288 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
289 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
291 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
292 #define INFOTEXT_XPOS SX
293 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
294 #define INFOTEXT_XSIZE SXSIZE
295 #define INFOTEXT_YSIZE MINI_TILEX
299 -----------------------------------------------------------------------------
300 editor gadget definitions
301 -----------------------------------------------------------------------------
304 /* drawing toolbox buttons */
305 #define GADGET_ID_NONE -1
306 #define GADGET_ID_TOOLBOX_FIRST 0
308 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
309 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
310 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
311 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
312 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
313 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
314 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
315 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
316 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
317 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
318 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
319 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
320 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
321 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
322 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
323 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
325 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
326 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
327 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
328 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
329 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
330 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
332 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
333 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
334 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
335 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
336 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
338 /* counter gadget identifiers */
339 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
341 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
342 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
343 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
344 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
345 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
346 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
347 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
348 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
349 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
350 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
351 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
352 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
353 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
354 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
355 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
356 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
357 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
358 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
359 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
360 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
361 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
362 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
363 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
364 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
365 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
366 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
367 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
368 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
369 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
370 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
371 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
372 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
373 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
374 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
375 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
376 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
377 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
378 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
379 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
380 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
381 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
382 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
383 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
384 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
385 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
386 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
387 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
388 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
389 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
390 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
391 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
392 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
393 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
394 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
395 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
396 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
397 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
398 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
399 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
400 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
401 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
402 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
403 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
404 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
405 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
406 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
407 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
408 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
409 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
410 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
411 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
412 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
413 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
414 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
415 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
416 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
417 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
418 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
419 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
420 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
421 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
422 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
423 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
424 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
425 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
426 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
427 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
428 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
429 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
430 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
431 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
432 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
433 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
434 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
435 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
436 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
437 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
438 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
439 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
440 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
441 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
442 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
444 /* drawing area identifiers */
445 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
447 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
448 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
449 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
450 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
451 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
452 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
453 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
454 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
455 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
456 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
457 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
458 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
459 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
460 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
461 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
462 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
463 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
464 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
465 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
466 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
467 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
468 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
469 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
470 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
471 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
472 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
473 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
474 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
475 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
476 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
477 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
478 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
479 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
481 /* text input identifiers */
482 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
484 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
485 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
486 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
488 /* text area identifiers */
489 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
491 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
493 /* selectbox identifiers */
494 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
496 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
497 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
498 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
499 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
500 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
501 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
502 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
503 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
504 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
505 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
506 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
507 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
508 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
509 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
510 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
511 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
512 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
513 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
514 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
515 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
516 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
517 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
518 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
519 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
520 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
521 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
522 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
523 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
524 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
526 /* textbutton identifiers */
527 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
529 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
530 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
531 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
532 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
533 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
534 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
535 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
536 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
537 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
538 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
540 /* graphicbutton identifiers */
541 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
543 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
544 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
545 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
546 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
548 /* gadgets for scrolling of drawing area */
549 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
551 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
552 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
553 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
554 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
555 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
556 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
558 /* gadgets for scrolling element list */
559 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
561 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
562 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
563 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
565 /* checkbuttons/radiobuttons for level/element properties */
566 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
568 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
569 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
570 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
571 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
572 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
573 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
574 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
575 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
576 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
577 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
578 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
579 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 11)
580 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
581 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
582 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
583 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15)
584 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
585 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
586 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
587 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
588 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 20)
589 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 21)
590 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 22)
591 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 23)
592 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
593 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 25)
594 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 26)
595 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 27)
596 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 28)
597 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 29)
598 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 30)
599 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 31)
600 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 32)
601 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 33)
602 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 34)
603 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 35)
604 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 36)
605 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 37)
606 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 38)
607 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 39)
608 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
609 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 41)
610 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 42)
611 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 43)
612 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 44)
613 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 45)
614 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 46)
615 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 47)
616 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 48)
617 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 49)
618 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 50)
619 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 51)
620 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
622 /* gadgets for buttons in element list */
623 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 53)
624 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
625 ED_NUM_ELEMENTLIST_BUTTONS - 1)
627 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
629 /* radio button numbers */
630 #define RADIO_NR_NONE 0
631 #define RADIO_NR_DRAWING_TOOLBOX 1
632 #define RADIO_NR_RANDOM_ELEMENTS 2
634 /* values for counter gadgets */
635 #define ED_COUNTER_ID_SELECT_LEVEL 0
636 #define ED_COUNTER_ID_LEVEL_XSIZE 1
637 #define ED_COUNTER_ID_LEVEL_YSIZE 2
638 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
639 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
640 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
641 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
642 #define ED_COUNTER_ID_LEVEL_RANDOM 7
643 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
644 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
645 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
646 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
647 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
648 #define ED_COUNTER_ID_BALL_CONTENT 13
649 #define ED_COUNTER_ID_ANDROID_CONTENT 14
650 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
651 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
652 #define ED_COUNTER_ID_INVENTORY_SIZE 17
653 #define ED_COUNTER_ID_CUSTOM_SCORE 18
654 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
655 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
656 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
657 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
658 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
659 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
660 #define ED_COUNTER_ID_DROP_DELAY_RND 25
661 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
662 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
663 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
664 #define ED_COUNTER_ID_IGNITION_DELAY 29
665 #define ED_COUNTER_ID_GROUP_CONTENT 30
666 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
667 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
668 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
670 #define ED_NUM_COUNTERBUTTONS 34
672 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
673 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
674 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
675 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
677 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
678 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
679 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
680 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
681 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
682 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
684 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
685 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
687 /* values for scrollbutton gadgets */
688 #define ED_SCROLLBUTTON_ID_AREA_UP 0
689 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
690 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
691 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
692 #define ED_SCROLLBUTTON_ID_LIST_UP 4
693 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
695 #define ED_NUM_SCROLLBUTTONS 6
697 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
698 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
700 /* values for scrollbar gadgets */
701 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
702 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
703 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
705 #define ED_NUM_SCROLLBARS 3
707 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
708 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
710 /* values for text input gadgets */
711 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
712 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
713 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
715 #define ED_NUM_TEXTINPUT 3
717 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
718 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
720 /* values for text area gadgets */
721 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
723 #define ED_NUM_TEXTAREAS 1
725 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
726 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
728 /* values for selectbox gadgets */
729 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
730 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
731 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
732 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
733 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
734 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
735 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
736 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
737 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
738 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
739 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
740 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
741 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
742 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
743 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
744 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
745 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
746 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
747 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
748 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
749 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
750 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
751 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
752 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
753 #define ED_SELECTBOX_ID_ACTION_TYPE 24
754 #define ED_SELECTBOX_ID_ACTION_MODE 25
755 #define ED_SELECTBOX_ID_ACTION_ARG 26
756 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
757 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
759 #define ED_NUM_SELECTBOX 29
761 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
762 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
764 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
765 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
766 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
767 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
768 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
769 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
771 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
772 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
774 /* values for textbutton gadgets */
775 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
776 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
777 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
778 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
779 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
780 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
781 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
782 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
783 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
784 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
786 #define ED_NUM_TEXTBUTTONS 10
788 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
789 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
791 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
792 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
794 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
795 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
797 /* values for graphicbutton gadgets */
798 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
799 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
800 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
801 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
803 #define ED_NUM_GRAPHICBUTTONS 4
805 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
806 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
808 /* values for checkbutton gadgets */
809 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
810 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
811 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
812 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
813 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
814 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
815 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
816 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
817 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
818 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 9
819 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 10
820 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 11
821 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 12
822 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 13
823 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 14
824 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 15
825 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 16
826 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 17
827 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 18
828 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 19
829 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 20
830 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 21
831 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 22
832 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 23
833 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 24
834 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 25
835 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 26
836 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 27
837 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 28
838 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 29
839 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 30
840 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 31
841 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 32
842 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 33
843 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 34
844 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 35
845 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 36
846 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 37
847 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 38
848 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 39
849 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 40
850 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 41
851 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 42
852 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 43
853 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 44
854 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 45
855 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 46
856 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 47
857 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 48
858 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 49
859 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 50
861 #define ED_NUM_CHECKBUTTONS 51
863 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
864 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
866 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
867 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
868 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
869 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
870 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
871 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
873 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
874 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
876 /* values for radiobutton gadgets */
877 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
878 #define ED_RADIOBUTTON_ID_QUANTITY 1
880 #define ED_NUM_RADIOBUTTONS 2
882 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
883 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
885 /* values for drawing area gadgets */
886 #define ED_DRAWING_ID_DRAWING_LEVEL 0
887 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
888 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
889 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
890 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
891 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
892 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
893 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
894 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
895 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
896 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
897 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
898 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
899 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
900 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
901 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
902 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
903 #define ED_DRAWING_ID_ANDROID_CONTENT 17
904 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
905 #define ED_DRAWING_ID_START_ELEMENT 19
906 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
907 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
908 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
909 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
910 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
911 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
912 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
913 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
914 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
915 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
916 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
917 #define ED_DRAWING_ID_GROUP_CONTENT 31
918 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
920 #define ED_NUM_DRAWING_AREAS 33
924 -----------------------------------------------------------------------------
925 some internally used definitions
926 -----------------------------------------------------------------------------
929 /* values for CopyLevelToUndoBuffer() */
930 #define UNDO_IMMEDIATE 0
931 #define UNDO_ACCUMULATE 1
933 /* values for scrollbars */
934 #define ED_SCROLL_NO 0
935 #define ED_SCROLL_LEFT 1
936 #define ED_SCROLL_RIGHT 2
937 #define ED_SCROLL_UP 4
938 #define ED_SCROLL_DOWN 8
940 /* screens in the level editor */
941 #define ED_MODE_DRAWING 0
942 #define ED_MODE_INFO 1
943 #define ED_MODE_PROPERTIES 2
945 /* sub-screens in the global settings section */
946 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
947 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
949 /* sub-screens in the element properties section */
950 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
951 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
952 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
953 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
954 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
956 /* how many steps can be cancelled */
957 #define NUM_UNDO_STEPS (10 + 1)
959 /* values for elements with score for certain actions */
961 #define MAX_SCORE 999
963 /* values for elements with count for collecting */
964 #define MIN_COLLECT_COUNT 0
965 #define MAX_COLLECT_COUNT 999
967 /* values for random placement */
968 #define RANDOM_USE_PERCENTAGE 0
969 #define RANDOM_USE_QUANTITY 1
971 /* maximal size of level editor drawing area */
972 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
973 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
977 -----------------------------------------------------------------------------
978 some internally used data structure definitions
979 -----------------------------------------------------------------------------
986 } control_info[ED_NUM_CTRL_BUTTONS] =
988 /* note: some additional characters are already reserved for "cheat mode"
989 shortcuts (":XYZ" style) -- for details, see "events.c" */
991 { 's', "draw single items" },
992 { 'd', "draw connected items" },
993 { 'l', "draw lines" },
994 { 'a', "draw arcs" },
995 { 'r', "draw outline rectangles" },
996 { 'R', "draw filled rectangles" },
997 { '\0', "wrap (rotate) level up" },
998 { 't', "enter text elements" },
999 { 'f', "flood fill" },
1000 { '\0', "wrap (rotate) level left" },
1001 { '?', "properties of drawing element" },
1002 { '\0', "wrap (rotate) level right" },
1003 { '\0', "random element placement" },
1004 { 'b', "grab brush" },
1005 { '\0', "wrap (rotate) level down" },
1006 { ',', "pick drawing element" },
1008 { 'U', "undo last operation" },
1009 { 'I', "properties of level" },
1010 { 'S', "save level" },
1011 { 'C', "clear level" },
1012 { 'T', "test level" },
1013 { 'E', "exit level editor" },
1015 { '\0', "copy settings from other element" },
1016 { '\0', "copy settings to other element" },
1017 { '\0', "exchange element with other element" },
1019 { '\0', "copy settings from this element" },
1020 { '\0', "paste settings to this element" },
1023 static int random_placement_value = 10;
1024 static int random_placement_method = RANDOM_USE_QUANTITY;
1025 static int random_placement_background_element = EL_SAND;
1026 static boolean random_placement_background_restricted = FALSE;
1027 static boolean stick_element_properties_window = FALSE;
1028 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1029 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1030 static struct ElementChangeInfo custom_element_change;
1031 static struct ElementGroupInfo group_element_info;
1032 static struct ElementInfo custom_element;
1037 int min_value, max_value;
1038 int gadget_id_down, gadget_id_up;
1040 int gadget_id_align;
1042 char *text_above, *text_left, *text_right;
1043 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1045 /* ---------- current level number --------------------------------------- */
1048 DX + 5 - SX, DY + 3 - SY,
1050 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1051 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1056 /* ---------- level and editor settings ---------------------------------- */
1059 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1060 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1061 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1062 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1064 "playfield size:", NULL, "width",
1067 -1, ED_LEVEL_SETTINGS_YPOS(4),
1068 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1069 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1070 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1072 NULL, " ", "height",
1075 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1077 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1078 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1080 NULL, "number of gems to collect:", NULL
1083 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1085 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1086 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1088 "time or step limit to solve level:", NULL, NULL
1091 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1093 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1094 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1095 &level.score[SC_TIME_BONUS],
1096 "score for each second/step left:", NULL, NULL
1099 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1101 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1102 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1104 NULL, "random seed:", "(0 => random)"
1107 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1109 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1110 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1111 &random_placement_value,
1112 "random element placement:", NULL, "in"
1115 /* ---------- element settings: configure (various elements) ------------- */
1118 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1119 MIN_SCORE, MAX_SCORE,
1120 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1121 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1122 NULL, /* will be set when used */
1126 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1127 MIN_SCORE, MAX_SCORE,
1128 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1129 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1130 NULL, /* will be set when used */
1134 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1135 MIN_SCORE, MAX_SCORE,
1136 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1137 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1138 NULL, /* will be set when used */
1142 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1143 MIN_SCORE, MAX_SCORE,
1144 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1145 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1146 NULL, /* will be set when used */
1150 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1151 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1152 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1153 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1154 &level.num_yamyam_contents,
1155 NULL, NULL, "number of content areas"
1158 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1159 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1160 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1161 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1162 &level.num_ball_contents,
1163 NULL, NULL, "number of content areas"
1166 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1167 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1168 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1169 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1170 &level.num_android_clone_elements,
1171 NULL, NULL, "number of clonable elements"
1174 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1175 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1176 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1177 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1178 NULL, /* will be set when used */
1179 NULL, NULL, "width",
1182 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1183 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1184 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1185 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1186 NULL, /* will be set when used */
1187 NULL, " ", "height",
1190 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1191 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1192 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1193 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1194 &level.initial_inventory_size[0],
1195 NULL, NULL, "number of inventory elements"
1198 /* ---------- element settings: configure 1 (custom elements) ------------ */
1201 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1202 MIN_SCORE, MAX_SCORE,
1203 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1204 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1205 &custom_element.collect_score_initial,
1206 NULL, "CE score", " "
1209 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1210 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1211 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1212 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1213 &custom_element.collect_count_initial,
1214 NULL, "CE count", NULL
1217 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1219 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1220 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1221 &custom_element.ce_value_fixed_initial,
1222 NULL, "CE value", NULL
1225 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1227 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1228 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1229 &custom_element.ce_value_random_initial,
1230 NULL, "+random", NULL
1233 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1235 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1236 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1237 &custom_element.push_delay_fixed,
1238 NULL, "push delay", NULL
1241 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1243 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1244 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1245 &custom_element.push_delay_random,
1246 NULL, "+random", NULL
1249 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1251 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1252 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1253 &custom_element.drop_delay_fixed,
1254 NULL, "drop delay", NULL
1257 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1259 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1260 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1261 &custom_element.drop_delay_random,
1262 NULL, "+random", NULL
1265 /* ---------- element settings: configure 2 (custom elements) ------------ */
1268 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1270 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1271 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1272 &custom_element.move_delay_fixed,
1273 NULL, "move delay", NULL
1276 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1278 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1279 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1280 &custom_element.move_delay_random,
1281 NULL, "+random", NULL
1284 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1286 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1287 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1288 &custom_element.explosion_delay,
1289 NULL, "explosion delay", NULL
1292 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1294 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1295 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1296 &custom_element.ignition_delay,
1297 NULL, "ignition delay", "(by fire)"
1300 /* ---------- element settings: configure (group elements) --------------- */
1303 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1304 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1305 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1306 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1307 &group_element_info.num_elements,
1308 NULL, NULL, "number of elements in group"
1311 /* ---------- element settings: advanced (custom elements) --------------- */
1314 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1316 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1317 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1318 &custom_element_change.delay_fixed,
1319 NULL, "CE delay", NULL,
1322 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1324 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1325 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1326 &custom_element_change.delay_random,
1327 NULL, "+random", NULL
1330 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1332 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1333 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1334 &custom_element_change.random_percentage,
1335 NULL, "use random replace:", "%"
1345 char *text_above, *infotext;
1346 } textinput_info[ED_NUM_TEXTINPUT] =
1349 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1350 GADGET_ID_LEVEL_NAME,
1356 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1357 GADGET_ID_LEVEL_AUTHOR,
1358 MAX_LEVEL_AUTHOR_LEN,
1363 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1364 GADGET_ID_ELEMENT_NAME,
1365 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1366 custom_element.description,
1367 NULL, "Element name"
1377 char *text_above, *infotext;
1378 } textarea_info[ED_NUM_TEXTAREAS] =
1381 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1382 GADGET_ID_ENVELOPE_INFO,
1383 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1385 "Envelope Content:", "Envelope Content"
1389 static struct ValueTextInfo options_time_or_steps[] =
1397 static struct ValueTextInfo options_game_engine_type[] =
1399 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1400 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1405 static struct ValueTextInfo options_wind_direction[] =
1407 { MV_START_NONE, "none" },
1408 { MV_START_LEFT, "left" },
1409 { MV_START_RIGHT, "right" },
1410 { MV_START_UP, "up" },
1411 { MV_START_DOWN, "down" },
1416 static struct ValueTextInfo options_player_speed[] =
1423 { 16, "very fast" },
1424 { 32, "ultrafast" },
1429 static struct ValueTextInfo options_access_type[] =
1431 { EP_WALKABLE, "walkable" },
1432 { EP_PASSABLE, "passable" },
1437 static struct ValueTextInfo options_access_layer[] =
1439 { EP_ACCESSIBLE_OVER, "over" },
1440 { EP_ACCESSIBLE_INSIDE, "inside" },
1441 { EP_ACCESSIBLE_UNDER, "under" },
1446 static struct ValueTextInfo options_access_protected[] =
1448 { 0, "unprotected" },
1454 static struct ValueTextInfo options_access_direction[] =
1456 { MV_NO_DIRECTION, "no direction" },
1457 { MV_LEFT, "left" },
1458 { MV_RIGHT, "right" },
1460 { MV_DOWN, "down" },
1461 { MV_LEFT | MV_UP, "left + up" },
1462 { MV_LEFT | MV_DOWN, "left + down" },
1463 { MV_RIGHT | MV_UP, "right + up" },
1464 { MV_RIGHT | MV_DOWN, "right + down" },
1465 { MV_HORIZONTAL, "horizontal" },
1466 { MV_VERTICAL, "vertical" },
1467 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1468 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1469 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1470 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1471 { MV_ALL_DIRECTIONS, "all directions" },
1476 static struct ValueTextInfo options_walk_to_action[] =
1478 { EP_DIGGABLE, "diggable" },
1479 { EP_COLLECTIBLE_ONLY, "collectible" },
1480 { EP_DROPPABLE, "collectible & droppable" },
1481 { EP_THROWABLE, "collectible & throwable" },
1482 { EP_PUSHABLE, "pushable" },
1487 static struct ValueTextInfo options_move_pattern[] =
1489 { MV_LEFT, "left" },
1490 { MV_RIGHT, "right" },
1492 { MV_DOWN, "down" },
1493 { MV_HORIZONTAL, "horizontal" },
1494 { MV_VERTICAL, "vertical" },
1495 { MV_ALL_DIRECTIONS, "all directions" },
1496 { MV_WIND_DIRECTION, "wind direction" },
1497 { MV_TOWARDS_PLAYER, "towards player" },
1498 { MV_AWAY_FROM_PLAYER, "away from player" },
1499 { MV_ALONG_LEFT_SIDE, "along left side" },
1500 { MV_ALONG_RIGHT_SIDE, "along right side" },
1501 { MV_TURNING_LEFT, "turning left" },
1502 { MV_TURNING_RIGHT, "turning right" },
1503 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1504 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1505 { MV_TURNING_RANDOM, "turning random" },
1506 { MV_MAZE_RUNNER, "maze runner style" },
1507 { MV_MAZE_HUNTER, "maze hunter style" },
1508 { MV_WHEN_PUSHED, "when pushed" },
1509 { MV_WHEN_DROPPED, "when dropped/thrown" },
1514 static struct ValueTextInfo options_move_direction[] =
1516 { MV_START_AUTOMATIC, "automatic" },
1517 { MV_START_LEFT, "left" },
1518 { MV_START_RIGHT, "right" },
1519 { MV_START_UP, "up" },
1520 { MV_START_DOWN, "down" },
1521 { MV_START_RANDOM, "random" },
1522 { MV_START_PREVIOUS, "previous" },
1527 static struct ValueTextInfo options_move_stepsize[] =
1529 { 0, "not moving" },
1534 { 16, "very fast" },
1535 { 32, "even faster" },
1540 static struct ValueTextInfo options_move_leave_type[] =
1542 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1543 { LEAVE_TYPE_LIMITED, "change it to" },
1548 static struct ValueTextInfo options_smash_targets[] =
1550 { EP_CAN_SMASH_PLAYER, "player" },
1552 { EP_CAN_SMASH_ENEMIES, "enemies" },
1554 { EP_CAN_SMASH_EVERYTHING, "everything" },
1559 static struct ValueTextInfo options_slippery_type[] =
1561 { SLIPPERY_ANY_RANDOM, "random" },
1562 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1563 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1564 { SLIPPERY_ONLY_LEFT, "only left" },
1565 { SLIPPERY_ONLY_RIGHT, "only right" },
1570 static struct ValueTextInfo options_deadliness[] =
1572 { EP_DONT_RUN_INTO, "running into" },
1573 { EP_DONT_COLLIDE_WITH, "colliding with" },
1574 { EP_DONT_GET_HIT_BY, "getting hit by" },
1575 { EP_DONT_TOUCH, "touching" },
1580 static struct ValueTextInfo options_explosion_type[] =
1582 { EXPLODES_3X3, "3x3" },
1583 { EXPLODES_CROSS, "3+3" },
1584 { EXPLODES_1X1, "1x1" },
1589 static struct ValueTextInfo options_time_units[] =
1592 { FRAMES_PER_SECOND, "seconds" },
1597 static struct ValueTextInfo options_change_direct_action[] =
1599 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1600 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1601 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1602 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1603 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1604 { CE_ENTERED_BY_PLAYER, "entered by player" },
1605 { CE_LEFT_BY_PLAYER, "left by player" },
1606 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1607 { CE_SWITCHED, "switched" },
1608 { CE_HITTING_SOMETHING, "hitting something" },
1609 { CE_HIT_BY_SOMETHING, "hit by something" },
1611 { CE_BLOCKED, "blocked" },
1613 { CE_IMPACT, "impact (on something)" },
1614 { CE_SMASHED, "smashed (from above)" },
1616 { CE_VALUE_CHANGES, "CE value changes" },
1617 { CE_SCORE_CHANGES, "CE score changes" },
1619 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1620 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1625 static struct ValueTextInfo options_change_other_action[] =
1627 { CE_PLAYER_TOUCHES_X, "player touches" },
1628 { CE_PLAYER_PRESSES_X, "player presses" },
1629 { CE_PLAYER_SWITCHES_X, "player switches" },
1630 { CE_PLAYER_SNAPS_X, "player snaps" },
1631 { CE_PLAYER_PUSHES_X, "player pushes" },
1632 { CE_PLAYER_ENTERS_X, "player enters" },
1633 { CE_PLAYER_LEAVES_X, "player leaves" },
1634 { CE_PLAYER_DIGS_X, "player digs" },
1635 { CE_PLAYER_COLLECTS_X, "player collects" },
1636 { CE_PLAYER_DROPS_X, "player drops/throws" },
1637 { CE_TOUCHING_X, "touching" },
1638 { CE_HITTING_X, "hitting" },
1639 { CE_DIGGING_X, "digging" },
1640 { CE_HIT_BY_X, "hit by" },
1641 { CE_SWITCH_OF_X, "switch of" },
1642 { CE_CHANGE_OF_X, "change by page of" },
1643 { CE_EXPLOSION_OF_X, "explosion of" },
1644 { CE_MOVE_OF_X, "move of" },
1645 { CE_CREATION_OF_X, "creation of" },
1646 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1647 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1648 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1649 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1654 static struct ValueTextInfo options_change_trigger_side[] =
1656 { CH_SIDE_LEFT, "left" },
1657 { CH_SIDE_RIGHT, "right" },
1658 { CH_SIDE_TOP, "top" },
1659 { CH_SIDE_BOTTOM, "bottom" },
1660 { CH_SIDE_LEFT_RIGHT, "left/right" },
1661 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1662 { CH_SIDE_ANY, "any" },
1667 static struct ValueTextInfo options_change_trigger_player[] =
1669 { CH_PLAYER_1, "1" },
1670 { CH_PLAYER_2, "2" },
1671 { CH_PLAYER_3, "3" },
1672 { CH_PLAYER_4, "4" },
1673 { CH_PLAYER_ANY, "any" },
1678 static struct ValueTextInfo options_change_trigger_page[] =
1690 { (1 << 10), "11" },
1691 { (1 << 11), "12" },
1692 { (1 << 12), "13" },
1693 { (1 << 13), "14" },
1694 { (1 << 14), "15" },
1695 { (1 << 15), "16" },
1696 { (1 << 16), "17" },
1697 { (1 << 17), "18" },
1698 { (1 << 18), "19" },
1699 { (1 << 19), "20" },
1700 { (1 << 20), "21" },
1701 { (1 << 21), "22" },
1702 { (1 << 22), "23" },
1703 { (1 << 23), "24" },
1704 { (1 << 24), "25" },
1705 { (1 << 25), "26" },
1706 { (1 << 26), "27" },
1707 { (1 << 27), "28" },
1708 { (1 << 28), "29" },
1709 { (1 << 29), "30" },
1710 { (1 << 30), "31" },
1711 { (1 << 31), "32" },
1712 { CH_PAGE_ANY, "any" },
1717 static struct ValueTextInfo options_change_replace_when[] =
1719 { CP_WHEN_EMPTY, "empty" },
1720 { CP_WHEN_WALKABLE, "walkable" },
1721 { CP_WHEN_DIGGABLE, "diggable" },
1722 { CP_WHEN_COLLECTIBLE, "collectible" },
1723 { CP_WHEN_REMOVABLE, "removable" },
1724 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1729 static struct ValueTextInfo options_action_type[] =
1731 { CA_NO_ACTION, "no action" },
1732 { CA_UNDEFINED, " " },
1733 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1734 { CA_RESTART_LEVEL, "restart level" },
1735 { CA_SHOW_ENVELOPE, "show envelope" },
1736 { CA_SET_LEVEL_TIME, "set time" },
1737 { CA_SET_LEVEL_SCORE, "set score" },
1738 { CA_SET_LEVEL_GEMS, "set gems" },
1739 { CA_SET_LEVEL_WIND, "set wind dir." },
1740 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1741 { CA_UNDEFINED, " " },
1742 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1743 { CA_MOVE_PLAYER, "move player" },
1744 { CA_EXIT_PLAYER, "exit player" },
1745 { CA_KILL_PLAYER, "kill player" },
1746 { CA_SET_PLAYER_KEYS, "set keys" },
1747 { CA_SET_PLAYER_SPEED, "set speed" },
1748 { CA_SET_PLAYER_SHIELD, "set shield" },
1749 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1750 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1751 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1752 { CA_UNDEFINED, " " },
1753 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1754 { CA_SET_CE_VALUE, "set CE value" },
1755 { CA_SET_CE_SCORE, "set CE score" },
1756 { CA_SET_CE_ARTWORK, "set CE artwork" },
1757 { CA_UNDEFINED, " " },
1758 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1759 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1764 static struct ValueTextInfo options_action_mode_none[] =
1766 { CA_MODE_UNDEFINED, " " },
1771 static struct ValueTextInfo options_action_mode_assign[] =
1773 { CA_MODE_SET, "=" },
1778 static struct ValueTextInfo options_action_mode_add_remove[] =
1780 { CA_MODE_ADD, "+" },
1781 { CA_MODE_SUBTRACT, "-" },
1786 static struct ValueTextInfo options_action_mode_calculate[] =
1788 { CA_MODE_SET, "=" },
1789 { CA_MODE_ADD, "+" },
1790 { CA_MODE_SUBTRACT, "-" },
1791 { CA_MODE_MULTIPLY, "*" },
1792 { CA_MODE_DIVIDE, "/" },
1793 { CA_MODE_MODULO, "%" },
1798 static struct ValueTextInfo options_action_arg_none[] =
1800 { CA_ARG_UNDEFINED, " " },
1805 static struct ValueTextInfo options_action_arg_player[] =
1807 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1808 { CA_ARG_PLAYER_1, "1" },
1809 { CA_ARG_PLAYER_2, "2" },
1810 { CA_ARG_PLAYER_3, "3" },
1811 { CA_ARG_PLAYER_4, "4" },
1812 { CA_ARG_PLAYER_ANY, "any" },
1813 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1814 { CA_ARG_PLAYER_ACTION, "action ->" },
1819 static struct ValueTextInfo options_action_arg_number[] =
1821 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1828 { CA_ARG_10, "10" },
1829 { CA_ARG_100, "100" },
1830 { CA_ARG_1000, "1000" },
1831 { CA_ARG_UNDEFINED, " " },
1832 { CA_ARG_NUMBER_MIN, "min" },
1833 { CA_ARG_NUMBER_MAX, "max" },
1834 { CA_ARG_UNDEFINED, " " },
1835 { CA_ARG_NUMBER_RESET, "reset" },
1836 { CA_ARG_UNDEFINED, " " },
1837 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1838 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1839 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1840 { CA_ARG_UNDEFINED, " " },
1841 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1842 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1843 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1844 { CA_ARG_UNDEFINED, " " },
1845 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1846 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1847 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1848 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1849 { CA_ARG_UNDEFINED, " " },
1850 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1851 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1852 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1853 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1858 static struct ValueTextInfo options_action_arg_value[] =
1860 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1867 { CA_ARG_10, "10" },
1868 { CA_ARG_100, "100" },
1869 { CA_ARG_1000, "1000" },
1870 { CA_ARG_UNDEFINED, " " },
1871 { CA_ARG_NUMBER_MIN, "min" },
1872 { CA_ARG_NUMBER_MAX, "max" },
1873 { CA_ARG_UNDEFINED, " " },
1874 { CA_ARG_NUMBER_RESET, "reset" },
1875 { CA_ARG_UNDEFINED, " " },
1876 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1877 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1878 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1879 { CA_ARG_UNDEFINED, " " },
1880 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1881 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1882 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1883 { CA_ARG_UNDEFINED, " " },
1884 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1885 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1886 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1887 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1888 { CA_ARG_UNDEFINED, " " },
1889 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1890 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1891 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1892 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1893 { CA_ARG_UNDEFINED, " " },
1894 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1895 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1896 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1897 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1902 static struct ValueTextInfo options_action_arg_envelope[] =
1904 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1909 { CA_ARG_UNDEFINED, " " },
1910 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1911 { CA_ARG_ELEMENT_TARGET, "target" },
1912 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1913 { CA_ARG_ELEMENT_ACTION, "action ->" },
1918 static struct ValueTextInfo options_action_arg_key[] =
1920 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1929 { CA_ARG_UNDEFINED, " " },
1930 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1931 { CA_ARG_ELEMENT_TARGET, "target" },
1932 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1933 { CA_ARG_ELEMENT_ACTION, "action ->" },
1938 static struct ValueTextInfo options_action_arg_speed[] =
1940 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1941 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1942 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1943 { CA_ARG_SPEED_SLOW, "slow" },
1944 { CA_ARG_SPEED_NORMAL, "normal" },
1945 { CA_ARG_SPEED_FAST, "fast" },
1946 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1947 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1948 { CA_ARG_UNDEFINED, " " },
1949 { CA_ARG_SPEED_SLOWER, "slower" },
1950 { CA_ARG_SPEED_FASTER, "faster" },
1951 { CA_ARG_UNDEFINED, " " },
1952 { CA_ARG_SPEED_RESET, "reset" },
1957 static struct ValueTextInfo options_action_arg_shield[] =
1959 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1960 { CA_ARG_SHIELD_OFF, "off" },
1961 { CA_ARG_SHIELD_NORMAL, "normal" },
1962 { CA_ARG_SHIELD_DEADLY, "deadly" },
1967 static struct ValueTextInfo options_action_arg_artwork[] =
1969 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1970 { CA_ARG_ELEMENT_TARGET, "target" },
1971 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1972 { CA_ARG_ELEMENT_ACTION, "action ->" },
1973 { CA_ARG_UNDEFINED, " " },
1974 { CA_ARG_ELEMENT_RESET, "reset" },
1979 static struct ValueTextInfo options_action_arg_gravity[] =
1981 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1982 { CA_ARG_GRAVITY_ON, "on" },
1983 { CA_ARG_GRAVITY_OFF, "off" },
1984 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1989 static struct ValueTextInfo options_action_arg_direction[] =
1991 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1992 { CA_ARG_DIRECTION_NONE, "none" },
1993 { CA_ARG_DIRECTION_LEFT, "left" },
1994 { CA_ARG_DIRECTION_RIGHT, "right" },
1995 { CA_ARG_DIRECTION_UP, "up" },
1996 { CA_ARG_DIRECTION_DOWN, "down" },
1997 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1998 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2003 static struct ValueTextInfo options_action_arg_scan_mode[] =
2005 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2006 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2007 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2012 static struct ValueTextInfo options_action_arg_inventory[] =
2014 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2015 { CA_ARG_ELEMENT_TARGET, "+ target" },
2016 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2017 { CA_ARG_ELEMENT_ACTION, "+ action" },
2018 { CA_ARG_UNDEFINED, " " },
2019 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2020 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2021 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2022 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2023 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2024 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2025 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2026 { CA_ARG_UNDEFINED, " " },
2027 { CA_ARG_INVENTORY_RESET, "reset" },
2032 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2033 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2038 static struct ValueTextInfo options_group_choice_mode[] =
2040 { ANIM_RANDOM, "random" },
2041 { ANIM_LOOP, "loop" },
2042 { ANIM_LINEAR, "linear" },
2043 { ANIM_PINGPONG, "pingpong" },
2044 { ANIM_PINGPONG2, "pingpong 2" },
2049 static struct ValueTextInfo *action_arg_modes[] =
2051 options_action_mode_none,
2052 options_action_mode_assign,
2053 options_action_mode_add_remove,
2054 options_action_mode_calculate,
2061 struct ValueTextInfo *options;
2063 action_arg_options[] =
2065 { CA_NO_ACTION, 0, options_action_arg_none, },
2066 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2067 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2068 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2069 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2070 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2071 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2072 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2073 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2074 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2075 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2076 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2077 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2078 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2079 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2080 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2081 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2082 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2083 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2084 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2085 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2094 int gadget_id_align;
2095 int size; /* char size of selectbox or '-1' (dynamically determined) */
2096 struct ValueTextInfo *options;
2098 char *text_left, *text_right, *infotext;
2099 } selectbox_info[ED_NUM_SELECTBOX] =
2101 /* ---------- level and editor settings ---------------------------------- */
2104 -1, ED_LEVEL_SETTINGS_YPOS(7),
2105 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2107 options_time_or_steps,
2108 &level.use_step_counter,
2109 NULL, "(0 => no limit)", "time or step limit"
2112 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2113 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2115 options_game_engine_type,
2116 &level.game_engine_type,
2117 "game engine:", NULL, "game engine"
2120 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2121 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2123 options_wind_direction,
2124 &level.wind_direction_initial,
2125 "initial wind direction:", NULL, "initial wind direction"
2128 /* ---------- element settings: configure (several elements) ------------- */
2131 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2132 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2134 options_player_speed,
2135 &level.initial_player_stepsize[0],
2136 "initial player speed:", NULL, "initial player speed"
2139 /* ---------- element settings: configure 1 (custom elements) ------------ */
2142 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2143 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2145 options_access_type,
2146 &custom_element.access_type,
2147 NULL, NULL, "type of access to this field"
2150 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2151 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2153 options_access_layer,
2154 &custom_element.access_layer,
2155 NULL, NULL, "layer of access for this field"
2158 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2159 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2161 options_access_protected,
2162 &custom_element.access_protected,
2163 NULL, NULL, "protected access for this field"
2166 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2167 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2169 options_access_direction,
2170 &custom_element.access_direction,
2171 "from", NULL, "access direction for this field"
2174 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2175 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2177 options_walk_to_action,
2178 &custom_element.walk_to_action,
2179 NULL, NULL, "diggable/collectible/pushable"
2182 /* ---------- element settings: configure 2 (custom elements) ------------ */
2185 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2186 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2188 options_move_pattern,
2189 &custom_element.move_pattern,
2190 "can move", NULL, "element move pattern"
2193 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2194 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2196 options_move_direction,
2197 &custom_element.move_direction_initial,
2198 "starts moving", NULL, "initial element move direction"
2201 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2202 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2204 options_move_stepsize,
2205 &custom_element.move_stepsize,
2206 "move/fall speed", NULL, "speed of element movement"
2209 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2210 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2212 options_move_leave_type,
2213 &custom_element.move_leave_type,
2214 "can dig: can", ":", "leave behind or change element"
2217 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2218 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2220 options_smash_targets,
2221 &custom_element.smash_targets,
2222 "can smash", NULL, "elements that can be smashed"
2225 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2226 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2228 options_slippery_type,
2229 &custom_element.slippery_type,
2230 "slippery", NULL, "where other elements fall down"
2233 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2234 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2237 &custom_element.deadliness,
2238 "deadly when", NULL, "deadliness of element"
2241 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2242 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2244 options_explosion_type,
2245 &custom_element.explosion_type,
2246 "can explode", NULL, "explosion type"
2249 /* ---------- element settings: advanced (custom elements) --------------- */
2252 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2253 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2256 &custom_element_change.delay_frames,
2257 "delay time given in", NULL, "delay time units for change"
2260 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2261 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2263 options_change_direct_action,
2264 &custom_element_change.direct_action,
2265 NULL, NULL, "type of direct action"
2268 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2269 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2271 options_change_other_action,
2272 &custom_element_change.other_action,
2273 NULL, "element:", "type of other element action"
2276 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2277 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2279 options_change_trigger_side,
2280 &custom_element_change.trigger_side,
2281 "at", "side", "element side triggering change"
2284 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2285 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2287 options_change_trigger_player,
2288 &custom_element_change.trigger_player,
2289 "player:", " ", "player that causes change"
2292 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2293 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2295 options_change_trigger_page,
2296 &custom_element_change.trigger_page,
2297 "page:", NULL, "change page that causes change"
2300 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2301 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2303 options_change_replace_when,
2304 &custom_element_change.replace_when,
2305 "replace when", NULL, "which elements can be replaced"
2308 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2309 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2311 options_action_type,
2312 &custom_element_change.action_type,
2313 NULL, NULL, "action on specified condition"
2316 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2317 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2319 options_action_mode_none,
2320 &custom_element_change.action_mode,
2321 NULL, NULL, "action operator"
2324 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2325 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2327 options_action_arg_none,
2328 &custom_element_change.action_arg,
2329 NULL, NULL, "action parameter"
2332 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2333 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2335 options_change_page,
2336 &custom_element.current_change_page,
2337 NULL, NULL, "element change page"
2340 /* ---------- element settings: configure (group elements) --------------- */
2343 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2344 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2346 options_group_choice_mode,
2347 &group_element_info.choice_mode,
2348 "choice type:", NULL, "type of group element choice"
2356 int gadget_id_align;
2359 char *text_left, *text_right, *infotext;
2360 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2363 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2364 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2366 NULL, NULL, "Configure level properties"
2369 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2370 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2372 NULL, NULL, "Configure editor properties"
2375 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2376 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2378 NULL, NULL, "Show information about element"
2381 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2382 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2384 NULL, NULL, "Configure element properties"
2387 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2388 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2390 NULL, NULL, "Configure element properties, part 1"
2393 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2394 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2396 NULL, NULL, "Configure element properties, part 2"
2399 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2400 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2402 NULL, NULL, "Configure custom element change pages"
2405 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2406 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2408 " ", "As Template", "Save current settings as new template"
2411 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2412 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2414 NULL, NULL, "Add new change page"
2417 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2418 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2420 NULL, NULL, "Delete current change page"
2430 int gadget_id_align;
2431 char *text_left, *text_right, *infotext;
2432 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2435 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2436 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2437 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2438 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2439 NULL, NULL, "select previous change page"
2442 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2443 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2444 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2445 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2446 NULL, "change page", "select next change page"
2449 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2450 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2451 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2452 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2453 " ", NULL, "copy settings from this change page"
2456 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2457 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2458 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2459 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2460 NULL, NULL, "paste settings to this change page"
2470 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2473 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2474 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2475 GADGET_ID_SCROLL_UP,
2476 "scroll level editing area up"
2479 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2480 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2481 GADGET_ID_SCROLL_DOWN,
2482 "scroll level editing area down"
2485 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2486 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2487 GADGET_ID_SCROLL_LEFT,
2488 "scroll level editing area left"
2491 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2492 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2493 GADGET_ID_SCROLL_RIGHT,
2494 "scroll level editing area right"
2497 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2498 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2499 GADGET_ID_SCROLL_LIST_UP,
2500 "scroll element list up ('Page Up')"
2503 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2504 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2505 GADGET_ID_SCROLL_LIST_DOWN,
2506 "scroll element list down ('Page Down')"
2515 int wheel_x, wheel_y;
2516 int wheel_width, wheel_height;
2520 } scrollbar_info[ED_NUM_SCROLLBARS] =
2523 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2524 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2525 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2531 SX + SXSIZE + SX, WIN_YSIZE,
2533 GD_TYPE_SCROLLBAR_HORIZONTAL,
2534 GADGET_ID_SCROLL_HORIZONTAL,
2535 "scroll level editing area horizontally"
2538 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2539 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2540 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2546 SX + SXSIZE + SX, WIN_YSIZE,
2548 GD_TYPE_SCROLLBAR_VERTICAL,
2549 GADGET_ID_SCROLL_VERTICAL,
2550 "scroll level editing area vertically"
2553 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2554 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2555 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2560 SX + SXSIZE + SX, 0,
2561 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2563 GD_TYPE_SCROLLBAR_VERTICAL,
2564 GADGET_ID_SCROLL_LIST_VERTICAL,
2565 "scroll element list vertically"
2573 int gadget_id_align;
2574 int radio_button_nr;
2577 char *text_left, *text_right, *infotext;
2578 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2581 -1, ED_LEVEL_SETTINGS_YPOS(0),
2582 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2583 RADIO_NR_RANDOM_ELEMENTS,
2584 &random_placement_method, RANDOM_USE_PERCENTAGE,
2585 " ", "percentage", "use percentage for random elements"
2588 -1, ED_LEVEL_SETTINGS_YPOS(0),
2589 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2590 RADIO_NR_RANDOM_ELEMENTS,
2591 &random_placement_method, RANDOM_USE_QUANTITY,
2592 " ", "quantity", "use quantity for random elements"
2600 int gadget_id_align;
2602 char *text_left, *text_right, *infotext;
2603 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2605 /* ---------- level and editor settings ---------------------------------- */
2608 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2609 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2610 &random_placement_background_restricted,
2612 "restrict random placement to:", "set random placement restriction"
2615 /* ---------- element settings: configure (various elements) ------------- */
2618 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2619 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2620 &stick_element_properties_window,
2622 "stick this screen to edit content","stick this screen to edit content"
2625 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2626 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2627 &level.em_slippery_gems,
2629 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2632 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2633 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2634 &level.em_explodes_by_fire,
2636 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2639 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2640 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2641 &level.use_spring_bug,
2643 "use spring pushing bug", "use odd spring pushing behaviour"
2646 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2647 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2648 &level.use_time_orb_bug,
2650 "use time orb bug", "use odd time orb behaviour"
2653 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2654 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2657 "create single random element", "only create one element from content"
2660 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2661 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2662 &level.ball_state_initial,
2664 "magic ball initially activated", "activate magic ball after level start"
2667 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2668 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2669 &level.grow_into_diggable,
2671 "can grow into anything diggable", "grow into more than just sand"
2674 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2675 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2676 &level.continuous_snapping,
2678 "continuos snapping", "use snapping without releasing key"
2681 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2682 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2683 &level.block_snap_field,
2685 "block snapped field when snapping", "use snapping delay to show animation"
2688 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2689 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2690 &level.block_last_field,
2692 "block last field when moving", "player blocks last field when moving"
2695 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2696 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2697 &level.sp_block_last_field,
2699 "block last field when moving", "player blocks last field when moving"
2702 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2703 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2704 &level.instant_relocation,
2706 "no scrolling when relocating", "player gets relocated without delay"
2709 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2710 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2711 &level.shifted_relocation,
2713 "no centering when relocating", "level not centered after relocation"
2716 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2717 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2718 &level.use_start_element[0],
2720 "use level start element:", "start level at this element's position"
2723 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2724 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2725 &level.use_artwork_element[0],
2727 "use artwork from element:", "use player artwork from other element"
2730 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2731 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2732 &level.use_explosion_element[0],
2734 "use explosion from element:", "use explosion properties from element"
2737 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2738 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2739 &level.initial_player_gravity[0],
2741 "use initial gravity", "set initial player gravity"
2744 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2745 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2746 &level.use_initial_inventory[0],
2748 "use initial inventory:", "use collected elements on level start"
2751 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2752 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2753 &level.can_pass_to_walkable,
2755 "can pass to walkable element", "player can pass to empty or walkable"
2758 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2759 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2760 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2762 "can fall into acid (with gravity)","player can fall into acid pool"
2765 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2766 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2767 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2769 "can move into acid", "element can move into acid pool"
2772 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2773 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2774 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2776 "deadly when colliding with", "element is deadly when hitting player"
2779 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2780 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2781 &level.envelope[0].autowrap,
2783 "auto-wrap", "automatically wrap envelope text"
2786 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2787 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2788 &level.envelope[0].centered,
2790 "centered", "automatically center envelope text"
2793 /* ---------- element settings: configure 1 (custom elements) ----------- */
2796 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2797 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2798 &custom_element.use_gfx_element,
2800 /* !!! add separate "use existing element sound" !!! */
2803 "use graphic/sound of element:", "use existing graphic and sound"
2806 "use graphic of element:", "use existing element graphic"
2810 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2811 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2812 &level.use_custom_template,
2814 "use template", "use template for custom properties"
2817 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2818 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2819 &custom_element_properties[EP_ACCESSIBLE],
2821 NULL, "player can walk to or pass this field"
2824 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2825 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2826 &custom_element_properties[EP_GRAVITY_REACHABLE],
2828 "reachable despite gravity", "player can walk/dig despite gravity"
2831 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2832 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2833 &custom_element.use_last_ce_value,
2835 "use last CE value after change", "use last CE value after change"
2838 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2839 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2840 &custom_element_properties[EP_WALK_TO_OBJECT],
2842 NULL, "player can dig/collect/push element"
2845 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2846 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2847 &custom_element_properties[EP_INDESTRUCTIBLE],
2849 "indestructible", "element is indestructible"
2852 /* ---------- element settings: configure 2 (custom elements) ----------- */
2855 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2856 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2857 &custom_element_properties[EP_CAN_MOVE],
2859 NULL, "element can move with some pattern"
2862 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2863 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2864 &custom_element_properties[EP_CAN_FALL],
2866 "can fall", "element can fall down"
2869 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2870 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2871 &custom_element_properties[EP_CAN_SMASH],
2873 NULL, "element can smash other elements"
2876 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2877 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2878 &custom_element_properties[EP_SLIPPERY],
2880 NULL, "other elements can fall down from it"
2883 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2884 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2885 &custom_element_properties[EP_DEADLY],
2887 NULL, "element can kill the player"
2890 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2891 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2892 &custom_element_properties[EP_CAN_EXPLODE],
2894 NULL, "element can explode"
2897 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2898 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2899 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2901 "by fire", "element can explode by fire/explosion"
2904 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2905 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2906 &custom_element_properties[EP_EXPLODES_SMASHED],
2908 "smashed", "element can explode when smashed"
2911 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2912 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2913 &custom_element_properties[EP_EXPLODES_IMPACT],
2915 "impact", "element can explode on impact"
2918 /* ---------- element settings: advanced (custom elements) --------------- */
2921 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2922 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2923 &custom_element_change.can_change,
2925 "element changes to:", "change element on specified condition"
2928 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2929 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2930 &custom_element_change_events[CE_DELAY],
2932 NULL, "element changes after delay"
2935 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2936 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2937 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2939 NULL, "element changes by direct action"
2942 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2943 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2944 &custom_element_change_events[CE_BY_OTHER_ACTION],
2946 NULL, "element changes by other element"
2949 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2950 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2951 &custom_element_change.explode,
2953 "explode instead of change", "element explodes instead of change"
2956 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2957 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2958 &custom_element_change.use_target_content,
2960 "use extended change target:", "element changes to more elements"
2963 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2964 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2965 &custom_element_change.only_if_complete,
2967 "replace all or nothing", "only replace when all can be changed"
2970 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2971 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2972 &custom_element_change.use_random_replace,
2974 NULL, "use percentage for random replace"
2977 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2978 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2979 &custom_element_change.has_action,
2981 NULL, "execute action on specified condition"
2989 int gadget_id_align;
2991 int area_xsize, area_ysize;
2992 char *text_left, *text_right, *text_below, *infotext;
2993 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2995 /* ---------- level playfield content ------------------------------------ */
2999 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3000 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
3001 NULL, NULL, NULL, NULL
3004 /* ---------- yam yam content -------------------------------------------- */
3007 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3008 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3009 &level.yamyam_content[0].e[0][0], 3, 3,
3010 NULL, NULL, "1", NULL
3013 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3014 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3015 &level.yamyam_content[1].e[0][0], 3, 3,
3016 NULL, NULL, "2", NULL
3019 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3020 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3021 &level.yamyam_content[2].e[0][0], 3, 3,
3022 NULL, NULL, "3", NULL
3025 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3026 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3027 &level.yamyam_content[3].e[0][0], 3, 3,
3028 NULL, NULL, "4", NULL
3031 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3032 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3033 &level.yamyam_content[4].e[0][0], 3, 3,
3034 NULL, NULL, "5", NULL
3037 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3038 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3039 &level.yamyam_content[5].e[0][0], 3, 3,
3040 NULL, NULL, "6", NULL
3043 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3044 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3045 &level.yamyam_content[6].e[0][0], 3, 3,
3046 NULL, NULL, "7", NULL
3049 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3050 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3051 &level.yamyam_content[7].e[0][0], 3, 3,
3052 NULL, NULL, "8", NULL
3055 /* ---------- magic ball content ----------------------------------------- */
3058 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3059 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3060 &level.ball_content[0].e[0][0], 3, 3,
3061 NULL, NULL, "1", NULL
3064 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3065 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3066 &level.ball_content[1].e[0][0], 3, 3,
3067 NULL, NULL, "2", NULL
3070 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3071 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3072 &level.ball_content[2].e[0][0], 3, 3,
3073 NULL, NULL, "3", NULL
3076 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3077 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3078 &level.ball_content[3].e[0][0], 3, 3,
3079 NULL, NULL, "4", NULL
3082 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3083 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3084 &level.ball_content[4].e[0][0], 3, 3,
3085 NULL, NULL, "5", NULL
3088 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3089 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3090 &level.ball_content[5].e[0][0], 3, 3,
3091 NULL, NULL, "6", NULL
3094 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3095 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3096 &level.ball_content[6].e[0][0], 3, 3,
3097 NULL, NULL, "7", NULL
3100 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3101 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3102 &level.ball_content[7].e[0][0], 3, 3,
3103 NULL, NULL, "8", NULL
3106 /* ---------- android content -------------------------------------------- */
3109 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3110 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3111 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3112 "elements:", NULL, NULL, "elements android can clone"
3115 /* ---------- amoeba content --------------------------------------------- */
3118 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3119 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3120 &level.amoeba_content, 1, 1,
3121 "content:", NULL, NULL, "amoeba content"
3124 /* ---------- level start element ---------------------------------------- */
3127 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3128 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3129 &level.start_element[0], 1, 1,
3130 NULL, NULL, NULL, "level start element"
3133 /* ---------- player artwork element ------------------------------------- */
3136 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3137 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3138 &level.artwork_element[0], 1, 1,
3139 NULL, NULL, NULL, "element for player artwork"
3142 /* ---------- player explosion element ----------------------------------- */
3145 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3146 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3147 &level.explosion_element[0], 1, 1,
3148 NULL, NULL, NULL, "element for player explosion"
3151 /* ---------- player initial inventory ----------------------------------- */
3154 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3155 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3156 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3157 NULL, NULL, NULL, "content for initial inventory"
3160 /* ---------- element settings: configure 1 (custom elements) ----------- */
3162 /* ---------- custom graphic --------------------------------------------- */
3165 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3166 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3167 &custom_element.gfx_element_initial,1, 1,
3168 NULL, NULL, NULL, "custom graphic element"
3171 /* ---------- element settings: configure 2 (custom elements) ----------- */
3173 /* ---------- custom content (when exploding) ---------------------------- */
3176 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3177 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3178 &custom_element.content.e[0][0], 3, 3,
3179 "content:", NULL, NULL, NULL
3182 /* ---------- custom enter and leave element (when moving) --------------- */
3185 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3186 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3187 &custom_element.move_enter_element, 1, 1,
3188 "can dig:", " ", NULL, "element that can be digged/collected"
3191 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3192 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3193 &custom_element.move_leave_element, 1, 1,
3194 NULL, NULL, NULL, "element that will be left behind"
3197 /* ---------- element settings: advanced (custom elements) --------------- */
3199 /* ---------- custom change target --------------------------------------- */
3202 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3203 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3204 &custom_element_change.target_element, 1, 1,
3205 NULL, "after/when:", NULL, "new target element after change"
3208 /* ---------- custom change content (extended change target) ------------- */
3211 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3212 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3213 &custom_element_change.target_content.e[0][0], 3, 3,
3214 NULL, NULL, NULL, "new extended elements after change"
3217 /* ---------- custom change trigger (element causing change) ------------- */
3220 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3221 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3222 &custom_element_change.initial_trigger_element, 1, 1,
3223 NULL, NULL, NULL, "other element triggering change"
3226 /* ---------- custom change action (element used for action) ------------- */
3229 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3230 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3231 &custom_element_change.action_element, 1, 1,
3232 NULL, NULL, NULL, "element used as action parameter"
3235 /* ---------- group element content -------------------------------------- */
3238 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3239 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3240 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3241 "content:", NULL, NULL, NULL
3244 /* ---------- random background (for random painting) -------------------- */
3247 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3248 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3249 &random_placement_background_element, 1, 1,
3250 NULL, NULL, NULL, "random placement background"
3256 -----------------------------------------------------------------------------
3257 some internally used variables
3258 -----------------------------------------------------------------------------
3261 /* actual size of level editor drawing area */
3262 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3264 /* actual position of level editor drawing area in level playfield */
3265 static int level_xpos = -1, level_ypos = -1;
3268 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3270 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3273 /* drawing elements on the three mouse buttons */
3274 static int new_element1 = EL_WALL;
3275 static int new_element2 = EL_EMPTY;
3276 static int new_element3 = EL_SAND;
3278 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3279 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3280 (button) == 2 ? new_element2 : \
3281 (button) == 3 ? new_element3 : EL_EMPTY)
3282 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3284 /* forward declaration for internal use */
3285 static void ModifyEditorCounterValue(int, int);
3286 static void ModifyEditorCounterLimits(int, int, int);
3287 static void ModifyEditorSelectboxValue(int, int);
3288 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3289 static void ModifyEditorDrawingArea(int, int, int);
3290 static void ModifyEditorElementList();
3291 static void AdjustElementListScrollbar();
3292 static void RedrawDrawingElements();
3293 static void DrawDrawingWindow();
3294 static void DrawLevelInfoWindow();
3295 static void DrawPropertiesWindow();
3296 static void UpdateCustomElementGraphicGadgets();
3297 static boolean checkPropertiesConfig(int);
3298 static void CopyLevelToUndoBuffer(int);
3299 static void HandleDrawingAreas(struct GadgetInfo *);
3300 static void HandleCounterButtons(struct GadgetInfo *);
3301 static void HandleTextInputGadgets(struct GadgetInfo *);
3302 static void HandleTextAreaGadgets(struct GadgetInfo *);
3303 static void HandleSelectboxGadgets(struct GadgetInfo *);
3304 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3305 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3306 static void HandleRadiobuttons(struct GadgetInfo *);
3307 static void HandleCheckbuttons(struct GadgetInfo *);
3308 static void HandleControlButtons(struct GadgetInfo *);
3309 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3310 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3312 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3313 static int right_gadget_border[NUM_EDITOR_GADGETS];
3315 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3316 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3317 static boolean draw_with_brush = FALSE;
3318 static int properties_element = 0;
3320 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3321 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3322 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3323 static int undo_buffer_position = 0;
3324 static int undo_buffer_steps = 0;
3326 static int edit_mode;
3327 static int edit_mode_levelinfo;
3328 static int edit_mode_properties;
3330 static int element_shift = 0;
3332 static int editor_el_players[] =
3339 static int *editor_el_players_ptr = editor_el_players;
3340 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3342 static int editor_hl_boulderdash[] =
3344 EL_INTERNAL_CASCADE_BD_ACTIVE,
3350 static int editor_el_boulderdash[] =
3359 EL_BD_EXPANDABLE_WALL,
3367 EL_BD_BUTTERFLY_LEFT,
3369 EL_BD_BUTTERFLY_RIGHT,
3370 EL_BD_FIREFLY_RIGHT,
3373 EL_BD_BUTTERFLY_DOWN,
3377 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3378 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3379 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3380 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3382 static int editor_hl_emerald_mine[] =
3384 EL_INTERNAL_CASCADE_EM_ACTIVE,
3390 static int editor_el_emerald_mine[] =
3427 EL_ACID_POOL_TOPLEFT,
3429 EL_ACID_POOL_TOPRIGHT,
3432 EL_ACID_POOL_BOTTOMLEFT,
3433 EL_ACID_POOL_BOTTOM,
3434 EL_ACID_POOL_BOTTOMRIGHT,
3454 EL_EM_STEEL_EXIT_CLOSED,
3455 EL_EM_STEEL_EXIT_OPEN,
3457 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3458 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3459 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3460 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3462 static int editor_hl_emerald_mine_club[] =
3464 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3470 static int editor_el_emerald_mine_club[] =
3497 EL_EMC_WALL_SLIPPERY_1,
3498 EL_EMC_WALL_SLIPPERY_2,
3499 EL_EMC_WALL_SLIPPERY_3,
3500 EL_EMC_WALL_SLIPPERY_4,
3523 EL_EMC_MAGIC_BALL_SWITCH,
3525 EL_EMC_SPRING_BUMPER,
3530 EL_EM_DYNAMITE_ACTIVE,
3534 EL_BALLOON_SWITCH_UP,
3535 EL_BALLOON_SWITCH_ANY,
3538 EL_BALLOON_SWITCH_LEFT,
3540 EL_BALLOON_SWITCH_RIGHT,
3544 EL_BALLOON_SWITCH_DOWN,
3545 EL_BALLOON_SWITCH_NONE,
3547 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3548 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3549 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3550 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3552 static int editor_hl_rnd[] =
3554 EL_INTERNAL_CASCADE_RND_ACTIVE,
3560 static int editor_el_rnd[] =
3592 EL_WALL_EMERALD_YELLOW,
3593 EL_WALL_EMERALD_RED,
3594 EL_WALL_EMERALD_PURPLE,
3612 EL_DYNABOMB_INCREASE_NUMBER,
3613 EL_DYNABOMB_INCREASE_SIZE,
3614 EL_DYNABOMB_INCREASE_POWER,
3634 EL_INVISIBLE_STEELWALL,
3638 EL_EXPANDABLE_WALL_HORIZONTAL,
3639 EL_EXPANDABLE_WALL_VERTICAL,
3640 EL_EXPANDABLE_WALL_ANY,
3642 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3643 static int *editor_el_rnd_ptr = editor_el_rnd;
3644 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3645 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3647 static int editor_hl_sokoban[] =
3649 EL_INTERNAL_CASCADE_SB_ACTIVE,
3655 static int editor_el_sokoban[] =
3658 EL_SOKOBAN_FIELD_EMPTY,
3659 EL_SOKOBAN_FIELD_FULL,
3660 EL_SOKOBAN_FIELD_PLAYER,
3662 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3663 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3664 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3665 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3667 static int editor_hl_supaplex[] =
3669 EL_INTERNAL_CASCADE_SP_ACTIVE,
3675 static int editor_el_supaplex[] =
3693 EL_SP_PORT_HORIZONTAL,
3694 EL_SP_PORT_VERTICAL,
3702 EL_SP_GRAVITY_PORT_LEFT,
3703 EL_SP_GRAVITY_PORT_RIGHT,
3704 EL_SP_GRAVITY_PORT_UP,
3705 EL_SP_GRAVITY_PORT_DOWN,
3707 EL_SP_HARDWARE_GRAY,
3708 EL_SP_HARDWARE_GREEN,
3709 EL_SP_HARDWARE_BLUE,
3712 EL_SP_HARDWARE_BASE_1,
3713 EL_SP_HARDWARE_BASE_2,
3714 EL_SP_HARDWARE_BASE_3,
3715 EL_SP_HARDWARE_BASE_4,
3717 EL_SP_HARDWARE_BASE_5,
3718 EL_SP_HARDWARE_BASE_6,
3719 EL_SP_HARDWARE_YELLOW,
3727 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3728 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3729 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3730 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3732 static int editor_hl_diamond_caves[] =
3734 EL_INTERNAL_CASCADE_DC_ACTIVE,
3740 static int editor_el_diamond_caves[] =
3747 EL_CONVEYOR_BELT_1_LEFT,
3748 EL_CONVEYOR_BELT_1_MIDDLE,
3749 EL_CONVEYOR_BELT_1_RIGHT,
3750 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3752 EL_CONVEYOR_BELT_2_LEFT,
3753 EL_CONVEYOR_BELT_2_MIDDLE,
3754 EL_CONVEYOR_BELT_2_RIGHT,
3755 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3757 EL_CONVEYOR_BELT_3_LEFT,
3758 EL_CONVEYOR_BELT_3_MIDDLE,
3759 EL_CONVEYOR_BELT_3_RIGHT,
3760 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3762 EL_CONVEYOR_BELT_4_LEFT,
3763 EL_CONVEYOR_BELT_4_MIDDLE,
3764 EL_CONVEYOR_BELT_4_RIGHT,
3765 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3767 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3768 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3769 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3770 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3772 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3773 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3774 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3775 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3780 EL_DC_TIMEGATE_SWITCH,
3782 EL_SWITCHGATE_CLOSED,
3784 EL_SWITCHGATE_SWITCH_UP,
3785 EL_SWITCHGATE_SWITCH_DOWN,
3788 EL_LIGHT_SWITCH_ACTIVE,
3789 EL_DC_SWITCHGATE_SWITCH_UP,
3790 EL_DC_SWITCHGATE_SWITCH_DOWN,
3792 EL_STEEL_EXIT_CLOSED,
3794 EL_STEELWALL_SLIPPERY,
3797 EL_QUICKSAND_FAST_EMPTY,
3798 EL_QUICKSAND_FAST_FULL,
3812 EL_SIGN_RADIOACTIVITY,
3818 EL_SIGN_ENTRY_FORBIDDEN,
3819 EL_SIGN_EMERGENCY_EXIT,
3844 EL_DC_STEELWALL_2_SINGLE,
3845 EL_DC_STEELWALL_2_TOP,
3846 EL_SIGN_EXCLAMATION,
3849 EL_DC_STEELWALL_2_LEFT,
3850 EL_DC_STEELWALL_2_MIDDLE,
3851 EL_DC_STEELWALL_2_HORIZONTAL,
3852 EL_DC_STEELWALL_2_RIGHT,
3854 EL_DC_STEELWALL_1_TOPLEFT,
3855 EL_DC_STEELWALL_2_VERTICAL,
3856 EL_DC_STEELWALL_1_TOPRIGHT,
3859 EL_DC_STEELWALL_1_VERTICAL,
3860 EL_DC_STEELWALL_2_BOTTOM,
3862 EL_DC_GATE_WHITE_GRAY,
3864 EL_DC_STEELWALL_1_BOTTOMLEFT,
3865 EL_DC_STEELWALL_1_HORIZONTAL,
3866 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3867 EL_DC_GATE_FAKE_GRAY,
3869 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3870 EL_DC_STEELWALL_1_BOTTOM,
3871 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3872 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3874 EL_DC_STEELWALL_1_RIGHT,
3876 EL_DC_STEELWALL_1_LEFT,
3877 EL_EXPANDABLE_STEELWALL_VERTICAL,
3879 EL_DC_STEELWALL_1_TOPRIGHT_2,
3880 EL_DC_STEELWALL_1_TOP,
3881 EL_DC_STEELWALL_1_TOPLEFT_2,
3882 EL_EXPANDABLE_STEELWALL_ANY,
3884 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3885 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3886 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3887 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3889 static int editor_hl_dx_boulderdash[] =
3891 EL_INTERNAL_CASCADE_DX_ACTIVE,
3897 static int editor_el_dx_boulderdash[] =
3901 EL_TUBE_HORIZONTAL_DOWN,
3905 EL_TUBE_VERTICAL_RIGHT,
3907 EL_TUBE_VERTICAL_LEFT,
3911 EL_TUBE_HORIZONTAL_UP,
3919 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3920 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3921 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3922 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3924 static int editor_hl_chars[] =
3926 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3932 static int editor_el_chars[] =
4021 EL_CHAR(FONT_ASCII_CURSOR),
4022 EL_CHAR(FONT_ASCII_BUTTON),
4024 EL_CHAR(FONT_ASCII_UP),
4025 EL_CHAR(FONT_ASCII_DOWN),
4029 static int *editor_hl_chars_ptr = editor_hl_chars;
4030 static int *editor_el_chars_ptr = editor_el_chars;
4031 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4032 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4034 static int editor_hl_steel_chars[] =
4036 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4042 static int editor_el_steel_chars[] =
4052 EL_STEEL_CHAR('\''),
4119 EL_STEEL_CHAR('\\'),
4124 EL_STEEL_CHAR('©'),
4125 EL_STEEL_CHAR('Ä'),
4126 EL_STEEL_CHAR('Ö'),
4127 EL_STEEL_CHAR('Ü'),
4129 EL_STEEL_CHAR('°'),
4130 EL_STEEL_CHAR('®'),
4131 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4132 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4134 EL_STEEL_CHAR(FONT_ASCII_UP),
4135 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4139 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4140 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4141 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4142 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4144 static int editor_hl_custom[] =
4146 EL_INTERNAL_CASCADE_CE_ACTIVE,
4152 static int editor_el_custom[] =
4154 EL_CUSTOM_START + 0,
4155 EL_CUSTOM_START + 1,
4156 EL_CUSTOM_START + 2,
4157 EL_CUSTOM_START + 3,
4159 EL_CUSTOM_START + 4,
4160 EL_CUSTOM_START + 5,
4161 EL_CUSTOM_START + 6,
4162 EL_CUSTOM_START + 7,
4164 EL_CUSTOM_START + 8,
4165 EL_CUSTOM_START + 9,
4166 EL_CUSTOM_START + 10,
4167 EL_CUSTOM_START + 11,
4169 EL_CUSTOM_START + 12,
4170 EL_CUSTOM_START + 13,
4171 EL_CUSTOM_START + 14,
4172 EL_CUSTOM_START + 15,
4174 EL_CUSTOM_START + 16,
4175 EL_CUSTOM_START + 17,
4176 EL_CUSTOM_START + 18,
4177 EL_CUSTOM_START + 19,
4179 EL_CUSTOM_START + 20,
4180 EL_CUSTOM_START + 21,
4181 EL_CUSTOM_START + 22,
4182 EL_CUSTOM_START + 23,
4184 EL_CUSTOM_START + 24,
4185 EL_CUSTOM_START + 25,
4186 EL_CUSTOM_START + 26,
4187 EL_CUSTOM_START + 27,
4189 EL_CUSTOM_START + 28,
4190 EL_CUSTOM_START + 29,
4191 EL_CUSTOM_START + 30,
4192 EL_CUSTOM_START + 31,
4194 EL_CUSTOM_START + 32,
4195 EL_CUSTOM_START + 33,
4196 EL_CUSTOM_START + 34,
4197 EL_CUSTOM_START + 35,
4199 EL_CUSTOM_START + 36,
4200 EL_CUSTOM_START + 37,
4201 EL_CUSTOM_START + 38,
4202 EL_CUSTOM_START + 39,
4204 EL_CUSTOM_START + 40,
4205 EL_CUSTOM_START + 41,
4206 EL_CUSTOM_START + 42,
4207 EL_CUSTOM_START + 43,
4209 EL_CUSTOM_START + 44,
4210 EL_CUSTOM_START + 45,
4211 EL_CUSTOM_START + 46,
4212 EL_CUSTOM_START + 47,
4214 EL_CUSTOM_START + 48,
4215 EL_CUSTOM_START + 49,
4216 EL_CUSTOM_START + 50,
4217 EL_CUSTOM_START + 51,
4219 EL_CUSTOM_START + 52,
4220 EL_CUSTOM_START + 53,
4221 EL_CUSTOM_START + 54,
4222 EL_CUSTOM_START + 55,
4224 EL_CUSTOM_START + 56,
4225 EL_CUSTOM_START + 57,
4226 EL_CUSTOM_START + 58,
4227 EL_CUSTOM_START + 59,
4229 EL_CUSTOM_START + 60,
4230 EL_CUSTOM_START + 61,
4231 EL_CUSTOM_START + 62,
4232 EL_CUSTOM_START + 63,
4234 EL_CUSTOM_START + 64,
4235 EL_CUSTOM_START + 65,
4236 EL_CUSTOM_START + 66,
4237 EL_CUSTOM_START + 67,
4239 EL_CUSTOM_START + 68,
4240 EL_CUSTOM_START + 69,
4241 EL_CUSTOM_START + 70,
4242 EL_CUSTOM_START + 71,
4244 EL_CUSTOM_START + 72,
4245 EL_CUSTOM_START + 73,
4246 EL_CUSTOM_START + 74,
4247 EL_CUSTOM_START + 75,
4249 EL_CUSTOM_START + 76,
4250 EL_CUSTOM_START + 77,
4251 EL_CUSTOM_START + 78,
4252 EL_CUSTOM_START + 79,
4254 EL_CUSTOM_START + 80,
4255 EL_CUSTOM_START + 81,
4256 EL_CUSTOM_START + 82,
4257 EL_CUSTOM_START + 83,
4259 EL_CUSTOM_START + 84,
4260 EL_CUSTOM_START + 85,
4261 EL_CUSTOM_START + 86,
4262 EL_CUSTOM_START + 87,
4264 EL_CUSTOM_START + 88,
4265 EL_CUSTOM_START + 89,
4266 EL_CUSTOM_START + 90,
4267 EL_CUSTOM_START + 91,
4269 EL_CUSTOM_START + 92,
4270 EL_CUSTOM_START + 93,
4271 EL_CUSTOM_START + 94,
4272 EL_CUSTOM_START + 95,
4274 EL_CUSTOM_START + 96,
4275 EL_CUSTOM_START + 97,
4276 EL_CUSTOM_START + 98,
4277 EL_CUSTOM_START + 99,
4279 EL_CUSTOM_START + 100,
4280 EL_CUSTOM_START + 101,
4281 EL_CUSTOM_START + 102,
4282 EL_CUSTOM_START + 103,
4284 EL_CUSTOM_START + 104,
4285 EL_CUSTOM_START + 105,
4286 EL_CUSTOM_START + 106,
4287 EL_CUSTOM_START + 107,
4289 EL_CUSTOM_START + 108,
4290 EL_CUSTOM_START + 109,
4291 EL_CUSTOM_START + 110,
4292 EL_CUSTOM_START + 111,
4294 EL_CUSTOM_START + 112,
4295 EL_CUSTOM_START + 113,
4296 EL_CUSTOM_START + 114,
4297 EL_CUSTOM_START + 115,
4299 EL_CUSTOM_START + 116,
4300 EL_CUSTOM_START + 117,
4301 EL_CUSTOM_START + 118,
4302 EL_CUSTOM_START + 119,
4304 EL_CUSTOM_START + 120,
4305 EL_CUSTOM_START + 121,
4306 EL_CUSTOM_START + 122,
4307 EL_CUSTOM_START + 123,
4309 EL_CUSTOM_START + 124,
4310 EL_CUSTOM_START + 125,
4311 EL_CUSTOM_START + 126,
4312 EL_CUSTOM_START + 127,
4314 EL_CUSTOM_START + 128,
4315 EL_CUSTOM_START + 129,
4316 EL_CUSTOM_START + 130,
4317 EL_CUSTOM_START + 131,
4319 EL_CUSTOM_START + 132,
4320 EL_CUSTOM_START + 133,
4321 EL_CUSTOM_START + 134,
4322 EL_CUSTOM_START + 135,
4324 EL_CUSTOM_START + 136,
4325 EL_CUSTOM_START + 137,
4326 EL_CUSTOM_START + 138,
4327 EL_CUSTOM_START + 139,
4329 EL_CUSTOM_START + 140,
4330 EL_CUSTOM_START + 141,
4331 EL_CUSTOM_START + 142,
4332 EL_CUSTOM_START + 143,
4334 EL_CUSTOM_START + 144,
4335 EL_CUSTOM_START + 145,
4336 EL_CUSTOM_START + 146,
4337 EL_CUSTOM_START + 147,
4339 EL_CUSTOM_START + 148,
4340 EL_CUSTOM_START + 149,
4341 EL_CUSTOM_START + 150,
4342 EL_CUSTOM_START + 151,
4344 EL_CUSTOM_START + 152,
4345 EL_CUSTOM_START + 153,
4346 EL_CUSTOM_START + 154,
4347 EL_CUSTOM_START + 155,
4349 EL_CUSTOM_START + 156,
4350 EL_CUSTOM_START + 157,
4351 EL_CUSTOM_START + 158,
4352 EL_CUSTOM_START + 159,
4354 EL_CUSTOM_START + 160,
4355 EL_CUSTOM_START + 161,
4356 EL_CUSTOM_START + 162,
4357 EL_CUSTOM_START + 163,
4359 EL_CUSTOM_START + 164,
4360 EL_CUSTOM_START + 165,
4361 EL_CUSTOM_START + 166,
4362 EL_CUSTOM_START + 167,
4364 EL_CUSTOM_START + 168,
4365 EL_CUSTOM_START + 169,
4366 EL_CUSTOM_START + 170,
4367 EL_CUSTOM_START + 171,
4369 EL_CUSTOM_START + 172,
4370 EL_CUSTOM_START + 173,
4371 EL_CUSTOM_START + 174,
4372 EL_CUSTOM_START + 175,
4374 EL_CUSTOM_START + 176,
4375 EL_CUSTOM_START + 177,
4376 EL_CUSTOM_START + 178,
4377 EL_CUSTOM_START + 179,
4379 EL_CUSTOM_START + 180,
4380 EL_CUSTOM_START + 181,
4381 EL_CUSTOM_START + 182,
4382 EL_CUSTOM_START + 183,
4384 EL_CUSTOM_START + 184,
4385 EL_CUSTOM_START + 185,
4386 EL_CUSTOM_START + 186,
4387 EL_CUSTOM_START + 187,
4389 EL_CUSTOM_START + 188,
4390 EL_CUSTOM_START + 189,
4391 EL_CUSTOM_START + 190,
4392 EL_CUSTOM_START + 191,
4394 EL_CUSTOM_START + 192,
4395 EL_CUSTOM_START + 193,
4396 EL_CUSTOM_START + 194,
4397 EL_CUSTOM_START + 195,
4399 EL_CUSTOM_START + 196,
4400 EL_CUSTOM_START + 197,
4401 EL_CUSTOM_START + 198,
4402 EL_CUSTOM_START + 199,
4404 EL_CUSTOM_START + 200,
4405 EL_CUSTOM_START + 201,
4406 EL_CUSTOM_START + 202,
4407 EL_CUSTOM_START + 203,
4409 EL_CUSTOM_START + 204,
4410 EL_CUSTOM_START + 205,
4411 EL_CUSTOM_START + 206,
4412 EL_CUSTOM_START + 207,
4414 EL_CUSTOM_START + 208,
4415 EL_CUSTOM_START + 209,
4416 EL_CUSTOM_START + 210,
4417 EL_CUSTOM_START + 211,
4419 EL_CUSTOM_START + 212,
4420 EL_CUSTOM_START + 213,
4421 EL_CUSTOM_START + 214,
4422 EL_CUSTOM_START + 215,
4424 EL_CUSTOM_START + 216,
4425 EL_CUSTOM_START + 217,
4426 EL_CUSTOM_START + 218,
4427 EL_CUSTOM_START + 219,
4429 EL_CUSTOM_START + 220,
4430 EL_CUSTOM_START + 221,
4431 EL_CUSTOM_START + 222,
4432 EL_CUSTOM_START + 223,
4434 EL_CUSTOM_START + 224,
4435 EL_CUSTOM_START + 225,
4436 EL_CUSTOM_START + 226,
4437 EL_CUSTOM_START + 227,
4439 EL_CUSTOM_START + 228,
4440 EL_CUSTOM_START + 229,
4441 EL_CUSTOM_START + 230,
4442 EL_CUSTOM_START + 231,
4444 EL_CUSTOM_START + 232,
4445 EL_CUSTOM_START + 233,
4446 EL_CUSTOM_START + 234,
4447 EL_CUSTOM_START + 235,
4449 EL_CUSTOM_START + 236,
4450 EL_CUSTOM_START + 237,
4451 EL_CUSTOM_START + 238,
4452 EL_CUSTOM_START + 239,
4454 EL_CUSTOM_START + 240,
4455 EL_CUSTOM_START + 241,
4456 EL_CUSTOM_START + 242,
4457 EL_CUSTOM_START + 243,
4459 EL_CUSTOM_START + 244,
4460 EL_CUSTOM_START + 245,
4461 EL_CUSTOM_START + 246,
4462 EL_CUSTOM_START + 247,
4464 EL_CUSTOM_START + 248,
4465 EL_CUSTOM_START + 249,
4466 EL_CUSTOM_START + 250,
4467 EL_CUSTOM_START + 251,
4469 EL_CUSTOM_START + 252,
4470 EL_CUSTOM_START + 253,
4471 EL_CUSTOM_START + 254,
4472 EL_CUSTOM_START + 255
4474 static int *editor_hl_custom_ptr = editor_hl_custom;
4475 static int *editor_el_custom_ptr = editor_el_custom;
4476 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4477 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4479 static int editor_hl_group[] =
4481 EL_INTERNAL_CASCADE_GE_ACTIVE,
4487 static int editor_el_group[] =
4501 EL_GROUP_START + 10,
4502 EL_GROUP_START + 11,
4504 EL_GROUP_START + 12,
4505 EL_GROUP_START + 13,
4506 EL_GROUP_START + 14,
4507 EL_GROUP_START + 15,
4509 EL_GROUP_START + 16,
4510 EL_GROUP_START + 17,
4511 EL_GROUP_START + 18,
4512 EL_GROUP_START + 19,
4514 EL_GROUP_START + 20,
4515 EL_GROUP_START + 21,
4516 EL_GROUP_START + 22,
4517 EL_GROUP_START + 23,
4519 EL_GROUP_START + 24,
4520 EL_GROUP_START + 25,
4521 EL_GROUP_START + 26,
4522 EL_GROUP_START + 27,
4524 EL_GROUP_START + 28,
4525 EL_GROUP_START + 29,
4526 EL_GROUP_START + 30,
4529 static int *editor_hl_group_ptr = editor_hl_group;
4530 static int *editor_el_group_ptr = editor_el_group;
4531 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4532 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4534 static int editor_hl_reference[] =
4536 EL_INTERNAL_CASCADE_REF_ACTIVE,
4542 static int editor_el_reference[] =
4546 EL_TRIGGER_CE_VALUE,
4547 EL_TRIGGER_CE_SCORE,
4551 EL_CURRENT_CE_VALUE,
4552 EL_CURRENT_CE_SCORE,
4574 static int *editor_hl_reference_ptr = editor_hl_reference;
4575 static int *editor_el_reference_ptr = editor_el_reference;
4576 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4577 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4579 static int editor_hl_user_defined[] =
4581 EL_INTERNAL_CASCADE_USER_ACTIVE,
4587 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4588 static int *editor_el_user_defined_ptr = NULL;
4589 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4590 static int num_editor_el_user_defined = 0;
4592 static int editor_hl_dynamic[] =
4594 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4600 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4601 static int *editor_el_dynamic_ptr = NULL;
4602 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4603 static int num_editor_el_dynamic = 0;
4605 static int editor_hl_empty[] = { };
4606 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4608 static int *editor_hl_empty_ptr = editor_hl_empty;
4609 static int *editor_el_empty_ptr = editor_el_empty;
4610 static int num_editor_hl_empty = 0;
4611 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4613 static boolean use_el_empty = FALSE;
4615 static int *editor_elements = NULL; /* dynamically allocated */
4616 static int num_editor_elements = 0; /* dynamically determined */
4618 static boolean setup_editor_show_always = TRUE;
4619 static boolean setup_editor_cascade_never = FALSE;
4621 static int editor_hl_unused[] = { EL_EMPTY };
4622 static int *editor_hl_unused_ptr = editor_hl_unused;
4623 static int num_editor_hl_unused = 0;
4627 boolean *setup_value;
4628 boolean *setup_cascade_value;
4630 int **headline_list;
4631 int *headline_list_size;
4634 int *element_list_size;
4636 boolean last_setup_value;
4638 editor_elements_info[] =
4641 &setup_editor_show_always,
4642 &setup_editor_cascade_never,
4643 &editor_hl_unused_ptr, &num_editor_hl_unused,
4644 &editor_el_players_ptr, &num_editor_el_players
4647 &setup.editor.el_boulderdash,
4648 &setup.editor_cascade.el_bd,
4649 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4650 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4653 &setup.editor.el_emerald_mine,
4654 &setup.editor_cascade.el_em,
4655 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4656 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4659 &setup.editor.el_emerald_mine_club,
4660 &setup.editor_cascade.el_emc,
4661 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4662 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4665 &setup.editor.el_more,
4666 &setup.editor_cascade.el_rnd,
4667 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4668 &editor_el_rnd_ptr, &num_editor_el_rnd
4671 &setup.editor.el_sokoban,
4672 &setup.editor_cascade.el_sb,
4673 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4674 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4677 &setup.editor.el_supaplex,
4678 &setup.editor_cascade.el_sp,
4679 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4680 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4683 &setup.editor.el_diamond_caves,
4684 &setup.editor_cascade.el_dc,
4685 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4686 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4689 &setup.editor.el_dx_boulderdash,
4690 &setup.editor_cascade.el_dx,
4691 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4692 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4695 &setup.editor.el_chars,
4696 &setup.editor_cascade.el_chars,
4697 &editor_hl_chars_ptr, &num_editor_hl_chars,
4698 &editor_el_chars_ptr, &num_editor_el_chars
4701 &setup.editor.el_steel_chars,
4702 &setup.editor_cascade.el_steel_chars,
4703 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4704 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4707 &setup.editor.el_custom,
4708 &setup.editor_cascade.el_ce,
4709 &editor_hl_custom_ptr, &num_editor_hl_custom,
4710 &editor_el_custom_ptr, &num_editor_el_custom
4713 &setup.editor.el_custom,
4714 &setup.editor_cascade.el_ge,
4715 &editor_hl_group_ptr, &num_editor_hl_group,
4716 &editor_el_group_ptr, &num_editor_el_group
4719 &setup.editor.el_custom,
4720 &setup.editor_cascade.el_ref,
4721 &editor_hl_reference_ptr, &num_editor_hl_reference,
4722 &editor_el_reference_ptr, &num_editor_el_reference
4725 &setup.editor.el_user_defined,
4726 &setup.editor_cascade.el_user,
4727 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4728 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4731 &setup.editor.el_dynamic,
4732 &setup.editor_cascade.el_dynamic,
4733 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4734 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4739 &editor_hl_empty_ptr, &num_editor_hl_empty,
4740 &editor_el_empty_ptr, &num_editor_el_empty,
4752 -----------------------------------------------------------------------------
4754 -----------------------------------------------------------------------------
4757 static int getMaxInfoTextLength()
4759 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4762 static int getTextWidthForGadget(char *text)
4767 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4770 static int getTextWidthForDrawingArea(char *text)
4775 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4778 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4780 return (gi->x + gi->width + getTextWidthForGadget(text));
4783 static char *getElementInfoText(int element)
4785 char *info_text = NULL;
4787 if (element < MAX_NUM_ELEMENTS)
4789 if (strlen(element_info[element].description) > 0)
4790 info_text = element_info[element].description;
4791 else if (element_info[element].custom_description != NULL)
4792 info_text = element_info[element].custom_description;
4793 else if (element_info[element].editor_description != NULL)
4794 info_text = element_info[element].editor_description;
4797 if (info_text == NULL)
4798 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4803 char *getElementDescriptionFilename(int element)
4805 char *docs_dir = options.docs_directory;
4806 char *elements_subdir = "elements";
4807 static char *filename = NULL;
4808 char basename[MAX_FILENAME_LEN];
4810 checked_free(filename);
4812 /* 1st try: look for element description file for exactly this element */
4813 sprintf(basename, "%s.txt", element_info[element].token_name);
4814 filename = getPath3(docs_dir, elements_subdir, basename);
4815 if (fileExists(filename))
4820 /* 2nd try: look for element description file for this element's class */
4821 sprintf(basename, "%s.txt", element_info[element].class_name);
4822 filename = getPath3(docs_dir, elements_subdir, basename);
4823 if (fileExists(filename))
4829 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4831 boolean element_found[NUM_FILE_ELEMENTS];
4834 /* initialize list of used elements to "not used" */
4835 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4836 element_found[i] = FALSE;
4838 /* find all elements used in current level */
4839 for (y = 0; y < lev_fieldy; y++)
4840 for (x = 0; x < lev_fieldx; x++)
4841 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4842 element_found[Feld[x][y]] = TRUE;
4846 /* count number of elements used in current level */
4847 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4848 if (element_found[i])
4851 /* add space for up to 3 more elements for padding that may be needed */
4854 /* free memory for old list of elements, if needed */
4855 checked_free(*elements);
4857 /* allocate memory for new list of elements */
4858 *elements = checked_malloc(*num_elements * sizeof(int));
4862 /* add all elements used in current level (non-custom/group elements) */
4863 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4864 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4865 (*elements)[(*num_elements)++] = i;
4867 /* add all elements used in current level (custom/group elements) */
4868 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4869 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4870 (*elements)[(*num_elements)++] = i;
4872 while (*num_elements % 4) /* pad with empty elements, if needed */
4873 (*elements)[(*num_elements)++] = EL_EMPTY;
4876 static void ReinitializeElementList()
4878 static boolean initialization_needed = TRUE;
4882 if (initialization_needed)
4884 LoadSetup_EditorCascade(); /* load last editor cascade state */
4886 /* initialize editor cascade element from saved cascade state */
4887 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4889 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4890 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4892 if (IS_EDITOR_CASCADE(*cascade_element))
4894 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4895 EL_CASCADE_INACTIVE(*cascade_element));
4898 initialization_needed = FALSE;
4901 checked_free(editor_elements);
4903 /* reload optional user defined element list for each invocation of editor */
4904 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4905 &num_editor_el_user_defined);
4907 /* initialize dynamic level element list for each invocation of editor */
4908 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4909 &num_editor_el_dynamic);
4911 /* initialize list of empty elements (used for padding, if needed) */
4912 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4913 editor_el_empty[i] = EL_EMPTY;
4915 /* do some sanity checks for each element from element list */
4916 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4918 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4920 int element = (*editor_elements_info[i].element_list)[j];
4922 if (element >= NUM_FILE_ELEMENTS)
4923 Error(ERR_WARN, "editor element %d is runtime element", element);
4925 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4926 Error(ERR_WARN, "no element description for element %d", element);
4930 num_editor_elements = 0;
4931 use_el_empty = FALSE;
4933 /* determine size of element list */
4934 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4936 boolean found_inactive_cascade = FALSE;
4938 if (*editor_elements_info[i].setup_value)
4940 if (setup.editor.el_headlines)
4942 num_editor_elements += *editor_elements_info[i].headline_list_size;
4944 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4946 int element = (*editor_elements_info[i].headline_list)[j];
4948 if (IS_EDITOR_CASCADE_INACTIVE(element))
4949 found_inactive_cascade = TRUE;
4953 if (found_inactive_cascade)
4956 num_editor_elements += *editor_elements_info[i].element_list_size;
4960 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4962 /* offer at least as many elements as element buttons exist */
4963 use_el_empty = TRUE;
4964 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4966 num_editor_elements += num_editor_el_empty;
4969 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4971 /* fill element list */
4972 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4974 boolean found_inactive_cascade = FALSE;
4976 if (*editor_elements_info[i].setup_value)
4978 if (setup.editor.el_headlines)
4980 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4982 int element = (*editor_elements_info[i].headline_list)[j];
4984 editor_elements[pos++] = element;
4986 if (IS_EDITOR_CASCADE_INACTIVE(element))
4987 found_inactive_cascade = TRUE;
4991 if (found_inactive_cascade)
4994 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4995 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4999 /* (this function is also called before editor gadgets are initialized!) */
5000 AdjustElementListScrollbar();
5003 void PrintEditorElementList()
5005 boolean *stop = &setup.editor.el_user_defined;
5008 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5010 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5012 if (IS_EDITOR_CASCADE(cascade_element))
5014 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5015 char *headline = element_info[cascade_element_show].editor_description;
5017 printf_line_with_prefix("# ", "-", 77);
5018 printf("# %s\n", headline);
5019 printf_line_with_prefix("# ", "-", 77);
5022 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5024 int element = (*editor_elements_info[i].headline_list)[j];
5026 if (IS_EDITOR_CASCADE(element))
5027 element = EL_CHAR_MINUS;
5029 printf("# %s\n", element_info[element].token_name);
5035 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5037 int element = (*editor_elements_info[i].element_list)[j];
5039 printf("# %s\n", element_info[element].token_name);
5047 static void ReinitializeElementListButtons()
5049 static boolean last_setup_value_headlines = FALSE;
5050 static boolean initialization_needed = TRUE;
5053 if (!initialization_needed) /* check if editor element setup has changed */
5055 if (last_setup_value_headlines != setup.editor.el_headlines)
5056 initialization_needed = TRUE;
5058 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5059 if (editor_elements_info[i].last_setup_value !=
5060 *editor_elements_info[i].setup_value)
5061 initialization_needed = TRUE;
5064 if (!initialization_needed)
5067 FreeLevelEditorGadgets();
5068 CreateLevelEditorGadgets();
5070 /* store current setup values for next invocation of this function */
5071 last_setup_value_headlines = setup.editor.el_headlines;
5072 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5073 editor_elements_info[i].last_setup_value =
5074 *editor_elements_info[i].setup_value;
5076 initialization_needed = FALSE;
5079 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5082 int border_graphic =
5083 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5086 int bx = (input ? 4 : 8);
5087 int by = (input ? 4 : 8);
5088 int bx2 = TILEX - bx;
5089 int by2 = TILEY - by;
5092 getGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5094 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5095 bx, by, dest_x - bx, dest_y - by);
5096 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5097 bx, by, dest_x + width, dest_y - by);
5098 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5099 bx, by, dest_x - bx, dest_y + height);
5100 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5101 bx, by, dest_x + width, dest_y + height);
5103 for (i = 0; i < width / MINI_TILEX; i++)
5105 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5106 dest_x + i * MINI_TILEX, dest_y - by);
5107 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5108 dest_x + i * MINI_TILEX, dest_y + height);
5111 for (i = 0; i < height / MINI_TILEY; i++)
5113 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5114 dest_x - bx, dest_y + i * MINI_TILEY);
5115 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5116 dest_x + width, dest_y + i * MINI_TILEY);
5119 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5122 static void DrawDrawingArea(int id)
5124 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5127 int *value = drawingarea_info[id].value;
5128 int area_xsize = drawingarea_info[id].area_xsize;
5129 int area_ysize = drawingarea_info[id].area_ysize;
5131 for (x = 0; x < area_xsize; x++)
5132 for (y = 0; y < area_ysize; y++)
5133 DrawMiniGraphicExt(drawto,
5134 gi->x + x * MINI_TILEX,
5135 gi->y + y * MINI_TILEY,
5136 el2edimg(value[x * area_ysize + y]));
5139 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5142 /* (directly solved in BlitBitmap() now) */
5143 static Bitmap *tmp_backbuffer = NULL;
5146 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5147 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5150 /* (directly solved in BlitBitmap() now) */
5151 if (tmp_backbuffer == NULL)
5152 tmp_backbuffer = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
5154 /* needed when blitting directly to same bitmap -- should not be needed with
5155 recent SDL libraries, but apparently does not work in 1.2.11 directly */
5156 BlitBitmap(drawto, tmp_backbuffer,
5157 SX + (dx == -1 ? MINI_TILEX : 0),
5158 SY + (dy == -1 ? MINI_TILEY : 0),
5159 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5160 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5161 SX + (dx == +1 ? MINI_TILEX : 0),
5162 SY + (dy == +1 ? MINI_TILEY : 0));
5163 BlitBitmap(tmp_backbuffer, drawto,
5164 SX + (dx == +1 ? MINI_TILEX : 0),
5165 SY + (dy == +1 ? MINI_TILEY : 0),
5166 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5167 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5168 SX + (dx == +1 ? MINI_TILEX : 0),
5169 SY + (dy == +1 ? MINI_TILEY : 0));
5173 BlitBitmap(drawto, drawto,
5174 SX + (dx == -1 ? MINI_TILEX : 0),
5175 SY + (dy == -1 ? MINI_TILEY : 0),
5176 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5177 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5178 SX + (dx == +1 ? MINI_TILEX : 0),
5179 SY + (dy == +1 ? MINI_TILEY : 0));
5184 x = (dx == 1 ? 0 : ed_fieldx - 1);
5185 for (y = 0; y < ed_fieldy; y++)
5186 DrawMiniElementOrWall(x, y, from_x, from_y);
5190 y = (dy == 1 ? 0 : ed_fieldy - 1);
5191 for (x = 0; x < ed_fieldx; x++)
5192 DrawMiniElementOrWall(x, y, from_x, from_y);
5195 redraw_mask |= REDRAW_FIELD;
5199 static void CreateControlButtons()
5201 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5202 struct GadgetInfo *gi;
5203 unsigned long event_mask;
5206 /* create toolbox buttons */
5207 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5211 int gd_xoffset, gd_yoffset;
5212 int gd_x1, gd_x2, gd_y1, gd_y2;
5214 int radio_button_nr;
5217 if (id == GADGET_ID_SINGLE_ITEMS ||
5218 id == GADGET_ID_CONNECTED_ITEMS ||
5219 id == GADGET_ID_LINE ||
5220 id == GADGET_ID_ARC ||
5221 id == GADGET_ID_TEXT ||
5222 id == GADGET_ID_RECTANGLE ||
5223 id == GADGET_ID_FILLED_BOX ||
5224 id == GADGET_ID_FLOOD_FILL ||
5225 id == GADGET_ID_GRAB_BRUSH ||
5226 id == GADGET_ID_PICK_ELEMENT ||
5227 id == GADGET_ID_CUSTOM_COPY_FROM ||
5228 id == GADGET_ID_CUSTOM_COPY_TO ||
5229 id == GADGET_ID_CUSTOM_EXCHANGE)
5231 button_type = GD_TYPE_RADIO_BUTTON;
5232 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5233 checked = (id == drawing_function ? TRUE : FALSE);
5234 event_mask = GD_EVENT_PRESSED;
5238 button_type = GD_TYPE_NORMAL_BUTTON;
5239 radio_button_nr = RADIO_NR_NONE;
5242 if (id == GADGET_ID_WRAP_LEFT ||
5243 id == GADGET_ID_WRAP_RIGHT ||
5244 id == GADGET_ID_WRAP_UP ||
5245 id == GADGET_ID_WRAP_DOWN)
5246 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5248 event_mask = GD_EVENT_RELEASED;
5251 if (id < ED_NUM_CTRL1_BUTTONS)
5253 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5254 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5256 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5257 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5258 width = ED_CTRL1_BUTTON_XSIZE;
5259 height = ED_CTRL1_BUTTON_YSIZE;
5261 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5262 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5263 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5264 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5266 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5268 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5269 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5271 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5272 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5273 width = ED_CTRL2_BUTTON_XSIZE;
5274 height = ED_CTRL2_BUTTON_YSIZE;
5276 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5277 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5278 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5279 gd_y2 = 0; /* no alternative graphic for these buttons */
5281 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5283 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5284 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5286 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5287 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5288 width = ED_CTRL3_BUTTON_XSIZE;
5289 height = ED_CTRL3_BUTTON_YSIZE;
5291 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5292 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5293 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5294 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5298 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5299 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5301 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5302 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5303 width = ED_CTRL4_BUTTON_XSIZE;
5304 height = ED_CTRL4_BUTTON_YSIZE;
5306 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5307 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5308 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5309 gd_y2 = 0; /* no alternative graphic for these buttons */
5312 gi = CreateGadget(GDI_CUSTOM_ID, id,
5313 GDI_CUSTOM_TYPE_ID, i,
5314 GDI_INFO_TEXT, control_info[i].text,
5315 GDI_X, EX + gd_xoffset,
5316 GDI_Y, EY + gd_yoffset,
5319 GDI_TYPE, button_type,
5320 GDI_STATE, GD_BUTTON_UNPRESSED,
5321 GDI_RADIO_NR, radio_button_nr,
5322 GDI_CHECKED, checked,
5323 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5324 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5325 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5326 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5327 GDI_EVENT_MASK, event_mask,
5328 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5329 GDI_CALLBACK_ACTION, HandleControlButtons,
5333 Error(ERR_EXIT, "cannot create gadget");
5335 level_editor_gadget[id] = gi;
5338 /* create buttons for scrolling of drawing area and element list */
5339 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5341 int id = scrollbutton_info[i].gadget_id;
5342 int x, y, width, height;
5343 int gd_x1, gd_x2, gd_y1, gd_y2;
5345 x = scrollbutton_info[i].x;
5346 y = scrollbutton_info[i].y;
5348 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5350 if (id == GADGET_ID_SCROLL_LIST_UP ||
5351 id == GADGET_ID_SCROLL_LIST_DOWN)
5355 width = ED_SCROLLBUTTON2_XSIZE;
5356 height = ED_SCROLLBUTTON2_YSIZE;
5357 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5358 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5359 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5366 width = ED_SCROLLBUTTON_XSIZE;
5367 height = ED_SCROLLBUTTON_YSIZE;
5368 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5369 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5370 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5374 gi = CreateGadget(GDI_CUSTOM_ID, id,
5375 GDI_CUSTOM_TYPE_ID, i,
5376 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5381 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5382 GDI_STATE, GD_BUTTON_UNPRESSED,
5383 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5384 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5385 GDI_EVENT_MASK, event_mask,
5386 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5387 GDI_CALLBACK_ACTION, HandleControlButtons,
5391 Error(ERR_EXIT, "cannot create gadget");
5393 level_editor_gadget[id] = gi;
5396 /* create buttons for element list */
5397 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5399 Bitmap *deco_bitmap;
5400 int deco_x, deco_y, deco_xpos, deco_ypos;
5401 int gd_xoffset, gd_yoffset;
5402 int gd_x1, gd_x2, gd_y;
5403 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5404 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5405 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5406 int element = editor_elements[i];
5408 event_mask = GD_EVENT_RELEASED;
5410 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5411 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5413 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5414 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5415 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5417 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5418 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5419 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5421 gi = CreateGadget(GDI_CUSTOM_ID, id,
5422 GDI_CUSTOM_TYPE_ID, i,
5423 GDI_INFO_TEXT, getElementInfoText(element),
5424 GDI_X, DX + gd_xoffset,
5425 GDI_Y, DY + gd_yoffset,
5426 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5427 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5428 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5429 GDI_STATE, GD_BUTTON_UNPRESSED,
5430 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5431 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5432 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5433 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5434 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5435 GDI_DECORATION_SHIFTING, 1, 1,
5436 GDI_EVENT_MASK, event_mask,
5437 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5438 GDI_CALLBACK_ACTION, HandleControlButtons,
5442 Error(ERR_EXIT, "cannot create gadget");
5444 level_editor_gadget[id] = gi;
5448 static void CreateCounterButtons()
5450 int max_infotext_len = getMaxInfoTextLength();
5453 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5456 int x = SX + counterbutton_info[i].x; /* down count button */
5457 int y = SY + counterbutton_info[i].y;
5459 /* determine horizontal position to the right of specified gadget */
5460 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5461 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5462 ED_GADGET_TEXT_DISTANCE);
5464 /* determine horizontal offset for leading text */
5465 if (counterbutton_info[i].text_left != NULL)
5466 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5468 for (j = 0; j < 2; j++)
5470 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5471 struct GadgetInfo *gi;
5473 counterbutton_info[i].gadget_id_down :
5474 counterbutton_info[i].gadget_id_up);
5476 int gd_x, gd_x1, gd_x2, gd_y;
5478 unsigned long event_mask;
5479 char infotext[max_infotext_len + 1];
5481 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5483 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5486 ED_SCROLLBUTTON_ID_AREA_LEFT :
5487 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5489 event_mask |= GD_EVENT_RELEASED;
5492 x += 2 * ED_GADGET_DISTANCE;
5493 y += ED_GADGET_DISTANCE;
5495 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5496 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5497 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5498 x_size = ED_SCROLLBUTTON_XSIZE;
5499 y_size = ED_SCROLLBUTTON_YSIZE;
5503 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5504 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5505 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5506 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5507 x_size = ED_BUTTON_COUNT_XSIZE;
5508 y_size = ED_BUTTON_COUNT_YSIZE;
5511 sprintf(infotext, "%s counter value by 1, 5 or 10",
5512 (j == 0 ? "decrease" : "increase"));
5514 gi = CreateGadget(GDI_CUSTOM_ID, id,
5515 GDI_CUSTOM_TYPE_ID, i,
5516 GDI_INFO_TEXT, infotext,
5521 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5522 GDI_STATE, GD_BUTTON_UNPRESSED,
5523 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5524 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5525 GDI_EVENT_MASK, event_mask,
5526 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5527 GDI_CALLBACK_ACTION, HandleCounterButtons,
5531 Error(ERR_EXIT, "cannot create gadget");
5533 level_editor_gadget[id] = gi;
5534 right_gadget_border[id] =
5535 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5537 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5541 int font_type = FONT_INPUT_1;
5542 int font_type_active = FONT_INPUT_1_ACTIVE;
5543 int gd_width = ED_WIN_COUNT_XSIZE;
5545 id = counterbutton_info[i].gadget_id_text;
5546 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5548 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5550 font_type = FONT_LEVEL_NUMBER;
5552 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5554 font_type_active = FONT_LEVEL_NUMBER;
5556 x += 2 * ED_GADGET_DISTANCE;
5557 y -= ED_GADGET_DISTANCE;
5559 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5560 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5561 gd_width = ED_WIN_COUNT2_XSIZE;
5565 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5566 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5569 gi = CreateGadget(GDI_CUSTOM_ID, id,
5570 GDI_CUSTOM_TYPE_ID, i,
5571 GDI_INFO_TEXT, "enter counter value",
5574 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5575 GDI_NUMBER_VALUE, 0,
5576 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5577 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5578 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5579 GDI_TEXT_FONT, font_type,
5580 GDI_TEXT_FONT_ACTIVE, font_type_active,
5581 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5582 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5583 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5584 GDI_DESIGN_WIDTH, gd_width,
5585 GDI_EVENT_MASK, event_mask,
5586 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5587 GDI_CALLBACK_ACTION, HandleCounterButtons,
5591 Error(ERR_EXIT, "cannot create gadget");
5593 level_editor_gadget[id] = gi;
5594 right_gadget_border[id] =
5595 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5597 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5603 static void CreateDrawingAreas()
5607 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5609 struct GadgetInfo *gi;
5610 unsigned long event_mask;
5611 int id = drawingarea_info[i].gadget_id;
5612 int x = SX + drawingarea_info[i].x;
5613 int y = SY + drawingarea_info[i].y;
5614 int area_xsize = drawingarea_info[i].area_xsize;
5615 int area_ysize = drawingarea_info[i].area_ysize;
5618 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5619 GD_EVENT_OFF_BORDERS;
5621 /* determine horizontal position to the right of specified gadget */
5622 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5623 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5624 ED_DRAWINGAREA_TEXT_DISTANCE);
5626 /* determine horizontal offset for leading text */
5627 if (drawingarea_info[i].text_left != NULL)
5628 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5630 gi = CreateGadget(GDI_CUSTOM_ID, id,
5631 GDI_CUSTOM_TYPE_ID, i,
5634 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5635 GDI_AREA_SIZE, area_xsize, area_ysize,
5636 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5637 GDI_EVENT_MASK, event_mask,
5638 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5639 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5643 Error(ERR_EXIT, "cannot create gadget");
5645 level_editor_gadget[id] = gi;
5646 right_gadget_border[id] =
5647 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5651 static void CreateTextInputGadgets()
5653 int max_infotext_len = getMaxInfoTextLength();
5656 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5658 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5660 struct GadgetInfo *gi;
5661 unsigned long event_mask;
5662 char infotext[MAX_OUTPUT_LINESIZE + 1];
5663 int id = textinput_info[i].gadget_id;
5665 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5667 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5668 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5670 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5671 infotext[max_infotext_len] = '\0';
5673 gi = CreateGadget(GDI_CUSTOM_ID, id,
5674 GDI_CUSTOM_TYPE_ID, i,
5675 GDI_INFO_TEXT, infotext,
5676 GDI_X, SX + textinput_info[i].x,
5677 GDI_Y, SY + textinput_info[i].y,
5678 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5679 GDI_TEXT_VALUE, textinput_info[i].value,
5680 GDI_TEXT_SIZE, textinput_info[i].size,
5681 GDI_TEXT_FONT, FONT_INPUT_1,
5682 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5683 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5684 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5685 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5686 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5687 GDI_EVENT_MASK, event_mask,
5688 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5689 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5693 Error(ERR_EXIT, "cannot create gadget");
5695 level_editor_gadget[id] = gi;
5699 static void CreateTextAreaGadgets()
5701 int max_infotext_len = getMaxInfoTextLength();
5704 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5706 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5708 struct GadgetInfo *gi;
5709 unsigned long event_mask;
5710 char infotext[MAX_OUTPUT_LINESIZE + 1];
5711 int id = textarea_info[i].gadget_id;
5712 int area_xsize = textarea_info[i].xsize;
5713 int area_ysize = textarea_info[i].ysize;
5715 event_mask = GD_EVENT_TEXT_LEAVING;
5717 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5718 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5720 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5721 infotext[max_infotext_len] = '\0';
5723 gi = CreateGadget(GDI_CUSTOM_ID, id,
5724 GDI_CUSTOM_TYPE_ID, i,
5725 GDI_INFO_TEXT, infotext,
5726 GDI_X, SX + textarea_info[i].x,
5727 GDI_Y, SY + textarea_info[i].y,
5728 GDI_TYPE, GD_TYPE_TEXT_AREA,
5729 GDI_AREA_SIZE, area_xsize, area_ysize,
5730 GDI_TEXT_FONT, FONT_INPUT_1,
5731 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5732 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5733 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5734 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5735 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5736 GDI_EVENT_MASK, event_mask,
5737 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5738 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5742 Error(ERR_EXIT, "cannot create gadget");
5744 level_editor_gadget[id] = gi;
5748 static void CreateSelectboxGadgets()
5750 int max_infotext_len = getMaxInfoTextLength();
5753 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5755 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5757 struct GadgetInfo *gi;
5758 unsigned long event_mask;
5759 char infotext[MAX_OUTPUT_LINESIZE + 1];
5760 int id = selectbox_info[i].gadget_id;
5761 int x = SX + selectbox_info[i].x;
5762 int y = SY + selectbox_info[i].y;
5764 if (selectbox_info[i].size == -1) /* dynamically determine size */
5766 /* (we cannot use -1 for uninitialized values if we directly compare
5767 with results from strlen(), because the '<' and '>' operation will
5768 implicitely cast -1 to an unsigned integer value!) */
5769 selectbox_info[i].size = 0;
5771 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5772 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5773 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5775 selectbox_info[i].size++; /* add one character empty space */
5778 event_mask = GD_EVENT_RELEASED |
5779 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5781 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5782 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5784 /* determine horizontal position to the right of specified gadget */
5785 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5786 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5787 ED_GADGET_TEXT_DISTANCE);
5789 /* determine horizontal offset for leading text */
5790 if (selectbox_info[i].text_left != NULL)
5791 x += getTextWidthForGadget(selectbox_info[i].text_left);
5793 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5794 infotext[max_infotext_len] = '\0';
5796 gi = CreateGadget(GDI_CUSTOM_ID, id,
5797 GDI_CUSTOM_TYPE_ID, i,
5798 GDI_INFO_TEXT, infotext,
5801 GDI_TYPE, GD_TYPE_SELECTBOX,
5802 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5803 GDI_TEXT_SIZE, selectbox_info[i].size,
5804 GDI_TEXT_FONT, FONT_INPUT_1,
5805 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5806 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5807 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5808 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5809 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5810 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5811 GDI_EVENT_MASK, event_mask,
5812 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5813 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5817 Error(ERR_EXIT, "cannot create gadget");
5819 level_editor_gadget[id] = gi;
5820 right_gadget_border[id] =
5821 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5825 static void CreateTextbuttonGadgets()
5827 int max_infotext_len = getMaxInfoTextLength();
5830 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5832 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5833 int gd_x1, gd_x2, gd_y1, gd_y2;
5834 struct GadgetInfo *gi;
5835 unsigned long event_mask;
5836 char infotext[MAX_OUTPUT_LINESIZE + 1];
5837 int id = textbutton_info[i].gadget_id;
5838 int x = SX + textbutton_info[i].x;
5839 int y = SY + textbutton_info[i].y;
5841 if (textbutton_info[i].size == -1) /* dynamically determine size */
5842 textbutton_info[i].size = strlen(textbutton_info[i].text);
5844 event_mask = GD_EVENT_RELEASED;
5846 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5847 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5849 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5850 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5851 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5852 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5856 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5857 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5858 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5859 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5862 sprintf(infotext, "%s", textbutton_info[i].infotext);
5863 infotext[max_infotext_len] = '\0';
5865 /* determine horizontal position to the right of specified gadget */
5866 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5867 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5868 ED_GADGET_TEXT_DISTANCE);
5870 /* determine horizontal offset for leading text */
5871 if (textbutton_info[i].text_left != NULL)
5872 x += getTextWidthForGadget(textbutton_info[i].text_left);
5874 gi = CreateGadget(GDI_CUSTOM_ID, id,
5875 GDI_CUSTOM_TYPE_ID, i,
5876 GDI_INFO_TEXT, infotext,
5879 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5880 GDI_TEXT_VALUE, textbutton_info[i].text,
5881 GDI_TEXT_SIZE, textbutton_info[i].size,
5882 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5883 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5884 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5885 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5886 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5887 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5888 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5889 GDI_DECORATION_SHIFTING, 1, 1,
5890 GDI_EVENT_MASK, event_mask,
5891 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5892 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5896 Error(ERR_EXIT, "cannot create gadget");
5898 level_editor_gadget[id] = gi;
5899 right_gadget_border[id] =
5900 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5904 static void CreateGraphicbuttonGadgets()
5906 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5907 struct GadgetInfo *gi;
5908 unsigned long event_mask;
5911 /* create buttons for scrolling of drawing area and element list */
5912 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5914 int id = graphicbutton_info[i].gadget_id;
5915 int gd_x1, gd_x2, gd_y1, gd_y2;
5916 int x = SX + graphicbutton_info[i].x;
5917 int y = SY + graphicbutton_info[i].y;
5919 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5921 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5923 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5924 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5925 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5928 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5930 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5931 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5932 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5936 /* determine horizontal position to the right of specified gadget */
5937 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5938 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5939 ED_GADGET_TEXT_DISTANCE);
5941 /* determine horizontal offset for leading text */
5942 if (graphicbutton_info[i].text_left != NULL)
5943 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5945 gi = CreateGadget(GDI_CUSTOM_ID, id,
5946 GDI_CUSTOM_TYPE_ID, i,
5947 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5950 GDI_WIDTH, graphicbutton_info[i].width,
5951 GDI_HEIGHT, graphicbutton_info[i].height,
5952 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5953 GDI_STATE, GD_BUTTON_UNPRESSED,
5954 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5955 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5956 GDI_EVENT_MASK, event_mask,
5957 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5958 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5962 Error(ERR_EXIT, "cannot create gadget");
5964 level_editor_gadget[id] = gi;
5965 right_gadget_border[id] =
5966 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5970 static void CreateScrollbarGadgets()
5974 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5976 int id = scrollbar_info[i].gadget_id;
5977 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5978 int gd_x1, gd_x2, gd_y1, gd_y2;
5979 struct GadgetInfo *gi;
5980 int items_max, items_visible, item_position;
5981 unsigned long event_mask;
5983 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5985 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5986 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5987 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5989 else /* drawing area scrollbars */
5991 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5993 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5994 items_visible = ed_fieldx;
5999 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6000 items_visible = ed_fieldy;
6005 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6007 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6008 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6009 scrollbar_info[i].height : scrollbar_info[i].width));
6010 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6011 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6013 gi = CreateGadget(GDI_CUSTOM_ID, id,
6014 GDI_CUSTOM_TYPE_ID, i,
6015 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6016 GDI_X, scrollbar_info[i].x,
6017 GDI_Y, scrollbar_info[i].y,
6018 GDI_WIDTH, scrollbar_info[i].width,
6019 GDI_HEIGHT, scrollbar_info[i].height,
6020 GDI_TYPE, scrollbar_info[i].type,
6021 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6022 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6023 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6024 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
6025 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
6026 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
6027 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
6028 GDI_STATE, GD_BUTTON_UNPRESSED,
6029 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6030 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6031 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6032 GDI_EVENT_MASK, event_mask,
6033 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6034 GDI_CALLBACK_ACTION, HandleControlButtons,
6038 Error(ERR_EXIT, "cannot create gadget");
6040 level_editor_gadget[id] = gi;
6044 static void CreateCheckbuttonGadgets()
6046 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6047 struct GadgetInfo *gi;
6048 unsigned long event_mask;
6049 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6052 event_mask = GD_EVENT_PRESSED;
6054 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6055 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6056 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6057 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6058 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6060 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6062 int id = checkbutton_info[i].gadget_id;
6063 int x = SX + checkbutton_info[i].x;
6064 int y = SY + checkbutton_info[i].y;
6066 if (id == GADGET_ID_STICK_ELEMENT)
6067 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6069 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6071 /* determine horizontal position to the right of specified gadget */
6072 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6073 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6074 ED_GADGET_TEXT_DISTANCE);
6076 /* determine horizontal offset for leading text */
6077 if (checkbutton_info[i].text_left != NULL)
6078 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6080 gi = CreateGadget(GDI_CUSTOM_ID, id,
6081 GDI_CUSTOM_TYPE_ID, i,
6082 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6085 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6086 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6087 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6088 GDI_CHECKED, *checkbutton_info[i].value,
6089 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6090 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6091 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6092 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6093 GDI_EVENT_MASK, event_mask,
6094 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6095 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6099 Error(ERR_EXIT, "cannot create gadget");
6101 level_editor_gadget[id] = gi;
6102 right_gadget_border[id] =
6103 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6107 static void CreateRadiobuttonGadgets()
6109 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6110 struct GadgetInfo *gi;
6111 unsigned long event_mask;
6112 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6115 event_mask = GD_EVENT_PRESSED;
6117 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6118 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6119 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6120 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6121 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6123 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6125 int id = radiobutton_info[i].gadget_id;
6126 int x = SX + radiobutton_info[i].x;
6127 int y = SY + radiobutton_info[i].y;
6130 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6132 /* determine horizontal position to the right of specified gadget */
6133 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6134 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6135 ED_GADGET_TEXT_DISTANCE);
6137 /* determine horizontal offset for leading text */
6138 if (radiobutton_info[i].text_left != NULL)
6139 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6141 gi = CreateGadget(GDI_CUSTOM_ID, id,
6142 GDI_CUSTOM_TYPE_ID, i,
6143 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6146 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6147 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6148 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6149 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6150 GDI_CHECKED, checked,
6151 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6152 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6153 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6154 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6155 GDI_EVENT_MASK, event_mask,
6156 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6157 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6161 Error(ERR_EXIT, "cannot create gadget");
6163 level_editor_gadget[id] = gi;
6164 right_gadget_border[id] =
6165 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6169 void CreateLevelEditorGadgets()
6171 int old_game_status = game_status;
6173 /* setting 'game_status' is needed to get the right fonts for the editor */
6174 game_status = GAME_MODE_EDITOR;
6176 ReinitializeElementList();
6178 CreateControlButtons();
6179 CreateScrollbarGadgets();
6181 /* order of function calls is important because of cross-references */
6182 CreateCheckbuttonGadgets();
6183 CreateCounterButtons();
6184 CreateRadiobuttonGadgets();
6185 CreateTextInputGadgets();
6186 CreateTextAreaGadgets();
6187 CreateSelectboxGadgets();
6188 CreateGraphicbuttonGadgets();
6189 CreateTextbuttonGadgets();
6190 CreateDrawingAreas();
6192 game_status = old_game_status;
6195 void FreeLevelEditorGadgets()
6199 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6201 FreeGadget(level_editor_gadget[i]);
6203 level_editor_gadget[i] = NULL;
6207 static void MapCounterButtons(int id)
6209 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6210 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6211 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6212 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6213 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6214 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6215 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6216 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6217 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6218 int yoffset = ED_BORDER_SIZE;
6219 int x_left = gi_down->x - xoffset_left;
6220 int x_right; /* set after gadget position was modified */
6221 int y_above = gi_down->y - yoffset_above;
6223 int y; /* set after gadget position was modified */
6225 /* counter limits must be changed first to prevent value truncation */
6226 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6227 counterbutton_info[id].max_value);
6229 /* right text position might have changed after setting position above */
6230 x_right = gi_up->x + gi_up->width + xoffset_right;
6232 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6234 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6235 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6236 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6238 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6239 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6240 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6243 /* vertical position might have changed after setting position above */
6244 y = gi_up->y + yoffset;
6246 if (counterbutton_info[id].text_above)
6247 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6249 if (counterbutton_info[id].text_left)
6250 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6252 if (counterbutton_info[id].text_right)
6253 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6260 static void MapControlButtons()
6265 /* map toolbox buttons (excluding special CE toolbox buttons) */
6266 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6267 MapGadget(level_editor_gadget[i]);
6269 /* map buttons to select elements */
6270 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6271 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6272 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6273 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6274 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6276 /* map buttons to select level */
6277 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6278 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6279 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6280 MapCounterButtons(counter_id);
6283 static void MapDrawingArea(int id)
6285 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6286 int area_xsize = gi->drawing.area_xsize;
6287 int area_ysize = gi->drawing.area_ysize;
6288 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6289 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6290 int x_left = gi->x - xoffset_left;
6291 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6292 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6293 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6294 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6296 if (drawingarea_info[id].text_left)
6297 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6299 if (drawingarea_info[id].text_right)
6300 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6302 if (drawingarea_info[id].text_below)
6303 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6305 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6307 DrawElementBorder(gi->x, gi->y,
6308 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6310 DrawDrawingArea(id);
6316 static void MapTextInputGadget(int id)
6318 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6319 int xoffset_above = 0;
6320 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6321 int x_above = textinput_info[id].x + xoffset_above;
6322 int y_above = textinput_info[id].y + yoffset_above;
6324 if (textinput_info[id].text_above)
6325 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6327 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6332 static void MapTextAreaGadget(int id)
6334 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6335 int xoffset_above = 0;
6336 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6337 int x_above = textarea_info[id].x + xoffset_above;
6338 int y_above = textarea_info[id].y + yoffset_above;
6340 if (textarea_info[id].text_above)
6341 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6343 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6348 static void MapSelectboxGadget(int id)
6350 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6351 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6352 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6353 int yoffset = ED_BORDER_SIZE;
6354 int x_left = gi->x - xoffset_left;
6355 int x_right = gi->x + gi->width + xoffset_right;
6356 int y = gi->y + yoffset;
6358 if (selectbox_info[id].text_left)
6359 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6361 if (selectbox_info[id].text_right)
6362 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6364 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6369 static void MapTextbuttonGadget(int id)
6371 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6372 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6373 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6374 int yoffset = ED_BORDER_SIZE;
6375 int x_left = gi->x - xoffset_left;
6376 int x_right = gi->x + gi->width + xoffset_right;
6377 int y = gi->y + yoffset;
6379 /* only show button to delete change pages when more than minimum pages */
6380 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6381 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6384 if (textbutton_info[id].text_left)
6385 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6387 if (textbutton_info[id].text_right)
6388 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6393 static void MapGraphicbuttonGadget(int id)
6395 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6396 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6397 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6398 int yoffset = ED_BORDER_SIZE;
6399 int x_left = gi->x - xoffset_left;
6400 int x_right = gi->x + gi->width + xoffset_right;
6401 int y = gi->y + yoffset;
6403 if (graphicbutton_info[id].text_left)
6404 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6406 if (graphicbutton_info[id].text_right)
6407 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6412 static void MapRadiobuttonGadget(int id)
6414 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6415 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6416 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6417 int yoffset = ED_BORDER_SIZE;
6418 int x_left = gi->x - xoffset_left;
6419 int x_right = gi->x + gi->width + xoffset_right;
6420 int y = gi->y + yoffset;
6422 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6424 if (radiobutton_info[id].text_left)
6425 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6427 if (radiobutton_info[id].text_right)
6428 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6430 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6435 static void MapCheckbuttonGadget(int id)
6437 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6438 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6439 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6440 int yoffset = ED_BORDER_SIZE;
6441 int x_left, x_right, y; /* set after gadget position was modified */
6443 /* set position for gadgets with dynamically determined position */
6444 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6445 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6446 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6448 x_left = gi->x - xoffset_left;
6449 x_right = gi->x + gi->width + xoffset_right;
6450 y = gi->y + yoffset;
6452 if (checkbutton_info[id].text_left)
6453 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6455 if (checkbutton_info[id].text_right)
6456 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6458 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6463 static void MapMainDrawingArea()
6465 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6466 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6469 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6471 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6472 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6473 no_horizontal_scrollbar) ||
6474 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6475 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6476 no_vertical_scrollbar))
6479 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6482 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6484 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6485 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6488 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6491 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6494 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6498 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6500 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6501 i == GADGET_ID_CUSTOM_COPY_TO ||
6502 i == GADGET_ID_CUSTOM_EXCHANGE ||
6503 i == GADGET_ID_CUSTOM_COPY ||
6504 i == GADGET_ID_CUSTOM_PASTE)
6507 MapGadget(level_editor_gadget[i]);
6509 UnmapGadget(level_editor_gadget[i]);
6514 static void MapLevelEditorToolboxCustomGadgets()
6516 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6519 static void UnmapLevelEditorToolboxCustomGadgets()
6521 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6524 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6526 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6529 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6531 if (i != GADGET_ID_SINGLE_ITEMS &&
6532 i != GADGET_ID_PROPERTIES &&
6533 i != GADGET_ID_PICK_ELEMENT)
6535 struct GadgetInfo *gi = level_editor_gadget[i];
6543 BlitBitmap(gd_bitmap, drawto,
6544 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6545 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6546 gi->width, gi->height, gi->x, gi->y);
6548 redraw_mask |= REDRAW_DOOR_3;
6554 static void MapLevelEditorToolboxDrawingGadgets()
6556 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6559 static void UnmapLevelEditorToolboxDrawingGadgets()
6561 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6564 static void UnmapDrawingArea(int id)
6566 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6569 static void UnmapLevelEditorWindowGadgets()
6573 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6574 if (level_editor_gadget[i]->x < SX + SXSIZE)
6575 UnmapGadget(level_editor_gadget[i]);
6578 void UnmapLevelEditorGadgets()
6582 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6583 UnmapGadget(level_editor_gadget[i]);
6586 static void ResetUndoBuffer()
6588 undo_buffer_position = -1;
6589 undo_buffer_steps = -1;
6590 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6592 level.changed = FALSE;
6595 static void DrawEditModeWindow()
6597 ModifyEditorElementList();
6598 RedrawDrawingElements();
6600 if (edit_mode == ED_MODE_INFO)
6601 DrawLevelInfoWindow();
6602 else if (edit_mode == ED_MODE_PROPERTIES)
6603 DrawPropertiesWindow();
6604 else /* edit_mode == ED_MODE_DRAWING */
6605 DrawDrawingWindow();
6608 static boolean LevelChanged()
6610 boolean field_changed = FALSE;
6613 if (leveldir_current->readonly)
6616 for (y = 0; y < lev_fieldy; y++)
6617 for (x = 0; x < lev_fieldx; x++)
6618 if (Feld[x][y] != level.field[x][y])
6619 field_changed = TRUE;
6621 return (level.changed || field_changed);
6624 static boolean LevelContainsPlayer()
6626 boolean player_found = FALSE;
6629 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6631 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6633 if (Feld[x][y] == EL_PLAYER_1 ||
6634 Feld[x][y] == EL_SP_MURPHY)
6635 player_found = TRUE;
6638 return player_found;
6641 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6642 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6646 for (x = 0; x < lev_fieldx; x++)
6647 for (y = 0; y < lev_fieldy; y++)
6648 dst[x][y] = src[x][y];
6651 static int setSelectboxValue(int selectbox_id, int new_value)
6653 int new_index_value = 0;
6656 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6657 if (selectbox_info[selectbox_id].options[i].value == new_value)
6658 new_index_value = i;
6660 *selectbox_info[selectbox_id].value =
6661 selectbox_info[selectbox_id].options[new_index_value].value;
6663 return new_index_value;
6666 static void setSelectboxSpecialActionVariablesIfNeeded()
6670 /* change action mode and arg variables according to action type variable */
6671 for (i = 0; action_arg_options[i].value != -1; i++)
6673 if (action_arg_options[i].value == custom_element_change.action_type)
6675 int mode = action_arg_options[i].mode;
6677 /* only change if corresponding selectbox has changed */
6678 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6679 action_arg_modes[mode])
6680 custom_element_change.action_mode = -1;
6682 /* only change if corresponding selectbox has changed */
6683 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6684 action_arg_options[i].options)
6685 custom_element_change.action_arg = -1;
6692 static void setSelectboxSpecialActionOptions()
6696 /* change action mode and arg selectbox according to action type selectbox */
6697 for (i = 0; action_arg_options[i].value != -1; i++)
6699 if (action_arg_options[i].value == custom_element_change.action_type)
6701 int mode = action_arg_options[i].mode;
6703 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6704 action_arg_modes[mode]);
6705 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6706 custom_element_change.action_mode);
6708 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6709 action_arg_options[i].options);
6710 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6711 custom_element_change.action_arg);
6717 static void copy_custom_element_settings(int element_from, int element_to)
6719 struct ElementInfo *ei_from = &element_info[element_from];
6720 struct ElementInfo *ei_to = &element_info[element_to];
6722 copyElementInfo(ei_from, ei_to);
6725 static void replace_custom_element_in_settings(int element_from,
6730 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6732 struct ElementInfo *ei = &element_info[i];
6734 for (y = 0; y < 3; y++)
6735 for (x = 0; x < 3; x++)
6736 if (ei->content.e[x][y] == element_from)
6737 ei->content.e[x][y] = element_to;
6739 for (j = 0; j < ei->num_change_pages; j++)
6741 struct ElementChangeInfo *change = &ei->change_page[j];
6743 if (change->target_element == element_from)
6744 change->target_element = element_to;
6746 if (change->initial_trigger_element == element_from)
6747 change->initial_trigger_element = element_to;
6749 if (change->action_element == element_from)
6750 change->action_element = element_to;
6752 for (y = 0; y < 3; y++)
6753 for (x = 0; x < 3; x++)
6754 if (change->target_content.e[x][y] == element_from)
6755 change->target_content.e[x][y] = element_to;
6758 if (ei->group != NULL) /* group or internal */
6759 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6760 if (ei->group->element[j] == element_from)
6761 ei->group->element[j] = element_to;
6765 static void replace_custom_element_in_playfield(int element_from,
6770 for (x = 0; x < lev_fieldx; x++)
6771 for (y = 0; y < lev_fieldy; y++)
6772 if (Feld[x][y] == element_from)
6773 Feld[x][y] = element_to;
6776 static boolean CopyCustomElement(int element_old, int element_new,
6779 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6781 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6782 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6783 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6785 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6787 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6788 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6789 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6791 level.changed = TRUE;
6793 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6795 Request("Please choose custom element !", REQ_CONFIRM);
6799 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6801 Request("Please choose group element !", REQ_CONFIRM);
6807 level.changed = TRUE;
6810 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6812 copy_custom_element_settings(element_new, element_old);
6814 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6816 copy_custom_element_settings(element_old, element_new);
6818 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6820 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6821 copy_custom_element_settings(element_new, element_old);
6822 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6824 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6825 replace_custom_element_in_settings(element_new, element_old);
6826 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6828 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6829 replace_custom_element_in_playfield(element_new, element_old);
6830 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6833 UpdateCustomElementGraphicGadgets();
6834 DrawPropertiesWindow();
6839 static void CopyCustomElementPropertiesToEditor(int element)
6842 int current_change_page = element_info[element].current_change_page;
6844 /* dynamically (re)build selectbox for selecting change page */
6845 for (i = 0; i < element_info[element].num_change_pages; i++)
6847 sprintf(options_change_page_strings[i], "%d", i + 1);
6849 options_change_page[i].value = i;
6850 options_change_page[i].text = options_change_page_strings[i];
6853 options_change_page[i].value = -1;
6854 options_change_page[i].text = NULL;
6856 /* needed here to initialize combined element properties */
6857 InitElementPropertiesEngine(level.game_version);
6859 element_info[element].change =
6860 &element_info[element].change_page[current_change_page];
6862 custom_element = element_info[element];
6863 custom_element_change = *element_info[element].change;
6865 /* needed to initially set selectbox options for special action options */
6866 setSelectboxSpecialActionOptions();
6868 /* needed to initially set selectbox value variables to reliable defaults */
6869 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6870 setSelectboxValue(i, *selectbox_info[i].value);
6872 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6873 custom_element_properties[i] = HAS_PROPERTY(element, i);
6875 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6876 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6878 /* ---------- element settings: configure (custom elements) ------------- */
6880 /* set accessible layer selectbox help value */
6881 custom_element.access_type =
6882 (IS_WALKABLE(element) ? EP_WALKABLE :
6883 IS_PASSABLE(element) ? EP_PASSABLE :
6884 custom_element.access_type);
6885 custom_element.access_layer =
6886 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6887 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6888 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6889 custom_element.access_layer);
6890 custom_element.access_protected =
6891 (IS_PROTECTED(element) ? 1 : 0);
6892 custom_element_properties[EP_ACCESSIBLE] =
6893 (IS_ACCESSIBLE_OVER(element) ||
6894 IS_ACCESSIBLE_INSIDE(element) ||
6895 IS_ACCESSIBLE_UNDER(element));
6897 /* set walk-to-object action selectbox help value */
6898 custom_element.walk_to_action =
6899 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6900 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6901 IS_DROPPABLE(element) ? EP_DROPPABLE :
6902 IS_THROWABLE(element) ? EP_THROWABLE :
6903 IS_PUSHABLE(element) ? EP_PUSHABLE :
6904 custom_element.walk_to_action);
6905 custom_element_properties[EP_WALK_TO_OBJECT] =
6906 (IS_DIGGABLE(element) ||
6907 IS_COLLECTIBLE_ONLY(element) ||
6908 IS_DROPPABLE(element) ||
6909 IS_THROWABLE(element) ||
6910 IS_PUSHABLE(element));
6912 /* set smash targets selectbox help value */
6913 custom_element.smash_targets =
6914 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6915 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6916 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6917 custom_element.smash_targets);
6918 custom_element_properties[EP_CAN_SMASH] =
6919 (CAN_SMASH_EVERYTHING(element) ||
6920 CAN_SMASH_ENEMIES(element) ||
6921 CAN_SMASH_PLAYER(element));
6923 /* set deadliness selectbox help value */
6924 custom_element.deadliness =
6925 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6926 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
6927 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6928 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6929 custom_element.deadliness);
6930 custom_element_properties[EP_DEADLY] =
6931 (DONT_TOUCH(element) ||
6932 DONT_GET_HIT_BY(element) ||
6933 DONT_COLLIDE_WITH(element) ||
6934 DONT_RUN_INTO(element));
6936 /* ---------- element settings: advanced (custom elements) --------------- */
6938 /* set "change by direct action" selectbox help value */
6939 custom_element_change.direct_action =
6940 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6941 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6942 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6943 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6944 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6945 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6946 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6947 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6948 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6949 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6950 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6951 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6952 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6953 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6954 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6955 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6956 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6957 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6958 custom_element_change.direct_action);
6960 /* set "change by other element action" selectbox help value */
6961 custom_element_change.other_action =
6962 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6963 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6964 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6965 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6966 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6967 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6968 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6969 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6970 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6971 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6972 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6973 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6974 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6975 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6976 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6977 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6978 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6979 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6980 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6981 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6982 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6983 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6984 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6985 custom_element_change.other_action);
6988 static void CopyGroupElementPropertiesToEditor(int element)
6990 group_element_info = *element_info[element].group;
6991 custom_element = element_info[element]; /* needed for description */
6994 static void CopyClassicElementPropertiesToEditor(int element)
6996 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6997 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6998 getMoveIntoAcidProperty(&level, element);
7000 if (MAYBE_DONT_COLLIDE_WITH(element))
7001 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7002 getDontCollideWithProperty(&level, element);
7005 static void CopyElementPropertiesToEditor(int element)
7007 if (IS_CUSTOM_ELEMENT(element))
7008 CopyCustomElementPropertiesToEditor(element);
7009 else if (IS_GROUP_ELEMENT(element))
7010 CopyGroupElementPropertiesToEditor(element);
7012 CopyClassicElementPropertiesToEditor(element);
7015 static void CopyCustomElementPropertiesToGame(int element)
7018 int access_type_and_layer;
7020 /* mark that this custom element has been modified */
7021 custom_element.modified_settings = TRUE;
7022 level.changed = TRUE;
7024 if (level.use_custom_template)
7026 if (Request("Copy and modify level template ?", REQ_ASK))
7028 level.use_custom_template = FALSE;
7029 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7030 GDI_CHECKED, FALSE, GDI_END);
7034 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7036 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7040 element_info[element] = custom_element;
7041 *element_info[element].change = custom_element_change;
7043 /* ---------- element settings: configure (custom elements) ------------- */
7045 /* set accessible property from checkbox and selectbox */
7046 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7047 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7048 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7049 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7050 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7051 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7052 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7053 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7054 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7055 custom_element_properties[access_type_and_layer] =
7056 custom_element_properties[EP_ACCESSIBLE];
7057 custom_element_properties[EP_PROTECTED] =
7058 (custom_element.access_protected != 0 &&
7059 custom_element_properties[EP_ACCESSIBLE]);
7061 /* set walk-to-object property from checkbox and selectbox */
7062 custom_element_properties[EP_DIGGABLE] = FALSE;
7063 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7064 custom_element_properties[EP_DROPPABLE] = FALSE;
7065 custom_element_properties[EP_THROWABLE] = FALSE;
7066 custom_element_properties[EP_PUSHABLE] = FALSE;
7067 custom_element_properties[custom_element.walk_to_action] =
7068 custom_element_properties[EP_WALK_TO_OBJECT];
7070 /* set smash property from checkbox and selectbox */
7071 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7072 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7073 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7074 custom_element_properties[custom_element.smash_targets] =
7075 custom_element_properties[EP_CAN_SMASH];
7077 /* set deadliness property from checkbox and selectbox */
7078 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7079 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7080 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7081 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7082 custom_element_properties[custom_element.deadliness] =
7083 custom_element_properties[EP_DEADLY];
7085 /* ---------- element settings: advanced (custom elements) --------------- */
7087 /* set player change event from checkbox and selectbox */
7088 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7089 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7090 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7091 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7092 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7093 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7094 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7095 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7096 custom_element_change_events[CE_SWITCHED] = FALSE;
7097 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7098 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7099 custom_element_change_events[CE_BLOCKED] = FALSE;
7100 custom_element_change_events[CE_IMPACT] = FALSE;
7101 custom_element_change_events[CE_SMASHED] = FALSE;
7102 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7103 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7104 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7105 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7106 custom_element_change_events[custom_element_change.direct_action] =
7107 custom_element_change_events[CE_BY_DIRECT_ACTION];
7109 /* set other element action change event from checkbox and selectbox */
7110 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7111 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7112 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7113 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7114 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7115 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7116 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7117 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7118 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7119 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7120 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7121 custom_element_change_events[CE_HITTING_X] = FALSE;
7122 custom_element_change_events[CE_DIGGING_X] = FALSE;
7123 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7124 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7125 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7126 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7127 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7128 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7129 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7130 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7131 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7132 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7133 custom_element_change_events[custom_element_change.other_action] =
7134 custom_element_change_events[CE_BY_OTHER_ACTION];
7136 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7137 SET_PROPERTY(element, i, custom_element_properties[i]);
7139 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7140 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7142 /* copy change events also to special level editor variable */
7143 custom_element = element_info[element];
7144 custom_element_change = *element_info[element].change;
7147 static void CopyGroupElementPropertiesToGame(int element)
7149 element_info[element] = custom_element;
7150 *element_info[element].group = group_element_info;
7152 /* mark that this group element has been modified */
7153 element_info[element].modified_settings = TRUE;
7154 level.changed = TRUE;
7157 static void CopyClassicElementPropertiesToGame(int element)
7159 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7160 setMoveIntoAcidProperty(&level, element,
7161 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7163 if (MAYBE_DONT_COLLIDE_WITH(element))
7164 setDontCollideWithProperty(&level, element,
7165 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7168 static void CopyElementPropertiesToGame(int element)
7170 if (IS_CUSTOM_ELEMENT(element))
7171 CopyCustomElementPropertiesToGame(element);
7172 else if (IS_GROUP_ELEMENT(element))
7173 CopyGroupElementPropertiesToGame(element);
7175 CopyClassicElementPropertiesToGame(element);
7178 void CheckElementDescriptions()
7182 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7183 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7184 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7191 CloseDoor(DOOR_CLOSE_ALL);
7194 FadeOut(REDRAW_FIELD);
7197 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7200 CheckElementDescriptions();
7203 if (level_editor_test_game)
7205 CopyPlayfield(level.field, Feld);
7206 CopyPlayfield(FieldBackup, level.field);
7208 level_editor_test_game = FALSE;
7212 edit_mode = ED_MODE_DRAWING;
7213 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7214 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7222 /* copy default editor door content to main double buffer */
7223 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7224 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7226 /* draw bigger door */
7227 DrawSpecialEditorDoor();
7229 /* draw new control window */
7230 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7231 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7233 redraw_mask |= REDRAW_ALL;
7235 ReinitializeElementList(); /* update dynamic level element list */
7236 ReinitializeElementListButtons(); /* custom element may look different */
7238 InitElementPropertiesGfxElement();
7245 MapControlButtons();
7248 FadeOut(REDRAW_FIELD);
7251 DrawEditModeWindow();
7254 FadeIn(REDRAW_FIELD);
7257 /* copy actual editor door content to door double buffer for OpenDoor() */
7258 BlitBitmap(drawto, bitmap_db_door,
7259 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7262 /* draw new control window (with border) to window */
7263 redraw_mask |= REDRAW_ALL;
7267 OpenDoor(DOOR_OPEN_1);
7270 static void AdjustDrawingAreaGadgets()
7272 int ed_xsize = lev_fieldx + 2;
7273 int ed_ysize = lev_fieldy + 2;
7274 int max_ed_fieldx = MAX_ED_FIELDX;
7275 int max_ed_fieldy = MAX_ED_FIELDY;
7276 boolean horizontal_scrollbar_needed;
7277 boolean vertical_scrollbar_needed;
7278 int x, y, width, height;
7279 int xoffset, yoffset;
7281 /* check if we need any scrollbars */
7282 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7283 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7285 /* check if we have a smaller editor field because of scrollbars */
7286 if (horizontal_scrollbar_needed)
7287 max_ed_fieldy = MAX_ED_FIELDY - 1;
7288 if (vertical_scrollbar_needed)
7289 max_ed_fieldx = MAX_ED_FIELDX - 1;
7291 /* check again if we now need more scrollbars because of less space */
7292 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7293 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7295 /* check if editor field gets even smaller after adding new scrollbars */
7296 if (horizontal_scrollbar_needed)
7297 max_ed_fieldy = MAX_ED_FIELDY - 1;
7298 if (vertical_scrollbar_needed)
7299 max_ed_fieldx = MAX_ED_FIELDX - 1;
7301 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7302 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7304 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7305 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7306 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7307 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7310 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7311 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7313 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7314 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7316 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7317 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7319 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7320 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7322 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7324 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7326 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7328 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7332 static void AdjustLevelScrollPosition()
7334 if (level_xpos < -1)
7336 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7337 level_xpos = lev_fieldx - ed_fieldx + 1;
7338 if (lev_fieldx < ed_fieldx - 2)
7341 if (level_ypos < -1)
7343 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7344 level_ypos = lev_fieldy - ed_fieldy + 1;
7345 if (lev_fieldy < ed_fieldy - 2)
7349 static void AdjustEditorScrollbar(int id)
7351 struct GadgetInfo *gi = level_editor_gadget[id];
7352 int items_max, items_visible, item_position;
7354 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7356 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7357 items_visible = ed_fieldx;
7358 item_position = level_xpos + 1;
7362 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7363 items_visible = ed_fieldy;
7364 item_position = level_ypos + 1;
7367 if (item_position > items_max - items_visible)
7368 item_position = items_max - items_visible;
7370 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7371 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7374 static void AdjustElementListScrollbar()
7376 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7377 int items_max, items_visible, item_position;
7379 /* correct position of element list scrollbar */
7380 if (element_shift < 0)
7382 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7383 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7385 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7386 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7387 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7389 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7390 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7391 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7394 static void ModifyEditorCounterValue(int counter_id, int new_value)
7396 int *counter_value = counterbutton_info[counter_id].value;
7397 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7398 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7400 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7402 if (counter_value != NULL)
7403 *counter_value = gi->textinput.number_value;
7406 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7408 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7409 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7411 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7413 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7414 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7416 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7417 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7419 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7420 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7424 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7426 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7427 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7428 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7430 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7433 static void ModifyEditorSelectboxOptions(int selectbox_id,
7434 struct ValueTextInfo *options)
7436 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7437 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7439 selectbox_info[selectbox_id].options = options;
7441 /* set index to zero -- list may be shorter now (correct later, if needed) */
7442 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7443 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7446 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7448 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7449 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7451 drawingarea_info[drawingarea_id].area_xsize = xsize;
7452 drawingarea_info[drawingarea_id].area_ysize = ysize;
7454 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7457 static void ModifyEditorElementList()
7461 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7463 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7464 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7465 struct GadgetDesign *gd = &gi->deco.design;
7466 int element = editor_elements[element_shift + i];
7470 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7471 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7477 static void PickDrawingElement(int button, int element)
7479 if (button < 1 || button > 3)
7484 new_element1 = element;
7485 DrawMiniGraphicExt(drawto,
7486 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7487 el2edimg(new_element1));
7489 else if (button == 2)
7491 new_element2 = element;
7492 DrawMiniGraphicExt(drawto,
7493 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7494 el2edimg(new_element2));
7498 new_element3 = element;
7499 DrawMiniGraphicExt(drawto,
7500 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7501 el2edimg(new_element3));
7504 redraw_mask |= REDRAW_DOOR_1;
7507 static void RedrawDrawingElements()
7509 PickDrawingElement(1, new_element1);
7510 PickDrawingElement(2, new_element2);
7511 PickDrawingElement(3, new_element3);
7514 static void DrawDrawingWindow()
7516 stick_element_properties_window = FALSE;
7518 SetMainBackgroundImage(IMG_UNDEFINED);
7521 UnmapLevelEditorWindowGadgets();
7522 UnmapLevelEditorToolboxCustomGadgets();
7524 AdjustDrawingAreaGadgets();
7525 AdjustLevelScrollPosition();
7526 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7527 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7529 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7531 MapMainDrawingArea();
7532 MapLevelEditorToolboxDrawingGadgets();
7535 static int getTabulatorBarWidth()
7537 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7538 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7540 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7543 static void DrawLevelInfoTabulatorGadgets()
7545 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7546 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7547 int gd_x = gd->x + gd_gi1->border.width / 2;
7548 int gd_y = gd->y + gd_gi1->height - 1;
7549 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7550 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7551 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7558 for (i = id_first; i <= id_last; i++)
7560 int gadget_id = textbutton_info[i].gadget_id;
7561 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7562 boolean active = (i != edit_mode_levelinfo);
7564 /* draw background line below tabulator button */
7565 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7567 /* draw solid line below inactive tabulator buttons */
7568 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7569 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7571 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7572 MapTextbuttonGadget(i);
7576 /* draw little border line below tabulator buttons */
7577 if (tab_color != BLACK_PIXEL) /* black => transparent */
7578 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7579 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7582 /* draw little border line below tabulator buttons */
7583 if (tab_color != BLACK_PIXEL) /* black => transparent */
7584 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7585 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7586 ED_GADGET_DISTANCE, tab_color);
7590 static void DrawPropertiesTabulatorGadgets()
7592 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7593 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7594 int gd_x = gd->x + gd_gi1->border.width / 2;
7595 int gd_y = gd->y + gd_gi1->height - 1;
7596 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7597 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7598 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7605 /* draw two config tabulators for player elements */
7606 if (ELEM_IS_PLAYER(properties_element))
7607 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7609 /* draw two config and one "change" tabulator for custom elements */
7610 if (IS_CUSTOM_ELEMENT(properties_element))
7611 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7613 for (i = id_first; i <= id_last; i++)
7615 int gadget_id = textbutton_info[i].gadget_id;
7616 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7617 boolean active = (i != edit_mode_properties);
7619 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7620 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7621 (ELEM_IS_PLAYER(properties_element) ||
7622 IS_CUSTOM_ELEMENT(properties_element)))
7625 /* draw background line below tabulator button */
7626 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7628 /* draw solid line below inactive tabulator buttons */
7629 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7630 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7632 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7633 MapTextbuttonGadget(i);
7637 /* draw little border line below tabulator buttons */
7638 if (tab_color != BLACK_PIXEL) /* black => transparent */
7639 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7640 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7643 /* draw little border line below tabulator buttons */
7644 if (tab_color != BLACK_PIXEL) /* black => transparent */
7645 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7646 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7647 ED_GADGET_DISTANCE, tab_color);
7651 static void DrawLevelInfoLevel()
7655 /* draw counter gadgets */
7656 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7657 MapCounterButtons(i);
7659 /* draw selectbox gadgets */
7660 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7661 MapSelectboxGadget(i);
7663 /* draw text input gadgets */
7664 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7665 MapTextInputGadget(i);
7668 static void DrawLevelInfoEditor()
7672 /* draw counter gadgets */
7673 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7674 MapCounterButtons(i);
7676 /* draw checkbutton gadgets */
7677 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7678 MapCheckbuttonGadget(i);
7680 /* draw radiobutton gadgets */
7681 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7682 MapRadiobuttonGadget(i);
7684 /* draw drawing area */
7685 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7688 static void DrawLevelInfoWindow()
7690 stick_element_properties_window = FALSE;
7692 UnmapLevelEditorWindowGadgets();
7694 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7699 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7701 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7702 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7705 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7706 "Level Settings", FONT_TITLE_1);
7707 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7708 "Editor Settings", FONT_TITLE_1);
7711 DrawLevelInfoTabulatorGadgets();
7713 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7714 DrawLevelInfoLevel();
7715 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7716 DrawLevelInfoEditor();
7719 static void DrawCustomContentArea()
7721 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7722 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7723 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7724 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7725 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7726 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7728 /* add distance for potential left text (without drawing area border) */
7729 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7731 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7733 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7736 static void DrawCustomChangeContentArea()
7738 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7739 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7740 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7741 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7742 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7743 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7745 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7750 static void DrawYamYamContentAreas()
7752 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7753 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7756 /* display counter to choose number of element content areas */
7757 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7759 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7761 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7763 if (i < level.num_yamyam_contents)
7769 int font_height = getFontHeight(FONT_TEXT_1);
7771 UnmapDrawingArea(id);
7773 /* delete content areas in case of reducing number of them */
7774 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7775 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7777 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7781 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7782 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7783 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7786 static void DrawMagicBallContentAreas()
7788 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7789 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7792 /* display counter to choose number of element content areas */
7793 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7795 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7797 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7799 if (i < level.num_ball_contents)
7805 int font_height = getFontHeight(FONT_TEXT_1);
7807 UnmapDrawingArea(id);
7809 /* delete content areas in case of reducing number of them */
7810 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7811 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7813 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7817 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7818 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7819 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7822 static void DrawAndroidElementArea(int element)
7824 int num_elements = level.num_android_clone_elements;
7825 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7826 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7827 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7828 int xsize = MAX_ANDROID_ELEMENTS;
7831 /* display counter to choose number of element areas */
7832 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7834 if (drawingarea_info[id].text_left != NULL)
7835 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7837 UnmapDrawingArea(id);
7839 ModifyEditorDrawingArea(id, num_elements, 1);
7841 /* delete content areas in case of reducing number of them */
7842 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7847 static void DrawGroupElementArea(int element)
7849 int num_elements = group_element_info.num_elements;
7850 int id = ED_DRAWING_ID_GROUP_CONTENT;
7851 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7852 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7853 int xsize = MAX_ELEMENTS_IN_GROUP;
7856 if (drawingarea_info[id].text_left != NULL)
7857 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7859 UnmapDrawingArea(id);
7861 ModifyEditorDrawingArea(id, num_elements, 1);
7863 /* delete content areas in case of reducing number of them */
7864 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7869 static void DrawPlayerInitialInventoryArea(int element)
7871 int player_nr = GET_PLAYER_NR(element);
7872 int num_elements = level.initial_inventory_size[player_nr];
7873 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
7874 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7875 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7876 int xsize = MAX_INITIAL_INVENTORY_SIZE;
7879 /* determine horizontal position to the right of specified gadget */
7880 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
7881 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
7882 ED_DRAWINGAREA_TEXT_DISTANCE);
7884 /* determine horizontal offset for leading text */
7885 if (drawingarea_info[id].text_left != NULL)
7886 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7888 UnmapDrawingArea(id);
7890 ModifyEditorDrawingArea(id, num_elements, 1);
7892 /* delete content areas in case of reducing number of them */
7893 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7898 static void DrawEnvelopeTextArea(int envelope_nr)
7900 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7901 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7904 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7906 if (envelope_nr != -1)
7907 textarea_info[id].value = level.envelope[envelope_nr].text;
7909 ModifyGadget(gi, GDI_AREA_SIZE,
7910 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7911 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7914 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7917 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7919 int font_height = getFontHeight(font_nr);
7920 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7921 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7922 int sx = SX + pad_x;
7923 int sy = SY + pad_y;
7924 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7926 if (start_line >= max_lines_per_screen)
7929 DrawText(sx, sy + start_line * font_height, text, font_nr);
7934 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7936 int font_nr = FONT_TEXT_2;
7937 int font_width = getFontWidth(font_nr);
7938 int font_height = getFontHeight(font_nr);
7939 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7940 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7941 int sx = SX + pad_x;
7942 int sy = SY + pad_y + start_line * font_height;
7943 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7944 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7946 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
7947 max_lines_per_screen, -1, TRUE, FALSE, FALSE);
7950 static void DrawPropertiesInfo()
7959 /* configurable properties */
7961 { EP_WALKABLE_OVER, "- player can walk over it" },
7962 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7963 { EP_WALKABLE_UNDER, "- player can walk under it" },
7964 { EP_PASSABLE_OVER, "- player can pass over it" },
7965 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7966 { EP_PASSABLE_UNDER, "- player can pass under it" },
7967 { EP_PROTECTED, "- player is protected by it" },
7969 { EP_DIGGABLE, "- can be digged away" },
7970 { EP_COLLECTIBLE, "- can be collected" },
7971 { EP_DROPPABLE, "- can be dropped after collecting" },
7972 { EP_THROWABLE, "- can be thrown after collecting" },
7973 { EP_PUSHABLE, "- can be pushed" },
7975 { EP_CAN_FALL, "- can fall" },
7976 { EP_CAN_MOVE, "- can move" },
7978 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7980 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7982 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7984 { EP_SLIPPERY, "- slippery for falling elements" },
7985 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7987 { EP_DONT_RUN_INTO, "- deadly when running into" },
7988 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7989 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
7990 { EP_DONT_TOUCH, "- deadly when touching" },
7992 { EP_INDESTRUCTIBLE, "- indestructible" },
7994 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7995 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7996 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7998 { EP_CAN_CHANGE, "- can change to other element" },
8000 /* pre-defined properties */
8001 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8002 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8003 { EP_SWITCHABLE, "- can be switched" },
8005 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8010 char *filename = getElementDescriptionFilename(properties_element);
8011 char *percentage_text = "In this level:";
8012 char *properties_text = "Standard properties:";
8014 int num_elements_in_level;
8015 int num_standard_properties = 0;
8016 int font1_nr = FONT_TEXT_1;
8017 int font2_nr = FONT_TEXT_2;
8018 int font1_width = getFontWidth(font1_nr);
8019 int font2_height = getFontHeight(font2_nr);
8020 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8021 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8022 int screen_line = 0;
8025 if (setup.editor.show_element_token)
8027 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8028 "[%s]", element_info[properties_element].token_name);
8032 /* ----- print number of elements / percentage of this element in level */
8034 num_elements_in_level = 0;
8035 for (y = 0; y < lev_fieldy; y++)
8036 for (x = 0; x < lev_fieldx; x++)
8037 if (Feld[x][y] == properties_element)
8038 num_elements_in_level++;
8039 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8041 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8043 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8044 pad_y + screen_line++ * font2_height, font2_nr,
8045 "%d (%.2f%%)", num_elements_in_level, percentage);
8049 /* ----- print standard properties of this element */
8051 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8054 for (i = 0; properties[i].value != -1; i++)
8056 if (!HAS_PROPERTY(properties_element, properties[i].value))
8059 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8060 properties[i].text);
8061 num_standard_properties++;
8064 if (num_standard_properties == 0)
8065 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8066 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8070 /* ----- print special description of this element */
8072 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8073 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8074 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8077 #define TEXT_COLLECTING "Score for collecting"
8078 #define TEXT_SMASHING "Score for smashing"
8079 #define TEXT_SLURPING "Score for slurping robot"
8080 #define TEXT_CRACKING "Score for cracking"
8081 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8082 #define TEXT_DURATION "Duration when activated"
8083 #define TEXT_BALL_DELAY "Element generation delay"
8084 #define TEXT_MOVE_SPEED "Speed of android moving"
8085 #define TEXT_CLONE_SPEED "Speed of android cloning"
8086 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8087 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8088 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8089 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8090 #define TEXT_TIME_BONUS "Extra time to solve level"
8097 } elements_with_counter[] =
8099 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8100 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8101 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8102 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8103 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8104 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8105 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8106 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8107 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8108 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8109 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8110 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8111 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8112 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8113 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8114 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8115 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8116 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8117 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8118 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8119 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8120 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8121 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8122 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8123 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8124 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8125 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8126 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8127 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8128 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8129 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8130 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8131 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8132 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8133 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8134 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8135 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8136 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8137 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8138 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8139 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8140 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8141 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8142 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8143 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8144 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8145 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8146 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8147 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8148 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8149 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8150 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8151 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8152 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8153 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8154 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8155 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8156 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8157 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8158 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8159 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8160 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8161 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8162 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8163 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8164 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8165 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8166 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8167 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8168 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8169 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8170 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8171 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8172 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8174 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8175 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8176 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8177 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8178 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8179 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8180 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8181 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8182 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8183 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8184 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8185 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8186 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8187 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8188 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8189 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8191 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8192 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8193 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8194 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8195 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8196 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8197 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8198 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8203 static boolean checkPropertiesConfig(int element)
8207 if (IS_GEM(element) ||
8208 IS_CUSTOM_ELEMENT(element) ||
8209 IS_GROUP_ELEMENT(element) ||
8210 IS_ENVELOPE(element) ||
8211 ELEM_IS_PLAYER(element) ||
8212 HAS_EDITOR_CONTENT(element) ||
8213 CAN_GROW(element) ||
8214 COULD_MOVE_INTO_ACID(element) ||
8215 MAYBE_DONT_COLLIDE_WITH(element))
8218 for (i = 0; elements_with_counter[i].element != -1; i++)
8219 if (elements_with_counter[i].element == element)
8225 static void DrawPropertiesConfig()
8227 int max_num_element_counters = 4;
8228 int num_element_counters = 0;
8231 if (!checkPropertiesConfig(properties_element))
8233 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8238 /* check if there are elements where a value can be chosen for */
8239 for (i = 0; elements_with_counter[i].element != -1; i++)
8241 if (elements_with_counter[i].element == properties_element)
8243 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8245 counterbutton_info[counter_id].y =
8246 ED_ELEMENT_SETTINGS_YPOS(
8247 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8248 (CAN_GROW(properties_element) ? 1 : 0) +
8249 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8250 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8251 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8252 num_element_counters);
8254 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8255 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8257 if (properties_element == EL_GAME_OF_LIFE ||
8258 properties_element == EL_BIOMAZE)
8260 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8261 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8265 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8266 counterbutton_info[counter_id].min_value = MIN_SCORE;
8267 counterbutton_info[counter_id].max_value = MAX_SCORE;
8270 MapCounterButtons(counter_id);
8272 num_element_counters++;
8273 if (num_element_counters >= max_num_element_counters)
8278 if (HAS_EDITOR_CONTENT(properties_element))
8280 /* draw stickybutton gadget */
8281 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8283 if (IS_AMOEBOID(properties_element))
8284 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8285 else if (properties_element == EL_YAMYAM ||
8286 properties_element == EL_YAMYAM_LEFT ||
8287 properties_element == EL_YAMYAM_RIGHT ||
8288 properties_element == EL_YAMYAM_UP ||
8289 properties_element == EL_YAMYAM_DOWN)
8290 DrawYamYamContentAreas();
8291 else if (properties_element == EL_EMC_MAGIC_BALL)
8293 DrawMagicBallContentAreas();
8295 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8296 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8298 else if (properties_element == EL_EMC_ANDROID)
8299 DrawAndroidElementArea(properties_element);
8302 if (ELEM_IS_PLAYER(properties_element))
8304 int player_nr = GET_PLAYER_NR(properties_element);
8306 /* these properties can be set for every player individually */
8308 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8310 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8311 &level.start_element[player_nr];
8312 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8313 &level.artwork_element[player_nr];
8314 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8315 &level.explosion_element[player_nr];
8317 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8318 &level.use_start_element[player_nr];
8319 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8320 &level.use_artwork_element[player_nr];
8321 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8322 &level.use_explosion_element[player_nr];
8323 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8324 &level.initial_player_gravity[player_nr];
8326 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8327 &level.initial_player_stepsize[player_nr];
8329 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8330 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8331 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8332 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8333 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8334 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8335 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8336 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8337 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8338 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8339 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8340 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8341 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8343 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8344 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8345 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8347 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8349 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8351 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8352 &level.initial_inventory_content[player_nr][0];
8354 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8355 &level.initial_inventory_size[player_nr];
8357 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8358 &level.use_initial_inventory[player_nr];
8360 /* draw checkbutton gadgets */
8361 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8363 /* draw counter gadgets */
8364 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8366 /* draw drawing area gadgets */
8367 DrawPlayerInitialInventoryArea(properties_element);
8371 if (IS_GEM(properties_element))
8372 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8374 if (properties_element == EL_EM_DYNAMITE)
8375 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8377 if (COULD_MOVE_INTO_ACID(properties_element) &&
8378 !ELEM_IS_PLAYER(properties_element) &&
8379 (!IS_CUSTOM_ELEMENT(properties_element) ||
8380 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8382 /* set position for checkbutton for "can move into acid" */
8383 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8384 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8385 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8386 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8387 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8389 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8392 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8393 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8395 if (properties_element == EL_SPRING)
8396 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8398 if (properties_element == EL_TIME_ORB_FULL)
8399 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8401 if (CAN_GROW(properties_element))
8403 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8404 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8406 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8409 if (IS_ENVELOPE(properties_element))
8411 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8412 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8413 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8414 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8415 int envelope_nr = properties_element - EL_ENVELOPE_1;
8417 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8418 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8420 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8421 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8423 /* display counter to choose size of envelope text area */
8424 MapCounterButtons(counter1_id);
8425 MapCounterButtons(counter2_id);
8427 /* display checkbuttons to choose auto-wrap and alignment properties */
8428 MapCheckbuttonGadget(button1_id);
8429 MapCheckbuttonGadget(button2_id);
8431 DrawEnvelopeTextArea(envelope_nr);
8434 if (IS_CUSTOM_ELEMENT(properties_element))
8436 /* draw stickybutton gadget */
8437 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8439 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8441 /* draw checkbutton gadgets */
8442 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8443 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8444 MapCheckbuttonGadget(i);
8446 /* draw counter gadgets */
8447 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8448 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8449 MapCounterButtons(i);
8451 /* draw selectbox gadgets */
8452 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8453 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8454 MapSelectboxGadget(i);
8456 /* draw textbutton gadgets */
8457 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8459 /* draw text input gadgets */
8460 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8462 /* draw drawing area gadgets */
8463 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8465 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8467 /* draw checkbutton gadgets */
8468 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8469 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8470 MapCheckbuttonGadget(i);
8472 /* draw counter gadgets */
8473 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8474 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8475 MapCounterButtons(i);
8477 /* draw selectbox gadgets */
8478 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8479 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8480 MapSelectboxGadget(i);
8482 /* draw drawing area gadgets */
8483 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8484 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8485 DrawCustomContentArea();
8488 else if (IS_GROUP_ELEMENT(properties_element))
8490 /* draw stickybutton gadget */
8491 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8493 /* draw checkbutton gadgets */
8494 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8495 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8497 /* draw counter gadgets */
8498 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8500 /* draw selectbox gadgets */
8501 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8503 /* draw textbutton gadgets */
8504 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8506 /* draw drawing area gadgets */
8507 DrawGroupElementArea(properties_element);
8509 /* draw text input gadgets */
8510 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8512 /* draw drawing area gadgets */
8513 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8517 static void DrawPropertiesChangeDrawingAreas()
8519 if (IS_CUSTOM_ELEMENT(properties_element))
8521 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8522 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8523 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8525 DrawCustomChangeContentArea();
8528 redraw_mask |= REDRAW_FIELD;
8531 static void DrawPropertiesChange()
8535 /* needed to initially set selectbox options for special action options */
8536 setSelectboxSpecialActionOptions();
8538 /* draw stickybutton gadget */
8539 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8541 /* draw checkbutton gadgets */
8542 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8543 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8544 MapCheckbuttonGadget(i);
8546 /* draw counter gadgets */
8547 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8548 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8549 MapCounterButtons(i);
8551 /* draw selectbox gadgets */
8552 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8553 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8554 MapSelectboxGadget(i);
8556 /* draw textbutton gadgets */
8557 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8558 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8559 MapTextbuttonGadget(i);
8561 /* draw graphicbutton gadgets */
8562 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8563 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8564 MapGraphicbuttonGadget(i);
8566 /* draw drawing area gadgets */
8567 DrawPropertiesChangeDrawingAreas();
8570 static void DrawEditorElementAnimation(int x, int y)
8572 int graphic = el2img(properties_element);
8573 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8574 custom_element.ce_value_fixed_initial :
8575 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8576 custom_element.collect_score_initial : FrameCounter);
8578 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8581 static void DrawEditorElementName(int x, int y, int element)
8583 char *element_name = getElementInfoText(element);
8584 int font_nr = FONT_TEXT_1;
8585 int font_width = getFontWidth(font_nr);
8586 int font_height = getFontHeight(font_nr);
8587 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8588 int max_chars_per_line = max_text_width / font_width;
8589 char buffer[max_chars_per_line + 1];
8591 if (strlen(element_name) <= max_chars_per_line)
8592 DrawTextS(x, y, font_nr, element_name);
8595 int next_pos = max_chars_per_line;
8597 strncpy(buffer, element_name, max_chars_per_line);
8598 buffer[max_chars_per_line] = '\0';
8600 if (element_name[max_chars_per_line] == ' ')
8606 for (i = max_chars_per_line - 1; i >= 0; i--)
8607 if (buffer[i] == ' ')
8610 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8617 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8619 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8620 buffer[max_chars_per_line] = '\0';
8622 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8626 static void DrawPropertiesWindow()
8631 stick_element_properties_window = FALSE;
8633 /* make sure that previous properties edit mode exists for this element */
8634 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8635 !IS_CUSTOM_ELEMENT(properties_element))
8636 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8638 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8639 !ELEM_IS_PLAYER(properties_element) &&
8640 !IS_CUSTOM_ELEMENT(properties_element))
8641 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8643 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8644 (ELEM_IS_PLAYER(properties_element) ||
8645 IS_CUSTOM_ELEMENT(properties_element)))
8646 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8648 CopyElementPropertiesToEditor(properties_element);
8650 UnmapLevelEditorWindowGadgets();
8651 UnmapLevelEditorToolboxDrawingGadgets();
8652 UnmapLevelEditorToolboxCustomGadgets();
8654 if (IS_CUSTOM_ELEMENT(properties_element) ||
8655 IS_GROUP_ELEMENT(properties_element))
8656 MapLevelEditorToolboxCustomGadgets();
8658 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8662 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8664 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8665 "Element Settings", FONT_TITLE_1);
8668 FrameCounter = 0; /* restart animation frame counter */
8670 DrawElementBorder(SX + xstart * MINI_TILEX,
8671 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8672 TILEX, TILEY, FALSE);
8674 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8675 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8677 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8678 (ystart + 1) * MINI_TILEY + 1,
8679 properties_element);
8681 DrawPropertiesTabulatorGadgets();
8683 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8684 DrawPropertiesInfo();
8685 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8686 DrawPropertiesChange();
8687 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8688 DrawPropertiesConfig();
8691 static void UpdateCustomElementGraphicGadgets()
8693 struct ElementInfo *ei = &element_info[properties_element];
8696 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8697 properties_element);
8699 ModifyEditorElementList();
8700 RedrawDrawingElements();
8702 /* force redraw of all mapped drawing area gadgets */
8703 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8705 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8712 static int getOpenDirectionFromTube(int element)
8716 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8717 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8718 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8719 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8720 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8721 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8722 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8723 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8724 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8725 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8726 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8732 static int getTubeFromOpenDirection(int direction)
8736 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8737 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8738 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8739 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8740 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8741 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8742 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8743 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8744 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8745 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8746 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8748 /* if only one direction, fall back to simple tube with that direction */
8749 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8750 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8751 case (MV_UP): return EL_TUBE_VERTICAL;
8752 case (MV_DOWN): return EL_TUBE_VERTICAL;
8758 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8760 int element_new = getTubeFromOpenDirection(direction);
8762 return (element_new != EL_EMPTY ? element_new : element_old);
8765 static int getOpenDirectionFromBelt(int element)
8767 int belt_dir = getBeltDirFromBeltElement(element);
8769 return (belt_dir == MV_LEFT ? MV_RIGHT :
8770 belt_dir == MV_RIGHT ? MV_LEFT :
8771 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8774 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8776 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8777 direction == MV_RIGHT ? MV_LEFT :
8778 direction == MV_HORIZONTAL ? MV_NONE : direction);
8780 if (direction == MV_NONE)
8783 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8786 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8789 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
8791 return (element_new != EL_EMPTY ? element_new : element_old);
8794 static int getOpenDirectionFromPool(int element)
8798 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
8799 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
8800 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
8801 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
8802 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
8803 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
8809 static int getPoolFromOpenDirection(int direction)
8813 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
8814 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
8815 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
8816 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
8817 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
8818 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
8824 static int getPoolFromOpenDirectionExt(int direction, int help_element)
8826 int element = getPoolFromOpenDirection(direction);
8827 int help_direction = getOpenDirectionFromPool(help_element);
8829 if (element == EL_EMPTY)
8831 int help_direction_vertical = help_direction & MV_VERTICAL;
8833 element = getPoolFromOpenDirection(direction | help_direction_vertical);
8836 if (element == EL_EMPTY)
8838 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
8840 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
8846 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
8848 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
8850 return (element_new != EL_EMPTY ? element_new : element_old);
8853 static int getOpenDirectionFromPillar(int element)
8857 case EL_EMC_WALL_1: return (MV_DOWN);
8858 case EL_EMC_WALL_2: return (MV_VERTICAL);
8859 case EL_EMC_WALL_3: return (MV_UP);
8865 static int getPillarFromOpenDirection(int direction)
8869 case (MV_DOWN): return EL_EMC_WALL_1;
8870 case (MV_VERTICAL): return EL_EMC_WALL_2;
8871 case (MV_UP): return EL_EMC_WALL_3;
8877 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
8879 int element_new = getPillarFromOpenDirection(direction);
8881 return (element_new != EL_EMPTY ? element_new : element_old);
8884 static int getOpenDirectionFromSteel2(int element)
8888 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
8889 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
8890 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
8891 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
8892 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
8893 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
8894 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
8895 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
8901 static int getSteel2FromOpenDirection(int direction)
8905 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
8906 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
8907 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
8908 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
8909 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
8910 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
8911 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
8912 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
8918 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
8920 int element_new = getSteel2FromOpenDirection(direction);
8922 return (element_new != EL_EMPTY ? element_new : element_old);
8925 static int getOpenDirectionFromChip(int element)
8929 case EL_SP_CHIP_SINGLE: return (MV_NONE);
8930 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
8931 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
8932 case EL_SP_CHIP_TOP: return (MV_DOWN);
8933 case EL_SP_CHIP_BOTTOM: return (MV_UP);
8939 static int getChipFromOpenDirection(int direction)
8943 case (MV_NONE): return EL_SP_CHIP_SINGLE;
8944 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
8945 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
8946 case (MV_UP): return EL_SP_CHIP_BOTTOM;
8947 case (MV_DOWN): return EL_SP_CHIP_TOP;
8953 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
8955 int element_new = getChipFromOpenDirection(direction);
8957 return (element_new != EL_EMPTY ? element_new : element_old);
8960 static int getClosedTube(int x, int y)
8962 static int xy[4][2] =
8969 int element_old = IntelliDrawBuffer[x][y];
8970 int direction_old = getOpenDirectionFromTube(element_old);
8971 int direction_new = MV_NONE;
8974 for (i = 0; i < NUM_DIRECTIONS; i++)
8976 int xx = x + xy[i][0];
8977 int yy = y + xy[i][1];
8978 int dir = MV_DIR_FROM_BIT(i);
8979 int dir_opposite = MV_DIR_OPPOSITE(dir);
8981 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
8982 (direction_old & dir) &&
8983 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8984 direction_new |= dir;
8987 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
8990 static int getClosedBelt(int x, int y)
8992 static int xy[4][2] =
8999 int element_old = IntelliDrawBuffer[x][y];
9000 int nr = getBeltNrFromBeltElement(element_old);
9001 int direction_old = getOpenDirectionFromBelt(element_old);
9002 int direction_new = MV_NONE;
9005 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9007 int xx = x + xy[i][0];
9008 int yy = y + xy[i][1];
9009 int dir = MV_DIR_FROM_BIT(i);
9010 int dir_opposite = MV_DIR_OPPOSITE(dir);
9012 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9013 (direction_old & dir) &&
9014 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9015 direction_new |= dir;
9018 return getBeltFromNrAndOpenDirection(nr, direction_new);
9021 static int getClosedPool(int x, int y)
9023 static int xy[4][2] =
9030 int element_old = IntelliDrawBuffer[x][y];
9031 int direction_old = getOpenDirectionFromPool(element_old);
9032 int direction_new = MV_NONE;
9035 for (i = 0; i < NUM_DIRECTIONS; i++)
9037 int xx = x + xy[i][0];
9038 int yy = y + xy[i][1];
9039 int dir = MV_DIR_FROM_BIT(i);
9040 int dir_opposite = MV_DIR_OPPOSITE(dir);
9042 if (IN_LEV_FIELD(xx, yy) &&
9043 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9044 (direction_old & dir) &&
9045 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9046 direction_new |= dir;
9049 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9052 static int getClosedPillar(int x, int y)
9054 static int xy[4][2] =
9061 int element_old = IntelliDrawBuffer[x][y];
9062 int direction_old = getOpenDirectionFromPillar(element_old);
9063 int direction_new = MV_NONE;
9066 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9068 int xx = x + xy[i][0];
9069 int yy = y + xy[i][1];
9070 int dir = MV_DIR_FROM_BIT(i);
9071 int dir_opposite = MV_DIR_OPPOSITE(dir);
9073 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9074 (direction_old & dir) &&
9075 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9076 direction_new |= dir;
9079 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9082 static int getClosedSteel2(int x, int y)
9084 static int xy[4][2] =
9091 int element_old = IntelliDrawBuffer[x][y];
9092 int direction_old = getOpenDirectionFromSteel2(element_old);
9093 int direction_new = MV_NONE;
9096 for (i = 0; i < NUM_DIRECTIONS; i++)
9098 int xx = x + xy[i][0];
9099 int yy = y + xy[i][1];
9100 int dir = MV_DIR_FROM_BIT(i);
9101 int dir_opposite = MV_DIR_OPPOSITE(dir);
9103 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9104 (direction_old & dir) &&
9105 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9106 direction_new |= dir;
9109 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9112 static int getClosedChip(int x, int y)
9114 static int xy[4][2] =
9121 int element_old = IntelliDrawBuffer[x][y];
9122 int direction_old = getOpenDirectionFromChip(element_old);
9123 int direction_new = MV_NONE;
9126 for (i = 0; i < NUM_DIRECTIONS; i++)
9128 int xx = x + xy[i][0];
9129 int yy = y + xy[i][1];
9130 int dir = MV_DIR_FROM_BIT(i);
9131 int dir_opposite = MV_DIR_OPPOSITE(dir);
9133 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9134 (direction_old & dir) &&
9135 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9136 direction_new |= dir;
9139 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9142 static void SetElementSimple(int x, int y, int element, boolean change_level)
9144 int sx = x - level_xpos;
9145 int sy = y - level_ypos;
9147 IntelliDrawBuffer[x][y] = element;
9150 Feld[x][y] = element;
9152 if (IN_ED_FIELD(sx, sy))
9153 DrawMiniElement(sx, sy, element);
9156 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9157 int x2, int y2, int *element2,
9158 int (*close_function)(int, int),
9159 boolean change_level)
9161 /* set neighbour elements to newly determined connections */
9162 SetElementSimple(x1, y1, *element1, change_level);
9163 SetElementSimple(x2, y2, *element2, change_level);
9165 /* remove all open connections of neighbour elements */
9166 *element1 = close_function(x1, y1);
9167 *element2 = close_function(x2, y2);
9169 /* set neighbour elements to new, minimized connections */
9170 SetElementSimple(x1, y1, *element1, change_level);
9171 SetElementSimple(x2, y2, *element2, change_level);
9174 static void SetElementIntelliDraw(int x, int y, int new_element,
9175 boolean change_level, int button)
9177 static int xy[4][2] =
9184 static int last_x = -1;
9185 static int last_y = -1;
9186 int old_element = IntelliDrawBuffer[x][y];
9188 if (new_element == EL_UNDEFINED)
9196 if (IS_TUBE(new_element))
9198 int last_element_new = EL_UNDEFINED;
9199 int direction = MV_NONE;
9202 /* if old element is of same kind, keep all existing directions */
9203 if (IS_TUBE(old_element))
9204 direction |= getOpenDirectionFromTube(old_element);
9206 for (i = 0; i < NUM_DIRECTIONS; i++)
9208 int xx = x + xy[i][0];
9209 int yy = y + xy[i][1];
9211 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9212 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9214 int dir = MV_DIR_FROM_BIT(i);
9215 int dir_opposite = MV_DIR_OPPOSITE(dir);
9216 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9217 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9218 int last_direction_new = last_direction_old | dir_opposite;
9220 last_element_new = getTubeFromOpenDirection(last_direction_new);
9226 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9228 if (last_element_new != EL_UNDEFINED)
9229 MergeAndCloseNeighbourElements(x, y, &new_element,
9230 last_x, last_y, &last_element_new,
9231 getClosedTube, change_level);
9233 else if (IS_BELT(new_element))
9235 int belt_nr = getBeltNrFromBeltElement(new_element);
9236 int last_element_new = EL_UNDEFINED;
9237 int direction = MV_NONE;
9240 /* if old element is of same kind, keep all existing directions */
9241 if (IS_BELT(old_element))
9242 direction |= getOpenDirectionFromBelt(old_element);
9244 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9246 int xx = x + xy[i][0];
9247 int yy = y + xy[i][1];
9249 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9250 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9252 int dir = MV_DIR_FROM_BIT(i);
9253 int dir_opposite = MV_DIR_OPPOSITE(dir);
9254 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9255 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9256 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9257 int last_direction_new = last_direction_old | dir_opposite;
9259 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9260 last_direction_new);
9265 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9267 if (last_element_new != EL_UNDEFINED)
9268 MergeAndCloseNeighbourElements(x, y, &new_element,
9269 last_x, last_y, &last_element_new,
9270 getClosedBelt, change_level);
9272 else if (IS_ACID_POOL_OR_ACID(new_element))
9274 int last_element_new = EL_UNDEFINED;
9275 int direction = MV_NONE;
9278 /* if old element is of same kind, keep all existing directions */
9279 if (IS_ACID_POOL_OR_ACID(old_element))
9280 direction |= getOpenDirectionFromPool(old_element);
9282 for (i = 0; i < NUM_DIRECTIONS; i++)
9284 int xx = x + xy[i][0];
9285 int yy = y + xy[i][1];
9287 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9288 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9290 int dir = MV_DIR_FROM_BIT(i);
9291 int dir_opposite = MV_DIR_OPPOSITE(dir);
9292 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9293 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9294 int last_direction_new = last_direction_old | dir_opposite;
9296 last_element_new = getPoolFromOpenDirection(last_direction_new);
9302 /* special corrections needed for intuitively correct acid pool drawing */
9303 if (last_element_new == EL_EMPTY)
9304 last_element_new = new_element;
9305 else if (last_element_new != EL_UNDEFINED)
9306 new_element = last_element_new;
9308 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9310 if (last_element_new != EL_UNDEFINED)
9311 MergeAndCloseNeighbourElements(x, y, &new_element,
9312 last_x, last_y, &last_element_new,
9313 getClosedPool, change_level);
9315 else if (IS_EMC_PILLAR(new_element))
9317 int last_element_new = EL_UNDEFINED;
9318 int direction = MV_NONE;
9321 /* if old element is of same kind, keep all existing directions */
9322 if (IS_EMC_PILLAR(old_element))
9323 direction |= getOpenDirectionFromPillar(old_element);
9325 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9327 int xx = x + xy[i][0];
9328 int yy = y + xy[i][1];
9330 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9331 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9333 int dir = MV_DIR_FROM_BIT(i);
9334 int dir_opposite = MV_DIR_OPPOSITE(dir);
9335 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9336 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9337 int last_direction_new = last_direction_old | dir_opposite;
9339 last_element_new = getPillarFromOpenDirection(last_direction_new);
9345 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9347 if (last_element_new != EL_UNDEFINED)
9348 MergeAndCloseNeighbourElements(x, y, &new_element,
9349 last_x, last_y, &last_element_new,
9350 getClosedPillar, change_level);
9352 else if (IS_DC_STEELWALL_2(new_element))
9354 int last_element_new = EL_UNDEFINED;
9355 int direction = MV_NONE;
9358 /* if old element is of same kind, keep all existing directions */
9359 if (IS_DC_STEELWALL_2(old_element))
9360 direction |= getOpenDirectionFromSteel2(old_element);
9362 for (i = 0; i < NUM_DIRECTIONS; i++)
9364 int xx = x + xy[i][0];
9365 int yy = y + xy[i][1];
9367 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9368 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9370 int dir = MV_DIR_FROM_BIT(i);
9371 int dir_opposite = MV_DIR_OPPOSITE(dir);
9372 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9373 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9374 int last_direction_new = last_direction_old | dir_opposite;
9376 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9382 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9384 if (last_element_new != EL_UNDEFINED)
9385 MergeAndCloseNeighbourElements(x, y, &new_element,
9386 last_x, last_y, &last_element_new,
9387 getClosedSteel2, change_level);
9389 else if (IS_SP_CHIP(new_element))
9391 int last_element_new = EL_UNDEFINED;
9392 int direction = MV_NONE;
9395 /* (do not keep existing directions, regardless of kind of old element) */
9397 for (i = 0; i < NUM_DIRECTIONS; i++)
9399 int xx = x + xy[i][0];
9400 int yy = y + xy[i][1];
9402 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9403 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9405 int dir = MV_DIR_FROM_BIT(i);
9406 int dir_opposite = MV_DIR_OPPOSITE(dir);
9407 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9408 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9409 int last_direction_new = last_direction_old | dir_opposite;
9411 if (last_direction_old == MV_NONE)
9413 last_element_new = getChipFromOpenDirection(last_direction_new);
9416 else if (last_direction_old & (dir | dir_opposite))
9418 direction |= MV_DIR_OPPOSITE(last_direction_old);
9422 direction |= MV_DIR_OPPOSITE(dir);
9427 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9429 if (last_element_new != EL_UNDEFINED)
9430 MergeAndCloseNeighbourElements(x, y, &new_element,
9431 last_x, last_y, &last_element_new,
9432 getClosedChip, change_level);
9434 else if (IS_SP_HARDWARE_BASE(new_element))
9436 int nr = GetSimpleRandom(6);
9438 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9439 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9440 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9441 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9442 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9444 else if (new_element == EL_SP_HARDWARE_GREEN ||
9445 new_element == EL_SP_HARDWARE_BLUE ||
9446 new_element == EL_SP_HARDWARE_RED)
9448 int nr = GetSimpleRandom(3);
9450 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9451 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9453 else if (IS_GROUP_ELEMENT(new_element))
9455 boolean connected_drawing = FALSE;
9458 for (i = 0; i < NUM_DIRECTIONS; i++)
9460 int xx = x + xy[i][0];
9461 int yy = y + xy[i][1];
9463 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9464 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9465 connected_drawing = TRUE;
9468 if (!connected_drawing)
9469 ResolveGroupElement(new_element);
9471 new_element = GetElementFromGroupElement(new_element);
9473 else if (IS_BELT_SWITCH(old_element))
9475 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9476 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9478 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9479 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9481 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9485 static int swappable_elements[][2] =
9487 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9488 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9489 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9490 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9491 { EL_EMERALD, EL_WALL_EMERALD },
9492 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9493 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9494 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9495 { EL_DIAMOND, EL_WALL_DIAMOND },
9496 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9497 { EL_GATE_1, EL_GATE_1_GRAY },
9498 { EL_GATE_2, EL_GATE_2_GRAY },
9499 { EL_GATE_3, EL_GATE_3_GRAY },
9500 { EL_GATE_4, EL_GATE_4_GRAY },
9501 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9502 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9503 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9504 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9505 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9506 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9507 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9508 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9509 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9510 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9511 { EL_LAMP, EL_LAMP_ACTIVE },
9512 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9513 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9514 { EL_PEARL, EL_WALL_PEARL },
9515 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9516 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9517 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9518 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9519 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9520 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9521 { EL_LANDMINE, EL_DC_LANDMINE },
9522 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9523 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9524 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9525 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9526 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9530 static int rotatable_elements[][4] =
9548 EL_BD_BUTTERFLY_RIGHT,
9549 EL_BD_BUTTERFLY_DOWN,
9550 EL_BD_BUTTERFLY_LEFT
9555 EL_BD_FIREFLY_RIGHT,
9589 EL_SP_GRAVITY_PORT_UP,
9590 EL_SP_GRAVITY_PORT_RIGHT,
9591 EL_SP_GRAVITY_PORT_DOWN,
9592 EL_SP_GRAVITY_PORT_LEFT
9603 EL_BALLOON_SWITCH_UP,
9604 EL_BALLOON_SWITCH_RIGHT,
9605 EL_BALLOON_SWITCH_DOWN,
9606 EL_BALLOON_SWITCH_LEFT
9610 EL_SP_GRAVITY_ON_PORT_UP,
9611 EL_SP_GRAVITY_ON_PORT_RIGHT,
9612 EL_SP_GRAVITY_ON_PORT_DOWN,
9613 EL_SP_GRAVITY_ON_PORT_LEFT
9617 EL_SP_GRAVITY_OFF_PORT_UP,
9618 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9619 EL_SP_GRAVITY_OFF_PORT_DOWN,
9620 EL_SP_GRAVITY_OFF_PORT_LEFT
9632 for (i = 0; swappable_elements[i][0] != -1; i++)
9634 int element1 = swappable_elements[i][0];
9635 int element2 = swappable_elements[i][1];
9637 if (old_element == element1 || old_element == element2)
9638 new_element = (old_element == element1 ? element2 : element1);
9641 for (i = 0; rotatable_elements[i][0] != -1; i++)
9643 for (j = 0; j < 4; j++)
9645 int element = rotatable_elements[i][j];
9647 if (old_element == element)
9648 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9649 button == 2 ? rotatable_elements[i][0] :
9650 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9656 SetElementSimple(x, y, new_element, change_level);
9662 static void ResetIntelliDraw()
9666 for (x = 0; x < lev_fieldx; x++)
9667 for (y = 0; y < lev_fieldy; y++)
9668 IntelliDrawBuffer[x][y] = Feld[x][y];
9670 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9673 static void SetElementExt(int x, int y, int element, boolean change_level,
9677 SetElementSimple(x, y, Feld[x][y], change_level);
9678 else if (GetKeyModState() & KMOD_Shift)
9679 SetElementIntelliDraw(x, y, element, change_level, button);
9681 SetElementSimple(x, y, element, change_level);
9684 static void SetElement(int x, int y, int element)
9686 SetElementExt(x, y, element, TRUE, -1);
9689 static void SetElementButton(int x, int y, int element, int button)
9691 SetElementExt(x, y, element, TRUE, button);
9694 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9696 int lx = sx + level_xpos;
9697 int ly = sy + level_ypos;
9699 SetElementExt(lx, ly, element, change_level, -1);
9702 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9703 int element, boolean change_level)
9705 int xsize = ABS(to_x - from_x);
9706 int ysize = ABS(to_y - from_y);
9707 int dx = (to_x < from_x ? -1 : +1);
9708 int dy = (to_y < from_y ? -1 : +1);
9711 if (from_y == to_y) /* horizontal line */
9713 for (i = 0; i <= xsize; i++)
9714 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9716 else if (from_x == to_x) /* vertical line */
9718 for (i = 0; i <= ysize; i++)
9719 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9721 else /* diagonal line */
9723 if (ysize < xsize) /* a < 1 */
9725 float a = (float)ysize / (float)xsize;
9727 for (i = 0; i <= xsize; i++)
9730 int y = dy * (int)(a * i + 0.5);
9732 DrawLineElement(from_x + x, from_y + y, element, change_level);
9737 float a = (float)xsize / (float)ysize;
9739 for (i = 0; i <= ysize; i++)
9741 int x = dx * (int)(a * i + 0.5);
9744 DrawLineElement(from_x + x, from_y + y, element, change_level);
9750 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9751 int element, boolean change_level)
9753 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9754 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9755 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9756 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9759 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9760 int element, boolean change_level)
9765 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9767 for (y = from_y; y <= to_y; y++)
9768 DrawLine(from_x, y, to_x, y, element, change_level);
9771 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9772 int element, boolean change_level)
9774 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9775 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9776 int len_x = ABS(to_x - from_x);
9777 int len_y = ABS(to_y - from_y);
9780 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9782 /* not optimal (some points get drawn twice) but simple,
9783 and fast enough for the few points we are drawing */
9785 for (x = 0; x <= radius; x++)
9789 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
9791 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9792 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9793 lx = sx + level_xpos;
9794 ly = sy + level_ypos;
9796 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9797 DrawLineElement(sx, sy, element, change_level);
9800 for (y = 0; y <= radius; y++)
9804 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
9806 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9807 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9808 lx = sx + level_xpos;
9809 ly = sy + level_ypos;
9811 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9812 DrawLineElement(sx, sy, element, change_level);
9816 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
9817 int element, boolean change_level)
9819 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9820 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9822 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9825 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
9827 #if DRAW_CIRCLES_BUTTON_AVAILABLE
9828 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
9829 int element, boolean change_level)
9831 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9832 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9833 int mirror_to_x2 = from_x - (to_x2 - from_x);
9834 int mirror_to_y2 = from_y - (to_y2 - from_y);
9836 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9837 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
9838 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
9839 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
9843 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
9845 int from_sx, from_sy;
9849 swap_numbers(&from_x, &to_x);
9852 swap_numbers(&from_y, &to_y);
9854 from_sx = SX + from_x * MINI_TILEX;
9855 from_sy = SY + from_y * MINI_TILEY;
9856 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
9857 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
9859 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
9860 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
9861 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
9862 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
9864 if (from_x == to_x && from_y == to_y)
9865 MarkTileDirty(from_x/2, from_y/2);
9867 redraw_mask |= REDRAW_FIELD;
9870 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
9871 int element, boolean change_level)
9873 if (element == -1 || change_level)
9874 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
9876 DrawAreaBorder(from_x, from_y, to_x, to_y);
9879 /* values for CopyBrushExt() */
9880 #define CB_AREA_TO_BRUSH 0
9881 #define CB_BRUSH_TO_CURSOR 1
9882 #define CB_BRUSH_TO_LEVEL 2
9883 #define CB_DELETE_OLD_CURSOR 3
9884 #define CB_DUMP_BRUSH 4
9885 #define CB_DUMP_BRUSH_SMALL 5
9887 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
9888 int button, int mode)
9890 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
9891 static int brush_width, brush_height;
9892 static int last_cursor_x = -1, last_cursor_y = -1;
9893 static boolean delete_old_brush;
9894 int new_element = BUTTON_ELEMENT(button);
9897 if (mode == CB_DUMP_BRUSH ||
9898 mode == CB_DUMP_BRUSH_SMALL)
9900 if (!draw_with_brush)
9902 Error(ERR_WARN, "no brush selected");
9907 for (y = 0; y < brush_height; y++)
9909 for (x = 0; x < brush_width; x++)
9911 int element = brush_buffer[x][y];
9912 int element_mapped = element;
9914 if (IS_CUSTOM_ELEMENT(element))
9915 element_mapped = EL_CUSTOM_START;
9916 else if (IS_GROUP_ELEMENT(element))
9917 element_mapped = EL_GROUP_START;
9918 else if (element >= NUM_FILE_ELEMENTS)
9919 element_mapped = EL_UNKNOWN;
9921 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9930 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9933 if (mode == CB_AREA_TO_BRUSH)
9935 int from_lx, from_ly;
9938 swap_numbers(&from_x, &to_x);
9941 swap_numbers(&from_y, &to_y);
9943 brush_width = to_x - from_x + 1;
9944 brush_height = to_y - from_y + 1;
9946 from_lx = from_x + level_xpos;
9947 from_ly = from_y + level_ypos;
9949 for (y = 0; y < brush_height; y++)
9951 for (x = 0; x < brush_width; x++)
9953 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9956 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9961 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9963 delete_old_brush = FALSE;
9965 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9966 mode == CB_BRUSH_TO_LEVEL)
9968 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9969 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9970 int cursor_from_x = cursor_x - brush_width / 2;
9971 int cursor_from_y = cursor_y - brush_height / 2;
9972 int border_from_x = cursor_x, border_from_y = cursor_y;
9973 int border_to_x = cursor_x, border_to_y = cursor_y;
9975 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9976 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9978 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9979 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9981 delete_old_brush = FALSE;
9985 for (y = 0; y < brush_height; y++)
9987 for (x = 0; x < brush_width; x++)
9989 int sx = cursor_from_x + x;
9990 int sy = cursor_from_y + y;
9991 int lx = sx + level_xpos;
9992 int ly = sy + level_ypos;
9993 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9994 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9995 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9996 brush_buffer[x][y] : new_element);
9998 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10000 if (sx < border_from_x)
10001 border_from_x = sx;
10002 else if (sx > border_to_x)
10004 if (sy < border_from_y)
10005 border_from_y = sy;
10006 else if (sy > border_to_y)
10009 DrawLineElement(sx, sy, element, change_level);
10014 if (mode != CB_DELETE_OLD_CURSOR)
10015 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10017 last_cursor_x = cursor_x;
10018 last_cursor_y = cursor_y;
10019 delete_old_brush = TRUE;
10023 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10026 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10029 static void CopyBrushToLevel(int x, int y, int button)
10031 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10034 static void CopyBrushToCursor(int x, int y)
10036 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10039 static void DeleteBrushFromCursor()
10041 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10046 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10049 void DumpBrush_Small()
10051 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10054 static void FloodFill(int from_x, int from_y, int fill_element)
10056 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10059 /* values for DrawLevelText() modes */
10060 #define TEXT_INIT 0
10061 #define TEXT_SETCURSOR 1
10062 #define TEXT_WRITECHAR 2
10063 #define TEXT_BACKSPACE 3
10064 #define TEXT_NEWLINE 4
10066 #define TEXT_QUERY_TYPING 6
10068 static int DrawLevelText(int sx, int sy, char letter, int mode)
10070 static short delete_buffer[MAX_LEV_FIELDX];
10071 static int start_sx, start_sy;
10072 static int last_sx, last_sy;
10073 static boolean typing = FALSE;
10074 int letter_element = EL_CHAR_ASCII0 + letter;
10075 int lx = 0, ly = 0;
10077 /* map lower case letters to upper case and convert special characters */
10078 if (letter >= 'a' && letter <= 'z')
10079 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10080 else if (letter == 'ä' || letter == 'Ä')
10081 letter_element = EL_CHAR_AUMLAUT;
10082 else if (letter == 'ö' || letter == 'Ö')
10083 letter_element = EL_CHAR_OUMLAUT;
10084 else if (letter == 'ü' || letter == 'Ü')
10085 letter_element = EL_CHAR_UUMLAUT;
10086 else if (letter == '^')
10087 letter_element = EL_CHAR_COPYRIGHT;
10089 letter_element = EL_CHAR_ASCII0 + letter;
10091 if (mode != TEXT_INIT)
10096 if (mode != TEXT_SETCURSOR)
10102 lx = last_sx + level_xpos;
10103 ly = last_sy + level_ypos;
10110 DrawLevelText(0, 0, 0, TEXT_END);
10113 start_sx = last_sx = sx;
10114 start_sy = last_sy = sy;
10115 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10118 case TEXT_SETCURSOR:
10119 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10120 DrawAreaBorder(sx, sy, sx, sy);
10125 case TEXT_WRITECHAR:
10126 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10128 delete_buffer[sx - start_sx] = Feld[lx][ly];
10129 Feld[lx][ly] = letter_element;
10131 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10132 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10133 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10134 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10136 DrawLevelText(0, 0, 0, TEXT_END);
10138 level.changed = TRUE;
10142 case TEXT_BACKSPACE:
10145 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10146 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10147 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10152 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10153 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10155 DrawLevelText(0, 0, 0, TEXT_END);
10159 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10160 DrawMiniElement(sx, sy, Feld[lx][ly]);
10164 case TEXT_QUERY_TYPING:
10174 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10175 int element, boolean change_level)
10177 int lx = sx + level_xpos;
10178 int ly = sy + level_ypos;
10181 DrawMiniElement(sx, sy, Feld[lx][ly]);
10183 DrawAreaBorder(sx, sy, sx, sy);
10186 static void CheckLevelBorderElement(boolean redraw_playfield)
10188 int last_border_element = BorderElement;
10190 SetBorderElement();
10192 if (redraw_playfield && BorderElement != last_border_element)
10193 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10196 static void CopyLevelToUndoBuffer(int mode)
10198 static boolean accumulated_undo = FALSE;
10199 boolean new_undo_buffer_position = TRUE;
10204 case UNDO_IMMEDIATE:
10205 accumulated_undo = FALSE;
10208 case UNDO_ACCUMULATE:
10209 if (accumulated_undo)
10210 new_undo_buffer_position = FALSE;
10211 accumulated_undo = TRUE;
10218 if (new_undo_buffer_position)
10220 /* new position in undo buffer ring */
10221 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10223 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10224 undo_buffer_steps++;
10227 for (x = 0; x < lev_fieldx; x++)
10228 for (y = 0; y < lev_fieldy; y++)
10229 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10231 /* check if drawing operation forces change of border style */
10232 CheckLevelBorderElement(TRUE);
10234 level.changed = TRUE;
10237 static void RandomPlacement(int new_element)
10239 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10240 int num_free_positions = 0;
10241 int num_percentage, num_elements;
10245 ResetIntelliDraw();
10248 /* determine number of free positions for randomly placing the new element */
10249 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10251 free_position[x][y] =
10252 (random_placement_background_restricted ?
10253 Feld[x][y] == random_placement_background_element :
10254 Feld[x][y] != new_element);
10256 if (free_position[x][y])
10257 num_free_positions++;
10260 /* determine number of new elements to place there */
10261 num_percentage = num_free_positions * random_placement_value / 100;
10262 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10263 num_percentage : random_placement_value);
10265 /* if less free positions than elements to place, fill all these positions */
10266 if (num_free_positions < num_elements)
10268 for (x = 0; x < lev_fieldx; x++)
10269 for (y = 0; y < lev_fieldy; y++)
10270 if (free_position[x][y])
10272 SetElement(x, y, new_element);
10274 Feld[x][y] = new_element;
10279 while (num_elements > 0)
10281 x = GetSimpleRandom(lev_fieldx);
10282 y = GetSimpleRandom(lev_fieldy);
10284 /* don't place element at the same position twice */
10285 if (free_position[x][y])
10287 free_position[x][y] = FALSE;
10289 SetElement(x, y, new_element);
10291 Feld[x][y] = new_element;
10298 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10299 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10302 void WrapLevel(int dx, int dy)
10304 int wrap_dx = lev_fieldx - dx;
10305 int wrap_dy = lev_fieldy - dy;
10308 for (x = 0; x < lev_fieldx; x++)
10309 for (y = 0; y < lev_fieldy; y++)
10310 FieldBackup[x][y] = Feld[x][y];
10312 for (x = 0; x < lev_fieldx; x++)
10313 for (y = 0; y < lev_fieldy; y++)
10315 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10317 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10318 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10321 static void HandleDrawingAreas(struct GadgetInfo *gi)
10323 static boolean started_inside_drawing_area = FALSE;
10324 int id = gi->custom_id;
10325 boolean button_press_event;
10326 boolean button_release_event;
10327 boolean inside_drawing_area = !gi->event.off_borders;
10328 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10329 int actual_drawing_function;
10330 int button = gi->event.button;
10331 int new_element = BUTTON_ELEMENT(button);
10332 int sx = gi->event.x, sy = gi->event.y;
10333 int min_sx = 0, min_sy = 0;
10334 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10335 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10336 int lx = 0, ly = 0;
10337 int min_lx = 0, min_ly = 0;
10338 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10341 /* handle info callback for each invocation of action callback */
10342 gi->callback_info(gi);
10344 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10345 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10347 /* make sure to stay inside drawing area boundaries */
10348 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10349 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10353 /* get positions inside level field */
10354 lx = sx + level_xpos;
10355 ly = sy + level_ypos;
10357 if (!IN_LEV_FIELD(lx, ly))
10358 inside_drawing_area = FALSE;
10360 /* make sure to stay inside level field boundaries */
10361 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10362 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10364 /* correct drawing area positions accordingly */
10365 sx = lx - level_xpos;
10366 sy = ly - level_ypos;
10369 if (button_press_event)
10370 started_inside_drawing_area = inside_drawing_area;
10372 if (!started_inside_drawing_area)
10375 if (!IS_VALID_BUTTON(button))
10378 if (!button && !button_release_event)
10381 /* automatically switch to 'single item' drawing mode, if needed */
10382 actual_drawing_function =
10383 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10384 drawing_function : GADGET_ID_SINGLE_ITEMS);
10386 /* clicking into drawing area with pressed Control key picks element */
10387 if (GetKeyModState() & KMOD_Control)
10389 last_drawing_function = drawing_function;
10390 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10393 if (GetKeyModState() & KMOD_Shift)
10395 if (button_press_event || button_release_event)
10396 ResetIntelliDraw();
10399 switch (actual_drawing_function)
10401 case GADGET_ID_SINGLE_ITEMS:
10404 if (button_release_event)
10406 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10408 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10409 !inside_drawing_area)
10410 DeleteBrushFromCursor();
10413 ResetIntelliDraw();
10417 if (!button || button_release_event)
10420 if (draw_with_brush)
10423 if (!button_release_event)
10425 CopyBrushToLevel(sx, sy, button);
10430 else if (new_element != Feld[lx][ly])
10433 if (new_element == EL_PLAYER_1)
10435 /* remove player at old position */
10436 for (y = 0; y < lev_fieldy; y++)
10438 for (x = 0; x < lev_fieldx; x++)
10440 if (Feld[x][y] == EL_PLAYER_1)
10443 SetElement(x, y, EL_EMPTY);
10445 Feld[x][y] = EL_EMPTY;
10447 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10448 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10450 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10451 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10452 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10461 SetElementButton(lx, ly, new_element, button);
10463 Feld[lx][ly] = new_element;
10464 DrawMiniElement(sx, sy, new_element);
10470 int type_id = gi->custom_type_id;
10471 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10473 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10474 DrawMiniGraphicExt(drawto,
10475 gi->x + sx * MINI_TILEX,
10476 gi->y + sy * MINI_TILEY,
10477 el2edimg(new_element));
10479 DrawGraphicExt(drawto,
10480 gi->x + sx * TILEX,
10481 gi->y + sy * TILEY,
10482 el2img(new_element), 0);
10484 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10485 new_element = GFX_ELEMENT(new_element);
10487 drawingarea_info[type_id].value[pos] = new_element;
10489 CopyElementPropertiesToGame(properties_element);
10491 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10493 UpdateCustomElementGraphicGadgets();
10495 FrameCounter = 0; /* restart animation frame counter */
10500 case GADGET_ID_CONNECTED_ITEMS:
10502 static int last_sx = -1;
10503 static int last_sy = -1;
10505 if (button_release_event)
10506 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10510 if (!button_press_event)
10511 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10519 case GADGET_ID_LINE:
10520 case GADGET_ID_ARC:
10521 case GADGET_ID_RECTANGLE:
10522 case GADGET_ID_FILLED_BOX:
10523 case GADGET_ID_GRAB_BRUSH:
10524 case GADGET_ID_TEXT:
10526 static int last_sx = -1;
10527 static int last_sy = -1;
10528 static int start_sx = -1;
10529 static int start_sy = -1;
10530 void (*draw_func)(int, int, int, int, int, boolean);
10532 if (drawing_function == GADGET_ID_LINE)
10533 draw_func = DrawLine;
10534 else if (drawing_function == GADGET_ID_ARC)
10535 draw_func = DrawArc;
10536 else if (drawing_function == GADGET_ID_RECTANGLE)
10537 draw_func = DrawBox;
10538 else if (drawing_function == GADGET_ID_FILLED_BOX)
10539 draw_func = DrawFilledBox;
10540 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10541 draw_func = SelectArea;
10542 else /* (drawing_function == GADGET_ID_TEXT) */
10543 draw_func = SetTextCursor;
10545 if (button_press_event)
10547 draw_func(sx, sy, sx, sy, new_element, FALSE);
10548 start_sx = last_sx = sx;
10549 start_sy = last_sy = sy;
10551 if (drawing_function == GADGET_ID_TEXT)
10552 DrawLevelText(0, 0, 0, TEXT_END);
10554 else if (button_release_event)
10556 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10557 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10559 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10560 CopyBrushToCursor(sx, sy);
10561 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10563 draw_with_brush = TRUE;
10565 else if (drawing_function == GADGET_ID_TEXT)
10566 DrawLevelText(sx, sy, 0, TEXT_INIT);
10568 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10570 else if (last_sx != sx || last_sy != sy)
10572 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10573 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10580 case GADGET_ID_FLOOD_FILL:
10581 if (button_press_event && Feld[lx][ly] != new_element)
10583 FloodFill(lx, ly, new_element);
10584 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10585 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10589 case GADGET_ID_PICK_ELEMENT:
10590 if (button_release_event)
10591 ClickOnGadget(level_editor_gadget[last_drawing_function],
10593 else if (draw_level)
10594 PickDrawingElement(button, Feld[lx][ly]);
10597 int type_id = gi->custom_type_id;
10598 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10600 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10610 static void HandleCounterButtons(struct GadgetInfo *gi)
10612 int gadget_id = gi->custom_id;
10613 int counter_id = gi->custom_type_id;
10614 int button = gi->event.button;
10615 int *counter_value = counterbutton_info[counter_id].value;
10616 int step = BUTTON_STEPSIZE(button) *
10617 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10619 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10621 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10622 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10623 boolean level_changed = LevelChanged();
10625 if ((level_changed && pressed) || (!level_changed && released))
10628 if (level_changed && !Request("Level has changed ! Discard changes ?",
10631 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10632 ModifyEditorCounterValue(counter_id, *counter_value);
10638 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10639 *counter_value = gi->textinput.number_value;
10641 ModifyEditorCounterValue(counter_id, *counter_value + step);
10643 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10645 LoadLevel(level_nr);
10646 LoadScore(level_nr);
10651 DrawEditModeWindow();
10656 switch (counter_id)
10658 case ED_COUNTER_ID_YAMYAM_CONTENT:
10659 DrawYamYamContentAreas();
10662 case ED_COUNTER_ID_BALL_CONTENT:
10663 DrawMagicBallContentAreas();
10666 case ED_COUNTER_ID_ANDROID_CONTENT:
10667 DrawAndroidElementArea(properties_element);
10670 case ED_COUNTER_ID_GROUP_CONTENT:
10671 DrawGroupElementArea(properties_element);
10672 CopyGroupElementPropertiesToGame(properties_element);
10675 case ED_COUNTER_ID_INVENTORY_SIZE:
10676 DrawPlayerInitialInventoryArea(properties_element);
10679 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10680 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10681 DrawEnvelopeTextArea(-1);
10684 case ED_COUNTER_ID_LEVEL_XSIZE:
10685 case ED_COUNTER_ID_LEVEL_YSIZE:
10686 lev_fieldx = level.fieldx;
10687 lev_fieldy = level.fieldy;
10694 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10695 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10696 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10697 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10698 CopyElementPropertiesToGame(properties_element);
10700 level.changed = TRUE;
10703 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10705 int type_id = gi->custom_type_id;
10707 strcpy(textinput_info[type_id].value, gi->textinput.value);
10709 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10711 CopyElementPropertiesToGame(properties_element);
10713 ModifyEditorElementList(); /* update changed button info text */
10716 level.changed = TRUE;
10719 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10721 int type_id = gi->custom_type_id;
10724 strncpy(textarea_info[type_id].value, gi->textarea.value,
10725 MAX_ENVELOPE_TEXT_LEN);
10726 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10728 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
10729 strcpy(textarea_info[type_id].value, gi->textarea.value);
10732 level.changed = TRUE;
10735 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10737 int type_id = gi->custom_type_id;
10738 int value_old = *selectbox_info[type_id].value;
10739 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10741 *selectbox_info[type_id].value = value_new;
10743 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10745 element_info[properties_element].current_change_page = gi->selectbox.index;
10747 DrawPropertiesWindow();
10749 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10750 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10751 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10752 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10753 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10755 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10757 /* when changing action type, also check action mode and action arg */
10758 if (value_old != value_new)
10759 setSelectboxSpecialActionVariablesIfNeeded();
10761 DrawPropertiesChange();
10764 CopyElementPropertiesToGame(properties_element);
10766 level.changed = TRUE;
10770 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10772 int type_id = gi->custom_type_id;
10775 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
10776 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
10778 edit_mode_levelinfo = gi->custom_type_id;
10780 DrawLevelInfoWindow();
10782 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10783 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10785 edit_mode_properties = gi->custom_type_id;
10787 DrawPropertiesWindow();
10789 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10791 char *template_filename = getDefaultLevelFilename(-1);
10792 boolean new_template = !fileExists(template_filename);
10794 if (new_template ||
10795 Request("Save this template and kill the old ?", REQ_ASK))
10796 SaveLevelTemplate();
10799 Request("Template saved !", REQ_CONFIRM);
10801 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10802 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10804 struct ElementInfo *ei = &element_info[properties_element];
10806 setElementChangePages(ei, ei->num_change_pages + 1);
10808 /* set new change page to be new current change page */
10809 ei->current_change_page = ei->num_change_pages - 1;
10810 ei->change = &ei->change_page[ei->current_change_page];
10812 setElementChangeInfoToDefaults(ei->change);
10814 DrawPropertiesWindow();
10816 level.changed = TRUE;
10818 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10819 custom_element.num_change_pages > MIN_CHANGE_PAGES)
10821 struct ElementInfo *ei = &element_info[properties_element];
10823 /* copy all change pages after change page to be deleted */
10824 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
10825 ei->change_page[i] = ei->change_page[i + 1];
10827 setElementChangePages(ei, ei->num_change_pages - 1);
10829 DrawPropertiesWindow();
10831 level.changed = TRUE;
10835 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
10837 int type_id = gi->custom_type_id;
10839 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
10840 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
10842 struct ElementInfo *ei = &element_info[properties_element];
10843 int step = BUTTON_STEPSIZE(gi->event.button);
10845 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
10846 ei->current_change_page += step;
10848 if (ei->current_change_page < 0)
10849 ei->current_change_page = 0;
10850 else if (ei->current_change_page >= ei->num_change_pages)
10851 ei->current_change_page = ei->num_change_pages - 1;
10853 DrawPropertiesWindow();
10855 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
10856 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10858 struct ElementInfo *ei = &element_info[properties_element];
10859 int current_change_page = ei->current_change_page;
10861 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
10862 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
10863 ei->change_page[current_change_page];
10864 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10866 ei->change_page[current_change_page] =
10867 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
10869 level.changed = TRUE;
10872 DrawPropertiesWindow();
10876 static void HandleRadiobuttons(struct GadgetInfo *gi)
10878 *radiobutton_info[gi->custom_type_id].value =
10879 radiobutton_info[gi->custom_type_id].checked_value;
10881 level.changed = TRUE;
10884 static void HandleCheckbuttons(struct GadgetInfo *gi)
10886 int type_id = gi->custom_type_id;
10888 *checkbutton_info[type_id].value ^= TRUE;
10890 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
10891 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
10892 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
10893 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
10894 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
10895 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
10896 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
10897 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
10899 CopyElementPropertiesToGame(properties_element);
10902 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
10904 UpdateCustomElementGraphicGadgets();
10906 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
10908 char *template_filename = getDefaultLevelFilename(-1);
10910 if (level.use_custom_template && !fileExists(template_filename))
10912 Request("No level template found !", REQ_CONFIRM);
10914 level.use_custom_template = FALSE;
10915 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
10920 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
10922 DrawEditModeWindow();
10925 level.changed = TRUE;
10928 static void HandleControlButtons(struct GadgetInfo *gi)
10930 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
10931 static int last_edit_mode = ED_MODE_DRAWING;
10932 static int last_custom_copy_mode = -1;
10933 int id = gi->custom_id;
10934 int button = gi->event.button;
10935 int step = BUTTON_STEPSIZE(button);
10936 int new_element = BUTTON_ELEMENT(button);
10939 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
10940 DrawLevelText(0, 0, 0, TEXT_END);
10942 if (id < ED_NUM_CTRL1_BUTTONS &&
10943 id != GADGET_ID_SINGLE_ITEMS &&
10944 id != GADGET_ID_PROPERTIES &&
10945 id != GADGET_ID_PICK_ELEMENT &&
10946 edit_mode != ED_MODE_DRAWING &&
10947 drawing_function != GADGET_ID_PICK_ELEMENT &&
10948 !(GetKeyModState() & KMOD_Control))
10950 DrawDrawingWindow();
10951 edit_mode = ED_MODE_DRAWING;
10954 /* element copy mode active, but no element button pressed => deactivate */
10955 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10956 last_custom_copy_mode = -1;
10960 case GADGET_ID_SCROLL_LEFT:
10961 if (level_xpos >= 0)
10963 if (lev_fieldx < ed_fieldx - 2)
10966 level_xpos -= step;
10967 if (level_xpos < -1)
10970 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10972 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10974 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10975 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10979 case GADGET_ID_SCROLL_RIGHT:
10980 if (level_xpos <= lev_fieldx - ed_fieldx)
10982 if (lev_fieldx < ed_fieldx - 2)
10985 level_xpos += step;
10986 if (level_xpos > lev_fieldx - ed_fieldx + 1)
10987 level_xpos = lev_fieldx - ed_fieldx + 1;
10989 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10991 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10993 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10994 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10998 case GADGET_ID_SCROLL_UP:
10999 if (level_ypos >= 0)
11001 if (lev_fieldy < ed_fieldy - 2)
11004 level_ypos -= step;
11005 if (level_ypos < -1)
11008 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11010 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11012 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11013 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11017 case GADGET_ID_SCROLL_DOWN:
11018 if (level_ypos <= lev_fieldy - ed_fieldy)
11020 if (lev_fieldy < ed_fieldy - 2)
11023 level_ypos += step;
11024 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11025 level_ypos = lev_fieldy - ed_fieldy + 1;
11027 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11029 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11031 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11032 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11036 case GADGET_ID_SCROLL_HORIZONTAL:
11037 level_xpos = gi->event.item_position - 1;
11038 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11041 case GADGET_ID_SCROLL_VERTICAL:
11042 level_ypos = gi->event.item_position - 1;
11043 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11046 case GADGET_ID_SCROLL_LIST_UP:
11047 case GADGET_ID_SCROLL_LIST_DOWN:
11048 case GADGET_ID_SCROLL_LIST_VERTICAL:
11049 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11050 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11053 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11054 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11056 if (element_shift < 0)
11058 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11059 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11061 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11062 GDI_SCROLLBAR_ITEM_POSITION,
11063 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11066 ModifyEditorElementList();
11070 case GADGET_ID_WRAP_LEFT:
11071 WrapLevel(-step, 0);
11074 case GADGET_ID_WRAP_RIGHT:
11075 WrapLevel(step, 0);
11078 case GADGET_ID_WRAP_UP:
11079 WrapLevel(0, -step);
11082 case GADGET_ID_WRAP_DOWN:
11083 WrapLevel(0, step);
11086 case GADGET_ID_SINGLE_ITEMS:
11087 case GADGET_ID_CONNECTED_ITEMS:
11088 case GADGET_ID_LINE:
11089 case GADGET_ID_ARC:
11090 case GADGET_ID_TEXT:
11091 case GADGET_ID_RECTANGLE:
11092 case GADGET_ID_FILLED_BOX:
11093 case GADGET_ID_FLOOD_FILL:
11094 case GADGET_ID_GRAB_BRUSH:
11095 case GADGET_ID_PICK_ELEMENT:
11096 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11097 last_drawing_function = drawing_function;
11098 drawing_function = id;
11099 draw_with_brush = FALSE;
11102 case GADGET_ID_RANDOM_PLACEMENT:
11103 RandomPlacement(new_element);
11106 case GADGET_ID_PROPERTIES:
11107 if (edit_mode != ED_MODE_PROPERTIES)
11109 properties_element = new_element;
11110 DrawPropertiesWindow();
11111 edit_mode = ED_MODE_PROPERTIES;
11113 last_level_drawing_function = drawing_function;
11114 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11119 DrawDrawingWindow();
11120 edit_mode = ED_MODE_DRAWING;
11122 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11127 case GADGET_ID_CUSTOM_COPY_FROM:
11128 case GADGET_ID_CUSTOM_COPY_TO:
11129 case GADGET_ID_CUSTOM_EXCHANGE:
11130 last_custom_copy_mode = id;
11131 last_drawing_function = drawing_function;
11134 case GADGET_ID_CUSTOM_COPY:
11135 CopyCustomElement(properties_element, -1, id);
11138 case GADGET_ID_CUSTOM_PASTE:
11139 CopyCustomElement(-1, properties_element, id);
11142 case GADGET_ID_UNDO:
11143 if (undo_buffer_steps == 0)
11145 Request("Undo buffer empty !", REQ_CONFIRM);
11149 if (edit_mode != ED_MODE_DRAWING)
11151 DrawDrawingWindow();
11152 edit_mode = ED_MODE_DRAWING;
11155 undo_buffer_position =
11156 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11157 undo_buffer_steps--;
11159 for (x = 0; x < lev_fieldx; x++)
11160 for (y = 0; y < lev_fieldy; y++)
11161 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11163 /* check if undo operation forces change of border style */
11164 CheckLevelBorderElement(FALSE);
11166 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11170 case GADGET_ID_INFO:
11171 if (edit_mode != ED_MODE_INFO)
11173 last_edit_mode = edit_mode;
11174 edit_mode = ED_MODE_INFO;
11176 DrawLevelInfoWindow();
11180 edit_mode = last_edit_mode;
11182 DrawEditModeWindow();
11186 case GADGET_ID_CLEAR:
11187 if (edit_mode != ED_MODE_DRAWING)
11189 DrawDrawingWindow();
11190 edit_mode = ED_MODE_DRAWING;
11193 for (x = 0; x < MAX_LEV_FIELDX; x++)
11194 for (y = 0; y < MAX_LEV_FIELDY; y++)
11195 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11197 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11199 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11202 case GADGET_ID_SAVE:
11203 if (leveldir_current->readonly)
11205 Request("This level is read only !", REQ_CONFIRM);
11209 if (!LevelContainsPlayer())
11210 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
11213 char *level_filename = getDefaultLevelFilename(level_nr);
11214 boolean new_level = !fileExists(level_filename);
11217 Request("Save this level and kill the old ?", REQ_ASK))
11219 CopyPlayfield(Feld, level.field);
11221 SaveLevel(level_nr);
11225 Request("Level saved !", REQ_CONFIRM);
11227 level.changed = FALSE;
11231 case GADGET_ID_TEST:
11232 if (!LevelContainsPlayer())
11233 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
11236 if (LevelChanged())
11237 level.game_version = GAME_VERSION_ACTUAL;
11239 CopyPlayfield(level.field, FieldBackup);
11240 CopyPlayfield(Feld, level.field);
11242 CopyNativeLevel_RND_to_Native(&level);
11244 UnmapLevelEditorGadgets();
11245 UndrawSpecialEditorDoor();
11247 CloseDoor(DOOR_CLOSE_ALL);
11249 BackToFront(); /* force redraw of undrawn special door */
11251 DrawCompleteVideoDisplay();
11253 level_editor_test_game = TRUE;
11255 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11259 case GADGET_ID_EXIT:
11260 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11264 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11265 id <= GADGET_ID_ELEMENTLIST_LAST)
11267 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11268 int new_element = editor_elements[element_position + element_shift];
11270 if (IS_EDITOR_CASCADE(new_element))
11274 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11276 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11277 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11279 if (*cascade_element == new_element)
11281 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11282 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11284 /* update element selection list */
11285 ReinitializeElementList();
11286 ModifyEditorElementList();
11288 /* update cascading gadget info text */
11289 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11291 /* save current editor cascading state */
11292 SaveSetup_EditorCascade();
11301 if (last_custom_copy_mode != -1)
11303 if (CopyCustomElement(properties_element, new_element,
11304 last_custom_copy_mode))
11306 ClickOnGadget(level_editor_gadget[last_drawing_function],
11309 last_custom_copy_mode = -1;
11315 PickDrawingElement(button, new_element);
11317 if (!stick_element_properties_window &&
11318 drawing_function != GADGET_ID_PICK_ELEMENT &&
11319 !(GetKeyModState() & KMOD_Control))
11321 properties_element = new_element;
11322 if (edit_mode == ED_MODE_PROPERTIES)
11323 DrawPropertiesWindow();
11326 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11327 ClickOnGadget(level_editor_gadget[last_drawing_function],
11331 else if (gi->event.type == GD_EVENT_PRESSED)
11332 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11333 else if (gi->event.type == GD_EVENT_RELEASED)
11334 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11335 else if (gi->event.type == GD_EVENT_MOVING)
11336 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11338 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11344 void HandleLevelEditorKeyInput(Key key)
11346 char letter = getCharFromKey(key);
11347 int button = MB_LEFTBUTTON;
11349 if (drawing_function == GADGET_ID_TEXT &&
11350 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11353 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11354 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11355 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11356 else if (key == KSYM_Return)
11357 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11358 else if (key == KSYM_Escape)
11359 DrawLevelText(0, 0, 0, TEXT_END);
11361 else if (button_status == MB_RELEASED)
11363 int id = GADGET_ID_NONE;
11364 int new_element_shift = element_shift;
11370 id = GADGET_ID_SCROLL_LEFT;
11373 id = GADGET_ID_SCROLL_RIGHT;
11376 id = GADGET_ID_SCROLL_UP;
11379 id = GADGET_ID_SCROLL_DOWN;
11382 id = GADGET_ID_SCROLL_LIST_UP;
11383 button = MB_RIGHTBUTTON;
11385 case KSYM_Page_Down:
11386 id = GADGET_ID_SCROLL_LIST_DOWN;
11387 button = MB_RIGHTBUTTON;
11392 element_shift = (key == KSYM_Home ? 0 :
11393 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11395 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11396 GDI_SCROLLBAR_ITEM_POSITION,
11397 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11399 ModifyEditorElementList();
11406 /* this is needed to prevent interference with running "True X-Mouse" */
11407 if (GetKeyModStateFromEvents() & KMOD_Control)
11410 /* check for last or next editor cascade block in element list */
11411 for (i = 0; i < num_editor_elements; i++)
11413 if ((key == KSYM_Insert && i == element_shift) ||
11414 (key == KSYM_Delete && new_element_shift > element_shift))
11417 /* jump to next cascade block (or to start of element list) */
11418 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11419 new_element_shift = i;
11422 if (i < num_editor_elements)
11423 element_shift = new_element_shift;
11425 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11426 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11428 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11429 GDI_SCROLLBAR_ITEM_POSITION,
11430 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11432 ModifyEditorElementList();
11437 if (edit_mode == ED_MODE_DRAWING)
11439 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11441 else if (edit_mode == ED_MODE_INFO)
11443 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11445 else if (edit_mode == ED_MODE_PROPERTIES)
11447 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11449 else /* should never happen */
11451 DrawDrawingWindow();
11452 edit_mode = ED_MODE_DRAWING;
11461 if (id != GADGET_ID_NONE)
11462 ClickOnGadget(level_editor_gadget[id], button);
11463 else if (letter == '.')
11464 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11465 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
11466 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11468 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11469 if (letter && letter == control_info[i].shortcut)
11470 if (!anyTextGadgetActive())
11471 ClickOnGadget(level_editor_gadget[i], button);
11475 void HandleLevelEditorIdle()
11477 static unsigned long action_delay = 0;
11478 unsigned long action_delay_value = GameFrameDelay;
11479 int xpos = 1, ypos = 2;
11482 if (edit_mode != ED_MODE_PROPERTIES)
11485 if (!DelayReached(&action_delay, action_delay_value))
11488 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11490 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11492 if (gi->mapped && gi->active && gi->selectbox.open)
11496 DrawEditorElementAnimation(SX + xpos * TILEX,
11497 SY + ypos * TILEY + MINI_TILEY / 2);
11499 MarkTileDirty(xpos, ypos);
11500 MarkTileDirty(xpos, ypos + 1);
11502 FrameCounter++; /* increase animation frame counter */
11505 void ClearEditorGadgetInfoText()
11507 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11510 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11512 char infotext[MAX_OUTPUT_LINESIZE + 1];
11513 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11514 int max_infotext_len = getMaxInfoTextLength();
11516 if (gi == NULL || gi->info_text == NULL)
11519 strncpy(infotext, gi->info_text, max_infotext_len);
11520 infotext[max_infotext_len] = '\0';
11522 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11524 int key = control_info[gi->custom_id].shortcut;
11528 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11529 sprintf(shortcut, " ('.' or '%c')", key);
11530 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11531 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11532 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11533 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11534 else /* normal case */
11535 sprintf(shortcut, " ('%s%c')",
11536 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11538 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11539 strcat(infotext, shortcut);
11543 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11546 void HandleEditorGadgetInfoText(void *ptr)
11548 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11550 if (game_status != GAME_MODE_EDITOR)
11553 ClearEditorGadgetInfoText();
11555 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11558 /* misuse this function to delete brush cursor, if needed */
11559 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11560 DeleteBrushFromCursor();
11562 PrintEditorGadgetInfoText(gi);
11565 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11567 static int start_lx, start_ly;
11568 int id = gi->custom_id;
11569 int type_id = gi->custom_type_id;
11570 int sx = gi->event.x;
11571 int sy = gi->event.y;
11572 int lx = sx + level_xpos;
11573 int ly = sy + level_ypos;
11574 int min_sx = 0, min_sy = 0;
11575 int max_sx = gi->drawing.area_xsize - 1;
11576 int max_sy = gi->drawing.area_ysize - 1;
11577 int actual_drawing_function = drawing_function;
11578 int max_infotext_len = getMaxInfoTextLength();
11579 char infotext[MAX_OUTPUT_LINESIZE + 1];
11582 infotext[0] = '\0'; /* start with empty info text */
11584 /* pressed Control key: simulate picking element */
11585 if (GetKeyModState() & KMOD_Control)
11586 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11588 ClearEditorGadgetInfoText();
11590 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11593 /* make sure to stay inside drawing area boundaries */
11594 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11595 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11597 if (id == GADGET_ID_DRAWING_LEVEL)
11601 int min_lx = 0, min_ly = 0;
11602 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11604 /* get positions inside level field */
11605 lx = sx + level_xpos;
11606 ly = sy + level_ypos;
11608 /* make sure to stay inside level field boundaries */
11609 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11610 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11612 /* correct drawing area positions accordingly */
11613 sx = lx - level_xpos;
11614 sy = ly - level_ypos;
11617 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11619 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11621 if (gi->event.type == GD_EVENT_PRESSED)
11627 switch (actual_drawing_function)
11629 case GADGET_ID_SINGLE_ITEMS:
11630 text = "Drawing single items";
11632 case GADGET_ID_CONNECTED_ITEMS:
11633 text = "Drawing connected items";
11635 case GADGET_ID_LINE:
11636 text = "Drawing line";
11638 case GADGET_ID_ARC:
11639 text = "Drawing arc";
11641 case GADGET_ID_TEXT:
11642 text = "Setting text cursor";
11644 case GADGET_ID_RECTANGLE:
11645 text = "Drawing rectangle";
11647 case GADGET_ID_FILLED_BOX:
11648 text = "Drawing filled box";
11650 case GADGET_ID_FLOOD_FILL:
11651 text = "Flood fill";
11653 case GADGET_ID_GRAB_BRUSH:
11654 text = "Grabbing brush";
11656 case GADGET_ID_PICK_ELEMENT:
11657 text = "Picking element";
11661 text = "Drawing position";
11665 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11666 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11668 sprintf(infotext, "%s: %d, %d", text,
11669 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11671 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11672 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11674 sprintf(infotext, "Level position: %d, %d", lx, ly);
11677 /* misuse this function to draw brush cursor, if needed */
11678 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11680 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11681 CopyBrushToCursor(sx, sy);
11683 DeleteBrushFromCursor();
11686 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11688 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11689 int element = drawingarea_info[type_id].value[pos];
11691 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11695 if (id == GADGET_ID_CUSTOM_CONTENT)
11696 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11697 else if (id == GADGET_ID_GROUP_CONTENT)
11698 sprintf(infotext, "group element position: %d", sx + 1);
11699 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11700 id <= GADGET_ID_YAMYAM_CONTENT_7)
11701 sprintf(infotext, "content area %d position: %d, %d",
11702 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11703 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11704 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11705 sprintf(infotext, "content area %d position: %d, %d",
11706 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11707 else if (id == GADGET_ID_ANDROID_CONTENT)
11708 sprintf(infotext, "android element position: %d", sx + 1);
11709 else if (drawingarea_info[type_id].infotext != NULL)
11710 strcpy(infotext, drawingarea_info[type_id].infotext);
11713 infotext[max_infotext_len] = '\0';
11715 if (strlen(infotext) > 0)
11716 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11719 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11720 boolean quick_quit)
11722 if (!ask_if_level_has_changed ||
11724 Request("Level has changed ! Exit without saving ?",
11725 REQ_ASK | REQ_STAY_OPEN))
11727 CloseDoor(DOOR_CLOSE_1);
11728 SetDoorState(DOOR_CLOSE_2);
11732 FadeSkipNextFadeIn();
11735 fading = fading_none;
11738 game_status = GAME_MODE_MAIN;
11740 DrawAndFadeInMainMenu(REDRAW_FIELD);
11747 CloseDoor(DOOR_CLOSE_1);
11748 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);