1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE / 2)
100 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
101 n * ED_COUNTER_YDISTANCE - 2)
103 /* standard distances */
104 #define ED_BORDER_SIZE 3
105 #define ED_GADGET_DISTANCE 2
107 /* values for element content drawing areas */
108 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
109 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
111 /* values for random placement background drawing area */
112 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
113 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
115 /* values for scrolling gadgets for drawing area */
116 #define ED_SCROLLBUTTON_XPOS 24
117 #define ED_SCROLLBUTTON_YPOS 0
118 #define ED_SCROLLBAR_XPOS 24
119 #define ED_SCROLLBAR_YPOS 64
121 #define ED_SCROLLBUTTON_XSIZE 16
122 #define ED_SCROLLBUTTON_YSIZE 16
124 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
125 #define ED_SCROLL_UP_YPOS (0)
126 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
127 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
128 #define ED_SCROLL_LEFT_XPOS (0)
129 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
130 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
131 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
132 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
133 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
134 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
135 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
136 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
137 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
138 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
139 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
141 /* values for scrolling gadgets for element list */
142 #define ED_SCROLLBUTTON2_XPOS 50
143 #define ED_SCROLLBUTTON2_YPOS 0
144 #define ED_SCROLLBAR2_XPOS 50
145 #define ED_SCROLLBAR2_YPOS 20
147 #define ED_SCROLLBUTTON2_XSIZE 10
148 #define ED_SCROLLBUTTON2_YSIZE 10
150 #define ED_SCROLL2_UP_XPOS 85
151 #define ED_SCROLL2_UP_YPOS 30
152 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
153 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
154 ED_ELEMENTLIST_BUTTONS_VERT * \
155 ED_ELEMENTLIST_YSIZE - \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
158 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
159 ED_SCROLLBUTTON2_YSIZE)
160 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
161 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
162 ED_ELEMENTLIST_YSIZE - \
163 2 * ED_SCROLLBUTTON2_YSIZE)
165 /* values for checkbutton gadgets */
166 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
167 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
168 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
169 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
170 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
171 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
172 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
174 /* some positions in the editor control window */
175 #define ED_BUTTON_ELEM_XPOS 6
176 #define ED_BUTTON_ELEM_YPOS 30
177 #define ED_BUTTON_ELEM_XSIZE 22
178 #define ED_BUTTON_ELEM_YSIZE 22
180 /* some values for text input, selectbox and counter gadgets */
181 #define ED_BUTTON_COUNT_YPOS 60
182 #define ED_BUTTON_COUNT_XSIZE 20
183 #define ED_BUTTON_COUNT_YSIZE 20
184 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
185 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
186 #define ED_WIN_COUNT_XSIZE 52
187 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
188 #define ED_WIN_COUNT2_XPOS 27
189 #define ED_WIN_COUNT2_YPOS 3
190 #define ED_WIN_COUNT2_XSIZE 46
191 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
193 #define ED_BUTTON_MINUS_XPOS 2
194 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
195 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
196 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
197 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
198 ED_WIN_COUNT_XSIZE + 2)
199 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
200 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
201 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
203 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
204 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + 2 + \
206 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
207 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
209 /* editor gadget identifiers */
211 /* drawing toolbox buttons */
212 #define GADGET_ID_NONE -1
213 #define GADGET_ID_SINGLE_ITEMS 0
214 #define GADGET_ID_CONNECTED_ITEMS 1
215 #define GADGET_ID_LINE 2
216 #define GADGET_ID_ARC 3
217 #define GADGET_ID_RECTANGLE 4
218 #define GADGET_ID_FILLED_BOX 5
219 #define GADGET_ID_WRAP_UP 6
220 #define GADGET_ID_TEXT 7
221 #define GADGET_ID_FLOOD_FILL 8
222 #define GADGET_ID_WRAP_LEFT 9
223 #define GADGET_ID_PROPERTIES 10
224 #define GADGET_ID_WRAP_RIGHT 11
225 #define GADGET_ID_RANDOM_PLACEMENT 12
226 #define GADGET_ID_GRAB_BRUSH 13
227 #define GADGET_ID_WRAP_DOWN 14
228 #define GADGET_ID_PICK_ELEMENT 15
229 #define GADGET_ID_UNDO 16
230 #define GADGET_ID_INFO 17
231 #define GADGET_ID_SAVE 18
232 #define GADGET_ID_CLEAR 19
233 #define GADGET_ID_TEST 20
234 #define GADGET_ID_EXIT 21
236 /* counter button identifiers */
237 #define GADGET_ID_ELEM_SCORE_DOWN 22
238 #define GADGET_ID_ELEM_SCORE_TEXT 23
239 #define GADGET_ID_ELEM_SCORE_UP 24
240 #define GADGET_ID_ELEM_CONTENT_DOWN 25
241 #define GADGET_ID_ELEM_CONTENT_TEXT 26
242 #define GADGET_ID_ELEM_CONTENT_UP 27
243 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
244 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
245 #define GADGET_ID_LEVEL_XSIZE_UP 30
246 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
247 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
248 #define GADGET_ID_LEVEL_YSIZE_UP 33
249 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
250 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
251 #define GADGET_ID_LEVEL_RANDOM_UP 36
252 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
253 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
254 #define GADGET_ID_LEVEL_COLLECT_UP 39
255 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
256 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
257 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
258 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
259 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
260 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
261 #define GADGET_ID_SELECT_LEVEL_DOWN 46
262 #define GADGET_ID_SELECT_LEVEL_TEXT 47
263 #define GADGET_ID_SELECT_LEVEL_UP 48
265 /* drawing area identifiers */
266 #define GADGET_ID_DRAWING_LEVEL 49
267 #define GADGET_ID_ELEM_CONTENT_0 50
268 #define GADGET_ID_ELEM_CONTENT_1 51
269 #define GADGET_ID_ELEM_CONTENT_2 52
270 #define GADGET_ID_ELEM_CONTENT_3 53
271 #define GADGET_ID_ELEM_CONTENT_4 54
272 #define GADGET_ID_ELEM_CONTENT_5 55
273 #define GADGET_ID_ELEM_CONTENT_6 56
274 #define GADGET_ID_ELEM_CONTENT_7 57
275 #define GADGET_ID_AMOEBA_CONTENT 58
276 #define GADGET_ID_RANDOM_BACKGROUND 59
278 /* text input identifiers */
279 #define GADGET_ID_LEVEL_NAME 60
280 #define GADGET_ID_LEVEL_AUTHOR 61
282 /* selectbox identifiers */
283 #define GADGET_ID_SELECTBOX_TEST 62
285 /* gadgets for scrolling of drawing area */
286 #define GADGET_ID_SCROLL_UP 63
287 #define GADGET_ID_SCROLL_DOWN 64
288 #define GADGET_ID_SCROLL_LEFT 65
289 #define GADGET_ID_SCROLL_RIGHT 66
290 #define GADGET_ID_SCROLL_HORIZONTAL 67
291 #define GADGET_ID_SCROLL_VERTICAL 68
293 /* gadgets for scrolling element list */
294 #define GADGET_ID_SCROLL_LIST_UP 69
295 #define GADGET_ID_SCROLL_LIST_DOWN 70
296 #define GADGET_ID_SCROLL_LIST_VERTICAL 71
298 /* buttons for level/element properties */
299 #define GADGET_ID_RANDOM_PERCENTAGE 72
300 #define GADGET_ID_RANDOM_QUANTITY 73
301 #define GADGET_ID_RANDOM_RESTRICTED 74
302 #define GADGET_ID_DOUBLE_SPEED 75
303 #define GADGET_ID_GRAVITY 76
304 #define GADGET_ID_STICK_ELEMENT 77
305 #define GADGET_ID_EM_SLIPPERY_GEMS 78
306 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE 79
307 #define GADGET_ID_CUSTOM_CAN_FALL 80
308 #define GADGET_ID_CUSTOM_CAN_SMASH 81
309 #define GADGET_ID_CUSTOM_PUSHABLE 82
310 #define GADGET_ID_CUSTOM_SLIPPERY 83
312 /* gadgets for buttons in element list */
313 #define GADGET_ID_ELEMENTLIST_FIRST 84
314 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
315 ED_NUM_ELEMENTLIST_BUTTONS - 1)
317 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
319 /* radio button numbers */
320 #define RADIO_NR_NONE 0
321 #define RADIO_NR_DRAWING_TOOLBOX 1
322 #define RADIO_NR_RANDOM_ELEMENTS 2
324 /* values for counter gadgets */
325 #define ED_COUNTER_ID_ELEM_SCORE 0
326 #define ED_COUNTER_ID_ELEM_CONTENT 1
327 #define ED_COUNTER_ID_LEVEL_XSIZE 2
328 #define ED_COUNTER_ID_LEVEL_YSIZE 3
329 #define ED_COUNTER_ID_LEVEL_COLLECT 4
330 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
331 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
332 #define ED_COUNTER_ID_LEVEL_RANDOM 7
333 #define ED_COUNTER_ID_SELECT_LEVEL 8
335 #define ED_NUM_COUNTERBUTTONS 9
337 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
338 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
340 /* values for scrollbutton gadgets */
341 #define ED_SCROLLBUTTON_ID_AREA_UP 0
342 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
343 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
344 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
345 #define ED_SCROLLBUTTON_ID_LIST_UP 4
346 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
348 #define ED_NUM_SCROLLBUTTONS 6
350 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
351 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
353 /* values for scrollbar gadgets */
354 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
355 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
356 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
358 #define ED_NUM_SCROLLBARS 3
360 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
361 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
363 /* values for text input gadgets */
364 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
365 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
367 #define ED_NUM_TEXTINPUT 2
369 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
370 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
372 /* values for selectbox gadgets */
373 #define ED_SELECTBOX_ID_TEST 0
375 #define ED_NUM_SELECTBOX 1
377 /* values for checkbutton gadgets */
378 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
379 #define ED_CHECKBUTTON_ID_GRAVITY 1
380 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
381 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
382 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
383 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
384 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
385 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7
386 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
387 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9
389 #define ED_NUM_CHECKBUTTONS 10
391 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
392 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
394 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
395 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
397 /* values for radiobutton gadgets */
398 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
399 #define ED_RADIOBUTTON_ID_QUANTITY 1
401 #define ED_NUM_RADIOBUTTONS 2
403 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
404 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
406 /* values for CopyLevelToUndoBuffer() */
407 #define UNDO_IMMEDIATE 0
408 #define UNDO_ACCUMULATE 1
410 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
411 #define INFOTEXT_XPOS SX
412 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
413 #define INFOTEXT_XSIZE SXSIZE
414 #define INFOTEXT_YSIZE MINI_TILEX
420 } control_info[ED_NUM_CTRL_BUTTONS] =
422 { 's', "draw single items" },
423 { 'd', "draw connected items" },
424 { 'l', "draw lines" },
425 { 'a', "draw arcs" },
426 { 'r', "draw outline rectangles" },
427 { 'R', "draw filled rectangles" },
428 { '\0', "wrap (rotate) level up" },
429 { 't', "enter text elements" },
430 { 'f', "flood fill" },
431 { '\0', "wrap (rotate) level left" },
432 { '?', "properties of drawing element" },
433 { '\0', "wrap (rotate) level right" },
434 { '\0', "random element placement" },
435 { 'b', "grab brush" },
436 { '\0', "wrap (rotate) level down" },
437 { ',', "pick drawing element" },
438 { 'U', "undo last operation" },
439 { 'I', "level properties" },
440 { 'S', "save level" },
441 { 'C', "clear level" },
442 { 'T', "test level" },
443 { 'E', "exit level editor" }
446 /* values for random placement */
447 #define RANDOM_USE_PERCENTAGE 0
448 #define RANDOM_USE_QUANTITY 1
450 static int random_placement_value = 10;
451 static int random_placement_method = RANDOM_USE_QUANTITY;
452 static int random_placement_background_element = EL_SAND;
453 static boolean random_placement_background_restricted = FALSE;
454 static boolean stick_element_properties_window = FALSE;
458 boolean indestructible;
463 } custom_element_properties[NUM_CUSTOM_ELEMENTS];
468 int min_value, max_value;
469 int gadget_id_down, gadget_id_up;
472 char *infotext_above, *infotext_right;
473 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
476 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
477 MIN_SCORE, MAX_SCORE,
478 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
479 GADGET_ID_ELEM_SCORE_TEXT,
480 NULL, /* will be set when used */
481 "element score", NULL
484 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
485 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
486 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
487 GADGET_ID_ELEM_CONTENT_TEXT,
488 &level.num_yam_contents,
489 "element content", NULL
492 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
493 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
494 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
495 GADGET_ID_LEVEL_XSIZE_TEXT,
497 "playfield size", "width",
500 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
501 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
502 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
503 GADGET_ID_LEVEL_YSIZE_TEXT,
508 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
510 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
511 GADGET_ID_LEVEL_COLLECT_TEXT,
513 "number of emeralds to collect", NULL
516 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
518 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
519 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
521 "time available to solve level", "(0 => no time limit)"
524 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
526 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
527 GADGET_ID_LEVEL_TIMESCORE_TEXT,
528 &level.score[SC_ZEITBONUS],
529 "score for each 10 seconds left", NULL
532 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
534 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
535 GADGET_ID_LEVEL_RANDOM_TEXT,
536 &random_placement_value,
537 "random element placement", "in"
540 DX + 5 - SX, DY + 3 - SY,
542 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
543 GADGET_ID_SELECT_LEVEL_TEXT,
556 } textinput_info[ED_NUM_TEXTINPUT] =
559 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
560 GADGET_ID_LEVEL_NAME,
566 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
567 GADGET_ID_LEVEL_AUTHOR,
568 MAX_LEVEL_AUTHOR_LEN,
574 static char *test_values[] =
578 "dieser test-text ist viel zu lang fuer die selectbox",
582 static int test_index = 0;
591 char *text, *infotext;
592 } selectbox_info[ED_NUM_SELECTBOX] =
595 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
596 GADGET_ID_SELECTBOX_TEST,
598 test_values, &test_index,
599 "test:", "test-selectbox entry"
609 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
612 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
613 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
615 "scroll level editing area up"
618 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
619 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
620 GADGET_ID_SCROLL_DOWN,
621 "scroll level editing area down"
624 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
625 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
626 GADGET_ID_SCROLL_LEFT,
627 "scroll level editing area left"
630 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
631 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
632 GADGET_ID_SCROLL_RIGHT,
633 "scroll level editing area right"
636 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
637 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
638 GADGET_ID_SCROLL_LIST_UP,
639 "scroll element list up ('Page Up')"
642 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
643 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
644 GADGET_ID_SCROLL_LIST_DOWN,
645 "scroll element list down ('Page Down')"
657 } scrollbar_info[ED_NUM_SCROLLBARS] =
660 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
661 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
662 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
663 GD_TYPE_SCROLLBAR_HORIZONTAL,
664 GADGET_ID_SCROLL_HORIZONTAL,
665 "scroll level editing area horizontally"
668 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
669 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
670 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
671 GD_TYPE_SCROLLBAR_VERTICAL,
672 GADGET_ID_SCROLL_VERTICAL,
673 "scroll level editing area vertically"
676 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
677 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
678 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
679 GD_TYPE_SCROLLBAR_VERTICAL,
680 GADGET_ID_SCROLL_LIST_VERTICAL,
681 "scroll element list vertically"
692 char *text, *infotext;
693 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
696 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
697 GADGET_ID_RANDOM_PERCENTAGE,
698 RADIO_NR_RANDOM_ELEMENTS,
699 &random_placement_method, RANDOM_USE_PERCENTAGE,
700 "percentage", "use percentage for random elements"
703 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
704 GADGET_ID_RANDOM_QUANTITY,
705 RADIO_NR_RANDOM_ELEMENTS,
706 &random_placement_method, RANDOM_USE_QUANTITY,
707 "quantity", "use quantity for random elements"
716 char *text, *infotext;
717 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
720 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
721 GADGET_ID_DOUBLE_SPEED,
723 "double speed movement", "set movement speed of player"
726 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
729 "gravity", "set level gravity"
732 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
733 GADGET_ID_RANDOM_RESTRICTED,
734 &random_placement_background_restricted,
735 "restrict random placement to", "set random placement restriction"
738 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
739 GADGET_ID_STICK_ELEMENT,
740 &stick_element_properties_window,
741 "stick window to edit content", "stick window to edit content"
744 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
745 GADGET_ID_EM_SLIPPERY_GEMS,
746 &level.em_slippery_gems,
747 "slip down from certain flat walls","use EM style slipping behaviour"
750 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10),
751 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
752 &custom_element_properties[0].indestructible,
753 "indestructible", "element cannot be destroyed"
756 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11),
757 GADGET_ID_CUSTOM_CAN_FALL,
758 &custom_element_properties[0].can_fall,
759 "can fall", "element can fall down"
762 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12),
763 GADGET_ID_CUSTOM_CAN_SMASH,
764 &custom_element_properties[0].can_smash,
765 "can smash", "element can smash other elements"
768 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13),
769 GADGET_ID_CUSTOM_PUSHABLE,
770 &custom_element_properties[0].pushable,
771 "pushable", "element can be pushed"
774 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14),
775 GADGET_ID_CUSTOM_SLIPPERY,
776 &custom_element_properties[0].slippery,
777 "slippery", "other elements can fall down from it"
781 /* maximal size of level editor drawing area */
782 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
783 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
785 /* actual size of level editor drawing area */
786 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
788 /* actual position of level editor drawing area in level playfield */
789 static int level_xpos = -1, level_ypos = -1;
791 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
793 /* drawing elements on the three mouse buttons */
794 static int new_element1 = EL_WALL;
795 static int new_element2 = EL_EMPTY;
796 static int new_element3 = EL_SAND;
798 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
799 (button) == 2 ? new_element2 : \
800 (button) == 3 ? new_element3 : EL_EMPTY)
801 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
803 /* forward declaration for internal use */
804 static void ModifyEditorCounter(int, int);
805 static void ModifyEditorCounterLimits(int, int, int);
806 static void DrawDrawingWindow();
807 static void DrawLevelInfoWindow();
808 static void DrawPropertiesWindow();
809 static void CopyLevelToUndoBuffer(int);
810 static void HandleDrawingAreas(struct GadgetInfo *);
811 static void HandleCounterButtons(struct GadgetInfo *);
812 static void HandleTextInputGadgets(struct GadgetInfo *);
813 static void HandleSelectboxGadgets(struct GadgetInfo *);
814 static void HandleRadiobuttons(struct GadgetInfo *);
815 static void HandleCheckbuttons(struct GadgetInfo *);
816 static void HandleControlButtons(struct GadgetInfo *);
817 static void HandleDrawingAreaInfo(struct GadgetInfo *);
819 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
821 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
822 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
823 static boolean draw_with_brush = FALSE;
824 static int properties_element = 0;
826 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
827 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
828 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
829 static int undo_buffer_position = 0;
830 static int undo_buffer_steps = 0;
832 static int edit_mode;
834 static int element_shift = 0;
836 static int editor_el_boulderdash[] =
868 EL_BD_BUTTERFLY_LEFT,
870 EL_BD_BUTTERFLY_RIGHT,
874 EL_BD_BUTTERFLY_DOWN,
878 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
880 static int editor_el_emerald_mine[] =
942 EL_ACID_POOL_TOPLEFT,
944 EL_ACID_POOL_TOPRIGHT,
947 EL_ACID_POOL_BOTTOMLEFT,
949 EL_ACID_POOL_BOTTOMRIGHT,
972 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
974 static int editor_el_more[] =
1007 EL_WALL_EMERALD_YELLOW,
1008 EL_WALL_EMERALD_RED,
1009 EL_WALL_EMERALD_PURPLE,
1026 EL_DYNABOMB_INCREASE_NUMBER,
1027 EL_DYNABOMB_INCREASE_SIZE,
1028 EL_DYNABOMB_INCREASE_POWER,
1049 EL_BALLOON_SWITCH_ANY,
1051 EL_BALLOON_SWITCH_LEFT,
1052 EL_BALLOON_SWITCH_RIGHT,
1053 EL_BALLOON_SWITCH_UP,
1054 EL_BALLOON_SWITCH_DOWN,
1057 EL_EXPANDABLE_WALL_HORIZONTAL,
1058 EL_EXPANDABLE_WALL_VERTICAL,
1059 EL_EXPANDABLE_WALL_ANY,
1061 EL_INVISIBLE_STEELWALL,
1076 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1078 static int editor_el_sokoban[] =
1091 EL_SOKOBAN_FIELD_EMPTY,
1092 EL_SOKOBAN_FIELD_FULL,
1095 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1097 static int editor_el_supaplex[] =
1116 EL_SP_HARDWARE_GRAY,
1125 EL_SP_GRAVITY_PORT_RIGHT,
1126 EL_SP_GRAVITY_PORT_DOWN,
1127 EL_SP_GRAVITY_PORT_LEFT,
1129 EL_SP_GRAVITY_PORT_UP,
1135 EL_SP_PORT_VERTICAL,
1136 EL_SP_PORT_HORIZONTAL,
1144 EL_SP_HARDWARE_BASE_1,
1145 EL_SP_HARDWARE_GREEN,
1146 EL_SP_HARDWARE_BLUE,
1149 EL_SP_HARDWARE_YELLOW,
1150 EL_SP_HARDWARE_BASE_2,
1151 EL_SP_HARDWARE_BASE_3,
1152 EL_SP_HARDWARE_BASE_4,
1154 EL_SP_HARDWARE_BASE_5,
1155 EL_SP_HARDWARE_BASE_6,
1159 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1161 static int editor_el_diamond_caves[] =
1188 EL_CONVEYOR_BELT_1_LEFT,
1189 EL_CONVEYOR_BELT_1_MIDDLE,
1190 EL_CONVEYOR_BELT_1_RIGHT,
1191 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1193 EL_CONVEYOR_BELT_2_LEFT,
1194 EL_CONVEYOR_BELT_2_MIDDLE,
1195 EL_CONVEYOR_BELT_2_RIGHT,
1196 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1198 EL_CONVEYOR_BELT_3_LEFT,
1199 EL_CONVEYOR_BELT_3_MIDDLE,
1200 EL_CONVEYOR_BELT_3_RIGHT,
1201 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1203 EL_CONVEYOR_BELT_4_LEFT,
1204 EL_CONVEYOR_BELT_4_MIDDLE,
1205 EL_CONVEYOR_BELT_4_RIGHT,
1206 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1208 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1209 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1210 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1211 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1213 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1214 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1215 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1216 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1219 EL_SWITCHGATE_CLOSED,
1220 EL_SWITCHGATE_SWITCH_UP,
1230 EL_STEELWALL_SLANTED,
1233 EL_SIGN_EXCLAMATION,
1236 EL_LIGHT_SWITCH_ACTIVE,
1243 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1245 static int editor_el_dx_boulderdash[] =
1269 EL_TUBE_HORIZONTAL_DOWN,
1273 EL_TUBE_VERTICAL_RIGHT,
1275 EL_TUBE_VERTICAL_LEFT,
1279 EL_TUBE_HORIZONTAL_UP,
1287 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1289 static int editor_el_chars[] =
1383 EL_CHAR(FONT_ASCII_CURSOR),
1386 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1388 static int editor_el_custom[] =
1410 EL_CUSTOM_START + 0,
1411 EL_CUSTOM_START + 1,
1412 EL_CUSTOM_START + 2,
1413 EL_CUSTOM_START + 3,
1415 EL_CUSTOM_START + 4,
1416 EL_CUSTOM_START + 5,
1417 EL_CUSTOM_START + 6,
1418 EL_CUSTOM_START + 7,
1420 EL_CUSTOM_START + 8,
1421 EL_CUSTOM_START + 9,
1422 EL_CUSTOM_START + 10,
1423 EL_CUSTOM_START + 11,
1425 EL_CUSTOM_START + 12,
1426 EL_CUSTOM_START + 13,
1427 EL_CUSTOM_START + 14,
1428 EL_CUSTOM_START + 15,
1430 EL_CUSTOM_START + 16,
1431 EL_CUSTOM_START + 17,
1432 EL_CUSTOM_START + 18,
1433 EL_CUSTOM_START + 19,
1435 EL_CUSTOM_START + 20,
1436 EL_CUSTOM_START + 21,
1437 EL_CUSTOM_START + 22,
1438 EL_CUSTOM_START + 23,
1440 EL_CUSTOM_START + 24,
1441 EL_CUSTOM_START + 25,
1442 EL_CUSTOM_START + 26,
1443 EL_CUSTOM_START + 27,
1445 EL_CUSTOM_START + 28,
1446 EL_CUSTOM_START + 29,
1447 EL_CUSTOM_START + 30,
1448 EL_CUSTOM_START + 31,
1450 EL_CUSTOM_START + 32,
1451 EL_CUSTOM_START + 33,
1452 EL_CUSTOM_START + 34,
1453 EL_CUSTOM_START + 35,
1455 EL_CUSTOM_START + 36,
1456 EL_CUSTOM_START + 37,
1457 EL_CUSTOM_START + 38,
1458 EL_CUSTOM_START + 39,
1460 EL_CUSTOM_START + 40,
1461 EL_CUSTOM_START + 41,
1462 EL_CUSTOM_START + 42,
1463 EL_CUSTOM_START + 43,
1465 EL_CUSTOM_START + 44,
1466 EL_CUSTOM_START + 45,
1467 EL_CUSTOM_START + 46,
1468 EL_CUSTOM_START + 47,
1470 EL_CUSTOM_START + 48,
1471 EL_CUSTOM_START + 49,
1472 EL_CUSTOM_START + 50,
1473 EL_CUSTOM_START + 51,
1475 EL_CUSTOM_START + 52,
1476 EL_CUSTOM_START + 53,
1477 EL_CUSTOM_START + 54,
1478 EL_CUSTOM_START + 55,
1480 EL_CUSTOM_START + 56,
1481 EL_CUSTOM_START + 57,
1482 EL_CUSTOM_START + 58,
1483 EL_CUSTOM_START + 59,
1485 EL_CUSTOM_START + 60,
1486 EL_CUSTOM_START + 61,
1487 EL_CUSTOM_START + 62,
1488 EL_CUSTOM_START + 63,
1490 EL_CUSTOM_START + 64,
1491 EL_CUSTOM_START + 65,
1492 EL_CUSTOM_START + 66,
1493 EL_CUSTOM_START + 67,
1495 EL_CUSTOM_START + 68,
1496 EL_CUSTOM_START + 69,
1497 EL_CUSTOM_START + 70,
1498 EL_CUSTOM_START + 71,
1500 EL_CUSTOM_START + 72,
1501 EL_CUSTOM_START + 73,
1502 EL_CUSTOM_START + 74,
1503 EL_CUSTOM_START + 75,
1505 EL_CUSTOM_START + 76,
1506 EL_CUSTOM_START + 77,
1507 EL_CUSTOM_START + 78,
1508 EL_CUSTOM_START + 79,
1510 EL_CUSTOM_START + 80,
1511 EL_CUSTOM_START + 81,
1512 EL_CUSTOM_START + 82,
1513 EL_CUSTOM_START + 83,
1515 EL_CUSTOM_START + 84,
1516 EL_CUSTOM_START + 85,
1517 EL_CUSTOM_START + 86,
1518 EL_CUSTOM_START + 87,
1520 EL_CUSTOM_START + 88,
1521 EL_CUSTOM_START + 89,
1522 EL_CUSTOM_START + 90,
1523 EL_CUSTOM_START + 91,
1525 EL_CUSTOM_START + 92,
1526 EL_CUSTOM_START + 93,
1527 EL_CUSTOM_START + 94,
1528 EL_CUSTOM_START + 95,
1530 EL_CUSTOM_START + 96,
1531 EL_CUSTOM_START + 97,
1532 EL_CUSTOM_START + 98,
1533 EL_CUSTOM_START + 99,
1535 EL_CUSTOM_START + 100,
1536 EL_CUSTOM_START + 101,
1537 EL_CUSTOM_START + 102,
1538 EL_CUSTOM_START + 103,
1540 EL_CUSTOM_START + 104,
1541 EL_CUSTOM_START + 105,
1542 EL_CUSTOM_START + 106,
1543 EL_CUSTOM_START + 107,
1545 EL_CUSTOM_START + 108,
1546 EL_CUSTOM_START + 109,
1547 EL_CUSTOM_START + 110,
1548 EL_CUSTOM_START + 111,
1550 EL_CUSTOM_START + 112,
1551 EL_CUSTOM_START + 113,
1552 EL_CUSTOM_START + 114,
1553 EL_CUSTOM_START + 115,
1555 EL_CUSTOM_START + 116,
1556 EL_CUSTOM_START + 117,
1557 EL_CUSTOM_START + 118,
1558 EL_CUSTOM_START + 119,
1560 EL_CUSTOM_START + 120,
1561 EL_CUSTOM_START + 121,
1562 EL_CUSTOM_START + 122,
1563 EL_CUSTOM_START + 123,
1565 EL_CUSTOM_START + 124,
1566 EL_CUSTOM_START + 125,
1567 EL_CUSTOM_START + 126,
1568 EL_CUSTOM_START + 127
1570 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1572 static int *editor_elements = NULL; /* dynamically allocated */
1573 static int num_editor_elements = 0; /* dynamically determined */
1577 boolean *setup_value;
1579 int *element_list_size;
1581 boolean last_setup_value;
1583 editor_elements_info[] =
1585 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1586 &num_editor_el_boulderdash },
1587 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1588 &num_editor_el_emerald_mine },
1589 { &setup.editor.el_more, editor_el_more,
1590 &num_editor_el_more },
1591 { &setup.editor.el_sokoban, editor_el_sokoban,
1592 &num_editor_el_sokoban },
1593 { &setup.editor.el_supaplex, editor_el_supaplex,
1594 &num_editor_el_supaplex },
1595 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1596 &num_editor_el_diamond_caves },
1597 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1598 &num_editor_el_dx_boulderdash },
1599 { &setup.editor.el_chars, editor_el_chars,
1600 &num_editor_el_chars },
1601 { &setup.editor.el_custom, editor_el_custom,
1602 &num_editor_el_custom },
1607 static void ReinitializeElementList()
1612 if (editor_elements != NULL)
1613 free(editor_elements);
1615 num_editor_elements = 0;
1617 /* determine size of element list */
1618 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1619 if (*editor_elements_info[i].setup_value)
1620 num_editor_elements += *editor_elements_info[i].element_list_size;
1622 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1624 /* workaround: offer at least as many elements as element buttons exist */
1625 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1627 *editor_elements_info[list_nr].setup_value = TRUE;
1628 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1631 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1633 /* fill element list */
1634 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1635 if (*editor_elements_info[i].setup_value)
1636 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1637 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1640 static void ReinitializeElementListButtons()
1642 static boolean initialization_needed = TRUE;
1645 if (!initialization_needed) /* check if editor element setup has changed */
1646 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1647 if (editor_elements_info[i].last_setup_value !=
1648 *editor_elements_info[i].setup_value)
1649 initialization_needed = TRUE;
1651 if (!initialization_needed)
1654 FreeLevelEditorGadgets();
1655 CreateLevelEditorGadgets();
1657 /* store current setup values for next invocation of this function */
1658 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1659 editor_elements_info[i].last_setup_value =
1660 *editor_elements_info[i].setup_value;
1662 initialization_needed = FALSE;
1665 static int getCounterGadgetWidth()
1667 return (DXSIZE + getFontWidth(FONT_INPUT) - 2 * ED_GADGET_DISTANCE);
1670 static int getMaxInfoTextLength()
1672 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1675 static char *getElementInfoText(int element)
1677 char *info_text = NULL;
1679 if (element < NUM_FILE_ELEMENTS)
1681 if (element_info[element].custom_description != NULL)
1682 info_text = element_info[element].custom_description;
1683 else if (element_info[element].editor_description != NULL)
1684 info_text = element_info[element].editor_description;
1687 if (info_text == NULL)
1689 info_text = "unknown";
1691 Error(ERR_WARN, "no element description for element %d", element);
1697 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1700 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1701 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1703 BlitBitmap(drawto, drawto,
1704 SX + (dx == -1 ? MINI_TILEX : 0),
1705 SY + (dy == -1 ? MINI_TILEY : 0),
1706 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1707 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1708 SX + (dx == +1 ? MINI_TILEX : 0),
1709 SY + (dy == +1 ? MINI_TILEY : 0));
1712 x = (dx == 1 ? 0 : ed_fieldx - 1);
1713 for(y=0; y<ed_fieldy; y++)
1714 DrawMiniElementOrWall(x, y, from_x, from_y);
1718 y = (dy == 1 ? 0 : ed_fieldy - 1);
1719 for(x=0; x<ed_fieldx; x++)
1720 DrawMiniElementOrWall(x, y, from_x, from_y);
1723 redraw_mask |= REDRAW_FIELD;
1727 static void CreateControlButtons()
1729 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1730 struct GadgetInfo *gi;
1731 unsigned long event_mask;
1734 /* create toolbox buttons */
1735 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1739 int gd_xoffset, gd_yoffset;
1740 int gd_x1, gd_x2, gd_y1, gd_y2;
1742 int radio_button_nr;
1745 if (id == GADGET_ID_SINGLE_ITEMS ||
1746 id == GADGET_ID_CONNECTED_ITEMS ||
1747 id == GADGET_ID_LINE ||
1748 id == GADGET_ID_ARC ||
1749 id == GADGET_ID_TEXT ||
1750 id == GADGET_ID_RECTANGLE ||
1751 id == GADGET_ID_FILLED_BOX ||
1752 id == GADGET_ID_FLOOD_FILL ||
1753 id == GADGET_ID_GRAB_BRUSH ||
1754 id == GADGET_ID_PICK_ELEMENT)
1756 button_type = GD_TYPE_RADIO_BUTTON;
1757 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1758 checked = (id == drawing_function ? TRUE : FALSE);
1759 event_mask = GD_EVENT_PRESSED;
1763 button_type = GD_TYPE_NORMAL_BUTTON;
1764 radio_button_nr = RADIO_NR_NONE;
1767 if (id == GADGET_ID_WRAP_LEFT ||
1768 id == GADGET_ID_WRAP_RIGHT ||
1769 id == GADGET_ID_WRAP_UP ||
1770 id == GADGET_ID_WRAP_DOWN)
1771 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1773 event_mask = GD_EVENT_RELEASED;
1776 if (id < ED_NUM_CTRL1_BUTTONS)
1778 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1779 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1781 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1782 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1783 width = ED_CTRL1_BUTTON_XSIZE;
1784 height = ED_CTRL1_BUTTON_YSIZE;
1788 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1789 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1791 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1792 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1793 width = ED_CTRL2_BUTTON_XSIZE;
1794 height = ED_CTRL2_BUTTON_YSIZE;
1797 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1798 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1799 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1800 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1802 gi = CreateGadget(GDI_CUSTOM_ID, id,
1803 GDI_CUSTOM_TYPE_ID, i,
1804 GDI_INFO_TEXT, control_info[i].text,
1805 GDI_X, EX + gd_xoffset,
1806 GDI_Y, EY + gd_yoffset,
1809 GDI_TYPE, button_type,
1810 GDI_STATE, GD_BUTTON_UNPRESSED,
1811 GDI_RADIO_NR, radio_button_nr,
1812 GDI_CHECKED, checked,
1813 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1814 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1815 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1816 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1817 GDI_EVENT_MASK, event_mask,
1818 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1819 GDI_CALLBACK_ACTION, HandleControlButtons,
1823 Error(ERR_EXIT, "cannot create gadget");
1825 level_editor_gadget[id] = gi;
1828 /* create buttons for scrolling of drawing area and element list */
1829 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1831 int id = scrollbutton_info[i].gadget_id;
1832 int x, y, width, height;
1833 int gd_x1, gd_x2, gd_y1, gd_y2;
1835 x = scrollbutton_info[i].x;
1836 y = scrollbutton_info[i].y;
1838 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1840 if (id == GADGET_ID_SCROLL_LIST_UP ||
1841 id == GADGET_ID_SCROLL_LIST_DOWN)
1845 width = ED_SCROLLBUTTON2_XSIZE;
1846 height = ED_SCROLLBUTTON2_YSIZE;
1847 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1848 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1849 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1856 width = ED_SCROLLBUTTON_XSIZE;
1857 height = ED_SCROLLBUTTON_YSIZE;
1858 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1859 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1860 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1864 gi = CreateGadget(GDI_CUSTOM_ID, id,
1865 GDI_CUSTOM_TYPE_ID, i,
1866 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1871 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1872 GDI_STATE, GD_BUTTON_UNPRESSED,
1873 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1874 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1875 GDI_EVENT_MASK, event_mask,
1876 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1877 GDI_CALLBACK_ACTION, HandleControlButtons,
1881 Error(ERR_EXIT, "cannot create gadget");
1883 level_editor_gadget[id] = gi;
1886 /* create buttons for element list */
1887 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1889 Bitmap *deco_bitmap;
1890 int deco_x, deco_y, deco_xpos, deco_ypos;
1891 int gd_xoffset, gd_yoffset;
1892 int gd_x1, gd_x2, gd_y;
1893 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1894 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1895 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1896 int element = editor_elements[i];
1898 event_mask = GD_EVENT_RELEASED;
1900 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1901 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1903 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1904 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1905 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1907 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
1908 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1909 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1911 gi = CreateGadget(GDI_CUSTOM_ID, id,
1912 GDI_CUSTOM_TYPE_ID, i,
1913 GDI_INFO_TEXT, getElementInfoText(element),
1914 GDI_X, DX + gd_xoffset,
1915 GDI_Y, DY + gd_yoffset,
1916 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1917 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1918 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1919 GDI_STATE, GD_BUTTON_UNPRESSED,
1920 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1921 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1922 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1923 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1924 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1925 GDI_DECORATION_SHIFTING, 1, 1,
1926 GDI_EVENT_MASK, event_mask,
1927 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1928 GDI_CALLBACK_ACTION, HandleControlButtons,
1932 Error(ERR_EXIT, "cannot create gadget");
1934 level_editor_gadget[id] = gi;
1938 static void CreateCounterButtons()
1940 int max_infotext_len = getMaxInfoTextLength();
1943 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1946 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1947 int ypos = SY + counterbutton_info[i].y;
1951 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1952 struct GadgetInfo *gi;
1954 counterbutton_info[i].gadget_id_down :
1955 counterbutton_info[i].gadget_id_up);
1957 int gd_x, gd_x1, gd_x2, gd_y;
1959 unsigned long event_mask;
1960 char infotext[max_infotext_len + 1];
1962 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1964 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1967 ED_SCROLLBUTTON_ID_AREA_LEFT :
1968 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1970 event_mask |= GD_EVENT_RELEASED;
1973 xpos += 2 * ED_GADGET_DISTANCE;
1974 ypos += ED_GADGET_DISTANCE;
1976 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1977 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1978 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1979 x_size = ED_SCROLLBUTTON_XSIZE;
1980 y_size = ED_SCROLLBUTTON_YSIZE;
1984 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1985 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1986 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1987 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1988 x_size = ED_BUTTON_COUNT_XSIZE;
1989 y_size = ED_BUTTON_COUNT_YSIZE;
1992 sprintf(infotext, "%s counter value by 1, 5 or 10",
1993 (j == 0 ? "decrease" : "increase"));
1995 gi = CreateGadget(GDI_CUSTOM_ID, id,
1996 GDI_CUSTOM_TYPE_ID, i,
1997 GDI_INFO_TEXT, infotext,
2002 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2003 GDI_STATE, GD_BUTTON_UNPRESSED,
2004 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2005 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2006 GDI_EVENT_MASK, event_mask,
2007 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2008 GDI_CALLBACK_ACTION, HandleCounterButtons,
2012 Error(ERR_EXIT, "cannot create gadget");
2014 level_editor_gadget[id] = gi;
2015 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2019 int font_type = FONT_INPUT;
2020 int gd_width = ED_WIN_COUNT_XSIZE;
2022 id = counterbutton_info[i].gadget_id_text;
2023 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2025 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2027 font_type = FONT_LEVEL_NUMBER;
2029 xpos += 2 * ED_GADGET_DISTANCE;
2030 ypos -= ED_GADGET_DISTANCE;
2032 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2033 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2034 gd_width = ED_WIN_COUNT2_XSIZE;
2038 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2039 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2042 gi = CreateGadget(GDI_CUSTOM_ID, id,
2043 GDI_CUSTOM_TYPE_ID, i,
2044 GDI_INFO_TEXT, "enter counter value",
2047 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2048 GDI_NUMBER_VALUE, 0,
2049 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2050 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2052 GDI_TEXT_FONT, font_type,
2053 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2054 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2055 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2056 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
2057 GDI_EVENT_MASK, event_mask,
2058 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2059 GDI_CALLBACK_ACTION, HandleCounterButtons,
2063 Error(ERR_EXIT, "cannot create gadget");
2065 level_editor_gadget[id] = gi;
2066 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2072 static void CreateDrawingAreas()
2074 struct GadgetInfo *gi;
2075 unsigned long event_mask;
2080 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2081 GD_EVENT_OFF_BORDERS;
2083 /* one for the level drawing area ... */
2084 id = GADGET_ID_DRAWING_LEVEL;
2085 gi = CreateGadget(GDI_CUSTOM_ID, id,
2088 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2089 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2090 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2091 GDI_EVENT_MASK, event_mask,
2092 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2093 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2097 Error(ERR_EXIT, "cannot create gadget");
2099 level_editor_gadget[id] = gi;
2101 /* ... up to eight areas for element content ... */
2102 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2104 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2105 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2107 id = GADGET_ID_ELEM_CONTENT_0 + i;
2108 gi = CreateGadget(GDI_CUSTOM_ID, id,
2109 GDI_CUSTOM_TYPE_ID, i,
2112 GDI_WIDTH, 3 * MINI_TILEX,
2113 GDI_HEIGHT, 3 * MINI_TILEY,
2114 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2115 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2116 GDI_EVENT_MASK, event_mask,
2117 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2118 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2122 Error(ERR_EXIT, "cannot create gadget");
2124 level_editor_gadget[id] = gi;
2127 /* ... one for the amoeba content */
2128 id = GADGET_ID_AMOEBA_CONTENT;
2129 gi = CreateGadget(GDI_CUSTOM_ID, id,
2130 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2131 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2132 GDI_WIDTH, MINI_TILEX,
2133 GDI_HEIGHT, MINI_TILEY,
2134 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2135 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2136 GDI_EVENT_MASK, event_mask,
2137 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2138 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2142 Error(ERR_EXIT, "cannot create gadget");
2144 level_editor_gadget[id] = gi;
2146 /* ... and one for random placement background restrictions */
2148 id = GADGET_ID_RANDOM_BACKGROUND;
2149 gi = CreateGadget(GDI_CUSTOM_ID, id,
2150 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2151 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2152 GDI_WIDTH, MINI_TILEX,
2153 GDI_HEIGHT, MINI_TILEY,
2154 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2155 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2156 GDI_EVENT_MASK, event_mask,
2157 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2158 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2162 Error(ERR_EXIT, "cannot create gadget");
2164 level_editor_gadget[id] = gi;
2167 static void CreateTextInputGadgets()
2169 int max_infotext_len = getMaxInfoTextLength();
2172 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2174 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2176 struct GadgetInfo *gi;
2177 unsigned long event_mask;
2178 char infotext[MAX_OUTPUT_LINESIZE + 1];
2179 int id = textinput_info[i].gadget_id;
2181 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2183 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2184 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2186 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2187 infotext[max_infotext_len] = '\0';
2189 gi = CreateGadget(GDI_CUSTOM_ID, id,
2190 GDI_CUSTOM_TYPE_ID, i,
2191 GDI_INFO_TEXT, infotext,
2192 GDI_X, SX + textinput_info[i].x,
2193 GDI_Y, SY + textinput_info[i].y,
2194 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2195 GDI_TEXT_VALUE, textinput_info[i].value,
2196 GDI_TEXT_SIZE, textinput_info[i].size,
2197 GDI_TEXT_FONT, FONT_INPUT,
2198 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2199 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2200 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2201 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2202 GDI_EVENT_MASK, event_mask,
2203 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2204 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2208 Error(ERR_EXIT, "cannot create gadget");
2210 level_editor_gadget[id] = gi;
2214 static void CreateSelectboxGadgets()
2216 int max_infotext_len = getMaxInfoTextLength();
2219 for (i=0; i<ED_NUM_SELECTBOX; i++)
2221 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2223 struct GadgetInfo *gi;
2224 unsigned long event_mask;
2225 char infotext[MAX_OUTPUT_LINESIZE + 1];
2226 int id = selectbox_info[i].gadget_id;
2228 event_mask = GD_EVENT_RELEASED |
2229 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2231 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2232 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2234 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2235 infotext[max_infotext_len] = '\0';
2237 gi = CreateGadget(GDI_CUSTOM_ID, id,
2238 GDI_CUSTOM_TYPE_ID, i,
2239 GDI_INFO_TEXT, infotext,
2240 GDI_X, SX + selectbox_info[i].x,
2241 GDI_Y, SY + selectbox_info[i].y,
2242 GDI_TYPE, GD_TYPE_SELECTBOX,
2243 GDI_SELECTBOX_VALUES, selectbox_info[i].values,
2244 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2245 GDI_TEXT_SIZE, selectbox_info[i].size,
2246 GDI_TEXT_FONT, FONT_INPUT,
2247 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2248 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2249 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2250 GDI_BORDER_SIZE_SELECTBUTTON, getFontHeight(FONT_INPUT),
2251 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2252 GDI_EVENT_MASK, event_mask,
2253 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2254 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2258 Error(ERR_EXIT, "cannot create gadget");
2260 level_editor_gadget[id] = gi;
2264 static void CreateScrollbarGadgets()
2268 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2270 int id = scrollbar_info[i].gadget_id;
2271 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2272 int gd_x1, gd_x2, gd_y1, gd_y2;
2273 struct GadgetInfo *gi;
2274 int items_max, items_visible, item_position;
2275 unsigned long event_mask;
2277 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2279 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2280 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2283 else /* drawing area scrollbars */
2285 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2287 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2288 items_visible = ed_fieldx;
2293 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2294 items_visible = ed_fieldy;
2299 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2301 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2302 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2303 scrollbar_info[i].height : scrollbar_info[i].width));
2304 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2305 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2307 gi = CreateGadget(GDI_CUSTOM_ID, id,
2308 GDI_CUSTOM_TYPE_ID, i,
2309 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2310 GDI_X, scrollbar_info[i].x,
2311 GDI_Y, scrollbar_info[i].y,
2312 GDI_WIDTH, scrollbar_info[i].width,
2313 GDI_HEIGHT, scrollbar_info[i].height,
2314 GDI_TYPE, scrollbar_info[i].type,
2315 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2316 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2317 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2318 GDI_STATE, GD_BUTTON_UNPRESSED,
2319 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2320 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2321 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2322 GDI_EVENT_MASK, event_mask,
2323 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2324 GDI_CALLBACK_ACTION, HandleControlButtons,
2328 Error(ERR_EXIT, "cannot create gadget");
2330 level_editor_gadget[id] = gi;
2334 static void CreateCheckbuttonGadgets()
2336 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2337 struct GadgetInfo *gi;
2338 unsigned long event_mask;
2339 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2343 event_mask = GD_EVENT_PRESSED;
2345 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2346 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2347 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2348 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2349 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2351 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2353 int id = radiobutton_info[i].gadget_id;
2356 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2358 gi = CreateGadget(GDI_CUSTOM_ID, id,
2359 GDI_CUSTOM_TYPE_ID, i,
2360 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2361 GDI_X, SX + radiobutton_info[i].x,
2362 GDI_Y, SY + radiobutton_info[i].y,
2363 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2364 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2365 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2366 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2367 GDI_CHECKED, checked,
2368 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2369 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2370 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2371 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2372 GDI_EVENT_MASK, event_mask,
2373 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2374 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2378 Error(ERR_EXIT, "cannot create gadget");
2380 level_editor_gadget[id] = gi;
2383 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2385 int id = checkbutton_info[i].gadget_id;
2387 if (id == GADGET_ID_STICK_ELEMENT)
2388 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2390 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2392 gi = CreateGadget(GDI_CUSTOM_ID, id,
2393 GDI_CUSTOM_TYPE_ID, i,
2394 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2395 GDI_X, SX + checkbutton_info[i].x,
2396 GDI_Y, SY + checkbutton_info[i].y,
2397 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2398 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2399 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2400 GDI_CHECKED, *checkbutton_info[i].value,
2401 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2402 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2403 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2404 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2405 GDI_EVENT_MASK, event_mask,
2406 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2407 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2411 Error(ERR_EXIT, "cannot create gadget");
2413 level_editor_gadget[id] = gi;
2417 void CreateLevelEditorGadgets()
2419 int old_game_status = game_status;
2421 /* setting 'game_status' is needed to get the right fonts for the editor */
2422 game_status = LEVELED;
2424 ReinitializeElementList();
2426 CreateControlButtons();
2427 CreateCounterButtons();
2428 CreateDrawingAreas();
2429 CreateTextInputGadgets();
2430 CreateSelectboxGadgets();
2431 CreateScrollbarGadgets();
2432 CreateCheckbuttonGadgets();
2434 game_status = old_game_status;
2437 void FreeLevelEditorGadgets()
2441 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2442 FreeGadget(level_editor_gadget[i]);
2445 static void MapCounterButtons(int id)
2447 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2448 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2449 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2452 static void MapControlButtons()
2457 /* map toolbox buttons */
2458 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2459 MapGadget(level_editor_gadget[i]);
2461 /* map buttons to select elements */
2462 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2463 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2464 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2465 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2466 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2468 /* map buttons to select level */
2469 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2470 ModifyEditorCounterLimits(counter_id,
2471 leveldir_current->first_level,
2472 leveldir_current->last_level);
2473 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2474 MapCounterButtons(counter_id);
2477 static void MapDrawingArea(int id)
2479 MapGadget(level_editor_gadget[id]);
2482 static void MapTextInputGadget(int id)
2484 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2487 static void MapSelectboxGadget(int id)
2489 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2492 static void MapRadiobuttonGadget(int id)
2494 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2497 static void MapCheckbuttonGadget(int id)
2499 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2502 static void MapMainDrawingArea()
2504 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2505 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2508 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2510 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2511 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2512 no_horizontal_scrollbar) ||
2513 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2514 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2515 no_vertical_scrollbar))
2518 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2521 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2523 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2524 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2527 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2530 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2533 static void UnmapDrawingArea(int id)
2535 UnmapGadget(level_editor_gadget[id]);
2538 void UnmapLevelEditorWindowGadgets()
2542 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2543 if (level_editor_gadget[i]->x < SX + SXSIZE)
2544 UnmapGadget(level_editor_gadget[i]);
2547 void UnmapLevelEditorGadgets()
2551 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2552 UnmapGadget(level_editor_gadget[i]);
2555 static void ResetUndoBuffer()
2557 undo_buffer_position = -1;
2558 undo_buffer_steps = -1;
2559 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2562 static void DrawEditModeWindow()
2564 if (edit_mode == ED_MODE_INFO)
2565 DrawLevelInfoWindow();
2566 else if (edit_mode == ED_MODE_PROPERTIES)
2567 DrawPropertiesWindow();
2568 else /* edit_mode == ED_MODE_DRAWING */
2569 DrawDrawingWindow();
2572 static boolean LevelChanged()
2574 boolean level_changed = FALSE;
2577 for(y=0; y<lev_fieldy; y++)
2578 for(x=0; x<lev_fieldx; x++)
2579 if (Feld[x][y] != Ur[x][y])
2580 level_changed = TRUE;
2582 return level_changed;
2585 static boolean LevelContainsPlayer()
2587 boolean player_found = FALSE;
2590 for(y=0; y<lev_fieldy; y++)
2591 for(x=0; x<lev_fieldx; x++)
2592 if (Feld[x][y] == EL_PLAYER_1 ||
2593 Feld[x][y] == EL_SP_MURPHY)
2594 player_found = TRUE;
2596 return player_found;
2599 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2600 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2604 for(x=0; x<lev_fieldx; x++)
2605 for(y=0; y<lev_fieldy; y++)
2606 dst[x][y] = src[x][y];
2609 static void CopyCustomElementPropertiesToEditor()
2613 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2615 int element = EL_CUSTOM_START + i;
2616 int properties = Properties1[element];
2618 custom_element_properties[i].indestructible =
2619 ((properties & EP_BIT_INDESTRUCTIBLE) != 0 ? TRUE : FALSE);
2621 custom_element_properties[i].can_fall =
2622 ((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
2624 custom_element_properties[i].can_smash =
2625 ((properties & EP_BIT_CAN_SMASH) != 0 ? TRUE : FALSE);
2627 custom_element_properties[i].pushable =
2628 ((properties & EP_BIT_PUSHABLE) != 0 ? TRUE : FALSE);
2630 custom_element_properties[i].slippery =
2631 ((properties & EP_BIT_SLIPPERY) != 0 ? TRUE : FALSE);
2635 static void CopyCustomElementPropertiesToGame()
2639 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2641 int element = EL_CUSTOM_START + i;
2643 Properties1[element] = EP_BITMASK_DEFAULT;
2645 if (custom_element_properties[i].indestructible)
2646 Properties1[element] |= EP_BIT_INDESTRUCTIBLE;
2648 Properties1[element] &= ~EP_BIT_INDESTRUCTIBLE;
2650 if (custom_element_properties[i].can_fall)
2651 Properties1[element] |= EP_BIT_CAN_FALL;
2653 Properties1[element] &= ~EP_BIT_CAN_FALL;
2655 if (custom_element_properties[i].can_smash)
2656 Properties1[element] |= EP_BIT_CAN_SMASH;
2658 Properties1[element] &= ~EP_BIT_CAN_SMASH;
2660 if (custom_element_properties[i].pushable)
2661 Properties1[element] |= EP_BIT_PUSHABLE;
2663 Properties1[element] &= ~EP_BIT_PUSHABLE;
2665 if (custom_element_properties[i].slippery)
2666 Properties1[element] |= EP_BIT_SLIPPERY;
2668 Properties1[element] &= ~EP_BIT_SLIPPERY;
2674 CloseDoor(DOOR_CLOSE_ALL);
2675 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2677 if (level_editor_test_game)
2679 CopyPlayfield(Ur, Feld);
2680 CopyPlayfield(FieldBackup, Ur);
2682 level_editor_test_game = FALSE;
2686 edit_mode = ED_MODE_DRAWING;
2693 /* copy default editor door content to main double buffer */
2694 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2695 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2697 /* draw mouse button brush elements */
2698 DrawMiniGraphicExt(drawto,
2699 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2700 el2edimg(new_element1));
2701 DrawMiniGraphicExt(drawto,
2702 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2703 el2edimg(new_element2));
2704 DrawMiniGraphicExt(drawto,
2705 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2706 el2edimg(new_element3));
2708 /* draw bigger door */
2709 DrawSpecialEditorDoor();
2711 /* draw new control window */
2712 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2713 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2715 redraw_mask |= REDRAW_ALL;
2717 ReinitializeElementListButtons(); /* only needed after setup changes */
2720 MapControlButtons();
2722 /* copy actual editor door content to door double buffer for OpenDoor() */
2723 BlitBitmap(drawto, bitmap_db_door,
2724 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2726 DrawEditModeWindow();
2728 OpenDoor(DOOR_OPEN_1);
2731 static void AdjustDrawingAreaGadgets()
2733 int ed_xsize = lev_fieldx + 2;
2734 int ed_ysize = lev_fieldy + 2;
2735 int max_ed_fieldx = MAX_ED_FIELDX;
2736 int max_ed_fieldy = MAX_ED_FIELDY;
2737 boolean horizontal_scrollbar_needed;
2738 boolean vertical_scrollbar_needed;
2739 int x, y, width, height;
2740 int xoffset, yoffset;
2742 /* check if we need any scrollbars */
2743 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2744 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2746 /* check if we have a smaller editor field because of scrollbars */
2747 if (horizontal_scrollbar_needed)
2748 max_ed_fieldy = MAX_ED_FIELDY - 1;
2749 if (vertical_scrollbar_needed)
2750 max_ed_fieldx = MAX_ED_FIELDX - 1;
2752 /* check again if we now need more scrollbars because of less space */
2753 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2754 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2756 /* check if editor field gets even smaller after adding new scrollbars */
2757 if (horizontal_scrollbar_needed)
2758 max_ed_fieldy = MAX_ED_FIELDY - 1;
2759 if (vertical_scrollbar_needed)
2760 max_ed_fieldx = MAX_ED_FIELDX - 1;
2762 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2763 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2765 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2766 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2767 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2768 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2771 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2772 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2774 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2775 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2777 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2778 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2780 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2781 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2783 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2785 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2787 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2789 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2793 static void AdjustLevelScrollPosition()
2795 if (level_xpos < -1)
2797 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2798 level_xpos = lev_fieldx - ed_fieldx + 1;
2799 if (lev_fieldx < ed_fieldx - 2)
2802 if (level_ypos < -1)
2804 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2805 level_ypos = lev_fieldy - ed_fieldy + 1;
2806 if (lev_fieldy < ed_fieldy - 2)
2810 static void AdjustEditorScrollbar(int id)
2812 struct GadgetInfo *gi = level_editor_gadget[id];
2813 int items_max, items_visible, item_position;
2815 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2817 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2818 items_visible = ed_fieldx;
2819 item_position = level_xpos + 1;
2823 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2824 items_visible = ed_fieldy;
2825 item_position = level_ypos + 1;
2828 if (item_position > items_max - items_visible)
2829 item_position = items_max - items_visible;
2831 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2832 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2835 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2837 int gadget_id = textinput_info[textinput_id].gadget_id;
2838 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2840 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2843 static void ModifyEditorCounter(int counter_id, int new_value)
2845 int *counter_value = counterbutton_info[counter_id].value;
2846 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2847 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2849 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2851 if (counter_value != NULL)
2852 *counter_value = gi->text.number_value;
2855 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2857 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2858 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2860 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2863 static void PickDrawingElement(int button, int element)
2865 if (button < 1 || button > 3)
2870 new_element1 = element;
2871 DrawMiniGraphicExt(drawto,
2872 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2873 el2edimg(new_element1));
2875 else if (button == 2)
2877 new_element2 = element;
2878 DrawMiniGraphicExt(drawto,
2879 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2880 el2edimg(new_element2));
2884 new_element3 = element;
2885 DrawMiniGraphicExt(drawto,
2886 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2887 el2edimg(new_element3));
2890 redraw_mask |= REDRAW_DOOR_1;
2893 static void DrawDrawingWindow()
2895 SetMainBackgroundImage(IMG_UNDEFINED);
2897 UnmapLevelEditorWindowGadgets();
2899 AdjustDrawingAreaGadgets();
2900 AdjustLevelScrollPosition();
2901 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2902 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2904 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2905 MapMainDrawingArea();
2908 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
2910 int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
2913 int num_mini_tilex = width / MINI_TILEX + 1;
2914 int num_mini_tiley = width / MINI_TILEY + 1;
2917 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
2919 for (y=0; y < num_mini_tiley; y++)
2920 for (x=0; x < num_mini_tilex; x++)
2921 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
2922 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
2923 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
2925 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
2928 static void DrawRandomPlacementBackgroundArea()
2930 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2931 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2932 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2933 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2935 ElementContent[0][0][0] = random_placement_background_element;
2937 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2938 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2940 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2943 static void DrawLevelInfoWindow()
2945 char infotext[MAX_OUTPUT_LINESIZE + 1];
2946 int max_infotext_len = getMaxInfoTextLength();
2947 int xoffset_above = 0;
2948 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2949 int xoffset_right = getCounterGadgetWidth();
2950 int yoffset_right = ED_BORDER_SIZE;
2951 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2952 int yoffset_right2 = ED_BORDER_SIZE;
2955 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
2957 UnmapLevelEditorWindowGadgets();
2959 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2960 "Level Settings", FONT_TITLE_1);
2961 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2962 "Editor Settings", FONT_TITLE_1);
2964 /* draw counter gadgets */
2965 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2967 if (counterbutton_info[i].infotext_above)
2969 x = counterbutton_info[i].x + xoffset_above;
2970 y = counterbutton_info[i].y + yoffset_above;
2972 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2973 infotext[max_infotext_len] = '\0';
2974 DrawTextF(x, y, FONT_TEXT_1, infotext);
2977 if (counterbutton_info[i].infotext_right)
2979 x = counterbutton_info[i].x + xoffset_right;
2980 y = counterbutton_info[i].y + yoffset_right;
2982 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2983 infotext[max_infotext_len] = '\0';
2984 DrawTextF(x, y, FONT_TEXT_1, infotext);
2987 ModifyEditorCounter(i, *counterbutton_info[i].value);
2988 MapCounterButtons(i);
2991 /* draw text input gadgets */
2992 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2994 x = textinput_info[i].x + xoffset_above;
2995 y = textinput_info[i].y + yoffset_above;
2997 sprintf(infotext, "%s:", textinput_info[i].infotext);
2998 infotext[max_infotext_len] = '\0';
3000 DrawTextF(x, y, FONT_TEXT_1, infotext);
3001 ModifyEditorTextInput(i, textinput_info[i].value);
3002 MapTextInputGadget(i);
3005 /* draw radiobutton gadgets */
3006 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3009 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3011 x = radiobutton_info[i].x + xoffset_right2;
3012 y = radiobutton_info[i].y + yoffset_right2;
3014 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3015 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3016 GDI_CHECKED, checked, GDI_END);
3017 MapRadiobuttonGadget(i);
3020 /* draw checkbutton gadgets */
3021 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3023 x = checkbutton_info[i].x + xoffset_right2;
3024 y = checkbutton_info[i].y + yoffset_right2;
3026 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3027 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3028 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3029 MapCheckbuttonGadget(i);
3032 /* draw drawing area */
3033 DrawRandomPlacementBackgroundArea();
3036 static void DrawAmoebaContentArea()
3038 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3039 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3040 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3041 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3043 ElementContent[0][0][0] = level.amoeba_content;
3045 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3046 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3048 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3050 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3053 static void DrawElementContentAreas()
3055 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
3056 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3057 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3058 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3059 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3060 int xoffset_right = getCounterGadgetWidth();
3061 int yoffset_right = ED_BORDER_SIZE;
3064 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3067 ElementContent[i][x][y] = level.yam_content[i][x][y];
3069 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3070 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3072 /* display counter to choose number of element content areas */
3073 x = counterbutton_info[counter_id].x + xoffset_right;
3074 y = counterbutton_info[counter_id].y + yoffset_right;
3075 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3077 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3078 MapCounterButtons(counter_id);
3080 /* delete content areas in case of reducing number of them */
3081 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3083 for (i=0; i<level.num_yam_contents; i++)
3084 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3085 area_sy + 6 * (i / 4) * MINI_TILEY,
3086 3 * MINI_TILEX, 3 * MINI_TILEY);
3088 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3089 "Content", FONT_TEXT_1);
3090 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3091 "when", FONT_TEXT_1);
3092 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3093 "smashed", FONT_TEXT_1);
3095 for (i=0; i<level.num_yam_contents; i++)
3099 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3100 ElementContent[i][x][y]);
3102 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3103 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3104 FONT_TEXT_1, "%d", i + 1);
3107 for (i=0; i<level.num_yam_contents; i++)
3108 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3111 #define TEXT_COLLECTING "Score for collecting"
3112 #define TEXT_SMASHING "Score for smashing"
3113 #define TEXT_CRACKING "Score for cracking"
3114 #define TEXT_SPEED "Speed of amoeba growth"
3115 #define TEXT_DURATION "Duration when activated"
3117 static void DrawPropertiesWindow()
3119 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
3120 int num_elements_in_level;
3122 int xoffset_right = getCounterGadgetWidth();
3123 int yoffset_right = ED_BORDER_SIZE;
3124 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3125 int yoffset_right2 = ED_BORDER_SIZE;
3134 } elements_with_counter[] =
3136 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3137 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3138 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3139 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3140 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3141 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
3142 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
3143 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3144 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3145 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3146 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
3147 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3148 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3149 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3150 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3151 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3152 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3153 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3154 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3155 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3156 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3157 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3158 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3159 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3160 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3161 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3162 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3163 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3164 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3165 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
3166 { EL_DYNAMITE, &level.score[SC_DYNAMIT], TEXT_COLLECTING },
3167 { EL_KEY_1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3168 { EL_KEY_2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3169 { EL_KEY_3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3170 { EL_KEY_4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3171 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3172 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3173 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3174 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3175 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3176 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3177 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3178 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3179 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3180 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3184 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3186 UnmapLevelEditorWindowGadgets();
3188 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3189 "Element Settings", FONT_TITLE_1);
3191 DrawElementBorder(SX + xstart * MINI_TILEX,
3192 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3194 DrawGraphicAnimationExt(drawto,
3195 SX + xstart * MINI_TILEX,
3196 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3197 el2edimg(properties_element), -1, NO_MASKING);
3199 FrameCounter = 0; /* restart animation frame counter */
3201 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3202 FONT_TEXT_1, getElementInfoText(properties_element));
3204 num_elements_in_level = 0;
3205 for (y=0; y<lev_fieldy; y++)
3206 for (x=0; x<lev_fieldx; x++)
3207 if (Feld[x][y] == properties_element)
3208 num_elements_in_level++;
3209 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3211 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, FONT_TEXT_1, "In this level:");
3212 DrawTextF(ED_SETTINGS_XPOS + 15 * getFontWidth(FONT_TEXT_1), 5 * TILEY,
3213 FONT_TEXT_2, "%d (%.2f%%)", num_elements_in_level,
3216 /* check if there are elements where a score can be chosen for */
3217 for (i=0; elements_with_counter[i].element != -1; i++)
3219 if (elements_with_counter[i].element == properties_element)
3221 int x = counterbutton_info[counter_id].x + xoffset_right;
3222 int y = counterbutton_info[counter_id].y + yoffset_right;
3224 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3225 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3227 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3228 MapCounterButtons(counter_id);
3233 if (HAS_CONTENT(properties_element) ||
3234 IS_CUSTOM_ELEMENT(properties_element))
3236 /* draw stickybutton gadget */
3237 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3238 x = checkbutton_info[i].x + xoffset_right2;
3239 y = checkbutton_info[i].y + yoffset_right2;
3241 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3242 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3243 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3244 MapCheckbuttonGadget(i);
3246 if (HAS_CONTENT(properties_element))
3248 if (IS_AMOEBOID(properties_element))
3249 DrawAmoebaContentArea();
3251 DrawElementContentAreas();
3255 if (IS_GEM(properties_element))
3257 /* draw checkbutton gadget */
3258 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3259 x = checkbutton_info[i].x + xoffset_right2;
3260 y = checkbutton_info[i].y + yoffset_right2;
3262 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3263 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3264 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3265 MapCheckbuttonGadget(i);
3268 if (IS_CUSTOM_ELEMENT(properties_element))
3270 int nr = properties_element - EL_CUSTOM_START;
3272 CopyCustomElementPropertiesToEditor();
3274 /* draw checkbutton gadget */
3275 i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
3276 x = checkbutton_info[i].x + xoffset_right2;
3277 y = checkbutton_info[i].y + yoffset_right2;
3279 checkbutton_info[i].value = &custom_element_properties[nr].indestructible;
3281 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3282 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3283 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3284 MapCheckbuttonGadget(i);
3286 /* draw checkbutton gadget */
3287 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL;
3288 x = checkbutton_info[i].x + xoffset_right2;
3289 y = checkbutton_info[i].y + yoffset_right2;
3291 checkbutton_info[i].value = &custom_element_properties[nr].can_fall;
3293 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3294 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3295 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3296 MapCheckbuttonGadget(i);
3298 /* draw checkbutton gadget */
3299 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH;
3300 x = checkbutton_info[i].x + xoffset_right2;
3301 y = checkbutton_info[i].y + yoffset_right2;
3303 checkbutton_info[i].value = &custom_element_properties[nr].can_smash;
3305 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3306 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3307 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3308 MapCheckbuttonGadget(i);
3310 /* draw checkbutton gadget */
3311 i = ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE;
3312 x = checkbutton_info[i].x + xoffset_right2;
3313 y = checkbutton_info[i].y + yoffset_right2;
3315 checkbutton_info[i].value = &custom_element_properties[nr].pushable;
3317 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3318 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3319 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3320 MapCheckbuttonGadget(i);
3322 /* draw checkbutton gadget */
3323 i = ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY;
3324 x = checkbutton_info[i].x + xoffset_right2;
3325 y = checkbutton_info[i].y + yoffset_right2;
3327 checkbutton_info[i].value = &custom_element_properties[nr].slippery;
3329 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3330 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3331 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3332 MapCheckbuttonGadget(i);
3334 /* draw selectbox gadget */
3335 i = ED_SELECTBOX_ID_TEST;
3336 x = selectbox_info[i].x + xoffset_right2;
3337 y = selectbox_info[i].y + yoffset_right2;
3339 selectbox_info[i].index = &test_index;
3341 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
3342 ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
3343 GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
3344 MapSelectboxGadget(i);
3348 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3350 int lx = sx + level_xpos;
3351 int ly = sy + level_ypos;
3353 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3356 Feld[lx][ly] = element;
3359 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3360 int element, boolean change_level)
3362 if (from_y == to_y) /* horizontal line */
3368 swap_numbers(&from_x, &to_x);
3370 for (x=from_x; x<=to_x; x++)
3371 DrawLineElement(x, y, element, change_level);
3373 else if (from_x == to_x) /* vertical line */
3379 swap_numbers(&from_y, &to_y);
3381 for (y=from_y; y<=to_y; y++)
3382 DrawLineElement(x, y, element, change_level);
3384 else /* diagonal line */
3386 int len_x = ABS(to_x - from_x);
3387 int len_y = ABS(to_y - from_y);
3390 if (len_y < len_x) /* a < 1 */
3392 float a = (float)len_y / (float)len_x;
3395 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3397 for (x=0; x<=len_x; x++)
3399 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3400 DrawLineElement(from_x + x, from_y + y, element, change_level);
3405 float a = (float)len_x / (float)len_y;
3408 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3410 for (y=0; y<=len_y; y++)
3412 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3413 DrawLineElement(from_x + x, from_y + y, element, change_level);
3419 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
3420 int element, boolean change_level)
3422 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3423 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3424 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3425 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3428 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3429 int element, boolean change_level)
3434 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3436 for (y=from_y; y<=to_y; y++)
3437 DrawLine(from_x, y, to_x, y, element, change_level);
3440 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3441 int element, boolean change_level)
3443 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3444 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3445 int len_x = ABS(to_x - from_x);
3446 int len_y = ABS(to_y - from_y);
3449 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3451 /* not optimal (some points get drawn twice) but simple,
3452 and fast enough for the few points we are drawing */
3454 for (x=0; x<=radius; x++)
3458 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3460 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3461 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3462 lx = sx + level_xpos;
3463 ly = sy + level_ypos;
3465 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3466 DrawLineElement(sx, sy, element, change_level);
3469 for (y=0; y<=radius; y++)
3473 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3475 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3476 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3477 lx = sx + level_xpos;
3478 ly = sy + level_ypos;
3480 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3481 DrawLineElement(sx, sy, element, change_level);
3485 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3486 int element, boolean change_level)
3488 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3489 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3491 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3494 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3495 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3496 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3497 int element, boolean change_level)
3499 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3500 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3501 int mirror_to_x2 = from_x - (to_x2 - from_x);
3502 int mirror_to_y2 = from_y - (to_y2 - from_y);
3504 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3505 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3506 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3507 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3511 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3513 int from_sx, from_sy;
3517 swap_numbers(&from_x, &to_x);
3520 swap_numbers(&from_y, &to_y);
3522 from_sx = SX + from_x * MINI_TILEX;
3523 from_sy = SY + from_y * MINI_TILEY;
3524 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3525 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3527 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3528 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3529 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3530 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3532 if (from_x == to_x && from_y == to_y)
3533 MarkTileDirty(from_x/2, from_y/2);
3535 redraw_mask |= REDRAW_FIELD;
3538 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3539 int element, boolean change_level)
3541 if (element == -1 || change_level)
3542 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
3544 DrawAreaBorder(from_x, from_y, to_x, to_y);
3547 /* values for CopyBrushExt() */
3548 #define CB_AREA_TO_BRUSH 0
3549 #define CB_BRUSH_TO_CURSOR 1
3550 #define CB_BRUSH_TO_LEVEL 2
3551 #define CB_DELETE_OLD_CURSOR 3
3553 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3554 int button, int mode)
3556 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3557 static int brush_width, brush_height;
3558 static int last_cursor_x = -1, last_cursor_y = -1;
3559 static boolean delete_old_brush;
3560 int new_element = BUTTON_ELEMENT(button);
3563 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3566 if (mode == CB_AREA_TO_BRUSH)
3568 int from_lx, from_ly;
3571 swap_numbers(&from_x, &to_x);
3574 swap_numbers(&from_y, &to_y);
3576 brush_width = to_x - from_x + 1;
3577 brush_height = to_y - from_y + 1;
3579 from_lx = from_x + level_xpos;
3580 from_ly = from_y + level_ypos;
3582 for (y=0; y<brush_height; y++)
3584 for (x=0; x<brush_width; x++)
3586 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3589 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3594 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3596 delete_old_brush = FALSE;
3598 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3599 mode == CB_BRUSH_TO_LEVEL)
3601 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3602 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3603 int cursor_from_x = cursor_x - brush_width / 2;
3604 int cursor_from_y = cursor_y - brush_height / 2;
3605 int border_from_x = cursor_x, border_from_y = cursor_y;
3606 int border_to_x = cursor_x, border_to_y = cursor_y;
3608 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3609 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3611 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3612 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3614 delete_old_brush = FALSE;
3618 for (y=0; y<brush_height; y++)
3620 for (x=0; x<brush_width; x++)
3622 int sx = cursor_from_x + x;
3623 int sy = cursor_from_y + y;
3624 int lx = sx + level_xpos;
3625 int ly = sy + level_ypos;
3626 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3627 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3628 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3629 brush_buffer[x][y] : new_element);
3631 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3633 if (sx < border_from_x)
3635 else if (sx > border_to_x)
3637 if (sy < border_from_y)
3639 else if (sy > border_to_y)
3642 DrawLineElement(sx, sy, element, change_level);
3647 if (mode != CB_DELETE_OLD_CURSOR)
3648 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3650 last_cursor_x = cursor_x;
3651 last_cursor_y = cursor_y;
3652 delete_old_brush = TRUE;
3656 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3659 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3662 static void CopyBrushToLevel(int x, int y, int button)
3664 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3667 static void CopyBrushToCursor(int x, int y)
3669 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3672 static void DeleteBrushFromCursor()
3674 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3677 static void FloodFill(int from_x, int from_y, int fill_element)
3681 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3682 static int safety = 0;
3684 /* check if starting field still has the desired content */
3685 if (Feld[from_x][from_y] == fill_element)
3690 if (safety > lev_fieldx*lev_fieldy)
3691 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3693 old_element = Feld[from_x][from_y];
3694 Feld[from_x][from_y] = fill_element;
3698 x = from_x + check[i][0];
3699 y = from_y + check[i][1];
3701 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3702 FloodFill(x, y, fill_element);
3708 /* values for DrawLevelText() modes */
3710 #define TEXT_SETCURSOR 1
3711 #define TEXT_WRITECHAR 2
3712 #define TEXT_BACKSPACE 3
3713 #define TEXT_NEWLINE 4
3715 #define TEXT_QUERY_TYPING 6
3717 static int DrawLevelText(int sx, int sy, char letter, int mode)
3719 static short delete_buffer[MAX_LEV_FIELDX];
3720 static int start_sx, start_sy;
3721 static int last_sx, last_sy;
3722 static boolean typing = FALSE;
3723 int letter_element = EL_CHAR_ASCII0 + letter;
3726 /* map lower case letters to upper case and convert special characters */
3727 if (letter >= 'a' && letter <= 'z')
3728 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3729 else if (letter == 'ä' || letter == 'Ä')
3730 letter_element = EL_CHAR_AUMLAUT;
3731 else if (letter == 'ö' || letter == 'Ö')
3732 letter_element = EL_CHAR_OUMLAUT;
3733 else if (letter == 'ü' || letter == 'Ü')
3734 letter_element = EL_CHAR_UUMLAUT;
3735 else if (letter == '^')
3736 letter_element = EL_CHAR_COPYRIGHT;
3738 letter_element = EL_CHAR_ASCII0 + letter;
3740 if (mode != TEXT_INIT)
3745 if (mode != TEXT_SETCURSOR)
3751 lx = last_sx + level_xpos;
3752 ly = last_sy + level_ypos;
3759 DrawLevelText(0, 0, 0, TEXT_END);
3762 start_sx = last_sx = sx;
3763 start_sy = last_sy = sy;
3764 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3767 case TEXT_SETCURSOR:
3768 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3769 DrawAreaBorder(sx, sy, sx, sy);
3774 case TEXT_WRITECHAR:
3775 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3777 delete_buffer[sx - start_sx] = Feld[lx][ly];
3778 Feld[lx][ly] = letter_element;
3780 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3781 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3782 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3783 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3785 DrawLevelText(0, 0, 0, TEXT_END);
3789 case TEXT_BACKSPACE:
3792 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3793 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3794 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3799 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3800 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3802 DrawLevelText(0, 0, 0, TEXT_END);
3806 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3807 DrawMiniElement(sx, sy, Feld[lx][ly]);
3811 case TEXT_QUERY_TYPING:
3821 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3822 int element, boolean change_level)
3824 int lx = sx + level_xpos;
3825 int ly = sy + level_ypos;
3828 DrawMiniElement(sx, sy, Feld[lx][ly]);
3830 DrawAreaBorder(sx, sy, sx, sy);
3833 static void CopyLevelToUndoBuffer(int mode)
3835 static boolean accumulated_undo = FALSE;
3836 boolean new_undo_buffer_position = TRUE;
3837 int last_border_element;
3842 case UNDO_IMMEDIATE:
3843 accumulated_undo = FALSE;
3846 case UNDO_ACCUMULATE:
3847 if (accumulated_undo)
3848 new_undo_buffer_position = FALSE;
3849 accumulated_undo = TRUE;
3856 if (new_undo_buffer_position)
3858 /* new position in undo buffer ring */
3859 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3861 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3862 undo_buffer_steps++;
3865 for(x=0; x<lev_fieldx; x++)
3866 for(y=0; y<lev_fieldy; y++)
3867 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3869 /* check if drawing operation forces change of border style */
3870 last_border_element = BorderElement;
3872 if (BorderElement != last_border_element)
3873 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3877 printf("level saved to undo buffer\n");
3882 static void RandomPlacement(int new_element)
3884 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3885 int num_free_positions;
3890 /* determine number of free positions for the new elements */
3891 /* (maybe this statement should be formatted a bit more readable...) */
3892 num_free_positions = 0;
3893 for (x=0; x<lev_fieldx; x++)
3894 for (y=0; y<lev_fieldy; y++)
3895 if ((free_position[x][y] =
3896 ((random_placement_background_restricted &&
3897 Feld[x][y] == random_placement_background_element) ||
3898 (!random_placement_background_restricted &&
3899 Feld[x][y] != new_element))) == TRUE)
3900 num_free_positions++;
3902 /* determine number of new elements to place there */
3903 num_percentage = num_free_positions * random_placement_value / 100;
3904 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3905 num_percentage : random_placement_value);
3907 /* if not more free positions than elements to place, fill whole level */
3908 if (num_elements >= num_free_positions)
3910 for (x=0; x<lev_fieldx; x++)
3911 for (y=0; y<lev_fieldy; y++)
3912 Feld[x][y] = new_element;
3914 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3915 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3919 while (num_elements > 0)
3921 x = RND(lev_fieldx);
3922 y = RND(lev_fieldy);
3924 /* don't place element at the same position twice */
3925 if (free_position[x][y])
3927 free_position[x][y] = FALSE;
3928 Feld[x][y] = new_element;
3933 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3934 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3937 void WrapLevel(int dx, int dy)
3939 int wrap_dx = lev_fieldx - dx;
3940 int wrap_dy = lev_fieldy - dy;
3943 for(x=0; x<lev_fieldx; x++)
3944 for(y=0; y<lev_fieldy; y++)
3945 FieldBackup[x][y] = Feld[x][y];
3947 for(x=0; x<lev_fieldx; x++)
3948 for(y=0; y<lev_fieldy; y++)
3950 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3952 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3953 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3956 static void HandleDrawingAreas(struct GadgetInfo *gi)
3958 static boolean started_inside_drawing_area = FALSE;
3959 int id = gi->custom_id;
3960 boolean button_press_event;
3961 boolean button_release_event;
3962 boolean inside_drawing_area = !gi->event.off_borders;
3963 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3964 int actual_drawing_function;
3965 int button = gi->event.button;
3966 int new_element = BUTTON_ELEMENT(button);
3967 int sx = gi->event.x, sy = gi->event.y;
3968 int min_sx = 0, min_sy = 0;
3969 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3971 int min_lx = 0, min_ly = 0;
3972 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3975 /* handle info callback for each invocation of action callback */
3976 gi->callback_info(gi);
3978 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3979 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3981 /* make sure to stay inside drawing area boundaries */
3982 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3983 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3987 /* get positions inside level field */
3988 lx = sx + level_xpos;
3989 ly = sy + level_ypos;
3991 if (!IN_LEV_FIELD(lx, ly))
3992 inside_drawing_area = FALSE;
3994 /* make sure to stay inside level field boundaries */
3995 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3996 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3998 /* correct drawing area positions accordingly */
3999 sx = lx - level_xpos;
4000 sy = ly - level_ypos;
4003 if (button_press_event)
4004 started_inside_drawing_area = inside_drawing_area;
4006 if (!started_inside_drawing_area)
4009 if (!button && !button_release_event)
4012 /* automatically switch to 'single item' drawing mode, if needed */
4013 actual_drawing_function =
4014 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
4016 switch (actual_drawing_function)
4018 case GADGET_ID_SINGLE_ITEMS:
4021 if (button_release_event)
4023 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4025 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4026 !inside_drawing_area)
4027 DeleteBrushFromCursor();
4033 if (draw_with_brush)
4035 if (!button_release_event)
4036 CopyBrushToLevel(sx, sy, button);
4038 else if (new_element != Feld[lx][ly])
4040 if (new_element == EL_PLAYER_1)
4042 /* remove player at old position */
4043 for(y=0; y<lev_fieldy; y++)
4045 for(x=0; x<lev_fieldx; x++)
4047 if (Feld[x][y] == EL_PLAYER_1)
4049 Feld[x][y] = EL_EMPTY;
4050 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4051 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4052 DrawMiniElement(x - level_xpos, y - level_ypos,
4059 Feld[lx][ly] = new_element;
4060 DrawMiniElement(sx, sy, new_element);
4065 DrawMiniGraphicExt(drawto,
4066 gi->x + sx * MINI_TILEX,
4067 gi->y + sy * MINI_TILEY,
4068 el2edimg(new_element));
4069 DrawMiniGraphicExt(window,
4070 gi->x + sx * MINI_TILEX,
4071 gi->y + sy * MINI_TILEY,
4072 el2edimg(new_element));
4074 if (id == GADGET_ID_AMOEBA_CONTENT)
4075 level.amoeba_content = new_element;
4076 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4077 random_placement_background_element = new_element;
4078 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
4079 id <= GADGET_ID_ELEM_CONTENT_7)
4080 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
4085 case GADGET_ID_CONNECTED_ITEMS:
4087 static int last_sx = -1;
4088 static int last_sy = -1;
4090 if (button_release_event)
4091 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4095 if (!button_press_event)
4096 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4104 case GADGET_ID_LINE:
4106 case GADGET_ID_RECTANGLE:
4107 case GADGET_ID_FILLED_BOX:
4108 case GADGET_ID_GRAB_BRUSH:
4109 case GADGET_ID_TEXT:
4111 static int last_sx = -1;
4112 static int last_sy = -1;
4113 static int start_sx = -1;
4114 static int start_sy = -1;
4115 void (*draw_func)(int, int, int, int, int, boolean);
4117 if (drawing_function == GADGET_ID_LINE)
4118 draw_func = DrawLine;
4119 else if (drawing_function == GADGET_ID_ARC)
4120 draw_func = DrawArc;
4121 else if (drawing_function == GADGET_ID_RECTANGLE)
4122 draw_func = DrawBox;
4123 else if (drawing_function == GADGET_ID_FILLED_BOX)
4124 draw_func = DrawFilledBox;
4125 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
4126 draw_func = SelectArea;
4127 else /* (drawing_function == GADGET_ID_TEXT) */
4128 draw_func = SetTextCursor;
4130 if (button_press_event)
4132 draw_func(sx, sy, sx, sy, new_element, FALSE);
4133 start_sx = last_sx = sx;
4134 start_sy = last_sy = sy;
4136 if (drawing_function == GADGET_ID_TEXT)
4137 DrawLevelText(0, 0, 0, TEXT_END);
4139 else if (button_release_event)
4141 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4142 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4144 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4145 CopyBrushToCursor(sx, sy);
4146 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4148 draw_with_brush = TRUE;
4150 else if (drawing_function == GADGET_ID_TEXT)
4151 DrawLevelText(sx, sy, 0, TEXT_INIT);
4153 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4155 else if (last_sx != sx || last_sy != sy)
4157 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4158 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4165 case GADGET_ID_FLOOD_FILL:
4166 if (button_press_event && Feld[lx][ly] != new_element)
4168 FloodFill(lx, ly, new_element);
4169 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4170 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4174 case GADGET_ID_PICK_ELEMENT:
4175 if (button_release_event)
4176 ClickOnGadget(level_editor_gadget[last_drawing_function],
4179 PickDrawingElement(button, Feld[lx][ly]);
4188 static void HandleCounterButtons(struct GadgetInfo *gi)
4190 int gadget_id = gi->custom_id;
4191 int counter_id = gi->custom_type_id;
4192 int button = gi->event.button;
4193 int *counter_value = counterbutton_info[counter_id].value;
4194 int step = BUTTON_STEPSIZE(button) *
4195 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4197 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4199 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4200 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4201 boolean level_changed = LevelChanged();
4203 if ((level_changed && pressed) || (!level_changed && released))
4206 if (level_changed && !Request("Level has changed! Discard changes ?",
4209 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4210 ModifyEditorCounter(counter_id, *counter_value);
4215 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4216 *counter_value = gi->text.number_value;
4218 ModifyEditorCounter(counter_id, *counter_value + step);
4222 case ED_COUNTER_ID_ELEM_CONTENT:
4223 DrawElementContentAreas();
4226 case ED_COUNTER_ID_LEVEL_XSIZE:
4227 case ED_COUNTER_ID_LEVEL_YSIZE:
4228 lev_fieldx = level.fieldx;
4229 lev_fieldy = level.fieldy;
4232 case ED_COUNTER_ID_SELECT_LEVEL:
4233 LoadLevel(level_nr);
4236 DrawEditModeWindow();
4244 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4246 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4249 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
4251 *selectbox_info[gi->custom_type_id].index = gi->selectbox.index;
4254 printf("Selected text value: '%s'\n",
4255 selectbox_info[gi->custom_type_id].values[gi->selectbox.index]);
4259 static void HandleRadiobuttons(struct GadgetInfo *gi)
4261 *radiobutton_info[gi->custom_type_id].value =
4262 radiobutton_info[gi->custom_type_id].checked_value;
4265 static void HandleCheckbuttons(struct GadgetInfo *gi)
4267 int type_id = gi->custom_type_id;
4269 *checkbutton_info[type_id].value ^= TRUE;
4271 if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4272 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
4273 CopyCustomElementPropertiesToGame();
4276 static void HandleControlButtons(struct GadgetInfo *gi)
4278 int id = gi->custom_id;
4279 int button = gi->event.button;
4280 int step = BUTTON_STEPSIZE(button);
4281 int new_element = BUTTON_ELEMENT(button);
4284 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4285 DrawLevelText(0, 0, 0, TEXT_END);
4287 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4288 edit_mode != ED_MODE_DRAWING)
4290 DrawDrawingWindow();
4291 edit_mode = ED_MODE_DRAWING;
4296 case GADGET_ID_SCROLL_LEFT:
4297 if (level_xpos >= 0)
4299 if (lev_fieldx < ed_fieldx - 2)
4303 if (level_xpos < -1)
4306 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4308 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4310 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4311 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4315 case GADGET_ID_SCROLL_RIGHT:
4316 if (level_xpos <= lev_fieldx - ed_fieldx)
4318 if (lev_fieldx < ed_fieldx - 2)
4322 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4323 level_xpos = lev_fieldx - ed_fieldx + 1;
4325 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4327 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4329 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4330 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4334 case GADGET_ID_SCROLL_UP:
4335 if (level_ypos >= 0)
4337 if (lev_fieldy < ed_fieldy - 2)
4341 if (level_ypos < -1)
4344 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4346 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4348 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4349 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4353 case GADGET_ID_SCROLL_DOWN:
4354 if (level_ypos <= lev_fieldy - ed_fieldy)
4356 if (lev_fieldy < ed_fieldy - 2)
4360 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4361 level_ypos = lev_fieldy - ed_fieldy + 1;
4363 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4365 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4367 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4368 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4372 case GADGET_ID_SCROLL_HORIZONTAL:
4373 level_xpos = gi->event.item_position - 1;
4374 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4377 case GADGET_ID_SCROLL_VERTICAL:
4378 level_ypos = gi->event.item_position - 1;
4379 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4382 case GADGET_ID_SCROLL_LIST_UP:
4383 case GADGET_ID_SCROLL_LIST_DOWN:
4384 case GADGET_ID_SCROLL_LIST_VERTICAL:
4385 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4386 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4389 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4390 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4392 if (element_shift < 0)
4394 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4395 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4397 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4398 GDI_SCROLLBAR_ITEM_POSITION,
4399 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4402 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4404 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4405 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4406 struct GadgetDesign *gd = &gi->deco.design;
4407 int element = editor_elements[element_shift + i];
4410 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4411 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4416 case GADGET_ID_WRAP_LEFT:
4417 WrapLevel(-step, 0);
4420 case GADGET_ID_WRAP_RIGHT:
4424 case GADGET_ID_WRAP_UP:
4425 WrapLevel(0, -step);
4428 case GADGET_ID_WRAP_DOWN:
4432 case GADGET_ID_SINGLE_ITEMS:
4433 case GADGET_ID_CONNECTED_ITEMS:
4434 case GADGET_ID_LINE:
4436 case GADGET_ID_TEXT:
4437 case GADGET_ID_RECTANGLE:
4438 case GADGET_ID_FILLED_BOX:
4439 case GADGET_ID_FLOOD_FILL:
4440 case GADGET_ID_GRAB_BRUSH:
4441 case GADGET_ID_PICK_ELEMENT:
4442 last_drawing_function = drawing_function;
4443 drawing_function = id;
4444 draw_with_brush = FALSE;
4447 case GADGET_ID_RANDOM_PLACEMENT:
4448 RandomPlacement(new_element);
4451 case GADGET_ID_PROPERTIES:
4452 if (edit_mode != ED_MODE_PROPERTIES)
4454 properties_element = new_element;
4455 DrawPropertiesWindow();
4456 edit_mode = ED_MODE_PROPERTIES;
4460 DrawDrawingWindow();
4461 edit_mode = ED_MODE_DRAWING;
4465 case GADGET_ID_UNDO:
4466 if (undo_buffer_steps == 0)
4468 Request("Undo buffer empty !", REQ_CONFIRM);
4472 undo_buffer_position =
4473 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
4474 undo_buffer_steps--;
4476 for(x=0; x<lev_fieldx; x++)
4477 for(y=0; y<lev_fieldy; y++)
4478 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4479 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4482 case GADGET_ID_INFO:
4483 if (edit_mode != ED_MODE_INFO)
4485 DrawLevelInfoWindow();
4486 edit_mode = ED_MODE_INFO;
4490 DrawDrawingWindow();
4491 edit_mode = ED_MODE_DRAWING;
4495 case GADGET_ID_CLEAR:
4496 for(x=0; x<MAX_LEV_FIELDX; x++)
4497 for(y=0; y<MAX_LEV_FIELDY; y++)
4498 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
4499 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4501 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4504 case GADGET_ID_SAVE:
4505 if (leveldir_current->readonly)
4507 Request("This level is read only !", REQ_CONFIRM);
4511 if (!LevelContainsPlayer)
4512 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4515 if (Request("Save this level and kill the old ?", REQ_ASK))
4517 CopyPlayfield(Feld, Ur);
4519 SaveLevel(level_nr);
4524 case GADGET_ID_TEST:
4525 if (!LevelContainsPlayer)
4526 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4530 level.game_version = GAME_VERSION_ACTUAL;
4532 CopyPlayfield(Ur, FieldBackup);
4533 CopyPlayfield(Feld, Ur);
4535 UnmapLevelEditorGadgets();
4536 UndrawSpecialEditorDoor();
4538 CloseDoor(DOOR_CLOSE_ALL);
4540 DrawCompleteVideoDisplay();
4542 if (setup.autorecord)
4543 TapeStartRecording();
4545 level_editor_test_game = TRUE;
4546 game_status = PLAYING;
4552 case GADGET_ID_EXIT:
4553 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4557 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4558 id <= GADGET_ID_ELEMENTLIST_LAST)
4560 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4561 int new_element = editor_elements[element_position + element_shift];
4563 PickDrawingElement(button, new_element);
4566 if (!stick_element_properties_window)
4568 if (!HAS_CONTENT(properties_element) ||
4569 !stick_element_properties_window)
4572 properties_element = new_element;
4573 if (edit_mode == ED_MODE_PROPERTIES)
4574 DrawPropertiesWindow();
4577 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4578 ClickOnGadget(level_editor_gadget[last_drawing_function],
4582 else if (gi->event.type == GD_EVENT_PRESSED)
4583 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4584 else if (gi->event.type == GD_EVENT_RELEASED)
4585 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4586 else if (gi->event.type == GD_EVENT_MOVING)
4587 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4589 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4595 void HandleLevelEditorKeyInput(Key key)
4597 char letter = getCharFromKey(key);
4598 int button = MB_LEFTBUTTON;
4600 if (drawing_function == GADGET_ID_TEXT &&
4601 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4604 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4605 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4606 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4607 else if (key == KSYM_Return)
4608 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4609 else if (key == KSYM_Escape)
4610 DrawLevelText(0, 0, 0, TEXT_END);
4612 else if (button_status == MB_RELEASED)
4614 int i, id = GADGET_ID_NONE;
4619 id = GADGET_ID_SCROLL_LEFT;
4622 id = GADGET_ID_SCROLL_RIGHT;
4625 id = GADGET_ID_SCROLL_UP;
4628 id = GADGET_ID_SCROLL_DOWN;
4631 id = GADGET_ID_SCROLL_LIST_UP;
4632 button = MB_RIGHTBUTTON;
4634 case KSYM_Page_Down:
4635 id = GADGET_ID_SCROLL_LIST_DOWN;
4636 button = MB_RIGHTBUTTON;
4640 if (edit_mode == ED_MODE_DRAWING)
4642 RequestExitLevelEditor(setup.ask_on_escape);
4646 DrawDrawingWindow();
4647 edit_mode = ED_MODE_DRAWING;
4655 if (id != GADGET_ID_NONE)
4656 ClickOnGadget(level_editor_gadget[id], button);
4657 else if (letter == '.')
4658 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4659 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4660 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4662 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4663 if (letter && letter == control_info[i].shortcut)
4664 if (!anyTextGadgetActive())
4665 ClickOnGadget(level_editor_gadget[i], button);
4669 void HandleLevelEditorIdle()
4671 static unsigned long action_delay = 0;
4672 unsigned long action_delay_value = GameFrameDelay;
4673 int xpos = 1, ypos = 2;
4675 if (edit_mode != ED_MODE_PROPERTIES)
4678 if (!DelayReached(&action_delay, action_delay_value))
4681 DrawGraphicAnimationExt(drawto,
4683 SY + ypos * TILEY + MINI_TILEY / 2,
4684 el2edimg(properties_element), -1, NO_MASKING);
4686 MarkTileDirty(xpos, ypos);
4687 MarkTileDirty(xpos, ypos + 1);
4689 FrameCounter++; /* increase animation frame counter */
4692 void ClearEditorGadgetInfoText()
4694 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4697 void HandleEditorGadgetInfoText(void *ptr)
4699 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4700 char infotext[MAX_OUTPUT_LINESIZE + 1];
4701 char shortcut[MAX_OUTPUT_LINESIZE + 1];
4702 int max_infotext_len = getMaxInfoTextLength();
4704 if (game_status != LEVELED)
4707 ClearEditorGadgetInfoText();
4709 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4712 /* misuse this function to delete brush cursor, if needed */
4713 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4714 DeleteBrushFromCursor();
4716 if (gi == NULL || gi->info_text == NULL)
4719 strncpy(infotext, gi->info_text, max_infotext_len);
4720 infotext[max_infotext_len] = '\0';
4722 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4724 int key = control_info[gi->custom_id].shortcut;
4728 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4729 sprintf(shortcut, " ('.' or '%c')", key);
4730 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4731 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4732 else /* normal case */
4733 sprintf(shortcut, " ('%s%c')",
4734 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4736 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
4737 strcat(infotext, shortcut);
4741 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
4744 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4746 static int start_lx, start_ly;
4748 int id = gi->custom_id;
4749 int sx = gi->event.x;
4750 int sy = gi->event.y;
4751 int lx = sx + level_xpos;
4752 int ly = sy + level_ypos;
4753 int min_sx = 0, min_sy = 0;
4754 int max_sx = gi->drawing.area_xsize - 1;
4755 int max_sy = gi->drawing.area_ysize - 1;
4757 ClearEditorGadgetInfoText();
4759 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4762 /* make sure to stay inside drawing area boundaries */
4763 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4764 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4766 if (id == GADGET_ID_DRAWING_LEVEL)
4770 int min_lx = 0, min_ly = 0;
4771 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4773 /* get positions inside level field */
4774 lx = sx + level_xpos;
4775 ly = sy + level_ypos;
4777 /* make sure to stay inside level field boundaries */
4778 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4779 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4781 /* correct drawing area positions accordingly */
4782 sx = lx - level_xpos;
4783 sy = ly - level_ypos;
4786 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4788 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4790 if (gi->event.type == GD_EVENT_PRESSED)
4796 switch (drawing_function)
4798 case GADGET_ID_SINGLE_ITEMS:
4799 infotext = "Drawing single items";
4801 case GADGET_ID_CONNECTED_ITEMS:
4802 infotext = "Drawing connected items";
4804 case GADGET_ID_LINE:
4805 infotext = "Drawing line";
4808 infotext = "Drawing arc";
4810 case GADGET_ID_TEXT:
4811 infotext = "Setting text cursor";
4813 case GADGET_ID_RECTANGLE:
4814 infotext = "Drawing rectangle";
4816 case GADGET_ID_FILLED_BOX:
4817 infotext = "Drawing filled box";
4819 case GADGET_ID_FLOOD_FILL:
4820 infotext = "Flood fill";
4822 case GADGET_ID_GRAB_BRUSH:
4823 infotext = "Grabbing brush";
4825 case GADGET_ID_PICK_ELEMENT:
4826 infotext = "Picking element";
4830 infotext = "Drawing position";
4834 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4835 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4836 "%s: %d, %d", infotext, lx, ly);
4838 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4839 "%s: %d, %d", infotext,
4840 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4842 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4843 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4844 "%s", getElementInfoText(Feld[lx][ly]));
4846 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4847 "Level position: %d, %d", lx, ly);
4850 /* misuse this function to draw brush cursor, if needed */
4851 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4853 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4854 CopyBrushToCursor(sx, sy);
4856 DeleteBrushFromCursor();
4859 else if (id == GADGET_ID_AMOEBA_CONTENT)
4860 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4862 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4863 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4864 "Random placement background");
4866 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4867 "Content area %d position: %d, %d",
4868 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
4871 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
4873 if (!ask_if_level_has_changed ||
4875 Request("Level has changed! Exit without saving ?",
4876 REQ_ASK | REQ_STAY_OPEN))
4878 CloseDoor(DOOR_CLOSE_1);
4880 CloseDoor(DOOR_CLOSE_ALL);
4882 game_status = MAINMENU;
4887 CloseDoor(DOOR_CLOSE_1);
4888 BlitBitmap(bitmap_db_door, bitmap_db_door,
4889 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4890 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4891 OpenDoor(DOOR_OPEN_1);