1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
124 #define ED_SETTINGS_TAB_XOFFSET 124
126 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
127 (n) * ED_SETTINGS_XOFFSET)
128 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
129 (n) * ED_SETTINGS_YOFFSET)
131 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
132 (n) * ED_SETTINGS_XOFFSET)
133 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
134 (n) * ED_SETTINGS_YOFFSET)
136 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
137 (n) * ED_SETTINGS_TAB_XOFFSET)
138 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
141 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
142 (n) * ED_SETTINGS_TAB_XOFFSET)
143 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
146 #define ED_SETTINGS1_YPOS MINI_TILEY
147 #define ED_SETTINGS2_XPOS MINI_TILEX
148 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
150 /* values for counter gadgets */
151 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
152 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
153 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
154 (n) * ED_COUNTER_YDISTANCE)
155 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
156 (n) * ED_COUNTER_YDISTANCE - 2)
158 /* values for element content drawing areas */
159 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
160 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
163 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
164 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
165 ED_GADGET_DISTANCE - MINI_TILEY)
168 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
169 5 * ((n) % 4) * MINI_TILEX)
170 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
171 6 * ((n) / 4) * MINI_TILEY)
173 /* magic ball content */
174 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
175 5 * ((n) % 4) * MINI_TILEX)
176 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
177 6 * ((n) / 4) * MINI_TILEY)
179 /* values for scrolling gadgets for drawing area */
180 #define ED_SCROLLBUTTON_XPOS 24
181 #define ED_SCROLLBUTTON_YPOS 0
182 #define ED_SCROLLBAR_XPOS 24
183 #define ED_SCROLLBAR_YPOS 64
185 #define ED_SCROLLBUTTON_XSIZE 16
186 #define ED_SCROLLBUTTON_YSIZE 16
188 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_UP_YPOS (0)
190 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
192 #define ED_SCROLL_LEFT_XPOS (0)
193 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
194 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
195 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
196 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
197 ED_SCROLLBUTTON_XSIZE)
198 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
199 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
200 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
201 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
202 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
203 ED_SCROLLBUTTON_YSIZE)
204 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
205 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
207 /* values for scrolling gadgets for element list */
208 #define ED_SCROLLBUTTON2_XPOS 50
209 #define ED_SCROLLBUTTON2_YPOS 0
210 #define ED_SCROLLBAR2_XPOS 50
211 #define ED_SCROLLBAR2_YPOS 20
213 #define ED_SCROLLBUTTON2_XSIZE 10
214 #define ED_SCROLLBUTTON2_YSIZE 10
216 #define ED_SCROLL2_UP_XPOS 85
217 #define ED_SCROLL2_UP_YPOS 30
218 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
219 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
220 ED_ELEMENTLIST_BUTTONS_VERT * \
221 ED_ELEMENTLIST_YSIZE - \
222 ED_SCROLLBUTTON2_YSIZE)
223 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
224 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
225 ED_SCROLLBUTTON2_YSIZE)
226 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
227 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
228 ED_ELEMENTLIST_YSIZE - \
229 2 * ED_SCROLLBUTTON2_YSIZE)
231 /* values for checkbutton gadgets */
232 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
233 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
234 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
235 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
236 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
237 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
238 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
240 /* values for some special graphic buttons */
241 #define ED_COPY_CHANGE_PAGE_XPOS 25
242 #define ED_COPY_CHANGE_PAGE_YPOS 50
243 #define ED_PASTE_CHANGE_PAGE_XPOS 25
244 #define ED_PASTE_CHANGE_PAGE_YPOS 70
246 /* some values for text input, selectbox and counter gadgets */
247 #define ED_BUTTON_COUNT_YPOS 60
248 #define ED_BUTTON_COUNT_XSIZE 20
249 #define ED_BUTTON_COUNT_YSIZE 20
250 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
251 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
252 #define ED_WIN_COUNT_XSIZE 52
253 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
254 #define ED_WIN_COUNT2_XPOS 27
255 #define ED_WIN_COUNT2_YPOS 3
256 #define ED_WIN_COUNT2_XSIZE 46
257 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
259 #define ED_BUTTON_MINUS_XPOS 2
260 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
261 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
262 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
263 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
264 ED_WIN_COUNT_XSIZE + 2)
265 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
266 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
267 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
269 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
270 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
271 2 + ED_WIN_COUNT_YSIZE)
272 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
273 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
275 #define ED_SELECTBOX_BUTTON_XSIZE 14
277 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
278 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
279 4 * (2 + ED_WIN_COUNT_YSIZE))
280 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
282 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
283 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
284 2 * (2 + ED_WIN_COUNT_YSIZE))
285 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
286 3 * (2 + ED_WIN_COUNT_YSIZE))
288 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
289 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
291 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
292 #define INFOTEXT_XPOS SX
293 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
294 #define INFOTEXT_XSIZE SXSIZE
295 #define INFOTEXT_YSIZE MINI_TILEX
299 -----------------------------------------------------------------------------
300 editor gadget definitions
301 -----------------------------------------------------------------------------
304 /* drawing toolbox buttons */
305 #define GADGET_ID_NONE -1
306 #define GADGET_ID_TOOLBOX_FIRST 0
308 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
309 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
310 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
311 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
312 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
313 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
314 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
315 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
316 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
317 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
318 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
319 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
320 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
321 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
322 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
323 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
325 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
326 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
327 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
328 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
329 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
330 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
332 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
333 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
334 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
335 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
336 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
338 /* counter gadget identifiers */
339 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
341 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
342 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
343 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
344 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
345 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
346 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
347 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
348 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
349 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
350 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
351 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
352 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
353 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
354 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
355 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
356 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
357 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
358 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
359 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
360 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
361 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
362 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
363 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
364 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
365 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
366 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
367 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
368 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
369 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
370 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
371 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
372 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
373 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
374 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
375 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
376 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
377 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
378 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
379 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
380 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
381 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
382 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
383 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
384 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
385 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
386 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
387 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
388 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
389 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
390 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
391 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
392 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
393 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
394 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
395 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
396 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
397 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
398 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
399 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
400 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
401 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
402 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
403 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
404 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
405 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
406 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
407 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
408 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
409 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
410 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
411 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
412 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
413 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
414 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
415 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
416 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
417 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
418 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
419 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
420 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
421 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
422 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
423 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
424 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
425 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
426 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
427 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
428 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
429 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
430 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
431 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
432 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
433 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
434 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
435 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
436 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
437 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
438 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
439 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
440 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
441 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
442 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
444 /* drawing area identifiers */
445 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
447 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
448 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
449 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
450 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
451 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
452 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
453 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
454 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
455 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
456 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
457 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
458 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
459 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
460 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
461 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
462 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
463 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
464 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
465 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
466 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
467 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
468 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
469 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
470 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
471 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
472 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
473 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
474 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
475 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
476 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
477 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
478 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
479 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
481 /* text input identifiers */
482 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
484 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
485 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
486 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
488 /* text area identifiers */
489 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
491 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
493 /* selectbox identifiers */
494 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
496 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
497 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
498 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
499 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
500 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
501 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
502 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
503 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
504 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
505 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
506 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
507 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
508 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
509 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
510 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
511 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
512 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
513 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
514 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
515 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
516 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
517 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
518 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
519 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
520 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
521 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
522 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
523 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
524 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
526 /* textbutton identifiers */
527 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
529 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
530 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
531 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
532 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
533 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
534 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
535 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
536 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
537 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
538 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
540 /* graphicbutton identifiers */
541 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
543 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
544 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
545 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
546 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
548 /* gadgets for scrolling of drawing area */
549 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
551 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
552 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
553 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
554 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
555 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
556 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
558 /* gadgets for scrolling element list */
559 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
561 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
562 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
563 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
565 /* checkbuttons/radiobuttons for level/element properties */
566 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
568 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
569 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
570 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
571 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
572 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
573 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
574 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
575 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
576 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
577 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
578 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
579 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
580 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
581 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
582 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
583 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
584 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
585 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
586 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
587 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
588 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
589 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
590 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
591 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
592 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
593 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
594 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
595 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
596 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
597 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
598 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
599 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
600 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
601 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
602 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
603 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
604 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
605 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
606 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
607 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
608 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
609 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
610 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
611 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
612 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
613 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
614 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
615 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
616 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
617 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
618 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
619 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
620 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
621 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
623 /* gadgets for buttons in element list */
624 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
625 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
626 ED_NUM_ELEMENTLIST_BUTTONS - 1)
628 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
630 /* radio button numbers */
631 #define RADIO_NR_NONE 0
632 #define RADIO_NR_DRAWING_TOOLBOX 1
633 #define RADIO_NR_RANDOM_ELEMENTS 2
635 /* values for counter gadgets */
636 #define ED_COUNTER_ID_SELECT_LEVEL 0
637 #define ED_COUNTER_ID_LEVEL_XSIZE 1
638 #define ED_COUNTER_ID_LEVEL_YSIZE 2
639 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
640 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
641 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
642 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
643 #define ED_COUNTER_ID_LEVEL_RANDOM 7
644 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
645 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
646 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
647 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
648 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
649 #define ED_COUNTER_ID_BALL_CONTENT 13
650 #define ED_COUNTER_ID_ANDROID_CONTENT 14
651 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
652 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
653 #define ED_COUNTER_ID_INVENTORY_SIZE 17
654 #define ED_COUNTER_ID_CUSTOM_SCORE 18
655 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
656 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
657 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
658 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
659 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
660 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
661 #define ED_COUNTER_ID_DROP_DELAY_RND 25
662 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
663 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
664 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
665 #define ED_COUNTER_ID_IGNITION_DELAY 29
666 #define ED_COUNTER_ID_GROUP_CONTENT 30
667 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
668 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
669 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
671 #define ED_NUM_COUNTERBUTTONS 34
673 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
674 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
675 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
676 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
678 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
679 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
680 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
681 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
682 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
683 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
685 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
686 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
688 /* values for scrollbutton gadgets */
689 #define ED_SCROLLBUTTON_ID_AREA_UP 0
690 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
691 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
692 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
693 #define ED_SCROLLBUTTON_ID_LIST_UP 4
694 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
696 #define ED_NUM_SCROLLBUTTONS 6
698 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
699 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
701 /* values for scrollbar gadgets */
702 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
703 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
704 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
706 #define ED_NUM_SCROLLBARS 3
708 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
709 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
711 /* values for text input gadgets */
712 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
713 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
714 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
716 #define ED_NUM_TEXTINPUT 3
718 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
719 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
721 /* values for text area gadgets */
722 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
724 #define ED_NUM_TEXTAREAS 1
726 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
727 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
729 /* values for selectbox gadgets */
730 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
731 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
732 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
733 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
734 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
735 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
736 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
737 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
738 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
739 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
740 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
741 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
742 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
743 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
744 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
745 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
746 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
747 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
748 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
749 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
750 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
751 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
752 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
753 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
754 #define ED_SELECTBOX_ID_ACTION_TYPE 24
755 #define ED_SELECTBOX_ID_ACTION_MODE 25
756 #define ED_SELECTBOX_ID_ACTION_ARG 26
757 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
758 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
760 #define ED_NUM_SELECTBOX 29
762 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
763 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
765 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
766 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
767 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
768 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
769 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
770 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
772 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
773 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
775 /* values for textbutton gadgets */
776 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
777 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
778 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
779 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
780 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
781 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
782 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
783 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
784 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
785 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
787 #define ED_NUM_TEXTBUTTONS 10
789 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
790 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
792 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
793 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
795 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
796 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
798 /* values for graphicbutton gadgets */
799 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
800 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
801 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
802 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
804 #define ED_NUM_GRAPHICBUTTONS 4
806 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
807 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
809 /* values for checkbutton gadgets */
810 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
811 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
812 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
813 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
814 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
815 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
816 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
817 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
818 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
819 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
820 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
821 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
822 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
823 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
824 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
825 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
826 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
827 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
828 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
829 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
830 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
831 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
832 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
833 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
834 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
835 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
836 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
837 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
838 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
839 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
840 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
841 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
842 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
843 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
844 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
845 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
846 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
847 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
848 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
849 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
850 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
851 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
852 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
853 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
854 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
855 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
856 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
857 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
858 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
859 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
860 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
861 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
863 #define ED_NUM_CHECKBUTTONS 52
865 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
866 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
868 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
869 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
870 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
871 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
872 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
873 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
875 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
876 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
878 /* values for radiobutton gadgets */
879 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
880 #define ED_RADIOBUTTON_ID_QUANTITY 1
882 #define ED_NUM_RADIOBUTTONS 2
884 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
885 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
887 /* values for drawing area gadgets */
888 #define ED_DRAWING_ID_DRAWING_LEVEL 0
889 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
890 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
891 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
892 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
893 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
894 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
895 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
896 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
897 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
898 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
899 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
900 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
901 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
902 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
903 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
904 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
905 #define ED_DRAWING_ID_ANDROID_CONTENT 17
906 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
907 #define ED_DRAWING_ID_START_ELEMENT 19
908 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
909 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
910 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
911 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
912 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
913 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
914 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
915 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
916 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
917 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
918 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
919 #define ED_DRAWING_ID_GROUP_CONTENT 31
920 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
922 #define ED_NUM_DRAWING_AREAS 33
926 -----------------------------------------------------------------------------
927 some internally used definitions
928 -----------------------------------------------------------------------------
931 /* values for CopyLevelToUndoBuffer() */
932 #define UNDO_IMMEDIATE 0
933 #define UNDO_ACCUMULATE 1
935 /* values for scrollbars */
936 #define ED_SCROLL_NO 0
937 #define ED_SCROLL_LEFT 1
938 #define ED_SCROLL_RIGHT 2
939 #define ED_SCROLL_UP 4
940 #define ED_SCROLL_DOWN 8
942 /* screens in the level editor */
943 #define ED_MODE_DRAWING 0
944 #define ED_MODE_INFO 1
945 #define ED_MODE_PROPERTIES 2
947 /* sub-screens in the global settings section */
948 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
949 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
951 /* sub-screens in the element properties section */
952 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
953 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
954 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
955 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
956 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
958 /* how many steps can be cancelled */
959 #define NUM_UNDO_STEPS (10 + 1)
961 /* values for elements with score for certain actions */
963 #define MAX_SCORE 999
965 /* values for elements with count for collecting */
966 #define MIN_COLLECT_COUNT 0
967 #define MAX_COLLECT_COUNT 999
969 /* values for random placement */
970 #define RANDOM_USE_PERCENTAGE 0
971 #define RANDOM_USE_QUANTITY 1
973 /* maximal size of level editor drawing area */
974 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
975 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
979 -----------------------------------------------------------------------------
980 some internally used data structure definitions
981 -----------------------------------------------------------------------------
988 } control_info[ED_NUM_CTRL_BUTTONS] =
990 /* note: some additional characters are already reserved for "cheat mode"
991 shortcuts (":XYZ" style) -- for details, see "events.c" */
993 { 's', "draw single items" },
994 { 'd', "draw connected items" },
995 { 'l', "draw lines" },
996 { 'a', "draw arcs" },
997 { 'r', "draw outline rectangles" },
998 { 'R', "draw filled rectangles" },
999 { '\0', "wrap (rotate) level up" },
1000 { 't', "enter text elements" },
1001 { 'f', "flood fill" },
1002 { '\0', "wrap (rotate) level left" },
1003 { '?', "properties of drawing element" },
1004 { '\0', "wrap (rotate) level right" },
1005 { '\0', "random element placement" },
1006 { 'b', "grab brush" },
1007 { '\0', "wrap (rotate) level down" },
1008 { ',', "pick drawing element" },
1010 { 'U', "undo last operation" },
1011 { 'I', "properties of level" },
1012 { 'S', "save level" },
1013 { 'C', "clear level" },
1014 { 'T', "test level" },
1015 { 'E', "exit level editor" },
1017 { '\0', "copy settings from other element" },
1018 { '\0', "copy settings to other element" },
1019 { '\0', "exchange element with other element" },
1021 { '\0', "copy settings from this element" },
1022 { '\0', "paste settings to this element" },
1025 static int random_placement_value = 10;
1026 static int random_placement_method = RANDOM_USE_QUANTITY;
1027 static int random_placement_background_element = EL_SAND;
1028 static boolean random_placement_background_restricted = FALSE;
1029 static boolean stick_element_properties_window = FALSE;
1030 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1031 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1032 static struct ElementChangeInfo custom_element_change;
1033 static struct ElementGroupInfo group_element_info;
1034 static struct ElementInfo custom_element;
1039 int min_value, max_value;
1040 int gadget_id_down, gadget_id_up;
1042 int gadget_id_align;
1044 char *text_above, *text_left, *text_right;
1045 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1047 /* ---------- current level number --------------------------------------- */
1051 -1, -1, /* these values are not constant, but can change at runtime */
1053 DX + 5 - SX, DY + 3 - SY,
1056 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1057 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1062 /* ---------- level and editor settings ---------------------------------- */
1065 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1066 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1067 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1068 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1070 "playfield size:", NULL, "width",
1073 -1, ED_LEVEL_SETTINGS_YPOS(4),
1074 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1075 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1076 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1078 NULL, " ", "height",
1081 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1083 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1084 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1086 NULL, "number of gems to collect:", NULL
1089 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1091 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1092 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1094 "time or step limit to solve level:", NULL, NULL
1097 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1099 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1100 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1101 &level.score[SC_TIME_BONUS],
1102 "score for each second/step left:", NULL, NULL
1105 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1107 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1108 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1110 NULL, "random seed:", "(0 => random)"
1113 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1115 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1116 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1117 &random_placement_value,
1118 "random element placement:", NULL, "in"
1121 /* ---------- element settings: configure (various elements) ------------- */
1124 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1125 MIN_SCORE, MAX_SCORE,
1126 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1127 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1128 NULL, /* will be set when used */
1132 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1133 MIN_SCORE, MAX_SCORE,
1134 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1135 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1136 NULL, /* will be set when used */
1140 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1141 MIN_SCORE, MAX_SCORE,
1142 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1143 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1144 NULL, /* will be set when used */
1148 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1149 MIN_SCORE, MAX_SCORE,
1150 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1151 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1152 NULL, /* will be set when used */
1156 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1157 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1158 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1159 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1160 &level.num_yamyam_contents,
1161 NULL, NULL, "number of content areas"
1164 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1165 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1166 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1167 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1168 &level.num_ball_contents,
1169 NULL, NULL, "number of content areas"
1172 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1173 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1174 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1175 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1176 &level.num_android_clone_elements,
1177 NULL, NULL, "number of clonable elements"
1180 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1181 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1182 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1183 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1184 NULL, /* will be set when used */
1185 NULL, NULL, "width",
1188 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1189 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1190 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1191 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1192 NULL, /* will be set when used */
1193 NULL, " ", "height",
1196 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1197 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1198 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1199 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1200 &level.initial_inventory_size[0],
1201 NULL, NULL, "number of inventory elements"
1204 /* ---------- element settings: configure 1 (custom elements) ------------ */
1207 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1208 MIN_SCORE, MAX_SCORE,
1209 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1210 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1211 &custom_element.collect_score_initial,
1212 NULL, "CE score", " "
1215 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1216 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1217 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1218 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1219 &custom_element.collect_count_initial,
1220 NULL, "CE count", NULL
1223 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1225 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1226 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1227 &custom_element.ce_value_fixed_initial,
1228 NULL, "CE value", NULL
1231 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1233 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1234 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1235 &custom_element.ce_value_random_initial,
1236 NULL, "+random", NULL
1239 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1241 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1242 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1243 &custom_element.push_delay_fixed,
1244 NULL, "push delay", NULL
1247 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1249 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1250 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1251 &custom_element.push_delay_random,
1252 NULL, "+random", NULL
1255 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1257 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1258 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1259 &custom_element.drop_delay_fixed,
1260 NULL, "drop delay", NULL
1263 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1265 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1266 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1267 &custom_element.drop_delay_random,
1268 NULL, "+random", NULL
1271 /* ---------- element settings: configure 2 (custom elements) ------------ */
1274 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1276 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1277 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1278 &custom_element.move_delay_fixed,
1279 NULL, "move delay", NULL
1282 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1284 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1285 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1286 &custom_element.move_delay_random,
1287 NULL, "+random", NULL
1290 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1292 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1293 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1294 &custom_element.explosion_delay,
1295 NULL, "explosion delay", NULL
1298 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1300 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1301 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1302 &custom_element.ignition_delay,
1303 NULL, "ignition delay", "(by fire)"
1306 /* ---------- element settings: configure (group elements) --------------- */
1309 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1310 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1311 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1312 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1313 &group_element_info.num_elements,
1314 NULL, NULL, "number of elements in group"
1317 /* ---------- element settings: advanced (custom elements) --------------- */
1320 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1322 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1323 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1324 &custom_element_change.delay_fixed,
1325 NULL, "CE delay", NULL,
1328 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1330 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1331 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1332 &custom_element_change.delay_random,
1333 NULL, "+random", NULL
1336 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1338 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1339 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1340 &custom_element_change.random_percentage,
1341 NULL, "use random replace:", "%"
1351 char *text_above, *infotext;
1352 } textinput_info[ED_NUM_TEXTINPUT] =
1355 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1356 GADGET_ID_LEVEL_NAME,
1362 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1363 GADGET_ID_LEVEL_AUTHOR,
1364 MAX_LEVEL_AUTHOR_LEN,
1369 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1370 GADGET_ID_ELEMENT_NAME,
1371 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1372 custom_element.description,
1373 NULL, "Element name"
1383 char *text_above, *infotext;
1384 } textarea_info[ED_NUM_TEXTAREAS] =
1387 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1388 GADGET_ID_ENVELOPE_INFO,
1389 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1391 "Envelope Content:", "Envelope Content"
1395 static struct ValueTextInfo options_time_or_steps[] =
1403 static struct ValueTextInfo options_game_engine_type[] =
1405 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1406 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1407 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1412 static struct ValueTextInfo options_wind_direction[] =
1414 { MV_START_NONE, "none" },
1415 { MV_START_LEFT, "left" },
1416 { MV_START_RIGHT, "right" },
1417 { MV_START_UP, "up" },
1418 { MV_START_DOWN, "down" },
1423 static struct ValueTextInfo options_player_speed[] =
1430 { 16, "very fast" },
1431 { 32, "ultrafast" },
1436 static struct ValueTextInfo options_access_type[] =
1438 { EP_WALKABLE, "walkable" },
1439 { EP_PASSABLE, "passable" },
1444 static struct ValueTextInfo options_access_layer[] =
1446 { EP_ACCESSIBLE_OVER, "over" },
1447 { EP_ACCESSIBLE_INSIDE, "inside" },
1448 { EP_ACCESSIBLE_UNDER, "under" },
1453 static struct ValueTextInfo options_access_protected[] =
1455 { 0, "unprotected" },
1461 static struct ValueTextInfo options_access_direction[] =
1463 { MV_NO_DIRECTION, "no direction" },
1464 { MV_LEFT, "left" },
1465 { MV_RIGHT, "right" },
1467 { MV_DOWN, "down" },
1468 { MV_LEFT | MV_UP, "left + up" },
1469 { MV_LEFT | MV_DOWN, "left + down" },
1470 { MV_RIGHT | MV_UP, "right + up" },
1471 { MV_RIGHT | MV_DOWN, "right + down" },
1472 { MV_HORIZONTAL, "horizontal" },
1473 { MV_VERTICAL, "vertical" },
1474 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1475 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1476 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1477 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1478 { MV_ALL_DIRECTIONS, "all directions" },
1483 static struct ValueTextInfo options_walk_to_action[] =
1485 { EP_DIGGABLE, "diggable" },
1486 { EP_COLLECTIBLE_ONLY, "collectible" },
1487 { EP_DROPPABLE, "collectible & droppable" },
1488 { EP_THROWABLE, "collectible & throwable" },
1489 { EP_PUSHABLE, "pushable" },
1494 static struct ValueTextInfo options_move_pattern[] =
1496 { MV_LEFT, "left" },
1497 { MV_RIGHT, "right" },
1499 { MV_DOWN, "down" },
1500 { MV_HORIZONTAL, "horizontal" },
1501 { MV_VERTICAL, "vertical" },
1502 { MV_ALL_DIRECTIONS, "all directions" },
1503 { MV_WIND_DIRECTION, "wind direction" },
1504 { MV_TOWARDS_PLAYER, "towards player" },
1505 { MV_AWAY_FROM_PLAYER, "away from player" },
1506 { MV_ALONG_LEFT_SIDE, "along left side" },
1507 { MV_ALONG_RIGHT_SIDE, "along right side" },
1508 { MV_TURNING_LEFT, "turning left" },
1509 { MV_TURNING_RIGHT, "turning right" },
1510 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1511 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1512 { MV_TURNING_RANDOM, "turning random" },
1513 { MV_MAZE_RUNNER, "maze runner style" },
1514 { MV_MAZE_HUNTER, "maze hunter style" },
1515 { MV_WHEN_PUSHED, "when pushed" },
1516 { MV_WHEN_DROPPED, "when dropped/thrown" },
1521 static struct ValueTextInfo options_move_direction[] =
1523 { MV_START_AUTOMATIC, "automatic" },
1524 { MV_START_LEFT, "left" },
1525 { MV_START_RIGHT, "right" },
1526 { MV_START_UP, "up" },
1527 { MV_START_DOWN, "down" },
1528 { MV_START_RANDOM, "random" },
1529 { MV_START_PREVIOUS, "previous" },
1534 static struct ValueTextInfo options_move_stepsize[] =
1536 { 0, "not moving" },
1541 { 16, "very fast" },
1542 { 32, "even faster" },
1547 static struct ValueTextInfo options_move_leave_type[] =
1549 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1550 { LEAVE_TYPE_LIMITED, "change it to" },
1555 static struct ValueTextInfo options_smash_targets[] =
1557 { EP_CAN_SMASH_PLAYER, "player" },
1559 { EP_CAN_SMASH_ENEMIES, "enemies" },
1561 { EP_CAN_SMASH_EVERYTHING, "everything" },
1566 static struct ValueTextInfo options_slippery_type[] =
1568 { SLIPPERY_ANY_RANDOM, "random" },
1569 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1570 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1571 { SLIPPERY_ONLY_LEFT, "only left" },
1572 { SLIPPERY_ONLY_RIGHT, "only right" },
1577 static struct ValueTextInfo options_deadliness[] =
1579 { EP_DONT_RUN_INTO, "running into" },
1580 { EP_DONT_COLLIDE_WITH, "colliding with" },
1581 { EP_DONT_GET_HIT_BY, "getting hit by" },
1582 { EP_DONT_TOUCH, "touching" },
1587 static struct ValueTextInfo options_explosion_type[] =
1589 { EXPLODES_3X3, "3x3" },
1590 { EXPLODES_CROSS, "3+3" },
1591 { EXPLODES_1X1, "1x1" },
1596 static struct ValueTextInfo options_time_units[] =
1599 { FRAMES_PER_SECOND, "seconds" },
1604 static struct ValueTextInfo options_change_direct_action[] =
1606 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1607 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1608 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1609 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1610 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1611 { CE_ENTERED_BY_PLAYER, "entered by player" },
1612 { CE_LEFT_BY_PLAYER, "left by player" },
1613 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1614 { CE_SWITCHED, "switched" },
1615 { CE_HITTING_SOMETHING, "hitting something" },
1616 { CE_HIT_BY_SOMETHING, "hit by something" },
1618 { CE_BLOCKED, "blocked" },
1620 { CE_IMPACT, "impact (on something)" },
1621 { CE_SMASHED, "smashed (from above)" },
1623 { CE_VALUE_CHANGES, "CE value changes" },
1624 { CE_SCORE_CHANGES, "CE score changes" },
1626 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1627 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1632 static struct ValueTextInfo options_change_other_action[] =
1634 { CE_PLAYER_TOUCHES_X, "player touches" },
1635 { CE_PLAYER_PRESSES_X, "player presses" },
1636 { CE_PLAYER_SWITCHES_X, "player switches" },
1637 { CE_PLAYER_SNAPS_X, "player snaps" },
1638 { CE_PLAYER_PUSHES_X, "player pushes" },
1639 { CE_PLAYER_ENTERS_X, "player enters" },
1640 { CE_PLAYER_LEAVES_X, "player leaves" },
1641 { CE_PLAYER_DIGS_X, "player digs" },
1642 { CE_PLAYER_COLLECTS_X, "player collects" },
1643 { CE_PLAYER_DROPS_X, "player drops/throws" },
1644 { CE_TOUCHING_X, "touching" },
1645 { CE_HITTING_X, "hitting" },
1646 { CE_DIGGING_X, "digging" },
1647 { CE_HIT_BY_X, "hit by" },
1648 { CE_SWITCH_OF_X, "switch of" },
1649 { CE_CHANGE_OF_X, "change by page of" },
1650 { CE_EXPLOSION_OF_X, "explosion of" },
1651 { CE_MOVE_OF_X, "move of" },
1652 { CE_CREATION_OF_X, "creation of" },
1653 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1654 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1655 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1656 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1661 static struct ValueTextInfo options_change_trigger_side[] =
1663 { CH_SIDE_LEFT, "left" },
1664 { CH_SIDE_RIGHT, "right" },
1665 { CH_SIDE_TOP, "top" },
1666 { CH_SIDE_BOTTOM, "bottom" },
1667 { CH_SIDE_LEFT_RIGHT, "left/right" },
1668 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1669 { CH_SIDE_ANY, "any" },
1674 static struct ValueTextInfo options_change_trigger_player[] =
1676 { CH_PLAYER_1, "1" },
1677 { CH_PLAYER_2, "2" },
1678 { CH_PLAYER_3, "3" },
1679 { CH_PLAYER_4, "4" },
1680 { CH_PLAYER_ANY, "any" },
1685 static struct ValueTextInfo options_change_trigger_page[] =
1697 { (1 << 10), "11" },
1698 { (1 << 11), "12" },
1699 { (1 << 12), "13" },
1700 { (1 << 13), "14" },
1701 { (1 << 14), "15" },
1702 { (1 << 15), "16" },
1703 { (1 << 16), "17" },
1704 { (1 << 17), "18" },
1705 { (1 << 18), "19" },
1706 { (1 << 19), "20" },
1707 { (1 << 20), "21" },
1708 { (1 << 21), "22" },
1709 { (1 << 22), "23" },
1710 { (1 << 23), "24" },
1711 { (1 << 24), "25" },
1712 { (1 << 25), "26" },
1713 { (1 << 26), "27" },
1714 { (1 << 27), "28" },
1715 { (1 << 28), "29" },
1716 { (1 << 29), "30" },
1717 { (1 << 30), "31" },
1718 { (1 << 31), "32" },
1719 { CH_PAGE_ANY, "any" },
1724 static struct ValueTextInfo options_change_replace_when[] =
1726 { CP_WHEN_EMPTY, "empty" },
1727 { CP_WHEN_WALKABLE, "walkable" },
1728 { CP_WHEN_DIGGABLE, "diggable" },
1729 { CP_WHEN_COLLECTIBLE, "collectible" },
1730 { CP_WHEN_REMOVABLE, "removable" },
1731 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1736 static struct ValueTextInfo options_action_type[] =
1738 { CA_NO_ACTION, "no action" },
1739 { CA_UNDEFINED, " " },
1740 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1741 { CA_RESTART_LEVEL, "restart level" },
1742 { CA_SHOW_ENVELOPE, "show envelope" },
1743 { CA_SET_LEVEL_TIME, "set time" },
1744 { CA_SET_LEVEL_SCORE, "set score" },
1745 { CA_SET_LEVEL_GEMS, "set gems" },
1746 { CA_SET_LEVEL_WIND, "set wind dir." },
1747 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1748 { CA_UNDEFINED, " " },
1749 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1750 { CA_MOVE_PLAYER, "move player" },
1751 { CA_EXIT_PLAYER, "exit player" },
1752 { CA_KILL_PLAYER, "kill player" },
1753 { CA_SET_PLAYER_KEYS, "set keys" },
1754 { CA_SET_PLAYER_SPEED, "set speed" },
1755 { CA_SET_PLAYER_SHIELD, "set shield" },
1756 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1757 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1758 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1759 { CA_UNDEFINED, " " },
1760 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1761 { CA_SET_CE_VALUE, "set CE value" },
1762 { CA_SET_CE_SCORE, "set CE score" },
1763 { CA_SET_CE_ARTWORK, "set CE artwork" },
1764 { CA_UNDEFINED, " " },
1765 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1766 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1771 static struct ValueTextInfo options_action_mode_none[] =
1773 { CA_MODE_UNDEFINED, " " },
1778 static struct ValueTextInfo options_action_mode_assign[] =
1780 { CA_MODE_SET, "=" },
1785 static struct ValueTextInfo options_action_mode_add_remove[] =
1787 { CA_MODE_ADD, "+" },
1788 { CA_MODE_SUBTRACT, "-" },
1793 static struct ValueTextInfo options_action_mode_calculate[] =
1795 { CA_MODE_SET, "=" },
1796 { CA_MODE_ADD, "+" },
1797 { CA_MODE_SUBTRACT, "-" },
1798 { CA_MODE_MULTIPLY, "*" },
1799 { CA_MODE_DIVIDE, "/" },
1800 { CA_MODE_MODULO, "%" },
1805 static struct ValueTextInfo options_action_arg_none[] =
1807 { CA_ARG_UNDEFINED, " " },
1812 static struct ValueTextInfo options_action_arg_player[] =
1814 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1815 { CA_ARG_PLAYER_1, "1" },
1816 { CA_ARG_PLAYER_2, "2" },
1817 { CA_ARG_PLAYER_3, "3" },
1818 { CA_ARG_PLAYER_4, "4" },
1819 { CA_ARG_PLAYER_ANY, "any" },
1820 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1821 { CA_ARG_PLAYER_ACTION, "action ->" },
1826 static struct ValueTextInfo options_action_arg_number[] =
1828 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1835 { CA_ARG_10, "10" },
1836 { CA_ARG_100, "100" },
1837 { CA_ARG_1000, "1000" },
1838 { CA_ARG_UNDEFINED, " " },
1839 { CA_ARG_NUMBER_MIN, "min" },
1840 { CA_ARG_NUMBER_MAX, "max" },
1841 { CA_ARG_UNDEFINED, " " },
1842 { CA_ARG_NUMBER_RESET, "reset" },
1843 { CA_ARG_UNDEFINED, " " },
1844 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1845 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1846 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1847 { CA_ARG_UNDEFINED, " " },
1848 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1849 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1850 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1851 { CA_ARG_UNDEFINED, " " },
1852 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1853 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1854 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1855 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1856 { CA_ARG_UNDEFINED, " " },
1857 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1858 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1859 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1860 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1865 static struct ValueTextInfo options_action_arg_value[] =
1867 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1874 { CA_ARG_10, "10" },
1875 { CA_ARG_100, "100" },
1876 { CA_ARG_1000, "1000" },
1877 { CA_ARG_UNDEFINED, " " },
1878 { CA_ARG_NUMBER_MIN, "min" },
1879 { CA_ARG_NUMBER_MAX, "max" },
1880 { CA_ARG_UNDEFINED, " " },
1881 { CA_ARG_NUMBER_RESET, "reset" },
1882 { CA_ARG_UNDEFINED, " " },
1883 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1884 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1885 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1886 { CA_ARG_UNDEFINED, " " },
1887 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1888 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1889 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1890 { CA_ARG_UNDEFINED, " " },
1891 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1892 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1893 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1894 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1895 { CA_ARG_UNDEFINED, " " },
1896 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1897 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1898 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1899 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1900 { CA_ARG_UNDEFINED, " " },
1901 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1902 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1903 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1904 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1909 static struct ValueTextInfo options_action_arg_envelope[] =
1911 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1916 { CA_ARG_UNDEFINED, " " },
1917 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1918 { CA_ARG_ELEMENT_TARGET, "target" },
1919 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1920 { CA_ARG_ELEMENT_ACTION, "action ->" },
1925 static struct ValueTextInfo options_action_arg_key[] =
1927 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1936 { CA_ARG_UNDEFINED, " " },
1937 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1938 { CA_ARG_ELEMENT_TARGET, "target" },
1939 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1940 { CA_ARG_ELEMENT_ACTION, "action ->" },
1945 static struct ValueTextInfo options_action_arg_speed[] =
1947 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1948 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1949 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1950 { CA_ARG_SPEED_SLOW, "slow" },
1951 { CA_ARG_SPEED_NORMAL, "normal" },
1952 { CA_ARG_SPEED_FAST, "fast" },
1953 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1954 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1955 { CA_ARG_UNDEFINED, " " },
1956 { CA_ARG_SPEED_SLOWER, "slower" },
1957 { CA_ARG_SPEED_FASTER, "faster" },
1958 { CA_ARG_UNDEFINED, " " },
1959 { CA_ARG_SPEED_RESET, "reset" },
1964 static struct ValueTextInfo options_action_arg_shield[] =
1966 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1967 { CA_ARG_SHIELD_OFF, "off" },
1968 { CA_ARG_SHIELD_NORMAL, "normal" },
1969 { CA_ARG_SHIELD_DEADLY, "deadly" },
1974 static struct ValueTextInfo options_action_arg_artwork[] =
1976 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1977 { CA_ARG_ELEMENT_TARGET, "target" },
1978 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1979 { CA_ARG_ELEMENT_ACTION, "action ->" },
1980 { CA_ARG_UNDEFINED, " " },
1981 { CA_ARG_ELEMENT_RESET, "reset" },
1986 static struct ValueTextInfo options_action_arg_gravity[] =
1988 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1989 { CA_ARG_GRAVITY_ON, "on" },
1990 { CA_ARG_GRAVITY_OFF, "off" },
1991 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1996 static struct ValueTextInfo options_action_arg_direction[] =
1998 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1999 { CA_ARG_DIRECTION_NONE, "none" },
2000 { CA_ARG_DIRECTION_LEFT, "left" },
2001 { CA_ARG_DIRECTION_RIGHT, "right" },
2002 { CA_ARG_DIRECTION_UP, "up" },
2003 { CA_ARG_DIRECTION_DOWN, "down" },
2004 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2005 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2010 static struct ValueTextInfo options_action_arg_scan_mode[] =
2012 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2013 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2014 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2019 static struct ValueTextInfo options_action_arg_inventory[] =
2021 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2022 { CA_ARG_ELEMENT_TARGET, "+ target" },
2023 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2024 { CA_ARG_ELEMENT_ACTION, "+ action" },
2025 { CA_ARG_UNDEFINED, " " },
2026 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2027 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2028 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2029 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2030 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2031 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2032 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2033 { CA_ARG_UNDEFINED, " " },
2034 { CA_ARG_INVENTORY_RESET, "reset" },
2039 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2040 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2045 static struct ValueTextInfo options_group_choice_mode[] =
2047 { ANIM_RANDOM, "random" },
2048 { ANIM_LOOP, "loop" },
2049 { ANIM_LINEAR, "linear" },
2050 { ANIM_PINGPONG, "pingpong" },
2051 { ANIM_PINGPONG2, "pingpong 2" },
2056 static struct ValueTextInfo *action_arg_modes[] =
2058 options_action_mode_none,
2059 options_action_mode_assign,
2060 options_action_mode_add_remove,
2061 options_action_mode_calculate,
2068 struct ValueTextInfo *options;
2070 action_arg_options[] =
2072 { CA_NO_ACTION, 0, options_action_arg_none, },
2073 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2074 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2075 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2076 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2077 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2078 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2079 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2080 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2081 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2082 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2083 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2084 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2085 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2086 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2087 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2088 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2089 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2090 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2091 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2092 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2101 int gadget_id_align;
2102 int size; /* char size of selectbox or '-1' (dynamically determined) */
2103 struct ValueTextInfo *options;
2105 char *text_left, *text_right, *infotext;
2106 } selectbox_info[ED_NUM_SELECTBOX] =
2108 /* ---------- level and editor settings ---------------------------------- */
2111 -1, ED_LEVEL_SETTINGS_YPOS(7),
2112 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2114 options_time_or_steps,
2115 &level.use_step_counter,
2116 NULL, "(0 => no limit)", "time or step limit"
2119 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2120 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2122 options_game_engine_type,
2123 &level.game_engine_type,
2124 "game engine:", NULL, "game engine"
2127 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2128 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2130 options_wind_direction,
2131 &level.wind_direction_initial,
2132 "initial wind direction:", NULL, "initial wind direction"
2135 /* ---------- element settings: configure (several elements) ------------- */
2138 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2139 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2141 options_player_speed,
2142 &level.initial_player_stepsize[0],
2143 "initial player speed:", NULL, "initial player speed"
2146 /* ---------- element settings: configure 1 (custom elements) ------------ */
2149 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2150 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2152 options_access_type,
2153 &custom_element.access_type,
2154 NULL, NULL, "type of access to this field"
2157 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2158 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2160 options_access_layer,
2161 &custom_element.access_layer,
2162 NULL, NULL, "layer of access for this field"
2165 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2166 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2168 options_access_protected,
2169 &custom_element.access_protected,
2170 NULL, NULL, "protected access for this field"
2173 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2174 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2176 options_access_direction,
2177 &custom_element.access_direction,
2178 "from", NULL, "access direction for this field"
2181 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2182 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2184 options_walk_to_action,
2185 &custom_element.walk_to_action,
2186 NULL, NULL, "diggable/collectible/pushable"
2189 /* ---------- element settings: configure 2 (custom elements) ------------ */
2192 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2193 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2195 options_move_pattern,
2196 &custom_element.move_pattern,
2197 "can move", NULL, "element move pattern"
2200 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2201 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2203 options_move_direction,
2204 &custom_element.move_direction_initial,
2205 "starts moving", NULL, "initial element move direction"
2208 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2209 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2211 options_move_stepsize,
2212 &custom_element.move_stepsize,
2213 "move/fall speed", NULL, "speed of element movement"
2216 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2217 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2219 options_move_leave_type,
2220 &custom_element.move_leave_type,
2221 "can dig: can", ":", "leave behind or change element"
2224 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2225 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2227 options_smash_targets,
2228 &custom_element.smash_targets,
2229 "can smash", NULL, "elements that can be smashed"
2232 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2233 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2235 options_slippery_type,
2236 &custom_element.slippery_type,
2237 "slippery", NULL, "where other elements fall down"
2240 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2241 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2244 &custom_element.deadliness,
2245 "deadly when", NULL, "deadliness of element"
2248 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2249 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2251 options_explosion_type,
2252 &custom_element.explosion_type,
2253 "can explode", NULL, "explosion type"
2256 /* ---------- element settings: advanced (custom elements) --------------- */
2259 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2260 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2263 &custom_element_change.delay_frames,
2264 "delay time given in", NULL, "delay time units for change"
2267 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2268 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2270 options_change_direct_action,
2271 &custom_element_change.direct_action,
2272 NULL, NULL, "type of direct action"
2275 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2276 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2278 options_change_other_action,
2279 &custom_element_change.other_action,
2280 NULL, "element:", "type of other element action"
2283 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2284 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2286 options_change_trigger_side,
2287 &custom_element_change.trigger_side,
2288 "at", "side", "element side triggering change"
2291 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2292 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2294 options_change_trigger_player,
2295 &custom_element_change.trigger_player,
2296 "player:", " ", "player that causes change"
2299 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2300 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2302 options_change_trigger_page,
2303 &custom_element_change.trigger_page,
2304 "page:", NULL, "change page that causes change"
2307 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2308 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2310 options_change_replace_when,
2311 &custom_element_change.replace_when,
2312 "replace when", NULL, "which elements can be replaced"
2315 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2316 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2318 options_action_type,
2319 &custom_element_change.action_type,
2320 NULL, NULL, "action on specified condition"
2323 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2324 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2326 options_action_mode_none,
2327 &custom_element_change.action_mode,
2328 NULL, NULL, "action operator"
2331 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2332 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2334 options_action_arg_none,
2335 &custom_element_change.action_arg,
2336 NULL, NULL, "action parameter"
2339 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2340 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2342 options_change_page,
2343 &custom_element.current_change_page,
2344 NULL, NULL, "element change page"
2347 /* ---------- element settings: configure (group elements) --------------- */
2350 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2351 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2353 options_group_choice_mode,
2354 &group_element_info.choice_mode,
2355 "choice type:", NULL, "type of group element choice"
2363 int gadget_id_align;
2366 char *text_left, *text_right, *infotext;
2367 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2370 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2371 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2373 NULL, NULL, "Configure level properties"
2376 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2377 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2379 NULL, NULL, "Configure editor properties"
2382 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2383 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2385 NULL, NULL, "Show information about element"
2388 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2389 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2391 NULL, NULL, "Configure element properties"
2394 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2395 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2397 NULL, NULL, "Configure element properties, part 1"
2400 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2401 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2403 NULL, NULL, "Configure element properties, part 2"
2406 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2407 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2409 NULL, NULL, "Configure custom element change pages"
2412 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2413 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2415 " ", "As Template", "Save current settings as new template"
2418 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2419 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2421 NULL, NULL, "Add new change page"
2424 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2425 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2427 NULL, NULL, "Delete current change page"
2437 int gadget_id_align;
2438 char *text_left, *text_right, *infotext;
2439 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2442 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2443 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2444 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2445 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2446 NULL, NULL, "select previous change page"
2449 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2450 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2451 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2452 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2453 NULL, "change page", "select next change page"
2456 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2457 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2458 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2459 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2460 " ", NULL, "copy settings from this change page"
2463 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2464 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2465 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2466 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2467 NULL, NULL, "paste settings to this change page"
2477 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2480 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2482 -1, -1, /* these values are not constant, but can change at runtime */
2484 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2486 GADGET_ID_SCROLL_UP,
2487 "scroll level editing area up"
2490 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2492 -1, -1, /* these values are not constant, but can change at runtime */
2494 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2496 GADGET_ID_SCROLL_DOWN,
2497 "scroll level editing area down"
2500 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2502 -1, -1, /* these values are not constant, but can change at runtime */
2504 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2506 GADGET_ID_SCROLL_LEFT,
2507 "scroll level editing area left"
2510 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2512 -1, -1, /* these values are not constant, but can change at runtime */
2514 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2516 GADGET_ID_SCROLL_RIGHT,
2517 "scroll level editing area right"
2520 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2521 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2522 GADGET_ID_SCROLL_LIST_UP,
2523 "scroll element list up ('Page Up')"
2526 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2527 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2528 GADGET_ID_SCROLL_LIST_DOWN,
2529 "scroll element list down ('Page Down')"
2538 int wheel_x, wheel_y;
2539 int wheel_width, wheel_height;
2543 } scrollbar_info[ED_NUM_SCROLLBARS] =
2546 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2548 -1, -1, /* these values are not constant, but can change at runtime */
2549 -1, -1, /* these values are not constant, but can change at runtime */
2550 -1, -1, /* these values are not constant, but can change at runtime */
2551 -1, -1, /* these values are not constant, but can change at runtime */
2553 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2554 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2558 GD_TYPE_SCROLLBAR_HORIZONTAL,
2559 GADGET_ID_SCROLL_HORIZONTAL,
2560 "scroll level editing area horizontally"
2563 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2565 -1, -1, /* these values are not constant, but can change at runtime */
2566 -1, -1, /* these values are not constant, but can change at runtime */
2567 -1, -1, /* these values are not constant, but can change at runtime */
2568 -1, -1, /* these values are not constant, but can change at runtime */
2570 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2571 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2575 GD_TYPE_SCROLLBAR_VERTICAL,
2576 GADGET_ID_SCROLL_VERTICAL,
2577 "scroll level editing area vertically"
2580 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2582 -1, -1, /* these values are not constant, but can change at runtime */
2583 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2584 -1, -1, /* these values are not constant, but can change at runtime */
2586 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2587 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2591 GD_TYPE_SCROLLBAR_VERTICAL,
2592 GADGET_ID_SCROLL_LIST_VERTICAL,
2593 "scroll element list vertically"
2601 int gadget_id_align;
2602 int radio_button_nr;
2605 char *text_left, *text_right, *infotext;
2606 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2609 -1, ED_LEVEL_SETTINGS_YPOS(0),
2610 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2611 RADIO_NR_RANDOM_ELEMENTS,
2612 &random_placement_method, RANDOM_USE_PERCENTAGE,
2613 " ", "percentage", "use percentage for random elements"
2616 -1, ED_LEVEL_SETTINGS_YPOS(0),
2617 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2618 RADIO_NR_RANDOM_ELEMENTS,
2619 &random_placement_method, RANDOM_USE_QUANTITY,
2620 " ", "quantity", "use quantity for random elements"
2628 int gadget_id_align;
2630 char *text_left, *text_right, *infotext;
2631 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2633 /* ---------- level and editor settings ---------------------------------- */
2636 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2637 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2638 &random_placement_background_restricted,
2640 "restrict random placement to:", "set random placement restriction"
2643 /* ---------- element settings: configure (various elements) ------------- */
2646 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2647 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2648 &stick_element_properties_window,
2650 "stick this screen to edit content","stick this screen to edit content"
2653 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2654 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2655 &level.em_slippery_gems,
2657 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2660 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2661 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2662 &level.em_explodes_by_fire,
2664 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2667 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2668 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2669 &level.use_spring_bug,
2671 "use spring pushing bug", "use odd spring pushing behaviour"
2674 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2675 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2676 &level.use_time_orb_bug,
2678 "use time orb bug", "use odd time orb behaviour"
2681 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2682 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2685 "create single random element", "only create one element from content"
2688 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2689 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2690 &level.ball_state_initial,
2692 "magic ball initially activated", "activate magic ball after level start"
2695 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2696 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2697 &level.grow_into_diggable,
2699 "can grow into anything diggable", "grow into more than just sand"
2702 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2703 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2704 &level.auto_exit_sokoban,
2706 "exit level if all fields solved", "automatically finish Sokoban levels"
2709 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2710 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2711 &level.continuous_snapping,
2713 "continuos snapping", "use snapping without releasing key"
2716 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2717 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2718 &level.block_snap_field,
2720 "block snapped field when snapping", "use snapping delay to show animation"
2723 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2724 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2725 &level.block_last_field,
2727 "block last field when moving", "player blocks last field when moving"
2730 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2731 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2732 &level.sp_block_last_field,
2734 "block last field when moving", "player blocks last field when moving"
2737 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2738 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2739 &level.instant_relocation,
2741 "no scrolling when relocating", "player gets relocated without delay"
2744 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2745 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2746 &level.shifted_relocation,
2748 "no centering when relocating", "level not centered after relocation"
2751 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2752 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2753 &level.use_start_element[0],
2755 "use level start element:", "start level at this element's position"
2758 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2759 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2760 &level.use_artwork_element[0],
2762 "use artwork from element:", "use player artwork from other element"
2765 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2766 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2767 &level.use_explosion_element[0],
2769 "use explosion from element:", "use explosion properties from element"
2772 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2773 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2774 &level.initial_player_gravity[0],
2776 "use initial gravity", "set initial player gravity"
2779 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2780 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2781 &level.use_initial_inventory[0],
2783 "use initial inventory:", "use collected elements on level start"
2786 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2787 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2788 &level.can_pass_to_walkable,
2790 "can pass to walkable element", "player can pass to empty or walkable"
2793 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2794 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2795 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2797 "can fall into acid (with gravity)","player can fall into acid pool"
2800 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2801 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2802 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2804 "can move into acid", "element can move into acid pool"
2807 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2808 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2809 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2811 "deadly when colliding with", "element is deadly when hitting player"
2814 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2815 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2816 &level.envelope[0].autowrap,
2818 "auto-wrap", "automatically wrap envelope text"
2821 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2822 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2823 &level.envelope[0].centered,
2825 "centered", "automatically center envelope text"
2828 /* ---------- element settings: configure 1 (custom elements) ----------- */
2831 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2832 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2833 &custom_element.use_gfx_element,
2835 /* !!! add separate "use existing element sound" !!! */
2838 "use graphic/sound of element:", "use existing graphic and sound"
2841 "use graphic of element:", "use existing element graphic"
2845 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2846 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2847 &level.use_custom_template,
2849 "use template", "use template for custom properties"
2852 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2853 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2854 &custom_element_properties[EP_ACCESSIBLE],
2856 NULL, "player can walk to or pass this field"
2859 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2860 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2861 &custom_element_properties[EP_GRAVITY_REACHABLE],
2863 "reachable despite gravity", "player can walk/dig despite gravity"
2866 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2867 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2868 &custom_element.use_last_ce_value,
2870 "use last CE value after change", "use last CE value after change"
2873 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2874 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2875 &custom_element_properties[EP_WALK_TO_OBJECT],
2877 NULL, "player can dig/collect/push element"
2880 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2881 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2882 &custom_element_properties[EP_INDESTRUCTIBLE],
2884 "indestructible", "element is indestructible"
2887 /* ---------- element settings: configure 2 (custom elements) ----------- */
2890 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2891 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2892 &custom_element_properties[EP_CAN_MOVE],
2894 NULL, "element can move with some pattern"
2897 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2898 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2899 &custom_element_properties[EP_CAN_FALL],
2901 "can fall", "element can fall down"
2904 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2905 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2906 &custom_element_properties[EP_CAN_SMASH],
2908 NULL, "element can smash other elements"
2911 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2912 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2913 &custom_element_properties[EP_SLIPPERY],
2915 NULL, "other elements can fall down from it"
2918 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2919 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2920 &custom_element_properties[EP_DEADLY],
2922 NULL, "element can kill the player"
2925 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2926 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2927 &custom_element_properties[EP_CAN_EXPLODE],
2929 NULL, "element can explode"
2932 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2933 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2934 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2936 "by fire", "element can explode by fire/explosion"
2939 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2940 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2941 &custom_element_properties[EP_EXPLODES_SMASHED],
2943 "smashed", "element can explode when smashed"
2946 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2947 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2948 &custom_element_properties[EP_EXPLODES_IMPACT],
2950 "impact", "element can explode on impact"
2953 /* ---------- element settings: advanced (custom elements) --------------- */
2956 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2957 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2958 &custom_element_change.can_change,
2960 "element changes to:", "change element on specified condition"
2963 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2964 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2965 &custom_element_change_events[CE_DELAY],
2967 NULL, "element changes after delay"
2970 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2971 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2972 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2974 NULL, "element changes by direct action"
2977 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2978 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2979 &custom_element_change_events[CE_BY_OTHER_ACTION],
2981 NULL, "element changes by other element"
2984 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2985 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2986 &custom_element_change.explode,
2988 "explode instead of change", "element explodes instead of change"
2991 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2992 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2993 &custom_element_change.use_target_content,
2995 "use extended change target:", "element changes to more elements"
2998 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2999 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3000 &custom_element_change.only_if_complete,
3002 "replace all or nothing", "only replace when all can be changed"
3005 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3006 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3007 &custom_element_change.use_random_replace,
3009 NULL, "use percentage for random replace"
3012 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3013 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3014 &custom_element_change.has_action,
3016 NULL, "execute action on specified condition"
3024 int gadget_id_align;
3026 int area_xsize, area_ysize;
3027 char *text_left, *text_right, *text_below, *infotext;
3028 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3030 /* ---------- level playfield content ------------------------------------ */
3034 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3037 -1, -1, /* these values are not constant, but can change at runtime */
3039 MAX_ED_FIELDX, MAX_ED_FIELDY,
3041 NULL, NULL, NULL, NULL
3044 /* ---------- yam yam content -------------------------------------------- */
3047 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3048 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3049 &level.yamyam_content[0].e[0][0], 3, 3,
3050 NULL, NULL, "1", NULL
3053 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3054 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3055 &level.yamyam_content[1].e[0][0], 3, 3,
3056 NULL, NULL, "2", NULL
3059 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3060 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3061 &level.yamyam_content[2].e[0][0], 3, 3,
3062 NULL, NULL, "3", NULL
3065 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3066 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3067 &level.yamyam_content[3].e[0][0], 3, 3,
3068 NULL, NULL, "4", NULL
3071 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3072 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3073 &level.yamyam_content[4].e[0][0], 3, 3,
3074 NULL, NULL, "5", NULL
3077 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3078 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3079 &level.yamyam_content[5].e[0][0], 3, 3,
3080 NULL, NULL, "6", NULL
3083 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3084 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3085 &level.yamyam_content[6].e[0][0], 3, 3,
3086 NULL, NULL, "7", NULL
3089 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3090 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3091 &level.yamyam_content[7].e[0][0], 3, 3,
3092 NULL, NULL, "8", NULL
3095 /* ---------- magic ball content ----------------------------------------- */
3098 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3099 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3100 &level.ball_content[0].e[0][0], 3, 3,
3101 NULL, NULL, "1", NULL
3104 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3105 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3106 &level.ball_content[1].e[0][0], 3, 3,
3107 NULL, NULL, "2", NULL
3110 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3111 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3112 &level.ball_content[2].e[0][0], 3, 3,
3113 NULL, NULL, "3", NULL
3116 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3117 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3118 &level.ball_content[3].e[0][0], 3, 3,
3119 NULL, NULL, "4", NULL
3122 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3123 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3124 &level.ball_content[4].e[0][0], 3, 3,
3125 NULL, NULL, "5", NULL
3128 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3129 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3130 &level.ball_content[5].e[0][0], 3, 3,
3131 NULL, NULL, "6", NULL
3134 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3135 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3136 &level.ball_content[6].e[0][0], 3, 3,
3137 NULL, NULL, "7", NULL
3140 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3141 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3142 &level.ball_content[7].e[0][0], 3, 3,
3143 NULL, NULL, "8", NULL
3146 /* ---------- android content -------------------------------------------- */
3149 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3150 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3151 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3152 "elements:", NULL, NULL, "elements android can clone"
3155 /* ---------- amoeba content --------------------------------------------- */
3158 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3159 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3160 &level.amoeba_content, 1, 1,
3161 "content:", NULL, NULL, "amoeba content"
3164 /* ---------- level start element ---------------------------------------- */
3167 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3168 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3169 &level.start_element[0], 1, 1,
3170 NULL, NULL, NULL, "level start element"
3173 /* ---------- player artwork element ------------------------------------- */
3176 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3177 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3178 &level.artwork_element[0], 1, 1,
3179 NULL, NULL, NULL, "element for player artwork"
3182 /* ---------- player explosion element ----------------------------------- */
3185 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3186 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3187 &level.explosion_element[0], 1, 1,
3188 NULL, NULL, NULL, "element for player explosion"
3191 /* ---------- player initial inventory ----------------------------------- */
3194 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3195 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3196 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3197 NULL, NULL, NULL, "content for initial inventory"
3200 /* ---------- element settings: configure 1 (custom elements) ----------- */
3202 /* ---------- custom graphic --------------------------------------------- */
3205 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3206 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3207 &custom_element.gfx_element_initial,1, 1,
3208 NULL, NULL, NULL, "custom graphic element"
3211 /* ---------- element settings: configure 2 (custom elements) ----------- */
3213 /* ---------- custom content (when exploding) ---------------------------- */
3216 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3217 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3218 &custom_element.content.e[0][0], 3, 3,
3219 "content:", NULL, NULL, NULL
3222 /* ---------- custom enter and leave element (when moving) --------------- */
3225 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3226 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3227 &custom_element.move_enter_element, 1, 1,
3228 "can dig:", " ", NULL, "element that can be digged/collected"
3231 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3232 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3233 &custom_element.move_leave_element, 1, 1,
3234 NULL, NULL, NULL, "element that will be left behind"
3237 /* ---------- element settings: advanced (custom elements) --------------- */
3239 /* ---------- custom change target --------------------------------------- */
3242 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3243 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3244 &custom_element_change.target_element, 1, 1,
3245 NULL, "after/when:", NULL, "new target element after change"
3248 /* ---------- custom change content (extended change target) ------------- */
3251 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3252 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3253 &custom_element_change.target_content.e[0][0], 3, 3,
3254 NULL, NULL, NULL, "new extended elements after change"
3257 /* ---------- custom change trigger (element causing change) ------------- */
3260 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3261 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3262 &custom_element_change.initial_trigger_element, 1, 1,
3263 NULL, NULL, NULL, "other element triggering change"
3266 /* ---------- custom change action (element used for action) ------------- */
3269 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3270 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3271 &custom_element_change.action_element, 1, 1,
3272 NULL, NULL, NULL, "element used as action parameter"
3275 /* ---------- group element content -------------------------------------- */
3278 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3279 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3280 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3281 "content:", NULL, NULL, NULL
3284 /* ---------- random background (for random painting) -------------------- */
3287 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3288 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3289 &random_placement_background_element, 1, 1,
3290 NULL, NULL, NULL, "random placement background"
3296 -----------------------------------------------------------------------------
3297 some internally used variables
3298 -----------------------------------------------------------------------------
3301 /* actual size of level editor drawing area */
3303 static int ed_fieldx, ed_fieldy;
3305 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3308 /* actual position of level editor drawing area in level playfield */
3309 static int level_xpos = -1, level_ypos = -1;
3312 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3314 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3317 /* drawing elements on the three mouse buttons */
3318 static int new_element1 = EL_WALL;
3319 static int new_element2 = EL_EMPTY;
3320 static int new_element3 = EL_SAND;
3322 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3323 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3324 (button) == 2 ? new_element2 : \
3325 (button) == 3 ? new_element3 : EL_EMPTY)
3326 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3328 /* forward declaration for internal use */
3329 static void ModifyEditorCounterValue(int, int);
3330 static void ModifyEditorCounterLimits(int, int, int);
3331 static void ModifyEditorSelectboxValue(int, int);
3332 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3333 static void ModifyEditorDrawingArea(int, int, int);
3334 static void ModifyEditorElementList();
3335 static void AdjustElementListScrollbar();
3336 static void RedrawDrawingElements();
3337 static void DrawDrawingWindow();
3338 static void DrawLevelInfoWindow();
3339 static void DrawPropertiesWindow();
3340 static void UpdateCustomElementGraphicGadgets();
3341 static boolean checkPropertiesConfig(int);
3342 static void CopyLevelToUndoBuffer(int);
3343 static void HandleDrawingAreas(struct GadgetInfo *);
3344 static void HandleCounterButtons(struct GadgetInfo *);
3345 static void HandleTextInputGadgets(struct GadgetInfo *);
3346 static void HandleTextAreaGadgets(struct GadgetInfo *);
3347 static void HandleSelectboxGadgets(struct GadgetInfo *);
3348 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3349 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3350 static void HandleRadiobuttons(struct GadgetInfo *);
3351 static void HandleCheckbuttons(struct GadgetInfo *);
3352 static void HandleControlButtons(struct GadgetInfo *);
3353 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3354 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3356 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3357 static int right_gadget_border[NUM_EDITOR_GADGETS];
3359 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3360 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3361 static boolean draw_with_brush = FALSE;
3362 static int properties_element = 0;
3364 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3365 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3366 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3367 static int undo_buffer_position = 0;
3368 static int undo_buffer_steps = 0;
3370 static int edit_mode;
3371 static int edit_mode_levelinfo;
3372 static int edit_mode_properties;
3374 static int element_shift = 0;
3376 static int editor_el_players[] =
3383 static int *editor_el_players_ptr = editor_el_players;
3384 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3386 static int editor_hl_boulderdash[] =
3388 EL_INTERNAL_CASCADE_BD_ACTIVE,
3394 static int editor_el_boulderdash[] =
3403 EL_BD_EXPANDABLE_WALL,
3411 EL_BD_BUTTERFLY_LEFT,
3413 EL_BD_BUTTERFLY_RIGHT,
3414 EL_BD_FIREFLY_RIGHT,
3417 EL_BD_BUTTERFLY_DOWN,
3421 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3422 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3423 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3424 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3426 static int editor_hl_emerald_mine[] =
3428 EL_INTERNAL_CASCADE_EM_ACTIVE,
3434 static int editor_el_emerald_mine[] =
3471 EL_ACID_POOL_TOPLEFT,
3473 EL_ACID_POOL_TOPRIGHT,
3476 EL_ACID_POOL_BOTTOMLEFT,
3477 EL_ACID_POOL_BOTTOM,
3478 EL_ACID_POOL_BOTTOMRIGHT,
3498 EL_EM_STEEL_EXIT_CLOSED,
3499 EL_EM_STEEL_EXIT_OPEN,
3501 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3502 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3503 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3504 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3506 static int editor_hl_emerald_mine_club[] =
3508 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3514 static int editor_el_emerald_mine_club[] =
3541 EL_EMC_WALL_SLIPPERY_1,
3542 EL_EMC_WALL_SLIPPERY_2,
3543 EL_EMC_WALL_SLIPPERY_3,
3544 EL_EMC_WALL_SLIPPERY_4,
3567 EL_EMC_MAGIC_BALL_SWITCH,
3569 EL_EMC_SPRING_BUMPER,
3574 EL_EM_DYNAMITE_ACTIVE,
3578 EL_BALLOON_SWITCH_UP,
3579 EL_BALLOON_SWITCH_ANY,
3582 EL_BALLOON_SWITCH_LEFT,
3584 EL_BALLOON_SWITCH_RIGHT,
3588 EL_BALLOON_SWITCH_DOWN,
3589 EL_BALLOON_SWITCH_NONE,
3591 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3592 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3593 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3594 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3596 static int editor_hl_rnd[] =
3598 EL_INTERNAL_CASCADE_RND_ACTIVE,
3604 static int editor_el_rnd[] =
3636 EL_WALL_EMERALD_YELLOW,
3637 EL_WALL_EMERALD_RED,
3638 EL_WALL_EMERALD_PURPLE,
3656 EL_DYNABOMB_INCREASE_NUMBER,
3657 EL_DYNABOMB_INCREASE_SIZE,
3658 EL_DYNABOMB_INCREASE_POWER,
3678 EL_INVISIBLE_STEELWALL,
3682 EL_EXPANDABLE_WALL_HORIZONTAL,
3683 EL_EXPANDABLE_WALL_VERTICAL,
3684 EL_EXPANDABLE_WALL_ANY,
3686 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3687 static int *editor_el_rnd_ptr = editor_el_rnd;
3688 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3689 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3691 static int editor_hl_sokoban[] =
3693 EL_INTERNAL_CASCADE_SB_ACTIVE,
3699 static int editor_el_sokoban[] =
3702 EL_SOKOBAN_FIELD_EMPTY,
3703 EL_SOKOBAN_FIELD_FULL,
3704 EL_SOKOBAN_FIELD_PLAYER,
3706 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3707 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3708 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3709 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3711 static int editor_hl_supaplex[] =
3713 EL_INTERNAL_CASCADE_SP_ACTIVE,
3719 static int editor_el_supaplex[] =
3737 EL_SP_PORT_HORIZONTAL,
3738 EL_SP_PORT_VERTICAL,
3746 EL_SP_GRAVITY_PORT_LEFT,
3747 EL_SP_GRAVITY_PORT_RIGHT,
3748 EL_SP_GRAVITY_PORT_UP,
3749 EL_SP_GRAVITY_PORT_DOWN,
3751 EL_SP_GRAVITY_ON_PORT_LEFT,
3752 EL_SP_GRAVITY_ON_PORT_RIGHT,
3753 EL_SP_GRAVITY_ON_PORT_UP,
3754 EL_SP_GRAVITY_ON_PORT_DOWN,
3756 EL_SP_GRAVITY_OFF_PORT_LEFT,
3757 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3758 EL_SP_GRAVITY_OFF_PORT_UP,
3759 EL_SP_GRAVITY_OFF_PORT_DOWN,
3761 EL_SP_HARDWARE_GRAY,
3762 EL_SP_HARDWARE_GREEN,
3763 EL_SP_HARDWARE_BLUE,
3766 EL_SP_HARDWARE_BASE_1,
3767 EL_SP_HARDWARE_BASE_2,
3768 EL_SP_HARDWARE_BASE_3,
3769 EL_SP_HARDWARE_BASE_4,
3771 EL_SP_HARDWARE_BASE_5,
3772 EL_SP_HARDWARE_BASE_6,
3773 EL_SP_HARDWARE_YELLOW,
3781 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3782 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3783 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3784 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3786 static int editor_hl_diamond_caves[] =
3788 EL_INTERNAL_CASCADE_DC_ACTIVE,
3794 static int editor_el_diamond_caves[] =
3801 EL_CONVEYOR_BELT_1_LEFT,
3802 EL_CONVEYOR_BELT_1_MIDDLE,
3803 EL_CONVEYOR_BELT_1_RIGHT,
3804 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3806 EL_CONVEYOR_BELT_2_LEFT,
3807 EL_CONVEYOR_BELT_2_MIDDLE,
3808 EL_CONVEYOR_BELT_2_RIGHT,
3809 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3811 EL_CONVEYOR_BELT_3_LEFT,
3812 EL_CONVEYOR_BELT_3_MIDDLE,
3813 EL_CONVEYOR_BELT_3_RIGHT,
3814 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3816 EL_CONVEYOR_BELT_4_LEFT,
3817 EL_CONVEYOR_BELT_4_MIDDLE,
3818 EL_CONVEYOR_BELT_4_RIGHT,
3819 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3821 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3822 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3823 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3824 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3826 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3827 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3828 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3829 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3834 EL_DC_TIMEGATE_SWITCH,
3836 EL_SWITCHGATE_CLOSED,
3838 EL_SWITCHGATE_SWITCH_UP,
3839 EL_SWITCHGATE_SWITCH_DOWN,
3842 EL_LIGHT_SWITCH_ACTIVE,
3843 EL_DC_SWITCHGATE_SWITCH_UP,
3844 EL_DC_SWITCHGATE_SWITCH_DOWN,
3846 EL_STEEL_EXIT_CLOSED,
3848 EL_STEELWALL_SLIPPERY,
3851 EL_QUICKSAND_FAST_EMPTY,
3852 EL_QUICKSAND_FAST_FULL,
3866 EL_SIGN_RADIOACTIVITY,
3872 EL_SIGN_ENTRY_FORBIDDEN,
3873 EL_SIGN_EMERGENCY_EXIT,
3898 EL_DC_STEELWALL_2_SINGLE,
3899 EL_DC_STEELWALL_2_TOP,
3900 EL_SIGN_EXCLAMATION,
3903 EL_DC_STEELWALL_2_LEFT,
3904 EL_DC_STEELWALL_2_MIDDLE,
3905 EL_DC_STEELWALL_2_HORIZONTAL,
3906 EL_DC_STEELWALL_2_RIGHT,
3908 EL_DC_STEELWALL_1_TOPLEFT,
3909 EL_DC_STEELWALL_2_VERTICAL,
3910 EL_DC_STEELWALL_1_TOPRIGHT,
3913 EL_DC_STEELWALL_1_VERTICAL,
3914 EL_DC_STEELWALL_2_BOTTOM,
3916 EL_DC_GATE_WHITE_GRAY,
3918 EL_DC_STEELWALL_1_BOTTOMLEFT,
3919 EL_DC_STEELWALL_1_HORIZONTAL,
3920 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3921 EL_DC_GATE_FAKE_GRAY,
3923 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3924 EL_DC_STEELWALL_1_BOTTOM,
3925 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3926 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3928 EL_DC_STEELWALL_1_RIGHT,
3930 EL_DC_STEELWALL_1_LEFT,
3931 EL_EXPANDABLE_STEELWALL_VERTICAL,
3933 EL_DC_STEELWALL_1_TOPRIGHT_2,
3934 EL_DC_STEELWALL_1_TOP,
3935 EL_DC_STEELWALL_1_TOPLEFT_2,
3936 EL_EXPANDABLE_STEELWALL_ANY,
3938 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3939 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3940 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3941 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3943 static int editor_hl_dx_boulderdash[] =
3945 EL_INTERNAL_CASCADE_DX_ACTIVE,
3951 static int editor_el_dx_boulderdash[] =
3955 EL_TUBE_HORIZONTAL_DOWN,
3959 EL_TUBE_VERTICAL_RIGHT,
3961 EL_TUBE_VERTICAL_LEFT,
3965 EL_TUBE_HORIZONTAL_UP,
3973 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3974 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3975 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3976 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3978 static int editor_hl_chars[] =
3980 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3986 static int editor_el_chars[] =
4075 EL_CHAR(FONT_ASCII_CURSOR),
4076 EL_CHAR(FONT_ASCII_BUTTON),
4078 EL_CHAR(FONT_ASCII_UP),
4079 EL_CHAR(FONT_ASCII_DOWN),
4083 static int *editor_hl_chars_ptr = editor_hl_chars;
4084 static int *editor_el_chars_ptr = editor_el_chars;
4085 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4086 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4088 static int editor_hl_steel_chars[] =
4090 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4096 static int editor_el_steel_chars[] =
4106 EL_STEEL_CHAR('\''),
4173 EL_STEEL_CHAR('\\'),
4178 EL_STEEL_CHAR('©'),
4179 EL_STEEL_CHAR('Ä'),
4180 EL_STEEL_CHAR('Ö'),
4181 EL_STEEL_CHAR('Ü'),
4183 EL_STEEL_CHAR('°'),
4184 EL_STEEL_CHAR('®'),
4185 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4186 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4188 EL_STEEL_CHAR(FONT_ASCII_UP),
4189 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4193 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4194 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4195 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4196 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4198 static int editor_hl_custom[] =
4200 EL_INTERNAL_CASCADE_CE_ACTIVE,
4206 static int editor_el_custom[] =
4208 EL_CUSTOM_START + 0,
4209 EL_CUSTOM_START + 1,
4210 EL_CUSTOM_START + 2,
4211 EL_CUSTOM_START + 3,
4213 EL_CUSTOM_START + 4,
4214 EL_CUSTOM_START + 5,
4215 EL_CUSTOM_START + 6,
4216 EL_CUSTOM_START + 7,
4218 EL_CUSTOM_START + 8,
4219 EL_CUSTOM_START + 9,
4220 EL_CUSTOM_START + 10,
4221 EL_CUSTOM_START + 11,
4223 EL_CUSTOM_START + 12,
4224 EL_CUSTOM_START + 13,
4225 EL_CUSTOM_START + 14,
4226 EL_CUSTOM_START + 15,
4228 EL_CUSTOM_START + 16,
4229 EL_CUSTOM_START + 17,
4230 EL_CUSTOM_START + 18,
4231 EL_CUSTOM_START + 19,
4233 EL_CUSTOM_START + 20,
4234 EL_CUSTOM_START + 21,
4235 EL_CUSTOM_START + 22,
4236 EL_CUSTOM_START + 23,
4238 EL_CUSTOM_START + 24,
4239 EL_CUSTOM_START + 25,
4240 EL_CUSTOM_START + 26,
4241 EL_CUSTOM_START + 27,
4243 EL_CUSTOM_START + 28,
4244 EL_CUSTOM_START + 29,
4245 EL_CUSTOM_START + 30,
4246 EL_CUSTOM_START + 31,
4248 EL_CUSTOM_START + 32,
4249 EL_CUSTOM_START + 33,
4250 EL_CUSTOM_START + 34,
4251 EL_CUSTOM_START + 35,
4253 EL_CUSTOM_START + 36,
4254 EL_CUSTOM_START + 37,
4255 EL_CUSTOM_START + 38,
4256 EL_CUSTOM_START + 39,
4258 EL_CUSTOM_START + 40,
4259 EL_CUSTOM_START + 41,
4260 EL_CUSTOM_START + 42,
4261 EL_CUSTOM_START + 43,
4263 EL_CUSTOM_START + 44,
4264 EL_CUSTOM_START + 45,
4265 EL_CUSTOM_START + 46,
4266 EL_CUSTOM_START + 47,
4268 EL_CUSTOM_START + 48,
4269 EL_CUSTOM_START + 49,
4270 EL_CUSTOM_START + 50,
4271 EL_CUSTOM_START + 51,
4273 EL_CUSTOM_START + 52,
4274 EL_CUSTOM_START + 53,
4275 EL_CUSTOM_START + 54,
4276 EL_CUSTOM_START + 55,
4278 EL_CUSTOM_START + 56,
4279 EL_CUSTOM_START + 57,
4280 EL_CUSTOM_START + 58,
4281 EL_CUSTOM_START + 59,
4283 EL_CUSTOM_START + 60,
4284 EL_CUSTOM_START + 61,
4285 EL_CUSTOM_START + 62,
4286 EL_CUSTOM_START + 63,
4288 EL_CUSTOM_START + 64,
4289 EL_CUSTOM_START + 65,
4290 EL_CUSTOM_START + 66,
4291 EL_CUSTOM_START + 67,
4293 EL_CUSTOM_START + 68,
4294 EL_CUSTOM_START + 69,
4295 EL_CUSTOM_START + 70,
4296 EL_CUSTOM_START + 71,
4298 EL_CUSTOM_START + 72,
4299 EL_CUSTOM_START + 73,
4300 EL_CUSTOM_START + 74,
4301 EL_CUSTOM_START + 75,
4303 EL_CUSTOM_START + 76,
4304 EL_CUSTOM_START + 77,
4305 EL_CUSTOM_START + 78,
4306 EL_CUSTOM_START + 79,
4308 EL_CUSTOM_START + 80,
4309 EL_CUSTOM_START + 81,
4310 EL_CUSTOM_START + 82,
4311 EL_CUSTOM_START + 83,
4313 EL_CUSTOM_START + 84,
4314 EL_CUSTOM_START + 85,
4315 EL_CUSTOM_START + 86,
4316 EL_CUSTOM_START + 87,
4318 EL_CUSTOM_START + 88,
4319 EL_CUSTOM_START + 89,
4320 EL_CUSTOM_START + 90,
4321 EL_CUSTOM_START + 91,
4323 EL_CUSTOM_START + 92,
4324 EL_CUSTOM_START + 93,
4325 EL_CUSTOM_START + 94,
4326 EL_CUSTOM_START + 95,
4328 EL_CUSTOM_START + 96,
4329 EL_CUSTOM_START + 97,
4330 EL_CUSTOM_START + 98,
4331 EL_CUSTOM_START + 99,
4333 EL_CUSTOM_START + 100,
4334 EL_CUSTOM_START + 101,
4335 EL_CUSTOM_START + 102,
4336 EL_CUSTOM_START + 103,
4338 EL_CUSTOM_START + 104,
4339 EL_CUSTOM_START + 105,
4340 EL_CUSTOM_START + 106,
4341 EL_CUSTOM_START + 107,
4343 EL_CUSTOM_START + 108,
4344 EL_CUSTOM_START + 109,
4345 EL_CUSTOM_START + 110,
4346 EL_CUSTOM_START + 111,
4348 EL_CUSTOM_START + 112,
4349 EL_CUSTOM_START + 113,
4350 EL_CUSTOM_START + 114,
4351 EL_CUSTOM_START + 115,
4353 EL_CUSTOM_START + 116,
4354 EL_CUSTOM_START + 117,
4355 EL_CUSTOM_START + 118,
4356 EL_CUSTOM_START + 119,
4358 EL_CUSTOM_START + 120,
4359 EL_CUSTOM_START + 121,
4360 EL_CUSTOM_START + 122,
4361 EL_CUSTOM_START + 123,
4363 EL_CUSTOM_START + 124,
4364 EL_CUSTOM_START + 125,
4365 EL_CUSTOM_START + 126,
4366 EL_CUSTOM_START + 127,
4368 EL_CUSTOM_START + 128,
4369 EL_CUSTOM_START + 129,
4370 EL_CUSTOM_START + 130,
4371 EL_CUSTOM_START + 131,
4373 EL_CUSTOM_START + 132,
4374 EL_CUSTOM_START + 133,
4375 EL_CUSTOM_START + 134,
4376 EL_CUSTOM_START + 135,
4378 EL_CUSTOM_START + 136,
4379 EL_CUSTOM_START + 137,
4380 EL_CUSTOM_START + 138,
4381 EL_CUSTOM_START + 139,
4383 EL_CUSTOM_START + 140,
4384 EL_CUSTOM_START + 141,
4385 EL_CUSTOM_START + 142,
4386 EL_CUSTOM_START + 143,
4388 EL_CUSTOM_START + 144,
4389 EL_CUSTOM_START + 145,
4390 EL_CUSTOM_START + 146,
4391 EL_CUSTOM_START + 147,
4393 EL_CUSTOM_START + 148,
4394 EL_CUSTOM_START + 149,
4395 EL_CUSTOM_START + 150,
4396 EL_CUSTOM_START + 151,
4398 EL_CUSTOM_START + 152,
4399 EL_CUSTOM_START + 153,
4400 EL_CUSTOM_START + 154,
4401 EL_CUSTOM_START + 155,
4403 EL_CUSTOM_START + 156,
4404 EL_CUSTOM_START + 157,
4405 EL_CUSTOM_START + 158,
4406 EL_CUSTOM_START + 159,
4408 EL_CUSTOM_START + 160,
4409 EL_CUSTOM_START + 161,
4410 EL_CUSTOM_START + 162,
4411 EL_CUSTOM_START + 163,
4413 EL_CUSTOM_START + 164,
4414 EL_CUSTOM_START + 165,
4415 EL_CUSTOM_START + 166,
4416 EL_CUSTOM_START + 167,
4418 EL_CUSTOM_START + 168,
4419 EL_CUSTOM_START + 169,
4420 EL_CUSTOM_START + 170,
4421 EL_CUSTOM_START + 171,
4423 EL_CUSTOM_START + 172,
4424 EL_CUSTOM_START + 173,
4425 EL_CUSTOM_START + 174,
4426 EL_CUSTOM_START + 175,
4428 EL_CUSTOM_START + 176,
4429 EL_CUSTOM_START + 177,
4430 EL_CUSTOM_START + 178,
4431 EL_CUSTOM_START + 179,
4433 EL_CUSTOM_START + 180,
4434 EL_CUSTOM_START + 181,
4435 EL_CUSTOM_START + 182,
4436 EL_CUSTOM_START + 183,
4438 EL_CUSTOM_START + 184,
4439 EL_CUSTOM_START + 185,
4440 EL_CUSTOM_START + 186,
4441 EL_CUSTOM_START + 187,
4443 EL_CUSTOM_START + 188,
4444 EL_CUSTOM_START + 189,
4445 EL_CUSTOM_START + 190,
4446 EL_CUSTOM_START + 191,
4448 EL_CUSTOM_START + 192,
4449 EL_CUSTOM_START + 193,
4450 EL_CUSTOM_START + 194,
4451 EL_CUSTOM_START + 195,
4453 EL_CUSTOM_START + 196,
4454 EL_CUSTOM_START + 197,
4455 EL_CUSTOM_START + 198,
4456 EL_CUSTOM_START + 199,
4458 EL_CUSTOM_START + 200,
4459 EL_CUSTOM_START + 201,
4460 EL_CUSTOM_START + 202,
4461 EL_CUSTOM_START + 203,
4463 EL_CUSTOM_START + 204,
4464 EL_CUSTOM_START + 205,
4465 EL_CUSTOM_START + 206,
4466 EL_CUSTOM_START + 207,
4468 EL_CUSTOM_START + 208,
4469 EL_CUSTOM_START + 209,
4470 EL_CUSTOM_START + 210,
4471 EL_CUSTOM_START + 211,
4473 EL_CUSTOM_START + 212,
4474 EL_CUSTOM_START + 213,
4475 EL_CUSTOM_START + 214,
4476 EL_CUSTOM_START + 215,
4478 EL_CUSTOM_START + 216,
4479 EL_CUSTOM_START + 217,
4480 EL_CUSTOM_START + 218,
4481 EL_CUSTOM_START + 219,
4483 EL_CUSTOM_START + 220,
4484 EL_CUSTOM_START + 221,
4485 EL_CUSTOM_START + 222,
4486 EL_CUSTOM_START + 223,
4488 EL_CUSTOM_START + 224,
4489 EL_CUSTOM_START + 225,
4490 EL_CUSTOM_START + 226,
4491 EL_CUSTOM_START + 227,
4493 EL_CUSTOM_START + 228,
4494 EL_CUSTOM_START + 229,
4495 EL_CUSTOM_START + 230,
4496 EL_CUSTOM_START + 231,
4498 EL_CUSTOM_START + 232,
4499 EL_CUSTOM_START + 233,
4500 EL_CUSTOM_START + 234,
4501 EL_CUSTOM_START + 235,
4503 EL_CUSTOM_START + 236,
4504 EL_CUSTOM_START + 237,
4505 EL_CUSTOM_START + 238,
4506 EL_CUSTOM_START + 239,
4508 EL_CUSTOM_START + 240,
4509 EL_CUSTOM_START + 241,
4510 EL_CUSTOM_START + 242,
4511 EL_CUSTOM_START + 243,
4513 EL_CUSTOM_START + 244,
4514 EL_CUSTOM_START + 245,
4515 EL_CUSTOM_START + 246,
4516 EL_CUSTOM_START + 247,
4518 EL_CUSTOM_START + 248,
4519 EL_CUSTOM_START + 249,
4520 EL_CUSTOM_START + 250,
4521 EL_CUSTOM_START + 251,
4523 EL_CUSTOM_START + 252,
4524 EL_CUSTOM_START + 253,
4525 EL_CUSTOM_START + 254,
4526 EL_CUSTOM_START + 255
4528 static int *editor_hl_custom_ptr = editor_hl_custom;
4529 static int *editor_el_custom_ptr = editor_el_custom;
4530 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4531 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4533 static int editor_hl_group[] =
4535 EL_INTERNAL_CASCADE_GE_ACTIVE,
4541 static int editor_el_group[] =
4555 EL_GROUP_START + 10,
4556 EL_GROUP_START + 11,
4558 EL_GROUP_START + 12,
4559 EL_GROUP_START + 13,
4560 EL_GROUP_START + 14,
4561 EL_GROUP_START + 15,
4563 EL_GROUP_START + 16,
4564 EL_GROUP_START + 17,
4565 EL_GROUP_START + 18,
4566 EL_GROUP_START + 19,
4568 EL_GROUP_START + 20,
4569 EL_GROUP_START + 21,
4570 EL_GROUP_START + 22,
4571 EL_GROUP_START + 23,
4573 EL_GROUP_START + 24,
4574 EL_GROUP_START + 25,
4575 EL_GROUP_START + 26,
4576 EL_GROUP_START + 27,
4578 EL_GROUP_START + 28,
4579 EL_GROUP_START + 29,
4580 EL_GROUP_START + 30,
4583 static int *editor_hl_group_ptr = editor_hl_group;
4584 static int *editor_el_group_ptr = editor_el_group;
4585 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4586 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4588 static int editor_hl_reference[] =
4590 EL_INTERNAL_CASCADE_REF_ACTIVE,
4596 static int editor_el_reference[] =
4600 EL_TRIGGER_CE_VALUE,
4601 EL_TRIGGER_CE_SCORE,
4605 EL_CURRENT_CE_VALUE,
4606 EL_CURRENT_CE_SCORE,
4628 static int *editor_hl_reference_ptr = editor_hl_reference;
4629 static int *editor_el_reference_ptr = editor_el_reference;
4630 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4631 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4633 static int editor_hl_user_defined[] =
4635 EL_INTERNAL_CASCADE_USER_ACTIVE,
4641 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4642 static int *editor_el_user_defined_ptr = NULL;
4643 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4644 static int num_editor_el_user_defined = 0;
4646 static int editor_hl_dynamic[] =
4648 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4654 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4655 static int *editor_el_dynamic_ptr = NULL;
4656 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4657 static int num_editor_el_dynamic = 0;
4659 static int editor_hl_empty[] = { };
4660 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4662 static int *editor_hl_empty_ptr = editor_hl_empty;
4663 static int *editor_el_empty_ptr = editor_el_empty;
4664 static int num_editor_hl_empty = 0;
4665 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4667 static boolean use_el_empty = FALSE;
4669 static int *editor_elements = NULL; /* dynamically allocated */
4670 static int num_editor_elements = 0; /* dynamically determined */
4672 static boolean setup_editor_show_always = TRUE;
4673 static boolean setup_editor_cascade_never = FALSE;
4675 static int editor_hl_unused[] = { EL_EMPTY };
4676 static int *editor_hl_unused_ptr = editor_hl_unused;
4677 static int num_editor_hl_unused = 0;
4681 boolean *setup_value;
4682 boolean *setup_cascade_value;
4684 int **headline_list;
4685 int *headline_list_size;
4688 int *element_list_size;
4690 boolean last_setup_value;
4692 editor_elements_info[] =
4695 &setup_editor_show_always,
4696 &setup_editor_cascade_never,
4697 &editor_hl_unused_ptr, &num_editor_hl_unused,
4698 &editor_el_players_ptr, &num_editor_el_players
4701 &setup.editor.el_boulderdash,
4702 &setup.editor_cascade.el_bd,
4703 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4704 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4707 &setup.editor.el_emerald_mine,
4708 &setup.editor_cascade.el_em,
4709 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4710 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4713 &setup.editor.el_emerald_mine_club,
4714 &setup.editor_cascade.el_emc,
4715 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4716 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4719 &setup.editor.el_more,
4720 &setup.editor_cascade.el_rnd,
4721 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4722 &editor_el_rnd_ptr, &num_editor_el_rnd
4725 &setup.editor.el_sokoban,
4726 &setup.editor_cascade.el_sb,
4727 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4728 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4731 &setup.editor.el_supaplex,
4732 &setup.editor_cascade.el_sp,
4733 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4734 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4737 &setup.editor.el_diamond_caves,
4738 &setup.editor_cascade.el_dc,
4739 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4740 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4743 &setup.editor.el_dx_boulderdash,
4744 &setup.editor_cascade.el_dx,
4745 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4746 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4749 &setup.editor.el_chars,
4750 &setup.editor_cascade.el_chars,
4751 &editor_hl_chars_ptr, &num_editor_hl_chars,
4752 &editor_el_chars_ptr, &num_editor_el_chars
4755 &setup.editor.el_steel_chars,
4756 &setup.editor_cascade.el_steel_chars,
4757 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4758 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4761 &setup.editor.el_custom,
4762 &setup.editor_cascade.el_ce,
4763 &editor_hl_custom_ptr, &num_editor_hl_custom,
4764 &editor_el_custom_ptr, &num_editor_el_custom
4767 &setup.editor.el_custom,
4768 &setup.editor_cascade.el_ge,
4769 &editor_hl_group_ptr, &num_editor_hl_group,
4770 &editor_el_group_ptr, &num_editor_el_group
4773 &setup.editor.el_custom,
4774 &setup.editor_cascade.el_ref,
4775 &editor_hl_reference_ptr, &num_editor_hl_reference,
4776 &editor_el_reference_ptr, &num_editor_el_reference
4779 &setup.editor.el_user_defined,
4780 &setup.editor_cascade.el_user,
4781 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4782 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4785 &setup.editor.el_dynamic,
4786 &setup.editor_cascade.el_dynamic,
4787 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4788 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4793 &editor_hl_empty_ptr, &num_editor_hl_empty,
4794 &editor_el_empty_ptr, &num_editor_el_empty,
4806 -----------------------------------------------------------------------------
4808 -----------------------------------------------------------------------------
4811 static int getMaxInfoTextLength()
4813 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4816 static int getTextWidthForGadget(char *text)
4821 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4824 static int getTextWidthForDrawingArea(char *text)
4829 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4832 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4834 return (gi->x + gi->width + getTextWidthForGadget(text));
4837 static char *getElementInfoText(int element)
4839 char *info_text = NULL;
4841 if (element < MAX_NUM_ELEMENTS)
4843 if (strlen(element_info[element].description) > 0)
4844 info_text = element_info[element].description;
4845 else if (element_info[element].custom_description != NULL)
4846 info_text = element_info[element].custom_description;
4847 else if (element_info[element].editor_description != NULL)
4848 info_text = element_info[element].editor_description;
4851 if (info_text == NULL)
4852 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4857 char *getElementDescriptionFilename(int element)
4859 char *docs_dir = options.docs_directory;
4860 char *elements_subdir = "elements";
4861 static char *filename = NULL;
4862 char basename[MAX_FILENAME_LEN];
4864 checked_free(filename);
4866 /* 1st try: look for element description file for exactly this element */
4867 sprintf(basename, "%s.txt", element_info[element].token_name);
4868 filename = getPath3(docs_dir, elements_subdir, basename);
4869 if (fileExists(filename))
4874 /* 2nd try: look for element description file for this element's class */
4875 sprintf(basename, "%s.txt", element_info[element].class_name);
4876 filename = getPath3(docs_dir, elements_subdir, basename);
4877 if (fileExists(filename))
4883 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4885 boolean element_found[NUM_FILE_ELEMENTS];
4888 /* initialize list of used elements to "not used" */
4889 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4890 element_found[i] = FALSE;
4892 /* find all elements used in current level */
4893 for (y = 0; y < lev_fieldy; y++)
4894 for (x = 0; x < lev_fieldx; x++)
4895 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4896 element_found[Feld[x][y]] = TRUE;
4900 /* count number of elements used in current level */
4901 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4902 if (element_found[i])
4905 /* add space for up to 3 more elements for padding that may be needed */
4908 /* free memory for old list of elements, if needed */
4909 checked_free(*elements);
4911 /* allocate memory for new list of elements */
4912 *elements = checked_malloc(*num_elements * sizeof(int));
4916 /* add all elements used in current level (non-custom/group elements) */
4917 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4918 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4919 (*elements)[(*num_elements)++] = i;
4921 /* add all elements used in current level (custom/group elements) */
4922 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4923 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4924 (*elements)[(*num_elements)++] = i;
4926 while (*num_elements % 4) /* pad with empty elements, if needed */
4927 (*elements)[(*num_elements)++] = EL_EMPTY;
4930 static void ReinitializeElementList()
4932 static boolean initialization_needed = TRUE;
4936 if (initialization_needed)
4938 LoadSetup_EditorCascade(); /* load last editor cascade state */
4940 /* initialize editor cascade element from saved cascade state */
4941 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4943 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4944 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4946 if (IS_EDITOR_CASCADE(*cascade_element))
4948 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4949 EL_CASCADE_INACTIVE(*cascade_element));
4952 initialization_needed = FALSE;
4955 checked_free(editor_elements);
4957 /* reload optional user defined element list for each invocation of editor */
4958 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4959 &num_editor_el_user_defined);
4961 /* initialize dynamic level element list for each invocation of editor */
4962 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4963 &num_editor_el_dynamic);
4965 /* initialize list of empty elements (used for padding, if needed) */
4966 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4967 editor_el_empty[i] = EL_EMPTY;
4969 /* do some sanity checks for each element from element list */
4970 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4972 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4974 int element = (*editor_elements_info[i].element_list)[j];
4976 if (element >= NUM_FILE_ELEMENTS)
4977 Error(ERR_WARN, "editor element %d is runtime element", element);
4979 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4980 Error(ERR_WARN, "no element description for element %d", element);
4984 num_editor_elements = 0;
4985 use_el_empty = FALSE;
4987 /* determine size of element list */
4988 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4990 boolean found_inactive_cascade = FALSE;
4992 if (*editor_elements_info[i].setup_value)
4994 if (setup.editor.el_headlines)
4996 num_editor_elements += *editor_elements_info[i].headline_list_size;
4998 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5000 int element = (*editor_elements_info[i].headline_list)[j];
5002 if (IS_EDITOR_CASCADE_INACTIVE(element))
5003 found_inactive_cascade = TRUE;
5007 if (found_inactive_cascade)
5010 num_editor_elements += *editor_elements_info[i].element_list_size;
5014 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5016 /* offer at least as many elements as element buttons exist */
5017 use_el_empty = TRUE;
5018 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5020 num_editor_elements += num_editor_el_empty;
5023 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5025 /* fill element list */
5026 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5028 boolean found_inactive_cascade = FALSE;
5030 if (*editor_elements_info[i].setup_value)
5032 if (setup.editor.el_headlines)
5034 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5036 int element = (*editor_elements_info[i].headline_list)[j];
5038 editor_elements[pos++] = element;
5040 if (IS_EDITOR_CASCADE_INACTIVE(element))
5041 found_inactive_cascade = TRUE;
5045 if (found_inactive_cascade)
5048 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5049 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5053 /* (this function is also called before editor gadgets are initialized!) */
5054 AdjustElementListScrollbar();
5057 void PrintEditorElementList()
5059 boolean *stop = &setup.editor.el_user_defined;
5062 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5064 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5066 if (IS_EDITOR_CASCADE(cascade_element))
5068 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5069 char *headline = element_info[cascade_element_show].editor_description;
5071 printf_line_with_prefix("# ", "-", 77);
5072 printf("# %s\n", headline);
5073 printf_line_with_prefix("# ", "-", 77);
5076 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5078 int element = (*editor_elements_info[i].headline_list)[j];
5080 if (IS_EDITOR_CASCADE(element))
5081 element = EL_CHAR_MINUS;
5083 printf("# %s\n", element_info[element].token_name);
5089 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5091 int element = (*editor_elements_info[i].element_list)[j];
5093 printf("# %s\n", element_info[element].token_name);
5101 static void ReinitializeElementListButtons()
5103 static boolean last_setup_value_headlines = FALSE;
5104 static boolean initialization_needed = TRUE;
5107 if (!initialization_needed) /* check if editor element setup has changed */
5109 if (last_setup_value_headlines != setup.editor.el_headlines)
5110 initialization_needed = TRUE;
5112 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5113 if (editor_elements_info[i].last_setup_value !=
5114 *editor_elements_info[i].setup_value)
5115 initialization_needed = TRUE;
5118 if (!initialization_needed)
5121 FreeLevelEditorGadgets();
5122 CreateLevelEditorGadgets();
5124 /* store current setup values for next invocation of this function */
5125 last_setup_value_headlines = setup.editor.el_headlines;
5126 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5127 editor_elements_info[i].last_setup_value =
5128 *editor_elements_info[i].setup_value;
5130 initialization_needed = FALSE;
5133 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5136 int border_graphic =
5137 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5140 int bx = (input ? 4 : 8);
5141 int by = (input ? 4 : 8);
5142 int bx2 = TILEX - bx;
5143 int by2 = TILEY - by;
5146 getGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5148 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5149 bx, by, dest_x - bx, dest_y - by);
5150 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5151 bx, by, dest_x + width, dest_y - by);
5152 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5153 bx, by, dest_x - bx, dest_y + height);
5154 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5155 bx, by, dest_x + width, dest_y + height);
5157 for (i = 0; i < width / MINI_TILEX; i++)
5159 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5160 dest_x + i * MINI_TILEX, dest_y - by);
5161 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5162 dest_x + i * MINI_TILEX, dest_y + height);
5165 for (i = 0; i < height / MINI_TILEY; i++)
5167 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5168 dest_x - bx, dest_y + i * MINI_TILEY);
5169 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5170 dest_x + width, dest_y + i * MINI_TILEY);
5173 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5176 static void DrawDrawingArea(int id)
5178 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5181 int *value = drawingarea_info[id].value;
5182 int area_xsize = drawingarea_info[id].area_xsize;
5183 int area_ysize = drawingarea_info[id].area_ysize;
5185 for (x = 0; x < area_xsize; x++)
5186 for (y = 0; y < area_ysize; y++)
5187 DrawMiniGraphicExt(drawto,
5188 gi->x + x * MINI_TILEX,
5189 gi->y + y * MINI_TILEY,
5190 el2edimg(value[x * area_ysize + y]));
5193 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5196 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5197 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5199 BlitBitmap(drawto, drawto,
5200 SX + (dx == -1 ? MINI_TILEX : 0),
5201 SY + (dy == -1 ? MINI_TILEY : 0),
5202 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5203 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5204 SX + (dx == +1 ? MINI_TILEX : 0),
5205 SY + (dy == +1 ? MINI_TILEY : 0));
5209 x = (dx == 1 ? 0 : ed_fieldx - 1);
5210 for (y = 0; y < ed_fieldy; y++)
5211 DrawMiniElementOrWall(x, y, from_x, from_y);
5215 y = (dy == 1 ? 0 : ed_fieldy - 1);
5216 for (x = 0; x < ed_fieldx; x++)
5217 DrawMiniElementOrWall(x, y, from_x, from_y);
5220 redraw_mask |= REDRAW_FIELD;
5224 static void CreateControlButtons()
5226 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5227 struct GadgetInfo *gi;
5228 unsigned long event_mask;
5231 /* create toolbox buttons */
5232 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5236 int gd_xoffset, gd_yoffset;
5237 int gd_x1, gd_x2, gd_y1, gd_y2;
5239 int radio_button_nr;
5242 if (id == GADGET_ID_SINGLE_ITEMS ||
5243 id == GADGET_ID_CONNECTED_ITEMS ||
5244 id == GADGET_ID_LINE ||
5245 id == GADGET_ID_ARC ||
5246 id == GADGET_ID_TEXT ||
5247 id == GADGET_ID_RECTANGLE ||
5248 id == GADGET_ID_FILLED_BOX ||
5249 id == GADGET_ID_FLOOD_FILL ||
5250 id == GADGET_ID_GRAB_BRUSH ||
5251 id == GADGET_ID_PICK_ELEMENT ||
5252 id == GADGET_ID_CUSTOM_COPY_FROM ||
5253 id == GADGET_ID_CUSTOM_COPY_TO ||
5254 id == GADGET_ID_CUSTOM_EXCHANGE)
5256 button_type = GD_TYPE_RADIO_BUTTON;
5257 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5258 checked = (id == drawing_function ? TRUE : FALSE);
5259 event_mask = GD_EVENT_PRESSED;
5263 button_type = GD_TYPE_NORMAL_BUTTON;
5264 radio_button_nr = RADIO_NR_NONE;
5267 if (id == GADGET_ID_WRAP_LEFT ||
5268 id == GADGET_ID_WRAP_RIGHT ||
5269 id == GADGET_ID_WRAP_UP ||
5270 id == GADGET_ID_WRAP_DOWN)
5271 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5273 event_mask = GD_EVENT_RELEASED;
5276 if (id < ED_NUM_CTRL1_BUTTONS)
5278 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5279 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5281 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5282 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5283 width = ED_CTRL1_BUTTON_XSIZE;
5284 height = ED_CTRL1_BUTTON_YSIZE;
5286 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5287 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5288 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5289 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5291 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5293 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5294 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5296 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5297 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5298 width = ED_CTRL2_BUTTON_XSIZE;
5299 height = ED_CTRL2_BUTTON_YSIZE;
5301 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5302 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5303 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5304 gd_y2 = 0; /* no alternative graphic for these buttons */
5306 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5308 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5309 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5311 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5312 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5313 width = ED_CTRL3_BUTTON_XSIZE;
5314 height = ED_CTRL3_BUTTON_YSIZE;
5316 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5317 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5318 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5319 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5323 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5324 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5326 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5327 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5328 width = ED_CTRL4_BUTTON_XSIZE;
5329 height = ED_CTRL4_BUTTON_YSIZE;
5331 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5332 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5333 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5334 gd_y2 = 0; /* no alternative graphic for these buttons */
5337 gi = CreateGadget(GDI_CUSTOM_ID, id,
5338 GDI_CUSTOM_TYPE_ID, i,
5339 GDI_INFO_TEXT, control_info[i].text,
5340 GDI_X, EX + gd_xoffset,
5341 GDI_Y, EY + gd_yoffset,
5344 GDI_TYPE, button_type,
5345 GDI_STATE, GD_BUTTON_UNPRESSED,
5346 GDI_RADIO_NR, radio_button_nr,
5347 GDI_CHECKED, checked,
5348 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5349 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5350 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5351 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5352 GDI_EVENT_MASK, event_mask,
5353 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5354 GDI_CALLBACK_ACTION, HandleControlButtons,
5358 Error(ERR_EXIT, "cannot create gadget");
5360 level_editor_gadget[id] = gi;
5363 /* these values are not constant, but can change at runtime */
5364 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5365 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5366 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5367 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5368 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5369 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5370 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5371 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5373 /* create buttons for scrolling of drawing area and element list */
5374 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5376 int id = scrollbutton_info[i].gadget_id;
5377 int x, y, width, height;
5378 int gd_x1, gd_x2, gd_y1, gd_y2;
5380 x = scrollbutton_info[i].x;
5381 y = scrollbutton_info[i].y;
5383 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5385 if (id == GADGET_ID_SCROLL_LIST_UP ||
5386 id == GADGET_ID_SCROLL_LIST_DOWN)
5390 width = ED_SCROLLBUTTON2_XSIZE;
5391 height = ED_SCROLLBUTTON2_YSIZE;
5392 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5393 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5394 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5401 width = ED_SCROLLBUTTON_XSIZE;
5402 height = ED_SCROLLBUTTON_YSIZE;
5403 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5404 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5405 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5409 gi = CreateGadget(GDI_CUSTOM_ID, id,
5410 GDI_CUSTOM_TYPE_ID, i,
5411 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5416 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5417 GDI_STATE, GD_BUTTON_UNPRESSED,
5418 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5419 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5420 GDI_EVENT_MASK, event_mask,
5421 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5422 GDI_CALLBACK_ACTION, HandleControlButtons,
5426 Error(ERR_EXIT, "cannot create gadget");
5428 level_editor_gadget[id] = gi;
5431 /* create buttons for element list */
5432 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5434 Bitmap *deco_bitmap;
5435 int deco_x, deco_y, deco_xpos, deco_ypos;
5436 int gd_xoffset, gd_yoffset;
5437 int gd_x1, gd_x2, gd_y;
5438 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5439 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5440 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5441 int element = editor_elements[i];
5443 event_mask = GD_EVENT_RELEASED;
5445 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5446 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5448 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5449 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5450 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5452 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5453 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5454 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5456 gi = CreateGadget(GDI_CUSTOM_ID, id,
5457 GDI_CUSTOM_TYPE_ID, i,
5458 GDI_INFO_TEXT, getElementInfoText(element),
5459 GDI_X, DX + gd_xoffset,
5460 GDI_Y, DY + gd_yoffset,
5461 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5462 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5463 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5464 GDI_STATE, GD_BUTTON_UNPRESSED,
5465 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5466 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5467 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5468 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5469 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5470 GDI_DECORATION_SHIFTING, 1, 1,
5471 GDI_EVENT_MASK, event_mask,
5472 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5473 GDI_CALLBACK_ACTION, HandleControlButtons,
5477 Error(ERR_EXIT, "cannot create gadget");
5479 level_editor_gadget[id] = gi;
5483 static void CreateCounterButtons()
5485 int max_infotext_len = getMaxInfoTextLength();
5488 /* these values are not constant, but can change at runtime */
5489 counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].x = DX + 5 - SX;
5490 counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].y = DY + 3 - SY;
5492 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5495 int x = SX + counterbutton_info[i].x; /* down count button */
5496 int y = SY + counterbutton_info[i].y;
5498 /* determine horizontal position to the right of specified gadget */
5499 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5500 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5501 ED_GADGET_TEXT_DISTANCE);
5503 /* determine horizontal offset for leading text */
5504 if (counterbutton_info[i].text_left != NULL)
5505 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5507 for (j = 0; j < 2; j++)
5509 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5510 struct GadgetInfo *gi;
5512 counterbutton_info[i].gadget_id_down :
5513 counterbutton_info[i].gadget_id_up);
5515 int gd_x, gd_x1, gd_x2, gd_y;
5517 unsigned long event_mask;
5518 char infotext[max_infotext_len + 1];
5520 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5522 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5525 ED_SCROLLBUTTON_ID_AREA_LEFT :
5526 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5528 event_mask |= GD_EVENT_RELEASED;
5531 x += 2 * ED_GADGET_DISTANCE;
5532 y += ED_GADGET_DISTANCE;
5534 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5535 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5536 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5537 x_size = ED_SCROLLBUTTON_XSIZE;
5538 y_size = ED_SCROLLBUTTON_YSIZE;
5542 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5543 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5544 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5545 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5546 x_size = ED_BUTTON_COUNT_XSIZE;
5547 y_size = ED_BUTTON_COUNT_YSIZE;
5550 sprintf(infotext, "%s counter value by 1, 5 or 10",
5551 (j == 0 ? "decrease" : "increase"));
5553 gi = CreateGadget(GDI_CUSTOM_ID, id,
5554 GDI_CUSTOM_TYPE_ID, i,
5555 GDI_INFO_TEXT, infotext,
5560 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5561 GDI_STATE, GD_BUTTON_UNPRESSED,
5562 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5563 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5564 GDI_EVENT_MASK, event_mask,
5565 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5566 GDI_CALLBACK_ACTION, HandleCounterButtons,
5570 Error(ERR_EXIT, "cannot create gadget");
5572 level_editor_gadget[id] = gi;
5573 right_gadget_border[id] =
5574 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5576 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5580 int font_type = FONT_INPUT_1;
5581 int font_type_active = FONT_INPUT_1_ACTIVE;
5582 int gd_width = ED_WIN_COUNT_XSIZE;
5584 id = counterbutton_info[i].gadget_id_text;
5585 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5587 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5589 font_type = FONT_LEVEL_NUMBER;
5591 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5593 font_type_active = FONT_LEVEL_NUMBER;
5595 x += 2 * ED_GADGET_DISTANCE;
5596 y -= ED_GADGET_DISTANCE;
5598 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5599 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5600 gd_width = ED_WIN_COUNT2_XSIZE;
5604 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5605 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5608 gi = CreateGadget(GDI_CUSTOM_ID, id,
5609 GDI_CUSTOM_TYPE_ID, i,
5610 GDI_INFO_TEXT, "enter counter value",
5613 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5614 GDI_NUMBER_VALUE, 0,
5615 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5616 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5617 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5618 GDI_TEXT_FONT, font_type,
5619 GDI_TEXT_FONT_ACTIVE, font_type_active,
5620 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5621 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5622 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5623 GDI_DESIGN_WIDTH, gd_width,
5624 GDI_EVENT_MASK, event_mask,
5625 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5626 GDI_CALLBACK_ACTION, HandleCounterButtons,
5630 Error(ERR_EXIT, "cannot create gadget");
5632 level_editor_gadget[id] = gi;
5633 right_gadget_border[id] =
5634 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5636 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5642 static void CreateDrawingAreas()
5646 /* these values are not constant, but can change at runtime */
5647 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5648 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5650 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5652 struct GadgetInfo *gi;
5653 unsigned long event_mask;
5654 int id = drawingarea_info[i].gadget_id;
5655 int x = SX + drawingarea_info[i].x;
5656 int y = SY + drawingarea_info[i].y;
5657 int area_xsize = drawingarea_info[i].area_xsize;
5658 int area_ysize = drawingarea_info[i].area_ysize;
5661 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5662 GD_EVENT_OFF_BORDERS;
5664 /* determine horizontal position to the right of specified gadget */
5665 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5666 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5667 ED_DRAWINGAREA_TEXT_DISTANCE);
5669 /* determine horizontal offset for leading text */
5670 if (drawingarea_info[i].text_left != NULL)
5671 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5673 gi = CreateGadget(GDI_CUSTOM_ID, id,
5674 GDI_CUSTOM_TYPE_ID, i,
5677 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5678 GDI_AREA_SIZE, area_xsize, area_ysize,
5679 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5680 GDI_EVENT_MASK, event_mask,
5681 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5682 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5686 Error(ERR_EXIT, "cannot create gadget");
5688 level_editor_gadget[id] = gi;
5689 right_gadget_border[id] =
5690 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5694 static void CreateTextInputGadgets()
5696 int max_infotext_len = getMaxInfoTextLength();
5699 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5701 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5703 struct GadgetInfo *gi;
5704 unsigned long event_mask;
5705 char infotext[MAX_OUTPUT_LINESIZE + 1];
5706 int id = textinput_info[i].gadget_id;
5708 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5710 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5711 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5713 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5714 infotext[max_infotext_len] = '\0';
5716 gi = CreateGadget(GDI_CUSTOM_ID, id,
5717 GDI_CUSTOM_TYPE_ID, i,
5718 GDI_INFO_TEXT, infotext,
5719 GDI_X, SX + textinput_info[i].x,
5720 GDI_Y, SY + textinput_info[i].y,
5721 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5722 GDI_TEXT_VALUE, textinput_info[i].value,
5723 GDI_TEXT_SIZE, textinput_info[i].size,
5724 GDI_TEXT_FONT, FONT_INPUT_1,
5725 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5726 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5727 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5728 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5729 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5730 GDI_EVENT_MASK, event_mask,
5731 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5732 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5736 Error(ERR_EXIT, "cannot create gadget");
5738 level_editor_gadget[id] = gi;
5742 static void CreateTextAreaGadgets()
5744 int max_infotext_len = getMaxInfoTextLength();
5747 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5749 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5751 struct GadgetInfo *gi;
5752 unsigned long event_mask;
5753 char infotext[MAX_OUTPUT_LINESIZE + 1];
5754 int id = textarea_info[i].gadget_id;
5755 int area_xsize = textarea_info[i].xsize;
5756 int area_ysize = textarea_info[i].ysize;
5758 event_mask = GD_EVENT_TEXT_LEAVING;
5760 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5761 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5763 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5764 infotext[max_infotext_len] = '\0';
5766 gi = CreateGadget(GDI_CUSTOM_ID, id,
5767 GDI_CUSTOM_TYPE_ID, i,
5768 GDI_INFO_TEXT, infotext,
5769 GDI_X, SX + textarea_info[i].x,
5770 GDI_Y, SY + textarea_info[i].y,
5771 GDI_TYPE, GD_TYPE_TEXT_AREA,
5772 GDI_AREA_SIZE, area_xsize, area_ysize,
5773 GDI_TEXT_FONT, FONT_INPUT_1,
5774 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5775 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5776 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5777 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5778 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5779 GDI_EVENT_MASK, event_mask,
5780 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5781 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5785 Error(ERR_EXIT, "cannot create gadget");
5787 level_editor_gadget[id] = gi;
5791 static void CreateSelectboxGadgets()
5793 int max_infotext_len = getMaxInfoTextLength();
5796 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5798 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5800 struct GadgetInfo *gi;
5801 unsigned long event_mask;
5802 char infotext[MAX_OUTPUT_LINESIZE + 1];
5803 int id = selectbox_info[i].gadget_id;
5804 int x = SX + selectbox_info[i].x;
5805 int y = SY + selectbox_info[i].y;
5807 if (selectbox_info[i].size == -1) /* dynamically determine size */
5809 /* (we cannot use -1 for uninitialized values if we directly compare
5810 with results from strlen(), because the '<' and '>' operation will
5811 implicitely cast -1 to an unsigned integer value!) */
5812 selectbox_info[i].size = 0;
5814 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5815 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5816 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5818 selectbox_info[i].size++; /* add one character empty space */
5821 event_mask = GD_EVENT_RELEASED |
5822 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5824 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5825 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5827 /* determine horizontal position to the right of specified gadget */
5828 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5829 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5830 ED_GADGET_TEXT_DISTANCE);
5832 /* determine horizontal offset for leading text */
5833 if (selectbox_info[i].text_left != NULL)
5834 x += getTextWidthForGadget(selectbox_info[i].text_left);
5836 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5837 infotext[max_infotext_len] = '\0';
5839 gi = CreateGadget(GDI_CUSTOM_ID, id,
5840 GDI_CUSTOM_TYPE_ID, i,
5841 GDI_INFO_TEXT, infotext,
5844 GDI_TYPE, GD_TYPE_SELECTBOX,
5845 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5846 GDI_TEXT_SIZE, selectbox_info[i].size,
5847 GDI_TEXT_FONT, FONT_INPUT_1,
5848 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5849 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5850 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5851 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5852 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5853 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5854 GDI_EVENT_MASK, event_mask,
5855 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5856 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5860 Error(ERR_EXIT, "cannot create gadget");
5862 level_editor_gadget[id] = gi;
5863 right_gadget_border[id] =
5864 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5868 static void CreateTextbuttonGadgets()
5870 int max_infotext_len = getMaxInfoTextLength();
5873 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5875 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5876 int gd_x1, gd_x2, gd_y1, gd_y2;
5877 struct GadgetInfo *gi;
5878 unsigned long event_mask;
5879 char infotext[MAX_OUTPUT_LINESIZE + 1];
5880 int id = textbutton_info[i].gadget_id;
5881 int x = SX + textbutton_info[i].x;
5882 int y = SY + textbutton_info[i].y;
5884 if (textbutton_info[i].size == -1) /* dynamically determine size */
5885 textbutton_info[i].size = strlen(textbutton_info[i].text);
5887 event_mask = GD_EVENT_RELEASED;
5889 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5890 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5892 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5893 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5894 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5895 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5899 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5900 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5901 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5902 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5905 sprintf(infotext, "%s", textbutton_info[i].infotext);
5906 infotext[max_infotext_len] = '\0';
5908 /* determine horizontal position to the right of specified gadget */
5909 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5910 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5911 ED_GADGET_TEXT_DISTANCE);
5913 /* determine horizontal offset for leading text */
5914 if (textbutton_info[i].text_left != NULL)
5915 x += getTextWidthForGadget(textbutton_info[i].text_left);
5917 gi = CreateGadget(GDI_CUSTOM_ID, id,
5918 GDI_CUSTOM_TYPE_ID, i,
5919 GDI_INFO_TEXT, infotext,
5922 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5923 GDI_TEXT_VALUE, textbutton_info[i].text,
5924 GDI_TEXT_SIZE, textbutton_info[i].size,
5925 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5926 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5927 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5928 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5929 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5930 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5931 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5932 GDI_DECORATION_SHIFTING, 1, 1,
5933 GDI_EVENT_MASK, event_mask,
5934 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5935 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5939 Error(ERR_EXIT, "cannot create gadget");
5941 level_editor_gadget[id] = gi;
5942 right_gadget_border[id] =
5943 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5947 static void CreateGraphicbuttonGadgets()
5949 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5950 struct GadgetInfo *gi;
5951 unsigned long event_mask;
5954 /* create buttons for scrolling of drawing area and element list */
5955 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5957 int id = graphicbutton_info[i].gadget_id;
5958 int gd_x1, gd_x2, gd_y1, gd_y2;
5959 int x = SX + graphicbutton_info[i].x;
5960 int y = SY + graphicbutton_info[i].y;
5962 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5964 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5966 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5967 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5968 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5971 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5973 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5974 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5975 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5979 /* determine horizontal position to the right of specified gadget */
5980 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5981 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5982 ED_GADGET_TEXT_DISTANCE);
5984 /* determine horizontal offset for leading text */
5985 if (graphicbutton_info[i].text_left != NULL)
5986 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5988 gi = CreateGadget(GDI_CUSTOM_ID, id,
5989 GDI_CUSTOM_TYPE_ID, i,
5990 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5993 GDI_WIDTH, graphicbutton_info[i].width,
5994 GDI_HEIGHT, graphicbutton_info[i].height,
5995 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5996 GDI_STATE, GD_BUTTON_UNPRESSED,
5997 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5998 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5999 GDI_EVENT_MASK, event_mask,
6000 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6001 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6005 Error(ERR_EXIT, "cannot create gadget");
6007 level_editor_gadget[id] = gi;
6008 right_gadget_border[id] =
6009 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6013 static void CreateScrollbarGadgets()
6017 /* these values are not constant, but can change at runtime */
6018 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6019 SX + ED_SCROLL_HORIZONTAL_XPOS;
6020 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6021 SY + ED_SCROLL_HORIZONTAL_YPOS;
6022 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6023 ED_SCROLL_HORIZONTAL_XSIZE;
6024 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6025 ED_SCROLL_HORIZONTAL_YSIZE;
6026 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6027 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6028 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6029 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6031 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6032 SX + ED_SCROLL_VERTICAL_XPOS;
6033 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6034 SY + ED_SCROLL_VERTICAL_YPOS;
6035 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6036 ED_SCROLL_VERTICAL_XSIZE;
6037 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6038 ED_SCROLL_VERTICAL_YSIZE;
6039 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6040 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6041 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6042 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6044 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6045 DX + ED_SCROLL2_VERTICAL_XPOS;
6046 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6047 DY + ED_SCROLL2_VERTICAL_YPOS;
6048 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6049 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6051 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6053 int id = scrollbar_info[i].gadget_id;
6054 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6055 int gd_x1, gd_x2, gd_y1, gd_y2;
6056 struct GadgetInfo *gi;
6057 int items_max, items_visible, item_position;
6058 unsigned long event_mask;
6060 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6062 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6063 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6064 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6066 else /* drawing area scrollbars */
6068 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6070 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6071 items_visible = ed_fieldx;
6076 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6077 items_visible = ed_fieldy;
6082 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6084 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6085 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6086 scrollbar_info[i].height : scrollbar_info[i].width));
6087 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6088 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6090 gi = CreateGadget(GDI_CUSTOM_ID, id,
6091 GDI_CUSTOM_TYPE_ID, i,
6092 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6093 GDI_X, scrollbar_info[i].x,
6094 GDI_Y, scrollbar_info[i].y,
6095 GDI_WIDTH, scrollbar_info[i].width,
6096 GDI_HEIGHT, scrollbar_info[i].height,
6097 GDI_TYPE, scrollbar_info[i].type,
6098 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6099 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6100 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6101 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
6102 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
6103 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
6104 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
6105 GDI_STATE, GD_BUTTON_UNPRESSED,
6106 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6107 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6108 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6109 GDI_EVENT_MASK, event_mask,
6110 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6111 GDI_CALLBACK_ACTION, HandleControlButtons,
6115 Error(ERR_EXIT, "cannot create gadget");
6117 level_editor_gadget[id] = gi;
6121 static void CreateCheckbuttonGadgets()
6123 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6124 struct GadgetInfo *gi;
6125 unsigned long event_mask;
6126 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6129 event_mask = GD_EVENT_PRESSED;
6131 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6132 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6133 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6134 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6135 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6137 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6139 int id = checkbutton_info[i].gadget_id;
6140 int x = SX + checkbutton_info[i].x;
6141 int y = SY + checkbutton_info[i].y;
6143 if (id == GADGET_ID_STICK_ELEMENT)
6144 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6146 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6148 /* determine horizontal position to the right of specified gadget */
6149 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6150 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6151 ED_GADGET_TEXT_DISTANCE);
6153 /* determine horizontal offset for leading text */
6154 if (checkbutton_info[i].text_left != NULL)
6155 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6157 gi = CreateGadget(GDI_CUSTOM_ID, id,
6158 GDI_CUSTOM_TYPE_ID, i,
6159 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6162 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6163 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6164 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6165 GDI_CHECKED, *checkbutton_info[i].value,
6166 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6167 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6168 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6169 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6170 GDI_EVENT_MASK, event_mask,
6171 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6172 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6176 Error(ERR_EXIT, "cannot create gadget");
6178 level_editor_gadget[id] = gi;
6179 right_gadget_border[id] =
6180 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6184 static void CreateRadiobuttonGadgets()
6186 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6187 struct GadgetInfo *gi;
6188 unsigned long event_mask;
6189 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6192 event_mask = GD_EVENT_PRESSED;
6194 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6195 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6196 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6197 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6198 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6200 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6202 int id = radiobutton_info[i].gadget_id;
6203 int x = SX + radiobutton_info[i].x;
6204 int y = SY + radiobutton_info[i].y;
6207 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6209 /* determine horizontal position to the right of specified gadget */
6210 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6211 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6212 ED_GADGET_TEXT_DISTANCE);
6214 /* determine horizontal offset for leading text */
6215 if (radiobutton_info[i].text_left != NULL)
6216 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6218 gi = CreateGadget(GDI_CUSTOM_ID, id,
6219 GDI_CUSTOM_TYPE_ID, i,
6220 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6223 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6224 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6225 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6226 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6227 GDI_CHECKED, checked,
6228 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6229 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6230 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6231 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6232 GDI_EVENT_MASK, event_mask,
6233 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6234 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6238 Error(ERR_EXIT, "cannot create gadget");
6240 level_editor_gadget[id] = gi;
6241 right_gadget_border[id] =
6242 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6246 void CreateLevelEditorGadgets()
6248 int old_game_status = game_status;
6250 /* setting 'game_status' is needed to get the right fonts for the editor */
6251 game_status = GAME_MODE_EDITOR;
6253 /* these values are not constant, but can change at runtime */
6254 ed_fieldx = MAX_ED_FIELDX - 1;
6255 ed_fieldy = MAX_ED_FIELDY - 1;
6257 ReinitializeElementList();
6259 CreateControlButtons();
6260 CreateScrollbarGadgets();
6262 /* order of function calls is important because of cross-references */
6263 CreateCheckbuttonGadgets();
6264 CreateCounterButtons();
6265 CreateRadiobuttonGadgets();
6266 CreateTextInputGadgets();
6267 CreateTextAreaGadgets();
6268 CreateSelectboxGadgets();
6269 CreateGraphicbuttonGadgets();
6270 CreateTextbuttonGadgets();
6271 CreateDrawingAreas();
6273 game_status = old_game_status;
6276 void FreeLevelEditorGadgets()
6280 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6282 FreeGadget(level_editor_gadget[i]);
6284 level_editor_gadget[i] = NULL;
6288 static void MapCounterButtons(int id)
6290 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6291 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6292 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6293 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6294 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6295 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6296 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6297 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6298 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6299 int yoffset = ED_BORDER_SIZE;
6300 int x_left = gi_down->x - xoffset_left;
6301 int x_right; /* set after gadget position was modified */
6302 int y_above = gi_down->y - yoffset_above;
6304 int y; /* set after gadget position was modified */
6306 /* counter limits must be changed first to prevent value truncation */
6307 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6308 counterbutton_info[id].max_value);
6310 /* right text position might have changed after setting position above */
6311 x_right = gi_up->x + gi_up->width + xoffset_right;
6313 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6315 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6316 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6317 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6319 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6320 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6321 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6324 /* vertical position might have changed after setting position above */
6325 y = gi_up->y + yoffset;
6327 if (counterbutton_info[id].text_above)
6328 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6330 if (counterbutton_info[id].text_left)
6331 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6333 if (counterbutton_info[id].text_right)
6334 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6341 static void MapControlButtons()
6346 /* map toolbox buttons (excluding special CE toolbox buttons) */
6347 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6348 MapGadget(level_editor_gadget[i]);
6350 /* map buttons to select elements */
6351 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6352 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6353 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6354 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6355 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6357 /* map buttons to select level */
6358 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6359 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6360 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6361 MapCounterButtons(counter_id);
6364 static void MapDrawingArea(int id)
6366 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6367 int area_xsize = gi->drawing.area_xsize;
6368 int area_ysize = gi->drawing.area_ysize;
6369 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6370 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6371 int x_left = gi->x - xoffset_left;
6372 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6373 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6374 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6375 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6377 if (drawingarea_info[id].text_left)
6378 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6380 if (drawingarea_info[id].text_right)
6381 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6383 if (drawingarea_info[id].text_below)
6384 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6386 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6388 DrawElementBorder(gi->x, gi->y,
6389 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6391 DrawDrawingArea(id);
6397 static void MapTextInputGadget(int id)
6399 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6400 int xoffset_above = 0;
6401 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6402 int x_above = textinput_info[id].x + xoffset_above;
6403 int y_above = textinput_info[id].y + yoffset_above;
6405 if (textinput_info[id].text_above)
6406 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6408 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6413 static void MapTextAreaGadget(int id)
6415 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6416 int xoffset_above = 0;
6417 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6418 int x_above = textarea_info[id].x + xoffset_above;
6419 int y_above = textarea_info[id].y + yoffset_above;
6421 if (textarea_info[id].text_above)
6422 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6424 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6429 static void MapSelectboxGadget(int id)
6431 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6432 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6433 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6434 int yoffset = ED_BORDER_SIZE;
6435 int x_left = gi->x - xoffset_left;
6436 int x_right = gi->x + gi->width + xoffset_right;
6437 int y = gi->y + yoffset;
6439 if (selectbox_info[id].text_left)
6440 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6442 if (selectbox_info[id].text_right)
6443 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6445 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6450 static void MapTextbuttonGadget(int id)
6452 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6453 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6454 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6455 int yoffset = ED_BORDER_SIZE;
6456 int x_left = gi->x - xoffset_left;
6457 int x_right = gi->x + gi->width + xoffset_right;
6458 int y = gi->y + yoffset;
6460 /* only show button to delete change pages when more than minimum pages */
6461 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6462 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6465 if (textbutton_info[id].text_left)
6466 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6468 if (textbutton_info[id].text_right)
6469 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6474 static void MapGraphicbuttonGadget(int id)
6476 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6477 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6478 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6479 int yoffset = ED_BORDER_SIZE;
6480 int x_left = gi->x - xoffset_left;
6481 int x_right = gi->x + gi->width + xoffset_right;
6482 int y = gi->y + yoffset;
6484 if (graphicbutton_info[id].text_left)
6485 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6487 if (graphicbutton_info[id].text_right)
6488 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6493 static void MapRadiobuttonGadget(int id)
6495 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6496 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6497 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6498 int yoffset = ED_BORDER_SIZE;
6499 int x_left = gi->x - xoffset_left;
6500 int x_right = gi->x + gi->width + xoffset_right;
6501 int y = gi->y + yoffset;
6503 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6505 if (radiobutton_info[id].text_left)
6506 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6508 if (radiobutton_info[id].text_right)
6509 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6511 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6516 static void MapCheckbuttonGadget(int id)
6518 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6519 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6520 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6521 int yoffset = ED_BORDER_SIZE;
6522 int x_left, x_right, y; /* set after gadget position was modified */
6524 /* set position for gadgets with dynamically determined position */
6525 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6526 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6527 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6529 x_left = gi->x - xoffset_left;
6530 x_right = gi->x + gi->width + xoffset_right;
6531 y = gi->y + yoffset;
6533 if (checkbutton_info[id].text_left)
6534 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6536 if (checkbutton_info[id].text_right)
6537 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6539 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6544 static void MapMainDrawingArea()
6546 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6547 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6550 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6552 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6553 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6554 no_horizontal_scrollbar) ||
6555 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6556 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6557 no_vertical_scrollbar))
6560 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6563 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6565 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6566 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6569 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6572 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6575 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6579 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6581 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6582 i == GADGET_ID_CUSTOM_COPY_TO ||
6583 i == GADGET_ID_CUSTOM_EXCHANGE ||
6584 i == GADGET_ID_CUSTOM_COPY ||
6585 i == GADGET_ID_CUSTOM_PASTE)
6588 MapGadget(level_editor_gadget[i]);
6590 UnmapGadget(level_editor_gadget[i]);
6595 static void MapLevelEditorToolboxCustomGadgets()
6597 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6600 static void UnmapLevelEditorToolboxCustomGadgets()
6602 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6605 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6607 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6610 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6612 if (i != GADGET_ID_SINGLE_ITEMS &&
6613 i != GADGET_ID_PROPERTIES &&
6614 i != GADGET_ID_PICK_ELEMENT)
6616 struct GadgetInfo *gi = level_editor_gadget[i];
6624 BlitBitmap(gd_bitmap, drawto,
6625 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6626 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6627 gi->width, gi->height, gi->x, gi->y);
6629 redraw_mask |= REDRAW_DOOR_3;
6635 static void MapLevelEditorToolboxDrawingGadgets()
6637 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6640 static void UnmapLevelEditorToolboxDrawingGadgets()
6642 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6645 static void UnmapDrawingArea(int id)
6647 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6650 static void UnmapLevelEditorWindowGadgets()
6654 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6655 if (level_editor_gadget[i]->x < SX + SXSIZE)
6656 UnmapGadget(level_editor_gadget[i]);
6659 void UnmapLevelEditorGadgets()
6663 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6664 UnmapGadget(level_editor_gadget[i]);
6667 static void ResetUndoBuffer()
6669 undo_buffer_position = -1;
6670 undo_buffer_steps = -1;
6671 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6673 level.changed = FALSE;
6676 static void DrawEditModeWindow()
6678 ModifyEditorElementList();
6679 RedrawDrawingElements();
6681 if (edit_mode == ED_MODE_INFO)
6682 DrawLevelInfoWindow();
6683 else if (edit_mode == ED_MODE_PROPERTIES)
6684 DrawPropertiesWindow();
6685 else /* edit_mode == ED_MODE_DRAWING */
6686 DrawDrawingWindow();
6689 static boolean LevelChanged()
6691 boolean field_changed = FALSE;
6695 /* changed read-only levels can now be saved in personal level set */
6697 if (leveldir_current->readonly)
6701 for (y = 0; y < lev_fieldy; y++)
6702 for (x = 0; x < lev_fieldx; x++)
6703 if (Feld[x][y] != level.field[x][y])
6704 field_changed = TRUE;
6706 return (level.changed || field_changed);
6709 static boolean PrepareSavingIntoPersonalLevelSet()
6711 static LevelDirTree *last_copied_leveldir = NULL;
6712 static LevelDirTree *last_written_leveldir = NULL;
6713 static int last_copied_level_nr = -1;
6714 static int last_written_level_nr = -1;
6715 LevelDirTree *leveldir_former = leveldir_current;
6716 int level_nr_former = level_nr;
6719 // remember last mod/save so that for current session, we write
6720 // back to the same personal copy, asking only about overwrite.
6721 if (leveldir_current == last_copied_leveldir &&
6722 level_nr == last_copied_level_nr)
6724 // "cd" to personal level set dir (as used when writing last copy)
6725 leveldir_current = last_written_leveldir;
6726 level_nr = last_written_level_nr;
6731 if (!Request("This level is read only ! "
6732 "Save into personal level set ?", REQ_ASK))
6735 // "cd" to personal level set dir (for writing copy the first time)
6737 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6739 // find unused level number
6740 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6742 static char *level_filename = NULL;
6744 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6746 if (!fileExists(level_filename))
6750 last_copied_leveldir = leveldir_former;
6751 last_copied_level_nr = level_nr_former;
6753 last_written_leveldir = leveldir_current;
6754 last_written_level_nr = level_nr = new_level_nr;
6759 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6761 static char *filename_levelinfo = NULL, *mod_name = NULL;
6764 // annotate this copy-and-mod in personal levelinfo.conf
6765 setString(&filename_levelinfo,
6766 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6768 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6770 fprintf(file, "\n");
6771 fprintf(file, "# level %d was modified from:\n", level_nr);
6772 fprintf(file, "# - previous level set name: %s\n",
6774 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6775 level.file_info.nr, level.name);
6776 fprintf(file, "# - previous author: %s\n",
6778 fprintf(file, "# - previous save date: ");
6780 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6782 fprintf(file, "%04d-%02d-%02d\n",
6783 level.creation_date.year,
6784 level.creation_date.month,
6785 level.creation_date.day);
6789 fprintf(file, "not recorded\n");
6795 if (level_nr > leveldir_current->last_level)
6797 static char *temp_levelinfo = NULL;
6798 FILE *temp_file = NULL;
6799 char line[MAX_LINE_LEN];
6801 setString(&temp_levelinfo,
6802 getPath2(getCurrentLevelDir(),
6803 getStringCat2(LEVELINFO_FILENAME, ".new")));
6805 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6806 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6808 while (fgets(line, MAX_LINE_LEN, file))
6810 if (!strPrefix(line, "levels:"))
6811 fputs(line, temp_file);
6813 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6823 // needs error handling; also, ok on dos/win?
6824 unlink(filename_levelinfo);
6825 rename(temp_levelinfo, filename_levelinfo);
6828 // else: allow the save even if annotation failed
6830 // now... spray graffiti on the old level vital statistics
6831 // user can change these; just trying to set a good baseline
6833 // don't truncate names for fear of making offensive or silly:
6834 // long-named original author only recorded in levelinfo.conf.
6835 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6836 if (!strEqual(level.author, leveldir_current->author))
6838 setString(&mod_name, getStringCat3(leveldir_current->author,
6839 " after ", level.author));
6841 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6842 setString(&mod_name,
6843 getStringCat2(leveldir_current->author, " (ed.)"));
6845 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6846 setString(&mod_name, leveldir_current->author);
6848 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
6850 // less worried about truncation here
6851 setString(&mod_name, getStringCat2("Mod: ", level.name));
6852 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
6856 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6857 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6861 for (x = 0; x < lev_fieldx; x++)
6862 for (y = 0; y < lev_fieldy; y++)
6863 dst[x][y] = src[x][y];
6866 static int setSelectboxValue(int selectbox_id, int new_value)
6868 int new_index_value = 0;
6871 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6872 if (selectbox_info[selectbox_id].options[i].value == new_value)
6873 new_index_value = i;
6875 *selectbox_info[selectbox_id].value =
6876 selectbox_info[selectbox_id].options[new_index_value].value;
6878 return new_index_value;
6881 static void setSelectboxSpecialActionVariablesIfNeeded()
6885 /* change action mode and arg variables according to action type variable */
6886 for (i = 0; action_arg_options[i].value != -1; i++)
6888 if (action_arg_options[i].value == custom_element_change.action_type)
6890 int mode = action_arg_options[i].mode;
6892 /* only change if corresponding selectbox has changed */
6893 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6894 action_arg_modes[mode])
6895 custom_element_change.action_mode = -1;
6897 /* only change if corresponding selectbox has changed */
6898 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6899 action_arg_options[i].options)
6900 custom_element_change.action_arg = -1;
6907 static void setSelectboxSpecialActionOptions()
6911 /* change action mode and arg selectbox according to action type selectbox */
6912 for (i = 0; action_arg_options[i].value != -1; i++)
6914 if (action_arg_options[i].value == custom_element_change.action_type)
6916 int mode = action_arg_options[i].mode;
6918 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6919 action_arg_modes[mode]);
6920 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6921 custom_element_change.action_mode);
6923 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6924 action_arg_options[i].options);
6925 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6926 custom_element_change.action_arg);
6932 static void copy_custom_element_settings(int element_from, int element_to)
6934 struct ElementInfo *ei_from = &element_info[element_from];
6935 struct ElementInfo *ei_to = &element_info[element_to];
6937 copyElementInfo(ei_from, ei_to);
6940 static void replace_custom_element_in_settings(int element_from,
6945 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6947 struct ElementInfo *ei = &element_info[i];
6949 for (y = 0; y < 3; y++)
6950 for (x = 0; x < 3; x++)
6951 if (ei->content.e[x][y] == element_from)
6952 ei->content.e[x][y] = element_to;
6954 for (j = 0; j < ei->num_change_pages; j++)
6956 struct ElementChangeInfo *change = &ei->change_page[j];
6958 if (change->target_element == element_from)
6959 change->target_element = element_to;
6961 if (change->initial_trigger_element == element_from)
6962 change->initial_trigger_element = element_to;
6964 if (change->action_element == element_from)
6965 change->action_element = element_to;
6967 for (y = 0; y < 3; y++)
6968 for (x = 0; x < 3; x++)
6969 if (change->target_content.e[x][y] == element_from)
6970 change->target_content.e[x][y] = element_to;
6973 if (ei->group != NULL) /* group or internal */
6974 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6975 if (ei->group->element[j] == element_from)
6976 ei->group->element[j] = element_to;
6980 static void replace_custom_element_in_playfield(int element_from,
6985 for (x = 0; x < lev_fieldx; x++)
6986 for (y = 0; y < lev_fieldy; y++)
6987 if (Feld[x][y] == element_from)
6988 Feld[x][y] = element_to;
6991 static boolean CopyCustomElement(int element_old, int element_new,
6994 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6996 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6997 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6998 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7000 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7002 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7003 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7004 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7006 level.changed = TRUE;
7008 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7010 Request("Please choose custom element !", REQ_CONFIRM);
7014 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7016 Request("Please choose group element !", REQ_CONFIRM);
7022 level.changed = TRUE;
7025 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7027 copy_custom_element_settings(element_new, element_old);
7029 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7031 copy_custom_element_settings(element_old, element_new);
7033 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7035 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7036 copy_custom_element_settings(element_new, element_old);
7037 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7039 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7040 replace_custom_element_in_settings(element_new, element_old);
7041 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7043 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7044 replace_custom_element_in_playfield(element_new, element_old);
7045 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7048 UpdateCustomElementGraphicGadgets();
7049 DrawPropertiesWindow();
7054 static void CopyCustomElementPropertiesToEditor(int element)
7057 int current_change_page = element_info[element].current_change_page;
7059 /* dynamically (re)build selectbox for selecting change page */
7060 for (i = 0; i < element_info[element].num_change_pages; i++)
7062 sprintf(options_change_page_strings[i], "%d", i + 1);
7064 options_change_page[i].value = i;
7065 options_change_page[i].text = options_change_page_strings[i];
7068 options_change_page[i].value = -1;
7069 options_change_page[i].text = NULL;
7071 /* needed here to initialize combined element properties */
7072 InitElementPropertiesEngine(level.game_version);
7074 element_info[element].change =
7075 &element_info[element].change_page[current_change_page];
7077 custom_element = element_info[element];
7078 custom_element_change = *element_info[element].change;
7080 /* needed to initially set selectbox options for special action options */
7081 setSelectboxSpecialActionOptions();
7083 /* needed to initially set selectbox value variables to reliable defaults */
7084 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7085 setSelectboxValue(i, *selectbox_info[i].value);
7087 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7088 custom_element_properties[i] = HAS_PROPERTY(element, i);
7090 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7091 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7093 /* ---------- element settings: configure (custom elements) ------------- */
7095 /* set accessible layer selectbox help value */
7096 custom_element.access_type =
7097 (IS_WALKABLE(element) ? EP_WALKABLE :
7098 IS_PASSABLE(element) ? EP_PASSABLE :
7099 custom_element.access_type);
7100 custom_element.access_layer =
7101 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7102 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7103 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7104 custom_element.access_layer);
7105 custom_element.access_protected =
7106 (IS_PROTECTED(element) ? 1 : 0);
7107 custom_element_properties[EP_ACCESSIBLE] =
7108 (IS_ACCESSIBLE_OVER(element) ||
7109 IS_ACCESSIBLE_INSIDE(element) ||
7110 IS_ACCESSIBLE_UNDER(element));
7112 /* set walk-to-object action selectbox help value */
7113 custom_element.walk_to_action =
7114 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7115 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7116 IS_DROPPABLE(element) ? EP_DROPPABLE :
7117 IS_THROWABLE(element) ? EP_THROWABLE :
7118 IS_PUSHABLE(element) ? EP_PUSHABLE :
7119 custom_element.walk_to_action);
7120 custom_element_properties[EP_WALK_TO_OBJECT] =
7121 (IS_DIGGABLE(element) ||
7122 IS_COLLECTIBLE_ONLY(element) ||
7123 IS_DROPPABLE(element) ||
7124 IS_THROWABLE(element) ||
7125 IS_PUSHABLE(element));
7127 /* set smash targets selectbox help value */
7128 custom_element.smash_targets =
7129 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7130 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7131 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7132 custom_element.smash_targets);
7133 custom_element_properties[EP_CAN_SMASH] =
7134 (CAN_SMASH_EVERYTHING(element) ||
7135 CAN_SMASH_ENEMIES(element) ||
7136 CAN_SMASH_PLAYER(element));
7138 /* set deadliness selectbox help value */
7139 custom_element.deadliness =
7140 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7141 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7142 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7143 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7144 custom_element.deadliness);
7145 custom_element_properties[EP_DEADLY] =
7146 (DONT_TOUCH(element) ||
7147 DONT_GET_HIT_BY(element) ||
7148 DONT_COLLIDE_WITH(element) ||
7149 DONT_RUN_INTO(element));
7151 /* ---------- element settings: advanced (custom elements) --------------- */
7153 /* set "change by direct action" selectbox help value */
7154 custom_element_change.direct_action =
7155 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7156 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7157 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7158 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7159 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7160 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7161 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7162 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7163 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7164 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7165 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7166 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7167 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7168 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7169 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7170 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7171 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7172 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7173 custom_element_change.direct_action);
7175 /* set "change by other element action" selectbox help value */
7176 custom_element_change.other_action =
7177 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7178 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7179 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7180 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7181 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7182 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7183 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7184 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7185 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7186 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7187 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7188 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7189 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7190 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7191 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7192 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7193 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7194 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7195 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7196 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7197 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7198 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7199 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7200 custom_element_change.other_action);
7203 static void CopyGroupElementPropertiesToEditor(int element)
7205 group_element_info = *element_info[element].group;
7206 custom_element = element_info[element]; /* needed for description */
7209 static void CopyClassicElementPropertiesToEditor(int element)
7211 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7212 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7213 getMoveIntoAcidProperty(&level, element);
7215 if (MAYBE_DONT_COLLIDE_WITH(element))
7216 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7217 getDontCollideWithProperty(&level, element);
7220 static void CopyElementPropertiesToEditor(int element)
7222 if (IS_CUSTOM_ELEMENT(element))
7223 CopyCustomElementPropertiesToEditor(element);
7224 else if (IS_GROUP_ELEMENT(element))
7225 CopyGroupElementPropertiesToEditor(element);
7227 CopyClassicElementPropertiesToEditor(element);
7230 static void CopyCustomElementPropertiesToGame(int element)
7233 int access_type_and_layer;
7235 /* mark that this custom element has been modified */
7236 custom_element.modified_settings = TRUE;
7237 level.changed = TRUE;
7239 if (level.use_custom_template)
7241 if (Request("Copy and modify level template ?", REQ_ASK))
7243 level.use_custom_template = FALSE;
7244 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7245 GDI_CHECKED, FALSE, GDI_END);
7249 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7251 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7255 element_info[element] = custom_element;
7256 *element_info[element].change = custom_element_change;
7258 /* ---------- element settings: configure (custom elements) ------------- */
7260 /* set accessible property from checkbox and selectbox */
7261 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7262 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7263 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7264 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7265 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7266 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7267 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7268 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7269 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7270 custom_element_properties[access_type_and_layer] =
7271 custom_element_properties[EP_ACCESSIBLE];
7272 custom_element_properties[EP_PROTECTED] =
7273 (custom_element.access_protected != 0 &&
7274 custom_element_properties[EP_ACCESSIBLE]);
7276 /* set walk-to-object property from checkbox and selectbox */
7277 custom_element_properties[EP_DIGGABLE] = FALSE;
7278 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7279 custom_element_properties[EP_DROPPABLE] = FALSE;
7280 custom_element_properties[EP_THROWABLE] = FALSE;
7281 custom_element_properties[EP_PUSHABLE] = FALSE;
7282 custom_element_properties[custom_element.walk_to_action] =
7283 custom_element_properties[EP_WALK_TO_OBJECT];
7285 /* set smash property from checkbox and selectbox */
7286 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7287 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7288 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7289 custom_element_properties[custom_element.smash_targets] =
7290 custom_element_properties[EP_CAN_SMASH];
7292 /* set deadliness property from checkbox and selectbox */
7293 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7294 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7295 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7296 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7297 custom_element_properties[custom_element.deadliness] =
7298 custom_element_properties[EP_DEADLY];
7300 /* ---------- element settings: advanced (custom elements) --------------- */
7302 /* set player change event from checkbox and selectbox */
7303 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7304 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7305 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7306 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7307 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7308 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7309 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7310 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7311 custom_element_change_events[CE_SWITCHED] = FALSE;
7312 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7313 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7314 custom_element_change_events[CE_BLOCKED] = FALSE;
7315 custom_element_change_events[CE_IMPACT] = FALSE;
7316 custom_element_change_events[CE_SMASHED] = FALSE;
7317 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7318 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7319 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7320 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7321 custom_element_change_events[custom_element_change.direct_action] =
7322 custom_element_change_events[CE_BY_DIRECT_ACTION];
7324 /* set other element action change event from checkbox and selectbox */
7325 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7326 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7327 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7328 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7329 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7330 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7331 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7332 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7333 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7334 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7335 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7336 custom_element_change_events[CE_HITTING_X] = FALSE;
7337 custom_element_change_events[CE_DIGGING_X] = FALSE;
7338 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7339 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7340 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7341 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7342 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7343 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7344 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7345 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7346 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7347 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7348 custom_element_change_events[custom_element_change.other_action] =
7349 custom_element_change_events[CE_BY_OTHER_ACTION];
7351 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7352 SET_PROPERTY(element, i, custom_element_properties[i]);
7354 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7355 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7357 /* copy change events also to special level editor variable */
7358 custom_element = element_info[element];
7359 custom_element_change = *element_info[element].change;
7362 static void CopyGroupElementPropertiesToGame(int element)
7364 element_info[element] = custom_element;
7365 *element_info[element].group = group_element_info;
7367 /* mark that this group element has been modified */
7368 element_info[element].modified_settings = TRUE;
7369 level.changed = TRUE;
7372 static void CopyClassicElementPropertiesToGame(int element)
7374 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7375 setMoveIntoAcidProperty(&level, element,
7376 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7378 if (MAYBE_DONT_COLLIDE_WITH(element))
7379 setDontCollideWithProperty(&level, element,
7380 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7383 static void CopyElementPropertiesToGame(int element)
7385 if (IS_CUSTOM_ELEMENT(element))
7386 CopyCustomElementPropertiesToGame(element);
7387 else if (IS_GROUP_ELEMENT(element))
7388 CopyGroupElementPropertiesToGame(element);
7390 CopyClassicElementPropertiesToGame(element);
7393 void CheckElementDescriptions()
7397 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7398 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7399 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7406 CloseDoor(DOOR_CLOSE_ALL);
7409 FadeOut(REDRAW_FIELD);
7413 /* needed if different viewport properties defined for editor */
7414 ChangeViewportPropertiesIfNeeded();
7417 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7420 CheckElementDescriptions();
7423 if (level_editor_test_game)
7425 CopyPlayfield(level.field, Feld);
7426 CopyPlayfield(FieldBackup, level.field);
7428 level_editor_test_game = FALSE;
7432 edit_mode = ED_MODE_DRAWING;
7433 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7434 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7442 /* copy default editor door content to main double buffer */
7443 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7444 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7447 printf("::: %d, %d / %d, %d\n", VX, VY, EX, EY);
7450 /* draw bigger door */
7451 DrawSpecialEditorDoor();
7453 /* draw new control window */
7454 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7455 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7457 redraw_mask |= REDRAW_ALL;
7460 FreeLevelEditorGadgets();
7461 CreateLevelEditorGadgets();
7464 ReinitializeElementList(); /* update dynamic level element list */
7465 ReinitializeElementListButtons(); /* custom element may look different */
7467 InitElementPropertiesGfxElement();
7474 MapControlButtons();
7477 FadeOut(REDRAW_FIELD);
7480 DrawEditModeWindow();
7483 FadeIn(REDRAW_FIELD);
7486 /* copy actual editor door content to door double buffer for OpenDoor() */
7487 BlitBitmap(drawto, bitmap_db_door,
7488 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7491 /* draw new control window (with border) to window */
7492 redraw_mask |= REDRAW_ALL;
7496 OpenDoor(DOOR_OPEN_1);
7499 static void AdjustDrawingAreaGadgets()
7501 int ed_xsize = lev_fieldx + 2;
7502 int ed_ysize = lev_fieldy + 2;
7503 int max_ed_fieldx = MAX_ED_FIELDX;
7504 int max_ed_fieldy = MAX_ED_FIELDY;
7505 boolean horizontal_scrollbar_needed;
7506 boolean vertical_scrollbar_needed;
7507 int x, y, width, height;
7508 int xoffset, yoffset;
7510 /* check if we need any scrollbars */
7511 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7512 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7514 /* check if we have a smaller editor field because of scrollbars */
7515 if (horizontal_scrollbar_needed)
7516 max_ed_fieldy = MAX_ED_FIELDY - 1;
7517 if (vertical_scrollbar_needed)
7518 max_ed_fieldx = MAX_ED_FIELDX - 1;
7520 /* check again if we now need more scrollbars because of less space */
7521 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7522 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7524 /* check if editor field gets even smaller after adding new scrollbars */
7525 if (horizontal_scrollbar_needed)
7526 max_ed_fieldy = MAX_ED_FIELDY - 1;
7527 if (vertical_scrollbar_needed)
7528 max_ed_fieldx = MAX_ED_FIELDX - 1;
7530 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7531 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7533 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7534 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7535 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7536 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7539 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7540 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7542 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7543 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7545 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7546 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7548 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7549 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7551 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7553 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7555 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7557 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7561 static void AdjustLevelScrollPosition()
7563 if (level_xpos < -1)
7565 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7566 level_xpos = lev_fieldx - ed_fieldx + 1;
7567 if (lev_fieldx < ed_fieldx - 2)
7570 if (level_ypos < -1)
7572 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7573 level_ypos = lev_fieldy - ed_fieldy + 1;
7574 if (lev_fieldy < ed_fieldy - 2)
7578 static void AdjustEditorScrollbar(int id)
7580 struct GadgetInfo *gi = level_editor_gadget[id];
7581 int items_max, items_visible, item_position;
7583 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7585 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7586 items_visible = ed_fieldx;
7587 item_position = level_xpos + 1;
7591 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7592 items_visible = ed_fieldy;
7593 item_position = level_ypos + 1;
7596 if (item_position > items_max - items_visible)
7597 item_position = items_max - items_visible;
7599 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7600 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7603 static void AdjustElementListScrollbar()
7605 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7606 int items_max, items_visible, item_position;
7608 /* correct position of element list scrollbar */
7609 if (element_shift < 0)
7611 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7612 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7614 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7615 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7616 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7618 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7619 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7620 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7623 static void ModifyEditorCounterValue(int counter_id, int new_value)
7625 int *counter_value = counterbutton_info[counter_id].value;
7626 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7627 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7629 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7631 if (counter_value != NULL)
7632 *counter_value = gi->textinput.number_value;
7635 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7637 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7638 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7640 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7642 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7643 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7645 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7646 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7648 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7649 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7653 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7655 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7656 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7657 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7659 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7662 static void ModifyEditorSelectboxOptions(int selectbox_id,
7663 struct ValueTextInfo *options)
7665 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7666 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7668 selectbox_info[selectbox_id].options = options;
7670 /* set index to zero -- list may be shorter now (correct later, if needed) */
7671 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7672 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7675 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7677 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7678 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7680 drawingarea_info[drawingarea_id].area_xsize = xsize;
7681 drawingarea_info[drawingarea_id].area_ysize = ysize;
7683 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7686 static void ModifyEditorElementList()
7690 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7692 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7693 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7694 struct GadgetDesign *gd = &gi->deco.design;
7695 int element = editor_elements[element_shift + i];
7699 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7700 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7706 static void PickDrawingElement(int button, int element)
7708 if (button < 1 || button > 3)
7713 new_element1 = element;
7714 DrawMiniGraphicExt(drawto,
7715 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7716 el2edimg(new_element1));
7718 else if (button == 2)
7720 new_element2 = element;
7721 DrawMiniGraphicExt(drawto,
7722 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7723 el2edimg(new_element2));
7727 new_element3 = element;
7728 DrawMiniGraphicExt(drawto,
7729 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7730 el2edimg(new_element3));
7733 redraw_mask |= REDRAW_DOOR_1;
7736 static void RedrawDrawingElements()
7738 PickDrawingElement(1, new_element1);
7739 PickDrawingElement(2, new_element2);
7740 PickDrawingElement(3, new_element3);
7743 static void DrawDrawingWindow()
7745 stick_element_properties_window = FALSE;
7747 SetMainBackgroundImage(IMG_UNDEFINED);
7750 UnmapLevelEditorWindowGadgets();
7751 UnmapLevelEditorToolboxCustomGadgets();
7753 AdjustDrawingAreaGadgets();
7754 AdjustLevelScrollPosition();
7755 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7756 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7758 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7760 MapMainDrawingArea();
7761 MapLevelEditorToolboxDrawingGadgets();
7764 static int getTabulatorBarWidth()
7766 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7767 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7769 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7772 static void DrawLevelInfoTabulatorGadgets()
7774 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7775 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7776 int gd_x = gd->x + gd_gi1->border.width / 2;
7777 int gd_y = gd->y + gd_gi1->height - 1;
7778 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7779 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7780 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7787 for (i = id_first; i <= id_last; i++)
7789 int gadget_id = textbutton_info[i].gadget_id;
7790 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7791 boolean active = (i != edit_mode_levelinfo);
7793 /* draw background line below tabulator button */
7794 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7796 /* draw solid line below inactive tabulator buttons */
7797 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7798 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7800 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7801 MapTextbuttonGadget(i);
7805 /* draw little border line below tabulator buttons */
7806 if (tab_color != BLACK_PIXEL) /* black => transparent */
7807 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7808 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7811 /* draw little border line below tabulator buttons */
7812 if (tab_color != BLACK_PIXEL) /* black => transparent */
7813 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7814 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7815 ED_GADGET_DISTANCE, tab_color);
7819 static void DrawPropertiesTabulatorGadgets()
7821 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7822 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7823 int gd_x = gd->x + gd_gi1->border.width / 2;
7824 int gd_y = gd->y + gd_gi1->height - 1;
7825 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7826 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7827 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7834 /* draw two config tabulators for player elements */
7835 if (ELEM_IS_PLAYER(properties_element))
7836 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7838 /* draw two config and one "change" tabulator for custom elements */
7839 if (IS_CUSTOM_ELEMENT(properties_element))
7840 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7842 for (i = id_first; i <= id_last; i++)
7844 int gadget_id = textbutton_info[i].gadget_id;
7845 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7846 boolean active = (i != edit_mode_properties);
7848 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7849 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7850 (ELEM_IS_PLAYER(properties_element) ||
7851 IS_CUSTOM_ELEMENT(properties_element)))
7854 /* draw background line below tabulator button */
7855 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7857 /* draw solid line below inactive tabulator buttons */
7858 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7859 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7861 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7862 MapTextbuttonGadget(i);
7866 /* draw little border line below tabulator buttons */
7867 if (tab_color != BLACK_PIXEL) /* black => transparent */
7868 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7869 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7872 /* draw little border line below tabulator buttons */
7873 if (tab_color != BLACK_PIXEL) /* black => transparent */
7874 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7875 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7876 ED_GADGET_DISTANCE, tab_color);
7880 static void DrawLevelInfoLevel()
7884 /* draw counter gadgets */
7885 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7886 MapCounterButtons(i);
7888 /* draw selectbox gadgets */
7889 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7890 MapSelectboxGadget(i);
7892 /* draw text input gadgets */
7893 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7894 MapTextInputGadget(i);
7897 static void DrawLevelInfoEditor()
7901 /* draw counter gadgets */
7902 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7903 MapCounterButtons(i);
7905 /* draw checkbutton gadgets */
7906 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7907 MapCheckbuttonGadget(i);
7909 /* draw radiobutton gadgets */
7910 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7911 MapRadiobuttonGadget(i);
7913 /* draw drawing area */
7914 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7917 static void DrawLevelInfoWindow()
7919 stick_element_properties_window = FALSE;
7921 UnmapLevelEditorWindowGadgets();
7923 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7928 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7930 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7931 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7934 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7935 "Level Settings", FONT_TITLE_1);
7936 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7937 "Editor Settings", FONT_TITLE_1);
7940 DrawLevelInfoTabulatorGadgets();
7942 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7943 DrawLevelInfoLevel();
7944 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7945 DrawLevelInfoEditor();
7948 static void DrawCustomContentArea()
7950 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7951 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7952 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7953 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7954 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7955 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7957 /* add distance for potential left text (without drawing area border) */
7958 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7960 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7962 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7965 static void DrawCustomChangeContentArea()
7967 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7968 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7969 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7970 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7971 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7972 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7974 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7979 static void DrawYamYamContentAreas()
7981 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7982 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7985 /* display counter to choose number of element content areas */
7986 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7988 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7990 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7992 if (i < level.num_yamyam_contents)
7998 int font_height = getFontHeight(FONT_TEXT_1);
8000 UnmapDrawingArea(id);
8002 /* delete content areas in case of reducing number of them */
8003 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8004 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8006 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8010 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
8011 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8012 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
8015 static void DrawMagicBallContentAreas()
8017 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8018 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8021 /* display counter to choose number of element content areas */
8022 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8024 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8026 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8028 if (i < level.num_ball_contents)
8034 int font_height = getFontHeight(FONT_TEXT_1);
8036 UnmapDrawingArea(id);
8038 /* delete content areas in case of reducing number of them */
8039 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8040 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8042 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8046 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
8047 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8048 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
8051 static void DrawAndroidElementArea(int element)
8053 int num_elements = level.num_android_clone_elements;
8054 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8055 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8056 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8057 int xsize = MAX_ANDROID_ELEMENTS;
8060 /* display counter to choose number of element areas */
8061 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8063 if (drawingarea_info[id].text_left != NULL)
8064 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8066 UnmapDrawingArea(id);
8068 ModifyEditorDrawingArea(id, num_elements, 1);
8070 /* delete content areas in case of reducing number of them */
8071 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8076 static void DrawGroupElementArea(int element)
8078 int num_elements = group_element_info.num_elements;
8079 int id = ED_DRAWING_ID_GROUP_CONTENT;
8080 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8081 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8082 int xsize = MAX_ELEMENTS_IN_GROUP;
8085 if (drawingarea_info[id].text_left != NULL)
8086 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8088 UnmapDrawingArea(id);
8090 ModifyEditorDrawingArea(id, num_elements, 1);
8092 /* delete content areas in case of reducing number of them */
8093 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8098 static void DrawPlayerInitialInventoryArea(int element)
8100 int player_nr = GET_PLAYER_NR(element);
8101 int num_elements = level.initial_inventory_size[player_nr];
8102 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8103 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8104 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8105 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8108 /* determine horizontal position to the right of specified gadget */
8109 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8110 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8111 ED_DRAWINGAREA_TEXT_DISTANCE);
8113 /* determine horizontal offset for leading text */
8114 if (drawingarea_info[id].text_left != NULL)
8115 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8117 UnmapDrawingArea(id);
8119 ModifyEditorDrawingArea(id, num_elements, 1);
8121 /* delete content areas in case of reducing number of them */
8122 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8127 static void DrawEnvelopeTextArea(int envelope_nr)
8129 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8130 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8133 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8135 if (envelope_nr != -1)
8136 textarea_info[id].value = level.envelope[envelope_nr].text;
8138 ModifyGadget(gi, GDI_AREA_SIZE,
8139 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8140 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8143 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8146 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8148 int font_height = getFontHeight(font_nr);
8149 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8150 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8151 int sx = SX + pad_x;
8152 int sy = SY + pad_y;
8153 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8155 if (start_line >= max_lines_per_screen)
8158 DrawText(sx, sy + start_line * font_height, text, font_nr);
8163 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8165 int font_nr = FONT_TEXT_2;
8166 int font_width = getFontWidth(font_nr);
8167 int font_height = getFontHeight(font_nr);
8168 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8169 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8170 int sx = SX + pad_x;
8171 int sy = SY + pad_y + start_line * font_height;
8172 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8173 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8175 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8176 max_lines_per_screen, 0, -1, TRUE, FALSE, FALSE);
8179 static void DrawPropertiesInfo()
8188 /* configurable properties */
8190 { EP_WALKABLE_OVER, "- player can walk over it" },
8191 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8192 { EP_WALKABLE_UNDER, "- player can walk under it" },
8193 { EP_PASSABLE_OVER, "- player can pass over it" },
8194 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8195 { EP_PASSABLE_UNDER, "- player can pass under it" },
8196 { EP_PROTECTED, "- player is protected by it" },
8198 { EP_DIGGABLE, "- can be digged away" },
8199 { EP_COLLECTIBLE, "- can be collected" },
8200 { EP_DROPPABLE, "- can be dropped after collecting" },
8201 { EP_THROWABLE, "- can be thrown after collecting" },
8202 { EP_PUSHABLE, "- can be pushed" },
8204 { EP_CAN_FALL, "- can fall" },
8205 { EP_CAN_MOVE, "- can move" },
8207 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8209 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8211 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8213 { EP_SLIPPERY, "- slippery for falling elements" },
8214 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8216 { EP_DONT_RUN_INTO, "- deadly when running into" },
8217 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8218 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8219 { EP_DONT_TOUCH, "- deadly when touching" },
8221 { EP_INDESTRUCTIBLE, "- indestructible" },
8223 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8224 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8225 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8227 { EP_CAN_CHANGE, "- can change to other element" },
8229 /* pre-defined properties */
8230 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8231 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8232 { EP_SWITCHABLE, "- can be switched" },
8234 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8239 char *filename = getElementDescriptionFilename(properties_element);
8240 char *percentage_text = "In this level:";
8241 char *properties_text = "Standard properties:";
8243 int num_elements_in_level;
8244 int num_standard_properties = 0;
8245 int font1_nr = FONT_TEXT_1;
8246 int font2_nr = FONT_TEXT_2;
8247 int font1_width = getFontWidth(font1_nr);
8248 int font2_height = getFontHeight(font2_nr);
8249 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8250 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8251 int screen_line = 0;
8254 if (setup.editor.show_element_token)
8256 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8257 "[%s]", element_info[properties_element].token_name);
8261 /* ----- print number of elements / percentage of this element in level */
8263 num_elements_in_level = 0;
8264 for (y = 0; y < lev_fieldy; y++)
8265 for (x = 0; x < lev_fieldx; x++)
8266 if (Feld[x][y] == properties_element)
8267 num_elements_in_level++;
8268 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8270 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8272 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8273 pad_y + screen_line++ * font2_height, font2_nr,
8274 "%d (%.2f%%)", num_elements_in_level, percentage);
8278 /* ----- print standard properties of this element */
8280 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8283 for (i = 0; properties[i].value != -1; i++)
8285 if (!HAS_PROPERTY(properties_element, properties[i].value))
8288 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8289 properties[i].text);
8290 num_standard_properties++;
8293 if (num_standard_properties == 0)
8294 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8295 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8299 /* ----- print special description of this element */
8301 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8302 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8303 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8306 #define TEXT_COLLECTING "Score for collecting"
8307 #define TEXT_SMASHING "Score for smashing"
8308 #define TEXT_SLURPING "Score for slurping robot"
8309 #define TEXT_CRACKING "Score for cracking"
8310 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8311 #define TEXT_DURATION "Duration when activated"
8312 #define TEXT_BALL_DELAY "Element generation delay"
8313 #define TEXT_MOVE_SPEED "Speed of android moving"
8314 #define TEXT_CLONE_SPEED "Speed of android cloning"
8315 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8316 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8317 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8318 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8319 #define TEXT_TIME_BONUS "Extra time to solve level"
8326 } elements_with_counter[] =
8328 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8329 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8330 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8331 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8332 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8333 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8334 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8335 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8336 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8337 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8338 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8339 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8340 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8341 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8342 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8343 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8344 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8345 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8346 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8347 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8348 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8349 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8350 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8351 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8352 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8353 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8354 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8355 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8356 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8357 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8358 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8359 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8360 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8361 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8362 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8363 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8364 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8365 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8366 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8367 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8368 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8369 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8370 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8371 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8372 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8373 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8374 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8375 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8376 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8377 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8378 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8379 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8380 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8381 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8382 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8383 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8384 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8385 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8386 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8387 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8388 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8389 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8390 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8391 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8392 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8393 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8394 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8395 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8396 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8397 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8398 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8399 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8400 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8401 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8403 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8404 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8405 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8406 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8407 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8408 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8409 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8410 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8411 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8412 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8413 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8414 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8415 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8416 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8417 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8418 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8420 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8421 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8422 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8423 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8424 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8425 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8426 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8427 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8432 static boolean checkPropertiesConfig(int element)
8436 if (IS_GEM(element) ||
8437 IS_CUSTOM_ELEMENT(element) ||
8438 IS_GROUP_ELEMENT(element) ||
8439 IS_ENVELOPE(element) ||
8440 ELEM_IS_PLAYER(element) ||
8441 HAS_EDITOR_CONTENT(element) ||
8442 CAN_GROW(element) ||
8443 COULD_MOVE_INTO_ACID(element) ||
8444 MAYBE_DONT_COLLIDE_WITH(element) ||
8445 element == EL_SOKOBAN_OBJECT ||
8446 element == EL_SOKOBAN_FIELD_EMPTY ||
8447 element == EL_SOKOBAN_FIELD_FULL)
8450 for (i = 0; elements_with_counter[i].element != -1; i++)
8451 if (elements_with_counter[i].element == element)
8457 static void DrawPropertiesConfig()
8459 int max_num_element_counters = 4;
8460 int num_element_counters = 0;
8463 if (!checkPropertiesConfig(properties_element))
8465 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8470 /* check if there are elements where a value can be chosen for */
8471 for (i = 0; elements_with_counter[i].element != -1; i++)
8473 if (elements_with_counter[i].element == properties_element)
8475 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8477 counterbutton_info[counter_id].y =
8478 ED_ELEMENT_SETTINGS_YPOS(
8479 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8480 (CAN_GROW(properties_element) ? 1 : 0) +
8481 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8482 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8483 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8484 num_element_counters);
8486 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8487 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8489 if (properties_element == EL_GAME_OF_LIFE ||
8490 properties_element == EL_BIOMAZE)
8492 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8493 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8497 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8498 counterbutton_info[counter_id].min_value = MIN_SCORE;
8499 counterbutton_info[counter_id].max_value = MAX_SCORE;
8502 MapCounterButtons(counter_id);
8504 num_element_counters++;
8505 if (num_element_counters >= max_num_element_counters)
8510 if (HAS_EDITOR_CONTENT(properties_element))
8512 /* draw stickybutton gadget */
8513 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8515 if (IS_AMOEBOID(properties_element))
8516 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8517 else if (properties_element == EL_YAMYAM ||
8518 properties_element == EL_YAMYAM_LEFT ||
8519 properties_element == EL_YAMYAM_RIGHT ||
8520 properties_element == EL_YAMYAM_UP ||
8521 properties_element == EL_YAMYAM_DOWN)
8522 DrawYamYamContentAreas();
8523 else if (properties_element == EL_EMC_MAGIC_BALL)
8525 DrawMagicBallContentAreas();
8527 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8528 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8530 else if (properties_element == EL_EMC_ANDROID)
8531 DrawAndroidElementArea(properties_element);
8534 if (ELEM_IS_PLAYER(properties_element))
8536 int player_nr = GET_PLAYER_NR(properties_element);
8538 /* these properties can be set for every player individually */
8540 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8542 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8543 &level.start_element[player_nr];
8544 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8545 &level.artwork_element[player_nr];
8546 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8547 &level.explosion_element[player_nr];
8549 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8550 &level.use_start_element[player_nr];
8551 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8552 &level.use_artwork_element[player_nr];
8553 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8554 &level.use_explosion_element[player_nr];
8555 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8556 &level.initial_player_gravity[player_nr];
8558 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8559 &level.initial_player_stepsize[player_nr];
8561 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8562 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8563 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8564 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8565 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8566 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8567 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8568 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8569 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8570 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8571 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8572 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8573 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8575 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8576 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8577 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8579 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8581 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8583 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8584 &level.initial_inventory_content[player_nr][0];
8586 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8587 &level.initial_inventory_size[player_nr];
8589 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8590 &level.use_initial_inventory[player_nr];
8592 /* draw checkbutton gadgets */
8593 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8595 /* draw counter gadgets */
8596 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8598 /* draw drawing area gadgets */
8599 DrawPlayerInitialInventoryArea(properties_element);
8603 if (IS_GEM(properties_element))
8604 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8606 if (properties_element == EL_EM_DYNAMITE)
8607 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8609 if (COULD_MOVE_INTO_ACID(properties_element) &&
8610 !ELEM_IS_PLAYER(properties_element) &&
8611 (!IS_CUSTOM_ELEMENT(properties_element) ||
8612 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8614 /* set position for checkbutton for "can move into acid" */
8615 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8616 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8617 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8618 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8619 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8621 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8624 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8625 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8627 if (properties_element == EL_SPRING)
8628 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8630 if (properties_element == EL_TIME_ORB_FULL)
8631 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8633 if (CAN_GROW(properties_element))
8635 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8636 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8638 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8641 if (properties_element == EL_SOKOBAN_OBJECT ||
8642 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8643 properties_element == EL_SOKOBAN_FIELD_FULL)
8644 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8646 if (IS_ENVELOPE(properties_element))
8648 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8649 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8650 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8651 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8652 int envelope_nr = properties_element - EL_ENVELOPE_1;
8654 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8655 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8657 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8658 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8660 /* display counter to choose size of envelope text area */
8661 MapCounterButtons(counter1_id);
8662 MapCounterButtons(counter2_id);
8664 /* display checkbuttons to choose auto-wrap and alignment properties */
8665 MapCheckbuttonGadget(button1_id);
8666 MapCheckbuttonGadget(button2_id);
8668 DrawEnvelopeTextArea(envelope_nr);
8671 if (IS_CUSTOM_ELEMENT(properties_element))
8673 /* draw stickybutton gadget */
8674 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8676 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8678 /* draw checkbutton gadgets */
8679 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8680 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8681 MapCheckbuttonGadget(i);
8683 /* draw counter gadgets */
8684 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8685 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8686 MapCounterButtons(i);
8688 /* draw selectbox gadgets */
8689 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8690 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8691 MapSelectboxGadget(i);
8693 /* draw textbutton gadgets */
8694 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8696 /* draw text input gadgets */
8697 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8699 /* draw drawing area gadgets */
8700 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8702 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8704 /* draw checkbutton gadgets */
8705 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8706 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8707 MapCheckbuttonGadget(i);
8709 /* draw counter gadgets */
8710 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8711 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8712 MapCounterButtons(i);
8714 /* draw selectbox gadgets */
8715 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8716 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8717 MapSelectboxGadget(i);
8719 /* draw drawing area gadgets */
8720 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8721 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8722 DrawCustomContentArea();
8725 else if (IS_GROUP_ELEMENT(properties_element))
8727 /* draw stickybutton gadget */
8728 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8730 /* draw checkbutton gadgets */
8731 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8732 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8734 /* draw counter gadgets */
8735 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8737 /* draw selectbox gadgets */
8738 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8740 /* draw textbutton gadgets */
8741 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8743 /* draw drawing area gadgets */
8744 DrawGroupElementArea(properties_element);
8746 /* draw text input gadgets */
8747 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8749 /* draw drawing area gadgets */
8750 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8754 static void DrawPropertiesChangeDrawingAreas()
8756 if (IS_CUSTOM_ELEMENT(properties_element))
8758 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8759 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8760 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8762 DrawCustomChangeContentArea();
8765 redraw_mask |= REDRAW_FIELD;
8768 static void DrawPropertiesChange()
8772 /* needed to initially set selectbox options for special action options */
8773 setSelectboxSpecialActionOptions();
8775 /* draw stickybutton gadget */
8776 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8778 /* draw checkbutton gadgets */
8779 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8780 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8781 MapCheckbuttonGadget(i);
8783 /* draw counter gadgets */
8784 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8785 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8786 MapCounterButtons(i);
8788 /* draw selectbox gadgets */
8789 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8790 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8791 MapSelectboxGadget(i);
8793 /* draw textbutton gadgets */
8794 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8795 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8796 MapTextbuttonGadget(i);
8798 /* draw graphicbutton gadgets */
8799 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8800 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8801 MapGraphicbuttonGadget(i);
8803 /* draw drawing area gadgets */
8804 DrawPropertiesChangeDrawingAreas();
8807 static void DrawEditorElementAnimation(int x, int y)
8809 int graphic = el2img(properties_element);
8810 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8811 custom_element.ce_value_fixed_initial :
8812 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8813 custom_element.collect_score_initial : FrameCounter);
8815 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8818 static void DrawEditorElementName(int x, int y, int element)
8820 char *element_name = getElementInfoText(element);
8821 int font_nr = FONT_TEXT_1;
8822 int font_width = getFontWidth(font_nr);
8823 int font_height = getFontHeight(font_nr);
8824 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8825 int max_chars_per_line = max_text_width / font_width;
8826 char buffer[max_chars_per_line + 1];
8828 if (strlen(element_name) <= max_chars_per_line)
8829 DrawTextS(x, y, font_nr, element_name);
8832 int next_pos = max_chars_per_line;
8834 strncpy(buffer, element_name, max_chars_per_line);
8835 buffer[max_chars_per_line] = '\0';
8837 if (element_name[max_chars_per_line] == ' ')
8843 for (i = max_chars_per_line - 1; i >= 0; i--)
8844 if (buffer[i] == ' ')
8847 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8854 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8856 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8857 buffer[max_chars_per_line] = '\0';
8859 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8863 static void DrawPropertiesWindow()
8868 stick_element_properties_window = FALSE;
8870 /* make sure that previous properties edit mode exists for this element */
8871 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8872 !IS_CUSTOM_ELEMENT(properties_element))
8873 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8875 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8876 !ELEM_IS_PLAYER(properties_element) &&
8877 !IS_CUSTOM_ELEMENT(properties_element))
8878 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8880 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8881 (ELEM_IS_PLAYER(properties_element) ||
8882 IS_CUSTOM_ELEMENT(properties_element)))
8883 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8885 CopyElementPropertiesToEditor(properties_element);
8887 UnmapLevelEditorWindowGadgets();
8888 UnmapLevelEditorToolboxDrawingGadgets();
8889 UnmapLevelEditorToolboxCustomGadgets();
8891 if (IS_CUSTOM_ELEMENT(properties_element) ||
8892 IS_GROUP_ELEMENT(properties_element))
8893 MapLevelEditorToolboxCustomGadgets();
8895 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8899 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8901 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8902 "Element Settings", FONT_TITLE_1);
8905 FrameCounter = 0; /* restart animation frame counter */
8907 DrawElementBorder(SX + xstart * MINI_TILEX,
8908 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8909 TILEX, TILEY, FALSE);
8911 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8912 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8914 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8915 (ystart + 1) * MINI_TILEY + 1,
8916 properties_element);
8918 DrawPropertiesTabulatorGadgets();
8920 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8921 DrawPropertiesInfo();
8922 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8923 DrawPropertiesChange();
8924 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8925 DrawPropertiesConfig();
8928 static void UpdateCustomElementGraphicGadgets()
8930 struct ElementInfo *ei = &element_info[properties_element];
8933 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8934 properties_element);
8936 ModifyEditorElementList();
8937 RedrawDrawingElements();
8939 /* force redraw of all mapped drawing area gadgets */
8940 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8942 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8949 static int getOpenDirectionFromTube(int element)
8953 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8954 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8955 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8956 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8957 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8958 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8959 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8960 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8961 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8962 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8963 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8969 static int getTubeFromOpenDirection(int direction)
8973 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8974 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8975 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8976 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8977 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8978 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8979 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8980 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8981 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8982 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8983 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8985 /* if only one direction, fall back to simple tube with that direction */
8986 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8987 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8988 case (MV_UP): return EL_TUBE_VERTICAL;
8989 case (MV_DOWN): return EL_TUBE_VERTICAL;
8995 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8997 int element_new = getTubeFromOpenDirection(direction);
8999 return (element_new != EL_EMPTY ? element_new : element_old);
9002 static int getOpenDirectionFromBelt(int element)
9004 int belt_dir = getBeltDirFromBeltElement(element);
9006 return (belt_dir == MV_LEFT ? MV_RIGHT :
9007 belt_dir == MV_RIGHT ? MV_LEFT :
9008 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9011 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9013 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9014 direction == MV_RIGHT ? MV_LEFT :
9015 direction == MV_HORIZONTAL ? MV_NONE : direction);
9017 if (direction == MV_NONE)
9020 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9023 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9026 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9028 return (element_new != EL_EMPTY ? element_new : element_old);
9031 static int getOpenDirectionFromPool(int element)
9035 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9036 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9037 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9038 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9039 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9040 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9046 static int getPoolFromOpenDirection(int direction)
9050 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9051 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9052 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9053 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9054 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9055 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9061 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9063 int element = getPoolFromOpenDirection(direction);
9064 int help_direction = getOpenDirectionFromPool(help_element);
9066 if (element == EL_EMPTY)
9068 int help_direction_vertical = help_direction & MV_VERTICAL;
9070 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9073 if (element == EL_EMPTY)
9075 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9077 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9083 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9085 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9087 return (element_new != EL_EMPTY ? element_new : element_old);
9090 static int getOpenDirectionFromPillar(int element)
9094 case EL_EMC_WALL_1: return (MV_DOWN);
9095 case EL_EMC_WALL_2: return (MV_VERTICAL);
9096 case EL_EMC_WALL_3: return (MV_UP);
9102 static int getPillarFromOpenDirection(int direction)
9106 case (MV_DOWN): return EL_EMC_WALL_1;
9107 case (MV_VERTICAL): return EL_EMC_WALL_2;
9108 case (MV_UP): return EL_EMC_WALL_3;
9114 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9116 int element_new = getPillarFromOpenDirection(direction);
9118 return (element_new != EL_EMPTY ? element_new : element_old);
9121 static int getOpenDirectionFromSteel2(int element)
9125 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9126 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9127 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9128 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9129 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9130 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9131 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9132 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9138 static int getSteel2FromOpenDirection(int direction)
9142 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9143 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9144 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9145 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9146 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9147 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9148 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9149 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9155 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9157 int element_new = getSteel2FromOpenDirection(direction);
9159 return (element_new != EL_EMPTY ? element_new : element_old);
9162 static int getOpenDirectionFromChip(int element)
9166 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9167 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9168 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9169 case EL_SP_CHIP_TOP: return (MV_DOWN);
9170 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9176 static int getChipFromOpenDirection(int direction)
9180 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9181 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9182 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9183 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9184 case (MV_DOWN): return EL_SP_CHIP_TOP;
9190 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9192 int element_new = getChipFromOpenDirection(direction);
9194 return (element_new != EL_EMPTY ? element_new : element_old);
9197 static int getClosedTube(int x, int y)
9199 static int xy[4][2] =
9206 int element_old = IntelliDrawBuffer[x][y];
9207 int direction_old = getOpenDirectionFromTube(element_old);
9208 int direction_new = MV_NONE;
9211 for (i = 0; i < NUM_DIRECTIONS; i++)
9213 int xx = x + xy[i][0];
9214 int yy = y + xy[i][1];
9215 int dir = MV_DIR_FROM_BIT(i);
9216 int dir_opposite = MV_DIR_OPPOSITE(dir);
9218 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9219 (direction_old & dir) &&
9220 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9221 direction_new |= dir;
9224 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9227 static int getClosedBelt(int x, int y)
9229 static int xy[4][2] =
9236 int element_old = IntelliDrawBuffer[x][y];
9237 int nr = getBeltNrFromBeltElement(element_old);
9238 int direction_old = getOpenDirectionFromBelt(element_old);
9239 int direction_new = MV_NONE;
9242 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9244 int xx = x + xy[i][0];
9245 int yy = y + xy[i][1];
9246 int dir = MV_DIR_FROM_BIT(i);
9247 int dir_opposite = MV_DIR_OPPOSITE(dir);
9249 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9250 (direction_old & dir) &&
9251 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9252 direction_new |= dir;
9255 return getBeltFromNrAndOpenDirection(nr, direction_new);
9258 static int getClosedPool(int x, int y)
9260 static int xy[4][2] =
9267 int element_old = IntelliDrawBuffer[x][y];
9268 int direction_old = getOpenDirectionFromPool(element_old);
9269 int direction_new = MV_NONE;
9272 for (i = 0; i < NUM_DIRECTIONS; i++)
9274 int xx = x + xy[i][0];
9275 int yy = y + xy[i][1];
9276 int dir = MV_DIR_FROM_BIT(i);
9277 int dir_opposite = MV_DIR_OPPOSITE(dir);
9279 if (IN_LEV_FIELD(xx, yy) &&
9280 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9281 (direction_old & dir) &&
9282 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9283 direction_new |= dir;
9286 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9289 static int getClosedPillar(int x, int y)
9291 static int xy[4][2] =
9298 int element_old = IntelliDrawBuffer[x][y];
9299 int direction_old = getOpenDirectionFromPillar(element_old);
9300 int direction_new = MV_NONE;
9303 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9305 int xx = x + xy[i][0];
9306 int yy = y + xy[i][1];
9307 int dir = MV_DIR_FROM_BIT(i);
9308 int dir_opposite = MV_DIR_OPPOSITE(dir);
9310 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9311 (direction_old & dir) &&
9312 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9313 direction_new |= dir;
9316 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9319 static int getClosedSteel2(int x, int y)
9321 static int xy[4][2] =
9328 int element_old = IntelliDrawBuffer[x][y];
9329 int direction_old = getOpenDirectionFromSteel2(element_old);
9330 int direction_new = MV_NONE;
9333 for (i = 0; i < NUM_DIRECTIONS; i++)
9335 int xx = x + xy[i][0];
9336 int yy = y + xy[i][1];
9337 int dir = MV_DIR_FROM_BIT(i);
9338 int dir_opposite = MV_DIR_OPPOSITE(dir);
9340 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9341 (direction_old & dir) &&
9342 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9343 direction_new |= dir;
9346 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9349 static int getClosedChip(int x, int y)
9351 static int xy[4][2] =
9358 int element_old = IntelliDrawBuffer[x][y];
9359 int direction_old = getOpenDirectionFromChip(element_old);
9360 int direction_new = MV_NONE;
9363 for (i = 0; i < NUM_DIRECTIONS; i++)
9365 int xx = x + xy[i][0];
9366 int yy = y + xy[i][1];
9367 int dir = MV_DIR_FROM_BIT(i);
9368 int dir_opposite = MV_DIR_OPPOSITE(dir);
9370 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9371 (direction_old & dir) &&
9372 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9373 direction_new |= dir;
9376 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9379 static void SetElementSimple(int x, int y, int element, boolean change_level)
9381 int sx = x - level_xpos;
9382 int sy = y - level_ypos;
9384 IntelliDrawBuffer[x][y] = element;
9387 Feld[x][y] = element;
9389 if (IN_ED_FIELD(sx, sy))
9390 DrawMiniElement(sx, sy, element);
9393 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9394 int x2, int y2, int *element2,
9395 int (*close_function)(int, int),
9396 boolean change_level)
9398 /* set neighbour elements to newly determined connections */
9399 SetElementSimple(x1, y1, *element1, change_level);
9400 SetElementSimple(x2, y2, *element2, change_level);
9402 /* remove all open connections of neighbour elements */
9403 *element1 = close_function(x1, y1);
9404 *element2 = close_function(x2, y2);
9406 /* set neighbour elements to new, minimized connections */
9407 SetElementSimple(x1, y1, *element1, change_level);
9408 SetElementSimple(x2, y2, *element2, change_level);
9411 static void SetElementIntelliDraw(int x, int y, int new_element,
9412 boolean change_level, int button)
9414 static int xy[4][2] =
9421 static int last_x = -1;
9422 static int last_y = -1;
9423 int old_element = IntelliDrawBuffer[x][y];
9425 if (new_element == EL_UNDEFINED)
9433 if (IS_TUBE(new_element))
9435 int last_element_new = EL_UNDEFINED;
9436 int direction = MV_NONE;
9439 /* if old element is of same kind, keep all existing directions */
9440 if (IS_TUBE(old_element))
9441 direction |= getOpenDirectionFromTube(old_element);
9443 for (i = 0; i < NUM_DIRECTIONS; i++)
9445 int xx = x + xy[i][0];
9446 int yy = y + xy[i][1];
9448 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9449 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9451 int dir = MV_DIR_FROM_BIT(i);
9452 int dir_opposite = MV_DIR_OPPOSITE(dir);
9453 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9454 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9455 int last_direction_new = last_direction_old | dir_opposite;
9457 last_element_new = getTubeFromOpenDirection(last_direction_new);
9463 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9465 if (last_element_new != EL_UNDEFINED)
9466 MergeAndCloseNeighbourElements(x, y, &new_element,
9467 last_x, last_y, &last_element_new,
9468 getClosedTube, change_level);
9470 else if (IS_BELT(new_element))
9472 int belt_nr = getBeltNrFromBeltElement(new_element);
9473 int last_element_new = EL_UNDEFINED;
9474 int direction = MV_NONE;
9477 /* if old element is of same kind, keep all existing directions */
9478 if (IS_BELT(old_element))
9479 direction |= getOpenDirectionFromBelt(old_element);
9481 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9483 int xx = x + xy[i][0];
9484 int yy = y + xy[i][1];
9486 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9487 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9489 int dir = MV_DIR_FROM_BIT(i);
9490 int dir_opposite = MV_DIR_OPPOSITE(dir);
9491 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9492 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9493 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9494 int last_direction_new = last_direction_old | dir_opposite;
9496 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9497 last_direction_new);
9502 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9504 if (last_element_new != EL_UNDEFINED)
9505 MergeAndCloseNeighbourElements(x, y, &new_element,
9506 last_x, last_y, &last_element_new,
9507 getClosedBelt, change_level);
9509 else if (IS_ACID_POOL_OR_ACID(new_element))
9511 int last_element_new = EL_UNDEFINED;
9512 int direction = MV_NONE;
9515 /* if old element is of same kind, keep all existing directions */
9516 if (IS_ACID_POOL_OR_ACID(old_element))
9517 direction |= getOpenDirectionFromPool(old_element);
9519 for (i = 0; i < NUM_DIRECTIONS; i++)
9521 int xx = x + xy[i][0];
9522 int yy = y + xy[i][1];
9524 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9525 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9527 int dir = MV_DIR_FROM_BIT(i);
9528 int dir_opposite = MV_DIR_OPPOSITE(dir);
9529 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9530 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9531 int last_direction_new = last_direction_old | dir_opposite;
9533 last_element_new = getPoolFromOpenDirection(last_direction_new);
9539 /* special corrections needed for intuitively correct acid pool drawing */
9540 if (last_element_new == EL_EMPTY)
9541 last_element_new = new_element;
9542 else if (last_element_new != EL_UNDEFINED)
9543 new_element = last_element_new;
9545 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9547 if (last_element_new != EL_UNDEFINED)
9548 MergeAndCloseNeighbourElements(x, y, &new_element,
9549 last_x, last_y, &last_element_new,
9550 getClosedPool, change_level);
9552 else if (IS_EMC_PILLAR(new_element))
9554 int last_element_new = EL_UNDEFINED;
9555 int direction = MV_NONE;
9558 /* if old element is of same kind, keep all existing directions */
9559 if (IS_EMC_PILLAR(old_element))
9560 direction |= getOpenDirectionFromPillar(old_element);
9562 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9564 int xx = x + xy[i][0];
9565 int yy = y + xy[i][1];
9567 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9568 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9570 int dir = MV_DIR_FROM_BIT(i);
9571 int dir_opposite = MV_DIR_OPPOSITE(dir);
9572 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9573 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9574 int last_direction_new = last_direction_old | dir_opposite;
9576 last_element_new = getPillarFromOpenDirection(last_direction_new);
9582 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9584 if (last_element_new != EL_UNDEFINED)
9585 MergeAndCloseNeighbourElements(x, y, &new_element,
9586 last_x, last_y, &last_element_new,
9587 getClosedPillar, change_level);
9589 else if (IS_DC_STEELWALL_2(new_element))
9591 int last_element_new = EL_UNDEFINED;
9592 int direction = MV_NONE;
9595 /* if old element is of same kind, keep all existing directions */
9596 if (IS_DC_STEELWALL_2(old_element))
9597 direction |= getOpenDirectionFromSteel2(old_element);
9599 for (i = 0; i < NUM_DIRECTIONS; i++)
9601 int xx = x + xy[i][0];
9602 int yy = y + xy[i][1];
9604 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9605 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9607 int dir = MV_DIR_FROM_BIT(i);
9608 int dir_opposite = MV_DIR_OPPOSITE(dir);
9609 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9610 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9611 int last_direction_new = last_direction_old | dir_opposite;
9613 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9619 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9621 if (last_element_new != EL_UNDEFINED)
9622 MergeAndCloseNeighbourElements(x, y, &new_element,
9623 last_x, last_y, &last_element_new,
9624 getClosedSteel2, change_level);
9626 else if (IS_SP_CHIP(new_element))
9628 int last_element_new = EL_UNDEFINED;
9629 int direction = MV_NONE;
9632 /* (do not keep existing directions, regardless of kind of old element) */
9634 for (i = 0; i < NUM_DIRECTIONS; i++)
9636 int xx = x + xy[i][0];
9637 int yy = y + xy[i][1];
9639 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9640 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9642 int dir = MV_DIR_FROM_BIT(i);
9643 int dir_opposite = MV_DIR_OPPOSITE(dir);
9644 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9645 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9646 int last_direction_new = last_direction_old | dir_opposite;
9648 if (last_direction_old == MV_NONE)
9650 last_element_new = getChipFromOpenDirection(last_direction_new);
9653 else if (last_direction_old & (dir | dir_opposite))
9655 direction |= MV_DIR_OPPOSITE(last_direction_old);
9659 direction |= MV_DIR_OPPOSITE(dir);
9664 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9666 if (last_element_new != EL_UNDEFINED)
9667 MergeAndCloseNeighbourElements(x, y, &new_element,
9668 last_x, last_y, &last_element_new,
9669 getClosedChip, change_level);
9671 else if (IS_SP_HARDWARE_BASE(new_element))
9673 int nr = GetSimpleRandom(6);
9675 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9676 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9677 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9678 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9679 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9681 else if (new_element == EL_SP_HARDWARE_GREEN ||
9682 new_element == EL_SP_HARDWARE_BLUE ||
9683 new_element == EL_SP_HARDWARE_RED)
9685 int nr = GetSimpleRandom(3);
9687 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9688 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9690 else if (IS_GROUP_ELEMENT(new_element))
9692 boolean connected_drawing = FALSE;
9695 for (i = 0; i < NUM_DIRECTIONS; i++)
9697 int xx = x + xy[i][0];
9698 int yy = y + xy[i][1];
9700 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9701 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9702 connected_drawing = TRUE;
9705 if (!connected_drawing)
9706 ResolveGroupElement(new_element);
9708 new_element = GetElementFromGroupElement(new_element);
9710 else if (IS_BELT_SWITCH(old_element))
9712 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9713 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9715 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9716 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9718 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9722 static int swappable_elements[][2] =
9724 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9725 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9726 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9727 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9728 { EL_EMERALD, EL_WALL_EMERALD },
9729 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9730 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9731 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9732 { EL_DIAMOND, EL_WALL_DIAMOND },
9733 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9734 { EL_GATE_1, EL_GATE_1_GRAY },
9735 { EL_GATE_2, EL_GATE_2_GRAY },
9736 { EL_GATE_3, EL_GATE_3_GRAY },
9737 { EL_GATE_4, EL_GATE_4_GRAY },
9738 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9739 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9740 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9741 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9742 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9743 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9744 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9745 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9746 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9747 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9748 { EL_LAMP, EL_LAMP_ACTIVE },
9749 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9750 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9751 { EL_PEARL, EL_WALL_PEARL },
9752 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9753 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9754 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9755 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9756 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9757 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9758 { EL_LANDMINE, EL_DC_LANDMINE },
9759 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9760 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9761 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9762 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9763 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9767 static int rotatable_elements[][4] =
9785 EL_BD_BUTTERFLY_RIGHT,
9786 EL_BD_BUTTERFLY_DOWN,
9787 EL_BD_BUTTERFLY_LEFT
9792 EL_BD_FIREFLY_RIGHT,
9826 EL_SP_GRAVITY_PORT_UP,
9827 EL_SP_GRAVITY_PORT_RIGHT,
9828 EL_SP_GRAVITY_PORT_DOWN,
9829 EL_SP_GRAVITY_PORT_LEFT
9833 EL_SP_GRAVITY_ON_PORT_UP,
9834 EL_SP_GRAVITY_ON_PORT_RIGHT,
9835 EL_SP_GRAVITY_ON_PORT_DOWN,
9836 EL_SP_GRAVITY_ON_PORT_LEFT
9840 EL_SP_GRAVITY_OFF_PORT_UP,
9841 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9842 EL_SP_GRAVITY_OFF_PORT_DOWN,
9843 EL_SP_GRAVITY_OFF_PORT_LEFT
9854 EL_BALLOON_SWITCH_UP,
9855 EL_BALLOON_SWITCH_RIGHT,
9856 EL_BALLOON_SWITCH_DOWN,
9857 EL_BALLOON_SWITCH_LEFT
9869 for (i = 0; swappable_elements[i][0] != -1; i++)
9871 int element1 = swappable_elements[i][0];
9872 int element2 = swappable_elements[i][1];
9874 if (old_element == element1 || old_element == element2)
9875 new_element = (old_element == element1 ? element2 : element1);
9878 for (i = 0; rotatable_elements[i][0] != -1; i++)
9880 for (j = 0; j < 4; j++)
9882 int element = rotatable_elements[i][j];
9884 if (old_element == element)
9885 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9886 button == 2 ? rotatable_elements[i][0] :
9887 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9893 SetElementSimple(x, y, new_element, change_level);
9899 static void ResetIntelliDraw()
9903 for (x = 0; x < lev_fieldx; x++)
9904 for (y = 0; y < lev_fieldy; y++)
9905 IntelliDrawBuffer[x][y] = Feld[x][y];
9907 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9910 static void SetElementExt(int x, int y, int element, boolean change_level,
9914 SetElementSimple(x, y, Feld[x][y], change_level);
9915 else if (GetKeyModState() & KMOD_Shift)
9916 SetElementIntelliDraw(x, y, element, change_level, button);
9918 SetElementSimple(x, y, element, change_level);
9921 static void SetElement(int x, int y, int element)
9923 SetElementExt(x, y, element, TRUE, -1);
9926 static void SetElementButton(int x, int y, int element, int button)
9928 SetElementExt(x, y, element, TRUE, button);
9931 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9933 int lx = sx + level_xpos;
9934 int ly = sy + level_ypos;
9936 SetElementExt(lx, ly, element, change_level, -1);
9939 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9940 int element, boolean change_level)
9942 int xsize = ABS(to_x - from_x);
9943 int ysize = ABS(to_y - from_y);
9944 int dx = (to_x < from_x ? -1 : +1);
9945 int dy = (to_y < from_y ? -1 : +1);
9948 if (from_y == to_y) /* horizontal line */
9950 for (i = 0; i <= xsize; i++)
9951 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9953 else if (from_x == to_x) /* vertical line */
9955 for (i = 0; i <= ysize; i++)
9956 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9958 else /* diagonal line */
9960 if (ysize < xsize) /* a < 1 */
9962 float a = (float)ysize / (float)xsize;
9964 for (i = 0; i <= xsize; i++)
9967 int y = dy * (int)(a * i + 0.5);
9969 DrawLineElement(from_x + x, from_y + y, element, change_level);
9974 float a = (float)xsize / (float)ysize;
9976 for (i = 0; i <= ysize; i++)
9978 int x = dx * (int)(a * i + 0.5);
9981 DrawLineElement(from_x + x, from_y + y, element, change_level);
9987 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9988 int element, boolean change_level)
9990 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9991 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9992 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9993 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9996 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9997 int element, boolean change_level)
10002 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10004 for (y = from_y; y <= to_y; y++)
10005 DrawLine(from_x, y, to_x, y, element, change_level);
10008 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10009 int element, boolean change_level)
10011 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10012 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10013 int len_x = ABS(to_x - from_x);
10014 int len_y = ABS(to_y - from_y);
10017 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10019 /* not optimal (some points get drawn twice) but simple,
10020 and fast enough for the few points we are drawing */
10022 for (x = 0; x <= radius; x++)
10024 int sx, sy, lx, ly;
10026 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10028 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10029 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10030 lx = sx + level_xpos;
10031 ly = sy + level_ypos;
10033 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10034 DrawLineElement(sx, sy, element, change_level);
10037 for (y = 0; y <= radius; y++)
10039 int sx, sy, lx, ly;
10041 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10043 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10044 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10045 lx = sx + level_xpos;
10046 ly = sy + level_ypos;
10048 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10049 DrawLineElement(sx, sy, element, change_level);
10053 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10054 int element, boolean change_level)
10056 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10057 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10059 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10062 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10064 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10065 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10066 int element, boolean change_level)
10068 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10069 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10070 int mirror_to_x2 = from_x - (to_x2 - from_x);
10071 int mirror_to_y2 = from_y - (to_y2 - from_y);
10073 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10074 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10075 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10076 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10080 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10082 int from_sx, from_sy;
10086 swap_numbers(&from_x, &to_x);
10089 swap_numbers(&from_y, &to_y);
10091 from_sx = SX + from_x * MINI_TILEX;
10092 from_sy = SY + from_y * MINI_TILEY;
10093 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
10094 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
10096 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10097 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10098 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10099 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10101 if (from_x == to_x && from_y == to_y)
10102 MarkTileDirty(from_x/2, from_y/2);
10104 redraw_mask |= REDRAW_FIELD;
10107 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10108 int element, boolean change_level)
10110 if (element == -1 || change_level)
10111 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10113 DrawAreaBorder(from_x, from_y, to_x, to_y);
10116 /* values for CopyBrushExt() */
10117 #define CB_AREA_TO_BRUSH 0
10118 #define CB_BRUSH_TO_CURSOR 1
10119 #define CB_BRUSH_TO_LEVEL 2
10120 #define CB_DELETE_OLD_CURSOR 3
10121 #define CB_DUMP_BRUSH 4
10122 #define CB_DUMP_BRUSH_SMALL 5
10124 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10125 int button, int mode)
10128 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10130 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
10132 static int brush_width, brush_height;
10133 static int last_cursor_x = -1, last_cursor_y = -1;
10134 static boolean delete_old_brush;
10135 int new_element = BUTTON_ELEMENT(button);
10138 if (mode == CB_DUMP_BRUSH ||
10139 mode == CB_DUMP_BRUSH_SMALL)
10141 if (!draw_with_brush)
10143 Error(ERR_WARN, "no brush selected");
10148 for (y = 0; y < brush_height; y++)
10150 for (x = 0; x < brush_width; x++)
10152 int element = brush_buffer[x][y];
10153 int element_mapped = element;
10155 if (IS_CUSTOM_ELEMENT(element))
10156 element_mapped = EL_CUSTOM_START;
10157 else if (IS_GROUP_ELEMENT(element))
10158 element_mapped = EL_GROUP_START;
10159 else if (element >= NUM_FILE_ELEMENTS)
10160 element_mapped = EL_UNKNOWN;
10162 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
10171 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10174 if (mode == CB_AREA_TO_BRUSH)
10176 int from_lx, from_ly;
10179 swap_numbers(&from_x, &to_x);
10182 swap_numbers(&from_y, &to_y);
10184 brush_width = to_x - from_x + 1;
10185 brush_height = to_y - from_y + 1;
10187 from_lx = from_x + level_xpos;
10188 from_ly = from_y + level_ypos;
10190 for (y = 0; y < brush_height; y++)
10192 for (x = 0; x < brush_width; x++)
10194 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10197 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10202 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10204 delete_old_brush = FALSE;
10206 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10207 mode == CB_BRUSH_TO_LEVEL)
10209 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10210 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10211 int cursor_from_x = cursor_x - brush_width / 2;
10212 int cursor_from_y = cursor_y - brush_height / 2;
10213 int border_from_x = cursor_x, border_from_y = cursor_y;
10214 int border_to_x = cursor_x, border_to_y = cursor_y;
10216 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10217 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10219 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10220 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10222 delete_old_brush = FALSE;
10226 for (y = 0; y < brush_height; y++)
10228 for (x = 0; x < brush_width; x++)
10230 int sx = cursor_from_x + x;
10231 int sy = cursor_from_y + y;
10232 int lx = sx + level_xpos;
10233 int ly = sy + level_ypos;
10234 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10235 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10236 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10237 brush_buffer[x][y] : new_element);
10239 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10241 if (sx < border_from_x)
10242 border_from_x = sx;
10243 else if (sx > border_to_x)
10245 if (sy < border_from_y)
10246 border_from_y = sy;
10247 else if (sy > border_to_y)
10250 DrawLineElement(sx, sy, element, change_level);
10255 if (mode != CB_DELETE_OLD_CURSOR)
10256 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10258 last_cursor_x = cursor_x;
10259 last_cursor_y = cursor_y;
10260 delete_old_brush = TRUE;
10264 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10267 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10270 static void CopyBrushToLevel(int x, int y, int button)
10272 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10275 static void CopyBrushToCursor(int x, int y)
10277 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10280 static void DeleteBrushFromCursor()
10282 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10287 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10290 void DumpBrush_Small()
10292 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10295 static void FloodFill(int from_x, int from_y, int fill_element)
10297 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10300 /* values for DrawLevelText() modes */
10301 #define TEXT_INIT 0
10302 #define TEXT_SETCURSOR 1
10303 #define TEXT_WRITECHAR 2
10304 #define TEXT_BACKSPACE 3
10305 #define TEXT_NEWLINE 4
10307 #define TEXT_QUERY_TYPING 6
10309 static int DrawLevelText(int sx, int sy, char letter, int mode)
10311 static short delete_buffer[MAX_LEV_FIELDX];
10312 static int start_sx, start_sy;
10313 static int last_sx, last_sy;
10314 static boolean typing = FALSE;
10315 int letter_element = EL_CHAR_ASCII0 + letter;
10316 int lx = 0, ly = 0;
10318 /* map lower case letters to upper case and convert special characters */
10319 if (letter >= 'a' && letter <= 'z')
10320 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10321 else if (letter == 'ä' || letter == 'Ä')
10322 letter_element = EL_CHAR_AUMLAUT;
10323 else if (letter == 'ö' || letter == 'Ö')
10324 letter_element = EL_CHAR_OUMLAUT;
10325 else if (letter == 'ü' || letter == 'Ü')
10326 letter_element = EL_CHAR_UUMLAUT;
10327 else if (letter == '^')
10328 letter_element = EL_CHAR_COPYRIGHT;
10330 letter_element = EL_CHAR_ASCII0 + letter;
10332 if (mode != TEXT_INIT)
10337 if (mode != TEXT_SETCURSOR)
10343 lx = last_sx + level_xpos;
10344 ly = last_sy + level_ypos;
10351 DrawLevelText(0, 0, 0, TEXT_END);
10354 start_sx = last_sx = sx;
10355 start_sy = last_sy = sy;
10356 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10359 case TEXT_SETCURSOR:
10360 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10361 DrawAreaBorder(sx, sy, sx, sy);
10366 case TEXT_WRITECHAR:
10367 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10369 delete_buffer[sx - start_sx] = Feld[lx][ly];
10370 Feld[lx][ly] = letter_element;
10372 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10373 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10374 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10375 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10377 DrawLevelText(0, 0, 0, TEXT_END);
10379 level.changed = TRUE;
10383 case TEXT_BACKSPACE:
10386 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10387 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10388 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10393 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10394 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10396 DrawLevelText(0, 0, 0, TEXT_END);
10400 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10401 DrawMiniElement(sx, sy, Feld[lx][ly]);
10405 case TEXT_QUERY_TYPING:
10415 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10416 int element, boolean change_level)
10418 int lx = sx + level_xpos;
10419 int ly = sy + level_ypos;
10422 DrawMiniElement(sx, sy, Feld[lx][ly]);
10424 DrawAreaBorder(sx, sy, sx, sy);
10427 static void CheckLevelBorderElement(boolean redraw_playfield)
10429 int last_border_element = BorderElement;
10431 SetBorderElement();
10433 if (redraw_playfield && BorderElement != last_border_element)
10434 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10437 static void CopyLevelToUndoBuffer(int mode)
10439 static boolean accumulated_undo = FALSE;
10440 boolean new_undo_buffer_position = TRUE;
10445 case UNDO_IMMEDIATE:
10446 accumulated_undo = FALSE;
10449 case UNDO_ACCUMULATE:
10450 if (accumulated_undo)
10451 new_undo_buffer_position = FALSE;
10452 accumulated_undo = TRUE;
10459 if (new_undo_buffer_position)
10461 /* new position in undo buffer ring */
10462 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10464 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10465 undo_buffer_steps++;
10468 for (x = 0; x < lev_fieldx; x++)
10469 for (y = 0; y < lev_fieldy; y++)
10470 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10472 /* check if drawing operation forces change of border style */
10473 CheckLevelBorderElement(TRUE);
10475 level.changed = TRUE;
10478 static void RandomPlacement(int new_element)
10480 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10481 int num_free_positions = 0;
10482 int num_percentage, num_elements;
10486 ResetIntelliDraw();
10489 /* determine number of free positions for randomly placing the new element */
10490 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10492 free_position[x][y] =
10493 (random_placement_background_restricted ?
10494 Feld[x][y] == random_placement_background_element :
10495 Feld[x][y] != new_element);
10497 if (free_position[x][y])
10498 num_free_positions++;
10501 /* determine number of new elements to place there */
10502 num_percentage = num_free_positions * random_placement_value / 100;
10503 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10504 num_percentage : random_placement_value);
10506 /* if less free positions than elements to place, fill all these positions */
10507 if (num_free_positions < num_elements)
10509 for (x = 0; x < lev_fieldx; x++)
10510 for (y = 0; y < lev_fieldy; y++)
10511 if (free_position[x][y])
10513 SetElement(x, y, new_element);
10515 Feld[x][y] = new_element;
10520 while (num_elements > 0)
10522 x = GetSimpleRandom(lev_fieldx);
10523 y = GetSimpleRandom(lev_fieldy);
10525 /* don't place element at the same position twice */
10526 if (free_position[x][y])
10528 free_position[x][y] = FALSE;
10530 SetElement(x, y, new_element);
10532 Feld[x][y] = new_element;
10539 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10540 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10543 void WrapLevel(int dx, int dy)
10545 int wrap_dx = lev_fieldx - dx;
10546 int wrap_dy = lev_fieldy - dy;
10549 for (x = 0; x < lev_fieldx; x++)
10550 for (y = 0; y < lev_fieldy; y++)
10551 FieldBackup[x][y] = Feld[x][y];
10553 for (x = 0; x < lev_fieldx; x++)
10554 for (y = 0; y < lev_fieldy; y++)
10556 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10558 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10559 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10562 static void HandleDrawingAreas(struct GadgetInfo *gi)
10564 static boolean started_inside_drawing_area = FALSE;
10565 int id = gi->custom_id;
10566 boolean button_press_event;
10567 boolean button_release_event;
10568 boolean inside_drawing_area = !gi->event.off_borders;
10569 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10570 int actual_drawing_function;
10571 int button = gi->event.button;
10572 int new_element = BUTTON_ELEMENT(button);
10573 int sx = gi->event.x, sy = gi->event.y;
10574 int min_sx = 0, min_sy = 0;
10575 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10576 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10577 int lx = 0, ly = 0;
10578 int min_lx = 0, min_ly = 0;
10579 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10582 /* handle info callback for each invocation of action callback */
10583 gi->callback_info(gi);
10585 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10586 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10588 /* make sure to stay inside drawing area boundaries */
10589 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10590 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10594 /* get positions inside level field */
10595 lx = sx + level_xpos;
10596 ly = sy + level_ypos;
10598 if (!IN_LEV_FIELD(lx, ly))
10599 inside_drawing_area = FALSE;
10601 /* make sure to stay inside level field boundaries */
10602 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10603 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10605 /* correct drawing area positions accordingly */
10606 sx = lx - level_xpos;
10607 sy = ly - level_ypos;
10610 if (button_press_event)
10611 started_inside_drawing_area = inside_drawing_area;
10613 if (!started_inside_drawing_area)
10616 if (!IS_VALID_BUTTON(button))
10619 if (!button && !button_release_event)
10622 /* automatically switch to 'single item' drawing mode, if needed */
10623 actual_drawing_function =
10624 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10625 drawing_function : GADGET_ID_SINGLE_ITEMS);
10627 /* clicking into drawing area with pressed Control key picks element */
10628 if (GetKeyModState() & KMOD_Control)
10630 last_drawing_function = drawing_function;
10631 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10634 if (GetKeyModState() & KMOD_Shift)
10636 if (button_press_event || button_release_event)
10637 ResetIntelliDraw();
10640 switch (actual_drawing_function)
10642 case GADGET_ID_SINGLE_ITEMS:
10645 if (button_release_event)
10647 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10649 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10650 !inside_drawing_area)
10651 DeleteBrushFromCursor();
10654 ResetIntelliDraw();
10658 if (!button || button_release_event)
10661 if (draw_with_brush)
10664 if (!button_release_event)
10666 CopyBrushToLevel(sx, sy, button);
10671 else if (new_element != Feld[lx][ly])
10674 if (new_element == EL_PLAYER_1)
10676 /* remove player at old position */
10677 for (y = 0; y < lev_fieldy; y++)
10679 for (x = 0; x < lev_fieldx; x++)
10681 if (Feld[x][y] == EL_PLAYER_1)
10684 SetElement(x, y, EL_EMPTY);
10686 Feld[x][y] = EL_EMPTY;
10688 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10689 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10691 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10692 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10693 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10702 SetElementButton(lx, ly, new_element, button);
10704 Feld[lx][ly] = new_element;
10705 DrawMiniElement(sx, sy, new_element);
10711 int type_id = gi->custom_type_id;
10712 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10714 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10715 DrawMiniGraphicExt(drawto,
10716 gi->x + sx * MINI_TILEX,
10717 gi->y + sy * MINI_TILEY,
10718 el2edimg(new_element));
10720 DrawGraphicExt(drawto,
10721 gi->x + sx * TILEX,
10722 gi->y + sy * TILEY,
10723 el2img(new_element), 0);
10725 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10726 new_element = GFX_ELEMENT(new_element);
10728 drawingarea_info[type_id].value[pos] = new_element;
10730 CopyElementPropertiesToGame(properties_element);
10732 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10734 UpdateCustomElementGraphicGadgets();
10736 FrameCounter = 0; /* restart animation frame counter */
10741 case GADGET_ID_CONNECTED_ITEMS:
10743 static int last_sx = -1;
10744 static int last_sy = -1;
10746 if (button_release_event)
10747 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10751 if (!button_press_event)
10752 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10760 case GADGET_ID_LINE:
10761 case GADGET_ID_ARC:
10762 case GADGET_ID_RECTANGLE:
10763 case GADGET_ID_FILLED_BOX:
10764 case GADGET_ID_GRAB_BRUSH:
10765 case GADGET_ID_TEXT:
10767 static int last_sx = -1;
10768 static int last_sy = -1;
10769 static int start_sx = -1;
10770 static int start_sy = -1;
10771 void (*draw_func)(int, int, int, int, int, boolean);
10773 if (drawing_function == GADGET_ID_LINE)
10774 draw_func = DrawLine;
10775 else if (drawing_function == GADGET_ID_ARC)
10776 draw_func = DrawArc;
10777 else if (drawing_function == GADGET_ID_RECTANGLE)
10778 draw_func = DrawBox;
10779 else if (drawing_function == GADGET_ID_FILLED_BOX)
10780 draw_func = DrawFilledBox;
10781 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10782 draw_func = SelectArea;
10783 else /* (drawing_function == GADGET_ID_TEXT) */
10784 draw_func = SetTextCursor;
10786 if (button_press_event)
10788 draw_func(sx, sy, sx, sy, new_element, FALSE);
10789 start_sx = last_sx = sx;
10790 start_sy = last_sy = sy;
10792 if (drawing_function == GADGET_ID_TEXT)
10793 DrawLevelText(0, 0, 0, TEXT_END);
10795 else if (button_release_event)
10797 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10798 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10800 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10801 CopyBrushToCursor(sx, sy);
10802 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10804 draw_with_brush = TRUE;
10806 else if (drawing_function == GADGET_ID_TEXT)
10807 DrawLevelText(sx, sy, 0, TEXT_INIT);
10809 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10811 else if (last_sx != sx || last_sy != sy)
10813 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10814 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10821 case GADGET_ID_FLOOD_FILL:
10822 if (button_press_event && Feld[lx][ly] != new_element)
10824 FloodFill(lx, ly, new_element);
10825 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10826 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10830 case GADGET_ID_PICK_ELEMENT:
10831 if (button_release_event)
10832 ClickOnGadget(level_editor_gadget[last_drawing_function],
10834 else if (draw_level)
10835 PickDrawingElement(button, Feld[lx][ly]);
10838 int type_id = gi->custom_type_id;
10839 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10841 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10851 static void HandleCounterButtons(struct GadgetInfo *gi)
10853 int gadget_id = gi->custom_id;
10854 int counter_id = gi->custom_type_id;
10855 int button = gi->event.button;
10856 int *counter_value = counterbutton_info[counter_id].value;
10857 int step = BUTTON_STEPSIZE(button) *
10858 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10860 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10862 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10863 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10864 boolean level_changed = LevelChanged();
10866 if ((level_changed && pressed) || (!level_changed && released))
10869 if (level_changed && !Request("Level has changed ! Discard changes ?",
10872 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10873 ModifyEditorCounterValue(counter_id, *counter_value);
10879 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10880 *counter_value = gi->textinput.number_value;
10882 ModifyEditorCounterValue(counter_id, *counter_value + step);
10884 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10886 LoadLevel(level_nr);
10887 LoadScore(level_nr);
10892 DrawEditModeWindow();
10897 switch (counter_id)
10899 case ED_COUNTER_ID_YAMYAM_CONTENT:
10900 DrawYamYamContentAreas();
10903 case ED_COUNTER_ID_BALL_CONTENT:
10904 DrawMagicBallContentAreas();
10907 case ED_COUNTER_ID_ANDROID_CONTENT:
10908 DrawAndroidElementArea(properties_element);
10911 case ED_COUNTER_ID_GROUP_CONTENT:
10912 DrawGroupElementArea(properties_element);
10913 CopyGroupElementPropertiesToGame(properties_element);
10916 case ED_COUNTER_ID_INVENTORY_SIZE:
10917 DrawPlayerInitialInventoryArea(properties_element);
10920 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10921 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10922 DrawEnvelopeTextArea(-1);
10925 case ED_COUNTER_ID_LEVEL_XSIZE:
10926 case ED_COUNTER_ID_LEVEL_YSIZE:
10927 lev_fieldx = level.fieldx;
10928 lev_fieldy = level.fieldy;
10935 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10936 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10937 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10938 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10939 CopyElementPropertiesToGame(properties_element);
10941 level.changed = TRUE;
10944 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10946 int type_id = gi->custom_type_id;
10948 strcpy(textinput_info[type_id].value, gi->textinput.value);
10950 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10952 CopyElementPropertiesToGame(properties_element);
10954 ModifyEditorElementList(); /* update changed button info text */
10957 level.changed = TRUE;
10960 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10962 int type_id = gi->custom_type_id;
10965 strncpy(textarea_info[type_id].value, gi->textarea.value,
10966 MAX_ENVELOPE_TEXT_LEN);
10967 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10969 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
10970 strcpy(textarea_info[type_id].value, gi->textarea.value);
10973 level.changed = TRUE;
10976 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10978 int type_id = gi->custom_type_id;
10979 int value_old = *selectbox_info[type_id].value;
10980 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10982 *selectbox_info[type_id].value = value_new;
10984 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10986 element_info[properties_element].current_change_page = gi->selectbox.index;
10988 DrawPropertiesWindow();
10990 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10991 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10992 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10993 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10994 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10996 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10998 /* when changing action type, also check action mode and action arg */
10999 if (value_old != value_new)
11000 setSelectboxSpecialActionVariablesIfNeeded();
11002 DrawPropertiesChange();
11005 CopyElementPropertiesToGame(properties_element);
11007 level.changed = TRUE;
11011 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11013 int type_id = gi->custom_type_id;
11016 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11017 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11019 edit_mode_levelinfo = gi->custom_type_id;
11021 DrawLevelInfoWindow();
11023 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11024 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11026 edit_mode_properties = gi->custom_type_id;
11028 DrawPropertiesWindow();
11030 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11032 char *template_filename = getDefaultLevelFilename(-1);
11033 boolean new_template = !fileExists(template_filename);
11035 /* backup original "level.field" (needed to track playfield changes) */
11036 CopyPlayfield(level.field, FieldBackup);
11038 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11039 CopyPlayfield(Feld, level.field);
11041 if (new_template ||
11042 Request("Save this template and kill the old ?", REQ_ASK))
11043 SaveLevelTemplate();
11046 Request("Template saved !", REQ_CONFIRM);
11048 /* restore original "level.field" (needed to track playfield changes) */
11049 CopyPlayfield(FieldBackup, level.field);
11051 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11052 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11054 struct ElementInfo *ei = &element_info[properties_element];
11056 setElementChangePages(ei, ei->num_change_pages + 1);
11058 /* set new change page to be new current change page */
11059 ei->current_change_page = ei->num_change_pages - 1;
11060 ei->change = &ei->change_page[ei->current_change_page];
11062 setElementChangeInfoToDefaults(ei->change);
11064 DrawPropertiesWindow();
11066 level.changed = TRUE;
11068 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11069 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11071 struct ElementInfo *ei = &element_info[properties_element];
11073 /* copy all change pages after change page to be deleted */
11074 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11075 ei->change_page[i] = ei->change_page[i + 1];
11077 setElementChangePages(ei, ei->num_change_pages - 1);
11079 DrawPropertiesWindow();
11081 level.changed = TRUE;
11085 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11087 int type_id = gi->custom_type_id;
11089 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11090 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11092 struct ElementInfo *ei = &element_info[properties_element];
11093 int step = BUTTON_STEPSIZE(gi->event.button);
11095 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11096 ei->current_change_page += step;
11098 if (ei->current_change_page < 0)
11099 ei->current_change_page = 0;
11100 else if (ei->current_change_page >= ei->num_change_pages)
11101 ei->current_change_page = ei->num_change_pages - 1;
11103 DrawPropertiesWindow();
11105 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11106 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11108 struct ElementInfo *ei = &element_info[properties_element];
11109 int current_change_page = ei->current_change_page;
11111 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11112 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11113 ei->change_page[current_change_page];
11114 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11116 ei->change_page[current_change_page] =
11117 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11119 level.changed = TRUE;
11122 DrawPropertiesWindow();
11126 static void HandleRadiobuttons(struct GadgetInfo *gi)
11128 *radiobutton_info[gi->custom_type_id].value =
11129 radiobutton_info[gi->custom_type_id].checked_value;
11131 level.changed = TRUE;
11134 static void HandleCheckbuttons(struct GadgetInfo *gi)
11136 int type_id = gi->custom_type_id;
11138 *checkbutton_info[type_id].value ^= TRUE;
11140 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11141 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11142 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11143 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11144 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11145 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11146 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11147 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11149 CopyElementPropertiesToGame(properties_element);
11152 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11154 UpdateCustomElementGraphicGadgets();
11156 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11158 char *template_filename = getDefaultLevelFilename(-1);
11160 if (level.use_custom_template && !fileExists(template_filename))
11162 Request("No level template found !", REQ_CONFIRM);
11164 level.use_custom_template = FALSE;
11165 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11170 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11172 DrawEditModeWindow();
11175 level.changed = TRUE;
11178 static void HandleControlButtons(struct GadgetInfo *gi)
11180 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11181 static int last_edit_mode = ED_MODE_DRAWING;
11182 static int last_custom_copy_mode = -1;
11183 int id = gi->custom_id;
11184 int button = gi->event.button;
11185 int step = BUTTON_STEPSIZE(button);
11186 int new_element = BUTTON_ELEMENT(button);
11189 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11190 DrawLevelText(0, 0, 0, TEXT_END);
11192 if (id < ED_NUM_CTRL1_BUTTONS &&
11193 id != GADGET_ID_SINGLE_ITEMS &&
11194 id != GADGET_ID_PROPERTIES &&
11195 id != GADGET_ID_PICK_ELEMENT &&
11196 edit_mode != ED_MODE_DRAWING &&
11197 drawing_function != GADGET_ID_PICK_ELEMENT &&
11198 !(GetKeyModState() & KMOD_Control))
11200 DrawDrawingWindow();
11201 edit_mode = ED_MODE_DRAWING;
11204 /* element copy mode active, but no element button pressed => deactivate */
11205 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11206 last_custom_copy_mode = -1;
11210 case GADGET_ID_SCROLL_LEFT:
11211 if (level_xpos >= 0)
11213 if (lev_fieldx < ed_fieldx - 2)
11216 level_xpos -= step;
11217 if (level_xpos < -1)
11220 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11222 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11224 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11225 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11229 case GADGET_ID_SCROLL_RIGHT:
11230 if (level_xpos <= lev_fieldx - ed_fieldx)
11232 if (lev_fieldx < ed_fieldx - 2)
11235 level_xpos += step;
11236 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11237 level_xpos = lev_fieldx - ed_fieldx + 1;
11239 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11241 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11243 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11244 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11248 case GADGET_ID_SCROLL_UP:
11249 if (level_ypos >= 0)
11251 if (lev_fieldy < ed_fieldy - 2)
11254 level_ypos -= step;
11255 if (level_ypos < -1)
11258 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11260 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11262 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11263 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11267 case GADGET_ID_SCROLL_DOWN:
11268 if (level_ypos <= lev_fieldy - ed_fieldy)
11270 if (lev_fieldy < ed_fieldy - 2)
11273 level_ypos += step;
11274 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11275 level_ypos = lev_fieldy - ed_fieldy + 1;
11277 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11279 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11281 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11282 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11286 case GADGET_ID_SCROLL_HORIZONTAL:
11287 level_xpos = gi->event.item_position - 1;
11288 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11291 case GADGET_ID_SCROLL_VERTICAL:
11292 level_ypos = gi->event.item_position - 1;
11293 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11296 case GADGET_ID_SCROLL_LIST_UP:
11297 case GADGET_ID_SCROLL_LIST_DOWN:
11298 case GADGET_ID_SCROLL_LIST_VERTICAL:
11299 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11300 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11303 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11304 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11306 if (element_shift < 0)
11308 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11309 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11311 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11312 GDI_SCROLLBAR_ITEM_POSITION,
11313 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11316 ModifyEditorElementList();
11320 case GADGET_ID_WRAP_LEFT:
11321 WrapLevel(-step, 0);
11324 case GADGET_ID_WRAP_RIGHT:
11325 WrapLevel(step, 0);
11328 case GADGET_ID_WRAP_UP:
11329 WrapLevel(0, -step);
11332 case GADGET_ID_WRAP_DOWN:
11333 WrapLevel(0, step);
11336 case GADGET_ID_SINGLE_ITEMS:
11337 case GADGET_ID_CONNECTED_ITEMS:
11338 case GADGET_ID_LINE:
11339 case GADGET_ID_ARC:
11340 case GADGET_ID_TEXT:
11341 case GADGET_ID_RECTANGLE:
11342 case GADGET_ID_FILLED_BOX:
11343 case GADGET_ID_FLOOD_FILL:
11344 case GADGET_ID_GRAB_BRUSH:
11345 case GADGET_ID_PICK_ELEMENT:
11346 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11347 last_drawing_function = drawing_function;
11348 drawing_function = id;
11349 draw_with_brush = FALSE;
11352 case GADGET_ID_RANDOM_PLACEMENT:
11353 RandomPlacement(new_element);
11356 case GADGET_ID_PROPERTIES:
11357 if (edit_mode != ED_MODE_PROPERTIES)
11359 properties_element = new_element;
11360 DrawPropertiesWindow();
11361 edit_mode = ED_MODE_PROPERTIES;
11363 last_level_drawing_function = drawing_function;
11364 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11369 DrawDrawingWindow();
11370 edit_mode = ED_MODE_DRAWING;
11372 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11377 case GADGET_ID_CUSTOM_COPY_FROM:
11378 case GADGET_ID_CUSTOM_COPY_TO:
11379 case GADGET_ID_CUSTOM_EXCHANGE:
11380 last_custom_copy_mode = id;
11381 last_drawing_function = drawing_function;
11384 case GADGET_ID_CUSTOM_COPY:
11385 CopyCustomElement(properties_element, -1, id);
11388 case GADGET_ID_CUSTOM_PASTE:
11389 CopyCustomElement(-1, properties_element, id);
11392 case GADGET_ID_UNDO:
11393 if (undo_buffer_steps == 0)
11395 Request("Undo buffer empty !", REQ_CONFIRM);
11399 if (edit_mode != ED_MODE_DRAWING)
11401 DrawDrawingWindow();
11402 edit_mode = ED_MODE_DRAWING;
11405 undo_buffer_position =
11406 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11407 undo_buffer_steps--;
11409 for (x = 0; x < lev_fieldx; x++)
11410 for (y = 0; y < lev_fieldy; y++)
11411 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11413 /* check if undo operation forces change of border style */
11414 CheckLevelBorderElement(FALSE);
11416 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11420 case GADGET_ID_INFO:
11421 if (edit_mode != ED_MODE_INFO)
11423 last_edit_mode = edit_mode;
11424 edit_mode = ED_MODE_INFO;
11426 DrawLevelInfoWindow();
11430 edit_mode = last_edit_mode;
11432 DrawEditModeWindow();
11436 case GADGET_ID_CLEAR:
11437 if (edit_mode != ED_MODE_DRAWING)
11439 DrawDrawingWindow();
11440 edit_mode = ED_MODE_DRAWING;
11443 for (x = 0; x < MAX_LEV_FIELDX; x++)
11444 for (y = 0; y < MAX_LEV_FIELDY; y++)
11445 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11447 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11449 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11452 case GADGET_ID_SAVE:
11454 /* saving read-only levels into personal level set modifies global vars
11455 "leveldir_current" and "level_nr"; restore them after saving level */
11456 LevelDirTree *leveldir_former = leveldir_current;
11457 int level_nr_former = level_nr;
11458 char *level_filename;
11461 if (leveldir_current->readonly &&
11462 !PrepareSavingIntoPersonalLevelSet())
11465 level_filename = getDefaultLevelFilename(level_nr);
11466 new_level = !fileExists(level_filename);
11469 Request("Save this level and kill the old ?", REQ_ASK))
11471 if (leveldir_former->readonly)
11472 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11474 CopyPlayfield(Feld, level.field);
11475 SaveLevel(level_nr);
11477 level.changed = FALSE;
11481 char level_saved_msg[64];
11483 if (leveldir_former->readonly)
11484 sprintf(level_saved_msg,
11485 "Level saved as level %d into personal level set !",
11488 strcpy(level_saved_msg, "Level saved !");
11490 Request(level_saved_msg, REQ_CONFIRM);
11494 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11495 leveldir_current = leveldir_former;
11496 level_nr = level_nr_former;
11501 case GADGET_ID_TEST:
11502 if (LevelChanged())
11503 level.game_version = GAME_VERSION_ACTUAL;
11505 CopyPlayfield(level.field, FieldBackup);
11506 CopyPlayfield(Feld, level.field);
11508 CopyNativeLevel_RND_to_Native(&level);
11510 UnmapLevelEditorGadgets();
11511 UndrawSpecialEditorDoor();
11513 CloseDoor(DOOR_CLOSE_ALL);
11515 BackToFront(); /* force redraw of undrawn special door */
11518 DrawCompleteVideoDisplay();
11521 level_editor_test_game = TRUE;
11523 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11527 case GADGET_ID_EXIT:
11528 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11532 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11533 id <= GADGET_ID_ELEMENTLIST_LAST)
11535 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11536 int new_element = editor_elements[element_position + element_shift];
11538 if (IS_EDITOR_CASCADE(new_element))
11542 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11544 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11545 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11547 if (*cascade_element == new_element)
11549 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11550 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11552 /* update element selection list */
11553 ReinitializeElementList();
11554 ModifyEditorElementList();
11556 /* update cascading gadget info text */
11557 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11559 /* save current editor cascading state */
11560 SaveSetup_EditorCascade();
11569 if (last_custom_copy_mode != -1)
11571 if (CopyCustomElement(properties_element, new_element,
11572 last_custom_copy_mode))
11574 ClickOnGadget(level_editor_gadget[last_drawing_function],
11577 last_custom_copy_mode = -1;
11583 PickDrawingElement(button, new_element);
11585 if (!stick_element_properties_window &&
11586 drawing_function != GADGET_ID_PICK_ELEMENT &&
11587 !(GetKeyModState() & KMOD_Control))
11589 properties_element = new_element;
11590 if (edit_mode == ED_MODE_PROPERTIES)
11591 DrawPropertiesWindow();
11594 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11595 ClickOnGadget(level_editor_gadget[last_drawing_function],
11599 else if (gi->event.type == GD_EVENT_PRESSED)
11600 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11601 else if (gi->event.type == GD_EVENT_RELEASED)
11602 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11603 else if (gi->event.type == GD_EVENT_MOVING)
11604 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11606 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11612 void HandleLevelEditorKeyInput(Key key)
11614 char letter = getCharFromKey(key);
11615 int button = MB_LEFTBUTTON;
11617 if (drawing_function == GADGET_ID_TEXT &&
11618 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11621 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11622 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11623 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11624 else if (key == KSYM_Return)
11625 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11626 else if (key == KSYM_Escape)
11627 DrawLevelText(0, 0, 0, TEXT_END);
11629 else if (button_status == MB_RELEASED)
11631 int id = GADGET_ID_NONE;
11632 int new_element_shift = element_shift;
11638 id = GADGET_ID_SCROLL_LEFT;
11641 id = GADGET_ID_SCROLL_RIGHT;
11644 id = GADGET_ID_SCROLL_UP;
11647 id = GADGET_ID_SCROLL_DOWN;
11650 id = GADGET_ID_SCROLL_LIST_UP;
11651 button = MB_RIGHTBUTTON;
11653 case KSYM_Page_Down:
11654 id = GADGET_ID_SCROLL_LIST_DOWN;
11655 button = MB_RIGHTBUTTON;
11660 element_shift = (key == KSYM_Home ? 0 :
11661 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11663 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11664 GDI_SCROLLBAR_ITEM_POSITION,
11665 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11667 ModifyEditorElementList();
11674 /* this is needed to prevent interference with running "True X-Mouse" */
11675 if (GetKeyModStateFromEvents() & KMOD_Control)
11678 /* check for last or next editor cascade block in element list */
11679 for (i = 0; i < num_editor_elements; i++)
11681 if ((key == KSYM_Insert && i == element_shift) ||
11682 (key == KSYM_Delete && new_element_shift > element_shift))
11685 /* jump to next cascade block (or to start of element list) */
11686 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11687 new_element_shift = i;
11690 if (i < num_editor_elements)
11691 element_shift = new_element_shift;
11693 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11694 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11696 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11697 GDI_SCROLLBAR_ITEM_POSITION,
11698 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11700 ModifyEditorElementList();
11705 if (edit_mode == ED_MODE_DRAWING)
11707 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11709 else if (edit_mode == ED_MODE_INFO)
11711 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11713 else if (edit_mode == ED_MODE_PROPERTIES)
11715 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11717 else /* should never happen */
11719 DrawDrawingWindow();
11720 edit_mode = ED_MODE_DRAWING;
11729 if (id != GADGET_ID_NONE)
11730 ClickOnGadget(level_editor_gadget[id], button);
11731 else if (letter == '.')
11732 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11733 else if (key == KSYM_Return ||
11734 key == KSYM_space ||
11735 key == setup.shortcut.toggle_pause)
11736 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11738 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11739 if (letter && letter == control_info[i].shortcut)
11740 if (!anyTextGadgetActive())
11741 ClickOnGadget(level_editor_gadget[i], button);
11745 void HandleLevelEditorIdle()
11747 static unsigned long action_delay = 0;
11748 unsigned long action_delay_value = GameFrameDelay;
11749 int xpos = 1, ypos = 2;
11752 if (edit_mode != ED_MODE_PROPERTIES)
11755 if (!DelayReached(&action_delay, action_delay_value))
11758 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11760 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11762 if (gi->mapped && gi->active && gi->selectbox.open)
11766 DrawEditorElementAnimation(SX + xpos * TILEX,
11767 SY + ypos * TILEY + MINI_TILEY / 2);
11769 MarkTileDirty(xpos, ypos);
11770 MarkTileDirty(xpos, ypos + 1);
11772 FrameCounter++; /* increase animation frame counter */
11775 void ClearEditorGadgetInfoText()
11777 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11780 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11782 char infotext[MAX_OUTPUT_LINESIZE + 1];
11783 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11784 int max_infotext_len = getMaxInfoTextLength();
11786 if (gi == NULL || gi->info_text == NULL)
11789 strncpy(infotext, gi->info_text, max_infotext_len);
11790 infotext[max_infotext_len] = '\0';
11792 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11794 int key = control_info[gi->custom_id].shortcut;
11798 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11799 sprintf(shortcut, " ('.' or '%c')", key);
11800 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11801 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11802 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11803 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11804 else /* normal case */
11805 sprintf(shortcut, " ('%s%c')",
11806 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11808 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11809 strcat(infotext, shortcut);
11813 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11816 void HandleEditorGadgetInfoText(void *ptr)
11818 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11820 if (game_status != GAME_MODE_EDITOR)
11823 ClearEditorGadgetInfoText();
11825 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11828 /* misuse this function to delete brush cursor, if needed */
11829 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11830 DeleteBrushFromCursor();
11832 PrintEditorGadgetInfoText(gi);
11835 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11837 static int start_lx, start_ly;
11838 int id = gi->custom_id;
11839 int type_id = gi->custom_type_id;
11840 int sx = gi->event.x;
11841 int sy = gi->event.y;
11842 int lx = sx + level_xpos;
11843 int ly = sy + level_ypos;
11844 int min_sx = 0, min_sy = 0;
11845 int max_sx = gi->drawing.area_xsize - 1;
11846 int max_sy = gi->drawing.area_ysize - 1;
11847 int actual_drawing_function = drawing_function;
11848 int max_infotext_len = getMaxInfoTextLength();
11849 char infotext[MAX_OUTPUT_LINESIZE + 1];
11852 infotext[0] = '\0'; /* start with empty info text */
11854 /* pressed Control key: simulate picking element */
11855 if (GetKeyModState() & KMOD_Control)
11856 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11858 ClearEditorGadgetInfoText();
11860 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11863 /* make sure to stay inside drawing area boundaries */
11864 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11865 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11867 if (id == GADGET_ID_DRAWING_LEVEL)
11871 int min_lx = 0, min_ly = 0;
11872 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11874 /* get positions inside level field */
11875 lx = sx + level_xpos;
11876 ly = sy + level_ypos;
11878 /* make sure to stay inside level field boundaries */
11879 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11880 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11882 /* correct drawing area positions accordingly */
11883 sx = lx - level_xpos;
11884 sy = ly - level_ypos;
11887 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11889 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11891 if (gi->event.type == GD_EVENT_PRESSED)
11897 switch (actual_drawing_function)
11899 case GADGET_ID_SINGLE_ITEMS:
11900 text = "Drawing single items";
11902 case GADGET_ID_CONNECTED_ITEMS:
11903 text = "Drawing connected items";
11905 case GADGET_ID_LINE:
11906 text = "Drawing line";
11908 case GADGET_ID_ARC:
11909 text = "Drawing arc";
11911 case GADGET_ID_TEXT:
11912 text = "Setting text cursor";
11914 case GADGET_ID_RECTANGLE:
11915 text = "Drawing rectangle";
11917 case GADGET_ID_FILLED_BOX:
11918 text = "Drawing filled box";
11920 case GADGET_ID_FLOOD_FILL:
11921 text = "Flood fill";
11923 case GADGET_ID_GRAB_BRUSH:
11924 text = "Grabbing brush";
11926 case GADGET_ID_PICK_ELEMENT:
11927 text = "Picking element";
11931 text = "Drawing position";
11935 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11936 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11938 sprintf(infotext, "%s: %d, %d", text,
11939 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11941 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11942 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11944 sprintf(infotext, "Level position: %d, %d", lx, ly);
11947 /* misuse this function to draw brush cursor, if needed */
11948 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11950 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11951 CopyBrushToCursor(sx, sy);
11953 DeleteBrushFromCursor();
11956 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11958 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11959 int element = drawingarea_info[type_id].value[pos];
11961 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11965 if (id == GADGET_ID_CUSTOM_CONTENT)
11966 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11967 else if (id == GADGET_ID_GROUP_CONTENT)
11968 sprintf(infotext, "group element position: %d", sx + 1);
11969 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11970 id <= GADGET_ID_YAMYAM_CONTENT_7)
11971 sprintf(infotext, "content area %d position: %d, %d",
11972 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11973 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11974 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11975 sprintf(infotext, "content area %d position: %d, %d",
11976 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11977 else if (id == GADGET_ID_ANDROID_CONTENT)
11978 sprintf(infotext, "android element position: %d", sx + 1);
11979 else if (drawingarea_info[type_id].infotext != NULL)
11980 strcpy(infotext, drawingarea_info[type_id].infotext);
11983 infotext[max_infotext_len] = '\0';
11985 if (strlen(infotext) > 0)
11986 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11989 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11990 boolean quick_quit)
11992 if (!ask_if_level_has_changed ||
11994 Request("Level has changed ! Exit without saving ?",
11995 REQ_ASK | REQ_STAY_OPEN))
11997 CloseDoor(DOOR_CLOSE_1);
11998 SetDoorState(DOOR_CLOSE_2);
12002 FadeSkipNextFadeIn();
12005 fading = fading_none;
12008 game_status = GAME_MODE_MAIN;
12010 DrawAndFadeInMainMenu(REDRAW_FIELD);
12017 CloseDoor(DOOR_CLOSE_1);
12018 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);