1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_LEVEL_SETTINGS_TABS_X (editor.settings.tabs.x)
101 #define ED_LEVEL_SETTINGS_TABS_Y (editor.settings.tabs.y)
102 #define ED_ELEMENT_SETTINGS_TABS_X (editor.settings.tabs.x)
103 #define ED_ELEMENT_SETTINGS_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_SETTINGS_XSTART (ED_LEVEL_SETTINGS_TABS_X + \
110 ED_SETTINGS_TABS_XOFFSET)
111 #define ED_LEVEL_SETTINGS_YSTART (ED_LEVEL_SETTINGS_TABS_Y + \
112 ED_TABBUTTON_YSIZE + \
113 ED_GADGET_TINY_DISTANCE + \
114 ED_TAB_BAR_HEIGHT + \
115 ED_SETTINGS_TABS_YOFFSET + \
116 getFontHeight(FONT_TEXT_1) + \
117 ED_GADGET_TEXT_DISTANCE)
118 #define ED_ELEMENT_SETTINGS_XSTART (ED_ELEMENT_SETTINGS_TABS_X + \
119 ED_SETTINGS_TABS_XOFFSET)
120 #define ED_ELEMENT_SETTINGS_YSTART (ED_ELEMENT_SETTINGS_TABS_Y + \
121 ED_TABBUTTON_YSIZE + \
122 ED_GADGET_TINY_DISTANCE + \
123 ED_TAB_BAR_HEIGHT + \
124 ED_SETTINGS_TABS_YOFFSET)
126 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
127 ED_GADGET_TEXT_DISTANCE)
128 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
129 ED_GADGET_LINE_DISTANCE)
131 #define ED_POS_LEVEL_SETTINGS_RANGE (10000)
132 #define ED_POS_LEVEL_SETTINGS_FIRST (1 * ED_POS_LEVEL_SETTINGS_RANGE)
133 #define ED_POS_LEVEL_SETTINGS_LAST (2 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
134 #define ED_POS_ELEMENT_SETTINGS_FIRST (2 * ED_POS_LEVEL_SETTINGS_RANGE)
135 #define ED_POS_ELEMENT_SETTINGS_LAST (3 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
137 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
138 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
140 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
141 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
143 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
144 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
145 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
146 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
148 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
149 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
151 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
152 (n) * ED_SETTINGS_XOFFSET)
153 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
154 (n) * ED_SETTINGS_YOFFSET)
156 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
157 (n) * ED_SETTINGS_XOFFSET)
158 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
159 (n) * ED_SETTINGS_YOFFSET)
161 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
162 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
163 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
164 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
166 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
167 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
168 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
169 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
171 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
172 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
173 IS_POS_ELEMENT_SETTINGS(n) ? \
174 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
175 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
176 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
177 IS_POS_ELEMENT_SETTINGS(n) ? \
178 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
180 #define ED_TAB_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
181 ED_LEVEL_SETTINGS_TABS_X : \
182 ED_ELEMENT_SETTINGS_TABS_X)
183 #define ED_TAB_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
184 ED_LEVEL_SETTINGS_TABS_Y : \
185 ED_ELEMENT_SETTINGS_TABS_Y)
187 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
188 ED_DRAWINGAREA_TILE_SIZE)
189 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
190 ED_DRAWINGAREA_TILE_SIZE)
192 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
193 ED_DRAWINGAREA_BORDER_SIZE : 0)
194 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
195 (ED_CHECKBUTTON_YSIZE - \
196 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
198 #define ED_AREA_XOFFSET_2(n) (0)
199 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
200 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
202 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
203 ED_SETTINGS_XOFF((i).xoffset) + \
204 ED_AREA_XOFFSET_1((i).x) - \
205 ED_AREA_XOFFSET_2((i).area_xsize))
206 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
207 ED_SETTINGS_YOFF((i).yoffset) + \
208 ED_AREA_YOFFSET_1((i).y) - \
209 ED_AREA_YOFFSET_2((i).area_ysize))
211 /* values for element content drawing areas */
212 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
213 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
214 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
215 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
217 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
218 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
219 #define ED_AREA_1X1_SETTINGS_XOFF (0)
220 #define ED_AREA_1X1_SETTINGS_YOFF (0)
222 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
223 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
224 #define ED_AREA_3X3_SETTINGS_XOFF (0)
225 #define ED_AREA_3X3_SETTINGS_YOFF (0)
227 /* element content */
228 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
229 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
232 #define ED_XPOS_YAM 0
233 #define ED_YPOS_YAM 5
234 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
235 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
236 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
237 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
238 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
240 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
241 ED_SETTINGS_YOFF(n) + \
242 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
243 ED_AREA_YOFFSET_2(3))
245 /* magic ball content */
246 #define ED_XPOS_BALL 0
247 #define ED_YPOS_BALL 6
248 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
249 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
250 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
251 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
252 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
254 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
255 ED_SETTINGS_YOFF(n) + \
256 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
257 ED_AREA_YOFFSET_2(3))
259 /* values for scrolling gadgets for drawing area */
260 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
261 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
263 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
264 #define ED_SCROLL_UP_YPOS (0)
265 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
266 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
267 #define ED_SCROLL_LEFT_XPOS (0)
268 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
269 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
270 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
271 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
272 ED_SCROLLBUTTON_XSIZE)
273 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
274 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
275 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
276 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
277 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
278 ED_SCROLLBUTTON_YSIZE)
279 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
280 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
282 /* values for scrolling gadgets for element list */
283 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
284 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
286 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
287 ED_ELEMENTLIST_BUTTONS_HORIZ * \
288 ED_ELEMENTLIST_XSIZE)
289 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
290 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
291 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
292 ED_ELEMENTLIST_BUTTONS_VERT * \
293 ED_ELEMENTLIST_YSIZE - \
294 ED_SCROLLBUTTON2_YSIZE)
295 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
296 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
297 ED_SCROLLBUTTON2_YSIZE)
298 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
299 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
300 ED_ELEMENTLIST_YSIZE - \
301 2 * ED_SCROLLBUTTON2_YSIZE)
303 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
304 #define INFOTEXT_FONT FONT_TEXT_2
305 #define INFOTEXT_XSIZE SXSIZE
306 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
307 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
308 #define INFOTEXT_XPOS SX
309 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
313 -----------------------------------------------------------------------------
314 editor gadget definitions
315 -----------------------------------------------------------------------------
318 /* drawing toolbox buttons */
319 #define GADGET_ID_NONE -1
320 #define GADGET_ID_TOOLBOX_FIRST 0
322 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
323 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
324 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
325 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
326 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
327 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
328 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
329 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
330 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
331 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
332 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
333 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
334 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
335 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
336 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
337 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
339 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
340 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
341 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
342 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
343 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
344 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
346 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
347 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
348 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
349 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
350 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
352 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
353 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
354 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
355 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
356 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
358 /* counter gadget identifiers */
359 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
361 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
362 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
363 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
364 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
365 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
366 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
367 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
368 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
369 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
370 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
371 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
372 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
373 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
374 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
375 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
376 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
377 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
378 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
379 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
380 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
381 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
382 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
383 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
384 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
385 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
386 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
387 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
388 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
389 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
390 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
391 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
392 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
393 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
394 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
395 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
396 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
397 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
398 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
399 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
400 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
401 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
402 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
403 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
404 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
405 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
406 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
407 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
408 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
409 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
410 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
411 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
412 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
413 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
414 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
415 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
416 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
417 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
418 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
419 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
420 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
421 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
422 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
423 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
424 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
425 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
426 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
427 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
428 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
429 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
430 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
431 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
432 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
433 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
434 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
435 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
436 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
437 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
438 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
439 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
440 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
441 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
442 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
443 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
444 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
445 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
446 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
447 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
448 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
449 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
450 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
451 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
452 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
453 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
454 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
455 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
456 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
457 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
458 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
459 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
460 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
461 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
462 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
464 /* drawing area identifiers */
465 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
467 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
468 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
469 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
470 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
471 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
472 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
473 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
474 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
475 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
476 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
477 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
478 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
479 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
480 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
481 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
482 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
483 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
484 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
485 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
486 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
487 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
488 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
489 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
490 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
491 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
492 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
493 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
494 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
495 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
496 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
497 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
498 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
499 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
501 /* text input identifiers */
502 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
504 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
505 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
506 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
508 /* text area identifiers */
509 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
511 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
513 /* selectbox identifiers */
514 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
516 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
517 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
518 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
519 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
520 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
521 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
522 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
523 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
524 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
525 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
526 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
527 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
528 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
529 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
530 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
531 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
532 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
533 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
534 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
535 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
536 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
537 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
538 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
539 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
540 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
541 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
542 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
543 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
544 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
546 /* textbutton identifiers */
547 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
549 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
550 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
551 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
552 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
553 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
554 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
555 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
556 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
557 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
558 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
560 /* graphicbutton identifiers */
561 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
563 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
564 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
565 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
566 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
568 /* gadgets for scrolling of drawing area */
569 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
571 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
572 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
573 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
574 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
575 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
576 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
578 /* gadgets for scrolling element list */
579 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
581 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
582 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
583 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
585 /* checkbuttons/radiobuttons for level/element properties */
586 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
588 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
589 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
590 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
591 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
592 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
593 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
594 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
595 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
596 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
597 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
598 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
599 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
600 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
601 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
602 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
603 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
604 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
605 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
606 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
607 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
608 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
609 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
610 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22)
611 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23)
612 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
613 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
614 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
615 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27)
616 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28)
617 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29)
618 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30)
619 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31)
620 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32)
621 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
622 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34)
623 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35)
624 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36)
625 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37)
626 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38)
627 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39)
628 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40)
629 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
630 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
631 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
632 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
633 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 45)
634 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 46)
635 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 47)
636 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 48)
637 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 49)
638 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 50)
639 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 51)
640 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 52)
641 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
642 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 54)
644 /* gadgets for buttons in element list */
645 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 55)
646 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
647 ED_NUM_ELEMENTLIST_BUTTONS - 1)
649 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
651 /* radio button numbers */
652 #define RADIO_NR_NONE 0
653 #define RADIO_NR_DRAWING_TOOLBOX 1
654 #define RADIO_NR_RANDOM_ELEMENTS 2
656 /* values for counter gadgets */
657 #define ED_COUNTER_ID_SELECT_LEVEL 0
658 #define ED_COUNTER_ID_LEVEL_XSIZE 1
659 #define ED_COUNTER_ID_LEVEL_YSIZE 2
660 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
661 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
662 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
663 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
664 #define ED_COUNTER_ID_LEVEL_RANDOM 7
665 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
666 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
667 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
668 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
669 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
670 #define ED_COUNTER_ID_BALL_CONTENT 13
671 #define ED_COUNTER_ID_ANDROID_CONTENT 14
672 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
673 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
674 #define ED_COUNTER_ID_INVENTORY_SIZE 17
675 #define ED_COUNTER_ID_CUSTOM_SCORE 18
676 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
677 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
678 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
679 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
680 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
681 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
682 #define ED_COUNTER_ID_DROP_DELAY_RND 25
683 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
684 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
685 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
686 #define ED_COUNTER_ID_IGNITION_DELAY 29
687 #define ED_COUNTER_ID_GROUP_CONTENT 30
688 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
689 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
690 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
692 #define ED_NUM_COUNTERBUTTONS 34
694 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
695 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
696 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
697 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
699 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
700 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
701 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
702 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
703 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
704 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
706 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
707 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
709 /* values for scrollbutton gadgets */
710 #define ED_SCROLLBUTTON_ID_AREA_UP 0
711 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
712 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
713 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
714 #define ED_SCROLLBUTTON_ID_LIST_UP 4
715 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
717 #define ED_NUM_SCROLLBUTTONS 6
719 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
720 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
722 /* values for scrollbar gadgets */
723 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
724 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
725 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
727 #define ED_NUM_SCROLLBARS 3
729 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
730 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
732 /* values for text input gadgets */
733 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
734 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
735 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
737 #define ED_NUM_TEXTINPUT 3
739 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
740 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
742 /* values for text area gadgets */
743 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
745 #define ED_NUM_TEXTAREAS 1
747 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
748 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
750 /* values for selectbox gadgets */
751 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
752 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
753 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
754 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
755 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
756 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
757 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
758 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
759 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
760 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
761 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
762 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
763 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
764 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
765 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
766 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
767 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
768 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
769 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
770 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
771 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
772 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
773 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
774 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
775 #define ED_SELECTBOX_ID_ACTION_TYPE 24
776 #define ED_SELECTBOX_ID_ACTION_MODE 25
777 #define ED_SELECTBOX_ID_ACTION_ARG 26
778 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
779 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
781 #define ED_NUM_SELECTBOX 29
783 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
784 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
786 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
787 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
788 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
789 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
790 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
791 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
793 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
794 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
796 /* values for textbutton gadgets */
797 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
798 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
799 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
800 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
801 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
802 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
803 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
804 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
805 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
806 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
808 #define ED_NUM_TEXTBUTTONS 10
810 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
811 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
813 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
814 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
816 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
817 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
819 /* values for graphicbutton gadgets */
820 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
821 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
822 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
823 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
825 #define ED_NUM_GRAPHICBUTTONS 4
827 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
828 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
830 /* values for checkbutton gadgets */
831 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
832 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
833 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
834 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
835 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
836 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
837 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
838 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
839 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
840 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
841 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
842 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
843 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
844 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
845 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
846 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
847 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 16
848 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 17
849 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 18
850 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 19
851 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 20
852 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 21
853 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 22
854 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 23
855 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 24
856 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 25
857 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 26
858 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 27
859 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 28
860 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 29
861 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 30
862 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 31
863 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 32
864 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 33
865 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 34
866 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 35
867 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 36
868 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 37
869 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 38
870 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 39
871 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 40
872 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 41
873 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 42
874 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 43
875 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 44
876 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 45
877 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 46
878 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 47
879 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 48
880 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 49
881 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 50
882 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 51
883 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 52
885 #define ED_NUM_CHECKBUTTONS 53
887 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
888 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
890 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
891 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
892 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
893 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
894 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
895 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
897 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
898 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
900 /* values for radiobutton gadgets */
901 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
902 #define ED_RADIOBUTTON_ID_QUANTITY 1
904 #define ED_NUM_RADIOBUTTONS 2
906 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
907 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
909 /* values for drawing area gadgets */
910 #define ED_DRAWING_ID_DRAWING_LEVEL 0
911 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
912 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
913 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
914 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
915 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
916 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
917 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
918 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
919 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
920 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
921 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
922 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
923 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
924 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
925 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
926 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
927 #define ED_DRAWING_ID_ANDROID_CONTENT 17
928 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
929 #define ED_DRAWING_ID_START_ELEMENT 19
930 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
931 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
932 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
933 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
934 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
935 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
936 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
937 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
938 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
939 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
940 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
941 #define ED_DRAWING_ID_GROUP_CONTENT 31
942 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
944 #define ED_NUM_DRAWING_AREAS 33
946 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
947 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
951 -----------------------------------------------------------------------------
952 some internally used definitions
953 -----------------------------------------------------------------------------
956 /* values for CopyLevelToUndoBuffer() */
957 #define UNDO_IMMEDIATE 0
958 #define UNDO_ACCUMULATE 1
960 /* values for scrollbars */
961 #define ED_SCROLL_NO 0
962 #define ED_SCROLL_LEFT 1
963 #define ED_SCROLL_RIGHT 2
964 #define ED_SCROLL_UP 4
965 #define ED_SCROLL_DOWN 8
967 /* screens in the level editor */
968 #define ED_MODE_DRAWING 0
969 #define ED_MODE_INFO 1
970 #define ED_MODE_PROPERTIES 2
971 #define ED_MODE_PALETTE 3
973 /* sub-screens in the global settings section */
974 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
975 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
977 /* sub-screens in the element properties section */
978 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
979 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
980 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
981 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
982 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
984 /* how many steps can be cancelled */
985 #define NUM_UNDO_STEPS (64 + 1)
987 /* values for elements with score for certain actions */
989 #define MAX_SCORE 999
991 /* values for elements with count for collecting */
992 #define MIN_COLLECT_COUNT 0
993 #define MAX_COLLECT_COUNT 999
995 /* values for random placement */
996 #define RANDOM_USE_PERCENTAGE 0
997 #define RANDOM_USE_QUANTITY 1
999 /* default value for element tile size in drawing area */
1000 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1004 -----------------------------------------------------------------------------
1005 some internally used data structure definitions
1006 -----------------------------------------------------------------------------
1013 struct XYTileSize *pos;
1017 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1019 /* note: some additional characters are already reserved for "cheat mode"
1020 shortcuts (":XYZ" style) -- for details, see "events.c" */
1022 /* ---------- toolbox control buttons ------------------------------------ */
1025 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1026 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1027 "draw single items", 's'
1030 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1031 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1032 "draw connected items", 'd'
1035 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1036 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1040 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1041 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1045 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1046 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1047 "draw outline rectangles", 'r'
1050 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1051 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1052 "draw filled rectangles", 'R'
1055 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1056 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1057 "wrap (rotate) level up", 0
1060 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1061 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1062 "enter text elements", 't'
1065 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1066 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1070 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1071 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1072 "wrap (rotate) level left", 0
1075 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1076 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1077 "zoom level tile size", '+'
1080 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1081 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1082 "wrap (rotate) level right", 0
1085 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1086 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1087 "random element placement", 0
1090 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1091 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1095 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1096 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1097 "wrap (rotate) level down", 0
1100 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1101 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1102 "pick drawing element", ','
1105 /* ---------- level control buttons -------------------------------------- */
1108 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1109 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1110 "undo/redo last operation", 'u'
1113 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1114 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1115 "properties of level", 'I'
1118 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1119 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1123 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1124 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1128 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1129 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1133 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1134 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1135 "exit level editor", 'E'
1138 /* ---------- CE and GE control buttons ---------------------------------- */
1141 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1142 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1143 "copy settings from other element", 0
1146 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1147 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1148 "copy settings to other element", 0
1151 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1152 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1153 "exchange element with other element", 0
1156 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1157 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1158 "copy settings from this element", 0
1161 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1162 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1163 "paste settings to this element", 0
1166 /* ---------- palette control buttons ------------------------------------ */
1169 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1170 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1171 "properties of drawing element", 'p'
1174 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1175 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1176 "properties of drawing element 1", '1'
1179 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1180 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1181 "properties of drawing element 2", '2'
1184 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1185 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1186 "properties of drawing element 3", '3'
1189 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1190 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1191 "show list of elements", 'e'
1195 static int random_placement_value = 10;
1196 static int random_placement_method = RANDOM_USE_QUANTITY;
1197 static int random_placement_background_element = EL_SAND;
1198 static boolean random_placement_background_restricted = FALSE;
1199 static boolean stick_element_properties_window = FALSE;
1200 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1201 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1202 static struct ElementChangeInfo custom_element_change;
1203 static struct ElementGroupInfo group_element_info;
1204 static struct ElementInfo custom_element;
1209 int min_value, max_value;
1210 int gadget_id_down, gadget_id_up;
1212 int gadget_id_align;
1214 char *text_above, *text_left, *text_right;
1215 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1217 /* ---------- current level number --------------------------------------- */
1220 -1, -1, /* these values are not constant, but can change at runtime */
1222 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1223 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1228 /* ---------- level and editor settings ---------------------------------- */
1231 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1232 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1233 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1234 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1236 "playfield size:", NULL, "width",
1239 -1, ED_LEVEL_SETTINGS_YPOS(4),
1240 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1241 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1242 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1244 NULL, " ", "height",
1247 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1249 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1250 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1252 NULL, "number of gems to collect:", NULL
1255 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1257 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1258 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1260 "time or step limit to solve level:", NULL, NULL
1263 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1265 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1266 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1267 &level.score[SC_TIME_BONUS],
1268 "score for each second/step left:", NULL, NULL
1271 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1273 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1274 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1276 NULL, "random seed:", "(0 => random)"
1279 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1281 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1282 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1283 &random_placement_value,
1284 "random element placement:", NULL, "in"
1287 /* ---------- element settings: configure (various elements) ------------- */
1290 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1291 MIN_SCORE, MAX_SCORE,
1292 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1293 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1294 NULL, /* will be set when used */
1298 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1299 MIN_SCORE, MAX_SCORE,
1300 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1301 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1302 NULL, /* will be set when used */
1306 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1307 MIN_SCORE, MAX_SCORE,
1308 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1309 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1310 NULL, /* will be set when used */
1314 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1315 MIN_SCORE, MAX_SCORE,
1316 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1317 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1318 NULL, /* will be set when used */
1322 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1323 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1324 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1325 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1326 &level.num_yamyam_contents,
1327 NULL, NULL, "number of content areas"
1330 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1331 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1332 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1333 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1334 &level.num_ball_contents,
1335 NULL, NULL, "number of content areas"
1338 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1339 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1340 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1341 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1342 &level.num_android_clone_elements,
1343 NULL, NULL, "number of clonable elements"
1346 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1347 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1348 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1349 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1350 NULL, /* will be set when used */
1351 NULL, NULL, "width",
1354 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1355 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1356 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1357 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1358 NULL, /* will be set when used */
1359 NULL, " ", "height",
1362 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1363 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1364 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1365 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1366 &level.initial_inventory_size[0],
1367 NULL, NULL, "number of inventory elements"
1370 /* ---------- element settings: configure 1 (custom elements) ------------ */
1373 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1374 MIN_SCORE, MAX_SCORE,
1375 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1376 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1377 &custom_element.collect_score_initial,
1378 NULL, "CE score", " "
1381 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1382 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1383 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1384 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1385 &custom_element.collect_count_initial,
1386 NULL, "CE count", NULL
1389 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1391 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1392 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1393 &custom_element.ce_value_fixed_initial,
1394 NULL, "CE value", NULL
1397 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1399 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1400 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1401 &custom_element.ce_value_random_initial,
1402 NULL, "+random", NULL
1405 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1407 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1408 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1409 &custom_element.push_delay_fixed,
1410 NULL, "push delay", NULL
1413 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1415 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1416 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1417 &custom_element.push_delay_random,
1418 NULL, "+random", NULL
1421 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1423 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1424 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1425 &custom_element.drop_delay_fixed,
1426 NULL, "drop delay", NULL
1429 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1431 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1432 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1433 &custom_element.drop_delay_random,
1434 NULL, "+random", NULL
1437 /* ---------- element settings: configure 2 (custom elements) ------------ */
1440 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1442 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1443 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1444 &custom_element.move_delay_fixed,
1445 NULL, "move delay", NULL
1448 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1450 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1451 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1452 &custom_element.move_delay_random,
1453 NULL, "+random", NULL
1456 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1458 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1459 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1460 &custom_element.explosion_delay,
1461 NULL, "explosion delay", NULL
1464 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1466 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1467 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1468 &custom_element.ignition_delay,
1469 NULL, "ignition delay", "(by fire)"
1472 /* ---------- element settings: configure (group elements) --------------- */
1475 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1476 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1477 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1478 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1479 &group_element_info.num_elements,
1480 NULL, NULL, "number of elements in group"
1483 /* ---------- element settings: advanced (custom elements) --------------- */
1486 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1488 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1489 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1490 &custom_element_change.delay_fixed,
1491 NULL, "CE delay", NULL,
1494 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1496 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1497 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1498 &custom_element_change.delay_random,
1499 NULL, "+random", NULL
1502 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1504 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1505 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1506 &custom_element_change.random_percentage,
1507 NULL, "use random replace:", "%"
1517 char *text_above, *infotext;
1518 } textinput_info[ED_NUM_TEXTINPUT] =
1521 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1522 GADGET_ID_LEVEL_NAME,
1528 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1529 GADGET_ID_LEVEL_AUTHOR,
1530 MAX_LEVEL_AUTHOR_LEN,
1535 -1, -1, /* these values are not constant, but can change at runtime */
1536 GADGET_ID_ELEMENT_NAME,
1537 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1538 custom_element.description,
1539 NULL, "Element name"
1549 char *text_above, *infotext;
1550 } textarea_info[ED_NUM_TEXTAREAS] =
1553 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1554 GADGET_ID_ENVELOPE_INFO,
1555 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1557 "Envelope Content:", "Envelope Content"
1561 static struct ValueTextInfo options_time_or_steps[] =
1569 static struct ValueTextInfo options_game_engine_type[] =
1571 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1572 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1573 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1578 static struct ValueTextInfo options_wind_direction[] =
1580 { MV_START_NONE, "none" },
1581 { MV_START_LEFT, "left" },
1582 { MV_START_RIGHT, "right" },
1583 { MV_START_UP, "up" },
1584 { MV_START_DOWN, "down" },
1589 static struct ValueTextInfo options_player_speed[] =
1596 { 16, "very fast" },
1597 { 32, "ultrafast" },
1602 static struct ValueTextInfo options_access_type[] =
1604 { EP_WALKABLE, "walkable" },
1605 { EP_PASSABLE, "passable" },
1610 static struct ValueTextInfo options_access_layer[] =
1612 { EP_ACCESSIBLE_OVER, "over" },
1613 { EP_ACCESSIBLE_INSIDE, "inside" },
1614 { EP_ACCESSIBLE_UNDER, "under" },
1619 static struct ValueTextInfo options_access_protected[] =
1621 { 0, "unprotected" },
1627 static struct ValueTextInfo options_access_direction[] =
1629 { MV_NO_DIRECTION, "no direction" },
1630 { MV_LEFT, "left" },
1631 { MV_RIGHT, "right" },
1633 { MV_DOWN, "down" },
1634 { MV_LEFT | MV_UP, "left + up" },
1635 { MV_LEFT | MV_DOWN, "left + down" },
1636 { MV_RIGHT | MV_UP, "right + up" },
1637 { MV_RIGHT | MV_DOWN, "right + down" },
1638 { MV_HORIZONTAL, "horizontal" },
1639 { MV_VERTICAL, "vertical" },
1640 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1641 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1642 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1643 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1644 { MV_ALL_DIRECTIONS, "all directions" },
1649 static struct ValueTextInfo options_walk_to_action[] =
1651 { EP_DIGGABLE, "diggable" },
1652 { EP_COLLECTIBLE_ONLY, "collectible" },
1653 { EP_DROPPABLE, "collectible & droppable" },
1654 { EP_THROWABLE, "collectible & throwable" },
1655 { EP_PUSHABLE, "pushable" },
1660 static struct ValueTextInfo options_move_pattern[] =
1662 { MV_LEFT, "left" },
1663 { MV_RIGHT, "right" },
1665 { MV_DOWN, "down" },
1666 { MV_HORIZONTAL, "horizontal" },
1667 { MV_VERTICAL, "vertical" },
1668 { MV_ALL_DIRECTIONS, "all directions" },
1669 { MV_WIND_DIRECTION, "wind direction" },
1670 { MV_TOWARDS_PLAYER, "towards player" },
1671 { MV_AWAY_FROM_PLAYER, "away from player" },
1672 { MV_ALONG_LEFT_SIDE, "along left side" },
1673 { MV_ALONG_RIGHT_SIDE, "along right side" },
1674 { MV_TURNING_LEFT, "turning left" },
1675 { MV_TURNING_RIGHT, "turning right" },
1676 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1677 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1678 { MV_TURNING_RANDOM, "turning random" },
1679 { MV_MAZE_RUNNER, "maze runner style" },
1680 { MV_MAZE_HUNTER, "maze hunter style" },
1681 { MV_WHEN_PUSHED, "when pushed" },
1682 { MV_WHEN_DROPPED, "when dropped/thrown" },
1687 static struct ValueTextInfo options_move_direction[] =
1689 { MV_START_AUTOMATIC, "automatic" },
1690 { MV_START_LEFT, "left" },
1691 { MV_START_RIGHT, "right" },
1692 { MV_START_UP, "up" },
1693 { MV_START_DOWN, "down" },
1694 { MV_START_RANDOM, "random" },
1695 { MV_START_PREVIOUS, "previous" },
1700 static struct ValueTextInfo options_move_stepsize[] =
1702 { 0, "not moving" },
1707 { 16, "very fast" },
1708 { 32, "even faster" },
1713 static struct ValueTextInfo options_move_leave_type[] =
1715 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1716 { LEAVE_TYPE_LIMITED, "change it to" },
1721 static struct ValueTextInfo options_smash_targets[] =
1723 { EP_CAN_SMASH_PLAYER, "player" },
1725 { EP_CAN_SMASH_ENEMIES, "enemies" },
1727 { EP_CAN_SMASH_EVERYTHING, "everything" },
1732 static struct ValueTextInfo options_slippery_type[] =
1734 { SLIPPERY_ANY_RANDOM, "random" },
1735 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1736 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1737 { SLIPPERY_ONLY_LEFT, "only left" },
1738 { SLIPPERY_ONLY_RIGHT, "only right" },
1743 static struct ValueTextInfo options_deadliness[] =
1745 { EP_DONT_RUN_INTO, "running into" },
1746 { EP_DONT_COLLIDE_WITH, "colliding with" },
1747 { EP_DONT_GET_HIT_BY, "getting hit by" },
1748 { EP_DONT_TOUCH, "touching" },
1753 static struct ValueTextInfo options_explosion_type[] =
1755 { EXPLODES_3X3, "3x3" },
1756 { EXPLODES_CROSS, "3+3" },
1757 { EXPLODES_1X1, "1x1" },
1762 static struct ValueTextInfo options_time_units[] =
1765 { FRAMES_PER_SECOND, "seconds" },
1770 static struct ValueTextInfo options_change_direct_action[] =
1772 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1773 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1774 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1775 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1776 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1777 { CE_ENTERED_BY_PLAYER, "entered by player" },
1778 { CE_LEFT_BY_PLAYER, "left by player" },
1779 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1780 { CE_SWITCHED, "switched" },
1781 { CE_HITTING_SOMETHING, "hitting something" },
1782 { CE_HIT_BY_SOMETHING, "hit by something" },
1784 { CE_BLOCKED, "blocked" },
1786 { CE_IMPACT, "impact (on something)" },
1787 { CE_SMASHED, "smashed (from above)" },
1789 { CE_VALUE_CHANGES, "CE value changes" },
1790 { CE_SCORE_CHANGES, "CE score changes" },
1792 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1793 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1798 static struct ValueTextInfo options_change_other_action[] =
1800 { CE_PLAYER_TOUCHES_X, "player touches" },
1801 { CE_PLAYER_PRESSES_X, "player presses" },
1802 { CE_PLAYER_SWITCHES_X, "player switches" },
1803 { CE_PLAYER_SNAPS_X, "player snaps" },
1804 { CE_PLAYER_PUSHES_X, "player pushes" },
1805 { CE_PLAYER_ENTERS_X, "player enters" },
1806 { CE_PLAYER_LEAVES_X, "player leaves" },
1807 { CE_PLAYER_DIGS_X, "player digs" },
1808 { CE_PLAYER_COLLECTS_X, "player collects" },
1809 { CE_PLAYER_DROPS_X, "player drops/throws" },
1810 { CE_TOUCHING_X, "touching" },
1811 { CE_HITTING_X, "hitting" },
1812 { CE_DIGGING_X, "digging" },
1813 { CE_HIT_BY_X, "hit by" },
1814 { CE_SWITCH_OF_X, "switch of" },
1815 { CE_CHANGE_OF_X, "change by page of" },
1816 { CE_EXPLOSION_OF_X, "explosion of" },
1817 { CE_MOVE_OF_X, "move of" },
1818 { CE_CREATION_OF_X, "creation of" },
1819 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1820 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1821 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1822 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1827 static struct ValueTextInfo options_change_trigger_side[] =
1829 { CH_SIDE_LEFT, "left" },
1830 { CH_SIDE_RIGHT, "right" },
1831 { CH_SIDE_TOP, "top" },
1832 { CH_SIDE_BOTTOM, "bottom" },
1833 { CH_SIDE_LEFT_RIGHT, "left/right" },
1834 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1835 { CH_SIDE_ANY, "any" },
1840 static struct ValueTextInfo options_change_trigger_player[] =
1842 { CH_PLAYER_1, "1" },
1843 { CH_PLAYER_2, "2" },
1844 { CH_PLAYER_3, "3" },
1845 { CH_PLAYER_4, "4" },
1846 { CH_PLAYER_ANY, "any" },
1851 static struct ValueTextInfo options_change_trigger_page[] =
1863 { (1 << 10), "11" },
1864 { (1 << 11), "12" },
1865 { (1 << 12), "13" },
1866 { (1 << 13), "14" },
1867 { (1 << 14), "15" },
1868 { (1 << 15), "16" },
1869 { (1 << 16), "17" },
1870 { (1 << 17), "18" },
1871 { (1 << 18), "19" },
1872 { (1 << 19), "20" },
1873 { (1 << 20), "21" },
1874 { (1 << 21), "22" },
1875 { (1 << 22), "23" },
1876 { (1 << 23), "24" },
1877 { (1 << 24), "25" },
1878 { (1 << 25), "26" },
1879 { (1 << 26), "27" },
1880 { (1 << 27), "28" },
1881 { (1 << 28), "29" },
1882 { (1 << 29), "30" },
1883 { (1 << 30), "31" },
1884 { (1 << 31), "32" },
1885 { CH_PAGE_ANY, "any" },
1890 static struct ValueTextInfo options_change_replace_when[] =
1892 { CP_WHEN_EMPTY, "empty" },
1893 { CP_WHEN_WALKABLE, "walkable" },
1894 { CP_WHEN_DIGGABLE, "diggable" },
1895 { CP_WHEN_COLLECTIBLE, "collectible" },
1896 { CP_WHEN_REMOVABLE, "removable" },
1897 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1902 static struct ValueTextInfo options_action_type[] =
1904 { CA_NO_ACTION, "no action" },
1905 { CA_UNDEFINED, " " },
1906 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1907 { CA_RESTART_LEVEL, "restart level" },
1908 { CA_SHOW_ENVELOPE, "show envelope" },
1909 { CA_SET_LEVEL_TIME, "set time" },
1910 { CA_SET_LEVEL_SCORE, "set score" },
1911 { CA_SET_LEVEL_GEMS, "set gems" },
1912 { CA_SET_LEVEL_WIND, "set wind dir." },
1913 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1914 { CA_UNDEFINED, " " },
1915 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1916 { CA_MOVE_PLAYER, "move player" },
1917 { CA_EXIT_PLAYER, "exit player" },
1918 { CA_KILL_PLAYER, "kill player" },
1919 { CA_SET_PLAYER_KEYS, "set keys" },
1920 { CA_SET_PLAYER_SPEED, "set speed" },
1921 { CA_SET_PLAYER_SHIELD, "set shield" },
1922 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1923 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1924 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1925 { CA_UNDEFINED, " " },
1926 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1927 { CA_SET_CE_VALUE, "set CE value" },
1928 { CA_SET_CE_SCORE, "set CE score" },
1929 { CA_SET_CE_ARTWORK, "set CE artwork" },
1930 { CA_UNDEFINED, " " },
1931 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1932 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1937 static struct ValueTextInfo options_action_mode_none[] =
1939 { CA_MODE_UNDEFINED, " " },
1944 static struct ValueTextInfo options_action_mode_assign[] =
1946 { CA_MODE_SET, "=" },
1951 static struct ValueTextInfo options_action_mode_add_remove[] =
1953 { CA_MODE_ADD, "+" },
1954 { CA_MODE_SUBTRACT, "-" },
1959 static struct ValueTextInfo options_action_mode_calculate[] =
1961 { CA_MODE_SET, "=" },
1962 { CA_MODE_ADD, "+" },
1963 { CA_MODE_SUBTRACT, "-" },
1964 { CA_MODE_MULTIPLY, "*" },
1965 { CA_MODE_DIVIDE, "/" },
1966 { CA_MODE_MODULO, "%" },
1971 static struct ValueTextInfo options_action_arg_none[] =
1973 { CA_ARG_UNDEFINED, " " },
1978 static struct ValueTextInfo options_action_arg_player[] =
1980 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1981 { CA_ARG_PLAYER_1, "1" },
1982 { CA_ARG_PLAYER_2, "2" },
1983 { CA_ARG_PLAYER_3, "3" },
1984 { CA_ARG_PLAYER_4, "4" },
1985 { CA_ARG_PLAYER_ANY, "any" },
1986 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1987 { CA_ARG_PLAYER_ACTION, "action ->" },
1992 static struct ValueTextInfo options_action_arg_number[] =
1994 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2001 { CA_ARG_10, "10" },
2002 { CA_ARG_100, "100" },
2003 { CA_ARG_1000, "1000" },
2004 { CA_ARG_UNDEFINED, " " },
2005 { CA_ARG_NUMBER_MIN, "min" },
2006 { CA_ARG_NUMBER_MAX, "max" },
2007 { CA_ARG_UNDEFINED, " " },
2008 { CA_ARG_NUMBER_RESET, "reset" },
2009 { CA_ARG_UNDEFINED, " " },
2010 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2011 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2012 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2013 { CA_ARG_UNDEFINED, " " },
2014 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2015 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2016 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2017 { CA_ARG_UNDEFINED, " " },
2018 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2019 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2020 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2021 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2022 { CA_ARG_UNDEFINED, " " },
2023 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2024 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2025 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2026 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2031 static struct ValueTextInfo options_action_arg_value[] =
2033 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2040 { CA_ARG_10, "10" },
2041 { CA_ARG_100, "100" },
2042 { CA_ARG_1000, "1000" },
2043 { CA_ARG_UNDEFINED, " " },
2044 { CA_ARG_NUMBER_MIN, "min" },
2045 { CA_ARG_NUMBER_MAX, "max" },
2046 { CA_ARG_UNDEFINED, " " },
2047 { CA_ARG_NUMBER_RESET, "reset" },
2048 { CA_ARG_UNDEFINED, " " },
2049 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2050 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2051 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2052 { CA_ARG_UNDEFINED, " " },
2053 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2054 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2055 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2056 { CA_ARG_UNDEFINED, " " },
2057 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2058 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2059 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2060 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2061 { CA_ARG_UNDEFINED, " " },
2062 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2063 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2064 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2065 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2066 { CA_ARG_UNDEFINED, " " },
2067 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2068 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2069 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2070 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2075 static struct ValueTextInfo options_action_arg_envelope[] =
2077 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2082 { CA_ARG_UNDEFINED, " " },
2083 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2084 { CA_ARG_ELEMENT_TARGET, "target" },
2085 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2086 { CA_ARG_ELEMENT_ACTION, "action ->" },
2091 static struct ValueTextInfo options_action_arg_key[] =
2093 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2102 { CA_ARG_UNDEFINED, " " },
2103 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2104 { CA_ARG_ELEMENT_TARGET, "target" },
2105 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2106 { CA_ARG_ELEMENT_ACTION, "action ->" },
2111 static struct ValueTextInfo options_action_arg_speed[] =
2113 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2114 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2115 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2116 { CA_ARG_SPEED_SLOW, "slow" },
2117 { CA_ARG_SPEED_NORMAL, "normal" },
2118 { CA_ARG_SPEED_FAST, "fast" },
2119 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2120 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2121 { CA_ARG_UNDEFINED, " " },
2122 { CA_ARG_SPEED_SLOWER, "slower" },
2123 { CA_ARG_SPEED_FASTER, "faster" },
2124 { CA_ARG_UNDEFINED, " " },
2125 { CA_ARG_SPEED_RESET, "reset" },
2130 static struct ValueTextInfo options_action_arg_shield[] =
2132 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2133 { CA_ARG_SHIELD_OFF, "off" },
2134 { CA_ARG_SHIELD_NORMAL, "normal" },
2135 { CA_ARG_SHIELD_DEADLY, "deadly" },
2140 static struct ValueTextInfo options_action_arg_artwork[] =
2142 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2143 { CA_ARG_ELEMENT_TARGET, "target" },
2144 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2145 { CA_ARG_ELEMENT_ACTION, "action ->" },
2146 { CA_ARG_UNDEFINED, " " },
2147 { CA_ARG_ELEMENT_RESET, "reset" },
2152 static struct ValueTextInfo options_action_arg_gravity[] =
2154 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2155 { CA_ARG_GRAVITY_ON, "on" },
2156 { CA_ARG_GRAVITY_OFF, "off" },
2157 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2162 static struct ValueTextInfo options_action_arg_direction[] =
2164 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2165 { CA_ARG_DIRECTION_NONE, "none" },
2166 { CA_ARG_DIRECTION_LEFT, "left" },
2167 { CA_ARG_DIRECTION_RIGHT, "right" },
2168 { CA_ARG_DIRECTION_UP, "up" },
2169 { CA_ARG_DIRECTION_DOWN, "down" },
2170 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2171 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2176 static struct ValueTextInfo options_action_arg_scan_mode[] =
2178 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2179 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2180 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2185 static struct ValueTextInfo options_action_arg_inventory[] =
2187 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2188 { CA_ARG_ELEMENT_TARGET, "+ target" },
2189 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2190 { CA_ARG_ELEMENT_ACTION, "+ action" },
2191 { CA_ARG_UNDEFINED, " " },
2192 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2193 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2194 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2195 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2196 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2197 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2198 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2199 { CA_ARG_UNDEFINED, " " },
2200 { CA_ARG_INVENTORY_RESET, "reset" },
2205 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2206 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2211 static struct ValueTextInfo options_group_choice_mode[] =
2213 { ANIM_RANDOM, "random" },
2214 { ANIM_LOOP, "loop" },
2215 { ANIM_LINEAR, "linear" },
2216 { ANIM_PINGPONG, "pingpong" },
2217 { ANIM_PINGPONG2, "pingpong 2" },
2222 static struct ValueTextInfo *action_arg_modes[] =
2224 options_action_mode_none,
2225 options_action_mode_assign,
2226 options_action_mode_add_remove,
2227 options_action_mode_calculate,
2234 struct ValueTextInfo *options;
2236 action_arg_options[] =
2238 { CA_NO_ACTION, 0, options_action_arg_none, },
2239 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2240 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2241 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2242 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2243 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2244 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2245 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2246 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2247 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2248 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2249 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2250 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2251 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2252 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2253 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2254 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2255 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2256 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2257 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2258 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2267 int gadget_id_align;
2268 int size; /* char size of selectbox or '-1' (dynamically determined) */
2269 struct ValueTextInfo *options;
2271 char *text_left, *text_right, *infotext;
2272 } selectbox_info[ED_NUM_SELECTBOX] =
2274 /* ---------- level and editor settings ---------------------------------- */
2277 -1, ED_LEVEL_SETTINGS_YPOS(7),
2278 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2280 options_time_or_steps,
2281 &level.use_step_counter,
2282 NULL, "(0 => no limit)", "time or step limit"
2285 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2286 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2288 options_game_engine_type,
2289 &level.game_engine_type,
2290 "game engine:", NULL, "game engine"
2293 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2294 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2296 options_wind_direction,
2297 &level.wind_direction_initial,
2298 "initial wind direction:", NULL, "initial wind direction"
2301 /* ---------- element settings: configure (several elements) ------------- */
2304 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2305 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2307 options_player_speed,
2308 &level.initial_player_stepsize[0],
2309 "initial player speed:", NULL, "initial player speed"
2312 /* ---------- element settings: configure 1 (custom elements) ------------ */
2315 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2316 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2318 options_access_type,
2319 &custom_element.access_type,
2320 NULL, NULL, "type of access to this field"
2323 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2324 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2326 options_access_layer,
2327 &custom_element.access_layer,
2328 NULL, NULL, "layer of access for this field"
2331 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2332 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2334 options_access_protected,
2335 &custom_element.access_protected,
2336 NULL, NULL, "protected access for this field"
2339 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2340 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2342 options_access_direction,
2343 &custom_element.access_direction,
2344 "from", NULL, "access direction for this field"
2347 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2348 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2350 options_walk_to_action,
2351 &custom_element.walk_to_action,
2352 NULL, NULL, "diggable/collectible/pushable"
2355 /* ---------- element settings: configure 2 (custom elements) ------------ */
2358 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2359 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2361 options_move_pattern,
2362 &custom_element.move_pattern,
2363 "can move", NULL, "element move pattern"
2366 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2367 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2369 options_move_direction,
2370 &custom_element.move_direction_initial,
2371 "starts moving", NULL, "initial element move direction"
2374 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2375 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2377 options_move_stepsize,
2378 &custom_element.move_stepsize,
2379 "move/fall speed", NULL, "speed of element movement"
2382 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2383 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2385 options_move_leave_type,
2386 &custom_element.move_leave_type,
2387 // left text with leading spaces to place gadget next to "can dig" gadget
2388 // (needed because drawing area gadgets created after selectbox gadgets)
2389 // "can dig: can", ":", "leave behind or change element"
2390 " can", ":", "leave behind or change element"
2393 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2394 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2396 options_smash_targets,
2397 &custom_element.smash_targets,
2398 "can smash", NULL, "elements that can be smashed"
2401 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2402 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2404 options_slippery_type,
2405 &custom_element.slippery_type,
2406 "slippery", NULL, "where other elements fall down"
2409 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2410 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2413 &custom_element.deadliness,
2414 "deadly when", NULL, "deadliness of element"
2417 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2418 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2420 options_explosion_type,
2421 &custom_element.explosion_type,
2422 "can explode", NULL, "explosion type"
2425 /* ---------- element settings: advanced (custom elements) --------------- */
2428 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2429 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2432 &custom_element_change.delay_frames,
2433 "delay time given in", NULL, "delay time units for change"
2436 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2437 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2439 options_change_direct_action,
2440 &custom_element_change.direct_action,
2441 NULL, NULL, "type of direct action"
2444 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2445 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2447 options_change_other_action,
2448 &custom_element_change.other_action,
2449 NULL, "element:", "type of other element action"
2452 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2453 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2455 options_change_trigger_side,
2456 &custom_element_change.trigger_side,
2457 "at", "side", "element side triggering change"
2460 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2461 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2463 options_change_trigger_player,
2464 &custom_element_change.trigger_player,
2465 "player:", " ", "player that causes change"
2468 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2469 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2471 options_change_trigger_page,
2472 &custom_element_change.trigger_page,
2473 "page:", NULL, "change page that causes change"
2476 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2477 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2479 options_change_replace_when,
2480 &custom_element_change.replace_when,
2481 "replace when", NULL, "which elements can be replaced"
2484 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2485 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2487 options_action_type,
2488 &custom_element_change.action_type,
2489 NULL, NULL, "action on specified condition"
2492 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2493 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2495 options_action_mode_none,
2496 &custom_element_change.action_mode,
2497 NULL, NULL, "action operator"
2500 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2501 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2503 options_action_arg_none,
2504 &custom_element_change.action_arg,
2505 NULL, NULL, "action parameter"
2508 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2509 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2511 options_change_page,
2512 &custom_element.current_change_page,
2513 NULL, NULL, "element change page"
2516 /* ---------- element settings: configure (group elements) --------------- */
2519 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2520 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2522 options_group_choice_mode,
2523 &group_element_info.choice_mode,
2524 "choice type:", NULL, "type of group element choice"
2532 int gadget_id_align;
2535 char *text_left, *text_right, *infotext;
2536 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2539 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
2540 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2542 NULL, NULL, "Configure level properties"
2546 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2548 NULL, NULL, "Configure editor properties"
2551 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2552 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2554 NULL, NULL, "Show information about element"
2558 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2560 NULL, NULL, "Configure element properties"
2564 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2566 NULL, NULL, "Configure element properties, part 1"
2570 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2572 NULL, NULL, "Configure element properties, part 2"
2576 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2578 NULL, NULL, "Configure custom element change pages"
2582 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2584 " ", "As Template", "Save current settings as new template"
2588 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2590 NULL, NULL, "Add new change page"
2594 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2596 NULL, NULL, "Delete current change page"
2605 int gadget_id_align;
2606 char *text_left, *text_right, *infotext;
2607 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2610 IMG_EDITOR_COUNTER_DOWN,
2611 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2612 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2613 NULL, NULL, "select previous change page"
2616 IMG_EDITOR_COUNTER_UP,
2617 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2618 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2619 NULL, "change page", "select next change page"
2622 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2623 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2624 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2625 " ", NULL, "copy settings from this change page"
2628 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2629 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2630 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2631 NULL, NULL, "paste settings to this change page"
2638 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2645 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2648 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2649 GADGET_ID_SCROLL_UP,
2650 "scroll level editing area up"
2653 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2654 GADGET_ID_SCROLL_DOWN,
2655 "scroll level editing area down"
2658 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2659 GADGET_ID_SCROLL_LEFT,
2660 "scroll level editing area left"
2663 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2664 GADGET_ID_SCROLL_RIGHT,
2665 "scroll level editing area right"
2668 IMG_EDITOR_PALETTE_SCROLL_UP,
2669 GADGET_ID_SCROLL_LIST_UP,
2670 "scroll element list up ('Page Up')"
2673 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2674 GADGET_ID_SCROLL_LIST_DOWN,
2675 "scroll element list down ('Page Down')"
2683 int wheel_x, wheel_y;
2684 int wheel_width, wheel_height;
2685 } scrollbar_pos[ED_NUM_SCROLLBARS];
2693 } scrollbar_info[ED_NUM_SCROLLBARS] =
2696 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2697 GD_TYPE_SCROLLBAR_HORIZONTAL,
2698 GADGET_ID_SCROLL_HORIZONTAL,
2699 "scroll level editing area horizontally"
2702 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2703 GD_TYPE_SCROLLBAR_VERTICAL,
2704 GADGET_ID_SCROLL_VERTICAL,
2705 "scroll level editing area vertically"
2708 IMG_EDITOR_PALETTE_SCROLLBAR,
2709 GD_TYPE_SCROLLBAR_VERTICAL,
2710 GADGET_ID_SCROLL_LIST_VERTICAL,
2711 "scroll element list vertically"
2720 int gadget_id_align;
2721 int radio_button_nr;
2724 char *text_left, *text_right, *infotext;
2725 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2728 -1, ED_LEVEL_SETTINGS_YPOS(0),
2729 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2730 RADIO_NR_RANDOM_ELEMENTS,
2731 &random_placement_method, RANDOM_USE_PERCENTAGE,
2732 " ", "percentage", "use percentage for random elements"
2735 -1, ED_LEVEL_SETTINGS_YPOS(0),
2736 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2737 RADIO_NR_RANDOM_ELEMENTS,
2738 &random_placement_method, RANDOM_USE_QUANTITY,
2739 " ", "quantity", "use quantity for random elements"
2747 int gadget_id_align;
2749 char *text_left, *text_right, *infotext;
2750 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2752 /* ---------- level and editor settings ---------------------------------- */
2755 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2756 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2757 &random_placement_background_restricted,
2759 "restrict random placement to:", "set random placement restriction"
2762 /* ---------- element settings: configure (various elements) ------------- */
2765 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2766 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2767 &stick_element_properties_window,
2769 "stick this screen to edit content","stick this screen to edit content"
2772 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2773 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2774 &level.em_slippery_gems,
2776 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2779 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2780 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2781 &level.em_explodes_by_fire,
2783 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2786 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2787 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2788 &level.use_spring_bug,
2790 "use spring pushing bug", "use odd spring pushing behaviour"
2793 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2794 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2795 &level.use_time_orb_bug,
2797 "use time orb bug", "use odd time orb behaviour"
2800 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2801 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2804 "create single random element", "only create one element from content"
2807 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2808 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2809 &level.ball_state_initial,
2811 "magic ball initially activated", "activate magic ball after level start"
2814 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2815 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2816 &level.grow_into_diggable,
2818 "can grow into anything diggable", "grow into more than just sand"
2821 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2822 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2823 &level.auto_exit_sokoban,
2825 "exit level if all fields solved", "automatically finish Sokoban levels"
2828 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2829 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2830 &level.continuous_snapping,
2832 "continuous snapping", "use snapping without releasing key"
2835 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2836 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2837 &level.block_snap_field,
2839 "block snapped field when snapping", "use snapping delay to show animation"
2842 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2843 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2844 &level.block_last_field,
2846 "block last field when moving", "player blocks last field when moving"
2849 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2850 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2851 &level.sp_block_last_field,
2853 "block last field when moving", "player blocks last field when moving"
2856 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2857 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2858 &level.instant_relocation,
2860 "no scrolling when relocating", "player gets relocated without delay"
2863 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2864 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2865 &level.shifted_relocation,
2867 "no centering when relocating", "level not centered after relocation"
2870 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2871 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
2872 &level.lazy_relocation,
2874 "only redraw off-screen relocation","no redraw if relocation target visible"
2877 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2878 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2879 &level.use_start_element[0],
2881 "use level start element:", "start level at this element's position"
2884 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2885 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2886 &level.use_artwork_element[0],
2888 "use artwork from element:", "use player artwork from other element"
2891 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2892 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2893 &level.use_explosion_element[0],
2895 "use explosion from element:", "use explosion properties from element"
2898 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2899 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2900 &level.initial_player_gravity[0],
2902 "use initial gravity", "set initial player gravity"
2905 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2906 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2907 &level.use_initial_inventory[0],
2909 "use initial inventory:", "use collected elements on level start"
2912 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2913 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2914 &level.can_pass_to_walkable,
2916 "can pass to walkable element", "player can pass to empty or walkable"
2919 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2920 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2921 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2923 "can fall into acid (with gravity)","player can fall into acid pool"
2926 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2927 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2928 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2930 "can move into acid", "element can move into acid pool"
2933 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2934 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2935 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2937 "deadly when colliding with", "element is deadly when hitting player"
2940 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2941 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2942 &level.envelope[0].autowrap,
2944 "auto-wrap", "automatically wrap envelope text"
2947 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2948 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2949 &level.envelope[0].centered,
2951 "centered", "automatically center envelope text"
2954 /* ---------- element settings: configure 1 (custom elements) ----------- */
2957 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2958 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2959 &custom_element.use_gfx_element,
2961 "use graphic of element:", "use existing element graphic"
2964 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2965 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2966 &level.use_custom_template,
2968 "use template", "use template for custom properties"
2971 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2972 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2973 &custom_element_properties[EP_ACCESSIBLE],
2975 NULL, "player can walk to or pass this field"
2978 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2979 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2980 &custom_element_properties[EP_GRAVITY_REACHABLE],
2982 "reachable despite gravity", "player can walk/dig despite gravity"
2985 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2986 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2987 &custom_element.use_last_ce_value,
2989 "use last CE value after change", "use last CE value after change"
2992 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2993 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2994 &custom_element_properties[EP_WALK_TO_OBJECT],
2996 NULL, "player can dig/collect/push element"
2999 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3000 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3001 &custom_element_properties[EP_INDESTRUCTIBLE],
3003 "indestructible", "element is indestructible"
3006 /* ---------- element settings: configure 2 (custom elements) ----------- */
3009 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3010 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3011 &custom_element_properties[EP_CAN_MOVE],
3013 NULL, "element can move with some pattern"
3016 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3017 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3018 &custom_element_properties[EP_CAN_FALL],
3020 "can fall", "element can fall down"
3023 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3024 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3025 &custom_element_properties[EP_CAN_SMASH],
3027 NULL, "element can smash other elements"
3030 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3031 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3032 &custom_element_properties[EP_SLIPPERY],
3034 NULL, "other elements can fall down from it"
3037 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3038 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3039 &custom_element_properties[EP_DEADLY],
3041 NULL, "element can kill the player"
3044 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3045 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3046 &custom_element_properties[EP_CAN_EXPLODE],
3048 NULL, "element can explode"
3051 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3052 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3053 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3055 "by fire", "element can explode by fire/explosion"
3058 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3059 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3060 &custom_element_properties[EP_EXPLODES_SMASHED],
3062 "smashed", "element can explode when smashed"
3065 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3066 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3067 &custom_element_properties[EP_EXPLODES_IMPACT],
3069 "impact", "element can explode on impact"
3072 /* ---------- element settings: advanced (custom elements) --------------- */
3075 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3076 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3077 &custom_element_change.can_change,
3079 "element changes to:", "change element on specified condition"
3082 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3083 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3084 &custom_element_change_events[CE_DELAY],
3086 NULL, "element changes after delay"
3089 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3090 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3091 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3093 NULL, "element changes by direct action"
3096 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3097 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3098 &custom_element_change_events[CE_BY_OTHER_ACTION],
3100 NULL, "element changes by other element"
3103 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3104 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3105 &custom_element_change.explode,
3107 "explode instead of change", "element explodes instead of change"
3110 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3111 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3112 &custom_element_change.use_target_content,
3114 "use extended change target:", "element changes to more elements"
3117 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3118 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3119 &custom_element_change.only_if_complete,
3121 "replace all or nothing", "only replace when all can be changed"
3124 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3125 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3126 &custom_element_change.use_random_replace,
3128 NULL, "use percentage for random replace"
3131 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3132 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3133 &custom_element_change.has_action,
3135 NULL, "execute action on specified condition"
3142 int xoffset, yoffset;
3144 int gadget_id_align;
3146 int area_xsize, area_ysize;
3147 char *text_left, *text_right, *text_below, *infotext;
3148 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3150 /* ---------- level playfield content ------------------------------------ */
3155 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3157 -1, -1, /* these values are not constant, but can change at runtime */
3158 NULL, NULL, NULL, NULL
3161 /* ---------- yam yam content -------------------------------------------- */
3164 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3165 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3166 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3167 &level.yamyam_content[0].e[0][0], 3, 3,
3168 NULL, NULL, "1", NULL
3171 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3172 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3173 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3174 &level.yamyam_content[1].e[0][0], 3, 3,
3175 NULL, NULL, "2", NULL
3178 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3179 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3180 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3181 &level.yamyam_content[2].e[0][0], 3, 3,
3182 NULL, NULL, "3", NULL
3185 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3186 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3187 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3188 &level.yamyam_content[3].e[0][0], 3, 3,
3189 NULL, NULL, "4", NULL
3192 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3193 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3194 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3195 &level.yamyam_content[4].e[0][0], 3, 3,
3196 NULL, NULL, "5", NULL
3199 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3200 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3201 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3202 &level.yamyam_content[5].e[0][0], 3, 3,
3203 NULL, NULL, "6", NULL
3206 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3207 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3208 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3209 &level.yamyam_content[6].e[0][0], 3, 3,
3210 NULL, NULL, "7", NULL
3213 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3214 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3215 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3216 &level.yamyam_content[7].e[0][0], 3, 3,
3217 NULL, NULL, "8", NULL
3220 /* ---------- magic ball content ----------------------------------------- */
3223 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3224 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3225 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3226 &level.ball_content[0].e[0][0], 3, 3,
3227 NULL, NULL, "1", NULL
3230 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3231 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3232 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3233 &level.ball_content[1].e[0][0], 3, 3,
3234 NULL, NULL, "2", NULL
3237 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3238 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3239 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3240 &level.ball_content[2].e[0][0], 3, 3,
3241 NULL, NULL, "3", NULL
3244 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3245 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3246 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3247 &level.ball_content[3].e[0][0], 3, 3,
3248 NULL, NULL, "4", NULL
3251 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3252 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3253 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3254 &level.ball_content[4].e[0][0], 3, 3,
3255 NULL, NULL, "5", NULL
3258 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3259 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3260 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3261 &level.ball_content[5].e[0][0], 3, 3,
3262 NULL, NULL, "6", NULL
3265 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3266 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3267 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3268 &level.ball_content[6].e[0][0], 3, 3,
3269 NULL, NULL, "7", NULL
3272 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3273 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3274 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3275 &level.ball_content[7].e[0][0], 3, 3,
3276 NULL, NULL, "8", NULL
3279 /* ---------- android content -------------------------------------------- */
3282 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3283 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3284 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3285 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3286 "elements:", NULL, NULL, "elements android can clone"
3289 /* ---------- amoeba content --------------------------------------------- */
3292 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3293 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3294 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3295 &level.amoeba_content, 1, 1,
3296 "content:", NULL, NULL, "amoeba content"
3299 /* ---------- level start element ---------------------------------------- */
3302 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3303 0, ED_AREA_1X1_SETTINGS_YOFF,
3304 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3305 &level.start_element[0], 1, 1,
3306 NULL, NULL, NULL, "level start element"
3309 /* ---------- player artwork element ------------------------------------- */
3312 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3313 0, ED_AREA_1X1_SETTINGS_YOFF,
3314 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3315 &level.artwork_element[0], 1, 1,
3316 NULL, NULL, NULL, "element for player artwork"
3319 /* ---------- player explosion element ----------------------------------- */
3322 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3323 0, ED_AREA_1X1_SETTINGS_YOFF,
3324 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3325 &level.explosion_element[0], 1, 1,
3326 NULL, NULL, NULL, "element for player explosion"
3329 /* ---------- player initial inventory ----------------------------------- */
3332 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3333 0, ED_AREA_1X1_SETTINGS_YOFF,
3334 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3335 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3336 NULL, NULL, NULL, "content for initial inventory"
3339 /* ---------- element settings: configure 1 (custom elements) ----------- */
3341 /* ---------- custom graphic --------------------------------------------- */
3344 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3345 0, ED_AREA_1X1_SETTINGS_YOFF,
3346 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3347 &custom_element.gfx_element_initial,1, 1,
3348 NULL, NULL, NULL, "custom graphic element"
3351 /* ---------- element settings: configure 2 (custom elements) ----------- */
3353 /* ---------- custom content (when exploding) ---------------------------- */
3356 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3357 0, ED_AREA_3X3_SETTINGS_YOFF,
3358 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3359 &custom_element.content.e[0][0], 3, 3,
3360 "content:", NULL, NULL, NULL
3363 /* ---------- custom enter and leave element (when moving) --------------- */
3366 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3367 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3368 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3369 &custom_element.move_enter_element, 1, 1,
3370 "can dig:", " ", NULL, "element that can be digged/collected"
3373 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3374 0, ED_AREA_1X1_SETTINGS_YOFF,
3375 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3376 &custom_element.move_leave_element, 1, 1,
3377 NULL, NULL, NULL, "element that will be left behind"
3380 /* ---------- element settings: advanced (custom elements) --------------- */
3382 /* ---------- custom change target --------------------------------------- */
3385 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3386 0, ED_AREA_1X1_SETTINGS_YOFF,
3387 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3388 &custom_element_change.target_element, 1, 1,
3389 NULL, "after/when:", NULL, "new target element after change"
3392 /* ---------- custom change content (extended change target) ------------- */
3395 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3396 0, ED_AREA_3X3_SETTINGS_YOFF,
3397 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3398 &custom_element_change.target_content.e[0][0], 3, 3,
3399 NULL, NULL, NULL, "new extended elements after change"
3402 /* ---------- custom change trigger (element causing change) ------------- */
3405 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3406 0, ED_AREA_1X1_SETTINGS_YOFF,
3407 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3408 &custom_element_change.initial_trigger_element, 1, 1,
3409 NULL, NULL, NULL, "other element triggering change"
3412 /* ---------- custom change action (element used for action) ------------- */
3415 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3416 0, ED_AREA_1X1_SETTINGS_YOFF,
3417 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3418 &custom_element_change.action_element, 1, 1,
3419 NULL, NULL, NULL, "element used as action parameter"
3422 /* ---------- group element content -------------------------------------- */
3425 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3426 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3427 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3428 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3429 "content:", NULL, NULL, NULL
3432 /* ---------- random background (for random painting) -------------------- */
3435 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3436 0, ED_AREA_1X1_LSETTINGS_YOFF,
3437 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3438 &random_placement_background_element, 1, 1,
3439 NULL, NULL, NULL, "random placement background"
3445 -----------------------------------------------------------------------------
3446 some internally used variables
3447 -----------------------------------------------------------------------------
3450 /* maximal size of level editor drawing area */
3451 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3453 /* actual size of level editor drawing area */
3454 static int ed_fieldx, ed_fieldy;
3456 /* actual position of level editor drawing area in level playfield */
3457 static int level_xpos = -1, level_ypos = -1;
3459 /* actual tile size used to display playfield drawing area */
3460 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3462 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3464 /* drawing elements on the three mouse buttons */
3465 static int new_element1 = EL_WALL;
3466 static int new_element2 = EL_EMPTY;
3467 static int new_element3 = EL_SAND;
3469 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3470 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3471 (button) == 2 ? new_element2 : \
3472 (button) == 3 ? new_element3 : EL_EMPTY)
3474 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3476 static int use_permanent_palette = TRUE;
3478 #define PX (use_permanent_palette ? DX : SX)
3479 #define PY (use_permanent_palette ? DY : SY)
3480 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3481 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3483 /* forward declaration for internal use */
3484 static void ModifyEditorCounterValue(int, int);
3485 static void ModifyEditorCounterLimits(int, int, int);
3486 static void ModifyEditorSelectboxValue(int, int);
3487 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3488 static void ModifyEditorDrawingArea(int, int, int);
3489 static void ModifyEditorElementList();
3490 static void AdjustElementListScrollbar();
3491 static void RedrawDrawingElements();
3492 static void DrawDrawingWindow();
3493 static void DrawLevelInfoWindow();
3494 static void DrawPropertiesWindow();
3495 static void DrawPaletteWindow();
3496 static void UpdateCustomElementGraphicGadgets();
3497 static boolean checkPropertiesConfig(int);
3498 static void CopyLevelToUndoBuffer(int);
3499 static void HandleDrawingAreas(struct GadgetInfo *);
3500 static void HandleCounterButtons(struct GadgetInfo *);
3501 static void HandleTextInputGadgets(struct GadgetInfo *);
3502 static void HandleTextAreaGadgets(struct GadgetInfo *);
3503 static void HandleSelectboxGadgets(struct GadgetInfo *);
3504 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3505 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3506 static void HandleRadiobuttons(struct GadgetInfo *);
3507 static void HandleCheckbuttons(struct GadgetInfo *);
3508 static void HandleControlButtons(struct GadgetInfo *);
3509 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3510 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3511 static boolean AskToCopyAndModifyLevelTemplate();
3513 static int num_editor_gadgets = 0; /* dynamically determined */
3515 static struct GadgetInfo **level_editor_gadget = NULL;
3516 static int *right_gadget_border = NULL;
3518 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3519 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3520 static boolean draw_with_brush = FALSE;
3521 static int properties_element = 0;
3523 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3524 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3525 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3526 static int undo_buffer_position = 0;
3527 static int undo_buffer_steps = 0;
3528 static int redo_buffer_steps = 0;
3530 static int edit_mode;
3531 static int edit_mode_levelinfo;
3532 static int edit_mode_properties;
3534 static int element_shift = 0;
3536 static int editor_el_players[] =
3543 static int *editor_el_players_ptr = editor_el_players;
3544 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3546 static int editor_hl_boulderdash[] =
3548 EL_INTERNAL_CASCADE_BD_ACTIVE,
3554 static int editor_el_boulderdash[] =
3563 EL_BD_EXPANDABLE_WALL,
3571 EL_BD_BUTTERFLY_LEFT,
3573 EL_BD_BUTTERFLY_RIGHT,
3574 EL_BD_FIREFLY_RIGHT,
3577 EL_BD_BUTTERFLY_DOWN,
3581 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3582 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3583 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3584 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3586 static int editor_hl_emerald_mine[] =
3588 EL_INTERNAL_CASCADE_EM_ACTIVE,
3594 static int editor_el_emerald_mine[] =
3631 EL_ACID_POOL_TOPLEFT,
3633 EL_ACID_POOL_TOPRIGHT,
3636 EL_ACID_POOL_BOTTOMLEFT,
3637 EL_ACID_POOL_BOTTOM,
3638 EL_ACID_POOL_BOTTOMRIGHT,
3658 EL_EM_STEEL_EXIT_CLOSED,
3659 EL_EM_STEEL_EXIT_OPEN,
3661 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3662 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3663 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3664 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3666 static int editor_hl_emerald_mine_club[] =
3668 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3674 static int editor_el_emerald_mine_club[] =
3701 EL_EMC_WALL_SLIPPERY_1,
3702 EL_EMC_WALL_SLIPPERY_2,
3703 EL_EMC_WALL_SLIPPERY_3,
3704 EL_EMC_WALL_SLIPPERY_4,
3727 EL_EMC_MAGIC_BALL_SWITCH,
3729 EL_EMC_SPRING_BUMPER,
3734 EL_EM_DYNAMITE_ACTIVE,
3738 EL_BALLOON_SWITCH_UP,
3739 EL_BALLOON_SWITCH_ANY,
3742 EL_BALLOON_SWITCH_LEFT,
3744 EL_BALLOON_SWITCH_RIGHT,
3748 EL_BALLOON_SWITCH_DOWN,
3749 EL_BALLOON_SWITCH_NONE,
3751 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3752 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3753 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3754 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3756 static int editor_hl_rnd[] =
3758 EL_INTERNAL_CASCADE_RND_ACTIVE,
3764 static int editor_el_rnd[] =
3796 EL_WALL_EMERALD_YELLOW,
3797 EL_WALL_EMERALD_RED,
3798 EL_WALL_EMERALD_PURPLE,
3816 EL_DYNABOMB_INCREASE_NUMBER,
3817 EL_DYNABOMB_INCREASE_SIZE,
3818 EL_DYNABOMB_INCREASE_POWER,
3838 EL_INVISIBLE_STEELWALL,
3842 EL_EXPANDABLE_WALL_HORIZONTAL,
3843 EL_EXPANDABLE_WALL_VERTICAL,
3844 EL_EXPANDABLE_WALL_ANY,
3846 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3847 static int *editor_el_rnd_ptr = editor_el_rnd;
3848 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3849 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3851 static int editor_hl_sokoban[] =
3853 EL_INTERNAL_CASCADE_SB_ACTIVE,
3859 static int editor_el_sokoban[] =
3862 EL_SOKOBAN_FIELD_EMPTY,
3863 EL_SOKOBAN_FIELD_FULL,
3864 EL_SOKOBAN_FIELD_PLAYER,
3866 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3867 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3868 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3869 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3871 static int editor_hl_supaplex[] =
3873 EL_INTERNAL_CASCADE_SP_ACTIVE,
3879 static int editor_el_supaplex[] =
3897 EL_SP_PORT_HORIZONTAL,
3898 EL_SP_PORT_VERTICAL,
3906 EL_SP_GRAVITY_PORT_LEFT,
3907 EL_SP_GRAVITY_PORT_RIGHT,
3908 EL_SP_GRAVITY_PORT_UP,
3909 EL_SP_GRAVITY_PORT_DOWN,
3911 EL_SP_GRAVITY_ON_PORT_LEFT,
3912 EL_SP_GRAVITY_ON_PORT_RIGHT,
3913 EL_SP_GRAVITY_ON_PORT_UP,
3914 EL_SP_GRAVITY_ON_PORT_DOWN,
3916 EL_SP_GRAVITY_OFF_PORT_LEFT,
3917 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3918 EL_SP_GRAVITY_OFF_PORT_UP,
3919 EL_SP_GRAVITY_OFF_PORT_DOWN,
3921 EL_SP_HARDWARE_GRAY,
3922 EL_SP_HARDWARE_GREEN,
3923 EL_SP_HARDWARE_BLUE,
3926 EL_SP_HARDWARE_BASE_1,
3927 EL_SP_HARDWARE_BASE_2,
3928 EL_SP_HARDWARE_BASE_3,
3929 EL_SP_HARDWARE_BASE_4,
3931 EL_SP_HARDWARE_BASE_5,
3932 EL_SP_HARDWARE_BASE_6,
3933 EL_SP_HARDWARE_YELLOW,
3941 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3942 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3943 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3944 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3946 static int editor_hl_diamond_caves[] =
3948 EL_INTERNAL_CASCADE_DC_ACTIVE,
3954 static int editor_el_diamond_caves[] =
3961 EL_CONVEYOR_BELT_1_LEFT,
3962 EL_CONVEYOR_BELT_1_MIDDLE,
3963 EL_CONVEYOR_BELT_1_RIGHT,
3964 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3966 EL_CONVEYOR_BELT_2_LEFT,
3967 EL_CONVEYOR_BELT_2_MIDDLE,
3968 EL_CONVEYOR_BELT_2_RIGHT,
3969 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3971 EL_CONVEYOR_BELT_3_LEFT,
3972 EL_CONVEYOR_BELT_3_MIDDLE,
3973 EL_CONVEYOR_BELT_3_RIGHT,
3974 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3976 EL_CONVEYOR_BELT_4_LEFT,
3977 EL_CONVEYOR_BELT_4_MIDDLE,
3978 EL_CONVEYOR_BELT_4_RIGHT,
3979 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3981 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3982 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3983 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3984 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3986 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3987 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3988 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3989 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3994 EL_DC_TIMEGATE_SWITCH,
3996 EL_SWITCHGATE_CLOSED,
3998 EL_SWITCHGATE_SWITCH_UP,
3999 EL_SWITCHGATE_SWITCH_DOWN,
4002 EL_LIGHT_SWITCH_ACTIVE,
4003 EL_DC_SWITCHGATE_SWITCH_UP,
4004 EL_DC_SWITCHGATE_SWITCH_DOWN,
4006 EL_STEEL_EXIT_CLOSED,
4008 EL_STEELWALL_SLIPPERY,
4011 EL_QUICKSAND_FAST_EMPTY,
4012 EL_QUICKSAND_FAST_FULL,
4026 EL_SIGN_RADIOACTIVITY,
4032 EL_SIGN_ENTRY_FORBIDDEN,
4033 EL_SIGN_EMERGENCY_EXIT,
4058 EL_DC_STEELWALL_2_SINGLE,
4059 EL_DC_STEELWALL_2_TOP,
4060 EL_SIGN_EXCLAMATION,
4063 EL_DC_STEELWALL_2_LEFT,
4064 EL_DC_STEELWALL_2_MIDDLE,
4065 EL_DC_STEELWALL_2_HORIZONTAL,
4066 EL_DC_STEELWALL_2_RIGHT,
4068 EL_DC_STEELWALL_1_TOPLEFT,
4069 EL_DC_STEELWALL_2_VERTICAL,
4070 EL_DC_STEELWALL_1_TOPRIGHT,
4073 EL_DC_STEELWALL_1_VERTICAL,
4074 EL_DC_STEELWALL_2_BOTTOM,
4076 EL_DC_GATE_WHITE_GRAY,
4078 EL_DC_STEELWALL_1_BOTTOMLEFT,
4079 EL_DC_STEELWALL_1_HORIZONTAL,
4080 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4081 EL_DC_GATE_FAKE_GRAY,
4083 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4084 EL_DC_STEELWALL_1_BOTTOM,
4085 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4086 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4088 EL_DC_STEELWALL_1_RIGHT,
4090 EL_DC_STEELWALL_1_LEFT,
4091 EL_EXPANDABLE_STEELWALL_VERTICAL,
4093 EL_DC_STEELWALL_1_TOPRIGHT_2,
4094 EL_DC_STEELWALL_1_TOP,
4095 EL_DC_STEELWALL_1_TOPLEFT_2,
4096 EL_EXPANDABLE_STEELWALL_ANY,
4098 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4099 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4100 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4101 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4103 static int editor_hl_dx_boulderdash[] =
4105 EL_INTERNAL_CASCADE_DX_ACTIVE,
4111 static int editor_el_dx_boulderdash[] =
4115 EL_TUBE_HORIZONTAL_DOWN,
4119 EL_TUBE_VERTICAL_RIGHT,
4121 EL_TUBE_VERTICAL_LEFT,
4125 EL_TUBE_HORIZONTAL_UP,
4133 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4134 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4135 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4136 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4138 static int editor_hl_chars[] =
4140 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4146 static int editor_el_chars[] =
4228 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4229 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4230 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4231 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4233 EL_CHAR(CHAR_BYTE_DEGREE),
4234 EL_CHAR(CHAR_BYTE_REGISTERED),
4235 EL_CHAR(FONT_ASCII_CURSOR),
4236 EL_CHAR(FONT_ASCII_BUTTON),
4238 EL_CHAR(FONT_ASCII_UP),
4239 EL_CHAR(FONT_ASCII_DOWN),
4243 static int *editor_hl_chars_ptr = editor_hl_chars;
4244 static int *editor_el_chars_ptr = editor_el_chars;
4245 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4246 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4248 static int editor_hl_steel_chars[] =
4250 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4256 static int editor_el_steel_chars[] =
4266 EL_STEEL_CHAR('\''),
4333 EL_STEEL_CHAR('\\'),
4338 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4339 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4340 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4341 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4343 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4344 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4345 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4346 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4348 EL_STEEL_CHAR(FONT_ASCII_UP),
4349 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4353 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4354 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4355 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4356 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4358 static int editor_hl_custom[] =
4360 EL_INTERNAL_CASCADE_CE_ACTIVE,
4366 static int editor_el_custom[] =
4368 EL_CUSTOM_START + 0,
4369 EL_CUSTOM_START + 1,
4370 EL_CUSTOM_START + 2,
4371 EL_CUSTOM_START + 3,
4373 EL_CUSTOM_START + 4,
4374 EL_CUSTOM_START + 5,
4375 EL_CUSTOM_START + 6,
4376 EL_CUSTOM_START + 7,
4378 EL_CUSTOM_START + 8,
4379 EL_CUSTOM_START + 9,
4380 EL_CUSTOM_START + 10,
4381 EL_CUSTOM_START + 11,
4383 EL_CUSTOM_START + 12,
4384 EL_CUSTOM_START + 13,
4385 EL_CUSTOM_START + 14,
4386 EL_CUSTOM_START + 15,
4388 EL_CUSTOM_START + 16,
4389 EL_CUSTOM_START + 17,
4390 EL_CUSTOM_START + 18,
4391 EL_CUSTOM_START + 19,
4393 EL_CUSTOM_START + 20,
4394 EL_CUSTOM_START + 21,
4395 EL_CUSTOM_START + 22,
4396 EL_CUSTOM_START + 23,
4398 EL_CUSTOM_START + 24,
4399 EL_CUSTOM_START + 25,
4400 EL_CUSTOM_START + 26,
4401 EL_CUSTOM_START + 27,
4403 EL_CUSTOM_START + 28,
4404 EL_CUSTOM_START + 29,
4405 EL_CUSTOM_START + 30,
4406 EL_CUSTOM_START + 31,
4408 EL_CUSTOM_START + 32,
4409 EL_CUSTOM_START + 33,
4410 EL_CUSTOM_START + 34,
4411 EL_CUSTOM_START + 35,
4413 EL_CUSTOM_START + 36,
4414 EL_CUSTOM_START + 37,
4415 EL_CUSTOM_START + 38,
4416 EL_CUSTOM_START + 39,
4418 EL_CUSTOM_START + 40,
4419 EL_CUSTOM_START + 41,
4420 EL_CUSTOM_START + 42,
4421 EL_CUSTOM_START + 43,
4423 EL_CUSTOM_START + 44,
4424 EL_CUSTOM_START + 45,
4425 EL_CUSTOM_START + 46,
4426 EL_CUSTOM_START + 47,
4428 EL_CUSTOM_START + 48,
4429 EL_CUSTOM_START + 49,
4430 EL_CUSTOM_START + 50,
4431 EL_CUSTOM_START + 51,
4433 EL_CUSTOM_START + 52,
4434 EL_CUSTOM_START + 53,
4435 EL_CUSTOM_START + 54,
4436 EL_CUSTOM_START + 55,
4438 EL_CUSTOM_START + 56,
4439 EL_CUSTOM_START + 57,
4440 EL_CUSTOM_START + 58,
4441 EL_CUSTOM_START + 59,
4443 EL_CUSTOM_START + 60,
4444 EL_CUSTOM_START + 61,
4445 EL_CUSTOM_START + 62,
4446 EL_CUSTOM_START + 63,
4448 EL_CUSTOM_START + 64,
4449 EL_CUSTOM_START + 65,
4450 EL_CUSTOM_START + 66,
4451 EL_CUSTOM_START + 67,
4453 EL_CUSTOM_START + 68,
4454 EL_CUSTOM_START + 69,
4455 EL_CUSTOM_START + 70,
4456 EL_CUSTOM_START + 71,
4458 EL_CUSTOM_START + 72,
4459 EL_CUSTOM_START + 73,
4460 EL_CUSTOM_START + 74,
4461 EL_CUSTOM_START + 75,
4463 EL_CUSTOM_START + 76,
4464 EL_CUSTOM_START + 77,
4465 EL_CUSTOM_START + 78,
4466 EL_CUSTOM_START + 79,
4468 EL_CUSTOM_START + 80,
4469 EL_CUSTOM_START + 81,
4470 EL_CUSTOM_START + 82,
4471 EL_CUSTOM_START + 83,
4473 EL_CUSTOM_START + 84,
4474 EL_CUSTOM_START + 85,
4475 EL_CUSTOM_START + 86,
4476 EL_CUSTOM_START + 87,
4478 EL_CUSTOM_START + 88,
4479 EL_CUSTOM_START + 89,
4480 EL_CUSTOM_START + 90,
4481 EL_CUSTOM_START + 91,
4483 EL_CUSTOM_START + 92,
4484 EL_CUSTOM_START + 93,
4485 EL_CUSTOM_START + 94,
4486 EL_CUSTOM_START + 95,
4488 EL_CUSTOM_START + 96,
4489 EL_CUSTOM_START + 97,
4490 EL_CUSTOM_START + 98,
4491 EL_CUSTOM_START + 99,
4493 EL_CUSTOM_START + 100,
4494 EL_CUSTOM_START + 101,
4495 EL_CUSTOM_START + 102,
4496 EL_CUSTOM_START + 103,
4498 EL_CUSTOM_START + 104,
4499 EL_CUSTOM_START + 105,
4500 EL_CUSTOM_START + 106,
4501 EL_CUSTOM_START + 107,
4503 EL_CUSTOM_START + 108,
4504 EL_CUSTOM_START + 109,
4505 EL_CUSTOM_START + 110,
4506 EL_CUSTOM_START + 111,
4508 EL_CUSTOM_START + 112,
4509 EL_CUSTOM_START + 113,
4510 EL_CUSTOM_START + 114,
4511 EL_CUSTOM_START + 115,
4513 EL_CUSTOM_START + 116,
4514 EL_CUSTOM_START + 117,
4515 EL_CUSTOM_START + 118,
4516 EL_CUSTOM_START + 119,
4518 EL_CUSTOM_START + 120,
4519 EL_CUSTOM_START + 121,
4520 EL_CUSTOM_START + 122,
4521 EL_CUSTOM_START + 123,
4523 EL_CUSTOM_START + 124,
4524 EL_CUSTOM_START + 125,
4525 EL_CUSTOM_START + 126,
4526 EL_CUSTOM_START + 127,
4528 EL_CUSTOM_START + 128,
4529 EL_CUSTOM_START + 129,
4530 EL_CUSTOM_START + 130,
4531 EL_CUSTOM_START + 131,
4533 EL_CUSTOM_START + 132,
4534 EL_CUSTOM_START + 133,
4535 EL_CUSTOM_START + 134,
4536 EL_CUSTOM_START + 135,
4538 EL_CUSTOM_START + 136,
4539 EL_CUSTOM_START + 137,
4540 EL_CUSTOM_START + 138,
4541 EL_CUSTOM_START + 139,
4543 EL_CUSTOM_START + 140,
4544 EL_CUSTOM_START + 141,
4545 EL_CUSTOM_START + 142,
4546 EL_CUSTOM_START + 143,
4548 EL_CUSTOM_START + 144,
4549 EL_CUSTOM_START + 145,
4550 EL_CUSTOM_START + 146,
4551 EL_CUSTOM_START + 147,
4553 EL_CUSTOM_START + 148,
4554 EL_CUSTOM_START + 149,
4555 EL_CUSTOM_START + 150,
4556 EL_CUSTOM_START + 151,
4558 EL_CUSTOM_START + 152,
4559 EL_CUSTOM_START + 153,
4560 EL_CUSTOM_START + 154,
4561 EL_CUSTOM_START + 155,
4563 EL_CUSTOM_START + 156,
4564 EL_CUSTOM_START + 157,
4565 EL_CUSTOM_START + 158,
4566 EL_CUSTOM_START + 159,
4568 EL_CUSTOM_START + 160,
4569 EL_CUSTOM_START + 161,
4570 EL_CUSTOM_START + 162,
4571 EL_CUSTOM_START + 163,
4573 EL_CUSTOM_START + 164,
4574 EL_CUSTOM_START + 165,
4575 EL_CUSTOM_START + 166,
4576 EL_CUSTOM_START + 167,
4578 EL_CUSTOM_START + 168,
4579 EL_CUSTOM_START + 169,
4580 EL_CUSTOM_START + 170,
4581 EL_CUSTOM_START + 171,
4583 EL_CUSTOM_START + 172,
4584 EL_CUSTOM_START + 173,
4585 EL_CUSTOM_START + 174,
4586 EL_CUSTOM_START + 175,
4588 EL_CUSTOM_START + 176,
4589 EL_CUSTOM_START + 177,
4590 EL_CUSTOM_START + 178,
4591 EL_CUSTOM_START + 179,
4593 EL_CUSTOM_START + 180,
4594 EL_CUSTOM_START + 181,
4595 EL_CUSTOM_START + 182,
4596 EL_CUSTOM_START + 183,
4598 EL_CUSTOM_START + 184,
4599 EL_CUSTOM_START + 185,
4600 EL_CUSTOM_START + 186,
4601 EL_CUSTOM_START + 187,
4603 EL_CUSTOM_START + 188,
4604 EL_CUSTOM_START + 189,
4605 EL_CUSTOM_START + 190,
4606 EL_CUSTOM_START + 191,
4608 EL_CUSTOM_START + 192,
4609 EL_CUSTOM_START + 193,
4610 EL_CUSTOM_START + 194,
4611 EL_CUSTOM_START + 195,
4613 EL_CUSTOM_START + 196,
4614 EL_CUSTOM_START + 197,
4615 EL_CUSTOM_START + 198,
4616 EL_CUSTOM_START + 199,
4618 EL_CUSTOM_START + 200,
4619 EL_CUSTOM_START + 201,
4620 EL_CUSTOM_START + 202,
4621 EL_CUSTOM_START + 203,
4623 EL_CUSTOM_START + 204,
4624 EL_CUSTOM_START + 205,
4625 EL_CUSTOM_START + 206,
4626 EL_CUSTOM_START + 207,
4628 EL_CUSTOM_START + 208,
4629 EL_CUSTOM_START + 209,
4630 EL_CUSTOM_START + 210,
4631 EL_CUSTOM_START + 211,
4633 EL_CUSTOM_START + 212,
4634 EL_CUSTOM_START + 213,
4635 EL_CUSTOM_START + 214,
4636 EL_CUSTOM_START + 215,
4638 EL_CUSTOM_START + 216,
4639 EL_CUSTOM_START + 217,
4640 EL_CUSTOM_START + 218,
4641 EL_CUSTOM_START + 219,
4643 EL_CUSTOM_START + 220,
4644 EL_CUSTOM_START + 221,
4645 EL_CUSTOM_START + 222,
4646 EL_CUSTOM_START + 223,
4648 EL_CUSTOM_START + 224,
4649 EL_CUSTOM_START + 225,
4650 EL_CUSTOM_START + 226,
4651 EL_CUSTOM_START + 227,
4653 EL_CUSTOM_START + 228,
4654 EL_CUSTOM_START + 229,
4655 EL_CUSTOM_START + 230,
4656 EL_CUSTOM_START + 231,
4658 EL_CUSTOM_START + 232,
4659 EL_CUSTOM_START + 233,
4660 EL_CUSTOM_START + 234,
4661 EL_CUSTOM_START + 235,
4663 EL_CUSTOM_START + 236,
4664 EL_CUSTOM_START + 237,
4665 EL_CUSTOM_START + 238,
4666 EL_CUSTOM_START + 239,
4668 EL_CUSTOM_START + 240,
4669 EL_CUSTOM_START + 241,
4670 EL_CUSTOM_START + 242,
4671 EL_CUSTOM_START + 243,
4673 EL_CUSTOM_START + 244,
4674 EL_CUSTOM_START + 245,
4675 EL_CUSTOM_START + 246,
4676 EL_CUSTOM_START + 247,
4678 EL_CUSTOM_START + 248,
4679 EL_CUSTOM_START + 249,
4680 EL_CUSTOM_START + 250,
4681 EL_CUSTOM_START + 251,
4683 EL_CUSTOM_START + 252,
4684 EL_CUSTOM_START + 253,
4685 EL_CUSTOM_START + 254,
4686 EL_CUSTOM_START + 255
4688 static int *editor_hl_custom_ptr = editor_hl_custom;
4689 static int *editor_el_custom_ptr = editor_el_custom;
4690 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4691 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4693 static int editor_hl_group[] =
4695 EL_INTERNAL_CASCADE_GE_ACTIVE,
4701 static int editor_el_group[] =
4715 EL_GROUP_START + 10,
4716 EL_GROUP_START + 11,
4718 EL_GROUP_START + 12,
4719 EL_GROUP_START + 13,
4720 EL_GROUP_START + 14,
4721 EL_GROUP_START + 15,
4723 EL_GROUP_START + 16,
4724 EL_GROUP_START + 17,
4725 EL_GROUP_START + 18,
4726 EL_GROUP_START + 19,
4728 EL_GROUP_START + 20,
4729 EL_GROUP_START + 21,
4730 EL_GROUP_START + 22,
4731 EL_GROUP_START + 23,
4733 EL_GROUP_START + 24,
4734 EL_GROUP_START + 25,
4735 EL_GROUP_START + 26,
4736 EL_GROUP_START + 27,
4738 EL_GROUP_START + 28,
4739 EL_GROUP_START + 29,
4740 EL_GROUP_START + 30,
4743 static int *editor_hl_group_ptr = editor_hl_group;
4744 static int *editor_el_group_ptr = editor_el_group;
4745 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4746 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4748 static int editor_hl_reference[] =
4750 EL_INTERNAL_CASCADE_REF_ACTIVE,
4756 static int editor_el_reference[] =
4760 EL_TRIGGER_CE_VALUE,
4761 EL_TRIGGER_CE_SCORE,
4765 EL_CURRENT_CE_VALUE,
4766 EL_CURRENT_CE_SCORE,
4788 static int *editor_hl_reference_ptr = editor_hl_reference;
4789 static int *editor_el_reference_ptr = editor_el_reference;
4790 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4791 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4793 static int editor_hl_user_defined[] =
4795 EL_INTERNAL_CASCADE_USER_ACTIVE,
4801 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4802 static int *editor_el_user_defined_ptr = NULL;
4803 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4804 static int num_editor_el_user_defined = 0;
4806 static int editor_hl_dynamic[] =
4808 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4814 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4815 static int *editor_el_dynamic_ptr = NULL;
4816 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4817 static int num_editor_el_dynamic = 0;
4819 static int editor_hl_empty[] = { EL_EMPTY };
4820 static int *editor_el_empty = NULL; /* dynamically allocated */
4822 static int *editor_hl_empty_ptr = editor_hl_empty;
4823 static int *editor_el_empty_ptr = NULL;
4824 static int num_editor_hl_empty = 0;
4825 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4827 static boolean use_el_empty = FALSE;
4829 static int *editor_elements = NULL; /* dynamically allocated */
4830 static int num_editor_elements = 0; /* dynamically determined */
4832 static boolean setup_editor_show_always = TRUE;
4833 static boolean setup_editor_cascade_never = FALSE;
4835 static int editor_hl_unused[] = { EL_EMPTY };
4836 static int *editor_hl_unused_ptr = editor_hl_unused;
4837 static int num_editor_hl_unused = 0;
4841 boolean *setup_value;
4842 boolean *setup_cascade_value;
4844 int **headline_list;
4845 int *headline_list_size;
4848 int *element_list_size;
4850 boolean last_setup_value;
4852 editor_elements_info[] =
4855 &setup_editor_show_always,
4856 &setup_editor_cascade_never,
4857 &editor_hl_unused_ptr, &num_editor_hl_unused,
4858 &editor_el_players_ptr, &num_editor_el_players
4861 &setup.editor.el_boulderdash,
4862 &setup.editor_cascade.el_bd,
4863 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4864 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4867 &setup.editor.el_emerald_mine,
4868 &setup.editor_cascade.el_em,
4869 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4870 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4873 &setup.editor.el_emerald_mine_club,
4874 &setup.editor_cascade.el_emc,
4875 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4876 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4879 &setup.editor.el_more,
4880 &setup.editor_cascade.el_rnd,
4881 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4882 &editor_el_rnd_ptr, &num_editor_el_rnd
4885 &setup.editor.el_sokoban,
4886 &setup.editor_cascade.el_sb,
4887 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4888 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4891 &setup.editor.el_supaplex,
4892 &setup.editor_cascade.el_sp,
4893 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4894 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4897 &setup.editor.el_diamond_caves,
4898 &setup.editor_cascade.el_dc,
4899 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4900 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4903 &setup.editor.el_dx_boulderdash,
4904 &setup.editor_cascade.el_dx,
4905 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4906 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4909 &setup.editor.el_chars,
4910 &setup.editor_cascade.el_chars,
4911 &editor_hl_chars_ptr, &num_editor_hl_chars,
4912 &editor_el_chars_ptr, &num_editor_el_chars
4915 &setup.editor.el_steel_chars,
4916 &setup.editor_cascade.el_steel_chars,
4917 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4918 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4921 &setup.editor.el_custom,
4922 &setup.editor_cascade.el_ce,
4923 &editor_hl_custom_ptr, &num_editor_hl_custom,
4924 &editor_el_custom_ptr, &num_editor_el_custom
4927 &setup.editor.el_custom,
4928 &setup.editor_cascade.el_ge,
4929 &editor_hl_group_ptr, &num_editor_hl_group,
4930 &editor_el_group_ptr, &num_editor_el_group
4933 &setup.editor.el_custom,
4934 &setup.editor_cascade.el_ref,
4935 &editor_hl_reference_ptr, &num_editor_hl_reference,
4936 &editor_el_reference_ptr, &num_editor_el_reference
4939 &setup.editor.el_user_defined,
4940 &setup.editor_cascade.el_user,
4941 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4942 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4945 &setup.editor.el_dynamic,
4946 &setup.editor_cascade.el_dynamic,
4947 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4948 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4953 &editor_hl_empty_ptr, &num_editor_hl_empty,
4954 &editor_el_empty_ptr, &num_editor_el_empty,
4966 -----------------------------------------------------------------------------
4968 -----------------------------------------------------------------------------
4971 static int getMaxInfoTextLength()
4973 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
4976 static int getTextWidthForGadget(char *text)
4981 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4984 static int getTextWidthForDrawingArea(char *text)
4989 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4992 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4994 return (gi->x + gi->width + getTextWidthForGadget(text));
4997 static char *getElementInfoText(int element)
4999 char *info_text = NULL;
5001 if (element < MAX_NUM_ELEMENTS)
5003 if (strlen(element_info[element].description) > 0)
5004 info_text = element_info[element].description;
5005 else if (element_info[element].custom_description != NULL)
5006 info_text = element_info[element].custom_description;
5007 else if (element_info[element].editor_description != NULL)
5008 info_text = element_info[element].editor_description;
5011 if (info_text == NULL)
5012 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5017 static char *getElementDescriptionFilenameExt(char *basename)
5019 char *elements_subdir = "elements";
5020 static char *elements_subdir2 = NULL;
5021 static char *filename = NULL;
5023 if (elements_subdir2 == NULL)
5024 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5026 checked_free(filename);
5028 /* 1st try: look for element description in current level set directory */
5029 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5030 if (fileExists(filename))
5035 /* 2nd try: look for element description in the game's base directory */
5036 filename = getPath3(options.docs_directory, elements_subdir, basename);
5037 if (fileExists(filename))
5043 char *getElementDescriptionFilename(int element)
5045 char basename[MAX_FILENAME_LEN];
5048 /* 1st try: look for element description file for exactly this element */
5049 sprintf(basename, "%s.txt", element_info[element].token_name);
5050 filename = getElementDescriptionFilenameExt(basename);
5051 if (filename != NULL)
5054 /* 2nd try: look for element description file for this element's class */
5055 sprintf(basename, "%s.txt", element_info[element].class_name);
5056 filename = getElementDescriptionFilenameExt(basename);
5057 if (filename != NULL)
5063 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5065 boolean element_found[NUM_FILE_ELEMENTS];
5068 /* initialize list of used elements to "not used" */
5069 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5070 element_found[i] = FALSE;
5072 /* find all elements used in current level */
5073 for (y = 0; y < lev_fieldy; y++)
5074 for (x = 0; x < lev_fieldx; x++)
5075 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5076 element_found[Feld[x][y]] = TRUE;
5080 /* count number of elements used in current level */
5081 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5082 if (element_found[i])
5085 /* add space for up to 3 more elements for padding that may be needed */
5088 /* free memory for old list of elements, if needed */
5089 checked_free(*elements);
5091 /* allocate memory for new list of elements */
5092 *elements = checked_malloc(*num_elements * sizeof(int));
5096 /* add all elements used in current level (non-custom/group elements) */
5097 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5098 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5099 (*elements)[(*num_elements)++] = i;
5101 /* add all elements used in current level (custom/group elements) */
5102 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5103 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5104 (*elements)[(*num_elements)++] = i;
5106 while (*num_elements % 4) /* pad with empty elements, if needed */
5107 (*elements)[(*num_elements)++] = EL_EMPTY;
5110 static void ReinitializeElementList()
5112 static boolean initialization_needed = TRUE;
5116 if (initialization_needed)
5118 LoadSetup_EditorCascade(); /* load last editor cascade state */
5120 /* initialize editor cascade element from saved cascade state */
5121 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5123 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5124 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5126 if (IS_EDITOR_CASCADE(*cascade_element))
5128 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5129 EL_CASCADE_INACTIVE(*cascade_element));
5132 initialization_needed = FALSE;
5135 checked_free(editor_elements);
5137 /* reload optional user defined element list for each invocation of editor */
5138 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5139 &num_editor_el_user_defined);
5141 /* initialize dynamic level element list for each invocation of editor */
5142 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5143 &num_editor_el_dynamic);
5145 /* initialize list of empty elements (used for padding, if needed) */
5146 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5147 editor_el_empty[i] = EL_EMPTY;
5149 /* do some sanity checks for each element from element list */
5150 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5152 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5154 int element = (*editor_elements_info[i].element_list)[j];
5156 if (element >= NUM_FILE_ELEMENTS)
5157 Error(ERR_WARN, "editor element %d is runtime element", element);
5159 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5160 Error(ERR_WARN, "no element description for element %d", element);
5164 num_editor_elements = 0;
5165 use_el_empty = FALSE;
5167 /* determine size of element list */
5168 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5170 boolean found_inactive_cascade = FALSE;
5172 if (*editor_elements_info[i].setup_value)
5174 if (setup.editor.el_headlines)
5176 // required for correct padding of palette headline buttons
5177 if (*editor_elements_info[i].headline_list_size > 0)
5178 num_editor_elements += editor.palette.cols;
5180 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5182 int element = (*editor_elements_info[i].headline_list)[j];
5184 if (IS_EDITOR_CASCADE_INACTIVE(element))
5185 found_inactive_cascade = TRUE;
5189 if (found_inactive_cascade)
5192 // required for correct padding of palette element buttons
5193 int element_list_size = *editor_elements_info[i].element_list_size;
5195 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5196 int element_buttons = editor.palette.cols * element_rows;
5198 num_editor_elements += element_buttons;
5202 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5204 /* offer at least as many elements as element buttons exist */
5205 use_el_empty = TRUE;
5206 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5208 num_editor_elements += num_editor_el_empty;
5211 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5213 /* fill element list */
5214 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5216 boolean found_inactive_cascade = FALSE;
5218 if (*editor_elements_info[i].setup_value)
5220 if (setup.editor.el_headlines)
5222 // required for correct padding of palette headline buttons
5223 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5224 editor.palette.cols : 0);
5226 for (j = 0; j < headline_size; j++)
5228 // use empty elements for padding of palette headline buttons
5229 int element = (j < *editor_elements_info[i].headline_list_size ?
5230 (*editor_elements_info[i].headline_list)[j] :
5231 editor_el_empty[0]);
5233 editor_elements[pos++] = element;
5235 if (IS_EDITOR_CASCADE_INACTIVE(element))
5236 found_inactive_cascade = TRUE;
5240 if (found_inactive_cascade)
5243 // required for correct padding of palette element buttons
5244 int element_list_size = *editor_elements_info[i].element_list_size;
5246 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5247 int element_buttons = editor.palette.cols * element_rows;
5249 // copy all elements from element list
5250 for (j = 0; j < element_list_size; j++)
5251 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5253 // use empty elements for padding of palette element buttons
5254 for (j = 0; j < element_buttons - element_list_size; j++)
5255 editor_elements[pos++] = editor_el_empty[0];
5259 /* (this function is also called before editor gadgets are initialized!) */
5260 AdjustElementListScrollbar();
5263 void PrintEditorElementList()
5265 boolean *stop = &setup.editor.el_user_defined;
5268 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5270 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5272 if (IS_EDITOR_CASCADE(cascade_element))
5274 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5275 char *headline = element_info[cascade_element_show].editor_description;
5277 PrintLineWithPrefix("# ", "-", 77);
5278 Print("# %s\n", headline);
5279 PrintLineWithPrefix("# ", "-", 77);
5282 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5284 int element = (*editor_elements_info[i].headline_list)[j];
5286 if (IS_EDITOR_CASCADE(element))
5287 element = EL_CHAR_MINUS;
5289 Print("# %s\n", element_info[element].token_name);
5295 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5297 int element = (*editor_elements_info[i].element_list)[j];
5299 Print("# %s\n", element_info[element].token_name);
5307 static void ReinitializeElementListButtons()
5309 static boolean last_setup_value_headlines = FALSE;
5310 static boolean initialization_needed = TRUE;
5313 if (!initialization_needed) /* check if editor element setup has changed */
5315 if (last_setup_value_headlines != setup.editor.el_headlines)
5316 initialization_needed = TRUE;
5318 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5319 if (editor_elements_info[i].last_setup_value !=
5320 *editor_elements_info[i].setup_value)
5321 initialization_needed = TRUE;
5324 if (!initialization_needed)
5327 FreeLevelEditorGadgets();
5328 CreateLevelEditorGadgets();
5330 /* store current setup values for next invocation of this function */
5331 last_setup_value_headlines = setup.editor.el_headlines;
5332 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5333 editor_elements_info[i].last_setup_value =
5334 *editor_elements_info[i].setup_value;
5336 initialization_needed = FALSE;
5339 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5342 int border_graphic =
5343 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5344 struct GraphicInfo *g = &graphic_info[border_graphic];
5345 Bitmap *src_bitmap = g->bitmap;
5346 int src_x = g->src_x;
5347 int src_y = g->src_y;
5348 int border_size = g->border_size;
5349 int border_xpos = g->width - border_size;
5350 int border_ypos = g->height - border_size;
5351 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5354 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5355 border_size, border_size,
5356 dest_x - border_size, dest_y - border_size);
5357 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5358 border_size, border_size,
5359 dest_x + width, dest_y - border_size);
5360 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5361 border_size, border_size,
5362 dest_x - border_size, dest_y + height);
5363 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5364 border_size, border_size,
5365 dest_x + width, dest_y + height);
5367 for (i = 0; i < width / tilesize; i++)
5369 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5370 tilesize, border_size,
5371 dest_x + i * tilesize, dest_y - border_size);
5372 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5373 tilesize, border_size,
5374 dest_x + i * tilesize, dest_y + height);
5377 for (i = 0; i < height / tilesize; i++)
5379 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5380 border_size, tilesize,
5381 dest_x - border_size, dest_y + i * tilesize);
5382 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5383 border_size, tilesize,
5384 dest_x + width, dest_y + i * tilesize);
5387 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5390 static void DrawEditorElement(int x, int y, int element)
5392 DrawSizedElement(x, y, element, ed_tilesize);
5395 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5397 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5400 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5402 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5405 static void DrawDrawingArea(int id)
5407 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5410 int *value = drawingarea_info[id].value;
5411 int area_xsize = drawingarea_info[id].area_xsize;
5412 int area_ysize = drawingarea_info[id].area_ysize;
5413 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5415 for (x = 0; x < area_xsize; x++)
5416 for (y = 0; y < area_ysize; y++)
5417 DrawSizedGraphicExt(drawto,
5418 gi->x + x * tilesize,
5419 gi->y + y * tilesize,
5420 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5423 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5426 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5427 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5429 BlitBitmap(drawto, drawto,
5430 SX + (dx == -1 ? ed_tilesize : 0),
5431 SY + (dy == -1 ? ed_tilesize : 0),
5432 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5433 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5434 SX + (dx == +1 ? ed_tilesize : 0),
5435 SY + (dy == +1 ? ed_tilesize : 0));
5439 x = (dx == 1 ? 0 : ed_fieldx - 1);
5440 for (y = 0; y < ed_fieldy; y++)
5441 DrawEditorElementOrWall(x, y, from_x, from_y);
5445 y = (dy == 1 ? 0 : ed_fieldy - 1);
5446 for (x = 0; x < ed_fieldx; x++)
5447 DrawEditorElementOrWall(x, y, from_x, from_y);
5450 redraw_mask |= REDRAW_FIELD;
5454 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
5457 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
5460 static void CreateControlButtons()
5462 struct GadgetInfo *gi;
5465 /* create toolbox buttons */
5466 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5468 int id = controlbutton_info[i].gadget_id;
5469 int type = controlbutton_info[i].gadget_type;
5470 int graphic = controlbutton_info[i].graphic;
5471 struct XYTileSize *pos = controlbutton_info[i].pos;
5472 struct GraphicInfo *gd = &graphic_info[graphic];
5473 Bitmap *deco_bitmap = NULL;
5474 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
5475 int tile_size = 0, deco_shift = 0;
5476 boolean deco_masked = FALSE;
5477 int gd_x1 = gd->src_x;
5478 int gd_y1 = gd->src_y;
5479 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5480 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5481 int gd_x1a = gd->src_x + gd->active_xoffset;
5482 int gd_y1a = gd->src_y + gd->active_yoffset;
5483 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5484 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5487 unsigned int event_mask;
5488 int radio_button_nr = RADIO_NR_NONE;
5489 boolean checked = FALSE;
5491 if (type == GD_TYPE_RADIO_BUTTON)
5493 event_mask = GD_EVENT_PRESSED;
5494 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5496 if (id == drawing_function)
5501 if (id == GADGET_ID_WRAP_LEFT ||
5502 id == GADGET_ID_WRAP_RIGHT ||
5503 id == GADGET_ID_WRAP_UP ||
5504 id == GADGET_ID_WRAP_DOWN)
5505 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5507 event_mask = GD_EVENT_RELEASED;
5510 if (id == GADGET_ID_PROPERTIES ||
5511 id == GADGET_ID_PALETTE)
5516 else if (id == GADGET_ID_ELEMENT_LEFT ||
5517 id == GADGET_ID_ELEMENT_MIDDLE ||
5518 id == GADGET_ID_ELEMENT_RIGHT)
5523 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
5524 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
5525 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
5527 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
5528 editor.button.element_left.tile_size :
5529 id == GADGET_ID_ELEMENT_MIDDLE ?
5530 editor.button.element_middle.tile_size :
5531 id == GADGET_ID_ELEMENT_RIGHT ?
5532 editor.button.element_right.tile_size : 0);
5534 // make sure that decoration does not overlap gadget border
5535 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
5537 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
5539 deco_xpos = (gd->width - tile_size) / 2;
5540 deco_ypos = (gd->height - tile_size) / 2;
5542 deco_masked = gd->draw_masked;
5550 gi = CreateGadget(GDI_CUSTOM_ID, id,
5551 GDI_CUSTOM_TYPE_ID, i,
5552 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5555 GDI_WIDTH, gd->width,
5556 GDI_HEIGHT, gd->height,
5558 GDI_STATE, GD_BUTTON_UNPRESSED,
5559 GDI_RADIO_NR, radio_button_nr,
5560 GDI_CHECKED, checked,
5561 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5562 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5563 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5564 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5565 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5566 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5567 GDI_DECORATION_SIZE, tile_size, tile_size,
5568 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
5569 GDI_DECORATION_MASKED, deco_masked,
5570 GDI_EVENT_MASK, event_mask,
5571 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5572 GDI_CALLBACK_ACTION, HandleControlButtons,
5576 Error(ERR_EXIT, "cannot create gadget");
5578 level_editor_gadget[id] = gi;
5581 /* these values are not constant, but can change at runtime */
5582 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5583 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5584 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5585 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5586 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5587 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5588 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5589 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5590 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5591 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5592 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5593 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5595 /* create buttons for scrolling of drawing area and element list */
5596 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5598 int id = scrollbutton_info[i].gadget_id;
5599 int graphic = scrollbutton_info[i].graphic;
5600 struct GraphicInfo *gd = &graphic_info[graphic];
5601 Bitmap *gd_bitmap = gd->bitmap;
5602 int gd_x1 = gd->src_x;
5603 int gd_y1 = gd->src_y;
5604 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5605 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5606 int width = gd->width;
5607 int height = gd->height;
5608 int x = scrollbutton_pos[i].x;
5609 int y = scrollbutton_pos[i].y;
5610 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5612 if (id == GADGET_ID_SCROLL_LIST_UP ||
5613 id == GADGET_ID_SCROLL_LIST_DOWN)
5624 gi = CreateGadget(GDI_CUSTOM_ID, id,
5625 GDI_CUSTOM_TYPE_ID, i,
5626 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5631 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5632 GDI_STATE, GD_BUTTON_UNPRESSED,
5633 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5634 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5635 GDI_EVENT_MASK, event_mask,
5636 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5637 GDI_CALLBACK_ACTION, HandleControlButtons,
5641 Error(ERR_EXIT, "cannot create gadget");
5643 level_editor_gadget[id] = gi;
5646 /* create buttons for element list */
5647 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5649 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5650 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5651 struct GraphicInfo *gd = &graphic_info[graphic];
5652 Bitmap *gd_bitmap = gd->bitmap;
5653 Bitmap *deco_bitmap;
5654 int deco_x, deco_y, deco_xpos, deco_ypos;
5655 int gd_x1 = gd->src_x;
5656 int gd_y1 = gd->src_y;
5657 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5658 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5659 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5660 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5661 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5662 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5663 int element = editor_elements[i];
5664 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
5665 unsigned int event_mask = GD_EVENT_RELEASED;
5667 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
5669 deco_xpos = (gd->width - tile_size) / 2;
5670 deco_ypos = (gd->height - tile_size) / 2;
5672 gi = CreateGadget(GDI_CUSTOM_ID, id,
5673 GDI_CUSTOM_TYPE_ID, i,
5674 GDI_INFO_TEXT, getElementInfoText(element),
5677 GDI_WIDTH, gd->width,
5678 GDI_HEIGHT, gd->height,
5679 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5680 GDI_STATE, GD_BUTTON_UNPRESSED,
5681 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5682 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5683 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5684 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5685 GDI_DECORATION_SIZE, tile_size, tile_size,
5686 GDI_DECORATION_SHIFTING, 1, 1,
5687 GDI_EVENT_MASK, event_mask,
5688 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5689 GDI_CALLBACK_ACTION, HandleControlButtons,
5693 Error(ERR_EXIT, "cannot create gadget");
5695 level_editor_gadget[id] = gi;
5699 static void CreateCounterButtons()
5701 int max_infotext_len = getMaxInfoTextLength();
5704 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5707 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
5708 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
5710 /* determine horizontal position to the right of specified gadget */
5711 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5712 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5713 ED_GADGET_TEXT_DISTANCE);
5715 /* determine horizontal offset for leading text */
5716 if (counterbutton_info[i].text_left != NULL)
5717 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5719 for (j = 0; j < 2; j++)
5721 struct GadgetInfo *gi;
5723 counterbutton_info[i].gadget_id_down :
5724 counterbutton_info[i].gadget_id_up);
5726 struct GraphicInfo *gd;
5727 int gd_x1, gd_x2, gd_y1, gd_y2;
5728 unsigned int event_mask;
5729 char infotext[max_infotext_len + 1];
5731 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5733 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5736 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
5737 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
5739 event_mask |= GD_EVENT_RELEASED;
5743 x = DX + editor.button.prev_level.x;
5744 y = DY + editor.button.prev_level.y;
5748 x = DX + editor.button.next_level.x;
5749 y = DY + editor.button.next_level.y;
5755 IMG_EDITOR_COUNTER_DOWN :
5756 IMG_EDITOR_COUNTER_UP);
5759 gd = &graphic_info[graphic];
5763 gd_x2 = gd->src_x + gd->pressed_xoffset;
5764 gd_y2 = gd->src_y + gd->pressed_yoffset;
5766 sprintf(infotext, "%s counter value by 1, 5 or 10",
5767 (j == 0 ? "decrease" : "increase"));
5769 gi = CreateGadget(GDI_CUSTOM_ID, id,
5770 GDI_CUSTOM_TYPE_ID, i,
5771 GDI_INFO_TEXT, infotext,
5774 GDI_WIDTH, gd->width,
5775 GDI_HEIGHT, gd->height,
5776 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5777 GDI_STATE, GD_BUTTON_UNPRESSED,
5778 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5779 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5780 GDI_EVENT_MASK, event_mask,
5781 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5782 GDI_CALLBACK_ACTION, HandleCounterButtons,
5786 Error(ERR_EXIT, "cannot create gadget");
5788 level_editor_gadget[id] = gi;
5789 right_gadget_border[id] =
5790 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5792 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
5796 int font_type = FONT_INPUT_1;
5797 int font_type_active = FONT_INPUT_1_ACTIVE;
5799 id = counterbutton_info[i].gadget_id_text;
5801 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5803 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5805 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
5807 font_type = FONT_LEVEL_NUMBER;
5808 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5810 x = DX + editor.input.level_number.x;
5811 y = DY + editor.input.level_number.y;
5815 graphic = IMG_EDITOR_COUNTER_INPUT;
5818 gd = &graphic_info[graphic];
5822 gd_x2 = gd->src_x + gd->active_xoffset;
5823 gd_y2 = gd->src_y + gd->active_yoffset;
5825 gi = CreateGadget(GDI_CUSTOM_ID, id,
5826 GDI_CUSTOM_TYPE_ID, i,
5827 GDI_INFO_TEXT, "enter counter value",
5830 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5831 GDI_NUMBER_VALUE, 0,
5832 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5833 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5834 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5835 GDI_TEXT_FONT, font_type,
5836 GDI_TEXT_FONT_ACTIVE, font_type_active,
5837 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5838 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5839 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5840 GDI_DESIGN_WIDTH, gd->width,
5841 GDI_EVENT_MASK, event_mask,
5842 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5843 GDI_CALLBACK_ACTION, HandleCounterButtons,
5847 Error(ERR_EXIT, "cannot create gadget");
5849 level_editor_gadget[id] = gi;
5850 right_gadget_border[id] =
5851 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5853 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
5859 static void CreateDrawingAreas()
5863 /* these values are not constant, but can change at runtime */
5864 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5865 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5867 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5869 struct GadgetInfo *gi;
5870 unsigned int event_mask;
5871 int id = drawingarea_info[i].gadget_id;
5872 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
5873 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
5874 int area_xsize = drawingarea_info[i].area_xsize;
5875 int area_ysize = drawingarea_info[i].area_ysize;
5876 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
5877 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
5880 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5881 GD_EVENT_OFF_BORDERS;
5883 /* determine horizontal position to the right of specified gadget */
5884 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5885 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5886 ED_DRAWINGAREA_TEXT_DISTANCE);
5888 /* determine horizontal offset for leading text */
5889 if (drawingarea_info[i].text_left != NULL)
5890 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5892 gi = CreateGadget(GDI_CUSTOM_ID, id,
5893 GDI_CUSTOM_TYPE_ID, i,
5896 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5897 GDI_AREA_SIZE, area_xsize, area_ysize,
5898 GDI_ITEM_SIZE, item_size, item_size,
5899 GDI_EVENT_MASK, event_mask,
5900 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5901 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5905 Error(ERR_EXIT, "cannot create gadget");
5907 level_editor_gadget[id] = gi;
5908 right_gadget_border[id] =
5909 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5913 static void CreateTextInputGadgets()
5915 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
5916 int max_infotext_len = getMaxInfoTextLength();
5919 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5921 int gd_x1 = gd->src_x;
5922 int gd_y1 = gd->src_y;
5923 int gd_x2 = gd->src_x + gd->active_xoffset;
5924 int gd_y2 = gd->src_y + gd->active_yoffset;
5925 struct GadgetInfo *gi;
5926 unsigned int event_mask;
5927 char infotext[MAX_OUTPUT_LINESIZE + 1];
5928 int id = textinput_info[i].gadget_id;
5931 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
5933 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
5934 int border_size = gd->border_size;
5935 int font_nr = FONT_INPUT_1;
5936 int font_height = getFontHeight(font_nr);
5937 int xoffset = element_border + TILEX + element_border + 3 * border_size;
5938 int yoffset = element_border + (TILEY - font_height) / 2;
5940 x = (editor.settings.element_name.x != -1 ?
5941 editor.settings.element_name.x :
5942 editor.settings.element_graphic.x + xoffset) - border_size;
5943 y = (editor.settings.element_name.y != -1 ?
5944 editor.settings.element_name.y :
5945 editor.settings.element_graphic.y + yoffset) - border_size;
5949 x = ED_SETTINGS_X(textinput_info[i].x);
5950 y = ED_SETTINGS_Y(textinput_info[i].y);
5953 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5955 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5956 infotext[max_infotext_len] = '\0';
5958 gi = CreateGadget(GDI_CUSTOM_ID, id,
5959 GDI_CUSTOM_TYPE_ID, i,
5960 GDI_INFO_TEXT, infotext,
5963 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5964 GDI_TEXT_VALUE, textinput_info[i].value,
5965 GDI_TEXT_SIZE, textinput_info[i].size,
5966 GDI_TEXT_FONT, FONT_INPUT_1,
5967 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5968 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5969 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5970 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5971 GDI_DESIGN_WIDTH, gd->width,
5972 GDI_EVENT_MASK, event_mask,
5973 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5974 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5978 Error(ERR_EXIT, "cannot create gadget");
5980 level_editor_gadget[id] = gi;
5984 static void CreateTextAreaGadgets()
5986 int max_infotext_len = getMaxInfoTextLength();
5989 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5991 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
5992 int gd_x1 = gd->src_x;
5993 int gd_y1 = gd->src_y;
5994 int gd_x2 = gd->src_x + gd->active_xoffset;
5995 int gd_y2 = gd->src_y + gd->active_yoffset;
5996 struct GadgetInfo *gi;
5997 unsigned int event_mask;
5998 char infotext[MAX_OUTPUT_LINESIZE + 1];
5999 int id = textarea_info[i].gadget_id;
6000 int area_xsize = textarea_info[i].xsize;
6001 int area_ysize = textarea_info[i].ysize;
6003 event_mask = GD_EVENT_TEXT_LEAVING;
6005 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6006 infotext[max_infotext_len] = '\0';
6008 gi = CreateGadget(GDI_CUSTOM_ID, id,
6009 GDI_CUSTOM_TYPE_ID, i,
6010 GDI_INFO_TEXT, infotext,
6011 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6012 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6013 GDI_TYPE, GD_TYPE_TEXT_AREA,
6014 GDI_AREA_SIZE, area_xsize, area_ysize,
6015 GDI_TEXT_FONT, FONT_INPUT_1,
6016 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6017 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6018 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6019 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6020 GDI_DESIGN_WIDTH, gd->width,
6021 GDI_EVENT_MASK, event_mask,
6022 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6023 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6027 Error(ERR_EXIT, "cannot create gadget");
6029 level_editor_gadget[id] = gi;
6033 static void CreateSelectboxGadgets()
6035 int max_infotext_len = getMaxInfoTextLength();
6038 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6040 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6041 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6042 int gd_x1 = gd->src_x;
6043 int gd_y1 = gd->src_y;
6044 int gd_x2 = gd->src_x + gd->active_xoffset;
6045 int gd_y2 = gd->src_y + gd->active_yoffset;
6046 int selectbox_button_xsize = gd2->width;
6047 struct GadgetInfo *gi;
6048 unsigned int event_mask;
6049 char infotext[MAX_OUTPUT_LINESIZE + 1];
6050 int id = selectbox_info[i].gadget_id;
6051 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6052 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6054 if (selectbox_info[i].size == -1) /* dynamically determine size */
6056 /* (we cannot use -1 for uninitialized values if we directly compare
6057 with results from strlen(), because the '<' and '>' operation will
6058 implicitely cast -1 to an unsigned integer value!) */
6059 selectbox_info[i].size = 0;
6061 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6062 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6063 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6065 selectbox_info[i].size++; /* add one character empty space */
6068 event_mask = GD_EVENT_RELEASED |
6069 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6071 /* determine horizontal position to the right of specified gadget */
6072 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6073 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6074 ED_GADGET_TEXT_DISTANCE);
6076 /* determine horizontal offset for leading text */
6077 if (selectbox_info[i].text_left != NULL)
6078 x += getTextWidthForGadget(selectbox_info[i].text_left);
6080 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6081 infotext[max_infotext_len] = '\0';
6083 gi = CreateGadget(GDI_CUSTOM_ID, id,
6084 GDI_CUSTOM_TYPE_ID, i,
6085 GDI_INFO_TEXT, infotext,
6088 GDI_TYPE, GD_TYPE_SELECTBOX,
6089 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6090 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6091 GDI_TEXT_SIZE, selectbox_info[i].size,
6092 GDI_TEXT_FONT, FONT_INPUT_1,
6093 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6094 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6095 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6096 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6097 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6098 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6099 GDI_DESIGN_WIDTH, gd->width,
6100 GDI_EVENT_MASK, event_mask,
6101 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6102 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6106 Error(ERR_EXIT, "cannot create gadget");
6108 level_editor_gadget[id] = gi;
6109 right_gadget_border[id] =
6110 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6114 static void CreateTextbuttonGadgets()
6116 int max_infotext_len = getMaxInfoTextLength();
6119 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6121 int id = textbutton_info[i].gadget_id;
6123 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6124 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6126 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6127 int gadget_distance =
6128 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6129 struct GraphicInfo *gd = &graphic_info[graphic];
6130 int gd_x1 = gd->src_x;
6131 int gd_y1 = gd->src_y;
6132 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6133 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6134 int gd_x1a = gd->src_x + gd->active_xoffset;
6135 int gd_y1a = gd->src_y + gd->active_yoffset;
6136 int border_xsize = gd->border_size + gd->draw_xoffset;
6137 int border_ysize = gd->border_size;
6138 struct GadgetInfo *gi;
6139 unsigned int event_mask;
6140 char infotext[MAX_OUTPUT_LINESIZE + 1];
6141 int x = SX + ED_TAB_SETTINGS_X(textbutton_info[i].x);
6142 int y = SY + ED_TAB_SETTINGS_Y(textbutton_info[i].y);
6144 if (textbutton_info[i].size == -1) /* dynamically determine size */
6145 textbutton_info[i].size = strlen(textbutton_info[i].text);
6147 event_mask = GD_EVENT_RELEASED;
6149 sprintf(infotext, "%s", textbutton_info[i].infotext);
6150 infotext[max_infotext_len] = '\0';
6152 /* determine horizontal position to the right of specified gadget */
6153 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6155 int gadget_id_align = textbutton_info[i].gadget_id_align;
6157 x = right_gadget_border[gadget_id_align] + gadget_distance;
6159 if (textbutton_info[i].y == -1)
6160 y = level_editor_gadget[gadget_id_align]->y;
6163 /* determine horizontal offset for leading text */
6164 if (textbutton_info[i].text_left != NULL)
6165 x += getTextWidthForGadget(textbutton_info[i].text_left);
6167 gi = CreateGadget(GDI_CUSTOM_ID, id,
6168 GDI_CUSTOM_TYPE_ID, i,
6169 GDI_INFO_TEXT, infotext,
6172 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6173 GDI_TEXT_VALUE, textbutton_info[i].text,
6174 GDI_TEXT_SIZE, textbutton_info[i].size,
6175 GDI_TEXT_FONT, FONT_INPUT_2,
6176 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6177 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6178 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6179 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6180 GDI_BORDER_SIZE, border_xsize, border_ysize,
6181 GDI_DESIGN_WIDTH, gd->width,
6182 GDI_DECORATION_SHIFTING, 1, 1,
6183 GDI_EVENT_MASK, event_mask,
6184 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6185 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6189 Error(ERR_EXIT, "cannot create gadget");
6191 level_editor_gadget[id] = gi;
6192 right_gadget_border[id] =
6193 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6197 static void CreateGraphicbuttonGadgets()
6199 struct GadgetInfo *gi;
6200 unsigned int event_mask;
6203 /* create buttons for scrolling of drawing area and element list */
6204 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6206 int id = graphicbutton_info[i].gadget_id;
6207 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6208 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6209 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6210 int gd_x1 = gd->src_x;
6211 int gd_y1 = gd->src_y;
6212 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6213 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6215 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6217 /* determine horizontal position to the right of specified gadget */
6218 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6219 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6220 ED_GADGET_TEXT_DISTANCE);
6222 /* determine horizontal offset for leading text */
6223 if (graphicbutton_info[i].text_left != NULL)
6224 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6226 gi = CreateGadget(GDI_CUSTOM_ID, id,
6227 GDI_CUSTOM_TYPE_ID, i,
6228 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6231 GDI_WIDTH, gd->width,
6232 GDI_HEIGHT, gd->height,
6233 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6234 GDI_STATE, GD_BUTTON_UNPRESSED,
6235 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6236 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6237 GDI_EVENT_MASK, event_mask,
6238 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6239 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6243 Error(ERR_EXIT, "cannot create gadget");
6245 level_editor_gadget[id] = gi;
6246 right_gadget_border[id] =
6247 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6251 static void CreateScrollbarGadgets()
6255 /* these values are not constant, but can change at runtime */
6256 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6257 SX + ED_SCROLL_HORIZONTAL_XPOS;
6258 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6259 SY + ED_SCROLL_HORIZONTAL_YPOS;
6260 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6261 ED_SCROLL_HORIZONTAL_XSIZE;
6262 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6263 ED_SCROLL_HORIZONTAL_YSIZE;
6264 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6265 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6266 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6267 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6269 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6270 SX + ED_SCROLL_VERTICAL_XPOS;
6271 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6272 SY + ED_SCROLL_VERTICAL_YPOS;
6273 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6274 ED_SCROLL_VERTICAL_XSIZE;
6275 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6276 ED_SCROLL_VERTICAL_YSIZE;
6277 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6278 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6279 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6280 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6282 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6283 PX + ED_SCROLL2_VERTICAL_XPOS;
6284 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6285 PY + ED_SCROLL2_VERTICAL_YPOS;
6286 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6287 ED_SCROLL2_VERTICAL_XSIZE;
6288 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6289 ED_SCROLL2_VERTICAL_YSIZE;
6290 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6291 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6292 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6293 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6295 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6297 int id = scrollbar_info[i].gadget_id;
6298 int graphic = scrollbar_info[i].graphic;
6299 struct GraphicInfo *gd = &graphic_info[graphic];
6300 int gd_x1 = gd->src_x;
6301 int gd_y1 = gd->src_y;
6302 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6303 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6304 struct GadgetInfo *gi;
6305 int items_max, items_visible, item_position;
6306 unsigned int event_mask;
6308 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6310 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6311 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6312 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6314 else /* drawing area scrollbars */
6316 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6318 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6319 items_visible = ed_fieldx;
6324 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6325 items_visible = ed_fieldy;
6330 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6332 gi = CreateGadget(GDI_CUSTOM_ID, id,
6333 GDI_CUSTOM_TYPE_ID, i,
6334 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6335 GDI_X, scrollbar_pos[i].x,
6336 GDI_Y, scrollbar_pos[i].y,
6337 GDI_WIDTH, scrollbar_pos[i].width,
6338 GDI_HEIGHT, scrollbar_pos[i].height,
6339 GDI_TYPE, scrollbar_info[i].type,
6340 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6341 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6342 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6343 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6344 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6345 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6346 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6347 GDI_STATE, GD_BUTTON_UNPRESSED,
6348 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6349 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6350 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6351 GDI_EVENT_MASK, event_mask,
6352 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6353 GDI_CALLBACK_ACTION, HandleControlButtons,
6357 Error(ERR_EXIT, "cannot create gadget");
6359 level_editor_gadget[id] = gi;
6363 static void CreateCheckbuttonGadgets()
6365 struct GadgetInfo *gi;
6366 unsigned int event_mask;
6369 event_mask = GD_EVENT_PRESSED;
6371 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6373 int id = checkbutton_info[i].gadget_id;
6374 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6375 IMG_EDITOR_CHECKBOX);
6376 struct GraphicInfo *gd = &graphic_info[graphic];
6377 int gd_x1 = gd->src_x;
6378 int gd_y1 = gd->src_y;
6379 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6380 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6381 int gd_x1a = gd->src_x + gd->active_xoffset;
6382 int gd_y1a = gd->src_y + gd->active_yoffset;
6383 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6384 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6385 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6386 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6388 /* determine horizontal position to the right of specified gadget */
6389 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6390 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6391 ED_GADGET_TEXT_DISTANCE);
6393 /* determine horizontal offset for leading text */
6394 if (checkbutton_info[i].text_left != NULL)
6395 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6397 gi = CreateGadget(GDI_CUSTOM_ID, id,
6398 GDI_CUSTOM_TYPE_ID, i,
6399 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6402 GDI_WIDTH, gd->width,
6403 GDI_HEIGHT, gd->height,
6404 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6405 GDI_CHECKED, *checkbutton_info[i].value,
6406 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6407 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6408 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6409 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6410 GDI_EVENT_MASK, event_mask,
6411 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6412 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6416 Error(ERR_EXIT, "cannot create gadget");
6418 level_editor_gadget[id] = gi;
6419 right_gadget_border[id] =
6420 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6424 static void CreateRadiobuttonGadgets()
6426 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6427 int gd_x1 = gd->src_x;
6428 int gd_y1 = gd->src_y;
6429 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6430 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6431 int gd_x1a = gd->src_x + gd->active_xoffset;
6432 int gd_y1a = gd->src_y + gd->active_yoffset;
6433 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6434 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6435 struct GadgetInfo *gi;
6436 unsigned int event_mask;
6439 event_mask = GD_EVENT_PRESSED;
6441 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6443 int id = radiobutton_info[i].gadget_id;
6444 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6445 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6448 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6450 /* determine horizontal position to the right of specified gadget */
6451 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6452 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6453 ED_GADGET_TEXT_DISTANCE);
6455 /* determine horizontal offset for leading text */
6456 if (radiobutton_info[i].text_left != NULL)
6457 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6459 gi = CreateGadget(GDI_CUSTOM_ID, id,
6460 GDI_CUSTOM_TYPE_ID, i,
6461 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6464 GDI_WIDTH, gd->width,
6465 GDI_HEIGHT, gd->height,
6466 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6467 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6468 GDI_CHECKED, checked,
6469 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6470 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6471 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6472 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6473 GDI_EVENT_MASK, event_mask,
6474 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6475 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6479 Error(ERR_EXIT, "cannot create gadget");
6481 level_editor_gadget[id] = gi;
6482 right_gadget_border[id] =
6483 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6487 void CreateLevelEditorGadgets()
6489 /* force EDITOR font inside level editor */
6490 SetFontStatus(GAME_MODE_EDITOR);
6492 /* these values are not constant, but can change at runtime */
6493 ed_fieldx = MAX_ED_FIELDX - 1;
6494 ed_fieldy = MAX_ED_FIELDY - 1;
6496 num_editor_gadgets = NUM_EDITOR_GADGETS;
6498 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6500 level_editor_gadget =
6501 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6502 right_gadget_border =
6503 checked_calloc(num_editor_gadgets * sizeof(int));
6505 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6506 editor_el_empty_ptr = editor_el_empty;
6508 use_permanent_palette = !editor.palette.show_as_separate_screen;
6510 ReinitializeElementList();
6512 CreateControlButtons();
6513 CreateScrollbarGadgets();
6515 /* order of function calls is important because of cross-references */
6516 CreateCheckbuttonGadgets();
6517 CreateCounterButtons();
6518 CreateRadiobuttonGadgets();
6519 CreateTextInputGadgets();
6520 CreateTextAreaGadgets();
6521 CreateSelectboxGadgets();
6522 CreateGraphicbuttonGadgets();
6523 CreateTextbuttonGadgets();
6524 CreateDrawingAreas();
6529 void FreeLevelEditorGadgets()
6533 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6535 for (i = 0; i < num_editor_gadgets; i++)
6537 FreeGadget(level_editor_gadget[i]);
6539 level_editor_gadget[i] = NULL;
6542 checked_free(level_editor_gadget);
6543 checked_free(right_gadget_border);
6545 checked_free(editor_el_empty);
6548 static void MapCounterButtons(int id)
6550 int font_nr = FONT_TEXT_1;
6551 int font_height = getFontHeight(font_nr);
6552 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6553 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6554 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6555 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6556 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6557 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6558 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6559 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6560 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6561 int yoffset = (gi_down->height - font_height) / 2;
6562 int x_left = gi_down->x - xoffset_left;
6563 int x_right; /* set after gadget position was modified */
6564 int y_above = gi_down->y - yoffset_above;
6566 int y; /* set after gadget position was modified */
6568 /* counter limits must be changed first to prevent value truncation */
6569 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6570 counterbutton_info[id].max_value);
6572 /* right text position might have changed after setting position above */
6573 x_right = gi_up->x + gi_up->width + xoffset_right;
6575 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6577 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6578 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6579 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6581 ModifyGadget(gi_down, GDI_Y,
6582 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6583 ModifyGadget(gi_text, GDI_Y,
6584 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6585 ModifyGadget(gi_up, GDI_Y,
6586 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6589 /* vertical position might have changed after setting position above */
6590 y = gi_up->y + yoffset;
6592 if (counterbutton_info[id].text_above)
6593 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6595 if (counterbutton_info[id].text_left)
6596 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
6598 if (counterbutton_info[id].text_right)
6599 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
6606 static void MapControlButtons()
6611 /* map toolbox buttons (excluding special CE toolbox buttons) */
6612 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6613 MapGadget(level_editor_gadget[i]);
6615 /* map toolbox buttons (element properties buttons) */
6616 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
6617 MapGadget(level_editor_gadget[i]);
6619 if (use_permanent_palette)
6621 /* map buttons to select elements */
6622 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6623 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6624 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6625 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6626 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6629 /* map buttons to select level */
6630 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6631 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6632 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6633 MapCounterButtons(counter_id);
6636 static void MapDrawingArea(int id)
6638 int font_nr = FONT_TEXT_1;
6639 int font_height = getFontHeight(font_nr);
6640 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6641 int area_xsize = gi->drawing.area_xsize;
6642 int area_ysize = gi->drawing.area_ysize;
6643 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6644 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
6645 int x_left = gi->x - xoffset_left;
6646 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6647 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6648 int y_side = gi->y + (gi->height - font_height) / 2;
6649 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6651 if (drawingarea_info[id].text_left)
6652 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
6654 if (drawingarea_info[id].text_right)
6655 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
6657 if (drawingarea_info[id].text_below)
6658 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
6660 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6662 DrawElementBorder(gi->x, gi->y,
6663 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
6664 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
6666 DrawDrawingArea(id);
6672 static void MapTextInputGadget(int id)
6674 int font_nr = FONT_TEXT_1;
6675 int font_height = getFontHeight(font_nr);
6676 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6677 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6678 int x_above = ED_SETTINGS_X(textinput_info[id].x);
6679 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
6681 if (textinput_info[id].text_above)
6682 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
6684 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6689 static void MapTextAreaGadget(int id)
6691 int font_nr = FONT_TEXT_1;
6692 int font_height = getFontHeight(font_nr);
6693 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6694 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6695 int x_above = ED_SETTINGS_X(textarea_info[id].x);
6696 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
6698 if (textarea_info[id].text_above)
6699 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
6701 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6706 static void MapSelectboxGadget(int id)
6708 int font_nr = FONT_TEXT_1;
6709 int font_height = getFontHeight(font_nr);
6710 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6711 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6712 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6713 int yoffset = (gi->height - font_height) / 2;
6714 int x_left = gi->x - xoffset_left;
6715 int x_right = gi->x + gi->width + xoffset_right;
6716 int y = gi->y + yoffset;
6718 if (selectbox_info[id].text_left)
6719 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
6721 if (selectbox_info[id].text_right)
6722 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
6724 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6729 static void MapTextbuttonGadget(int id)
6731 int font_nr = FONT_TEXT_1;
6732 int font_height = getFontHeight(font_nr);
6733 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6734 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6735 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6736 int yoffset = (gi->height - font_height) / 2;
6737 int x_left = gi->x - xoffset_left;
6738 int x_right = gi->x + gi->width + xoffset_right;
6739 int y = gi->y + yoffset;
6741 /* only show button to delete change pages when more than minimum pages */
6742 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6743 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6746 if (textbutton_info[id].text_left)
6747 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
6749 if (textbutton_info[id].text_right)
6750 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
6755 static void MapGraphicbuttonGadget(int id)
6757 int font_nr = FONT_TEXT_1;
6758 int font_height = getFontHeight(font_nr);
6759 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6760 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6761 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6762 int yoffset = (gi->height - font_height) / 2;
6763 int x_left = gi->x - xoffset_left;
6764 int x_right = gi->x + gi->width + xoffset_right;
6765 int y = gi->y + yoffset;
6767 if (graphicbutton_info[id].text_left)
6768 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
6770 if (graphicbutton_info[id].text_right)
6771 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
6776 static void MapRadiobuttonGadget(int id)
6778 int font_nr = FONT_TEXT_1;
6779 int font_height = getFontHeight(font_nr);
6780 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6781 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6782 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6783 int yoffset = (gi->height - font_height) / 2;
6784 int x_left = gi->x - xoffset_left;
6785 int x_right = gi->x + gi->width + xoffset_right;
6786 int y = gi->y + yoffset;
6788 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6790 if (radiobutton_info[id].text_left)
6791 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
6793 if (radiobutton_info[id].text_right)
6794 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
6796 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6801 static void MapCheckbuttonGadget(int id)
6803 int font_nr = FONT_TEXT_1;
6804 int font_height = getFontHeight(font_nr);
6805 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6806 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6807 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6808 int yoffset = (gi->height - font_height) / 2;
6809 int x_left, x_right, y; /* set after gadget position was modified */
6811 /* set position for gadgets with dynamically determined position */
6812 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6813 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
6814 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
6816 x_left = gi->x - xoffset_left;
6817 x_right = gi->x + gi->width + xoffset_right;
6818 y = gi->y + yoffset;
6820 if (checkbutton_info[id].text_left)
6821 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
6823 if (checkbutton_info[id].text_right)
6824 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
6826 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6831 static void MapMainDrawingArea()
6833 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6834 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6837 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6839 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6840 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6841 no_horizontal_scrollbar) ||
6842 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6843 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6844 no_vertical_scrollbar))
6847 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6850 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6852 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6853 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6856 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6859 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6862 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6866 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6868 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6869 i == GADGET_ID_CUSTOM_COPY_TO ||
6870 i == GADGET_ID_CUSTOM_EXCHANGE ||
6871 i == GADGET_ID_CUSTOM_COPY ||
6872 i == GADGET_ID_CUSTOM_PASTE)
6875 MapGadget(level_editor_gadget[i]);
6877 UnmapGadget(level_editor_gadget[i]);
6882 static void MapLevelEditorToolboxCustomGadgets()
6884 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6887 static void UnmapLevelEditorToolboxCustomGadgets()
6889 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6892 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6896 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6898 if (i != GADGET_ID_SINGLE_ITEMS &&
6899 i != GADGET_ID_PICK_ELEMENT)
6901 struct GadgetInfo *gi = level_editor_gadget[i];
6909 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6910 struct GraphicInfo *gd = &graphic_info[graphic];
6914 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
6915 gi->width, gi->height, gi->x, gi->y);
6917 redraw_mask |= REDRAW_DOOR_3;
6923 static void MapLevelEditorToolboxDrawingGadgets()
6925 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6928 static void UnmapLevelEditorToolboxDrawingGadgets()
6930 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6933 static void UnmapDrawingArea(int id)
6935 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6938 static void UnmapLevelEditorFieldGadgets()
6942 for (i = 0; i < num_editor_gadgets; i++)
6943 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6944 level_editor_gadget[i]->y))
6945 UnmapGadget(level_editor_gadget[i]);
6948 void UnmapLevelEditorGadgets()
6952 for (i = 0; i < num_editor_gadgets; i++)
6953 UnmapGadget(level_editor_gadget[i]);
6956 static void ResetUndoBuffer()
6958 undo_buffer_position = -1;
6959 undo_buffer_steps = -1;
6960 redo_buffer_steps = 0;
6962 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6964 level.changed = FALSE;
6967 static void DrawEditModeWindow()
6969 ModifyEditorElementList();
6970 RedrawDrawingElements();
6972 if (edit_mode == ED_MODE_INFO)
6973 DrawLevelInfoWindow();
6974 else if (edit_mode == ED_MODE_PROPERTIES)
6975 DrawPropertiesWindow();
6976 else if (edit_mode == ED_MODE_PALETTE)
6977 DrawPaletteWindow();
6978 else /* edit_mode == ED_MODE_DRAWING */
6979 DrawDrawingWindow();
6982 static void ChangeEditModeWindow(int new_edit_mode)
6984 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
6986 DrawEditModeWindow();
6989 static boolean LevelChanged()
6991 boolean field_changed = FALSE;
6994 for (y = 0; y < lev_fieldy; y++)
6995 for (x = 0; x < lev_fieldx; x++)
6996 if (Feld[x][y] != level.field[x][y])
6997 field_changed = TRUE;
6999 return (level.changed || field_changed);
7002 static boolean PrepareSavingIntoPersonalLevelSet()
7004 static LevelDirTree *last_copied_leveldir = NULL;
7005 static LevelDirTree *last_written_leveldir = NULL;
7006 static int last_copied_level_nr = -1;
7007 static int last_written_level_nr = -1;
7008 LevelDirTree *leveldir_former = leveldir_current;
7009 int level_nr_former = level_nr;
7012 // remember last mod/save so that for current session, we write
7013 // back to the same personal copy, asking only about overwrite.
7014 if (leveldir_current == last_copied_leveldir &&
7015 level_nr == last_copied_level_nr)
7017 // "cd" to personal level set dir (as used when writing last copy)
7018 leveldir_current = last_written_leveldir;
7019 level_nr = last_written_level_nr;
7024 if (!Request("This level is read only! "
7025 "Save into personal level set?", REQ_ASK))
7028 // "cd" to personal level set dir (for writing copy the first time)
7030 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7032 // find unused level number
7033 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7035 static char *level_filename = NULL;
7037 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7039 if (!fileExists(level_filename))
7043 last_copied_leveldir = leveldir_former;
7044 last_copied_level_nr = level_nr_former;
7046 last_written_leveldir = leveldir_current;
7047 last_written_level_nr = level_nr = new_level_nr;
7052 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7054 static char *filename_levelinfo = NULL, *mod_name = NULL;
7057 // annotate this copy-and-mod in personal levelinfo.conf
7058 setString(&filename_levelinfo,
7059 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7061 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7063 fprintf(file, "\n");
7064 fprintf(file, "# level %d was modified from:\n", level_nr);
7065 fprintf(file, "# - previous level set name: %s\n",
7067 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7068 level.file_info.nr, level.name);
7069 fprintf(file, "# - previous author: %s\n",
7071 fprintf(file, "# - previous save date: ");
7073 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7075 fprintf(file, "%04d-%02d-%02d\n",
7076 level.creation_date.year,
7077 level.creation_date.month,
7078 level.creation_date.day);
7082 fprintf(file, "not recorded\n");
7088 if (level_nr > leveldir_current->last_level)
7090 static char *temp_levelinfo = NULL;
7091 FILE *temp_file = NULL;
7092 char line[MAX_LINE_LEN];
7094 setString(&temp_levelinfo,
7095 getPath2(getCurrentLevelDir(),
7096 getStringCat2(LEVELINFO_FILENAME, ".new")));
7098 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7099 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7101 while (fgets(line, MAX_LINE_LEN, file))
7103 if (!strPrefix(line, "levels:"))
7104 fputs(line, temp_file);
7106 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7116 // needs error handling; also, ok on dos/win?
7117 unlink(filename_levelinfo);
7118 rename(temp_levelinfo, filename_levelinfo);
7121 // else: allow the save even if annotation failed
7123 // now... spray graffiti on the old level vital statistics
7124 // user can change these; just trying to set a good baseline
7126 // don't truncate names for fear of making offensive or silly:
7127 // long-named original author only recorded in levelinfo.conf.
7128 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7129 if (!strEqual(level.author, leveldir_current->author))
7131 setString(&mod_name, getStringCat3(leveldir_current->author,
7132 " after ", level.author));
7134 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7135 setString(&mod_name,
7136 getStringCat2(leveldir_current->author, " (ed.)"));
7138 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7139 setString(&mod_name, leveldir_current->author);
7141 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7143 // less worried about truncation here
7144 setString(&mod_name, getStringCat2("Mod: ", level.name));
7145 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7149 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7150 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7154 for (x = 0; x < lev_fieldx; x++)
7155 for (y = 0; y < lev_fieldy; y++)
7156 dst[x][y] = src[x][y];
7159 static int setSelectboxValue(int selectbox_id, int new_value)
7161 int new_index_value = 0;
7164 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7165 if (selectbox_info[selectbox_id].options[i].value == new_value)
7166 new_index_value = i;
7168 *selectbox_info[selectbox_id].value =
7169 selectbox_info[selectbox_id].options[new_index_value].value;
7171 return new_index_value;
7174 static void setSelectboxSpecialActionVariablesIfNeeded()
7178 /* change action mode and arg variables according to action type variable */
7179 for (i = 0; action_arg_options[i].value != -1; i++)
7181 if (action_arg_options[i].value == custom_element_change.action_type)
7183 int mode = action_arg_options[i].mode;
7185 /* only change if corresponding selectbox has changed */
7186 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7187 action_arg_modes[mode])
7188 custom_element_change.action_mode = -1;
7190 /* only change if corresponding selectbox has changed */
7191 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7192 action_arg_options[i].options)
7193 custom_element_change.action_arg = -1;
7200 static void setSelectboxSpecialActionOptions()
7204 /* change action mode and arg selectbox according to action type selectbox */
7205 for (i = 0; action_arg_options[i].value != -1; i++)
7207 if (action_arg_options[i].value == custom_element_change.action_type)
7209 int mode = action_arg_options[i].mode;
7211 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7212 action_arg_modes[mode]);
7213 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7214 custom_element_change.action_mode);
7216 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7217 action_arg_options[i].options);
7218 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7219 custom_element_change.action_arg);
7225 static void copy_custom_element_settings(int element_from, int element_to)
7227 struct ElementInfo *ei_from = &element_info[element_from];
7228 struct ElementInfo *ei_to = &element_info[element_to];
7230 copyElementInfo(ei_from, ei_to);
7233 static void replace_custom_element_in_settings(int element_from,
7238 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7240 struct ElementInfo *ei = &element_info[i];
7242 for (y = 0; y < 3; y++)
7243 for (x = 0; x < 3; x++)
7244 if (ei->content.e[x][y] == element_from)
7245 ei->content.e[x][y] = element_to;
7247 for (j = 0; j < ei->num_change_pages; j++)
7249 struct ElementChangeInfo *change = &ei->change_page[j];
7251 if (change->target_element == element_from)
7252 change->target_element = element_to;
7254 if (change->initial_trigger_element == element_from)
7255 change->initial_trigger_element = element_to;
7257 if (change->action_element == element_from)
7258 change->action_element = element_to;
7260 for (y = 0; y < 3; y++)
7261 for (x = 0; x < 3; x++)
7262 if (change->target_content.e[x][y] == element_from)
7263 change->target_content.e[x][y] = element_to;
7266 if (ei->group != NULL) /* group or internal */
7267 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7268 if (ei->group->element[j] == element_from)
7269 ei->group->element[j] = element_to;
7273 static void replace_custom_element_in_playfield(int element_from,
7278 for (x = 0; x < lev_fieldx; x++)
7279 for (y = 0; y < lev_fieldy; y++)
7280 if (Feld[x][y] == element_from)
7281 Feld[x][y] = element_to;
7284 static boolean CopyCustomElement(int element_old, int element_new,
7287 int copy_mode_orig = copy_mode;
7289 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7291 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7292 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7293 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7295 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7297 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7298 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7299 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7301 level.changed = TRUE;
7303 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7305 Request("Please choose custom element!", REQ_CONFIRM);
7309 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7311 Request("Please choose group element!", REQ_CONFIRM);
7317 level.changed = TRUE;
7320 /* when modifying custom/group element, ask for copying level template */
7321 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7323 if (!AskToCopyAndModifyLevelTemplate())
7327 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7329 copy_custom_element_settings(element_new, element_old);
7331 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7333 copy_custom_element_settings(element_old, element_new);
7335 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7337 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7338 copy_custom_element_settings(element_new, element_old);
7339 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7341 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7342 replace_custom_element_in_settings(element_new, element_old);
7343 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7345 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7346 replace_custom_element_in_playfield(element_new, element_old);
7347 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7350 UpdateCustomElementGraphicGadgets();
7351 DrawPropertiesWindow();
7356 static void CopyCustomElementPropertiesToEditor(int element)
7359 int current_change_page = element_info[element].current_change_page;
7361 /* dynamically (re)build selectbox for selecting change page */
7362 for (i = 0; i < element_info[element].num_change_pages; i++)
7364 sprintf(options_change_page_strings[i], "%d", i + 1);
7366 options_change_page[i].value = i;
7367 options_change_page[i].text = options_change_page_strings[i];
7370 options_change_page[i].value = -1;
7371 options_change_page[i].text = NULL;
7373 /* needed here to initialize combined element properties */
7374 InitElementPropertiesEngine(level.game_version);
7376 element_info[element].change =
7377 &element_info[element].change_page[current_change_page];
7379 custom_element = element_info[element];
7380 custom_element_change = *element_info[element].change;
7382 /* needed to initially set selectbox options for special action options */
7383 setSelectboxSpecialActionOptions();
7385 /* needed to initially set selectbox value variables to reliable defaults */
7386 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7387 setSelectboxValue(i, *selectbox_info[i].value);
7389 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7390 custom_element_properties[i] = HAS_PROPERTY(element, i);
7392 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7393 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7395 /* ---------- element settings: configure (custom elements) ------------- */
7397 /* set accessible layer selectbox help value */
7398 custom_element.access_type =
7399 (IS_WALKABLE(element) ? EP_WALKABLE :
7400 IS_PASSABLE(element) ? EP_PASSABLE :
7401 custom_element.access_type);
7402 custom_element.access_layer =
7403 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7404 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7405 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7406 custom_element.access_layer);
7407 custom_element.access_protected =
7408 (IS_PROTECTED(element) ? 1 : 0);
7409 custom_element_properties[EP_ACCESSIBLE] =
7410 (IS_ACCESSIBLE_OVER(element) ||
7411 IS_ACCESSIBLE_INSIDE(element) ||
7412 IS_ACCESSIBLE_UNDER(element));
7414 /* set walk-to-object action selectbox help value */
7415 custom_element.walk_to_action =
7416 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7417 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7418 IS_DROPPABLE(element) ? EP_DROPPABLE :
7419 IS_THROWABLE(element) ? EP_THROWABLE :
7420 IS_PUSHABLE(element) ? EP_PUSHABLE :
7421 custom_element.walk_to_action);
7422 custom_element_properties[EP_WALK_TO_OBJECT] =
7423 (IS_DIGGABLE(element) ||
7424 IS_COLLECTIBLE_ONLY(element) ||
7425 IS_DROPPABLE(element) ||
7426 IS_THROWABLE(element) ||
7427 IS_PUSHABLE(element));
7429 /* set smash targets selectbox help value */
7430 custom_element.smash_targets =
7431 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7432 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7433 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7434 custom_element.smash_targets);
7435 custom_element_properties[EP_CAN_SMASH] =
7436 (CAN_SMASH_EVERYTHING(element) ||
7437 CAN_SMASH_ENEMIES(element) ||
7438 CAN_SMASH_PLAYER(element));
7440 /* set deadliness selectbox help value */
7441 custom_element.deadliness =
7442 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7443 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7444 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7445 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7446 custom_element.deadliness);
7447 custom_element_properties[EP_DEADLY] =
7448 (DONT_TOUCH(element) ||
7449 DONT_GET_HIT_BY(element) ||
7450 DONT_COLLIDE_WITH(element) ||
7451 DONT_RUN_INTO(element));
7453 /* ---------- element settings: advanced (custom elements) --------------- */
7455 /* set "change by direct action" selectbox help value */
7456 custom_element_change.direct_action =
7457 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7458 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7459 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7460 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7461 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7462 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7463 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7464 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7465 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7466 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7467 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7468 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7469 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7470 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7471 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7472 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7473 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7474 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7475 custom_element_change.direct_action);
7477 /* set "change by other element action" selectbox help value */
7478 custom_element_change.other_action =
7479 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7480 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7481 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7482 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7483 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7484 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7485 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7486 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7487 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7488 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7489 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7490 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7491 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7492 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7493 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7494 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7495 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7496 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7497 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7498 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7499 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7500 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7501 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7502 custom_element_change.other_action);
7505 static void CopyGroupElementPropertiesToEditor(int element)
7507 group_element_info = *element_info[element].group;
7508 custom_element = element_info[element]; /* needed for description */
7511 static void CopyClassicElementPropertiesToEditor(int element)
7513 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7514 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7515 getMoveIntoAcidProperty(&level, element);
7517 if (MAYBE_DONT_COLLIDE_WITH(element))
7518 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7519 getDontCollideWithProperty(&level, element);
7522 static void CopyElementPropertiesToEditor(int element)
7524 if (IS_CUSTOM_ELEMENT(element))
7525 CopyCustomElementPropertiesToEditor(element);
7526 else if (IS_GROUP_ELEMENT(element))
7527 CopyGroupElementPropertiesToEditor(element);
7529 CopyClassicElementPropertiesToEditor(element);
7532 static boolean AskToCopyAndModifyLevelTemplate()
7534 if (Request("Copy and modify level template?", REQ_ASK))
7536 level.use_custom_template = FALSE;
7538 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7539 GDI_CHECKED, FALSE, GDI_END);
7545 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7547 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7553 static void CopyCustomElementPropertiesToGame(int element)
7556 int access_type_and_layer;
7558 /* mark that this custom element has been modified */
7559 custom_element.modified_settings = TRUE;
7560 level.changed = TRUE;
7562 if (level.use_custom_template)
7563 AskToCopyAndModifyLevelTemplate();
7565 element_info[element] = custom_element;
7566 *element_info[element].change = custom_element_change;
7568 /* ---------- element settings: configure (custom elements) ------------- */
7570 /* set accessible property from checkbox and selectbox */
7571 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7572 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7573 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7574 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7575 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7576 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7577 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7578 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7579 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7580 custom_element_properties[access_type_and_layer] =
7581 custom_element_properties[EP_ACCESSIBLE];
7582 custom_element_properties[EP_PROTECTED] =
7583 (custom_element.access_protected != 0 &&
7584 custom_element_properties[EP_ACCESSIBLE]);
7586 /* set walk-to-object property from checkbox and selectbox */
7587 custom_element_properties[EP_DIGGABLE] = FALSE;
7588 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7589 custom_element_properties[EP_DROPPABLE] = FALSE;
7590 custom_element_properties[EP_THROWABLE] = FALSE;
7591 custom_element_properties[EP_PUSHABLE] = FALSE;
7592 custom_element_properties[custom_element.walk_to_action] =
7593 custom_element_properties[EP_WALK_TO_OBJECT];
7595 /* set smash property from checkbox and selectbox */
7596 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7597 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7598 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7599 custom_element_properties[custom_element.smash_targets] =
7600 custom_element_properties[EP_CAN_SMASH];
7602 /* set deadliness property from checkbox and selectbox */
7603 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7604 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7605 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7606 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7607 custom_element_properties[custom_element.deadliness] =
7608 custom_element_properties[EP_DEADLY];
7610 /* ---------- element settings: advanced (custom elements) --------------- */
7612 /* set player change event from checkbox and selectbox */
7613 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7614 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7615 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7616 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7617 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7618 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7619 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7620 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7621 custom_element_change_events[CE_SWITCHED] = FALSE;
7622 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7623 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7624 custom_element_change_events[CE_BLOCKED] = FALSE;
7625 custom_element_change_events[CE_IMPACT] = FALSE;
7626 custom_element_change_events[CE_SMASHED] = FALSE;
7627 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7628 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7629 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7630 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7631 custom_element_change_events[custom_element_change.direct_action] =
7632 custom_element_change_events[CE_BY_DIRECT_ACTION];
7634 /* set other element action change event from checkbox and selectbox */
7635 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7636 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7637 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7638 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7639 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7640 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7641 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7642 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7643 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7644 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7645 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7646 custom_element_change_events[CE_HITTING_X] = FALSE;
7647 custom_element_change_events[CE_DIGGING_X] = FALSE;
7648 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7649 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7650 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7651 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7652 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7653 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7654 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7655 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7656 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7657 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7658 custom_element_change_events[custom_element_change.other_action] =
7659 custom_element_change_events[CE_BY_OTHER_ACTION];
7661 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7662 SET_PROPERTY(element, i, custom_element_properties[i]);
7664 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7665 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7667 /* copy change events also to special level editor variable */
7668 custom_element = element_info[element];
7669 custom_element_change = *element_info[element].change;
7672 static void CopyGroupElementPropertiesToGame(int element)
7674 /* mark that this group element has been modified */
7675 custom_element.modified_settings = TRUE;
7676 level.changed = TRUE;
7678 if (level.use_custom_template)
7679 AskToCopyAndModifyLevelTemplate();
7681 element_info[element] = custom_element;
7682 *element_info[element].group = group_element_info;
7685 static void CopyClassicElementPropertiesToGame(int element)
7687 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7688 setMoveIntoAcidProperty(&level, element,
7689 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7691 if (MAYBE_DONT_COLLIDE_WITH(element))
7692 setDontCollideWithProperty(&level, element,
7693 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7696 static void CopyElementPropertiesToGame(int element)
7698 if (IS_CUSTOM_ELEMENT(element))
7699 CopyCustomElementPropertiesToGame(element);
7700 else if (IS_GROUP_ELEMENT(element))
7701 CopyGroupElementPropertiesToGame(element);
7703 CopyClassicElementPropertiesToGame(element);
7706 void CheckElementDescriptions()
7710 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7711 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7712 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7715 static int getMaxEdFieldX(boolean has_scrollbar)
7717 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7718 int sxsize = SXSIZE - scrollbar_width;
7719 int max_ed_fieldx = sxsize / ed_tilesize;
7721 return max_ed_fieldx;
7724 static int getMaxEdFieldY(boolean has_scrollbar)
7726 int infotext_height = INFOTEXT_YSIZE_FULL;
7727 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7728 int sysize = SYSIZE - scrollbar_height - infotext_height;
7729 int max_ed_fieldy = sysize / ed_tilesize;
7731 return max_ed_fieldy;
7734 void InitZoomLevelSettings()
7736 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7737 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7742 int fade_mask = REDRAW_FIELD;
7744 FadeSoundsAndMusic();
7746 if (CheckIfGlobalBorderHasChanged())
7747 fade_mask = REDRAW_ALL;
7751 /* needed if different viewport properties defined for editor */
7752 ChangeViewportPropertiesIfNeeded();
7756 InitZoomLevelSettings();
7758 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7761 CheckElementDescriptions();
7764 if (level_editor_test_game)
7766 CopyPlayfield(level.field, Feld);
7767 CopyPlayfield(FieldBackup, level.field);
7769 level_editor_test_game = FALSE;
7773 edit_mode = ED_MODE_DRAWING;
7774 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7775 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7783 /* needed for gadgets drawn on background (like palette scrollbar) */
7784 SetDoorBackgroundImage(IMG_UNDEFINED);
7786 /* copy default editor door content to main double buffer */
7787 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7788 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7789 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7790 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
7791 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
7794 /* draw bigger door */
7795 DrawSpecialEditorDoor();
7797 /* draw new control window */
7798 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
7799 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
7800 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
7801 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
7802 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
7805 // redraw_mask |= REDRAW_ALL;
7807 FreeLevelEditorGadgets();
7808 CreateLevelEditorGadgets();
7810 ReinitializeElementList(); /* update dynamic level element list */
7811 ReinitializeElementListButtons(); /* custom element may look different */
7813 InitElementPropertiesGfxElement();
7816 MapControlButtons();
7818 DrawEditModeWindow();
7820 DrawMaskedBorder(fade_mask);
7824 /* copy actual editor door content to door double buffer for OpenDoor() */
7825 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7828 static void AdjustDrawingAreaGadgets()
7830 int ed_xsize = lev_fieldx + 2;
7831 int ed_ysize = lev_fieldy + 2;
7832 int max_ed_fieldx = MAX_ED_FIELDX;
7833 int max_ed_fieldy = MAX_ED_FIELDY;
7834 boolean horizontal_scrollbar_needed;
7835 boolean vertical_scrollbar_needed;
7836 int x, y, width, height;
7838 /* check if we need any scrollbars */
7839 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7840 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7842 /* check if we have a smaller editor field because of scrollbars */
7843 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7844 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7846 /* check again if we now need more scrollbars because of less space */
7847 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7848 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7850 /* check if editor field gets even smaller after adding new scrollbars */
7851 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7852 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7854 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
7855 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
7857 x = SX + ed_fieldx * ed_tilesize;
7858 y = SY + ed_fieldy * ed_tilesize;
7860 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
7861 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
7863 /* adjust drawing area gadget */
7864 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7865 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7866 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
7869 /* adjust horizontal scrollbar gadgets */
7870 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
7873 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
7874 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
7877 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7880 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7883 /* adjust vertical scrollbar gadgets */
7884 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
7887 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
7889 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
7891 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7894 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7898 static void AdjustLevelScrollPosition()
7900 if (level_xpos < -1)
7902 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7903 level_xpos = lev_fieldx - ed_fieldx + 1;
7904 if (lev_fieldx < ed_fieldx - 2)
7907 if (level_ypos < -1)
7909 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7910 level_ypos = lev_fieldy - ed_fieldy + 1;
7911 if (lev_fieldy < ed_fieldy - 2)
7915 static void AdjustEditorScrollbar(int id)
7917 struct GadgetInfo *gi = level_editor_gadget[id];
7918 int items_max, items_visible, item_position;
7920 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7922 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7923 items_visible = ed_fieldx;
7924 item_position = level_xpos + 1;
7928 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7929 items_visible = ed_fieldy;
7930 item_position = level_ypos + 1;
7933 if (item_position > items_max - items_visible)
7934 item_position = items_max - items_visible;
7936 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7937 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7940 static void AdjustElementListScrollbar()
7942 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7943 int items_max, items_visible, item_position;
7945 /* correct position of element list scrollbar */
7946 if (element_shift < 0)
7948 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7949 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7951 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7952 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7953 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7955 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7956 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7957 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7960 static void ModifyEditorCounterValue(int counter_id, int new_value)
7962 int *counter_value = counterbutton_info[counter_id].value;
7963 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7964 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7966 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7968 if (counter_value != NULL)
7969 *counter_value = gi->textinput.number_value;
7972 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7974 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7975 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7977 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7979 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7980 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7982 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7983 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7985 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7986 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
7991 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7993 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7994 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7995 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7997 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8000 static void ModifyEditorSelectboxOptions(int selectbox_id,
8001 struct ValueTextInfo *options)
8003 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8004 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8006 selectbox_info[selectbox_id].options = options;
8008 /* set index to zero -- list may be shorter now (correct later, if needed) */
8009 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8010 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8013 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8015 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8016 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8018 drawingarea_info[drawingarea_id].area_xsize = xsize;
8019 drawingarea_info[drawingarea_id].area_ysize = ysize;
8021 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8024 static void ModifyEditorElementList()
8028 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8031 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8033 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8034 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8035 struct GadgetDesign *gd = &gi->deco.design;
8036 int element = editor_elements[element_shift + i];
8037 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8041 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8043 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8049 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8051 int graphic = el2edimg(element);
8052 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8058 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8061 static void ModifyDrawingElementButton(int element, int id)
8063 struct GadgetInfo *gi = level_editor_gadget[id];
8064 Bitmap *deco_bitmap;
8066 int tile_size = gi->deco.width;
8068 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8070 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8073 static void PickDrawingElement(int button, int element)
8078 struct XYTileSize *pos;
8080 } de, drawing_elements[] =
8082 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8083 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8084 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8087 if (button < 1 || button > 3)
8090 de = drawing_elements[button - 1];
8092 *de.new_element = element; // update global drawing element variable
8094 DrawDrawingElementGraphic(element, de.pos);
8095 ModifyDrawingElementButton(element, de.id);
8097 redraw_mask |= REDRAW_DOOR_1;
8100 static void RedrawDrawingElements()
8102 PickDrawingElement(1, new_element1);
8103 PickDrawingElement(2, new_element2);
8104 PickDrawingElement(3, new_element3);
8107 static void DrawDrawingWindow()
8109 stick_element_properties_window = FALSE;
8111 SetMainBackgroundImage(IMG_UNDEFINED);
8114 UnmapLevelEditorFieldGadgets();
8115 UnmapLevelEditorToolboxCustomGadgets();
8117 AdjustDrawingAreaGadgets();
8118 AdjustLevelScrollPosition();
8119 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8120 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8122 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8124 MapMainDrawingArea();
8125 MapLevelEditorToolboxDrawingGadgets();
8128 static int getTabulatorBarWidth()
8130 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8131 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8133 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8136 static int getTabulatorBarHeight()
8138 return ED_TAB_BAR_HEIGHT;
8141 static void DrawLevelInfoTabulatorGadgets()
8143 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8144 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8145 int gd_x = gd->x + gd_gi1->border.width / 2;
8146 int gd_y = gd->y + gd_gi1->height - 1;
8147 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8148 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
8149 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
8152 for (i = id_first; i <= id_last; i++)
8154 int gadget_id = textbutton_info[i].gadget_id;
8155 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8156 boolean active = (i != edit_mode_levelinfo);
8158 /* draw background line below tabulator button */
8159 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8161 /* draw solid line below inactive tabulator buttons */
8162 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8163 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8164 ED_GADGET_TINY_DISTANCE, tab_color);
8166 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8167 MapTextbuttonGadget(i);
8170 /* draw little border line below tabulator buttons */
8171 if (tab_color != BLACK_PIXEL) /* black => transparent */
8172 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8173 ED_GADGET_TINY_DISTANCE,
8174 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8177 static void DrawPropertiesTabulatorGadgets()
8179 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8180 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8181 int gd_x = gd->x + gd_gi1->border.width / 2;
8182 int gd_y = gd->y + gd_gi1->height - 1;
8183 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8184 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8185 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8188 /* draw two config tabulators for player elements */
8189 if (ELEM_IS_PLAYER(properties_element))
8190 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8192 /* draw two config and one "change" tabulator for custom elements */
8193 if (IS_CUSTOM_ELEMENT(properties_element))
8194 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8196 for (i = id_first; i <= id_last; i++)
8198 int gadget_id = textbutton_info[i].gadget_id;
8199 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8200 boolean active = (i != edit_mode_properties);
8202 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8203 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8204 (ELEM_IS_PLAYER(properties_element) ||
8205 IS_CUSTOM_ELEMENT(properties_element)))
8208 /* draw background line below tabulator button */
8209 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8211 /* draw solid line below inactive tabulator buttons */
8212 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8213 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8214 ED_GADGET_TINY_DISTANCE, tab_color);
8216 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8217 MapTextbuttonGadget(i);
8220 /* draw little border line below tabulator buttons */
8221 if (tab_color != BLACK_PIXEL) /* black => transparent */
8222 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8223 ED_GADGET_TINY_DISTANCE,
8224 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8227 static void DrawLevelInfoLevel()
8231 /* draw counter gadgets */
8232 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8233 MapCounterButtons(i);
8235 /* draw selectbox gadgets */
8236 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8237 MapSelectboxGadget(i);
8239 /* draw text input gadgets */
8240 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8241 MapTextInputGadget(i);
8244 static void DrawLevelInfoEditor()
8248 /* draw counter gadgets */
8249 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8250 MapCounterButtons(i);
8252 /* draw checkbutton gadgets */
8253 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8254 MapCheckbuttonGadget(i);
8256 /* draw radiobutton gadgets */
8257 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8258 MapRadiobuttonGadget(i);
8260 /* draw drawing area */
8261 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8264 static void DrawLevelInfoWindow()
8266 char *text = "Global Settings";
8267 int font_nr = FONT_TITLE_1;
8268 struct MenuPosInfo *pos = &editor.settings.headline;
8269 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8270 int sy = SY + pos->y;
8272 stick_element_properties_window = FALSE;
8274 UnmapLevelEditorFieldGadgets();
8276 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8279 DrawText(sx, sy, text, font_nr);
8281 DrawLevelInfoTabulatorGadgets();
8283 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8284 DrawLevelInfoLevel();
8285 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8286 DrawLevelInfoEditor();
8289 static void DrawCustomContentArea()
8291 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8292 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8293 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8294 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8295 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8296 int xoffset = ED_GADGET_SPACE_DISTANCE;
8298 /* add distance for potential left text (without drawing area border) */
8299 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8301 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8303 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8306 static void DrawCustomChangeContentArea()
8308 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8309 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8310 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8311 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8312 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8313 int xoffset = ED_GADGET_SPACE_DISTANCE;
8315 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8320 static void RemoveElementContentArea(int id, int font_height)
8322 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8324 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8325 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8326 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8327 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8328 ED_GADGET_TEXT_DISTANCE + font_height);
8331 static void DrawYamYamContentAreas()
8333 int font_nr = FONT_TEXT_1;
8334 int font_height = getFontHeight(font_nr);
8335 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8336 int yoffset = (tilesize - font_height) / 2;
8337 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8338 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8341 /* display counter to choose number of element content areas */
8342 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8344 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8346 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8348 if (i < level.num_yamyam_contents)
8354 UnmapDrawingArea(id);
8356 /* delete content areas in case of reducing number of them */
8357 RemoveElementContentArea(id, font_height);
8361 DrawText(x, y + 0 * tilesize, "content", font_nr);
8362 DrawText(x, y + 1 * tilesize, "when", font_nr);
8363 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8366 static void DrawMagicBallContentAreas()
8368 int font_nr = FONT_TEXT_1;
8369 int font_height = getFontHeight(font_nr);
8370 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8371 int yoffset = (tilesize - font_height) / 2;
8372 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8373 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8376 /* display counter to choose number of element content areas */
8377 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8379 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8381 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8383 if (i < level.num_ball_contents)
8389 UnmapDrawingArea(id);
8391 /* delete content areas in case of reducing number of them */
8392 RemoveElementContentArea(id, font_height);
8396 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8397 DrawText(x, y + 1 * tilesize, "when", font_nr);
8398 DrawText(x, y + 2 * tilesize, "active", font_nr);
8401 static void DrawAndroidElementArea(int element)
8403 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8404 int num_elements = level.num_android_clone_elements;
8405 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8406 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8407 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8408 int xsize = MAX_ANDROID_ELEMENTS;
8411 /* display counter to choose number of element areas */
8412 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8414 if (drawingarea_info[id].text_left != NULL)
8415 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8417 UnmapDrawingArea(id);
8419 ModifyEditorDrawingArea(id, num_elements, 1);
8421 /* delete content areas in case of reducing number of them */
8422 DrawBackground(sx, sy,
8423 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8424 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8429 static void DrawGroupElementArea(int element)
8431 int id = ED_DRAWING_ID_GROUP_CONTENT;
8432 int num_elements = group_element_info.num_elements;
8433 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8434 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8435 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8436 int xsize = MAX_ELEMENTS_IN_GROUP;
8439 if (drawingarea_info[id].text_left != NULL)
8440 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8442 UnmapDrawingArea(id);
8444 ModifyEditorDrawingArea(id, num_elements, 1);
8446 /* delete content areas in case of reducing number of them */
8447 DrawBackground(sx, sy,
8448 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8449 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8454 static void DrawPlayerInitialInventoryArea(int element)
8456 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8457 int player_nr = GET_PLAYER_NR(element);
8458 int num_elements = level.initial_inventory_size[player_nr];
8459 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8460 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8461 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8462 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8465 /* determine horizontal position to the right of specified gadget */
8466 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8467 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8468 ED_DRAWINGAREA_TEXT_DISTANCE);
8470 /* determine horizontal offset for leading text */
8471 if (drawingarea_info[id].text_left != NULL)
8472 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8474 UnmapDrawingArea(id);
8476 ModifyEditorDrawingArea(id, num_elements, 1);
8478 /* delete content areas in case of reducing number of them */
8479 DrawBackground(sx, sy,
8480 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8481 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8486 static void DrawEnvelopeTextArea(int envelope_nr)
8488 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8489 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8492 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8494 if (envelope_nr != -1)
8495 textarea_info[id].value = level.envelope[envelope_nr].text;
8497 ModifyGadget(gi, GDI_AREA_SIZE,
8498 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8499 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8502 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8505 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8507 int font_height = getFontHeight(font_nr);
8508 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8509 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8510 int sx = SX + pad_x;
8511 int sy = SY + pad_y;
8512 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8514 if (start_line >= max_lines_per_screen)
8517 DrawText(sx, sy + start_line * font_height, text, font_nr);
8522 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8524 int font_nr = FONT_TEXT_2;
8525 int font_width = getFontWidth(font_nr);
8526 int font_height = getFontHeight(font_nr);
8527 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8528 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8529 int sx = SX + pad_x;
8530 int sy = SY + pad_y + start_line * font_height;
8531 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8532 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8533 int max_lines_drawable = max_lines_per_screen - start_line;
8535 if (start_line >= max_lines_per_screen)
8538 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8539 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8542 static void DrawPropertiesInfo()
8551 /* configurable properties */
8553 { EP_WALKABLE_OVER, "- player can walk over it" },
8554 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8555 { EP_WALKABLE_UNDER, "- player can walk under it" },
8556 { EP_PASSABLE_OVER, "- player can pass over it" },
8557 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8558 { EP_PASSABLE_UNDER, "- player can pass under it" },
8559 { EP_PROTECTED, "- player is protected by it" },
8561 { EP_DIGGABLE, "- can be digged away" },
8562 { EP_COLLECTIBLE, "- can be collected" },
8563 { EP_DROPPABLE, "- can be dropped after collecting" },
8564 { EP_THROWABLE, "- can be thrown after collecting" },
8565 { EP_PUSHABLE, "- can be pushed" },
8567 { EP_CAN_FALL, "- can fall" },
8568 { EP_CAN_MOVE, "- can move" },
8570 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8572 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8574 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8576 { EP_SLIPPERY, "- slippery for falling elements" },
8577 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8579 { EP_DONT_RUN_INTO, "- deadly when running into" },
8580 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8581 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8582 { EP_DONT_TOUCH, "- deadly when touching" },
8584 { EP_INDESTRUCTIBLE, "- indestructible" },
8586 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8587 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8588 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8590 { EP_CAN_CHANGE, "- can change to other element" },
8592 /* pre-defined properties */
8593 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8594 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8595 { EP_SWITCHABLE, "- can be switched" },
8597 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8602 char *filename = getElementDescriptionFilename(properties_element);
8603 char *percentage_text = "In this level: ";
8604 char *properties_text = "Standard properties: ";
8606 int num_elements_in_level;
8607 int num_standard_properties = 0;
8608 int font1_nr = FONT_TEXT_1;
8609 int font2_nr = FONT_TEXT_2;
8610 int font1_width = getFontWidth(font1_nr);
8611 int font2_height = getFontHeight(font2_nr);
8612 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8613 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8614 int screen_line = 0;
8617 if (setup.editor.show_element_token)
8619 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8620 "[%s]", element_info[properties_element].token_name);
8624 /* ----- print number of elements / percentage of this element in level */
8626 num_elements_in_level = 0;
8627 for (y = 0; y < lev_fieldy; y++)
8628 for (x = 0; x < lev_fieldx; x++)
8629 if (Feld[x][y] == properties_element)
8630 num_elements_in_level++;
8631 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8633 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8635 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8636 pad_y + screen_line++ * font2_height, font2_nr,
8637 "%d (%.2f%%)", num_elements_in_level, percentage);
8641 /* ----- print standard properties of this element */
8643 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8646 for (i = 0; properties[i].value != -1; i++)
8648 if (!HAS_PROPERTY(properties_element, properties[i].value))
8651 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8652 properties[i].text);
8653 num_standard_properties++;
8656 if (num_standard_properties == 0)
8657 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8658 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8662 /* ----- print special description of this element */
8664 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8665 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8666 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8669 #define TEXT_COLLECTING "Score for collecting"
8670 #define TEXT_SMASHING "Score for smashing"
8671 #define TEXT_SLURPING "Score for slurping robot"
8672 #define TEXT_CRACKING "Score for cracking"
8673 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8674 #define TEXT_DURATION "Duration when activated"
8675 #define TEXT_BALL_DELAY "Element generation delay"
8676 #define TEXT_MOVE_SPEED "Speed of android moving"
8677 #define TEXT_CLONE_SPEED "Speed of android cloning"
8678 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8679 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8680 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8681 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8682 #define TEXT_TIME_BONUS "Extra time to solve level"
8689 } elements_with_counter[] =
8691 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8692 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8693 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8694 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8695 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8696 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8697 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8698 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8699 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8700 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8701 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8702 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8703 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8704 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8705 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8706 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8707 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8708 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8709 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8710 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8711 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8712 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8713 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8714 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8715 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8716 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8717 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8718 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8719 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8720 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8721 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8722 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8723 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8724 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8725 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8726 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8727 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8728 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8729 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8730 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8731 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8732 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8733 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8734 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8735 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8736 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8737 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8738 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8739 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8740 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8741 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8742 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8743 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8744 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8745 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8746 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8747 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8748 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8749 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8750 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8751 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8752 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8753 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8754 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8755 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8756 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8757 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8758 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8759 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8760 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8761 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8762 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8763 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8764 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8766 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8767 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8768 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8769 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8770 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8771 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8772 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8773 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8774 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8775 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8776 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8777 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8778 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8779 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8780 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8781 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8783 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8784 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8785 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8786 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8787 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8788 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8789 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8790 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8795 static boolean checkPropertiesConfig(int element)
8799 if (IS_GEM(element) ||
8800 IS_CUSTOM_ELEMENT(element) ||
8801 IS_GROUP_ELEMENT(element) ||
8802 IS_ENVELOPE(element) ||
8803 ELEM_IS_PLAYER(element) ||
8804 HAS_EDITOR_CONTENT(element) ||
8805 CAN_GROW(element) ||
8806 COULD_MOVE_INTO_ACID(element) ||
8807 MAYBE_DONT_COLLIDE_WITH(element) ||
8808 element == EL_SOKOBAN_OBJECT ||
8809 element == EL_SOKOBAN_FIELD_EMPTY ||
8810 element == EL_SOKOBAN_FIELD_FULL)
8813 for (i = 0; elements_with_counter[i].element != -1; i++)
8814 if (elements_with_counter[i].element == element)
8820 static void DrawPropertiesConfig()
8822 boolean draw_footer_line = FALSE;
8823 int max_num_element_counters = 4;
8824 int num_element_counters = 0;
8827 if (!checkPropertiesConfig(properties_element))
8829 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8834 /* check if there are elements where a value can be chosen for */
8835 for (i = 0; elements_with_counter[i].element != -1; i++)
8837 if (elements_with_counter[i].element == properties_element)
8839 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8841 counterbutton_info[counter_id].y =
8842 ED_ELEMENT_SETTINGS_YPOS(
8843 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8844 (CAN_GROW(properties_element) ? 1 : 0) +
8845 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8846 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8847 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8848 num_element_counters);
8850 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8851 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8853 if (properties_element == EL_GAME_OF_LIFE ||
8854 properties_element == EL_BIOMAZE)
8856 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8857 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8861 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8862 counterbutton_info[counter_id].min_value = MIN_SCORE;
8863 counterbutton_info[counter_id].max_value = MAX_SCORE;
8866 MapCounterButtons(counter_id);
8868 num_element_counters++;
8869 if (num_element_counters >= max_num_element_counters)
8874 if (HAS_EDITOR_CONTENT(properties_element))
8876 /* draw stickybutton gadget */
8877 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8879 if (IS_AMOEBOID(properties_element))
8880 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8881 else if (properties_element == EL_YAMYAM ||
8882 properties_element == EL_YAMYAM_LEFT ||
8883 properties_element == EL_YAMYAM_RIGHT ||
8884 properties_element == EL_YAMYAM_UP ||
8885 properties_element == EL_YAMYAM_DOWN)
8886 DrawYamYamContentAreas();
8887 else if (properties_element == EL_EMC_MAGIC_BALL)
8889 DrawMagicBallContentAreas();
8891 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8892 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8894 else if (properties_element == EL_EMC_ANDROID)
8895 DrawAndroidElementArea(properties_element);
8898 if (ELEM_IS_PLAYER(properties_element))
8900 int player_nr = GET_PLAYER_NR(properties_element);
8902 /* these properties can be set for every player individually */
8904 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8906 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8907 &level.start_element[player_nr];
8908 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8909 &level.artwork_element[player_nr];
8910 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8911 &level.explosion_element[player_nr];
8913 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8914 &level.use_start_element[player_nr];
8915 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8916 &level.use_artwork_element[player_nr];
8917 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8918 &level.use_explosion_element[player_nr];
8919 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8920 &level.initial_player_gravity[player_nr];
8922 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8923 &level.initial_player_stepsize[player_nr];
8925 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8926 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8927 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8928 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8929 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8930 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8931 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8932 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8933 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
8934 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8935 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8936 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8937 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8938 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8940 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8941 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8942 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8944 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8946 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8948 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8949 &level.initial_inventory_content[player_nr][0];
8951 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8952 &level.initial_inventory_size[player_nr];
8954 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8955 &level.use_initial_inventory[player_nr];
8957 /* draw checkbutton gadgets */
8958 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8960 /* draw counter gadgets */
8961 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8963 /* draw drawing area gadgets */
8964 DrawPlayerInitialInventoryArea(properties_element);
8968 if (IS_GEM(properties_element))
8969 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8971 if (properties_element == EL_EM_DYNAMITE)
8972 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8974 if (COULD_MOVE_INTO_ACID(properties_element) &&
8975 !ELEM_IS_PLAYER(properties_element) &&
8976 (!IS_CUSTOM_ELEMENT(properties_element) ||
8977 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8979 /* set position for checkbutton for "can move into acid" */
8980 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8981 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8982 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8983 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8984 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8986 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8989 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8990 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8992 if (properties_element == EL_SPRING)
8993 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8995 if (properties_element == EL_TIME_ORB_FULL)
8996 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8998 if (CAN_GROW(properties_element))
9000 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9001 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9003 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9006 if (properties_element == EL_SOKOBAN_OBJECT ||
9007 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9008 properties_element == EL_SOKOBAN_FIELD_FULL)
9009 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9011 if (IS_ENVELOPE(properties_element))
9013 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9014 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9015 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9016 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9017 int envelope_nr = properties_element - EL_ENVELOPE_1;
9019 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9020 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9022 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9023 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9025 /* display counter to choose size of envelope text area */
9026 MapCounterButtons(counter1_id);
9027 MapCounterButtons(counter2_id);
9029 /* display checkbuttons to choose auto-wrap and alignment properties */
9030 MapCheckbuttonGadget(button1_id);
9031 MapCheckbuttonGadget(button2_id);
9033 DrawEnvelopeTextArea(envelope_nr);
9036 if (IS_CUSTOM_ELEMENT(properties_element))
9038 /* draw stickybutton gadget */
9039 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9041 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9043 /* draw checkbutton gadgets */
9044 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9045 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9046 MapCheckbuttonGadget(i);
9048 /* draw counter gadgets */
9049 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9050 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9051 MapCounterButtons(i);
9053 /* draw selectbox gadgets */
9054 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9055 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9056 MapSelectboxGadget(i);
9058 /* draw textbutton gadgets */
9059 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
9061 /* draw text input gadgets */
9062 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9064 /* draw drawing area gadgets */
9065 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9067 draw_footer_line = TRUE;
9069 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9071 /* draw checkbutton gadgets */
9072 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9073 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9074 MapCheckbuttonGadget(i);
9076 /* draw counter gadgets */
9077 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9078 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9079 MapCounterButtons(i);
9081 /* draw selectbox gadgets */
9082 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9083 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9084 MapSelectboxGadget(i);
9086 /* draw drawing area gadgets */
9087 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9088 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9089 DrawCustomContentArea();
9092 else if (IS_GROUP_ELEMENT(properties_element))
9094 /* draw stickybutton gadget */
9095 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9097 /* draw checkbutton gadgets */
9098 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9099 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
9101 /* draw counter gadgets */
9102 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9104 /* draw selectbox gadgets */
9105 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9107 /* draw textbutton gadgets */
9108 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
9110 /* draw drawing area gadgets */
9111 DrawGroupElementArea(properties_element);
9113 /* draw text input gadgets */
9114 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9116 /* draw drawing area gadgets */
9117 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9119 draw_footer_line = TRUE;
9122 /* draw little footer border line above CE/GE use/save template gadgets */
9123 if (draw_footer_line)
9125 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9126 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9127 int gd_x = gd->x + gd_gi1->border.width / 2;
9128 int gd_y = gd->y + gd_gi1->height - 1;
9129 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9131 if (tab_color != BLACK_PIXEL) /* black => transparent */
9132 FillRectangle(drawto,
9133 SX + ED_ELEMENT_SETTINGS_X(0),
9134 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9136 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9140 static void DrawPropertiesChangeDrawingAreas()
9142 if (IS_CUSTOM_ELEMENT(properties_element))
9144 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9145 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9146 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9148 DrawCustomChangeContentArea();
9151 redraw_mask |= REDRAW_FIELD;
9154 static void DrawPropertiesChange()
9158 /* needed to initially set selectbox options for special action options */
9159 setSelectboxSpecialActionOptions();
9161 /* draw stickybutton gadget */
9162 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9164 /* draw checkbutton gadgets */
9165 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9166 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9167 MapCheckbuttonGadget(i);
9169 /* draw counter gadgets */
9170 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9171 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9172 MapCounterButtons(i);
9174 /* draw selectbox gadgets */
9175 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9176 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9177 MapSelectboxGadget(i);
9179 /* draw textbutton gadgets */
9180 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9181 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9182 MapTextbuttonGadget(i);
9184 /* draw graphicbutton gadgets */
9185 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9186 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9187 MapGraphicbuttonGadget(i);
9189 /* draw drawing area gadgets */
9190 DrawPropertiesChangeDrawingAreas();
9193 static void DrawEditorElementAnimation(int x, int y)
9195 int graphic = el2img(properties_element);
9196 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9197 custom_element.ce_value_fixed_initial :
9198 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9199 custom_element.collect_score_initial : FrameCounter);
9201 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9204 static void DrawEditorElementName(int x, int y, int font_nr)
9206 char *element_name = getElementInfoText(properties_element);
9207 int font_width = getFontWidth(font_nr);
9208 int font_height = getFontHeight(font_nr);
9209 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9210 int max_chars_per_line = max_text_width / font_width;
9211 char buffer[max_chars_per_line + 1];
9213 if (strlen(element_name) <= max_chars_per_line)
9214 DrawTextS(x, y, font_nr, element_name);
9217 int next_pos = max_chars_per_line;
9219 strncpy(buffer, element_name, max_chars_per_line);
9220 buffer[max_chars_per_line] = '\0';
9222 if (element_name[max_chars_per_line] == ' ')
9228 for (i = max_chars_per_line - 1; i >= 0; i--)
9229 if (buffer[i] == ' ')
9232 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9239 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9241 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9242 buffer[max_chars_per_line] = '\0';
9244 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9248 static void DrawPropertiesWindow()
9250 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9251 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9252 int border_size = gd->border_size;
9253 int font_nr = FONT_TEXT_1;
9254 int font_height = getFontHeight(font_nr);
9255 int xoffset = TILEX + element_border + 3 * border_size;
9256 int yoffset = (TILEY - font_height) / 2;
9257 int x1 = editor.settings.element_graphic.x + element_border;
9258 int y1 = editor.settings.element_graphic.y + element_border;
9259 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9260 editor.settings.element_name.x);
9261 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9262 editor.settings.element_name.y);
9263 char *text = "Element Settings";
9264 int font2_nr = FONT_TITLE_1;
9265 struct MenuPosInfo *pos = &editor.settings.headline;
9266 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9267 int sy = SY + pos->y;
9269 stick_element_properties_window = FALSE;
9271 /* make sure that previous properties edit mode exists for this element */
9272 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9273 !IS_CUSTOM_ELEMENT(properties_element))
9274 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9276 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9277 !ELEM_IS_PLAYER(properties_element) &&
9278 !IS_CUSTOM_ELEMENT(properties_element))
9279 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9281 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9282 (ELEM_IS_PLAYER(properties_element) ||
9283 IS_CUSTOM_ELEMENT(properties_element)))
9284 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9286 CopyElementPropertiesToEditor(properties_element);
9288 UnmapLevelEditorFieldGadgets();
9289 UnmapLevelEditorToolboxDrawingGadgets();
9290 UnmapLevelEditorToolboxCustomGadgets();
9292 if (IS_CUSTOM_ELEMENT(properties_element) ||
9293 IS_GROUP_ELEMENT(properties_element))
9294 MapLevelEditorToolboxCustomGadgets();
9296 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9299 DrawText(sx, sy, text, font2_nr);
9301 FrameCounter = 0; /* restart animation frame counter */
9303 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9304 DrawEditorElementAnimation(SX + x1, SY + y1);
9305 DrawEditorElementName(x2, y2, font_nr);
9307 DrawPropertiesTabulatorGadgets();
9309 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9310 DrawPropertiesInfo();
9311 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9312 DrawPropertiesChange();
9313 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9314 DrawPropertiesConfig();
9317 static void DrawPaletteWindow()
9321 UnmapLevelEditorFieldGadgets();
9323 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9326 /* map buttons to select elements */
9327 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
9328 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
9329 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
9330 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
9331 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
9334 static void UpdateCustomElementGraphicGadgets()
9338 InitElementPropertiesGfxElement();
9340 ModifyEditorElementList();
9341 RedrawDrawingElements();
9343 /* force redraw of all mapped drawing area gadgets */
9344 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9346 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9353 static int getOpenDirectionFromTube(int element)
9357 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9358 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9359 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9360 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9361 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9362 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9363 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9364 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9365 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9366 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9367 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9373 static int getTubeFromOpenDirection(int direction)
9377 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9378 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9379 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9380 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9381 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9382 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9383 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9384 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9385 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9386 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9387 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9389 /* if only one direction, fall back to simple tube with that direction */
9390 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9391 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9392 case (MV_UP): return EL_TUBE_VERTICAL;
9393 case (MV_DOWN): return EL_TUBE_VERTICAL;
9399 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9401 int element_new = getTubeFromOpenDirection(direction);
9403 return (element_new != EL_EMPTY ? element_new : element_old);
9406 static int getOpenDirectionFromBelt(int element)
9408 int belt_dir = getBeltDirFromBeltElement(element);
9410 return (belt_dir == MV_LEFT ? MV_RIGHT :
9411 belt_dir == MV_RIGHT ? MV_LEFT :
9412 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9415 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9417 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9418 direction == MV_RIGHT ? MV_LEFT :
9419 direction == MV_HORIZONTAL ? MV_NONE : direction);
9421 if (direction == MV_NONE)
9424 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9427 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9430 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9432 return (element_new != EL_EMPTY ? element_new : element_old);
9435 static int getOpenDirectionFromPool(int element)
9439 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9440 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9441 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9442 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9443 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9444 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9450 static int getPoolFromOpenDirection(int direction)
9454 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9455 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9456 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9457 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9458 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9459 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9465 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9467 int element = getPoolFromOpenDirection(direction);
9468 int help_direction = getOpenDirectionFromPool(help_element);
9470 if (element == EL_EMPTY)
9472 int help_direction_vertical = help_direction & MV_VERTICAL;
9474 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9477 if (element == EL_EMPTY)
9479 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9481 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9487 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9489 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9491 return (element_new != EL_EMPTY ? element_new : element_old);
9494 static int getOpenDirectionFromPillar(int element)
9498 case EL_EMC_WALL_1: return (MV_DOWN);
9499 case EL_EMC_WALL_2: return (MV_VERTICAL);
9500 case EL_EMC_WALL_3: return (MV_UP);
9506 static int getPillarFromOpenDirection(int direction)
9510 case (MV_DOWN): return EL_EMC_WALL_1;
9511 case (MV_VERTICAL): return EL_EMC_WALL_2;
9512 case (MV_UP): return EL_EMC_WALL_3;
9518 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9520 int element_new = getPillarFromOpenDirection(direction);
9522 return (element_new != EL_EMPTY ? element_new : element_old);
9525 static int getOpenDirectionFromSteel2(int element)
9529 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9530 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9531 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9532 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9533 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9534 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9535 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9536 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9542 static int getSteel2FromOpenDirection(int direction)
9546 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9547 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9548 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9549 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9550 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9551 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9552 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9553 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9559 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9561 int element_new = getSteel2FromOpenDirection(direction);
9563 return (element_new != EL_EMPTY ? element_new : element_old);
9566 static int getOpenDirectionFromChip(int element)
9570 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9571 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9572 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9573 case EL_SP_CHIP_TOP: return (MV_DOWN);
9574 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9580 static int getChipFromOpenDirection(int direction)
9584 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9585 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9586 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9587 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9588 case (MV_DOWN): return EL_SP_CHIP_TOP;
9594 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9596 int element_new = getChipFromOpenDirection(direction);
9598 return (element_new != EL_EMPTY ? element_new : element_old);
9601 static int getClosedTube(int x, int y)
9603 static int xy[4][2] =
9610 int element_old = IntelliDrawBuffer[x][y];
9611 int direction_old = getOpenDirectionFromTube(element_old);
9612 int direction_new = MV_NONE;
9615 for (i = 0; i < NUM_DIRECTIONS; i++)
9617 int xx = x + xy[i][0];
9618 int yy = y + xy[i][1];
9619 int dir = MV_DIR_FROM_BIT(i);
9620 int dir_opposite = MV_DIR_OPPOSITE(dir);
9622 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9623 (direction_old & dir) &&
9624 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9625 direction_new |= dir;
9628 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9631 static int getClosedBelt(int x, int y)
9633 static int xy[4][2] =
9640 int element_old = IntelliDrawBuffer[x][y];
9641 int nr = getBeltNrFromBeltElement(element_old);
9642 int direction_old = getOpenDirectionFromBelt(element_old);
9643 int direction_new = MV_NONE;
9646 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9648 int xx = x + xy[i][0];
9649 int yy = y + xy[i][1];
9650 int dir = MV_DIR_FROM_BIT(i);
9651 int dir_opposite = MV_DIR_OPPOSITE(dir);
9653 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9654 (direction_old & dir) &&
9655 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9656 direction_new |= dir;
9659 return getBeltFromNrAndOpenDirection(nr, direction_new);
9662 static int getClosedPool(int x, int y)
9664 static int xy[4][2] =
9671 int element_old = IntelliDrawBuffer[x][y];
9672 int direction_old = getOpenDirectionFromPool(element_old);
9673 int direction_new = MV_NONE;
9676 for (i = 0; i < NUM_DIRECTIONS; i++)
9678 int xx = x + xy[i][0];
9679 int yy = y + xy[i][1];
9680 int dir = MV_DIR_FROM_BIT(i);
9681 int dir_opposite = MV_DIR_OPPOSITE(dir);
9683 if (IN_LEV_FIELD(xx, yy) &&
9684 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9685 (direction_old & dir) &&
9686 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9687 direction_new |= dir;
9690 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9693 static int getClosedPillar(int x, int y)
9695 static int xy[4][2] =
9702 int element_old = IntelliDrawBuffer[x][y];
9703 int direction_old = getOpenDirectionFromPillar(element_old);
9704 int direction_new = MV_NONE;
9707 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9709 int xx = x + xy[i][0];
9710 int yy = y + xy[i][1];
9711 int dir = MV_DIR_FROM_BIT(i);
9712 int dir_opposite = MV_DIR_OPPOSITE(dir);
9714 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9715 (direction_old & dir) &&
9716 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9717 direction_new |= dir;
9720 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9723 static int getClosedSteel2(int x, int y)
9725 static int xy[4][2] =
9732 int element_old = IntelliDrawBuffer[x][y];
9733 int direction_old = getOpenDirectionFromSteel2(element_old);
9734 int direction_new = MV_NONE;
9737 for (i = 0; i < NUM_DIRECTIONS; i++)
9739 int xx = x + xy[i][0];
9740 int yy = y + xy[i][1];
9741 int dir = MV_DIR_FROM_BIT(i);
9742 int dir_opposite = MV_DIR_OPPOSITE(dir);
9744 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9745 (direction_old & dir) &&
9746 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9747 direction_new |= dir;
9750 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9753 static int getClosedChip(int x, int y)
9755 static int xy[4][2] =
9762 int element_old = IntelliDrawBuffer[x][y];
9763 int direction_old = getOpenDirectionFromChip(element_old);
9764 int direction_new = MV_NONE;
9767 for (i = 0; i < NUM_DIRECTIONS; i++)
9769 int xx = x + xy[i][0];
9770 int yy = y + xy[i][1];
9771 int dir = MV_DIR_FROM_BIT(i);
9772 int dir_opposite = MV_DIR_OPPOSITE(dir);
9774 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9775 (direction_old & dir) &&
9776 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9777 direction_new |= dir;
9780 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9783 static void SetElementSimple(int x, int y, int element, boolean change_level)
9785 int sx = x - level_xpos;
9786 int sy = y - level_ypos;
9788 IntelliDrawBuffer[x][y] = element;
9791 Feld[x][y] = element;
9793 if (IN_ED_FIELD(sx, sy))
9794 DrawEditorElement(sx, sy, element);
9797 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9798 int x2, int y2, int *element2,
9799 int (*close_function)(int, int),
9800 boolean change_level)
9802 /* set neighbour elements to newly determined connections */
9803 SetElementSimple(x1, y1, *element1, change_level);
9804 SetElementSimple(x2, y2, *element2, change_level);
9806 /* remove all open connections of neighbour elements */
9807 *element1 = close_function(x1, y1);
9808 *element2 = close_function(x2, y2);
9810 /* set neighbour elements to new, minimized connections */
9811 SetElementSimple(x1, y1, *element1, change_level);
9812 SetElementSimple(x2, y2, *element2, change_level);
9815 static void SetElementIntelliDraw(int x, int y, int new_element,
9816 boolean change_level, int button)
9818 static int xy[4][2] =
9825 static int last_x = -1;
9826 static int last_y = -1;
9827 int old_element = IntelliDrawBuffer[x][y];
9829 if (new_element == EL_UNDEFINED)
9837 if (IS_TUBE(new_element))
9839 int last_element_new = EL_UNDEFINED;
9840 int direction = MV_NONE;
9843 /* if old element is of same kind, keep all existing directions */
9844 if (IS_TUBE(old_element))
9845 direction |= getOpenDirectionFromTube(old_element);
9847 for (i = 0; i < NUM_DIRECTIONS; i++)
9849 int xx = x + xy[i][0];
9850 int yy = y + xy[i][1];
9852 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9853 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9855 int dir = MV_DIR_FROM_BIT(i);
9856 int dir_opposite = MV_DIR_OPPOSITE(dir);
9857 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9858 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9859 int last_direction_new = last_direction_old | dir_opposite;
9861 last_element_new = getTubeFromOpenDirection(last_direction_new);
9867 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9869 if (last_element_new != EL_UNDEFINED)
9870 MergeAndCloseNeighbourElements(x, y, &new_element,
9871 last_x, last_y, &last_element_new,
9872 getClosedTube, change_level);
9874 else if (IS_BELT(new_element))
9876 int belt_nr = getBeltNrFromBeltElement(new_element);
9877 int last_element_new = EL_UNDEFINED;
9878 int direction = MV_NONE;
9881 /* if old element is of same kind, keep all existing directions */
9882 if (IS_BELT(old_element))
9883 direction |= getOpenDirectionFromBelt(old_element);
9885 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9887 int xx = x + xy[i][0];
9888 int yy = y + xy[i][1];
9890 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9891 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9893 int dir = MV_DIR_FROM_BIT(i);
9894 int dir_opposite = MV_DIR_OPPOSITE(dir);
9895 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9896 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9897 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9898 int last_direction_new = last_direction_old | dir_opposite;
9900 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9901 last_direction_new);
9906 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9908 if (last_element_new != EL_UNDEFINED)
9909 MergeAndCloseNeighbourElements(x, y, &new_element,
9910 last_x, last_y, &last_element_new,
9911 getClosedBelt, change_level);
9913 else if (IS_ACID_POOL_OR_ACID(new_element))
9915 int last_element_new = EL_UNDEFINED;
9916 int direction = MV_NONE;
9919 /* if old element is of same kind, keep all existing directions */
9920 if (IS_ACID_POOL_OR_ACID(old_element))
9921 direction |= getOpenDirectionFromPool(old_element);
9923 for (i = 0; i < NUM_DIRECTIONS; i++)
9925 int xx = x + xy[i][0];
9926 int yy = y + xy[i][1];
9928 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9929 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9931 int dir = MV_DIR_FROM_BIT(i);
9932 int dir_opposite = MV_DIR_OPPOSITE(dir);
9933 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9934 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9935 int last_direction_new = last_direction_old | dir_opposite;
9937 last_element_new = getPoolFromOpenDirection(last_direction_new);
9943 /* special corrections needed for intuitively correct acid pool drawing */
9944 if (last_element_new == EL_EMPTY)
9945 last_element_new = new_element;
9946 else if (last_element_new != EL_UNDEFINED)
9947 new_element = last_element_new;
9949 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9951 if (last_element_new != EL_UNDEFINED)
9952 MergeAndCloseNeighbourElements(x, y, &new_element,
9953 last_x, last_y, &last_element_new,
9954 getClosedPool, change_level);
9956 else if (IS_EMC_PILLAR(new_element))
9958 int last_element_new = EL_UNDEFINED;
9959 int direction = MV_NONE;
9962 /* if old element is of same kind, keep all existing directions */
9963 if (IS_EMC_PILLAR(old_element))
9964 direction |= getOpenDirectionFromPillar(old_element);
9966 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9968 int xx = x + xy[i][0];
9969 int yy = y + xy[i][1];
9971 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9972 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9974 int dir = MV_DIR_FROM_BIT(i);
9975 int dir_opposite = MV_DIR_OPPOSITE(dir);
9976 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9977 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9978 int last_direction_new = last_direction_old | dir_opposite;
9980 last_element_new = getPillarFromOpenDirection(last_direction_new);
9986 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9988 if (last_element_new != EL_UNDEFINED)
9989 MergeAndCloseNeighbourElements(x, y, &new_element,
9990 last_x, last_y, &last_element_new,
9991 getClosedPillar, change_level);
9993 else if (IS_DC_STEELWALL_2(new_element))
9995 int last_element_new = EL_UNDEFINED;
9996 int direction = MV_NONE;
9999 /* if old element is of same kind, keep all existing directions */
10000 if (IS_DC_STEELWALL_2(old_element))
10001 direction |= getOpenDirectionFromSteel2(old_element);
10003 for (i = 0; i < NUM_DIRECTIONS; i++)
10005 int xx = x + xy[i][0];
10006 int yy = y + xy[i][1];
10008 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10009 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10011 int dir = MV_DIR_FROM_BIT(i);
10012 int dir_opposite = MV_DIR_OPPOSITE(dir);
10013 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10014 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10015 int last_direction_new = last_direction_old | dir_opposite;
10017 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10023 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10025 if (last_element_new != EL_UNDEFINED)
10026 MergeAndCloseNeighbourElements(x, y, &new_element,
10027 last_x, last_y, &last_element_new,
10028 getClosedSteel2, change_level);
10030 else if (IS_SP_CHIP(new_element))
10032 int last_element_new = EL_UNDEFINED;
10033 int direction = MV_NONE;
10036 /* (do not keep existing directions, regardless of kind of old element) */
10038 for (i = 0; i < NUM_DIRECTIONS; i++)
10040 int xx = x + xy[i][0];
10041 int yy = y + xy[i][1];
10043 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10044 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10046 int dir = MV_DIR_FROM_BIT(i);
10047 int dir_opposite = MV_DIR_OPPOSITE(dir);
10048 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10049 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10050 int last_direction_new = last_direction_old | dir_opposite;
10052 if (last_direction_old == MV_NONE)
10054 last_element_new = getChipFromOpenDirection(last_direction_new);
10057 else if (last_direction_old & (dir | dir_opposite))
10059 direction |= MV_DIR_OPPOSITE(last_direction_old);
10063 direction |= MV_DIR_OPPOSITE(dir);
10068 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10070 if (last_element_new != EL_UNDEFINED)
10071 MergeAndCloseNeighbourElements(x, y, &new_element,
10072 last_x, last_y, &last_element_new,
10073 getClosedChip, change_level);
10075 else if (IS_SP_HARDWARE_BASE(new_element))
10077 int nr = GetSimpleRandom(6);
10079 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10080 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10081 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10082 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10083 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10085 else if (new_element == EL_SP_HARDWARE_GREEN ||
10086 new_element == EL_SP_HARDWARE_BLUE ||
10087 new_element == EL_SP_HARDWARE_RED)
10089 int nr = GetSimpleRandom(3);
10091 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10092 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10094 else if (IS_GROUP_ELEMENT(new_element))
10096 boolean connected_drawing = FALSE;
10099 for (i = 0; i < NUM_DIRECTIONS; i++)
10101 int xx = x + xy[i][0];
10102 int yy = y + xy[i][1];
10104 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10105 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10106 connected_drawing = TRUE;
10109 if (!connected_drawing)
10110 ResolveGroupElement(new_element);
10112 new_element = GetElementFromGroupElement(new_element);
10114 else if (IS_BELT_SWITCH(old_element))
10116 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10117 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10119 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10120 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10122 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10126 static int swappable_elements[][2] =
10128 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10129 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10130 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10131 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10132 { EL_EMERALD, EL_WALL_EMERALD },
10133 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10134 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10135 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10136 { EL_DIAMOND, EL_WALL_DIAMOND },
10137 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10138 { EL_GATE_1, EL_GATE_1_GRAY },
10139 { EL_GATE_2, EL_GATE_2_GRAY },
10140 { EL_GATE_3, EL_GATE_3_GRAY },
10141 { EL_GATE_4, EL_GATE_4_GRAY },
10142 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10143 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10144 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10145 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10146 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10147 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10148 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10149 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10150 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10151 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10152 { EL_LAMP, EL_LAMP_ACTIVE },
10153 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10154 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10155 { EL_PEARL, EL_WALL_PEARL },
10156 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10157 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10158 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10159 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10160 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10161 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10162 { EL_LANDMINE, EL_DC_LANDMINE },
10163 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10164 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10165 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10166 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10167 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10171 static int rotatable_elements[][4] =
10182 EL_SPACESHIP_RIGHT,
10188 EL_BD_BUTTERFLY_UP,
10189 EL_BD_BUTTERFLY_RIGHT,
10190 EL_BD_BUTTERFLY_DOWN,
10191 EL_BD_BUTTERFLY_LEFT
10196 EL_BD_FIREFLY_RIGHT,
10197 EL_BD_FIREFLY_DOWN,
10230 EL_SP_GRAVITY_PORT_UP,
10231 EL_SP_GRAVITY_PORT_RIGHT,
10232 EL_SP_GRAVITY_PORT_DOWN,
10233 EL_SP_GRAVITY_PORT_LEFT
10237 EL_SP_GRAVITY_ON_PORT_UP,
10238 EL_SP_GRAVITY_ON_PORT_RIGHT,
10239 EL_SP_GRAVITY_ON_PORT_DOWN,
10240 EL_SP_GRAVITY_ON_PORT_LEFT
10244 EL_SP_GRAVITY_OFF_PORT_UP,
10245 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10246 EL_SP_GRAVITY_OFF_PORT_DOWN,
10247 EL_SP_GRAVITY_OFF_PORT_LEFT
10258 EL_BALLOON_SWITCH_UP,
10259 EL_BALLOON_SWITCH_RIGHT,
10260 EL_BALLOON_SWITCH_DOWN,
10261 EL_BALLOON_SWITCH_LEFT
10273 for (i = 0; swappable_elements[i][0] != -1; i++)
10275 int element1 = swappable_elements[i][0];
10276 int element2 = swappable_elements[i][1];
10278 if (old_element == element1 || old_element == element2)
10279 new_element = (old_element == element1 ? element2 : element1);
10282 for (i = 0; rotatable_elements[i][0] != -1; i++)
10284 for (j = 0; j < 4; j++)
10286 int element = rotatable_elements[i][j];
10288 if (old_element == element)
10289 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10290 button == 2 ? rotatable_elements[i][0] :
10291 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10297 SetElementSimple(x, y, new_element, change_level);
10303 static void ResetIntelliDraw()
10307 for (x = 0; x < lev_fieldx; x++)
10308 for (y = 0; y < lev_fieldy; y++)
10309 IntelliDrawBuffer[x][y] = Feld[x][y];
10311 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10314 static void SetElementExt(int x, int y, int element, boolean change_level,
10318 SetElementSimple(x, y, Feld[x][y], change_level);
10319 else if (GetKeyModState() & KMOD_Shift)
10320 SetElementIntelliDraw(x, y, element, change_level, button);
10322 SetElementSimple(x, y, element, change_level);
10325 static void SetElement(int x, int y, int element)
10327 SetElementExt(x, y, element, TRUE, -1);
10330 static void SetElementButton(int x, int y, int element, int button)
10332 SetElementExt(x, y, element, TRUE, button);
10335 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10337 int lx = sx + level_xpos;
10338 int ly = sy + level_ypos;
10340 SetElementExt(lx, ly, element, change_level, -1);
10343 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10344 int element, boolean change_level)
10346 int xsize = ABS(to_x - from_x);
10347 int ysize = ABS(to_y - from_y);
10348 int dx = (to_x < from_x ? -1 : +1);
10349 int dy = (to_y < from_y ? -1 : +1);
10352 if (from_y == to_y) /* horizontal line */
10354 for (i = 0; i <= xsize; i++)
10355 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10357 else if (from_x == to_x) /* vertical line */
10359 for (i = 0; i <= ysize; i++)
10360 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10362 else /* diagonal line */
10364 if (ysize < xsize) /* a < 1 */
10366 float a = (float)ysize / (float)xsize;
10368 for (i = 0; i <= xsize; i++)
10371 int y = dy * (int)(a * i + 0.5);
10373 DrawLineElement(from_x + x, from_y + y, element, change_level);
10378 float a = (float)xsize / (float)ysize;
10380 for (i = 0; i <= ysize; i++)
10382 int x = dx * (int)(a * i + 0.5);
10385 DrawLineElement(from_x + x, from_y + y, element, change_level);
10391 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10392 int element, boolean change_level)
10394 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10395 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10396 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10397 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10400 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10401 int element, boolean change_level)
10406 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10408 for (y = from_y; y <= to_y; y++)
10409 DrawLine(from_x, y, to_x, y, element, change_level);
10412 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10413 int element, boolean change_level)
10415 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10416 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10417 int len_x = ABS(to_x - from_x);
10418 int len_y = ABS(to_y - from_y);
10421 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10423 /* not optimal (some points get drawn twice) but simple,
10424 and fast enough for the few points we are drawing */
10426 for (x = 0; x <= radius; x++)
10428 int sx, sy, lx, ly;
10430 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10432 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10433 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10434 lx = sx + level_xpos;
10435 ly = sy + level_ypos;
10437 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10438 DrawLineElement(sx, sy, element, change_level);
10441 for (y = 0; y <= radius; y++)
10443 int sx, sy, lx, ly;
10445 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10447 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10448 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10449 lx = sx + level_xpos;
10450 ly = sy + level_ypos;
10452 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10453 DrawLineElement(sx, sy, element, change_level);
10457 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10458 int element, boolean change_level)
10460 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10461 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10463 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10466 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10468 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10469 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10470 int element, boolean change_level)
10472 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10473 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10474 int mirror_to_x2 = from_x - (to_x2 - from_x);
10475 int mirror_to_y2 = from_y - (to_y2 - from_y);
10477 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10478 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10479 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10480 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10484 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10486 int from_sx, from_sy;
10490 swap_numbers(&from_x, &to_x);
10493 swap_numbers(&from_y, &to_y);
10495 from_sx = SX + from_x * ed_tilesize;
10496 from_sy = SY + from_y * ed_tilesize;
10497 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10498 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10500 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10501 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10502 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10503 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10505 if (from_x == to_x && from_y == to_y)
10506 MarkTileDirty(from_x/2, from_y/2);
10508 redraw_mask |= REDRAW_FIELD;
10511 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10512 int element, boolean change_level)
10514 if (element == -1 || change_level)
10515 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10517 DrawAreaBorder(from_x, from_y, to_x, to_y);
10520 /* values for CopyBrushExt() */
10521 #define CB_AREA_TO_BRUSH 0
10522 #define CB_BRUSH_TO_CURSOR 1
10523 #define CB_BRUSH_TO_LEVEL 2
10524 #define CB_DELETE_OLD_CURSOR 3
10525 #define CB_DUMP_BRUSH 4
10526 #define CB_DUMP_BRUSH_SMALL 5
10528 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10529 int button, int mode)
10531 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10532 static int brush_width, brush_height;
10533 static int last_cursor_x = -1, last_cursor_y = -1;
10534 static boolean delete_old_brush;
10535 int new_element = BUTTON_ELEMENT(button);
10538 if (mode == CB_DUMP_BRUSH ||
10539 mode == CB_DUMP_BRUSH_SMALL)
10541 if (!draw_with_brush)
10543 Error(ERR_WARN, "no brush selected");
10548 for (y = 0; y < brush_height; y++)
10550 for (x = 0; x < brush_width; x++)
10552 int element = brush_buffer[x][y];
10553 int element_mapped = element;
10555 if (IS_CUSTOM_ELEMENT(element))
10556 element_mapped = EL_CUSTOM_START;
10557 else if (IS_GROUP_ELEMENT(element))
10558 element_mapped = EL_GROUP_START;
10559 else if (element >= NUM_FILE_ELEMENTS)
10560 element_mapped = EL_UNKNOWN;
10562 // dump brush as level sketch text for the R'n'D forum:
10563 // - large tiles: `xxx (0x60 ASCII)
10564 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10565 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10574 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10577 if (mode == CB_AREA_TO_BRUSH)
10579 int from_lx, from_ly;
10582 swap_numbers(&from_x, &to_x);
10585 swap_numbers(&from_y, &to_y);
10587 brush_width = to_x - from_x + 1;
10588 brush_height = to_y - from_y + 1;
10590 from_lx = from_x + level_xpos;
10591 from_ly = from_y + level_ypos;
10593 for (y = 0; y < brush_height; y++)
10595 for (x = 0; x < brush_width; x++)
10597 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10600 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10605 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10607 delete_old_brush = FALSE;
10609 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10610 mode == CB_BRUSH_TO_LEVEL)
10612 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10613 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10614 int cursor_from_x = cursor_x - brush_width / 2;
10615 int cursor_from_y = cursor_y - brush_height / 2;
10616 int border_from_x = cursor_x, border_from_y = cursor_y;
10617 int border_to_x = cursor_x, border_to_y = cursor_y;
10619 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10620 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10622 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10623 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10625 delete_old_brush = FALSE;
10629 for (y = 0; y < brush_height; y++)
10631 for (x = 0; x < brush_width; x++)
10633 int sx = cursor_from_x + x;
10634 int sy = cursor_from_y + y;
10635 int lx = sx + level_xpos;
10636 int ly = sy + level_ypos;
10637 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10638 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10639 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10640 brush_buffer[x][y] : new_element);
10642 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10644 if (sx < border_from_x)
10645 border_from_x = sx;
10646 else if (sx > border_to_x)
10648 if (sy < border_from_y)
10649 border_from_y = sy;
10650 else if (sy > border_to_y)
10653 DrawLineElement(sx, sy, element, change_level);
10658 if (mode != CB_DELETE_OLD_CURSOR)
10659 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10661 last_cursor_x = cursor_x;
10662 last_cursor_y = cursor_y;
10663 delete_old_brush = TRUE;
10667 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10670 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10673 static void CopyBrushToLevel(int x, int y, int button)
10675 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10678 static void CopyBrushToCursor(int x, int y)
10680 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10683 static void DeleteBrushFromCursor()
10685 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10690 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10693 void DumpBrush_Small()
10695 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10698 static void FloodFill(int from_x, int from_y, int fill_element)
10700 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10703 /* values for DrawLevelText() modes */
10704 #define TEXT_INIT 0
10705 #define TEXT_SETCURSOR 1
10706 #define TEXT_WRITECHAR 2
10707 #define TEXT_BACKSPACE 3
10708 #define TEXT_NEWLINE 4
10710 #define TEXT_QUERY_TYPING 6
10712 static int DrawLevelText(int sx, int sy, char letter, int mode)
10714 static short delete_buffer[MAX_LEV_FIELDX];
10715 static int start_sx;
10716 static int last_sx, last_sy;
10717 static boolean typing = FALSE;
10718 int letter_element = EL_CHAR_ASCII0 + letter;
10719 int lx = 0, ly = 0;
10721 /* map lower case letters to upper case and convert special characters */
10722 if (letter >= 'a' && letter <= 'z')
10723 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10724 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10725 letter_element = EL_CHAR_AUMLAUT;
10726 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10727 letter_element = EL_CHAR_OUMLAUT;
10728 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10729 letter_element = EL_CHAR_UUMLAUT;
10730 else if (letter == '^')
10731 letter_element = EL_CHAR_COPYRIGHT;
10733 letter_element = EL_CHAR_ASCII0 + letter;
10735 if (mode != TEXT_INIT)
10740 if (mode != TEXT_SETCURSOR)
10746 lx = last_sx + level_xpos;
10747 ly = last_sy + level_ypos;
10754 DrawLevelText(0, 0, 0, TEXT_END);
10760 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10763 case TEXT_SETCURSOR:
10764 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10765 DrawAreaBorder(sx, sy, sx, sy);
10770 case TEXT_WRITECHAR:
10771 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10773 if (new_element1 >= EL_STEEL_CHAR_START &&
10774 new_element1 <= EL_STEEL_CHAR_END)
10775 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10777 delete_buffer[sx - start_sx] = Feld[lx][ly];
10778 Feld[lx][ly] = letter_element;
10780 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10781 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10782 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10783 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10785 DrawLevelText(0, 0, 0, TEXT_END);
10787 level.changed = TRUE;
10791 case TEXT_BACKSPACE:
10794 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10795 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
10796 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10801 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10802 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10804 DrawLevelText(0, 0, 0, TEXT_END);
10808 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10809 DrawEditorElement(sx, sy, Feld[lx][ly]);
10813 case TEXT_QUERY_TYPING:
10823 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10824 int element, boolean change_level)
10826 int lx = sx + level_xpos;
10827 int ly = sy + level_ypos;
10830 DrawEditorElement(sx, sy, Feld[lx][ly]);
10832 DrawAreaBorder(sx, sy, sx, sy);
10835 static void CheckLevelBorderElement(boolean redraw_playfield)
10837 int last_border_element = BorderElement;
10839 SetBorderElement();
10841 if (redraw_playfield && BorderElement != last_border_element)
10842 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10845 static void CopyLevelToUndoBuffer(int mode)
10847 static boolean accumulated_undo = FALSE;
10848 boolean new_undo_buffer_position = TRUE;
10851 if (undo_buffer_steps == 0)
10852 accumulated_undo = FALSE;
10856 case UNDO_IMMEDIATE:
10857 accumulated_undo = FALSE;
10860 case UNDO_ACCUMULATE:
10861 if (accumulated_undo)
10862 new_undo_buffer_position = FALSE;
10863 accumulated_undo = TRUE;
10870 if (new_undo_buffer_position)
10872 /* advance position in undo buffer ring */
10873 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10875 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10876 undo_buffer_steps++;
10879 /* always reset redo buffer when storing level change into undo buffer */
10880 redo_buffer_steps = 0;
10882 for (x = 0; x < lev_fieldx; x++)
10883 for (y = 0; y < lev_fieldy; y++)
10884 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10886 /* check if drawing operation forces change of border style */
10887 CheckLevelBorderElement(TRUE);
10889 level.changed = TRUE;
10892 static void RandomPlacement(int new_element)
10894 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10895 int num_free_positions = 0;
10896 int num_percentage, num_elements;
10899 ResetIntelliDraw();
10901 /* determine number of free positions for randomly placing the new element */
10902 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10904 free_position[x][y] =
10905 (random_placement_background_restricted ?
10906 Feld[x][y] == random_placement_background_element :
10907 Feld[x][y] != new_element);
10909 if (free_position[x][y])
10910 num_free_positions++;
10913 /* determine number of new elements to place there */
10914 num_percentage = num_free_positions * random_placement_value / 100;
10915 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10916 num_percentage : random_placement_value);
10918 /* if less free positions than elements to place, fill all these positions */
10919 if (num_free_positions < num_elements)
10921 for (x = 0; x < lev_fieldx; x++)
10922 for (y = 0; y < lev_fieldy; y++)
10923 if (free_position[x][y])
10924 SetElement(x, y, new_element);
10928 while (num_elements > 0)
10930 x = GetSimpleRandom(lev_fieldx);
10931 y = GetSimpleRandom(lev_fieldy);
10933 /* don't place element at the same position twice */
10934 if (free_position[x][y])
10936 free_position[x][y] = FALSE;
10937 SetElement(x, y, new_element);
10943 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10944 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10947 void WrapLevel(int dx, int dy)
10949 int wrap_dx = lev_fieldx - dx;
10950 int wrap_dy = lev_fieldy - dy;
10953 for (x = 0; x < lev_fieldx; x++)
10954 for (y = 0; y < lev_fieldy; y++)
10955 FieldBackup[x][y] = Feld[x][y];
10957 for (x = 0; x < lev_fieldx; x++)
10958 for (y = 0; y < lev_fieldy; y++)
10960 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10962 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10963 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10966 static void HandleDrawingAreas(struct GadgetInfo *gi)
10968 static boolean started_inside_drawing_area = FALSE;
10969 int id = gi->custom_id;
10970 int type_id = gi->custom_type_id;
10971 boolean button_press_event;
10972 boolean button_release_event;
10973 boolean inside_drawing_area = !gi->event.off_borders;
10974 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10975 int actual_drawing_function;
10976 int button = gi->event.button;
10977 int new_element = BUTTON_ELEMENT(button);
10978 int sx = gi->event.x, sy = gi->event.y;
10979 int min_sx = 0, min_sy = 0;
10980 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10981 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10982 int lx = 0, ly = 0;
10983 int min_lx = 0, min_ly = 0;
10984 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10987 /* handle info callback for each invocation of action callback */
10988 gi->callback_info(gi);
10990 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10991 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10993 /* make sure to stay inside drawing area boundaries */
10994 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10995 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10999 /* get positions inside level field */
11000 lx = sx + level_xpos;
11001 ly = sy + level_ypos;
11003 if (!IN_LEV_FIELD(lx, ly))
11004 inside_drawing_area = FALSE;
11006 /* make sure to stay inside level field boundaries */
11007 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11008 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11010 /* correct drawing area positions accordingly */
11011 sx = lx - level_xpos;
11012 sy = ly - level_ypos;
11015 if (button_press_event)
11016 started_inside_drawing_area = inside_drawing_area;
11018 if (!started_inside_drawing_area)
11021 if (!IS_VALID_BUTTON(button))
11024 if (!button && !button_release_event)
11027 /* automatically switch to 'single item' drawing mode, if needed */
11028 actual_drawing_function =
11029 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
11030 drawing_function : GADGET_ID_SINGLE_ITEMS);
11032 /* clicking into drawing area with pressed Control key picks element */
11033 if (GetKeyModState() & KMOD_Control)
11035 last_drawing_function = drawing_function;
11036 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11039 if (GetKeyModState() & KMOD_Shift)
11041 if (button_press_event || button_release_event)
11042 ResetIntelliDraw();
11045 switch (actual_drawing_function)
11047 case GADGET_ID_SINGLE_ITEMS:
11050 if (button_release_event)
11052 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11054 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
11055 !inside_drawing_area)
11056 DeleteBrushFromCursor();
11059 if (!button || button_release_event)
11062 if (draw_with_brush)
11064 CopyBrushToLevel(sx, sy, button);
11068 if (new_element == EL_PLAYER_1)
11070 /* remove player at old position */
11071 for (y = 0; y < lev_fieldy; y++)
11072 for (x = 0; x < lev_fieldx; x++)
11073 if (Feld[x][y] == EL_PLAYER_1)
11074 SetElement(x, y, EL_EMPTY);
11077 SetElementButton(lx, ly, new_element, button);
11080 else if (!button_release_event)
11082 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11084 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
11085 DrawMiniGraphicExt(drawto,
11086 gi->x + sx * MINI_TILEX,
11087 gi->y + sy * MINI_TILEY,
11088 el2edimg(new_element));
11090 DrawFixedGraphicExt(drawto,
11091 gi->x + sx * TILEX,
11092 gi->y + sy * TILEY,
11093 el2edimg(new_element), 0);
11095 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11096 new_element = GFX_ELEMENT(new_element);
11098 drawingarea_info[type_id].value[pos] = new_element;
11100 CopyElementPropertiesToGame(properties_element);
11102 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11104 UpdateCustomElementGraphicGadgets();
11106 FrameCounter = 0; /* restart animation frame counter */
11111 case GADGET_ID_CONNECTED_ITEMS:
11113 static int last_sx = -1;
11114 static int last_sy = -1;
11116 if (button_release_event)
11117 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11121 if (!button_press_event)
11122 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
11130 case GADGET_ID_LINE:
11131 case GADGET_ID_ARC:
11132 case GADGET_ID_RECTANGLE:
11133 case GADGET_ID_FILLED_BOX:
11134 case GADGET_ID_GRAB_BRUSH:
11135 case GADGET_ID_TEXT:
11137 static int last_sx = -1;
11138 static int last_sy = -1;
11139 static int start_sx = -1;
11140 static int start_sy = -1;
11141 void (*draw_func)(int, int, int, int, int, boolean);
11143 if (drawing_function == GADGET_ID_LINE)
11144 draw_func = DrawLine;
11145 else if (drawing_function == GADGET_ID_ARC)
11146 draw_func = DrawArc;
11147 else if (drawing_function == GADGET_ID_RECTANGLE)
11148 draw_func = DrawBox;
11149 else if (drawing_function == GADGET_ID_FILLED_BOX)
11150 draw_func = DrawFilledBox;
11151 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
11152 draw_func = SelectArea;
11153 else /* (drawing_function == GADGET_ID_TEXT) */
11154 draw_func = SetTextCursor;
11156 if (button_press_event)
11158 draw_func(sx, sy, sx, sy, new_element, FALSE);
11159 start_sx = last_sx = sx;
11160 start_sy = last_sy = sy;
11162 if (drawing_function == GADGET_ID_TEXT)
11163 DrawLevelText(0, 0, 0, TEXT_END);
11165 else if (button_release_event)
11167 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
11168 if (drawing_function == GADGET_ID_GRAB_BRUSH)
11170 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
11171 CopyBrushToCursor(sx, sy);
11172 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11174 draw_with_brush = TRUE;
11176 else if (drawing_function == GADGET_ID_TEXT)
11177 DrawLevelText(sx, sy, 0, TEXT_INIT);
11179 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11181 else if (last_sx != sx || last_sy != sy)
11183 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11184 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11191 case GADGET_ID_FLOOD_FILL:
11192 if (button_press_event && Feld[lx][ly] != new_element)
11194 FloodFill(lx, ly, new_element);
11195 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11196 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11200 case GADGET_ID_PICK_ELEMENT:
11201 if (button_release_event)
11202 ClickOnGadget(level_editor_gadget[last_drawing_function],
11204 else if (draw_level)
11205 PickDrawingElement(button, Feld[lx][ly]);
11208 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11210 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11217 /* do not mark level as modified for certain non-level-changing gadgets */
11218 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
11219 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
11220 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11223 level.changed = TRUE;
11226 static void HandleCounterButtons(struct GadgetInfo *gi)
11228 int gadget_id = gi->custom_id;
11229 int counter_id = gi->custom_type_id;
11230 int button = gi->event.button;
11231 int *counter_value = counterbutton_info[counter_id].value;
11232 int step = BUTTON_STEPSIZE(button) *
11233 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11235 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11237 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11238 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11239 boolean level_changed = LevelChanged();
11241 if ((level_changed && pressed) || (!level_changed && released))
11244 if (level_changed && !Request("Level has changed! Discard changes?",
11247 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11248 ModifyEditorCounterValue(counter_id, *counter_value);
11254 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11255 *counter_value = gi->textinput.number_value;
11257 ModifyEditorCounterValue(counter_id, *counter_value + step);
11259 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11261 LoadLevel(level_nr);
11262 LoadScore(level_nr);
11267 DrawEditModeWindow();
11272 switch (counter_id)
11274 case ED_COUNTER_ID_YAMYAM_CONTENT:
11275 DrawYamYamContentAreas();
11278 case ED_COUNTER_ID_BALL_CONTENT:
11279 DrawMagicBallContentAreas();
11282 case ED_COUNTER_ID_ANDROID_CONTENT:
11283 DrawAndroidElementArea(properties_element);
11286 case ED_COUNTER_ID_GROUP_CONTENT:
11287 DrawGroupElementArea(properties_element);
11288 CopyGroupElementPropertiesToGame(properties_element);
11291 case ED_COUNTER_ID_INVENTORY_SIZE:
11292 DrawPlayerInitialInventoryArea(properties_element);
11295 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11296 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11297 DrawEnvelopeTextArea(-1);
11300 case ED_COUNTER_ID_LEVEL_XSIZE:
11301 case ED_COUNTER_ID_LEVEL_YSIZE:
11302 lev_fieldx = level.fieldx;
11303 lev_fieldy = level.fieldy;
11305 /* check if resizing of level results in change of border border */
11306 SetBorderElement();
11314 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11315 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11316 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11317 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11318 CopyElementPropertiesToGame(properties_element);
11320 /* do not mark level as modified for certain non-level-changing gadgets */
11321 if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
11322 counter_id <= ED_COUNTER_ID_EDITOR_LAST)
11325 level.changed = TRUE;
11328 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11330 int type_id = gi->custom_type_id;
11332 strcpy(textinput_info[type_id].value, gi->textinput.value);
11334 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11336 CopyElementPropertiesToGame(properties_element);
11338 ModifyEditorElementList(); /* update changed button info text */
11341 level.changed = TRUE;
11344 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11346 int type_id = gi->custom_type_id;
11348 strncpy(textarea_info[type_id].value, gi->textarea.value,
11349 MAX_ENVELOPE_TEXT_LEN);
11350 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11352 level.changed = TRUE;
11355 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11357 int type_id = gi->custom_type_id;
11358 int value_old = *selectbox_info[type_id].value;
11359 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11361 *selectbox_info[type_id].value = value_new;
11363 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11365 element_info[properties_element].current_change_page = gi->selectbox.index;
11367 DrawPropertiesWindow();
11369 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11370 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11371 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11372 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11373 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11375 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11377 /* when changing action type, also check action mode and action arg */
11378 if (value_old != value_new)
11379 setSelectboxSpecialActionVariablesIfNeeded();
11381 DrawPropertiesChange();
11384 CopyElementPropertiesToGame(properties_element);
11386 level.changed = TRUE;
11390 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11392 int type_id = gi->custom_type_id;
11395 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11396 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11398 edit_mode_levelinfo = gi->custom_type_id;
11400 DrawLevelInfoWindow();
11402 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11403 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11405 edit_mode_properties = gi->custom_type_id;
11407 DrawPropertiesWindow();
11409 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11411 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
11413 /* backup original "level.field" (needed to track playfield changes) */
11414 CopyPlayfield(level.field, FieldBackup);
11416 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11417 CopyPlayfield(Feld, level.field);
11419 if (new_template ||
11420 Request("Save this template and kill the old?", REQ_ASK))
11421 SaveLevelTemplate();
11424 Request("Template saved!", REQ_CONFIRM);
11426 /* restore original "level.field" (needed to track playfield changes) */
11427 CopyPlayfield(FieldBackup, level.field);
11429 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11430 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11432 struct ElementInfo *ei = &element_info[properties_element];
11434 /* when modifying custom element, ask for copying level template */
11435 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11438 setElementChangePages(ei, ei->num_change_pages + 1);
11440 /* set new change page to be new current change page */
11441 ei->current_change_page = ei->num_change_pages - 1;
11442 ei->change = &ei->change_page[ei->current_change_page];
11444 setElementChangeInfoToDefaults(ei->change);
11446 DrawPropertiesWindow();
11448 level.changed = TRUE;
11450 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11451 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11453 struct ElementInfo *ei = &element_info[properties_element];
11455 /* when modifying custom element, ask for copying level template */
11456 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11459 /* copy all change pages after change page to be deleted */
11460 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11461 ei->change_page[i] = ei->change_page[i + 1];
11463 setElementChangePages(ei, ei->num_change_pages - 1);
11465 DrawPropertiesWindow();
11467 level.changed = TRUE;
11471 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11473 int type_id = gi->custom_type_id;
11475 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11476 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11478 struct ElementInfo *ei = &element_info[properties_element];
11479 int step = BUTTON_STEPSIZE(gi->event.button);
11481 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11482 ei->current_change_page += step;
11484 if (ei->current_change_page < 0)
11485 ei->current_change_page = 0;
11486 else if (ei->current_change_page >= ei->num_change_pages)
11487 ei->current_change_page = ei->num_change_pages - 1;
11489 DrawPropertiesWindow();
11491 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11492 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11494 struct ElementInfo *ei = &element_info[properties_element];
11495 int current_change_page = ei->current_change_page;
11497 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11499 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11500 ei->change_page[current_change_page];
11502 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11504 /* when modifying custom element, ask for copying level template */
11505 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11508 ei->change_page[current_change_page] =
11509 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11511 level.changed = TRUE;
11514 DrawPropertiesWindow();
11518 static void HandleRadiobuttons(struct GadgetInfo *gi)
11520 int type_id = gi->custom_type_id;
11522 *radiobutton_info[type_id].value =
11523 radiobutton_info[type_id].checked_value;
11525 /* do not mark level as modified for certain non-level-changing gadgets */
11526 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
11527 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
11530 level.changed = TRUE;
11533 static void HandleCheckbuttons(struct GadgetInfo *gi)
11535 int type_id = gi->custom_type_id;
11537 *checkbutton_info[type_id].value ^= TRUE;
11539 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11540 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11541 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11542 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11543 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11544 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11545 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11546 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11548 CopyElementPropertiesToGame(properties_element);
11551 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11553 UpdateCustomElementGraphicGadgets();
11555 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11557 boolean template_related_changes_found = FALSE;
11560 /* check if any custom or group elements have been changed */
11561 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
11562 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
11563 element_info[i].modified_settings)
11564 template_related_changes_found = TRUE;
11566 if (level.use_custom_template &&
11567 !fileExists(getGlobalLevelTemplateFilename()))
11569 Request("No level template found!", REQ_CONFIRM);
11571 level.use_custom_template = FALSE;
11573 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11578 if (level.use_custom_template &&
11579 template_related_changes_found &&
11580 !Request("Discard changes and use level template?", REQ_ASK))
11582 level.use_custom_template = FALSE;
11584 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11589 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11591 DrawEditModeWindow();
11594 /* do not mark level as modified for certain non-level-changing gadgets */
11595 if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
11596 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
11597 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
11600 level.changed = TRUE;
11603 static void HandleControlButtons(struct GadgetInfo *gi)
11605 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11606 static int last_edit_mode = ED_MODE_DRAWING;
11607 static int last_custom_copy_mode = -1;
11608 static int last_button = 0;
11609 int id = gi->custom_id;
11610 int button = gi->event.button;
11611 int step = BUTTON_STEPSIZE(button);
11612 int new_element = BUTTON_ELEMENT(button);
11613 int last_properties_element = properties_element;
11616 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11617 DrawLevelText(0, 0, 0, TEXT_END);
11619 if (id < ED_NUM_CTRL1_BUTTONS &&
11620 id != GADGET_ID_SINGLE_ITEMS &&
11621 id != GADGET_ID_PICK_ELEMENT &&
11622 edit_mode != ED_MODE_DRAWING &&
11623 drawing_function != GADGET_ID_PICK_ELEMENT &&
11624 !(GetKeyModState() & KMOD_Control))
11625 ChangeEditModeWindow(ED_MODE_DRAWING);
11627 /* element copy mode active, but no element button pressed => deactivate */
11628 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11629 last_custom_copy_mode = -1;
11631 /* when showing palette on element buttons, change element of button used */
11632 if (editor.palette.show_on_element_buttons &&
11633 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
11635 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
11637 id = GADGET_ID_PALETTE;
11642 case GADGET_ID_SCROLL_LEFT:
11643 if (level_xpos >= 0)
11645 if (lev_fieldx < ed_fieldx - 2)
11648 level_xpos -= step;
11649 if (level_xpos < -1)
11652 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11654 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11656 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11657 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11661 case GADGET_ID_SCROLL_RIGHT:
11662 if (level_xpos <= lev_fieldx - ed_fieldx)
11664 if (lev_fieldx < ed_fieldx - 2)
11667 level_xpos += step;
11668 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11669 level_xpos = lev_fieldx - ed_fieldx + 1;
11671 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11673 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11675 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11676 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11680 case GADGET_ID_SCROLL_UP:
11681 if (level_ypos >= 0)
11683 if (lev_fieldy < ed_fieldy - 2)
11686 level_ypos -= step;
11687 if (level_ypos < -1)
11690 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11692 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11694 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11695 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11699 case GADGET_ID_SCROLL_DOWN:
11700 if (level_ypos <= lev_fieldy - ed_fieldy)
11702 if (lev_fieldy < ed_fieldy - 2)
11705 level_ypos += step;
11706 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11707 level_ypos = lev_fieldy - ed_fieldy + 1;
11709 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11711 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11713 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11714 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11718 case GADGET_ID_SCROLL_HORIZONTAL:
11719 level_xpos = gi->event.item_position - 1;
11721 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11726 case GADGET_ID_SCROLL_VERTICAL:
11727 level_ypos = gi->event.item_position - 1;
11729 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11734 case GADGET_ID_SCROLL_LIST_UP:
11735 case GADGET_ID_SCROLL_LIST_DOWN:
11736 case GADGET_ID_SCROLL_LIST_VERTICAL:
11737 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11738 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11741 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11742 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11744 if (element_shift < 0)
11746 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11747 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11749 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11750 GDI_SCROLLBAR_ITEM_POSITION,
11751 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11754 ModifyEditorElementList();
11758 case GADGET_ID_PROPERTIES:
11759 // always switch off element properties when they are already displayed
11760 last_properties_element = new_element;
11761 case GADGET_ID_ELEMENT_LEFT:
11762 case GADGET_ID_ELEMENT_MIDDLE:
11763 case GADGET_ID_ELEMENT_RIGHT:
11764 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
11765 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
11766 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
11769 if (edit_mode != ED_MODE_PROPERTIES)
11771 last_edit_mode = edit_mode;
11773 ChangeEditModeWindow(ED_MODE_PROPERTIES);
11775 last_level_drawing_function = drawing_function;
11776 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11779 else if (properties_element != last_properties_element)
11781 DrawEditModeWindow();
11785 ChangeEditModeWindow(last_edit_mode);
11787 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11792 case GADGET_ID_PALETTE:
11793 if (edit_mode != ED_MODE_PALETTE)
11795 last_edit_mode = edit_mode;
11797 ChangeEditModeWindow(ED_MODE_PALETTE);
11801 ChangeEditModeWindow(last_edit_mode);
11805 case GADGET_ID_WRAP_LEFT:
11806 WrapLevel(-step, 0);
11809 case GADGET_ID_WRAP_RIGHT:
11810 WrapLevel(step, 0);
11813 case GADGET_ID_WRAP_UP:
11814 WrapLevel(0, -step);
11817 case GADGET_ID_WRAP_DOWN:
11818 WrapLevel(0, step);
11821 case GADGET_ID_SINGLE_ITEMS:
11822 case GADGET_ID_CONNECTED_ITEMS:
11823 case GADGET_ID_LINE:
11824 case GADGET_ID_ARC:
11825 case GADGET_ID_TEXT:
11826 case GADGET_ID_RECTANGLE:
11827 case GADGET_ID_FILLED_BOX:
11828 case GADGET_ID_FLOOD_FILL:
11829 case GADGET_ID_GRAB_BRUSH:
11830 case GADGET_ID_PICK_ELEMENT:
11831 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11832 last_drawing_function = drawing_function;
11833 drawing_function = id;
11834 draw_with_brush = FALSE;
11837 case GADGET_ID_RANDOM_PLACEMENT:
11838 RandomPlacement(new_element);
11841 case GADGET_ID_ZOOM:
11842 // zoom level editor tile size in or out (or reset to default size)
11843 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
11844 button == 2 ? DEFAULT_EDITOR_TILESIZE :
11845 button == 3 ? ed_tilesize / 2 : ed_tilesize);
11847 // limit zoom level by upper and lower bound
11848 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
11850 InitZoomLevelSettings();
11852 if (edit_mode == ED_MODE_DRAWING)
11853 DrawDrawingWindow();
11857 case GADGET_ID_CUSTOM_COPY_FROM:
11858 case GADGET_ID_CUSTOM_COPY_TO:
11859 case GADGET_ID_CUSTOM_EXCHANGE:
11860 last_custom_copy_mode = id;
11861 last_drawing_function = drawing_function;
11864 case GADGET_ID_CUSTOM_COPY:
11865 CopyCustomElement(properties_element, -1, id);
11868 case GADGET_ID_CUSTOM_PASTE:
11869 CopyCustomElement(-1, properties_element, id);
11872 case GADGET_ID_UNDO:
11873 if (button == 1 && undo_buffer_steps == 0)
11875 Request("Undo buffer empty!", REQ_CONFIRM);
11879 else if (button == 2)
11883 else if (button == 3 && redo_buffer_steps == 0)
11885 Request("Redo buffer empty!", REQ_CONFIRM);
11890 if (edit_mode != ED_MODE_DRAWING)
11891 ChangeEditModeWindow(ED_MODE_DRAWING);
11897 undo_buffer_position =
11898 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11900 undo_buffer_steps--;
11901 redo_buffer_steps++;
11907 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11909 undo_buffer_steps++;
11910 redo_buffer_steps--;
11913 for (x = 0; x < lev_fieldx; x++)
11914 for (y = 0; y < lev_fieldy; y++)
11915 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11917 /* check if undo operation forces change of border style */
11918 CheckLevelBorderElement(FALSE);
11920 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11924 case GADGET_ID_INFO:
11925 if (edit_mode != ED_MODE_INFO)
11927 last_edit_mode = edit_mode;
11929 ChangeEditModeWindow(ED_MODE_INFO);
11933 ChangeEditModeWindow(last_edit_mode);
11937 case GADGET_ID_CLEAR:
11938 if (edit_mode != ED_MODE_DRAWING)
11939 ChangeEditModeWindow(ED_MODE_DRAWING);
11941 for (x = 0; x < MAX_LEV_FIELDX; x++)
11942 for (y = 0; y < MAX_LEV_FIELDY; y++)
11943 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11945 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11947 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11950 case GADGET_ID_SAVE:
11952 /* saving read-only levels into personal level set modifies global vars
11953 "leveldir_current" and "level_nr"; restore them after saving level */
11954 LevelDirTree *leveldir_former = leveldir_current;
11955 int level_nr_former = level_nr;
11956 char *level_filename;
11959 if (leveldir_current->readonly &&
11960 !PrepareSavingIntoPersonalLevelSet())
11963 level_filename = getDefaultLevelFilename(level_nr);
11964 new_level = !fileExists(level_filename);
11967 Request("Save this level and kill the old?", REQ_ASK))
11969 if (leveldir_former->readonly)
11970 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11972 CopyPlayfield(Feld, level.field);
11973 SaveLevel(level_nr);
11975 level.changed = FALSE;
11979 char level_saved_msg[64];
11981 if (leveldir_former->readonly)
11982 sprintf(level_saved_msg,
11983 "Level saved as level %d into personal level set!",
11986 strcpy(level_saved_msg, "Level saved!");
11988 Request(level_saved_msg, REQ_CONFIRM);
11992 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11993 leveldir_current = leveldir_former;
11994 level_nr = level_nr_former;
11999 case GADGET_ID_TEST:
12000 if (LevelChanged())
12001 level.game_version = GAME_VERSION_ACTUAL;
12003 CopyPlayfield(level.field, FieldBackup);
12004 CopyPlayfield(Feld, level.field);
12006 CopyNativeLevel_RND_to_Native(&level);
12008 UnmapLevelEditorGadgets();
12009 UndrawSpecialEditorDoor();
12011 CloseDoor(DOOR_CLOSE_ALL);
12013 /* needed before playing if editor playfield area has different size */
12014 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
12016 // redraw_mask = REDRAW_ALL;
12018 level_editor_test_game = TRUE;
12020 StartGameActions(FALSE, setup.autorecord, level.random_seed);
12024 case GADGET_ID_EXIT:
12025 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
12029 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
12030 id <= GADGET_ID_ELEMENTLIST_LAST)
12032 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
12033 int new_element = editor_elements[element_position + element_shift];
12035 if (IS_EDITOR_CASCADE(new_element))
12039 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
12041 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
12042 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
12044 if (*cascade_element == new_element)
12046 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
12047 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
12049 /* update element selection list */
12050 ReinitializeElementList();
12051 ModifyEditorElementList();
12053 /* update cascading gadget info text */
12054 PrintEditorGadgetInfoText(level_editor_gadget[id]);
12056 /* save current editor cascading state */
12057 SaveSetup_EditorCascade();
12066 if (last_custom_copy_mode != -1)
12068 if (CopyCustomElement(properties_element, new_element,
12069 last_custom_copy_mode))
12071 ClickOnGadget(level_editor_gadget[last_drawing_function],
12074 last_custom_copy_mode = -1;
12080 /* change element of button used to show palette */
12081 if (editor.palette.show_on_element_buttons)
12082 button = last_button;
12084 PickDrawingElement(button, new_element);
12086 if (!stick_element_properties_window &&
12087 drawing_function != GADGET_ID_PICK_ELEMENT &&
12088 !(GetKeyModState() & KMOD_Control))
12090 properties_element = new_element;
12091 if (edit_mode == ED_MODE_PROPERTIES)
12092 DrawPropertiesWindow();
12095 if (drawing_function == GADGET_ID_PICK_ELEMENT)
12096 ClickOnGadget(level_editor_gadget[last_drawing_function],
12099 if (!use_permanent_palette)
12100 ChangeEditModeWindow(last_edit_mode);
12103 else if (gi->event.type == GD_EVENT_PRESSED)
12104 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
12105 else if (gi->event.type == GD_EVENT_RELEASED)
12106 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
12107 else if (gi->event.type == GD_EVENT_MOVING)
12108 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
12110 printf("default: HandleControlButtons: ? (id == %d)\n", id);
12116 void HandleLevelEditorKeyInput(Key key)
12118 char letter = getCharFromKey(key);
12119 int button = MB_LEFTBUTTON;
12121 if (drawing_function == GADGET_ID_TEXT &&
12122 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
12125 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
12126 else if (key == KSYM_Delete || key == KSYM_BackSpace)
12127 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
12128 else if (key == KSYM_Return)
12129 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
12130 else if (key == KSYM_Escape)
12131 DrawLevelText(0, 0, 0, TEXT_END);
12133 else if (button_status == MB_RELEASED)
12135 int id = GADGET_ID_NONE;
12136 int new_element_shift = element_shift;
12137 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
12143 id = GADGET_ID_SCROLL_LEFT;
12146 id = GADGET_ID_SCROLL_RIGHT;
12149 id = GADGET_ID_SCROLL_UP;
12152 id = GADGET_ID_SCROLL_DOWN;
12156 case KSYM_Page_Down:
12157 step *= (key == KSYM_Page_Up ? -1 : +1);
12158 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
12160 if (element_shift < 0)
12162 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12163 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12165 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12166 GDI_SCROLLBAR_ITEM_POSITION,
12167 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12169 ModifyEditorElementList();
12175 element_shift = (key == KSYM_Home ? 0 :
12176 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
12178 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12179 GDI_SCROLLBAR_ITEM_POSITION,
12180 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12182 ModifyEditorElementList();
12189 /* this is needed to prevent interference with running "True X-Mouse" */
12190 if (GetKeyModStateFromEvents() & KMOD_Control)
12193 /* check for last or next editor cascade block in element list */
12194 for (i = 0; i < num_editor_elements; i++)
12196 if ((key == KSYM_Insert && i == element_shift) ||
12197 (key == KSYM_Delete && new_element_shift > element_shift))
12200 /* jump to next cascade block (or to start of element list) */
12201 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
12202 new_element_shift = i;
12205 if (i < num_editor_elements)
12206 element_shift = new_element_shift;
12208 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12209 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12211 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12212 GDI_SCROLLBAR_ITEM_POSITION,
12213 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12215 ModifyEditorElementList();
12220 if (edit_mode == ED_MODE_DRAWING)
12222 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
12224 else if (edit_mode == ED_MODE_INFO)
12226 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
12228 else if (edit_mode == ED_MODE_PROPERTIES)
12230 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
12232 else if (edit_mode == ED_MODE_PALETTE)
12234 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
12236 else /* should never happen */
12238 ChangeEditModeWindow(ED_MODE_DRAWING);
12247 if (id != GADGET_ID_NONE)
12248 ClickOnGadget(level_editor_gadget[id], button);
12249 else if (letter == '1' || letter == '?')
12250 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
12251 else if (letter == '2')
12252 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
12253 else if (letter == '3')
12254 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
12255 else if (letter == '.')
12256 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
12257 else if (letter == 'U')
12258 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
12259 else if (letter == '-' || key == KSYM_KP_Subtract)
12260 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
12261 else if (letter == '0' || key == KSYM_KP_0)
12262 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
12263 else if (letter == '+' || key == KSYM_KP_Add ||
12264 letter == '=') // ("Shift-=" is "+" on US keyboards)
12265 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
12266 else if (key == KSYM_Return ||
12267 key == KSYM_space ||
12268 key == setup.shortcut.toggle_pause)
12269 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
12271 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
12272 if (letter && letter == controlbutton_info[i].shortcut)
12273 if (!anyTextGadgetActive())
12274 ClickOnGadget(level_editor_gadget[i], button);
12278 void HandleLevelEditorIdle()
12280 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
12281 int x = editor.settings.element_graphic.x + element_border;
12282 int y = editor.settings.element_graphic.y + element_border;
12283 static unsigned int action_delay = 0;
12284 unsigned int action_delay_value = GameFrameDelay;
12287 if (edit_mode != ED_MODE_PROPERTIES)
12290 if (!DelayReached(&action_delay, action_delay_value))
12293 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12295 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12297 if (gi->mapped && gi->active && gi->selectbox.open)
12301 DrawEditorElementAnimation(SX + x, SY + y);
12303 redraw_mask |= REDRAW_FIELD;
12305 FrameCounter++; /* increase animation frame counter */
12308 void ClearEditorGadgetInfoText()
12310 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12313 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12315 char infotext[MAX_OUTPUT_LINESIZE + 1];
12316 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12317 int max_infotext_len = getMaxInfoTextLength();
12319 if (gi == NULL || strlen(gi->info_text) == 0)
12322 strncpy(infotext, gi->info_text, max_infotext_len);
12323 infotext[max_infotext_len] = '\0';
12325 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12327 int key = controlbutton_info[gi->custom_id].shortcut;
12331 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
12332 sprintf(shortcut, " ('.' or '%c')", key);
12333 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
12334 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12335 else if (gi->custom_id == GADGET_ID_TEST)
12336 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12337 else if (gi->custom_id == GADGET_ID_UNDO)
12338 sprintf(shortcut, " ('%c/Shift-U')", key);
12339 else if (gi->custom_id == GADGET_ID_ZOOM)
12340 sprintf(shortcut, " ('%c', '0', '+')", key);
12342 sprintf(shortcut, " ('%s%c')",
12343 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12345 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12346 strcat(infotext, shortcut);
12350 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
12353 void HandleEditorGadgetInfoText(void *ptr)
12355 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12357 if (game_status != GAME_MODE_EDITOR)
12360 ClearEditorGadgetInfoText();
12362 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12365 /* misuse this function to delete brush cursor, if needed */
12366 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12367 DeleteBrushFromCursor();
12369 PrintEditorGadgetInfoText(gi);
12372 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12374 static int start_lx, start_ly;
12375 int id = gi->custom_id;
12376 int type_id = gi->custom_type_id;
12377 int sx = gi->event.x;
12378 int sy = gi->event.y;
12379 int lx = sx + level_xpos;
12380 int ly = sy + level_ypos;
12381 int min_sx = 0, min_sy = 0;
12382 int max_sx = gi->drawing.area_xsize - 1;
12383 int max_sy = gi->drawing.area_ysize - 1;
12384 int actual_drawing_function = drawing_function;
12385 int max_infotext_len = getMaxInfoTextLength();
12386 char infotext[MAX_OUTPUT_LINESIZE + 1];
12389 infotext[0] = '\0'; /* start with empty info text */
12391 /* pressed Control key: simulate picking element */
12392 if (GetKeyModState() & KMOD_Control)
12393 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12395 ClearEditorGadgetInfoText();
12397 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12400 /* make sure to stay inside drawing area boundaries */
12401 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12402 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12404 if (id == GADGET_ID_DRAWING_LEVEL)
12408 int min_lx = 0, min_ly = 0;
12409 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12411 /* get positions inside level field */
12412 lx = sx + level_xpos;
12413 ly = sy + level_ypos;
12415 /* make sure to stay inside level field boundaries */
12416 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12417 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12419 /* correct drawing area positions accordingly */
12420 sx = lx - level_xpos;
12421 sy = ly - level_ypos;
12424 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12426 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12428 if (gi->event.type == GD_EVENT_PRESSED)
12434 switch (actual_drawing_function)
12436 case GADGET_ID_SINGLE_ITEMS:
12437 text = "Drawing single items";
12439 case GADGET_ID_CONNECTED_ITEMS:
12440 text = "Drawing connected items";
12442 case GADGET_ID_LINE:
12443 text = "Drawing line";
12445 case GADGET_ID_ARC:
12446 text = "Drawing arc";
12448 case GADGET_ID_TEXT:
12449 text = "Setting text cursor";
12451 case GADGET_ID_RECTANGLE:
12452 text = "Drawing rectangle";
12454 case GADGET_ID_FILLED_BOX:
12455 text = "Drawing filled box";
12457 case GADGET_ID_FLOOD_FILL:
12458 text = "Flood fill";
12460 case GADGET_ID_GRAB_BRUSH:
12461 text = "Grabbing brush";
12463 case GADGET_ID_PICK_ELEMENT:
12464 text = "Picking element";
12468 text = "Drawing position";
12472 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12473 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12475 sprintf(infotext, "%s: %d, %d", text,
12476 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12478 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12479 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12481 sprintf(infotext, "Level position: %d, %d", lx, ly);
12484 /* misuse this function to draw brush cursor, if needed */
12485 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12487 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12488 CopyBrushToCursor(sx, sy);
12490 DeleteBrushFromCursor();
12493 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12495 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12496 int element = drawingarea_info[type_id].value[pos];
12498 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12502 if (id == GADGET_ID_CUSTOM_CONTENT)
12503 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12504 else if (id == GADGET_ID_GROUP_CONTENT)
12505 sprintf(infotext, "group element position: %d", sx + 1);
12506 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12507 id <= GADGET_ID_YAMYAM_CONTENT_7)
12508 sprintf(infotext, "content area %d position: %d, %d",
12509 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12510 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12511 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12512 sprintf(infotext, "content area %d position: %d, %d",
12513 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12514 else if (id == GADGET_ID_ANDROID_CONTENT)
12515 sprintf(infotext, "android element position: %d", sx + 1);
12516 else if (drawingarea_info[type_id].infotext != NULL)
12517 strcpy(infotext, drawingarea_info[type_id].infotext);
12520 infotext[max_infotext_len] = '\0';
12522 if (strlen(infotext) > 0)
12523 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
12526 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12527 boolean quick_quit)
12529 if (!ask_if_level_has_changed ||
12531 Request("Level has changed! Exit without saving?",
12532 REQ_ASK | REQ_STAY_OPEN))
12534 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
12535 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
12537 /* draw normal door */
12538 UndrawSpecialEditorDoor();
12540 // close editor doors if viewport definition is the same as in main menu
12541 if (vp_door_1->x == DX &&
12542 vp_door_1->y == DY &&
12543 vp_door_1->width == DXSIZE &&
12544 vp_door_1->height == DYSIZE &&
12545 vp_door_2->x == VX &&
12546 vp_door_2->y == VY &&
12547 vp_door_2->width == VXSIZE &&
12548 vp_door_2->height == VYSIZE)
12549 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
12551 SetDoorState(DOOR_CLOSE_2);
12556 FadeSkipNextFadeIn();
12558 SetGameStatus(GAME_MODE_MAIN);
12564 if (!global.use_envelope_request)
12566 CloseDoor(DOOR_CLOSE_1);
12567 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);