1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_XPOS SX
350 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
354 -----------------------------------------------------------------------------
355 editor gadget definitions
356 -----------------------------------------------------------------------------
359 /* drawing toolbox buttons */
360 #define GADGET_ID_NONE -1
361 #define GADGET_ID_TOOLBOX_FIRST 0
363 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
364 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
365 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
366 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
367 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
368 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
369 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
370 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
371 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
372 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
373 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
374 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
375 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
376 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
377 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
378 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
380 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
381 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
382 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
383 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
384 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
385 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
387 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
388 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
389 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
390 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
391 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
393 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
394 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
395 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
396 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
397 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
399 /* counter gadget identifiers */
400 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
402 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
403 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
404 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
405 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
406 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
407 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
408 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
409 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
410 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
411 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
412 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
413 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
414 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
415 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
416 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
417 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
418 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
419 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
420 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
421 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
422 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
423 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
424 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
425 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
426 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
427 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
428 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
429 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
430 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
431 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
432 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
433 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
434 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
435 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
436 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
437 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
438 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
439 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
440 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
441 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
442 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
443 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
444 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
445 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
446 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
447 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
448 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
449 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
450 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
451 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
452 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
453 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
454 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
455 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
456 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
457 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
458 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
459 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
460 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
461 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
462 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
463 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
464 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
465 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
466 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
467 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
468 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
469 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
470 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
471 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
472 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
473 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
474 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
475 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
476 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
477 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
478 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
479 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
480 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
481 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
482 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
483 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
484 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
485 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
486 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
487 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
488 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
489 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
490 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
491 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
492 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
493 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
494 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
495 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
496 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
497 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
498 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
499 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
500 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
501 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
502 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
503 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
505 /* drawing area identifiers */
506 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
508 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
509 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
510 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
511 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
512 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
513 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
514 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
515 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
516 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
517 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
518 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
519 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
520 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
521 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
522 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
523 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
525 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
526 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
527 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
528 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
529 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
530 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
531 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
532 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
533 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
534 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
535 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
536 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
537 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
538 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
539 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
540 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
542 /* text input identifiers */
543 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
545 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
546 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
547 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
549 /* text area identifiers */
550 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
552 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
554 /* selectbox identifiers */
555 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
557 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
558 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
559 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
560 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
561 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
562 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
563 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
564 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
565 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
566 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
567 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
568 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
569 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
570 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
571 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
572 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
573 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
574 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
575 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
576 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
577 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
578 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
579 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
580 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
581 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
582 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
583 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
584 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
585 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
587 /* textbutton identifiers */
588 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
590 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
591 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
592 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
593 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
594 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
595 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
596 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
597 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 7)
598 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 8)
599 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
600 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 10)
602 /* graphicbutton identifiers */
603 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 11)
605 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
606 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
607 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
608 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
610 /* gadgets for scrolling of drawing area */
611 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
613 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
614 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
615 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
616 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
617 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
618 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
620 /* gadgets for scrolling element list */
621 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
623 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
624 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
625 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
627 /* checkbuttons/radiobuttons for level/element properties */
628 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
630 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
631 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
632 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
633 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
634 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
635 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
636 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
637 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
638 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
639 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
640 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
641 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
642 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
643 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
644 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
645 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
646 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
647 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
648 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
649 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
650 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
651 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
652 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22)
653 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23)
654 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
655 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
656 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
657 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27)
658 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28)
659 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29)
660 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30)
661 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31)
662 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32)
663 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
664 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34)
665 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35)
666 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36)
667 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37)
668 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38)
669 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39)
670 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40)
671 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
672 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
673 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
674 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
675 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 45)
676 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 46)
677 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 47)
678 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 48)
679 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 49)
680 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 50)
681 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 51)
682 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 52)
683 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 53)
684 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 54)
685 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 55)
686 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 56)
688 /* gadgets for buttons in element list */
689 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 57)
690 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
691 ED_NUM_ELEMENTLIST_BUTTONS - 1)
693 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
695 /* radio button numbers */
696 #define RADIO_NR_NONE 0
697 #define RADIO_NR_DRAWING_TOOLBOX 1
698 #define RADIO_NR_RANDOM_ELEMENTS 2
700 /* values for counter gadgets */
701 #define ED_COUNTER_ID_SELECT_LEVEL 0
702 #define ED_COUNTER_ID_LEVEL_XSIZE 1
703 #define ED_COUNTER_ID_LEVEL_YSIZE 2
704 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
705 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
706 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
707 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
708 #define ED_COUNTER_ID_LEVEL_RANDOM 7
709 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
710 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
711 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
712 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
713 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
714 #define ED_COUNTER_ID_BALL_CONTENT 13
715 #define ED_COUNTER_ID_ANDROID_CONTENT 14
716 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
717 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
718 #define ED_COUNTER_ID_INVENTORY_SIZE 17
719 #define ED_COUNTER_ID_CUSTOM_SCORE 18
720 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
721 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
722 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
723 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
724 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
725 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
726 #define ED_COUNTER_ID_DROP_DELAY_RND 25
727 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
728 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
729 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
730 #define ED_COUNTER_ID_IGNITION_DELAY 29
731 #define ED_COUNTER_ID_GROUP_CONTENT 30
732 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
733 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
734 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
736 #define ED_NUM_COUNTERBUTTONS 34
738 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
739 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
740 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
741 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
743 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
744 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
745 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
746 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
747 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
748 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
750 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
751 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
753 /* values for scrollbutton gadgets */
754 #define ED_SCROLLBUTTON_ID_AREA_UP 0
755 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
756 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
757 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
758 #define ED_SCROLLBUTTON_ID_LIST_UP 4
759 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
761 #define ED_NUM_SCROLLBUTTONS 6
763 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
764 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
766 /* values for scrollbar gadgets */
767 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
768 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
769 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
771 #define ED_NUM_SCROLLBARS 3
773 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
774 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
776 /* values for text input gadgets */
777 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
778 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
779 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
781 #define ED_NUM_TEXTINPUT 3
783 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
784 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
786 /* values for text area gadgets */
787 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
789 #define ED_NUM_TEXTAREAS 1
791 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
792 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
794 /* values for selectbox gadgets */
795 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
796 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
797 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
798 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
799 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
800 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
801 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
802 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
803 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
804 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
805 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
806 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
807 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
808 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
809 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
810 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
811 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
812 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
813 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
814 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
815 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
816 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
817 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
818 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
819 #define ED_SELECTBOX_ID_ACTION_TYPE 24
820 #define ED_SELECTBOX_ID_ACTION_MODE 25
821 #define ED_SELECTBOX_ID_ACTION_ARG 26
822 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
823 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
825 #define ED_NUM_SELECTBOX 29
827 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
828 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
830 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
831 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
832 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
833 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
834 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
835 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
837 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
838 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
840 /* values for textbutton gadgets */
841 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
842 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
843 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
844 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
845 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
846 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
847 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
848 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 7
849 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 8
850 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 9
851 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 10
853 #define ED_NUM_TEXTBUTTONS 11
855 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
856 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
858 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
859 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
861 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
862 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
864 /* values for graphicbutton gadgets */
865 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
866 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
867 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
868 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
870 #define ED_NUM_GRAPHICBUTTONS 4
872 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
873 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
875 /* values for checkbutton gadgets */
876 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
877 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 1
878 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 2
879 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
880 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
881 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 5
882 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 6
883 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 7
884 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 8
885 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 9
886 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 10
887 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 11
888 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 12
889 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 13
890 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 14
891 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 15
892 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 16
893 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 17
894 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 18
895 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 19
896 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 20
897 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 21
898 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 22
899 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 23
900 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 24
901 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 25
902 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 26
903 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 27
904 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 28
905 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 29
906 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 30
907 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 31
908 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 32
909 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 33
910 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 34
911 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 35
912 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 36
913 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 37
914 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 38
915 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 39
916 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 40
917 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 41
918 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 42
919 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 43
920 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 44
921 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 45
922 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 46
923 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 47
924 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 48
925 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 49
926 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 50
927 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 51
928 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 52
929 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 53
930 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 54
932 #define ED_NUM_CHECKBUTTONS 55
934 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
935 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
937 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
938 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
939 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
940 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
941 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
942 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
944 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
945 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
947 /* values for radiobutton gadgets */
948 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
949 #define ED_RADIOBUTTON_ID_QUANTITY 1
951 #define ED_NUM_RADIOBUTTONS 2
953 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
954 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
956 /* values for drawing area gadgets */
957 #define ED_DRAWING_ID_DRAWING_LEVEL 0
958 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
959 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
960 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
961 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
962 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
963 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
964 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
965 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
966 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
967 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
968 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
969 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
970 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
971 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
972 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
973 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
974 #define ED_DRAWING_ID_ANDROID_CONTENT 17
975 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
976 #define ED_DRAWING_ID_START_ELEMENT 19
977 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
978 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
979 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
980 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
981 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
982 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
983 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
984 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
985 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
986 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
987 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
988 #define ED_DRAWING_ID_GROUP_CONTENT 31
989 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
991 #define ED_NUM_DRAWING_AREAS 33
993 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
994 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
998 -----------------------------------------------------------------------------
999 some internally used definitions
1000 -----------------------------------------------------------------------------
1003 /* values for CopyLevelToUndoBuffer() */
1004 #define UNDO_IMMEDIATE 0
1005 #define UNDO_ACCUMULATE 1
1007 /* values for scrollbars */
1008 #define ED_SCROLL_NO 0
1009 #define ED_SCROLL_LEFT 1
1010 #define ED_SCROLL_RIGHT 2
1011 #define ED_SCROLL_UP 4
1012 #define ED_SCROLL_DOWN 8
1014 /* screens in the level editor */
1015 #define ED_MODE_DRAWING 0
1016 #define ED_MODE_INFO 1
1017 #define ED_MODE_PROPERTIES 2
1018 #define ED_MODE_PALETTE 3
1020 /* sub-screens in the global settings section */
1021 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1022 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1024 /* sub-screens in the element properties section */
1025 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1026 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1027 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1028 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1029 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1031 /* how many steps can be cancelled */
1032 #define NUM_UNDO_STEPS (64 + 1)
1034 /* values for elements with score for certain actions */
1036 #define MAX_SCORE 999
1038 /* values for elements with count for collecting */
1039 #define MIN_COLLECT_COUNT 0
1040 #define MAX_COLLECT_COUNT 999
1042 /* values for random placement */
1043 #define RANDOM_USE_PERCENTAGE 0
1044 #define RANDOM_USE_QUANTITY 1
1046 /* default value for element tile size in drawing area */
1047 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1051 -----------------------------------------------------------------------------
1052 some internally used data structure definitions
1053 -----------------------------------------------------------------------------
1060 struct XYTileSize *pos;
1064 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1066 /* note: some additional characters are already reserved for "cheat mode"
1067 shortcuts (":XYZ" style) -- for details, see "events.c" */
1069 /* ---------- toolbox control buttons ------------------------------------ */
1072 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1073 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1074 "draw single items", 's'
1077 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1078 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1079 "draw connected items", 'd'
1082 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1083 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1087 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1088 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1092 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1093 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1094 "draw outline rectangles", 'r'
1097 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1098 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1099 "draw filled rectangles", 'R'
1102 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1103 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1104 "wrap (rotate) level up", 0
1107 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1108 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1109 "enter text elements", 't'
1112 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1113 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1117 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1118 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1119 "wrap (rotate) level left", 0
1122 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1123 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1124 "zoom level tile size", '+'
1127 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1128 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1129 "wrap (rotate) level right", 0
1132 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1133 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1134 "random element placement", 0
1137 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1138 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1142 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1143 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1144 "wrap (rotate) level down", 0
1147 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1148 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1149 "pick drawing element", ','
1152 /* ---------- level control buttons -------------------------------------- */
1155 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1156 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1157 "undo/redo last operation", 'u'
1160 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1161 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1162 "properties of level", 'I'
1165 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1166 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1170 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1171 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1175 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1176 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1180 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1181 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1182 "exit level editor", 'E'
1185 /* ---------- CE and GE control buttons ---------------------------------- */
1188 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1189 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1190 "copy settings from other element", 0
1193 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1194 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1195 "copy settings to other element", 0
1198 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1199 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1200 "exchange element with other element", 0
1203 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1204 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1205 "copy settings from this element", 0
1208 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1209 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1210 "paste settings to this element", 0
1213 /* ---------- palette control buttons ------------------------------------ */
1216 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1217 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1218 "properties of drawing element", 'p'
1221 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1222 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1223 "properties of drawing element 1", '1'
1226 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1227 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1228 "properties of drawing element 2", '2'
1231 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1232 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1233 "properties of drawing element 3", '3'
1236 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1237 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1238 "show list of elements", 'e'
1242 static int random_placement_value = 10;
1243 static int random_placement_method = RANDOM_USE_QUANTITY;
1244 static int random_placement_background_element = EL_SAND;
1245 static boolean random_placement_background_restricted = FALSE;
1246 static boolean stick_element_properties_window = FALSE;
1247 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1248 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1249 static struct ElementChangeInfo custom_element_change;
1250 static struct ElementGroupInfo group_element_info;
1251 static struct ElementInfo custom_element;
1256 int min_value, max_value;
1257 int gadget_id_down, gadget_id_up;
1259 int gadget_id_align;
1261 char *text_above, *text_left, *text_right;
1262 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1264 /* ---------- current level number --------------------------------------- */
1267 -1, -1, /* these values are not constant, but can change at runtime */
1269 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1270 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1275 /* ---------- level and editor settings ---------------------------------- */
1278 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1279 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1280 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1281 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1283 "playfield size:", NULL, "width",
1286 -1, ED_LEVEL_SETTINGS_YPOS(4),
1287 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1288 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1289 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1291 NULL, " ", "height",
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1296 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1297 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1299 NULL, "number of gems to collect:", NULL
1302 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1304 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1305 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1307 "time or step limit to solve level:", NULL, NULL
1310 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1312 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1313 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1314 &level.score[SC_TIME_BONUS],
1315 "score for each second/step left:", NULL, NULL
1318 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1320 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1321 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1323 NULL, "random seed:", "(0 => random)"
1326 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1328 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1329 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1330 &random_placement_value,
1331 "random element placement:", NULL, "in"
1334 /* ---------- element settings: configure (various elements) ------------- */
1337 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1338 MIN_SCORE, MAX_SCORE,
1339 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1340 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1341 NULL, /* will be set when used */
1345 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1346 MIN_SCORE, MAX_SCORE,
1347 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1348 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1349 NULL, /* will be set when used */
1353 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1354 MIN_SCORE, MAX_SCORE,
1355 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1356 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1357 NULL, /* will be set when used */
1361 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1362 MIN_SCORE, MAX_SCORE,
1363 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1364 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1365 NULL, /* will be set when used */
1369 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1370 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1371 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1372 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1373 &level.num_yamyam_contents,
1374 NULL, NULL, "number of content areas"
1377 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1378 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1379 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1380 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1381 &level.num_ball_contents,
1382 NULL, NULL, "number of content areas"
1385 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1386 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1387 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1388 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1389 &level.num_android_clone_elements,
1390 NULL, NULL, "number of clonable elements"
1393 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1394 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1395 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1396 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1397 NULL, /* will be set when used */
1398 NULL, NULL, "width",
1401 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1402 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1403 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1404 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1405 NULL, /* will be set when used */
1406 NULL, " ", "height",
1409 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1410 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1411 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1412 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1413 &level.initial_inventory_size[0],
1414 NULL, NULL, "number of inventory elements"
1417 /* ---------- element settings: configure 1 (custom elements) ------------ */
1420 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1421 MIN_SCORE, MAX_SCORE,
1422 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1423 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1424 &custom_element.collect_score_initial,
1425 NULL, "CE score", " "
1428 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1429 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1430 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1431 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1432 &custom_element.collect_count_initial,
1433 NULL, "CE count", NULL
1436 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1438 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1439 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1440 &custom_element.ce_value_fixed_initial,
1441 NULL, "CE value", NULL
1444 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1446 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1447 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1448 &custom_element.ce_value_random_initial,
1449 NULL, "+random", NULL
1452 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1454 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1455 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1456 &custom_element.push_delay_fixed,
1457 NULL, "push delay", NULL
1460 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1462 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1463 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1464 &custom_element.push_delay_random,
1465 NULL, "+random", NULL
1468 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1470 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1471 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1472 &custom_element.drop_delay_fixed,
1473 NULL, "drop delay", NULL
1476 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1478 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1479 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1480 &custom_element.drop_delay_random,
1481 NULL, "+random", NULL
1484 /* ---------- element settings: configure 2 (custom elements) ------------ */
1487 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1489 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1490 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1491 &custom_element.move_delay_fixed,
1492 NULL, "move delay", NULL
1495 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1497 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1498 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1499 &custom_element.move_delay_random,
1500 NULL, "+random", NULL
1503 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1505 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1506 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1507 &custom_element.explosion_delay,
1508 NULL, "explosion delay", NULL
1511 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1513 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1514 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1515 &custom_element.ignition_delay,
1516 NULL, "ignition delay", "(by fire)"
1519 /* ---------- element settings: configure (group elements) --------------- */
1522 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1523 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1524 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1525 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1526 &group_element_info.num_elements,
1527 NULL, NULL, "number of elements in group"
1530 /* ---------- element settings: advanced (custom elements) --------------- */
1533 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1535 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1536 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1537 &custom_element_change.delay_fixed,
1538 NULL, "CE delay", NULL,
1541 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1543 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1544 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1545 &custom_element_change.delay_random,
1546 NULL, "+random", NULL
1549 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1551 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1552 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1553 &custom_element_change.random_percentage,
1554 NULL, "use random replace:", "%"
1564 char *text_above, *infotext;
1565 } textinput_info[ED_NUM_TEXTINPUT] =
1568 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1569 GADGET_ID_LEVEL_NAME,
1575 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1576 GADGET_ID_LEVEL_AUTHOR,
1577 MAX_LEVEL_AUTHOR_LEN,
1582 -1, -1, /* these values are not constant, but can change at runtime */
1583 GADGET_ID_ELEMENT_NAME,
1584 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1585 custom_element.description,
1586 NULL, "Element name"
1596 char *text_above, *infotext;
1597 } textarea_info[ED_NUM_TEXTAREAS] =
1600 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1601 GADGET_ID_ENVELOPE_INFO,
1602 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1604 "Envelope Content:", "Envelope Content"
1608 static struct ValueTextInfo options_time_or_steps[] =
1616 static struct ValueTextInfo options_game_engine_type[] =
1618 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1619 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1620 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1625 static struct ValueTextInfo options_wind_direction[] =
1627 { MV_START_NONE, "none" },
1628 { MV_START_LEFT, "left" },
1629 { MV_START_RIGHT, "right" },
1630 { MV_START_UP, "up" },
1631 { MV_START_DOWN, "down" },
1636 static struct ValueTextInfo options_player_speed[] =
1643 { 16, "very fast" },
1644 { 32, "ultrafast" },
1649 static struct ValueTextInfo options_access_type[] =
1651 { EP_WALKABLE, "walkable" },
1652 { EP_PASSABLE, "passable" },
1657 static struct ValueTextInfo options_access_layer[] =
1659 { EP_ACCESSIBLE_OVER, "over" },
1660 { EP_ACCESSIBLE_INSIDE, "inside" },
1661 { EP_ACCESSIBLE_UNDER, "under" },
1666 static struct ValueTextInfo options_access_protected[] =
1668 { 0, "unprotected" },
1674 static struct ValueTextInfo options_access_direction[] =
1676 { MV_NO_DIRECTION, "no direction" },
1677 { MV_LEFT, "left" },
1678 { MV_RIGHT, "right" },
1680 { MV_DOWN, "down" },
1681 { MV_LEFT | MV_UP, "left + up" },
1682 { MV_LEFT | MV_DOWN, "left + down" },
1683 { MV_RIGHT | MV_UP, "right + up" },
1684 { MV_RIGHT | MV_DOWN, "right + down" },
1685 { MV_HORIZONTAL, "horizontal" },
1686 { MV_VERTICAL, "vertical" },
1687 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1688 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1689 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1690 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1691 { MV_ALL_DIRECTIONS, "all directions" },
1696 static struct ValueTextInfo options_walk_to_action[] =
1698 { EP_DIGGABLE, "diggable" },
1699 { EP_COLLECTIBLE_ONLY, "collectible" },
1700 { EP_DROPPABLE, "collectible & droppable" },
1701 { EP_THROWABLE, "collectible & throwable" },
1702 { EP_PUSHABLE, "pushable" },
1707 static struct ValueTextInfo options_move_pattern[] =
1709 { MV_LEFT, "left" },
1710 { MV_RIGHT, "right" },
1712 { MV_DOWN, "down" },
1713 { MV_HORIZONTAL, "horizontal" },
1714 { MV_VERTICAL, "vertical" },
1715 { MV_ALL_DIRECTIONS, "all directions" },
1716 { MV_WIND_DIRECTION, "wind direction" },
1717 { MV_TOWARDS_PLAYER, "towards player" },
1718 { MV_AWAY_FROM_PLAYER, "away from player" },
1719 { MV_ALONG_LEFT_SIDE, "along left side" },
1720 { MV_ALONG_RIGHT_SIDE, "along right side" },
1721 { MV_TURNING_LEFT, "turning left" },
1722 { MV_TURNING_RIGHT, "turning right" },
1723 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1724 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1725 { MV_TURNING_RANDOM, "turning random" },
1726 { MV_MAZE_RUNNER, "maze runner style" },
1727 { MV_MAZE_HUNTER, "maze hunter style" },
1728 { MV_WHEN_PUSHED, "when pushed" },
1729 { MV_WHEN_DROPPED, "when dropped/thrown" },
1734 static struct ValueTextInfo options_move_direction[] =
1736 { MV_START_AUTOMATIC, "automatic" },
1737 { MV_START_LEFT, "left" },
1738 { MV_START_RIGHT, "right" },
1739 { MV_START_UP, "up" },
1740 { MV_START_DOWN, "down" },
1741 { MV_START_RANDOM, "random" },
1742 { MV_START_PREVIOUS, "previous" },
1747 static struct ValueTextInfo options_move_stepsize[] =
1749 { 0, "not moving" },
1754 { 16, "very fast" },
1755 { 32, "even faster" },
1760 static struct ValueTextInfo options_move_leave_type[] =
1762 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1763 { LEAVE_TYPE_LIMITED, "change it to" },
1768 static struct ValueTextInfo options_smash_targets[] =
1770 { EP_CAN_SMASH_PLAYER, "player" },
1772 { EP_CAN_SMASH_ENEMIES, "enemies" },
1774 { EP_CAN_SMASH_EVERYTHING, "everything" },
1779 static struct ValueTextInfo options_slippery_type[] =
1781 { SLIPPERY_ANY_RANDOM, "random" },
1782 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1783 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1784 { SLIPPERY_ONLY_LEFT, "only left" },
1785 { SLIPPERY_ONLY_RIGHT, "only right" },
1790 static struct ValueTextInfo options_deadliness[] =
1792 { EP_DONT_RUN_INTO, "running into" },
1793 { EP_DONT_COLLIDE_WITH, "colliding with" },
1794 { EP_DONT_GET_HIT_BY, "getting hit by" },
1795 { EP_DONT_TOUCH, "touching" },
1800 static struct ValueTextInfo options_explosion_type[] =
1802 { EXPLODES_3X3, "3x3" },
1803 { EXPLODES_CROSS, "3+3" },
1804 { EXPLODES_1X1, "1x1" },
1809 static struct ValueTextInfo options_time_units[] =
1812 { FRAMES_PER_SECOND, "seconds" },
1817 static struct ValueTextInfo options_change_direct_action[] =
1819 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1820 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1821 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1822 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1823 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1824 { CE_ENTERED_BY_PLAYER, "entered by player" },
1825 { CE_LEFT_BY_PLAYER, "left by player" },
1826 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1827 { CE_SWITCHED, "switched" },
1828 { CE_HITTING_SOMETHING, "hitting something" },
1829 { CE_HIT_BY_SOMETHING, "hit by something" },
1831 { CE_BLOCKED, "blocked" },
1833 { CE_IMPACT, "impact (on something)" },
1834 { CE_SMASHED, "smashed (from above)" },
1836 { CE_VALUE_CHANGES, "CE value changes" },
1837 { CE_SCORE_CHANGES, "CE score changes" },
1839 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1840 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1845 static struct ValueTextInfo options_change_other_action[] =
1847 { CE_PLAYER_TOUCHES_X, "player touches" },
1848 { CE_PLAYER_PRESSES_X, "player presses" },
1849 { CE_PLAYER_SWITCHES_X, "player switches" },
1850 { CE_PLAYER_SNAPS_X, "player snaps" },
1851 { CE_PLAYER_PUSHES_X, "player pushes" },
1852 { CE_PLAYER_ENTERS_X, "player enters" },
1853 { CE_PLAYER_LEAVES_X, "player leaves" },
1854 { CE_PLAYER_DIGS_X, "player digs" },
1855 { CE_PLAYER_COLLECTS_X, "player collects" },
1856 { CE_PLAYER_DROPS_X, "player drops/throws" },
1857 { CE_TOUCHING_X, "touching" },
1858 { CE_HITTING_X, "hitting" },
1859 { CE_DIGGING_X, "digging" },
1860 { CE_HIT_BY_X, "hit by" },
1861 { CE_SWITCH_OF_X, "switch of" },
1862 { CE_CHANGE_OF_X, "change by page of" },
1863 { CE_EXPLOSION_OF_X, "explosion of" },
1864 { CE_MOVE_OF_X, "move of" },
1865 { CE_CREATION_OF_X, "creation of" },
1866 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1867 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1868 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1869 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1874 static struct ValueTextInfo options_change_trigger_side[] =
1876 { CH_SIDE_LEFT, "left" },
1877 { CH_SIDE_RIGHT, "right" },
1878 { CH_SIDE_TOP, "top" },
1879 { CH_SIDE_BOTTOM, "bottom" },
1880 { CH_SIDE_LEFT_RIGHT, "left/right" },
1881 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1882 { CH_SIDE_ANY, "any" },
1887 static struct ValueTextInfo options_change_trigger_player[] =
1889 { CH_PLAYER_1, "1" },
1890 { CH_PLAYER_2, "2" },
1891 { CH_PLAYER_3, "3" },
1892 { CH_PLAYER_4, "4" },
1893 { CH_PLAYER_ANY, "any" },
1898 static struct ValueTextInfo options_change_trigger_page[] =
1910 { (1 << 10), "11" },
1911 { (1 << 11), "12" },
1912 { (1 << 12), "13" },
1913 { (1 << 13), "14" },
1914 { (1 << 14), "15" },
1915 { (1 << 15), "16" },
1916 { (1 << 16), "17" },
1917 { (1 << 17), "18" },
1918 { (1 << 18), "19" },
1919 { (1 << 19), "20" },
1920 { (1 << 20), "21" },
1921 { (1 << 21), "22" },
1922 { (1 << 22), "23" },
1923 { (1 << 23), "24" },
1924 { (1 << 24), "25" },
1925 { (1 << 25), "26" },
1926 { (1 << 26), "27" },
1927 { (1 << 27), "28" },
1928 { (1 << 28), "29" },
1929 { (1 << 29), "30" },
1930 { (1 << 30), "31" },
1931 { (1 << 31), "32" },
1932 { CH_PAGE_ANY, "any" },
1937 static struct ValueTextInfo options_change_replace_when[] =
1939 { CP_WHEN_EMPTY, "empty" },
1940 { CP_WHEN_WALKABLE, "walkable" },
1941 { CP_WHEN_DIGGABLE, "diggable" },
1942 { CP_WHEN_COLLECTIBLE, "collectible" },
1943 { CP_WHEN_REMOVABLE, "removable" },
1944 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1949 static struct ValueTextInfo options_action_type[] =
1951 { CA_NO_ACTION, "no action" },
1952 { CA_UNDEFINED, " " },
1953 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1954 { CA_RESTART_LEVEL, "restart level" },
1955 { CA_SHOW_ENVELOPE, "show envelope" },
1956 { CA_SET_LEVEL_TIME, "set time" },
1957 { CA_SET_LEVEL_SCORE, "set score" },
1958 { CA_SET_LEVEL_GEMS, "set gems" },
1959 { CA_SET_LEVEL_WIND, "set wind dir." },
1960 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1961 { CA_UNDEFINED, " " },
1962 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1963 { CA_MOVE_PLAYER, "move player" },
1964 { CA_EXIT_PLAYER, "exit player" },
1965 { CA_KILL_PLAYER, "kill player" },
1966 { CA_SET_PLAYER_KEYS, "set keys" },
1967 { CA_SET_PLAYER_SPEED, "set speed" },
1968 { CA_SET_PLAYER_SHIELD, "set shield" },
1969 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1970 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1971 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1972 { CA_UNDEFINED, " " },
1973 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1974 { CA_SET_CE_VALUE, "set CE value" },
1975 { CA_SET_CE_SCORE, "set CE score" },
1976 { CA_SET_CE_ARTWORK, "set CE artwork" },
1977 { CA_UNDEFINED, " " },
1978 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1979 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1984 static struct ValueTextInfo options_action_mode_none[] =
1986 { CA_MODE_UNDEFINED, " " },
1991 static struct ValueTextInfo options_action_mode_assign[] =
1993 { CA_MODE_SET, "=" },
1998 static struct ValueTextInfo options_action_mode_add_remove[] =
2000 { CA_MODE_ADD, "+" },
2001 { CA_MODE_SUBTRACT, "-" },
2006 static struct ValueTextInfo options_action_mode_calculate[] =
2008 { CA_MODE_SET, "=" },
2009 { CA_MODE_ADD, "+" },
2010 { CA_MODE_SUBTRACT, "-" },
2011 { CA_MODE_MULTIPLY, "*" },
2012 { CA_MODE_DIVIDE, "/" },
2013 { CA_MODE_MODULO, "%" },
2018 static struct ValueTextInfo options_action_arg_none[] =
2020 { CA_ARG_UNDEFINED, " " },
2025 static struct ValueTextInfo options_action_arg_player[] =
2027 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2028 { CA_ARG_PLAYER_1, "1" },
2029 { CA_ARG_PLAYER_2, "2" },
2030 { CA_ARG_PLAYER_3, "3" },
2031 { CA_ARG_PLAYER_4, "4" },
2032 { CA_ARG_PLAYER_ANY, "any" },
2033 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2034 { CA_ARG_PLAYER_ACTION, "action ->" },
2039 static struct ValueTextInfo options_action_arg_number[] =
2041 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2048 { CA_ARG_10, "10" },
2049 { CA_ARG_100, "100" },
2050 { CA_ARG_1000, "1000" },
2051 { CA_ARG_UNDEFINED, " " },
2052 { CA_ARG_NUMBER_MIN, "min" },
2053 { CA_ARG_NUMBER_MAX, "max" },
2054 { CA_ARG_UNDEFINED, " " },
2055 { CA_ARG_NUMBER_RESET, "reset" },
2056 { CA_ARG_UNDEFINED, " " },
2057 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2058 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2059 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2060 { CA_ARG_UNDEFINED, " " },
2061 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2062 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2063 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2064 { CA_ARG_UNDEFINED, " " },
2065 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2066 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2067 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2068 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2069 { CA_ARG_UNDEFINED, " " },
2070 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2071 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2072 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2073 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2078 static struct ValueTextInfo options_action_arg_value[] =
2080 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2087 { CA_ARG_10, "10" },
2088 { CA_ARG_100, "100" },
2089 { CA_ARG_1000, "1000" },
2090 { CA_ARG_UNDEFINED, " " },
2091 { CA_ARG_NUMBER_MIN, "min" },
2092 { CA_ARG_NUMBER_MAX, "max" },
2093 { CA_ARG_UNDEFINED, " " },
2094 { CA_ARG_NUMBER_RESET, "reset" },
2095 { CA_ARG_UNDEFINED, " " },
2096 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2097 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2098 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2099 { CA_ARG_UNDEFINED, " " },
2100 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2101 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2102 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2103 { CA_ARG_UNDEFINED, " " },
2104 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2105 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2106 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2107 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2108 { CA_ARG_UNDEFINED, " " },
2109 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2110 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2111 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2112 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2113 { CA_ARG_UNDEFINED, " " },
2114 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2115 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2116 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2117 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2122 static struct ValueTextInfo options_action_arg_envelope[] =
2124 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2129 { CA_ARG_UNDEFINED, " " },
2130 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2131 { CA_ARG_ELEMENT_TARGET, "target" },
2132 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2133 { CA_ARG_ELEMENT_ACTION, "action ->" },
2138 static struct ValueTextInfo options_action_arg_key[] =
2140 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2149 { CA_ARG_UNDEFINED, " " },
2150 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2151 { CA_ARG_ELEMENT_TARGET, "target" },
2152 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2153 { CA_ARG_ELEMENT_ACTION, "action ->" },
2158 static struct ValueTextInfo options_action_arg_speed[] =
2160 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2161 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2162 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2163 { CA_ARG_SPEED_SLOW, "slow" },
2164 { CA_ARG_SPEED_NORMAL, "normal" },
2165 { CA_ARG_SPEED_FAST, "fast" },
2166 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2167 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2168 { CA_ARG_UNDEFINED, " " },
2169 { CA_ARG_SPEED_SLOWER, "slower" },
2170 { CA_ARG_SPEED_FASTER, "faster" },
2171 { CA_ARG_UNDEFINED, " " },
2172 { CA_ARG_SPEED_RESET, "reset" },
2177 static struct ValueTextInfo options_action_arg_shield[] =
2179 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2180 { CA_ARG_SHIELD_OFF, "off" },
2181 { CA_ARG_SHIELD_NORMAL, "normal" },
2182 { CA_ARG_SHIELD_DEADLY, "deadly" },
2187 static struct ValueTextInfo options_action_arg_artwork[] =
2189 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2190 { CA_ARG_ELEMENT_TARGET, "target" },
2191 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2192 { CA_ARG_ELEMENT_ACTION, "action ->" },
2193 { CA_ARG_UNDEFINED, " " },
2194 { CA_ARG_ELEMENT_RESET, "reset" },
2199 static struct ValueTextInfo options_action_arg_gravity[] =
2201 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2202 { CA_ARG_GRAVITY_ON, "on" },
2203 { CA_ARG_GRAVITY_OFF, "off" },
2204 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2209 static struct ValueTextInfo options_action_arg_direction[] =
2211 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2212 { CA_ARG_DIRECTION_NONE, "none" },
2213 { CA_ARG_DIRECTION_LEFT, "left" },
2214 { CA_ARG_DIRECTION_RIGHT, "right" },
2215 { CA_ARG_DIRECTION_UP, "up" },
2216 { CA_ARG_DIRECTION_DOWN, "down" },
2217 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2218 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2223 static struct ValueTextInfo options_action_arg_scan_mode[] =
2225 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2226 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2227 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2232 static struct ValueTextInfo options_action_arg_inventory[] =
2234 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2235 { CA_ARG_ELEMENT_TARGET, "+ target" },
2236 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2237 { CA_ARG_ELEMENT_ACTION, "+ action" },
2238 { CA_ARG_UNDEFINED, " " },
2239 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2240 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2241 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2242 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2243 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2244 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2245 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2246 { CA_ARG_UNDEFINED, " " },
2247 { CA_ARG_INVENTORY_RESET, "reset" },
2252 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2253 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2258 static struct ValueTextInfo options_group_choice_mode[] =
2260 { ANIM_RANDOM, "random" },
2261 { ANIM_LOOP, "loop" },
2262 { ANIM_LINEAR, "linear" },
2263 { ANIM_PINGPONG, "pingpong" },
2264 { ANIM_PINGPONG2, "pingpong 2" },
2269 static struct ValueTextInfo *action_arg_modes[] =
2271 options_action_mode_none,
2272 options_action_mode_assign,
2273 options_action_mode_add_remove,
2274 options_action_mode_calculate,
2281 struct ValueTextInfo *options;
2283 action_arg_options[] =
2285 { CA_NO_ACTION, 0, options_action_arg_none, },
2286 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2287 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2288 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2289 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2290 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2291 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2292 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2293 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2294 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2295 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2296 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2297 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2298 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2299 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2300 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2301 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2302 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2303 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2304 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2305 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2314 int gadget_id_align;
2315 int size; /* char size of selectbox or '-1' (dynamically determined) */
2316 struct ValueTextInfo *options;
2318 char *text_left, *text_right, *infotext;
2319 } selectbox_info[ED_NUM_SELECTBOX] =
2321 /* ---------- level and editor settings ---------------------------------- */
2324 -1, ED_LEVEL_SETTINGS_YPOS(7),
2325 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2327 options_time_or_steps,
2328 &level.use_step_counter,
2329 NULL, "(0 => no limit)", "time or step limit"
2332 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2333 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2335 options_game_engine_type,
2336 &level.game_engine_type,
2337 "game engine:", NULL, "game engine"
2340 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2341 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2343 options_wind_direction,
2344 &level.wind_direction_initial,
2345 "initial wind direction:", NULL, "initial wind direction"
2348 /* ---------- element settings: configure (several elements) ------------- */
2351 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2352 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2354 options_player_speed,
2355 &level.initial_player_stepsize[0],
2356 "initial player speed:", NULL, "initial player speed"
2359 /* ---------- element settings: configure 1 (custom elements) ------------ */
2362 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2363 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2365 options_access_type,
2366 &custom_element.access_type,
2367 NULL, NULL, "type of access to this field"
2370 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2371 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2373 options_access_layer,
2374 &custom_element.access_layer,
2375 NULL, NULL, "layer of access for this field"
2378 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2379 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2381 options_access_protected,
2382 &custom_element.access_protected,
2383 NULL, NULL, "protected access for this field"
2386 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2387 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2389 options_access_direction,
2390 &custom_element.access_direction,
2391 "from", NULL, "access direction for this field"
2394 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2395 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2397 options_walk_to_action,
2398 &custom_element.walk_to_action,
2399 NULL, NULL, "diggable/collectible/pushable"
2402 /* ---------- element settings: configure 2 (custom elements) ------------ */
2405 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2406 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2408 options_move_pattern,
2409 &custom_element.move_pattern,
2410 "can move", NULL, "element move pattern"
2413 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2414 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2416 options_move_direction,
2417 &custom_element.move_direction_initial,
2418 "starts moving", NULL, "initial element move direction"
2421 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2422 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2424 options_move_stepsize,
2425 &custom_element.move_stepsize,
2426 "move/fall speed", NULL, "speed of element movement"
2429 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2430 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2432 options_move_leave_type,
2433 &custom_element.move_leave_type,
2434 // left text with leading spaces to place gadget next to "can dig" gadget
2435 // (needed because drawing area gadgets created after selectbox gadgets)
2436 // "can dig: can", ":", "leave behind or change element"
2437 " can", ":", "leave behind or change element"
2440 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2441 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2443 options_smash_targets,
2444 &custom_element.smash_targets,
2445 "can smash", NULL, "elements that can be smashed"
2448 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2449 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2451 options_slippery_type,
2452 &custom_element.slippery_type,
2453 "slippery", NULL, "where other elements fall down"
2456 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2457 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2460 &custom_element.deadliness,
2461 "deadly when", NULL, "deadliness of element"
2464 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2465 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2467 options_explosion_type,
2468 &custom_element.explosion_type,
2469 "can explode", NULL, "explosion type"
2472 /* ---------- element settings: advanced (custom elements) --------------- */
2475 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2476 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2479 &custom_element_change.delay_frames,
2480 "delay time given in", NULL, "delay time units for change"
2483 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2484 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2486 options_change_direct_action,
2487 &custom_element_change.direct_action,
2488 NULL, NULL, "type of direct action"
2491 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2492 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2494 options_change_other_action,
2495 &custom_element_change.other_action,
2496 NULL, "element:", "type of other element action"
2499 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2500 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2502 options_change_trigger_side,
2503 &custom_element_change.trigger_side,
2504 "at", "side", "element side triggering change"
2507 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2508 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2510 options_change_trigger_player,
2511 &custom_element_change.trigger_player,
2512 "player:", " ", "player that causes change"
2515 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2516 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2518 options_change_trigger_page,
2519 &custom_element_change.trigger_page,
2520 "page:", NULL, "change page that causes change"
2523 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2524 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2526 options_change_replace_when,
2527 &custom_element_change.replace_when,
2528 "replace when", NULL, "which elements can be replaced"
2531 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2532 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2534 options_action_type,
2535 &custom_element_change.action_type,
2536 NULL, NULL, "action on specified condition"
2539 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2540 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2542 options_action_mode_none,
2543 &custom_element_change.action_mode,
2544 NULL, NULL, "action operator"
2547 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2548 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2550 options_action_arg_none,
2551 &custom_element_change.action_arg,
2552 NULL, NULL, "action parameter"
2555 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2556 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2558 options_change_page,
2559 &custom_element.current_change_page,
2560 NULL, NULL, "element change page"
2563 /* ---------- element settings: configure (group elements) --------------- */
2566 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2567 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2569 options_group_choice_mode,
2570 &group_element_info.choice_mode,
2571 "choice type:", NULL, "type of group element choice"
2579 int gadget_id_align;
2582 char *text_above, *text_left, *text_right, *infotext;
2583 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2585 /* ---------- level and editor settings (tabs) --------------------------- */
2588 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2589 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2591 NULL, NULL, NULL, "Configure level properties"
2595 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2597 NULL, NULL, NULL, "Configure editor properties"
2600 /* ---------- element settings (tabs) ------------------------------------ */
2603 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2604 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2606 NULL, NULL, NULL, "Show information about element"
2610 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2612 NULL, NULL, NULL, "Configure element properties"
2616 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2618 NULL, NULL, NULL, "Configure element properties, part 1"
2622 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2624 NULL, NULL, NULL, "Configure element properties, part 2"
2628 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2630 NULL, NULL, NULL, "Configure custom element change pages"
2633 /* ---------- level and editor settings (buttons) ------------------------ */
2636 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2637 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2639 NULL, NULL, "this level as level template",
2640 "Save current settings as new template"
2643 /* ---------- element settings (buttons) --------------------------------- */
2647 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2649 NULL, " ", "As Template",
2650 "Save current settings as new template"
2654 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2656 NULL, NULL, NULL, "Add new change page"
2660 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2662 NULL, NULL, NULL, "Delete current change page"
2671 int gadget_id_align;
2672 char *text_left, *text_right, *infotext;
2673 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2676 IMG_EDITOR_COUNTER_DOWN,
2677 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2678 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2679 NULL, NULL, "select previous change page"
2682 IMG_EDITOR_COUNTER_UP,
2683 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2684 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2685 NULL, "change page", "select next change page"
2688 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2689 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2690 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2691 " ", NULL, "copy settings from this change page"
2694 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2695 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2696 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2697 NULL, NULL, "paste settings to this change page"
2704 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2711 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2714 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2715 GADGET_ID_SCROLL_UP,
2716 "scroll level editing area up"
2719 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2720 GADGET_ID_SCROLL_DOWN,
2721 "scroll level editing area down"
2724 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2725 GADGET_ID_SCROLL_LEFT,
2726 "scroll level editing area left"
2729 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2730 GADGET_ID_SCROLL_RIGHT,
2731 "scroll level editing area right"
2734 IMG_EDITOR_PALETTE_SCROLL_UP,
2735 GADGET_ID_SCROLL_LIST_UP,
2736 "scroll element list up ('Page Up')"
2739 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2740 GADGET_ID_SCROLL_LIST_DOWN,
2741 "scroll element list down ('Page Down')"
2749 int wheel_x, wheel_y;
2750 int wheel_width, wheel_height;
2751 } scrollbar_pos[ED_NUM_SCROLLBARS];
2759 } scrollbar_info[ED_NUM_SCROLLBARS] =
2762 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2763 GD_TYPE_SCROLLBAR_HORIZONTAL,
2764 GADGET_ID_SCROLL_HORIZONTAL,
2765 "scroll level editing area horizontally"
2768 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2769 GD_TYPE_SCROLLBAR_VERTICAL,
2770 GADGET_ID_SCROLL_VERTICAL,
2771 "scroll level editing area vertically"
2774 IMG_EDITOR_PALETTE_SCROLLBAR,
2775 GD_TYPE_SCROLLBAR_VERTICAL,
2776 GADGET_ID_SCROLL_LIST_VERTICAL,
2777 "scroll element list vertically"
2786 int gadget_id_align;
2787 int radio_button_nr;
2790 char *text_left, *text_right, *infotext;
2791 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2794 -1, ED_LEVEL_SETTINGS_YPOS(0),
2795 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2796 RADIO_NR_RANDOM_ELEMENTS,
2797 &random_placement_method, RANDOM_USE_PERCENTAGE,
2798 " ", "percentage", "use percentage for random elements"
2801 -1, ED_LEVEL_SETTINGS_YPOS(0),
2802 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2803 RADIO_NR_RANDOM_ELEMENTS,
2804 &random_placement_method, RANDOM_USE_QUANTITY,
2805 " ", "quantity", "use quantity for random elements"
2813 int gadget_id_align;
2815 char *text_above, *text_left, *text_right, *infotext;
2816 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2818 /* ---------- level and editor settings ---------------------------------- */
2821 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2822 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2823 &random_placement_background_restricted,
2825 "restrict random placement to:", "set random placement restriction"
2828 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2829 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2830 &setup.editor.use_template_for_new_levels,
2831 "Template for new levels and CE/GE:", NULL,
2832 "use template for new levels", "use template for level properties"
2835 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2836 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2837 &level.use_custom_template,
2839 "use template for custom elements", "use template for custom properties"
2842 /* ---------- element settings: configure (various elements) ------------- */
2845 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2846 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2847 &stick_element_properties_window,
2849 "stick this screen to edit content","stick this screen to edit content"
2852 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2853 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2854 &level.em_slippery_gems,
2856 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2859 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2860 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2861 &level.em_explodes_by_fire,
2863 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2866 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2867 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2868 &level.use_spring_bug,
2870 "use spring pushing bug", "use odd spring pushing behaviour"
2873 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2874 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2875 &level.use_time_orb_bug,
2877 "use time orb bug", "use odd time orb behaviour"
2880 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2881 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2884 "create single random element", "only create one element from content"
2887 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2888 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2889 &level.ball_state_initial,
2891 "magic ball initially activated", "activate magic ball after level start"
2894 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2895 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2896 &level.grow_into_diggable,
2898 "can grow into anything diggable", "grow into more than just sand"
2901 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2902 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2903 &level.auto_exit_sokoban,
2905 "exit level if all fields solved", "automatically finish Sokoban levels"
2908 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2909 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2910 &level.continuous_snapping,
2912 "continuous snapping", "use snapping without releasing key"
2915 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2916 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2917 &level.block_snap_field,
2919 "block snapped field when snapping", "use snapping delay to show animation"
2922 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2923 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2924 &level.block_last_field,
2926 "block last field when moving", "player blocks last field when moving"
2929 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2930 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2931 &level.sp_block_last_field,
2933 "block last field when moving", "player blocks last field when moving"
2936 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2937 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2938 &level.instant_relocation,
2940 "no scrolling when relocating", "player gets relocated without delay"
2943 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2944 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2945 &level.shifted_relocation,
2947 "no centering when relocating", "level not centered after relocation"
2950 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2951 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
2952 &level.lazy_relocation,
2954 "only redraw off-screen relocation","no redraw if relocation target visible"
2957 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2958 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2959 &level.use_start_element[0],
2961 "use level start element:", "start level at this element's position"
2964 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2965 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2966 &level.use_artwork_element[0],
2968 "use artwork from element:", "use player artwork from other element"
2971 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2972 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2973 &level.use_explosion_element[0],
2975 "use explosion from element:", "use explosion properties from element"
2978 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2979 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2980 &level.initial_player_gravity[0],
2982 "use initial gravity", "set initial player gravity"
2985 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2986 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2987 &level.use_initial_inventory[0],
2989 "use initial inventory:", "use collected elements on level start"
2992 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2993 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2994 &level.can_pass_to_walkable,
2996 "can pass to walkable element", "player can pass to empty or walkable"
2999 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3000 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3001 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3003 "can fall into acid (with gravity)","player can fall into acid pool"
3006 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3007 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3008 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3010 "can move into acid", "element can move into acid pool"
3013 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3014 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3015 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3017 "deadly when colliding with", "element is deadly when hitting player"
3020 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3021 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3022 &level.envelope[0].autowrap,
3024 "auto-wrap", "automatically wrap envelope text"
3027 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3028 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3029 &level.envelope[0].centered,
3031 "centered", "automatically center envelope text"
3034 /* ---------- element settings: configure 1 (custom elements) ----------- */
3037 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3038 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3039 &custom_element.use_gfx_element,
3041 "use graphic of element:", "use existing element graphic"
3044 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3045 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3046 &level.use_custom_template,
3048 "use template", "use template for custom properties"
3051 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3052 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3053 &custom_element_properties[EP_ACCESSIBLE],
3055 NULL, "player can walk to or pass this field"
3058 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3059 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3060 &custom_element_properties[EP_GRAVITY_REACHABLE],
3062 "reachable despite gravity", "player can walk/dig despite gravity"
3065 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3066 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3067 &custom_element.use_last_ce_value,
3069 "use last CE value after change", "use last CE value after change"
3072 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3073 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3074 &custom_element_properties[EP_WALK_TO_OBJECT],
3076 NULL, "player can dig/collect/push element"
3079 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3080 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3081 &custom_element_properties[EP_INDESTRUCTIBLE],
3083 "indestructible", "element is indestructible"
3086 /* ---------- element settings: configure 2 (custom elements) ----------- */
3089 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3090 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3091 &custom_element_properties[EP_CAN_MOVE],
3093 NULL, "element can move with some pattern"
3096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3097 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3098 &custom_element_properties[EP_CAN_FALL],
3100 "can fall", "element can fall down"
3103 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3104 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3105 &custom_element_properties[EP_CAN_SMASH],
3107 NULL, "element can smash other elements"
3110 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3111 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3112 &custom_element_properties[EP_SLIPPERY],
3114 NULL, "other elements can fall down from it"
3117 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3118 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3119 &custom_element_properties[EP_DEADLY],
3121 NULL, "element can kill the player"
3124 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3125 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3126 &custom_element_properties[EP_CAN_EXPLODE],
3128 NULL, "element can explode"
3131 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3132 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3133 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3135 "by fire", "element can explode by fire/explosion"
3138 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3139 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3140 &custom_element_properties[EP_EXPLODES_SMASHED],
3142 "smashed", "element can explode when smashed"
3145 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3146 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3147 &custom_element_properties[EP_EXPLODES_IMPACT],
3149 "impact", "element can explode on impact"
3152 /* ---------- element settings: advanced (custom elements) --------------- */
3155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3156 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3157 &custom_element_change.can_change,
3159 "element changes to:", "change element on specified condition"
3162 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3163 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3164 &custom_element_change_events[CE_DELAY],
3166 NULL, "element changes after delay"
3169 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3170 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3171 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3173 NULL, "element changes by direct action"
3176 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3177 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3178 &custom_element_change_events[CE_BY_OTHER_ACTION],
3180 NULL, "element changes by other element"
3183 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3184 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3185 &custom_element_change.explode,
3187 "explode instead of change", "element explodes instead of change"
3190 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3191 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3192 &custom_element_change.use_target_content,
3194 "use extended change target:", "element changes to more elements"
3197 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3198 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3199 &custom_element_change.only_if_complete,
3201 "replace all or nothing", "only replace when all can be changed"
3204 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3205 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3206 &custom_element_change.use_random_replace,
3208 NULL, "use percentage for random replace"
3211 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3212 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3213 &custom_element_change.has_action,
3215 NULL, "execute action on specified condition"
3222 int xoffset, yoffset;
3224 int gadget_id_align;
3226 int area_xsize, area_ysize;
3227 char *text_left, *text_right, *text_below, *infotext;
3228 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3230 /* ---------- level playfield content ------------------------------------ */
3235 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3237 -1, -1, /* these values are not constant, but can change at runtime */
3238 NULL, NULL, NULL, NULL
3241 /* ---------- yam yam content -------------------------------------------- */
3244 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3245 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3246 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3247 &level.yamyam_content[0].e[0][0], 3, 3,
3248 NULL, NULL, "1", NULL
3251 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3252 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3253 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3254 &level.yamyam_content[1].e[0][0], 3, 3,
3255 NULL, NULL, "2", NULL
3258 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3259 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3260 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3261 &level.yamyam_content[2].e[0][0], 3, 3,
3262 NULL, NULL, "3", NULL
3265 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3266 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3267 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3268 &level.yamyam_content[3].e[0][0], 3, 3,
3269 NULL, NULL, "4", NULL
3272 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3273 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3274 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3275 &level.yamyam_content[4].e[0][0], 3, 3,
3276 NULL, NULL, "5", NULL
3279 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3280 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3281 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3282 &level.yamyam_content[5].e[0][0], 3, 3,
3283 NULL, NULL, "6", NULL
3286 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3287 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3288 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3289 &level.yamyam_content[6].e[0][0], 3, 3,
3290 NULL, NULL, "7", NULL
3293 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3294 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3295 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3296 &level.yamyam_content[7].e[0][0], 3, 3,
3297 NULL, NULL, "8", NULL
3300 /* ---------- magic ball content ----------------------------------------- */
3303 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3304 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3305 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3306 &level.ball_content[0].e[0][0], 3, 3,
3307 NULL, NULL, "1", NULL
3310 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3311 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3312 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3313 &level.ball_content[1].e[0][0], 3, 3,
3314 NULL, NULL, "2", NULL
3317 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3318 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3319 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3320 &level.ball_content[2].e[0][0], 3, 3,
3321 NULL, NULL, "3", NULL
3324 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3325 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3326 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3327 &level.ball_content[3].e[0][0], 3, 3,
3328 NULL, NULL, "4", NULL
3331 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3332 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3333 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3334 &level.ball_content[4].e[0][0], 3, 3,
3335 NULL, NULL, "5", NULL
3338 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3339 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3340 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3341 &level.ball_content[5].e[0][0], 3, 3,
3342 NULL, NULL, "6", NULL
3345 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3346 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3347 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3348 &level.ball_content[6].e[0][0], 3, 3,
3349 NULL, NULL, "7", NULL
3352 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3353 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3354 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3355 &level.ball_content[7].e[0][0], 3, 3,
3356 NULL, NULL, "8", NULL
3359 /* ---------- android content -------------------------------------------- */
3362 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3363 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3364 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3365 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3366 "elements:", NULL, NULL, "elements android can clone"
3369 /* ---------- amoeba content --------------------------------------------- */
3372 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3373 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3374 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3375 &level.amoeba_content, 1, 1,
3376 "content:", NULL, NULL, "amoeba content"
3379 /* ---------- level start element ---------------------------------------- */
3382 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3383 0, ED_AREA_1X1_SETTINGS_YOFF,
3384 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3385 &level.start_element[0], 1, 1,
3386 NULL, NULL, NULL, "level start element"
3389 /* ---------- player artwork element ------------------------------------- */
3392 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3393 0, ED_AREA_1X1_SETTINGS_YOFF,
3394 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3395 &level.artwork_element[0], 1, 1,
3396 NULL, NULL, NULL, "element for player artwork"
3399 /* ---------- player explosion element ----------------------------------- */
3402 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3403 0, ED_AREA_1X1_SETTINGS_YOFF,
3404 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3405 &level.explosion_element[0], 1, 1,
3406 NULL, NULL, NULL, "element for player explosion"
3409 /* ---------- player initial inventory ----------------------------------- */
3412 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3413 0, ED_AREA_1X1_SETTINGS_YOFF,
3414 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3415 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3416 NULL, NULL, NULL, "content for initial inventory"
3419 /* ---------- element settings: configure 1 (custom elements) ----------- */
3421 /* ---------- custom graphic --------------------------------------------- */
3424 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3425 0, ED_AREA_1X1_SETTINGS_YOFF,
3426 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3427 &custom_element.gfx_element_initial,1, 1,
3428 NULL, NULL, NULL, "custom graphic element"
3431 /* ---------- element settings: configure 2 (custom elements) ----------- */
3433 /* ---------- custom content (when exploding) ---------------------------- */
3436 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3437 0, ED_AREA_3X3_SETTINGS_YOFF,
3438 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3439 &custom_element.content.e[0][0], 3, 3,
3440 "content:", NULL, NULL, NULL
3443 /* ---------- custom enter and leave element (when moving) --------------- */
3446 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3447 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3448 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3449 &custom_element.move_enter_element, 1, 1,
3450 "can dig:", " ", NULL, "element that can be digged/collected"
3453 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3454 0, ED_AREA_1X1_SETTINGS_YOFF,
3455 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3456 &custom_element.move_leave_element, 1, 1,
3457 NULL, NULL, NULL, "element that will be left behind"
3460 /* ---------- element settings: advanced (custom elements) --------------- */
3462 /* ---------- custom change target --------------------------------------- */
3465 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3466 0, ED_AREA_1X1_SETTINGS_YOFF,
3467 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3468 &custom_element_change.target_element, 1, 1,
3469 NULL, "after/when:", NULL, "new target element after change"
3472 /* ---------- custom change content (extended change target) ------------- */
3475 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3476 0, ED_AREA_3X3_SETTINGS_YOFF,
3477 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3478 &custom_element_change.target_content.e[0][0], 3, 3,
3479 NULL, NULL, NULL, "new extended elements after change"
3482 /* ---------- custom change trigger (element causing change) ------------- */
3485 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3486 0, ED_AREA_1X1_SETTINGS_YOFF,
3487 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3488 &custom_element_change.initial_trigger_element, 1, 1,
3489 NULL, NULL, NULL, "other element triggering change"
3492 /* ---------- custom change action (element used for action) ------------- */
3495 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3496 0, ED_AREA_1X1_SETTINGS_YOFF,
3497 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3498 &custom_element_change.action_element, 1, 1,
3499 NULL, NULL, NULL, "element used as action parameter"
3502 /* ---------- group element content -------------------------------------- */
3505 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3506 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3507 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3508 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3509 "content:", NULL, NULL, NULL
3512 /* ---------- random background (for random painting) -------------------- */
3515 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3516 0, ED_AREA_1X1_LSETTINGS_YOFF,
3517 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3518 &random_placement_background_element, 1, 1,
3519 NULL, NULL, NULL, "random placement background"
3525 -----------------------------------------------------------------------------
3526 some internally used variables
3527 -----------------------------------------------------------------------------
3530 /* maximal size of level editor drawing area */
3531 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3533 /* actual size of level editor drawing area */
3534 static int ed_fieldx, ed_fieldy;
3536 /* actual position of level editor drawing area in level playfield */
3537 static int level_xpos = -1, level_ypos = -1;
3539 /* actual tile size used to display playfield drawing area */
3540 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3542 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3544 /* drawing elements on the three mouse buttons */
3545 static int new_element1 = EL_WALL;
3546 static int new_element2 = EL_EMPTY;
3547 static int new_element3 = EL_SAND;
3549 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3550 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3551 (button) == 2 ? new_element2 : \
3552 (button) == 3 ? new_element3 : EL_EMPTY)
3554 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3556 static int use_permanent_palette = TRUE;
3558 #define PX (use_permanent_palette ? DX : SX)
3559 #define PY (use_permanent_palette ? DY : SY)
3560 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3561 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3563 /* forward declaration for internal use */
3564 static void ModifyEditorCounterValue(int, int);
3565 static void ModifyEditorCounterLimits(int, int, int);
3566 static void ModifyEditorSelectboxValue(int, int);
3567 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3568 static void ModifyEditorDrawingArea(int, int, int);
3569 static void ModifyEditorElementList();
3570 static void AdjustElementListScrollbar();
3571 static void RedrawDrawingElements();
3572 static void DrawDrawingWindow();
3573 static void DrawLevelInfoWindow();
3574 static void DrawPropertiesWindow();
3575 static void DrawPaletteWindow();
3576 static void UpdateCustomElementGraphicGadgets();
3577 static boolean checkPropertiesConfig(int);
3578 static void CopyLevelToUndoBuffer(int);
3579 static void HandleDrawingAreas(struct GadgetInfo *);
3580 static void HandleCounterButtons(struct GadgetInfo *);
3581 static void HandleTextInputGadgets(struct GadgetInfo *);
3582 static void HandleTextAreaGadgets(struct GadgetInfo *);
3583 static void HandleSelectboxGadgets(struct GadgetInfo *);
3584 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3585 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3586 static void HandleRadiobuttons(struct GadgetInfo *);
3587 static void HandleCheckbuttons(struct GadgetInfo *);
3588 static void HandleControlButtons(struct GadgetInfo *);
3589 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3590 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3591 static boolean AskToCopyAndModifyLevelTemplate();
3593 static int num_editor_gadgets = 0; /* dynamically determined */
3595 static struct GadgetInfo **level_editor_gadget = NULL;
3596 static int *right_gadget_border = NULL;
3598 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3599 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3600 static boolean draw_with_brush = FALSE;
3601 static int properties_element = 0;
3603 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3604 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3605 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3606 static int undo_buffer_position = 0;
3607 static int undo_buffer_steps = 0;
3608 static int redo_buffer_steps = 0;
3610 static int edit_mode;
3611 static int edit_mode_levelinfo;
3612 static int edit_mode_properties;
3614 static int element_shift = 0;
3616 static int editor_el_players[] =
3623 static int *editor_el_players_ptr = editor_el_players;
3624 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3626 static int editor_hl_boulderdash[] =
3628 EL_INTERNAL_CASCADE_BD_ACTIVE,
3634 static int editor_el_boulderdash[] =
3643 EL_BD_EXPANDABLE_WALL,
3651 EL_BD_BUTTERFLY_LEFT,
3653 EL_BD_BUTTERFLY_RIGHT,
3654 EL_BD_FIREFLY_RIGHT,
3657 EL_BD_BUTTERFLY_DOWN,
3661 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3662 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3663 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3664 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3666 static int editor_hl_emerald_mine[] =
3668 EL_INTERNAL_CASCADE_EM_ACTIVE,
3674 static int editor_el_emerald_mine[] =
3711 EL_ACID_POOL_TOPLEFT,
3713 EL_ACID_POOL_TOPRIGHT,
3716 EL_ACID_POOL_BOTTOMLEFT,
3717 EL_ACID_POOL_BOTTOM,
3718 EL_ACID_POOL_BOTTOMRIGHT,
3738 EL_EM_STEEL_EXIT_CLOSED,
3739 EL_EM_STEEL_EXIT_OPEN,
3741 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3742 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3743 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3744 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3746 static int editor_hl_emerald_mine_club[] =
3748 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3754 static int editor_el_emerald_mine_club[] =
3781 EL_EMC_WALL_SLIPPERY_1,
3782 EL_EMC_WALL_SLIPPERY_2,
3783 EL_EMC_WALL_SLIPPERY_3,
3784 EL_EMC_WALL_SLIPPERY_4,
3807 EL_EMC_MAGIC_BALL_SWITCH,
3809 EL_EMC_SPRING_BUMPER,
3814 EL_EM_DYNAMITE_ACTIVE,
3818 EL_BALLOON_SWITCH_UP,
3819 EL_BALLOON_SWITCH_ANY,
3822 EL_BALLOON_SWITCH_LEFT,
3824 EL_BALLOON_SWITCH_RIGHT,
3828 EL_BALLOON_SWITCH_DOWN,
3829 EL_BALLOON_SWITCH_NONE,
3831 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3832 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3833 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3834 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3836 static int editor_hl_rnd[] =
3838 EL_INTERNAL_CASCADE_RND_ACTIVE,
3844 static int editor_el_rnd[] =
3876 EL_WALL_EMERALD_YELLOW,
3877 EL_WALL_EMERALD_RED,
3878 EL_WALL_EMERALD_PURPLE,
3896 EL_DYNABOMB_INCREASE_NUMBER,
3897 EL_DYNABOMB_INCREASE_SIZE,
3898 EL_DYNABOMB_INCREASE_POWER,
3918 EL_INVISIBLE_STEELWALL,
3922 EL_EXPANDABLE_WALL_HORIZONTAL,
3923 EL_EXPANDABLE_WALL_VERTICAL,
3924 EL_EXPANDABLE_WALL_ANY,
3926 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3927 static int *editor_el_rnd_ptr = editor_el_rnd;
3928 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3929 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3931 static int editor_hl_sokoban[] =
3933 EL_INTERNAL_CASCADE_SB_ACTIVE,
3939 static int editor_el_sokoban[] =
3942 EL_SOKOBAN_FIELD_EMPTY,
3943 EL_SOKOBAN_FIELD_FULL,
3944 EL_SOKOBAN_FIELD_PLAYER,
3946 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3947 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3948 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3949 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3951 static int editor_hl_supaplex[] =
3953 EL_INTERNAL_CASCADE_SP_ACTIVE,
3959 static int editor_el_supaplex[] =
3977 EL_SP_PORT_HORIZONTAL,
3978 EL_SP_PORT_VERTICAL,
3986 EL_SP_GRAVITY_PORT_LEFT,
3987 EL_SP_GRAVITY_PORT_RIGHT,
3988 EL_SP_GRAVITY_PORT_UP,
3989 EL_SP_GRAVITY_PORT_DOWN,
3991 EL_SP_GRAVITY_ON_PORT_LEFT,
3992 EL_SP_GRAVITY_ON_PORT_RIGHT,
3993 EL_SP_GRAVITY_ON_PORT_UP,
3994 EL_SP_GRAVITY_ON_PORT_DOWN,
3996 EL_SP_GRAVITY_OFF_PORT_LEFT,
3997 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3998 EL_SP_GRAVITY_OFF_PORT_UP,
3999 EL_SP_GRAVITY_OFF_PORT_DOWN,
4001 EL_SP_HARDWARE_GRAY,
4002 EL_SP_HARDWARE_GREEN,
4003 EL_SP_HARDWARE_BLUE,
4006 EL_SP_HARDWARE_BASE_1,
4007 EL_SP_HARDWARE_BASE_2,
4008 EL_SP_HARDWARE_BASE_3,
4009 EL_SP_HARDWARE_BASE_4,
4011 EL_SP_HARDWARE_BASE_5,
4012 EL_SP_HARDWARE_BASE_6,
4013 EL_SP_HARDWARE_YELLOW,
4021 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4022 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4023 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4024 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4026 static int editor_hl_diamond_caves[] =
4028 EL_INTERNAL_CASCADE_DC_ACTIVE,
4034 static int editor_el_diamond_caves[] =
4041 EL_CONVEYOR_BELT_1_LEFT,
4042 EL_CONVEYOR_BELT_1_MIDDLE,
4043 EL_CONVEYOR_BELT_1_RIGHT,
4044 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4046 EL_CONVEYOR_BELT_2_LEFT,
4047 EL_CONVEYOR_BELT_2_MIDDLE,
4048 EL_CONVEYOR_BELT_2_RIGHT,
4049 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4051 EL_CONVEYOR_BELT_3_LEFT,
4052 EL_CONVEYOR_BELT_3_MIDDLE,
4053 EL_CONVEYOR_BELT_3_RIGHT,
4054 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4056 EL_CONVEYOR_BELT_4_LEFT,
4057 EL_CONVEYOR_BELT_4_MIDDLE,
4058 EL_CONVEYOR_BELT_4_RIGHT,
4059 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4061 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4062 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4063 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4064 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4066 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4067 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4068 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4069 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4074 EL_DC_TIMEGATE_SWITCH,
4076 EL_SWITCHGATE_CLOSED,
4078 EL_SWITCHGATE_SWITCH_UP,
4079 EL_SWITCHGATE_SWITCH_DOWN,
4082 EL_LIGHT_SWITCH_ACTIVE,
4083 EL_DC_SWITCHGATE_SWITCH_UP,
4084 EL_DC_SWITCHGATE_SWITCH_DOWN,
4086 EL_STEEL_EXIT_CLOSED,
4088 EL_STEELWALL_SLIPPERY,
4091 EL_QUICKSAND_FAST_EMPTY,
4092 EL_QUICKSAND_FAST_FULL,
4106 EL_SIGN_RADIOACTIVITY,
4112 EL_SIGN_ENTRY_FORBIDDEN,
4113 EL_SIGN_EMERGENCY_EXIT,
4138 EL_DC_STEELWALL_2_SINGLE,
4139 EL_DC_STEELWALL_2_TOP,
4140 EL_SIGN_EXCLAMATION,
4143 EL_DC_STEELWALL_2_LEFT,
4144 EL_DC_STEELWALL_2_MIDDLE,
4145 EL_DC_STEELWALL_2_HORIZONTAL,
4146 EL_DC_STEELWALL_2_RIGHT,
4148 EL_DC_STEELWALL_1_TOPLEFT,
4149 EL_DC_STEELWALL_2_VERTICAL,
4150 EL_DC_STEELWALL_1_TOPRIGHT,
4153 EL_DC_STEELWALL_1_VERTICAL,
4154 EL_DC_STEELWALL_2_BOTTOM,
4156 EL_DC_GATE_WHITE_GRAY,
4158 EL_DC_STEELWALL_1_BOTTOMLEFT,
4159 EL_DC_STEELWALL_1_HORIZONTAL,
4160 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4161 EL_DC_GATE_FAKE_GRAY,
4163 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4164 EL_DC_STEELWALL_1_BOTTOM,
4165 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4166 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4168 EL_DC_STEELWALL_1_RIGHT,
4170 EL_DC_STEELWALL_1_LEFT,
4171 EL_EXPANDABLE_STEELWALL_VERTICAL,
4173 EL_DC_STEELWALL_1_TOPRIGHT_2,
4174 EL_DC_STEELWALL_1_TOP,
4175 EL_DC_STEELWALL_1_TOPLEFT_2,
4176 EL_EXPANDABLE_STEELWALL_ANY,
4178 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4179 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4180 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4181 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4183 static int editor_hl_dx_boulderdash[] =
4185 EL_INTERNAL_CASCADE_DX_ACTIVE,
4191 static int editor_el_dx_boulderdash[] =
4195 EL_TUBE_HORIZONTAL_DOWN,
4199 EL_TUBE_VERTICAL_RIGHT,
4201 EL_TUBE_VERTICAL_LEFT,
4205 EL_TUBE_HORIZONTAL_UP,
4213 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4214 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4215 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4216 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4218 static int editor_hl_chars[] =
4220 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4226 static int editor_el_chars[] =
4308 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4309 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4310 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4311 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4313 EL_CHAR(CHAR_BYTE_DEGREE),
4314 EL_CHAR(CHAR_BYTE_REGISTERED),
4315 EL_CHAR(FONT_ASCII_CURSOR),
4316 EL_CHAR(FONT_ASCII_BUTTON),
4318 EL_CHAR(FONT_ASCII_UP),
4319 EL_CHAR(FONT_ASCII_DOWN),
4323 static int *editor_hl_chars_ptr = editor_hl_chars;
4324 static int *editor_el_chars_ptr = editor_el_chars;
4325 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4326 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4328 static int editor_hl_steel_chars[] =
4330 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4336 static int editor_el_steel_chars[] =
4346 EL_STEEL_CHAR('\''),
4413 EL_STEEL_CHAR('\\'),
4418 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4419 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4420 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4421 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4423 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4424 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4425 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4426 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4428 EL_STEEL_CHAR(FONT_ASCII_UP),
4429 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4433 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4434 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4435 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4436 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4438 static int editor_hl_custom[] =
4440 EL_INTERNAL_CASCADE_CE_ACTIVE,
4446 static int editor_el_custom[] =
4448 EL_CUSTOM_START + 0,
4449 EL_CUSTOM_START + 1,
4450 EL_CUSTOM_START + 2,
4451 EL_CUSTOM_START + 3,
4453 EL_CUSTOM_START + 4,
4454 EL_CUSTOM_START + 5,
4455 EL_CUSTOM_START + 6,
4456 EL_CUSTOM_START + 7,
4458 EL_CUSTOM_START + 8,
4459 EL_CUSTOM_START + 9,
4460 EL_CUSTOM_START + 10,
4461 EL_CUSTOM_START + 11,
4463 EL_CUSTOM_START + 12,
4464 EL_CUSTOM_START + 13,
4465 EL_CUSTOM_START + 14,
4466 EL_CUSTOM_START + 15,
4468 EL_CUSTOM_START + 16,
4469 EL_CUSTOM_START + 17,
4470 EL_CUSTOM_START + 18,
4471 EL_CUSTOM_START + 19,
4473 EL_CUSTOM_START + 20,
4474 EL_CUSTOM_START + 21,
4475 EL_CUSTOM_START + 22,
4476 EL_CUSTOM_START + 23,
4478 EL_CUSTOM_START + 24,
4479 EL_CUSTOM_START + 25,
4480 EL_CUSTOM_START + 26,
4481 EL_CUSTOM_START + 27,
4483 EL_CUSTOM_START + 28,
4484 EL_CUSTOM_START + 29,
4485 EL_CUSTOM_START + 30,
4486 EL_CUSTOM_START + 31,
4488 EL_CUSTOM_START + 32,
4489 EL_CUSTOM_START + 33,
4490 EL_CUSTOM_START + 34,
4491 EL_CUSTOM_START + 35,
4493 EL_CUSTOM_START + 36,
4494 EL_CUSTOM_START + 37,
4495 EL_CUSTOM_START + 38,
4496 EL_CUSTOM_START + 39,
4498 EL_CUSTOM_START + 40,
4499 EL_CUSTOM_START + 41,
4500 EL_CUSTOM_START + 42,
4501 EL_CUSTOM_START + 43,
4503 EL_CUSTOM_START + 44,
4504 EL_CUSTOM_START + 45,
4505 EL_CUSTOM_START + 46,
4506 EL_CUSTOM_START + 47,
4508 EL_CUSTOM_START + 48,
4509 EL_CUSTOM_START + 49,
4510 EL_CUSTOM_START + 50,
4511 EL_CUSTOM_START + 51,
4513 EL_CUSTOM_START + 52,
4514 EL_CUSTOM_START + 53,
4515 EL_CUSTOM_START + 54,
4516 EL_CUSTOM_START + 55,
4518 EL_CUSTOM_START + 56,
4519 EL_CUSTOM_START + 57,
4520 EL_CUSTOM_START + 58,
4521 EL_CUSTOM_START + 59,
4523 EL_CUSTOM_START + 60,
4524 EL_CUSTOM_START + 61,
4525 EL_CUSTOM_START + 62,
4526 EL_CUSTOM_START + 63,
4528 EL_CUSTOM_START + 64,
4529 EL_CUSTOM_START + 65,
4530 EL_CUSTOM_START + 66,
4531 EL_CUSTOM_START + 67,
4533 EL_CUSTOM_START + 68,
4534 EL_CUSTOM_START + 69,
4535 EL_CUSTOM_START + 70,
4536 EL_CUSTOM_START + 71,
4538 EL_CUSTOM_START + 72,
4539 EL_CUSTOM_START + 73,
4540 EL_CUSTOM_START + 74,
4541 EL_CUSTOM_START + 75,
4543 EL_CUSTOM_START + 76,
4544 EL_CUSTOM_START + 77,
4545 EL_CUSTOM_START + 78,
4546 EL_CUSTOM_START + 79,
4548 EL_CUSTOM_START + 80,
4549 EL_CUSTOM_START + 81,
4550 EL_CUSTOM_START + 82,
4551 EL_CUSTOM_START + 83,
4553 EL_CUSTOM_START + 84,
4554 EL_CUSTOM_START + 85,
4555 EL_CUSTOM_START + 86,
4556 EL_CUSTOM_START + 87,
4558 EL_CUSTOM_START + 88,
4559 EL_CUSTOM_START + 89,
4560 EL_CUSTOM_START + 90,
4561 EL_CUSTOM_START + 91,
4563 EL_CUSTOM_START + 92,
4564 EL_CUSTOM_START + 93,
4565 EL_CUSTOM_START + 94,
4566 EL_CUSTOM_START + 95,
4568 EL_CUSTOM_START + 96,
4569 EL_CUSTOM_START + 97,
4570 EL_CUSTOM_START + 98,
4571 EL_CUSTOM_START + 99,
4573 EL_CUSTOM_START + 100,
4574 EL_CUSTOM_START + 101,
4575 EL_CUSTOM_START + 102,
4576 EL_CUSTOM_START + 103,
4578 EL_CUSTOM_START + 104,
4579 EL_CUSTOM_START + 105,
4580 EL_CUSTOM_START + 106,
4581 EL_CUSTOM_START + 107,
4583 EL_CUSTOM_START + 108,
4584 EL_CUSTOM_START + 109,
4585 EL_CUSTOM_START + 110,
4586 EL_CUSTOM_START + 111,
4588 EL_CUSTOM_START + 112,
4589 EL_CUSTOM_START + 113,
4590 EL_CUSTOM_START + 114,
4591 EL_CUSTOM_START + 115,
4593 EL_CUSTOM_START + 116,
4594 EL_CUSTOM_START + 117,
4595 EL_CUSTOM_START + 118,
4596 EL_CUSTOM_START + 119,
4598 EL_CUSTOM_START + 120,
4599 EL_CUSTOM_START + 121,
4600 EL_CUSTOM_START + 122,
4601 EL_CUSTOM_START + 123,
4603 EL_CUSTOM_START + 124,
4604 EL_CUSTOM_START + 125,
4605 EL_CUSTOM_START + 126,
4606 EL_CUSTOM_START + 127,
4608 EL_CUSTOM_START + 128,
4609 EL_CUSTOM_START + 129,
4610 EL_CUSTOM_START + 130,
4611 EL_CUSTOM_START + 131,
4613 EL_CUSTOM_START + 132,
4614 EL_CUSTOM_START + 133,
4615 EL_CUSTOM_START + 134,
4616 EL_CUSTOM_START + 135,
4618 EL_CUSTOM_START + 136,
4619 EL_CUSTOM_START + 137,
4620 EL_CUSTOM_START + 138,
4621 EL_CUSTOM_START + 139,
4623 EL_CUSTOM_START + 140,
4624 EL_CUSTOM_START + 141,
4625 EL_CUSTOM_START + 142,
4626 EL_CUSTOM_START + 143,
4628 EL_CUSTOM_START + 144,
4629 EL_CUSTOM_START + 145,
4630 EL_CUSTOM_START + 146,
4631 EL_CUSTOM_START + 147,
4633 EL_CUSTOM_START + 148,
4634 EL_CUSTOM_START + 149,
4635 EL_CUSTOM_START + 150,
4636 EL_CUSTOM_START + 151,
4638 EL_CUSTOM_START + 152,
4639 EL_CUSTOM_START + 153,
4640 EL_CUSTOM_START + 154,
4641 EL_CUSTOM_START + 155,
4643 EL_CUSTOM_START + 156,
4644 EL_CUSTOM_START + 157,
4645 EL_CUSTOM_START + 158,
4646 EL_CUSTOM_START + 159,
4648 EL_CUSTOM_START + 160,
4649 EL_CUSTOM_START + 161,
4650 EL_CUSTOM_START + 162,
4651 EL_CUSTOM_START + 163,
4653 EL_CUSTOM_START + 164,
4654 EL_CUSTOM_START + 165,
4655 EL_CUSTOM_START + 166,
4656 EL_CUSTOM_START + 167,
4658 EL_CUSTOM_START + 168,
4659 EL_CUSTOM_START + 169,
4660 EL_CUSTOM_START + 170,
4661 EL_CUSTOM_START + 171,
4663 EL_CUSTOM_START + 172,
4664 EL_CUSTOM_START + 173,
4665 EL_CUSTOM_START + 174,
4666 EL_CUSTOM_START + 175,
4668 EL_CUSTOM_START + 176,
4669 EL_CUSTOM_START + 177,
4670 EL_CUSTOM_START + 178,
4671 EL_CUSTOM_START + 179,
4673 EL_CUSTOM_START + 180,
4674 EL_CUSTOM_START + 181,
4675 EL_CUSTOM_START + 182,
4676 EL_CUSTOM_START + 183,
4678 EL_CUSTOM_START + 184,
4679 EL_CUSTOM_START + 185,
4680 EL_CUSTOM_START + 186,
4681 EL_CUSTOM_START + 187,
4683 EL_CUSTOM_START + 188,
4684 EL_CUSTOM_START + 189,
4685 EL_CUSTOM_START + 190,
4686 EL_CUSTOM_START + 191,
4688 EL_CUSTOM_START + 192,
4689 EL_CUSTOM_START + 193,
4690 EL_CUSTOM_START + 194,
4691 EL_CUSTOM_START + 195,
4693 EL_CUSTOM_START + 196,
4694 EL_CUSTOM_START + 197,
4695 EL_CUSTOM_START + 198,
4696 EL_CUSTOM_START + 199,
4698 EL_CUSTOM_START + 200,
4699 EL_CUSTOM_START + 201,
4700 EL_CUSTOM_START + 202,
4701 EL_CUSTOM_START + 203,
4703 EL_CUSTOM_START + 204,
4704 EL_CUSTOM_START + 205,
4705 EL_CUSTOM_START + 206,
4706 EL_CUSTOM_START + 207,
4708 EL_CUSTOM_START + 208,
4709 EL_CUSTOM_START + 209,
4710 EL_CUSTOM_START + 210,
4711 EL_CUSTOM_START + 211,
4713 EL_CUSTOM_START + 212,
4714 EL_CUSTOM_START + 213,
4715 EL_CUSTOM_START + 214,
4716 EL_CUSTOM_START + 215,
4718 EL_CUSTOM_START + 216,
4719 EL_CUSTOM_START + 217,
4720 EL_CUSTOM_START + 218,
4721 EL_CUSTOM_START + 219,
4723 EL_CUSTOM_START + 220,
4724 EL_CUSTOM_START + 221,
4725 EL_CUSTOM_START + 222,
4726 EL_CUSTOM_START + 223,
4728 EL_CUSTOM_START + 224,
4729 EL_CUSTOM_START + 225,
4730 EL_CUSTOM_START + 226,
4731 EL_CUSTOM_START + 227,
4733 EL_CUSTOM_START + 228,
4734 EL_CUSTOM_START + 229,
4735 EL_CUSTOM_START + 230,
4736 EL_CUSTOM_START + 231,
4738 EL_CUSTOM_START + 232,
4739 EL_CUSTOM_START + 233,
4740 EL_CUSTOM_START + 234,
4741 EL_CUSTOM_START + 235,
4743 EL_CUSTOM_START + 236,
4744 EL_CUSTOM_START + 237,
4745 EL_CUSTOM_START + 238,
4746 EL_CUSTOM_START + 239,
4748 EL_CUSTOM_START + 240,
4749 EL_CUSTOM_START + 241,
4750 EL_CUSTOM_START + 242,
4751 EL_CUSTOM_START + 243,
4753 EL_CUSTOM_START + 244,
4754 EL_CUSTOM_START + 245,
4755 EL_CUSTOM_START + 246,
4756 EL_CUSTOM_START + 247,
4758 EL_CUSTOM_START + 248,
4759 EL_CUSTOM_START + 249,
4760 EL_CUSTOM_START + 250,
4761 EL_CUSTOM_START + 251,
4763 EL_CUSTOM_START + 252,
4764 EL_CUSTOM_START + 253,
4765 EL_CUSTOM_START + 254,
4766 EL_CUSTOM_START + 255
4768 static int *editor_hl_custom_ptr = editor_hl_custom;
4769 static int *editor_el_custom_ptr = editor_el_custom;
4770 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4771 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4773 static int editor_hl_group[] =
4775 EL_INTERNAL_CASCADE_GE_ACTIVE,
4781 static int editor_el_group[] =
4795 EL_GROUP_START + 10,
4796 EL_GROUP_START + 11,
4798 EL_GROUP_START + 12,
4799 EL_GROUP_START + 13,
4800 EL_GROUP_START + 14,
4801 EL_GROUP_START + 15,
4803 EL_GROUP_START + 16,
4804 EL_GROUP_START + 17,
4805 EL_GROUP_START + 18,
4806 EL_GROUP_START + 19,
4808 EL_GROUP_START + 20,
4809 EL_GROUP_START + 21,
4810 EL_GROUP_START + 22,
4811 EL_GROUP_START + 23,
4813 EL_GROUP_START + 24,
4814 EL_GROUP_START + 25,
4815 EL_GROUP_START + 26,
4816 EL_GROUP_START + 27,
4818 EL_GROUP_START + 28,
4819 EL_GROUP_START + 29,
4820 EL_GROUP_START + 30,
4823 static int *editor_hl_group_ptr = editor_hl_group;
4824 static int *editor_el_group_ptr = editor_el_group;
4825 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4826 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4828 static int editor_hl_reference[] =
4830 EL_INTERNAL_CASCADE_REF_ACTIVE,
4836 static int editor_el_reference[] =
4840 EL_TRIGGER_CE_VALUE,
4841 EL_TRIGGER_CE_SCORE,
4845 EL_CURRENT_CE_VALUE,
4846 EL_CURRENT_CE_SCORE,
4868 static int *editor_hl_reference_ptr = editor_hl_reference;
4869 static int *editor_el_reference_ptr = editor_el_reference;
4870 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4871 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4873 static int editor_hl_user_defined[] =
4875 EL_INTERNAL_CASCADE_USER_ACTIVE,
4881 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4882 static int *editor_el_user_defined_ptr = NULL;
4883 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4884 static int num_editor_el_user_defined = 0;
4886 static int editor_hl_dynamic[] =
4888 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4894 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4895 static int *editor_el_dynamic_ptr = NULL;
4896 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4897 static int num_editor_el_dynamic = 0;
4899 static int editor_hl_empty[] = { EL_EMPTY };
4900 static int *editor_el_empty = NULL; /* dynamically allocated */
4902 static int *editor_hl_empty_ptr = editor_hl_empty;
4903 static int *editor_el_empty_ptr = NULL;
4904 static int num_editor_hl_empty = 0;
4905 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4907 static boolean use_el_empty = FALSE;
4909 static int *editor_elements = NULL; /* dynamically allocated */
4910 static int num_editor_elements = 0; /* dynamically determined */
4912 static boolean setup_editor_cascade_never = FALSE;
4914 static int editor_hl_unused[] = { EL_EMPTY };
4915 static int *editor_hl_unused_ptr = editor_hl_unused;
4916 static int num_editor_hl_unused = 0;
4920 boolean *setup_value;
4921 boolean *setup_cascade_value;
4923 int **headline_list;
4924 int *headline_list_size;
4927 int *element_list_size;
4929 boolean last_setup_value;
4931 editor_elements_info[] =
4934 &setup.editor.el_classic,
4935 &setup_editor_cascade_never,
4936 &editor_hl_unused_ptr, &num_editor_hl_unused,
4937 &editor_el_players_ptr, &num_editor_el_players
4940 &setup.editor.el_classic,
4941 &setup.editor_cascade.el_bd,
4942 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4943 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4946 &setup.editor.el_classic,
4947 &setup.editor_cascade.el_em,
4948 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4949 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4952 &setup.editor.el_classic,
4953 &setup.editor_cascade.el_emc,
4954 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4955 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4958 &setup.editor.el_classic,
4959 &setup.editor_cascade.el_rnd,
4960 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4961 &editor_el_rnd_ptr, &num_editor_el_rnd
4964 &setup.editor.el_classic,
4965 &setup.editor_cascade.el_sb,
4966 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4967 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4970 &setup.editor.el_classic,
4971 &setup.editor_cascade.el_sp,
4972 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4973 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4976 &setup.editor.el_classic,
4977 &setup.editor_cascade.el_dc,
4978 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4979 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4982 &setup.editor.el_classic,
4983 &setup.editor_cascade.el_dx,
4984 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4985 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4988 &setup.editor.el_classic,
4989 &setup.editor_cascade.el_chars,
4990 &editor_hl_chars_ptr, &num_editor_hl_chars,
4991 &editor_el_chars_ptr, &num_editor_el_chars
4994 &setup.editor.el_classic,
4995 &setup.editor_cascade.el_steel_chars,
4996 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4997 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5000 &setup.editor.el_custom,
5001 &setup.editor_cascade.el_ce,
5002 &editor_hl_custom_ptr, &num_editor_hl_custom,
5003 &editor_el_custom_ptr, &num_editor_el_custom
5006 &setup.editor.el_custom,
5007 &setup.editor_cascade.el_ge,
5008 &editor_hl_group_ptr, &num_editor_hl_group,
5009 &editor_el_group_ptr, &num_editor_el_group
5012 &setup.editor.el_custom,
5013 &setup.editor_cascade.el_ref,
5014 &editor_hl_reference_ptr, &num_editor_hl_reference,
5015 &editor_el_reference_ptr, &num_editor_el_reference
5018 &setup.editor.el_user_defined,
5019 &setup.editor_cascade.el_user,
5020 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5021 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5024 &setup.editor.el_dynamic,
5025 &setup.editor_cascade.el_dynamic,
5026 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5027 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5032 &editor_hl_empty_ptr, &num_editor_hl_empty,
5033 &editor_el_empty_ptr, &num_editor_el_empty,
5045 -----------------------------------------------------------------------------
5047 -----------------------------------------------------------------------------
5050 static int getMaxInfoTextLength()
5052 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5055 static int getTextWidthForGadget(char *text)
5060 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5063 static int getTextWidthForDrawingArea(char *text)
5068 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5071 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5073 return (gi->x + gi->width + getTextWidthForGadget(text));
5076 static char *getElementInfoText(int element)
5078 char *info_text = NULL;
5080 if (element < MAX_NUM_ELEMENTS)
5082 if (strlen(element_info[element].description) > 0)
5083 info_text = element_info[element].description;
5084 else if (element_info[element].custom_description != NULL)
5085 info_text = element_info[element].custom_description;
5086 else if (element_info[element].editor_description != NULL)
5087 info_text = element_info[element].editor_description;
5090 if (info_text == NULL)
5091 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5096 static char *getElementDescriptionFilenameExt(char *basename)
5098 char *elements_subdir = "elements";
5099 static char *elements_subdir2 = NULL;
5100 static char *filename = NULL;
5102 if (elements_subdir2 == NULL)
5103 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5105 checked_free(filename);
5107 /* 1st try: look for element description in current level set directory */
5108 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5109 if (fileExists(filename))
5114 /* 2nd try: look for element description in the game's base directory */
5115 filename = getPath3(options.docs_directory, elements_subdir, basename);
5116 if (fileExists(filename))
5122 char *getElementDescriptionFilename(int element)
5124 char basename[MAX_FILENAME_LEN];
5127 /* 1st try: look for element description file for exactly this element */
5128 sprintf(basename, "%s.txt", element_info[element].token_name);
5129 filename = getElementDescriptionFilenameExt(basename);
5130 if (filename != NULL)
5133 /* 2nd try: look for element description file for this element's class */
5134 sprintf(basename, "%s.txt", element_info[element].class_name);
5135 filename = getElementDescriptionFilenameExt(basename);
5136 if (filename != NULL)
5142 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5144 boolean element_found[NUM_FILE_ELEMENTS];
5147 /* initialize list of used elements to "not used" */
5148 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5149 element_found[i] = FALSE;
5151 /* find all elements used in current level */
5152 for (y = 0; y < lev_fieldy; y++)
5153 for (x = 0; x < lev_fieldx; x++)
5154 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5155 element_found[Feld[x][y]] = TRUE;
5159 /* count number of elements used in current level */
5160 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5161 if (element_found[i])
5164 /* add space for up to 3 more elements for padding that may be needed */
5167 /* free memory for old list of elements, if needed */
5168 checked_free(*elements);
5170 /* allocate memory for new list of elements */
5171 *elements = checked_malloc(*num_elements * sizeof(int));
5175 /* add all elements used in current level (non-custom/group elements) */
5176 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5177 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5178 (*elements)[(*num_elements)++] = i;
5180 /* add all elements used in current level (custom/group elements) */
5181 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5182 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5183 (*elements)[(*num_elements)++] = i;
5185 while (*num_elements % 4) /* pad with empty elements, if needed */
5186 (*elements)[(*num_elements)++] = EL_EMPTY;
5189 static void ReinitializeElementList()
5191 static boolean initialization_needed = TRUE;
5195 if (initialization_needed)
5197 LoadSetup_EditorCascade(); /* load last editor cascade state */
5199 /* initialize editor cascade element from saved cascade state */
5200 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5202 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5203 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5205 if (IS_EDITOR_CASCADE(*cascade_element))
5207 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5208 EL_CASCADE_INACTIVE(*cascade_element));
5211 initialization_needed = FALSE;
5214 checked_free(editor_elements);
5216 /* reload optional user defined element list for each invocation of editor */
5217 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5218 &num_editor_el_user_defined);
5220 /* initialize dynamic level element list for each invocation of editor */
5221 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5222 &num_editor_el_dynamic);
5224 /* initialize list of empty elements (used for padding, if needed) */
5225 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5226 editor_el_empty[i] = EL_EMPTY;
5228 /* do some sanity checks for each element from element list */
5229 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5231 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5233 int element = (*editor_elements_info[i].element_list)[j];
5235 if (element >= NUM_FILE_ELEMENTS)
5236 Error(ERR_WARN, "editor element %d is runtime element", element);
5238 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5239 Error(ERR_WARN, "no element description for element %d", element);
5243 num_editor_elements = 0;
5244 use_el_empty = FALSE;
5246 /* determine size of element list */
5247 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5249 boolean found_inactive_cascade = FALSE;
5251 if (*editor_elements_info[i].setup_value)
5253 if (setup.editor.el_headlines)
5255 // required for correct padding of palette headline buttons
5256 if (*editor_elements_info[i].headline_list_size > 0)
5257 num_editor_elements += editor.palette.cols;
5259 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5261 int element = (*editor_elements_info[i].headline_list)[j];
5263 if (IS_EDITOR_CASCADE_INACTIVE(element))
5264 found_inactive_cascade = TRUE;
5268 if (found_inactive_cascade)
5271 // required for correct padding of palette element buttons
5272 int element_list_size = *editor_elements_info[i].element_list_size;
5274 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5275 int element_buttons = editor.palette.cols * element_rows;
5277 num_editor_elements += element_buttons;
5281 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5283 /* offer at least as many elements as element buttons exist */
5284 use_el_empty = TRUE;
5285 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5287 num_editor_elements += num_editor_el_empty;
5290 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5292 /* fill element list */
5293 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5295 boolean found_inactive_cascade = FALSE;
5297 if (*editor_elements_info[i].setup_value)
5299 if (setup.editor.el_headlines)
5301 // required for correct padding of palette headline buttons
5302 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5303 editor.palette.cols : 0);
5305 for (j = 0; j < headline_size; j++)
5307 // use empty elements for padding of palette headline buttons
5308 int element = (j < *editor_elements_info[i].headline_list_size ?
5309 (*editor_elements_info[i].headline_list)[j] :
5310 editor_el_empty[0]);
5312 editor_elements[pos++] = element;
5314 if (IS_EDITOR_CASCADE_INACTIVE(element))
5315 found_inactive_cascade = TRUE;
5319 if (found_inactive_cascade)
5322 // required for correct padding of palette element buttons
5323 int element_list_size = *editor_elements_info[i].element_list_size;
5325 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5326 int element_buttons = editor.palette.cols * element_rows;
5328 // copy all elements from element list
5329 for (j = 0; j < element_list_size; j++)
5330 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5332 // use empty elements for padding of palette element buttons
5333 for (j = 0; j < element_buttons - element_list_size; j++)
5334 editor_elements[pos++] = editor_el_empty[0];
5338 /* (this function is also called before editor gadgets are initialized!) */
5339 AdjustElementListScrollbar();
5342 void PrintEditorElementList()
5344 boolean *stop = &setup.editor.el_user_defined;
5347 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5349 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5351 if (IS_EDITOR_CASCADE(cascade_element))
5353 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5354 char *headline = element_info[cascade_element_show].editor_description;
5356 PrintLineWithPrefix("# ", "-", 77);
5357 Print("# %s\n", headline);
5358 PrintLineWithPrefix("# ", "-", 77);
5361 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5363 int element = (*editor_elements_info[i].headline_list)[j];
5365 if (IS_EDITOR_CASCADE(element))
5366 element = EL_CHAR_MINUS;
5368 Print("# %s\n", element_info[element].token_name);
5374 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5376 int element = (*editor_elements_info[i].element_list)[j];
5378 Print("# %s\n", element_info[element].token_name);
5386 static void ReinitializeElementListButtons()
5388 static boolean last_setup_value_headlines = FALSE;
5389 static boolean initialization_needed = TRUE;
5392 if (!initialization_needed) /* check if editor element setup has changed */
5394 if (last_setup_value_headlines != setup.editor.el_headlines)
5395 initialization_needed = TRUE;
5397 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5398 if (editor_elements_info[i].last_setup_value !=
5399 *editor_elements_info[i].setup_value)
5400 initialization_needed = TRUE;
5403 if (!initialization_needed)
5406 FreeLevelEditorGadgets();
5407 CreateLevelEditorGadgets();
5409 /* store current setup values for next invocation of this function */
5410 last_setup_value_headlines = setup.editor.el_headlines;
5411 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5412 editor_elements_info[i].last_setup_value =
5413 *editor_elements_info[i].setup_value;
5415 initialization_needed = FALSE;
5418 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5421 int border_graphic =
5422 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5423 struct GraphicInfo *g = &graphic_info[border_graphic];
5424 Bitmap *src_bitmap = g->bitmap;
5425 int src_x = g->src_x;
5426 int src_y = g->src_y;
5427 int border_size = g->border_size;
5428 int border_xpos = g->width - border_size;
5429 int border_ypos = g->height - border_size;
5430 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5433 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5434 border_size, border_size,
5435 dest_x - border_size, dest_y - border_size);
5436 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5437 border_size, border_size,
5438 dest_x + width, dest_y - border_size);
5439 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5440 border_size, border_size,
5441 dest_x - border_size, dest_y + height);
5442 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5443 border_size, border_size,
5444 dest_x + width, dest_y + height);
5446 for (i = 0; i < width / tilesize; i++)
5448 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5449 tilesize, border_size,
5450 dest_x + i * tilesize, dest_y - border_size);
5451 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5452 tilesize, border_size,
5453 dest_x + i * tilesize, dest_y + height);
5456 for (i = 0; i < height / tilesize; i++)
5458 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5459 border_size, tilesize,
5460 dest_x - border_size, dest_y + i * tilesize);
5461 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5462 border_size, tilesize,
5463 dest_x + width, dest_y + i * tilesize);
5466 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5469 static void DrawEditorElement(int x, int y, int element)
5471 DrawSizedElement(x, y, element, ed_tilesize);
5474 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5476 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5479 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5481 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5484 static void DrawDrawingArea(int id)
5486 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5489 int *value = drawingarea_info[id].value;
5490 int area_xsize = drawingarea_info[id].area_xsize;
5491 int area_ysize = drawingarea_info[id].area_ysize;
5492 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5494 for (x = 0; x < area_xsize; x++)
5495 for (y = 0; y < area_ysize; y++)
5496 DrawSizedGraphicExt(drawto,
5497 gi->x + x * tilesize,
5498 gi->y + y * tilesize,
5499 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5502 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5505 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5506 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5508 BlitBitmap(drawto, drawto,
5509 SX + (dx == -1 ? ed_tilesize : 0),
5510 SY + (dy == -1 ? ed_tilesize : 0),
5511 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5512 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5513 SX + (dx == +1 ? ed_tilesize : 0),
5514 SY + (dy == +1 ? ed_tilesize : 0));
5518 x = (dx == 1 ? 0 : ed_fieldx - 1);
5519 for (y = 0; y < ed_fieldy; y++)
5520 DrawEditorElementOrWall(x, y, from_x, from_y);
5524 y = (dy == 1 ? 0 : ed_fieldy - 1);
5525 for (x = 0; x < ed_fieldx; x++)
5526 DrawEditorElementOrWall(x, y, from_x, from_y);
5529 redraw_mask |= REDRAW_FIELD;
5533 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
5536 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
5539 static void CreateControlButtons()
5541 struct GadgetInfo *gi;
5544 /* create toolbox buttons */
5545 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5547 int id = controlbutton_info[i].gadget_id;
5548 int type = controlbutton_info[i].gadget_type;
5549 int graphic = controlbutton_info[i].graphic;
5550 struct XYTileSize *pos = controlbutton_info[i].pos;
5551 struct GraphicInfo *gd = &graphic_info[graphic];
5552 Bitmap *deco_bitmap = NULL;
5553 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
5554 int tile_size = 0, deco_shift = 0;
5555 boolean deco_masked = FALSE;
5556 int gd_x1 = gd->src_x;
5557 int gd_y1 = gd->src_y;
5558 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5559 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5560 int gd_x1a = gd->src_x + gd->active_xoffset;
5561 int gd_y1a = gd->src_y + gd->active_yoffset;
5562 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5563 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5566 unsigned int event_mask;
5567 int radio_button_nr = RADIO_NR_NONE;
5568 boolean checked = FALSE;
5570 if (type == GD_TYPE_RADIO_BUTTON)
5572 event_mask = GD_EVENT_PRESSED;
5573 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5575 if (id == drawing_function)
5580 if (id == GADGET_ID_WRAP_LEFT ||
5581 id == GADGET_ID_WRAP_RIGHT ||
5582 id == GADGET_ID_WRAP_UP ||
5583 id == GADGET_ID_WRAP_DOWN)
5584 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5586 event_mask = GD_EVENT_RELEASED;
5589 if (id == GADGET_ID_PROPERTIES ||
5590 id == GADGET_ID_PALETTE)
5595 else if (id == GADGET_ID_ELEMENT_LEFT ||
5596 id == GADGET_ID_ELEMENT_MIDDLE ||
5597 id == GADGET_ID_ELEMENT_RIGHT)
5602 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
5603 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
5604 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
5606 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
5607 editor.button.element_left.tile_size :
5608 id == GADGET_ID_ELEMENT_MIDDLE ?
5609 editor.button.element_middle.tile_size :
5610 id == GADGET_ID_ELEMENT_RIGHT ?
5611 editor.button.element_right.tile_size : 0);
5613 // make sure that decoration does not overlap gadget border
5614 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
5616 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
5618 deco_xpos = (gd->width - tile_size) / 2;
5619 deco_ypos = (gd->height - tile_size) / 2;
5621 deco_masked = gd->draw_masked;
5629 gi = CreateGadget(GDI_CUSTOM_ID, id,
5630 GDI_CUSTOM_TYPE_ID, i,
5631 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5634 GDI_WIDTH, gd->width,
5635 GDI_HEIGHT, gd->height,
5637 GDI_STATE, GD_BUTTON_UNPRESSED,
5638 GDI_RADIO_NR, radio_button_nr,
5639 GDI_CHECKED, checked,
5640 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5641 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5642 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5643 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5644 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5645 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5646 GDI_DECORATION_SIZE, tile_size, tile_size,
5647 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
5648 GDI_DECORATION_MASKED, deco_masked,
5649 GDI_EVENT_MASK, event_mask,
5650 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5651 GDI_CALLBACK_ACTION, HandleControlButtons,
5655 Error(ERR_EXIT, "cannot create gadget");
5657 level_editor_gadget[id] = gi;
5660 /* these values are not constant, but can change at runtime */
5661 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5662 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5663 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5664 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5665 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5666 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5667 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5668 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5669 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5670 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5671 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5672 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5674 /* create buttons for scrolling of drawing area and element list */
5675 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5677 int id = scrollbutton_info[i].gadget_id;
5678 int graphic = scrollbutton_info[i].graphic;
5679 struct GraphicInfo *gd = &graphic_info[graphic];
5680 Bitmap *gd_bitmap = gd->bitmap;
5681 int gd_x1 = gd->src_x;
5682 int gd_y1 = gd->src_y;
5683 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5684 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5685 int width = gd->width;
5686 int height = gd->height;
5687 int x = scrollbutton_pos[i].x;
5688 int y = scrollbutton_pos[i].y;
5689 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5691 if (id == GADGET_ID_SCROLL_LIST_UP ||
5692 id == GADGET_ID_SCROLL_LIST_DOWN)
5703 gi = CreateGadget(GDI_CUSTOM_ID, id,
5704 GDI_CUSTOM_TYPE_ID, i,
5705 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5710 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5711 GDI_STATE, GD_BUTTON_UNPRESSED,
5712 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5713 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5714 GDI_EVENT_MASK, event_mask,
5715 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5716 GDI_CALLBACK_ACTION, HandleControlButtons,
5720 Error(ERR_EXIT, "cannot create gadget");
5722 level_editor_gadget[id] = gi;
5725 /* create buttons for element list */
5726 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5728 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5729 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5730 struct GraphicInfo *gd = &graphic_info[graphic];
5731 Bitmap *gd_bitmap = gd->bitmap;
5732 Bitmap *deco_bitmap;
5733 int deco_x, deco_y, deco_xpos, deco_ypos;
5734 int gd_x1 = gd->src_x;
5735 int gd_y1 = gd->src_y;
5736 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5737 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5738 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5739 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5740 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5741 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5742 int element = editor_elements[i];
5743 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
5744 unsigned int event_mask = GD_EVENT_RELEASED;
5746 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
5748 deco_xpos = (gd->width - tile_size) / 2;
5749 deco_ypos = (gd->height - tile_size) / 2;
5751 gi = CreateGadget(GDI_CUSTOM_ID, id,
5752 GDI_CUSTOM_TYPE_ID, i,
5753 GDI_INFO_TEXT, getElementInfoText(element),
5756 GDI_WIDTH, gd->width,
5757 GDI_HEIGHT, gd->height,
5758 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5759 GDI_STATE, GD_BUTTON_UNPRESSED,
5760 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5761 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5762 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5763 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5764 GDI_DECORATION_SIZE, tile_size, tile_size,
5765 GDI_DECORATION_SHIFTING, 1, 1,
5766 GDI_EVENT_MASK, event_mask,
5767 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5768 GDI_CALLBACK_ACTION, HandleControlButtons,
5772 Error(ERR_EXIT, "cannot create gadget");
5774 level_editor_gadget[id] = gi;
5778 static void CreateCounterButtons()
5780 int max_infotext_len = getMaxInfoTextLength();
5783 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5786 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
5787 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
5789 /* determine horizontal position to the right of specified gadget */
5790 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5791 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5792 ED_GADGET_TEXT_DISTANCE);
5794 /* determine horizontal offset for leading text */
5795 if (counterbutton_info[i].text_left != NULL)
5796 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5798 for (j = 0; j < 2; j++)
5800 struct GadgetInfo *gi;
5802 counterbutton_info[i].gadget_id_down :
5803 counterbutton_info[i].gadget_id_up);
5805 struct GraphicInfo *gd;
5806 int gd_x1, gd_x2, gd_y1, gd_y2;
5807 unsigned int event_mask;
5808 char infotext[max_infotext_len + 1];
5810 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5812 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5815 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
5816 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
5818 event_mask |= GD_EVENT_RELEASED;
5822 x = DX + editor.button.prev_level.x;
5823 y = DY + editor.button.prev_level.y;
5827 x = DX + editor.button.next_level.x;
5828 y = DY + editor.button.next_level.y;
5834 IMG_EDITOR_COUNTER_DOWN :
5835 IMG_EDITOR_COUNTER_UP);
5838 gd = &graphic_info[graphic];
5842 gd_x2 = gd->src_x + gd->pressed_xoffset;
5843 gd_y2 = gd->src_y + gd->pressed_yoffset;
5845 sprintf(infotext, "%s counter value by 1, 5 or 10",
5846 (j == 0 ? "decrease" : "increase"));
5848 gi = CreateGadget(GDI_CUSTOM_ID, id,
5849 GDI_CUSTOM_TYPE_ID, i,
5850 GDI_INFO_TEXT, infotext,
5853 GDI_WIDTH, gd->width,
5854 GDI_HEIGHT, gd->height,
5855 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5856 GDI_STATE, GD_BUTTON_UNPRESSED,
5857 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5858 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5859 GDI_EVENT_MASK, event_mask,
5860 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5861 GDI_CALLBACK_ACTION, HandleCounterButtons,
5865 Error(ERR_EXIT, "cannot create gadget");
5867 level_editor_gadget[id] = gi;
5868 right_gadget_border[id] =
5869 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5871 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
5875 int font_type = FONT_INPUT_1;
5876 int font_type_active = FONT_INPUT_1_ACTIVE;
5878 id = counterbutton_info[i].gadget_id_text;
5880 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5882 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5884 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
5886 font_type = FONT_LEVEL_NUMBER;
5887 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5889 x = DX + editor.input.level_number.x;
5890 y = DY + editor.input.level_number.y;
5894 graphic = IMG_EDITOR_COUNTER_INPUT;
5897 gd = &graphic_info[graphic];
5901 gd_x2 = gd->src_x + gd->active_xoffset;
5902 gd_y2 = gd->src_y + gd->active_yoffset;
5904 gi = CreateGadget(GDI_CUSTOM_ID, id,
5905 GDI_CUSTOM_TYPE_ID, i,
5906 GDI_INFO_TEXT, "enter counter value",
5909 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5910 GDI_NUMBER_VALUE, 0,
5911 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5912 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5913 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5914 GDI_TEXT_FONT, font_type,
5915 GDI_TEXT_FONT_ACTIVE, font_type_active,
5916 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5917 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5918 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5919 GDI_DESIGN_WIDTH, gd->width,
5920 GDI_EVENT_MASK, event_mask,
5921 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5922 GDI_CALLBACK_ACTION, HandleCounterButtons,
5926 Error(ERR_EXIT, "cannot create gadget");
5928 level_editor_gadget[id] = gi;
5929 right_gadget_border[id] =
5930 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5932 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
5938 static void CreateDrawingAreas()
5942 /* these values are not constant, but can change at runtime */
5943 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5944 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5946 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5948 struct GadgetInfo *gi;
5949 unsigned int event_mask;
5950 int id = drawingarea_info[i].gadget_id;
5951 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
5952 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
5953 int area_xsize = drawingarea_info[i].area_xsize;
5954 int area_ysize = drawingarea_info[i].area_ysize;
5955 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
5956 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
5959 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5960 GD_EVENT_OFF_BORDERS;
5962 /* determine horizontal position to the right of specified gadget */
5963 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5964 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5965 ED_DRAWINGAREA_TEXT_DISTANCE);
5967 /* determine horizontal offset for leading text */
5968 if (drawingarea_info[i].text_left != NULL)
5969 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5971 gi = CreateGadget(GDI_CUSTOM_ID, id,
5972 GDI_CUSTOM_TYPE_ID, i,
5975 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5976 GDI_AREA_SIZE, area_xsize, area_ysize,
5977 GDI_ITEM_SIZE, item_size, item_size,
5978 GDI_EVENT_MASK, event_mask,
5979 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5980 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5984 Error(ERR_EXIT, "cannot create gadget");
5986 level_editor_gadget[id] = gi;
5987 right_gadget_border[id] =
5988 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5992 static void CreateTextInputGadgets()
5994 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
5995 int max_infotext_len = getMaxInfoTextLength();
5998 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6000 int gd_x1 = gd->src_x;
6001 int gd_y1 = gd->src_y;
6002 int gd_x2 = gd->src_x + gd->active_xoffset;
6003 int gd_y2 = gd->src_y + gd->active_yoffset;
6004 struct GadgetInfo *gi;
6005 unsigned int event_mask;
6006 char infotext[MAX_OUTPUT_LINESIZE + 1];
6007 int id = textinput_info[i].gadget_id;
6010 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6012 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6013 int border_size = gd->border_size;
6014 int font_nr = FONT_INPUT_1;
6015 int font_height = getFontHeight(font_nr);
6016 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6017 int yoffset = element_border + (TILEY - font_height) / 2;
6019 x = (editor.settings.element_name.x != -1 ?
6020 editor.settings.element_name.x :
6021 editor.settings.element_graphic.x + xoffset) - border_size;
6022 y = (editor.settings.element_name.y != -1 ?
6023 editor.settings.element_name.y :
6024 editor.settings.element_graphic.y + yoffset) - border_size;
6028 x = ED_SETTINGS_X(textinput_info[i].x);
6029 y = ED_SETTINGS_Y(textinput_info[i].y);
6032 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6034 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6035 infotext[max_infotext_len] = '\0';
6037 gi = CreateGadget(GDI_CUSTOM_ID, id,
6038 GDI_CUSTOM_TYPE_ID, i,
6039 GDI_INFO_TEXT, infotext,
6042 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6043 GDI_TEXT_VALUE, textinput_info[i].value,
6044 GDI_TEXT_SIZE, textinput_info[i].size,
6045 GDI_TEXT_FONT, FONT_INPUT_1,
6046 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6047 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6048 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6049 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6050 GDI_DESIGN_WIDTH, gd->width,
6051 GDI_EVENT_MASK, event_mask,
6052 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6053 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6057 Error(ERR_EXIT, "cannot create gadget");
6059 level_editor_gadget[id] = gi;
6063 static void CreateTextAreaGadgets()
6065 int max_infotext_len = getMaxInfoTextLength();
6068 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6070 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6071 int gd_x1 = gd->src_x;
6072 int gd_y1 = gd->src_y;
6073 int gd_x2 = gd->src_x + gd->active_xoffset;
6074 int gd_y2 = gd->src_y + gd->active_yoffset;
6075 struct GadgetInfo *gi;
6076 unsigned int event_mask;
6077 char infotext[MAX_OUTPUT_LINESIZE + 1];
6078 int id = textarea_info[i].gadget_id;
6079 int area_xsize = textarea_info[i].xsize;
6080 int area_ysize = textarea_info[i].ysize;
6082 event_mask = GD_EVENT_TEXT_LEAVING;
6084 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6085 infotext[max_infotext_len] = '\0';
6087 gi = CreateGadget(GDI_CUSTOM_ID, id,
6088 GDI_CUSTOM_TYPE_ID, i,
6089 GDI_INFO_TEXT, infotext,
6090 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6091 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6092 GDI_TYPE, GD_TYPE_TEXT_AREA,
6093 GDI_AREA_SIZE, area_xsize, area_ysize,
6094 GDI_TEXT_FONT, FONT_INPUT_1,
6095 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6096 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6097 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6098 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6099 GDI_DESIGN_WIDTH, gd->width,
6100 GDI_EVENT_MASK, event_mask,
6101 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6102 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6106 Error(ERR_EXIT, "cannot create gadget");
6108 level_editor_gadget[id] = gi;
6112 static void CreateSelectboxGadgets()
6114 int max_infotext_len = getMaxInfoTextLength();
6117 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6119 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6120 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6121 int gd_x1 = gd->src_x;
6122 int gd_y1 = gd->src_y;
6123 int gd_x2 = gd->src_x + gd->active_xoffset;
6124 int gd_y2 = gd->src_y + gd->active_yoffset;
6125 int selectbox_button_xsize = gd2->width;
6126 struct GadgetInfo *gi;
6127 unsigned int event_mask;
6128 char infotext[MAX_OUTPUT_LINESIZE + 1];
6129 int id = selectbox_info[i].gadget_id;
6130 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6131 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6133 if (selectbox_info[i].size == -1) /* dynamically determine size */
6135 /* (we cannot use -1 for uninitialized values if we directly compare
6136 with results from strlen(), because the '<' and '>' operation will
6137 implicitely cast -1 to an unsigned integer value!) */
6138 selectbox_info[i].size = 0;
6140 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6141 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6142 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6144 selectbox_info[i].size++; /* add one character empty space */
6147 event_mask = GD_EVENT_RELEASED |
6148 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6150 /* determine horizontal position to the right of specified gadget */
6151 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6152 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6153 ED_GADGET_TEXT_DISTANCE);
6155 /* determine horizontal offset for leading text */
6156 if (selectbox_info[i].text_left != NULL)
6157 x += getTextWidthForGadget(selectbox_info[i].text_left);
6159 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6160 infotext[max_infotext_len] = '\0';
6162 gi = CreateGadget(GDI_CUSTOM_ID, id,
6163 GDI_CUSTOM_TYPE_ID, i,
6164 GDI_INFO_TEXT, infotext,
6167 GDI_TYPE, GD_TYPE_SELECTBOX,
6168 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6169 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6170 GDI_TEXT_SIZE, selectbox_info[i].size,
6171 GDI_TEXT_FONT, FONT_INPUT_1,
6172 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6173 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6174 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6175 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6176 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6177 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6178 GDI_DESIGN_WIDTH, gd->width,
6179 GDI_EVENT_MASK, event_mask,
6180 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6181 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6185 Error(ERR_EXIT, "cannot create gadget");
6187 level_editor_gadget[id] = gi;
6188 right_gadget_border[id] =
6189 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6193 static void CreateTextbuttonGadgets()
6195 int max_infotext_len = getMaxInfoTextLength();
6198 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6200 int id = textbutton_info[i].gadget_id;
6202 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6203 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6205 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6206 int gadget_distance =
6207 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6208 struct GraphicInfo *gd = &graphic_info[graphic];
6209 int gd_x1 = gd->src_x;
6210 int gd_y1 = gd->src_y;
6211 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6212 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6213 int gd_x1a = gd->src_x + gd->active_xoffset;
6214 int gd_y1a = gd->src_y + gd->active_yoffset;
6215 int border_xsize = gd->border_size + gd->draw_xoffset;
6216 int border_ysize = gd->border_size;
6217 struct GadgetInfo *gi;
6218 unsigned int event_mask;
6219 char infotext[MAX_OUTPUT_LINESIZE + 1];
6220 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6221 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6223 if (textbutton_info[i].size == -1) /* dynamically determine size */
6224 textbutton_info[i].size = strlen(textbutton_info[i].text);
6226 event_mask = GD_EVENT_RELEASED;
6228 sprintf(infotext, "%s", textbutton_info[i].infotext);
6229 infotext[max_infotext_len] = '\0';
6231 /* determine horizontal position to the right of specified gadget */
6232 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6234 int gadget_id_align = textbutton_info[i].gadget_id_align;
6236 x = right_gadget_border[gadget_id_align] + gadget_distance;
6238 if (textbutton_info[i].y == -1)
6239 y = level_editor_gadget[gadget_id_align]->y;
6242 /* determine horizontal offset for leading text */
6243 if (textbutton_info[i].text_left != NULL)
6244 x += getTextWidthForGadget(textbutton_info[i].text_left);
6246 gi = CreateGadget(GDI_CUSTOM_ID, id,
6247 GDI_CUSTOM_TYPE_ID, i,
6248 GDI_INFO_TEXT, infotext,
6251 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6252 GDI_TEXT_VALUE, textbutton_info[i].text,
6253 GDI_TEXT_SIZE, textbutton_info[i].size,
6254 GDI_TEXT_FONT, FONT_INPUT_2,
6255 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6256 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6257 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6258 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6259 GDI_BORDER_SIZE, border_xsize, border_ysize,
6260 GDI_DESIGN_WIDTH, gd->width,
6261 GDI_DECORATION_SHIFTING, 1, 1,
6262 GDI_EVENT_MASK, event_mask,
6263 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6264 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6268 Error(ERR_EXIT, "cannot create gadget");
6270 level_editor_gadget[id] = gi;
6271 right_gadget_border[id] =
6272 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6276 static void CreateGraphicbuttonGadgets()
6278 struct GadgetInfo *gi;
6279 unsigned int event_mask;
6282 /* create buttons for scrolling of drawing area and element list */
6283 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6285 int id = graphicbutton_info[i].gadget_id;
6286 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6287 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6288 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6289 int gd_x1 = gd->src_x;
6290 int gd_y1 = gd->src_y;
6291 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6292 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6294 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6296 /* determine horizontal position to the right of specified gadget */
6297 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6298 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6299 ED_GADGET_TEXT_DISTANCE);
6301 /* determine horizontal offset for leading text */
6302 if (graphicbutton_info[i].text_left != NULL)
6303 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6305 gi = CreateGadget(GDI_CUSTOM_ID, id,
6306 GDI_CUSTOM_TYPE_ID, i,
6307 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6310 GDI_WIDTH, gd->width,
6311 GDI_HEIGHT, gd->height,
6312 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6313 GDI_STATE, GD_BUTTON_UNPRESSED,
6314 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6315 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6316 GDI_EVENT_MASK, event_mask,
6317 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6318 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6322 Error(ERR_EXIT, "cannot create gadget");
6324 level_editor_gadget[id] = gi;
6325 right_gadget_border[id] =
6326 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6330 static void CreateScrollbarGadgets()
6334 /* these values are not constant, but can change at runtime */
6335 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6336 SX + ED_SCROLL_HORIZONTAL_XPOS;
6337 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6338 SY + ED_SCROLL_HORIZONTAL_YPOS;
6339 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6340 ED_SCROLL_HORIZONTAL_XSIZE;
6341 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6342 ED_SCROLL_HORIZONTAL_YSIZE;
6343 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6344 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6345 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6346 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6348 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6349 SX + ED_SCROLL_VERTICAL_XPOS;
6350 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6351 SY + ED_SCROLL_VERTICAL_YPOS;
6352 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6353 ED_SCROLL_VERTICAL_XSIZE;
6354 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6355 ED_SCROLL_VERTICAL_YSIZE;
6356 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6357 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6358 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6359 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6361 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6362 PX + ED_SCROLL2_VERTICAL_XPOS;
6363 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6364 PY + ED_SCROLL2_VERTICAL_YPOS;
6365 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6366 ED_SCROLL2_VERTICAL_XSIZE;
6367 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6368 ED_SCROLL2_VERTICAL_YSIZE;
6369 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6370 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6371 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6372 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6374 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6376 int id = scrollbar_info[i].gadget_id;
6377 int graphic = scrollbar_info[i].graphic;
6378 struct GraphicInfo *gd = &graphic_info[graphic];
6379 int gd_x1 = gd->src_x;
6380 int gd_y1 = gd->src_y;
6381 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6382 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6383 struct GadgetInfo *gi;
6384 int items_max, items_visible, item_position;
6385 unsigned int event_mask;
6387 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6389 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6390 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6391 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6393 else /* drawing area scrollbars */
6395 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6397 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6398 items_visible = ed_fieldx;
6403 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6404 items_visible = ed_fieldy;
6409 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6411 gi = CreateGadget(GDI_CUSTOM_ID, id,
6412 GDI_CUSTOM_TYPE_ID, i,
6413 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6414 GDI_X, scrollbar_pos[i].x,
6415 GDI_Y, scrollbar_pos[i].y,
6416 GDI_WIDTH, scrollbar_pos[i].width,
6417 GDI_HEIGHT, scrollbar_pos[i].height,
6418 GDI_TYPE, scrollbar_info[i].type,
6419 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6420 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6421 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6422 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6423 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6424 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6425 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6426 GDI_STATE, GD_BUTTON_UNPRESSED,
6427 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6428 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6429 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6430 GDI_EVENT_MASK, event_mask,
6431 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6432 GDI_CALLBACK_ACTION, HandleControlButtons,
6436 Error(ERR_EXIT, "cannot create gadget");
6438 level_editor_gadget[id] = gi;
6442 static void CreateCheckbuttonGadgets()
6444 struct GadgetInfo *gi;
6445 unsigned int event_mask;
6448 event_mask = GD_EVENT_PRESSED;
6450 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6452 int id = checkbutton_info[i].gadget_id;
6453 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6454 IMG_EDITOR_CHECKBOX);
6455 struct GraphicInfo *gd = &graphic_info[graphic];
6456 int gd_x1 = gd->src_x;
6457 int gd_y1 = gd->src_y;
6458 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6459 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6460 int gd_x1a = gd->src_x + gd->active_xoffset;
6461 int gd_y1a = gd->src_y + gd->active_yoffset;
6462 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6463 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6464 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6465 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6467 /* determine horizontal position to the right of specified gadget */
6468 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6469 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6470 ED_GADGET_TEXT_DISTANCE);
6472 /* determine horizontal offset for leading text */
6473 if (checkbutton_info[i].text_left != NULL)
6474 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6476 gi = CreateGadget(GDI_CUSTOM_ID, id,
6477 GDI_CUSTOM_TYPE_ID, i,
6478 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6481 GDI_WIDTH, gd->width,
6482 GDI_HEIGHT, gd->height,
6483 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6484 GDI_CHECKED, *checkbutton_info[i].value,
6485 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6486 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6487 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6488 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6489 GDI_EVENT_MASK, event_mask,
6490 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6491 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6495 Error(ERR_EXIT, "cannot create gadget");
6497 level_editor_gadget[id] = gi;
6498 right_gadget_border[id] =
6499 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6503 static void CreateRadiobuttonGadgets()
6505 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6506 int gd_x1 = gd->src_x;
6507 int gd_y1 = gd->src_y;
6508 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6509 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6510 int gd_x1a = gd->src_x + gd->active_xoffset;
6511 int gd_y1a = gd->src_y + gd->active_yoffset;
6512 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6513 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6514 struct GadgetInfo *gi;
6515 unsigned int event_mask;
6518 event_mask = GD_EVENT_PRESSED;
6520 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6522 int id = radiobutton_info[i].gadget_id;
6523 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6524 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6527 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6529 /* determine horizontal position to the right of specified gadget */
6530 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6531 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6532 ED_GADGET_TEXT_DISTANCE);
6534 /* determine horizontal offset for leading text */
6535 if (radiobutton_info[i].text_left != NULL)
6536 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6538 gi = CreateGadget(GDI_CUSTOM_ID, id,
6539 GDI_CUSTOM_TYPE_ID, i,
6540 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6543 GDI_WIDTH, gd->width,
6544 GDI_HEIGHT, gd->height,
6545 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6546 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6547 GDI_CHECKED, checked,
6548 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6549 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6550 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6551 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6552 GDI_EVENT_MASK, event_mask,
6553 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6554 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6558 Error(ERR_EXIT, "cannot create gadget");
6560 level_editor_gadget[id] = gi;
6561 right_gadget_border[id] =
6562 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6566 void CreateLevelEditorGadgets()
6568 /* force EDITOR font inside level editor */
6569 SetFontStatus(GAME_MODE_EDITOR);
6571 /* these values are not constant, but can change at runtime */
6572 ed_fieldx = MAX_ED_FIELDX - 1;
6573 ed_fieldy = MAX_ED_FIELDY - 1;
6575 num_editor_gadgets = NUM_EDITOR_GADGETS;
6577 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6579 level_editor_gadget =
6580 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6581 right_gadget_border =
6582 checked_calloc(num_editor_gadgets * sizeof(int));
6584 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6585 editor_el_empty_ptr = editor_el_empty;
6587 use_permanent_palette = !editor.palette.show_as_separate_screen;
6589 ReinitializeElementList();
6591 CreateControlButtons();
6592 CreateScrollbarGadgets();
6594 /* order of function calls is important because of cross-references */
6595 CreateCheckbuttonGadgets();
6596 CreateCounterButtons();
6597 CreateRadiobuttonGadgets();
6598 CreateTextInputGadgets();
6599 CreateTextAreaGadgets();
6600 CreateSelectboxGadgets();
6601 CreateGraphicbuttonGadgets();
6602 CreateTextbuttonGadgets();
6603 CreateDrawingAreas();
6608 void FreeLevelEditorGadgets()
6612 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6614 for (i = 0; i < num_editor_gadgets; i++)
6616 FreeGadget(level_editor_gadget[i]);
6618 level_editor_gadget[i] = NULL;
6621 checked_free(level_editor_gadget);
6622 checked_free(right_gadget_border);
6624 checked_free(editor_el_empty);
6627 static void MapCounterButtons(int id)
6629 int font_nr = FONT_TEXT_1;
6630 int font_height = getFontHeight(font_nr);
6631 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6632 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6633 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6634 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6635 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6636 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6637 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6638 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6639 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6640 int yoffset = (gi_down->height - font_height) / 2;
6641 int x_left = gi_down->x - xoffset_left;
6642 int x_right; /* set after gadget position was modified */
6643 int y_above = gi_down->y - yoffset_above;
6645 int y; /* set after gadget position was modified */
6647 /* counter limits must be changed first to prevent value truncation */
6648 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6649 counterbutton_info[id].max_value);
6651 /* right text position might have changed after setting position above */
6652 x_right = gi_up->x + gi_up->width + xoffset_right;
6654 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6656 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6657 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6658 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6660 ModifyGadget(gi_down, GDI_Y,
6661 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6662 ModifyGadget(gi_text, GDI_Y,
6663 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6664 ModifyGadget(gi_up, GDI_Y,
6665 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6668 /* vertical position might have changed after setting position above */
6669 y = gi_up->y + yoffset;
6671 if (counterbutton_info[id].text_above)
6672 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6674 if (counterbutton_info[id].text_left)
6675 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
6677 if (counterbutton_info[id].text_right)
6678 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
6685 static void MapControlButtons()
6690 /* map toolbox buttons (excluding special CE toolbox buttons) */
6691 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6692 MapGadget(level_editor_gadget[i]);
6694 /* map toolbox buttons (element properties buttons) */
6695 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
6696 MapGadget(level_editor_gadget[i]);
6698 if (use_permanent_palette)
6700 /* map buttons to select elements */
6701 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6702 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6703 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6704 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6705 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6708 /* map buttons to select level */
6709 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6710 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6711 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6712 MapCounterButtons(counter_id);
6715 static void MapDrawingArea(int id)
6717 int font_nr = FONT_TEXT_1;
6718 int font_height = getFontHeight(font_nr);
6719 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6720 int area_xsize = gi->drawing.area_xsize;
6721 int area_ysize = gi->drawing.area_ysize;
6722 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6723 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
6724 int x_left = gi->x - xoffset_left;
6725 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6726 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6727 int y_side = gi->y + (gi->height - font_height) / 2;
6728 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6730 if (drawingarea_info[id].text_left)
6731 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
6733 if (drawingarea_info[id].text_right)
6734 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
6736 if (drawingarea_info[id].text_below)
6737 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
6739 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6741 DrawElementBorder(gi->x, gi->y,
6742 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
6743 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
6745 DrawDrawingArea(id);
6751 static void MapTextInputGadget(int id)
6753 int font_nr = FONT_TEXT_1;
6754 int font_height = getFontHeight(font_nr);
6755 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6756 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6757 int x_above = ED_SETTINGS_X(textinput_info[id].x);
6758 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
6760 if (textinput_info[id].text_above)
6761 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
6763 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6768 static void MapTextAreaGadget(int id)
6770 int font_nr = FONT_TEXT_1;
6771 int font_height = getFontHeight(font_nr);
6772 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6773 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6774 int x_above = ED_SETTINGS_X(textarea_info[id].x);
6775 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
6777 if (textarea_info[id].text_above)
6778 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
6780 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6785 static void MapSelectboxGadget(int id)
6787 int font_nr = FONT_TEXT_1;
6788 int font_height = getFontHeight(font_nr);
6789 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6790 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6791 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6792 int yoffset = (gi->height - font_height) / 2;
6793 int x_left = gi->x - xoffset_left;
6794 int x_right = gi->x + gi->width + xoffset_right;
6795 int y = gi->y + yoffset;
6797 if (selectbox_info[id].text_left)
6798 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
6800 if (selectbox_info[id].text_right)
6801 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
6803 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6808 static void MapTextbuttonGadget(int id)
6810 int font_nr = FONT_TEXT_1;
6811 int font_height = getFontHeight(font_nr);
6812 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6813 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6814 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6815 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6816 int yoffset = (gi->height - font_height) / 2;
6817 int x_left = gi->x - xoffset_left;
6818 int x_right = gi->x + gi->width + xoffset_right;
6819 int y_above = gi->y - yoffset_above;
6821 int y = gi->y + yoffset;
6823 /* only show button to delete change pages when more than minimum pages */
6824 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6825 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6828 if (textbutton_info[id].text_above)
6829 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
6831 if (textbutton_info[id].text_left)
6832 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
6834 if (textbutton_info[id].text_right)
6835 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
6840 static void MapGraphicbuttonGadget(int id)
6842 int font_nr = FONT_TEXT_1;
6843 int font_height = getFontHeight(font_nr);
6844 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6845 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6846 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6847 int yoffset = (gi->height - font_height) / 2;
6848 int x_left = gi->x - xoffset_left;
6849 int x_right = gi->x + gi->width + xoffset_right;
6850 int y = gi->y + yoffset;
6852 if (graphicbutton_info[id].text_left)
6853 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
6855 if (graphicbutton_info[id].text_right)
6856 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
6861 static void MapRadiobuttonGadget(int id)
6863 int font_nr = FONT_TEXT_1;
6864 int font_height = getFontHeight(font_nr);
6865 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6866 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6867 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6868 int yoffset = (gi->height - font_height) / 2;
6869 int x_left = gi->x - xoffset_left;
6870 int x_right = gi->x + gi->width + xoffset_right;
6871 int y = gi->y + yoffset;
6873 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6875 if (radiobutton_info[id].text_left)
6876 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
6878 if (radiobutton_info[id].text_right)
6879 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
6881 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6886 static void MapCheckbuttonGadget(int id)
6888 int font_nr = FONT_TEXT_1;
6889 int font_height = getFontHeight(font_nr);
6890 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6891 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6892 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6893 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6894 int yoffset = (gi->height - font_height) / 2;
6895 int y_above = gi->y - yoffset_above;
6897 int x_left, x_right, y; /* set after gadget position was modified */
6899 /* set position for gadgets with dynamically determined position */
6900 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6901 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
6902 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
6904 x_left = gi->x - xoffset_left;
6905 x_right = gi->x + gi->width + xoffset_right;
6906 y = gi->y + yoffset;
6908 if (checkbutton_info[id].text_above)
6909 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
6911 if (checkbutton_info[id].text_left)
6912 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
6914 if (checkbutton_info[id].text_right)
6915 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
6917 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6922 static void MapMainDrawingArea()
6924 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6925 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6928 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6930 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6931 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6932 no_horizontal_scrollbar) ||
6933 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6934 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6935 no_vertical_scrollbar))
6938 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6941 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6943 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6944 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6947 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6950 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6953 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6957 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6959 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6960 i == GADGET_ID_CUSTOM_COPY_TO ||
6961 i == GADGET_ID_CUSTOM_EXCHANGE ||
6962 i == GADGET_ID_CUSTOM_COPY ||
6963 i == GADGET_ID_CUSTOM_PASTE)
6966 MapGadget(level_editor_gadget[i]);
6968 UnmapGadget(level_editor_gadget[i]);
6973 static void MapLevelEditorToolboxCustomGadgets()
6975 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6978 static void UnmapLevelEditorToolboxCustomGadgets()
6980 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6983 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6987 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6989 if (i != GADGET_ID_SINGLE_ITEMS &&
6990 i != GADGET_ID_PICK_ELEMENT)
6992 struct GadgetInfo *gi = level_editor_gadget[i];
7000 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7001 struct GraphicInfo *gd = &graphic_info[graphic];
7005 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7006 gi->width, gi->height, gi->x, gi->y);
7008 redraw_mask |= REDRAW_DOOR_3;
7014 static void MapLevelEditorToolboxDrawingGadgets()
7016 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7019 static void UnmapLevelEditorToolboxDrawingGadgets()
7021 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7024 static void UnmapDrawingArea(int id)
7026 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7029 static void UnmapLevelEditorFieldGadgets()
7033 for (i = 0; i < num_editor_gadgets; i++)
7034 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7035 level_editor_gadget[i]->y))
7036 UnmapGadget(level_editor_gadget[i]);
7039 void UnmapLevelEditorGadgets()
7043 for (i = 0; i < num_editor_gadgets; i++)
7044 UnmapGadget(level_editor_gadget[i]);
7047 static void ResetUndoBuffer()
7049 undo_buffer_position = -1;
7050 undo_buffer_steps = -1;
7051 redo_buffer_steps = 0;
7053 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7055 level.changed = FALSE;
7058 static void DrawEditModeWindow()
7060 ModifyEditorElementList();
7061 RedrawDrawingElements();
7063 if (edit_mode == ED_MODE_INFO)
7064 DrawLevelInfoWindow();
7065 else if (edit_mode == ED_MODE_PROPERTIES)
7066 DrawPropertiesWindow();
7067 else if (edit_mode == ED_MODE_PALETTE)
7068 DrawPaletteWindow();
7069 else /* edit_mode == ED_MODE_DRAWING */
7070 DrawDrawingWindow();
7073 static void ChangeEditModeWindow(int new_edit_mode)
7075 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7077 DrawEditModeWindow();
7080 static boolean LevelChanged()
7082 boolean field_changed = FALSE;
7085 for (y = 0; y < lev_fieldy; y++)
7086 for (x = 0; x < lev_fieldx; x++)
7087 if (Feld[x][y] != level.field[x][y])
7088 field_changed = TRUE;
7090 return (level.changed || field_changed);
7093 static boolean PrepareSavingIntoPersonalLevelSet()
7095 static LevelDirTree *last_copied_leveldir = NULL;
7096 static LevelDirTree *last_written_leveldir = NULL;
7097 static int last_copied_level_nr = -1;
7098 static int last_written_level_nr = -1;
7099 LevelDirTree *leveldir_former = leveldir_current;
7100 int level_nr_former = level_nr;
7103 // remember last mod/save so that for current session, we write
7104 // back to the same personal copy, asking only about overwrite.
7105 if (leveldir_current == last_copied_leveldir &&
7106 level_nr == last_copied_level_nr)
7108 // "cd" to personal level set dir (as used when writing last copy)
7109 leveldir_current = last_written_leveldir;
7110 level_nr = last_written_level_nr;
7115 if (!Request("This level is read only! "
7116 "Save into personal level set?", REQ_ASK))
7119 // "cd" to personal level set dir (for writing copy the first time)
7121 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7123 // find unused level number
7124 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7126 static char *level_filename = NULL;
7128 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7130 if (!fileExists(level_filename))
7134 last_copied_leveldir = leveldir_former;
7135 last_copied_level_nr = level_nr_former;
7137 last_written_leveldir = leveldir_current;
7138 last_written_level_nr = level_nr = new_level_nr;
7143 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7145 static char *filename_levelinfo = NULL, *mod_name = NULL;
7148 // annotate this copy-and-mod in personal levelinfo.conf
7149 setString(&filename_levelinfo,
7150 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7152 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7154 fprintf(file, "\n");
7155 fprintf(file, "# level %d was modified from:\n", level_nr);
7156 fprintf(file, "# - previous level set name: %s\n",
7158 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7159 level.file_info.nr, level.name);
7160 fprintf(file, "# - previous author: %s\n",
7162 fprintf(file, "# - previous save date: ");
7164 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7166 fprintf(file, "%04d-%02d-%02d\n",
7167 level.creation_date.year,
7168 level.creation_date.month,
7169 level.creation_date.day);
7173 fprintf(file, "not recorded\n");
7179 if (level_nr > leveldir_current->last_level)
7181 static char *temp_levelinfo = NULL;
7182 FILE *temp_file = NULL;
7183 char line[MAX_LINE_LEN];
7185 setString(&temp_levelinfo,
7186 getPath2(getCurrentLevelDir(),
7187 getStringCat2(LEVELINFO_FILENAME, ".new")));
7189 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7190 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7192 while (fgets(line, MAX_LINE_LEN, file))
7194 if (!strPrefix(line, "levels:"))
7195 fputs(line, temp_file);
7197 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7207 // needs error handling; also, ok on dos/win?
7208 unlink(filename_levelinfo);
7209 rename(temp_levelinfo, filename_levelinfo);
7212 // else: allow the save even if annotation failed
7214 // now... spray graffiti on the old level vital statistics
7215 // user can change these; just trying to set a good baseline
7217 // don't truncate names for fear of making offensive or silly:
7218 // long-named original author only recorded in levelinfo.conf.
7219 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7220 if (!strEqual(level.author, leveldir_current->author))
7222 setString(&mod_name, getStringCat3(leveldir_current->author,
7223 " after ", level.author));
7225 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7226 setString(&mod_name,
7227 getStringCat2(leveldir_current->author, " (ed.)"));
7229 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7230 setString(&mod_name, leveldir_current->author);
7232 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7234 // less worried about truncation here
7235 setString(&mod_name, getStringCat2("Mod: ", level.name));
7236 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7240 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7241 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7245 for (x = 0; x < lev_fieldx; x++)
7246 for (y = 0; y < lev_fieldy; y++)
7247 dst[x][y] = src[x][y];
7250 static int setSelectboxValue(int selectbox_id, int new_value)
7252 int new_index_value = 0;
7255 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7256 if (selectbox_info[selectbox_id].options[i].value == new_value)
7257 new_index_value = i;
7259 *selectbox_info[selectbox_id].value =
7260 selectbox_info[selectbox_id].options[new_index_value].value;
7262 return new_index_value;
7265 static void setSelectboxSpecialActionVariablesIfNeeded()
7269 /* change action mode and arg variables according to action type variable */
7270 for (i = 0; action_arg_options[i].value != -1; i++)
7272 if (action_arg_options[i].value == custom_element_change.action_type)
7274 int mode = action_arg_options[i].mode;
7276 /* only change if corresponding selectbox has changed */
7277 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7278 action_arg_modes[mode])
7279 custom_element_change.action_mode = -1;
7281 /* only change if corresponding selectbox has changed */
7282 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7283 action_arg_options[i].options)
7284 custom_element_change.action_arg = -1;
7291 static void setSelectboxSpecialActionOptions()
7295 /* change action mode and arg selectbox according to action type selectbox */
7296 for (i = 0; action_arg_options[i].value != -1; i++)
7298 if (action_arg_options[i].value == custom_element_change.action_type)
7300 int mode = action_arg_options[i].mode;
7302 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7303 action_arg_modes[mode]);
7304 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7305 custom_element_change.action_mode);
7307 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7308 action_arg_options[i].options);
7309 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7310 custom_element_change.action_arg);
7316 static void copy_custom_element_settings(int element_from, int element_to)
7318 struct ElementInfo *ei_from = &element_info[element_from];
7319 struct ElementInfo *ei_to = &element_info[element_to];
7321 copyElementInfo(ei_from, ei_to);
7324 static void replace_custom_element_in_settings(int element_from,
7329 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7331 struct ElementInfo *ei = &element_info[i];
7333 for (y = 0; y < 3; y++)
7334 for (x = 0; x < 3; x++)
7335 if (ei->content.e[x][y] == element_from)
7336 ei->content.e[x][y] = element_to;
7338 for (j = 0; j < ei->num_change_pages; j++)
7340 struct ElementChangeInfo *change = &ei->change_page[j];
7342 if (change->target_element == element_from)
7343 change->target_element = element_to;
7345 if (change->initial_trigger_element == element_from)
7346 change->initial_trigger_element = element_to;
7348 if (change->action_element == element_from)
7349 change->action_element = element_to;
7351 for (y = 0; y < 3; y++)
7352 for (x = 0; x < 3; x++)
7353 if (change->target_content.e[x][y] == element_from)
7354 change->target_content.e[x][y] = element_to;
7357 if (ei->group != NULL) /* group or internal */
7358 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7359 if (ei->group->element[j] == element_from)
7360 ei->group->element[j] = element_to;
7364 static void replace_custom_element_in_playfield(int element_from,
7369 for (x = 0; x < lev_fieldx; x++)
7370 for (y = 0; y < lev_fieldy; y++)
7371 if (Feld[x][y] == element_from)
7372 Feld[x][y] = element_to;
7375 static boolean CopyCustomElement(int element_old, int element_new,
7378 int copy_mode_orig = copy_mode;
7380 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7382 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7383 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7384 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7386 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7388 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7389 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7390 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7392 level.changed = TRUE;
7394 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7396 Request("Please choose custom element!", REQ_CONFIRM);
7400 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7402 Request("Please choose group element!", REQ_CONFIRM);
7408 level.changed = TRUE;
7411 /* when modifying custom/group element, ask for copying level template */
7412 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7414 if (!AskToCopyAndModifyLevelTemplate())
7418 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7420 copy_custom_element_settings(element_new, element_old);
7422 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7424 copy_custom_element_settings(element_old, element_new);
7426 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7428 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7429 copy_custom_element_settings(element_new, element_old);
7430 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7432 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7433 replace_custom_element_in_settings(element_new, element_old);
7434 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7436 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7437 replace_custom_element_in_playfield(element_new, element_old);
7438 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7441 UpdateCustomElementGraphicGadgets();
7442 DrawPropertiesWindow();
7447 static void CopyCustomElementPropertiesToEditor(int element)
7450 int current_change_page = element_info[element].current_change_page;
7452 /* dynamically (re)build selectbox for selecting change page */
7453 for (i = 0; i < element_info[element].num_change_pages; i++)
7455 sprintf(options_change_page_strings[i], "%d", i + 1);
7457 options_change_page[i].value = i;
7458 options_change_page[i].text = options_change_page_strings[i];
7461 options_change_page[i].value = -1;
7462 options_change_page[i].text = NULL;
7464 /* needed here to initialize combined element properties */
7465 InitElementPropertiesEngine(level.game_version);
7467 element_info[element].change =
7468 &element_info[element].change_page[current_change_page];
7470 custom_element = element_info[element];
7471 custom_element_change = *element_info[element].change;
7473 /* needed to initially set selectbox options for special action options */
7474 setSelectboxSpecialActionOptions();
7476 /* needed to initially set selectbox value variables to reliable defaults */
7477 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7478 setSelectboxValue(i, *selectbox_info[i].value);
7480 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7481 custom_element_properties[i] = HAS_PROPERTY(element, i);
7483 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7484 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7486 /* ---------- element settings: configure (custom elements) ------------- */
7488 /* set accessible layer selectbox help value */
7489 custom_element.access_type =
7490 (IS_WALKABLE(element) ? EP_WALKABLE :
7491 IS_PASSABLE(element) ? EP_PASSABLE :
7492 custom_element.access_type);
7493 custom_element.access_layer =
7494 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7495 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7496 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7497 custom_element.access_layer);
7498 custom_element.access_protected =
7499 (IS_PROTECTED(element) ? 1 : 0);
7500 custom_element_properties[EP_ACCESSIBLE] =
7501 (IS_ACCESSIBLE_OVER(element) ||
7502 IS_ACCESSIBLE_INSIDE(element) ||
7503 IS_ACCESSIBLE_UNDER(element));
7505 /* set walk-to-object action selectbox help value */
7506 custom_element.walk_to_action =
7507 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7508 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7509 IS_DROPPABLE(element) ? EP_DROPPABLE :
7510 IS_THROWABLE(element) ? EP_THROWABLE :
7511 IS_PUSHABLE(element) ? EP_PUSHABLE :
7512 custom_element.walk_to_action);
7513 custom_element_properties[EP_WALK_TO_OBJECT] =
7514 (IS_DIGGABLE(element) ||
7515 IS_COLLECTIBLE_ONLY(element) ||
7516 IS_DROPPABLE(element) ||
7517 IS_THROWABLE(element) ||
7518 IS_PUSHABLE(element));
7520 /* set smash targets selectbox help value */
7521 custom_element.smash_targets =
7522 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7523 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7524 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7525 custom_element.smash_targets);
7526 custom_element_properties[EP_CAN_SMASH] =
7527 (CAN_SMASH_EVERYTHING(element) ||
7528 CAN_SMASH_ENEMIES(element) ||
7529 CAN_SMASH_PLAYER(element));
7531 /* set deadliness selectbox help value */
7532 custom_element.deadliness =
7533 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7534 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7535 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7536 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7537 custom_element.deadliness);
7538 custom_element_properties[EP_DEADLY] =
7539 (DONT_TOUCH(element) ||
7540 DONT_GET_HIT_BY(element) ||
7541 DONT_COLLIDE_WITH(element) ||
7542 DONT_RUN_INTO(element));
7544 /* ---------- element settings: advanced (custom elements) --------------- */
7546 /* set "change by direct action" selectbox help value */
7547 custom_element_change.direct_action =
7548 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7549 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7550 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7551 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7552 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7553 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7554 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7555 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7556 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7557 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7558 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7559 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7560 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7561 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7562 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7563 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7564 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7565 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7566 custom_element_change.direct_action);
7568 /* set "change by other element action" selectbox help value */
7569 custom_element_change.other_action =
7570 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7571 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7572 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7573 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7574 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7575 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7576 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7577 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7578 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7579 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7580 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7581 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7582 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7583 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7584 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7585 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7586 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7587 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7588 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7589 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7590 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7591 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7592 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7593 custom_element_change.other_action);
7596 static void CopyGroupElementPropertiesToEditor(int element)
7598 group_element_info = *element_info[element].group;
7599 custom_element = element_info[element]; /* needed for description */
7602 static void CopyClassicElementPropertiesToEditor(int element)
7604 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7605 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7606 getMoveIntoAcidProperty(&level, element);
7608 if (MAYBE_DONT_COLLIDE_WITH(element))
7609 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7610 getDontCollideWithProperty(&level, element);
7613 static void CopyElementPropertiesToEditor(int element)
7615 if (IS_CUSTOM_ELEMENT(element))
7616 CopyCustomElementPropertiesToEditor(element);
7617 else if (IS_GROUP_ELEMENT(element))
7618 CopyGroupElementPropertiesToEditor(element);
7620 CopyClassicElementPropertiesToEditor(element);
7623 static boolean AskToCopyAndModifyLevelTemplate()
7625 if (Request("Copy and modify settings from level template?", REQ_ASK))
7627 level.use_custom_template = FALSE;
7629 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
7630 GDI_CHECKED, FALSE, GDI_END);
7631 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
7632 GDI_CHECKED, FALSE, GDI_END);
7638 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7640 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7646 static void CopyCustomElementPropertiesToGame(int element)
7649 int access_type_and_layer;
7651 /* mark that this custom element has been modified */
7652 custom_element.modified_settings = TRUE;
7653 level.changed = TRUE;
7655 if (level.use_custom_template)
7656 AskToCopyAndModifyLevelTemplate();
7658 element_info[element] = custom_element;
7659 *element_info[element].change = custom_element_change;
7661 /* ---------- element settings: configure (custom elements) ------------- */
7663 /* set accessible property from checkbox and selectbox */
7664 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7665 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7666 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7667 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7668 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7669 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7670 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7671 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7672 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7673 custom_element_properties[access_type_and_layer] =
7674 custom_element_properties[EP_ACCESSIBLE];
7675 custom_element_properties[EP_PROTECTED] =
7676 (custom_element.access_protected != 0 &&
7677 custom_element_properties[EP_ACCESSIBLE]);
7679 /* set walk-to-object property from checkbox and selectbox */
7680 custom_element_properties[EP_DIGGABLE] = FALSE;
7681 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7682 custom_element_properties[EP_DROPPABLE] = FALSE;
7683 custom_element_properties[EP_THROWABLE] = FALSE;
7684 custom_element_properties[EP_PUSHABLE] = FALSE;
7685 custom_element_properties[custom_element.walk_to_action] =
7686 custom_element_properties[EP_WALK_TO_OBJECT];
7688 /* set smash property from checkbox and selectbox */
7689 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7690 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7691 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7692 custom_element_properties[custom_element.smash_targets] =
7693 custom_element_properties[EP_CAN_SMASH];
7695 /* set deadliness property from checkbox and selectbox */
7696 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7697 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7698 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7699 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7700 custom_element_properties[custom_element.deadliness] =
7701 custom_element_properties[EP_DEADLY];
7703 /* ---------- element settings: advanced (custom elements) --------------- */
7705 /* set player change event from checkbox and selectbox */
7706 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7707 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7708 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7709 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7710 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7711 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7712 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7713 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7714 custom_element_change_events[CE_SWITCHED] = FALSE;
7715 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7716 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7717 custom_element_change_events[CE_BLOCKED] = FALSE;
7718 custom_element_change_events[CE_IMPACT] = FALSE;
7719 custom_element_change_events[CE_SMASHED] = FALSE;
7720 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7721 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7722 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7723 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7724 custom_element_change_events[custom_element_change.direct_action] =
7725 custom_element_change_events[CE_BY_DIRECT_ACTION];
7727 /* set other element action change event from checkbox and selectbox */
7728 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7729 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7730 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7731 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7732 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7733 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7734 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7735 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7736 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7737 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7738 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7739 custom_element_change_events[CE_HITTING_X] = FALSE;
7740 custom_element_change_events[CE_DIGGING_X] = FALSE;
7741 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7742 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7743 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7744 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7745 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7746 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7747 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7748 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7749 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7750 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7751 custom_element_change_events[custom_element_change.other_action] =
7752 custom_element_change_events[CE_BY_OTHER_ACTION];
7754 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7755 SET_PROPERTY(element, i, custom_element_properties[i]);
7757 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7758 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7760 /* copy change events also to special level editor variable */
7761 custom_element = element_info[element];
7762 custom_element_change = *element_info[element].change;
7765 static void CopyGroupElementPropertiesToGame(int element)
7767 /* mark that this group element has been modified */
7768 custom_element.modified_settings = TRUE;
7769 level.changed = TRUE;
7771 if (level.use_custom_template)
7772 AskToCopyAndModifyLevelTemplate();
7774 element_info[element] = custom_element;
7775 *element_info[element].group = group_element_info;
7778 static void CopyClassicElementPropertiesToGame(int element)
7780 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7781 setMoveIntoAcidProperty(&level, element,
7782 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7784 if (MAYBE_DONT_COLLIDE_WITH(element))
7785 setDontCollideWithProperty(&level, element,
7786 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7789 static void CopyElementPropertiesToGame(int element)
7791 if (IS_CUSTOM_ELEMENT(element))
7792 CopyCustomElementPropertiesToGame(element);
7793 else if (IS_GROUP_ELEMENT(element))
7794 CopyGroupElementPropertiesToGame(element);
7796 CopyClassicElementPropertiesToGame(element);
7799 void CheckElementDescriptions()
7803 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7804 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7805 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7808 static int getMaxEdFieldX(boolean has_scrollbar)
7810 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7811 int sxsize = SXSIZE - scrollbar_width;
7812 int max_ed_fieldx = sxsize / ed_tilesize;
7814 return max_ed_fieldx;
7817 static int getMaxEdFieldY(boolean has_scrollbar)
7819 int infotext_height = INFOTEXT_YSIZE_FULL;
7820 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7821 int sysize = SYSIZE - scrollbar_height - infotext_height;
7822 int max_ed_fieldy = sysize / ed_tilesize;
7824 return max_ed_fieldy;
7827 void InitZoomLevelSettings()
7829 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7830 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7835 int fade_mask = REDRAW_FIELD;
7837 FadeSoundsAndMusic();
7839 if (CheckIfGlobalBorderHasChanged())
7840 fade_mask = REDRAW_ALL;
7844 /* needed if different viewport properties defined for editor */
7845 ChangeViewportPropertiesIfNeeded();
7849 InitZoomLevelSettings();
7851 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7854 CheckElementDescriptions();
7857 if (level_editor_test_game)
7859 CopyPlayfield(level.field, Feld);
7860 CopyPlayfield(FieldBackup, level.field);
7862 level_editor_test_game = FALSE;
7866 edit_mode = ED_MODE_DRAWING;
7867 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7868 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7876 /* needed for gadgets drawn on background (like palette scrollbar) */
7877 SetDoorBackgroundImage(IMG_UNDEFINED);
7879 /* copy default editor door content to main double buffer */
7880 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7881 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7882 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7883 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
7884 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
7887 /* draw bigger door */
7888 DrawSpecialEditorDoor();
7890 /* draw new control window */
7891 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
7892 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
7893 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
7894 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
7895 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
7898 // redraw_mask |= REDRAW_ALL;
7900 FreeLevelEditorGadgets();
7901 CreateLevelEditorGadgets();
7903 ReinitializeElementList(); /* update dynamic level element list */
7904 ReinitializeElementListButtons(); /* custom element may look different */
7906 InitElementPropertiesGfxElement();
7909 MapControlButtons();
7911 DrawEditModeWindow();
7913 DrawMaskedBorder(fade_mask);
7917 /* copy actual editor door content to door double buffer for OpenDoor() */
7918 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7921 static void AdjustDrawingAreaGadgets()
7923 int ed_xsize = lev_fieldx + 2;
7924 int ed_ysize = lev_fieldy + 2;
7925 int max_ed_fieldx = MAX_ED_FIELDX;
7926 int max_ed_fieldy = MAX_ED_FIELDY;
7927 boolean horizontal_scrollbar_needed;
7928 boolean vertical_scrollbar_needed;
7929 int x, y, width, height;
7931 /* check if we need any scrollbars */
7932 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7933 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7935 /* check if we have a smaller editor field because of scrollbars */
7936 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7937 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7939 /* check again if we now need more scrollbars because of less space */
7940 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7941 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7943 /* check if editor field gets even smaller after adding new scrollbars */
7944 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7945 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7947 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
7948 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
7950 x = SX + ed_fieldx * ed_tilesize;
7951 y = SY + ed_fieldy * ed_tilesize;
7953 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
7954 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
7956 /* adjust drawing area gadget */
7957 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7958 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7959 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
7962 /* adjust horizontal scrollbar gadgets */
7963 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
7966 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
7967 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
7970 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7973 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7976 /* adjust vertical scrollbar gadgets */
7977 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
7980 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
7982 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
7984 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7987 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7991 static void AdjustLevelScrollPosition()
7993 if (level_xpos < -1)
7995 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7996 level_xpos = lev_fieldx - ed_fieldx + 1;
7997 if (lev_fieldx < ed_fieldx - 2)
8000 if (level_ypos < -1)
8002 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8003 level_ypos = lev_fieldy - ed_fieldy + 1;
8004 if (lev_fieldy < ed_fieldy - 2)
8008 static void AdjustEditorScrollbar(int id)
8010 struct GadgetInfo *gi = level_editor_gadget[id];
8011 int items_max, items_visible, item_position;
8013 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8015 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8016 items_visible = ed_fieldx;
8017 item_position = level_xpos + 1;
8021 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8022 items_visible = ed_fieldy;
8023 item_position = level_ypos + 1;
8026 if (item_position > items_max - items_visible)
8027 item_position = items_max - items_visible;
8029 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8030 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8033 static void AdjustElementListScrollbar()
8035 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8036 int items_max, items_visible, item_position;
8038 /* correct position of element list scrollbar */
8039 if (element_shift < 0)
8041 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8042 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8044 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8045 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8046 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8048 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8049 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8050 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8053 static void ModifyEditorCounterValue(int counter_id, int new_value)
8055 int *counter_value = counterbutton_info[counter_id].value;
8056 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8057 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8059 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8061 if (counter_value != NULL)
8062 *counter_value = gi->textinput.number_value;
8065 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8067 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8068 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8070 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8072 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8073 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8075 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8076 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8078 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8079 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8084 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8086 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8087 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8088 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8090 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8093 static void ModifyEditorSelectboxOptions(int selectbox_id,
8094 struct ValueTextInfo *options)
8096 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8097 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8099 selectbox_info[selectbox_id].options = options;
8101 /* set index to zero -- list may be shorter now (correct later, if needed) */
8102 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8103 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8106 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8108 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8109 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8111 drawingarea_info[drawingarea_id].area_xsize = xsize;
8112 drawingarea_info[drawingarea_id].area_ysize = ysize;
8114 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8117 static void ModifyEditorElementList()
8121 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8124 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8126 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8127 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8128 struct GadgetDesign *gd = &gi->deco.design;
8129 int element = editor_elements[element_shift + i];
8130 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8134 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8136 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8142 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8144 int graphic = el2edimg(element);
8145 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8151 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8154 static void ModifyDrawingElementButton(int element, int id)
8156 struct GadgetInfo *gi = level_editor_gadget[id];
8157 Bitmap *deco_bitmap;
8159 int tile_size = gi->deco.width;
8161 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8163 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8166 static void PickDrawingElement(int button, int element)
8171 struct XYTileSize *pos;
8173 } de, drawing_elements[] =
8175 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8176 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8177 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8180 if (button < 1 || button > 3)
8183 de = drawing_elements[button - 1];
8185 *de.new_element = element; // update global drawing element variable
8187 DrawDrawingElementGraphic(element, de.pos);
8188 ModifyDrawingElementButton(element, de.id);
8190 redraw_mask |= REDRAW_DOOR_1;
8193 static void RedrawDrawingElements()
8195 PickDrawingElement(1, new_element1);
8196 PickDrawingElement(2, new_element2);
8197 PickDrawingElement(3, new_element3);
8200 static void DrawDrawingWindow()
8202 stick_element_properties_window = FALSE;
8204 SetMainBackgroundImage(IMG_UNDEFINED);
8207 UnmapLevelEditorFieldGadgets();
8208 UnmapLevelEditorToolboxCustomGadgets();
8210 AdjustDrawingAreaGadgets();
8211 AdjustLevelScrollPosition();
8212 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8213 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8215 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8217 MapMainDrawingArea();
8218 MapLevelEditorToolboxDrawingGadgets();
8221 static int getTabulatorBarWidth()
8223 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8224 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8226 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8229 static int getTabulatorBarHeight()
8231 return ED_TAB_BAR_HEIGHT;
8234 static void DrawLevelInfoTabulatorGadgets()
8236 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8237 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8238 int gd_x = gd->x + gd_gi1->border.width / 2;
8239 int gd_y = gd->y + gd_gi1->height - 1;
8240 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8241 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8242 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8245 for (i = id_first; i <= id_last; i++)
8247 int gadget_id = textbutton_info[i].gadget_id;
8248 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8249 boolean active = (i != edit_mode_levelinfo);
8251 /* draw background line below tabulator button */
8252 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8254 /* draw solid line below inactive tabulator buttons */
8255 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8256 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8257 ED_GADGET_TINY_DISTANCE, tab_color);
8259 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8260 MapTextbuttonGadget(i);
8263 /* draw little border line below tabulator buttons */
8264 if (tab_color != BLACK_PIXEL) /* black => transparent */
8265 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8266 ED_GADGET_TINY_DISTANCE,
8267 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8270 static void DrawPropertiesTabulatorGadgets()
8272 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8273 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8274 int gd_x = gd->x + gd_gi1->border.width / 2;
8275 int gd_y = gd->y + gd_gi1->height - 1;
8276 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8277 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8278 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8281 /* draw two config tabulators for player elements */
8282 if (ELEM_IS_PLAYER(properties_element))
8283 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8285 /* draw two config and one "change" tabulator for custom elements */
8286 if (IS_CUSTOM_ELEMENT(properties_element))
8287 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8289 for (i = id_first; i <= id_last; i++)
8291 int gadget_id = textbutton_info[i].gadget_id;
8292 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8293 boolean active = (i != edit_mode_properties);
8295 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8296 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8297 (ELEM_IS_PLAYER(properties_element) ||
8298 IS_CUSTOM_ELEMENT(properties_element)))
8301 /* draw background line below tabulator button */
8302 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8304 /* draw solid line below inactive tabulator buttons */
8305 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8306 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8307 ED_GADGET_TINY_DISTANCE, tab_color);
8309 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8310 MapTextbuttonGadget(i);
8313 /* draw little border line below tabulator buttons */
8314 if (tab_color != BLACK_PIXEL) /* black => transparent */
8315 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8316 ED_GADGET_TINY_DISTANCE,
8317 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8320 static void DrawLevelInfoLevel()
8324 /* draw counter gadgets */
8325 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8326 MapCounterButtons(i);
8328 /* draw selectbox gadgets */
8329 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8330 MapSelectboxGadget(i);
8332 /* draw text input gadgets */
8333 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8334 MapTextInputGadget(i);
8337 static void DrawLevelInfoEditor()
8341 /* draw counter gadgets */
8342 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8343 MapCounterButtons(i);
8345 /* draw checkbutton gadgets */
8346 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8347 MapCheckbuttonGadget(i);
8349 /* draw radiobutton gadgets */
8350 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8351 MapRadiobuttonGadget(i);
8353 /* draw drawing area */
8354 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8356 /* draw textbutton gadgets */
8357 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
8360 static void DrawLevelInfoWindow()
8362 char *text = "Global Settings";
8363 int font_nr = FONT_TITLE_1;
8364 struct MenuPosInfo *pos = &editor.settings.headline;
8365 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8366 int sy = SY + pos->y;
8368 stick_element_properties_window = FALSE;
8370 UnmapLevelEditorFieldGadgets();
8372 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8375 DrawText(sx, sy, text, font_nr);
8377 DrawLevelInfoTabulatorGadgets();
8379 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8380 DrawLevelInfoLevel();
8381 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8382 DrawLevelInfoEditor();
8385 static void DrawCustomContentArea()
8387 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8388 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8389 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8390 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8391 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8392 int xoffset = ED_GADGET_SPACE_DISTANCE;
8394 /* add distance for potential left text (without drawing area border) */
8395 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8397 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8399 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8402 static void DrawCustomChangeContentArea()
8404 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8405 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8406 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8407 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8408 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8409 int xoffset = ED_GADGET_SPACE_DISTANCE;
8411 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8416 static void RemoveElementContentArea(int id, int font_height)
8418 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8420 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8421 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8422 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8423 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8424 ED_GADGET_TEXT_DISTANCE + font_height);
8427 static void DrawYamYamContentAreas()
8429 int font_nr = FONT_TEXT_1;
8430 int font_height = getFontHeight(font_nr);
8431 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8432 int yoffset = (tilesize - font_height) / 2;
8433 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8434 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8437 /* display counter to choose number of element content areas */
8438 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8440 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8442 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8444 if (i < level.num_yamyam_contents)
8450 UnmapDrawingArea(id);
8452 /* delete content areas in case of reducing number of them */
8453 RemoveElementContentArea(id, font_height);
8457 DrawText(x, y + 0 * tilesize, "content", font_nr);
8458 DrawText(x, y + 1 * tilesize, "when", font_nr);
8459 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8462 static void DrawMagicBallContentAreas()
8464 int font_nr = FONT_TEXT_1;
8465 int font_height = getFontHeight(font_nr);
8466 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8467 int yoffset = (tilesize - font_height) / 2;
8468 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8469 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8472 /* display counter to choose number of element content areas */
8473 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8475 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8477 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8479 if (i < level.num_ball_contents)
8485 UnmapDrawingArea(id);
8487 /* delete content areas in case of reducing number of them */
8488 RemoveElementContentArea(id, font_height);
8492 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8493 DrawText(x, y + 1 * tilesize, "when", font_nr);
8494 DrawText(x, y + 2 * tilesize, "active", font_nr);
8497 static void DrawAndroidElementArea(int element)
8499 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8500 int num_elements = level.num_android_clone_elements;
8501 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8502 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8503 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8504 int xsize = MAX_ANDROID_ELEMENTS;
8507 /* display counter to choose number of element areas */
8508 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8510 if (drawingarea_info[id].text_left != NULL)
8511 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8513 UnmapDrawingArea(id);
8515 ModifyEditorDrawingArea(id, num_elements, 1);
8517 /* delete content areas in case of reducing number of them */
8518 DrawBackground(sx, sy,
8519 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8520 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8525 static void DrawGroupElementArea(int element)
8527 int id = ED_DRAWING_ID_GROUP_CONTENT;
8528 int num_elements = group_element_info.num_elements;
8529 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8530 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8531 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8532 int xsize = MAX_ELEMENTS_IN_GROUP;
8535 if (drawingarea_info[id].text_left != NULL)
8536 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8538 UnmapDrawingArea(id);
8540 ModifyEditorDrawingArea(id, num_elements, 1);
8542 /* delete content areas in case of reducing number of them */
8543 DrawBackground(sx, sy,
8544 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8545 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8550 static void DrawPlayerInitialInventoryArea(int element)
8552 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8553 int player_nr = GET_PLAYER_NR(element);
8554 int num_elements = level.initial_inventory_size[player_nr];
8555 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8556 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8557 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8558 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8561 /* determine horizontal position to the right of specified gadget */
8562 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8563 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8564 ED_DRAWINGAREA_TEXT_DISTANCE);
8566 /* determine horizontal offset for leading text */
8567 if (drawingarea_info[id].text_left != NULL)
8568 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8570 UnmapDrawingArea(id);
8572 ModifyEditorDrawingArea(id, num_elements, 1);
8574 /* delete content areas in case of reducing number of them */
8575 DrawBackground(sx, sy,
8576 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8577 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8582 static void DrawEnvelopeTextArea(int envelope_nr)
8584 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8585 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8588 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8590 if (envelope_nr != -1)
8591 textarea_info[id].value = level.envelope[envelope_nr].text;
8593 ModifyGadget(gi, GDI_AREA_SIZE,
8594 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8595 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8598 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8601 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8603 int font_height = getFontHeight(font_nr);
8604 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8605 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8606 int sx = SX + pad_x;
8607 int sy = SY + pad_y;
8608 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8610 if (start_line >= max_lines_per_screen)
8613 DrawText(sx, sy + start_line * font_height, text, font_nr);
8618 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8620 int font_nr = FONT_TEXT_2;
8621 int font_width = getFontWidth(font_nr);
8622 int font_height = getFontHeight(font_nr);
8623 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8624 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8625 int sx = SX + pad_x;
8626 int sy = SY + pad_y + start_line * font_height;
8627 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8628 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8629 int max_lines_drawable = max_lines_per_screen - start_line;
8631 if (start_line >= max_lines_per_screen)
8634 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8635 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8638 static void DrawPropertiesInfo()
8647 /* configurable properties */
8649 { EP_WALKABLE_OVER, "- player can walk over it" },
8650 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8651 { EP_WALKABLE_UNDER, "- player can walk under it" },
8652 { EP_PASSABLE_OVER, "- player can pass over it" },
8653 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8654 { EP_PASSABLE_UNDER, "- player can pass under it" },
8655 { EP_PROTECTED, "- player is protected by it" },
8657 { EP_DIGGABLE, "- can be digged away" },
8658 { EP_COLLECTIBLE, "- can be collected" },
8659 { EP_DROPPABLE, "- can be dropped after collecting" },
8660 { EP_THROWABLE, "- can be thrown after collecting" },
8661 { EP_PUSHABLE, "- can be pushed" },
8663 { EP_CAN_FALL, "- can fall" },
8664 { EP_CAN_MOVE, "- can move" },
8666 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8668 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8670 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8672 { EP_SLIPPERY, "- slippery for falling elements" },
8673 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8675 { EP_DONT_RUN_INTO, "- deadly when running into" },
8676 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8677 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8678 { EP_DONT_TOUCH, "- deadly when touching" },
8680 { EP_INDESTRUCTIBLE, "- indestructible" },
8682 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8683 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8684 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8686 { EP_CAN_CHANGE, "- can change to other element" },
8688 /* pre-defined properties */
8689 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8690 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8691 { EP_SWITCHABLE, "- can be switched" },
8693 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8698 char *filename = getElementDescriptionFilename(properties_element);
8699 char *percentage_text = "In this level: ";
8700 char *properties_text = "Standard properties: ";
8702 int num_elements_in_level;
8703 int num_standard_properties = 0;
8704 int font1_nr = FONT_TEXT_1;
8705 int font2_nr = FONT_TEXT_2;
8706 int font1_width = getFontWidth(font1_nr);
8707 int font2_height = getFontHeight(font2_nr);
8708 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8709 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8710 int screen_line = 0;
8713 if (setup.editor.show_element_token)
8715 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8716 "[%s]", element_info[properties_element].token_name);
8720 /* ----- print number of elements / percentage of this element in level */
8722 num_elements_in_level = 0;
8723 for (y = 0; y < lev_fieldy; y++)
8724 for (x = 0; x < lev_fieldx; x++)
8725 if (Feld[x][y] == properties_element)
8726 num_elements_in_level++;
8727 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8729 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8731 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8732 pad_y + screen_line++ * font2_height, font2_nr,
8733 "%d (%.2f%%)", num_elements_in_level, percentage);
8737 /* ----- print standard properties of this element */
8739 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8742 for (i = 0; properties[i].value != -1; i++)
8744 if (!HAS_PROPERTY(properties_element, properties[i].value))
8747 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8748 properties[i].text);
8749 num_standard_properties++;
8752 if (num_standard_properties == 0)
8753 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8754 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8758 /* ----- print special description of this element */
8760 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8761 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8762 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8765 #define TEXT_COLLECTING "Score for collecting"
8766 #define TEXT_SMASHING "Score for smashing"
8767 #define TEXT_SLURPING "Score for slurping robot"
8768 #define TEXT_CRACKING "Score for cracking"
8769 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8770 #define TEXT_DURATION "Duration when activated"
8771 #define TEXT_BALL_DELAY "Element generation delay"
8772 #define TEXT_MOVE_SPEED "Speed of android moving"
8773 #define TEXT_CLONE_SPEED "Speed of android cloning"
8774 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8775 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8776 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8777 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8778 #define TEXT_TIME_BONUS "Extra time to solve level"
8785 } elements_with_counter[] =
8787 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8788 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8789 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8790 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8791 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8792 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8793 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8794 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8795 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8796 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8797 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8798 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8799 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8800 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8801 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8802 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8803 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8804 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8805 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8806 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8807 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8808 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8809 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8810 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8811 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8812 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8813 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8814 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8815 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8816 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8817 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8818 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8819 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8820 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8821 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8822 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8823 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8824 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8825 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8826 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8827 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8828 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8829 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8830 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8831 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8832 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8833 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8834 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8835 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8836 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8837 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8838 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8839 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8840 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8841 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8842 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8843 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8844 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8845 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8846 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8847 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8848 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8849 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8850 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8851 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8852 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8853 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8854 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8855 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8856 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8857 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8858 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8859 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8860 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8862 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8863 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8864 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8865 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8866 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8867 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8868 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8869 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8870 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8871 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8872 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8873 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8874 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8875 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8876 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8877 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8879 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8880 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8881 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8882 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8883 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8884 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8885 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8886 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8891 static boolean checkPropertiesConfig(int element)
8895 if (IS_GEM(element) ||
8896 IS_CUSTOM_ELEMENT(element) ||
8897 IS_GROUP_ELEMENT(element) ||
8898 IS_ENVELOPE(element) ||
8899 ELEM_IS_PLAYER(element) ||
8900 HAS_EDITOR_CONTENT(element) ||
8901 CAN_GROW(element) ||
8902 COULD_MOVE_INTO_ACID(element) ||
8903 MAYBE_DONT_COLLIDE_WITH(element) ||
8904 element == EL_SOKOBAN_OBJECT ||
8905 element == EL_SOKOBAN_FIELD_EMPTY ||
8906 element == EL_SOKOBAN_FIELD_FULL)
8909 for (i = 0; elements_with_counter[i].element != -1; i++)
8910 if (elements_with_counter[i].element == element)
8916 static void DrawPropertiesConfig()
8918 boolean draw_footer_line = FALSE;
8919 int max_num_element_counters = 4;
8920 int num_element_counters = 0;
8923 if (!checkPropertiesConfig(properties_element))
8925 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8930 /* check if there are elements where a value can be chosen for */
8931 for (i = 0; elements_with_counter[i].element != -1; i++)
8933 if (elements_with_counter[i].element == properties_element)
8935 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8937 counterbutton_info[counter_id].y =
8938 ED_ELEMENT_SETTINGS_YPOS(
8939 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8940 (CAN_GROW(properties_element) ? 1 : 0) +
8941 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8942 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8943 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8944 num_element_counters);
8946 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8947 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8949 if (properties_element == EL_GAME_OF_LIFE ||
8950 properties_element == EL_BIOMAZE)
8952 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8953 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8957 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8958 counterbutton_info[counter_id].min_value = MIN_SCORE;
8959 counterbutton_info[counter_id].max_value = MAX_SCORE;
8962 MapCounterButtons(counter_id);
8964 num_element_counters++;
8965 if (num_element_counters >= max_num_element_counters)
8970 if (HAS_EDITOR_CONTENT(properties_element))
8972 /* draw stickybutton gadget */
8973 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8975 if (IS_AMOEBOID(properties_element))
8976 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8977 else if (properties_element == EL_YAMYAM ||
8978 properties_element == EL_YAMYAM_LEFT ||
8979 properties_element == EL_YAMYAM_RIGHT ||
8980 properties_element == EL_YAMYAM_UP ||
8981 properties_element == EL_YAMYAM_DOWN)
8982 DrawYamYamContentAreas();
8983 else if (properties_element == EL_EMC_MAGIC_BALL)
8985 DrawMagicBallContentAreas();
8987 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8988 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8990 else if (properties_element == EL_EMC_ANDROID)
8991 DrawAndroidElementArea(properties_element);
8994 if (ELEM_IS_PLAYER(properties_element))
8996 int player_nr = GET_PLAYER_NR(properties_element);
8998 /* these properties can be set for every player individually */
9000 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9002 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9003 &level.start_element[player_nr];
9004 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9005 &level.artwork_element[player_nr];
9006 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9007 &level.explosion_element[player_nr];
9009 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9010 &level.use_start_element[player_nr];
9011 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9012 &level.use_artwork_element[player_nr];
9013 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9014 &level.use_explosion_element[player_nr];
9015 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9016 &level.initial_player_gravity[player_nr];
9018 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9019 &level.initial_player_stepsize[player_nr];
9021 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9022 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9023 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9024 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9025 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9026 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9027 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9028 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9029 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9030 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9031 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9032 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9033 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9034 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9036 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9037 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9038 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9040 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9042 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9044 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9045 &level.initial_inventory_content[player_nr][0];
9047 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9048 &level.initial_inventory_size[player_nr];
9050 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9051 &level.use_initial_inventory[player_nr];
9053 /* draw checkbutton gadgets */
9054 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9056 /* draw counter gadgets */
9057 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9059 /* draw drawing area gadgets */
9060 DrawPlayerInitialInventoryArea(properties_element);
9064 if (IS_GEM(properties_element))
9065 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9067 if (properties_element == EL_EM_DYNAMITE)
9068 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9070 if (COULD_MOVE_INTO_ACID(properties_element) &&
9071 !ELEM_IS_PLAYER(properties_element) &&
9072 (!IS_CUSTOM_ELEMENT(properties_element) ||
9073 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9075 /* set position for checkbutton for "can move into acid" */
9076 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9077 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9078 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9079 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9080 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9082 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9085 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9086 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9088 if (properties_element == EL_SPRING)
9089 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9091 if (properties_element == EL_TIME_ORB_FULL)
9092 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9094 if (CAN_GROW(properties_element))
9096 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9097 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9099 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9102 if (properties_element == EL_SOKOBAN_OBJECT ||
9103 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9104 properties_element == EL_SOKOBAN_FIELD_FULL)
9105 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9107 if (IS_ENVELOPE(properties_element))
9109 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9110 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9111 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9112 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9113 int envelope_nr = properties_element - EL_ENVELOPE_1;
9115 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9116 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9118 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9119 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9121 /* display counter to choose size of envelope text area */
9122 MapCounterButtons(counter1_id);
9123 MapCounterButtons(counter2_id);
9125 /* display checkbuttons to choose auto-wrap and alignment properties */
9126 MapCheckbuttonGadget(button1_id);
9127 MapCheckbuttonGadget(button2_id);
9129 DrawEnvelopeTextArea(envelope_nr);
9132 if (IS_CUSTOM_ELEMENT(properties_element))
9134 /* draw stickybutton gadget */
9135 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9137 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9139 /* draw checkbutton gadgets */
9140 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9141 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9142 MapCheckbuttonGadget(i);
9144 /* draw counter gadgets */
9145 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9146 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9147 MapCounterButtons(i);
9149 /* draw selectbox gadgets */
9150 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9151 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9152 MapSelectboxGadget(i);
9154 /* draw textbutton gadgets */
9155 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9157 /* draw text input gadgets */
9158 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9160 /* draw drawing area gadgets */
9161 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9163 draw_footer_line = TRUE;
9165 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9167 /* draw checkbutton gadgets */
9168 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9169 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9170 MapCheckbuttonGadget(i);
9172 /* draw counter gadgets */
9173 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9174 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9175 MapCounterButtons(i);
9177 /* draw selectbox gadgets */
9178 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9179 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9180 MapSelectboxGadget(i);
9182 /* draw drawing area gadgets */
9183 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9184 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9185 DrawCustomContentArea();
9188 else if (IS_GROUP_ELEMENT(properties_element))
9190 /* draw stickybutton gadget */
9191 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9193 /* draw checkbutton gadgets */
9194 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9195 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9197 /* draw counter gadgets */
9198 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9200 /* draw selectbox gadgets */
9201 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9203 /* draw textbutton gadgets */
9204 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9206 /* draw drawing area gadgets */
9207 DrawGroupElementArea(properties_element);
9209 /* draw text input gadgets */
9210 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9212 /* draw drawing area gadgets */
9213 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9215 draw_footer_line = TRUE;
9218 /* draw little footer border line above CE/GE use/save template gadgets */
9219 if (draw_footer_line)
9221 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9222 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9223 int gd_x = gd->x + gd_gi1->border.width / 2;
9224 int gd_y = gd->y + gd_gi1->height - 1;
9225 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9227 if (tab_color != BLACK_PIXEL) /* black => transparent */
9228 FillRectangle(drawto,
9229 SX + ED_ELEMENT_SETTINGS_X(0),
9230 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9232 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9236 static void DrawPropertiesChangeDrawingAreas()
9238 if (IS_CUSTOM_ELEMENT(properties_element))
9240 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9241 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9242 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9244 DrawCustomChangeContentArea();
9247 redraw_mask |= REDRAW_FIELD;
9250 static void DrawPropertiesChange()
9254 /* needed to initially set selectbox options for special action options */
9255 setSelectboxSpecialActionOptions();
9257 /* draw stickybutton gadget */
9258 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9260 /* draw checkbutton gadgets */
9261 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9262 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9263 MapCheckbuttonGadget(i);
9265 /* draw counter gadgets */
9266 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9267 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9268 MapCounterButtons(i);
9270 /* draw selectbox gadgets */
9271 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9272 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9273 MapSelectboxGadget(i);
9275 /* draw textbutton gadgets */
9276 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9277 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9278 MapTextbuttonGadget(i);
9280 /* draw graphicbutton gadgets */
9281 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9282 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9283 MapGraphicbuttonGadget(i);
9285 /* draw drawing area gadgets */
9286 DrawPropertiesChangeDrawingAreas();
9289 static void DrawEditorElementAnimation(int x, int y)
9291 int graphic = el2img(properties_element);
9292 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9293 custom_element.ce_value_fixed_initial :
9294 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9295 custom_element.collect_score_initial : FrameCounter);
9297 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9300 static void DrawEditorElementName(int x, int y, int font_nr)
9302 char *element_name = getElementInfoText(properties_element);
9303 int font_width = getFontWidth(font_nr);
9304 int font_height = getFontHeight(font_nr);
9305 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9306 int max_chars_per_line = max_text_width / font_width;
9307 char buffer[max_chars_per_line + 1];
9309 if (strlen(element_name) <= max_chars_per_line)
9310 DrawTextS(x, y, font_nr, element_name);
9313 int next_pos = max_chars_per_line;
9315 strncpy(buffer, element_name, max_chars_per_line);
9316 buffer[max_chars_per_line] = '\0';
9318 if (element_name[max_chars_per_line] == ' ')
9324 for (i = max_chars_per_line - 1; i >= 0; i--)
9325 if (buffer[i] == ' ')
9328 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9335 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9337 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9338 buffer[max_chars_per_line] = '\0';
9340 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9344 static void DrawPropertiesWindow()
9346 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9347 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9348 int border_size = gd->border_size;
9349 int font_nr = FONT_TEXT_1;
9350 int font_height = getFontHeight(font_nr);
9351 int xoffset = TILEX + element_border + 3 * border_size;
9352 int yoffset = (TILEY - font_height) / 2;
9353 int x1 = editor.settings.element_graphic.x + element_border;
9354 int y1 = editor.settings.element_graphic.y + element_border;
9355 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9356 editor.settings.element_name.x);
9357 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9358 editor.settings.element_name.y);
9359 char *text = "Element Settings";
9360 int font2_nr = FONT_TITLE_1;
9361 struct MenuPosInfo *pos = &editor.settings.headline;
9362 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9363 int sy = SY + pos->y;
9365 stick_element_properties_window = FALSE;
9367 /* make sure that previous properties edit mode exists for this element */
9368 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9369 !IS_CUSTOM_ELEMENT(properties_element))
9370 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9372 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9373 !ELEM_IS_PLAYER(properties_element) &&
9374 !IS_CUSTOM_ELEMENT(properties_element))
9375 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9377 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9378 (ELEM_IS_PLAYER(properties_element) ||
9379 IS_CUSTOM_ELEMENT(properties_element)))
9380 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9382 CopyElementPropertiesToEditor(properties_element);
9384 UnmapLevelEditorFieldGadgets();
9385 UnmapLevelEditorToolboxDrawingGadgets();
9386 UnmapLevelEditorToolboxCustomGadgets();
9388 if (IS_CUSTOM_ELEMENT(properties_element) ||
9389 IS_GROUP_ELEMENT(properties_element))
9390 MapLevelEditorToolboxCustomGadgets();
9392 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9395 DrawText(sx, sy, text, font2_nr);
9397 FrameCounter = 0; /* restart animation frame counter */
9399 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9400 DrawEditorElementAnimation(SX + x1, SY + y1);
9401 DrawEditorElementName(x2, y2, font_nr);
9403 DrawPropertiesTabulatorGadgets();
9405 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9406 DrawPropertiesInfo();
9407 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9408 DrawPropertiesChange();
9409 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9410 DrawPropertiesConfig();
9413 static void DrawPaletteWindow()
9417 UnmapLevelEditorFieldGadgets();
9419 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9422 /* map buttons to select elements */
9423 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
9424 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
9425 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
9426 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
9427 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
9430 static void UpdateCustomElementGraphicGadgets()
9434 InitElementPropertiesGfxElement();
9436 ModifyEditorElementList();
9437 RedrawDrawingElements();
9439 /* force redraw of all mapped drawing area gadgets */
9440 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9442 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9449 static int getOpenDirectionFromTube(int element)
9453 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9454 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9455 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9456 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9457 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9458 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9459 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9460 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9461 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9462 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9463 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9469 static int getTubeFromOpenDirection(int direction)
9473 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9474 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9475 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9476 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9477 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9478 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9479 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9480 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9481 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9482 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9483 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9485 /* if only one direction, fall back to simple tube with that direction */
9486 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9487 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9488 case (MV_UP): return EL_TUBE_VERTICAL;
9489 case (MV_DOWN): return EL_TUBE_VERTICAL;
9495 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9497 int element_new = getTubeFromOpenDirection(direction);
9499 return (element_new != EL_EMPTY ? element_new : element_old);
9502 static int getOpenDirectionFromBelt(int element)
9504 int belt_dir = getBeltDirFromBeltElement(element);
9506 return (belt_dir == MV_LEFT ? MV_RIGHT :
9507 belt_dir == MV_RIGHT ? MV_LEFT :
9508 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9511 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9513 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9514 direction == MV_RIGHT ? MV_LEFT :
9515 direction == MV_HORIZONTAL ? MV_NONE : direction);
9517 if (direction == MV_NONE)
9520 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9523 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9526 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9528 return (element_new != EL_EMPTY ? element_new : element_old);
9531 static int getOpenDirectionFromPool(int element)
9535 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9536 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9537 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9538 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9539 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9540 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9546 static int getPoolFromOpenDirection(int direction)
9550 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9551 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9552 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9553 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9554 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9555 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9561 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9563 int element = getPoolFromOpenDirection(direction);
9564 int help_direction = getOpenDirectionFromPool(help_element);
9566 if (element == EL_EMPTY)
9568 int help_direction_vertical = help_direction & MV_VERTICAL;
9570 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9573 if (element == EL_EMPTY)
9575 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9577 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9583 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9585 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9587 return (element_new != EL_EMPTY ? element_new : element_old);
9590 static int getOpenDirectionFromPillar(int element)
9594 case EL_EMC_WALL_1: return (MV_DOWN);
9595 case EL_EMC_WALL_2: return (MV_VERTICAL);
9596 case EL_EMC_WALL_3: return (MV_UP);
9602 static int getPillarFromOpenDirection(int direction)
9606 case (MV_DOWN): return EL_EMC_WALL_1;
9607 case (MV_VERTICAL): return EL_EMC_WALL_2;
9608 case (MV_UP): return EL_EMC_WALL_3;
9614 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9616 int element_new = getPillarFromOpenDirection(direction);
9618 return (element_new != EL_EMPTY ? element_new : element_old);
9621 static int getOpenDirectionFromSteel2(int element)
9625 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9626 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9627 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9628 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9629 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9630 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9631 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9632 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9638 static int getSteel2FromOpenDirection(int direction)
9642 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9643 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9644 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9645 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9646 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9647 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9648 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9649 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9655 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9657 int element_new = getSteel2FromOpenDirection(direction);
9659 return (element_new != EL_EMPTY ? element_new : element_old);
9662 static int getOpenDirectionFromChip(int element)
9666 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9667 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9668 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9669 case EL_SP_CHIP_TOP: return (MV_DOWN);
9670 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9676 static int getChipFromOpenDirection(int direction)
9680 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9681 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9682 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9683 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9684 case (MV_DOWN): return EL_SP_CHIP_TOP;
9690 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9692 int element_new = getChipFromOpenDirection(direction);
9694 return (element_new != EL_EMPTY ? element_new : element_old);
9697 static int getClosedTube(int x, int y)
9699 static int xy[4][2] =
9706 int element_old = IntelliDrawBuffer[x][y];
9707 int direction_old = getOpenDirectionFromTube(element_old);
9708 int direction_new = MV_NONE;
9711 for (i = 0; i < NUM_DIRECTIONS; i++)
9713 int xx = x + xy[i][0];
9714 int yy = y + xy[i][1];
9715 int dir = MV_DIR_FROM_BIT(i);
9716 int dir_opposite = MV_DIR_OPPOSITE(dir);
9718 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9719 (direction_old & dir) &&
9720 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9721 direction_new |= dir;
9724 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9727 static int getClosedBelt(int x, int y)
9729 static int xy[4][2] =
9736 int element_old = IntelliDrawBuffer[x][y];
9737 int nr = getBeltNrFromBeltElement(element_old);
9738 int direction_old = getOpenDirectionFromBelt(element_old);
9739 int direction_new = MV_NONE;
9742 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9744 int xx = x + xy[i][0];
9745 int yy = y + xy[i][1];
9746 int dir = MV_DIR_FROM_BIT(i);
9747 int dir_opposite = MV_DIR_OPPOSITE(dir);
9749 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9750 (direction_old & dir) &&
9751 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9752 direction_new |= dir;
9755 return getBeltFromNrAndOpenDirection(nr, direction_new);
9758 static int getClosedPool(int x, int y)
9760 static int xy[4][2] =
9767 int element_old = IntelliDrawBuffer[x][y];
9768 int direction_old = getOpenDirectionFromPool(element_old);
9769 int direction_new = MV_NONE;
9772 for (i = 0; i < NUM_DIRECTIONS; i++)
9774 int xx = x + xy[i][0];
9775 int yy = y + xy[i][1];
9776 int dir = MV_DIR_FROM_BIT(i);
9777 int dir_opposite = MV_DIR_OPPOSITE(dir);
9779 if (IN_LEV_FIELD(xx, yy) &&
9780 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9781 (direction_old & dir) &&
9782 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9783 direction_new |= dir;
9786 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9789 static int getClosedPillar(int x, int y)
9791 static int xy[4][2] =
9798 int element_old = IntelliDrawBuffer[x][y];
9799 int direction_old = getOpenDirectionFromPillar(element_old);
9800 int direction_new = MV_NONE;
9803 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9805 int xx = x + xy[i][0];
9806 int yy = y + xy[i][1];
9807 int dir = MV_DIR_FROM_BIT(i);
9808 int dir_opposite = MV_DIR_OPPOSITE(dir);
9810 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9811 (direction_old & dir) &&
9812 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9813 direction_new |= dir;
9816 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9819 static int getClosedSteel2(int x, int y)
9821 static int xy[4][2] =
9828 int element_old = IntelliDrawBuffer[x][y];
9829 int direction_old = getOpenDirectionFromSteel2(element_old);
9830 int direction_new = MV_NONE;
9833 for (i = 0; i < NUM_DIRECTIONS; i++)
9835 int xx = x + xy[i][0];
9836 int yy = y + xy[i][1];
9837 int dir = MV_DIR_FROM_BIT(i);
9838 int dir_opposite = MV_DIR_OPPOSITE(dir);
9840 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9841 (direction_old & dir) &&
9842 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9843 direction_new |= dir;
9846 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9849 static int getClosedChip(int x, int y)
9851 static int xy[4][2] =
9858 int element_old = IntelliDrawBuffer[x][y];
9859 int direction_old = getOpenDirectionFromChip(element_old);
9860 int direction_new = MV_NONE;
9863 for (i = 0; i < NUM_DIRECTIONS; i++)
9865 int xx = x + xy[i][0];
9866 int yy = y + xy[i][1];
9867 int dir = MV_DIR_FROM_BIT(i);
9868 int dir_opposite = MV_DIR_OPPOSITE(dir);
9870 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9871 (direction_old & dir) &&
9872 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9873 direction_new |= dir;
9876 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9879 static void SetElementSimple(int x, int y, int element, boolean change_level)
9881 int sx = x - level_xpos;
9882 int sy = y - level_ypos;
9884 IntelliDrawBuffer[x][y] = element;
9887 Feld[x][y] = element;
9889 if (IN_ED_FIELD(sx, sy))
9890 DrawEditorElement(sx, sy, element);
9893 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9894 int x2, int y2, int *element2,
9895 int (*close_function)(int, int),
9896 boolean change_level)
9898 /* set neighbour elements to newly determined connections */
9899 SetElementSimple(x1, y1, *element1, change_level);
9900 SetElementSimple(x2, y2, *element2, change_level);
9902 /* remove all open connections of neighbour elements */
9903 *element1 = close_function(x1, y1);
9904 *element2 = close_function(x2, y2);
9906 /* set neighbour elements to new, minimized connections */
9907 SetElementSimple(x1, y1, *element1, change_level);
9908 SetElementSimple(x2, y2, *element2, change_level);
9911 static void SetElementIntelliDraw(int x, int y, int new_element,
9912 boolean change_level, int button)
9914 static int xy[4][2] =
9921 static int last_x = -1;
9922 static int last_y = -1;
9923 int old_element = IntelliDrawBuffer[x][y];
9925 if (new_element == EL_UNDEFINED)
9933 if (IS_TUBE(new_element))
9935 int last_element_new = EL_UNDEFINED;
9936 int direction = MV_NONE;
9939 /* if old element is of same kind, keep all existing directions */
9940 if (IS_TUBE(old_element))
9941 direction |= getOpenDirectionFromTube(old_element);
9943 for (i = 0; i < NUM_DIRECTIONS; i++)
9945 int xx = x + xy[i][0];
9946 int yy = y + xy[i][1];
9948 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9949 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9951 int dir = MV_DIR_FROM_BIT(i);
9952 int dir_opposite = MV_DIR_OPPOSITE(dir);
9953 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9954 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9955 int last_direction_new = last_direction_old | dir_opposite;
9957 last_element_new = getTubeFromOpenDirection(last_direction_new);
9963 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9965 if (last_element_new != EL_UNDEFINED)
9966 MergeAndCloseNeighbourElements(x, y, &new_element,
9967 last_x, last_y, &last_element_new,
9968 getClosedTube, change_level);
9970 else if (IS_BELT(new_element))
9972 int belt_nr = getBeltNrFromBeltElement(new_element);
9973 int last_element_new = EL_UNDEFINED;
9974 int direction = MV_NONE;
9977 /* if old element is of same kind, keep all existing directions */
9978 if (IS_BELT(old_element))
9979 direction |= getOpenDirectionFromBelt(old_element);
9981 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9983 int xx = x + xy[i][0];
9984 int yy = y + xy[i][1];
9986 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9987 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9989 int dir = MV_DIR_FROM_BIT(i);
9990 int dir_opposite = MV_DIR_OPPOSITE(dir);
9991 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9992 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9993 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9994 int last_direction_new = last_direction_old | dir_opposite;
9996 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9997 last_direction_new);
10002 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10004 if (last_element_new != EL_UNDEFINED)
10005 MergeAndCloseNeighbourElements(x, y, &new_element,
10006 last_x, last_y, &last_element_new,
10007 getClosedBelt, change_level);
10009 else if (IS_ACID_POOL_OR_ACID(new_element))
10011 int last_element_new = EL_UNDEFINED;
10012 int direction = MV_NONE;
10015 /* if old element is of same kind, keep all existing directions */
10016 if (IS_ACID_POOL_OR_ACID(old_element))
10017 direction |= getOpenDirectionFromPool(old_element);
10019 for (i = 0; i < NUM_DIRECTIONS; i++)
10021 int xx = x + xy[i][0];
10022 int yy = y + xy[i][1];
10024 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10025 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10027 int dir = MV_DIR_FROM_BIT(i);
10028 int dir_opposite = MV_DIR_OPPOSITE(dir);
10029 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10030 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10031 int last_direction_new = last_direction_old | dir_opposite;
10033 last_element_new = getPoolFromOpenDirection(last_direction_new);
10039 /* special corrections needed for intuitively correct acid pool drawing */
10040 if (last_element_new == EL_EMPTY)
10041 last_element_new = new_element;
10042 else if (last_element_new != EL_UNDEFINED)
10043 new_element = last_element_new;
10045 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10047 if (last_element_new != EL_UNDEFINED)
10048 MergeAndCloseNeighbourElements(x, y, &new_element,
10049 last_x, last_y, &last_element_new,
10050 getClosedPool, change_level);
10052 else if (IS_EMC_PILLAR(new_element))
10054 int last_element_new = EL_UNDEFINED;
10055 int direction = MV_NONE;
10058 /* if old element is of same kind, keep all existing directions */
10059 if (IS_EMC_PILLAR(old_element))
10060 direction |= getOpenDirectionFromPillar(old_element);
10062 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10064 int xx = x + xy[i][0];
10065 int yy = y + xy[i][1];
10067 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10068 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10070 int dir = MV_DIR_FROM_BIT(i);
10071 int dir_opposite = MV_DIR_OPPOSITE(dir);
10072 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10073 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10074 int last_direction_new = last_direction_old | dir_opposite;
10076 last_element_new = getPillarFromOpenDirection(last_direction_new);
10082 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10084 if (last_element_new != EL_UNDEFINED)
10085 MergeAndCloseNeighbourElements(x, y, &new_element,
10086 last_x, last_y, &last_element_new,
10087 getClosedPillar, change_level);
10089 else if (IS_DC_STEELWALL_2(new_element))
10091 int last_element_new = EL_UNDEFINED;
10092 int direction = MV_NONE;
10095 /* if old element is of same kind, keep all existing directions */
10096 if (IS_DC_STEELWALL_2(old_element))
10097 direction |= getOpenDirectionFromSteel2(old_element);
10099 for (i = 0; i < NUM_DIRECTIONS; i++)
10101 int xx = x + xy[i][0];
10102 int yy = y + xy[i][1];
10104 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10105 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10107 int dir = MV_DIR_FROM_BIT(i);
10108 int dir_opposite = MV_DIR_OPPOSITE(dir);
10109 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10110 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10111 int last_direction_new = last_direction_old | dir_opposite;
10113 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10119 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10121 if (last_element_new != EL_UNDEFINED)
10122 MergeAndCloseNeighbourElements(x, y, &new_element,
10123 last_x, last_y, &last_element_new,
10124 getClosedSteel2, change_level);
10126 else if (IS_SP_CHIP(new_element))
10128 int last_element_new = EL_UNDEFINED;
10129 int direction = MV_NONE;
10132 /* (do not keep existing directions, regardless of kind of old element) */
10134 for (i = 0; i < NUM_DIRECTIONS; i++)
10136 int xx = x + xy[i][0];
10137 int yy = y + xy[i][1];
10139 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10140 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10142 int dir = MV_DIR_FROM_BIT(i);
10143 int dir_opposite = MV_DIR_OPPOSITE(dir);
10144 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10145 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10146 int last_direction_new = last_direction_old | dir_opposite;
10148 if (last_direction_old == MV_NONE)
10150 last_element_new = getChipFromOpenDirection(last_direction_new);
10153 else if (last_direction_old & (dir | dir_opposite))
10155 direction |= MV_DIR_OPPOSITE(last_direction_old);
10159 direction |= MV_DIR_OPPOSITE(dir);
10164 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10166 if (last_element_new != EL_UNDEFINED)
10167 MergeAndCloseNeighbourElements(x, y, &new_element,
10168 last_x, last_y, &last_element_new,
10169 getClosedChip, change_level);
10171 else if (IS_SP_HARDWARE_BASE(new_element))
10173 int nr = GetSimpleRandom(6);
10175 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10176 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10177 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10178 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10179 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10181 else if (new_element == EL_SP_HARDWARE_GREEN ||
10182 new_element == EL_SP_HARDWARE_BLUE ||
10183 new_element == EL_SP_HARDWARE_RED)
10185 int nr = GetSimpleRandom(3);
10187 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10188 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10190 else if (IS_GROUP_ELEMENT(new_element))
10192 boolean connected_drawing = FALSE;
10195 for (i = 0; i < NUM_DIRECTIONS; i++)
10197 int xx = x + xy[i][0];
10198 int yy = y + xy[i][1];
10200 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10201 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10202 connected_drawing = TRUE;
10205 if (!connected_drawing)
10206 ResolveGroupElement(new_element);
10208 new_element = GetElementFromGroupElement(new_element);
10210 else if (IS_BELT_SWITCH(old_element))
10212 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10213 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10215 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10216 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10218 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10222 static int swappable_elements[][2] =
10224 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10225 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10226 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10227 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10228 { EL_EMERALD, EL_WALL_EMERALD },
10229 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10230 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10231 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10232 { EL_DIAMOND, EL_WALL_DIAMOND },
10233 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10234 { EL_GATE_1, EL_GATE_1_GRAY },
10235 { EL_GATE_2, EL_GATE_2_GRAY },
10236 { EL_GATE_3, EL_GATE_3_GRAY },
10237 { EL_GATE_4, EL_GATE_4_GRAY },
10238 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10239 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10240 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10241 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10242 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10243 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10244 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10245 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10246 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10247 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10248 { EL_LAMP, EL_LAMP_ACTIVE },
10249 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10250 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10251 { EL_PEARL, EL_WALL_PEARL },
10252 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10253 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10254 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10255 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10256 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10257 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10258 { EL_LANDMINE, EL_DC_LANDMINE },
10259 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10260 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10261 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10262 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10263 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10267 static int rotatable_elements[][4] =
10278 EL_SPACESHIP_RIGHT,
10284 EL_BD_BUTTERFLY_UP,
10285 EL_BD_BUTTERFLY_RIGHT,
10286 EL_BD_BUTTERFLY_DOWN,
10287 EL_BD_BUTTERFLY_LEFT
10292 EL_BD_FIREFLY_RIGHT,
10293 EL_BD_FIREFLY_DOWN,
10326 EL_SP_GRAVITY_PORT_UP,
10327 EL_SP_GRAVITY_PORT_RIGHT,
10328 EL_SP_GRAVITY_PORT_DOWN,
10329 EL_SP_GRAVITY_PORT_LEFT
10333 EL_SP_GRAVITY_ON_PORT_UP,
10334 EL_SP_GRAVITY_ON_PORT_RIGHT,
10335 EL_SP_GRAVITY_ON_PORT_DOWN,
10336 EL_SP_GRAVITY_ON_PORT_LEFT
10340 EL_SP_GRAVITY_OFF_PORT_UP,
10341 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10342 EL_SP_GRAVITY_OFF_PORT_DOWN,
10343 EL_SP_GRAVITY_OFF_PORT_LEFT
10354 EL_BALLOON_SWITCH_UP,
10355 EL_BALLOON_SWITCH_RIGHT,
10356 EL_BALLOON_SWITCH_DOWN,
10357 EL_BALLOON_SWITCH_LEFT
10369 for (i = 0; swappable_elements[i][0] != -1; i++)
10371 int element1 = swappable_elements[i][0];
10372 int element2 = swappable_elements[i][1];
10374 if (old_element == element1 || old_element == element2)
10375 new_element = (old_element == element1 ? element2 : element1);
10378 for (i = 0; rotatable_elements[i][0] != -1; i++)
10380 for (j = 0; j < 4; j++)
10382 int element = rotatable_elements[i][j];
10384 if (old_element == element)
10385 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10386 button == 2 ? rotatable_elements[i][0] :
10387 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10393 SetElementSimple(x, y, new_element, change_level);
10399 static void ResetIntelliDraw()
10403 for (x = 0; x < lev_fieldx; x++)
10404 for (y = 0; y < lev_fieldy; y++)
10405 IntelliDrawBuffer[x][y] = Feld[x][y];
10407 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10410 static void SetElementExt(int x, int y, int element, boolean change_level,
10414 SetElementSimple(x, y, Feld[x][y], change_level);
10415 else if (GetKeyModState() & KMOD_Shift)
10416 SetElementIntelliDraw(x, y, element, change_level, button);
10418 SetElementSimple(x, y, element, change_level);
10421 static void SetElement(int x, int y, int element)
10423 SetElementExt(x, y, element, TRUE, -1);
10426 static void SetElementButton(int x, int y, int element, int button)
10428 SetElementExt(x, y, element, TRUE, button);
10431 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10433 int lx = sx + level_xpos;
10434 int ly = sy + level_ypos;
10436 SetElementExt(lx, ly, element, change_level, -1);
10439 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10440 int element, boolean change_level)
10442 int xsize = ABS(to_x - from_x);
10443 int ysize = ABS(to_y - from_y);
10444 int dx = (to_x < from_x ? -1 : +1);
10445 int dy = (to_y < from_y ? -1 : +1);
10448 if (from_y == to_y) /* horizontal line */
10450 for (i = 0; i <= xsize; i++)
10451 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10453 else if (from_x == to_x) /* vertical line */
10455 for (i = 0; i <= ysize; i++)
10456 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10458 else /* diagonal line */
10460 if (ysize < xsize) /* a < 1 */
10462 float a = (float)ysize / (float)xsize;
10464 for (i = 0; i <= xsize; i++)
10467 int y = dy * (int)(a * i + 0.5);
10469 DrawLineElement(from_x + x, from_y + y, element, change_level);
10474 float a = (float)xsize / (float)ysize;
10476 for (i = 0; i <= ysize; i++)
10478 int x = dx * (int)(a * i + 0.5);
10481 DrawLineElement(from_x + x, from_y + y, element, change_level);
10487 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10488 int element, boolean change_level)
10490 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10491 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10492 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10493 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10496 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10497 int element, boolean change_level)
10502 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10504 for (y = from_y; y <= to_y; y++)
10505 DrawLine(from_x, y, to_x, y, element, change_level);
10508 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10509 int element, boolean change_level)
10511 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10512 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10513 int len_x = ABS(to_x - from_x);
10514 int len_y = ABS(to_y - from_y);
10517 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10519 /* not optimal (some points get drawn twice) but simple,
10520 and fast enough for the few points we are drawing */
10522 for (x = 0; x <= radius; x++)
10524 int sx, sy, lx, ly;
10526 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10528 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10529 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10530 lx = sx + level_xpos;
10531 ly = sy + level_ypos;
10533 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10534 DrawLineElement(sx, sy, element, change_level);
10537 for (y = 0; y <= radius; y++)
10539 int sx, sy, lx, ly;
10541 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10543 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10544 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10545 lx = sx + level_xpos;
10546 ly = sy + level_ypos;
10548 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10549 DrawLineElement(sx, sy, element, change_level);
10553 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10554 int element, boolean change_level)
10556 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10557 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10559 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10562 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10564 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10565 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10566 int element, boolean change_level)
10568 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10569 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10570 int mirror_to_x2 = from_x - (to_x2 - from_x);
10571 int mirror_to_y2 = from_y - (to_y2 - from_y);
10573 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10574 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10575 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10576 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10580 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10582 int from_sx, from_sy;
10586 swap_numbers(&from_x, &to_x);
10589 swap_numbers(&from_y, &to_y);
10591 from_sx = SX + from_x * ed_tilesize;
10592 from_sy = SY + from_y * ed_tilesize;
10593 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10594 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10596 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10597 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10598 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10599 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10601 if (from_x == to_x && from_y == to_y)
10602 MarkTileDirty(from_x/2, from_y/2);
10604 redraw_mask |= REDRAW_FIELD;
10607 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10608 int element, boolean change_level)
10610 if (element == -1 || change_level)
10611 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10613 DrawAreaBorder(from_x, from_y, to_x, to_y);
10616 /* values for CopyBrushExt() */
10617 #define CB_AREA_TO_BRUSH 0
10618 #define CB_BRUSH_TO_CURSOR 1
10619 #define CB_BRUSH_TO_LEVEL 2
10620 #define CB_DELETE_OLD_CURSOR 3
10621 #define CB_DUMP_BRUSH 4
10622 #define CB_DUMP_BRUSH_SMALL 5
10624 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10625 int button, int mode)
10627 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10628 static int brush_width, brush_height;
10629 static int last_cursor_x = -1, last_cursor_y = -1;
10630 static boolean delete_old_brush;
10631 int new_element = BUTTON_ELEMENT(button);
10634 if (mode == CB_DUMP_BRUSH ||
10635 mode == CB_DUMP_BRUSH_SMALL)
10637 if (!draw_with_brush)
10639 Error(ERR_WARN, "no brush selected");
10644 for (y = 0; y < brush_height; y++)
10646 for (x = 0; x < brush_width; x++)
10648 int element = brush_buffer[x][y];
10649 int element_mapped = element;
10651 if (IS_CUSTOM_ELEMENT(element))
10652 element_mapped = EL_CUSTOM_START;
10653 else if (IS_GROUP_ELEMENT(element))
10654 element_mapped = EL_GROUP_START;
10655 else if (element >= NUM_FILE_ELEMENTS)
10656 element_mapped = EL_UNKNOWN;
10658 // dump brush as level sketch text for the R'n'D forum:
10659 // - large tiles: `xxx (0x60 ASCII)
10660 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10661 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10670 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10673 if (mode == CB_AREA_TO_BRUSH)
10675 int from_lx, from_ly;
10678 swap_numbers(&from_x, &to_x);
10681 swap_numbers(&from_y, &to_y);
10683 brush_width = to_x - from_x + 1;
10684 brush_height = to_y - from_y + 1;
10686 from_lx = from_x + level_xpos;
10687 from_ly = from_y + level_ypos;
10689 for (y = 0; y < brush_height; y++)
10691 for (x = 0; x < brush_width; x++)
10693 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10696 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10701 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10703 delete_old_brush = FALSE;
10705 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10706 mode == CB_BRUSH_TO_LEVEL)
10708 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10709 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10710 int cursor_from_x = cursor_x - brush_width / 2;
10711 int cursor_from_y = cursor_y - brush_height / 2;
10712 int border_from_x = cursor_x, border_from_y = cursor_y;
10713 int border_to_x = cursor_x, border_to_y = cursor_y;
10715 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10716 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10718 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10719 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10721 delete_old_brush = FALSE;
10725 for (y = 0; y < brush_height; y++)
10727 for (x = 0; x < brush_width; x++)
10729 int sx = cursor_from_x + x;
10730 int sy = cursor_from_y + y;
10731 int lx = sx + level_xpos;
10732 int ly = sy + level_ypos;
10733 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10734 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10735 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10736 brush_buffer[x][y] : new_element);
10738 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10740 if (sx < border_from_x)
10741 border_from_x = sx;
10742 else if (sx > border_to_x)
10744 if (sy < border_from_y)
10745 border_from_y = sy;
10746 else if (sy > border_to_y)
10749 DrawLineElement(sx, sy, element, change_level);
10754 if (mode != CB_DELETE_OLD_CURSOR)
10755 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10757 last_cursor_x = cursor_x;
10758 last_cursor_y = cursor_y;
10759 delete_old_brush = TRUE;
10763 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10766 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10769 static void CopyBrushToLevel(int x, int y, int button)
10771 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10774 static void CopyBrushToCursor(int x, int y)
10776 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10779 static void DeleteBrushFromCursor()
10781 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10786 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10789 void DumpBrush_Small()
10791 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10794 static void FloodFill(int from_x, int from_y, int fill_element)
10796 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10799 /* values for DrawLevelText() modes */
10800 #define TEXT_INIT 0
10801 #define TEXT_SETCURSOR 1
10802 #define TEXT_WRITECHAR 2
10803 #define TEXT_BACKSPACE 3
10804 #define TEXT_NEWLINE 4
10806 #define TEXT_QUERY_TYPING 6
10808 static int DrawLevelText(int sx, int sy, char letter, int mode)
10810 static short delete_buffer[MAX_LEV_FIELDX];
10811 static int start_sx;
10812 static int last_sx, last_sy;
10813 static boolean typing = FALSE;
10814 int letter_element = EL_CHAR_ASCII0 + letter;
10815 int lx = 0, ly = 0;
10817 /* map lower case letters to upper case and convert special characters */
10818 if (letter >= 'a' && letter <= 'z')
10819 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10820 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10821 letter_element = EL_CHAR_AUMLAUT;
10822 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10823 letter_element = EL_CHAR_OUMLAUT;
10824 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10825 letter_element = EL_CHAR_UUMLAUT;
10826 else if (letter == '^')
10827 letter_element = EL_CHAR_COPYRIGHT;
10829 letter_element = EL_CHAR_ASCII0 + letter;
10831 if (mode != TEXT_INIT)
10836 if (mode != TEXT_SETCURSOR)
10842 lx = last_sx + level_xpos;
10843 ly = last_sy + level_ypos;
10850 DrawLevelText(0, 0, 0, TEXT_END);
10856 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10859 case TEXT_SETCURSOR:
10860 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10861 DrawAreaBorder(sx, sy, sx, sy);
10866 case TEXT_WRITECHAR:
10867 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10869 if (new_element1 >= EL_STEEL_CHAR_START &&
10870 new_element1 <= EL_STEEL_CHAR_END)
10871 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10873 delete_buffer[sx - start_sx] = Feld[lx][ly];
10874 Feld[lx][ly] = letter_element;
10876 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10877 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10878 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10879 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10881 DrawLevelText(0, 0, 0, TEXT_END);
10883 level.changed = TRUE;
10887 case TEXT_BACKSPACE:
10890 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10891 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
10892 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10897 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10898 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10900 DrawLevelText(0, 0, 0, TEXT_END);
10904 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10905 DrawEditorElement(sx, sy, Feld[lx][ly]);
10909 case TEXT_QUERY_TYPING:
10919 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10920 int element, boolean change_level)
10922 int lx = sx + level_xpos;
10923 int ly = sy + level_ypos;
10926 DrawEditorElement(sx, sy, Feld[lx][ly]);
10928 DrawAreaBorder(sx, sy, sx, sy);
10931 static void CheckLevelBorderElement(boolean redraw_playfield)
10933 int last_border_element = BorderElement;
10935 SetBorderElement();
10937 if (redraw_playfield && BorderElement != last_border_element)
10938 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10941 static void CopyLevelToUndoBuffer(int mode)
10943 static boolean accumulated_undo = FALSE;
10944 boolean new_undo_buffer_position = TRUE;
10947 if (undo_buffer_steps == 0)
10948 accumulated_undo = FALSE;
10952 case UNDO_IMMEDIATE:
10953 accumulated_undo = FALSE;
10956 case UNDO_ACCUMULATE:
10957 if (accumulated_undo)
10958 new_undo_buffer_position = FALSE;
10959 accumulated_undo = TRUE;
10966 if (new_undo_buffer_position)
10968 /* advance position in undo buffer ring */
10969 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10971 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10972 undo_buffer_steps++;
10975 /* always reset redo buffer when storing level change into undo buffer */
10976 redo_buffer_steps = 0;
10978 for (x = 0; x < lev_fieldx; x++)
10979 for (y = 0; y < lev_fieldy; y++)
10980 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10982 /* check if drawing operation forces change of border style */
10983 CheckLevelBorderElement(TRUE);
10985 level.changed = TRUE;
10988 static void RandomPlacement(int new_element)
10990 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10991 int num_free_positions = 0;
10992 int num_percentage, num_elements;
10995 ResetIntelliDraw();
10997 /* determine number of free positions for randomly placing the new element */
10998 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
11000 free_position[x][y] =
11001 (random_placement_background_restricted ?
11002 Feld[x][y] == random_placement_background_element :
11003 Feld[x][y] != new_element);
11005 if (free_position[x][y])
11006 num_free_positions++;
11009 /* determine number of new elements to place there */
11010 num_percentage = num_free_positions * random_placement_value / 100;
11011 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
11012 num_percentage : random_placement_value);
11014 /* if less free positions than elements to place, fill all these positions */
11015 if (num_free_positions < num_elements)
11017 for (x = 0; x < lev_fieldx; x++)
11018 for (y = 0; y < lev_fieldy; y++)
11019 if (free_position[x][y])
11020 SetElement(x, y, new_element);
11024 while (num_elements > 0)
11026 x = GetSimpleRandom(lev_fieldx);
11027 y = GetSimpleRandom(lev_fieldy);
11029 /* don't place element at the same position twice */
11030 if (free_position[x][y])
11032 free_position[x][y] = FALSE;
11033 SetElement(x, y, new_element);
11039 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11040 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11043 void WrapLevel(int dx, int dy)
11045 int wrap_dx = lev_fieldx - dx;
11046 int wrap_dy = lev_fieldy - dy;
11049 for (x = 0; x < lev_fieldx; x++)
11050 for (y = 0; y < lev_fieldy; y++)
11051 FieldBackup[x][y] = Feld[x][y];
11053 for (x = 0; x < lev_fieldx; x++)
11054 for (y = 0; y < lev_fieldy; y++)
11056 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
11058 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11059 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
11062 static void HandleDrawingAreas(struct GadgetInfo *gi)
11064 static boolean started_inside_drawing_area = FALSE;
11065 int id = gi->custom_id;
11066 int type_id = gi->custom_type_id;
11067 boolean button_press_event;
11068 boolean button_release_event;
11069 boolean inside_drawing_area = !gi->event.off_borders;
11070 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
11071 int actual_drawing_function;
11072 int button = gi->event.button;
11073 int new_element = BUTTON_ELEMENT(button);
11074 int sx = gi->event.x, sy = gi->event.y;
11075 int min_sx = 0, min_sy = 0;
11076 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
11077 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
11078 int lx = 0, ly = 0;
11079 int min_lx = 0, min_ly = 0;
11080 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11083 /* handle info callback for each invocation of action callback */
11084 gi->callback_info(gi);
11086 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
11087 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
11089 /* make sure to stay inside drawing area boundaries */
11090 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11091 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11095 /* get positions inside level field */
11096 lx = sx + level_xpos;
11097 ly = sy + level_ypos;
11099 if (!IN_LEV_FIELD(lx, ly))
11100 inside_drawing_area = FALSE;
11102 /* make sure to stay inside level field boundaries */
11103 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11104 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11106 /* correct drawing area positions accordingly */
11107 sx = lx - level_xpos;
11108 sy = ly - level_ypos;
11111 if (button_press_event)
11112 started_inside_drawing_area = inside_drawing_area;
11114 if (!started_inside_drawing_area)
11117 if (!IS_VALID_BUTTON(button))
11120 if (!button && !button_release_event)
11123 /* automatically switch to 'single item' drawing mode, if needed */
11124 actual_drawing_function =
11125 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
11126 drawing_function : GADGET_ID_SINGLE_ITEMS);
11128 /* clicking into drawing area with pressed Control key picks element */
11129 if (GetKeyModState() & KMOD_Control)
11131 last_drawing_function = drawing_function;
11132 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11135 if (GetKeyModState() & KMOD_Shift)
11137 if (button_press_event || button_release_event)
11138 ResetIntelliDraw();
11141 switch (actual_drawing_function)
11143 case GADGET_ID_SINGLE_ITEMS:
11146 if (button_release_event)
11148 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11150 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
11151 !inside_drawing_area)
11152 DeleteBrushFromCursor();
11155 if (!button || button_release_event)
11158 if (draw_with_brush)
11160 CopyBrushToLevel(sx, sy, button);
11164 if (new_element == EL_PLAYER_1)
11166 /* remove player at old position */
11167 for (y = 0; y < lev_fieldy; y++)
11168 for (x = 0; x < lev_fieldx; x++)
11169 if (Feld[x][y] == EL_PLAYER_1)
11170 SetElement(x, y, EL_EMPTY);
11173 SetElementButton(lx, ly, new_element, button);
11176 else if (!button_release_event)
11178 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11180 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
11181 DrawMiniGraphicExt(drawto,
11182 gi->x + sx * MINI_TILEX,
11183 gi->y + sy * MINI_TILEY,
11184 el2edimg(new_element));
11186 DrawFixedGraphicExt(drawto,
11187 gi->x + sx * TILEX,
11188 gi->y + sy * TILEY,
11189 el2edimg(new_element), 0);
11191 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11192 new_element = GFX_ELEMENT(new_element);
11194 drawingarea_info[type_id].value[pos] = new_element;
11196 CopyElementPropertiesToGame(properties_element);
11198 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11200 UpdateCustomElementGraphicGadgets();
11202 FrameCounter = 0; /* restart animation frame counter */
11207 case GADGET_ID_CONNECTED_ITEMS:
11209 static int last_sx = -1;
11210 static int last_sy = -1;
11212 if (button_release_event)
11213 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11217 if (!button_press_event)
11218 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
11226 case GADGET_ID_LINE:
11227 case GADGET_ID_ARC:
11228 case GADGET_ID_RECTANGLE:
11229 case GADGET_ID_FILLED_BOX:
11230 case GADGET_ID_GRAB_BRUSH:
11231 case GADGET_ID_TEXT:
11233 static int last_sx = -1;
11234 static int last_sy = -1;
11235 static int start_sx = -1;
11236 static int start_sy = -1;
11237 void (*draw_func)(int, int, int, int, int, boolean);
11239 if (drawing_function == GADGET_ID_LINE)
11240 draw_func = DrawLine;
11241 else if (drawing_function == GADGET_ID_ARC)
11242 draw_func = DrawArc;
11243 else if (drawing_function == GADGET_ID_RECTANGLE)
11244 draw_func = DrawBox;
11245 else if (drawing_function == GADGET_ID_FILLED_BOX)
11246 draw_func = DrawFilledBox;
11247 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
11248 draw_func = SelectArea;
11249 else /* (drawing_function == GADGET_ID_TEXT) */
11250 draw_func = SetTextCursor;
11252 if (button_press_event)
11254 draw_func(sx, sy, sx, sy, new_element, FALSE);
11255 start_sx = last_sx = sx;
11256 start_sy = last_sy = sy;
11258 if (drawing_function == GADGET_ID_TEXT)
11259 DrawLevelText(0, 0, 0, TEXT_END);
11261 else if (button_release_event)
11263 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
11264 if (drawing_function == GADGET_ID_GRAB_BRUSH)
11266 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
11267 CopyBrushToCursor(sx, sy);
11268 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11270 draw_with_brush = TRUE;
11272 else if (drawing_function == GADGET_ID_TEXT)
11273 DrawLevelText(sx, sy, 0, TEXT_INIT);
11275 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11277 else if (last_sx != sx || last_sy != sy)
11279 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11280 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11287 case GADGET_ID_FLOOD_FILL:
11288 if (button_press_event && Feld[lx][ly] != new_element)
11290 FloodFill(lx, ly, new_element);
11291 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11292 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11296 case GADGET_ID_PICK_ELEMENT:
11297 if (button_release_event)
11298 ClickOnGadget(level_editor_gadget[last_drawing_function],
11300 else if (draw_level)
11301 PickDrawingElement(button, Feld[lx][ly]);
11304 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11306 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11313 /* do not mark level as modified for certain non-level-changing gadgets */
11314 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
11315 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
11316 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11319 level.changed = TRUE;
11322 static void HandleCounterButtons(struct GadgetInfo *gi)
11324 int gadget_id = gi->custom_id;
11325 int counter_id = gi->custom_type_id;
11326 int button = gi->event.button;
11327 int *counter_value = counterbutton_info[counter_id].value;
11328 int step = BUTTON_STEPSIZE(button) *
11329 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11331 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11333 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11334 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11335 boolean level_changed = LevelChanged();
11337 if ((level_changed && pressed) || (!level_changed && released))
11340 if (level_changed && !Request("Level has changed! Discard changes?",
11343 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11344 ModifyEditorCounterValue(counter_id, *counter_value);
11350 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11351 *counter_value = gi->textinput.number_value;
11353 ModifyEditorCounterValue(counter_id, *counter_value + step);
11355 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11357 LoadLevel(level_nr);
11358 LoadScore(level_nr);
11363 DrawEditModeWindow();
11368 switch (counter_id)
11370 case ED_COUNTER_ID_YAMYAM_CONTENT:
11371 DrawYamYamContentAreas();
11374 case ED_COUNTER_ID_BALL_CONTENT:
11375 DrawMagicBallContentAreas();
11378 case ED_COUNTER_ID_ANDROID_CONTENT:
11379 DrawAndroidElementArea(properties_element);
11382 case ED_COUNTER_ID_GROUP_CONTENT:
11383 DrawGroupElementArea(properties_element);
11384 CopyGroupElementPropertiesToGame(properties_element);
11387 case ED_COUNTER_ID_INVENTORY_SIZE:
11388 DrawPlayerInitialInventoryArea(properties_element);
11391 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11392 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11393 DrawEnvelopeTextArea(-1);
11396 case ED_COUNTER_ID_LEVEL_XSIZE:
11397 case ED_COUNTER_ID_LEVEL_YSIZE:
11398 lev_fieldx = level.fieldx;
11399 lev_fieldy = level.fieldy;
11401 /* check if resizing of level results in change of border border */
11402 SetBorderElement();
11410 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11411 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11412 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11413 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11414 CopyElementPropertiesToGame(properties_element);
11416 /* do not mark level as modified for certain non-level-changing gadgets */
11417 if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
11418 counter_id <= ED_COUNTER_ID_EDITOR_LAST)
11421 level.changed = TRUE;
11424 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11426 int type_id = gi->custom_type_id;
11428 strcpy(textinput_info[type_id].value, gi->textinput.value);
11430 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11432 CopyElementPropertiesToGame(properties_element);
11434 ModifyEditorElementList(); /* update changed button info text */
11437 level.changed = TRUE;
11440 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11442 int type_id = gi->custom_type_id;
11444 strncpy(textarea_info[type_id].value, gi->textarea.value,
11445 MAX_ENVELOPE_TEXT_LEN);
11446 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11448 level.changed = TRUE;
11451 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11453 int type_id = gi->custom_type_id;
11454 int value_old = *selectbox_info[type_id].value;
11455 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11457 *selectbox_info[type_id].value = value_new;
11459 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11461 element_info[properties_element].current_change_page = gi->selectbox.index;
11463 DrawPropertiesWindow();
11465 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11466 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11467 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11468 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11469 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11471 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11473 /* when changing action type, also check action mode and action arg */
11474 if (value_old != value_new)
11475 setSelectboxSpecialActionVariablesIfNeeded();
11477 DrawPropertiesChange();
11480 CopyElementPropertiesToGame(properties_element);
11482 level.changed = TRUE;
11486 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11488 int type_id = gi->custom_type_id;
11491 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
11492 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
11494 edit_mode_levelinfo = gi->custom_type_id;
11496 DrawLevelInfoWindow();
11498 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
11499 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
11501 edit_mode_properties = gi->custom_type_id;
11503 DrawPropertiesWindow();
11505 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
11506 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
11508 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
11510 /* backup original "level.field" (needed to track playfield changes) */
11511 CopyPlayfield(level.field, FieldBackup);
11513 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11514 CopyPlayfield(Feld, level.field);
11516 if (new_template ||
11517 Request("Save this template and kill the old?", REQ_ASK))
11518 SaveLevelTemplate();
11521 Request("Template saved!", REQ_CONFIRM);
11523 /* restore original "level.field" (needed to track playfield changes) */
11524 CopyPlayfield(FieldBackup, level.field);
11526 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11527 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11529 struct ElementInfo *ei = &element_info[properties_element];
11531 /* when modifying custom element, ask for copying level template */
11532 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11535 setElementChangePages(ei, ei->num_change_pages + 1);
11537 /* set new change page to be new current change page */
11538 ei->current_change_page = ei->num_change_pages - 1;
11539 ei->change = &ei->change_page[ei->current_change_page];
11541 setElementChangeInfoToDefaults(ei->change);
11543 DrawPropertiesWindow();
11545 level.changed = TRUE;
11547 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11548 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11550 struct ElementInfo *ei = &element_info[properties_element];
11552 /* when modifying custom element, ask for copying level template */
11553 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11556 /* copy all change pages after change page to be deleted */
11557 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11558 ei->change_page[i] = ei->change_page[i + 1];
11560 setElementChangePages(ei, ei->num_change_pages - 1);
11562 DrawPropertiesWindow();
11564 level.changed = TRUE;
11568 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11570 int type_id = gi->custom_type_id;
11572 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11573 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11575 struct ElementInfo *ei = &element_info[properties_element];
11576 int step = BUTTON_STEPSIZE(gi->event.button);
11578 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11579 ei->current_change_page += step;
11581 if (ei->current_change_page < 0)
11582 ei->current_change_page = 0;
11583 else if (ei->current_change_page >= ei->num_change_pages)
11584 ei->current_change_page = ei->num_change_pages - 1;
11586 DrawPropertiesWindow();
11588 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11589 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11591 struct ElementInfo *ei = &element_info[properties_element];
11592 int current_change_page = ei->current_change_page;
11594 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11596 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11597 ei->change_page[current_change_page];
11599 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11601 /* when modifying custom element, ask for copying level template */
11602 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11605 ei->change_page[current_change_page] =
11606 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11608 level.changed = TRUE;
11611 DrawPropertiesWindow();
11615 static void HandleRadiobuttons(struct GadgetInfo *gi)
11617 int type_id = gi->custom_type_id;
11619 *radiobutton_info[type_id].value =
11620 radiobutton_info[type_id].checked_value;
11622 /* do not mark level as modified for certain non-level-changing gadgets */
11623 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
11624 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
11627 level.changed = TRUE;
11630 static void HandleCheckbuttons(struct GadgetInfo *gi)
11632 int type_id = gi->custom_type_id;
11634 *checkbutton_info[type_id].value ^= TRUE;
11636 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11637 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11638 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11639 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11640 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11641 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11642 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11643 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
11645 CopyElementPropertiesToGame(properties_element);
11648 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11650 UpdateCustomElementGraphicGadgets();
11652 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
11653 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
11655 boolean template_related_changes_found = FALSE;
11658 /* check if any custom or group elements have been changed */
11659 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
11660 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
11661 element_info[i].modified_settings)
11662 template_related_changes_found = TRUE;
11664 if (level.use_custom_template &&
11665 !fileExists(getGlobalLevelTemplateFilename()))
11667 Request("No level template found!", REQ_CONFIRM);
11669 level.use_custom_template = FALSE;
11671 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11676 if (level.use_custom_template &&
11677 template_related_changes_found &&
11678 !Request("Discard changes and use level template?", REQ_ASK))
11680 level.use_custom_template = FALSE;
11682 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11687 if (!level.use_custom_template &&
11688 Request("Copy settings from level template?", REQ_ASK))
11693 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11695 DrawEditModeWindow();
11697 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
11699 if (setup.editor.use_template_for_new_levels &&
11700 !fileExists(getGlobalLevelTemplateFilename()))
11702 Request("No level template found!", REQ_CONFIRM);
11707 if (setup.editor.use_template_for_new_levels &&
11709 !Request("Discard level and load template?", REQ_ASK))
11714 if (!setup.editor.use_template_for_new_levels &&
11716 !Request("Discard level and use empty level?", REQ_ASK))
11721 LoadLevel(level_nr);
11722 LoadScore(level_nr);
11727 DrawEditModeWindow();
11730 /* do not mark level as modified for certain non-level-changing gadgets */
11731 if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
11732 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
11733 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
11736 level.changed = TRUE;
11739 static void HandleControlButtons(struct GadgetInfo *gi)
11741 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11742 static int last_edit_mode = ED_MODE_DRAWING;
11743 static int last_custom_copy_mode = -1;
11744 static int last_button = 0;
11745 int id = gi->custom_id;
11746 int button = gi->event.button;
11747 int step = BUTTON_STEPSIZE(button);
11748 int new_element = BUTTON_ELEMENT(button);
11749 int last_properties_element = properties_element;
11752 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11753 DrawLevelText(0, 0, 0, TEXT_END);
11755 if (id < ED_NUM_CTRL1_BUTTONS &&
11756 id != GADGET_ID_SINGLE_ITEMS &&
11757 id != GADGET_ID_PICK_ELEMENT &&
11758 edit_mode != ED_MODE_DRAWING &&
11759 drawing_function != GADGET_ID_PICK_ELEMENT &&
11760 !(GetKeyModState() & KMOD_Control))
11761 ChangeEditModeWindow(ED_MODE_DRAWING);
11763 /* element copy mode active, but no element button pressed => deactivate */
11764 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11765 last_custom_copy_mode = -1;
11767 /* when showing palette on element buttons, change element of button used */
11768 if (editor.palette.show_on_element_buttons &&
11769 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
11771 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
11773 id = GADGET_ID_PALETTE;
11778 case GADGET_ID_SCROLL_LEFT:
11779 if (level_xpos >= 0)
11781 if (lev_fieldx < ed_fieldx - 2)
11784 level_xpos -= step;
11785 if (level_xpos < -1)
11788 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11790 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11792 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11793 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11797 case GADGET_ID_SCROLL_RIGHT:
11798 if (level_xpos <= lev_fieldx - ed_fieldx)
11800 if (lev_fieldx < ed_fieldx - 2)
11803 level_xpos += step;
11804 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11805 level_xpos = lev_fieldx - ed_fieldx + 1;
11807 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11809 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11811 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11812 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11816 case GADGET_ID_SCROLL_UP:
11817 if (level_ypos >= 0)
11819 if (lev_fieldy < ed_fieldy - 2)
11822 level_ypos -= step;
11823 if (level_ypos < -1)
11826 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11828 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11830 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11831 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11835 case GADGET_ID_SCROLL_DOWN:
11836 if (level_ypos <= lev_fieldy - ed_fieldy)
11838 if (lev_fieldy < ed_fieldy - 2)
11841 level_ypos += step;
11842 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11843 level_ypos = lev_fieldy - ed_fieldy + 1;
11845 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11847 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11849 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11850 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11854 case GADGET_ID_SCROLL_HORIZONTAL:
11855 level_xpos = gi->event.item_position - 1;
11857 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11862 case GADGET_ID_SCROLL_VERTICAL:
11863 level_ypos = gi->event.item_position - 1;
11865 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11870 case GADGET_ID_SCROLL_LIST_UP:
11871 case GADGET_ID_SCROLL_LIST_DOWN:
11872 case GADGET_ID_SCROLL_LIST_VERTICAL:
11873 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11874 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11877 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11878 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11880 if (element_shift < 0)
11882 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11883 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11885 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11886 GDI_SCROLLBAR_ITEM_POSITION,
11887 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11890 ModifyEditorElementList();
11894 case GADGET_ID_PROPERTIES:
11895 // always switch off element properties when they are already displayed
11896 last_properties_element = new_element;
11897 case GADGET_ID_ELEMENT_LEFT:
11898 case GADGET_ID_ELEMENT_MIDDLE:
11899 case GADGET_ID_ELEMENT_RIGHT:
11900 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
11901 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
11902 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
11905 if (edit_mode != ED_MODE_PROPERTIES)
11907 last_edit_mode = edit_mode;
11909 ChangeEditModeWindow(ED_MODE_PROPERTIES);
11911 last_level_drawing_function = drawing_function;
11912 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11915 else if (properties_element != last_properties_element)
11917 DrawEditModeWindow();
11921 ChangeEditModeWindow(last_edit_mode);
11923 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11928 case GADGET_ID_PALETTE:
11929 if (edit_mode != ED_MODE_PALETTE)
11931 last_edit_mode = edit_mode;
11933 ChangeEditModeWindow(ED_MODE_PALETTE);
11937 ChangeEditModeWindow(last_edit_mode);
11941 case GADGET_ID_WRAP_LEFT:
11942 WrapLevel(-step, 0);
11945 case GADGET_ID_WRAP_RIGHT:
11946 WrapLevel(step, 0);
11949 case GADGET_ID_WRAP_UP:
11950 WrapLevel(0, -step);
11953 case GADGET_ID_WRAP_DOWN:
11954 WrapLevel(0, step);
11957 case GADGET_ID_SINGLE_ITEMS:
11958 case GADGET_ID_CONNECTED_ITEMS:
11959 case GADGET_ID_LINE:
11960 case GADGET_ID_ARC:
11961 case GADGET_ID_TEXT:
11962 case GADGET_ID_RECTANGLE:
11963 case GADGET_ID_FILLED_BOX:
11964 case GADGET_ID_FLOOD_FILL:
11965 case GADGET_ID_GRAB_BRUSH:
11966 case GADGET_ID_PICK_ELEMENT:
11967 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11968 last_drawing_function = drawing_function;
11969 drawing_function = id;
11970 draw_with_brush = FALSE;
11973 case GADGET_ID_RANDOM_PLACEMENT:
11974 RandomPlacement(new_element);
11977 case GADGET_ID_ZOOM:
11978 // zoom level editor tile size in or out (or reset to default size)
11979 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
11980 button == 2 ? DEFAULT_EDITOR_TILESIZE :
11981 button == 3 ? ed_tilesize / 2 : ed_tilesize);
11983 // limit zoom level by upper and lower bound
11984 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
11986 InitZoomLevelSettings();
11988 if (edit_mode == ED_MODE_DRAWING)
11989 DrawDrawingWindow();
11993 case GADGET_ID_CUSTOM_COPY_FROM:
11994 case GADGET_ID_CUSTOM_COPY_TO:
11995 case GADGET_ID_CUSTOM_EXCHANGE:
11996 last_custom_copy_mode = id;
11997 last_drawing_function = drawing_function;
12000 case GADGET_ID_CUSTOM_COPY:
12001 CopyCustomElement(properties_element, -1, id);
12004 case GADGET_ID_CUSTOM_PASTE:
12005 CopyCustomElement(-1, properties_element, id);
12008 case GADGET_ID_UNDO:
12009 if (button == 1 && undo_buffer_steps == 0)
12011 Request("Undo buffer empty!", REQ_CONFIRM);
12015 else if (button == 2)
12019 else if (button == 3 && redo_buffer_steps == 0)
12021 Request("Redo buffer empty!", REQ_CONFIRM);
12026 if (edit_mode != ED_MODE_DRAWING)
12027 ChangeEditModeWindow(ED_MODE_DRAWING);
12033 undo_buffer_position =
12034 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
12036 undo_buffer_steps--;
12037 redo_buffer_steps++;
12043 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
12045 undo_buffer_steps++;
12046 redo_buffer_steps--;
12049 for (x = 0; x < lev_fieldx; x++)
12050 for (y = 0; y < lev_fieldy; y++)
12051 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
12053 /* check if undo operation forces change of border style */
12054 CheckLevelBorderElement(FALSE);
12056 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12060 case GADGET_ID_INFO:
12061 if (edit_mode != ED_MODE_INFO)
12063 last_edit_mode = edit_mode;
12065 ChangeEditModeWindow(ED_MODE_INFO);
12069 ChangeEditModeWindow(last_edit_mode);
12073 case GADGET_ID_CLEAR:
12074 if (edit_mode != ED_MODE_DRAWING)
12075 ChangeEditModeWindow(ED_MODE_DRAWING);
12077 for (x = 0; x < MAX_LEV_FIELDX; x++)
12078 for (y = 0; y < MAX_LEV_FIELDY; y++)
12079 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
12081 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
12083 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12086 case GADGET_ID_SAVE:
12088 /* saving read-only levels into personal level set modifies global vars
12089 "leveldir_current" and "level_nr"; restore them after saving level */
12090 LevelDirTree *leveldir_former = leveldir_current;
12091 int level_nr_former = level_nr;
12092 char *level_filename;
12095 if (leveldir_current->readonly &&
12096 !PrepareSavingIntoPersonalLevelSet())
12099 level_filename = getDefaultLevelFilename(level_nr);
12100 new_level = !fileExists(level_filename);
12103 Request("Save this level and kill the old?", REQ_ASK))
12105 if (leveldir_former->readonly)
12106 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
12108 CopyPlayfield(Feld, level.field);
12109 SaveLevel(level_nr);
12111 level.changed = FALSE;
12115 char level_saved_msg[64];
12117 if (leveldir_former->readonly)
12118 sprintf(level_saved_msg,
12119 "Level saved as level %d into personal level set!",
12122 strcpy(level_saved_msg, "Level saved!");
12124 Request(level_saved_msg, REQ_CONFIRM);
12128 /* "cd" back to copied-from levelset (in case of saved read-only level) */
12129 leveldir_current = leveldir_former;
12130 level_nr = level_nr_former;
12135 case GADGET_ID_TEST:
12136 if (LevelChanged())
12137 level.game_version = GAME_VERSION_ACTUAL;
12139 CopyPlayfield(level.field, FieldBackup);
12140 CopyPlayfield(Feld, level.field);
12142 CopyNativeLevel_RND_to_Native(&level);
12144 UnmapLevelEditorGadgets();
12145 UndrawSpecialEditorDoor();
12147 CloseDoor(DOOR_CLOSE_ALL);
12149 /* needed before playing if editor playfield area has different size */
12150 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
12152 // redraw_mask = REDRAW_ALL;
12154 level_editor_test_game = TRUE;
12156 StartGameActions(FALSE, setup.autorecord, level.random_seed);
12160 case GADGET_ID_EXIT:
12161 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
12165 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
12166 id <= GADGET_ID_ELEMENTLIST_LAST)
12168 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
12169 int new_element = editor_elements[element_position + element_shift];
12171 if (IS_EDITOR_CASCADE(new_element))
12175 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
12177 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
12178 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
12180 if (*cascade_element == new_element)
12182 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
12183 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
12185 /* update element selection list */
12186 ReinitializeElementList();
12187 ModifyEditorElementList();
12189 /* update cascading gadget info text */
12190 PrintEditorGadgetInfoText(level_editor_gadget[id]);
12192 /* save current editor cascading state */
12193 SaveSetup_EditorCascade();
12202 if (last_custom_copy_mode != -1)
12204 if (CopyCustomElement(properties_element, new_element,
12205 last_custom_copy_mode))
12207 ClickOnGadget(level_editor_gadget[last_drawing_function],
12210 last_custom_copy_mode = -1;
12216 /* change element of button used to show palette */
12217 if (editor.palette.show_on_element_buttons)
12218 button = last_button;
12220 PickDrawingElement(button, new_element);
12222 if (!stick_element_properties_window &&
12223 drawing_function != GADGET_ID_PICK_ELEMENT &&
12224 !(GetKeyModState() & KMOD_Control))
12226 properties_element = new_element;
12227 if (edit_mode == ED_MODE_PROPERTIES)
12228 DrawPropertiesWindow();
12231 if (drawing_function == GADGET_ID_PICK_ELEMENT)
12232 ClickOnGadget(level_editor_gadget[last_drawing_function],
12235 if (!use_permanent_palette)
12236 ChangeEditModeWindow(last_edit_mode);
12239 else if (gi->event.type == GD_EVENT_PRESSED)
12240 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
12241 else if (gi->event.type == GD_EVENT_RELEASED)
12242 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
12243 else if (gi->event.type == GD_EVENT_MOVING)
12244 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
12246 printf("default: HandleControlButtons: ? (id == %d)\n", id);
12252 void HandleLevelEditorKeyInput(Key key)
12254 char letter = getCharFromKey(key);
12255 int button = MB_LEFTBUTTON;
12257 if (drawing_function == GADGET_ID_TEXT &&
12258 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
12261 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
12262 else if (key == KSYM_Delete || key == KSYM_BackSpace)
12263 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
12264 else if (key == KSYM_Return)
12265 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
12266 else if (key == KSYM_Escape)
12267 DrawLevelText(0, 0, 0, TEXT_END);
12269 else if (button_status == MB_RELEASED)
12271 int id = GADGET_ID_NONE;
12272 int new_element_shift = element_shift;
12273 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
12279 id = GADGET_ID_SCROLL_LEFT;
12282 id = GADGET_ID_SCROLL_RIGHT;
12285 id = GADGET_ID_SCROLL_UP;
12288 id = GADGET_ID_SCROLL_DOWN;
12292 case KSYM_Page_Down:
12293 step *= (key == KSYM_Page_Up ? -1 : +1);
12294 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
12296 if (element_shift < 0)
12298 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12299 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12301 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12302 GDI_SCROLLBAR_ITEM_POSITION,
12303 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12305 ModifyEditorElementList();
12311 element_shift = (key == KSYM_Home ? 0 :
12312 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
12314 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12315 GDI_SCROLLBAR_ITEM_POSITION,
12316 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12318 ModifyEditorElementList();
12325 /* this is needed to prevent interference with running "True X-Mouse" */
12326 if (GetKeyModStateFromEvents() & KMOD_Control)
12329 /* check for last or next editor cascade block in element list */
12330 for (i = 0; i < num_editor_elements; i++)
12332 if ((key == KSYM_Insert && i == element_shift) ||
12333 (key == KSYM_Delete && new_element_shift > element_shift))
12336 /* jump to next cascade block (or to start of element list) */
12337 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
12338 new_element_shift = i;
12341 if (i < num_editor_elements)
12342 element_shift = new_element_shift;
12344 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12345 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12347 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12348 GDI_SCROLLBAR_ITEM_POSITION,
12349 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12351 ModifyEditorElementList();
12356 if (edit_mode == ED_MODE_DRAWING)
12358 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
12360 else if (edit_mode == ED_MODE_INFO)
12362 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
12364 else if (edit_mode == ED_MODE_PROPERTIES)
12366 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
12368 else if (edit_mode == ED_MODE_PALETTE)
12370 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
12372 else /* should never happen */
12374 ChangeEditModeWindow(ED_MODE_DRAWING);
12383 if (id != GADGET_ID_NONE)
12384 ClickOnGadget(level_editor_gadget[id], button);
12385 else if (letter == '1' || letter == '?')
12386 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
12387 else if (letter == '2')
12388 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
12389 else if (letter == '3')
12390 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
12391 else if (letter == '.')
12392 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
12393 else if (letter == 'U')
12394 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
12395 else if (letter == '-' || key == KSYM_KP_Subtract)
12396 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
12397 else if (letter == '0' || key == KSYM_KP_0)
12398 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
12399 else if (letter == '+' || key == KSYM_KP_Add ||
12400 letter == '=') // ("Shift-=" is "+" on US keyboards)
12401 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
12402 else if (key == KSYM_Return ||
12403 key == KSYM_space ||
12404 key == setup.shortcut.toggle_pause)
12405 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
12407 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
12408 if (letter && letter == controlbutton_info[i].shortcut)
12409 if (!anyTextGadgetActive())
12410 ClickOnGadget(level_editor_gadget[i], button);
12414 void HandleLevelEditorIdle()
12416 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
12417 int x = editor.settings.element_graphic.x + element_border;
12418 int y = editor.settings.element_graphic.y + element_border;
12419 static unsigned int action_delay = 0;
12420 unsigned int action_delay_value = GameFrameDelay;
12423 if (edit_mode != ED_MODE_PROPERTIES)
12426 if (!DelayReached(&action_delay, action_delay_value))
12429 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12431 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12433 if (gi->mapped && gi->active && gi->selectbox.open)
12437 DrawEditorElementAnimation(SX + x, SY + y);
12439 redraw_mask |= REDRAW_FIELD;
12441 FrameCounter++; /* increase animation frame counter */
12444 void ClearEditorGadgetInfoText()
12446 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12449 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12451 char infotext[MAX_OUTPUT_LINESIZE + 1];
12452 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12453 int max_infotext_len = getMaxInfoTextLength();
12455 if (gi == NULL || strlen(gi->info_text) == 0)
12458 strncpy(infotext, gi->info_text, max_infotext_len);
12459 infotext[max_infotext_len] = '\0';
12461 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12463 int key = controlbutton_info[gi->custom_id].shortcut;
12467 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
12468 sprintf(shortcut, " ('.' or '%c')", key);
12469 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
12470 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12471 else if (gi->custom_id == GADGET_ID_TEST)
12472 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12473 else if (gi->custom_id == GADGET_ID_UNDO)
12474 sprintf(shortcut, " ('%c/Shift-U')", key);
12475 else if (gi->custom_id == GADGET_ID_ZOOM)
12476 sprintf(shortcut, " ('%c', '0', '+')", key);
12478 sprintf(shortcut, " ('%s%c')",
12479 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12481 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12482 strcat(infotext, shortcut);
12486 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
12489 void HandleEditorGadgetInfoText(void *ptr)
12491 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12493 if (game_status != GAME_MODE_EDITOR)
12496 ClearEditorGadgetInfoText();
12498 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12501 /* misuse this function to delete brush cursor, if needed */
12502 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12503 DeleteBrushFromCursor();
12505 PrintEditorGadgetInfoText(gi);
12508 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12510 static int start_lx, start_ly;
12511 int id = gi->custom_id;
12512 int type_id = gi->custom_type_id;
12513 int sx = gi->event.x;
12514 int sy = gi->event.y;
12515 int lx = sx + level_xpos;
12516 int ly = sy + level_ypos;
12517 int min_sx = 0, min_sy = 0;
12518 int max_sx = gi->drawing.area_xsize - 1;
12519 int max_sy = gi->drawing.area_ysize - 1;
12520 int actual_drawing_function = drawing_function;
12521 int max_infotext_len = getMaxInfoTextLength();
12522 char infotext[MAX_OUTPUT_LINESIZE + 1];
12525 infotext[0] = '\0'; /* start with empty info text */
12527 /* pressed Control key: simulate picking element */
12528 if (GetKeyModState() & KMOD_Control)
12529 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12531 ClearEditorGadgetInfoText();
12533 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12536 /* make sure to stay inside drawing area boundaries */
12537 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12538 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12540 if (id == GADGET_ID_DRAWING_LEVEL)
12544 int min_lx = 0, min_ly = 0;
12545 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12547 /* get positions inside level field */
12548 lx = sx + level_xpos;
12549 ly = sy + level_ypos;
12551 /* make sure to stay inside level field boundaries */
12552 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12553 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12555 /* correct drawing area positions accordingly */
12556 sx = lx - level_xpos;
12557 sy = ly - level_ypos;
12560 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12562 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12564 if (gi->event.type == GD_EVENT_PRESSED)
12570 switch (actual_drawing_function)
12572 case GADGET_ID_SINGLE_ITEMS:
12573 text = "Drawing single items";
12575 case GADGET_ID_CONNECTED_ITEMS:
12576 text = "Drawing connected items";
12578 case GADGET_ID_LINE:
12579 text = "Drawing line";
12581 case GADGET_ID_ARC:
12582 text = "Drawing arc";
12584 case GADGET_ID_TEXT:
12585 text = "Setting text cursor";
12587 case GADGET_ID_RECTANGLE:
12588 text = "Drawing rectangle";
12590 case GADGET_ID_FILLED_BOX:
12591 text = "Drawing filled box";
12593 case GADGET_ID_FLOOD_FILL:
12594 text = "Flood fill";
12596 case GADGET_ID_GRAB_BRUSH:
12597 text = "Grabbing brush";
12599 case GADGET_ID_PICK_ELEMENT:
12600 text = "Picking element";
12604 text = "Drawing position";
12608 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12609 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12611 sprintf(infotext, "%s: %d, %d", text,
12612 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12614 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12615 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12617 sprintf(infotext, "Level position: %d, %d", lx, ly);
12620 /* misuse this function to draw brush cursor, if needed */
12621 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12623 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12624 CopyBrushToCursor(sx, sy);
12626 DeleteBrushFromCursor();
12629 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12631 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12632 int element = drawingarea_info[type_id].value[pos];
12634 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12638 if (id == GADGET_ID_CUSTOM_CONTENT)
12639 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12640 else if (id == GADGET_ID_GROUP_CONTENT)
12641 sprintf(infotext, "group element position: %d", sx + 1);
12642 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12643 id <= GADGET_ID_YAMYAM_CONTENT_7)
12644 sprintf(infotext, "content area %d position: %d, %d",
12645 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12646 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12647 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12648 sprintf(infotext, "content area %d position: %d, %d",
12649 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12650 else if (id == GADGET_ID_ANDROID_CONTENT)
12651 sprintf(infotext, "android element position: %d", sx + 1);
12652 else if (drawingarea_info[type_id].infotext != NULL)
12653 strcpy(infotext, drawingarea_info[type_id].infotext);
12656 infotext[max_infotext_len] = '\0';
12658 if (strlen(infotext) > 0)
12659 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
12662 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12663 boolean quick_quit)
12665 if (!ask_if_level_has_changed ||
12667 Request("Level has changed! Exit without saving?",
12668 REQ_ASK | REQ_STAY_OPEN))
12670 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
12671 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
12673 /* draw normal door */
12674 UndrawSpecialEditorDoor();
12676 // close editor doors if viewport definition is the same as in main menu
12677 if (vp_door_1->x == DX &&
12678 vp_door_1->y == DY &&
12679 vp_door_1->width == DXSIZE &&
12680 vp_door_1->height == DYSIZE &&
12681 vp_door_2->x == VX &&
12682 vp_door_2->y == VY &&
12683 vp_door_2->width == VXSIZE &&
12684 vp_door_2->height == VYSIZE)
12685 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
12687 SetDoorState(DOOR_CLOSE_2);
12692 FadeSkipNextFadeIn();
12694 SetGameStatus(GAME_MODE_MAIN);
12700 if (!global.use_envelope_request)
12702 CloseDoor(DOOR_CLOSE_1);
12703 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);