1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1
44 #define ED_CTRL5_BUTTONS_VERT 1
46 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
47 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
48 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
49 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
50 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
51 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
52 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
53 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
54 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
56 /* values for the element list */
57 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
58 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
59 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
60 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
61 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
62 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
63 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
64 ED_ELEMENTLIST_BUTTONS_VERT)
66 /* standard distances */
67 #define ED_BORDER_SIZE 3
68 #define ED_BORDER_TEXT_XSIZE 5
69 #define ED_BORDER_AREA_YSIZE 1
70 #define ED_ELEMENT_BORDER 8
71 #define ED_ELEMENT_BORDER_INPUT 4
73 #define ED_GADGET_DISTANCE 2
74 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
75 #define ED_GADGET_LINE_DISTANCE (2 * ED_GADGET_DISTANCE)
76 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
79 /* values for the settings windows */
80 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
81 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
83 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
84 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
86 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
87 2 * ED_GADGET_DISTANCE)
89 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
90 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
91 #define ED_SETTINGS_TAB_XOFFSET 124
93 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
94 (n) * ED_SETTINGS_XOFFSET)
95 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
96 (n) * ED_SETTINGS_YOFFSET)
98 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
99 (n) * ED_SETTINGS_XOFFSET)
100 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
101 (n) * ED_SETTINGS_YOFFSET)
103 #define ED_LEVEL_SETTINGS_TABS_YPOS (ED_LEVEL_SETTINGS_YSTART - \
105 #define ED_ELEMENT_SETTINGS_TABS_YPOS (ED_ELEMENT_SETTINGS_YSTART - \
108 #define ED_SETTINGS1_YPOS MINI_TILEY
110 #define ED_ELEMENT_SETTINGS_ELEM_XPOS (2 * MINI_TILEX)
111 #define ED_ELEMENT_SETTINGS_ELEM_YPOS (4 * MINI_TILEY + MINI_TILEY / 2)
113 /* values for element content drawing areas */
114 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
115 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
118 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
119 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
120 ED_GADGET_DISTANCE - MINI_TILEY)
123 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
124 5 * ((n) % 4) * MINI_TILEX)
125 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
126 6 * ((n) / 4) * MINI_TILEY)
128 /* magic ball content */
129 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
130 5 * ((n) % 4) * MINI_TILEX)
131 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
132 6 * ((n) / 4) * MINI_TILEY)
134 /* values for scrolling gadgets for drawing area */
135 #define ED_SCROLLBUTTON_XSIZE 16
136 #define ED_SCROLLBUTTON_YSIZE 16
138 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
139 #define ED_SCROLL_UP_YPOS (0)
140 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
141 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
142 #define ED_SCROLL_LEFT_XPOS (0)
143 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
144 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
145 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
146 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
147 ED_SCROLLBUTTON_XSIZE)
148 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
149 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
150 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
151 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
152 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
153 ED_SCROLLBUTTON_YSIZE)
154 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
155 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
157 /* values for scrolling gadgets for element list */
158 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
159 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
161 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
162 ED_ELEMENTLIST_BUTTONS_HORIZ * \
163 ED_ELEMENTLIST_XSIZE)
164 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
165 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
166 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
167 ED_ELEMENTLIST_BUTTONS_VERT * \
168 ED_ELEMENTLIST_YSIZE - \
169 ED_SCROLLBUTTON2_YSIZE)
170 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
171 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
172 ED_SCROLLBUTTON2_YSIZE)
173 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
174 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
175 ED_ELEMENTLIST_YSIZE - \
176 2 * ED_SCROLLBUTTON2_YSIZE)
178 /* values for checkbutton gadgets */
179 #define ED_CHECKBUTTON_XSIZE 20
180 #define ED_CHECKBUTTON_YSIZE 20
182 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
183 #define INFOTEXT_XPOS SX
184 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
185 #define INFOTEXT_XSIZE SXSIZE
186 #define INFOTEXT_YSIZE MINI_TILEY
190 -----------------------------------------------------------------------------
191 editor gadget definitions
192 -----------------------------------------------------------------------------
195 /* drawing toolbox buttons */
196 #define GADGET_ID_NONE -1
197 #define GADGET_ID_TOOLBOX_FIRST 0
199 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
200 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
201 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
202 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
203 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
204 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
205 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
206 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
207 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
208 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
209 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
210 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
211 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
212 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
213 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
214 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
216 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
217 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
218 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
219 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
220 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
221 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
223 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
224 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
225 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
226 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
227 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
229 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
231 /* counter gadget identifiers */
232 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 28)
234 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
235 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
236 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
237 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
238 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
239 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
240 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
241 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
242 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
243 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
244 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
245 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
246 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
247 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
248 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
249 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
250 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
251 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
252 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
253 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
254 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
255 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
256 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
257 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
258 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
259 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
260 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
261 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
262 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
263 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
264 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
265 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
266 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
267 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
268 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
269 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
270 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
271 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
272 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
273 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
274 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
275 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
276 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
277 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
278 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
279 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
280 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
281 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
282 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
283 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
284 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
285 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
286 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
287 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
288 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
289 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
290 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
291 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
292 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
293 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
294 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
295 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
296 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
297 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
298 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
299 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
300 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
301 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
302 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
303 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
304 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
305 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
306 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
307 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
308 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
309 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
310 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
311 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
312 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
313 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
314 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
315 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
316 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
317 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
318 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
319 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
320 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
321 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
322 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
323 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
324 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
325 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
326 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
327 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
328 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
329 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
330 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
331 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
332 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
333 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
334 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
335 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
337 /* drawing area identifiers */
338 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
340 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
341 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
342 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
343 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
344 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
345 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
346 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
347 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
348 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
349 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
350 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
351 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
352 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
353 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
354 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
355 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
356 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
357 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
358 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
359 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
360 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
361 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
362 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
363 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
364 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
365 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
366 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
367 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
368 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
369 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
370 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
371 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
372 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
374 /* text input identifiers */
375 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
377 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
378 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
379 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
381 /* text area identifiers */
382 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
384 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
386 /* selectbox identifiers */
387 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
389 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
390 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
391 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
392 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
393 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
394 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
395 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
396 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
397 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
398 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
399 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
400 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
401 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
402 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
403 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
404 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
405 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
406 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
407 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
408 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
409 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
410 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
411 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
412 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
413 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
414 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
415 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
416 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
417 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
419 /* textbutton identifiers */
420 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
422 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
423 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
424 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
425 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
426 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
427 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
428 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
429 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
430 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
431 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
433 /* graphicbutton identifiers */
434 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
436 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
437 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
438 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
439 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
441 /* gadgets for scrolling of drawing area */
442 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
444 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
445 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
446 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
447 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
448 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
449 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
451 /* gadgets for scrolling element list */
452 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
454 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
455 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
456 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
458 /* checkbuttons/radiobuttons for level/element properties */
459 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
461 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
462 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
463 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
464 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
465 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
466 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
467 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
468 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
469 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
470 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
471 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
472 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
473 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
474 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
475 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
476 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
477 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
478 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
479 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
480 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
481 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
482 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
483 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
484 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
485 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
486 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
487 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
488 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
489 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
490 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
491 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
492 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
493 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
494 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
495 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
496 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
497 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
498 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
499 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
500 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
501 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
502 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
503 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
504 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
505 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
506 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
507 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
508 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
509 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
510 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
511 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
512 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
513 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
514 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
516 /* gadgets for buttons in element list */
517 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
518 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
519 ED_NUM_ELEMENTLIST_BUTTONS - 1)
521 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
523 /* radio button numbers */
524 #define RADIO_NR_NONE 0
525 #define RADIO_NR_DRAWING_TOOLBOX 1
526 #define RADIO_NR_RANDOM_ELEMENTS 2
528 /* values for counter gadgets */
529 #define ED_COUNTER_ID_SELECT_LEVEL 0
530 #define ED_COUNTER_ID_LEVEL_XSIZE 1
531 #define ED_COUNTER_ID_LEVEL_YSIZE 2
532 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
533 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
534 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
535 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
536 #define ED_COUNTER_ID_LEVEL_RANDOM 7
537 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
538 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
539 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
540 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
541 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
542 #define ED_COUNTER_ID_BALL_CONTENT 13
543 #define ED_COUNTER_ID_ANDROID_CONTENT 14
544 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
545 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
546 #define ED_COUNTER_ID_INVENTORY_SIZE 17
547 #define ED_COUNTER_ID_CUSTOM_SCORE 18
548 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
549 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
550 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
551 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
552 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
553 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
554 #define ED_COUNTER_ID_DROP_DELAY_RND 25
555 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
556 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
557 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
558 #define ED_COUNTER_ID_IGNITION_DELAY 29
559 #define ED_COUNTER_ID_GROUP_CONTENT 30
560 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
561 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
562 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
564 #define ED_NUM_COUNTERBUTTONS 34
566 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
567 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
568 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
569 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
571 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
572 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
573 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
574 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
575 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
576 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
578 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
579 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
581 /* values for scrollbutton gadgets */
582 #define ED_SCROLLBUTTON_ID_AREA_UP 0
583 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
584 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
585 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
586 #define ED_SCROLLBUTTON_ID_LIST_UP 4
587 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
589 #define ED_NUM_SCROLLBUTTONS 6
591 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
592 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
594 /* values for scrollbar gadgets */
595 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
596 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
597 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
599 #define ED_NUM_SCROLLBARS 3
601 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
602 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
604 /* values for text input gadgets */
605 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
606 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
607 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
609 #define ED_NUM_TEXTINPUT 3
611 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
612 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
614 /* values for text area gadgets */
615 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
617 #define ED_NUM_TEXTAREAS 1
619 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
620 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
622 /* values for selectbox gadgets */
623 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
624 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
625 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
626 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
627 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
628 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
629 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
630 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
631 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
632 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
633 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
634 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
635 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
636 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
637 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
638 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
639 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
640 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
641 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
642 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
643 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
644 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
645 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
646 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
647 #define ED_SELECTBOX_ID_ACTION_TYPE 24
648 #define ED_SELECTBOX_ID_ACTION_MODE 25
649 #define ED_SELECTBOX_ID_ACTION_ARG 26
650 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
651 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
653 #define ED_NUM_SELECTBOX 29
655 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
656 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
658 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
659 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
660 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
661 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
662 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
663 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
665 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
666 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
668 /* values for textbutton gadgets */
669 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
670 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
671 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
672 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
673 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
674 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
675 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
676 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
677 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
678 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
680 #define ED_NUM_TEXTBUTTONS 10
682 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
683 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
685 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
686 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
688 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
689 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
691 /* values for graphicbutton gadgets */
692 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
693 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
694 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
695 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
697 #define ED_NUM_GRAPHICBUTTONS 4
699 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
700 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
702 /* values for checkbutton gadgets */
703 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
704 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
705 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
706 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
707 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
708 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
709 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
710 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
711 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
712 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
713 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
714 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
715 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
716 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
717 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
718 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
719 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
720 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
721 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
722 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
723 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
724 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
725 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
726 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
727 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
728 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
729 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
730 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
731 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
732 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
733 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
734 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
735 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
736 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
737 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
738 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
739 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
740 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
741 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
742 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
743 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
744 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
745 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
746 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
747 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
748 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
749 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
750 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
751 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
752 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
753 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
754 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
756 #define ED_NUM_CHECKBUTTONS 52
758 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
759 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
761 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
762 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
763 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
764 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
765 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
766 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
768 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
769 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
771 /* values for radiobutton gadgets */
772 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
773 #define ED_RADIOBUTTON_ID_QUANTITY 1
775 #define ED_NUM_RADIOBUTTONS 2
777 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
778 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
780 /* values for drawing area gadgets */
781 #define ED_DRAWING_ID_DRAWING_LEVEL 0
782 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
783 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
784 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
785 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
786 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
787 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
788 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
789 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
790 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
791 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
792 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
793 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
794 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
795 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
796 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
797 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
798 #define ED_DRAWING_ID_ANDROID_CONTENT 17
799 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
800 #define ED_DRAWING_ID_START_ELEMENT 19
801 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
802 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
803 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
804 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
805 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
806 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
807 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
808 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
809 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
810 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
811 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
812 #define ED_DRAWING_ID_GROUP_CONTENT 31
813 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
815 #define ED_NUM_DRAWING_AREAS 33
819 -----------------------------------------------------------------------------
820 some internally used definitions
821 -----------------------------------------------------------------------------
824 /* values for CopyLevelToUndoBuffer() */
825 #define UNDO_IMMEDIATE 0
826 #define UNDO_ACCUMULATE 1
828 /* values for scrollbars */
829 #define ED_SCROLL_NO 0
830 #define ED_SCROLL_LEFT 1
831 #define ED_SCROLL_RIGHT 2
832 #define ED_SCROLL_UP 4
833 #define ED_SCROLL_DOWN 8
835 /* screens in the level editor */
836 #define ED_MODE_DRAWING 0
837 #define ED_MODE_INFO 1
838 #define ED_MODE_PROPERTIES 2
840 /* sub-screens in the global settings section */
841 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
842 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
844 /* sub-screens in the element properties section */
845 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
846 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
847 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
848 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
849 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
851 /* how many steps can be cancelled */
852 #define NUM_UNDO_STEPS (64 + 1)
854 /* values for elements with score for certain actions */
856 #define MAX_SCORE 999
858 /* values for elements with count for collecting */
859 #define MIN_COLLECT_COUNT 0
860 #define MAX_COLLECT_COUNT 999
862 /* values for random placement */
863 #define RANDOM_USE_PERCENTAGE 0
864 #define RANDOM_USE_QUANTITY 1
866 /* default value for element tile size in drawing area */
867 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
871 -----------------------------------------------------------------------------
872 some internally used data structure definitions
873 -----------------------------------------------------------------------------
884 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
886 /* note: some additional characters are already reserved for "cheat mode"
887 shortcuts (":XYZ" style) -- for details, see "events.c" */
889 /* ---------- toolbox control buttons ------------------------------------ */
892 IMG_EDITOR_BUTTON_GFX_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
893 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
894 "draw single items", 's'
897 IMG_EDITOR_BUTTON_GFX_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
898 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
899 "draw connected items", 'd'
902 IMG_EDITOR_BUTTON_GFX_DRAW_LINE, GADGET_ID_LINE,
903 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
907 IMG_EDITOR_BUTTON_GFX_DRAW_ARC, GADGET_ID_ARC,
908 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
912 IMG_EDITOR_BUTTON_GFX_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
913 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
914 "draw outline rectangles", 'r'
917 IMG_EDITOR_BUTTON_GFX_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
918 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
919 "draw filled rectangles", 'R'
922 IMG_EDITOR_BUTTON_GFX_ROTATE_UP, GADGET_ID_WRAP_UP,
923 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
924 "wrap (rotate) level up", 0
927 IMG_EDITOR_BUTTON_GFX_DRAW_TEXT, GADGET_ID_TEXT,
928 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
929 "enter text elements", 't'
932 IMG_EDITOR_BUTTON_GFX_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
933 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
937 IMG_EDITOR_BUTTON_GFX_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
938 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
939 "wrap (rotate) level left", 0
942 IMG_EDITOR_BUTTON_GFX_ZOOM_LEVEL, GADGET_ID_ZOOM,
943 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
944 "zoom level tile size", '-'
947 IMG_EDITOR_BUTTON_GFX_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
948 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
949 "wrap (rotate) level right", 0
952 IMG_EDITOR_BUTTON_GFX_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
953 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
954 "random element placement", 0
957 IMG_EDITOR_BUTTON_GFX_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
958 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
962 IMG_EDITOR_BUTTON_GFX_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
963 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
964 "wrap (rotate) level down", 0
967 IMG_EDITOR_BUTTON_GFX_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
968 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
969 "pick drawing element", ','
972 /* ---------- level control buttons -------------------------------------- */
975 IMG_EDITOR_BUTTON_GFX_UNDO, GADGET_ID_UNDO,
976 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
977 "undo/redo last operation", 'u'
980 IMG_EDITOR_BUTTON_GFX_CONF, GADGET_ID_INFO,
981 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
982 "properties of level", 'I'
985 IMG_EDITOR_BUTTON_GFX_SAVE, GADGET_ID_SAVE,
986 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
990 IMG_EDITOR_BUTTON_GFX_CLEAR, GADGET_ID_CLEAR,
991 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
995 IMG_EDITOR_BUTTON_GFX_TEST, GADGET_ID_TEST,
996 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1000 IMG_EDITOR_BUTTON_GFX_EXIT, GADGET_ID_EXIT,
1001 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1002 "exit level editor", 'E'
1005 /* ---------- CE and GE control buttons ---------------------------------- */
1008 IMG_EDITOR_BUTTON_GFX_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1009 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1010 "copy settings from other element", 0
1013 IMG_EDITOR_BUTTON_GFX_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1014 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1015 "copy settings to other element", 0
1018 IMG_EDITOR_BUTTON_GFX_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1019 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1020 "exchange element with other element", 0
1023 IMG_EDITOR_BUTTON_GFX_CE_COPY, GADGET_ID_CUSTOM_COPY,
1024 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1025 "copy settings from this element", 0
1028 IMG_EDITOR_BUTTON_GFX_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1029 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1030 "paste settings to this element", 0
1033 /* ---------- palette control buttons ------------------------------------ */
1036 IMG_EDITOR_BUTTON_GFX_PROPERTIES, GADGET_ID_PROPERTIES,
1037 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1038 "properties of drawing element", 'p'
1042 static int random_placement_value = 10;
1043 static int random_placement_method = RANDOM_USE_QUANTITY;
1044 static int random_placement_background_element = EL_SAND;
1045 static boolean random_placement_background_restricted = FALSE;
1046 static boolean stick_element_properties_window = FALSE;
1047 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1048 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1049 static struct ElementChangeInfo custom_element_change;
1050 static struct ElementGroupInfo group_element_info;
1051 static struct ElementInfo custom_element;
1056 int min_value, max_value;
1057 int gadget_id_down, gadget_id_up;
1059 int gadget_id_align;
1061 char *text_above, *text_left, *text_right;
1062 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1064 /* ---------- current level number --------------------------------------- */
1067 -1, -1, /* these values are not constant, but can change at runtime */
1069 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1070 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1075 /* ---------- level and editor settings ---------------------------------- */
1078 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1079 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1080 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1081 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1083 "playfield size:", NULL, "width",
1086 -1, ED_LEVEL_SETTINGS_YPOS(4),
1087 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1088 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1089 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1091 NULL, " ", "height",
1094 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1096 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1097 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1099 NULL, "number of gems to collect:", NULL
1102 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1104 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1105 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1107 "time or step limit to solve level:", NULL, NULL
1110 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1112 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1113 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1114 &level.score[SC_TIME_BONUS],
1115 "score for each second/step left:", NULL, NULL
1118 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1120 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1121 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1123 NULL, "random seed:", "(0 => random)"
1126 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1128 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1129 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1130 &random_placement_value,
1131 "random element placement:", NULL, "in"
1134 /* ---------- element settings: configure (various elements) ------------- */
1137 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1138 MIN_SCORE, MAX_SCORE,
1139 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1140 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1141 NULL, /* will be set when used */
1145 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1146 MIN_SCORE, MAX_SCORE,
1147 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1148 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1149 NULL, /* will be set when used */
1153 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1154 MIN_SCORE, MAX_SCORE,
1155 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1156 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1157 NULL, /* will be set when used */
1161 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1162 MIN_SCORE, MAX_SCORE,
1163 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1164 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1165 NULL, /* will be set when used */
1169 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1170 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1171 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1172 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1173 &level.num_yamyam_contents,
1174 NULL, NULL, "number of content areas"
1177 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1178 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1179 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1180 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1181 &level.num_ball_contents,
1182 NULL, NULL, "number of content areas"
1185 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1186 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1187 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1188 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1189 &level.num_android_clone_elements,
1190 NULL, NULL, "number of clonable elements"
1193 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1194 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1195 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1196 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1197 NULL, /* will be set when used */
1198 NULL, NULL, "width",
1201 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1202 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1203 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1204 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1205 NULL, /* will be set when used */
1206 NULL, " ", "height",
1209 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1210 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1211 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1212 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1213 &level.initial_inventory_size[0],
1214 NULL, NULL, "number of inventory elements"
1217 /* ---------- element settings: configure 1 (custom elements) ------------ */
1220 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1221 MIN_SCORE, MAX_SCORE,
1222 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1223 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1224 &custom_element.collect_score_initial,
1225 NULL, "CE score", " "
1228 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1229 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1230 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1231 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1232 &custom_element.collect_count_initial,
1233 NULL, "CE count", NULL
1236 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1238 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1239 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1240 &custom_element.ce_value_fixed_initial,
1241 NULL, "CE value", NULL
1244 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1246 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1247 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1248 &custom_element.ce_value_random_initial,
1249 NULL, "+random", NULL
1252 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1254 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1255 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1256 &custom_element.push_delay_fixed,
1257 NULL, "push delay", NULL
1260 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1262 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1263 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1264 &custom_element.push_delay_random,
1265 NULL, "+random", NULL
1268 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1270 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1271 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1272 &custom_element.drop_delay_fixed,
1273 NULL, "drop delay", NULL
1276 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1278 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1279 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1280 &custom_element.drop_delay_random,
1281 NULL, "+random", NULL
1284 /* ---------- element settings: configure 2 (custom elements) ------------ */
1287 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1289 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1290 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1291 &custom_element.move_delay_fixed,
1292 NULL, "move delay", NULL
1295 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1297 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1298 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1299 &custom_element.move_delay_random,
1300 NULL, "+random", NULL
1303 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1305 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1306 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1307 &custom_element.explosion_delay,
1308 NULL, "explosion delay", NULL
1311 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1313 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1314 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1315 &custom_element.ignition_delay,
1316 NULL, "ignition delay", "(by fire)"
1319 /* ---------- element settings: configure (group elements) --------------- */
1322 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1323 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1324 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1325 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1326 &group_element_info.num_elements,
1327 NULL, NULL, "number of elements in group"
1330 /* ---------- element settings: advanced (custom elements) --------------- */
1333 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1335 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1336 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1337 &custom_element_change.delay_fixed,
1338 NULL, "CE delay", NULL,
1341 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1343 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1344 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1345 &custom_element_change.delay_random,
1346 NULL, "+random", NULL
1349 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1351 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1352 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1353 &custom_element_change.random_percentage,
1354 NULL, "use random replace:", "%"
1364 char *text_above, *infotext;
1365 } textinput_info[ED_NUM_TEXTINPUT] =
1368 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1369 GADGET_ID_LEVEL_NAME,
1375 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1376 GADGET_ID_LEVEL_AUTHOR,
1377 MAX_LEVEL_AUTHOR_LEN,
1382 -1, -1, /* these values are not constant, but can change at runtime */
1383 GADGET_ID_ELEMENT_NAME,
1384 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1385 custom_element.description,
1386 NULL, "Element name"
1396 char *text_above, *infotext;
1397 } textarea_info[ED_NUM_TEXTAREAS] =
1400 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1401 GADGET_ID_ENVELOPE_INFO,
1402 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1404 "Envelope Content:", "Envelope Content"
1408 static struct ValueTextInfo options_time_or_steps[] =
1416 static struct ValueTextInfo options_game_engine_type[] =
1418 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1419 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1420 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1425 static struct ValueTextInfo options_wind_direction[] =
1427 { MV_START_NONE, "none" },
1428 { MV_START_LEFT, "left" },
1429 { MV_START_RIGHT, "right" },
1430 { MV_START_UP, "up" },
1431 { MV_START_DOWN, "down" },
1436 static struct ValueTextInfo options_player_speed[] =
1443 { 16, "very fast" },
1444 { 32, "ultrafast" },
1449 static struct ValueTextInfo options_access_type[] =
1451 { EP_WALKABLE, "walkable" },
1452 { EP_PASSABLE, "passable" },
1457 static struct ValueTextInfo options_access_layer[] =
1459 { EP_ACCESSIBLE_OVER, "over" },
1460 { EP_ACCESSIBLE_INSIDE, "inside" },
1461 { EP_ACCESSIBLE_UNDER, "under" },
1466 static struct ValueTextInfo options_access_protected[] =
1468 { 0, "unprotected" },
1474 static struct ValueTextInfo options_access_direction[] =
1476 { MV_NO_DIRECTION, "no direction" },
1477 { MV_LEFT, "left" },
1478 { MV_RIGHT, "right" },
1480 { MV_DOWN, "down" },
1481 { MV_LEFT | MV_UP, "left + up" },
1482 { MV_LEFT | MV_DOWN, "left + down" },
1483 { MV_RIGHT | MV_UP, "right + up" },
1484 { MV_RIGHT | MV_DOWN, "right + down" },
1485 { MV_HORIZONTAL, "horizontal" },
1486 { MV_VERTICAL, "vertical" },
1487 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1488 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1489 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1490 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1491 { MV_ALL_DIRECTIONS, "all directions" },
1496 static struct ValueTextInfo options_walk_to_action[] =
1498 { EP_DIGGABLE, "diggable" },
1499 { EP_COLLECTIBLE_ONLY, "collectible" },
1500 { EP_DROPPABLE, "collectible & droppable" },
1501 { EP_THROWABLE, "collectible & throwable" },
1502 { EP_PUSHABLE, "pushable" },
1507 static struct ValueTextInfo options_move_pattern[] =
1509 { MV_LEFT, "left" },
1510 { MV_RIGHT, "right" },
1512 { MV_DOWN, "down" },
1513 { MV_HORIZONTAL, "horizontal" },
1514 { MV_VERTICAL, "vertical" },
1515 { MV_ALL_DIRECTIONS, "all directions" },
1516 { MV_WIND_DIRECTION, "wind direction" },
1517 { MV_TOWARDS_PLAYER, "towards player" },
1518 { MV_AWAY_FROM_PLAYER, "away from player" },
1519 { MV_ALONG_LEFT_SIDE, "along left side" },
1520 { MV_ALONG_RIGHT_SIDE, "along right side" },
1521 { MV_TURNING_LEFT, "turning left" },
1522 { MV_TURNING_RIGHT, "turning right" },
1523 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1524 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1525 { MV_TURNING_RANDOM, "turning random" },
1526 { MV_MAZE_RUNNER, "maze runner style" },
1527 { MV_MAZE_HUNTER, "maze hunter style" },
1528 { MV_WHEN_PUSHED, "when pushed" },
1529 { MV_WHEN_DROPPED, "when dropped/thrown" },
1534 static struct ValueTextInfo options_move_direction[] =
1536 { MV_START_AUTOMATIC, "automatic" },
1537 { MV_START_LEFT, "left" },
1538 { MV_START_RIGHT, "right" },
1539 { MV_START_UP, "up" },
1540 { MV_START_DOWN, "down" },
1541 { MV_START_RANDOM, "random" },
1542 { MV_START_PREVIOUS, "previous" },
1547 static struct ValueTextInfo options_move_stepsize[] =
1549 { 0, "not moving" },
1554 { 16, "very fast" },
1555 { 32, "even faster" },
1560 static struct ValueTextInfo options_move_leave_type[] =
1562 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1563 { LEAVE_TYPE_LIMITED, "change it to" },
1568 static struct ValueTextInfo options_smash_targets[] =
1570 { EP_CAN_SMASH_PLAYER, "player" },
1572 { EP_CAN_SMASH_ENEMIES, "enemies" },
1574 { EP_CAN_SMASH_EVERYTHING, "everything" },
1579 static struct ValueTextInfo options_slippery_type[] =
1581 { SLIPPERY_ANY_RANDOM, "random" },
1582 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1583 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1584 { SLIPPERY_ONLY_LEFT, "only left" },
1585 { SLIPPERY_ONLY_RIGHT, "only right" },
1590 static struct ValueTextInfo options_deadliness[] =
1592 { EP_DONT_RUN_INTO, "running into" },
1593 { EP_DONT_COLLIDE_WITH, "colliding with" },
1594 { EP_DONT_GET_HIT_BY, "getting hit by" },
1595 { EP_DONT_TOUCH, "touching" },
1600 static struct ValueTextInfo options_explosion_type[] =
1602 { EXPLODES_3X3, "3x3" },
1603 { EXPLODES_CROSS, "3+3" },
1604 { EXPLODES_1X1, "1x1" },
1609 static struct ValueTextInfo options_time_units[] =
1612 { FRAMES_PER_SECOND, "seconds" },
1617 static struct ValueTextInfo options_change_direct_action[] =
1619 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1620 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1621 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1622 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1623 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1624 { CE_ENTERED_BY_PLAYER, "entered by player" },
1625 { CE_LEFT_BY_PLAYER, "left by player" },
1626 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1627 { CE_SWITCHED, "switched" },
1628 { CE_HITTING_SOMETHING, "hitting something" },
1629 { CE_HIT_BY_SOMETHING, "hit by something" },
1631 { CE_BLOCKED, "blocked" },
1633 { CE_IMPACT, "impact (on something)" },
1634 { CE_SMASHED, "smashed (from above)" },
1636 { CE_VALUE_CHANGES, "CE value changes" },
1637 { CE_SCORE_CHANGES, "CE score changes" },
1639 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1640 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1645 static struct ValueTextInfo options_change_other_action[] =
1647 { CE_PLAYER_TOUCHES_X, "player touches" },
1648 { CE_PLAYER_PRESSES_X, "player presses" },
1649 { CE_PLAYER_SWITCHES_X, "player switches" },
1650 { CE_PLAYER_SNAPS_X, "player snaps" },
1651 { CE_PLAYER_PUSHES_X, "player pushes" },
1652 { CE_PLAYER_ENTERS_X, "player enters" },
1653 { CE_PLAYER_LEAVES_X, "player leaves" },
1654 { CE_PLAYER_DIGS_X, "player digs" },
1655 { CE_PLAYER_COLLECTS_X, "player collects" },
1656 { CE_PLAYER_DROPS_X, "player drops/throws" },
1657 { CE_TOUCHING_X, "touching" },
1658 { CE_HITTING_X, "hitting" },
1659 { CE_DIGGING_X, "digging" },
1660 { CE_HIT_BY_X, "hit by" },
1661 { CE_SWITCH_OF_X, "switch of" },
1662 { CE_CHANGE_OF_X, "change by page of" },
1663 { CE_EXPLOSION_OF_X, "explosion of" },
1664 { CE_MOVE_OF_X, "move of" },
1665 { CE_CREATION_OF_X, "creation of" },
1666 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1667 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1668 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1669 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1674 static struct ValueTextInfo options_change_trigger_side[] =
1676 { CH_SIDE_LEFT, "left" },
1677 { CH_SIDE_RIGHT, "right" },
1678 { CH_SIDE_TOP, "top" },
1679 { CH_SIDE_BOTTOM, "bottom" },
1680 { CH_SIDE_LEFT_RIGHT, "left/right" },
1681 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1682 { CH_SIDE_ANY, "any" },
1687 static struct ValueTextInfo options_change_trigger_player[] =
1689 { CH_PLAYER_1, "1" },
1690 { CH_PLAYER_2, "2" },
1691 { CH_PLAYER_3, "3" },
1692 { CH_PLAYER_4, "4" },
1693 { CH_PLAYER_ANY, "any" },
1698 static struct ValueTextInfo options_change_trigger_page[] =
1710 { (1 << 10), "11" },
1711 { (1 << 11), "12" },
1712 { (1 << 12), "13" },
1713 { (1 << 13), "14" },
1714 { (1 << 14), "15" },
1715 { (1 << 15), "16" },
1716 { (1 << 16), "17" },
1717 { (1 << 17), "18" },
1718 { (1 << 18), "19" },
1719 { (1 << 19), "20" },
1720 { (1 << 20), "21" },
1721 { (1 << 21), "22" },
1722 { (1 << 22), "23" },
1723 { (1 << 23), "24" },
1724 { (1 << 24), "25" },
1725 { (1 << 25), "26" },
1726 { (1 << 26), "27" },
1727 { (1 << 27), "28" },
1728 { (1 << 28), "29" },
1729 { (1 << 29), "30" },
1730 { (1 << 30), "31" },
1731 { (1 << 31), "32" },
1732 { CH_PAGE_ANY, "any" },
1737 static struct ValueTextInfo options_change_replace_when[] =
1739 { CP_WHEN_EMPTY, "empty" },
1740 { CP_WHEN_WALKABLE, "walkable" },
1741 { CP_WHEN_DIGGABLE, "diggable" },
1742 { CP_WHEN_COLLECTIBLE, "collectible" },
1743 { CP_WHEN_REMOVABLE, "removable" },
1744 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1749 static struct ValueTextInfo options_action_type[] =
1751 { CA_NO_ACTION, "no action" },
1752 { CA_UNDEFINED, " " },
1753 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1754 { CA_RESTART_LEVEL, "restart level" },
1755 { CA_SHOW_ENVELOPE, "show envelope" },
1756 { CA_SET_LEVEL_TIME, "set time" },
1757 { CA_SET_LEVEL_SCORE, "set score" },
1758 { CA_SET_LEVEL_GEMS, "set gems" },
1759 { CA_SET_LEVEL_WIND, "set wind dir." },
1760 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1761 { CA_UNDEFINED, " " },
1762 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1763 { CA_MOVE_PLAYER, "move player" },
1764 { CA_EXIT_PLAYER, "exit player" },
1765 { CA_KILL_PLAYER, "kill player" },
1766 { CA_SET_PLAYER_KEYS, "set keys" },
1767 { CA_SET_PLAYER_SPEED, "set speed" },
1768 { CA_SET_PLAYER_SHIELD, "set shield" },
1769 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1770 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1771 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1772 { CA_UNDEFINED, " " },
1773 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1774 { CA_SET_CE_VALUE, "set CE value" },
1775 { CA_SET_CE_SCORE, "set CE score" },
1776 { CA_SET_CE_ARTWORK, "set CE artwork" },
1777 { CA_UNDEFINED, " " },
1778 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1779 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1784 static struct ValueTextInfo options_action_mode_none[] =
1786 { CA_MODE_UNDEFINED, " " },
1791 static struct ValueTextInfo options_action_mode_assign[] =
1793 { CA_MODE_SET, "=" },
1798 static struct ValueTextInfo options_action_mode_add_remove[] =
1800 { CA_MODE_ADD, "+" },
1801 { CA_MODE_SUBTRACT, "-" },
1806 static struct ValueTextInfo options_action_mode_calculate[] =
1808 { CA_MODE_SET, "=" },
1809 { CA_MODE_ADD, "+" },
1810 { CA_MODE_SUBTRACT, "-" },
1811 { CA_MODE_MULTIPLY, "*" },
1812 { CA_MODE_DIVIDE, "/" },
1813 { CA_MODE_MODULO, "%" },
1818 static struct ValueTextInfo options_action_arg_none[] =
1820 { CA_ARG_UNDEFINED, " " },
1825 static struct ValueTextInfo options_action_arg_player[] =
1827 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1828 { CA_ARG_PLAYER_1, "1" },
1829 { CA_ARG_PLAYER_2, "2" },
1830 { CA_ARG_PLAYER_3, "3" },
1831 { CA_ARG_PLAYER_4, "4" },
1832 { CA_ARG_PLAYER_ANY, "any" },
1833 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1834 { CA_ARG_PLAYER_ACTION, "action ->" },
1839 static struct ValueTextInfo options_action_arg_number[] =
1841 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1848 { CA_ARG_10, "10" },
1849 { CA_ARG_100, "100" },
1850 { CA_ARG_1000, "1000" },
1851 { CA_ARG_UNDEFINED, " " },
1852 { CA_ARG_NUMBER_MIN, "min" },
1853 { CA_ARG_NUMBER_MAX, "max" },
1854 { CA_ARG_UNDEFINED, " " },
1855 { CA_ARG_NUMBER_RESET, "reset" },
1856 { CA_ARG_UNDEFINED, " " },
1857 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1858 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1859 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1860 { CA_ARG_UNDEFINED, " " },
1861 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1862 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1863 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1864 { CA_ARG_UNDEFINED, " " },
1865 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1866 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1867 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1868 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1869 { CA_ARG_UNDEFINED, " " },
1870 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1871 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1872 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1873 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1878 static struct ValueTextInfo options_action_arg_value[] =
1880 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1887 { CA_ARG_10, "10" },
1888 { CA_ARG_100, "100" },
1889 { CA_ARG_1000, "1000" },
1890 { CA_ARG_UNDEFINED, " " },
1891 { CA_ARG_NUMBER_MIN, "min" },
1892 { CA_ARG_NUMBER_MAX, "max" },
1893 { CA_ARG_UNDEFINED, " " },
1894 { CA_ARG_NUMBER_RESET, "reset" },
1895 { CA_ARG_UNDEFINED, " " },
1896 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1897 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1898 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1899 { CA_ARG_UNDEFINED, " " },
1900 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1901 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1902 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1903 { CA_ARG_UNDEFINED, " " },
1904 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1905 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1906 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1907 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1908 { CA_ARG_UNDEFINED, " " },
1909 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1910 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1911 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1912 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1913 { CA_ARG_UNDEFINED, " " },
1914 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1915 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1916 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1917 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1922 static struct ValueTextInfo options_action_arg_envelope[] =
1924 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1929 { CA_ARG_UNDEFINED, " " },
1930 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1931 { CA_ARG_ELEMENT_TARGET, "target" },
1932 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1933 { CA_ARG_ELEMENT_ACTION, "action ->" },
1938 static struct ValueTextInfo options_action_arg_key[] =
1940 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1949 { CA_ARG_UNDEFINED, " " },
1950 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1951 { CA_ARG_ELEMENT_TARGET, "target" },
1952 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1953 { CA_ARG_ELEMENT_ACTION, "action ->" },
1958 static struct ValueTextInfo options_action_arg_speed[] =
1960 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1961 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1962 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1963 { CA_ARG_SPEED_SLOW, "slow" },
1964 { CA_ARG_SPEED_NORMAL, "normal" },
1965 { CA_ARG_SPEED_FAST, "fast" },
1966 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1967 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1968 { CA_ARG_UNDEFINED, " " },
1969 { CA_ARG_SPEED_SLOWER, "slower" },
1970 { CA_ARG_SPEED_FASTER, "faster" },
1971 { CA_ARG_UNDEFINED, " " },
1972 { CA_ARG_SPEED_RESET, "reset" },
1977 static struct ValueTextInfo options_action_arg_shield[] =
1979 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1980 { CA_ARG_SHIELD_OFF, "off" },
1981 { CA_ARG_SHIELD_NORMAL, "normal" },
1982 { CA_ARG_SHIELD_DEADLY, "deadly" },
1987 static struct ValueTextInfo options_action_arg_artwork[] =
1989 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1990 { CA_ARG_ELEMENT_TARGET, "target" },
1991 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1992 { CA_ARG_ELEMENT_ACTION, "action ->" },
1993 { CA_ARG_UNDEFINED, " " },
1994 { CA_ARG_ELEMENT_RESET, "reset" },
1999 static struct ValueTextInfo options_action_arg_gravity[] =
2001 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2002 { CA_ARG_GRAVITY_ON, "on" },
2003 { CA_ARG_GRAVITY_OFF, "off" },
2004 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2009 static struct ValueTextInfo options_action_arg_direction[] =
2011 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2012 { CA_ARG_DIRECTION_NONE, "none" },
2013 { CA_ARG_DIRECTION_LEFT, "left" },
2014 { CA_ARG_DIRECTION_RIGHT, "right" },
2015 { CA_ARG_DIRECTION_UP, "up" },
2016 { CA_ARG_DIRECTION_DOWN, "down" },
2017 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2018 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2023 static struct ValueTextInfo options_action_arg_scan_mode[] =
2025 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2026 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2027 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2032 static struct ValueTextInfo options_action_arg_inventory[] =
2034 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2035 { CA_ARG_ELEMENT_TARGET, "+ target" },
2036 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2037 { CA_ARG_ELEMENT_ACTION, "+ action" },
2038 { CA_ARG_UNDEFINED, " " },
2039 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2040 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2041 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2042 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2043 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2044 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2045 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2046 { CA_ARG_UNDEFINED, " " },
2047 { CA_ARG_INVENTORY_RESET, "reset" },
2052 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2053 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2058 static struct ValueTextInfo options_group_choice_mode[] =
2060 { ANIM_RANDOM, "random" },
2061 { ANIM_LOOP, "loop" },
2062 { ANIM_LINEAR, "linear" },
2063 { ANIM_PINGPONG, "pingpong" },
2064 { ANIM_PINGPONG2, "pingpong 2" },
2069 static struct ValueTextInfo *action_arg_modes[] =
2071 options_action_mode_none,
2072 options_action_mode_assign,
2073 options_action_mode_add_remove,
2074 options_action_mode_calculate,
2081 struct ValueTextInfo *options;
2083 action_arg_options[] =
2085 { CA_NO_ACTION, 0, options_action_arg_none, },
2086 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2087 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2088 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2089 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2090 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2091 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2092 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2093 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2094 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2095 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2096 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2097 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2098 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2099 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2100 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2101 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2102 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2103 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2104 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2105 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2114 int gadget_id_align;
2115 int size; /* char size of selectbox or '-1' (dynamically determined) */
2116 struct ValueTextInfo *options;
2118 char *text_left, *text_right, *infotext;
2119 } selectbox_info[ED_NUM_SELECTBOX] =
2121 /* ---------- level and editor settings ---------------------------------- */
2124 -1, ED_LEVEL_SETTINGS_YPOS(7),
2125 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2127 options_time_or_steps,
2128 &level.use_step_counter,
2129 NULL, "(0 => no limit)", "time or step limit"
2132 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2133 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2135 options_game_engine_type,
2136 &level.game_engine_type,
2137 "game engine:", NULL, "game engine"
2140 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2141 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2143 options_wind_direction,
2144 &level.wind_direction_initial,
2145 "initial wind direction:", NULL, "initial wind direction"
2148 /* ---------- element settings: configure (several elements) ------------- */
2151 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2152 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2154 options_player_speed,
2155 &level.initial_player_stepsize[0],
2156 "initial player speed:", NULL, "initial player speed"
2159 /* ---------- element settings: configure 1 (custom elements) ------------ */
2162 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2163 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2165 options_access_type,
2166 &custom_element.access_type,
2167 NULL, NULL, "type of access to this field"
2170 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2171 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2173 options_access_layer,
2174 &custom_element.access_layer,
2175 NULL, NULL, "layer of access for this field"
2178 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2179 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2181 options_access_protected,
2182 &custom_element.access_protected,
2183 NULL, NULL, "protected access for this field"
2186 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2187 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2189 options_access_direction,
2190 &custom_element.access_direction,
2191 "from", NULL, "access direction for this field"
2194 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2195 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2197 options_walk_to_action,
2198 &custom_element.walk_to_action,
2199 NULL, NULL, "diggable/collectible/pushable"
2202 /* ---------- element settings: configure 2 (custom elements) ------------ */
2205 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2206 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2208 options_move_pattern,
2209 &custom_element.move_pattern,
2210 "can move", NULL, "element move pattern"
2213 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2214 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2216 options_move_direction,
2217 &custom_element.move_direction_initial,
2218 "starts moving", NULL, "initial element move direction"
2221 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2222 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2224 options_move_stepsize,
2225 &custom_element.move_stepsize,
2226 "move/fall speed", NULL, "speed of element movement"
2229 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2230 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2232 options_move_leave_type,
2233 &custom_element.move_leave_type,
2234 "can dig: can", ":", "leave behind or change element"
2237 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2238 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2240 options_smash_targets,
2241 &custom_element.smash_targets,
2242 "can smash", NULL, "elements that can be smashed"
2245 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2246 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2248 options_slippery_type,
2249 &custom_element.slippery_type,
2250 "slippery", NULL, "where other elements fall down"
2253 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2254 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2257 &custom_element.deadliness,
2258 "deadly when", NULL, "deadliness of element"
2261 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2262 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2264 options_explosion_type,
2265 &custom_element.explosion_type,
2266 "can explode", NULL, "explosion type"
2269 /* ---------- element settings: advanced (custom elements) --------------- */
2272 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2273 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2276 &custom_element_change.delay_frames,
2277 "delay time given in", NULL, "delay time units for change"
2280 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2281 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2283 options_change_direct_action,
2284 &custom_element_change.direct_action,
2285 NULL, NULL, "type of direct action"
2288 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2289 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2291 options_change_other_action,
2292 &custom_element_change.other_action,
2293 NULL, "element:", "type of other element action"
2296 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2297 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2299 options_change_trigger_side,
2300 &custom_element_change.trigger_side,
2301 "at", "side", "element side triggering change"
2304 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2305 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2307 options_change_trigger_player,
2308 &custom_element_change.trigger_player,
2309 "player:", " ", "player that causes change"
2312 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2313 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2315 options_change_trigger_page,
2316 &custom_element_change.trigger_page,
2317 "page:", NULL, "change page that causes change"
2320 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2321 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2323 options_change_replace_when,
2324 &custom_element_change.replace_when,
2325 "replace when", NULL, "which elements can be replaced"
2328 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2329 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2331 options_action_type,
2332 &custom_element_change.action_type,
2333 NULL, NULL, "action on specified condition"
2336 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2337 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2339 options_action_mode_none,
2340 &custom_element_change.action_mode,
2341 NULL, NULL, "action operator"
2344 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2345 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2347 options_action_arg_none,
2348 &custom_element_change.action_arg,
2349 NULL, NULL, "action parameter"
2352 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2353 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2355 options_change_page,
2356 &custom_element.current_change_page,
2357 NULL, NULL, "element change page"
2360 /* ---------- element settings: configure (group elements) --------------- */
2363 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2364 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2366 options_group_choice_mode,
2367 &group_element_info.choice_mode,
2368 "choice type:", NULL, "type of group element choice"
2376 int gadget_id_align;
2379 char *text_left, *text_right, *infotext;
2380 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2383 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS,
2384 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2386 NULL, NULL, "Configure level properties"
2390 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2392 NULL, NULL, "Configure editor properties"
2395 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS,
2396 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2398 NULL, NULL, "Show information about element"
2402 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2404 NULL, NULL, "Configure element properties"
2408 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2410 NULL, NULL, "Configure element properties, part 1"
2414 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2416 NULL, NULL, "Configure element properties, part 2"
2420 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2422 NULL, NULL, "Configure custom element change pages"
2426 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2428 " ", "As Template", "Save current settings as new template"
2432 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2434 NULL, NULL, "Add new change page"
2438 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2440 NULL, NULL, "Delete current change page"
2449 int gadget_id_align;
2450 char *text_left, *text_right, *infotext;
2451 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2454 IMG_EDITOR_COUNTER_DOWN,
2455 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2456 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2457 NULL, NULL, "select previous change page"
2460 IMG_EDITOR_COUNTER_UP,
2461 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2462 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2463 NULL, "change page", "select next change page"
2466 IMG_EDITOR_BUTTON_GFX_CP_COPY,
2467 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2468 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2469 " ", NULL, "copy settings from this change page"
2472 IMG_EDITOR_BUTTON_GFX_CP_PASTE,
2473 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2474 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2475 NULL, NULL, "paste settings to this change page"
2482 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2489 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2492 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2493 GADGET_ID_SCROLL_UP,
2494 "scroll level editing area up"
2497 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2498 GADGET_ID_SCROLL_DOWN,
2499 "scroll level editing area down"
2502 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2503 GADGET_ID_SCROLL_LEFT,
2504 "scroll level editing area left"
2507 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2508 GADGET_ID_SCROLL_RIGHT,
2509 "scroll level editing area right"
2512 IMG_EDITOR_PALETTE_SCROLL_UP,
2513 GADGET_ID_SCROLL_LIST_UP,
2514 "scroll element list up ('Page Up')"
2517 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2518 GADGET_ID_SCROLL_LIST_DOWN,
2519 "scroll element list down ('Page Down')"
2527 int wheel_x, wheel_y;
2528 int wheel_width, wheel_height;
2529 } scrollbar_pos[ED_NUM_SCROLLBARS];
2537 } scrollbar_info[ED_NUM_SCROLLBARS] =
2540 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2541 GD_TYPE_SCROLLBAR_HORIZONTAL,
2542 GADGET_ID_SCROLL_HORIZONTAL,
2543 "scroll level editing area horizontally"
2546 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2547 GD_TYPE_SCROLLBAR_VERTICAL,
2548 GADGET_ID_SCROLL_VERTICAL,
2549 "scroll level editing area vertically"
2552 IMG_EDITOR_PALETTE_SCROLLBAR,
2553 GD_TYPE_SCROLLBAR_VERTICAL,
2554 GADGET_ID_SCROLL_LIST_VERTICAL,
2555 "scroll element list vertically"
2564 int gadget_id_align;
2565 int radio_button_nr;
2568 char *text_left, *text_right, *infotext;
2569 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2572 -1, ED_LEVEL_SETTINGS_YPOS(0),
2573 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2574 RADIO_NR_RANDOM_ELEMENTS,
2575 &random_placement_method, RANDOM_USE_PERCENTAGE,
2576 " ", "percentage", "use percentage for random elements"
2579 -1, ED_LEVEL_SETTINGS_YPOS(0),
2580 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2581 RADIO_NR_RANDOM_ELEMENTS,
2582 &random_placement_method, RANDOM_USE_QUANTITY,
2583 " ", "quantity", "use quantity for random elements"
2591 int gadget_id_align;
2593 char *text_left, *text_right, *infotext;
2594 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2596 /* ---------- level and editor settings ---------------------------------- */
2599 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2600 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2601 &random_placement_background_restricted,
2603 "restrict random placement to:", "set random placement restriction"
2606 /* ---------- element settings: configure (various elements) ------------- */
2609 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2610 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2611 &stick_element_properties_window,
2613 "stick this screen to edit content","stick this screen to edit content"
2616 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2617 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2618 &level.em_slippery_gems,
2620 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2623 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2624 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2625 &level.em_explodes_by_fire,
2627 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2630 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2631 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2632 &level.use_spring_bug,
2634 "use spring pushing bug", "use odd spring pushing behaviour"
2637 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2638 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2639 &level.use_time_orb_bug,
2641 "use time orb bug", "use odd time orb behaviour"
2644 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2645 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2648 "create single random element", "only create one element from content"
2651 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2652 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2653 &level.ball_state_initial,
2655 "magic ball initially activated", "activate magic ball after level start"
2658 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2659 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2660 &level.grow_into_diggable,
2662 "can grow into anything diggable", "grow into more than just sand"
2665 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2666 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2667 &level.auto_exit_sokoban,
2669 "exit level if all fields solved", "automatically finish Sokoban levels"
2672 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2673 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2674 &level.continuous_snapping,
2676 "continuous snapping", "use snapping without releasing key"
2679 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2680 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2681 &level.block_snap_field,
2683 "block snapped field when snapping", "use snapping delay to show animation"
2686 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2687 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2688 &level.block_last_field,
2690 "block last field when moving", "player blocks last field when moving"
2693 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2694 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2695 &level.sp_block_last_field,
2697 "block last field when moving", "player blocks last field when moving"
2700 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2701 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2702 &level.instant_relocation,
2704 "no scrolling when relocating", "player gets relocated without delay"
2707 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2708 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2709 &level.shifted_relocation,
2711 "no centering when relocating", "level not centered after relocation"
2714 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2715 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2716 &level.use_start_element[0],
2718 "use level start element:", "start level at this element's position"
2721 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2722 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2723 &level.use_artwork_element[0],
2725 "use artwork from element:", "use player artwork from other element"
2728 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2729 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2730 &level.use_explosion_element[0],
2732 "use explosion from element:", "use explosion properties from element"
2735 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2736 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2737 &level.initial_player_gravity[0],
2739 "use initial gravity", "set initial player gravity"
2742 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2743 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2744 &level.use_initial_inventory[0],
2746 "use initial inventory:", "use collected elements on level start"
2749 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2750 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2751 &level.can_pass_to_walkable,
2753 "can pass to walkable element", "player can pass to empty or walkable"
2756 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2757 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2758 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2760 "can fall into acid (with gravity)","player can fall into acid pool"
2763 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2764 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2765 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2767 "can move into acid", "element can move into acid pool"
2770 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2771 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2772 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2774 "deadly when colliding with", "element is deadly when hitting player"
2777 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2778 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2779 &level.envelope[0].autowrap,
2781 "auto-wrap", "automatically wrap envelope text"
2784 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2785 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2786 &level.envelope[0].centered,
2788 "centered", "automatically center envelope text"
2791 /* ---------- element settings: configure 1 (custom elements) ----------- */
2794 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2795 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2796 &custom_element.use_gfx_element,
2798 "use graphic of element:", "use existing element graphic"
2801 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2802 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2803 &level.use_custom_template,
2805 "use template", "use template for custom properties"
2808 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2809 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2810 &custom_element_properties[EP_ACCESSIBLE],
2812 NULL, "player can walk to or pass this field"
2815 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2816 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2817 &custom_element_properties[EP_GRAVITY_REACHABLE],
2819 "reachable despite gravity", "player can walk/dig despite gravity"
2822 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2823 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2824 &custom_element.use_last_ce_value,
2826 "use last CE value after change", "use last CE value after change"
2829 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2830 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2831 &custom_element_properties[EP_WALK_TO_OBJECT],
2833 NULL, "player can dig/collect/push element"
2836 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2837 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2838 &custom_element_properties[EP_INDESTRUCTIBLE],
2840 "indestructible", "element is indestructible"
2843 /* ---------- element settings: configure 2 (custom elements) ----------- */
2846 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2847 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2848 &custom_element_properties[EP_CAN_MOVE],
2850 NULL, "element can move with some pattern"
2853 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2854 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2855 &custom_element_properties[EP_CAN_FALL],
2857 "can fall", "element can fall down"
2860 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2861 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2862 &custom_element_properties[EP_CAN_SMASH],
2864 NULL, "element can smash other elements"
2867 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2868 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2869 &custom_element_properties[EP_SLIPPERY],
2871 NULL, "other elements can fall down from it"
2874 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2875 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2876 &custom_element_properties[EP_DEADLY],
2878 NULL, "element can kill the player"
2881 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2882 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2883 &custom_element_properties[EP_CAN_EXPLODE],
2885 NULL, "element can explode"
2888 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2889 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2890 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2892 "by fire", "element can explode by fire/explosion"
2895 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2896 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2897 &custom_element_properties[EP_EXPLODES_SMASHED],
2899 "smashed", "element can explode when smashed"
2902 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2903 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2904 &custom_element_properties[EP_EXPLODES_IMPACT],
2906 "impact", "element can explode on impact"
2909 /* ---------- element settings: advanced (custom elements) --------------- */
2912 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2913 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2914 &custom_element_change.can_change,
2916 "element changes to:", "change element on specified condition"
2919 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2920 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2921 &custom_element_change_events[CE_DELAY],
2923 NULL, "element changes after delay"
2926 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2927 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2928 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2930 NULL, "element changes by direct action"
2933 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2934 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2935 &custom_element_change_events[CE_BY_OTHER_ACTION],
2937 NULL, "element changes by other element"
2940 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2941 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2942 &custom_element_change.explode,
2944 "explode instead of change", "element explodes instead of change"
2947 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2948 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2949 &custom_element_change.use_target_content,
2951 "use extended change target:", "element changes to more elements"
2954 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2955 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2956 &custom_element_change.only_if_complete,
2958 "replace all or nothing", "only replace when all can be changed"
2961 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2962 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2963 &custom_element_change.use_random_replace,
2965 NULL, "use percentage for random replace"
2968 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2969 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2970 &custom_element_change.has_action,
2972 NULL, "execute action on specified condition"
2980 int gadget_id_align;
2982 int area_xsize, area_ysize;
2983 char *text_left, *text_right, *text_below, *infotext;
2984 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2986 /* ---------- level playfield content ------------------------------------ */
2990 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2992 -1, -1, /* these values are not constant, but can change at runtime */
2993 NULL, NULL, NULL, NULL
2996 /* ---------- yam yam content -------------------------------------------- */
2999 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3000 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3001 &level.yamyam_content[0].e[0][0], 3, 3,
3002 NULL, NULL, "1", NULL
3005 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3006 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3007 &level.yamyam_content[1].e[0][0], 3, 3,
3008 NULL, NULL, "2", NULL
3011 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3012 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3013 &level.yamyam_content[2].e[0][0], 3, 3,
3014 NULL, NULL, "3", NULL
3017 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3018 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3019 &level.yamyam_content[3].e[0][0], 3, 3,
3020 NULL, NULL, "4", NULL
3023 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3024 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3025 &level.yamyam_content[4].e[0][0], 3, 3,
3026 NULL, NULL, "5", NULL
3029 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3030 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3031 &level.yamyam_content[5].e[0][0], 3, 3,
3032 NULL, NULL, "6", NULL
3035 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3036 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3037 &level.yamyam_content[6].e[0][0], 3, 3,
3038 NULL, NULL, "7", NULL
3041 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3042 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3043 &level.yamyam_content[7].e[0][0], 3, 3,
3044 NULL, NULL, "8", NULL
3047 /* ---------- magic ball content ----------------------------------------- */
3050 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3051 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3052 &level.ball_content[0].e[0][0], 3, 3,
3053 NULL, NULL, "1", NULL
3056 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3057 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3058 &level.ball_content[1].e[0][0], 3, 3,
3059 NULL, NULL, "2", NULL
3062 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3063 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3064 &level.ball_content[2].e[0][0], 3, 3,
3065 NULL, NULL, "3", NULL
3068 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3069 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3070 &level.ball_content[3].e[0][0], 3, 3,
3071 NULL, NULL, "4", NULL
3074 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3075 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3076 &level.ball_content[4].e[0][0], 3, 3,
3077 NULL, NULL, "5", NULL
3080 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3081 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3082 &level.ball_content[5].e[0][0], 3, 3,
3083 NULL, NULL, "6", NULL
3086 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3087 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3088 &level.ball_content[6].e[0][0], 3, 3,
3089 NULL, NULL, "7", NULL
3092 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3093 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3094 &level.ball_content[7].e[0][0], 3, 3,
3095 NULL, NULL, "8", NULL
3098 /* ---------- android content -------------------------------------------- */
3101 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3102 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3103 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3104 "elements:", NULL, NULL, "elements android can clone"
3107 /* ---------- amoeba content --------------------------------------------- */
3110 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3111 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3112 &level.amoeba_content, 1, 1,
3113 "content:", NULL, NULL, "amoeba content"
3116 /* ---------- level start element ---------------------------------------- */
3119 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3120 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3121 &level.start_element[0], 1, 1,
3122 NULL, NULL, NULL, "level start element"
3125 /* ---------- player artwork element ------------------------------------- */
3128 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3129 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3130 &level.artwork_element[0], 1, 1,
3131 NULL, NULL, NULL, "element for player artwork"
3134 /* ---------- player explosion element ----------------------------------- */
3137 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3138 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3139 &level.explosion_element[0], 1, 1,
3140 NULL, NULL, NULL, "element for player explosion"
3143 /* ---------- player initial inventory ----------------------------------- */
3146 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3147 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3148 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3149 NULL, NULL, NULL, "content for initial inventory"
3152 /* ---------- element settings: configure 1 (custom elements) ----------- */
3154 /* ---------- custom graphic --------------------------------------------- */
3157 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3158 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3159 &custom_element.gfx_element_initial,1, 1,
3160 NULL, NULL, NULL, "custom graphic element"
3163 /* ---------- element settings: configure 2 (custom elements) ----------- */
3165 /* ---------- custom content (when exploding) ---------------------------- */
3168 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3169 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3170 &custom_element.content.e[0][0], 3, 3,
3171 "content:", NULL, NULL, NULL
3174 /* ---------- custom enter and leave element (when moving) --------------- */
3177 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3178 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3179 &custom_element.move_enter_element, 1, 1,
3180 "can dig:", " ", NULL, "element that can be digged/collected"
3183 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3184 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3185 &custom_element.move_leave_element, 1, 1,
3186 NULL, NULL, NULL, "element that will be left behind"
3189 /* ---------- element settings: advanced (custom elements) --------------- */
3191 /* ---------- custom change target --------------------------------------- */
3194 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3195 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3196 &custom_element_change.target_element, 1, 1,
3197 NULL, "after/when:", NULL, "new target element after change"
3200 /* ---------- custom change content (extended change target) ------------- */
3203 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3204 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3205 &custom_element_change.target_content.e[0][0], 3, 3,
3206 NULL, NULL, NULL, "new extended elements after change"
3209 /* ---------- custom change trigger (element causing change) ------------- */
3212 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3213 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3214 &custom_element_change.initial_trigger_element, 1, 1,
3215 NULL, NULL, NULL, "other element triggering change"
3218 /* ---------- custom change action (element used for action) ------------- */
3221 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3222 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3223 &custom_element_change.action_element, 1, 1,
3224 NULL, NULL, NULL, "element used as action parameter"
3227 /* ---------- group element content -------------------------------------- */
3230 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3231 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3232 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3233 "content:", NULL, NULL, NULL
3236 /* ---------- random background (for random painting) -------------------- */
3239 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3240 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3241 &random_placement_background_element, 1, 1,
3242 NULL, NULL, NULL, "random placement background"
3248 -----------------------------------------------------------------------------
3249 some internally used variables
3250 -----------------------------------------------------------------------------
3253 /* maximal size of level editor drawing area */
3254 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3256 /* actual size of level editor drawing area */
3257 static int ed_fieldx, ed_fieldy;
3259 /* actual position of level editor drawing area in level playfield */
3260 static int level_xpos = -1, level_ypos = -1;
3262 /* actual tile size used to display level editor playfield */
3263 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3265 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3267 /* drawing elements on the three mouse buttons */
3268 static int new_element1 = EL_WALL;
3269 static int new_element2 = EL_EMPTY;
3270 static int new_element3 = EL_SAND;
3272 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3273 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3274 (button) == 2 ? new_element2 : \
3275 (button) == 3 ? new_element3 : EL_EMPTY)
3276 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : \
3277 (button) == 2 ? 5 : \
3278 (button) == 3 ? 10 : \
3281 /* forward declaration for internal use */
3282 static void ModifyEditorCounterValue(int, int);
3283 static void ModifyEditorCounterLimits(int, int, int);
3284 static void ModifyEditorSelectboxValue(int, int);
3285 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3286 static void ModifyEditorDrawingArea(int, int, int);
3287 static void ModifyEditorElementList();
3288 static void AdjustElementListScrollbar();
3289 static void RedrawDrawingElements();
3290 static void DrawDrawingWindow();
3291 static void DrawLevelInfoWindow();
3292 static void DrawPropertiesWindow();
3293 static void UpdateCustomElementGraphicGadgets();
3294 static boolean checkPropertiesConfig(int);
3295 static void CopyLevelToUndoBuffer(int);
3296 static void HandleDrawingAreas(struct GadgetInfo *);
3297 static void HandleCounterButtons(struct GadgetInfo *);
3298 static void HandleTextInputGadgets(struct GadgetInfo *);
3299 static void HandleTextAreaGadgets(struct GadgetInfo *);
3300 static void HandleSelectboxGadgets(struct GadgetInfo *);
3301 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3302 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3303 static void HandleRadiobuttons(struct GadgetInfo *);
3304 static void HandleCheckbuttons(struct GadgetInfo *);
3305 static void HandleControlButtons(struct GadgetInfo *);
3306 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3307 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3309 static int num_editor_gadgets = 0; /* dynamically determined */
3311 static struct GadgetInfo **level_editor_gadget = NULL;
3312 static int *right_gadget_border = NULL;
3314 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3315 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3316 static boolean draw_with_brush = FALSE;
3317 static int properties_element = 0;
3319 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3320 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3321 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3322 static int undo_buffer_position = 0;
3323 static int undo_buffer_steps = 0;
3324 static int redo_buffer_steps = 0;
3326 static int edit_mode;
3327 static int edit_mode_levelinfo;
3328 static int edit_mode_properties;
3330 static int element_shift = 0;
3332 static int editor_el_players[] =
3339 static int *editor_el_players_ptr = editor_el_players;
3340 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3342 static int editor_hl_boulderdash[] =
3344 EL_INTERNAL_CASCADE_BD_ACTIVE,
3350 static int editor_el_boulderdash[] =
3359 EL_BD_EXPANDABLE_WALL,
3367 EL_BD_BUTTERFLY_LEFT,
3369 EL_BD_BUTTERFLY_RIGHT,
3370 EL_BD_FIREFLY_RIGHT,
3373 EL_BD_BUTTERFLY_DOWN,
3377 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3378 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3379 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3380 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3382 static int editor_hl_emerald_mine[] =
3384 EL_INTERNAL_CASCADE_EM_ACTIVE,
3390 static int editor_el_emerald_mine[] =
3427 EL_ACID_POOL_TOPLEFT,
3429 EL_ACID_POOL_TOPRIGHT,
3432 EL_ACID_POOL_BOTTOMLEFT,
3433 EL_ACID_POOL_BOTTOM,
3434 EL_ACID_POOL_BOTTOMRIGHT,
3454 EL_EM_STEEL_EXIT_CLOSED,
3455 EL_EM_STEEL_EXIT_OPEN,
3457 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3458 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3459 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3460 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3462 static int editor_hl_emerald_mine_club[] =
3464 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3470 static int editor_el_emerald_mine_club[] =
3497 EL_EMC_WALL_SLIPPERY_1,
3498 EL_EMC_WALL_SLIPPERY_2,
3499 EL_EMC_WALL_SLIPPERY_3,
3500 EL_EMC_WALL_SLIPPERY_4,
3523 EL_EMC_MAGIC_BALL_SWITCH,
3525 EL_EMC_SPRING_BUMPER,
3530 EL_EM_DYNAMITE_ACTIVE,
3534 EL_BALLOON_SWITCH_UP,
3535 EL_BALLOON_SWITCH_ANY,
3538 EL_BALLOON_SWITCH_LEFT,
3540 EL_BALLOON_SWITCH_RIGHT,
3544 EL_BALLOON_SWITCH_DOWN,
3545 EL_BALLOON_SWITCH_NONE,
3547 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3548 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3549 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3550 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3552 static int editor_hl_rnd[] =
3554 EL_INTERNAL_CASCADE_RND_ACTIVE,
3560 static int editor_el_rnd[] =
3592 EL_WALL_EMERALD_YELLOW,
3593 EL_WALL_EMERALD_RED,
3594 EL_WALL_EMERALD_PURPLE,
3612 EL_DYNABOMB_INCREASE_NUMBER,
3613 EL_DYNABOMB_INCREASE_SIZE,
3614 EL_DYNABOMB_INCREASE_POWER,
3634 EL_INVISIBLE_STEELWALL,
3638 EL_EXPANDABLE_WALL_HORIZONTAL,
3639 EL_EXPANDABLE_WALL_VERTICAL,
3640 EL_EXPANDABLE_WALL_ANY,
3642 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3643 static int *editor_el_rnd_ptr = editor_el_rnd;
3644 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3645 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3647 static int editor_hl_sokoban[] =
3649 EL_INTERNAL_CASCADE_SB_ACTIVE,
3655 static int editor_el_sokoban[] =
3658 EL_SOKOBAN_FIELD_EMPTY,
3659 EL_SOKOBAN_FIELD_FULL,
3660 EL_SOKOBAN_FIELD_PLAYER,
3662 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3663 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3664 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3665 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3667 static int editor_hl_supaplex[] =
3669 EL_INTERNAL_CASCADE_SP_ACTIVE,
3675 static int editor_el_supaplex[] =
3693 EL_SP_PORT_HORIZONTAL,
3694 EL_SP_PORT_VERTICAL,
3702 EL_SP_GRAVITY_PORT_LEFT,
3703 EL_SP_GRAVITY_PORT_RIGHT,
3704 EL_SP_GRAVITY_PORT_UP,
3705 EL_SP_GRAVITY_PORT_DOWN,
3707 EL_SP_GRAVITY_ON_PORT_LEFT,
3708 EL_SP_GRAVITY_ON_PORT_RIGHT,
3709 EL_SP_GRAVITY_ON_PORT_UP,
3710 EL_SP_GRAVITY_ON_PORT_DOWN,
3712 EL_SP_GRAVITY_OFF_PORT_LEFT,
3713 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3714 EL_SP_GRAVITY_OFF_PORT_UP,
3715 EL_SP_GRAVITY_OFF_PORT_DOWN,
3717 EL_SP_HARDWARE_GRAY,
3718 EL_SP_HARDWARE_GREEN,
3719 EL_SP_HARDWARE_BLUE,
3722 EL_SP_HARDWARE_BASE_1,
3723 EL_SP_HARDWARE_BASE_2,
3724 EL_SP_HARDWARE_BASE_3,
3725 EL_SP_HARDWARE_BASE_4,
3727 EL_SP_HARDWARE_BASE_5,
3728 EL_SP_HARDWARE_BASE_6,
3729 EL_SP_HARDWARE_YELLOW,
3737 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3738 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3739 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3740 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3742 static int editor_hl_diamond_caves[] =
3744 EL_INTERNAL_CASCADE_DC_ACTIVE,
3750 static int editor_el_diamond_caves[] =
3757 EL_CONVEYOR_BELT_1_LEFT,
3758 EL_CONVEYOR_BELT_1_MIDDLE,
3759 EL_CONVEYOR_BELT_1_RIGHT,
3760 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3762 EL_CONVEYOR_BELT_2_LEFT,
3763 EL_CONVEYOR_BELT_2_MIDDLE,
3764 EL_CONVEYOR_BELT_2_RIGHT,
3765 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3767 EL_CONVEYOR_BELT_3_LEFT,
3768 EL_CONVEYOR_BELT_3_MIDDLE,
3769 EL_CONVEYOR_BELT_3_RIGHT,
3770 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3772 EL_CONVEYOR_BELT_4_LEFT,
3773 EL_CONVEYOR_BELT_4_MIDDLE,
3774 EL_CONVEYOR_BELT_4_RIGHT,
3775 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3777 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3778 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3779 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3780 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3782 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3783 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3784 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3785 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3790 EL_DC_TIMEGATE_SWITCH,
3792 EL_SWITCHGATE_CLOSED,
3794 EL_SWITCHGATE_SWITCH_UP,
3795 EL_SWITCHGATE_SWITCH_DOWN,
3798 EL_LIGHT_SWITCH_ACTIVE,
3799 EL_DC_SWITCHGATE_SWITCH_UP,
3800 EL_DC_SWITCHGATE_SWITCH_DOWN,
3802 EL_STEEL_EXIT_CLOSED,
3804 EL_STEELWALL_SLIPPERY,
3807 EL_QUICKSAND_FAST_EMPTY,
3808 EL_QUICKSAND_FAST_FULL,
3822 EL_SIGN_RADIOACTIVITY,
3828 EL_SIGN_ENTRY_FORBIDDEN,
3829 EL_SIGN_EMERGENCY_EXIT,
3854 EL_DC_STEELWALL_2_SINGLE,
3855 EL_DC_STEELWALL_2_TOP,
3856 EL_SIGN_EXCLAMATION,
3859 EL_DC_STEELWALL_2_LEFT,
3860 EL_DC_STEELWALL_2_MIDDLE,
3861 EL_DC_STEELWALL_2_HORIZONTAL,
3862 EL_DC_STEELWALL_2_RIGHT,
3864 EL_DC_STEELWALL_1_TOPLEFT,
3865 EL_DC_STEELWALL_2_VERTICAL,
3866 EL_DC_STEELWALL_1_TOPRIGHT,
3869 EL_DC_STEELWALL_1_VERTICAL,
3870 EL_DC_STEELWALL_2_BOTTOM,
3872 EL_DC_GATE_WHITE_GRAY,
3874 EL_DC_STEELWALL_1_BOTTOMLEFT,
3875 EL_DC_STEELWALL_1_HORIZONTAL,
3876 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3877 EL_DC_GATE_FAKE_GRAY,
3879 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3880 EL_DC_STEELWALL_1_BOTTOM,
3881 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3882 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3884 EL_DC_STEELWALL_1_RIGHT,
3886 EL_DC_STEELWALL_1_LEFT,
3887 EL_EXPANDABLE_STEELWALL_VERTICAL,
3889 EL_DC_STEELWALL_1_TOPRIGHT_2,
3890 EL_DC_STEELWALL_1_TOP,
3891 EL_DC_STEELWALL_1_TOPLEFT_2,
3892 EL_EXPANDABLE_STEELWALL_ANY,
3894 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3895 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3896 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3897 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3899 static int editor_hl_dx_boulderdash[] =
3901 EL_INTERNAL_CASCADE_DX_ACTIVE,
3907 static int editor_el_dx_boulderdash[] =
3911 EL_TUBE_HORIZONTAL_DOWN,
3915 EL_TUBE_VERTICAL_RIGHT,
3917 EL_TUBE_VERTICAL_LEFT,
3921 EL_TUBE_HORIZONTAL_UP,
3929 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3930 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3931 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3932 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3934 static int editor_hl_chars[] =
3936 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3942 static int editor_el_chars[] =
4024 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4025 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4026 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4027 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4029 EL_CHAR(CHAR_BYTE_DEGREE),
4030 EL_CHAR(CHAR_BYTE_REGISTERED),
4031 EL_CHAR(FONT_ASCII_CURSOR),
4032 EL_CHAR(FONT_ASCII_BUTTON),
4034 EL_CHAR(FONT_ASCII_UP),
4035 EL_CHAR(FONT_ASCII_DOWN),
4039 static int *editor_hl_chars_ptr = editor_hl_chars;
4040 static int *editor_el_chars_ptr = editor_el_chars;
4041 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4042 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4044 static int editor_hl_steel_chars[] =
4046 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4052 static int editor_el_steel_chars[] =
4062 EL_STEEL_CHAR('\''),
4129 EL_STEEL_CHAR('\\'),
4134 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4135 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4136 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4137 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4139 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4140 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4141 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4142 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4144 EL_STEEL_CHAR(FONT_ASCII_UP),
4145 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4149 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4150 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4151 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4152 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4154 static int editor_hl_custom[] =
4156 EL_INTERNAL_CASCADE_CE_ACTIVE,
4162 static int editor_el_custom[] =
4164 EL_CUSTOM_START + 0,
4165 EL_CUSTOM_START + 1,
4166 EL_CUSTOM_START + 2,
4167 EL_CUSTOM_START + 3,
4169 EL_CUSTOM_START + 4,
4170 EL_CUSTOM_START + 5,
4171 EL_CUSTOM_START + 6,
4172 EL_CUSTOM_START + 7,
4174 EL_CUSTOM_START + 8,
4175 EL_CUSTOM_START + 9,
4176 EL_CUSTOM_START + 10,
4177 EL_CUSTOM_START + 11,
4179 EL_CUSTOM_START + 12,
4180 EL_CUSTOM_START + 13,
4181 EL_CUSTOM_START + 14,
4182 EL_CUSTOM_START + 15,
4184 EL_CUSTOM_START + 16,
4185 EL_CUSTOM_START + 17,
4186 EL_CUSTOM_START + 18,
4187 EL_CUSTOM_START + 19,
4189 EL_CUSTOM_START + 20,
4190 EL_CUSTOM_START + 21,
4191 EL_CUSTOM_START + 22,
4192 EL_CUSTOM_START + 23,
4194 EL_CUSTOM_START + 24,
4195 EL_CUSTOM_START + 25,
4196 EL_CUSTOM_START + 26,
4197 EL_CUSTOM_START + 27,
4199 EL_CUSTOM_START + 28,
4200 EL_CUSTOM_START + 29,
4201 EL_CUSTOM_START + 30,
4202 EL_CUSTOM_START + 31,
4204 EL_CUSTOM_START + 32,
4205 EL_CUSTOM_START + 33,
4206 EL_CUSTOM_START + 34,
4207 EL_CUSTOM_START + 35,
4209 EL_CUSTOM_START + 36,
4210 EL_CUSTOM_START + 37,
4211 EL_CUSTOM_START + 38,
4212 EL_CUSTOM_START + 39,
4214 EL_CUSTOM_START + 40,
4215 EL_CUSTOM_START + 41,
4216 EL_CUSTOM_START + 42,
4217 EL_CUSTOM_START + 43,
4219 EL_CUSTOM_START + 44,
4220 EL_CUSTOM_START + 45,
4221 EL_CUSTOM_START + 46,
4222 EL_CUSTOM_START + 47,
4224 EL_CUSTOM_START + 48,
4225 EL_CUSTOM_START + 49,
4226 EL_CUSTOM_START + 50,
4227 EL_CUSTOM_START + 51,
4229 EL_CUSTOM_START + 52,
4230 EL_CUSTOM_START + 53,
4231 EL_CUSTOM_START + 54,
4232 EL_CUSTOM_START + 55,
4234 EL_CUSTOM_START + 56,
4235 EL_CUSTOM_START + 57,
4236 EL_CUSTOM_START + 58,
4237 EL_CUSTOM_START + 59,
4239 EL_CUSTOM_START + 60,
4240 EL_CUSTOM_START + 61,
4241 EL_CUSTOM_START + 62,
4242 EL_CUSTOM_START + 63,
4244 EL_CUSTOM_START + 64,
4245 EL_CUSTOM_START + 65,
4246 EL_CUSTOM_START + 66,
4247 EL_CUSTOM_START + 67,
4249 EL_CUSTOM_START + 68,
4250 EL_CUSTOM_START + 69,
4251 EL_CUSTOM_START + 70,
4252 EL_CUSTOM_START + 71,
4254 EL_CUSTOM_START + 72,
4255 EL_CUSTOM_START + 73,
4256 EL_CUSTOM_START + 74,
4257 EL_CUSTOM_START + 75,
4259 EL_CUSTOM_START + 76,
4260 EL_CUSTOM_START + 77,
4261 EL_CUSTOM_START + 78,
4262 EL_CUSTOM_START + 79,
4264 EL_CUSTOM_START + 80,
4265 EL_CUSTOM_START + 81,
4266 EL_CUSTOM_START + 82,
4267 EL_CUSTOM_START + 83,
4269 EL_CUSTOM_START + 84,
4270 EL_CUSTOM_START + 85,
4271 EL_CUSTOM_START + 86,
4272 EL_CUSTOM_START + 87,
4274 EL_CUSTOM_START + 88,
4275 EL_CUSTOM_START + 89,
4276 EL_CUSTOM_START + 90,
4277 EL_CUSTOM_START + 91,
4279 EL_CUSTOM_START + 92,
4280 EL_CUSTOM_START + 93,
4281 EL_CUSTOM_START + 94,
4282 EL_CUSTOM_START + 95,
4284 EL_CUSTOM_START + 96,
4285 EL_CUSTOM_START + 97,
4286 EL_CUSTOM_START + 98,
4287 EL_CUSTOM_START + 99,
4289 EL_CUSTOM_START + 100,
4290 EL_CUSTOM_START + 101,
4291 EL_CUSTOM_START + 102,
4292 EL_CUSTOM_START + 103,
4294 EL_CUSTOM_START + 104,
4295 EL_CUSTOM_START + 105,
4296 EL_CUSTOM_START + 106,
4297 EL_CUSTOM_START + 107,
4299 EL_CUSTOM_START + 108,
4300 EL_CUSTOM_START + 109,
4301 EL_CUSTOM_START + 110,
4302 EL_CUSTOM_START + 111,
4304 EL_CUSTOM_START + 112,
4305 EL_CUSTOM_START + 113,
4306 EL_CUSTOM_START + 114,
4307 EL_CUSTOM_START + 115,
4309 EL_CUSTOM_START + 116,
4310 EL_CUSTOM_START + 117,
4311 EL_CUSTOM_START + 118,
4312 EL_CUSTOM_START + 119,
4314 EL_CUSTOM_START + 120,
4315 EL_CUSTOM_START + 121,
4316 EL_CUSTOM_START + 122,
4317 EL_CUSTOM_START + 123,
4319 EL_CUSTOM_START + 124,
4320 EL_CUSTOM_START + 125,
4321 EL_CUSTOM_START + 126,
4322 EL_CUSTOM_START + 127,
4324 EL_CUSTOM_START + 128,
4325 EL_CUSTOM_START + 129,
4326 EL_CUSTOM_START + 130,
4327 EL_CUSTOM_START + 131,
4329 EL_CUSTOM_START + 132,
4330 EL_CUSTOM_START + 133,
4331 EL_CUSTOM_START + 134,
4332 EL_CUSTOM_START + 135,
4334 EL_CUSTOM_START + 136,
4335 EL_CUSTOM_START + 137,
4336 EL_CUSTOM_START + 138,
4337 EL_CUSTOM_START + 139,
4339 EL_CUSTOM_START + 140,
4340 EL_CUSTOM_START + 141,
4341 EL_CUSTOM_START + 142,
4342 EL_CUSTOM_START + 143,
4344 EL_CUSTOM_START + 144,
4345 EL_CUSTOM_START + 145,
4346 EL_CUSTOM_START + 146,
4347 EL_CUSTOM_START + 147,
4349 EL_CUSTOM_START + 148,
4350 EL_CUSTOM_START + 149,
4351 EL_CUSTOM_START + 150,
4352 EL_CUSTOM_START + 151,
4354 EL_CUSTOM_START + 152,
4355 EL_CUSTOM_START + 153,
4356 EL_CUSTOM_START + 154,
4357 EL_CUSTOM_START + 155,
4359 EL_CUSTOM_START + 156,
4360 EL_CUSTOM_START + 157,
4361 EL_CUSTOM_START + 158,
4362 EL_CUSTOM_START + 159,
4364 EL_CUSTOM_START + 160,
4365 EL_CUSTOM_START + 161,
4366 EL_CUSTOM_START + 162,
4367 EL_CUSTOM_START + 163,
4369 EL_CUSTOM_START + 164,
4370 EL_CUSTOM_START + 165,
4371 EL_CUSTOM_START + 166,
4372 EL_CUSTOM_START + 167,
4374 EL_CUSTOM_START + 168,
4375 EL_CUSTOM_START + 169,
4376 EL_CUSTOM_START + 170,
4377 EL_CUSTOM_START + 171,
4379 EL_CUSTOM_START + 172,
4380 EL_CUSTOM_START + 173,
4381 EL_CUSTOM_START + 174,
4382 EL_CUSTOM_START + 175,
4384 EL_CUSTOM_START + 176,
4385 EL_CUSTOM_START + 177,
4386 EL_CUSTOM_START + 178,
4387 EL_CUSTOM_START + 179,
4389 EL_CUSTOM_START + 180,
4390 EL_CUSTOM_START + 181,
4391 EL_CUSTOM_START + 182,
4392 EL_CUSTOM_START + 183,
4394 EL_CUSTOM_START + 184,
4395 EL_CUSTOM_START + 185,
4396 EL_CUSTOM_START + 186,
4397 EL_CUSTOM_START + 187,
4399 EL_CUSTOM_START + 188,
4400 EL_CUSTOM_START + 189,
4401 EL_CUSTOM_START + 190,
4402 EL_CUSTOM_START + 191,
4404 EL_CUSTOM_START + 192,
4405 EL_CUSTOM_START + 193,
4406 EL_CUSTOM_START + 194,
4407 EL_CUSTOM_START + 195,
4409 EL_CUSTOM_START + 196,
4410 EL_CUSTOM_START + 197,
4411 EL_CUSTOM_START + 198,
4412 EL_CUSTOM_START + 199,
4414 EL_CUSTOM_START + 200,
4415 EL_CUSTOM_START + 201,
4416 EL_CUSTOM_START + 202,
4417 EL_CUSTOM_START + 203,
4419 EL_CUSTOM_START + 204,
4420 EL_CUSTOM_START + 205,
4421 EL_CUSTOM_START + 206,
4422 EL_CUSTOM_START + 207,
4424 EL_CUSTOM_START + 208,
4425 EL_CUSTOM_START + 209,
4426 EL_CUSTOM_START + 210,
4427 EL_CUSTOM_START + 211,
4429 EL_CUSTOM_START + 212,
4430 EL_CUSTOM_START + 213,
4431 EL_CUSTOM_START + 214,
4432 EL_CUSTOM_START + 215,
4434 EL_CUSTOM_START + 216,
4435 EL_CUSTOM_START + 217,
4436 EL_CUSTOM_START + 218,
4437 EL_CUSTOM_START + 219,
4439 EL_CUSTOM_START + 220,
4440 EL_CUSTOM_START + 221,
4441 EL_CUSTOM_START + 222,
4442 EL_CUSTOM_START + 223,
4444 EL_CUSTOM_START + 224,
4445 EL_CUSTOM_START + 225,
4446 EL_CUSTOM_START + 226,
4447 EL_CUSTOM_START + 227,
4449 EL_CUSTOM_START + 228,
4450 EL_CUSTOM_START + 229,
4451 EL_CUSTOM_START + 230,
4452 EL_CUSTOM_START + 231,
4454 EL_CUSTOM_START + 232,
4455 EL_CUSTOM_START + 233,
4456 EL_CUSTOM_START + 234,
4457 EL_CUSTOM_START + 235,
4459 EL_CUSTOM_START + 236,
4460 EL_CUSTOM_START + 237,
4461 EL_CUSTOM_START + 238,
4462 EL_CUSTOM_START + 239,
4464 EL_CUSTOM_START + 240,
4465 EL_CUSTOM_START + 241,
4466 EL_CUSTOM_START + 242,
4467 EL_CUSTOM_START + 243,
4469 EL_CUSTOM_START + 244,
4470 EL_CUSTOM_START + 245,
4471 EL_CUSTOM_START + 246,
4472 EL_CUSTOM_START + 247,
4474 EL_CUSTOM_START + 248,
4475 EL_CUSTOM_START + 249,
4476 EL_CUSTOM_START + 250,
4477 EL_CUSTOM_START + 251,
4479 EL_CUSTOM_START + 252,
4480 EL_CUSTOM_START + 253,
4481 EL_CUSTOM_START + 254,
4482 EL_CUSTOM_START + 255
4484 static int *editor_hl_custom_ptr = editor_hl_custom;
4485 static int *editor_el_custom_ptr = editor_el_custom;
4486 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4487 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4489 static int editor_hl_group[] =
4491 EL_INTERNAL_CASCADE_GE_ACTIVE,
4497 static int editor_el_group[] =
4511 EL_GROUP_START + 10,
4512 EL_GROUP_START + 11,
4514 EL_GROUP_START + 12,
4515 EL_GROUP_START + 13,
4516 EL_GROUP_START + 14,
4517 EL_GROUP_START + 15,
4519 EL_GROUP_START + 16,
4520 EL_GROUP_START + 17,
4521 EL_GROUP_START + 18,
4522 EL_GROUP_START + 19,
4524 EL_GROUP_START + 20,
4525 EL_GROUP_START + 21,
4526 EL_GROUP_START + 22,
4527 EL_GROUP_START + 23,
4529 EL_GROUP_START + 24,
4530 EL_GROUP_START + 25,
4531 EL_GROUP_START + 26,
4532 EL_GROUP_START + 27,
4534 EL_GROUP_START + 28,
4535 EL_GROUP_START + 29,
4536 EL_GROUP_START + 30,
4539 static int *editor_hl_group_ptr = editor_hl_group;
4540 static int *editor_el_group_ptr = editor_el_group;
4541 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4542 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4544 static int editor_hl_reference[] =
4546 EL_INTERNAL_CASCADE_REF_ACTIVE,
4552 static int editor_el_reference[] =
4556 EL_TRIGGER_CE_VALUE,
4557 EL_TRIGGER_CE_SCORE,
4561 EL_CURRENT_CE_VALUE,
4562 EL_CURRENT_CE_SCORE,
4584 static int *editor_hl_reference_ptr = editor_hl_reference;
4585 static int *editor_el_reference_ptr = editor_el_reference;
4586 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4587 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4589 static int editor_hl_user_defined[] =
4591 EL_INTERNAL_CASCADE_USER_ACTIVE,
4597 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4598 static int *editor_el_user_defined_ptr = NULL;
4599 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4600 static int num_editor_el_user_defined = 0;
4602 static int editor_hl_dynamic[] =
4604 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4610 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4611 static int *editor_el_dynamic_ptr = NULL;
4612 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4613 static int num_editor_el_dynamic = 0;
4615 static int editor_hl_empty[] = { EL_EMPTY };
4616 static int *editor_el_empty = NULL; /* dynamically allocated */
4618 static int *editor_hl_empty_ptr = editor_hl_empty;
4619 static int *editor_el_empty_ptr = NULL;
4620 static int num_editor_hl_empty = 0;
4621 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4623 static boolean use_el_empty = FALSE;
4625 static int *editor_elements = NULL; /* dynamically allocated */
4626 static int num_editor_elements = 0; /* dynamically determined */
4628 static boolean setup_editor_show_always = TRUE;
4629 static boolean setup_editor_cascade_never = FALSE;
4631 static int editor_hl_unused[] = { EL_EMPTY };
4632 static int *editor_hl_unused_ptr = editor_hl_unused;
4633 static int num_editor_hl_unused = 0;
4637 boolean *setup_value;
4638 boolean *setup_cascade_value;
4640 int **headline_list;
4641 int *headline_list_size;
4644 int *element_list_size;
4646 boolean last_setup_value;
4648 editor_elements_info[] =
4651 &setup_editor_show_always,
4652 &setup_editor_cascade_never,
4653 &editor_hl_unused_ptr, &num_editor_hl_unused,
4654 &editor_el_players_ptr, &num_editor_el_players
4657 &setup.editor.el_boulderdash,
4658 &setup.editor_cascade.el_bd,
4659 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4660 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4663 &setup.editor.el_emerald_mine,
4664 &setup.editor_cascade.el_em,
4665 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4666 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4669 &setup.editor.el_emerald_mine_club,
4670 &setup.editor_cascade.el_emc,
4671 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4672 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4675 &setup.editor.el_more,
4676 &setup.editor_cascade.el_rnd,
4677 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4678 &editor_el_rnd_ptr, &num_editor_el_rnd
4681 &setup.editor.el_sokoban,
4682 &setup.editor_cascade.el_sb,
4683 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4684 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4687 &setup.editor.el_supaplex,
4688 &setup.editor_cascade.el_sp,
4689 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4690 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4693 &setup.editor.el_diamond_caves,
4694 &setup.editor_cascade.el_dc,
4695 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4696 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4699 &setup.editor.el_dx_boulderdash,
4700 &setup.editor_cascade.el_dx,
4701 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4702 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4705 &setup.editor.el_chars,
4706 &setup.editor_cascade.el_chars,
4707 &editor_hl_chars_ptr, &num_editor_hl_chars,
4708 &editor_el_chars_ptr, &num_editor_el_chars
4711 &setup.editor.el_steel_chars,
4712 &setup.editor_cascade.el_steel_chars,
4713 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4714 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4717 &setup.editor.el_custom,
4718 &setup.editor_cascade.el_ce,
4719 &editor_hl_custom_ptr, &num_editor_hl_custom,
4720 &editor_el_custom_ptr, &num_editor_el_custom
4723 &setup.editor.el_custom,
4724 &setup.editor_cascade.el_ge,
4725 &editor_hl_group_ptr, &num_editor_hl_group,
4726 &editor_el_group_ptr, &num_editor_el_group
4729 &setup.editor.el_custom,
4730 &setup.editor_cascade.el_ref,
4731 &editor_hl_reference_ptr, &num_editor_hl_reference,
4732 &editor_el_reference_ptr, &num_editor_el_reference
4735 &setup.editor.el_user_defined,
4736 &setup.editor_cascade.el_user,
4737 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4738 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4741 &setup.editor.el_dynamic,
4742 &setup.editor_cascade.el_dynamic,
4743 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4744 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4749 &editor_hl_empty_ptr, &num_editor_hl_empty,
4750 &editor_el_empty_ptr, &num_editor_el_empty,
4762 -----------------------------------------------------------------------------
4764 -----------------------------------------------------------------------------
4767 static int getMaxInfoTextLength()
4769 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4772 static int getTextWidthForGadget(char *text)
4777 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4780 static int getTextWidthForDrawingArea(char *text)
4785 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4788 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4790 return (gi->x + gi->width + getTextWidthForGadget(text));
4793 static char *getElementInfoText(int element)
4795 char *info_text = NULL;
4797 if (element < MAX_NUM_ELEMENTS)
4799 if (strlen(element_info[element].description) > 0)
4800 info_text = element_info[element].description;
4801 else if (element_info[element].custom_description != NULL)
4802 info_text = element_info[element].custom_description;
4803 else if (element_info[element].editor_description != NULL)
4804 info_text = element_info[element].editor_description;
4807 if (info_text == NULL)
4808 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4813 static char *getElementDescriptionFilenameExt(char *basename)
4815 char *elements_subdir = "elements";
4816 static char *elements_subdir2 = NULL;
4817 static char *filename = NULL;
4819 if (elements_subdir2 == NULL)
4820 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
4822 checked_free(filename);
4824 /* 1st try: look for element description in current level set directory */
4825 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
4826 if (fileExists(filename))
4831 /* 2nd try: look for element description in the game's base directory */
4832 filename = getPath3(options.docs_directory, elements_subdir, basename);
4833 if (fileExists(filename))
4839 char *getElementDescriptionFilename(int element)
4841 char basename[MAX_FILENAME_LEN];
4844 /* 1st try: look for element description file for exactly this element */
4845 sprintf(basename, "%s.txt", element_info[element].token_name);
4846 filename = getElementDescriptionFilenameExt(basename);
4847 if (filename != NULL)
4850 /* 2nd try: look for element description file for this element's class */
4851 sprintf(basename, "%s.txt", element_info[element].class_name);
4852 filename = getElementDescriptionFilenameExt(basename);
4853 if (filename != NULL)
4859 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4861 boolean element_found[NUM_FILE_ELEMENTS];
4864 /* initialize list of used elements to "not used" */
4865 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4866 element_found[i] = FALSE;
4868 /* find all elements used in current level */
4869 for (y = 0; y < lev_fieldy; y++)
4870 for (x = 0; x < lev_fieldx; x++)
4871 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4872 element_found[Feld[x][y]] = TRUE;
4876 /* count number of elements used in current level */
4877 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4878 if (element_found[i])
4881 /* add space for up to 3 more elements for padding that may be needed */
4884 /* free memory for old list of elements, if needed */
4885 checked_free(*elements);
4887 /* allocate memory for new list of elements */
4888 *elements = checked_malloc(*num_elements * sizeof(int));
4892 /* add all elements used in current level (non-custom/group elements) */
4893 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4894 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4895 (*elements)[(*num_elements)++] = i;
4897 /* add all elements used in current level (custom/group elements) */
4898 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4899 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4900 (*elements)[(*num_elements)++] = i;
4902 while (*num_elements % 4) /* pad with empty elements, if needed */
4903 (*elements)[(*num_elements)++] = EL_EMPTY;
4906 static void ReinitializeElementList()
4908 static boolean initialization_needed = TRUE;
4912 if (initialization_needed)
4914 LoadSetup_EditorCascade(); /* load last editor cascade state */
4916 /* initialize editor cascade element from saved cascade state */
4917 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4919 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4920 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4922 if (IS_EDITOR_CASCADE(*cascade_element))
4924 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4925 EL_CASCADE_INACTIVE(*cascade_element));
4928 initialization_needed = FALSE;
4931 checked_free(editor_elements);
4933 /* reload optional user defined element list for each invocation of editor */
4934 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4935 &num_editor_el_user_defined);
4937 /* initialize dynamic level element list for each invocation of editor */
4938 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4939 &num_editor_el_dynamic);
4941 /* initialize list of empty elements (used for padding, if needed) */
4942 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4943 editor_el_empty[i] = EL_EMPTY;
4945 /* do some sanity checks for each element from element list */
4946 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4948 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4950 int element = (*editor_elements_info[i].element_list)[j];
4952 if (element >= NUM_FILE_ELEMENTS)
4953 Error(ERR_WARN, "editor element %d is runtime element", element);
4955 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4956 Error(ERR_WARN, "no element description for element %d", element);
4960 num_editor_elements = 0;
4961 use_el_empty = FALSE;
4963 /* determine size of element list */
4964 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4966 boolean found_inactive_cascade = FALSE;
4968 if (*editor_elements_info[i].setup_value)
4970 if (setup.editor.el_headlines)
4972 // required for correct padding of palette headline buttons
4973 if (*editor_elements_info[i].headline_list_size > 0)
4974 num_editor_elements += editor.palette.cols;
4976 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4978 int element = (*editor_elements_info[i].headline_list)[j];
4980 if (IS_EDITOR_CASCADE_INACTIVE(element))
4981 found_inactive_cascade = TRUE;
4985 if (found_inactive_cascade)
4988 // required for correct padding of palette element buttons
4989 int element_list_size = *editor_elements_info[i].element_list_size;
4991 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
4992 int element_buttons = editor.palette.cols * element_rows;
4994 num_editor_elements += element_buttons;
4998 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5000 /* offer at least as many elements as element buttons exist */
5001 use_el_empty = TRUE;
5002 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5004 num_editor_elements += num_editor_el_empty;
5007 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5009 /* fill element list */
5010 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5012 boolean found_inactive_cascade = FALSE;
5014 if (*editor_elements_info[i].setup_value)
5016 if (setup.editor.el_headlines)
5018 // required for correct padding of palette headline buttons
5019 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5020 editor.palette.cols : 0);
5022 for (j = 0; j < headline_size; j++)
5024 // use empty elements for padding of palette headline buttons
5025 int element = (j < *editor_elements_info[i].headline_list_size ?
5026 (*editor_elements_info[i].headline_list)[j] :
5027 editor_el_empty[0]);
5029 editor_elements[pos++] = element;
5031 if (IS_EDITOR_CASCADE_INACTIVE(element))
5032 found_inactive_cascade = TRUE;
5036 if (found_inactive_cascade)
5039 // required for correct padding of palette element buttons
5040 int element_list_size = *editor_elements_info[i].element_list_size;
5042 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5043 int element_buttons = editor.palette.cols * element_rows;
5045 // copy all elements from element list
5046 for (j = 0; j < element_list_size; j++)
5047 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5049 // use empty elements for padding of palette element buttons
5050 for (j = 0; j < element_buttons - element_list_size; j++)
5051 editor_elements[pos++] = editor_el_empty[0];
5055 /* (this function is also called before editor gadgets are initialized!) */
5056 AdjustElementListScrollbar();
5059 void PrintEditorElementList()
5061 boolean *stop = &setup.editor.el_user_defined;
5064 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5066 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5068 if (IS_EDITOR_CASCADE(cascade_element))
5070 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5071 char *headline = element_info[cascade_element_show].editor_description;
5073 printf_line_with_prefix("# ", "-", 77);
5074 printf("# %s\n", headline);
5075 printf_line_with_prefix("# ", "-", 77);
5078 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5080 int element = (*editor_elements_info[i].headline_list)[j];
5082 if (IS_EDITOR_CASCADE(element))
5083 element = EL_CHAR_MINUS;
5085 printf("# %s\n", element_info[element].token_name);
5091 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5093 int element = (*editor_elements_info[i].element_list)[j];
5095 printf("# %s\n", element_info[element].token_name);
5103 static void ReinitializeElementListButtons()
5105 static boolean last_setup_value_headlines = FALSE;
5106 static boolean initialization_needed = TRUE;
5109 if (!initialization_needed) /* check if editor element setup has changed */
5111 if (last_setup_value_headlines != setup.editor.el_headlines)
5112 initialization_needed = TRUE;
5114 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5115 if (editor_elements_info[i].last_setup_value !=
5116 *editor_elements_info[i].setup_value)
5117 initialization_needed = TRUE;
5120 if (!initialization_needed)
5123 FreeLevelEditorGadgets();
5124 CreateLevelEditorGadgets();
5126 /* store current setup values for next invocation of this function */
5127 last_setup_value_headlines = setup.editor.el_headlines;
5128 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5129 editor_elements_info[i].last_setup_value =
5130 *editor_elements_info[i].setup_value;
5132 initialization_needed = FALSE;
5135 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5138 int border_graphic =
5139 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5142 int bx = (input ? ED_ELEMENT_BORDER_INPUT : ED_ELEMENT_BORDER);
5143 int by = (input ? ED_ELEMENT_BORDER_INPUT : ED_ELEMENT_BORDER);
5144 int bx2 = TILEX - bx;
5145 int by2 = TILEY - by;
5148 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5150 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5151 bx, by, dest_x - bx, dest_y - by);
5152 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5153 bx, by, dest_x + width, dest_y - by);
5154 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5155 bx, by, dest_x - bx, dest_y + height);
5156 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5157 bx, by, dest_x + width, dest_y + height);
5159 for (i = 0; i < width / MINI_TILEX; i++)
5161 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5162 dest_x + i * MINI_TILEX, dest_y - by);
5163 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5164 dest_x + i * MINI_TILEX, dest_y + height);
5167 for (i = 0; i < height / MINI_TILEY; i++)
5169 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5170 dest_x - bx, dest_y + i * MINI_TILEY);
5171 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5172 dest_x + width, dest_y + i * MINI_TILEY);
5175 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5178 static void DrawEditorElement(int x, int y, int element)
5180 DrawSizedElement(x, y, element, ed_tilesize);
5183 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5185 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5188 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5190 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5193 static void DrawDrawingArea(int id)
5195 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5198 int *value = drawingarea_info[id].value;
5199 int area_xsize = drawingarea_info[id].area_xsize;
5200 int area_ysize = drawingarea_info[id].area_ysize;
5202 for (x = 0; x < area_xsize; x++)
5203 for (y = 0; y < area_ysize; y++)
5204 DrawMiniGraphicExt(drawto,
5205 gi->x + x * MINI_TILEX,
5206 gi->y + y * MINI_TILEY,
5207 el2edimg(value[x * area_ysize + y]));
5210 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5213 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5214 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5216 BlitBitmap(drawto, drawto,
5217 SX + (dx == -1 ? ed_tilesize : 0),
5218 SY + (dy == -1 ? ed_tilesize : 0),
5219 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5220 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5221 SX + (dx == +1 ? ed_tilesize : 0),
5222 SY + (dy == +1 ? ed_tilesize : 0));
5226 x = (dx == 1 ? 0 : ed_fieldx - 1);
5227 for (y = 0; y < ed_fieldy; y++)
5228 DrawEditorElementOrWall(x, y, from_x, from_y);
5232 y = (dy == 1 ? 0 : ed_fieldy - 1);
5233 for (x = 0; x < ed_fieldx; x++)
5234 DrawEditorElementOrWall(x, y, from_x, from_y);
5237 redraw_mask |= REDRAW_FIELD;
5241 void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
5243 int graphic = el2edimg(element);
5244 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5247 getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
5250 static void CreateControlButtons()
5252 struct GadgetInfo *gi;
5255 /* create toolbox buttons */
5256 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5258 int id = controlbutton_info[i].gadget_id;
5259 int type = controlbutton_info[i].gadget_type;
5260 int graphic = controlbutton_info[i].graphic;
5261 struct XY *pos = controlbutton_info[i].pos;
5262 struct GraphicInfo *gd = &graphic_info[graphic];
5263 int gd_x1 = gd->src_x;
5264 int gd_y1 = gd->src_y;
5265 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5266 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5267 int gd_x1a = gd->src_x + gd->active_xoffset;
5268 int gd_y1a = gd->src_y + gd->active_yoffset;
5269 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5270 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5273 unsigned int event_mask;
5274 int radio_button_nr = RADIO_NR_NONE;
5275 boolean checked = FALSE;
5277 if (type == GD_TYPE_RADIO_BUTTON)
5279 event_mask = GD_EVENT_PRESSED;
5280 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5282 if (id == drawing_function)
5287 if (id == GADGET_ID_WRAP_LEFT ||
5288 id == GADGET_ID_WRAP_RIGHT ||
5289 id == GADGET_ID_WRAP_UP ||
5290 id == GADGET_ID_WRAP_DOWN)
5291 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5293 event_mask = GD_EVENT_RELEASED;
5296 if (id == GADGET_ID_PROPERTIES)
5307 gi = CreateGadget(GDI_CUSTOM_ID, id,
5308 GDI_CUSTOM_TYPE_ID, i,
5309 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5312 GDI_WIDTH, gd->width,
5313 GDI_HEIGHT, gd->height,
5315 GDI_STATE, GD_BUTTON_UNPRESSED,
5316 GDI_RADIO_NR, radio_button_nr,
5317 GDI_CHECKED, checked,
5318 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5319 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5320 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5321 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5322 GDI_EVENT_MASK, event_mask,
5323 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5324 GDI_CALLBACK_ACTION, HandleControlButtons,
5328 Error(ERR_EXIT, "cannot create gadget");
5330 level_editor_gadget[id] = gi;
5333 /* these values are not constant, but can change at runtime */
5334 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5335 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5336 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5337 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5338 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5339 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5340 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5341 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5342 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5343 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5344 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5345 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5347 /* create buttons for scrolling of drawing area and element list */
5348 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5350 int id = scrollbutton_info[i].gadget_id;
5351 int graphic = scrollbutton_info[i].graphic;
5352 struct GraphicInfo *gd = &graphic_info[graphic];
5353 Bitmap *gd_bitmap = gd->bitmap;
5354 int gd_x1 = gd->src_x;
5355 int gd_y1 = gd->src_y;
5356 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5357 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5358 int width = gd->width;
5359 int height = gd->height;
5360 int x = scrollbutton_pos[i].x;
5361 int y = scrollbutton_pos[i].y;
5362 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5364 if (id == GADGET_ID_SCROLL_LIST_UP ||
5365 id == GADGET_ID_SCROLL_LIST_DOWN)
5376 gi = CreateGadget(GDI_CUSTOM_ID, id,
5377 GDI_CUSTOM_TYPE_ID, i,
5378 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5383 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5384 GDI_STATE, GD_BUTTON_UNPRESSED,
5385 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5386 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5387 GDI_EVENT_MASK, event_mask,
5388 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5389 GDI_CALLBACK_ACTION, HandleControlButtons,
5393 Error(ERR_EXIT, "cannot create gadget");
5395 level_editor_gadget[id] = gi;
5398 /* create buttons for element list */
5399 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5401 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5402 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5403 struct GraphicInfo *gd = &graphic_info[graphic];
5404 Bitmap *gd_bitmap = gd->bitmap;
5405 Bitmap *deco_bitmap;
5406 int deco_x, deco_y, deco_xpos, deco_ypos;
5407 int gd_x1 = gd->src_x;
5408 int gd_y1 = gd->src_y;
5409 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5410 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5411 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5412 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5413 int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5414 int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5415 int element = editor_elements[i];
5416 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5418 unsigned int event_mask = GD_EVENT_RELEASED;
5420 getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
5421 deco_xpos = (gd->width - tile_size) / 2;
5422 deco_ypos = (gd->height - tile_size) / 2;
5424 gi = CreateGadget(GDI_CUSTOM_ID, id,
5425 GDI_CUSTOM_TYPE_ID, i,
5426 GDI_INFO_TEXT, getElementInfoText(element),
5429 GDI_WIDTH, gd->width,
5430 GDI_HEIGHT, gd->height,
5431 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5432 GDI_STATE, GD_BUTTON_UNPRESSED,
5433 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5434 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5435 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5436 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5437 GDI_DECORATION_SIZE, tile_size, tile_size,
5438 GDI_DECORATION_SHIFTING, 1, 1,
5439 GDI_EVENT_MASK, event_mask,
5440 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5441 GDI_CALLBACK_ACTION, HandleControlButtons,
5445 Error(ERR_EXIT, "cannot create gadget");
5447 level_editor_gadget[id] = gi;
5451 static void CreateCounterButtons()
5453 int max_infotext_len = getMaxInfoTextLength();
5456 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5459 int x = SX + counterbutton_info[i].x; /* down count button */
5460 int y = SY + counterbutton_info[i].y;
5462 /* determine horizontal position to the right of specified gadget */
5463 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5464 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5465 ED_GADGET_TEXT_DISTANCE);
5467 /* determine horizontal offset for leading text */
5468 if (counterbutton_info[i].text_left != NULL)
5469 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5471 for (j = 0; j < 2; j++)
5473 struct GadgetInfo *gi;
5475 counterbutton_info[i].gadget_id_down :
5476 counterbutton_info[i].gadget_id_up);
5478 struct GraphicInfo *gd;
5479 int gd_x1, gd_x2, gd_y1, gd_y2;
5480 unsigned int event_mask;
5481 char infotext[max_infotext_len + 1];
5483 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5485 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5488 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5489 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5491 event_mask |= GD_EVENT_RELEASED;
5495 x = DX + editor.button.prev_level.x;
5496 y = DY + editor.button.prev_level.y;
5500 x = DX + editor.button.next_level.x;
5501 y = DY + editor.button.next_level.y;
5507 IMG_EDITOR_COUNTER_DOWN :
5508 IMG_EDITOR_COUNTER_UP);
5511 gd = &graphic_info[graphic];
5515 gd_x2 = gd->src_x + gd->pressed_xoffset;
5516 gd_y2 = gd->src_y + gd->pressed_yoffset;
5518 sprintf(infotext, "%s counter value by 1, 5 or 10",
5519 (j == 0 ? "decrease" : "increase"));
5521 gi = CreateGadget(GDI_CUSTOM_ID, id,
5522 GDI_CUSTOM_TYPE_ID, i,
5523 GDI_INFO_TEXT, infotext,
5526 GDI_WIDTH, gd->width,
5527 GDI_HEIGHT, gd->height,
5528 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5529 GDI_STATE, GD_BUTTON_UNPRESSED,
5530 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5531 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5532 GDI_EVENT_MASK, event_mask,
5533 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5534 GDI_CALLBACK_ACTION, HandleCounterButtons,
5538 Error(ERR_EXIT, "cannot create gadget");
5540 level_editor_gadget[id] = gi;
5541 right_gadget_border[id] =
5542 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5544 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5548 int font_type = FONT_INPUT_1;
5549 int font_type_active = FONT_INPUT_1_ACTIVE;
5551 id = counterbutton_info[i].gadget_id_text;
5553 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5555 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5557 graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
5559 font_type = FONT_LEVEL_NUMBER;
5560 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5562 x = DX + editor.input.level_number.x;
5563 y = DY + editor.input.level_number.y;
5567 graphic = IMG_EDITOR_COUNTER_INPUT;
5570 gd = &graphic_info[graphic];
5574 gd_x2 = gd->src_x + gd->active_xoffset;
5575 gd_y2 = gd->src_y + gd->active_yoffset;
5577 gi = CreateGadget(GDI_CUSTOM_ID, id,
5578 GDI_CUSTOM_TYPE_ID, i,
5579 GDI_INFO_TEXT, "enter counter value",
5582 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5583 GDI_NUMBER_VALUE, 0,
5584 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5585 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5586 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5587 GDI_TEXT_FONT, font_type,
5588 GDI_TEXT_FONT_ACTIVE, font_type_active,
5589 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5590 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5591 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5592 GDI_DESIGN_WIDTH, gd->width,
5593 GDI_EVENT_MASK, event_mask,
5594 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5595 GDI_CALLBACK_ACTION, HandleCounterButtons,
5599 Error(ERR_EXIT, "cannot create gadget");
5601 level_editor_gadget[id] = gi;
5602 right_gadget_border[id] =
5603 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5605 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5611 static void CreateDrawingAreas()
5615 /* these values are not constant, but can change at runtime */
5616 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5617 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5619 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5621 struct GadgetInfo *gi;
5622 unsigned int event_mask;
5623 int id = drawingarea_info[i].gadget_id;
5624 int x = SX + drawingarea_info[i].x;
5625 int y = SY + drawingarea_info[i].y;
5626 int area_xsize = drawingarea_info[i].area_xsize;
5627 int area_ysize = drawingarea_info[i].area_ysize;
5630 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5631 GD_EVENT_OFF_BORDERS;
5633 /* determine horizontal position to the right of specified gadget */
5634 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5635 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5636 ED_DRAWINGAREA_TEXT_DISTANCE);
5638 /* determine horizontal offset for leading text */
5639 if (drawingarea_info[i].text_left != NULL)
5640 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5642 gi = CreateGadget(GDI_CUSTOM_ID, id,
5643 GDI_CUSTOM_TYPE_ID, i,
5646 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5647 GDI_AREA_SIZE, area_xsize, area_ysize,
5648 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
5649 GDI_EVENT_MASK, event_mask,
5650 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5651 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5655 Error(ERR_EXIT, "cannot create gadget");
5657 level_editor_gadget[id] = gi;
5658 right_gadget_border[id] =
5659 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5663 static void CreateTextInputGadgets()
5665 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
5666 int border_size = gd->border_size;
5667 int font_nr = FONT_INPUT_1;
5668 int font_height = getFontHeight(font_nr);
5669 int x = ED_ELEMENT_SETTINGS_ELEM_XPOS;
5670 int y = ED_ELEMENT_SETTINGS_ELEM_YPOS;
5671 int xoffset = TILEX + ED_ELEMENT_BORDER + 3 * border_size;
5672 int yoffset = (TILEY - font_height) / 2;
5673 int max_infotext_len = getMaxInfoTextLength();
5676 /* these values are not constant, but can change at runtime */
5677 textinput_info[ED_TEXTINPUT_ID_ELEMENT_NAME].x = x + xoffset - border_size;
5678 textinput_info[ED_TEXTINPUT_ID_ELEMENT_NAME].y = y + yoffset - border_size;
5680 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5682 int gd_x1 = gd->src_x;
5683 int gd_y1 = gd->src_y;
5684 int gd_x2 = gd->src_x + gd->active_xoffset;
5685 int gd_y2 = gd->src_y + gd->active_yoffset;
5686 struct GadgetInfo *gi;
5687 unsigned int event_mask;
5688 char infotext[MAX_OUTPUT_LINESIZE + 1];
5689 int id = textinput_info[i].gadget_id;
5691 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5693 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5694 infotext[max_infotext_len] = '\0';
5696 gi = CreateGadget(GDI_CUSTOM_ID, id,
5697 GDI_CUSTOM_TYPE_ID, i,
5698 GDI_INFO_TEXT, infotext,
5699 GDI_X, SX + textinput_info[i].x,
5700 GDI_Y, SY + textinput_info[i].y,
5701 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5702 GDI_TEXT_VALUE, textinput_info[i].value,
5703 GDI_TEXT_SIZE, textinput_info[i].size,
5704 GDI_TEXT_FONT, FONT_INPUT_1,
5705 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5706 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5707 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5708 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5709 GDI_DESIGN_WIDTH, gd->width,
5710 GDI_EVENT_MASK, event_mask,
5711 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5712 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5716 Error(ERR_EXIT, "cannot create gadget");
5718 level_editor_gadget[id] = gi;
5722 static void CreateTextAreaGadgets()
5724 int max_infotext_len = getMaxInfoTextLength();
5727 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5729 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
5730 int gd_x1 = gd->src_x;
5731 int gd_y1 = gd->src_y;
5732 int gd_x2 = gd->src_x + gd->active_xoffset;
5733 int gd_y2 = gd->src_y + gd->active_yoffset;
5734 struct GadgetInfo *gi;
5735 unsigned int event_mask;
5736 char infotext[MAX_OUTPUT_LINESIZE + 1];
5737 int id = textarea_info[i].gadget_id;
5738 int area_xsize = textarea_info[i].xsize;
5739 int area_ysize = textarea_info[i].ysize;
5741 event_mask = GD_EVENT_TEXT_LEAVING;
5743 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5744 infotext[max_infotext_len] = '\0';
5746 gi = CreateGadget(GDI_CUSTOM_ID, id,
5747 GDI_CUSTOM_TYPE_ID, i,
5748 GDI_INFO_TEXT, infotext,
5749 GDI_X, SX + textarea_info[i].x,
5750 GDI_Y, SY + textarea_info[i].y,
5751 GDI_TYPE, GD_TYPE_TEXT_AREA,
5752 GDI_AREA_SIZE, area_xsize, area_ysize,
5753 GDI_TEXT_FONT, FONT_INPUT_1,
5754 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5755 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5756 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5757 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5758 GDI_DESIGN_WIDTH, gd->width,
5759 GDI_EVENT_MASK, event_mask,
5760 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5761 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5765 Error(ERR_EXIT, "cannot create gadget");
5767 level_editor_gadget[id] = gi;
5771 static void CreateSelectboxGadgets()
5773 int max_infotext_len = getMaxInfoTextLength();
5776 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5778 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
5779 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
5780 int gd_x1 = gd->src_x;
5781 int gd_y1 = gd->src_y;
5782 int gd_x2 = gd->src_x + gd->active_xoffset;
5783 int gd_y2 = gd->src_y + gd->active_yoffset;
5784 int selectbox_button_xsize = gd2->width;
5785 struct GadgetInfo *gi;
5786 unsigned int event_mask;
5787 char infotext[MAX_OUTPUT_LINESIZE + 1];
5788 int id = selectbox_info[i].gadget_id;
5789 int x = SX + selectbox_info[i].x;
5790 int y = SY + selectbox_info[i].y;
5792 if (selectbox_info[i].size == -1) /* dynamically determine size */
5794 /* (we cannot use -1 for uninitialized values if we directly compare
5795 with results from strlen(), because the '<' and '>' operation will
5796 implicitely cast -1 to an unsigned integer value!) */
5797 selectbox_info[i].size = 0;
5799 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5800 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5801 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5803 selectbox_info[i].size++; /* add one character empty space */
5806 event_mask = GD_EVENT_RELEASED |
5807 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5809 /* determine horizontal position to the right of specified gadget */
5810 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5811 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5812 ED_GADGET_TEXT_DISTANCE);
5814 /* determine horizontal offset for leading text */
5815 if (selectbox_info[i].text_left != NULL)
5816 x += getTextWidthForGadget(selectbox_info[i].text_left);
5818 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5819 infotext[max_infotext_len] = '\0';
5821 gi = CreateGadget(GDI_CUSTOM_ID, id,
5822 GDI_CUSTOM_TYPE_ID, i,
5823 GDI_INFO_TEXT, infotext,
5826 GDI_TYPE, GD_TYPE_SELECTBOX,
5827 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5828 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
5829 GDI_TEXT_SIZE, selectbox_info[i].size,
5830 GDI_TEXT_FONT, FONT_INPUT_1,
5831 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5832 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
5833 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5834 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5835 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5836 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
5837 GDI_DESIGN_WIDTH, gd->width,
5838 GDI_EVENT_MASK, event_mask,
5839 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5840 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5844 Error(ERR_EXIT, "cannot create gadget");
5846 level_editor_gadget[id] = gi;
5847 right_gadget_border[id] =
5848 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5852 static void CreateTextbuttonGadgets()
5854 int max_infotext_len = getMaxInfoTextLength();
5857 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5859 int id = textbutton_info[i].gadget_id;
5861 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5862 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
5864 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
5865 int gadget_distance =
5866 (is_tab_button ? ED_GADGET_DISTANCE : ED_GADGET_TEXT_DISTANCE);
5867 struct GraphicInfo *gd = &graphic_info[graphic];
5868 int gd_x1 = gd->src_x;
5869 int gd_y1 = gd->src_y;
5870 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5871 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5872 int gd_x1a = gd->src_x + gd->active_xoffset;
5873 int gd_y1a = gd->src_y + gd->active_yoffset;
5874 int border_xsize = gd->border_size + gd->draw_xoffset;
5875 int border_ysize = gd->border_size;
5876 struct GadgetInfo *gi;
5877 unsigned int event_mask;
5878 char infotext[MAX_OUTPUT_LINESIZE + 1];
5879 int x = SX + textbutton_info[i].x;
5880 int y = SY + textbutton_info[i].y;
5882 if (textbutton_info[i].size == -1) /* dynamically determine size */
5883 textbutton_info[i].size = strlen(textbutton_info[i].text);
5885 event_mask = GD_EVENT_RELEASED;
5887 sprintf(infotext, "%s", textbutton_info[i].infotext);
5888 infotext[max_infotext_len] = '\0';
5890 /* determine horizontal position to the right of specified gadget */
5891 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5893 int gadget_id_align = textbutton_info[i].gadget_id_align;
5895 x = right_gadget_border[gadget_id_align] + gadget_distance;
5897 if (textbutton_info[i].y == -1)
5898 y = level_editor_gadget[gadget_id_align]->y;
5901 /* determine horizontal offset for leading text */
5902 if (textbutton_info[i].text_left != NULL)
5903 x += getTextWidthForGadget(textbutton_info[i].text_left);
5905 gi = CreateGadget(GDI_CUSTOM_ID, id,
5906 GDI_CUSTOM_TYPE_ID, i,
5907 GDI_INFO_TEXT, infotext,
5910 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5911 GDI_TEXT_VALUE, textbutton_info[i].text,
5912 GDI_TEXT_SIZE, textbutton_info[i].size,
5913 GDI_TEXT_FONT, FONT_INPUT_2,
5914 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
5915 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5916 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5917 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5918 GDI_BORDER_SIZE, border_xsize, border_ysize,
5919 GDI_DESIGN_WIDTH, gd->width,
5920 GDI_DECORATION_SHIFTING, 1, 1,
5921 GDI_EVENT_MASK, event_mask,
5922 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5923 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5927 Error(ERR_EXIT, "cannot create gadget");
5929 level_editor_gadget[id] = gi;
5930 right_gadget_border[id] =
5931 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5935 static void CreateGraphicbuttonGadgets()
5937 struct GadgetInfo *gi;
5938 unsigned int event_mask;
5941 /* create buttons for scrolling of drawing area and element list */
5942 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5944 int id = graphicbutton_info[i].gadget_id;
5945 int x = SX + graphicbutton_info[i].x;
5946 int y = SY + graphicbutton_info[i].y;
5947 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
5948 int gd_x1 = gd->src_x;
5949 int gd_y1 = gd->src_y;
5950 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5951 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5953 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5955 /* determine horizontal position to the right of specified gadget */
5956 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5957 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5958 ED_GADGET_TEXT_DISTANCE);
5960 /* determine horizontal offset for leading text */
5961 if (graphicbutton_info[i].text_left != NULL)
5962 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5964 gi = CreateGadget(GDI_CUSTOM_ID, id,
5965 GDI_CUSTOM_TYPE_ID, i,
5966 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5969 GDI_WIDTH, gd->width,
5970 GDI_HEIGHT, gd->height,
5971 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5972 GDI_STATE, GD_BUTTON_UNPRESSED,
5973 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5974 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5975 GDI_EVENT_MASK, event_mask,
5976 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5977 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5981 Error(ERR_EXIT, "cannot create gadget");
5983 level_editor_gadget[id] = gi;
5984 right_gadget_border[id] =
5985 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5989 static void CreateScrollbarGadgets()
5993 /* these values are not constant, but can change at runtime */
5994 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
5995 SX + ED_SCROLL_HORIZONTAL_XPOS;
5996 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
5997 SY + ED_SCROLL_HORIZONTAL_YPOS;
5998 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
5999 ED_SCROLL_HORIZONTAL_XSIZE;
6000 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6001 ED_SCROLL_HORIZONTAL_YSIZE;
6002 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6003 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6004 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6005 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6007 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6008 SX + ED_SCROLL_VERTICAL_XPOS;
6009 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6010 SY + ED_SCROLL_VERTICAL_YPOS;
6011 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6012 ED_SCROLL_VERTICAL_XSIZE;
6013 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6014 ED_SCROLL_VERTICAL_YSIZE;
6015 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6016 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6017 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6018 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6020 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6021 DX + ED_SCROLL2_VERTICAL_XPOS;
6022 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6023 DY + ED_SCROLL2_VERTICAL_YPOS;
6024 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6025 ED_SCROLL2_VERTICAL_XSIZE;
6026 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6027 ED_SCROLL2_VERTICAL_YSIZE;
6028 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6029 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6030 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6031 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6033 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6035 int id = scrollbar_info[i].gadget_id;
6036 int graphic = scrollbar_info[i].graphic;
6037 struct GraphicInfo *gd = &graphic_info[graphic];
6038 Bitmap *gd_bitmap = gd->bitmap;
6039 int gd_x1, gd_x2, gd_y1, gd_y2;
6040 struct GadgetInfo *gi;
6041 int items_max, items_visible, item_position;
6042 unsigned int event_mask;
6044 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6046 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6047 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6048 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6050 else /* drawing area scrollbars */
6052 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6054 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6055 items_visible = ed_fieldx;
6060 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6061 items_visible = ed_fieldy;
6066 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6070 gd_x2 = gd->src_x + gd->pressed_xoffset;
6071 gd_y2 = gd->src_y + gd->pressed_yoffset;
6073 gi = CreateGadget(GDI_CUSTOM_ID, id,
6074 GDI_CUSTOM_TYPE_ID, i,
6075 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6076 GDI_X, scrollbar_pos[i].x,
6077 GDI_Y, scrollbar_pos[i].y,
6078 GDI_WIDTH, scrollbar_pos[i].width,
6079 GDI_HEIGHT, scrollbar_pos[i].height,
6080 GDI_TYPE, scrollbar_info[i].type,
6081 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6082 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6083 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6084 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6085 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6086 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6087 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6088 GDI_STATE, GD_BUTTON_UNPRESSED,
6089 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6090 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6091 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6092 GDI_EVENT_MASK, event_mask,
6093 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6094 GDI_CALLBACK_ACTION, HandleControlButtons,
6098 Error(ERR_EXIT, "cannot create gadget");
6100 level_editor_gadget[id] = gi;
6104 static void CreateCheckbuttonGadgets()
6106 struct GadgetInfo *gi;
6107 unsigned int event_mask;
6110 event_mask = GD_EVENT_PRESSED;
6112 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6114 int id = checkbutton_info[i].gadget_id;
6115 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6116 IMG_EDITOR_CHECKBOX);
6117 struct GraphicInfo *gd = &graphic_info[graphic];
6118 int gd_x1 = gd->src_x;
6119 int gd_y1 = gd->src_y;
6120 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6121 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6122 int gd_x1a = gd->src_x + gd->active_xoffset;
6123 int gd_y1a = gd->src_y + gd->active_yoffset;
6124 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6125 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6126 int x = SX + checkbutton_info[i].x;
6127 int y = SY + checkbutton_info[i].y;
6129 /* determine horizontal position to the right of specified gadget */
6130 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6131 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6132 ED_GADGET_TEXT_DISTANCE);
6134 /* determine horizontal offset for leading text */
6135 if (checkbutton_info[i].text_left != NULL)
6136 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6138 gi = CreateGadget(GDI_CUSTOM_ID, id,
6139 GDI_CUSTOM_TYPE_ID, i,
6140 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6143 GDI_WIDTH, gd->width,
6144 GDI_HEIGHT, gd->height,
6145 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6146 GDI_CHECKED, *checkbutton_info[i].value,
6147 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6148 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6149 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6150 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6151 GDI_EVENT_MASK, event_mask,
6152 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6153 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6157 Error(ERR_EXIT, "cannot create gadget");
6159 level_editor_gadget[id] = gi;
6160 right_gadget_border[id] =
6161 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6165 static void CreateRadiobuttonGadgets()
6167 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6168 int gd_x1 = gd->src_x;
6169 int gd_y1 = gd->src_y;
6170 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6171 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6172 int gd_x1a = gd->src_x + gd->active_xoffset;
6173 int gd_y1a = gd->src_y + gd->active_yoffset;
6174 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6175 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6176 struct GadgetInfo *gi;
6177 unsigned int event_mask;
6180 event_mask = GD_EVENT_PRESSED;
6182 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6184 int id = radiobutton_info[i].gadget_id;
6185 int x = SX + radiobutton_info[i].x;
6186 int y = SY + radiobutton_info[i].y;
6189 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6191 /* determine horizontal position to the right of specified gadget */
6192 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6193 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6194 ED_GADGET_TEXT_DISTANCE);
6196 /* determine horizontal offset for leading text */
6197 if (radiobutton_info[i].text_left != NULL)
6198 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6200 gi = CreateGadget(GDI_CUSTOM_ID, id,
6201 GDI_CUSTOM_TYPE_ID, i,
6202 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6205 GDI_WIDTH, gd->width,
6206 GDI_HEIGHT, gd->height,
6207 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6208 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6209 GDI_CHECKED, checked,
6210 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6211 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6212 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6213 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6214 GDI_EVENT_MASK, event_mask,
6215 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6216 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6220 Error(ERR_EXIT, "cannot create gadget");
6222 level_editor_gadget[id] = gi;
6223 right_gadget_border[id] =
6224 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6228 void CreateLevelEditorGadgets()
6230 int old_game_status = game_status;
6232 /* setting 'game_status' is needed to get the right fonts for the editor */
6233 game_status = GAME_MODE_EDITOR;
6235 /* these values are not constant, but can change at runtime */
6236 ed_fieldx = MAX_ED_FIELDX - 1;
6237 ed_fieldy = MAX_ED_FIELDY - 1;
6239 num_editor_gadgets = NUM_EDITOR_GADGETS;
6241 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6243 level_editor_gadget =
6244 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6245 right_gadget_border =
6246 checked_calloc(num_editor_gadgets * sizeof(int));
6248 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6249 editor_el_empty_ptr = editor_el_empty;
6251 ReinitializeElementList();
6253 CreateControlButtons();
6254 CreateScrollbarGadgets();
6256 /* order of function calls is important because of cross-references */
6257 CreateCheckbuttonGadgets();
6258 CreateCounterButtons();
6259 CreateRadiobuttonGadgets();
6260 CreateTextInputGadgets();
6261 CreateTextAreaGadgets();
6262 CreateSelectboxGadgets();
6263 CreateGraphicbuttonGadgets();
6264 CreateTextbuttonGadgets();
6265 CreateDrawingAreas();
6267 game_status = old_game_status;
6270 void FreeLevelEditorGadgets()
6274 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6276 for (i = 0; i < num_editor_gadgets; i++)
6278 FreeGadget(level_editor_gadget[i]);
6280 level_editor_gadget[i] = NULL;
6283 checked_free(level_editor_gadget);
6284 checked_free(right_gadget_border);
6286 checked_free(editor_el_empty);
6289 static void MapCounterButtons(int id)
6291 int font_nr = FONT_TEXT_1;
6292 int font_height = getFontHeight(font_nr);
6293 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6294 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6295 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6296 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6297 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6298 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6299 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6300 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6301 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6302 int yoffset = (gi_down->height - font_height) / 2;
6303 int x_left = gi_down->x - xoffset_left;
6304 int x_right; /* set after gadget position was modified */
6305 int y_above = gi_down->y - yoffset_above;
6307 int y; /* set after gadget position was modified */
6309 /* counter limits must be changed first to prevent value truncation */
6310 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6311 counterbutton_info[id].max_value);
6313 /* right text position might have changed after setting position above */
6314 x_right = gi_up->x + gi_up->width + xoffset_right;
6316 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6318 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6319 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6320 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6322 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6323 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6324 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6327 /* vertical position might have changed after setting position above */
6328 y = gi_up->y + yoffset;
6330 if (counterbutton_info[id].text_above)
6331 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6333 if (counterbutton_info[id].text_left)
6334 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
6336 if (counterbutton_info[id].text_right)
6337 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
6344 static void MapControlButtons()
6349 /* map toolbox buttons (excluding special CE toolbox buttons) */
6350 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6351 MapGadget(level_editor_gadget[i]);
6353 /* map toolbox buttons (element properties button) */
6354 MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
6356 /* map buttons to select elements */
6357 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6358 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6359 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6360 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6361 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6363 /* map buttons to select level */
6364 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6365 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6366 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6367 MapCounterButtons(counter_id);
6370 static void MapDrawingArea(int id)
6372 int font_nr = FONT_TEXT_1;
6373 int font_height = getFontHeight(font_nr);
6374 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6375 int area_xsize = gi->drawing.area_xsize;
6376 int area_ysize = gi->drawing.area_ysize;
6377 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6378 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
6379 int x_left = gi->x - xoffset_left;
6380 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6381 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6382 int y_side = gi->y + (gi->height - font_height) / 2;
6383 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6385 if (drawingarea_info[id].text_left)
6386 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
6388 if (drawingarea_info[id].text_right)
6389 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
6391 if (drawingarea_info[id].text_below)
6392 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
6394 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6396 DrawElementBorder(gi->x, gi->y,
6397 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6399 DrawDrawingArea(id);
6405 static void MapTextInputGadget(int id)
6407 int font_nr = FONT_TEXT_1;
6408 int font_height = getFontHeight(font_nr);
6409 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6410 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6411 int x_above = textinput_info[id].x;
6412 int y_above = textinput_info[id].y - yoffset_above;
6414 if (textinput_info[id].text_above)
6415 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
6417 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6422 static void MapTextAreaGadget(int id)
6424 int font_nr = FONT_TEXT_1;
6425 int font_height = getFontHeight(font_nr);
6426 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6427 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6428 int x_above = textarea_info[id].x;
6429 int y_above = textarea_info[id].y - yoffset_above;
6431 if (textarea_info[id].text_above)
6432 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
6434 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6439 static void MapSelectboxGadget(int id)
6441 int font_nr = FONT_TEXT_1;
6442 int font_height = getFontHeight(font_nr);
6443 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6444 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6445 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6446 int yoffset = (gi->height - font_height) / 2;
6447 int x_left = gi->x - xoffset_left;
6448 int x_right = gi->x + gi->width + xoffset_right;
6449 int y = gi->y + yoffset;
6451 if (selectbox_info[id].text_left)
6452 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
6454 if (selectbox_info[id].text_right)
6455 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
6457 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6462 static void MapTextbuttonGadget(int id)
6464 int font_nr = FONT_TEXT_1;
6465 int font_height = getFontHeight(font_nr);
6466 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6467 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6468 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6469 int yoffset = (gi->height - font_height) / 2;
6470 int x_left = gi->x - xoffset_left;
6471 int x_right = gi->x + gi->width + xoffset_right;
6472 int y = gi->y + yoffset;
6474 /* only show button to delete change pages when more than minimum pages */
6475 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6476 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6479 if (textbutton_info[id].text_left)
6480 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
6482 if (textbutton_info[id].text_right)
6483 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
6488 static void MapGraphicbuttonGadget(int id)
6490 int font_nr = FONT_TEXT_1;
6491 int font_height = getFontHeight(font_nr);
6492 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6493 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6494 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6495 int yoffset = (gi->height - font_height) / 2;
6496 int x_left = gi->x - xoffset_left;
6497 int x_right = gi->x + gi->width + xoffset_right;
6498 int y = gi->y + yoffset;
6500 if (graphicbutton_info[id].text_left)
6501 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
6503 if (graphicbutton_info[id].text_right)
6504 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
6509 static void MapRadiobuttonGadget(int id)
6511 int font_nr = FONT_TEXT_1;
6512 int font_height = getFontHeight(font_nr);
6513 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6514 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6515 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6516 int yoffset = (gi->height - font_height) / 2;
6517 int x_left = gi->x - xoffset_left;
6518 int x_right = gi->x + gi->width + xoffset_right;
6519 int y = gi->y + yoffset;
6521 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6523 if (radiobutton_info[id].text_left)
6524 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
6526 if (radiobutton_info[id].text_right)
6527 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
6529 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6534 static void MapCheckbuttonGadget(int id)
6536 int font_nr = FONT_TEXT_1;
6537 int font_height = getFontHeight(font_nr);
6538 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6539 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6540 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6541 int yoffset = (gi->height - font_height) / 2;
6542 int x_left, x_right, y; /* set after gadget position was modified */
6544 /* set position for gadgets with dynamically determined position */
6545 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6546 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6547 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6549 x_left = gi->x - xoffset_left;
6550 x_right = gi->x + gi->width + xoffset_right;
6551 y = gi->y + yoffset;
6553 if (checkbutton_info[id].text_left)
6554 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
6556 if (checkbutton_info[id].text_right)
6557 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
6559 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6564 static void MapMainDrawingArea()
6566 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6567 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6570 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6572 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6573 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6574 no_horizontal_scrollbar) ||
6575 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6576 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6577 no_vertical_scrollbar))
6580 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6583 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6585 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6586 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6589 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6592 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6595 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6599 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6601 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6602 i == GADGET_ID_CUSTOM_COPY_TO ||
6603 i == GADGET_ID_CUSTOM_EXCHANGE ||
6604 i == GADGET_ID_CUSTOM_COPY ||
6605 i == GADGET_ID_CUSTOM_PASTE)
6608 MapGadget(level_editor_gadget[i]);
6610 UnmapGadget(level_editor_gadget[i]);
6615 static void MapLevelEditorToolboxCustomGadgets()
6617 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6620 static void UnmapLevelEditorToolboxCustomGadgets()
6622 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6625 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6629 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6631 if (i != GADGET_ID_SINGLE_ITEMS &&
6632 i != GADGET_ID_PICK_ELEMENT)
6634 struct GadgetInfo *gi = level_editor_gadget[i];
6642 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6643 struct GraphicInfo *gd = &graphic_info[graphic];
6647 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
6648 gi->width, gi->height, gi->x, gi->y);
6650 redraw_mask |= REDRAW_DOOR_3;
6656 static void MapLevelEditorToolboxDrawingGadgets()
6658 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6661 static void UnmapLevelEditorToolboxDrawingGadgets()
6663 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6666 static void UnmapDrawingArea(int id)
6668 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6671 static void UnmapLevelEditorFieldGadgets()
6675 for (i = 0; i < num_editor_gadgets; i++)
6676 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6677 level_editor_gadget[i]->y))
6678 UnmapGadget(level_editor_gadget[i]);
6681 void UnmapLevelEditorGadgets()
6685 for (i = 0; i < num_editor_gadgets; i++)
6686 UnmapGadget(level_editor_gadget[i]);
6689 static void ResetUndoBuffer()
6691 undo_buffer_position = -1;
6692 undo_buffer_steps = -1;
6693 redo_buffer_steps = 0;
6695 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6697 level.changed = FALSE;
6700 static void DrawEditModeWindow()
6702 ModifyEditorElementList();
6703 RedrawDrawingElements();
6705 if (edit_mode == ED_MODE_INFO)
6706 DrawLevelInfoWindow();
6707 else if (edit_mode == ED_MODE_PROPERTIES)
6708 DrawPropertiesWindow();
6709 else /* edit_mode == ED_MODE_DRAWING */
6710 DrawDrawingWindow();
6713 static boolean LevelChanged()
6715 boolean field_changed = FALSE;
6718 for (y = 0; y < lev_fieldy; y++)
6719 for (x = 0; x < lev_fieldx; x++)
6720 if (Feld[x][y] != level.field[x][y])
6721 field_changed = TRUE;
6723 return (level.changed || field_changed);
6726 static boolean PrepareSavingIntoPersonalLevelSet()
6728 static LevelDirTree *last_copied_leveldir = NULL;
6729 static LevelDirTree *last_written_leveldir = NULL;
6730 static int last_copied_level_nr = -1;
6731 static int last_written_level_nr = -1;
6732 LevelDirTree *leveldir_former = leveldir_current;
6733 int level_nr_former = level_nr;
6736 // remember last mod/save so that for current session, we write
6737 // back to the same personal copy, asking only about overwrite.
6738 if (leveldir_current == last_copied_leveldir &&
6739 level_nr == last_copied_level_nr)
6741 // "cd" to personal level set dir (as used when writing last copy)
6742 leveldir_current = last_written_leveldir;
6743 level_nr = last_written_level_nr;
6748 if (!Request("This level is read only! "
6749 "Save into personal level set?", REQ_ASK))
6752 // "cd" to personal level set dir (for writing copy the first time)
6754 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6756 // find unused level number
6757 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6759 static char *level_filename = NULL;
6761 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6763 if (!fileExists(level_filename))
6767 last_copied_leveldir = leveldir_former;
6768 last_copied_level_nr = level_nr_former;
6770 last_written_leveldir = leveldir_current;
6771 last_written_level_nr = level_nr = new_level_nr;
6776 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6778 static char *filename_levelinfo = NULL, *mod_name = NULL;
6781 // annotate this copy-and-mod in personal levelinfo.conf
6782 setString(&filename_levelinfo,
6783 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6785 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6787 fprintf(file, "\n");
6788 fprintf(file, "# level %d was modified from:\n", level_nr);
6789 fprintf(file, "# - previous level set name: %s\n",
6791 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6792 level.file_info.nr, level.name);
6793 fprintf(file, "# - previous author: %s\n",
6795 fprintf(file, "# - previous save date: ");
6797 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6799 fprintf(file, "%04d-%02d-%02d\n",
6800 level.creation_date.year,
6801 level.creation_date.month,
6802 level.creation_date.day);
6806 fprintf(file, "not recorded\n");
6812 if (level_nr > leveldir_current->last_level)
6814 static char *temp_levelinfo = NULL;
6815 FILE *temp_file = NULL;
6816 char line[MAX_LINE_LEN];
6818 setString(&temp_levelinfo,
6819 getPath2(getCurrentLevelDir(),
6820 getStringCat2(LEVELINFO_FILENAME, ".new")));
6822 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6823 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6825 while (fgets(line, MAX_LINE_LEN, file))
6827 if (!strPrefix(line, "levels:"))
6828 fputs(line, temp_file);
6830 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6840 // needs error handling; also, ok on dos/win?
6841 unlink(filename_levelinfo);
6842 rename(temp_levelinfo, filename_levelinfo);
6845 // else: allow the save even if annotation failed
6847 // now... spray graffiti on the old level vital statistics
6848 // user can change these; just trying to set a good baseline
6850 // don't truncate names for fear of making offensive or silly:
6851 // long-named original author only recorded in levelinfo.conf.
6852 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6853 if (!strEqual(level.author, leveldir_current->author))
6855 setString(&mod_name, getStringCat3(leveldir_current->author,
6856 " after ", level.author));
6858 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6859 setString(&mod_name,
6860 getStringCat2(leveldir_current->author, " (ed.)"));
6862 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6863 setString(&mod_name, leveldir_current->author);
6865 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
6867 // less worried about truncation here
6868 setString(&mod_name, getStringCat2("Mod: ", level.name));
6869 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
6873 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6874 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6878 for (x = 0; x < lev_fieldx; x++)
6879 for (y = 0; y < lev_fieldy; y++)
6880 dst[x][y] = src[x][y];
6883 static int setSelectboxValue(int selectbox_id, int new_value)
6885 int new_index_value = 0;
6888 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6889 if (selectbox_info[selectbox_id].options[i].value == new_value)
6890 new_index_value = i;
6892 *selectbox_info[selectbox_id].value =
6893 selectbox_info[selectbox_id].options[new_index_value].value;
6895 return new_index_value;
6898 static void setSelectboxSpecialActionVariablesIfNeeded()
6902 /* change action mode and arg variables according to action type variable */
6903 for (i = 0; action_arg_options[i].value != -1; i++)
6905 if (action_arg_options[i].value == custom_element_change.action_type)
6907 int mode = action_arg_options[i].mode;
6909 /* only change if corresponding selectbox has changed */
6910 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6911 action_arg_modes[mode])
6912 custom_element_change.action_mode = -1;
6914 /* only change if corresponding selectbox has changed */
6915 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6916 action_arg_options[i].options)
6917 custom_element_change.action_arg = -1;
6924 static void setSelectboxSpecialActionOptions()
6928 /* change action mode and arg selectbox according to action type selectbox */
6929 for (i = 0; action_arg_options[i].value != -1; i++)
6931 if (action_arg_options[i].value == custom_element_change.action_type)
6933 int mode = action_arg_options[i].mode;
6935 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6936 action_arg_modes[mode]);
6937 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6938 custom_element_change.action_mode);
6940 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6941 action_arg_options[i].options);
6942 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6943 custom_element_change.action_arg);
6949 static void copy_custom_element_settings(int element_from, int element_to)
6951 struct ElementInfo *ei_from = &element_info[element_from];
6952 struct ElementInfo *ei_to = &element_info[element_to];
6954 copyElementInfo(ei_from, ei_to);
6957 static void replace_custom_element_in_settings(int element_from,
6962 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6964 struct ElementInfo *ei = &element_info[i];
6966 for (y = 0; y < 3; y++)
6967 for (x = 0; x < 3; x++)
6968 if (ei->content.e[x][y] == element_from)
6969 ei->content.e[x][y] = element_to;
6971 for (j = 0; j < ei->num_change_pages; j++)
6973 struct ElementChangeInfo *change = &ei->change_page[j];
6975 if (change->target_element == element_from)
6976 change->target_element = element_to;
6978 if (change->initial_trigger_element == element_from)
6979 change->initial_trigger_element = element_to;
6981 if (change->action_element == element_from)
6982 change->action_element = element_to;
6984 for (y = 0; y < 3; y++)
6985 for (x = 0; x < 3; x++)
6986 if (change->target_content.e[x][y] == element_from)
6987 change->target_content.e[x][y] = element_to;
6990 if (ei->group != NULL) /* group or internal */
6991 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6992 if (ei->group->element[j] == element_from)
6993 ei->group->element[j] = element_to;
6997 static void replace_custom_element_in_playfield(int element_from,
7002 for (x = 0; x < lev_fieldx; x++)
7003 for (y = 0; y < lev_fieldy; y++)
7004 if (Feld[x][y] == element_from)
7005 Feld[x][y] = element_to;
7008 static boolean CopyCustomElement(int element_old, int element_new,
7011 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7013 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7014 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7015 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7017 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7019 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7020 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7021 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7023 level.changed = TRUE;
7025 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7027 Request("Please choose custom element!", REQ_CONFIRM);
7031 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7033 Request("Please choose group element!", REQ_CONFIRM);
7039 level.changed = TRUE;
7042 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7044 copy_custom_element_settings(element_new, element_old);
7046 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7048 copy_custom_element_settings(element_old, element_new);
7050 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7052 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7053 copy_custom_element_settings(element_new, element_old);
7054 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7056 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7057 replace_custom_element_in_settings(element_new, element_old);
7058 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7060 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7061 replace_custom_element_in_playfield(element_new, element_old);
7062 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7065 UpdateCustomElementGraphicGadgets();
7066 DrawPropertiesWindow();
7071 static void CopyCustomElementPropertiesToEditor(int element)
7074 int current_change_page = element_info[element].current_change_page;
7076 /* dynamically (re)build selectbox for selecting change page */
7077 for (i = 0; i < element_info[element].num_change_pages; i++)
7079 sprintf(options_change_page_strings[i], "%d", i + 1);
7081 options_change_page[i].value = i;
7082 options_change_page[i].text = options_change_page_strings[i];
7085 options_change_page[i].value = -1;
7086 options_change_page[i].text = NULL;
7088 /* needed here to initialize combined element properties */
7089 InitElementPropertiesEngine(level.game_version);
7091 element_info[element].change =
7092 &element_info[element].change_page[current_change_page];
7094 custom_element = element_info[element];
7095 custom_element_change = *element_info[element].change;
7097 /* needed to initially set selectbox options for special action options */
7098 setSelectboxSpecialActionOptions();
7100 /* needed to initially set selectbox value variables to reliable defaults */
7101 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7102 setSelectboxValue(i, *selectbox_info[i].value);
7104 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7105 custom_element_properties[i] = HAS_PROPERTY(element, i);
7107 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7108 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7110 /* ---------- element settings: configure (custom elements) ------------- */
7112 /* set accessible layer selectbox help value */
7113 custom_element.access_type =
7114 (IS_WALKABLE(element) ? EP_WALKABLE :
7115 IS_PASSABLE(element) ? EP_PASSABLE :
7116 custom_element.access_type);
7117 custom_element.access_layer =
7118 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7119 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7120 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7121 custom_element.access_layer);
7122 custom_element.access_protected =
7123 (IS_PROTECTED(element) ? 1 : 0);
7124 custom_element_properties[EP_ACCESSIBLE] =
7125 (IS_ACCESSIBLE_OVER(element) ||
7126 IS_ACCESSIBLE_INSIDE(element) ||
7127 IS_ACCESSIBLE_UNDER(element));
7129 /* set walk-to-object action selectbox help value */
7130 custom_element.walk_to_action =
7131 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7132 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7133 IS_DROPPABLE(element) ? EP_DROPPABLE :
7134 IS_THROWABLE(element) ? EP_THROWABLE :
7135 IS_PUSHABLE(element) ? EP_PUSHABLE :
7136 custom_element.walk_to_action);
7137 custom_element_properties[EP_WALK_TO_OBJECT] =
7138 (IS_DIGGABLE(element) ||
7139 IS_COLLECTIBLE_ONLY(element) ||
7140 IS_DROPPABLE(element) ||
7141 IS_THROWABLE(element) ||
7142 IS_PUSHABLE(element));
7144 /* set smash targets selectbox help value */
7145 custom_element.smash_targets =
7146 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7147 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7148 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7149 custom_element.smash_targets);
7150 custom_element_properties[EP_CAN_SMASH] =
7151 (CAN_SMASH_EVERYTHING(element) ||
7152 CAN_SMASH_ENEMIES(element) ||
7153 CAN_SMASH_PLAYER(element));
7155 /* set deadliness selectbox help value */
7156 custom_element.deadliness =
7157 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7158 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7159 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7160 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7161 custom_element.deadliness);
7162 custom_element_properties[EP_DEADLY] =
7163 (DONT_TOUCH(element) ||
7164 DONT_GET_HIT_BY(element) ||
7165 DONT_COLLIDE_WITH(element) ||
7166 DONT_RUN_INTO(element));
7168 /* ---------- element settings: advanced (custom elements) --------------- */
7170 /* set "change by direct action" selectbox help value */
7171 custom_element_change.direct_action =
7172 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7173 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7174 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7175 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7176 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7177 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7178 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7179 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7180 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7181 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7182 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7183 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7184 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7185 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7186 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7187 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7188 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7189 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7190 custom_element_change.direct_action);
7192 /* set "change by other element action" selectbox help value */
7193 custom_element_change.other_action =
7194 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7195 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7196 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7197 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7198 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7199 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7200 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7201 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7202 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7203 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7204 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7205 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7206 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7207 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7208 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7209 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7210 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7211 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7212 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7213 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7214 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7215 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7216 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7217 custom_element_change.other_action);
7220 static void CopyGroupElementPropertiesToEditor(int element)
7222 group_element_info = *element_info[element].group;
7223 custom_element = element_info[element]; /* needed for description */
7226 static void CopyClassicElementPropertiesToEditor(int element)
7228 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7229 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7230 getMoveIntoAcidProperty(&level, element);
7232 if (MAYBE_DONT_COLLIDE_WITH(element))
7233 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7234 getDontCollideWithProperty(&level, element);
7237 static void CopyElementPropertiesToEditor(int element)
7239 if (IS_CUSTOM_ELEMENT(element))
7240 CopyCustomElementPropertiesToEditor(element);
7241 else if (IS_GROUP_ELEMENT(element))
7242 CopyGroupElementPropertiesToEditor(element);
7244 CopyClassicElementPropertiesToEditor(element);
7247 static void CopyCustomElementPropertiesToGame(int element)
7250 int access_type_and_layer;
7252 /* mark that this custom element has been modified */
7253 custom_element.modified_settings = TRUE;
7254 level.changed = TRUE;
7256 if (level.use_custom_template)
7258 if (Request("Copy and modify level template?", REQ_ASK))
7260 level.use_custom_template = FALSE;
7261 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7262 GDI_CHECKED, FALSE, GDI_END);
7266 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7268 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7272 element_info[element] = custom_element;
7273 *element_info[element].change = custom_element_change;
7275 /* ---------- element settings: configure (custom elements) ------------- */
7277 /* set accessible property from checkbox and selectbox */
7278 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7279 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7280 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7281 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7282 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7283 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7284 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7285 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7286 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7287 custom_element_properties[access_type_and_layer] =
7288 custom_element_properties[EP_ACCESSIBLE];
7289 custom_element_properties[EP_PROTECTED] =
7290 (custom_element.access_protected != 0 &&
7291 custom_element_properties[EP_ACCESSIBLE]);
7293 /* set walk-to-object property from checkbox and selectbox */
7294 custom_element_properties[EP_DIGGABLE] = FALSE;
7295 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7296 custom_element_properties[EP_DROPPABLE] = FALSE;
7297 custom_element_properties[EP_THROWABLE] = FALSE;
7298 custom_element_properties[EP_PUSHABLE] = FALSE;
7299 custom_element_properties[custom_element.walk_to_action] =
7300 custom_element_properties[EP_WALK_TO_OBJECT];
7302 /* set smash property from checkbox and selectbox */
7303 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7304 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7305 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7306 custom_element_properties[custom_element.smash_targets] =
7307 custom_element_properties[EP_CAN_SMASH];
7309 /* set deadliness property from checkbox and selectbox */
7310 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7311 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7312 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7313 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7314 custom_element_properties[custom_element.deadliness] =
7315 custom_element_properties[EP_DEADLY];
7317 /* ---------- element settings: advanced (custom elements) --------------- */
7319 /* set player change event from checkbox and selectbox */
7320 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7321 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7322 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7323 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7324 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7325 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7326 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7327 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7328 custom_element_change_events[CE_SWITCHED] = FALSE;
7329 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7330 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7331 custom_element_change_events[CE_BLOCKED] = FALSE;
7332 custom_element_change_events[CE_IMPACT] = FALSE;
7333 custom_element_change_events[CE_SMASHED] = FALSE;
7334 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7335 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7336 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7337 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7338 custom_element_change_events[custom_element_change.direct_action] =
7339 custom_element_change_events[CE_BY_DIRECT_ACTION];
7341 /* set other element action change event from checkbox and selectbox */
7342 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7343 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7344 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7345 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7346 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7347 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7348 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7349 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7350 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7351 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7352 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7353 custom_element_change_events[CE_HITTING_X] = FALSE;
7354 custom_element_change_events[CE_DIGGING_X] = FALSE;
7355 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7356 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7357 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7358 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7359 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7360 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7361 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7362 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7363 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7364 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7365 custom_element_change_events[custom_element_change.other_action] =
7366 custom_element_change_events[CE_BY_OTHER_ACTION];
7368 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7369 SET_PROPERTY(element, i, custom_element_properties[i]);
7371 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7372 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7374 /* copy change events also to special level editor variable */
7375 custom_element = element_info[element];
7376 custom_element_change = *element_info[element].change;
7379 static void CopyGroupElementPropertiesToGame(int element)
7381 element_info[element] = custom_element;
7382 *element_info[element].group = group_element_info;
7384 /* mark that this group element has been modified */
7385 element_info[element].modified_settings = TRUE;
7386 level.changed = TRUE;
7389 static void CopyClassicElementPropertiesToGame(int element)
7391 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7392 setMoveIntoAcidProperty(&level, element,
7393 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7395 if (MAYBE_DONT_COLLIDE_WITH(element))
7396 setDontCollideWithProperty(&level, element,
7397 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7400 static void CopyElementPropertiesToGame(int element)
7402 if (IS_CUSTOM_ELEMENT(element))
7403 CopyCustomElementPropertiesToGame(element);
7404 else if (IS_GROUP_ELEMENT(element))
7405 CopyGroupElementPropertiesToGame(element);
7407 CopyClassicElementPropertiesToGame(element);
7410 void CheckElementDescriptions()
7414 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7415 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7416 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7419 static int getMaxEdFieldX(boolean has_scrollbar)
7421 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7422 int sxsize = SXSIZE - scrollbar_width;
7423 int max_ed_fieldx = sxsize / ed_tilesize;
7425 return max_ed_fieldx;
7428 static int getMaxEdFieldY(boolean has_scrollbar)
7430 int infotext_height = INFOTEXT_YSIZE;
7431 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7432 int sysize = SYSIZE - scrollbar_height - infotext_height;
7433 int max_ed_fieldy = sysize / ed_tilesize;
7435 return max_ed_fieldy;
7438 void InitZoomLevelSettings()
7440 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7441 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7444 static boolean playfield_area_changed = FALSE;
7450 CloseDoor(DOOR_CLOSE_ALL);
7452 FadeOut(REDRAW_FIELD);
7454 /* needed after playing if editor playfield area has different size */
7455 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
7457 /* needed if different viewport properties defined for editor */
7458 ChangeViewportPropertiesIfNeeded();
7460 InitZoomLevelSettings();
7462 playfield_area_changed = DrawingAreaChanged();
7464 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7467 CheckElementDescriptions();
7470 if (level_editor_test_game)
7472 CopyPlayfield(level.field, Feld);
7473 CopyPlayfield(FieldBackup, level.field);
7475 level_editor_test_game = FALSE;
7479 edit_mode = ED_MODE_DRAWING;
7480 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7481 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7489 /* needed for gadgets drawn on background (like palette scrollbar) */
7490 SetDoorBackgroundImage(IMG_UNDEFINED);
7492 /* copy default editor door content to main double buffer */
7493 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7494 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7495 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7496 DXSIZE, DYSIZE, DX, DY);
7498 /* draw bigger door */
7499 DrawSpecialEditorDoor();
7501 /* draw new control window */
7502 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
7503 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
7504 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
7505 EXSIZE, EYSIZE, EX, EY);
7507 // redraw_mask |= REDRAW_ALL;
7509 FreeLevelEditorGadgets();
7510 CreateLevelEditorGadgets();
7512 ReinitializeElementList(); /* update dynamic level element list */
7513 ReinitializeElementListButtons(); /* custom element may look different */
7515 InitElementPropertiesGfxElement();
7518 MapControlButtons();
7520 DrawEditModeWindow();
7522 FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
7524 /* copy actual editor door content to door double buffer for OpenDoor() */
7525 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7528 static void AdjustDrawingAreaGadgets()
7530 int ed_xsize = lev_fieldx + 2;
7531 int ed_ysize = lev_fieldy + 2;
7532 int max_ed_fieldx = MAX_ED_FIELDX;
7533 int max_ed_fieldy = MAX_ED_FIELDY;
7534 boolean horizontal_scrollbar_needed;
7535 boolean vertical_scrollbar_needed;
7536 int x, y, width, height;
7538 /* check if we need any scrollbars */
7539 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7540 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7542 /* check if we have a smaller editor field because of scrollbars */
7543 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7544 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7546 /* check again if we now need more scrollbars because of less space */
7547 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7548 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7550 /* check if editor field gets even smaller after adding new scrollbars */
7551 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7552 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7554 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
7555 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
7557 x = SX + ed_fieldx * ed_tilesize;
7558 y = SY + ed_fieldy * ed_tilesize;
7560 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
7561 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
7563 /* adjust drawing area gadget */
7564 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7565 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7566 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
7569 /* adjust horizontal scrollbar gadgets */
7570 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
7573 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
7574 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
7577 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7580 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7583 /* adjust vertical scrollbar gadgets */
7584 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
7587 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
7589 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
7591 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7594 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7598 static void AdjustLevelScrollPosition()
7600 if (level_xpos < -1)
7602 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7603 level_xpos = lev_fieldx - ed_fieldx + 1;
7604 if (lev_fieldx < ed_fieldx - 2)
7607 if (level_ypos < -1)
7609 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7610 level_ypos = lev_fieldy - ed_fieldy + 1;
7611 if (lev_fieldy < ed_fieldy - 2)
7615 static void AdjustEditorScrollbar(int id)
7617 struct GadgetInfo *gi = level_editor_gadget[id];
7618 int items_max, items_visible, item_position;
7620 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7622 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7623 items_visible = ed_fieldx;
7624 item_position = level_xpos + 1;
7628 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7629 items_visible = ed_fieldy;
7630 item_position = level_ypos + 1;
7633 if (item_position > items_max - items_visible)
7634 item_position = items_max - items_visible;
7636 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7637 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7640 static void AdjustElementListScrollbar()
7642 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7643 int items_max, items_visible, item_position;
7645 /* correct position of element list scrollbar */
7646 if (element_shift < 0)
7648 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7649 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7651 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7652 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7653 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7655 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7656 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7657 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7660 static void ModifyEditorCounterValue(int counter_id, int new_value)
7662 int *counter_value = counterbutton_info[counter_id].value;
7663 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7664 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7666 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7668 if (counter_value != NULL)
7669 *counter_value = gi->textinput.number_value;
7672 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7674 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7675 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7677 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7679 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7680 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7682 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7683 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7685 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7686 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7690 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7692 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7693 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7694 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7696 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7699 static void ModifyEditorSelectboxOptions(int selectbox_id,
7700 struct ValueTextInfo *options)
7702 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7703 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7705 selectbox_info[selectbox_id].options = options;
7707 /* set index to zero -- list may be shorter now (correct later, if needed) */
7708 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7709 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7712 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7714 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7715 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7717 drawingarea_info[drawingarea_id].area_xsize = xsize;
7718 drawingarea_info[drawingarea_id].area_ysize = ysize;
7720 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7723 static void ModifyEditorElementList()
7727 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7729 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7730 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7731 struct GadgetDesign *gd = &gi->deco.design;
7732 int element = editor_elements[element_shift + i];
7736 getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
7738 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7744 static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
7746 int graphic = el2edimg(element);
7747 int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
7749 DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
7752 static void PickDrawingElement(int button, int element)
7757 struct EditorPaletteElementInfo *e;
7758 } de, drawing_elements[] =
7760 { &new_element1, &editor.palette.element_left },
7761 { &new_element2, &editor.palette.element_middle },
7762 { &new_element3, &editor.palette.element_right },
7765 if (button < 1 || button > 3)
7768 de = drawing_elements[button - 1];
7770 DrawDrawingElement((*de.new_element = element), de.e);
7772 redraw_mask |= REDRAW_DOOR_1;
7775 static void RedrawDrawingElements()
7777 PickDrawingElement(1, new_element1);
7778 PickDrawingElement(2, new_element2);
7779 PickDrawingElement(3, new_element3);
7782 static void DrawDrawingWindow()
7784 stick_element_properties_window = FALSE;
7786 SetMainBackgroundImage(IMG_UNDEFINED);
7789 UnmapLevelEditorFieldGadgets();
7790 UnmapLevelEditorToolboxCustomGadgets();
7792 AdjustDrawingAreaGadgets();
7793 AdjustLevelScrollPosition();
7794 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7795 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7797 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7799 MapMainDrawingArea();
7800 MapLevelEditorToolboxDrawingGadgets();
7803 static int getTabulatorBarWidth()
7805 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7806 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7808 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7811 static void DrawLevelInfoTabulatorGadgets()
7813 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7814 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7815 int gd_x = gd->x + gd_gi1->border.width / 2;
7816 int gd_y = gd->y + gd_gi1->height - 1;
7817 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7818 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7819 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7822 for (i = id_first; i <= id_last; i++)
7824 int gadget_id = textbutton_info[i].gadget_id;
7825 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7826 boolean active = (i != edit_mode_levelinfo);
7828 /* draw background line below tabulator button */
7829 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7831 /* draw solid line below inactive tabulator buttons */
7832 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7833 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7835 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7836 MapTextbuttonGadget(i);
7839 /* draw little border line below tabulator buttons */
7840 if (tab_color != BLACK_PIXEL) /* black => transparent */
7841 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7842 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7846 static void DrawPropertiesTabulatorGadgets()
7848 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7849 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7850 int gd_x = gd->x + gd_gi1->border.width / 2;
7851 int gd_y = gd->y + gd_gi1->height - 1;
7852 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7853 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7854 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7857 /* draw two config tabulators for player elements */
7858 if (ELEM_IS_PLAYER(properties_element))
7859 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7861 /* draw two config and one "change" tabulator for custom elements */
7862 if (IS_CUSTOM_ELEMENT(properties_element))
7863 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7865 for (i = id_first; i <= id_last; i++)
7867 int gadget_id = textbutton_info[i].gadget_id;
7868 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7869 boolean active = (i != edit_mode_properties);
7871 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7872 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7873 (ELEM_IS_PLAYER(properties_element) ||
7874 IS_CUSTOM_ELEMENT(properties_element)))
7877 /* draw background line below tabulator button */
7878 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7880 /* draw solid line below inactive tabulator buttons */
7881 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7882 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7884 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7885 MapTextbuttonGadget(i);
7888 /* draw little border line below tabulator buttons */
7889 if (tab_color != BLACK_PIXEL) /* black => transparent */
7890 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7891 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7895 static void DrawLevelInfoLevel()
7899 /* draw counter gadgets */
7900 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7901 MapCounterButtons(i);
7903 /* draw selectbox gadgets */
7904 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7905 MapSelectboxGadget(i);
7907 /* draw text input gadgets */
7908 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7909 MapTextInputGadget(i);
7912 static void DrawLevelInfoEditor()
7916 /* draw counter gadgets */
7917 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7918 MapCounterButtons(i);
7920 /* draw checkbutton gadgets */
7921 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7922 MapCheckbuttonGadget(i);
7924 /* draw radiobutton gadgets */
7925 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7926 MapRadiobuttonGadget(i);
7928 /* draw drawing area */
7929 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7932 static void DrawLevelInfoWindow()
7934 stick_element_properties_window = FALSE;
7936 UnmapLevelEditorFieldGadgets();
7938 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7941 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7943 DrawLevelInfoTabulatorGadgets();
7945 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7946 DrawLevelInfoLevel();
7947 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7948 DrawLevelInfoEditor();
7951 static void DrawCustomContentArea()
7953 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7954 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7955 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7956 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7957 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7958 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7960 /* add distance for potential left text (without drawing area border) */
7961 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7963 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7965 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7968 static void DrawCustomChangeContentArea()
7970 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7971 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7972 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7973 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7974 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7975 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7977 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7982 static void DrawYamYamContentAreas()
7984 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7985 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7988 /* display counter to choose number of element content areas */
7989 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7991 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7993 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7995 if (i < level.num_yamyam_contents)
8001 int font_height = getFontHeight(FONT_TEXT_1);
8003 UnmapDrawingArea(id);
8005 /* delete content areas in case of reducing number of them */
8006 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8007 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8009 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8013 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
8014 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8015 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
8018 static void DrawMagicBallContentAreas()
8020 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8021 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8024 /* display counter to choose number of element content areas */
8025 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8027 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8029 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8031 if (i < level.num_ball_contents)
8037 int font_height = getFontHeight(FONT_TEXT_1);
8039 UnmapDrawingArea(id);
8041 /* delete content areas in case of reducing number of them */
8042 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8043 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8045 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8049 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
8050 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8051 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
8054 static void DrawAndroidElementArea(int element)
8056 int num_elements = level.num_android_clone_elements;
8057 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8058 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8059 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8060 int xsize = MAX_ANDROID_ELEMENTS;
8063 /* display counter to choose number of element areas */
8064 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8066 if (drawingarea_info[id].text_left != NULL)
8067 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8069 UnmapDrawingArea(id);
8071 ModifyEditorDrawingArea(id, num_elements, 1);
8073 /* delete content areas in case of reducing number of them */
8074 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8079 static void DrawGroupElementArea(int element)
8081 int num_elements = group_element_info.num_elements;
8082 int id = ED_DRAWING_ID_GROUP_CONTENT;
8083 int bx = ED_ELEMENT_BORDER_INPUT;
8084 int by = ED_ELEMENT_BORDER_INPUT;
8085 int sx = SX + drawingarea_info[id].x - bx;
8086 int sy = SY + drawingarea_info[id].y - by;
8087 int xsize = MAX_ELEMENTS_IN_GROUP;
8090 if (drawingarea_info[id].text_left != NULL)
8091 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8093 UnmapDrawingArea(id);
8095 ModifyEditorDrawingArea(id, num_elements, 1);
8097 /* delete content areas in case of reducing number of them */
8098 DrawBackground(sx, sy, xsize * MINI_TILEX + 2*bx, ysize * MINI_TILEY + 2*by);
8103 static void DrawPlayerInitialInventoryArea(int element)
8105 int player_nr = GET_PLAYER_NR(element);
8106 int num_elements = level.initial_inventory_size[player_nr];
8107 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8108 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8109 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8110 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8113 /* determine horizontal position to the right of specified gadget */
8114 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8115 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8116 ED_DRAWINGAREA_TEXT_DISTANCE);
8118 /* determine horizontal offset for leading text */
8119 if (drawingarea_info[id].text_left != NULL)
8120 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8122 UnmapDrawingArea(id);
8124 ModifyEditorDrawingArea(id, num_elements, 1);
8126 /* delete content areas in case of reducing number of them */
8127 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8132 static void DrawEnvelopeTextArea(int envelope_nr)
8134 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8135 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8138 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8140 if (envelope_nr != -1)
8141 textarea_info[id].value = level.envelope[envelope_nr].text;
8143 ModifyGadget(gi, GDI_AREA_SIZE,
8144 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8145 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8148 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8151 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8153 int font_height = getFontHeight(font_nr);
8154 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8155 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8156 int sx = SX + pad_x;
8157 int sy = SY + pad_y;
8158 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8160 if (start_line >= max_lines_per_screen)
8163 DrawText(sx, sy + start_line * font_height, text, font_nr);
8168 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8170 int font_nr = FONT_TEXT_2;
8171 int font_width = getFontWidth(font_nr);
8172 int font_height = getFontHeight(font_nr);
8173 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8174 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8175 int sx = SX + pad_x;
8176 int sy = SY + pad_y + start_line * font_height;
8177 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8178 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8179 int max_lines_drawable = max_lines_per_screen - start_line;
8181 if (start_line >= max_lines_per_screen)
8184 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8185 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8188 static void DrawPropertiesInfo()
8197 /* configurable properties */
8199 { EP_WALKABLE_OVER, "- player can walk over it" },
8200 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8201 { EP_WALKABLE_UNDER, "- player can walk under it" },
8202 { EP_PASSABLE_OVER, "- player can pass over it" },
8203 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8204 { EP_PASSABLE_UNDER, "- player can pass under it" },
8205 { EP_PROTECTED, "- player is protected by it" },
8207 { EP_DIGGABLE, "- can be digged away" },
8208 { EP_COLLECTIBLE, "- can be collected" },
8209 { EP_DROPPABLE, "- can be dropped after collecting" },
8210 { EP_THROWABLE, "- can be thrown after collecting" },
8211 { EP_PUSHABLE, "- can be pushed" },
8213 { EP_CAN_FALL, "- can fall" },
8214 { EP_CAN_MOVE, "- can move" },
8216 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8218 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8220 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8222 { EP_SLIPPERY, "- slippery for falling elements" },
8223 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8225 { EP_DONT_RUN_INTO, "- deadly when running into" },
8226 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8227 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8228 { EP_DONT_TOUCH, "- deadly when touching" },
8230 { EP_INDESTRUCTIBLE, "- indestructible" },
8232 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8233 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8234 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8236 { EP_CAN_CHANGE, "- can change to other element" },
8238 /* pre-defined properties */
8239 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8240 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8241 { EP_SWITCHABLE, "- can be switched" },
8243 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8248 char *filename = getElementDescriptionFilename(properties_element);
8249 char *percentage_text = "In this level: ";
8250 char *properties_text = "Standard properties: ";
8252 int num_elements_in_level;
8253 int num_standard_properties = 0;
8254 int font1_nr = FONT_TEXT_1;
8255 int font2_nr = FONT_TEXT_2;
8256 int font1_width = getFontWidth(font1_nr);
8257 int font2_height = getFontHeight(font2_nr);
8258 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8259 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8260 int screen_line = 0;
8263 if (setup.editor.show_element_token)
8265 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8266 "[%s]", element_info[properties_element].token_name);
8270 /* ----- print number of elements / percentage of this element in level */
8272 num_elements_in_level = 0;
8273 for (y = 0; y < lev_fieldy; y++)
8274 for (x = 0; x < lev_fieldx; x++)
8275 if (Feld[x][y] == properties_element)
8276 num_elements_in_level++;
8277 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8279 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8281 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8282 pad_y + screen_line++ * font2_height, font2_nr,
8283 "%d (%.2f%%)", num_elements_in_level, percentage);
8287 /* ----- print standard properties of this element */
8289 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8292 for (i = 0; properties[i].value != -1; i++)
8294 if (!HAS_PROPERTY(properties_element, properties[i].value))
8297 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8298 properties[i].text);
8299 num_standard_properties++;
8302 if (num_standard_properties == 0)
8303 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8304 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8308 /* ----- print special description of this element */
8310 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8311 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8312 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8315 #define TEXT_COLLECTING "Score for collecting"
8316 #define TEXT_SMASHING "Score for smashing"
8317 #define TEXT_SLURPING "Score for slurping robot"
8318 #define TEXT_CRACKING "Score for cracking"
8319 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8320 #define TEXT_DURATION "Duration when activated"
8321 #define TEXT_BALL_DELAY "Element generation delay"
8322 #define TEXT_MOVE_SPEED "Speed of android moving"
8323 #define TEXT_CLONE_SPEED "Speed of android cloning"
8324 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8325 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8326 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8327 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8328 #define TEXT_TIME_BONUS "Extra time to solve level"
8335 } elements_with_counter[] =
8337 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8338 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8339 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8340 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8341 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8342 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8343 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8344 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8345 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8346 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8347 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8348 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8349 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8350 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8351 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8352 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8353 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8354 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8355 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8356 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8357 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8358 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8359 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8360 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8361 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8362 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8363 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8364 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8365 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8366 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8367 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8368 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8369 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8370 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8371 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8372 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8373 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8374 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8375 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8376 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8377 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8378 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8379 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8380 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8381 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8382 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8383 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8384 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8385 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8386 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8387 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8388 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8389 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8390 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8391 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8392 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8393 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8394 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8395 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8396 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8397 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8398 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8399 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8400 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8401 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8402 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8403 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8404 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8405 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8406 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8407 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8408 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8409 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8410 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8412 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8413 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8414 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8415 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8416 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8417 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8418 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8419 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8420 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8421 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8422 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8423 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8424 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8425 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8426 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8427 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8429 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8430 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8431 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8432 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8433 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8434 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8435 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8436 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8441 static boolean checkPropertiesConfig(int element)
8445 if (IS_GEM(element) ||
8446 IS_CUSTOM_ELEMENT(element) ||
8447 IS_GROUP_ELEMENT(element) ||
8448 IS_ENVELOPE(element) ||
8449 ELEM_IS_PLAYER(element) ||
8450 HAS_EDITOR_CONTENT(element) ||
8451 CAN_GROW(element) ||
8452 COULD_MOVE_INTO_ACID(element) ||
8453 MAYBE_DONT_COLLIDE_WITH(element) ||
8454 element == EL_SOKOBAN_OBJECT ||
8455 element == EL_SOKOBAN_FIELD_EMPTY ||
8456 element == EL_SOKOBAN_FIELD_FULL)
8459 for (i = 0; elements_with_counter[i].element != -1; i++)
8460 if (elements_with_counter[i].element == element)
8466 static void DrawPropertiesConfig()
8468 boolean draw_footer_line = FALSE;
8469 int max_num_element_counters = 4;
8470 int num_element_counters = 0;
8473 if (!checkPropertiesConfig(properties_element))
8475 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8480 /* check if there are elements where a value can be chosen for */
8481 for (i = 0; elements_with_counter[i].element != -1; i++)
8483 if (elements_with_counter[i].element == properties_element)
8485 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8487 counterbutton_info[counter_id].y =
8488 ED_ELEMENT_SETTINGS_YPOS(
8489 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8490 (CAN_GROW(properties_element) ? 1 : 0) +
8491 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8492 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8493 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8494 num_element_counters);
8496 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8497 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8499 if (properties_element == EL_GAME_OF_LIFE ||
8500 properties_element == EL_BIOMAZE)
8502 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8503 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8507 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8508 counterbutton_info[counter_id].min_value = MIN_SCORE;
8509 counterbutton_info[counter_id].max_value = MAX_SCORE;
8512 MapCounterButtons(counter_id);
8514 num_element_counters++;
8515 if (num_element_counters >= max_num_element_counters)
8520 if (HAS_EDITOR_CONTENT(properties_element))
8522 /* draw stickybutton gadget */
8523 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8525 if (IS_AMOEBOID(properties_element))
8526 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8527 else if (properties_element == EL_YAMYAM ||
8528 properties_element == EL_YAMYAM_LEFT ||
8529 properties_element == EL_YAMYAM_RIGHT ||
8530 properties_element == EL_YAMYAM_UP ||
8531 properties_element == EL_YAMYAM_DOWN)
8532 DrawYamYamContentAreas();
8533 else if (properties_element == EL_EMC_MAGIC_BALL)
8535 DrawMagicBallContentAreas();
8537 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8538 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8540 else if (properties_element == EL_EMC_ANDROID)
8541 DrawAndroidElementArea(properties_element);
8544 if (ELEM_IS_PLAYER(properties_element))
8546 int player_nr = GET_PLAYER_NR(properties_element);
8548 /* these properties can be set for every player individually */
8550 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8552 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8553 &level.start_element[player_nr];
8554 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8555 &level.artwork_element[player_nr];
8556 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8557 &level.explosion_element[player_nr];
8559 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8560 &level.use_start_element[player_nr];
8561 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8562 &level.use_artwork_element[player_nr];
8563 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8564 &level.use_explosion_element[player_nr];
8565 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8566 &level.initial_player_gravity[player_nr];
8568 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8569 &level.initial_player_stepsize[player_nr];
8571 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8572 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8573 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8574 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8575 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8576 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8577 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8578 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8579 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8580 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8581 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8582 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8583 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8585 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8586 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8587 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8589 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8591 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8593 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8594 &level.initial_inventory_content[player_nr][0];
8596 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8597 &level.initial_inventory_size[player_nr];
8599 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8600 &level.use_initial_inventory[player_nr];
8602 /* draw checkbutton gadgets */
8603 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8605 /* draw counter gadgets */
8606 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8608 /* draw drawing area gadgets */
8609 DrawPlayerInitialInventoryArea(properties_element);
8613 if (IS_GEM(properties_element))
8614 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8616 if (properties_element == EL_EM_DYNAMITE)
8617 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8619 if (COULD_MOVE_INTO_ACID(properties_element) &&
8620 !ELEM_IS_PLAYER(properties_element) &&
8621 (!IS_CUSTOM_ELEMENT(properties_element) ||
8622 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8624 /* set position for checkbutton for "can move into acid" */
8625 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8626 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8627 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8628 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8629 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8631 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8634 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8635 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8637 if (properties_element == EL_SPRING)
8638 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8640 if (properties_element == EL_TIME_ORB_FULL)
8641 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8643 if (CAN_GROW(properties_element))
8645 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8646 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8648 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8651 if (properties_element == EL_SOKOBAN_OBJECT ||
8652 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8653 properties_element == EL_SOKOBAN_FIELD_FULL)
8654 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8656 if (IS_ENVELOPE(properties_element))
8658 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8659 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8660 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8661 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8662 int envelope_nr = properties_element - EL_ENVELOPE_1;
8664 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8665 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8667 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8668 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8670 /* display counter to choose size of envelope text area */
8671 MapCounterButtons(counter1_id);
8672 MapCounterButtons(counter2_id);
8674 /* display checkbuttons to choose auto-wrap and alignment properties */
8675 MapCheckbuttonGadget(button1_id);
8676 MapCheckbuttonGadget(button2_id);
8678 DrawEnvelopeTextArea(envelope_nr);
8681 if (IS_CUSTOM_ELEMENT(properties_element))
8683 /* draw stickybutton gadget */
8684 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8686 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8688 /* draw checkbutton gadgets */
8689 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8690 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8691 MapCheckbuttonGadget(i);
8693 /* draw counter gadgets */
8694 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8695 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8696 MapCounterButtons(i);
8698 /* draw selectbox gadgets */
8699 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8700 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8701 MapSelectboxGadget(i);
8703 /* draw textbutton gadgets */
8704 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8706 /* draw text input gadgets */
8707 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8709 /* draw drawing area gadgets */
8710 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8712 draw_footer_line = TRUE;
8714 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8716 /* draw checkbutton gadgets */
8717 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8718 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8719 MapCheckbuttonGadget(i);
8721 /* draw counter gadgets */
8722 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8723 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8724 MapCounterButtons(i);
8726 /* draw selectbox gadgets */
8727 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8728 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8729 MapSelectboxGadget(i);
8731 /* draw drawing area gadgets */
8732 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8733 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8734 DrawCustomContentArea();
8737 else if (IS_GROUP_ELEMENT(properties_element))
8739 /* draw stickybutton gadget */
8740 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8742 /* draw checkbutton gadgets */
8743 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8744 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8746 /* draw counter gadgets */
8747 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8749 /* draw selectbox gadgets */
8750 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8752 /* draw textbutton gadgets */
8753 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8755 /* draw drawing area gadgets */
8756 DrawGroupElementArea(properties_element);
8758 /* draw text input gadgets */
8759 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8761 /* draw drawing area gadgets */
8762 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8764 draw_footer_line = TRUE;
8767 /* draw little footer border line above CE/GE use/save template gadgets */
8768 if (draw_footer_line)
8770 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8771 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8772 int gd_x = gd->x + gd_gi1->border.width / 2;
8773 int gd_y = gd->y + gd_gi1->height - 1;
8774 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8776 if (tab_color != BLACK_PIXEL) /* black => transparent */
8777 FillRectangle(drawto,
8778 SX + ED_ELEMENT_SETTINGS_XPOS(0),
8779 SY + ED_ELEMENT_SETTINGS_YPOS(14) - MINI_TILEY / 2,
8780 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
8785 static void DrawPropertiesChangeDrawingAreas()
8787 if (IS_CUSTOM_ELEMENT(properties_element))
8789 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8790 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8791 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8793 DrawCustomChangeContentArea();
8796 redraw_mask |= REDRAW_FIELD;
8799 static void DrawPropertiesChange()
8803 /* needed to initially set selectbox options for special action options */
8804 setSelectboxSpecialActionOptions();
8806 /* draw stickybutton gadget */
8807 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8809 /* draw checkbutton gadgets */
8810 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8811 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8812 MapCheckbuttonGadget(i);
8814 /* draw counter gadgets */
8815 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8816 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8817 MapCounterButtons(i);
8819 /* draw selectbox gadgets */
8820 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8821 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8822 MapSelectboxGadget(i);
8824 /* draw textbutton gadgets */
8825 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8826 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8827 MapTextbuttonGadget(i);
8829 /* draw graphicbutton gadgets */
8830 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8831 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8832 MapGraphicbuttonGadget(i);
8834 /* draw drawing area gadgets */
8835 DrawPropertiesChangeDrawingAreas();
8838 static void DrawEditorElementAnimation(int x, int y)
8840 int graphic = el2img(properties_element);
8841 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8842 custom_element.ce_value_fixed_initial :
8843 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8844 custom_element.collect_score_initial : FrameCounter);
8846 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8849 static void DrawEditorElementName(int x, int y, int font_nr)
8851 char *element_name = getElementInfoText(properties_element);
8852 int font_width = getFontWidth(font_nr);
8853 int font_height = getFontHeight(font_nr);
8854 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8855 int max_chars_per_line = max_text_width / font_width;
8856 char buffer[max_chars_per_line + 1];
8858 if (strlen(element_name) <= max_chars_per_line)
8859 DrawTextS(x, y, font_nr, element_name);
8862 int next_pos = max_chars_per_line;
8864 strncpy(buffer, element_name, max_chars_per_line);
8865 buffer[max_chars_per_line] = '\0';
8867 if (element_name[max_chars_per_line] == ' ')
8873 for (i = max_chars_per_line - 1; i >= 0; i--)
8874 if (buffer[i] == ' ')
8877 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8884 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8886 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8887 buffer[max_chars_per_line] = '\0';
8889 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8893 static void DrawPropertiesWindow()
8895 stick_element_properties_window = FALSE;
8897 /* make sure that previous properties edit mode exists for this element */
8898 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8899 !IS_CUSTOM_ELEMENT(properties_element))
8900 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8902 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8903 !ELEM_IS_PLAYER(properties_element) &&
8904 !IS_CUSTOM_ELEMENT(properties_element))
8905 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8907 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8908 (ELEM_IS_PLAYER(properties_element) ||
8909 IS_CUSTOM_ELEMENT(properties_element)))
8910 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8912 CopyElementPropertiesToEditor(properties_element);
8914 UnmapLevelEditorFieldGadgets();
8915 UnmapLevelEditorToolboxDrawingGadgets();
8916 UnmapLevelEditorToolboxCustomGadgets();
8918 if (IS_CUSTOM_ELEMENT(properties_element) ||
8919 IS_GROUP_ELEMENT(properties_element))
8920 MapLevelEditorToolboxCustomGadgets();
8922 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8925 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8927 FrameCounter = 0; /* restart animation frame counter */
8929 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
8930 int border_size = gd->border_size;
8931 int font_nr = FONT_TEXT_1;
8932 int font_height = getFontHeight(font_nr);
8933 int x = ED_ELEMENT_SETTINGS_ELEM_XPOS;
8934 int y = ED_ELEMENT_SETTINGS_ELEM_YPOS;
8935 int xoffset = TILEX + ED_ELEMENT_BORDER + 3 * border_size;
8936 int yoffset = (TILEY - font_height) / 2;
8938 DrawElementBorder(SX + x, SY + y, TILEX, TILEY, FALSE);
8939 DrawEditorElementAnimation(SX + x, SY + y);
8940 DrawEditorElementName(x + xoffset, y + yoffset, font_nr);
8942 DrawPropertiesTabulatorGadgets();
8944 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8945 DrawPropertiesInfo();
8946 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8947 DrawPropertiesChange();
8948 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8949 DrawPropertiesConfig();
8952 static void UpdateCustomElementGraphicGadgets()
8954 struct ElementInfo *ei = &element_info[properties_element];
8957 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8958 properties_element);
8960 ModifyEditorElementList();
8961 RedrawDrawingElements();
8963 /* force redraw of all mapped drawing area gadgets */
8964 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8966 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8973 static int getOpenDirectionFromTube(int element)
8977 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8978 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8979 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8980 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8981 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8982 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8983 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8984 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8985 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8986 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8987 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8993 static int getTubeFromOpenDirection(int direction)
8997 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8998 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8999 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9000 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9001 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9002 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9003 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9004 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9005 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9006 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9007 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9009 /* if only one direction, fall back to simple tube with that direction */
9010 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9011 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9012 case (MV_UP): return EL_TUBE_VERTICAL;
9013 case (MV_DOWN): return EL_TUBE_VERTICAL;
9019 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9021 int element_new = getTubeFromOpenDirection(direction);
9023 return (element_new != EL_EMPTY ? element_new : element_old);
9026 static int getOpenDirectionFromBelt(int element)
9028 int belt_dir = getBeltDirFromBeltElement(element);
9030 return (belt_dir == MV_LEFT ? MV_RIGHT :
9031 belt_dir == MV_RIGHT ? MV_LEFT :
9032 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9035 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9037 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9038 direction == MV_RIGHT ? MV_LEFT :
9039 direction == MV_HORIZONTAL ? MV_NONE : direction);
9041 if (direction == MV_NONE)
9044 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9047 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9050 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9052 return (element_new != EL_EMPTY ? element_new : element_old);
9055 static int getOpenDirectionFromPool(int element)
9059 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9060 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9061 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9062 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9063 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9064 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9070 static int getPoolFromOpenDirection(int direction)
9074 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9075 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9076 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9077 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9078 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9079 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9085 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9087 int element = getPoolFromOpenDirection(direction);
9088 int help_direction = getOpenDirectionFromPool(help_element);
9090 if (element == EL_EMPTY)
9092 int help_direction_vertical = help_direction & MV_VERTICAL;
9094 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9097 if (element == EL_EMPTY)
9099 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9101 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9107 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9109 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9111 return (element_new != EL_EMPTY ? element_new : element_old);
9114 static int getOpenDirectionFromPillar(int element)
9118 case EL_EMC_WALL_1: return (MV_DOWN);
9119 case EL_EMC_WALL_2: return (MV_VERTICAL);
9120 case EL_EMC_WALL_3: return (MV_UP);
9126 static int getPillarFromOpenDirection(int direction)
9130 case (MV_DOWN): return EL_EMC_WALL_1;
9131 case (MV_VERTICAL): return EL_EMC_WALL_2;
9132 case (MV_UP): return EL_EMC_WALL_3;
9138 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9140 int element_new = getPillarFromOpenDirection(direction);
9142 return (element_new != EL_EMPTY ? element_new : element_old);
9145 static int getOpenDirectionFromSteel2(int element)
9149 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9150 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9151 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9152 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9153 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9154 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9155 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9156 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9162 static int getSteel2FromOpenDirection(int direction)
9166 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9167 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9168 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9169 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9170 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9171 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9172 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9173 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9179 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9181 int element_new = getSteel2FromOpenDirection(direction);
9183 return (element_new != EL_EMPTY ? element_new : element_old);
9186 static int getOpenDirectionFromChip(int element)
9190 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9191 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9192 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9193 case EL_SP_CHIP_TOP: return (MV_DOWN);
9194 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9200 static int getChipFromOpenDirection(int direction)
9204 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9205 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9206 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9207 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9208 case (MV_DOWN): return EL_SP_CHIP_TOP;
9214 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9216 int element_new = getChipFromOpenDirection(direction);
9218 return (element_new != EL_EMPTY ? element_new : element_old);
9221 static int getClosedTube(int x, int y)
9223 static int xy[4][2] =
9230 int element_old = IntelliDrawBuffer[x][y];
9231 int direction_old = getOpenDirectionFromTube(element_old);
9232 int direction_new = MV_NONE;
9235 for (i = 0; i < NUM_DIRECTIONS; i++)
9237 int xx = x + xy[i][0];
9238 int yy = y + xy[i][1];
9239 int dir = MV_DIR_FROM_BIT(i);
9240 int dir_opposite = MV_DIR_OPPOSITE(dir);
9242 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9243 (direction_old & dir) &&
9244 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9245 direction_new |= dir;
9248 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9251 static int getClosedBelt(int x, int y)
9253 static int xy[4][2] =
9260 int element_old = IntelliDrawBuffer[x][y];
9261 int nr = getBeltNrFromBeltElement(element_old);
9262 int direction_old = getOpenDirectionFromBelt(element_old);
9263 int direction_new = MV_NONE;
9266 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9268 int xx = x + xy[i][0];
9269 int yy = y + xy[i][1];
9270 int dir = MV_DIR_FROM_BIT(i);
9271 int dir_opposite = MV_DIR_OPPOSITE(dir);
9273 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9274 (direction_old & dir) &&
9275 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9276 direction_new |= dir;
9279 return getBeltFromNrAndOpenDirection(nr, direction_new);
9282 static int getClosedPool(int x, int y)
9284 static int xy[4][2] =
9291 int element_old = IntelliDrawBuffer[x][y];
9292 int direction_old = getOpenDirectionFromPool(element_old);
9293 int direction_new = MV_NONE;
9296 for (i = 0; i < NUM_DIRECTIONS; i++)
9298 int xx = x + xy[i][0];
9299 int yy = y + xy[i][1];
9300 int dir = MV_DIR_FROM_BIT(i);
9301 int dir_opposite = MV_DIR_OPPOSITE(dir);
9303 if (IN_LEV_FIELD(xx, yy) &&
9304 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9305 (direction_old & dir) &&
9306 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9307 direction_new |= dir;
9310 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9313 static int getClosedPillar(int x, int y)
9315 static int xy[4][2] =
9322 int element_old = IntelliDrawBuffer[x][y];
9323 int direction_old = getOpenDirectionFromPillar(element_old);
9324 int direction_new = MV_NONE;
9327 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9329 int xx = x + xy[i][0];
9330 int yy = y + xy[i][1];
9331 int dir = MV_DIR_FROM_BIT(i);
9332 int dir_opposite = MV_DIR_OPPOSITE(dir);
9334 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9335 (direction_old & dir) &&
9336 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9337 direction_new |= dir;
9340 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9343 static int getClosedSteel2(int x, int y)
9345 static int xy[4][2] =
9352 int element_old = IntelliDrawBuffer[x][y];
9353 int direction_old = getOpenDirectionFromSteel2(element_old);
9354 int direction_new = MV_NONE;
9357 for (i = 0; i < NUM_DIRECTIONS; i++)
9359 int xx = x + xy[i][0];
9360 int yy = y + xy[i][1];
9361 int dir = MV_DIR_FROM_BIT(i);
9362 int dir_opposite = MV_DIR_OPPOSITE(dir);
9364 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9365 (direction_old & dir) &&
9366 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9367 direction_new |= dir;
9370 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9373 static int getClosedChip(int x, int y)
9375 static int xy[4][2] =
9382 int element_old = IntelliDrawBuffer[x][y];
9383 int direction_old = getOpenDirectionFromChip(element_old);
9384 int direction_new = MV_NONE;
9387 for (i = 0; i < NUM_DIRECTIONS; i++)
9389 int xx = x + xy[i][0];
9390 int yy = y + xy[i][1];
9391 int dir = MV_DIR_FROM_BIT(i);
9392 int dir_opposite = MV_DIR_OPPOSITE(dir);
9394 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9395 (direction_old & dir) &&
9396 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9397 direction_new |= dir;
9400 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9403 static void SetElementSimple(int x, int y, int element, boolean change_level)
9405 int sx = x - level_xpos;
9406 int sy = y - level_ypos;
9408 IntelliDrawBuffer[x][y] = element;
9411 Feld[x][y] = element;
9413 if (IN_ED_FIELD(sx, sy))
9414 DrawEditorElement(sx, sy, element);
9417 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9418 int x2, int y2, int *element2,
9419 int (*close_function)(int, int),
9420 boolean change_level)
9422 /* set neighbour elements to newly determined connections */
9423 SetElementSimple(x1, y1, *element1, change_level);
9424 SetElementSimple(x2, y2, *element2, change_level);
9426 /* remove all open connections of neighbour elements */
9427 *element1 = close_function(x1, y1);
9428 *element2 = close_function(x2, y2);
9430 /* set neighbour elements to new, minimized connections */
9431 SetElementSimple(x1, y1, *element1, change_level);
9432 SetElementSimple(x2, y2, *element2, change_level);
9435 static void SetElementIntelliDraw(int x, int y, int new_element,
9436 boolean change_level, int button)
9438 static int xy[4][2] =
9445 static int last_x = -1;
9446 static int last_y = -1;
9447 int old_element = IntelliDrawBuffer[x][y];
9449 if (new_element == EL_UNDEFINED)
9457 if (IS_TUBE(new_element))
9459 int last_element_new = EL_UNDEFINED;
9460 int direction = MV_NONE;
9463 /* if old element is of same kind, keep all existing directions */
9464 if (IS_TUBE(old_element))
9465 direction |= getOpenDirectionFromTube(old_element);
9467 for (i = 0; i < NUM_DIRECTIONS; i++)
9469 int xx = x + xy[i][0];
9470 int yy = y + xy[i][1];
9472 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9473 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9475 int dir = MV_DIR_FROM_BIT(i);
9476 int dir_opposite = MV_DIR_OPPOSITE(dir);
9477 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9478 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9479 int last_direction_new = last_direction_old | dir_opposite;
9481 last_element_new = getTubeFromOpenDirection(last_direction_new);
9487 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9489 if (last_element_new != EL_UNDEFINED)
9490 MergeAndCloseNeighbourElements(x, y, &new_element,
9491 last_x, last_y, &last_element_new,
9492 getClosedTube, change_level);
9494 else if (IS_BELT(new_element))
9496 int belt_nr = getBeltNrFromBeltElement(new_element);
9497 int last_element_new = EL_UNDEFINED;
9498 int direction = MV_NONE;
9501 /* if old element is of same kind, keep all existing directions */
9502 if (IS_BELT(old_element))
9503 direction |= getOpenDirectionFromBelt(old_element);
9505 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9507 int xx = x + xy[i][0];
9508 int yy = y + xy[i][1];
9510 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9511 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9513 int dir = MV_DIR_FROM_BIT(i);
9514 int dir_opposite = MV_DIR_OPPOSITE(dir);
9515 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9516 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9517 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9518 int last_direction_new = last_direction_old | dir_opposite;
9520 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9521 last_direction_new);
9526 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9528 if (last_element_new != EL_UNDEFINED)
9529 MergeAndCloseNeighbourElements(x, y, &new_element,
9530 last_x, last_y, &last_element_new,
9531 getClosedBelt, change_level);
9533 else if (IS_ACID_POOL_OR_ACID(new_element))
9535 int last_element_new = EL_UNDEFINED;
9536 int direction = MV_NONE;
9539 /* if old element is of same kind, keep all existing directions */
9540 if (IS_ACID_POOL_OR_ACID(old_element))
9541 direction |= getOpenDirectionFromPool(old_element);
9543 for (i = 0; i < NUM_DIRECTIONS; i++)
9545 int xx = x + xy[i][0];
9546 int yy = y + xy[i][1];
9548 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9549 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9551 int dir = MV_DIR_FROM_BIT(i);
9552 int dir_opposite = MV_DIR_OPPOSITE(dir);
9553 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9554 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9555 int last_direction_new = last_direction_old | dir_opposite;
9557 last_element_new = getPoolFromOpenDirection(last_direction_new);
9563 /* special corrections needed for intuitively correct acid pool drawing */
9564 if (last_element_new == EL_EMPTY)
9565 last_element_new = new_element;
9566 else if (last_element_new != EL_UNDEFINED)
9567 new_element = last_element_new;
9569 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9571 if (last_element_new != EL_UNDEFINED)
9572 MergeAndCloseNeighbourElements(x, y, &new_element,
9573 last_x, last_y, &last_element_new,
9574 getClosedPool, change_level);
9576 else if (IS_EMC_PILLAR(new_element))
9578 int last_element_new = EL_UNDEFINED;
9579 int direction = MV_NONE;
9582 /* if old element is of same kind, keep all existing directions */
9583 if (IS_EMC_PILLAR(old_element))
9584 direction |= getOpenDirectionFromPillar(old_element);
9586 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9588 int xx = x + xy[i][0];
9589 int yy = y + xy[i][1];
9591 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9592 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9594 int dir = MV_DIR_FROM_BIT(i);
9595 int dir_opposite = MV_DIR_OPPOSITE(dir);
9596 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9597 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9598 int last_direction_new = last_direction_old | dir_opposite;
9600 last_element_new = getPillarFromOpenDirection(last_direction_new);
9606 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9608 if (last_element_new != EL_UNDEFINED)
9609 MergeAndCloseNeighbourElements(x, y, &new_element,
9610 last_x, last_y, &last_element_new,
9611 getClosedPillar, change_level);
9613 else if (IS_DC_STEELWALL_2(new_element))
9615 int last_element_new = EL_UNDEFINED;
9616 int direction = MV_NONE;
9619 /* if old element is of same kind, keep all existing directions */
9620 if (IS_DC_STEELWALL_2(old_element))
9621 direction |= getOpenDirectionFromSteel2(old_element);
9623 for (i = 0; i < NUM_DIRECTIONS; i++)
9625 int xx = x + xy[i][0];
9626 int yy = y + xy[i][1];
9628 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9629 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9631 int dir = MV_DIR_FROM_BIT(i);
9632 int dir_opposite = MV_DIR_OPPOSITE(dir);
9633 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9634 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9635 int last_direction_new = last_direction_old | dir_opposite;
9637 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9643 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9645 if (last_element_new != EL_UNDEFINED)
9646 MergeAndCloseNeighbourElements(x, y, &new_element,
9647 last_x, last_y, &last_element_new,
9648 getClosedSteel2, change_level);
9650 else if (IS_SP_CHIP(new_element))
9652 int last_element_new = EL_UNDEFINED;
9653 int direction = MV_NONE;
9656 /* (do not keep existing directions, regardless of kind of old element) */
9658 for (i = 0; i < NUM_DIRECTIONS; i++)
9660 int xx = x + xy[i][0];
9661 int yy = y + xy[i][1];
9663 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9664 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9666 int dir = MV_DIR_FROM_BIT(i);
9667 int dir_opposite = MV_DIR_OPPOSITE(dir);
9668 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9669 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9670 int last_direction_new = last_direction_old | dir_opposite;
9672 if (last_direction_old == MV_NONE)
9674 last_element_new = getChipFromOpenDirection(last_direction_new);
9677 else if (last_direction_old & (dir | dir_opposite))
9679 direction |= MV_DIR_OPPOSITE(last_direction_old);
9683 direction |= MV_DIR_OPPOSITE(dir);
9688 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9690 if (last_element_new != EL_UNDEFINED)
9691 MergeAndCloseNeighbourElements(x, y, &new_element,
9692 last_x, last_y, &last_element_new,
9693 getClosedChip, change_level);
9695 else if (IS_SP_HARDWARE_BASE(new_element))
9697 int nr = GetSimpleRandom(6);
9699 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9700 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9701 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9702 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9703 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9705 else if (new_element == EL_SP_HARDWARE_GREEN ||
9706 new_element == EL_SP_HARDWARE_BLUE ||
9707 new_element == EL_SP_HARDWARE_RED)
9709 int nr = GetSimpleRandom(3);
9711 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9712 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9714 else if (IS_GROUP_ELEMENT(new_element))
9716 boolean connected_drawing = FALSE;
9719 for (i = 0; i < NUM_DIRECTIONS; i++)
9721 int xx = x + xy[i][0];
9722 int yy = y + xy[i][1];
9724 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9725 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9726 connected_drawing = TRUE;
9729 if (!connected_drawing)
9730 ResolveGroupElement(new_element);
9732 new_element = GetElementFromGroupElement(new_element);
9734 else if (IS_BELT_SWITCH(old_element))
9736 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9737 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9739 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9740 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9742 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9746 static int swappable_elements[][2] =
9748 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9749 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9750 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9751 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9752 { EL_EMERALD, EL_WALL_EMERALD },
9753 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9754 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9755 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9756 { EL_DIAMOND, EL_WALL_DIAMOND },
9757 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9758 { EL_GATE_1, EL_GATE_1_GRAY },
9759 { EL_GATE_2, EL_GATE_2_GRAY },
9760 { EL_GATE_3, EL_GATE_3_GRAY },
9761 { EL_GATE_4, EL_GATE_4_GRAY },
9762 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9763 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9764 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9765 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9766 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9767 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9768 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9769 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9770 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9771 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9772 { EL_LAMP, EL_LAMP_ACTIVE },
9773 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9774 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9775 { EL_PEARL, EL_WALL_PEARL },
9776 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9777 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9778 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9779 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9780 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9781 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9782 { EL_LANDMINE, EL_DC_LANDMINE },
9783 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9784 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9785 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9786 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9787 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9791 static int rotatable_elements[][4] =
9809 EL_BD_BUTTERFLY_RIGHT,
9810 EL_BD_BUTTERFLY_DOWN,
9811 EL_BD_BUTTERFLY_LEFT
9816 EL_BD_FIREFLY_RIGHT,
9850 EL_SP_GRAVITY_PORT_UP,
9851 EL_SP_GRAVITY_PORT_RIGHT,
9852 EL_SP_GRAVITY_PORT_DOWN,
9853 EL_SP_GRAVITY_PORT_LEFT
9857 EL_SP_GRAVITY_ON_PORT_UP,
9858 EL_SP_GRAVITY_ON_PORT_RIGHT,
9859 EL_SP_GRAVITY_ON_PORT_DOWN,
9860 EL_SP_GRAVITY_ON_PORT_LEFT
9864 EL_SP_GRAVITY_OFF_PORT_UP,
9865 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9866 EL_SP_GRAVITY_OFF_PORT_DOWN,
9867 EL_SP_GRAVITY_OFF_PORT_LEFT
9878 EL_BALLOON_SWITCH_UP,
9879 EL_BALLOON_SWITCH_RIGHT,
9880 EL_BALLOON_SWITCH_DOWN,
9881 EL_BALLOON_SWITCH_LEFT
9893 for (i = 0; swappable_elements[i][0] != -1; i++)
9895 int element1 = swappable_elements[i][0];
9896 int element2 = swappable_elements[i][1];
9898 if (old_element == element1 || old_element == element2)
9899 new_element = (old_element == element1 ? element2 : element1);
9902 for (i = 0; rotatable_elements[i][0] != -1; i++)
9904 for (j = 0; j < 4; j++)
9906 int element = rotatable_elements[i][j];
9908 if (old_element == element)
9909 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9910 button == 2 ? rotatable_elements[i][0] :
9911 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9917 SetElementSimple(x, y, new_element, change_level);
9923 static void ResetIntelliDraw()
9927 for (x = 0; x < lev_fieldx; x++)
9928 for (y = 0; y < lev_fieldy; y++)
9929 IntelliDrawBuffer[x][y] = Feld[x][y];
9931 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9934 static void SetElementExt(int x, int y, int element, boolean change_level,
9938 SetElementSimple(x, y, Feld[x][y], change_level);
9939 else if (GetKeyModState() & KMOD_Shift)
9940 SetElementIntelliDraw(x, y, element, change_level, button);
9942 SetElementSimple(x, y, element, change_level);
9945 static void SetElement(int x, int y, int element)
9947 SetElementExt(x, y, element, TRUE, -1);
9950 static void SetElementButton(int x, int y, int element, int button)
9952 SetElementExt(x, y, element, TRUE, button);
9955 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9957 int lx = sx + level_xpos;
9958 int ly = sy + level_ypos;
9960 SetElementExt(lx, ly, element, change_level, -1);
9963 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9964 int element, boolean change_level)
9966 int xsize = ABS(to_x - from_x);
9967 int ysize = ABS(to_y - from_y);
9968 int dx = (to_x < from_x ? -1 : +1);
9969 int dy = (to_y < from_y ? -1 : +1);
9972 if (from_y == to_y) /* horizontal line */
9974 for (i = 0; i <= xsize; i++)
9975 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9977 else if (from_x == to_x) /* vertical line */
9979 for (i = 0; i <= ysize; i++)
9980 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9982 else /* diagonal line */
9984 if (ysize < xsize) /* a < 1 */
9986 float a = (float)ysize / (float)xsize;
9988 for (i = 0; i <= xsize; i++)
9991 int y = dy * (int)(a * i + 0.5);
9993 DrawLineElement(from_x + x, from_y + y, element, change_level);
9998 float a = (float)xsize / (float)ysize;
10000 for (i = 0; i <= ysize; i++)
10002 int x = dx * (int)(a * i + 0.5);
10005 DrawLineElement(from_x + x, from_y + y, element, change_level);
10011 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10012 int element, boolean change_level)
10014 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10015 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10016 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10017 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10020 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10021 int element, boolean change_level)
10026 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10028 for (y = from_y; y <= to_y; y++)
10029 DrawLine(from_x, y, to_x, y, element, change_level);
10032 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10033 int element, boolean change_level)
10035 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10036 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10037 int len_x = ABS(to_x - from_x);
10038 int len_y = ABS(to_y - from_y);
10041 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10043 /* not optimal (some points get drawn twice) but simple,
10044 and fast enough for the few points we are drawing */
10046 for (x = 0; x <= radius; x++)
10048 int sx, sy, lx, ly;
10050 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10052 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10053 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10054 lx = sx + level_xpos;
10055 ly = sy + level_ypos;
10057 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10058 DrawLineElement(sx, sy, element, change_level);
10061 for (y = 0; y <= radius; y++)
10063 int sx, sy, lx, ly;
10065 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10067 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10068 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10069 lx = sx + level_xpos;
10070 ly = sy + level_ypos;
10072 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10073 DrawLineElement(sx, sy, element, change_level);
10077 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10078 int element, boolean change_level)
10080 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10081 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10083 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10086 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10088 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10089 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10090 int element, boolean change_level)
10092 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10093 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10094 int mirror_to_x2 = from_x - (to_x2 - from_x);
10095 int mirror_to_y2 = from_y - (to_y2 - from_y);
10097 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10098 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10099 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10100 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10104 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10106 int from_sx, from_sy;
10110 swap_numbers(&from_x, &to_x);
10113 swap_numbers(&from_y, &to_y);
10115 from_sx = SX + from_x * ed_tilesize;
10116 from_sy = SY + from_y * ed_tilesize;
10117 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10118 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10120 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10121 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10122 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10123 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10125 if (from_x == to_x && from_y == to_y)
10126 MarkTileDirty(from_x/2, from_y/2);
10128 redraw_mask |= REDRAW_FIELD;
10131 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10132 int element, boolean change_level)
10134 if (element == -1 || change_level)
10135 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10137 DrawAreaBorder(from_x, from_y, to_x, to_y);
10140 /* values for CopyBrushExt() */
10141 #define CB_AREA_TO_BRUSH 0
10142 #define CB_BRUSH_TO_CURSOR 1
10143 #define CB_BRUSH_TO_LEVEL 2
10144 #define CB_DELETE_OLD_CURSOR 3
10145 #define CB_DUMP_BRUSH 4
10146 #define CB_DUMP_BRUSH_SMALL 5
10148 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10149 int button, int mode)
10151 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10152 static int brush_width, brush_height;
10153 static int last_cursor_x = -1, last_cursor_y = -1;
10154 static boolean delete_old_brush;
10155 int new_element = BUTTON_ELEMENT(button);
10158 if (mode == CB_DUMP_BRUSH ||
10159 mode == CB_DUMP_BRUSH_SMALL)
10161 if (!draw_with_brush)
10163 Error(ERR_WARN, "no brush selected");
10168 for (y = 0; y < brush_height; y++)
10170 for (x = 0; x < brush_width; x++)
10172 int element = brush_buffer[x][y];
10173 int element_mapped = element;
10175 if (IS_CUSTOM_ELEMENT(element))
10176 element_mapped = EL_CUSTOM_START;
10177 else if (IS_GROUP_ELEMENT(element))
10178 element_mapped = EL_GROUP_START;
10179 else if (element >= NUM_FILE_ELEMENTS)
10180 element_mapped = EL_UNKNOWN;
10182 // dump brush as level sketch text for the R'n'D forum:
10183 // - large tiles: `xxx (0x60 ASCII)
10184 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10185 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10194 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10197 if (mode == CB_AREA_TO_BRUSH)
10199 int from_lx, from_ly;
10202 swap_numbers(&from_x, &to_x);
10205 swap_numbers(&from_y, &to_y);
10207 brush_width = to_x - from_x + 1;
10208 brush_height = to_y - from_y + 1;
10210 from_lx = from_x + level_xpos;
10211 from_ly = from_y + level_ypos;
10213 for (y = 0; y < brush_height; y++)
10215 for (x = 0; x < brush_width; x++)
10217 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10220 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10225 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10227 delete_old_brush = FALSE;
10229 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10230 mode == CB_BRUSH_TO_LEVEL)
10232 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10233 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10234 int cursor_from_x = cursor_x - brush_width / 2;
10235 int cursor_from_y = cursor_y - brush_height / 2;
10236 int border_from_x = cursor_x, border_from_y = cursor_y;
10237 int border_to_x = cursor_x, border_to_y = cursor_y;
10239 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10240 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10242 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10243 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10245 delete_old_brush = FALSE;
10249 for (y = 0; y < brush_height; y++)
10251 for (x = 0; x < brush_width; x++)
10253 int sx = cursor_from_x + x;
10254 int sy = cursor_from_y + y;
10255 int lx = sx + level_xpos;
10256 int ly = sy + level_ypos;
10257 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10258 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10259 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10260 brush_buffer[x][y] : new_element);
10262 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10264 if (sx < border_from_x)
10265 border_from_x = sx;
10266 else if (sx > border_to_x)
10268 if (sy < border_from_y)
10269 border_from_y = sy;
10270 else if (sy > border_to_y)
10273 DrawLineElement(sx, sy, element, change_level);
10278 if (mode != CB_DELETE_OLD_CURSOR)
10279 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10281 last_cursor_x = cursor_x;
10282 last_cursor_y = cursor_y;
10283 delete_old_brush = TRUE;
10287 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10290 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10293 static void CopyBrushToLevel(int x, int y, int button)
10295 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10298 static void CopyBrushToCursor(int x, int y)
10300 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10303 static void DeleteBrushFromCursor()
10305 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10310 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10313 void DumpBrush_Small()
10315 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10318 static void FloodFill(int from_x, int from_y, int fill_element)
10320 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10323 /* values for DrawLevelText() modes */
10324 #define TEXT_INIT 0
10325 #define TEXT_SETCURSOR 1
10326 #define TEXT_WRITECHAR 2
10327 #define TEXT_BACKSPACE 3
10328 #define TEXT_NEWLINE 4
10330 #define TEXT_QUERY_TYPING 6
10332 static int DrawLevelText(int sx, int sy, char letter, int mode)
10334 static short delete_buffer[MAX_LEV_FIELDX];
10335 static int start_sx;
10336 static int last_sx, last_sy;
10337 static boolean typing = FALSE;
10338 int letter_element = EL_CHAR_ASCII0 + letter;
10339 int lx = 0, ly = 0;
10341 /* map lower case letters to upper case and convert special characters */
10342 if (letter >= 'a' && letter <= 'z')
10343 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10344 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10345 letter_element = EL_CHAR_AUMLAUT;
10346 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10347 letter_element = EL_CHAR_OUMLAUT;
10348 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10349 letter_element = EL_CHAR_UUMLAUT;
10350 else if (letter == '^')
10351 letter_element = EL_CHAR_COPYRIGHT;
10353 letter_element = EL_CHAR_ASCII0 + letter;
10355 if (mode != TEXT_INIT)
10360 if (mode != TEXT_SETCURSOR)
10366 lx = last_sx + level_xpos;
10367 ly = last_sy + level_ypos;
10374 DrawLevelText(0, 0, 0, TEXT_END);
10380 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10383 case TEXT_SETCURSOR:
10384 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10385 DrawAreaBorder(sx, sy, sx, sy);
10390 case TEXT_WRITECHAR:
10391 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10393 if (new_element1 >= EL_STEEL_CHAR_START &&
10394 new_element1 <= EL_STEEL_CHAR_END)
10395 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10397 delete_buffer[sx - start_sx] = Feld[lx][ly];
10398 Feld[lx][ly] = letter_element;
10400 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10401 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10402 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10403 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10405 DrawLevelText(0, 0, 0, TEXT_END);
10407 level.changed = TRUE;
10411 case TEXT_BACKSPACE:
10414 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10415 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
10416 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10421 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10422 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10424 DrawLevelText(0, 0, 0, TEXT_END);
10428 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10429 DrawEditorElement(sx, sy, Feld[lx][ly]);
10433 case TEXT_QUERY_TYPING:
10443 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10444 int element, boolean change_level)
10446 int lx = sx + level_xpos;
10447 int ly = sy + level_ypos;
10450 DrawEditorElement(sx, sy, Feld[lx][ly]);
10452 DrawAreaBorder(sx, sy, sx, sy);
10455 static void CheckLevelBorderElement(boolean redraw_playfield)
10457 int last_border_element = BorderElement;
10459 SetBorderElement();
10461 if (redraw_playfield && BorderElement != last_border_element)
10462 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10465 static void CopyLevelToUndoBuffer(int mode)
10467 static boolean accumulated_undo = FALSE;
10468 boolean new_undo_buffer_position = TRUE;
10471 if (undo_buffer_steps == 0)
10472 accumulated_undo = FALSE;
10476 case UNDO_IMMEDIATE:
10477 accumulated_undo = FALSE;
10480 case UNDO_ACCUMULATE:
10481 if (accumulated_undo)
10482 new_undo_buffer_position = FALSE;
10483 accumulated_undo = TRUE;
10490 if (new_undo_buffer_position)
10492 /* advance position in undo buffer ring */
10493 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10495 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10496 undo_buffer_steps++;
10499 /* always reset redo buffer when storing level change into undo buffer */
10500 redo_buffer_steps = 0;
10502 for (x = 0; x < lev_fieldx; x++)
10503 for (y = 0; y < lev_fieldy; y++)
10504 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10506 /* check if drawing operation forces change of border style */
10507 CheckLevelBorderElement(TRUE);
10509 level.changed = TRUE;
10512 static void RandomPlacement(int new_element)
10514 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10515 int num_free_positions = 0;
10516 int num_percentage, num_elements;
10519 ResetIntelliDraw();
10521 /* determine number of free positions for randomly placing the new element */
10522 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10524 free_position[x][y] =
10525 (random_placement_background_restricted ?
10526 Feld[x][y] == random_placement_background_element :
10527 Feld[x][y] != new_element);
10529 if (free_position[x][y])
10530 num_free_positions++;
10533 /* determine number of new elements to place there */
10534 num_percentage = num_free_positions * random_placement_value / 100;
10535 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10536 num_percentage : random_placement_value);
10538 /* if less free positions than elements to place, fill all these positions */
10539 if (num_free_positions < num_elements)
10541 for (x = 0; x < lev_fieldx; x++)
10542 for (y = 0; y < lev_fieldy; y++)
10543 if (free_position[x][y])
10544 SetElement(x, y, new_element);
10548 while (num_elements > 0)
10550 x = GetSimpleRandom(lev_fieldx);
10551 y = GetSimpleRandom(lev_fieldy);
10553 /* don't place element at the same position twice */
10554 if (free_position[x][y])
10556 free_position[x][y] = FALSE;
10557 SetElement(x, y, new_element);
10563 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10564 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10567 void WrapLevel(int dx, int dy)
10569 int wrap_dx = lev_fieldx - dx;
10570 int wrap_dy = lev_fieldy - dy;
10573 for (x = 0; x < lev_fieldx; x++)
10574 for (y = 0; y < lev_fieldy; y++)
10575 FieldBackup[x][y] = Feld[x][y];
10577 for (x = 0; x < lev_fieldx; x++)
10578 for (y = 0; y < lev_fieldy; y++)
10580 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10582 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10583 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10586 static void HandleDrawingAreas(struct GadgetInfo *gi)
10588 static boolean started_inside_drawing_area = FALSE;
10589 int id = gi->custom_id;
10590 boolean button_press_event;
10591 boolean button_release_event;
10592 boolean inside_drawing_area = !gi->event.off_borders;
10593 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10594 int actual_drawing_function;
10595 int button = gi->event.button;
10596 int new_element = BUTTON_ELEMENT(button);
10597 int sx = gi->event.x, sy = gi->event.y;
10598 int min_sx = 0, min_sy = 0;
10599 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10600 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10601 int lx = 0, ly = 0;
10602 int min_lx = 0, min_ly = 0;
10603 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10606 /* handle info callback for each invocation of action callback */
10607 gi->callback_info(gi);
10609 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10610 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10612 /* make sure to stay inside drawing area boundaries */
10613 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10614 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10618 /* get positions inside level field */
10619 lx = sx + level_xpos;
10620 ly = sy + level_ypos;
10622 if (!IN_LEV_FIELD(lx, ly))
10623 inside_drawing_area = FALSE;
10625 /* make sure to stay inside level field boundaries */
10626 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10627 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10629 /* correct drawing area positions accordingly */
10630 sx = lx - level_xpos;
10631 sy = ly - level_ypos;
10634 if (button_press_event)
10635 started_inside_drawing_area = inside_drawing_area;
10637 if (!started_inside_drawing_area)
10640 if (!IS_VALID_BUTTON(button))
10643 if (!button && !button_release_event)
10646 /* automatically switch to 'single item' drawing mode, if needed */
10647 actual_drawing_function =
10648 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10649 drawing_function : GADGET_ID_SINGLE_ITEMS);
10651 /* clicking into drawing area with pressed Control key picks element */
10652 if (GetKeyModState() & KMOD_Control)
10654 last_drawing_function = drawing_function;
10655 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10658 if (GetKeyModState() & KMOD_Shift)
10660 if (button_press_event || button_release_event)
10661 ResetIntelliDraw();
10664 switch (actual_drawing_function)
10666 case GADGET_ID_SINGLE_ITEMS:
10669 if (button_release_event)
10671 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10673 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10674 !inside_drawing_area)
10675 DeleteBrushFromCursor();
10678 if (!button || button_release_event)
10681 if (draw_with_brush)
10683 CopyBrushToLevel(sx, sy, button);
10687 if (new_element == EL_PLAYER_1)
10689 /* remove player at old position */
10690 for (y = 0; y < lev_fieldy; y++)
10691 for (x = 0; x < lev_fieldx; x++)
10692 if (Feld[x][y] == EL_PLAYER_1)
10693 SetElement(x, y, EL_EMPTY);
10696 SetElementButton(lx, ly, new_element, button);
10701 int type_id = gi->custom_type_id;
10702 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10704 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10705 DrawMiniGraphicExt(drawto,
10706 gi->x + sx * MINI_TILEX,
10707 gi->y + sy * MINI_TILEY,
10708 el2edimg(new_element));
10710 DrawFixedGraphicExt(drawto,
10711 gi->x + sx * TILEX,
10712 gi->y + sy * TILEY,
10713 el2img(new_element), 0);
10715 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10716 new_element = GFX_ELEMENT(new_element);
10718 drawingarea_info[type_id].value[pos] = new_element;
10720 CopyElementPropertiesToGame(properties_element);
10722 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10724 UpdateCustomElementGraphicGadgets();
10726 FrameCounter = 0; /* restart animation frame counter */
10731 case GADGET_ID_CONNECTED_ITEMS:
10733 static int last_sx = -1;
10734 static int last_sy = -1;
10736 if (button_release_event)
10737 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10741 if (!button_press_event)
10742 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10750 case GADGET_ID_LINE:
10751 case GADGET_ID_ARC:
10752 case GADGET_ID_RECTANGLE:
10753 case GADGET_ID_FILLED_BOX:
10754 case GADGET_ID_GRAB_BRUSH:
10755 case GADGET_ID_TEXT:
10757 static int last_sx = -1;
10758 static int last_sy = -1;
10759 static int start_sx = -1;
10760 static int start_sy = -1;
10761 void (*draw_func)(int, int, int, int, int, boolean);
10763 if (drawing_function == GADGET_ID_LINE)
10764 draw_func = DrawLine;
10765 else if (drawing_function == GADGET_ID_ARC)
10766 draw_func = DrawArc;
10767 else if (drawing_function == GADGET_ID_RECTANGLE)
10768 draw_func = DrawBox;
10769 else if (drawing_function == GADGET_ID_FILLED_BOX)
10770 draw_func = DrawFilledBox;
10771 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10772 draw_func = SelectArea;
10773 else /* (drawing_function == GADGET_ID_TEXT) */
10774 draw_func = SetTextCursor;
10776 if (button_press_event)
10778 draw_func(sx, sy, sx, sy, new_element, FALSE);
10779 start_sx = last_sx = sx;
10780 start_sy = last_sy = sy;
10782 if (drawing_function == GADGET_ID_TEXT)
10783 DrawLevelText(0, 0, 0, TEXT_END);
10785 else if (button_release_event)
10787 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10788 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10790 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10791 CopyBrushToCursor(sx, sy);
10792 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10794 draw_with_brush = TRUE;
10796 else if (drawing_function == GADGET_ID_TEXT)
10797 DrawLevelText(sx, sy, 0, TEXT_INIT);
10799 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10801 else if (last_sx != sx || last_sy != sy)
10803 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10804 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10811 case GADGET_ID_FLOOD_FILL:
10812 if (button_press_event && Feld[lx][ly] != new_element)
10814 FloodFill(lx, ly, new_element);
10815 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10816 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10820 case GADGET_ID_PICK_ELEMENT:
10821 if (button_release_event)
10822 ClickOnGadget(level_editor_gadget[last_drawing_function],
10824 else if (draw_level)
10825 PickDrawingElement(button, Feld[lx][ly]);
10828 int type_id = gi->custom_type_id;
10829 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10831 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10841 static void HandleCounterButtons(struct GadgetInfo *gi)
10843 int gadget_id = gi->custom_id;
10844 int counter_id = gi->custom_type_id;
10845 int button = gi->event.button;
10846 int *counter_value = counterbutton_info[counter_id].value;
10847 int step = BUTTON_STEPSIZE(button) *
10848 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10850 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10852 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10853 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10854 boolean level_changed = LevelChanged();
10856 if ((level_changed && pressed) || (!level_changed && released))
10859 if (level_changed && !Request("Level has changed! Discard changes?",
10862 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10863 ModifyEditorCounterValue(counter_id, *counter_value);
10869 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10870 *counter_value = gi->textinput.number_value;
10872 ModifyEditorCounterValue(counter_id, *counter_value + step);
10874 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10876 LoadLevel(level_nr);
10877 LoadScore(level_nr);
10882 DrawEditModeWindow();
10887 switch (counter_id)
10889 case ED_COUNTER_ID_YAMYAM_CONTENT:
10890 DrawYamYamContentAreas();
10893 case ED_COUNTER_ID_BALL_CONTENT:
10894 DrawMagicBallContentAreas();
10897 case ED_COUNTER_ID_ANDROID_CONTENT:
10898 DrawAndroidElementArea(properties_element);
10901 case ED_COUNTER_ID_GROUP_CONTENT:
10902 DrawGroupElementArea(properties_element);
10903 CopyGroupElementPropertiesToGame(properties_element);
10906 case ED_COUNTER_ID_INVENTORY_SIZE:
10907 DrawPlayerInitialInventoryArea(properties_element);
10910 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10911 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10912 DrawEnvelopeTextArea(-1);
10915 case ED_COUNTER_ID_LEVEL_XSIZE:
10916 case ED_COUNTER_ID_LEVEL_YSIZE:
10917 lev_fieldx = level.fieldx;
10918 lev_fieldy = level.fieldy;
10920 /* check if resizing of level results in change of border border */
10921 SetBorderElement();
10929 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10930 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10931 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10932 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10933 CopyElementPropertiesToGame(properties_element);
10935 level.changed = TRUE;
10938 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10940 int type_id = gi->custom_type_id;
10942 strcpy(textinput_info[type_id].value, gi->textinput.value);
10944 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10946 CopyElementPropertiesToGame(properties_element);
10948 ModifyEditorElementList(); /* update changed button info text */
10951 level.changed = TRUE;
10954 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10956 int type_id = gi->custom_type_id;
10958 strncpy(textarea_info[type_id].value, gi->textarea.value,
10959 MAX_ENVELOPE_TEXT_LEN);
10960 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10962 level.changed = TRUE;
10965 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10967 int type_id = gi->custom_type_id;
10968 int value_old = *selectbox_info[type_id].value;
10969 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10971 *selectbox_info[type_id].value = value_new;
10973 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10975 element_info[properties_element].current_change_page = gi->selectbox.index;
10977 DrawPropertiesWindow();
10979 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10980 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10981 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10982 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10983 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10985 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10987 /* when changing action type, also check action mode and action arg */
10988 if (value_old != value_new)
10989 setSelectboxSpecialActionVariablesIfNeeded();
10991 DrawPropertiesChange();
10994 CopyElementPropertiesToGame(properties_element);
10996 level.changed = TRUE;
11000 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11002 int type_id = gi->custom_type_id;
11005 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11006 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11008 edit_mode_levelinfo = gi->custom_type_id;
11010 DrawLevelInfoWindow();
11012 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11013 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11015 edit_mode_properties = gi->custom_type_id;
11017 DrawPropertiesWindow();
11019 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11021 char *template_filename = getDefaultLevelFilename(-1);
11022 boolean new_template = !fileExists(template_filename);
11024 /* backup original "level.field" (needed to track playfield changes) */
11025 CopyPlayfield(level.field, FieldBackup);
11027 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11028 CopyPlayfield(Feld, level.field);
11030 if (new_template ||
11031 Request("Save this template and kill the old?", REQ_ASK))
11032 SaveLevelTemplate();
11035 Request("Template saved!", REQ_CONFIRM);
11037 /* restore original "level.field" (needed to track playfield changes) */
11038 CopyPlayfield(FieldBackup, level.field);
11040 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11041 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11043 struct ElementInfo *ei = &element_info[properties_element];
11045 setElementChangePages(ei, ei->num_change_pages + 1);
11047 /* set new change page to be new current change page */
11048 ei->current_change_page = ei->num_change_pages - 1;
11049 ei->change = &ei->change_page[ei->current_change_page];
11051 setElementChangeInfoToDefaults(ei->change);
11053 DrawPropertiesWindow();
11055 level.changed = TRUE;
11057 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11058 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11060 struct ElementInfo *ei = &element_info[properties_element];
11062 /* copy all change pages after change page to be deleted */
11063 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11064 ei->change_page[i] = ei->change_page[i + 1];
11066 setElementChangePages(ei, ei->num_change_pages - 1);
11068 DrawPropertiesWindow();
11070 level.changed = TRUE;
11074 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11076 int type_id = gi->custom_type_id;
11078 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11079 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11081 struct ElementInfo *ei = &element_info[properties_element];
11082 int step = BUTTON_STEPSIZE(gi->event.button);
11084 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11085 ei->current_change_page += step;
11087 if (ei->current_change_page < 0)
11088 ei->current_change_page = 0;
11089 else if (ei->current_change_page >= ei->num_change_pages)
11090 ei->current_change_page = ei->num_change_pages - 1;
11092 DrawPropertiesWindow();
11094 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11095 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11097 struct ElementInfo *ei = &element_info[properties_element];
11098 int current_change_page = ei->current_change_page;
11100 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11101 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11102 ei->change_page[current_change_page];
11103 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11105 ei->change_page[current_change_page] =
11106 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11108 level.changed = TRUE;
11111 DrawPropertiesWindow();
11115 static void HandleRadiobuttons(struct GadgetInfo *gi)
11117 *radiobutton_info[gi->custom_type_id].value =
11118 radiobutton_info[gi->custom_type_id].checked_value;
11120 level.changed = TRUE;
11123 static void HandleCheckbuttons(struct GadgetInfo *gi)
11125 int type_id = gi->custom_type_id;
11127 *checkbutton_info[type_id].value ^= TRUE;
11129 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11130 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11131 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11132 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11133 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11134 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11135 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11136 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11138 CopyElementPropertiesToGame(properties_element);
11141 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11143 UpdateCustomElementGraphicGadgets();
11145 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11147 char *template_filename = getDefaultLevelFilename(-1);
11149 if (level.use_custom_template && !fileExists(template_filename))
11151 Request("No level template found!", REQ_CONFIRM);
11153 level.use_custom_template = FALSE;
11154 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11159 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11161 DrawEditModeWindow();
11164 level.changed = TRUE;
11167 static void HandleControlButtons(struct GadgetInfo *gi)
11169 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11170 static int last_edit_mode = ED_MODE_DRAWING;
11171 static int last_custom_copy_mode = -1;
11172 int id = gi->custom_id;
11173 int button = gi->event.button;
11174 int step = BUTTON_STEPSIZE(button);
11175 int new_element = BUTTON_ELEMENT(button);
11178 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11179 DrawLevelText(0, 0, 0, TEXT_END);
11181 if (id < ED_NUM_CTRL1_BUTTONS &&
11182 id != GADGET_ID_SINGLE_ITEMS &&
11183 id != GADGET_ID_PICK_ELEMENT &&
11184 edit_mode != ED_MODE_DRAWING &&
11185 drawing_function != GADGET_ID_PICK_ELEMENT &&
11186 !(GetKeyModState() & KMOD_Control))
11188 DrawDrawingWindow();
11189 edit_mode = ED_MODE_DRAWING;
11192 /* element copy mode active, but no element button pressed => deactivate */
11193 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11194 last_custom_copy_mode = -1;
11198 case GADGET_ID_SCROLL_LEFT:
11199 if (level_xpos >= 0)
11201 if (lev_fieldx < ed_fieldx - 2)
11204 level_xpos -= step;
11205 if (level_xpos < -1)
11208 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11210 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11212 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11213 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11217 case GADGET_ID_SCROLL_RIGHT:
11218 if (level_xpos <= lev_fieldx - ed_fieldx)
11220 if (lev_fieldx < ed_fieldx - 2)
11223 level_xpos += step;
11224 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11225 level_xpos = lev_fieldx - ed_fieldx + 1;
11227 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11229 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11231 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11232 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11236 case GADGET_ID_SCROLL_UP:
11237 if (level_ypos >= 0)
11239 if (lev_fieldy < ed_fieldy - 2)
11242 level_ypos -= step;
11243 if (level_ypos < -1)
11246 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11248 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11250 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11251 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11255 case GADGET_ID_SCROLL_DOWN:
11256 if (level_ypos <= lev_fieldy - ed_fieldy)
11258 if (lev_fieldy < ed_fieldy - 2)
11261 level_ypos += step;
11262 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11263 level_ypos = lev_fieldy - ed_fieldy + 1;
11265 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11267 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11269 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11270 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11274 case GADGET_ID_SCROLL_HORIZONTAL:
11275 level_xpos = gi->event.item_position - 1;
11276 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11279 case GADGET_ID_SCROLL_VERTICAL:
11280 level_ypos = gi->event.item_position - 1;
11281 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11284 case GADGET_ID_SCROLL_LIST_UP:
11285 case GADGET_ID_SCROLL_LIST_DOWN:
11286 case GADGET_ID_SCROLL_LIST_VERTICAL:
11287 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11288 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11291 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11292 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11294 if (element_shift < 0)
11296 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11297 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11299 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11300 GDI_SCROLLBAR_ITEM_POSITION,
11301 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11304 ModifyEditorElementList();
11308 case GADGET_ID_PROPERTIES:
11309 if (edit_mode != ED_MODE_PROPERTIES)
11311 properties_element = new_element;
11312 DrawPropertiesWindow();
11313 edit_mode = ED_MODE_PROPERTIES;
11315 last_level_drawing_function = drawing_function;
11316 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11321 DrawDrawingWindow();
11322 edit_mode = ED_MODE_DRAWING;
11324 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11329 case GADGET_ID_WRAP_LEFT:
11330 WrapLevel(-step, 0);
11333 case GADGET_ID_WRAP_RIGHT:
11334 WrapLevel(step, 0);
11337 case GADGET_ID_WRAP_UP:
11338 WrapLevel(0, -step);
11341 case GADGET_ID_WRAP_DOWN:
11342 WrapLevel(0, step);
11345 case GADGET_ID_SINGLE_ITEMS:
11346 case GADGET_ID_CONNECTED_ITEMS:
11347 case GADGET_ID_LINE:
11348 case GADGET_ID_ARC:
11349 case GADGET_ID_TEXT:
11350 case GADGET_ID_RECTANGLE:
11351 case GADGET_ID_FILLED_BOX:
11352 case GADGET_ID_FLOOD_FILL:
11353 case GADGET_ID_GRAB_BRUSH:
11354 case GADGET_ID_PICK_ELEMENT:
11355 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11356 last_drawing_function = drawing_function;
11357 drawing_function = id;
11358 draw_with_brush = FALSE;
11361 case GADGET_ID_RANDOM_PLACEMENT:
11362 RandomPlacement(new_element);
11365 case GADGET_ID_ZOOM:
11366 // zoom level editor tile size in or out (or reset to default size)
11367 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
11368 button == 2 ? DEFAULT_EDITOR_TILESIZE :
11369 button == 3 ? ed_tilesize / 2 : ed_tilesize);
11371 // limit zoom level by upper and lower bound
11372 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
11374 InitZoomLevelSettings();
11376 if (edit_mode == ED_MODE_DRAWING)
11377 DrawDrawingWindow();
11381 case GADGET_ID_CUSTOM_COPY_FROM:
11382 case GADGET_ID_CUSTOM_COPY_TO:
11383 case GADGET_ID_CUSTOM_EXCHANGE:
11384 last_custom_copy_mode = id;
11385 last_drawing_function = drawing_function;
11388 case GADGET_ID_CUSTOM_COPY:
11389 CopyCustomElement(properties_element, -1, id);
11392 case GADGET_ID_CUSTOM_PASTE:
11393 CopyCustomElement(-1, properties_element, id);
11396 case GADGET_ID_UNDO:
11397 if (button == 1 && undo_buffer_steps == 0)
11399 Request("Undo buffer empty!", REQ_CONFIRM);
11403 else if (button == 2)
11407 else if (button == 3 && redo_buffer_steps == 0)
11409 Request("Redo buffer empty!", REQ_CONFIRM);
11414 if (edit_mode != ED_MODE_DRAWING)
11416 DrawDrawingWindow();
11417 edit_mode = ED_MODE_DRAWING;
11424 undo_buffer_position =
11425 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11427 undo_buffer_steps--;
11428 redo_buffer_steps++;
11434 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11436 undo_buffer_steps++;
11437 redo_buffer_steps--;
11440 for (x = 0; x < lev_fieldx; x++)
11441 for (y = 0; y < lev_fieldy; y++)
11442 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11444 /* check if undo operation forces change of border style */
11445 CheckLevelBorderElement(FALSE);
11447 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11451 case GADGET_ID_INFO:
11452 if (edit_mode != ED_MODE_INFO)
11454 last_edit_mode = edit_mode;
11455 edit_mode = ED_MODE_INFO;
11457 DrawLevelInfoWindow();
11461 edit_mode = last_edit_mode;
11463 DrawEditModeWindow();
11467 case GADGET_ID_CLEAR:
11468 if (edit_mode != ED_MODE_DRAWING)
11470 DrawDrawingWindow();
11471 edit_mode = ED_MODE_DRAWING;
11474 for (x = 0; x < MAX_LEV_FIELDX; x++)
11475 for (y = 0; y < MAX_LEV_FIELDY; y++)
11476 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11478 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11480 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11483 case GADGET_ID_SAVE:
11485 /* saving read-only levels into personal level set modifies global vars
11486 "leveldir_current" and "level_nr"; restore them after saving level */
11487 LevelDirTree *leveldir_former = leveldir_current;
11488 int level_nr_former = level_nr;
11489 char *level_filename;
11492 if (leveldir_current->readonly &&
11493 !PrepareSavingIntoPersonalLevelSet())
11496 level_filename = getDefaultLevelFilename(level_nr);
11497 new_level = !fileExists(level_filename);
11500 Request("Save this level and kill the old?", REQ_ASK))
11502 if (leveldir_former->readonly)
11503 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11505 CopyPlayfield(Feld, level.field);
11506 SaveLevel(level_nr);
11508 level.changed = FALSE;
11512 char level_saved_msg[64];
11514 if (leveldir_former->readonly)
11515 sprintf(level_saved_msg,
11516 "Level saved as level %d into personal level set!",
11519 strcpy(level_saved_msg, "Level saved!");
11521 Request(level_saved_msg, REQ_CONFIRM);
11525 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11526 leveldir_current = leveldir_former;
11527 level_nr = level_nr_former;
11532 case GADGET_ID_TEST:
11533 if (LevelChanged())
11534 level.game_version = GAME_VERSION_ACTUAL;
11536 CopyPlayfield(level.field, FieldBackup);
11537 CopyPlayfield(Feld, level.field);
11539 CopyNativeLevel_RND_to_Native(&level);
11541 UnmapLevelEditorGadgets();
11542 UndrawSpecialEditorDoor();
11544 CloseDoor(DOOR_CLOSE_ALL);
11546 /* needed before playing if editor playfield area has different size */
11547 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11549 // redraw_mask = REDRAW_ALL;
11551 level_editor_test_game = TRUE;
11553 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11557 case GADGET_ID_EXIT:
11558 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11562 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11563 id <= GADGET_ID_ELEMENTLIST_LAST)
11565 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11566 int new_element = editor_elements[element_position + element_shift];
11568 if (IS_EDITOR_CASCADE(new_element))
11572 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11574 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11575 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11577 if (*cascade_element == new_element)
11579 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11580 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11582 /* update element selection list */
11583 ReinitializeElementList();
11584 ModifyEditorElementList();
11586 /* update cascading gadget info text */
11587 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11589 /* save current editor cascading state */
11590 SaveSetup_EditorCascade();
11599 if (last_custom_copy_mode != -1)
11601 if (CopyCustomElement(properties_element, new_element,
11602 last_custom_copy_mode))
11604 ClickOnGadget(level_editor_gadget[last_drawing_function],
11607 last_custom_copy_mode = -1;
11613 PickDrawingElement(button, new_element);
11615 if (!stick_element_properties_window &&
11616 drawing_function != GADGET_ID_PICK_ELEMENT &&
11617 !(GetKeyModState() & KMOD_Control))
11619 properties_element = new_element;
11620 if (edit_mode == ED_MODE_PROPERTIES)
11621 DrawPropertiesWindow();
11624 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11625 ClickOnGadget(level_editor_gadget[last_drawing_function],
11629 else if (gi->event.type == GD_EVENT_PRESSED)
11630 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11631 else if (gi->event.type == GD_EVENT_RELEASED)
11632 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11633 else if (gi->event.type == GD_EVENT_MOVING)
11634 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11636 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11642 void HandleLevelEditorKeyInput(Key key)
11644 char letter = getCharFromKey(key);
11645 int button = MB_LEFTBUTTON;
11647 if (drawing_function == GADGET_ID_TEXT &&
11648 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11651 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11652 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11653 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11654 else if (key == KSYM_Return)
11655 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11656 else if (key == KSYM_Escape)
11657 DrawLevelText(0, 0, 0, TEXT_END);
11659 else if (button_status == MB_RELEASED)
11661 int id = GADGET_ID_NONE;
11662 int new_element_shift = element_shift;
11668 id = GADGET_ID_SCROLL_LEFT;
11671 id = GADGET_ID_SCROLL_RIGHT;
11674 id = GADGET_ID_SCROLL_UP;
11677 id = GADGET_ID_SCROLL_DOWN;
11680 id = GADGET_ID_SCROLL_LIST_UP;
11681 button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
11683 case KSYM_Page_Down:
11684 id = GADGET_ID_SCROLL_LIST_DOWN;
11685 button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
11690 element_shift = (key == KSYM_Home ? 0 :
11691 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11693 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11694 GDI_SCROLLBAR_ITEM_POSITION,
11695 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11697 ModifyEditorElementList();
11704 /* this is needed to prevent interference with running "True X-Mouse" */
11705 if (GetKeyModStateFromEvents() & KMOD_Control)
11708 /* check for last or next editor cascade block in element list */
11709 for (i = 0; i < num_editor_elements; i++)
11711 if ((key == KSYM_Insert && i == element_shift) ||
11712 (key == KSYM_Delete && new_element_shift > element_shift))
11715 /* jump to next cascade block (or to start of element list) */
11716 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11717 new_element_shift = i;
11720 if (i < num_editor_elements)
11721 element_shift = new_element_shift;
11723 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11724 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11726 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11727 GDI_SCROLLBAR_ITEM_POSITION,
11728 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11730 ModifyEditorElementList();
11735 if (edit_mode == ED_MODE_DRAWING)
11737 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11739 else if (edit_mode == ED_MODE_INFO)
11741 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11743 else if (edit_mode == ED_MODE_PROPERTIES)
11745 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11747 else /* should never happen */
11749 DrawDrawingWindow();
11750 edit_mode = ED_MODE_DRAWING;
11759 if (id != GADGET_ID_NONE)
11760 ClickOnGadget(level_editor_gadget[id], button);
11761 else if (letter >= '1' && letter <= '3')
11762 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
11763 else if (letter == '?')
11764 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
11765 else if (letter == '.')
11766 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11767 else if (letter == 'U')
11768 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
11769 else if (key == KSYM_KP_Subtract)
11770 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
11771 else if (key == KSYM_KP_0 || letter == '0')
11772 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
11773 else if (key == KSYM_KP_Add || letter == '+')
11774 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
11775 else if (key == KSYM_Return ||
11776 key == KSYM_space ||
11777 key == setup.shortcut.toggle_pause)
11778 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11780 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11781 if (letter && letter == controlbutton_info[i].shortcut)
11782 if (!anyTextGadgetActive())
11783 ClickOnGadget(level_editor_gadget[i], button);
11787 void HandleLevelEditorIdle()
11789 static unsigned int action_delay = 0;
11790 unsigned int action_delay_value = GameFrameDelay;
11791 int xpos = 1, ypos = 2;
11794 if (edit_mode != ED_MODE_PROPERTIES)
11797 if (!DelayReached(&action_delay, action_delay_value))
11800 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11802 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11804 if (gi->mapped && gi->active && gi->selectbox.open)
11808 DrawEditorElementAnimation(SX + xpos * TILEX,
11809 SY + ypos * TILEY + MINI_TILEY / 2);
11811 MarkTileDirty(xpos, ypos);
11812 MarkTileDirty(xpos, ypos + 1);
11814 FrameCounter++; /* increase animation frame counter */
11817 void ClearEditorGadgetInfoText()
11819 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11822 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11824 char infotext[MAX_OUTPUT_LINESIZE + 1];
11825 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11826 int max_infotext_len = getMaxInfoTextLength();
11828 if (gi == NULL || gi->info_text == NULL)
11831 strncpy(infotext, gi->info_text, max_infotext_len);
11832 infotext[max_infotext_len] = '\0';
11834 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11836 int key = controlbutton_info[gi->custom_id].shortcut;
11840 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
11841 sprintf(shortcut, " ('.' or '%c')", key);
11842 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
11843 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11844 else if (gi->custom_id == GADGET_ID_TEST)
11845 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11846 else if (gi->custom_id == GADGET_ID_UNDO)
11847 sprintf(shortcut, " ('%c/Shift-U')", key);
11848 else if (gi->custom_id == GADGET_ID_ZOOM)
11849 sprintf(shortcut, " ('%c', '0', '+')", key);
11851 sprintf(shortcut, " ('%s%c')",
11852 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11854 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11855 strcat(infotext, shortcut);
11859 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11862 void HandleEditorGadgetInfoText(void *ptr)
11864 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11866 if (game_status != GAME_MODE_EDITOR)
11869 ClearEditorGadgetInfoText();
11871 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11874 /* misuse this function to delete brush cursor, if needed */
11875 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11876 DeleteBrushFromCursor();
11878 PrintEditorGadgetInfoText(gi);
11881 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11883 static int start_lx, start_ly;
11884 int id = gi->custom_id;
11885 int type_id = gi->custom_type_id;
11886 int sx = gi->event.x;
11887 int sy = gi->event.y;
11888 int lx = sx + level_xpos;
11889 int ly = sy + level_ypos;
11890 int min_sx = 0, min_sy = 0;
11891 int max_sx = gi->drawing.area_xsize - 1;
11892 int max_sy = gi->drawing.area_ysize - 1;
11893 int actual_drawing_function = drawing_function;
11894 int max_infotext_len = getMaxInfoTextLength();
11895 char infotext[MAX_OUTPUT_LINESIZE + 1];
11898 infotext[0] = '\0'; /* start with empty info text */
11900 /* pressed Control key: simulate picking element */
11901 if (GetKeyModState() & KMOD_Control)
11902 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11904 ClearEditorGadgetInfoText();
11906 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11909 /* make sure to stay inside drawing area boundaries */
11910 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11911 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11913 if (id == GADGET_ID_DRAWING_LEVEL)
11917 int min_lx = 0, min_ly = 0;
11918 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11920 /* get positions inside level field */
11921 lx = sx + level_xpos;
11922 ly = sy + level_ypos;
11924 /* make sure to stay inside level field boundaries */
11925 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11926 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11928 /* correct drawing area positions accordingly */
11929 sx = lx - level_xpos;
11930 sy = ly - level_ypos;
11933 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11935 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11937 if (gi->event.type == GD_EVENT_PRESSED)
11943 switch (actual_drawing_function)
11945 case GADGET_ID_SINGLE_ITEMS:
11946 text = "Drawing single items";
11948 case GADGET_ID_CONNECTED_ITEMS:
11949 text = "Drawing connected items";
11951 case GADGET_ID_LINE:
11952 text = "Drawing line";
11954 case GADGET_ID_ARC:
11955 text = "Drawing arc";
11957 case GADGET_ID_TEXT:
11958 text = "Setting text cursor";
11960 case GADGET_ID_RECTANGLE:
11961 text = "Drawing rectangle";
11963 case GADGET_ID_FILLED_BOX:
11964 text = "Drawing filled box";
11966 case GADGET_ID_FLOOD_FILL:
11967 text = "Flood fill";
11969 case GADGET_ID_GRAB_BRUSH:
11970 text = "Grabbing brush";
11972 case GADGET_ID_PICK_ELEMENT:
11973 text = "Picking element";
11977 text = "Drawing position";
11981 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11982 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11984 sprintf(infotext, "%s: %d, %d", text,
11985 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11987 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11988 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11990 sprintf(infotext, "Level position: %d, %d", lx, ly);
11993 /* misuse this function to draw brush cursor, if needed */
11994 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11996 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11997 CopyBrushToCursor(sx, sy);
11999 DeleteBrushFromCursor();
12002 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12004 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12005 int element = drawingarea_info[type_id].value[pos];
12007 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12011 if (id == GADGET_ID_CUSTOM_CONTENT)
12012 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12013 else if (id == GADGET_ID_GROUP_CONTENT)
12014 sprintf(infotext, "group element position: %d", sx + 1);
12015 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12016 id <= GADGET_ID_YAMYAM_CONTENT_7)
12017 sprintf(infotext, "content area %d position: %d, %d",
12018 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12019 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12020 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12021 sprintf(infotext, "content area %d position: %d, %d",
12022 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12023 else if (id == GADGET_ID_ANDROID_CONTENT)
12024 sprintf(infotext, "android element position: %d", sx + 1);
12025 else if (drawingarea_info[type_id].infotext != NULL)
12026 strcpy(infotext, drawingarea_info[type_id].infotext);
12029 infotext[max_infotext_len] = '\0';
12031 if (strlen(infotext) > 0)
12032 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
12035 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12036 boolean quick_quit)
12038 if (!ask_if_level_has_changed ||
12040 Request("Level has changed! Exit without saving?",
12041 REQ_ASK | REQ_STAY_OPEN))
12043 SetDoorState(DOOR_CLOSE_2);
12046 FadeSkipNextFadeIn();
12048 game_status = GAME_MODE_MAIN;
12050 DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
12054 if (!global.use_envelope_request)
12056 CloseDoor(DOOR_CLOSE_1);
12057 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);