1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1
44 #define ED_CTRL5_BUTTONS_VERT 1
46 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
47 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
48 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
49 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
50 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
51 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
52 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
53 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
54 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
56 /* values for the element list */
57 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
58 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
59 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
60 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
61 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
62 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
63 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
64 ED_ELEMENTLIST_BUTTONS_VERT)
66 /* standard distances */
67 #define ED_BORDER_SIZE 3
68 #define ED_BORDER_TEXT_XSIZE 5
69 #define ED_BORDER_AREA_YSIZE 1
70 #define ED_ELEMENT_BORDER 8
71 #define ED_ELEMENT_BORDER_INPUT 4
73 #define ED_GADGET_DISTANCE 2
74 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
75 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
78 /* values for the settings windows */
79 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
80 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
82 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
83 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
85 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
86 2 * ED_GADGET_DISTANCE)
88 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
89 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
90 #define ED_SETTINGS_TAB_XOFFSET 124
92 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
93 (n) * ED_SETTINGS_XOFFSET)
94 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
95 (n) * ED_SETTINGS_YOFFSET)
97 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
98 (n) * ED_SETTINGS_XOFFSET)
99 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
100 (n) * ED_SETTINGS_YOFFSET)
102 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
103 (n) * ED_SETTINGS_TAB_XOFFSET)
104 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
107 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
108 (n) * ED_SETTINGS_TAB_XOFFSET)
109 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
112 #define ED_SETTINGS1_YPOS MINI_TILEY
114 /* values for element content drawing areas */
115 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
116 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
119 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
120 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
121 ED_GADGET_DISTANCE - MINI_TILEY)
124 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
125 5 * ((n) % 4) * MINI_TILEX)
126 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
127 6 * ((n) / 4) * MINI_TILEY)
129 /* magic ball content */
130 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
131 5 * ((n) % 4) * MINI_TILEX)
132 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
133 6 * ((n) / 4) * MINI_TILEY)
135 /* values for scrolling gadgets for drawing area */
136 #define ED_SCROLLBUTTON_XSIZE 16
137 #define ED_SCROLLBUTTON_YSIZE 16
139 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
140 #define ED_SCROLL_UP_YPOS (0)
141 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
142 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
143 #define ED_SCROLL_LEFT_XPOS (0)
144 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
145 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
146 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
147 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
148 ED_SCROLLBUTTON_XSIZE)
149 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
150 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
151 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
152 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
153 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
154 ED_SCROLLBUTTON_YSIZE)
155 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
156 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
158 /* values for scrolling gadgets for element list */
159 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
160 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
162 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
163 ED_ELEMENTLIST_BUTTONS_HORIZ * \
164 ED_ELEMENTLIST_XSIZE)
165 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
166 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
167 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
168 ED_ELEMENTLIST_BUTTONS_VERT * \
169 ED_ELEMENTLIST_YSIZE - \
170 ED_SCROLLBUTTON2_YSIZE)
171 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
172 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
173 ED_SCROLLBUTTON2_YSIZE)
174 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
175 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
176 ED_ELEMENTLIST_YSIZE - \
177 2 * ED_SCROLLBUTTON2_YSIZE)
179 /* values for checkbutton gadgets */
180 #define ED_CHECKBUTTON_XSIZE 20
181 #define ED_CHECKBUTTON_YSIZE 20
183 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
184 #define INFOTEXT_XPOS SX
185 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
186 #define INFOTEXT_XSIZE SXSIZE
187 #define INFOTEXT_YSIZE MINI_TILEY
191 -----------------------------------------------------------------------------
192 editor gadget definitions
193 -----------------------------------------------------------------------------
196 /* drawing toolbox buttons */
197 #define GADGET_ID_NONE -1
198 #define GADGET_ID_TOOLBOX_FIRST 0
200 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
201 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
202 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
203 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
204 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
205 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
206 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
207 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
208 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
209 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
210 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
211 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
212 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
213 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
214 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
215 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
217 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
218 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
219 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
220 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
221 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
222 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
224 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
225 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
226 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
227 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
228 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
230 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
232 /* counter gadget identifiers */
233 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 28)
235 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
236 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
237 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
238 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
239 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
240 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
241 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
242 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
243 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
244 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
245 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
246 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
247 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
248 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
249 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
250 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
251 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
252 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
253 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
254 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
255 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
256 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
257 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
258 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
259 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
260 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
261 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
262 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
263 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
264 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
265 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
266 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
267 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
268 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
269 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
270 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
271 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
272 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
273 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
274 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
275 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
276 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
277 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
278 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
279 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
280 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
281 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
282 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
283 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
284 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
285 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
286 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
287 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
288 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
289 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
290 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
291 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
292 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
293 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
294 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
295 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
296 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
297 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
298 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
299 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
300 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
301 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
302 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
303 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
304 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
305 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
306 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
307 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
308 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
309 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
310 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
311 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
312 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
313 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
314 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
315 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
316 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
317 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
318 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
319 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
320 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
321 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
322 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
323 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
324 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
325 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
326 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
327 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
328 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
329 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
330 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
331 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
332 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
333 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
334 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
335 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
336 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
338 /* drawing area identifiers */
339 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
341 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
342 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
343 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
344 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
345 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
346 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
347 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
348 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
349 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
350 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
351 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
352 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
353 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
354 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
355 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
356 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
357 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
358 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
359 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
360 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
361 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
362 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
363 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
364 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
365 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
366 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
367 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
368 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
369 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
370 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
371 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
372 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
373 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
375 /* text input identifiers */
376 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
378 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
379 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
380 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
382 /* text area identifiers */
383 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
385 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
387 /* selectbox identifiers */
388 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
390 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
391 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
392 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
393 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
394 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
395 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
396 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
397 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
398 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
399 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
400 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
401 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
402 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
403 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
404 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
405 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
406 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
407 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
408 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
409 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
410 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
411 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
412 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
413 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
414 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
415 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
416 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
417 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
418 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
420 /* textbutton identifiers */
421 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
423 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
424 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
425 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
426 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
427 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
428 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
429 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
430 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
431 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
432 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
434 /* graphicbutton identifiers */
435 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
437 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
438 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
439 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
440 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
442 /* gadgets for scrolling of drawing area */
443 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
445 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
446 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
447 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
448 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
449 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
450 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
452 /* gadgets for scrolling element list */
453 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
455 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
456 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
457 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
459 /* checkbuttons/radiobuttons for level/element properties */
460 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
462 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
463 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
464 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
465 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
466 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
467 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
468 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
469 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
470 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
471 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
472 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
473 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
474 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
475 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
476 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
477 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
478 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
479 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
480 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
481 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
482 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
483 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
484 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
485 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
486 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
487 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
488 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
489 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
490 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
491 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
492 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
493 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
494 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
495 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
496 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
497 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
498 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
499 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
500 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
501 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
502 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
503 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
504 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
505 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
506 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
507 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
508 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
509 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
510 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
511 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
512 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
513 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
514 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
515 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
517 /* gadgets for buttons in element list */
518 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
519 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
520 ED_NUM_ELEMENTLIST_BUTTONS - 1)
522 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
524 /* radio button numbers */
525 #define RADIO_NR_NONE 0
526 #define RADIO_NR_DRAWING_TOOLBOX 1
527 #define RADIO_NR_RANDOM_ELEMENTS 2
529 /* values for counter gadgets */
530 #define ED_COUNTER_ID_SELECT_LEVEL 0
531 #define ED_COUNTER_ID_LEVEL_XSIZE 1
532 #define ED_COUNTER_ID_LEVEL_YSIZE 2
533 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
534 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
535 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
536 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
537 #define ED_COUNTER_ID_LEVEL_RANDOM 7
538 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
539 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
540 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
541 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
542 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
543 #define ED_COUNTER_ID_BALL_CONTENT 13
544 #define ED_COUNTER_ID_ANDROID_CONTENT 14
545 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
546 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
547 #define ED_COUNTER_ID_INVENTORY_SIZE 17
548 #define ED_COUNTER_ID_CUSTOM_SCORE 18
549 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
550 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
551 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
552 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
553 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
554 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
555 #define ED_COUNTER_ID_DROP_DELAY_RND 25
556 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
557 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
558 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
559 #define ED_COUNTER_ID_IGNITION_DELAY 29
560 #define ED_COUNTER_ID_GROUP_CONTENT 30
561 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
562 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
563 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
565 #define ED_NUM_COUNTERBUTTONS 34
567 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
568 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
569 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
570 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
572 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
573 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
574 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
575 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
576 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
577 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
579 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
580 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
582 /* values for scrollbutton gadgets */
583 #define ED_SCROLLBUTTON_ID_AREA_UP 0
584 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
585 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
586 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
587 #define ED_SCROLLBUTTON_ID_LIST_UP 4
588 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
590 #define ED_NUM_SCROLLBUTTONS 6
592 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
593 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
595 /* values for scrollbar gadgets */
596 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
597 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
598 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
600 #define ED_NUM_SCROLLBARS 3
602 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
603 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
605 /* values for text input gadgets */
606 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
607 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
608 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
610 #define ED_NUM_TEXTINPUT 3
612 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
613 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
615 /* values for text area gadgets */
616 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
618 #define ED_NUM_TEXTAREAS 1
620 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
621 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
623 /* values for selectbox gadgets */
624 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
625 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
626 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
627 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
628 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
629 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
630 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
631 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
632 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
633 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
634 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
635 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
636 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
637 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
638 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
639 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
640 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
641 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
642 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
643 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
644 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
645 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
646 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
647 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
648 #define ED_SELECTBOX_ID_ACTION_TYPE 24
649 #define ED_SELECTBOX_ID_ACTION_MODE 25
650 #define ED_SELECTBOX_ID_ACTION_ARG 26
651 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
652 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
654 #define ED_NUM_SELECTBOX 29
656 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
657 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
659 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
660 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
661 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
662 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
663 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
664 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
666 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
667 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
669 /* values for textbutton gadgets */
670 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
671 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
672 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
673 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
674 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
675 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
676 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
677 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
678 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
679 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
681 #define ED_NUM_TEXTBUTTONS 10
683 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
684 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
686 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
687 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
689 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
690 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
692 /* values for graphicbutton gadgets */
693 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
694 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
695 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
696 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
698 #define ED_NUM_GRAPHICBUTTONS 4
700 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
701 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
703 /* values for checkbutton gadgets */
704 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
705 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
706 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
707 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
708 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
709 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
710 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
711 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
712 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
713 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
714 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
715 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
716 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
717 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
718 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
719 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
720 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
721 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
722 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
723 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
724 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
725 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
726 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
727 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
728 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
729 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
730 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
731 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
732 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
733 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
734 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
735 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
736 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
737 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
738 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
739 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
740 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
741 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
742 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
743 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
744 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
745 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
746 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
747 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
748 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
749 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
750 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
751 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
752 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
753 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
754 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
755 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
757 #define ED_NUM_CHECKBUTTONS 52
759 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
760 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
762 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
763 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
764 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
765 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
766 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
767 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
769 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
770 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
772 /* values for radiobutton gadgets */
773 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
774 #define ED_RADIOBUTTON_ID_QUANTITY 1
776 #define ED_NUM_RADIOBUTTONS 2
778 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
779 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
781 /* values for drawing area gadgets */
782 #define ED_DRAWING_ID_DRAWING_LEVEL 0
783 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
784 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
785 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
786 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
787 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
788 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
789 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
790 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
791 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
792 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
793 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
794 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
795 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
796 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
797 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
798 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
799 #define ED_DRAWING_ID_ANDROID_CONTENT 17
800 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
801 #define ED_DRAWING_ID_START_ELEMENT 19
802 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
803 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
804 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
805 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
806 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
807 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
808 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
809 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
810 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
811 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
812 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
813 #define ED_DRAWING_ID_GROUP_CONTENT 31
814 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
816 #define ED_NUM_DRAWING_AREAS 33
820 -----------------------------------------------------------------------------
821 some internally used definitions
822 -----------------------------------------------------------------------------
825 /* values for CopyLevelToUndoBuffer() */
826 #define UNDO_IMMEDIATE 0
827 #define UNDO_ACCUMULATE 1
829 /* values for scrollbars */
830 #define ED_SCROLL_NO 0
831 #define ED_SCROLL_LEFT 1
832 #define ED_SCROLL_RIGHT 2
833 #define ED_SCROLL_UP 4
834 #define ED_SCROLL_DOWN 8
836 /* screens in the level editor */
837 #define ED_MODE_DRAWING 0
838 #define ED_MODE_INFO 1
839 #define ED_MODE_PROPERTIES 2
841 /* sub-screens in the global settings section */
842 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
843 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
845 /* sub-screens in the element properties section */
846 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
847 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
848 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
849 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
850 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
852 /* how many steps can be cancelled */
853 #define NUM_UNDO_STEPS (64 + 1)
855 /* values for elements with score for certain actions */
857 #define MAX_SCORE 999
859 /* values for elements with count for collecting */
860 #define MIN_COLLECT_COUNT 0
861 #define MAX_COLLECT_COUNT 999
863 /* values for random placement */
864 #define RANDOM_USE_PERCENTAGE 0
865 #define RANDOM_USE_QUANTITY 1
867 /* default value for element tile size in drawing area */
868 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
872 -----------------------------------------------------------------------------
873 some internally used data structure definitions
874 -----------------------------------------------------------------------------
885 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
887 /* note: some additional characters are already reserved for "cheat mode"
888 shortcuts (":XYZ" style) -- for details, see "events.c" */
890 /* ---------- toolbox control buttons ------------------------------------ */
893 IMG_EDITOR_BUTTON_GFX_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
894 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
895 "draw single items", 's'
898 IMG_EDITOR_BUTTON_GFX_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
899 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
900 "draw connected items", 'd'
903 IMG_EDITOR_BUTTON_GFX_DRAW_LINE, GADGET_ID_LINE,
904 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
908 IMG_EDITOR_BUTTON_GFX_DRAW_ARC, GADGET_ID_ARC,
909 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
913 IMG_EDITOR_BUTTON_GFX_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
914 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
915 "draw outline rectangles", 'r'
918 IMG_EDITOR_BUTTON_GFX_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
919 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
920 "draw filled rectangles", 'R'
923 IMG_EDITOR_BUTTON_GFX_ROTATE_UP, GADGET_ID_WRAP_UP,
924 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
925 "wrap (rotate) level up", 0
928 IMG_EDITOR_BUTTON_GFX_DRAW_TEXT, GADGET_ID_TEXT,
929 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
930 "enter text elements", 't'
933 IMG_EDITOR_BUTTON_GFX_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
934 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
938 IMG_EDITOR_BUTTON_GFX_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
939 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
940 "wrap (rotate) level left", 0
943 IMG_EDITOR_BUTTON_GFX_ZOOM_LEVEL, GADGET_ID_ZOOM,
944 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
945 "zoom level tile size", '-'
948 IMG_EDITOR_BUTTON_GFX_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
949 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
950 "wrap (rotate) level right", 0
953 IMG_EDITOR_BUTTON_GFX_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
954 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
955 "random element placement", 0
958 IMG_EDITOR_BUTTON_GFX_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
959 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
963 IMG_EDITOR_BUTTON_GFX_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
964 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
965 "wrap (rotate) level down", 0
968 IMG_EDITOR_BUTTON_GFX_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
969 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
970 "pick drawing element", ','
973 /* ---------- level control buttons -------------------------------------- */
976 IMG_EDITOR_BUTTON_GFX_UNDO, GADGET_ID_UNDO,
977 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
978 "undo/redo last operation", 'u'
981 IMG_EDITOR_BUTTON_GFX_CONF, GADGET_ID_INFO,
982 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
983 "properties of level", 'I'
986 IMG_EDITOR_BUTTON_GFX_SAVE, GADGET_ID_SAVE,
987 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
991 IMG_EDITOR_BUTTON_GFX_CLEAR, GADGET_ID_CLEAR,
992 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
996 IMG_EDITOR_BUTTON_GFX_TEST, GADGET_ID_TEST,
997 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1001 IMG_EDITOR_BUTTON_GFX_EXIT, GADGET_ID_EXIT,
1002 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1003 "exit level editor", 'E'
1006 /* ---------- CE and GE control buttons ---------------------------------- */
1009 IMG_EDITOR_BUTTON_GFX_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1010 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1011 "copy settings from other element", 0
1014 IMG_EDITOR_BUTTON_GFX_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1015 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1016 "copy settings to other element", 0
1019 IMG_EDITOR_BUTTON_GFX_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1020 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1021 "exchange element with other element", 0
1024 IMG_EDITOR_BUTTON_GFX_CE_COPY, GADGET_ID_CUSTOM_COPY,
1025 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1026 "copy settings from this element", 0
1029 IMG_EDITOR_BUTTON_GFX_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1030 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1031 "paste settings to this element", 0
1034 /* ---------- palette control buttons ------------------------------------ */
1037 IMG_EDITOR_BUTTON_GFX_PROPERTIES, GADGET_ID_PROPERTIES,
1038 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1039 "properties of drawing element", 'p'
1043 static int random_placement_value = 10;
1044 static int random_placement_method = RANDOM_USE_QUANTITY;
1045 static int random_placement_background_element = EL_SAND;
1046 static boolean random_placement_background_restricted = FALSE;
1047 static boolean stick_element_properties_window = FALSE;
1048 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1049 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1050 static struct ElementChangeInfo custom_element_change;
1051 static struct ElementGroupInfo group_element_info;
1052 static struct ElementInfo custom_element;
1057 int min_value, max_value;
1058 int gadget_id_down, gadget_id_up;
1060 int gadget_id_align;
1062 char *text_above, *text_left, *text_right;
1063 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1065 /* ---------- current level number --------------------------------------- */
1068 -1, -1, /* these values are not constant, but can change at runtime */
1070 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1071 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1076 /* ---------- level and editor settings ---------------------------------- */
1079 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1080 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1081 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1082 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1084 "playfield size:", NULL, "width",
1087 -1, ED_LEVEL_SETTINGS_YPOS(4),
1088 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1089 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1090 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1092 NULL, " ", "height",
1095 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1097 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1098 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1100 NULL, "number of gems to collect:", NULL
1103 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1105 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1106 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1108 "time or step limit to solve level:", NULL, NULL
1111 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1113 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1114 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1115 &level.score[SC_TIME_BONUS],
1116 "score for each second/step left:", NULL, NULL
1119 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1121 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1122 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1124 NULL, "random seed:", "(0 => random)"
1127 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1129 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1130 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1131 &random_placement_value,
1132 "random element placement:", NULL, "in"
1135 /* ---------- element settings: configure (various elements) ------------- */
1138 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1139 MIN_SCORE, MAX_SCORE,
1140 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1141 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1142 NULL, /* will be set when used */
1146 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1147 MIN_SCORE, MAX_SCORE,
1148 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1149 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1150 NULL, /* will be set when used */
1154 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1155 MIN_SCORE, MAX_SCORE,
1156 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1157 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1158 NULL, /* will be set when used */
1162 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1163 MIN_SCORE, MAX_SCORE,
1164 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1165 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1166 NULL, /* will be set when used */
1170 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1171 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1172 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1173 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1174 &level.num_yamyam_contents,
1175 NULL, NULL, "number of content areas"
1178 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1179 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1180 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1181 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1182 &level.num_ball_contents,
1183 NULL, NULL, "number of content areas"
1186 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1187 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1188 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1189 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1190 &level.num_android_clone_elements,
1191 NULL, NULL, "number of clonable elements"
1194 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1195 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1196 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1197 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1198 NULL, /* will be set when used */
1199 NULL, NULL, "width",
1202 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1203 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1204 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1205 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1206 NULL, /* will be set when used */
1207 NULL, " ", "height",
1210 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1211 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1212 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1213 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1214 &level.initial_inventory_size[0],
1215 NULL, NULL, "number of inventory elements"
1218 /* ---------- element settings: configure 1 (custom elements) ------------ */
1221 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1222 MIN_SCORE, MAX_SCORE,
1223 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1224 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1225 &custom_element.collect_score_initial,
1226 NULL, "CE score", " "
1229 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1230 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1231 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1232 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1233 &custom_element.collect_count_initial,
1234 NULL, "CE count", NULL
1237 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1239 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1240 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1241 &custom_element.ce_value_fixed_initial,
1242 NULL, "CE value", NULL
1245 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1247 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1248 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1249 &custom_element.ce_value_random_initial,
1250 NULL, "+random", NULL
1253 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1255 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1256 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1257 &custom_element.push_delay_fixed,
1258 NULL, "push delay", NULL
1261 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1263 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1264 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1265 &custom_element.push_delay_random,
1266 NULL, "+random", NULL
1269 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1271 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1272 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1273 &custom_element.drop_delay_fixed,
1274 NULL, "drop delay", NULL
1277 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1279 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1280 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1281 &custom_element.drop_delay_random,
1282 NULL, "+random", NULL
1285 /* ---------- element settings: configure 2 (custom elements) ------------ */
1288 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1290 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1291 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1292 &custom_element.move_delay_fixed,
1293 NULL, "move delay", NULL
1296 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1298 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1299 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1300 &custom_element.move_delay_random,
1301 NULL, "+random", NULL
1304 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1306 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1307 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1308 &custom_element.explosion_delay,
1309 NULL, "explosion delay", NULL
1312 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1314 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1315 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1316 &custom_element.ignition_delay,
1317 NULL, "ignition delay", "(by fire)"
1320 /* ---------- element settings: configure (group elements) --------------- */
1323 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1324 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1325 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1326 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1327 &group_element_info.num_elements,
1328 NULL, NULL, "number of elements in group"
1331 /* ---------- element settings: advanced (custom elements) --------------- */
1334 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1336 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1337 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1338 &custom_element_change.delay_fixed,
1339 NULL, "CE delay", NULL,
1342 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1344 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1345 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1346 &custom_element_change.delay_random,
1347 NULL, "+random", NULL
1350 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1352 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1353 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1354 &custom_element_change.random_percentage,
1355 NULL, "use random replace:", "%"
1365 char *text_above, *infotext;
1366 } textinput_info[ED_NUM_TEXTINPUT] =
1369 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1370 GADGET_ID_LEVEL_NAME,
1376 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1377 GADGET_ID_LEVEL_AUTHOR,
1378 MAX_LEVEL_AUTHOR_LEN,
1383 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1384 GADGET_ID_ELEMENT_NAME,
1385 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1386 custom_element.description,
1387 NULL, "Element name"
1397 char *text_above, *infotext;
1398 } textarea_info[ED_NUM_TEXTAREAS] =
1401 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1402 GADGET_ID_ENVELOPE_INFO,
1403 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1405 "Envelope Content:", "Envelope Content"
1409 static struct ValueTextInfo options_time_or_steps[] =
1417 static struct ValueTextInfo options_game_engine_type[] =
1419 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1420 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1421 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1426 static struct ValueTextInfo options_wind_direction[] =
1428 { MV_START_NONE, "none" },
1429 { MV_START_LEFT, "left" },
1430 { MV_START_RIGHT, "right" },
1431 { MV_START_UP, "up" },
1432 { MV_START_DOWN, "down" },
1437 static struct ValueTextInfo options_player_speed[] =
1444 { 16, "very fast" },
1445 { 32, "ultrafast" },
1450 static struct ValueTextInfo options_access_type[] =
1452 { EP_WALKABLE, "walkable" },
1453 { EP_PASSABLE, "passable" },
1458 static struct ValueTextInfo options_access_layer[] =
1460 { EP_ACCESSIBLE_OVER, "over" },
1461 { EP_ACCESSIBLE_INSIDE, "inside" },
1462 { EP_ACCESSIBLE_UNDER, "under" },
1467 static struct ValueTextInfo options_access_protected[] =
1469 { 0, "unprotected" },
1475 static struct ValueTextInfo options_access_direction[] =
1477 { MV_NO_DIRECTION, "no direction" },
1478 { MV_LEFT, "left" },
1479 { MV_RIGHT, "right" },
1481 { MV_DOWN, "down" },
1482 { MV_LEFT | MV_UP, "left + up" },
1483 { MV_LEFT | MV_DOWN, "left + down" },
1484 { MV_RIGHT | MV_UP, "right + up" },
1485 { MV_RIGHT | MV_DOWN, "right + down" },
1486 { MV_HORIZONTAL, "horizontal" },
1487 { MV_VERTICAL, "vertical" },
1488 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1489 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1490 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1491 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1492 { MV_ALL_DIRECTIONS, "all directions" },
1497 static struct ValueTextInfo options_walk_to_action[] =
1499 { EP_DIGGABLE, "diggable" },
1500 { EP_COLLECTIBLE_ONLY, "collectible" },
1501 { EP_DROPPABLE, "collectible & droppable" },
1502 { EP_THROWABLE, "collectible & throwable" },
1503 { EP_PUSHABLE, "pushable" },
1508 static struct ValueTextInfo options_move_pattern[] =
1510 { MV_LEFT, "left" },
1511 { MV_RIGHT, "right" },
1513 { MV_DOWN, "down" },
1514 { MV_HORIZONTAL, "horizontal" },
1515 { MV_VERTICAL, "vertical" },
1516 { MV_ALL_DIRECTIONS, "all directions" },
1517 { MV_WIND_DIRECTION, "wind direction" },
1518 { MV_TOWARDS_PLAYER, "towards player" },
1519 { MV_AWAY_FROM_PLAYER, "away from player" },
1520 { MV_ALONG_LEFT_SIDE, "along left side" },
1521 { MV_ALONG_RIGHT_SIDE, "along right side" },
1522 { MV_TURNING_LEFT, "turning left" },
1523 { MV_TURNING_RIGHT, "turning right" },
1524 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1525 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1526 { MV_TURNING_RANDOM, "turning random" },
1527 { MV_MAZE_RUNNER, "maze runner style" },
1528 { MV_MAZE_HUNTER, "maze hunter style" },
1529 { MV_WHEN_PUSHED, "when pushed" },
1530 { MV_WHEN_DROPPED, "when dropped/thrown" },
1535 static struct ValueTextInfo options_move_direction[] =
1537 { MV_START_AUTOMATIC, "automatic" },
1538 { MV_START_LEFT, "left" },
1539 { MV_START_RIGHT, "right" },
1540 { MV_START_UP, "up" },
1541 { MV_START_DOWN, "down" },
1542 { MV_START_RANDOM, "random" },
1543 { MV_START_PREVIOUS, "previous" },
1548 static struct ValueTextInfo options_move_stepsize[] =
1550 { 0, "not moving" },
1555 { 16, "very fast" },
1556 { 32, "even faster" },
1561 static struct ValueTextInfo options_move_leave_type[] =
1563 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1564 { LEAVE_TYPE_LIMITED, "change it to" },
1569 static struct ValueTextInfo options_smash_targets[] =
1571 { EP_CAN_SMASH_PLAYER, "player" },
1573 { EP_CAN_SMASH_ENEMIES, "enemies" },
1575 { EP_CAN_SMASH_EVERYTHING, "everything" },
1580 static struct ValueTextInfo options_slippery_type[] =
1582 { SLIPPERY_ANY_RANDOM, "random" },
1583 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1584 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1585 { SLIPPERY_ONLY_LEFT, "only left" },
1586 { SLIPPERY_ONLY_RIGHT, "only right" },
1591 static struct ValueTextInfo options_deadliness[] =
1593 { EP_DONT_RUN_INTO, "running into" },
1594 { EP_DONT_COLLIDE_WITH, "colliding with" },
1595 { EP_DONT_GET_HIT_BY, "getting hit by" },
1596 { EP_DONT_TOUCH, "touching" },
1601 static struct ValueTextInfo options_explosion_type[] =
1603 { EXPLODES_3X3, "3x3" },
1604 { EXPLODES_CROSS, "3+3" },
1605 { EXPLODES_1X1, "1x1" },
1610 static struct ValueTextInfo options_time_units[] =
1613 { FRAMES_PER_SECOND, "seconds" },
1618 static struct ValueTextInfo options_change_direct_action[] =
1620 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1621 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1622 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1623 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1624 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1625 { CE_ENTERED_BY_PLAYER, "entered by player" },
1626 { CE_LEFT_BY_PLAYER, "left by player" },
1627 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1628 { CE_SWITCHED, "switched" },
1629 { CE_HITTING_SOMETHING, "hitting something" },
1630 { CE_HIT_BY_SOMETHING, "hit by something" },
1632 { CE_BLOCKED, "blocked" },
1634 { CE_IMPACT, "impact (on something)" },
1635 { CE_SMASHED, "smashed (from above)" },
1637 { CE_VALUE_CHANGES, "CE value changes" },
1638 { CE_SCORE_CHANGES, "CE score changes" },
1640 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1641 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1646 static struct ValueTextInfo options_change_other_action[] =
1648 { CE_PLAYER_TOUCHES_X, "player touches" },
1649 { CE_PLAYER_PRESSES_X, "player presses" },
1650 { CE_PLAYER_SWITCHES_X, "player switches" },
1651 { CE_PLAYER_SNAPS_X, "player snaps" },
1652 { CE_PLAYER_PUSHES_X, "player pushes" },
1653 { CE_PLAYER_ENTERS_X, "player enters" },
1654 { CE_PLAYER_LEAVES_X, "player leaves" },
1655 { CE_PLAYER_DIGS_X, "player digs" },
1656 { CE_PLAYER_COLLECTS_X, "player collects" },
1657 { CE_PLAYER_DROPS_X, "player drops/throws" },
1658 { CE_TOUCHING_X, "touching" },
1659 { CE_HITTING_X, "hitting" },
1660 { CE_DIGGING_X, "digging" },
1661 { CE_HIT_BY_X, "hit by" },
1662 { CE_SWITCH_OF_X, "switch of" },
1663 { CE_CHANGE_OF_X, "change by page of" },
1664 { CE_EXPLOSION_OF_X, "explosion of" },
1665 { CE_MOVE_OF_X, "move of" },
1666 { CE_CREATION_OF_X, "creation of" },
1667 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1668 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1669 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1670 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1675 static struct ValueTextInfo options_change_trigger_side[] =
1677 { CH_SIDE_LEFT, "left" },
1678 { CH_SIDE_RIGHT, "right" },
1679 { CH_SIDE_TOP, "top" },
1680 { CH_SIDE_BOTTOM, "bottom" },
1681 { CH_SIDE_LEFT_RIGHT, "left/right" },
1682 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1683 { CH_SIDE_ANY, "any" },
1688 static struct ValueTextInfo options_change_trigger_player[] =
1690 { CH_PLAYER_1, "1" },
1691 { CH_PLAYER_2, "2" },
1692 { CH_PLAYER_3, "3" },
1693 { CH_PLAYER_4, "4" },
1694 { CH_PLAYER_ANY, "any" },
1699 static struct ValueTextInfo options_change_trigger_page[] =
1711 { (1 << 10), "11" },
1712 { (1 << 11), "12" },
1713 { (1 << 12), "13" },
1714 { (1 << 13), "14" },
1715 { (1 << 14), "15" },
1716 { (1 << 15), "16" },
1717 { (1 << 16), "17" },
1718 { (1 << 17), "18" },
1719 { (1 << 18), "19" },
1720 { (1 << 19), "20" },
1721 { (1 << 20), "21" },
1722 { (1 << 21), "22" },
1723 { (1 << 22), "23" },
1724 { (1 << 23), "24" },
1725 { (1 << 24), "25" },
1726 { (1 << 25), "26" },
1727 { (1 << 26), "27" },
1728 { (1 << 27), "28" },
1729 { (1 << 28), "29" },
1730 { (1 << 29), "30" },
1731 { (1 << 30), "31" },
1732 { (1 << 31), "32" },
1733 { CH_PAGE_ANY, "any" },
1738 static struct ValueTextInfo options_change_replace_when[] =
1740 { CP_WHEN_EMPTY, "empty" },
1741 { CP_WHEN_WALKABLE, "walkable" },
1742 { CP_WHEN_DIGGABLE, "diggable" },
1743 { CP_WHEN_COLLECTIBLE, "collectible" },
1744 { CP_WHEN_REMOVABLE, "removable" },
1745 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1750 static struct ValueTextInfo options_action_type[] =
1752 { CA_NO_ACTION, "no action" },
1753 { CA_UNDEFINED, " " },
1754 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1755 { CA_RESTART_LEVEL, "restart level" },
1756 { CA_SHOW_ENVELOPE, "show envelope" },
1757 { CA_SET_LEVEL_TIME, "set time" },
1758 { CA_SET_LEVEL_SCORE, "set score" },
1759 { CA_SET_LEVEL_GEMS, "set gems" },
1760 { CA_SET_LEVEL_WIND, "set wind dir." },
1761 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1762 { CA_UNDEFINED, " " },
1763 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1764 { CA_MOVE_PLAYER, "move player" },
1765 { CA_EXIT_PLAYER, "exit player" },
1766 { CA_KILL_PLAYER, "kill player" },
1767 { CA_SET_PLAYER_KEYS, "set keys" },
1768 { CA_SET_PLAYER_SPEED, "set speed" },
1769 { CA_SET_PLAYER_SHIELD, "set shield" },
1770 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1771 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1772 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1773 { CA_UNDEFINED, " " },
1774 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1775 { CA_SET_CE_VALUE, "set CE value" },
1776 { CA_SET_CE_SCORE, "set CE score" },
1777 { CA_SET_CE_ARTWORK, "set CE artwork" },
1778 { CA_UNDEFINED, " " },
1779 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1780 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1785 static struct ValueTextInfo options_action_mode_none[] =
1787 { CA_MODE_UNDEFINED, " " },
1792 static struct ValueTextInfo options_action_mode_assign[] =
1794 { CA_MODE_SET, "=" },
1799 static struct ValueTextInfo options_action_mode_add_remove[] =
1801 { CA_MODE_ADD, "+" },
1802 { CA_MODE_SUBTRACT, "-" },
1807 static struct ValueTextInfo options_action_mode_calculate[] =
1809 { CA_MODE_SET, "=" },
1810 { CA_MODE_ADD, "+" },
1811 { CA_MODE_SUBTRACT, "-" },
1812 { CA_MODE_MULTIPLY, "*" },
1813 { CA_MODE_DIVIDE, "/" },
1814 { CA_MODE_MODULO, "%" },
1819 static struct ValueTextInfo options_action_arg_none[] =
1821 { CA_ARG_UNDEFINED, " " },
1826 static struct ValueTextInfo options_action_arg_player[] =
1828 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1829 { CA_ARG_PLAYER_1, "1" },
1830 { CA_ARG_PLAYER_2, "2" },
1831 { CA_ARG_PLAYER_3, "3" },
1832 { CA_ARG_PLAYER_4, "4" },
1833 { CA_ARG_PLAYER_ANY, "any" },
1834 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1835 { CA_ARG_PLAYER_ACTION, "action ->" },
1840 static struct ValueTextInfo options_action_arg_number[] =
1842 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1849 { CA_ARG_10, "10" },
1850 { CA_ARG_100, "100" },
1851 { CA_ARG_1000, "1000" },
1852 { CA_ARG_UNDEFINED, " " },
1853 { CA_ARG_NUMBER_MIN, "min" },
1854 { CA_ARG_NUMBER_MAX, "max" },
1855 { CA_ARG_UNDEFINED, " " },
1856 { CA_ARG_NUMBER_RESET, "reset" },
1857 { CA_ARG_UNDEFINED, " " },
1858 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1859 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1860 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1861 { CA_ARG_UNDEFINED, " " },
1862 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1863 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1864 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1865 { CA_ARG_UNDEFINED, " " },
1866 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1867 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1868 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1869 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1870 { CA_ARG_UNDEFINED, " " },
1871 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1872 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1873 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1874 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1879 static struct ValueTextInfo options_action_arg_value[] =
1881 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1888 { CA_ARG_10, "10" },
1889 { CA_ARG_100, "100" },
1890 { CA_ARG_1000, "1000" },
1891 { CA_ARG_UNDEFINED, " " },
1892 { CA_ARG_NUMBER_MIN, "min" },
1893 { CA_ARG_NUMBER_MAX, "max" },
1894 { CA_ARG_UNDEFINED, " " },
1895 { CA_ARG_NUMBER_RESET, "reset" },
1896 { CA_ARG_UNDEFINED, " " },
1897 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1898 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1899 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1900 { CA_ARG_UNDEFINED, " " },
1901 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1902 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1903 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1904 { CA_ARG_UNDEFINED, " " },
1905 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1906 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1907 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1908 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1909 { CA_ARG_UNDEFINED, " " },
1910 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1911 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1912 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1913 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1914 { CA_ARG_UNDEFINED, " " },
1915 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1916 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1917 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1918 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1923 static struct ValueTextInfo options_action_arg_envelope[] =
1925 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1930 { CA_ARG_UNDEFINED, " " },
1931 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1932 { CA_ARG_ELEMENT_TARGET, "target" },
1933 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1934 { CA_ARG_ELEMENT_ACTION, "action ->" },
1939 static struct ValueTextInfo options_action_arg_key[] =
1941 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1950 { CA_ARG_UNDEFINED, " " },
1951 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1952 { CA_ARG_ELEMENT_TARGET, "target" },
1953 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1954 { CA_ARG_ELEMENT_ACTION, "action ->" },
1959 static struct ValueTextInfo options_action_arg_speed[] =
1961 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1962 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1963 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1964 { CA_ARG_SPEED_SLOW, "slow" },
1965 { CA_ARG_SPEED_NORMAL, "normal" },
1966 { CA_ARG_SPEED_FAST, "fast" },
1967 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1968 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1969 { CA_ARG_UNDEFINED, " " },
1970 { CA_ARG_SPEED_SLOWER, "slower" },
1971 { CA_ARG_SPEED_FASTER, "faster" },
1972 { CA_ARG_UNDEFINED, " " },
1973 { CA_ARG_SPEED_RESET, "reset" },
1978 static struct ValueTextInfo options_action_arg_shield[] =
1980 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1981 { CA_ARG_SHIELD_OFF, "off" },
1982 { CA_ARG_SHIELD_NORMAL, "normal" },
1983 { CA_ARG_SHIELD_DEADLY, "deadly" },
1988 static struct ValueTextInfo options_action_arg_artwork[] =
1990 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1991 { CA_ARG_ELEMENT_TARGET, "target" },
1992 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1993 { CA_ARG_ELEMENT_ACTION, "action ->" },
1994 { CA_ARG_UNDEFINED, " " },
1995 { CA_ARG_ELEMENT_RESET, "reset" },
2000 static struct ValueTextInfo options_action_arg_gravity[] =
2002 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2003 { CA_ARG_GRAVITY_ON, "on" },
2004 { CA_ARG_GRAVITY_OFF, "off" },
2005 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2010 static struct ValueTextInfo options_action_arg_direction[] =
2012 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2013 { CA_ARG_DIRECTION_NONE, "none" },
2014 { CA_ARG_DIRECTION_LEFT, "left" },
2015 { CA_ARG_DIRECTION_RIGHT, "right" },
2016 { CA_ARG_DIRECTION_UP, "up" },
2017 { CA_ARG_DIRECTION_DOWN, "down" },
2018 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2019 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2024 static struct ValueTextInfo options_action_arg_scan_mode[] =
2026 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2027 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2028 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2033 static struct ValueTextInfo options_action_arg_inventory[] =
2035 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2036 { CA_ARG_ELEMENT_TARGET, "+ target" },
2037 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2038 { CA_ARG_ELEMENT_ACTION, "+ action" },
2039 { CA_ARG_UNDEFINED, " " },
2040 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2041 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2042 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2043 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2044 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2045 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2046 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2047 { CA_ARG_UNDEFINED, " " },
2048 { CA_ARG_INVENTORY_RESET, "reset" },
2053 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2054 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2059 static struct ValueTextInfo options_group_choice_mode[] =
2061 { ANIM_RANDOM, "random" },
2062 { ANIM_LOOP, "loop" },
2063 { ANIM_LINEAR, "linear" },
2064 { ANIM_PINGPONG, "pingpong" },
2065 { ANIM_PINGPONG2, "pingpong 2" },
2070 static struct ValueTextInfo *action_arg_modes[] =
2072 options_action_mode_none,
2073 options_action_mode_assign,
2074 options_action_mode_add_remove,
2075 options_action_mode_calculate,
2082 struct ValueTextInfo *options;
2084 action_arg_options[] =
2086 { CA_NO_ACTION, 0, options_action_arg_none, },
2087 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2088 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2089 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2090 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2091 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2092 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2093 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2094 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2095 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2096 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2097 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2098 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2099 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2100 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2101 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2102 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2103 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2104 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2105 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2106 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2115 int gadget_id_align;
2116 int size; /* char size of selectbox or '-1' (dynamically determined) */
2117 struct ValueTextInfo *options;
2119 char *text_left, *text_right, *infotext;
2120 } selectbox_info[ED_NUM_SELECTBOX] =
2122 /* ---------- level and editor settings ---------------------------------- */
2125 -1, ED_LEVEL_SETTINGS_YPOS(7),
2126 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2128 options_time_or_steps,
2129 &level.use_step_counter,
2130 NULL, "(0 => no limit)", "time or step limit"
2133 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2134 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2136 options_game_engine_type,
2137 &level.game_engine_type,
2138 "game engine:", NULL, "game engine"
2141 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2142 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2144 options_wind_direction,
2145 &level.wind_direction_initial,
2146 "initial wind direction:", NULL, "initial wind direction"
2149 /* ---------- element settings: configure (several elements) ------------- */
2152 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2153 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2155 options_player_speed,
2156 &level.initial_player_stepsize[0],
2157 "initial player speed:", NULL, "initial player speed"
2160 /* ---------- element settings: configure 1 (custom elements) ------------ */
2163 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2164 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2166 options_access_type,
2167 &custom_element.access_type,
2168 NULL, NULL, "type of access to this field"
2171 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2172 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2174 options_access_layer,
2175 &custom_element.access_layer,
2176 NULL, NULL, "layer of access for this field"
2179 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2180 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2182 options_access_protected,
2183 &custom_element.access_protected,
2184 NULL, NULL, "protected access for this field"
2187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2188 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2190 options_access_direction,
2191 &custom_element.access_direction,
2192 "from", NULL, "access direction for this field"
2195 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2196 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2198 options_walk_to_action,
2199 &custom_element.walk_to_action,
2200 NULL, NULL, "diggable/collectible/pushable"
2203 /* ---------- element settings: configure 2 (custom elements) ------------ */
2206 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2207 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2209 options_move_pattern,
2210 &custom_element.move_pattern,
2211 "can move", NULL, "element move pattern"
2214 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2215 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2217 options_move_direction,
2218 &custom_element.move_direction_initial,
2219 "starts moving", NULL, "initial element move direction"
2222 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2223 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2225 options_move_stepsize,
2226 &custom_element.move_stepsize,
2227 "move/fall speed", NULL, "speed of element movement"
2230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2231 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2233 options_move_leave_type,
2234 &custom_element.move_leave_type,
2235 "can dig: can", ":", "leave behind or change element"
2238 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2239 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2241 options_smash_targets,
2242 &custom_element.smash_targets,
2243 "can smash", NULL, "elements that can be smashed"
2246 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2247 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2249 options_slippery_type,
2250 &custom_element.slippery_type,
2251 "slippery", NULL, "where other elements fall down"
2254 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2255 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2258 &custom_element.deadliness,
2259 "deadly when", NULL, "deadliness of element"
2262 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2263 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2265 options_explosion_type,
2266 &custom_element.explosion_type,
2267 "can explode", NULL, "explosion type"
2270 /* ---------- element settings: advanced (custom elements) --------------- */
2273 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2274 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2277 &custom_element_change.delay_frames,
2278 "delay time given in", NULL, "delay time units for change"
2281 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2282 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2284 options_change_direct_action,
2285 &custom_element_change.direct_action,
2286 NULL, NULL, "type of direct action"
2289 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2290 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2292 options_change_other_action,
2293 &custom_element_change.other_action,
2294 NULL, "element:", "type of other element action"
2297 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2298 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2300 options_change_trigger_side,
2301 &custom_element_change.trigger_side,
2302 "at", "side", "element side triggering change"
2305 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2306 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2308 options_change_trigger_player,
2309 &custom_element_change.trigger_player,
2310 "player:", " ", "player that causes change"
2313 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2314 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2316 options_change_trigger_page,
2317 &custom_element_change.trigger_page,
2318 "page:", NULL, "change page that causes change"
2321 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2322 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2324 options_change_replace_when,
2325 &custom_element_change.replace_when,
2326 "replace when", NULL, "which elements can be replaced"
2329 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2330 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2332 options_action_type,
2333 &custom_element_change.action_type,
2334 NULL, NULL, "action on specified condition"
2337 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2338 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2340 options_action_mode_none,
2341 &custom_element_change.action_mode,
2342 NULL, NULL, "action operator"
2345 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2346 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2348 options_action_arg_none,
2349 &custom_element_change.action_arg,
2350 NULL, NULL, "action parameter"
2353 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2354 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2356 options_change_page,
2357 &custom_element.current_change_page,
2358 NULL, NULL, "element change page"
2361 /* ---------- element settings: configure (group elements) --------------- */
2364 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2365 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2367 options_group_choice_mode,
2368 &group_element_info.choice_mode,
2369 "choice type:", NULL, "type of group element choice"
2377 int gadget_id_align;
2380 char *text_left, *text_right, *infotext;
2381 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2384 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2385 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2387 NULL, NULL, "Configure level properties"
2390 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2391 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2393 NULL, NULL, "Configure editor properties"
2396 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2397 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2399 NULL, NULL, "Show information about element"
2402 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2403 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2405 NULL, NULL, "Configure element properties"
2408 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2409 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2411 NULL, NULL, "Configure element properties, part 1"
2414 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2415 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2417 NULL, NULL, "Configure element properties, part 2"
2420 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2421 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2423 NULL, NULL, "Configure custom element change pages"
2426 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2427 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2429 " ", "As Template", "Save current settings as new template"
2432 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2433 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2435 NULL, NULL, "Add new change page"
2438 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2439 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2441 NULL, NULL, "Delete current change page"
2450 int gadget_id_align;
2451 char *text_left, *text_right, *infotext;
2452 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2455 IMG_EDITOR_COUNTER_DOWN,
2456 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2457 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2458 NULL, NULL, "select previous change page"
2461 IMG_EDITOR_COUNTER_UP,
2462 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2463 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2464 NULL, "change page", "select next change page"
2467 IMG_EDITOR_BUTTON_GFX_CP_COPY,
2468 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2469 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2470 " ", NULL, "copy settings from this change page"
2473 IMG_EDITOR_BUTTON_GFX_CP_PASTE,
2474 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2475 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2476 NULL, NULL, "paste settings to this change page"
2483 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2490 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2493 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2494 GADGET_ID_SCROLL_UP,
2495 "scroll level editing area up"
2498 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2499 GADGET_ID_SCROLL_DOWN,
2500 "scroll level editing area down"
2503 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2504 GADGET_ID_SCROLL_LEFT,
2505 "scroll level editing area left"
2508 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2509 GADGET_ID_SCROLL_RIGHT,
2510 "scroll level editing area right"
2513 IMG_EDITOR_PALETTE_SCROLL_UP,
2514 GADGET_ID_SCROLL_LIST_UP,
2515 "scroll element list up ('Page Up')"
2518 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2519 GADGET_ID_SCROLL_LIST_DOWN,
2520 "scroll element list down ('Page Down')"
2528 int wheel_x, wheel_y;
2529 int wheel_width, wheel_height;
2530 } scrollbar_pos[ED_NUM_SCROLLBARS];
2538 } scrollbar_info[ED_NUM_SCROLLBARS] =
2541 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2542 GD_TYPE_SCROLLBAR_HORIZONTAL,
2543 GADGET_ID_SCROLL_HORIZONTAL,
2544 "scroll level editing area horizontally"
2547 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2548 GD_TYPE_SCROLLBAR_VERTICAL,
2549 GADGET_ID_SCROLL_VERTICAL,
2550 "scroll level editing area vertically"
2553 IMG_EDITOR_PALETTE_SCROLLBAR,
2554 GD_TYPE_SCROLLBAR_VERTICAL,
2555 GADGET_ID_SCROLL_LIST_VERTICAL,
2556 "scroll element list vertically"
2565 int gadget_id_align;
2566 int radio_button_nr;
2569 char *text_left, *text_right, *infotext;
2570 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2573 -1, ED_LEVEL_SETTINGS_YPOS(0),
2574 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2575 RADIO_NR_RANDOM_ELEMENTS,
2576 &random_placement_method, RANDOM_USE_PERCENTAGE,
2577 " ", "percentage", "use percentage for random elements"
2580 -1, ED_LEVEL_SETTINGS_YPOS(0),
2581 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2582 RADIO_NR_RANDOM_ELEMENTS,
2583 &random_placement_method, RANDOM_USE_QUANTITY,
2584 " ", "quantity", "use quantity for random elements"
2592 int gadget_id_align;
2594 char *text_left, *text_right, *infotext;
2595 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2597 /* ---------- level and editor settings ---------------------------------- */
2600 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2601 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2602 &random_placement_background_restricted,
2604 "restrict random placement to:", "set random placement restriction"
2607 /* ---------- element settings: configure (various elements) ------------- */
2610 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2611 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2612 &stick_element_properties_window,
2614 "stick this screen to edit content","stick this screen to edit content"
2617 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2618 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2619 &level.em_slippery_gems,
2621 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2624 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2625 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2626 &level.em_explodes_by_fire,
2628 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2631 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2632 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2633 &level.use_spring_bug,
2635 "use spring pushing bug", "use odd spring pushing behaviour"
2638 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2639 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2640 &level.use_time_orb_bug,
2642 "use time orb bug", "use odd time orb behaviour"
2645 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2646 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2649 "create single random element", "only create one element from content"
2652 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2653 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2654 &level.ball_state_initial,
2656 "magic ball initially activated", "activate magic ball after level start"
2659 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2660 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2661 &level.grow_into_diggable,
2663 "can grow into anything diggable", "grow into more than just sand"
2666 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2667 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2668 &level.auto_exit_sokoban,
2670 "exit level if all fields solved", "automatically finish Sokoban levels"
2673 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2674 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2675 &level.continuous_snapping,
2677 "continuous snapping", "use snapping without releasing key"
2680 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2681 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2682 &level.block_snap_field,
2684 "block snapped field when snapping", "use snapping delay to show animation"
2687 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2688 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2689 &level.block_last_field,
2691 "block last field when moving", "player blocks last field when moving"
2694 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2695 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2696 &level.sp_block_last_field,
2698 "block last field when moving", "player blocks last field when moving"
2701 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2702 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2703 &level.instant_relocation,
2705 "no scrolling when relocating", "player gets relocated without delay"
2708 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2709 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2710 &level.shifted_relocation,
2712 "no centering when relocating", "level not centered after relocation"
2715 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2716 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2717 &level.use_start_element[0],
2719 "use level start element:", "start level at this element's position"
2722 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2723 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2724 &level.use_artwork_element[0],
2726 "use artwork from element:", "use player artwork from other element"
2729 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2730 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2731 &level.use_explosion_element[0],
2733 "use explosion from element:", "use explosion properties from element"
2736 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2737 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2738 &level.initial_player_gravity[0],
2740 "use initial gravity", "set initial player gravity"
2743 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2744 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2745 &level.use_initial_inventory[0],
2747 "use initial inventory:", "use collected elements on level start"
2750 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2751 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2752 &level.can_pass_to_walkable,
2754 "can pass to walkable element", "player can pass to empty or walkable"
2757 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2758 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2759 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2761 "can fall into acid (with gravity)","player can fall into acid pool"
2764 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2765 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2766 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2768 "can move into acid", "element can move into acid pool"
2771 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2772 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2773 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2775 "deadly when colliding with", "element is deadly when hitting player"
2778 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2779 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2780 &level.envelope[0].autowrap,
2782 "auto-wrap", "automatically wrap envelope text"
2785 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2786 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2787 &level.envelope[0].centered,
2789 "centered", "automatically center envelope text"
2792 /* ---------- element settings: configure 1 (custom elements) ----------- */
2795 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2796 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2797 &custom_element.use_gfx_element,
2799 "use graphic of element:", "use existing element graphic"
2802 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2803 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2804 &level.use_custom_template,
2806 "use template", "use template for custom properties"
2809 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2810 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2811 &custom_element_properties[EP_ACCESSIBLE],
2813 NULL, "player can walk to or pass this field"
2816 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2817 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2818 &custom_element_properties[EP_GRAVITY_REACHABLE],
2820 "reachable despite gravity", "player can walk/dig despite gravity"
2823 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2824 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2825 &custom_element.use_last_ce_value,
2827 "use last CE value after change", "use last CE value after change"
2830 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2831 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2832 &custom_element_properties[EP_WALK_TO_OBJECT],
2834 NULL, "player can dig/collect/push element"
2837 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2838 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2839 &custom_element_properties[EP_INDESTRUCTIBLE],
2841 "indestructible", "element is indestructible"
2844 /* ---------- element settings: configure 2 (custom elements) ----------- */
2847 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2848 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2849 &custom_element_properties[EP_CAN_MOVE],
2851 NULL, "element can move with some pattern"
2854 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2855 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2856 &custom_element_properties[EP_CAN_FALL],
2858 "can fall", "element can fall down"
2861 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2862 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2863 &custom_element_properties[EP_CAN_SMASH],
2865 NULL, "element can smash other elements"
2868 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2869 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2870 &custom_element_properties[EP_SLIPPERY],
2872 NULL, "other elements can fall down from it"
2875 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2876 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2877 &custom_element_properties[EP_DEADLY],
2879 NULL, "element can kill the player"
2882 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2883 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2884 &custom_element_properties[EP_CAN_EXPLODE],
2886 NULL, "element can explode"
2889 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2890 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2891 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2893 "by fire", "element can explode by fire/explosion"
2896 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2897 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2898 &custom_element_properties[EP_EXPLODES_SMASHED],
2900 "smashed", "element can explode when smashed"
2903 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2904 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2905 &custom_element_properties[EP_EXPLODES_IMPACT],
2907 "impact", "element can explode on impact"
2910 /* ---------- element settings: advanced (custom elements) --------------- */
2913 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2914 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2915 &custom_element_change.can_change,
2917 "element changes to:", "change element on specified condition"
2920 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2921 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2922 &custom_element_change_events[CE_DELAY],
2924 NULL, "element changes after delay"
2927 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2928 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2929 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2931 NULL, "element changes by direct action"
2934 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2935 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2936 &custom_element_change_events[CE_BY_OTHER_ACTION],
2938 NULL, "element changes by other element"
2941 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2942 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2943 &custom_element_change.explode,
2945 "explode instead of change", "element explodes instead of change"
2948 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2949 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2950 &custom_element_change.use_target_content,
2952 "use extended change target:", "element changes to more elements"
2955 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2956 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2957 &custom_element_change.only_if_complete,
2959 "replace all or nothing", "only replace when all can be changed"
2962 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2963 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2964 &custom_element_change.use_random_replace,
2966 NULL, "use percentage for random replace"
2969 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2970 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2971 &custom_element_change.has_action,
2973 NULL, "execute action on specified condition"
2981 int gadget_id_align;
2983 int area_xsize, area_ysize;
2984 char *text_left, *text_right, *text_below, *infotext;
2985 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2987 /* ---------- level playfield content ------------------------------------ */
2991 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2993 -1, -1, /* these values are not constant, but can change at runtime */
2994 NULL, NULL, NULL, NULL
2997 /* ---------- yam yam content -------------------------------------------- */
3000 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3001 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3002 &level.yamyam_content[0].e[0][0], 3, 3,
3003 NULL, NULL, "1", NULL
3006 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3007 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3008 &level.yamyam_content[1].e[0][0], 3, 3,
3009 NULL, NULL, "2", NULL
3012 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3013 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3014 &level.yamyam_content[2].e[0][0], 3, 3,
3015 NULL, NULL, "3", NULL
3018 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3019 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3020 &level.yamyam_content[3].e[0][0], 3, 3,
3021 NULL, NULL, "4", NULL
3024 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3025 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3026 &level.yamyam_content[4].e[0][0], 3, 3,
3027 NULL, NULL, "5", NULL
3030 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3031 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3032 &level.yamyam_content[5].e[0][0], 3, 3,
3033 NULL, NULL, "6", NULL
3036 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3037 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3038 &level.yamyam_content[6].e[0][0], 3, 3,
3039 NULL, NULL, "7", NULL
3042 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3043 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3044 &level.yamyam_content[7].e[0][0], 3, 3,
3045 NULL, NULL, "8", NULL
3048 /* ---------- magic ball content ----------------------------------------- */
3051 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3052 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3053 &level.ball_content[0].e[0][0], 3, 3,
3054 NULL, NULL, "1", NULL
3057 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3058 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3059 &level.ball_content[1].e[0][0], 3, 3,
3060 NULL, NULL, "2", NULL
3063 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3064 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3065 &level.ball_content[2].e[0][0], 3, 3,
3066 NULL, NULL, "3", NULL
3069 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3070 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3071 &level.ball_content[3].e[0][0], 3, 3,
3072 NULL, NULL, "4", NULL
3075 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3076 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3077 &level.ball_content[4].e[0][0], 3, 3,
3078 NULL, NULL, "5", NULL
3081 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3082 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3083 &level.ball_content[5].e[0][0], 3, 3,
3084 NULL, NULL, "6", NULL
3087 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3088 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3089 &level.ball_content[6].e[0][0], 3, 3,
3090 NULL, NULL, "7", NULL
3093 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3094 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3095 &level.ball_content[7].e[0][0], 3, 3,
3096 NULL, NULL, "8", NULL
3099 /* ---------- android content -------------------------------------------- */
3102 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3103 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3104 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3105 "elements:", NULL, NULL, "elements android can clone"
3108 /* ---------- amoeba content --------------------------------------------- */
3111 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3112 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3113 &level.amoeba_content, 1, 1,
3114 "content:", NULL, NULL, "amoeba content"
3117 /* ---------- level start element ---------------------------------------- */
3120 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3121 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3122 &level.start_element[0], 1, 1,
3123 NULL, NULL, NULL, "level start element"
3126 /* ---------- player artwork element ------------------------------------- */
3129 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3130 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3131 &level.artwork_element[0], 1, 1,
3132 NULL, NULL, NULL, "element for player artwork"
3135 /* ---------- player explosion element ----------------------------------- */
3138 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3139 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3140 &level.explosion_element[0], 1, 1,
3141 NULL, NULL, NULL, "element for player explosion"
3144 /* ---------- player initial inventory ----------------------------------- */
3147 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3148 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3149 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3150 NULL, NULL, NULL, "content for initial inventory"
3153 /* ---------- element settings: configure 1 (custom elements) ----------- */
3155 /* ---------- custom graphic --------------------------------------------- */
3158 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3159 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3160 &custom_element.gfx_element_initial,1, 1,
3161 NULL, NULL, NULL, "custom graphic element"
3164 /* ---------- element settings: configure 2 (custom elements) ----------- */
3166 /* ---------- custom content (when exploding) ---------------------------- */
3169 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3170 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3171 &custom_element.content.e[0][0], 3, 3,
3172 "content:", NULL, NULL, NULL
3175 /* ---------- custom enter and leave element (when moving) --------------- */
3178 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3179 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3180 &custom_element.move_enter_element, 1, 1,
3181 "can dig:", " ", NULL, "element that can be digged/collected"
3184 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3185 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3186 &custom_element.move_leave_element, 1, 1,
3187 NULL, NULL, NULL, "element that will be left behind"
3190 /* ---------- element settings: advanced (custom elements) --------------- */
3192 /* ---------- custom change target --------------------------------------- */
3195 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3196 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3197 &custom_element_change.target_element, 1, 1,
3198 NULL, "after/when:", NULL, "new target element after change"
3201 /* ---------- custom change content (extended change target) ------------- */
3204 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3205 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3206 &custom_element_change.target_content.e[0][0], 3, 3,
3207 NULL, NULL, NULL, "new extended elements after change"
3210 /* ---------- custom change trigger (element causing change) ------------- */
3213 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3214 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3215 &custom_element_change.initial_trigger_element, 1, 1,
3216 NULL, NULL, NULL, "other element triggering change"
3219 /* ---------- custom change action (element used for action) ------------- */
3222 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3223 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3224 &custom_element_change.action_element, 1, 1,
3225 NULL, NULL, NULL, "element used as action parameter"
3228 /* ---------- group element content -------------------------------------- */
3231 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3232 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3233 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3234 "content:", NULL, NULL, NULL
3237 /* ---------- random background (for random painting) -------------------- */
3240 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3241 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3242 &random_placement_background_element, 1, 1,
3243 NULL, NULL, NULL, "random placement background"
3249 -----------------------------------------------------------------------------
3250 some internally used variables
3251 -----------------------------------------------------------------------------
3254 /* maximal size of level editor drawing area */
3255 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3257 /* actual size of level editor drawing area */
3258 static int ed_fieldx, ed_fieldy;
3260 /* actual position of level editor drawing area in level playfield */
3261 static int level_xpos = -1, level_ypos = -1;
3263 /* actual tile size used to display level editor playfield */
3264 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3266 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3268 /* drawing elements on the three mouse buttons */
3269 static int new_element1 = EL_WALL;
3270 static int new_element2 = EL_EMPTY;
3271 static int new_element3 = EL_SAND;
3273 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3274 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3275 (button) == 2 ? new_element2 : \
3276 (button) == 3 ? new_element3 : EL_EMPTY)
3277 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : \
3278 (button) == 2 ? 5 : \
3279 (button) == 3 ? 10 : \
3282 /* forward declaration for internal use */
3283 static void ModifyEditorCounterValue(int, int);
3284 static void ModifyEditorCounterLimits(int, int, int);
3285 static void ModifyEditorSelectboxValue(int, int);
3286 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3287 static void ModifyEditorDrawingArea(int, int, int);
3288 static void ModifyEditorElementList();
3289 static void AdjustElementListScrollbar();
3290 static void RedrawDrawingElements();
3291 static void DrawDrawingWindow();
3292 static void DrawLevelInfoWindow();
3293 static void DrawPropertiesWindow();
3294 static void UpdateCustomElementGraphicGadgets();
3295 static boolean checkPropertiesConfig(int);
3296 static void CopyLevelToUndoBuffer(int);
3297 static void HandleDrawingAreas(struct GadgetInfo *);
3298 static void HandleCounterButtons(struct GadgetInfo *);
3299 static void HandleTextInputGadgets(struct GadgetInfo *);
3300 static void HandleTextAreaGadgets(struct GadgetInfo *);
3301 static void HandleSelectboxGadgets(struct GadgetInfo *);
3302 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3303 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3304 static void HandleRadiobuttons(struct GadgetInfo *);
3305 static void HandleCheckbuttons(struct GadgetInfo *);
3306 static void HandleControlButtons(struct GadgetInfo *);
3307 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3308 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3310 static int num_editor_gadgets = 0; /* dynamically determined */
3312 static struct GadgetInfo **level_editor_gadget = NULL;
3313 static int *right_gadget_border = NULL;
3315 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3316 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3317 static boolean draw_with_brush = FALSE;
3318 static int properties_element = 0;
3320 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3321 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3322 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3323 static int undo_buffer_position = 0;
3324 static int undo_buffer_steps = 0;
3325 static int redo_buffer_steps = 0;
3327 static int edit_mode;
3328 static int edit_mode_levelinfo;
3329 static int edit_mode_properties;
3331 static int element_shift = 0;
3333 static int editor_el_players[] =
3340 static int *editor_el_players_ptr = editor_el_players;
3341 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3343 static int editor_hl_boulderdash[] =
3345 EL_INTERNAL_CASCADE_BD_ACTIVE,
3351 static int editor_el_boulderdash[] =
3360 EL_BD_EXPANDABLE_WALL,
3368 EL_BD_BUTTERFLY_LEFT,
3370 EL_BD_BUTTERFLY_RIGHT,
3371 EL_BD_FIREFLY_RIGHT,
3374 EL_BD_BUTTERFLY_DOWN,
3378 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3379 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3380 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3381 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3383 static int editor_hl_emerald_mine[] =
3385 EL_INTERNAL_CASCADE_EM_ACTIVE,
3391 static int editor_el_emerald_mine[] =
3428 EL_ACID_POOL_TOPLEFT,
3430 EL_ACID_POOL_TOPRIGHT,
3433 EL_ACID_POOL_BOTTOMLEFT,
3434 EL_ACID_POOL_BOTTOM,
3435 EL_ACID_POOL_BOTTOMRIGHT,
3455 EL_EM_STEEL_EXIT_CLOSED,
3456 EL_EM_STEEL_EXIT_OPEN,
3458 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3459 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3460 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3461 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3463 static int editor_hl_emerald_mine_club[] =
3465 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3471 static int editor_el_emerald_mine_club[] =
3498 EL_EMC_WALL_SLIPPERY_1,
3499 EL_EMC_WALL_SLIPPERY_2,
3500 EL_EMC_WALL_SLIPPERY_3,
3501 EL_EMC_WALL_SLIPPERY_4,
3524 EL_EMC_MAGIC_BALL_SWITCH,
3526 EL_EMC_SPRING_BUMPER,
3531 EL_EM_DYNAMITE_ACTIVE,
3535 EL_BALLOON_SWITCH_UP,
3536 EL_BALLOON_SWITCH_ANY,
3539 EL_BALLOON_SWITCH_LEFT,
3541 EL_BALLOON_SWITCH_RIGHT,
3545 EL_BALLOON_SWITCH_DOWN,
3546 EL_BALLOON_SWITCH_NONE,
3548 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3549 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3550 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3551 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3553 static int editor_hl_rnd[] =
3555 EL_INTERNAL_CASCADE_RND_ACTIVE,
3561 static int editor_el_rnd[] =
3593 EL_WALL_EMERALD_YELLOW,
3594 EL_WALL_EMERALD_RED,
3595 EL_WALL_EMERALD_PURPLE,
3613 EL_DYNABOMB_INCREASE_NUMBER,
3614 EL_DYNABOMB_INCREASE_SIZE,
3615 EL_DYNABOMB_INCREASE_POWER,
3635 EL_INVISIBLE_STEELWALL,
3639 EL_EXPANDABLE_WALL_HORIZONTAL,
3640 EL_EXPANDABLE_WALL_VERTICAL,
3641 EL_EXPANDABLE_WALL_ANY,
3643 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3644 static int *editor_el_rnd_ptr = editor_el_rnd;
3645 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3646 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3648 static int editor_hl_sokoban[] =
3650 EL_INTERNAL_CASCADE_SB_ACTIVE,
3656 static int editor_el_sokoban[] =
3659 EL_SOKOBAN_FIELD_EMPTY,
3660 EL_SOKOBAN_FIELD_FULL,
3661 EL_SOKOBAN_FIELD_PLAYER,
3663 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3664 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3665 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3666 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3668 static int editor_hl_supaplex[] =
3670 EL_INTERNAL_CASCADE_SP_ACTIVE,
3676 static int editor_el_supaplex[] =
3694 EL_SP_PORT_HORIZONTAL,
3695 EL_SP_PORT_VERTICAL,
3703 EL_SP_GRAVITY_PORT_LEFT,
3704 EL_SP_GRAVITY_PORT_RIGHT,
3705 EL_SP_GRAVITY_PORT_UP,
3706 EL_SP_GRAVITY_PORT_DOWN,
3708 EL_SP_GRAVITY_ON_PORT_LEFT,
3709 EL_SP_GRAVITY_ON_PORT_RIGHT,
3710 EL_SP_GRAVITY_ON_PORT_UP,
3711 EL_SP_GRAVITY_ON_PORT_DOWN,
3713 EL_SP_GRAVITY_OFF_PORT_LEFT,
3714 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3715 EL_SP_GRAVITY_OFF_PORT_UP,
3716 EL_SP_GRAVITY_OFF_PORT_DOWN,
3718 EL_SP_HARDWARE_GRAY,
3719 EL_SP_HARDWARE_GREEN,
3720 EL_SP_HARDWARE_BLUE,
3723 EL_SP_HARDWARE_BASE_1,
3724 EL_SP_HARDWARE_BASE_2,
3725 EL_SP_HARDWARE_BASE_3,
3726 EL_SP_HARDWARE_BASE_4,
3728 EL_SP_HARDWARE_BASE_5,
3729 EL_SP_HARDWARE_BASE_6,
3730 EL_SP_HARDWARE_YELLOW,
3738 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3739 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3740 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3741 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3743 static int editor_hl_diamond_caves[] =
3745 EL_INTERNAL_CASCADE_DC_ACTIVE,
3751 static int editor_el_diamond_caves[] =
3758 EL_CONVEYOR_BELT_1_LEFT,
3759 EL_CONVEYOR_BELT_1_MIDDLE,
3760 EL_CONVEYOR_BELT_1_RIGHT,
3761 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3763 EL_CONVEYOR_BELT_2_LEFT,
3764 EL_CONVEYOR_BELT_2_MIDDLE,
3765 EL_CONVEYOR_BELT_2_RIGHT,
3766 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3768 EL_CONVEYOR_BELT_3_LEFT,
3769 EL_CONVEYOR_BELT_3_MIDDLE,
3770 EL_CONVEYOR_BELT_3_RIGHT,
3771 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3773 EL_CONVEYOR_BELT_4_LEFT,
3774 EL_CONVEYOR_BELT_4_MIDDLE,
3775 EL_CONVEYOR_BELT_4_RIGHT,
3776 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3778 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3779 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3780 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3781 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3783 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3784 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3785 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3786 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3791 EL_DC_TIMEGATE_SWITCH,
3793 EL_SWITCHGATE_CLOSED,
3795 EL_SWITCHGATE_SWITCH_UP,
3796 EL_SWITCHGATE_SWITCH_DOWN,
3799 EL_LIGHT_SWITCH_ACTIVE,
3800 EL_DC_SWITCHGATE_SWITCH_UP,
3801 EL_DC_SWITCHGATE_SWITCH_DOWN,
3803 EL_STEEL_EXIT_CLOSED,
3805 EL_STEELWALL_SLIPPERY,
3808 EL_QUICKSAND_FAST_EMPTY,
3809 EL_QUICKSAND_FAST_FULL,
3823 EL_SIGN_RADIOACTIVITY,
3829 EL_SIGN_ENTRY_FORBIDDEN,
3830 EL_SIGN_EMERGENCY_EXIT,
3855 EL_DC_STEELWALL_2_SINGLE,
3856 EL_DC_STEELWALL_2_TOP,
3857 EL_SIGN_EXCLAMATION,
3860 EL_DC_STEELWALL_2_LEFT,
3861 EL_DC_STEELWALL_2_MIDDLE,
3862 EL_DC_STEELWALL_2_HORIZONTAL,
3863 EL_DC_STEELWALL_2_RIGHT,
3865 EL_DC_STEELWALL_1_TOPLEFT,
3866 EL_DC_STEELWALL_2_VERTICAL,
3867 EL_DC_STEELWALL_1_TOPRIGHT,
3870 EL_DC_STEELWALL_1_VERTICAL,
3871 EL_DC_STEELWALL_2_BOTTOM,
3873 EL_DC_GATE_WHITE_GRAY,
3875 EL_DC_STEELWALL_1_BOTTOMLEFT,
3876 EL_DC_STEELWALL_1_HORIZONTAL,
3877 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3878 EL_DC_GATE_FAKE_GRAY,
3880 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3881 EL_DC_STEELWALL_1_BOTTOM,
3882 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3883 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3885 EL_DC_STEELWALL_1_RIGHT,
3887 EL_DC_STEELWALL_1_LEFT,
3888 EL_EXPANDABLE_STEELWALL_VERTICAL,
3890 EL_DC_STEELWALL_1_TOPRIGHT_2,
3891 EL_DC_STEELWALL_1_TOP,
3892 EL_DC_STEELWALL_1_TOPLEFT_2,
3893 EL_EXPANDABLE_STEELWALL_ANY,
3895 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3896 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3897 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3898 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3900 static int editor_hl_dx_boulderdash[] =
3902 EL_INTERNAL_CASCADE_DX_ACTIVE,
3908 static int editor_el_dx_boulderdash[] =
3912 EL_TUBE_HORIZONTAL_DOWN,
3916 EL_TUBE_VERTICAL_RIGHT,
3918 EL_TUBE_VERTICAL_LEFT,
3922 EL_TUBE_HORIZONTAL_UP,
3930 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3931 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3932 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3933 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3935 static int editor_hl_chars[] =
3937 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3943 static int editor_el_chars[] =
4025 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4026 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4027 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4028 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4030 EL_CHAR(CHAR_BYTE_DEGREE),
4031 EL_CHAR(CHAR_BYTE_REGISTERED),
4032 EL_CHAR(FONT_ASCII_CURSOR),
4033 EL_CHAR(FONT_ASCII_BUTTON),
4035 EL_CHAR(FONT_ASCII_UP),
4036 EL_CHAR(FONT_ASCII_DOWN),
4040 static int *editor_hl_chars_ptr = editor_hl_chars;
4041 static int *editor_el_chars_ptr = editor_el_chars;
4042 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4043 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4045 static int editor_hl_steel_chars[] =
4047 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4053 static int editor_el_steel_chars[] =
4063 EL_STEEL_CHAR('\''),
4130 EL_STEEL_CHAR('\\'),
4135 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4136 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4137 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4138 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4140 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4141 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4142 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4143 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4145 EL_STEEL_CHAR(FONT_ASCII_UP),
4146 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4150 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4151 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4152 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4153 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4155 static int editor_hl_custom[] =
4157 EL_INTERNAL_CASCADE_CE_ACTIVE,
4163 static int editor_el_custom[] =
4165 EL_CUSTOM_START + 0,
4166 EL_CUSTOM_START + 1,
4167 EL_CUSTOM_START + 2,
4168 EL_CUSTOM_START + 3,
4170 EL_CUSTOM_START + 4,
4171 EL_CUSTOM_START + 5,
4172 EL_CUSTOM_START + 6,
4173 EL_CUSTOM_START + 7,
4175 EL_CUSTOM_START + 8,
4176 EL_CUSTOM_START + 9,
4177 EL_CUSTOM_START + 10,
4178 EL_CUSTOM_START + 11,
4180 EL_CUSTOM_START + 12,
4181 EL_CUSTOM_START + 13,
4182 EL_CUSTOM_START + 14,
4183 EL_CUSTOM_START + 15,
4185 EL_CUSTOM_START + 16,
4186 EL_CUSTOM_START + 17,
4187 EL_CUSTOM_START + 18,
4188 EL_CUSTOM_START + 19,
4190 EL_CUSTOM_START + 20,
4191 EL_CUSTOM_START + 21,
4192 EL_CUSTOM_START + 22,
4193 EL_CUSTOM_START + 23,
4195 EL_CUSTOM_START + 24,
4196 EL_CUSTOM_START + 25,
4197 EL_CUSTOM_START + 26,
4198 EL_CUSTOM_START + 27,
4200 EL_CUSTOM_START + 28,
4201 EL_CUSTOM_START + 29,
4202 EL_CUSTOM_START + 30,
4203 EL_CUSTOM_START + 31,
4205 EL_CUSTOM_START + 32,
4206 EL_CUSTOM_START + 33,
4207 EL_CUSTOM_START + 34,
4208 EL_CUSTOM_START + 35,
4210 EL_CUSTOM_START + 36,
4211 EL_CUSTOM_START + 37,
4212 EL_CUSTOM_START + 38,
4213 EL_CUSTOM_START + 39,
4215 EL_CUSTOM_START + 40,
4216 EL_CUSTOM_START + 41,
4217 EL_CUSTOM_START + 42,
4218 EL_CUSTOM_START + 43,
4220 EL_CUSTOM_START + 44,
4221 EL_CUSTOM_START + 45,
4222 EL_CUSTOM_START + 46,
4223 EL_CUSTOM_START + 47,
4225 EL_CUSTOM_START + 48,
4226 EL_CUSTOM_START + 49,
4227 EL_CUSTOM_START + 50,
4228 EL_CUSTOM_START + 51,
4230 EL_CUSTOM_START + 52,
4231 EL_CUSTOM_START + 53,
4232 EL_CUSTOM_START + 54,
4233 EL_CUSTOM_START + 55,
4235 EL_CUSTOM_START + 56,
4236 EL_CUSTOM_START + 57,
4237 EL_CUSTOM_START + 58,
4238 EL_CUSTOM_START + 59,
4240 EL_CUSTOM_START + 60,
4241 EL_CUSTOM_START + 61,
4242 EL_CUSTOM_START + 62,
4243 EL_CUSTOM_START + 63,
4245 EL_CUSTOM_START + 64,
4246 EL_CUSTOM_START + 65,
4247 EL_CUSTOM_START + 66,
4248 EL_CUSTOM_START + 67,
4250 EL_CUSTOM_START + 68,
4251 EL_CUSTOM_START + 69,
4252 EL_CUSTOM_START + 70,
4253 EL_CUSTOM_START + 71,
4255 EL_CUSTOM_START + 72,
4256 EL_CUSTOM_START + 73,
4257 EL_CUSTOM_START + 74,
4258 EL_CUSTOM_START + 75,
4260 EL_CUSTOM_START + 76,
4261 EL_CUSTOM_START + 77,
4262 EL_CUSTOM_START + 78,
4263 EL_CUSTOM_START + 79,
4265 EL_CUSTOM_START + 80,
4266 EL_CUSTOM_START + 81,
4267 EL_CUSTOM_START + 82,
4268 EL_CUSTOM_START + 83,
4270 EL_CUSTOM_START + 84,
4271 EL_CUSTOM_START + 85,
4272 EL_CUSTOM_START + 86,
4273 EL_CUSTOM_START + 87,
4275 EL_CUSTOM_START + 88,
4276 EL_CUSTOM_START + 89,
4277 EL_CUSTOM_START + 90,
4278 EL_CUSTOM_START + 91,
4280 EL_CUSTOM_START + 92,
4281 EL_CUSTOM_START + 93,
4282 EL_CUSTOM_START + 94,
4283 EL_CUSTOM_START + 95,
4285 EL_CUSTOM_START + 96,
4286 EL_CUSTOM_START + 97,
4287 EL_CUSTOM_START + 98,
4288 EL_CUSTOM_START + 99,
4290 EL_CUSTOM_START + 100,
4291 EL_CUSTOM_START + 101,
4292 EL_CUSTOM_START + 102,
4293 EL_CUSTOM_START + 103,
4295 EL_CUSTOM_START + 104,
4296 EL_CUSTOM_START + 105,
4297 EL_CUSTOM_START + 106,
4298 EL_CUSTOM_START + 107,
4300 EL_CUSTOM_START + 108,
4301 EL_CUSTOM_START + 109,
4302 EL_CUSTOM_START + 110,
4303 EL_CUSTOM_START + 111,
4305 EL_CUSTOM_START + 112,
4306 EL_CUSTOM_START + 113,
4307 EL_CUSTOM_START + 114,
4308 EL_CUSTOM_START + 115,
4310 EL_CUSTOM_START + 116,
4311 EL_CUSTOM_START + 117,
4312 EL_CUSTOM_START + 118,
4313 EL_CUSTOM_START + 119,
4315 EL_CUSTOM_START + 120,
4316 EL_CUSTOM_START + 121,
4317 EL_CUSTOM_START + 122,
4318 EL_CUSTOM_START + 123,
4320 EL_CUSTOM_START + 124,
4321 EL_CUSTOM_START + 125,
4322 EL_CUSTOM_START + 126,
4323 EL_CUSTOM_START + 127,
4325 EL_CUSTOM_START + 128,
4326 EL_CUSTOM_START + 129,
4327 EL_CUSTOM_START + 130,
4328 EL_CUSTOM_START + 131,
4330 EL_CUSTOM_START + 132,
4331 EL_CUSTOM_START + 133,
4332 EL_CUSTOM_START + 134,
4333 EL_CUSTOM_START + 135,
4335 EL_CUSTOM_START + 136,
4336 EL_CUSTOM_START + 137,
4337 EL_CUSTOM_START + 138,
4338 EL_CUSTOM_START + 139,
4340 EL_CUSTOM_START + 140,
4341 EL_CUSTOM_START + 141,
4342 EL_CUSTOM_START + 142,
4343 EL_CUSTOM_START + 143,
4345 EL_CUSTOM_START + 144,
4346 EL_CUSTOM_START + 145,
4347 EL_CUSTOM_START + 146,
4348 EL_CUSTOM_START + 147,
4350 EL_CUSTOM_START + 148,
4351 EL_CUSTOM_START + 149,
4352 EL_CUSTOM_START + 150,
4353 EL_CUSTOM_START + 151,
4355 EL_CUSTOM_START + 152,
4356 EL_CUSTOM_START + 153,
4357 EL_CUSTOM_START + 154,
4358 EL_CUSTOM_START + 155,
4360 EL_CUSTOM_START + 156,
4361 EL_CUSTOM_START + 157,
4362 EL_CUSTOM_START + 158,
4363 EL_CUSTOM_START + 159,
4365 EL_CUSTOM_START + 160,
4366 EL_CUSTOM_START + 161,
4367 EL_CUSTOM_START + 162,
4368 EL_CUSTOM_START + 163,
4370 EL_CUSTOM_START + 164,
4371 EL_CUSTOM_START + 165,
4372 EL_CUSTOM_START + 166,
4373 EL_CUSTOM_START + 167,
4375 EL_CUSTOM_START + 168,
4376 EL_CUSTOM_START + 169,
4377 EL_CUSTOM_START + 170,
4378 EL_CUSTOM_START + 171,
4380 EL_CUSTOM_START + 172,
4381 EL_CUSTOM_START + 173,
4382 EL_CUSTOM_START + 174,
4383 EL_CUSTOM_START + 175,
4385 EL_CUSTOM_START + 176,
4386 EL_CUSTOM_START + 177,
4387 EL_CUSTOM_START + 178,
4388 EL_CUSTOM_START + 179,
4390 EL_CUSTOM_START + 180,
4391 EL_CUSTOM_START + 181,
4392 EL_CUSTOM_START + 182,
4393 EL_CUSTOM_START + 183,
4395 EL_CUSTOM_START + 184,
4396 EL_CUSTOM_START + 185,
4397 EL_CUSTOM_START + 186,
4398 EL_CUSTOM_START + 187,
4400 EL_CUSTOM_START + 188,
4401 EL_CUSTOM_START + 189,
4402 EL_CUSTOM_START + 190,
4403 EL_CUSTOM_START + 191,
4405 EL_CUSTOM_START + 192,
4406 EL_CUSTOM_START + 193,
4407 EL_CUSTOM_START + 194,
4408 EL_CUSTOM_START + 195,
4410 EL_CUSTOM_START + 196,
4411 EL_CUSTOM_START + 197,
4412 EL_CUSTOM_START + 198,
4413 EL_CUSTOM_START + 199,
4415 EL_CUSTOM_START + 200,
4416 EL_CUSTOM_START + 201,
4417 EL_CUSTOM_START + 202,
4418 EL_CUSTOM_START + 203,
4420 EL_CUSTOM_START + 204,
4421 EL_CUSTOM_START + 205,
4422 EL_CUSTOM_START + 206,
4423 EL_CUSTOM_START + 207,
4425 EL_CUSTOM_START + 208,
4426 EL_CUSTOM_START + 209,
4427 EL_CUSTOM_START + 210,
4428 EL_CUSTOM_START + 211,
4430 EL_CUSTOM_START + 212,
4431 EL_CUSTOM_START + 213,
4432 EL_CUSTOM_START + 214,
4433 EL_CUSTOM_START + 215,
4435 EL_CUSTOM_START + 216,
4436 EL_CUSTOM_START + 217,
4437 EL_CUSTOM_START + 218,
4438 EL_CUSTOM_START + 219,
4440 EL_CUSTOM_START + 220,
4441 EL_CUSTOM_START + 221,
4442 EL_CUSTOM_START + 222,
4443 EL_CUSTOM_START + 223,
4445 EL_CUSTOM_START + 224,
4446 EL_CUSTOM_START + 225,
4447 EL_CUSTOM_START + 226,
4448 EL_CUSTOM_START + 227,
4450 EL_CUSTOM_START + 228,
4451 EL_CUSTOM_START + 229,
4452 EL_CUSTOM_START + 230,
4453 EL_CUSTOM_START + 231,
4455 EL_CUSTOM_START + 232,
4456 EL_CUSTOM_START + 233,
4457 EL_CUSTOM_START + 234,
4458 EL_CUSTOM_START + 235,
4460 EL_CUSTOM_START + 236,
4461 EL_CUSTOM_START + 237,
4462 EL_CUSTOM_START + 238,
4463 EL_CUSTOM_START + 239,
4465 EL_CUSTOM_START + 240,
4466 EL_CUSTOM_START + 241,
4467 EL_CUSTOM_START + 242,
4468 EL_CUSTOM_START + 243,
4470 EL_CUSTOM_START + 244,
4471 EL_CUSTOM_START + 245,
4472 EL_CUSTOM_START + 246,
4473 EL_CUSTOM_START + 247,
4475 EL_CUSTOM_START + 248,
4476 EL_CUSTOM_START + 249,
4477 EL_CUSTOM_START + 250,
4478 EL_CUSTOM_START + 251,
4480 EL_CUSTOM_START + 252,
4481 EL_CUSTOM_START + 253,
4482 EL_CUSTOM_START + 254,
4483 EL_CUSTOM_START + 255
4485 static int *editor_hl_custom_ptr = editor_hl_custom;
4486 static int *editor_el_custom_ptr = editor_el_custom;
4487 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4488 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4490 static int editor_hl_group[] =
4492 EL_INTERNAL_CASCADE_GE_ACTIVE,
4498 static int editor_el_group[] =
4512 EL_GROUP_START + 10,
4513 EL_GROUP_START + 11,
4515 EL_GROUP_START + 12,
4516 EL_GROUP_START + 13,
4517 EL_GROUP_START + 14,
4518 EL_GROUP_START + 15,
4520 EL_GROUP_START + 16,
4521 EL_GROUP_START + 17,
4522 EL_GROUP_START + 18,
4523 EL_GROUP_START + 19,
4525 EL_GROUP_START + 20,
4526 EL_GROUP_START + 21,
4527 EL_GROUP_START + 22,
4528 EL_GROUP_START + 23,
4530 EL_GROUP_START + 24,
4531 EL_GROUP_START + 25,
4532 EL_GROUP_START + 26,
4533 EL_GROUP_START + 27,
4535 EL_GROUP_START + 28,
4536 EL_GROUP_START + 29,
4537 EL_GROUP_START + 30,
4540 static int *editor_hl_group_ptr = editor_hl_group;
4541 static int *editor_el_group_ptr = editor_el_group;
4542 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4543 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4545 static int editor_hl_reference[] =
4547 EL_INTERNAL_CASCADE_REF_ACTIVE,
4553 static int editor_el_reference[] =
4557 EL_TRIGGER_CE_VALUE,
4558 EL_TRIGGER_CE_SCORE,
4562 EL_CURRENT_CE_VALUE,
4563 EL_CURRENT_CE_SCORE,
4585 static int *editor_hl_reference_ptr = editor_hl_reference;
4586 static int *editor_el_reference_ptr = editor_el_reference;
4587 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4588 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4590 static int editor_hl_user_defined[] =
4592 EL_INTERNAL_CASCADE_USER_ACTIVE,
4598 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4599 static int *editor_el_user_defined_ptr = NULL;
4600 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4601 static int num_editor_el_user_defined = 0;
4603 static int editor_hl_dynamic[] =
4605 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4611 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4612 static int *editor_el_dynamic_ptr = NULL;
4613 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4614 static int num_editor_el_dynamic = 0;
4616 static int editor_hl_empty[] = { EL_EMPTY };
4617 static int *editor_el_empty = NULL; /* dynamically allocated */
4619 static int *editor_hl_empty_ptr = editor_hl_empty;
4620 static int *editor_el_empty_ptr = NULL;
4621 static int num_editor_hl_empty = 0;
4622 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4624 static boolean use_el_empty = FALSE;
4626 static int *editor_elements = NULL; /* dynamically allocated */
4627 static int num_editor_elements = 0; /* dynamically determined */
4629 static boolean setup_editor_show_always = TRUE;
4630 static boolean setup_editor_cascade_never = FALSE;
4632 static int editor_hl_unused[] = { EL_EMPTY };
4633 static int *editor_hl_unused_ptr = editor_hl_unused;
4634 static int num_editor_hl_unused = 0;
4638 boolean *setup_value;
4639 boolean *setup_cascade_value;
4641 int **headline_list;
4642 int *headline_list_size;
4645 int *element_list_size;
4647 boolean last_setup_value;
4649 editor_elements_info[] =
4652 &setup_editor_show_always,
4653 &setup_editor_cascade_never,
4654 &editor_hl_unused_ptr, &num_editor_hl_unused,
4655 &editor_el_players_ptr, &num_editor_el_players
4658 &setup.editor.el_boulderdash,
4659 &setup.editor_cascade.el_bd,
4660 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4661 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4664 &setup.editor.el_emerald_mine,
4665 &setup.editor_cascade.el_em,
4666 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4667 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4670 &setup.editor.el_emerald_mine_club,
4671 &setup.editor_cascade.el_emc,
4672 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4673 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4676 &setup.editor.el_more,
4677 &setup.editor_cascade.el_rnd,
4678 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4679 &editor_el_rnd_ptr, &num_editor_el_rnd
4682 &setup.editor.el_sokoban,
4683 &setup.editor_cascade.el_sb,
4684 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4685 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4688 &setup.editor.el_supaplex,
4689 &setup.editor_cascade.el_sp,
4690 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4691 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4694 &setup.editor.el_diamond_caves,
4695 &setup.editor_cascade.el_dc,
4696 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4697 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4700 &setup.editor.el_dx_boulderdash,
4701 &setup.editor_cascade.el_dx,
4702 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4703 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4706 &setup.editor.el_chars,
4707 &setup.editor_cascade.el_chars,
4708 &editor_hl_chars_ptr, &num_editor_hl_chars,
4709 &editor_el_chars_ptr, &num_editor_el_chars
4712 &setup.editor.el_steel_chars,
4713 &setup.editor_cascade.el_steel_chars,
4714 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4715 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4718 &setup.editor.el_custom,
4719 &setup.editor_cascade.el_ce,
4720 &editor_hl_custom_ptr, &num_editor_hl_custom,
4721 &editor_el_custom_ptr, &num_editor_el_custom
4724 &setup.editor.el_custom,
4725 &setup.editor_cascade.el_ge,
4726 &editor_hl_group_ptr, &num_editor_hl_group,
4727 &editor_el_group_ptr, &num_editor_el_group
4730 &setup.editor.el_custom,
4731 &setup.editor_cascade.el_ref,
4732 &editor_hl_reference_ptr, &num_editor_hl_reference,
4733 &editor_el_reference_ptr, &num_editor_el_reference
4736 &setup.editor.el_user_defined,
4737 &setup.editor_cascade.el_user,
4738 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4739 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4742 &setup.editor.el_dynamic,
4743 &setup.editor_cascade.el_dynamic,
4744 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4745 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4750 &editor_hl_empty_ptr, &num_editor_hl_empty,
4751 &editor_el_empty_ptr, &num_editor_el_empty,
4763 -----------------------------------------------------------------------------
4765 -----------------------------------------------------------------------------
4768 static int getMaxInfoTextLength()
4770 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4773 static int getTextWidthForGadget(char *text)
4778 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4781 static int getTextWidthForDrawingArea(char *text)
4786 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4789 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4791 return (gi->x + gi->width + getTextWidthForGadget(text));
4794 static char *getElementInfoText(int element)
4796 char *info_text = NULL;
4798 if (element < MAX_NUM_ELEMENTS)
4800 if (strlen(element_info[element].description) > 0)
4801 info_text = element_info[element].description;
4802 else if (element_info[element].custom_description != NULL)
4803 info_text = element_info[element].custom_description;
4804 else if (element_info[element].editor_description != NULL)
4805 info_text = element_info[element].editor_description;
4808 if (info_text == NULL)
4809 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4814 static char *getElementDescriptionFilenameExt(char *basename)
4816 char *elements_subdir = "elements";
4817 static char *elements_subdir2 = NULL;
4818 static char *filename = NULL;
4820 if (elements_subdir2 == NULL)
4821 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
4823 checked_free(filename);
4825 /* 1st try: look for element description in current level set directory */
4826 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
4827 if (fileExists(filename))
4832 /* 2nd try: look for element description in the game's base directory */
4833 filename = getPath3(options.docs_directory, elements_subdir, basename);
4834 if (fileExists(filename))
4840 char *getElementDescriptionFilename(int element)
4842 char basename[MAX_FILENAME_LEN];
4845 /* 1st try: look for element description file for exactly this element */
4846 sprintf(basename, "%s.txt", element_info[element].token_name);
4847 filename = getElementDescriptionFilenameExt(basename);
4848 if (filename != NULL)
4851 /* 2nd try: look for element description file for this element's class */
4852 sprintf(basename, "%s.txt", element_info[element].class_name);
4853 filename = getElementDescriptionFilenameExt(basename);
4854 if (filename != NULL)
4860 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4862 boolean element_found[NUM_FILE_ELEMENTS];
4865 /* initialize list of used elements to "not used" */
4866 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4867 element_found[i] = FALSE;
4869 /* find all elements used in current level */
4870 for (y = 0; y < lev_fieldy; y++)
4871 for (x = 0; x < lev_fieldx; x++)
4872 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4873 element_found[Feld[x][y]] = TRUE;
4877 /* count number of elements used in current level */
4878 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4879 if (element_found[i])
4882 /* add space for up to 3 more elements for padding that may be needed */
4885 /* free memory for old list of elements, if needed */
4886 checked_free(*elements);
4888 /* allocate memory for new list of elements */
4889 *elements = checked_malloc(*num_elements * sizeof(int));
4893 /* add all elements used in current level (non-custom/group elements) */
4894 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4895 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4896 (*elements)[(*num_elements)++] = i;
4898 /* add all elements used in current level (custom/group elements) */
4899 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4900 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4901 (*elements)[(*num_elements)++] = i;
4903 while (*num_elements % 4) /* pad with empty elements, if needed */
4904 (*elements)[(*num_elements)++] = EL_EMPTY;
4907 static void ReinitializeElementList()
4909 static boolean initialization_needed = TRUE;
4913 if (initialization_needed)
4915 LoadSetup_EditorCascade(); /* load last editor cascade state */
4917 /* initialize editor cascade element from saved cascade state */
4918 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4920 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4921 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4923 if (IS_EDITOR_CASCADE(*cascade_element))
4925 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4926 EL_CASCADE_INACTIVE(*cascade_element));
4929 initialization_needed = FALSE;
4932 checked_free(editor_elements);
4934 /* reload optional user defined element list for each invocation of editor */
4935 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4936 &num_editor_el_user_defined);
4938 /* initialize dynamic level element list for each invocation of editor */
4939 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4940 &num_editor_el_dynamic);
4942 /* initialize list of empty elements (used for padding, if needed) */
4943 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4944 editor_el_empty[i] = EL_EMPTY;
4946 /* do some sanity checks for each element from element list */
4947 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4949 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4951 int element = (*editor_elements_info[i].element_list)[j];
4953 if (element >= NUM_FILE_ELEMENTS)
4954 Error(ERR_WARN, "editor element %d is runtime element", element);
4956 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4957 Error(ERR_WARN, "no element description for element %d", element);
4961 num_editor_elements = 0;
4962 use_el_empty = FALSE;
4964 /* determine size of element list */
4965 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4967 boolean found_inactive_cascade = FALSE;
4969 if (*editor_elements_info[i].setup_value)
4971 if (setup.editor.el_headlines)
4973 // required for correct padding of palette headline buttons
4974 if (*editor_elements_info[i].headline_list_size > 0)
4975 num_editor_elements += editor.palette.cols;
4977 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4979 int element = (*editor_elements_info[i].headline_list)[j];
4981 if (IS_EDITOR_CASCADE_INACTIVE(element))
4982 found_inactive_cascade = TRUE;
4986 if (found_inactive_cascade)
4989 // required for correct padding of palette element buttons
4990 int element_list_size = *editor_elements_info[i].element_list_size;
4992 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
4993 int element_buttons = editor.palette.cols * element_rows;
4995 num_editor_elements += element_buttons;
4999 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5001 /* offer at least as many elements as element buttons exist */
5002 use_el_empty = TRUE;
5003 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5005 num_editor_elements += num_editor_el_empty;
5008 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5010 /* fill element list */
5011 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5013 boolean found_inactive_cascade = FALSE;
5015 if (*editor_elements_info[i].setup_value)
5017 if (setup.editor.el_headlines)
5019 // required for correct padding of palette headline buttons
5020 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5021 editor.palette.cols : 0);
5023 for (j = 0; j < headline_size; j++)
5025 // use empty elements for padding of palette headline buttons
5026 int element = (j < *editor_elements_info[i].headline_list_size ?
5027 (*editor_elements_info[i].headline_list)[j] :
5028 editor_el_empty[0]);
5030 editor_elements[pos++] = element;
5032 if (IS_EDITOR_CASCADE_INACTIVE(element))
5033 found_inactive_cascade = TRUE;
5037 if (found_inactive_cascade)
5040 // required for correct padding of palette element buttons
5041 int element_list_size = *editor_elements_info[i].element_list_size;
5043 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5044 int element_buttons = editor.palette.cols * element_rows;
5046 // copy all elements from element list
5047 for (j = 0; j < element_list_size; j++)
5048 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5050 // use empty elements for padding of palette element buttons
5051 for (j = 0; j < element_buttons - element_list_size; j++)
5052 editor_elements[pos++] = editor_el_empty[0];
5056 /* (this function is also called before editor gadgets are initialized!) */
5057 AdjustElementListScrollbar();
5060 void PrintEditorElementList()
5062 boolean *stop = &setup.editor.el_user_defined;
5065 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5067 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5069 if (IS_EDITOR_CASCADE(cascade_element))
5071 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5072 char *headline = element_info[cascade_element_show].editor_description;
5074 printf_line_with_prefix("# ", "-", 77);
5075 printf("# %s\n", headline);
5076 printf_line_with_prefix("# ", "-", 77);
5079 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5081 int element = (*editor_elements_info[i].headline_list)[j];
5083 if (IS_EDITOR_CASCADE(element))
5084 element = EL_CHAR_MINUS;
5086 printf("# %s\n", element_info[element].token_name);
5092 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5094 int element = (*editor_elements_info[i].element_list)[j];
5096 printf("# %s\n", element_info[element].token_name);
5104 static void ReinitializeElementListButtons()
5106 static boolean last_setup_value_headlines = FALSE;
5107 static boolean initialization_needed = TRUE;
5110 if (!initialization_needed) /* check if editor element setup has changed */
5112 if (last_setup_value_headlines != setup.editor.el_headlines)
5113 initialization_needed = TRUE;
5115 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5116 if (editor_elements_info[i].last_setup_value !=
5117 *editor_elements_info[i].setup_value)
5118 initialization_needed = TRUE;
5121 if (!initialization_needed)
5124 FreeLevelEditorGadgets();
5125 CreateLevelEditorGadgets();
5127 /* store current setup values for next invocation of this function */
5128 last_setup_value_headlines = setup.editor.el_headlines;
5129 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5130 editor_elements_info[i].last_setup_value =
5131 *editor_elements_info[i].setup_value;
5133 initialization_needed = FALSE;
5136 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5139 int border_graphic =
5140 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5143 int bx = (input ? ED_ELEMENT_BORDER_INPUT : ED_ELEMENT_BORDER);
5144 int by = (input ? ED_ELEMENT_BORDER_INPUT : ED_ELEMENT_BORDER);
5145 int bx2 = TILEX - bx;
5146 int by2 = TILEY - by;
5149 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5151 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5152 bx, by, dest_x - bx, dest_y - by);
5153 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5154 bx, by, dest_x + width, dest_y - by);
5155 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5156 bx, by, dest_x - bx, dest_y + height);
5157 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5158 bx, by, dest_x + width, dest_y + height);
5160 for (i = 0; i < width / MINI_TILEX; i++)
5162 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5163 dest_x + i * MINI_TILEX, dest_y - by);
5164 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5165 dest_x + i * MINI_TILEX, dest_y + height);
5168 for (i = 0; i < height / MINI_TILEY; i++)
5170 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5171 dest_x - bx, dest_y + i * MINI_TILEY);
5172 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5173 dest_x + width, dest_y + i * MINI_TILEY);
5176 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5179 static void DrawEditorElement(int x, int y, int element)
5181 DrawSizedElement(x, y, element, ed_tilesize);
5184 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5186 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5189 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5191 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5194 static void DrawDrawingArea(int id)
5196 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5199 int *value = drawingarea_info[id].value;
5200 int area_xsize = drawingarea_info[id].area_xsize;
5201 int area_ysize = drawingarea_info[id].area_ysize;
5203 for (x = 0; x < area_xsize; x++)
5204 for (y = 0; y < area_ysize; y++)
5205 DrawMiniGraphicExt(drawto,
5206 gi->x + x * MINI_TILEX,
5207 gi->y + y * MINI_TILEY,
5208 el2edimg(value[x * area_ysize + y]));
5211 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5214 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5215 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5217 BlitBitmap(drawto, drawto,
5218 SX + (dx == -1 ? ed_tilesize : 0),
5219 SY + (dy == -1 ? ed_tilesize : 0),
5220 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5221 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5222 SX + (dx == +1 ? ed_tilesize : 0),
5223 SY + (dy == +1 ? ed_tilesize : 0));
5227 x = (dx == 1 ? 0 : ed_fieldx - 1);
5228 for (y = 0; y < ed_fieldy; y++)
5229 DrawEditorElementOrWall(x, y, from_x, from_y);
5233 y = (dy == 1 ? 0 : ed_fieldy - 1);
5234 for (x = 0; x < ed_fieldx; x++)
5235 DrawEditorElementOrWall(x, y, from_x, from_y);
5238 redraw_mask |= REDRAW_FIELD;
5242 void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
5244 int graphic = el2edimg(element);
5245 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5248 getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
5251 static void CreateControlButtons()
5253 struct GadgetInfo *gi;
5256 /* create toolbox buttons */
5257 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5259 int id = controlbutton_info[i].gadget_id;
5260 int type = controlbutton_info[i].gadget_type;
5261 int graphic = controlbutton_info[i].graphic;
5262 struct XY *pos = controlbutton_info[i].pos;
5263 struct GraphicInfo *gd = &graphic_info[graphic];
5264 int gd_x1 = gd->src_x;
5265 int gd_y1 = gd->src_y;
5266 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5267 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5268 int gd_x1a = gd->src_x + gd->active_xoffset;
5269 int gd_y1a = gd->src_y + gd->active_yoffset;
5270 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5271 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5274 unsigned int event_mask;
5275 int radio_button_nr = RADIO_NR_NONE;
5276 boolean checked = FALSE;
5278 if (type == GD_TYPE_RADIO_BUTTON)
5280 event_mask = GD_EVENT_PRESSED;
5281 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5283 if (id == drawing_function)
5288 if (id == GADGET_ID_WRAP_LEFT ||
5289 id == GADGET_ID_WRAP_RIGHT ||
5290 id == GADGET_ID_WRAP_UP ||
5291 id == GADGET_ID_WRAP_DOWN)
5292 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5294 event_mask = GD_EVENT_RELEASED;
5297 if (id == GADGET_ID_PROPERTIES)
5308 gi = CreateGadget(GDI_CUSTOM_ID, id,
5309 GDI_CUSTOM_TYPE_ID, i,
5310 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5313 GDI_WIDTH, gd->width,
5314 GDI_HEIGHT, gd->height,
5316 GDI_STATE, GD_BUTTON_UNPRESSED,
5317 GDI_RADIO_NR, radio_button_nr,
5318 GDI_CHECKED, checked,
5319 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5320 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5321 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5322 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5323 GDI_EVENT_MASK, event_mask,
5324 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5325 GDI_CALLBACK_ACTION, HandleControlButtons,
5329 Error(ERR_EXIT, "cannot create gadget");
5331 level_editor_gadget[id] = gi;
5334 /* these values are not constant, but can change at runtime */
5335 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5336 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5337 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5338 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5339 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5340 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5341 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5342 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5343 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5344 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5345 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5346 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5348 /* create buttons for scrolling of drawing area and element list */
5349 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5351 int id = scrollbutton_info[i].gadget_id;
5352 int graphic = scrollbutton_info[i].graphic;
5353 struct GraphicInfo *gd = &graphic_info[graphic];
5354 Bitmap *gd_bitmap = gd->bitmap;
5355 int gd_x1 = gd->src_x;
5356 int gd_y1 = gd->src_y;
5357 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5358 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5359 int width = gd->width;
5360 int height = gd->height;
5361 int x = scrollbutton_pos[i].x;
5362 int y = scrollbutton_pos[i].y;
5363 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5365 if (id == GADGET_ID_SCROLL_LIST_UP ||
5366 id == GADGET_ID_SCROLL_LIST_DOWN)
5377 gi = CreateGadget(GDI_CUSTOM_ID, id,
5378 GDI_CUSTOM_TYPE_ID, i,
5379 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5384 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5385 GDI_STATE, GD_BUTTON_UNPRESSED,
5386 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5387 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5388 GDI_EVENT_MASK, event_mask,
5389 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5390 GDI_CALLBACK_ACTION, HandleControlButtons,
5394 Error(ERR_EXIT, "cannot create gadget");
5396 level_editor_gadget[id] = gi;
5399 /* create buttons for element list */
5400 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5402 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5403 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5404 struct GraphicInfo *gd = &graphic_info[graphic];
5405 Bitmap *gd_bitmap = gd->bitmap;
5406 Bitmap *deco_bitmap;
5407 int deco_x, deco_y, deco_xpos, deco_ypos;
5408 int gd_x1 = gd->src_x;
5409 int gd_y1 = gd->src_y;
5410 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5411 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5412 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5413 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5414 int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5415 int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5416 int element = editor_elements[i];
5417 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5419 unsigned int event_mask = GD_EVENT_RELEASED;
5421 getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
5422 deco_xpos = (gd->width - tile_size) / 2;
5423 deco_ypos = (gd->height - tile_size) / 2;
5425 gi = CreateGadget(GDI_CUSTOM_ID, id,
5426 GDI_CUSTOM_TYPE_ID, i,
5427 GDI_INFO_TEXT, getElementInfoText(element),
5430 GDI_WIDTH, gd->width,
5431 GDI_HEIGHT, gd->height,
5432 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5433 GDI_STATE, GD_BUTTON_UNPRESSED,
5434 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5435 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5436 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5437 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5438 GDI_DECORATION_SIZE, tile_size, tile_size,
5439 GDI_DECORATION_SHIFTING, 1, 1,
5440 GDI_EVENT_MASK, event_mask,
5441 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5442 GDI_CALLBACK_ACTION, HandleControlButtons,
5446 Error(ERR_EXIT, "cannot create gadget");
5448 level_editor_gadget[id] = gi;
5452 static void CreateCounterButtons()
5454 int max_infotext_len = getMaxInfoTextLength();
5457 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5460 int x = SX + counterbutton_info[i].x; /* down count button */
5461 int y = SY + counterbutton_info[i].y;
5463 /* determine horizontal position to the right of specified gadget */
5464 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5465 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5466 ED_GADGET_TEXT_DISTANCE);
5468 /* determine horizontal offset for leading text */
5469 if (counterbutton_info[i].text_left != NULL)
5470 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5472 for (j = 0; j < 2; j++)
5474 struct GadgetInfo *gi;
5476 counterbutton_info[i].gadget_id_down :
5477 counterbutton_info[i].gadget_id_up);
5479 struct GraphicInfo *gd;
5480 int gd_x1, gd_x2, gd_y1, gd_y2;
5481 unsigned int event_mask;
5482 char infotext[max_infotext_len + 1];
5484 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5486 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5489 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5490 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5492 event_mask |= GD_EVENT_RELEASED;
5496 x = DX + editor.button.prev_level.x;
5497 y = DY + editor.button.prev_level.y;
5501 x = DX + editor.button.next_level.x;
5502 y = DY + editor.button.next_level.y;
5508 IMG_EDITOR_COUNTER_DOWN :
5509 IMG_EDITOR_COUNTER_UP);
5512 gd = &graphic_info[graphic];
5516 gd_x2 = gd->src_x + gd->pressed_xoffset;
5517 gd_y2 = gd->src_y + gd->pressed_yoffset;
5519 sprintf(infotext, "%s counter value by 1, 5 or 10",
5520 (j == 0 ? "decrease" : "increase"));
5522 gi = CreateGadget(GDI_CUSTOM_ID, id,
5523 GDI_CUSTOM_TYPE_ID, i,
5524 GDI_INFO_TEXT, infotext,
5527 GDI_WIDTH, gd->width,
5528 GDI_HEIGHT, gd->height,
5529 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5530 GDI_STATE, GD_BUTTON_UNPRESSED,
5531 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5532 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5533 GDI_EVENT_MASK, event_mask,
5534 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5535 GDI_CALLBACK_ACTION, HandleCounterButtons,
5539 Error(ERR_EXIT, "cannot create gadget");
5541 level_editor_gadget[id] = gi;
5542 right_gadget_border[id] =
5543 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5545 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5549 int font_type = FONT_INPUT_1;
5550 int font_type_active = FONT_INPUT_1_ACTIVE;
5552 id = counterbutton_info[i].gadget_id_text;
5554 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5556 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5558 graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
5560 font_type = FONT_LEVEL_NUMBER;
5561 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5563 x = DX + editor.input.level_number.x;
5564 y = DY + editor.input.level_number.y;
5568 graphic = IMG_EDITOR_COUNTER_INPUT;
5571 gd = &graphic_info[graphic];
5575 gd_x2 = gd->src_x + gd->active_xoffset;
5576 gd_y2 = gd->src_y + gd->active_yoffset;
5578 gi = CreateGadget(GDI_CUSTOM_ID, id,
5579 GDI_CUSTOM_TYPE_ID, i,
5580 GDI_INFO_TEXT, "enter counter value",
5583 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5584 GDI_NUMBER_VALUE, 0,
5585 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5586 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5587 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5588 GDI_TEXT_FONT, font_type,
5589 GDI_TEXT_FONT_ACTIVE, font_type_active,
5590 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5591 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5592 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5593 GDI_DESIGN_WIDTH, gd->width,
5594 GDI_EVENT_MASK, event_mask,
5595 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5596 GDI_CALLBACK_ACTION, HandleCounterButtons,
5600 Error(ERR_EXIT, "cannot create gadget");
5602 level_editor_gadget[id] = gi;
5603 right_gadget_border[id] =
5604 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5606 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5612 static void CreateDrawingAreas()
5616 /* these values are not constant, but can change at runtime */
5617 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5618 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5620 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5622 struct GadgetInfo *gi;
5623 unsigned int event_mask;
5624 int id = drawingarea_info[i].gadget_id;
5625 int x = SX + drawingarea_info[i].x;
5626 int y = SY + drawingarea_info[i].y;
5627 int area_xsize = drawingarea_info[i].area_xsize;
5628 int area_ysize = drawingarea_info[i].area_ysize;
5631 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5632 GD_EVENT_OFF_BORDERS;
5634 /* determine horizontal position to the right of specified gadget */
5635 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5636 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5637 ED_DRAWINGAREA_TEXT_DISTANCE);
5639 /* determine horizontal offset for leading text */
5640 if (drawingarea_info[i].text_left != NULL)
5641 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5643 gi = CreateGadget(GDI_CUSTOM_ID, id,
5644 GDI_CUSTOM_TYPE_ID, i,
5647 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5648 GDI_AREA_SIZE, area_xsize, area_ysize,
5649 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
5650 GDI_EVENT_MASK, event_mask,
5651 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5652 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5656 Error(ERR_EXIT, "cannot create gadget");
5658 level_editor_gadget[id] = gi;
5659 right_gadget_border[id] =
5660 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5664 static void CreateTextInputGadgets()
5666 int max_infotext_len = getMaxInfoTextLength();
5669 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5671 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
5672 int gd_x1 = gd->src_x;
5673 int gd_y1 = gd->src_y;
5674 int gd_x2 = gd->src_x + gd->active_xoffset;
5675 int gd_y2 = gd->src_y + gd->active_yoffset;
5676 struct GadgetInfo *gi;
5677 unsigned int event_mask;
5678 char infotext[MAX_OUTPUT_LINESIZE + 1];
5679 int id = textinput_info[i].gadget_id;
5681 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5683 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5684 infotext[max_infotext_len] = '\0';
5686 gi = CreateGadget(GDI_CUSTOM_ID, id,
5687 GDI_CUSTOM_TYPE_ID, i,
5688 GDI_INFO_TEXT, infotext,
5689 GDI_X, SX + textinput_info[i].x,
5690 GDI_Y, SY + textinput_info[i].y,
5691 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5692 GDI_TEXT_VALUE, textinput_info[i].value,
5693 GDI_TEXT_SIZE, textinput_info[i].size,
5694 GDI_TEXT_FONT, FONT_INPUT_1,
5695 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5696 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5697 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5698 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5699 GDI_DESIGN_WIDTH, gd->width,
5700 GDI_EVENT_MASK, event_mask,
5701 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5702 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5706 Error(ERR_EXIT, "cannot create gadget");
5708 level_editor_gadget[id] = gi;
5712 static void CreateTextAreaGadgets()
5714 int max_infotext_len = getMaxInfoTextLength();
5717 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5719 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
5720 int gd_x1 = gd->src_x;
5721 int gd_y1 = gd->src_y;
5722 int gd_x2 = gd->src_x + gd->active_xoffset;
5723 int gd_y2 = gd->src_y + gd->active_yoffset;
5724 struct GadgetInfo *gi;
5725 unsigned int event_mask;
5726 char infotext[MAX_OUTPUT_LINESIZE + 1];
5727 int id = textarea_info[i].gadget_id;
5728 int area_xsize = textarea_info[i].xsize;
5729 int area_ysize = textarea_info[i].ysize;
5731 event_mask = GD_EVENT_TEXT_LEAVING;
5733 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5734 infotext[max_infotext_len] = '\0';
5736 gi = CreateGadget(GDI_CUSTOM_ID, id,
5737 GDI_CUSTOM_TYPE_ID, i,
5738 GDI_INFO_TEXT, infotext,
5739 GDI_X, SX + textarea_info[i].x,
5740 GDI_Y, SY + textarea_info[i].y,
5741 GDI_TYPE, GD_TYPE_TEXT_AREA,
5742 GDI_AREA_SIZE, area_xsize, area_ysize,
5743 GDI_TEXT_FONT, FONT_INPUT_1,
5744 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5745 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5746 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5747 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5748 GDI_DESIGN_WIDTH, gd->width,
5749 GDI_EVENT_MASK, event_mask,
5750 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5751 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5755 Error(ERR_EXIT, "cannot create gadget");
5757 level_editor_gadget[id] = gi;
5761 static void CreateSelectboxGadgets()
5763 int max_infotext_len = getMaxInfoTextLength();
5766 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5768 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
5769 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
5770 int gd_x1 = gd->src_x;
5771 int gd_y1 = gd->src_y;
5772 int gd_x2 = gd->src_x + gd->active_xoffset;
5773 int gd_y2 = gd->src_y + gd->active_yoffset;
5774 int selectbox_button_xsize = gd2->width;
5775 struct GadgetInfo *gi;
5776 unsigned int event_mask;
5777 char infotext[MAX_OUTPUT_LINESIZE + 1];
5778 int id = selectbox_info[i].gadget_id;
5779 int x = SX + selectbox_info[i].x;
5780 int y = SY + selectbox_info[i].y;
5782 if (selectbox_info[i].size == -1) /* dynamically determine size */
5784 /* (we cannot use -1 for uninitialized values if we directly compare
5785 with results from strlen(), because the '<' and '>' operation will
5786 implicitely cast -1 to an unsigned integer value!) */
5787 selectbox_info[i].size = 0;
5789 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5790 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5791 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5793 selectbox_info[i].size++; /* add one character empty space */
5796 event_mask = GD_EVENT_RELEASED |
5797 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5799 /* determine horizontal position to the right of specified gadget */
5800 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5801 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5802 ED_GADGET_TEXT_DISTANCE);
5804 /* determine horizontal offset for leading text */
5805 if (selectbox_info[i].text_left != NULL)
5806 x += getTextWidthForGadget(selectbox_info[i].text_left);
5808 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5809 infotext[max_infotext_len] = '\0';
5811 gi = CreateGadget(GDI_CUSTOM_ID, id,
5812 GDI_CUSTOM_TYPE_ID, i,
5813 GDI_INFO_TEXT, infotext,
5816 GDI_TYPE, GD_TYPE_SELECTBOX,
5817 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5818 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
5819 GDI_TEXT_SIZE, selectbox_info[i].size,
5820 GDI_TEXT_FONT, FONT_INPUT_1,
5821 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5822 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
5823 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5824 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5825 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5826 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
5827 GDI_DESIGN_WIDTH, gd->width,
5828 GDI_EVENT_MASK, event_mask,
5829 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5830 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5834 Error(ERR_EXIT, "cannot create gadget");
5836 level_editor_gadget[id] = gi;
5837 right_gadget_border[id] =
5838 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5842 static void CreateTextbuttonGadgets()
5844 int max_infotext_len = getMaxInfoTextLength();
5847 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5849 int id = textbutton_info[i].gadget_id;
5851 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5852 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE) ?
5853 IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
5854 struct GraphicInfo *gd = &graphic_info[graphic];
5855 int gd_x1 = gd->src_x;
5856 int gd_y1 = gd->src_y;
5857 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5858 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5859 int gd_x1a = gd->src_x + gd->active_xoffset;
5860 int gd_y1a = gd->src_y + gd->active_yoffset;
5861 int border_xsize = gd->border_size + gd->draw_xoffset;
5862 int border_ysize = gd->border_size;
5863 struct GadgetInfo *gi;
5864 unsigned int event_mask;
5865 char infotext[MAX_OUTPUT_LINESIZE + 1];
5866 int x = SX + textbutton_info[i].x;
5867 int y = SY + textbutton_info[i].y;
5869 if (textbutton_info[i].size == -1) /* dynamically determine size */
5870 textbutton_info[i].size = strlen(textbutton_info[i].text);
5872 event_mask = GD_EVENT_RELEASED;
5874 sprintf(infotext, "%s", textbutton_info[i].infotext);
5875 infotext[max_infotext_len] = '\0';
5877 /* determine horizontal position to the right of specified gadget */
5878 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5879 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5880 ED_GADGET_TEXT_DISTANCE);
5882 /* determine horizontal offset for leading text */
5883 if (textbutton_info[i].text_left != NULL)
5884 x += getTextWidthForGadget(textbutton_info[i].text_left);
5886 gi = CreateGadget(GDI_CUSTOM_ID, id,
5887 GDI_CUSTOM_TYPE_ID, i,
5888 GDI_INFO_TEXT, infotext,
5891 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5892 GDI_TEXT_VALUE, textbutton_info[i].text,
5893 GDI_TEXT_SIZE, textbutton_info[i].size,
5894 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5895 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5896 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5897 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5898 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5899 GDI_BORDER_SIZE, border_xsize, border_ysize,
5900 GDI_DESIGN_WIDTH, gd->width,
5901 GDI_DECORATION_SHIFTING, 1, 1,
5902 GDI_EVENT_MASK, event_mask,
5903 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5904 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5908 Error(ERR_EXIT, "cannot create gadget");
5910 level_editor_gadget[id] = gi;
5911 right_gadget_border[id] =
5912 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5916 static void CreateGraphicbuttonGadgets()
5918 struct GadgetInfo *gi;
5919 unsigned int event_mask;
5922 /* create buttons for scrolling of drawing area and element list */
5923 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5925 int id = graphicbutton_info[i].gadget_id;
5926 int x = SX + graphicbutton_info[i].x;
5927 int y = SY + graphicbutton_info[i].y;
5928 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
5929 int gd_x1 = gd->src_x;
5930 int gd_y1 = gd->src_y;
5931 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5932 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5934 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5936 /* determine horizontal position to the right of specified gadget */
5937 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5938 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5939 ED_GADGET_TEXT_DISTANCE);
5941 /* determine horizontal offset for leading text */
5942 if (graphicbutton_info[i].text_left != NULL)
5943 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5945 gi = CreateGadget(GDI_CUSTOM_ID, id,
5946 GDI_CUSTOM_TYPE_ID, i,
5947 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5950 GDI_WIDTH, gd->width,
5951 GDI_HEIGHT, gd->height,
5952 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5953 GDI_STATE, GD_BUTTON_UNPRESSED,
5954 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5955 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5956 GDI_EVENT_MASK, event_mask,
5957 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5958 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5962 Error(ERR_EXIT, "cannot create gadget");
5964 level_editor_gadget[id] = gi;
5965 right_gadget_border[id] =
5966 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5970 static void CreateScrollbarGadgets()
5974 /* these values are not constant, but can change at runtime */
5975 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
5976 SX + ED_SCROLL_HORIZONTAL_XPOS;
5977 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
5978 SY + ED_SCROLL_HORIZONTAL_YPOS;
5979 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
5980 ED_SCROLL_HORIZONTAL_XSIZE;
5981 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
5982 ED_SCROLL_HORIZONTAL_YSIZE;
5983 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
5984 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
5985 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
5986 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
5988 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
5989 SX + ED_SCROLL_VERTICAL_XPOS;
5990 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
5991 SY + ED_SCROLL_VERTICAL_YPOS;
5992 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
5993 ED_SCROLL_VERTICAL_XSIZE;
5994 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
5995 ED_SCROLL_VERTICAL_YSIZE;
5996 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
5997 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
5998 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
5999 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6001 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6002 DX + ED_SCROLL2_VERTICAL_XPOS;
6003 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6004 DY + ED_SCROLL2_VERTICAL_YPOS;
6005 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6006 ED_SCROLL2_VERTICAL_XSIZE;
6007 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6008 ED_SCROLL2_VERTICAL_YSIZE;
6009 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6010 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6011 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6012 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6014 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6016 int id = scrollbar_info[i].gadget_id;
6017 int graphic = scrollbar_info[i].graphic;
6018 struct GraphicInfo *gd = &graphic_info[graphic];
6019 Bitmap *gd_bitmap = gd->bitmap;
6020 int gd_x1, gd_x2, gd_y1, gd_y2;
6021 struct GadgetInfo *gi;
6022 int items_max, items_visible, item_position;
6023 unsigned int event_mask;
6025 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6027 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6028 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6029 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6031 else /* drawing area scrollbars */
6033 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6035 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6036 items_visible = ed_fieldx;
6041 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6042 items_visible = ed_fieldy;
6047 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6051 gd_x2 = gd->src_x + gd->pressed_xoffset;
6052 gd_y2 = gd->src_y + gd->pressed_yoffset;
6054 gi = CreateGadget(GDI_CUSTOM_ID, id,
6055 GDI_CUSTOM_TYPE_ID, i,
6056 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6057 GDI_X, scrollbar_pos[i].x,
6058 GDI_Y, scrollbar_pos[i].y,
6059 GDI_WIDTH, scrollbar_pos[i].width,
6060 GDI_HEIGHT, scrollbar_pos[i].height,
6061 GDI_TYPE, scrollbar_info[i].type,
6062 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6063 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6064 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6065 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6066 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6067 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6068 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6069 GDI_STATE, GD_BUTTON_UNPRESSED,
6070 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6071 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6072 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6073 GDI_EVENT_MASK, event_mask,
6074 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6075 GDI_CALLBACK_ACTION, HandleControlButtons,
6079 Error(ERR_EXIT, "cannot create gadget");
6081 level_editor_gadget[id] = gi;
6085 static void CreateCheckbuttonGadgets()
6087 struct GadgetInfo *gi;
6088 unsigned int event_mask;
6091 event_mask = GD_EVENT_PRESSED;
6093 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6095 int id = checkbutton_info[i].gadget_id;
6096 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6097 IMG_EDITOR_CHECKBOX);
6098 struct GraphicInfo *gd = &graphic_info[graphic];
6099 int gd_x1 = gd->src_x;
6100 int gd_y1 = gd->src_y;
6101 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6102 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6103 int gd_x1a = gd->src_x + gd->active_xoffset;
6104 int gd_y1a = gd->src_y + gd->active_yoffset;
6105 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6106 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6107 int x = SX + checkbutton_info[i].x;
6108 int y = SY + checkbutton_info[i].y;
6110 /* determine horizontal position to the right of specified gadget */
6111 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6112 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6113 ED_GADGET_TEXT_DISTANCE);
6115 /* determine horizontal offset for leading text */
6116 if (checkbutton_info[i].text_left != NULL)
6117 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6119 gi = CreateGadget(GDI_CUSTOM_ID, id,
6120 GDI_CUSTOM_TYPE_ID, i,
6121 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6124 GDI_WIDTH, gd->width,
6125 GDI_HEIGHT, gd->height,
6126 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6127 GDI_CHECKED, *checkbutton_info[i].value,
6128 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6129 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6130 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6131 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6132 GDI_EVENT_MASK, event_mask,
6133 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6134 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6138 Error(ERR_EXIT, "cannot create gadget");
6140 level_editor_gadget[id] = gi;
6141 right_gadget_border[id] =
6142 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6146 static void CreateRadiobuttonGadgets()
6148 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6149 int gd_x1 = gd->src_x;
6150 int gd_y1 = gd->src_y;
6151 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6152 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6153 int gd_x1a = gd->src_x + gd->active_xoffset;
6154 int gd_y1a = gd->src_y + gd->active_yoffset;
6155 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6156 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6157 struct GadgetInfo *gi;
6158 unsigned int event_mask;
6161 event_mask = GD_EVENT_PRESSED;
6163 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6165 int id = radiobutton_info[i].gadget_id;
6166 int x = SX + radiobutton_info[i].x;
6167 int y = SY + radiobutton_info[i].y;
6170 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6172 /* determine horizontal position to the right of specified gadget */
6173 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6174 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6175 ED_GADGET_TEXT_DISTANCE);
6177 /* determine horizontal offset for leading text */
6178 if (radiobutton_info[i].text_left != NULL)
6179 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6181 gi = CreateGadget(GDI_CUSTOM_ID, id,
6182 GDI_CUSTOM_TYPE_ID, i,
6183 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6186 GDI_WIDTH, gd->width,
6187 GDI_HEIGHT, gd->height,
6188 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6189 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6190 GDI_CHECKED, checked,
6191 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6192 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6193 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6194 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6195 GDI_EVENT_MASK, event_mask,
6196 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6197 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6201 Error(ERR_EXIT, "cannot create gadget");
6203 level_editor_gadget[id] = gi;
6204 right_gadget_border[id] =
6205 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6209 void CreateLevelEditorGadgets()
6211 int old_game_status = game_status;
6213 /* setting 'game_status' is needed to get the right fonts for the editor */
6214 game_status = GAME_MODE_EDITOR;
6216 /* these values are not constant, but can change at runtime */
6217 ed_fieldx = MAX_ED_FIELDX - 1;
6218 ed_fieldy = MAX_ED_FIELDY - 1;
6220 num_editor_gadgets = NUM_EDITOR_GADGETS;
6222 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6224 level_editor_gadget =
6225 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6226 right_gadget_border =
6227 checked_calloc(num_editor_gadgets * sizeof(int));
6229 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6230 editor_el_empty_ptr = editor_el_empty;
6232 ReinitializeElementList();
6234 CreateControlButtons();
6235 CreateScrollbarGadgets();
6237 /* order of function calls is important because of cross-references */
6238 CreateCheckbuttonGadgets();
6239 CreateCounterButtons();
6240 CreateRadiobuttonGadgets();
6241 CreateTextInputGadgets();
6242 CreateTextAreaGadgets();
6243 CreateSelectboxGadgets();
6244 CreateGraphicbuttonGadgets();
6245 CreateTextbuttonGadgets();
6246 CreateDrawingAreas();
6248 game_status = old_game_status;
6251 void FreeLevelEditorGadgets()
6255 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6257 for (i = 0; i < num_editor_gadgets; i++)
6259 FreeGadget(level_editor_gadget[i]);
6261 level_editor_gadget[i] = NULL;
6264 checked_free(level_editor_gadget);
6265 checked_free(right_gadget_border);
6267 checked_free(editor_el_empty);
6270 static void MapCounterButtons(int id)
6272 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6273 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6274 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6275 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6276 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6277 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6278 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6279 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6280 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6281 int yoffset = ED_BORDER_SIZE;
6282 int x_left = gi_down->x - xoffset_left;
6283 int x_right; /* set after gadget position was modified */
6284 int y_above = gi_down->y - yoffset_above;
6286 int y; /* set after gadget position was modified */
6288 /* counter limits must be changed first to prevent value truncation */
6289 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6290 counterbutton_info[id].max_value);
6292 /* right text position might have changed after setting position above */
6293 x_right = gi_up->x + gi_up->width + xoffset_right;
6295 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6297 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6298 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6299 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6301 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6302 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6303 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6306 /* vertical position might have changed after setting position above */
6307 y = gi_up->y + yoffset;
6309 if (counterbutton_info[id].text_above)
6310 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6312 if (counterbutton_info[id].text_left)
6313 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6315 if (counterbutton_info[id].text_right)
6316 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6323 static void MapControlButtons()
6328 /* map toolbox buttons (excluding special CE toolbox buttons) */
6329 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6330 MapGadget(level_editor_gadget[i]);
6332 /* map toolbox buttons (element properties button) */
6333 MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
6335 /* map buttons to select elements */
6336 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6337 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6338 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6339 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6340 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6342 /* map buttons to select level */
6343 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6344 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6345 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6346 MapCounterButtons(counter_id);
6349 static void MapDrawingArea(int id)
6351 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6352 int area_xsize = gi->drawing.area_xsize;
6353 int area_ysize = gi->drawing.area_ysize;
6354 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6355 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6356 int x_left = gi->x - xoffset_left;
6357 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6358 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6359 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6360 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6362 if (drawingarea_info[id].text_left)
6363 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6365 if (drawingarea_info[id].text_right)
6366 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6368 if (drawingarea_info[id].text_below)
6369 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6371 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6373 DrawElementBorder(gi->x, gi->y,
6374 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6376 DrawDrawingArea(id);
6382 static void MapTextInputGadget(int id)
6384 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6385 int xoffset_above = 0;
6386 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6387 int x_above = textinput_info[id].x + xoffset_above;
6388 int y_above = textinput_info[id].y + yoffset_above;
6390 if (textinput_info[id].text_above)
6391 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6393 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6398 static void MapTextAreaGadget(int id)
6400 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6401 int xoffset_above = 0;
6402 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6403 int x_above = textarea_info[id].x + xoffset_above;
6404 int y_above = textarea_info[id].y + yoffset_above;
6406 if (textarea_info[id].text_above)
6407 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6409 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6414 static void MapSelectboxGadget(int id)
6416 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6417 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6418 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6419 int yoffset = ED_BORDER_SIZE;
6420 int x_left = gi->x - xoffset_left;
6421 int x_right = gi->x + gi->width + xoffset_right;
6422 int y = gi->y + yoffset;
6424 if (selectbox_info[id].text_left)
6425 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6427 if (selectbox_info[id].text_right)
6428 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6430 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6435 static void MapTextbuttonGadget(int id)
6437 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6438 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6439 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6440 int yoffset = ED_BORDER_SIZE;
6441 int x_left = gi->x - xoffset_left;
6442 int x_right = gi->x + gi->width + xoffset_right;
6443 int y = gi->y + yoffset;
6445 /* only show button to delete change pages when more than minimum pages */
6446 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6447 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6450 if (textbutton_info[id].text_left)
6451 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6453 if (textbutton_info[id].text_right)
6454 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6459 static void MapGraphicbuttonGadget(int id)
6461 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6462 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6463 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6464 int yoffset = ED_BORDER_SIZE;
6465 int x_left = gi->x - xoffset_left;
6466 int x_right = gi->x + gi->width + xoffset_right;
6467 int y = gi->y + yoffset;
6469 if (graphicbutton_info[id].text_left)
6470 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6472 if (graphicbutton_info[id].text_right)
6473 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6478 static void MapRadiobuttonGadget(int id)
6480 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6481 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6482 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6483 int yoffset = ED_BORDER_SIZE;
6484 int x_left = gi->x - xoffset_left;
6485 int x_right = gi->x + gi->width + xoffset_right;
6486 int y = gi->y + yoffset;
6488 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6490 if (radiobutton_info[id].text_left)
6491 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6493 if (radiobutton_info[id].text_right)
6494 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6496 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6501 static void MapCheckbuttonGadget(int id)
6503 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6504 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6505 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6506 int yoffset = ED_BORDER_SIZE;
6507 int x_left, x_right, y; /* set after gadget position was modified */
6509 /* set position for gadgets with dynamically determined position */
6510 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6511 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6512 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6514 x_left = gi->x - xoffset_left;
6515 x_right = gi->x + gi->width + xoffset_right;
6516 y = gi->y + yoffset;
6518 if (checkbutton_info[id].text_left)
6519 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6521 if (checkbutton_info[id].text_right)
6522 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6524 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6529 static void MapMainDrawingArea()
6531 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6532 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6535 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6537 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6538 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6539 no_horizontal_scrollbar) ||
6540 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6541 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6542 no_vertical_scrollbar))
6545 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6548 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6550 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6551 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6554 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6557 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6560 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6564 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6566 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6567 i == GADGET_ID_CUSTOM_COPY_TO ||
6568 i == GADGET_ID_CUSTOM_EXCHANGE ||
6569 i == GADGET_ID_CUSTOM_COPY ||
6570 i == GADGET_ID_CUSTOM_PASTE)
6573 MapGadget(level_editor_gadget[i]);
6575 UnmapGadget(level_editor_gadget[i]);
6580 static void MapLevelEditorToolboxCustomGadgets()
6582 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6585 static void UnmapLevelEditorToolboxCustomGadgets()
6587 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6590 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6594 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6596 if (i != GADGET_ID_SINGLE_ITEMS &&
6597 i != GADGET_ID_PICK_ELEMENT)
6599 struct GadgetInfo *gi = level_editor_gadget[i];
6607 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6608 struct GraphicInfo *gd = &graphic_info[graphic];
6612 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
6613 gi->width, gi->height, gi->x, gi->y);
6615 redraw_mask |= REDRAW_DOOR_3;
6621 static void MapLevelEditorToolboxDrawingGadgets()
6623 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6626 static void UnmapLevelEditorToolboxDrawingGadgets()
6628 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6631 static void UnmapDrawingArea(int id)
6633 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6636 static void UnmapLevelEditorFieldGadgets()
6640 for (i = 0; i < num_editor_gadgets; i++)
6641 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6642 level_editor_gadget[i]->y))
6643 UnmapGadget(level_editor_gadget[i]);
6646 void UnmapLevelEditorGadgets()
6650 for (i = 0; i < num_editor_gadgets; i++)
6651 UnmapGadget(level_editor_gadget[i]);
6654 static void ResetUndoBuffer()
6656 undo_buffer_position = -1;
6657 undo_buffer_steps = -1;
6658 redo_buffer_steps = 0;
6660 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6662 level.changed = FALSE;
6665 static void DrawEditModeWindow()
6667 ModifyEditorElementList();
6668 RedrawDrawingElements();
6670 if (edit_mode == ED_MODE_INFO)
6671 DrawLevelInfoWindow();
6672 else if (edit_mode == ED_MODE_PROPERTIES)
6673 DrawPropertiesWindow();
6674 else /* edit_mode == ED_MODE_DRAWING */
6675 DrawDrawingWindow();
6678 static boolean LevelChanged()
6680 boolean field_changed = FALSE;
6683 for (y = 0; y < lev_fieldy; y++)
6684 for (x = 0; x < lev_fieldx; x++)
6685 if (Feld[x][y] != level.field[x][y])
6686 field_changed = TRUE;
6688 return (level.changed || field_changed);
6691 static boolean PrepareSavingIntoPersonalLevelSet()
6693 static LevelDirTree *last_copied_leveldir = NULL;
6694 static LevelDirTree *last_written_leveldir = NULL;
6695 static int last_copied_level_nr = -1;
6696 static int last_written_level_nr = -1;
6697 LevelDirTree *leveldir_former = leveldir_current;
6698 int level_nr_former = level_nr;
6701 // remember last mod/save so that for current session, we write
6702 // back to the same personal copy, asking only about overwrite.
6703 if (leveldir_current == last_copied_leveldir &&
6704 level_nr == last_copied_level_nr)
6706 // "cd" to personal level set dir (as used when writing last copy)
6707 leveldir_current = last_written_leveldir;
6708 level_nr = last_written_level_nr;
6713 if (!Request("This level is read only! "
6714 "Save into personal level set?", REQ_ASK))
6717 // "cd" to personal level set dir (for writing copy the first time)
6719 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6721 // find unused level number
6722 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6724 static char *level_filename = NULL;
6726 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6728 if (!fileExists(level_filename))
6732 last_copied_leveldir = leveldir_former;
6733 last_copied_level_nr = level_nr_former;
6735 last_written_leveldir = leveldir_current;
6736 last_written_level_nr = level_nr = new_level_nr;
6741 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6743 static char *filename_levelinfo = NULL, *mod_name = NULL;
6746 // annotate this copy-and-mod in personal levelinfo.conf
6747 setString(&filename_levelinfo,
6748 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6750 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6752 fprintf(file, "\n");
6753 fprintf(file, "# level %d was modified from:\n", level_nr);
6754 fprintf(file, "# - previous level set name: %s\n",
6756 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6757 level.file_info.nr, level.name);
6758 fprintf(file, "# - previous author: %s\n",
6760 fprintf(file, "# - previous save date: ");
6762 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6764 fprintf(file, "%04d-%02d-%02d\n",
6765 level.creation_date.year,
6766 level.creation_date.month,
6767 level.creation_date.day);
6771 fprintf(file, "not recorded\n");
6777 if (level_nr > leveldir_current->last_level)
6779 static char *temp_levelinfo = NULL;
6780 FILE *temp_file = NULL;
6781 char line[MAX_LINE_LEN];
6783 setString(&temp_levelinfo,
6784 getPath2(getCurrentLevelDir(),
6785 getStringCat2(LEVELINFO_FILENAME, ".new")));
6787 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6788 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6790 while (fgets(line, MAX_LINE_LEN, file))
6792 if (!strPrefix(line, "levels:"))
6793 fputs(line, temp_file);
6795 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6805 // needs error handling; also, ok on dos/win?
6806 unlink(filename_levelinfo);
6807 rename(temp_levelinfo, filename_levelinfo);
6810 // else: allow the save even if annotation failed
6812 // now... spray graffiti on the old level vital statistics
6813 // user can change these; just trying to set a good baseline
6815 // don't truncate names for fear of making offensive or silly:
6816 // long-named original author only recorded in levelinfo.conf.
6817 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6818 if (!strEqual(level.author, leveldir_current->author))
6820 setString(&mod_name, getStringCat3(leveldir_current->author,
6821 " after ", level.author));
6823 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6824 setString(&mod_name,
6825 getStringCat2(leveldir_current->author, " (ed.)"));
6827 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6828 setString(&mod_name, leveldir_current->author);
6830 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
6832 // less worried about truncation here
6833 setString(&mod_name, getStringCat2("Mod: ", level.name));
6834 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
6838 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6839 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6843 for (x = 0; x < lev_fieldx; x++)
6844 for (y = 0; y < lev_fieldy; y++)
6845 dst[x][y] = src[x][y];
6848 static int setSelectboxValue(int selectbox_id, int new_value)
6850 int new_index_value = 0;
6853 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6854 if (selectbox_info[selectbox_id].options[i].value == new_value)
6855 new_index_value = i;
6857 *selectbox_info[selectbox_id].value =
6858 selectbox_info[selectbox_id].options[new_index_value].value;
6860 return new_index_value;
6863 static void setSelectboxSpecialActionVariablesIfNeeded()
6867 /* change action mode and arg variables according to action type variable */
6868 for (i = 0; action_arg_options[i].value != -1; i++)
6870 if (action_arg_options[i].value == custom_element_change.action_type)
6872 int mode = action_arg_options[i].mode;
6874 /* only change if corresponding selectbox has changed */
6875 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6876 action_arg_modes[mode])
6877 custom_element_change.action_mode = -1;
6879 /* only change if corresponding selectbox has changed */
6880 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6881 action_arg_options[i].options)
6882 custom_element_change.action_arg = -1;
6889 static void setSelectboxSpecialActionOptions()
6893 /* change action mode and arg selectbox according to action type selectbox */
6894 for (i = 0; action_arg_options[i].value != -1; i++)
6896 if (action_arg_options[i].value == custom_element_change.action_type)
6898 int mode = action_arg_options[i].mode;
6900 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6901 action_arg_modes[mode]);
6902 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6903 custom_element_change.action_mode);
6905 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6906 action_arg_options[i].options);
6907 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6908 custom_element_change.action_arg);
6914 static void copy_custom_element_settings(int element_from, int element_to)
6916 struct ElementInfo *ei_from = &element_info[element_from];
6917 struct ElementInfo *ei_to = &element_info[element_to];
6919 copyElementInfo(ei_from, ei_to);
6922 static void replace_custom_element_in_settings(int element_from,
6927 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6929 struct ElementInfo *ei = &element_info[i];
6931 for (y = 0; y < 3; y++)
6932 for (x = 0; x < 3; x++)
6933 if (ei->content.e[x][y] == element_from)
6934 ei->content.e[x][y] = element_to;
6936 for (j = 0; j < ei->num_change_pages; j++)
6938 struct ElementChangeInfo *change = &ei->change_page[j];
6940 if (change->target_element == element_from)
6941 change->target_element = element_to;
6943 if (change->initial_trigger_element == element_from)
6944 change->initial_trigger_element = element_to;
6946 if (change->action_element == element_from)
6947 change->action_element = element_to;
6949 for (y = 0; y < 3; y++)
6950 for (x = 0; x < 3; x++)
6951 if (change->target_content.e[x][y] == element_from)
6952 change->target_content.e[x][y] = element_to;
6955 if (ei->group != NULL) /* group or internal */
6956 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6957 if (ei->group->element[j] == element_from)
6958 ei->group->element[j] = element_to;
6962 static void replace_custom_element_in_playfield(int element_from,
6967 for (x = 0; x < lev_fieldx; x++)
6968 for (y = 0; y < lev_fieldy; y++)
6969 if (Feld[x][y] == element_from)
6970 Feld[x][y] = element_to;
6973 static boolean CopyCustomElement(int element_old, int element_new,
6976 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6978 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6979 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6980 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6982 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6984 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6985 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6986 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6988 level.changed = TRUE;
6990 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6992 Request("Please choose custom element!", REQ_CONFIRM);
6996 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6998 Request("Please choose group element!", REQ_CONFIRM);
7004 level.changed = TRUE;
7007 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7009 copy_custom_element_settings(element_new, element_old);
7011 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7013 copy_custom_element_settings(element_old, element_new);
7015 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7017 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7018 copy_custom_element_settings(element_new, element_old);
7019 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7021 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7022 replace_custom_element_in_settings(element_new, element_old);
7023 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7025 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7026 replace_custom_element_in_playfield(element_new, element_old);
7027 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7030 UpdateCustomElementGraphicGadgets();
7031 DrawPropertiesWindow();
7036 static void CopyCustomElementPropertiesToEditor(int element)
7039 int current_change_page = element_info[element].current_change_page;
7041 /* dynamically (re)build selectbox for selecting change page */
7042 for (i = 0; i < element_info[element].num_change_pages; i++)
7044 sprintf(options_change_page_strings[i], "%d", i + 1);
7046 options_change_page[i].value = i;
7047 options_change_page[i].text = options_change_page_strings[i];
7050 options_change_page[i].value = -1;
7051 options_change_page[i].text = NULL;
7053 /* needed here to initialize combined element properties */
7054 InitElementPropertiesEngine(level.game_version);
7056 element_info[element].change =
7057 &element_info[element].change_page[current_change_page];
7059 custom_element = element_info[element];
7060 custom_element_change = *element_info[element].change;
7062 /* needed to initially set selectbox options for special action options */
7063 setSelectboxSpecialActionOptions();
7065 /* needed to initially set selectbox value variables to reliable defaults */
7066 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7067 setSelectboxValue(i, *selectbox_info[i].value);
7069 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7070 custom_element_properties[i] = HAS_PROPERTY(element, i);
7072 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7073 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7075 /* ---------- element settings: configure (custom elements) ------------- */
7077 /* set accessible layer selectbox help value */
7078 custom_element.access_type =
7079 (IS_WALKABLE(element) ? EP_WALKABLE :
7080 IS_PASSABLE(element) ? EP_PASSABLE :
7081 custom_element.access_type);
7082 custom_element.access_layer =
7083 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7084 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7085 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7086 custom_element.access_layer);
7087 custom_element.access_protected =
7088 (IS_PROTECTED(element) ? 1 : 0);
7089 custom_element_properties[EP_ACCESSIBLE] =
7090 (IS_ACCESSIBLE_OVER(element) ||
7091 IS_ACCESSIBLE_INSIDE(element) ||
7092 IS_ACCESSIBLE_UNDER(element));
7094 /* set walk-to-object action selectbox help value */
7095 custom_element.walk_to_action =
7096 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7097 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7098 IS_DROPPABLE(element) ? EP_DROPPABLE :
7099 IS_THROWABLE(element) ? EP_THROWABLE :
7100 IS_PUSHABLE(element) ? EP_PUSHABLE :
7101 custom_element.walk_to_action);
7102 custom_element_properties[EP_WALK_TO_OBJECT] =
7103 (IS_DIGGABLE(element) ||
7104 IS_COLLECTIBLE_ONLY(element) ||
7105 IS_DROPPABLE(element) ||
7106 IS_THROWABLE(element) ||
7107 IS_PUSHABLE(element));
7109 /* set smash targets selectbox help value */
7110 custom_element.smash_targets =
7111 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7112 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7113 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7114 custom_element.smash_targets);
7115 custom_element_properties[EP_CAN_SMASH] =
7116 (CAN_SMASH_EVERYTHING(element) ||
7117 CAN_SMASH_ENEMIES(element) ||
7118 CAN_SMASH_PLAYER(element));
7120 /* set deadliness selectbox help value */
7121 custom_element.deadliness =
7122 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7123 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7124 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7125 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7126 custom_element.deadliness);
7127 custom_element_properties[EP_DEADLY] =
7128 (DONT_TOUCH(element) ||
7129 DONT_GET_HIT_BY(element) ||
7130 DONT_COLLIDE_WITH(element) ||
7131 DONT_RUN_INTO(element));
7133 /* ---------- element settings: advanced (custom elements) --------------- */
7135 /* set "change by direct action" selectbox help value */
7136 custom_element_change.direct_action =
7137 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7138 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7139 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7140 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7141 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7142 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7143 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7144 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7145 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7146 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7147 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7148 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7149 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7150 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7151 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7152 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7153 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7154 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7155 custom_element_change.direct_action);
7157 /* set "change by other element action" selectbox help value */
7158 custom_element_change.other_action =
7159 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7160 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7161 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7162 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7163 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7164 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7165 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7166 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7167 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7168 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7169 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7170 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7171 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7172 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7173 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7174 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7175 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7176 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7177 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7178 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7179 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7180 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7181 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7182 custom_element_change.other_action);
7185 static void CopyGroupElementPropertiesToEditor(int element)
7187 group_element_info = *element_info[element].group;
7188 custom_element = element_info[element]; /* needed for description */
7191 static void CopyClassicElementPropertiesToEditor(int element)
7193 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7194 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7195 getMoveIntoAcidProperty(&level, element);
7197 if (MAYBE_DONT_COLLIDE_WITH(element))
7198 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7199 getDontCollideWithProperty(&level, element);
7202 static void CopyElementPropertiesToEditor(int element)
7204 if (IS_CUSTOM_ELEMENT(element))
7205 CopyCustomElementPropertiesToEditor(element);
7206 else if (IS_GROUP_ELEMENT(element))
7207 CopyGroupElementPropertiesToEditor(element);
7209 CopyClassicElementPropertiesToEditor(element);
7212 static void CopyCustomElementPropertiesToGame(int element)
7215 int access_type_and_layer;
7217 /* mark that this custom element has been modified */
7218 custom_element.modified_settings = TRUE;
7219 level.changed = TRUE;
7221 if (level.use_custom_template)
7223 if (Request("Copy and modify level template?", REQ_ASK))
7225 level.use_custom_template = FALSE;
7226 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7227 GDI_CHECKED, FALSE, GDI_END);
7231 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7233 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7237 element_info[element] = custom_element;
7238 *element_info[element].change = custom_element_change;
7240 /* ---------- element settings: configure (custom elements) ------------- */
7242 /* set accessible property from checkbox and selectbox */
7243 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7244 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7245 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7246 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7247 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7248 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7249 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7250 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7251 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7252 custom_element_properties[access_type_and_layer] =
7253 custom_element_properties[EP_ACCESSIBLE];
7254 custom_element_properties[EP_PROTECTED] =
7255 (custom_element.access_protected != 0 &&
7256 custom_element_properties[EP_ACCESSIBLE]);
7258 /* set walk-to-object property from checkbox and selectbox */
7259 custom_element_properties[EP_DIGGABLE] = FALSE;
7260 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7261 custom_element_properties[EP_DROPPABLE] = FALSE;
7262 custom_element_properties[EP_THROWABLE] = FALSE;
7263 custom_element_properties[EP_PUSHABLE] = FALSE;
7264 custom_element_properties[custom_element.walk_to_action] =
7265 custom_element_properties[EP_WALK_TO_OBJECT];
7267 /* set smash property from checkbox and selectbox */
7268 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7269 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7270 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7271 custom_element_properties[custom_element.smash_targets] =
7272 custom_element_properties[EP_CAN_SMASH];
7274 /* set deadliness property from checkbox and selectbox */
7275 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7276 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7277 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7278 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7279 custom_element_properties[custom_element.deadliness] =
7280 custom_element_properties[EP_DEADLY];
7282 /* ---------- element settings: advanced (custom elements) --------------- */
7284 /* set player change event from checkbox and selectbox */
7285 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7286 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7287 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7288 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7289 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7290 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7291 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7292 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7293 custom_element_change_events[CE_SWITCHED] = FALSE;
7294 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7295 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7296 custom_element_change_events[CE_BLOCKED] = FALSE;
7297 custom_element_change_events[CE_IMPACT] = FALSE;
7298 custom_element_change_events[CE_SMASHED] = FALSE;
7299 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7300 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7301 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7302 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7303 custom_element_change_events[custom_element_change.direct_action] =
7304 custom_element_change_events[CE_BY_DIRECT_ACTION];
7306 /* set other element action change event from checkbox and selectbox */
7307 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7308 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7309 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7310 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7311 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7312 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7313 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7314 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7315 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7316 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7317 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7318 custom_element_change_events[CE_HITTING_X] = FALSE;
7319 custom_element_change_events[CE_DIGGING_X] = FALSE;
7320 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7321 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7322 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7323 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7324 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7325 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7326 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7327 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7328 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7329 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7330 custom_element_change_events[custom_element_change.other_action] =
7331 custom_element_change_events[CE_BY_OTHER_ACTION];
7333 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7334 SET_PROPERTY(element, i, custom_element_properties[i]);
7336 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7337 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7339 /* copy change events also to special level editor variable */
7340 custom_element = element_info[element];
7341 custom_element_change = *element_info[element].change;
7344 static void CopyGroupElementPropertiesToGame(int element)
7346 element_info[element] = custom_element;
7347 *element_info[element].group = group_element_info;
7349 /* mark that this group element has been modified */
7350 element_info[element].modified_settings = TRUE;
7351 level.changed = TRUE;
7354 static void CopyClassicElementPropertiesToGame(int element)
7356 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7357 setMoveIntoAcidProperty(&level, element,
7358 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7360 if (MAYBE_DONT_COLLIDE_WITH(element))
7361 setDontCollideWithProperty(&level, element,
7362 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7365 static void CopyElementPropertiesToGame(int element)
7367 if (IS_CUSTOM_ELEMENT(element))
7368 CopyCustomElementPropertiesToGame(element);
7369 else if (IS_GROUP_ELEMENT(element))
7370 CopyGroupElementPropertiesToGame(element);
7372 CopyClassicElementPropertiesToGame(element);
7375 void CheckElementDescriptions()
7379 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7380 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7381 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7384 static int getMaxEdFieldX(boolean has_scrollbar)
7386 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7387 int sxsize = SXSIZE - scrollbar_width;
7388 int max_ed_fieldx = sxsize / ed_tilesize;
7390 return max_ed_fieldx;
7393 static int getMaxEdFieldY(boolean has_scrollbar)
7395 int infotext_height = INFOTEXT_YSIZE;
7396 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7397 int sysize = SYSIZE - scrollbar_height - infotext_height;
7398 int max_ed_fieldy = sysize / ed_tilesize;
7400 return max_ed_fieldy;
7403 void InitZoomLevelSettings()
7405 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7406 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7409 static boolean playfield_area_changed = FALSE;
7415 CloseDoor(DOOR_CLOSE_ALL);
7417 FadeOut(REDRAW_FIELD);
7419 /* needed after playing if editor playfield area has different size */
7420 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
7422 /* needed if different viewport properties defined for editor */
7423 ChangeViewportPropertiesIfNeeded();
7425 InitZoomLevelSettings();
7427 playfield_area_changed = DrawingAreaChanged();
7429 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7432 CheckElementDescriptions();
7435 if (level_editor_test_game)
7437 CopyPlayfield(level.field, Feld);
7438 CopyPlayfield(FieldBackup, level.field);
7440 level_editor_test_game = FALSE;
7444 edit_mode = ED_MODE_DRAWING;
7445 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7446 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7454 /* needed for gadgets drawn on background (like palette scrollbar) */
7455 SetDoorBackgroundImage(IMG_UNDEFINED);
7457 /* copy default editor door content to main double buffer */
7458 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7459 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7460 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7461 DXSIZE, DYSIZE, DX, DY);
7463 /* draw bigger door */
7464 DrawSpecialEditorDoor();
7466 /* draw new control window */
7467 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
7468 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
7469 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
7470 EXSIZE, EYSIZE, EX, EY);
7472 // redraw_mask |= REDRAW_ALL;
7474 FreeLevelEditorGadgets();
7475 CreateLevelEditorGadgets();
7477 ReinitializeElementList(); /* update dynamic level element list */
7478 ReinitializeElementListButtons(); /* custom element may look different */
7480 InitElementPropertiesGfxElement();
7483 MapControlButtons();
7485 DrawEditModeWindow();
7487 FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
7489 /* copy actual editor door content to door double buffer for OpenDoor() */
7490 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7493 static void AdjustDrawingAreaGadgets()
7495 int ed_xsize = lev_fieldx + 2;
7496 int ed_ysize = lev_fieldy + 2;
7497 int max_ed_fieldx = MAX_ED_FIELDX;
7498 int max_ed_fieldy = MAX_ED_FIELDY;
7499 boolean horizontal_scrollbar_needed;
7500 boolean vertical_scrollbar_needed;
7501 int x, y, width, height;
7503 /* check if we need any scrollbars */
7504 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7505 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7507 /* check if we have a smaller editor field because of scrollbars */
7508 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7509 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7511 /* check again if we now need more scrollbars because of less space */
7512 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7513 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7515 /* check if editor field gets even smaller after adding new scrollbars */
7516 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7517 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7519 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
7520 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
7522 x = SX + ed_fieldx * ed_tilesize;
7523 y = SY + ed_fieldy * ed_tilesize;
7525 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
7526 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
7528 /* adjust drawing area gadget */
7529 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7530 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7531 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
7534 /* adjust horizontal scrollbar gadgets */
7535 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
7538 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
7539 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
7542 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7545 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7548 /* adjust vertical scrollbar gadgets */
7549 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
7552 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
7554 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
7556 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7559 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7563 static void AdjustLevelScrollPosition()
7565 if (level_xpos < -1)
7567 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7568 level_xpos = lev_fieldx - ed_fieldx + 1;
7569 if (lev_fieldx < ed_fieldx - 2)
7572 if (level_ypos < -1)
7574 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7575 level_ypos = lev_fieldy - ed_fieldy + 1;
7576 if (lev_fieldy < ed_fieldy - 2)
7580 static void AdjustEditorScrollbar(int id)
7582 struct GadgetInfo *gi = level_editor_gadget[id];
7583 int items_max, items_visible, item_position;
7585 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7587 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7588 items_visible = ed_fieldx;
7589 item_position = level_xpos + 1;
7593 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7594 items_visible = ed_fieldy;
7595 item_position = level_ypos + 1;
7598 if (item_position > items_max - items_visible)
7599 item_position = items_max - items_visible;
7601 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7602 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7605 static void AdjustElementListScrollbar()
7607 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7608 int items_max, items_visible, item_position;
7610 /* correct position of element list scrollbar */
7611 if (element_shift < 0)
7613 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7614 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7616 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7617 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7618 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7620 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7621 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7622 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7625 static void ModifyEditorCounterValue(int counter_id, int new_value)
7627 int *counter_value = counterbutton_info[counter_id].value;
7628 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7629 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7631 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7633 if (counter_value != NULL)
7634 *counter_value = gi->textinput.number_value;
7637 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7639 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7640 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7642 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7644 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7645 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7647 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7648 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7650 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7651 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7655 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7657 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7658 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7659 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7661 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7664 static void ModifyEditorSelectboxOptions(int selectbox_id,
7665 struct ValueTextInfo *options)
7667 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7668 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7670 selectbox_info[selectbox_id].options = options;
7672 /* set index to zero -- list may be shorter now (correct later, if needed) */
7673 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7674 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7677 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7679 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7680 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7682 drawingarea_info[drawingarea_id].area_xsize = xsize;
7683 drawingarea_info[drawingarea_id].area_ysize = ysize;
7685 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7688 static void ModifyEditorElementList()
7692 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7694 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7695 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7696 struct GadgetDesign *gd = &gi->deco.design;
7697 int element = editor_elements[element_shift + i];
7701 getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
7703 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7709 static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
7711 int graphic = el2edimg(element);
7712 int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
7714 DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
7717 static void PickDrawingElement(int button, int element)
7722 struct EditorPaletteElementInfo *e;
7723 } de, drawing_elements[] =
7725 { &new_element1, &editor.palette.element_left },
7726 { &new_element2, &editor.palette.element_middle },
7727 { &new_element3, &editor.palette.element_right },
7730 if (button < 1 || button > 3)
7733 de = drawing_elements[button - 1];
7735 DrawDrawingElement((*de.new_element = element), de.e);
7737 redraw_mask |= REDRAW_DOOR_1;
7740 static void RedrawDrawingElements()
7742 PickDrawingElement(1, new_element1);
7743 PickDrawingElement(2, new_element2);
7744 PickDrawingElement(3, new_element3);
7747 static void DrawDrawingWindow()
7749 stick_element_properties_window = FALSE;
7751 SetMainBackgroundImage(IMG_UNDEFINED);
7754 UnmapLevelEditorFieldGadgets();
7755 UnmapLevelEditorToolboxCustomGadgets();
7757 AdjustDrawingAreaGadgets();
7758 AdjustLevelScrollPosition();
7759 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7760 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7762 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7764 MapMainDrawingArea();
7765 MapLevelEditorToolboxDrawingGadgets();
7768 static int getTabulatorBarWidth()
7770 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7771 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7773 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7776 static void DrawLevelInfoTabulatorGadgets()
7778 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7779 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7780 int gd_x = gd->x + gd_gi1->border.width / 2;
7781 int gd_y = gd->y + gd_gi1->height - 1;
7782 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7783 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7784 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7787 for (i = id_first; i <= id_last; i++)
7789 int gadget_id = textbutton_info[i].gadget_id;
7790 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7791 boolean active = (i != edit_mode_levelinfo);
7793 /* draw background line below tabulator button */
7794 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7796 /* draw solid line below inactive tabulator buttons */
7797 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7798 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7800 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7801 MapTextbuttonGadget(i);
7804 /* draw little border line below tabulator buttons */
7805 if (tab_color != BLACK_PIXEL) /* black => transparent */
7806 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7807 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7811 static void DrawPropertiesTabulatorGadgets()
7813 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7814 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7815 int gd_x = gd->x + gd_gi1->border.width / 2;
7816 int gd_y = gd->y + gd_gi1->height - 1;
7817 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7818 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7819 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7822 /* draw two config tabulators for player elements */
7823 if (ELEM_IS_PLAYER(properties_element))
7824 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7826 /* draw two config and one "change" tabulator for custom elements */
7827 if (IS_CUSTOM_ELEMENT(properties_element))
7828 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7830 for (i = id_first; i <= id_last; i++)
7832 int gadget_id = textbutton_info[i].gadget_id;
7833 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7834 boolean active = (i != edit_mode_properties);
7836 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7837 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7838 (ELEM_IS_PLAYER(properties_element) ||
7839 IS_CUSTOM_ELEMENT(properties_element)))
7842 /* draw background line below tabulator button */
7843 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7845 /* draw solid line below inactive tabulator buttons */
7846 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7847 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7849 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7850 MapTextbuttonGadget(i);
7853 /* draw little border line below tabulator buttons */
7854 if (tab_color != BLACK_PIXEL) /* black => transparent */
7855 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7856 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7860 static void DrawLevelInfoLevel()
7864 /* draw counter gadgets */
7865 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7866 MapCounterButtons(i);
7868 /* draw selectbox gadgets */
7869 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7870 MapSelectboxGadget(i);
7872 /* draw text input gadgets */
7873 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7874 MapTextInputGadget(i);
7877 static void DrawLevelInfoEditor()
7881 /* draw counter gadgets */
7882 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7883 MapCounterButtons(i);
7885 /* draw checkbutton gadgets */
7886 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7887 MapCheckbuttonGadget(i);
7889 /* draw radiobutton gadgets */
7890 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7891 MapRadiobuttonGadget(i);
7893 /* draw drawing area */
7894 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7897 static void DrawLevelInfoWindow()
7899 stick_element_properties_window = FALSE;
7901 UnmapLevelEditorFieldGadgets();
7903 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7906 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7908 DrawLevelInfoTabulatorGadgets();
7910 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7911 DrawLevelInfoLevel();
7912 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7913 DrawLevelInfoEditor();
7916 static void DrawCustomContentArea()
7918 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7919 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7920 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7921 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7922 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7923 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7925 /* add distance for potential left text (without drawing area border) */
7926 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7928 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7930 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7933 static void DrawCustomChangeContentArea()
7935 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7936 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7937 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7938 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7939 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7940 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7942 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7947 static void DrawYamYamContentAreas()
7949 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7950 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7953 /* display counter to choose number of element content areas */
7954 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7956 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7958 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7960 if (i < level.num_yamyam_contents)
7966 int font_height = getFontHeight(FONT_TEXT_1);
7968 UnmapDrawingArea(id);
7970 /* delete content areas in case of reducing number of them */
7971 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7972 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7974 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7978 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7979 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7980 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7983 static void DrawMagicBallContentAreas()
7985 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7986 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7989 /* display counter to choose number of element content areas */
7990 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7992 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7994 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7996 if (i < level.num_ball_contents)
8002 int font_height = getFontHeight(FONT_TEXT_1);
8004 UnmapDrawingArea(id);
8006 /* delete content areas in case of reducing number of them */
8007 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8008 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8010 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8014 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
8015 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8016 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
8019 static void DrawAndroidElementArea(int element)
8021 int num_elements = level.num_android_clone_elements;
8022 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8023 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8024 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8025 int xsize = MAX_ANDROID_ELEMENTS;
8028 /* display counter to choose number of element areas */
8029 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8031 if (drawingarea_info[id].text_left != NULL)
8032 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8034 UnmapDrawingArea(id);
8036 ModifyEditorDrawingArea(id, num_elements, 1);
8038 /* delete content areas in case of reducing number of them */
8039 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8044 static void DrawGroupElementArea(int element)
8046 int num_elements = group_element_info.num_elements;
8047 int id = ED_DRAWING_ID_GROUP_CONTENT;
8048 int bx = ED_ELEMENT_BORDER_INPUT;
8049 int by = ED_ELEMENT_BORDER_INPUT;
8050 int sx = SX + drawingarea_info[id].x - bx;
8051 int sy = SY + drawingarea_info[id].y - by;
8052 int xsize = MAX_ELEMENTS_IN_GROUP;
8055 if (drawingarea_info[id].text_left != NULL)
8056 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8058 UnmapDrawingArea(id);
8060 ModifyEditorDrawingArea(id, num_elements, 1);
8062 /* delete content areas in case of reducing number of them */
8063 DrawBackground(sx, sy, xsize * MINI_TILEX + 2*bx, ysize * MINI_TILEY + 2*by);
8068 static void DrawPlayerInitialInventoryArea(int element)
8070 int player_nr = GET_PLAYER_NR(element);
8071 int num_elements = level.initial_inventory_size[player_nr];
8072 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8073 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8074 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8075 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8078 /* determine horizontal position to the right of specified gadget */
8079 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8080 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8081 ED_DRAWINGAREA_TEXT_DISTANCE);
8083 /* determine horizontal offset for leading text */
8084 if (drawingarea_info[id].text_left != NULL)
8085 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8087 UnmapDrawingArea(id);
8089 ModifyEditorDrawingArea(id, num_elements, 1);
8091 /* delete content areas in case of reducing number of them */
8092 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8097 static void DrawEnvelopeTextArea(int envelope_nr)
8099 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8100 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8103 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8105 if (envelope_nr != -1)
8106 textarea_info[id].value = level.envelope[envelope_nr].text;
8108 ModifyGadget(gi, GDI_AREA_SIZE,
8109 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8110 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8113 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8116 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8118 int font_height = getFontHeight(font_nr);
8119 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8120 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8121 int sx = SX + pad_x;
8122 int sy = SY + pad_y;
8123 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8125 if (start_line >= max_lines_per_screen)
8128 DrawText(sx, sy + start_line * font_height, text, font_nr);
8133 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8135 int font_nr = FONT_TEXT_2;
8136 int font_width = getFontWidth(font_nr);
8137 int font_height = getFontHeight(font_nr);
8138 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8139 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8140 int sx = SX + pad_x;
8141 int sy = SY + pad_y + start_line * font_height;
8142 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8143 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8144 int max_lines_drawable = max_lines_per_screen - start_line;
8146 if (start_line >= max_lines_per_screen)
8149 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8150 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8153 static void DrawPropertiesInfo()
8162 /* configurable properties */
8164 { EP_WALKABLE_OVER, "- player can walk over it" },
8165 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8166 { EP_WALKABLE_UNDER, "- player can walk under it" },
8167 { EP_PASSABLE_OVER, "- player can pass over it" },
8168 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8169 { EP_PASSABLE_UNDER, "- player can pass under it" },
8170 { EP_PROTECTED, "- player is protected by it" },
8172 { EP_DIGGABLE, "- can be digged away" },
8173 { EP_COLLECTIBLE, "- can be collected" },
8174 { EP_DROPPABLE, "- can be dropped after collecting" },
8175 { EP_THROWABLE, "- can be thrown after collecting" },
8176 { EP_PUSHABLE, "- can be pushed" },
8178 { EP_CAN_FALL, "- can fall" },
8179 { EP_CAN_MOVE, "- can move" },
8181 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8183 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8185 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8187 { EP_SLIPPERY, "- slippery for falling elements" },
8188 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8190 { EP_DONT_RUN_INTO, "- deadly when running into" },
8191 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8192 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8193 { EP_DONT_TOUCH, "- deadly when touching" },
8195 { EP_INDESTRUCTIBLE, "- indestructible" },
8197 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8198 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8199 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8201 { EP_CAN_CHANGE, "- can change to other element" },
8203 /* pre-defined properties */
8204 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8205 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8206 { EP_SWITCHABLE, "- can be switched" },
8208 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8213 char *filename = getElementDescriptionFilename(properties_element);
8214 char *percentage_text = "In this level: ";
8215 char *properties_text = "Standard properties: ";
8217 int num_elements_in_level;
8218 int num_standard_properties = 0;
8219 int font1_nr = FONT_TEXT_1;
8220 int font2_nr = FONT_TEXT_2;
8221 int font1_width = getFontWidth(font1_nr);
8222 int font2_height = getFontHeight(font2_nr);
8223 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8224 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8225 int screen_line = 0;
8228 if (setup.editor.show_element_token)
8230 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8231 "[%s]", element_info[properties_element].token_name);
8235 /* ----- print number of elements / percentage of this element in level */
8237 num_elements_in_level = 0;
8238 for (y = 0; y < lev_fieldy; y++)
8239 for (x = 0; x < lev_fieldx; x++)
8240 if (Feld[x][y] == properties_element)
8241 num_elements_in_level++;
8242 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8244 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8246 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8247 pad_y + screen_line++ * font2_height, font2_nr,
8248 "%d (%.2f%%)", num_elements_in_level, percentage);
8252 /* ----- print standard properties of this element */
8254 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8257 for (i = 0; properties[i].value != -1; i++)
8259 if (!HAS_PROPERTY(properties_element, properties[i].value))
8262 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8263 properties[i].text);
8264 num_standard_properties++;
8267 if (num_standard_properties == 0)
8268 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8269 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8273 /* ----- print special description of this element */
8275 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8276 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8277 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8280 #define TEXT_COLLECTING "Score for collecting"
8281 #define TEXT_SMASHING "Score for smashing"
8282 #define TEXT_SLURPING "Score for slurping robot"
8283 #define TEXT_CRACKING "Score for cracking"
8284 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8285 #define TEXT_DURATION "Duration when activated"
8286 #define TEXT_BALL_DELAY "Element generation delay"
8287 #define TEXT_MOVE_SPEED "Speed of android moving"
8288 #define TEXT_CLONE_SPEED "Speed of android cloning"
8289 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8290 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8291 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8292 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8293 #define TEXT_TIME_BONUS "Extra time to solve level"
8300 } elements_with_counter[] =
8302 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8303 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8304 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8305 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8306 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8307 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8308 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8309 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8310 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8311 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8312 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8313 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8314 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8315 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8316 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8317 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8318 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8319 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8320 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8321 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8322 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8323 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8324 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8325 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8326 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8327 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8328 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8329 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8330 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8331 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8332 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8333 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8334 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8335 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8336 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8337 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8338 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8339 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8340 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8341 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8342 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8343 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8344 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8345 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8346 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8347 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8348 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8349 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8350 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8351 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8352 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8353 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8354 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8355 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8356 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8357 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8358 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8359 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8360 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8361 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8362 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8363 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8364 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8365 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8366 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8367 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8368 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8369 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8370 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8371 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8372 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8373 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8374 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8375 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8377 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8378 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8379 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8380 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8381 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8382 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8383 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8384 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8385 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8386 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8387 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8388 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8389 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8390 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8391 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8392 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8394 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8395 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8396 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8397 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8398 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8399 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8400 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8401 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8406 static boolean checkPropertiesConfig(int element)
8410 if (IS_GEM(element) ||
8411 IS_CUSTOM_ELEMENT(element) ||
8412 IS_GROUP_ELEMENT(element) ||
8413 IS_ENVELOPE(element) ||
8414 ELEM_IS_PLAYER(element) ||
8415 HAS_EDITOR_CONTENT(element) ||
8416 CAN_GROW(element) ||
8417 COULD_MOVE_INTO_ACID(element) ||
8418 MAYBE_DONT_COLLIDE_WITH(element) ||
8419 element == EL_SOKOBAN_OBJECT ||
8420 element == EL_SOKOBAN_FIELD_EMPTY ||
8421 element == EL_SOKOBAN_FIELD_FULL)
8424 for (i = 0; elements_with_counter[i].element != -1; i++)
8425 if (elements_with_counter[i].element == element)
8431 static void DrawPropertiesConfig()
8433 boolean draw_footer_line = FALSE;
8434 int max_num_element_counters = 4;
8435 int num_element_counters = 0;
8438 if (!checkPropertiesConfig(properties_element))
8440 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8445 /* check if there are elements where a value can be chosen for */
8446 for (i = 0; elements_with_counter[i].element != -1; i++)
8448 if (elements_with_counter[i].element == properties_element)
8450 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8452 counterbutton_info[counter_id].y =
8453 ED_ELEMENT_SETTINGS_YPOS(
8454 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8455 (CAN_GROW(properties_element) ? 1 : 0) +
8456 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8457 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8458 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8459 num_element_counters);
8461 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8462 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8464 if (properties_element == EL_GAME_OF_LIFE ||
8465 properties_element == EL_BIOMAZE)
8467 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8468 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8472 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8473 counterbutton_info[counter_id].min_value = MIN_SCORE;
8474 counterbutton_info[counter_id].max_value = MAX_SCORE;
8477 MapCounterButtons(counter_id);
8479 num_element_counters++;
8480 if (num_element_counters >= max_num_element_counters)
8485 if (HAS_EDITOR_CONTENT(properties_element))
8487 /* draw stickybutton gadget */
8488 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8490 if (IS_AMOEBOID(properties_element))
8491 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8492 else if (properties_element == EL_YAMYAM ||
8493 properties_element == EL_YAMYAM_LEFT ||
8494 properties_element == EL_YAMYAM_RIGHT ||
8495 properties_element == EL_YAMYAM_UP ||
8496 properties_element == EL_YAMYAM_DOWN)
8497 DrawYamYamContentAreas();
8498 else if (properties_element == EL_EMC_MAGIC_BALL)
8500 DrawMagicBallContentAreas();
8502 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8503 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8505 else if (properties_element == EL_EMC_ANDROID)
8506 DrawAndroidElementArea(properties_element);
8509 if (ELEM_IS_PLAYER(properties_element))
8511 int player_nr = GET_PLAYER_NR(properties_element);
8513 /* these properties can be set for every player individually */
8515 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8517 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8518 &level.start_element[player_nr];
8519 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8520 &level.artwork_element[player_nr];
8521 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8522 &level.explosion_element[player_nr];
8524 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8525 &level.use_start_element[player_nr];
8526 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8527 &level.use_artwork_element[player_nr];
8528 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8529 &level.use_explosion_element[player_nr];
8530 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8531 &level.initial_player_gravity[player_nr];
8533 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8534 &level.initial_player_stepsize[player_nr];
8536 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8537 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8538 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8539 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8540 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8541 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8542 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8543 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8544 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8545 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8546 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8547 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8548 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8550 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8551 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8552 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8554 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8556 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8558 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8559 &level.initial_inventory_content[player_nr][0];
8561 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8562 &level.initial_inventory_size[player_nr];
8564 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8565 &level.use_initial_inventory[player_nr];
8567 /* draw checkbutton gadgets */
8568 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8570 /* draw counter gadgets */
8571 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8573 /* draw drawing area gadgets */
8574 DrawPlayerInitialInventoryArea(properties_element);
8578 if (IS_GEM(properties_element))
8579 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8581 if (properties_element == EL_EM_DYNAMITE)
8582 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8584 if (COULD_MOVE_INTO_ACID(properties_element) &&
8585 !ELEM_IS_PLAYER(properties_element) &&
8586 (!IS_CUSTOM_ELEMENT(properties_element) ||
8587 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8589 /* set position for checkbutton for "can move into acid" */
8590 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8591 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8592 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8593 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8594 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8596 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8599 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8600 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8602 if (properties_element == EL_SPRING)
8603 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8605 if (properties_element == EL_TIME_ORB_FULL)
8606 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8608 if (CAN_GROW(properties_element))
8610 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8611 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8613 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8616 if (properties_element == EL_SOKOBAN_OBJECT ||
8617 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8618 properties_element == EL_SOKOBAN_FIELD_FULL)
8619 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8621 if (IS_ENVELOPE(properties_element))
8623 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8624 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8625 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8626 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8627 int envelope_nr = properties_element - EL_ENVELOPE_1;
8629 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8630 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8632 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8633 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8635 /* display counter to choose size of envelope text area */
8636 MapCounterButtons(counter1_id);
8637 MapCounterButtons(counter2_id);
8639 /* display checkbuttons to choose auto-wrap and alignment properties */
8640 MapCheckbuttonGadget(button1_id);
8641 MapCheckbuttonGadget(button2_id);
8643 DrawEnvelopeTextArea(envelope_nr);
8646 if (IS_CUSTOM_ELEMENT(properties_element))
8648 /* draw stickybutton gadget */
8649 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8651 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8653 /* draw checkbutton gadgets */
8654 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8655 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8656 MapCheckbuttonGadget(i);
8658 /* draw counter gadgets */
8659 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8660 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8661 MapCounterButtons(i);
8663 /* draw selectbox gadgets */
8664 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8665 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8666 MapSelectboxGadget(i);
8668 /* draw textbutton gadgets */
8669 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8671 /* draw text input gadgets */
8672 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8674 /* draw drawing area gadgets */
8675 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8677 draw_footer_line = TRUE;
8679 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8681 /* draw checkbutton gadgets */
8682 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8683 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8684 MapCheckbuttonGadget(i);
8686 /* draw counter gadgets */
8687 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8688 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8689 MapCounterButtons(i);
8691 /* draw selectbox gadgets */
8692 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8693 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8694 MapSelectboxGadget(i);
8696 /* draw drawing area gadgets */
8697 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8698 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8699 DrawCustomContentArea();
8702 else if (IS_GROUP_ELEMENT(properties_element))
8704 /* draw stickybutton gadget */
8705 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8707 /* draw checkbutton gadgets */
8708 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8709 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8711 /* draw counter gadgets */
8712 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8714 /* draw selectbox gadgets */
8715 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8717 /* draw textbutton gadgets */
8718 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8720 /* draw drawing area gadgets */
8721 DrawGroupElementArea(properties_element);
8723 /* draw text input gadgets */
8724 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8726 /* draw drawing area gadgets */
8727 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8729 draw_footer_line = TRUE;
8732 /* draw little footer border line above CE/GE use/save template gadgets */
8733 if (draw_footer_line)
8735 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8736 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8737 int gd_x = gd->x + gd_gi1->border.width / 2;
8738 int gd_y = gd->y + gd_gi1->height - 1;
8739 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8741 if (tab_color != BLACK_PIXEL) /* black => transparent */
8742 FillRectangle(drawto,
8743 SX + ED_ELEMENT_SETTINGS_XPOS(0),
8744 SY + ED_ELEMENT_SETTINGS_YPOS(14) - MINI_TILEY / 2,
8745 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
8750 static void DrawPropertiesChangeDrawingAreas()
8752 if (IS_CUSTOM_ELEMENT(properties_element))
8754 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8755 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8756 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8758 DrawCustomChangeContentArea();
8761 redraw_mask |= REDRAW_FIELD;
8764 static void DrawPropertiesChange()
8768 /* needed to initially set selectbox options for special action options */
8769 setSelectboxSpecialActionOptions();
8771 /* draw stickybutton gadget */
8772 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8774 /* draw checkbutton gadgets */
8775 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8776 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8777 MapCheckbuttonGadget(i);
8779 /* draw counter gadgets */
8780 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8781 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8782 MapCounterButtons(i);
8784 /* draw selectbox gadgets */
8785 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8786 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8787 MapSelectboxGadget(i);
8789 /* draw textbutton gadgets */
8790 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8791 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8792 MapTextbuttonGadget(i);
8794 /* draw graphicbutton gadgets */
8795 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8796 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8797 MapGraphicbuttonGadget(i);
8799 /* draw drawing area gadgets */
8800 DrawPropertiesChangeDrawingAreas();
8803 static void DrawEditorElementAnimation(int x, int y)
8805 int graphic = el2img(properties_element);
8806 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8807 custom_element.ce_value_fixed_initial :
8808 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8809 custom_element.collect_score_initial : FrameCounter);
8811 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8814 static void DrawEditorElementName(int x, int y, int element)
8816 char *element_name = getElementInfoText(element);
8817 int font_nr = FONT_TEXT_1;
8818 int font_width = getFontWidth(font_nr);
8819 int font_height = getFontHeight(font_nr);
8820 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8821 int max_chars_per_line = max_text_width / font_width;
8822 char buffer[max_chars_per_line + 1];
8824 if (strlen(element_name) <= max_chars_per_line)
8825 DrawTextS(x, y, font_nr, element_name);
8828 int next_pos = max_chars_per_line;
8830 strncpy(buffer, element_name, max_chars_per_line);
8831 buffer[max_chars_per_line] = '\0';
8833 if (element_name[max_chars_per_line] == ' ')
8839 for (i = max_chars_per_line - 1; i >= 0; i--)
8840 if (buffer[i] == ' ')
8843 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8850 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8852 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8853 buffer[max_chars_per_line] = '\0';
8855 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8859 static void DrawPropertiesWindow()
8864 stick_element_properties_window = FALSE;
8866 /* make sure that previous properties edit mode exists for this element */
8867 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8868 !IS_CUSTOM_ELEMENT(properties_element))
8869 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8871 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8872 !ELEM_IS_PLAYER(properties_element) &&
8873 !IS_CUSTOM_ELEMENT(properties_element))
8874 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8876 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8877 (ELEM_IS_PLAYER(properties_element) ||
8878 IS_CUSTOM_ELEMENT(properties_element)))
8879 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8881 CopyElementPropertiesToEditor(properties_element);
8883 UnmapLevelEditorFieldGadgets();
8884 UnmapLevelEditorToolboxDrawingGadgets();
8885 UnmapLevelEditorToolboxCustomGadgets();
8887 if (IS_CUSTOM_ELEMENT(properties_element) ||
8888 IS_GROUP_ELEMENT(properties_element))
8889 MapLevelEditorToolboxCustomGadgets();
8891 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8894 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8896 FrameCounter = 0; /* restart animation frame counter */
8898 DrawElementBorder(SX + xstart * MINI_TILEX,
8899 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8900 TILEX, TILEY, FALSE);
8902 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8903 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8905 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8906 (ystart + 1) * MINI_TILEY + 1,
8907 properties_element);
8909 DrawPropertiesTabulatorGadgets();
8911 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8912 DrawPropertiesInfo();
8913 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8914 DrawPropertiesChange();
8915 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8916 DrawPropertiesConfig();
8919 static void UpdateCustomElementGraphicGadgets()
8921 struct ElementInfo *ei = &element_info[properties_element];
8924 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8925 properties_element);
8927 ModifyEditorElementList();
8928 RedrawDrawingElements();
8930 /* force redraw of all mapped drawing area gadgets */
8931 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8933 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8940 static int getOpenDirectionFromTube(int element)
8944 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8945 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8946 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8947 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8948 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8949 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8950 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8951 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8952 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8953 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8954 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8960 static int getTubeFromOpenDirection(int direction)
8964 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8965 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8966 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8967 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8968 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8969 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8970 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8971 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8972 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8973 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8974 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8976 /* if only one direction, fall back to simple tube with that direction */
8977 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8978 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8979 case (MV_UP): return EL_TUBE_VERTICAL;
8980 case (MV_DOWN): return EL_TUBE_VERTICAL;
8986 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8988 int element_new = getTubeFromOpenDirection(direction);
8990 return (element_new != EL_EMPTY ? element_new : element_old);
8993 static int getOpenDirectionFromBelt(int element)
8995 int belt_dir = getBeltDirFromBeltElement(element);
8997 return (belt_dir == MV_LEFT ? MV_RIGHT :
8998 belt_dir == MV_RIGHT ? MV_LEFT :
8999 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9002 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9004 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9005 direction == MV_RIGHT ? MV_LEFT :
9006 direction == MV_HORIZONTAL ? MV_NONE : direction);
9008 if (direction == MV_NONE)
9011 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9014 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9017 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9019 return (element_new != EL_EMPTY ? element_new : element_old);
9022 static int getOpenDirectionFromPool(int element)
9026 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9027 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9028 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9029 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9030 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9031 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9037 static int getPoolFromOpenDirection(int direction)
9041 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9042 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9043 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9044 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9045 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9046 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9052 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9054 int element = getPoolFromOpenDirection(direction);
9055 int help_direction = getOpenDirectionFromPool(help_element);
9057 if (element == EL_EMPTY)
9059 int help_direction_vertical = help_direction & MV_VERTICAL;
9061 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9064 if (element == EL_EMPTY)
9066 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9068 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9074 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9076 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9078 return (element_new != EL_EMPTY ? element_new : element_old);
9081 static int getOpenDirectionFromPillar(int element)
9085 case EL_EMC_WALL_1: return (MV_DOWN);
9086 case EL_EMC_WALL_2: return (MV_VERTICAL);
9087 case EL_EMC_WALL_3: return (MV_UP);
9093 static int getPillarFromOpenDirection(int direction)
9097 case (MV_DOWN): return EL_EMC_WALL_1;
9098 case (MV_VERTICAL): return EL_EMC_WALL_2;
9099 case (MV_UP): return EL_EMC_WALL_3;
9105 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9107 int element_new = getPillarFromOpenDirection(direction);
9109 return (element_new != EL_EMPTY ? element_new : element_old);
9112 static int getOpenDirectionFromSteel2(int element)
9116 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9117 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9118 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9119 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9120 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9121 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9122 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9123 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9129 static int getSteel2FromOpenDirection(int direction)
9133 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9134 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9135 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9136 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9137 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9138 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9139 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9140 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9146 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9148 int element_new = getSteel2FromOpenDirection(direction);
9150 return (element_new != EL_EMPTY ? element_new : element_old);
9153 static int getOpenDirectionFromChip(int element)
9157 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9158 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9159 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9160 case EL_SP_CHIP_TOP: return (MV_DOWN);
9161 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9167 static int getChipFromOpenDirection(int direction)
9171 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9172 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9173 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9174 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9175 case (MV_DOWN): return EL_SP_CHIP_TOP;
9181 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9183 int element_new = getChipFromOpenDirection(direction);
9185 return (element_new != EL_EMPTY ? element_new : element_old);
9188 static int getClosedTube(int x, int y)
9190 static int xy[4][2] =
9197 int element_old = IntelliDrawBuffer[x][y];
9198 int direction_old = getOpenDirectionFromTube(element_old);
9199 int direction_new = MV_NONE;
9202 for (i = 0; i < NUM_DIRECTIONS; i++)
9204 int xx = x + xy[i][0];
9205 int yy = y + xy[i][1];
9206 int dir = MV_DIR_FROM_BIT(i);
9207 int dir_opposite = MV_DIR_OPPOSITE(dir);
9209 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9210 (direction_old & dir) &&
9211 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9212 direction_new |= dir;
9215 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9218 static int getClosedBelt(int x, int y)
9220 static int xy[4][2] =
9227 int element_old = IntelliDrawBuffer[x][y];
9228 int nr = getBeltNrFromBeltElement(element_old);
9229 int direction_old = getOpenDirectionFromBelt(element_old);
9230 int direction_new = MV_NONE;
9233 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9235 int xx = x + xy[i][0];
9236 int yy = y + xy[i][1];
9237 int dir = MV_DIR_FROM_BIT(i);
9238 int dir_opposite = MV_DIR_OPPOSITE(dir);
9240 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9241 (direction_old & dir) &&
9242 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9243 direction_new |= dir;
9246 return getBeltFromNrAndOpenDirection(nr, direction_new);
9249 static int getClosedPool(int x, int y)
9251 static int xy[4][2] =
9258 int element_old = IntelliDrawBuffer[x][y];
9259 int direction_old = getOpenDirectionFromPool(element_old);
9260 int direction_new = MV_NONE;
9263 for (i = 0; i < NUM_DIRECTIONS; i++)
9265 int xx = x + xy[i][0];
9266 int yy = y + xy[i][1];
9267 int dir = MV_DIR_FROM_BIT(i);
9268 int dir_opposite = MV_DIR_OPPOSITE(dir);
9270 if (IN_LEV_FIELD(xx, yy) &&
9271 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9272 (direction_old & dir) &&
9273 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9274 direction_new |= dir;
9277 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9280 static int getClosedPillar(int x, int y)
9282 static int xy[4][2] =
9289 int element_old = IntelliDrawBuffer[x][y];
9290 int direction_old = getOpenDirectionFromPillar(element_old);
9291 int direction_new = MV_NONE;
9294 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9296 int xx = x + xy[i][0];
9297 int yy = y + xy[i][1];
9298 int dir = MV_DIR_FROM_BIT(i);
9299 int dir_opposite = MV_DIR_OPPOSITE(dir);
9301 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9302 (direction_old & dir) &&
9303 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9304 direction_new |= dir;
9307 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9310 static int getClosedSteel2(int x, int y)
9312 static int xy[4][2] =
9319 int element_old = IntelliDrawBuffer[x][y];
9320 int direction_old = getOpenDirectionFromSteel2(element_old);
9321 int direction_new = MV_NONE;
9324 for (i = 0; i < NUM_DIRECTIONS; i++)
9326 int xx = x + xy[i][0];
9327 int yy = y + xy[i][1];
9328 int dir = MV_DIR_FROM_BIT(i);
9329 int dir_opposite = MV_DIR_OPPOSITE(dir);
9331 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9332 (direction_old & dir) &&
9333 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9334 direction_new |= dir;
9337 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9340 static int getClosedChip(int x, int y)
9342 static int xy[4][2] =
9349 int element_old = IntelliDrawBuffer[x][y];
9350 int direction_old = getOpenDirectionFromChip(element_old);
9351 int direction_new = MV_NONE;
9354 for (i = 0; i < NUM_DIRECTIONS; i++)
9356 int xx = x + xy[i][0];
9357 int yy = y + xy[i][1];
9358 int dir = MV_DIR_FROM_BIT(i);
9359 int dir_opposite = MV_DIR_OPPOSITE(dir);
9361 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9362 (direction_old & dir) &&
9363 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9364 direction_new |= dir;
9367 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9370 static void SetElementSimple(int x, int y, int element, boolean change_level)
9372 int sx = x - level_xpos;
9373 int sy = y - level_ypos;
9375 IntelliDrawBuffer[x][y] = element;
9378 Feld[x][y] = element;
9380 if (IN_ED_FIELD(sx, sy))
9381 DrawEditorElement(sx, sy, element);
9384 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9385 int x2, int y2, int *element2,
9386 int (*close_function)(int, int),
9387 boolean change_level)
9389 /* set neighbour elements to newly determined connections */
9390 SetElementSimple(x1, y1, *element1, change_level);
9391 SetElementSimple(x2, y2, *element2, change_level);
9393 /* remove all open connections of neighbour elements */
9394 *element1 = close_function(x1, y1);
9395 *element2 = close_function(x2, y2);
9397 /* set neighbour elements to new, minimized connections */
9398 SetElementSimple(x1, y1, *element1, change_level);
9399 SetElementSimple(x2, y2, *element2, change_level);
9402 static void SetElementIntelliDraw(int x, int y, int new_element,
9403 boolean change_level, int button)
9405 static int xy[4][2] =
9412 static int last_x = -1;
9413 static int last_y = -1;
9414 int old_element = IntelliDrawBuffer[x][y];
9416 if (new_element == EL_UNDEFINED)
9424 if (IS_TUBE(new_element))
9426 int last_element_new = EL_UNDEFINED;
9427 int direction = MV_NONE;
9430 /* if old element is of same kind, keep all existing directions */
9431 if (IS_TUBE(old_element))
9432 direction |= getOpenDirectionFromTube(old_element);
9434 for (i = 0; i < NUM_DIRECTIONS; i++)
9436 int xx = x + xy[i][0];
9437 int yy = y + xy[i][1];
9439 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9440 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9442 int dir = MV_DIR_FROM_BIT(i);
9443 int dir_opposite = MV_DIR_OPPOSITE(dir);
9444 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9445 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9446 int last_direction_new = last_direction_old | dir_opposite;
9448 last_element_new = getTubeFromOpenDirection(last_direction_new);
9454 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9456 if (last_element_new != EL_UNDEFINED)
9457 MergeAndCloseNeighbourElements(x, y, &new_element,
9458 last_x, last_y, &last_element_new,
9459 getClosedTube, change_level);
9461 else if (IS_BELT(new_element))
9463 int belt_nr = getBeltNrFromBeltElement(new_element);
9464 int last_element_new = EL_UNDEFINED;
9465 int direction = MV_NONE;
9468 /* if old element is of same kind, keep all existing directions */
9469 if (IS_BELT(old_element))
9470 direction |= getOpenDirectionFromBelt(old_element);
9472 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9474 int xx = x + xy[i][0];
9475 int yy = y + xy[i][1];
9477 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9478 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9480 int dir = MV_DIR_FROM_BIT(i);
9481 int dir_opposite = MV_DIR_OPPOSITE(dir);
9482 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9483 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9484 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9485 int last_direction_new = last_direction_old | dir_opposite;
9487 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9488 last_direction_new);
9493 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9495 if (last_element_new != EL_UNDEFINED)
9496 MergeAndCloseNeighbourElements(x, y, &new_element,
9497 last_x, last_y, &last_element_new,
9498 getClosedBelt, change_level);
9500 else if (IS_ACID_POOL_OR_ACID(new_element))
9502 int last_element_new = EL_UNDEFINED;
9503 int direction = MV_NONE;
9506 /* if old element is of same kind, keep all existing directions */
9507 if (IS_ACID_POOL_OR_ACID(old_element))
9508 direction |= getOpenDirectionFromPool(old_element);
9510 for (i = 0; i < NUM_DIRECTIONS; i++)
9512 int xx = x + xy[i][0];
9513 int yy = y + xy[i][1];
9515 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9516 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9518 int dir = MV_DIR_FROM_BIT(i);
9519 int dir_opposite = MV_DIR_OPPOSITE(dir);
9520 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9521 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9522 int last_direction_new = last_direction_old | dir_opposite;
9524 last_element_new = getPoolFromOpenDirection(last_direction_new);
9530 /* special corrections needed for intuitively correct acid pool drawing */
9531 if (last_element_new == EL_EMPTY)
9532 last_element_new = new_element;
9533 else if (last_element_new != EL_UNDEFINED)
9534 new_element = last_element_new;
9536 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9538 if (last_element_new != EL_UNDEFINED)
9539 MergeAndCloseNeighbourElements(x, y, &new_element,
9540 last_x, last_y, &last_element_new,
9541 getClosedPool, change_level);
9543 else if (IS_EMC_PILLAR(new_element))
9545 int last_element_new = EL_UNDEFINED;
9546 int direction = MV_NONE;
9549 /* if old element is of same kind, keep all existing directions */
9550 if (IS_EMC_PILLAR(old_element))
9551 direction |= getOpenDirectionFromPillar(old_element);
9553 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9555 int xx = x + xy[i][0];
9556 int yy = y + xy[i][1];
9558 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9559 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9561 int dir = MV_DIR_FROM_BIT(i);
9562 int dir_opposite = MV_DIR_OPPOSITE(dir);
9563 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9564 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9565 int last_direction_new = last_direction_old | dir_opposite;
9567 last_element_new = getPillarFromOpenDirection(last_direction_new);
9573 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9575 if (last_element_new != EL_UNDEFINED)
9576 MergeAndCloseNeighbourElements(x, y, &new_element,
9577 last_x, last_y, &last_element_new,
9578 getClosedPillar, change_level);
9580 else if (IS_DC_STEELWALL_2(new_element))
9582 int last_element_new = EL_UNDEFINED;
9583 int direction = MV_NONE;
9586 /* if old element is of same kind, keep all existing directions */
9587 if (IS_DC_STEELWALL_2(old_element))
9588 direction |= getOpenDirectionFromSteel2(old_element);
9590 for (i = 0; i < NUM_DIRECTIONS; i++)
9592 int xx = x + xy[i][0];
9593 int yy = y + xy[i][1];
9595 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9596 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9598 int dir = MV_DIR_FROM_BIT(i);
9599 int dir_opposite = MV_DIR_OPPOSITE(dir);
9600 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9601 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9602 int last_direction_new = last_direction_old | dir_opposite;
9604 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9610 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9612 if (last_element_new != EL_UNDEFINED)
9613 MergeAndCloseNeighbourElements(x, y, &new_element,
9614 last_x, last_y, &last_element_new,
9615 getClosedSteel2, change_level);
9617 else if (IS_SP_CHIP(new_element))
9619 int last_element_new = EL_UNDEFINED;
9620 int direction = MV_NONE;
9623 /* (do not keep existing directions, regardless of kind of old element) */
9625 for (i = 0; i < NUM_DIRECTIONS; i++)
9627 int xx = x + xy[i][0];
9628 int yy = y + xy[i][1];
9630 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9631 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9633 int dir = MV_DIR_FROM_BIT(i);
9634 int dir_opposite = MV_DIR_OPPOSITE(dir);
9635 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9636 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9637 int last_direction_new = last_direction_old | dir_opposite;
9639 if (last_direction_old == MV_NONE)
9641 last_element_new = getChipFromOpenDirection(last_direction_new);
9644 else if (last_direction_old & (dir | dir_opposite))
9646 direction |= MV_DIR_OPPOSITE(last_direction_old);
9650 direction |= MV_DIR_OPPOSITE(dir);
9655 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9657 if (last_element_new != EL_UNDEFINED)
9658 MergeAndCloseNeighbourElements(x, y, &new_element,
9659 last_x, last_y, &last_element_new,
9660 getClosedChip, change_level);
9662 else if (IS_SP_HARDWARE_BASE(new_element))
9664 int nr = GetSimpleRandom(6);
9666 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9667 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9668 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9669 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9670 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9672 else if (new_element == EL_SP_HARDWARE_GREEN ||
9673 new_element == EL_SP_HARDWARE_BLUE ||
9674 new_element == EL_SP_HARDWARE_RED)
9676 int nr = GetSimpleRandom(3);
9678 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9679 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9681 else if (IS_GROUP_ELEMENT(new_element))
9683 boolean connected_drawing = FALSE;
9686 for (i = 0; i < NUM_DIRECTIONS; i++)
9688 int xx = x + xy[i][0];
9689 int yy = y + xy[i][1];
9691 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9692 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9693 connected_drawing = TRUE;
9696 if (!connected_drawing)
9697 ResolveGroupElement(new_element);
9699 new_element = GetElementFromGroupElement(new_element);
9701 else if (IS_BELT_SWITCH(old_element))
9703 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9704 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9706 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9707 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9709 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9713 static int swappable_elements[][2] =
9715 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9716 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9717 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9718 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9719 { EL_EMERALD, EL_WALL_EMERALD },
9720 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9721 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9722 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9723 { EL_DIAMOND, EL_WALL_DIAMOND },
9724 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9725 { EL_GATE_1, EL_GATE_1_GRAY },
9726 { EL_GATE_2, EL_GATE_2_GRAY },
9727 { EL_GATE_3, EL_GATE_3_GRAY },
9728 { EL_GATE_4, EL_GATE_4_GRAY },
9729 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9730 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9731 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9732 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9733 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9734 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9735 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9736 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9737 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9738 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9739 { EL_LAMP, EL_LAMP_ACTIVE },
9740 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9741 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9742 { EL_PEARL, EL_WALL_PEARL },
9743 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9744 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9745 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9746 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9747 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9748 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9749 { EL_LANDMINE, EL_DC_LANDMINE },
9750 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9751 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9752 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9753 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9754 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9758 static int rotatable_elements[][4] =
9776 EL_BD_BUTTERFLY_RIGHT,
9777 EL_BD_BUTTERFLY_DOWN,
9778 EL_BD_BUTTERFLY_LEFT
9783 EL_BD_FIREFLY_RIGHT,
9817 EL_SP_GRAVITY_PORT_UP,
9818 EL_SP_GRAVITY_PORT_RIGHT,
9819 EL_SP_GRAVITY_PORT_DOWN,
9820 EL_SP_GRAVITY_PORT_LEFT
9824 EL_SP_GRAVITY_ON_PORT_UP,
9825 EL_SP_GRAVITY_ON_PORT_RIGHT,
9826 EL_SP_GRAVITY_ON_PORT_DOWN,
9827 EL_SP_GRAVITY_ON_PORT_LEFT
9831 EL_SP_GRAVITY_OFF_PORT_UP,
9832 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9833 EL_SP_GRAVITY_OFF_PORT_DOWN,
9834 EL_SP_GRAVITY_OFF_PORT_LEFT
9845 EL_BALLOON_SWITCH_UP,
9846 EL_BALLOON_SWITCH_RIGHT,
9847 EL_BALLOON_SWITCH_DOWN,
9848 EL_BALLOON_SWITCH_LEFT
9860 for (i = 0; swappable_elements[i][0] != -1; i++)
9862 int element1 = swappable_elements[i][0];
9863 int element2 = swappable_elements[i][1];
9865 if (old_element == element1 || old_element == element2)
9866 new_element = (old_element == element1 ? element2 : element1);
9869 for (i = 0; rotatable_elements[i][0] != -1; i++)
9871 for (j = 0; j < 4; j++)
9873 int element = rotatable_elements[i][j];
9875 if (old_element == element)
9876 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9877 button == 2 ? rotatable_elements[i][0] :
9878 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9884 SetElementSimple(x, y, new_element, change_level);
9890 static void ResetIntelliDraw()
9894 for (x = 0; x < lev_fieldx; x++)
9895 for (y = 0; y < lev_fieldy; y++)
9896 IntelliDrawBuffer[x][y] = Feld[x][y];
9898 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9901 static void SetElementExt(int x, int y, int element, boolean change_level,
9905 SetElementSimple(x, y, Feld[x][y], change_level);
9906 else if (GetKeyModState() & KMOD_Shift)
9907 SetElementIntelliDraw(x, y, element, change_level, button);
9909 SetElementSimple(x, y, element, change_level);
9912 static void SetElement(int x, int y, int element)
9914 SetElementExt(x, y, element, TRUE, -1);
9917 static void SetElementButton(int x, int y, int element, int button)
9919 SetElementExt(x, y, element, TRUE, button);
9922 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9924 int lx = sx + level_xpos;
9925 int ly = sy + level_ypos;
9927 SetElementExt(lx, ly, element, change_level, -1);
9930 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9931 int element, boolean change_level)
9933 int xsize = ABS(to_x - from_x);
9934 int ysize = ABS(to_y - from_y);
9935 int dx = (to_x < from_x ? -1 : +1);
9936 int dy = (to_y < from_y ? -1 : +1);
9939 if (from_y == to_y) /* horizontal line */
9941 for (i = 0; i <= xsize; i++)
9942 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9944 else if (from_x == to_x) /* vertical line */
9946 for (i = 0; i <= ysize; i++)
9947 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9949 else /* diagonal line */
9951 if (ysize < xsize) /* a < 1 */
9953 float a = (float)ysize / (float)xsize;
9955 for (i = 0; i <= xsize; i++)
9958 int y = dy * (int)(a * i + 0.5);
9960 DrawLineElement(from_x + x, from_y + y, element, change_level);
9965 float a = (float)xsize / (float)ysize;
9967 for (i = 0; i <= ysize; i++)
9969 int x = dx * (int)(a * i + 0.5);
9972 DrawLineElement(from_x + x, from_y + y, element, change_level);
9978 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9979 int element, boolean change_level)
9981 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9982 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9983 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9984 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9987 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9988 int element, boolean change_level)
9993 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9995 for (y = from_y; y <= to_y; y++)
9996 DrawLine(from_x, y, to_x, y, element, change_level);
9999 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10000 int element, boolean change_level)
10002 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10003 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10004 int len_x = ABS(to_x - from_x);
10005 int len_y = ABS(to_y - from_y);
10008 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10010 /* not optimal (some points get drawn twice) but simple,
10011 and fast enough for the few points we are drawing */
10013 for (x = 0; x <= radius; x++)
10015 int sx, sy, lx, ly;
10017 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10019 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10020 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10021 lx = sx + level_xpos;
10022 ly = sy + level_ypos;
10024 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10025 DrawLineElement(sx, sy, element, change_level);
10028 for (y = 0; y <= radius; y++)
10030 int sx, sy, lx, ly;
10032 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10034 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10035 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10036 lx = sx + level_xpos;
10037 ly = sy + level_ypos;
10039 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10040 DrawLineElement(sx, sy, element, change_level);
10044 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10045 int element, boolean change_level)
10047 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10048 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10050 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10053 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10055 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10056 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10057 int element, boolean change_level)
10059 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10060 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10061 int mirror_to_x2 = from_x - (to_x2 - from_x);
10062 int mirror_to_y2 = from_y - (to_y2 - from_y);
10064 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10065 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10066 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10067 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10071 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10073 int from_sx, from_sy;
10077 swap_numbers(&from_x, &to_x);
10080 swap_numbers(&from_y, &to_y);
10082 from_sx = SX + from_x * ed_tilesize;
10083 from_sy = SY + from_y * ed_tilesize;
10084 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10085 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10087 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10088 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10089 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10090 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10092 if (from_x == to_x && from_y == to_y)
10093 MarkTileDirty(from_x/2, from_y/2);
10095 redraw_mask |= REDRAW_FIELD;
10098 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10099 int element, boolean change_level)
10101 if (element == -1 || change_level)
10102 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10104 DrawAreaBorder(from_x, from_y, to_x, to_y);
10107 /* values for CopyBrushExt() */
10108 #define CB_AREA_TO_BRUSH 0
10109 #define CB_BRUSH_TO_CURSOR 1
10110 #define CB_BRUSH_TO_LEVEL 2
10111 #define CB_DELETE_OLD_CURSOR 3
10112 #define CB_DUMP_BRUSH 4
10113 #define CB_DUMP_BRUSH_SMALL 5
10115 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10116 int button, int mode)
10118 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10119 static int brush_width, brush_height;
10120 static int last_cursor_x = -1, last_cursor_y = -1;
10121 static boolean delete_old_brush;
10122 int new_element = BUTTON_ELEMENT(button);
10125 if (mode == CB_DUMP_BRUSH ||
10126 mode == CB_DUMP_BRUSH_SMALL)
10128 if (!draw_with_brush)
10130 Error(ERR_WARN, "no brush selected");
10135 for (y = 0; y < brush_height; y++)
10137 for (x = 0; x < brush_width; x++)
10139 int element = brush_buffer[x][y];
10140 int element_mapped = element;
10142 if (IS_CUSTOM_ELEMENT(element))
10143 element_mapped = EL_CUSTOM_START;
10144 else if (IS_GROUP_ELEMENT(element))
10145 element_mapped = EL_GROUP_START;
10146 else if (element >= NUM_FILE_ELEMENTS)
10147 element_mapped = EL_UNKNOWN;
10149 // dump brush as level sketch text for the R'n'D forum:
10150 // - large tiles: `xxx (0x60 ASCII)
10151 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10152 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10161 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10164 if (mode == CB_AREA_TO_BRUSH)
10166 int from_lx, from_ly;
10169 swap_numbers(&from_x, &to_x);
10172 swap_numbers(&from_y, &to_y);
10174 brush_width = to_x - from_x + 1;
10175 brush_height = to_y - from_y + 1;
10177 from_lx = from_x + level_xpos;
10178 from_ly = from_y + level_ypos;
10180 for (y = 0; y < brush_height; y++)
10182 for (x = 0; x < brush_width; x++)
10184 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10187 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10192 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10194 delete_old_brush = FALSE;
10196 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10197 mode == CB_BRUSH_TO_LEVEL)
10199 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10200 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10201 int cursor_from_x = cursor_x - brush_width / 2;
10202 int cursor_from_y = cursor_y - brush_height / 2;
10203 int border_from_x = cursor_x, border_from_y = cursor_y;
10204 int border_to_x = cursor_x, border_to_y = cursor_y;
10206 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10207 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10209 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10210 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10212 delete_old_brush = FALSE;
10216 for (y = 0; y < brush_height; y++)
10218 for (x = 0; x < brush_width; x++)
10220 int sx = cursor_from_x + x;
10221 int sy = cursor_from_y + y;
10222 int lx = sx + level_xpos;
10223 int ly = sy + level_ypos;
10224 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10225 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10226 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10227 brush_buffer[x][y] : new_element);
10229 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10231 if (sx < border_from_x)
10232 border_from_x = sx;
10233 else if (sx > border_to_x)
10235 if (sy < border_from_y)
10236 border_from_y = sy;
10237 else if (sy > border_to_y)
10240 DrawLineElement(sx, sy, element, change_level);
10245 if (mode != CB_DELETE_OLD_CURSOR)
10246 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10248 last_cursor_x = cursor_x;
10249 last_cursor_y = cursor_y;
10250 delete_old_brush = TRUE;
10254 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10257 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10260 static void CopyBrushToLevel(int x, int y, int button)
10262 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10265 static void CopyBrushToCursor(int x, int y)
10267 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10270 static void DeleteBrushFromCursor()
10272 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10277 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10280 void DumpBrush_Small()
10282 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10285 static void FloodFill(int from_x, int from_y, int fill_element)
10287 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10290 /* values for DrawLevelText() modes */
10291 #define TEXT_INIT 0
10292 #define TEXT_SETCURSOR 1
10293 #define TEXT_WRITECHAR 2
10294 #define TEXT_BACKSPACE 3
10295 #define TEXT_NEWLINE 4
10297 #define TEXT_QUERY_TYPING 6
10299 static int DrawLevelText(int sx, int sy, char letter, int mode)
10301 static short delete_buffer[MAX_LEV_FIELDX];
10302 static int start_sx;
10303 static int last_sx, last_sy;
10304 static boolean typing = FALSE;
10305 int letter_element = EL_CHAR_ASCII0 + letter;
10306 int lx = 0, ly = 0;
10308 /* map lower case letters to upper case and convert special characters */
10309 if (letter >= 'a' && letter <= 'z')
10310 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10311 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10312 letter_element = EL_CHAR_AUMLAUT;
10313 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10314 letter_element = EL_CHAR_OUMLAUT;
10315 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10316 letter_element = EL_CHAR_UUMLAUT;
10317 else if (letter == '^')
10318 letter_element = EL_CHAR_COPYRIGHT;
10320 letter_element = EL_CHAR_ASCII0 + letter;
10322 if (mode != TEXT_INIT)
10327 if (mode != TEXT_SETCURSOR)
10333 lx = last_sx + level_xpos;
10334 ly = last_sy + level_ypos;
10341 DrawLevelText(0, 0, 0, TEXT_END);
10347 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10350 case TEXT_SETCURSOR:
10351 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10352 DrawAreaBorder(sx, sy, sx, sy);
10357 case TEXT_WRITECHAR:
10358 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10360 if (new_element1 >= EL_STEEL_CHAR_START &&
10361 new_element1 <= EL_STEEL_CHAR_END)
10362 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10364 delete_buffer[sx - start_sx] = Feld[lx][ly];
10365 Feld[lx][ly] = letter_element;
10367 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10368 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10369 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10370 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10372 DrawLevelText(0, 0, 0, TEXT_END);
10374 level.changed = TRUE;
10378 case TEXT_BACKSPACE:
10381 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10382 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
10383 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10388 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10389 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10391 DrawLevelText(0, 0, 0, TEXT_END);
10395 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10396 DrawEditorElement(sx, sy, Feld[lx][ly]);
10400 case TEXT_QUERY_TYPING:
10410 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10411 int element, boolean change_level)
10413 int lx = sx + level_xpos;
10414 int ly = sy + level_ypos;
10417 DrawEditorElement(sx, sy, Feld[lx][ly]);
10419 DrawAreaBorder(sx, sy, sx, sy);
10422 static void CheckLevelBorderElement(boolean redraw_playfield)
10424 int last_border_element = BorderElement;
10426 SetBorderElement();
10428 if (redraw_playfield && BorderElement != last_border_element)
10429 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10432 static void CopyLevelToUndoBuffer(int mode)
10434 static boolean accumulated_undo = FALSE;
10435 boolean new_undo_buffer_position = TRUE;
10438 if (undo_buffer_steps == 0)
10439 accumulated_undo = FALSE;
10443 case UNDO_IMMEDIATE:
10444 accumulated_undo = FALSE;
10447 case UNDO_ACCUMULATE:
10448 if (accumulated_undo)
10449 new_undo_buffer_position = FALSE;
10450 accumulated_undo = TRUE;
10457 if (new_undo_buffer_position)
10459 /* advance position in undo buffer ring */
10460 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10462 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10463 undo_buffer_steps++;
10466 /* always reset redo buffer when storing level change into undo buffer */
10467 redo_buffer_steps = 0;
10469 for (x = 0; x < lev_fieldx; x++)
10470 for (y = 0; y < lev_fieldy; y++)
10471 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10473 /* check if drawing operation forces change of border style */
10474 CheckLevelBorderElement(TRUE);
10476 level.changed = TRUE;
10479 static void RandomPlacement(int new_element)
10481 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10482 int num_free_positions = 0;
10483 int num_percentage, num_elements;
10486 ResetIntelliDraw();
10488 /* determine number of free positions for randomly placing the new element */
10489 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10491 free_position[x][y] =
10492 (random_placement_background_restricted ?
10493 Feld[x][y] == random_placement_background_element :
10494 Feld[x][y] != new_element);
10496 if (free_position[x][y])
10497 num_free_positions++;
10500 /* determine number of new elements to place there */
10501 num_percentage = num_free_positions * random_placement_value / 100;
10502 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10503 num_percentage : random_placement_value);
10505 /* if less free positions than elements to place, fill all these positions */
10506 if (num_free_positions < num_elements)
10508 for (x = 0; x < lev_fieldx; x++)
10509 for (y = 0; y < lev_fieldy; y++)
10510 if (free_position[x][y])
10511 SetElement(x, y, new_element);
10515 while (num_elements > 0)
10517 x = GetSimpleRandom(lev_fieldx);
10518 y = GetSimpleRandom(lev_fieldy);
10520 /* don't place element at the same position twice */
10521 if (free_position[x][y])
10523 free_position[x][y] = FALSE;
10524 SetElement(x, y, new_element);
10530 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10531 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10534 void WrapLevel(int dx, int dy)
10536 int wrap_dx = lev_fieldx - dx;
10537 int wrap_dy = lev_fieldy - dy;
10540 for (x = 0; x < lev_fieldx; x++)
10541 for (y = 0; y < lev_fieldy; y++)
10542 FieldBackup[x][y] = Feld[x][y];
10544 for (x = 0; x < lev_fieldx; x++)
10545 for (y = 0; y < lev_fieldy; y++)
10547 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10549 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10550 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10553 static void HandleDrawingAreas(struct GadgetInfo *gi)
10555 static boolean started_inside_drawing_area = FALSE;
10556 int id = gi->custom_id;
10557 boolean button_press_event;
10558 boolean button_release_event;
10559 boolean inside_drawing_area = !gi->event.off_borders;
10560 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10561 int actual_drawing_function;
10562 int button = gi->event.button;
10563 int new_element = BUTTON_ELEMENT(button);
10564 int sx = gi->event.x, sy = gi->event.y;
10565 int min_sx = 0, min_sy = 0;
10566 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10567 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10568 int lx = 0, ly = 0;
10569 int min_lx = 0, min_ly = 0;
10570 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10573 /* handle info callback for each invocation of action callback */
10574 gi->callback_info(gi);
10576 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10577 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10579 /* make sure to stay inside drawing area boundaries */
10580 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10581 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10585 /* get positions inside level field */
10586 lx = sx + level_xpos;
10587 ly = sy + level_ypos;
10589 if (!IN_LEV_FIELD(lx, ly))
10590 inside_drawing_area = FALSE;
10592 /* make sure to stay inside level field boundaries */
10593 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10594 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10596 /* correct drawing area positions accordingly */
10597 sx = lx - level_xpos;
10598 sy = ly - level_ypos;
10601 if (button_press_event)
10602 started_inside_drawing_area = inside_drawing_area;
10604 if (!started_inside_drawing_area)
10607 if (!IS_VALID_BUTTON(button))
10610 if (!button && !button_release_event)
10613 /* automatically switch to 'single item' drawing mode, if needed */
10614 actual_drawing_function =
10615 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10616 drawing_function : GADGET_ID_SINGLE_ITEMS);
10618 /* clicking into drawing area with pressed Control key picks element */
10619 if (GetKeyModState() & KMOD_Control)
10621 last_drawing_function = drawing_function;
10622 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10625 if (GetKeyModState() & KMOD_Shift)
10627 if (button_press_event || button_release_event)
10628 ResetIntelliDraw();
10631 switch (actual_drawing_function)
10633 case GADGET_ID_SINGLE_ITEMS:
10636 if (button_release_event)
10638 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10640 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10641 !inside_drawing_area)
10642 DeleteBrushFromCursor();
10645 if (!button || button_release_event)
10648 if (draw_with_brush)
10650 CopyBrushToLevel(sx, sy, button);
10654 if (new_element == EL_PLAYER_1)
10656 /* remove player at old position */
10657 for (y = 0; y < lev_fieldy; y++)
10658 for (x = 0; x < lev_fieldx; x++)
10659 if (Feld[x][y] == EL_PLAYER_1)
10660 SetElement(x, y, EL_EMPTY);
10663 SetElementButton(lx, ly, new_element, button);
10668 int type_id = gi->custom_type_id;
10669 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10671 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10672 DrawMiniGraphicExt(drawto,
10673 gi->x + sx * MINI_TILEX,
10674 gi->y + sy * MINI_TILEY,
10675 el2edimg(new_element));
10677 DrawFixedGraphicExt(drawto,
10678 gi->x + sx * TILEX,
10679 gi->y + sy * TILEY,
10680 el2img(new_element), 0);
10682 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10683 new_element = GFX_ELEMENT(new_element);
10685 drawingarea_info[type_id].value[pos] = new_element;
10687 CopyElementPropertiesToGame(properties_element);
10689 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10691 UpdateCustomElementGraphicGadgets();
10693 FrameCounter = 0; /* restart animation frame counter */
10698 case GADGET_ID_CONNECTED_ITEMS:
10700 static int last_sx = -1;
10701 static int last_sy = -1;
10703 if (button_release_event)
10704 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10708 if (!button_press_event)
10709 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10717 case GADGET_ID_LINE:
10718 case GADGET_ID_ARC:
10719 case GADGET_ID_RECTANGLE:
10720 case GADGET_ID_FILLED_BOX:
10721 case GADGET_ID_GRAB_BRUSH:
10722 case GADGET_ID_TEXT:
10724 static int last_sx = -1;
10725 static int last_sy = -1;
10726 static int start_sx = -1;
10727 static int start_sy = -1;
10728 void (*draw_func)(int, int, int, int, int, boolean);
10730 if (drawing_function == GADGET_ID_LINE)
10731 draw_func = DrawLine;
10732 else if (drawing_function == GADGET_ID_ARC)
10733 draw_func = DrawArc;
10734 else if (drawing_function == GADGET_ID_RECTANGLE)
10735 draw_func = DrawBox;
10736 else if (drawing_function == GADGET_ID_FILLED_BOX)
10737 draw_func = DrawFilledBox;
10738 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10739 draw_func = SelectArea;
10740 else /* (drawing_function == GADGET_ID_TEXT) */
10741 draw_func = SetTextCursor;
10743 if (button_press_event)
10745 draw_func(sx, sy, sx, sy, new_element, FALSE);
10746 start_sx = last_sx = sx;
10747 start_sy = last_sy = sy;
10749 if (drawing_function == GADGET_ID_TEXT)
10750 DrawLevelText(0, 0, 0, TEXT_END);
10752 else if (button_release_event)
10754 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10755 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10757 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10758 CopyBrushToCursor(sx, sy);
10759 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10761 draw_with_brush = TRUE;
10763 else if (drawing_function == GADGET_ID_TEXT)
10764 DrawLevelText(sx, sy, 0, TEXT_INIT);
10766 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10768 else if (last_sx != sx || last_sy != sy)
10770 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10771 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10778 case GADGET_ID_FLOOD_FILL:
10779 if (button_press_event && Feld[lx][ly] != new_element)
10781 FloodFill(lx, ly, new_element);
10782 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10783 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10787 case GADGET_ID_PICK_ELEMENT:
10788 if (button_release_event)
10789 ClickOnGadget(level_editor_gadget[last_drawing_function],
10791 else if (draw_level)
10792 PickDrawingElement(button, Feld[lx][ly]);
10795 int type_id = gi->custom_type_id;
10796 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10798 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10808 static void HandleCounterButtons(struct GadgetInfo *gi)
10810 int gadget_id = gi->custom_id;
10811 int counter_id = gi->custom_type_id;
10812 int button = gi->event.button;
10813 int *counter_value = counterbutton_info[counter_id].value;
10814 int step = BUTTON_STEPSIZE(button) *
10815 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10817 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10819 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10820 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10821 boolean level_changed = LevelChanged();
10823 if ((level_changed && pressed) || (!level_changed && released))
10826 if (level_changed && !Request("Level has changed! Discard changes?",
10829 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10830 ModifyEditorCounterValue(counter_id, *counter_value);
10836 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10837 *counter_value = gi->textinput.number_value;
10839 ModifyEditorCounterValue(counter_id, *counter_value + step);
10841 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10843 LoadLevel(level_nr);
10844 LoadScore(level_nr);
10849 DrawEditModeWindow();
10854 switch (counter_id)
10856 case ED_COUNTER_ID_YAMYAM_CONTENT:
10857 DrawYamYamContentAreas();
10860 case ED_COUNTER_ID_BALL_CONTENT:
10861 DrawMagicBallContentAreas();
10864 case ED_COUNTER_ID_ANDROID_CONTENT:
10865 DrawAndroidElementArea(properties_element);
10868 case ED_COUNTER_ID_GROUP_CONTENT:
10869 DrawGroupElementArea(properties_element);
10870 CopyGroupElementPropertiesToGame(properties_element);
10873 case ED_COUNTER_ID_INVENTORY_SIZE:
10874 DrawPlayerInitialInventoryArea(properties_element);
10877 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10878 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10879 DrawEnvelopeTextArea(-1);
10882 case ED_COUNTER_ID_LEVEL_XSIZE:
10883 case ED_COUNTER_ID_LEVEL_YSIZE:
10884 lev_fieldx = level.fieldx;
10885 lev_fieldy = level.fieldy;
10887 /* check if resizing of level results in change of border border */
10888 SetBorderElement();
10896 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10897 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10898 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10899 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10900 CopyElementPropertiesToGame(properties_element);
10902 level.changed = TRUE;
10905 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10907 int type_id = gi->custom_type_id;
10909 strcpy(textinput_info[type_id].value, gi->textinput.value);
10911 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10913 CopyElementPropertiesToGame(properties_element);
10915 ModifyEditorElementList(); /* update changed button info text */
10918 level.changed = TRUE;
10921 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10923 int type_id = gi->custom_type_id;
10925 strncpy(textarea_info[type_id].value, gi->textarea.value,
10926 MAX_ENVELOPE_TEXT_LEN);
10927 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10929 level.changed = TRUE;
10932 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10934 int type_id = gi->custom_type_id;
10935 int value_old = *selectbox_info[type_id].value;
10936 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10938 *selectbox_info[type_id].value = value_new;
10940 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10942 element_info[properties_element].current_change_page = gi->selectbox.index;
10944 DrawPropertiesWindow();
10946 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10947 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10948 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10949 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10950 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10952 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10954 /* when changing action type, also check action mode and action arg */
10955 if (value_old != value_new)
10956 setSelectboxSpecialActionVariablesIfNeeded();
10958 DrawPropertiesChange();
10961 CopyElementPropertiesToGame(properties_element);
10963 level.changed = TRUE;
10967 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10969 int type_id = gi->custom_type_id;
10972 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
10973 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
10975 edit_mode_levelinfo = gi->custom_type_id;
10977 DrawLevelInfoWindow();
10979 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10980 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10982 edit_mode_properties = gi->custom_type_id;
10984 DrawPropertiesWindow();
10986 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10988 char *template_filename = getDefaultLevelFilename(-1);
10989 boolean new_template = !fileExists(template_filename);
10991 /* backup original "level.field" (needed to track playfield changes) */
10992 CopyPlayfield(level.field, FieldBackup);
10994 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
10995 CopyPlayfield(Feld, level.field);
10997 if (new_template ||
10998 Request("Save this template and kill the old?", REQ_ASK))
10999 SaveLevelTemplate();
11002 Request("Template saved!", REQ_CONFIRM);
11004 /* restore original "level.field" (needed to track playfield changes) */
11005 CopyPlayfield(FieldBackup, level.field);
11007 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11008 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11010 struct ElementInfo *ei = &element_info[properties_element];
11012 setElementChangePages(ei, ei->num_change_pages + 1);
11014 /* set new change page to be new current change page */
11015 ei->current_change_page = ei->num_change_pages - 1;
11016 ei->change = &ei->change_page[ei->current_change_page];
11018 setElementChangeInfoToDefaults(ei->change);
11020 DrawPropertiesWindow();
11022 level.changed = TRUE;
11024 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11025 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11027 struct ElementInfo *ei = &element_info[properties_element];
11029 /* copy all change pages after change page to be deleted */
11030 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11031 ei->change_page[i] = ei->change_page[i + 1];
11033 setElementChangePages(ei, ei->num_change_pages - 1);
11035 DrawPropertiesWindow();
11037 level.changed = TRUE;
11041 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11043 int type_id = gi->custom_type_id;
11045 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11046 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11048 struct ElementInfo *ei = &element_info[properties_element];
11049 int step = BUTTON_STEPSIZE(gi->event.button);
11051 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11052 ei->current_change_page += step;
11054 if (ei->current_change_page < 0)
11055 ei->current_change_page = 0;
11056 else if (ei->current_change_page >= ei->num_change_pages)
11057 ei->current_change_page = ei->num_change_pages - 1;
11059 DrawPropertiesWindow();
11061 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11062 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11064 struct ElementInfo *ei = &element_info[properties_element];
11065 int current_change_page = ei->current_change_page;
11067 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11068 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11069 ei->change_page[current_change_page];
11070 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11072 ei->change_page[current_change_page] =
11073 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11075 level.changed = TRUE;
11078 DrawPropertiesWindow();
11082 static void HandleRadiobuttons(struct GadgetInfo *gi)
11084 *radiobutton_info[gi->custom_type_id].value =
11085 radiobutton_info[gi->custom_type_id].checked_value;
11087 level.changed = TRUE;
11090 static void HandleCheckbuttons(struct GadgetInfo *gi)
11092 int type_id = gi->custom_type_id;
11094 *checkbutton_info[type_id].value ^= TRUE;
11096 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11097 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11098 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11099 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11100 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11101 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11102 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11103 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11105 CopyElementPropertiesToGame(properties_element);
11108 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11110 UpdateCustomElementGraphicGadgets();
11112 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11114 char *template_filename = getDefaultLevelFilename(-1);
11116 if (level.use_custom_template && !fileExists(template_filename))
11118 Request("No level template found!", REQ_CONFIRM);
11120 level.use_custom_template = FALSE;
11121 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11126 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11128 DrawEditModeWindow();
11131 level.changed = TRUE;
11134 static void HandleControlButtons(struct GadgetInfo *gi)
11136 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11137 static int last_edit_mode = ED_MODE_DRAWING;
11138 static int last_custom_copy_mode = -1;
11139 int id = gi->custom_id;
11140 int button = gi->event.button;
11141 int step = BUTTON_STEPSIZE(button);
11142 int new_element = BUTTON_ELEMENT(button);
11145 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11146 DrawLevelText(0, 0, 0, TEXT_END);
11148 if (id < ED_NUM_CTRL1_BUTTONS &&
11149 id != GADGET_ID_SINGLE_ITEMS &&
11150 id != GADGET_ID_PICK_ELEMENT &&
11151 edit_mode != ED_MODE_DRAWING &&
11152 drawing_function != GADGET_ID_PICK_ELEMENT &&
11153 !(GetKeyModState() & KMOD_Control))
11155 DrawDrawingWindow();
11156 edit_mode = ED_MODE_DRAWING;
11159 /* element copy mode active, but no element button pressed => deactivate */
11160 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11161 last_custom_copy_mode = -1;
11165 case GADGET_ID_SCROLL_LEFT:
11166 if (level_xpos >= 0)
11168 if (lev_fieldx < ed_fieldx - 2)
11171 level_xpos -= step;
11172 if (level_xpos < -1)
11175 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11177 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11179 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11180 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11184 case GADGET_ID_SCROLL_RIGHT:
11185 if (level_xpos <= lev_fieldx - ed_fieldx)
11187 if (lev_fieldx < ed_fieldx - 2)
11190 level_xpos += step;
11191 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11192 level_xpos = lev_fieldx - ed_fieldx + 1;
11194 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11196 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11198 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11199 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11203 case GADGET_ID_SCROLL_UP:
11204 if (level_ypos >= 0)
11206 if (lev_fieldy < ed_fieldy - 2)
11209 level_ypos -= step;
11210 if (level_ypos < -1)
11213 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11215 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11217 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11218 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11222 case GADGET_ID_SCROLL_DOWN:
11223 if (level_ypos <= lev_fieldy - ed_fieldy)
11225 if (lev_fieldy < ed_fieldy - 2)
11228 level_ypos += step;
11229 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11230 level_ypos = lev_fieldy - ed_fieldy + 1;
11232 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11234 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11236 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11237 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11241 case GADGET_ID_SCROLL_HORIZONTAL:
11242 level_xpos = gi->event.item_position - 1;
11243 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11246 case GADGET_ID_SCROLL_VERTICAL:
11247 level_ypos = gi->event.item_position - 1;
11248 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11251 case GADGET_ID_SCROLL_LIST_UP:
11252 case GADGET_ID_SCROLL_LIST_DOWN:
11253 case GADGET_ID_SCROLL_LIST_VERTICAL:
11254 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11255 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11258 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11259 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11261 if (element_shift < 0)
11263 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11264 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11266 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11267 GDI_SCROLLBAR_ITEM_POSITION,
11268 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11271 ModifyEditorElementList();
11275 case GADGET_ID_PROPERTIES:
11276 if (edit_mode != ED_MODE_PROPERTIES)
11278 properties_element = new_element;
11279 DrawPropertiesWindow();
11280 edit_mode = ED_MODE_PROPERTIES;
11282 last_level_drawing_function = drawing_function;
11283 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11288 DrawDrawingWindow();
11289 edit_mode = ED_MODE_DRAWING;
11291 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11296 case GADGET_ID_WRAP_LEFT:
11297 WrapLevel(-step, 0);
11300 case GADGET_ID_WRAP_RIGHT:
11301 WrapLevel(step, 0);
11304 case GADGET_ID_WRAP_UP:
11305 WrapLevel(0, -step);
11308 case GADGET_ID_WRAP_DOWN:
11309 WrapLevel(0, step);
11312 case GADGET_ID_SINGLE_ITEMS:
11313 case GADGET_ID_CONNECTED_ITEMS:
11314 case GADGET_ID_LINE:
11315 case GADGET_ID_ARC:
11316 case GADGET_ID_TEXT:
11317 case GADGET_ID_RECTANGLE:
11318 case GADGET_ID_FILLED_BOX:
11319 case GADGET_ID_FLOOD_FILL:
11320 case GADGET_ID_GRAB_BRUSH:
11321 case GADGET_ID_PICK_ELEMENT:
11322 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11323 last_drawing_function = drawing_function;
11324 drawing_function = id;
11325 draw_with_brush = FALSE;
11328 case GADGET_ID_RANDOM_PLACEMENT:
11329 RandomPlacement(new_element);
11332 case GADGET_ID_ZOOM:
11333 // zoom level editor tile size in or out (or reset to default size)
11334 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
11335 button == 2 ? DEFAULT_EDITOR_TILESIZE :
11336 button == 3 ? ed_tilesize / 2 : ed_tilesize);
11338 // limit zoom level by upper and lower bound
11339 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
11341 InitZoomLevelSettings();
11343 if (edit_mode == ED_MODE_DRAWING)
11344 DrawDrawingWindow();
11348 case GADGET_ID_CUSTOM_COPY_FROM:
11349 case GADGET_ID_CUSTOM_COPY_TO:
11350 case GADGET_ID_CUSTOM_EXCHANGE:
11351 last_custom_copy_mode = id;
11352 last_drawing_function = drawing_function;
11355 case GADGET_ID_CUSTOM_COPY:
11356 CopyCustomElement(properties_element, -1, id);
11359 case GADGET_ID_CUSTOM_PASTE:
11360 CopyCustomElement(-1, properties_element, id);
11363 case GADGET_ID_UNDO:
11364 if (button == 1 && undo_buffer_steps == 0)
11366 Request("Undo buffer empty!", REQ_CONFIRM);
11370 else if (button == 2)
11374 else if (button == 3 && redo_buffer_steps == 0)
11376 Request("Redo buffer empty!", REQ_CONFIRM);
11381 if (edit_mode != ED_MODE_DRAWING)
11383 DrawDrawingWindow();
11384 edit_mode = ED_MODE_DRAWING;
11391 undo_buffer_position =
11392 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11394 undo_buffer_steps--;
11395 redo_buffer_steps++;
11401 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11403 undo_buffer_steps++;
11404 redo_buffer_steps--;
11407 for (x = 0; x < lev_fieldx; x++)
11408 for (y = 0; y < lev_fieldy; y++)
11409 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11411 /* check if undo operation forces change of border style */
11412 CheckLevelBorderElement(FALSE);
11414 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11418 case GADGET_ID_INFO:
11419 if (edit_mode != ED_MODE_INFO)
11421 last_edit_mode = edit_mode;
11422 edit_mode = ED_MODE_INFO;
11424 DrawLevelInfoWindow();
11428 edit_mode = last_edit_mode;
11430 DrawEditModeWindow();
11434 case GADGET_ID_CLEAR:
11435 if (edit_mode != ED_MODE_DRAWING)
11437 DrawDrawingWindow();
11438 edit_mode = ED_MODE_DRAWING;
11441 for (x = 0; x < MAX_LEV_FIELDX; x++)
11442 for (y = 0; y < MAX_LEV_FIELDY; y++)
11443 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11445 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11447 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11450 case GADGET_ID_SAVE:
11452 /* saving read-only levels into personal level set modifies global vars
11453 "leveldir_current" and "level_nr"; restore them after saving level */
11454 LevelDirTree *leveldir_former = leveldir_current;
11455 int level_nr_former = level_nr;
11456 char *level_filename;
11459 if (leveldir_current->readonly &&
11460 !PrepareSavingIntoPersonalLevelSet())
11463 level_filename = getDefaultLevelFilename(level_nr);
11464 new_level = !fileExists(level_filename);
11467 Request("Save this level and kill the old?", REQ_ASK))
11469 if (leveldir_former->readonly)
11470 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11472 CopyPlayfield(Feld, level.field);
11473 SaveLevel(level_nr);
11475 level.changed = FALSE;
11479 char level_saved_msg[64];
11481 if (leveldir_former->readonly)
11482 sprintf(level_saved_msg,
11483 "Level saved as level %d into personal level set!",
11486 strcpy(level_saved_msg, "Level saved!");
11488 Request(level_saved_msg, REQ_CONFIRM);
11492 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11493 leveldir_current = leveldir_former;
11494 level_nr = level_nr_former;
11499 case GADGET_ID_TEST:
11500 if (LevelChanged())
11501 level.game_version = GAME_VERSION_ACTUAL;
11503 CopyPlayfield(level.field, FieldBackup);
11504 CopyPlayfield(Feld, level.field);
11506 CopyNativeLevel_RND_to_Native(&level);
11508 UnmapLevelEditorGadgets();
11509 UndrawSpecialEditorDoor();
11511 CloseDoor(DOOR_CLOSE_ALL);
11513 /* needed before playing if editor playfield area has different size */
11514 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11516 // redraw_mask = REDRAW_ALL;
11518 level_editor_test_game = TRUE;
11520 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11524 case GADGET_ID_EXIT:
11525 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11529 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11530 id <= GADGET_ID_ELEMENTLIST_LAST)
11532 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11533 int new_element = editor_elements[element_position + element_shift];
11535 if (IS_EDITOR_CASCADE(new_element))
11539 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11541 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11542 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11544 if (*cascade_element == new_element)
11546 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11547 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11549 /* update element selection list */
11550 ReinitializeElementList();
11551 ModifyEditorElementList();
11553 /* update cascading gadget info text */
11554 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11556 /* save current editor cascading state */
11557 SaveSetup_EditorCascade();
11566 if (last_custom_copy_mode != -1)
11568 if (CopyCustomElement(properties_element, new_element,
11569 last_custom_copy_mode))
11571 ClickOnGadget(level_editor_gadget[last_drawing_function],
11574 last_custom_copy_mode = -1;
11580 PickDrawingElement(button, new_element);
11582 if (!stick_element_properties_window &&
11583 drawing_function != GADGET_ID_PICK_ELEMENT &&
11584 !(GetKeyModState() & KMOD_Control))
11586 properties_element = new_element;
11587 if (edit_mode == ED_MODE_PROPERTIES)
11588 DrawPropertiesWindow();
11591 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11592 ClickOnGadget(level_editor_gadget[last_drawing_function],
11596 else if (gi->event.type == GD_EVENT_PRESSED)
11597 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11598 else if (gi->event.type == GD_EVENT_RELEASED)
11599 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11600 else if (gi->event.type == GD_EVENT_MOVING)
11601 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11603 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11609 void HandleLevelEditorKeyInput(Key key)
11611 char letter = getCharFromKey(key);
11612 int button = MB_LEFTBUTTON;
11614 if (drawing_function == GADGET_ID_TEXT &&
11615 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11618 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11619 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11620 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11621 else if (key == KSYM_Return)
11622 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11623 else if (key == KSYM_Escape)
11624 DrawLevelText(0, 0, 0, TEXT_END);
11626 else if (button_status == MB_RELEASED)
11628 int id = GADGET_ID_NONE;
11629 int new_element_shift = element_shift;
11635 id = GADGET_ID_SCROLL_LEFT;
11638 id = GADGET_ID_SCROLL_RIGHT;
11641 id = GADGET_ID_SCROLL_UP;
11644 id = GADGET_ID_SCROLL_DOWN;
11647 id = GADGET_ID_SCROLL_LIST_UP;
11648 button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
11650 case KSYM_Page_Down:
11651 id = GADGET_ID_SCROLL_LIST_DOWN;
11652 button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
11657 element_shift = (key == KSYM_Home ? 0 :
11658 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11660 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11661 GDI_SCROLLBAR_ITEM_POSITION,
11662 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11664 ModifyEditorElementList();
11671 /* this is needed to prevent interference with running "True X-Mouse" */
11672 if (GetKeyModStateFromEvents() & KMOD_Control)
11675 /* check for last or next editor cascade block in element list */
11676 for (i = 0; i < num_editor_elements; i++)
11678 if ((key == KSYM_Insert && i == element_shift) ||
11679 (key == KSYM_Delete && new_element_shift > element_shift))
11682 /* jump to next cascade block (or to start of element list) */
11683 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11684 new_element_shift = i;
11687 if (i < num_editor_elements)
11688 element_shift = new_element_shift;
11690 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11691 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11693 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11694 GDI_SCROLLBAR_ITEM_POSITION,
11695 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11697 ModifyEditorElementList();
11702 if (edit_mode == ED_MODE_DRAWING)
11704 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11706 else if (edit_mode == ED_MODE_INFO)
11708 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11710 else if (edit_mode == ED_MODE_PROPERTIES)
11712 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11714 else /* should never happen */
11716 DrawDrawingWindow();
11717 edit_mode = ED_MODE_DRAWING;
11726 if (id != GADGET_ID_NONE)
11727 ClickOnGadget(level_editor_gadget[id], button);
11728 else if (letter >= '1' && letter <= '3')
11729 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
11730 else if (letter == '?')
11731 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
11732 else if (letter == '.')
11733 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11734 else if (letter == 'U')
11735 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
11736 else if (key == KSYM_KP_Subtract)
11737 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
11738 else if (key == KSYM_KP_0 || letter == '0')
11739 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
11740 else if (key == KSYM_KP_Add || letter == '+')
11741 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
11742 else if (key == KSYM_Return ||
11743 key == KSYM_space ||
11744 key == setup.shortcut.toggle_pause)
11745 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11747 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11748 if (letter && letter == controlbutton_info[i].shortcut)
11749 if (!anyTextGadgetActive())
11750 ClickOnGadget(level_editor_gadget[i], button);
11754 void HandleLevelEditorIdle()
11756 static unsigned int action_delay = 0;
11757 unsigned int action_delay_value = GameFrameDelay;
11758 int xpos = 1, ypos = 2;
11761 if (edit_mode != ED_MODE_PROPERTIES)
11764 if (!DelayReached(&action_delay, action_delay_value))
11767 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11769 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11771 if (gi->mapped && gi->active && gi->selectbox.open)
11775 DrawEditorElementAnimation(SX + xpos * TILEX,
11776 SY + ypos * TILEY + MINI_TILEY / 2);
11778 MarkTileDirty(xpos, ypos);
11779 MarkTileDirty(xpos, ypos + 1);
11781 FrameCounter++; /* increase animation frame counter */
11784 void ClearEditorGadgetInfoText()
11786 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11789 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11791 char infotext[MAX_OUTPUT_LINESIZE + 1];
11792 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11793 int max_infotext_len = getMaxInfoTextLength();
11795 if (gi == NULL || gi->info_text == NULL)
11798 strncpy(infotext, gi->info_text, max_infotext_len);
11799 infotext[max_infotext_len] = '\0';
11801 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11803 int key = controlbutton_info[gi->custom_id].shortcut;
11807 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
11808 sprintf(shortcut, " ('.' or '%c')", key);
11809 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
11810 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11811 else if (gi->custom_id == GADGET_ID_TEST)
11812 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11813 else if (gi->custom_id == GADGET_ID_UNDO)
11814 sprintf(shortcut, " ('%c/Shift-U')", key);
11815 else if (gi->custom_id == GADGET_ID_ZOOM)
11816 sprintf(shortcut, " ('%c', '0', '+')", key);
11818 sprintf(shortcut, " ('%s%c')",
11819 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11821 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11822 strcat(infotext, shortcut);
11826 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11829 void HandleEditorGadgetInfoText(void *ptr)
11831 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11833 if (game_status != GAME_MODE_EDITOR)
11836 ClearEditorGadgetInfoText();
11838 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11841 /* misuse this function to delete brush cursor, if needed */
11842 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11843 DeleteBrushFromCursor();
11845 PrintEditorGadgetInfoText(gi);
11848 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11850 static int start_lx, start_ly;
11851 int id = gi->custom_id;
11852 int type_id = gi->custom_type_id;
11853 int sx = gi->event.x;
11854 int sy = gi->event.y;
11855 int lx = sx + level_xpos;
11856 int ly = sy + level_ypos;
11857 int min_sx = 0, min_sy = 0;
11858 int max_sx = gi->drawing.area_xsize - 1;
11859 int max_sy = gi->drawing.area_ysize - 1;
11860 int actual_drawing_function = drawing_function;
11861 int max_infotext_len = getMaxInfoTextLength();
11862 char infotext[MAX_OUTPUT_LINESIZE + 1];
11865 infotext[0] = '\0'; /* start with empty info text */
11867 /* pressed Control key: simulate picking element */
11868 if (GetKeyModState() & KMOD_Control)
11869 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11871 ClearEditorGadgetInfoText();
11873 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11876 /* make sure to stay inside drawing area boundaries */
11877 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11878 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11880 if (id == GADGET_ID_DRAWING_LEVEL)
11884 int min_lx = 0, min_ly = 0;
11885 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11887 /* get positions inside level field */
11888 lx = sx + level_xpos;
11889 ly = sy + level_ypos;
11891 /* make sure to stay inside level field boundaries */
11892 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11893 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11895 /* correct drawing area positions accordingly */
11896 sx = lx - level_xpos;
11897 sy = ly - level_ypos;
11900 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11902 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11904 if (gi->event.type == GD_EVENT_PRESSED)
11910 switch (actual_drawing_function)
11912 case GADGET_ID_SINGLE_ITEMS:
11913 text = "Drawing single items";
11915 case GADGET_ID_CONNECTED_ITEMS:
11916 text = "Drawing connected items";
11918 case GADGET_ID_LINE:
11919 text = "Drawing line";
11921 case GADGET_ID_ARC:
11922 text = "Drawing arc";
11924 case GADGET_ID_TEXT:
11925 text = "Setting text cursor";
11927 case GADGET_ID_RECTANGLE:
11928 text = "Drawing rectangle";
11930 case GADGET_ID_FILLED_BOX:
11931 text = "Drawing filled box";
11933 case GADGET_ID_FLOOD_FILL:
11934 text = "Flood fill";
11936 case GADGET_ID_GRAB_BRUSH:
11937 text = "Grabbing brush";
11939 case GADGET_ID_PICK_ELEMENT:
11940 text = "Picking element";
11944 text = "Drawing position";
11948 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11949 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11951 sprintf(infotext, "%s: %d, %d", text,
11952 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11954 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11955 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11957 sprintf(infotext, "Level position: %d, %d", lx, ly);
11960 /* misuse this function to draw brush cursor, if needed */
11961 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11963 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11964 CopyBrushToCursor(sx, sy);
11966 DeleteBrushFromCursor();
11969 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11971 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11972 int element = drawingarea_info[type_id].value[pos];
11974 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11978 if (id == GADGET_ID_CUSTOM_CONTENT)
11979 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11980 else if (id == GADGET_ID_GROUP_CONTENT)
11981 sprintf(infotext, "group element position: %d", sx + 1);
11982 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11983 id <= GADGET_ID_YAMYAM_CONTENT_7)
11984 sprintf(infotext, "content area %d position: %d, %d",
11985 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11986 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11987 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11988 sprintf(infotext, "content area %d position: %d, %d",
11989 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11990 else if (id == GADGET_ID_ANDROID_CONTENT)
11991 sprintf(infotext, "android element position: %d", sx + 1);
11992 else if (drawingarea_info[type_id].infotext != NULL)
11993 strcpy(infotext, drawingarea_info[type_id].infotext);
11996 infotext[max_infotext_len] = '\0';
11998 if (strlen(infotext) > 0)
11999 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
12002 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12003 boolean quick_quit)
12005 if (!ask_if_level_has_changed ||
12007 Request("Level has changed! Exit without saving?",
12008 REQ_ASK | REQ_STAY_OPEN))
12010 SetDoorState(DOOR_CLOSE_2);
12013 FadeSkipNextFadeIn();
12015 game_status = GAME_MODE_MAIN;
12017 DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
12021 if (!global.use_envelope_request)
12023 CloseDoor(DOOR_CLOSE_1);
12024 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);