1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
38 #define ED_WIN_MB_LEFT_XPOS (editor.palette.element_left.x)
39 #define ED_WIN_MB_LEFT_YPOS (editor.palette.element_left.y)
40 #define ED_WIN_MB_MIDDLE_XPOS (editor.palette.element_middle.x)
41 #define ED_WIN_MB_MIDDLE_YPOS (editor.palette.element_middle.y)
42 #define ED_WIN_MB_RIGHT_XPOS (editor.palette.element_right.x)
43 #define ED_WIN_MB_RIGHT_YPOS (editor.palette.element_right.y)
45 #define ED_WIN_MB_LEFT_XPOS 6
46 #define ED_WIN_MB_LEFT_YPOS 258
47 #define ED_WIN_MB_MIDDLE_XPOS 42
48 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
49 #define ED_WIN_MB_RIGHT_XPOS 78
50 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
53 /* values for the control window */
54 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
55 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
56 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
57 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
58 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
59 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
60 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
61 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
62 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
64 #define ED_CTRL1_BUTTON_XSIZE 22
65 #define ED_CTRL1_BUTTON_YSIZE 22
66 #define ED_CTRL1_BUTTONS_XPOS 6
67 #define ED_CTRL1_BUTTONS_YPOS 6
68 #define ED_CTRL2_BUTTON_XSIZE 30
69 #define ED_CTRL2_BUTTON_YSIZE 20
70 #define ED_CTRL2_BUTTONS_XPOS 5
71 #define ED_CTRL2_BUTTONS_YPOS 99
72 #define ED_CTRL3_BUTTON_XSIZE 22
73 #define ED_CTRL3_BUTTON_YSIZE 22
74 #define ED_CTRL3_BUTTONS_XPOS 6
75 #define ED_CTRL3_BUTTONS_YPOS 6
76 #define ED_CTRL4_BUTTON_XSIZE 22
77 #define ED_CTRL4_BUTTON_YSIZE 22
78 #define ED_CTRL4_BUTTONS_XPOS 6
79 #define ED_CTRL4_BUTTONS_YPOS 6
81 #define ED_CTRL1_BUTTONS_HORIZ 4
82 #define ED_CTRL1_BUTTONS_VERT 4
83 #define ED_CTRL2_BUTTONS_HORIZ 3
84 #define ED_CTRL2_BUTTONS_VERT 2
85 #define ED_CTRL3_BUTTONS_HORIZ 3
86 #define ED_CTRL3_BUTTONS_VERT 1
87 #define ED_CTRL4_BUTTONS_HORIZ 2
88 #define ED_CTRL4_BUTTONS_VERT 1
90 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
91 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
92 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
93 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
94 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
95 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
96 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
97 ED_NUM_CTRL2_BUTTONS + \
98 ED_NUM_CTRL3_BUTTONS + \
101 /* values for the element list */
103 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
104 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
105 #define ED_ELEMENTLIST_XSIZE 20
106 #define ED_ELEMENTLIST_YSIZE 20
108 #define ED_ELEMENTLIST_XPOS 5
109 #define ED_ELEMENTLIST_YPOS 30
110 #define ED_ELEMENTLIST_XSIZE 20
111 #define ED_ELEMENTLIST_YSIZE 20
114 // #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
115 // #define ED_ELEMENTLIST_BUTTONS_VERT 9
116 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
117 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
119 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
120 #define ED_ELEMENTLIST_BUTTONS_VERT 11
122 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
123 ED_ELEMENTLIST_BUTTONS_VERT)
125 /* standard distances */
126 #define ED_BORDER_SIZE 3
127 #define ED_BORDER_TEXT_XSIZE 5
128 #define ED_BORDER_AREA_YSIZE 1
130 #define ED_GADGET_DISTANCE 2
131 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
132 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
135 /* values for the settings windows */
136 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
137 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
139 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
140 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
142 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
143 2 * ED_GADGET_DISTANCE)
145 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
146 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
147 #define ED_SETTINGS_TAB_XOFFSET 124
149 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
150 (n) * ED_SETTINGS_XOFFSET)
151 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
152 (n) * ED_SETTINGS_YOFFSET)
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
155 (n) * ED_SETTINGS_XOFFSET)
156 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
157 (n) * ED_SETTINGS_YOFFSET)
159 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
160 (n) * ED_SETTINGS_TAB_XOFFSET)
161 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
164 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
165 (n) * ED_SETTINGS_TAB_XOFFSET)
166 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
169 #define ED_SETTINGS1_YPOS MINI_TILEY
170 #define ED_SETTINGS2_XPOS MINI_TILEX
171 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
173 /* values for counter gadgets */
174 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
175 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
176 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
177 (n) * ED_COUNTER_YDISTANCE)
178 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
179 (n) * ED_COUNTER_YDISTANCE - 2)
181 /* values for element content drawing areas */
182 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
183 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
186 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
187 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
188 ED_GADGET_DISTANCE - MINI_TILEY)
191 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
192 5 * ((n) % 4) * MINI_TILEX)
193 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
194 6 * ((n) / 4) * MINI_TILEY)
196 /* magic ball content */
197 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
198 5 * ((n) % 4) * MINI_TILEX)
199 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
200 6 * ((n) / 4) * MINI_TILEY)
202 /* values for scrolling gadgets for drawing area */
203 #define ED_SCROLLBUTTON_XPOS 24
204 #define ED_SCROLLBUTTON_YPOS 0
205 #define ED_SCROLLBAR_XPOS 24
206 #define ED_SCROLLBAR_YPOS 64
208 #define ED_SCROLLBUTTON_XSIZE 16
209 #define ED_SCROLLBUTTON_YSIZE 16
211 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
212 #define ED_SCROLL_UP_YPOS (0)
213 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
214 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
215 #define ED_SCROLL_LEFT_XPOS (0)
216 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
217 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
218 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
219 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
220 ED_SCROLLBUTTON_XSIZE)
221 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
222 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
223 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
224 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
225 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
226 ED_SCROLLBUTTON_YSIZE)
227 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
228 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
230 /* values for scrolling gadgets for element list */
231 #define ED_SCROLLBUTTON2_XPOS 50
232 #define ED_SCROLLBUTTON2_YPOS 0
233 #define ED_SCROLLBAR2_XPOS 50
234 #define ED_SCROLLBAR2_YPOS 20
236 #define ED_SCROLLBUTTON2_XSIZE 10
237 #define ED_SCROLLBUTTON2_YSIZE 10
240 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
241 ED_ELEMENTLIST_BUTTONS_HORIZ * \
242 ED_ELEMENTLIST_XSIZE)
243 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
244 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
245 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
246 ED_ELEMENTLIST_BUTTONS_VERT * \
247 ED_ELEMENTLIST_YSIZE - \
248 ED_SCROLLBUTTON2_YSIZE)
249 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
250 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
251 ED_SCROLLBUTTON2_YSIZE)
252 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
253 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
254 ED_ELEMENTLIST_YSIZE - \
255 2 * ED_SCROLLBUTTON2_YSIZE)
257 #define ED_SCROLL2_UP_XPOS 85
258 #define ED_SCROLL2_UP_YPOS 30
259 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
260 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
261 ED_ELEMENTLIST_BUTTONS_VERT * \
262 ED_ELEMENTLIST_YSIZE - \
263 ED_SCROLLBUTTON2_YSIZE)
264 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
265 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
266 ED_SCROLLBUTTON2_YSIZE)
267 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
268 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
269 ED_ELEMENTLIST_YSIZE - \
270 2 * ED_SCROLLBUTTON2_YSIZE)
273 /* values for checkbutton gadgets */
274 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
275 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
276 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
277 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
278 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
279 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
280 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
282 /* values for some special graphic buttons */
283 #define ED_COPY_CHANGE_PAGE_XPOS 25
284 #define ED_COPY_CHANGE_PAGE_YPOS 50
285 #define ED_PASTE_CHANGE_PAGE_XPOS 25
286 #define ED_PASTE_CHANGE_PAGE_YPOS 70
288 /* some values for text input, selectbox and counter gadgets */
289 #define ED_BUTTON_COUNT_YPOS 60
290 #define ED_BUTTON_COUNT_XSIZE 20
291 #define ED_BUTTON_COUNT_YSIZE 20
292 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
293 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
294 #define ED_WIN_COUNT_XSIZE 52
295 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
296 #define ED_WIN_COUNT2_XPOS 27
297 #define ED_WIN_COUNT2_YPOS 3
298 #define ED_WIN_COUNT2_XSIZE 46
299 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
301 #define ED_BUTTON_MINUS_XPOS 2
302 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
303 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
304 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
305 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
306 ED_WIN_COUNT_XSIZE + 2)
307 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
308 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
309 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
311 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
312 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
313 2 + ED_WIN_COUNT_YSIZE)
314 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
315 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
317 #define ED_SELECTBOX_BUTTON_XSIZE 14
319 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
320 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
321 4 * (2 + ED_WIN_COUNT_YSIZE))
322 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
324 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
325 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
326 2 * (2 + ED_WIN_COUNT_YSIZE))
327 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
328 3 * (2 + ED_WIN_COUNT_YSIZE))
330 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
331 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
333 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
334 #define INFOTEXT_XPOS SX
335 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
336 #define INFOTEXT_XSIZE SXSIZE
337 #define INFOTEXT_YSIZE MINI_TILEX
341 -----------------------------------------------------------------------------
342 editor gadget definitions
343 -----------------------------------------------------------------------------
346 /* drawing toolbox buttons */
347 #define GADGET_ID_NONE -1
348 #define GADGET_ID_TOOLBOX_FIRST 0
350 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
351 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
352 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
353 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
354 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
355 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
356 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
357 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
358 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
359 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
360 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
361 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
362 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
363 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
364 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
365 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
367 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
368 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
369 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
370 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
371 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
372 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
374 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
375 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
376 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
377 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
378 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
380 /* counter gadget identifiers */
381 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
383 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
384 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
385 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
386 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
387 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
388 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
389 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
390 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
391 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
392 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
393 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
394 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
395 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
396 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
397 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
398 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
399 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
400 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
401 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
402 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
403 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
404 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
405 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
406 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
407 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
408 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
409 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
410 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
411 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
412 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
413 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
414 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
415 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
416 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
417 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
418 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
419 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
420 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
421 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
422 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
423 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
424 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
425 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
426 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
427 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
428 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
429 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
430 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
431 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
432 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
433 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
434 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
435 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
436 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
437 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
438 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
439 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
440 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
441 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
442 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
443 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
444 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
445 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
446 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
447 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
448 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
449 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
450 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
451 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
452 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
453 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
454 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
455 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
456 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
457 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
458 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
459 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
460 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
461 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
462 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
463 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
464 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
465 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
466 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
467 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
468 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
469 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
470 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
471 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
472 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
473 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
474 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
475 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
476 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
477 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
478 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
479 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
480 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
481 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
482 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
483 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
484 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
486 /* drawing area identifiers */
487 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
489 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
490 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
491 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
492 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
493 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
494 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
495 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
496 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
497 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
498 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
499 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
500 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
501 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
502 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
503 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
504 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
505 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
506 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
507 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
508 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
509 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
510 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
511 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
512 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
513 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
514 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
515 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
516 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
517 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
518 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
519 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
520 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
521 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
523 /* text input identifiers */
524 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
526 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
527 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
528 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
530 /* text area identifiers */
531 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
533 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
535 /* selectbox identifiers */
536 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
538 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
539 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
540 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
541 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
542 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
543 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
544 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
545 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
546 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
547 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
548 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
549 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
550 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
551 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
552 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
553 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
554 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
555 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
556 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
557 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
558 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
559 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
560 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
561 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
562 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
563 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
564 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
565 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
566 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
568 /* textbutton identifiers */
569 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
571 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
572 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
573 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
574 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
575 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
576 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
577 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
578 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
579 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
580 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
582 /* graphicbutton identifiers */
583 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
585 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
586 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
587 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
588 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
590 /* gadgets for scrolling of drawing area */
591 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
593 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
594 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
595 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
596 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
597 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
598 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
600 /* gadgets for scrolling element list */
601 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
603 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
604 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
605 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
607 /* checkbuttons/radiobuttons for level/element properties */
608 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
610 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
611 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
612 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
613 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
614 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
615 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
616 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
617 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
618 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
619 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
620 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
621 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
622 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
623 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
624 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
625 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
626 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
627 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
628 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
629 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
630 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
631 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
632 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
633 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
634 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
635 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
636 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
637 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
638 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
639 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
640 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
641 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
642 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
643 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
644 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
645 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
646 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
647 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
648 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
649 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
650 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
651 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
652 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
653 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
654 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
655 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
656 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
657 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
658 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
659 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
660 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
661 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
662 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
663 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
665 /* gadgets for buttons in element list */
666 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
667 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
668 ED_NUM_ELEMENTLIST_BUTTONS - 1)
670 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
672 /* radio button numbers */
673 #define RADIO_NR_NONE 0
674 #define RADIO_NR_DRAWING_TOOLBOX 1
675 #define RADIO_NR_RANDOM_ELEMENTS 2
677 /* values for counter gadgets */
678 #define ED_COUNTER_ID_SELECT_LEVEL 0
679 #define ED_COUNTER_ID_LEVEL_XSIZE 1
680 #define ED_COUNTER_ID_LEVEL_YSIZE 2
681 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
682 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
683 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
684 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
685 #define ED_COUNTER_ID_LEVEL_RANDOM 7
686 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
687 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
688 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
689 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
690 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
691 #define ED_COUNTER_ID_BALL_CONTENT 13
692 #define ED_COUNTER_ID_ANDROID_CONTENT 14
693 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
694 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
695 #define ED_COUNTER_ID_INVENTORY_SIZE 17
696 #define ED_COUNTER_ID_CUSTOM_SCORE 18
697 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
698 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
699 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
700 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
701 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
702 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
703 #define ED_COUNTER_ID_DROP_DELAY_RND 25
704 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
705 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
706 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
707 #define ED_COUNTER_ID_IGNITION_DELAY 29
708 #define ED_COUNTER_ID_GROUP_CONTENT 30
709 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
710 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
711 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
713 #define ED_NUM_COUNTERBUTTONS 34
715 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
716 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
717 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
718 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
720 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
721 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
722 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
723 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
724 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
725 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
727 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
728 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
730 /* values for scrollbutton gadgets */
731 #define ED_SCROLLBUTTON_ID_AREA_UP 0
732 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
733 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
734 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
735 #define ED_SCROLLBUTTON_ID_LIST_UP 4
736 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
738 #define ED_NUM_SCROLLBUTTONS 6
740 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
741 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
743 /* values for scrollbar gadgets */
744 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
745 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
746 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
748 #define ED_NUM_SCROLLBARS 3
750 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
751 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
753 /* values for text input gadgets */
754 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
755 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
756 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
758 #define ED_NUM_TEXTINPUT 3
760 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
761 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
763 /* values for text area gadgets */
764 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
766 #define ED_NUM_TEXTAREAS 1
768 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
769 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
771 /* values for selectbox gadgets */
772 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
773 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
774 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
775 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
776 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
777 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
778 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
779 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
780 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
781 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
782 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
783 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
784 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
785 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
786 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
787 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
788 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
789 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
790 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
791 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
792 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
793 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
794 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
795 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
796 #define ED_SELECTBOX_ID_ACTION_TYPE 24
797 #define ED_SELECTBOX_ID_ACTION_MODE 25
798 #define ED_SELECTBOX_ID_ACTION_ARG 26
799 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
800 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
802 #define ED_NUM_SELECTBOX 29
804 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
805 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
807 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
808 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
809 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
810 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
811 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
812 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
814 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
815 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
817 /* values for textbutton gadgets */
818 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
819 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
820 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
821 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
822 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
823 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
824 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
825 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
826 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
827 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
829 #define ED_NUM_TEXTBUTTONS 10
831 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
832 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
834 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
835 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
837 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
838 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
840 /* values for graphicbutton gadgets */
841 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
842 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
843 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
844 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
846 #define ED_NUM_GRAPHICBUTTONS 4
848 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
849 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
851 /* values for checkbutton gadgets */
852 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
853 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
854 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
855 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
856 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
857 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
858 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
859 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
860 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
861 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
862 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
863 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
864 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
865 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
866 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
867 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
868 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
869 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
870 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
871 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
872 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
873 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
874 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
875 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
876 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
877 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
878 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
879 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
880 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
881 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
882 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
883 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
884 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
885 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
886 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
887 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
888 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
889 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
890 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
891 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
892 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
893 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
894 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
895 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
896 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
897 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
898 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
899 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
900 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
901 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
902 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
903 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
905 #define ED_NUM_CHECKBUTTONS 52
907 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
908 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
910 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
911 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
912 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
913 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
914 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
915 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
917 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
918 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
920 /* values for radiobutton gadgets */
921 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
922 #define ED_RADIOBUTTON_ID_QUANTITY 1
924 #define ED_NUM_RADIOBUTTONS 2
926 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
927 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
929 /* values for drawing area gadgets */
930 #define ED_DRAWING_ID_DRAWING_LEVEL 0
931 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
932 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
933 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
934 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
935 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
936 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
937 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
938 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
939 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
940 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
941 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
942 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
943 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
944 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
945 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
946 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
947 #define ED_DRAWING_ID_ANDROID_CONTENT 17
948 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
949 #define ED_DRAWING_ID_START_ELEMENT 19
950 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
951 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
952 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
953 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
954 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
955 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
956 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
957 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
958 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
959 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
960 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
961 #define ED_DRAWING_ID_GROUP_CONTENT 31
962 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
964 #define ED_NUM_DRAWING_AREAS 33
968 -----------------------------------------------------------------------------
969 some internally used definitions
970 -----------------------------------------------------------------------------
973 /* values for CopyLevelToUndoBuffer() */
974 #define UNDO_IMMEDIATE 0
975 #define UNDO_ACCUMULATE 1
977 /* values for scrollbars */
978 #define ED_SCROLL_NO 0
979 #define ED_SCROLL_LEFT 1
980 #define ED_SCROLL_RIGHT 2
981 #define ED_SCROLL_UP 4
982 #define ED_SCROLL_DOWN 8
984 /* screens in the level editor */
985 #define ED_MODE_DRAWING 0
986 #define ED_MODE_INFO 1
987 #define ED_MODE_PROPERTIES 2
989 /* sub-screens in the global settings section */
990 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
991 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
993 /* sub-screens in the element properties section */
994 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
995 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
996 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
997 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
998 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1000 /* how many steps can be cancelled */
1001 #define NUM_UNDO_STEPS (10 + 1)
1003 /* values for elements with score for certain actions */
1005 #define MAX_SCORE 999
1007 /* values for elements with count for collecting */
1008 #define MIN_COLLECT_COUNT 0
1009 #define MAX_COLLECT_COUNT 999
1011 /* values for random placement */
1012 #define RANDOM_USE_PERCENTAGE 0
1013 #define RANDOM_USE_QUANTITY 1
1015 /* maximal size of level editor drawing area */
1017 #define MAX_ED_FIELDX (SCR_FIELDX)
1018 #define MAX_ED_FIELDY (SCR_FIELDY - 1)
1020 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
1021 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
1026 -----------------------------------------------------------------------------
1027 some internally used data structure definitions
1028 -----------------------------------------------------------------------------
1035 } control_info[ED_NUM_CTRL_BUTTONS] =
1037 /* note: some additional characters are already reserved for "cheat mode"
1038 shortcuts (":XYZ" style) -- for details, see "events.c" */
1040 { 's', "draw single items" },
1041 { 'd', "draw connected items" },
1042 { 'l', "draw lines" },
1043 { 'a', "draw arcs" },
1044 { 'r', "draw outline rectangles" },
1045 { 'R', "draw filled rectangles" },
1046 { '\0', "wrap (rotate) level up" },
1047 { 't', "enter text elements" },
1048 { 'f', "flood fill" },
1049 { '\0', "wrap (rotate) level left" },
1050 { '?', "properties of drawing element" },
1051 { '\0', "wrap (rotate) level right" },
1052 { '\0', "random element placement" },
1053 { 'b', "grab brush" },
1054 { '\0', "wrap (rotate) level down" },
1055 { ',', "pick drawing element" },
1057 { 'U', "undo last operation" },
1058 { 'I', "properties of level" },
1059 { 'S', "save level" },
1060 { 'C', "clear level" },
1061 { 'T', "test level" },
1062 { 'E', "exit level editor" },
1064 { '\0', "copy settings from other element" },
1065 { '\0', "copy settings to other element" },
1066 { '\0', "exchange element with other element" },
1068 { '\0', "copy settings from this element" },
1069 { '\0', "paste settings to this element" },
1072 static int random_placement_value = 10;
1073 static int random_placement_method = RANDOM_USE_QUANTITY;
1074 static int random_placement_background_element = EL_SAND;
1075 static boolean random_placement_background_restricted = FALSE;
1076 static boolean stick_element_properties_window = FALSE;
1077 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1078 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1079 static struct ElementChangeInfo custom_element_change;
1080 static struct ElementGroupInfo group_element_info;
1081 static struct ElementInfo custom_element;
1086 int min_value, max_value;
1087 int gadget_id_down, gadget_id_up;
1089 int gadget_id_align;
1091 char *text_above, *text_left, *text_right;
1092 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1094 /* ---------- current level number --------------------------------------- */
1098 -1, -1, /* these values are not constant, but can change at runtime */
1100 DX + 5 - SX, DY + 3 - SY,
1103 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1104 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1109 /* ---------- level and editor settings ---------------------------------- */
1112 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1113 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1114 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1115 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1117 "playfield size:", NULL, "width",
1120 -1, ED_LEVEL_SETTINGS_YPOS(4),
1121 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1122 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1123 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1125 NULL, " ", "height",
1128 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1130 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1131 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1133 NULL, "number of gems to collect:", NULL
1136 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1138 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1139 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1141 "time or step limit to solve level:", NULL, NULL
1144 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1146 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1147 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1148 &level.score[SC_TIME_BONUS],
1149 "score for each second/step left:", NULL, NULL
1152 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1154 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1155 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1157 NULL, "random seed:", "(0 => random)"
1160 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1162 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1163 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1164 &random_placement_value,
1165 "random element placement:", NULL, "in"
1168 /* ---------- element settings: configure (various elements) ------------- */
1171 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1172 MIN_SCORE, MAX_SCORE,
1173 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1174 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1175 NULL, /* will be set when used */
1179 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1180 MIN_SCORE, MAX_SCORE,
1181 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1182 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1183 NULL, /* will be set when used */
1187 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1188 MIN_SCORE, MAX_SCORE,
1189 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1190 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1191 NULL, /* will be set when used */
1195 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1196 MIN_SCORE, MAX_SCORE,
1197 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1198 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1199 NULL, /* will be set when used */
1203 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1204 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1205 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1206 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1207 &level.num_yamyam_contents,
1208 NULL, NULL, "number of content areas"
1211 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1212 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1213 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1214 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1215 &level.num_ball_contents,
1216 NULL, NULL, "number of content areas"
1219 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1220 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1221 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1222 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1223 &level.num_android_clone_elements,
1224 NULL, NULL, "number of clonable elements"
1227 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1228 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1229 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1230 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1231 NULL, /* will be set when used */
1232 NULL, NULL, "width",
1235 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1236 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1237 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1238 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1239 NULL, /* will be set when used */
1240 NULL, " ", "height",
1243 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1244 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1245 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1246 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1247 &level.initial_inventory_size[0],
1248 NULL, NULL, "number of inventory elements"
1251 /* ---------- element settings: configure 1 (custom elements) ------------ */
1254 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1255 MIN_SCORE, MAX_SCORE,
1256 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1257 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1258 &custom_element.collect_score_initial,
1259 NULL, "CE score", " "
1262 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1263 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1264 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1265 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1266 &custom_element.collect_count_initial,
1267 NULL, "CE count", NULL
1270 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1272 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1273 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1274 &custom_element.ce_value_fixed_initial,
1275 NULL, "CE value", NULL
1278 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1280 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1281 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1282 &custom_element.ce_value_random_initial,
1283 NULL, "+random", NULL
1286 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1288 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1289 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1290 &custom_element.push_delay_fixed,
1291 NULL, "push delay", NULL
1294 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1296 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1297 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1298 &custom_element.push_delay_random,
1299 NULL, "+random", NULL
1302 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1304 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1305 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1306 &custom_element.drop_delay_fixed,
1307 NULL, "drop delay", NULL
1310 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1312 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1313 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1314 &custom_element.drop_delay_random,
1315 NULL, "+random", NULL
1318 /* ---------- element settings: configure 2 (custom elements) ------------ */
1321 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1323 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1324 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1325 &custom_element.move_delay_fixed,
1326 NULL, "move delay", NULL
1329 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1331 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1332 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1333 &custom_element.move_delay_random,
1334 NULL, "+random", NULL
1337 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1339 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1340 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1341 &custom_element.explosion_delay,
1342 NULL, "explosion delay", NULL
1345 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1347 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1348 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1349 &custom_element.ignition_delay,
1350 NULL, "ignition delay", "(by fire)"
1353 /* ---------- element settings: configure (group elements) --------------- */
1356 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1357 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1358 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1359 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1360 &group_element_info.num_elements,
1361 NULL, NULL, "number of elements in group"
1364 /* ---------- element settings: advanced (custom elements) --------------- */
1367 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1369 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1370 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1371 &custom_element_change.delay_fixed,
1372 NULL, "CE delay", NULL,
1375 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1377 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1378 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1379 &custom_element_change.delay_random,
1380 NULL, "+random", NULL
1383 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1385 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1386 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1387 &custom_element_change.random_percentage,
1388 NULL, "use random replace:", "%"
1398 char *text_above, *infotext;
1399 } textinput_info[ED_NUM_TEXTINPUT] =
1402 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1403 GADGET_ID_LEVEL_NAME,
1409 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1410 GADGET_ID_LEVEL_AUTHOR,
1411 MAX_LEVEL_AUTHOR_LEN,
1416 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1417 GADGET_ID_ELEMENT_NAME,
1418 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1419 custom_element.description,
1420 NULL, "Element name"
1430 char *text_above, *infotext;
1431 } textarea_info[ED_NUM_TEXTAREAS] =
1434 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1435 GADGET_ID_ENVELOPE_INFO,
1436 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1438 "Envelope Content:", "Envelope Content"
1442 static struct ValueTextInfo options_time_or_steps[] =
1450 static struct ValueTextInfo options_game_engine_type[] =
1452 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1453 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1454 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1459 static struct ValueTextInfo options_wind_direction[] =
1461 { MV_START_NONE, "none" },
1462 { MV_START_LEFT, "left" },
1463 { MV_START_RIGHT, "right" },
1464 { MV_START_UP, "up" },
1465 { MV_START_DOWN, "down" },
1470 static struct ValueTextInfo options_player_speed[] =
1477 { 16, "very fast" },
1478 { 32, "ultrafast" },
1483 static struct ValueTextInfo options_access_type[] =
1485 { EP_WALKABLE, "walkable" },
1486 { EP_PASSABLE, "passable" },
1491 static struct ValueTextInfo options_access_layer[] =
1493 { EP_ACCESSIBLE_OVER, "over" },
1494 { EP_ACCESSIBLE_INSIDE, "inside" },
1495 { EP_ACCESSIBLE_UNDER, "under" },
1500 static struct ValueTextInfo options_access_protected[] =
1502 { 0, "unprotected" },
1508 static struct ValueTextInfo options_access_direction[] =
1510 { MV_NO_DIRECTION, "no direction" },
1511 { MV_LEFT, "left" },
1512 { MV_RIGHT, "right" },
1514 { MV_DOWN, "down" },
1515 { MV_LEFT | MV_UP, "left + up" },
1516 { MV_LEFT | MV_DOWN, "left + down" },
1517 { MV_RIGHT | MV_UP, "right + up" },
1518 { MV_RIGHT | MV_DOWN, "right + down" },
1519 { MV_HORIZONTAL, "horizontal" },
1520 { MV_VERTICAL, "vertical" },
1521 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1522 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1523 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1524 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1525 { MV_ALL_DIRECTIONS, "all directions" },
1530 static struct ValueTextInfo options_walk_to_action[] =
1532 { EP_DIGGABLE, "diggable" },
1533 { EP_COLLECTIBLE_ONLY, "collectible" },
1534 { EP_DROPPABLE, "collectible & droppable" },
1535 { EP_THROWABLE, "collectible & throwable" },
1536 { EP_PUSHABLE, "pushable" },
1541 static struct ValueTextInfo options_move_pattern[] =
1543 { MV_LEFT, "left" },
1544 { MV_RIGHT, "right" },
1546 { MV_DOWN, "down" },
1547 { MV_HORIZONTAL, "horizontal" },
1548 { MV_VERTICAL, "vertical" },
1549 { MV_ALL_DIRECTIONS, "all directions" },
1550 { MV_WIND_DIRECTION, "wind direction" },
1551 { MV_TOWARDS_PLAYER, "towards player" },
1552 { MV_AWAY_FROM_PLAYER, "away from player" },
1553 { MV_ALONG_LEFT_SIDE, "along left side" },
1554 { MV_ALONG_RIGHT_SIDE, "along right side" },
1555 { MV_TURNING_LEFT, "turning left" },
1556 { MV_TURNING_RIGHT, "turning right" },
1557 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1558 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1559 { MV_TURNING_RANDOM, "turning random" },
1560 { MV_MAZE_RUNNER, "maze runner style" },
1561 { MV_MAZE_HUNTER, "maze hunter style" },
1562 { MV_WHEN_PUSHED, "when pushed" },
1563 { MV_WHEN_DROPPED, "when dropped/thrown" },
1568 static struct ValueTextInfo options_move_direction[] =
1570 { MV_START_AUTOMATIC, "automatic" },
1571 { MV_START_LEFT, "left" },
1572 { MV_START_RIGHT, "right" },
1573 { MV_START_UP, "up" },
1574 { MV_START_DOWN, "down" },
1575 { MV_START_RANDOM, "random" },
1576 { MV_START_PREVIOUS, "previous" },
1581 static struct ValueTextInfo options_move_stepsize[] =
1583 { 0, "not moving" },
1588 { 16, "very fast" },
1589 { 32, "even faster" },
1594 static struct ValueTextInfo options_move_leave_type[] =
1596 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1597 { LEAVE_TYPE_LIMITED, "change it to" },
1602 static struct ValueTextInfo options_smash_targets[] =
1604 { EP_CAN_SMASH_PLAYER, "player" },
1606 { EP_CAN_SMASH_ENEMIES, "enemies" },
1608 { EP_CAN_SMASH_EVERYTHING, "everything" },
1613 static struct ValueTextInfo options_slippery_type[] =
1615 { SLIPPERY_ANY_RANDOM, "random" },
1616 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1617 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1618 { SLIPPERY_ONLY_LEFT, "only left" },
1619 { SLIPPERY_ONLY_RIGHT, "only right" },
1624 static struct ValueTextInfo options_deadliness[] =
1626 { EP_DONT_RUN_INTO, "running into" },
1627 { EP_DONT_COLLIDE_WITH, "colliding with" },
1628 { EP_DONT_GET_HIT_BY, "getting hit by" },
1629 { EP_DONT_TOUCH, "touching" },
1634 static struct ValueTextInfo options_explosion_type[] =
1636 { EXPLODES_3X3, "3x3" },
1637 { EXPLODES_CROSS, "3+3" },
1638 { EXPLODES_1X1, "1x1" },
1643 static struct ValueTextInfo options_time_units[] =
1646 { FRAMES_PER_SECOND, "seconds" },
1651 static struct ValueTextInfo options_change_direct_action[] =
1653 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1654 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1655 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1656 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1657 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1658 { CE_ENTERED_BY_PLAYER, "entered by player" },
1659 { CE_LEFT_BY_PLAYER, "left by player" },
1660 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1661 { CE_SWITCHED, "switched" },
1662 { CE_HITTING_SOMETHING, "hitting something" },
1663 { CE_HIT_BY_SOMETHING, "hit by something" },
1665 { CE_BLOCKED, "blocked" },
1667 { CE_IMPACT, "impact (on something)" },
1668 { CE_SMASHED, "smashed (from above)" },
1670 { CE_VALUE_CHANGES, "CE value changes" },
1671 { CE_SCORE_CHANGES, "CE score changes" },
1673 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1674 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1679 static struct ValueTextInfo options_change_other_action[] =
1681 { CE_PLAYER_TOUCHES_X, "player touches" },
1682 { CE_PLAYER_PRESSES_X, "player presses" },
1683 { CE_PLAYER_SWITCHES_X, "player switches" },
1684 { CE_PLAYER_SNAPS_X, "player snaps" },
1685 { CE_PLAYER_PUSHES_X, "player pushes" },
1686 { CE_PLAYER_ENTERS_X, "player enters" },
1687 { CE_PLAYER_LEAVES_X, "player leaves" },
1688 { CE_PLAYER_DIGS_X, "player digs" },
1689 { CE_PLAYER_COLLECTS_X, "player collects" },
1690 { CE_PLAYER_DROPS_X, "player drops/throws" },
1691 { CE_TOUCHING_X, "touching" },
1692 { CE_HITTING_X, "hitting" },
1693 { CE_DIGGING_X, "digging" },
1694 { CE_HIT_BY_X, "hit by" },
1695 { CE_SWITCH_OF_X, "switch of" },
1696 { CE_CHANGE_OF_X, "change by page of" },
1697 { CE_EXPLOSION_OF_X, "explosion of" },
1698 { CE_MOVE_OF_X, "move of" },
1699 { CE_CREATION_OF_X, "creation of" },
1700 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1701 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1702 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1703 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1708 static struct ValueTextInfo options_change_trigger_side[] =
1710 { CH_SIDE_LEFT, "left" },
1711 { CH_SIDE_RIGHT, "right" },
1712 { CH_SIDE_TOP, "top" },
1713 { CH_SIDE_BOTTOM, "bottom" },
1714 { CH_SIDE_LEFT_RIGHT, "left/right" },
1715 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1716 { CH_SIDE_ANY, "any" },
1721 static struct ValueTextInfo options_change_trigger_player[] =
1723 { CH_PLAYER_1, "1" },
1724 { CH_PLAYER_2, "2" },
1725 { CH_PLAYER_3, "3" },
1726 { CH_PLAYER_4, "4" },
1727 { CH_PLAYER_ANY, "any" },
1732 static struct ValueTextInfo options_change_trigger_page[] =
1744 { (1 << 10), "11" },
1745 { (1 << 11), "12" },
1746 { (1 << 12), "13" },
1747 { (1 << 13), "14" },
1748 { (1 << 14), "15" },
1749 { (1 << 15), "16" },
1750 { (1 << 16), "17" },
1751 { (1 << 17), "18" },
1752 { (1 << 18), "19" },
1753 { (1 << 19), "20" },
1754 { (1 << 20), "21" },
1755 { (1 << 21), "22" },
1756 { (1 << 22), "23" },
1757 { (1 << 23), "24" },
1758 { (1 << 24), "25" },
1759 { (1 << 25), "26" },
1760 { (1 << 26), "27" },
1761 { (1 << 27), "28" },
1762 { (1 << 28), "29" },
1763 { (1 << 29), "30" },
1764 { (1 << 30), "31" },
1765 { (1 << 31), "32" },
1766 { CH_PAGE_ANY, "any" },
1771 static struct ValueTextInfo options_change_replace_when[] =
1773 { CP_WHEN_EMPTY, "empty" },
1774 { CP_WHEN_WALKABLE, "walkable" },
1775 { CP_WHEN_DIGGABLE, "diggable" },
1776 { CP_WHEN_COLLECTIBLE, "collectible" },
1777 { CP_WHEN_REMOVABLE, "removable" },
1778 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1783 static struct ValueTextInfo options_action_type[] =
1785 { CA_NO_ACTION, "no action" },
1786 { CA_UNDEFINED, " " },
1787 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1788 { CA_RESTART_LEVEL, "restart level" },
1789 { CA_SHOW_ENVELOPE, "show envelope" },
1790 { CA_SET_LEVEL_TIME, "set time" },
1791 { CA_SET_LEVEL_SCORE, "set score" },
1792 { CA_SET_LEVEL_GEMS, "set gems" },
1793 { CA_SET_LEVEL_WIND, "set wind dir." },
1794 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1795 { CA_UNDEFINED, " " },
1796 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1797 { CA_MOVE_PLAYER, "move player" },
1798 { CA_EXIT_PLAYER, "exit player" },
1799 { CA_KILL_PLAYER, "kill player" },
1800 { CA_SET_PLAYER_KEYS, "set keys" },
1801 { CA_SET_PLAYER_SPEED, "set speed" },
1802 { CA_SET_PLAYER_SHIELD, "set shield" },
1803 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1804 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1805 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1806 { CA_UNDEFINED, " " },
1807 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1808 { CA_SET_CE_VALUE, "set CE value" },
1809 { CA_SET_CE_SCORE, "set CE score" },
1810 { CA_SET_CE_ARTWORK, "set CE artwork" },
1811 { CA_UNDEFINED, " " },
1812 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1813 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1818 static struct ValueTextInfo options_action_mode_none[] =
1820 { CA_MODE_UNDEFINED, " " },
1825 static struct ValueTextInfo options_action_mode_assign[] =
1827 { CA_MODE_SET, "=" },
1832 static struct ValueTextInfo options_action_mode_add_remove[] =
1834 { CA_MODE_ADD, "+" },
1835 { CA_MODE_SUBTRACT, "-" },
1840 static struct ValueTextInfo options_action_mode_calculate[] =
1842 { CA_MODE_SET, "=" },
1843 { CA_MODE_ADD, "+" },
1844 { CA_MODE_SUBTRACT, "-" },
1845 { CA_MODE_MULTIPLY, "*" },
1846 { CA_MODE_DIVIDE, "/" },
1847 { CA_MODE_MODULO, "%" },
1852 static struct ValueTextInfo options_action_arg_none[] =
1854 { CA_ARG_UNDEFINED, " " },
1859 static struct ValueTextInfo options_action_arg_player[] =
1861 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1862 { CA_ARG_PLAYER_1, "1" },
1863 { CA_ARG_PLAYER_2, "2" },
1864 { CA_ARG_PLAYER_3, "3" },
1865 { CA_ARG_PLAYER_4, "4" },
1866 { CA_ARG_PLAYER_ANY, "any" },
1867 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1868 { CA_ARG_PLAYER_ACTION, "action ->" },
1873 static struct ValueTextInfo options_action_arg_number[] =
1875 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1882 { CA_ARG_10, "10" },
1883 { CA_ARG_100, "100" },
1884 { CA_ARG_1000, "1000" },
1885 { CA_ARG_UNDEFINED, " " },
1886 { CA_ARG_NUMBER_MIN, "min" },
1887 { CA_ARG_NUMBER_MAX, "max" },
1888 { CA_ARG_UNDEFINED, " " },
1889 { CA_ARG_NUMBER_RESET, "reset" },
1890 { CA_ARG_UNDEFINED, " " },
1891 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1892 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1893 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1894 { CA_ARG_UNDEFINED, " " },
1895 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1896 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1897 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1898 { CA_ARG_UNDEFINED, " " },
1899 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1900 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1901 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1902 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1903 { CA_ARG_UNDEFINED, " " },
1904 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1905 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1906 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1907 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1912 static struct ValueTextInfo options_action_arg_value[] =
1914 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1921 { CA_ARG_10, "10" },
1922 { CA_ARG_100, "100" },
1923 { CA_ARG_1000, "1000" },
1924 { CA_ARG_UNDEFINED, " " },
1925 { CA_ARG_NUMBER_MIN, "min" },
1926 { CA_ARG_NUMBER_MAX, "max" },
1927 { CA_ARG_UNDEFINED, " " },
1928 { CA_ARG_NUMBER_RESET, "reset" },
1929 { CA_ARG_UNDEFINED, " " },
1930 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1931 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1932 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1933 { CA_ARG_UNDEFINED, " " },
1934 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1935 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1936 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1937 { CA_ARG_UNDEFINED, " " },
1938 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1939 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1940 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1941 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1942 { CA_ARG_UNDEFINED, " " },
1943 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1944 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1945 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1946 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1947 { CA_ARG_UNDEFINED, " " },
1948 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1949 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1950 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1951 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1956 static struct ValueTextInfo options_action_arg_envelope[] =
1958 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1963 { CA_ARG_UNDEFINED, " " },
1964 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1965 { CA_ARG_ELEMENT_TARGET, "target" },
1966 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1967 { CA_ARG_ELEMENT_ACTION, "action ->" },
1972 static struct ValueTextInfo options_action_arg_key[] =
1974 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1983 { CA_ARG_UNDEFINED, " " },
1984 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1985 { CA_ARG_ELEMENT_TARGET, "target" },
1986 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1987 { CA_ARG_ELEMENT_ACTION, "action ->" },
1992 static struct ValueTextInfo options_action_arg_speed[] =
1994 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1995 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1996 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1997 { CA_ARG_SPEED_SLOW, "slow" },
1998 { CA_ARG_SPEED_NORMAL, "normal" },
1999 { CA_ARG_SPEED_FAST, "fast" },
2000 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2001 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2002 { CA_ARG_UNDEFINED, " " },
2003 { CA_ARG_SPEED_SLOWER, "slower" },
2004 { CA_ARG_SPEED_FASTER, "faster" },
2005 { CA_ARG_UNDEFINED, " " },
2006 { CA_ARG_SPEED_RESET, "reset" },
2011 static struct ValueTextInfo options_action_arg_shield[] =
2013 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2014 { CA_ARG_SHIELD_OFF, "off" },
2015 { CA_ARG_SHIELD_NORMAL, "normal" },
2016 { CA_ARG_SHIELD_DEADLY, "deadly" },
2021 static struct ValueTextInfo options_action_arg_artwork[] =
2023 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2024 { CA_ARG_ELEMENT_TARGET, "target" },
2025 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2026 { CA_ARG_ELEMENT_ACTION, "action ->" },
2027 { CA_ARG_UNDEFINED, " " },
2028 { CA_ARG_ELEMENT_RESET, "reset" },
2033 static struct ValueTextInfo options_action_arg_gravity[] =
2035 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2036 { CA_ARG_GRAVITY_ON, "on" },
2037 { CA_ARG_GRAVITY_OFF, "off" },
2038 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2043 static struct ValueTextInfo options_action_arg_direction[] =
2045 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2046 { CA_ARG_DIRECTION_NONE, "none" },
2047 { CA_ARG_DIRECTION_LEFT, "left" },
2048 { CA_ARG_DIRECTION_RIGHT, "right" },
2049 { CA_ARG_DIRECTION_UP, "up" },
2050 { CA_ARG_DIRECTION_DOWN, "down" },
2051 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2052 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2057 static struct ValueTextInfo options_action_arg_scan_mode[] =
2059 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2060 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2061 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2066 static struct ValueTextInfo options_action_arg_inventory[] =
2068 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2069 { CA_ARG_ELEMENT_TARGET, "+ target" },
2070 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2071 { CA_ARG_ELEMENT_ACTION, "+ action" },
2072 { CA_ARG_UNDEFINED, " " },
2073 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2074 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2075 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2076 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2077 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2078 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2079 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2080 { CA_ARG_UNDEFINED, " " },
2081 { CA_ARG_INVENTORY_RESET, "reset" },
2086 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2087 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2092 static struct ValueTextInfo options_group_choice_mode[] =
2094 { ANIM_RANDOM, "random" },
2095 { ANIM_LOOP, "loop" },
2096 { ANIM_LINEAR, "linear" },
2097 { ANIM_PINGPONG, "pingpong" },
2098 { ANIM_PINGPONG2, "pingpong 2" },
2103 static struct ValueTextInfo *action_arg_modes[] =
2105 options_action_mode_none,
2106 options_action_mode_assign,
2107 options_action_mode_add_remove,
2108 options_action_mode_calculate,
2115 struct ValueTextInfo *options;
2117 action_arg_options[] =
2119 { CA_NO_ACTION, 0, options_action_arg_none, },
2120 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2121 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2122 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2123 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2124 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2125 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2126 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2127 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2128 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2129 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2130 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2131 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2132 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2133 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2134 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2135 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2136 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2137 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2138 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2139 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2148 int gadget_id_align;
2149 int size; /* char size of selectbox or '-1' (dynamically determined) */
2150 struct ValueTextInfo *options;
2152 char *text_left, *text_right, *infotext;
2153 } selectbox_info[ED_NUM_SELECTBOX] =
2155 /* ---------- level and editor settings ---------------------------------- */
2158 -1, ED_LEVEL_SETTINGS_YPOS(7),
2159 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2161 options_time_or_steps,
2162 &level.use_step_counter,
2163 NULL, "(0 => no limit)", "time or step limit"
2166 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2167 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2169 options_game_engine_type,
2170 &level.game_engine_type,
2171 "game engine:", NULL, "game engine"
2174 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2175 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2177 options_wind_direction,
2178 &level.wind_direction_initial,
2179 "initial wind direction:", NULL, "initial wind direction"
2182 /* ---------- element settings: configure (several elements) ------------- */
2185 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2186 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2188 options_player_speed,
2189 &level.initial_player_stepsize[0],
2190 "initial player speed:", NULL, "initial player speed"
2193 /* ---------- element settings: configure 1 (custom elements) ------------ */
2196 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2197 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2199 options_access_type,
2200 &custom_element.access_type,
2201 NULL, NULL, "type of access to this field"
2204 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2205 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2207 options_access_layer,
2208 &custom_element.access_layer,
2209 NULL, NULL, "layer of access for this field"
2212 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2213 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2215 options_access_protected,
2216 &custom_element.access_protected,
2217 NULL, NULL, "protected access for this field"
2220 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2221 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2223 options_access_direction,
2224 &custom_element.access_direction,
2225 "from", NULL, "access direction for this field"
2228 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2229 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2231 options_walk_to_action,
2232 &custom_element.walk_to_action,
2233 NULL, NULL, "diggable/collectible/pushable"
2236 /* ---------- element settings: configure 2 (custom elements) ------------ */
2239 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2240 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2242 options_move_pattern,
2243 &custom_element.move_pattern,
2244 "can move", NULL, "element move pattern"
2247 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2248 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2250 options_move_direction,
2251 &custom_element.move_direction_initial,
2252 "starts moving", NULL, "initial element move direction"
2255 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2256 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2258 options_move_stepsize,
2259 &custom_element.move_stepsize,
2260 "move/fall speed", NULL, "speed of element movement"
2263 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2264 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2266 options_move_leave_type,
2267 &custom_element.move_leave_type,
2268 "can dig: can", ":", "leave behind or change element"
2271 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2272 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2274 options_smash_targets,
2275 &custom_element.smash_targets,
2276 "can smash", NULL, "elements that can be smashed"
2279 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2280 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2282 options_slippery_type,
2283 &custom_element.slippery_type,
2284 "slippery", NULL, "where other elements fall down"
2287 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2288 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2291 &custom_element.deadliness,
2292 "deadly when", NULL, "deadliness of element"
2295 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2296 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2298 options_explosion_type,
2299 &custom_element.explosion_type,
2300 "can explode", NULL, "explosion type"
2303 /* ---------- element settings: advanced (custom elements) --------------- */
2306 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2307 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2310 &custom_element_change.delay_frames,
2311 "delay time given in", NULL, "delay time units for change"
2314 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2315 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2317 options_change_direct_action,
2318 &custom_element_change.direct_action,
2319 NULL, NULL, "type of direct action"
2322 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2323 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2325 options_change_other_action,
2326 &custom_element_change.other_action,
2327 NULL, "element:", "type of other element action"
2330 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2331 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2333 options_change_trigger_side,
2334 &custom_element_change.trigger_side,
2335 "at", "side", "element side triggering change"
2338 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2339 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2341 options_change_trigger_player,
2342 &custom_element_change.trigger_player,
2343 "player:", " ", "player that causes change"
2346 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2347 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2349 options_change_trigger_page,
2350 &custom_element_change.trigger_page,
2351 "page:", NULL, "change page that causes change"
2354 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2355 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2357 options_change_replace_when,
2358 &custom_element_change.replace_when,
2359 "replace when", NULL, "which elements can be replaced"
2362 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2363 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2365 options_action_type,
2366 &custom_element_change.action_type,
2367 NULL, NULL, "action on specified condition"
2370 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2371 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2373 options_action_mode_none,
2374 &custom_element_change.action_mode,
2375 NULL, NULL, "action operator"
2378 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2379 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2381 options_action_arg_none,
2382 &custom_element_change.action_arg,
2383 NULL, NULL, "action parameter"
2386 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2387 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2389 options_change_page,
2390 &custom_element.current_change_page,
2391 NULL, NULL, "element change page"
2394 /* ---------- element settings: configure (group elements) --------------- */
2397 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2398 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2400 options_group_choice_mode,
2401 &group_element_info.choice_mode,
2402 "choice type:", NULL, "type of group element choice"
2410 int gadget_id_align;
2413 char *text_left, *text_right, *infotext;
2414 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2417 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2418 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2420 NULL, NULL, "Configure level properties"
2423 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2424 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2426 NULL, NULL, "Configure editor properties"
2429 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2430 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2432 NULL, NULL, "Show information about element"
2435 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2436 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2438 NULL, NULL, "Configure element properties"
2441 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2442 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2444 NULL, NULL, "Configure element properties, part 1"
2447 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2448 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2450 NULL, NULL, "Configure element properties, part 2"
2453 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2454 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2456 NULL, NULL, "Configure custom element change pages"
2459 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2460 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2462 " ", "As Template", "Save current settings as new template"
2465 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2466 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2468 NULL, NULL, "Add new change page"
2471 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2472 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2474 NULL, NULL, "Delete current change page"
2484 int gadget_id_align;
2485 char *text_left, *text_right, *infotext;
2486 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2489 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2490 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2491 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2492 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2493 NULL, NULL, "select previous change page"
2496 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2497 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2498 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2499 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2500 NULL, "change page", "select next change page"
2503 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2504 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2505 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2506 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2507 " ", NULL, "copy settings from this change page"
2510 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2511 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2512 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2513 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2514 NULL, NULL, "paste settings to this change page"
2523 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2530 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2533 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2534 GADGET_ID_SCROLL_UP,
2535 "scroll level editing area up"
2538 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2539 GADGET_ID_SCROLL_DOWN,
2540 "scroll level editing area down"
2543 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2544 GADGET_ID_SCROLL_LEFT,
2545 "scroll level editing area left"
2548 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2549 GADGET_ID_SCROLL_RIGHT,
2550 "scroll level editing area right"
2553 IMG_EDITOR_PALETTE_SCROLL_UP,
2554 GADGET_ID_SCROLL_LIST_UP,
2555 "scroll element list up ('Page Up')"
2558 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2559 GADGET_ID_SCROLL_LIST_DOWN,
2560 "scroll element list down ('Page Down')"
2568 int wheel_x, wheel_y;
2569 int wheel_width, wheel_height;
2570 } scrollbar_pos[ED_NUM_SCROLLBARS];
2578 } scrollbar_info[ED_NUM_SCROLLBARS] =
2581 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2582 GD_TYPE_SCROLLBAR_HORIZONTAL,
2583 GADGET_ID_SCROLL_HORIZONTAL,
2584 "scroll level editing area horizontally"
2587 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2588 GD_TYPE_SCROLLBAR_VERTICAL,
2589 GADGET_ID_SCROLL_VERTICAL,
2590 "scroll level editing area vertically"
2593 IMG_EDITOR_PALETTE_SCROLLBAR,
2594 GD_TYPE_SCROLLBAR_VERTICAL,
2595 GADGET_ID_SCROLL_LIST_VERTICAL,
2596 "scroll element list vertically"
2608 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2611 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2613 -1, -1, /* these values are not constant, but can change at runtime */
2615 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2617 GADGET_ID_SCROLL_UP,
2618 "scroll level editing area up"
2621 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2623 -1, -1, /* these values are not constant, but can change at runtime */
2625 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2627 GADGET_ID_SCROLL_DOWN,
2628 "scroll level editing area down"
2631 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2633 -1, -1, /* these values are not constant, but can change at runtime */
2635 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2637 GADGET_ID_SCROLL_LEFT,
2638 "scroll level editing area left"
2641 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2643 -1, -1, /* these values are not constant, but can change at runtime */
2645 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2647 GADGET_ID_SCROLL_RIGHT,
2648 "scroll level editing area right"
2651 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2652 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2653 GADGET_ID_SCROLL_LIST_UP,
2654 "scroll element list up ('Page Up')"
2657 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2658 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2659 GADGET_ID_SCROLL_LIST_DOWN,
2660 "scroll element list down ('Page Down')"
2669 int wheel_x, wheel_y;
2670 int wheel_width, wheel_height;
2674 } scrollbar_info[ED_NUM_SCROLLBARS] =
2677 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2679 -1, -1, /* these values are not constant, but can change at runtime */
2680 -1, -1, /* these values are not constant, but can change at runtime */
2681 -1, -1, /* these values are not constant, but can change at runtime */
2682 -1, -1, /* these values are not constant, but can change at runtime */
2684 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2685 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2689 GD_TYPE_SCROLLBAR_HORIZONTAL,
2690 GADGET_ID_SCROLL_HORIZONTAL,
2691 "scroll level editing area horizontally"
2694 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2696 -1, -1, /* these values are not constant, but can change at runtime */
2697 -1, -1, /* these values are not constant, but can change at runtime */
2698 -1, -1, /* these values are not constant, but can change at runtime */
2699 -1, -1, /* these values are not constant, but can change at runtime */
2701 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2702 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2706 GD_TYPE_SCROLLBAR_VERTICAL,
2707 GADGET_ID_SCROLL_VERTICAL,
2708 "scroll level editing area vertically"
2711 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2713 -1, -1, /* these values are not constant, but can change at runtime */
2714 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2715 -1, -1, /* these values are not constant, but can change at runtime */
2716 -1, -1, /* these values are not constant, but can change at runtime */
2718 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2719 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2723 GD_TYPE_SCROLLBAR_VERTICAL,
2724 GADGET_ID_SCROLL_LIST_VERTICAL,
2725 "scroll element list vertically"
2735 int gadget_id_align;
2736 int radio_button_nr;
2739 char *text_left, *text_right, *infotext;
2740 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2743 -1, ED_LEVEL_SETTINGS_YPOS(0),
2744 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2745 RADIO_NR_RANDOM_ELEMENTS,
2746 &random_placement_method, RANDOM_USE_PERCENTAGE,
2747 " ", "percentage", "use percentage for random elements"
2750 -1, ED_LEVEL_SETTINGS_YPOS(0),
2751 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2752 RADIO_NR_RANDOM_ELEMENTS,
2753 &random_placement_method, RANDOM_USE_QUANTITY,
2754 " ", "quantity", "use quantity for random elements"
2762 int gadget_id_align;
2764 char *text_left, *text_right, *infotext;
2765 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2767 /* ---------- level and editor settings ---------------------------------- */
2770 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2771 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2772 &random_placement_background_restricted,
2774 "restrict random placement to:", "set random placement restriction"
2777 /* ---------- element settings: configure (various elements) ------------- */
2780 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2781 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2782 &stick_element_properties_window,
2784 "stick this screen to edit content","stick this screen to edit content"
2787 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2788 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2789 &level.em_slippery_gems,
2791 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2794 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2795 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2796 &level.em_explodes_by_fire,
2798 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2801 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2802 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2803 &level.use_spring_bug,
2805 "use spring pushing bug", "use odd spring pushing behaviour"
2808 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2809 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2810 &level.use_time_orb_bug,
2812 "use time orb bug", "use odd time orb behaviour"
2815 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2816 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2819 "create single random element", "only create one element from content"
2822 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2823 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2824 &level.ball_state_initial,
2826 "magic ball initially activated", "activate magic ball after level start"
2829 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2830 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2831 &level.grow_into_diggable,
2833 "can grow into anything diggable", "grow into more than just sand"
2836 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2837 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2838 &level.auto_exit_sokoban,
2840 "exit level if all fields solved", "automatically finish Sokoban levels"
2843 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2844 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2845 &level.continuous_snapping,
2847 "continuous snapping", "use snapping without releasing key"
2850 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2851 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2852 &level.block_snap_field,
2854 "block snapped field when snapping", "use snapping delay to show animation"
2857 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2858 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2859 &level.block_last_field,
2861 "block last field when moving", "player blocks last field when moving"
2864 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2865 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2866 &level.sp_block_last_field,
2868 "block last field when moving", "player blocks last field when moving"
2871 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2872 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2873 &level.instant_relocation,
2875 "no scrolling when relocating", "player gets relocated without delay"
2878 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2879 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2880 &level.shifted_relocation,
2882 "no centering when relocating", "level not centered after relocation"
2885 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2886 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2887 &level.use_start_element[0],
2889 "use level start element:", "start level at this element's position"
2892 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2893 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2894 &level.use_artwork_element[0],
2896 "use artwork from element:", "use player artwork from other element"
2899 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2900 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2901 &level.use_explosion_element[0],
2903 "use explosion from element:", "use explosion properties from element"
2906 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2907 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2908 &level.initial_player_gravity[0],
2910 "use initial gravity", "set initial player gravity"
2913 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2914 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2915 &level.use_initial_inventory[0],
2917 "use initial inventory:", "use collected elements on level start"
2920 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2921 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2922 &level.can_pass_to_walkable,
2924 "can pass to walkable element", "player can pass to empty or walkable"
2927 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2928 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2929 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2931 "can fall into acid (with gravity)","player can fall into acid pool"
2934 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2935 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2936 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2938 "can move into acid", "element can move into acid pool"
2941 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2942 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2943 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2945 "deadly when colliding with", "element is deadly when hitting player"
2948 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2949 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2950 &level.envelope[0].autowrap,
2952 "auto-wrap", "automatically wrap envelope text"
2955 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2956 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2957 &level.envelope[0].centered,
2959 "centered", "automatically center envelope text"
2962 /* ---------- element settings: configure 1 (custom elements) ----------- */
2965 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2966 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2967 &custom_element.use_gfx_element,
2969 /* !!! add separate "use existing element sound" !!! */
2972 "use graphic/sound of element:", "use existing graphic and sound"
2975 "use graphic of element:", "use existing element graphic"
2979 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2980 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2981 &level.use_custom_template,
2983 "use template", "use template for custom properties"
2986 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2987 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2988 &custom_element_properties[EP_ACCESSIBLE],
2990 NULL, "player can walk to or pass this field"
2993 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2994 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2995 &custom_element_properties[EP_GRAVITY_REACHABLE],
2997 "reachable despite gravity", "player can walk/dig despite gravity"
3000 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3001 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3002 &custom_element.use_last_ce_value,
3004 "use last CE value after change", "use last CE value after change"
3007 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
3008 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3009 &custom_element_properties[EP_WALK_TO_OBJECT],
3011 NULL, "player can dig/collect/push element"
3014 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3015 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3016 &custom_element_properties[EP_INDESTRUCTIBLE],
3018 "indestructible", "element is indestructible"
3021 /* ---------- element settings: configure 2 (custom elements) ----------- */
3024 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3025 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3026 &custom_element_properties[EP_CAN_MOVE],
3028 NULL, "element can move with some pattern"
3031 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3032 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3033 &custom_element_properties[EP_CAN_FALL],
3035 "can fall", "element can fall down"
3038 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3039 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3040 &custom_element_properties[EP_CAN_SMASH],
3042 NULL, "element can smash other elements"
3045 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3046 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3047 &custom_element_properties[EP_SLIPPERY],
3049 NULL, "other elements can fall down from it"
3052 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3053 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3054 &custom_element_properties[EP_DEADLY],
3056 NULL, "element can kill the player"
3059 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3060 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3061 &custom_element_properties[EP_CAN_EXPLODE],
3063 NULL, "element can explode"
3066 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3067 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3068 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3070 "by fire", "element can explode by fire/explosion"
3073 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3074 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3075 &custom_element_properties[EP_EXPLODES_SMASHED],
3077 "smashed", "element can explode when smashed"
3080 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3081 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3082 &custom_element_properties[EP_EXPLODES_IMPACT],
3084 "impact", "element can explode on impact"
3087 /* ---------- element settings: advanced (custom elements) --------------- */
3090 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3091 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3092 &custom_element_change.can_change,
3094 "element changes to:", "change element on specified condition"
3097 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3098 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3099 &custom_element_change_events[CE_DELAY],
3101 NULL, "element changes after delay"
3104 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3105 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3106 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3108 NULL, "element changes by direct action"
3111 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3112 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3113 &custom_element_change_events[CE_BY_OTHER_ACTION],
3115 NULL, "element changes by other element"
3118 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3119 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3120 &custom_element_change.explode,
3122 "explode instead of change", "element explodes instead of change"
3125 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3126 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3127 &custom_element_change.use_target_content,
3129 "use extended change target:", "element changes to more elements"
3132 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3133 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3134 &custom_element_change.only_if_complete,
3136 "replace all or nothing", "only replace when all can be changed"
3139 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3140 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3141 &custom_element_change.use_random_replace,
3143 NULL, "use percentage for random replace"
3146 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3147 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3148 &custom_element_change.has_action,
3150 NULL, "execute action on specified condition"
3158 int gadget_id_align;
3160 int area_xsize, area_ysize;
3161 char *text_left, *text_right, *text_below, *infotext;
3162 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3164 /* ---------- level playfield content ------------------------------------ */
3168 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3171 -1, -1, /* these values are not constant, but can change at runtime */
3173 MAX_ED_FIELDX, MAX_ED_FIELDY,
3175 NULL, NULL, NULL, NULL
3178 /* ---------- yam yam content -------------------------------------------- */
3181 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3182 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3183 &level.yamyam_content[0].e[0][0], 3, 3,
3184 NULL, NULL, "1", NULL
3187 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3188 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3189 &level.yamyam_content[1].e[0][0], 3, 3,
3190 NULL, NULL, "2", NULL
3193 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3194 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3195 &level.yamyam_content[2].e[0][0], 3, 3,
3196 NULL, NULL, "3", NULL
3199 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3200 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3201 &level.yamyam_content[3].e[0][0], 3, 3,
3202 NULL, NULL, "4", NULL
3205 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3206 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3207 &level.yamyam_content[4].e[0][0], 3, 3,
3208 NULL, NULL, "5", NULL
3211 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3212 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3213 &level.yamyam_content[5].e[0][0], 3, 3,
3214 NULL, NULL, "6", NULL
3217 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3218 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3219 &level.yamyam_content[6].e[0][0], 3, 3,
3220 NULL, NULL, "7", NULL
3223 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3224 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3225 &level.yamyam_content[7].e[0][0], 3, 3,
3226 NULL, NULL, "8", NULL
3229 /* ---------- magic ball content ----------------------------------------- */
3232 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3233 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3234 &level.ball_content[0].e[0][0], 3, 3,
3235 NULL, NULL, "1", NULL
3238 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3239 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3240 &level.ball_content[1].e[0][0], 3, 3,
3241 NULL, NULL, "2", NULL
3244 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3245 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3246 &level.ball_content[2].e[0][0], 3, 3,
3247 NULL, NULL, "3", NULL
3250 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3251 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3252 &level.ball_content[3].e[0][0], 3, 3,
3253 NULL, NULL, "4", NULL
3256 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3257 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3258 &level.ball_content[4].e[0][0], 3, 3,
3259 NULL, NULL, "5", NULL
3262 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3263 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3264 &level.ball_content[5].e[0][0], 3, 3,
3265 NULL, NULL, "6", NULL
3268 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3269 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3270 &level.ball_content[6].e[0][0], 3, 3,
3271 NULL, NULL, "7", NULL
3274 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3275 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3276 &level.ball_content[7].e[0][0], 3, 3,
3277 NULL, NULL, "8", NULL
3280 /* ---------- android content -------------------------------------------- */
3283 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3284 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3285 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3286 "elements:", NULL, NULL, "elements android can clone"
3289 /* ---------- amoeba content --------------------------------------------- */
3292 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3293 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3294 &level.amoeba_content, 1, 1,
3295 "content:", NULL, NULL, "amoeba content"
3298 /* ---------- level start element ---------------------------------------- */
3301 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3302 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3303 &level.start_element[0], 1, 1,
3304 NULL, NULL, NULL, "level start element"
3307 /* ---------- player artwork element ------------------------------------- */
3310 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3311 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3312 &level.artwork_element[0], 1, 1,
3313 NULL, NULL, NULL, "element for player artwork"
3316 /* ---------- player explosion element ----------------------------------- */
3319 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3320 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3321 &level.explosion_element[0], 1, 1,
3322 NULL, NULL, NULL, "element for player explosion"
3325 /* ---------- player initial inventory ----------------------------------- */
3328 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3329 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3330 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3331 NULL, NULL, NULL, "content for initial inventory"
3334 /* ---------- element settings: configure 1 (custom elements) ----------- */
3336 /* ---------- custom graphic --------------------------------------------- */
3339 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3340 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3341 &custom_element.gfx_element_initial,1, 1,
3342 NULL, NULL, NULL, "custom graphic element"
3345 /* ---------- element settings: configure 2 (custom elements) ----------- */
3347 /* ---------- custom content (when exploding) ---------------------------- */
3350 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3351 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3352 &custom_element.content.e[0][0], 3, 3,
3353 "content:", NULL, NULL, NULL
3356 /* ---------- custom enter and leave element (when moving) --------------- */
3359 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3360 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3361 &custom_element.move_enter_element, 1, 1,
3362 "can dig:", " ", NULL, "element that can be digged/collected"
3365 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3366 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3367 &custom_element.move_leave_element, 1, 1,
3368 NULL, NULL, NULL, "element that will be left behind"
3371 /* ---------- element settings: advanced (custom elements) --------------- */
3373 /* ---------- custom change target --------------------------------------- */
3376 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3377 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3378 &custom_element_change.target_element, 1, 1,
3379 NULL, "after/when:", NULL, "new target element after change"
3382 /* ---------- custom change content (extended change target) ------------- */
3385 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3386 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3387 &custom_element_change.target_content.e[0][0], 3, 3,
3388 NULL, NULL, NULL, "new extended elements after change"
3391 /* ---------- custom change trigger (element causing change) ------------- */
3394 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3395 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3396 &custom_element_change.initial_trigger_element, 1, 1,
3397 NULL, NULL, NULL, "other element triggering change"
3400 /* ---------- custom change action (element used for action) ------------- */
3403 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3404 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3405 &custom_element_change.action_element, 1, 1,
3406 NULL, NULL, NULL, "element used as action parameter"
3409 /* ---------- group element content -------------------------------------- */
3412 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3413 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3414 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3415 "content:", NULL, NULL, NULL
3418 /* ---------- random background (for random painting) -------------------- */
3421 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3422 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3423 &random_placement_background_element, 1, 1,
3424 NULL, NULL, NULL, "random placement background"
3430 -----------------------------------------------------------------------------
3431 some internally used variables
3432 -----------------------------------------------------------------------------
3435 /* actual size of level editor drawing area */
3437 static int ed_fieldx, ed_fieldy;
3439 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3442 /* actual position of level editor drawing area in level playfield */
3443 static int level_xpos = -1, level_ypos = -1;
3446 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3448 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3451 /* drawing elements on the three mouse buttons */
3452 static int new_element1 = EL_WALL;
3453 static int new_element2 = EL_EMPTY;
3454 static int new_element3 = EL_SAND;
3456 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3457 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3458 (button) == 2 ? new_element2 : \
3459 (button) == 3 ? new_element3 : EL_EMPTY)
3460 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3462 /* forward declaration for internal use */
3463 static void ModifyEditorCounterValue(int, int);
3464 static void ModifyEditorCounterLimits(int, int, int);
3465 static void ModifyEditorSelectboxValue(int, int);
3466 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3467 static void ModifyEditorDrawingArea(int, int, int);
3468 static void ModifyEditorElementList();
3469 static void AdjustElementListScrollbar();
3470 static void RedrawDrawingElements();
3471 static void DrawDrawingWindow();
3472 static void DrawLevelInfoWindow();
3473 static void DrawPropertiesWindow();
3474 static void UpdateCustomElementGraphicGadgets();
3475 static boolean checkPropertiesConfig(int);
3476 static void CopyLevelToUndoBuffer(int);
3477 static void HandleDrawingAreas(struct GadgetInfo *);
3478 static void HandleCounterButtons(struct GadgetInfo *);
3479 static void HandleTextInputGadgets(struct GadgetInfo *);
3480 static void HandleTextAreaGadgets(struct GadgetInfo *);
3481 static void HandleSelectboxGadgets(struct GadgetInfo *);
3482 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3483 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3484 static void HandleRadiobuttons(struct GadgetInfo *);
3485 static void HandleCheckbuttons(struct GadgetInfo *);
3486 static void HandleControlButtons(struct GadgetInfo *);
3487 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3488 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3490 static int num_editor_gadgets = 0; /* dynamically determined */
3493 static struct GadgetInfo **level_editor_gadget = NULL;
3494 static int *right_gadget_border = NULL;
3496 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3497 static int right_gadget_border[NUM_EDITOR_GADGETS];
3500 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3501 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3502 static boolean draw_with_brush = FALSE;
3503 static int properties_element = 0;
3505 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3506 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3507 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3508 static int undo_buffer_position = 0;
3509 static int undo_buffer_steps = 0;
3511 static int edit_mode;
3512 static int edit_mode_levelinfo;
3513 static int edit_mode_properties;
3515 static int element_shift = 0;
3517 static int editor_el_players[] =
3524 static int *editor_el_players_ptr = editor_el_players;
3525 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3527 static int editor_hl_boulderdash[] =
3529 EL_INTERNAL_CASCADE_BD_ACTIVE,
3535 static int editor_el_boulderdash[] =
3544 EL_BD_EXPANDABLE_WALL,
3552 EL_BD_BUTTERFLY_LEFT,
3554 EL_BD_BUTTERFLY_RIGHT,
3555 EL_BD_FIREFLY_RIGHT,
3558 EL_BD_BUTTERFLY_DOWN,
3562 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3563 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3564 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3565 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3567 static int editor_hl_emerald_mine[] =
3569 EL_INTERNAL_CASCADE_EM_ACTIVE,
3575 static int editor_el_emerald_mine[] =
3612 EL_ACID_POOL_TOPLEFT,
3614 EL_ACID_POOL_TOPRIGHT,
3617 EL_ACID_POOL_BOTTOMLEFT,
3618 EL_ACID_POOL_BOTTOM,
3619 EL_ACID_POOL_BOTTOMRIGHT,
3639 EL_EM_STEEL_EXIT_CLOSED,
3640 EL_EM_STEEL_EXIT_OPEN,
3642 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3643 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3644 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3645 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3647 static int editor_hl_emerald_mine_club[] =
3649 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3655 static int editor_el_emerald_mine_club[] =
3682 EL_EMC_WALL_SLIPPERY_1,
3683 EL_EMC_WALL_SLIPPERY_2,
3684 EL_EMC_WALL_SLIPPERY_3,
3685 EL_EMC_WALL_SLIPPERY_4,
3708 EL_EMC_MAGIC_BALL_SWITCH,
3710 EL_EMC_SPRING_BUMPER,
3715 EL_EM_DYNAMITE_ACTIVE,
3719 EL_BALLOON_SWITCH_UP,
3720 EL_BALLOON_SWITCH_ANY,
3723 EL_BALLOON_SWITCH_LEFT,
3725 EL_BALLOON_SWITCH_RIGHT,
3729 EL_BALLOON_SWITCH_DOWN,
3730 EL_BALLOON_SWITCH_NONE,
3732 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3733 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3734 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3735 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3737 static int editor_hl_rnd[] =
3739 EL_INTERNAL_CASCADE_RND_ACTIVE,
3745 static int editor_el_rnd[] =
3777 EL_WALL_EMERALD_YELLOW,
3778 EL_WALL_EMERALD_RED,
3779 EL_WALL_EMERALD_PURPLE,
3797 EL_DYNABOMB_INCREASE_NUMBER,
3798 EL_DYNABOMB_INCREASE_SIZE,
3799 EL_DYNABOMB_INCREASE_POWER,
3819 EL_INVISIBLE_STEELWALL,
3823 EL_EXPANDABLE_WALL_HORIZONTAL,
3824 EL_EXPANDABLE_WALL_VERTICAL,
3825 EL_EXPANDABLE_WALL_ANY,
3827 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3828 static int *editor_el_rnd_ptr = editor_el_rnd;
3829 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3830 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3832 static int editor_hl_sokoban[] =
3834 EL_INTERNAL_CASCADE_SB_ACTIVE,
3840 static int editor_el_sokoban[] =
3843 EL_SOKOBAN_FIELD_EMPTY,
3844 EL_SOKOBAN_FIELD_FULL,
3845 EL_SOKOBAN_FIELD_PLAYER,
3847 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3848 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3849 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3850 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3852 static int editor_hl_supaplex[] =
3854 EL_INTERNAL_CASCADE_SP_ACTIVE,
3860 static int editor_el_supaplex[] =
3878 EL_SP_PORT_HORIZONTAL,
3879 EL_SP_PORT_VERTICAL,
3887 EL_SP_GRAVITY_PORT_LEFT,
3888 EL_SP_GRAVITY_PORT_RIGHT,
3889 EL_SP_GRAVITY_PORT_UP,
3890 EL_SP_GRAVITY_PORT_DOWN,
3892 EL_SP_GRAVITY_ON_PORT_LEFT,
3893 EL_SP_GRAVITY_ON_PORT_RIGHT,
3894 EL_SP_GRAVITY_ON_PORT_UP,
3895 EL_SP_GRAVITY_ON_PORT_DOWN,
3897 EL_SP_GRAVITY_OFF_PORT_LEFT,
3898 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3899 EL_SP_GRAVITY_OFF_PORT_UP,
3900 EL_SP_GRAVITY_OFF_PORT_DOWN,
3902 EL_SP_HARDWARE_GRAY,
3903 EL_SP_HARDWARE_GREEN,
3904 EL_SP_HARDWARE_BLUE,
3907 EL_SP_HARDWARE_BASE_1,
3908 EL_SP_HARDWARE_BASE_2,
3909 EL_SP_HARDWARE_BASE_3,
3910 EL_SP_HARDWARE_BASE_4,
3912 EL_SP_HARDWARE_BASE_5,
3913 EL_SP_HARDWARE_BASE_6,
3914 EL_SP_HARDWARE_YELLOW,
3922 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3923 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3924 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3925 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3927 static int editor_hl_diamond_caves[] =
3929 EL_INTERNAL_CASCADE_DC_ACTIVE,
3935 static int editor_el_diamond_caves[] =
3942 EL_CONVEYOR_BELT_1_LEFT,
3943 EL_CONVEYOR_BELT_1_MIDDLE,
3944 EL_CONVEYOR_BELT_1_RIGHT,
3945 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3947 EL_CONVEYOR_BELT_2_LEFT,
3948 EL_CONVEYOR_BELT_2_MIDDLE,
3949 EL_CONVEYOR_BELT_2_RIGHT,
3950 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3952 EL_CONVEYOR_BELT_3_LEFT,
3953 EL_CONVEYOR_BELT_3_MIDDLE,
3954 EL_CONVEYOR_BELT_3_RIGHT,
3955 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3957 EL_CONVEYOR_BELT_4_LEFT,
3958 EL_CONVEYOR_BELT_4_MIDDLE,
3959 EL_CONVEYOR_BELT_4_RIGHT,
3960 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3962 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3963 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3964 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3965 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3967 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3968 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3969 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3970 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3975 EL_DC_TIMEGATE_SWITCH,
3977 EL_SWITCHGATE_CLOSED,
3979 EL_SWITCHGATE_SWITCH_UP,
3980 EL_SWITCHGATE_SWITCH_DOWN,
3983 EL_LIGHT_SWITCH_ACTIVE,
3984 EL_DC_SWITCHGATE_SWITCH_UP,
3985 EL_DC_SWITCHGATE_SWITCH_DOWN,
3987 EL_STEEL_EXIT_CLOSED,
3989 EL_STEELWALL_SLIPPERY,
3992 EL_QUICKSAND_FAST_EMPTY,
3993 EL_QUICKSAND_FAST_FULL,
4007 EL_SIGN_RADIOACTIVITY,
4013 EL_SIGN_ENTRY_FORBIDDEN,
4014 EL_SIGN_EMERGENCY_EXIT,
4039 EL_DC_STEELWALL_2_SINGLE,
4040 EL_DC_STEELWALL_2_TOP,
4041 EL_SIGN_EXCLAMATION,
4044 EL_DC_STEELWALL_2_LEFT,
4045 EL_DC_STEELWALL_2_MIDDLE,
4046 EL_DC_STEELWALL_2_HORIZONTAL,
4047 EL_DC_STEELWALL_2_RIGHT,
4049 EL_DC_STEELWALL_1_TOPLEFT,
4050 EL_DC_STEELWALL_2_VERTICAL,
4051 EL_DC_STEELWALL_1_TOPRIGHT,
4054 EL_DC_STEELWALL_1_VERTICAL,
4055 EL_DC_STEELWALL_2_BOTTOM,
4057 EL_DC_GATE_WHITE_GRAY,
4059 EL_DC_STEELWALL_1_BOTTOMLEFT,
4060 EL_DC_STEELWALL_1_HORIZONTAL,
4061 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4062 EL_DC_GATE_FAKE_GRAY,
4064 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4065 EL_DC_STEELWALL_1_BOTTOM,
4066 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4067 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4069 EL_DC_STEELWALL_1_RIGHT,
4071 EL_DC_STEELWALL_1_LEFT,
4072 EL_EXPANDABLE_STEELWALL_VERTICAL,
4074 EL_DC_STEELWALL_1_TOPRIGHT_2,
4075 EL_DC_STEELWALL_1_TOP,
4076 EL_DC_STEELWALL_1_TOPLEFT_2,
4077 EL_EXPANDABLE_STEELWALL_ANY,
4079 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4080 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4081 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4082 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4084 static int editor_hl_dx_boulderdash[] =
4086 EL_INTERNAL_CASCADE_DX_ACTIVE,
4092 static int editor_el_dx_boulderdash[] =
4096 EL_TUBE_HORIZONTAL_DOWN,
4100 EL_TUBE_VERTICAL_RIGHT,
4102 EL_TUBE_VERTICAL_LEFT,
4106 EL_TUBE_HORIZONTAL_UP,
4114 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4115 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4116 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4117 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4119 static int editor_hl_chars[] =
4121 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4127 static int editor_el_chars[] =
4216 EL_CHAR(FONT_ASCII_CURSOR),
4217 EL_CHAR(FONT_ASCII_BUTTON),
4219 EL_CHAR(FONT_ASCII_UP),
4220 EL_CHAR(FONT_ASCII_DOWN),
4224 static int *editor_hl_chars_ptr = editor_hl_chars;
4225 static int *editor_el_chars_ptr = editor_el_chars;
4226 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4227 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4229 static int editor_hl_steel_chars[] =
4231 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4237 static int editor_el_steel_chars[] =
4247 EL_STEEL_CHAR('\''),
4314 EL_STEEL_CHAR('\\'),
4319 EL_STEEL_CHAR('©'),
4320 EL_STEEL_CHAR('Ä'),
4321 EL_STEEL_CHAR('Ö'),
4322 EL_STEEL_CHAR('Ü'),
4324 EL_STEEL_CHAR('°'),
4325 EL_STEEL_CHAR('®'),
4326 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4327 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4329 EL_STEEL_CHAR(FONT_ASCII_UP),
4330 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4334 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4335 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4336 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4337 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4339 static int editor_hl_custom[] =
4341 EL_INTERNAL_CASCADE_CE_ACTIVE,
4347 static int editor_el_custom[] =
4349 EL_CUSTOM_START + 0,
4350 EL_CUSTOM_START + 1,
4351 EL_CUSTOM_START + 2,
4352 EL_CUSTOM_START + 3,
4354 EL_CUSTOM_START + 4,
4355 EL_CUSTOM_START + 5,
4356 EL_CUSTOM_START + 6,
4357 EL_CUSTOM_START + 7,
4359 EL_CUSTOM_START + 8,
4360 EL_CUSTOM_START + 9,
4361 EL_CUSTOM_START + 10,
4362 EL_CUSTOM_START + 11,
4364 EL_CUSTOM_START + 12,
4365 EL_CUSTOM_START + 13,
4366 EL_CUSTOM_START + 14,
4367 EL_CUSTOM_START + 15,
4369 EL_CUSTOM_START + 16,
4370 EL_CUSTOM_START + 17,
4371 EL_CUSTOM_START + 18,
4372 EL_CUSTOM_START + 19,
4374 EL_CUSTOM_START + 20,
4375 EL_CUSTOM_START + 21,
4376 EL_CUSTOM_START + 22,
4377 EL_CUSTOM_START + 23,
4379 EL_CUSTOM_START + 24,
4380 EL_CUSTOM_START + 25,
4381 EL_CUSTOM_START + 26,
4382 EL_CUSTOM_START + 27,
4384 EL_CUSTOM_START + 28,
4385 EL_CUSTOM_START + 29,
4386 EL_CUSTOM_START + 30,
4387 EL_CUSTOM_START + 31,
4389 EL_CUSTOM_START + 32,
4390 EL_CUSTOM_START + 33,
4391 EL_CUSTOM_START + 34,
4392 EL_CUSTOM_START + 35,
4394 EL_CUSTOM_START + 36,
4395 EL_CUSTOM_START + 37,
4396 EL_CUSTOM_START + 38,
4397 EL_CUSTOM_START + 39,
4399 EL_CUSTOM_START + 40,
4400 EL_CUSTOM_START + 41,
4401 EL_CUSTOM_START + 42,
4402 EL_CUSTOM_START + 43,
4404 EL_CUSTOM_START + 44,
4405 EL_CUSTOM_START + 45,
4406 EL_CUSTOM_START + 46,
4407 EL_CUSTOM_START + 47,
4409 EL_CUSTOM_START + 48,
4410 EL_CUSTOM_START + 49,
4411 EL_CUSTOM_START + 50,
4412 EL_CUSTOM_START + 51,
4414 EL_CUSTOM_START + 52,
4415 EL_CUSTOM_START + 53,
4416 EL_CUSTOM_START + 54,
4417 EL_CUSTOM_START + 55,
4419 EL_CUSTOM_START + 56,
4420 EL_CUSTOM_START + 57,
4421 EL_CUSTOM_START + 58,
4422 EL_CUSTOM_START + 59,
4424 EL_CUSTOM_START + 60,
4425 EL_CUSTOM_START + 61,
4426 EL_CUSTOM_START + 62,
4427 EL_CUSTOM_START + 63,
4429 EL_CUSTOM_START + 64,
4430 EL_CUSTOM_START + 65,
4431 EL_CUSTOM_START + 66,
4432 EL_CUSTOM_START + 67,
4434 EL_CUSTOM_START + 68,
4435 EL_CUSTOM_START + 69,
4436 EL_CUSTOM_START + 70,
4437 EL_CUSTOM_START + 71,
4439 EL_CUSTOM_START + 72,
4440 EL_CUSTOM_START + 73,
4441 EL_CUSTOM_START + 74,
4442 EL_CUSTOM_START + 75,
4444 EL_CUSTOM_START + 76,
4445 EL_CUSTOM_START + 77,
4446 EL_CUSTOM_START + 78,
4447 EL_CUSTOM_START + 79,
4449 EL_CUSTOM_START + 80,
4450 EL_CUSTOM_START + 81,
4451 EL_CUSTOM_START + 82,
4452 EL_CUSTOM_START + 83,
4454 EL_CUSTOM_START + 84,
4455 EL_CUSTOM_START + 85,
4456 EL_CUSTOM_START + 86,
4457 EL_CUSTOM_START + 87,
4459 EL_CUSTOM_START + 88,
4460 EL_CUSTOM_START + 89,
4461 EL_CUSTOM_START + 90,
4462 EL_CUSTOM_START + 91,
4464 EL_CUSTOM_START + 92,
4465 EL_CUSTOM_START + 93,
4466 EL_CUSTOM_START + 94,
4467 EL_CUSTOM_START + 95,
4469 EL_CUSTOM_START + 96,
4470 EL_CUSTOM_START + 97,
4471 EL_CUSTOM_START + 98,
4472 EL_CUSTOM_START + 99,
4474 EL_CUSTOM_START + 100,
4475 EL_CUSTOM_START + 101,
4476 EL_CUSTOM_START + 102,
4477 EL_CUSTOM_START + 103,
4479 EL_CUSTOM_START + 104,
4480 EL_CUSTOM_START + 105,
4481 EL_CUSTOM_START + 106,
4482 EL_CUSTOM_START + 107,
4484 EL_CUSTOM_START + 108,
4485 EL_CUSTOM_START + 109,
4486 EL_CUSTOM_START + 110,
4487 EL_CUSTOM_START + 111,
4489 EL_CUSTOM_START + 112,
4490 EL_CUSTOM_START + 113,
4491 EL_CUSTOM_START + 114,
4492 EL_CUSTOM_START + 115,
4494 EL_CUSTOM_START + 116,
4495 EL_CUSTOM_START + 117,
4496 EL_CUSTOM_START + 118,
4497 EL_CUSTOM_START + 119,
4499 EL_CUSTOM_START + 120,
4500 EL_CUSTOM_START + 121,
4501 EL_CUSTOM_START + 122,
4502 EL_CUSTOM_START + 123,
4504 EL_CUSTOM_START + 124,
4505 EL_CUSTOM_START + 125,
4506 EL_CUSTOM_START + 126,
4507 EL_CUSTOM_START + 127,
4509 EL_CUSTOM_START + 128,
4510 EL_CUSTOM_START + 129,
4511 EL_CUSTOM_START + 130,
4512 EL_CUSTOM_START + 131,
4514 EL_CUSTOM_START + 132,
4515 EL_CUSTOM_START + 133,
4516 EL_CUSTOM_START + 134,
4517 EL_CUSTOM_START + 135,
4519 EL_CUSTOM_START + 136,
4520 EL_CUSTOM_START + 137,
4521 EL_CUSTOM_START + 138,
4522 EL_CUSTOM_START + 139,
4524 EL_CUSTOM_START + 140,
4525 EL_CUSTOM_START + 141,
4526 EL_CUSTOM_START + 142,
4527 EL_CUSTOM_START + 143,
4529 EL_CUSTOM_START + 144,
4530 EL_CUSTOM_START + 145,
4531 EL_CUSTOM_START + 146,
4532 EL_CUSTOM_START + 147,
4534 EL_CUSTOM_START + 148,
4535 EL_CUSTOM_START + 149,
4536 EL_CUSTOM_START + 150,
4537 EL_CUSTOM_START + 151,
4539 EL_CUSTOM_START + 152,
4540 EL_CUSTOM_START + 153,
4541 EL_CUSTOM_START + 154,
4542 EL_CUSTOM_START + 155,
4544 EL_CUSTOM_START + 156,
4545 EL_CUSTOM_START + 157,
4546 EL_CUSTOM_START + 158,
4547 EL_CUSTOM_START + 159,
4549 EL_CUSTOM_START + 160,
4550 EL_CUSTOM_START + 161,
4551 EL_CUSTOM_START + 162,
4552 EL_CUSTOM_START + 163,
4554 EL_CUSTOM_START + 164,
4555 EL_CUSTOM_START + 165,
4556 EL_CUSTOM_START + 166,
4557 EL_CUSTOM_START + 167,
4559 EL_CUSTOM_START + 168,
4560 EL_CUSTOM_START + 169,
4561 EL_CUSTOM_START + 170,
4562 EL_CUSTOM_START + 171,
4564 EL_CUSTOM_START + 172,
4565 EL_CUSTOM_START + 173,
4566 EL_CUSTOM_START + 174,
4567 EL_CUSTOM_START + 175,
4569 EL_CUSTOM_START + 176,
4570 EL_CUSTOM_START + 177,
4571 EL_CUSTOM_START + 178,
4572 EL_CUSTOM_START + 179,
4574 EL_CUSTOM_START + 180,
4575 EL_CUSTOM_START + 181,
4576 EL_CUSTOM_START + 182,
4577 EL_CUSTOM_START + 183,
4579 EL_CUSTOM_START + 184,
4580 EL_CUSTOM_START + 185,
4581 EL_CUSTOM_START + 186,
4582 EL_CUSTOM_START + 187,
4584 EL_CUSTOM_START + 188,
4585 EL_CUSTOM_START + 189,
4586 EL_CUSTOM_START + 190,
4587 EL_CUSTOM_START + 191,
4589 EL_CUSTOM_START + 192,
4590 EL_CUSTOM_START + 193,
4591 EL_CUSTOM_START + 194,
4592 EL_CUSTOM_START + 195,
4594 EL_CUSTOM_START + 196,
4595 EL_CUSTOM_START + 197,
4596 EL_CUSTOM_START + 198,
4597 EL_CUSTOM_START + 199,
4599 EL_CUSTOM_START + 200,
4600 EL_CUSTOM_START + 201,
4601 EL_CUSTOM_START + 202,
4602 EL_CUSTOM_START + 203,
4604 EL_CUSTOM_START + 204,
4605 EL_CUSTOM_START + 205,
4606 EL_CUSTOM_START + 206,
4607 EL_CUSTOM_START + 207,
4609 EL_CUSTOM_START + 208,
4610 EL_CUSTOM_START + 209,
4611 EL_CUSTOM_START + 210,
4612 EL_CUSTOM_START + 211,
4614 EL_CUSTOM_START + 212,
4615 EL_CUSTOM_START + 213,
4616 EL_CUSTOM_START + 214,
4617 EL_CUSTOM_START + 215,
4619 EL_CUSTOM_START + 216,
4620 EL_CUSTOM_START + 217,
4621 EL_CUSTOM_START + 218,
4622 EL_CUSTOM_START + 219,
4624 EL_CUSTOM_START + 220,
4625 EL_CUSTOM_START + 221,
4626 EL_CUSTOM_START + 222,
4627 EL_CUSTOM_START + 223,
4629 EL_CUSTOM_START + 224,
4630 EL_CUSTOM_START + 225,
4631 EL_CUSTOM_START + 226,
4632 EL_CUSTOM_START + 227,
4634 EL_CUSTOM_START + 228,
4635 EL_CUSTOM_START + 229,
4636 EL_CUSTOM_START + 230,
4637 EL_CUSTOM_START + 231,
4639 EL_CUSTOM_START + 232,
4640 EL_CUSTOM_START + 233,
4641 EL_CUSTOM_START + 234,
4642 EL_CUSTOM_START + 235,
4644 EL_CUSTOM_START + 236,
4645 EL_CUSTOM_START + 237,
4646 EL_CUSTOM_START + 238,
4647 EL_CUSTOM_START + 239,
4649 EL_CUSTOM_START + 240,
4650 EL_CUSTOM_START + 241,
4651 EL_CUSTOM_START + 242,
4652 EL_CUSTOM_START + 243,
4654 EL_CUSTOM_START + 244,
4655 EL_CUSTOM_START + 245,
4656 EL_CUSTOM_START + 246,
4657 EL_CUSTOM_START + 247,
4659 EL_CUSTOM_START + 248,
4660 EL_CUSTOM_START + 249,
4661 EL_CUSTOM_START + 250,
4662 EL_CUSTOM_START + 251,
4664 EL_CUSTOM_START + 252,
4665 EL_CUSTOM_START + 253,
4666 EL_CUSTOM_START + 254,
4667 EL_CUSTOM_START + 255
4669 static int *editor_hl_custom_ptr = editor_hl_custom;
4670 static int *editor_el_custom_ptr = editor_el_custom;
4671 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4672 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4674 static int editor_hl_group[] =
4676 EL_INTERNAL_CASCADE_GE_ACTIVE,
4682 static int editor_el_group[] =
4696 EL_GROUP_START + 10,
4697 EL_GROUP_START + 11,
4699 EL_GROUP_START + 12,
4700 EL_GROUP_START + 13,
4701 EL_GROUP_START + 14,
4702 EL_GROUP_START + 15,
4704 EL_GROUP_START + 16,
4705 EL_GROUP_START + 17,
4706 EL_GROUP_START + 18,
4707 EL_GROUP_START + 19,
4709 EL_GROUP_START + 20,
4710 EL_GROUP_START + 21,
4711 EL_GROUP_START + 22,
4712 EL_GROUP_START + 23,
4714 EL_GROUP_START + 24,
4715 EL_GROUP_START + 25,
4716 EL_GROUP_START + 26,
4717 EL_GROUP_START + 27,
4719 EL_GROUP_START + 28,
4720 EL_GROUP_START + 29,
4721 EL_GROUP_START + 30,
4724 static int *editor_hl_group_ptr = editor_hl_group;
4725 static int *editor_el_group_ptr = editor_el_group;
4726 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4727 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4729 static int editor_hl_reference[] =
4731 EL_INTERNAL_CASCADE_REF_ACTIVE,
4737 static int editor_el_reference[] =
4741 EL_TRIGGER_CE_VALUE,
4742 EL_TRIGGER_CE_SCORE,
4746 EL_CURRENT_CE_VALUE,
4747 EL_CURRENT_CE_SCORE,
4769 static int *editor_hl_reference_ptr = editor_hl_reference;
4770 static int *editor_el_reference_ptr = editor_el_reference;
4771 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4772 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4774 static int editor_hl_user_defined[] =
4776 EL_INTERNAL_CASCADE_USER_ACTIVE,
4782 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4783 static int *editor_el_user_defined_ptr = NULL;
4784 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4785 static int num_editor_el_user_defined = 0;
4787 static int editor_hl_dynamic[] =
4789 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4795 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4796 static int *editor_el_dynamic_ptr = NULL;
4797 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4798 static int num_editor_el_dynamic = 0;
4800 static int editor_hl_empty[] = { };
4802 static int *editor_el_empty = NULL; /* dynamically allocated */
4804 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4807 static int *editor_hl_empty_ptr = editor_hl_empty;
4809 static int *editor_el_empty_ptr = NULL;
4811 static int *editor_el_empty_ptr = editor_el_empty;
4813 static int num_editor_hl_empty = 0;
4814 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4816 static boolean use_el_empty = FALSE;
4818 static int *editor_elements = NULL; /* dynamically allocated */
4819 static int num_editor_elements = 0; /* dynamically determined */
4821 static boolean setup_editor_show_always = TRUE;
4822 static boolean setup_editor_cascade_never = FALSE;
4824 static int editor_hl_unused[] = { EL_EMPTY };
4825 static int *editor_hl_unused_ptr = editor_hl_unused;
4826 static int num_editor_hl_unused = 0;
4830 boolean *setup_value;
4831 boolean *setup_cascade_value;
4833 int **headline_list;
4834 int *headline_list_size;
4837 int *element_list_size;
4839 boolean last_setup_value;
4841 editor_elements_info[] =
4844 &setup_editor_show_always,
4845 &setup_editor_cascade_never,
4846 &editor_hl_unused_ptr, &num_editor_hl_unused,
4847 &editor_el_players_ptr, &num_editor_el_players
4850 &setup.editor.el_boulderdash,
4851 &setup.editor_cascade.el_bd,
4852 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4853 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4856 &setup.editor.el_emerald_mine,
4857 &setup.editor_cascade.el_em,
4858 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4859 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4862 &setup.editor.el_emerald_mine_club,
4863 &setup.editor_cascade.el_emc,
4864 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4865 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4868 &setup.editor.el_more,
4869 &setup.editor_cascade.el_rnd,
4870 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4871 &editor_el_rnd_ptr, &num_editor_el_rnd
4874 &setup.editor.el_sokoban,
4875 &setup.editor_cascade.el_sb,
4876 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4877 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4880 &setup.editor.el_supaplex,
4881 &setup.editor_cascade.el_sp,
4882 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4883 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4886 &setup.editor.el_diamond_caves,
4887 &setup.editor_cascade.el_dc,
4888 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4889 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4892 &setup.editor.el_dx_boulderdash,
4893 &setup.editor_cascade.el_dx,
4894 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4895 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4898 &setup.editor.el_chars,
4899 &setup.editor_cascade.el_chars,
4900 &editor_hl_chars_ptr, &num_editor_hl_chars,
4901 &editor_el_chars_ptr, &num_editor_el_chars
4904 &setup.editor.el_steel_chars,
4905 &setup.editor_cascade.el_steel_chars,
4906 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4907 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4910 &setup.editor.el_custom,
4911 &setup.editor_cascade.el_ce,
4912 &editor_hl_custom_ptr, &num_editor_hl_custom,
4913 &editor_el_custom_ptr, &num_editor_el_custom
4916 &setup.editor.el_custom,
4917 &setup.editor_cascade.el_ge,
4918 &editor_hl_group_ptr, &num_editor_hl_group,
4919 &editor_el_group_ptr, &num_editor_el_group
4922 &setup.editor.el_custom,
4923 &setup.editor_cascade.el_ref,
4924 &editor_hl_reference_ptr, &num_editor_hl_reference,
4925 &editor_el_reference_ptr, &num_editor_el_reference
4928 &setup.editor.el_user_defined,
4929 &setup.editor_cascade.el_user,
4930 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4931 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4934 &setup.editor.el_dynamic,
4935 &setup.editor_cascade.el_dynamic,
4936 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4937 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4942 &editor_hl_empty_ptr, &num_editor_hl_empty,
4943 &editor_el_empty_ptr, &num_editor_el_empty,
4955 -----------------------------------------------------------------------------
4957 -----------------------------------------------------------------------------
4960 static int getMaxInfoTextLength()
4962 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4965 static int getTextWidthForGadget(char *text)
4970 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4973 static int getTextWidthForDrawingArea(char *text)
4978 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4981 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4983 return (gi->x + gi->width + getTextWidthForGadget(text));
4986 static char *getElementInfoText(int element)
4988 char *info_text = NULL;
4990 if (element < MAX_NUM_ELEMENTS)
4992 if (strlen(element_info[element].description) > 0)
4993 info_text = element_info[element].description;
4994 else if (element_info[element].custom_description != NULL)
4995 info_text = element_info[element].custom_description;
4996 else if (element_info[element].editor_description != NULL)
4997 info_text = element_info[element].editor_description;
5000 if (info_text == NULL)
5001 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5006 char *getElementDescriptionFilename(int element)
5008 char *docs_dir = options.docs_directory;
5009 char *elements_subdir = "elements";
5010 static char *filename = NULL;
5011 char basename[MAX_FILENAME_LEN];
5013 checked_free(filename);
5015 /* 1st try: look for element description file for exactly this element */
5016 sprintf(basename, "%s.txt", element_info[element].token_name);
5017 filename = getPath3(docs_dir, elements_subdir, basename);
5018 if (fileExists(filename))
5023 /* 2nd try: look for element description file for this element's class */
5024 sprintf(basename, "%s.txt", element_info[element].class_name);
5025 filename = getPath3(docs_dir, elements_subdir, basename);
5026 if (fileExists(filename))
5032 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5034 boolean element_found[NUM_FILE_ELEMENTS];
5037 /* initialize list of used elements to "not used" */
5038 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5039 element_found[i] = FALSE;
5041 /* find all elements used in current level */
5042 for (y = 0; y < lev_fieldy; y++)
5043 for (x = 0; x < lev_fieldx; x++)
5044 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5045 element_found[Feld[x][y]] = TRUE;
5049 /* count number of elements used in current level */
5050 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5051 if (element_found[i])
5054 /* add space for up to 3 more elements for padding that may be needed */
5057 /* free memory for old list of elements, if needed */
5058 checked_free(*elements);
5060 /* allocate memory for new list of elements */
5061 *elements = checked_malloc(*num_elements * sizeof(int));
5065 /* add all elements used in current level (non-custom/group elements) */
5066 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5067 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5068 (*elements)[(*num_elements)++] = i;
5070 /* add all elements used in current level (custom/group elements) */
5071 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5072 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5073 (*elements)[(*num_elements)++] = i;
5075 while (*num_elements % 4) /* pad with empty elements, if needed */
5076 (*elements)[(*num_elements)++] = EL_EMPTY;
5079 static void ReinitializeElementList()
5081 static boolean initialization_needed = TRUE;
5085 if (initialization_needed)
5087 LoadSetup_EditorCascade(); /* load last editor cascade state */
5089 /* initialize editor cascade element from saved cascade state */
5090 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5092 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5093 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5095 if (IS_EDITOR_CASCADE(*cascade_element))
5097 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5098 EL_CASCADE_INACTIVE(*cascade_element));
5101 initialization_needed = FALSE;
5104 checked_free(editor_elements);
5106 /* reload optional user defined element list for each invocation of editor */
5107 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5108 &num_editor_el_user_defined);
5110 /* initialize dynamic level element list for each invocation of editor */
5111 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5112 &num_editor_el_dynamic);
5114 /* initialize list of empty elements (used for padding, if needed) */
5115 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5116 editor_el_empty[i] = EL_EMPTY;
5118 /* do some sanity checks for each element from element list */
5119 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5121 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5123 int element = (*editor_elements_info[i].element_list)[j];
5125 if (element >= NUM_FILE_ELEMENTS)
5126 Error(ERR_WARN, "editor element %d is runtime element", element);
5128 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5129 Error(ERR_WARN, "no element description for element %d", element);
5133 num_editor_elements = 0;
5134 use_el_empty = FALSE;
5136 /* determine size of element list */
5137 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5139 boolean found_inactive_cascade = FALSE;
5141 if (*editor_elements_info[i].setup_value)
5143 if (setup.editor.el_headlines)
5145 num_editor_elements += *editor_elements_info[i].headline_list_size;
5147 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5149 int element = (*editor_elements_info[i].headline_list)[j];
5151 if (IS_EDITOR_CASCADE_INACTIVE(element))
5152 found_inactive_cascade = TRUE;
5156 if (found_inactive_cascade)
5159 num_editor_elements += *editor_elements_info[i].element_list_size;
5163 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5165 /* offer at least as many elements as element buttons exist */
5166 use_el_empty = TRUE;
5167 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5169 num_editor_elements += num_editor_el_empty;
5172 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5174 /* fill element list */
5175 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5177 boolean found_inactive_cascade = FALSE;
5179 if (*editor_elements_info[i].setup_value)
5181 if (setup.editor.el_headlines)
5183 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5185 int element = (*editor_elements_info[i].headline_list)[j];
5187 editor_elements[pos++] = element;
5189 if (IS_EDITOR_CASCADE_INACTIVE(element))
5190 found_inactive_cascade = TRUE;
5194 if (found_inactive_cascade)
5197 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5198 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5202 /* (this function is also called before editor gadgets are initialized!) */
5203 AdjustElementListScrollbar();
5206 void PrintEditorElementList()
5208 boolean *stop = &setup.editor.el_user_defined;
5211 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5213 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5215 if (IS_EDITOR_CASCADE(cascade_element))
5217 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5218 char *headline = element_info[cascade_element_show].editor_description;
5220 printf_line_with_prefix("# ", "-", 77);
5221 printf("# %s\n", headline);
5222 printf_line_with_prefix("# ", "-", 77);
5225 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5227 int element = (*editor_elements_info[i].headline_list)[j];
5229 if (IS_EDITOR_CASCADE(element))
5230 element = EL_CHAR_MINUS;
5232 printf("# %s\n", element_info[element].token_name);
5238 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5240 int element = (*editor_elements_info[i].element_list)[j];
5242 printf("# %s\n", element_info[element].token_name);
5250 static void ReinitializeElementListButtons()
5252 static boolean last_setup_value_headlines = FALSE;
5253 static boolean initialization_needed = TRUE;
5256 if (!initialization_needed) /* check if editor element setup has changed */
5258 if (last_setup_value_headlines != setup.editor.el_headlines)
5259 initialization_needed = TRUE;
5261 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5262 if (editor_elements_info[i].last_setup_value !=
5263 *editor_elements_info[i].setup_value)
5264 initialization_needed = TRUE;
5267 if (!initialization_needed)
5270 FreeLevelEditorGadgets();
5271 CreateLevelEditorGadgets();
5273 /* store current setup values for next invocation of this function */
5274 last_setup_value_headlines = setup.editor.el_headlines;
5275 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5276 editor_elements_info[i].last_setup_value =
5277 *editor_elements_info[i].setup_value;
5279 initialization_needed = FALSE;
5282 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5285 int border_graphic =
5286 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5289 int bx = (input ? 4 : 8);
5290 int by = (input ? 4 : 8);
5291 int bx2 = TILEX - bx;
5292 int by2 = TILEY - by;
5295 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5297 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5298 bx, by, dest_x - bx, dest_y - by);
5299 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5300 bx, by, dest_x + width, dest_y - by);
5301 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5302 bx, by, dest_x - bx, dest_y + height);
5303 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5304 bx, by, dest_x + width, dest_y + height);
5306 for (i = 0; i < width / MINI_TILEX; i++)
5308 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5309 dest_x + i * MINI_TILEX, dest_y - by);
5310 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5311 dest_x + i * MINI_TILEX, dest_y + height);
5314 for (i = 0; i < height / MINI_TILEY; i++)
5316 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5317 dest_x - bx, dest_y + i * MINI_TILEY);
5318 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5319 dest_x + width, dest_y + i * MINI_TILEY);
5322 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5325 static void DrawDrawingArea(int id)
5327 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5330 int *value = drawingarea_info[id].value;
5331 int area_xsize = drawingarea_info[id].area_xsize;
5332 int area_ysize = drawingarea_info[id].area_ysize;
5334 for (x = 0; x < area_xsize; x++)
5335 for (y = 0; y < area_ysize; y++)
5336 DrawMiniGraphicExt(drawto,
5337 gi->x + x * MINI_TILEX,
5338 gi->y + y * MINI_TILEY,
5339 el2edimg(value[x * area_ysize + y]));
5342 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5345 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5346 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5348 BlitBitmap(drawto, drawto,
5349 SX + (dx == -1 ? MINI_TILEX : 0),
5350 SY + (dy == -1 ? MINI_TILEY : 0),
5351 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5352 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5353 SX + (dx == +1 ? MINI_TILEX : 0),
5354 SY + (dy == +1 ? MINI_TILEY : 0));
5358 x = (dx == 1 ? 0 : ed_fieldx - 1);
5359 for (y = 0; y < ed_fieldy; y++)
5360 DrawMiniElementOrWall(x, y, from_x, from_y);
5364 y = (dy == 1 ? 0 : ed_fieldy - 1);
5365 for (x = 0; x < ed_fieldx; x++)
5366 DrawMiniElementOrWall(x, y, from_x, from_y);
5369 redraw_mask |= REDRAW_FIELD;
5373 static void CreateControlButtons()
5375 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5376 struct GadgetInfo *gi;
5377 unsigned int event_mask;
5380 /* create toolbox buttons */
5381 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5385 int gd_xoffset, gd_yoffset;
5386 int gd_x1, gd_x2, gd_y1, gd_y2;
5388 int radio_button_nr;
5391 if (id == GADGET_ID_SINGLE_ITEMS ||
5392 id == GADGET_ID_CONNECTED_ITEMS ||
5393 id == GADGET_ID_LINE ||
5394 id == GADGET_ID_ARC ||
5395 id == GADGET_ID_TEXT ||
5396 id == GADGET_ID_RECTANGLE ||
5397 id == GADGET_ID_FILLED_BOX ||
5398 id == GADGET_ID_FLOOD_FILL ||
5399 id == GADGET_ID_GRAB_BRUSH ||
5400 id == GADGET_ID_PICK_ELEMENT ||
5401 id == GADGET_ID_CUSTOM_COPY_FROM ||
5402 id == GADGET_ID_CUSTOM_COPY_TO ||
5403 id == GADGET_ID_CUSTOM_EXCHANGE)
5405 button_type = GD_TYPE_RADIO_BUTTON;
5406 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5407 checked = (id == drawing_function ? TRUE : FALSE);
5408 event_mask = GD_EVENT_PRESSED;
5412 button_type = GD_TYPE_NORMAL_BUTTON;
5413 radio_button_nr = RADIO_NR_NONE;
5416 if (id == GADGET_ID_WRAP_LEFT ||
5417 id == GADGET_ID_WRAP_RIGHT ||
5418 id == GADGET_ID_WRAP_UP ||
5419 id == GADGET_ID_WRAP_DOWN)
5420 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5422 event_mask = GD_EVENT_RELEASED;
5425 if (id < ED_NUM_CTRL1_BUTTONS)
5427 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5428 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5430 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5431 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5432 width = ED_CTRL1_BUTTON_XSIZE;
5433 height = ED_CTRL1_BUTTON_YSIZE;
5435 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5436 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5437 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5438 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5440 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5442 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5443 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5445 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5446 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5447 width = ED_CTRL2_BUTTON_XSIZE;
5448 height = ED_CTRL2_BUTTON_YSIZE;
5450 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5451 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5452 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5453 gd_y2 = 0; /* no alternative graphic for these buttons */
5455 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5457 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5458 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5460 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5461 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5462 width = ED_CTRL3_BUTTON_XSIZE;
5463 height = ED_CTRL3_BUTTON_YSIZE;
5465 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5466 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5467 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5468 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5472 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5473 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5475 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5476 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5477 width = ED_CTRL4_BUTTON_XSIZE;
5478 height = ED_CTRL4_BUTTON_YSIZE;
5480 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5481 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5482 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5483 gd_y2 = 0; /* no alternative graphic for these buttons */
5486 gi = CreateGadget(GDI_CUSTOM_ID, id,
5487 GDI_CUSTOM_TYPE_ID, i,
5488 GDI_INFO_TEXT, control_info[i].text,
5489 GDI_X, EX + gd_xoffset,
5490 GDI_Y, EY + gd_yoffset,
5493 GDI_TYPE, button_type,
5494 GDI_STATE, GD_BUTTON_UNPRESSED,
5495 GDI_RADIO_NR, radio_button_nr,
5496 GDI_CHECKED, checked,
5497 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5498 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5499 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5500 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5501 GDI_EVENT_MASK, event_mask,
5502 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5503 GDI_CALLBACK_ACTION, HandleControlButtons,
5507 Error(ERR_EXIT, "cannot create gadget");
5509 level_editor_gadget[id] = gi;
5512 /* these values are not constant, but can change at runtime */
5514 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5515 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5516 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5517 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5518 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5519 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5520 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5521 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5522 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5523 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5524 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5525 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5527 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5528 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5529 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5530 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5531 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5532 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5533 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5534 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5537 /* create buttons for scrolling of drawing area and element list */
5538 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5540 int id = scrollbutton_info[i].gadget_id;
5542 int graphic = scrollbutton_info[i].graphic;
5543 struct GraphicInfo *gd = &graphic_info[graphic];
5545 int x, y, width, height;
5546 int gd_x1, gd_x2, gd_y1, gd_y2;
5549 x = scrollbutton_pos[i].x;
5550 y = scrollbutton_pos[i].y;
5552 x = scrollbutton_info[i].x;
5553 y = scrollbutton_info[i].y;
5556 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5558 if (id == GADGET_ID_SCROLL_LIST_UP ||
5559 id == GADGET_ID_SCROLL_LIST_DOWN)
5565 height = gd->height;
5568 gd_x2 = gd->src_x + gd->pressed_xoffset;
5569 gd_y2 = gd->src_y + gd->pressed_yoffset;
5571 width = ED_SCROLLBUTTON2_XSIZE;
5572 height = ED_SCROLLBUTTON2_YSIZE;
5573 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5574 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5575 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5585 height = gd->height;
5588 gd_x2 = gd->src_x + gd->pressed_xoffset;
5589 gd_y2 = gd->src_y + gd->pressed_yoffset;
5591 width = ED_SCROLLBUTTON_XSIZE;
5592 height = ED_SCROLLBUTTON_YSIZE;
5593 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5594 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5595 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5600 gi = CreateGadget(GDI_CUSTOM_ID, id,
5601 GDI_CUSTOM_TYPE_ID, i,
5602 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5607 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5608 GDI_STATE, GD_BUTTON_UNPRESSED,
5609 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5610 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5611 GDI_EVENT_MASK, event_mask,
5612 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5613 GDI_CALLBACK_ACTION, HandleControlButtons,
5617 Error(ERR_EXIT, "cannot create gadget");
5619 level_editor_gadget[id] = gi;
5622 /* create buttons for element list */
5623 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5625 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_PALETTE_BUTTON];
5626 Bitmap *deco_bitmap;
5627 int deco_x, deco_y, deco_xpos, deco_ypos;
5628 int gd_xoffset, gd_yoffset;
5630 int gd_x1, gd_y1, gd_x2, gd_y2;
5632 int gd_x1, gd_x2, gd_y;
5634 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5635 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5636 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5637 int element = editor_elements[i];
5639 event_mask = GD_EVENT_RELEASED;
5642 gd_xoffset = ED_ELEMENTLIST_XPOS + x * gd->width;
5643 gd_yoffset = ED_ELEMENTLIST_YPOS + y * gd->height;
5647 gd_x2 = gd->src_x + gd->pressed_xoffset;
5648 gd_y2 = gd->src_y + gd->pressed_yoffset;
5650 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5651 deco_xpos = (gd->width - MINI_TILEX) / 2;
5652 deco_ypos = (gd->height - MINI_TILEY) / 2;
5654 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5655 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5657 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5658 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5659 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5661 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5662 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5663 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5666 gi = CreateGadget(GDI_CUSTOM_ID, id,
5667 GDI_CUSTOM_TYPE_ID, i,
5668 GDI_INFO_TEXT, getElementInfoText(element),
5669 GDI_X, DX + gd_xoffset,
5670 GDI_Y, DY + gd_yoffset,
5672 GDI_WIDTH, gd->width,
5673 GDI_HEIGHT, gd->height,
5675 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5676 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5678 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5679 GDI_STATE, GD_BUTTON_UNPRESSED,
5681 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5682 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5684 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y,
5685 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y,
5687 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5688 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5689 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5690 GDI_DECORATION_SHIFTING, 1, 1,
5691 GDI_EVENT_MASK, event_mask,
5692 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5693 GDI_CALLBACK_ACTION, HandleControlButtons,
5697 Error(ERR_EXIT, "cannot create gadget");
5699 level_editor_gadget[id] = gi;
5703 static void CreateCounterButtons()
5705 int max_infotext_len = getMaxInfoTextLength();
5708 /* these values are not constant, but can change at runtime */
5709 counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].x = DX + 5 - SX;
5710 counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].y = DY + 3 - SY;
5712 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5715 int x = SX + counterbutton_info[i].x; /* down count button */
5716 int y = SY + counterbutton_info[i].y;
5718 /* determine horizontal position to the right of specified gadget */
5719 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5720 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5721 ED_GADGET_TEXT_DISTANCE);
5723 /* determine horizontal offset for leading text */
5724 if (counterbutton_info[i].text_left != NULL)
5725 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5727 for (j = 0; j < 2; j++)
5729 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5730 struct GadgetInfo *gi;
5732 counterbutton_info[i].gadget_id_down :
5733 counterbutton_info[i].gadget_id_up);
5735 int gd_x, gd_y, gd_x1, gd_x2, gd_y1, gd_y2;
5737 unsigned int event_mask;
5738 char infotext[max_infotext_len + 1];
5740 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5742 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5745 int graphic = (j == 0 ?
5746 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5747 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5748 struct GraphicInfo *gd = &graphic_info[graphic];
5750 gd_bitmap = gd->bitmap;
5752 event_mask |= GD_EVENT_RELEASED;
5755 x += 2 * ED_GADGET_DISTANCE;
5756 y += ED_GADGET_DISTANCE;
5760 gd_x2 = gd->src_x + gd->pressed_xoffset;
5761 gd_y2 = gd->src_y + gd->pressed_yoffset;
5763 y_size = gd->height;
5766 ED_SCROLLBUTTON_ID_AREA_LEFT :
5767 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5769 event_mask |= GD_EVENT_RELEASED;
5772 x += 2 * ED_GADGET_DISTANCE;
5773 y += ED_GADGET_DISTANCE;
5775 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5776 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5777 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5779 x_size = ED_SCROLLBUTTON_XSIZE;
5780 y_size = ED_SCROLLBUTTON_YSIZE;
5785 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5786 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5787 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5788 gd_y1 = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5790 x_size = ED_BUTTON_COUNT_XSIZE;
5791 y_size = ED_BUTTON_COUNT_YSIZE;
5794 sprintf(infotext, "%s counter value by 1, 5 or 10",
5795 (j == 0 ? "decrease" : "increase"));
5797 gi = CreateGadget(GDI_CUSTOM_ID, id,
5798 GDI_CUSTOM_TYPE_ID, i,
5799 GDI_INFO_TEXT, infotext,
5804 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5805 GDI_STATE, GD_BUTTON_UNPRESSED,
5806 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5807 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5808 GDI_EVENT_MASK, event_mask,
5809 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5810 GDI_CALLBACK_ACTION, HandleCounterButtons,
5814 Error(ERR_EXIT, "cannot create gadget");
5816 level_editor_gadget[id] = gi;
5817 right_gadget_border[id] =
5818 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5820 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5824 int font_type = FONT_INPUT_1;
5825 int font_type_active = FONT_INPUT_1_ACTIVE;
5826 int gd_width = ED_WIN_COUNT_XSIZE;
5828 id = counterbutton_info[i].gadget_id_text;
5829 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5831 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5833 font_type = FONT_LEVEL_NUMBER;
5835 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5837 font_type_active = FONT_LEVEL_NUMBER;
5839 x += 2 * ED_GADGET_DISTANCE;
5840 y -= ED_GADGET_DISTANCE;
5842 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5843 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5844 gd_width = ED_WIN_COUNT2_XSIZE;
5848 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5849 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5852 gi = CreateGadget(GDI_CUSTOM_ID, id,
5853 GDI_CUSTOM_TYPE_ID, i,
5854 GDI_INFO_TEXT, "enter counter value",
5857 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5858 GDI_NUMBER_VALUE, 0,
5859 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5860 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5861 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5862 GDI_TEXT_FONT, font_type,
5863 GDI_TEXT_FONT_ACTIVE, font_type_active,
5864 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5865 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5866 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5867 GDI_DESIGN_WIDTH, gd_width,
5868 GDI_EVENT_MASK, event_mask,
5869 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5870 GDI_CALLBACK_ACTION, HandleCounterButtons,
5874 Error(ERR_EXIT, "cannot create gadget");
5876 level_editor_gadget[id] = gi;
5877 right_gadget_border[id] =
5878 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5880 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5886 static void CreateDrawingAreas()
5890 /* these values are not constant, but can change at runtime */
5891 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5892 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5894 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5896 struct GadgetInfo *gi;
5897 unsigned int event_mask;
5898 int id = drawingarea_info[i].gadget_id;
5899 int x = SX + drawingarea_info[i].x;
5900 int y = SY + drawingarea_info[i].y;
5901 int area_xsize = drawingarea_info[i].area_xsize;
5902 int area_ysize = drawingarea_info[i].area_ysize;
5905 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5906 GD_EVENT_OFF_BORDERS;
5908 /* determine horizontal position to the right of specified gadget */
5909 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5910 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5911 ED_DRAWINGAREA_TEXT_DISTANCE);
5913 /* determine horizontal offset for leading text */
5914 if (drawingarea_info[i].text_left != NULL)
5915 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5917 gi = CreateGadget(GDI_CUSTOM_ID, id,
5918 GDI_CUSTOM_TYPE_ID, i,
5921 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5922 GDI_AREA_SIZE, area_xsize, area_ysize,
5923 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5924 GDI_EVENT_MASK, event_mask,
5925 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5926 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5930 Error(ERR_EXIT, "cannot create gadget");
5932 level_editor_gadget[id] = gi;
5933 right_gadget_border[id] =
5934 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5938 static void CreateTextInputGadgets()
5940 int max_infotext_len = getMaxInfoTextLength();
5943 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5945 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5947 struct GadgetInfo *gi;
5948 unsigned int event_mask;
5949 char infotext[MAX_OUTPUT_LINESIZE + 1];
5950 int id = textinput_info[i].gadget_id;
5952 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5954 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5955 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5957 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5958 infotext[max_infotext_len] = '\0';
5960 gi = CreateGadget(GDI_CUSTOM_ID, id,
5961 GDI_CUSTOM_TYPE_ID, i,
5962 GDI_INFO_TEXT, infotext,
5963 GDI_X, SX + textinput_info[i].x,
5964 GDI_Y, SY + textinput_info[i].y,
5965 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5966 GDI_TEXT_VALUE, textinput_info[i].value,
5967 GDI_TEXT_SIZE, textinput_info[i].size,
5968 GDI_TEXT_FONT, FONT_INPUT_1,
5969 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5970 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5971 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5972 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5973 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5974 GDI_EVENT_MASK, event_mask,
5975 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5976 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5980 Error(ERR_EXIT, "cannot create gadget");
5982 level_editor_gadget[id] = gi;
5986 static void CreateTextAreaGadgets()
5988 int max_infotext_len = getMaxInfoTextLength();
5991 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5993 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5995 struct GadgetInfo *gi;
5996 unsigned int event_mask;
5997 char infotext[MAX_OUTPUT_LINESIZE + 1];
5998 int id = textarea_info[i].gadget_id;
5999 int area_xsize = textarea_info[i].xsize;
6000 int area_ysize = textarea_info[i].ysize;
6002 event_mask = GD_EVENT_TEXT_LEAVING;
6004 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
6005 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
6007 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6008 infotext[max_infotext_len] = '\0';
6010 gi = CreateGadget(GDI_CUSTOM_ID, id,
6011 GDI_CUSTOM_TYPE_ID, i,
6012 GDI_INFO_TEXT, infotext,
6013 GDI_X, SX + textarea_info[i].x,
6014 GDI_Y, SY + textarea_info[i].y,
6015 GDI_TYPE, GD_TYPE_TEXT_AREA,
6016 GDI_AREA_SIZE, area_xsize, area_ysize,
6017 GDI_TEXT_FONT, FONT_INPUT_1,
6018 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6019 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
6020 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
6021 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6022 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
6023 GDI_EVENT_MASK, event_mask,
6024 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6025 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6029 Error(ERR_EXIT, "cannot create gadget");
6031 level_editor_gadget[id] = gi;
6035 static void CreateSelectboxGadgets()
6037 int max_infotext_len = getMaxInfoTextLength();
6040 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6042 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6044 struct GadgetInfo *gi;
6045 unsigned int event_mask;
6046 char infotext[MAX_OUTPUT_LINESIZE + 1];
6047 int id = selectbox_info[i].gadget_id;
6048 int x = SX + selectbox_info[i].x;
6049 int y = SY + selectbox_info[i].y;
6051 if (selectbox_info[i].size == -1) /* dynamically determine size */
6053 /* (we cannot use -1 for uninitialized values if we directly compare
6054 with results from strlen(), because the '<' and '>' operation will
6055 implicitely cast -1 to an unsigned integer value!) */
6056 selectbox_info[i].size = 0;
6058 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6059 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6060 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6062 selectbox_info[i].size++; /* add one character empty space */
6065 event_mask = GD_EVENT_RELEASED |
6066 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6068 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
6069 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
6071 /* determine horizontal position to the right of specified gadget */
6072 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6073 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6074 ED_GADGET_TEXT_DISTANCE);
6076 /* determine horizontal offset for leading text */
6077 if (selectbox_info[i].text_left != NULL)
6078 x += getTextWidthForGadget(selectbox_info[i].text_left);
6080 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6081 infotext[max_infotext_len] = '\0';
6083 gi = CreateGadget(GDI_CUSTOM_ID, id,
6084 GDI_CUSTOM_TYPE_ID, i,
6085 GDI_INFO_TEXT, infotext,
6088 GDI_TYPE, GD_TYPE_SELECTBOX,
6089 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6090 GDI_TEXT_SIZE, selectbox_info[i].size,
6091 GDI_TEXT_FONT, FONT_INPUT_1,
6092 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6093 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
6094 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
6095 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6096 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
6097 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
6098 GDI_EVENT_MASK, event_mask,
6099 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6100 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6104 Error(ERR_EXIT, "cannot create gadget");
6106 level_editor_gadget[id] = gi;
6107 right_gadget_border[id] =
6108 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6112 static void CreateTextbuttonGadgets()
6114 int max_infotext_len = getMaxInfoTextLength();
6117 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6119 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6120 int gd_x1, gd_x2, gd_y1, gd_y2;
6121 struct GadgetInfo *gi;
6122 unsigned int event_mask;
6123 char infotext[MAX_OUTPUT_LINESIZE + 1];
6124 int id = textbutton_info[i].gadget_id;
6125 int x = SX + textbutton_info[i].x;
6126 int y = SY + textbutton_info[i].y;
6128 if (textbutton_info[i].size == -1) /* dynamically determine size */
6129 textbutton_info[i].size = strlen(textbutton_info[i].text);
6131 event_mask = GD_EVENT_RELEASED;
6133 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6134 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
6136 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
6137 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
6138 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
6139 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
6143 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
6144 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
6145 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
6146 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
6149 sprintf(infotext, "%s", textbutton_info[i].infotext);
6150 infotext[max_infotext_len] = '\0';
6152 /* determine horizontal position to the right of specified gadget */
6153 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6154 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
6155 ED_GADGET_TEXT_DISTANCE);
6157 /* determine horizontal offset for leading text */
6158 if (textbutton_info[i].text_left != NULL)
6159 x += getTextWidthForGadget(textbutton_info[i].text_left);
6161 gi = CreateGadget(GDI_CUSTOM_ID, id,
6162 GDI_CUSTOM_TYPE_ID, i,
6163 GDI_INFO_TEXT, infotext,
6166 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6167 GDI_TEXT_VALUE, textbutton_info[i].text,
6168 GDI_TEXT_SIZE, textbutton_info[i].size,
6169 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
6170 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
6171 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6172 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
6173 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
6174 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
6175 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
6176 GDI_DECORATION_SHIFTING, 1, 1,
6177 GDI_EVENT_MASK, event_mask,
6178 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6179 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6183 Error(ERR_EXIT, "cannot create gadget");
6185 level_editor_gadget[id] = gi;
6186 right_gadget_border[id] =
6187 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6191 static void CreateGraphicbuttonGadgets()
6193 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6194 struct GadgetInfo *gi;
6195 unsigned int event_mask;
6198 /* create buttons for scrolling of drawing area and element list */
6199 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6201 int id = graphicbutton_info[i].gadget_id;
6202 int gd_x1, gd_x2, gd_y1, gd_y2;
6203 int x = SX + graphicbutton_info[i].x;
6204 int y = SY + graphicbutton_info[i].y;
6206 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6208 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
6210 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
6211 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6212 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
6215 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
6217 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
6218 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6219 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6223 /* determine horizontal position to the right of specified gadget */
6224 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6225 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6226 ED_GADGET_TEXT_DISTANCE);
6228 /* determine horizontal offset for leading text */
6229 if (graphicbutton_info[i].text_left != NULL)
6230 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6232 gi = CreateGadget(GDI_CUSTOM_ID, id,
6233 GDI_CUSTOM_TYPE_ID, i,
6234 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6237 GDI_WIDTH, graphicbutton_info[i].width,
6238 GDI_HEIGHT, graphicbutton_info[i].height,
6239 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6240 GDI_STATE, GD_BUTTON_UNPRESSED,
6241 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6242 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6243 GDI_EVENT_MASK, event_mask,
6244 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6245 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6249 Error(ERR_EXIT, "cannot create gadget");
6251 level_editor_gadget[id] = gi;
6252 right_gadget_border[id] =
6253 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6257 static void CreateScrollbarGadgets()
6261 /* these values are not constant, but can change at runtime */
6263 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6264 SX + ED_SCROLL_HORIZONTAL_XPOS;
6265 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6266 SY + ED_SCROLL_HORIZONTAL_YPOS;
6267 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6268 ED_SCROLL_HORIZONTAL_XSIZE;
6269 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6270 ED_SCROLL_HORIZONTAL_YSIZE;
6271 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6272 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6273 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6274 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6276 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6277 SX + ED_SCROLL_VERTICAL_XPOS;
6278 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6279 SY + ED_SCROLL_VERTICAL_YPOS;
6280 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6281 ED_SCROLL_VERTICAL_XSIZE;
6282 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6283 ED_SCROLL_VERTICAL_YSIZE;
6284 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6285 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6286 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6287 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6289 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6290 DX + ED_SCROLL2_VERTICAL_XPOS;
6291 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6292 DY + ED_SCROLL2_VERTICAL_YPOS;
6293 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6294 ED_SCROLL2_VERTICAL_XSIZE;
6295 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6296 ED_SCROLL2_VERTICAL_YSIZE;
6297 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6298 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6299 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6300 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6302 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6303 SX + ED_SCROLL_HORIZONTAL_XPOS;
6304 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6305 SY + ED_SCROLL_HORIZONTAL_YPOS;
6306 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6307 ED_SCROLL_HORIZONTAL_XSIZE;
6308 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6309 ED_SCROLL_HORIZONTAL_YSIZE;
6310 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6311 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6312 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6313 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6315 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6316 SX + ED_SCROLL_VERTICAL_XPOS;
6317 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6318 SY + ED_SCROLL_VERTICAL_YPOS;
6319 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6320 ED_SCROLL_VERTICAL_XSIZE;
6321 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6322 ED_SCROLL_VERTICAL_YSIZE;
6323 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6324 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6325 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6326 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6328 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6329 DX + ED_SCROLL2_VERTICAL_XPOS;
6330 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6331 DY + ED_SCROLL2_VERTICAL_YPOS;
6332 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6333 ED_SCROLL2_VERTICAL_XSIZE;
6334 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6335 ED_SCROLL2_VERTICAL_YSIZE;
6336 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6337 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6338 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6339 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6342 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6344 int id = scrollbar_info[i].gadget_id;
6346 int graphic = scrollbar_info[i].graphic;
6347 struct GraphicInfo *gd = &graphic_info[graphic];
6348 Bitmap *gd_bitmap = gd->bitmap;
6350 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6352 int gd_x1, gd_x2, gd_y1, gd_y2;
6353 struct GadgetInfo *gi;
6354 int items_max, items_visible, item_position;
6355 unsigned int event_mask;
6357 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6359 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6360 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6361 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6363 else /* drawing area scrollbars */
6365 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6367 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6368 items_visible = ed_fieldx;
6373 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6374 items_visible = ed_fieldy;
6379 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6384 gd_x2 = gd->src_x + gd->pressed_xoffset;
6385 gd_y2 = gd->src_y + gd->pressed_yoffset;
6387 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6388 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6389 scrollbar_info[i].height : scrollbar_info[i].width));
6390 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6391 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6394 gi = CreateGadget(GDI_CUSTOM_ID, id,
6395 GDI_CUSTOM_TYPE_ID, i,
6396 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6398 GDI_X, scrollbar_pos[i].x,
6399 GDI_Y, scrollbar_pos[i].y,
6400 GDI_WIDTH, scrollbar_pos[i].width,
6401 GDI_HEIGHT, scrollbar_pos[i].height,
6403 GDI_X, scrollbar_info[i].x,
6404 GDI_Y, scrollbar_info[i].y,
6405 GDI_WIDTH, scrollbar_info[i].width,
6406 GDI_HEIGHT, scrollbar_info[i].height,
6408 GDI_TYPE, scrollbar_info[i].type,
6409 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6410 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6411 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6413 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6414 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6415 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6416 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6418 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
6419 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
6420 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
6421 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
6423 GDI_STATE, GD_BUTTON_UNPRESSED,
6424 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6425 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6426 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6427 GDI_EVENT_MASK, event_mask,
6428 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6429 GDI_CALLBACK_ACTION, HandleControlButtons,
6433 Error(ERR_EXIT, "cannot create gadget");
6435 level_editor_gadget[id] = gi;
6439 static void CreateCheckbuttonGadgets()
6441 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6442 struct GadgetInfo *gi;
6443 unsigned int event_mask;
6444 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6447 event_mask = GD_EVENT_PRESSED;
6449 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6450 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6451 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6452 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6453 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6455 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6457 int id = checkbutton_info[i].gadget_id;
6458 int x = SX + checkbutton_info[i].x;
6459 int y = SY + checkbutton_info[i].y;
6461 if (id == GADGET_ID_STICK_ELEMENT)
6462 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6464 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6466 /* determine horizontal position to the right of specified gadget */
6467 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6468 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6469 ED_GADGET_TEXT_DISTANCE);
6471 /* determine horizontal offset for leading text */
6472 if (checkbutton_info[i].text_left != NULL)
6473 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6475 gi = CreateGadget(GDI_CUSTOM_ID, id,
6476 GDI_CUSTOM_TYPE_ID, i,
6477 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6480 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6481 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6482 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6483 GDI_CHECKED, *checkbutton_info[i].value,
6484 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6485 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6486 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6487 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6488 GDI_EVENT_MASK, event_mask,
6489 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6490 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6494 Error(ERR_EXIT, "cannot create gadget");
6496 level_editor_gadget[id] = gi;
6497 right_gadget_border[id] =
6498 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6502 static void CreateRadiobuttonGadgets()
6504 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6505 struct GadgetInfo *gi;
6506 unsigned int event_mask;
6507 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6510 event_mask = GD_EVENT_PRESSED;
6512 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6513 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6514 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6515 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6516 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6518 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6520 int id = radiobutton_info[i].gadget_id;
6521 int x = SX + radiobutton_info[i].x;
6522 int y = SY + radiobutton_info[i].y;
6525 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6527 /* determine horizontal position to the right of specified gadget */
6528 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6529 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6530 ED_GADGET_TEXT_DISTANCE);
6532 /* determine horizontal offset for leading text */
6533 if (radiobutton_info[i].text_left != NULL)
6534 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6536 gi = CreateGadget(GDI_CUSTOM_ID, id,
6537 GDI_CUSTOM_TYPE_ID, i,
6538 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6541 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6542 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6543 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6544 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6545 GDI_CHECKED, checked,
6546 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6547 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6548 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6549 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6550 GDI_EVENT_MASK, event_mask,
6551 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6552 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6556 Error(ERR_EXIT, "cannot create gadget");
6558 level_editor_gadget[id] = gi;
6559 right_gadget_border[id] =
6560 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6564 void CreateLevelEditorGadgets()
6566 int old_game_status = game_status;
6568 /* setting 'game_status' is needed to get the right fonts for the editor */
6569 game_status = GAME_MODE_EDITOR;
6571 /* these values are not constant, but can change at runtime */
6572 ed_fieldx = MAX_ED_FIELDX - 1;
6573 ed_fieldy = MAX_ED_FIELDY - 1;
6575 num_editor_gadgets = NUM_EDITOR_GADGETS;
6577 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6579 level_editor_gadget =
6580 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6581 right_gadget_border =
6582 checked_calloc(num_editor_gadgets * sizeof(int));
6584 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6585 editor_el_empty_ptr = editor_el_empty;
6587 ReinitializeElementList();
6589 CreateControlButtons();
6590 CreateScrollbarGadgets();
6592 /* order of function calls is important because of cross-references */
6593 CreateCheckbuttonGadgets();
6594 CreateCounterButtons();
6595 CreateRadiobuttonGadgets();
6596 CreateTextInputGadgets();
6597 CreateTextAreaGadgets();
6598 CreateSelectboxGadgets();
6599 CreateGraphicbuttonGadgets();
6600 CreateTextbuttonGadgets();
6601 CreateDrawingAreas();
6603 game_status = old_game_status;
6606 void FreeLevelEditorGadgets()
6610 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6612 for (i = 0; i < num_editor_gadgets; i++)
6614 FreeGadget(level_editor_gadget[i]);
6616 level_editor_gadget[i] = NULL;
6619 checked_free(level_editor_gadget);
6620 checked_free(right_gadget_border);
6622 checked_free(editor_el_empty);
6625 static void MapCounterButtons(int id)
6627 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6628 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6629 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6630 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6631 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6632 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6633 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6634 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6635 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6636 int yoffset = ED_BORDER_SIZE;
6637 int x_left = gi_down->x - xoffset_left;
6638 int x_right; /* set after gadget position was modified */
6639 int y_above = gi_down->y - yoffset_above;
6641 int y; /* set after gadget position was modified */
6643 /* counter limits must be changed first to prevent value truncation */
6644 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6645 counterbutton_info[id].max_value);
6647 /* right text position might have changed after setting position above */
6648 x_right = gi_up->x + gi_up->width + xoffset_right;
6650 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6652 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6653 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6654 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6656 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6657 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6658 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6661 /* vertical position might have changed after setting position above */
6662 y = gi_up->y + yoffset;
6664 if (counterbutton_info[id].text_above)
6665 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6667 if (counterbutton_info[id].text_left)
6668 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6670 if (counterbutton_info[id].text_right)
6671 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6678 static void MapControlButtons()
6683 /* map toolbox buttons (excluding special CE toolbox buttons) */
6684 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6685 MapGadget(level_editor_gadget[i]);
6687 /* map buttons to select elements */
6688 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6689 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6690 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6691 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6692 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6694 /* map buttons to select level */
6695 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6696 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6697 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6698 MapCounterButtons(counter_id);
6701 static void MapDrawingArea(int id)
6703 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6704 int area_xsize = gi->drawing.area_xsize;
6705 int area_ysize = gi->drawing.area_ysize;
6706 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6707 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6708 int x_left = gi->x - xoffset_left;
6709 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6710 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6711 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6712 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6714 if (drawingarea_info[id].text_left)
6715 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6717 if (drawingarea_info[id].text_right)
6718 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6720 if (drawingarea_info[id].text_below)
6721 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6723 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6725 DrawElementBorder(gi->x, gi->y,
6726 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6728 DrawDrawingArea(id);
6734 static void MapTextInputGadget(int id)
6736 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6737 int xoffset_above = 0;
6738 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6739 int x_above = textinput_info[id].x + xoffset_above;
6740 int y_above = textinput_info[id].y + yoffset_above;
6742 if (textinput_info[id].text_above)
6743 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6745 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6750 static void MapTextAreaGadget(int id)
6752 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6753 int xoffset_above = 0;
6754 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6755 int x_above = textarea_info[id].x + xoffset_above;
6756 int y_above = textarea_info[id].y + yoffset_above;
6758 if (textarea_info[id].text_above)
6759 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6761 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6766 static void MapSelectboxGadget(int id)
6768 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6769 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6770 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6771 int yoffset = ED_BORDER_SIZE;
6772 int x_left = gi->x - xoffset_left;
6773 int x_right = gi->x + gi->width + xoffset_right;
6774 int y = gi->y + yoffset;
6776 if (selectbox_info[id].text_left)
6777 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6779 if (selectbox_info[id].text_right)
6780 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6782 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6787 static void MapTextbuttonGadget(int id)
6789 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6790 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6791 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6792 int yoffset = ED_BORDER_SIZE;
6793 int x_left = gi->x - xoffset_left;
6794 int x_right = gi->x + gi->width + xoffset_right;
6795 int y = gi->y + yoffset;
6797 /* only show button to delete change pages when more than minimum pages */
6798 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6799 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6802 if (textbutton_info[id].text_left)
6803 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6805 if (textbutton_info[id].text_right)
6806 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6811 static void MapGraphicbuttonGadget(int id)
6813 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6814 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6815 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6816 int yoffset = ED_BORDER_SIZE;
6817 int x_left = gi->x - xoffset_left;
6818 int x_right = gi->x + gi->width + xoffset_right;
6819 int y = gi->y + yoffset;
6821 if (graphicbutton_info[id].text_left)
6822 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6824 if (graphicbutton_info[id].text_right)
6825 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6830 static void MapRadiobuttonGadget(int id)
6832 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6833 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6834 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6835 int yoffset = ED_BORDER_SIZE;
6836 int x_left = gi->x - xoffset_left;
6837 int x_right = gi->x + gi->width + xoffset_right;
6838 int y = gi->y + yoffset;
6840 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6842 if (radiobutton_info[id].text_left)
6843 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6845 if (radiobutton_info[id].text_right)
6846 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6848 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6853 static void MapCheckbuttonGadget(int id)
6855 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6856 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6857 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6858 int yoffset = ED_BORDER_SIZE;
6859 int x_left, x_right, y; /* set after gadget position was modified */
6861 /* set position for gadgets with dynamically determined position */
6862 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6863 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6864 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6866 x_left = gi->x - xoffset_left;
6867 x_right = gi->x + gi->width + xoffset_right;
6868 y = gi->y + yoffset;
6870 if (checkbutton_info[id].text_left)
6871 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6873 if (checkbutton_info[id].text_right)
6874 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6876 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6881 static void MapMainDrawingArea()
6883 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6884 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6887 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6889 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6890 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6891 no_horizontal_scrollbar) ||
6892 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6893 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6894 no_vertical_scrollbar))
6897 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6900 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6902 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6903 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6906 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6909 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6912 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6916 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6918 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6919 i == GADGET_ID_CUSTOM_COPY_TO ||
6920 i == GADGET_ID_CUSTOM_EXCHANGE ||
6921 i == GADGET_ID_CUSTOM_COPY ||
6922 i == GADGET_ID_CUSTOM_PASTE)
6925 MapGadget(level_editor_gadget[i]);
6927 UnmapGadget(level_editor_gadget[i]);
6932 static void MapLevelEditorToolboxCustomGadgets()
6934 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6937 static void UnmapLevelEditorToolboxCustomGadgets()
6939 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6942 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6944 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6947 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6949 if (i != GADGET_ID_SINGLE_ITEMS &&
6950 i != GADGET_ID_PROPERTIES &&
6951 i != GADGET_ID_PICK_ELEMENT)
6953 struct GadgetInfo *gi = level_editor_gadget[i];
6961 BlitBitmap(gd_bitmap, drawto,
6962 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6963 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6964 gi->width, gi->height, gi->x, gi->y);
6966 redraw_mask |= REDRAW_DOOR_3;
6972 static void MapLevelEditorToolboxDrawingGadgets()
6974 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6977 static void UnmapLevelEditorToolboxDrawingGadgets()
6979 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6982 static void UnmapDrawingArea(int id)
6984 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6987 static void UnmapLevelEditorFieldGadgets()
6992 for (i = 0; i < num_editor_gadgets; i++)
6993 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6994 level_editor_gadget[i]->y))
6995 UnmapGadget(level_editor_gadget[i]);
6997 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6998 if (level_editor_gadget[i]->x < SX + SXSIZE)
6999 UnmapGadget(level_editor_gadget[i]);
7003 void UnmapLevelEditorGadgets()
7007 for (i = 0; i < num_editor_gadgets; i++)
7008 UnmapGadget(level_editor_gadget[i]);
7011 static void ResetUndoBuffer()
7013 undo_buffer_position = -1;
7014 undo_buffer_steps = -1;
7015 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7017 level.changed = FALSE;
7020 static void DrawEditModeWindow()
7022 ModifyEditorElementList();
7023 RedrawDrawingElements();
7025 if (edit_mode == ED_MODE_INFO)
7026 DrawLevelInfoWindow();
7027 else if (edit_mode == ED_MODE_PROPERTIES)
7028 DrawPropertiesWindow();
7029 else /* edit_mode == ED_MODE_DRAWING */
7030 DrawDrawingWindow();
7033 static boolean LevelChanged()
7035 boolean field_changed = FALSE;
7039 /* changed read-only levels can now be saved in personal level set */
7041 if (leveldir_current->readonly)
7045 for (y = 0; y < lev_fieldy; y++)
7046 for (x = 0; x < lev_fieldx; x++)
7047 if (Feld[x][y] != level.field[x][y])
7048 field_changed = TRUE;
7050 return (level.changed || field_changed);
7053 static boolean PrepareSavingIntoPersonalLevelSet()
7055 static LevelDirTree *last_copied_leveldir = NULL;
7056 static LevelDirTree *last_written_leveldir = NULL;
7057 static int last_copied_level_nr = -1;
7058 static int last_written_level_nr = -1;
7059 LevelDirTree *leveldir_former = leveldir_current;
7060 int level_nr_former = level_nr;
7063 // remember last mod/save so that for current session, we write
7064 // back to the same personal copy, asking only about overwrite.
7065 if (leveldir_current == last_copied_leveldir &&
7066 level_nr == last_copied_level_nr)
7068 // "cd" to personal level set dir (as used when writing last copy)
7069 leveldir_current = last_written_leveldir;
7070 level_nr = last_written_level_nr;
7075 if (!Request("This level is read only! "
7076 "Save into personal level set?", REQ_ASK))
7079 // "cd" to personal level set dir (for writing copy the first time)
7081 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7083 // find unused level number
7084 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7086 static char *level_filename = NULL;
7088 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7090 if (!fileExists(level_filename))
7094 last_copied_leveldir = leveldir_former;
7095 last_copied_level_nr = level_nr_former;
7097 last_written_leveldir = leveldir_current;
7098 last_written_level_nr = level_nr = new_level_nr;
7103 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7105 static char *filename_levelinfo = NULL, *mod_name = NULL;
7108 // annotate this copy-and-mod in personal levelinfo.conf
7109 setString(&filename_levelinfo,
7110 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7112 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7114 fprintf(file, "\n");
7115 fprintf(file, "# level %d was modified from:\n", level_nr);
7116 fprintf(file, "# - previous level set name: %s\n",
7118 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7119 level.file_info.nr, level.name);
7120 fprintf(file, "# - previous author: %s\n",
7122 fprintf(file, "# - previous save date: ");
7124 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7126 fprintf(file, "%04d-%02d-%02d\n",
7127 level.creation_date.year,
7128 level.creation_date.month,
7129 level.creation_date.day);
7133 fprintf(file, "not recorded\n");
7139 if (level_nr > leveldir_current->last_level)
7141 static char *temp_levelinfo = NULL;
7142 FILE *temp_file = NULL;
7143 char line[MAX_LINE_LEN];
7145 setString(&temp_levelinfo,
7146 getPath2(getCurrentLevelDir(),
7147 getStringCat2(LEVELINFO_FILENAME, ".new")));
7149 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7150 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7152 while (fgets(line, MAX_LINE_LEN, file))
7154 if (!strPrefix(line, "levels:"))
7155 fputs(line, temp_file);
7157 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7167 // needs error handling; also, ok on dos/win?
7168 unlink(filename_levelinfo);
7169 rename(temp_levelinfo, filename_levelinfo);
7172 // else: allow the save even if annotation failed
7174 // now... spray graffiti on the old level vital statistics
7175 // user can change these; just trying to set a good baseline
7177 // don't truncate names for fear of making offensive or silly:
7178 // long-named original author only recorded in levelinfo.conf.
7179 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7180 if (!strEqual(level.author, leveldir_current->author))
7182 setString(&mod_name, getStringCat3(leveldir_current->author,
7183 " after ", level.author));
7185 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7186 setString(&mod_name,
7187 getStringCat2(leveldir_current->author, " (ed.)"));
7189 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7190 setString(&mod_name, leveldir_current->author);
7192 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7194 // less worried about truncation here
7195 setString(&mod_name, getStringCat2("Mod: ", level.name));
7196 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7200 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7201 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7205 for (x = 0; x < lev_fieldx; x++)
7206 for (y = 0; y < lev_fieldy; y++)
7207 dst[x][y] = src[x][y];
7210 static int setSelectboxValue(int selectbox_id, int new_value)
7212 int new_index_value = 0;
7215 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7216 if (selectbox_info[selectbox_id].options[i].value == new_value)
7217 new_index_value = i;
7219 *selectbox_info[selectbox_id].value =
7220 selectbox_info[selectbox_id].options[new_index_value].value;
7222 return new_index_value;
7225 static void setSelectboxSpecialActionVariablesIfNeeded()
7229 /* change action mode and arg variables according to action type variable */
7230 for (i = 0; action_arg_options[i].value != -1; i++)
7232 if (action_arg_options[i].value == custom_element_change.action_type)
7234 int mode = action_arg_options[i].mode;
7236 /* only change if corresponding selectbox has changed */
7237 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7238 action_arg_modes[mode])
7239 custom_element_change.action_mode = -1;
7241 /* only change if corresponding selectbox has changed */
7242 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7243 action_arg_options[i].options)
7244 custom_element_change.action_arg = -1;
7251 static void setSelectboxSpecialActionOptions()
7255 /* change action mode and arg selectbox according to action type selectbox */
7256 for (i = 0; action_arg_options[i].value != -1; i++)
7258 if (action_arg_options[i].value == custom_element_change.action_type)
7260 int mode = action_arg_options[i].mode;
7262 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7263 action_arg_modes[mode]);
7264 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7265 custom_element_change.action_mode);
7267 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7268 action_arg_options[i].options);
7269 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7270 custom_element_change.action_arg);
7276 static void copy_custom_element_settings(int element_from, int element_to)
7278 struct ElementInfo *ei_from = &element_info[element_from];
7279 struct ElementInfo *ei_to = &element_info[element_to];
7281 copyElementInfo(ei_from, ei_to);
7284 static void replace_custom_element_in_settings(int element_from,
7289 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7291 struct ElementInfo *ei = &element_info[i];
7293 for (y = 0; y < 3; y++)
7294 for (x = 0; x < 3; x++)
7295 if (ei->content.e[x][y] == element_from)
7296 ei->content.e[x][y] = element_to;
7298 for (j = 0; j < ei->num_change_pages; j++)
7300 struct ElementChangeInfo *change = &ei->change_page[j];
7302 if (change->target_element == element_from)
7303 change->target_element = element_to;
7305 if (change->initial_trigger_element == element_from)
7306 change->initial_trigger_element = element_to;
7308 if (change->action_element == element_from)
7309 change->action_element = element_to;
7311 for (y = 0; y < 3; y++)
7312 for (x = 0; x < 3; x++)
7313 if (change->target_content.e[x][y] == element_from)
7314 change->target_content.e[x][y] = element_to;
7317 if (ei->group != NULL) /* group or internal */
7318 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7319 if (ei->group->element[j] == element_from)
7320 ei->group->element[j] = element_to;
7324 static void replace_custom_element_in_playfield(int element_from,
7329 for (x = 0; x < lev_fieldx; x++)
7330 for (y = 0; y < lev_fieldy; y++)
7331 if (Feld[x][y] == element_from)
7332 Feld[x][y] = element_to;
7335 static boolean CopyCustomElement(int element_old, int element_new,
7338 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7340 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7341 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7342 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7344 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7346 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7347 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7348 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7350 level.changed = TRUE;
7352 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7354 Request("Please choose custom element!", REQ_CONFIRM);
7358 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7360 Request("Please choose group element!", REQ_CONFIRM);
7366 level.changed = TRUE;
7369 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7371 copy_custom_element_settings(element_new, element_old);
7373 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7375 copy_custom_element_settings(element_old, element_new);
7377 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7379 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7380 copy_custom_element_settings(element_new, element_old);
7381 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7383 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7384 replace_custom_element_in_settings(element_new, element_old);
7385 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7387 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7388 replace_custom_element_in_playfield(element_new, element_old);
7389 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7392 UpdateCustomElementGraphicGadgets();
7393 DrawPropertiesWindow();
7398 static void CopyCustomElementPropertiesToEditor(int element)
7401 int current_change_page = element_info[element].current_change_page;
7403 /* dynamically (re)build selectbox for selecting change page */
7404 for (i = 0; i < element_info[element].num_change_pages; i++)
7406 sprintf(options_change_page_strings[i], "%d", i + 1);
7408 options_change_page[i].value = i;
7409 options_change_page[i].text = options_change_page_strings[i];
7412 options_change_page[i].value = -1;
7413 options_change_page[i].text = NULL;
7415 /* needed here to initialize combined element properties */
7416 InitElementPropertiesEngine(level.game_version);
7418 element_info[element].change =
7419 &element_info[element].change_page[current_change_page];
7421 custom_element = element_info[element];
7422 custom_element_change = *element_info[element].change;
7424 /* needed to initially set selectbox options for special action options */
7425 setSelectboxSpecialActionOptions();
7427 /* needed to initially set selectbox value variables to reliable defaults */
7428 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7429 setSelectboxValue(i, *selectbox_info[i].value);
7431 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7432 custom_element_properties[i] = HAS_PROPERTY(element, i);
7434 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7435 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7437 /* ---------- element settings: configure (custom elements) ------------- */
7439 /* set accessible layer selectbox help value */
7440 custom_element.access_type =
7441 (IS_WALKABLE(element) ? EP_WALKABLE :
7442 IS_PASSABLE(element) ? EP_PASSABLE :
7443 custom_element.access_type);
7444 custom_element.access_layer =
7445 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7446 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7447 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7448 custom_element.access_layer);
7449 custom_element.access_protected =
7450 (IS_PROTECTED(element) ? 1 : 0);
7451 custom_element_properties[EP_ACCESSIBLE] =
7452 (IS_ACCESSIBLE_OVER(element) ||
7453 IS_ACCESSIBLE_INSIDE(element) ||
7454 IS_ACCESSIBLE_UNDER(element));
7456 /* set walk-to-object action selectbox help value */
7457 custom_element.walk_to_action =
7458 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7459 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7460 IS_DROPPABLE(element) ? EP_DROPPABLE :
7461 IS_THROWABLE(element) ? EP_THROWABLE :
7462 IS_PUSHABLE(element) ? EP_PUSHABLE :
7463 custom_element.walk_to_action);
7464 custom_element_properties[EP_WALK_TO_OBJECT] =
7465 (IS_DIGGABLE(element) ||
7466 IS_COLLECTIBLE_ONLY(element) ||
7467 IS_DROPPABLE(element) ||
7468 IS_THROWABLE(element) ||
7469 IS_PUSHABLE(element));
7471 /* set smash targets selectbox help value */
7472 custom_element.smash_targets =
7473 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7474 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7475 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7476 custom_element.smash_targets);
7477 custom_element_properties[EP_CAN_SMASH] =
7478 (CAN_SMASH_EVERYTHING(element) ||
7479 CAN_SMASH_ENEMIES(element) ||
7480 CAN_SMASH_PLAYER(element));
7482 /* set deadliness selectbox help value */
7483 custom_element.deadliness =
7484 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7485 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7486 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7487 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7488 custom_element.deadliness);
7489 custom_element_properties[EP_DEADLY] =
7490 (DONT_TOUCH(element) ||
7491 DONT_GET_HIT_BY(element) ||
7492 DONT_COLLIDE_WITH(element) ||
7493 DONT_RUN_INTO(element));
7495 /* ---------- element settings: advanced (custom elements) --------------- */
7497 /* set "change by direct action" selectbox help value */
7498 custom_element_change.direct_action =
7499 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7500 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7501 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7502 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7503 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7504 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7505 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7506 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7507 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7508 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7509 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7510 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7511 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7512 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7513 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7514 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7515 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7516 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7517 custom_element_change.direct_action);
7519 /* set "change by other element action" selectbox help value */
7520 custom_element_change.other_action =
7521 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7522 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7523 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7524 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7525 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7526 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7527 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7528 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7529 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7530 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7531 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7532 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7533 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7534 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7535 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7536 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7537 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7538 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7539 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7540 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7541 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7542 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7543 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7544 custom_element_change.other_action);
7547 static void CopyGroupElementPropertiesToEditor(int element)
7549 group_element_info = *element_info[element].group;
7550 custom_element = element_info[element]; /* needed for description */
7553 static void CopyClassicElementPropertiesToEditor(int element)
7555 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7556 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7557 getMoveIntoAcidProperty(&level, element);
7559 if (MAYBE_DONT_COLLIDE_WITH(element))
7560 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7561 getDontCollideWithProperty(&level, element);
7564 static void CopyElementPropertiesToEditor(int element)
7566 if (IS_CUSTOM_ELEMENT(element))
7567 CopyCustomElementPropertiesToEditor(element);
7568 else if (IS_GROUP_ELEMENT(element))
7569 CopyGroupElementPropertiesToEditor(element);
7571 CopyClassicElementPropertiesToEditor(element);
7574 static void CopyCustomElementPropertiesToGame(int element)
7577 int access_type_and_layer;
7579 /* mark that this custom element has been modified */
7580 custom_element.modified_settings = TRUE;
7581 level.changed = TRUE;
7583 if (level.use_custom_template)
7585 if (Request("Copy and modify level template?", REQ_ASK))
7587 level.use_custom_template = FALSE;
7588 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7589 GDI_CHECKED, FALSE, GDI_END);
7593 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7595 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7599 element_info[element] = custom_element;
7600 *element_info[element].change = custom_element_change;
7602 /* ---------- element settings: configure (custom elements) ------------- */
7604 /* set accessible property from checkbox and selectbox */
7605 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7606 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7607 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7608 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7609 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7610 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7611 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7612 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7613 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7614 custom_element_properties[access_type_and_layer] =
7615 custom_element_properties[EP_ACCESSIBLE];
7616 custom_element_properties[EP_PROTECTED] =
7617 (custom_element.access_protected != 0 &&
7618 custom_element_properties[EP_ACCESSIBLE]);
7620 /* set walk-to-object property from checkbox and selectbox */
7621 custom_element_properties[EP_DIGGABLE] = FALSE;
7622 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7623 custom_element_properties[EP_DROPPABLE] = FALSE;
7624 custom_element_properties[EP_THROWABLE] = FALSE;
7625 custom_element_properties[EP_PUSHABLE] = FALSE;
7626 custom_element_properties[custom_element.walk_to_action] =
7627 custom_element_properties[EP_WALK_TO_OBJECT];
7629 /* set smash property from checkbox and selectbox */
7630 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7631 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7632 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7633 custom_element_properties[custom_element.smash_targets] =
7634 custom_element_properties[EP_CAN_SMASH];
7636 /* set deadliness property from checkbox and selectbox */
7637 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7638 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7639 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7640 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7641 custom_element_properties[custom_element.deadliness] =
7642 custom_element_properties[EP_DEADLY];
7644 /* ---------- element settings: advanced (custom elements) --------------- */
7646 /* set player change event from checkbox and selectbox */
7647 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7648 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7649 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7650 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7651 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7652 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7653 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7654 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7655 custom_element_change_events[CE_SWITCHED] = FALSE;
7656 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7657 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7658 custom_element_change_events[CE_BLOCKED] = FALSE;
7659 custom_element_change_events[CE_IMPACT] = FALSE;
7660 custom_element_change_events[CE_SMASHED] = FALSE;
7661 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7662 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7663 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7664 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7665 custom_element_change_events[custom_element_change.direct_action] =
7666 custom_element_change_events[CE_BY_DIRECT_ACTION];
7668 /* set other element action change event from checkbox and selectbox */
7669 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7670 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7671 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7672 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7673 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7674 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7675 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7676 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7677 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7678 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7679 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7680 custom_element_change_events[CE_HITTING_X] = FALSE;
7681 custom_element_change_events[CE_DIGGING_X] = FALSE;
7682 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7683 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7684 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7685 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7686 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7687 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7688 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7689 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7690 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7691 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7692 custom_element_change_events[custom_element_change.other_action] =
7693 custom_element_change_events[CE_BY_OTHER_ACTION];
7695 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7696 SET_PROPERTY(element, i, custom_element_properties[i]);
7698 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7699 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7701 /* copy change events also to special level editor variable */
7702 custom_element = element_info[element];
7703 custom_element_change = *element_info[element].change;
7706 static void CopyGroupElementPropertiesToGame(int element)
7708 element_info[element] = custom_element;
7709 *element_info[element].group = group_element_info;
7711 /* mark that this group element has been modified */
7712 element_info[element].modified_settings = TRUE;
7713 level.changed = TRUE;
7716 static void CopyClassicElementPropertiesToGame(int element)
7718 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7719 setMoveIntoAcidProperty(&level, element,
7720 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7722 if (MAYBE_DONT_COLLIDE_WITH(element))
7723 setDontCollideWithProperty(&level, element,
7724 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7727 static void CopyElementPropertiesToGame(int element)
7729 if (IS_CUSTOM_ELEMENT(element))
7730 CopyCustomElementPropertiesToGame(element);
7731 else if (IS_GROUP_ELEMENT(element))
7732 CopyGroupElementPropertiesToGame(element);
7734 CopyClassicElementPropertiesToGame(element);
7737 void CheckElementDescriptions()
7741 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7742 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7743 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7750 CloseDoor(DOOR_CLOSE_ALL);
7753 FadeOut(REDRAW_FIELD);
7754 // FadeOut(REDRAW_ALL);
7758 /* needed if different viewport properties defined for editor */
7759 ChangeViewportPropertiesIfNeeded();
7763 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7765 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7769 CheckElementDescriptions();
7772 if (level_editor_test_game)
7774 CopyPlayfield(level.field, Feld);
7775 CopyPlayfield(FieldBackup, level.field);
7777 level_editor_test_game = FALSE;
7781 edit_mode = ED_MODE_DRAWING;
7782 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7783 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7791 /* copy default editor door content to main double buffer */
7793 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7794 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7795 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7796 DXSIZE, DYSIZE, DX, DY);
7798 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7799 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7803 printf("::: %d, %d / %d, %d\n", VX, VY, EX, EY);
7806 /* draw bigger door */
7807 DrawSpecialEditorDoor();
7809 /* draw new control window */
7810 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7811 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7813 redraw_mask |= REDRAW_ALL;
7816 FreeLevelEditorGadgets();
7817 CreateLevelEditorGadgets();
7820 ReinitializeElementList(); /* update dynamic level element list */
7821 ReinitializeElementListButtons(); /* custom element may look different */
7823 InitElementPropertiesGfxElement();
7830 MapControlButtons();
7833 FadeOut(REDRAW_FIELD);
7836 DrawEditModeWindow();
7839 FadeIn(REDRAW_FIELD);
7840 // FadeIn(REDRAW_ALL);
7843 /* copy actual editor door content to door double buffer for OpenDoor() */
7845 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7847 BlitBitmap(drawto, bitmap_db_door,
7848 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7852 /* draw new control window (with border) to window */
7853 redraw_mask |= REDRAW_ALL;
7858 OpenDoor(DOOR_OPEN_1);
7862 static void AdjustDrawingAreaGadgets()
7864 int ed_xsize = lev_fieldx + 2;
7865 int ed_ysize = lev_fieldy + 2;
7866 int max_ed_fieldx = MAX_ED_FIELDX;
7867 int max_ed_fieldy = MAX_ED_FIELDY;
7868 boolean horizontal_scrollbar_needed;
7869 boolean vertical_scrollbar_needed;
7870 int x, y, width, height;
7871 int xoffset, yoffset;
7873 /* check if we need any scrollbars */
7874 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7875 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7877 /* check if we have a smaller editor field because of scrollbars */
7878 if (horizontal_scrollbar_needed)
7879 max_ed_fieldy = MAX_ED_FIELDY - 1;
7880 if (vertical_scrollbar_needed)
7881 max_ed_fieldx = MAX_ED_FIELDX - 1;
7883 /* check again if we now need more scrollbars because of less space */
7884 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7885 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7887 /* check if editor field gets even smaller after adding new scrollbars */
7888 if (horizontal_scrollbar_needed)
7889 max_ed_fieldy = MAX_ED_FIELDY - 1;
7890 if (vertical_scrollbar_needed)
7891 max_ed_fieldx = MAX_ED_FIELDX - 1;
7893 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7894 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7896 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7897 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7898 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7899 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7902 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7903 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7906 x = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7907 y = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7909 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7910 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7913 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7914 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7917 width = scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7918 height = scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7920 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7921 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7924 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7926 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7928 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7930 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7934 static void AdjustLevelScrollPosition()
7936 if (level_xpos < -1)
7938 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7939 level_xpos = lev_fieldx - ed_fieldx + 1;
7940 if (lev_fieldx < ed_fieldx - 2)
7943 if (level_ypos < -1)
7945 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7946 level_ypos = lev_fieldy - ed_fieldy + 1;
7947 if (lev_fieldy < ed_fieldy - 2)
7951 static void AdjustEditorScrollbar(int id)
7953 struct GadgetInfo *gi = level_editor_gadget[id];
7954 int items_max, items_visible, item_position;
7956 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7958 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7959 items_visible = ed_fieldx;
7960 item_position = level_xpos + 1;
7964 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7965 items_visible = ed_fieldy;
7966 item_position = level_ypos + 1;
7969 if (item_position > items_max - items_visible)
7970 item_position = items_max - items_visible;
7972 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7973 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7976 static void AdjustElementListScrollbar()
7978 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7979 int items_max, items_visible, item_position;
7981 /* correct position of element list scrollbar */
7982 if (element_shift < 0)
7984 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7985 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7987 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7988 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7989 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7991 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7992 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7993 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7996 static void ModifyEditorCounterValue(int counter_id, int new_value)
7998 int *counter_value = counterbutton_info[counter_id].value;
7999 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8000 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8002 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8004 if (counter_value != NULL)
8005 *counter_value = gi->textinput.number_value;
8008 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8010 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8011 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8013 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8015 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8016 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8018 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8019 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8021 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8022 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
8026 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8028 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8029 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8030 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8032 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8035 static void ModifyEditorSelectboxOptions(int selectbox_id,
8036 struct ValueTextInfo *options)
8038 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8039 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8041 selectbox_info[selectbox_id].options = options;
8043 /* set index to zero -- list may be shorter now (correct later, if needed) */
8044 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8045 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8048 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8050 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8051 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8053 drawingarea_info[drawingarea_id].area_xsize = xsize;
8054 drawingarea_info[drawingarea_id].area_ysize = ysize;
8056 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8059 static void ModifyEditorElementList()
8063 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8065 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8066 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8067 struct GadgetDesign *gd = &gi->deco.design;
8068 int element = editor_elements[element_shift + i];
8072 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
8073 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8079 static void PickDrawingElement(int button, int element)
8081 if (button < 1 || button > 3)
8086 new_element1 = element;
8087 DrawMiniGraphicExt(drawto,
8088 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
8089 el2edimg(new_element1));
8091 else if (button == 2)
8093 new_element2 = element;
8094 DrawMiniGraphicExt(drawto,
8095 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
8096 el2edimg(new_element2));
8100 new_element3 = element;
8101 DrawMiniGraphicExt(drawto,
8102 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
8103 el2edimg(new_element3));
8106 redraw_mask |= REDRAW_DOOR_1;
8109 static void RedrawDrawingElements()
8111 PickDrawingElement(1, new_element1);
8112 PickDrawingElement(2, new_element2);
8113 PickDrawingElement(3, new_element3);
8116 static void DrawDrawingWindow()
8118 stick_element_properties_window = FALSE;
8120 SetMainBackgroundImage(IMG_UNDEFINED);
8123 UnmapLevelEditorFieldGadgets();
8124 UnmapLevelEditorToolboxCustomGadgets();
8126 AdjustDrawingAreaGadgets();
8127 AdjustLevelScrollPosition();
8128 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8129 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8131 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8133 MapMainDrawingArea();
8134 MapLevelEditorToolboxDrawingGadgets();
8137 static int getTabulatorBarWidth()
8139 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8140 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8142 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8145 static void DrawLevelInfoTabulatorGadgets()
8147 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8148 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8149 int gd_x = gd->x + gd_gi1->border.width / 2;
8150 int gd_y = gd->y + gd_gi1->height - 1;
8151 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8152 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
8153 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
8160 for (i = id_first; i <= id_last; i++)
8162 int gadget_id = textbutton_info[i].gadget_id;
8163 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8164 boolean active = (i != edit_mode_levelinfo);
8166 /* draw background line below tabulator button */
8167 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8169 /* draw solid line below inactive tabulator buttons */
8170 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8171 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
8173 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8174 MapTextbuttonGadget(i);
8178 /* draw little border line below tabulator buttons */
8179 if (tab_color != BLACK_PIXEL) /* black => transparent */
8180 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
8181 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
8184 /* draw little border line below tabulator buttons */
8185 if (tab_color != BLACK_PIXEL) /* black => transparent */
8186 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
8187 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
8188 ED_GADGET_DISTANCE, tab_color);
8192 static void DrawPropertiesTabulatorGadgets()
8194 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8195 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8196 int gd_x = gd->x + gd_gi1->border.width / 2;
8197 int gd_y = gd->y + gd_gi1->height - 1;
8198 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8199 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8200 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8207 /* draw two config tabulators for player elements */
8208 if (ELEM_IS_PLAYER(properties_element))
8209 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8211 /* draw two config and one "change" tabulator for custom elements */
8212 if (IS_CUSTOM_ELEMENT(properties_element))
8213 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8215 for (i = id_first; i <= id_last; i++)
8217 int gadget_id = textbutton_info[i].gadget_id;
8218 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8219 boolean active = (i != edit_mode_properties);
8221 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8222 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8223 (ELEM_IS_PLAYER(properties_element) ||
8224 IS_CUSTOM_ELEMENT(properties_element)))
8227 /* draw background line below tabulator button */
8228 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8230 /* draw solid line below inactive tabulator buttons */
8231 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8232 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
8234 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8235 MapTextbuttonGadget(i);
8239 /* draw little border line below tabulator buttons */
8240 if (tab_color != BLACK_PIXEL) /* black => transparent */
8241 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
8242 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
8245 /* draw little border line below tabulator buttons */
8246 if (tab_color != BLACK_PIXEL) /* black => transparent */
8247 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
8248 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
8249 ED_GADGET_DISTANCE, tab_color);
8253 static void DrawLevelInfoLevel()
8257 /* draw counter gadgets */
8258 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8259 MapCounterButtons(i);
8261 /* draw selectbox gadgets */
8262 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8263 MapSelectboxGadget(i);
8265 /* draw text input gadgets */
8266 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8267 MapTextInputGadget(i);
8270 static void DrawLevelInfoEditor()
8274 /* draw counter gadgets */
8275 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8276 MapCounterButtons(i);
8278 /* draw checkbutton gadgets */
8279 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8280 MapCheckbuttonGadget(i);
8282 /* draw radiobutton gadgets */
8283 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8284 MapRadiobuttonGadget(i);
8286 /* draw drawing area */
8287 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8290 static void DrawLevelInfoWindow()
8292 stick_element_properties_window = FALSE;
8294 UnmapLevelEditorFieldGadgets();
8296 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8301 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
8303 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
8304 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
8307 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8308 "Level Settings", FONT_TITLE_1);
8309 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
8310 "Editor Settings", FONT_TITLE_1);
8313 DrawLevelInfoTabulatorGadgets();
8315 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8316 DrawLevelInfoLevel();
8317 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8318 DrawLevelInfoEditor();
8321 static void DrawCustomContentArea()
8323 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8324 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8325 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8326 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8327 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8328 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
8330 /* add distance for potential left text (without drawing area border) */
8331 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8333 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8335 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8338 static void DrawCustomChangeContentArea()
8340 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8341 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8342 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8343 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8344 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8345 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
8347 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8352 static void DrawYamYamContentAreas()
8354 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8355 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8358 /* display counter to choose number of element content areas */
8359 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8361 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8363 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8365 if (i < level.num_yamyam_contents)
8371 int font_height = getFontHeight(FONT_TEXT_1);
8373 UnmapDrawingArea(id);
8375 /* delete content areas in case of reducing number of them */
8376 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8377 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8379 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8383 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
8384 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8385 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
8388 static void DrawMagicBallContentAreas()
8390 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8391 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8394 /* display counter to choose number of element content areas */
8395 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8397 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8399 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8401 if (i < level.num_ball_contents)
8407 int font_height = getFontHeight(FONT_TEXT_1);
8409 UnmapDrawingArea(id);
8411 /* delete content areas in case of reducing number of them */
8412 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8413 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8415 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8419 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
8420 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8421 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
8424 static void DrawAndroidElementArea(int element)
8426 int num_elements = level.num_android_clone_elements;
8427 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8428 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8429 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8430 int xsize = MAX_ANDROID_ELEMENTS;
8433 /* display counter to choose number of element areas */
8434 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8436 if (drawingarea_info[id].text_left != NULL)
8437 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8439 UnmapDrawingArea(id);
8441 ModifyEditorDrawingArea(id, num_elements, 1);
8443 /* delete content areas in case of reducing number of them */
8444 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8449 static void DrawGroupElementArea(int element)
8451 int num_elements = group_element_info.num_elements;
8452 int id = ED_DRAWING_ID_GROUP_CONTENT;
8453 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8454 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8455 int xsize = MAX_ELEMENTS_IN_GROUP;
8458 if (drawingarea_info[id].text_left != NULL)
8459 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8461 UnmapDrawingArea(id);
8463 ModifyEditorDrawingArea(id, num_elements, 1);
8465 /* delete content areas in case of reducing number of them */
8466 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8471 static void DrawPlayerInitialInventoryArea(int element)
8473 int player_nr = GET_PLAYER_NR(element);
8474 int num_elements = level.initial_inventory_size[player_nr];
8475 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8476 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8477 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8478 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8481 /* determine horizontal position to the right of specified gadget */
8482 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8483 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8484 ED_DRAWINGAREA_TEXT_DISTANCE);
8486 /* determine horizontal offset for leading text */
8487 if (drawingarea_info[id].text_left != NULL)
8488 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8490 UnmapDrawingArea(id);
8492 ModifyEditorDrawingArea(id, num_elements, 1);
8494 /* delete content areas in case of reducing number of them */
8495 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8500 static void DrawEnvelopeTextArea(int envelope_nr)
8502 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8503 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8506 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8508 if (envelope_nr != -1)
8509 textarea_info[id].value = level.envelope[envelope_nr].text;
8511 ModifyGadget(gi, GDI_AREA_SIZE,
8512 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8513 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8516 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8519 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8521 int font_height = getFontHeight(font_nr);
8522 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8523 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8524 int sx = SX + pad_x;
8525 int sy = SY + pad_y;
8526 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8528 if (start_line >= max_lines_per_screen)
8531 DrawText(sx, sy + start_line * font_height, text, font_nr);
8536 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8538 int font_nr = FONT_TEXT_2;
8539 int font_width = getFontWidth(font_nr);
8540 int font_height = getFontHeight(font_nr);
8541 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8542 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8543 int sx = SX + pad_x;
8544 int sy = SY + pad_y + start_line * font_height;
8545 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8546 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8547 int max_lines_drawable = max_lines_per_screen - start_line;
8550 printf("::: SYSIZE == %d [%d / %d / %d]\n", SYSIZE,
8551 max_chars_per_line, max_lines_per_screen, max_lines_drawable);
8554 if (start_line >= max_lines_per_screen)
8558 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8559 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8561 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8562 max_lines_per_screen, 0, -1, TRUE, FALSE, FALSE);
8566 static void DrawPropertiesInfo()
8575 /* configurable properties */
8577 { EP_WALKABLE_OVER, "- player can walk over it" },
8578 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8579 { EP_WALKABLE_UNDER, "- player can walk under it" },
8580 { EP_PASSABLE_OVER, "- player can pass over it" },
8581 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8582 { EP_PASSABLE_UNDER, "- player can pass under it" },
8583 { EP_PROTECTED, "- player is protected by it" },
8585 { EP_DIGGABLE, "- can be digged away" },
8586 { EP_COLLECTIBLE, "- can be collected" },
8587 { EP_DROPPABLE, "- can be dropped after collecting" },
8588 { EP_THROWABLE, "- can be thrown after collecting" },
8589 { EP_PUSHABLE, "- can be pushed" },
8591 { EP_CAN_FALL, "- can fall" },
8592 { EP_CAN_MOVE, "- can move" },
8594 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8596 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8598 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8600 { EP_SLIPPERY, "- slippery for falling elements" },
8601 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8603 { EP_DONT_RUN_INTO, "- deadly when running into" },
8604 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8605 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8606 { EP_DONT_TOUCH, "- deadly when touching" },
8608 { EP_INDESTRUCTIBLE, "- indestructible" },
8610 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8611 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8612 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8614 { EP_CAN_CHANGE, "- can change to other element" },
8616 /* pre-defined properties */
8617 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8618 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8619 { EP_SWITCHABLE, "- can be switched" },
8621 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8626 char *filename = getElementDescriptionFilename(properties_element);
8627 char *percentage_text = "In this level: ";
8628 char *properties_text = "Standard properties: ";
8630 int num_elements_in_level;
8631 int num_standard_properties = 0;
8632 int font1_nr = FONT_TEXT_1;
8633 int font2_nr = FONT_TEXT_2;
8634 int font1_width = getFontWidth(font1_nr);
8635 int font2_height = getFontHeight(font2_nr);
8636 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8637 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8638 int screen_line = 0;
8641 if (setup.editor.show_element_token)
8643 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8644 "[%s]", element_info[properties_element].token_name);
8648 /* ----- print number of elements / percentage of this element in level */
8650 num_elements_in_level = 0;
8651 for (y = 0; y < lev_fieldy; y++)
8652 for (x = 0; x < lev_fieldx; x++)
8653 if (Feld[x][y] == properties_element)
8654 num_elements_in_level++;
8655 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8657 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8659 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8660 pad_y + screen_line++ * font2_height, font2_nr,
8661 "%d (%.2f%%)", num_elements_in_level, percentage);
8665 /* ----- print standard properties of this element */
8667 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8670 for (i = 0; properties[i].value != -1; i++)
8672 if (!HAS_PROPERTY(properties_element, properties[i].value))
8675 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8676 properties[i].text);
8677 num_standard_properties++;
8680 if (num_standard_properties == 0)
8681 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8682 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8686 /* ----- print special description of this element */
8688 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8689 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8690 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8693 #define TEXT_COLLECTING "Score for collecting"
8694 #define TEXT_SMASHING "Score for smashing"
8695 #define TEXT_SLURPING "Score for slurping robot"
8696 #define TEXT_CRACKING "Score for cracking"
8697 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8698 #define TEXT_DURATION "Duration when activated"
8699 #define TEXT_BALL_DELAY "Element generation delay"
8700 #define TEXT_MOVE_SPEED "Speed of android moving"
8701 #define TEXT_CLONE_SPEED "Speed of android cloning"
8702 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8703 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8704 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8705 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8706 #define TEXT_TIME_BONUS "Extra time to solve level"
8713 } elements_with_counter[] =
8715 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8716 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8717 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8718 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8719 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8720 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8721 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8722 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8723 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8724 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8725 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8726 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8727 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8728 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8729 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8730 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8731 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8732 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8733 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8734 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8735 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8736 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8737 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8738 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8739 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8740 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8741 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8742 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8743 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8744 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8745 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8746 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8747 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8748 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8749 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8750 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8751 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8752 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8753 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8754 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8755 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8756 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8757 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8758 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8759 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8760 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8761 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8762 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8763 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8764 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8765 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8766 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8767 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8768 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8769 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8770 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8771 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8772 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8773 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8774 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8775 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8776 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8777 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8778 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8779 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8780 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8781 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8782 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8783 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8784 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8785 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8786 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8787 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8788 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8790 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8791 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8792 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8793 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8794 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8795 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8796 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8797 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8798 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8799 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8800 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8801 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8802 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8803 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8804 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8805 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8807 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8808 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8809 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8810 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8811 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8812 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8813 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8814 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8819 static boolean checkPropertiesConfig(int element)
8823 if (IS_GEM(element) ||
8824 IS_CUSTOM_ELEMENT(element) ||
8825 IS_GROUP_ELEMENT(element) ||
8826 IS_ENVELOPE(element) ||
8827 ELEM_IS_PLAYER(element) ||
8828 HAS_EDITOR_CONTENT(element) ||
8829 CAN_GROW(element) ||
8830 COULD_MOVE_INTO_ACID(element) ||
8831 MAYBE_DONT_COLLIDE_WITH(element) ||
8832 element == EL_SOKOBAN_OBJECT ||
8833 element == EL_SOKOBAN_FIELD_EMPTY ||
8834 element == EL_SOKOBAN_FIELD_FULL)
8837 for (i = 0; elements_with_counter[i].element != -1; i++)
8838 if (elements_with_counter[i].element == element)
8844 static void DrawPropertiesConfig()
8846 int max_num_element_counters = 4;
8847 int num_element_counters = 0;
8850 if (!checkPropertiesConfig(properties_element))
8852 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8857 /* check if there are elements where a value can be chosen for */
8858 for (i = 0; elements_with_counter[i].element != -1; i++)
8860 if (elements_with_counter[i].element == properties_element)
8862 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8864 counterbutton_info[counter_id].y =
8865 ED_ELEMENT_SETTINGS_YPOS(
8866 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8867 (CAN_GROW(properties_element) ? 1 : 0) +
8868 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8869 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8870 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8871 num_element_counters);
8873 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8874 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8876 if (properties_element == EL_GAME_OF_LIFE ||
8877 properties_element == EL_BIOMAZE)
8879 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8880 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8884 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8885 counterbutton_info[counter_id].min_value = MIN_SCORE;
8886 counterbutton_info[counter_id].max_value = MAX_SCORE;
8889 MapCounterButtons(counter_id);
8891 num_element_counters++;
8892 if (num_element_counters >= max_num_element_counters)
8897 if (HAS_EDITOR_CONTENT(properties_element))
8899 /* draw stickybutton gadget */
8900 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8902 if (IS_AMOEBOID(properties_element))
8903 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8904 else if (properties_element == EL_YAMYAM ||
8905 properties_element == EL_YAMYAM_LEFT ||
8906 properties_element == EL_YAMYAM_RIGHT ||
8907 properties_element == EL_YAMYAM_UP ||
8908 properties_element == EL_YAMYAM_DOWN)
8909 DrawYamYamContentAreas();
8910 else if (properties_element == EL_EMC_MAGIC_BALL)
8912 DrawMagicBallContentAreas();
8914 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8915 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8917 else if (properties_element == EL_EMC_ANDROID)
8918 DrawAndroidElementArea(properties_element);
8921 if (ELEM_IS_PLAYER(properties_element))
8923 int player_nr = GET_PLAYER_NR(properties_element);
8925 /* these properties can be set for every player individually */
8927 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8929 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8930 &level.start_element[player_nr];
8931 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8932 &level.artwork_element[player_nr];
8933 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8934 &level.explosion_element[player_nr];
8936 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8937 &level.use_start_element[player_nr];
8938 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8939 &level.use_artwork_element[player_nr];
8940 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8941 &level.use_explosion_element[player_nr];
8942 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8943 &level.initial_player_gravity[player_nr];
8945 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8946 &level.initial_player_stepsize[player_nr];
8948 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8949 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8950 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8951 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8952 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8953 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8954 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8955 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8956 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8957 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8958 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8959 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8960 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8962 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8963 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8964 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8966 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8968 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8970 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8971 &level.initial_inventory_content[player_nr][0];
8973 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8974 &level.initial_inventory_size[player_nr];
8976 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8977 &level.use_initial_inventory[player_nr];
8979 /* draw checkbutton gadgets */
8980 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8982 /* draw counter gadgets */
8983 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8985 /* draw drawing area gadgets */
8986 DrawPlayerInitialInventoryArea(properties_element);
8990 if (IS_GEM(properties_element))
8991 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8993 if (properties_element == EL_EM_DYNAMITE)
8994 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8996 if (COULD_MOVE_INTO_ACID(properties_element) &&
8997 !ELEM_IS_PLAYER(properties_element) &&
8998 (!IS_CUSTOM_ELEMENT(properties_element) ||
8999 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9001 /* set position for checkbutton for "can move into acid" */
9002 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9003 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9004 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9005 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9006 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9008 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9011 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9012 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9014 if (properties_element == EL_SPRING)
9015 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9017 if (properties_element == EL_TIME_ORB_FULL)
9018 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9020 if (CAN_GROW(properties_element))
9022 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9023 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9025 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9028 if (properties_element == EL_SOKOBAN_OBJECT ||
9029 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9030 properties_element == EL_SOKOBAN_FIELD_FULL)
9031 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9033 if (IS_ENVELOPE(properties_element))
9035 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9036 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9037 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9038 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9039 int envelope_nr = properties_element - EL_ENVELOPE_1;
9041 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9042 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9044 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9045 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9047 /* display counter to choose size of envelope text area */
9048 MapCounterButtons(counter1_id);
9049 MapCounterButtons(counter2_id);
9051 /* display checkbuttons to choose auto-wrap and alignment properties */
9052 MapCheckbuttonGadget(button1_id);
9053 MapCheckbuttonGadget(button2_id);
9055 DrawEnvelopeTextArea(envelope_nr);
9058 if (IS_CUSTOM_ELEMENT(properties_element))
9060 /* draw stickybutton gadget */
9061 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9063 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9065 /* draw checkbutton gadgets */
9066 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9067 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9068 MapCheckbuttonGadget(i);
9070 /* draw counter gadgets */
9071 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9072 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9073 MapCounterButtons(i);
9075 /* draw selectbox gadgets */
9076 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9077 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9078 MapSelectboxGadget(i);
9080 /* draw textbutton gadgets */
9081 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
9083 /* draw text input gadgets */
9084 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9086 /* draw drawing area gadgets */
9087 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9089 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9091 /* draw checkbutton gadgets */
9092 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9093 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9094 MapCheckbuttonGadget(i);
9096 /* draw counter gadgets */
9097 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9098 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9099 MapCounterButtons(i);
9101 /* draw selectbox gadgets */
9102 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9103 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9104 MapSelectboxGadget(i);
9106 /* draw drawing area gadgets */
9107 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9108 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9109 DrawCustomContentArea();
9112 else if (IS_GROUP_ELEMENT(properties_element))
9114 /* draw stickybutton gadget */
9115 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9117 /* draw checkbutton gadgets */
9118 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9119 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
9121 /* draw counter gadgets */
9122 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9124 /* draw selectbox gadgets */
9125 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9127 /* draw textbutton gadgets */
9128 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
9130 /* draw drawing area gadgets */
9131 DrawGroupElementArea(properties_element);
9133 /* draw text input gadgets */
9134 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9136 /* draw drawing area gadgets */
9137 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9141 static void DrawPropertiesChangeDrawingAreas()
9143 if (IS_CUSTOM_ELEMENT(properties_element))
9145 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9146 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9147 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9149 DrawCustomChangeContentArea();
9152 redraw_mask |= REDRAW_FIELD;
9155 static void DrawPropertiesChange()
9159 /* needed to initially set selectbox options for special action options */
9160 setSelectboxSpecialActionOptions();
9162 /* draw stickybutton gadget */
9163 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9165 /* draw checkbutton gadgets */
9166 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9167 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9168 MapCheckbuttonGadget(i);
9170 /* draw counter gadgets */
9171 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9172 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9173 MapCounterButtons(i);
9175 /* draw selectbox gadgets */
9176 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9177 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9178 MapSelectboxGadget(i);
9180 /* draw textbutton gadgets */
9181 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9182 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9183 MapTextbuttonGadget(i);
9185 /* draw graphicbutton gadgets */
9186 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9187 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9188 MapGraphicbuttonGadget(i);
9190 /* draw drawing area gadgets */
9191 DrawPropertiesChangeDrawingAreas();
9194 static void DrawEditorElementAnimation(int x, int y)
9196 int graphic = el2img(properties_element);
9197 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9198 custom_element.ce_value_fixed_initial :
9199 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9200 custom_element.collect_score_initial : FrameCounter);
9202 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9205 static void DrawEditorElementName(int x, int y, int element)
9207 char *element_name = getElementInfoText(element);
9208 int font_nr = FONT_TEXT_1;
9209 int font_width = getFontWidth(font_nr);
9210 int font_height = getFontHeight(font_nr);
9211 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
9212 int max_chars_per_line = max_text_width / font_width;
9213 char buffer[max_chars_per_line + 1];
9215 if (strlen(element_name) <= max_chars_per_line)
9216 DrawTextS(x, y, font_nr, element_name);
9219 int next_pos = max_chars_per_line;
9221 strncpy(buffer, element_name, max_chars_per_line);
9222 buffer[max_chars_per_line] = '\0';
9224 if (element_name[max_chars_per_line] == ' ')
9230 for (i = max_chars_per_line - 1; i >= 0; i--)
9231 if (buffer[i] == ' ')
9234 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9241 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9243 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9244 buffer[max_chars_per_line] = '\0';
9246 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9250 static void DrawPropertiesWindow()
9255 stick_element_properties_window = FALSE;
9257 /* make sure that previous properties edit mode exists for this element */
9258 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9259 !IS_CUSTOM_ELEMENT(properties_element))
9260 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9262 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9263 !ELEM_IS_PLAYER(properties_element) &&
9264 !IS_CUSTOM_ELEMENT(properties_element))
9265 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9267 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9268 (ELEM_IS_PLAYER(properties_element) ||
9269 IS_CUSTOM_ELEMENT(properties_element)))
9270 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9272 CopyElementPropertiesToEditor(properties_element);
9274 UnmapLevelEditorFieldGadgets();
9275 UnmapLevelEditorToolboxDrawingGadgets();
9276 UnmapLevelEditorToolboxCustomGadgets();
9278 if (IS_CUSTOM_ELEMENT(properties_element) ||
9279 IS_GROUP_ELEMENT(properties_element))
9280 MapLevelEditorToolboxCustomGadgets();
9282 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9286 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
9288 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
9289 "Element Settings", FONT_TITLE_1);
9292 FrameCounter = 0; /* restart animation frame counter */
9294 DrawElementBorder(SX + xstart * MINI_TILEX,
9295 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
9296 TILEX, TILEY, FALSE);
9298 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
9299 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
9301 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
9302 (ystart + 1) * MINI_TILEY + 1,
9303 properties_element);
9305 DrawPropertiesTabulatorGadgets();
9307 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9308 DrawPropertiesInfo();
9309 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9310 DrawPropertiesChange();
9311 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9312 DrawPropertiesConfig();
9315 static void UpdateCustomElementGraphicGadgets()
9317 struct ElementInfo *ei = &element_info[properties_element];
9320 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
9321 properties_element);
9323 ModifyEditorElementList();
9324 RedrawDrawingElements();
9326 /* force redraw of all mapped drawing area gadgets */
9327 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9329 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9336 static int getOpenDirectionFromTube(int element)
9340 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9341 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9342 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9343 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9344 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9345 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9346 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9347 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9348 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9349 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9350 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9356 static int getTubeFromOpenDirection(int direction)
9360 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9361 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9362 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9363 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9364 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9365 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9366 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9367 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9368 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9369 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9370 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9372 /* if only one direction, fall back to simple tube with that direction */
9373 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9374 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9375 case (MV_UP): return EL_TUBE_VERTICAL;
9376 case (MV_DOWN): return EL_TUBE_VERTICAL;
9382 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9384 int element_new = getTubeFromOpenDirection(direction);
9386 return (element_new != EL_EMPTY ? element_new : element_old);
9389 static int getOpenDirectionFromBelt(int element)
9391 int belt_dir = getBeltDirFromBeltElement(element);
9393 return (belt_dir == MV_LEFT ? MV_RIGHT :
9394 belt_dir == MV_RIGHT ? MV_LEFT :
9395 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9398 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9400 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9401 direction == MV_RIGHT ? MV_LEFT :
9402 direction == MV_HORIZONTAL ? MV_NONE : direction);
9404 if (direction == MV_NONE)
9407 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9410 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9413 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9415 return (element_new != EL_EMPTY ? element_new : element_old);
9418 static int getOpenDirectionFromPool(int element)
9422 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9423 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9424 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9425 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9426 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9427 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9433 static int getPoolFromOpenDirection(int direction)
9437 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9438 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9439 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9440 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9441 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9442 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9448 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9450 int element = getPoolFromOpenDirection(direction);
9451 int help_direction = getOpenDirectionFromPool(help_element);
9453 if (element == EL_EMPTY)
9455 int help_direction_vertical = help_direction & MV_VERTICAL;
9457 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9460 if (element == EL_EMPTY)
9462 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9464 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9470 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9472 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9474 return (element_new != EL_EMPTY ? element_new : element_old);
9477 static int getOpenDirectionFromPillar(int element)
9481 case EL_EMC_WALL_1: return (MV_DOWN);
9482 case EL_EMC_WALL_2: return (MV_VERTICAL);
9483 case EL_EMC_WALL_3: return (MV_UP);
9489 static int getPillarFromOpenDirection(int direction)
9493 case (MV_DOWN): return EL_EMC_WALL_1;
9494 case (MV_VERTICAL): return EL_EMC_WALL_2;
9495 case (MV_UP): return EL_EMC_WALL_3;
9501 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9503 int element_new = getPillarFromOpenDirection(direction);
9505 return (element_new != EL_EMPTY ? element_new : element_old);
9508 static int getOpenDirectionFromSteel2(int element)
9512 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9513 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9514 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9515 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9516 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9517 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9518 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9519 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9525 static int getSteel2FromOpenDirection(int direction)
9529 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9530 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9531 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9532 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9533 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9534 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9535 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9536 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9542 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9544 int element_new = getSteel2FromOpenDirection(direction);
9546 return (element_new != EL_EMPTY ? element_new : element_old);
9549 static int getOpenDirectionFromChip(int element)
9553 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9554 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9555 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9556 case EL_SP_CHIP_TOP: return (MV_DOWN);
9557 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9563 static int getChipFromOpenDirection(int direction)
9567 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9568 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9569 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9570 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9571 case (MV_DOWN): return EL_SP_CHIP_TOP;
9577 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9579 int element_new = getChipFromOpenDirection(direction);
9581 return (element_new != EL_EMPTY ? element_new : element_old);
9584 static int getClosedTube(int x, int y)
9586 static int xy[4][2] =
9593 int element_old = IntelliDrawBuffer[x][y];
9594 int direction_old = getOpenDirectionFromTube(element_old);
9595 int direction_new = MV_NONE;
9598 for (i = 0; i < NUM_DIRECTIONS; i++)
9600 int xx = x + xy[i][0];
9601 int yy = y + xy[i][1];
9602 int dir = MV_DIR_FROM_BIT(i);
9603 int dir_opposite = MV_DIR_OPPOSITE(dir);
9605 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9606 (direction_old & dir) &&
9607 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9608 direction_new |= dir;
9611 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9614 static int getClosedBelt(int x, int y)
9616 static int xy[4][2] =
9623 int element_old = IntelliDrawBuffer[x][y];
9624 int nr = getBeltNrFromBeltElement(element_old);
9625 int direction_old = getOpenDirectionFromBelt(element_old);
9626 int direction_new = MV_NONE;
9629 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9631 int xx = x + xy[i][0];
9632 int yy = y + xy[i][1];
9633 int dir = MV_DIR_FROM_BIT(i);
9634 int dir_opposite = MV_DIR_OPPOSITE(dir);
9636 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9637 (direction_old & dir) &&
9638 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9639 direction_new |= dir;
9642 return getBeltFromNrAndOpenDirection(nr, direction_new);
9645 static int getClosedPool(int x, int y)
9647 static int xy[4][2] =
9654 int element_old = IntelliDrawBuffer[x][y];
9655 int direction_old = getOpenDirectionFromPool(element_old);
9656 int direction_new = MV_NONE;
9659 for (i = 0; i < NUM_DIRECTIONS; i++)
9661 int xx = x + xy[i][0];
9662 int yy = y + xy[i][1];
9663 int dir = MV_DIR_FROM_BIT(i);
9664 int dir_opposite = MV_DIR_OPPOSITE(dir);
9666 if (IN_LEV_FIELD(xx, yy) &&
9667 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9668 (direction_old & dir) &&
9669 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9670 direction_new |= dir;
9673 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9676 static int getClosedPillar(int x, int y)
9678 static int xy[4][2] =
9685 int element_old = IntelliDrawBuffer[x][y];
9686 int direction_old = getOpenDirectionFromPillar(element_old);
9687 int direction_new = MV_NONE;
9690 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9692 int xx = x + xy[i][0];
9693 int yy = y + xy[i][1];
9694 int dir = MV_DIR_FROM_BIT(i);
9695 int dir_opposite = MV_DIR_OPPOSITE(dir);
9697 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9698 (direction_old & dir) &&
9699 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9700 direction_new |= dir;
9703 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9706 static int getClosedSteel2(int x, int y)
9708 static int xy[4][2] =
9715 int element_old = IntelliDrawBuffer[x][y];
9716 int direction_old = getOpenDirectionFromSteel2(element_old);
9717 int direction_new = MV_NONE;
9720 for (i = 0; i < NUM_DIRECTIONS; i++)
9722 int xx = x + xy[i][0];
9723 int yy = y + xy[i][1];
9724 int dir = MV_DIR_FROM_BIT(i);
9725 int dir_opposite = MV_DIR_OPPOSITE(dir);
9727 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9728 (direction_old & dir) &&
9729 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9730 direction_new |= dir;
9733 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9736 static int getClosedChip(int x, int y)
9738 static int xy[4][2] =
9745 int element_old = IntelliDrawBuffer[x][y];
9746 int direction_old = getOpenDirectionFromChip(element_old);
9747 int direction_new = MV_NONE;
9750 for (i = 0; i < NUM_DIRECTIONS; i++)
9752 int xx = x + xy[i][0];
9753 int yy = y + xy[i][1];
9754 int dir = MV_DIR_FROM_BIT(i);
9755 int dir_opposite = MV_DIR_OPPOSITE(dir);
9757 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9758 (direction_old & dir) &&
9759 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9760 direction_new |= dir;
9763 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9766 static void SetElementSimple(int x, int y, int element, boolean change_level)
9768 int sx = x - level_xpos;
9769 int sy = y - level_ypos;
9771 IntelliDrawBuffer[x][y] = element;
9774 Feld[x][y] = element;
9776 if (IN_ED_FIELD(sx, sy))
9777 DrawMiniElement(sx, sy, element);
9780 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9781 int x2, int y2, int *element2,
9782 int (*close_function)(int, int),
9783 boolean change_level)
9785 /* set neighbour elements to newly determined connections */
9786 SetElementSimple(x1, y1, *element1, change_level);
9787 SetElementSimple(x2, y2, *element2, change_level);
9789 /* remove all open connections of neighbour elements */
9790 *element1 = close_function(x1, y1);
9791 *element2 = close_function(x2, y2);
9793 /* set neighbour elements to new, minimized connections */
9794 SetElementSimple(x1, y1, *element1, change_level);
9795 SetElementSimple(x2, y2, *element2, change_level);
9798 static void SetElementIntelliDraw(int x, int y, int new_element,
9799 boolean change_level, int button)
9801 static int xy[4][2] =
9808 static int last_x = -1;
9809 static int last_y = -1;
9810 int old_element = IntelliDrawBuffer[x][y];
9812 if (new_element == EL_UNDEFINED)
9820 if (IS_TUBE(new_element))
9822 int last_element_new = EL_UNDEFINED;
9823 int direction = MV_NONE;
9826 /* if old element is of same kind, keep all existing directions */
9827 if (IS_TUBE(old_element))
9828 direction |= getOpenDirectionFromTube(old_element);
9830 for (i = 0; i < NUM_DIRECTIONS; i++)
9832 int xx = x + xy[i][0];
9833 int yy = y + xy[i][1];
9835 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9836 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9838 int dir = MV_DIR_FROM_BIT(i);
9839 int dir_opposite = MV_DIR_OPPOSITE(dir);
9840 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9841 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9842 int last_direction_new = last_direction_old | dir_opposite;
9844 last_element_new = getTubeFromOpenDirection(last_direction_new);
9850 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9852 if (last_element_new != EL_UNDEFINED)
9853 MergeAndCloseNeighbourElements(x, y, &new_element,
9854 last_x, last_y, &last_element_new,
9855 getClosedTube, change_level);
9857 else if (IS_BELT(new_element))
9859 int belt_nr = getBeltNrFromBeltElement(new_element);
9860 int last_element_new = EL_UNDEFINED;
9861 int direction = MV_NONE;
9864 /* if old element is of same kind, keep all existing directions */
9865 if (IS_BELT(old_element))
9866 direction |= getOpenDirectionFromBelt(old_element);
9868 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9870 int xx = x + xy[i][0];
9871 int yy = y + xy[i][1];
9873 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9874 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9876 int dir = MV_DIR_FROM_BIT(i);
9877 int dir_opposite = MV_DIR_OPPOSITE(dir);
9878 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9879 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9880 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9881 int last_direction_new = last_direction_old | dir_opposite;
9883 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9884 last_direction_new);
9889 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9891 if (last_element_new != EL_UNDEFINED)
9892 MergeAndCloseNeighbourElements(x, y, &new_element,
9893 last_x, last_y, &last_element_new,
9894 getClosedBelt, change_level);
9896 else if (IS_ACID_POOL_OR_ACID(new_element))
9898 int last_element_new = EL_UNDEFINED;
9899 int direction = MV_NONE;
9902 /* if old element is of same kind, keep all existing directions */
9903 if (IS_ACID_POOL_OR_ACID(old_element))
9904 direction |= getOpenDirectionFromPool(old_element);
9906 for (i = 0; i < NUM_DIRECTIONS; i++)
9908 int xx = x + xy[i][0];
9909 int yy = y + xy[i][1];
9911 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9912 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9914 int dir = MV_DIR_FROM_BIT(i);
9915 int dir_opposite = MV_DIR_OPPOSITE(dir);
9916 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9917 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9918 int last_direction_new = last_direction_old | dir_opposite;
9920 last_element_new = getPoolFromOpenDirection(last_direction_new);
9926 /* special corrections needed for intuitively correct acid pool drawing */
9927 if (last_element_new == EL_EMPTY)
9928 last_element_new = new_element;
9929 else if (last_element_new != EL_UNDEFINED)
9930 new_element = last_element_new;
9932 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9934 if (last_element_new != EL_UNDEFINED)
9935 MergeAndCloseNeighbourElements(x, y, &new_element,
9936 last_x, last_y, &last_element_new,
9937 getClosedPool, change_level);
9939 else if (IS_EMC_PILLAR(new_element))
9941 int last_element_new = EL_UNDEFINED;
9942 int direction = MV_NONE;
9945 /* if old element is of same kind, keep all existing directions */
9946 if (IS_EMC_PILLAR(old_element))
9947 direction |= getOpenDirectionFromPillar(old_element);
9949 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9951 int xx = x + xy[i][0];
9952 int yy = y + xy[i][1];
9954 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9955 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9957 int dir = MV_DIR_FROM_BIT(i);
9958 int dir_opposite = MV_DIR_OPPOSITE(dir);
9959 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9960 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9961 int last_direction_new = last_direction_old | dir_opposite;
9963 last_element_new = getPillarFromOpenDirection(last_direction_new);
9969 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9971 if (last_element_new != EL_UNDEFINED)
9972 MergeAndCloseNeighbourElements(x, y, &new_element,
9973 last_x, last_y, &last_element_new,
9974 getClosedPillar, change_level);
9976 else if (IS_DC_STEELWALL_2(new_element))
9978 int last_element_new = EL_UNDEFINED;
9979 int direction = MV_NONE;
9982 /* if old element is of same kind, keep all existing directions */
9983 if (IS_DC_STEELWALL_2(old_element))
9984 direction |= getOpenDirectionFromSteel2(old_element);
9986 for (i = 0; i < NUM_DIRECTIONS; i++)
9988 int xx = x + xy[i][0];
9989 int yy = y + xy[i][1];
9991 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9992 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9994 int dir = MV_DIR_FROM_BIT(i);
9995 int dir_opposite = MV_DIR_OPPOSITE(dir);
9996 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9997 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9998 int last_direction_new = last_direction_old | dir_opposite;
10000 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10006 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10008 if (last_element_new != EL_UNDEFINED)
10009 MergeAndCloseNeighbourElements(x, y, &new_element,
10010 last_x, last_y, &last_element_new,
10011 getClosedSteel2, change_level);
10013 else if (IS_SP_CHIP(new_element))
10015 int last_element_new = EL_UNDEFINED;
10016 int direction = MV_NONE;
10019 /* (do not keep existing directions, regardless of kind of old element) */
10021 for (i = 0; i < NUM_DIRECTIONS; i++)
10023 int xx = x + xy[i][0];
10024 int yy = y + xy[i][1];
10026 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10027 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10029 int dir = MV_DIR_FROM_BIT(i);
10030 int dir_opposite = MV_DIR_OPPOSITE(dir);
10031 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10032 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10033 int last_direction_new = last_direction_old | dir_opposite;
10035 if (last_direction_old == MV_NONE)
10037 last_element_new = getChipFromOpenDirection(last_direction_new);
10040 else if (last_direction_old & (dir | dir_opposite))
10042 direction |= MV_DIR_OPPOSITE(last_direction_old);
10046 direction |= MV_DIR_OPPOSITE(dir);
10051 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10053 if (last_element_new != EL_UNDEFINED)
10054 MergeAndCloseNeighbourElements(x, y, &new_element,
10055 last_x, last_y, &last_element_new,
10056 getClosedChip, change_level);
10058 else if (IS_SP_HARDWARE_BASE(new_element))
10060 int nr = GetSimpleRandom(6);
10062 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10063 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10064 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10065 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10066 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10068 else if (new_element == EL_SP_HARDWARE_GREEN ||
10069 new_element == EL_SP_HARDWARE_BLUE ||
10070 new_element == EL_SP_HARDWARE_RED)
10072 int nr = GetSimpleRandom(3);
10074 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10075 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10077 else if (IS_GROUP_ELEMENT(new_element))
10079 boolean connected_drawing = FALSE;
10082 for (i = 0; i < NUM_DIRECTIONS; i++)
10084 int xx = x + xy[i][0];
10085 int yy = y + xy[i][1];
10087 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10088 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10089 connected_drawing = TRUE;
10092 if (!connected_drawing)
10093 ResolveGroupElement(new_element);
10095 new_element = GetElementFromGroupElement(new_element);
10097 else if (IS_BELT_SWITCH(old_element))
10099 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10100 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10102 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10103 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10105 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10109 static int swappable_elements[][2] =
10111 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10112 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10113 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10114 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10115 { EL_EMERALD, EL_WALL_EMERALD },
10116 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10117 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10118 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10119 { EL_DIAMOND, EL_WALL_DIAMOND },
10120 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10121 { EL_GATE_1, EL_GATE_1_GRAY },
10122 { EL_GATE_2, EL_GATE_2_GRAY },
10123 { EL_GATE_3, EL_GATE_3_GRAY },
10124 { EL_GATE_4, EL_GATE_4_GRAY },
10125 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10126 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10127 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10128 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10129 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10130 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10131 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10132 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10133 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10134 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10135 { EL_LAMP, EL_LAMP_ACTIVE },
10136 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10137 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10138 { EL_PEARL, EL_WALL_PEARL },
10139 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10140 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10141 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10142 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10143 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10144 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10145 { EL_LANDMINE, EL_DC_LANDMINE },
10146 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10147 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10148 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10149 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10150 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10154 static int rotatable_elements[][4] =
10165 EL_SPACESHIP_RIGHT,
10171 EL_BD_BUTTERFLY_UP,
10172 EL_BD_BUTTERFLY_RIGHT,
10173 EL_BD_BUTTERFLY_DOWN,
10174 EL_BD_BUTTERFLY_LEFT
10179 EL_BD_FIREFLY_RIGHT,
10180 EL_BD_FIREFLY_DOWN,
10213 EL_SP_GRAVITY_PORT_UP,
10214 EL_SP_GRAVITY_PORT_RIGHT,
10215 EL_SP_GRAVITY_PORT_DOWN,
10216 EL_SP_GRAVITY_PORT_LEFT
10220 EL_SP_GRAVITY_ON_PORT_UP,
10221 EL_SP_GRAVITY_ON_PORT_RIGHT,
10222 EL_SP_GRAVITY_ON_PORT_DOWN,
10223 EL_SP_GRAVITY_ON_PORT_LEFT
10227 EL_SP_GRAVITY_OFF_PORT_UP,
10228 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10229 EL_SP_GRAVITY_OFF_PORT_DOWN,
10230 EL_SP_GRAVITY_OFF_PORT_LEFT
10241 EL_BALLOON_SWITCH_UP,
10242 EL_BALLOON_SWITCH_RIGHT,
10243 EL_BALLOON_SWITCH_DOWN,
10244 EL_BALLOON_SWITCH_LEFT
10256 for (i = 0; swappable_elements[i][0] != -1; i++)
10258 int element1 = swappable_elements[i][0];
10259 int element2 = swappable_elements[i][1];
10261 if (old_element == element1 || old_element == element2)
10262 new_element = (old_element == element1 ? element2 : element1);
10265 for (i = 0; rotatable_elements[i][0] != -1; i++)
10267 for (j = 0; j < 4; j++)
10269 int element = rotatable_elements[i][j];
10271 if (old_element == element)
10272 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10273 button == 2 ? rotatable_elements[i][0] :
10274 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10280 SetElementSimple(x, y, new_element, change_level);
10286 static void ResetIntelliDraw()
10290 for (x = 0; x < lev_fieldx; x++)
10291 for (y = 0; y < lev_fieldy; y++)
10292 IntelliDrawBuffer[x][y] = Feld[x][y];
10294 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10297 static void SetElementExt(int x, int y, int element, boolean change_level,
10301 SetElementSimple(x, y, Feld[x][y], change_level);
10302 else if (GetKeyModState() & KMOD_Shift)
10303 SetElementIntelliDraw(x, y, element, change_level, button);
10305 SetElementSimple(x, y, element, change_level);
10308 static void SetElement(int x, int y, int element)
10310 SetElementExt(x, y, element, TRUE, -1);
10313 static void SetElementButton(int x, int y, int element, int button)
10315 SetElementExt(x, y, element, TRUE, button);
10318 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10320 int lx = sx + level_xpos;
10321 int ly = sy + level_ypos;
10323 SetElementExt(lx, ly, element, change_level, -1);
10326 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10327 int element, boolean change_level)
10329 int xsize = ABS(to_x - from_x);
10330 int ysize = ABS(to_y - from_y);
10331 int dx = (to_x < from_x ? -1 : +1);
10332 int dy = (to_y < from_y ? -1 : +1);
10335 if (from_y == to_y) /* horizontal line */
10337 for (i = 0; i <= xsize; i++)
10338 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10340 else if (from_x == to_x) /* vertical line */
10342 for (i = 0; i <= ysize; i++)
10343 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10345 else /* diagonal line */
10347 if (ysize < xsize) /* a < 1 */
10349 float a = (float)ysize / (float)xsize;
10351 for (i = 0; i <= xsize; i++)
10354 int y = dy * (int)(a * i + 0.5);
10356 DrawLineElement(from_x + x, from_y + y, element, change_level);
10361 float a = (float)xsize / (float)ysize;
10363 for (i = 0; i <= ysize; i++)
10365 int x = dx * (int)(a * i + 0.5);
10368 DrawLineElement(from_x + x, from_y + y, element, change_level);
10374 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10375 int element, boolean change_level)
10377 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10378 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10379 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10380 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10383 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10384 int element, boolean change_level)
10389 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10391 for (y = from_y; y <= to_y; y++)
10392 DrawLine(from_x, y, to_x, y, element, change_level);
10395 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10396 int element, boolean change_level)
10398 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10399 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10400 int len_x = ABS(to_x - from_x);
10401 int len_y = ABS(to_y - from_y);
10404 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10406 /* not optimal (some points get drawn twice) but simple,
10407 and fast enough for the few points we are drawing */
10409 for (x = 0; x <= radius; x++)
10411 int sx, sy, lx, ly;
10413 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10415 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10416 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10417 lx = sx + level_xpos;
10418 ly = sy + level_ypos;
10420 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10421 DrawLineElement(sx, sy, element, change_level);
10424 for (y = 0; y <= radius; y++)
10426 int sx, sy, lx, ly;
10428 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10430 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10431 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10432 lx = sx + level_xpos;
10433 ly = sy + level_ypos;
10435 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10436 DrawLineElement(sx, sy, element, change_level);
10440 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10441 int element, boolean change_level)
10443 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10444 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10446 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10449 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10451 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10452 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10453 int element, boolean change_level)
10455 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10456 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10457 int mirror_to_x2 = from_x - (to_x2 - from_x);
10458 int mirror_to_y2 = from_y - (to_y2 - from_y);
10460 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10461 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10462 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10463 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10467 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10469 int from_sx, from_sy;
10473 swap_numbers(&from_x, &to_x);
10476 swap_numbers(&from_y, &to_y);
10478 from_sx = SX + from_x * MINI_TILEX;
10479 from_sy = SY + from_y * MINI_TILEY;
10480 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
10481 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
10483 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10484 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10485 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10486 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10488 if (from_x == to_x && from_y == to_y)
10489 MarkTileDirty(from_x/2, from_y/2);
10491 redraw_mask |= REDRAW_FIELD;
10494 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10495 int element, boolean change_level)
10497 if (element == -1 || change_level)
10498 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10500 DrawAreaBorder(from_x, from_y, to_x, to_y);
10503 /* values for CopyBrushExt() */
10504 #define CB_AREA_TO_BRUSH 0
10505 #define CB_BRUSH_TO_CURSOR 1
10506 #define CB_BRUSH_TO_LEVEL 2
10507 #define CB_DELETE_OLD_CURSOR 3
10508 #define CB_DUMP_BRUSH 4
10509 #define CB_DUMP_BRUSH_SMALL 5
10511 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10512 int button, int mode)
10515 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10517 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
10519 static int brush_width, brush_height;
10520 static int last_cursor_x = -1, last_cursor_y = -1;
10521 static boolean delete_old_brush;
10522 int new_element = BUTTON_ELEMENT(button);
10525 if (mode == CB_DUMP_BRUSH ||
10526 mode == CB_DUMP_BRUSH_SMALL)
10528 if (!draw_with_brush)
10530 Error(ERR_WARN, "no brush selected");
10535 for (y = 0; y < brush_height; y++)
10537 for (x = 0; x < brush_width; x++)
10539 int element = brush_buffer[x][y];
10540 int element_mapped = element;
10542 if (IS_CUSTOM_ELEMENT(element))
10543 element_mapped = EL_CUSTOM_START;
10544 else if (IS_GROUP_ELEMENT(element))
10545 element_mapped = EL_GROUP_START;
10546 else if (element >= NUM_FILE_ELEMENTS)
10547 element_mapped = EL_UNKNOWN;
10549 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
10558 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10561 if (mode == CB_AREA_TO_BRUSH)
10563 int from_lx, from_ly;
10566 swap_numbers(&from_x, &to_x);
10569 swap_numbers(&from_y, &to_y);
10571 brush_width = to_x - from_x + 1;
10572 brush_height = to_y - from_y + 1;
10574 from_lx = from_x + level_xpos;
10575 from_ly = from_y + level_ypos;
10577 for (y = 0; y < brush_height; y++)
10579 for (x = 0; x < brush_width; x++)
10581 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10584 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10589 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10591 delete_old_brush = FALSE;
10593 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10594 mode == CB_BRUSH_TO_LEVEL)
10596 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10597 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10598 int cursor_from_x = cursor_x - brush_width / 2;
10599 int cursor_from_y = cursor_y - brush_height / 2;
10600 int border_from_x = cursor_x, border_from_y = cursor_y;
10601 int border_to_x = cursor_x, border_to_y = cursor_y;
10603 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10604 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10606 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10607 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10609 delete_old_brush = FALSE;
10613 for (y = 0; y < brush_height; y++)
10615 for (x = 0; x < brush_width; x++)
10617 int sx = cursor_from_x + x;
10618 int sy = cursor_from_y + y;
10619 int lx = sx + level_xpos;
10620 int ly = sy + level_ypos;
10621 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10622 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10623 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10624 brush_buffer[x][y] : new_element);
10626 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10628 if (sx < border_from_x)
10629 border_from_x = sx;
10630 else if (sx > border_to_x)
10632 if (sy < border_from_y)
10633 border_from_y = sy;
10634 else if (sy > border_to_y)
10637 DrawLineElement(sx, sy, element, change_level);
10642 if (mode != CB_DELETE_OLD_CURSOR)
10643 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10645 last_cursor_x = cursor_x;
10646 last_cursor_y = cursor_y;
10647 delete_old_brush = TRUE;
10651 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10654 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10657 static void CopyBrushToLevel(int x, int y, int button)
10659 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10662 static void CopyBrushToCursor(int x, int y)
10664 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10667 static void DeleteBrushFromCursor()
10669 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10674 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10677 void DumpBrush_Small()
10679 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10682 static void FloodFill(int from_x, int from_y, int fill_element)
10684 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10687 /* values for DrawLevelText() modes */
10688 #define TEXT_INIT 0
10689 #define TEXT_SETCURSOR 1
10690 #define TEXT_WRITECHAR 2
10691 #define TEXT_BACKSPACE 3
10692 #define TEXT_NEWLINE 4
10694 #define TEXT_QUERY_TYPING 6
10696 static int DrawLevelText(int sx, int sy, char letter, int mode)
10698 static short delete_buffer[MAX_LEV_FIELDX];
10699 static int start_sx;
10701 static int start_sy;
10703 static int last_sx, last_sy;
10704 static boolean typing = FALSE;
10705 int letter_element = EL_CHAR_ASCII0 + letter;
10706 int lx = 0, ly = 0;
10708 /* map lower case letters to upper case and convert special characters */
10709 if (letter >= 'a' && letter <= 'z')
10710 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10711 else if (letter == 'ä' || letter == 'Ä')
10712 letter_element = EL_CHAR_AUMLAUT;
10713 else if (letter == 'ö' || letter == 'Ö')
10714 letter_element = EL_CHAR_OUMLAUT;
10715 else if (letter == 'ü' || letter == 'Ü')
10716 letter_element = EL_CHAR_UUMLAUT;
10717 else if (letter == '^')
10718 letter_element = EL_CHAR_COPYRIGHT;
10720 letter_element = EL_CHAR_ASCII0 + letter;
10722 if (mode != TEXT_INIT)
10727 if (mode != TEXT_SETCURSOR)
10733 lx = last_sx + level_xpos;
10734 ly = last_sy + level_ypos;
10741 DrawLevelText(0, 0, 0, TEXT_END);
10750 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10753 case TEXT_SETCURSOR:
10754 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10755 DrawAreaBorder(sx, sy, sx, sy);
10760 case TEXT_WRITECHAR:
10761 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10763 delete_buffer[sx - start_sx] = Feld[lx][ly];
10764 Feld[lx][ly] = letter_element;
10766 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10767 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10768 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10769 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10771 DrawLevelText(0, 0, 0, TEXT_END);
10773 level.changed = TRUE;
10777 case TEXT_BACKSPACE:
10780 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10781 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10782 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10787 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10788 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10790 DrawLevelText(0, 0, 0, TEXT_END);
10794 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10795 DrawMiniElement(sx, sy, Feld[lx][ly]);
10799 case TEXT_QUERY_TYPING:
10809 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10810 int element, boolean change_level)
10812 int lx = sx + level_xpos;
10813 int ly = sy + level_ypos;
10816 DrawMiniElement(sx, sy, Feld[lx][ly]);
10818 DrawAreaBorder(sx, sy, sx, sy);
10821 static void CheckLevelBorderElement(boolean redraw_playfield)
10823 int last_border_element = BorderElement;
10825 SetBorderElement();
10827 if (redraw_playfield && BorderElement != last_border_element)
10828 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10831 static void CopyLevelToUndoBuffer(int mode)
10833 static boolean accumulated_undo = FALSE;
10834 boolean new_undo_buffer_position = TRUE;
10839 case UNDO_IMMEDIATE:
10840 accumulated_undo = FALSE;
10843 case UNDO_ACCUMULATE:
10844 if (accumulated_undo)
10845 new_undo_buffer_position = FALSE;
10846 accumulated_undo = TRUE;
10853 if (new_undo_buffer_position)
10855 /* new position in undo buffer ring */
10856 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10858 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10859 undo_buffer_steps++;
10862 for (x = 0; x < lev_fieldx; x++)
10863 for (y = 0; y < lev_fieldy; y++)
10864 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10866 /* check if drawing operation forces change of border style */
10867 CheckLevelBorderElement(TRUE);
10869 level.changed = TRUE;
10872 static void RandomPlacement(int new_element)
10874 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10875 int num_free_positions = 0;
10876 int num_percentage, num_elements;
10880 ResetIntelliDraw();
10883 /* determine number of free positions for randomly placing the new element */
10884 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10886 free_position[x][y] =
10887 (random_placement_background_restricted ?
10888 Feld[x][y] == random_placement_background_element :
10889 Feld[x][y] != new_element);
10891 if (free_position[x][y])
10892 num_free_positions++;
10895 /* determine number of new elements to place there */
10896 num_percentage = num_free_positions * random_placement_value / 100;
10897 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10898 num_percentage : random_placement_value);
10900 /* if less free positions than elements to place, fill all these positions */
10901 if (num_free_positions < num_elements)
10903 for (x = 0; x < lev_fieldx; x++)
10904 for (y = 0; y < lev_fieldy; y++)
10905 if (free_position[x][y])
10907 SetElement(x, y, new_element);
10909 Feld[x][y] = new_element;
10914 while (num_elements > 0)
10916 x = GetSimpleRandom(lev_fieldx);
10917 y = GetSimpleRandom(lev_fieldy);
10919 /* don't place element at the same position twice */
10920 if (free_position[x][y])
10922 free_position[x][y] = FALSE;
10924 SetElement(x, y, new_element);
10926 Feld[x][y] = new_element;
10933 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10934 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10937 void WrapLevel(int dx, int dy)
10939 int wrap_dx = lev_fieldx - dx;
10940 int wrap_dy = lev_fieldy - dy;
10943 for (x = 0; x < lev_fieldx; x++)
10944 for (y = 0; y < lev_fieldy; y++)
10945 FieldBackup[x][y] = Feld[x][y];
10947 for (x = 0; x < lev_fieldx; x++)
10948 for (y = 0; y < lev_fieldy; y++)
10950 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10952 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10953 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10956 static void HandleDrawingAreas(struct GadgetInfo *gi)
10958 static boolean started_inside_drawing_area = FALSE;
10959 int id = gi->custom_id;
10960 boolean button_press_event;
10961 boolean button_release_event;
10962 boolean inside_drawing_area = !gi->event.off_borders;
10963 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10964 int actual_drawing_function;
10965 int button = gi->event.button;
10966 int new_element = BUTTON_ELEMENT(button);
10967 int sx = gi->event.x, sy = gi->event.y;
10968 int min_sx = 0, min_sy = 0;
10969 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10970 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10971 int lx = 0, ly = 0;
10972 int min_lx = 0, min_ly = 0;
10973 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10976 /* handle info callback for each invocation of action callback */
10977 gi->callback_info(gi);
10979 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10980 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10982 /* make sure to stay inside drawing area boundaries */
10983 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10984 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10988 /* get positions inside level field */
10989 lx = sx + level_xpos;
10990 ly = sy + level_ypos;
10992 if (!IN_LEV_FIELD(lx, ly))
10993 inside_drawing_area = FALSE;
10995 /* make sure to stay inside level field boundaries */
10996 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10997 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10999 /* correct drawing area positions accordingly */
11000 sx = lx - level_xpos;
11001 sy = ly - level_ypos;
11004 if (button_press_event)
11005 started_inside_drawing_area = inside_drawing_area;
11007 if (!started_inside_drawing_area)
11010 if (!IS_VALID_BUTTON(button))
11013 if (!button && !button_release_event)
11016 /* automatically switch to 'single item' drawing mode, if needed */
11017 actual_drawing_function =
11018 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
11019 drawing_function : GADGET_ID_SINGLE_ITEMS);
11021 /* clicking into drawing area with pressed Control key picks element */
11022 if (GetKeyModState() & KMOD_Control)
11024 last_drawing_function = drawing_function;
11025 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11028 if (GetKeyModState() & KMOD_Shift)
11030 if (button_press_event || button_release_event)
11031 ResetIntelliDraw();
11034 switch (actual_drawing_function)
11036 case GADGET_ID_SINGLE_ITEMS:
11039 if (button_release_event)
11041 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11043 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
11044 !inside_drawing_area)
11045 DeleteBrushFromCursor();
11048 ResetIntelliDraw();
11052 if (!button || button_release_event)
11055 if (draw_with_brush)
11058 if (!button_release_event)
11060 CopyBrushToLevel(sx, sy, button);
11065 else if (new_element != Feld[lx][ly])
11068 if (new_element == EL_PLAYER_1)
11070 /* remove player at old position */
11071 for (y = 0; y < lev_fieldy; y++)
11073 for (x = 0; x < lev_fieldx; x++)
11075 if (Feld[x][y] == EL_PLAYER_1)
11078 SetElement(x, y, EL_EMPTY);
11080 Feld[x][y] = EL_EMPTY;
11082 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
11083 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
11085 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
11086 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
11087 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
11096 SetElementButton(lx, ly, new_element, button);
11098 Feld[lx][ly] = new_element;
11099 DrawMiniElement(sx, sy, new_element);
11105 int type_id = gi->custom_type_id;
11106 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11108 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
11109 DrawMiniGraphicExt(drawto,
11110 gi->x + sx * MINI_TILEX,
11111 gi->y + sy * MINI_TILEY,
11112 el2edimg(new_element));
11114 DrawFixedGraphicExt(drawto,
11115 gi->x + sx * TILEX,
11116 gi->y + sy * TILEY,
11117 el2img(new_element), 0);
11119 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11120 new_element = GFX_ELEMENT(new_element);
11122 drawingarea_info[type_id].value[pos] = new_element;
11124 CopyElementPropertiesToGame(properties_element);
11126 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11128 UpdateCustomElementGraphicGadgets();
11130 FrameCounter = 0; /* restart animation frame counter */
11135 case GADGET_ID_CONNECTED_ITEMS:
11137 static int last_sx = -1;
11138 static int last_sy = -1;
11140 if (button_release_event)
11141 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11145 if (!button_press_event)
11146 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
11154 case GADGET_ID_LINE:
11155 case GADGET_ID_ARC:
11156 case GADGET_ID_RECTANGLE:
11157 case GADGET_ID_FILLED_BOX:
11158 case GADGET_ID_GRAB_BRUSH:
11159 case GADGET_ID_TEXT:
11161 static int last_sx = -1;
11162 static int last_sy = -1;
11163 static int start_sx = -1;
11164 static int start_sy = -1;
11165 void (*draw_func)(int, int, int, int, int, boolean);
11167 if (drawing_function == GADGET_ID_LINE)
11168 draw_func = DrawLine;
11169 else if (drawing_function == GADGET_ID_ARC)
11170 draw_func = DrawArc;
11171 else if (drawing_function == GADGET_ID_RECTANGLE)
11172 draw_func = DrawBox;
11173 else if (drawing_function == GADGET_ID_FILLED_BOX)
11174 draw_func = DrawFilledBox;
11175 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
11176 draw_func = SelectArea;
11177 else /* (drawing_function == GADGET_ID_TEXT) */
11178 draw_func = SetTextCursor;
11180 if (button_press_event)
11182 draw_func(sx, sy, sx, sy, new_element, FALSE);
11183 start_sx = last_sx = sx;
11184 start_sy = last_sy = sy;
11186 if (drawing_function == GADGET_ID_TEXT)
11187 DrawLevelText(0, 0, 0, TEXT_END);
11189 else if (button_release_event)
11191 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
11192 if (drawing_function == GADGET_ID_GRAB_BRUSH)
11194 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
11195 CopyBrushToCursor(sx, sy);
11196 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11198 draw_with_brush = TRUE;
11200 else if (drawing_function == GADGET_ID_TEXT)
11201 DrawLevelText(sx, sy, 0, TEXT_INIT);
11203 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11205 else if (last_sx != sx || last_sy != sy)
11207 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11208 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11215 case GADGET_ID_FLOOD_FILL:
11216 if (button_press_event && Feld[lx][ly] != new_element)
11218 FloodFill(lx, ly, new_element);
11219 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11220 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11224 case GADGET_ID_PICK_ELEMENT:
11225 if (button_release_event)
11226 ClickOnGadget(level_editor_gadget[last_drawing_function],
11228 else if (draw_level)
11229 PickDrawingElement(button, Feld[lx][ly]);
11232 int type_id = gi->custom_type_id;
11233 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11235 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11245 static void HandleCounterButtons(struct GadgetInfo *gi)
11247 int gadget_id = gi->custom_id;
11248 int counter_id = gi->custom_type_id;
11249 int button = gi->event.button;
11250 int *counter_value = counterbutton_info[counter_id].value;
11251 int step = BUTTON_STEPSIZE(button) *
11252 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11254 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11256 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11257 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11258 boolean level_changed = LevelChanged();
11260 if ((level_changed && pressed) || (!level_changed && released))
11263 if (level_changed && !Request("Level has changed! Discard changes?",
11266 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11267 ModifyEditorCounterValue(counter_id, *counter_value);
11273 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11274 *counter_value = gi->textinput.number_value;
11276 ModifyEditorCounterValue(counter_id, *counter_value + step);
11278 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11280 LoadLevel(level_nr);
11281 LoadScore(level_nr);
11286 DrawEditModeWindow();
11291 switch (counter_id)
11293 case ED_COUNTER_ID_YAMYAM_CONTENT:
11294 DrawYamYamContentAreas();
11297 case ED_COUNTER_ID_BALL_CONTENT:
11298 DrawMagicBallContentAreas();
11301 case ED_COUNTER_ID_ANDROID_CONTENT:
11302 DrawAndroidElementArea(properties_element);
11305 case ED_COUNTER_ID_GROUP_CONTENT:
11306 DrawGroupElementArea(properties_element);
11307 CopyGroupElementPropertiesToGame(properties_element);
11310 case ED_COUNTER_ID_INVENTORY_SIZE:
11311 DrawPlayerInitialInventoryArea(properties_element);
11314 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11315 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11316 DrawEnvelopeTextArea(-1);
11319 case ED_COUNTER_ID_LEVEL_XSIZE:
11320 case ED_COUNTER_ID_LEVEL_YSIZE:
11321 lev_fieldx = level.fieldx;
11322 lev_fieldy = level.fieldy;
11329 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11330 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11331 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11332 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11333 CopyElementPropertiesToGame(properties_element);
11335 level.changed = TRUE;
11338 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11340 int type_id = gi->custom_type_id;
11342 strcpy(textinput_info[type_id].value, gi->textinput.value);
11344 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11346 CopyElementPropertiesToGame(properties_element);
11348 ModifyEditorElementList(); /* update changed button info text */
11351 level.changed = TRUE;
11354 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11356 int type_id = gi->custom_type_id;
11359 strncpy(textarea_info[type_id].value, gi->textarea.value,
11360 MAX_ENVELOPE_TEXT_LEN);
11361 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11363 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
11364 strcpy(textarea_info[type_id].value, gi->textarea.value);
11367 level.changed = TRUE;
11370 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11372 int type_id = gi->custom_type_id;
11373 int value_old = *selectbox_info[type_id].value;
11374 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11376 *selectbox_info[type_id].value = value_new;
11378 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11380 element_info[properties_element].current_change_page = gi->selectbox.index;
11382 DrawPropertiesWindow();
11384 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11385 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11386 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11387 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11388 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11390 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11392 /* when changing action type, also check action mode and action arg */
11393 if (value_old != value_new)
11394 setSelectboxSpecialActionVariablesIfNeeded();
11396 DrawPropertiesChange();
11399 CopyElementPropertiesToGame(properties_element);
11401 level.changed = TRUE;
11405 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11407 int type_id = gi->custom_type_id;
11410 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11411 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11413 edit_mode_levelinfo = gi->custom_type_id;
11415 DrawLevelInfoWindow();
11417 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11418 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11420 edit_mode_properties = gi->custom_type_id;
11422 DrawPropertiesWindow();
11424 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11426 char *template_filename = getDefaultLevelFilename(-1);
11427 boolean new_template = !fileExists(template_filename);
11429 /* backup original "level.field" (needed to track playfield changes) */
11430 CopyPlayfield(level.field, FieldBackup);
11432 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11433 CopyPlayfield(Feld, level.field);
11435 if (new_template ||
11436 Request("Save this template and kill the old?", REQ_ASK))
11437 SaveLevelTemplate();
11440 Request("Template saved!", REQ_CONFIRM);
11442 /* restore original "level.field" (needed to track playfield changes) */
11443 CopyPlayfield(FieldBackup, level.field);
11445 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11446 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11448 struct ElementInfo *ei = &element_info[properties_element];
11450 setElementChangePages(ei, ei->num_change_pages + 1);
11452 /* set new change page to be new current change page */
11453 ei->current_change_page = ei->num_change_pages - 1;
11454 ei->change = &ei->change_page[ei->current_change_page];
11456 setElementChangeInfoToDefaults(ei->change);
11458 DrawPropertiesWindow();
11460 level.changed = TRUE;
11462 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11463 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11465 struct ElementInfo *ei = &element_info[properties_element];
11467 /* copy all change pages after change page to be deleted */
11468 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11469 ei->change_page[i] = ei->change_page[i + 1];
11471 setElementChangePages(ei, ei->num_change_pages - 1);
11473 DrawPropertiesWindow();
11475 level.changed = TRUE;
11479 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11481 int type_id = gi->custom_type_id;
11483 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11484 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11486 struct ElementInfo *ei = &element_info[properties_element];
11487 int step = BUTTON_STEPSIZE(gi->event.button);
11489 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11490 ei->current_change_page += step;
11492 if (ei->current_change_page < 0)
11493 ei->current_change_page = 0;
11494 else if (ei->current_change_page >= ei->num_change_pages)
11495 ei->current_change_page = ei->num_change_pages - 1;
11497 DrawPropertiesWindow();
11499 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11500 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11502 struct ElementInfo *ei = &element_info[properties_element];
11503 int current_change_page = ei->current_change_page;
11505 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11506 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11507 ei->change_page[current_change_page];
11508 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11510 ei->change_page[current_change_page] =
11511 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11513 level.changed = TRUE;
11516 DrawPropertiesWindow();
11520 static void HandleRadiobuttons(struct GadgetInfo *gi)
11522 *radiobutton_info[gi->custom_type_id].value =
11523 radiobutton_info[gi->custom_type_id].checked_value;
11525 level.changed = TRUE;
11528 static void HandleCheckbuttons(struct GadgetInfo *gi)
11530 int type_id = gi->custom_type_id;
11532 *checkbutton_info[type_id].value ^= TRUE;
11534 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11535 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11536 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11537 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11538 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11539 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11540 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11541 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11543 CopyElementPropertiesToGame(properties_element);
11546 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11548 UpdateCustomElementGraphicGadgets();
11550 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11552 char *template_filename = getDefaultLevelFilename(-1);
11554 if (level.use_custom_template && !fileExists(template_filename))
11556 Request("No level template found!", REQ_CONFIRM);
11558 level.use_custom_template = FALSE;
11559 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11564 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11566 DrawEditModeWindow();
11569 level.changed = TRUE;
11572 static void HandleControlButtons(struct GadgetInfo *gi)
11574 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11575 static int last_edit_mode = ED_MODE_DRAWING;
11576 static int last_custom_copy_mode = -1;
11577 int id = gi->custom_id;
11578 int button = gi->event.button;
11579 int step = BUTTON_STEPSIZE(button);
11580 int new_element = BUTTON_ELEMENT(button);
11583 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11584 DrawLevelText(0, 0, 0, TEXT_END);
11586 if (id < ED_NUM_CTRL1_BUTTONS &&
11587 id != GADGET_ID_SINGLE_ITEMS &&
11588 id != GADGET_ID_PROPERTIES &&
11589 id != GADGET_ID_PICK_ELEMENT &&
11590 edit_mode != ED_MODE_DRAWING &&
11591 drawing_function != GADGET_ID_PICK_ELEMENT &&
11592 !(GetKeyModState() & KMOD_Control))
11594 DrawDrawingWindow();
11595 edit_mode = ED_MODE_DRAWING;
11598 /* element copy mode active, but no element button pressed => deactivate */
11599 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11600 last_custom_copy_mode = -1;
11604 case GADGET_ID_SCROLL_LEFT:
11605 if (level_xpos >= 0)
11607 if (lev_fieldx < ed_fieldx - 2)
11610 level_xpos -= step;
11611 if (level_xpos < -1)
11614 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11616 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11618 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11619 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11623 case GADGET_ID_SCROLL_RIGHT:
11624 if (level_xpos <= lev_fieldx - ed_fieldx)
11626 if (lev_fieldx < ed_fieldx - 2)
11629 level_xpos += step;
11630 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11631 level_xpos = lev_fieldx - ed_fieldx + 1;
11633 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11635 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11637 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11638 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11642 case GADGET_ID_SCROLL_UP:
11643 if (level_ypos >= 0)
11645 if (lev_fieldy < ed_fieldy - 2)
11648 level_ypos -= step;
11649 if (level_ypos < -1)
11652 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11654 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11656 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11657 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11661 case GADGET_ID_SCROLL_DOWN:
11662 if (level_ypos <= lev_fieldy - ed_fieldy)
11664 if (lev_fieldy < ed_fieldy - 2)
11667 level_ypos += step;
11668 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11669 level_ypos = lev_fieldy - ed_fieldy + 1;
11671 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11673 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11675 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11676 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11680 case GADGET_ID_SCROLL_HORIZONTAL:
11681 level_xpos = gi->event.item_position - 1;
11682 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11685 case GADGET_ID_SCROLL_VERTICAL:
11686 level_ypos = gi->event.item_position - 1;
11687 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11690 case GADGET_ID_SCROLL_LIST_UP:
11691 case GADGET_ID_SCROLL_LIST_DOWN:
11692 case GADGET_ID_SCROLL_LIST_VERTICAL:
11693 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11694 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11697 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11698 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11700 if (element_shift < 0)
11702 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11703 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11705 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11706 GDI_SCROLLBAR_ITEM_POSITION,
11707 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11710 ModifyEditorElementList();
11714 case GADGET_ID_WRAP_LEFT:
11715 WrapLevel(-step, 0);
11718 case GADGET_ID_WRAP_RIGHT:
11719 WrapLevel(step, 0);
11722 case GADGET_ID_WRAP_UP:
11723 WrapLevel(0, -step);
11726 case GADGET_ID_WRAP_DOWN:
11727 WrapLevel(0, step);
11730 case GADGET_ID_SINGLE_ITEMS:
11731 case GADGET_ID_CONNECTED_ITEMS:
11732 case GADGET_ID_LINE:
11733 case GADGET_ID_ARC:
11734 case GADGET_ID_TEXT:
11735 case GADGET_ID_RECTANGLE:
11736 case GADGET_ID_FILLED_BOX:
11737 case GADGET_ID_FLOOD_FILL:
11738 case GADGET_ID_GRAB_BRUSH:
11739 case GADGET_ID_PICK_ELEMENT:
11740 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11741 last_drawing_function = drawing_function;
11742 drawing_function = id;
11743 draw_with_brush = FALSE;
11746 case GADGET_ID_RANDOM_PLACEMENT:
11747 RandomPlacement(new_element);
11750 case GADGET_ID_PROPERTIES:
11751 if (edit_mode != ED_MODE_PROPERTIES)
11753 properties_element = new_element;
11754 DrawPropertiesWindow();
11755 edit_mode = ED_MODE_PROPERTIES;
11757 last_level_drawing_function = drawing_function;
11758 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11763 DrawDrawingWindow();
11764 edit_mode = ED_MODE_DRAWING;
11766 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11771 case GADGET_ID_CUSTOM_COPY_FROM:
11772 case GADGET_ID_CUSTOM_COPY_TO:
11773 case GADGET_ID_CUSTOM_EXCHANGE:
11774 last_custom_copy_mode = id;
11775 last_drawing_function = drawing_function;
11778 case GADGET_ID_CUSTOM_COPY:
11779 CopyCustomElement(properties_element, -1, id);
11782 case GADGET_ID_CUSTOM_PASTE:
11783 CopyCustomElement(-1, properties_element, id);
11786 case GADGET_ID_UNDO:
11787 if (undo_buffer_steps == 0)
11789 Request("Undo buffer empty!", REQ_CONFIRM);
11793 if (edit_mode != ED_MODE_DRAWING)
11795 DrawDrawingWindow();
11796 edit_mode = ED_MODE_DRAWING;
11799 undo_buffer_position =
11800 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11801 undo_buffer_steps--;
11803 for (x = 0; x < lev_fieldx; x++)
11804 for (y = 0; y < lev_fieldy; y++)
11805 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11807 /* check if undo operation forces change of border style */
11808 CheckLevelBorderElement(FALSE);
11810 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11814 case GADGET_ID_INFO:
11815 if (edit_mode != ED_MODE_INFO)
11817 last_edit_mode = edit_mode;
11818 edit_mode = ED_MODE_INFO;
11820 DrawLevelInfoWindow();
11824 edit_mode = last_edit_mode;
11826 DrawEditModeWindow();
11830 case GADGET_ID_CLEAR:
11831 if (edit_mode != ED_MODE_DRAWING)
11833 DrawDrawingWindow();
11834 edit_mode = ED_MODE_DRAWING;
11837 for (x = 0; x < MAX_LEV_FIELDX; x++)
11838 for (y = 0; y < MAX_LEV_FIELDY; y++)
11839 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11841 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11843 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11846 case GADGET_ID_SAVE:
11848 /* saving read-only levels into personal level set modifies global vars
11849 "leveldir_current" and "level_nr"; restore them after saving level */
11850 LevelDirTree *leveldir_former = leveldir_current;
11851 int level_nr_former = level_nr;
11852 char *level_filename;
11855 if (leveldir_current->readonly &&
11856 !PrepareSavingIntoPersonalLevelSet())
11859 level_filename = getDefaultLevelFilename(level_nr);
11860 new_level = !fileExists(level_filename);
11863 Request("Save this level and kill the old?", REQ_ASK))
11865 if (leveldir_former->readonly)
11866 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11868 CopyPlayfield(Feld, level.field);
11869 SaveLevel(level_nr);
11871 level.changed = FALSE;
11875 char level_saved_msg[64];
11877 if (leveldir_former->readonly)
11878 sprintf(level_saved_msg,
11879 "Level saved as level %d into personal level set!",
11882 strcpy(level_saved_msg, "Level saved!");
11884 Request(level_saved_msg, REQ_CONFIRM);
11888 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11889 leveldir_current = leveldir_former;
11890 level_nr = level_nr_former;
11895 case GADGET_ID_TEST:
11896 if (LevelChanged())
11897 level.game_version = GAME_VERSION_ACTUAL;
11899 CopyPlayfield(level.field, FieldBackup);
11900 CopyPlayfield(Feld, level.field);
11902 CopyNativeLevel_RND_to_Native(&level);
11904 UnmapLevelEditorGadgets();
11905 UndrawSpecialEditorDoor();
11907 CloseDoor(DOOR_CLOSE_ALL);
11909 BackToFront(); /* force redraw of undrawn special door */
11912 DrawCompleteVideoDisplay();
11915 level_editor_test_game = TRUE;
11917 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11921 case GADGET_ID_EXIT:
11922 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11926 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11927 id <= GADGET_ID_ELEMENTLIST_LAST)
11929 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11930 int new_element = editor_elements[element_position + element_shift];
11932 if (IS_EDITOR_CASCADE(new_element))
11936 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11938 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11939 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11941 if (*cascade_element == new_element)
11943 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11944 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11946 /* update element selection list */
11947 ReinitializeElementList();
11948 ModifyEditorElementList();
11950 /* update cascading gadget info text */
11951 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11953 /* save current editor cascading state */
11954 SaveSetup_EditorCascade();
11963 if (last_custom_copy_mode != -1)
11965 if (CopyCustomElement(properties_element, new_element,
11966 last_custom_copy_mode))
11968 ClickOnGadget(level_editor_gadget[last_drawing_function],
11971 last_custom_copy_mode = -1;
11977 PickDrawingElement(button, new_element);
11979 if (!stick_element_properties_window &&
11980 drawing_function != GADGET_ID_PICK_ELEMENT &&
11981 !(GetKeyModState() & KMOD_Control))
11983 properties_element = new_element;
11984 if (edit_mode == ED_MODE_PROPERTIES)
11985 DrawPropertiesWindow();
11988 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11989 ClickOnGadget(level_editor_gadget[last_drawing_function],
11993 else if (gi->event.type == GD_EVENT_PRESSED)
11994 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11995 else if (gi->event.type == GD_EVENT_RELEASED)
11996 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11997 else if (gi->event.type == GD_EVENT_MOVING)
11998 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
12000 printf("default: HandleControlButtons: ? (id == %d)\n", id);
12006 void HandleLevelEditorKeyInput(Key key)
12008 char letter = getCharFromKey(key);
12009 int button = MB_LEFTBUTTON;
12011 if (drawing_function == GADGET_ID_TEXT &&
12012 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
12015 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
12016 else if (key == KSYM_Delete || key == KSYM_BackSpace)
12017 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
12018 else if (key == KSYM_Return)
12019 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
12020 else if (key == KSYM_Escape)
12021 DrawLevelText(0, 0, 0, TEXT_END);
12023 else if (button_status == MB_RELEASED)
12025 int id = GADGET_ID_NONE;
12026 int new_element_shift = element_shift;
12032 id = GADGET_ID_SCROLL_LEFT;
12035 id = GADGET_ID_SCROLL_RIGHT;
12038 id = GADGET_ID_SCROLL_UP;
12041 id = GADGET_ID_SCROLL_DOWN;
12044 id = GADGET_ID_SCROLL_LIST_UP;
12045 button = MB_RIGHTBUTTON;
12047 case KSYM_Page_Down:
12048 id = GADGET_ID_SCROLL_LIST_DOWN;
12049 button = MB_RIGHTBUTTON;
12054 element_shift = (key == KSYM_Home ? 0 :
12055 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
12057 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12058 GDI_SCROLLBAR_ITEM_POSITION,
12059 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12061 ModifyEditorElementList();
12068 /* this is needed to prevent interference with running "True X-Mouse" */
12069 if (GetKeyModStateFromEvents() & KMOD_Control)
12072 /* check for last or next editor cascade block in element list */
12073 for (i = 0; i < num_editor_elements; i++)
12075 if ((key == KSYM_Insert && i == element_shift) ||
12076 (key == KSYM_Delete && new_element_shift > element_shift))
12079 /* jump to next cascade block (or to start of element list) */
12080 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
12081 new_element_shift = i;
12084 if (i < num_editor_elements)
12085 element_shift = new_element_shift;
12087 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12088 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12090 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12091 GDI_SCROLLBAR_ITEM_POSITION,
12092 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12094 ModifyEditorElementList();
12099 if (edit_mode == ED_MODE_DRAWING)
12101 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
12103 else if (edit_mode == ED_MODE_INFO)
12105 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
12107 else if (edit_mode == ED_MODE_PROPERTIES)
12109 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
12111 else /* should never happen */
12113 DrawDrawingWindow();
12114 edit_mode = ED_MODE_DRAWING;
12123 if (id != GADGET_ID_NONE)
12124 ClickOnGadget(level_editor_gadget[id], button);
12125 else if (letter == '.')
12126 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
12127 else if (key == KSYM_Return ||
12128 key == KSYM_space ||
12129 key == setup.shortcut.toggle_pause)
12130 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
12132 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
12133 if (letter && letter == control_info[i].shortcut)
12134 if (!anyTextGadgetActive())
12135 ClickOnGadget(level_editor_gadget[i], button);
12139 void HandleLevelEditorIdle()
12141 static unsigned int action_delay = 0;
12142 unsigned int action_delay_value = GameFrameDelay;
12143 int xpos = 1, ypos = 2;
12146 if (edit_mode != ED_MODE_PROPERTIES)
12149 if (!DelayReached(&action_delay, action_delay_value))
12152 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12154 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12156 if (gi->mapped && gi->active && gi->selectbox.open)
12160 DrawEditorElementAnimation(SX + xpos * TILEX,
12161 SY + ypos * TILEY + MINI_TILEY / 2);
12163 MarkTileDirty(xpos, ypos);
12164 MarkTileDirty(xpos, ypos + 1);
12166 FrameCounter++; /* increase animation frame counter */
12169 void ClearEditorGadgetInfoText()
12171 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12174 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12176 char infotext[MAX_OUTPUT_LINESIZE + 1];
12177 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12178 int max_infotext_len = getMaxInfoTextLength();
12180 if (gi == NULL || gi->info_text == NULL)
12183 strncpy(infotext, gi->info_text, max_infotext_len);
12184 infotext[max_infotext_len] = '\0';
12186 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12188 int key = control_info[gi->custom_id].shortcut;
12192 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
12193 sprintf(shortcut, " ('.' or '%c')", key);
12194 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
12195 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12196 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
12197 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12198 else /* normal case */
12199 sprintf(shortcut, " ('%s%c')",
12200 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12202 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12203 strcat(infotext, shortcut);
12207 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
12210 void HandleEditorGadgetInfoText(void *ptr)
12212 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12214 if (game_status != GAME_MODE_EDITOR)
12217 ClearEditorGadgetInfoText();
12219 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12222 /* misuse this function to delete brush cursor, if needed */
12223 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12224 DeleteBrushFromCursor();
12226 PrintEditorGadgetInfoText(gi);
12229 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12231 static int start_lx, start_ly;
12232 int id = gi->custom_id;
12233 int type_id = gi->custom_type_id;
12234 int sx = gi->event.x;
12235 int sy = gi->event.y;
12236 int lx = sx + level_xpos;
12237 int ly = sy + level_ypos;
12238 int min_sx = 0, min_sy = 0;
12239 int max_sx = gi->drawing.area_xsize - 1;
12240 int max_sy = gi->drawing.area_ysize - 1;
12241 int actual_drawing_function = drawing_function;
12242 int max_infotext_len = getMaxInfoTextLength();
12243 char infotext[MAX_OUTPUT_LINESIZE + 1];
12246 infotext[0] = '\0'; /* start with empty info text */
12248 /* pressed Control key: simulate picking element */
12249 if (GetKeyModState() & KMOD_Control)
12250 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12252 ClearEditorGadgetInfoText();
12254 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12257 /* make sure to stay inside drawing area boundaries */
12258 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12259 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12261 if (id == GADGET_ID_DRAWING_LEVEL)
12265 int min_lx = 0, min_ly = 0;
12266 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12268 /* get positions inside level field */
12269 lx = sx + level_xpos;
12270 ly = sy + level_ypos;
12272 /* make sure to stay inside level field boundaries */
12273 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12274 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12276 /* correct drawing area positions accordingly */
12277 sx = lx - level_xpos;
12278 sy = ly - level_ypos;
12281 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12283 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12285 if (gi->event.type == GD_EVENT_PRESSED)
12291 switch (actual_drawing_function)
12293 case GADGET_ID_SINGLE_ITEMS:
12294 text = "Drawing single items";
12296 case GADGET_ID_CONNECTED_ITEMS:
12297 text = "Drawing connected items";
12299 case GADGET_ID_LINE:
12300 text = "Drawing line";
12302 case GADGET_ID_ARC:
12303 text = "Drawing arc";
12305 case GADGET_ID_TEXT:
12306 text = "Setting text cursor";
12308 case GADGET_ID_RECTANGLE:
12309 text = "Drawing rectangle";
12311 case GADGET_ID_FILLED_BOX:
12312 text = "Drawing filled box";
12314 case GADGET_ID_FLOOD_FILL:
12315 text = "Flood fill";
12317 case GADGET_ID_GRAB_BRUSH:
12318 text = "Grabbing brush";
12320 case GADGET_ID_PICK_ELEMENT:
12321 text = "Picking element";
12325 text = "Drawing position";
12329 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12330 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12332 sprintf(infotext, "%s: %d, %d", text,
12333 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12335 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12336 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12338 sprintf(infotext, "Level position: %d, %d", lx, ly);
12341 /* misuse this function to draw brush cursor, if needed */
12342 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12344 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12345 CopyBrushToCursor(sx, sy);
12347 DeleteBrushFromCursor();
12350 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12352 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12353 int element = drawingarea_info[type_id].value[pos];
12355 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12359 if (id == GADGET_ID_CUSTOM_CONTENT)
12360 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12361 else if (id == GADGET_ID_GROUP_CONTENT)
12362 sprintf(infotext, "group element position: %d", sx + 1);
12363 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12364 id <= GADGET_ID_YAMYAM_CONTENT_7)
12365 sprintf(infotext, "content area %d position: %d, %d",
12366 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12367 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12368 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12369 sprintf(infotext, "content area %d position: %d, %d",
12370 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12371 else if (id == GADGET_ID_ANDROID_CONTENT)
12372 sprintf(infotext, "android element position: %d", sx + 1);
12373 else if (drawingarea_info[type_id].infotext != NULL)
12374 strcpy(infotext, drawingarea_info[type_id].infotext);
12377 infotext[max_infotext_len] = '\0';
12379 if (strlen(infotext) > 0)
12380 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
12383 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12384 boolean quick_quit)
12386 if (!ask_if_level_has_changed ||
12388 Request("Level has changed! Exit without saving?",
12389 REQ_ASK | REQ_STAY_OPEN))
12391 CloseDoor(DOOR_CLOSE_1);
12392 SetDoorState(DOOR_CLOSE_2);
12396 FadeSkipNextFadeIn();
12399 fading = fading_none;
12402 game_status = GAME_MODE_MAIN;
12404 DrawAndFadeInMainMenu(REDRAW_FIELD);
12411 CloseDoor(DOOR_CLOSE_1);
12412 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);