1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_XPOS SX
350 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
354 -----------------------------------------------------------------------------
355 editor gadget definitions
356 -----------------------------------------------------------------------------
359 /* drawing toolbox buttons */
360 #define GADGET_ID_NONE -1
361 #define GADGET_ID_TOOLBOX_FIRST 0
363 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
364 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
365 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
366 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
367 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
368 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
369 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
370 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
371 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
372 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
373 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
374 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
375 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
376 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
377 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
378 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
380 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
381 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
382 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
383 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
384 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
385 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
387 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
388 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
389 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
390 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
391 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
393 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
394 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
395 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
396 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
397 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
399 /* counter gadget identifiers */
400 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
402 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
403 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
404 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
405 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
406 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
407 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
408 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
409 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
410 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
411 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
412 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
413 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
414 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
415 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
416 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
417 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
418 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
419 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
420 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
421 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
422 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
423 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
424 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
425 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
426 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
427 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
428 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
429 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
430 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
431 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
432 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
433 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
434 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
435 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
436 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
437 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
438 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
439 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
440 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
441 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
442 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
443 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
444 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
445 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
446 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
447 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
448 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
449 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
450 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
451 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
452 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
453 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
454 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
455 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
456 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
457 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
458 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
459 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
460 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
461 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
462 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
463 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
464 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
465 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
466 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
467 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
468 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
469 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
470 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
471 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
472 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
473 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
474 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
475 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
476 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
477 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
478 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
479 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
480 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
481 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
482 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
483 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
484 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
485 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
486 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
487 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
488 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
489 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
490 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
491 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
492 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
493 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
494 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
495 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
496 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
497 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
498 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
499 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
500 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
501 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
502 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
503 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
505 /* drawing area identifiers */
506 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
508 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
509 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
510 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
511 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
512 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
513 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
514 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
515 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
516 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
517 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
518 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
519 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
520 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
521 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
522 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
523 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
525 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
526 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
527 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
528 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
529 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
530 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
531 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
532 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
533 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
534 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
535 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
536 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
537 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
538 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
539 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
540 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
542 /* text input identifiers */
543 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
545 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
546 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
547 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
549 /* text area identifiers */
550 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
552 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
554 /* selectbox identifiers */
555 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
557 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
558 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
559 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
560 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
561 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
562 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
563 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
564 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
565 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
566 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
567 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
568 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
569 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
570 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
571 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
572 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
573 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
574 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
575 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
576 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
577 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
578 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
579 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
580 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
581 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
582 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
583 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
584 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
585 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
587 /* textbutton identifiers */
588 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
590 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
591 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
592 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
593 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
594 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
595 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
596 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
597 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 7)
598 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 8)
599 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
600 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 10)
602 /* graphicbutton identifiers */
603 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 11)
605 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
606 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
607 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
608 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
610 /* gadgets for scrolling of drawing area */
611 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
613 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
614 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
615 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
616 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
617 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
618 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
620 /* gadgets for scrolling element list */
621 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
623 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
624 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
625 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
627 /* checkbuttons/radiobuttons for level/element properties */
628 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
630 #define GADGET_ID_AUTO_COUNT_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 0)
631 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 1)
632 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 2)
633 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 3)
634 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
635 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
636 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 6)
637 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
638 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 8)
639 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 9)
640 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 10)
641 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 11)
642 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 12)
643 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 13)
644 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
645 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
646 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 16)
647 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
648 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
649 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 19)
650 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
651 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
652 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 22)
653 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 23)
654 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 24)
655 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 25)
656 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
657 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 27)
658 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 28)
659 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 29)
660 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 30)
661 #define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 31)
662 #define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 32)
663 #define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 33)
664 #define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 34)
665 #define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 35)
666 #define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
667 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 37)
668 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 38)
669 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 39)
670 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 40)
671 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 41)
672 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 42)
673 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 43)
674 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 44)
675 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 45)
676 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 46)
677 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 47)
678 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 48)
679 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 49)
680 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 50)
681 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 51)
682 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 52)
683 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 53)
684 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 54)
685 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 55)
686 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 56)
687 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 57)
688 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 58)
689 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 59)
690 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 60)
691 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 61)
692 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 62)
693 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 63)
695 /* gadgets for buttons in element list */
696 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 64)
697 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
698 ED_NUM_ELEMENTLIST_BUTTONS - 1)
700 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
702 /* radio button numbers */
703 #define RADIO_NR_NONE 0
704 #define RADIO_NR_DRAWING_TOOLBOX 1
705 #define RADIO_NR_RANDOM_ELEMENTS 2
707 /* values for counter gadgets */
708 #define ED_COUNTER_ID_SELECT_LEVEL 0
709 #define ED_COUNTER_ID_LEVEL_XSIZE 1
710 #define ED_COUNTER_ID_LEVEL_YSIZE 2
711 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
712 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
713 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
714 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
715 #define ED_COUNTER_ID_LEVEL_RANDOM 7
716 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
717 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
718 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
719 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
720 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
721 #define ED_COUNTER_ID_BALL_CONTENT 13
722 #define ED_COUNTER_ID_ANDROID_CONTENT 14
723 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
724 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
725 #define ED_COUNTER_ID_INVENTORY_SIZE 17
726 #define ED_COUNTER_ID_CUSTOM_SCORE 18
727 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
728 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
729 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
730 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
731 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
732 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
733 #define ED_COUNTER_ID_DROP_DELAY_RND 25
734 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
735 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
736 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
737 #define ED_COUNTER_ID_IGNITION_DELAY 29
738 #define ED_COUNTER_ID_GROUP_CONTENT 30
739 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
740 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
741 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
743 #define ED_NUM_COUNTERBUTTONS 34
745 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
746 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
747 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
748 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
750 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
751 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
752 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
753 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
754 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
755 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
757 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
758 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
760 /* values for scrollbutton gadgets */
761 #define ED_SCROLLBUTTON_ID_AREA_UP 0
762 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
763 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
764 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
765 #define ED_SCROLLBUTTON_ID_LIST_UP 4
766 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
768 #define ED_NUM_SCROLLBUTTONS 6
770 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
771 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
773 /* values for scrollbar gadgets */
774 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
775 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
776 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
778 #define ED_NUM_SCROLLBARS 3
780 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
781 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
783 /* values for text input gadgets */
784 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
785 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
786 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
788 #define ED_NUM_TEXTINPUT 3
790 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
791 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
793 /* values for text area gadgets */
794 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
796 #define ED_NUM_TEXTAREAS 1
798 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
799 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
801 /* values for selectbox gadgets */
802 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
803 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
804 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
805 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
806 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
807 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
808 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
809 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
810 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
811 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
812 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
813 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
814 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
815 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
816 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
817 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
818 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
819 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
820 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
821 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
822 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
823 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
824 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
825 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
826 #define ED_SELECTBOX_ID_ACTION_TYPE 24
827 #define ED_SELECTBOX_ID_ACTION_MODE 25
828 #define ED_SELECTBOX_ID_ACTION_ARG 26
829 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
830 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
832 #define ED_NUM_SELECTBOX 29
834 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
835 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
837 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
838 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
839 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
840 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
841 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
842 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
844 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
845 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
847 /* values for textbutton gadgets */
848 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
849 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
850 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
851 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
852 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
853 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
854 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
855 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 7
856 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 8
857 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 9
858 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 10
860 #define ED_NUM_TEXTBUTTONS 11
862 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
863 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
865 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
866 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
868 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
869 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
871 /* values for graphicbutton gadgets */
872 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
873 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
874 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
875 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
877 #define ED_NUM_GRAPHICBUTTONS 4
879 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
880 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
882 /* values for checkbutton gadgets */
883 #define ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS 0
884 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
885 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 2
886 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 3
887 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 4
888 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 5
889 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 6
890 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 7
891 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 8
892 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 9
893 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 10
894 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 11
895 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 12
896 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 13
897 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 14
898 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 15
899 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 16
900 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 17
901 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 18
902 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 19
903 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 20
904 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 21
905 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 22
906 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 23
907 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 24
908 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 25
909 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 26
910 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 27
911 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 28
912 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 29
913 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 30
914 #define ED_CHECKBUTTON_ID_MM_LASER_RED 31
915 #define ED_CHECKBUTTON_ID_MM_LASER_GREEN 32
916 #define ED_CHECKBUTTON_ID_MM_LASER_BLUE 33
917 #define ED_CHECKBUTTON_ID_DF_LASER_RED 34
918 #define ED_CHECKBUTTON_ID_DF_LASER_GREEN 35
919 #define ED_CHECKBUTTON_ID_DF_LASER_BLUE 36
920 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 37
921 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 38
922 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 39
923 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 40
924 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 41
925 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 42
926 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 43
927 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 44
928 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 45
929 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 46
930 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 47
931 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 48
932 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 49
933 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 50
934 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 51
935 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 52
936 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 53
937 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 54
938 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 55
939 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 56
940 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 57
941 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 58
942 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 59
943 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 60
944 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 61
946 #define ED_NUM_CHECKBUTTONS 62
948 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
949 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
951 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
952 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
954 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
955 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
956 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
957 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
958 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
959 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
961 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
962 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
964 /* values for radiobutton gadgets */
965 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
966 #define ED_RADIOBUTTON_ID_QUANTITY 1
968 #define ED_NUM_RADIOBUTTONS 2
970 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
971 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
973 /* values for drawing area gadgets */
974 #define ED_DRAWING_ID_DRAWING_LEVEL 0
975 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
976 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
977 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
978 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
979 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
980 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
981 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
982 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
983 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
984 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
985 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
986 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
987 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
988 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
989 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
990 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
991 #define ED_DRAWING_ID_ANDROID_CONTENT 17
992 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
993 #define ED_DRAWING_ID_START_ELEMENT 19
994 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
995 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
996 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
997 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
998 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
999 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
1000 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
1001 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
1002 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
1003 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
1004 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
1005 #define ED_DRAWING_ID_GROUP_CONTENT 31
1006 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
1008 #define ED_NUM_DRAWING_AREAS 33
1010 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
1011 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
1015 -----------------------------------------------------------------------------
1016 some internally used definitions
1017 -----------------------------------------------------------------------------
1020 /* values for CopyLevelToUndoBuffer() */
1021 #define UNDO_IMMEDIATE 0
1022 #define UNDO_ACCUMULATE 1
1024 /* values for scrollbars */
1025 #define ED_SCROLL_NO 0
1026 #define ED_SCROLL_LEFT 1
1027 #define ED_SCROLL_RIGHT 2
1028 #define ED_SCROLL_UP 4
1029 #define ED_SCROLL_DOWN 8
1031 /* screens in the level editor */
1032 #define ED_MODE_DRAWING 0
1033 #define ED_MODE_INFO 1
1034 #define ED_MODE_PROPERTIES 2
1035 #define ED_MODE_PALETTE 3
1037 /* sub-screens in the global settings section */
1038 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1039 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1041 /* sub-screens in the element properties section */
1042 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1043 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1044 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1045 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1046 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1048 /* how many steps can be cancelled */
1049 #define NUM_UNDO_STEPS (64 + 1)
1051 /* values for elements with score for certain actions */
1053 #define MAX_SCORE 999
1055 /* values for elements with count for collecting */
1056 #define MIN_COLLECT_COUNT 0
1057 #define MAX_COLLECT_COUNT 999
1059 /* values for random placement */
1060 #define RANDOM_USE_PERCENTAGE 0
1061 #define RANDOM_USE_QUANTITY 1
1063 /* default value for element tile size in drawing area */
1064 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1068 -----------------------------------------------------------------------------
1069 some internally used data structure definitions
1070 -----------------------------------------------------------------------------
1077 struct XYTileSize *pos;
1081 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1083 /* note: some additional characters are already reserved for "cheat mode"
1084 shortcuts (":XYZ" style) -- for details, see "events.c" */
1086 /* ---------- toolbox control buttons ------------------------------------ */
1089 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1090 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1091 "draw single items", 's'
1094 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1095 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1096 "draw connected items", 'd'
1099 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1100 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1104 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1105 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1109 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1110 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1111 "draw outline rectangles", 'r'
1114 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1115 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1116 "draw filled rectangles", 'R'
1119 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1120 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1121 "wrap (rotate) level up", 0
1124 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1125 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1126 "enter text elements", 't'
1129 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1130 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1134 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1135 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1136 "wrap (rotate) level left", 0
1139 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1140 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1141 "zoom level tile size", '+'
1144 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1145 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1146 "wrap (rotate) level right", 0
1149 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1150 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1151 "random element placement", 0
1154 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1155 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1159 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1160 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1161 "wrap (rotate) level down", 0
1164 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1165 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1166 "pick drawing element", ','
1169 /* ---------- level control buttons -------------------------------------- */
1172 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1173 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1174 "undo/redo last operation", 'u'
1177 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1178 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1179 "properties of level", 'I'
1182 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1183 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1187 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1188 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1192 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1193 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1197 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1198 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1199 "exit level editor", 'E'
1202 /* ---------- CE and GE control buttons ---------------------------------- */
1205 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1206 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1207 "copy settings from other element", 0
1210 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1211 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1212 "copy settings to other element", 0
1215 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1216 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1217 "exchange element with other element", 0
1220 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1221 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1222 "copy settings from this element", 0
1225 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1226 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1227 "paste settings to this element", 0
1230 /* ---------- palette control buttons ------------------------------------ */
1233 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1234 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1235 "properties of drawing element", 'p'
1238 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1239 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1240 "properties of drawing element 1", '1'
1243 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1244 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1245 "properties of drawing element 2", '2'
1248 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1249 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1250 "properties of drawing element 3", '3'
1253 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1254 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1255 "show list of elements", 'e'
1259 static int random_placement_value = 10;
1260 static int random_placement_method = RANDOM_USE_QUANTITY;
1261 static int random_placement_background_element = EL_SAND;
1262 static boolean random_placement_background_restricted = FALSE;
1263 static boolean stick_element_properties_window = FALSE;
1264 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1265 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1266 static struct ElementChangeInfo custom_element_change;
1267 static struct ElementGroupInfo group_element_info;
1268 static struct ElementInfo custom_element;
1273 int min_value, max_value;
1274 int gadget_id_down, gadget_id_up;
1276 int gadget_id_align;
1278 char *text_above, *text_left, *text_right;
1279 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1281 /* ---------- current level number --------------------------------------- */
1284 -1, -1, /* these values are not constant, but can change at runtime */
1286 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1287 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1292 /* ---------- level and editor settings ---------------------------------- */
1295 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1296 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1297 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1298 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1300 "playfield size:", NULL, "width",
1303 -1, ED_LEVEL_SETTINGS_YPOS(4),
1304 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1305 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1306 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1308 NULL, " ", "height",
1311 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1313 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1314 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1316 NULL, "number of gems to collect:", NULL
1319 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1321 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1322 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1324 "time or step limit to solve level:", NULL, NULL
1327 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1329 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1330 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1331 &level.score[SC_TIME_BONUS],
1332 "score for each second/step left:", NULL, NULL
1335 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1337 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1338 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1340 NULL, "random seed:", "(0 => random)"
1343 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1345 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1346 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1347 &random_placement_value,
1348 "random element placement:", NULL, "in"
1351 /* ---------- element settings: configure (various elements) ------------- */
1354 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1355 MIN_SCORE, MAX_SCORE,
1356 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1357 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1358 NULL, /* will be set when used */
1362 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1363 MIN_SCORE, MAX_SCORE,
1364 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1365 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1366 NULL, /* will be set when used */
1370 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1371 MIN_SCORE, MAX_SCORE,
1372 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1373 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1374 NULL, /* will be set when used */
1378 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1379 MIN_SCORE, MAX_SCORE,
1380 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1381 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1382 NULL, /* will be set when used */
1386 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1387 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1388 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1389 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1390 &level.num_yamyam_contents,
1391 NULL, NULL, "number of content areas"
1394 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1395 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1396 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1397 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1398 &level.num_ball_contents,
1399 NULL, NULL, "number of content areas"
1402 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1403 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1404 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1405 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1406 &level.num_android_clone_elements,
1407 NULL, NULL, "number of clonable elements"
1410 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1411 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1412 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1413 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1414 NULL, /* will be set when used */
1415 NULL, NULL, "width",
1418 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1419 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1420 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1421 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1422 NULL, /* will be set when used */
1423 NULL, " ", "height",
1426 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1427 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1428 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1429 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1430 &level.initial_inventory_size[0],
1431 NULL, NULL, "number of inventory elements"
1434 /* ---------- element settings: configure 1 (custom elements) ------------ */
1437 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1438 MIN_SCORE, MAX_SCORE,
1439 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1440 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1441 &custom_element.collect_score_initial,
1442 NULL, "CE score", " "
1445 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1446 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1447 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1448 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1449 &custom_element.collect_count_initial,
1450 NULL, "CE count", NULL
1453 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1455 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1456 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1457 &custom_element.ce_value_fixed_initial,
1458 NULL, "CE value", NULL
1461 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1463 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1464 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1465 &custom_element.ce_value_random_initial,
1466 NULL, "+random", NULL
1469 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1471 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1472 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1473 &custom_element.push_delay_fixed,
1474 NULL, "push delay", NULL
1477 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1479 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1480 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1481 &custom_element.push_delay_random,
1482 NULL, "+random", NULL
1485 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1487 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1488 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1489 &custom_element.drop_delay_fixed,
1490 NULL, "drop delay", NULL
1493 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1495 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1496 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1497 &custom_element.drop_delay_random,
1498 NULL, "+random", NULL
1501 /* ---------- element settings: configure 2 (custom elements) ------------ */
1504 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1506 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1507 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1508 &custom_element.move_delay_fixed,
1509 NULL, "move delay", NULL
1512 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1514 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1515 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1516 &custom_element.move_delay_random,
1517 NULL, "+random", NULL
1520 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1522 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1523 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1524 &custom_element.explosion_delay,
1525 NULL, "explosion delay", NULL
1528 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1530 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1531 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1532 &custom_element.ignition_delay,
1533 NULL, "ignition delay", "(by fire)"
1536 /* ---------- element settings: configure (group elements) --------------- */
1539 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1540 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1541 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1542 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1543 &group_element_info.num_elements,
1544 NULL, NULL, "number of elements in group"
1547 /* ---------- element settings: advanced (custom elements) --------------- */
1550 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1552 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1553 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1554 &custom_element_change.delay_fixed,
1555 NULL, "CE delay", NULL,
1558 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1560 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1561 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1562 &custom_element_change.delay_random,
1563 NULL, "+random", NULL
1566 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1568 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1569 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1570 &custom_element_change.random_percentage,
1571 NULL, "use random replace:", "%"
1581 char *text_above, *infotext;
1582 } textinput_info[ED_NUM_TEXTINPUT] =
1585 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1586 GADGET_ID_LEVEL_NAME,
1592 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1593 GADGET_ID_LEVEL_AUTHOR,
1594 MAX_LEVEL_AUTHOR_LEN,
1599 -1, -1, /* these values are not constant, but can change at runtime */
1600 GADGET_ID_ELEMENT_NAME,
1601 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1602 custom_element.description,
1603 NULL, "Element name"
1613 char *text_above, *infotext;
1614 } textarea_info[ED_NUM_TEXTAREAS] =
1617 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1618 GADGET_ID_ENVELOPE_INFO,
1619 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1621 "Envelope Content:", "Envelope Content"
1625 static struct ValueTextInfo options_time_or_steps[] =
1633 static struct ValueTextInfo options_game_engine_type[] =
1635 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1636 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1637 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1638 { GAME_ENGINE_TYPE_MM, "Mirror Magic" },
1643 static struct ValueTextInfo options_wind_direction[] =
1645 { MV_START_NONE, "none" },
1646 { MV_START_LEFT, "left" },
1647 { MV_START_RIGHT, "right" },
1648 { MV_START_UP, "up" },
1649 { MV_START_DOWN, "down" },
1654 static struct ValueTextInfo options_player_speed[] =
1661 { 16, "very fast" },
1662 { 32, "ultrafast" },
1667 static struct ValueTextInfo options_access_type[] =
1669 { EP_WALKABLE, "walkable" },
1670 { EP_PASSABLE, "passable" },
1675 static struct ValueTextInfo options_access_layer[] =
1677 { EP_ACCESSIBLE_OVER, "over" },
1678 { EP_ACCESSIBLE_INSIDE, "inside" },
1679 { EP_ACCESSIBLE_UNDER, "under" },
1684 static struct ValueTextInfo options_access_protected[] =
1686 { 0, "unprotected" },
1692 static struct ValueTextInfo options_access_direction[] =
1694 { MV_NO_DIRECTION, "no direction" },
1695 { MV_LEFT, "left" },
1696 { MV_RIGHT, "right" },
1698 { MV_DOWN, "down" },
1699 { MV_LEFT | MV_UP, "left + up" },
1700 { MV_LEFT | MV_DOWN, "left + down" },
1701 { MV_RIGHT | MV_UP, "right + up" },
1702 { MV_RIGHT | MV_DOWN, "right + down" },
1703 { MV_HORIZONTAL, "horizontal" },
1704 { MV_VERTICAL, "vertical" },
1705 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1706 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1707 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1708 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1709 { MV_ALL_DIRECTIONS, "all directions" },
1714 static struct ValueTextInfo options_walk_to_action[] =
1716 { EP_DIGGABLE, "diggable" },
1717 { EP_COLLECTIBLE_ONLY, "collectible" },
1718 { EP_DROPPABLE, "collectible & droppable" },
1719 { EP_THROWABLE, "collectible & throwable" },
1720 { EP_PUSHABLE, "pushable" },
1725 static struct ValueTextInfo options_move_pattern[] =
1727 { MV_LEFT, "left" },
1728 { MV_RIGHT, "right" },
1730 { MV_DOWN, "down" },
1731 { MV_HORIZONTAL, "horizontal" },
1732 { MV_VERTICAL, "vertical" },
1733 { MV_ALL_DIRECTIONS, "all directions" },
1734 { MV_WIND_DIRECTION, "wind direction" },
1735 { MV_TOWARDS_PLAYER, "towards player" },
1736 { MV_AWAY_FROM_PLAYER, "away from player" },
1737 { MV_ALONG_LEFT_SIDE, "along left side" },
1738 { MV_ALONG_RIGHT_SIDE, "along right side" },
1739 { MV_TURNING_LEFT, "turning left" },
1740 { MV_TURNING_RIGHT, "turning right" },
1741 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1742 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1743 { MV_TURNING_RANDOM, "turning random" },
1744 { MV_MAZE_RUNNER, "maze runner style" },
1745 { MV_MAZE_HUNTER, "maze hunter style" },
1746 { MV_WHEN_PUSHED, "when pushed" },
1747 { MV_WHEN_DROPPED, "when dropped/thrown" },
1752 static struct ValueTextInfo options_move_direction[] =
1754 { MV_START_AUTOMATIC, "automatic" },
1755 { MV_START_LEFT, "left" },
1756 { MV_START_RIGHT, "right" },
1757 { MV_START_UP, "up" },
1758 { MV_START_DOWN, "down" },
1759 { MV_START_RANDOM, "random" },
1760 { MV_START_PREVIOUS, "previous" },
1765 static struct ValueTextInfo options_move_stepsize[] =
1767 { 0, "not moving" },
1772 { 16, "very fast" },
1773 { 32, "even faster" },
1778 static struct ValueTextInfo options_move_leave_type[] =
1780 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1781 { LEAVE_TYPE_LIMITED, "change it to" },
1786 static struct ValueTextInfo options_smash_targets[] =
1788 { EP_CAN_SMASH_PLAYER, "player" },
1790 { EP_CAN_SMASH_ENEMIES, "enemies" },
1792 { EP_CAN_SMASH_EVERYTHING, "everything" },
1797 static struct ValueTextInfo options_slippery_type[] =
1799 { SLIPPERY_ANY_RANDOM, "random" },
1800 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1801 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1802 { SLIPPERY_ONLY_LEFT, "only left" },
1803 { SLIPPERY_ONLY_RIGHT, "only right" },
1808 static struct ValueTextInfo options_deadliness[] =
1810 { EP_DONT_RUN_INTO, "running into" },
1811 { EP_DONT_COLLIDE_WITH, "colliding with" },
1812 { EP_DONT_GET_HIT_BY, "getting hit by" },
1813 { EP_DONT_TOUCH, "touching" },
1818 static struct ValueTextInfo options_explosion_type[] =
1820 { EXPLODES_3X3, "3x3" },
1821 { EXPLODES_CROSS, "3+3" },
1822 { EXPLODES_1X1, "1x1" },
1827 static struct ValueTextInfo options_time_units[] =
1830 { FRAMES_PER_SECOND, "seconds" },
1835 static struct ValueTextInfo options_change_direct_action[] =
1837 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1838 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1839 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1840 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1841 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1842 { CE_ENTERED_BY_PLAYER, "entered by player" },
1843 { CE_LEFT_BY_PLAYER, "left by player" },
1844 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1845 { CE_SWITCHED, "switched" },
1846 { CE_HITTING_SOMETHING, "hitting something" },
1847 { CE_HIT_BY_SOMETHING, "hit by something" },
1849 { CE_BLOCKED, "blocked" },
1851 { CE_IMPACT, "impact (on something)" },
1852 { CE_SMASHED, "smashed (from above)" },
1854 { CE_VALUE_CHANGES, "CE value changes" },
1855 { CE_SCORE_CHANGES, "CE score changes" },
1857 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1858 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1863 static struct ValueTextInfo options_change_other_action[] =
1865 { CE_PLAYER_TOUCHES_X, "player touches" },
1866 { CE_PLAYER_PRESSES_X, "player presses" },
1867 { CE_PLAYER_SWITCHES_X, "player switches" },
1868 { CE_PLAYER_SNAPS_X, "player snaps" },
1869 { CE_PLAYER_PUSHES_X, "player pushes" },
1870 { CE_PLAYER_ENTERS_X, "player enters" },
1871 { CE_PLAYER_LEAVES_X, "player leaves" },
1872 { CE_PLAYER_DIGS_X, "player digs" },
1873 { CE_PLAYER_COLLECTS_X, "player collects" },
1874 { CE_PLAYER_DROPS_X, "player drops/throws" },
1875 { CE_TOUCHING_X, "touching" },
1876 { CE_HITTING_X, "hitting" },
1877 { CE_DIGGING_X, "digging" },
1878 { CE_HIT_BY_X, "hit by" },
1879 { CE_SWITCH_OF_X, "switch of" },
1880 { CE_CHANGE_OF_X, "change by page of" },
1881 { CE_EXPLOSION_OF_X, "explosion of" },
1882 { CE_MOVE_OF_X, "move of" },
1883 { CE_CREATION_OF_X, "creation of" },
1884 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1885 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1886 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1887 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1892 static struct ValueTextInfo options_change_trigger_side[] =
1894 { CH_SIDE_LEFT, "left" },
1895 { CH_SIDE_RIGHT, "right" },
1896 { CH_SIDE_TOP, "top" },
1897 { CH_SIDE_BOTTOM, "bottom" },
1898 { CH_SIDE_LEFT_RIGHT, "left/right" },
1899 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1900 { CH_SIDE_ANY, "any" },
1905 static struct ValueTextInfo options_change_trigger_player[] =
1907 { CH_PLAYER_1, "1" },
1908 { CH_PLAYER_2, "2" },
1909 { CH_PLAYER_3, "3" },
1910 { CH_PLAYER_4, "4" },
1911 { CH_PLAYER_ANY, "any" },
1916 static struct ValueTextInfo options_change_trigger_page[] =
1928 { (1 << 10), "11" },
1929 { (1 << 11), "12" },
1930 { (1 << 12), "13" },
1931 { (1 << 13), "14" },
1932 { (1 << 14), "15" },
1933 { (1 << 15), "16" },
1934 { (1 << 16), "17" },
1935 { (1 << 17), "18" },
1936 { (1 << 18), "19" },
1937 { (1 << 19), "20" },
1938 { (1 << 20), "21" },
1939 { (1 << 21), "22" },
1940 { (1 << 22), "23" },
1941 { (1 << 23), "24" },
1942 { (1 << 24), "25" },
1943 { (1 << 25), "26" },
1944 { (1 << 26), "27" },
1945 { (1 << 27), "28" },
1946 { (1 << 28), "29" },
1947 { (1 << 29), "30" },
1948 { (1 << 30), "31" },
1949 { (1 << 31), "32" },
1950 { CH_PAGE_ANY, "any" },
1955 static struct ValueTextInfo options_change_replace_when[] =
1957 { CP_WHEN_EMPTY, "empty" },
1958 { CP_WHEN_WALKABLE, "walkable" },
1959 { CP_WHEN_DIGGABLE, "diggable" },
1960 { CP_WHEN_COLLECTIBLE, "collectible" },
1961 { CP_WHEN_REMOVABLE, "removable" },
1962 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1967 static struct ValueTextInfo options_action_type[] =
1969 { CA_NO_ACTION, "no action" },
1970 { CA_UNDEFINED, " " },
1971 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1972 { CA_RESTART_LEVEL, "restart level" },
1973 { CA_SHOW_ENVELOPE, "show envelope" },
1974 { CA_SET_LEVEL_TIME, "set time" },
1975 { CA_SET_LEVEL_SCORE, "set score" },
1976 { CA_SET_LEVEL_GEMS, "set gems" },
1977 { CA_SET_LEVEL_WIND, "set wind dir." },
1978 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1979 { CA_UNDEFINED, " " },
1980 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1981 { CA_MOVE_PLAYER, "move player" },
1982 { CA_EXIT_PLAYER, "exit player" },
1983 { CA_KILL_PLAYER, "kill player" },
1984 { CA_SET_PLAYER_KEYS, "set keys" },
1985 { CA_SET_PLAYER_SPEED, "set speed" },
1986 { CA_SET_PLAYER_SHIELD, "set shield" },
1987 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1988 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1989 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1990 { CA_UNDEFINED, " " },
1991 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1992 { CA_SET_CE_VALUE, "set CE value" },
1993 { CA_SET_CE_SCORE, "set CE score" },
1994 { CA_SET_CE_ARTWORK, "set CE artwork" },
1995 { CA_UNDEFINED, " " },
1996 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1997 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
2002 static struct ValueTextInfo options_action_mode_none[] =
2004 { CA_MODE_UNDEFINED, " " },
2009 static struct ValueTextInfo options_action_mode_assign[] =
2011 { CA_MODE_SET, "=" },
2016 static struct ValueTextInfo options_action_mode_add_remove[] =
2018 { CA_MODE_ADD, "+" },
2019 { CA_MODE_SUBTRACT, "-" },
2024 static struct ValueTextInfo options_action_mode_calculate[] =
2026 { CA_MODE_SET, "=" },
2027 { CA_MODE_ADD, "+" },
2028 { CA_MODE_SUBTRACT, "-" },
2029 { CA_MODE_MULTIPLY, "*" },
2030 { CA_MODE_DIVIDE, "/" },
2031 { CA_MODE_MODULO, "%" },
2036 static struct ValueTextInfo options_action_arg_none[] =
2038 { CA_ARG_UNDEFINED, " " },
2043 static struct ValueTextInfo options_action_arg_player[] =
2045 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2046 { CA_ARG_PLAYER_1, "1" },
2047 { CA_ARG_PLAYER_2, "2" },
2048 { CA_ARG_PLAYER_3, "3" },
2049 { CA_ARG_PLAYER_4, "4" },
2050 { CA_ARG_PLAYER_ANY, "any" },
2051 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2052 { CA_ARG_PLAYER_ACTION, "action ->" },
2057 static struct ValueTextInfo options_action_arg_number[] =
2059 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2066 { CA_ARG_10, "10" },
2067 { CA_ARG_100, "100" },
2068 { CA_ARG_1000, "1000" },
2069 { CA_ARG_UNDEFINED, " " },
2070 { CA_ARG_NUMBER_MIN, "min" },
2071 { CA_ARG_NUMBER_MAX, "max" },
2072 { CA_ARG_UNDEFINED, " " },
2073 { CA_ARG_NUMBER_RESET, "reset" },
2074 { CA_ARG_UNDEFINED, " " },
2075 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2076 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2077 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2078 { CA_ARG_UNDEFINED, " " },
2079 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2080 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2081 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2082 { CA_ARG_UNDEFINED, " " },
2083 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2084 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2085 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2086 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2087 { CA_ARG_UNDEFINED, " " },
2088 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2089 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2090 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2091 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2096 static struct ValueTextInfo options_action_arg_value[] =
2098 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2105 { CA_ARG_10, "10" },
2106 { CA_ARG_100, "100" },
2107 { CA_ARG_1000, "1000" },
2108 { CA_ARG_UNDEFINED, " " },
2109 { CA_ARG_NUMBER_MIN, "min" },
2110 { CA_ARG_NUMBER_MAX, "max" },
2111 { CA_ARG_UNDEFINED, " " },
2112 { CA_ARG_NUMBER_RESET, "reset" },
2113 { CA_ARG_UNDEFINED, " " },
2114 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2115 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2116 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2117 { CA_ARG_UNDEFINED, " " },
2118 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2119 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2120 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2121 { CA_ARG_UNDEFINED, " " },
2122 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2123 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2124 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2125 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2126 { CA_ARG_UNDEFINED, " " },
2127 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2128 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2129 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2130 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2131 { CA_ARG_UNDEFINED, " " },
2132 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2133 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2134 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2135 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2140 static struct ValueTextInfo options_action_arg_envelope[] =
2142 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2147 { CA_ARG_UNDEFINED, " " },
2148 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2149 { CA_ARG_ELEMENT_TARGET, "target" },
2150 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2151 { CA_ARG_ELEMENT_ACTION, "action ->" },
2156 static struct ValueTextInfo options_action_arg_key[] =
2158 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2167 { CA_ARG_UNDEFINED, " " },
2168 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2169 { CA_ARG_ELEMENT_TARGET, "target" },
2170 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2171 { CA_ARG_ELEMENT_ACTION, "action ->" },
2176 static struct ValueTextInfo options_action_arg_speed[] =
2178 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2179 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2180 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2181 { CA_ARG_SPEED_SLOW, "slow" },
2182 { CA_ARG_SPEED_NORMAL, "normal" },
2183 { CA_ARG_SPEED_FAST, "fast" },
2184 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2185 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2186 { CA_ARG_UNDEFINED, " " },
2187 { CA_ARG_SPEED_SLOWER, "slower" },
2188 { CA_ARG_SPEED_FASTER, "faster" },
2189 { CA_ARG_UNDEFINED, " " },
2190 { CA_ARG_SPEED_RESET, "reset" },
2195 static struct ValueTextInfo options_action_arg_shield[] =
2197 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2198 { CA_ARG_SHIELD_OFF, "off" },
2199 { CA_ARG_SHIELD_NORMAL, "normal" },
2200 { CA_ARG_SHIELD_DEADLY, "deadly" },
2205 static struct ValueTextInfo options_action_arg_artwork[] =
2207 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2208 { CA_ARG_ELEMENT_TARGET, "target" },
2209 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2210 { CA_ARG_ELEMENT_ACTION, "action ->" },
2211 { CA_ARG_UNDEFINED, " " },
2212 { CA_ARG_ELEMENT_RESET, "reset" },
2217 static struct ValueTextInfo options_action_arg_gravity[] =
2219 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2220 { CA_ARG_GRAVITY_ON, "on" },
2221 { CA_ARG_GRAVITY_OFF, "off" },
2222 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2227 static struct ValueTextInfo options_action_arg_direction[] =
2229 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2230 { CA_ARG_DIRECTION_NONE, "none" },
2231 { CA_ARG_DIRECTION_LEFT, "left" },
2232 { CA_ARG_DIRECTION_RIGHT, "right" },
2233 { CA_ARG_DIRECTION_UP, "up" },
2234 { CA_ARG_DIRECTION_DOWN, "down" },
2235 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2236 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2241 static struct ValueTextInfo options_action_arg_scan_mode[] =
2243 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2244 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2245 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2250 static struct ValueTextInfo options_action_arg_inventory[] =
2252 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2253 { CA_ARG_ELEMENT_TARGET, "+ target" },
2254 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2255 { CA_ARG_ELEMENT_ACTION, "+ action" },
2256 { CA_ARG_UNDEFINED, " " },
2257 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2258 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2259 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2260 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2261 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2262 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2263 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2264 { CA_ARG_UNDEFINED, " " },
2265 { CA_ARG_INVENTORY_RESET, "reset" },
2270 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2271 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2276 static struct ValueTextInfo options_group_choice_mode[] =
2278 { ANIM_RANDOM, "random" },
2279 { ANIM_LOOP, "loop" },
2280 { ANIM_LINEAR, "linear" },
2281 { ANIM_PINGPONG, "pingpong" },
2282 { ANIM_PINGPONG2, "pingpong 2" },
2287 static struct ValueTextInfo *action_arg_modes[] =
2289 options_action_mode_none,
2290 options_action_mode_assign,
2291 options_action_mode_add_remove,
2292 options_action_mode_calculate,
2299 struct ValueTextInfo *options;
2301 action_arg_options[] =
2303 { CA_NO_ACTION, 0, options_action_arg_none, },
2304 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2305 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2306 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2307 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2308 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2309 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2310 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2311 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2312 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2313 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2314 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2315 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2316 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2317 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2318 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2319 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2320 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2321 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2322 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2323 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2332 int gadget_id_align;
2333 int size; /* char size of selectbox or '-1' (dynamically determined) */
2334 struct ValueTextInfo *options;
2336 char *text_left, *text_right, *infotext;
2337 } selectbox_info[ED_NUM_SELECTBOX] =
2339 /* ---------- level and editor settings ---------------------------------- */
2342 -1, ED_LEVEL_SETTINGS_YPOS(8),
2343 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2345 options_time_or_steps,
2346 &level.use_step_counter,
2347 NULL, "(0 => no limit)", "time or step limit"
2350 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2351 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2353 options_game_engine_type,
2354 &level.game_engine_type,
2355 "game engine:", NULL, "game engine"
2358 /* ---------- element settings: configure (several elements) ------------- */
2361 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2362 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2364 options_wind_direction,
2365 &level.wind_direction_initial,
2366 "initial wind direction:", NULL, "initial wind direction"
2369 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2370 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2372 options_player_speed,
2373 &level.initial_player_stepsize[0],
2374 "initial player speed:", NULL, "initial player speed"
2377 /* ---------- element settings: configure 1 (custom elements) ------------ */
2380 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2381 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2383 options_access_type,
2384 &custom_element.access_type,
2385 NULL, NULL, "type of access to this field"
2388 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2389 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2391 options_access_layer,
2392 &custom_element.access_layer,
2393 NULL, NULL, "layer of access for this field"
2396 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2397 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2399 options_access_protected,
2400 &custom_element.access_protected,
2401 NULL, NULL, "protected access for this field"
2404 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2405 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2407 options_access_direction,
2408 &custom_element.access_direction,
2409 "from", NULL, "access direction for this field"
2412 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2413 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2415 options_walk_to_action,
2416 &custom_element.walk_to_action,
2417 NULL, NULL, "diggable/collectible/pushable"
2420 /* ---------- element settings: configure 2 (custom elements) ------------ */
2423 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2424 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2426 options_move_pattern,
2427 &custom_element.move_pattern,
2428 "can move", NULL, "element move pattern"
2431 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2432 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2434 options_move_direction,
2435 &custom_element.move_direction_initial,
2436 "starts moving", NULL, "initial element move direction"
2439 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2440 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2442 options_move_stepsize,
2443 &custom_element.move_stepsize,
2444 "move/fall speed", NULL, "speed of element movement"
2447 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2448 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2450 options_move_leave_type,
2451 &custom_element.move_leave_type,
2452 // left text with leading spaces to place gadget next to "can dig" gadget
2453 // (needed because drawing area gadgets created after selectbox gadgets)
2454 // "can dig: can", ":", "leave behind or change element"
2455 " can", ":", "leave behind or change element"
2458 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2459 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2461 options_smash_targets,
2462 &custom_element.smash_targets,
2463 "can smash", NULL, "elements that can be smashed"
2466 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2467 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2469 options_slippery_type,
2470 &custom_element.slippery_type,
2471 "slippery", NULL, "where other elements fall down"
2474 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2475 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2478 &custom_element.deadliness,
2479 "deadly when", NULL, "deadliness of element"
2482 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2483 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2485 options_explosion_type,
2486 &custom_element.explosion_type,
2487 "can explode", NULL, "explosion type"
2490 /* ---------- element settings: advanced (custom elements) --------------- */
2493 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2494 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2497 &custom_element_change.delay_frames,
2498 "delay time given in", NULL, "delay time units for change"
2501 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2502 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2504 options_change_direct_action,
2505 &custom_element_change.direct_action,
2506 NULL, NULL, "type of direct action"
2509 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2510 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2512 options_change_other_action,
2513 &custom_element_change.other_action,
2514 NULL, "element:", "type of other element action"
2517 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2518 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2520 options_change_trigger_side,
2521 &custom_element_change.trigger_side,
2522 "at", "side", "element side triggering change"
2525 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2526 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2528 options_change_trigger_player,
2529 &custom_element_change.trigger_player,
2530 "player:", " ", "player that causes change"
2533 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2534 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2536 options_change_trigger_page,
2537 &custom_element_change.trigger_page,
2538 "page:", NULL, "change page that causes change"
2541 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2542 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2544 options_change_replace_when,
2545 &custom_element_change.replace_when,
2546 "replace when", NULL, "which elements can be replaced"
2549 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2550 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2552 options_action_type,
2553 &custom_element_change.action_type,
2554 NULL, NULL, "action on specified condition"
2557 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2558 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2560 options_action_mode_none,
2561 &custom_element_change.action_mode,
2562 NULL, NULL, "action operator"
2565 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2566 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2568 options_action_arg_none,
2569 &custom_element_change.action_arg,
2570 NULL, NULL, "action parameter"
2573 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2574 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2576 options_change_page,
2577 &custom_element.current_change_page,
2578 NULL, NULL, "element change page"
2581 /* ---------- element settings: configure (group elements) --------------- */
2584 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2585 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2587 options_group_choice_mode,
2588 &group_element_info.choice_mode,
2589 "choice type:", NULL, "type of group element choice"
2597 int gadget_id_align;
2600 char *text_above, *text_left, *text_right, *infotext;
2601 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2603 /* ---------- level and editor settings (tabs) --------------------------- */
2606 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2607 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2609 NULL, NULL, NULL, "Configure level properties"
2613 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2615 NULL, NULL, NULL, "Configure editor properties"
2618 /* ---------- element settings (tabs) ------------------------------------ */
2621 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2622 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2624 NULL, NULL, NULL, "Show information about element"
2628 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2630 NULL, NULL, NULL, "Configure element properties"
2634 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2636 NULL, NULL, NULL, "Configure element properties, part 1"
2640 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2642 NULL, NULL, NULL, "Configure element properties, part 2"
2646 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2648 NULL, NULL, NULL, "Configure custom element change pages"
2651 /* ---------- level and editor settings (buttons) ------------------------ */
2654 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2655 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2657 NULL, NULL, "this level as level template",
2658 "Save current settings as new template"
2661 /* ---------- element settings (buttons) --------------------------------- */
2665 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2667 NULL, " ", "As Template",
2668 "Save current settings as new template"
2672 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2674 NULL, NULL, NULL, "Add new change page"
2678 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2680 NULL, NULL, NULL, "Delete current change page"
2689 int gadget_id_align;
2690 char *text_left, *text_right, *infotext;
2691 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2694 IMG_EDITOR_COUNTER_DOWN,
2695 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2696 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2697 NULL, NULL, "select previous change page"
2700 IMG_EDITOR_COUNTER_UP,
2701 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2702 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2703 NULL, "change page", "select next change page"
2706 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2707 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2708 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2709 " ", NULL, "copy settings from this change page"
2712 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2713 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2714 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2715 NULL, NULL, "paste settings to this change page"
2722 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2729 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2732 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2733 GADGET_ID_SCROLL_UP,
2734 "scroll level editing area up"
2737 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2738 GADGET_ID_SCROLL_DOWN,
2739 "scroll level editing area down"
2742 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2743 GADGET_ID_SCROLL_LEFT,
2744 "scroll level editing area left"
2747 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2748 GADGET_ID_SCROLL_RIGHT,
2749 "scroll level editing area right"
2752 IMG_EDITOR_PALETTE_SCROLL_UP,
2753 GADGET_ID_SCROLL_LIST_UP,
2754 "scroll element list up ('Page Up')"
2757 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2758 GADGET_ID_SCROLL_LIST_DOWN,
2759 "scroll element list down ('Page Down')"
2767 int wheel_x, wheel_y;
2768 int wheel_width, wheel_height;
2769 } scrollbar_pos[ED_NUM_SCROLLBARS];
2777 } scrollbar_info[ED_NUM_SCROLLBARS] =
2780 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2781 GD_TYPE_SCROLLBAR_HORIZONTAL,
2782 GADGET_ID_SCROLL_HORIZONTAL,
2783 "scroll level editing area horizontally"
2786 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2787 GD_TYPE_SCROLLBAR_VERTICAL,
2788 GADGET_ID_SCROLL_VERTICAL,
2789 "scroll level editing area vertically"
2792 IMG_EDITOR_PALETTE_SCROLLBAR,
2793 GD_TYPE_SCROLLBAR_VERTICAL,
2794 GADGET_ID_SCROLL_LIST_VERTICAL,
2795 "scroll element list vertically"
2804 int gadget_id_align;
2805 int radio_button_nr;
2808 char *text_left, *text_right, *infotext;
2809 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2812 -1, ED_LEVEL_SETTINGS_YPOS(0),
2813 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2814 RADIO_NR_RANDOM_ELEMENTS,
2815 &random_placement_method, RANDOM_USE_PERCENTAGE,
2816 " ", "percentage", "use percentage for random elements"
2819 -1, ED_LEVEL_SETTINGS_YPOS(0),
2820 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2821 RADIO_NR_RANDOM_ELEMENTS,
2822 &random_placement_method, RANDOM_USE_QUANTITY,
2823 " ", "quantity", "use quantity for random elements"
2831 int gadget_id_align;
2833 char *text_above, *text_left, *text_right, *infotext;
2834 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2836 /* ---------- level and editor settings ---------------------------------- */
2839 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2840 GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE,
2841 &level.auto_count_gems,
2843 "automatically count gems needed", "set counter to number of gems"
2846 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2847 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2848 &random_placement_background_restricted,
2850 "restrict random placement to:", "set random placement restriction"
2853 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2854 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2855 &setup.editor.use_template_for_new_levels,
2856 "Template for new levels and CE/GE:", NULL,
2857 "use template for new levels", "use template for level properties"
2860 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2861 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2862 &level.use_custom_template,
2864 "use template for custom elements", "use template for custom properties"
2867 /* ---------- element settings: configure (various elements) ------------- */
2870 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2871 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2872 &stick_element_properties_window,
2874 "stick this screen to edit content","stick this screen to edit content"
2877 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2878 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2879 &level.em_slippery_gems,
2881 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2884 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2885 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2886 &level.em_explodes_by_fire,
2888 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2891 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2892 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2893 &level.use_spring_bug,
2895 "use spring pushing bug", "use odd spring pushing behaviour"
2898 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2899 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2900 &level.use_time_orb_bug,
2902 "use time orb bug", "use odd time orb behaviour"
2905 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2906 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2909 "create single random element", "only create one element from content"
2912 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2913 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2914 &level.ball_state_initial,
2916 "magic ball initially activated", "activate magic ball after level start"
2919 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2920 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2921 &level.grow_into_diggable,
2923 "can grow into anything diggable", "grow into more than just sand"
2926 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2927 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2928 &level.auto_exit_sokoban,
2930 "exit level if all fields solved", "automatically finish Sokoban levels"
2933 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2934 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2935 &level.continuous_snapping,
2937 "continuous snapping", "use snapping without releasing key"
2940 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2941 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2942 &level.block_snap_field,
2944 "block snapped field when snapping", "use snapping delay to show animation"
2947 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2948 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2949 &level.block_last_field,
2951 "block last field when moving", "player blocks last field when moving"
2954 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2955 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2956 &level.sp_block_last_field,
2958 "block last field when moving", "player blocks last field when moving"
2961 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2962 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2963 &level.instant_relocation,
2965 "no scrolling when relocating", "player gets relocated without delay"
2968 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2969 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2970 &level.shifted_relocation,
2972 "no centering when relocating", "level not centered after relocation"
2975 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2976 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
2977 &level.lazy_relocation,
2979 "only redraw off-screen relocation","no redraw if relocation target visible"
2982 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2983 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2984 &level.use_start_element[0],
2986 "use level start element:", "start level at this element's position"
2989 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2990 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2991 &level.use_artwork_element[0],
2993 "use artwork from element:", "use player artwork from other element"
2996 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2997 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2998 &level.use_explosion_element[0],
3000 "use explosion from element:", "use explosion properties from element"
3003 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3004 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
3005 &level.initial_player_gravity[0],
3007 "use initial gravity", "set initial player gravity"
3010 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3011 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
3012 &level.use_initial_inventory[0],
3014 "use initial inventory:", "use collected elements on level start"
3017 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
3018 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
3019 &level.can_pass_to_walkable,
3021 "can pass to walkable element", "player can pass to empty or walkable"
3024 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3025 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3026 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3028 "can fall into acid (with gravity)","player can fall into acid pool"
3031 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3032 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3033 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3035 "can move into acid", "element can move into acid pool"
3038 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3039 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3040 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3042 "deadly when colliding with", "element is deadly when hitting player"
3045 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3046 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3047 &level.envelope[0].autowrap,
3049 "auto-wrap", "automatically wrap envelope text"
3052 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3053 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3054 &level.envelope[0].centered,
3056 "centered", "automatically center envelope text"
3059 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3060 GADGET_ID_MM_LASER_RED, GADGET_ID_NONE,
3061 &level.mm_laser_red,
3062 "choose color components for laser:", NULL,
3063 "red", "use red color components in laser"
3066 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3067 GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE,
3068 &level.mm_laser_green,
3070 "green", "use green color components in laser"
3073 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3074 GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE,
3075 &level.mm_laser_blue,
3077 "blue", "use blue color components in laser"
3080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3081 GADGET_ID_DF_LASER_RED, GADGET_ID_NONE,
3082 &level.df_laser_red,
3083 "choose color components for laser:", NULL,
3084 "red", "use red color components in laser"
3087 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3088 GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE,
3089 &level.df_laser_green,
3091 "green", "use green color components in laser"
3094 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3095 GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE,
3096 &level.df_laser_blue,
3098 "blue", "use blue color components in laser"
3101 /* ---------- element settings: configure 1 (custom elements) ----------- */
3104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3105 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3106 &custom_element.use_gfx_element,
3108 "use graphic of element:", "use existing element graphic"
3111 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3112 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3113 &level.use_custom_template,
3115 "use template", "use template for custom properties"
3118 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3119 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3120 &custom_element_properties[EP_ACCESSIBLE],
3122 NULL, "player can walk to or pass this field"
3125 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3126 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3127 &custom_element_properties[EP_GRAVITY_REACHABLE],
3129 "reachable despite gravity", "player can walk/dig despite gravity"
3132 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3133 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3134 &custom_element.use_last_ce_value,
3136 "use last CE value after change", "use last CE value after change"
3139 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3140 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3141 &custom_element_properties[EP_WALK_TO_OBJECT],
3143 NULL, "player can dig/collect/push element"
3146 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3147 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3148 &custom_element_properties[EP_INDESTRUCTIBLE],
3150 "indestructible", "element is indestructible"
3153 /* ---------- element settings: configure 2 (custom elements) ----------- */
3156 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3157 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3158 &custom_element_properties[EP_CAN_MOVE],
3160 NULL, "element can move with some pattern"
3163 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3164 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3165 &custom_element_properties[EP_CAN_FALL],
3167 "can fall", "element can fall down"
3170 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3171 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3172 &custom_element_properties[EP_CAN_SMASH],
3174 NULL, "element can smash other elements"
3177 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3178 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3179 &custom_element_properties[EP_SLIPPERY],
3181 NULL, "other elements can fall down from it"
3184 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3185 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3186 &custom_element_properties[EP_DEADLY],
3188 NULL, "element can kill the player"
3191 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3192 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3193 &custom_element_properties[EP_CAN_EXPLODE],
3195 NULL, "element can explode"
3198 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3199 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3200 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3202 "by fire", "element can explode by fire/explosion"
3205 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3206 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3207 &custom_element_properties[EP_EXPLODES_SMASHED],
3209 "smashed", "element can explode when smashed"
3212 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3213 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3214 &custom_element_properties[EP_EXPLODES_IMPACT],
3216 "impact", "element can explode on impact"
3219 /* ---------- element settings: advanced (custom elements) --------------- */
3222 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3223 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3224 &custom_element_change.can_change,
3226 "element changes to:", "change element on specified condition"
3229 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3230 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3231 &custom_element_change_events[CE_DELAY],
3233 NULL, "element changes after delay"
3236 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3237 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3238 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3240 NULL, "element changes by direct action"
3243 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3244 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3245 &custom_element_change_events[CE_BY_OTHER_ACTION],
3247 NULL, "element changes by other element"
3250 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3251 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3252 &custom_element_change.explode,
3254 "explode instead of change", "element explodes instead of change"
3257 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3258 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3259 &custom_element_change.use_target_content,
3261 "use extended change target:", "element changes to more elements"
3264 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3265 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3266 &custom_element_change.only_if_complete,
3268 "replace all or nothing", "only replace when all can be changed"
3271 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3272 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3273 &custom_element_change.use_random_replace,
3275 NULL, "use percentage for random replace"
3278 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3279 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3280 &custom_element_change.has_action,
3282 NULL, "execute action on specified condition"
3289 int xoffset, yoffset;
3291 int gadget_id_align;
3293 int area_xsize, area_ysize;
3294 char *text_left, *text_right, *text_below, *infotext;
3295 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3297 /* ---------- level playfield content ------------------------------------ */
3302 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3304 -1, -1, /* these values are not constant, but can change at runtime */
3305 NULL, NULL, NULL, NULL
3308 /* ---------- yam yam content -------------------------------------------- */
3311 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3312 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3313 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3314 &level.yamyam_content[0].e[0][0], 3, 3,
3315 NULL, NULL, "1", NULL
3318 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3319 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3320 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3321 &level.yamyam_content[1].e[0][0], 3, 3,
3322 NULL, NULL, "2", NULL
3325 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3326 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3327 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3328 &level.yamyam_content[2].e[0][0], 3, 3,
3329 NULL, NULL, "3", NULL
3332 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3333 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3334 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3335 &level.yamyam_content[3].e[0][0], 3, 3,
3336 NULL, NULL, "4", NULL
3339 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3340 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3341 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3342 &level.yamyam_content[4].e[0][0], 3, 3,
3343 NULL, NULL, "5", NULL
3346 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3347 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3348 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3349 &level.yamyam_content[5].e[0][0], 3, 3,
3350 NULL, NULL, "6", NULL
3353 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3354 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3355 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3356 &level.yamyam_content[6].e[0][0], 3, 3,
3357 NULL, NULL, "7", NULL
3360 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3361 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3362 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3363 &level.yamyam_content[7].e[0][0], 3, 3,
3364 NULL, NULL, "8", NULL
3367 /* ---------- magic ball content ----------------------------------------- */
3370 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3371 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3372 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3373 &level.ball_content[0].e[0][0], 3, 3,
3374 NULL, NULL, "1", NULL
3377 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3378 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3379 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3380 &level.ball_content[1].e[0][0], 3, 3,
3381 NULL, NULL, "2", NULL
3384 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3385 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3386 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3387 &level.ball_content[2].e[0][0], 3, 3,
3388 NULL, NULL, "3", NULL
3391 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3392 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3393 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3394 &level.ball_content[3].e[0][0], 3, 3,
3395 NULL, NULL, "4", NULL
3398 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3399 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3400 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3401 &level.ball_content[4].e[0][0], 3, 3,
3402 NULL, NULL, "5", NULL
3405 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3406 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3407 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3408 &level.ball_content[5].e[0][0], 3, 3,
3409 NULL, NULL, "6", NULL
3412 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3413 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3414 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3415 &level.ball_content[6].e[0][0], 3, 3,
3416 NULL, NULL, "7", NULL
3419 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3420 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3421 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3422 &level.ball_content[7].e[0][0], 3, 3,
3423 NULL, NULL, "8", NULL
3426 /* ---------- android content -------------------------------------------- */
3429 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3430 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3431 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3432 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3433 "elements:", NULL, NULL, "elements android can clone"
3436 /* ---------- amoeba content --------------------------------------------- */
3439 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3440 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3441 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3442 &level.amoeba_content, 1, 1,
3443 "content:", NULL, NULL, "amoeba content"
3446 /* ---------- level start element ---------------------------------------- */
3449 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3450 0, ED_AREA_1X1_SETTINGS_YOFF,
3451 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3452 &level.start_element[0], 1, 1,
3453 NULL, NULL, NULL, "level start element"
3456 /* ---------- player artwork element ------------------------------------- */
3459 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3460 0, ED_AREA_1X1_SETTINGS_YOFF,
3461 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3462 &level.artwork_element[0], 1, 1,
3463 NULL, NULL, NULL, "element for player artwork"
3466 /* ---------- player explosion element ----------------------------------- */
3469 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3470 0, ED_AREA_1X1_SETTINGS_YOFF,
3471 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3472 &level.explosion_element[0], 1, 1,
3473 NULL, NULL, NULL, "element for player explosion"
3476 /* ---------- player initial inventory ----------------------------------- */
3479 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3480 0, ED_AREA_1X1_SETTINGS_YOFF,
3481 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3482 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3483 NULL, NULL, NULL, "content for initial inventory"
3486 /* ---------- element settings: configure 1 (custom elements) ----------- */
3488 /* ---------- custom graphic --------------------------------------------- */
3491 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3492 0, ED_AREA_1X1_SETTINGS_YOFF,
3493 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3494 &custom_element.gfx_element_initial,1, 1,
3495 NULL, NULL, NULL, "custom graphic element"
3498 /* ---------- element settings: configure 2 (custom elements) ----------- */
3500 /* ---------- custom content (when exploding) ---------------------------- */
3503 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3504 0, ED_AREA_3X3_SETTINGS_YOFF,
3505 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3506 &custom_element.content.e[0][0], 3, 3,
3507 "content:", NULL, NULL, NULL
3510 /* ---------- custom enter and leave element (when moving) --------------- */
3513 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3514 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3515 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3516 &custom_element.move_enter_element, 1, 1,
3517 "can dig:", " ", NULL, "element that can be digged/collected"
3520 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3521 0, ED_AREA_1X1_SETTINGS_YOFF,
3522 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3523 &custom_element.move_leave_element, 1, 1,
3524 NULL, NULL, NULL, "element that will be left behind"
3527 /* ---------- element settings: advanced (custom elements) --------------- */
3529 /* ---------- custom change target --------------------------------------- */
3532 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3533 0, ED_AREA_1X1_SETTINGS_YOFF,
3534 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3535 &custom_element_change.target_element, 1, 1,
3536 NULL, "after/when:", NULL, "new target element after change"
3539 /* ---------- custom change content (extended change target) ------------- */
3542 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3543 0, ED_AREA_3X3_SETTINGS_YOFF,
3544 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3545 &custom_element_change.target_content.e[0][0], 3, 3,
3546 NULL, NULL, NULL, "new extended elements after change"
3549 /* ---------- custom change trigger (element causing change) ------------- */
3552 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3553 0, ED_AREA_1X1_SETTINGS_YOFF,
3554 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3555 &custom_element_change.initial_trigger_element, 1, 1,
3556 NULL, NULL, NULL, "other element triggering change"
3559 /* ---------- custom change action (element used for action) ------------- */
3562 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3563 0, ED_AREA_1X1_SETTINGS_YOFF,
3564 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3565 &custom_element_change.action_element, 1, 1,
3566 NULL, NULL, NULL, "element used as action parameter"
3569 /* ---------- group element content -------------------------------------- */
3572 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3573 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3574 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3575 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3576 "content:", NULL, NULL, NULL
3579 /* ---------- random background (for random painting) -------------------- */
3582 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3583 0, ED_AREA_1X1_LSETTINGS_YOFF,
3584 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3585 &random_placement_background_element, 1, 1,
3586 NULL, NULL, NULL, "random placement background"
3592 -----------------------------------------------------------------------------
3593 some internally used variables
3594 -----------------------------------------------------------------------------
3597 /* maximal size of level editor drawing area */
3598 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3600 /* actual size of level editor drawing area */
3601 static int ed_fieldx, ed_fieldy;
3603 /* actual position of level editor drawing area in level playfield */
3604 static int level_xpos = -1, level_ypos = -1;
3606 /* actual tile size used to display playfield drawing area */
3607 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3609 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3611 /* drawing elements on the three mouse buttons */
3612 static int new_element1 = EL_WALL;
3613 static int new_element2 = EL_EMPTY;
3614 static int new_element3 = EL_SAND;
3616 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3617 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3618 (button) == 2 ? new_element2 : \
3619 (button) == 3 ? new_element3 : EL_EMPTY)
3621 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3623 static int use_permanent_palette = TRUE;
3625 #define PX (use_permanent_palette ? DX : SX)
3626 #define PY (use_permanent_palette ? DY : SY)
3627 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3628 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3630 /* forward declaration for internal use */
3631 static void ModifyEditorCounterValue(int, int);
3632 static void ModifyEditorCounterLimits(int, int, int);
3633 static void ModifyEditorSelectboxValue(int, int);
3634 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3635 static void ModifyEditorDrawingArea(int, int, int);
3636 static void ModifyEditorElementList();
3637 static void AdjustElementListScrollbar();
3638 static void RedrawDrawingElements();
3639 static void DrawDrawingWindow();
3640 static void DrawLevelInfoWindow();
3641 static void DrawPropertiesWindow();
3642 static void DrawPaletteWindow();
3643 static void UpdateCustomElementGraphicGadgets();
3644 static boolean checkPropertiesConfig(int);
3645 static void SetAutomaticNumberOfGemsNeeded();
3646 static void ClearEditorGadgetInfoText();
3647 static void CopyLevelToUndoBuffer(int);
3648 static void HandleDrawingAreas(struct GadgetInfo *);
3649 static void HandleCounterButtons(struct GadgetInfo *);
3650 static void HandleTextInputGadgets(struct GadgetInfo *);
3651 static void HandleTextAreaGadgets(struct GadgetInfo *);
3652 static void HandleSelectboxGadgets(struct GadgetInfo *);
3653 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3654 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3655 static void HandleRadiobuttons(struct GadgetInfo *);
3656 static void HandleCheckbuttons(struct GadgetInfo *);
3657 static void HandleControlButtons(struct GadgetInfo *);
3658 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3659 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3660 static boolean AskToCopyAndModifyLevelTemplate();
3661 static boolean getDrawModeHiRes();
3663 static int num_editor_gadgets = 0; /* dynamically determined */
3665 static struct GadgetInfo **level_editor_gadget = NULL;
3666 static int *right_gadget_border = NULL;
3668 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3669 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3670 static boolean draw_with_brush = FALSE;
3671 static int properties_element = 0;
3673 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3674 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3675 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3676 static int undo_buffer_position = 0;
3677 static int undo_buffer_steps = 0;
3678 static int redo_buffer_steps = 0;
3680 static int edit_mode;
3681 static int edit_mode_levelinfo;
3682 static int edit_mode_properties;
3684 static int element_shift = 0;
3686 static int editor_el_players[] =
3693 static int *editor_el_players_ptr = editor_el_players;
3694 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3696 static int editor_hl_boulderdash[] =
3698 EL_INTERNAL_CASCADE_BD_ACTIVE,
3704 static int editor_el_boulderdash[] =
3713 EL_BD_EXPANDABLE_WALL,
3721 EL_BD_BUTTERFLY_LEFT,
3723 EL_BD_BUTTERFLY_RIGHT,
3724 EL_BD_FIREFLY_RIGHT,
3727 EL_BD_BUTTERFLY_DOWN,
3731 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3732 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3733 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3734 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3736 static int editor_hl_emerald_mine[] =
3738 EL_INTERNAL_CASCADE_EM_ACTIVE,
3744 static int editor_el_emerald_mine[] =
3781 EL_ACID_POOL_TOPLEFT,
3783 EL_ACID_POOL_TOPRIGHT,
3786 EL_ACID_POOL_BOTTOMLEFT,
3787 EL_ACID_POOL_BOTTOM,
3788 EL_ACID_POOL_BOTTOMRIGHT,
3808 EL_EM_STEEL_EXIT_CLOSED,
3809 EL_EM_STEEL_EXIT_OPEN,
3811 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3812 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3813 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3814 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3816 static int editor_hl_emerald_mine_club[] =
3818 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3824 static int editor_el_emerald_mine_club[] =
3851 EL_EMC_WALL_SLIPPERY_1,
3852 EL_EMC_WALL_SLIPPERY_2,
3853 EL_EMC_WALL_SLIPPERY_3,
3854 EL_EMC_WALL_SLIPPERY_4,
3877 EL_EMC_MAGIC_BALL_SWITCH,
3879 EL_EMC_SPRING_BUMPER,
3884 EL_EM_DYNAMITE_ACTIVE,
3888 EL_BALLOON_SWITCH_UP,
3889 EL_BALLOON_SWITCH_ANY,
3892 EL_BALLOON_SWITCH_LEFT,
3894 EL_BALLOON_SWITCH_RIGHT,
3898 EL_BALLOON_SWITCH_DOWN,
3899 EL_BALLOON_SWITCH_NONE,
3901 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3902 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3903 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3904 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3906 static int editor_hl_rnd[] =
3908 EL_INTERNAL_CASCADE_RND_ACTIVE,
3914 static int editor_el_rnd[] =
3946 EL_WALL_EMERALD_YELLOW,
3947 EL_WALL_EMERALD_RED,
3948 EL_WALL_EMERALD_PURPLE,
3966 EL_DYNABOMB_INCREASE_NUMBER,
3967 EL_DYNABOMB_INCREASE_SIZE,
3968 EL_DYNABOMB_INCREASE_POWER,
3988 EL_INVISIBLE_STEELWALL,
3992 EL_EXPANDABLE_WALL_HORIZONTAL,
3993 EL_EXPANDABLE_WALL_VERTICAL,
3994 EL_EXPANDABLE_WALL_ANY,
3996 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3997 static int *editor_el_rnd_ptr = editor_el_rnd;
3998 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3999 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
4001 static int editor_hl_sokoban[] =
4003 EL_INTERNAL_CASCADE_SB_ACTIVE,
4009 static int editor_el_sokoban[] =
4012 EL_SOKOBAN_FIELD_EMPTY,
4013 EL_SOKOBAN_FIELD_FULL,
4014 EL_SOKOBAN_FIELD_PLAYER,
4016 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
4017 static int *editor_el_sokoban_ptr = editor_el_sokoban;
4018 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
4019 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
4021 static int editor_hl_supaplex[] =
4023 EL_INTERNAL_CASCADE_SP_ACTIVE,
4029 static int editor_el_supaplex[] =
4047 EL_SP_PORT_HORIZONTAL,
4048 EL_SP_PORT_VERTICAL,
4056 EL_SP_GRAVITY_PORT_LEFT,
4057 EL_SP_GRAVITY_PORT_RIGHT,
4058 EL_SP_GRAVITY_PORT_UP,
4059 EL_SP_GRAVITY_PORT_DOWN,
4061 EL_SP_GRAVITY_ON_PORT_LEFT,
4062 EL_SP_GRAVITY_ON_PORT_RIGHT,
4063 EL_SP_GRAVITY_ON_PORT_UP,
4064 EL_SP_GRAVITY_ON_PORT_DOWN,
4066 EL_SP_GRAVITY_OFF_PORT_LEFT,
4067 EL_SP_GRAVITY_OFF_PORT_RIGHT,
4068 EL_SP_GRAVITY_OFF_PORT_UP,
4069 EL_SP_GRAVITY_OFF_PORT_DOWN,
4071 EL_SP_HARDWARE_GRAY,
4072 EL_SP_HARDWARE_GREEN,
4073 EL_SP_HARDWARE_BLUE,
4076 EL_SP_HARDWARE_BASE_1,
4077 EL_SP_HARDWARE_BASE_2,
4078 EL_SP_HARDWARE_BASE_3,
4079 EL_SP_HARDWARE_BASE_4,
4081 EL_SP_HARDWARE_BASE_5,
4082 EL_SP_HARDWARE_BASE_6,
4083 EL_SP_HARDWARE_YELLOW,
4091 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4092 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4093 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4094 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4096 static int editor_hl_diamond_caves[] =
4098 EL_INTERNAL_CASCADE_DC_ACTIVE,
4104 static int editor_el_diamond_caves[] =
4111 EL_CONVEYOR_BELT_1_LEFT,
4112 EL_CONVEYOR_BELT_1_MIDDLE,
4113 EL_CONVEYOR_BELT_1_RIGHT,
4114 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4116 EL_CONVEYOR_BELT_2_LEFT,
4117 EL_CONVEYOR_BELT_2_MIDDLE,
4118 EL_CONVEYOR_BELT_2_RIGHT,
4119 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4121 EL_CONVEYOR_BELT_3_LEFT,
4122 EL_CONVEYOR_BELT_3_MIDDLE,
4123 EL_CONVEYOR_BELT_3_RIGHT,
4124 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4126 EL_CONVEYOR_BELT_4_LEFT,
4127 EL_CONVEYOR_BELT_4_MIDDLE,
4128 EL_CONVEYOR_BELT_4_RIGHT,
4129 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4131 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4132 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4133 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4134 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4136 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4137 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4138 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4139 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4144 EL_DC_TIMEGATE_SWITCH,
4146 EL_SWITCHGATE_CLOSED,
4148 EL_SWITCHGATE_SWITCH_UP,
4149 EL_SWITCHGATE_SWITCH_DOWN,
4152 EL_LIGHT_SWITCH_ACTIVE,
4153 EL_DC_SWITCHGATE_SWITCH_UP,
4154 EL_DC_SWITCHGATE_SWITCH_DOWN,
4156 EL_STEEL_EXIT_CLOSED,
4158 EL_STEELWALL_SLIPPERY,
4161 EL_QUICKSAND_FAST_EMPTY,
4162 EL_QUICKSAND_FAST_FULL,
4176 EL_SIGN_RADIOACTIVITY,
4182 EL_SIGN_ENTRY_FORBIDDEN,
4183 EL_SIGN_EMERGENCY_EXIT,
4208 EL_DC_STEELWALL_2_SINGLE,
4209 EL_DC_STEELWALL_2_TOP,
4210 EL_SIGN_EXCLAMATION,
4213 EL_DC_STEELWALL_2_LEFT,
4214 EL_DC_STEELWALL_2_MIDDLE,
4215 EL_DC_STEELWALL_2_HORIZONTAL,
4216 EL_DC_STEELWALL_2_RIGHT,
4218 EL_DC_STEELWALL_1_TOPLEFT,
4219 EL_DC_STEELWALL_2_VERTICAL,
4220 EL_DC_STEELWALL_1_TOPRIGHT,
4223 EL_DC_STEELWALL_1_VERTICAL,
4224 EL_DC_STEELWALL_2_BOTTOM,
4226 EL_DC_GATE_WHITE_GRAY,
4228 EL_DC_STEELWALL_1_BOTTOMLEFT,
4229 EL_DC_STEELWALL_1_HORIZONTAL,
4230 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4231 EL_DC_GATE_FAKE_GRAY,
4233 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4234 EL_DC_STEELWALL_1_BOTTOM,
4235 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4236 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4238 EL_DC_STEELWALL_1_RIGHT,
4240 EL_DC_STEELWALL_1_LEFT,
4241 EL_EXPANDABLE_STEELWALL_VERTICAL,
4243 EL_DC_STEELWALL_1_TOPRIGHT_2,
4244 EL_DC_STEELWALL_1_TOP,
4245 EL_DC_STEELWALL_1_TOPLEFT_2,
4246 EL_EXPANDABLE_STEELWALL_ANY,
4248 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4249 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4250 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4251 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4253 static int editor_hl_dx_boulderdash[] =
4255 EL_INTERNAL_CASCADE_DX_ACTIVE,
4261 static int editor_el_dx_boulderdash[] =
4265 EL_TUBE_HORIZONTAL_DOWN,
4269 EL_TUBE_VERTICAL_RIGHT,
4271 EL_TUBE_VERTICAL_LEFT,
4275 EL_TUBE_HORIZONTAL_UP,
4283 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4284 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4285 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4286 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4288 static int editor_hl_mirror_magic[] =
4290 EL_INTERNAL_CASCADE_MM_ACTIVE,
4296 static int editor_el_mirror_magic[] =
4298 EL_MM_MCDUFFIN_RIGHT,
4300 EL_MM_MCDUFFIN_LEFT,
4301 EL_MM_MCDUFFIN_DOWN,
4304 EL_MM_MIRROR_FIXED_START,
4305 EL_MM_POLARISATOR_START,
4306 EL_MM_POLARISATOR_CROSS_START,
4308 EL_MM_BEAMER_RED_START,
4309 EL_MM_BEAMER_YELLOW_START,
4310 EL_MM_BEAMER_GREEN_START,
4311 EL_MM_BEAMER_BLUE_START,
4324 EL_MM_LIGHTBULB_ACTIVE,
4338 EL_MM_STEEL_GRID_FIXED_1,
4339 EL_MM_STEEL_GRID_FIXED_2,
4340 EL_MM_STEEL_GRID_FIXED_3,
4341 EL_MM_STEEL_GRID_FIXED_4,
4343 EL_MM_WOODEN_GRID_FIXED_1,
4344 EL_MM_WOODEN_GRID_FIXED_2,
4345 EL_MM_WOODEN_GRID_FIXED_3,
4346 EL_MM_WOODEN_GRID_FIXED_4
4348 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
4349 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
4350 static int num_editor_hl_mirror_magic = SIZEOF_ARRAY_INT(editor_hl_mirror_magic);
4351 static int num_editor_el_mirror_magic = SIZEOF_ARRAY_INT(editor_el_mirror_magic);
4353 static int editor_hl_deflektor[] =
4355 EL_INTERNAL_CASCADE_DF_ACTIVE,
4361 static int editor_el_deflektor[] =
4368 EL_DF_RECEIVER_RIGHT,
4370 EL_DF_RECEIVER_LEFT,
4371 EL_DF_RECEIVER_DOWN,
4374 EL_DF_MIRROR_ROTATING_START,
4378 EL_DF_FIBRE_OPTIC_RED_1,
4379 EL_DF_FIBRE_OPTIC_YELLOW_1,
4380 EL_DF_FIBRE_OPTIC_GREEN_1,
4381 EL_DF_FIBRE_OPTIC_BLUE_1,
4383 EL_DF_STEEL_GRID_FIXED_START,
4384 EL_DF_STEEL_GRID_ROTATING_START,
4385 EL_DF_WOODEN_GRID_FIXED_START,
4386 EL_DF_WOODEN_GRID_ROTATING_START,
4393 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
4394 static int *editor_el_deflektor_ptr = editor_el_deflektor;
4395 static int num_editor_hl_deflektor = SIZEOF_ARRAY_INT(editor_hl_deflektor);
4396 static int num_editor_el_deflektor = SIZEOF_ARRAY_INT(editor_el_deflektor);
4398 static int editor_hl_chars[] =
4400 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4406 static int editor_el_chars[] =
4488 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4489 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4490 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4491 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4493 EL_CHAR(CHAR_BYTE_DEGREE),
4494 EL_CHAR(CHAR_BYTE_REGISTERED),
4495 EL_CHAR(FONT_ASCII_CURSOR),
4496 EL_CHAR(FONT_ASCII_BUTTON),
4498 EL_CHAR(FONT_ASCII_UP),
4499 EL_CHAR(FONT_ASCII_DOWN),
4503 static int *editor_hl_chars_ptr = editor_hl_chars;
4504 static int *editor_el_chars_ptr = editor_el_chars;
4505 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4506 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4508 static int editor_hl_steel_chars[] =
4510 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4516 static int editor_el_steel_chars[] =
4526 EL_STEEL_CHAR('\''),
4593 EL_STEEL_CHAR('\\'),
4598 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4599 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4600 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4601 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4603 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4604 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4605 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4606 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4608 EL_STEEL_CHAR(FONT_ASCII_UP),
4609 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4613 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4614 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4615 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4616 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4618 static int editor_hl_custom[] =
4620 EL_INTERNAL_CASCADE_CE_ACTIVE,
4626 static int editor_el_custom[] =
4628 EL_CUSTOM_START + 0,
4629 EL_CUSTOM_START + 1,
4630 EL_CUSTOM_START + 2,
4631 EL_CUSTOM_START + 3,
4633 EL_CUSTOM_START + 4,
4634 EL_CUSTOM_START + 5,
4635 EL_CUSTOM_START + 6,
4636 EL_CUSTOM_START + 7,
4638 EL_CUSTOM_START + 8,
4639 EL_CUSTOM_START + 9,
4640 EL_CUSTOM_START + 10,
4641 EL_CUSTOM_START + 11,
4643 EL_CUSTOM_START + 12,
4644 EL_CUSTOM_START + 13,
4645 EL_CUSTOM_START + 14,
4646 EL_CUSTOM_START + 15,
4648 EL_CUSTOM_START + 16,
4649 EL_CUSTOM_START + 17,
4650 EL_CUSTOM_START + 18,
4651 EL_CUSTOM_START + 19,
4653 EL_CUSTOM_START + 20,
4654 EL_CUSTOM_START + 21,
4655 EL_CUSTOM_START + 22,
4656 EL_CUSTOM_START + 23,
4658 EL_CUSTOM_START + 24,
4659 EL_CUSTOM_START + 25,
4660 EL_CUSTOM_START + 26,
4661 EL_CUSTOM_START + 27,
4663 EL_CUSTOM_START + 28,
4664 EL_CUSTOM_START + 29,
4665 EL_CUSTOM_START + 30,
4666 EL_CUSTOM_START + 31,
4668 EL_CUSTOM_START + 32,
4669 EL_CUSTOM_START + 33,
4670 EL_CUSTOM_START + 34,
4671 EL_CUSTOM_START + 35,
4673 EL_CUSTOM_START + 36,
4674 EL_CUSTOM_START + 37,
4675 EL_CUSTOM_START + 38,
4676 EL_CUSTOM_START + 39,
4678 EL_CUSTOM_START + 40,
4679 EL_CUSTOM_START + 41,
4680 EL_CUSTOM_START + 42,
4681 EL_CUSTOM_START + 43,
4683 EL_CUSTOM_START + 44,
4684 EL_CUSTOM_START + 45,
4685 EL_CUSTOM_START + 46,
4686 EL_CUSTOM_START + 47,
4688 EL_CUSTOM_START + 48,
4689 EL_CUSTOM_START + 49,
4690 EL_CUSTOM_START + 50,
4691 EL_CUSTOM_START + 51,
4693 EL_CUSTOM_START + 52,
4694 EL_CUSTOM_START + 53,
4695 EL_CUSTOM_START + 54,
4696 EL_CUSTOM_START + 55,
4698 EL_CUSTOM_START + 56,
4699 EL_CUSTOM_START + 57,
4700 EL_CUSTOM_START + 58,
4701 EL_CUSTOM_START + 59,
4703 EL_CUSTOM_START + 60,
4704 EL_CUSTOM_START + 61,
4705 EL_CUSTOM_START + 62,
4706 EL_CUSTOM_START + 63,
4708 EL_CUSTOM_START + 64,
4709 EL_CUSTOM_START + 65,
4710 EL_CUSTOM_START + 66,
4711 EL_CUSTOM_START + 67,
4713 EL_CUSTOM_START + 68,
4714 EL_CUSTOM_START + 69,
4715 EL_CUSTOM_START + 70,
4716 EL_CUSTOM_START + 71,
4718 EL_CUSTOM_START + 72,
4719 EL_CUSTOM_START + 73,
4720 EL_CUSTOM_START + 74,
4721 EL_CUSTOM_START + 75,
4723 EL_CUSTOM_START + 76,
4724 EL_CUSTOM_START + 77,
4725 EL_CUSTOM_START + 78,
4726 EL_CUSTOM_START + 79,
4728 EL_CUSTOM_START + 80,
4729 EL_CUSTOM_START + 81,
4730 EL_CUSTOM_START + 82,
4731 EL_CUSTOM_START + 83,
4733 EL_CUSTOM_START + 84,
4734 EL_CUSTOM_START + 85,
4735 EL_CUSTOM_START + 86,
4736 EL_CUSTOM_START + 87,
4738 EL_CUSTOM_START + 88,
4739 EL_CUSTOM_START + 89,
4740 EL_CUSTOM_START + 90,
4741 EL_CUSTOM_START + 91,
4743 EL_CUSTOM_START + 92,
4744 EL_CUSTOM_START + 93,
4745 EL_CUSTOM_START + 94,
4746 EL_CUSTOM_START + 95,
4748 EL_CUSTOM_START + 96,
4749 EL_CUSTOM_START + 97,
4750 EL_CUSTOM_START + 98,
4751 EL_CUSTOM_START + 99,
4753 EL_CUSTOM_START + 100,
4754 EL_CUSTOM_START + 101,
4755 EL_CUSTOM_START + 102,
4756 EL_CUSTOM_START + 103,
4758 EL_CUSTOM_START + 104,
4759 EL_CUSTOM_START + 105,
4760 EL_CUSTOM_START + 106,
4761 EL_CUSTOM_START + 107,
4763 EL_CUSTOM_START + 108,
4764 EL_CUSTOM_START + 109,
4765 EL_CUSTOM_START + 110,
4766 EL_CUSTOM_START + 111,
4768 EL_CUSTOM_START + 112,
4769 EL_CUSTOM_START + 113,
4770 EL_CUSTOM_START + 114,
4771 EL_CUSTOM_START + 115,
4773 EL_CUSTOM_START + 116,
4774 EL_CUSTOM_START + 117,
4775 EL_CUSTOM_START + 118,
4776 EL_CUSTOM_START + 119,
4778 EL_CUSTOM_START + 120,
4779 EL_CUSTOM_START + 121,
4780 EL_CUSTOM_START + 122,
4781 EL_CUSTOM_START + 123,
4783 EL_CUSTOM_START + 124,
4784 EL_CUSTOM_START + 125,
4785 EL_CUSTOM_START + 126,
4786 EL_CUSTOM_START + 127,
4788 EL_CUSTOM_START + 128,
4789 EL_CUSTOM_START + 129,
4790 EL_CUSTOM_START + 130,
4791 EL_CUSTOM_START + 131,
4793 EL_CUSTOM_START + 132,
4794 EL_CUSTOM_START + 133,
4795 EL_CUSTOM_START + 134,
4796 EL_CUSTOM_START + 135,
4798 EL_CUSTOM_START + 136,
4799 EL_CUSTOM_START + 137,
4800 EL_CUSTOM_START + 138,
4801 EL_CUSTOM_START + 139,
4803 EL_CUSTOM_START + 140,
4804 EL_CUSTOM_START + 141,
4805 EL_CUSTOM_START + 142,
4806 EL_CUSTOM_START + 143,
4808 EL_CUSTOM_START + 144,
4809 EL_CUSTOM_START + 145,
4810 EL_CUSTOM_START + 146,
4811 EL_CUSTOM_START + 147,
4813 EL_CUSTOM_START + 148,
4814 EL_CUSTOM_START + 149,
4815 EL_CUSTOM_START + 150,
4816 EL_CUSTOM_START + 151,
4818 EL_CUSTOM_START + 152,
4819 EL_CUSTOM_START + 153,
4820 EL_CUSTOM_START + 154,
4821 EL_CUSTOM_START + 155,
4823 EL_CUSTOM_START + 156,
4824 EL_CUSTOM_START + 157,
4825 EL_CUSTOM_START + 158,
4826 EL_CUSTOM_START + 159,
4828 EL_CUSTOM_START + 160,
4829 EL_CUSTOM_START + 161,
4830 EL_CUSTOM_START + 162,
4831 EL_CUSTOM_START + 163,
4833 EL_CUSTOM_START + 164,
4834 EL_CUSTOM_START + 165,
4835 EL_CUSTOM_START + 166,
4836 EL_CUSTOM_START + 167,
4838 EL_CUSTOM_START + 168,
4839 EL_CUSTOM_START + 169,
4840 EL_CUSTOM_START + 170,
4841 EL_CUSTOM_START + 171,
4843 EL_CUSTOM_START + 172,
4844 EL_CUSTOM_START + 173,
4845 EL_CUSTOM_START + 174,
4846 EL_CUSTOM_START + 175,
4848 EL_CUSTOM_START + 176,
4849 EL_CUSTOM_START + 177,
4850 EL_CUSTOM_START + 178,
4851 EL_CUSTOM_START + 179,
4853 EL_CUSTOM_START + 180,
4854 EL_CUSTOM_START + 181,
4855 EL_CUSTOM_START + 182,
4856 EL_CUSTOM_START + 183,
4858 EL_CUSTOM_START + 184,
4859 EL_CUSTOM_START + 185,
4860 EL_CUSTOM_START + 186,
4861 EL_CUSTOM_START + 187,
4863 EL_CUSTOM_START + 188,
4864 EL_CUSTOM_START + 189,
4865 EL_CUSTOM_START + 190,
4866 EL_CUSTOM_START + 191,
4868 EL_CUSTOM_START + 192,
4869 EL_CUSTOM_START + 193,
4870 EL_CUSTOM_START + 194,
4871 EL_CUSTOM_START + 195,
4873 EL_CUSTOM_START + 196,
4874 EL_CUSTOM_START + 197,
4875 EL_CUSTOM_START + 198,
4876 EL_CUSTOM_START + 199,
4878 EL_CUSTOM_START + 200,
4879 EL_CUSTOM_START + 201,
4880 EL_CUSTOM_START + 202,
4881 EL_CUSTOM_START + 203,
4883 EL_CUSTOM_START + 204,
4884 EL_CUSTOM_START + 205,
4885 EL_CUSTOM_START + 206,
4886 EL_CUSTOM_START + 207,
4888 EL_CUSTOM_START + 208,
4889 EL_CUSTOM_START + 209,
4890 EL_CUSTOM_START + 210,
4891 EL_CUSTOM_START + 211,
4893 EL_CUSTOM_START + 212,
4894 EL_CUSTOM_START + 213,
4895 EL_CUSTOM_START + 214,
4896 EL_CUSTOM_START + 215,
4898 EL_CUSTOM_START + 216,
4899 EL_CUSTOM_START + 217,
4900 EL_CUSTOM_START + 218,
4901 EL_CUSTOM_START + 219,
4903 EL_CUSTOM_START + 220,
4904 EL_CUSTOM_START + 221,
4905 EL_CUSTOM_START + 222,
4906 EL_CUSTOM_START + 223,
4908 EL_CUSTOM_START + 224,
4909 EL_CUSTOM_START + 225,
4910 EL_CUSTOM_START + 226,
4911 EL_CUSTOM_START + 227,
4913 EL_CUSTOM_START + 228,
4914 EL_CUSTOM_START + 229,
4915 EL_CUSTOM_START + 230,
4916 EL_CUSTOM_START + 231,
4918 EL_CUSTOM_START + 232,
4919 EL_CUSTOM_START + 233,
4920 EL_CUSTOM_START + 234,
4921 EL_CUSTOM_START + 235,
4923 EL_CUSTOM_START + 236,
4924 EL_CUSTOM_START + 237,
4925 EL_CUSTOM_START + 238,
4926 EL_CUSTOM_START + 239,
4928 EL_CUSTOM_START + 240,
4929 EL_CUSTOM_START + 241,
4930 EL_CUSTOM_START + 242,
4931 EL_CUSTOM_START + 243,
4933 EL_CUSTOM_START + 244,
4934 EL_CUSTOM_START + 245,
4935 EL_CUSTOM_START + 246,
4936 EL_CUSTOM_START + 247,
4938 EL_CUSTOM_START + 248,
4939 EL_CUSTOM_START + 249,
4940 EL_CUSTOM_START + 250,
4941 EL_CUSTOM_START + 251,
4943 EL_CUSTOM_START + 252,
4944 EL_CUSTOM_START + 253,
4945 EL_CUSTOM_START + 254,
4946 EL_CUSTOM_START + 255
4948 static int *editor_hl_custom_ptr = editor_hl_custom;
4949 static int *editor_el_custom_ptr = editor_el_custom;
4950 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4951 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4953 static int editor_hl_group[] =
4955 EL_INTERNAL_CASCADE_GE_ACTIVE,
4961 static int editor_el_group[] =
4975 EL_GROUP_START + 10,
4976 EL_GROUP_START + 11,
4978 EL_GROUP_START + 12,
4979 EL_GROUP_START + 13,
4980 EL_GROUP_START + 14,
4981 EL_GROUP_START + 15,
4983 EL_GROUP_START + 16,
4984 EL_GROUP_START + 17,
4985 EL_GROUP_START + 18,
4986 EL_GROUP_START + 19,
4988 EL_GROUP_START + 20,
4989 EL_GROUP_START + 21,
4990 EL_GROUP_START + 22,
4991 EL_GROUP_START + 23,
4993 EL_GROUP_START + 24,
4994 EL_GROUP_START + 25,
4995 EL_GROUP_START + 26,
4996 EL_GROUP_START + 27,
4998 EL_GROUP_START + 28,
4999 EL_GROUP_START + 29,
5000 EL_GROUP_START + 30,
5003 static int *editor_hl_group_ptr = editor_hl_group;
5004 static int *editor_el_group_ptr = editor_el_group;
5005 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
5006 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
5008 static int editor_hl_reference[] =
5010 EL_INTERNAL_CASCADE_REF_ACTIVE,
5016 static int editor_el_reference[] =
5020 EL_TRIGGER_CE_VALUE,
5021 EL_TRIGGER_CE_SCORE,
5025 EL_CURRENT_CE_VALUE,
5026 EL_CURRENT_CE_SCORE,
5048 static int *editor_hl_reference_ptr = editor_hl_reference;
5049 static int *editor_el_reference_ptr = editor_el_reference;
5050 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
5051 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
5053 static int editor_hl_user_defined[] =
5055 EL_INTERNAL_CASCADE_USER_ACTIVE,
5061 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
5062 static int *editor_el_user_defined_ptr = NULL;
5063 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
5064 static int num_editor_el_user_defined = 0;
5066 static int editor_hl_dynamic[] =
5068 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
5074 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
5075 static int *editor_el_dynamic_ptr = NULL;
5076 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
5077 static int num_editor_el_dynamic = 0;
5079 static int editor_hl_empty[] = { EL_EMPTY };
5080 static int *editor_el_empty = NULL; /* dynamically allocated */
5082 static int *editor_hl_empty_ptr = editor_hl_empty;
5083 static int *editor_el_empty_ptr = NULL;
5084 static int num_editor_hl_empty = 0;
5085 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
5087 static boolean use_el_empty = FALSE;
5089 static int *editor_elements = NULL; /* dynamically allocated */
5090 static int num_editor_elements = 0; /* dynamically determined */
5092 static boolean setup_editor_cascade_never = FALSE;
5094 static boolean setup_editor_el_players = TRUE;
5095 static boolean setup_editor_el_boulderdash = TRUE;
5096 static boolean setup_editor_el_emerald_mine = TRUE;
5097 static boolean setup_editor_el_emerald_mine_club = TRUE;
5098 static boolean setup_editor_el_more = TRUE;
5099 static boolean setup_editor_el_sokoban = TRUE;
5100 static boolean setup_editor_el_supaplex = TRUE;
5101 static boolean setup_editor_el_diamond_caves = TRUE;
5102 static boolean setup_editor_el_dx_boulderdash = TRUE;
5103 static boolean setup_editor_el_mirror_magic = TRUE;
5104 static boolean setup_editor_el_deflektor = TRUE;
5105 static boolean setup_editor_el_chars = TRUE;
5106 static boolean setup_editor_el_steel_chars = TRUE;
5107 static boolean setup_editor_el_custom = TRUE;
5108 static boolean setup_editor_el_user_defined = TRUE;
5109 static boolean setup_editor_el_dynamic = TRUE;
5111 static int editor_hl_unused[] = { EL_EMPTY };
5112 static int *editor_hl_unused_ptr = editor_hl_unused;
5113 static int num_editor_hl_unused = 0;
5117 boolean *setup_value;
5118 boolean *setup_cascade_value;
5120 int **headline_list;
5121 int *headline_list_size;
5124 int *element_list_size;
5126 boolean last_setup_value;
5128 editor_elements_info[] =
5131 &setup_editor_el_players,
5132 &setup_editor_cascade_never,
5133 &editor_hl_unused_ptr, &num_editor_hl_unused,
5134 &editor_el_players_ptr, &num_editor_el_players
5137 &setup_editor_el_boulderdash,
5138 &setup.editor_cascade.el_bd,
5139 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
5140 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
5143 &setup_editor_el_emerald_mine,
5144 &setup.editor_cascade.el_em,
5145 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
5146 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
5149 &setup_editor_el_emerald_mine_club,
5150 &setup.editor_cascade.el_emc,
5151 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
5152 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
5155 &setup_editor_el_more,
5156 &setup.editor_cascade.el_rnd,
5157 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
5158 &editor_el_rnd_ptr, &num_editor_el_rnd
5161 &setup_editor_el_sokoban,
5162 &setup.editor_cascade.el_sb,
5163 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
5164 &editor_el_sokoban_ptr, &num_editor_el_sokoban
5167 &setup_editor_el_supaplex,
5168 &setup.editor_cascade.el_sp,
5169 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
5170 &editor_el_supaplex_ptr, &num_editor_el_supaplex
5173 &setup_editor_el_diamond_caves,
5174 &setup.editor_cascade.el_dc,
5175 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
5176 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
5179 &setup_editor_el_dx_boulderdash,
5180 &setup.editor_cascade.el_dx,
5181 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
5182 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
5185 &setup_editor_el_mirror_magic,
5186 &setup.editor_cascade.el_mm,
5187 &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic,
5188 &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic
5191 &setup_editor_el_deflektor,
5192 &setup.editor_cascade.el_df,
5193 &editor_hl_deflektor_ptr, &num_editor_hl_deflektor,
5194 &editor_el_deflektor_ptr, &num_editor_el_deflektor
5197 &setup_editor_el_chars,
5198 &setup.editor_cascade.el_chars,
5199 &editor_hl_chars_ptr, &num_editor_hl_chars,
5200 &editor_el_chars_ptr, &num_editor_el_chars
5203 &setup_editor_el_steel_chars,
5204 &setup.editor_cascade.el_steel_chars,
5205 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
5206 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5209 &setup_editor_el_custom,
5210 &setup.editor_cascade.el_ce,
5211 &editor_hl_custom_ptr, &num_editor_hl_custom,
5212 &editor_el_custom_ptr, &num_editor_el_custom
5215 &setup_editor_el_custom,
5216 &setup.editor_cascade.el_ge,
5217 &editor_hl_group_ptr, &num_editor_hl_group,
5218 &editor_el_group_ptr, &num_editor_el_group
5221 &setup_editor_el_custom,
5222 &setup.editor_cascade.el_ref,
5223 &editor_hl_reference_ptr, &num_editor_hl_reference,
5224 &editor_el_reference_ptr, &num_editor_el_reference
5227 &setup_editor_el_user_defined,
5228 &setup.editor_cascade.el_user,
5229 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5230 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5233 &setup_editor_el_dynamic,
5234 &setup.editor_cascade.el_dynamic,
5235 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5236 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5241 &editor_hl_empty_ptr, &num_editor_hl_empty,
5242 &editor_el_empty_ptr, &num_editor_el_empty,
5254 -----------------------------------------------------------------------------
5256 -----------------------------------------------------------------------------
5259 static int getMaxInfoTextLength()
5261 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5264 static int getTextWidthForGadget(char *text)
5269 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5272 static int getTextWidthForDrawingArea(char *text)
5277 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5280 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5282 return (gi->x + gi->width + getTextWidthForGadget(text));
5285 static char *getElementInfoText(int element)
5287 char *info_text = NULL;
5289 if (element < MAX_NUM_ELEMENTS)
5291 if (strlen(element_info[element].description) > 0)
5292 info_text = element_info[element].description;
5293 else if (element_info[element].custom_description != NULL)
5294 info_text = element_info[element].custom_description;
5295 else if (element_info[element].editor_description != NULL)
5296 info_text = element_info[element].editor_description;
5299 if (info_text == NULL)
5300 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5305 static char *getElementDescriptionFilenameExt(char *basename)
5307 char *elements_subdir = "elements";
5308 static char *elements_subdir2 = NULL;
5309 static char *filename = NULL;
5311 if (elements_subdir2 == NULL)
5312 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5314 checked_free(filename);
5316 /* 1st try: look for element description in current level set directory */
5317 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5318 if (fileExists(filename))
5323 /* 2nd try: look for element description in the game's base directory */
5324 filename = getPath3(options.docs_directory, elements_subdir, basename);
5325 if (fileExists(filename))
5331 char *getElementDescriptionFilename(int element)
5333 char basename[MAX_FILENAME_LEN];
5336 /* 1st try: look for element description file for exactly this element */
5337 sprintf(basename, "%s.txt", element_info[element].token_name);
5338 filename = getElementDescriptionFilenameExt(basename);
5339 if (filename != NULL)
5342 /* 2nd try: look for element description file for this element's class */
5343 sprintf(basename, "%s.txt", element_info[element].class_name);
5344 filename = getElementDescriptionFilenameExt(basename);
5345 if (filename != NULL)
5351 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5353 boolean element_found[NUM_FILE_ELEMENTS];
5356 /* initialize list of used elements to "not used" */
5357 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5358 element_found[i] = FALSE;
5360 /* find all elements used in current level */
5361 for (y = 0; y < lev_fieldy; y++)
5362 for (x = 0; x < lev_fieldx; x++)
5363 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5364 element_found[Feld[x][y]] = TRUE;
5368 /* count number of elements used in current level */
5369 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5370 if (element_found[i])
5373 /* add space for up to 3 more elements for padding that may be needed */
5376 /* free memory for old list of elements, if needed */
5377 checked_free(*elements);
5379 /* allocate memory for new list of elements */
5380 *elements = checked_malloc(*num_elements * sizeof(int));
5384 /* add all elements used in current level (non-custom/group elements) */
5385 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5386 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5387 (*elements)[(*num_elements)++] = i;
5389 /* add all elements used in current level (custom/group elements) */
5390 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5391 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5392 (*elements)[(*num_elements)++] = i;
5394 while (*num_elements % 4) /* pad with empty elements, if needed */
5395 (*elements)[(*num_elements)++] = EL_EMPTY;
5398 static void ReinitializeElementList_EnableSections()
5400 /* default: enable all element sections */
5402 setup_editor_el_players = TRUE;
5403 setup_editor_el_boulderdash = TRUE;
5404 setup_editor_el_emerald_mine = TRUE;
5405 setup_editor_el_emerald_mine_club = TRUE;
5406 setup_editor_el_more = TRUE;
5407 setup_editor_el_sokoban = TRUE;
5408 setup_editor_el_supaplex = TRUE;
5409 setup_editor_el_diamond_caves = TRUE;
5410 setup_editor_el_dx_boulderdash = TRUE;
5411 setup_editor_el_mirror_magic = TRUE;
5412 setup_editor_el_deflektor = TRUE;
5413 setup_editor_el_chars = TRUE;
5414 setup_editor_el_steel_chars = TRUE;
5416 setup_editor_el_custom = TRUE;
5417 setup_editor_el_user_defined = TRUE;
5418 setup_editor_el_dynamic = TRUE;
5420 /* now disable all element sections not to be displayed */
5422 if (!setup.editor.el_classic)
5424 setup_editor_el_players = FALSE;
5425 setup_editor_el_boulderdash = FALSE;
5426 setup_editor_el_emerald_mine = FALSE;
5427 setup_editor_el_emerald_mine_club = FALSE;
5428 setup_editor_el_more = FALSE;
5429 setup_editor_el_sokoban = FALSE;
5430 setup_editor_el_supaplex = FALSE;
5431 setup_editor_el_diamond_caves = FALSE;
5432 setup_editor_el_dx_boulderdash = FALSE;
5433 setup_editor_el_mirror_magic = FALSE;
5434 setup_editor_el_deflektor = FALSE;
5435 setup_editor_el_chars = FALSE;
5436 setup_editor_el_steel_chars = FALSE;
5439 if (!setup.editor.el_custom)
5441 setup_editor_el_custom = FALSE;
5444 if (!setup.editor.el_user_defined)
5446 setup_editor_el_user_defined = FALSE;
5449 if (!setup.editor.el_dynamic)
5451 setup_editor_el_dynamic = FALSE;
5454 if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
5456 setup_editor_el_mirror_magic = FALSE;
5457 setup_editor_el_deflektor = FALSE;
5459 else if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
5461 setup_editor_el_boulderdash = FALSE;
5462 setup_editor_el_more = FALSE;
5463 setup_editor_el_sokoban = FALSE;
5464 setup_editor_el_supaplex = FALSE;
5465 setup_editor_el_dx_boulderdash = FALSE;
5466 setup_editor_el_mirror_magic = FALSE;
5467 setup_editor_el_deflektor = FALSE;
5468 setup_editor_el_steel_chars = FALSE;
5470 setup_editor_el_custom = FALSE;
5472 else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
5474 setup_editor_el_players = FALSE;
5475 setup_editor_el_boulderdash = FALSE;
5476 setup_editor_el_emerald_mine = FALSE;
5477 setup_editor_el_emerald_mine_club = FALSE;
5478 setup_editor_el_more = FALSE;
5479 setup_editor_el_sokoban = FALSE;
5480 setup_editor_el_diamond_caves = FALSE;
5481 setup_editor_el_dx_boulderdash = FALSE;
5482 setup_editor_el_mirror_magic = FALSE;
5483 setup_editor_el_deflektor = FALSE;
5484 setup_editor_el_chars = FALSE;
5485 setup_editor_el_steel_chars = FALSE;
5487 setup_editor_el_custom = FALSE;
5489 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
5491 setup_editor_el_players = FALSE;
5492 setup_editor_el_boulderdash = FALSE;
5493 setup_editor_el_emerald_mine = FALSE;
5494 setup_editor_el_emerald_mine_club = FALSE;
5495 setup_editor_el_more = FALSE;
5496 setup_editor_el_sokoban = FALSE;
5497 setup_editor_el_supaplex = FALSE;
5498 setup_editor_el_diamond_caves = FALSE;
5499 setup_editor_el_dx_boulderdash = FALSE;
5500 setup_editor_el_steel_chars = FALSE;
5502 setup_editor_el_custom = FALSE;
5506 static void ReinitializeElementList()
5508 static boolean initialization_needed = TRUE;
5512 ReinitializeElementList_EnableSections();
5514 if (initialization_needed)
5516 LoadSetup_EditorCascade(); /* load last editor cascade state */
5518 /* initialize editor cascade element from saved cascade state */
5519 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5521 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5522 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5524 if (IS_EDITOR_CASCADE(*cascade_element))
5526 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5527 EL_CASCADE_INACTIVE(*cascade_element));
5530 initialization_needed = FALSE;
5533 checked_free(editor_elements);
5535 /* reload optional user defined element list for each invocation of editor */
5536 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5537 &num_editor_el_user_defined);
5539 /* initialize dynamic level element list for each invocation of editor */
5540 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5541 &num_editor_el_dynamic);
5543 /* initialize list of empty elements (used for padding, if needed) */
5544 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5545 editor_el_empty[i] = EL_EMPTY;
5547 /* do some sanity checks for each element from element list */
5548 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5550 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5552 int element = (*editor_elements_info[i].element_list)[j];
5554 if (element >= NUM_FILE_ELEMENTS)
5555 Error(ERR_WARN, "editor element %d is runtime element", element);
5557 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5558 Error(ERR_WARN, "no element description text for element %d", element);
5562 num_editor_elements = 0;
5563 use_el_empty = FALSE;
5565 /* determine size of element list */
5566 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5568 boolean found_inactive_cascade = FALSE;
5570 if (*editor_elements_info[i].setup_value)
5572 if (setup.editor.el_headlines)
5574 // required for correct padding of palette headline buttons
5575 if (*editor_elements_info[i].headline_list_size > 0)
5576 num_editor_elements += editor.palette.cols;
5578 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5580 int element = (*editor_elements_info[i].headline_list)[j];
5582 if (IS_EDITOR_CASCADE_INACTIVE(element))
5583 found_inactive_cascade = TRUE;
5587 if (found_inactive_cascade)
5590 // required for correct padding of palette element buttons
5591 int element_list_size = *editor_elements_info[i].element_list_size;
5593 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5594 int element_buttons = editor.palette.cols * element_rows;
5596 num_editor_elements += element_buttons;
5600 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5602 /* offer at least as many elements as element buttons exist */
5603 use_el_empty = TRUE;
5604 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5606 num_editor_elements += num_editor_el_empty;
5609 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5611 /* fill element list */
5612 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5614 boolean found_inactive_cascade = FALSE;
5616 if (*editor_elements_info[i].setup_value)
5618 if (setup.editor.el_headlines)
5620 // required for correct padding of palette headline buttons
5621 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5622 editor.palette.cols : 0);
5624 for (j = 0; j < headline_size; j++)
5626 // use empty elements for padding of palette headline buttons
5627 int element = (j < *editor_elements_info[i].headline_list_size ?
5628 (*editor_elements_info[i].headline_list)[j] :
5629 editor_el_empty[0]);
5631 editor_elements[pos++] = element;
5633 if (IS_EDITOR_CASCADE_INACTIVE(element))
5634 found_inactive_cascade = TRUE;
5638 if (found_inactive_cascade)
5641 // required for correct padding of palette element buttons
5642 int element_list_size = *editor_elements_info[i].element_list_size;
5644 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5645 int element_buttons = editor.palette.cols * element_rows;
5647 // copy all elements from element list
5648 for (j = 0; j < element_list_size; j++)
5649 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5651 // use empty elements for padding of palette element buttons
5652 for (j = 0; j < element_buttons - element_list_size; j++)
5653 editor_elements[pos++] = editor_el_empty[0];
5657 /* (this function is also called before editor gadgets are initialized!) */
5658 AdjustElementListScrollbar();
5661 void PrintEditorElementList()
5663 boolean *stop = &setup_editor_el_user_defined;
5666 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5668 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5670 if (IS_EDITOR_CASCADE(cascade_element))
5672 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5673 char *headline = element_info[cascade_element_show].editor_description;
5675 PrintLineWithPrefix("# ", "-", 77);
5676 Print("# %s\n", headline);
5677 PrintLineWithPrefix("# ", "-", 77);
5680 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5682 int element = (*editor_elements_info[i].headline_list)[j];
5684 if (IS_EDITOR_CASCADE(element))
5685 element = EL_CHAR_MINUS;
5687 Print("# %s\n", element_info[element].token_name);
5693 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5695 int element = (*editor_elements_info[i].element_list)[j];
5697 Print("# %s\n", element_info[element].token_name);
5705 static void ReinitializeElementListButtons()
5707 static boolean last_setup_value_headlines = FALSE;
5708 static boolean initialization_needed = TRUE;
5711 if (!initialization_needed) /* check if editor element setup has changed */
5713 if (last_setup_value_headlines != setup.editor.el_headlines)
5714 initialization_needed = TRUE;
5716 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5717 if (editor_elements_info[i].last_setup_value !=
5718 *editor_elements_info[i].setup_value)
5719 initialization_needed = TRUE;
5722 if (!initialization_needed)
5725 FreeLevelEditorGadgets();
5726 CreateLevelEditorGadgets();
5728 /* store current setup values for next invocation of this function */
5729 last_setup_value_headlines = setup.editor.el_headlines;
5730 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5731 editor_elements_info[i].last_setup_value =
5732 *editor_elements_info[i].setup_value;
5734 initialization_needed = FALSE;
5737 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5740 int border_graphic =
5741 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5742 struct GraphicInfo *g = &graphic_info[border_graphic];
5743 Bitmap *src_bitmap = g->bitmap;
5744 int src_x = g->src_x;
5745 int src_y = g->src_y;
5746 int border_size = g->border_size;
5747 int border_xpos = g->width - border_size;
5748 int border_ypos = g->height - border_size;
5749 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5752 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5753 border_size, border_size,
5754 dest_x - border_size, dest_y - border_size);
5755 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5756 border_size, border_size,
5757 dest_x + width, dest_y - border_size);
5758 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5759 border_size, border_size,
5760 dest_x - border_size, dest_y + height);
5761 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5762 border_size, border_size,
5763 dest_x + width, dest_y + height);
5765 for (i = 0; i < width / tilesize; i++)
5767 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5768 tilesize, border_size,
5769 dest_x + i * tilesize, dest_y - border_size);
5770 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5771 tilesize, border_size,
5772 dest_x + i * tilesize, dest_y + height);
5775 for (i = 0; i < height / tilesize; i++)
5777 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5778 border_size, tilesize,
5779 dest_x - border_size, dest_y + i * tilesize);
5780 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5781 border_size, tilesize,
5782 dest_x + width, dest_y + i * tilesize);
5785 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5788 static void DrawEditorElement(int x, int y, int element)
5790 DrawSizedElement(x, y, element, ed_tilesize);
5793 static void DrawEditorElementThruMask(int x, int y, int element)
5795 DrawSizedElementThruMask(x, y, element, ed_tilesize);
5798 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5800 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5803 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5805 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5808 static void DrawDrawingArea(int id)
5810 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5813 int *value = drawingarea_info[id].value;
5814 int area_xsize = drawingarea_info[id].area_xsize;
5815 int area_ysize = drawingarea_info[id].area_ysize;
5816 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5818 for (x = 0; x < area_xsize; x++)
5819 for (y = 0; y < area_ysize; y++)
5820 DrawSizedGraphicExt(drawto,
5821 gi->x + x * tilesize,
5822 gi->y + y * tilesize,
5823 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5826 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5829 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5830 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5832 BlitBitmap(drawto, drawto,
5833 SX + (dx == -1 ? ed_tilesize : 0),
5834 SY + (dy == -1 ? ed_tilesize : 0),
5835 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5836 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5837 SX + (dx == +1 ? ed_tilesize : 0),
5838 SY + (dy == +1 ? ed_tilesize : 0));
5842 x = (dx == 1 ? 0 : ed_fieldx - 1);
5843 for (y = 0; y < ed_fieldy; y++)
5844 DrawEditorElementOrWall(x, y, from_x, from_y);
5848 y = (dy == 1 ? 0 : ed_fieldy - 1);
5849 for (x = 0; x < ed_fieldx; x++)
5850 DrawEditorElementOrWall(x, y, from_x, from_y);
5853 redraw_mask |= REDRAW_FIELD;
5857 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
5860 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
5863 static void CreateControlButtons()
5865 struct GadgetInfo *gi;
5868 /* create toolbox buttons */
5869 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5871 int id = controlbutton_info[i].gadget_id;
5872 int type = controlbutton_info[i].gadget_type;
5873 int graphic = controlbutton_info[i].graphic;
5874 struct XYTileSize *pos = controlbutton_info[i].pos;
5875 struct GraphicInfo *gd = &graphic_info[graphic];
5876 Bitmap *deco_bitmap = NULL;
5877 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
5878 int tile_size = 0, deco_shift = 0;
5879 boolean deco_masked = FALSE;
5880 int gd_x1 = gd->src_x;
5881 int gd_y1 = gd->src_y;
5882 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5883 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5884 int gd_x1a = gd->src_x + gd->active_xoffset;
5885 int gd_y1a = gd->src_y + gd->active_yoffset;
5886 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5887 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5890 unsigned int event_mask;
5891 int radio_button_nr = RADIO_NR_NONE;
5892 boolean checked = FALSE;
5894 if (type == GD_TYPE_RADIO_BUTTON)
5896 event_mask = GD_EVENT_PRESSED;
5897 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5899 if (id == drawing_function)
5904 if (id == GADGET_ID_WRAP_LEFT ||
5905 id == GADGET_ID_WRAP_RIGHT ||
5906 id == GADGET_ID_WRAP_UP ||
5907 id == GADGET_ID_WRAP_DOWN)
5908 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5910 event_mask = GD_EVENT_RELEASED;
5913 if (id == GADGET_ID_PROPERTIES ||
5914 id == GADGET_ID_PALETTE)
5919 else if (id == GADGET_ID_ELEMENT_LEFT ||
5920 id == GADGET_ID_ELEMENT_MIDDLE ||
5921 id == GADGET_ID_ELEMENT_RIGHT)
5926 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
5927 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
5928 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
5930 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
5931 editor.button.element_left.tile_size :
5932 id == GADGET_ID_ELEMENT_MIDDLE ?
5933 editor.button.element_middle.tile_size :
5934 id == GADGET_ID_ELEMENT_RIGHT ?
5935 editor.button.element_right.tile_size : 0);
5937 // make sure that decoration does not overlap gadget border
5938 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
5940 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
5942 deco_xpos = (gd->width - tile_size) / 2;
5943 deco_ypos = (gd->height - tile_size) / 2;
5945 deco_masked = gd->draw_masked;
5953 gi = CreateGadget(GDI_CUSTOM_ID, id,
5954 GDI_CUSTOM_TYPE_ID, i,
5955 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5958 GDI_WIDTH, gd->width,
5959 GDI_HEIGHT, gd->height,
5961 GDI_STATE, GD_BUTTON_UNPRESSED,
5962 GDI_RADIO_NR, radio_button_nr,
5963 GDI_CHECKED, checked,
5964 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5965 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5966 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5967 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5968 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5969 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5970 GDI_DECORATION_SIZE, tile_size, tile_size,
5971 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
5972 GDI_DECORATION_MASKED, deco_masked,
5973 GDI_EVENT_MASK, event_mask,
5974 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5975 GDI_CALLBACK_ACTION, HandleControlButtons,
5979 Error(ERR_EXIT, "cannot create gadget");
5981 level_editor_gadget[id] = gi;
5984 /* these values are not constant, but can change at runtime */
5985 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5986 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5987 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5988 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5989 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5990 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5991 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5992 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5993 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5994 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5995 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5996 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5998 /* create buttons for scrolling of drawing area and element list */
5999 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
6001 int id = scrollbutton_info[i].gadget_id;
6002 int graphic = scrollbutton_info[i].graphic;
6003 struct GraphicInfo *gd = &graphic_info[graphic];
6004 Bitmap *gd_bitmap = gd->bitmap;
6005 int gd_x1 = gd->src_x;
6006 int gd_y1 = gd->src_y;
6007 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6008 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6009 int width = gd->width;
6010 int height = gd->height;
6011 int x = scrollbutton_pos[i].x;
6012 int y = scrollbutton_pos[i].y;
6013 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6015 if (id == GADGET_ID_SCROLL_LIST_UP ||
6016 id == GADGET_ID_SCROLL_LIST_DOWN)
6027 gi = CreateGadget(GDI_CUSTOM_ID, id,
6028 GDI_CUSTOM_TYPE_ID, i,
6029 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
6034 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6035 GDI_STATE, GD_BUTTON_UNPRESSED,
6036 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6037 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6038 GDI_EVENT_MASK, event_mask,
6039 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6040 GDI_CALLBACK_ACTION, HandleControlButtons,
6044 Error(ERR_EXIT, "cannot create gadget");
6046 level_editor_gadget[id] = gi;
6049 /* create buttons for element list */
6050 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6052 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
6053 int graphic = IMG_EDITOR_PALETTE_BUTTON;
6054 struct GraphicInfo *gd = &graphic_info[graphic];
6055 Bitmap *gd_bitmap = gd->bitmap;
6056 Bitmap *deco_bitmap;
6057 int deco_x, deco_y, deco_xpos, deco_ypos;
6058 int gd_x1 = gd->src_x;
6059 int gd_y1 = gd->src_y;
6060 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6061 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6062 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
6063 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
6064 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
6065 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
6066 int element = editor_elements[i];
6067 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
6068 unsigned int event_mask = GD_EVENT_RELEASED;
6070 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
6072 deco_xpos = (gd->width - tile_size) / 2;
6073 deco_ypos = (gd->height - tile_size) / 2;
6075 gi = CreateGadget(GDI_CUSTOM_ID, id,
6076 GDI_CUSTOM_TYPE_ID, i,
6077 GDI_INFO_TEXT, getElementInfoText(element),
6080 GDI_WIDTH, gd->width,
6081 GDI_HEIGHT, gd->height,
6082 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6083 GDI_STATE, GD_BUTTON_UNPRESSED,
6084 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6085 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6086 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6087 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6088 GDI_DECORATION_SIZE, tile_size, tile_size,
6089 GDI_DECORATION_SHIFTING, 1, 1,
6090 GDI_EVENT_MASK, event_mask,
6091 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6092 GDI_CALLBACK_ACTION, HandleControlButtons,
6096 Error(ERR_EXIT, "cannot create gadget");
6098 level_editor_gadget[id] = gi;
6102 static void CreateCounterButtons()
6104 int max_infotext_len = getMaxInfoTextLength();
6107 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
6110 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
6111 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
6113 /* determine horizontal position to the right of specified gadget */
6114 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6115 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
6116 ED_GADGET_TEXT_DISTANCE);
6118 /* determine horizontal offset for leading text */
6119 if (counterbutton_info[i].text_left != NULL)
6120 x += getTextWidthForGadget(counterbutton_info[i].text_left);
6122 for (j = 0; j < 2; j++)
6124 struct GadgetInfo *gi;
6126 counterbutton_info[i].gadget_id_down :
6127 counterbutton_info[i].gadget_id_up);
6129 struct GraphicInfo *gd;
6130 int gd_x1, gd_x2, gd_y1, gd_y2;
6131 unsigned int event_mask;
6132 char infotext[max_infotext_len + 1];
6134 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6136 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6139 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
6140 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
6142 event_mask |= GD_EVENT_RELEASED;
6146 x = DX + editor.button.prev_level.x;
6147 y = DY + editor.button.prev_level.y;
6151 x = DX + editor.button.next_level.x;
6152 y = DY + editor.button.next_level.y;
6158 IMG_EDITOR_COUNTER_DOWN :
6159 IMG_EDITOR_COUNTER_UP);
6162 gd = &graphic_info[graphic];
6166 gd_x2 = gd->src_x + gd->pressed_xoffset;
6167 gd_y2 = gd->src_y + gd->pressed_yoffset;
6169 sprintf(infotext, "%s counter value by 1, 5 or 10",
6170 (j == 0 ? "decrease" : "increase"));
6172 gi = CreateGadget(GDI_CUSTOM_ID, id,
6173 GDI_CUSTOM_TYPE_ID, i,
6174 GDI_INFO_TEXT, infotext,
6177 GDI_WIDTH, gd->width,
6178 GDI_HEIGHT, gd->height,
6179 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6180 GDI_STATE, GD_BUTTON_UNPRESSED,
6181 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6182 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6183 GDI_EVENT_MASK, event_mask,
6184 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6185 GDI_CALLBACK_ACTION, HandleCounterButtons,
6189 Error(ERR_EXIT, "cannot create gadget");
6191 level_editor_gadget[id] = gi;
6192 right_gadget_border[id] =
6193 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6195 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
6199 int font_type = FONT_INPUT_1;
6200 int font_type_active = FONT_INPUT_1_ACTIVE;
6202 id = counterbutton_info[i].gadget_id_text;
6204 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6206 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6208 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
6210 font_type = FONT_LEVEL_NUMBER;
6211 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
6213 x = DX + editor.input.level_number.x;
6214 y = DY + editor.input.level_number.y;
6218 graphic = IMG_EDITOR_COUNTER_INPUT;
6221 gd = &graphic_info[graphic];
6225 gd_x2 = gd->src_x + gd->active_xoffset;
6226 gd_y2 = gd->src_y + gd->active_yoffset;
6228 gi = CreateGadget(GDI_CUSTOM_ID, id,
6229 GDI_CUSTOM_TYPE_ID, i,
6230 GDI_INFO_TEXT, "enter counter value",
6233 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
6234 GDI_NUMBER_VALUE, 0,
6235 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
6236 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
6237 GDI_TEXT_SIZE, 3, /* minimal counter text size */
6238 GDI_TEXT_FONT, font_type,
6239 GDI_TEXT_FONT_ACTIVE, font_type_active,
6240 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6241 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6242 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6243 GDI_DESIGN_WIDTH, gd->width,
6244 GDI_EVENT_MASK, event_mask,
6245 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6246 GDI_CALLBACK_ACTION, HandleCounterButtons,
6250 Error(ERR_EXIT, "cannot create gadget");
6252 level_editor_gadget[id] = gi;
6253 right_gadget_border[id] =
6254 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6256 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
6262 static void CreateDrawingAreas()
6266 /* these values are not constant, but can change at runtime */
6267 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
6268 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
6270 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
6272 struct GadgetInfo *gi;
6273 unsigned int event_mask;
6274 int id = drawingarea_info[i].gadget_id;
6275 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
6276 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
6277 int area_xsize = drawingarea_info[i].area_xsize;
6278 int area_ysize = drawingarea_info[i].area_ysize;
6279 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
6280 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
6283 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
6284 GD_EVENT_OFF_BORDERS | GD_EVENT_PIXEL_PRECISE;
6286 /* determine horizontal position to the right of specified gadget */
6287 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
6288 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
6289 ED_DRAWINGAREA_TEXT_DISTANCE);
6291 /* determine horizontal offset for leading text */
6292 if (drawingarea_info[i].text_left != NULL)
6293 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
6295 gi = CreateGadget(GDI_CUSTOM_ID, id,
6296 GDI_CUSTOM_TYPE_ID, i,
6299 GDI_TYPE, GD_TYPE_DRAWING_AREA,
6300 GDI_AREA_SIZE, area_xsize, area_ysize,
6301 GDI_ITEM_SIZE, item_size, item_size,
6302 GDI_EVENT_MASK, event_mask,
6303 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
6304 GDI_CALLBACK_ACTION, HandleDrawingAreas,
6308 Error(ERR_EXIT, "cannot create gadget");
6310 level_editor_gadget[id] = gi;
6311 right_gadget_border[id] =
6312 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
6316 static void CreateTextInputGadgets()
6318 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
6319 int max_infotext_len = getMaxInfoTextLength();
6322 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6324 int gd_x1 = gd->src_x;
6325 int gd_y1 = gd->src_y;
6326 int gd_x2 = gd->src_x + gd->active_xoffset;
6327 int gd_y2 = gd->src_y + gd->active_yoffset;
6328 struct GadgetInfo *gi;
6329 unsigned int event_mask;
6330 char infotext[MAX_OUTPUT_LINESIZE + 1];
6331 int id = textinput_info[i].gadget_id;
6334 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6336 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6337 int border_size = gd->border_size;
6338 int font_nr = FONT_INPUT_1;
6339 int font_height = getFontHeight(font_nr);
6340 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6341 int yoffset = element_border + (TILEY - font_height) / 2;
6343 x = (editor.settings.element_name.x != -1 ?
6344 editor.settings.element_name.x :
6345 editor.settings.element_graphic.x + xoffset) - border_size;
6346 y = (editor.settings.element_name.y != -1 ?
6347 editor.settings.element_name.y :
6348 editor.settings.element_graphic.y + yoffset) - border_size;
6352 x = ED_SETTINGS_X(textinput_info[i].x);
6353 y = ED_SETTINGS_Y(textinput_info[i].y);
6356 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6358 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6359 infotext[max_infotext_len] = '\0';
6361 gi = CreateGadget(GDI_CUSTOM_ID, id,
6362 GDI_CUSTOM_TYPE_ID, i,
6363 GDI_INFO_TEXT, infotext,
6366 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6367 GDI_TEXT_VALUE, textinput_info[i].value,
6368 GDI_TEXT_SIZE, textinput_info[i].size,
6369 GDI_TEXT_FONT, FONT_INPUT_1,
6370 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6371 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6372 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6373 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6374 GDI_DESIGN_WIDTH, gd->width,
6375 GDI_EVENT_MASK, event_mask,
6376 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6377 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6381 Error(ERR_EXIT, "cannot create gadget");
6383 level_editor_gadget[id] = gi;
6387 static void CreateTextAreaGadgets()
6389 int max_infotext_len = getMaxInfoTextLength();
6392 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6394 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6395 int gd_x1 = gd->src_x;
6396 int gd_y1 = gd->src_y;
6397 int gd_x2 = gd->src_x + gd->active_xoffset;
6398 int gd_y2 = gd->src_y + gd->active_yoffset;
6399 struct GadgetInfo *gi;
6400 unsigned int event_mask;
6401 char infotext[MAX_OUTPUT_LINESIZE + 1];
6402 int id = textarea_info[i].gadget_id;
6403 int area_xsize = textarea_info[i].xsize;
6404 int area_ysize = textarea_info[i].ysize;
6406 event_mask = GD_EVENT_TEXT_LEAVING;
6408 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6409 infotext[max_infotext_len] = '\0';
6411 gi = CreateGadget(GDI_CUSTOM_ID, id,
6412 GDI_CUSTOM_TYPE_ID, i,
6413 GDI_INFO_TEXT, infotext,
6414 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6415 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6416 GDI_TYPE, GD_TYPE_TEXT_AREA,
6417 GDI_AREA_SIZE, area_xsize, area_ysize,
6418 GDI_TEXT_FONT, FONT_INPUT_1,
6419 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6420 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6421 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6422 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6423 GDI_DESIGN_WIDTH, gd->width,
6424 GDI_EVENT_MASK, event_mask,
6425 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6426 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6430 Error(ERR_EXIT, "cannot create gadget");
6432 level_editor_gadget[id] = gi;
6436 static void CreateSelectboxGadgets()
6438 int max_infotext_len = getMaxInfoTextLength();
6441 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6443 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6444 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6445 int gd_x1 = gd->src_x;
6446 int gd_y1 = gd->src_y;
6447 int gd_x2 = gd->src_x + gd->active_xoffset;
6448 int gd_y2 = gd->src_y + gd->active_yoffset;
6449 int selectbox_button_xsize = gd2->width;
6450 struct GadgetInfo *gi;
6451 unsigned int event_mask;
6452 char infotext[MAX_OUTPUT_LINESIZE + 1];
6453 int id = selectbox_info[i].gadget_id;
6454 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6455 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6457 if (selectbox_info[i].size == -1) /* dynamically determine size */
6459 /* (we cannot use -1 for uninitialized values if we directly compare
6460 with results from strlen(), because the '<' and '>' operation will
6461 implicitely cast -1 to an unsigned integer value!) */
6462 selectbox_info[i].size = 0;
6464 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6465 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6466 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6468 selectbox_info[i].size++; /* add one character empty space */
6471 event_mask = GD_EVENT_RELEASED |
6472 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6474 /* determine horizontal position to the right of specified gadget */
6475 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6476 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6477 ED_GADGET_TEXT_DISTANCE);
6479 /* determine horizontal offset for leading text */
6480 if (selectbox_info[i].text_left != NULL)
6481 x += getTextWidthForGadget(selectbox_info[i].text_left);
6483 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6484 infotext[max_infotext_len] = '\0';
6486 gi = CreateGadget(GDI_CUSTOM_ID, id,
6487 GDI_CUSTOM_TYPE_ID, i,
6488 GDI_INFO_TEXT, infotext,
6491 GDI_TYPE, GD_TYPE_SELECTBOX,
6492 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6493 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6494 GDI_TEXT_SIZE, selectbox_info[i].size,
6495 GDI_TEXT_FONT, FONT_INPUT_1,
6496 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6497 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6498 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6499 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6500 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6501 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6502 GDI_DESIGN_WIDTH, gd->width,
6503 GDI_EVENT_MASK, event_mask,
6504 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6505 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6509 Error(ERR_EXIT, "cannot create gadget");
6511 level_editor_gadget[id] = gi;
6512 right_gadget_border[id] =
6513 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6517 static void CreateTextbuttonGadgets()
6519 int max_infotext_len = getMaxInfoTextLength();
6522 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6524 int id = textbutton_info[i].gadget_id;
6526 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6527 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6529 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6530 int gadget_distance =
6531 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6532 struct GraphicInfo *gd = &graphic_info[graphic];
6533 int gd_x1 = gd->src_x;
6534 int gd_y1 = gd->src_y;
6535 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6536 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6537 int gd_x1a = gd->src_x + gd->active_xoffset;
6538 int gd_y1a = gd->src_y + gd->active_yoffset;
6539 int border_xsize = gd->border_size + gd->draw_xoffset;
6540 int border_ysize = gd->border_size;
6541 struct GadgetInfo *gi;
6542 unsigned int event_mask;
6543 char infotext[MAX_OUTPUT_LINESIZE + 1];
6544 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6545 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6547 if (textbutton_info[i].size == -1) /* dynamically determine size */
6548 textbutton_info[i].size = strlen(textbutton_info[i].text);
6550 event_mask = GD_EVENT_RELEASED;
6552 sprintf(infotext, "%s", textbutton_info[i].infotext);
6553 infotext[max_infotext_len] = '\0';
6555 /* determine horizontal position to the right of specified gadget */
6556 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6558 int gadget_id_align = textbutton_info[i].gadget_id_align;
6560 x = right_gadget_border[gadget_id_align] + gadget_distance;
6562 if (textbutton_info[i].y == -1)
6563 y = level_editor_gadget[gadget_id_align]->y;
6566 /* determine horizontal offset for leading text */
6567 if (textbutton_info[i].text_left != NULL)
6568 x += getTextWidthForGadget(textbutton_info[i].text_left);
6570 gi = CreateGadget(GDI_CUSTOM_ID, id,
6571 GDI_CUSTOM_TYPE_ID, i,
6572 GDI_INFO_TEXT, infotext,
6575 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6576 GDI_TEXT_VALUE, textbutton_info[i].text,
6577 GDI_TEXT_SIZE, textbutton_info[i].size,
6578 GDI_TEXT_FONT, FONT_INPUT_2,
6579 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6580 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6581 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6582 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6583 GDI_BORDER_SIZE, border_xsize, border_ysize,
6584 GDI_DESIGN_WIDTH, gd->width,
6585 GDI_DECORATION_SHIFTING, 1, 1,
6586 GDI_EVENT_MASK, event_mask,
6587 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6588 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6592 Error(ERR_EXIT, "cannot create gadget");
6594 level_editor_gadget[id] = gi;
6595 right_gadget_border[id] =
6596 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6600 static void CreateGraphicbuttonGadgets()
6602 struct GadgetInfo *gi;
6603 unsigned int event_mask;
6606 /* create buttons for scrolling of drawing area and element list */
6607 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6609 int id = graphicbutton_info[i].gadget_id;
6610 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6611 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6612 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6613 int gd_x1 = gd->src_x;
6614 int gd_y1 = gd->src_y;
6615 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6616 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6618 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6620 /* determine horizontal position to the right of specified gadget */
6621 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6622 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6623 ED_GADGET_TEXT_DISTANCE);
6625 /* determine horizontal offset for leading text */
6626 if (graphicbutton_info[i].text_left != NULL)
6627 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6629 gi = CreateGadget(GDI_CUSTOM_ID, id,
6630 GDI_CUSTOM_TYPE_ID, i,
6631 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6634 GDI_WIDTH, gd->width,
6635 GDI_HEIGHT, gd->height,
6636 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6637 GDI_STATE, GD_BUTTON_UNPRESSED,
6638 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6639 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6640 GDI_EVENT_MASK, event_mask,
6641 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6642 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6646 Error(ERR_EXIT, "cannot create gadget");
6648 level_editor_gadget[id] = gi;
6649 right_gadget_border[id] =
6650 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6654 static void CreateScrollbarGadgets()
6658 /* these values are not constant, but can change at runtime */
6659 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6660 SX + ED_SCROLL_HORIZONTAL_XPOS;
6661 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6662 SY + ED_SCROLL_HORIZONTAL_YPOS;
6663 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6664 ED_SCROLL_HORIZONTAL_XSIZE;
6665 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6666 ED_SCROLL_HORIZONTAL_YSIZE;
6667 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6668 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6669 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6670 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6672 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6673 SX + ED_SCROLL_VERTICAL_XPOS;
6674 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6675 SY + ED_SCROLL_VERTICAL_YPOS;
6676 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6677 ED_SCROLL_VERTICAL_XSIZE;
6678 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6679 ED_SCROLL_VERTICAL_YSIZE;
6680 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6681 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6682 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6683 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6685 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6686 PX + ED_SCROLL2_VERTICAL_XPOS;
6687 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6688 PY + ED_SCROLL2_VERTICAL_YPOS;
6689 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6690 ED_SCROLL2_VERTICAL_XSIZE;
6691 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6692 ED_SCROLL2_VERTICAL_YSIZE;
6693 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6694 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6695 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6696 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6698 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6700 int id = scrollbar_info[i].gadget_id;
6701 int graphic = scrollbar_info[i].graphic;
6702 struct GraphicInfo *gd = &graphic_info[graphic];
6703 int gd_x1 = gd->src_x;
6704 int gd_y1 = gd->src_y;
6705 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6706 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6707 struct GadgetInfo *gi;
6708 int items_max, items_visible, item_position;
6709 unsigned int event_mask;
6711 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6713 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6714 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6715 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6717 else /* drawing area scrollbars */
6719 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6721 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6722 items_visible = ed_fieldx;
6727 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6728 items_visible = ed_fieldy;
6733 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6735 gi = CreateGadget(GDI_CUSTOM_ID, id,
6736 GDI_CUSTOM_TYPE_ID, i,
6737 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6738 GDI_X, scrollbar_pos[i].x,
6739 GDI_Y, scrollbar_pos[i].y,
6740 GDI_WIDTH, scrollbar_pos[i].width,
6741 GDI_HEIGHT, scrollbar_pos[i].height,
6742 GDI_TYPE, scrollbar_info[i].type,
6743 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6744 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6745 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6746 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6747 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6748 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6749 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6750 GDI_STATE, GD_BUTTON_UNPRESSED,
6751 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6752 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6753 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6754 GDI_EVENT_MASK, event_mask,
6755 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6756 GDI_CALLBACK_ACTION, HandleControlButtons,
6760 Error(ERR_EXIT, "cannot create gadget");
6762 level_editor_gadget[id] = gi;
6766 static void CreateCheckbuttonGadgets()
6768 struct GadgetInfo *gi;
6769 unsigned int event_mask;
6772 event_mask = GD_EVENT_PRESSED;
6774 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6776 int id = checkbutton_info[i].gadget_id;
6777 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6778 IMG_EDITOR_CHECKBOX);
6779 struct GraphicInfo *gd = &graphic_info[graphic];
6780 int gd_x1 = gd->src_x;
6781 int gd_y1 = gd->src_y;
6782 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6783 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6784 int gd_x1a = gd->src_x + gd->active_xoffset;
6785 int gd_y1a = gd->src_y + gd->active_yoffset;
6786 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6787 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6788 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6789 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6791 /* determine horizontal position to the right of specified gadget */
6792 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6793 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6794 ED_GADGET_TEXT_DISTANCE);
6796 /* determine horizontal offset for leading text */
6797 if (checkbutton_info[i].text_left != NULL)
6798 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6800 gi = CreateGadget(GDI_CUSTOM_ID, id,
6801 GDI_CUSTOM_TYPE_ID, i,
6802 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6805 GDI_WIDTH, gd->width,
6806 GDI_HEIGHT, gd->height,
6807 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6808 GDI_CHECKED, *checkbutton_info[i].value,
6809 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6810 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6811 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6812 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6813 GDI_EVENT_MASK, event_mask,
6814 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6815 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6819 Error(ERR_EXIT, "cannot create gadget");
6821 level_editor_gadget[id] = gi;
6822 right_gadget_border[id] =
6823 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6827 static void CreateRadiobuttonGadgets()
6829 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6830 int gd_x1 = gd->src_x;
6831 int gd_y1 = gd->src_y;
6832 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6833 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6834 int gd_x1a = gd->src_x + gd->active_xoffset;
6835 int gd_y1a = gd->src_y + gd->active_yoffset;
6836 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6837 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6838 struct GadgetInfo *gi;
6839 unsigned int event_mask;
6842 event_mask = GD_EVENT_PRESSED;
6844 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6846 int id = radiobutton_info[i].gadget_id;
6847 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6848 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6851 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6853 /* determine horizontal position to the right of specified gadget */
6854 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6855 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6856 ED_GADGET_TEXT_DISTANCE);
6858 /* determine horizontal offset for leading text */
6859 if (radiobutton_info[i].text_left != NULL)
6860 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6862 gi = CreateGadget(GDI_CUSTOM_ID, id,
6863 GDI_CUSTOM_TYPE_ID, i,
6864 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6867 GDI_WIDTH, gd->width,
6868 GDI_HEIGHT, gd->height,
6869 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6870 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6871 GDI_CHECKED, checked,
6872 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6873 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6874 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6875 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6876 GDI_EVENT_MASK, event_mask,
6877 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6878 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6882 Error(ERR_EXIT, "cannot create gadget");
6884 level_editor_gadget[id] = gi;
6885 right_gadget_border[id] =
6886 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6890 void CreateLevelEditorGadgets()
6892 /* force EDITOR font inside level editor */
6893 SetFontStatus(GAME_MODE_EDITOR);
6895 /* these values are not constant, but can change at runtime */
6896 ed_fieldx = MAX_ED_FIELDX - 1;
6897 ed_fieldy = MAX_ED_FIELDY - 1;
6899 num_editor_gadgets = NUM_EDITOR_GADGETS;
6901 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6903 level_editor_gadget =
6904 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6905 right_gadget_border =
6906 checked_calloc(num_editor_gadgets * sizeof(int));
6908 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6909 editor_el_empty_ptr = editor_el_empty;
6911 use_permanent_palette = !editor.palette.show_as_separate_screen;
6913 ReinitializeElementList();
6915 CreateControlButtons();
6916 CreateScrollbarGadgets();
6918 /* order of function calls is important because of cross-references */
6919 CreateCheckbuttonGadgets();
6920 CreateCounterButtons();
6921 CreateRadiobuttonGadgets();
6922 CreateTextInputGadgets();
6923 CreateTextAreaGadgets();
6924 CreateSelectboxGadgets();
6925 CreateGraphicbuttonGadgets();
6926 CreateTextbuttonGadgets();
6927 CreateDrawingAreas();
6932 void FreeLevelEditorGadgets()
6936 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6938 for (i = 0; i < num_editor_gadgets; i++)
6940 FreeGadget(level_editor_gadget[i]);
6942 level_editor_gadget[i] = NULL;
6945 checked_free(level_editor_gadget);
6946 checked_free(right_gadget_border);
6948 checked_free(editor_el_empty);
6951 static void MapCounterButtons(int id)
6953 int font_nr = FONT_TEXT_1;
6954 int font_height = getFontHeight(font_nr);
6955 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6956 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6957 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6958 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6959 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6960 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6961 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6962 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6963 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6964 int yoffset = (gi_down->height - font_height) / 2;
6965 int x_left = gi_down->x - xoffset_left;
6966 int x_right; /* set after gadget position was modified */
6967 int y_above = gi_down->y - yoffset_above;
6969 int y; /* set after gadget position was modified */
6971 /* counter limits must be changed first to prevent value truncation */
6972 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6973 counterbutton_info[id].max_value);
6975 /* right text position might have changed after setting position above */
6976 x_right = gi_up->x + gi_up->width + xoffset_right;
6978 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6980 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6981 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6982 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6984 ModifyGadget(gi_down, GDI_Y,
6985 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6986 ModifyGadget(gi_text, GDI_Y,
6987 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6988 ModifyGadget(gi_up, GDI_Y,
6989 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6992 /* vertical position might have changed after setting position above */
6993 y = gi_up->y + yoffset;
6995 if (counterbutton_info[id].text_above)
6996 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6998 if (counterbutton_info[id].text_left)
6999 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
7001 if (counterbutton_info[id].text_right)
7002 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
7009 static void MapControlButtons()
7014 /* map toolbox buttons (excluding special CE toolbox buttons) */
7015 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
7016 MapGadget(level_editor_gadget[i]);
7018 /* map toolbox buttons (element properties buttons) */
7019 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
7020 MapGadget(level_editor_gadget[i]);
7022 if (use_permanent_palette)
7024 /* map buttons to select elements */
7025 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7026 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
7027 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
7028 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
7029 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
7032 /* map buttons to select level */
7033 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
7034 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
7035 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
7036 MapCounterButtons(counter_id);
7039 static void MapDrawingArea(int id)
7041 int font_nr = FONT_TEXT_1;
7042 int font_height = getFontHeight(font_nr);
7043 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7044 int area_xsize = gi->drawing.area_xsize;
7045 int area_ysize = gi->drawing.area_ysize;
7046 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7047 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
7048 int x_left = gi->x - xoffset_left;
7049 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
7050 int x_below = gi->x + (gi->width - xoffset_below) / 2;
7051 int y_side = gi->y + (gi->height - font_height) / 2;
7052 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
7054 if (drawingarea_info[id].text_left)
7055 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
7057 if (drawingarea_info[id].text_right)
7058 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
7060 if (drawingarea_info[id].text_below)
7061 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
7063 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
7065 DrawElementBorder(gi->x, gi->y,
7066 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
7067 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
7069 DrawDrawingArea(id);
7075 static void MapTextInputGadget(int id)
7077 int font_nr = FONT_TEXT_1;
7078 int font_height = getFontHeight(font_nr);
7079 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
7080 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7081 int x_above = ED_SETTINGS_X(textinput_info[id].x);
7082 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
7084 if (textinput_info[id].text_above)
7085 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
7087 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
7092 static void MapTextAreaGadget(int id)
7094 int font_nr = FONT_TEXT_1;
7095 int font_height = getFontHeight(font_nr);
7096 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7097 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7098 int x_above = ED_SETTINGS_X(textarea_info[id].x);
7099 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
7101 if (textarea_info[id].text_above)
7102 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
7104 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
7109 static void MapSelectboxGadget(int id)
7111 int font_nr = FONT_TEXT_1;
7112 int font_height = getFontHeight(font_nr);
7113 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
7114 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
7115 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7116 int yoffset = (gi->height - font_height) / 2;
7117 int x_left = gi->x - xoffset_left;
7118 int x_right = gi->x + gi->width + xoffset_right;
7119 int y = gi->y + yoffset;
7121 if (selectbox_info[id].text_left)
7122 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
7124 if (selectbox_info[id].text_right)
7125 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
7127 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
7132 static void MapTextbuttonGadget(int id)
7134 int font_nr = FONT_TEXT_1;
7135 int font_height = getFontHeight(font_nr);
7136 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
7137 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
7138 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7139 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7140 int yoffset = (gi->height - font_height) / 2;
7141 int x_left = gi->x - xoffset_left;
7142 int x_right = gi->x + gi->width + xoffset_right;
7143 int y_above = gi->y - yoffset_above;
7145 int y = gi->y + yoffset;
7147 /* only show button to delete change pages when more than minimum pages */
7148 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7149 custom_element.num_change_pages == MIN_CHANGE_PAGES)
7152 if (textbutton_info[id].text_above)
7153 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
7155 if (textbutton_info[id].text_left)
7156 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
7158 if (textbutton_info[id].text_right)
7159 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
7164 static void MapGraphicbuttonGadget(int id)
7166 int font_nr = FONT_TEXT_1;
7167 int font_height = getFontHeight(font_nr);
7168 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
7169 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
7170 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7171 int yoffset = (gi->height - font_height) / 2;
7172 int x_left = gi->x - xoffset_left;
7173 int x_right = gi->x + gi->width + xoffset_right;
7174 int y = gi->y + yoffset;
7176 if (graphicbutton_info[id].text_left)
7177 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
7179 if (graphicbutton_info[id].text_right)
7180 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
7185 static void MapRadiobuttonGadget(int id)
7187 int font_nr = FONT_TEXT_1;
7188 int font_height = getFontHeight(font_nr);
7189 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
7190 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7191 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7192 int yoffset = (gi->height - font_height) / 2;
7193 int x_left = gi->x - xoffset_left;
7194 int x_right = gi->x + gi->width + xoffset_right;
7195 int y = gi->y + yoffset;
7197 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
7199 if (radiobutton_info[id].text_left)
7200 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
7202 if (radiobutton_info[id].text_right)
7203 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
7205 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
7210 static void MapCheckbuttonGadget(int id)
7212 int font_nr = FONT_TEXT_1;
7213 int font_height = getFontHeight(font_nr);
7214 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
7215 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7216 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7217 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7218 int yoffset = (gi->height - font_height) / 2;
7219 int y_above = gi->y - yoffset_above;
7221 int x_left, x_right, y; /* set after gadget position was modified */
7223 /* set position for gadgets with dynamically determined position */
7224 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
7225 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
7226 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
7228 x_left = gi->x - xoffset_left;
7229 x_right = gi->x + gi->width + xoffset_right;
7230 y = gi->y + yoffset;
7232 if (checkbutton_info[id].text_above)
7233 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
7235 if (checkbutton_info[id].text_left)
7236 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
7238 if (checkbutton_info[id].text_right)
7239 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
7241 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
7246 static void MapMainDrawingArea()
7248 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
7249 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
7252 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
7254 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
7255 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
7256 no_horizontal_scrollbar) ||
7257 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
7258 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
7259 no_vertical_scrollbar))
7262 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
7265 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
7267 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
7268 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
7271 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
7274 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
7277 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
7281 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7283 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
7284 i == GADGET_ID_CUSTOM_COPY_TO ||
7285 i == GADGET_ID_CUSTOM_EXCHANGE ||
7286 i == GADGET_ID_CUSTOM_COPY ||
7287 i == GADGET_ID_CUSTOM_PASTE)
7290 MapGadget(level_editor_gadget[i]);
7292 UnmapGadget(level_editor_gadget[i]);
7297 static void MapLevelEditorToolboxCustomGadgets()
7299 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
7302 static void UnmapLevelEditorToolboxCustomGadgets()
7304 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
7307 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
7311 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
7313 if (i != GADGET_ID_SINGLE_ITEMS &&
7314 i != GADGET_ID_PICK_ELEMENT)
7316 struct GadgetInfo *gi = level_editor_gadget[i];
7324 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7325 struct GraphicInfo *gd = &graphic_info[graphic];
7329 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7330 gi->width, gi->height, gi->x, gi->y);
7332 redraw_mask |= REDRAW_DOOR_3;
7338 static void MapLevelEditorToolboxDrawingGadgets()
7340 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7343 static void UnmapLevelEditorToolboxDrawingGadgets()
7345 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7348 static void UnmapDrawingArea(int id)
7350 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7353 static void UnmapLevelEditorFieldGadgets()
7357 for (i = 0; i < num_editor_gadgets; i++)
7358 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7359 level_editor_gadget[i]->y))
7360 UnmapGadget(level_editor_gadget[i]);
7363 void UnmapLevelEditorGadgets()
7367 for (i = 0; i < num_editor_gadgets; i++)
7368 UnmapGadget(level_editor_gadget[i]);
7371 static void ResetUndoBuffer()
7373 undo_buffer_position = -1;
7374 undo_buffer_steps = -1;
7375 redo_buffer_steps = 0;
7377 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7379 level.changed = FALSE;
7382 static void DrawEditModeWindow()
7384 ModifyEditorElementList();
7385 RedrawDrawingElements();
7387 if (edit_mode == ED_MODE_INFO)
7388 DrawLevelInfoWindow();
7389 else if (edit_mode == ED_MODE_PROPERTIES)
7390 DrawPropertiesWindow();
7391 else if (edit_mode == ED_MODE_PALETTE)
7392 DrawPaletteWindow();
7393 else /* edit_mode == ED_MODE_DRAWING */
7394 DrawDrawingWindow();
7397 static void ChangeEditModeWindow(int new_edit_mode)
7399 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7401 DrawEditModeWindow();
7404 static boolean LevelChanged()
7406 boolean field_changed = FALSE;
7409 for (y = 0; y < lev_fieldy; y++)
7410 for (x = 0; x < lev_fieldx; x++)
7411 if (Feld[x][y] != level.field[x][y])
7412 field_changed = TRUE;
7414 return (level.changed || field_changed);
7417 static boolean PrepareSavingIntoPersonalLevelSet()
7419 static LevelDirTree *last_copied_leveldir = NULL;
7420 static LevelDirTree *last_written_leveldir = NULL;
7421 static int last_copied_level_nr = -1;
7422 static int last_written_level_nr = -1;
7423 LevelDirTree *leveldir_former = leveldir_current;
7424 int level_nr_former = level_nr;
7427 // remember last mod/save so that for current session, we write
7428 // back to the same personal copy, asking only about overwrite.
7429 if (leveldir_current == last_copied_leveldir &&
7430 level_nr == last_copied_level_nr)
7432 // "cd" to personal level set dir (as used when writing last copy)
7433 leveldir_current = last_written_leveldir;
7434 level_nr = last_written_level_nr;
7439 if (!Request("This level is read only! "
7440 "Save into personal level set?", REQ_ASK))
7443 // "cd" to personal level set dir (for writing copy the first time)
7445 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7447 // find unused level number
7448 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7450 static char *level_filename = NULL;
7452 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7454 if (!fileExists(level_filename))
7458 last_copied_leveldir = leveldir_former;
7459 last_copied_level_nr = level_nr_former;
7461 last_written_leveldir = leveldir_current;
7462 last_written_level_nr = level_nr = new_level_nr;
7467 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7469 static char *filename_levelinfo = NULL, *mod_name = NULL;
7472 // annotate this copy-and-mod in personal levelinfo.conf
7473 setString(&filename_levelinfo,
7474 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7476 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7478 fprintf(file, "\n");
7479 fprintf(file, "# level %d was modified from:\n", level_nr);
7480 fprintf(file, "# - previous level set name: %s\n",
7482 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7483 level.file_info.nr, level.name);
7484 fprintf(file, "# - previous author: %s\n",
7486 fprintf(file, "# - previous save date: ");
7488 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7490 fprintf(file, "%04d-%02d-%02d\n",
7491 level.creation_date.year,
7492 level.creation_date.month,
7493 level.creation_date.day);
7497 fprintf(file, "not recorded\n");
7503 if (level_nr > leveldir_current->last_level)
7505 static char *temp_levelinfo = NULL;
7506 FILE *temp_file = NULL;
7507 char line[MAX_LINE_LEN];
7509 setString(&temp_levelinfo,
7510 getPath2(getCurrentLevelDir(),
7511 getStringCat2(LEVELINFO_FILENAME, ".new")));
7513 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7514 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7516 while (fgets(line, MAX_LINE_LEN, file))
7518 if (!strPrefix(line, "levels:"))
7519 fputs(line, temp_file);
7521 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7531 // needs error handling; also, ok on dos/win?
7532 unlink(filename_levelinfo);
7533 rename(temp_levelinfo, filename_levelinfo);
7536 // else: allow the save even if annotation failed
7538 // now... spray graffiti on the old level vital statistics
7539 // user can change these; just trying to set a good baseline
7541 // don't truncate names for fear of making offensive or silly:
7542 // long-named original author only recorded in levelinfo.conf.
7543 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7544 if (!strEqual(level.author, leveldir_current->author))
7546 setString(&mod_name, getStringCat3(leveldir_current->author,
7547 " after ", level.author));
7549 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7550 setString(&mod_name,
7551 getStringCat2(leveldir_current->author, " (ed.)"));
7553 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7554 setString(&mod_name, leveldir_current->author);
7556 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7558 // less worried about truncation here
7559 setString(&mod_name, getStringCat2("Mod: ", level.name));
7560 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7564 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7565 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7569 for (x = 0; x < lev_fieldx; x++)
7570 for (y = 0; y < lev_fieldy; y++)
7571 dst[x][y] = src[x][y];
7574 static int setSelectboxValue(int selectbox_id, int new_value)
7576 int new_index_value = 0;
7579 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7580 if (selectbox_info[selectbox_id].options[i].value == new_value)
7581 new_index_value = i;
7583 *selectbox_info[selectbox_id].value =
7584 selectbox_info[selectbox_id].options[new_index_value].value;
7586 return new_index_value;
7589 static void setSelectboxSpecialActionVariablesIfNeeded()
7593 /* change action mode and arg variables according to action type variable */
7594 for (i = 0; action_arg_options[i].value != -1; i++)
7596 if (action_arg_options[i].value == custom_element_change.action_type)
7598 int mode = action_arg_options[i].mode;
7600 /* only change if corresponding selectbox has changed */
7601 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7602 action_arg_modes[mode])
7603 custom_element_change.action_mode = -1;
7605 /* only change if corresponding selectbox has changed */
7606 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7607 action_arg_options[i].options)
7608 custom_element_change.action_arg = -1;
7615 static void setSelectboxSpecialActionOptions()
7619 /* change action mode and arg selectbox according to action type selectbox */
7620 for (i = 0; action_arg_options[i].value != -1; i++)
7622 if (action_arg_options[i].value == custom_element_change.action_type)
7624 int mode = action_arg_options[i].mode;
7626 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7627 action_arg_modes[mode]);
7628 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7629 custom_element_change.action_mode);
7631 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7632 action_arg_options[i].options);
7633 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7634 custom_element_change.action_arg);
7640 static void copy_custom_element_settings(int element_from, int element_to)
7642 struct ElementInfo *ei_from = &element_info[element_from];
7643 struct ElementInfo *ei_to = &element_info[element_to];
7645 copyElementInfo(ei_from, ei_to);
7648 static void replace_custom_element_in_settings(int element_from,
7653 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7655 struct ElementInfo *ei = &element_info[i];
7657 for (y = 0; y < 3; y++)
7658 for (x = 0; x < 3; x++)
7659 if (ei->content.e[x][y] == element_from)
7660 ei->content.e[x][y] = element_to;
7662 for (j = 0; j < ei->num_change_pages; j++)
7664 struct ElementChangeInfo *change = &ei->change_page[j];
7666 if (change->target_element == element_from)
7667 change->target_element = element_to;
7669 if (change->initial_trigger_element == element_from)
7670 change->initial_trigger_element = element_to;
7672 if (change->action_element == element_from)
7673 change->action_element = element_to;
7675 for (y = 0; y < 3; y++)
7676 for (x = 0; x < 3; x++)
7677 if (change->target_content.e[x][y] == element_from)
7678 change->target_content.e[x][y] = element_to;
7681 if (ei->group != NULL) /* group or internal */
7682 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7683 if (ei->group->element[j] == element_from)
7684 ei->group->element[j] = element_to;
7688 static void replace_custom_element_in_playfield(int element_from,
7693 for (x = 0; x < lev_fieldx; x++)
7694 for (y = 0; y < lev_fieldy; y++)
7695 if (Feld[x][y] == element_from)
7696 Feld[x][y] = element_to;
7699 static boolean CopyCustomElement(int element_old, int element_new,
7702 int copy_mode_orig = copy_mode;
7704 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7706 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7707 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7708 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7710 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7712 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7713 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7714 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7716 level.changed = TRUE;
7718 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7720 Request("Please choose custom element!", REQ_CONFIRM);
7724 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7726 Request("Please choose group element!", REQ_CONFIRM);
7732 level.changed = TRUE;
7735 /* when modifying custom/group element, ask for copying level template */
7736 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7738 if (!AskToCopyAndModifyLevelTemplate())
7742 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7744 copy_custom_element_settings(element_new, element_old);
7746 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7748 copy_custom_element_settings(element_old, element_new);
7750 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7752 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7753 copy_custom_element_settings(element_new, element_old);
7754 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7756 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7757 replace_custom_element_in_settings(element_new, element_old);
7758 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7760 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7761 replace_custom_element_in_playfield(element_new, element_old);
7762 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7765 UpdateCustomElementGraphicGadgets();
7766 DrawPropertiesWindow();
7771 static void CopyCustomElementPropertiesToEditor(int element)
7774 int current_change_page = element_info[element].current_change_page;
7776 /* dynamically (re)build selectbox for selecting change page */
7777 for (i = 0; i < element_info[element].num_change_pages; i++)
7779 sprintf(options_change_page_strings[i], "%d", i + 1);
7781 options_change_page[i].value = i;
7782 options_change_page[i].text = options_change_page_strings[i];
7785 options_change_page[i].value = -1;
7786 options_change_page[i].text = NULL;
7788 /* needed here to initialize combined element properties */
7789 InitElementPropertiesEngine(level.game_version);
7791 element_info[element].change =
7792 &element_info[element].change_page[current_change_page];
7794 custom_element = element_info[element];
7795 custom_element_change = *element_info[element].change;
7797 /* needed to initially set selectbox options for special action options */
7798 setSelectboxSpecialActionOptions();
7800 /* needed to initially set selectbox value variables to reliable defaults */
7801 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7802 setSelectboxValue(i, *selectbox_info[i].value);
7804 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7805 custom_element_properties[i] = HAS_PROPERTY(element, i);
7807 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7808 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7810 /* ---------- element settings: configure (custom elements) ------------- */
7812 /* set accessible layer selectbox help value */
7813 custom_element.access_type =
7814 (IS_WALKABLE(element) ? EP_WALKABLE :
7815 IS_PASSABLE(element) ? EP_PASSABLE :
7816 custom_element.access_type);
7817 custom_element.access_layer =
7818 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7819 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7820 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7821 custom_element.access_layer);
7822 custom_element.access_protected =
7823 (IS_PROTECTED(element) ? 1 : 0);
7824 custom_element_properties[EP_ACCESSIBLE] =
7825 (IS_ACCESSIBLE_OVER(element) ||
7826 IS_ACCESSIBLE_INSIDE(element) ||
7827 IS_ACCESSIBLE_UNDER(element));
7829 /* set walk-to-object action selectbox help value */
7830 custom_element.walk_to_action =
7831 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7832 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7833 IS_DROPPABLE(element) ? EP_DROPPABLE :
7834 IS_THROWABLE(element) ? EP_THROWABLE :
7835 IS_PUSHABLE(element) ? EP_PUSHABLE :
7836 custom_element.walk_to_action);
7837 custom_element_properties[EP_WALK_TO_OBJECT] =
7838 (IS_DIGGABLE(element) ||
7839 IS_COLLECTIBLE_ONLY(element) ||
7840 IS_DROPPABLE(element) ||
7841 IS_THROWABLE(element) ||
7842 IS_PUSHABLE(element));
7844 /* set smash targets selectbox help value */
7845 custom_element.smash_targets =
7846 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7847 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7848 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7849 custom_element.smash_targets);
7850 custom_element_properties[EP_CAN_SMASH] =
7851 (CAN_SMASH_EVERYTHING(element) ||
7852 CAN_SMASH_ENEMIES(element) ||
7853 CAN_SMASH_PLAYER(element));
7855 /* set deadliness selectbox help value */
7856 custom_element.deadliness =
7857 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7858 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7859 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7860 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7861 custom_element.deadliness);
7862 custom_element_properties[EP_DEADLY] =
7863 (DONT_TOUCH(element) ||
7864 DONT_GET_HIT_BY(element) ||
7865 DONT_COLLIDE_WITH(element) ||
7866 DONT_RUN_INTO(element));
7868 /* ---------- element settings: advanced (custom elements) --------------- */
7870 /* set "change by direct action" selectbox help value */
7871 custom_element_change.direct_action =
7872 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7873 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7874 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7875 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7876 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7877 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7878 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7879 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7880 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7881 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7882 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7883 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7884 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7885 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7886 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7887 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7888 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7889 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7890 custom_element_change.direct_action);
7892 /* set "change by other element action" selectbox help value */
7893 custom_element_change.other_action =
7894 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7895 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7896 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7897 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7898 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7899 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7900 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7901 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7902 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7903 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7904 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7905 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7906 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7907 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7908 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7909 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7910 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7911 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7912 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7913 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7914 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7915 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7916 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7917 custom_element_change.other_action);
7920 static void CopyGroupElementPropertiesToEditor(int element)
7922 group_element_info = *element_info[element].group;
7923 custom_element = element_info[element]; /* needed for description */
7926 static void CopyClassicElementPropertiesToEditor(int element)
7928 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7929 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7930 getMoveIntoAcidProperty(&level, element);
7932 if (MAYBE_DONT_COLLIDE_WITH(element))
7933 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7934 getDontCollideWithProperty(&level, element);
7937 static void CopyElementPropertiesToEditor(int element)
7939 if (IS_CUSTOM_ELEMENT(element))
7940 CopyCustomElementPropertiesToEditor(element);
7941 else if (IS_GROUP_ELEMENT(element))
7942 CopyGroupElementPropertiesToEditor(element);
7944 CopyClassicElementPropertiesToEditor(element);
7947 static boolean AskToCopyAndModifyLevelTemplate()
7949 if (Request("Copy and modify settings from level template?", REQ_ASK))
7951 level.use_custom_template = FALSE;
7953 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
7954 GDI_CHECKED, FALSE, GDI_END);
7955 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
7956 GDI_CHECKED, FALSE, GDI_END);
7962 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7964 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7970 static void CopyCustomElementPropertiesToGame(int element)
7973 int access_type_and_layer;
7975 /* mark that this custom element has been modified */
7976 custom_element.modified_settings = TRUE;
7977 level.changed = TRUE;
7979 if (level.use_custom_template)
7980 AskToCopyAndModifyLevelTemplate();
7982 element_info[element] = custom_element;
7983 *element_info[element].change = custom_element_change;
7985 /* ---------- element settings: configure (custom elements) ------------- */
7987 /* set accessible property from checkbox and selectbox */
7988 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7989 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7990 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7991 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7992 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7993 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7994 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7995 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7996 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7997 custom_element_properties[access_type_and_layer] =
7998 custom_element_properties[EP_ACCESSIBLE];
7999 custom_element_properties[EP_PROTECTED] =
8000 (custom_element.access_protected != 0 &&
8001 custom_element_properties[EP_ACCESSIBLE]);
8003 /* set walk-to-object property from checkbox and selectbox */
8004 custom_element_properties[EP_DIGGABLE] = FALSE;
8005 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
8006 custom_element_properties[EP_DROPPABLE] = FALSE;
8007 custom_element_properties[EP_THROWABLE] = FALSE;
8008 custom_element_properties[EP_PUSHABLE] = FALSE;
8009 custom_element_properties[custom_element.walk_to_action] =
8010 custom_element_properties[EP_WALK_TO_OBJECT];
8012 /* set smash property from checkbox and selectbox */
8013 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
8014 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
8015 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
8016 custom_element_properties[custom_element.smash_targets] =
8017 custom_element_properties[EP_CAN_SMASH];
8019 /* set deadliness property from checkbox and selectbox */
8020 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
8021 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
8022 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
8023 custom_element_properties[EP_DONT_TOUCH] = FALSE;
8024 custom_element_properties[custom_element.deadliness] =
8025 custom_element_properties[EP_DEADLY];
8027 /* ---------- element settings: advanced (custom elements) --------------- */
8029 /* set player change event from checkbox and selectbox */
8030 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
8031 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
8032 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
8033 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
8034 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
8035 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
8036 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
8037 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
8038 custom_element_change_events[CE_SWITCHED] = FALSE;
8039 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
8040 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
8041 custom_element_change_events[CE_BLOCKED] = FALSE;
8042 custom_element_change_events[CE_IMPACT] = FALSE;
8043 custom_element_change_events[CE_SMASHED] = FALSE;
8044 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
8045 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
8046 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
8047 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
8048 custom_element_change_events[custom_element_change.direct_action] =
8049 custom_element_change_events[CE_BY_DIRECT_ACTION];
8051 /* set other element action change event from checkbox and selectbox */
8052 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
8053 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
8054 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
8055 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
8056 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
8057 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
8058 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
8059 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
8060 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
8061 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
8062 custom_element_change_events[CE_TOUCHING_X] = FALSE;
8063 custom_element_change_events[CE_HITTING_X] = FALSE;
8064 custom_element_change_events[CE_DIGGING_X] = FALSE;
8065 custom_element_change_events[CE_HIT_BY_X] = FALSE;
8066 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
8067 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
8068 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
8069 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
8070 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
8071 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
8072 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
8073 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
8074 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
8075 custom_element_change_events[custom_element_change.other_action] =
8076 custom_element_change_events[CE_BY_OTHER_ACTION];
8078 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
8079 SET_PROPERTY(element, i, custom_element_properties[i]);
8081 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
8082 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
8084 /* copy change events also to special level editor variable */
8085 custom_element = element_info[element];
8086 custom_element_change = *element_info[element].change;
8089 static void CopyGroupElementPropertiesToGame(int element)
8091 /* mark that this group element has been modified */
8092 custom_element.modified_settings = TRUE;
8093 level.changed = TRUE;
8095 if (level.use_custom_template)
8096 AskToCopyAndModifyLevelTemplate();
8098 element_info[element] = custom_element;
8099 *element_info[element].group = group_element_info;
8102 static void CopyClassicElementPropertiesToGame(int element)
8104 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8105 setMoveIntoAcidProperty(&level, element,
8106 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
8108 if (MAYBE_DONT_COLLIDE_WITH(element))
8109 setDontCollideWithProperty(&level, element,
8110 custom_element_properties[EP_DONT_COLLIDE_WITH]);
8113 static void CopyElementPropertiesToGame(int element)
8115 if (IS_CUSTOM_ELEMENT(element))
8116 CopyCustomElementPropertiesToGame(element);
8117 else if (IS_GROUP_ELEMENT(element))
8118 CopyGroupElementPropertiesToGame(element);
8120 CopyClassicElementPropertiesToGame(element);
8123 void CheckElementDescriptions()
8127 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8128 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
8129 Error(ERR_WARN, "no element description file for element '%s'",
8133 static int getMaxEdFieldX(boolean has_scrollbar)
8135 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
8136 int sxsize = SXSIZE - scrollbar_width;
8137 int max_ed_fieldx = sxsize / ed_tilesize;
8139 return max_ed_fieldx;
8142 static int getMaxEdFieldY(boolean has_scrollbar)
8144 int infotext_height = INFOTEXT_YSIZE_FULL;
8145 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
8146 int sysize = SYSIZE - scrollbar_height - infotext_height;
8147 int max_ed_fieldy = sysize / ed_tilesize;
8149 return max_ed_fieldy;
8152 void InitZoomLevelSettings(int zoom_tilesize)
8154 if (zoom_tilesize == -1)
8155 zoom_tilesize = setup.auto_setup.editor_zoom_tilesize;
8157 // limit zoom tilesize by upper and lower bound
8158 zoom_tilesize = MIN(MAX(MICRO_TILESIZE, zoom_tilesize), TILESIZE);
8160 ed_tilesize = setup.auto_setup.editor_zoom_tilesize = zoom_tilesize;
8162 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
8163 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
8168 int fade_mask = REDRAW_FIELD;
8170 FadeSoundsAndMusic();
8172 if (CheckIfGlobalBorderHasChanged())
8173 fade_mask = REDRAW_ALL;
8177 /* needed if different viewport properties defined for editor */
8178 ChangeViewportPropertiesIfNeeded();
8182 InitZoomLevelSettings(-1);
8184 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
8187 CheckElementDescriptions();
8190 if (level_editor_test_game)
8192 CopyPlayfield(level.field, Feld);
8193 CopyPlayfield(FieldBackup, level.field);
8195 level_editor_test_game = FALSE;
8199 edit_mode = ED_MODE_DRAWING;
8200 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
8201 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
8209 /* needed for gadgets drawn on background (like palette scrollbar) */
8210 SetDoorBackgroundImage(IMG_UNDEFINED);
8212 /* copy default editor door content to main double buffer */
8213 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
8214 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
8215 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
8216 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
8217 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
8220 /* draw bigger door */
8221 DrawSpecialEditorDoor();
8223 /* draw new control window */
8224 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
8225 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
8226 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
8227 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
8228 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
8231 // redraw_mask |= REDRAW_ALL;
8233 FreeLevelEditorGadgets();
8234 CreateLevelEditorGadgets();
8236 ReinitializeElementList(); /* update dynamic level element list */
8237 ReinitializeElementListButtons(); /* custom element may look different */
8239 InitElementPropertiesGfxElement();
8242 MapControlButtons();
8244 DrawEditModeWindow();
8246 DrawMaskedBorder(fade_mask);
8250 /* copy actual editor door content to door double buffer for OpenDoor() */
8251 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
8254 static void AdjustDrawingAreaGadgets()
8256 int ed_xsize = lev_fieldx + 2;
8257 int ed_ysize = lev_fieldy + 2;
8258 int max_ed_fieldx = MAX_ED_FIELDX;
8259 int max_ed_fieldy = MAX_ED_FIELDY;
8260 boolean horizontal_scrollbar_needed;
8261 boolean vertical_scrollbar_needed;
8262 int x, y, width, height;
8264 /* check if we need any scrollbars */
8265 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8266 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8268 /* check if we have a smaller editor field because of scrollbars */
8269 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8270 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8272 /* check again if we now need more scrollbars because of less space */
8273 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8274 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8276 /* check if editor field gets even smaller after adding new scrollbars */
8277 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8278 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8280 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
8281 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
8283 x = SX + ed_fieldx * ed_tilesize;
8284 y = SY + ed_fieldy * ed_tilesize;
8286 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
8287 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
8289 /* adjust drawing area gadget */
8290 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
8291 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
8292 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
8295 /* adjust horizontal scrollbar gadgets */
8296 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
8299 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
8300 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
8303 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8306 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
8309 /* adjust vertical scrollbar gadgets */
8310 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
8313 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
8315 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
8317 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8320 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
8324 static void AdjustLevelScrollPosition()
8326 if (level_xpos < -1)
8328 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8329 level_xpos = lev_fieldx - ed_fieldx + 1;
8330 if (lev_fieldx < ed_fieldx - 2)
8333 if (level_ypos < -1)
8335 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8336 level_ypos = lev_fieldy - ed_fieldy + 1;
8337 if (lev_fieldy < ed_fieldy - 2)
8341 static void AdjustEditorScrollbar(int id)
8343 struct GadgetInfo *gi = level_editor_gadget[id];
8344 int items_max, items_visible, item_position;
8346 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8348 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8349 items_visible = ed_fieldx;
8350 item_position = level_xpos + 1;
8354 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8355 items_visible = ed_fieldy;
8356 item_position = level_ypos + 1;
8359 if (item_position > items_max - items_visible)
8360 item_position = items_max - items_visible;
8362 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8363 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8366 static void AdjustElementListScrollbar()
8368 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8369 int items_max, items_visible, item_position;
8371 /* correct position of element list scrollbar */
8372 if (element_shift < 0)
8374 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8375 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8377 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8378 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8379 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8381 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8382 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8383 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8386 static void ModifyEditorCounterValue(int counter_id, int new_value)
8388 int *counter_value = counterbutton_info[counter_id].value;
8389 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8390 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8392 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8394 if (counter_value != NULL)
8395 *counter_value = gi->textinput.number_value;
8398 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8400 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8401 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8403 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8405 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8406 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8408 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8409 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8411 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8412 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8417 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8419 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8420 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8421 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8423 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8426 static void ModifyEditorSelectboxOptions(int selectbox_id,
8427 struct ValueTextInfo *options)
8429 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8430 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8432 selectbox_info[selectbox_id].options = options;
8434 /* set index to zero -- list may be shorter now (correct later, if needed) */
8435 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8436 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8439 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8441 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8442 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8444 drawingarea_info[drawingarea_id].area_xsize = xsize;
8445 drawingarea_info[drawingarea_id].area_ysize = ysize;
8447 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8450 static void ModifyEditorElementList()
8454 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8457 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8459 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8460 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8461 struct GadgetDesign *gd = &gi->deco.design;
8462 int element = editor_elements[element_shift + i];
8463 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8467 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8469 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8475 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8477 int graphic = el2edimg(element);
8478 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8484 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8487 static void ModifyDrawingElementButton(int element, int id)
8489 struct GadgetInfo *gi = level_editor_gadget[id];
8490 Bitmap *deco_bitmap;
8492 int tile_size = gi->deco.width;
8494 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8496 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8499 static void PickDrawingElement(int button, int element)
8504 struct XYTileSize *pos;
8506 } de, drawing_elements[] =
8508 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8509 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8510 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8513 if (button < 1 || button > 3)
8516 if (IS_MM_WALL(element))
8517 element = map_mm_wall_element(element);
8519 de = drawing_elements[button - 1];
8521 *de.new_element = element; // update global drawing element variable
8523 DrawDrawingElementGraphic(element, de.pos);
8524 ModifyDrawingElementButton(element, de.id);
8526 redraw_mask |= REDRAW_DOOR_1;
8529 static void RedrawDrawingElements()
8531 PickDrawingElement(1, new_element1);
8532 PickDrawingElement(2, new_element2);
8533 PickDrawingElement(3, new_element3);
8536 static void DrawDrawingWindow()
8538 stick_element_properties_window = FALSE;
8540 SetMainBackgroundImage(IMG_UNDEFINED);
8543 UnmapLevelEditorFieldGadgets();
8544 UnmapLevelEditorToolboxCustomGadgets();
8546 AdjustDrawingAreaGadgets();
8547 AdjustLevelScrollPosition();
8548 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8549 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8551 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8553 MapMainDrawingArea();
8554 MapLevelEditorToolboxDrawingGadgets();
8557 static int getTabulatorBarWidth()
8559 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8560 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8562 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8565 static int getTabulatorBarHeight()
8567 return ED_TAB_BAR_HEIGHT;
8570 static void DrawLevelInfoTabulatorGadgets()
8572 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8573 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8574 int gd_x = gd->x + gd_gi1->border.width / 2;
8575 int gd_y = gd->y + gd_gi1->height - 1;
8576 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8577 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8578 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8581 for (i = id_first; i <= id_last; i++)
8583 int gadget_id = textbutton_info[i].gadget_id;
8584 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8585 boolean active = (i != edit_mode_levelinfo);
8587 /* draw background line below tabulator button */
8588 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8590 /* draw solid line below inactive tabulator buttons */
8591 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8592 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8593 ED_GADGET_TINY_DISTANCE, tab_color);
8595 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8596 MapTextbuttonGadget(i);
8599 /* draw little border line below tabulator buttons */
8600 if (tab_color != BLACK_PIXEL) /* black => transparent */
8601 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8602 ED_GADGET_TINY_DISTANCE,
8603 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8606 static void DrawPropertiesTabulatorGadgets()
8608 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8609 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8610 int gd_x = gd->x + gd_gi1->border.width / 2;
8611 int gd_y = gd->y + gd_gi1->height - 1;
8612 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8613 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8614 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8617 /* draw two config tabulators for player elements */
8618 if (ELEM_IS_PLAYER(properties_element))
8619 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8621 /* draw two config and one "change" tabulator for custom elements */
8622 if (IS_CUSTOM_ELEMENT(properties_element))
8623 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8625 for (i = id_first; i <= id_last; i++)
8627 int gadget_id = textbutton_info[i].gadget_id;
8628 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8629 boolean active = (i != edit_mode_properties);
8631 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8632 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8633 (ELEM_IS_PLAYER(properties_element) ||
8634 IS_CUSTOM_ELEMENT(properties_element)))
8637 /* draw background line below tabulator button */
8638 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8640 /* draw solid line below inactive tabulator buttons */
8641 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8642 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8643 ED_GADGET_TINY_DISTANCE, tab_color);
8645 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8646 MapTextbuttonGadget(i);
8649 /* draw little border line below tabulator buttons */
8650 if (tab_color != BLACK_PIXEL) /* black => transparent */
8651 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8652 ED_GADGET_TINY_DISTANCE,
8653 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8656 static void DrawLevelInfoLevel()
8660 /* draw counter gadgets */
8661 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8662 MapCounterButtons(i);
8664 /* draw checkbutton gadgets */
8665 for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
8666 MapCheckbuttonGadget(i);
8668 /* draw selectbox gadgets */
8669 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8670 MapSelectboxGadget(i);
8672 /* draw text input gadgets */
8673 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8674 MapTextInputGadget(i);
8677 static void DrawLevelInfoEditor()
8681 /* draw counter gadgets */
8682 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8683 MapCounterButtons(i);
8685 /* draw checkbutton gadgets */
8686 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8687 MapCheckbuttonGadget(i);
8689 /* draw radiobutton gadgets */
8690 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8691 MapRadiobuttonGadget(i);
8693 /* draw drawing area */
8694 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8696 /* draw textbutton gadgets */
8697 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
8700 static void DrawLevelInfoWindow()
8702 char *text = "Global Settings";
8703 int font_nr = FONT_TITLE_1;
8704 struct MenuPosInfo *pos = &editor.settings.headline;
8705 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8706 int sy = SY + pos->y;
8708 stick_element_properties_window = FALSE;
8710 SetAutomaticNumberOfGemsNeeded();
8712 UnmapLevelEditorFieldGadgets();
8714 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8717 DrawText(sx, sy, text, font_nr);
8719 DrawLevelInfoTabulatorGadgets();
8721 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8722 DrawLevelInfoLevel();
8723 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8724 DrawLevelInfoEditor();
8727 static void DrawCustomContentArea()
8729 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8730 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8731 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8732 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8733 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8734 int xoffset = ED_GADGET_SPACE_DISTANCE;
8736 /* add distance for potential left text (without drawing area border) */
8737 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8739 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8741 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8744 static void DrawCustomChangeContentArea()
8746 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8747 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8748 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8749 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8750 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8751 int xoffset = ED_GADGET_SPACE_DISTANCE;
8753 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8758 static void RemoveElementContentArea(int id, int font_height)
8760 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8762 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8763 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8764 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8765 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8766 ED_GADGET_TEXT_DISTANCE + font_height);
8769 static void DrawYamYamContentAreas()
8771 int font_nr = FONT_TEXT_1;
8772 int font_height = getFontHeight(font_nr);
8773 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8774 int yoffset = (tilesize - font_height) / 2;
8775 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8776 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8779 /* display counter to choose number of element content areas */
8780 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8782 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8784 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8786 if (i < level.num_yamyam_contents)
8792 UnmapDrawingArea(id);
8794 /* delete content areas in case of reducing number of them */
8795 RemoveElementContentArea(id, font_height);
8799 DrawText(x, y + 0 * tilesize, "content", font_nr);
8800 DrawText(x, y + 1 * tilesize, "when", font_nr);
8801 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8804 static void DrawMagicBallContentAreas()
8806 int font_nr = FONT_TEXT_1;
8807 int font_height = getFontHeight(font_nr);
8808 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8809 int yoffset = (tilesize - font_height) / 2;
8810 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8811 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8814 /* display counter to choose number of element content areas */
8815 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8817 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8819 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8821 if (i < level.num_ball_contents)
8827 UnmapDrawingArea(id);
8829 /* delete content areas in case of reducing number of them */
8830 RemoveElementContentArea(id, font_height);
8834 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8835 DrawText(x, y + 1 * tilesize, "when", font_nr);
8836 DrawText(x, y + 2 * tilesize, "active", font_nr);
8839 static void DrawAndroidElementArea(int element)
8841 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8842 int num_elements = level.num_android_clone_elements;
8843 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8844 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8845 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8846 int xsize = MAX_ANDROID_ELEMENTS;
8849 /* display counter to choose number of element areas */
8850 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8852 if (drawingarea_info[id].text_left != NULL)
8853 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8855 UnmapDrawingArea(id);
8857 ModifyEditorDrawingArea(id, num_elements, 1);
8859 /* delete content areas in case of reducing number of them */
8860 DrawBackground(sx, sy,
8861 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8862 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8867 static void DrawGroupElementArea(int element)
8869 int id = ED_DRAWING_ID_GROUP_CONTENT;
8870 int num_elements = group_element_info.num_elements;
8871 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8872 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8873 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8874 int xsize = MAX_ELEMENTS_IN_GROUP;
8877 if (drawingarea_info[id].text_left != NULL)
8878 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8880 UnmapDrawingArea(id);
8882 ModifyEditorDrawingArea(id, num_elements, 1);
8884 /* delete content areas in case of reducing number of them */
8885 DrawBackground(sx, sy,
8886 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8887 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8892 static void DrawPlayerInitialInventoryArea(int element)
8894 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8895 int player_nr = GET_PLAYER_NR(element);
8896 int num_elements = level.initial_inventory_size[player_nr];
8897 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8898 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8899 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8900 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8903 /* determine horizontal position to the right of specified gadget */
8904 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8905 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8906 ED_DRAWINGAREA_TEXT_DISTANCE);
8908 /* determine horizontal offset for leading text */
8909 if (drawingarea_info[id].text_left != NULL)
8910 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8912 UnmapDrawingArea(id);
8914 ModifyEditorDrawingArea(id, num_elements, 1);
8916 /* delete content areas in case of reducing number of them */
8917 DrawBackground(sx, sy,
8918 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8919 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8924 static void DrawEnvelopeTextArea(int envelope_nr)
8926 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8927 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8930 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8932 if (envelope_nr != -1)
8933 textarea_info[id].value = level.envelope[envelope_nr].text;
8935 ModifyGadget(gi, GDI_AREA_SIZE,
8936 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8937 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8940 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8943 static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
8945 DrawText(SX + xpos, SY + ypos, text, font_nr);
8948 static int PrintElementDescriptionFromFile(char *filename, int font_nr,
8951 int font_width = getFontWidth(font_nr);
8952 int font_height = getFontHeight(font_nr);
8953 int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
8954 int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
8956 return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
8957 max_chars_per_line, -1, max_lines_drawable, 0, -1,
8958 TRUE, FALSE, FALSE);
8961 static void DrawPropertiesInfo()
8970 /* configurable properties */
8972 { EP_WALKABLE_OVER, "- player can walk over it" },
8973 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8974 { EP_WALKABLE_UNDER, "- player can walk under it" },
8975 { EP_PASSABLE_OVER, "- player can pass over it" },
8976 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8977 { EP_PASSABLE_UNDER, "- player can pass under it" },
8978 { EP_PROTECTED, "- player is protected by it" },
8980 { EP_DIGGABLE, "- can be digged away" },
8981 { EP_COLLECTIBLE, "- can be collected" },
8982 { EP_DROPPABLE, "- can be dropped after collecting" },
8983 { EP_THROWABLE, "- can be thrown after collecting" },
8984 { EP_PUSHABLE, "- can be pushed" },
8986 { EP_CAN_FALL, "- can fall" },
8987 { EP_CAN_MOVE, "- can move" },
8989 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8991 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8993 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8995 { EP_SLIPPERY, "- slippery for falling elements" },
8996 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8998 { EP_DONT_RUN_INTO, "- deadly when running into" },
8999 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
9000 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
9001 { EP_DONT_TOUCH, "- deadly when touching" },
9003 { EP_INDESTRUCTIBLE, "- indestructible" },
9005 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
9006 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
9007 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
9009 { EP_CAN_CHANGE, "- can change to other element" },
9011 /* pre-defined properties */
9012 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
9013 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
9014 { EP_SWITCHABLE, "- can be switched" },
9016 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
9021 char *filename = getElementDescriptionFilename(properties_element);
9022 char *percentage_text = "In this level: ";
9023 char *properties_text = "Standard properties: ";
9024 char *description_text = "Description:";
9025 char *no_description_text = "No description available.";
9026 char *none_text = "None";
9028 int num_elements_in_level;
9029 int num_standard_properties = 0;
9030 int font1_nr = FONT_TEXT_1;
9031 int font2_nr = FONT_TEXT_2;
9032 int font1_width = getFontWidth(font1_nr);
9033 int font1_height = getFontHeight(font1_nr);
9034 int font2_height = getFontHeight(font2_nr);
9035 int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
9036 int font2_yoffset = (font1_height - font2_height) / 2;
9037 int percentage_text_len = strlen(percentage_text) * font1_width;
9038 int properties_text_len = strlen(properties_text) * font1_width;
9039 int xpos = ED_ELEMENT_SETTINGS_X(0);
9040 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9043 if (setup.editor.show_element_token)
9045 int font3_nr = FONT_TEXT_3;
9046 int font3_height = getFontHeight(font3_nr);
9048 DrawTextF(xpos, ypos, font3_nr,
9049 "[%s]", element_info[properties_element].token_name);
9051 ypos += 2 * font3_height;
9054 /* ----- print number of elements / percentage of this element in level */
9056 num_elements_in_level = 0;
9057 for (y = 0; y < lev_fieldy; y++)
9058 for (x = 0; x < lev_fieldx; x++)
9059 if (Feld[x][y] == properties_element)
9060 num_elements_in_level++;
9061 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
9063 DrawTextS(xpos, ypos, font1_nr, percentage_text);
9065 if (num_elements_in_level > 0)
9066 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9067 "%d (%.2f %%)", num_elements_in_level, percentage);
9069 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9072 ypos += 2 * MAX(font1_height, font2_height);
9074 /* ----- print standard properties of this element */
9076 DrawTextS(xpos, ypos, font1_nr, properties_text);
9078 ypos += line1_height;
9080 for (i = 0; properties[i].value != -1; i++)
9082 if (!HAS_PROPERTY(properties_element, properties[i].value))
9085 DrawTextS(xpos, ypos, font2_nr, properties[i].text);
9087 ypos += font2_height;
9089 num_standard_properties++;
9092 if (num_standard_properties == 0)
9094 DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
9095 font2_nr, none_text);
9097 ypos -= (line1_height - font1_height);
9100 ypos += MAX(font1_height, font2_height);
9102 /* ----- print special description of this element */
9104 PrintInfoText(description_text, font1_nr, xpos, ypos);
9106 ypos += line1_height;
9108 if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
9109 PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
9112 #define TEXT_COLLECTING "Score for collecting"
9113 #define TEXT_SMASHING "Score for smashing"
9114 #define TEXT_SLURPING "Score for slurping robot"
9115 #define TEXT_CRACKING "Score for cracking"
9116 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
9117 #define TEXT_DURATION "Duration when activated"
9118 #define TEXT_DELAY_ON "Delay before activating"
9119 #define TEXT_DELAY_OFF "Delay before deactivating"
9120 #define TEXT_DELAY_EXPLODING "Delay before exploding"
9121 #define TEXT_DELAY_MOVING "Delay before moving"
9122 #define TEXT_BALL_DELAY "Element generation delay"
9123 #define TEXT_MOVE_SPEED "Speed of android moving"
9124 #define TEXT_CLONE_SPEED "Speed of android cloning"
9125 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
9126 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
9127 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
9128 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
9129 #define TEXT_TIME_BONUS "Extra time to solve level"
9136 } elements_with_counter[] =
9138 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
9139 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
9140 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
9141 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
9142 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9143 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
9144 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
9145 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
9146 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
9147 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
9148 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
9149 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
9150 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9151 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9152 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
9153 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
9154 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
9155 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9156 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9157 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
9158 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9159 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9160 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9161 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9162 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9163 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9164 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
9165 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9166 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9167 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9168 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9169 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9170 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9171 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9172 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
9173 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
9174 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9175 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
9176 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9177 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9178 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9179 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9180 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9181 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
9182 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9183 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9184 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
9185 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9186 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9187 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
9188 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
9189 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
9190 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9191 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9192 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9193 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9194 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9195 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9196 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9197 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9198 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
9199 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
9200 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
9201 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
9202 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
9203 { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9204 { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING },
9205 { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING },
9206 { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING },
9207 { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9208 { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9209 { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9210 { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9211 { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9212 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9213 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9214 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9215 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9216 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9217 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9218 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9219 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9220 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
9222 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
9223 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
9224 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
9225 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
9226 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
9227 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
9228 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
9229 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
9230 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
9231 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
9232 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
9233 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
9234 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
9235 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
9236 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
9237 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
9239 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
9240 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
9241 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
9242 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
9243 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
9244 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
9245 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
9246 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
9247 { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF },
9248 { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING },
9249 { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON },
9250 { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9251 { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9256 static boolean checkPropertiesConfig(int element)
9260 if (IS_GEM(element) ||
9261 IS_CUSTOM_ELEMENT(element) ||
9262 IS_GROUP_ELEMENT(element) ||
9263 IS_BALLOON_ELEMENT(element) ||
9264 IS_ENVELOPE(element) ||
9265 IS_MM_MCDUFFIN(element) ||
9266 IS_DF_LASER(element) ||
9267 ELEM_IS_PLAYER(element) ||
9268 HAS_EDITOR_CONTENT(element) ||
9269 CAN_GROW(element) ||
9270 COULD_MOVE_INTO_ACID(element) ||
9271 MAYBE_DONT_COLLIDE_WITH(element) ||
9272 element == EL_SOKOBAN_OBJECT ||
9273 element == EL_SOKOBAN_FIELD_EMPTY ||
9274 element == EL_SOKOBAN_FIELD_FULL)
9277 for (i = 0; elements_with_counter[i].element != -1; i++)
9278 if (elements_with_counter[i].element == element)
9284 static void SetAutomaticNumberOfGemsNeeded()
9288 if (!level.auto_count_gems)
9291 level.gems_needed = 0;
9293 for (x = 0; x < lev_fieldx; x++)
9295 for (y = 0; y < lev_fieldy; y++)
9297 int element = Feld[x][y];
9299 if (IS_GEM(element) ||
9300 element == EL_MM_KETTLE ||
9301 element == EL_DF_CELL)
9302 level.gems_needed++;
9306 ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed);
9309 static void DrawPropertiesConfig()
9311 boolean draw_footer_line = FALSE;
9312 int max_num_element_counters = 4;
9313 int num_element_counters = 0;
9316 if (!checkPropertiesConfig(properties_element))
9318 int xpos = ED_ELEMENT_SETTINGS_X(0);
9319 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9321 PrintInfoText("No configuration options available.",
9322 FONT_TEXT_1, xpos, ypos);
9327 /* check if there are elements where a value can be chosen for */
9328 for (i = 0; elements_with_counter[i].element != -1; i++)
9330 if (elements_with_counter[i].element == properties_element)
9332 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
9334 counterbutton_info[counter_id].y =
9335 ED_ELEMENT_SETTINGS_YPOS(
9336 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
9337 (CAN_GROW(properties_element) ? 1 : 0) +
9338 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
9339 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
9340 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
9341 num_element_counters);
9343 counterbutton_info[counter_id].value = elements_with_counter[i].value;
9344 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
9346 if (properties_element == EL_GAME_OF_LIFE ||
9347 properties_element == EL_BIOMAZE)
9349 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
9350 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
9354 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
9355 counterbutton_info[counter_id].min_value = MIN_SCORE;
9356 counterbutton_info[counter_id].max_value = MAX_SCORE;
9359 MapCounterButtons(counter_id);
9361 num_element_counters++;
9362 if (num_element_counters >= max_num_element_counters)
9367 if (HAS_EDITOR_CONTENT(properties_element))
9369 /* draw stickybutton gadget */
9370 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9372 if (IS_AMOEBOID(properties_element))
9373 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
9374 else if (properties_element == EL_YAMYAM ||
9375 properties_element == EL_YAMYAM_LEFT ||
9376 properties_element == EL_YAMYAM_RIGHT ||
9377 properties_element == EL_YAMYAM_UP ||
9378 properties_element == EL_YAMYAM_DOWN)
9379 DrawYamYamContentAreas();
9380 else if (properties_element == EL_EMC_MAGIC_BALL)
9382 DrawMagicBallContentAreas();
9384 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
9385 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
9387 else if (properties_element == EL_EMC_ANDROID)
9388 DrawAndroidElementArea(properties_element);
9391 if (ELEM_IS_PLAYER(properties_element))
9393 int player_nr = GET_PLAYER_NR(properties_element);
9395 /* these properties can be set for every player individually */
9397 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9399 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9400 &level.start_element[player_nr];
9401 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9402 &level.artwork_element[player_nr];
9403 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9404 &level.explosion_element[player_nr];
9406 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9407 &level.use_start_element[player_nr];
9408 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9409 &level.use_artwork_element[player_nr];
9410 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9411 &level.use_explosion_element[player_nr];
9412 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9413 &level.initial_player_gravity[player_nr];
9415 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9416 &level.initial_player_stepsize[player_nr];
9418 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9419 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9420 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9421 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9422 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9423 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9424 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9425 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9426 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9427 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9428 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9429 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9430 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9431 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9433 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9434 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9435 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9437 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9439 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9441 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9442 &level.initial_inventory_content[player_nr][0];
9444 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9445 &level.initial_inventory_size[player_nr];
9447 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9448 &level.use_initial_inventory[player_nr];
9450 /* draw checkbutton gadgets */
9451 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9453 /* draw counter gadgets */
9454 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9456 /* draw drawing area gadgets */
9457 DrawPlayerInitialInventoryArea(properties_element);
9461 if (IS_GEM(properties_element))
9462 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9464 if (properties_element == EL_EM_DYNAMITE)
9465 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9467 if (COULD_MOVE_INTO_ACID(properties_element) &&
9468 !ELEM_IS_PLAYER(properties_element) &&
9469 (!IS_CUSTOM_ELEMENT(properties_element) ||
9470 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9472 /* set position for checkbutton for "can move into acid" */
9473 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9474 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9475 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9476 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9477 IS_BALLOON_ELEMENT(properties_element) ||
9478 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9480 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9483 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9484 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9486 if (properties_element == EL_SPRING)
9487 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9489 if (properties_element == EL_TIME_ORB_FULL)
9490 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9492 if (CAN_GROW(properties_element))
9494 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9495 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9497 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9500 if (properties_element == EL_SOKOBAN_OBJECT ||
9501 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9502 properties_element == EL_SOKOBAN_FIELD_FULL)
9503 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9505 if (IS_BALLOON_ELEMENT(properties_element))
9506 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
9508 if (IS_ENVELOPE(properties_element))
9510 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9511 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9512 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9513 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9514 int envelope_nr = properties_element - EL_ENVELOPE_1;
9516 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9517 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9519 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9520 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9522 /* display counter to choose size of envelope text area */
9523 MapCounterButtons(counter1_id);
9524 MapCounterButtons(counter2_id);
9526 /* display checkbuttons to choose auto-wrap and alignment properties */
9527 MapCheckbuttonGadget(button1_id);
9528 MapCheckbuttonGadget(button2_id);
9530 DrawEnvelopeTextArea(envelope_nr);
9533 if (IS_MM_MCDUFFIN(properties_element))
9535 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED);
9536 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN);
9537 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE);
9540 if (IS_DF_LASER(properties_element))
9542 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED);
9543 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN);
9544 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE);
9547 if (IS_CUSTOM_ELEMENT(properties_element))
9549 /* draw stickybutton gadget */
9550 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9552 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9554 /* draw checkbutton gadgets */
9555 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9556 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9557 MapCheckbuttonGadget(i);
9559 /* draw counter gadgets */
9560 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9561 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9562 MapCounterButtons(i);
9564 /* draw selectbox gadgets */
9565 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9566 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9567 MapSelectboxGadget(i);
9569 /* draw textbutton gadgets */
9570 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9572 /* draw text input gadgets */
9573 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9575 /* draw drawing area gadgets */
9576 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9578 draw_footer_line = TRUE;
9580 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9582 /* draw checkbutton gadgets */
9583 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9584 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9585 MapCheckbuttonGadget(i);
9587 /* draw counter gadgets */
9588 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9589 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9590 MapCounterButtons(i);
9592 /* draw selectbox gadgets */
9593 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9594 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9595 MapSelectboxGadget(i);
9597 /* draw drawing area gadgets */
9598 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9599 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9600 DrawCustomContentArea();
9603 else if (IS_GROUP_ELEMENT(properties_element))
9605 /* draw stickybutton gadget */
9606 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9608 /* draw checkbutton gadgets */
9609 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9610 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9612 /* draw counter gadgets */
9613 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9615 /* draw selectbox gadgets */
9616 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9618 /* draw textbutton gadgets */
9619 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9621 /* draw drawing area gadgets */
9622 DrawGroupElementArea(properties_element);
9624 /* draw text input gadgets */
9625 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9627 /* draw drawing area gadgets */
9628 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9630 draw_footer_line = TRUE;
9633 /* draw little footer border line above CE/GE use/save template gadgets */
9634 if (draw_footer_line)
9636 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9637 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9638 int gd_x = gd->x + gd_gi1->border.width / 2;
9639 int gd_y = gd->y + gd_gi1->height - 1;
9640 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9642 if (tab_color != BLACK_PIXEL) /* black => transparent */
9643 FillRectangle(drawto,
9644 SX + ED_ELEMENT_SETTINGS_X(0),
9645 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9647 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9651 static void DrawPropertiesChangeDrawingAreas()
9653 if (IS_CUSTOM_ELEMENT(properties_element))
9655 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9656 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9657 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9659 DrawCustomChangeContentArea();
9662 redraw_mask |= REDRAW_FIELD;
9665 static void DrawPropertiesChange()
9669 /* needed to initially set selectbox options for special action options */
9670 setSelectboxSpecialActionOptions();
9672 /* draw stickybutton gadget */
9673 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9675 /* draw checkbutton gadgets */
9676 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9677 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9678 MapCheckbuttonGadget(i);
9680 /* draw counter gadgets */
9681 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9682 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9683 MapCounterButtons(i);
9685 /* draw selectbox gadgets */
9686 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9687 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9688 MapSelectboxGadget(i);
9690 /* draw textbutton gadgets */
9691 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9692 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9693 MapTextbuttonGadget(i);
9695 /* draw graphicbutton gadgets */
9696 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9697 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9698 MapGraphicbuttonGadget(i);
9700 /* draw drawing area gadgets */
9701 DrawPropertiesChangeDrawingAreas();
9704 static void DrawEditorElementAnimation(int x, int y)
9706 int graphic = el2img(properties_element);
9707 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9708 custom_element.ce_value_fixed_initial :
9709 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9710 custom_element.collect_score_initial : FrameCounter);
9712 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9715 static void DrawEditorElementName(int x, int y, int font_nr)
9717 char *element_name = getElementInfoText(properties_element);
9718 int font_width = getFontWidth(font_nr);
9719 int font_height = getFontHeight(font_nr);
9720 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9721 int max_chars_per_line = max_text_width / font_width;
9722 char buffer[max_chars_per_line + 1];
9724 if (strlen(element_name) <= max_chars_per_line)
9725 DrawTextS(x, y, font_nr, element_name);
9728 int next_pos = max_chars_per_line;
9730 strncpy(buffer, element_name, max_chars_per_line);
9731 buffer[max_chars_per_line] = '\0';
9733 if (element_name[max_chars_per_line] == ' ')
9739 for (i = max_chars_per_line - 1; i >= 0; i--)
9740 if (buffer[i] == ' ')
9743 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9750 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9752 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9753 buffer[max_chars_per_line] = '\0';
9755 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9759 static void DrawPropertiesWindow()
9761 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9762 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9763 int border_size = gd->border_size;
9764 int font_nr = FONT_TEXT_1;
9765 int font_height = getFontHeight(font_nr);
9766 int xoffset = TILEX + element_border + 3 * border_size;
9767 int yoffset = (TILEY - font_height) / 2;
9768 int x1 = editor.settings.element_graphic.x + element_border;
9769 int y1 = editor.settings.element_graphic.y + element_border;
9770 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9771 editor.settings.element_name.x);
9772 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9773 editor.settings.element_name.y);
9774 char *text = "Element Settings";
9775 int font2_nr = FONT_TITLE_1;
9776 struct MenuPosInfo *pos = &editor.settings.headline;
9777 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9778 int sy = SY + pos->y;
9780 stick_element_properties_window = FALSE;
9782 /* make sure that previous properties edit mode exists for this element */
9783 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9784 !IS_CUSTOM_ELEMENT(properties_element))
9785 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9787 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9788 !ELEM_IS_PLAYER(properties_element) &&
9789 !IS_CUSTOM_ELEMENT(properties_element))
9790 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9792 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9793 (ELEM_IS_PLAYER(properties_element) ||
9794 IS_CUSTOM_ELEMENT(properties_element)))
9795 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9797 CopyElementPropertiesToEditor(properties_element);
9799 UnmapLevelEditorFieldGadgets();
9800 UnmapLevelEditorToolboxDrawingGadgets();
9801 UnmapLevelEditorToolboxCustomGadgets();
9803 if (IS_CUSTOM_ELEMENT(properties_element) ||
9804 IS_GROUP_ELEMENT(properties_element))
9805 MapLevelEditorToolboxCustomGadgets();
9807 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9810 DrawText(sx, sy, text, font2_nr);
9812 FrameCounter = 0; /* restart animation frame counter */
9814 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9815 DrawEditorElementAnimation(SX + x1, SY + y1);
9816 DrawEditorElementName(x2, y2, font_nr);
9818 DrawPropertiesTabulatorGadgets();
9820 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9821 DrawPropertiesInfo();
9822 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9823 DrawPropertiesChange();
9824 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9825 DrawPropertiesConfig();
9828 static void DrawPaletteWindow()
9832 UnmapLevelEditorFieldGadgets();
9834 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9837 /* map buttons to select elements */
9838 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
9839 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
9840 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
9841 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
9842 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
9845 static void UpdateCustomElementGraphicGadgets()
9849 InitElementPropertiesGfxElement();
9851 ModifyEditorElementList();
9852 RedrawDrawingElements();
9854 /* force redraw of all mapped drawing area gadgets */
9855 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9857 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9864 static int getOpenDirectionFromTube(int element)
9868 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9869 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9870 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9871 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9872 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9873 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9874 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9875 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9876 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9877 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9878 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9884 static int getTubeFromOpenDirection(int direction)
9888 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9889 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9890 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9891 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9892 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9893 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9894 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9895 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9896 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9897 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9898 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9900 /* if only one direction, fall back to simple tube with that direction */
9901 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9902 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9903 case (MV_UP): return EL_TUBE_VERTICAL;
9904 case (MV_DOWN): return EL_TUBE_VERTICAL;
9910 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9912 int element_new = getTubeFromOpenDirection(direction);
9914 return (element_new != EL_EMPTY ? element_new : element_old);
9917 static int getOpenDirectionFromBelt(int element)
9919 int belt_dir = getBeltDirFromBeltElement(element);
9921 return (belt_dir == MV_LEFT ? MV_RIGHT :
9922 belt_dir == MV_RIGHT ? MV_LEFT :
9923 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9926 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9928 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9929 direction == MV_RIGHT ? MV_LEFT :
9930 direction == MV_HORIZONTAL ? MV_NONE : direction);
9932 if (direction == MV_NONE)
9935 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9938 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9941 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9943 return (element_new != EL_EMPTY ? element_new : element_old);
9946 static int getOpenDirectionFromPool(int element)
9950 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9951 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9952 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9953 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9954 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9955 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9961 static int getPoolFromOpenDirection(int direction)
9965 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9966 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9967 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9968 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9969 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9970 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9976 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9978 int element = getPoolFromOpenDirection(direction);
9979 int help_direction = getOpenDirectionFromPool(help_element);
9981 if (element == EL_EMPTY)
9983 int help_direction_vertical = help_direction & MV_VERTICAL;
9985 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9988 if (element == EL_EMPTY)
9990 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9992 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9998 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
10000 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
10002 return (element_new != EL_EMPTY ? element_new : element_old);
10005 static int getOpenDirectionFromPillar(int element)
10009 case EL_EMC_WALL_1: return (MV_DOWN);
10010 case EL_EMC_WALL_2: return (MV_VERTICAL);
10011 case EL_EMC_WALL_3: return (MV_UP);
10017 static int getPillarFromOpenDirection(int direction)
10021 case (MV_DOWN): return EL_EMC_WALL_1;
10022 case (MV_VERTICAL): return EL_EMC_WALL_2;
10023 case (MV_UP): return EL_EMC_WALL_3;
10029 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
10031 int element_new = getPillarFromOpenDirection(direction);
10033 return (element_new != EL_EMPTY ? element_new : element_old);
10036 static int getOpenDirectionFromSteel2(int element)
10040 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
10041 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
10042 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
10043 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
10044 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
10045 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
10046 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
10047 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
10053 static int getSteel2FromOpenDirection(int direction)
10057 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
10058 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
10059 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
10060 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
10061 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
10062 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
10063 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
10064 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
10070 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
10072 int element_new = getSteel2FromOpenDirection(direction);
10074 return (element_new != EL_EMPTY ? element_new : element_old);
10077 static int getOpenDirectionFromChip(int element)
10081 case EL_SP_CHIP_SINGLE: return (MV_NONE);
10082 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
10083 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
10084 case EL_SP_CHIP_TOP: return (MV_DOWN);
10085 case EL_SP_CHIP_BOTTOM: return (MV_UP);
10091 static int getChipFromOpenDirection(int direction)
10095 case (MV_NONE): return EL_SP_CHIP_SINGLE;
10096 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
10097 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
10098 case (MV_UP): return EL_SP_CHIP_BOTTOM;
10099 case (MV_DOWN): return EL_SP_CHIP_TOP;
10105 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
10107 int element_new = getChipFromOpenDirection(direction);
10109 return (element_new != EL_EMPTY ? element_new : element_old);
10112 static int getClosedTube(int x, int y)
10114 static int xy[4][2] =
10121 int element_old = IntelliDrawBuffer[x][y];
10122 int direction_old = getOpenDirectionFromTube(element_old);
10123 int direction_new = MV_NONE;
10126 for (i = 0; i < NUM_DIRECTIONS; i++)
10128 int xx = x + xy[i][0];
10129 int yy = y + xy[i][1];
10130 int dir = MV_DIR_FROM_BIT(i);
10131 int dir_opposite = MV_DIR_OPPOSITE(dir);
10133 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
10134 (direction_old & dir) &&
10135 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10136 direction_new |= dir;
10139 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
10142 static int getClosedBelt(int x, int y)
10144 static int xy[4][2] =
10151 int element_old = IntelliDrawBuffer[x][y];
10152 int nr = getBeltNrFromBeltElement(element_old);
10153 int direction_old = getOpenDirectionFromBelt(element_old);
10154 int direction_new = MV_NONE;
10157 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10159 int xx = x + xy[i][0];
10160 int yy = y + xy[i][1];
10161 int dir = MV_DIR_FROM_BIT(i);
10162 int dir_opposite = MV_DIR_OPPOSITE(dir);
10164 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
10165 (direction_old & dir) &&
10166 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10167 direction_new |= dir;
10170 return getBeltFromNrAndOpenDirection(nr, direction_new);
10173 static int getClosedPool(int x, int y)
10175 static int xy[4][2] =
10182 int element_old = IntelliDrawBuffer[x][y];
10183 int direction_old = getOpenDirectionFromPool(element_old);
10184 int direction_new = MV_NONE;
10187 for (i = 0; i < NUM_DIRECTIONS; i++)
10189 int xx = x + xy[i][0];
10190 int yy = y + xy[i][1];
10191 int dir = MV_DIR_FROM_BIT(i);
10192 int dir_opposite = MV_DIR_OPPOSITE(dir);
10194 if (IN_LEV_FIELD(xx, yy) &&
10195 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
10196 (direction_old & dir) &&
10197 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10198 direction_new |= dir;
10201 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
10204 static int getClosedPillar(int x, int y)
10206 static int xy[4][2] =
10213 int element_old = IntelliDrawBuffer[x][y];
10214 int direction_old = getOpenDirectionFromPillar(element_old);
10215 int direction_new = MV_NONE;
10218 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10220 int xx = x + xy[i][0];
10221 int yy = y + xy[i][1];
10222 int dir = MV_DIR_FROM_BIT(i);
10223 int dir_opposite = MV_DIR_OPPOSITE(dir);
10225 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
10226 (direction_old & dir) &&
10227 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10228 direction_new |= dir;
10231 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
10234 static int getClosedSteel2(int x, int y)
10236 static int xy[4][2] =
10243 int element_old = IntelliDrawBuffer[x][y];
10244 int direction_old = getOpenDirectionFromSteel2(element_old);
10245 int direction_new = MV_NONE;
10248 for (i = 0; i < NUM_DIRECTIONS; i++)
10250 int xx = x + xy[i][0];
10251 int yy = y + xy[i][1];
10252 int dir = MV_DIR_FROM_BIT(i);
10253 int dir_opposite = MV_DIR_OPPOSITE(dir);
10255 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
10256 (direction_old & dir) &&
10257 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10258 direction_new |= dir;
10261 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
10264 static int getClosedChip(int x, int y)
10266 static int xy[4][2] =
10273 int element_old = IntelliDrawBuffer[x][y];
10274 int direction_old = getOpenDirectionFromChip(element_old);
10275 int direction_new = MV_NONE;
10278 for (i = 0; i < NUM_DIRECTIONS; i++)
10280 int xx = x + xy[i][0];
10281 int yy = y + xy[i][1];
10282 int dir = MV_DIR_FROM_BIT(i);
10283 int dir_opposite = MV_DIR_OPPOSITE(dir);
10285 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
10286 (direction_old & dir) &&
10287 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10288 direction_new |= dir;
10291 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
10294 static void SetElementSimpleExt(int x, int y, int dx, int dy, int element,
10295 boolean change_level)
10297 int sx = x - level_xpos;
10298 int sy = y - level_ypos;
10299 int old_element = Feld[x][y];
10300 unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f);
10301 boolean draw_masked = FALSE;
10303 if (IS_MM_WALL_EDITOR(element))
10305 element = map_mm_wall_element_editor(element) | new_bitmask;
10307 if (IS_MM_WALL(old_element))
10308 element |= MM_WALL_BITS(old_element);
10311 draw_masked = TRUE;
10313 else if (IS_MM_WALL(old_element) && element == EL_EMPTY)
10315 int element_changed = old_element & ~new_bitmask;
10317 if (MM_WALL_BITS(element_changed) != 0)
10318 element = element_changed;
10321 IntelliDrawBuffer[x][y] = element;
10324 Feld[x][y] = element;
10326 if (IN_ED_FIELD(sx, sy))
10329 DrawEditorElementThruMask(sx, sy, element);
10331 DrawEditorElement(sx, sy, element);
10335 static void SetElementSimple(int x, int y, int element, boolean change_level)
10337 SetElementSimpleExt(x, y, 0, 0, element, change_level);
10340 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
10341 int x2, int y2, int *element2,
10342 int (*close_function)(int, int),
10343 boolean change_level)
10345 /* set neighbour elements to newly determined connections */
10346 SetElementSimple(x1, y1, *element1, change_level);
10347 SetElementSimple(x2, y2, *element2, change_level);
10349 /* remove all open connections of neighbour elements */
10350 *element1 = close_function(x1, y1);
10351 *element2 = close_function(x2, y2);
10353 /* set neighbour elements to new, minimized connections */
10354 SetElementSimple(x1, y1, *element1, change_level);
10355 SetElementSimple(x2, y2, *element2, change_level);
10358 static void SetElementIntelliDraw(int x, int y, int new_element,
10359 boolean change_level, int button)
10361 static int xy[4][2] =
10368 static int last_x = -1;
10369 static int last_y = -1;
10370 int old_element = IntelliDrawBuffer[x][y];
10372 if (new_element == EL_UNDEFINED)
10380 if (IS_TUBE(new_element))
10382 int last_element_new = EL_UNDEFINED;
10383 int direction = MV_NONE;
10386 /* if old element is of same kind, keep all existing directions */
10387 if (IS_TUBE(old_element))
10388 direction |= getOpenDirectionFromTube(old_element);
10390 for (i = 0; i < NUM_DIRECTIONS; i++)
10392 int xx = x + xy[i][0];
10393 int yy = y + xy[i][1];
10395 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10396 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
10398 int dir = MV_DIR_FROM_BIT(i);
10399 int dir_opposite = MV_DIR_OPPOSITE(dir);
10400 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10401 int last_direction_old = getOpenDirectionFromTube(last_element_old);
10402 int last_direction_new = last_direction_old | dir_opposite;
10404 last_element_new = getTubeFromOpenDirection(last_direction_new);
10410 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
10412 if (last_element_new != EL_UNDEFINED)
10413 MergeAndCloseNeighbourElements(x, y, &new_element,
10414 last_x, last_y, &last_element_new,
10415 getClosedTube, change_level);
10417 else if (IS_BELT(new_element))
10419 int belt_nr = getBeltNrFromBeltElement(new_element);
10420 int last_element_new = EL_UNDEFINED;
10421 int direction = MV_NONE;
10424 /* if old element is of same kind, keep all existing directions */
10425 if (IS_BELT(old_element))
10426 direction |= getOpenDirectionFromBelt(old_element);
10428 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10430 int xx = x + xy[i][0];
10431 int yy = y + xy[i][1];
10433 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10434 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
10436 int dir = MV_DIR_FROM_BIT(i);
10437 int dir_opposite = MV_DIR_OPPOSITE(dir);
10438 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10439 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
10440 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
10441 int last_direction_new = last_direction_old | dir_opposite;
10443 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
10444 last_direction_new);
10449 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10451 if (last_element_new != EL_UNDEFINED)
10452 MergeAndCloseNeighbourElements(x, y, &new_element,
10453 last_x, last_y, &last_element_new,
10454 getClosedBelt, change_level);
10456 else if (IS_ACID_POOL_OR_ACID(new_element))
10458 int last_element_new = EL_UNDEFINED;
10459 int direction = MV_NONE;
10462 /* if old element is of same kind, keep all existing directions */
10463 if (IS_ACID_POOL_OR_ACID(old_element))
10464 direction |= getOpenDirectionFromPool(old_element);
10466 for (i = 0; i < NUM_DIRECTIONS; i++)
10468 int xx = x + xy[i][0];
10469 int yy = y + xy[i][1];
10471 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10472 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10474 int dir = MV_DIR_FROM_BIT(i);
10475 int dir_opposite = MV_DIR_OPPOSITE(dir);
10476 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10477 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10478 int last_direction_new = last_direction_old | dir_opposite;
10480 last_element_new = getPoolFromOpenDirection(last_direction_new);
10486 /* special corrections needed for intuitively correct acid pool drawing */
10487 if (last_element_new == EL_EMPTY)
10488 last_element_new = new_element;
10489 else if (last_element_new != EL_UNDEFINED)
10490 new_element = last_element_new;
10492 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10494 if (last_element_new != EL_UNDEFINED)
10495 MergeAndCloseNeighbourElements(x, y, &new_element,
10496 last_x, last_y, &last_element_new,
10497 getClosedPool, change_level);
10499 else if (IS_EMC_PILLAR(new_element))
10501 int last_element_new = EL_UNDEFINED;
10502 int direction = MV_NONE;
10505 /* if old element is of same kind, keep all existing directions */
10506 if (IS_EMC_PILLAR(old_element))
10507 direction |= getOpenDirectionFromPillar(old_element);
10509 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10511 int xx = x + xy[i][0];
10512 int yy = y + xy[i][1];
10514 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10515 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10517 int dir = MV_DIR_FROM_BIT(i);
10518 int dir_opposite = MV_DIR_OPPOSITE(dir);
10519 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10520 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10521 int last_direction_new = last_direction_old | dir_opposite;
10523 last_element_new = getPillarFromOpenDirection(last_direction_new);
10529 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10531 if (last_element_new != EL_UNDEFINED)
10532 MergeAndCloseNeighbourElements(x, y, &new_element,
10533 last_x, last_y, &last_element_new,
10534 getClosedPillar, change_level);
10536 else if (IS_DC_STEELWALL_2(new_element))
10538 int last_element_new = EL_UNDEFINED;
10539 int direction = MV_NONE;
10542 /* if old element is of same kind, keep all existing directions */
10543 if (IS_DC_STEELWALL_2(old_element))
10544 direction |= getOpenDirectionFromSteel2(old_element);
10546 for (i = 0; i < NUM_DIRECTIONS; i++)
10548 int xx = x + xy[i][0];
10549 int yy = y + xy[i][1];
10551 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10552 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10554 int dir = MV_DIR_FROM_BIT(i);
10555 int dir_opposite = MV_DIR_OPPOSITE(dir);
10556 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10557 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10558 int last_direction_new = last_direction_old | dir_opposite;
10560 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10566 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10568 if (last_element_new != EL_UNDEFINED)
10569 MergeAndCloseNeighbourElements(x, y, &new_element,
10570 last_x, last_y, &last_element_new,
10571 getClosedSteel2, change_level);
10573 else if (IS_SP_CHIP(new_element))
10575 int last_element_new = EL_UNDEFINED;
10576 int direction = MV_NONE;
10579 /* (do not keep existing directions, regardless of kind of old element) */
10581 for (i = 0; i < NUM_DIRECTIONS; i++)
10583 int xx = x + xy[i][0];
10584 int yy = y + xy[i][1];
10586 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10587 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10589 int dir = MV_DIR_FROM_BIT(i);
10590 int dir_opposite = MV_DIR_OPPOSITE(dir);
10591 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10592 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10593 int last_direction_new = last_direction_old | dir_opposite;
10595 if (last_direction_old == MV_NONE)
10597 last_element_new = getChipFromOpenDirection(last_direction_new);
10600 else if (last_direction_old & (dir | dir_opposite))
10602 direction |= MV_DIR_OPPOSITE(last_direction_old);
10606 direction |= MV_DIR_OPPOSITE(dir);
10611 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10613 if (last_element_new != EL_UNDEFINED)
10614 MergeAndCloseNeighbourElements(x, y, &new_element,
10615 last_x, last_y, &last_element_new,
10616 getClosedChip, change_level);
10618 else if (IS_SP_HARDWARE_BASE(new_element))
10620 int nr = GetSimpleRandom(6);
10622 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10623 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10624 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10625 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10626 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10628 else if (new_element == EL_SP_HARDWARE_GREEN ||
10629 new_element == EL_SP_HARDWARE_BLUE ||
10630 new_element == EL_SP_HARDWARE_RED)
10632 int nr = GetSimpleRandom(3);
10634 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10635 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10637 else if (IS_GROUP_ELEMENT(new_element))
10639 boolean connected_drawing = FALSE;
10642 for (i = 0; i < NUM_DIRECTIONS; i++)
10644 int xx = x + xy[i][0];
10645 int yy = y + xy[i][1];
10647 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10648 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10649 connected_drawing = TRUE;
10652 if (!connected_drawing)
10653 ResolveGroupElement(new_element);
10655 new_element = GetElementFromGroupElement(new_element);
10657 else if (IS_BELT_SWITCH(old_element))
10659 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10660 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10662 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10663 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10665 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10669 static int swappable_elements[][2] =
10671 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10672 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10673 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10674 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10675 { EL_EMERALD, EL_WALL_EMERALD },
10676 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10677 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10678 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10679 { EL_DIAMOND, EL_WALL_DIAMOND },
10680 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10681 { EL_GATE_1, EL_GATE_1_GRAY },
10682 { EL_GATE_2, EL_GATE_2_GRAY },
10683 { EL_GATE_3, EL_GATE_3_GRAY },
10684 { EL_GATE_4, EL_GATE_4_GRAY },
10685 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10686 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10687 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10688 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10689 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10690 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10691 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10692 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10693 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10694 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10695 { EL_LAMP, EL_LAMP_ACTIVE },
10696 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10697 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10698 { EL_PEARL, EL_WALL_PEARL },
10699 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10700 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10701 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10702 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10703 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10704 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10705 { EL_LANDMINE, EL_DC_LANDMINE },
10706 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10707 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10708 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10709 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10710 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10711 { EL_MM_EXIT_CLOSED, EL_MM_EXIT_OPEN },
10712 { EL_MM_FUSE, EL_MM_FUSE_ACTIVE },
10713 { EL_MM_LIGHTBULB, EL_MM_LIGHTBULB_ACTIVE },
10714 { EL_MM_FUEL_EMPTY, EL_MM_FUEL_FULL },
10718 static int rotatable_elements_4[][4] =
10728 EL_SPACESHIP_RIGHT,
10733 EL_BD_BUTTERFLY_UP,
10734 EL_BD_BUTTERFLY_RIGHT,
10735 EL_BD_BUTTERFLY_DOWN,
10736 EL_BD_BUTTERFLY_LEFT
10740 EL_BD_FIREFLY_RIGHT,
10741 EL_BD_FIREFLY_DOWN,
10769 EL_SP_GRAVITY_PORT_UP,
10770 EL_SP_GRAVITY_PORT_RIGHT,
10771 EL_SP_GRAVITY_PORT_DOWN,
10772 EL_SP_GRAVITY_PORT_LEFT
10775 EL_SP_GRAVITY_ON_PORT_UP,
10776 EL_SP_GRAVITY_ON_PORT_RIGHT,
10777 EL_SP_GRAVITY_ON_PORT_DOWN,
10778 EL_SP_GRAVITY_ON_PORT_LEFT
10781 EL_SP_GRAVITY_OFF_PORT_UP,
10782 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10783 EL_SP_GRAVITY_OFF_PORT_DOWN,
10784 EL_SP_GRAVITY_OFF_PORT_LEFT
10793 EL_BALLOON_SWITCH_UP,
10794 EL_BALLOON_SWITCH_RIGHT,
10795 EL_BALLOON_SWITCH_DOWN,
10796 EL_BALLOON_SWITCH_LEFT
10800 EL_MM_MCDUFFIN_RIGHT,
10801 EL_MM_MCDUFFIN_DOWN,
10802 EL_MM_MCDUFFIN_LEFT
10805 EL_MM_MIRROR_FIXED_1,
10806 EL_MM_MIRROR_FIXED_4,
10807 EL_MM_MIRROR_FIXED_3,
10808 EL_MM_MIRROR_FIXED_2
10811 EL_MM_STEEL_GRID_FIXED_1,
10812 EL_MM_STEEL_GRID_FIXED_4,
10813 EL_MM_STEEL_GRID_FIXED_2,
10814 EL_MM_STEEL_GRID_FIXED_3
10817 EL_MM_WOODEN_GRID_FIXED_1,
10818 EL_MM_WOODEN_GRID_FIXED_4,
10819 EL_MM_WOODEN_GRID_FIXED_2,
10820 EL_MM_WOODEN_GRID_FIXED_3
10823 EL_MM_POLARISATOR_CROSS_1,
10824 EL_MM_POLARISATOR_CROSS_4,
10825 EL_MM_POLARISATOR_CROSS_3,
10826 EL_MM_POLARISATOR_CROSS_2
10830 EL_MM_PACMAN_RIGHT,
10842 EL_DF_RECEIVER_RIGHT,
10843 EL_DF_RECEIVER_DOWN,
10844 EL_DF_RECEIVER_LEFT
10851 static int rotatable_elements_8[][8] =
10854 EL_DF_STEEL_GRID_FIXED_1,
10855 EL_DF_STEEL_GRID_FIXED_8,
10856 EL_DF_STEEL_GRID_FIXED_7,
10857 EL_DF_STEEL_GRID_FIXED_6,
10858 EL_DF_STEEL_GRID_FIXED_5,
10859 EL_DF_STEEL_GRID_FIXED_4,
10860 EL_DF_STEEL_GRID_FIXED_3,
10861 EL_DF_STEEL_GRID_FIXED_2
10864 EL_DF_WOODEN_GRID_FIXED_1,
10865 EL_DF_WOODEN_GRID_FIXED_8,
10866 EL_DF_WOODEN_GRID_FIXED_7,
10867 EL_DF_WOODEN_GRID_FIXED_6,
10868 EL_DF_WOODEN_GRID_FIXED_5,
10869 EL_DF_WOODEN_GRID_FIXED_4,
10870 EL_DF_WOODEN_GRID_FIXED_3,
10871 EL_DF_WOODEN_GRID_FIXED_2
10874 EL_DF_STEEL_GRID_ROTATING_1,
10875 EL_DF_STEEL_GRID_ROTATING_8,
10876 EL_DF_STEEL_GRID_ROTATING_7,
10877 EL_DF_STEEL_GRID_ROTATING_6,
10878 EL_DF_STEEL_GRID_ROTATING_5,
10879 EL_DF_STEEL_GRID_ROTATING_4,
10880 EL_DF_STEEL_GRID_ROTATING_3,
10881 EL_DF_STEEL_GRID_ROTATING_2
10884 EL_DF_WOODEN_GRID_ROTATING_1,
10885 EL_DF_WOODEN_GRID_ROTATING_8,
10886 EL_DF_WOODEN_GRID_ROTATING_7,
10887 EL_DF_WOODEN_GRID_ROTATING_6,
10888 EL_DF_WOODEN_GRID_ROTATING_5,
10889 EL_DF_WOODEN_GRID_ROTATING_4,
10890 EL_DF_WOODEN_GRID_ROTATING_3,
10891 EL_DF_WOODEN_GRID_ROTATING_2
10898 static int rotatable_elements_16[][16] =
10937 EL_MM_BEAMER_RED_5,
10938 EL_MM_BEAMER_RED_4,
10939 EL_MM_BEAMER_RED_3,
10940 EL_MM_BEAMER_RED_2,
10941 EL_MM_BEAMER_RED_1,
10942 EL_MM_BEAMER_RED_16,
10943 EL_MM_BEAMER_RED_15,
10944 EL_MM_BEAMER_RED_14,
10945 EL_MM_BEAMER_RED_13,
10946 EL_MM_BEAMER_RED_12,
10947 EL_MM_BEAMER_RED_11,
10948 EL_MM_BEAMER_RED_10,
10949 EL_MM_BEAMER_RED_9,
10950 EL_MM_BEAMER_RED_8,
10951 EL_MM_BEAMER_RED_7,
10955 EL_MM_BEAMER_YELLOW_5,
10956 EL_MM_BEAMER_YELLOW_4,
10957 EL_MM_BEAMER_YELLOW_3,
10958 EL_MM_BEAMER_YELLOW_2,
10959 EL_MM_BEAMER_YELLOW_1,
10960 EL_MM_BEAMER_YELLOW_16,
10961 EL_MM_BEAMER_YELLOW_15,
10962 EL_MM_BEAMER_YELLOW_14,
10963 EL_MM_BEAMER_YELLOW_13,
10964 EL_MM_BEAMER_YELLOW_12,
10965 EL_MM_BEAMER_YELLOW_11,
10966 EL_MM_BEAMER_YELLOW_10,
10967 EL_MM_BEAMER_YELLOW_9,
10968 EL_MM_BEAMER_YELLOW_8,
10969 EL_MM_BEAMER_YELLOW_7,
10970 EL_MM_BEAMER_YELLOW_6
10973 EL_MM_BEAMER_GREEN_5,
10974 EL_MM_BEAMER_GREEN_4,
10975 EL_MM_BEAMER_GREEN_3,
10976 EL_MM_BEAMER_GREEN_2,
10977 EL_MM_BEAMER_GREEN_1,
10978 EL_MM_BEAMER_GREEN_16,
10979 EL_MM_BEAMER_GREEN_15,
10980 EL_MM_BEAMER_GREEN_14,
10981 EL_MM_BEAMER_GREEN_13,
10982 EL_MM_BEAMER_GREEN_12,
10983 EL_MM_BEAMER_GREEN_11,
10984 EL_MM_BEAMER_GREEN_10,
10985 EL_MM_BEAMER_GREEN_9,
10986 EL_MM_BEAMER_GREEN_8,
10987 EL_MM_BEAMER_GREEN_7,
10988 EL_MM_BEAMER_GREEN_6
10991 EL_MM_BEAMER_BLUE_5,
10992 EL_MM_BEAMER_BLUE_4,
10993 EL_MM_BEAMER_BLUE_3,
10994 EL_MM_BEAMER_BLUE_2,
10995 EL_MM_BEAMER_BLUE_1,
10996 EL_MM_BEAMER_BLUE_16,
10997 EL_MM_BEAMER_BLUE_15,
10998 EL_MM_BEAMER_BLUE_14,
10999 EL_MM_BEAMER_BLUE_13,
11000 EL_MM_BEAMER_BLUE_12,
11001 EL_MM_BEAMER_BLUE_11,
11002 EL_MM_BEAMER_BLUE_10,
11003 EL_MM_BEAMER_BLUE_9,
11004 EL_MM_BEAMER_BLUE_8,
11005 EL_MM_BEAMER_BLUE_7,
11006 EL_MM_BEAMER_BLUE_6
11009 EL_MM_POLARISATOR_1,
11010 EL_MM_POLARISATOR_16,
11011 EL_MM_POLARISATOR_15,
11012 EL_MM_POLARISATOR_14,
11013 EL_MM_POLARISATOR_13,
11014 EL_MM_POLARISATOR_12,
11015 EL_MM_POLARISATOR_11,
11016 EL_MM_POLARISATOR_10,
11017 EL_MM_POLARISATOR_9,
11018 EL_MM_POLARISATOR_8,
11019 EL_MM_POLARISATOR_7,
11020 EL_MM_POLARISATOR_6,
11021 EL_MM_POLARISATOR_5,
11022 EL_MM_POLARISATOR_4,
11023 EL_MM_POLARISATOR_3,
11024 EL_MM_POLARISATOR_2
11045 EL_DF_MIRROR_ROTATING_1,
11046 EL_DF_MIRROR_ROTATING_16,
11047 EL_DF_MIRROR_ROTATING_15,
11048 EL_DF_MIRROR_ROTATING_14,
11049 EL_DF_MIRROR_ROTATING_13,
11050 EL_DF_MIRROR_ROTATING_12,
11051 EL_DF_MIRROR_ROTATING_11,
11052 EL_DF_MIRROR_ROTATING_10,
11053 EL_DF_MIRROR_ROTATING_9,
11054 EL_DF_MIRROR_ROTATING_8,
11055 EL_DF_MIRROR_ROTATING_7,
11056 EL_DF_MIRROR_ROTATING_6,
11057 EL_DF_MIRROR_ROTATING_5,
11058 EL_DF_MIRROR_ROTATING_4,
11059 EL_DF_MIRROR_ROTATING_3,
11060 EL_DF_MIRROR_ROTATING_2
11069 for (i = 0; swappable_elements[i][0] != -1; i++)
11071 int element1 = swappable_elements[i][0];
11072 int element2 = swappable_elements[i][1];
11074 if (old_element == element1 || old_element == element2)
11075 new_element = (old_element == element1 ? element2 : element1);
11078 for (i = 0; rotatable_elements_4[i][0] != -1; i++)
11080 for (j = 0; j < 4; j++)
11082 int element = rotatable_elements_4[i][j];
11084 if (old_element == element)
11085 new_element = (button == 1 ? rotatable_elements_4[i][(j + 3) % 4] :
11086 button == 2 ? rotatable_elements_4[i][0] :
11087 button == 3 ? rotatable_elements_4[i][(j + 1) % 4] :
11092 for (i = 0; rotatable_elements_8[i][0] != -1; i++)
11094 for (j = 0; j < 8; j++)
11096 int element = rotatable_elements_8[i][j];
11098 if (old_element == element)
11099 new_element = (button == 1 ? rotatable_elements_8[i][(j + 7) % 8] :
11100 button == 2 ? rotatable_elements_8[i][0] :
11101 button == 3 ? rotatable_elements_8[i][(j + 1) % 8] :
11106 for (i = 0; rotatable_elements_16[i][0] != -1; i++)
11108 for (j = 0; j < 16; j++)
11110 int element = rotatable_elements_16[i][j];
11112 if (old_element == element)
11113 new_element = (button == 1 ? rotatable_elements_16[i][(j + 15) % 16] :
11114 button == 2 ? rotatable_elements_16[i][0] :
11115 button == 3 ? rotatable_elements_16[i][(j + 1) % 16] :
11120 if (old_element != new_element)
11122 int max_infotext_len = getMaxInfoTextLength();
11123 char infotext[MAX_OUTPUT_LINESIZE + 1];
11125 strncpy(infotext, getElementInfoText(new_element), max_infotext_len);
11126 infotext[max_infotext_len] = '\0';
11128 ClearEditorGadgetInfoText();
11130 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT,
11135 SetElementSimple(x, y, new_element, change_level);
11141 static void ResetIntelliDraw()
11145 for (x = 0; x < lev_fieldx; x++)
11146 for (y = 0; y < lev_fieldy; y++)
11147 IntelliDrawBuffer[x][y] = Feld[x][y];
11149 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
11152 static boolean draw_mode_hires = FALSE;
11154 static void SetDrawModeHiRes(int element)
11157 (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
11158 (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY));
11161 static boolean getDrawModeHiRes()
11163 return draw_mode_hires;
11166 static int getLoResScreenPos(int pos)
11168 return (getDrawModeHiRes() ? pos / 2 : pos);
11171 static int getLoResScreenMod(int pos)
11173 return (getDrawModeHiRes() ? pos % 2 : 0);
11176 static void SetElementExt(int x, int y, int dx, int dy, int element,
11177 boolean change_level, int button)
11180 SetElementSimple(x, y, Feld[x][y], change_level);
11181 else if (GetKeyModState() & KMOD_Shift && !IS_MM_WALL_EDITOR(element))
11182 SetElementIntelliDraw(x, y, element, change_level, button);
11184 SetElementSimpleExt(x, y, dx, dy, element, change_level);
11187 static void SetElement(int x, int y, int element)
11189 SetElementExt(x, y, 0, 0, element, TRUE, -1);
11192 static void SetElementButton(int x, int y, int dx, int dy, int element,
11195 SetElementExt(x, y, dx, dy, element, TRUE, button);
11198 static void SetElementHiRes(int sx2, int sy2, int element, boolean change_level)
11200 int lx = getLoResScreenPos(sx2) + level_xpos;
11201 int ly = getLoResScreenPos(sy2) + level_ypos;
11202 int dx = getLoResScreenMod(sx2);
11203 int dy = getLoResScreenMod(sy2);
11205 SetElementExt(lx, ly, dx, dy, element, change_level, -1);
11208 static void SetLevelElementHiRes(int lx2, int ly2, int element)
11215 SetElementExt(lx, ly, dx, dy, element, TRUE, -1);
11218 static int getLevelElementHiRes(int lx2, int ly2)
11224 int element = Feld[lx][ly];
11225 unsigned int bitmask = (dx + 1) << (dy * 2);
11227 if (IS_MM_WALL(element))
11229 if (element & bitmask)
11230 return map_mm_wall_element(element);
11238 static void DrawLineElement(int x, int y, int element, boolean change_level)
11240 SetElementHiRes(x, y, element, change_level);
11243 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
11244 int element, boolean change_level)
11246 int xsize = ABS(to_x - from_x);
11247 int ysize = ABS(to_y - from_y);
11248 int dx = (to_x < from_x ? -1 : +1);
11249 int dy = (to_y < from_y ? -1 : +1);
11252 if (from_y == to_y) /* horizontal line */
11254 for (i = 0; i <= xsize; i++)
11255 DrawLineElement(from_x + i * dx, from_y, element, change_level);
11257 else if (from_x == to_x) /* vertical line */
11259 for (i = 0; i <= ysize; i++)
11260 DrawLineElement(from_x, from_y + i * dy, element, change_level);
11262 else /* diagonal line */
11264 if (ysize < xsize) /* a < 1 */
11266 float a = (float)ysize / (float)xsize;
11268 for (i = 0; i <= xsize; i++)
11271 int y = dy * (int)(a * i + 0.5);
11273 DrawLineElement(from_x + x, from_y + y, element, change_level);
11278 float a = (float)xsize / (float)ysize;
11280 for (i = 0; i <= ysize; i++)
11282 int x = dx * (int)(a * i + 0.5);
11285 DrawLineElement(from_x + x, from_y + y, element, change_level);
11291 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
11292 int element, boolean change_level)
11294 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
11295 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
11296 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
11297 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
11300 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
11301 int element, boolean change_level)
11306 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
11308 for (y = from_y; y <= to_y; y++)
11309 DrawLine(from_x, y, to_x, y, element, change_level);
11312 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
11313 int element, boolean change_level)
11315 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
11316 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
11317 int len_x = ABS(to_x - from_x);
11318 int len_y = ABS(to_y - from_y);
11321 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
11323 /* not optimal (some points get drawn twice) but simple,
11324 and fast enough for the few points we are drawing */
11326 for (x = 0; x <= radius; x++)
11328 int sx, sy, sx2, sy2, lx, ly;
11330 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
11332 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11333 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11334 sx = getLoResScreenPos(sx2);
11335 sy = getLoResScreenPos(sy2);
11336 lx = sx + level_xpos;
11337 ly = sy + level_ypos;
11339 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11340 DrawLineElement(sx2, sy2, element, change_level);
11343 for (y = 0; y <= radius; y++)
11345 int sx, sy, sx2, sy2, lx, ly;
11347 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
11349 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11350 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11351 sx = getLoResScreenPos(sx2);
11352 sy = getLoResScreenPos(sy2);
11353 lx = sx + level_xpos;
11354 ly = sy + level_ypos;
11356 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11357 DrawLineElement(sx2, sy2, element, change_level);
11361 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
11362 int element, boolean change_level)
11364 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11365 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11367 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11370 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
11372 #if DRAW_CIRCLES_BUTTON_AVAILABLE
11373 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
11374 int element, boolean change_level)
11376 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11377 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11378 int mirror_to_x2 = from_x - (to_x2 - from_x);
11379 int mirror_to_y2 = from_y - (to_y2 - from_y);
11381 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11382 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
11383 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
11384 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
11388 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
11390 int from_sx, from_sy;
11394 swap_numbers(&from_x, &to_x);
11397 swap_numbers(&from_y, &to_y);
11399 from_sx = SX + from_x * ed_tilesize;
11400 from_sy = SY + from_y * ed_tilesize;
11401 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
11402 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
11404 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
11405 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
11406 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
11407 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
11409 if (from_x == to_x && from_y == to_y)
11410 MarkTileDirty(from_x/2, from_y/2);
11412 redraw_mask |= REDRAW_FIELD;
11415 static void DrawAreaBox(int from_x, int from_y, int to_x, int to_y,
11416 int element, boolean change_level)
11418 DrawBox(from_x, from_y, to_x, to_y, element, change_level);
11421 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
11422 int element, boolean change_level)
11424 if (element == -1 || change_level)
11425 DrawAreaBox(from_x, from_y, to_x, to_y, -1, FALSE);
11427 DrawAreaBorder(from_x, from_y, to_x, to_y);
11430 /* values for CopyBrushExt() */
11431 #define CB_AREA_TO_BRUSH 0
11432 #define CB_BRUSH_TO_CURSOR 1
11433 #define CB_BRUSH_TO_LEVEL 2
11434 #define CB_DELETE_OLD_CURSOR 3
11435 #define CB_DUMP_BRUSH 4
11436 #define CB_DUMP_BRUSH_SMALL 5
11438 static void DrawBrushElement(int sx, int sy, int element, boolean change_level)
11440 DrawLineElement(sx, sy, element, change_level);
11443 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
11444 int button, int mode)
11446 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11447 static int brush_width, brush_height;
11448 static int last_cursor_x = -1, last_cursor_y = -1;
11449 static boolean delete_old_brush;
11450 int new_element = BUTTON_ELEMENT(button);
11453 if (mode == CB_DUMP_BRUSH ||
11454 mode == CB_DUMP_BRUSH_SMALL)
11456 if (!draw_with_brush)
11458 Error(ERR_WARN, "no brush selected");
11463 for (y = 0; y < brush_height; y++)
11465 for (x = 0; x < brush_width; x++)
11467 int element = brush_buffer[x][y];
11468 int element_mapped = element;
11470 if (IS_CUSTOM_ELEMENT(element))
11471 element_mapped = EL_CUSTOM_START;
11472 else if (IS_GROUP_ELEMENT(element))
11473 element_mapped = EL_GROUP_START;
11474 else if (element >= NUM_FILE_ELEMENTS)
11475 element_mapped = EL_UNKNOWN;
11477 // dump brush as level sketch text for the R'n'D forum:
11478 // - large tiles: `xxx (0x60 ASCII)
11479 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
11480 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
11489 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
11492 if (mode == CB_AREA_TO_BRUSH)
11494 int from_lx, from_ly;
11497 swap_numbers(&from_x, &to_x);
11500 swap_numbers(&from_y, &to_y);
11502 brush_width = to_x - from_x + 1;
11503 brush_height = to_y - from_y + 1;
11505 from_lx = from_x + level_xpos;
11506 from_ly = from_y + level_ypos;
11508 for (y = 0; y < brush_height; y++)
11510 for (x = 0; x < brush_width; x++)
11512 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
11515 DrawBrushElement(from_x + x, from_y + y, new_element, TRUE);
11520 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11522 delete_old_brush = FALSE;
11524 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
11525 mode == CB_BRUSH_TO_LEVEL)
11527 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
11528 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
11529 int cursor_from_x = cursor_x - brush_width / 2;
11530 int cursor_from_y = cursor_y - brush_height / 2;
11531 int border_from_x = cursor_x, border_from_y = cursor_y;
11532 int border_to_x = cursor_x, border_to_y = cursor_y;
11534 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
11535 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11537 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
11538 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
11540 delete_old_brush = FALSE;
11544 for (y = 0; y < brush_height; y++)
11546 for (x = 0; x < brush_width; x++)
11548 int sx = cursor_from_x + x;
11549 int sy = cursor_from_y + y;
11550 int lx = sx + level_xpos;
11551 int ly = sy + level_ypos;
11552 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
11553 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
11554 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
11555 brush_buffer[x][y] : new_element);
11557 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11559 if (sx < border_from_x)
11560 border_from_x = sx;
11561 else if (sx > border_to_x)
11563 if (sy < border_from_y)
11564 border_from_y = sy;
11565 else if (sy > border_to_y)
11568 DrawBrushElement(sx, sy, element, change_level);
11573 if (mode != CB_DELETE_OLD_CURSOR)
11574 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
11576 last_cursor_x = cursor_x;
11577 last_cursor_y = cursor_y;
11578 delete_old_brush = TRUE;
11582 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
11585 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
11588 static void CopyBrushToLevel(int x, int y, int button)
11590 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
11593 static void CopyBrushToCursor(int x, int y)
11595 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
11598 static void DeleteBrushFromCursor()
11600 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11605 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
11608 void DumpBrush_Small()
11610 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
11613 static void FloodFill(int from_x, int from_y, int fill_element)
11615 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
11618 static void FloodFillWall_MM(int from_sx2, int from_sy2, int fill_element)
11620 int from_x = from_sx2 + 2 * level_xpos;
11621 int from_y = from_sy2 + 2 * level_ypos;
11622 int max_fillx = lev_fieldx * 2;
11623 int max_filly = lev_fieldy * 2;
11624 short FillFeld[max_fillx][max_filly];
11627 for (x = 0; x < max_fillx; x++)
11628 for (y = 0; y < max_filly; y++)
11629 FillFeld[x][y] = getLevelElementHiRes(x, y);
11631 FloodFillLevelExt(from_x, from_y, fill_element, max_fillx, max_filly,
11632 FillFeld, max_fillx, max_filly);
11634 for (x = 0; x < max_fillx; x++)
11635 for (y = 0; y < max_filly; y++)
11636 if (FillFeld[x][y] == fill_element)
11637 SetLevelElementHiRes(x, y, FillFeld[x][y]);
11640 /* values for DrawLevelText() modes */
11641 #define TEXT_INIT 0
11642 #define TEXT_SETCURSOR 1
11643 #define TEXT_WRITECHAR 2
11644 #define TEXT_BACKSPACE 3
11645 #define TEXT_NEWLINE 4
11647 #define TEXT_QUERY_TYPING 6
11649 static int DrawLevelText(int sx, int sy, char letter, int mode)
11651 static short delete_buffer[MAX_LEV_FIELDX];
11652 static int start_sx;
11653 static int last_sx, last_sy;
11654 static boolean typing = FALSE;
11655 int letter_element = EL_CHAR_ASCII0 + letter;
11656 int lx = 0, ly = 0;
11658 /* map lower case letters to upper case and convert special characters */
11659 if (letter >= 'a' && letter <= 'z')
11660 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
11661 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
11662 letter_element = EL_CHAR_AUMLAUT;
11663 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
11664 letter_element = EL_CHAR_OUMLAUT;
11665 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
11666 letter_element = EL_CHAR_UUMLAUT;
11667 else if (letter == '^')
11668 letter_element = EL_CHAR_COPYRIGHT;
11670 letter_element = EL_CHAR_ASCII0 + letter;
11672 if (mode != TEXT_INIT)
11677 if (mode != TEXT_SETCURSOR)
11683 lx = last_sx + level_xpos;
11684 ly = last_sy + level_ypos;
11691 DrawLevelText(0, 0, 0, TEXT_END);
11697 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
11700 case TEXT_SETCURSOR:
11701 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
11702 DrawAreaBorder(sx, sy, sx, sy);
11707 case TEXT_WRITECHAR:
11708 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
11710 if (new_element1 >= EL_STEEL_CHAR_START &&
11711 new_element1 <= EL_STEEL_CHAR_END)
11712 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
11714 delete_buffer[sx - start_sx] = Feld[lx][ly];
11715 Feld[lx][ly] = letter_element;
11717 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
11718 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
11719 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
11720 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
11722 DrawLevelText(0, 0, 0, TEXT_END);
11724 level.changed = TRUE;
11728 case TEXT_BACKSPACE:
11731 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
11732 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
11733 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
11738 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
11739 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
11741 DrawLevelText(0, 0, 0, TEXT_END);
11745 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11746 DrawEditorElement(sx, sy, Feld[lx][ly]);
11750 case TEXT_QUERY_TYPING:
11760 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
11761 int element, boolean change_level)
11763 int lx = sx + level_xpos;
11764 int ly = sy + level_ypos;
11767 DrawEditorElement(sx, sy, Feld[lx][ly]);
11769 DrawAreaBorder(sx, sy, sx, sy);
11772 static void CheckLevelBorderElement(boolean redraw_playfield)
11774 int last_border_element = BorderElement;
11776 SetBorderElement();
11778 if (redraw_playfield && BorderElement != last_border_element)
11779 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11782 static void CopyLevelToUndoBuffer(int mode)
11784 static boolean accumulated_undo = FALSE;
11785 boolean new_undo_buffer_position = TRUE;
11788 if (undo_buffer_steps == 0)
11789 accumulated_undo = FALSE;
11793 case UNDO_IMMEDIATE:
11794 accumulated_undo = FALSE;
11797 case UNDO_ACCUMULATE:
11798 if (accumulated_undo)
11799 new_undo_buffer_position = FALSE;
11800 accumulated_undo = TRUE;
11807 if (new_undo_buffer_position)
11809 /* advance position in undo buffer ring */
11810 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11812 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
11813 undo_buffer_steps++;
11816 /* always reset redo buffer when storing level change into undo buffer */
11817 redo_buffer_steps = 0;
11819 for (x = 0; x < lev_fieldx; x++)
11820 for (y = 0; y < lev_fieldy; y++)
11821 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
11823 /* check if drawing operation forces change of border style */
11824 CheckLevelBorderElement(TRUE);
11826 level.changed = TRUE;
11829 static void RandomPlacement(int new_element)
11831 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11832 int num_free_positions = 0;
11833 int num_percentage, num_elements;
11836 ResetIntelliDraw();
11838 /* determine number of free positions for randomly placing the new element */
11839 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
11841 free_position[x][y] =
11842 (random_placement_background_restricted ?
11843 Feld[x][y] == random_placement_background_element :
11844 Feld[x][y] != new_element);
11846 if (free_position[x][y])
11847 num_free_positions++;
11850 /* determine number of new elements to place there */
11851 num_percentage = num_free_positions * random_placement_value / 100;
11852 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
11853 num_percentage : random_placement_value);
11855 /* if less free positions than elements to place, fill all these positions */
11856 if (num_free_positions < num_elements)
11858 for (x = 0; x < lev_fieldx; x++)
11859 for (y = 0; y < lev_fieldy; y++)
11860 if (free_position[x][y])
11861 SetElement(x, y, new_element);
11865 while (num_elements > 0)
11867 x = GetSimpleRandom(lev_fieldx);
11868 y = GetSimpleRandom(lev_fieldy);
11870 /* don't place element at the same position twice */
11871 if (free_position[x][y])
11873 free_position[x][y] = FALSE;
11874 SetElement(x, y, new_element);
11880 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11881 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11884 void WrapLevel(int dx, int dy)
11886 int wrap_dx = lev_fieldx - dx;
11887 int wrap_dy = lev_fieldy - dy;
11890 for (x = 0; x < lev_fieldx; x++)
11891 for (y = 0; y < lev_fieldy; y++)
11892 FieldBackup[x][y] = Feld[x][y];
11894 for (x = 0; x < lev_fieldx; x++)
11895 for (y = 0; y < lev_fieldy; y++)
11897 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
11899 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11900 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
11903 static void HandleDrawingAreas(struct GadgetInfo *gi)
11905 static boolean started_inside_drawing_area = FALSE;
11906 static int last_sx = -1, last_sy = -1;
11907 static int last_sx2 = -1, last_sy2 = -1;
11908 int id = gi->custom_id;
11909 int type_id = gi->custom_type_id;
11910 boolean button_press_event;
11911 boolean button_release_event;
11912 boolean inside_drawing_area = !gi->event.off_borders;
11913 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
11914 int actual_drawing_function;
11915 int button = gi->event.button;
11916 int new_element = BUTTON_ELEMENT(button);
11917 int sx = gi->event.x, sy = gi->event.y;
11918 int min_sx = 0, min_sy = 0;
11919 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
11920 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
11921 int mini_item_xsize = item_xsize / 2, mini_item_ysize = item_ysize / 2;
11922 int sx2 = gi->event.mx / mini_item_xsize;
11923 int sy2 = gi->event.my / mini_item_ysize;
11926 int lx = 0, ly = 0;
11927 int min_lx = 0, min_ly = 0;
11928 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11931 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
11932 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
11934 /* make sure to stay inside drawing area boundaries */
11935 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11936 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11940 /* get positions inside level field */
11941 lx = sx + level_xpos;
11942 ly = sy + level_ypos;
11944 if (!IN_LEV_FIELD(lx, ly))
11945 inside_drawing_area = FALSE;
11947 /* make sure to stay inside level field boundaries */
11948 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11949 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11951 /* correct drawing area positions accordingly */
11952 sx = lx - level_xpos;
11953 sy = ly - level_ypos;
11956 /* also correct MM wall-sized (double) drawing area positions accordingly */
11957 if (sx2 / 2 < sx || sx2 / 2 > sx)
11959 dx = (sx2 / 2 < sx ? 0 : 1);
11962 if (sy2 / 2 < sy || sy2 / 2 > sy)
11964 dy = (sy2 / 2 < sy ? 0 : 1);
11968 if (button_release_event)
11975 else if (!button_press_event)
11977 /* prevent handling events for every pixel position when moving mouse */
11978 if ((sx == last_sx && sy == last_sy &&
11979 !IS_MM_WALL_EDITOR(new_element) && new_element != EL_EMPTY) ||
11980 (sx2 == last_sx2 && sy2 == last_sy2))
11989 if (button_press_event)
11990 started_inside_drawing_area = inside_drawing_area;
11992 if (!started_inside_drawing_area)
11995 if (!IS_VALID_BUTTON(button))
11998 if (!button && !button_release_event)
12001 /* handle info callback for each invocation of action callback */
12002 gi->callback_info(gi);
12004 /* automatically switch to 'single item' drawing mode, if needed */
12005 actual_drawing_function =
12006 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
12007 drawing_function : GADGET_ID_SINGLE_ITEMS);
12009 /* clicking into drawing area with pressed Control key picks element */
12010 if (GetKeyModState() & KMOD_Control)
12012 last_drawing_function = drawing_function;
12013 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12016 if (GetKeyModState() & KMOD_Shift)
12018 if (button_press_event || button_release_event)
12019 ResetIntelliDraw();
12022 SetDrawModeHiRes(-1); /* reset to normal draw mode */
12024 switch (actual_drawing_function)
12026 case GADGET_ID_SINGLE_ITEMS:
12029 if (button_release_event)
12031 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12033 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
12034 !inside_drawing_area)
12035 DeleteBrushFromCursor();
12038 if (!button || button_release_event)
12041 if (draw_with_brush)
12043 CopyBrushToLevel(sx, sy, button);
12047 SetDrawModeHiRes(new_element);
12049 if (new_element == EL_PLAYER_1)
12051 /* remove player at old position */
12052 for (y = 0; y < lev_fieldy; y++)
12053 for (x = 0; x < lev_fieldx; x++)
12054 if (Feld[x][y] == EL_PLAYER_1)
12055 SetElement(x, y, EL_EMPTY);
12058 SetElementButton(lx, ly, dx, dy, new_element, button);
12061 else if (!button_release_event)
12063 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12065 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
12066 DrawMiniGraphicExt(drawto,
12067 gi->x + sx * MINI_TILEX,
12068 gi->y + sy * MINI_TILEY,
12069 el2edimg(new_element));
12071 DrawFixedGraphicExt(drawto,
12072 gi->x + sx * TILEX,
12073 gi->y + sy * TILEY,
12074 el2edimg(new_element), 0);
12076 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12077 new_element = GFX_ELEMENT(new_element);
12079 drawingarea_info[type_id].value[pos] = new_element;
12081 CopyElementPropertiesToGame(properties_element);
12083 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12085 UpdateCustomElementGraphicGadgets();
12087 FrameCounter = 0; /* restart animation frame counter */
12092 case GADGET_ID_CONNECTED_ITEMS:
12094 static int last_sx = -1;
12095 static int last_sy = -1;
12097 if (button_release_event)
12098 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12102 SetDrawModeHiRes(new_element);
12104 if (getDrawModeHiRes())
12110 if (!button_press_event)
12111 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
12119 case GADGET_ID_LINE:
12120 case GADGET_ID_ARC:
12121 case GADGET_ID_RECTANGLE:
12122 case GADGET_ID_FILLED_BOX:
12123 SetDrawModeHiRes(new_element);
12125 if (getDrawModeHiRes())
12131 case GADGET_ID_GRAB_BRUSH:
12132 case GADGET_ID_TEXT:
12134 static int last_sx = -1;
12135 static int last_sy = -1;
12136 static int start_sx = -1;
12137 static int start_sy = -1;
12138 void (*draw_func)(int, int, int, int, int, boolean);
12140 if (drawing_function == GADGET_ID_LINE)
12141 draw_func = DrawLine;
12142 else if (drawing_function == GADGET_ID_ARC)
12143 draw_func = DrawArc;
12144 else if (drawing_function == GADGET_ID_RECTANGLE)
12145 draw_func = DrawBox;
12146 else if (drawing_function == GADGET_ID_FILLED_BOX)
12147 draw_func = DrawFilledBox;
12148 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
12149 draw_func = SelectArea;
12150 else /* (drawing_function == GADGET_ID_TEXT) */
12151 draw_func = SetTextCursor;
12153 if (button_press_event)
12155 draw_func(sx, sy, sx, sy, new_element, FALSE);
12156 start_sx = last_sx = sx;
12157 start_sy = last_sy = sy;
12159 if (drawing_function == GADGET_ID_TEXT)
12160 DrawLevelText(0, 0, 0, TEXT_END);
12162 else if (button_release_event)
12164 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
12165 if (drawing_function == GADGET_ID_GRAB_BRUSH)
12167 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
12168 CopyBrushToCursor(sx, sy);
12169 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12171 draw_with_brush = TRUE;
12173 else if (drawing_function == GADGET_ID_TEXT)
12174 DrawLevelText(sx, sy, 0, TEXT_INIT);
12176 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12178 else if (last_sx != sx || last_sy != sy)
12180 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
12181 if (IS_MM_WALL_EDITOR(new_element)) /* clear wall background */
12182 draw_func(start_sx, start_sy, sx, sy, EL_EMPTY, FALSE);
12183 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
12190 case GADGET_ID_FLOOD_FILL:
12191 if (button_press_event && Feld[lx][ly] != new_element)
12193 if (IS_MM_WALL_EDITOR(new_element))
12194 FloodFillWall_MM(sx2, sy2, new_element);
12196 FloodFill(lx, ly, new_element);
12198 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12199 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12203 case GADGET_ID_PICK_ELEMENT:
12204 if (button_release_event)
12205 ClickOnGadget(level_editor_gadget[last_drawing_function],
12207 else if (draw_level)
12208 PickDrawingElement(button, Feld[lx][ly]);
12211 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12213 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
12220 /* do not mark level as modified for certain non-level-changing gadgets */
12221 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
12222 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
12223 actual_drawing_function == GADGET_ID_GRAB_BRUSH ||
12224 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12227 level.changed = TRUE;
12230 static void HandleCounterButtons(struct GadgetInfo *gi)
12232 int gadget_id = gi->custom_id;
12233 int counter_id = gi->custom_type_id;
12234 int button = gi->event.button;
12235 int *counter_value = counterbutton_info[counter_id].value;
12236 int step = BUTTON_STEPSIZE(button) *
12237 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
12239 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12241 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
12242 boolean released = (gi->event.type == GD_EVENT_RELEASED);
12243 boolean level_changed = LevelChanged();
12245 if ((level_changed && pressed) || (!level_changed && released))
12248 if (level_changed && !Request("Level has changed! Discard changes?",
12251 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12252 ModifyEditorCounterValue(counter_id, *counter_value);
12258 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12259 *counter_value = gi->textinput.number_value;
12261 ModifyEditorCounterValue(counter_id, *counter_value + step);
12263 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12265 int last_game_engine_type = level.game_engine_type;
12267 LoadLevel(level_nr);
12268 LoadScore(level_nr);
12270 SaveLevelSetup_SeriesInfo();
12275 DrawEditModeWindow();
12277 if (level.game_engine_type != last_game_engine_type)
12279 /* update element selection list */
12280 ReinitializeElementList();
12281 ModifyEditorElementList();
12287 switch (counter_id)
12289 case ED_COUNTER_ID_YAMYAM_CONTENT:
12290 DrawYamYamContentAreas();
12293 case ED_COUNTER_ID_BALL_CONTENT:
12294 DrawMagicBallContentAreas();
12297 case ED_COUNTER_ID_ANDROID_CONTENT:
12298 DrawAndroidElementArea(properties_element);
12301 case ED_COUNTER_ID_GROUP_CONTENT:
12302 DrawGroupElementArea(properties_element);
12303 CopyGroupElementPropertiesToGame(properties_element);
12306 case ED_COUNTER_ID_INVENTORY_SIZE:
12307 DrawPlayerInitialInventoryArea(properties_element);
12310 case ED_COUNTER_ID_ENVELOPE_XSIZE:
12311 case ED_COUNTER_ID_ENVELOPE_YSIZE:
12312 DrawEnvelopeTextArea(-1);
12315 case ED_COUNTER_ID_LEVEL_XSIZE:
12316 case ED_COUNTER_ID_LEVEL_YSIZE:
12317 lev_fieldx = level.fieldx;
12318 lev_fieldy = level.fieldy;
12320 /* check if resizing of level results in change of border border */
12321 SetBorderElement();
12329 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
12330 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
12331 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
12332 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
12333 CopyElementPropertiesToGame(properties_element);
12335 /* do not mark level as modified for certain non-level-changing gadgets */
12336 if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
12337 counter_id <= ED_COUNTER_ID_EDITOR_LAST)
12340 level.changed = TRUE;
12343 static void HandleTextInputGadgets(struct GadgetInfo *gi)
12345 int type_id = gi->custom_type_id;
12347 strcpy(textinput_info[type_id].value, gi->textinput.value);
12349 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
12351 CopyElementPropertiesToGame(properties_element);
12353 ModifyEditorElementList(); /* update changed button info text */
12356 level.changed = TRUE;
12359 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
12361 int type_id = gi->custom_type_id;
12363 strncpy(textarea_info[type_id].value, gi->textarea.value,
12364 MAX_ENVELOPE_TEXT_LEN);
12365 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
12367 level.changed = TRUE;
12370 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
12372 int type_id = gi->custom_type_id;
12373 int value_old = *selectbox_info[type_id].value;
12374 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
12376 *selectbox_info[type_id].value = value_new;
12378 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12380 element_info[properties_element].current_change_page = gi->selectbox.index;
12382 DrawPropertiesWindow();
12384 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
12385 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
12386 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
12387 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
12388 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
12390 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
12392 /* when changing action type, also check action mode and action arg */
12393 if (value_old != value_new)
12394 setSelectboxSpecialActionVariablesIfNeeded();
12396 DrawPropertiesChange();
12399 CopyElementPropertiesToGame(properties_element);
12401 else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
12403 /* update element selection list */
12404 ReinitializeElementList();
12405 ModifyEditorElementList();
12408 /* do not mark level as modified for certain non-level-changing gadgets */
12409 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12412 level.changed = TRUE;
12415 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
12417 int type_id = gi->custom_type_id;
12420 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
12421 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
12423 edit_mode_levelinfo = gi->custom_type_id;
12425 DrawLevelInfoWindow();
12427 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
12428 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
12430 edit_mode_properties = gi->custom_type_id;
12432 DrawPropertiesWindow();
12434 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
12435 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
12437 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
12439 /* backup original "level.field" (needed to track playfield changes) */
12440 CopyPlayfield(level.field, FieldBackup);
12442 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
12443 CopyPlayfield(Feld, level.field);
12445 if (new_template ||
12446 Request("Save this template and kill the old?", REQ_ASK))
12447 SaveLevelTemplate();
12450 Request("Template saved!", REQ_CONFIRM);
12452 /* restore original "level.field" (needed to track playfield changes) */
12453 CopyPlayfield(FieldBackup, level.field);
12455 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
12456 custom_element.num_change_pages < MAX_CHANGE_PAGES)
12458 struct ElementInfo *ei = &element_info[properties_element];
12460 /* when modifying custom element, ask for copying level template */
12461 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12464 setElementChangePages(ei, ei->num_change_pages + 1);
12466 /* set new change page to be new current change page */
12467 ei->current_change_page = ei->num_change_pages - 1;
12468 ei->change = &ei->change_page[ei->current_change_page];
12470 setElementChangeInfoToDefaults(ei->change);
12472 DrawPropertiesWindow();
12474 level.changed = TRUE;
12476 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
12477 custom_element.num_change_pages > MIN_CHANGE_PAGES)
12479 struct ElementInfo *ei = &element_info[properties_element];
12481 /* when modifying custom element, ask for copying level template */
12482 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12485 /* copy all change pages after change page to be deleted */
12486 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
12487 ei->change_page[i] = ei->change_page[i + 1];
12489 setElementChangePages(ei, ei->num_change_pages - 1);
12491 DrawPropertiesWindow();
12493 level.changed = TRUE;
12497 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
12499 int type_id = gi->custom_type_id;
12501 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
12502 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
12504 struct ElementInfo *ei = &element_info[properties_element];
12505 int step = BUTTON_STEPSIZE(gi->event.button);
12507 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
12508 ei->current_change_page += step;
12510 if (ei->current_change_page < 0)
12511 ei->current_change_page = 0;
12512 else if (ei->current_change_page >= ei->num_change_pages)
12513 ei->current_change_page = ei->num_change_pages - 1;
12515 DrawPropertiesWindow();
12517 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
12518 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12520 struct ElementInfo *ei = &element_info[properties_element];
12521 int current_change_page = ei->current_change_page;
12523 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
12525 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
12526 ei->change_page[current_change_page];
12528 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12530 /* when modifying custom element, ask for copying level template */
12531 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12534 ei->change_page[current_change_page] =
12535 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
12537 level.changed = TRUE;
12540 DrawPropertiesWindow();
12544 static void HandleRadiobuttons(struct GadgetInfo *gi)
12546 int type_id = gi->custom_type_id;
12548 *radiobutton_info[type_id].value =
12549 radiobutton_info[type_id].checked_value;
12551 /* do not mark level as modified for certain non-level-changing gadgets */
12552 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
12553 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
12556 level.changed = TRUE;
12559 static void HandleCheckbuttons(struct GadgetInfo *gi)
12561 int type_id = gi->custom_type_id;
12563 *checkbutton_info[type_id].value ^= TRUE;
12565 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
12566 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
12567 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
12568 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
12569 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
12570 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
12571 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
12572 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
12574 CopyElementPropertiesToGame(properties_element);
12577 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
12579 UpdateCustomElementGraphicGadgets();
12581 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
12582 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
12584 boolean template_related_changes_found = FALSE;
12587 /* check if any custom or group elements have been changed */
12588 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
12589 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
12590 element_info[i].modified_settings)
12591 template_related_changes_found = TRUE;
12593 if (level.use_custom_template &&
12594 !fileExists(getGlobalLevelTemplateFilename()))
12596 Request("No level template found!", REQ_CONFIRM);
12598 level.use_custom_template = FALSE;
12600 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
12605 if (level.use_custom_template &&
12606 template_related_changes_found &&
12607 !Request("Discard changes and use level template?", REQ_ASK))
12609 level.use_custom_template = FALSE;
12611 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
12616 if (!level.use_custom_template &&
12617 Request("Copy settings from level template?", REQ_ASK))
12622 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
12624 DrawEditModeWindow();
12626 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
12628 if (setup.editor.use_template_for_new_levels &&
12629 !fileExists(getGlobalLevelTemplateFilename()))
12631 Request("No level template found!", REQ_CONFIRM);
12636 if (setup.editor.use_template_for_new_levels &&
12638 !Request("Discard level and load template?", REQ_ASK))
12643 if (!setup.editor.use_template_for_new_levels &&
12645 !Request("Discard level and use empty level?", REQ_ASK))
12650 LoadLevel(level_nr);
12651 LoadScore(level_nr);
12656 DrawEditModeWindow();
12658 else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS)
12660 SetAutomaticNumberOfGemsNeeded();
12663 /* do not mark level as modified for certain non-level-changing gadgets */
12664 if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
12665 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
12666 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
12669 level.changed = TRUE;
12672 static void HandleControlButtons(struct GadgetInfo *gi)
12674 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
12675 static int last_edit_mode = ED_MODE_DRAWING;
12676 static int last_custom_copy_mode = -1;
12677 static int last_button = 0;
12678 int id = gi->custom_id;
12679 int button = gi->event.button;
12680 int step = BUTTON_STEPSIZE(button);
12681 int new_element = BUTTON_ELEMENT(button);
12682 int last_properties_element = properties_element;
12685 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
12686 DrawLevelText(0, 0, 0, TEXT_END);
12688 if (id < ED_NUM_CTRL1_BUTTONS &&
12689 id != GADGET_ID_SINGLE_ITEMS &&
12690 id != GADGET_ID_PICK_ELEMENT &&
12691 edit_mode != ED_MODE_DRAWING &&
12692 drawing_function != GADGET_ID_PICK_ELEMENT &&
12693 !(GetKeyModState() & KMOD_Control))
12694 ChangeEditModeWindow(ED_MODE_DRAWING);
12696 /* element copy mode active, but no element button pressed => deactivate */
12697 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
12698 last_custom_copy_mode = -1;
12700 /* when showing palette on element buttons, change element of button used */
12701 if (editor.palette.show_on_element_buttons &&
12702 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
12704 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
12706 id = GADGET_ID_PALETTE;
12711 case GADGET_ID_SCROLL_LEFT:
12712 if (level_xpos >= 0)
12714 if (lev_fieldx < ed_fieldx - 2)
12717 level_xpos -= step;
12718 if (level_xpos < -1)
12721 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
12723 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12725 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
12726 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
12730 case GADGET_ID_SCROLL_RIGHT:
12731 if (level_xpos <= lev_fieldx - ed_fieldx)
12733 if (lev_fieldx < ed_fieldx - 2)
12736 level_xpos += step;
12737 if (level_xpos > lev_fieldx - ed_fieldx + 1)
12738 level_xpos = lev_fieldx - ed_fieldx + 1;
12740 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
12742 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12744 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
12745 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
12749 case GADGET_ID_SCROLL_UP:
12750 if (level_ypos >= 0)
12752 if (lev_fieldy < ed_fieldy - 2)
12755 level_ypos -= step;
12756 if (level_ypos < -1)
12759 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
12761 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12763 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
12764 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
12768 case GADGET_ID_SCROLL_DOWN:
12769 if (level_ypos <= lev_fieldy - ed_fieldy)
12771 if (lev_fieldy < ed_fieldy - 2)
12774 level_ypos += step;
12775 if (level_ypos > lev_fieldy - ed_fieldy + 1)
12776 level_ypos = lev_fieldy - ed_fieldy + 1;
12778 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
12780 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12782 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
12783 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
12787 case GADGET_ID_SCROLL_HORIZONTAL:
12788 level_xpos = gi->event.item_position - 1;
12790 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12795 case GADGET_ID_SCROLL_VERTICAL:
12796 level_ypos = gi->event.item_position - 1;
12798 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12803 case GADGET_ID_SCROLL_LIST_UP:
12804 case GADGET_ID_SCROLL_LIST_DOWN:
12805 case GADGET_ID_SCROLL_LIST_VERTICAL:
12806 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
12807 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
12810 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
12811 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
12813 if (element_shift < 0)
12815 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12816 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12818 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12819 GDI_SCROLLBAR_ITEM_POSITION,
12820 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12823 ModifyEditorElementList();
12827 case GADGET_ID_PROPERTIES:
12828 // always switch off element properties when they are already displayed
12829 last_properties_element = new_element;
12830 case GADGET_ID_ELEMENT_LEFT:
12831 case GADGET_ID_ELEMENT_MIDDLE:
12832 case GADGET_ID_ELEMENT_RIGHT:
12833 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
12834 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
12835 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
12838 if (edit_mode != ED_MODE_PROPERTIES)
12840 last_edit_mode = edit_mode;
12842 ChangeEditModeWindow(ED_MODE_PROPERTIES);
12844 last_level_drawing_function = drawing_function;
12845 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12848 else if (properties_element != last_properties_element)
12850 DrawEditModeWindow();
12854 ChangeEditModeWindow(last_edit_mode);
12856 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
12861 case GADGET_ID_PALETTE:
12862 if (edit_mode != ED_MODE_PALETTE)
12864 last_edit_mode = edit_mode;
12866 ChangeEditModeWindow(ED_MODE_PALETTE);
12870 ChangeEditModeWindow(last_edit_mode);
12874 case GADGET_ID_WRAP_LEFT:
12875 WrapLevel(-step, 0);
12878 case GADGET_ID_WRAP_RIGHT:
12879 WrapLevel(step, 0);
12882 case GADGET_ID_WRAP_UP:
12883 WrapLevel(0, -step);
12886 case GADGET_ID_WRAP_DOWN:
12887 WrapLevel(0, step);
12890 case GADGET_ID_SINGLE_ITEMS:
12891 case GADGET_ID_CONNECTED_ITEMS:
12892 case GADGET_ID_LINE:
12893 case GADGET_ID_ARC:
12894 case GADGET_ID_TEXT:
12895 case GADGET_ID_RECTANGLE:
12896 case GADGET_ID_FILLED_BOX:
12897 case GADGET_ID_FLOOD_FILL:
12898 case GADGET_ID_GRAB_BRUSH:
12899 case GADGET_ID_PICK_ELEMENT:
12900 if (drawing_function != GADGET_ID_PICK_ELEMENT)
12901 last_drawing_function = drawing_function;
12902 drawing_function = id;
12903 draw_with_brush = FALSE;
12906 case GADGET_ID_RANDOM_PLACEMENT:
12907 RandomPlacement(new_element);
12910 case GADGET_ID_ZOOM:
12911 // zoom level editor tile size in or out (or reset to default size)
12912 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
12913 button == 2 ? DEFAULT_EDITOR_TILESIZE :
12914 button == 3 ? ed_tilesize / 2 : ed_tilesize);
12916 // limit zoom level by upper and lower bound
12917 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
12919 InitZoomLevelSettings(ed_tilesize);
12921 if (edit_mode == ED_MODE_DRAWING)
12923 DrawDrawingWindow();
12925 /* redraw zoom gadget info text */
12926 PrintEditorGadgetInfoText(level_editor_gadget[id]);
12929 /* save current editor zoom tilesize */
12930 SaveSetup_AutoSetup();
12934 case GADGET_ID_CUSTOM_COPY_FROM:
12935 case GADGET_ID_CUSTOM_COPY_TO:
12936 case GADGET_ID_CUSTOM_EXCHANGE:
12937 last_custom_copy_mode = id;
12938 last_drawing_function = drawing_function;
12941 case GADGET_ID_CUSTOM_COPY:
12942 CopyCustomElement(properties_element, -1, id);
12945 case GADGET_ID_CUSTOM_PASTE:
12946 CopyCustomElement(-1, properties_element, id);
12949 case GADGET_ID_UNDO:
12950 if (button == 1 && GetKeyModState() & (KMOD_Shift|KMOD_Control))
12953 if (button == 1 && undo_buffer_steps == 0)
12955 Request("Undo buffer empty!", REQ_CONFIRM);
12959 else if (button == 2)
12963 else if (button == 3 && redo_buffer_steps == 0)
12965 Request("Redo buffer empty!", REQ_CONFIRM);
12970 if (edit_mode != ED_MODE_DRAWING)
12971 ChangeEditModeWindow(ED_MODE_DRAWING);
12977 undo_buffer_position =
12978 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
12980 undo_buffer_steps--;
12981 redo_buffer_steps++;
12987 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
12989 undo_buffer_steps++;
12990 redo_buffer_steps--;
12993 for (x = 0; x < lev_fieldx; x++)
12994 for (y = 0; y < lev_fieldy; y++)
12995 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
12997 /* check if undo operation forces change of border style */
12998 CheckLevelBorderElement(FALSE);
13000 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13004 case GADGET_ID_INFO:
13005 if (edit_mode != ED_MODE_INFO)
13007 last_edit_mode = edit_mode;
13009 ChangeEditModeWindow(ED_MODE_INFO);
13013 ChangeEditModeWindow(last_edit_mode);
13017 case GADGET_ID_CLEAR:
13018 if (edit_mode != ED_MODE_DRAWING)
13019 ChangeEditModeWindow(ED_MODE_DRAWING);
13021 for (x = 0; x < MAX_LEV_FIELDX; x++)
13022 for (y = 0; y < MAX_LEV_FIELDY; y++)
13023 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
13025 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
13027 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13030 case GADGET_ID_SAVE:
13032 /* saving read-only levels into personal level set modifies global vars
13033 "leveldir_current" and "level_nr"; restore them after saving level */
13034 LevelDirTree *leveldir_former = leveldir_current;
13035 int level_nr_former = level_nr;
13036 char *level_filename;
13039 if (leveldir_current->readonly &&
13040 !PrepareSavingIntoPersonalLevelSet())
13043 level_filename = getDefaultLevelFilename(level_nr);
13044 new_level = !fileExists(level_filename);
13047 Request("Save this level and kill the old?", REQ_ASK))
13049 if (leveldir_former->readonly)
13050 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
13052 SetAutomaticNumberOfGemsNeeded();
13054 CopyPlayfield(Feld, level.field);
13055 SaveLevel(level_nr);
13057 level.changed = FALSE;
13061 char level_saved_msg[64];
13063 if (leveldir_former->readonly)
13064 sprintf(level_saved_msg,
13065 "Level saved as level %d into personal level set!",
13068 strcpy(level_saved_msg, "Level saved!");
13070 Request(level_saved_msg, REQ_CONFIRM);
13074 /* "cd" back to copied-from levelset (in case of saved read-only level) */
13075 leveldir_current = leveldir_former;
13076 level_nr = level_nr_former;
13081 case GADGET_ID_TEST:
13082 if (LevelChanged())
13083 level.game_version = GAME_VERSION_ACTUAL;
13085 CopyPlayfield(level.field, FieldBackup);
13086 CopyPlayfield(Feld, level.field);
13088 CopyNativeLevel_RND_to_Native(&level);
13090 UnmapLevelEditorGadgets();
13091 UndrawSpecialEditorDoor();
13093 CloseDoor(DOOR_CLOSE_ALL);
13095 /* needed before playing if editor playfield area has different size */
13096 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
13098 // redraw_mask = REDRAW_ALL;
13100 level_editor_test_game = TRUE;
13102 StartGameActions(FALSE, setup.autorecord, level.random_seed);
13106 case GADGET_ID_EXIT:
13107 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
13111 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
13112 id <= GADGET_ID_ELEMENTLIST_LAST)
13114 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
13115 int new_element = editor_elements[element_position + element_shift];
13117 if (IS_EDITOR_CASCADE(new_element))
13121 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
13123 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
13124 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
13126 if (*cascade_element == new_element)
13128 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
13129 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
13131 /* update element selection list */
13132 ReinitializeElementList();
13133 ModifyEditorElementList();
13135 /* update cascading gadget info text */
13136 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13138 /* save current editor cascading state */
13139 SaveSetup_EditorCascade();
13148 if (last_custom_copy_mode != -1)
13150 if (CopyCustomElement(properties_element, new_element,
13151 last_custom_copy_mode))
13153 ClickOnGadget(level_editor_gadget[last_drawing_function],
13156 last_custom_copy_mode = -1;
13162 /* change element of button used to show palette */
13163 if (editor.palette.show_on_element_buttons)
13164 button = last_button;
13166 PickDrawingElement(button, new_element);
13168 if (!stick_element_properties_window &&
13169 drawing_function != GADGET_ID_PICK_ELEMENT &&
13170 !(GetKeyModState() & KMOD_Control))
13172 properties_element = new_element;
13173 if (edit_mode == ED_MODE_PROPERTIES)
13174 DrawPropertiesWindow();
13177 if (drawing_function == GADGET_ID_PICK_ELEMENT)
13178 ClickOnGadget(level_editor_gadget[last_drawing_function],
13181 if (!use_permanent_palette)
13182 ChangeEditModeWindow(last_edit_mode);
13185 else if (gi->event.type == GD_EVENT_PRESSED)
13186 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
13187 else if (gi->event.type == GD_EVENT_RELEASED)
13188 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
13189 else if (gi->event.type == GD_EVENT_MOVING)
13190 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
13192 printf("default: HandleControlButtons: ? (id == %d)\n", id);
13198 void HandleLevelEditorKeyInput(Key key)
13200 char letter = getCharFromKey(key);
13201 int button = MB_LEFTBUTTON;
13203 if (drawing_function == GADGET_ID_TEXT &&
13204 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
13207 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
13208 else if (key == KSYM_Delete || key == KSYM_BackSpace)
13209 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
13210 else if (key == KSYM_Return)
13211 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
13212 else if (key == KSYM_Escape)
13213 DrawLevelText(0, 0, 0, TEXT_END);
13215 else if (button_status == MB_RELEASED)
13217 int id = GADGET_ID_NONE;
13218 int new_element_shift = element_shift;
13219 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
13225 id = GADGET_ID_SCROLL_LEFT;
13228 id = GADGET_ID_SCROLL_RIGHT;
13231 id = GADGET_ID_SCROLL_UP;
13234 id = GADGET_ID_SCROLL_DOWN;
13238 case KSYM_Page_Down:
13239 step *= (key == KSYM_Page_Up ? -1 : +1);
13240 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13242 if (element_shift < 0)
13244 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13245 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13247 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13248 GDI_SCROLLBAR_ITEM_POSITION,
13249 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13251 ModifyEditorElementList();
13257 element_shift = (key == KSYM_Home ? 0 :
13258 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
13260 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13261 GDI_SCROLLBAR_ITEM_POSITION,
13262 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13264 ModifyEditorElementList();
13271 /* this is needed to prevent interference with running "True X-Mouse" */
13272 if (GetKeyModStateFromEvents() & KMOD_Control)
13275 /* check for last or next editor cascade block in element list */
13276 for (i = 0; i < num_editor_elements; i++)
13278 if ((key == KSYM_Insert && i == element_shift) ||
13279 (key == KSYM_Delete && new_element_shift > element_shift))
13282 /* jump to next cascade block (or to start of element list) */
13283 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
13284 new_element_shift = i;
13287 if (i < num_editor_elements)
13288 element_shift = new_element_shift;
13290 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13291 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13293 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13294 GDI_SCROLLBAR_ITEM_POSITION,
13295 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13297 ModifyEditorElementList();
13302 if (edit_mode == ED_MODE_DRAWING)
13304 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
13306 else if (edit_mode == ED_MODE_INFO)
13308 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
13310 else if (edit_mode == ED_MODE_PROPERTIES)
13312 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
13314 else if (edit_mode == ED_MODE_PALETTE)
13316 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
13318 else /* should never happen */
13320 ChangeEditModeWindow(ED_MODE_DRAWING);
13329 if (id != GADGET_ID_NONE)
13330 ClickOnGadget(level_editor_gadget[id], button);
13331 else if (letter == '1' || letter == '?')
13332 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
13333 else if (letter == '2')
13334 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
13335 else if (letter == '3')
13336 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
13337 else if (letter == '.')
13338 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
13339 else if (letter == 'U')
13340 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
13341 else if (letter == '-' || key == KSYM_KP_Subtract)
13342 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
13343 else if (letter == '0' || key == KSYM_KP_0)
13344 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
13345 else if (letter == '+' || key == KSYM_KP_Add ||
13346 letter == '=') // ("Shift-=" is "+" on US keyboards)
13347 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
13348 else if (key == KSYM_Return ||
13349 key == KSYM_space ||
13350 key == setup.shortcut.toggle_pause)
13351 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
13353 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
13354 if (letter && letter == controlbutton_info[i].shortcut)
13355 if (!anyTextGadgetActive())
13356 ClickOnGadget(level_editor_gadget[i], button);
13360 void HandleLevelEditorIdle()
13362 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
13363 int x = editor.settings.element_graphic.x + element_border;
13364 int y = editor.settings.element_graphic.y + element_border;
13365 static unsigned int action_delay = 0;
13366 unsigned int action_delay_value = GameFrameDelay;
13369 if (edit_mode != ED_MODE_PROPERTIES)
13372 if (!DelayReached(&action_delay, action_delay_value))
13375 for (i = 0; i < ED_NUM_SELECTBOX; i++)
13377 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
13379 if (gi->mapped && gi->active && gi->selectbox.open)
13383 DrawEditorElementAnimation(SX + x, SY + y);
13385 redraw_mask |= REDRAW_FIELD;
13387 FrameCounter++; /* increase animation frame counter */
13390 static void ClearEditorGadgetInfoText()
13392 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
13395 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
13397 char infotext[MAX_OUTPUT_LINESIZE + 1];
13398 char shortcut[MAX_OUTPUT_LINESIZE + 1];
13399 int max_infotext_len = getMaxInfoTextLength();
13401 if (gi == NULL || strlen(gi->info_text) == 0)
13404 strncpy(infotext, gi->info_text, max_infotext_len);
13405 infotext[max_infotext_len] = '\0';
13407 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
13409 int key = controlbutton_info[gi->custom_id].shortcut;
13413 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
13414 sprintf(shortcut, " ('.' or '%c')", key);
13415 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
13416 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
13417 else if (gi->custom_id == GADGET_ID_TEST)
13418 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
13419 else if (gi->custom_id == GADGET_ID_UNDO)
13420 sprintf(shortcut, " ('%c/Shift-U')", key);
13421 else if (gi->custom_id == GADGET_ID_ZOOM)
13422 sprintf(shortcut, " ('%c', '0', '-')", key);
13424 sprintf(shortcut, " ('%s%c')",
13425 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
13427 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
13428 strcat(infotext, shortcut);
13432 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
13435 void HandleEditorGadgetInfoText(void *ptr)
13437 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
13439 if (game_status != GAME_MODE_EDITOR)
13442 ClearEditorGadgetInfoText();
13444 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
13447 /* misuse this function to delete brush cursor, if needed */
13448 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
13449 DeleteBrushFromCursor();
13451 PrintEditorGadgetInfoText(gi);
13454 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
13456 static int start_lx, start_ly;
13457 int id = gi->custom_id;
13458 int type_id = gi->custom_type_id;
13459 int sx = gi->event.x;
13460 int sy = gi->event.y;
13461 int lx = sx + level_xpos;
13462 int ly = sy + level_ypos;
13463 int min_sx = 0, min_sy = 0;
13464 int max_sx = gi->drawing.area_xsize - 1;
13465 int max_sy = gi->drawing.area_ysize - 1;
13466 int actual_drawing_function = drawing_function;
13467 int max_infotext_len = getMaxInfoTextLength();
13468 char infotext[MAX_OUTPUT_LINESIZE + 1];
13471 infotext[0] = '\0'; /* start with empty info text */
13473 /* pressed Control key: simulate picking element */
13474 if (GetKeyModState() & KMOD_Control)
13475 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
13477 ClearEditorGadgetInfoText();
13479 if (gi->event.type == GD_EVENT_INFO_LEAVING)
13482 /* make sure to stay inside drawing area boundaries */
13483 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
13484 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
13486 if (id == GADGET_ID_DRAWING_LEVEL)
13490 int min_lx = 0, min_ly = 0;
13491 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
13493 /* get positions inside level field */
13494 lx = sx + level_xpos;
13495 ly = sy + level_ypos;
13497 /* make sure to stay inside level field boundaries */
13498 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
13499 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
13501 /* correct drawing area positions accordingly */
13502 sx = lx - level_xpos;
13503 sy = ly - level_ypos;
13506 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
13508 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
13510 if (gi->event.type == GD_EVENT_PRESSED)
13516 switch (actual_drawing_function)
13518 case GADGET_ID_SINGLE_ITEMS:
13519 text = "Drawing single items";
13521 case GADGET_ID_CONNECTED_ITEMS:
13522 text = "Drawing connected items";
13524 case GADGET_ID_LINE:
13525 text = "Drawing line";
13527 case GADGET_ID_ARC:
13528 text = "Drawing arc";
13530 case GADGET_ID_TEXT:
13531 text = "Setting text cursor";
13533 case GADGET_ID_RECTANGLE:
13534 text = "Drawing rectangle";
13536 case GADGET_ID_FILLED_BOX:
13537 text = "Drawing filled box";
13539 case GADGET_ID_FLOOD_FILL:
13540 text = "Flood fill";
13542 case GADGET_ID_GRAB_BRUSH:
13543 text = "Grabbing brush";
13545 case GADGET_ID_PICK_ELEMENT:
13546 text = "Picking element";
13550 text = "Drawing position";
13554 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13555 sprintf(infotext, "%s: %d, %d", text, lx, ly);
13557 sprintf(infotext, "%s: %d, %d", text,
13558 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
13560 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13561 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
13563 sprintf(infotext, "Level position: %d, %d", lx, ly);
13566 /* misuse this function to draw brush cursor, if needed */
13567 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
13569 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
13570 CopyBrushToCursor(sx, sy);
13572 DeleteBrushFromCursor();
13575 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13577 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
13578 int element = drawingarea_info[type_id].value[pos];
13580 strncpy(infotext, getElementInfoText(element), max_infotext_len);
13584 if (id == GADGET_ID_CUSTOM_CONTENT)
13585 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
13586 else if (id == GADGET_ID_GROUP_CONTENT)
13587 sprintf(infotext, "group element position: %d", sx + 1);
13588 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
13589 id <= GADGET_ID_YAMYAM_CONTENT_7)
13590 sprintf(infotext, "content area %d position: %d, %d",
13591 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
13592 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
13593 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
13594 sprintf(infotext, "content area %d position: %d, %d",
13595 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
13596 else if (id == GADGET_ID_ANDROID_CONTENT)
13597 sprintf(infotext, "android element position: %d", sx + 1);
13598 else if (drawingarea_info[type_id].infotext != NULL)
13599 strcpy(infotext, drawingarea_info[type_id].infotext);
13602 infotext[max_infotext_len] = '\0';
13604 if (strlen(infotext) > 0)
13605 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
13608 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
13609 boolean quick_quit)
13611 if (!ask_if_level_has_changed ||
13613 Request("Level has changed! Exit without saving?",
13614 REQ_ASK | REQ_STAY_OPEN))
13616 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
13617 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
13619 /* draw normal door */
13620 UndrawSpecialEditorDoor();
13622 // close editor doors if viewport definition is the same as in main menu
13623 if (vp_door_1->x == DX &&
13624 vp_door_1->y == DY &&
13625 vp_door_1->width == DXSIZE &&
13626 vp_door_1->height == DYSIZE &&
13627 vp_door_2->x == VX &&
13628 vp_door_2->y == VY &&
13629 vp_door_2->width == VXSIZE &&
13630 vp_door_2->height == VYSIZE)
13631 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
13633 SetDoorState(DOOR_CLOSE_2);
13638 FadeSkipNextFadeIn();
13640 SetGameStatus(GAME_MODE_MAIN);
13646 if (!global.use_envelope_request)
13648 CloseDoor(DOOR_CLOSE_1);
13649 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);