1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
22 /* positions in the level editor */
23 #define ED_WIN_MB_LEFT_XPOS 7
24 #define ED_WIN_MB_LEFT_YPOS 6
25 #define ED_WIN_LEVELNR_XPOS 77
26 #define ED_WIN_LEVELNR_YPOS 7
27 #define ED_WIN_MB_MIDDLE_XPOS 7
28 #define ED_WIN_MB_MIDDLE_YPOS 258
29 #define ED_WIN_MB_RIGHT_XPOS 77
30 #define ED_WIN_MB_RIGHT_YPOS 258
32 /* other constants for the editor */
33 #define ED_SCROLL_NO 0
34 #define ED_SCROLL_LEFT 1
35 #define ED_SCROLL_RIGHT 2
36 #define ED_SCROLL_UP 4
37 #define ED_SCROLL_DOWN 8
39 /* screens in the level editor */
40 #define ED_MODE_DRAWING 0
41 #define ED_MODE_INFO 1
42 #define ED_MODE_PROPERTIES 2
44 /* how many steps can be cancelled */
45 #define NUM_UNDO_STEPS (10 + 1)
47 /* values for random placement */
48 #define RANDOM_USE_PERCENTAGE 0
49 #define RANDOM_USE_NUM_OBJECTS 1
51 /* values for elements with content */
52 #define MAX_ELEMCONT 8
54 /* values for the control window */
55 #define ED_CTRL_BUTTONS_GFX_YPOS 236
56 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
58 #define ED_CTRL1_BUTTONS_HORIZ 4
59 #define ED_CTRL1_BUTTONS_VERT 4
60 #define ED_CTRL1_BUTTON_XSIZE 22
61 #define ED_CTRL1_BUTTON_YSIZE 22
62 #define ED_CTRL1_BUTTONS_XPOS 6
63 #define ED_CTRL1_BUTTONS_YPOS 6
64 #define ED_CTRL2_BUTTONS_HORIZ 3
65 #define ED_CTRL2_BUTTONS_VERT 2
66 #define ED_CTRL2_BUTTON_XSIZE 30
67 #define ED_CTRL2_BUTTON_YSIZE 20
68 #define ED_CTRL2_BUTTONS_XPOS 5
69 #define ED_CTRL2_BUTTONS_YPOS 100
70 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
71 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
72 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
74 /* values for properties window */
75 #define ED_PROPERTIES_XPOS (TILEX - MINI_TILEX/2)
76 /* values for counter gadgets */
77 #define ED_COUNT_VALUE_XOFFSET 5
78 #define ED_COUNT_VALUE_YOFFSET 3
79 #define ED_COUNT_SCORE_XPOS ED_PROPERTIES_XPOS
80 #define ED_COUNT_SCORE_YPOS (14 * MINI_TILEY)
81 #define ED_COUNT_ELEMCONT_XPOS ED_PROPERTIES_XPOS
82 #define ED_COUNT_ELEMCONT_YPOS (17 * MINI_TILEY)
84 /* values for element content drawing areas */
85 #define ED_AREA_ELEMCONT_XPOS (TILEX)
86 #define ED_AREA_ELEMCONT_YPOS (10 * TILEY)
88 /* control button identifiers */
89 #define ED_CTRL_ID_SINGLE_ITEMS 0
90 #define ED_CTRL_ID_CONNECTED_ITEMS 1
91 #define ED_CTRL_ID_LINE 2
92 #define ED_CTRL_ID_TEXT 3
93 #define ED_CTRL_ID_RECTANGLE 4
94 #define ED_CTRL_ID_FILLED_BOX 5
95 #define ED_CTRL_ID_WRAP_UP 6
96 #define ED_CTRL_ID_PROPERTIES 7
97 #define ED_CTRL_ID_FLOOD_FILL 8
98 #define ED_CTRL_ID_WRAP_LEFT 9
99 #define ED_CTRL_ID_UNUSED1 10
100 #define ED_CTRL_ID_WRAP_RIGHT 11
101 #define ED_CTRL_ID_RANDOM_PLACEMENT 12
102 #define ED_CTRL_ID_BRUSH 13
103 #define ED_CTRL_ID_WRAP_DOWN 14
104 #define ED_CTRL_ID_PICK_ELEMENT 15
105 #define ED_CTRL_ID_UNDO 16
106 #define ED_CTRL_ID_INFO 17
107 #define ED_CTRL_ID_SAVE 18
108 #define ED_CTRL_ID_CLEAR 19
109 #define ED_CTRL_ID_TEST 20
110 #define ED_CTRL_ID_EXIT 21
112 /* counter button identifiers */
113 #define ED_CTRL_ID_SCORE_DOWN 22
114 #define ED_CTRL_ID_SCORE_UP 23
115 #define ED_CTRL_ID_ELEMCONT_DOWN 24
116 #define ED_CTRL_ID_ELEMCONT_UP 25
118 /* drawing area identifiers */
119 #define ED_CTRL_ID_DRAWING_LEVEL 26
120 #define ED_CTRL_ID_ELEMCONT_0 27
121 #define ED_CTRL_ID_ELEMCONT_7 34
122 #define ED_CTRL_ID_AMOEBA_CONTENT 35
124 #define ED_NUM_GADGETS 36
126 /* values for counter gadgets */
127 #define ED_COUNTER_SCORE 0
128 #define ED_COUNTER_ELEMCONT 1
130 #define ED_NUM_COUNTERS 2
136 } counter_info[ED_NUM_COUNTERS] =
138 { ED_COUNT_SCORE_XPOS, ED_COUNT_SCORE_YPOS,
139 ED_CTRL_ID_SCORE_DOWN },
140 { ED_COUNT_ELEMCONT_XPOS, ED_COUNT_ELEMCONT_YPOS,
141 ED_CTRL_ID_ELEMCONT_DOWN }
144 /* forward declaration for internal use */
145 static void DrawDrawingWindow();
146 static void DrawPropertiesWindow();
147 static void CopyLevelToUndoBuffer();
148 static void HandleDrawingAreas(struct GadgetInfo *);
149 static void HandleCounterButtons(struct GadgetInfo *);
150 static void HandleControlButtons(struct GadgetInfo *);
152 static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS];
153 static boolean level_editor_gadgets_created = FALSE;
155 static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
156 static int last_drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
157 static int properties_element = 0;
159 static short ElementContent[MAX_ELEMCONT][3][3];
160 static short OrigBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
161 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
162 static int undo_buffer_position = 0;
163 static int undo_buffer_steps = 0;
165 static int random_placement_percentage = 10;
166 static int random_placement_num_objects = 10;
168 static int random_placement_method = RANDOM_USE_PERCENTAGE;
170 static int random_placement_method = RANDOM_USE_NUM_OBJECTS;
173 /* pointer to score value */
174 static int *gadget_score_value;
175 static int *gadget_areas_value;
177 static int level_xpos,level_ypos;
178 static int edit_mode;
179 static boolean name_typing;
180 static int new_element1 = EL_MAUERWERK;
181 static int new_element2 = EL_LEERRAUM;
182 static int new_element3 = EL_ERDREICH;
184 int element_shift = 0;
186 int editor_element[] =
188 EL_CHAR_A + ('B' - 'A'),
189 EL_CHAR_A + ('O' - 'A'),
190 EL_CHAR_A + ('U' - 'A'),
191 EL_CHAR_A + ('L' - 'A'),
194 EL_CHAR_A + ('D' - 'A'),
195 EL_CHAR_A + ('E' - 'A'),
196 EL_CHAR_A + ('R' - 'A'),
198 EL_CHAR_A + ('D' - 'A'),
199 EL_CHAR_A + ('A' - 'A'),
200 EL_CHAR_A + ('S' - 'A'),
201 EL_CHAR_A + ('H' - 'A'),
228 EL_CHAR_A + ('E' - 'A'),
229 EL_CHAR_A + ('M' - 'A'),
230 EL_CHAR_A + ('E' - 'A'),
233 EL_CHAR_A + ('R' - 'A'),
234 EL_CHAR_A + ('A' - 'A'),
235 EL_CHAR_A + ('L' - 'A'),
236 EL_CHAR_A + ('D' - 'A'),
238 EL_CHAR_A + ('M' - 'A'),
239 EL_CHAR_A + ('I' - 'A'),
240 EL_CHAR_A + ('N' - 'A'),
241 EL_CHAR_A + ('E' - 'A'),
318 EL_CHAR_A + ('M' - 'A'),
319 EL_CHAR_A + ('O' - 'A'),
320 EL_CHAR_A + ('R' - 'A'),
321 EL_CHAR_A + ('E' - 'A'),
373 EL_CHAR_A + ('S' - 'A'),
374 EL_CHAR_A + ('O' - 'A'),
375 EL_CHAR_A + ('K' - 'A'),
376 EL_CHAR_A + ('O' - 'A'),
379 EL_CHAR_A + ('B' - 'A'),
380 EL_CHAR_A + ('A' - 'A'),
381 EL_CHAR_A + ('N' - 'A'),
384 EL_SOKOBAN_FELD_LEER,
385 EL_SOKOBAN_FELD_VOLL,
454 EL_CHAR_A + ('D' - 'A'),
455 EL_CHAR_A + ('Y' - 'A'),
456 EL_CHAR_A + ('N' - 'A'),
457 EL_CHAR_A + ('A' - 'A'),
459 EL_CHAR_A + ('B' - 'A'),
460 EL_CHAR_A + ('L' - 'A'),
461 EL_CHAR_A + ('A' - 'A'),
462 EL_CHAR_A + ('S' - 'A'),
465 EL_CHAR_A + ('T' - 'A'),
466 EL_CHAR_A + ('E' - 'A'),
467 EL_CHAR_A + ('R' - 'A'),
550 int elements_in_list = sizeof(editor_element)/sizeof(int);
552 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
555 int dx = (scroll==ED_SCROLL_LEFT ? -1 : scroll==ED_SCROLL_RIGHT ? 1 : 0);
556 int dy = (scroll==ED_SCROLL_UP ? -1 : scroll==ED_SCROLL_DOWN ? 1 : 0);
558 XCopyArea(display,drawto,drawto,gc,
559 SX+MINI_TILEX*(dx==-1),SY+MINI_TILEY*(dy==-1),
560 SXSIZE-MINI_TILEX*ABS(dx),SYSIZE-MINI_TILEY*ABS(dy),
561 SX+MINI_TILEX*(dx==+1),SY+MINI_TILEY*(dy==+1));
564 x = (dx==1 ? 0 : 2*SCR_FIELDX-1);
565 for(y=0;y<2*SCR_FIELDY;y++)
566 DrawMiniElementOrWall(x,y,from_x,from_y);
570 y = (dy==1 ? 0 : 2*SCR_FIELDY-1);
571 for(x=0;x<2*SCR_FIELDX;x++)
572 DrawMiniElementOrWall(x,y,from_x,from_y);
575 redraw_mask |= REDRAW_FIELD;
579 void InitLevelEditorGadgets()
583 for (i=0; i<ED_NUM_GADGETS; i++)
584 level_editor_gadget[i] = NULL;
587 static void CreateControlButtons()
591 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
593 Pixmap gd_pixmap = pix[PIX_DOOR];
594 struct GadgetInfo *gi;
595 int gd_xoffset, gd_yoffset;
596 int gd_x1, gd_x2, gd_y1, gd_y2;
600 boolean radio_button_pressed;
601 unsigned long event_mask;
604 if (id == ED_CTRL_ID_SINGLE_ITEMS ||
605 id == ED_CTRL_ID_CONNECTED_ITEMS ||
606 id == ED_CTRL_ID_LINE ||
607 id == ED_CTRL_ID_TEXT ||
608 id == ED_CTRL_ID_RECTANGLE ||
609 id == ED_CTRL_ID_FILLED_BOX ||
610 id == ED_CTRL_ID_FLOOD_FILL ||
611 id == ED_CTRL_ID_BRUSH ||
612 id == ED_CTRL_ID_PICK_ELEMENT)
614 button_type = GD_TYPE_RADIO_BUTTON;
616 radio_button_pressed = (id == drawing_function ? TRUE : FALSE);
617 event_mask = GD_EVENT_PRESSED;
621 button_type = GD_TYPE_NORMAL_BUTTON;
623 radio_button_pressed = FALSE;
625 if (id == ED_CTRL_ID_WRAP_LEFT ||
626 id == ED_CTRL_ID_WRAP_RIGHT ||
627 id == ED_CTRL_ID_WRAP_UP ||
628 id == ED_CTRL_ID_WRAP_DOWN)
629 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
631 event_mask = GD_EVENT_RELEASED;
634 if (id < ED_NUM_CTRL1_BUTTONS)
636 int x = i % ED_CTRL1_BUTTONS_HORIZ;
637 int y = i / ED_CTRL1_BUTTONS_HORIZ;
639 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
640 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
641 width = ED_CTRL1_BUTTON_XSIZE;
642 height = ED_CTRL1_BUTTON_YSIZE;
646 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
647 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
649 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
650 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
651 width = ED_CTRL2_BUTTON_XSIZE;
652 height = ED_CTRL2_BUTTON_YSIZE;
655 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
656 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
657 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
658 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
660 gi = CreateGadget(GDI_CUSTOM_ID, id,
661 GDI_X, EX + gd_xoffset,
662 GDI_Y, EY + gd_yoffset,
665 GDI_TYPE, button_type,
666 GDI_STATE, GD_BUTTON_UNPRESSED,
667 GDI_RADIO_NR, radio_button_nr,
668 GDI_RADIO_PRESSED, radio_button_pressed,
669 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
670 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
671 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
672 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
673 GDI_EVENT_MASK, event_mask,
674 GDI_CALLBACK, HandleControlButtons,
678 Error(ERR_EXIT, "cannot create gadget");
680 level_editor_gadget[id] = gi;
684 static void CreateCounterButtons()
688 for (i=0; i<ED_NUM_COUNTERS; i++)
692 Pixmap gd_pixmap = pix[PIX_DOOR];
693 struct GadgetInfo *gi;
695 int gd_x1, gd_x2, gd_y;
696 int id = counter_info[i].gadget_id + j;
697 unsigned long event_mask;
699 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
701 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
702 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
703 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
704 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
706 gi = CreateGadget(GDI_CUSTOM_ID, id,
707 GDI_X, SX + counter_info[i].x + gd_xoffset,
708 GDI_Y, SY + counter_info[i].y,
709 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
710 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
711 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
712 GDI_STATE, GD_BUTTON_UNPRESSED,
713 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
714 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
715 GDI_EVENT_MASK, event_mask,
716 GDI_CALLBACK, HandleCounterButtons,
720 Error(ERR_EXIT, "cannot create gadget");
722 level_editor_gadget[id] = gi;
727 static void CreateDrawingAreas()
729 struct GadgetInfo *gi;
730 unsigned long event_mask;
735 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
736 GD_EVENT_OFF_BORDERS;
738 /* one for the level drawing area ... */
739 id = ED_CTRL_ID_DRAWING_LEVEL;
740 gi = CreateGadget(GDI_CUSTOM_ID, id,
745 GDI_TYPE, GD_TYPE_DRAWING_AREA,
746 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
747 GDI_EVENT_MASK, event_mask,
748 GDI_CALLBACK, HandleDrawingAreas,
752 Error(ERR_EXIT, "cannot create gadget");
754 level_editor_gadget[id] = gi;
756 /* ... up to eight areas for element content ... */
757 for (i=0; i<MAX_ELEMCONT; i++)
759 int gx = SX + ED_AREA_ELEMCONT_XPOS + 5 * (i % 4) * MINI_TILEX;
760 int gy = SX + ED_AREA_ELEMCONT_YPOS + 6 * (i / 4) * MINI_TILEY;
762 id = ED_CTRL_ID_ELEMCONT_0 + i;
763 gi = CreateGadget(GDI_CUSTOM_ID, id,
766 GDI_WIDTH, 3 * MINI_TILEX,
767 GDI_HEIGHT, 3 * MINI_TILEY,
768 GDI_TYPE, GD_TYPE_DRAWING_AREA,
769 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
770 GDI_EVENT_MASK, event_mask,
771 GDI_CALLBACK, HandleDrawingAreas,
775 Error(ERR_EXIT, "cannot create gadget");
777 level_editor_gadget[id] = gi;
780 /* ... and one for the amoeba content */
781 id = ED_CTRL_ID_AMOEBA_CONTENT;
782 gi = CreateGadget(GDI_CUSTOM_ID, id,
783 GDI_X, SX + ED_AREA_ELEMCONT_XPOS,
784 GDI_Y, SY + ED_AREA_ELEMCONT_YPOS,
785 GDI_WIDTH, MINI_TILEX,
786 GDI_HEIGHT, MINI_TILEY,
787 GDI_TYPE, GD_TYPE_DRAWING_AREA,
788 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
789 GDI_EVENT_MASK, event_mask,
790 GDI_CALLBACK, HandleDrawingAreas,
794 Error(ERR_EXIT, "cannot create gadget");
796 level_editor_gadget[id] = gi;
799 static void CreateLevelEditorGadgets()
801 if (level_editor_gadgets_created)
804 CreateControlButtons();
805 CreateCounterButtons();
806 CreateDrawingAreas();
808 level_editor_gadgets_created = TRUE;
811 static void MapControlButtons()
815 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
816 MapGadget(level_editor_gadget[i]);
819 static void MapCounterButtons(int id)
824 MapGadget(level_editor_gadget[counter_info[id].gadget_id + i]);
827 static void MapDrawingArea(int id)
829 MapGadget(level_editor_gadget[id]);
832 static void MapMainDrawingArea()
834 MapDrawingArea(ED_CTRL_ID_DRAWING_LEVEL);
837 static void UnmapDrawingArea(int id)
839 UnmapGadget(level_editor_gadget[id]);
842 void UnmapLevelEditorWindowGadgets()
846 for (i=ED_NUM_CTRL_BUTTONS; i<ED_NUM_GADGETS; i++)
847 UnmapGadget(level_editor_gadget[i]);
850 void UnmapLevelEditorGadgets()
854 for (i=0; i<ED_NUM_GADGETS; i++)
855 UnmapGadget(level_editor_gadget[i]);
860 int i, x, y, graphic;
864 edit_mode = ED_MODE_DRAWING;
867 CloseDoor(DOOR_CLOSE_ALL);
869 if (level_editor_test_game)
871 for(x=0; x<lev_fieldx; x++)
872 for(y=0; y<lev_fieldy; y++)
873 Feld[x][y] = Ur[x][y];
875 for(x=0; x<lev_fieldx; x++)
876 for(y=0; y<lev_fieldy; y++)
877 Ur[x][y] = OrigBackup[x][y];
879 level_editor_test_game = FALSE;
883 undo_buffer_position = -1;
884 undo_buffer_steps = -1;
885 CopyLevelToUndoBuffer();
888 DrawMiniLevel(level_xpos,level_ypos);
891 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
892 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
894 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
895 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
896 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
897 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
898 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
899 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
900 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
902 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
904 if (i < elements_in_list)
905 graphic = el2gfx(editor_element[i + element_shift]);
907 graphic = GFX_LEERRAUM;
909 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
910 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
911 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
912 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
913 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
917 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
918 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
919 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
920 el2gfx(new_element1));
921 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
922 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
923 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
924 el2gfx(new_element2));
925 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
926 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
927 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
928 el2gfx(new_element3));
929 DrawTextExt(pix[PIX_DB_DOOR],gc,
930 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
931 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
932 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
933 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
934 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
935 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
937 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
938 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
939 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
940 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
941 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
943 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
944 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
946 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
947 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
949 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
951 /* draw bigger door */
952 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
957 /* draw new control window */
958 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
959 DOOR_GFX_PAGEX8, 236,
963 redraw_mask |= REDRAW_ALL;
965 OpenDoor(DOOR_OPEN_1);
967 if (!level_editor_gadgets_created)
968 CreateLevelEditorGadgets();
971 MapMainDrawingArea();
974 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
978 void DrawControlWindow()
983 UnmapLevelEditorWindowGadgets();
985 /* Inhalt der Mampfer */
986 DrawText(ED_COUNT_GADGET_XPOS+1,SY+6,
987 "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW);
988 for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++)
990 DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH);
991 XFillRectangle(display,drawto,gc,
992 SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1,
993 SY+(2)*MINI_TILEY+MINI_TILEY/2-1,
994 3*MINI_TILEX+2,3*MINI_TILEY+2);
996 XCopyArea(display,drawto,drawto,gc,
997 SX+1*MINI_TILEX,SY+2*MINI_TILEY,
998 4*5*MINI_TILEX,5*MINI_TILEY,
999 SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2);
1002 for(y=0;y<3;y++) for(x=0;x<3;x++)
1003 DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]);
1005 DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1,
1006 SY+2*MINI_TILEY+(4)*MINI_TILEY-4,
1007 int2str(i+1,1),FS_SMALL,FC_YELLOW);
1010 /* Inhalt der Amöbe */
1011 for(y=0;y<2;y++) for(x=0;x<2;x++)
1013 DrawMiniElement(29+x,26+y,EL_ERDREICH);
1014 XFillRectangle(display,drawto,gc,
1015 SX+29*MINI_TILEX+MINI_TILEX/2-1,
1016 SY+26*MINI_TILEY+MINI_TILEY/2-1,
1017 MINI_TILEX+2,MINI_TILEY+2);
1019 XCopyArea(display,drawto,drawto,gc,
1020 SX+29*MINI_TILEX,SY+26*MINI_TILEY,
1021 3*MINI_TILEX,3*MINI_TILEY,
1022 SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2);
1023 DrawMiniElement(29,26,level.amoebe_inhalt);
1025 for(i=0;i<11+3+2;i++)
1027 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1028 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1029 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1030 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1031 ED_COUNT_GADGET_XPOS,
1032 ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE);
1035 DrawText(ED_COUNT_VALUE_XPOS,
1036 ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE,
1037 int2str(level.score[i],3),FS_SMALL,FC_YELLOW);
1039 DrawText(ED_COUNT_VALUE_XPOS,
1040 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
1041 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
1043 DrawText(ED_COUNT_VALUE_XPOS,
1044 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
1045 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
1047 DrawText(ED_COUNT_VALUE_XPOS,
1048 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
1049 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
1051 DrawText(ED_COUNT_VALUE_XPOS,
1052 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
1053 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
1055 DrawText(ED_COUNT_VALUE_XPOS,
1056 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
1057 int2str(level.time,3),FS_SMALL,FC_YELLOW);
1060 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE,
1061 "Score for Emerald",FS_SMALL,FC_YELLOW);
1062 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE,
1063 "Score for Diamond",FS_SMALL,FC_YELLOW);
1064 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE,
1065 "Score for smashing a Bug",FS_SMALL,FC_YELLOW);
1066 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE,
1067 "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW);
1068 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE,
1069 "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW);
1070 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE,
1071 "Score for smashing an Alien",FS_SMALL,FC_YELLOW);
1072 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE,
1073 "Score for smashing a Pacman",FS_SMALL,FC_YELLOW);
1074 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE,
1075 "Score for cracking a nut",FS_SMALL,FC_YELLOW);
1076 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE,
1077 "Score for dynamite",FS_SMALL,FC_YELLOW);
1078 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE,
1079 "Score for key",FS_SMALL,FC_YELLOW);
1080 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE,
1081 "Score for each 10 seconds left",FS_SMALL,FC_YELLOW);
1082 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE,
1083 "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW);
1084 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE,
1085 "Time for magic wall",FS_SMALL,FC_YELLOW);
1086 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE,
1087 "Time for wheel",FS_SMALL,FC_YELLOW);
1088 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE,
1089 "Emeralds needed in this level",FS_SMALL,FC_YELLOW);
1090 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE,
1091 "Time available for this level",FS_SMALL,FC_YELLOW);
1093 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1094 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS,
1095 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1096 ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE,
1097 ED_COUNT_GADGET_XPOS,
1098 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1100 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1101 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE,
1102 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1103 ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE,
1104 ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE,
1105 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1106 DrawText(ED_COUNT_GADGET_XPOS+5,
1107 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1108 level.name,FS_SMALL,FC_YELLOW);
1109 DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5,
1110 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1111 "Title",FS_SMALL,FC_YELLOW);
1113 DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18,
1114 "Playfield size:",FS_SMALL,FC_YELLOW);
1115 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1116 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1117 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1118 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1119 ED_SIZE_GADGET_XPOS,
1120 ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE);
1121 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1122 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1123 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1124 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1125 ED_SIZE_GADGET_XPOS,
1126 ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE);
1127 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE,
1128 "Width",FS_SMALL,FC_YELLOW);
1129 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE,
1130 "Height",FS_SMALL,FC_YELLOW);
1131 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1132 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1133 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1134 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1137 void AdjustLevelScrollPosition()
1139 if (level_xpos < -1)
1141 if (level_xpos > lev_fieldx - 2*SCR_FIELDX + 1)
1142 level_xpos = lev_fieldx - 2*SCR_FIELDX + 1;
1143 if (lev_fieldx < 2*SCR_FIELDX - 2)
1146 if (level_ypos < -1)
1148 if (level_ypos > lev_fieldy - 2*SCR_FIELDY + 1)
1149 level_ypos = lev_fieldy - 2*SCR_FIELDY + 1;
1150 if (lev_fieldy < 2*SCR_FIELDY - 2)
1154 static void PickDrawingElement(int button, int element)
1156 if (button < 1 || button > 3)
1161 new_element1 = element;
1162 DrawMiniGraphicExt(drawto, gc,
1163 DX + ED_WIN_MB_LEFT_XPOS,
1164 DY + ED_WIN_MB_LEFT_YPOS,
1165 el2gfx(new_element1));
1167 else if (button == 2)
1169 new_element2 = element;
1170 DrawMiniGraphicExt(drawto, gc,
1171 DX + ED_WIN_MB_MIDDLE_XPOS,
1172 DY + ED_WIN_MB_MIDDLE_YPOS,
1173 el2gfx(new_element2));
1177 new_element3 = element;
1178 DrawMiniGraphicExt(drawto, gc,
1179 DX + ED_WIN_MB_RIGHT_XPOS,
1180 DY + ED_WIN_MB_RIGHT_YPOS,
1181 el2gfx(new_element3));
1184 redraw_mask |= REDRAW_DOOR_1;
1187 void LevelEd(int mx, int my, int button)
1189 static int last_button = 0;
1190 static int in_field_pressed = FALSE;
1191 static boolean use_floodfill = FALSE;
1195 int x = (mx-SX)/MINI_TILEX;
1196 int y = (my-SY)/MINI_TILEY;
1200 HandlePressedControlButtons();
1201 HandleDrawingFunctions(mx, my, button);
1204 if (use_floodfill) /********** FLOOD FILL **********/
1212 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1217 if (x>lev_fieldx || y>lev_fieldy ||
1218 (x==0 && level_xpos<0) ||
1219 (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) ||
1220 (y==0 && level_ypos<0) ||
1221 (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY))
1224 from_x = x+level_xpos;
1225 from_y = y+level_ypos;
1226 fill_element = (button==1 ? new_element1 :
1227 button==2 ? new_element2 :
1228 button==3 ? new_element3 : 0);
1230 FloodFill(from_x,from_y,fill_element);
1231 DrawMiniLevel(level_xpos,level_ypos);
1234 use_floodfill = FALSE;
1235 CloseDoor(DOOR_CLOSE_1);
1236 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1245 else /********** EDIT/CTRL-FENSTER **********/
1247 static unsigned long choice_delay = 0;
1248 int choice = CheckElemButtons(mx,my,button);
1249 int elem_pos = choice-ED_BUTTON_ELEM;
1251 if (((choice == ED_BUTTON_EUP && element_shift>0) ||
1252 (choice == ED_BUTTON_EDOWN &&
1253 element_shift<elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)) &&
1254 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1256 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
1260 step = (button==1 ? MAX_ELEM_X : button==2 ? 5*MAX_ELEM_X :
1262 element_shift += (choice==ED_BUTTON_EUP ? -step : step);
1264 step = step * MAX_ELEM_X * (choice == ED_BUTTON_EUP ? -1 : +1);
1265 element_shift += step;
1268 if (element_shift<0)
1270 if (element_shift>elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)
1271 element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y;
1272 if (element_shift % MAX_ELEM_X)
1273 element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X);
1275 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1276 DrawElemButton(i+2,ED_BUTTON_RELEASED);
1278 else if (elem_pos>=0 && elem_pos<MAX_ELEM_X*MAX_ELEM_Y)
1282 if (elem_pos+element_shift < elements_in_list)
1283 new_element = editor_element[elem_pos+element_shift];
1285 new_element = EL_LEERRAUM;
1287 PickDrawingElement(last_button, new_element);
1289 if (!HAS_CONTENT(properties_element))
1291 properties_element = new_element;
1292 if (edit_mode == ED_MODE_PROPERTIES)
1293 DrawPropertiesWindow();
1297 if (edit_mode == ED_MODE_DRAWING) /********** EDIT-FENSTER **********/
1304 switch(CheckEditButtons(mx,my,button))
1306 case ED_BUTTON_CTRL:
1307 CloseDoor(DOOR_CLOSE_2);
1308 DrawControlWindow();
1309 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1310 DOOR_GFX_PAGEX4,DOOR_GFX_PAGEY1+80,
1312 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1313 OpenDoor(DOOR_OPEN_2);
1314 edit_mode = ED_MODE_INFO;
1316 case ED_BUTTON_FILL:
1317 Request("Caution ! Flood fill mode ! Choose area !",REQ_OPEN);
1318 use_floodfill = TRUE;
1321 case ED_BUTTON_LEFT:
1324 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1326 if (lev_fieldx<2*SCR_FIELDX-2)
1329 level_xpos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1333 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_RIGHT);
1335 DrawMiniLevel(level_xpos,level_ypos);
1338 case ED_BUTTON_RIGHT:
1339 if (level_xpos<=lev_fieldx-2*SCR_FIELDX)
1341 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1343 if (lev_fieldx<2*SCR_FIELDX-2)
1346 level_xpos += (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1347 if (level_xpos>lev_fieldx-2*SCR_FIELDX+1)
1348 level_xpos = lev_fieldx-2*SCR_FIELDX+1;
1350 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT);
1352 DrawMiniLevel(level_xpos,level_ypos);
1358 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1360 if (lev_fieldy<2*SCR_FIELDY-2)
1363 level_ypos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1367 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_DOWN);
1369 DrawMiniLevel(level_xpos,level_ypos);
1372 case ED_BUTTON_DOWN:
1373 if (level_ypos<=lev_fieldy-2*SCR_FIELDY)
1375 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1377 if (lev_fieldy<2*SCR_FIELDY-2)
1380 level_ypos += (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1381 if (level_ypos>lev_fieldy-2*SCR_FIELDY+1)
1382 level_ypos = lev_fieldy-2*SCR_FIELDY+1;
1384 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP);
1386 DrawMiniLevel(level_xpos,level_ypos);
1399 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1403 if (button && !motion_status)
1404 in_field_pressed = TRUE;
1406 if (!button || !in_field_pressed || button<1 || button>3 ||
1407 (y==0 && level_ypos<0) ||
1408 (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY) ||
1409 (x==0 && level_xpos<0) ||
1410 (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) ||
1411 x>lev_fieldx || y>lev_fieldy)
1414 new_element = (button==1 ? new_element1 :
1415 button==2 ? new_element2 :
1416 button==3 ? new_element3 : 0);
1418 if (new_element != Feld[x+level_xpos][y+level_ypos])
1420 if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */
1424 for(x=0;x<lev_fieldx;x++) for(y=0;y<lev_fieldy;y++)
1426 if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
1428 Feld[x][y] = EL_LEERRAUM;
1429 if (x-level_xpos>=0 && x-level_xpos<2*SCR_FIELDX &&
1430 y-level_ypos>=0 && y-level_ypos<2*SCR_FIELDY)
1431 DrawMiniElement(x-level_xpos,y-level_ypos,EL_LEERRAUM);
1436 Feld[x+level_xpos][y+level_ypos] = new_element;
1437 DrawMiniElement(x,y,new_element);
1440 else if (!motion_status) /* Mauszeiger nicht im Level-Feld */
1441 in_field_pressed = FALSE;
1448 else if (edit_mode == ED_MODE_INFO)/********** KONTROLL-FENSTER **********/
1450 int choice = CheckCountButtons(mx,my,button);
1451 int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0);
1453 if (choice >= 0 && choice < 36 &&
1454 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1463 level.score[choice] += step;
1464 if (level.score[choice]<0)
1465 level.score[choice] = 0;
1466 else if (level.score[choice]>255)
1467 level.score[choice] = 255;
1469 else if (choice==11)
1471 level.tempo_amoebe += step;
1472 if (level.tempo_amoebe<0)
1473 level.tempo_amoebe = 0;
1474 else if (level.tempo_amoebe>255)
1475 level.tempo_amoebe = 255;
1477 else if (choice==12)
1479 level.dauer_sieb += step;
1480 if (level.dauer_sieb<0)
1481 level.dauer_sieb = 0;
1482 else if (level.dauer_sieb>255)
1483 level.dauer_sieb = 255;
1485 else if (choice==13)
1487 level.dauer_ablenk += step;
1488 if (level.dauer_ablenk<0)
1489 level.dauer_ablenk = 0;
1490 else if (level.dauer_ablenk>255)
1491 level.dauer_ablenk = 255;
1493 else if (choice==14)
1495 level.edelsteine += step;
1496 if (level.edelsteine<0)
1497 level.edelsteine = 0;
1498 else if (level.edelsteine>999)
1499 level.edelsteine = 999;
1501 else if (choice==15)
1506 else if (level.time>999)
1509 else if (choice==16)
1512 if (lev_fieldx<MIN_LEV_FIELDX)
1513 lev_fieldx = MIN_LEV_FIELDX;
1514 else if (lev_fieldx>MAX_LEV_FIELDX)
1515 lev_fieldx = MAX_LEV_FIELDX;
1516 level.fieldx = lev_fieldx;
1518 else if (choice==17)
1521 if (lev_fieldy<MIN_LEV_FIELDY)
1522 lev_fieldy = MIN_LEV_FIELDY;
1523 else if (lev_fieldy>MAX_LEV_FIELDY)
1524 lev_fieldy = MAX_LEV_FIELDY;
1525 level.fieldy = lev_fieldy;
1529 DrawText(ED_COUNT_VALUE_XPOS,
1530 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
1531 int2str(level.score[choice],3),FS_SMALL,FC_YELLOW);
1532 else if (choice==11)
1533 DrawText(ED_COUNT_VALUE_XPOS,
1534 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
1535 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
1536 else if (choice==12)
1537 DrawText(ED_COUNT_VALUE_XPOS,
1538 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
1539 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
1540 else if (choice==13)
1541 DrawText(ED_COUNT_VALUE_XPOS,
1542 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
1543 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
1544 else if (choice==14)
1545 DrawText(ED_COUNT_VALUE_XPOS,
1546 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
1547 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
1548 else if (choice==15)
1549 DrawText(ED_COUNT_VALUE_XPOS,
1550 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
1551 int2str(level.time,3),FS_SMALL,FC_YELLOW);
1552 else if (choice==16)
1553 DrawText(ED_SIZE_VALUE_XPOS,
1554 ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1555 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1556 else if (choice==17)
1557 DrawText(ED_SIZE_VALUE_XPOS,
1558 ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1559 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1561 redraw_mask &= ~REDRAW_FIELD;
1563 XCopyArea(display,drawto,window,gc,
1564 ED_COUNT_VALUE_XPOS,
1565 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
1566 3*FONT2_XSIZE,FONT2_YSIZE,
1567 ED_COUNT_VALUE_XPOS,
1568 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE);
1570 XCopyArea(display,drawto,window,gc,
1572 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE,
1573 3*FONT2_XSIZE,FONT2_YSIZE,
1575 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE);
1583 switch(CheckCtrlButtons(mx,my,button))
1585 case ED_BUTTON_EDIT:
1586 CloseDoor(DOOR_CLOSE_2);
1587 AdjustLevelScrollPosition();
1588 DrawMiniLevel(level_xpos,level_ypos);
1589 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1590 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1592 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1593 OpenDoor(DOOR_OPEN_2);
1594 edit_mode = ED_MODE_DRAWING;
1596 case ED_BUTTON_CLEAR:
1597 if (Request("Are you sure to clear this level ?",REQ_ASK))
1599 for(x=0;x<MAX_LEV_FIELDX;x++)
1600 for(y=0;y<MAX_LEV_FIELDY;y++)
1601 Feld[x][y] = EL_ERDREICH;
1602 DrawMiniLevel(level_xpos,level_ypos);
1605 case ED_BUTTON_UNDO:
1606 if (leveldir[leveldir_nr].readonly ||
1607 Request("Exit without saving ?",REQ_ASK | REQ_STAY_OPEN))
1609 CloseDoor(DOOR_CLOSE_ALL);
1610 game_status=MAINMENU;
1615 CloseDoor(DOOR_CLOSE_1);
1616 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1619 case ED_BUTTON_EXIT:
1621 int figur_vorhanden = FALSE;
1623 if (leveldir[leveldir_nr].readonly)
1625 Request("This level is read only !",REQ_CONFIRM);
1629 for(y=0;y<lev_fieldy;y++)
1630 for(x=0;x<lev_fieldx;x++)
1631 if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
1632 figur_vorhanden = TRUE;
1634 if (!figur_vorhanden)
1635 Request("No Level without Gregor Mc Duffin please !",
1639 if (Request("Save this level and kill the old ?",
1640 REQ_ASK | REQ_STAY_OPEN))
1642 for(x=0;x<lev_fieldx;x++)
1643 for(y=0;y<lev_fieldy;y++)
1644 Ur[x][y]=Feld[x][y];
1645 SaveLevel(level_nr);
1647 CloseDoor(DOOR_CLOSE_ALL);
1648 game_status=MAINMENU;
1661 if (mx>=ED_COUNT_GADGET_XPOS &&
1662 mx<ED_COUNT_GADGET_XPOS+31*FONT2_XSIZE+10 &&
1663 my>=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE &&
1664 my<ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE+ED_WIN_COUNT_YSIZE)
1669 DrawText(ED_COUNT_GADGET_XPOS+5,
1670 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1671 level.name,FS_SMALL,FC_GREEN);
1672 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
1673 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1674 "<",FS_SMALL,FC_RED);
1681 name_typing = FALSE;
1682 DrawText(ED_COUNT_GADGET_XPOS+5,
1683 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1684 level.name,FS_SMALL,FC_YELLOW);
1685 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
1686 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1687 " ",FS_SMALL,FC_RED);
1691 if (mx>=SX+29*MINI_TILEX && mx<SX+30*MINI_TILEX &&
1692 my>=SY+26*MINI_TILEY && my<SY+27*MINI_TILEY)
1696 if (!button || button<1 || button>3)
1699 new_element = (button==1 ? new_element1 :
1700 button==2 ? new_element2 :
1701 button==3 ? new_element3 : 0);
1703 if (new_element != level.amoebe_inhalt)
1705 level.amoebe_inhalt = new_element;
1706 DrawMiniElement(29,26,new_element);
1710 if (mx>=SX+1*MINI_TILEX && mx<SX+(1+4*5)*MINI_TILEX &&
1711 my>=SY+2*MINI_TILEY && my<SY+(2+3)*MINI_TILEY)
1713 int x = (mx-SX-1*MINI_TILEX)/MINI_TILEX;
1714 int y = (my-SY-2*MINI_TILEY)/MINI_TILEY;
1719 if (i>=0 && i<43 && x>=0 && x<3 && y>=0 && y<3)
1721 if (button && !motion_status)
1722 in_field_pressed = TRUE;
1724 if (!button || !in_field_pressed || button<1 || button>3)
1727 new_element = (button==1 ? new_element1 :
1728 button==2 ? new_element2 :
1729 button==3 ? new_element3 : 0);
1731 if (new_element != level.mampfer_inhalt[i][x][y])
1733 level.mampfer_inhalt[i][x][y] = new_element;
1734 DrawMiniElement(1+5*i+x,2+y,new_element);
1737 else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */
1738 in_field_pressed = FALSE;
1740 else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */
1741 in_field_pressed = FALSE;
1745 last_button = button;
1750 void LevelNameTyping(KeySym key)
1752 unsigned char ascii = 0;
1753 int len = strlen(level.name);
1758 if (key>=XK_A && key<=XK_Z)
1759 ascii = 'A'+(char)(key-XK_A);
1760 else if (key>=XK_a && key<=XK_z)
1761 ascii = 'a'+(char)(key-XK_a);
1762 else if (key>=XK_0 && key<=XK_9)
1763 ascii = '0'+(char)(key-XK_0);
1765 else if (key>=XK_space && key<=XK_at)
1766 ascii = ' '+(char)(key-XK_space);
1767 else if (key==XK_Adiaeresis)
1769 else if (key==XK_Odiaeresis)
1771 else if (key==XK_Udiaeresis)
1773 else if (key==XK_adiaeresis)
1775 else if (key==XK_odiaeresis)
1777 else if (key==XK_udiaeresis)
1779 else if (key==XK_underscore)
1783 if (ascii && len<MAX_LEVNAMLEN-2)
1785 level.name[len] = ascii;
1786 level.name[len+1] = 0;
1789 DrawTextExt(drawto,gc,
1790 ED_COUNT_GADGET_XPOS+5,
1791 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1792 level.name,FS_SMALL,FC_GREEN);
1793 DrawTextExt(window,gc,
1794 ED_COUNT_GADGET_XPOS+5,
1795 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1796 level.name,FS_SMALL,FC_GREEN);
1797 DrawTextExt(drawto,gc,
1798 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1799 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1800 "<",FS_SMALL,FC_RED);
1801 DrawTextExt(window,gc,
1802 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1803 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1804 "<",FS_SMALL,FC_RED);
1806 else if ((key==XK_Delete || key==XK_BackSpace) && len>0)
1808 level.name[len-1] = 0;
1811 DrawTextExt(drawto,gc,
1812 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1813 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1814 "< ",FS_SMALL,FC_GREEN);
1815 DrawTextExt(window,gc,
1816 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1817 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1818 "< ",FS_SMALL,FC_GREEN);
1820 else if (key==XK_Return)
1822 DrawTextExt(drawto,gc,
1823 ED_COUNT_GADGET_XPOS+5,
1824 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1825 level.name,FS_SMALL,FC_YELLOW);
1826 DrawTextExt(window,gc,
1827 ED_COUNT_GADGET_XPOS+5,
1828 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1829 level.name,FS_SMALL,FC_YELLOW);
1830 DrawTextExt(drawto,gc,
1831 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1832 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1833 " ",FS_SMALL,FC_YELLOW);
1834 DrawTextExt(window,gc,
1835 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1836 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1837 " ",FS_SMALL,FC_YELLOW);
1839 name_typing = FALSE;
1843 static void DrawCounterValueField(int counter_id, int value)
1845 int x = SX + counter_info[counter_id].x + ED_WIN_COUNT_XPOS;
1846 int y = SY + counter_info[counter_id].y;
1848 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1849 DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS,
1850 DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS,
1851 ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE,
1854 DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
1855 int2str(value, 3), FS_SMALL, FC_YELLOW);
1858 static void DrawDrawingWindow()
1861 UnmapLevelEditorWindowGadgets();
1862 MapMainDrawingArea();
1863 AdjustLevelScrollPosition();
1864 DrawMiniLevel(level_xpos, level_ypos);
1867 static void DrawElementContentAreas()
1869 int *num_areas = &MampferMax;
1870 int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
1871 int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
1872 int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
1873 int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
1876 for (i=0; i<MAX_ELEMCONT; i++)
1879 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
1881 for (i=0; i<MAX_ELEMCONT; i++)
1882 UnmapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
1884 /* display counter to choose number of element content areas */
1885 gadget_areas_value = num_areas;
1886 DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
1887 x = counter_info[ED_COUNTER_ELEMCONT].x + DXSIZE;
1888 y = counter_info[ED_COUNTER_ELEMCONT].y;
1889 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
1890 FC_YELLOW, "number of content areas");
1891 MapCounterButtons(ED_COUNTER_ELEMCONT);
1893 /* delete content areas in case of reducing number of them */
1894 XFillRectangle(display, backbuffer, gc,
1895 SX, area_sy - MINI_TILEX,
1896 SXSIZE, 12 * MINI_TILEY);
1898 /* draw some decorative border for the objects */
1899 for (i=0; i<*num_areas; i++)
1903 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
1906 XFillRectangle(display, drawto, gc,
1907 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
1908 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
1909 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
1912 /* copy border to the right location */
1913 XCopyArea(display, drawto, drawto, gc,
1914 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 12 * MINI_TILEY,
1915 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
1917 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
1918 "Content", FS_SMALL, FC_YELLOW);
1919 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
1920 "when", FS_SMALL, FC_YELLOW);
1921 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
1922 "smashed", FS_SMALL, FC_YELLOW);
1924 for (i=0; i<*num_areas; i++)
1928 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
1929 ElementContent[i][x][y]);
1931 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
1932 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
1933 FC_YELLOW, "%d", i + 1);
1936 for (i=0; i<*num_areas; i++)
1937 MapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
1940 static void DrawAmoebaContentArea()
1942 int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
1943 int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
1944 int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
1945 int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
1948 ElementContent[0][0][0] = level.amoebe_inhalt;
1950 /* draw decorative border for the object */
1953 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
1955 XFillRectangle(display, drawto, gc,
1956 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
1957 MINI_TILEX + 2, MINI_TILEY + 2);
1959 /* copy border to the right location */
1960 XCopyArea(display, drawto, drawto, gc,
1961 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
1962 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
1964 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
1965 FS_SMALL, FC_YELLOW);
1967 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
1969 MapDrawingArea(ED_CTRL_ID_AMOEBA_CONTENT);
1972 #define TEXT_COLLECTING "Score for collecting"
1973 #define TEXT_SMASHING "Score for smashing"
1974 #define TEXT_CRACKING "Score for cracking"
1975 #define TEXT_SPEED "Speed of amoeba growth"
1976 #define TEXT_DURATION "Duration when activated"
1978 static void DrawPropertiesWindow()
1981 int num_elements_in_level;
1987 } elements_with_counter[] =
1989 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
1990 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
1991 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
1992 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
1993 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
1994 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
1995 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
1996 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
1997 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
1998 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
1999 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
2000 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
2001 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
2002 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
2003 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
2004 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
2005 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
2006 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
2007 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
2008 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
2009 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
2010 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
2011 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
2012 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
2013 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
2014 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
2015 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
2016 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
2017 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
2018 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
2019 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
2020 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
2021 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
2022 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
2023 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
2024 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
2025 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2026 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2027 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2028 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2029 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2034 UnmapLevelEditorWindowGadgets();
2036 /* draw some decorative border for the object */
2039 DrawMiniElement(2 + x , 2 + y, EL_ERDREICH);
2041 XFillRectangle(display, drawto, gc,
2042 SX + TILEX + MINI_TILEX/2 - 1,
2043 SY + TILEY + MINI_TILEY/2 - 1,
2044 TILEX + 2, TILEY + 2);
2046 /* copy border to the right location */
2047 XCopyArea(display, drawto, drawto, gc,
2048 SX + TILEX, SY + TILEY,
2049 2 * TILEX, 2 * TILEY,
2050 SX + TILEX - MINI_TILEX/2, SY + TILEY - MINI_TILEY/2);
2052 DrawGraphic(1, 1, el2gfx(properties_element));
2053 DrawText(SX + 3*TILEX, SY + 5*TILEY/4, "Element Properties",
2054 FS_SMALL, FC_YELLOW);
2056 num_elements_in_level = 0;
2057 for (y=0; y<lev_fieldy; y++)
2058 for (x=0; x<lev_fieldx; x++)
2059 if (Feld[x][y] == properties_element)
2060 num_elements_in_level++;
2062 DrawTextF(ED_PROPERTIES_XPOS, 5*TILEY, FC_YELLOW, "%d x contained in level",
2063 num_elements_in_level);
2065 /* check if there are elements where a score can be chosen for */
2066 for (i=0; elements_with_counter[i].element != -1; i++)
2068 if (elements_with_counter[i].element == properties_element)
2070 int x = counter_info[ED_COUNTER_SCORE].x + DXSIZE;
2071 int y = counter_info[ED_COUNTER_SCORE].y;
2073 gadget_score_value = elements_with_counter[i].counter_value;
2074 DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
2075 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2076 FC_YELLOW, elements_with_counter[i].text);
2077 MapCounterButtons(ED_COUNTER_SCORE);
2082 if (HAS_CONTENT(properties_element))
2084 if (IS_AMOEBOID(properties_element))
2085 DrawAmoebaContentArea();
2087 DrawElementContentAreas();
2091 static void swap_numbers(int *i1, int *i2)
2099 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2111 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2113 int lx = sx + level_xpos;
2114 int ly = sy + level_ypos;
2116 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2119 Feld[lx][ly] = element;
2122 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2123 int element, boolean change_level)
2125 if (from_y == to_y) /* horizontal line */
2131 swap_numbers(&from_x, &to_x);
2133 for (x=from_x; x<=to_x; x++)
2134 DrawLineElement(x, y, element, change_level);
2136 else if (from_x == to_x) /* vertical line */
2142 swap_numbers(&from_y, &to_y);
2144 for (y=from_y; y<=to_y; y++)
2145 DrawLineElement(x, y, element, change_level);
2147 else /* diagonal line */
2149 int len_x = ABS(to_x - from_x);
2150 int len_y = ABS(to_y - from_y);
2153 if (len_y < len_x) /* a < 1 */
2155 float a = (float)len_y / (float)len_x;
2158 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2160 for (x=0; x<=len_x; x++)
2162 int y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2164 DrawLineElement(from_x + x, from_y + y, element, change_level);
2169 float a = (float)len_x / (float)len_y;
2172 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2174 for (y=0; y<=len_y; y++)
2176 int x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2178 DrawLineElement(from_x + x, from_y + y, element, change_level);
2184 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2185 int element, boolean change_level)
2187 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2188 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2189 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2190 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2193 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2194 int element, boolean change_level)
2199 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2201 for (y=from_y; y<=to_y; y++)
2202 DrawLine(from_x, y, to_x, y, element, change_level);
2205 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2207 int from_sx, from_sy;
2211 swap_numbers(&from_x, &to_x);
2214 swap_numbers(&from_y, &to_y);
2216 from_sx = SX + from_x * MINI_TILEX;
2217 from_sy = SY + from_y * MINI_TILEY;
2218 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2219 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2221 XSetForeground(display, gc, WhitePixel(display, screen));
2223 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2224 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2225 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2226 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2228 XSetForeground(display, gc, BlackPixel(display, screen));
2230 if (from_x == to_x && from_y == to_y)
2231 MarkTileDirty(from_x/2, from_y/2);
2233 redraw_mask |= REDRAW_FIELD;
2236 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2237 int element, boolean change_level)
2239 if (element == -1 || change_level)
2240 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2242 DrawAreaBorder(from_x, from_y, to_x, to_y);
2245 /* values for CopyBrushExt() */
2246 #define CB_AREA_TO_BRUSH 0
2247 #define CB_BRUSH_TO_LEVEL 1
2249 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, int mode)
2251 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2252 static brush_from_x, brush_from_y;
2253 static brush_to_x, brush_to_y;
2257 swap_numbers(&from_x, &to_x);
2260 swap_numbers(&from_y, &to_y);
2262 if (mode == CB_AREA_TO_BRUSH)
2264 for (y=from_y; y<=to_y; y++)
2265 for (x=from_x; x<=to_x; x++)
2266 brush_buffer[x][y] = Feld[x][y];
2268 brush_from_x = from_x;
2269 brush_from_y = from_y;
2275 for (y=brush_from_y; y<=brush_to_y; y++)
2276 for (x=brush_from_x; x<=brush_to_x; x++)
2277 Feld[x][y] = brush_buffer[x][y];
2278 CopyLevelToUndoBuffer();
2282 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y)
2284 CopyBrushExt(from_x, from_y, to_x, to_y, CB_AREA_TO_BRUSH);
2288 static void CopyBrushToLevel()
2290 CopyBrushExt(0, 0, 0, 0, CB_BRUSH_TO_LEVEL);
2294 static void FloodFill(int from_x, int from_y, int fill_element)
2298 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2299 static int safety = 0;
2301 /* check if starting field still has the desired content */
2302 if (Feld[from_x][from_y] == fill_element)
2307 if (safety > lev_fieldx*lev_fieldy)
2308 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2310 old_element = Feld[from_x][from_y];
2311 Feld[from_x][from_y] = fill_element;
2315 x = from_x + check[i][0];
2316 y = from_y + check[i][1];
2318 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2319 FloodFill(x, y, fill_element);
2325 /* values for DrawLevelText() modes */
2327 #define TEXT_SETCURSOR 1
2328 #define TEXT_WRITECHAR 2
2329 #define TEXT_BACKSPACE 3
2330 #define TEXT_NEWLINE 4
2333 static void DrawLevelText(int sx, int sy, char letter, int mode)
2335 static short delete_buffer[MAX_LEV_FIELDX];
2336 static int start_sx, start_sy;
2337 static int last_sx, last_sy;
2338 static boolean typing = FALSE;
2339 int letter_element = EL_CHAR_ASCII0 + letter;
2342 if (mode != TEXT_INIT)
2347 if (mode != TEXT_SETCURSOR)
2353 lx = last_sx + level_xpos;
2354 ly = last_sy + level_ypos;
2361 DrawLevelText(0, 0, 0, TEXT_END);
2364 start_sx = last_sx = sx;
2365 start_sy = last_sy = sy;
2366 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2369 case TEXT_SETCURSOR:
2370 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2371 DrawAreaBorder(sx, sy, sx, sy);
2376 case TEXT_WRITECHAR:
2377 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2379 delete_buffer[sx - start_sx] = Feld[lx][ly];
2380 Feld[lx][ly] = letter_element;
2382 if (sx + 1 < 2*SCR_FIELDX && lx + 1 < lev_fieldx)
2383 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2384 else if (sy + 1 < 2*SCR_FIELDY && ly + 1 < lev_fieldy)
2385 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2387 DrawLevelText(0, 0, 0, TEXT_END);
2391 case TEXT_BACKSPACE:
2394 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2395 DrawMiniElement(sx - 1, sy, new_element3);
2396 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2401 if (sy + 1 < 2*SCR_FIELDY - 1 && ly + 1 < lev_fieldy - 1)
2402 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2404 DrawLevelText(0, 0, 0, TEXT_END);
2408 CopyLevelToUndoBuffer();
2409 DrawMiniElement(sx, sy, Feld[lx][ly]);
2418 static void CopyLevelToUndoBuffer()
2422 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2424 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2425 undo_buffer_steps++;
2427 for(x=0; x<lev_fieldx; x++)
2428 for(y=0; y<lev_fieldy; y++)
2429 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
2432 static void RandomPlacement(int button)
2437 new_element = (button == 1 ? new_element1 :
2438 button == 2 ? new_element2 :
2439 button == 3 ? new_element3 : 0);
2441 if (random_placement_method == RANDOM_USE_PERCENTAGE)
2443 for(x=0; x<lev_fieldx; x++)
2444 for(y=0; y<lev_fieldy; y++)
2445 if (RND(100) < random_placement_percentage)
2446 Feld[x][y] = new_element;
2450 int elements_left = random_placement_num_objects;
2452 while (elements_left > 0)
2454 x = RND(lev_fieldx);
2455 y = RND(lev_fieldy);
2457 if (Feld[x][y] != new_element)
2459 Feld[x][y] = new_element;
2465 DrawMiniLevel(level_xpos, level_ypos);
2466 CopyLevelToUndoBuffer();
2469 static void HandleDrawingAreas(struct GadgetInfo *gi)
2471 static boolean started_inside_drawing_area = FALSE;
2472 static boolean draw_with_brush = FALSE;
2473 int id = gi->custom_id;
2474 boolean inside_drawing_area = !gi->event.off_borders;
2475 boolean button_press_event;
2476 boolean button_release_event;
2477 boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL);
2479 int button = gi->event.button;
2480 int sx = gi->event.x, sy = gi->event.y;
2485 if (edit_mode != ED_MODE_DRAWING)
2489 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
2490 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
2494 sx = (sx < 0 ? 0 : sx > 2*SCR_FIELDX - 1 ? 2*SCR_FIELDX - 1 : sx);
2495 sy = (sy < 0 ? 0 : sy > 2*SCR_FIELDY - 1 ? 2*SCR_FIELDY - 1 : sy);
2496 lx = sx + level_xpos;
2497 ly = sy + level_ypos;
2499 lx = (lx < 0 ? 0 : lx > lev_fieldx - 1 ? lev_fieldx - 1 : lx);
2500 ly = (ly < 0 ? 0 : ly > lev_fieldy - 1 ? lev_fieldy - 1 : ly);
2501 sx = lx - level_xpos;
2502 sy = ly - level_ypos;
2506 sx = (sx < 0 ? 0 : sx > 2 ? 2 : sx);
2507 sy = (sy < 0 ? 0 : sy > 2 ? 2 : sy);
2510 if (button_press_event)
2511 started_inside_drawing_area = inside_drawing_area;
2513 if (!started_inside_drawing_area)
2516 if (!button && !button_release_event)
2519 new_element = (button == 1 ? new_element1 :
2520 button == 2 ? new_element2 :
2521 button == 3 ? new_element3 : 0);
2523 if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
2526 switch (drawing_function)
2528 case ED_CTRL_ID_SINGLE_ITEMS:
2531 if (button_release_event)
2532 CopyLevelToUndoBuffer();
2537 if (new_element != Feld[lx][ly])
2539 if (new_element == EL_SPIELFIGUR)
2541 /* remove player at old position */
2542 for(y=0; y<lev_fieldy; y++)
2544 for(x=0; x<lev_fieldx; x++)
2546 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2548 Feld[x][y] = EL_LEERRAUM;
2549 if (x - level_xpos >= 0 && x - level_xpos < 2*SCR_FIELDX &&
2550 y - level_ypos >= 0 && y - level_ypos < 2*SCR_FIELDY)
2551 DrawMiniElement(x - level_xpos, y - level_ypos,
2558 Feld[lx][ly] = new_element;
2559 DrawMiniElement(sx, sy, new_element);
2564 DrawMiniGraphicExt(drawto, gc,
2565 gi->x + sx * MINI_TILEX,
2566 gi->y + sy * MINI_TILEY,
2567 el2gfx(new_element));
2568 DrawMiniGraphicExt(window, gc,
2569 gi->x + sx * MINI_TILEX,
2570 gi->y + sy * MINI_TILEY,
2571 el2gfx(new_element));
2573 if (id == ED_CTRL_ID_AMOEBA_CONTENT)
2574 level.amoebe_inhalt = new_element;
2575 else if (id >= ED_CTRL_ID_ELEMCONT_0 && id <= ED_CTRL_ID_ELEMCONT_7)
2576 level.mampfer_inhalt[id - ED_CTRL_ID_ELEMCONT_0][sx][sy] =
2581 case ED_CTRL_ID_CONNECTED_ITEMS:
2583 static int last_sx = -1;
2584 static int last_sy = -1;
2586 if (button_release_event)
2587 CopyLevelToUndoBuffer();
2591 if (!button_press_event)
2592 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
2600 case ED_CTRL_ID_LINE:
2601 case ED_CTRL_ID_RECTANGLE:
2602 case ED_CTRL_ID_FILLED_BOX:
2603 case ED_CTRL_ID_BRUSH:
2605 static int last_sx = -1;
2606 static int last_sy = -1;
2607 static int start_sx = -1;
2608 static int start_sy = -1;
2609 void (*draw_func)(int, int, int, int, int, boolean);
2611 if (drawing_function == ED_CTRL_ID_LINE)
2612 draw_func = DrawLine;
2613 else if (drawing_function == ED_CTRL_ID_RECTANGLE)
2614 draw_func = DrawRectangle;
2615 else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
2616 draw_func = DrawFilledBox;
2618 draw_func = SelectArea;
2620 if (button_press_event)
2622 draw_func(sx, sy, sx, sy, new_element, FALSE);
2623 start_sx = last_sx = sx;
2624 start_sy = last_sy = sy;
2626 else if (button_release_event)
2628 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
2629 if (drawing_function == ED_CTRL_ID_BRUSH)
2631 CopyAreaToBrush(start_sx, start_sy, sx, sy);
2632 draw_with_brush = TRUE;
2635 CopyLevelToUndoBuffer();
2637 else if (last_sx != sx || last_sy != sy)
2639 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
2640 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
2647 case ED_CTRL_ID_TEXT:
2648 if (button_press_event)
2649 DrawLevelText(sx, sy, 0, TEXT_INIT);
2652 case ED_CTRL_ID_FLOOD_FILL:
2653 if (button_press_event && Feld[lx][ly] != new_element)
2655 FloodFill(lx, ly, new_element);
2656 DrawMiniLevel(level_xpos, level_ypos);
2657 CopyLevelToUndoBuffer();
2661 case ED_CTRL_ID_PICK_ELEMENT:
2662 if (button_press_event)
2663 PickDrawingElement(button, Feld[lx][ly]);
2664 if (button_release_event)
2665 ClickOnGadget(level_editor_gadget[last_drawing_function]);
2673 static void HandleCounterButtons(struct GadgetInfo *gi)
2675 int id = gi->custom_id;
2676 int button = gi->event.button;
2677 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
2681 case ED_CTRL_ID_SCORE_DOWN:
2682 case ED_CTRL_ID_SCORE_UP:
2683 *gadget_score_value += (id == ED_CTRL_ID_SCORE_DOWN ? -step : step);
2684 if (*gadget_score_value < 0)
2685 *gadget_score_value = 0;
2686 else if (*gadget_score_value > 255)
2687 *gadget_score_value = 255;
2689 DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
2692 case ED_CTRL_ID_ELEMCONT_DOWN:
2693 case ED_CTRL_ID_ELEMCONT_UP:
2694 *gadget_areas_value += (id == ED_CTRL_ID_ELEMCONT_DOWN ? -step : step);
2695 if (*gadget_areas_value < 1)
2696 *gadget_areas_value = 1;
2697 else if (*gadget_areas_value > MAX_ELEMCONT)
2698 *gadget_areas_value = MAX_ELEMCONT;
2700 DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
2701 DrawElementContentAreas();
2709 static void HandleControlButtons(struct GadgetInfo *gi)
2711 int id = gi->custom_id;
2712 int button = gi->event.button;
2713 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
2715 int player_present = FALSE;
2716 int level_changed = FALSE;
2719 new_element = (button == 1 ? new_element1 :
2720 button == 2 ? new_element2 :
2721 button == 3 ? new_element3 : 0);
2723 if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
2724 DrawLevelText(0, 0, 0, TEXT_END);
2726 if (id < ED_NUM_CTRL1_BUTTONS && edit_mode != ED_MODE_DRAWING)
2728 DrawDrawingWindow();
2729 edit_mode = ED_MODE_DRAWING;
2734 case ED_CTRL_ID_SINGLE_ITEMS:
2735 case ED_CTRL_ID_CONNECTED_ITEMS:
2736 case ED_CTRL_ID_LINE:
2737 case ED_CTRL_ID_TEXT:
2738 case ED_CTRL_ID_RECTANGLE:
2739 case ED_CTRL_ID_FILLED_BOX:
2740 case ED_CTRL_ID_FLOOD_FILL:
2741 case ED_CTRL_ID_BRUSH:
2742 case ED_CTRL_ID_PICK_ELEMENT:
2743 last_drawing_function = drawing_function;
2744 drawing_function = id;
2747 case ED_CTRL_ID_WRAP_LEFT:
2748 if (level_xpos >= 0)
2750 if (lev_fieldx < 2*SCR_FIELDX - 2)
2754 if (level_xpos <- 1)
2757 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
2759 DrawMiniLevel(level_xpos, level_ypos);
2763 case ED_CTRL_ID_WRAP_RIGHT:
2764 if (level_xpos <= lev_fieldx - 2*SCR_FIELDX)
2766 if (lev_fieldx < 2*SCR_FIELDX - 2)
2770 if (level_xpos > lev_fieldx - 2*SCR_FIELDX + 1)
2771 level_xpos = lev_fieldx - 2*SCR_FIELDX + 1;
2773 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
2775 DrawMiniLevel(level_xpos, level_ypos);
2779 case ED_CTRL_ID_WRAP_UP:
2780 if (level_ypos >= 0)
2782 if (lev_fieldy < 2*SCR_FIELDY - 2)
2786 if (level_ypos < -1)
2789 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
2791 DrawMiniLevel(level_xpos, level_ypos);
2795 case ED_CTRL_ID_WRAP_DOWN:
2796 if (level_ypos <= lev_fieldy - 2*SCR_FIELDY)
2798 if (lev_fieldy < 2*SCR_FIELDY - 2)
2802 if (level_ypos > lev_fieldy - 2*SCR_FIELDY + 1)
2803 level_ypos = lev_fieldy - 2*SCR_FIELDY + 1;
2805 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
2807 DrawMiniLevel(level_xpos, level_ypos);
2811 case ED_CTRL_ID_PROPERTIES:
2812 properties_element = new_element;
2813 DrawPropertiesWindow();
2814 edit_mode = ED_MODE_PROPERTIES;
2817 case ED_CTRL_ID_RANDOM_PLACEMENT:
2818 RandomPlacement(button);
2821 case ED_CTRL_ID_UNDO:
2822 if (undo_buffer_steps == 0)
2824 Request("Undo buffer empty !", REQ_CONFIRM);
2828 undo_buffer_position =
2829 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
2830 undo_buffer_steps--;
2832 for(x=0; x<lev_fieldx; x++)
2833 for(y=0; y<lev_fieldy; y++)
2834 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
2835 DrawMiniLevel(level_xpos,level_ypos);
2838 case ED_CTRL_ID_INFO:
2839 if (edit_mode != ED_MODE_INFO)
2841 DrawControlWindow();
2842 edit_mode = ED_MODE_INFO;
2846 DrawDrawingWindow();
2847 edit_mode = ED_MODE_DRAWING;
2851 case ED_CTRL_ID_CLEAR:
2852 for(x=0; x<MAX_LEV_FIELDX; x++)
2853 for(y=0; y<MAX_LEV_FIELDY; y++)
2854 Feld[x][y] = new_element3;
2855 CopyLevelToUndoBuffer();
2857 DrawMiniLevel(level_xpos, level_ypos);
2860 case ED_CTRL_ID_SAVE:
2861 if (leveldir[leveldir_nr].readonly)
2863 Request("This level is read only !", REQ_CONFIRM);
2867 for(y=0; y<lev_fieldy; y++)
2868 for(x=0; x<lev_fieldx; x++)
2869 if (Feld[x][y] != Ur[x][y])
2870 level_changed = TRUE;
2872 if (0 && !level_changed)
2874 Request("Level has not changed !", REQ_CONFIRM);
2878 for(y=0; y<lev_fieldy; y++)
2879 for(x=0; x<lev_fieldx; x++)
2880 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2881 player_present = TRUE;
2883 if (!player_present)
2884 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
2887 if (Request("Save this level and kill the old ?", REQ_ASK))
2889 for(x=0; x<lev_fieldx; x++)
2890 for(y=0; y<lev_fieldy; y++)
2891 Ur[x][y] = Feld[x][y];
2892 SaveLevel(level_nr);
2897 case ED_CTRL_ID_TEST:
2898 for(y=0; y<lev_fieldy; y++)
2899 for(x=0; x<lev_fieldx; x++)
2900 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2901 player_present = TRUE;
2903 if (!player_present)
2904 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
2907 for(x=0; x<lev_fieldx; x++)
2908 for(y=0; y<lev_fieldy; y++)
2909 OrigBackup[x][y] = Ur[x][y];
2911 for(x=0; x<lev_fieldx; x++)
2912 for(y=0; y<lev_fieldy; y++)
2913 Ur[x][y] = Feld[x][y];
2915 level_editor_test_game = TRUE;
2916 game_status = PLAYING;
2921 case ED_CTRL_ID_EXIT:
2922 for(y=0; y<lev_fieldy; y++)
2923 for(x=0; x<lev_fieldx; x++)
2924 if (Feld[x][y] != Ur[x][y])
2925 level_changed = TRUE;
2927 if (!level_changed ||
2928 Request("Level has changed! Exit without saving ?",
2929 REQ_ASK | REQ_STAY_OPEN))
2931 CloseDoor(DOOR_CLOSE_1);
2934 CloseDoor(DOOR_CLOSE_ALL);
2937 /* draw smaller door */
2938 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2939 DOOR_GFX_PAGEX7, 64,
2942 redraw_mask |= REDRAW_ALL;
2944 game_status = MAINMENU;
2949 CloseDoor(DOOR_CLOSE_1);
2950 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
2951 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
2952 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2953 OpenDoor(DOOR_OPEN_1);
2958 if (gi->event.type == GD_EVENT_PRESSED)
2959 printf("default: HandleControlButtons: GD_EVENT_PRESSED\n");
2960 else if (gi->event.type == GD_EVENT_RELEASED)
2961 printf("default: HandleControlButtons: GD_EVENT_RELEASED\n");
2962 else if (gi->event.type == GD_EVENT_MOVING)
2963 printf("default: HandleControlButtons: GD_EVENT_MOVING\n");
2965 printf("default: HandleControlButtons: ?\n");
2970 void HandleLevelEditorKeyInput(KeySym key)
2972 if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
2974 char *keyname = getKeyNameFromKeySym(key);
2977 if (strlen(keyname) == 1)
2978 letter = keyname[0];
2979 else if (strcmp(keyname, "space") == 0)
2981 else if (strcmp(keyname, "less") == 0)
2983 else if (strcmp(keyname, "equal") == 0)
2985 else if (strcmp(keyname, "greater") == 0)
2988 /* map lower case letters to upper case */
2989 if (letter >= 'a' && letter <= 'z')
2990 letter += (int)('A' - 'a');
2991 else if (letter == 'ä')
2993 else if (letter == 'ä')
2995 else if (letter == 'ä')
2999 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3000 else if (key == XK_Delete || key == XK_BackSpace)
3001 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3002 else if (key == XK_Return)
3003 DrawLevelText(0, 0, 0, TEXT_NEWLINE);