1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
266 #define GADGET_ID_RANDOM_BACKGROUND 59
268 /* text input identifiers */
269 #define GADGET_ID_LEVEL_NAME 60
270 #define GADGET_ID_LEVEL_AUTHOR 61
272 /* gadgets for scrolling of drawing area */
273 #define GADGET_ID_SCROLL_UP 62
274 #define GADGET_ID_SCROLL_DOWN 63
275 #define GADGET_ID_SCROLL_LEFT 64
276 #define GADGET_ID_SCROLL_RIGHT 65
277 #define GADGET_ID_SCROLL_HORIZONTAL 66
278 #define GADGET_ID_SCROLL_VERTICAL 67
280 /* gadgets for scrolling element list */
281 #define GADGET_ID_SCROLL_LIST_UP 68
282 #define GADGET_ID_SCROLL_LIST_DOWN 69
283 #define GADGET_ID_SCROLL_LIST_VERTICAL 70
285 /* buttons for level/element properties */
286 #define GADGET_ID_RANDOM_PERCENTAGE 71
287 #define GADGET_ID_RANDOM_QUANTITY 72
288 #define GADGET_ID_RANDOM_RESTRICTED 73
289 #define GADGET_ID_DOUBLE_SPEED 74
290 #define GADGET_ID_GRAVITY 75
291 #define GADGET_ID_STICK_ELEMENT 76
292 #define GADGET_ID_EM_SLIPPERY_GEMS 77
293 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE 78
294 #define GADGET_ID_CUSTOM_CAN_FALL 79
295 #define GADGET_ID_CUSTOM_SLIPPERY 80
297 /* gadgets for buttons in element list */
298 #define GADGET_ID_ELEMENTLIST_FIRST 81
299 #define GADGET_ID_ELEMENTLIST_LAST (81 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
301 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
303 /* radio button numbers */
304 #define RADIO_NR_NONE 0
305 #define RADIO_NR_DRAWING_TOOLBOX 1
306 #define RADIO_NR_RANDOM_ELEMENTS 2
308 /* values for counter gadgets */
309 #define ED_COUNTER_ID_ELEM_SCORE 0
310 #define ED_COUNTER_ID_ELEM_CONTENT 1
311 #define ED_COUNTER_ID_LEVEL_XSIZE 2
312 #define ED_COUNTER_ID_LEVEL_YSIZE 3
313 #define ED_COUNTER_ID_LEVEL_COLLECT 4
314 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
315 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
316 #define ED_COUNTER_ID_LEVEL_RANDOM 7
317 #define ED_COUNTER_ID_SELECT_LEVEL 8
319 #define ED_NUM_COUNTERBUTTONS 9
321 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
322 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
324 /* values for scrollbutton gadgets */
325 #define ED_SCROLLBUTTON_ID_AREA_UP 0
326 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
327 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
328 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
329 #define ED_SCROLLBUTTON_ID_LIST_UP 4
330 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
332 #define ED_NUM_SCROLLBUTTONS 6
334 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
335 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
337 /* values for scrollbar gadgets */
338 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
339 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
340 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
342 #define ED_NUM_SCROLLBARS 3
344 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
345 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
347 /* values for text input gadgets */
348 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
349 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
351 #define ED_NUM_TEXTINPUT 2
353 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
354 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
356 /* values for checkbutton gadgets */
357 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
358 #define ED_CHECKBUTTON_ID_GRAVITY 1
359 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
360 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
361 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
362 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
363 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
364 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 7
366 #define ED_NUM_CHECKBUTTONS 8
368 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
369 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
371 /* values for radiobutton gadgets */
372 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
373 #define ED_RADIOBUTTON_ID_QUANTITY 1
375 #define ED_NUM_RADIOBUTTONS 2
377 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
378 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
380 /* values for CopyLevelToUndoBuffer() */
381 #define UNDO_IMMEDIATE 0
382 #define UNDO_ACCUMULATE 1
384 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
385 #define INFOTEXT_XPOS SX
386 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
387 #define INFOTEXT_XSIZE SXSIZE
388 #define INFOTEXT_YSIZE MINI_TILEX
389 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
395 } control_info[ED_NUM_CTRL_BUTTONS] =
397 { 's', "draw single items" },
398 { 'd', "draw connected items" },
399 { 'l', "draw lines" },
400 { 'a', "draw arcs" },
401 { 'r', "draw outline rectangles" },
402 { 'R', "draw filled rectangles" },
403 { '\0', "wrap (rotate) level up" },
404 { 't', "enter text elements" },
405 { 'f', "flood fill" },
406 { '\0', "wrap (rotate) level left" },
407 { '?', "properties of drawing element" },
408 { '\0', "wrap (rotate) level right" },
409 { '\0', "random element placement" },
410 { 'b', "grab brush" },
411 { '\0', "wrap (rotate) level down" },
412 { ',', "pick drawing element" },
413 { 'U', "undo last operation" },
414 { 'I', "level properties" },
415 { 'S', "save level" },
416 { 'C', "clear level" },
417 { 'T', "test level" },
418 { 'E', "exit level editor" }
421 /* values for random placement */
422 #define RANDOM_USE_PERCENTAGE 0
423 #define RANDOM_USE_QUANTITY 1
425 static int random_placement_value = 10;
426 static int random_placement_method = RANDOM_USE_QUANTITY;
427 static int random_placement_background_element = EL_SAND;
428 static boolean random_placement_background_restricted = FALSE;
429 static boolean stick_element_properties_window = FALSE;
433 boolean indestructible;
436 } custom_element_properties[NUM_CUSTOM_ELEMENTS];
441 int min_value, max_value;
442 int gadget_id_down, gadget_id_up;
445 char *infotext_above, *infotext_right;
446 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
449 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
450 MIN_SCORE, MAX_SCORE,
451 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
452 GADGET_ID_ELEM_SCORE_TEXT,
453 NULL, /* will be set when used */
454 "element score", NULL
457 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
458 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
459 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
460 GADGET_ID_ELEM_CONTENT_TEXT,
461 &level.num_yam_contents,
462 "element content", NULL
465 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
466 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
467 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
468 GADGET_ID_LEVEL_XSIZE_TEXT,
470 "playfield size", "width",
473 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
474 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
475 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
476 GADGET_ID_LEVEL_YSIZE_TEXT,
481 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
483 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
484 GADGET_ID_LEVEL_COLLECT_TEXT,
486 "number of emeralds to collect", NULL
489 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
491 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
492 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
494 "time available to solve level", "(0 => no time limit)"
497 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
499 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
500 GADGET_ID_LEVEL_TIMESCORE_TEXT,
501 &level.score[SC_ZEITBONUS],
502 "score for each 10 seconds left", NULL
505 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
507 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
508 GADGET_ID_LEVEL_RANDOM_TEXT,
509 &random_placement_value,
510 "random element placement", "in"
513 DX + 5 - SX, DY + 3 - SY,
515 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
516 GADGET_ID_SELECT_LEVEL_TEXT,
529 } textinput_info[ED_NUM_TEXTINPUT] =
532 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
533 GADGET_ID_LEVEL_NAME,
539 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
540 GADGET_ID_LEVEL_AUTHOR,
541 MAX_LEVEL_AUTHOR_LEN,
553 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
556 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
557 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
559 "scroll level editing area up"
562 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
563 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
564 GADGET_ID_SCROLL_DOWN,
565 "scroll level editing area down"
568 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
569 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
570 GADGET_ID_SCROLL_LEFT,
571 "scroll level editing area left"
574 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
575 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
576 GADGET_ID_SCROLL_RIGHT,
577 "scroll level editing area right"
580 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
581 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
582 GADGET_ID_SCROLL_LIST_UP,
583 "scroll element list up ('Page Up')"
586 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
587 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
588 GADGET_ID_SCROLL_LIST_DOWN,
589 "scroll element list down ('Page Down')"
601 } scrollbar_info[ED_NUM_SCROLLBARS] =
604 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
605 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
606 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
607 GD_TYPE_SCROLLBAR_HORIZONTAL,
608 GADGET_ID_SCROLL_HORIZONTAL,
609 "scroll level editing area horizontally"
612 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
613 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
614 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
615 GD_TYPE_SCROLLBAR_VERTICAL,
616 GADGET_ID_SCROLL_VERTICAL,
617 "scroll level editing area vertically"
620 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
621 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
622 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
623 GD_TYPE_SCROLLBAR_VERTICAL,
624 GADGET_ID_SCROLL_LIST_VERTICAL,
625 "scroll element list vertically"
636 char *text, *infotext;
637 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
640 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
641 GADGET_ID_RANDOM_PERCENTAGE,
642 RADIO_NR_RANDOM_ELEMENTS,
643 &random_placement_method, RANDOM_USE_PERCENTAGE,
644 "percentage", "use percentage for random elements"
647 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
648 GADGET_ID_RANDOM_QUANTITY,
649 RADIO_NR_RANDOM_ELEMENTS,
650 &random_placement_method, RANDOM_USE_QUANTITY,
651 "quantity", "use quantity for random elements"
660 char *text, *infotext;
661 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
664 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
665 GADGET_ID_DOUBLE_SPEED,
667 "double speed movement", "set movement speed of player"
670 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
673 "gravity", "set level gravity"
676 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
677 GADGET_ID_RANDOM_RESTRICTED,
678 &random_placement_background_restricted,
679 "restrict random placement to", "set random placement restriction"
682 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
683 GADGET_ID_STICK_ELEMENT,
684 &stick_element_properties_window,
685 "stick window to edit content", "stick window to edit content"
688 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
689 GADGET_ID_EM_SLIPPERY_GEMS,
690 &level.em_slippery_gems,
691 "slip down from certain flat walls","use EM style slipping behaviour"
694 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
695 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
696 &custom_element_properties[0].indestructible,
697 "indestructible", "element cannot be destroyed"
700 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
701 GADGET_ID_CUSTOM_CAN_FALL,
702 &custom_element_properties[0].can_fall,
703 "can fall", "element can fall down"
706 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6),
707 GADGET_ID_CUSTOM_SLIPPERY,
708 &custom_element_properties[0].slippery,
709 "slippery", "other elements can fall down from it"
713 /* maximal size of level editor drawing area */
714 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
715 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
717 /* actual size of level editor drawing area */
718 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
720 /* actual position of level editor drawing area in level playfield */
721 static int level_xpos = -1, level_ypos = -1;
723 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
725 /* drawing elements on the three mouse buttons */
726 static int new_element1 = EL_WALL;
727 static int new_element2 = EL_EMPTY;
728 static int new_element3 = EL_SAND;
730 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
731 (button) == 2 ? new_element2 : \
732 (button) == 3 ? new_element3 : EL_EMPTY)
733 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
735 /* forward declaration for internal use */
736 static void ModifyEditorCounter(int, int);
737 static void ModifyEditorCounterLimits(int, int, int);
738 static void DrawDrawingWindow();
739 static void DrawLevelInfoWindow();
740 static void DrawPropertiesWindow();
741 static void CopyLevelToUndoBuffer(int);
742 static void HandleDrawingAreas(struct GadgetInfo *);
743 static void HandleCounterButtons(struct GadgetInfo *);
744 static void HandleTextInputGadgets(struct GadgetInfo *);
745 static void HandleRadiobuttons(struct GadgetInfo *);
746 static void HandleCheckbuttons(struct GadgetInfo *);
747 static void HandleControlButtons(struct GadgetInfo *);
748 static void HandleDrawingAreaInfo(struct GadgetInfo *);
750 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
752 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
753 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
754 static boolean draw_with_brush = FALSE;
755 static int properties_element = 0;
757 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
758 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
759 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
760 static int undo_buffer_position = 0;
761 static int undo_buffer_steps = 0;
763 static int edit_mode;
765 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
767 int element_shift = 0;
769 int editor_el_boulderdash[] =
801 EL_BD_BUTTERFLY_LEFT,
803 EL_BD_BUTTERFLY_RIGHT,
807 EL_BD_BUTTERFLY_DOWN,
811 int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
813 int editor_el_emerald_mine[] =
877 EL_ACIDPOOL_TOPRIGHT,
880 EL_ACIDPOOL_BOTTOMLEFT,
882 EL_ACIDPOOL_BOTTOMRIGHT,
905 int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
907 int editor_el_more[] =
940 EL_WALL_EMERALD_YELLOW,
942 EL_WALL_EMERALD_PURPLE,
982 EL_BALLOON_SEND_ANY_DIRECTION,
984 EL_BALLOON_SEND_LEFT,
985 EL_BALLOON_SEND_RIGHT,
987 EL_BALLOON_SEND_DOWN,
994 EL_INVISIBLE_STEELWALL,
1000 EL_EMC_WALL_PILLAR_UPPER,
1001 EL_EMC_WALL_PILLAR_MIDDLE,
1002 EL_EMC_WALL_PILLAR_LOWER,
1009 int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1011 int editor_el_sokoban[] =
1024 EL_SOKOBAN_FIELD_EMPTY,
1025 EL_SOKOBAN_FIELD_FULL,
1028 int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1030 int editor_el_supaplex[] =
1092 int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1094 int editor_el_diamond_caves[] =
1121 EL_CONVEYOR_BELT1_LEFT,
1122 EL_CONVEYOR_BELT1_MIDDLE,
1123 EL_CONVEYOR_BELT1_RIGHT,
1124 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1126 EL_CONVEYOR_BELT2_LEFT,
1127 EL_CONVEYOR_BELT2_MIDDLE,
1128 EL_CONVEYOR_BELT2_RIGHT,
1129 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1131 EL_CONVEYOR_BELT3_LEFT,
1132 EL_CONVEYOR_BELT3_MIDDLE,
1133 EL_CONVEYOR_BELT3_RIGHT,
1134 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1136 EL_CONVEYOR_BELT4_LEFT,
1137 EL_CONVEYOR_BELT4_MIDDLE,
1138 EL_CONVEYOR_BELT4_RIGHT,
1139 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1141 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1142 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1143 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1144 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1146 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1147 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1148 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1149 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1152 EL_SWITCHGATE_CLOSED,
1153 EL_SWITCHGATE_SWITCH_UP,
1163 EL_STEELWALL_SLANTED,
1166 EL_SIGN_EXCLAMATION,
1169 EL_LIGHT_SWITCH_ACTIVE,
1176 int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1178 int editor_el_dx_boulderdash[] =
1202 EL_TUBE_HORIZONTAL_DOWN,
1206 EL_TUBE_VERTICAL_RIGHT,
1208 EL_TUBE_VERTICAL_LEFT,
1212 EL_TUBE_HORIZONTAL_UP,
1220 int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1222 int editor_el_chars[] =
1314 int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1316 int editor_el_custom[] =
1338 EL_CUSTOM_START + 0,
1339 EL_CUSTOM_START + 1,
1340 EL_CUSTOM_START + 2,
1341 EL_CUSTOM_START + 3,
1343 EL_CUSTOM_START + 4,
1344 EL_CUSTOM_START + 5,
1345 EL_CUSTOM_START + 6,
1346 EL_CUSTOM_START + 7,
1348 EL_CUSTOM_START + 8,
1349 EL_CUSTOM_START + 9,
1350 EL_CUSTOM_START + 10,
1351 EL_CUSTOM_START + 11,
1353 EL_CUSTOM_START + 12,
1354 EL_CUSTOM_START + 13,
1355 EL_CUSTOM_START + 14,
1356 EL_CUSTOM_START + 15,
1358 EL_CUSTOM_START + 16,
1359 EL_CUSTOM_START + 17,
1360 EL_CUSTOM_START + 18,
1361 EL_CUSTOM_START + 19,
1363 EL_CUSTOM_START + 20,
1364 EL_CUSTOM_START + 21,
1365 EL_CUSTOM_START + 22,
1366 EL_CUSTOM_START + 23,
1368 EL_CUSTOM_START + 24,
1369 EL_CUSTOM_START + 25,
1370 EL_CUSTOM_START + 26,
1371 EL_CUSTOM_START + 27,
1373 EL_CUSTOM_START + 28,
1374 EL_CUSTOM_START + 29,
1375 EL_CUSTOM_START + 30,
1376 EL_CUSTOM_START + 31,
1378 EL_CUSTOM_START + 32,
1379 EL_CUSTOM_START + 33,
1380 EL_CUSTOM_START + 34,
1381 EL_CUSTOM_START + 35,
1383 EL_CUSTOM_START + 36,
1384 EL_CUSTOM_START + 37,
1385 EL_CUSTOM_START + 38,
1386 EL_CUSTOM_START + 39,
1388 EL_CUSTOM_START + 40,
1389 EL_CUSTOM_START + 41,
1390 EL_CUSTOM_START + 42,
1391 EL_CUSTOM_START + 43,
1393 EL_CUSTOM_START + 44,
1394 EL_CUSTOM_START + 45,
1395 EL_CUSTOM_START + 46,
1396 EL_CUSTOM_START + 47,
1398 EL_CUSTOM_START + 48,
1399 EL_CUSTOM_START + 49,
1400 EL_CUSTOM_START + 50,
1401 EL_CUSTOM_START + 51,
1403 EL_CUSTOM_START + 52,
1404 EL_CUSTOM_START + 53,
1405 EL_CUSTOM_START + 54,
1406 EL_CUSTOM_START + 55,
1408 EL_CUSTOM_START + 56,
1409 EL_CUSTOM_START + 57,
1410 EL_CUSTOM_START + 58,
1411 EL_CUSTOM_START + 59,
1413 EL_CUSTOM_START + 60,
1414 EL_CUSTOM_START + 61,
1415 EL_CUSTOM_START + 62,
1416 EL_CUSTOM_START + 63,
1418 EL_CUSTOM_START + 64,
1419 EL_CUSTOM_START + 65,
1420 EL_CUSTOM_START + 66,
1421 EL_CUSTOM_START + 67,
1423 EL_CUSTOM_START + 68,
1424 EL_CUSTOM_START + 69,
1425 EL_CUSTOM_START + 70,
1426 EL_CUSTOM_START + 71,
1428 EL_CUSTOM_START + 72,
1429 EL_CUSTOM_START + 73,
1430 EL_CUSTOM_START + 74,
1431 EL_CUSTOM_START + 75,
1433 EL_CUSTOM_START + 76,
1434 EL_CUSTOM_START + 77,
1435 EL_CUSTOM_START + 78,
1436 EL_CUSTOM_START + 79,
1438 EL_CUSTOM_START + 80,
1439 EL_CUSTOM_START + 81,
1440 EL_CUSTOM_START + 82,
1441 EL_CUSTOM_START + 83,
1443 EL_CUSTOM_START + 84,
1444 EL_CUSTOM_START + 85,
1445 EL_CUSTOM_START + 86,
1446 EL_CUSTOM_START + 87,
1448 EL_CUSTOM_START + 88,
1449 EL_CUSTOM_START + 89,
1450 EL_CUSTOM_START + 90,
1451 EL_CUSTOM_START + 91,
1453 EL_CUSTOM_START + 92,
1454 EL_CUSTOM_START + 93,
1455 EL_CUSTOM_START + 94,
1456 EL_CUSTOM_START + 95,
1458 EL_CUSTOM_START + 96,
1459 EL_CUSTOM_START + 97,
1460 EL_CUSTOM_START + 98,
1461 EL_CUSTOM_START + 99,
1463 EL_CUSTOM_START + 100,
1464 EL_CUSTOM_START + 101,
1465 EL_CUSTOM_START + 102,
1466 EL_CUSTOM_START + 103,
1468 EL_CUSTOM_START + 104,
1469 EL_CUSTOM_START + 105,
1470 EL_CUSTOM_START + 106,
1471 EL_CUSTOM_START + 107,
1473 EL_CUSTOM_START + 108,
1474 EL_CUSTOM_START + 109,
1475 EL_CUSTOM_START + 110,
1476 EL_CUSTOM_START + 111,
1478 EL_CUSTOM_START + 112,
1479 EL_CUSTOM_START + 113,
1480 EL_CUSTOM_START + 114,
1481 EL_CUSTOM_START + 115,
1483 EL_CUSTOM_START + 116,
1484 EL_CUSTOM_START + 117,
1485 EL_CUSTOM_START + 118,
1486 EL_CUSTOM_START + 119,
1488 EL_CUSTOM_START + 120,
1489 EL_CUSTOM_START + 121,
1490 EL_CUSTOM_START + 122,
1491 EL_CUSTOM_START + 123,
1493 EL_CUSTOM_START + 124,
1494 EL_CUSTOM_START + 125,
1495 EL_CUSTOM_START + 126,
1496 EL_CUSTOM_START + 127
1498 int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1500 int *editor_elements = NULL; /* dynamically allocated */
1501 int num_editor_elements = 0; /* dynamically determined */
1505 boolean *setup_value;
1507 int *element_list_size;
1509 boolean last_setup_value;
1511 editor_elements_info[] =
1513 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1514 &num_editor_el_boulderdash },
1515 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1516 &num_editor_el_emerald_mine },
1517 { &setup.editor.el_more, editor_el_more,
1518 &num_editor_el_more },
1519 { &setup.editor.el_sokoban, editor_el_sokoban,
1520 &num_editor_el_sokoban },
1521 { &setup.editor.el_supaplex, editor_el_supaplex,
1522 &num_editor_el_supaplex },
1523 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1524 &num_editor_el_diamond_caves },
1525 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1526 &num_editor_el_dx_boulderdash },
1527 { &setup.editor.el_chars, editor_el_chars,
1528 &num_editor_el_chars },
1529 { &setup.editor.el_custom, editor_el_custom,
1530 &num_editor_el_custom },
1535 static void ReinitializeElementList()
1540 if (editor_elements != NULL)
1541 free(editor_elements);
1543 num_editor_elements = 0;
1545 /* determine size of element list */
1546 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1547 if (*editor_elements_info[i].setup_value)
1548 num_editor_elements += *editor_elements_info[i].element_list_size;
1550 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1552 /* workaround: offer at least as many elements as element buttons exist */
1553 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1555 *editor_elements_info[list_nr].setup_value = TRUE;
1556 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1559 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1561 /* fill element list */
1562 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1563 if (*editor_elements_info[i].setup_value)
1564 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1565 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1568 static void ReinitializeElementListButtons()
1570 static boolean initialization_needed = TRUE;
1573 if (!initialization_needed) /* check if editor element setup has changed */
1574 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1575 if (editor_elements_info[i].last_setup_value !=
1576 *editor_elements_info[i].setup_value)
1577 initialization_needed = TRUE;
1579 if (!initialization_needed)
1582 FreeLevelEditorGadgets();
1583 CreateLevelEditorGadgets();
1585 /* store current setup values for next invocation of this function */
1586 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1587 editor_elements_info[i].last_setup_value =
1588 *editor_elements_info[i].setup_value;
1590 initialization_needed = FALSE;
1593 static char *getElementInfoText(int element)
1595 char *info_text = NULL;
1597 if (element < NUM_FILE_ELEMENTS)
1599 if (element_info[element].custom_description != NULL)
1600 info_text = element_info[element].custom_description;
1601 else if (element_info[element].editor_description != NULL)
1602 info_text = element_info[element].editor_description;
1605 if (info_text == NULL)
1607 info_text = "unknown";
1609 Error(ERR_WARN, "no element description for element %d", element);
1615 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1618 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1619 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1621 BlitBitmap(drawto, drawto,
1622 SX + (dx == -1 ? MINI_TILEX : 0),
1623 SY + (dy == -1 ? MINI_TILEY : 0),
1624 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1625 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1626 SX + (dx == +1 ? MINI_TILEX : 0),
1627 SY + (dy == +1 ? MINI_TILEY : 0));
1630 x = (dx == 1 ? 0 : ed_fieldx - 1);
1631 for(y=0; y<ed_fieldy; y++)
1632 DrawMiniElementOrWall(x, y, from_x, from_y);
1636 y = (dy == 1 ? 0 : ed_fieldy - 1);
1637 for(x=0; x<ed_fieldx; x++)
1638 DrawMiniElementOrWall(x, y, from_x, from_y);
1641 redraw_mask |= REDRAW_FIELD;
1645 static void CreateControlButtons()
1647 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1648 struct GadgetInfo *gi;
1649 unsigned long event_mask;
1652 /* create toolbox buttons */
1653 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1657 int gd_xoffset, gd_yoffset;
1658 int gd_x1, gd_x2, gd_y1, gd_y2;
1660 int radio_button_nr;
1663 if (id == GADGET_ID_SINGLE_ITEMS ||
1664 id == GADGET_ID_CONNECTED_ITEMS ||
1665 id == GADGET_ID_LINE ||
1666 id == GADGET_ID_ARC ||
1667 id == GADGET_ID_TEXT ||
1668 id == GADGET_ID_RECTANGLE ||
1669 id == GADGET_ID_FILLED_BOX ||
1670 id == GADGET_ID_FLOOD_FILL ||
1671 id == GADGET_ID_GRAB_BRUSH ||
1672 id == GADGET_ID_PICK_ELEMENT)
1674 button_type = GD_TYPE_RADIO_BUTTON;
1675 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1676 checked = (id == drawing_function ? TRUE : FALSE);
1677 event_mask = GD_EVENT_PRESSED;
1681 button_type = GD_TYPE_NORMAL_BUTTON;
1682 radio_button_nr = RADIO_NR_NONE;
1685 if (id == GADGET_ID_WRAP_LEFT ||
1686 id == GADGET_ID_WRAP_RIGHT ||
1687 id == GADGET_ID_WRAP_UP ||
1688 id == GADGET_ID_WRAP_DOWN)
1689 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1691 event_mask = GD_EVENT_RELEASED;
1694 if (id < ED_NUM_CTRL1_BUTTONS)
1696 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1697 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1699 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1700 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1701 width = ED_CTRL1_BUTTON_XSIZE;
1702 height = ED_CTRL1_BUTTON_YSIZE;
1706 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1707 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1709 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1710 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1711 width = ED_CTRL2_BUTTON_XSIZE;
1712 height = ED_CTRL2_BUTTON_YSIZE;
1715 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1716 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1717 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1718 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1720 gi = CreateGadget(GDI_CUSTOM_ID, id,
1721 GDI_CUSTOM_TYPE_ID, i,
1722 GDI_INFO_TEXT, control_info[i].text,
1723 GDI_X, EX + gd_xoffset,
1724 GDI_Y, EY + gd_yoffset,
1727 GDI_TYPE, button_type,
1728 GDI_STATE, GD_BUTTON_UNPRESSED,
1729 GDI_RADIO_NR, radio_button_nr,
1730 GDI_CHECKED, checked,
1731 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1732 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1733 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1734 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1735 GDI_EVENT_MASK, event_mask,
1736 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1737 GDI_CALLBACK_ACTION, HandleControlButtons,
1741 Error(ERR_EXIT, "cannot create gadget");
1743 level_editor_gadget[id] = gi;
1746 /* create buttons for scrolling of drawing area and element list */
1747 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1749 int id = scrollbutton_info[i].gadget_id;
1750 int x, y, width, height;
1751 int gd_x1, gd_x2, gd_y1, gd_y2;
1753 x = scrollbutton_info[i].x;
1754 y = scrollbutton_info[i].y;
1756 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1758 if (id == GADGET_ID_SCROLL_LIST_UP ||
1759 id == GADGET_ID_SCROLL_LIST_DOWN)
1763 width = ED_SCROLLBUTTON2_XSIZE;
1764 height = ED_SCROLLBUTTON2_YSIZE;
1765 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1766 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1767 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1774 width = ED_SCROLLBUTTON_XSIZE;
1775 height = ED_SCROLLBUTTON_YSIZE;
1776 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1777 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1778 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1782 gi = CreateGadget(GDI_CUSTOM_ID, id,
1783 GDI_CUSTOM_TYPE_ID, i,
1784 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1789 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1790 GDI_STATE, GD_BUTTON_UNPRESSED,
1791 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1792 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1793 GDI_EVENT_MASK, event_mask,
1794 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1795 GDI_CALLBACK_ACTION, HandleControlButtons,
1799 Error(ERR_EXIT, "cannot create gadget");
1801 level_editor_gadget[id] = gi;
1804 /* create buttons for element list */
1805 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1807 Bitmap *deco_bitmap;
1808 int deco_x, deco_y, deco_xpos, deco_ypos;
1809 int gd_xoffset, gd_yoffset;
1810 int gd_x1, gd_x2, gd_y;
1811 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1812 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1813 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1814 int element = editor_elements[i];
1816 event_mask = GD_EVENT_RELEASED;
1818 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1819 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1821 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1822 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1823 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1825 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
1826 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1827 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1829 gi = CreateGadget(GDI_CUSTOM_ID, id,
1830 GDI_CUSTOM_TYPE_ID, i,
1831 GDI_INFO_TEXT, getElementInfoText(element),
1832 GDI_X, DX + gd_xoffset,
1833 GDI_Y, DY + gd_yoffset,
1834 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1835 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1836 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1837 GDI_STATE, GD_BUTTON_UNPRESSED,
1838 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1839 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1840 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1841 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1842 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1843 GDI_DECORATION_SHIFTING, 1, 1,
1844 GDI_EVENT_MASK, event_mask,
1845 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1846 GDI_CALLBACK_ACTION, HandleControlButtons,
1850 Error(ERR_EXIT, "cannot create gadget");
1852 level_editor_gadget[id] = gi;
1856 static void CreateCounterButtons()
1860 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1863 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1864 int ypos = SY + counterbutton_info[i].y;
1868 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1869 struct GadgetInfo *gi;
1871 counterbutton_info[i].gadget_id_down :
1872 counterbutton_info[i].gadget_id_up);
1874 int gd_x, gd_x1, gd_x2, gd_y;
1876 unsigned long event_mask;
1877 char infotext[MAX_INFOTEXT_LEN + 1];
1879 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1881 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1884 ED_SCROLLBUTTON_ID_AREA_LEFT :
1885 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1887 event_mask |= GD_EVENT_RELEASED;
1890 xpos += 2 * ED_GADGET_DISTANCE;
1891 ypos += ED_GADGET_DISTANCE;
1893 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1894 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1895 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1896 x_size = ED_SCROLLBUTTON_XSIZE;
1897 y_size = ED_SCROLLBUTTON_YSIZE;
1901 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1902 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1903 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1904 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1905 x_size = ED_BUTTON_COUNT_XSIZE;
1906 y_size = ED_BUTTON_COUNT_YSIZE;
1909 sprintf(infotext, "%s counter value by 1, 5 or 10",
1910 (j == 0 ? "decrease" : "increase"));
1912 gi = CreateGadget(GDI_CUSTOM_ID, id,
1913 GDI_CUSTOM_TYPE_ID, i,
1914 GDI_INFO_TEXT, infotext,
1919 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1920 GDI_STATE, GD_BUTTON_UNPRESSED,
1921 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1922 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1923 GDI_EVENT_MASK, event_mask,
1924 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1925 GDI_CALLBACK_ACTION, HandleCounterButtons,
1929 Error(ERR_EXIT, "cannot create gadget");
1931 level_editor_gadget[id] = gi;
1932 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1936 int font_type = FC_YELLOW;
1937 int gd_width = ED_WIN_COUNT_XSIZE;
1939 id = counterbutton_info[i].gadget_id_text;
1940 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1942 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1944 font_type = FC_SPECIAL3;
1946 xpos += 2 * ED_GADGET_DISTANCE;
1947 ypos -= ED_GADGET_DISTANCE;
1949 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1950 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1951 gd_width = ED_WIN_COUNT2_XSIZE;
1955 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1956 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1959 gi = CreateGadget(GDI_CUSTOM_ID, id,
1960 GDI_CUSTOM_TYPE_ID, i,
1961 GDI_INFO_TEXT, "enter counter value",
1964 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1965 GDI_NUMBER_VALUE, 0,
1966 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1967 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1969 GDI_TEXT_FONT, font_type,
1970 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1971 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1972 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1973 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1974 GDI_EVENT_MASK, event_mask,
1975 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1976 GDI_CALLBACK_ACTION, HandleCounterButtons,
1980 Error(ERR_EXIT, "cannot create gadget");
1982 level_editor_gadget[id] = gi;
1983 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1989 static void CreateDrawingAreas()
1991 struct GadgetInfo *gi;
1992 unsigned long event_mask;
1997 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1998 GD_EVENT_OFF_BORDERS;
2000 /* one for the level drawing area ... */
2001 id = GADGET_ID_DRAWING_LEVEL;
2002 gi = CreateGadget(GDI_CUSTOM_ID, id,
2005 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2006 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2007 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2008 GDI_EVENT_MASK, event_mask,
2009 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2010 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2014 Error(ERR_EXIT, "cannot create gadget");
2016 level_editor_gadget[id] = gi;
2018 /* ... up to eight areas for element content ... */
2019 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2021 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2022 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2024 id = GADGET_ID_ELEM_CONTENT_0 + i;
2025 gi = CreateGadget(GDI_CUSTOM_ID, id,
2026 GDI_CUSTOM_TYPE_ID, i,
2029 GDI_WIDTH, 3 * MINI_TILEX,
2030 GDI_HEIGHT, 3 * MINI_TILEY,
2031 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2032 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2033 GDI_EVENT_MASK, event_mask,
2034 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2035 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2039 Error(ERR_EXIT, "cannot create gadget");
2041 level_editor_gadget[id] = gi;
2044 /* ... one for the amoeba content */
2045 id = GADGET_ID_AMOEBA_CONTENT;
2046 gi = CreateGadget(GDI_CUSTOM_ID, id,
2047 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2048 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2049 GDI_WIDTH, MINI_TILEX,
2050 GDI_HEIGHT, MINI_TILEY,
2051 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2052 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2053 GDI_EVENT_MASK, event_mask,
2054 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2055 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2059 Error(ERR_EXIT, "cannot create gadget");
2061 level_editor_gadget[id] = gi;
2063 /* ... and one for random placement background restrictions */
2065 id = GADGET_ID_RANDOM_BACKGROUND;
2066 gi = CreateGadget(GDI_CUSTOM_ID, id,
2067 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2068 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2069 GDI_WIDTH, MINI_TILEX,
2070 GDI_HEIGHT, MINI_TILEY,
2071 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2072 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2073 GDI_EVENT_MASK, event_mask,
2074 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2075 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2079 Error(ERR_EXIT, "cannot create gadget");
2081 level_editor_gadget[id] = gi;
2084 static void CreateTextInputGadgets()
2088 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2090 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2092 struct GadgetInfo *gi;
2093 unsigned long event_mask;
2094 char infotext[1024];
2095 int id = textinput_info[i].gadget_id;
2097 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2099 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2100 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2102 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2103 infotext[MAX_INFOTEXT_LEN] = '\0';
2105 gi = CreateGadget(GDI_CUSTOM_ID, id,
2106 GDI_CUSTOM_TYPE_ID, i,
2107 GDI_INFO_TEXT, infotext,
2108 GDI_X, SX + textinput_info[i].x,
2109 GDI_Y, SY + textinput_info[i].y,
2110 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2111 GDI_TEXT_VALUE, textinput_info[i].value,
2112 GDI_TEXT_SIZE, textinput_info[i].size,
2113 GDI_TEXT_FONT, FC_YELLOW,
2114 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2115 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2116 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2117 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2118 GDI_EVENT_MASK, event_mask,
2119 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2120 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2124 Error(ERR_EXIT, "cannot create gadget");
2126 level_editor_gadget[id] = gi;
2130 static void CreateScrollbarGadgets()
2134 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2136 int id = scrollbar_info[i].gadget_id;
2137 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2138 int gd_x1, gd_x2, gd_y1, gd_y2;
2139 struct GadgetInfo *gi;
2140 int items_max, items_visible, item_position;
2141 unsigned long event_mask;
2143 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2145 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2146 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2149 else /* drawing area scrollbars */
2151 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2153 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2154 items_visible = ed_fieldx;
2159 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2160 items_visible = ed_fieldy;
2165 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2167 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2168 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2169 scrollbar_info[i].height : scrollbar_info[i].width));
2170 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2171 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2173 gi = CreateGadget(GDI_CUSTOM_ID, id,
2174 GDI_CUSTOM_TYPE_ID, i,
2175 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2176 GDI_X, scrollbar_info[i].x,
2177 GDI_Y, scrollbar_info[i].y,
2178 GDI_WIDTH, scrollbar_info[i].width,
2179 GDI_HEIGHT, scrollbar_info[i].height,
2180 GDI_TYPE, scrollbar_info[i].type,
2181 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2182 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2183 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2184 GDI_STATE, GD_BUTTON_UNPRESSED,
2185 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2186 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2187 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2188 GDI_EVENT_MASK, event_mask,
2189 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2190 GDI_CALLBACK_ACTION, HandleControlButtons,
2194 Error(ERR_EXIT, "cannot create gadget");
2196 level_editor_gadget[id] = gi;
2200 static void CreateCheckbuttonGadgets()
2202 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2203 struct GadgetInfo *gi;
2204 unsigned long event_mask;
2205 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2209 event_mask = GD_EVENT_PRESSED;
2211 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2212 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2213 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2214 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2215 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2217 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2219 int id = radiobutton_info[i].gadget_id;
2222 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2224 gi = CreateGadget(GDI_CUSTOM_ID, id,
2225 GDI_CUSTOM_TYPE_ID, i,
2226 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2227 GDI_X, SX + radiobutton_info[i].x,
2228 GDI_Y, SY + radiobutton_info[i].y,
2229 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2230 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2231 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2232 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2233 GDI_CHECKED, checked,
2234 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2235 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2236 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2237 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2238 GDI_EVENT_MASK, event_mask,
2239 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2240 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2244 Error(ERR_EXIT, "cannot create gadget");
2246 level_editor_gadget[id] = gi;
2249 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2251 int id = checkbutton_info[i].gadget_id;
2253 if (id == GADGET_ID_STICK_ELEMENT)
2254 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2256 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2258 gi = CreateGadget(GDI_CUSTOM_ID, id,
2259 GDI_CUSTOM_TYPE_ID, i,
2260 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2261 GDI_X, SX + checkbutton_info[i].x,
2262 GDI_Y, SY + checkbutton_info[i].y,
2263 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2264 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2265 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2266 GDI_CHECKED, *checkbutton_info[i].value,
2267 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2268 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2269 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2270 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2271 GDI_EVENT_MASK, event_mask,
2272 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2273 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2277 Error(ERR_EXIT, "cannot create gadget");
2279 level_editor_gadget[id] = gi;
2283 void CreateLevelEditorGadgets()
2285 ReinitializeElementList();
2287 CreateControlButtons();
2288 CreateCounterButtons();
2289 CreateDrawingAreas();
2290 CreateTextInputGadgets();
2291 CreateScrollbarGadgets();
2292 CreateCheckbuttonGadgets();
2295 void FreeLevelEditorGadgets()
2299 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2300 FreeGadget(level_editor_gadget[i]);
2303 static void MapCounterButtons(int id)
2305 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2306 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2307 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2310 static void MapControlButtons()
2315 /* map toolbox buttons */
2316 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2317 MapGadget(level_editor_gadget[i]);
2319 /* map buttons to select elements */
2320 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2321 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2322 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2323 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2324 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2326 /* map buttons to select level */
2327 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2328 ModifyEditorCounterLimits(counter_id,
2329 leveldir_current->first_level,
2330 leveldir_current->last_level);
2331 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2332 MapCounterButtons(counter_id);
2335 static void MapDrawingArea(int id)
2337 MapGadget(level_editor_gadget[id]);
2340 static void MapTextInputGadget(int id)
2342 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2345 static void MapRadiobuttonGadget(int id)
2347 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2350 static void MapCheckbuttonGadget(int id)
2352 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2355 static void MapMainDrawingArea()
2357 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2358 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2361 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2363 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2364 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2365 no_horizontal_scrollbar) ||
2366 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2367 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2368 no_vertical_scrollbar))
2371 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2374 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2376 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2377 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2380 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2383 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2386 static void UnmapDrawingArea(int id)
2388 UnmapGadget(level_editor_gadget[id]);
2391 void UnmapLevelEditorWindowGadgets()
2395 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2396 if (level_editor_gadget[i]->x < SX + SXSIZE)
2397 UnmapGadget(level_editor_gadget[i]);
2400 void UnmapLevelEditorGadgets()
2404 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2405 UnmapGadget(level_editor_gadget[i]);
2408 static void ResetUndoBuffer()
2410 undo_buffer_position = -1;
2411 undo_buffer_steps = -1;
2412 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2415 static void DrawEditModeWindow()
2417 if (edit_mode == ED_MODE_INFO)
2418 DrawLevelInfoWindow();
2419 else if (edit_mode == ED_MODE_PROPERTIES)
2420 DrawPropertiesWindow();
2421 else /* edit_mode == ED_MODE_DRAWING */
2422 DrawDrawingWindow();
2425 static boolean LevelChanged()
2427 boolean level_changed = FALSE;
2430 for(y=0; y<lev_fieldy; y++)
2431 for(x=0; x<lev_fieldx; x++)
2432 if (Feld[x][y] != Ur[x][y])
2433 level_changed = TRUE;
2435 return level_changed;
2438 static boolean LevelContainsPlayer()
2440 boolean player_found = FALSE;
2443 for(y=0; y<lev_fieldy; y++)
2444 for(x=0; x<lev_fieldx; x++)
2445 if (Feld[x][y] == EL_PLAYER1 ||
2446 Feld[x][y] == EL_SP_MURPHY)
2447 player_found = TRUE;
2449 return player_found;
2454 CloseDoor(DOOR_CLOSE_ALL);
2455 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2457 if (level_editor_test_game)
2461 for(x=0; x<lev_fieldx; x++)
2462 for(y=0; y<lev_fieldy; y++)
2463 Feld[x][y] = Ur[x][y];
2465 for(x=0; x<lev_fieldx; x++)
2466 for(y=0; y<lev_fieldy; y++)
2467 Ur[x][y] = FieldBackup[x][y];
2469 level_editor_test_game = FALSE;
2473 edit_mode = ED_MODE_DRAWING;
2480 /* copy default editor door content to main double buffer */
2481 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2482 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2484 /* draw mouse button brush elements */
2485 DrawMiniGraphicExt(drawto,
2486 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2487 el2edimg(new_element1));
2488 DrawMiniGraphicExt(drawto,
2489 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2490 el2edimg(new_element2));
2491 DrawMiniGraphicExt(drawto,
2492 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2493 el2edimg(new_element3));
2495 /* draw bigger door */
2496 DrawSpecialEditorDoor();
2498 /* draw new control window */
2499 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2500 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2502 redraw_mask |= REDRAW_ALL;
2504 ReinitializeElementListButtons(); /* only needed after setup changes */
2507 MapControlButtons();
2509 /* copy actual editor door content to door double buffer for OpenDoor() */
2510 BlitBitmap(drawto, bitmap_db_door,
2511 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2513 DrawEditModeWindow();
2520 OpenDoor(DOOR_OPEN_1);
2523 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2527 static void AdjustDrawingAreaGadgets()
2529 int ed_xsize = lev_fieldx + 2;
2530 int ed_ysize = lev_fieldy + 2;
2531 int max_ed_fieldx = MAX_ED_FIELDX;
2532 int max_ed_fieldy = MAX_ED_FIELDY;
2533 boolean horizontal_scrollbar_needed;
2534 boolean vertical_scrollbar_needed;
2535 int x, y, width, height;
2536 int xoffset, yoffset;
2538 /* check if we need any scrollbars */
2539 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2540 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2542 /* check if we have a smaller editor field because of scrollbars */
2543 if (horizontal_scrollbar_needed)
2544 max_ed_fieldy = MAX_ED_FIELDY - 1;
2545 if (vertical_scrollbar_needed)
2546 max_ed_fieldx = MAX_ED_FIELDX - 1;
2548 /* check again if we now need more scrollbars because of less space */
2549 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2550 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2552 /* check if editor field gets even smaller after adding new scrollbars */
2553 if (horizontal_scrollbar_needed)
2554 max_ed_fieldy = MAX_ED_FIELDY - 1;
2555 if (vertical_scrollbar_needed)
2556 max_ed_fieldx = MAX_ED_FIELDX - 1;
2558 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2559 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2561 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2562 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2563 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2564 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2567 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2568 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2570 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2571 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2573 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2574 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2576 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2577 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2579 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2581 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2583 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2585 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2589 static void AdjustLevelScrollPosition()
2591 if (level_xpos < -1)
2593 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2594 level_xpos = lev_fieldx - ed_fieldx + 1;
2595 if (lev_fieldx < ed_fieldx - 2)
2598 if (level_ypos < -1)
2600 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2601 level_ypos = lev_fieldy - ed_fieldy + 1;
2602 if (lev_fieldy < ed_fieldy - 2)
2606 static void AdjustEditorScrollbar(int id)
2608 struct GadgetInfo *gi = level_editor_gadget[id];
2609 int items_max, items_visible, item_position;
2611 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2613 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2614 items_visible = ed_fieldx;
2615 item_position = level_xpos + 1;
2619 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2620 items_visible = ed_fieldy;
2621 item_position = level_ypos + 1;
2624 if (item_position > items_max - items_visible)
2625 item_position = items_max - items_visible;
2627 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2628 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2631 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2633 int gadget_id = textinput_info[textinput_id].gadget_id;
2634 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2636 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2639 static void ModifyEditorCounter(int counter_id, int new_value)
2641 int *counter_value = counterbutton_info[counter_id].value;
2642 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2643 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2645 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2647 if (counter_value != NULL)
2648 *counter_value = gi->text.number_value;
2651 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2653 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2654 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2656 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2659 static void PickDrawingElement(int button, int element)
2661 if (button < 1 || button > 3)
2666 new_element1 = element;
2667 DrawMiniGraphicExt(drawto,
2668 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2669 el2edimg(new_element1));
2671 else if (button == 2)
2673 new_element2 = element;
2674 DrawMiniGraphicExt(drawto,
2675 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2676 el2edimg(new_element2));
2680 new_element3 = element;
2681 DrawMiniGraphicExt(drawto,
2682 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2683 el2edimg(new_element3));
2686 redraw_mask |= REDRAW_DOOR_1;
2689 static void DrawDrawingWindow()
2691 SetMainBackgroundImage(IMG_UNDEFINED);
2693 UnmapLevelEditorWindowGadgets();
2695 AdjustDrawingAreaGadgets();
2696 AdjustLevelScrollPosition();
2697 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2698 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2700 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2701 MapMainDrawingArea();
2704 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
2706 int border_graphic = IMG_SAND;
2709 int num_mini_tilex = width / MINI_TILEX + 1;
2710 int num_mini_tiley = width / MINI_TILEY + 1;
2713 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
2715 for (y=0; y < num_mini_tiley; y++)
2716 for (x=0; x < num_mini_tilex; x++)
2717 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
2718 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
2719 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
2721 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
2724 static void DrawRandomPlacementBackgroundArea()
2726 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2727 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2728 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2729 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2731 ElementContent[0][0][0] = random_placement_background_element;
2733 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2734 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2736 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2739 static void DrawLevelInfoWindow()
2741 char infotext[1024];
2742 int xoffset_above = 0;
2743 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2744 int xoffset_right = counter_xsize;
2745 int yoffset_right = ED_BORDER_SIZE;
2746 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2747 int yoffset_right2 = ED_BORDER_SIZE;
2748 int font_color = FC_GREEN;
2751 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR_SETTINGS_LEVEL);
2753 UnmapLevelEditorWindowGadgets();
2755 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2756 "Level Settings", FS_BIG, FC_YELLOW);
2757 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2758 "Editor Settings", FS_BIG, FC_YELLOW);
2760 /* draw counter gadgets */
2761 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2763 if (counterbutton_info[i].infotext_above)
2765 x = counterbutton_info[i].x + xoffset_above;
2766 y = counterbutton_info[i].y + yoffset_above;
2768 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2769 infotext[MAX_INFOTEXT_LEN] = '\0';
2770 DrawTextF(x, y, font_color, infotext);
2773 if (counterbutton_info[i].infotext_right)
2775 x = counterbutton_info[i].x + xoffset_right;
2776 y = counterbutton_info[i].y + yoffset_right;
2778 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2779 infotext[MAX_INFOTEXT_LEN] = '\0';
2780 DrawTextF(x, y, font_color, infotext);
2783 ModifyEditorCounter(i, *counterbutton_info[i].value);
2784 MapCounterButtons(i);
2787 /* draw text input gadgets */
2788 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2790 x = textinput_info[i].x + xoffset_above;
2791 y = textinput_info[i].y + yoffset_above;
2793 sprintf(infotext, "%s:", textinput_info[i].infotext);
2794 infotext[MAX_INFOTEXT_LEN] = '\0';
2796 DrawTextF(x, y, font_color, infotext);
2797 ModifyEditorTextInput(i, textinput_info[i].value);
2798 MapTextInputGadget(i);
2801 /* draw radiobutton gadgets */
2802 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2805 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2807 x = radiobutton_info[i].x + xoffset_right2;
2808 y = radiobutton_info[i].y + yoffset_right2;
2810 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2811 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2812 GDI_CHECKED, checked, GDI_END);
2813 MapRadiobuttonGadget(i);
2816 /* draw checkbutton gadgets */
2817 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2819 x = checkbutton_info[i].x + xoffset_right2;
2820 y = checkbutton_info[i].y + yoffset_right2;
2822 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2823 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2824 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2825 MapCheckbuttonGadget(i);
2828 /* draw drawing area */
2829 DrawRandomPlacementBackgroundArea();
2832 static void DrawAmoebaContentArea()
2834 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2835 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2836 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2837 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2838 int font_color = FC_GREEN;
2840 ElementContent[0][0][0] = level.amoeba_content;
2842 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2843 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2845 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2846 FS_SMALL, font_color);
2848 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2851 static void DrawElementContentAreas()
2853 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2854 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2855 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2856 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2857 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2858 int xoffset_right = counter_xsize;
2859 int yoffset_right = ED_BORDER_SIZE;
2860 int font_color = FC_GREEN;
2863 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2866 ElementContent[i][x][y] = level.yam_content[i][x][y];
2868 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2869 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2871 /* display counter to choose number of element content areas */
2872 x = counterbutton_info[counter_id].x + xoffset_right;
2873 y = counterbutton_info[counter_id].y + yoffset_right;
2874 DrawTextF(x, y, font_color, "number of content areas");
2876 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2877 MapCounterButtons(counter_id);
2879 /* delete content areas in case of reducing number of them */
2880 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
2882 for (i=0; i<level.num_yam_contents; i++)
2883 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
2884 area_sy + 6 * (i / 4) * MINI_TILEY,
2885 3 * MINI_TILEX, 3 * MINI_TILEY);
2887 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2888 "Content", FS_SMALL, font_color);
2889 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2890 "when", FS_SMALL, font_color);
2891 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2892 "smashed", FS_SMALL, font_color);
2894 for (i=0; i<level.num_yam_contents; i++)
2898 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2899 ElementContent[i][x][y]);
2901 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2902 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2903 font_color, "%d", i + 1);
2906 for (i=0; i<level.num_yam_contents; i++)
2907 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2910 #define TEXT_COLLECTING "Score for collecting"
2911 #define TEXT_SMASHING "Score for smashing"
2912 #define TEXT_CRACKING "Score for cracking"
2913 #define TEXT_SPEED "Speed of amoeba growth"
2914 #define TEXT_DURATION "Duration when activated"
2916 static void DrawPropertiesWindow()
2918 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2919 int num_elements_in_level;
2921 int xoffset_right = counter_xsize;
2922 int yoffset_right = ED_BORDER_SIZE;
2923 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2924 int yoffset_right2 = ED_BORDER_SIZE;
2927 int font_color = FC_GREEN;
2934 } elements_with_counter[] =
2936 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2937 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2938 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2939 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2940 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2941 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2942 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
2943 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2944 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2945 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2946 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
2947 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2948 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2949 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2950 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
2951 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2952 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2953 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2954 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
2955 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2956 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2957 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2958 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
2959 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
2960 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2961 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
2962 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
2963 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
2964 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
2965 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2966 { EL_DYNAMITE ,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
2967 { EL_KEY1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2968 { EL_KEY2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2969 { EL_KEY3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2970 { EL_KEY4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2971 { EL_EM_KEY1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2972 { EL_EM_KEY2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2973 { EL_EM_KEY3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2974 { EL_EM_KEY4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2975 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
2976 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
2977 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
2978 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
2979 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
2980 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
2984 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR_SETTINGS_ELEMENT);
2986 UnmapLevelEditorWindowGadgets();
2988 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2989 "Element Settings", FS_BIG, FC_YELLOW);
2991 DrawElementBorder(SX + xstart * MINI_TILEX,
2992 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
2994 DrawGraphicAnimationExt(drawto,
2995 SX + xstart * MINI_TILEX,
2996 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
2997 el2edimg(properties_element), -1, NO_MASKING);
2999 FrameCounter = 0; /* restart animation frame counter */
3001 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3002 font_color, getElementInfoText(properties_element));
3004 num_elements_in_level = 0;
3005 for (y=0; y<lev_fieldy; y++)
3006 for (x=0; x<lev_fieldx; x++)
3007 if (Feld[x][y] == properties_element)
3008 num_elements_in_level++;
3009 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3011 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
3012 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
3013 "%d (%.2f%%)", num_elements_in_level, percentage);
3015 /* check if there are elements where a score can be chosen for */
3016 for (i=0; elements_with_counter[i].element != -1; i++)
3018 if (elements_with_counter[i].element == properties_element)
3020 int x = counterbutton_info[counter_id].x + xoffset_right;
3021 int y = counterbutton_info[counter_id].y + yoffset_right;
3023 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3024 DrawTextF(x, y, font_color, elements_with_counter[i].text);
3026 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3027 MapCounterButtons(counter_id);
3032 if (HAS_CONTENT(properties_element))
3034 /* draw stickybutton gadget */
3035 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3036 x = checkbutton_info[i].x + xoffset_right2;
3037 y = checkbutton_info[i].y + yoffset_right2;
3039 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3040 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3041 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3042 MapCheckbuttonGadget(i);
3044 if (IS_AMOEBOID(properties_element))
3045 DrawAmoebaContentArea();
3047 DrawElementContentAreas();
3050 if (IS_GEM(properties_element))
3052 /* draw checkbutton gadget */
3053 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3054 x = checkbutton_info[i].x + xoffset_right2;
3055 y = checkbutton_info[i].y + yoffset_right2;
3057 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3058 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3059 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3060 MapCheckbuttonGadget(i);
3063 if (IS_CUSTOM_ELEMENT(properties_element))
3065 int nr = properties_element - EL_CUSTOM_START;
3067 /* draw checkbutton gadget */
3068 i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
3069 x = checkbutton_info[i].x + xoffset_right2;
3070 y = checkbutton_info[i].y + yoffset_right2;
3072 checkbutton_info[i].value = &custom_element_properties[nr].indestructible;
3074 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3075 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3076 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3077 MapCheckbuttonGadget(i);
3079 /* draw checkbutton gadget */
3080 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL;
3081 x = checkbutton_info[i].x + xoffset_right2;
3082 y = checkbutton_info[i].y + yoffset_right2;
3084 checkbutton_info[i].value = &custom_element_properties[nr].can_fall;
3086 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3087 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3088 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3089 MapCheckbuttonGadget(i);
3091 /* draw checkbutton gadget */
3092 i = ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY;
3093 x = checkbutton_info[i].x + xoffset_right2;
3094 y = checkbutton_info[i].y + yoffset_right2;
3096 checkbutton_info[i].value = &custom_element_properties[nr].slippery;
3098 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3099 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3100 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3101 MapCheckbuttonGadget(i);
3105 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3107 int lx = sx + level_xpos;
3108 int ly = sy + level_ypos;
3110 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3113 Feld[lx][ly] = element;
3116 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3117 int element, boolean change_level)
3119 if (from_y == to_y) /* horizontal line */
3125 swap_numbers(&from_x, &to_x);
3127 for (x=from_x; x<=to_x; x++)
3128 DrawLineElement(x, y, element, change_level);
3130 else if (from_x == to_x) /* vertical line */
3136 swap_numbers(&from_y, &to_y);
3138 for (y=from_y; y<=to_y; y++)
3139 DrawLineElement(x, y, element, change_level);
3141 else /* diagonal line */
3143 int len_x = ABS(to_x - from_x);
3144 int len_y = ABS(to_y - from_y);
3147 if (len_y < len_x) /* a < 1 */
3149 float a = (float)len_y / (float)len_x;
3152 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3154 for (x=0; x<=len_x; x++)
3156 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3157 DrawLineElement(from_x + x, from_y + y, element, change_level);
3162 float a = (float)len_x / (float)len_y;
3165 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3167 for (y=0; y<=len_y; y++)
3169 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3170 DrawLineElement(from_x + x, from_y + y, element, change_level);
3176 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
3177 int element, boolean change_level)
3179 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3180 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3181 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3182 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3185 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3186 int element, boolean change_level)
3191 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3193 for (y=from_y; y<=to_y; y++)
3194 DrawLine(from_x, y, to_x, y, element, change_level);
3197 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3198 int element, boolean change_level)
3200 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3201 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3202 int len_x = ABS(to_x - from_x);
3203 int len_y = ABS(to_y - from_y);
3206 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3208 /* not optimal (some points get drawn twice) but simple,
3209 and fast enough for the few points we are drawing */
3211 for (x=0; x<=radius; x++)
3215 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3217 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3218 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3219 lx = sx + level_xpos;
3220 ly = sy + level_ypos;
3222 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3223 DrawLineElement(sx, sy, element, change_level);
3226 for (y=0; y<=radius; y++)
3230 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3232 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3233 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3234 lx = sx + level_xpos;
3235 ly = sy + level_ypos;
3237 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3238 DrawLineElement(sx, sy, element, change_level);
3242 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3243 int element, boolean change_level)
3245 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3246 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3248 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3251 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3252 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3253 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3254 int element, boolean change_level)
3256 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3257 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3258 int mirror_to_x2 = from_x - (to_x2 - from_x);
3259 int mirror_to_y2 = from_y - (to_y2 - from_y);
3261 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3262 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3263 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3264 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3268 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3270 int from_sx, from_sy;
3274 swap_numbers(&from_x, &to_x);
3277 swap_numbers(&from_y, &to_y);
3279 from_sx = SX + from_x * MINI_TILEX;
3280 from_sy = SY + from_y * MINI_TILEY;
3281 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3282 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3284 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3285 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3286 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3287 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3289 if (from_x == to_x && from_y == to_y)
3290 MarkTileDirty(from_x/2, from_y/2);
3292 redraw_mask |= REDRAW_FIELD;
3295 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3296 int element, boolean change_level)
3298 if (element == -1 || change_level)
3299 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
3301 DrawAreaBorder(from_x, from_y, to_x, to_y);
3304 /* values for CopyBrushExt() */
3305 #define CB_AREA_TO_BRUSH 0
3306 #define CB_BRUSH_TO_CURSOR 1
3307 #define CB_BRUSH_TO_LEVEL 2
3308 #define CB_DELETE_OLD_CURSOR 3
3310 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3311 int button, int mode)
3313 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3314 static int brush_width, brush_height;
3315 static int last_cursor_x = -1, last_cursor_y = -1;
3316 static boolean delete_old_brush;
3317 int new_element = BUTTON_ELEMENT(button);
3320 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3323 if (mode == CB_AREA_TO_BRUSH)
3325 int from_lx, from_ly;
3328 swap_numbers(&from_x, &to_x);
3331 swap_numbers(&from_y, &to_y);
3333 brush_width = to_x - from_x + 1;
3334 brush_height = to_y - from_y + 1;
3336 from_lx = from_x + level_xpos;
3337 from_ly = from_y + level_ypos;
3339 for (y=0; y<brush_height; y++)
3341 for (x=0; x<brush_width; x++)
3343 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3346 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3351 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3353 delete_old_brush = FALSE;
3355 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3356 mode == CB_BRUSH_TO_LEVEL)
3358 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3359 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3360 int cursor_from_x = cursor_x - brush_width / 2;
3361 int cursor_from_y = cursor_y - brush_height / 2;
3362 int border_from_x = cursor_x, border_from_y = cursor_y;
3363 int border_to_x = cursor_x, border_to_y = cursor_y;
3365 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3366 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3368 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3369 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3371 delete_old_brush = FALSE;
3375 for (y=0; y<brush_height; y++)
3377 for (x=0; x<brush_width; x++)
3379 int sx = cursor_from_x + x;
3380 int sy = cursor_from_y + y;
3381 int lx = sx + level_xpos;
3382 int ly = sy + level_ypos;
3383 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3384 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3385 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3386 brush_buffer[x][y] : new_element);
3388 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3390 if (sx < border_from_x)
3392 else if (sx > border_to_x)
3394 if (sy < border_from_y)
3396 else if (sy > border_to_y)
3399 DrawLineElement(sx, sy, element, change_level);
3404 if (mode != CB_DELETE_OLD_CURSOR)
3405 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3407 last_cursor_x = cursor_x;
3408 last_cursor_y = cursor_y;
3409 delete_old_brush = TRUE;
3413 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3416 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3419 static void CopyBrushToLevel(int x, int y, int button)
3421 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3424 static void CopyBrushToCursor(int x, int y)
3426 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3429 static void DeleteBrushFromCursor()
3431 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3434 static void FloodFill(int from_x, int from_y, int fill_element)
3438 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3439 static int safety = 0;
3441 /* check if starting field still has the desired content */
3442 if (Feld[from_x][from_y] == fill_element)
3447 if (safety > lev_fieldx*lev_fieldy)
3448 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3450 old_element = Feld[from_x][from_y];
3451 Feld[from_x][from_y] = fill_element;
3455 x = from_x + check[i][0];
3456 y = from_y + check[i][1];
3458 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3459 FloodFill(x, y, fill_element);
3465 /* values for DrawLevelText() modes */
3467 #define TEXT_SETCURSOR 1
3468 #define TEXT_WRITECHAR 2
3469 #define TEXT_BACKSPACE 3
3470 #define TEXT_NEWLINE 4
3472 #define TEXT_QUERY_TYPING 6
3474 static int DrawLevelText(int sx, int sy, char letter, int mode)
3476 static short delete_buffer[MAX_LEV_FIELDX];
3477 static int start_sx, start_sy;
3478 static int last_sx, last_sy;
3479 static boolean typing = FALSE;
3480 int letter_element = EL_CHAR_ASCII0 + letter;
3483 /* map lower case letters to upper case and convert special characters */
3484 if (letter >= 'a' && letter <= 'z')
3485 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3486 else if (letter == 'ä' || letter == 'Ä')
3487 letter_element = EL_CHAR_AE;
3488 else if (letter == 'ö' || letter == 'Ö')
3489 letter_element = EL_CHAR_OE;
3490 else if (letter == 'ü' || letter == 'Ü')
3491 letter_element = EL_CHAR_UE;
3492 else if (letter == '^')
3493 letter_element = EL_CHAR_COPYRIGHT;
3495 letter_element = EL_CHAR_ASCII0 + letter;
3497 if (mode != TEXT_INIT)
3502 if (mode != TEXT_SETCURSOR)
3508 lx = last_sx + level_xpos;
3509 ly = last_sy + level_ypos;
3516 DrawLevelText(0, 0, 0, TEXT_END);
3519 start_sx = last_sx = sx;
3520 start_sy = last_sy = sy;
3521 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3524 case TEXT_SETCURSOR:
3525 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3526 DrawAreaBorder(sx, sy, sx, sy);
3531 case TEXT_WRITECHAR:
3532 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3534 delete_buffer[sx - start_sx] = Feld[lx][ly];
3535 Feld[lx][ly] = letter_element;
3537 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3538 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3539 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3540 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3542 DrawLevelText(0, 0, 0, TEXT_END);
3546 case TEXT_BACKSPACE:
3549 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3550 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3551 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3556 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3557 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3559 DrawLevelText(0, 0, 0, TEXT_END);
3563 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3564 DrawMiniElement(sx, sy, Feld[lx][ly]);
3568 case TEXT_QUERY_TYPING:
3578 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3579 int element, boolean change_level)
3581 int lx = sx + level_xpos;
3582 int ly = sy + level_ypos;
3585 DrawMiniElement(sx, sy, Feld[lx][ly]);
3587 DrawAreaBorder(sx, sy, sx, sy);
3590 static void CopyLevelToUndoBuffer(int mode)
3592 static boolean accumulated_undo = FALSE;
3593 boolean new_undo_buffer_position = TRUE;
3594 int last_border_element;
3599 case UNDO_IMMEDIATE:
3600 accumulated_undo = FALSE;
3603 case UNDO_ACCUMULATE:
3604 if (accumulated_undo)
3605 new_undo_buffer_position = FALSE;
3606 accumulated_undo = TRUE;
3613 if (new_undo_buffer_position)
3615 /* new position in undo buffer ring */
3616 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3618 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3619 undo_buffer_steps++;
3622 for(x=0; x<lev_fieldx; x++)
3623 for(y=0; y<lev_fieldy; y++)
3624 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3626 /* check if drawing operation forces change of border style */
3627 last_border_element = BorderElement;
3629 if (BorderElement != last_border_element)
3630 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3634 printf("level saved to undo buffer\n");
3639 static void RandomPlacement(int new_element)
3641 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3642 int num_free_positions;
3647 /* determine number of free positions for the new elements */
3648 /* (maybe this statement should be formatted a bit more readable...) */
3649 num_free_positions = 0;
3650 for (x=0; x<lev_fieldx; x++)
3651 for (y=0; y<lev_fieldy; y++)
3652 if ((free_position[x][y] =
3653 ((random_placement_background_restricted &&
3654 Feld[x][y] == random_placement_background_element) ||
3655 (!random_placement_background_restricted &&
3656 Feld[x][y] != new_element))) == TRUE)
3657 num_free_positions++;
3659 /* determine number of new elements to place there */
3660 num_percentage = num_free_positions * random_placement_value / 100;
3661 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3662 num_percentage : random_placement_value);
3664 /* if not more free positions than elements to place, fill whole level */
3665 if (num_elements >= num_free_positions)
3667 for (x=0; x<lev_fieldx; x++)
3668 for (y=0; y<lev_fieldy; y++)
3669 Feld[x][y] = new_element;
3671 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3672 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3676 while (num_elements > 0)
3678 x = RND(lev_fieldx);
3679 y = RND(lev_fieldy);
3681 /* don't place element at the same position twice */
3682 if (free_position[x][y])
3684 free_position[x][y] = FALSE;
3685 Feld[x][y] = new_element;
3690 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3691 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3694 void WrapLevel(int dx, int dy)
3696 int wrap_dx = lev_fieldx - dx;
3697 int wrap_dy = lev_fieldy - dy;
3700 for(x=0; x<lev_fieldx; x++)
3701 for(y=0; y<lev_fieldy; y++)
3702 FieldBackup[x][y] = Feld[x][y];
3704 for(x=0; x<lev_fieldx; x++)
3705 for(y=0; y<lev_fieldy; y++)
3707 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3709 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3710 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3713 static void HandleDrawingAreas(struct GadgetInfo *gi)
3715 static boolean started_inside_drawing_area = FALSE;
3716 int id = gi->custom_id;
3717 boolean button_press_event;
3718 boolean button_release_event;
3719 boolean inside_drawing_area = !gi->event.off_borders;
3720 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3721 int actual_drawing_function;
3722 int button = gi->event.button;
3723 int new_element = BUTTON_ELEMENT(button);
3724 int sx = gi->event.x, sy = gi->event.y;
3725 int min_sx = 0, min_sy = 0;
3726 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3728 int min_lx = 0, min_ly = 0;
3729 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3732 /* handle info callback for each invocation of action callback */
3733 gi->callback_info(gi);
3735 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3736 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3738 /* make sure to stay inside drawing area boundaries */
3739 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3740 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3744 /* get positions inside level field */
3745 lx = sx + level_xpos;
3746 ly = sy + level_ypos;
3748 if (!IN_LEV_FIELD(lx, ly))
3749 inside_drawing_area = FALSE;
3751 /* make sure to stay inside level field boundaries */
3752 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3753 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3755 /* correct drawing area positions accordingly */
3756 sx = lx - level_xpos;
3757 sy = ly - level_ypos;
3760 if (button_press_event)
3761 started_inside_drawing_area = inside_drawing_area;
3763 if (!started_inside_drawing_area)
3766 if (!button && !button_release_event)
3769 /* automatically switch to 'single item' drawing mode, if needed */
3770 actual_drawing_function =
3771 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3773 switch (actual_drawing_function)
3775 case GADGET_ID_SINGLE_ITEMS:
3778 if (button_release_event)
3780 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3782 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3783 !inside_drawing_area)
3784 DeleteBrushFromCursor();
3790 if (draw_with_brush)
3792 if (!button_release_event)
3793 CopyBrushToLevel(sx, sy, button);
3795 else if (new_element != Feld[lx][ly])
3797 if (new_element == EL_PLAYER1)
3799 /* remove player at old position */
3800 for(y=0; y<lev_fieldy; y++)
3802 for(x=0; x<lev_fieldx; x++)
3804 if (Feld[x][y] == EL_PLAYER1)
3806 Feld[x][y] = EL_EMPTY;
3807 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3808 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3809 DrawMiniElement(x - level_xpos, y - level_ypos,
3816 Feld[lx][ly] = new_element;
3817 DrawMiniElement(sx, sy, new_element);
3822 DrawMiniGraphicExt(drawto,
3823 gi->x + sx * MINI_TILEX,
3824 gi->y + sy * MINI_TILEY,
3825 el2edimg(new_element));
3826 DrawMiniGraphicExt(window,
3827 gi->x + sx * MINI_TILEX,
3828 gi->y + sy * MINI_TILEY,
3829 el2edimg(new_element));
3831 if (id == GADGET_ID_AMOEBA_CONTENT)
3832 level.amoeba_content = new_element;
3833 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3834 random_placement_background_element = new_element;
3835 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3836 id <= GADGET_ID_ELEM_CONTENT_7)
3837 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3842 case GADGET_ID_CONNECTED_ITEMS:
3844 static int last_sx = -1;
3845 static int last_sy = -1;
3847 if (button_release_event)
3848 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3852 if (!button_press_event)
3853 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3861 case GADGET_ID_LINE:
3863 case GADGET_ID_RECTANGLE:
3864 case GADGET_ID_FILLED_BOX:
3865 case GADGET_ID_GRAB_BRUSH:
3866 case GADGET_ID_TEXT:
3868 static int last_sx = -1;
3869 static int last_sy = -1;
3870 static int start_sx = -1;
3871 static int start_sy = -1;
3872 void (*draw_func)(int, int, int, int, int, boolean);
3874 if (drawing_function == GADGET_ID_LINE)
3875 draw_func = DrawLine;
3876 else if (drawing_function == GADGET_ID_ARC)
3877 draw_func = DrawArc;
3878 else if (drawing_function == GADGET_ID_RECTANGLE)
3879 draw_func = DrawRectangle;
3880 else if (drawing_function == GADGET_ID_FILLED_BOX)
3881 draw_func = DrawFilledBox;
3882 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3883 draw_func = SelectArea;
3884 else /* (drawing_function == GADGET_ID_TEXT) */
3885 draw_func = SetTextCursor;
3887 if (button_press_event)
3889 draw_func(sx, sy, sx, sy, new_element, FALSE);
3890 start_sx = last_sx = sx;
3891 start_sy = last_sy = sy;
3893 if (drawing_function == GADGET_ID_TEXT)
3894 DrawLevelText(0, 0, 0, TEXT_END);
3896 else if (button_release_event)
3898 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3899 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3901 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3902 CopyBrushToCursor(sx, sy);
3903 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
3905 draw_with_brush = TRUE;
3907 else if (drawing_function == GADGET_ID_TEXT)
3908 DrawLevelText(sx, sy, 0, TEXT_INIT);
3910 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3912 else if (last_sx != sx || last_sy != sy)
3914 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3915 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3922 case GADGET_ID_FLOOD_FILL:
3923 if (button_press_event && Feld[lx][ly] != new_element)
3925 FloodFill(lx, ly, new_element);
3926 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3927 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3931 case GADGET_ID_PICK_ELEMENT:
3932 if (button_release_event)
3933 ClickOnGadget(level_editor_gadget[last_drawing_function],
3936 PickDrawingElement(button, Feld[lx][ly]);
3945 static void HandleCounterButtons(struct GadgetInfo *gi)
3947 int gadget_id = gi->custom_id;
3948 int counter_id = gi->custom_type_id;
3949 int button = gi->event.button;
3950 int *counter_value = counterbutton_info[counter_id].value;
3951 int step = BUTTON_STEPSIZE(button) *
3952 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3954 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3956 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
3957 boolean released = (gi->event.type == GD_EVENT_RELEASED);
3958 boolean level_changed = LevelChanged();
3960 if ((level_changed && pressed) || (!level_changed && released))
3963 if (level_changed && !Request("Level has changed! Discard changes ?",
3966 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3967 ModifyEditorCounter(counter_id, *counter_value);
3972 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3973 *counter_value = gi->text.number_value;
3975 ModifyEditorCounter(counter_id, *counter_value + step);
3979 case ED_COUNTER_ID_ELEM_CONTENT:
3980 DrawElementContentAreas();
3983 case ED_COUNTER_ID_LEVEL_XSIZE:
3984 case ED_COUNTER_ID_LEVEL_YSIZE:
3985 lev_fieldx = level.fieldx;
3986 lev_fieldy = level.fieldy;
3989 case ED_COUNTER_ID_SELECT_LEVEL:
3990 LoadLevel(level_nr);
3993 DrawEditModeWindow();
4001 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4003 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4006 static void HandleRadiobuttons(struct GadgetInfo *gi)
4008 *radiobutton_info[gi->custom_type_id].value =
4009 radiobutton_info[gi->custom_type_id].checked_value;
4012 static void HandleCheckbuttons(struct GadgetInfo *gi)
4014 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
4017 static void HandleControlButtons(struct GadgetInfo *gi)
4019 int id = gi->custom_id;
4020 int button = gi->event.button;
4021 int step = BUTTON_STEPSIZE(button);
4022 int new_element = BUTTON_ELEMENT(button);
4025 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4026 DrawLevelText(0, 0, 0, TEXT_END);
4028 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4029 edit_mode != ED_MODE_DRAWING)
4031 DrawDrawingWindow();
4032 edit_mode = ED_MODE_DRAWING;
4037 case GADGET_ID_SCROLL_LEFT:
4038 if (level_xpos >= 0)
4040 if (lev_fieldx < ed_fieldx - 2)
4044 if (level_xpos < -1)
4047 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4049 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4051 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4052 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4056 case GADGET_ID_SCROLL_RIGHT:
4057 if (level_xpos <= lev_fieldx - ed_fieldx)
4059 if (lev_fieldx < ed_fieldx - 2)
4063 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4064 level_xpos = lev_fieldx - ed_fieldx + 1;
4066 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4068 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4070 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4071 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4075 case GADGET_ID_SCROLL_UP:
4076 if (level_ypos >= 0)
4078 if (lev_fieldy < ed_fieldy - 2)
4082 if (level_ypos < -1)
4085 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4087 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4089 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4090 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4094 case GADGET_ID_SCROLL_DOWN:
4095 if (level_ypos <= lev_fieldy - ed_fieldy)
4097 if (lev_fieldy < ed_fieldy - 2)
4101 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4102 level_ypos = lev_fieldy - ed_fieldy + 1;
4104 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4106 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4108 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4109 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4113 case GADGET_ID_SCROLL_HORIZONTAL:
4114 level_xpos = gi->event.item_position - 1;
4115 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4118 case GADGET_ID_SCROLL_VERTICAL:
4119 level_ypos = gi->event.item_position - 1;
4120 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4123 case GADGET_ID_SCROLL_LIST_UP:
4124 case GADGET_ID_SCROLL_LIST_DOWN:
4125 case GADGET_ID_SCROLL_LIST_VERTICAL:
4126 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4127 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4130 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4131 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4133 if (element_shift < 0)
4135 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4136 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4138 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4139 GDI_SCROLLBAR_ITEM_POSITION,
4140 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4143 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4145 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4146 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4147 struct GadgetDesign *gd = &gi->deco.design;
4148 int element = editor_elements[element_shift + i];
4151 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4152 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4157 case GADGET_ID_WRAP_LEFT:
4158 WrapLevel(-step, 0);
4161 case GADGET_ID_WRAP_RIGHT:
4165 case GADGET_ID_WRAP_UP:
4166 WrapLevel(0, -step);
4169 case GADGET_ID_WRAP_DOWN:
4173 case GADGET_ID_SINGLE_ITEMS:
4174 case GADGET_ID_CONNECTED_ITEMS:
4175 case GADGET_ID_LINE:
4177 case GADGET_ID_TEXT:
4178 case GADGET_ID_RECTANGLE:
4179 case GADGET_ID_FILLED_BOX:
4180 case GADGET_ID_FLOOD_FILL:
4181 case GADGET_ID_GRAB_BRUSH:
4182 case GADGET_ID_PICK_ELEMENT:
4183 last_drawing_function = drawing_function;
4184 drawing_function = id;
4185 draw_with_brush = FALSE;
4188 case GADGET_ID_RANDOM_PLACEMENT:
4189 RandomPlacement(new_element);
4192 case GADGET_ID_PROPERTIES:
4193 if (edit_mode != ED_MODE_PROPERTIES)
4195 properties_element = new_element;
4196 DrawPropertiesWindow();
4197 edit_mode = ED_MODE_PROPERTIES;
4201 DrawDrawingWindow();
4202 edit_mode = ED_MODE_DRAWING;
4206 case GADGET_ID_UNDO:
4207 if (undo_buffer_steps == 0)
4209 Request("Undo buffer empty !", REQ_CONFIRM);
4213 undo_buffer_position =
4214 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
4215 undo_buffer_steps--;
4217 for(x=0; x<lev_fieldx; x++)
4218 for(y=0; y<lev_fieldy; y++)
4219 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4220 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4223 case GADGET_ID_INFO:
4224 if (edit_mode != ED_MODE_INFO)
4226 DrawLevelInfoWindow();
4227 edit_mode = ED_MODE_INFO;
4231 DrawDrawingWindow();
4232 edit_mode = ED_MODE_DRAWING;
4236 case GADGET_ID_CLEAR:
4237 for(x=0; x<MAX_LEV_FIELDX; x++)
4238 for(y=0; y<MAX_LEV_FIELDY; y++)
4239 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
4240 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4242 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4245 case GADGET_ID_SAVE:
4246 if (leveldir_current->readonly)
4248 Request("This level is read only !", REQ_CONFIRM);
4252 if (!LevelContainsPlayer)
4253 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4256 if (Request("Save this level and kill the old ?", REQ_ASK))
4258 for(x=0; x<lev_fieldx; x++)
4259 for(y=0; y<lev_fieldy; y++)
4260 Ur[x][y] = Feld[x][y];
4261 SaveLevel(level_nr);
4266 case GADGET_ID_TEST:
4267 if (!LevelContainsPlayer)
4268 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4272 level.game_version = GAME_VERSION_ACTUAL;
4274 for(x=0; x<lev_fieldx; x++)
4275 for(y=0; y<lev_fieldy; y++)
4276 FieldBackup[x][y] = Ur[x][y];
4278 for(x=0; x<lev_fieldx; x++)
4279 for(y=0; y<lev_fieldy; y++)
4280 Ur[x][y] = Feld[x][y];
4282 /* !!! ---------- ---------- ---------- ---------- ---------- */
4284 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
4286 int element = EL_CUSTOM_START + i;
4288 if (custom_element_properties[i].indestructible)
4289 Properties1[element] |= EP_BIT_MASSIVE;
4291 Properties1[element] &= ~EP_BIT_MASSIVE;
4293 if (custom_element_properties[i].can_fall)
4294 Properties1[element] |= EP_BIT_CAN_FALL;
4296 Properties1[element] &= ~EP_BIT_CAN_FALL;
4298 if (custom_element_properties[i].slippery)
4299 Properties1[element] |= EP_BIT_SLIPPERY;
4301 Properties1[element] &= ~EP_BIT_SLIPPERY;
4304 /* !!! ---------- ---------- ---------- ---------- ---------- */
4306 UnmapLevelEditorGadgets();
4307 UndrawSpecialEditorDoor();
4309 CloseDoor(DOOR_CLOSE_ALL);
4311 DrawCompleteVideoDisplay();
4313 if (setup.autorecord)
4314 TapeStartRecording();
4316 level_editor_test_game = TRUE;
4317 game_status = PLAYING;
4323 case GADGET_ID_EXIT:
4324 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4328 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4329 id <= GADGET_ID_ELEMENTLIST_LAST)
4331 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4332 int new_element = editor_elements[element_position + element_shift];
4334 PickDrawingElement(button, new_element);
4336 if (!HAS_CONTENT(properties_element) ||
4337 !stick_element_properties_window)
4339 properties_element = new_element;
4340 if (edit_mode == ED_MODE_PROPERTIES)
4341 DrawPropertiesWindow();
4344 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4345 ClickOnGadget(level_editor_gadget[last_drawing_function],
4349 else if (gi->event.type == GD_EVENT_PRESSED)
4350 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4351 else if (gi->event.type == GD_EVENT_RELEASED)
4352 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4353 else if (gi->event.type == GD_EVENT_MOVING)
4354 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4356 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4362 void HandleLevelEditorKeyInput(Key key)
4364 char letter = getCharFromKey(key);
4365 int button = MB_LEFTBUTTON;
4367 if (drawing_function == GADGET_ID_TEXT &&
4368 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4371 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4372 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4373 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4374 else if (key == KSYM_Return)
4375 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4376 else if (key == KSYM_Escape)
4377 DrawLevelText(0, 0, 0, TEXT_END);
4379 else if (button_status == MB_RELEASED)
4381 int i, id = GADGET_ID_NONE;
4386 id = GADGET_ID_SCROLL_LEFT;
4389 id = GADGET_ID_SCROLL_RIGHT;
4392 id = GADGET_ID_SCROLL_UP;
4395 id = GADGET_ID_SCROLL_DOWN;
4398 id = GADGET_ID_SCROLL_LIST_UP;
4399 button = MB_RIGHTBUTTON;
4401 case KSYM_Page_Down:
4402 id = GADGET_ID_SCROLL_LIST_DOWN;
4403 button = MB_RIGHTBUTTON;
4407 if (edit_mode == ED_MODE_DRAWING)
4409 RequestExitLevelEditor(setup.ask_on_escape);
4413 DrawDrawingWindow();
4414 edit_mode = ED_MODE_DRAWING;
4422 if (id != GADGET_ID_NONE)
4423 ClickOnGadget(level_editor_gadget[id], button);
4424 else if (letter == '.')
4425 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4426 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4427 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4429 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4430 if (letter && letter == control_info[i].shortcut)
4431 if (!anyTextGadgetActive())
4432 ClickOnGadget(level_editor_gadget[i], button);
4436 void HandleLevelEditorIdle()
4438 static unsigned long action_delay = 0;
4439 unsigned long action_delay_value = GameFrameDelay;
4440 int xpos = 1, ypos = 2;
4442 if (edit_mode != ED_MODE_PROPERTIES)
4445 if (!DelayReached(&action_delay, action_delay_value))
4448 DrawGraphicAnimationExt(drawto,
4450 SY + ypos * TILEY + MINI_TILEY / 2,
4451 el2edimg(properties_element), -1, NO_MASKING);
4453 MarkTileDirty(xpos, ypos);
4454 MarkTileDirty(xpos, ypos + 1);
4456 FrameCounter++; /* increase animation frame counter */
4459 void ClearEditorGadgetInfoText()
4461 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4464 void HandleEditorGadgetInfoText(void *ptr)
4466 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4467 char infotext[MAX_INFOTEXT_LEN + 1];
4468 char shortcut[MAX_INFOTEXT_LEN + 1];
4470 if (game_status != LEVELED)
4473 ClearEditorGadgetInfoText();
4475 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4478 /* misuse this function to delete brush cursor, if needed */
4479 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4480 DeleteBrushFromCursor();
4482 if (gi == NULL || gi->info_text == NULL)
4485 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4486 infotext[MAX_INFOTEXT_LEN] = '\0';
4488 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4490 int key = control_info[gi->custom_id].shortcut;
4494 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4495 sprintf(shortcut, " ('.' or '%c')", key);
4496 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4497 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4498 else /* normal case */
4499 sprintf(shortcut, " ('%s%c')",
4500 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4502 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4503 strcat(infotext, shortcut);
4507 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4510 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4512 static int start_lx, start_ly;
4514 int id = gi->custom_id;
4515 int sx = gi->event.x;
4516 int sy = gi->event.y;
4517 int lx = sx + level_xpos;
4518 int ly = sy + level_ypos;
4519 int min_sx = 0, min_sy = 0;
4520 int max_sx = gi->drawing.area_xsize - 1;
4521 int max_sy = gi->drawing.area_ysize - 1;
4523 ClearEditorGadgetInfoText();
4525 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4528 /* make sure to stay inside drawing area boundaries */
4529 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4530 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4532 if (id == GADGET_ID_DRAWING_LEVEL)
4536 int min_lx = 0, min_ly = 0;
4537 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4539 /* get positions inside level field */
4540 lx = sx + level_xpos;
4541 ly = sy + level_ypos;
4543 /* make sure to stay inside level field boundaries */
4544 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4545 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4547 /* correct drawing area positions accordingly */
4548 sx = lx - level_xpos;
4549 sy = ly - level_ypos;
4552 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4554 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4556 if (gi->event.type == GD_EVENT_PRESSED)
4562 switch (drawing_function)
4564 case GADGET_ID_SINGLE_ITEMS:
4565 infotext = "Drawing single items";
4567 case GADGET_ID_CONNECTED_ITEMS:
4568 infotext = "Drawing connected items";
4570 case GADGET_ID_LINE:
4571 infotext = "Drawing line";
4574 infotext = "Drawing arc";
4576 case GADGET_ID_TEXT:
4577 infotext = "Setting text cursor";
4579 case GADGET_ID_RECTANGLE:
4580 infotext = "Drawing rectangle";
4582 case GADGET_ID_FILLED_BOX:
4583 infotext = "Drawing filled box";
4585 case GADGET_ID_FLOOD_FILL:
4586 infotext = "Flood fill";
4588 case GADGET_ID_GRAB_BRUSH:
4589 infotext = "Grabbing brush";
4591 case GADGET_ID_PICK_ELEMENT:
4592 infotext = "Picking element";
4596 infotext = "Drawing position";
4600 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4601 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4602 "%s: %d, %d", infotext, lx, ly);
4604 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4605 "%s: %d, %d", infotext,
4606 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4608 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4609 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4610 "%s", getElementInfoText(Feld[lx][ly]));
4612 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4613 "Level position: %d, %d", lx, ly);
4616 /* misuse this function to draw brush cursor, if needed */
4617 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4619 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4620 CopyBrushToCursor(sx, sy);
4622 DeleteBrushFromCursor();
4625 else if (id == GADGET_ID_AMOEBA_CONTENT)
4626 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4628 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4629 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4630 "Random placement background");
4632 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4633 "Content area %d position: %d, %d",
4634 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
4637 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
4639 if (!ask_if_level_has_changed ||
4641 Request("Level has changed! Exit without saving ?",
4642 REQ_ASK | REQ_STAY_OPEN))
4644 CloseDoor(DOOR_CLOSE_1);
4646 CloseDoor(DOOR_CLOSE_ALL);
4648 game_status = MAINMENU;
4653 CloseDoor(DOOR_CLOSE_1);
4654 BlitBitmap(bitmap_db_door, bitmap_db_door,
4655 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4656 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4657 OpenDoor(DOOR_OPEN_1);