1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* standard distances */
71 #define ED_BORDER_SIZE 3
72 #define ED_BORDER2_SIZE 5
73 #define ED_GADGET_DISTANCE 2
75 /* values for the setting windows */
76 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
77 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
79 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
80 2 * ED_GADGET_DISTANCE)
81 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
83 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
84 n * ED_SETTINGS_XOFFSET)
85 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
86 n * ED_SETTINGS_YOFFSET)
88 #define ED_SETTINGS1_YPOS MINI_TILEY
89 #define ED_SETTINGS2_XPOS MINI_TILEX
90 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
92 /* values for counter gadgets */
93 #define ED_COUNT_ELEMENT_SCORE_XPOS ED_SETTINGS_XPOS(0)
94 #define ED_COUNT_ELEMENT_SCORE_YPOS ED_SETTINGS_YPOS(0)
95 #define ED_COUNT_ELEMENT_CONTENT_XPOS ED_SETTINGS_XPOS(0)
96 #define ED_COUNT_ELEMENT_CONTENT_YPOS ED_SETTINGS_YPOS(6)
98 #define ED_COUNT_CHANGE_DELAY_XPOS (ED_SETTINGS_XPOS(1) + 9 * MINI_TILEX)
100 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
101 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
102 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
103 n * ED_COUNTER_YDISTANCE)
104 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
105 n * ED_COUNTER_YDISTANCE - 2)
107 /* values for element content drawing areas */
108 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
109 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
111 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
112 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(1) + \
115 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
116 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(2) + \
119 #define ED_AREA_ELEM_CONTENT4_XPOS (17 * MINI_TILEX)
120 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(8) + \
121 ED_GADGET_DISTANCE - MINI_TILEY)
123 /* values for random placement background drawing area */
124 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
125 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
127 /* values for scrolling gadgets for drawing area */
128 #define ED_SCROLLBUTTON_XPOS 24
129 #define ED_SCROLLBUTTON_YPOS 0
130 #define ED_SCROLLBAR_XPOS 24
131 #define ED_SCROLLBAR_YPOS 64
133 #define ED_SCROLLBUTTON_XSIZE 16
134 #define ED_SCROLLBUTTON_YSIZE 16
136 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
137 #define ED_SCROLL_UP_YPOS (0)
138 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
139 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
140 #define ED_SCROLL_LEFT_XPOS (0)
141 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
142 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
144 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
145 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
146 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
147 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
148 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
149 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
150 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
151 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
153 /* values for scrolling gadgets for element list */
154 #define ED_SCROLLBUTTON2_XPOS 50
155 #define ED_SCROLLBUTTON2_YPOS 0
156 #define ED_SCROLLBAR2_XPOS 50
157 #define ED_SCROLLBAR2_YPOS 20
159 #define ED_SCROLLBUTTON2_XSIZE 10
160 #define ED_SCROLLBUTTON2_YSIZE 10
162 #define ED_SCROLL2_UP_XPOS 85
163 #define ED_SCROLL2_UP_YPOS 30
164 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
165 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
166 ED_ELEMENTLIST_BUTTONS_VERT * \
167 ED_ELEMENTLIST_YSIZE - \
168 ED_SCROLLBUTTON2_YSIZE)
169 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
170 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
171 ED_SCROLLBUTTON2_YSIZE)
172 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
173 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
174 ED_ELEMENTLIST_YSIZE - \
175 2 * ED_SCROLLBUTTON2_YSIZE)
177 /* values for checkbutton gadgets */
178 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
179 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
180 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
181 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
182 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
183 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
184 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
186 /* some positions in the editor control window */
187 #define ED_BUTTON_ELEM_XPOS 6
188 #define ED_BUTTON_ELEM_YPOS 30
189 #define ED_BUTTON_ELEM_XSIZE 22
190 #define ED_BUTTON_ELEM_YSIZE 22
192 /* some values for text input, selectbox and counter gadgets */
193 #define ED_BUTTON_COUNT_YPOS 60
194 #define ED_BUTTON_COUNT_XSIZE 20
195 #define ED_BUTTON_COUNT_YSIZE 20
196 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
197 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
198 #define ED_WIN_COUNT_XSIZE 52
199 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
200 #define ED_WIN_COUNT2_XPOS 27
201 #define ED_WIN_COUNT2_YPOS 3
202 #define ED_WIN_COUNT2_XSIZE 46
203 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
205 #define ED_BUTTON_MINUS_XPOS 2
206 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
207 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
208 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
209 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
210 ED_WIN_COUNT_XSIZE + 2)
211 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
212 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
213 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
215 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
216 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
217 2 + ED_WIN_COUNT_YSIZE)
218 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
219 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
221 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
222 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
223 4 * (2 + ED_WIN_COUNT_YSIZE))
224 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
226 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
227 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
228 2 * (2 + ED_WIN_COUNT_YSIZE))
229 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
230 3 * (2 + ED_WIN_COUNT_YSIZE))
232 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
233 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
235 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
236 #define INFOTEXT_XPOS SX
237 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
238 #define INFOTEXT_XSIZE SXSIZE
239 #define INFOTEXT_YSIZE MINI_TILEX
243 -----------------------------------------------------------------------------
244 editor gadget definitions
245 -----------------------------------------------------------------------------
248 /* drawing toolbox buttons */
249 #define GADGET_ID_NONE -1
250 #define GADGET_ID_TOOLBOX_FIRST 0
252 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
253 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
254 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
255 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
256 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
257 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
258 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
259 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
260 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
261 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
262 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
263 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
264 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
265 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
266 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
267 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
268 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
269 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
270 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
271 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
272 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
273 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
275 /* counter button identifiers */
276 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
278 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
279 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
280 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
281 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
282 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
283 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
284 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
285 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
286 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
287 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
288 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
289 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
290 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
291 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
292 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
293 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
294 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
295 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
296 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
297 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
298 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
299 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
300 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
301 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
302 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
303 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
304 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
305 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 27)
306 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 28)
307 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 29)
308 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 30)
309 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 31)
310 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 32)
312 /* drawing area identifiers */
313 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 33)
315 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
316 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
317 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
318 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
319 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
320 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
321 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
322 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
323 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
324 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
325 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
326 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
327 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 12)
328 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 13)
330 /* text input identifiers */
331 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 14)
333 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
334 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
336 /* selectbox identifiers */
337 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
339 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
340 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 1)
341 #define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 2)
342 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 3)
343 #define GADGET_ID_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 4)
345 /* textbutton identifiers */
346 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 5)
348 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
349 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
350 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
351 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
353 /* gadgets for scrolling of drawing area */
354 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
356 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
357 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
358 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
359 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
360 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
361 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
363 /* gadgets for scrolling element list */
364 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
366 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
367 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
368 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
370 /* buttons for level/element properties */
371 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
373 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
374 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
375 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
376 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
377 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
378 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
379 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
380 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
381 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 8)
382 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 9)
383 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 10)
384 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 11)
385 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 12)
386 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 13)
387 #define GADGET_ID_CUSTOM_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 14)
388 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 15)
389 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 16)
390 #define GADGET_ID_CUSTOM_CHANGEABLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
391 #define GADGET_ID_CHANGE_DELAY_FIXED (GADGET_ID_CHECKBUTTON_FIRST + 18)
392 #define GADGET_ID_CHANGE_DELAY_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 19)
394 /* gadgets for buttons in element list */
395 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 20)
396 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
397 ED_NUM_ELEMENTLIST_BUTTONS - 1)
399 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
401 /* radio button numbers */
402 #define RADIO_NR_NONE 0
403 #define RADIO_NR_DRAWING_TOOLBOX 1
404 #define RADIO_NR_RANDOM_ELEMENTS 2
406 /* values for counter gadgets */
407 #define ED_COUNTER_ID_SELECT_LEVEL 0
408 #define ED_COUNTER_ID_LEVEL_XSIZE 1
409 #define ED_COUNTER_ID_LEVEL_YSIZE 2
410 #define ED_COUNTER_ID_LEVEL_COLLECT 3
411 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
412 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
413 #define ED_COUNTER_ID_LEVEL_RANDOM 6
414 #define ED_COUNTER_ID_ELEMENT_SCORE 7
415 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
416 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 9
417 #define ED_COUNTER_ID_CHANGE_DELAY_RND 10
419 #define ED_NUM_COUNTERBUTTONS 11
421 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
422 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
424 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
425 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
427 /* values for scrollbutton gadgets */
428 #define ED_SCROLLBUTTON_ID_AREA_UP 0
429 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
430 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
431 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
432 #define ED_SCROLLBUTTON_ID_LIST_UP 4
433 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
435 #define ED_NUM_SCROLLBUTTONS 6
437 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
438 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
440 /* values for scrollbar gadgets */
441 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
442 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
443 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
445 #define ED_NUM_SCROLLBARS 3
447 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
448 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
450 /* values for text input gadgets */
451 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
452 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
454 #define ED_NUM_TEXTINPUT 2
456 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
457 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
459 /* values for selectbox gadgets */
460 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
461 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 1
462 #define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER 2
463 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 3
464 #define ED_SELECTBOX_ID_CHANGE_CAUSE 4
466 #define ED_NUM_SELECTBOX 5
468 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
469 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER
471 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
472 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_CAUSE
474 /* values for textbutton gadgets */
475 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
476 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
477 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
478 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
480 #define ED_NUM_TEXTBUTTON 4
482 /* values for checkbutton gadgets */
483 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
484 #define ED_CHECKBUTTON_ID_GRAVITY 1
485 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
486 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
487 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
488 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
489 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
490 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 7
491 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 8
492 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 9
493 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 10
494 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 11
495 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE 12
496 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 13
497 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 14
498 #define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE 15
499 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_FIXED 16
500 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM 17
502 #define ED_NUM_CHECKBUTTONS 18
504 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
505 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
507 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
508 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE
510 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE
511 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM
513 /* values for radiobutton gadgets */
514 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
515 #define ED_RADIOBUTTON_ID_QUANTITY 1
517 #define ED_NUM_RADIOBUTTONS 2
519 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
520 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
524 -----------------------------------------------------------------------------
525 some internally used definitions
526 -----------------------------------------------------------------------------
529 /* values for CopyLevelToUndoBuffer() */
530 #define UNDO_IMMEDIATE 0
531 #define UNDO_ACCUMULATE 1
533 /* values for scrollbars */
534 #define ED_SCROLL_NO 0
535 #define ED_SCROLL_LEFT 1
536 #define ED_SCROLL_RIGHT 2
537 #define ED_SCROLL_UP 4
538 #define ED_SCROLL_DOWN 8
540 /* screens in the level editor */
541 #define ED_MODE_DRAWING 0
542 #define ED_MODE_INFO 1
543 #define ED_MODE_PROPERTIES 2
545 /* sub-screens in the element properties section */
546 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
547 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
548 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
550 /* how many steps can be cancelled */
551 #define NUM_UNDO_STEPS (10 + 1)
553 /* values for elements with score */
555 #define MAX_SCORE 255
557 /* values for random placement */
558 #define RANDOM_USE_PERCENTAGE 0
559 #define RANDOM_USE_QUANTITY 1
561 /* maximal size of level editor drawing area */
562 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
563 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
567 -----------------------------------------------------------------------------
568 some internally used data structure definitions
569 -----------------------------------------------------------------------------
576 } control_info[ED_NUM_CTRL_BUTTONS] =
578 { 's', "draw single items" },
579 { 'd', "draw connected items" },
580 { 'l', "draw lines" },
581 { 'a', "draw arcs" },
582 { 'r', "draw outline rectangles" },
583 { 'R', "draw filled rectangles" },
584 { '\0', "wrap (rotate) level up" },
585 { 't', "enter text elements" },
586 { 'f', "flood fill" },
587 { '\0', "wrap (rotate) level left" },
588 { '?', "properties of drawing element" },
589 { '\0', "wrap (rotate) level right" },
590 { '\0', "random element placement" },
591 { 'b', "grab brush" },
592 { '\0', "wrap (rotate) level down" },
593 { ',', "pick drawing element" },
594 { 'U', "undo last operation" },
595 { 'I', "level properties" },
596 { 'S', "save level" },
597 { 'C', "clear level" },
598 { 'T', "test level" },
599 { 'E', "exit level editor" }
602 static int random_placement_value = 10;
603 static int random_placement_method = RANDOM_USE_QUANTITY;
604 static int random_placement_background_element = EL_SAND;
605 static boolean random_placement_background_restricted = FALSE;
606 static boolean stick_element_properties_window = FALSE;
607 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
608 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
609 static struct CustomElementInfo custom_element;
614 int min_value, max_value;
615 int gadget_id_down, gadget_id_up;
618 char *infotext_above, *infotext_right;
619 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
622 DX + 5 - SX, DY + 3 - SY,
624 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
625 GADGET_ID_SELECT_LEVEL_TEXT,
630 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
631 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
632 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
633 GADGET_ID_LEVEL_XSIZE_TEXT,
635 "playfield size", "width",
638 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
639 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
640 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
641 GADGET_ID_LEVEL_YSIZE_TEXT,
646 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
648 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
649 GADGET_ID_LEVEL_COLLECT_TEXT,
651 "number of emeralds to collect", NULL
654 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
656 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
657 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
659 "time available to solve level", "(0 => no time limit)"
662 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
664 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
665 GADGET_ID_LEVEL_TIMESCORE_TEXT,
666 &level.score[SC_TIME_BONUS],
667 "score for each 10 seconds left", NULL
670 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
672 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
673 GADGET_ID_LEVEL_RANDOM_TEXT,
674 &random_placement_value,
675 "random element placement", "in"
678 ED_COUNT_ELEMENT_SCORE_XPOS, ED_COUNT_ELEMENT_SCORE_YPOS,
679 MIN_SCORE, MAX_SCORE,
680 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
681 GADGET_ID_ELEMENT_SCORE_TEXT,
682 NULL, /* will be set when used */
683 "element score", NULL
686 ED_COUNT_ELEMENT_CONTENT_XPOS, ED_COUNT_ELEMENT_CONTENT_YPOS,
687 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
688 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
689 GADGET_ID_ELEMENT_CONTENT_TEXT,
690 &level.num_yamyam_contents,
691 "element content", NULL
694 ED_COUNT_CHANGE_DELAY_XPOS, ED_SETTINGS_YPOS(2),
696 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
697 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
698 &custom_element.change.delay_fixed,
699 NULL, "units (fixed)"
702 ED_COUNT_CHANGE_DELAY_XPOS, ED_SETTINGS_YPOS(3),
704 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
705 GADGET_ID_CHANGE_DELAY_RND_TEXT,
706 &custom_element.change.delay_random,
707 NULL, "units (random)"
718 } textinput_info[ED_NUM_TEXTINPUT] =
721 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
722 GADGET_ID_LEVEL_NAME,
728 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
729 GADGET_ID_LEVEL_AUTHOR,
730 MAX_LEVEL_AUTHOR_LEN,
736 static struct ValueTextInfo options_walk_to_action[] =
738 { EP_DIGGABLE, "diggable" },
739 { EP_COLLECTIBLE, "collectible" },
740 { EP_PUSHABLE, "pushable" },
743 static int index_walk_to_action = 0;
745 static struct ValueTextInfo options_move_direction[] =
747 { MV_BIT_LEFT, "left" },
748 { MV_BIT_RIGHT, "right" },
750 { MV_BIT_DOWN, "down" },
751 { MV_BIT_HORIZONTAL, "horizontal" },
752 { MV_BIT_VERTICAL, "vertical" },
753 { MV_BIT_ALL_DIRECTIONS, "all directions" },
754 { MV_BIT_TOWARDS_PLAYER, "towards player" },
755 { MV_BIT_AWAY_FROM_PLAYER, "away from player" },
756 { MV_BIT_ALONG_LEFT_SIDE, "along left side" },
757 { MV_BIT_ALONG_RIGHT_SIDE, "along right side" },
760 static int index_move_direction = 0;
762 static struct ValueTextInfo options_walkable_layer[] =
764 { EP_WALKABLE_OVER, "over" },
765 { EP_WALKABLE_INSIDE, "inside" },
766 { EP_WALKABLE_UNDER, "under" },
769 static int index_walkable_layer = 0;
771 static struct ValueTextInfo options_time_units[] =
777 static int index_time_units = 0;
779 static struct ValueTextInfo options_change_cause[] =
781 { 1, "specified delay" },
782 { 2, "impact (active)" },
783 { 3, "impact (passive)" },
784 { 4, "touched by player" },
785 { 5, "pressed by player" },
788 static int index_change_cause = 0, value_change_cause = 0;
794 int size; /* char size of selectbox or '-1' (dynamically determined) */
795 struct ValueTextInfo *options;
797 char *text, *infotext;
798 } selectbox_info[ED_NUM_SELECTBOX] =
801 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
802 GADGET_ID_CUSTOM_WALK_TO_ACTION,
804 options_walk_to_action, &index_walk_to_action,
805 &custom_element.walk_to_action,
806 NULL, "diggable/collectible/pushable"
809 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
810 GADGET_ID_CUSTOM_MOVE_DIRECTION,
812 options_move_direction, &index_move_direction,
813 &custom_element.move_direction,
814 "can move", "element move direction"
817 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
818 GADGET_ID_CUSTOM_WALKABLE_LAYER,
820 options_walkable_layer, &index_walkable_layer,
821 &custom_element.walkable_layer,
822 "player can walk", "layer where player can walk"
825 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
826 GADGET_ID_CHANGE_TIME_UNITS,
828 options_time_units, &index_time_units,
829 &custom_element.change.delay_frames,
830 "delay time given in", "delay time units for change"
833 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(8),
834 GADGET_ID_CHANGE_CAUSE,
836 options_change_cause, &index_change_cause,
838 "test:", "test-selectbox entry"
847 char *text, *infotext;
848 } textbutton_info[ED_NUM_TEXTBUTTON] =
851 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
852 GADGET_ID_PROPERTIES_INFO,
853 11, "Information", "Show information about element"
856 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
857 GADGET_ID_PROPERTIES_CONFIG,
858 11, "Configure", "Configure element properties"
861 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
862 GADGET_ID_PROPERTIES_ADVANCED,
863 11, "Advanced", "Advanced element configuration"
866 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(11),
867 GADGET_ID_SAVE_AS_TEMPLATE,
868 -1, "Save as template", "Save current settings as new template"
878 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
881 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
882 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
884 "scroll level editing area up"
887 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
888 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
889 GADGET_ID_SCROLL_DOWN,
890 "scroll level editing area down"
893 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
894 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
895 GADGET_ID_SCROLL_LEFT,
896 "scroll level editing area left"
899 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
900 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
901 GADGET_ID_SCROLL_RIGHT,
902 "scroll level editing area right"
905 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
906 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
907 GADGET_ID_SCROLL_LIST_UP,
908 "scroll element list up ('Page Up')"
911 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
912 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
913 GADGET_ID_SCROLL_LIST_DOWN,
914 "scroll element list down ('Page Down')"
926 } scrollbar_info[ED_NUM_SCROLLBARS] =
929 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
930 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
931 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
932 GD_TYPE_SCROLLBAR_HORIZONTAL,
933 GADGET_ID_SCROLL_HORIZONTAL,
934 "scroll level editing area horizontally"
937 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
938 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
939 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
940 GD_TYPE_SCROLLBAR_VERTICAL,
941 GADGET_ID_SCROLL_VERTICAL,
942 "scroll level editing area vertically"
945 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
946 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
947 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
948 GD_TYPE_SCROLLBAR_VERTICAL,
949 GADGET_ID_SCROLL_LIST_VERTICAL,
950 "scroll element list vertically"
961 char *text, *infotext;
962 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
965 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
966 GADGET_ID_RANDOM_PERCENTAGE,
967 RADIO_NR_RANDOM_ELEMENTS,
968 &random_placement_method, RANDOM_USE_PERCENTAGE,
969 "percentage", "use percentage for random elements"
972 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
973 GADGET_ID_RANDOM_QUANTITY,
974 RADIO_NR_RANDOM_ELEMENTS,
975 &random_placement_method, RANDOM_USE_QUANTITY,
976 "quantity", "use quantity for random elements"
985 char *text, *infotext;
986 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
989 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
990 GADGET_ID_DOUBLE_SPEED,
992 "double speed movement", "set movement speed of player"
995 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
998 "gravity", "set level gravity"
1001 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1002 GADGET_ID_RANDOM_RESTRICTED,
1003 &random_placement_background_restricted,
1004 "restrict random placement to", "set random placement restriction"
1007 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1008 GADGET_ID_STICK_ELEMENT,
1009 &stick_element_properties_window,
1010 "stick this screen to edit content","stick this screen to edit content"
1013 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1014 GADGET_ID_EM_SLIPPERY_GEMS,
1015 &level.em_slippery_gems,
1016 "slip down from certain flat walls","use EM style slipping behaviour"
1019 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3),
1020 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
1021 &custom_element_properties[EP_INDESTRUCTIBLE],
1022 "indestructible", "element cannot be destroyed"
1025 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(4),
1026 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1027 &custom_element_properties[EP_WALK_TO_OBJECT],
1028 NULL, "player can dig/collect/push element"
1031 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1032 GADGET_ID_CUSTOM_CAN_MOVE,
1033 &custom_element_properties[EP_CAN_MOVE],
1034 NULL, "element can move in some direction"
1037 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
1038 GADGET_ID_CUSTOM_CAN_FALL,
1039 &custom_element_properties[EP_CAN_FALL],
1040 "can fall", "element can fall down"
1043 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(7),
1044 GADGET_ID_CUSTOM_CAN_SMASH,
1045 &custom_element_properties[EP_CAN_SMASH],
1046 "can smash", "element can smash other elements"
1049 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(8),
1050 GADGET_ID_CUSTOM_CAN_EXPLODE,
1051 &custom_element_properties[EP_CAN_EXPLODE],
1052 "can explode to:", "element can explode to other elements"
1055 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1056 GADGET_ID_CUSTOM_SLIPPERY,
1057 &custom_element_properties[EP_SLIPPERY],
1058 "slippery", "other elements can fall down from it"
1061 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1062 GADGET_ID_CUSTOM_WALKABLE,
1063 &custom_element_properties[EP_WALKABLE],
1064 NULL, "player can walk on the same field"
1067 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1068 GADGET_ID_CUSTOM_USE_GRAPHIC,
1069 &custom_element.use_gfx_element,
1070 "use graphic of element:", "use graphic for custom element"
1073 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1074 GADGET_ID_CUSTOM_USE_TEMPLATE,
1075 &custom_element.use_template,
1076 "use template", "use template for custom properties"
1079 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1080 GADGET_ID_CUSTOM_CHANGEABLE,
1081 &custom_element_properties[EP_CHANGEABLE],
1082 "element changes to after:", "element can change to other element"
1085 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1086 GADGET_ID_CHANGE_DELAY_FIXED,
1087 &custom_element_change_events[CE_DELAY_FIXED],
1088 "delay of", "element changes after fixed delay"
1091 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1092 GADGET_ID_CHANGE_DELAY_RANDOM,
1093 &custom_element_change_events[CE_DELAY_RANDOM],
1094 "delay of", "element changes after random delay"
1100 -----------------------------------------------------------------------------
1101 some internally used variables
1102 -----------------------------------------------------------------------------
1105 /* actual size of level editor drawing area */
1106 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1108 /* actual position of level editor drawing area in level playfield */
1109 static int level_xpos = -1, level_ypos = -1;
1111 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1113 /* drawing elements on the three mouse buttons */
1114 static int new_element1 = EL_WALL;
1115 static int new_element2 = EL_EMPTY;
1116 static int new_element3 = EL_SAND;
1118 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1119 (button) == 2 ? new_element2 : \
1120 (button) == 3 ? new_element3 : EL_EMPTY)
1121 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1123 /* forward declaration for internal use */
1124 static void ModifyEditorCounter(int, int);
1125 static void ModifyEditorCounterLimits(int, int, int);
1126 static void ModifyEditorSelectbox(int, int);
1127 static void ModifyEditorElementList();
1128 static void DrawDrawingWindow();
1129 static void DrawLevelInfoWindow();
1130 static void DrawPropertiesWindow();
1131 static boolean checkPropertiesConfig();
1132 static void CopyLevelToUndoBuffer(int);
1133 static void HandleDrawingAreas(struct GadgetInfo *);
1134 static void HandleCounterButtons(struct GadgetInfo *);
1135 static void HandleTextInputGadgets(struct GadgetInfo *);
1136 static void HandleSelectboxGadgets(struct GadgetInfo *);
1137 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1138 static void HandleRadiobuttons(struct GadgetInfo *);
1139 static void HandleCheckbuttons(struct GadgetInfo *);
1140 static void HandleControlButtons(struct GadgetInfo *);
1141 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1143 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1145 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1146 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1147 static boolean draw_with_brush = FALSE;
1148 static int properties_element = 0;
1150 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1151 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1152 static int undo_buffer_position = 0;
1153 static int undo_buffer_steps = 0;
1155 static int edit_mode;
1156 static int edit_mode_properties;
1158 static int element_shift = 0;
1160 static int editor_el_boulderdash[] =
1192 EL_BD_BUTTERFLY_LEFT,
1194 EL_BD_BUTTERFLY_RIGHT,
1195 EL_BD_FIREFLY_RIGHT,
1198 EL_BD_BUTTERFLY_DOWN,
1202 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1204 static int editor_el_emerald_mine[] =
1266 EL_ACID_POOL_TOPLEFT,
1268 EL_ACID_POOL_TOPRIGHT,
1271 EL_ACID_POOL_BOTTOMLEFT,
1272 EL_ACID_POOL_BOTTOM,
1273 EL_ACID_POOL_BOTTOMRIGHT,
1296 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1298 static int editor_el_more[] =
1331 EL_WALL_EMERALD_YELLOW,
1332 EL_WALL_EMERALD_RED,
1333 EL_WALL_EMERALD_PURPLE,
1350 EL_DYNABOMB_INCREASE_NUMBER,
1351 EL_DYNABOMB_INCREASE_SIZE,
1352 EL_DYNABOMB_INCREASE_POWER,
1373 EL_BALLOON_SWITCH_ANY,
1375 EL_BALLOON_SWITCH_LEFT,
1376 EL_BALLOON_SWITCH_RIGHT,
1377 EL_BALLOON_SWITCH_UP,
1378 EL_BALLOON_SWITCH_DOWN,
1381 EL_EXPANDABLE_WALL_HORIZONTAL,
1382 EL_EXPANDABLE_WALL_VERTICAL,
1383 EL_EXPANDABLE_WALL_ANY,
1385 EL_INVISIBLE_STEELWALL,
1400 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1402 static int editor_el_sokoban[] =
1415 EL_SOKOBAN_FIELD_EMPTY,
1416 EL_SOKOBAN_FIELD_FULL,
1419 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1421 static int editor_el_supaplex[] =
1440 EL_SP_HARDWARE_GRAY,
1449 EL_SP_GRAVITY_PORT_RIGHT,
1450 EL_SP_GRAVITY_PORT_DOWN,
1451 EL_SP_GRAVITY_PORT_LEFT,
1453 EL_SP_GRAVITY_PORT_UP,
1459 EL_SP_PORT_VERTICAL,
1460 EL_SP_PORT_HORIZONTAL,
1468 EL_SP_HARDWARE_BASE_1,
1469 EL_SP_HARDWARE_GREEN,
1470 EL_SP_HARDWARE_BLUE,
1473 EL_SP_HARDWARE_YELLOW,
1474 EL_SP_HARDWARE_BASE_2,
1475 EL_SP_HARDWARE_BASE_3,
1476 EL_SP_HARDWARE_BASE_4,
1478 EL_SP_HARDWARE_BASE_5,
1479 EL_SP_HARDWARE_BASE_6,
1483 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1485 static int editor_el_diamond_caves[] =
1512 EL_CONVEYOR_BELT_1_LEFT,
1513 EL_CONVEYOR_BELT_1_MIDDLE,
1514 EL_CONVEYOR_BELT_1_RIGHT,
1515 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1517 EL_CONVEYOR_BELT_2_LEFT,
1518 EL_CONVEYOR_BELT_2_MIDDLE,
1519 EL_CONVEYOR_BELT_2_RIGHT,
1520 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1522 EL_CONVEYOR_BELT_3_LEFT,
1523 EL_CONVEYOR_BELT_3_MIDDLE,
1524 EL_CONVEYOR_BELT_3_RIGHT,
1525 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1527 EL_CONVEYOR_BELT_4_LEFT,
1528 EL_CONVEYOR_BELT_4_MIDDLE,
1529 EL_CONVEYOR_BELT_4_RIGHT,
1530 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1532 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1533 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1534 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1535 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1537 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1538 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1539 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1540 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1543 EL_SWITCHGATE_CLOSED,
1544 EL_SWITCHGATE_SWITCH_UP,
1554 EL_STEELWALL_SLANTED,
1557 EL_SIGN_EXCLAMATION,
1560 EL_LIGHT_SWITCH_ACTIVE,
1567 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1569 static int editor_el_dx_boulderdash[] =
1593 EL_TUBE_HORIZONTAL_DOWN,
1597 EL_TUBE_VERTICAL_RIGHT,
1599 EL_TUBE_VERTICAL_LEFT,
1603 EL_TUBE_HORIZONTAL_UP,
1611 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1613 static int editor_el_chars[] =
1707 EL_CHAR(FONT_ASCII_CURSOR),
1710 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1712 static int editor_el_custom[] =
1734 EL_CUSTOM_START + 0,
1735 EL_CUSTOM_START + 1,
1736 EL_CUSTOM_START + 2,
1737 EL_CUSTOM_START + 3,
1739 EL_CUSTOM_START + 4,
1740 EL_CUSTOM_START + 5,
1741 EL_CUSTOM_START + 6,
1742 EL_CUSTOM_START + 7,
1744 EL_CUSTOM_START + 8,
1745 EL_CUSTOM_START + 9,
1746 EL_CUSTOM_START + 10,
1747 EL_CUSTOM_START + 11,
1749 EL_CUSTOM_START + 12,
1750 EL_CUSTOM_START + 13,
1751 EL_CUSTOM_START + 14,
1752 EL_CUSTOM_START + 15,
1754 EL_CUSTOM_START + 16,
1755 EL_CUSTOM_START + 17,
1756 EL_CUSTOM_START + 18,
1757 EL_CUSTOM_START + 19,
1759 EL_CUSTOM_START + 20,
1760 EL_CUSTOM_START + 21,
1761 EL_CUSTOM_START + 22,
1762 EL_CUSTOM_START + 23,
1764 EL_CUSTOM_START + 24,
1765 EL_CUSTOM_START + 25,
1766 EL_CUSTOM_START + 26,
1767 EL_CUSTOM_START + 27,
1769 EL_CUSTOM_START + 28,
1770 EL_CUSTOM_START + 29,
1771 EL_CUSTOM_START + 30,
1772 EL_CUSTOM_START + 31,
1774 EL_CUSTOM_START + 32,
1775 EL_CUSTOM_START + 33,
1776 EL_CUSTOM_START + 34,
1777 EL_CUSTOM_START + 35,
1779 EL_CUSTOM_START + 36,
1780 EL_CUSTOM_START + 37,
1781 EL_CUSTOM_START + 38,
1782 EL_CUSTOM_START + 39,
1784 EL_CUSTOM_START + 40,
1785 EL_CUSTOM_START + 41,
1786 EL_CUSTOM_START + 42,
1787 EL_CUSTOM_START + 43,
1789 EL_CUSTOM_START + 44,
1790 EL_CUSTOM_START + 45,
1791 EL_CUSTOM_START + 46,
1792 EL_CUSTOM_START + 47,
1794 EL_CUSTOM_START + 48,
1795 EL_CUSTOM_START + 49,
1796 EL_CUSTOM_START + 50,
1797 EL_CUSTOM_START + 51,
1799 EL_CUSTOM_START + 52,
1800 EL_CUSTOM_START + 53,
1801 EL_CUSTOM_START + 54,
1802 EL_CUSTOM_START + 55,
1804 EL_CUSTOM_START + 56,
1805 EL_CUSTOM_START + 57,
1806 EL_CUSTOM_START + 58,
1807 EL_CUSTOM_START + 59,
1809 EL_CUSTOM_START + 60,
1810 EL_CUSTOM_START + 61,
1811 EL_CUSTOM_START + 62,
1812 EL_CUSTOM_START + 63,
1814 EL_CUSTOM_START + 64,
1815 EL_CUSTOM_START + 65,
1816 EL_CUSTOM_START + 66,
1817 EL_CUSTOM_START + 67,
1819 EL_CUSTOM_START + 68,
1820 EL_CUSTOM_START + 69,
1821 EL_CUSTOM_START + 70,
1822 EL_CUSTOM_START + 71,
1824 EL_CUSTOM_START + 72,
1825 EL_CUSTOM_START + 73,
1826 EL_CUSTOM_START + 74,
1827 EL_CUSTOM_START + 75,
1829 EL_CUSTOM_START + 76,
1830 EL_CUSTOM_START + 77,
1831 EL_CUSTOM_START + 78,
1832 EL_CUSTOM_START + 79,
1834 EL_CUSTOM_START + 80,
1835 EL_CUSTOM_START + 81,
1836 EL_CUSTOM_START + 82,
1837 EL_CUSTOM_START + 83,
1839 EL_CUSTOM_START + 84,
1840 EL_CUSTOM_START + 85,
1841 EL_CUSTOM_START + 86,
1842 EL_CUSTOM_START + 87,
1844 EL_CUSTOM_START + 88,
1845 EL_CUSTOM_START + 89,
1846 EL_CUSTOM_START + 90,
1847 EL_CUSTOM_START + 91,
1849 EL_CUSTOM_START + 92,
1850 EL_CUSTOM_START + 93,
1851 EL_CUSTOM_START + 94,
1852 EL_CUSTOM_START + 95,
1854 EL_CUSTOM_START + 96,
1855 EL_CUSTOM_START + 97,
1856 EL_CUSTOM_START + 98,
1857 EL_CUSTOM_START + 99,
1859 EL_CUSTOM_START + 100,
1860 EL_CUSTOM_START + 101,
1861 EL_CUSTOM_START + 102,
1862 EL_CUSTOM_START + 103,
1864 EL_CUSTOM_START + 104,
1865 EL_CUSTOM_START + 105,
1866 EL_CUSTOM_START + 106,
1867 EL_CUSTOM_START + 107,
1869 EL_CUSTOM_START + 108,
1870 EL_CUSTOM_START + 109,
1871 EL_CUSTOM_START + 110,
1872 EL_CUSTOM_START + 111,
1874 EL_CUSTOM_START + 112,
1875 EL_CUSTOM_START + 113,
1876 EL_CUSTOM_START + 114,
1877 EL_CUSTOM_START + 115,
1879 EL_CUSTOM_START + 116,
1880 EL_CUSTOM_START + 117,
1881 EL_CUSTOM_START + 118,
1882 EL_CUSTOM_START + 119,
1884 EL_CUSTOM_START + 120,
1885 EL_CUSTOM_START + 121,
1886 EL_CUSTOM_START + 122,
1887 EL_CUSTOM_START + 123,
1889 EL_CUSTOM_START + 124,
1890 EL_CUSTOM_START + 125,
1891 EL_CUSTOM_START + 126,
1892 EL_CUSTOM_START + 127
1894 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1896 static int *editor_elements = NULL; /* dynamically allocated */
1897 static int num_editor_elements = 0; /* dynamically determined */
1901 boolean *setup_value;
1903 int *element_list_size;
1905 boolean last_setup_value;
1907 editor_elements_info[] =
1909 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1910 &num_editor_el_boulderdash },
1911 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1912 &num_editor_el_emerald_mine },
1913 { &setup.editor.el_more, editor_el_more,
1914 &num_editor_el_more },
1915 { &setup.editor.el_sokoban, editor_el_sokoban,
1916 &num_editor_el_sokoban },
1917 { &setup.editor.el_supaplex, editor_el_supaplex,
1918 &num_editor_el_supaplex },
1919 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1920 &num_editor_el_diamond_caves },
1921 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1922 &num_editor_el_dx_boulderdash },
1923 { &setup.editor.el_chars, editor_el_chars,
1924 &num_editor_el_chars },
1925 { &setup.editor.el_custom, editor_el_custom,
1926 &num_editor_el_custom },
1933 -----------------------------------------------------------------------------
1935 -----------------------------------------------------------------------------
1938 static void ReinitializeElementList()
1943 if (editor_elements != NULL)
1944 free(editor_elements);
1946 num_editor_elements = 0;
1948 /* determine size of element list */
1949 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1950 if (*editor_elements_info[i].setup_value)
1951 num_editor_elements += *editor_elements_info[i].element_list_size;
1953 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1955 /* workaround: offer at least as many elements as element buttons exist */
1956 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1958 *editor_elements_info[list_nr].setup_value = TRUE;
1959 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1962 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1964 /* fill element list */
1965 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1966 if (*editor_elements_info[i].setup_value)
1967 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1968 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1971 static void ReinitializeElementListButtons()
1973 static boolean initialization_needed = TRUE;
1976 if (!initialization_needed) /* check if editor element setup has changed */
1977 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1978 if (editor_elements_info[i].last_setup_value !=
1979 *editor_elements_info[i].setup_value)
1980 initialization_needed = TRUE;
1982 if (!initialization_needed)
1985 FreeLevelEditorGadgets();
1986 CreateLevelEditorGadgets();
1988 /* store current setup values for next invocation of this function */
1989 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1990 editor_elements_info[i].last_setup_value =
1991 *editor_elements_info[i].setup_value;
1993 initialization_needed = FALSE;
1996 static int getCounterGadgetWidth()
1998 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2001 static int getMaxInfoTextLength()
2003 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2006 static char *getElementInfoText(int element)
2008 char *info_text = NULL;
2010 if (element < NUM_FILE_ELEMENTS)
2012 if (element_info[element].custom_description != NULL)
2013 info_text = element_info[element].custom_description;
2014 else if (element_info[element].editor_description != NULL)
2015 info_text = element_info[element].editor_description;
2018 if (info_text == NULL)
2020 info_text = "unknown";
2022 Error(ERR_WARN, "no element description for element %d", element);
2028 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2031 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2032 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2034 BlitBitmap(drawto, drawto,
2035 SX + (dx == -1 ? MINI_TILEX : 0),
2036 SY + (dy == -1 ? MINI_TILEY : 0),
2037 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2038 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2039 SX + (dx == +1 ? MINI_TILEX : 0),
2040 SY + (dy == +1 ? MINI_TILEY : 0));
2043 x = (dx == 1 ? 0 : ed_fieldx - 1);
2044 for(y=0; y<ed_fieldy; y++)
2045 DrawMiniElementOrWall(x, y, from_x, from_y);
2049 y = (dy == 1 ? 0 : ed_fieldy - 1);
2050 for(x=0; x<ed_fieldx; x++)
2051 DrawMiniElementOrWall(x, y, from_x, from_y);
2054 redraw_mask |= REDRAW_FIELD;
2058 static void CreateControlButtons()
2060 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2061 struct GadgetInfo *gi;
2062 unsigned long event_mask;
2065 /* create toolbox buttons */
2066 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2070 int gd_xoffset, gd_yoffset;
2071 int gd_x1, gd_x2, gd_y1, gd_y2;
2073 int radio_button_nr;
2076 if (id == GADGET_ID_SINGLE_ITEMS ||
2077 id == GADGET_ID_CONNECTED_ITEMS ||
2078 id == GADGET_ID_LINE ||
2079 id == GADGET_ID_ARC ||
2080 id == GADGET_ID_TEXT ||
2081 id == GADGET_ID_RECTANGLE ||
2082 id == GADGET_ID_FILLED_BOX ||
2083 id == GADGET_ID_FLOOD_FILL ||
2084 id == GADGET_ID_GRAB_BRUSH ||
2085 id == GADGET_ID_PICK_ELEMENT)
2087 button_type = GD_TYPE_RADIO_BUTTON;
2088 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2089 checked = (id == drawing_function ? TRUE : FALSE);
2090 event_mask = GD_EVENT_PRESSED;
2094 button_type = GD_TYPE_NORMAL_BUTTON;
2095 radio_button_nr = RADIO_NR_NONE;
2098 if (id == GADGET_ID_WRAP_LEFT ||
2099 id == GADGET_ID_WRAP_RIGHT ||
2100 id == GADGET_ID_WRAP_UP ||
2101 id == GADGET_ID_WRAP_DOWN)
2102 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2104 event_mask = GD_EVENT_RELEASED;
2107 if (id < ED_NUM_CTRL1_BUTTONS)
2109 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2110 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2112 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2113 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2114 width = ED_CTRL1_BUTTON_XSIZE;
2115 height = ED_CTRL1_BUTTON_YSIZE;
2119 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2120 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2122 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2123 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2124 width = ED_CTRL2_BUTTON_XSIZE;
2125 height = ED_CTRL2_BUTTON_YSIZE;
2128 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2129 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2130 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2131 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2133 gi = CreateGadget(GDI_CUSTOM_ID, id,
2134 GDI_CUSTOM_TYPE_ID, i,
2135 GDI_INFO_TEXT, control_info[i].text,
2136 GDI_X, EX + gd_xoffset,
2137 GDI_Y, EY + gd_yoffset,
2140 GDI_TYPE, button_type,
2141 GDI_STATE, GD_BUTTON_UNPRESSED,
2142 GDI_RADIO_NR, radio_button_nr,
2143 GDI_CHECKED, checked,
2144 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2145 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2146 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2147 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2148 GDI_EVENT_MASK, event_mask,
2149 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2150 GDI_CALLBACK_ACTION, HandleControlButtons,
2154 Error(ERR_EXIT, "cannot create gadget");
2156 level_editor_gadget[id] = gi;
2159 /* create buttons for scrolling of drawing area and element list */
2160 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2162 int id = scrollbutton_info[i].gadget_id;
2163 int x, y, width, height;
2164 int gd_x1, gd_x2, gd_y1, gd_y2;
2166 x = scrollbutton_info[i].x;
2167 y = scrollbutton_info[i].y;
2169 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2171 if (id == GADGET_ID_SCROLL_LIST_UP ||
2172 id == GADGET_ID_SCROLL_LIST_DOWN)
2176 width = ED_SCROLLBUTTON2_XSIZE;
2177 height = ED_SCROLLBUTTON2_YSIZE;
2178 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2179 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2180 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2187 width = ED_SCROLLBUTTON_XSIZE;
2188 height = ED_SCROLLBUTTON_YSIZE;
2189 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2190 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2191 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2195 gi = CreateGadget(GDI_CUSTOM_ID, id,
2196 GDI_CUSTOM_TYPE_ID, i,
2197 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2202 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2203 GDI_STATE, GD_BUTTON_UNPRESSED,
2204 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2205 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2206 GDI_EVENT_MASK, event_mask,
2207 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2208 GDI_CALLBACK_ACTION, HandleControlButtons,
2212 Error(ERR_EXIT, "cannot create gadget");
2214 level_editor_gadget[id] = gi;
2217 /* create buttons for element list */
2218 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2220 Bitmap *deco_bitmap;
2221 int deco_x, deco_y, deco_xpos, deco_ypos;
2222 int gd_xoffset, gd_yoffset;
2223 int gd_x1, gd_x2, gd_y;
2224 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2225 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2226 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2227 int element = editor_elements[i];
2229 event_mask = GD_EVENT_RELEASED;
2231 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2232 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2234 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2235 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2236 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2238 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2239 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2240 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2242 gi = CreateGadget(GDI_CUSTOM_ID, id,
2243 GDI_CUSTOM_TYPE_ID, i,
2244 GDI_INFO_TEXT, getElementInfoText(element),
2245 GDI_X, DX + gd_xoffset,
2246 GDI_Y, DY + gd_yoffset,
2247 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2248 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2249 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2250 GDI_STATE, GD_BUTTON_UNPRESSED,
2251 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2252 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2253 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2254 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2255 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2256 GDI_DECORATION_SHIFTING, 1, 1,
2257 GDI_EVENT_MASK, event_mask,
2258 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2259 GDI_CALLBACK_ACTION, HandleControlButtons,
2263 Error(ERR_EXIT, "cannot create gadget");
2265 level_editor_gadget[id] = gi;
2269 static void CreateCounterButtons()
2271 int max_infotext_len = getMaxInfoTextLength();
2274 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2277 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2278 int ypos = SY + counterbutton_info[i].y;
2282 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2283 struct GadgetInfo *gi;
2285 counterbutton_info[i].gadget_id_down :
2286 counterbutton_info[i].gadget_id_up);
2288 int gd_x, gd_x1, gd_x2, gd_y;
2290 unsigned long event_mask;
2291 char infotext[max_infotext_len + 1];
2293 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2295 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2298 ED_SCROLLBUTTON_ID_AREA_LEFT :
2299 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2301 event_mask |= GD_EVENT_RELEASED;
2304 xpos += 2 * ED_GADGET_DISTANCE;
2305 ypos += ED_GADGET_DISTANCE;
2307 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2308 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2309 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2310 x_size = ED_SCROLLBUTTON_XSIZE;
2311 y_size = ED_SCROLLBUTTON_YSIZE;
2315 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2316 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2317 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2318 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2319 x_size = ED_BUTTON_COUNT_XSIZE;
2320 y_size = ED_BUTTON_COUNT_YSIZE;
2323 sprintf(infotext, "%s counter value by 1, 5 or 10",
2324 (j == 0 ? "decrease" : "increase"));
2326 gi = CreateGadget(GDI_CUSTOM_ID, id,
2327 GDI_CUSTOM_TYPE_ID, i,
2328 GDI_INFO_TEXT, infotext,
2333 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2334 GDI_STATE, GD_BUTTON_UNPRESSED,
2335 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2336 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2337 GDI_EVENT_MASK, event_mask,
2338 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2339 GDI_CALLBACK_ACTION, HandleCounterButtons,
2343 Error(ERR_EXIT, "cannot create gadget");
2345 level_editor_gadget[id] = gi;
2346 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2350 int font_type = FONT_INPUT_1;
2351 int font_type_active = FONT_INPUT_1_ACTIVE;
2352 int gd_width = ED_WIN_COUNT_XSIZE;
2354 id = counterbutton_info[i].gadget_id_text;
2355 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2357 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2359 font_type = FONT_LEVEL_NUMBER;
2360 font_type_active = FONT_LEVEL_NUMBER;
2362 xpos += 2 * ED_GADGET_DISTANCE;
2363 ypos -= ED_GADGET_DISTANCE;
2365 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2366 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2367 gd_width = ED_WIN_COUNT2_XSIZE;
2371 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2372 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2375 gi = CreateGadget(GDI_CUSTOM_ID, id,
2376 GDI_CUSTOM_TYPE_ID, i,
2377 GDI_INFO_TEXT, "enter counter value",
2380 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2381 GDI_NUMBER_VALUE, 0,
2382 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2383 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2385 GDI_TEXT_FONT, font_type,
2386 GDI_TEXT_FONT_ACTIVE, font_type_active,
2387 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2388 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2389 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2390 GDI_DESIGN_WIDTH, gd_width,
2391 GDI_EVENT_MASK, event_mask,
2392 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2393 GDI_CALLBACK_ACTION, HandleCounterButtons,
2397 Error(ERR_EXIT, "cannot create gadget");
2399 level_editor_gadget[id] = gi;
2400 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2406 static void CreateDrawingAreas()
2408 struct GadgetInfo *gi;
2409 unsigned long event_mask;
2414 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2415 GD_EVENT_OFF_BORDERS;
2417 /* one for the level drawing area ... */
2418 id = GADGET_ID_DRAWING_LEVEL;
2419 gi = CreateGadget(GDI_CUSTOM_ID, id,
2422 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2423 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2424 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2425 GDI_EVENT_MASK, event_mask,
2426 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2427 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2431 Error(ERR_EXIT, "cannot create gadget");
2433 level_editor_gadget[id] = gi;
2435 /* ... up to eight areas for element content ... */
2436 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2438 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2439 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2441 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2442 gi = CreateGadget(GDI_CUSTOM_ID, id,
2443 GDI_CUSTOM_TYPE_ID, i,
2446 GDI_WIDTH, 3 * MINI_TILEX,
2447 GDI_HEIGHT, 3 * MINI_TILEY,
2448 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2449 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2450 GDI_EVENT_MASK, event_mask,
2451 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2452 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2456 Error(ERR_EXIT, "cannot create gadget");
2458 level_editor_gadget[id] = gi;
2461 /* ... one for the amoeba content ... */
2462 id = GADGET_ID_AMOEBA_CONTENT;
2463 gi = CreateGadget(GDI_CUSTOM_ID, id,
2464 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2465 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2466 GDI_WIDTH, MINI_TILEX,
2467 GDI_HEIGHT, MINI_TILEY,
2468 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2469 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2470 GDI_EVENT_MASK, event_mask,
2471 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2472 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2476 Error(ERR_EXIT, "cannot create gadget");
2478 level_editor_gadget[id] = gi;
2480 /* ... one for each custom element optional graphic element ... */
2481 id = GADGET_ID_CUSTOM_GRAPHIC;
2482 gi = CreateGadget(GDI_CUSTOM_ID, id,
2483 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2484 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2485 GDI_WIDTH, MINI_TILEX,
2486 GDI_HEIGHT, MINI_TILEY,
2487 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2488 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2489 GDI_EVENT_MASK, event_mask,
2490 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2491 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2495 Error(ERR_EXIT, "cannot create gadget");
2497 level_editor_gadget[id] = gi;
2499 /* ... one areas for custom element explosion content ... */
2500 id = GADGET_ID_CUSTOM_CONTENT;
2501 gi = CreateGadget(GDI_CUSTOM_ID, id,
2502 GDI_CUSTOM_TYPE_ID, i,
2503 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2504 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2505 GDI_WIDTH, 3 * MINI_TILEX,
2506 GDI_HEIGHT, 3 * MINI_TILEY,
2507 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2508 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2509 GDI_EVENT_MASK, event_mask,
2510 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2511 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2515 Error(ERR_EXIT, "cannot create gadget");
2517 level_editor_gadget[id] = gi;
2519 /* ... one for each custom element change target element ... */
2520 id = GADGET_ID_CUSTOM_CHANGED;
2521 gi = CreateGadget(GDI_CUSTOM_ID, id,
2522 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2523 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2524 GDI_WIDTH, MINI_TILEX,
2525 GDI_HEIGHT, MINI_TILEY,
2526 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2527 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2528 GDI_EVENT_MASK, event_mask,
2529 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2530 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2534 Error(ERR_EXIT, "cannot create gadget");
2536 level_editor_gadget[id] = gi;
2538 /* ... and one for random placement background restrictions */
2540 id = GADGET_ID_RANDOM_BACKGROUND;
2541 gi = CreateGadget(GDI_CUSTOM_ID, id,
2542 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2543 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2544 GDI_WIDTH, MINI_TILEX,
2545 GDI_HEIGHT, MINI_TILEY,
2546 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2547 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2548 GDI_EVENT_MASK, event_mask,
2549 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2550 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2554 Error(ERR_EXIT, "cannot create gadget");
2556 level_editor_gadget[id] = gi;
2559 static void CreateTextInputGadgets()
2561 int max_infotext_len = getMaxInfoTextLength();
2564 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2566 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2568 struct GadgetInfo *gi;
2569 unsigned long event_mask;
2570 char infotext[MAX_OUTPUT_LINESIZE + 1];
2571 int id = textinput_info[i].gadget_id;
2573 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2575 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2576 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2578 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2579 infotext[max_infotext_len] = '\0';
2581 gi = CreateGadget(GDI_CUSTOM_ID, id,
2582 GDI_CUSTOM_TYPE_ID, i,
2583 GDI_INFO_TEXT, infotext,
2584 GDI_X, SX + textinput_info[i].x,
2585 GDI_Y, SY + textinput_info[i].y,
2586 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2587 GDI_TEXT_VALUE, textinput_info[i].value,
2588 GDI_TEXT_SIZE, textinput_info[i].size,
2589 GDI_TEXT_FONT, FONT_INPUT_1,
2590 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2591 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2592 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2593 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2594 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2595 GDI_EVENT_MASK, event_mask,
2596 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2597 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2601 Error(ERR_EXIT, "cannot create gadget");
2603 level_editor_gadget[id] = gi;
2607 static void CreateSelectboxGadgets()
2609 int max_infotext_len = getMaxInfoTextLength();
2612 for (i=0; i<ED_NUM_SELECTBOX; i++)
2614 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2617 struct GadgetInfo *gi;
2618 unsigned long event_mask;
2619 char infotext[MAX_OUTPUT_LINESIZE + 1];
2620 int id = selectbox_info[i].gadget_id;
2622 if (selectbox_info[i].size == -1) /* dynamically determine size */
2624 /* (we cannot use -1 for uninitialized values if we directly compare
2625 with results from strlen(), because the '<' and '>' operation will
2626 implicitely cast -1 to an unsigned integer value!) */
2627 selectbox_info[i].size = 0;
2629 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2630 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2631 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2633 selectbox_info[i].size++; /* add one character empty space */
2636 event_mask = GD_EVENT_RELEASED |
2637 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2639 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2640 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2642 /* determine horizontal offset for leading selectbox text */
2643 if (selectbox_info[i].text != NULL)
2644 xoffset = (getFontWidth(FONT_TEXT_1) * strlen(selectbox_info[i].text) +
2645 2 * ED_GADGET_DISTANCE);
2647 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2648 infotext[max_infotext_len] = '\0';
2650 gi = CreateGadget(GDI_CUSTOM_ID, id,
2651 GDI_CUSTOM_TYPE_ID, i,
2652 GDI_INFO_TEXT, infotext,
2653 GDI_X, SX + selectbox_info[i].x + xoffset,
2654 GDI_Y, SY + selectbox_info[i].y,
2655 GDI_TYPE, GD_TYPE_SELECTBOX,
2656 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2657 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2658 GDI_TEXT_SIZE, selectbox_info[i].size,
2659 GDI_TEXT_FONT, FONT_INPUT_1,
2660 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2661 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2662 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2663 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2664 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2665 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2666 GDI_EVENT_MASK, event_mask,
2667 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2668 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2672 Error(ERR_EXIT, "cannot create gadget");
2674 level_editor_gadget[id] = gi;
2678 static void CreateTextbuttonGadgets()
2680 int max_infotext_len = getMaxInfoTextLength();
2683 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2685 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2686 int gd_x1, gd_x2, gd_y1, gd_y2;
2687 struct GadgetInfo *gi;
2688 unsigned long event_mask;
2689 char infotext[MAX_OUTPUT_LINESIZE + 1];
2690 int id = textbutton_info[i].gadget_id;
2692 if (textbutton_info[i].size == -1) /* dynamically determine size */
2693 textbutton_info[i].size = strlen(textbutton_info[i].text);
2695 event_mask = GD_EVENT_RELEASED;
2697 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
2699 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
2700 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
2701 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
2702 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
2706 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2707 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2708 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2709 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2712 sprintf(infotext, "%s", textbutton_info[i].infotext);
2713 infotext[max_infotext_len] = '\0';
2715 gi = CreateGadget(GDI_CUSTOM_ID, id,
2716 GDI_CUSTOM_TYPE_ID, i,
2717 GDI_INFO_TEXT, infotext,
2718 GDI_X, SX + textbutton_info[i].x,
2719 GDI_Y, SY + textbutton_info[i].y,
2720 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2721 GDI_TEXT_VALUE, textbutton_info[i].text,
2722 GDI_TEXT_SIZE, textbutton_info[i].size,
2723 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2724 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2725 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2726 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2727 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2728 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2729 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2730 GDI_DECORATION_SHIFTING, 1, 1,
2731 GDI_EVENT_MASK, event_mask,
2732 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2733 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2737 Error(ERR_EXIT, "cannot create gadget");
2739 level_editor_gadget[id] = gi;
2743 static void CreateScrollbarGadgets()
2747 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2749 int id = scrollbar_info[i].gadget_id;
2750 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2751 int gd_x1, gd_x2, gd_y1, gd_y2;
2752 struct GadgetInfo *gi;
2753 int items_max, items_visible, item_position;
2754 unsigned long event_mask;
2756 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2758 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2759 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2762 else /* drawing area scrollbars */
2764 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2766 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2767 items_visible = ed_fieldx;
2772 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2773 items_visible = ed_fieldy;
2778 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2780 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
2781 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2782 scrollbar_info[i].height : scrollbar_info[i].width));
2783 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
2784 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
2786 gi = CreateGadget(GDI_CUSTOM_ID, id,
2787 GDI_CUSTOM_TYPE_ID, i,
2788 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2789 GDI_X, scrollbar_info[i].x,
2790 GDI_Y, scrollbar_info[i].y,
2791 GDI_WIDTH, scrollbar_info[i].width,
2792 GDI_HEIGHT, scrollbar_info[i].height,
2793 GDI_TYPE, scrollbar_info[i].type,
2794 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2795 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2796 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2797 GDI_STATE, GD_BUTTON_UNPRESSED,
2798 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2799 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2800 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2801 GDI_EVENT_MASK, event_mask,
2802 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2803 GDI_CALLBACK_ACTION, HandleControlButtons,
2807 Error(ERR_EXIT, "cannot create gadget");
2809 level_editor_gadget[id] = gi;
2813 static void CreateCheckbuttonGadgets()
2815 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2816 struct GadgetInfo *gi;
2817 unsigned long event_mask;
2818 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2822 event_mask = GD_EVENT_PRESSED;
2824 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2825 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2826 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2827 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2828 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2830 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2832 int id = radiobutton_info[i].gadget_id;
2835 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2837 gi = CreateGadget(GDI_CUSTOM_ID, id,
2838 GDI_CUSTOM_TYPE_ID, i,
2839 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2840 GDI_X, SX + radiobutton_info[i].x,
2841 GDI_Y, SY + radiobutton_info[i].y,
2842 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2843 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2844 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2845 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2846 GDI_CHECKED, checked,
2847 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2848 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2849 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2850 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2851 GDI_EVENT_MASK, event_mask,
2852 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2853 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2857 Error(ERR_EXIT, "cannot create gadget");
2859 level_editor_gadget[id] = gi;
2862 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2864 int id = checkbutton_info[i].gadget_id;
2866 if (id == GADGET_ID_STICK_ELEMENT)
2867 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2869 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2871 gi = CreateGadget(GDI_CUSTOM_ID, id,
2872 GDI_CUSTOM_TYPE_ID, i,
2873 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2874 GDI_X, SX + checkbutton_info[i].x,
2875 GDI_Y, SY + checkbutton_info[i].y,
2876 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2877 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2878 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2879 GDI_CHECKED, *checkbutton_info[i].value,
2880 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2881 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2882 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2883 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2884 GDI_EVENT_MASK, event_mask,
2885 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2886 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2890 Error(ERR_EXIT, "cannot create gadget");
2892 level_editor_gadget[id] = gi;
2896 void CreateLevelEditorGadgets()
2898 int old_game_status = game_status;
2900 /* setting 'game_status' is needed to get the right fonts for the editor */
2901 game_status = GAME_MODE_EDITOR;
2903 ReinitializeElementList();
2905 CreateControlButtons();
2906 CreateCounterButtons();
2907 CreateDrawingAreas();
2908 CreateTextInputGadgets();
2909 CreateSelectboxGadgets();
2910 CreateTextbuttonGadgets();
2911 CreateScrollbarGadgets();
2912 CreateCheckbuttonGadgets();
2914 game_status = old_game_status;
2917 void FreeLevelEditorGadgets()
2921 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2922 FreeGadget(level_editor_gadget[i]);
2925 static void MapCounterButtons(int id)
2927 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2928 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2929 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2932 static void MapControlButtons()
2937 /* map toolbox buttons */
2938 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2939 MapGadget(level_editor_gadget[i]);
2941 /* map buttons to select elements */
2942 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2943 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2944 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2945 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2946 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2948 /* map buttons to select level */
2949 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2950 ModifyEditorCounterLimits(counter_id,
2951 leveldir_current->first_level,
2952 leveldir_current->last_level);
2953 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2954 MapCounterButtons(counter_id);
2957 static void MapDrawingArea(int id)
2959 MapGadget(level_editor_gadget[id]);
2962 static void MapTextInputGadget(int id)
2964 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2967 static void MapSelectboxGadget(int id)
2969 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2972 static void MapTextbuttonGadget(int id)
2974 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
2977 static void MapRadiobuttonGadget(int id)
2979 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2982 static void MapCheckbuttonGadget(int id)
2984 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2987 static void MapMainDrawingArea()
2989 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2990 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2993 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2995 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2996 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2997 no_horizontal_scrollbar) ||
2998 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2999 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3000 no_vertical_scrollbar))
3003 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3006 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3008 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3009 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3012 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3015 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3018 static void UnmapDrawingArea(int id)
3020 UnmapGadget(level_editor_gadget[id]);
3023 void UnmapLevelEditorWindowGadgets()
3027 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3028 if (level_editor_gadget[i]->x < SX + SXSIZE)
3029 UnmapGadget(level_editor_gadget[i]);
3032 void UnmapLevelEditorGadgets()
3036 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3037 UnmapGadget(level_editor_gadget[i]);
3040 static void ResetUndoBuffer()
3042 undo_buffer_position = -1;
3043 undo_buffer_steps = -1;
3044 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3047 static void DrawEditModeWindow()
3049 if (edit_mode == ED_MODE_INFO)
3050 DrawLevelInfoWindow();
3051 else if (edit_mode == ED_MODE_PROPERTIES)
3052 DrawPropertiesWindow();
3053 else /* edit_mode == ED_MODE_DRAWING */
3054 DrawDrawingWindow();
3057 static boolean LevelChanged()
3059 boolean level_changed = FALSE;
3062 for(y=0; y<lev_fieldy; y++)
3063 for(x=0; x<lev_fieldx; x++)
3064 if (Feld[x][y] != Ur[x][y])
3065 level_changed = TRUE;
3067 return level_changed;
3070 static boolean LevelContainsPlayer()
3072 boolean player_found = FALSE;
3075 for(y=0; y<lev_fieldy; y++)
3076 for(x=0; x<lev_fieldx; x++)
3077 if (Feld[x][y] == EL_PLAYER_1 ||
3078 Feld[x][y] == EL_SP_MURPHY)
3079 player_found = TRUE;
3081 return player_found;
3084 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3085 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3089 for(x=0; x<lev_fieldx; x++)
3090 for(y=0; y<lev_fieldy; y++)
3091 dst[x][y] = src[x][y];
3094 static void CopyCustomElementPropertiesToEditor(int element)
3098 i = properties_element - EL_CUSTOM_START;
3099 custom_element = level.custom_element[i];
3101 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3102 custom_element_properties[i] = HAS_PROPERTY(element, i);
3104 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3105 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3107 /* set walk-to-object action selectbox help value */
3108 custom_element.walk_to_action =
3109 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3110 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3111 IS_PUSHABLE(element) ? EP_PUSHABLE :
3114 /* set walkable layer selectbox help value */
3115 custom_element.walkable_layer =
3116 (IS_WALKABLE_OVER(element) ? EP_WALKABLE_OVER :
3117 IS_WALKABLE_INSIDE(element) ? EP_WALKABLE_INSIDE :
3118 IS_WALKABLE_UNDER(element) ? EP_WALKABLE_UNDER :
3122 static void CopyCustomElementPropertiesToGame(int element)
3126 i = properties_element - EL_CUSTOM_START;
3127 level.custom_element[i] = custom_element;
3129 /* set walk-to-object property from checkbox and selectbox */
3130 custom_element_properties[EP_DIGGABLE] = FALSE;
3131 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3132 custom_element_properties[EP_PUSHABLE] = FALSE;
3133 custom_element_properties[custom_element.walk_to_action] =
3134 custom_element_properties[EP_WALK_TO_OBJECT];
3136 /* set walkable property from checkbox and selectbox */
3137 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3138 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3139 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3140 custom_element_properties[custom_element.walkable_layer] =
3141 custom_element_properties[EP_WALKABLE];
3143 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3144 SET_PROPERTY(element, i, custom_element_properties[i]);
3146 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3147 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3149 /* copy change events also to special level editor variable */
3150 i = properties_element - EL_CUSTOM_START;
3151 custom_element = level.custom_element[i];
3156 CloseDoor(DOOR_CLOSE_ALL);
3157 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3159 if (level_editor_test_game)
3161 CopyPlayfield(Ur, Feld);
3162 CopyPlayfield(FieldBackup, Ur);
3164 level_editor_test_game = FALSE;
3168 edit_mode = ED_MODE_DRAWING;
3169 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3177 /* copy default editor door content to main double buffer */
3178 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3179 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3181 /* draw mouse button brush elements */
3182 DrawMiniGraphicExt(drawto,
3183 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3184 el2edimg(new_element1));
3185 DrawMiniGraphicExt(drawto,
3186 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3187 el2edimg(new_element2));
3188 DrawMiniGraphicExt(drawto,
3189 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3190 el2edimg(new_element3));
3192 /* draw bigger door */
3193 DrawSpecialEditorDoor();
3195 /* draw new control window */
3196 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3197 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3199 redraw_mask |= REDRAW_ALL;
3201 ReinitializeElementListButtons(); /* only needed after setup changes */
3204 MapControlButtons();
3206 /* copy actual editor door content to door double buffer for OpenDoor() */
3207 BlitBitmap(drawto, bitmap_db_door,
3208 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3210 DrawEditModeWindow();
3212 OpenDoor(DOOR_OPEN_1);
3215 static void AdjustDrawingAreaGadgets()
3217 int ed_xsize = lev_fieldx + 2;
3218 int ed_ysize = lev_fieldy + 2;
3219 int max_ed_fieldx = MAX_ED_FIELDX;
3220 int max_ed_fieldy = MAX_ED_FIELDY;
3221 boolean horizontal_scrollbar_needed;
3222 boolean vertical_scrollbar_needed;
3223 int x, y, width, height;
3224 int xoffset, yoffset;
3226 /* check if we need any scrollbars */
3227 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3228 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3230 /* check if we have a smaller editor field because of scrollbars */
3231 if (horizontal_scrollbar_needed)
3232 max_ed_fieldy = MAX_ED_FIELDY - 1;
3233 if (vertical_scrollbar_needed)
3234 max_ed_fieldx = MAX_ED_FIELDX - 1;
3236 /* check again if we now need more scrollbars because of less space */
3237 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3238 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3240 /* check if editor field gets even smaller after adding new scrollbars */
3241 if (horizontal_scrollbar_needed)
3242 max_ed_fieldy = MAX_ED_FIELDY - 1;
3243 if (vertical_scrollbar_needed)
3244 max_ed_fieldx = MAX_ED_FIELDX - 1;
3246 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3247 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3249 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3250 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3251 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3252 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3255 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3256 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3258 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3259 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3261 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3262 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3264 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3265 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3267 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3269 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3271 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3273 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3277 static void AdjustLevelScrollPosition()
3279 if (level_xpos < -1)
3281 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3282 level_xpos = lev_fieldx - ed_fieldx + 1;
3283 if (lev_fieldx < ed_fieldx - 2)
3286 if (level_ypos < -1)
3288 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3289 level_ypos = lev_fieldy - ed_fieldy + 1;
3290 if (lev_fieldy < ed_fieldy - 2)
3294 static void AdjustEditorScrollbar(int id)
3296 struct GadgetInfo *gi = level_editor_gadget[id];
3297 int items_max, items_visible, item_position;
3299 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3301 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3302 items_visible = ed_fieldx;
3303 item_position = level_xpos + 1;
3307 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3308 items_visible = ed_fieldy;
3309 item_position = level_ypos + 1;
3312 if (item_position > items_max - items_visible)
3313 item_position = items_max - items_visible;
3315 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3316 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3319 static void ModifyEditorTextInput(int textinput_id, char *new_text)
3321 int gadget_id = textinput_info[textinput_id].gadget_id;
3322 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3324 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
3327 static void ModifyEditorCounter(int counter_id, int new_value)
3329 int *counter_value = counterbutton_info[counter_id].value;
3330 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3331 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3333 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3335 if (counter_value != NULL)
3336 *counter_value = gi->text.number_value;
3339 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3341 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3342 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3344 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3347 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3349 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3350 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3351 int new_index_value = 0;
3354 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3355 if (selectbox_info[selectbox_id].options[i].value == new_value)
3356 new_index_value = i;
3358 *selectbox_info[selectbox_id].value =
3359 selectbox_info[selectbox_id].options[new_index_value].value;
3361 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3364 static void ModifyEditorElementList()
3368 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3370 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3371 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3372 struct GadgetDesign *gd = &gi->deco.design;
3373 int element = editor_elements[element_shift + i];
3376 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3377 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3382 static void PickDrawingElement(int button, int element)
3384 if (button < 1 || button > 3)
3389 new_element1 = element;
3390 DrawMiniGraphicExt(drawto,
3391 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3392 el2edimg(new_element1));
3394 else if (button == 2)
3396 new_element2 = element;
3397 DrawMiniGraphicExt(drawto,
3398 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3399 el2edimg(new_element2));
3403 new_element3 = element;
3404 DrawMiniGraphicExt(drawto,
3405 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3406 el2edimg(new_element3));
3409 redraw_mask |= REDRAW_DOOR_1;
3412 static void RedrawDrawingElements()
3414 PickDrawingElement(1, new_element1);
3415 PickDrawingElement(2, new_element2);
3416 PickDrawingElement(3, new_element3);
3419 static void DrawDrawingWindow()
3421 stick_element_properties_window = FALSE;
3423 SetMainBackgroundImage(IMG_UNDEFINED);
3425 UnmapLevelEditorWindowGadgets();
3427 AdjustDrawingAreaGadgets();
3428 AdjustLevelScrollPosition();
3429 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3430 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3432 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3433 MapMainDrawingArea();
3436 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3439 int border_graphic =
3440 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3443 int num_mini_tilex = width / MINI_TILEX + 1;
3444 int num_mini_tiley = width / MINI_TILEY + 1;
3447 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3449 for (y=0; y < num_mini_tiley; y++)
3450 for (x=0; x < num_mini_tilex; x++)
3451 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3452 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3453 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3455 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3458 static void DrawRandomPlacementBackgroundArea()
3460 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3461 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3462 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3463 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3465 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3466 DrawMiniElement(area_x, area_y, random_placement_background_element);
3468 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3471 static void DrawLevelInfoWindow()
3473 char infotext[MAX_OUTPUT_LINESIZE + 1];
3474 int max_infotext_len = getMaxInfoTextLength();
3475 int xoffset_above = 0;
3476 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3477 int xoffset_right = getCounterGadgetWidth();
3478 int yoffset_right = ED_BORDER_SIZE;
3479 int xoffset_right2 = ED_SETTINGS_XOFFSET;
3480 int yoffset_right2 = ED_BORDER_SIZE;
3483 stick_element_properties_window = FALSE;
3485 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3487 UnmapLevelEditorWindowGadgets();
3489 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
3490 "Level Settings", FONT_TITLE_1);
3491 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3492 "Editor Settings", FONT_TITLE_1);
3494 /* draw counter gadgets */
3495 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3497 if (counterbutton_info[i].infotext_above)
3499 x = counterbutton_info[i].x + xoffset_above;
3500 y = counterbutton_info[i].y + yoffset_above;
3502 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
3503 infotext[max_infotext_len] = '\0';
3504 DrawTextF(x, y, FONT_TEXT_1, infotext);
3507 if (counterbutton_info[i].infotext_right)
3509 x = counterbutton_info[i].x + xoffset_right;
3510 y = counterbutton_info[i].y + yoffset_right;
3512 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3513 infotext[max_infotext_len] = '\0';
3514 DrawTextF(x, y, FONT_TEXT_1, infotext);
3517 ModifyEditorCounter(i, *counterbutton_info[i].value);
3518 MapCounterButtons(i);
3521 /* draw text input gadgets */
3522 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3524 x = textinput_info[i].x + xoffset_above;
3525 y = textinput_info[i].y + yoffset_above;
3527 sprintf(infotext, "%s:", textinput_info[i].infotext);
3528 infotext[max_infotext_len] = '\0';
3530 DrawTextF(x, y, FONT_TEXT_1, infotext);
3531 ModifyEditorTextInput(i, textinput_info[i].value);
3532 MapTextInputGadget(i);
3535 /* draw radiobutton gadgets */
3536 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3539 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3541 x = radiobutton_info[i].x + xoffset_right2;
3542 y = radiobutton_info[i].y + yoffset_right2;
3544 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3545 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3546 GDI_CHECKED, checked, GDI_END);
3547 MapRadiobuttonGadget(i);
3550 /* draw checkbutton gadgets */
3551 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3553 x = checkbutton_info[i].x + xoffset_right2;
3554 y = checkbutton_info[i].y + yoffset_right2;
3556 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3557 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3558 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3559 MapCheckbuttonGadget(i);
3562 /* draw drawing area */
3563 DrawRandomPlacementBackgroundArea();
3566 static void DrawAmoebaContentArea()
3568 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3569 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3570 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3571 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3573 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3574 DrawMiniElement(area_x, area_y, level.amoeba_content);
3576 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3578 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3581 static void DrawCustomGraphicElementArea()
3583 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
3585 int xoffset_right2 = ED_SETTINGS_XOFFSET;
3586 int yoffset_right2 = ED_BORDER_SIZE;
3587 int i = ED_CHECKBUTTON_ID_CUSTOM_GRAPHIC;
3588 int text_len = strlen(checkbutton_info[i].text);
3589 int text_width = text_len * getFontWidth(FONT_TEXT_1);
3590 int xpos = checkbutton_info[i].x + 2 * xoffset_right2 + text_width;
3591 int ypos = checkbutton_info[i].y + yoffset_right2;
3593 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
3594 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
3596 int area_sx = SX + xpos;
3597 int area_sy = SY + ypos;
3599 if (!IS_CUSTOM_ELEMENT(properties_element))
3601 /* this should never happen */
3602 Error(ERR_WARN, "element %d is no custom element", properties_element);
3607 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3608 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3609 el2edimg(custom_element.gfx_element));
3611 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
3614 static void DrawCustomContentArea()
3616 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
3617 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
3618 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
3621 if (!IS_CUSTOM_ELEMENT(properties_element))
3623 /* this should never happen */
3624 Error(ERR_WARN, "element %d is no custom element", properties_element);
3629 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3633 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
3634 el2edimg(custom_element.content[x][y]));
3636 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
3639 static void DrawCustomChangedArea()
3641 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED];
3643 int xoffset_right2 = ED_SETTINGS_XOFFSET;
3644 int yoffset_right2 = ED_BORDER_SIZE;
3645 int i = ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE;
3646 int text_len = strlen(checkbutton_info[i].text);
3647 int text_width = text_len * getFontWidth(FONT_TEXT_1);
3648 int xpos = checkbutton_info[i].x + 2 * xoffset_right2 + text_width;
3649 int ypos = checkbutton_info[i].y + yoffset_right2;
3651 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
3652 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
3654 int area_sx = SX + xpos;
3655 int area_sy = SY + ypos;
3657 if (!IS_CUSTOM_ELEMENT(properties_element))
3659 /* this should never happen */
3660 Error(ERR_WARN, "element %d is no custom element", properties_element);
3665 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3666 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3667 el2edimg(custom_element.change.successor));
3669 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3672 static void DrawElementContentAreas()
3674 int counter_id = ED_COUNTER_ID_ELEMENT_CONTENT;
3675 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3676 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3677 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3678 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3679 int xoffset_right = getCounterGadgetWidth();
3680 int yoffset_right = ED_BORDER_SIZE;
3683 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3684 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3686 /* display counter to choose number of element content areas */
3687 x = counterbutton_info[counter_id].x + xoffset_right;
3688 y = counterbutton_info[counter_id].y + yoffset_right;
3689 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3691 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3692 MapCounterButtons(counter_id);
3694 /* delete content areas in case of reducing number of them */
3695 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3697 for (i=0; i<level.num_yamyam_contents; i++)
3698 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3699 area_sy + 6 * (i / 4) * MINI_TILEY,
3700 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3702 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3703 "Content", FONT_TEXT_1);
3704 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3705 "when", FONT_TEXT_1);
3706 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3707 "smashed", FONT_TEXT_1);
3709 for (i=0; i<level.num_yamyam_contents; i++)
3713 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3714 level.yamyam_content[i][x][y]);
3716 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3717 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3718 FONT_TEXT_1, "%d", i + 1);
3721 for (i=0; i<level.num_yamyam_contents; i++)
3722 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3725 char *getElementDescriptionFilename(int element)
3727 char *docs_dir = options.docs_directory;
3728 char *elements_subdir = "elements";
3729 static char *filename = NULL;
3730 char basename[MAX_FILENAME_LEN];
3732 if (filename != NULL)
3735 /* 1st try: look for element description file for exactly this element */
3736 sprintf(basename, "%s.txt", element_info[element].token_name);
3737 filename = getPath3(docs_dir, elements_subdir, basename);
3738 if (fileExists(filename))
3743 /* 2nd try: look for element description file for this element's class */
3744 sprintf(basename, "%s.txt", element_info[element].class_name);
3745 filename = getPath3(docs_dir, elements_subdir, basename);
3746 if (fileExists(filename))
3752 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3754 int font_height = getFontHeight(font_nr);
3755 int pad_x = ED_SETTINGS_XPOS(0);
3756 int pad_y = ED_SETTINGS_YPOS(0);
3757 int sx = SX + pad_x;
3758 int sy = SY + pad_y;
3759 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3761 if (screen_line >= max_lines_per_screen)
3764 DrawText(sx, sy + screen_line * font_height, text, font_nr);
3769 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3771 int font_nr = FONT_TEXT_2;
3772 int font_width = getFontWidth(font_nr);
3773 int pad_x = ED_SETTINGS_XPOS(0);
3774 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3775 char line[MAX_LINE_LEN];
3776 char buffer[max_chars_per_line + 1];
3778 int lines_printed = 0;
3781 if (filename == NULL)
3784 if (!(file = fopen(filename, MODE_READ)))
3792 char *line_ptr, *word_ptr;
3793 boolean last_line_was_empty = TRUE;
3795 /* read next line of input file */
3796 if (!fgets(line, MAX_LINE_LEN, file))
3799 /* skip comments (lines directly beginning with '#') */
3803 /* cut trailing newline from input line */
3804 for (line_ptr = line; *line_ptr; line_ptr++)
3806 if (*line_ptr == '\n' || *line_ptr == '\r')
3813 if (strlen(line) == 0) /* special case: force empty line */
3820 boolean print_buffer = FALSE;
3823 /* skip leading whitespaces */
3824 while (*word_ptr == ' ' || *word_ptr == '\t')
3827 line_ptr = word_ptr;
3830 /* look for end of next word */
3831 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
3841 else if (*word_ptr == '\n') /* special case: force empty line */
3843 if (buffer_len == 0)
3846 /* prevent printing of multiple empty lines */
3847 if (buffer_len > 0 || !last_line_was_empty)
3848 print_buffer = TRUE;
3850 else if (word_len < max_chars_per_line - buffer_len)
3852 /* word fits into text buffer -- add word */
3855 buffer[buffer_len++] = ' ';
3857 strncpy(&buffer[buffer_len], word_ptr, word_len);
3858 buffer_len += word_len;
3859 buffer[buffer_len] = '\0';
3860 word_ptr += word_len;
3862 else if (buffer_len > 0)
3864 /* not enough space left for word in text buffer -- print buffer */
3866 print_buffer = TRUE;
3870 /* word does not fit at all into empty text buffer -- cut word */
3872 strncpy(buffer, word_ptr, max_chars_per_line);
3873 buffer[max_chars_per_line] = '\0';
3874 word_ptr += max_chars_per_line;
3875 print_buffer = TRUE;
3880 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3881 return lines_printed;
3883 last_line_was_empty = (buffer_len == 0);
3888 print_buffer = FALSE;
3896 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3899 return lines_printed;
3902 static void DrawPropertiesTabulatorGadgets()
3904 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
3905 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
3906 int gd_x = gd->x + gd_gi->border.width / 2;
3907 int gd_y = gd->y + gd_gi->height - 1;
3908 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
3909 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3910 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3913 /* draw additional "configure" tabulator for configurable elements */
3914 if (checkPropertiesConfig())
3915 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
3917 /* draw additional "advanced" tabulator for custom elements */
3918 if (IS_CUSTOM_ELEMENT(properties_element))
3919 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
3921 for (i=id_first; i <= id_last; i++)
3923 int gadget_id = textbutton_info[i].gadget_id;
3924 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3925 boolean active = (i != edit_mode_properties);
3927 /* draw background line below tabulator button */
3928 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
3930 /* draw solid line below inactive tabulator buttons */
3931 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
3932 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
3934 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
3935 MapTextbuttonGadget(i);
3938 /* draw little border line below tabulator buttons */
3939 if (tab_color != BLACK_PIXEL) /* black => transparent */
3940 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
3941 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
3942 ED_GADGET_DISTANCE, tab_color);
3945 static void DrawPropertiesInfo()
3954 /* configurable properties */
3955 { EP_INDESTRUCTIBLE, "- undestructible" },
3956 { EP_DIGGABLE, "- diggable" },
3957 { EP_COLLECTIBLE, "- collectible" },
3958 { EP_PUSHABLE, "- pushable" },
3959 { EP_CAN_FALL, "- can fall" },
3960 { EP_CAN_SMASH, "- can smash other objects" },
3961 { EP_CAN_MOVE, "- can move" },
3962 { EP_SLIPPERY, "- slippery for falling objects" },
3963 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
3964 { EP_WALKABLE_OVER, "- player can walk over it" },
3965 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
3966 { EP_WALKABLE_UNDER, "- player can walk under it" },
3967 { EP_PASSABLE_OVER, "- player can pass over it" },
3968 { EP_PASSABLE_INSIDE, "- player can pass through it" },
3969 { EP_PASSABLE_UNDER, "- player can pass under it" },
3971 /* pre-defined properties */
3972 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
3973 { EP_DONT_TOUCH, "- deadly when touched" },
3974 { EP_ENEMY, "- can kill the player" },
3975 { EP_DONT_GO_TO, "- deadly when walked to" },
3976 { EP_CAN_EXPLODE, "- can explode" },
3977 { EP_HAS_CONTENT, "- can contain other elements" },
3981 char *filename = getElementDescriptionFilename(properties_element);
3982 char *percentage_text = "In this level:";
3983 char *properties_text = "Standard properties:";
3985 int num_elements_in_level;
3986 int num_standard_properties = 0;
3987 int font1_nr = FONT_TEXT_1;
3988 int font2_nr = FONT_TEXT_2;
3989 int font1_width = getFontWidth(font1_nr);
3990 int font2_height = getFontHeight(font2_nr);
3991 int pad_x = ED_SETTINGS_XPOS(0);
3992 int pad_y = ED_SETTINGS_YPOS(0);
3993 int screen_line = 0;
3996 /* ----- print number of elements / percentage of this element in level */
3998 num_elements_in_level = 0;
3999 for (y=0; y<lev_fieldy; y++)
4000 for (x=0; x<lev_fieldx; x++)
4001 if (Feld[x][y] == properties_element)
4002 num_elements_in_level++;
4003 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4005 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4007 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4008 pad_y + screen_line++ * font2_height, font2_nr,
4009 "%d (%.2f%%)", num_elements_in_level, percentage);
4013 /* ----- print standard properties of this element */
4015 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4018 for (i=0; properties[i].value != -1; i++)
4020 if (!HAS_PROPERTY(properties_element, properties[i].value))
4023 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4024 properties[i].text);
4025 num_standard_properties++;
4028 if (num_standard_properties == 0)
4029 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4030 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4034 /* ----- print special description of this element */
4036 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4037 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4038 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4041 #define TEXT_COLLECTING "Score for collecting"
4042 #define TEXT_SMASHING "Score for smashing"
4043 #define TEXT_CRACKING "Score for cracking"
4044 #define TEXT_SPEED "Speed of amoeba growth"
4045 #define TEXT_DURATION "Duration when activated"
4052 } elements_with_counter[] =
4054 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4055 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4056 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4057 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4058 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4059 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4060 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4061 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4062 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4063 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4064 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4065 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4066 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4067 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4068 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4069 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4070 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4071 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4072 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4073 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4074 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4075 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4076 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4077 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4078 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4079 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4080 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4081 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4082 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4083 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4084 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4085 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4086 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4087 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4088 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4089 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4090 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4091 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4092 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4093 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4094 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4095 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4096 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4097 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4098 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4099 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4100 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4101 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4102 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4103 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4104 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4105 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4106 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4107 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4108 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4109 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4113 static boolean checkPropertiesConfig()
4117 if (IS_GEM(properties_element) ||
4118 IS_CUSTOM_ELEMENT(properties_element) ||
4119 HAS_CONTENT(properties_element))
4122 for (i=0; elements_with_counter[i].element != -1; i++)
4123 if (elements_with_counter[i].element == properties_element)
4129 static void DrawPropertiesConfig()
4131 boolean element_has_score = FALSE;
4132 char *element_score_text = NULL;
4133 static int temporary_dummy_score = 0;
4134 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4135 int xoffset_right = getCounterGadgetWidth();
4136 int yoffset_right = ED_BORDER_SIZE;
4137 int xoffset_right2 = ED_SETTINGS_XOFFSET;
4138 int yoffset_right2 = ED_BORDER_SIZE;
4141 /* check if there are elements where a score can be chosen for */
4142 for (i=0; elements_with_counter[i].element != -1; i++)
4144 if (elements_with_counter[i].element == properties_element)
4147 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4148 element_score_text = elements_with_counter[i].text;
4149 element_has_score = TRUE;
4151 int x = counterbutton_info[counter_id].x + xoffset_right;
4152 int y = counterbutton_info[counter_id].y + yoffset_right;
4154 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4155 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
4157 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
4158 MapCounterButtons(counter_id);
4164 if (IS_CUSTOM_ELEMENT(properties_element))
4166 counterbutton_info[counter_id].value = &temporary_dummy_score;
4167 element_score_text = "Score for certain actions";
4168 element_has_score = TRUE;
4171 if (element_has_score)
4173 int x = counterbutton_info[counter_id].x + xoffset_right;
4174 int y = counterbutton_info[counter_id].y + yoffset_right;
4176 DrawTextF(x, y, FONT_TEXT_1, element_score_text);
4178 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
4179 MapCounterButtons(counter_id);
4182 if (HAS_CONTENT(properties_element) ||
4183 IS_CUSTOM_ELEMENT(properties_element))
4185 /* draw stickybutton gadget */
4186 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4187 if (HAS_CONTENT(properties_element))
4188 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4190 checkbutton_info[i].y = ED_SETTINGS_YPOS(1);
4191 x = checkbutton_info[i].x + xoffset_right2;
4192 y = checkbutton_info[i].y + yoffset_right2;
4194 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4195 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4196 GDI_CHECKED, *checkbutton_info[i].value,
4197 GDI_Y, SY + checkbutton_info[i].y, GDI_END);
4198 MapCheckbuttonGadget(i);
4200 if (IS_CUSTOM_ELEMENT(properties_element))
4202 DrawCustomGraphicElementArea();
4203 DrawCustomContentArea();
4205 else if (IS_AMOEBOID(properties_element))
4206 DrawAmoebaContentArea();
4208 DrawElementContentAreas();
4211 if (IS_GEM(properties_element))
4213 /* draw checkbutton gadget */
4214 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
4215 x = checkbutton_info[i].x + xoffset_right2;
4216 y = checkbutton_info[i].y + yoffset_right2;
4218 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4219 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4220 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
4221 MapCheckbuttonGadget(i);
4224 if (IS_CUSTOM_ELEMENT(properties_element))
4226 /* draw checkbutton gadgets */
4227 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4228 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4230 x = checkbutton_info[i].x + xoffset_right2;
4231 y = checkbutton_info[i].y + yoffset_right2;
4233 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4234 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4235 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
4236 MapCheckbuttonGadget(i);
4239 /* draw selectbox gadgets */
4240 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4242 int yoffset = ED_BORDER_SIZE;
4244 x = selectbox_info[i].x;
4245 y = selectbox_info[i].y + yoffset;
4247 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
4248 ModifyEditorSelectbox(i, *selectbox_info[i].value);
4249 MapSelectboxGadget(i);
4252 /* draw textbutton gadgets */
4253 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4257 static void DrawPropertiesAdvanced()
4259 char infotext[MAX_OUTPUT_LINESIZE + 1];
4260 int max_infotext_len = getMaxInfoTextLength();
4261 int xoffset_right = getCounterGadgetWidth();
4262 int yoffset_right = ED_BORDER_SIZE;
4263 int xoffset_right2 = ED_SETTINGS_XOFFSET;
4264 int yoffset_right2 = ED_BORDER_SIZE;
4267 /* draw stickybutton gadget */
4268 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4269 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4270 x = checkbutton_info[i].x + xoffset_right2;
4271 y = checkbutton_info[i].y + yoffset_right2;
4273 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4274 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4275 GDI_CHECKED, *checkbutton_info[i].value,
4276 GDI_Y, SY + checkbutton_info[i].y, GDI_END);
4277 MapCheckbuttonGadget(i);
4279 /* draw counter gadgets */
4280 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4282 if (counterbutton_info[i].infotext_right)
4284 x = counterbutton_info[i].x + xoffset_right;
4285 y = counterbutton_info[i].y + yoffset_right;
4287 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
4288 infotext[max_infotext_len] = '\0';
4289 DrawTextF(x, y, FONT_TEXT_1, infotext);
4292 ModifyEditorCounter(i, *counterbutton_info[i].value);
4293 MapCounterButtons(i);
4296 /* draw checkbutton gadgets */
4297 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4298 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4300 x = checkbutton_info[i].x + xoffset_right2;
4301 y = checkbutton_info[i].y + yoffset_right2;
4303 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4304 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4305 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
4306 MapCheckbuttonGadget(i);
4309 /* draw selectbox gadgets */
4310 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4312 int yoffset = ED_BORDER_SIZE;
4314 x = selectbox_info[i].x;
4315 y = selectbox_info[i].y + yoffset;
4317 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
4318 ModifyEditorSelectbox(i, *selectbox_info[i].value);
4319 MapSelectboxGadget(i);
4322 DrawCustomChangedArea();
4325 static void DrawPropertiesWindow()
4330 stick_element_properties_window = FALSE;
4332 /* make sure that previous properties edit mode exists for this element */
4333 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4334 !IS_CUSTOM_ELEMENT(properties_element))
4335 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4337 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4338 !checkPropertiesConfig())
4339 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4341 if (IS_CUSTOM_ELEMENT(properties_element))
4342 CopyCustomElementPropertiesToEditor(properties_element);
4344 UnmapLevelEditorWindowGadgets();
4346 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4349 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4350 "Element Settings", FONT_TITLE_1);
4352 DrawElementBorder(SX + xstart * MINI_TILEX,
4353 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4354 TILEX, TILEY, FALSE);
4355 DrawGraphicAnimationExt(drawto,
4356 SX + xstart * MINI_TILEX,
4357 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4358 el2img(properties_element), -1, NO_MASKING);
4360 FrameCounter = 0; /* restart animation frame counter */
4362 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4363 FONT_TEXT_1, getElementInfoText(properties_element));
4365 DrawPropertiesTabulatorGadgets();
4367 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4368 DrawPropertiesInfo();
4369 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4370 DrawPropertiesConfig();
4371 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4372 DrawPropertiesAdvanced();
4375 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4377 int lx = sx + level_xpos;
4378 int ly = sy + level_ypos;
4380 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4383 Feld[lx][ly] = element;
4386 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4387 int element, boolean change_level)
4389 if (from_y == to_y) /* horizontal line */
4395 swap_numbers(&from_x, &to_x);
4397 for (x=from_x; x<=to_x; x++)
4398 DrawLineElement(x, y, element, change_level);
4400 else if (from_x == to_x) /* vertical line */
4406 swap_numbers(&from_y, &to_y);
4408 for (y=from_y; y<=to_y; y++)
4409 DrawLineElement(x, y, element, change_level);
4411 else /* diagonal line */
4413 int len_x = ABS(to_x - from_x);
4414 int len_y = ABS(to_y - from_y);
4417 if (len_y < len_x) /* a < 1 */
4419 float a = (float)len_y / (float)len_x;
4422 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4424 for (x=0; x<=len_x; x++)
4426 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4427 DrawLineElement(from_x + x, from_y + y, element, change_level);
4432 float a = (float)len_x / (float)len_y;
4435 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4437 for (y=0; y<=len_y; y++)
4439 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4440 DrawLineElement(from_x + x, from_y + y, element, change_level);
4446 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4447 int element, boolean change_level)
4449 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4450 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4451 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4452 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4455 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4456 int element, boolean change_level)
4461 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4463 for (y=from_y; y<=to_y; y++)
4464 DrawLine(from_x, y, to_x, y, element, change_level);
4467 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4468 int element, boolean change_level)
4470 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4471 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4472 int len_x = ABS(to_x - from_x);
4473 int len_y = ABS(to_y - from_y);
4476 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4478 /* not optimal (some points get drawn twice) but simple,
4479 and fast enough for the few points we are drawing */
4481 for (x=0; x<=radius; x++)
4485 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4487 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4488 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4489 lx = sx + level_xpos;
4490 ly = sy + level_ypos;
4492 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4493 DrawLineElement(sx, sy, element, change_level);
4496 for (y=0; y<=radius; y++)
4500 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4502 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4503 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4504 lx = sx + level_xpos;
4505 ly = sy + level_ypos;
4507 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4508 DrawLineElement(sx, sy, element, change_level);
4512 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4513 int element, boolean change_level)
4515 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4516 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4518 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4521 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4522 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4523 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4524 int element, boolean change_level)
4526 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4527 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4528 int mirror_to_x2 = from_x - (to_x2 - from_x);
4529 int mirror_to_y2 = from_y - (to_y2 - from_y);
4531 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4532 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4533 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4534 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4538 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4540 int from_sx, from_sy;
4544 swap_numbers(&from_x, &to_x);
4547 swap_numbers(&from_y, &to_y);
4549 from_sx = SX + from_x * MINI_TILEX;
4550 from_sy = SY + from_y * MINI_TILEY;
4551 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4552 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4554 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4555 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4556 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4557 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4559 if (from_x == to_x && from_y == to_y)
4560 MarkTileDirty(from_x/2, from_y/2);
4562 redraw_mask |= REDRAW_FIELD;
4565 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4566 int element, boolean change_level)
4568 if (element == -1 || change_level)
4569 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4571 DrawAreaBorder(from_x, from_y, to_x, to_y);
4574 /* values for CopyBrushExt() */
4575 #define CB_AREA_TO_BRUSH 0
4576 #define CB_BRUSH_TO_CURSOR 1
4577 #define CB_BRUSH_TO_LEVEL 2
4578 #define CB_DELETE_OLD_CURSOR 3
4580 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4581 int button, int mode)
4583 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4584 static int brush_width, brush_height;
4585 static int last_cursor_x = -1, last_cursor_y = -1;
4586 static boolean delete_old_brush;
4587 int new_element = BUTTON_ELEMENT(button);
4590 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4593 if (mode == CB_AREA_TO_BRUSH)
4595 int from_lx, from_ly;
4598 swap_numbers(&from_x, &to_x);
4601 swap_numbers(&from_y, &to_y);
4603 brush_width = to_x - from_x + 1;
4604 brush_height = to_y - from_y + 1;
4606 from_lx = from_x + level_xpos;
4607 from_ly = from_y + level_ypos;
4609 for (y=0; y<brush_height; y++)
4611 for (x=0; x<brush_width; x++)
4613 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4616 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4621 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4623 delete_old_brush = FALSE;
4625 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4626 mode == CB_BRUSH_TO_LEVEL)
4628 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4629 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4630 int cursor_from_x = cursor_x - brush_width / 2;
4631 int cursor_from_y = cursor_y - brush_height / 2;
4632 int border_from_x = cursor_x, border_from_y = cursor_y;
4633 int border_to_x = cursor_x, border_to_y = cursor_y;
4635 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4636 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4638 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4639 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4641 delete_old_brush = FALSE;
4645 for (y=0; y<brush_height; y++)
4647 for (x=0; x<brush_width; x++)
4649 int sx = cursor_from_x + x;
4650 int sy = cursor_from_y + y;
4651 int lx = sx + level_xpos;
4652 int ly = sy + level_ypos;
4653 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4654 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4655 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4656 brush_buffer[x][y] : new_element);
4658 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4660 if (sx < border_from_x)
4662 else if (sx > border_to_x)
4664 if (sy < border_from_y)
4666 else if (sy > border_to_y)
4669 DrawLineElement(sx, sy, element, change_level);
4674 if (mode != CB_DELETE_OLD_CURSOR)
4675 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4677 last_cursor_x = cursor_x;
4678 last_cursor_y = cursor_y;
4679 delete_old_brush = TRUE;
4683 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4686 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4689 static void CopyBrushToLevel(int x, int y, int button)
4691 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4694 static void CopyBrushToCursor(int x, int y)
4696 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4699 static void DeleteBrushFromCursor()
4701 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4704 static void FloodFill(int from_x, int from_y, int fill_element)
4708 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4709 static int safety = 0;
4711 /* check if starting field still has the desired content */
4712 if (Feld[from_x][from_y] == fill_element)
4717 if (safety > lev_fieldx*lev_fieldy)
4718 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4720 old_element = Feld[from_x][from_y];
4721 Feld[from_x][from_y] = fill_element;
4725 x = from_x + check[i][0];
4726 y = from_y + check[i][1];
4728 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4729 FloodFill(x, y, fill_element);
4735 /* values for DrawLevelText() modes */
4737 #define TEXT_SETCURSOR 1
4738 #define TEXT_WRITECHAR 2
4739 #define TEXT_BACKSPACE 3
4740 #define TEXT_NEWLINE 4
4742 #define TEXT_QUERY_TYPING 6
4744 static int DrawLevelText(int sx, int sy, char letter, int mode)
4746 static short delete_buffer[MAX_LEV_FIELDX];
4747 static int start_sx, start_sy;
4748 static int last_sx, last_sy;
4749 static boolean typing = FALSE;
4750 int letter_element = EL_CHAR_ASCII0 + letter;
4753 /* map lower case letters to upper case and convert special characters */
4754 if (letter >= 'a' && letter <= 'z')
4755 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4756 else if (letter == 'ä' || letter == 'Ä')
4757 letter_element = EL_CHAR_AUMLAUT;
4758 else if (letter == 'ö' || letter == 'Ö')
4759 letter_element = EL_CHAR_OUMLAUT;
4760 else if (letter == 'ü' || letter == 'Ü')
4761 letter_element = EL_CHAR_UUMLAUT;
4762 else if (letter == '^')
4763 letter_element = EL_CHAR_COPYRIGHT;
4765 letter_element = EL_CHAR_ASCII0 + letter;
4767 if (mode != TEXT_INIT)
4772 if (mode != TEXT_SETCURSOR)
4778 lx = last_sx + level_xpos;
4779 ly = last_sy + level_ypos;
4786 DrawLevelText(0, 0, 0, TEXT_END);
4789 start_sx = last_sx = sx;
4790 start_sy = last_sy = sy;
4791 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4794 case TEXT_SETCURSOR:
4795 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4796 DrawAreaBorder(sx, sy, sx, sy);
4801 case TEXT_WRITECHAR:
4802 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4804 delete_buffer[sx - start_sx] = Feld[lx][ly];
4805 Feld[lx][ly] = letter_element;
4807 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4808 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4809 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4810 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4812 DrawLevelText(0, 0, 0, TEXT_END);
4816 case TEXT_BACKSPACE:
4819 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4820 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4821 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4826 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4827 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4829 DrawLevelText(0, 0, 0, TEXT_END);
4833 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4834 DrawMiniElement(sx, sy, Feld[lx][ly]);
4838 case TEXT_QUERY_TYPING:
4848 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4849 int element, boolean change_level)
4851 int lx = sx + level_xpos;
4852 int ly = sy + level_ypos;
4855 DrawMiniElement(sx, sy, Feld[lx][ly]);
4857 DrawAreaBorder(sx, sy, sx, sy);
4860 static void CopyLevelToUndoBuffer(int mode)
4862 static boolean accumulated_undo = FALSE;
4863 boolean new_undo_buffer_position = TRUE;
4864 int last_border_element;
4869 case UNDO_IMMEDIATE:
4870 accumulated_undo = FALSE;
4873 case UNDO_ACCUMULATE:
4874 if (accumulated_undo)
4875 new_undo_buffer_position = FALSE;
4876 accumulated_undo = TRUE;
4883 if (new_undo_buffer_position)
4885 /* new position in undo buffer ring */
4886 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4888 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4889 undo_buffer_steps++;
4892 for(x=0; x<lev_fieldx; x++)
4893 for(y=0; y<lev_fieldy; y++)
4894 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4896 /* check if drawing operation forces change of border style */
4897 last_border_element = BorderElement;
4899 if (BorderElement != last_border_element)
4900 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4904 printf("level saved to undo buffer\n");
4909 static void RandomPlacement(int new_element)
4911 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4912 int num_free_positions;
4917 /* determine number of free positions for the new elements */
4918 /* (maybe this statement should be formatted a bit more readable...) */
4919 num_free_positions = 0;
4920 for (x=0; x<lev_fieldx; x++)
4921 for (y=0; y<lev_fieldy; y++)
4922 if ((free_position[x][y] =
4923 ((random_placement_background_restricted &&
4924 Feld[x][y] == random_placement_background_element) ||
4925 (!random_placement_background_restricted &&
4926 Feld[x][y] != new_element))) == TRUE)
4927 num_free_positions++;
4929 /* determine number of new elements to place there */
4930 num_percentage = num_free_positions * random_placement_value / 100;
4931 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4932 num_percentage : random_placement_value);
4934 /* if not more free positions than elements to place, fill whole level */
4935 if (num_elements >= num_free_positions)
4937 for (x=0; x<lev_fieldx; x++)
4938 for (y=0; y<lev_fieldy; y++)
4939 Feld[x][y] = new_element;
4941 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4942 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4946 while (num_elements > 0)
4948 x = RND(lev_fieldx);
4949 y = RND(lev_fieldy);
4951 /* don't place element at the same position twice */
4952 if (free_position[x][y])
4954 free_position[x][y] = FALSE;
4955 Feld[x][y] = new_element;
4960 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4961 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4964 void WrapLevel(int dx, int dy)
4966 int wrap_dx = lev_fieldx - dx;
4967 int wrap_dy = lev_fieldy - dy;
4970 for(x=0; x<lev_fieldx; x++)
4971 for(y=0; y<lev_fieldy; y++)
4972 FieldBackup[x][y] = Feld[x][y];
4974 for(x=0; x<lev_fieldx; x++)
4975 for(y=0; y<lev_fieldy; y++)
4977 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4979 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4980 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4983 static void HandleDrawingAreas(struct GadgetInfo *gi)
4985 static boolean started_inside_drawing_area = FALSE;
4986 int id = gi->custom_id;
4987 boolean button_press_event;
4988 boolean button_release_event;
4989 boolean inside_drawing_area = !gi->event.off_borders;
4990 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4991 int actual_drawing_function;
4992 int button = gi->event.button;
4993 int new_element = BUTTON_ELEMENT(button);
4994 int sx = gi->event.x, sy = gi->event.y;
4995 int min_sx = 0, min_sy = 0;
4996 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4997 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
4999 int min_lx = 0, min_ly = 0;
5000 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5003 /* handle info callback for each invocation of action callback */
5004 gi->callback_info(gi);
5006 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5007 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5009 /* make sure to stay inside drawing area boundaries */
5010 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5011 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5015 /* get positions inside level field */
5016 lx = sx + level_xpos;
5017 ly = sy + level_ypos;
5019 if (!IN_LEV_FIELD(lx, ly))
5020 inside_drawing_area = FALSE;
5022 /* make sure to stay inside level field boundaries */
5023 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5024 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5026 /* correct drawing area positions accordingly */
5027 sx = lx - level_xpos;
5028 sy = ly - level_ypos;
5031 if (button_press_event)
5032 started_inside_drawing_area = inside_drawing_area;
5034 if (!started_inside_drawing_area)
5037 if (!button && !button_release_event)
5040 /* automatically switch to 'single item' drawing mode, if needed */
5041 actual_drawing_function =
5042 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5043 drawing_function : GADGET_ID_SINGLE_ITEMS);
5045 switch (actual_drawing_function)
5047 case GADGET_ID_SINGLE_ITEMS:
5050 if (button_release_event)
5052 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5054 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5055 !inside_drawing_area)
5056 DeleteBrushFromCursor();
5062 if (draw_with_brush)
5064 if (!button_release_event)
5065 CopyBrushToLevel(sx, sy, button);
5067 else if (new_element != Feld[lx][ly])
5069 if (new_element == EL_PLAYER_1)
5071 /* remove player at old position */
5072 for(y=0; y<lev_fieldy; y++)
5074 for(x=0; x<lev_fieldx; x++)
5076 if (Feld[x][y] == EL_PLAYER_1)
5078 Feld[x][y] = EL_EMPTY;
5079 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5080 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5081 DrawMiniElement(x - level_xpos, y - level_ypos,
5088 Feld[lx][ly] = new_element;
5089 DrawMiniElement(sx, sy, new_element);
5094 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5095 DrawMiniGraphicExt(drawto,
5096 gi->x + sx * MINI_TILEX,
5097 gi->y + sy * MINI_TILEY,
5098 el2edimg(new_element));
5100 DrawGraphicExt(drawto,
5103 el2img(new_element), 0);
5105 if (id == GADGET_ID_AMOEBA_CONTENT)
5106 level.amoeba_content = new_element;
5107 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5109 int i = properties_element - EL_CUSTOM_START;
5111 new_element = GFX_ELEMENT(new_element);
5112 custom_element.gfx_element = new_element;
5113 level.custom_element[i] = custom_element;
5115 ModifyEditorElementList();
5116 RedrawDrawingElements();
5118 FrameCounter = 0; /* restart animation frame counter */
5120 else if (id == GADGET_ID_CUSTOM_CONTENT)
5122 int i = properties_element - EL_CUSTOM_START;
5124 custom_element.content[sx][sy] = new_element;
5125 level.custom_element[i] = custom_element;
5127 else if (id == GADGET_ID_CUSTOM_CHANGED)
5129 int i = properties_element - EL_CUSTOM_START;
5131 custom_element.change.successor = new_element;
5132 level.custom_element[i] = custom_element;
5134 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5135 random_placement_background_element = new_element;
5136 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5137 id <= GADGET_ID_ELEMENT_CONTENT_7)
5138 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5143 case GADGET_ID_CONNECTED_ITEMS:
5145 static int last_sx = -1;
5146 static int last_sy = -1;
5148 if (button_release_event)
5149 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5153 if (!button_press_event)
5154 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5162 case GADGET_ID_LINE:
5164 case GADGET_ID_RECTANGLE:
5165 case GADGET_ID_FILLED_BOX:
5166 case GADGET_ID_GRAB_BRUSH:
5167 case GADGET_ID_TEXT:
5169 static int last_sx = -1;
5170 static int last_sy = -1;
5171 static int start_sx = -1;
5172 static int start_sy = -1;
5173 void (*draw_func)(int, int, int, int, int, boolean);
5175 if (drawing_function == GADGET_ID_LINE)
5176 draw_func = DrawLine;
5177 else if (drawing_function == GADGET_ID_ARC)
5178 draw_func = DrawArc;
5179 else if (drawing_function == GADGET_ID_RECTANGLE)
5180 draw_func = DrawBox;
5181 else if (drawing_function == GADGET_ID_FILLED_BOX)
5182 draw_func = DrawFilledBox;
5183 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5184 draw_func = SelectArea;
5185 else /* (drawing_function == GADGET_ID_TEXT) */
5186 draw_func = SetTextCursor;
5188 if (button_press_event)
5190 draw_func(sx, sy, sx, sy, new_element, FALSE);
5191 start_sx = last_sx = sx;
5192 start_sy = last_sy = sy;
5194 if (drawing_function == GADGET_ID_TEXT)
5195 DrawLevelText(0, 0, 0, TEXT_END);
5197 else if (button_release_event)
5199 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5200 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5202 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5203 CopyBrushToCursor(sx, sy);
5204 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5206 draw_with_brush = TRUE;
5208 else if (drawing_function == GADGET_ID_TEXT)
5209 DrawLevelText(sx, sy, 0, TEXT_INIT);
5211 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5213 else if (last_sx != sx || last_sy != sy)
5215 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5216 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5223 case GADGET_ID_FLOOD_FILL:
5224 if (button_press_event && Feld[lx][ly] != new_element)
5226 FloodFill(lx, ly, new_element);
5227 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5228 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5232 case GADGET_ID_PICK_ELEMENT:
5233 if (button_release_event)
5234 ClickOnGadget(level_editor_gadget[last_drawing_function],
5236 else if (draw_level)
5237 PickDrawingElement(button, Feld[lx][ly]);
5238 else if (id == GADGET_ID_AMOEBA_CONTENT)
5239 PickDrawingElement(button, level.amoeba_content);
5240 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5241 PickDrawingElement(button, custom_element.gfx_element);
5242 else if (id == GADGET_ID_CUSTOM_CONTENT)
5243 PickDrawingElement(button, custom_element.content[sx][sy]);
5244 else if (id == GADGET_ID_CUSTOM_CHANGED)
5245 PickDrawingElement(button, custom_element.change.successor);
5246 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5247 PickDrawingElement(button, random_placement_background_element);
5248 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5249 id <= GADGET_ID_ELEMENT_CONTENT_7)
5251 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5253 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5263 static void HandleCounterButtons(struct GadgetInfo *gi)
5265 int gadget_id = gi->custom_id;
5266 int counter_id = gi->custom_type_id;
5267 int button = gi->event.button;
5268 int *counter_value = counterbutton_info[counter_id].value;
5269 int step = BUTTON_STEPSIZE(button) *
5270 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5272 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5274 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5275 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5276 boolean level_changed = LevelChanged();
5278 if ((level_changed && pressed) || (!level_changed && released))
5281 if (level_changed && !Request("Level has changed! Discard changes ?",
5284 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5285 ModifyEditorCounter(counter_id, *counter_value);
5290 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5291 *counter_value = gi->text.number_value;
5293 ModifyEditorCounter(counter_id, *counter_value + step);
5297 case ED_COUNTER_ID_ELEMENT_CONTENT:
5298 DrawElementContentAreas();
5301 case ED_COUNTER_ID_LEVEL_XSIZE:
5302 case ED_COUNTER_ID_LEVEL_YSIZE:
5303 lev_fieldx = level.fieldx;
5304 lev_fieldy = level.fieldy;
5307 case ED_COUNTER_ID_SELECT_LEVEL:
5308 LoadLevel(level_nr);
5311 DrawEditModeWindow();
5318 if (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5319 counter_id <= ED_COUNTER_ID_CHANGE_LAST)
5320 CopyCustomElementPropertiesToGame(properties_element);
5323 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5325 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5328 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5330 int type_id = gi->custom_type_id;
5332 *selectbox_info[type_id].index = gi->selectbox.index;
5333 *selectbox_info[type_id].value =
5334 selectbox_info[type_id].options[gi->selectbox.index].value;
5336 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5337 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5338 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5339 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5340 CopyCustomElementPropertiesToGame(properties_element);
5343 printf("Selected text value: '%s' [%d]\n",
5344 selectbox_info[type_id].options[gi->selectbox.index].text,
5345 selectbox_info[type_id].options[gi->selectbox.index].value);
5349 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5351 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5352 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5354 edit_mode_properties = gi->custom_type_id;
5356 DrawPropertiesWindow();
5360 static void HandleRadiobuttons(struct GadgetInfo *gi)
5362 *radiobutton_info[gi->custom_type_id].value =
5363 radiobutton_info[gi->custom_type_id].checked_value;
5366 static void HandleCheckbuttons(struct GadgetInfo *gi)
5368 int type_id = gi->custom_type_id;
5370 *checkbutton_info[type_id].value ^= TRUE;
5372 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5373 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5374 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5375 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5376 CopyCustomElementPropertiesToGame(properties_element);
5378 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5380 ModifyEditorElementList();
5381 RedrawDrawingElements();
5385 static void HandleControlButtons(struct GadgetInfo *gi)
5387 int id = gi->custom_id;
5388 int button = gi->event.button;
5389 int step = BUTTON_STEPSIZE(button);
5390 int new_element = BUTTON_ELEMENT(button);
5393 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5394 DrawLevelText(0, 0, 0, TEXT_END);
5396 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5397 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5398 drawing_function != GADGET_ID_PICK_ELEMENT)
5400 DrawDrawingWindow();
5401 edit_mode = ED_MODE_DRAWING;
5406 case GADGET_ID_SCROLL_LEFT:
5407 if (level_xpos >= 0)
5409 if (lev_fieldx < ed_fieldx - 2)
5413 if (level_xpos < -1)
5416 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5418 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5420 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5421 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5425 case GADGET_ID_SCROLL_RIGHT:
5426 if (level_xpos <= lev_fieldx - ed_fieldx)
5428 if (lev_fieldx < ed_fieldx - 2)
5432 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5433 level_xpos = lev_fieldx - ed_fieldx + 1;
5435 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5437 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5439 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5440 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5444 case GADGET_ID_SCROLL_UP:
5445 if (level_ypos >= 0)
5447 if (lev_fieldy < ed_fieldy - 2)
5451 if (level_ypos < -1)
5454 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5456 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5458 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5459 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5463 case GADGET_ID_SCROLL_DOWN:
5464 if (level_ypos <= lev_fieldy - ed_fieldy)
5466 if (lev_fieldy < ed_fieldy - 2)
5470 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5471 level_ypos = lev_fieldy - ed_fieldy + 1;
5473 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5475 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5477 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5478 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5482 case GADGET_ID_SCROLL_HORIZONTAL:
5483 level_xpos = gi->event.item_position - 1;
5484 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5487 case GADGET_ID_SCROLL_VERTICAL:
5488 level_ypos = gi->event.item_position - 1;
5489 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5492 case GADGET_ID_SCROLL_LIST_UP:
5493 case GADGET_ID_SCROLL_LIST_DOWN:
5494 case GADGET_ID_SCROLL_LIST_VERTICAL:
5495 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5496 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5499 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5500 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5502 if (element_shift < 0)
5504 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5505 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5507 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5508 GDI_SCROLLBAR_ITEM_POSITION,
5509 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5512 ModifyEditorElementList();
5516 case GADGET_ID_WRAP_LEFT:
5517 WrapLevel(-step, 0);
5520 case GADGET_ID_WRAP_RIGHT:
5524 case GADGET_ID_WRAP_UP:
5525 WrapLevel(0, -step);
5528 case GADGET_ID_WRAP_DOWN:
5532 case GADGET_ID_SINGLE_ITEMS:
5533 case GADGET_ID_CONNECTED_ITEMS:
5534 case GADGET_ID_LINE:
5536 case GADGET_ID_TEXT:
5537 case GADGET_ID_RECTANGLE:
5538 case GADGET_ID_FILLED_BOX:
5539 case GADGET_ID_FLOOD_FILL:
5540 case GADGET_ID_GRAB_BRUSH:
5541 case GADGET_ID_PICK_ELEMENT:
5542 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5543 last_drawing_function = drawing_function;
5544 drawing_function = id;
5545 draw_with_brush = FALSE;
5548 case GADGET_ID_RANDOM_PLACEMENT:
5549 RandomPlacement(new_element);
5552 case GADGET_ID_PROPERTIES:
5553 if (edit_mode != ED_MODE_PROPERTIES)
5555 properties_element = new_element;
5556 DrawPropertiesWindow();
5557 edit_mode = ED_MODE_PROPERTIES;
5561 DrawDrawingWindow();
5562 edit_mode = ED_MODE_DRAWING;
5566 case GADGET_ID_UNDO:
5567 if (undo_buffer_steps == 0)
5569 Request("Undo buffer empty !", REQ_CONFIRM);
5573 undo_buffer_position =
5574 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5575 undo_buffer_steps--;
5577 for(x=0; x<lev_fieldx; x++)
5578 for(y=0; y<lev_fieldy; y++)
5579 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5580 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5583 case GADGET_ID_INFO:
5584 if (edit_mode != ED_MODE_INFO)
5586 DrawLevelInfoWindow();
5587 edit_mode = ED_MODE_INFO;
5591 DrawDrawingWindow();
5592 edit_mode = ED_MODE_DRAWING;
5596 case GADGET_ID_CLEAR:
5597 for(x=0; x<MAX_LEV_FIELDX; x++)
5598 for(y=0; y<MAX_LEV_FIELDY; y++)
5599 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5600 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5602 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5605 case GADGET_ID_SAVE:
5606 if (leveldir_current->readonly)
5608 Request("This level is read only !", REQ_CONFIRM);
5612 if (!LevelContainsPlayer)
5613 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5616 if (Request("Save this level and kill the old ?", REQ_ASK))
5618 CopyPlayfield(Feld, Ur);
5620 SaveLevel(level_nr);
5625 case GADGET_ID_TEST:
5626 if (!LevelContainsPlayer)
5627 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5631 level.game_version = GAME_VERSION_ACTUAL;
5633 CopyPlayfield(Ur, FieldBackup);
5634 CopyPlayfield(Feld, Ur);
5636 UnmapLevelEditorGadgets();
5637 UndrawSpecialEditorDoor();
5639 CloseDoor(DOOR_CLOSE_ALL);
5641 DrawCompleteVideoDisplay();
5643 if (setup.autorecord)
5644 TapeStartRecording();
5646 level_editor_test_game = TRUE;
5647 game_status = GAME_MODE_PLAYING;
5653 case GADGET_ID_EXIT:
5654 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
5658 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5659 id <= GADGET_ID_ELEMENTLIST_LAST)
5661 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5662 int new_element = editor_elements[element_position + element_shift];
5664 PickDrawingElement(button, new_element);
5666 if (!stick_element_properties_window &&
5667 drawing_function != GADGET_ID_PICK_ELEMENT)
5669 properties_element = new_element;
5670 if (edit_mode == ED_MODE_PROPERTIES)
5671 DrawPropertiesWindow();
5674 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5675 ClickOnGadget(level_editor_gadget[last_drawing_function],
5679 else if (gi->event.type == GD_EVENT_PRESSED)
5680 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5681 else if (gi->event.type == GD_EVENT_RELEASED)
5682 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5683 else if (gi->event.type == GD_EVENT_MOVING)
5684 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5686 printf("default: HandleControlButtons: ? (id == %d)\n", id);
5692 void HandleLevelEditorKeyInput(Key key)
5694 char letter = getCharFromKey(key);
5695 int button = MB_LEFTBUTTON;
5697 if (drawing_function == GADGET_ID_TEXT &&
5698 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5701 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5702 else if (key == KSYM_Delete || key == KSYM_BackSpace)
5703 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5704 else if (key == KSYM_Return)
5705 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5706 else if (key == KSYM_Escape)
5707 DrawLevelText(0, 0, 0, TEXT_END);
5709 else if (button_status == MB_RELEASED)
5711 int i, id = GADGET_ID_NONE;
5716 id = GADGET_ID_SCROLL_LEFT;
5719 id = GADGET_ID_SCROLL_RIGHT;
5722 id = GADGET_ID_SCROLL_UP;
5725 id = GADGET_ID_SCROLL_DOWN;
5728 id = GADGET_ID_SCROLL_LIST_UP;
5729 button = MB_RIGHTBUTTON;
5731 case KSYM_Page_Down:
5732 id = GADGET_ID_SCROLL_LIST_DOWN;
5733 button = MB_RIGHTBUTTON;
5737 if (edit_mode == ED_MODE_DRAWING)
5739 RequestExitLevelEditor(setup.ask_on_escape);
5743 DrawDrawingWindow();
5744 edit_mode = ED_MODE_DRAWING;
5752 if (id != GADGET_ID_NONE)
5753 ClickOnGadget(level_editor_gadget[id], button);
5754 else if (letter == '.')
5755 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5756 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5757 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5759 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5760 if (letter && letter == control_info[i].shortcut)
5761 if (!anyTextGadgetActive())
5762 ClickOnGadget(level_editor_gadget[i], button);
5766 void HandleLevelEditorIdle()
5768 static unsigned long action_delay = 0;
5769 unsigned long action_delay_value = GameFrameDelay;
5770 int xpos = 1, ypos = 2;
5772 if (edit_mode != ED_MODE_PROPERTIES)
5775 if (!DelayReached(&action_delay, action_delay_value))
5778 DrawGraphicAnimationExt(drawto,
5780 SY + ypos * TILEY + MINI_TILEY / 2,
5781 el2img(properties_element), -1, NO_MASKING);
5783 MarkTileDirty(xpos, ypos);
5784 MarkTileDirty(xpos, ypos + 1);
5786 FrameCounter++; /* increase animation frame counter */
5789 void ClearEditorGadgetInfoText()
5791 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5794 void HandleEditorGadgetInfoText(void *ptr)
5796 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5797 char infotext[MAX_OUTPUT_LINESIZE + 1];
5798 char shortcut[MAX_OUTPUT_LINESIZE + 1];
5799 int max_infotext_len = getMaxInfoTextLength();
5801 if (game_status != GAME_MODE_EDITOR)
5804 ClearEditorGadgetInfoText();
5806 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5809 /* misuse this function to delete brush cursor, if needed */
5810 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5811 DeleteBrushFromCursor();
5813 if (gi == NULL || gi->info_text == NULL)
5816 strncpy(infotext, gi->info_text, max_infotext_len);
5817 infotext[max_infotext_len] = '\0';
5819 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5821 int key = control_info[gi->custom_id].shortcut;
5825 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
5826 sprintf(shortcut, " ('.' or '%c')", key);
5827 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
5828 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5829 else /* normal case */
5830 sprintf(shortcut, " ('%s%c')",
5831 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5833 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5834 strcat(infotext, shortcut);
5838 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5841 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5843 static int start_lx, start_ly;
5845 int id = gi->custom_id;
5846 int sx = gi->event.x;
5847 int sy = gi->event.y;
5848 int lx = sx + level_xpos;
5849 int ly = sy + level_ypos;
5850 int min_sx = 0, min_sy = 0;
5851 int max_sx = gi->drawing.area_xsize - 1;
5852 int max_sy = gi->drawing.area_ysize - 1;
5854 ClearEditorGadgetInfoText();
5856 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5859 /* make sure to stay inside drawing area boundaries */
5860 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5861 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5863 if (id == GADGET_ID_DRAWING_LEVEL)
5867 int min_lx = 0, min_ly = 0;
5868 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5870 /* get positions inside level field */
5871 lx = sx + level_xpos;
5872 ly = sy + level_ypos;
5874 /* make sure to stay inside level field boundaries */
5875 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5876 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5878 /* correct drawing area positions accordingly */
5879 sx = lx - level_xpos;
5880 sy = ly - level_ypos;
5883 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5885 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
5887 if (gi->event.type == GD_EVENT_PRESSED)
5893 switch (drawing_function)
5895 case GADGET_ID_SINGLE_ITEMS:
5896 infotext = "Drawing single items";
5898 case GADGET_ID_CONNECTED_ITEMS:
5899 infotext = "Drawing connected items";
5901 case GADGET_ID_LINE:
5902 infotext = "Drawing line";
5905 infotext = "Drawing arc";
5907 case GADGET_ID_TEXT:
5908 infotext = "Setting text cursor";
5910 case GADGET_ID_RECTANGLE:
5911 infotext = "Drawing rectangle";
5913 case GADGET_ID_FILLED_BOX:
5914 infotext = "Drawing filled box";
5916 case GADGET_ID_FLOOD_FILL:
5917 infotext = "Flood fill";
5919 case GADGET_ID_GRAB_BRUSH:
5920 infotext = "Grabbing brush";
5922 case GADGET_ID_PICK_ELEMENT:
5923 infotext = "Picking element";
5927 infotext = "Drawing position";
5931 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5932 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5933 "%s: %d, %d", infotext, lx, ly);
5935 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5936 "%s: %d, %d", infotext,
5937 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5939 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5940 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5941 "%s", getElementInfoText(Feld[lx][ly]));
5943 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5944 "Level position: %d, %d", lx, ly);
5947 /* misuse this function to draw brush cursor, if needed */
5948 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5950 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5951 CopyBrushToCursor(sx, sy);
5953 DeleteBrushFromCursor();
5956 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5958 if (id == GADGET_ID_AMOEBA_CONTENT)
5959 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5960 "%s", getElementInfoText(level.amoeba_content));
5961 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5962 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5963 "%s", getElementInfoText(custom_element.use_gfx_element));
5964 else if (id == GADGET_ID_CUSTOM_CONTENT)
5965 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5966 "%s", getElementInfoText(custom_element.content[sx][sy]));
5967 else if (id == GADGET_ID_CUSTOM_CHANGED)
5968 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5969 "%s", getElementInfoText(custom_element.change.successor));
5970 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5971 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5972 "%s", getElementInfoText(random_placement_background_element));
5973 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5974 id <= GADGET_ID_ELEMENT_CONTENT_7)
5976 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5978 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5979 "%s", getElementInfoText(level.yamyam_content[i][sx][sy]));
5984 if (id == GADGET_ID_AMOEBA_CONTENT)
5985 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5987 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5988 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5989 "Custom graphic element");
5990 else if (id == GADGET_ID_CUSTOM_CONTENT)
5991 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5992 "Custom element content position: %d, %d", sx, sy);
5993 else if (id == GADGET_ID_CUSTOM_CHANGED)
5994 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5995 "New element after change");
5996 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5997 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5998 "Random placement background");
5999 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6000 id <= GADGET_ID_ELEMENT_CONTENT_7)
6001 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6002 "Content area %d position: %d, %d",
6003 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6007 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6009 if (!ask_if_level_has_changed ||
6011 Request("Level has changed! Exit without saving ?",
6012 REQ_ASK | REQ_STAY_OPEN))
6014 CloseDoor(DOOR_CLOSE_1);
6016 CloseDoor(DOOR_CLOSE_ALL);
6018 game_status = GAME_MODE_MAIN;
6023 CloseDoor(DOOR_CLOSE_1);
6024 BlitBitmap(bitmap_db_door, bitmap_db_door,
6025 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6026 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6027 OpenDoor(DOOR_OPEN_1);