1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_XPOS SX
350 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
354 -----------------------------------------------------------------------------
355 editor gadget definitions
356 -----------------------------------------------------------------------------
359 /* drawing toolbox buttons */
360 #define GADGET_ID_NONE -1
361 #define GADGET_ID_TOOLBOX_FIRST 0
363 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
364 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
365 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
366 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
367 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
368 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
369 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
370 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
371 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
372 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
373 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
374 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
375 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
376 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
377 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
378 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
380 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
381 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
382 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
383 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
384 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
385 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
387 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
388 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
389 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
390 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
391 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
393 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
394 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
395 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
396 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
397 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
399 /* counter gadget identifiers */
400 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
402 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
403 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
404 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
405 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
406 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
407 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
408 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
409 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
410 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
411 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
412 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
413 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
414 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
415 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
416 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
417 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
418 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
419 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
420 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
421 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
422 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
423 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
424 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
425 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
426 #define GADGET_ID_LEVELSET_NUM_LEVELS_DOWN (GADGET_ID_COUNTER_FIRST + 24)
427 #define GADGET_ID_LEVELSET_NUM_LEVELS_TEXT (GADGET_ID_COUNTER_FIRST + 25)
428 #define GADGET_ID_LEVELSET_NUM_LEVELS_UP (GADGET_ID_COUNTER_FIRST + 26)
429 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 27)
430 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 28)
431 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 29)
432 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 30)
433 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 31)
434 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 32)
435 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 33)
436 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 34)
437 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 35)
438 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 36)
439 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 37)
440 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 38)
441 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
442 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
443 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
444 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
445 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
446 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
447 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 45)
448 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 46)
449 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 47)
450 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
451 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
452 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
453 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
454 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
455 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
456 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
457 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
458 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 56)
459 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 57)
460 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 58)
461 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 59)
462 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
463 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
464 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 62)
465 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
466 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
467 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
468 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
469 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
470 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
471 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
472 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
473 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
474 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
475 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
476 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
477 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
478 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
479 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
480 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
481 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
482 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
483 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 81)
484 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 82)
485 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 83)
486 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 84)
487 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 85)
488 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 86)
489 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
490 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
491 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
492 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 90)
493 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 91)
494 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 92)
495 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 93)
496 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 94)
497 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 95)
498 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
499 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
500 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
501 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 99)
502 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 100)
503 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 101)
504 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 102)
505 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 103)
506 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 104)
508 /* drawing area identifiers */
509 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 105)
511 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
512 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
513 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
514 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
515 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
516 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
517 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
518 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
519 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
520 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
521 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
522 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
523 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
525 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
526 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
527 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
528 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
529 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
530 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
531 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
532 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
533 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
534 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
535 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
536 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
537 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
538 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
539 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
540 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
541 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
542 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
543 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
545 /* text input identifiers */
546 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
548 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
549 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
550 #define GADGET_ID_LEVELSET_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
551 #define GADGET_ID_LEVELSET_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 3)
552 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 4)
554 /* text area identifiers */
555 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 5)
557 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
559 /* selectbox identifiers */
560 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
562 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
563 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
564 #define GADGET_ID_LEVELSET_SAVE_MODE (GADGET_ID_SELECTBOX_FIRST + 2)
565 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 3)
566 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 4)
567 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 5)
568 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 6)
569 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 7)
570 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 8)
571 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 9)
572 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 10)
573 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
574 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 12)
575 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
576 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 14)
577 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 15)
578 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 16)
579 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 17)
580 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 18)
581 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
582 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 20)
583 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 21)
584 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 22)
585 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 23)
586 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 24)
587 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 25)
588 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 26)
589 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 27)
590 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 28)
591 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 29)
593 /* textbutton identifiers */
594 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 30)
596 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
597 #define GADGET_ID_LEVELINFO_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 1)
598 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 2)
599 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 3)
600 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 4)
601 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 5)
602 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 6)
603 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
604 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 8)
605 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 9)
606 #define GADGET_ID_SAVE_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 10)
607 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 11)
608 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 12)
610 /* graphicbutton identifiers */
611 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 13)
613 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
614 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
615 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
616 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
618 /* gadgets for scrolling of drawing area */
619 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
621 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
622 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
623 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
624 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
625 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
626 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
628 /* gadgets for scrolling element list */
629 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
631 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
632 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
633 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
635 /* checkbuttons/radiobuttons for level/element properties */
636 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
638 #define GADGET_ID_AUTO_COUNT_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 0)
639 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 1)
640 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 2)
641 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 3)
642 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
643 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
644 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 6)
645 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
646 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 8)
647 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 9)
648 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 10)
649 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 11)
650 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 12)
651 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 13)
652 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
653 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
654 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 16)
655 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
656 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
657 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 19)
658 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
659 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
660 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 22)
661 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 23)
662 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 24)
663 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 25)
664 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
665 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 27)
666 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 28)
667 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 29)
668 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 30)
669 #define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 31)
670 #define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 32)
671 #define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 33)
672 #define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 34)
673 #define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 35)
674 #define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
675 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 37)
676 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 38)
677 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 39)
678 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 40)
679 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 41)
680 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 42)
681 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 43)
682 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 44)
683 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 45)
684 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 46)
685 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 47)
686 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 48)
687 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 49)
688 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 50)
689 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 51)
690 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 52)
691 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 53)
692 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 54)
693 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 55)
694 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 56)
695 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 57)
696 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 58)
697 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 59)
698 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 60)
699 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 61)
700 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 62)
701 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 63)
703 /* gadgets for buttons in element list */
704 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 64)
705 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
706 ED_NUM_ELEMENTLIST_BUTTONS - 1)
708 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
710 /* radio button numbers */
711 #define RADIO_NR_NONE 0
712 #define RADIO_NR_DRAWING_TOOLBOX 1
713 #define RADIO_NR_RANDOM_ELEMENTS 2
715 /* values for counter gadgets */
716 #define ED_COUNTER_ID_SELECT_LEVEL 0
717 #define ED_COUNTER_ID_LEVEL_XSIZE 1
718 #define ED_COUNTER_ID_LEVEL_YSIZE 2
719 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
720 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
721 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
722 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
723 #define ED_COUNTER_ID_LEVELSET_NUM_LEVELS 7
724 #define ED_COUNTER_ID_LEVEL_RANDOM 8
725 #define ED_COUNTER_ID_ELEMENT_VALUE1 9
726 #define ED_COUNTER_ID_ELEMENT_VALUE2 10
727 #define ED_COUNTER_ID_ELEMENT_VALUE3 11
728 #define ED_COUNTER_ID_ELEMENT_VALUE4 12
729 #define ED_COUNTER_ID_YAMYAM_CONTENT 13
730 #define ED_COUNTER_ID_BALL_CONTENT 14
731 #define ED_COUNTER_ID_ANDROID_CONTENT 15
732 #define ED_COUNTER_ID_ENVELOPE_XSIZE 16
733 #define ED_COUNTER_ID_ENVELOPE_YSIZE 17
734 #define ED_COUNTER_ID_INVENTORY_SIZE 18
735 #define ED_COUNTER_ID_CUSTOM_SCORE 19
736 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 20
737 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 21
738 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 22
739 #define ED_COUNTER_ID_PUSH_DELAY_FIX 23
740 #define ED_COUNTER_ID_PUSH_DELAY_RND 24
741 #define ED_COUNTER_ID_DROP_DELAY_FIX 25
742 #define ED_COUNTER_ID_DROP_DELAY_RND 26
743 #define ED_COUNTER_ID_MOVE_DELAY_FIX 27
744 #define ED_COUNTER_ID_MOVE_DELAY_RND 28
745 #define ED_COUNTER_ID_EXPLOSION_DELAY 29
746 #define ED_COUNTER_ID_IGNITION_DELAY 30
747 #define ED_COUNTER_ID_GROUP_CONTENT 31
748 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 32
749 #define ED_COUNTER_ID_CHANGE_DELAY_RND 33
750 #define ED_COUNTER_ID_CHANGE_CONT_RND 34
752 #define ED_NUM_COUNTERBUTTONS 35
754 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
755 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
756 #define ED_COUNTER_ID_LEVELSET_FIRST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
757 #define ED_COUNTER_ID_LEVELSET_LAST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
758 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
759 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
761 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
762 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
763 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
764 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
765 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
766 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
768 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
769 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
771 /* values for scrollbutton gadgets */
772 #define ED_SCROLLBUTTON_ID_AREA_UP 0
773 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
774 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
775 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
776 #define ED_SCROLLBUTTON_ID_LIST_UP 4
777 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
779 #define ED_NUM_SCROLLBUTTONS 6
781 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
782 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
784 /* values for scrollbar gadgets */
785 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
786 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
787 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
789 #define ED_NUM_SCROLLBARS 3
791 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
792 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
794 /* values for text input gadgets */
795 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
796 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
797 #define ED_TEXTINPUT_ID_LEVELSET_NAME 2
798 #define ED_TEXTINPUT_ID_LEVELSET_AUTHOR 3
799 #define ED_TEXTINPUT_ID_ELEMENT_NAME 4
801 #define ED_NUM_TEXTINPUT 5
803 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
804 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
806 #define ED_TEXTINPUT_ID_LEVELSET_FIRST ED_TEXTINPUT_ID_LEVELSET_NAME
807 #define ED_TEXTINPUT_ID_LEVELSET_LAST ED_TEXTINPUT_ID_LEVELSET_AUTHOR
809 /* values for text area gadgets */
810 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
812 #define ED_NUM_TEXTAREAS 1
814 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
815 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
817 /* values for selectbox gadgets */
818 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
819 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
820 #define ED_SELECTBOX_ID_LEVELSET_SAVE_MODE 2
821 #define ED_SELECTBOX_ID_WIND_DIRECTION 3
822 #define ED_SELECTBOX_ID_PLAYER_SPEED 4
823 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 5
824 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 6
825 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 7
826 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 8
827 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 9
828 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 10
829 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 11
830 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 12
831 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 13
832 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 14
833 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 15
834 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 16
835 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 17
836 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 18
837 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 19
838 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 20
839 #define ED_SELECTBOX_ID_CHANGE_SIDE 21
840 #define ED_SELECTBOX_ID_CHANGE_PLAYER 22
841 #define ED_SELECTBOX_ID_CHANGE_PAGE 23
842 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 24
843 #define ED_SELECTBOX_ID_ACTION_TYPE 25
844 #define ED_SELECTBOX_ID_ACTION_MODE 26
845 #define ED_SELECTBOX_ID_ACTION_ARG 27
846 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 28
847 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 29
849 #define ED_NUM_SELECTBOX 30
851 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
852 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
854 #define ED_SELECTBOX_ID_LEVELSET_FIRST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
855 #define ED_SELECTBOX_ID_LEVELSET_LAST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
857 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
858 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
859 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
860 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
861 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
862 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
864 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
865 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
867 /* values for textbutton gadgets */
868 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
869 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET 1
870 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 2
871 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 3
872 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 4
873 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 5
874 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 6
875 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 7
876 #define ED_TEXTBUTTON_ID_SAVE_LEVELSET 8
877 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 9
878 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 10
879 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 11
880 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 12
882 #define ED_NUM_TEXTBUTTONS 13
884 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
885 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
887 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
888 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
890 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
891 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
893 /* values for graphicbutton gadgets */
894 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
895 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
896 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
897 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
899 #define ED_NUM_GRAPHICBUTTONS 4
901 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
902 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
904 /* values for checkbutton gadgets */
905 #define ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS 0
906 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
907 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 2
908 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 3
909 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 4
910 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 5
911 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 6
912 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 7
913 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 8
914 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 9
915 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 10
916 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 11
917 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 12
918 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 13
919 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 14
920 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 15
921 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 16
922 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 17
923 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 18
924 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 19
925 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 20
926 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 21
927 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 22
928 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 23
929 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 24
930 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 25
931 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 26
932 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 27
933 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 28
934 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 29
935 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 30
936 #define ED_CHECKBUTTON_ID_MM_LASER_RED 31
937 #define ED_CHECKBUTTON_ID_MM_LASER_GREEN 32
938 #define ED_CHECKBUTTON_ID_MM_LASER_BLUE 33
939 #define ED_CHECKBUTTON_ID_DF_LASER_RED 34
940 #define ED_CHECKBUTTON_ID_DF_LASER_GREEN 35
941 #define ED_CHECKBUTTON_ID_DF_LASER_BLUE 36
942 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 37
943 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 38
944 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 39
945 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 40
946 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 41
947 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 42
948 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 43
949 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 44
950 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 45
951 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 46
952 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 47
953 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 48
954 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 49
955 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 50
956 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 51
957 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 52
958 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 53
959 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 54
960 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 55
961 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 56
962 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 57
963 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 58
964 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 59
965 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 60
966 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 61
968 #define ED_NUM_CHECKBUTTONS 62
970 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
971 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
973 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
974 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
976 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
977 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
978 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
979 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
980 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
981 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
983 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
984 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
986 /* values for radiobutton gadgets */
987 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
988 #define ED_RADIOBUTTON_ID_QUANTITY 1
990 #define ED_NUM_RADIOBUTTONS 2
992 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
993 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
995 /* values for drawing area gadgets */
996 #define ED_DRAWING_ID_DRAWING_LEVEL 0
997 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
998 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
999 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
1000 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
1001 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
1002 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
1003 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
1004 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
1005 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
1006 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
1007 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
1008 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
1009 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
1010 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
1011 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
1012 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
1013 #define ED_DRAWING_ID_ANDROID_CONTENT 17
1014 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
1015 #define ED_DRAWING_ID_START_ELEMENT 19
1016 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
1017 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
1018 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
1019 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
1020 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
1021 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
1022 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
1023 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
1024 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
1025 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
1026 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
1027 #define ED_DRAWING_ID_GROUP_CONTENT 31
1028 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
1030 #define ED_NUM_DRAWING_AREAS 33
1032 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
1033 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
1037 -----------------------------------------------------------------------------
1038 some internally used definitions
1039 -----------------------------------------------------------------------------
1042 /* values for CopyLevelToUndoBuffer() */
1043 #define UNDO_IMMEDIATE 0
1044 #define UNDO_ACCUMULATE 1
1046 /* values for scrollbars */
1047 #define ED_SCROLL_NO 0
1048 #define ED_SCROLL_LEFT 1
1049 #define ED_SCROLL_RIGHT 2
1050 #define ED_SCROLL_UP 4
1051 #define ED_SCROLL_DOWN 8
1053 /* screens in the level editor */
1054 #define ED_MODE_DRAWING 0
1055 #define ED_MODE_INFO 1
1056 #define ED_MODE_PROPERTIES 2
1057 #define ED_MODE_PALETTE 3
1059 /* sub-screens in the global settings section */
1060 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1061 #define ED_MODE_LEVELINFO_LEVELSET ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
1062 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1064 /* sub-screens in the element properties section */
1065 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1066 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1067 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1068 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1069 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1071 /* how many steps can be cancelled */
1072 #define NUM_UNDO_STEPS (64 + 1)
1074 /* values for elements with score for certain actions */
1076 #define MAX_SCORE 999
1078 /* values for elements with count for collecting */
1079 #define MIN_COLLECT_COUNT 0
1080 #define MAX_COLLECT_COUNT 999
1082 /* values for random placement */
1083 #define RANDOM_USE_PERCENTAGE 0
1084 #define RANDOM_USE_QUANTITY 1
1086 /* values for level set save mode */
1087 #define LEVELSET_SAVE_MODE_UPDATE 0
1088 #define LEVELSET_SAVE_MODE_CREATE 1
1090 /* default value for element tile size in drawing area */
1091 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1095 -----------------------------------------------------------------------------
1096 some internally used data structure definitions
1097 -----------------------------------------------------------------------------
1104 struct XYTileSize *pos;
1108 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1110 /* note: some additional characters are already reserved for "cheat mode"
1111 shortcuts (":XYZ" style) -- for details, see "events.c" */
1113 /* ---------- toolbox control buttons ------------------------------------ */
1116 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1117 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1118 "draw single items", 's'
1121 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1122 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1123 "draw connected items", 'd'
1126 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1127 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1131 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1132 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1136 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1137 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1138 "draw outline rectangles", 'r'
1141 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1142 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1143 "draw filled rectangles", 'R'
1146 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1147 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1148 "wrap (rotate) level up", 0
1151 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1152 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1153 "enter text elements", 't'
1156 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1157 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1161 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1162 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1163 "wrap (rotate) level left", 0
1166 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1167 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1168 "zoom level tile size", '+'
1171 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1172 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1173 "wrap (rotate) level right", 0
1176 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1177 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1178 "random element placement", 0
1181 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1182 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1186 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1187 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1188 "wrap (rotate) level down", 0
1191 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1192 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1193 "pick drawing element", ','
1196 /* ---------- level control buttons -------------------------------------- */
1199 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1200 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1201 "undo/redo last operation", 'u'
1204 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1205 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1206 "properties of level", 'I'
1209 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1210 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1214 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1215 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1219 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1220 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1224 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1225 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1226 "exit level editor", 'E'
1229 /* ---------- CE and GE control buttons ---------------------------------- */
1232 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1233 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1234 "copy settings from other element", 0
1237 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1238 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1239 "copy settings to other element", 0
1242 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1243 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1244 "exchange element with other element", 0
1247 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1248 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1249 "copy settings from this element", 0
1252 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1253 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1254 "paste settings to this element", 0
1257 /* ---------- palette control buttons ------------------------------------ */
1260 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1261 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1262 "properties of drawing element", 'p'
1265 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1266 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1267 "properties of drawing element 1", '1'
1270 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1271 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1272 "properties of drawing element 2", '2'
1275 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1276 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1277 "properties of drawing element 3", '3'
1280 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1281 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1282 "show list of elements", 'e'
1286 static int random_placement_value = 10;
1287 static int random_placement_method = RANDOM_USE_QUANTITY;
1288 static int random_placement_background_element = EL_SAND;
1289 static boolean random_placement_background_restricted = FALSE;
1290 static boolean stick_element_properties_window = FALSE;
1291 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1292 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1293 static struct ElementChangeInfo custom_element_change;
1294 static struct ElementGroupInfo group_element_info;
1295 static struct ElementInfo custom_element;
1297 static char levelset_name[MAX_LEVEL_NAME_LEN + 1];
1298 static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1];
1299 static int levelset_num_levels = 100;
1300 static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
1305 int min_value, max_value;
1306 int gadget_id_down, gadget_id_up;
1308 int gadget_id_align;
1310 char *text_above, *text_left, *text_right;
1311 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1313 /* ---------- current level number --------------------------------------- */
1316 -1, -1, /* these values are not constant, but can change at runtime */
1318 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1319 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1324 /* ---------- level and editor settings ---------------------------------- */
1327 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1328 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1329 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1330 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1332 "playfield size:", NULL, "width",
1335 -1, ED_LEVEL_SETTINGS_YPOS(4),
1336 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1337 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1338 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1340 NULL, " ", "height",
1343 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1345 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1346 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1348 NULL, "number of gems to collect:", NULL
1351 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1353 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1354 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1356 "time or step limit to solve level:", NULL, NULL
1359 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1361 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1362 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1363 &level.score[SC_TIME_BONUS],
1364 "score for each second/step left:", NULL, NULL
1367 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1369 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1370 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1372 NULL, "random seed:", "(0 => random)"
1375 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1377 GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, GADGET_ID_LEVELSET_NUM_LEVELS_UP,
1378 GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, GADGET_ID_NONE,
1379 &levelset_num_levels,
1380 "number of levels:", NULL, NULL,
1383 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1385 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1386 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1387 &random_placement_value,
1388 "random element placement:", NULL, "in"
1391 /* ---------- element settings: configure (various elements) ------------- */
1394 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1395 MIN_SCORE, MAX_SCORE,
1396 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1397 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1398 NULL, /* will be set when used */
1402 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1403 MIN_SCORE, MAX_SCORE,
1404 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1405 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1406 NULL, /* will be set when used */
1410 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1411 MIN_SCORE, MAX_SCORE,
1412 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1413 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1414 NULL, /* will be set when used */
1418 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1419 MIN_SCORE, MAX_SCORE,
1420 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1421 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1422 NULL, /* will be set when used */
1426 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1427 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1428 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1429 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1430 &level.num_yamyam_contents,
1431 NULL, NULL, "number of content areas"
1434 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1435 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1436 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1437 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1438 &level.num_ball_contents,
1439 NULL, NULL, "number of content areas"
1442 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1443 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1444 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1445 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1446 &level.num_android_clone_elements,
1447 NULL, NULL, "number of clonable elements"
1450 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1451 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1452 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1453 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1454 NULL, /* will be set when used */
1455 NULL, NULL, "width",
1458 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1459 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1460 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1461 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1462 NULL, /* will be set when used */
1463 NULL, " ", "height",
1466 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1467 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1468 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1469 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1470 &level.initial_inventory_size[0],
1471 NULL, NULL, "number of inventory elements"
1474 /* ---------- element settings: configure 1 (custom elements) ------------ */
1477 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1478 MIN_SCORE, MAX_SCORE,
1479 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1480 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1481 &custom_element.collect_score_initial,
1482 NULL, "CE score", " "
1485 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1486 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1487 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1488 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1489 &custom_element.collect_count_initial,
1490 NULL, "CE count", NULL
1493 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1495 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1496 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1497 &custom_element.ce_value_fixed_initial,
1498 NULL, "CE value", NULL
1501 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1503 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1504 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1505 &custom_element.ce_value_random_initial,
1506 NULL, "+random", NULL
1509 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1511 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1512 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1513 &custom_element.push_delay_fixed,
1514 NULL, "push delay", NULL
1517 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1519 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1520 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1521 &custom_element.push_delay_random,
1522 NULL, "+random", NULL
1525 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1527 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1528 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1529 &custom_element.drop_delay_fixed,
1530 NULL, "drop delay", NULL
1533 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1535 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1536 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1537 &custom_element.drop_delay_random,
1538 NULL, "+random", NULL
1541 /* ---------- element settings: configure 2 (custom elements) ------------ */
1544 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1546 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1547 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1548 &custom_element.move_delay_fixed,
1549 NULL, "move delay", NULL
1552 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1554 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1555 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1556 &custom_element.move_delay_random,
1557 NULL, "+random", NULL
1560 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1562 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1563 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1564 &custom_element.explosion_delay,
1565 NULL, "explosion delay", NULL
1568 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1570 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1571 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1572 &custom_element.ignition_delay,
1573 NULL, "ignition delay", "(by fire)"
1576 /* ---------- element settings: configure (group elements) --------------- */
1579 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1580 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1581 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1582 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1583 &group_element_info.num_elements,
1584 NULL, NULL, "number of elements in group"
1587 /* ---------- element settings: advanced (custom elements) --------------- */
1590 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1592 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1593 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1594 &custom_element_change.delay_fixed,
1595 NULL, "CE delay", NULL,
1598 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1600 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1601 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1602 &custom_element_change.delay_random,
1603 NULL, "+random", NULL
1606 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1608 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1609 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1610 &custom_element_change.random_percentage,
1611 NULL, "use random replace:", "%"
1621 char *text_above, *infotext;
1622 } textinput_info[ED_NUM_TEXTINPUT] =
1625 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1626 GADGET_ID_LEVEL_NAME,
1629 "Title:", "Title for this level"
1632 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1633 GADGET_ID_LEVEL_AUTHOR,
1634 MAX_LEVEL_AUTHOR_LEN,
1636 "Author:", "Author for this level"
1639 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1640 GADGET_ID_LEVELSET_NAME,
1643 "Title:", "Title for this or new level set"
1646 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1647 GADGET_ID_LEVELSET_AUTHOR,
1648 MAX_LEVEL_AUTHOR_LEN,
1650 "Author:", "Author for this or new level set"
1653 -1, -1, /* these values are not constant, but can change at runtime */
1654 GADGET_ID_ELEMENT_NAME,
1655 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1656 custom_element.description,
1657 NULL, "Element name"
1667 char *text_above, *infotext;
1668 } textarea_info[ED_NUM_TEXTAREAS] =
1671 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1672 GADGET_ID_ENVELOPE_INFO,
1673 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1675 "Envelope Content:", "Envelope Content"
1679 static struct ValueTextInfo options_time_or_steps[] =
1687 static struct ValueTextInfo options_game_engine_type[] =
1689 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1690 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1691 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1692 { GAME_ENGINE_TYPE_MM, "Mirror Magic" },
1697 static struct ValueTextInfo options_levelset_save_mode[] =
1699 { LEVELSET_SAVE_MODE_UPDATE, "Update this level set" },
1700 { LEVELSET_SAVE_MODE_CREATE, "Create new level set" },
1705 static struct ValueTextInfo options_wind_direction[] =
1707 { MV_START_NONE, "none" },
1708 { MV_START_LEFT, "left" },
1709 { MV_START_RIGHT, "right" },
1710 { MV_START_UP, "up" },
1711 { MV_START_DOWN, "down" },
1716 static struct ValueTextInfo options_player_speed[] =
1723 { 16, "very fast" },
1724 { 32, "ultrafast" },
1729 static struct ValueTextInfo options_access_type[] =
1731 { EP_WALKABLE, "walkable" },
1732 { EP_PASSABLE, "passable" },
1737 static struct ValueTextInfo options_access_layer[] =
1739 { EP_ACCESSIBLE_OVER, "over" },
1740 { EP_ACCESSIBLE_INSIDE, "inside" },
1741 { EP_ACCESSIBLE_UNDER, "under" },
1746 static struct ValueTextInfo options_access_protected[] =
1748 { 0, "unprotected" },
1754 static struct ValueTextInfo options_access_direction[] =
1756 { MV_NO_DIRECTION, "no direction" },
1757 { MV_LEFT, "left" },
1758 { MV_RIGHT, "right" },
1760 { MV_DOWN, "down" },
1761 { MV_LEFT | MV_UP, "left + up" },
1762 { MV_LEFT | MV_DOWN, "left + down" },
1763 { MV_RIGHT | MV_UP, "right + up" },
1764 { MV_RIGHT | MV_DOWN, "right + down" },
1765 { MV_HORIZONTAL, "horizontal" },
1766 { MV_VERTICAL, "vertical" },
1767 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1768 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1769 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1770 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1771 { MV_ALL_DIRECTIONS, "all directions" },
1776 static struct ValueTextInfo options_walk_to_action[] =
1778 { EP_DIGGABLE, "diggable" },
1779 { EP_COLLECTIBLE_ONLY, "collectible" },
1780 { EP_DROPPABLE, "collectible & droppable" },
1781 { EP_THROWABLE, "collectible & throwable" },
1782 { EP_PUSHABLE, "pushable" },
1787 static struct ValueTextInfo options_move_pattern[] =
1789 { MV_LEFT, "left" },
1790 { MV_RIGHT, "right" },
1792 { MV_DOWN, "down" },
1793 { MV_HORIZONTAL, "horizontal" },
1794 { MV_VERTICAL, "vertical" },
1795 { MV_ALL_DIRECTIONS, "all directions" },
1796 { MV_WIND_DIRECTION, "wind direction" },
1797 { MV_TOWARDS_PLAYER, "towards player" },
1798 { MV_AWAY_FROM_PLAYER, "away from player" },
1799 { MV_ALONG_LEFT_SIDE, "along left side" },
1800 { MV_ALONG_RIGHT_SIDE, "along right side" },
1801 { MV_TURNING_LEFT, "turning left" },
1802 { MV_TURNING_RIGHT, "turning right" },
1803 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1804 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1805 { MV_TURNING_RANDOM, "turning random" },
1806 { MV_MAZE_RUNNER, "maze runner style" },
1807 { MV_MAZE_HUNTER, "maze hunter style" },
1808 { MV_WHEN_PUSHED, "when pushed" },
1809 { MV_WHEN_DROPPED, "when dropped/thrown" },
1814 static struct ValueTextInfo options_move_direction[] =
1816 { MV_START_AUTOMATIC, "automatic" },
1817 { MV_START_LEFT, "left" },
1818 { MV_START_RIGHT, "right" },
1819 { MV_START_UP, "up" },
1820 { MV_START_DOWN, "down" },
1821 { MV_START_RANDOM, "random" },
1822 { MV_START_PREVIOUS, "previous" },
1827 static struct ValueTextInfo options_move_stepsize[] =
1829 { 0, "not moving" },
1834 { 16, "very fast" },
1835 { 32, "even faster" },
1840 static struct ValueTextInfo options_move_leave_type[] =
1842 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1843 { LEAVE_TYPE_LIMITED, "change it to" },
1848 static struct ValueTextInfo options_smash_targets[] =
1850 { EP_CAN_SMASH_PLAYER, "player" },
1852 { EP_CAN_SMASH_ENEMIES, "enemies" },
1854 { EP_CAN_SMASH_EVERYTHING, "everything" },
1859 static struct ValueTextInfo options_slippery_type[] =
1861 { SLIPPERY_ANY_RANDOM, "random" },
1862 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1863 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1864 { SLIPPERY_ONLY_LEFT, "only left" },
1865 { SLIPPERY_ONLY_RIGHT, "only right" },
1870 static struct ValueTextInfo options_deadliness[] =
1872 { EP_DONT_RUN_INTO, "running into" },
1873 { EP_DONT_COLLIDE_WITH, "colliding with" },
1874 { EP_DONT_GET_HIT_BY, "getting hit by" },
1875 { EP_DONT_TOUCH, "touching" },
1880 static struct ValueTextInfo options_explosion_type[] =
1882 { EXPLODES_3X3, "3x3" },
1883 { EXPLODES_CROSS, "3+3" },
1884 { EXPLODES_1X1, "1x1" },
1889 static struct ValueTextInfo options_time_units[] =
1892 { FRAMES_PER_SECOND, "seconds" },
1897 static struct ValueTextInfo options_change_direct_action[] =
1899 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1900 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1901 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1902 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1903 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1904 { CE_ENTERED_BY_PLAYER, "entered by player" },
1905 { CE_LEFT_BY_PLAYER, "left by player" },
1906 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1907 { CE_SWITCHED, "switched" },
1908 { CE_HITTING_SOMETHING, "hitting something" },
1909 { CE_HIT_BY_SOMETHING, "hit by something" },
1911 { CE_BLOCKED, "blocked" },
1913 { CE_IMPACT, "impact (on something)" },
1914 { CE_SMASHED, "smashed (from above)" },
1916 { CE_VALUE_CHANGES, "CE value changes" },
1917 { CE_SCORE_CHANGES, "CE score changes" },
1919 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1920 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1925 static struct ValueTextInfo options_change_other_action[] =
1927 { CE_PLAYER_TOUCHES_X, "player touches" },
1928 { CE_PLAYER_PRESSES_X, "player presses" },
1929 { CE_PLAYER_SWITCHES_X, "player switches" },
1930 { CE_PLAYER_SNAPS_X, "player snaps" },
1931 { CE_PLAYER_PUSHES_X, "player pushes" },
1932 { CE_PLAYER_ENTERS_X, "player enters" },
1933 { CE_PLAYER_LEAVES_X, "player leaves" },
1934 { CE_PLAYER_DIGS_X, "player digs" },
1935 { CE_PLAYER_COLLECTS_X, "player collects" },
1936 { CE_PLAYER_DROPS_X, "player drops/throws" },
1937 { CE_TOUCHING_X, "touching" },
1938 { CE_HITTING_X, "hitting" },
1939 { CE_DIGGING_X, "digging" },
1940 { CE_HIT_BY_X, "hit by" },
1941 { CE_SWITCH_OF_X, "switch of" },
1942 { CE_CHANGE_OF_X, "change by page of" },
1943 { CE_EXPLOSION_OF_X, "explosion of" },
1944 { CE_MOVE_OF_X, "move of" },
1945 { CE_CREATION_OF_X, "creation of" },
1946 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1947 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1948 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1949 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1954 static struct ValueTextInfo options_change_trigger_side[] =
1956 { CH_SIDE_LEFT, "left" },
1957 { CH_SIDE_RIGHT, "right" },
1958 { CH_SIDE_TOP, "top" },
1959 { CH_SIDE_BOTTOM, "bottom" },
1960 { CH_SIDE_LEFT_RIGHT, "left/right" },
1961 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1962 { CH_SIDE_ANY, "any" },
1967 static struct ValueTextInfo options_change_trigger_player[] =
1969 { CH_PLAYER_1, "1" },
1970 { CH_PLAYER_2, "2" },
1971 { CH_PLAYER_3, "3" },
1972 { CH_PLAYER_4, "4" },
1973 { CH_PLAYER_ANY, "any" },
1978 static struct ValueTextInfo options_change_trigger_page[] =
1990 { (1 << 10), "11" },
1991 { (1 << 11), "12" },
1992 { (1 << 12), "13" },
1993 { (1 << 13), "14" },
1994 { (1 << 14), "15" },
1995 { (1 << 15), "16" },
1996 { (1 << 16), "17" },
1997 { (1 << 17), "18" },
1998 { (1 << 18), "19" },
1999 { (1 << 19), "20" },
2000 { (1 << 20), "21" },
2001 { (1 << 21), "22" },
2002 { (1 << 22), "23" },
2003 { (1 << 23), "24" },
2004 { (1 << 24), "25" },
2005 { (1 << 25), "26" },
2006 { (1 << 26), "27" },
2007 { (1 << 27), "28" },
2008 { (1 << 28), "29" },
2009 { (1 << 29), "30" },
2010 { (1 << 30), "31" },
2011 { (1 << 31), "32" },
2012 { CH_PAGE_ANY, "any" },
2017 static struct ValueTextInfo options_change_replace_when[] =
2019 { CP_WHEN_EMPTY, "empty" },
2020 { CP_WHEN_WALKABLE, "walkable" },
2021 { CP_WHEN_DIGGABLE, "diggable" },
2022 { CP_WHEN_COLLECTIBLE, "collectible" },
2023 { CP_WHEN_REMOVABLE, "removable" },
2024 { CP_WHEN_DESTRUCTIBLE, "destructible" },
2029 static struct ValueTextInfo options_action_type[] =
2031 { CA_NO_ACTION, "no action" },
2032 { CA_UNDEFINED, " " },
2033 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
2034 { CA_RESTART_LEVEL, "restart level" },
2035 { CA_SHOW_ENVELOPE, "show envelope" },
2036 { CA_SET_LEVEL_TIME, "set time" },
2037 { CA_SET_LEVEL_SCORE, "set score" },
2038 { CA_SET_LEVEL_GEMS, "set gems" },
2039 { CA_SET_LEVEL_WIND, "set wind dir." },
2040 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
2041 { CA_UNDEFINED, " " },
2042 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
2043 { CA_MOVE_PLAYER, "move player" },
2044 { CA_EXIT_PLAYER, "exit player" },
2045 { CA_KILL_PLAYER, "kill player" },
2046 { CA_SET_PLAYER_KEYS, "set keys" },
2047 { CA_SET_PLAYER_SPEED, "set speed" },
2048 { CA_SET_PLAYER_SHIELD, "set shield" },
2049 { CA_SET_PLAYER_GRAVITY, "set gravity" },
2050 { CA_SET_PLAYER_ARTWORK, "set artwork" },
2051 { CA_SET_PLAYER_INVENTORY, "set inventory" },
2052 { CA_UNDEFINED, " " },
2053 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
2054 { CA_SET_CE_VALUE, "set CE value" },
2055 { CA_SET_CE_SCORE, "set CE score" },
2056 { CA_SET_CE_ARTWORK, "set CE artwork" },
2057 { CA_UNDEFINED, " " },
2058 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
2059 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
2064 static struct ValueTextInfo options_action_mode_none[] =
2066 { CA_MODE_UNDEFINED, " " },
2071 static struct ValueTextInfo options_action_mode_assign[] =
2073 { CA_MODE_SET, "=" },
2078 static struct ValueTextInfo options_action_mode_add_remove[] =
2080 { CA_MODE_ADD, "+" },
2081 { CA_MODE_SUBTRACT, "-" },
2086 static struct ValueTextInfo options_action_mode_calculate[] =
2088 { CA_MODE_SET, "=" },
2089 { CA_MODE_ADD, "+" },
2090 { CA_MODE_SUBTRACT, "-" },
2091 { CA_MODE_MULTIPLY, "*" },
2092 { CA_MODE_DIVIDE, "/" },
2093 { CA_MODE_MODULO, "%" },
2098 static struct ValueTextInfo options_action_arg_none[] =
2100 { CA_ARG_UNDEFINED, " " },
2105 static struct ValueTextInfo options_action_arg_player[] =
2107 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2108 { CA_ARG_PLAYER_1, "1" },
2109 { CA_ARG_PLAYER_2, "2" },
2110 { CA_ARG_PLAYER_3, "3" },
2111 { CA_ARG_PLAYER_4, "4" },
2112 { CA_ARG_PLAYER_ANY, "any" },
2113 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2114 { CA_ARG_PLAYER_ACTION, "action ->" },
2119 static struct ValueTextInfo options_action_arg_number[] =
2121 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2128 { CA_ARG_10, "10" },
2129 { CA_ARG_100, "100" },
2130 { CA_ARG_1000, "1000" },
2131 { CA_ARG_UNDEFINED, " " },
2132 { CA_ARG_NUMBER_MIN, "min" },
2133 { CA_ARG_NUMBER_MAX, "max" },
2134 { CA_ARG_UNDEFINED, " " },
2135 { CA_ARG_NUMBER_RESET, "reset" },
2136 { CA_ARG_UNDEFINED, " " },
2137 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2138 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2139 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2140 { CA_ARG_UNDEFINED, " " },
2141 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2142 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2143 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2144 { CA_ARG_UNDEFINED, " " },
2145 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2146 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2147 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2148 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2149 { CA_ARG_UNDEFINED, " " },
2150 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2151 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2152 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2153 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2158 static struct ValueTextInfo options_action_arg_value[] =
2160 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2167 { CA_ARG_10, "10" },
2168 { CA_ARG_100, "100" },
2169 { CA_ARG_1000, "1000" },
2170 { CA_ARG_UNDEFINED, " " },
2171 { CA_ARG_NUMBER_MIN, "min" },
2172 { CA_ARG_NUMBER_MAX, "max" },
2173 { CA_ARG_UNDEFINED, " " },
2174 { CA_ARG_NUMBER_RESET, "reset" },
2175 { CA_ARG_UNDEFINED, " " },
2176 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2177 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2178 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2179 { CA_ARG_UNDEFINED, " " },
2180 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2181 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2182 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2183 { CA_ARG_UNDEFINED, " " },
2184 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2185 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2186 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2187 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2188 { CA_ARG_UNDEFINED, " " },
2189 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2190 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2191 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2192 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2193 { CA_ARG_UNDEFINED, " " },
2194 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2195 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2196 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2197 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2202 static struct ValueTextInfo options_action_arg_envelope[] =
2204 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2209 { CA_ARG_UNDEFINED, " " },
2210 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2211 { CA_ARG_ELEMENT_TARGET, "target" },
2212 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2213 { CA_ARG_ELEMENT_ACTION, "action ->" },
2218 static struct ValueTextInfo options_action_arg_key[] =
2220 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2229 { CA_ARG_UNDEFINED, " " },
2230 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2231 { CA_ARG_ELEMENT_TARGET, "target" },
2232 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2233 { CA_ARG_ELEMENT_ACTION, "action ->" },
2238 static struct ValueTextInfo options_action_arg_speed[] =
2240 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2241 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2242 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2243 { CA_ARG_SPEED_SLOW, "slow" },
2244 { CA_ARG_SPEED_NORMAL, "normal" },
2245 { CA_ARG_SPEED_FAST, "fast" },
2246 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2247 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2248 { CA_ARG_UNDEFINED, " " },
2249 { CA_ARG_SPEED_SLOWER, "slower" },
2250 { CA_ARG_SPEED_FASTER, "faster" },
2251 { CA_ARG_UNDEFINED, " " },
2252 { CA_ARG_SPEED_RESET, "reset" },
2257 static struct ValueTextInfo options_action_arg_shield[] =
2259 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2260 { CA_ARG_SHIELD_OFF, "off" },
2261 { CA_ARG_SHIELD_NORMAL, "normal" },
2262 { CA_ARG_SHIELD_DEADLY, "deadly" },
2267 static struct ValueTextInfo options_action_arg_artwork[] =
2269 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2270 { CA_ARG_ELEMENT_TARGET, "target" },
2271 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2272 { CA_ARG_ELEMENT_ACTION, "action ->" },
2273 { CA_ARG_UNDEFINED, " " },
2274 { CA_ARG_ELEMENT_RESET, "reset" },
2279 static struct ValueTextInfo options_action_arg_gravity[] =
2281 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2282 { CA_ARG_GRAVITY_ON, "on" },
2283 { CA_ARG_GRAVITY_OFF, "off" },
2284 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2289 static struct ValueTextInfo options_action_arg_direction[] =
2291 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2292 { CA_ARG_DIRECTION_NONE, "none" },
2293 { CA_ARG_DIRECTION_LEFT, "left" },
2294 { CA_ARG_DIRECTION_RIGHT, "right" },
2295 { CA_ARG_DIRECTION_UP, "up" },
2296 { CA_ARG_DIRECTION_DOWN, "down" },
2297 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2298 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2303 static struct ValueTextInfo options_action_arg_scan_mode[] =
2305 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2306 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2307 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2312 static struct ValueTextInfo options_action_arg_inventory[] =
2314 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2315 { CA_ARG_ELEMENT_TARGET, "+ target" },
2316 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2317 { CA_ARG_ELEMENT_ACTION, "+ action" },
2318 { CA_ARG_UNDEFINED, " " },
2319 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2320 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2321 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2322 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2323 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2324 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2325 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2326 { CA_ARG_UNDEFINED, " " },
2327 { CA_ARG_INVENTORY_RESET, "reset" },
2332 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2333 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2338 static struct ValueTextInfo options_group_choice_mode[] =
2340 { ANIM_RANDOM, "random" },
2341 { ANIM_LOOP, "loop" },
2342 { ANIM_LINEAR, "linear" },
2343 { ANIM_PINGPONG, "pingpong" },
2344 { ANIM_PINGPONG2, "pingpong 2" },
2349 static struct ValueTextInfo *action_arg_modes[] =
2351 options_action_mode_none,
2352 options_action_mode_assign,
2353 options_action_mode_add_remove,
2354 options_action_mode_calculate,
2361 struct ValueTextInfo *options;
2363 action_arg_options[] =
2365 { CA_NO_ACTION, 0, options_action_arg_none, },
2366 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2367 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2368 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2369 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2370 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2371 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2372 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2373 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2374 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2375 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2376 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2377 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2378 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2379 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2380 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2381 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2382 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2383 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2384 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2385 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2394 int gadget_id_align;
2395 int size; /* char size of selectbox or '-1' (dynamically determined) */
2396 struct ValueTextInfo *options;
2398 char *text_above, *text_left, *text_right, *infotext;
2399 } selectbox_info[ED_NUM_SELECTBOX] =
2401 /* ---------- level and editor settings ---------------------------------- */
2404 -1, ED_LEVEL_SETTINGS_YPOS(8),
2405 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2407 options_time_or_steps,
2408 &level.use_step_counter,
2409 NULL, NULL, "(0 => no limit)", "time or step limit"
2412 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2413 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2415 options_game_engine_type,
2416 &level.game_engine_type,
2417 NULL, "game engine:", NULL, "game engine"
2420 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
2421 GADGET_ID_LEVELSET_SAVE_MODE, GADGET_ID_NONE,
2423 options_levelset_save_mode,
2424 &levelset_save_mode,
2425 "Action:", NULL, NULL, "action when saving level set"
2428 /* ---------- element settings: configure (several elements) ------------- */
2431 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2432 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2434 options_wind_direction,
2435 &level.wind_direction_initial,
2436 NULL, "initial wind direction:", NULL, "initial wind direction"
2439 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2440 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2442 options_player_speed,
2443 &level.initial_player_stepsize[0],
2444 NULL, "initial player speed:", NULL, "initial player speed"
2447 /* ---------- element settings: configure 1 (custom elements) ------------ */
2450 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2451 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2453 options_access_type,
2454 &custom_element.access_type,
2455 NULL, NULL, NULL, "type of access to this field"
2458 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2459 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2461 options_access_layer,
2462 &custom_element.access_layer,
2463 NULL, NULL, NULL, "layer of access for this field"
2466 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2467 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2469 options_access_protected,
2470 &custom_element.access_protected,
2471 NULL, NULL, NULL, "protected access for this field"
2474 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2475 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2477 options_access_direction,
2478 &custom_element.access_direction,
2479 NULL, "from", NULL, "access direction for this field"
2482 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2483 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2485 options_walk_to_action,
2486 &custom_element.walk_to_action,
2487 NULL, NULL, NULL, "diggable/collectible/pushable"
2490 /* ---------- element settings: configure 2 (custom elements) ------------ */
2493 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2494 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2496 options_move_pattern,
2497 &custom_element.move_pattern,
2498 NULL, "can move", NULL, "element move pattern"
2501 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2502 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2504 options_move_direction,
2505 &custom_element.move_direction_initial,
2506 NULL, "starts moving", NULL, "initial element move direction"
2509 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2510 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2512 options_move_stepsize,
2513 &custom_element.move_stepsize,
2514 NULL, "move/fall speed", NULL, "speed of element movement"
2517 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2518 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2520 options_move_leave_type,
2521 &custom_element.move_leave_type,
2522 // left text with leading spaces to place gadget next to "can dig" gadget
2523 // (needed because drawing area gadgets created after selectbox gadgets)
2524 // NULL, "can dig: can", ":", "leave behind or change element"
2525 NULL, " can", ":", "leave behind or change element"
2528 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2529 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2531 options_smash_targets,
2532 &custom_element.smash_targets,
2533 NULL, "can smash", NULL, "elements that can be smashed"
2536 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2537 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2539 options_slippery_type,
2540 &custom_element.slippery_type,
2541 NULL, "slippery", NULL, "where other elements fall down"
2544 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2545 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2548 &custom_element.deadliness,
2549 NULL, "deadly when", NULL, "deadliness of element"
2552 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2553 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2555 options_explosion_type,
2556 &custom_element.explosion_type,
2557 NULL, "can explode", NULL, "explosion type"
2560 /* ---------- element settings: advanced (custom elements) --------------- */
2563 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2564 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2567 &custom_element_change.delay_frames,
2568 NULL, "delay time given in", NULL, "delay time units for change"
2571 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2572 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2574 options_change_direct_action,
2575 &custom_element_change.direct_action,
2576 NULL, NULL, NULL, "type of direct action"
2579 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2580 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2582 options_change_other_action,
2583 &custom_element_change.other_action,
2584 NULL, NULL, "element:", "type of other element action"
2587 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2588 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2590 options_change_trigger_side,
2591 &custom_element_change.trigger_side,
2592 NULL, "at", "side", "element side triggering change"
2595 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2596 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2598 options_change_trigger_player,
2599 &custom_element_change.trigger_player,
2600 NULL, "player:", " ", "player that causes change"
2603 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2604 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2606 options_change_trigger_page,
2607 &custom_element_change.trigger_page,
2608 NULL, "page:", NULL, "change page that causes change"
2611 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2612 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2614 options_change_replace_when,
2615 &custom_element_change.replace_when,
2616 NULL, "replace when", NULL, "which elements can be replaced"
2619 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2620 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2622 options_action_type,
2623 &custom_element_change.action_type,
2624 NULL, NULL, NULL, "action on specified condition"
2627 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2628 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2630 options_action_mode_none,
2631 &custom_element_change.action_mode,
2632 NULL, NULL, NULL, "action operator"
2635 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2636 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2638 options_action_arg_none,
2639 &custom_element_change.action_arg,
2640 NULL, NULL, NULL, "action parameter"
2643 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2644 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2646 options_change_page,
2647 &custom_element.current_change_page,
2648 NULL, NULL, NULL, "element change page"
2651 /* ---------- element settings: configure (group elements) --------------- */
2654 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2655 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2657 options_group_choice_mode,
2658 &group_element_info.choice_mode,
2659 NULL, "choice type:", NULL, "type of group element choice"
2667 int gadget_id_align;
2670 char *text_above, *text_left, *text_right, *infotext;
2671 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2673 /* ---------- level and editor settings (tabs) --------------------------- */
2676 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2677 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2679 NULL, NULL, NULL, "Configure level properties"
2683 GADGET_ID_LEVELINFO_LEVELSET, GADGET_ID_LEVELINFO_LEVEL,
2685 NULL, NULL, NULL, "Update this or create new level set"
2689 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVELSET,
2691 NULL, NULL, NULL, "Configure editor properties"
2694 /* ---------- element settings (tabs) ------------------------------------ */
2697 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2698 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2700 NULL, NULL, NULL, "Show information about element"
2704 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2706 NULL, NULL, NULL, "Configure element properties"
2710 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2712 NULL, NULL, NULL, "Configure element properties, part 1"
2716 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2718 NULL, NULL, NULL, "Configure element properties, part 2"
2722 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2724 NULL, NULL, NULL, "Configure custom element change pages"
2727 /* ---------- level and editor settings (buttons) ------------------------ */
2730 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
2731 GADGET_ID_SAVE_LEVELSET, GADGET_ID_LEVELSET_SAVE_MODE,
2733 NULL, NULL, NULL, "Update or create level set"
2736 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2737 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2739 NULL, NULL, "this level as level template",
2740 "Save current settings as new template"
2743 /* ---------- element settings (buttons) --------------------------------- */
2747 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2749 NULL, " ", "As Template",
2750 "Save current settings as new template"
2754 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2756 NULL, NULL, NULL, "Add new change page"
2760 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2762 NULL, NULL, NULL, "Delete current change page"
2771 int gadget_id_align;
2772 char *text_left, *text_right, *infotext;
2773 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2776 IMG_EDITOR_COUNTER_DOWN,
2777 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2778 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2779 NULL, NULL, "select previous change page"
2782 IMG_EDITOR_COUNTER_UP,
2783 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2784 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2785 NULL, "change page", "select next change page"
2788 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2789 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2790 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2791 " ", NULL, "copy settings from this change page"
2794 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2795 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2796 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2797 NULL, NULL, "paste settings to this change page"
2804 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2811 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2814 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2815 GADGET_ID_SCROLL_UP,
2816 "scroll level editing area up"
2819 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2820 GADGET_ID_SCROLL_DOWN,
2821 "scroll level editing area down"
2824 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2825 GADGET_ID_SCROLL_LEFT,
2826 "scroll level editing area left"
2829 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2830 GADGET_ID_SCROLL_RIGHT,
2831 "scroll level editing area right"
2834 IMG_EDITOR_PALETTE_SCROLL_UP,
2835 GADGET_ID_SCROLL_LIST_UP,
2836 "scroll element list up ('Page Up')"
2839 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2840 GADGET_ID_SCROLL_LIST_DOWN,
2841 "scroll element list down ('Page Down')"
2849 int wheel_x, wheel_y;
2850 int wheel_width, wheel_height;
2851 } scrollbar_pos[ED_NUM_SCROLLBARS];
2859 } scrollbar_info[ED_NUM_SCROLLBARS] =
2862 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2863 GD_TYPE_SCROLLBAR_HORIZONTAL,
2864 GADGET_ID_SCROLL_HORIZONTAL,
2865 "scroll level editing area horizontally"
2868 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2869 GD_TYPE_SCROLLBAR_VERTICAL,
2870 GADGET_ID_SCROLL_VERTICAL,
2871 "scroll level editing area vertically"
2874 IMG_EDITOR_PALETTE_SCROLLBAR,
2875 GD_TYPE_SCROLLBAR_VERTICAL,
2876 GADGET_ID_SCROLL_LIST_VERTICAL,
2877 "scroll element list vertically"
2886 int gadget_id_align;
2887 int radio_button_nr;
2890 char *text_left, *text_right, *infotext;
2891 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2894 -1, ED_LEVEL_SETTINGS_YPOS(0),
2895 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2896 RADIO_NR_RANDOM_ELEMENTS,
2897 &random_placement_method, RANDOM_USE_PERCENTAGE,
2898 " ", "percentage", "use percentage for random elements"
2901 -1, ED_LEVEL_SETTINGS_YPOS(0),
2902 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2903 RADIO_NR_RANDOM_ELEMENTS,
2904 &random_placement_method, RANDOM_USE_QUANTITY,
2905 " ", "quantity", "use quantity for random elements"
2913 int gadget_id_align;
2915 char *text_above, *text_left, *text_right, *infotext;
2916 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2918 /* ---------- level and editor settings ---------------------------------- */
2921 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2922 GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE,
2923 &level.auto_count_gems,
2925 "automatically count gems needed", "set counter to number of gems"
2928 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2929 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2930 &random_placement_background_restricted,
2932 "restrict random placement to:", "set random placement restriction"
2935 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2936 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2937 &setup.editor.use_template_for_new_levels,
2938 "Template for new levels and CE/GE:", NULL,
2939 "use template for new levels", "use template for level properties"
2942 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2943 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2944 &level.use_custom_template,
2946 "use template for custom elements", "use template for custom properties"
2949 /* ---------- element settings: configure (various elements) ------------- */
2952 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2953 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2954 &stick_element_properties_window,
2956 "stick this screen to edit content","stick this screen to edit content"
2959 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2960 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2961 &level.em_slippery_gems,
2963 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2966 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2967 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2968 &level.em_explodes_by_fire,
2970 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2973 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2974 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2975 &level.use_spring_bug,
2977 "use spring pushing bug", "use odd spring pushing behaviour"
2980 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2981 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2982 &level.use_time_orb_bug,
2984 "use time orb bug", "use odd time orb behaviour"
2987 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2988 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2991 "create single random element", "only create one element from content"
2994 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2995 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2996 &level.ball_state_initial,
2998 "magic ball initially activated", "activate magic ball after level start"
3001 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3002 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
3003 &level.grow_into_diggable,
3005 "can grow into anything diggable", "grow into more than just sand"
3008 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3009 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
3010 &level.auto_exit_sokoban,
3012 "exit level if all fields solved", "automatically finish Sokoban levels"
3015 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3016 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
3017 &level.continuous_snapping,
3019 "continuous snapping", "use snapping without releasing key"
3022 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3023 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
3024 &level.block_snap_field,
3026 "block snapped field when snapping", "use snapping delay to show animation"
3029 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3030 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3031 &level.block_last_field,
3033 "block last field when moving", "player blocks last field when moving"
3036 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3037 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3038 &level.sp_block_last_field,
3040 "block last field when moving", "player blocks last field when moving"
3043 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3044 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
3045 &level.instant_relocation,
3047 "no scrolling when relocating", "player gets relocated without delay"
3050 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3051 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
3052 &level.shifted_relocation,
3054 "no centering when relocating", "level not centered after relocation"
3057 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
3058 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
3059 &level.lazy_relocation,
3061 "only redraw off-screen relocation","no redraw if relocation target visible"
3064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3065 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
3066 &level.use_start_element[0],
3068 "use level start element:", "start level at this element's position"
3071 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3072 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
3073 &level.use_artwork_element[0],
3075 "use artwork from element:", "use player artwork from other element"
3078 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
3079 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
3080 &level.use_explosion_element[0],
3082 "use explosion from element:", "use explosion properties from element"
3085 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3086 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
3087 &level.initial_player_gravity[0],
3089 "use initial gravity", "set initial player gravity"
3092 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3093 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
3094 &level.use_initial_inventory[0],
3096 "use initial inventory:", "use collected elements on level start"
3099 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
3100 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
3101 &level.can_pass_to_walkable,
3103 "can pass to walkable element", "player can pass to empty or walkable"
3106 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3107 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3108 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3110 "can fall into acid (with gravity)","player can fall into acid pool"
3113 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3114 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3115 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3117 "can move into acid", "element can move into acid pool"
3120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3121 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3122 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3124 "deadly when colliding with", "element is deadly when hitting player"
3127 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3128 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3129 &level.envelope[0].autowrap,
3131 "auto-wrap", "automatically wrap envelope text"
3134 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3135 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3136 &level.envelope[0].centered,
3138 "centered", "automatically center envelope text"
3141 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3142 GADGET_ID_MM_LASER_RED, GADGET_ID_NONE,
3143 &level.mm_laser_red,
3144 "choose color components for laser:", NULL,
3145 "red", "use red color components in laser"
3148 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3149 GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE,
3150 &level.mm_laser_green,
3152 "green", "use green color components in laser"
3155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3156 GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE,
3157 &level.mm_laser_blue,
3159 "blue", "use blue color components in laser"
3162 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3163 GADGET_ID_DF_LASER_RED, GADGET_ID_NONE,
3164 &level.df_laser_red,
3165 "choose color components for laser:", NULL,
3166 "red", "use red color components in laser"
3169 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3170 GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE,
3171 &level.df_laser_green,
3173 "green", "use green color components in laser"
3176 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3177 GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE,
3178 &level.df_laser_blue,
3180 "blue", "use blue color components in laser"
3183 /* ---------- element settings: configure 1 (custom elements) ----------- */
3186 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3187 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3188 &custom_element.use_gfx_element,
3190 "use graphic of element:", "use existing element graphic"
3193 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3194 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3195 &level.use_custom_template,
3197 "use template", "use template for custom properties"
3200 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3201 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3202 &custom_element_properties[EP_ACCESSIBLE],
3204 NULL, "player can walk to or pass this field"
3207 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3208 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3209 &custom_element_properties[EP_GRAVITY_REACHABLE],
3211 "reachable despite gravity", "player can walk/dig despite gravity"
3214 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3215 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3216 &custom_element.use_last_ce_value,
3218 "use last CE value after change", "use last CE value after change"
3221 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3222 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3223 &custom_element_properties[EP_WALK_TO_OBJECT],
3225 NULL, "player can dig/collect/push element"
3228 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3229 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3230 &custom_element_properties[EP_INDESTRUCTIBLE],
3232 "indestructible", "element is indestructible"
3235 /* ---------- element settings: configure 2 (custom elements) ----------- */
3238 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3239 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3240 &custom_element_properties[EP_CAN_MOVE],
3242 NULL, "element can move with some pattern"
3245 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3246 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3247 &custom_element_properties[EP_CAN_FALL],
3249 "can fall", "element can fall down"
3252 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3253 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3254 &custom_element_properties[EP_CAN_SMASH],
3256 NULL, "element can smash other elements"
3259 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3260 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3261 &custom_element_properties[EP_SLIPPERY],
3263 NULL, "other elements can fall down from it"
3266 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3267 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3268 &custom_element_properties[EP_DEADLY],
3270 NULL, "element can kill the player"
3273 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3274 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3275 &custom_element_properties[EP_CAN_EXPLODE],
3277 NULL, "element can explode"
3280 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3281 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3282 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3284 "by fire", "element can explode by fire/explosion"
3287 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3288 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3289 &custom_element_properties[EP_EXPLODES_SMASHED],
3291 "smashed", "element can explode when smashed"
3294 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3295 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3296 &custom_element_properties[EP_EXPLODES_IMPACT],
3298 "impact", "element can explode on impact"
3301 /* ---------- element settings: advanced (custom elements) --------------- */
3304 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3305 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3306 &custom_element_change.can_change,
3308 "element changes to:", "change element on specified condition"
3311 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3312 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3313 &custom_element_change_events[CE_DELAY],
3315 NULL, "element changes after delay"
3318 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3319 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3320 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3322 NULL, "element changes by direct action"
3325 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3326 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3327 &custom_element_change_events[CE_BY_OTHER_ACTION],
3329 NULL, "element changes by other element"
3332 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3333 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3334 &custom_element_change.explode,
3336 "explode instead of change", "element explodes instead of change"
3339 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3340 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3341 &custom_element_change.use_target_content,
3343 "use extended change target:", "element changes to more elements"
3346 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3347 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3348 &custom_element_change.only_if_complete,
3350 "replace all or nothing", "only replace when all can be changed"
3353 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3354 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3355 &custom_element_change.use_random_replace,
3357 NULL, "use percentage for random replace"
3360 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3361 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3362 &custom_element_change.has_action,
3364 NULL, "execute action on specified condition"
3371 int xoffset, yoffset;
3373 int gadget_id_align;
3375 int area_xsize, area_ysize;
3376 char *text_left, *text_right, *text_below, *infotext;
3377 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3379 /* ---------- level playfield content ------------------------------------ */
3384 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3386 -1, -1, /* these values are not constant, but can change at runtime */
3387 NULL, NULL, NULL, NULL
3390 /* ---------- yam yam content -------------------------------------------- */
3393 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3394 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3395 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3396 &level.yamyam_content[0].e[0][0], 3, 3,
3397 NULL, NULL, "1", NULL
3400 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3401 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3402 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3403 &level.yamyam_content[1].e[0][0], 3, 3,
3404 NULL, NULL, "2", NULL
3407 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3408 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3409 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3410 &level.yamyam_content[2].e[0][0], 3, 3,
3411 NULL, NULL, "3", NULL
3414 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3415 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3416 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3417 &level.yamyam_content[3].e[0][0], 3, 3,
3418 NULL, NULL, "4", NULL
3421 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3422 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3423 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3424 &level.yamyam_content[4].e[0][0], 3, 3,
3425 NULL, NULL, "5", NULL
3428 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3429 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3430 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3431 &level.yamyam_content[5].e[0][0], 3, 3,
3432 NULL, NULL, "6", NULL
3435 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3436 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3437 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3438 &level.yamyam_content[6].e[0][0], 3, 3,
3439 NULL, NULL, "7", NULL
3442 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3443 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3444 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3445 &level.yamyam_content[7].e[0][0], 3, 3,
3446 NULL, NULL, "8", NULL
3449 /* ---------- magic ball content ----------------------------------------- */
3452 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3453 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3454 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3455 &level.ball_content[0].e[0][0], 3, 3,
3456 NULL, NULL, "1", NULL
3459 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3460 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3461 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3462 &level.ball_content[1].e[0][0], 3, 3,
3463 NULL, NULL, "2", NULL
3466 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3467 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3468 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3469 &level.ball_content[2].e[0][0], 3, 3,
3470 NULL, NULL, "3", NULL
3473 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3474 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3475 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3476 &level.ball_content[3].e[0][0], 3, 3,
3477 NULL, NULL, "4", NULL
3480 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3481 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3482 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3483 &level.ball_content[4].e[0][0], 3, 3,
3484 NULL, NULL, "5", NULL
3487 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3488 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3489 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3490 &level.ball_content[5].e[0][0], 3, 3,
3491 NULL, NULL, "6", NULL
3494 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3495 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3496 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3497 &level.ball_content[6].e[0][0], 3, 3,
3498 NULL, NULL, "7", NULL
3501 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3502 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3503 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3504 &level.ball_content[7].e[0][0], 3, 3,
3505 NULL, NULL, "8", NULL
3508 /* ---------- android content -------------------------------------------- */
3511 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3512 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3513 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3514 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3515 "elements:", NULL, NULL, "elements android can clone"
3518 /* ---------- amoeba content --------------------------------------------- */
3521 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3522 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3523 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3524 &level.amoeba_content, 1, 1,
3525 "content:", NULL, NULL, "amoeba content"
3528 /* ---------- level start element ---------------------------------------- */
3531 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3532 0, ED_AREA_1X1_SETTINGS_YOFF,
3533 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3534 &level.start_element[0], 1, 1,
3535 NULL, NULL, NULL, "level start element"
3538 /* ---------- player artwork element ------------------------------------- */
3541 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3542 0, ED_AREA_1X1_SETTINGS_YOFF,
3543 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3544 &level.artwork_element[0], 1, 1,
3545 NULL, NULL, NULL, "element for player artwork"
3548 /* ---------- player explosion element ----------------------------------- */
3551 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3552 0, ED_AREA_1X1_SETTINGS_YOFF,
3553 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3554 &level.explosion_element[0], 1, 1,
3555 NULL, NULL, NULL, "element for player explosion"
3558 /* ---------- player initial inventory ----------------------------------- */
3561 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3562 0, ED_AREA_1X1_SETTINGS_YOFF,
3563 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3564 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3565 NULL, NULL, NULL, "content for initial inventory"
3568 /* ---------- element settings: configure 1 (custom elements) ----------- */
3570 /* ---------- custom graphic --------------------------------------------- */
3573 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3574 0, ED_AREA_1X1_SETTINGS_YOFF,
3575 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3576 &custom_element.gfx_element_initial,1, 1,
3577 NULL, NULL, NULL, "custom graphic element"
3580 /* ---------- element settings: configure 2 (custom elements) ----------- */
3582 /* ---------- custom content (when exploding) ---------------------------- */
3585 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3586 0, ED_AREA_3X3_SETTINGS_YOFF,
3587 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3588 &custom_element.content.e[0][0], 3, 3,
3589 "content:", NULL, NULL, NULL
3592 /* ---------- custom enter and leave element (when moving) --------------- */
3595 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3596 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3597 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3598 &custom_element.move_enter_element, 1, 1,
3599 "can dig:", " ", NULL, "element that can be digged/collected"
3602 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3603 0, ED_AREA_1X1_SETTINGS_YOFF,
3604 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3605 &custom_element.move_leave_element, 1, 1,
3606 NULL, NULL, NULL, "element that will be left behind"
3609 /* ---------- element settings: advanced (custom elements) --------------- */
3611 /* ---------- custom change target --------------------------------------- */
3614 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3615 0, ED_AREA_1X1_SETTINGS_YOFF,
3616 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3617 &custom_element_change.target_element, 1, 1,
3618 NULL, "after/when:", NULL, "new target element after change"
3621 /* ---------- custom change content (extended change target) ------------- */
3624 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3625 0, ED_AREA_3X3_SETTINGS_YOFF,
3626 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3627 &custom_element_change.target_content.e[0][0], 3, 3,
3628 NULL, NULL, NULL, "new extended elements after change"
3631 /* ---------- custom change trigger (element causing change) ------------- */
3634 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3635 0, ED_AREA_1X1_SETTINGS_YOFF,
3636 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3637 &custom_element_change.initial_trigger_element, 1, 1,
3638 NULL, NULL, NULL, "other element triggering change"
3641 /* ---------- custom change action (element used for action) ------------- */
3644 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3645 0, ED_AREA_1X1_SETTINGS_YOFF,
3646 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3647 &custom_element_change.action_element, 1, 1,
3648 NULL, NULL, NULL, "element used as action parameter"
3651 /* ---------- group element content -------------------------------------- */
3654 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3655 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3656 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3657 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3658 "content:", NULL, NULL, NULL
3661 /* ---------- random background (for random painting) -------------------- */
3664 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3665 0, ED_AREA_1X1_LSETTINGS_YOFF,
3666 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3667 &random_placement_background_element, 1, 1,
3668 NULL, NULL, NULL, "random placement background"
3674 -----------------------------------------------------------------------------
3675 some internally used variables
3676 -----------------------------------------------------------------------------
3679 /* maximal size of level editor drawing area */
3680 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3682 /* actual size of level editor drawing area */
3683 static int ed_fieldx, ed_fieldy;
3685 /* actual position of level editor drawing area in level playfield */
3686 static int level_xpos = -1, level_ypos = -1;
3688 /* actual tile size used to display playfield drawing area */
3689 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3691 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3693 /* drawing elements on the three mouse buttons */
3694 static int new_element1 = EL_WALL;
3695 static int new_element2 = EL_EMPTY;
3696 static int new_element3 = EL_SAND;
3698 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3699 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3700 (button) == 2 ? new_element2 : \
3701 (button) == 3 ? new_element3 : EL_EMPTY)
3703 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3705 static int use_permanent_palette = TRUE;
3707 #define PX (use_permanent_palette ? DX : SX)
3708 #define PY (use_permanent_palette ? DY : SY)
3709 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3710 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3712 /* forward declaration for internal use */
3713 static void ModifyEditorCounterValue(int, int);
3714 static void ModifyEditorCounterLimits(int, int, int);
3715 static void ModifyEditorSelectboxValue(int, int);
3716 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3717 static void ModifyEditorDrawingArea(int, int, int);
3718 static void ModifyEditorElementList();
3719 static void AdjustElementListScrollbar();
3720 static void RedrawDrawingElements();
3721 static void DrawDrawingWindow();
3722 static void DrawLevelInfoWindow();
3723 static void DrawPropertiesWindow();
3724 static void DrawPaletteWindow();
3725 static void UpdateCustomElementGraphicGadgets();
3726 static boolean checkPropertiesConfig(int);
3727 static void SetAutomaticNumberOfGemsNeeded();
3728 static void ClearEditorGadgetInfoText();
3729 static void CopyLevelToUndoBuffer(int);
3730 static void HandleDrawingAreas(struct GadgetInfo *);
3731 static void HandleCounterButtons(struct GadgetInfo *);
3732 static void HandleTextInputGadgets(struct GadgetInfo *);
3733 static void HandleTextAreaGadgets(struct GadgetInfo *);
3734 static void HandleSelectboxGadgets(struct GadgetInfo *);
3735 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3736 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3737 static void HandleRadiobuttons(struct GadgetInfo *);
3738 static void HandleCheckbuttons(struct GadgetInfo *);
3739 static void HandleControlButtons(struct GadgetInfo *);
3740 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3741 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3742 static boolean AskToCopyAndModifyLevelTemplate();
3743 static boolean getDrawModeHiRes();
3745 static int num_editor_gadgets = 0; /* dynamically determined */
3747 static struct GadgetInfo **level_editor_gadget = NULL;
3748 static int *right_gadget_border = NULL;
3750 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3751 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3752 static boolean draw_with_brush = FALSE;
3753 static int properties_element = 0;
3755 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3756 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3757 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3758 static int undo_buffer_position = 0;
3759 static int undo_buffer_steps = 0;
3760 static int redo_buffer_steps = 0;
3762 static int edit_mode;
3763 static int edit_mode_levelinfo;
3764 static int edit_mode_properties;
3766 static int element_shift = 0;
3768 static int editor_el_players[] =
3775 static int *editor_el_players_ptr = editor_el_players;
3776 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3778 static int editor_hl_boulderdash[] =
3780 EL_INTERNAL_CASCADE_BD_ACTIVE,
3786 static int editor_el_boulderdash[] =
3795 EL_BD_EXPANDABLE_WALL,
3803 EL_BD_BUTTERFLY_LEFT,
3805 EL_BD_BUTTERFLY_RIGHT,
3806 EL_BD_FIREFLY_RIGHT,
3809 EL_BD_BUTTERFLY_DOWN,
3813 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3814 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3815 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3816 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3818 static int editor_hl_emerald_mine[] =
3820 EL_INTERNAL_CASCADE_EM_ACTIVE,
3826 static int editor_el_emerald_mine[] =
3863 EL_ACID_POOL_TOPLEFT,
3865 EL_ACID_POOL_TOPRIGHT,
3868 EL_ACID_POOL_BOTTOMLEFT,
3869 EL_ACID_POOL_BOTTOM,
3870 EL_ACID_POOL_BOTTOMRIGHT,
3890 EL_EM_STEEL_EXIT_CLOSED,
3891 EL_EM_STEEL_EXIT_OPEN,
3893 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3894 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3895 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3896 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3898 static int editor_hl_emerald_mine_club[] =
3900 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3906 static int editor_el_emerald_mine_club[] =
3933 EL_EMC_WALL_SLIPPERY_1,
3934 EL_EMC_WALL_SLIPPERY_2,
3935 EL_EMC_WALL_SLIPPERY_3,
3936 EL_EMC_WALL_SLIPPERY_4,
3959 EL_EMC_MAGIC_BALL_SWITCH,
3961 EL_EMC_SPRING_BUMPER,
3966 EL_EM_DYNAMITE_ACTIVE,
3970 EL_BALLOON_SWITCH_UP,
3971 EL_BALLOON_SWITCH_ANY,
3974 EL_BALLOON_SWITCH_LEFT,
3976 EL_BALLOON_SWITCH_RIGHT,
3980 EL_BALLOON_SWITCH_DOWN,
3981 EL_BALLOON_SWITCH_NONE,
3983 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3984 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3985 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3986 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3988 static int editor_hl_rnd[] =
3990 EL_INTERNAL_CASCADE_RND_ACTIVE,
3996 static int editor_el_rnd[] =
4028 EL_WALL_EMERALD_YELLOW,
4029 EL_WALL_EMERALD_RED,
4030 EL_WALL_EMERALD_PURPLE,
4048 EL_DYNABOMB_INCREASE_NUMBER,
4049 EL_DYNABOMB_INCREASE_SIZE,
4050 EL_DYNABOMB_INCREASE_POWER,
4070 EL_INVISIBLE_STEELWALL,
4074 EL_EXPANDABLE_WALL_HORIZONTAL,
4075 EL_EXPANDABLE_WALL_VERTICAL,
4076 EL_EXPANDABLE_WALL_ANY,
4078 static int *editor_hl_rnd_ptr = editor_hl_rnd;
4079 static int *editor_el_rnd_ptr = editor_el_rnd;
4080 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
4081 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
4083 static int editor_hl_sokoban[] =
4085 EL_INTERNAL_CASCADE_SB_ACTIVE,
4091 static int editor_el_sokoban[] =
4094 EL_SOKOBAN_FIELD_EMPTY,
4095 EL_SOKOBAN_FIELD_FULL,
4096 EL_SOKOBAN_FIELD_PLAYER,
4098 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
4099 static int *editor_el_sokoban_ptr = editor_el_sokoban;
4100 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
4101 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
4103 static int editor_hl_supaplex[] =
4105 EL_INTERNAL_CASCADE_SP_ACTIVE,
4111 static int editor_el_supaplex[] =
4129 EL_SP_PORT_HORIZONTAL,
4130 EL_SP_PORT_VERTICAL,
4138 EL_SP_GRAVITY_PORT_LEFT,
4139 EL_SP_GRAVITY_PORT_RIGHT,
4140 EL_SP_GRAVITY_PORT_UP,
4141 EL_SP_GRAVITY_PORT_DOWN,
4143 EL_SP_GRAVITY_ON_PORT_LEFT,
4144 EL_SP_GRAVITY_ON_PORT_RIGHT,
4145 EL_SP_GRAVITY_ON_PORT_UP,
4146 EL_SP_GRAVITY_ON_PORT_DOWN,
4148 EL_SP_GRAVITY_OFF_PORT_LEFT,
4149 EL_SP_GRAVITY_OFF_PORT_RIGHT,
4150 EL_SP_GRAVITY_OFF_PORT_UP,
4151 EL_SP_GRAVITY_OFF_PORT_DOWN,
4153 EL_SP_HARDWARE_GRAY,
4154 EL_SP_HARDWARE_GREEN,
4155 EL_SP_HARDWARE_BLUE,
4158 EL_SP_HARDWARE_BASE_1,
4159 EL_SP_HARDWARE_BASE_2,
4160 EL_SP_HARDWARE_BASE_3,
4161 EL_SP_HARDWARE_BASE_4,
4163 EL_SP_HARDWARE_BASE_5,
4164 EL_SP_HARDWARE_BASE_6,
4165 EL_SP_HARDWARE_YELLOW,
4173 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4174 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4175 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4176 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4178 static int editor_hl_diamond_caves[] =
4180 EL_INTERNAL_CASCADE_DC_ACTIVE,
4186 static int editor_el_diamond_caves[] =
4193 EL_CONVEYOR_BELT_1_LEFT,
4194 EL_CONVEYOR_BELT_1_MIDDLE,
4195 EL_CONVEYOR_BELT_1_RIGHT,
4196 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4198 EL_CONVEYOR_BELT_2_LEFT,
4199 EL_CONVEYOR_BELT_2_MIDDLE,
4200 EL_CONVEYOR_BELT_2_RIGHT,
4201 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4203 EL_CONVEYOR_BELT_3_LEFT,
4204 EL_CONVEYOR_BELT_3_MIDDLE,
4205 EL_CONVEYOR_BELT_3_RIGHT,
4206 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4208 EL_CONVEYOR_BELT_4_LEFT,
4209 EL_CONVEYOR_BELT_4_MIDDLE,
4210 EL_CONVEYOR_BELT_4_RIGHT,
4211 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4213 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4214 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4215 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4216 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4218 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4219 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4220 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4221 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4226 EL_DC_TIMEGATE_SWITCH,
4228 EL_SWITCHGATE_CLOSED,
4230 EL_SWITCHGATE_SWITCH_UP,
4231 EL_SWITCHGATE_SWITCH_DOWN,
4234 EL_LIGHT_SWITCH_ACTIVE,
4235 EL_DC_SWITCHGATE_SWITCH_UP,
4236 EL_DC_SWITCHGATE_SWITCH_DOWN,
4238 EL_STEEL_EXIT_CLOSED,
4240 EL_STEELWALL_SLIPPERY,
4243 EL_QUICKSAND_FAST_EMPTY,
4244 EL_QUICKSAND_FAST_FULL,
4258 EL_SIGN_RADIOACTIVITY,
4264 EL_SIGN_ENTRY_FORBIDDEN,
4265 EL_SIGN_EMERGENCY_EXIT,
4290 EL_DC_STEELWALL_2_SINGLE,
4291 EL_DC_STEELWALL_2_TOP,
4292 EL_SIGN_EXCLAMATION,
4295 EL_DC_STEELWALL_2_LEFT,
4296 EL_DC_STEELWALL_2_MIDDLE,
4297 EL_DC_STEELWALL_2_HORIZONTAL,
4298 EL_DC_STEELWALL_2_RIGHT,
4300 EL_DC_STEELWALL_1_TOPLEFT,
4301 EL_DC_STEELWALL_2_VERTICAL,
4302 EL_DC_STEELWALL_1_TOPRIGHT,
4305 EL_DC_STEELWALL_1_VERTICAL,
4306 EL_DC_STEELWALL_2_BOTTOM,
4308 EL_DC_GATE_WHITE_GRAY,
4310 EL_DC_STEELWALL_1_BOTTOMLEFT,
4311 EL_DC_STEELWALL_1_HORIZONTAL,
4312 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4313 EL_DC_GATE_FAKE_GRAY,
4315 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4316 EL_DC_STEELWALL_1_BOTTOM,
4317 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4318 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4320 EL_DC_STEELWALL_1_RIGHT,
4322 EL_DC_STEELWALL_1_LEFT,
4323 EL_EXPANDABLE_STEELWALL_VERTICAL,
4325 EL_DC_STEELWALL_1_TOPRIGHT_2,
4326 EL_DC_STEELWALL_1_TOP,
4327 EL_DC_STEELWALL_1_TOPLEFT_2,
4328 EL_EXPANDABLE_STEELWALL_ANY,
4330 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4331 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4332 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4333 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4335 static int editor_hl_dx_boulderdash[] =
4337 EL_INTERNAL_CASCADE_DX_ACTIVE,
4343 static int editor_el_dx_boulderdash[] =
4347 EL_TUBE_HORIZONTAL_DOWN,
4351 EL_TUBE_VERTICAL_RIGHT,
4353 EL_TUBE_VERTICAL_LEFT,
4357 EL_TUBE_HORIZONTAL_UP,
4365 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4366 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4367 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4368 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4370 static int editor_hl_mirror_magic[] =
4372 EL_INTERNAL_CASCADE_MM_ACTIVE,
4378 static int editor_el_mirror_magic[] =
4380 EL_MM_MCDUFFIN_RIGHT,
4382 EL_MM_MCDUFFIN_LEFT,
4383 EL_MM_MCDUFFIN_DOWN,
4386 EL_MM_MIRROR_FIXED_START,
4387 EL_MM_POLARISATOR_START,
4388 EL_MM_POLARISATOR_CROSS_START,
4390 EL_MM_BEAMER_RED_START,
4391 EL_MM_BEAMER_YELLOW_START,
4392 EL_MM_BEAMER_GREEN_START,
4393 EL_MM_BEAMER_BLUE_START,
4406 EL_MM_LIGHTBULB_ACTIVE,
4420 EL_MM_STEEL_GRID_FIXED_1,
4421 EL_MM_STEEL_GRID_FIXED_2,
4422 EL_MM_STEEL_GRID_FIXED_3,
4423 EL_MM_STEEL_GRID_FIXED_4,
4425 EL_MM_WOODEN_GRID_FIXED_1,
4426 EL_MM_WOODEN_GRID_FIXED_2,
4427 EL_MM_WOODEN_GRID_FIXED_3,
4428 EL_MM_WOODEN_GRID_FIXED_4
4430 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
4431 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
4432 static int num_editor_hl_mirror_magic = SIZEOF_ARRAY_INT(editor_hl_mirror_magic);
4433 static int num_editor_el_mirror_magic = SIZEOF_ARRAY_INT(editor_el_mirror_magic);
4435 static int editor_hl_deflektor[] =
4437 EL_INTERNAL_CASCADE_DF_ACTIVE,
4443 static int editor_el_deflektor[] =
4450 EL_DF_RECEIVER_RIGHT,
4452 EL_DF_RECEIVER_LEFT,
4453 EL_DF_RECEIVER_DOWN,
4456 EL_DF_MIRROR_ROTATING_START,
4460 EL_DF_FIBRE_OPTIC_RED_1,
4461 EL_DF_FIBRE_OPTIC_YELLOW_1,
4462 EL_DF_FIBRE_OPTIC_GREEN_1,
4463 EL_DF_FIBRE_OPTIC_BLUE_1,
4465 EL_DF_STEEL_GRID_FIXED_START,
4466 EL_DF_STEEL_GRID_ROTATING_START,
4467 EL_DF_WOODEN_GRID_FIXED_START,
4468 EL_DF_WOODEN_GRID_ROTATING_START,
4475 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
4476 static int *editor_el_deflektor_ptr = editor_el_deflektor;
4477 static int num_editor_hl_deflektor = SIZEOF_ARRAY_INT(editor_hl_deflektor);
4478 static int num_editor_el_deflektor = SIZEOF_ARRAY_INT(editor_el_deflektor);
4480 static int editor_hl_chars[] =
4482 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4488 static int editor_el_chars[] =
4570 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4571 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4572 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4573 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4575 EL_CHAR(CHAR_BYTE_DEGREE),
4576 EL_CHAR(CHAR_BYTE_REGISTERED),
4577 EL_CHAR(FONT_ASCII_CURSOR),
4578 EL_CHAR(FONT_ASCII_BUTTON),
4580 EL_CHAR(FONT_ASCII_UP),
4581 EL_CHAR(FONT_ASCII_DOWN),
4585 static int *editor_hl_chars_ptr = editor_hl_chars;
4586 static int *editor_el_chars_ptr = editor_el_chars;
4587 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4588 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4590 static int editor_hl_steel_chars[] =
4592 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4598 static int editor_el_steel_chars[] =
4608 EL_STEEL_CHAR('\''),
4675 EL_STEEL_CHAR('\\'),
4680 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4681 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4682 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4683 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4685 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4686 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4687 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4688 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4690 EL_STEEL_CHAR(FONT_ASCII_UP),
4691 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4695 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4696 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4697 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4698 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4700 static int editor_hl_custom[] =
4702 EL_INTERNAL_CASCADE_CE_ACTIVE,
4708 static int editor_el_custom[] =
4710 EL_CUSTOM_START + 0,
4711 EL_CUSTOM_START + 1,
4712 EL_CUSTOM_START + 2,
4713 EL_CUSTOM_START + 3,
4715 EL_CUSTOM_START + 4,
4716 EL_CUSTOM_START + 5,
4717 EL_CUSTOM_START + 6,
4718 EL_CUSTOM_START + 7,
4720 EL_CUSTOM_START + 8,
4721 EL_CUSTOM_START + 9,
4722 EL_CUSTOM_START + 10,
4723 EL_CUSTOM_START + 11,
4725 EL_CUSTOM_START + 12,
4726 EL_CUSTOM_START + 13,
4727 EL_CUSTOM_START + 14,
4728 EL_CUSTOM_START + 15,
4730 EL_CUSTOM_START + 16,
4731 EL_CUSTOM_START + 17,
4732 EL_CUSTOM_START + 18,
4733 EL_CUSTOM_START + 19,
4735 EL_CUSTOM_START + 20,
4736 EL_CUSTOM_START + 21,
4737 EL_CUSTOM_START + 22,
4738 EL_CUSTOM_START + 23,
4740 EL_CUSTOM_START + 24,
4741 EL_CUSTOM_START + 25,
4742 EL_CUSTOM_START + 26,
4743 EL_CUSTOM_START + 27,
4745 EL_CUSTOM_START + 28,
4746 EL_CUSTOM_START + 29,
4747 EL_CUSTOM_START + 30,
4748 EL_CUSTOM_START + 31,
4750 EL_CUSTOM_START + 32,
4751 EL_CUSTOM_START + 33,
4752 EL_CUSTOM_START + 34,
4753 EL_CUSTOM_START + 35,
4755 EL_CUSTOM_START + 36,
4756 EL_CUSTOM_START + 37,
4757 EL_CUSTOM_START + 38,
4758 EL_CUSTOM_START + 39,
4760 EL_CUSTOM_START + 40,
4761 EL_CUSTOM_START + 41,
4762 EL_CUSTOM_START + 42,
4763 EL_CUSTOM_START + 43,
4765 EL_CUSTOM_START + 44,
4766 EL_CUSTOM_START + 45,
4767 EL_CUSTOM_START + 46,
4768 EL_CUSTOM_START + 47,
4770 EL_CUSTOM_START + 48,
4771 EL_CUSTOM_START + 49,
4772 EL_CUSTOM_START + 50,
4773 EL_CUSTOM_START + 51,
4775 EL_CUSTOM_START + 52,
4776 EL_CUSTOM_START + 53,
4777 EL_CUSTOM_START + 54,
4778 EL_CUSTOM_START + 55,
4780 EL_CUSTOM_START + 56,
4781 EL_CUSTOM_START + 57,
4782 EL_CUSTOM_START + 58,
4783 EL_CUSTOM_START + 59,
4785 EL_CUSTOM_START + 60,
4786 EL_CUSTOM_START + 61,
4787 EL_CUSTOM_START + 62,
4788 EL_CUSTOM_START + 63,
4790 EL_CUSTOM_START + 64,
4791 EL_CUSTOM_START + 65,
4792 EL_CUSTOM_START + 66,
4793 EL_CUSTOM_START + 67,
4795 EL_CUSTOM_START + 68,
4796 EL_CUSTOM_START + 69,
4797 EL_CUSTOM_START + 70,
4798 EL_CUSTOM_START + 71,
4800 EL_CUSTOM_START + 72,
4801 EL_CUSTOM_START + 73,
4802 EL_CUSTOM_START + 74,
4803 EL_CUSTOM_START + 75,
4805 EL_CUSTOM_START + 76,
4806 EL_CUSTOM_START + 77,
4807 EL_CUSTOM_START + 78,
4808 EL_CUSTOM_START + 79,
4810 EL_CUSTOM_START + 80,
4811 EL_CUSTOM_START + 81,
4812 EL_CUSTOM_START + 82,
4813 EL_CUSTOM_START + 83,
4815 EL_CUSTOM_START + 84,
4816 EL_CUSTOM_START + 85,
4817 EL_CUSTOM_START + 86,
4818 EL_CUSTOM_START + 87,
4820 EL_CUSTOM_START + 88,
4821 EL_CUSTOM_START + 89,
4822 EL_CUSTOM_START + 90,
4823 EL_CUSTOM_START + 91,
4825 EL_CUSTOM_START + 92,
4826 EL_CUSTOM_START + 93,
4827 EL_CUSTOM_START + 94,
4828 EL_CUSTOM_START + 95,
4830 EL_CUSTOM_START + 96,
4831 EL_CUSTOM_START + 97,
4832 EL_CUSTOM_START + 98,
4833 EL_CUSTOM_START + 99,
4835 EL_CUSTOM_START + 100,
4836 EL_CUSTOM_START + 101,
4837 EL_CUSTOM_START + 102,
4838 EL_CUSTOM_START + 103,
4840 EL_CUSTOM_START + 104,
4841 EL_CUSTOM_START + 105,
4842 EL_CUSTOM_START + 106,
4843 EL_CUSTOM_START + 107,
4845 EL_CUSTOM_START + 108,
4846 EL_CUSTOM_START + 109,
4847 EL_CUSTOM_START + 110,
4848 EL_CUSTOM_START + 111,
4850 EL_CUSTOM_START + 112,
4851 EL_CUSTOM_START + 113,
4852 EL_CUSTOM_START + 114,
4853 EL_CUSTOM_START + 115,
4855 EL_CUSTOM_START + 116,
4856 EL_CUSTOM_START + 117,
4857 EL_CUSTOM_START + 118,
4858 EL_CUSTOM_START + 119,
4860 EL_CUSTOM_START + 120,
4861 EL_CUSTOM_START + 121,
4862 EL_CUSTOM_START + 122,
4863 EL_CUSTOM_START + 123,
4865 EL_CUSTOM_START + 124,
4866 EL_CUSTOM_START + 125,
4867 EL_CUSTOM_START + 126,
4868 EL_CUSTOM_START + 127,
4870 EL_CUSTOM_START + 128,
4871 EL_CUSTOM_START + 129,
4872 EL_CUSTOM_START + 130,
4873 EL_CUSTOM_START + 131,
4875 EL_CUSTOM_START + 132,
4876 EL_CUSTOM_START + 133,
4877 EL_CUSTOM_START + 134,
4878 EL_CUSTOM_START + 135,
4880 EL_CUSTOM_START + 136,
4881 EL_CUSTOM_START + 137,
4882 EL_CUSTOM_START + 138,
4883 EL_CUSTOM_START + 139,
4885 EL_CUSTOM_START + 140,
4886 EL_CUSTOM_START + 141,
4887 EL_CUSTOM_START + 142,
4888 EL_CUSTOM_START + 143,
4890 EL_CUSTOM_START + 144,
4891 EL_CUSTOM_START + 145,
4892 EL_CUSTOM_START + 146,
4893 EL_CUSTOM_START + 147,
4895 EL_CUSTOM_START + 148,
4896 EL_CUSTOM_START + 149,
4897 EL_CUSTOM_START + 150,
4898 EL_CUSTOM_START + 151,
4900 EL_CUSTOM_START + 152,
4901 EL_CUSTOM_START + 153,
4902 EL_CUSTOM_START + 154,
4903 EL_CUSTOM_START + 155,
4905 EL_CUSTOM_START + 156,
4906 EL_CUSTOM_START + 157,
4907 EL_CUSTOM_START + 158,
4908 EL_CUSTOM_START + 159,
4910 EL_CUSTOM_START + 160,
4911 EL_CUSTOM_START + 161,
4912 EL_CUSTOM_START + 162,
4913 EL_CUSTOM_START + 163,
4915 EL_CUSTOM_START + 164,
4916 EL_CUSTOM_START + 165,
4917 EL_CUSTOM_START + 166,
4918 EL_CUSTOM_START + 167,
4920 EL_CUSTOM_START + 168,
4921 EL_CUSTOM_START + 169,
4922 EL_CUSTOM_START + 170,
4923 EL_CUSTOM_START + 171,
4925 EL_CUSTOM_START + 172,
4926 EL_CUSTOM_START + 173,
4927 EL_CUSTOM_START + 174,
4928 EL_CUSTOM_START + 175,
4930 EL_CUSTOM_START + 176,
4931 EL_CUSTOM_START + 177,
4932 EL_CUSTOM_START + 178,
4933 EL_CUSTOM_START + 179,
4935 EL_CUSTOM_START + 180,
4936 EL_CUSTOM_START + 181,
4937 EL_CUSTOM_START + 182,
4938 EL_CUSTOM_START + 183,
4940 EL_CUSTOM_START + 184,
4941 EL_CUSTOM_START + 185,
4942 EL_CUSTOM_START + 186,
4943 EL_CUSTOM_START + 187,
4945 EL_CUSTOM_START + 188,
4946 EL_CUSTOM_START + 189,
4947 EL_CUSTOM_START + 190,
4948 EL_CUSTOM_START + 191,
4950 EL_CUSTOM_START + 192,
4951 EL_CUSTOM_START + 193,
4952 EL_CUSTOM_START + 194,
4953 EL_CUSTOM_START + 195,
4955 EL_CUSTOM_START + 196,
4956 EL_CUSTOM_START + 197,
4957 EL_CUSTOM_START + 198,
4958 EL_CUSTOM_START + 199,
4960 EL_CUSTOM_START + 200,
4961 EL_CUSTOM_START + 201,
4962 EL_CUSTOM_START + 202,
4963 EL_CUSTOM_START + 203,
4965 EL_CUSTOM_START + 204,
4966 EL_CUSTOM_START + 205,
4967 EL_CUSTOM_START + 206,
4968 EL_CUSTOM_START + 207,
4970 EL_CUSTOM_START + 208,
4971 EL_CUSTOM_START + 209,
4972 EL_CUSTOM_START + 210,
4973 EL_CUSTOM_START + 211,
4975 EL_CUSTOM_START + 212,
4976 EL_CUSTOM_START + 213,
4977 EL_CUSTOM_START + 214,
4978 EL_CUSTOM_START + 215,
4980 EL_CUSTOM_START + 216,
4981 EL_CUSTOM_START + 217,
4982 EL_CUSTOM_START + 218,
4983 EL_CUSTOM_START + 219,
4985 EL_CUSTOM_START + 220,
4986 EL_CUSTOM_START + 221,
4987 EL_CUSTOM_START + 222,
4988 EL_CUSTOM_START + 223,
4990 EL_CUSTOM_START + 224,
4991 EL_CUSTOM_START + 225,
4992 EL_CUSTOM_START + 226,
4993 EL_CUSTOM_START + 227,
4995 EL_CUSTOM_START + 228,
4996 EL_CUSTOM_START + 229,
4997 EL_CUSTOM_START + 230,
4998 EL_CUSTOM_START + 231,
5000 EL_CUSTOM_START + 232,
5001 EL_CUSTOM_START + 233,
5002 EL_CUSTOM_START + 234,
5003 EL_CUSTOM_START + 235,
5005 EL_CUSTOM_START + 236,
5006 EL_CUSTOM_START + 237,
5007 EL_CUSTOM_START + 238,
5008 EL_CUSTOM_START + 239,
5010 EL_CUSTOM_START + 240,
5011 EL_CUSTOM_START + 241,
5012 EL_CUSTOM_START + 242,
5013 EL_CUSTOM_START + 243,
5015 EL_CUSTOM_START + 244,
5016 EL_CUSTOM_START + 245,
5017 EL_CUSTOM_START + 246,
5018 EL_CUSTOM_START + 247,
5020 EL_CUSTOM_START + 248,
5021 EL_CUSTOM_START + 249,
5022 EL_CUSTOM_START + 250,
5023 EL_CUSTOM_START + 251,
5025 EL_CUSTOM_START + 252,
5026 EL_CUSTOM_START + 253,
5027 EL_CUSTOM_START + 254,
5028 EL_CUSTOM_START + 255
5030 static int *editor_hl_custom_ptr = editor_hl_custom;
5031 static int *editor_el_custom_ptr = editor_el_custom;
5032 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
5033 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
5035 static int editor_hl_group[] =
5037 EL_INTERNAL_CASCADE_GE_ACTIVE,
5043 static int editor_el_group[] =
5057 EL_GROUP_START + 10,
5058 EL_GROUP_START + 11,
5060 EL_GROUP_START + 12,
5061 EL_GROUP_START + 13,
5062 EL_GROUP_START + 14,
5063 EL_GROUP_START + 15,
5065 EL_GROUP_START + 16,
5066 EL_GROUP_START + 17,
5067 EL_GROUP_START + 18,
5068 EL_GROUP_START + 19,
5070 EL_GROUP_START + 20,
5071 EL_GROUP_START + 21,
5072 EL_GROUP_START + 22,
5073 EL_GROUP_START + 23,
5075 EL_GROUP_START + 24,
5076 EL_GROUP_START + 25,
5077 EL_GROUP_START + 26,
5078 EL_GROUP_START + 27,
5080 EL_GROUP_START + 28,
5081 EL_GROUP_START + 29,
5082 EL_GROUP_START + 30,
5085 static int *editor_hl_group_ptr = editor_hl_group;
5086 static int *editor_el_group_ptr = editor_el_group;
5087 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
5088 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
5090 static int editor_hl_reference[] =
5092 EL_INTERNAL_CASCADE_REF_ACTIVE,
5098 static int editor_el_reference[] =
5102 EL_TRIGGER_CE_VALUE,
5103 EL_TRIGGER_CE_SCORE,
5107 EL_CURRENT_CE_VALUE,
5108 EL_CURRENT_CE_SCORE,
5130 static int *editor_hl_reference_ptr = editor_hl_reference;
5131 static int *editor_el_reference_ptr = editor_el_reference;
5132 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
5133 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
5135 static int editor_hl_user_defined[] =
5137 EL_INTERNAL_CASCADE_USER_ACTIVE,
5143 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
5144 static int *editor_el_user_defined_ptr = NULL;
5145 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
5146 static int num_editor_el_user_defined = 0;
5148 static int editor_hl_dynamic[] =
5150 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
5156 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
5157 static int *editor_el_dynamic_ptr = NULL;
5158 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
5159 static int num_editor_el_dynamic = 0;
5161 static int editor_hl_empty[] = { EL_EMPTY };
5162 static int *editor_el_empty = NULL; /* dynamically allocated */
5164 static int *editor_hl_empty_ptr = editor_hl_empty;
5165 static int *editor_el_empty_ptr = NULL;
5166 static int num_editor_hl_empty = 0;
5167 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
5169 static boolean use_el_empty = FALSE;
5171 static int *editor_elements = NULL; /* dynamically allocated */
5172 static int num_editor_elements = 0; /* dynamically determined */
5174 static boolean setup_editor_cascade_never = FALSE;
5176 static boolean setup_editor_el_players = TRUE;
5177 static boolean setup_editor_el_boulderdash = TRUE;
5178 static boolean setup_editor_el_emerald_mine = TRUE;
5179 static boolean setup_editor_el_emerald_mine_club = TRUE;
5180 static boolean setup_editor_el_more = TRUE;
5181 static boolean setup_editor_el_sokoban = TRUE;
5182 static boolean setup_editor_el_supaplex = TRUE;
5183 static boolean setup_editor_el_diamond_caves = TRUE;
5184 static boolean setup_editor_el_dx_boulderdash = TRUE;
5185 static boolean setup_editor_el_mirror_magic = TRUE;
5186 static boolean setup_editor_el_deflektor = TRUE;
5187 static boolean setup_editor_el_chars = TRUE;
5188 static boolean setup_editor_el_steel_chars = TRUE;
5189 static boolean setup_editor_el_custom = TRUE;
5190 static boolean setup_editor_el_user_defined = TRUE;
5191 static boolean setup_editor_el_dynamic = TRUE;
5193 static int editor_hl_unused[] = { EL_EMPTY };
5194 static int *editor_hl_unused_ptr = editor_hl_unused;
5195 static int num_editor_hl_unused = 0;
5199 boolean *setup_value;
5200 boolean *setup_cascade_value;
5202 int **headline_list;
5203 int *headline_list_size;
5206 int *element_list_size;
5208 boolean last_setup_value;
5210 editor_elements_info[] =
5213 &setup_editor_el_players,
5214 &setup_editor_cascade_never,
5215 &editor_hl_unused_ptr, &num_editor_hl_unused,
5216 &editor_el_players_ptr, &num_editor_el_players
5219 &setup_editor_el_boulderdash,
5220 &setup.editor_cascade.el_bd,
5221 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
5222 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
5225 &setup_editor_el_emerald_mine,
5226 &setup.editor_cascade.el_em,
5227 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
5228 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
5231 &setup_editor_el_emerald_mine_club,
5232 &setup.editor_cascade.el_emc,
5233 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
5234 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
5237 &setup_editor_el_more,
5238 &setup.editor_cascade.el_rnd,
5239 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
5240 &editor_el_rnd_ptr, &num_editor_el_rnd
5243 &setup_editor_el_sokoban,
5244 &setup.editor_cascade.el_sb,
5245 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
5246 &editor_el_sokoban_ptr, &num_editor_el_sokoban
5249 &setup_editor_el_supaplex,
5250 &setup.editor_cascade.el_sp,
5251 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
5252 &editor_el_supaplex_ptr, &num_editor_el_supaplex
5255 &setup_editor_el_diamond_caves,
5256 &setup.editor_cascade.el_dc,
5257 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
5258 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
5261 &setup_editor_el_dx_boulderdash,
5262 &setup.editor_cascade.el_dx,
5263 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
5264 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
5267 &setup_editor_el_mirror_magic,
5268 &setup.editor_cascade.el_mm,
5269 &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic,
5270 &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic
5273 &setup_editor_el_deflektor,
5274 &setup.editor_cascade.el_df,
5275 &editor_hl_deflektor_ptr, &num_editor_hl_deflektor,
5276 &editor_el_deflektor_ptr, &num_editor_el_deflektor
5279 &setup_editor_el_chars,
5280 &setup.editor_cascade.el_chars,
5281 &editor_hl_chars_ptr, &num_editor_hl_chars,
5282 &editor_el_chars_ptr, &num_editor_el_chars
5285 &setup_editor_el_steel_chars,
5286 &setup.editor_cascade.el_steel_chars,
5287 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
5288 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5291 &setup_editor_el_custom,
5292 &setup.editor_cascade.el_ce,
5293 &editor_hl_custom_ptr, &num_editor_hl_custom,
5294 &editor_el_custom_ptr, &num_editor_el_custom
5297 &setup_editor_el_custom,
5298 &setup.editor_cascade.el_ge,
5299 &editor_hl_group_ptr, &num_editor_hl_group,
5300 &editor_el_group_ptr, &num_editor_el_group
5303 &setup_editor_el_custom,
5304 &setup.editor_cascade.el_ref,
5305 &editor_hl_reference_ptr, &num_editor_hl_reference,
5306 &editor_el_reference_ptr, &num_editor_el_reference
5309 &setup_editor_el_user_defined,
5310 &setup.editor_cascade.el_user,
5311 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5312 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5315 &setup_editor_el_dynamic,
5316 &setup.editor_cascade.el_dynamic,
5317 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5318 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5323 &editor_hl_empty_ptr, &num_editor_hl_empty,
5324 &editor_el_empty_ptr, &num_editor_el_empty,
5336 -----------------------------------------------------------------------------
5338 -----------------------------------------------------------------------------
5341 static int getMaxInfoTextLength()
5343 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5346 static int getTextWidthForGadget(char *text)
5351 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5354 static int getTextWidthForDrawingArea(char *text)
5359 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5362 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5364 return (gi->x + gi->width + getTextWidthForGadget(text));
5367 static char *getElementInfoText(int element)
5369 char *info_text = NULL;
5371 if (element < MAX_NUM_ELEMENTS)
5373 if (strlen(element_info[element].description) > 0)
5374 info_text = element_info[element].description;
5375 else if (element_info[element].custom_description != NULL)
5376 info_text = element_info[element].custom_description;
5377 else if (element_info[element].editor_description != NULL)
5378 info_text = element_info[element].editor_description;
5381 if (info_text == NULL)
5382 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5387 static char *getElementDescriptionFilenameExt(char *basename)
5389 char *elements_subdir = "elements";
5390 static char *elements_subdir2 = NULL;
5391 static char *filename = NULL;
5393 if (elements_subdir2 == NULL)
5394 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5396 checked_free(filename);
5398 /* 1st try: look for element description in current level set directory */
5399 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5400 if (fileExists(filename))
5405 /* 2nd try: look for element description in the game's base directory */
5406 filename = getPath3(options.docs_directory, elements_subdir, basename);
5407 if (fileExists(filename))
5413 char *getElementDescriptionFilename(int element)
5415 char basename[MAX_FILENAME_LEN];
5418 /* 1st try: look for element description file for exactly this element */
5419 sprintf(basename, "%s.txt", element_info[element].token_name);
5420 filename = getElementDescriptionFilenameExt(basename);
5421 if (filename != NULL)
5424 /* 2nd try: look for element description file for this element's class */
5425 sprintf(basename, "%s.txt", element_info[element].class_name);
5426 filename = getElementDescriptionFilenameExt(basename);
5427 if (filename != NULL)
5433 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5435 boolean element_found[NUM_FILE_ELEMENTS];
5438 /* initialize list of used elements to "not used" */
5439 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5440 element_found[i] = FALSE;
5442 /* find all elements used in current level */
5443 for (y = 0; y < lev_fieldy; y++)
5444 for (x = 0; x < lev_fieldx; x++)
5445 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5446 element_found[Feld[x][y]] = TRUE;
5450 /* count number of elements used in current level */
5451 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5452 if (element_found[i])
5455 /* add space for up to 3 more elements for padding that may be needed */
5458 /* free memory for old list of elements, if needed */
5459 checked_free(*elements);
5461 /* allocate memory for new list of elements */
5462 *elements = checked_malloc(*num_elements * sizeof(int));
5466 /* add all elements used in current level (non-custom/group elements) */
5467 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5468 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5469 (*elements)[(*num_elements)++] = i;
5471 /* add all elements used in current level (custom/group elements) */
5472 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5473 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5474 (*elements)[(*num_elements)++] = i;
5476 while (*num_elements % 4) /* pad with empty elements, if needed */
5477 (*elements)[(*num_elements)++] = EL_EMPTY;
5480 static void ReinitializeElementList_EnableSections()
5482 /* default: enable all element sections */
5484 setup_editor_el_players = TRUE;
5485 setup_editor_el_boulderdash = TRUE;
5486 setup_editor_el_emerald_mine = TRUE;
5487 setup_editor_el_emerald_mine_club = TRUE;
5488 setup_editor_el_more = TRUE;
5489 setup_editor_el_sokoban = TRUE;
5490 setup_editor_el_supaplex = TRUE;
5491 setup_editor_el_diamond_caves = TRUE;
5492 setup_editor_el_dx_boulderdash = TRUE;
5493 setup_editor_el_mirror_magic = TRUE;
5494 setup_editor_el_deflektor = TRUE;
5495 setup_editor_el_chars = TRUE;
5496 setup_editor_el_steel_chars = TRUE;
5498 setup_editor_el_custom = TRUE;
5499 setup_editor_el_user_defined = TRUE;
5500 setup_editor_el_dynamic = TRUE;
5502 /* now disable all element sections not to be displayed */
5504 if (!setup.editor.el_classic)
5506 setup_editor_el_players = FALSE;
5507 setup_editor_el_boulderdash = FALSE;
5508 setup_editor_el_emerald_mine = FALSE;
5509 setup_editor_el_emerald_mine_club = FALSE;
5510 setup_editor_el_more = FALSE;
5511 setup_editor_el_sokoban = FALSE;
5512 setup_editor_el_supaplex = FALSE;
5513 setup_editor_el_diamond_caves = FALSE;
5514 setup_editor_el_dx_boulderdash = FALSE;
5515 setup_editor_el_mirror_magic = FALSE;
5516 setup_editor_el_deflektor = FALSE;
5517 setup_editor_el_chars = FALSE;
5518 setup_editor_el_steel_chars = FALSE;
5521 if (!setup.editor.el_custom)
5523 setup_editor_el_custom = FALSE;
5526 if (!setup.editor.el_user_defined)
5528 setup_editor_el_user_defined = FALSE;
5531 if (!setup.editor.el_dynamic)
5533 setup_editor_el_dynamic = FALSE;
5536 if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
5538 setup_editor_el_mirror_magic = FALSE;
5539 setup_editor_el_deflektor = FALSE;
5541 else if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
5543 setup_editor_el_boulderdash = FALSE;
5544 setup_editor_el_more = FALSE;
5545 setup_editor_el_sokoban = FALSE;
5546 setup_editor_el_supaplex = FALSE;
5547 setup_editor_el_diamond_caves = FALSE;
5548 setup_editor_el_dx_boulderdash = FALSE;
5549 setup_editor_el_mirror_magic = FALSE;
5550 setup_editor_el_deflektor = FALSE;
5551 setup_editor_el_steel_chars = FALSE;
5553 setup_editor_el_custom = FALSE;
5555 else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
5557 setup_editor_el_players = FALSE;
5558 setup_editor_el_boulderdash = FALSE;
5559 setup_editor_el_emerald_mine = FALSE;
5560 setup_editor_el_emerald_mine_club = FALSE;
5561 setup_editor_el_more = FALSE;
5562 setup_editor_el_sokoban = FALSE;
5563 setup_editor_el_diamond_caves = FALSE;
5564 setup_editor_el_dx_boulderdash = FALSE;
5565 setup_editor_el_mirror_magic = FALSE;
5566 setup_editor_el_deflektor = FALSE;
5567 setup_editor_el_chars = FALSE;
5568 setup_editor_el_steel_chars = FALSE;
5570 setup_editor_el_custom = FALSE;
5572 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
5574 setup_editor_el_players = FALSE;
5575 setup_editor_el_boulderdash = FALSE;
5576 setup_editor_el_emerald_mine = FALSE;
5577 setup_editor_el_emerald_mine_club = FALSE;
5578 setup_editor_el_more = FALSE;
5579 setup_editor_el_sokoban = FALSE;
5580 setup_editor_el_supaplex = FALSE;
5581 setup_editor_el_diamond_caves = FALSE;
5582 setup_editor_el_dx_boulderdash = FALSE;
5583 setup_editor_el_steel_chars = FALSE;
5585 setup_editor_el_custom = FALSE;
5589 static void ReinitializeElementList()
5591 static boolean initialization_needed = TRUE;
5595 ReinitializeElementList_EnableSections();
5597 if (initialization_needed)
5599 LoadSetup_EditorCascade(); /* load last editor cascade state */
5601 /* initialize editor cascade element from saved cascade state */
5602 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5604 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5605 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5607 if (IS_EDITOR_CASCADE(*cascade_element))
5609 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5610 EL_CASCADE_INACTIVE(*cascade_element));
5613 initialization_needed = FALSE;
5616 checked_free(editor_elements);
5618 /* reload optional user defined element list for each invocation of editor */
5619 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5620 &num_editor_el_user_defined);
5622 /* initialize dynamic level element list for each invocation of editor */
5623 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5624 &num_editor_el_dynamic);
5626 /* initialize list of empty elements (used for padding, if needed) */
5627 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5628 editor_el_empty[i] = EL_EMPTY;
5630 /* do some sanity checks for each element from element list */
5631 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5633 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5635 int element = (*editor_elements_info[i].element_list)[j];
5637 if (element >= NUM_FILE_ELEMENTS)
5638 Error(ERR_WARN, "editor element %d is runtime element", element);
5640 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5641 Error(ERR_WARN, "no element description text for element %d", element);
5645 num_editor_elements = 0;
5646 use_el_empty = FALSE;
5648 /* determine size of element list */
5649 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5651 boolean found_inactive_cascade = FALSE;
5653 if (*editor_elements_info[i].setup_value)
5655 if (setup.editor.el_headlines)
5657 // required for correct padding of palette headline buttons
5658 if (*editor_elements_info[i].headline_list_size > 0)
5659 num_editor_elements += editor.palette.cols;
5661 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5663 int element = (*editor_elements_info[i].headline_list)[j];
5665 if (IS_EDITOR_CASCADE_INACTIVE(element))
5666 found_inactive_cascade = TRUE;
5670 if (found_inactive_cascade)
5673 // required for correct padding of palette element buttons
5674 int element_list_size = *editor_elements_info[i].element_list_size;
5676 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5677 int element_buttons = editor.palette.cols * element_rows;
5679 num_editor_elements += element_buttons;
5683 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5685 /* offer at least as many elements as element buttons exist */
5686 use_el_empty = TRUE;
5687 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5689 num_editor_elements += num_editor_el_empty;
5693 num_editor_el_empty = 0;
5696 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5698 /* fill element list */
5699 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5701 boolean found_inactive_cascade = FALSE;
5703 if (*editor_elements_info[i].setup_value)
5705 if (setup.editor.el_headlines)
5707 // required for correct padding of palette headline buttons
5708 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5709 editor.palette.cols : 0);
5711 for (j = 0; j < headline_size; j++)
5713 // use empty elements for padding of palette headline buttons
5714 int element = (j < *editor_elements_info[i].headline_list_size ?
5715 (*editor_elements_info[i].headline_list)[j] :
5716 editor_el_empty[0]);
5718 editor_elements[pos++] = element;
5720 if (IS_EDITOR_CASCADE_INACTIVE(element))
5721 found_inactive_cascade = TRUE;
5725 if (found_inactive_cascade)
5728 // required for correct padding of palette element buttons
5729 int element_list_size = *editor_elements_info[i].element_list_size;
5731 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5732 int element_buttons = editor.palette.cols * element_rows;
5734 // copy all elements from element list
5735 for (j = 0; j < element_list_size; j++)
5736 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5738 // use empty elements for padding of palette element buttons
5739 for (j = 0; j < element_buttons - element_list_size; j++)
5740 editor_elements[pos++] = editor_el_empty[0];
5744 /* (this function is also called before editor gadgets are initialized!) */
5745 AdjustElementListScrollbar();
5748 void PrintEditorElementList()
5750 boolean *stop = &setup_editor_el_user_defined;
5753 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5755 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5757 if (IS_EDITOR_CASCADE(cascade_element))
5759 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5760 char *headline = element_info[cascade_element_show].editor_description;
5762 PrintLineWithPrefix("# ", "-", 77);
5763 Print("# %s\n", headline);
5764 PrintLineWithPrefix("# ", "-", 77);
5767 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5769 int element = (*editor_elements_info[i].headline_list)[j];
5771 if (IS_EDITOR_CASCADE(element))
5772 element = EL_CHAR_MINUS;
5774 Print("# %s\n", element_info[element].token_name);
5780 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5782 int element = (*editor_elements_info[i].element_list)[j];
5784 Print("# %s\n", element_info[element].token_name);
5792 static void ReinitializeElementListButtons()
5794 static boolean last_setup_value_headlines = FALSE;
5795 static boolean initialization_needed = TRUE;
5798 if (!initialization_needed) /* check if editor element setup has changed */
5800 if (last_setup_value_headlines != setup.editor.el_headlines)
5801 initialization_needed = TRUE;
5803 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5804 if (editor_elements_info[i].last_setup_value !=
5805 *editor_elements_info[i].setup_value)
5806 initialization_needed = TRUE;
5809 if (!initialization_needed)
5812 FreeLevelEditorGadgets();
5813 CreateLevelEditorGadgets();
5815 /* store current setup values for next invocation of this function */
5816 last_setup_value_headlines = setup.editor.el_headlines;
5817 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5818 editor_elements_info[i].last_setup_value =
5819 *editor_elements_info[i].setup_value;
5821 initialization_needed = FALSE;
5824 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5827 int border_graphic =
5828 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5829 struct GraphicInfo *g = &graphic_info[border_graphic];
5830 Bitmap *src_bitmap = g->bitmap;
5831 int src_x = g->src_x;
5832 int src_y = g->src_y;
5833 int border_size = g->border_size;
5834 int border_xpos = g->width - border_size;
5835 int border_ypos = g->height - border_size;
5836 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5839 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5840 border_size, border_size,
5841 dest_x - border_size, dest_y - border_size);
5842 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5843 border_size, border_size,
5844 dest_x + width, dest_y - border_size);
5845 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5846 border_size, border_size,
5847 dest_x - border_size, dest_y + height);
5848 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5849 border_size, border_size,
5850 dest_x + width, dest_y + height);
5852 for (i = 0; i < width / tilesize; i++)
5854 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5855 tilesize, border_size,
5856 dest_x + i * tilesize, dest_y - border_size);
5857 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5858 tilesize, border_size,
5859 dest_x + i * tilesize, dest_y + height);
5862 for (i = 0; i < height / tilesize; i++)
5864 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5865 border_size, tilesize,
5866 dest_x - border_size, dest_y + i * tilesize);
5867 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5868 border_size, tilesize,
5869 dest_x + width, dest_y + i * tilesize);
5872 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5875 static void DrawEditorElement(int x, int y, int element)
5877 DrawSizedElement(x, y, element, ed_tilesize);
5880 static void DrawEditorElementThruMask(int x, int y, int element)
5882 DrawSizedElementThruMask(x, y, element, ed_tilesize);
5885 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5887 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5890 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5892 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5895 static void DrawDrawingArea(int id)
5897 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5900 int *value = drawingarea_info[id].value;
5901 int area_xsize = drawingarea_info[id].area_xsize;
5902 int area_ysize = drawingarea_info[id].area_ysize;
5903 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5905 for (x = 0; x < area_xsize; x++)
5906 for (y = 0; y < area_ysize; y++)
5907 DrawSizedGraphicExt(drawto,
5908 gi->x + x * tilesize,
5909 gi->y + y * tilesize,
5910 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5913 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5916 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5917 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5919 BlitBitmap(drawto, drawto,
5920 SX + (dx == -1 ? ed_tilesize : 0),
5921 SY + (dy == -1 ? ed_tilesize : 0),
5922 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5923 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5924 SX + (dx == +1 ? ed_tilesize : 0),
5925 SY + (dy == +1 ? ed_tilesize : 0));
5929 x = (dx == 1 ? 0 : ed_fieldx - 1);
5930 for (y = 0; y < ed_fieldy; y++)
5931 DrawEditorElementOrWall(x, y, from_x, from_y);
5935 y = (dy == 1 ? 0 : ed_fieldy - 1);
5936 for (x = 0; x < ed_fieldx; x++)
5937 DrawEditorElementOrWall(x, y, from_x, from_y);
5940 redraw_mask |= REDRAW_FIELD;
5944 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
5947 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
5950 static void CreateControlButtons()
5952 struct GadgetInfo *gi;
5955 /* create toolbox buttons */
5956 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5958 int id = controlbutton_info[i].gadget_id;
5959 int type = controlbutton_info[i].gadget_type;
5960 int graphic = controlbutton_info[i].graphic;
5961 struct XYTileSize *pos = controlbutton_info[i].pos;
5962 struct GraphicInfo *gd = &graphic_info[graphic];
5963 Bitmap *deco_bitmap = NULL;
5964 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
5965 int tile_size = 0, deco_shift = 0;
5966 boolean deco_masked = FALSE;
5967 int gd_x1 = gd->src_x;
5968 int gd_y1 = gd->src_y;
5969 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5970 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5971 int gd_x1a = gd->src_x + gd->active_xoffset;
5972 int gd_y1a = gd->src_y + gd->active_yoffset;
5973 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5974 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5977 unsigned int event_mask;
5978 int radio_button_nr = RADIO_NR_NONE;
5979 boolean checked = FALSE;
5981 if (type == GD_TYPE_RADIO_BUTTON)
5983 event_mask = GD_EVENT_PRESSED;
5984 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5986 if (id == drawing_function)
5991 if (id == GADGET_ID_WRAP_LEFT ||
5992 id == GADGET_ID_WRAP_RIGHT ||
5993 id == GADGET_ID_WRAP_UP ||
5994 id == GADGET_ID_WRAP_DOWN)
5995 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5997 event_mask = GD_EVENT_RELEASED;
6000 if (id == GADGET_ID_PROPERTIES ||
6001 id == GADGET_ID_PALETTE)
6006 else if (id == GADGET_ID_ELEMENT_LEFT ||
6007 id == GADGET_ID_ELEMENT_MIDDLE ||
6008 id == GADGET_ID_ELEMENT_RIGHT)
6013 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
6014 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
6015 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
6017 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
6018 editor.button.element_left.tile_size :
6019 id == GADGET_ID_ELEMENT_MIDDLE ?
6020 editor.button.element_middle.tile_size :
6021 id == GADGET_ID_ELEMENT_RIGHT ?
6022 editor.button.element_right.tile_size : 0);
6024 // make sure that decoration does not overlap gadget border
6025 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
6027 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
6029 deco_xpos = (gd->width - tile_size) / 2;
6030 deco_ypos = (gd->height - tile_size) / 2;
6032 deco_masked = gd->draw_masked;
6040 gi = CreateGadget(GDI_CUSTOM_ID, id,
6041 GDI_CUSTOM_TYPE_ID, i,
6042 GDI_INFO_TEXT, controlbutton_info[i].infotext,
6045 GDI_WIDTH, gd->width,
6046 GDI_HEIGHT, gd->height,
6048 GDI_STATE, GD_BUTTON_UNPRESSED,
6049 GDI_RADIO_NR, radio_button_nr,
6050 GDI_CHECKED, checked,
6051 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6052 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6053 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6054 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6055 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6056 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6057 GDI_DECORATION_SIZE, tile_size, tile_size,
6058 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
6059 GDI_DECORATION_MASKED, deco_masked,
6060 GDI_EVENT_MASK, event_mask,
6061 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6062 GDI_CALLBACK_ACTION, HandleControlButtons,
6066 Error(ERR_EXIT, "cannot create gadget");
6068 level_editor_gadget[id] = gi;
6071 /* these values are not constant, but can change at runtime */
6072 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
6073 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
6074 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
6075 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
6076 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
6077 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
6078 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
6079 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
6080 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
6081 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
6082 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
6083 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
6085 /* create buttons for scrolling of drawing area and element list */
6086 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
6088 int id = scrollbutton_info[i].gadget_id;
6089 int graphic = scrollbutton_info[i].graphic;
6090 struct GraphicInfo *gd = &graphic_info[graphic];
6091 Bitmap *gd_bitmap = gd->bitmap;
6092 int gd_x1 = gd->src_x;
6093 int gd_y1 = gd->src_y;
6094 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6095 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6096 int width = gd->width;
6097 int height = gd->height;
6098 int x = scrollbutton_pos[i].x;
6099 int y = scrollbutton_pos[i].y;
6100 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6102 if (id == GADGET_ID_SCROLL_LIST_UP ||
6103 id == GADGET_ID_SCROLL_LIST_DOWN)
6114 gi = CreateGadget(GDI_CUSTOM_ID, id,
6115 GDI_CUSTOM_TYPE_ID, i,
6116 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
6121 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6122 GDI_STATE, GD_BUTTON_UNPRESSED,
6123 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6124 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6125 GDI_EVENT_MASK, event_mask,
6126 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6127 GDI_CALLBACK_ACTION, HandleControlButtons,
6131 Error(ERR_EXIT, "cannot create gadget");
6133 level_editor_gadget[id] = gi;
6136 /* create buttons for element list */
6137 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6139 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
6140 int graphic = IMG_EDITOR_PALETTE_BUTTON;
6141 struct GraphicInfo *gd = &graphic_info[graphic];
6142 Bitmap *gd_bitmap = gd->bitmap;
6143 Bitmap *deco_bitmap;
6144 int deco_x, deco_y, deco_xpos, deco_ypos;
6145 int gd_x1 = gd->src_x;
6146 int gd_y1 = gd->src_y;
6147 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6148 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6149 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
6150 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
6151 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
6152 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
6153 int element = editor_elements[i];
6154 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
6155 unsigned int event_mask = GD_EVENT_RELEASED;
6157 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
6159 deco_xpos = (gd->width - tile_size) / 2;
6160 deco_ypos = (gd->height - tile_size) / 2;
6162 gi = CreateGadget(GDI_CUSTOM_ID, id,
6163 GDI_CUSTOM_TYPE_ID, i,
6164 GDI_INFO_TEXT, getElementInfoText(element),
6167 GDI_WIDTH, gd->width,
6168 GDI_HEIGHT, gd->height,
6169 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6170 GDI_STATE, GD_BUTTON_UNPRESSED,
6171 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6172 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6173 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6174 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6175 GDI_DECORATION_SIZE, tile_size, tile_size,
6176 GDI_DECORATION_SHIFTING, 1, 1,
6177 GDI_EVENT_MASK, event_mask,
6178 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6179 GDI_CALLBACK_ACTION, HandleControlButtons,
6183 Error(ERR_EXIT, "cannot create gadget");
6185 level_editor_gadget[id] = gi;
6189 static void CreateCounterButtons()
6191 int max_infotext_len = getMaxInfoTextLength();
6194 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
6197 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
6198 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
6200 /* determine horizontal position to the right of specified gadget */
6201 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6202 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
6203 ED_GADGET_TEXT_DISTANCE);
6205 /* determine horizontal offset for leading text */
6206 if (counterbutton_info[i].text_left != NULL)
6207 x += getTextWidthForGadget(counterbutton_info[i].text_left);
6209 for (j = 0; j < 2; j++)
6211 struct GadgetInfo *gi;
6213 counterbutton_info[i].gadget_id_down :
6214 counterbutton_info[i].gadget_id_up);
6216 struct GraphicInfo *gd;
6217 int gd_x1, gd_x2, gd_y1, gd_y2;
6218 unsigned int event_mask;
6219 char infotext[max_infotext_len + 1];
6221 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6223 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6226 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
6227 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
6229 event_mask |= GD_EVENT_RELEASED;
6233 x = DX + editor.button.prev_level.x;
6234 y = DY + editor.button.prev_level.y;
6238 x = DX + editor.button.next_level.x;
6239 y = DY + editor.button.next_level.y;
6245 IMG_EDITOR_COUNTER_DOWN :
6246 IMG_EDITOR_COUNTER_UP);
6249 gd = &graphic_info[graphic];
6253 gd_x2 = gd->src_x + gd->pressed_xoffset;
6254 gd_y2 = gd->src_y + gd->pressed_yoffset;
6256 sprintf(infotext, "%s counter value by 1, 5 or 10",
6257 (j == 0 ? "decrease" : "increase"));
6259 gi = CreateGadget(GDI_CUSTOM_ID, id,
6260 GDI_CUSTOM_TYPE_ID, i,
6261 GDI_INFO_TEXT, infotext,
6264 GDI_WIDTH, gd->width,
6265 GDI_HEIGHT, gd->height,
6266 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6267 GDI_STATE, GD_BUTTON_UNPRESSED,
6268 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6269 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6270 GDI_EVENT_MASK, event_mask,
6271 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6272 GDI_CALLBACK_ACTION, HandleCounterButtons,
6276 Error(ERR_EXIT, "cannot create gadget");
6278 level_editor_gadget[id] = gi;
6279 right_gadget_border[id] =
6280 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6282 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
6286 int font_type = FONT_INPUT_1;
6287 int font_type_active = FONT_INPUT_1_ACTIVE;
6289 id = counterbutton_info[i].gadget_id_text;
6291 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6293 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6295 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
6297 font_type = FONT_LEVEL_NUMBER;
6298 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
6300 x = DX + editor.input.level_number.x;
6301 y = DY + editor.input.level_number.y;
6305 graphic = IMG_EDITOR_COUNTER_INPUT;
6308 gd = &graphic_info[graphic];
6312 gd_x2 = gd->src_x + gd->active_xoffset;
6313 gd_y2 = gd->src_y + gd->active_yoffset;
6315 gi = CreateGadget(GDI_CUSTOM_ID, id,
6316 GDI_CUSTOM_TYPE_ID, i,
6317 GDI_INFO_TEXT, "enter counter value",
6320 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
6321 GDI_NUMBER_VALUE, 0,
6322 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
6323 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
6324 GDI_TEXT_SIZE, 3, /* minimal counter text size */
6325 GDI_TEXT_FONT, font_type,
6326 GDI_TEXT_FONT_ACTIVE, font_type_active,
6327 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6328 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6329 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6330 GDI_DESIGN_WIDTH, gd->width,
6331 GDI_EVENT_MASK, event_mask,
6332 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6333 GDI_CALLBACK_ACTION, HandleCounterButtons,
6337 Error(ERR_EXIT, "cannot create gadget");
6339 level_editor_gadget[id] = gi;
6340 right_gadget_border[id] =
6341 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6343 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
6349 static void CreateDrawingAreas()
6353 /* these values are not constant, but can change at runtime */
6354 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
6355 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
6357 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
6359 struct GadgetInfo *gi;
6360 unsigned int event_mask;
6361 int id = drawingarea_info[i].gadget_id;
6362 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
6363 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
6364 int area_xsize = drawingarea_info[i].area_xsize;
6365 int area_ysize = drawingarea_info[i].area_ysize;
6366 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
6367 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
6370 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
6371 GD_EVENT_OFF_BORDERS | GD_EVENT_PIXEL_PRECISE;
6373 /* determine horizontal position to the right of specified gadget */
6374 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
6375 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
6376 ED_DRAWINGAREA_TEXT_DISTANCE);
6378 /* determine horizontal offset for leading text */
6379 if (drawingarea_info[i].text_left != NULL)
6380 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
6382 gi = CreateGadget(GDI_CUSTOM_ID, id,
6383 GDI_CUSTOM_TYPE_ID, i,
6386 GDI_TYPE, GD_TYPE_DRAWING_AREA,
6387 GDI_AREA_SIZE, area_xsize, area_ysize,
6388 GDI_ITEM_SIZE, item_size, item_size,
6389 GDI_EVENT_MASK, event_mask,
6390 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
6391 GDI_CALLBACK_ACTION, HandleDrawingAreas,
6395 Error(ERR_EXIT, "cannot create gadget");
6397 level_editor_gadget[id] = gi;
6398 right_gadget_border[id] =
6399 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
6403 static void CreateTextInputGadgets()
6405 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
6406 int max_infotext_len = getMaxInfoTextLength();
6409 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6411 int gd_x1 = gd->src_x;
6412 int gd_y1 = gd->src_y;
6413 int gd_x2 = gd->src_x + gd->active_xoffset;
6414 int gd_y2 = gd->src_y + gd->active_yoffset;
6415 struct GadgetInfo *gi;
6416 unsigned int event_mask;
6417 char infotext[MAX_OUTPUT_LINESIZE + 1];
6418 int id = textinput_info[i].gadget_id;
6421 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6423 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6424 int border_size = gd->border_size;
6425 int font_nr = FONT_INPUT_1;
6426 int font_height = getFontHeight(font_nr);
6427 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6428 int yoffset = element_border + (TILEY - font_height) / 2;
6430 x = (editor.settings.element_name.x != -1 ?
6431 editor.settings.element_name.x :
6432 editor.settings.element_graphic.x + xoffset) - border_size;
6433 y = (editor.settings.element_name.y != -1 ?
6434 editor.settings.element_name.y :
6435 editor.settings.element_graphic.y + yoffset) - border_size;
6439 x = ED_SETTINGS_X(textinput_info[i].x);
6440 y = ED_SETTINGS_Y(textinput_info[i].y);
6443 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6445 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6446 infotext[max_infotext_len] = '\0';
6448 gi = CreateGadget(GDI_CUSTOM_ID, id,
6449 GDI_CUSTOM_TYPE_ID, i,
6450 GDI_INFO_TEXT, infotext,
6453 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6454 GDI_TEXT_VALUE, textinput_info[i].value,
6455 GDI_TEXT_SIZE, textinput_info[i].size,
6456 GDI_TEXT_FONT, FONT_INPUT_1,
6457 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6458 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6459 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6460 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6461 GDI_DESIGN_WIDTH, gd->width,
6462 GDI_EVENT_MASK, event_mask,
6463 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6464 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6468 Error(ERR_EXIT, "cannot create gadget");
6470 level_editor_gadget[id] = gi;
6474 static void CreateTextAreaGadgets()
6476 int max_infotext_len = getMaxInfoTextLength();
6479 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6481 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6482 int gd_x1 = gd->src_x;
6483 int gd_y1 = gd->src_y;
6484 int gd_x2 = gd->src_x + gd->active_xoffset;
6485 int gd_y2 = gd->src_y + gd->active_yoffset;
6486 struct GadgetInfo *gi;
6487 unsigned int event_mask;
6488 char infotext[MAX_OUTPUT_LINESIZE + 1];
6489 int id = textarea_info[i].gadget_id;
6490 int area_xsize = textarea_info[i].xsize;
6491 int area_ysize = textarea_info[i].ysize;
6493 event_mask = GD_EVENT_TEXT_LEAVING;
6495 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6496 infotext[max_infotext_len] = '\0';
6498 gi = CreateGadget(GDI_CUSTOM_ID, id,
6499 GDI_CUSTOM_TYPE_ID, i,
6500 GDI_INFO_TEXT, infotext,
6501 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6502 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6503 GDI_TYPE, GD_TYPE_TEXT_AREA,
6504 GDI_AREA_SIZE, area_xsize, area_ysize,
6505 GDI_TEXT_FONT, FONT_INPUT_1,
6506 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6507 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6508 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6509 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6510 GDI_DESIGN_WIDTH, gd->width,
6511 GDI_EVENT_MASK, event_mask,
6512 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6513 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6517 Error(ERR_EXIT, "cannot create gadget");
6519 level_editor_gadget[id] = gi;
6523 static void CreateSelectboxGadgets()
6525 int max_infotext_len = getMaxInfoTextLength();
6528 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6530 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6531 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6532 int gd_x1 = gd->src_x;
6533 int gd_y1 = gd->src_y;
6534 int gd_x2 = gd->src_x + gd->active_xoffset;
6535 int gd_y2 = gd->src_y + gd->active_yoffset;
6536 int selectbox_button_xsize = gd2->width;
6537 struct GadgetInfo *gi;
6538 unsigned int event_mask;
6539 char infotext[MAX_OUTPUT_LINESIZE + 1];
6540 int id = selectbox_info[i].gadget_id;
6541 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6542 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6544 if (selectbox_info[i].size == -1) /* dynamically determine size */
6546 /* (we cannot use -1 for uninitialized values if we directly compare
6547 with results from strlen(), because the '<' and '>' operation will
6548 implicitely cast -1 to an unsigned integer value!) */
6549 selectbox_info[i].size = 0;
6551 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6552 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6553 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6555 selectbox_info[i].size++; /* add one character empty space */
6558 event_mask = GD_EVENT_RELEASED |
6559 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6561 /* determine horizontal position to the right of specified gadget */
6562 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6563 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6564 ED_GADGET_TEXT_DISTANCE);
6566 /* determine horizontal offset for leading text */
6567 if (selectbox_info[i].text_left != NULL)
6568 x += getTextWidthForGadget(selectbox_info[i].text_left);
6570 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6571 infotext[max_infotext_len] = '\0';
6573 gi = CreateGadget(GDI_CUSTOM_ID, id,
6574 GDI_CUSTOM_TYPE_ID, i,
6575 GDI_INFO_TEXT, infotext,
6578 GDI_TYPE, GD_TYPE_SELECTBOX,
6579 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6580 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6581 GDI_TEXT_SIZE, selectbox_info[i].size,
6582 GDI_TEXT_FONT, FONT_INPUT_1,
6583 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6584 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6585 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6586 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6587 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6588 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6589 GDI_DESIGN_WIDTH, gd->width,
6590 GDI_EVENT_MASK, event_mask,
6591 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6592 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6596 Error(ERR_EXIT, "cannot create gadget");
6598 level_editor_gadget[id] = gi;
6599 right_gadget_border[id] =
6600 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6604 static void CreateTextbuttonGadgets()
6606 int max_infotext_len = getMaxInfoTextLength();
6609 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6611 int id = textbutton_info[i].gadget_id;
6613 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6614 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6616 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6617 int gadget_distance =
6618 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6619 struct GraphicInfo *gd = &graphic_info[graphic];
6620 int gd_x1 = gd->src_x;
6621 int gd_y1 = gd->src_y;
6622 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6623 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6624 int gd_x1a = gd->src_x + gd->active_xoffset;
6625 int gd_y1a = gd->src_y + gd->active_yoffset;
6626 int border_xsize = gd->border_size + gd->draw_xoffset;
6627 int border_ysize = gd->border_size;
6628 struct GadgetInfo *gi;
6629 unsigned int event_mask;
6630 char infotext[MAX_OUTPUT_LINESIZE + 1];
6631 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6632 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6634 if (textbutton_info[i].size == -1) /* dynamically determine size */
6635 textbutton_info[i].size = strlen(textbutton_info[i].text);
6637 event_mask = GD_EVENT_RELEASED;
6639 sprintf(infotext, "%s", textbutton_info[i].infotext);
6640 infotext[max_infotext_len] = '\0';
6642 /* determine horizontal position to the right of specified gadget */
6643 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6645 int gadget_id_align = textbutton_info[i].gadget_id_align;
6647 x = right_gadget_border[gadget_id_align] + gadget_distance;
6649 if (textbutton_info[i].y == -1)
6650 y = level_editor_gadget[gadget_id_align]->y;
6653 /* determine horizontal offset for leading text */
6654 if (textbutton_info[i].text_left != NULL)
6655 x += getTextWidthForGadget(textbutton_info[i].text_left);
6657 gi = CreateGadget(GDI_CUSTOM_ID, id,
6658 GDI_CUSTOM_TYPE_ID, i,
6659 GDI_INFO_TEXT, infotext,
6662 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6663 GDI_TEXT_VALUE, textbutton_info[i].text,
6664 GDI_TEXT_SIZE, textbutton_info[i].size,
6665 GDI_TEXT_FONT, FONT_INPUT_2,
6666 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6667 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6668 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6669 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6670 GDI_BORDER_SIZE, border_xsize, border_ysize,
6671 GDI_DESIGN_WIDTH, gd->width,
6672 GDI_DECORATION_SHIFTING, 1, 1,
6673 GDI_EVENT_MASK, event_mask,
6674 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6675 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6679 Error(ERR_EXIT, "cannot create gadget");
6681 level_editor_gadget[id] = gi;
6682 right_gadget_border[id] =
6683 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6687 static void CreateGraphicbuttonGadgets()
6689 struct GadgetInfo *gi;
6690 unsigned int event_mask;
6693 /* create buttons for scrolling of drawing area and element list */
6694 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6696 int id = graphicbutton_info[i].gadget_id;
6697 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6698 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6699 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6700 int gd_x1 = gd->src_x;
6701 int gd_y1 = gd->src_y;
6702 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6703 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6705 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6707 /* determine horizontal position to the right of specified gadget */
6708 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6709 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6710 ED_GADGET_TEXT_DISTANCE);
6712 /* determine horizontal offset for leading text */
6713 if (graphicbutton_info[i].text_left != NULL)
6714 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6716 gi = CreateGadget(GDI_CUSTOM_ID, id,
6717 GDI_CUSTOM_TYPE_ID, i,
6718 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6721 GDI_WIDTH, gd->width,
6722 GDI_HEIGHT, gd->height,
6723 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6724 GDI_STATE, GD_BUTTON_UNPRESSED,
6725 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6726 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6727 GDI_EVENT_MASK, event_mask,
6728 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6729 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6733 Error(ERR_EXIT, "cannot create gadget");
6735 level_editor_gadget[id] = gi;
6736 right_gadget_border[id] =
6737 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6741 static void CreateScrollbarGadgets()
6745 /* these values are not constant, but can change at runtime */
6746 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6747 SX + ED_SCROLL_HORIZONTAL_XPOS;
6748 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6749 SY + ED_SCROLL_HORIZONTAL_YPOS;
6750 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6751 ED_SCROLL_HORIZONTAL_XSIZE;
6752 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6753 ED_SCROLL_HORIZONTAL_YSIZE;
6754 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6755 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6756 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6757 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6759 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6760 SX + ED_SCROLL_VERTICAL_XPOS;
6761 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6762 SY + ED_SCROLL_VERTICAL_YPOS;
6763 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6764 ED_SCROLL_VERTICAL_XSIZE;
6765 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6766 ED_SCROLL_VERTICAL_YSIZE;
6767 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6768 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6769 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6770 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6772 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6773 PX + ED_SCROLL2_VERTICAL_XPOS;
6774 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6775 PY + ED_SCROLL2_VERTICAL_YPOS;
6776 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6777 ED_SCROLL2_VERTICAL_XSIZE;
6778 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6779 ED_SCROLL2_VERTICAL_YSIZE;
6780 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6781 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6782 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6783 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6785 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6787 int id = scrollbar_info[i].gadget_id;
6788 int graphic = scrollbar_info[i].graphic;
6789 struct GraphicInfo *gd = &graphic_info[graphic];
6790 int gd_x1 = gd->src_x;
6791 int gd_y1 = gd->src_y;
6792 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6793 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6794 struct GadgetInfo *gi;
6795 int items_max, items_visible, item_position;
6796 unsigned int event_mask;
6798 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6800 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6801 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6802 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6804 else /* drawing area scrollbars */
6806 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6808 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6809 items_visible = ed_fieldx;
6814 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6815 items_visible = ed_fieldy;
6820 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6822 gi = CreateGadget(GDI_CUSTOM_ID, id,
6823 GDI_CUSTOM_TYPE_ID, i,
6824 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6825 GDI_X, scrollbar_pos[i].x,
6826 GDI_Y, scrollbar_pos[i].y,
6827 GDI_WIDTH, scrollbar_pos[i].width,
6828 GDI_HEIGHT, scrollbar_pos[i].height,
6829 GDI_TYPE, scrollbar_info[i].type,
6830 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6831 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6832 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6833 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6834 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6835 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6836 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6837 GDI_STATE, GD_BUTTON_UNPRESSED,
6838 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6839 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6840 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6841 GDI_EVENT_MASK, event_mask,
6842 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6843 GDI_CALLBACK_ACTION, HandleControlButtons,
6847 Error(ERR_EXIT, "cannot create gadget");
6849 level_editor_gadget[id] = gi;
6853 static void CreateCheckbuttonGadgets()
6855 struct GadgetInfo *gi;
6856 unsigned int event_mask;
6859 event_mask = GD_EVENT_PRESSED;
6861 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6863 int id = checkbutton_info[i].gadget_id;
6864 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6865 IMG_EDITOR_CHECKBOX);
6866 struct GraphicInfo *gd = &graphic_info[graphic];
6867 int gd_x1 = gd->src_x;
6868 int gd_y1 = gd->src_y;
6869 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6870 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6871 int gd_x1a = gd->src_x + gd->active_xoffset;
6872 int gd_y1a = gd->src_y + gd->active_yoffset;
6873 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6874 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6875 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6876 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6878 /* determine horizontal position to the right of specified gadget */
6879 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6880 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6881 ED_GADGET_TEXT_DISTANCE);
6883 /* determine horizontal offset for leading text */
6884 if (checkbutton_info[i].text_left != NULL)
6885 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6887 gi = CreateGadget(GDI_CUSTOM_ID, id,
6888 GDI_CUSTOM_TYPE_ID, i,
6889 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6892 GDI_WIDTH, gd->width,
6893 GDI_HEIGHT, gd->height,
6894 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6895 GDI_CHECKED, *checkbutton_info[i].value,
6896 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6897 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6898 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6899 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6900 GDI_EVENT_MASK, event_mask,
6901 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6902 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6906 Error(ERR_EXIT, "cannot create gadget");
6908 level_editor_gadget[id] = gi;
6909 right_gadget_border[id] =
6910 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6914 static void CreateRadiobuttonGadgets()
6916 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6917 int gd_x1 = gd->src_x;
6918 int gd_y1 = gd->src_y;
6919 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6920 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6921 int gd_x1a = gd->src_x + gd->active_xoffset;
6922 int gd_y1a = gd->src_y + gd->active_yoffset;
6923 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6924 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6925 struct GadgetInfo *gi;
6926 unsigned int event_mask;
6929 event_mask = GD_EVENT_PRESSED;
6931 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6933 int id = radiobutton_info[i].gadget_id;
6934 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6935 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6938 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6940 /* determine horizontal position to the right of specified gadget */
6941 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6942 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6943 ED_GADGET_TEXT_DISTANCE);
6945 /* determine horizontal offset for leading text */
6946 if (radiobutton_info[i].text_left != NULL)
6947 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6949 gi = CreateGadget(GDI_CUSTOM_ID, id,
6950 GDI_CUSTOM_TYPE_ID, i,
6951 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6954 GDI_WIDTH, gd->width,
6955 GDI_HEIGHT, gd->height,
6956 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6957 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6958 GDI_CHECKED, checked,
6959 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6960 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6961 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6962 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6963 GDI_EVENT_MASK, event_mask,
6964 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6965 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6969 Error(ERR_EXIT, "cannot create gadget");
6971 level_editor_gadget[id] = gi;
6972 right_gadget_border[id] =
6973 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6977 void CreateLevelEditorGadgets()
6979 /* force EDITOR font inside level editor */
6980 SetFontStatus(GAME_MODE_EDITOR);
6982 /* these values are not constant, but can change at runtime */
6983 ed_fieldx = MAX_ED_FIELDX - 1;
6984 ed_fieldy = MAX_ED_FIELDY - 1;
6986 num_editor_gadgets = NUM_EDITOR_GADGETS;
6988 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6990 level_editor_gadget =
6991 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6992 right_gadget_border =
6993 checked_calloc(num_editor_gadgets * sizeof(int));
6995 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6996 editor_el_empty_ptr = editor_el_empty;
6998 use_permanent_palette = !editor.palette.show_as_separate_screen;
7000 ReinitializeElementList();
7002 CreateControlButtons();
7003 CreateScrollbarGadgets();
7005 /* order of function calls is important because of cross-references */
7006 CreateCheckbuttonGadgets();
7007 CreateCounterButtons();
7008 CreateRadiobuttonGadgets();
7009 CreateTextInputGadgets();
7010 CreateTextAreaGadgets();
7011 CreateSelectboxGadgets();
7012 CreateGraphicbuttonGadgets();
7013 CreateTextbuttonGadgets();
7014 CreateDrawingAreas();
7019 void FreeLevelEditorGadgets()
7023 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
7025 for (i = 0; i < num_editor_gadgets; i++)
7027 FreeGadget(level_editor_gadget[i]);
7029 level_editor_gadget[i] = NULL;
7032 checked_free(level_editor_gadget);
7033 checked_free(right_gadget_border);
7035 checked_free(editor_el_empty);
7038 static void MapCounterButtons(int id)
7040 int font_nr = FONT_TEXT_1;
7041 int font_height = getFontHeight(font_nr);
7042 int gadget_id_down = counterbutton_info[id].gadget_id_down;
7043 int gadget_id_text = counterbutton_info[id].gadget_id_text;
7044 int gadget_id_up = counterbutton_info[id].gadget_id_up;
7045 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
7046 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
7047 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7048 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
7049 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7050 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7051 int yoffset = (gi_down->height - font_height) / 2;
7052 int x_left = gi_down->x - xoffset_left;
7053 int x_right; /* set after gadget position was modified */
7054 int y_above = gi_down->y - yoffset_above;
7056 int y; /* set after gadget position was modified */
7058 /* counter limits must be changed first to prevent value truncation */
7059 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
7060 counterbutton_info[id].max_value);
7062 /* right text position might have changed after setting position above */
7063 x_right = gi_up->x + gi_up->width + xoffset_right;
7065 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
7067 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
7068 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7069 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7071 ModifyGadget(gi_down, GDI_Y,
7072 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7073 ModifyGadget(gi_text, GDI_Y,
7074 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7075 ModifyGadget(gi_up, GDI_Y,
7076 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7079 /* vertical position might have changed after setting position above */
7080 y = gi_up->y + yoffset;
7082 if (counterbutton_info[id].text_above)
7083 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
7085 if (counterbutton_info[id].text_left)
7086 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
7088 if (counterbutton_info[id].text_right)
7089 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
7096 static void MapControlButtons()
7101 /* map toolbox buttons (excluding special CE toolbox buttons) */
7102 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
7103 MapGadget(level_editor_gadget[i]);
7105 /* map toolbox buttons (element properties buttons) */
7106 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
7107 MapGadget(level_editor_gadget[i]);
7109 if (use_permanent_palette)
7111 /* map buttons to select elements */
7112 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7113 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
7114 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
7115 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
7116 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
7119 /* map buttons to select level */
7120 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
7121 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
7122 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
7123 MapCounterButtons(counter_id);
7126 static void MapDrawingArea(int id)
7128 int font_nr = FONT_TEXT_1;
7129 int font_height = getFontHeight(font_nr);
7130 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7131 int area_xsize = gi->drawing.area_xsize;
7132 int area_ysize = gi->drawing.area_ysize;
7133 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7134 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
7135 int x_left = gi->x - xoffset_left;
7136 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
7137 int x_below = gi->x + (gi->width - xoffset_below) / 2;
7138 int y_side = gi->y + (gi->height - font_height) / 2;
7139 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
7141 if (drawingarea_info[id].text_left)
7142 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
7144 if (drawingarea_info[id].text_right)
7145 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
7147 if (drawingarea_info[id].text_below)
7148 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
7150 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
7152 DrawElementBorder(gi->x, gi->y,
7153 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
7154 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
7156 DrawDrawingArea(id);
7162 static void MapTextInputGadget(int id)
7164 int font_nr = FONT_TEXT_1;
7165 int font_height = getFontHeight(font_nr);
7166 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
7167 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7168 int x_above = ED_SETTINGS_X(textinput_info[id].x);
7169 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
7171 if (textinput_info[id].text_above)
7172 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
7174 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
7179 static void MapTextAreaGadget(int id)
7181 int font_nr = FONT_TEXT_1;
7182 int font_height = getFontHeight(font_nr);
7183 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7184 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7185 int x_above = ED_SETTINGS_X(textarea_info[id].x);
7186 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
7188 if (textarea_info[id].text_above)
7189 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
7191 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
7196 static void MapSelectboxGadget(int id)
7198 int font_nr = FONT_TEXT_1;
7199 int font_height = getFontHeight(font_nr);
7200 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
7201 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
7202 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7203 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7204 int yoffset = (gi->height - font_height) / 2;
7205 int x_left = gi->x - xoffset_left;
7206 int x_right = gi->x + gi->width + xoffset_right;
7207 int y_above = gi->y - yoffset_above;
7209 int y = gi->y + yoffset;
7211 if (selectbox_info[id].text_above)
7212 DrawText(x, y_above, selectbox_info[id].text_above, font_nr);
7214 if (selectbox_info[id].text_left)
7215 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
7217 if (selectbox_info[id].text_right)
7218 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
7220 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
7225 static void MapTextbuttonGadget(int id)
7227 int font_nr = FONT_TEXT_1;
7228 int font_height = getFontHeight(font_nr);
7229 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
7230 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
7231 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7232 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7233 int yoffset = (gi->height - font_height) / 2;
7234 int x_left = gi->x - xoffset_left;
7235 int x_right = gi->x + gi->width + xoffset_right;
7236 int y_above = gi->y - yoffset_above;
7238 int y = gi->y + yoffset;
7240 /* only show button to delete change pages when more than minimum pages */
7241 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7242 custom_element.num_change_pages == MIN_CHANGE_PAGES)
7245 if (textbutton_info[id].text_above)
7246 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
7248 if (textbutton_info[id].text_left)
7249 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
7251 if (textbutton_info[id].text_right)
7252 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
7257 static void MapGraphicbuttonGadget(int id)
7259 int font_nr = FONT_TEXT_1;
7260 int font_height = getFontHeight(font_nr);
7261 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
7262 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
7263 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7264 int yoffset = (gi->height - font_height) / 2;
7265 int x_left = gi->x - xoffset_left;
7266 int x_right = gi->x + gi->width + xoffset_right;
7267 int y = gi->y + yoffset;
7269 if (graphicbutton_info[id].text_left)
7270 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
7272 if (graphicbutton_info[id].text_right)
7273 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
7278 static void MapRadiobuttonGadget(int id)
7280 int font_nr = FONT_TEXT_1;
7281 int font_height = getFontHeight(font_nr);
7282 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
7283 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7284 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7285 int yoffset = (gi->height - font_height) / 2;
7286 int x_left = gi->x - xoffset_left;
7287 int x_right = gi->x + gi->width + xoffset_right;
7288 int y = gi->y + yoffset;
7290 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
7292 if (radiobutton_info[id].text_left)
7293 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
7295 if (radiobutton_info[id].text_right)
7296 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
7298 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
7303 static void MapCheckbuttonGadget(int id)
7305 int font_nr = FONT_TEXT_1;
7306 int font_height = getFontHeight(font_nr);
7307 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
7308 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7309 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7310 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7311 int yoffset = (gi->height - font_height) / 2;
7312 int y_above = gi->y - yoffset_above;
7314 int x_left, x_right, y; /* set after gadget position was modified */
7316 /* set position for gadgets with dynamically determined position */
7317 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
7318 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
7319 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
7321 x_left = gi->x - xoffset_left;
7322 x_right = gi->x + gi->width + xoffset_right;
7323 y = gi->y + yoffset;
7325 if (checkbutton_info[id].text_above)
7326 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
7328 if (checkbutton_info[id].text_left)
7329 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
7331 if (checkbutton_info[id].text_right)
7332 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
7334 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
7339 static void MapMainDrawingArea()
7341 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
7342 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
7345 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
7347 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
7348 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
7349 no_horizontal_scrollbar) ||
7350 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
7351 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
7352 no_vertical_scrollbar))
7355 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
7358 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
7360 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
7361 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
7364 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
7367 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
7370 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
7374 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7376 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
7377 i == GADGET_ID_CUSTOM_COPY_TO ||
7378 i == GADGET_ID_CUSTOM_EXCHANGE ||
7379 i == GADGET_ID_CUSTOM_COPY ||
7380 i == GADGET_ID_CUSTOM_PASTE)
7383 MapGadget(level_editor_gadget[i]);
7385 UnmapGadget(level_editor_gadget[i]);
7390 static void MapLevelEditorToolboxCustomGadgets()
7392 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
7395 static void UnmapLevelEditorToolboxCustomGadgets()
7397 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
7400 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
7404 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
7406 if (i != GADGET_ID_SINGLE_ITEMS &&
7407 i != GADGET_ID_PICK_ELEMENT)
7409 struct GadgetInfo *gi = level_editor_gadget[i];
7417 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7418 struct GraphicInfo *gd = &graphic_info[graphic];
7422 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7423 gi->width, gi->height, gi->x, gi->y);
7425 redraw_mask |= REDRAW_DOOR_3;
7431 static void MapLevelEditorToolboxDrawingGadgets()
7433 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7436 static void UnmapLevelEditorToolboxDrawingGadgets()
7438 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7441 static void UnmapDrawingArea(int id)
7443 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7446 static void UnmapLevelEditorFieldGadgets()
7450 for (i = 0; i < num_editor_gadgets; i++)
7451 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7452 level_editor_gadget[i]->y))
7453 UnmapGadget(level_editor_gadget[i]);
7456 void UnmapLevelEditorGadgets()
7460 for (i = 0; i < num_editor_gadgets; i++)
7461 UnmapGadget(level_editor_gadget[i]);
7464 static void ResetUndoBuffer()
7466 undo_buffer_position = -1;
7467 undo_buffer_steps = -1;
7468 redo_buffer_steps = 0;
7470 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7472 level.changed = FALSE;
7475 static void DrawEditModeWindow()
7477 ModifyEditorElementList();
7478 RedrawDrawingElements();
7480 if (edit_mode == ED_MODE_INFO)
7481 DrawLevelInfoWindow();
7482 else if (edit_mode == ED_MODE_PROPERTIES)
7483 DrawPropertiesWindow();
7484 else if (edit_mode == ED_MODE_PALETTE)
7485 DrawPaletteWindow();
7486 else /* edit_mode == ED_MODE_DRAWING */
7487 DrawDrawingWindow();
7490 static void ChangeEditModeWindow(int new_edit_mode)
7492 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7494 DrawEditModeWindow();
7497 static boolean LevelChanged()
7499 boolean field_changed = FALSE;
7502 for (y = 0; y < lev_fieldy; y++)
7503 for (x = 0; x < lev_fieldx; x++)
7504 if (Feld[x][y] != level.field[x][y])
7505 field_changed = TRUE;
7507 return (level.changed || field_changed);
7510 static boolean PrepareSavingIntoPersonalLevelSet()
7512 static LevelDirTree *last_copied_leveldir = NULL;
7513 static LevelDirTree *last_written_leveldir = NULL;
7514 static int last_copied_level_nr = -1;
7515 static int last_written_level_nr = -1;
7516 LevelDirTree *leveldir_former = leveldir_current;
7517 int level_nr_former = level_nr;
7520 // remember last mod/save so that for current session, we write
7521 // back to the same personal copy, asking only about overwrite.
7522 if (leveldir_current == last_copied_leveldir &&
7523 level_nr == last_copied_level_nr)
7525 // "cd" to personal level set dir (as used when writing last copy)
7526 leveldir_current = last_written_leveldir;
7527 level_nr = last_written_level_nr;
7532 if (!Request("This level is read only! "
7533 "Save into personal level set?", REQ_ASK))
7536 // "cd" to personal level set dir (for writing copy the first time)
7538 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7540 // find unused level number
7541 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7543 static char *level_filename = NULL;
7545 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7547 if (!fileExists(level_filename))
7551 last_copied_leveldir = leveldir_former;
7552 last_copied_level_nr = level_nr_former;
7554 last_written_leveldir = leveldir_current;
7555 last_written_level_nr = level_nr = new_level_nr;
7560 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7562 static char *filename_levelinfo = NULL, *mod_name = NULL;
7565 // annotate this copy-and-mod in personal levelinfo.conf
7566 setString(&filename_levelinfo,
7567 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7569 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7571 fprintf(file, "\n");
7572 fprintf(file, "# level %d was modified from:\n", level_nr);
7573 fprintf(file, "# - previous level set name: %s\n",
7575 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7576 level.file_info.nr, level.name);
7577 fprintf(file, "# - previous author: %s\n",
7579 fprintf(file, "# - previous save date: ");
7581 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7583 fprintf(file, "%04d-%02d-%02d\n",
7584 level.creation_date.year,
7585 level.creation_date.month,
7586 level.creation_date.day);
7590 fprintf(file, "not recorded\n");
7596 if (level_nr > leveldir_current->last_level)
7597 UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9);
7599 // else: allow the save even if annotation failed
7601 // now... spray graffiti on the old level vital statistics
7602 // user can change these; just trying to set a good baseline
7604 // don't truncate names for fear of making offensive or silly:
7605 // long-named original author only recorded in levelinfo.conf.
7606 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7607 if (!strEqual(level.author, leveldir_current->author))
7609 setString(&mod_name, getStringCat3(leveldir_current->author,
7610 " after ", level.author));
7612 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7613 setString(&mod_name,
7614 getStringCat2(leveldir_current->author, " (ed.)"));
7616 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7617 setString(&mod_name, leveldir_current->author);
7619 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7621 // less worried about truncation here
7622 setString(&mod_name, getStringCat2("Mod: ", level.name));
7623 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7627 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7628 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7632 for (x = 0; x < lev_fieldx; x++)
7633 for (y = 0; y < lev_fieldy; y++)
7634 dst[x][y] = src[x][y];
7637 static int setSelectboxValue(int selectbox_id, int new_value)
7639 int new_index_value = 0;
7642 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7643 if (selectbox_info[selectbox_id].options[i].value == new_value)
7644 new_index_value = i;
7646 *selectbox_info[selectbox_id].value =
7647 selectbox_info[selectbox_id].options[new_index_value].value;
7649 return new_index_value;
7652 static void setSelectboxSpecialActionVariablesIfNeeded()
7656 /* change action mode and arg variables according to action type variable */
7657 for (i = 0; action_arg_options[i].value != -1; i++)
7659 if (action_arg_options[i].value == custom_element_change.action_type)
7661 int mode = action_arg_options[i].mode;
7663 /* only change if corresponding selectbox has changed */
7664 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7665 action_arg_modes[mode])
7666 custom_element_change.action_mode = -1;
7668 /* only change if corresponding selectbox has changed */
7669 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7670 action_arg_options[i].options)
7671 custom_element_change.action_arg = -1;
7678 static void setSelectboxSpecialActionOptions()
7682 /* change action mode and arg selectbox according to action type selectbox */
7683 for (i = 0; action_arg_options[i].value != -1; i++)
7685 if (action_arg_options[i].value == custom_element_change.action_type)
7687 int mode = action_arg_options[i].mode;
7689 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7690 action_arg_modes[mode]);
7691 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7692 custom_element_change.action_mode);
7694 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7695 action_arg_options[i].options);
7696 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7697 custom_element_change.action_arg);
7703 static void copy_custom_element_settings(int element_from, int element_to)
7705 struct ElementInfo *ei_from = &element_info[element_from];
7706 struct ElementInfo *ei_to = &element_info[element_to];
7708 copyElementInfo(ei_from, ei_to);
7711 static void replace_custom_element_in_settings(int element_from,
7716 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7718 struct ElementInfo *ei = &element_info[i];
7720 for (y = 0; y < 3; y++)
7721 for (x = 0; x < 3; x++)
7722 if (ei->content.e[x][y] == element_from)
7723 ei->content.e[x][y] = element_to;
7725 for (j = 0; j < ei->num_change_pages; j++)
7727 struct ElementChangeInfo *change = &ei->change_page[j];
7729 if (change->target_element == element_from)
7730 change->target_element = element_to;
7732 if (change->initial_trigger_element == element_from)
7733 change->initial_trigger_element = element_to;
7735 if (change->action_element == element_from)
7736 change->action_element = element_to;
7738 for (y = 0; y < 3; y++)
7739 for (x = 0; x < 3; x++)
7740 if (change->target_content.e[x][y] == element_from)
7741 change->target_content.e[x][y] = element_to;
7744 if (ei->group != NULL) /* group or internal */
7745 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7746 if (ei->group->element[j] == element_from)
7747 ei->group->element[j] = element_to;
7751 static void replace_custom_element_in_playfield(int element_from,
7756 for (x = 0; x < lev_fieldx; x++)
7757 for (y = 0; y < lev_fieldy; y++)
7758 if (Feld[x][y] == element_from)
7759 Feld[x][y] = element_to;
7762 static boolean CopyCustomElement(int element_old, int element_new,
7765 int copy_mode_orig = copy_mode;
7767 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7769 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7770 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7771 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7773 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7775 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7776 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7777 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7779 level.changed = TRUE;
7781 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7783 Request("Please choose custom element!", REQ_CONFIRM);
7787 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7789 Request("Please choose group element!", REQ_CONFIRM);
7795 level.changed = TRUE;
7798 /* when modifying custom/group element, ask for copying level template */
7799 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7801 if (!AskToCopyAndModifyLevelTemplate())
7805 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7807 copy_custom_element_settings(element_new, element_old);
7809 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7811 copy_custom_element_settings(element_old, element_new);
7813 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7815 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7816 copy_custom_element_settings(element_new, element_old);
7817 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7819 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7820 replace_custom_element_in_settings(element_new, element_old);
7821 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7823 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7824 replace_custom_element_in_playfield(element_new, element_old);
7825 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7828 UpdateCustomElementGraphicGadgets();
7829 DrawPropertiesWindow();
7834 static void CopyCustomElementPropertiesToEditor(int element)
7837 int current_change_page = element_info[element].current_change_page;
7839 /* dynamically (re)build selectbox for selecting change page */
7840 for (i = 0; i < element_info[element].num_change_pages; i++)
7842 sprintf(options_change_page_strings[i], "%d", i + 1);
7844 options_change_page[i].value = i;
7845 options_change_page[i].text = options_change_page_strings[i];
7848 options_change_page[i].value = -1;
7849 options_change_page[i].text = NULL;
7851 /* needed here to initialize combined element properties */
7852 InitElementPropertiesEngine(level.game_version);
7854 element_info[element].change =
7855 &element_info[element].change_page[current_change_page];
7857 custom_element = element_info[element];
7858 custom_element_change = *element_info[element].change;
7860 /* needed to initially set selectbox options for special action options */
7861 setSelectboxSpecialActionOptions();
7863 /* needed to initially set selectbox value variables to reliable defaults */
7864 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7865 setSelectboxValue(i, *selectbox_info[i].value);
7867 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7868 custom_element_properties[i] = HAS_PROPERTY(element, i);
7870 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7871 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7873 /* ---------- element settings: configure (custom elements) ------------- */
7875 /* set accessible layer selectbox help value */
7876 custom_element.access_type =
7877 (IS_WALKABLE(element) ? EP_WALKABLE :
7878 IS_PASSABLE(element) ? EP_PASSABLE :
7879 custom_element.access_type);
7880 custom_element.access_layer =
7881 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7882 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7883 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7884 custom_element.access_layer);
7885 custom_element.access_protected =
7886 (IS_PROTECTED(element) ? 1 : 0);
7887 custom_element_properties[EP_ACCESSIBLE] =
7888 (IS_ACCESSIBLE_OVER(element) ||
7889 IS_ACCESSIBLE_INSIDE(element) ||
7890 IS_ACCESSIBLE_UNDER(element));
7892 /* set walk-to-object action selectbox help value */
7893 custom_element.walk_to_action =
7894 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7895 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7896 IS_DROPPABLE(element) ? EP_DROPPABLE :
7897 IS_THROWABLE(element) ? EP_THROWABLE :
7898 IS_PUSHABLE(element) ? EP_PUSHABLE :
7899 custom_element.walk_to_action);
7900 custom_element_properties[EP_WALK_TO_OBJECT] =
7901 (IS_DIGGABLE(element) ||
7902 IS_COLLECTIBLE_ONLY(element) ||
7903 IS_DROPPABLE(element) ||
7904 IS_THROWABLE(element) ||
7905 IS_PUSHABLE(element));
7907 /* set smash targets selectbox help value */
7908 custom_element.smash_targets =
7909 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7910 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7911 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7912 custom_element.smash_targets);
7913 custom_element_properties[EP_CAN_SMASH] =
7914 (CAN_SMASH_EVERYTHING(element) ||
7915 CAN_SMASH_ENEMIES(element) ||
7916 CAN_SMASH_PLAYER(element));
7918 /* set deadliness selectbox help value */
7919 custom_element.deadliness =
7920 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7921 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7922 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7923 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7924 custom_element.deadliness);
7925 custom_element_properties[EP_DEADLY] =
7926 (DONT_TOUCH(element) ||
7927 DONT_GET_HIT_BY(element) ||
7928 DONT_COLLIDE_WITH(element) ||
7929 DONT_RUN_INTO(element));
7931 /* ---------- element settings: advanced (custom elements) --------------- */
7933 /* set "change by direct action" selectbox help value */
7934 custom_element_change.direct_action =
7935 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7936 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7937 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7938 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7939 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7940 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7941 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7942 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7943 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7944 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7945 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7946 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7947 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7948 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7949 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7950 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7951 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7952 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7953 custom_element_change.direct_action);
7955 /* set "change by other element action" selectbox help value */
7956 custom_element_change.other_action =
7957 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7958 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7959 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7960 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7961 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7962 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7963 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7964 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7965 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7966 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7967 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7968 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7969 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7970 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7971 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7972 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7973 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7974 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7975 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7976 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7977 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7978 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7979 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7980 custom_element_change.other_action);
7983 static void CopyGroupElementPropertiesToEditor(int element)
7985 group_element_info = *element_info[element].group;
7986 custom_element = element_info[element]; /* needed for description */
7989 static void CopyClassicElementPropertiesToEditor(int element)
7991 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7992 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7993 getMoveIntoAcidProperty(&level, element);
7995 if (MAYBE_DONT_COLLIDE_WITH(element))
7996 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7997 getDontCollideWithProperty(&level, element);
8000 static void CopyElementPropertiesToEditor(int element)
8002 if (IS_CUSTOM_ELEMENT(element))
8003 CopyCustomElementPropertiesToEditor(element);
8004 else if (IS_GROUP_ELEMENT(element))
8005 CopyGroupElementPropertiesToEditor(element);
8007 CopyClassicElementPropertiesToEditor(element);
8010 static boolean AskToCopyAndModifyLevelTemplate()
8012 if (Request("Copy and modify settings from level template?", REQ_ASK))
8014 level.use_custom_template = FALSE;
8016 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
8017 GDI_CHECKED, FALSE, GDI_END);
8018 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
8019 GDI_CHECKED, FALSE, GDI_END);
8025 LoadLevelTemplate(-1); /* this resets all element modifications ... */
8027 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
8033 static void CopyCustomElementPropertiesToGame(int element)
8036 int access_type_and_layer;
8038 /* mark that this custom element has been modified */
8039 custom_element.modified_settings = TRUE;
8040 level.changed = TRUE;
8042 if (level.use_custom_template)
8043 AskToCopyAndModifyLevelTemplate();
8045 element_info[element] = custom_element;
8046 *element_info[element].change = custom_element_change;
8048 /* ---------- element settings: configure (custom elements) ------------- */
8050 /* set accessible property from checkbox and selectbox */
8051 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
8052 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
8053 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
8054 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
8055 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
8056 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
8057 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
8058 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
8059 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
8060 custom_element_properties[access_type_and_layer] =
8061 custom_element_properties[EP_ACCESSIBLE];
8062 custom_element_properties[EP_PROTECTED] =
8063 (custom_element.access_protected != 0 &&
8064 custom_element_properties[EP_ACCESSIBLE]);
8066 /* set walk-to-object property from checkbox and selectbox */
8067 custom_element_properties[EP_DIGGABLE] = FALSE;
8068 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
8069 custom_element_properties[EP_DROPPABLE] = FALSE;
8070 custom_element_properties[EP_THROWABLE] = FALSE;
8071 custom_element_properties[EP_PUSHABLE] = FALSE;
8072 custom_element_properties[custom_element.walk_to_action] =
8073 custom_element_properties[EP_WALK_TO_OBJECT];
8075 /* set smash property from checkbox and selectbox */
8076 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
8077 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
8078 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
8079 custom_element_properties[custom_element.smash_targets] =
8080 custom_element_properties[EP_CAN_SMASH];
8082 /* set deadliness property from checkbox and selectbox */
8083 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
8084 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
8085 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
8086 custom_element_properties[EP_DONT_TOUCH] = FALSE;
8087 custom_element_properties[custom_element.deadliness] =
8088 custom_element_properties[EP_DEADLY];
8090 /* ---------- element settings: advanced (custom elements) --------------- */
8092 /* set player change event from checkbox and selectbox */
8093 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
8094 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
8095 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
8096 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
8097 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
8098 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
8099 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
8100 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
8101 custom_element_change_events[CE_SWITCHED] = FALSE;
8102 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
8103 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
8104 custom_element_change_events[CE_BLOCKED] = FALSE;
8105 custom_element_change_events[CE_IMPACT] = FALSE;
8106 custom_element_change_events[CE_SMASHED] = FALSE;
8107 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
8108 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
8109 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
8110 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
8111 custom_element_change_events[custom_element_change.direct_action] =
8112 custom_element_change_events[CE_BY_DIRECT_ACTION];
8114 /* set other element action change event from checkbox and selectbox */
8115 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
8116 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
8117 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
8118 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
8119 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
8120 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
8121 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
8122 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
8123 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
8124 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
8125 custom_element_change_events[CE_TOUCHING_X] = FALSE;
8126 custom_element_change_events[CE_HITTING_X] = FALSE;
8127 custom_element_change_events[CE_DIGGING_X] = FALSE;
8128 custom_element_change_events[CE_HIT_BY_X] = FALSE;
8129 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
8130 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
8131 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
8132 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
8133 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
8134 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
8135 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
8136 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
8137 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
8138 custom_element_change_events[custom_element_change.other_action] =
8139 custom_element_change_events[CE_BY_OTHER_ACTION];
8141 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
8142 SET_PROPERTY(element, i, custom_element_properties[i]);
8144 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
8145 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
8147 /* copy change events also to special level editor variable */
8148 custom_element = element_info[element];
8149 custom_element_change = *element_info[element].change;
8152 static void CopyGroupElementPropertiesToGame(int element)
8154 /* mark that this group element has been modified */
8155 custom_element.modified_settings = TRUE;
8156 level.changed = TRUE;
8158 if (level.use_custom_template)
8159 AskToCopyAndModifyLevelTemplate();
8161 element_info[element] = custom_element;
8162 *element_info[element].group = group_element_info;
8165 static void CopyClassicElementPropertiesToGame(int element)
8167 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8168 setMoveIntoAcidProperty(&level, element,
8169 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
8171 if (MAYBE_DONT_COLLIDE_WITH(element))
8172 setDontCollideWithProperty(&level, element,
8173 custom_element_properties[EP_DONT_COLLIDE_WITH]);
8176 static void CopyElementPropertiesToGame(int element)
8178 if (IS_CUSTOM_ELEMENT(element))
8179 CopyCustomElementPropertiesToGame(element);
8180 else if (IS_GROUP_ELEMENT(element))
8181 CopyGroupElementPropertiesToGame(element);
8183 CopyClassicElementPropertiesToGame(element);
8186 void CheckElementDescriptions()
8190 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8191 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
8192 Error(ERR_WARN, "no element description file for element '%s'",
8196 static int getMaxEdFieldX(boolean has_scrollbar)
8198 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
8199 int sxsize = SXSIZE - scrollbar_width;
8200 int max_ed_fieldx = sxsize / ed_tilesize;
8202 return max_ed_fieldx;
8205 static int getMaxEdFieldY(boolean has_scrollbar)
8207 int infotext_height = INFOTEXT_YSIZE_FULL;
8208 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
8209 int sysize = SYSIZE - scrollbar_height - infotext_height;
8210 int max_ed_fieldy = sysize / ed_tilesize;
8212 return max_ed_fieldy;
8215 void InitZoomLevelSettings(int zoom_tilesize)
8217 if (zoom_tilesize == -1)
8218 zoom_tilesize = setup.auto_setup.editor_zoom_tilesize;
8220 // limit zoom tilesize by upper and lower bound
8221 zoom_tilesize = MIN(MAX(MICRO_TILESIZE, zoom_tilesize), TILESIZE);
8223 ed_tilesize = setup.auto_setup.editor_zoom_tilesize = zoom_tilesize;
8225 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
8226 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
8229 static void InitLevelSetInfo()
8231 snprintf(levelset_name, MAX_LEVEL_NAME_LEN + 1,
8232 "%s", leveldir_current->name);
8233 snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1,
8234 "%s", leveldir_current->author);
8236 levelset_num_levels = leveldir_current->levels;
8238 levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
8241 static void ChangeEditorToLevelSet(char *levelset_subdir)
8243 leveldir_current = getTreeInfoFromIdentifier(leveldir_first, levelset_subdir);
8245 // the previous level set might have used custom artwork
8246 ReloadCustomArtwork(0);
8248 LoadLevelSetup_SeriesInfo();
8250 SaveLevelSetup_LastSeries();
8251 SaveLevelSetup_SeriesInfo();
8255 LoadLevel(level_nr);
8256 LoadScore(level_nr);
8263 int fade_mask = REDRAW_FIELD;
8265 FadeSoundsAndMusic();
8267 if (CheckIfGlobalBorderHasChanged())
8268 fade_mask = REDRAW_ALL;
8272 /* needed if different viewport properties defined for editor */
8273 ChangeViewportPropertiesIfNeeded();
8277 InitZoomLevelSettings(-1);
8280 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
8283 CheckElementDescriptions();
8286 if (level_editor_test_game)
8288 CopyPlayfield(level.field, Feld);
8289 CopyPlayfield(FieldBackup, level.field);
8291 level_editor_test_game = FALSE;
8295 edit_mode = ED_MODE_DRAWING;
8296 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
8297 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
8305 /* needed for gadgets drawn on background (like palette scrollbar) */
8306 SetDoorBackgroundImage(IMG_UNDEFINED);
8308 /* copy default editor door content to main double buffer */
8309 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
8310 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
8311 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
8312 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
8313 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
8316 /* draw bigger door */
8317 DrawSpecialEditorDoor();
8319 /* draw new control window */
8320 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
8321 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
8322 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
8323 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
8324 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
8327 // redraw_mask |= REDRAW_ALL;
8329 FreeLevelEditorGadgets();
8330 CreateLevelEditorGadgets();
8332 ReinitializeElementList(); /* update dynamic level element list */
8333 ReinitializeElementListButtons(); /* custom element may look different */
8335 InitElementPropertiesGfxElement();
8338 MapControlButtons();
8340 DrawEditModeWindow();
8342 DrawMaskedBorder(fade_mask);
8346 /* copy actual editor door content to door double buffer for OpenDoor() */
8347 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
8350 static void AdjustDrawingAreaGadgets()
8352 int ed_xsize = lev_fieldx + 2;
8353 int ed_ysize = lev_fieldy + 2;
8354 int max_ed_fieldx = MAX_ED_FIELDX;
8355 int max_ed_fieldy = MAX_ED_FIELDY;
8356 boolean horizontal_scrollbar_needed;
8357 boolean vertical_scrollbar_needed;
8358 int x, y, width, height;
8360 /* check if we need any scrollbars */
8361 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8362 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8364 /* check if we have a smaller editor field because of scrollbars */
8365 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8366 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8368 /* check again if we now need more scrollbars because of less space */
8369 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8370 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8372 /* check if editor field gets even smaller after adding new scrollbars */
8373 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8374 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8376 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
8377 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
8379 x = SX + ed_fieldx * ed_tilesize;
8380 y = SY + ed_fieldy * ed_tilesize;
8382 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
8383 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
8385 /* adjust drawing area gadget */
8386 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
8387 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
8388 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
8391 /* adjust horizontal scrollbar gadgets */
8392 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
8395 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
8396 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
8399 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8402 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
8405 /* adjust vertical scrollbar gadgets */
8406 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
8409 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
8411 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
8413 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8416 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
8420 static void AdjustLevelScrollPosition()
8422 if (level_xpos < -1)
8424 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8425 level_xpos = lev_fieldx - ed_fieldx + 1;
8426 if (lev_fieldx < ed_fieldx - 2)
8429 if (level_ypos < -1)
8431 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8432 level_ypos = lev_fieldy - ed_fieldy + 1;
8433 if (lev_fieldy < ed_fieldy - 2)
8437 static void AdjustEditorScrollbar(int id)
8439 struct GadgetInfo *gi = level_editor_gadget[id];
8440 int items_max, items_visible, item_position;
8442 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8444 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8445 items_visible = ed_fieldx;
8446 item_position = level_xpos + 1;
8450 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8451 items_visible = ed_fieldy;
8452 item_position = level_ypos + 1;
8455 if (item_position > items_max - items_visible)
8456 item_position = items_max - items_visible;
8458 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8459 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8462 static void AdjustElementListScrollbar()
8464 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8465 int items_max, items_visible, item_position;
8467 /* correct position of element list scrollbar */
8468 if (element_shift < 0)
8470 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8471 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8473 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8474 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8475 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8477 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8478 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8479 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8482 static void ModifyEditorCounterValue(int counter_id, int new_value)
8484 int *counter_value = counterbutton_info[counter_id].value;
8485 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8486 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8488 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8490 if (counter_value != NULL)
8491 *counter_value = gi->textinput.number_value;
8494 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8496 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8497 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8499 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8501 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8502 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8504 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8505 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8507 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8508 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8513 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8515 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8516 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8517 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8519 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8522 static void ModifyEditorSelectboxOptions(int selectbox_id,
8523 struct ValueTextInfo *options)
8525 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8526 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8528 selectbox_info[selectbox_id].options = options;
8530 /* set index to zero -- list may be shorter now (correct later, if needed) */
8531 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8532 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8535 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8537 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8538 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8540 drawingarea_info[drawingarea_id].area_xsize = xsize;
8541 drawingarea_info[drawingarea_id].area_ysize = ysize;
8543 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8546 static void ModifyEditorElementList()
8550 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8553 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8555 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8556 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8557 struct GadgetDesign *gd = &gi->deco.design;
8558 int element = editor_elements[element_shift + i];
8559 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8563 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8565 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8571 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8573 int graphic = el2edimg(element);
8574 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8580 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8583 static void ModifyDrawingElementButton(int element, int id)
8585 struct GadgetInfo *gi = level_editor_gadget[id];
8586 Bitmap *deco_bitmap;
8588 int tile_size = gi->deco.width;
8590 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8592 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8595 static void PickDrawingElement(int button, int element)
8600 struct XYTileSize *pos;
8602 } de, drawing_elements[] =
8604 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8605 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8606 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8609 if (button < 1 || button > 3)
8612 if (IS_MM_WALL(element))
8613 element = map_mm_wall_element(element);
8615 de = drawing_elements[button - 1];
8617 *de.new_element = element; // update global drawing element variable
8619 DrawDrawingElementGraphic(element, de.pos);
8620 ModifyDrawingElementButton(element, de.id);
8622 redraw_mask |= REDRAW_DOOR_1;
8625 static void RedrawDrawingElements()
8627 PickDrawingElement(1, new_element1);
8628 PickDrawingElement(2, new_element2);
8629 PickDrawingElement(3, new_element3);
8632 static void DrawDrawingWindow()
8634 stick_element_properties_window = FALSE;
8636 SetMainBackgroundImage(IMG_UNDEFINED);
8639 UnmapLevelEditorFieldGadgets();
8640 UnmapLevelEditorToolboxCustomGadgets();
8642 AdjustDrawingAreaGadgets();
8643 AdjustLevelScrollPosition();
8644 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8645 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8647 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8649 MapMainDrawingArea();
8650 MapLevelEditorToolboxDrawingGadgets();
8653 static int getTabulatorBarWidth()
8655 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8656 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8658 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8661 static int getTabulatorBarHeight()
8663 return ED_TAB_BAR_HEIGHT;
8666 static void DrawLevelInfoTabulatorGadgets()
8668 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8669 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8670 int gd_x = gd->x + gd_gi1->border.width / 2;
8671 int gd_y = gd->y + gd_gi1->height - 1;
8672 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8673 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8674 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8677 for (i = id_first; i <= id_last; i++)
8679 int gadget_id = textbutton_info[i].gadget_id;
8680 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8681 boolean active = (i != edit_mode_levelinfo);
8683 /* draw background line below tabulator button */
8684 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8686 /* draw solid line below inactive tabulator buttons */
8687 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8688 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8689 ED_GADGET_TINY_DISTANCE, tab_color);
8691 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8692 MapTextbuttonGadget(i);
8695 /* draw little border line below tabulator buttons */
8696 if (tab_color != BLACK_PIXEL) /* black => transparent */
8697 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8698 ED_GADGET_TINY_DISTANCE,
8699 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8702 static void DrawPropertiesTabulatorGadgets()
8704 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8705 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8706 int gd_x = gd->x + gd_gi1->border.width / 2;
8707 int gd_y = gd->y + gd_gi1->height - 1;
8708 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8709 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8710 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8713 /* draw two config tabulators for player elements */
8714 if (ELEM_IS_PLAYER(properties_element))
8715 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8717 /* draw two config and one "change" tabulator for custom elements */
8718 if (IS_CUSTOM_ELEMENT(properties_element))
8719 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8721 for (i = id_first; i <= id_last; i++)
8723 int gadget_id = textbutton_info[i].gadget_id;
8724 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8725 boolean active = (i != edit_mode_properties);
8727 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8728 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8729 (ELEM_IS_PLAYER(properties_element) ||
8730 IS_CUSTOM_ELEMENT(properties_element)))
8733 /* draw background line below tabulator button */
8734 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8736 /* draw solid line below inactive tabulator buttons */
8737 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8738 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8739 ED_GADGET_TINY_DISTANCE, tab_color);
8741 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8742 MapTextbuttonGadget(i);
8745 /* draw little border line below tabulator buttons */
8746 if (tab_color != BLACK_PIXEL) /* black => transparent */
8747 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8748 ED_GADGET_TINY_DISTANCE,
8749 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8752 static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
8754 DrawText(SX + xpos, SY + ypos, text, font_nr);
8757 static int PrintElementDescriptionFromFile(char *filename, int font_nr,
8760 int font_width = getFontWidth(font_nr);
8761 int font_height = getFontHeight(font_nr);
8762 int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
8763 int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
8765 return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
8766 max_chars_per_line, -1, max_lines_drawable, 0, -1,
8767 TRUE, FALSE, FALSE);
8770 static void DrawLevelInfoLevel()
8774 /* draw counter gadgets */
8775 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8776 MapCounterButtons(i);
8778 /* draw checkbutton gadgets */
8779 for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
8780 MapCheckbuttonGadget(i);
8782 /* draw selectbox gadgets */
8783 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8784 MapSelectboxGadget(i);
8786 /* draw text input gadgets */
8787 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8788 MapTextInputGadget(i);
8791 static char *getLevelSubdirFromSaveMode(int save_mode)
8793 if (save_mode == LEVELSET_SAVE_MODE_CREATE)
8794 return getNewUserLevelSubdir();
8796 return leveldir_current->subdir;
8799 static void DrawLevelInfoLevelSet_DirectoryInfo()
8801 char *directory_text = "Level set directory:";
8802 char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode);
8803 int font1_nr = FONT_TEXT_1;
8804 int font2_nr = FONT_TEXT_2;
8805 int font1_height = getFontHeight(font1_nr);
8806 int yoffset_above = font1_height + ED_GADGET_LINE_DISTANCE;
8807 int x = ED_LEVEL_SETTINGS_X(0);
8808 int y = ED_LEVEL_SETTINGS_Y(6);
8810 PrintInfoText(directory_text, font1_nr, x, y - yoffset_above);
8811 PrintInfoText(directory_name, font2_nr, x, y);
8814 static void DrawLevelInfoLevelSet()
8818 /* draw counter gadgets */
8819 for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++)
8820 MapCounterButtons(i);
8822 /* draw selectbox gadgets */
8823 for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++)
8824 MapSelectboxGadget(i);
8826 /* draw text input gadgets */
8827 for (i = ED_TEXTINPUT_ID_LEVELSET_FIRST; i <= ED_TEXTINPUT_ID_LEVELSET_LAST; i++)
8828 MapTextInputGadget(i);
8830 /* draw textbutton gadgets */
8831 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
8833 /* draw info text */
8834 DrawLevelInfoLevelSet_DirectoryInfo();
8837 static void DrawLevelInfoEditor()
8841 /* draw counter gadgets */
8842 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8843 MapCounterButtons(i);
8845 /* draw checkbutton gadgets */
8846 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8847 MapCheckbuttonGadget(i);
8849 /* draw radiobutton gadgets */
8850 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8851 MapRadiobuttonGadget(i);
8853 /* draw drawing area */
8854 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8856 /* draw textbutton gadgets */
8857 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
8860 static void DrawLevelInfoWindow()
8862 char *text = "Global Settings";
8863 int font_nr = FONT_TITLE_1;
8864 struct MenuPosInfo *pos = &editor.settings.headline;
8865 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8866 int sy = SY + pos->y;
8868 stick_element_properties_window = FALSE;
8870 SetAutomaticNumberOfGemsNeeded();
8872 UnmapLevelEditorFieldGadgets();
8874 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8877 DrawText(sx, sy, text, font_nr);
8879 DrawLevelInfoTabulatorGadgets();
8881 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8882 DrawLevelInfoLevel();
8883 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
8884 DrawLevelInfoLevelSet();
8885 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
8886 DrawLevelInfoEditor();
8889 static void DrawCustomContentArea()
8891 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8892 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8893 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8894 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8895 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8896 int xoffset = ED_GADGET_SPACE_DISTANCE;
8898 /* add distance for potential left text (without drawing area border) */
8899 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8901 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8903 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8906 static void DrawCustomChangeContentArea()
8908 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8909 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8910 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8911 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8912 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8913 int xoffset = ED_GADGET_SPACE_DISTANCE;
8915 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8920 static void RemoveElementContentArea(int id, int font_height)
8922 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8924 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8925 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8926 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8927 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8928 ED_GADGET_TEXT_DISTANCE + font_height);
8931 static void DrawYamYamContentAreas()
8933 int font_nr = FONT_TEXT_1;
8934 int font_height = getFontHeight(font_nr);
8935 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8936 int yoffset = (tilesize - font_height) / 2;
8937 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8938 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8941 /* display counter to choose number of element content areas */
8942 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8944 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8946 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8948 if (i < level.num_yamyam_contents)
8954 UnmapDrawingArea(id);
8956 /* delete content areas in case of reducing number of them */
8957 RemoveElementContentArea(id, font_height);
8961 DrawText(x, y + 0 * tilesize, "content", font_nr);
8962 DrawText(x, y + 1 * tilesize, "when", font_nr);
8963 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8966 static void DrawMagicBallContentAreas()
8968 int font_nr = FONT_TEXT_1;
8969 int font_height = getFontHeight(font_nr);
8970 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8971 int yoffset = (tilesize - font_height) / 2;
8972 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8973 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8976 /* display counter to choose number of element content areas */
8977 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8979 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8981 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8983 if (i < level.num_ball_contents)
8989 UnmapDrawingArea(id);
8991 /* delete content areas in case of reducing number of them */
8992 RemoveElementContentArea(id, font_height);
8996 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8997 DrawText(x, y + 1 * tilesize, "when", font_nr);
8998 DrawText(x, y + 2 * tilesize, "active", font_nr);
9001 static void DrawAndroidElementArea(int element)
9003 int id = ED_DRAWING_ID_ANDROID_CONTENT;
9004 int num_elements = level.num_android_clone_elements;
9005 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9006 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9007 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9008 int xsize = MAX_ANDROID_ELEMENTS;
9011 /* display counter to choose number of element areas */
9012 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
9014 if (drawingarea_info[id].text_left != NULL)
9015 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9017 UnmapDrawingArea(id);
9019 ModifyEditorDrawingArea(id, num_elements, 1);
9021 /* delete content areas in case of reducing number of them */
9022 DrawBackground(sx, sy,
9023 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9024 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9029 static void DrawGroupElementArea(int element)
9031 int id = ED_DRAWING_ID_GROUP_CONTENT;
9032 int num_elements = group_element_info.num_elements;
9033 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9034 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9035 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9036 int xsize = MAX_ELEMENTS_IN_GROUP;
9039 if (drawingarea_info[id].text_left != NULL)
9040 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9042 UnmapDrawingArea(id);
9044 ModifyEditorDrawingArea(id, num_elements, 1);
9046 /* delete content areas in case of reducing number of them */
9047 DrawBackground(sx, sy,
9048 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9049 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9054 static void DrawPlayerInitialInventoryArea(int element)
9056 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
9057 int player_nr = GET_PLAYER_NR(element);
9058 int num_elements = level.initial_inventory_size[player_nr];
9059 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9060 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9061 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9062 int xsize = MAX_INITIAL_INVENTORY_SIZE;
9065 /* determine horizontal position to the right of specified gadget */
9066 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
9067 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
9068 ED_DRAWINGAREA_TEXT_DISTANCE);
9070 /* determine horizontal offset for leading text */
9071 if (drawingarea_info[id].text_left != NULL)
9072 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9074 UnmapDrawingArea(id);
9076 ModifyEditorDrawingArea(id, num_elements, 1);
9078 /* delete content areas in case of reducing number of them */
9079 DrawBackground(sx, sy,
9080 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9081 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9086 static void DrawEnvelopeTextArea(int envelope_nr)
9088 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
9089 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
9092 DrawBackground(gi->x, gi->y, gi->width, gi->height);
9094 if (envelope_nr != -1)
9095 textarea_info[id].value = level.envelope[envelope_nr].text;
9097 ModifyGadget(gi, GDI_AREA_SIZE,
9098 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
9099 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
9102 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
9105 static void DrawPropertiesInfo()
9114 /* configurable properties */
9116 { EP_WALKABLE_OVER, "- player can walk over it" },
9117 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
9118 { EP_WALKABLE_UNDER, "- player can walk under it" },
9119 { EP_PASSABLE_OVER, "- player can pass over it" },
9120 { EP_PASSABLE_INSIDE, "- player can pass through it" },
9121 { EP_PASSABLE_UNDER, "- player can pass under it" },
9122 { EP_PROTECTED, "- player is protected by it" },
9124 { EP_DIGGABLE, "- can be digged away" },
9125 { EP_COLLECTIBLE, "- can be collected" },
9126 { EP_DROPPABLE, "- can be dropped after collecting" },
9127 { EP_THROWABLE, "- can be thrown after collecting" },
9128 { EP_PUSHABLE, "- can be pushed" },
9130 { EP_CAN_FALL, "- can fall" },
9131 { EP_CAN_MOVE, "- can move" },
9133 { EP_CAN_SMASH_PLAYER, "- can smash player" },
9135 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
9137 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
9139 { EP_SLIPPERY, "- slippery for falling elements" },
9140 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
9142 { EP_DONT_RUN_INTO, "- deadly when running into" },
9143 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
9144 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
9145 { EP_DONT_TOUCH, "- deadly when touching" },
9147 { EP_INDESTRUCTIBLE, "- indestructible" },
9149 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
9150 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
9151 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
9153 { EP_CAN_CHANGE, "- can change to other element" },
9155 /* pre-defined properties */
9156 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
9157 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
9158 { EP_SWITCHABLE, "- can be switched" },
9160 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
9165 char *filename = getElementDescriptionFilename(properties_element);
9166 char *percentage_text = "In this level: ";
9167 char *properties_text = "Standard properties: ";
9168 char *description_text = "Description:";
9169 char *no_description_text = "No description available.";
9170 char *none_text = "None";
9172 int num_elements_in_level;
9173 int num_standard_properties = 0;
9174 int font1_nr = FONT_TEXT_1;
9175 int font2_nr = FONT_TEXT_2;
9176 int font1_width = getFontWidth(font1_nr);
9177 int font1_height = getFontHeight(font1_nr);
9178 int font2_height = getFontHeight(font2_nr);
9179 int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
9180 int font2_yoffset = (font1_height - font2_height) / 2;
9181 int percentage_text_len = strlen(percentage_text) * font1_width;
9182 int properties_text_len = strlen(properties_text) * font1_width;
9183 int xpos = ED_ELEMENT_SETTINGS_X(0);
9184 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9187 if (setup.editor.show_element_token)
9189 int font3_nr = FONT_TEXT_3;
9190 int font3_height = getFontHeight(font3_nr);
9192 DrawTextF(xpos, ypos, font3_nr,
9193 "[%s]", element_info[properties_element].token_name);
9195 ypos += 2 * font3_height;
9198 /* ----- print number of elements / percentage of this element in level */
9200 num_elements_in_level = 0;
9201 for (y = 0; y < lev_fieldy; y++)
9202 for (x = 0; x < lev_fieldx; x++)
9203 if (Feld[x][y] == properties_element)
9204 num_elements_in_level++;
9205 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
9207 DrawTextS(xpos, ypos, font1_nr, percentage_text);
9209 if (num_elements_in_level > 0)
9210 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9211 "%d (%.2f %%)", num_elements_in_level, percentage);
9213 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9216 ypos += 2 * MAX(font1_height, font2_height);
9218 /* ----- print standard properties of this element */
9220 DrawTextS(xpos, ypos, font1_nr, properties_text);
9222 ypos += line1_height;
9224 for (i = 0; properties[i].value != -1; i++)
9226 if (!HAS_PROPERTY(properties_element, properties[i].value))
9229 DrawTextS(xpos, ypos, font2_nr, properties[i].text);
9231 ypos += font2_height;
9233 num_standard_properties++;
9236 if (num_standard_properties == 0)
9238 DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
9239 font2_nr, none_text);
9241 ypos -= (line1_height - font1_height);
9244 ypos += MAX(font1_height, font2_height);
9246 /* ----- print special description of this element */
9248 PrintInfoText(description_text, font1_nr, xpos, ypos);
9250 ypos += line1_height;
9252 if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
9253 PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
9256 #define TEXT_COLLECTING "Score for collecting"
9257 #define TEXT_SMASHING "Score for smashing"
9258 #define TEXT_SLURPING "Score for slurping robot"
9259 #define TEXT_CRACKING "Score for cracking"
9260 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
9261 #define TEXT_DURATION "Duration when activated"
9262 #define TEXT_DELAY_ON "Delay before activating"
9263 #define TEXT_DELAY_OFF "Delay before deactivating"
9264 #define TEXT_DELAY_EXPLODING "Delay before exploding"
9265 #define TEXT_DELAY_MOVING "Delay before moving"
9266 #define TEXT_BALL_DELAY "Element generation delay"
9267 #define TEXT_MOVE_SPEED "Speed of android moving"
9268 #define TEXT_CLONE_SPEED "Speed of android cloning"
9269 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
9270 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
9271 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
9272 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
9273 #define TEXT_TIME_BONUS "Extra time to solve level"
9280 } elements_with_counter[] =
9282 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
9283 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
9284 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
9285 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
9286 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9287 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
9288 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
9289 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
9290 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
9291 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
9292 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
9293 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
9294 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9295 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9296 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
9297 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
9298 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
9299 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9300 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9301 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
9302 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9303 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9304 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9305 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9306 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9307 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9308 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
9309 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9310 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9311 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9312 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9313 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9314 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9315 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9316 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
9317 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
9318 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9319 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
9320 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9321 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9322 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9323 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9324 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9325 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
9326 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9327 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9328 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
9329 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9330 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9331 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
9332 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
9333 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
9334 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9335 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9336 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9337 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9338 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9339 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9340 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9341 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9342 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
9343 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
9344 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
9345 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
9346 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
9347 { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9348 { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING },
9349 { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING },
9350 { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING },
9351 { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9352 { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9353 { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9354 { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9355 { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9356 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9357 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9358 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9359 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9360 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9361 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9362 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9363 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9364 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
9366 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
9367 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
9368 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
9369 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
9370 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
9371 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
9372 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
9373 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
9374 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
9375 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
9376 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
9377 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
9378 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
9379 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
9380 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
9381 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
9383 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
9384 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
9385 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
9386 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
9387 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
9388 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
9389 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
9390 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
9391 { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF },
9392 { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING },
9393 { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON },
9394 { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9395 { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9400 static boolean checkPropertiesConfig(int element)
9404 if (IS_GEM(element) ||
9405 IS_CUSTOM_ELEMENT(element) ||
9406 IS_GROUP_ELEMENT(element) ||
9407 IS_BALLOON_ELEMENT(element) ||
9408 IS_ENVELOPE(element) ||
9409 IS_MM_MCDUFFIN(element) ||
9410 IS_DF_LASER(element) ||
9411 ELEM_IS_PLAYER(element) ||
9412 HAS_EDITOR_CONTENT(element) ||
9413 CAN_GROW(element) ||
9414 COULD_MOVE_INTO_ACID(element) ||
9415 MAYBE_DONT_COLLIDE_WITH(element) ||
9416 element == EL_SOKOBAN_OBJECT ||
9417 element == EL_SOKOBAN_FIELD_EMPTY ||
9418 element == EL_SOKOBAN_FIELD_FULL)
9421 for (i = 0; elements_with_counter[i].element != -1; i++)
9422 if (elements_with_counter[i].element == element)
9428 static void SetAutomaticNumberOfGemsNeeded()
9432 if (!level.auto_count_gems)
9435 level.gems_needed = 0;
9437 for (x = 0; x < lev_fieldx; x++)
9439 for (y = 0; y < lev_fieldy; y++)
9441 int element = Feld[x][y];
9443 if (IS_GEM(element) ||
9444 element == EL_MM_KETTLE ||
9445 element == EL_DF_CELL)
9446 level.gems_needed++;
9450 ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed);
9453 static void DrawPropertiesConfig()
9455 boolean draw_footer_line = FALSE;
9456 int max_num_element_counters = 4;
9457 int num_element_counters = 0;
9460 if (!checkPropertiesConfig(properties_element))
9462 int xpos = ED_ELEMENT_SETTINGS_X(0);
9463 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9465 PrintInfoText("No configuration options available.",
9466 FONT_TEXT_1, xpos, ypos);
9471 /* check if there are elements where a value can be chosen for */
9472 for (i = 0; elements_with_counter[i].element != -1; i++)
9474 if (elements_with_counter[i].element == properties_element)
9476 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
9478 counterbutton_info[counter_id].y =
9479 ED_ELEMENT_SETTINGS_YPOS(
9480 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
9481 (CAN_GROW(properties_element) ? 1 : 0) +
9482 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
9483 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
9484 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
9485 num_element_counters);
9487 counterbutton_info[counter_id].value = elements_with_counter[i].value;
9488 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
9490 if (properties_element == EL_GAME_OF_LIFE ||
9491 properties_element == EL_BIOMAZE)
9493 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
9494 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
9498 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
9499 counterbutton_info[counter_id].min_value = MIN_SCORE;
9500 counterbutton_info[counter_id].max_value = MAX_SCORE;
9503 MapCounterButtons(counter_id);
9505 num_element_counters++;
9506 if (num_element_counters >= max_num_element_counters)
9511 if (HAS_EDITOR_CONTENT(properties_element))
9513 /* draw stickybutton gadget */
9514 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9516 if (IS_AMOEBOID(properties_element))
9517 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
9518 else if (properties_element == EL_YAMYAM ||
9519 properties_element == EL_YAMYAM_LEFT ||
9520 properties_element == EL_YAMYAM_RIGHT ||
9521 properties_element == EL_YAMYAM_UP ||
9522 properties_element == EL_YAMYAM_DOWN)
9523 DrawYamYamContentAreas();
9524 else if (properties_element == EL_EMC_MAGIC_BALL)
9526 DrawMagicBallContentAreas();
9528 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
9529 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
9531 else if (properties_element == EL_EMC_ANDROID)
9532 DrawAndroidElementArea(properties_element);
9535 if (ELEM_IS_PLAYER(properties_element))
9537 int player_nr = GET_PLAYER_NR(properties_element);
9539 /* these properties can be set for every player individually */
9541 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9543 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9544 &level.start_element[player_nr];
9545 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9546 &level.artwork_element[player_nr];
9547 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9548 &level.explosion_element[player_nr];
9550 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9551 &level.use_start_element[player_nr];
9552 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9553 &level.use_artwork_element[player_nr];
9554 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9555 &level.use_explosion_element[player_nr];
9556 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9557 &level.initial_player_gravity[player_nr];
9559 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9560 &level.initial_player_stepsize[player_nr];
9562 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9563 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9564 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9565 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9566 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9567 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9568 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9569 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9570 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9571 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9572 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9573 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9574 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9575 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9577 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9578 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9579 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9581 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9583 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9585 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9586 &level.initial_inventory_content[player_nr][0];
9588 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9589 &level.initial_inventory_size[player_nr];
9591 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9592 &level.use_initial_inventory[player_nr];
9594 /* draw checkbutton gadgets */
9595 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9597 /* draw counter gadgets */
9598 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9600 /* draw drawing area gadgets */
9601 DrawPlayerInitialInventoryArea(properties_element);
9605 if (IS_GEM(properties_element))
9606 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9608 if (properties_element == EL_EM_DYNAMITE)
9609 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9611 if (COULD_MOVE_INTO_ACID(properties_element) &&
9612 !ELEM_IS_PLAYER(properties_element) &&
9613 (!IS_CUSTOM_ELEMENT(properties_element) ||
9614 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9616 /* set position for checkbutton for "can move into acid" */
9617 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9618 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9619 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9620 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9621 IS_BALLOON_ELEMENT(properties_element) ||
9622 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9624 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9627 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9628 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9630 if (properties_element == EL_SPRING)
9631 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9633 if (properties_element == EL_TIME_ORB_FULL)
9634 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9636 if (CAN_GROW(properties_element))
9638 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9639 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9641 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9644 if (properties_element == EL_SOKOBAN_OBJECT ||
9645 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9646 properties_element == EL_SOKOBAN_FIELD_FULL)
9647 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9649 if (IS_BALLOON_ELEMENT(properties_element))
9650 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
9652 if (IS_ENVELOPE(properties_element))
9654 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9655 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9656 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9657 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9658 int envelope_nr = properties_element - EL_ENVELOPE_1;
9660 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9661 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9663 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9664 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9666 /* display counter to choose size of envelope text area */
9667 MapCounterButtons(counter1_id);
9668 MapCounterButtons(counter2_id);
9670 /* display checkbuttons to choose auto-wrap and alignment properties */
9671 MapCheckbuttonGadget(button1_id);
9672 MapCheckbuttonGadget(button2_id);
9674 DrawEnvelopeTextArea(envelope_nr);
9677 if (IS_MM_MCDUFFIN(properties_element))
9679 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED);
9680 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN);
9681 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE);
9684 if (IS_DF_LASER(properties_element))
9686 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED);
9687 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN);
9688 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE);
9691 if (IS_CUSTOM_ELEMENT(properties_element))
9693 /* draw stickybutton gadget */
9694 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9696 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9698 /* draw checkbutton gadgets */
9699 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9700 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9701 MapCheckbuttonGadget(i);
9703 /* draw counter gadgets */
9704 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9705 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9706 MapCounterButtons(i);
9708 /* draw selectbox gadgets */
9709 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9710 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9711 MapSelectboxGadget(i);
9713 /* draw textbutton gadgets */
9714 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9716 /* draw text input gadgets */
9717 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9719 /* draw drawing area gadgets */
9720 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9722 draw_footer_line = TRUE;
9724 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9726 /* draw checkbutton gadgets */
9727 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9728 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9729 MapCheckbuttonGadget(i);
9731 /* draw counter gadgets */
9732 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9733 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9734 MapCounterButtons(i);
9736 /* draw selectbox gadgets */
9737 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9738 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9739 MapSelectboxGadget(i);
9741 /* draw drawing area gadgets */
9742 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9743 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9744 DrawCustomContentArea();
9747 else if (IS_GROUP_ELEMENT(properties_element))
9749 /* draw stickybutton gadget */
9750 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9752 /* draw checkbutton gadgets */
9753 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9754 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9756 /* draw counter gadgets */
9757 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9759 /* draw selectbox gadgets */
9760 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9762 /* draw textbutton gadgets */
9763 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9765 /* draw drawing area gadgets */
9766 DrawGroupElementArea(properties_element);
9768 /* draw text input gadgets */
9769 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9771 /* draw drawing area gadgets */
9772 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9774 draw_footer_line = TRUE;
9777 /* draw little footer border line above CE/GE use/save template gadgets */
9778 if (draw_footer_line)
9780 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9781 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9782 int gd_x = gd->x + gd_gi1->border.width / 2;
9783 int gd_y = gd->y + gd_gi1->height - 1;
9784 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9786 if (tab_color != BLACK_PIXEL) /* black => transparent */
9787 FillRectangle(drawto,
9788 SX + ED_ELEMENT_SETTINGS_X(0),
9789 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9791 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9795 static void DrawPropertiesChangeDrawingAreas()
9797 if (IS_CUSTOM_ELEMENT(properties_element))
9799 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9800 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9801 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9803 DrawCustomChangeContentArea();
9806 redraw_mask |= REDRAW_FIELD;
9809 static void DrawPropertiesChange()
9813 /* needed to initially set selectbox options for special action options */
9814 setSelectboxSpecialActionOptions();
9816 /* draw stickybutton gadget */
9817 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9819 /* draw checkbutton gadgets */
9820 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9821 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9822 MapCheckbuttonGadget(i);
9824 /* draw counter gadgets */
9825 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9826 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9827 MapCounterButtons(i);
9829 /* draw selectbox gadgets */
9830 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9831 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9832 MapSelectboxGadget(i);
9834 /* draw textbutton gadgets */
9835 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9836 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9837 MapTextbuttonGadget(i);
9839 /* draw graphicbutton gadgets */
9840 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9841 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9842 MapGraphicbuttonGadget(i);
9844 /* draw drawing area gadgets */
9845 DrawPropertiesChangeDrawingAreas();
9848 static void DrawEditorElementAnimation(int x, int y)
9850 int graphic = el2img(properties_element);
9851 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9852 custom_element.ce_value_fixed_initial :
9853 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9854 custom_element.collect_score_initial : FrameCounter);
9856 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9859 static void DrawEditorElementName(int x, int y, int font_nr)
9861 char *element_name = getElementInfoText(properties_element);
9862 int font_width = getFontWidth(font_nr);
9863 int font_height = getFontHeight(font_nr);
9864 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9865 int max_chars_per_line = max_text_width / font_width;
9866 char buffer[max_chars_per_line + 1];
9868 if (strlen(element_name) <= max_chars_per_line)
9869 DrawTextS(x, y, font_nr, element_name);
9872 int next_pos = max_chars_per_line;
9874 strncpy(buffer, element_name, max_chars_per_line);
9875 buffer[max_chars_per_line] = '\0';
9877 if (element_name[max_chars_per_line] == ' ')
9883 for (i = max_chars_per_line - 1; i >= 0; i--)
9884 if (buffer[i] == ' ')
9887 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9894 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9896 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9897 buffer[max_chars_per_line] = '\0';
9899 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9903 static void DrawPropertiesWindow()
9905 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9906 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9907 int border_size = gd->border_size;
9908 int font_nr = FONT_TEXT_1;
9909 int font_height = getFontHeight(font_nr);
9910 int xoffset = TILEX + element_border + 3 * border_size;
9911 int yoffset = (TILEY - font_height) / 2;
9912 int x1 = editor.settings.element_graphic.x + element_border;
9913 int y1 = editor.settings.element_graphic.y + element_border;
9914 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9915 editor.settings.element_name.x);
9916 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9917 editor.settings.element_name.y);
9918 char *text = "Element Settings";
9919 int font2_nr = FONT_TITLE_1;
9920 struct MenuPosInfo *pos = &editor.settings.headline;
9921 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9922 int sy = SY + pos->y;
9924 stick_element_properties_window = FALSE;
9926 /* make sure that previous properties edit mode exists for this element */
9927 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9928 !IS_CUSTOM_ELEMENT(properties_element))
9929 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9931 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9932 !ELEM_IS_PLAYER(properties_element) &&
9933 !IS_CUSTOM_ELEMENT(properties_element))
9934 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9936 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9937 (ELEM_IS_PLAYER(properties_element) ||
9938 IS_CUSTOM_ELEMENT(properties_element)))
9939 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9941 CopyElementPropertiesToEditor(properties_element);
9943 UnmapLevelEditorFieldGadgets();
9944 UnmapLevelEditorToolboxDrawingGadgets();
9945 UnmapLevelEditorToolboxCustomGadgets();
9947 if (IS_CUSTOM_ELEMENT(properties_element) ||
9948 IS_GROUP_ELEMENT(properties_element))
9949 MapLevelEditorToolboxCustomGadgets();
9951 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9954 DrawText(sx, sy, text, font2_nr);
9956 FrameCounter = 0; /* restart animation frame counter */
9958 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9959 DrawEditorElementAnimation(SX + x1, SY + y1);
9960 DrawEditorElementName(x2, y2, font_nr);
9962 DrawPropertiesTabulatorGadgets();
9964 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9965 DrawPropertiesInfo();
9966 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9967 DrawPropertiesChange();
9968 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9969 DrawPropertiesConfig();
9972 static void DrawPaletteWindow()
9976 UnmapLevelEditorFieldGadgets();
9978 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9981 /* map buttons to select elements */
9982 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
9983 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
9984 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
9985 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
9986 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
9989 static void UpdateCustomElementGraphicGadgets()
9993 InitElementPropertiesGfxElement();
9995 ModifyEditorElementList();
9996 RedrawDrawingElements();
9998 /* force redraw of all mapped drawing area gadgets */
9999 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
10001 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
10008 static int getOpenDirectionFromTube(int element)
10012 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
10013 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
10014 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
10015 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
10016 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
10017 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
10018 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
10019 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
10020 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
10021 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
10022 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
10028 static int getTubeFromOpenDirection(int direction)
10032 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
10033 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
10034 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
10035 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
10036 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
10037 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
10038 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
10039 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
10040 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
10041 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
10042 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
10044 /* if only one direction, fall back to simple tube with that direction */
10045 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
10046 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
10047 case (MV_UP): return EL_TUBE_VERTICAL;
10048 case (MV_DOWN): return EL_TUBE_VERTICAL;
10054 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
10056 int element_new = getTubeFromOpenDirection(direction);
10058 return (element_new != EL_EMPTY ? element_new : element_old);
10061 static int getOpenDirectionFromBelt(int element)
10063 int belt_dir = getBeltDirFromBeltElement(element);
10065 return (belt_dir == MV_LEFT ? MV_RIGHT :
10066 belt_dir == MV_RIGHT ? MV_LEFT :
10067 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
10070 static int getBeltFromNrAndOpenDirection(int nr, int direction)
10072 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
10073 direction == MV_RIGHT ? MV_LEFT :
10074 direction == MV_HORIZONTAL ? MV_NONE : direction);
10076 if (direction == MV_NONE)
10079 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
10082 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
10085 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
10087 return (element_new != EL_EMPTY ? element_new : element_old);
10090 static int getOpenDirectionFromPool(int element)
10094 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
10095 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
10096 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
10097 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
10098 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
10099 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
10105 static int getPoolFromOpenDirection(int direction)
10109 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
10110 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
10111 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
10112 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
10113 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
10114 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
10120 static int getPoolFromOpenDirectionExt(int direction, int help_element)
10122 int element = getPoolFromOpenDirection(direction);
10123 int help_direction = getOpenDirectionFromPool(help_element);
10125 if (element == EL_EMPTY)
10127 int help_direction_vertical = help_direction & MV_VERTICAL;
10129 element = getPoolFromOpenDirection(direction | help_direction_vertical);
10132 if (element == EL_EMPTY)
10134 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
10136 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
10142 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
10144 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
10146 return (element_new != EL_EMPTY ? element_new : element_old);
10149 static int getOpenDirectionFromPillar(int element)
10153 case EL_EMC_WALL_1: return (MV_DOWN);
10154 case EL_EMC_WALL_2: return (MV_VERTICAL);
10155 case EL_EMC_WALL_3: return (MV_UP);
10161 static int getPillarFromOpenDirection(int direction)
10165 case (MV_DOWN): return EL_EMC_WALL_1;
10166 case (MV_VERTICAL): return EL_EMC_WALL_2;
10167 case (MV_UP): return EL_EMC_WALL_3;
10173 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
10175 int element_new = getPillarFromOpenDirection(direction);
10177 return (element_new != EL_EMPTY ? element_new : element_old);
10180 static int getOpenDirectionFromSteel2(int element)
10184 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
10185 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
10186 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
10187 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
10188 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
10189 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
10190 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
10191 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
10197 static int getSteel2FromOpenDirection(int direction)
10201 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
10202 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
10203 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
10204 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
10205 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
10206 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
10207 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
10208 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
10214 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
10216 int element_new = getSteel2FromOpenDirection(direction);
10218 return (element_new != EL_EMPTY ? element_new : element_old);
10221 static int getOpenDirectionFromChip(int element)
10225 case EL_SP_CHIP_SINGLE: return (MV_NONE);
10226 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
10227 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
10228 case EL_SP_CHIP_TOP: return (MV_DOWN);
10229 case EL_SP_CHIP_BOTTOM: return (MV_UP);
10235 static int getChipFromOpenDirection(int direction)
10239 case (MV_NONE): return EL_SP_CHIP_SINGLE;
10240 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
10241 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
10242 case (MV_UP): return EL_SP_CHIP_BOTTOM;
10243 case (MV_DOWN): return EL_SP_CHIP_TOP;
10249 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
10251 int element_new = getChipFromOpenDirection(direction);
10253 return (element_new != EL_EMPTY ? element_new : element_old);
10256 static int getClosedTube(int x, int y)
10258 static int xy[4][2] =
10265 int element_old = IntelliDrawBuffer[x][y];
10266 int direction_old = getOpenDirectionFromTube(element_old);
10267 int direction_new = MV_NONE;
10270 for (i = 0; i < NUM_DIRECTIONS; i++)
10272 int xx = x + xy[i][0];
10273 int yy = y + xy[i][1];
10274 int dir = MV_DIR_FROM_BIT(i);
10275 int dir_opposite = MV_DIR_OPPOSITE(dir);
10277 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
10278 (direction_old & dir) &&
10279 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10280 direction_new |= dir;
10283 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
10286 static int getClosedBelt(int x, int y)
10288 static int xy[4][2] =
10295 int element_old = IntelliDrawBuffer[x][y];
10296 int nr = getBeltNrFromBeltElement(element_old);
10297 int direction_old = getOpenDirectionFromBelt(element_old);
10298 int direction_new = MV_NONE;
10301 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10303 int xx = x + xy[i][0];
10304 int yy = y + xy[i][1];
10305 int dir = MV_DIR_FROM_BIT(i);
10306 int dir_opposite = MV_DIR_OPPOSITE(dir);
10308 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
10309 (direction_old & dir) &&
10310 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10311 direction_new |= dir;
10314 return getBeltFromNrAndOpenDirection(nr, direction_new);
10317 static int getClosedPool(int x, int y)
10319 static int xy[4][2] =
10326 int element_old = IntelliDrawBuffer[x][y];
10327 int direction_old = getOpenDirectionFromPool(element_old);
10328 int direction_new = MV_NONE;
10331 for (i = 0; i < NUM_DIRECTIONS; i++)
10333 int xx = x + xy[i][0];
10334 int yy = y + xy[i][1];
10335 int dir = MV_DIR_FROM_BIT(i);
10336 int dir_opposite = MV_DIR_OPPOSITE(dir);
10338 if (IN_LEV_FIELD(xx, yy) &&
10339 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
10340 (direction_old & dir) &&
10341 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10342 direction_new |= dir;
10345 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
10348 static int getClosedPillar(int x, int y)
10350 static int xy[4][2] =
10357 int element_old = IntelliDrawBuffer[x][y];
10358 int direction_old = getOpenDirectionFromPillar(element_old);
10359 int direction_new = MV_NONE;
10362 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10364 int xx = x + xy[i][0];
10365 int yy = y + xy[i][1];
10366 int dir = MV_DIR_FROM_BIT(i);
10367 int dir_opposite = MV_DIR_OPPOSITE(dir);
10369 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
10370 (direction_old & dir) &&
10371 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10372 direction_new |= dir;
10375 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
10378 static int getClosedSteel2(int x, int y)
10380 static int xy[4][2] =
10387 int element_old = IntelliDrawBuffer[x][y];
10388 int direction_old = getOpenDirectionFromSteel2(element_old);
10389 int direction_new = MV_NONE;
10392 for (i = 0; i < NUM_DIRECTIONS; i++)
10394 int xx = x + xy[i][0];
10395 int yy = y + xy[i][1];
10396 int dir = MV_DIR_FROM_BIT(i);
10397 int dir_opposite = MV_DIR_OPPOSITE(dir);
10399 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
10400 (direction_old & dir) &&
10401 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10402 direction_new |= dir;
10405 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
10408 static int getClosedChip(int x, int y)
10410 static int xy[4][2] =
10417 int element_old = IntelliDrawBuffer[x][y];
10418 int direction_old = getOpenDirectionFromChip(element_old);
10419 int direction_new = MV_NONE;
10422 for (i = 0; i < NUM_DIRECTIONS; i++)
10424 int xx = x + xy[i][0];
10425 int yy = y + xy[i][1];
10426 int dir = MV_DIR_FROM_BIT(i);
10427 int dir_opposite = MV_DIR_OPPOSITE(dir);
10429 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
10430 (direction_old & dir) &&
10431 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10432 direction_new |= dir;
10435 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
10438 static void SetElementSimpleExt(int x, int y, int dx, int dy, int element,
10439 boolean change_level)
10441 int sx = x - level_xpos;
10442 int sy = y - level_ypos;
10443 int old_element = Feld[x][y];
10444 int new_element = element;
10445 unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f);
10446 boolean draw_masked = FALSE;
10448 if (IS_MM_WALL_EDITOR(element))
10450 element = map_mm_wall_element_editor(element) | new_bitmask;
10452 if (IS_MM_WALL(old_element))
10453 element |= MM_WALL_BITS(old_element);
10456 draw_masked = TRUE;
10458 else if (IS_MM_WALL(old_element) && element == EL_EMPTY)
10460 int element_changed = old_element & ~new_bitmask;
10462 if (MM_WALL_BITS(element_changed) != 0)
10463 element = element_changed;
10466 IntelliDrawBuffer[x][y] = element;
10469 Feld[x][y] = element;
10471 if (IN_ED_FIELD(sx, sy))
10473 if (IS_MM_WALL(old_element) && new_element == EL_EMPTY)
10474 DrawSizedWallParts_MM(sx, sy, EL_EMPTY, ed_tilesize, FALSE, new_bitmask);
10475 else if (draw_masked)
10476 DrawEditorElementThruMask(sx, sy, element);
10478 DrawEditorElement(sx, sy, element);
10482 static void SetElementSimple(int x, int y, int element, boolean change_level)
10484 SetElementSimpleExt(x, y, 0, 0, element, change_level);
10487 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
10488 int x2, int y2, int *element2,
10489 int (*close_function)(int, int),
10490 boolean change_level)
10492 /* set neighbour elements to newly determined connections */
10493 SetElementSimple(x1, y1, *element1, change_level);
10494 SetElementSimple(x2, y2, *element2, change_level);
10496 /* remove all open connections of neighbour elements */
10497 *element1 = close_function(x1, y1);
10498 *element2 = close_function(x2, y2);
10500 /* set neighbour elements to new, minimized connections */
10501 SetElementSimple(x1, y1, *element1, change_level);
10502 SetElementSimple(x2, y2, *element2, change_level);
10505 static void SetElementIntelliDraw(int x, int y, int new_element,
10506 boolean change_level, int button)
10508 static int xy[4][2] =
10515 static int last_x = -1;
10516 static int last_y = -1;
10517 int old_element = IntelliDrawBuffer[x][y];
10519 if (new_element == EL_UNDEFINED)
10527 if (IS_TUBE(new_element))
10529 int last_element_new = EL_UNDEFINED;
10530 int direction = MV_NONE;
10533 /* if old element is of same kind, keep all existing directions */
10534 if (IS_TUBE(old_element))
10535 direction |= getOpenDirectionFromTube(old_element);
10537 for (i = 0; i < NUM_DIRECTIONS; i++)
10539 int xx = x + xy[i][0];
10540 int yy = y + xy[i][1];
10542 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10543 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
10545 int dir = MV_DIR_FROM_BIT(i);
10546 int dir_opposite = MV_DIR_OPPOSITE(dir);
10547 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10548 int last_direction_old = getOpenDirectionFromTube(last_element_old);
10549 int last_direction_new = last_direction_old | dir_opposite;
10551 last_element_new = getTubeFromOpenDirection(last_direction_new);
10557 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
10559 if (last_element_new != EL_UNDEFINED)
10560 MergeAndCloseNeighbourElements(x, y, &new_element,
10561 last_x, last_y, &last_element_new,
10562 getClosedTube, change_level);
10564 else if (IS_BELT(new_element))
10566 int belt_nr = getBeltNrFromBeltElement(new_element);
10567 int last_element_new = EL_UNDEFINED;
10568 int direction = MV_NONE;
10571 /* if old element is of same kind, keep all existing directions */
10572 if (IS_BELT(old_element))
10573 direction |= getOpenDirectionFromBelt(old_element);
10575 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10577 int xx = x + xy[i][0];
10578 int yy = y + xy[i][1];
10580 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10581 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
10583 int dir = MV_DIR_FROM_BIT(i);
10584 int dir_opposite = MV_DIR_OPPOSITE(dir);
10585 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10586 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
10587 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
10588 int last_direction_new = last_direction_old | dir_opposite;
10590 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
10591 last_direction_new);
10596 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10598 if (last_element_new != EL_UNDEFINED)
10599 MergeAndCloseNeighbourElements(x, y, &new_element,
10600 last_x, last_y, &last_element_new,
10601 getClosedBelt, change_level);
10603 else if (IS_ACID_POOL_OR_ACID(new_element))
10605 int last_element_new = EL_UNDEFINED;
10606 int direction = MV_NONE;
10609 /* if old element is of same kind, keep all existing directions */
10610 if (IS_ACID_POOL_OR_ACID(old_element))
10611 direction |= getOpenDirectionFromPool(old_element);
10613 for (i = 0; i < NUM_DIRECTIONS; i++)
10615 int xx = x + xy[i][0];
10616 int yy = y + xy[i][1];
10618 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10619 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10621 int dir = MV_DIR_FROM_BIT(i);
10622 int dir_opposite = MV_DIR_OPPOSITE(dir);
10623 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10624 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10625 int last_direction_new = last_direction_old | dir_opposite;
10627 last_element_new = getPoolFromOpenDirection(last_direction_new);
10633 /* special corrections needed for intuitively correct acid pool drawing */
10634 if (last_element_new == EL_EMPTY)
10635 last_element_new = new_element;
10636 else if (last_element_new != EL_UNDEFINED)
10637 new_element = last_element_new;
10639 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10641 if (last_element_new != EL_UNDEFINED)
10642 MergeAndCloseNeighbourElements(x, y, &new_element,
10643 last_x, last_y, &last_element_new,
10644 getClosedPool, change_level);
10646 else if (IS_EMC_PILLAR(new_element))
10648 int last_element_new = EL_UNDEFINED;
10649 int direction = MV_NONE;
10652 /* if old element is of same kind, keep all existing directions */
10653 if (IS_EMC_PILLAR(old_element))
10654 direction |= getOpenDirectionFromPillar(old_element);
10656 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10658 int xx = x + xy[i][0];
10659 int yy = y + xy[i][1];
10661 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10662 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10664 int dir = MV_DIR_FROM_BIT(i);
10665 int dir_opposite = MV_DIR_OPPOSITE(dir);
10666 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10667 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10668 int last_direction_new = last_direction_old | dir_opposite;
10670 last_element_new = getPillarFromOpenDirection(last_direction_new);
10676 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10678 if (last_element_new != EL_UNDEFINED)
10679 MergeAndCloseNeighbourElements(x, y, &new_element,
10680 last_x, last_y, &last_element_new,
10681 getClosedPillar, change_level);
10683 else if (IS_DC_STEELWALL_2(new_element))
10685 int last_element_new = EL_UNDEFINED;
10686 int direction = MV_NONE;
10689 /* if old element is of same kind, keep all existing directions */
10690 if (IS_DC_STEELWALL_2(old_element))
10691 direction |= getOpenDirectionFromSteel2(old_element);
10693 for (i = 0; i < NUM_DIRECTIONS; i++)
10695 int xx = x + xy[i][0];
10696 int yy = y + xy[i][1];
10698 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10699 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10701 int dir = MV_DIR_FROM_BIT(i);
10702 int dir_opposite = MV_DIR_OPPOSITE(dir);
10703 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10704 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10705 int last_direction_new = last_direction_old | dir_opposite;
10707 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10713 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10715 if (last_element_new != EL_UNDEFINED)
10716 MergeAndCloseNeighbourElements(x, y, &new_element,
10717 last_x, last_y, &last_element_new,
10718 getClosedSteel2, change_level);
10720 else if (IS_SP_CHIP(new_element))
10722 int last_element_new = EL_UNDEFINED;
10723 int direction = MV_NONE;
10726 /* (do not keep existing directions, regardless of kind of old element) */
10728 for (i = 0; i < NUM_DIRECTIONS; i++)
10730 int xx = x + xy[i][0];
10731 int yy = y + xy[i][1];
10733 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10734 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10736 int dir = MV_DIR_FROM_BIT(i);
10737 int dir_opposite = MV_DIR_OPPOSITE(dir);
10738 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10739 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10740 int last_direction_new = last_direction_old | dir_opposite;
10742 if (last_direction_old == MV_NONE)
10744 last_element_new = getChipFromOpenDirection(last_direction_new);
10747 else if (last_direction_old & (dir | dir_opposite))
10749 direction |= MV_DIR_OPPOSITE(last_direction_old);
10753 direction |= MV_DIR_OPPOSITE(dir);
10758 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10760 if (last_element_new != EL_UNDEFINED)
10761 MergeAndCloseNeighbourElements(x, y, &new_element,
10762 last_x, last_y, &last_element_new,
10763 getClosedChip, change_level);
10765 else if (IS_SP_HARDWARE_BASE(new_element))
10767 int nr = GetSimpleRandom(6);
10769 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10770 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10771 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10772 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10773 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10775 else if (new_element == EL_SP_HARDWARE_GREEN ||
10776 new_element == EL_SP_HARDWARE_BLUE ||
10777 new_element == EL_SP_HARDWARE_RED)
10779 int nr = GetSimpleRandom(3);
10781 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10782 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10784 else if (IS_GROUP_ELEMENT(new_element))
10786 boolean connected_drawing = FALSE;
10789 for (i = 0; i < NUM_DIRECTIONS; i++)
10791 int xx = x + xy[i][0];
10792 int yy = y + xy[i][1];
10794 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10795 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10796 connected_drawing = TRUE;
10799 if (!connected_drawing)
10800 ResolveGroupElement(new_element);
10802 new_element = GetElementFromGroupElement(new_element);
10804 else if (IS_BELT_SWITCH(old_element))
10806 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10807 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10809 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10810 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10812 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10816 static int swappable_elements[][2] =
10818 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10819 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10820 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10821 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10822 { EL_EMERALD, EL_WALL_EMERALD },
10823 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10824 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10825 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10826 { EL_DIAMOND, EL_WALL_DIAMOND },
10827 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10828 { EL_GATE_1, EL_GATE_1_GRAY },
10829 { EL_GATE_2, EL_GATE_2_GRAY },
10830 { EL_GATE_3, EL_GATE_3_GRAY },
10831 { EL_GATE_4, EL_GATE_4_GRAY },
10832 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10833 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10834 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10835 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10836 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10837 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10838 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10839 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10840 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10841 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10842 { EL_LAMP, EL_LAMP_ACTIVE },
10843 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10844 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10845 { EL_PEARL, EL_WALL_PEARL },
10846 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10847 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10848 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10849 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10850 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10851 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10852 { EL_LANDMINE, EL_DC_LANDMINE },
10853 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10854 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10855 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10856 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10857 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10858 { EL_MM_EXIT_CLOSED, EL_MM_EXIT_OPEN },
10859 { EL_MM_FUSE, EL_MM_FUSE_ACTIVE },
10860 { EL_MM_LIGHTBULB, EL_MM_LIGHTBULB_ACTIVE },
10861 { EL_MM_FUEL_EMPTY, EL_MM_FUEL_FULL },
10865 static int rotatable_elements_4[][4] =
10875 EL_SPACESHIP_RIGHT,
10880 EL_BD_BUTTERFLY_UP,
10881 EL_BD_BUTTERFLY_RIGHT,
10882 EL_BD_BUTTERFLY_DOWN,
10883 EL_BD_BUTTERFLY_LEFT
10887 EL_BD_FIREFLY_RIGHT,
10888 EL_BD_FIREFLY_DOWN,
10916 EL_SP_GRAVITY_PORT_UP,
10917 EL_SP_GRAVITY_PORT_RIGHT,
10918 EL_SP_GRAVITY_PORT_DOWN,
10919 EL_SP_GRAVITY_PORT_LEFT
10922 EL_SP_GRAVITY_ON_PORT_UP,
10923 EL_SP_GRAVITY_ON_PORT_RIGHT,
10924 EL_SP_GRAVITY_ON_PORT_DOWN,
10925 EL_SP_GRAVITY_ON_PORT_LEFT
10928 EL_SP_GRAVITY_OFF_PORT_UP,
10929 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10930 EL_SP_GRAVITY_OFF_PORT_DOWN,
10931 EL_SP_GRAVITY_OFF_PORT_LEFT
10940 EL_BALLOON_SWITCH_UP,
10941 EL_BALLOON_SWITCH_RIGHT,
10942 EL_BALLOON_SWITCH_DOWN,
10943 EL_BALLOON_SWITCH_LEFT
10947 EL_MM_MCDUFFIN_RIGHT,
10948 EL_MM_MCDUFFIN_DOWN,
10949 EL_MM_MCDUFFIN_LEFT
10952 EL_MM_MIRROR_FIXED_1,
10953 EL_MM_MIRROR_FIXED_4,
10954 EL_MM_MIRROR_FIXED_3,
10955 EL_MM_MIRROR_FIXED_2
10958 EL_MM_STEEL_GRID_FIXED_1,
10959 EL_MM_STEEL_GRID_FIXED_4,
10960 EL_MM_STEEL_GRID_FIXED_2,
10961 EL_MM_STEEL_GRID_FIXED_3
10964 EL_MM_WOODEN_GRID_FIXED_1,
10965 EL_MM_WOODEN_GRID_FIXED_4,
10966 EL_MM_WOODEN_GRID_FIXED_2,
10967 EL_MM_WOODEN_GRID_FIXED_3
10970 EL_MM_POLARISATOR_CROSS_1,
10971 EL_MM_POLARISATOR_CROSS_4,
10972 EL_MM_POLARISATOR_CROSS_3,
10973 EL_MM_POLARISATOR_CROSS_2
10977 EL_MM_PACMAN_RIGHT,
10989 EL_DF_RECEIVER_RIGHT,
10990 EL_DF_RECEIVER_DOWN,
10991 EL_DF_RECEIVER_LEFT
10998 static int rotatable_elements_8[][8] =
11001 EL_DF_STEEL_GRID_FIXED_1,
11002 EL_DF_STEEL_GRID_FIXED_8,
11003 EL_DF_STEEL_GRID_FIXED_7,
11004 EL_DF_STEEL_GRID_FIXED_6,
11005 EL_DF_STEEL_GRID_FIXED_5,
11006 EL_DF_STEEL_GRID_FIXED_4,
11007 EL_DF_STEEL_GRID_FIXED_3,
11008 EL_DF_STEEL_GRID_FIXED_2
11011 EL_DF_WOODEN_GRID_FIXED_1,
11012 EL_DF_WOODEN_GRID_FIXED_8,
11013 EL_DF_WOODEN_GRID_FIXED_7,
11014 EL_DF_WOODEN_GRID_FIXED_6,
11015 EL_DF_WOODEN_GRID_FIXED_5,
11016 EL_DF_WOODEN_GRID_FIXED_4,
11017 EL_DF_WOODEN_GRID_FIXED_3,
11018 EL_DF_WOODEN_GRID_FIXED_2
11021 EL_DF_STEEL_GRID_ROTATING_1,
11022 EL_DF_STEEL_GRID_ROTATING_8,
11023 EL_DF_STEEL_GRID_ROTATING_7,
11024 EL_DF_STEEL_GRID_ROTATING_6,
11025 EL_DF_STEEL_GRID_ROTATING_5,
11026 EL_DF_STEEL_GRID_ROTATING_4,
11027 EL_DF_STEEL_GRID_ROTATING_3,
11028 EL_DF_STEEL_GRID_ROTATING_2
11031 EL_DF_WOODEN_GRID_ROTATING_1,
11032 EL_DF_WOODEN_GRID_ROTATING_8,
11033 EL_DF_WOODEN_GRID_ROTATING_7,
11034 EL_DF_WOODEN_GRID_ROTATING_6,
11035 EL_DF_WOODEN_GRID_ROTATING_5,
11036 EL_DF_WOODEN_GRID_ROTATING_4,
11037 EL_DF_WOODEN_GRID_ROTATING_3,
11038 EL_DF_WOODEN_GRID_ROTATING_2
11045 static int rotatable_elements_16[][16] =
11084 EL_MM_BEAMER_RED_5,
11085 EL_MM_BEAMER_RED_4,
11086 EL_MM_BEAMER_RED_3,
11087 EL_MM_BEAMER_RED_2,
11088 EL_MM_BEAMER_RED_1,
11089 EL_MM_BEAMER_RED_16,
11090 EL_MM_BEAMER_RED_15,
11091 EL_MM_BEAMER_RED_14,
11092 EL_MM_BEAMER_RED_13,
11093 EL_MM_BEAMER_RED_12,
11094 EL_MM_BEAMER_RED_11,
11095 EL_MM_BEAMER_RED_10,
11096 EL_MM_BEAMER_RED_9,
11097 EL_MM_BEAMER_RED_8,
11098 EL_MM_BEAMER_RED_7,
11102 EL_MM_BEAMER_YELLOW_5,
11103 EL_MM_BEAMER_YELLOW_4,
11104 EL_MM_BEAMER_YELLOW_3,
11105 EL_MM_BEAMER_YELLOW_2,
11106 EL_MM_BEAMER_YELLOW_1,
11107 EL_MM_BEAMER_YELLOW_16,
11108 EL_MM_BEAMER_YELLOW_15,
11109 EL_MM_BEAMER_YELLOW_14,
11110 EL_MM_BEAMER_YELLOW_13,
11111 EL_MM_BEAMER_YELLOW_12,
11112 EL_MM_BEAMER_YELLOW_11,
11113 EL_MM_BEAMER_YELLOW_10,
11114 EL_MM_BEAMER_YELLOW_9,
11115 EL_MM_BEAMER_YELLOW_8,
11116 EL_MM_BEAMER_YELLOW_7,
11117 EL_MM_BEAMER_YELLOW_6
11120 EL_MM_BEAMER_GREEN_5,
11121 EL_MM_BEAMER_GREEN_4,
11122 EL_MM_BEAMER_GREEN_3,
11123 EL_MM_BEAMER_GREEN_2,
11124 EL_MM_BEAMER_GREEN_1,
11125 EL_MM_BEAMER_GREEN_16,
11126 EL_MM_BEAMER_GREEN_15,
11127 EL_MM_BEAMER_GREEN_14,
11128 EL_MM_BEAMER_GREEN_13,
11129 EL_MM_BEAMER_GREEN_12,
11130 EL_MM_BEAMER_GREEN_11,
11131 EL_MM_BEAMER_GREEN_10,
11132 EL_MM_BEAMER_GREEN_9,
11133 EL_MM_BEAMER_GREEN_8,
11134 EL_MM_BEAMER_GREEN_7,
11135 EL_MM_BEAMER_GREEN_6
11138 EL_MM_BEAMER_BLUE_5,
11139 EL_MM_BEAMER_BLUE_4,
11140 EL_MM_BEAMER_BLUE_3,
11141 EL_MM_BEAMER_BLUE_2,
11142 EL_MM_BEAMER_BLUE_1,
11143 EL_MM_BEAMER_BLUE_16,
11144 EL_MM_BEAMER_BLUE_15,
11145 EL_MM_BEAMER_BLUE_14,
11146 EL_MM_BEAMER_BLUE_13,
11147 EL_MM_BEAMER_BLUE_12,
11148 EL_MM_BEAMER_BLUE_11,
11149 EL_MM_BEAMER_BLUE_10,
11150 EL_MM_BEAMER_BLUE_9,
11151 EL_MM_BEAMER_BLUE_8,
11152 EL_MM_BEAMER_BLUE_7,
11153 EL_MM_BEAMER_BLUE_6
11156 EL_MM_POLARISATOR_1,
11157 EL_MM_POLARISATOR_16,
11158 EL_MM_POLARISATOR_15,
11159 EL_MM_POLARISATOR_14,
11160 EL_MM_POLARISATOR_13,
11161 EL_MM_POLARISATOR_12,
11162 EL_MM_POLARISATOR_11,
11163 EL_MM_POLARISATOR_10,
11164 EL_MM_POLARISATOR_9,
11165 EL_MM_POLARISATOR_8,
11166 EL_MM_POLARISATOR_7,
11167 EL_MM_POLARISATOR_6,
11168 EL_MM_POLARISATOR_5,
11169 EL_MM_POLARISATOR_4,
11170 EL_MM_POLARISATOR_3,
11171 EL_MM_POLARISATOR_2
11192 EL_DF_MIRROR_ROTATING_1,
11193 EL_DF_MIRROR_ROTATING_16,
11194 EL_DF_MIRROR_ROTATING_15,
11195 EL_DF_MIRROR_ROTATING_14,
11196 EL_DF_MIRROR_ROTATING_13,
11197 EL_DF_MIRROR_ROTATING_12,
11198 EL_DF_MIRROR_ROTATING_11,
11199 EL_DF_MIRROR_ROTATING_10,
11200 EL_DF_MIRROR_ROTATING_9,
11201 EL_DF_MIRROR_ROTATING_8,
11202 EL_DF_MIRROR_ROTATING_7,
11203 EL_DF_MIRROR_ROTATING_6,
11204 EL_DF_MIRROR_ROTATING_5,
11205 EL_DF_MIRROR_ROTATING_4,
11206 EL_DF_MIRROR_ROTATING_3,
11207 EL_DF_MIRROR_ROTATING_2
11216 for (i = 0; swappable_elements[i][0] != -1; i++)
11218 int element1 = swappable_elements[i][0];
11219 int element2 = swappable_elements[i][1];
11221 if (old_element == element1 || old_element == element2)
11222 new_element = (old_element == element1 ? element2 : element1);
11225 for (i = 0; rotatable_elements_4[i][0] != -1; i++)
11227 for (j = 0; j < 4; j++)
11229 int element = rotatable_elements_4[i][j];
11231 if (old_element == element)
11232 new_element = (button == 1 ? rotatable_elements_4[i][(j + 3) % 4] :
11233 button == 2 ? rotatable_elements_4[i][0] :
11234 button == 3 ? rotatable_elements_4[i][(j + 1) % 4] :
11239 for (i = 0; rotatable_elements_8[i][0] != -1; i++)
11241 for (j = 0; j < 8; j++)
11243 int element = rotatable_elements_8[i][j];
11245 if (old_element == element)
11246 new_element = (button == 1 ? rotatable_elements_8[i][(j + 7) % 8] :
11247 button == 2 ? rotatable_elements_8[i][0] :
11248 button == 3 ? rotatable_elements_8[i][(j + 1) % 8] :
11253 for (i = 0; rotatable_elements_16[i][0] != -1; i++)
11255 for (j = 0; j < 16; j++)
11257 int element = rotatable_elements_16[i][j];
11259 if (old_element == element)
11260 new_element = (button == 1 ? rotatable_elements_16[i][(j + 15) % 16] :
11261 button == 2 ? rotatable_elements_16[i][0] :
11262 button == 3 ? rotatable_elements_16[i][(j + 1) % 16] :
11267 if (old_element != new_element)
11269 int max_infotext_len = getMaxInfoTextLength();
11270 char infotext[MAX_OUTPUT_LINESIZE + 1];
11272 strncpy(infotext, getElementInfoText(new_element), max_infotext_len);
11273 infotext[max_infotext_len] = '\0';
11275 ClearEditorGadgetInfoText();
11277 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT,
11282 SetElementSimple(x, y, new_element, change_level);
11288 static void ResetIntelliDraw()
11292 for (x = 0; x < lev_fieldx; x++)
11293 for (y = 0; y < lev_fieldy; y++)
11294 IntelliDrawBuffer[x][y] = Feld[x][y];
11296 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
11299 static boolean draw_mode_hires = FALSE;
11301 static void SetDrawModeHiRes(int element)
11304 (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
11305 (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY));
11308 static boolean getDrawModeHiRes()
11310 return draw_mode_hires;
11313 static int getLoResScreenPos(int pos)
11315 return (getDrawModeHiRes() ? pos / 2 : pos);
11318 static int getLoResScreenMod(int pos)
11320 return (getDrawModeHiRes() ? pos % 2 : 0);
11323 static void SetElementExt(int x, int y, int dx, int dy, int element,
11324 boolean change_level, int button)
11327 SetElementSimple(x, y, Feld[x][y], change_level);
11328 else if (GetKeyModState() & KMOD_Shift && !IS_MM_WALL_EDITOR(element))
11329 SetElementIntelliDraw(x, y, element, change_level, button);
11331 SetElementSimpleExt(x, y, dx, dy, element, change_level);
11334 static void SetElement(int x, int y, int element)
11336 SetElementExt(x, y, 0, 0, element, TRUE, -1);
11339 static void SetElementButton(int x, int y, int dx, int dy, int element,
11342 SetElementExt(x, y, dx, dy, element, TRUE, button);
11345 static void SetElementHiRes(int sx2, int sy2, int element, boolean change_level)
11347 int lx = getLoResScreenPos(sx2) + level_xpos;
11348 int ly = getLoResScreenPos(sy2) + level_ypos;
11349 int dx = getLoResScreenMod(sx2);
11350 int dy = getLoResScreenMod(sy2);
11352 SetElementExt(lx, ly, dx, dy, element, change_level, -1);
11355 static void SetLevelElementHiRes(int lx2, int ly2, int element)
11362 SetElementExt(lx, ly, dx, dy, element, TRUE, -1);
11365 static int getLevelElementHiRes(int lx2, int ly2)
11371 int element = Feld[lx][ly];
11372 unsigned int bitmask = (dx + 1) << (dy * 2);
11374 if (IS_MM_WALL(element))
11376 if (element & bitmask)
11377 return map_mm_wall_element(element);
11385 static void DrawLineElement(int x, int y, int element, boolean change_level)
11387 SetElementHiRes(x, y, element, change_level);
11390 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
11391 int element, boolean change_level)
11393 int xsize = ABS(to_x - from_x);
11394 int ysize = ABS(to_y - from_y);
11395 int dx = (to_x < from_x ? -1 : +1);
11396 int dy = (to_y < from_y ? -1 : +1);
11399 if (from_y == to_y) /* horizontal line */
11401 for (i = 0; i <= xsize; i++)
11402 DrawLineElement(from_x + i * dx, from_y, element, change_level);
11404 else if (from_x == to_x) /* vertical line */
11406 for (i = 0; i <= ysize; i++)
11407 DrawLineElement(from_x, from_y + i * dy, element, change_level);
11409 else /* diagonal line */
11411 if (ysize < xsize) /* a < 1 */
11413 float a = (float)ysize / (float)xsize;
11415 for (i = 0; i <= xsize; i++)
11418 int y = dy * (int)(a * i + 0.5);
11420 DrawLineElement(from_x + x, from_y + y, element, change_level);
11425 float a = (float)xsize / (float)ysize;
11427 for (i = 0; i <= ysize; i++)
11429 int x = dx * (int)(a * i + 0.5);
11432 DrawLineElement(from_x + x, from_y + y, element, change_level);
11438 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
11439 int element, boolean change_level)
11441 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
11442 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
11443 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
11444 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
11447 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
11448 int element, boolean change_level)
11453 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
11455 for (y = from_y; y <= to_y; y++)
11456 DrawLine(from_x, y, to_x, y, element, change_level);
11459 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
11460 int element, boolean change_level)
11462 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
11463 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
11464 int len_x = ABS(to_x - from_x);
11465 int len_y = ABS(to_y - from_y);
11468 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
11470 /* not optimal (some points get drawn twice) but simple,
11471 and fast enough for the few points we are drawing */
11473 for (x = 0; x <= radius; x++)
11475 int sx, sy, sx2, sy2, lx, ly;
11477 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
11479 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11480 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11481 sx = getLoResScreenPos(sx2);
11482 sy = getLoResScreenPos(sy2);
11483 lx = sx + level_xpos;
11484 ly = sy + level_ypos;
11486 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11487 DrawLineElement(sx2, sy2, element, change_level);
11490 for (y = 0; y <= radius; y++)
11492 int sx, sy, sx2, sy2, lx, ly;
11494 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
11496 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11497 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11498 sx = getLoResScreenPos(sx2);
11499 sy = getLoResScreenPos(sy2);
11500 lx = sx + level_xpos;
11501 ly = sy + level_ypos;
11503 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11504 DrawLineElement(sx2, sy2, element, change_level);
11508 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
11509 int element, boolean change_level)
11511 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11512 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11514 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11517 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
11519 #if DRAW_CIRCLES_BUTTON_AVAILABLE
11520 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
11521 int element, boolean change_level)
11523 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11524 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11525 int mirror_to_x2 = from_x - (to_x2 - from_x);
11526 int mirror_to_y2 = from_y - (to_y2 - from_y);
11528 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11529 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
11530 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
11531 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
11535 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
11537 int from_sx, from_sy;
11541 swap_numbers(&from_x, &to_x);
11544 swap_numbers(&from_y, &to_y);
11546 from_sx = SX + from_x * ed_tilesize;
11547 from_sy = SY + from_y * ed_tilesize;
11548 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
11549 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
11551 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
11552 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
11553 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
11554 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
11556 if (from_x == to_x && from_y == to_y)
11557 MarkTileDirty(from_x/2, from_y/2);
11559 redraw_mask |= REDRAW_FIELD;
11562 static void DrawAreaBox(int from_x, int from_y, int to_x, int to_y,
11563 int element, boolean change_level)
11565 DrawBox(from_x, from_y, to_x, to_y, element, change_level);
11568 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
11569 int element, boolean change_level)
11571 if (element == -1 || change_level)
11572 DrawAreaBox(from_x, from_y, to_x, to_y, -1, FALSE);
11574 DrawAreaBorder(from_x, from_y, to_x, to_y);
11577 /* values for CopyBrushExt() */
11578 #define CB_AREA_TO_BRUSH 0
11579 #define CB_BRUSH_TO_CURSOR 1
11580 #define CB_BRUSH_TO_LEVEL 2
11581 #define CB_DELETE_OLD_CURSOR 3
11582 #define CB_DUMP_BRUSH 4
11583 #define CB_DUMP_BRUSH_SMALL 5
11585 static void DrawBrushElement(int sx, int sy, int element, boolean change_level)
11587 DrawLineElement(sx, sy, element, change_level);
11590 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
11591 int button, int mode)
11593 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11594 static int brush_width, brush_height;
11595 static int last_cursor_x = -1, last_cursor_y = -1;
11596 static boolean delete_old_brush;
11597 int new_element = BUTTON_ELEMENT(button);
11600 if (mode == CB_DUMP_BRUSH ||
11601 mode == CB_DUMP_BRUSH_SMALL)
11603 if (!draw_with_brush)
11605 Error(ERR_WARN, "no brush selected");
11610 for (y = 0; y < brush_height; y++)
11612 for (x = 0; x < brush_width; x++)
11614 int element = brush_buffer[x][y];
11615 int element_mapped = element;
11617 if (IS_CUSTOM_ELEMENT(element))
11618 element_mapped = EL_CUSTOM_START;
11619 else if (IS_GROUP_ELEMENT(element))
11620 element_mapped = EL_GROUP_START;
11621 else if (element >= NUM_FILE_ELEMENTS)
11622 element_mapped = EL_UNKNOWN;
11624 // dump brush as level sketch text for the R'n'D forum:
11625 // - large tiles: `xxx (0x60 ASCII)
11626 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
11627 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
11636 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
11639 if (mode == CB_AREA_TO_BRUSH)
11641 int from_lx, from_ly;
11644 swap_numbers(&from_x, &to_x);
11647 swap_numbers(&from_y, &to_y);
11649 brush_width = to_x - from_x + 1;
11650 brush_height = to_y - from_y + 1;
11652 from_lx = from_x + level_xpos;
11653 from_ly = from_y + level_ypos;
11655 for (y = 0; y < brush_height; y++)
11657 for (x = 0; x < brush_width; x++)
11659 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
11662 DrawBrushElement(from_x + x, from_y + y, new_element, TRUE);
11667 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11669 delete_old_brush = FALSE;
11671 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
11672 mode == CB_BRUSH_TO_LEVEL)
11674 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
11675 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
11676 int cursor_from_x = cursor_x - brush_width / 2;
11677 int cursor_from_y = cursor_y - brush_height / 2;
11678 int border_from_x = cursor_x, border_from_y = cursor_y;
11679 int border_to_x = cursor_x, border_to_y = cursor_y;
11681 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
11682 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11684 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
11685 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
11687 delete_old_brush = FALSE;
11691 for (y = 0; y < brush_height; y++)
11693 for (x = 0; x < brush_width; x++)
11695 int sx = cursor_from_x + x;
11696 int sy = cursor_from_y + y;
11697 int lx = sx + level_xpos;
11698 int ly = sy + level_ypos;
11699 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
11700 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
11701 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
11702 brush_buffer[x][y] : new_element);
11704 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11706 if (sx < border_from_x)
11707 border_from_x = sx;
11708 else if (sx > border_to_x)
11710 if (sy < border_from_y)
11711 border_from_y = sy;
11712 else if (sy > border_to_y)
11715 DrawBrushElement(sx, sy, element, change_level);
11720 if (mode != CB_DELETE_OLD_CURSOR)
11721 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
11723 last_cursor_x = cursor_x;
11724 last_cursor_y = cursor_y;
11725 delete_old_brush = TRUE;
11729 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
11732 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
11735 static void CopyBrushToLevel(int x, int y, int button)
11737 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
11740 static void CopyBrushToCursor(int x, int y)
11742 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
11745 static void DeleteBrushFromCursor()
11747 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11752 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
11755 void DumpBrush_Small()
11757 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
11760 static void FloodFill(int from_x, int from_y, int fill_element)
11762 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
11765 static void FloodFillWall_MM(int from_sx2, int from_sy2, int fill_element)
11767 int from_x = from_sx2 + 2 * level_xpos;
11768 int from_y = from_sy2 + 2 * level_ypos;
11769 int max_fillx = lev_fieldx * 2;
11770 int max_filly = lev_fieldy * 2;
11771 short FillFeld[max_fillx][max_filly];
11774 for (x = 0; x < max_fillx; x++)
11775 for (y = 0; y < max_filly; y++)
11776 FillFeld[x][y] = getLevelElementHiRes(x, y);
11778 FloodFillLevelExt(from_x, from_y, fill_element, max_fillx, max_filly,
11779 FillFeld, max_fillx, max_filly);
11781 for (x = 0; x < max_fillx; x++)
11782 for (y = 0; y < max_filly; y++)
11783 if (FillFeld[x][y] == fill_element)
11784 SetLevelElementHiRes(x, y, FillFeld[x][y]);
11787 /* values for DrawLevelText() modes */
11788 #define TEXT_INIT 0
11789 #define TEXT_SETCURSOR 1
11790 #define TEXT_WRITECHAR 2
11791 #define TEXT_BACKSPACE 3
11792 #define TEXT_NEWLINE 4
11794 #define TEXT_QUERY_TYPING 6
11796 static int DrawLevelText(int sx, int sy, char letter, int mode)
11798 static short delete_buffer[MAX_LEV_FIELDX];
11799 static int start_sx;
11800 static int last_sx, last_sy;
11801 static boolean typing = FALSE;
11802 int letter_element = EL_CHAR_ASCII0 + letter;
11803 int lx = 0, ly = 0;
11805 /* map lower case letters to upper case and convert special characters */
11806 if (letter >= 'a' && letter <= 'z')
11807 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
11808 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
11809 letter_element = EL_CHAR_AUMLAUT;
11810 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
11811 letter_element = EL_CHAR_OUMLAUT;
11812 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
11813 letter_element = EL_CHAR_UUMLAUT;
11814 else if (letter == '^')
11815 letter_element = EL_CHAR_COPYRIGHT;
11817 letter_element = EL_CHAR_ASCII0 + letter;
11819 if (mode != TEXT_INIT)
11824 if (mode != TEXT_SETCURSOR)
11830 lx = last_sx + level_xpos;
11831 ly = last_sy + level_ypos;
11838 DrawLevelText(0, 0, 0, TEXT_END);
11844 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
11847 case TEXT_SETCURSOR:
11848 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
11849 DrawAreaBorder(sx, sy, sx, sy);
11854 case TEXT_WRITECHAR:
11855 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
11857 if (new_element1 >= EL_STEEL_CHAR_START &&
11858 new_element1 <= EL_STEEL_CHAR_END)
11859 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
11861 delete_buffer[sx - start_sx] = Feld[lx][ly];
11862 Feld[lx][ly] = letter_element;
11864 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
11865 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
11866 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
11867 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
11869 DrawLevelText(0, 0, 0, TEXT_END);
11871 level.changed = TRUE;
11875 case TEXT_BACKSPACE:
11878 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
11879 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
11880 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
11885 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
11886 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
11888 DrawLevelText(0, 0, 0, TEXT_END);
11892 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11893 DrawEditorElement(sx, sy, Feld[lx][ly]);
11897 case TEXT_QUERY_TYPING:
11907 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
11908 int element, boolean change_level)
11910 int lx = sx + level_xpos;
11911 int ly = sy + level_ypos;
11914 DrawEditorElement(sx, sy, Feld[lx][ly]);
11916 DrawAreaBorder(sx, sy, sx, sy);
11919 static void CheckLevelBorderElement(boolean redraw_playfield)
11921 int last_border_element = BorderElement;
11923 SetBorderElement();
11925 if (redraw_playfield && BorderElement != last_border_element)
11926 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11929 static void CopyLevelToUndoBuffer(int mode)
11931 static boolean accumulated_undo = FALSE;
11932 boolean new_undo_buffer_position = TRUE;
11935 if (undo_buffer_steps == 0)
11936 accumulated_undo = FALSE;
11940 case UNDO_IMMEDIATE:
11941 accumulated_undo = FALSE;
11944 case UNDO_ACCUMULATE:
11945 if (accumulated_undo)
11946 new_undo_buffer_position = FALSE;
11947 accumulated_undo = TRUE;
11954 if (new_undo_buffer_position)
11956 /* advance position in undo buffer ring */
11957 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11959 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
11960 undo_buffer_steps++;
11963 /* always reset redo buffer when storing level change into undo buffer */
11964 redo_buffer_steps = 0;
11966 for (x = 0; x < lev_fieldx; x++)
11967 for (y = 0; y < lev_fieldy; y++)
11968 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
11970 /* check if drawing operation forces change of border style */
11971 CheckLevelBorderElement(TRUE);
11973 level.changed = TRUE;
11976 static void RandomPlacement(int new_element)
11978 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11979 int num_free_positions = 0;
11980 int num_percentage, num_elements;
11983 ResetIntelliDraw();
11985 /* determine number of free positions for randomly placing the new element */
11986 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
11988 free_position[x][y] =
11989 (random_placement_background_restricted ?
11990 Feld[x][y] == random_placement_background_element :
11991 Feld[x][y] != new_element);
11993 if (free_position[x][y])
11994 num_free_positions++;
11997 /* determine number of new elements to place there */
11998 num_percentage = num_free_positions * random_placement_value / 100;
11999 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
12000 num_percentage : random_placement_value);
12002 /* if less free positions than elements to place, fill all these positions */
12003 if (num_free_positions < num_elements)
12005 for (x = 0; x < lev_fieldx; x++)
12006 for (y = 0; y < lev_fieldy; y++)
12007 if (free_position[x][y])
12008 SetElement(x, y, new_element);
12012 while (num_elements > 0)
12014 x = GetSimpleRandom(lev_fieldx);
12015 y = GetSimpleRandom(lev_fieldy);
12017 /* don't place element at the same position twice */
12018 if (free_position[x][y])
12020 free_position[x][y] = FALSE;
12021 SetElement(x, y, new_element);
12027 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12028 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12031 void WrapLevel(int dx, int dy)
12033 int wrap_dx = lev_fieldx - dx;
12034 int wrap_dy = lev_fieldy - dy;
12037 for (x = 0; x < lev_fieldx; x++)
12038 for (y = 0; y < lev_fieldy; y++)
12039 FieldBackup[x][y] = Feld[x][y];
12041 for (x = 0; x < lev_fieldx; x++)
12042 for (y = 0; y < lev_fieldy; y++)
12044 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
12046 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12047 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
12050 static void HandleDrawingAreas(struct GadgetInfo *gi)
12052 static boolean started_inside_drawing_area = FALSE;
12053 static int last_sx = -1, last_sy = -1;
12054 static int last_sx2 = -1, last_sy2 = -1;
12055 int id = gi->custom_id;
12056 int type_id = gi->custom_type_id;
12057 boolean button_press_event;
12058 boolean button_release_event;
12059 boolean inside_drawing_area = !gi->event.off_borders;
12060 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
12061 int actual_drawing_function;
12062 int button = gi->event.button;
12063 int new_element = BUTTON_ELEMENT(button);
12064 int sx = gi->event.x, sy = gi->event.y;
12065 int min_sx = 0, min_sy = 0;
12066 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
12067 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
12068 int mini_item_xsize = item_xsize / 2, mini_item_ysize = item_ysize / 2;
12069 int sx2 = gi->event.mx / mini_item_xsize;
12070 int sy2 = gi->event.my / mini_item_ysize;
12073 int lx = 0, ly = 0;
12074 int min_lx = 0, min_ly = 0;
12075 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12078 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
12079 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
12081 /* make sure to stay inside drawing area boundaries */
12082 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12083 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12087 /* get positions inside level field */
12088 lx = sx + level_xpos;
12089 ly = sy + level_ypos;
12091 if (!IN_LEV_FIELD(lx, ly))
12092 inside_drawing_area = FALSE;
12094 /* make sure to stay inside level field boundaries */
12095 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12096 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12098 /* correct drawing area positions accordingly */
12099 sx = lx - level_xpos;
12100 sy = ly - level_ypos;
12103 /* also correct MM wall-sized (double) drawing area positions accordingly */
12104 if (sx2 / 2 < sx || sx2 / 2 > sx)
12106 dx = (sx2 / 2 < sx ? 0 : 1);
12109 if (sy2 / 2 < sy || sy2 / 2 > sy)
12111 dy = (sy2 / 2 < sy ? 0 : 1);
12115 if (button_release_event)
12122 else if (!button_press_event)
12124 /* prevent handling events for every pixel position when moving mouse */
12125 if ((sx == last_sx && sy == last_sy &&
12126 !IS_MM_WALL_EDITOR(new_element) && new_element != EL_EMPTY) ||
12127 (sx2 == last_sx2 && sy2 == last_sy2))
12136 if (button_press_event)
12137 started_inside_drawing_area = inside_drawing_area;
12139 if (!started_inside_drawing_area)
12142 if (!IS_VALID_BUTTON(button))
12145 if (!button && !button_release_event)
12148 /* handle info callback for each invocation of action callback */
12149 gi->callback_info(gi);
12151 /* automatically switch to 'single item' drawing mode, if needed */
12152 actual_drawing_function =
12153 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
12154 drawing_function : GADGET_ID_SINGLE_ITEMS);
12156 /* clicking into drawing area with pressed Control key picks element */
12157 if (GetKeyModState() & KMOD_Control)
12159 last_drawing_function = drawing_function;
12160 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12163 if (GetKeyModState() & KMOD_Shift)
12165 if (button_press_event || button_release_event)
12166 ResetIntelliDraw();
12169 SetDrawModeHiRes(-1); /* reset to normal draw mode */
12171 switch (actual_drawing_function)
12173 case GADGET_ID_SINGLE_ITEMS:
12176 if (button_release_event)
12178 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12180 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
12181 !inside_drawing_area)
12182 DeleteBrushFromCursor();
12185 if (!button || button_release_event)
12188 if (draw_with_brush)
12190 CopyBrushToLevel(sx, sy, button);
12194 SetDrawModeHiRes(new_element);
12196 if (new_element == EL_PLAYER_1)
12198 /* remove player at old position */
12199 for (y = 0; y < lev_fieldy; y++)
12200 for (x = 0; x < lev_fieldx; x++)
12201 if (Feld[x][y] == EL_PLAYER_1)
12202 SetElement(x, y, EL_EMPTY);
12205 SetElementButton(lx, ly, dx, dy, new_element, button);
12208 else if (!button_release_event)
12210 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12212 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
12213 DrawMiniGraphicExt(drawto,
12214 gi->x + sx * MINI_TILEX,
12215 gi->y + sy * MINI_TILEY,
12216 el2edimg(new_element));
12218 DrawFixedGraphicExt(drawto,
12219 gi->x + sx * TILEX,
12220 gi->y + sy * TILEY,
12221 el2edimg(new_element), 0);
12223 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12224 new_element = GFX_ELEMENT(new_element);
12226 drawingarea_info[type_id].value[pos] = new_element;
12228 CopyElementPropertiesToGame(properties_element);
12230 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12232 UpdateCustomElementGraphicGadgets();
12234 FrameCounter = 0; /* restart animation frame counter */
12239 case GADGET_ID_CONNECTED_ITEMS:
12241 static int last_sx = -1;
12242 static int last_sy = -1;
12244 if (button_release_event)
12245 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12249 SetDrawModeHiRes(new_element);
12251 if (getDrawModeHiRes())
12257 if (!button_press_event)
12258 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
12266 case GADGET_ID_LINE:
12267 case GADGET_ID_ARC:
12268 case GADGET_ID_RECTANGLE:
12269 case GADGET_ID_FILLED_BOX:
12270 SetDrawModeHiRes(new_element);
12272 if (getDrawModeHiRes())
12278 case GADGET_ID_GRAB_BRUSH:
12279 case GADGET_ID_TEXT:
12281 static int last_sx = -1;
12282 static int last_sy = -1;
12283 static int start_sx = -1;
12284 static int start_sy = -1;
12285 void (*draw_func)(int, int, int, int, int, boolean);
12287 if (drawing_function == GADGET_ID_LINE)
12288 draw_func = DrawLine;
12289 else if (drawing_function == GADGET_ID_ARC)
12290 draw_func = DrawArc;
12291 else if (drawing_function == GADGET_ID_RECTANGLE)
12292 draw_func = DrawBox;
12293 else if (drawing_function == GADGET_ID_FILLED_BOX)
12294 draw_func = DrawFilledBox;
12295 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
12296 draw_func = SelectArea;
12297 else /* (drawing_function == GADGET_ID_TEXT) */
12298 draw_func = SetTextCursor;
12300 if (button_press_event)
12302 draw_func(sx, sy, sx, sy, new_element, FALSE);
12303 start_sx = last_sx = sx;
12304 start_sy = last_sy = sy;
12306 if (drawing_function == GADGET_ID_TEXT)
12307 DrawLevelText(0, 0, 0, TEXT_END);
12309 else if (button_release_event)
12311 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
12312 if (drawing_function == GADGET_ID_GRAB_BRUSH)
12314 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
12315 CopyBrushToCursor(sx, sy);
12316 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12318 draw_with_brush = TRUE;
12320 else if (drawing_function == GADGET_ID_TEXT)
12321 DrawLevelText(sx, sy, 0, TEXT_INIT);
12323 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12325 else if (last_sx != sx || last_sy != sy)
12327 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
12328 if (IS_MM_WALL_EDITOR(new_element)) /* clear wall background */
12329 draw_func(start_sx, start_sy, sx, sy, EL_EMPTY, FALSE);
12330 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
12337 case GADGET_ID_FLOOD_FILL:
12338 if (button_press_event && Feld[lx][ly] != new_element)
12340 if (IS_MM_WALL_EDITOR(new_element))
12341 FloodFillWall_MM(sx2, sy2, new_element);
12343 FloodFill(lx, ly, new_element);
12345 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12346 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12350 case GADGET_ID_PICK_ELEMENT:
12351 if (button_release_event)
12352 ClickOnGadget(level_editor_gadget[last_drawing_function],
12354 else if (draw_level)
12355 PickDrawingElement(button, Feld[lx][ly]);
12358 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12360 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
12367 /* do not mark level as modified for certain non-level-changing gadgets */
12368 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
12369 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
12370 actual_drawing_function == GADGET_ID_GRAB_BRUSH ||
12371 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12374 level.changed = TRUE;
12377 static void HandleCounterButtons(struct GadgetInfo *gi)
12379 int gadget_id = gi->custom_id;
12380 int counter_id = gi->custom_type_id;
12381 int button = gi->event.button;
12382 int *counter_value = counterbutton_info[counter_id].value;
12383 int step = BUTTON_STEPSIZE(button) *
12384 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
12386 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12388 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
12389 boolean released = (gi->event.type == GD_EVENT_RELEASED);
12390 boolean level_changed = LevelChanged();
12392 if ((level_changed && pressed) || (!level_changed && released))
12395 if (level_changed && !Request("Level has changed! Discard changes?",
12398 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12399 ModifyEditorCounterValue(counter_id, *counter_value);
12405 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12406 *counter_value = gi->textinput.number_value;
12408 ModifyEditorCounterValue(counter_id, *counter_value + step);
12410 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12412 int last_game_engine_type = level.game_engine_type;
12414 LoadLevel(level_nr);
12415 LoadScore(level_nr);
12417 SaveLevelSetup_SeriesInfo();
12422 DrawEditModeWindow();
12424 if (level.game_engine_type != last_game_engine_type)
12426 /* update element selection list */
12427 ReinitializeElementList();
12428 ModifyEditorElementList();
12434 switch (counter_id)
12436 case ED_COUNTER_ID_YAMYAM_CONTENT:
12437 DrawYamYamContentAreas();
12440 case ED_COUNTER_ID_BALL_CONTENT:
12441 DrawMagicBallContentAreas();
12444 case ED_COUNTER_ID_ANDROID_CONTENT:
12445 DrawAndroidElementArea(properties_element);
12448 case ED_COUNTER_ID_GROUP_CONTENT:
12449 DrawGroupElementArea(properties_element);
12450 CopyGroupElementPropertiesToGame(properties_element);
12453 case ED_COUNTER_ID_INVENTORY_SIZE:
12454 DrawPlayerInitialInventoryArea(properties_element);
12457 case ED_COUNTER_ID_ENVELOPE_XSIZE:
12458 case ED_COUNTER_ID_ENVELOPE_YSIZE:
12459 DrawEnvelopeTextArea(-1);
12462 case ED_COUNTER_ID_LEVEL_XSIZE:
12463 case ED_COUNTER_ID_LEVEL_YSIZE:
12464 lev_fieldx = level.fieldx;
12465 lev_fieldy = level.fieldy;
12467 /* check if resizing of level results in change of border border */
12468 SetBorderElement();
12476 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
12477 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
12478 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
12479 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
12480 CopyElementPropertiesToGame(properties_element);
12482 /* do not mark level as modified for certain non-level-changing gadgets */
12483 if ((counter_id >= ED_COUNTER_ID_LEVELSET_FIRST &&
12484 counter_id <= ED_COUNTER_ID_LEVELSET_LAST) ||
12485 (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
12486 counter_id <= ED_COUNTER_ID_EDITOR_LAST))
12489 level.changed = TRUE;
12492 static void HandleTextInputGadgets(struct GadgetInfo *gi)
12494 int type_id = gi->custom_type_id;
12496 strcpy(textinput_info[type_id].value, gi->textinput.value);
12498 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
12500 CopyElementPropertiesToGame(properties_element);
12502 ModifyEditorElementList(); /* update changed button info text */
12505 /* do not mark level as modified for certain non-level-changing gadgets */
12506 if (type_id >= ED_TEXTINPUT_ID_LEVELSET_FIRST &&
12507 type_id <= ED_TEXTINPUT_ID_LEVELSET_LAST)
12510 level.changed = TRUE;
12513 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
12515 int type_id = gi->custom_type_id;
12517 strncpy(textarea_info[type_id].value, gi->textarea.value,
12518 MAX_ENVELOPE_TEXT_LEN);
12519 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
12521 level.changed = TRUE;
12524 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
12526 int type_id = gi->custom_type_id;
12527 int value_old = *selectbox_info[type_id].value;
12528 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
12530 *selectbox_info[type_id].value = value_new;
12532 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
12534 DrawLevelInfoWindow();
12536 else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12538 element_info[properties_element].current_change_page = gi->selectbox.index;
12540 DrawPropertiesWindow();
12542 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
12543 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
12544 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
12545 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
12546 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
12548 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
12550 /* when changing action type, also check action mode and action arg */
12551 if (value_old != value_new)
12552 setSelectboxSpecialActionVariablesIfNeeded();
12554 DrawPropertiesChange();
12557 CopyElementPropertiesToGame(properties_element);
12559 else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
12561 /* update element selection list */
12562 ReinitializeElementList();
12563 ModifyEditorElementList();
12566 /* do not mark level as modified for certain non-level-changing gadgets */
12567 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE ||
12568 type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12571 level.changed = TRUE;
12574 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
12576 int type_id = gi->custom_type_id;
12579 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
12580 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
12582 edit_mode_levelinfo = gi->custom_type_id;
12584 DrawLevelInfoWindow();
12586 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
12587 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
12589 edit_mode_properties = gi->custom_type_id;
12591 DrawPropertiesWindow();
12593 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
12594 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
12596 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
12598 /* backup original "level.field" (needed to track playfield changes) */
12599 CopyPlayfield(level.field, FieldBackup);
12601 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
12602 CopyPlayfield(Feld, level.field);
12604 if (new_template ||
12605 Request("Save this template and kill the old?", REQ_ASK))
12606 SaveLevelTemplate();
12609 Request("Template saved!", REQ_CONFIRM);
12611 /* restore original "level.field" (needed to track playfield changes) */
12612 CopyPlayfield(FieldBackup, level.field);
12614 else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET)
12616 char *levelset_subdir = getLevelSubdirFromSaveMode(levelset_save_mode);
12618 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE &&
12619 leveldir_current->readonly)
12621 Request("This level set is read only!", REQ_CONFIRM);
12626 if (strEqual(levelset_name, ""))
12628 Request("Please enter level set title!", REQ_CONFIRM);
12633 if (strEqual(levelset_author, ""))
12635 Request("Please enter level set author!", REQ_CONFIRM);
12640 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE)
12642 if (UpdateUserLevelSet(levelset_subdir,
12645 levelset_num_levels))
12647 Request("Level set updated!", REQ_CONFIRM);
12651 Request("Updating level set failed!", REQ_CONFIRM);
12656 if (CreateUserLevelSet(levelset_subdir,
12659 levelset_num_levels))
12661 Request("New level set created!", REQ_CONFIRM);
12663 AddUserLevelSetToLevelInfo(levelset_subdir);
12664 ChangeEditorToLevelSet(levelset_subdir);
12668 Request("Creating new level set failed!", REQ_CONFIRM);
12672 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
12673 custom_element.num_change_pages < MAX_CHANGE_PAGES)
12675 struct ElementInfo *ei = &element_info[properties_element];
12677 /* when modifying custom element, ask for copying level template */
12678 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12681 setElementChangePages(ei, ei->num_change_pages + 1);
12683 /* set new change page to be new current change page */
12684 ei->current_change_page = ei->num_change_pages - 1;
12685 ei->change = &ei->change_page[ei->current_change_page];
12687 setElementChangeInfoToDefaults(ei->change);
12689 DrawPropertiesWindow();
12691 level.changed = TRUE;
12693 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
12694 custom_element.num_change_pages > MIN_CHANGE_PAGES)
12696 struct ElementInfo *ei = &element_info[properties_element];
12698 /* when modifying custom element, ask for copying level template */
12699 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12702 /* copy all change pages after change page to be deleted */
12703 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
12704 ei->change_page[i] = ei->change_page[i + 1];
12706 setElementChangePages(ei, ei->num_change_pages - 1);
12708 DrawPropertiesWindow();
12710 level.changed = TRUE;
12714 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
12716 int type_id = gi->custom_type_id;
12718 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
12719 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
12721 struct ElementInfo *ei = &element_info[properties_element];
12722 int step = BUTTON_STEPSIZE(gi->event.button);
12724 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
12725 ei->current_change_page += step;
12727 if (ei->current_change_page < 0)
12728 ei->current_change_page = 0;
12729 else if (ei->current_change_page >= ei->num_change_pages)
12730 ei->current_change_page = ei->num_change_pages - 1;
12732 DrawPropertiesWindow();
12734 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
12735 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12737 struct ElementInfo *ei = &element_info[properties_element];
12738 int current_change_page = ei->current_change_page;
12740 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
12742 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
12743 ei->change_page[current_change_page];
12745 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12747 /* when modifying custom element, ask for copying level template */
12748 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12751 ei->change_page[current_change_page] =
12752 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
12754 level.changed = TRUE;
12757 DrawPropertiesWindow();
12761 static void HandleRadiobuttons(struct GadgetInfo *gi)
12763 int type_id = gi->custom_type_id;
12765 *radiobutton_info[type_id].value =
12766 radiobutton_info[type_id].checked_value;
12768 /* do not mark level as modified for certain non-level-changing gadgets */
12769 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
12770 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
12773 level.changed = TRUE;
12776 static void HandleCheckbuttons(struct GadgetInfo *gi)
12778 int type_id = gi->custom_type_id;
12780 *checkbutton_info[type_id].value ^= TRUE;
12782 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
12783 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
12784 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
12785 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
12786 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
12787 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
12788 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
12789 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
12791 CopyElementPropertiesToGame(properties_element);
12794 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
12796 UpdateCustomElementGraphicGadgets();
12798 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
12799 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
12801 boolean template_related_changes_found = FALSE;
12804 /* check if any custom or group elements have been changed */
12805 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
12806 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
12807 element_info[i].modified_settings)
12808 template_related_changes_found = TRUE;
12810 if (level.use_custom_template &&
12811 !fileExists(getGlobalLevelTemplateFilename()))
12813 Request("No level template found!", REQ_CONFIRM);
12815 level.use_custom_template = FALSE;
12817 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
12822 if (level.use_custom_template &&
12823 template_related_changes_found &&
12824 !Request("Discard changes and use level template?", REQ_ASK))
12826 level.use_custom_template = FALSE;
12828 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
12833 if (!level.use_custom_template &&
12834 Request("Copy settings from level template?", REQ_ASK))
12839 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
12841 DrawEditModeWindow();
12843 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
12845 if (setup.editor.use_template_for_new_levels &&
12846 !fileExists(getGlobalLevelTemplateFilename()))
12848 Request("No level template found!", REQ_CONFIRM);
12853 if (setup.editor.use_template_for_new_levels &&
12855 !Request("Discard level and load template?", REQ_ASK))
12860 if (!setup.editor.use_template_for_new_levels &&
12862 !Request("Discard level and use empty level?", REQ_ASK))
12867 LoadLevel(level_nr);
12868 LoadScore(level_nr);
12873 DrawEditModeWindow();
12875 else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS)
12877 SetAutomaticNumberOfGemsNeeded();
12880 /* do not mark level as modified for certain non-level-changing gadgets */
12881 if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
12882 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
12883 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
12886 level.changed = TRUE;
12889 static void HandleControlButtons(struct GadgetInfo *gi)
12891 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
12892 static int last_edit_mode = ED_MODE_DRAWING;
12893 static int last_custom_copy_mode = -1;
12894 static int last_button = 0;
12895 int id = gi->custom_id;
12896 int button = gi->event.button;
12897 int step = BUTTON_STEPSIZE(button);
12898 int new_element = BUTTON_ELEMENT(button);
12899 int last_properties_element = properties_element;
12902 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
12903 DrawLevelText(0, 0, 0, TEXT_END);
12905 if (id < ED_NUM_CTRL1_BUTTONS &&
12906 id != GADGET_ID_SINGLE_ITEMS &&
12907 id != GADGET_ID_PICK_ELEMENT &&
12908 edit_mode != ED_MODE_DRAWING &&
12909 drawing_function != GADGET_ID_PICK_ELEMENT &&
12910 !(GetKeyModState() & KMOD_Control))
12911 ChangeEditModeWindow(ED_MODE_DRAWING);
12913 /* element copy mode active, but no element button pressed => deactivate */
12914 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
12915 last_custom_copy_mode = -1;
12917 /* when showing palette on element buttons, change element of button used */
12918 if (editor.palette.show_on_element_buttons &&
12919 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
12921 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
12923 id = GADGET_ID_PALETTE;
12928 case GADGET_ID_SCROLL_LEFT:
12929 if (level_xpos >= 0)
12931 if (lev_fieldx < ed_fieldx - 2)
12934 level_xpos -= step;
12935 if (level_xpos < -1)
12938 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
12940 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12942 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
12943 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
12947 case GADGET_ID_SCROLL_RIGHT:
12948 if (level_xpos <= lev_fieldx - ed_fieldx)
12950 if (lev_fieldx < ed_fieldx - 2)
12953 level_xpos += step;
12954 if (level_xpos > lev_fieldx - ed_fieldx + 1)
12955 level_xpos = lev_fieldx - ed_fieldx + 1;
12957 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
12959 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12961 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
12962 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
12966 case GADGET_ID_SCROLL_UP:
12967 if (level_ypos >= 0)
12969 if (lev_fieldy < ed_fieldy - 2)
12972 level_ypos -= step;
12973 if (level_ypos < -1)
12976 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
12978 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12980 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
12981 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
12985 case GADGET_ID_SCROLL_DOWN:
12986 if (level_ypos <= lev_fieldy - ed_fieldy)
12988 if (lev_fieldy < ed_fieldy - 2)
12991 level_ypos += step;
12992 if (level_ypos > lev_fieldy - ed_fieldy + 1)
12993 level_ypos = lev_fieldy - ed_fieldy + 1;
12995 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
12997 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12999 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13000 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13004 case GADGET_ID_SCROLL_HORIZONTAL:
13005 level_xpos = gi->event.item_position - 1;
13007 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13012 case GADGET_ID_SCROLL_VERTICAL:
13013 level_ypos = gi->event.item_position - 1;
13015 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13020 case GADGET_ID_SCROLL_LIST_UP:
13021 case GADGET_ID_SCROLL_LIST_DOWN:
13022 case GADGET_ID_SCROLL_LIST_VERTICAL:
13023 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
13024 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
13027 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
13028 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13030 if (element_shift < 0)
13032 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13033 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13035 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13036 GDI_SCROLLBAR_ITEM_POSITION,
13037 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13040 ModifyEditorElementList();
13044 case GADGET_ID_PROPERTIES:
13045 // always switch off element properties when they are already displayed
13046 last_properties_element = new_element;
13047 case GADGET_ID_ELEMENT_LEFT:
13048 case GADGET_ID_ELEMENT_MIDDLE:
13049 case GADGET_ID_ELEMENT_RIGHT:
13050 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
13051 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
13052 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
13055 if (edit_mode != ED_MODE_PROPERTIES)
13057 last_edit_mode = edit_mode;
13059 ChangeEditModeWindow(ED_MODE_PROPERTIES);
13061 last_level_drawing_function = drawing_function;
13062 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
13065 else if (properties_element != last_properties_element)
13067 DrawEditModeWindow();
13071 ChangeEditModeWindow(last_edit_mode);
13073 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
13078 case GADGET_ID_PALETTE:
13079 if (edit_mode != ED_MODE_PALETTE)
13081 last_edit_mode = edit_mode;
13083 ChangeEditModeWindow(ED_MODE_PALETTE);
13087 ChangeEditModeWindow(last_edit_mode);
13091 case GADGET_ID_WRAP_LEFT:
13092 WrapLevel(-step, 0);
13095 case GADGET_ID_WRAP_RIGHT:
13096 WrapLevel(step, 0);
13099 case GADGET_ID_WRAP_UP:
13100 WrapLevel(0, -step);
13103 case GADGET_ID_WRAP_DOWN:
13104 WrapLevel(0, step);
13107 case GADGET_ID_SINGLE_ITEMS:
13108 case GADGET_ID_CONNECTED_ITEMS:
13109 case GADGET_ID_LINE:
13110 case GADGET_ID_ARC:
13111 case GADGET_ID_TEXT:
13112 case GADGET_ID_RECTANGLE:
13113 case GADGET_ID_FILLED_BOX:
13114 case GADGET_ID_FLOOD_FILL:
13115 case GADGET_ID_GRAB_BRUSH:
13116 case GADGET_ID_PICK_ELEMENT:
13117 if (drawing_function != GADGET_ID_PICK_ELEMENT)
13118 last_drawing_function = drawing_function;
13119 drawing_function = id;
13120 draw_with_brush = FALSE;
13123 case GADGET_ID_RANDOM_PLACEMENT:
13124 RandomPlacement(new_element);
13127 case GADGET_ID_ZOOM:
13128 // zoom level editor tile size in or out (or reset to default size)
13129 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
13130 button == 2 ? DEFAULT_EDITOR_TILESIZE :
13131 button == 3 ? ed_tilesize / 2 : ed_tilesize);
13133 // limit zoom level by upper and lower bound
13134 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
13136 InitZoomLevelSettings(ed_tilesize);
13138 if (edit_mode == ED_MODE_DRAWING)
13140 DrawDrawingWindow();
13142 /* redraw zoom gadget info text */
13143 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13146 /* save current editor zoom tilesize */
13147 SaveSetup_AutoSetup();
13151 case GADGET_ID_CUSTOM_COPY_FROM:
13152 case GADGET_ID_CUSTOM_COPY_TO:
13153 case GADGET_ID_CUSTOM_EXCHANGE:
13154 last_custom_copy_mode = id;
13155 last_drawing_function = drawing_function;
13158 case GADGET_ID_CUSTOM_COPY:
13159 CopyCustomElement(properties_element, -1, id);
13162 case GADGET_ID_CUSTOM_PASTE:
13163 CopyCustomElement(-1, properties_element, id);
13166 case GADGET_ID_UNDO:
13167 if (button == 1 && GetKeyModState() & (KMOD_Shift|KMOD_Control))
13170 if (button == 1 && undo_buffer_steps == 0)
13172 Request("Undo buffer empty!", REQ_CONFIRM);
13176 else if (button == 2)
13180 else if (button == 3 && redo_buffer_steps == 0)
13182 Request("Redo buffer empty!", REQ_CONFIRM);
13187 if (edit_mode != ED_MODE_DRAWING)
13188 ChangeEditModeWindow(ED_MODE_DRAWING);
13194 undo_buffer_position =
13195 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
13197 undo_buffer_steps--;
13198 redo_buffer_steps++;
13204 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
13206 undo_buffer_steps++;
13207 redo_buffer_steps--;
13210 for (x = 0; x < lev_fieldx; x++)
13211 for (y = 0; y < lev_fieldy; y++)
13212 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
13214 /* check if undo operation forces change of border style */
13215 CheckLevelBorderElement(FALSE);
13217 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13221 case GADGET_ID_INFO:
13222 if (edit_mode != ED_MODE_INFO)
13224 last_edit_mode = edit_mode;
13226 ChangeEditModeWindow(ED_MODE_INFO);
13230 ChangeEditModeWindow(last_edit_mode);
13234 case GADGET_ID_CLEAR:
13235 if (edit_mode != ED_MODE_DRAWING)
13236 ChangeEditModeWindow(ED_MODE_DRAWING);
13238 for (x = 0; x < MAX_LEV_FIELDX; x++)
13239 for (y = 0; y < MAX_LEV_FIELDY; y++)
13240 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
13242 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
13244 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13247 case GADGET_ID_SAVE:
13249 /* saving read-only levels into personal level set modifies global vars
13250 "leveldir_current" and "level_nr"; restore them after saving level */
13251 LevelDirTree *leveldir_former = leveldir_current;
13252 int level_nr_former = level_nr;
13253 char *level_filename;
13256 if (leveldir_current->readonly &&
13257 !PrepareSavingIntoPersonalLevelSet())
13260 level_filename = getDefaultLevelFilename(level_nr);
13261 new_level = !fileExists(level_filename);
13264 Request("Save this level and kill the old?", REQ_ASK))
13266 if (leveldir_former->readonly)
13267 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
13269 SetAutomaticNumberOfGemsNeeded();
13271 CopyPlayfield(Feld, level.field);
13272 SaveLevel(level_nr);
13274 level.changed = FALSE;
13278 char level_saved_msg[64];
13280 if (leveldir_former->readonly)
13281 sprintf(level_saved_msg,
13282 "Level saved as level %d into personal level set!",
13285 strcpy(level_saved_msg, "Level saved!");
13287 Request(level_saved_msg, REQ_CONFIRM);
13291 /* "cd" back to copied-from levelset (in case of saved read-only level) */
13292 leveldir_current = leveldir_former;
13293 level_nr = level_nr_former;
13298 case GADGET_ID_TEST:
13299 if (LevelChanged())
13300 level.game_version = GAME_VERSION_ACTUAL;
13302 CopyPlayfield(level.field, FieldBackup);
13303 CopyPlayfield(Feld, level.field);
13305 CopyNativeLevel_RND_to_Native(&level);
13307 UnmapLevelEditorGadgets();
13308 UndrawSpecialEditorDoor();
13310 CloseDoor(DOOR_CLOSE_ALL);
13312 /* needed before playing if editor playfield area has different size */
13313 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
13315 // redraw_mask = REDRAW_ALL;
13317 level_editor_test_game = TRUE;
13319 StartGameActions(FALSE, setup.autorecord, level.random_seed);
13323 case GADGET_ID_EXIT:
13324 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
13328 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
13329 id <= GADGET_ID_ELEMENTLIST_LAST)
13331 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
13332 int new_element = editor_elements[element_position + element_shift];
13334 if (IS_EDITOR_CASCADE(new_element))
13338 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
13340 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
13341 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
13343 if (*cascade_element == new_element)
13345 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
13346 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
13348 /* update element selection list */
13349 ReinitializeElementList();
13350 ModifyEditorElementList();
13352 /* update cascading gadget info text */
13353 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13355 /* save current editor cascading state */
13356 SaveSetup_EditorCascade();
13365 if (last_custom_copy_mode != -1)
13367 if (CopyCustomElement(properties_element, new_element,
13368 last_custom_copy_mode))
13370 ClickOnGadget(level_editor_gadget[last_drawing_function],
13373 last_custom_copy_mode = -1;
13379 /* change element of button used to show palette */
13380 if (editor.palette.show_on_element_buttons)
13381 button = last_button;
13383 PickDrawingElement(button, new_element);
13385 if (!stick_element_properties_window &&
13386 drawing_function != GADGET_ID_PICK_ELEMENT &&
13387 !(GetKeyModState() & KMOD_Control))
13389 properties_element = new_element;
13390 if (edit_mode == ED_MODE_PROPERTIES)
13391 DrawPropertiesWindow();
13394 if (drawing_function == GADGET_ID_PICK_ELEMENT)
13395 ClickOnGadget(level_editor_gadget[last_drawing_function],
13398 if (!use_permanent_palette)
13399 ChangeEditModeWindow(last_edit_mode);
13402 else if (gi->event.type == GD_EVENT_PRESSED)
13403 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
13404 else if (gi->event.type == GD_EVENT_RELEASED)
13405 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
13406 else if (gi->event.type == GD_EVENT_MOVING)
13407 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
13409 printf("default: HandleControlButtons: ? (id == %d)\n", id);
13415 void HandleLevelEditorKeyInput(Key key)
13417 char letter = getCharFromKey(key);
13418 int button = MB_LEFTBUTTON;
13420 if (drawing_function == GADGET_ID_TEXT &&
13421 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
13424 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
13425 else if (key == KSYM_Delete || key == KSYM_BackSpace)
13426 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
13427 else if (key == KSYM_Return)
13428 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
13429 else if (key == KSYM_Escape)
13430 DrawLevelText(0, 0, 0, TEXT_END);
13432 else if (button_status == MB_RELEASED)
13434 int id = GADGET_ID_NONE;
13435 int new_element_shift = element_shift;
13436 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
13442 id = GADGET_ID_SCROLL_LEFT;
13445 id = GADGET_ID_SCROLL_RIGHT;
13448 id = GADGET_ID_SCROLL_UP;
13451 id = GADGET_ID_SCROLL_DOWN;
13455 case KSYM_Page_Down:
13456 step *= (key == KSYM_Page_Up ? -1 : +1);
13457 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13459 if (element_shift < 0)
13461 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13462 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13464 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13465 GDI_SCROLLBAR_ITEM_POSITION,
13466 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13468 ModifyEditorElementList();
13474 element_shift = (key == KSYM_Home ? 0 :
13475 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
13477 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13478 GDI_SCROLLBAR_ITEM_POSITION,
13479 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13481 ModifyEditorElementList();
13488 /* this is needed to prevent interference with running "True X-Mouse" */
13489 if (GetKeyModStateFromEvents() & KMOD_Control)
13492 /* check for last or next editor cascade block in element list */
13493 for (i = 0; i < num_editor_elements; i++)
13495 if ((key == KSYM_Insert && i == element_shift) ||
13496 (key == KSYM_Delete && new_element_shift > element_shift))
13499 /* jump to next cascade block (or to start of element list) */
13500 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
13501 new_element_shift = i;
13504 if (i < num_editor_elements)
13505 element_shift = new_element_shift;
13507 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13508 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13510 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13511 GDI_SCROLLBAR_ITEM_POSITION,
13512 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13514 ModifyEditorElementList();
13519 if (edit_mode == ED_MODE_DRAWING)
13521 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
13523 else if (edit_mode == ED_MODE_INFO)
13525 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
13527 else if (edit_mode == ED_MODE_PROPERTIES)
13529 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
13531 else if (edit_mode == ED_MODE_PALETTE)
13533 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
13535 else /* should never happen */
13537 ChangeEditModeWindow(ED_MODE_DRAWING);
13546 if (id != GADGET_ID_NONE)
13547 ClickOnGadget(level_editor_gadget[id], button);
13548 else if (letter == '1' || letter == '?')
13549 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
13550 else if (letter == '2')
13551 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
13552 else if (letter == '3')
13553 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
13554 else if (letter == '.')
13555 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
13556 else if (letter == 'U')
13557 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
13558 else if (letter == '-' || key == KSYM_KP_Subtract)
13559 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
13560 else if (letter == '0' || key == KSYM_KP_0)
13561 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
13562 else if (letter == '+' || key == KSYM_KP_Add ||
13563 letter == '=') // ("Shift-=" is "+" on US keyboards)
13564 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
13565 else if (key == KSYM_Return ||
13566 key == KSYM_space ||
13567 key == setup.shortcut.toggle_pause)
13568 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
13570 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
13571 if (letter && letter == controlbutton_info[i].shortcut)
13572 if (!anyTextGadgetActive())
13573 ClickOnGadget(level_editor_gadget[i], button);
13577 void HandleLevelEditorIdle()
13579 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
13580 int x = editor.settings.element_graphic.x + element_border;
13581 int y = editor.settings.element_graphic.y + element_border;
13582 static unsigned int action_delay = 0;
13583 unsigned int action_delay_value = GameFrameDelay;
13586 if (edit_mode != ED_MODE_PROPERTIES)
13589 if (!DelayReached(&action_delay, action_delay_value))
13592 for (i = 0; i < ED_NUM_SELECTBOX; i++)
13594 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
13596 if (gi->mapped && gi->active && gi->selectbox.open)
13600 DrawEditorElementAnimation(SX + x, SY + y);
13602 redraw_mask |= REDRAW_FIELD;
13604 FrameCounter++; /* increase animation frame counter */
13607 static void ClearEditorGadgetInfoText()
13609 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
13612 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
13614 char infotext[MAX_OUTPUT_LINESIZE + 1];
13615 char shortcut[MAX_OUTPUT_LINESIZE + 1];
13616 int max_infotext_len = getMaxInfoTextLength();
13618 if (gi == NULL || strlen(gi->info_text) == 0)
13621 strncpy(infotext, gi->info_text, max_infotext_len);
13622 infotext[max_infotext_len] = '\0';
13624 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
13626 int key = controlbutton_info[gi->custom_id].shortcut;
13630 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
13631 sprintf(shortcut, " ('.' or '%c')", key);
13632 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
13633 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
13634 else if (gi->custom_id == GADGET_ID_TEST)
13635 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
13636 else if (gi->custom_id == GADGET_ID_UNDO)
13637 sprintf(shortcut, " ('%c/Shift-U')", key);
13638 else if (gi->custom_id == GADGET_ID_ZOOM)
13639 sprintf(shortcut, " ('%c', '0', '-')", key);
13641 sprintf(shortcut, " ('%s%c')",
13642 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
13644 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
13645 strcat(infotext, shortcut);
13649 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
13652 void HandleEditorGadgetInfoText(void *ptr)
13654 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
13656 if (game_status != GAME_MODE_EDITOR)
13659 ClearEditorGadgetInfoText();
13661 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
13664 /* misuse this function to delete brush cursor, if needed */
13665 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
13666 DeleteBrushFromCursor();
13668 PrintEditorGadgetInfoText(gi);
13671 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
13673 static int start_lx, start_ly;
13674 int id = gi->custom_id;
13675 int type_id = gi->custom_type_id;
13676 int sx = gi->event.x;
13677 int sy = gi->event.y;
13678 int lx = sx + level_xpos;
13679 int ly = sy + level_ypos;
13680 int min_sx = 0, min_sy = 0;
13681 int max_sx = gi->drawing.area_xsize - 1;
13682 int max_sy = gi->drawing.area_ysize - 1;
13683 int actual_drawing_function = drawing_function;
13684 int max_infotext_len = getMaxInfoTextLength();
13685 char infotext[MAX_OUTPUT_LINESIZE + 1];
13688 infotext[0] = '\0'; /* start with empty info text */
13690 /* pressed Control key: simulate picking element */
13691 if (GetKeyModState() & KMOD_Control)
13692 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
13694 ClearEditorGadgetInfoText();
13696 if (gi->event.type == GD_EVENT_INFO_LEAVING)
13699 /* make sure to stay inside drawing area boundaries */
13700 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
13701 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
13703 if (id == GADGET_ID_DRAWING_LEVEL)
13707 int min_lx = 0, min_ly = 0;
13708 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
13710 /* get positions inside level field */
13711 lx = sx + level_xpos;
13712 ly = sy + level_ypos;
13714 /* make sure to stay inside level field boundaries */
13715 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
13716 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
13718 /* correct drawing area positions accordingly */
13719 sx = lx - level_xpos;
13720 sy = ly - level_ypos;
13723 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
13725 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
13727 if (gi->event.type == GD_EVENT_PRESSED)
13733 switch (actual_drawing_function)
13735 case GADGET_ID_SINGLE_ITEMS:
13736 text = "Drawing single items";
13738 case GADGET_ID_CONNECTED_ITEMS:
13739 text = "Drawing connected items";
13741 case GADGET_ID_LINE:
13742 text = "Drawing line";
13744 case GADGET_ID_ARC:
13745 text = "Drawing arc";
13747 case GADGET_ID_TEXT:
13748 text = "Setting text cursor";
13750 case GADGET_ID_RECTANGLE:
13751 text = "Drawing rectangle";
13753 case GADGET_ID_FILLED_BOX:
13754 text = "Drawing filled box";
13756 case GADGET_ID_FLOOD_FILL:
13757 text = "Flood fill";
13759 case GADGET_ID_GRAB_BRUSH:
13760 text = "Grabbing brush";
13762 case GADGET_ID_PICK_ELEMENT:
13763 text = "Picking element";
13767 text = "Drawing position";
13771 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13772 sprintf(infotext, "%s: %d, %d", text, lx, ly);
13774 sprintf(infotext, "%s: %d, %d", text,
13775 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
13777 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13778 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
13780 sprintf(infotext, "Level position: %d, %d", lx, ly);
13783 /* misuse this function to draw brush cursor, if needed */
13784 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
13786 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
13787 CopyBrushToCursor(sx, sy);
13789 DeleteBrushFromCursor();
13792 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13794 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
13795 int element = drawingarea_info[type_id].value[pos];
13797 strncpy(infotext, getElementInfoText(element), max_infotext_len);
13801 if (id == GADGET_ID_CUSTOM_CONTENT)
13802 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
13803 else if (id == GADGET_ID_GROUP_CONTENT)
13804 sprintf(infotext, "group element position: %d", sx + 1);
13805 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
13806 id <= GADGET_ID_YAMYAM_CONTENT_7)
13807 sprintf(infotext, "content area %d position: %d, %d",
13808 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
13809 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
13810 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
13811 sprintf(infotext, "content area %d position: %d, %d",
13812 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
13813 else if (id == GADGET_ID_ANDROID_CONTENT)
13814 sprintf(infotext, "android element position: %d", sx + 1);
13815 else if (drawingarea_info[type_id].infotext != NULL)
13816 strcpy(infotext, drawingarea_info[type_id].infotext);
13819 infotext[max_infotext_len] = '\0';
13821 if (strlen(infotext) > 0)
13822 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
13825 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
13826 boolean quick_quit)
13828 if (!ask_if_level_has_changed ||
13830 Request("Level has changed! Exit without saving?",
13831 REQ_ASK | REQ_STAY_OPEN))
13833 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
13834 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
13836 /* draw normal door */
13837 UndrawSpecialEditorDoor();
13839 // close editor doors if viewport definition is the same as in main menu
13840 if (vp_door_1->x == DX &&
13841 vp_door_1->y == DY &&
13842 vp_door_1->width == DXSIZE &&
13843 vp_door_1->height == DYSIZE &&
13844 vp_door_2->x == VX &&
13845 vp_door_2->y == VY &&
13846 vp_door_2->width == VXSIZE &&
13847 vp_door_2->height == VYSIZE)
13848 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
13850 SetDoorState(DOOR_CLOSE_2);
13855 FadeSkipNextFadeIn();
13857 SetGameStatus(GAME_MODE_MAIN);
13863 if (!global.use_envelope_request)
13865 CloseDoor(DOOR_CLOSE_1);
13866 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);