1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
267 /* text input identifiers */
268 #define GADGET_ID_LEVEL_NAME 59
269 #define GADGET_ID_LEVEL_AUTHOR 60
271 /* gadgets for scrolling of drawing area */
272 #define GADGET_ID_SCROLL_UP 61
273 #define GADGET_ID_SCROLL_DOWN 62
274 #define GADGET_ID_SCROLL_LEFT 63
275 #define GADGET_ID_SCROLL_RIGHT 64
276 #define GADGET_ID_SCROLL_HORIZONTAL 65
277 #define GADGET_ID_SCROLL_VERTICAL 66
279 /* gadgets for scrolling element list */
280 #define GADGET_ID_SCROLL_LIST_UP 67
281 #define GADGET_ID_SCROLL_LIST_DOWN 68
282 #define GADGET_ID_SCROLL_LIST_VERTICAL 69
284 /* buttons for level settings */
285 #define GADGET_ID_RANDOM_PERCENTAGE 70
286 #define GADGET_ID_RANDOM_QUANTITY 71
287 #define GADGET_ID_RANDOM_RESTRICTED 72
288 #define GADGET_ID_DOUBLE_SPEED 73
289 #define GADGET_ID_GRAVITY 74
290 #define GADGET_ID_STICK_ELEMENT 75
292 /* another drawing area for random placement */
293 #define GADGET_ID_RANDOM_BACKGROUND 76
295 /* gadgets for buttons in element list */
296 #define GADGET_ID_ELEMENTLIST_FIRST 77
297 #define GADGET_ID_ELEMENTLIST_LAST (77 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
299 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
301 /* radio button numbers */
302 #define RADIO_NR_NONE 0
303 #define RADIO_NR_DRAWING_TOOLBOX 1
304 #define RADIO_NR_RANDOM_ELEMENTS 2
306 /* values for counter gadgets */
307 #define ED_COUNTER_ID_ELEM_SCORE 0
308 #define ED_COUNTER_ID_ELEM_CONTENT 1
309 #define ED_COUNTER_ID_LEVEL_XSIZE 2
310 #define ED_COUNTER_ID_LEVEL_YSIZE 3
311 #define ED_COUNTER_ID_LEVEL_COLLECT 4
312 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
313 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
314 #define ED_COUNTER_ID_LEVEL_RANDOM 7
315 #define ED_COUNTER_ID_SELECT_LEVEL 8
317 #define ED_NUM_COUNTERBUTTONS 9
319 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
320 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
322 /* values for scrollbutton gadgets */
323 #define ED_SCROLLBUTTON_ID_AREA_UP 0
324 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
325 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
326 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
327 #define ED_SCROLLBUTTON_ID_LIST_UP 4
328 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
330 #define ED_NUM_SCROLLBUTTONS 6
332 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
333 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
335 /* values for scrollbar gadgets */
336 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
337 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
338 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
340 #define ED_NUM_SCROLLBARS 3
342 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
343 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
345 /* values for text input gadgets */
346 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
347 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
349 #define ED_NUM_TEXTINPUT 2
351 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
352 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
354 /* values for checkbutton gadgets */
355 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
356 #define ED_CHECKBUTTON_ID_GRAVITY 1
357 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
358 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
360 #define ED_NUM_CHECKBUTTONS 4
362 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
363 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
365 /* values for radiobutton gadgets */
366 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
367 #define ED_RADIOBUTTON_ID_QUANTITY 1
369 #define ED_NUM_RADIOBUTTONS 2
371 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
372 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
374 /* values for CopyLevelToUndoBuffer() */
375 #define UNDO_IMMEDIATE 0
376 #define UNDO_ACCUMULATE 1
378 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
379 #define INFOTEXT_XPOS SX
380 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
381 #define INFOTEXT_XSIZE SXSIZE
382 #define INFOTEXT_YSIZE MINI_TILEX
383 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
389 } control_info[ED_NUM_CTRL_BUTTONS] =
391 { 's', "draw single items" },
392 { 'd', "draw connected items" },
393 { 'l', "draw lines" },
394 { 'a', "draw arcs" },
395 { 'r', "draw outline rectangles" },
396 { 'R', "draw filled rectangles" },
397 { '\0', "wrap (rotate) level up" },
398 { 't', "enter text elements" },
399 { 'f', "flood fill" },
400 { '\0', "wrap (rotate) level left" },
401 { '?', "properties of drawing element" },
402 { '\0', "wrap (rotate) level right" },
403 { '\0', "random element placement" },
404 { 'b', "grab brush" },
405 { '\0', "wrap (rotate) level down" },
406 { ',', "pick drawing element" },
407 { 'U', "undo last operation" },
408 { 'I', "level properties" },
409 { 'S', "save level" },
410 { 'C', "clear level" },
411 { 'T', "test level" },
412 { 'E', "exit level editor" }
415 /* values for random placement */
416 #define RANDOM_USE_PERCENTAGE 0
417 #define RANDOM_USE_QUANTITY 1
419 static int random_placement_value = 10;
420 static int random_placement_method = RANDOM_USE_QUANTITY;
421 static int random_placement_background_element = EL_ERDREICH;
422 static boolean random_placement_background_restricted = FALSE;
423 static boolean stick_element_properties_window = FALSE;
428 int min_value, max_value;
429 int gadget_id_down, gadget_id_up;
432 char *infotext_above, *infotext_right;
433 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
436 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
437 MIN_SCORE, MAX_SCORE,
438 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
439 GADGET_ID_ELEM_SCORE_TEXT,
440 NULL, /* will be set when used */
441 "element score", NULL
444 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
445 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
446 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
447 GADGET_ID_ELEM_CONTENT_TEXT,
448 &level.num_yam_contents,
449 "element content", NULL
452 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
453 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
454 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
455 GADGET_ID_LEVEL_XSIZE_TEXT,
457 "playfield size", "width",
460 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
461 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
462 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
463 GADGET_ID_LEVEL_YSIZE_TEXT,
468 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
470 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
471 GADGET_ID_LEVEL_COLLECT_TEXT,
473 "number of emeralds to collect", NULL
476 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
478 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
479 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
481 "time available to solve level", "(0 => no time limit)"
484 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
486 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
487 GADGET_ID_LEVEL_TIMESCORE_TEXT,
488 &level.score[SC_ZEITBONUS],
489 "score for each 10 seconds left", NULL
492 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
494 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
495 GADGET_ID_LEVEL_RANDOM_TEXT,
496 &random_placement_value,
497 "random element placement", "in"
500 DX + 5 - SX, DY + 3 - SY,
502 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
503 GADGET_ID_SELECT_LEVEL_TEXT,
516 } textinput_info[ED_NUM_TEXTINPUT] =
519 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
520 GADGET_ID_LEVEL_NAME,
526 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
527 GADGET_ID_LEVEL_AUTHOR,
528 MAX_LEVEL_AUTHOR_LEN,
540 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
543 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
544 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
546 "scroll level editing area up"
549 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
550 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
551 GADGET_ID_SCROLL_DOWN,
552 "scroll level editing area down"
555 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
556 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
557 GADGET_ID_SCROLL_LEFT,
558 "scroll level editing area left"
561 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
562 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
563 GADGET_ID_SCROLL_RIGHT,
564 "scroll level editing area right"
567 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
568 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
569 GADGET_ID_SCROLL_LIST_UP,
570 "scroll element list up ('Page Up')"
573 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
574 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
575 GADGET_ID_SCROLL_LIST_DOWN,
576 "scroll element list down ('Page Down')"
588 } scrollbar_info[ED_NUM_SCROLLBARS] =
591 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
592 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
593 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
594 GD_TYPE_SCROLLBAR_HORIZONTAL,
595 GADGET_ID_SCROLL_HORIZONTAL,
596 "scroll level editing area horizontally"
599 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
600 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
601 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
602 GD_TYPE_SCROLLBAR_VERTICAL,
603 GADGET_ID_SCROLL_VERTICAL,
604 "scroll level editing area vertically"
607 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
608 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
609 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
610 GD_TYPE_SCROLLBAR_VERTICAL,
611 GADGET_ID_SCROLL_LIST_VERTICAL,
612 "scroll element list vertically"
623 char *text, *infotext;
624 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
627 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
628 GADGET_ID_RANDOM_PERCENTAGE,
629 RADIO_NR_RANDOM_ELEMENTS,
630 &random_placement_method, RANDOM_USE_PERCENTAGE,
631 "percentage", "use percentage for random elements"
634 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
635 GADGET_ID_RANDOM_QUANTITY,
636 RADIO_NR_RANDOM_ELEMENTS,
637 &random_placement_method, RANDOM_USE_QUANTITY,
638 "quantity", "use quantity for random elements"
647 char *text, *infotext;
648 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
651 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
652 GADGET_ID_DOUBLE_SPEED,
654 "double speed movement", "set movement speed of player"
657 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
660 "gravity", "set level gravity"
663 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
664 GADGET_ID_RANDOM_RESTRICTED,
665 &random_placement_background_restricted,
666 "restrict random placement to", "set random placement restriction"
669 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
670 GADGET_ID_STICK_ELEMENT,
671 &stick_element_properties_window,
672 "stick window to edit content", "stick window to edit content"
676 /* maximal size of level editor drawing area */
677 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
678 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
680 /* actual size of level editor drawing area */
681 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
683 /* actual position of level editor drawing area in level playfield */
684 static int level_xpos = -1, level_ypos = -1;
686 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
688 /* drawing elements on the three mouse buttons */
689 static int new_element1 = EL_MAUERWERK;
690 static int new_element2 = EL_LEERRAUM;
691 static int new_element3 = EL_ERDREICH;
693 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
694 button == 2 ? new_element2 : \
695 button == 3 ? new_element3 : EL_LEERRAUM)
696 #define BUTTON_STEPSIZE(button) (button == 1 ? 1 : button == 2 ? 5 : 10)
698 /* forward declaration for internal use */
699 static void ModifyEditorCounter(int, int);
700 static void ModifyEditorCounterLimits(int, int, int);
701 static void DrawDrawingWindow();
702 static void DrawLevelInfoWindow();
703 static void DrawPropertiesWindow();
704 static void CopyLevelToUndoBuffer(int);
705 static void HandleDrawingAreas(struct GadgetInfo *);
706 static void HandleCounterButtons(struct GadgetInfo *);
707 static void HandleTextInputGadgets(struct GadgetInfo *);
708 static void HandleRadiobuttons(struct GadgetInfo *);
709 static void HandleCheckbuttons(struct GadgetInfo *);
710 static void HandleControlButtons(struct GadgetInfo *);
711 static void HandleDrawingAreaInfo(struct GadgetInfo *);
713 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
715 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
716 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
717 static boolean draw_with_brush = FALSE;
718 static int properties_element = 0;
720 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
721 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
722 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
723 static int undo_buffer_position = 0;
724 static int undo_buffer_steps = 0;
726 static int edit_mode;
728 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
730 int element_shift = 0;
732 int editor_element[] =
814 EL_DYNAMITE_INACTIVE,
939 EL_BALLOON_SEND_LEFT,
940 EL_BALLOON_SEND_RIGHT,
942 EL_BALLOON_SEND_DOWN,
976 EL_SOKOBAN_FELD_LEER,
977 EL_SOKOBAN_FELD_VOLL,
1063 EL_BELT1_SWITCH_MIDDLE,
1068 EL_BELT2_SWITCH_MIDDLE,
1073 EL_BELT3_SWITCH_MIDDLE,
1078 EL_BELT4_SWITCH_MIDDLE,
1080 EL_BELT1_SWITCH_LEFT,
1081 EL_BELT2_SWITCH_LEFT,
1082 EL_BELT3_SWITCH_LEFT,
1083 EL_BELT4_SWITCH_LEFT,
1085 EL_BELT1_SWITCH_RIGHT,
1086 EL_BELT2_SWITCH_RIGHT,
1087 EL_BELT3_SWITCH_RIGHT,
1088 EL_BELT4_SWITCH_RIGHT,
1091 EL_SWITCHGATE_CLOSED,
1092 EL_SWITCHGATE_SWITCH_1,
1097 EL_TIMEGATE_SWITCH_OFF,
1105 EL_SIGN_EXCLAMATION,
1107 EL_LIGHT_SWITCH_OFF,
1217 int elements_in_list = sizeof(editor_element)/sizeof(int);
1219 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1222 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1223 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1225 XCopyArea(display, drawto, drawto, gc,
1226 SX + (dx == -1 ? MINI_TILEX : 0),
1227 SY + (dy == -1 ? MINI_TILEY : 0),
1228 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1229 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1230 SX + (dx == +1 ? MINI_TILEX : 0),
1231 SY + (dy == +1 ? MINI_TILEY : 0));
1234 x = (dx == 1 ? 0 : ed_fieldx - 1);
1235 for(y=0; y<ed_fieldy; y++)
1236 DrawMiniElementOrWall(x, y, from_x, from_y);
1240 y = (dy == 1 ? 0 : ed_fieldy - 1);
1241 for(x=0; x<ed_fieldx; x++)
1242 DrawMiniElementOrWall(x, y, from_x, from_y);
1245 redraw_mask |= REDRAW_FIELD;
1249 static void CreateControlButtons()
1251 Pixmap gd_pixmap = pix[PIX_DOOR];
1252 struct GadgetInfo *gi;
1253 unsigned long event_mask;
1256 /* create toolbox buttons */
1257 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1261 int gd_xoffset, gd_yoffset;
1262 int gd_x1, gd_x2, gd_y1, gd_y2;
1264 int radio_button_nr;
1267 if (id == GADGET_ID_SINGLE_ITEMS ||
1268 id == GADGET_ID_CONNECTED_ITEMS ||
1269 id == GADGET_ID_LINE ||
1270 id == GADGET_ID_ARC ||
1271 id == GADGET_ID_TEXT ||
1272 id == GADGET_ID_RECTANGLE ||
1273 id == GADGET_ID_FILLED_BOX ||
1274 id == GADGET_ID_FLOOD_FILL ||
1275 id == GADGET_ID_GRAB_BRUSH ||
1276 id == GADGET_ID_PICK_ELEMENT)
1278 button_type = GD_TYPE_RADIO_BUTTON;
1279 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1280 checked = (id == drawing_function ? TRUE : FALSE);
1281 event_mask = GD_EVENT_PRESSED;
1285 button_type = GD_TYPE_NORMAL_BUTTON;
1286 radio_button_nr = RADIO_NR_NONE;
1289 if (id == GADGET_ID_WRAP_LEFT ||
1290 id == GADGET_ID_WRAP_RIGHT ||
1291 id == GADGET_ID_WRAP_UP ||
1292 id == GADGET_ID_WRAP_DOWN)
1293 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1295 event_mask = GD_EVENT_RELEASED;
1298 if (id < ED_NUM_CTRL1_BUTTONS)
1300 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1301 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1303 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1304 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1305 width = ED_CTRL1_BUTTON_XSIZE;
1306 height = ED_CTRL1_BUTTON_YSIZE;
1310 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1311 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1313 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1314 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1315 width = ED_CTRL2_BUTTON_XSIZE;
1316 height = ED_CTRL2_BUTTON_YSIZE;
1319 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1320 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1321 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1322 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1324 gi = CreateGadget(GDI_CUSTOM_ID, id,
1325 GDI_CUSTOM_TYPE_ID, i,
1326 GDI_INFO_TEXT, control_info[i].text,
1327 GDI_X, EX + gd_xoffset,
1328 GDI_Y, EY + gd_yoffset,
1331 GDI_TYPE, button_type,
1332 GDI_STATE, GD_BUTTON_UNPRESSED,
1333 GDI_RADIO_NR, radio_button_nr,
1334 GDI_CHECKED, checked,
1335 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1336 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1337 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1338 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1339 GDI_EVENT_MASK, event_mask,
1340 GDI_CALLBACK_ACTION, HandleControlButtons,
1344 Error(ERR_EXIT, "cannot create gadget");
1346 level_editor_gadget[id] = gi;
1349 /* create buttons for scrolling of drawing area and element list */
1350 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1352 int id = scrollbutton_info[i].gadget_id;
1353 int x, y, width, height;
1354 int gd_x1, gd_x2, gd_y1, gd_y2;
1356 x = scrollbutton_info[i].x;
1357 y = scrollbutton_info[i].y;
1359 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1361 if (id == GADGET_ID_SCROLL_LIST_UP ||
1362 id == GADGET_ID_SCROLL_LIST_DOWN)
1366 width = ED_SCROLLBUTTON2_XSIZE;
1367 height = ED_SCROLLBUTTON2_YSIZE;
1368 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1369 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1370 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1377 width = ED_SCROLLBUTTON_XSIZE;
1378 height = ED_SCROLLBUTTON_YSIZE;
1379 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1380 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1381 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1385 gi = CreateGadget(GDI_CUSTOM_ID, id,
1386 GDI_CUSTOM_TYPE_ID, i,
1387 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1392 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1393 GDI_STATE, GD_BUTTON_UNPRESSED,
1394 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1395 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1396 GDI_EVENT_MASK, event_mask,
1397 GDI_CALLBACK_ACTION, HandleControlButtons,
1401 Error(ERR_EXIT, "cannot create gadget");
1403 level_editor_gadget[id] = gi;
1406 /* create buttons for element list */
1407 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1410 int deco_x, deco_y, deco_xpos, deco_ypos;
1411 int gd_xoffset, gd_yoffset;
1412 int gd_x1, gd_x2, gd_y;
1413 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1414 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1415 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1417 event_mask = GD_EVENT_RELEASED;
1419 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1420 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1422 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1423 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1424 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1426 getMiniGraphicSource(el2gfx(editor_element[i]),
1427 &deco_pixmap, &deco_x, &deco_y);
1428 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1429 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1431 gi = CreateGadget(GDI_CUSTOM_ID, id,
1432 GDI_CUSTOM_TYPE_ID, i,
1433 GDI_INFO_TEXT, element_info[editor_element[i]],
1434 GDI_X, DX + gd_xoffset,
1435 GDI_Y, DY + gd_yoffset,
1436 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1437 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1438 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1439 GDI_STATE, GD_BUTTON_UNPRESSED,
1440 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1441 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1442 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1443 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1444 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1445 GDI_DECORATION_SHIFTING, 1, 1,
1446 GDI_EVENT_MASK, event_mask,
1447 GDI_CALLBACK_ACTION, HandleControlButtons,
1451 Error(ERR_EXIT, "cannot create gadget");
1453 level_editor_gadget[id] = gi;
1457 static void CreateCounterButtons()
1461 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1464 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1465 int ypos = SY + counterbutton_info[i].y;
1469 Pixmap gd_pixmap = pix[PIX_DOOR];
1470 struct GadgetInfo *gi;
1472 counterbutton_info[i].gadget_id_down :
1473 counterbutton_info[i].gadget_id_up);
1475 int gd_x, gd_x1, gd_x2, gd_y;
1477 unsigned long event_mask;
1478 char infotext[MAX_INFOTEXT_LEN + 1];
1480 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1482 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1485 ED_SCROLLBUTTON_ID_AREA_LEFT :
1486 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1488 event_mask |= GD_EVENT_RELEASED;
1491 xpos += 2 * ED_GADGET_DISTANCE;
1492 ypos += ED_GADGET_DISTANCE;
1494 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1495 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1496 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1497 x_size = ED_SCROLLBUTTON_XSIZE;
1498 y_size = ED_SCROLLBUTTON_YSIZE;
1502 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1503 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1504 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1505 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1506 x_size = ED_BUTTON_COUNT_XSIZE;
1507 y_size = ED_BUTTON_COUNT_YSIZE;
1510 sprintf(infotext, "%s counter value by 1, 5 or 10",
1511 (j == 0 ? "decrease" : "increase"));
1513 gi = CreateGadget(GDI_CUSTOM_ID, id,
1514 GDI_CUSTOM_TYPE_ID, i,
1515 GDI_INFO_TEXT, infotext,
1520 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1521 GDI_STATE, GD_BUTTON_UNPRESSED,
1522 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1523 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1524 GDI_EVENT_MASK, event_mask,
1525 GDI_CALLBACK_ACTION, HandleCounterButtons,
1529 Error(ERR_EXIT, "cannot create gadget");
1531 level_editor_gadget[id] = gi;
1532 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1536 int font_type = FC_YELLOW;
1537 int gd_width = ED_WIN_COUNT_XSIZE;
1539 id = counterbutton_info[i].gadget_id_text;
1540 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1542 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1544 font_type = FC_SPECIAL3;
1546 xpos += 2 * ED_GADGET_DISTANCE;
1547 ypos -= ED_GADGET_DISTANCE;
1549 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1550 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1551 gd_width = ED_WIN_COUNT2_XSIZE;
1555 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1556 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1559 gi = CreateGadget(GDI_CUSTOM_ID, id,
1560 GDI_CUSTOM_TYPE_ID, i,
1561 GDI_INFO_TEXT, "enter counter value",
1564 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1565 GDI_NUMBER_VALUE, 0,
1566 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1567 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1569 GDI_TEXT_FONT, font_type,
1570 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1571 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1572 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1573 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1574 GDI_EVENT_MASK, event_mask,
1575 GDI_CALLBACK_ACTION, HandleCounterButtons,
1579 Error(ERR_EXIT, "cannot create gadget");
1581 level_editor_gadget[id] = gi;
1582 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1588 static void CreateDrawingAreas()
1590 struct GadgetInfo *gi;
1591 unsigned long event_mask;
1596 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1597 GD_EVENT_OFF_BORDERS;
1599 /* one for the level drawing area ... */
1600 id = GADGET_ID_DRAWING_LEVEL;
1601 gi = CreateGadget(GDI_CUSTOM_ID, id,
1604 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1605 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1606 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1607 GDI_EVENT_MASK, event_mask,
1608 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1609 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1613 Error(ERR_EXIT, "cannot create gadget");
1615 level_editor_gadget[id] = gi;
1617 /* ... up to eight areas for element content ... */
1618 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1620 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1621 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1623 id = GADGET_ID_ELEM_CONTENT_0 + i;
1624 gi = CreateGadget(GDI_CUSTOM_ID, id,
1625 GDI_CUSTOM_TYPE_ID, i,
1628 GDI_WIDTH, 3 * MINI_TILEX,
1629 GDI_HEIGHT, 3 * MINI_TILEY,
1630 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1631 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1632 GDI_EVENT_MASK, event_mask,
1633 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1634 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1638 Error(ERR_EXIT, "cannot create gadget");
1640 level_editor_gadget[id] = gi;
1643 /* ... one for the amoeba content */
1644 id = GADGET_ID_AMOEBA_CONTENT;
1645 gi = CreateGadget(GDI_CUSTOM_ID, id,
1646 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1647 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1648 GDI_WIDTH, MINI_TILEX,
1649 GDI_HEIGHT, MINI_TILEY,
1650 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1651 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1652 GDI_EVENT_MASK, event_mask,
1653 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1654 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1658 Error(ERR_EXIT, "cannot create gadget");
1660 level_editor_gadget[id] = gi;
1662 /* ... and one for random placement background restrictions */
1664 id = GADGET_ID_RANDOM_BACKGROUND;
1665 gi = CreateGadget(GDI_CUSTOM_ID, id,
1666 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1667 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1668 GDI_WIDTH, MINI_TILEX,
1669 GDI_HEIGHT, MINI_TILEY,
1670 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1671 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1672 GDI_EVENT_MASK, event_mask,
1673 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1674 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1678 Error(ERR_EXIT, "cannot create gadget");
1680 level_editor_gadget[id] = gi;
1683 static void CreateTextInputGadgets()
1687 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1689 Pixmap gd_pixmap = pix[PIX_DOOR];
1691 struct GadgetInfo *gi;
1692 unsigned long event_mask;
1693 char infotext[1024];
1694 int id = textinput_info[i].gadget_id;
1696 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1698 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1699 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1701 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1702 infotext[MAX_INFOTEXT_LEN] = '\0';
1704 gi = CreateGadget(GDI_CUSTOM_ID, id,
1705 GDI_CUSTOM_TYPE_ID, i,
1706 GDI_INFO_TEXT, infotext,
1707 GDI_X, SX + textinput_info[i].x,
1708 GDI_Y, SY + textinput_info[i].y,
1709 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1710 GDI_TEXT_VALUE, textinput_info[i].value,
1711 GDI_TEXT_SIZE, textinput_info[i].size,
1712 GDI_TEXT_FONT, FC_YELLOW,
1713 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1714 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1715 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1716 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
1717 GDI_EVENT_MASK, event_mask,
1718 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1722 Error(ERR_EXIT, "cannot create gadget");
1724 level_editor_gadget[id] = gi;
1728 static void CreateScrollbarGadgets()
1732 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1734 int id = scrollbar_info[i].gadget_id;
1735 Pixmap gd_pixmap = pix[PIX_DOOR];
1736 int gd_x1, gd_x2, gd_y1, gd_y2;
1737 struct GadgetInfo *gi;
1738 int items_max, items_visible, item_position;
1739 unsigned long event_mask;
1741 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
1743 items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
1744 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
1747 else /* drawing area scrollbars */
1749 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1751 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1752 items_visible = ed_fieldx;
1757 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1758 items_visible = ed_fieldy;
1763 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1765 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1766 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
1767 scrollbar_info[i].height : scrollbar_info[i].width));
1768 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1769 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1771 gi = CreateGadget(GDI_CUSTOM_ID, id,
1772 GDI_CUSTOM_TYPE_ID, i,
1773 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1774 GDI_X, scrollbar_info[i].x,
1775 GDI_Y, scrollbar_info[i].y,
1776 GDI_WIDTH, scrollbar_info[i].width,
1777 GDI_HEIGHT, scrollbar_info[i].height,
1778 GDI_TYPE, scrollbar_info[i].type,
1779 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1780 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1781 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1782 GDI_STATE, GD_BUTTON_UNPRESSED,
1783 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1784 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1785 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1786 GDI_EVENT_MASK, event_mask,
1787 GDI_CALLBACK_ACTION, HandleControlButtons,
1791 Error(ERR_EXIT, "cannot create gadget");
1793 level_editor_gadget[id] = gi;
1797 static void CreateCheckbuttonGadgets()
1799 Pixmap gd_pixmap = pix[PIX_DOOR];
1800 struct GadgetInfo *gi;
1801 unsigned long event_mask;
1802 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1806 event_mask = GD_EVENT_PRESSED;
1808 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1809 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1810 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1811 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1812 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
1814 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1816 int id = radiobutton_info[i].gadget_id;
1819 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1821 gi = CreateGadget(GDI_CUSTOM_ID, id,
1822 GDI_CUSTOM_TYPE_ID, i,
1823 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1824 GDI_X, SX + radiobutton_info[i].x,
1825 GDI_Y, SY + radiobutton_info[i].y,
1826 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1827 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1828 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1829 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1830 GDI_CHECKED, checked,
1831 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1832 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1833 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1834 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1835 GDI_EVENT_MASK, event_mask,
1836 GDI_CALLBACK_ACTION, HandleRadiobuttons,
1840 Error(ERR_EXIT, "cannot create gadget");
1842 level_editor_gadget[id] = gi;
1845 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1847 int id = checkbutton_info[i].gadget_id;
1849 if (id == GADGET_ID_STICK_ELEMENT)
1850 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1852 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1854 gi = CreateGadget(GDI_CUSTOM_ID, id,
1855 GDI_CUSTOM_TYPE_ID, i,
1856 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1857 GDI_X, SX + checkbutton_info[i].x,
1858 GDI_Y, SY + checkbutton_info[i].y,
1859 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1860 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1861 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1862 GDI_CHECKED, *checkbutton_info[i].value,
1863 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1864 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1865 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1866 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1867 GDI_EVENT_MASK, event_mask,
1868 GDI_CALLBACK_ACTION, HandleCheckbuttons,
1872 Error(ERR_EXIT, "cannot create gadget");
1874 level_editor_gadget[id] = gi;
1878 void CreateLevelEditorGadgets()
1880 CreateControlButtons();
1881 CreateCounterButtons();
1882 CreateDrawingAreas();
1883 CreateTextInputGadgets();
1884 CreateScrollbarGadgets();
1885 CreateCheckbuttonGadgets();
1888 static void MapCounterButtons(int id)
1890 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1891 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1892 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1895 static void MapControlButtons()
1900 /* map toolbox buttons */
1901 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1902 MapGadget(level_editor_gadget[i]);
1904 /* map buttons to select elements */
1905 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1906 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1907 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
1908 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
1909 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
1911 /* map buttons to select level */
1912 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
1913 ModifyEditorCounterLimits(counter_id,
1914 leveldir[leveldir_nr].first_level,
1915 leveldir[leveldir_nr].last_level);
1916 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
1917 MapCounterButtons(counter_id);
1920 static void MapDrawingArea(int id)
1922 MapGadget(level_editor_gadget[id]);
1925 static void MapTextInputGadget(int id)
1927 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1930 static void MapRadiobuttonGadget(int id)
1932 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1935 static void MapCheckbuttonGadget(int id)
1937 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1940 static void MapMainDrawingArea()
1942 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1943 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1946 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
1948 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
1949 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
1950 no_horizontal_scrollbar) ||
1951 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
1952 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
1953 no_vertical_scrollbar))
1956 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1959 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
1961 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
1962 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
1965 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1968 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1971 static void UnmapDrawingArea(int id)
1973 UnmapGadget(level_editor_gadget[id]);
1976 void UnmapLevelEditorWindowGadgets()
1980 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1981 if (level_editor_gadget[i]->x < SX + SXSIZE)
1982 UnmapGadget(level_editor_gadget[i]);
1985 void UnmapLevelEditorGadgets()
1989 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1990 UnmapGadget(level_editor_gadget[i]);
1993 static void ResetUndoBuffer()
1995 undo_buffer_position = -1;
1996 undo_buffer_steps = -1;
1997 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2000 static void DrawEditModeWindow()
2002 if (edit_mode == ED_MODE_INFO)
2003 DrawLevelInfoWindow();
2004 else if (edit_mode == ED_MODE_PROPERTIES)
2005 DrawPropertiesWindow();
2006 else /* edit_mode == ED_MODE_DRAWING */
2007 DrawDrawingWindow();
2010 static boolean LevelChanged()
2012 boolean level_changed = FALSE;
2015 for(y=0; y<lev_fieldy; y++)
2016 for(x=0; x<lev_fieldx; x++)
2017 if (Feld[x][y] != Ur[x][y])
2018 level_changed = TRUE;
2020 return level_changed;
2023 static boolean LevelContainsPlayer()
2025 boolean player_found = FALSE;
2028 for(y=0; y<lev_fieldy; y++)
2029 for(x=0; x<lev_fieldx; x++)
2030 if (Feld[x][y] == EL_SPIELFIGUR ||
2031 Feld[x][y] == EL_SPIELER1 ||
2032 Feld[x][y] == EL_SP_MURPHY)
2033 player_found = TRUE;
2035 return player_found;
2040 CloseDoor(DOOR_CLOSE_ALL);
2041 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2043 if (level_editor_test_game)
2047 for(x=0; x<lev_fieldx; x++)
2048 for(y=0; y<lev_fieldy; y++)
2049 Feld[x][y] = Ur[x][y];
2051 for(x=0; x<lev_fieldx; x++)
2052 for(y=0; y<lev_fieldy; y++)
2053 Ur[x][y] = FieldBackup[x][y];
2055 level_editor_test_game = FALSE;
2059 edit_mode = ED_MODE_DRAWING;
2066 /* copy default editor door content to main double buffer */
2067 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2068 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2070 /* draw mouse button brush elements */
2071 DrawMiniGraphicExt(drawto, gc,
2072 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2073 el2gfx(new_element1));
2074 DrawMiniGraphicExt(drawto, gc,
2075 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2076 el2gfx(new_element2));
2077 DrawMiniGraphicExt(drawto, gc,
2078 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2079 el2gfx(new_element3));
2081 /* draw bigger door */
2082 DrawSpecialEditorDoor();
2084 /* draw new control window */
2085 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2086 DOOR_GFX_PAGEX8, 236,
2090 redraw_mask |= REDRAW_ALL;
2092 MapControlButtons();
2094 /* copy actual editor door content to door double buffer for OpenDoor() */
2095 XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
2096 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2098 DrawEditModeWindow();
2105 OpenDoor(DOOR_OPEN_1);
2108 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2112 static void AdjustDrawingAreaGadgets()
2114 int ed_xsize = lev_fieldx + 2;
2115 int ed_ysize = lev_fieldy + 2;
2116 int max_ed_fieldx = MAX_ED_FIELDX;
2117 int max_ed_fieldy = MAX_ED_FIELDY;
2118 boolean horizontal_scrollbar_needed;
2119 boolean vertical_scrollbar_needed;
2120 int x, y, width, height;
2121 int xoffset, yoffset;
2123 /* check if we need any scrollbars */
2124 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2125 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2127 /* check if we have a smaller editor field because of scrollbars */
2128 if (horizontal_scrollbar_needed)
2129 max_ed_fieldy = MAX_ED_FIELDY - 1;
2130 if (vertical_scrollbar_needed)
2131 max_ed_fieldx = MAX_ED_FIELDX - 1;
2133 /* check again if we now need more scrollbars because of less space */
2134 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2135 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2137 /* check if editor field gets even smaller after adding new scrollbars */
2138 if (horizontal_scrollbar_needed)
2139 max_ed_fieldy = MAX_ED_FIELDY - 1;
2140 if (vertical_scrollbar_needed)
2141 max_ed_fieldx = MAX_ED_FIELDX - 1;
2143 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2144 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2146 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2147 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2148 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2149 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2152 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2153 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2155 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2156 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2158 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2159 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2161 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2162 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2164 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2166 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2168 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2170 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2174 static void AdjustLevelScrollPosition()
2176 if (level_xpos < -1)
2178 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2179 level_xpos = lev_fieldx - ed_fieldx + 1;
2180 if (lev_fieldx < ed_fieldx - 2)
2183 if (level_ypos < -1)
2185 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2186 level_ypos = lev_fieldy - ed_fieldy + 1;
2187 if (lev_fieldy < ed_fieldy - 2)
2191 static void AdjustEditorScrollbar(int id)
2193 struct GadgetInfo *gi = level_editor_gadget[id];
2194 int items_max, items_visible, item_position;
2196 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2198 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2199 items_visible = ed_fieldx;
2200 item_position = level_xpos + 1;
2204 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2205 items_visible = ed_fieldy;
2206 item_position = level_ypos + 1;
2209 if (item_position > items_max - items_visible)
2210 item_position = items_max - items_visible;
2212 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2213 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2216 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2218 int gadget_id = textinput_info[textinput_id].gadget_id;
2219 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2221 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2224 static void ModifyEditorCounter(int counter_id, int new_value)
2226 int *counter_value = counterbutton_info[counter_id].value;
2227 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2228 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2230 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2232 if (counter_value != NULL)
2233 *counter_value = gi->text.number_value;
2236 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2238 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2239 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2241 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2244 static void PickDrawingElement(int button, int element)
2246 if (button < 1 || button > 3)
2251 new_element1 = element;
2252 DrawMiniGraphicExt(drawto, gc,
2253 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2254 el2gfx(new_element1));
2256 else if (button == 2)
2258 new_element2 = element;
2259 DrawMiniGraphicExt(drawto, gc,
2260 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2261 el2gfx(new_element2));
2265 new_element3 = element;
2266 DrawMiniGraphicExt(drawto, gc,
2267 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2268 el2gfx(new_element3));
2271 redraw_mask |= REDRAW_DOOR_1;
2274 static void DrawDrawingWindow()
2277 UnmapLevelEditorWindowGadgets();
2278 AdjustDrawingAreaGadgets();
2279 AdjustLevelScrollPosition();
2280 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2281 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2282 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2283 MapMainDrawingArea();
2286 static void DrawRandomPlacementBackgroundArea()
2288 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2289 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2290 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2291 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2294 ElementContent[0][0][0] = random_placement_background_element;
2296 /* draw decorative border for the object */
2299 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2301 XFillRectangle(display, drawto, gc,
2302 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2303 MINI_TILEX + 2, MINI_TILEY + 2);
2305 /* copy border to the right location */
2306 XCopyArea(display, drawto, drawto, gc,
2307 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2308 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2310 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2312 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2315 static void DrawLevelInfoWindow()
2317 char infotext[1024];
2318 int xoffset_above = 0;
2319 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2320 int xoffset_right = counter_xsize;
2321 int yoffset_right = ED_BORDER_SIZE;
2322 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2323 int yoffset_right2 = ED_BORDER_SIZE;
2324 int font_color = FC_GREEN;
2328 UnmapLevelEditorWindowGadgets();
2330 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2331 "Level Settings", FS_BIG, FC_YELLOW);
2332 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2333 "Editor Settings", FS_BIG, FC_YELLOW);
2335 /* draw counter gadgets */
2336 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2338 if (counterbutton_info[i].infotext_above)
2340 x = counterbutton_info[i].x + xoffset_above;
2341 y = counterbutton_info[i].y + yoffset_above;
2343 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2344 infotext[MAX_INFOTEXT_LEN] = '\0';
2345 DrawTextF(x, y, font_color, infotext);
2348 if (counterbutton_info[i].infotext_right)
2350 x = counterbutton_info[i].x + xoffset_right;
2351 y = counterbutton_info[i].y + yoffset_right;
2353 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2354 infotext[MAX_INFOTEXT_LEN] = '\0';
2355 DrawTextF(x, y, font_color, infotext);
2358 ModifyEditorCounter(i, *counterbutton_info[i].value);
2359 MapCounterButtons(i);
2362 /* draw text input gadgets */
2363 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2365 x = textinput_info[i].x + xoffset_above;
2366 y = textinput_info[i].y + yoffset_above;
2368 sprintf(infotext, "%s:", textinput_info[i].infotext);
2369 infotext[MAX_INFOTEXT_LEN] = '\0';
2371 DrawTextF(x, y, font_color, infotext);
2372 ModifyEditorTextInput(i, textinput_info[i].value);
2373 MapTextInputGadget(i);
2376 /* draw radiobutton gadgets */
2377 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2380 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2382 x = radiobutton_info[i].x + xoffset_right2;
2383 y = radiobutton_info[i].y + yoffset_right2;
2385 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2386 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2387 GDI_CHECKED, checked, GDI_END);
2388 MapRadiobuttonGadget(i);
2391 /* draw checkbutton gadgets */
2392 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2394 x = checkbutton_info[i].x + xoffset_right2;
2395 y = checkbutton_info[i].y + yoffset_right2;
2397 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2398 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2399 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2400 MapCheckbuttonGadget(i);
2403 /* draw drawing area */
2404 DrawRandomPlacementBackgroundArea();
2407 static void DrawAmoebaContentArea()
2409 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2410 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2411 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2412 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2413 int font_color = FC_GREEN;
2416 ElementContent[0][0][0] = level.amoeba_content;
2418 /* draw decorative border for the object */
2421 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2423 XFillRectangle(display, drawto, gc,
2424 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2425 MINI_TILEX + 2, MINI_TILEY + 2);
2427 /* copy border to the right location */
2428 XCopyArea(display, drawto, drawto, gc,
2429 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2430 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2432 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2433 FS_SMALL, font_color);
2435 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2437 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2440 static void DrawElementContentAreas()
2442 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2443 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2444 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2445 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2446 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2447 int xoffset_right = counter_xsize;
2448 int yoffset_right = ED_BORDER_SIZE;
2449 int font_color = FC_GREEN;
2452 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2455 ElementContent[i][x][y] = level.yam_content[i][x][y];
2457 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2458 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2460 /* display counter to choose number of element content areas */
2461 x = counterbutton_info[counter_id].x + xoffset_right;
2462 y = counterbutton_info[counter_id].y + yoffset_right;
2463 DrawTextF(x, y, font_color, "number of content areas");
2465 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2466 MapCounterButtons(counter_id);
2468 /* delete content areas in case of reducing number of them */
2469 XFillRectangle(display, backbuffer, gc,
2470 SX, area_sy - MINI_TILEX,
2471 SXSIZE, 12 * MINI_TILEY);
2473 /* draw some decorative border for the objects */
2474 for (i=0; i<level.num_yam_contents; i++)
2478 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2481 XFillRectangle(display, drawto, gc,
2482 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2483 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2484 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2487 /* copy border to the right location */
2488 XCopyArea(display, drawto, drawto, gc,
2489 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2490 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2492 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2493 "Content", FS_SMALL, font_color);
2494 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2495 "when", FS_SMALL, font_color);
2496 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2497 "smashed", FS_SMALL, font_color);
2499 for (i=0; i<level.num_yam_contents; i++)
2503 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2504 ElementContent[i][x][y]);
2506 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2507 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2508 font_color, "%d", i + 1);
2511 for (i=0; i<level.num_yam_contents; i++)
2512 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2515 #define TEXT_COLLECTING "Score for collecting"
2516 #define TEXT_SMASHING "Score for smashing"
2517 #define TEXT_CRACKING "Score for cracking"
2518 #define TEXT_SPEED "Speed of amoeba growth"
2519 #define TEXT_DURATION "Duration when activated"
2521 static void DrawPropertiesWindow()
2523 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2524 int num_elements_in_level;
2526 int xoffset_right = counter_xsize;
2527 int yoffset_right = ED_BORDER_SIZE;
2528 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2529 int yoffset_right2 = ED_BORDER_SIZE;
2532 int font_color = FC_GREEN;
2539 } elements_with_counter[] =
2541 { EL_EDELSTEIN, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2542 { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2543 { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2544 { EL_EDELSTEIN_ROT, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2545 { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2546 { EL_DIAMANT, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2547 { EL_KAEFER_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
2548 { EL_KAEFER_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2549 { EL_KAEFER_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2550 { EL_KAEFER_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2551 { EL_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
2552 { EL_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2553 { EL_BUTTERFLY_LEFT,&level.score[SC_KAEFER], TEXT_SMASHING },
2554 { EL_BUTTERFLY_DOWN,&level.score[SC_KAEFER], TEXT_SMASHING },
2555 { EL_FLIEGER_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2556 { EL_FLIEGER_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2557 { EL_FLIEGER_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2558 { EL_FLIEGER_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2559 { EL_FIREFLY_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2560 { EL_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2561 { EL_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2562 { EL_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2563 { EL_MAMPFER, &level.score[SC_MAMPFER], TEXT_SMASHING },
2564 { EL_MAMPFER2, &level.score[SC_MAMPFER], TEXT_SMASHING },
2565 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2566 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
2567 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
2568 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
2569 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
2570 { EL_KOKOSNUSS, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2571 { EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
2572 { EL_SCHLUESSEL1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2573 { EL_SCHLUESSEL2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2574 { EL_SCHLUESSEL3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2575 { EL_SCHLUESSEL4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2576 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2577 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2578 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2579 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2580 { EL_AMOEBE_NASS, &level.amoeba_speed, TEXT_SPEED },
2581 { EL_AMOEBE_NORM, &level.amoeba_speed, TEXT_SPEED },
2582 { EL_AMOEBE_VOLL, &level.amoeba_speed, TEXT_SPEED },
2583 { EL_AMOEBE_BD, &level.amoeba_speed, TEXT_SPEED },
2584 { EL_SIEB_INAKTIV, &level.time_magic_wall, TEXT_DURATION },
2585 { EL_ABLENK_AUS, &level.time_wheel, TEXT_DURATION },
2590 UnmapLevelEditorWindowGadgets();
2592 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2593 "Element Settings", FS_BIG, FC_YELLOW);
2595 /* draw some decorative border for the object */
2598 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2600 XFillRectangle(display, drawto, gc,
2601 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2602 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2603 TILEX + 2, TILEY + 2);
2605 /* copy border to the right location */
2606 XCopyArea(display, drawto, drawto, gc,
2607 SX + xstart * MINI_TILEX,
2608 SY + ystart * MINI_TILEY,
2609 2 * TILEX, 2 * TILEY,
2610 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2611 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2613 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2615 /* copy the whole stuff to the definitive location */
2616 XCopyArea(display, drawto, drawto, gc,
2617 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2618 SY + ystart * MINI_TILEY - MINI_TILEY,
2619 2 * TILEX, 2 * TILEY,
2620 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2621 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2623 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2624 font_color, element_info[properties_element]);
2626 num_elements_in_level = 0;
2627 for (y=0; y<lev_fieldy; y++)
2628 for (x=0; x<lev_fieldx; x++)
2629 if (Feld[x][y] == properties_element)
2630 num_elements_in_level++;
2631 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2633 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2634 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2635 "%d (%.2f%%)", num_elements_in_level, percentage);
2637 /* check if there are elements where a score can be chosen for */
2638 for (i=0; elements_with_counter[i].element != -1; i++)
2640 if (elements_with_counter[i].element == properties_element)
2642 int x = counterbutton_info[counter_id].x + xoffset_right;
2643 int y = counterbutton_info[counter_id].y + yoffset_right;
2645 counterbutton_info[counter_id].value = elements_with_counter[i].value;
2646 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2648 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2649 MapCounterButtons(counter_id);
2654 if (HAS_CONTENT(properties_element))
2656 /* draw stickybutton gadget */
2657 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2658 x = checkbutton_info[i].x + xoffset_right2;
2659 y = checkbutton_info[i].y + yoffset_right2;
2661 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2662 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2663 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2664 MapCheckbuttonGadget(i);
2666 if (IS_AMOEBOID(properties_element))
2667 DrawAmoebaContentArea();
2669 DrawElementContentAreas();
2673 static void swap_numbers(int *i1, int *i2)
2681 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2693 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2695 int lx = sx + level_xpos;
2696 int ly = sy + level_ypos;
2698 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2701 Feld[lx][ly] = element;
2704 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2705 int element, boolean change_level)
2707 if (from_y == to_y) /* horizontal line */
2713 swap_numbers(&from_x, &to_x);
2715 for (x=from_x; x<=to_x; x++)
2716 DrawLineElement(x, y, element, change_level);
2718 else if (from_x == to_x) /* vertical line */
2724 swap_numbers(&from_y, &to_y);
2726 for (y=from_y; y<=to_y; y++)
2727 DrawLineElement(x, y, element, change_level);
2729 else /* diagonal line */
2731 int len_x = ABS(to_x - from_x);
2732 int len_y = ABS(to_y - from_y);
2735 if (len_y < len_x) /* a < 1 */
2737 float a = (float)len_y / (float)len_x;
2740 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2742 for (x=0; x<=len_x; x++)
2744 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2745 DrawLineElement(from_x + x, from_y + y, element, change_level);
2750 float a = (float)len_x / (float)len_y;
2753 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2755 for (y=0; y<=len_y; y++)
2757 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2758 DrawLineElement(from_x + x, from_y + y, element, change_level);
2764 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2765 int element, boolean change_level)
2767 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2768 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2769 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2770 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2773 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2774 int element, boolean change_level)
2779 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2781 for (y=from_y; y<=to_y; y++)
2782 DrawLine(from_x, y, to_x, y, element, change_level);
2785 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2786 int element, boolean change_level)
2788 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2789 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2790 int len_x = ABS(to_x - from_x);
2791 int len_y = ABS(to_y - from_y);
2794 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2796 /* not optimal (some points get drawn twice) but simple,
2797 and fast enough for the few points we are drawing */
2799 for (x=0; x<=radius; x++)
2803 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2805 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2806 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2807 lx = sx + level_xpos;
2808 ly = sy + level_ypos;
2810 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2811 DrawLineElement(sx, sy, element, change_level);
2814 for (y=0; y<=radius; y++)
2818 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2820 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2821 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2822 lx = sx + level_xpos;
2823 ly = sy + level_ypos;
2825 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2826 DrawLineElement(sx, sy, element, change_level);
2830 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2831 int element, boolean change_level)
2833 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2834 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2836 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2839 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2840 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2841 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2842 int element, boolean change_level)
2844 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2845 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2846 int mirror_to_x2 = from_x - (to_x2 - from_x);
2847 int mirror_to_y2 = from_y - (to_y2 - from_y);
2849 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2850 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2851 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2852 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2856 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2858 int from_sx, from_sy;
2862 swap_numbers(&from_x, &to_x);
2865 swap_numbers(&from_y, &to_y);
2867 from_sx = SX + from_x * MINI_TILEX;
2868 from_sy = SY + from_y * MINI_TILEY;
2869 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2870 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2872 XSetForeground(display, gc, WhitePixel(display, screen));
2874 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2875 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2876 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2877 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2879 XSetForeground(display, gc, BlackPixel(display, screen));
2881 if (from_x == to_x && from_y == to_y)
2882 MarkTileDirty(from_x/2, from_y/2);
2884 redraw_mask |= REDRAW_FIELD;
2887 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2888 int element, boolean change_level)
2890 if (element == -1 || change_level)
2891 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2893 DrawAreaBorder(from_x, from_y, to_x, to_y);
2896 /* values for CopyBrushExt() */
2897 #define CB_AREA_TO_BRUSH 0
2898 #define CB_BRUSH_TO_CURSOR 1
2899 #define CB_BRUSH_TO_LEVEL 2
2900 #define CB_DELETE_OLD_CURSOR 3
2902 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2903 int button, int mode)
2905 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2906 static int brush_width, brush_height;
2907 static int last_cursor_x = -1, last_cursor_y = -1;
2908 static boolean delete_old_brush;
2909 int new_element = BUTTON_ELEMENT(button);
2912 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2915 if (mode == CB_AREA_TO_BRUSH)
2917 int from_lx, from_ly;
2920 swap_numbers(&from_x, &to_x);
2923 swap_numbers(&from_y, &to_y);
2925 brush_width = to_x - from_x + 1;
2926 brush_height = to_y - from_y + 1;
2928 from_lx = from_x + level_xpos;
2929 from_ly = from_y + level_ypos;
2931 for (y=0; y<brush_height; y++)
2933 for (x=0; x<brush_width; x++)
2935 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2938 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2943 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2945 delete_old_brush = FALSE;
2947 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2948 mode == CB_BRUSH_TO_LEVEL)
2950 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2951 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2952 int cursor_from_x = cursor_x - brush_width / 2;
2953 int cursor_from_y = cursor_y - brush_height / 2;
2954 int border_from_x = cursor_x, border_from_y = cursor_y;
2955 int border_to_x = cursor_x, border_to_y = cursor_y;
2957 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2958 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2960 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2961 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2963 delete_old_brush = FALSE;
2967 for (y=0; y<brush_height; y++)
2969 for (x=0; x<brush_width; x++)
2971 int sx = cursor_from_x + x;
2972 int sy = cursor_from_y + y;
2973 int lx = sx + level_xpos;
2974 int ly = sy + level_ypos;
2975 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2976 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2977 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2978 brush_buffer[x][y] : new_element);
2980 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2982 if (sx < border_from_x)
2984 else if (sx > border_to_x)
2986 if (sy < border_from_y)
2988 else if (sy > border_to_y)
2991 DrawLineElement(sx, sy, element, change_level);
2996 if (mode != CB_DELETE_OLD_CURSOR)
2997 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2999 last_cursor_x = cursor_x;
3000 last_cursor_y = cursor_y;
3001 delete_old_brush = TRUE;
3005 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3008 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3011 static void CopyBrushToLevel(int x, int y, int button)
3013 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3016 static void CopyBrushToCursor(int x, int y)
3018 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3021 static void DeleteBrushFromCursor()
3023 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3026 static void FloodFill(int from_x, int from_y, int fill_element)
3030 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3031 static int safety = 0;
3033 /* check if starting field still has the desired content */
3034 if (Feld[from_x][from_y] == fill_element)
3039 if (safety > lev_fieldx*lev_fieldy)
3040 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3042 old_element = Feld[from_x][from_y];
3043 Feld[from_x][from_y] = fill_element;
3047 x = from_x + check[i][0];
3048 y = from_y + check[i][1];
3050 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3051 FloodFill(x, y, fill_element);
3057 /* values for DrawLevelText() modes */
3059 #define TEXT_SETCURSOR 1
3060 #define TEXT_WRITECHAR 2
3061 #define TEXT_BACKSPACE 3
3062 #define TEXT_NEWLINE 4
3064 #define TEXT_QUERY_TYPING 6
3066 static int DrawLevelText(int sx, int sy, char letter, int mode)
3068 static short delete_buffer[MAX_LEV_FIELDX];
3069 static int start_sx, start_sy;
3070 static int last_sx, last_sy;
3071 static boolean typing = FALSE;
3072 int letter_element = EL_CHAR_ASCII0 + letter;
3075 /* map lower case letters to upper case and convert special characters */
3076 if (letter >= 'a' && letter <= 'z')
3077 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3078 else if (letter == 'ä' || letter == 'Ä')
3079 letter_element = EL_CHAR_AE;
3080 else if (letter == 'ö' || letter == 'Ö')
3081 letter_element = EL_CHAR_OE;
3082 else if (letter == 'ü' || letter == 'Ü')
3083 letter_element = EL_CHAR_UE;
3084 else if (letter == '^')
3085 letter_element = EL_CHAR_COPY;
3087 letter_element = EL_CHAR_ASCII0 + letter;
3089 if (mode != TEXT_INIT)
3094 if (mode != TEXT_SETCURSOR)
3100 lx = last_sx + level_xpos;
3101 ly = last_sy + level_ypos;
3108 DrawLevelText(0, 0, 0, TEXT_END);
3111 start_sx = last_sx = sx;
3112 start_sy = last_sy = sy;
3113 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3116 case TEXT_SETCURSOR:
3117 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3118 DrawAreaBorder(sx, sy, sx, sy);
3123 case TEXT_WRITECHAR:
3124 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3126 delete_buffer[sx - start_sx] = Feld[lx][ly];
3127 Feld[lx][ly] = letter_element;
3129 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3130 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3131 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3132 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3134 DrawLevelText(0, 0, 0, TEXT_END);
3138 case TEXT_BACKSPACE:
3141 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3142 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3143 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3148 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3149 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3151 DrawLevelText(0, 0, 0, TEXT_END);
3155 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3156 DrawMiniElement(sx, sy, Feld[lx][ly]);
3160 case TEXT_QUERY_TYPING:
3170 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3171 int element, boolean change_level)
3173 int lx = sx + level_xpos;
3174 int ly = sy + level_ypos;
3177 DrawMiniElement(sx, sy, Feld[lx][ly]);
3179 DrawAreaBorder(sx, sy, sx, sy);
3182 static void CopyLevelToUndoBuffer(int mode)
3184 static boolean accumulated_undo = FALSE;
3185 boolean new_undo_buffer_position = TRUE;
3186 int last_border_element;
3191 case UNDO_IMMEDIATE:
3192 accumulated_undo = FALSE;
3195 case UNDO_ACCUMULATE:
3196 if (accumulated_undo)
3197 new_undo_buffer_position = FALSE;
3198 accumulated_undo = TRUE;
3205 if (new_undo_buffer_position)
3207 /* new position in undo buffer ring */
3208 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3210 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3211 undo_buffer_steps++;
3214 for(x=0; x<lev_fieldx; x++)
3215 for(y=0; y<lev_fieldy; y++)
3216 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3218 /* check if drawing operation forces change of border style */
3219 last_border_element = BorderElement;
3221 if (BorderElement != last_border_element)
3222 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3226 printf("level saved to undo buffer\n");
3231 static void RandomPlacement(int new_element)
3233 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3234 int num_free_positions;
3239 /* determine number of free positions for the new elements */
3240 /* (maybe this statement should be formatted a bit more readable...) */
3241 num_free_positions = 0;
3242 for (x=0; x<lev_fieldx; x++)
3243 for (y=0; y<lev_fieldy; y++)
3244 if ((free_position[x][y] =
3245 ((random_placement_background_restricted &&
3246 Feld[x][y] == random_placement_background_element) ||
3247 (!random_placement_background_restricted &&
3248 Feld[x][y] != new_element))) == TRUE)
3249 num_free_positions++;
3251 /* determine number of new elements to place there */
3252 num_percentage = num_free_positions * random_placement_value / 100;
3253 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3254 num_percentage : random_placement_value);
3256 /* if not more free positions than elements to place, fill whole level */
3257 if (num_elements >= num_free_positions)
3259 for (x=0; x<lev_fieldx; x++)
3260 for (y=0; y<lev_fieldy; y++)
3261 Feld[x][y] = new_element;
3263 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3264 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3268 while (num_elements > 0)
3270 x = RND(lev_fieldx);
3271 y = RND(lev_fieldy);
3273 /* don't place element at the same position twice */
3274 if (free_position[x][y])
3276 free_position[x][y] = FALSE;
3277 Feld[x][y] = new_element;
3282 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3283 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3286 void WrapLevel(int dx, int dy)
3288 int wrap_dx = lev_fieldx - dx;
3289 int wrap_dy = lev_fieldy - dy;
3292 for(x=0; x<lev_fieldx; x++)
3293 for(y=0; y<lev_fieldy; y++)
3294 FieldBackup[x][y] = Feld[x][y];
3296 for(x=0; x<lev_fieldx; x++)
3297 for(y=0; y<lev_fieldy; y++)
3299 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3301 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3302 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3305 static void HandleDrawingAreas(struct GadgetInfo *gi)
3307 static boolean started_inside_drawing_area = FALSE;
3308 int id = gi->custom_id;
3309 boolean button_press_event;
3310 boolean button_release_event;
3311 boolean inside_drawing_area = !gi->event.off_borders;
3312 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3313 int actual_drawing_function;
3314 int button = gi->event.button;
3315 int new_element = BUTTON_ELEMENT(button);
3316 int sx = gi->event.x, sy = gi->event.y;
3317 int min_sx = 0, min_sy = 0;
3318 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3320 int min_lx = 0, min_ly = 0;
3321 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3324 /* handle info callback for each invocation of action callback */
3325 gi->callback_info(gi);
3327 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3328 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3330 /* make sure to stay inside drawing area boundaries */
3331 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3332 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3336 /* get positions inside level field */
3337 lx = sx + level_xpos;
3338 ly = sy + level_ypos;
3340 if (!IN_LEV_FIELD(lx, ly))
3341 inside_drawing_area = FALSE;
3343 /* make sure to stay inside level field boundaries */
3344 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3345 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3347 /* correct drawing area positions accordingly */
3348 sx = lx - level_xpos;
3349 sy = ly - level_ypos;
3352 if (button_press_event)
3353 started_inside_drawing_area = inside_drawing_area;
3355 if (!started_inside_drawing_area)
3358 if (!button && !button_release_event)
3361 /* automatically switch to 'single item' drawing mode, if needed */
3362 actual_drawing_function =
3363 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3365 switch (actual_drawing_function)
3367 case GADGET_ID_SINGLE_ITEMS:
3370 if (button_release_event)
3372 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3374 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3375 !inside_drawing_area)
3376 DeleteBrushFromCursor();
3382 if (draw_with_brush)
3384 if (!button_release_event)
3385 CopyBrushToLevel(sx, sy, button);
3387 else if (new_element != Feld[lx][ly])
3389 if (new_element == EL_SPIELFIGUR)
3391 /* remove player at old position */
3392 for(y=0; y<lev_fieldy; y++)
3394 for(x=0; x<lev_fieldx; x++)
3396 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3398 Feld[x][y] = EL_LEERRAUM;
3399 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3400 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3401 DrawMiniElement(x - level_xpos, y - level_ypos,
3408 Feld[lx][ly] = new_element;
3409 DrawMiniElement(sx, sy, new_element);
3414 DrawMiniGraphicExt(drawto, gc,
3415 gi->x + sx * MINI_TILEX,
3416 gi->y + sy * MINI_TILEY,
3417 el2gfx(new_element));
3418 DrawMiniGraphicExt(window, gc,
3419 gi->x + sx * MINI_TILEX,
3420 gi->y + sy * MINI_TILEY,
3421 el2gfx(new_element));
3423 if (id == GADGET_ID_AMOEBA_CONTENT)
3424 level.amoeba_content = new_element;
3425 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3426 random_placement_background_element = new_element;
3427 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3428 id <= GADGET_ID_ELEM_CONTENT_7)
3429 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3434 case GADGET_ID_CONNECTED_ITEMS:
3436 static int last_sx = -1;
3437 static int last_sy = -1;
3439 if (button_release_event)
3440 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3444 if (!button_press_event)
3445 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3453 case GADGET_ID_LINE:
3455 case GADGET_ID_RECTANGLE:
3456 case GADGET_ID_FILLED_BOX:
3457 case GADGET_ID_GRAB_BRUSH:
3458 case GADGET_ID_TEXT:
3460 static int last_sx = -1;
3461 static int last_sy = -1;
3462 static int start_sx = -1;
3463 static int start_sy = -1;
3464 void (*draw_func)(int, int, int, int, int, boolean);
3466 if (drawing_function == GADGET_ID_LINE)
3467 draw_func = DrawLine;
3468 else if (drawing_function == GADGET_ID_ARC)
3469 draw_func = DrawArc;
3470 else if (drawing_function == GADGET_ID_RECTANGLE)
3471 draw_func = DrawRectangle;
3472 else if (drawing_function == GADGET_ID_FILLED_BOX)
3473 draw_func = DrawFilledBox;
3474 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3475 draw_func = SelectArea;
3476 else /* (drawing_function == GADGET_ID_TEXT) */
3477 draw_func = SetTextCursor;
3479 if (button_press_event)
3481 draw_func(sx, sy, sx, sy, new_element, FALSE);
3482 start_sx = last_sx = sx;
3483 start_sy = last_sy = sy;
3485 if (drawing_function == GADGET_ID_TEXT)
3486 DrawLevelText(0, 0, 0, TEXT_END);
3488 else if (button_release_event)
3490 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3491 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3493 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3494 CopyBrushToCursor(sx, sy);
3495 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3496 draw_with_brush = TRUE;
3498 else if (drawing_function == GADGET_ID_TEXT)
3499 DrawLevelText(sx, sy, 0, TEXT_INIT);
3501 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3503 else if (last_sx != sx || last_sy != sy)
3505 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3506 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3513 case GADGET_ID_FLOOD_FILL:
3514 if (button_press_event && Feld[lx][ly] != new_element)
3516 FloodFill(lx, ly, new_element);
3517 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3518 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3522 case GADGET_ID_PICK_ELEMENT:
3523 if (button_release_event)
3524 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3526 PickDrawingElement(button, Feld[lx][ly]);
3535 static void HandleCounterButtons(struct GadgetInfo *gi)
3537 int gadget_id = gi->custom_id;
3538 int counter_id = gi->custom_type_id;
3539 int button = gi->event.button;
3540 int *counter_value = counterbutton_info[counter_id].value;
3541 int step = BUTTON_STEPSIZE(button) *
3542 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3544 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3546 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
3547 boolean released = (gi->event.type == GD_EVENT_RELEASED);
3548 boolean level_changed = LevelChanged();
3550 if ((level_changed && pressed) || (!level_changed && released))
3553 if (level_changed && !Request("Level has changed! Discard changes ?",
3556 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3557 ModifyEditorCounter(counter_id, *counter_value);
3562 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3563 *counter_value = gi->text.number_value;
3565 ModifyEditorCounter(counter_id, *counter_value + step);
3569 case ED_COUNTER_ID_ELEM_CONTENT:
3570 DrawElementContentAreas();
3573 case ED_COUNTER_ID_LEVEL_XSIZE:
3574 case ED_COUNTER_ID_LEVEL_YSIZE:
3575 lev_fieldx = level.fieldx;
3576 lev_fieldy = level.fieldy;
3579 case ED_COUNTER_ID_SELECT_LEVEL:
3580 LoadLevel(level_nr);
3582 DrawEditModeWindow();
3590 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3592 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
3595 static void HandleRadiobuttons(struct GadgetInfo *gi)
3597 *radiobutton_info[gi->custom_type_id].value =
3598 radiobutton_info[gi->custom_type_id].checked_value;
3601 static void HandleCheckbuttons(struct GadgetInfo *gi)
3603 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
3606 static void HandleControlButtons(struct GadgetInfo *gi)
3608 int id = gi->custom_id;
3609 int button = gi->event.button;
3610 int step = BUTTON_STEPSIZE(button);
3611 int new_element = BUTTON_ELEMENT(button);
3614 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3615 DrawLevelText(0, 0, 0, TEXT_END);
3617 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3618 edit_mode != ED_MODE_DRAWING)
3620 DrawDrawingWindow();
3621 edit_mode = ED_MODE_DRAWING;
3626 case GADGET_ID_SCROLL_LEFT:
3627 if (level_xpos >= 0)
3629 if (lev_fieldx < ed_fieldx - 2)
3633 if (level_xpos < -1)
3636 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3638 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3640 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3641 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3645 case GADGET_ID_SCROLL_RIGHT:
3646 if (level_xpos <= lev_fieldx - ed_fieldx)
3648 if (lev_fieldx < ed_fieldx - 2)
3652 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3653 level_xpos = lev_fieldx - ed_fieldx + 1;
3655 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3657 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3659 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3660 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3664 case GADGET_ID_SCROLL_UP:
3665 if (level_ypos >= 0)
3667 if (lev_fieldy < ed_fieldy - 2)
3671 if (level_ypos < -1)
3674 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3676 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3678 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3679 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3683 case GADGET_ID_SCROLL_DOWN:
3684 if (level_ypos <= lev_fieldy - ed_fieldy)
3686 if (lev_fieldy < ed_fieldy - 2)
3690 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3691 level_ypos = lev_fieldy - ed_fieldy + 1;
3693 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3695 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3697 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3698 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3702 case GADGET_ID_SCROLL_HORIZONTAL:
3703 level_xpos = gi->event.item_position - 1;
3704 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3707 case GADGET_ID_SCROLL_VERTICAL:
3708 level_ypos = gi->event.item_position - 1;
3709 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3712 case GADGET_ID_SCROLL_LIST_UP:
3713 case GADGET_ID_SCROLL_LIST_DOWN:
3714 case GADGET_ID_SCROLL_LIST_VERTICAL:
3715 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
3716 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
3719 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
3720 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3722 if (element_shift < 0)
3724 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3725 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3727 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
3728 GDI_SCROLLBAR_ITEM_POSITION,
3729 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
3732 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3734 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3735 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3736 struct GadgetDesign *gd = &gi->deco.design;
3737 int element = editor_element[element_shift + i];
3740 getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
3741 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3746 case GADGET_ID_WRAP_LEFT:
3747 WrapLevel(-step, 0);
3750 case GADGET_ID_WRAP_RIGHT:
3754 case GADGET_ID_WRAP_UP:
3755 WrapLevel(0, -step);
3758 case GADGET_ID_WRAP_DOWN:
3762 case GADGET_ID_SINGLE_ITEMS:
3763 case GADGET_ID_CONNECTED_ITEMS:
3764 case GADGET_ID_LINE:
3766 case GADGET_ID_TEXT:
3767 case GADGET_ID_RECTANGLE:
3768 case GADGET_ID_FILLED_BOX:
3769 case GADGET_ID_FLOOD_FILL:
3770 case GADGET_ID_GRAB_BRUSH:
3771 case GADGET_ID_PICK_ELEMENT:
3772 last_drawing_function = drawing_function;
3773 drawing_function = id;
3774 draw_with_brush = FALSE;
3777 case GADGET_ID_RANDOM_PLACEMENT:
3778 RandomPlacement(new_element);
3781 case GADGET_ID_PROPERTIES:
3782 if (edit_mode != ED_MODE_PROPERTIES)
3784 properties_element = new_element;
3785 DrawPropertiesWindow();
3786 edit_mode = ED_MODE_PROPERTIES;
3790 DrawDrawingWindow();
3791 edit_mode = ED_MODE_DRAWING;
3795 case GADGET_ID_UNDO:
3796 if (undo_buffer_steps == 0)
3798 Request("Undo buffer empty !", REQ_CONFIRM);
3802 undo_buffer_position =
3803 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3804 undo_buffer_steps--;
3806 for(x=0; x<lev_fieldx; x++)
3807 for(y=0; y<lev_fieldy; y++)
3808 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3809 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3812 case GADGET_ID_INFO:
3813 if (edit_mode != ED_MODE_INFO)
3815 DrawLevelInfoWindow();
3816 edit_mode = ED_MODE_INFO;
3820 DrawDrawingWindow();
3821 edit_mode = ED_MODE_DRAWING;
3825 case GADGET_ID_CLEAR:
3826 for(x=0; x<MAX_LEV_FIELDX; x++)
3827 for(y=0; y<MAX_LEV_FIELDY; y++)
3828 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3829 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3831 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3834 case GADGET_ID_SAVE:
3835 if (leveldir[leveldir_nr].readonly)
3837 Request("This level is read only !", REQ_CONFIRM);
3841 if (!LevelContainsPlayer)
3842 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3845 if (Request("Save this level and kill the old ?", REQ_ASK))
3847 for(x=0; x<lev_fieldx; x++)
3848 for(y=0; y<lev_fieldy; y++)
3849 Ur[x][y] = Feld[x][y];
3850 SaveLevel(level_nr);
3855 case GADGET_ID_TEST:
3856 if (!LevelContainsPlayer)
3857 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3860 for(x=0; x<lev_fieldx; x++)
3861 for(y=0; y<lev_fieldy; y++)
3862 FieldBackup[x][y] = Ur[x][y];
3864 for(x=0; x<lev_fieldx; x++)
3865 for(y=0; y<lev_fieldy; y++)
3866 Ur[x][y] = Feld[x][y];
3868 UnmapLevelEditorGadgets();
3869 UndrawSpecialEditorDoor();
3871 CloseDoor(DOOR_CLOSE_ALL);
3873 DrawCompleteVideoDisplay();
3875 if (setup.autorecord)
3876 TapeStartRecording();
3878 level_editor_test_game = TRUE;
3879 game_status = PLAYING;
3885 case GADGET_ID_EXIT:
3886 if (!LevelChanged() ||
3887 Request("Level has changed! Exit without saving ?",
3888 REQ_ASK | REQ_STAY_OPEN))
3890 CloseDoor(DOOR_CLOSE_1);
3893 CloseDoor(DOOR_CLOSE_ALL);
3896 game_status = MAINMENU;
3901 CloseDoor(DOOR_CLOSE_1);
3902 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3903 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3904 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3905 OpenDoor(DOOR_OPEN_1);
3910 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3911 id <= GADGET_ID_ELEMENTLIST_LAST)
3913 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3914 int new_element = editor_element[element_position + element_shift];
3916 PickDrawingElement(button, new_element);
3918 if (!HAS_CONTENT(properties_element) ||
3919 !stick_element_properties_window)
3921 properties_element = new_element;
3922 if (edit_mode == ED_MODE_PROPERTIES)
3923 DrawPropertiesWindow();
3926 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3927 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3930 else if (gi->event.type == GD_EVENT_PRESSED)
3931 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3932 else if (gi->event.type == GD_EVENT_RELEASED)
3933 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3934 else if (gi->event.type == GD_EVENT_MOVING)
3935 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3937 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3943 void HandleLevelEditorKeyInput(KeySym key)
3945 char letter = getCharFromKeySym(key);
3946 int button = MB_LEFT;
3948 if (drawing_function == GADGET_ID_TEXT &&
3949 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
3952 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3953 else if (key == XK_Delete || key == XK_BackSpace)
3954 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3955 else if (key == XK_Return)
3956 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3958 else if (button_status == MB_RELEASED)
3965 id = GADGET_ID_SCROLL_LEFT;
3968 id = GADGET_ID_SCROLL_RIGHT;
3971 id = GADGET_ID_SCROLL_UP;
3974 id = GADGET_ID_SCROLL_DOWN;
3977 id = GADGET_ID_SCROLL_LIST_UP;
3981 id = GADGET_ID_SCROLL_LIST_DOWN;
3986 id = GADGET_ID_NONE;
3990 if (id != GADGET_ID_NONE)
3991 ClickOnGadget(level_editor_gadget[id], button);
3992 else if (letter == '.')
3993 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3994 else if (key == XK_space || key == XK_Return)
3995 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
3997 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3998 if (letter && letter == control_info[i].shortcut)
3999 if (!anyTextGadgetActive())
4000 ClickOnGadget(level_editor_gadget[i], button);
4004 void ClearEditorGadgetInfoText()
4006 XFillRectangle(display, drawto, gc,
4007 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4008 redraw_mask |= REDRAW_FIELD;
4011 void HandleEditorGadgetInfoText(void *ptr)
4013 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4014 char infotext[MAX_INFOTEXT_LEN + 1];
4015 char shortcut[MAX_INFOTEXT_LEN + 1];
4017 ClearEditorGadgetInfoText();
4019 /* misuse this function to delete brush cursor, if needed */
4020 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4021 DeleteBrushFromCursor();
4023 if (gi == NULL || gi->info_text == NULL)
4026 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4027 infotext[MAX_INFOTEXT_LEN] = '\0';
4029 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4031 int key = control_info[gi->custom_id].shortcut;
4035 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4036 sprintf(shortcut, " ('.' or '%c')", key);
4037 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4038 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4039 else /* normal case */
4040 sprintf(shortcut, " ('%s%c')",
4041 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4043 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4044 strcat(infotext, shortcut);
4048 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4051 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4053 static int start_lx, start_ly;
4055 int id = gi->custom_id;
4056 int sx = gi->event.x;
4057 int sy = gi->event.y;
4058 int lx = sx + level_xpos;
4059 int ly = sy + level_ypos;
4060 int min_sx = 0, min_sy = 0;
4061 int max_sx = gi->drawing.area_xsize - 1;
4062 int max_sy = gi->drawing.area_ysize - 1;
4064 ClearEditorGadgetInfoText();
4066 /* make sure to stay inside drawing area boundaries */
4067 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4068 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4070 if (id == GADGET_ID_DRAWING_LEVEL)
4074 int min_lx = 0, min_ly = 0;
4075 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4077 /* get positions inside level field */
4078 lx = sx + level_xpos;
4079 ly = sy + level_ypos;
4081 /* make sure to stay inside level field boundaries */
4082 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4083 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4085 /* correct drawing area positions accordingly */
4086 sx = lx - level_xpos;
4087 sy = ly - level_ypos;
4090 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4092 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4094 if (gi->event.type == GD_EVENT_PRESSED)
4100 switch (drawing_function)
4102 case GADGET_ID_SINGLE_ITEMS:
4103 infotext = "Drawing single items";
4105 case GADGET_ID_CONNECTED_ITEMS:
4106 infotext = "Drawing connected items";
4108 case GADGET_ID_LINE:
4109 infotext = "Drawing line";
4112 infotext = "Drawing arc";
4114 case GADGET_ID_TEXT:
4115 infotext = "Setting text cursor";
4117 case GADGET_ID_RECTANGLE:
4118 infotext = "Drawing rectangle";
4120 case GADGET_ID_FILLED_BOX:
4121 infotext = "Drawing filled box";
4123 case GADGET_ID_FLOOD_FILL:
4124 infotext = "Flood fill";
4126 case GADGET_ID_GRAB_BRUSH:
4127 infotext = "Grabbing brush";
4129 case GADGET_ID_PICK_ELEMENT:
4130 infotext = "Picking element";
4134 infotext = "Drawing position";
4138 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4139 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4140 "%s: %d, %d", infotext, lx, ly);
4142 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4143 "%s: %d, %d", infotext,
4144 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4146 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4147 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4148 "%s", element_info[Feld[lx][ly]]);
4150 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4151 "Level position: %d, %d", lx, ly);
4154 /* misuse this function to draw brush cursor, if needed */
4155 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4157 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4158 CopyBrushToCursor(sx, sy);
4160 DeleteBrushFromCursor();
4163 else if (id == GADGET_ID_AMOEBA_CONTENT)
4164 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4166 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4167 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4168 "Random placement background");
4170 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4171 "Content area %d position: %d, %d",
4172 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);