1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 47)
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
599 ED_NUM_ELEMENTLIST_BUTTONS - 1)
601 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
603 /* radio button numbers */
604 #define RADIO_NR_NONE 0
605 #define RADIO_NR_DRAWING_TOOLBOX 1
606 #define RADIO_NR_RANDOM_ELEMENTS 2
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL 0
610 #define ED_COUNTER_ID_LEVEL_XSIZE 1
611 #define ED_COUNTER_ID_LEVEL_YSIZE 2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
615 #define ED_COUNTER_ID_LEVEL_RANDOM 6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
621 #define ED_COUNTER_ID_BALL_CONTENT 12
622 #define ED_COUNTER_ID_ANDROID_CONTENT 13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
625 #define ED_COUNTER_ID_CUSTOM_SCORE 16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
632 #define ED_COUNTER_ID_DROP_DELAY_RND 23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
636 #define ED_COUNTER_ID_IGNITION_DELAY 27
637 #define ED_COUNTER_ID_GROUP_CONTENT 28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
642 #define ED_NUM_COUNTERBUTTONS 32
644 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
647 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
654 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP 0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
662 #define ED_SCROLLBUTTON_ID_LIST_UP 4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
665 #define ED_NUM_SCROLLBUTTONS 6
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
675 #define ED_NUM_SCROLLBARS 3
677 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
685 #define ED_NUM_TEXTINPUT 3
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
693 #define ED_NUM_TEXTAREAS 1
695 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
723 #define ED_SELECTBOX_ID_ACTION_TYPE 24
724 #define ED_SELECTBOX_ID_ACTION_MODE 25
725 #define ED_SELECTBOX_ID_ACTION_ARG 26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
729 #define ED_NUM_SELECTBOX 29
731 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
741 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
754 #define ED_NUM_TEXTBUTTONS 8
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
768 #define ED_NUM_GRAPHICBUTTONS 4
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 0
775 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
776 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
777 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3
778 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
779 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
780 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
781 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
782 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
783 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 9
784 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 10
785 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 11
786 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 12
787 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 13
788 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 14
789 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 45
821 #define ED_NUM_CHECKBUTTONS 46
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_INITIAL_GRAVITY
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
838 #define ED_RADIOBUTTON_ID_QUANTITY 1
840 #define ED_NUM_RADIOBUTTONS 2
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL 0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
863 #define ED_DRAWING_ID_ANDROID_CONTENT 17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
865 #define ED_DRAWING_ID_START_ELEMENT 19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
875 #define ED_DRAWING_ID_GROUP_CONTENT 29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
878 #define ED_NUM_DRAWING_AREAS 31
882 -----------------------------------------------------------------------------
883 some internally used definitions
884 -----------------------------------------------------------------------------
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE 0
889 #define UNDO_ACCUMULATE 1
891 /* values for scrollbars */
892 #define ED_SCROLL_NO 0
893 #define ED_SCROLL_LEFT 1
894 #define ED_SCROLL_RIGHT 2
895 #define ED_SCROLL_UP 4
896 #define ED_SCROLL_DOWN 8
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING 0
900 #define ED_MODE_INFO 1
901 #define ED_MODE_PROPERTIES 2
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS (10 + 1)
913 /* values for elements with score for certain actions */
915 #define MAX_SCORE 255
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT 0
919 #define MAX_COLLECT_COUNT 255
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE 0
923 #define RANDOM_USE_QUANTITY 1
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
931 -----------------------------------------------------------------------------
932 some internally used data structure definitions
933 -----------------------------------------------------------------------------
940 } control_info[ED_NUM_CTRL_BUTTONS] =
942 /* note: some additional characters are already reserved for "cheat mode"
943 shortcuts (":XYZ" style) -- for details, see "events.c" */
945 { 's', "draw single items" },
946 { 'd', "draw connected items" },
947 { 'l', "draw lines" },
948 { 'a', "draw arcs" },
949 { 'r', "draw outline rectangles" },
950 { 'R', "draw filled rectangles" },
951 { '\0', "wrap (rotate) level up" },
952 { 't', "enter text elements" },
953 { 'f', "flood fill" },
954 { '\0', "wrap (rotate) level left" },
955 { '?', "properties of drawing element" },
956 { '\0', "wrap (rotate) level right" },
957 { '\0', "random element placement" },
958 { 'b', "grab brush" },
959 { '\0', "wrap (rotate) level down" },
960 { ',', "pick drawing element" },
962 { 'U', "undo last operation" },
963 { 'I', "level properties" },
964 { 'S', "save level" },
965 { 'C', "clear level" },
966 { 'T', "test level" },
967 { 'E', "exit level editor" },
969 { '\0', "copy settings from other element" },
970 { '\0', "copy settings to other element" },
971 { '\0', "exchange element with other element" },
973 { '\0', "copy settings from this element" },
974 { '\0', "paste settings to this element" },
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
991 int min_value, max_value;
992 int gadget_id_down, gadget_id_up;
996 char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
999 /* ---------- current level number --------------------------------------- */
1002 DX + 5 - SX, DY + 3 - SY,
1004 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1005 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1010 /* ---------- level and editor settings ---------------------------------- */
1013 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1014 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1015 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1016 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1018 "playfield size:", NULL, "width",
1021 -1, ED_LEVEL_SETTINGS_YPOS(4),
1022 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1023 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1024 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1026 NULL, " ", "height",
1029 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
1031 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1034 NULL, "number of gems to collect:", NULL
1037 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1039 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1040 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1042 "time or step limit to solve level:", NULL, NULL
1045 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1047 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1048 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1049 &level.score[SC_TIME_BONUS],
1050 "score for each second/step left:", NULL, NULL
1053 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1055 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1056 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1057 &random_placement_value,
1058 "random element placement:", NULL, "in"
1061 /* ---------- element settings: configure (various elements) ------------- */
1064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1065 MIN_SCORE, MAX_SCORE,
1066 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1067 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1068 NULL, /* will be set when used */
1072 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1073 MIN_SCORE, MAX_SCORE,
1074 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1075 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1076 NULL, /* will be set when used */
1080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1081 MIN_SCORE, MAX_SCORE,
1082 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1083 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1084 NULL, /* will be set when used */
1088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1089 MIN_SCORE, MAX_SCORE,
1090 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1091 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1092 NULL, /* will be set when used */
1096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1097 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1098 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1099 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1100 &level.num_yamyam_contents,
1101 NULL, NULL, "number of content areas"
1104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1105 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1106 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1107 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1108 &level.num_ball_contents,
1109 NULL, NULL, "number of content areas"
1112 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1113 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1114 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1115 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1116 &level.num_android_clone_elements,
1117 NULL, NULL, "number of clonable elements"
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1121 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1122 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1123 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1125 NULL, NULL, "width",
1128 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1129 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1130 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1131 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1133 NULL, " ", "height",
1136 /* ---------- element settings: configure 1 (custom elements) ------------ */
1139 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1140 MIN_SCORE, MAX_SCORE,
1141 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1142 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1143 &custom_element.collect_score_initial,
1144 NULL, "CE score", " "
1147 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1148 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1149 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1151 &custom_element.collect_count_initial,
1152 NULL, "CE count", NULL
1155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1157 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1159 &custom_element.ce_value_fixed_initial,
1160 NULL, "CE value", NULL
1163 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1165 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1166 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167 &custom_element.ce_value_random_initial,
1168 NULL, "+random", NULL
1171 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1173 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1174 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1175 &custom_element.push_delay_fixed,
1176 NULL, "push delay", NULL
1179 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1181 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1182 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1183 &custom_element.push_delay_random,
1184 NULL, "+random", NULL
1187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1189 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1190 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1191 &custom_element.drop_delay_fixed,
1192 NULL, "drop delay", NULL
1195 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1197 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1198 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1199 &custom_element.drop_delay_random,
1200 NULL, "+random", NULL
1203 /* ---------- element settings: configure 2 (custom elements) ------------ */
1206 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1208 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1209 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1210 &custom_element.move_delay_fixed,
1211 NULL, "move delay", NULL
1214 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1216 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1217 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1218 &custom_element.move_delay_random,
1219 NULL, "+random", NULL
1222 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1224 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1225 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1226 &custom_element.explosion_delay,
1227 NULL, "explosion delay", NULL
1230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1232 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1233 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1234 &custom_element.ignition_delay,
1235 NULL, "ignition delay", "(by fire)"
1238 /* ---------- element settings: configure (group elements) --------------- */
1241 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1242 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1243 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1244 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1245 &group_element_info.num_elements,
1246 NULL, NULL, "number of elements in group"
1249 /* ---------- element settings: advanced (custom elements) --------------- */
1252 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1254 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1255 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1256 &custom_element_change.delay_fixed,
1257 NULL, "CE delay", NULL,
1260 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1262 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1263 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1264 &custom_element_change.delay_random,
1265 NULL, "+random", NULL
1268 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1270 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1271 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1272 &custom_element_change.random_percentage,
1273 NULL, "use random replace:", "%"
1283 char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1287 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1288 GADGET_ID_LEVEL_NAME,
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1295 GADGET_ID_LEVEL_AUTHOR,
1296 MAX_LEVEL_AUTHOR_LEN,
1301 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302 GADGET_ID_ELEMENT_NAME,
1303 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1304 custom_element.description,
1305 NULL, "Element name"
1315 char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1319 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1320 GADGET_ID_ENVELOPE_INFO,
1321 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1323 "Envelope Info:", "Envelope Info"
1327 static struct ValueTextInfo options_time_or_steps[] =
1335 static struct ValueTextInfo options_game_engine_type[] =
1337 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1338 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1343 static struct ValueTextInfo options_wind_direction[] =
1345 { MV_START_NONE, "none" },
1346 { MV_START_LEFT, "left" },
1347 { MV_START_RIGHT, "right" },
1348 { MV_START_UP, "up" },
1349 { MV_START_DOWN, "down" },
1354 static struct ValueTextInfo options_player_speed[] =
1361 { 16, "very fast" },
1362 { 32, "ultrafast" },
1367 static struct ValueTextInfo options_access_type[] =
1369 { EP_WALKABLE, "walkable" },
1370 { EP_PASSABLE, "passable" },
1375 static struct ValueTextInfo options_access_layer[] =
1377 { EP_ACCESSIBLE_OVER, "over" },
1378 { EP_ACCESSIBLE_INSIDE, "inside" },
1379 { EP_ACCESSIBLE_UNDER, "under" },
1384 static struct ValueTextInfo options_access_protected[] =
1386 { 0, "unprotected" },
1392 static struct ValueTextInfo options_access_direction[] =
1394 { MV_NO_DIRECTION, "no direction" },
1395 { MV_LEFT, "left" },
1396 { MV_RIGHT, "right" },
1398 { MV_DOWN, "down" },
1399 { MV_LEFT | MV_UP, "left + up" },
1400 { MV_LEFT | MV_DOWN, "left + down" },
1401 { MV_RIGHT | MV_UP, "right + up" },
1402 { MV_RIGHT | MV_DOWN, "right + down" },
1403 { MV_HORIZONTAL, "horizontal" },
1404 { MV_VERTICAL, "vertical" },
1405 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1406 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1407 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1408 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1409 { MV_ALL_DIRECTIONS, "all directions" },
1414 static struct ValueTextInfo options_walk_to_action[] =
1416 { EP_DIGGABLE, "diggable" },
1417 { EP_COLLECTIBLE_ONLY, "collectible" },
1418 { EP_DROPPABLE, "collectible & droppable" },
1419 { EP_THROWABLE, "collectible & throwable" },
1420 { EP_PUSHABLE, "pushable" },
1425 static struct ValueTextInfo options_move_pattern[] =
1427 { MV_LEFT, "left" },
1428 { MV_RIGHT, "right" },
1430 { MV_DOWN, "down" },
1431 { MV_HORIZONTAL, "horizontal" },
1432 { MV_VERTICAL, "vertical" },
1433 { MV_ALL_DIRECTIONS, "all directions" },
1434 { MV_WIND_DIRECTION, "wind direction" },
1435 { MV_TOWARDS_PLAYER, "towards player" },
1436 { MV_AWAY_FROM_PLAYER, "away from player" },
1437 { MV_ALONG_LEFT_SIDE, "along left side" },
1438 { MV_ALONG_RIGHT_SIDE, "along right side" },
1439 { MV_TURNING_LEFT, "turning left" },
1440 { MV_TURNING_RIGHT, "turning right" },
1441 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1442 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1443 { MV_TURNING_RANDOM, "turning random" },
1444 { MV_MAZE_RUNNER, "maze runner style" },
1445 { MV_MAZE_HUNTER, "maze hunter style" },
1446 { MV_WHEN_PUSHED, "when pushed" },
1447 { MV_WHEN_DROPPED, "when dropped/thrown" },
1452 static struct ValueTextInfo options_move_direction[] =
1454 { MV_START_AUTOMATIC, "automatic" },
1455 { MV_START_LEFT, "left" },
1456 { MV_START_RIGHT, "right" },
1457 { MV_START_UP, "up" },
1458 { MV_START_DOWN, "down" },
1459 { MV_START_RANDOM, "random" },
1460 { MV_START_PREVIOUS, "previous" },
1465 static struct ValueTextInfo options_move_stepsize[] =
1467 { 0, "not moving" },
1472 { 16, "very fast" },
1473 { 32, "even faster" },
1478 static struct ValueTextInfo options_move_leave_type[] =
1480 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1481 { LEAVE_TYPE_LIMITED, "change it to" },
1486 static struct ValueTextInfo options_smash_targets[] =
1488 { EP_CAN_SMASH_PLAYER, "player" },
1490 { EP_CAN_SMASH_ENEMIES, "enemies" },
1492 { EP_CAN_SMASH_EVERYTHING, "everything" },
1497 static struct ValueTextInfo options_slippery_type[] =
1499 { SLIPPERY_ANY_RANDOM, "random" },
1500 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1501 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1502 { SLIPPERY_ONLY_LEFT, "only left" },
1503 { SLIPPERY_ONLY_RIGHT, "only right" },
1508 static struct ValueTextInfo options_deadliness[] =
1510 { EP_DONT_RUN_INTO, "running into" },
1511 { EP_DONT_COLLIDE_WITH, "colliding with" },
1512 { EP_DONT_TOUCH, "touching" },
1517 static struct ValueTextInfo options_explosion_type[] =
1519 { EXPLODES_3X3, "3x3" },
1520 { EXPLODES_CROSS, "3+3" },
1521 { EXPLODES_1X1, "1x1" },
1526 static struct ValueTextInfo options_time_units[] =
1529 { FRAMES_PER_SECOND, "seconds" },
1534 static struct ValueTextInfo options_change_direct_action[] =
1536 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1537 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1538 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1539 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1540 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1541 { CE_ENTERED_BY_PLAYER, "entered by player" },
1542 { CE_LEFT_BY_PLAYER, "left by player" },
1543 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1544 { CE_SWITCHED, "switched" },
1545 { CE_HITTING_SOMETHING, "hitting something" },
1546 { CE_HIT_BY_SOMETHING, "hit by something" },
1548 { CE_BLOCKED, "blocked" },
1550 { CE_IMPACT, "impact (on something)" },
1551 { CE_SMASHED, "smashed (from above)" },
1552 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1553 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1558 static struct ValueTextInfo options_change_other_action[] =
1560 { CE_PLAYER_TOUCHES_X, "player touches" },
1561 { CE_PLAYER_PRESSES_X, "player presses" },
1562 { CE_PLAYER_SWITCHES_X, "player switches" },
1563 { CE_PLAYER_SNAPS_X, "player snaps" },
1564 { CE_PLAYER_PUSHES_X, "player pushes" },
1565 { CE_PLAYER_ENTERS_X, "player enters" },
1566 { CE_PLAYER_LEAVES_X, "player leaves" },
1567 { CE_PLAYER_DIGS_X, "player digs" },
1568 { CE_PLAYER_COLLECTS_X, "player collects" },
1569 { CE_PLAYER_DROPS_X, "player drops/throws" },
1570 { CE_TOUCHING_X, "touching" },
1571 { CE_HITTING_X, "hitting" },
1572 { CE_DIGGING_X, "digging" },
1573 { CE_HIT_BY_X, "hit by" },
1574 { CE_SWITCH_OF_X, "switch of" },
1575 { CE_CHANGE_OF_X, "change by page of" },
1576 { CE_EXPLOSION_OF_X, "explosion of" },
1577 { CE_MOVE_OF_X, "move of" },
1578 { CE_CREATION_OF_X, "creation of" },
1579 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1580 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1585 static struct ValueTextInfo options_change_trigger_side[] =
1587 { CH_SIDE_LEFT, "left" },
1588 { CH_SIDE_RIGHT, "right" },
1589 { CH_SIDE_TOP, "top" },
1590 { CH_SIDE_BOTTOM, "bottom" },
1591 { CH_SIDE_LEFT_RIGHT, "left/right" },
1592 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1593 { CH_SIDE_ANY, "any" },
1598 static struct ValueTextInfo options_change_trigger_player[] =
1600 { CH_PLAYER_1, "1" },
1601 { CH_PLAYER_2, "2" },
1602 { CH_PLAYER_3, "3" },
1603 { CH_PLAYER_4, "4" },
1604 { CH_PLAYER_ANY, "any" },
1609 static struct ValueTextInfo options_change_trigger_page[] =
1621 { (1 << 10), "11" },
1622 { (1 << 11), "12" },
1623 { (1 << 12), "13" },
1624 { (1 << 13), "14" },
1625 { (1 << 14), "15" },
1626 { (1 << 15), "16" },
1627 { (1 << 16), "17" },
1628 { (1 << 17), "18" },
1629 { (1 << 18), "19" },
1630 { (1 << 19), "20" },
1631 { (1 << 20), "21" },
1632 { (1 << 21), "22" },
1633 { (1 << 22), "23" },
1634 { (1 << 23), "24" },
1635 { (1 << 24), "25" },
1636 { (1 << 25), "26" },
1637 { (1 << 26), "27" },
1638 { (1 << 27), "28" },
1639 { (1 << 28), "29" },
1640 { (1 << 29), "30" },
1641 { (1 << 30), "31" },
1642 { (1 << 31), "32" },
1643 { CH_PAGE_ANY, "any" },
1648 static struct ValueTextInfo options_change_replace_when[] =
1650 { CP_WHEN_EMPTY, "empty" },
1651 { CP_WHEN_WALKABLE, "walkable" },
1652 { CP_WHEN_DIGGABLE, "diggable" },
1653 { CP_WHEN_COLLECTIBLE, "collectible" },
1654 { CP_WHEN_REMOVABLE, "removable" },
1655 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1660 static struct ValueTextInfo options_action_type[] =
1662 { CA_NO_ACTION, "no action" },
1663 { CA_UNDEFINED, " " },
1664 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1665 { CA_RESTART_LEVEL, "restart level" },
1666 { CA_SHOW_ENVELOPE, "show envelope" },
1667 { CA_SET_LEVEL_TIME, "set time" },
1668 { CA_SET_LEVEL_SCORE, "set score" },
1669 { CA_SET_LEVEL_GEMS, "set needed gems" },
1670 { CA_SET_LEVEL_GRAVITY, "set gravity" },
1671 { CA_SET_LEVEL_WIND, "set wind dir." },
1672 { CA_UNDEFINED, " " },
1673 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1674 { CA_MOVE_PLAYER, "move player" },
1675 { CA_EXIT_PLAYER, "exit player" },
1676 { CA_KILL_PLAYER, "kill player" },
1677 { CA_SET_PLAYER_KEYS, "set keys" },
1678 { CA_SET_PLAYER_SPEED, "set speed" },
1679 { CA_SET_PLAYER_SHIELD, "set shield" },
1680 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1681 { CA_UNDEFINED, " " },
1682 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1683 { CA_SET_CE_SCORE, "set CE score" },
1684 { CA_SET_CE_VALUE, "set CE value" },
1685 { CA_UNDEFINED, " " },
1686 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1687 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1692 static struct ValueTextInfo options_action_mode_none[] =
1694 { CA_MODE_UNDEFINED, " " },
1699 static struct ValueTextInfo options_action_mode_assign[] =
1701 { CA_MODE_SET, "=" },
1706 static struct ValueTextInfo options_action_mode_add_remove[] =
1708 { CA_MODE_ADD, "+" },
1709 { CA_MODE_SUBTRACT, "-" },
1714 static struct ValueTextInfo options_action_mode_calculate[] =
1716 { CA_MODE_SET, "=" },
1717 { CA_MODE_ADD, "+" },
1718 { CA_MODE_SUBTRACT, "-" },
1719 { CA_MODE_MULTIPLY, "*" },
1720 { CA_MODE_DIVIDE, "/" },
1721 { CA_MODE_MODULO, "%" },
1726 static struct ValueTextInfo options_action_arg_none[] =
1728 { CA_ARG_UNDEFINED, " " },
1733 static struct ValueTextInfo options_action_arg_player[] =
1735 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1736 { CA_ARG_PLAYER_1, "1" },
1737 { CA_ARG_PLAYER_2, "2" },
1738 { CA_ARG_PLAYER_3, "3" },
1739 { CA_ARG_PLAYER_4, "4" },
1740 { CA_ARG_PLAYER_ANY, "any" },
1741 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1746 static struct ValueTextInfo options_action_arg_number[] =
1748 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1755 { CA_ARG_10, "10" },
1756 { CA_ARG_100, "100" },
1757 { CA_ARG_1000, "1000" },
1758 { CA_ARG_UNDEFINED, " " },
1759 { CA_ARG_NUMBER_MIN, "min" },
1760 { CA_ARG_NUMBER_MAX, "max" },
1761 { CA_ARG_UNDEFINED, " " },
1762 { CA_ARG_NUMBER_RESET, "reset" },
1763 { CA_ARG_UNDEFINED, " " },
1764 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1765 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1766 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1767 { CA_ARG_UNDEFINED, " " },
1768 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1769 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1770 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1771 { CA_ARG_UNDEFINED, " " },
1772 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1773 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1774 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1775 { CA_ARG_UNDEFINED, " " },
1776 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1777 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1778 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1783 static struct ValueTextInfo options_action_arg_value[] =
1785 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1792 { CA_ARG_10, "10" },
1793 { CA_ARG_100, "100" },
1794 { CA_ARG_1000, "1000" },
1795 { CA_ARG_UNDEFINED, " " },
1796 { CA_ARG_NUMBER_MIN, "min" },
1797 { CA_ARG_NUMBER_MAX, "max" },
1798 { CA_ARG_UNDEFINED, " " },
1799 { CA_ARG_NUMBER_RESET, "reset" },
1800 { CA_ARG_UNDEFINED, " " },
1801 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1802 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1803 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1804 { CA_ARG_UNDEFINED, " " },
1805 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1806 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1807 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1808 { CA_ARG_UNDEFINED, " " },
1809 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1810 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1811 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1812 { CA_ARG_UNDEFINED, " " },
1813 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1814 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1815 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1816 { CA_ARG_UNDEFINED, " " },
1817 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1818 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1819 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1824 static struct ValueTextInfo options_action_arg_envelope[] =
1826 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1831 { CA_ARG_UNDEFINED, " " },
1832 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1833 { CA_ARG_ELEMENT_TARGET, "target" },
1834 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1839 static struct ValueTextInfo options_action_arg_key[] =
1841 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1850 { CA_ARG_UNDEFINED, " " },
1851 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1852 { CA_ARG_ELEMENT_TARGET, "target" },
1853 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1858 static struct ValueTextInfo options_action_arg_speed[] =
1860 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1861 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1862 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1863 { CA_ARG_SPEED_SLOW, "slow" },
1864 { CA_ARG_SPEED_NORMAL, "normal" },
1865 { CA_ARG_SPEED_FAST, "fast" },
1866 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1867 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1868 { CA_ARG_UNDEFINED, " " },
1869 { CA_ARG_SPEED_SLOWER, "slower" },
1870 { CA_ARG_SPEED_FASTER, "faster" },
1871 { CA_ARG_UNDEFINED, " " },
1872 { CA_ARG_SPEED_RESET, "reset" },
1877 static struct ValueTextInfo options_action_arg_shield[] =
1879 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1880 { CA_ARG_SHIELD_OFF, "off" },
1881 { CA_ARG_SHIELD_NORMAL, "normal" },
1882 { CA_ARG_SHIELD_DEADLY, "deadly" },
1887 static struct ValueTextInfo options_action_arg_artwork[] =
1889 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1890 { CA_ARG_ELEMENT_TARGET, "target" },
1891 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1892 { CA_ARG_UNDEFINED, " " },
1893 { CA_ARG_ELEMENT_RESET, "reset" },
1898 static struct ValueTextInfo options_action_arg_gravity[] =
1900 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1901 { CA_ARG_GRAVITY_ON, "on" },
1902 { CA_ARG_GRAVITY_OFF, "off" },
1903 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1908 static struct ValueTextInfo options_action_arg_direction[] =
1910 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1911 { CA_ARG_DIRECTION_NONE, "none" },
1912 { CA_ARG_DIRECTION_LEFT, "left" },
1913 { CA_ARG_DIRECTION_RIGHT, "right" },
1914 { CA_ARG_DIRECTION_UP, "up" },
1915 { CA_ARG_DIRECTION_DOWN, "down" },
1916 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1917 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1922 static struct ValueTextInfo options_action_arg_scan_mode[] =
1924 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1925 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1926 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1931 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1932 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1937 static struct ValueTextInfo options_group_choice_mode[] =
1939 { ANIM_RANDOM, "random" },
1940 { ANIM_LOOP, "loop" },
1941 { ANIM_LINEAR, "linear" },
1942 { ANIM_PINGPONG, "pingpong" },
1943 { ANIM_PINGPONG2, "pingpong 2" },
1948 static struct ValueTextInfo *action_arg_modes[] =
1950 options_action_mode_none,
1951 options_action_mode_assign,
1952 options_action_mode_add_remove,
1953 options_action_mode_calculate,
1960 struct ValueTextInfo *options;
1962 action_arg_options[] =
1964 { CA_NO_ACTION, 0, options_action_arg_none, },
1965 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1966 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1967 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1968 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1969 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1970 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1971 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1972 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1973 { CA_SET_LEVEL_GRAVITY, 1, options_action_arg_gravity, },
1974 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1975 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1976 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1977 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1978 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1979 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1980 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1981 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1990 int gadget_id_align;
1991 int size; /* char size of selectbox or '-1' (dynamically determined) */
1992 struct ValueTextInfo *options;
1994 char *text_left, *text_right, *infotext;
1995 } selectbox_info[ED_NUM_SELECTBOX] =
1997 /* ---------- level and editor settings ---------------------------------- */
2000 -1, ED_LEVEL_SETTINGS_YPOS(8),
2001 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2003 options_time_or_steps,
2004 &level.use_step_counter,
2005 NULL, "(0 => no limit)", "time or step limit"
2008 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2009 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2011 options_game_engine_type,
2012 &level.game_engine_type,
2013 "game engine:", NULL, "game engine"
2016 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
2017 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2019 options_wind_direction,
2020 &level.wind_direction_initial,
2021 "initial wind direction:", NULL, "initial wind direction"
2024 /* ---------- element settings: configure (several elements) ------------- */
2027 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2028 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2030 options_player_speed,
2031 &level.initial_player_stepsize,
2032 "initial player speed:", NULL, "initial player speed"
2035 /* ---------- element settings: configure 1 (custom elements) ------------ */
2038 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2039 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2041 options_access_type,
2042 &custom_element.access_type,
2043 NULL, NULL, "type of access to this field"
2046 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2047 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2049 options_access_layer,
2050 &custom_element.access_layer,
2051 NULL, NULL, "layer of access for this field"
2054 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2055 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2057 options_access_protected,
2058 &custom_element.access_protected,
2059 NULL, NULL, "protected access for this field"
2062 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2063 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2065 options_access_direction,
2066 &custom_element.access_direction,
2067 "from", NULL, "access direction for this field"
2070 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2071 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2073 options_walk_to_action,
2074 &custom_element.walk_to_action,
2075 NULL, NULL, "diggable/collectible/pushable"
2078 /* ---------- element settings: configure 2 (custom elements) ------------ */
2081 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2082 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2084 options_move_pattern,
2085 &custom_element.move_pattern,
2086 "can move", NULL, "element move pattern"
2089 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2090 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2092 options_move_direction,
2093 &custom_element.move_direction_initial,
2094 "starts moving", NULL, "initial element move direction"
2097 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2098 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2100 options_move_stepsize,
2101 &custom_element.move_stepsize,
2102 "move/fall speed", NULL, "speed of element movement"
2105 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2106 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2108 options_move_leave_type,
2109 &custom_element.move_leave_type,
2110 "can dig: can", ":", "leave behind or change element"
2113 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2114 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2116 options_smash_targets,
2117 &custom_element.smash_targets,
2118 "can smash", NULL, "elements that can be smashed"
2121 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2122 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2124 options_slippery_type,
2125 &custom_element.slippery_type,
2126 "slippery", NULL, "where other elements fall down"
2129 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2130 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2133 &custom_element.deadliness,
2134 "deadly when", NULL, "deadliness of element"
2137 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2138 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2140 options_explosion_type,
2141 &custom_element.explosion_type,
2142 "can explode", NULL, "explosion type"
2145 /* ---------- element settings: advanced (custom elements) --------------- */
2148 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2149 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2152 &custom_element_change.delay_frames,
2153 "delay time given in", NULL, "delay time units for change"
2156 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2157 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2159 options_change_direct_action,
2160 &custom_element_change.direct_action,
2161 NULL, NULL, "type of direct action"
2164 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2165 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2167 options_change_other_action,
2168 &custom_element_change.other_action,
2169 NULL, "element:", "type of other element action"
2172 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2173 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2175 options_change_trigger_side,
2176 &custom_element_change.trigger_side,
2177 "at", "side", "element side triggering change"
2180 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2181 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2183 options_change_trigger_player,
2184 &custom_element_change.trigger_player,
2185 "player:", " ", "player that causes change"
2188 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2189 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2191 options_change_trigger_page,
2192 &custom_element_change.trigger_page,
2193 "page:", NULL, "change page that causes change"
2196 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2197 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2199 options_change_replace_when,
2200 &custom_element_change.replace_when,
2201 "replace when", NULL, "which elements can be replaced"
2204 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2205 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2207 options_action_type,
2208 &custom_element_change.action_type,
2209 NULL, NULL, "action on specified condition"
2212 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2213 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2215 options_action_mode_none,
2216 &custom_element_change.action_mode,
2217 NULL, NULL, "action operator"
2220 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2221 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2223 options_action_arg_none,
2224 &custom_element_change.action_arg,
2225 NULL, NULL, "action parameter"
2228 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2229 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2231 options_change_page,
2232 &custom_element.current_change_page,
2233 NULL, NULL, "element change page"
2236 /* ---------- element settings: configure (group elements) --------------- */
2239 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2240 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2242 options_group_choice_mode,
2243 &group_element_info.choice_mode,
2244 "choice type:", NULL, "type of group element choice"
2252 int gadget_id_align;
2255 char *text_left, *text_right, *infotext;
2256 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2259 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2260 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2262 NULL, NULL, "Show information about element"
2265 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2266 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2268 NULL, NULL, "Configure element properties"
2271 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2272 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2274 NULL, NULL, "Configure custom element properties"
2277 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2278 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2280 NULL, NULL, "Configure custom element properties"
2283 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2284 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2286 NULL, NULL, "Custom element change configuration"
2289 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2290 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2292 " ", "As Template", "Save current settings as new template"
2295 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2296 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2298 NULL, NULL, "Add new change page"
2301 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2302 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2304 NULL, NULL, "Delete current change page"
2314 int gadget_id_align;
2315 char *text_left, *text_right, *infotext;
2316 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2319 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2320 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2321 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2322 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2323 NULL, NULL, "select previous change page"
2326 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2327 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2328 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2329 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2330 NULL, "change page", "select next change page"
2333 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2334 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2335 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2336 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2337 " ", NULL, "copy settings from this change page"
2340 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2341 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2342 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2343 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2344 NULL, NULL, "paste settings to this change page"
2354 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2357 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2358 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2359 GADGET_ID_SCROLL_UP,
2360 "scroll level editing area up"
2363 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2364 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2365 GADGET_ID_SCROLL_DOWN,
2366 "scroll level editing area down"
2369 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2370 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2371 GADGET_ID_SCROLL_LEFT,
2372 "scroll level editing area left"
2375 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2376 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2377 GADGET_ID_SCROLL_RIGHT,
2378 "scroll level editing area right"
2381 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2382 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2383 GADGET_ID_SCROLL_LIST_UP,
2384 "scroll element list up ('Page Up')"
2387 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2388 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2389 GADGET_ID_SCROLL_LIST_DOWN,
2390 "scroll element list down ('Page Down')"
2402 } scrollbar_info[ED_NUM_SCROLLBARS] =
2405 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2406 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2407 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2408 GD_TYPE_SCROLLBAR_HORIZONTAL,
2409 GADGET_ID_SCROLL_HORIZONTAL,
2410 "scroll level editing area horizontally"
2413 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2414 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2415 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2416 GD_TYPE_SCROLLBAR_VERTICAL,
2417 GADGET_ID_SCROLL_VERTICAL,
2418 "scroll level editing area vertically"
2421 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2422 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2423 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2424 GD_TYPE_SCROLLBAR_VERTICAL,
2425 GADGET_ID_SCROLL_LIST_VERTICAL,
2426 "scroll element list vertically"
2434 int gadget_id_align;
2435 int radio_button_nr;
2438 char *text_left, *text_right, *infotext;
2439 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2442 -1, ED_COUNTER2_YPOS(8),
2443 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2444 RADIO_NR_RANDOM_ELEMENTS,
2445 &random_placement_method, RANDOM_USE_PERCENTAGE,
2446 " ", "percentage", "use percentage for random elements"
2449 -1, ED_COUNTER2_YPOS(8),
2450 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2451 RADIO_NR_RANDOM_ELEMENTS,
2452 &random_placement_method, RANDOM_USE_QUANTITY,
2453 " ", "quantity", "use quantity for random elements"
2461 int gadget_id_align;
2463 char *text_left, *text_right, *infotext;
2464 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2466 /* ---------- level and editor settings ---------------------------------- */
2469 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2470 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2471 &level.initial_gravity,
2473 "initial gravity", "set initial level gravity"
2476 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2477 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2478 &random_placement_background_restricted,
2480 "restrict random placement to:", "set random placement restriction"
2483 /* ---------- element settings: configure (various elements) ------------- */
2486 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2487 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2488 &stick_element_properties_window,
2490 "stick this screen to edit content","stick this screen to edit content"
2493 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2494 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2495 &level.em_slippery_gems,
2497 "slip down from certain flat walls","use EM style slipping behaviour"
2500 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2501 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2502 &level.use_spring_bug,
2504 "use spring pushing bug", "use odd spring pushing behaviour"
2507 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2508 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2509 &level.use_time_orb_bug,
2511 "use time orb bug", "use odd time orb behaviour"
2514 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2515 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2518 "create single random element", "only create one element from content"
2521 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2522 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2523 &level.ball_state_initial,
2525 "magic ball initially activated", "activate magic ball after level start"
2528 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2529 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2530 &level.grow_into_diggable,
2532 "can grow into anything diggable", "grow into more than just sand"
2535 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2536 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2537 &level.continuous_snapping,
2539 "continuos snapping", "use snapping without releasing key"
2542 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2543 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2544 &level.block_snap_field,
2546 "block snapped field when snapping", "use snapping delay to show animation"
2549 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2550 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2551 &level.block_last_field,
2553 "block last field when moving", "player blocks last field when moving"
2556 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2557 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2558 &level.sp_block_last_field,
2560 "block last field when moving", "player blocks last field when moving"
2563 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2564 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2565 &level.instant_relocation,
2567 "no scrolling when relocating", "player gets relocated without delay"
2570 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2571 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2572 &level.use_start_element[0],
2574 "use level start element:", "start level at this element's position"
2577 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2578 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2579 &level.use_artwork_element[0],
2581 "use artwork from element:", "use player artwork from other element"
2584 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2585 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2586 &level.use_explosion_element[0],
2588 "use explosion from element:", "use explosion properties from element"
2591 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2592 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2593 &level.can_pass_to_walkable,
2595 "can pass to walkable element", "player can pass to empty or walkable"
2598 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2599 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2600 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2602 "can fall into acid (with gravity)","player can fall into acid pool"
2605 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2606 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2607 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2609 "can move into acid", "element can move into acid pool"
2612 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2613 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2614 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2616 "deadly when colliding with", "element is deadly when hitting player"
2619 /* ---------- element settings: configure 1 (custom elements) ----------- */
2622 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2623 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2624 &custom_element.use_gfx_element,
2626 /* !!! add separate "use existing element sound" !!! */
2628 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2630 NULL, "use graphic of element:", "use existing element graphic"
2634 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2635 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2636 &level.use_custom_template,
2637 NULL, "use template", "use template for custom properties"
2640 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2641 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2642 &custom_element_properties[EP_ACCESSIBLE],
2643 NULL, NULL, "player can walk to or pass this field"
2646 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2647 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2648 &custom_element_properties[EP_GRAVITY_REACHABLE],
2649 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2652 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2653 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2654 &custom_element.use_last_ce_value,
2655 NULL, "use last CE value after change", "use last CE value after change"
2658 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2659 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2660 &custom_element_properties[EP_WALK_TO_OBJECT],
2661 NULL, NULL, "player can dig/collect/push element"
2664 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2665 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2666 &custom_element_properties[EP_INDESTRUCTIBLE],
2667 NULL, "indestructible", "element is indestructible"
2670 /* ---------- element settings: configure 2 (custom elements) ----------- */
2673 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2674 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2675 &custom_element_properties[EP_CAN_MOVE],
2676 NULL, NULL, "element can move with some pattern"
2679 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2680 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2681 &custom_element_properties[EP_CAN_FALL],
2682 NULL, "can fall", "element can fall down"
2685 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2686 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2687 &custom_element_properties[EP_CAN_SMASH],
2688 " ", NULL, "element can smash other elements"
2691 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2692 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2693 &custom_element_properties[EP_SLIPPERY],
2694 NULL, NULL, "other elements can fall down from it"
2697 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2698 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2699 &custom_element_properties[EP_DEADLY],
2700 NULL, NULL, "element can kill the player"
2703 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2704 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2705 &custom_element_properties[EP_CAN_EXPLODE],
2706 NULL, NULL, "element can explode"
2709 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2710 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2711 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2712 NULL, "by fire", "element can explode by fire/explosion"
2715 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2716 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2717 &custom_element_properties[EP_EXPLODES_SMASHED],
2718 " ", "smashed", "element can explode when smashed"
2721 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2722 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2723 &custom_element_properties[EP_EXPLODES_IMPACT],
2724 " ", "impact", "element can explode on impact"
2727 /* ---------- element settings: advanced (custom elements) --------------- */
2730 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2731 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2732 &custom_element_change.can_change,
2733 NULL, "element changes to:", "change element on specified condition"
2736 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2737 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2738 &custom_element_change_events[CE_DELAY],
2739 NULL, NULL, "element changes after delay"
2742 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2743 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2744 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2745 NULL, NULL, "element changes by direct action"
2748 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2749 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2750 &custom_element_change_events[CE_BY_OTHER_ACTION],
2751 NULL, NULL, "element changes by other element"
2754 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2755 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2756 &custom_element_change.explode,
2757 NULL, "explode instead of change", "element explodes instead of change"
2760 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2761 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2762 &custom_element_change.use_target_content,
2763 NULL, "use extended change target:","element changes to more elements"
2766 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2767 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2768 &custom_element_change.only_if_complete,
2769 NULL, "replace all or nothing", "only replace when all can be changed"
2772 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2773 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2774 &custom_element_change.use_random_replace,
2775 NULL, NULL, "use percentage for random replace"
2778 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2779 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2780 &custom_element_change.has_action,
2781 NULL, NULL, "execute action on specified condition"
2789 int gadget_id_align;
2791 int area_xsize, area_ysize;
2792 char *text_left, *text_right, *text_below, *infotext;
2793 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2795 /* ---------- level playfield content ------------------------------------ */
2799 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2800 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2801 NULL, NULL, NULL, NULL
2804 /* ---------- yam yam content -------------------------------------------- */
2807 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2808 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2809 &level.yamyam_content[0].e[0][0], 3, 3,
2810 NULL, NULL, "1", NULL
2813 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2814 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2815 &level.yamyam_content[1].e[0][0], 3, 3,
2816 NULL, NULL, "2", NULL
2819 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2820 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2821 &level.yamyam_content[2].e[0][0], 3, 3,
2822 NULL, NULL, "3", NULL
2825 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2826 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2827 &level.yamyam_content[3].e[0][0], 3, 3,
2828 NULL, NULL, "4", NULL
2831 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2832 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2833 &level.yamyam_content[4].e[0][0], 3, 3,
2834 NULL, NULL, "5", NULL
2837 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2838 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2839 &level.yamyam_content[5].e[0][0], 3, 3,
2840 NULL, NULL, "6", NULL
2843 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2844 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2845 &level.yamyam_content[6].e[0][0], 3, 3,
2846 NULL, NULL, "7", NULL
2849 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2850 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2851 &level.yamyam_content[7].e[0][0], 3, 3,
2852 NULL, NULL, "8", NULL
2855 /* ---------- magic ball content ----------------------------------------- */
2858 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2859 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2860 &level.ball_content[0].e[0][0], 3, 3,
2861 NULL, NULL, "1", NULL
2864 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2865 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2866 &level.ball_content[1].e[0][0], 3, 3,
2867 NULL, NULL, "2", NULL
2870 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2871 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2872 &level.ball_content[2].e[0][0], 3, 3,
2873 NULL, NULL, "3", NULL
2876 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2877 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2878 &level.ball_content[3].e[0][0], 3, 3,
2879 NULL, NULL, "4", NULL
2882 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2883 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2884 &level.ball_content[4].e[0][0], 3, 3,
2885 NULL, NULL, "5", NULL
2888 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2889 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2890 &level.ball_content[5].e[0][0], 3, 3,
2891 NULL, NULL, "6", NULL
2894 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2895 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2896 &level.ball_content[6].e[0][0], 3, 3,
2897 NULL, NULL, "7", NULL
2900 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2901 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2902 &level.ball_content[7].e[0][0], 3, 3,
2903 NULL, NULL, "8", NULL
2906 /* ---------- android content -------------------------------------------- */
2909 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2910 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2911 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2912 "elements:", NULL, NULL, "elements android can clone"
2915 /* ---------- amoeba content --------------------------------------------- */
2918 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2919 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2920 &level.amoeba_content, 1, 1,
2921 "content:", NULL, NULL, "amoeba content"
2924 /* ---------- level start element ---------------------------------------- */
2927 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2928 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2929 &level.start_element[0], 1, 1,
2930 NULL, NULL, NULL, "level start element"
2933 /* ---------- player artwork element ------------------------------------- */
2936 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2937 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2938 &level.artwork_element[0], 1, 1,
2939 NULL, NULL, NULL, "element for player artwork"
2942 /* ---------- player explosion element ----------------------------------- */
2945 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
2946 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2947 &level.explosion_element[0], 1, 1,
2948 NULL, NULL, NULL, "element for player explosion"
2951 /* ---------- element settings: configure 1 (custom elements) ----------- */
2953 /* ---------- custom graphic --------------------------------------------- */
2956 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2957 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2958 &custom_element.gfx_element, 1, 1,
2959 NULL, NULL, NULL, "custom graphic element"
2962 /* ---------- element settings: configure 2 (custom elements) ----------- */
2964 /* ---------- custom content (when exploding) ---------------------------- */
2967 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2968 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2969 &custom_element.content.e[0][0], 3, 3,
2970 "content:", NULL, NULL, NULL
2973 /* ---------- custom enter and leave element (when moving) --------------- */
2976 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
2977 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
2978 &custom_element.move_enter_element, 1, 1,
2979 "can dig:", " ", NULL, "element that can be digged/collected"
2982 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
2983 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2984 &custom_element.move_leave_element, 1, 1,
2985 NULL, NULL, NULL, "element that will be left behind"
2988 /* ---------- element settings: advanced (custom elements) --------------- */
2990 /* ---------- custom change target --------------------------------------- */
2993 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2994 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
2995 &custom_element_change.target_element, 1, 1,
2996 NULL, "after/when:", NULL, "new target element after change"
2999 /* ---------- custom change content (extended change target) ------------- */
3002 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3003 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3004 &custom_element_change.target_content.e[0][0], 3, 3,
3005 NULL, NULL, NULL, "new extended elements after change"
3008 /* ---------- custom change trigger (element causing change) ------------- */
3011 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3012 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3013 &custom_element_change.trigger_element, 1, 1,
3014 NULL, NULL, NULL, "other element triggering change"
3017 /* ---------- group element content -------------------------------------- */
3020 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3021 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3022 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3023 "content:", NULL, NULL, NULL
3026 /* ---------- random background (for random painting) -------------------- */
3029 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3030 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3031 &random_placement_background_element, 1, 1,
3032 NULL, NULL, NULL, "random placement background"
3038 -----------------------------------------------------------------------------
3039 some internally used variables
3040 -----------------------------------------------------------------------------
3043 /* actual size of level editor drawing area */
3044 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3046 /* actual position of level editor drawing area in level playfield */
3047 static int level_xpos = -1, level_ypos = -1;
3049 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3051 /* drawing elements on the three mouse buttons */
3052 static int new_element1 = EL_WALL;
3053 static int new_element2 = EL_EMPTY;
3054 static int new_element3 = EL_SAND;
3056 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3057 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3058 (button) == 2 ? new_element2 : \
3059 (button) == 3 ? new_element3 : EL_EMPTY)
3060 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3062 /* forward declaration for internal use */
3063 static void ModifyEditorCounterValue(int, int);
3064 static void ModifyEditorCounterLimits(int, int, int);
3065 static void ModifyEditorSelectboxValue(int, int);
3066 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3067 static void ModifyEditorDrawingArea(int, int, int);
3068 static void ModifyEditorElementList();
3069 static void AdjustElementListScrollbar();
3070 static void RedrawDrawingElements();
3071 static void DrawDrawingWindow();
3072 static void DrawLevelInfoWindow();
3073 static void DrawPropertiesWindow();
3074 static void UpdateCustomElementGraphicGadgets();
3075 static boolean checkPropertiesConfig(int);
3076 static void CopyLevelToUndoBuffer(int);
3077 static void HandleDrawingAreas(struct GadgetInfo *);
3078 static void HandleCounterButtons(struct GadgetInfo *);
3079 static void HandleTextInputGadgets(struct GadgetInfo *);
3080 static void HandleTextAreaGadgets(struct GadgetInfo *);
3081 static void HandleSelectboxGadgets(struct GadgetInfo *);
3082 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3083 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3084 static void HandleRadiobuttons(struct GadgetInfo *);
3085 static void HandleCheckbuttons(struct GadgetInfo *);
3086 static void HandleControlButtons(struct GadgetInfo *);
3087 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3088 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3090 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3091 static int right_gadget_border[NUM_EDITOR_GADGETS];
3093 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3094 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3095 static boolean draw_with_brush = FALSE;
3096 static int properties_element = 0;
3098 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3099 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3100 static int undo_buffer_position = 0;
3101 static int undo_buffer_steps = 0;
3103 static int edit_mode;
3104 static int edit_mode_properties;
3106 static int element_shift = 0;
3108 static int editor_hl_boulderdash[] =
3110 EL_INTERNAL_CASCADE_BD_ACTIVE,
3133 static int editor_el_boulderdash[] =
3150 EL_BD_BUTTERFLY_LEFT,
3152 EL_BD_BUTTERFLY_RIGHT,
3153 EL_BD_FIREFLY_RIGHT,
3156 EL_BD_BUTTERFLY_DOWN,
3160 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3161 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3162 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3163 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3165 static int editor_hl_emerald_mine[] =
3167 EL_INTERNAL_CASCADE_EM_ACTIVE,
3190 static int editor_el_emerald_mine[] =
3237 EL_ACID_POOL_TOPLEFT,
3239 EL_ACID_POOL_TOPRIGHT,
3242 EL_ACID_POOL_BOTTOMLEFT,
3243 EL_ACID_POOL_BOTTOM,
3244 EL_ACID_POOL_BOTTOMRIGHT,
3267 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3268 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3269 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3270 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3272 static int editor_hl_emerald_mine_club[] =
3274 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3302 static int editor_el_emerald_mine_club[] =
3329 EL_EMC_WALL_SLIPPERY_1,
3330 EL_EMC_WALL_SLIPPERY_2,
3331 EL_EMC_WALL_SLIPPERY_3,
3332 EL_EMC_WALL_SLIPPERY_4,
3351 EL_BALLOON_SWITCH_ANY,
3352 EL_BALLOON_SWITCH_NONE,
3354 EL_BALLOON_SWITCH_LEFT,
3355 EL_BALLOON_SWITCH_RIGHT,
3356 EL_BALLOON_SWITCH_UP,
3357 EL_BALLOON_SWITCH_DOWN,
3365 EL_EMC_MAGIC_BALL_SWITCH,
3367 EL_EMC_SPRING_BUMPER,
3375 EL_EM_DYNAMITE_ACTIVE,
3384 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3385 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3386 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3387 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3389 static int editor_hl_more[] =
3391 EL_INTERNAL_CASCADE_RND_ACTIVE,
3404 static int editor_el_more[] =
3432 EL_WALL_EMERALD_YELLOW,
3433 EL_WALL_EMERALD_RED,
3434 EL_WALL_EMERALD_PURPLE,
3451 EL_DYNABOMB_INCREASE_NUMBER,
3452 EL_DYNABOMB_INCREASE_SIZE,
3453 EL_DYNABOMB_INCREASE_POWER,
3477 EL_EXPANDABLE_WALL_HORIZONTAL,
3478 EL_EXPANDABLE_WALL_VERTICAL,
3479 EL_EXPANDABLE_WALL_ANY,
3481 EL_INVISIBLE_STEELWALL,
3486 static int *editor_hl_more_ptr = editor_hl_more;
3487 static int *editor_el_more_ptr = editor_el_more;
3488 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3489 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3491 static int editor_hl_sokoban[] =
3493 EL_INTERNAL_CASCADE_SB_ACTIVE,
3511 static int editor_el_sokoban[] =
3514 EL_SOKOBAN_FIELD_EMPTY,
3515 EL_SOKOBAN_FIELD_FULL,
3516 EL_SOKOBAN_FIELD_PLAYER,
3518 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3519 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3520 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3521 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3523 static int editor_hl_supaplex[] =
3525 EL_INTERNAL_CASCADE_SP_ACTIVE,
3543 static int editor_el_supaplex[] =
3556 EL_SP_HARDWARE_GRAY,
3565 EL_SP_GRAVITY_PORT_RIGHT,
3566 EL_SP_GRAVITY_PORT_DOWN,
3567 EL_SP_GRAVITY_PORT_LEFT,
3569 EL_SP_GRAVITY_PORT_UP,
3575 EL_SP_PORT_VERTICAL,
3576 EL_SP_PORT_HORIZONTAL,
3584 EL_SP_HARDWARE_BASE_1,
3585 EL_SP_HARDWARE_GREEN,
3586 EL_SP_HARDWARE_BLUE,
3589 EL_SP_HARDWARE_YELLOW,
3590 EL_SP_HARDWARE_BASE_2,
3591 EL_SP_HARDWARE_BASE_3,
3592 EL_SP_HARDWARE_BASE_4,
3594 EL_SP_HARDWARE_BASE_5,
3595 EL_SP_HARDWARE_BASE_6,
3599 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3600 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3601 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3602 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3604 static int editor_hl_diamond_caves[] =
3606 EL_INTERNAL_CASCADE_DC_ACTIVE,
3634 static int editor_el_diamond_caves[] =
3641 EL_CONVEYOR_BELT_1_LEFT,
3642 EL_CONVEYOR_BELT_1_MIDDLE,
3643 EL_CONVEYOR_BELT_1_RIGHT,
3644 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3646 EL_CONVEYOR_BELT_2_LEFT,
3647 EL_CONVEYOR_BELT_2_MIDDLE,
3648 EL_CONVEYOR_BELT_2_RIGHT,
3649 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3651 EL_CONVEYOR_BELT_3_LEFT,
3652 EL_CONVEYOR_BELT_3_MIDDLE,
3653 EL_CONVEYOR_BELT_3_RIGHT,
3654 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3656 EL_CONVEYOR_BELT_4_LEFT,
3657 EL_CONVEYOR_BELT_4_MIDDLE,
3658 EL_CONVEYOR_BELT_4_RIGHT,
3659 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3661 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3662 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3663 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3664 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3666 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3667 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3668 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3669 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3672 EL_SWITCHGATE_CLOSED,
3673 EL_SWITCHGATE_SWITCH_UP,
3674 EL_SWITCHGATE_SWITCH_DOWN,
3688 EL_STEELWALL_SLIPPERY,
3691 EL_SIGN_EXCLAMATION,
3694 EL_LIGHT_SWITCH_ACTIVE,
3701 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3702 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3703 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3704 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3706 static int editor_hl_dx_boulderdash[] =
3708 EL_INTERNAL_CASCADE_DX_ACTIVE,
3736 static int editor_el_dx_boulderdash[] =
3740 EL_TUBE_HORIZONTAL_DOWN,
3744 EL_TUBE_VERTICAL_RIGHT,
3746 EL_TUBE_VERTICAL_LEFT,
3750 EL_TUBE_HORIZONTAL_UP,
3758 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3759 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3760 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3761 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3763 static int editor_hl_chars[] =
3765 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3778 static int editor_el_chars[] =
3867 EL_CHAR(FONT_ASCII_CURSOR),
3870 static int *editor_hl_chars_ptr = editor_hl_chars;
3871 static int *editor_el_chars_ptr = editor_el_chars;
3872 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3873 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3875 static int editor_hl_custom[] =
3877 EL_INTERNAL_CASCADE_CE_ACTIVE,
3905 static int editor_el_custom[] =
3907 EL_CUSTOM_START + 0,
3908 EL_CUSTOM_START + 1,
3909 EL_CUSTOM_START + 2,
3910 EL_CUSTOM_START + 3,
3912 EL_CUSTOM_START + 4,
3913 EL_CUSTOM_START + 5,
3914 EL_CUSTOM_START + 6,
3915 EL_CUSTOM_START + 7,
3917 EL_CUSTOM_START + 8,
3918 EL_CUSTOM_START + 9,
3919 EL_CUSTOM_START + 10,
3920 EL_CUSTOM_START + 11,
3922 EL_CUSTOM_START + 12,
3923 EL_CUSTOM_START + 13,
3924 EL_CUSTOM_START + 14,
3925 EL_CUSTOM_START + 15,
3927 EL_CUSTOM_START + 16,
3928 EL_CUSTOM_START + 17,
3929 EL_CUSTOM_START + 18,
3930 EL_CUSTOM_START + 19,
3932 EL_CUSTOM_START + 20,
3933 EL_CUSTOM_START + 21,
3934 EL_CUSTOM_START + 22,
3935 EL_CUSTOM_START + 23,
3937 EL_CUSTOM_START + 24,
3938 EL_CUSTOM_START + 25,
3939 EL_CUSTOM_START + 26,
3940 EL_CUSTOM_START + 27,
3942 EL_CUSTOM_START + 28,
3943 EL_CUSTOM_START + 29,
3944 EL_CUSTOM_START + 30,
3945 EL_CUSTOM_START + 31,
3947 EL_CUSTOM_START + 32,
3948 EL_CUSTOM_START + 33,
3949 EL_CUSTOM_START + 34,
3950 EL_CUSTOM_START + 35,
3952 EL_CUSTOM_START + 36,
3953 EL_CUSTOM_START + 37,
3954 EL_CUSTOM_START + 38,
3955 EL_CUSTOM_START + 39,
3957 EL_CUSTOM_START + 40,
3958 EL_CUSTOM_START + 41,
3959 EL_CUSTOM_START + 42,
3960 EL_CUSTOM_START + 43,
3962 EL_CUSTOM_START + 44,
3963 EL_CUSTOM_START + 45,
3964 EL_CUSTOM_START + 46,
3965 EL_CUSTOM_START + 47,
3967 EL_CUSTOM_START + 48,
3968 EL_CUSTOM_START + 49,
3969 EL_CUSTOM_START + 50,
3970 EL_CUSTOM_START + 51,
3972 EL_CUSTOM_START + 52,
3973 EL_CUSTOM_START + 53,
3974 EL_CUSTOM_START + 54,
3975 EL_CUSTOM_START + 55,
3977 EL_CUSTOM_START + 56,
3978 EL_CUSTOM_START + 57,
3979 EL_CUSTOM_START + 58,
3980 EL_CUSTOM_START + 59,
3982 EL_CUSTOM_START + 60,
3983 EL_CUSTOM_START + 61,
3984 EL_CUSTOM_START + 62,
3985 EL_CUSTOM_START + 63,
3987 EL_CUSTOM_START + 64,
3988 EL_CUSTOM_START + 65,
3989 EL_CUSTOM_START + 66,
3990 EL_CUSTOM_START + 67,
3992 EL_CUSTOM_START + 68,
3993 EL_CUSTOM_START + 69,
3994 EL_CUSTOM_START + 70,
3995 EL_CUSTOM_START + 71,
3997 EL_CUSTOM_START + 72,
3998 EL_CUSTOM_START + 73,
3999 EL_CUSTOM_START + 74,
4000 EL_CUSTOM_START + 75,
4002 EL_CUSTOM_START + 76,
4003 EL_CUSTOM_START + 77,
4004 EL_CUSTOM_START + 78,
4005 EL_CUSTOM_START + 79,
4007 EL_CUSTOM_START + 80,
4008 EL_CUSTOM_START + 81,
4009 EL_CUSTOM_START + 82,
4010 EL_CUSTOM_START + 83,
4012 EL_CUSTOM_START + 84,
4013 EL_CUSTOM_START + 85,
4014 EL_CUSTOM_START + 86,
4015 EL_CUSTOM_START + 87,
4017 EL_CUSTOM_START + 88,
4018 EL_CUSTOM_START + 89,
4019 EL_CUSTOM_START + 90,
4020 EL_CUSTOM_START + 91,
4022 EL_CUSTOM_START + 92,
4023 EL_CUSTOM_START + 93,
4024 EL_CUSTOM_START + 94,
4025 EL_CUSTOM_START + 95,
4027 EL_CUSTOM_START + 96,
4028 EL_CUSTOM_START + 97,
4029 EL_CUSTOM_START + 98,
4030 EL_CUSTOM_START + 99,
4032 EL_CUSTOM_START + 100,
4033 EL_CUSTOM_START + 101,
4034 EL_CUSTOM_START + 102,
4035 EL_CUSTOM_START + 103,
4037 EL_CUSTOM_START + 104,
4038 EL_CUSTOM_START + 105,
4039 EL_CUSTOM_START + 106,
4040 EL_CUSTOM_START + 107,
4042 EL_CUSTOM_START + 108,
4043 EL_CUSTOM_START + 109,
4044 EL_CUSTOM_START + 110,
4045 EL_CUSTOM_START + 111,
4047 EL_CUSTOM_START + 112,
4048 EL_CUSTOM_START + 113,
4049 EL_CUSTOM_START + 114,
4050 EL_CUSTOM_START + 115,
4052 EL_CUSTOM_START + 116,
4053 EL_CUSTOM_START + 117,
4054 EL_CUSTOM_START + 118,
4055 EL_CUSTOM_START + 119,
4057 EL_CUSTOM_START + 120,
4058 EL_CUSTOM_START + 121,
4059 EL_CUSTOM_START + 122,
4060 EL_CUSTOM_START + 123,
4062 EL_CUSTOM_START + 124,
4063 EL_CUSTOM_START + 125,
4064 EL_CUSTOM_START + 126,
4065 EL_CUSTOM_START + 127,
4067 EL_CUSTOM_START + 128,
4068 EL_CUSTOM_START + 129,
4069 EL_CUSTOM_START + 130,
4070 EL_CUSTOM_START + 131,
4072 EL_CUSTOM_START + 132,
4073 EL_CUSTOM_START + 133,
4074 EL_CUSTOM_START + 134,
4075 EL_CUSTOM_START + 135,
4077 EL_CUSTOM_START + 136,
4078 EL_CUSTOM_START + 137,
4079 EL_CUSTOM_START + 138,
4080 EL_CUSTOM_START + 139,
4082 EL_CUSTOM_START + 140,
4083 EL_CUSTOM_START + 141,
4084 EL_CUSTOM_START + 142,
4085 EL_CUSTOM_START + 143,
4087 EL_CUSTOM_START + 144,
4088 EL_CUSTOM_START + 145,
4089 EL_CUSTOM_START + 146,
4090 EL_CUSTOM_START + 147,
4092 EL_CUSTOM_START + 148,
4093 EL_CUSTOM_START + 149,
4094 EL_CUSTOM_START + 150,
4095 EL_CUSTOM_START + 151,
4097 EL_CUSTOM_START + 152,
4098 EL_CUSTOM_START + 153,
4099 EL_CUSTOM_START + 154,
4100 EL_CUSTOM_START + 155,
4102 EL_CUSTOM_START + 156,
4103 EL_CUSTOM_START + 157,
4104 EL_CUSTOM_START + 158,
4105 EL_CUSTOM_START + 159,
4107 EL_CUSTOM_START + 160,
4108 EL_CUSTOM_START + 161,
4109 EL_CUSTOM_START + 162,
4110 EL_CUSTOM_START + 163,
4112 EL_CUSTOM_START + 164,
4113 EL_CUSTOM_START + 165,
4114 EL_CUSTOM_START + 166,
4115 EL_CUSTOM_START + 167,
4117 EL_CUSTOM_START + 168,
4118 EL_CUSTOM_START + 169,
4119 EL_CUSTOM_START + 170,
4120 EL_CUSTOM_START + 171,
4122 EL_CUSTOM_START + 172,
4123 EL_CUSTOM_START + 173,
4124 EL_CUSTOM_START + 174,
4125 EL_CUSTOM_START + 175,
4127 EL_CUSTOM_START + 176,
4128 EL_CUSTOM_START + 177,
4129 EL_CUSTOM_START + 178,
4130 EL_CUSTOM_START + 179,
4132 EL_CUSTOM_START + 180,
4133 EL_CUSTOM_START + 181,
4134 EL_CUSTOM_START + 182,
4135 EL_CUSTOM_START + 183,
4137 EL_CUSTOM_START + 184,
4138 EL_CUSTOM_START + 185,
4139 EL_CUSTOM_START + 186,
4140 EL_CUSTOM_START + 187,
4142 EL_CUSTOM_START + 188,
4143 EL_CUSTOM_START + 189,
4144 EL_CUSTOM_START + 190,
4145 EL_CUSTOM_START + 191,
4147 EL_CUSTOM_START + 192,
4148 EL_CUSTOM_START + 193,
4149 EL_CUSTOM_START + 194,
4150 EL_CUSTOM_START + 195,
4152 EL_CUSTOM_START + 196,
4153 EL_CUSTOM_START + 197,
4154 EL_CUSTOM_START + 198,
4155 EL_CUSTOM_START + 199,
4157 EL_CUSTOM_START + 200,
4158 EL_CUSTOM_START + 201,
4159 EL_CUSTOM_START + 202,
4160 EL_CUSTOM_START + 203,
4162 EL_CUSTOM_START + 204,
4163 EL_CUSTOM_START + 205,
4164 EL_CUSTOM_START + 206,
4165 EL_CUSTOM_START + 207,
4167 EL_CUSTOM_START + 208,
4168 EL_CUSTOM_START + 209,
4169 EL_CUSTOM_START + 210,
4170 EL_CUSTOM_START + 211,
4172 EL_CUSTOM_START + 212,
4173 EL_CUSTOM_START + 213,
4174 EL_CUSTOM_START + 214,
4175 EL_CUSTOM_START + 215,
4177 EL_CUSTOM_START + 216,
4178 EL_CUSTOM_START + 217,
4179 EL_CUSTOM_START + 218,
4180 EL_CUSTOM_START + 219,
4182 EL_CUSTOM_START + 220,
4183 EL_CUSTOM_START + 221,
4184 EL_CUSTOM_START + 222,
4185 EL_CUSTOM_START + 223,
4187 EL_CUSTOM_START + 224,
4188 EL_CUSTOM_START + 225,
4189 EL_CUSTOM_START + 226,
4190 EL_CUSTOM_START + 227,
4192 EL_CUSTOM_START + 228,
4193 EL_CUSTOM_START + 229,
4194 EL_CUSTOM_START + 230,
4195 EL_CUSTOM_START + 231,
4197 EL_CUSTOM_START + 232,
4198 EL_CUSTOM_START + 233,
4199 EL_CUSTOM_START + 234,
4200 EL_CUSTOM_START + 235,
4202 EL_CUSTOM_START + 236,
4203 EL_CUSTOM_START + 237,
4204 EL_CUSTOM_START + 238,
4205 EL_CUSTOM_START + 239,
4207 EL_CUSTOM_START + 240,
4208 EL_CUSTOM_START + 241,
4209 EL_CUSTOM_START + 242,
4210 EL_CUSTOM_START + 243,
4212 EL_CUSTOM_START + 244,
4213 EL_CUSTOM_START + 245,
4214 EL_CUSTOM_START + 246,
4215 EL_CUSTOM_START + 247,
4217 EL_CUSTOM_START + 248,
4218 EL_CUSTOM_START + 249,
4219 EL_CUSTOM_START + 250,
4220 EL_CUSTOM_START + 251,
4222 EL_CUSTOM_START + 252,
4223 EL_CUSTOM_START + 253,
4224 EL_CUSTOM_START + 254,
4225 EL_CUSTOM_START + 255,
4229 EL_TRIGGER_CE_VALUE,
4230 EL_TRIGGER_CE_SCORE,
4234 EL_CURRENT_CE_VALUE,
4237 static int *editor_hl_custom_ptr = editor_hl_custom;
4238 static int *editor_el_custom_ptr = editor_el_custom;
4239 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4240 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4242 static int editor_hl_group[] =
4244 EL_INTERNAL_CASCADE_GE_ACTIVE,
4272 static int editor_el_group[] =
4286 EL_GROUP_START + 10,
4287 EL_GROUP_START + 11,
4289 EL_GROUP_START + 12,
4290 EL_GROUP_START + 13,
4291 EL_GROUP_START + 14,
4292 EL_GROUP_START + 15,
4294 EL_GROUP_START + 16,
4295 EL_GROUP_START + 17,
4296 EL_GROUP_START + 18,
4297 EL_GROUP_START + 19,
4299 EL_GROUP_START + 20,
4300 EL_GROUP_START + 21,
4301 EL_GROUP_START + 22,
4302 EL_GROUP_START + 23,
4304 EL_GROUP_START + 24,
4305 EL_GROUP_START + 25,
4306 EL_GROUP_START + 26,
4307 EL_GROUP_START + 27,
4309 EL_GROUP_START + 28,
4310 EL_GROUP_START + 29,
4311 EL_GROUP_START + 30,
4314 static int *editor_hl_group_ptr = editor_hl_group;
4315 static int *editor_el_group_ptr = editor_el_group;
4316 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4317 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4319 static int editor_hl_user_defined[] =
4321 EL_INTERNAL_CASCADE_USER_ACTIVE,
4344 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4345 static int *editor_el_user_defined_ptr = NULL;
4346 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4347 static int num_editor_el_user_defined = 0;
4349 static int editor_hl_dynamic[] =
4351 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4357 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4358 static int *editor_el_dynamic_ptr = NULL;
4359 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4360 static int num_editor_el_dynamic = 0;
4362 static int editor_hl_empty[] = { };
4363 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4365 static int *editor_hl_empty_ptr = editor_hl_empty;
4366 static int *editor_el_empty_ptr = editor_el_empty;
4367 static int num_editor_hl_empty = 0;
4368 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4370 static boolean use_el_empty = FALSE;
4372 static int *editor_elements = NULL; /* dynamically allocated */
4373 static int num_editor_elements = 0; /* dynamically determined */
4377 boolean *setup_value;
4378 boolean *setup_cascade_value;
4380 int **headline_list;
4381 int *headline_list_size;
4384 int *element_list_size;
4386 boolean last_setup_value;
4388 editor_elements_info[] =
4391 &setup.editor.el_boulderdash,
4392 &setup.editor_cascade.el_bd,
4393 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4394 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4397 &setup.editor.el_emerald_mine,
4398 &setup.editor_cascade.el_em,
4399 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4400 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4403 &setup.editor.el_emerald_mine_club,
4404 &setup.editor_cascade.el_emc,
4405 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4406 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4409 &setup.editor.el_more,
4410 &setup.editor_cascade.el_rnd,
4411 &editor_hl_more_ptr, &num_editor_hl_more,
4412 &editor_el_more_ptr, &num_editor_el_more
4415 &setup.editor.el_sokoban,
4416 &setup.editor_cascade.el_sb,
4417 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4418 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4421 &setup.editor.el_supaplex,
4422 &setup.editor_cascade.el_sp,
4423 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4424 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4427 &setup.editor.el_diamond_caves,
4428 &setup.editor_cascade.el_dc,
4429 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4430 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4433 &setup.editor.el_dx_boulderdash,
4434 &setup.editor_cascade.el_dx,
4435 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4436 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4439 &setup.editor.el_chars,
4440 &setup.editor_cascade.el_chars,
4441 &editor_hl_chars_ptr, &num_editor_hl_chars,
4442 &editor_el_chars_ptr, &num_editor_el_chars
4445 &setup.editor.el_custom,
4446 &setup.editor_cascade.el_ce,
4447 &editor_hl_custom_ptr, &num_editor_hl_custom,
4448 &editor_el_custom_ptr, &num_editor_el_custom
4451 &setup.editor.el_custom,
4452 &setup.editor_cascade.el_ge,
4453 &editor_hl_group_ptr, &num_editor_hl_group,
4454 &editor_el_group_ptr, &num_editor_el_group
4457 &setup.editor.el_user_defined,
4458 &setup.editor_cascade.el_user,
4459 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4460 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4463 &setup.editor.el_dynamic,
4464 &setup.editor_cascade.el_dynamic,
4465 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4466 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4471 &editor_hl_empty_ptr, &num_editor_hl_empty,
4472 &editor_el_empty_ptr, &num_editor_el_empty,
4484 -----------------------------------------------------------------------------
4486 -----------------------------------------------------------------------------
4489 static int getMaxInfoTextLength()
4491 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4494 static int getTextWidthForGadget(char *text)
4499 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4502 static int getTextWidthForDrawingArea(char *text)
4507 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4510 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4512 return (gi->x + gi->width + getTextWidthForGadget(text));
4515 static char *getElementInfoText(int element)
4517 char *info_text = NULL;
4520 if (element < MAX_NUM_ELEMENTS)
4522 if (element < NUM_FILE_ELEMENTS)
4525 if (strlen(element_info[element].description) > 0)
4526 info_text = element_info[element].description;
4527 else if (element_info[element].custom_description != NULL)
4528 info_text = element_info[element].custom_description;
4529 else if (element_info[element].editor_description != NULL)
4530 info_text = element_info[element].editor_description;
4533 if (info_text == NULL)
4534 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4539 char *getElementDescriptionFilename(int element)
4541 char *docs_dir = options.docs_directory;
4542 char *elements_subdir = "elements";
4543 static char *filename = NULL;
4544 char basename[MAX_FILENAME_LEN];
4546 checked_free(filename);
4548 /* 1st try: look for element description file for exactly this element */
4549 sprintf(basename, "%s.txt", element_info[element].token_name);
4550 filename = getPath3(docs_dir, elements_subdir, basename);
4551 if (fileExists(filename))
4556 /* 2nd try: look for element description file for this element's class */
4557 sprintf(basename, "%s.txt", element_info[element].class_name);
4558 filename = getPath3(docs_dir, elements_subdir, basename);
4559 if (fileExists(filename))
4565 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4567 boolean element_found[NUM_FILE_ELEMENTS];
4570 /* initialize list of used elements to "not used" */
4571 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4572 element_found[i] = FALSE;
4574 /* find all elements used in current level */
4575 for (y = 0; y < lev_fieldy; y++)
4576 for (x = 0; x < lev_fieldx; x++)
4577 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4578 element_found[Feld[x][y]] = TRUE;
4582 /* count number of elements used in current level */
4583 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4584 if (element_found[i])
4587 /* add space for up to 3 more elements for padding that may be needed */
4590 /* free memory for old list of elements, if needed */
4591 checked_free(*elements);
4593 /* allocate memory for new list of elements */
4594 *elements = checked_malloc(*num_elements * sizeof(int));
4598 /* add all elements used in current level (non-custom/group elements) */
4599 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4600 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4601 (*elements)[(*num_elements)++] = i;
4603 /* add all elements used in current level (custom/group elements) */
4604 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4605 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4606 (*elements)[(*num_elements)++] = i;
4608 while (*num_elements % 4) /* pad with empty elements, if needed */
4609 (*elements)[(*num_elements)++] = EL_EMPTY;
4612 static void ReinitializeElementList()
4614 static boolean initialization_needed = TRUE;
4618 if (initialization_needed)
4620 LoadSetup_EditorCascade(); /* load last editor cascade state */
4622 /* initialize editor cascade element from saved cascade state */
4623 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4625 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4626 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4628 if (IS_EDITOR_CASCADE(*cascade_element))
4630 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4631 EL_CASCADE_INACTIVE(*cascade_element));
4634 initialization_needed = FALSE;
4637 checked_free(editor_elements);
4639 /* reload optional user defined element list for each invocation of editor */
4640 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4641 &num_editor_el_user_defined);
4643 /* initialize dynamic level element list for each invocation of editor */
4644 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4645 &num_editor_el_dynamic);
4647 /* initialize list of empty elements (used for padding, if needed) */
4648 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4649 editor_el_empty[i] = EL_EMPTY;
4651 /* do some sanity checks for each element from element list */
4652 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4654 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4656 int element = (*editor_elements_info[i].element_list)[j];
4658 if (element >= NUM_FILE_ELEMENTS)
4659 Error(ERR_WARN, "editor element %d is runtime element", element);
4661 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4662 Error(ERR_WARN, "no element description for element %d", element);
4666 num_editor_elements = 0;
4667 use_el_empty = FALSE;
4669 /* determine size of element list */
4670 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4672 boolean found_inactive_cascade = FALSE;
4674 if (*editor_elements_info[i].setup_value)
4676 if (setup.editor.el_headlines)
4678 num_editor_elements += *editor_elements_info[i].headline_list_size;
4680 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4682 int element = (*editor_elements_info[i].headline_list)[j];
4684 if (IS_EDITOR_CASCADE_INACTIVE(element))
4685 found_inactive_cascade = TRUE;
4689 if (found_inactive_cascade)
4692 num_editor_elements += *editor_elements_info[i].element_list_size;
4696 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4698 /* offer at least as many elements as element buttons exist */
4699 use_el_empty = TRUE;
4700 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4702 num_editor_elements += num_editor_el_empty;
4705 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4707 /* fill element list */
4708 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4710 boolean found_inactive_cascade = FALSE;
4712 if (*editor_elements_info[i].setup_value)
4714 if (setup.editor.el_headlines)
4716 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4718 int element = (*editor_elements_info[i].headline_list)[j];
4720 editor_elements[pos++] = element;
4722 if (IS_EDITOR_CASCADE_INACTIVE(element))
4723 found_inactive_cascade = TRUE;
4727 if (found_inactive_cascade)
4730 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4731 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4735 /* (this function is also called before editor gadgets are initialized!) */
4736 AdjustElementListScrollbar();
4739 void PrintEditorElementList()
4741 boolean *stop = &setup.editor.el_user_defined;
4744 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4746 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4748 if (IS_EDITOR_CASCADE(cascade_element))
4750 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4751 char *headline = element_info[cascade_element_show].editor_description;
4753 printf_line_with_prefix("# ", "-", 77);
4754 printf("# %s\n", headline);
4755 printf_line_with_prefix("# ", "-", 77);
4758 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4760 int element = (*editor_elements_info[i].headline_list)[j];
4762 if (IS_EDITOR_CASCADE(element))
4763 element = EL_CHAR_MINUS;
4765 printf("# %s\n", element_info[element].token_name);
4771 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4773 int element = (*editor_elements_info[i].element_list)[j];
4775 printf("# %s\n", element_info[element].token_name);
4783 static void ReinitializeElementListButtons()
4785 static boolean last_setup_value_headlines = FALSE;
4786 static boolean initialization_needed = TRUE;
4789 if (!initialization_needed) /* check if editor element setup has changed */
4791 if (last_setup_value_headlines != setup.editor.el_headlines)
4792 initialization_needed = TRUE;
4794 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4795 if (editor_elements_info[i].last_setup_value !=
4796 *editor_elements_info[i].setup_value)
4797 initialization_needed = TRUE;
4800 if (!initialization_needed)
4803 FreeLevelEditorGadgets();
4804 CreateLevelEditorGadgets();
4806 /* store current setup values for next invocation of this function */
4807 last_setup_value_headlines = setup.editor.el_headlines;
4808 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4809 editor_elements_info[i].last_setup_value =
4810 *editor_elements_info[i].setup_value;
4812 initialization_needed = FALSE;
4815 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4818 int border_graphic =
4819 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4822 int num_mini_tilex = width / MINI_TILEX + 1;
4823 int num_mini_tiley = height / MINI_TILEY + 1;
4824 int from_x = dest_x - MINI_TILEX / 2;
4825 int from_y = dest_y - MINI_TILEY / 2;
4826 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4827 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4830 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4832 for (y = 0; y < num_mini_tiley; y++)
4833 for (x = 0; x < num_mini_tilex; x++)
4834 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4835 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4837 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4839 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4840 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4841 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4842 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4845 static void DrawDrawingArea(int id)
4847 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4850 int *value = drawingarea_info[id].value;
4851 int area_xsize = drawingarea_info[id].area_xsize;
4852 int area_ysize = drawingarea_info[id].area_ysize;
4854 for (x = 0; x < area_xsize; x++)
4855 for (y = 0; y < area_ysize; y++)
4856 DrawMiniGraphicExt(drawto,
4857 gi->x + x * MINI_TILEX,
4858 gi->y + y * MINI_TILEY,
4859 el2edimg(value[x * area_ysize + y]));
4862 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4865 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4866 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4868 BlitBitmap(drawto, drawto,
4869 SX + (dx == -1 ? MINI_TILEX : 0),
4870 SY + (dy == -1 ? MINI_TILEY : 0),
4871 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4872 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4873 SX + (dx == +1 ? MINI_TILEX : 0),
4874 SY + (dy == +1 ? MINI_TILEY : 0));
4877 x = (dx == 1 ? 0 : ed_fieldx - 1);
4878 for (y = 0; y < ed_fieldy; y++)
4879 DrawMiniElementOrWall(x, y, from_x, from_y);
4883 y = (dy == 1 ? 0 : ed_fieldy - 1);
4884 for (x = 0; x < ed_fieldx; x++)
4885 DrawMiniElementOrWall(x, y, from_x, from_y);
4888 redraw_mask |= REDRAW_FIELD;
4892 static void CreateControlButtons()
4894 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4895 struct GadgetInfo *gi;
4896 unsigned long event_mask;
4899 /* create toolbox buttons */
4900 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4904 int gd_xoffset, gd_yoffset;
4905 int gd_x1, gd_x2, gd_y1, gd_y2;
4907 int radio_button_nr;
4910 if (id == GADGET_ID_SINGLE_ITEMS ||
4911 id == GADGET_ID_CONNECTED_ITEMS ||
4912 id == GADGET_ID_LINE ||
4913 id == GADGET_ID_ARC ||
4914 id == GADGET_ID_TEXT ||
4915 id == GADGET_ID_RECTANGLE ||
4916 id == GADGET_ID_FILLED_BOX ||
4917 id == GADGET_ID_FLOOD_FILL ||
4918 id == GADGET_ID_GRAB_BRUSH ||
4919 id == GADGET_ID_PICK_ELEMENT ||
4920 id == GADGET_ID_CUSTOM_COPY_FROM ||
4921 id == GADGET_ID_CUSTOM_COPY_TO ||
4922 id == GADGET_ID_CUSTOM_EXCHANGE)
4924 button_type = GD_TYPE_RADIO_BUTTON;
4925 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4926 checked = (id == drawing_function ? TRUE : FALSE);
4927 event_mask = GD_EVENT_PRESSED;
4931 button_type = GD_TYPE_NORMAL_BUTTON;
4932 radio_button_nr = RADIO_NR_NONE;
4935 if (id == GADGET_ID_WRAP_LEFT ||
4936 id == GADGET_ID_WRAP_RIGHT ||
4937 id == GADGET_ID_WRAP_UP ||
4938 id == GADGET_ID_WRAP_DOWN)
4939 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4941 event_mask = GD_EVENT_RELEASED;
4944 if (id < ED_NUM_CTRL1_BUTTONS)
4946 int x = i % ED_CTRL1_BUTTONS_HORIZ;
4947 int y = i / ED_CTRL1_BUTTONS_HORIZ;
4949 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4950 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4951 width = ED_CTRL1_BUTTON_XSIZE;
4952 height = ED_CTRL1_BUTTON_YSIZE;
4954 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4955 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4956 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
4957 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4959 else if (id < ED_NUM_CTRL1_2_BUTTONS)
4961 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4962 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4964 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4965 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4966 width = ED_CTRL2_BUTTON_XSIZE;
4967 height = ED_CTRL2_BUTTON_YSIZE;
4969 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4970 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4971 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4972 gd_y2 = 0; /* no alternative graphic for these buttons */
4974 else if (id < ED_NUM_CTRL1_3_BUTTONS)
4976 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4977 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4979 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4980 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4981 width = ED_CTRL3_BUTTON_XSIZE;
4982 height = ED_CTRL3_BUTTON_YSIZE;
4984 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4985 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4986 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
4987 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4991 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4992 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4994 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4995 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4996 width = ED_CTRL4_BUTTON_XSIZE;
4997 height = ED_CTRL4_BUTTON_YSIZE;
4999 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5000 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5001 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5002 gd_y2 = 0; /* no alternative graphic for these buttons */
5005 gi = CreateGadget(GDI_CUSTOM_ID, id,
5006 GDI_CUSTOM_TYPE_ID, i,
5007 GDI_INFO_TEXT, control_info[i].text,
5008 GDI_X, EX + gd_xoffset,
5009 GDI_Y, EY + gd_yoffset,
5012 GDI_TYPE, button_type,
5013 GDI_STATE, GD_BUTTON_UNPRESSED,
5014 GDI_RADIO_NR, radio_button_nr,
5015 GDI_CHECKED, checked,
5016 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5017 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5018 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5019 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5020 GDI_EVENT_MASK, event_mask,
5021 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5022 GDI_CALLBACK_ACTION, HandleControlButtons,
5026 Error(ERR_EXIT, "cannot create gadget");
5028 level_editor_gadget[id] = gi;
5031 /* create buttons for scrolling of drawing area and element list */
5032 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5034 int id = scrollbutton_info[i].gadget_id;
5035 int x, y, width, height;
5036 int gd_x1, gd_x2, gd_y1, gd_y2;
5038 x = scrollbutton_info[i].x;
5039 y = scrollbutton_info[i].y;
5041 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5043 if (id == GADGET_ID_SCROLL_LIST_UP ||
5044 id == GADGET_ID_SCROLL_LIST_DOWN)
5048 width = ED_SCROLLBUTTON2_XSIZE;
5049 height = ED_SCROLLBUTTON2_YSIZE;
5050 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5051 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5052 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5059 width = ED_SCROLLBUTTON_XSIZE;
5060 height = ED_SCROLLBUTTON_YSIZE;
5061 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5062 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5063 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5067 gi = CreateGadget(GDI_CUSTOM_ID, id,
5068 GDI_CUSTOM_TYPE_ID, i,
5069 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5074 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5075 GDI_STATE, GD_BUTTON_UNPRESSED,
5076 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5077 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5078 GDI_EVENT_MASK, event_mask,
5079 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5080 GDI_CALLBACK_ACTION, HandleControlButtons,
5084 Error(ERR_EXIT, "cannot create gadget");
5086 level_editor_gadget[id] = gi;
5089 /* create buttons for element list */
5090 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5092 Bitmap *deco_bitmap;
5093 int deco_x, deco_y, deco_xpos, deco_ypos;
5094 int gd_xoffset, gd_yoffset;
5095 int gd_x1, gd_x2, gd_y;
5096 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5097 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5098 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5099 int element = editor_elements[i];
5101 event_mask = GD_EVENT_RELEASED;
5103 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5104 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5106 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5107 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5108 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5110 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5111 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5112 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5114 gi = CreateGadget(GDI_CUSTOM_ID, id,
5115 GDI_CUSTOM_TYPE_ID, i,
5116 GDI_INFO_TEXT, getElementInfoText(element),
5117 GDI_X, DX + gd_xoffset,
5118 GDI_Y, DY + gd_yoffset,
5119 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5120 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5121 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5122 GDI_STATE, GD_BUTTON_UNPRESSED,
5123 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5124 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5125 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5126 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5127 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5128 GDI_DECORATION_SHIFTING, 1, 1,
5129 GDI_EVENT_MASK, event_mask,
5130 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5131 GDI_CALLBACK_ACTION, HandleControlButtons,
5135 Error(ERR_EXIT, "cannot create gadget");
5137 level_editor_gadget[id] = gi;
5141 static void CreateCounterButtons()
5143 int max_infotext_len = getMaxInfoTextLength();
5146 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5149 int x = SX + counterbutton_info[i].x; /* down count button */
5150 int y = SY + counterbutton_info[i].y;
5152 /* determine horizontal position to the right of specified gadget */
5153 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5154 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5155 ED_GADGET_TEXT_DISTANCE);
5157 /* determine horizontal offset for leading text */
5158 if (counterbutton_info[i].text_left != NULL)
5159 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5161 for (j = 0; j < 2; j++)
5163 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5164 struct GadgetInfo *gi;
5166 counterbutton_info[i].gadget_id_down :
5167 counterbutton_info[i].gadget_id_up);
5169 int gd_x, gd_x1, gd_x2, gd_y;
5171 unsigned long event_mask;
5172 char infotext[max_infotext_len + 1];
5174 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5176 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5179 ED_SCROLLBUTTON_ID_AREA_LEFT :
5180 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5182 event_mask |= GD_EVENT_RELEASED;
5185 x += 2 * ED_GADGET_DISTANCE;
5186 y += ED_GADGET_DISTANCE;
5188 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5189 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5190 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5191 x_size = ED_SCROLLBUTTON_XSIZE;
5192 y_size = ED_SCROLLBUTTON_YSIZE;
5196 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5197 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5198 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5199 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5200 x_size = ED_BUTTON_COUNT_XSIZE;
5201 y_size = ED_BUTTON_COUNT_YSIZE;
5204 sprintf(infotext, "%s counter value by 1, 5 or 10",
5205 (j == 0 ? "decrease" : "increase"));
5207 gi = CreateGadget(GDI_CUSTOM_ID, id,
5208 GDI_CUSTOM_TYPE_ID, i,
5209 GDI_INFO_TEXT, infotext,
5214 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5215 GDI_STATE, GD_BUTTON_UNPRESSED,
5216 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5217 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5218 GDI_EVENT_MASK, event_mask,
5219 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5220 GDI_CALLBACK_ACTION, HandleCounterButtons,
5224 Error(ERR_EXIT, "cannot create gadget");
5226 level_editor_gadget[id] = gi;
5227 right_gadget_border[id] =
5228 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5230 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5234 int font_type = FONT_INPUT_1;
5235 int font_type_active = FONT_INPUT_1_ACTIVE;
5236 int gd_width = ED_WIN_COUNT_XSIZE;
5238 id = counterbutton_info[i].gadget_id_text;
5239 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5241 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5243 font_type = FONT_LEVEL_NUMBER;
5244 font_type_active = FONT_LEVEL_NUMBER;
5246 x += 2 * ED_GADGET_DISTANCE;
5247 y -= ED_GADGET_DISTANCE;
5249 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5250 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5251 gd_width = ED_WIN_COUNT2_XSIZE;
5255 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5256 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5259 gi = CreateGadget(GDI_CUSTOM_ID, id,
5260 GDI_CUSTOM_TYPE_ID, i,
5261 GDI_INFO_TEXT, "enter counter value",
5264 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5265 GDI_NUMBER_VALUE, 0,
5266 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5267 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5268 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5269 GDI_TEXT_FONT, font_type,
5270 GDI_TEXT_FONT_ACTIVE, font_type_active,
5271 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5272 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5273 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5274 GDI_DESIGN_WIDTH, gd_width,
5275 GDI_EVENT_MASK, event_mask,
5276 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5277 GDI_CALLBACK_ACTION, HandleCounterButtons,
5281 Error(ERR_EXIT, "cannot create gadget");
5283 level_editor_gadget[id] = gi;
5284 right_gadget_border[id] =
5285 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5287 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5293 static void CreateDrawingAreas()
5297 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5299 struct GadgetInfo *gi;
5300 unsigned long event_mask;
5301 int id = drawingarea_info[i].gadget_id;
5302 int x = SX + drawingarea_info[i].x;
5303 int y = SY + drawingarea_info[i].y;
5304 int area_xsize = drawingarea_info[i].area_xsize;
5305 int area_ysize = drawingarea_info[i].area_ysize;
5308 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5309 GD_EVENT_OFF_BORDERS;
5311 /* determine horizontal position to the right of specified gadget */
5312 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5313 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5314 ED_DRAWINGAREA_TEXT_DISTANCE);
5316 /* determine horizontal offset for leading text */
5317 if (drawingarea_info[i].text_left != NULL)
5318 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5320 gi = CreateGadget(GDI_CUSTOM_ID, id,
5321 GDI_CUSTOM_TYPE_ID, i,
5324 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5325 GDI_AREA_SIZE, area_xsize, area_ysize,
5326 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5327 GDI_EVENT_MASK, event_mask,
5328 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5329 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5333 Error(ERR_EXIT, "cannot create gadget");
5335 level_editor_gadget[id] = gi;
5336 right_gadget_border[id] =
5337 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5341 static void CreateTextInputGadgets()
5343 int max_infotext_len = getMaxInfoTextLength();
5346 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5348 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5350 struct GadgetInfo *gi;
5351 unsigned long event_mask;
5352 char infotext[MAX_OUTPUT_LINESIZE + 1];
5353 int id = textinput_info[i].gadget_id;
5355 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5357 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5358 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5360 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5361 infotext[max_infotext_len] = '\0';
5363 gi = CreateGadget(GDI_CUSTOM_ID, id,
5364 GDI_CUSTOM_TYPE_ID, i,
5365 GDI_INFO_TEXT, infotext,
5366 GDI_X, SX + textinput_info[i].x,
5367 GDI_Y, SY + textinput_info[i].y,
5368 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5369 GDI_TEXT_VALUE, textinput_info[i].value,
5370 GDI_TEXT_SIZE, textinput_info[i].size,
5371 GDI_TEXT_FONT, FONT_INPUT_1,
5372 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5373 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5374 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5375 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5376 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5377 GDI_EVENT_MASK, event_mask,
5378 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5379 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5383 Error(ERR_EXIT, "cannot create gadget");
5385 level_editor_gadget[id] = gi;
5389 static void CreateTextAreaGadgets()
5391 int max_infotext_len = getMaxInfoTextLength();
5394 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5396 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5398 struct GadgetInfo *gi;
5399 unsigned long event_mask;
5400 char infotext[MAX_OUTPUT_LINESIZE + 1];
5401 int id = textarea_info[i].gadget_id;
5402 int area_xsize = textarea_info[i].xsize;
5403 int area_ysize = textarea_info[i].ysize;
5405 event_mask = GD_EVENT_TEXT_LEAVING;
5407 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5408 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5410 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5411 infotext[max_infotext_len] = '\0';
5413 gi = CreateGadget(GDI_CUSTOM_ID, id,
5414 GDI_CUSTOM_TYPE_ID, i,
5415 GDI_INFO_TEXT, infotext,
5416 GDI_X, SX + textarea_info[i].x,
5417 GDI_Y, SY + textarea_info[i].y,
5418 GDI_TYPE, GD_TYPE_TEXT_AREA,
5419 GDI_AREA_SIZE, area_xsize, area_ysize,
5420 GDI_TEXT_FONT, FONT_INPUT_1,
5421 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5422 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5423 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5424 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5425 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5426 GDI_EVENT_MASK, event_mask,
5427 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5428 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5432 Error(ERR_EXIT, "cannot create gadget");
5434 level_editor_gadget[id] = gi;
5438 static void CreateSelectboxGadgets()
5440 int max_infotext_len = getMaxInfoTextLength();
5443 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5445 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5447 struct GadgetInfo *gi;
5448 unsigned long event_mask;
5449 char infotext[MAX_OUTPUT_LINESIZE + 1];
5450 int id = selectbox_info[i].gadget_id;
5451 int x = SX + selectbox_info[i].x;
5452 int y = SY + selectbox_info[i].y;
5454 if (selectbox_info[i].size == -1) /* dynamically determine size */
5456 /* (we cannot use -1 for uninitialized values if we directly compare
5457 with results from strlen(), because the '<' and '>' operation will
5458 implicitely cast -1 to an unsigned integer value!) */
5459 selectbox_info[i].size = 0;
5461 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5462 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5463 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5465 selectbox_info[i].size++; /* add one character empty space */
5468 event_mask = GD_EVENT_RELEASED |
5469 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5471 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5472 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5474 /* determine horizontal position to the right of specified gadget */
5475 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5476 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5477 ED_GADGET_TEXT_DISTANCE);
5479 /* determine horizontal offset for leading text */
5480 if (selectbox_info[i].text_left != NULL)
5481 x += getTextWidthForGadget(selectbox_info[i].text_left);
5483 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5484 infotext[max_infotext_len] = '\0';
5486 gi = CreateGadget(GDI_CUSTOM_ID, id,
5487 GDI_CUSTOM_TYPE_ID, i,
5488 GDI_INFO_TEXT, infotext,
5491 GDI_TYPE, GD_TYPE_SELECTBOX,
5492 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5493 GDI_TEXT_SIZE, selectbox_info[i].size,
5494 GDI_TEXT_FONT, FONT_INPUT_1,
5495 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5496 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5497 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5498 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5499 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5500 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5501 GDI_EVENT_MASK, event_mask,
5502 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5503 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5507 Error(ERR_EXIT, "cannot create gadget");
5509 level_editor_gadget[id] = gi;
5510 right_gadget_border[id] =
5511 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5515 static void CreateTextbuttonGadgets()
5517 int max_infotext_len = getMaxInfoTextLength();
5520 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5522 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5523 int gd_x1, gd_x2, gd_y1, gd_y2;
5524 struct GadgetInfo *gi;
5525 unsigned long event_mask;
5526 char infotext[MAX_OUTPUT_LINESIZE + 1];
5527 int id = textbutton_info[i].gadget_id;
5528 int x = SX + textbutton_info[i].x;
5529 int y = SY + textbutton_info[i].y;
5531 if (textbutton_info[i].size == -1) /* dynamically determine size */
5532 textbutton_info[i].size = strlen(textbutton_info[i].text);
5534 event_mask = GD_EVENT_RELEASED;
5536 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5538 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5539 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5540 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5541 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5545 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5546 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5547 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5548 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5551 sprintf(infotext, "%s", textbutton_info[i].infotext);
5552 infotext[max_infotext_len] = '\0';
5554 /* determine horizontal position to the right of specified gadget */
5555 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5556 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5557 ED_GADGET_TEXT_DISTANCE);
5559 /* determine horizontal offset for leading text */
5560 if (textbutton_info[i].text_left != NULL)
5561 x += getTextWidthForGadget(textbutton_info[i].text_left);
5563 gi = CreateGadget(GDI_CUSTOM_ID, id,
5564 GDI_CUSTOM_TYPE_ID, i,
5565 GDI_INFO_TEXT, infotext,
5568 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5569 GDI_TEXT_VALUE, textbutton_info[i].text,
5570 GDI_TEXT_SIZE, textbutton_info[i].size,
5571 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5572 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5573 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5574 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5575 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5576 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5577 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5578 GDI_DECORATION_SHIFTING, 1, 1,
5579 GDI_EVENT_MASK, event_mask,
5580 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5581 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5585 Error(ERR_EXIT, "cannot create gadget");
5587 level_editor_gadget[id] = gi;
5588 right_gadget_border[id] =
5589 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5593 static void CreateGraphicbuttonGadgets()
5595 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5596 struct GadgetInfo *gi;
5597 unsigned long event_mask;
5600 /* create buttons for scrolling of drawing area and element list */
5601 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5603 int id = graphicbutton_info[i].gadget_id;
5604 int gd_x1, gd_x2, gd_y1, gd_y2;
5605 int x = SX + graphicbutton_info[i].x;
5606 int y = SY + graphicbutton_info[i].y;
5608 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5610 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5612 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5613 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5614 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5617 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5619 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5620 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5621 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5625 /* determine horizontal position to the right of specified gadget */
5626 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5627 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5628 ED_GADGET_TEXT_DISTANCE);
5630 /* determine horizontal offset for leading text */
5631 if (graphicbutton_info[i].text_left != NULL)
5632 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5634 gi = CreateGadget(GDI_CUSTOM_ID, id,
5635 GDI_CUSTOM_TYPE_ID, i,
5636 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5639 GDI_WIDTH, graphicbutton_info[i].width,
5640 GDI_HEIGHT, graphicbutton_info[i].height,
5641 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5642 GDI_STATE, GD_BUTTON_UNPRESSED,
5643 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5644 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5645 GDI_EVENT_MASK, event_mask,
5646 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5647 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5651 Error(ERR_EXIT, "cannot create gadget");
5653 level_editor_gadget[id] = gi;
5654 right_gadget_border[id] =
5655 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5659 static void CreateScrollbarGadgets()
5663 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5665 int id = scrollbar_info[i].gadget_id;
5666 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5667 int gd_x1, gd_x2, gd_y1, gd_y2;
5668 struct GadgetInfo *gi;
5669 int items_max, items_visible, item_position;
5670 unsigned long event_mask;
5672 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5674 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5675 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5676 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5678 else /* drawing area scrollbars */
5680 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5682 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5683 items_visible = ed_fieldx;
5688 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5689 items_visible = ed_fieldy;
5694 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5696 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5697 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5698 scrollbar_info[i].height : scrollbar_info[i].width));
5699 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5700 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5702 gi = CreateGadget(GDI_CUSTOM_ID, id,
5703 GDI_CUSTOM_TYPE_ID, i,
5704 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5705 GDI_X, scrollbar_info[i].x,
5706 GDI_Y, scrollbar_info[i].y,
5707 GDI_WIDTH, scrollbar_info[i].width,
5708 GDI_HEIGHT, scrollbar_info[i].height,
5709 GDI_TYPE, scrollbar_info[i].type,
5710 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5711 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5712 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5713 GDI_STATE, GD_BUTTON_UNPRESSED,
5714 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5715 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5716 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5717 GDI_EVENT_MASK, event_mask,
5718 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5719 GDI_CALLBACK_ACTION, HandleControlButtons,
5723 Error(ERR_EXIT, "cannot create gadget");
5725 level_editor_gadget[id] = gi;
5729 static void CreateCheckbuttonGadgets()
5731 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5732 struct GadgetInfo *gi;
5733 unsigned long event_mask;
5734 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5737 event_mask = GD_EVENT_PRESSED;
5739 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5740 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5741 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5742 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5743 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5745 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5747 int id = checkbutton_info[i].gadget_id;
5748 int x = SX + checkbutton_info[i].x;
5749 int y = SY + checkbutton_info[i].y;
5751 if (id == GADGET_ID_STICK_ELEMENT)
5752 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5754 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5756 /* determine horizontal position to the right of specified gadget */
5757 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5758 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5759 ED_GADGET_TEXT_DISTANCE);
5761 /* determine horizontal offset for leading text */
5762 if (checkbutton_info[i].text_left != NULL)
5763 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5765 gi = CreateGadget(GDI_CUSTOM_ID, id,
5766 GDI_CUSTOM_TYPE_ID, i,
5767 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5770 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5771 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5772 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5773 GDI_CHECKED, *checkbutton_info[i].value,
5774 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5775 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5776 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5777 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5778 GDI_EVENT_MASK, event_mask,
5779 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5780 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5784 Error(ERR_EXIT, "cannot create gadget");
5786 level_editor_gadget[id] = gi;
5787 right_gadget_border[id] =
5788 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5792 static void CreateRadiobuttonGadgets()
5794 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5795 struct GadgetInfo *gi;
5796 unsigned long event_mask;
5797 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5800 event_mask = GD_EVENT_PRESSED;
5802 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5803 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5804 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5805 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5806 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5808 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5810 int id = radiobutton_info[i].gadget_id;
5811 int x = SX + radiobutton_info[i].x;
5812 int y = SY + radiobutton_info[i].y;
5815 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5817 /* determine horizontal position to the right of specified gadget */
5818 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5819 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5820 ED_GADGET_TEXT_DISTANCE);
5822 /* determine horizontal offset for leading text */
5823 if (radiobutton_info[i].text_left != NULL)
5824 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5826 gi = CreateGadget(GDI_CUSTOM_ID, id,
5827 GDI_CUSTOM_TYPE_ID, i,
5828 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5831 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5832 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5833 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5834 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5835 GDI_CHECKED, checked,
5836 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5837 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5838 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5839 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5840 GDI_EVENT_MASK, event_mask,
5841 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5842 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5846 Error(ERR_EXIT, "cannot create gadget");
5848 level_editor_gadget[id] = gi;
5849 right_gadget_border[id] =
5850 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5854 void CreateLevelEditorGadgets()
5856 int old_game_status = game_status;
5858 /* setting 'game_status' is needed to get the right fonts for the editor */
5859 game_status = GAME_MODE_EDITOR;
5861 ReinitializeElementList();
5863 CreateControlButtons();
5864 CreateScrollbarGadgets();
5866 /* order of function calls is important because of cross-references */
5867 CreateCheckbuttonGadgets();
5868 CreateCounterButtons();
5869 CreateRadiobuttonGadgets();
5870 CreateTextInputGadgets();
5871 CreateTextAreaGadgets();
5872 CreateSelectboxGadgets();
5873 CreateGraphicbuttonGadgets();
5874 CreateTextbuttonGadgets();
5875 CreateDrawingAreas();
5877 game_status = old_game_status;
5880 void FreeLevelEditorGadgets()
5884 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5886 FreeGadget(level_editor_gadget[i]);
5888 level_editor_gadget[i] = NULL;
5892 static void MapCounterButtons(int id)
5894 int gadget_id_down = counterbutton_info[id].gadget_id_down;
5895 int gadget_id_text = counterbutton_info[id].gadget_id_text;
5896 int gadget_id_up = counterbutton_info[id].gadget_id_up;
5897 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5898 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5899 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
5900 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5901 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5902 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5903 int yoffset = ED_BORDER_SIZE;
5904 int x_left = gi_down->x - xoffset_left;
5906 int x_right; /* set after gadget position was modified */
5908 int x_right = gi_up->x + gi_up->width + xoffset_right;
5910 int y_above = gi_down->y - yoffset_above;
5912 int y; /* set after gadget position was modified */
5914 /* counter limits must be changed first to prevent value truncation */
5915 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5916 counterbutton_info[id].max_value);
5918 /* right text position might have changed after setting position above */
5919 x_right = gi_up->x + gi_up->width + xoffset_right;
5921 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5923 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5924 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5925 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5927 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5928 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5929 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5932 /* vertical position might have changed after setting position above */
5933 y = gi_up->y + yoffset;
5935 if (counterbutton_info[id].text_above)
5936 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5938 if (counterbutton_info[id].text_left)
5939 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5941 if (counterbutton_info[id].text_right)
5942 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5949 static void MapControlButtons()
5954 /* map toolbox buttons (excluding special CE toolbox buttons) */
5955 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5956 MapGadget(level_editor_gadget[i]);
5958 /* map buttons to select elements */
5959 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5960 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5961 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5962 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5963 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5965 /* map buttons to select level */
5966 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5967 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5968 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5969 MapCounterButtons(counter_id);
5972 static void MapDrawingArea(int id)
5974 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5975 int area_xsize = gi->drawing.area_xsize;
5976 int area_ysize = gi->drawing.area_ysize;
5977 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5978 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5979 int x_left = gi->x - xoffset_left;
5980 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5981 int x_below = gi->x + (gi->width - xoffset_below) / 2;
5982 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5983 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5985 if (drawingarea_info[id].text_left)
5986 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5988 if (drawingarea_info[id].text_right)
5989 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5991 if (drawingarea_info[id].text_below)
5992 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5994 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5996 DrawElementBorder(gi->x, gi->y,
5997 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5999 DrawDrawingArea(id);
6005 static void MapTextInputGadget(int id)
6007 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6008 int xoffset_above = 0;
6009 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6010 int x_above = textinput_info[id].x + xoffset_above;
6011 int y_above = textinput_info[id].y + yoffset_above;
6013 if (textinput_info[id].text_above)
6014 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6016 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6021 static void MapTextAreaGadget(int id)
6023 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6024 int xoffset_above = 0;
6025 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6026 int x_above = textarea_info[id].x + xoffset_above;
6027 int y_above = textarea_info[id].y + yoffset_above;
6029 if (textarea_info[id].text_above)
6030 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6032 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6037 static void MapSelectboxGadget(int id)
6039 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6040 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6041 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6042 int yoffset = ED_BORDER_SIZE;
6043 int x_left = gi->x - xoffset_left;
6044 int x_right = gi->x + gi->width + xoffset_right;
6045 int y = gi->y + yoffset;
6047 if (selectbox_info[id].text_left)
6048 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6050 if (selectbox_info[id].text_right)
6051 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6053 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6058 static void MapTextbuttonGadget(int id)
6060 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6061 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6062 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6063 int yoffset = ED_BORDER_SIZE;
6064 int x_left = gi->x - xoffset_left;
6065 int x_right = gi->x + gi->width + xoffset_right;
6066 int y = gi->y + yoffset;
6068 /* only show button to delete change pages when more than minimum pages */
6069 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6070 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6073 if (textbutton_info[id].text_left)
6074 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6076 if (textbutton_info[id].text_right)
6077 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6082 static void MapGraphicbuttonGadget(int id)
6084 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6085 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6086 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6087 int yoffset = ED_BORDER_SIZE;
6088 int x_left = gi->x - xoffset_left;
6089 int x_right = gi->x + gi->width + xoffset_right;
6090 int y = gi->y + yoffset;
6092 if (graphicbutton_info[id].text_left)
6093 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6095 if (graphicbutton_info[id].text_right)
6096 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6101 static void MapRadiobuttonGadget(int id)
6103 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6104 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6105 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6106 int yoffset = ED_BORDER_SIZE;
6107 int x_left = gi->x - xoffset_left;
6108 int x_right = gi->x + gi->width + xoffset_right;
6109 int y = gi->y + yoffset;
6111 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6113 if (radiobutton_info[id].text_left)
6114 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6116 if (radiobutton_info[id].text_right)
6117 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6119 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6124 static void MapCheckbuttonGadget(int id)
6126 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6127 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6128 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6129 int yoffset = ED_BORDER_SIZE;
6130 int x_left, x_right, y; /* set after gadget position was modified */
6132 /* set position for gadgets with dynamically determined position */
6133 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6134 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6135 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6137 x_left = gi->x - xoffset_left;
6138 x_right = gi->x + gi->width + xoffset_right;
6139 y = gi->y + yoffset;
6141 if (checkbutton_info[id].text_left)
6142 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6144 if (checkbutton_info[id].text_right)
6145 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6147 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6152 static void MapMainDrawingArea()
6154 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6155 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6158 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6160 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6161 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6162 no_horizontal_scrollbar) ||
6163 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6164 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6165 no_vertical_scrollbar))
6168 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6171 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6173 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6174 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6177 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6180 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6183 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6187 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6189 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6190 i == GADGET_ID_CUSTOM_COPY_TO ||
6191 i == GADGET_ID_CUSTOM_EXCHANGE ||
6192 i == GADGET_ID_CUSTOM_COPY ||
6193 i == GADGET_ID_CUSTOM_PASTE)
6196 MapGadget(level_editor_gadget[i]);
6198 UnmapGadget(level_editor_gadget[i]);
6203 static void MapLevelEditorToolboxCustomGadgets()
6205 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6208 static void UnmapLevelEditorToolboxCustomGadgets()
6210 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6213 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6215 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6218 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6220 if (i != GADGET_ID_SINGLE_ITEMS &&
6221 i != GADGET_ID_PROPERTIES &&
6222 i != GADGET_ID_PICK_ELEMENT)
6224 struct GadgetInfo *gi = level_editor_gadget[i];
6232 BlitBitmap(gd_bitmap, drawto,
6233 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6234 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6235 gi->width, gi->height, gi->x, gi->y);
6237 redraw_mask |= REDRAW_DOOR_3;
6243 static void MapLevelEditorToolboxDrawingGadgets()
6245 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6248 static void UnmapLevelEditorToolboxDrawingGadgets()
6250 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6253 static void UnmapDrawingArea(int id)
6255 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6258 static void UnmapLevelEditorWindowGadgets()
6262 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6263 if (level_editor_gadget[i]->x < SX + SXSIZE)
6264 UnmapGadget(level_editor_gadget[i]);
6267 void UnmapLevelEditorGadgets()
6271 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6272 UnmapGadget(level_editor_gadget[i]);
6275 static void ResetUndoBuffer()
6277 undo_buffer_position = -1;
6278 undo_buffer_steps = -1;
6279 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6281 level.changed = FALSE;
6284 static void DrawEditModeWindow()
6286 ModifyEditorElementList();
6287 RedrawDrawingElements();
6289 if (edit_mode == ED_MODE_INFO)
6290 DrawLevelInfoWindow();
6291 else if (edit_mode == ED_MODE_PROPERTIES)
6292 DrawPropertiesWindow();
6293 else /* edit_mode == ED_MODE_DRAWING */
6294 DrawDrawingWindow();
6297 static boolean LevelChanged()
6299 boolean field_changed = FALSE;
6302 if (leveldir_current->readonly)
6305 for (y = 0; y < lev_fieldy; y++)
6306 for (x = 0; x < lev_fieldx; x++)
6307 if (Feld[x][y] != level.field[x][y])
6308 field_changed = TRUE;
6310 return (level.changed || field_changed);
6313 static boolean LevelContainsPlayer()
6315 boolean player_found = FALSE;
6318 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6320 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6322 if (Feld[x][y] == EL_PLAYER_1 ||
6323 Feld[x][y] == EL_SP_MURPHY)
6324 player_found = TRUE;
6327 return player_found;
6330 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6331 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6335 for (x = 0; x < lev_fieldx; x++)
6336 for (y = 0; y < lev_fieldy; y++)
6337 dst[x][y] = src[x][y];
6340 static int setSelectboxValue(int selectbox_id, int new_value)
6342 int new_index_value = 0;
6345 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6346 if (selectbox_info[selectbox_id].options[i].value == new_value)
6347 new_index_value = i;
6349 *selectbox_info[selectbox_id].value =
6350 selectbox_info[selectbox_id].options[new_index_value].value;
6352 return new_index_value;
6355 static void setSelectboxSpecialActionVariablesIfNeeded()
6359 /* change action mode and arg variables according to action type variable */
6360 for (i = 0; action_arg_options[i].value != -1; i++)
6362 if (action_arg_options[i].value == custom_element_change.action_type)
6364 int mode = action_arg_options[i].mode;
6366 /* only change if corresponding selectbox has changed */
6367 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6368 action_arg_modes[mode])
6370 custom_element_change.action_mode =
6371 (action_arg_modes[mode])[0].value;
6373 custom_element_change.action_mode = -1;
6376 /* only change if corresponding selectbox has changed */
6377 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6378 action_arg_options[i].options)
6380 custom_element_change.action_arg =
6381 action_arg_options[i].options[0].value;
6383 custom_element_change.action_arg = -1;
6391 static void setSelectboxSpecialActionOptions()
6395 /* change action mode and arg selectbox according to action type selectbox */
6396 for (i = 0; action_arg_options[i].value != -1; i++)
6398 if (action_arg_options[i].value == custom_element_change.action_type)
6400 int mode = action_arg_options[i].mode;
6402 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6403 action_arg_modes[mode]);
6404 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6405 custom_element_change.action_mode);
6407 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6408 action_arg_options[i].options);
6409 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6410 custom_element_change.action_arg);
6416 static void copy_custom_element_settings(int element_from, int element_to)
6418 struct ElementInfo *ei_from = &element_info[element_from];
6419 struct ElementInfo *ei_to = &element_info[element_to];
6422 /* ---------- copy element description ---------- */
6423 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6424 ei_to->description[i] = ei_from->description[i];
6426 /* ---------- copy element base properties ---------- */
6428 ei_to->properties[EP_BITFIELD_BASE] = ei_from->properties[EP_BITFIELD_BASE];
6430 Properties[element_to][EP_BITFIELD_BASE] =
6431 Properties[element_from][EP_BITFIELD_BASE];
6434 /* ---------- copy custom property values ---------- */
6436 ei_to->use_gfx_element = ei_from->use_gfx_element;
6437 ei_to->gfx_element = ei_from->gfx_element;
6439 ei_to->access_direction = ei_from->access_direction;
6441 ei_to->collect_score_initial = ei_from->collect_score_initial;
6442 ei_to->collect_count_initial = ei_from->collect_count_initial;
6444 ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6445 ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6446 ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6448 ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6449 ei_to->push_delay_random = ei_from->push_delay_random;
6450 ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6451 ei_to->drop_delay_random = ei_from->drop_delay_random;
6452 ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6453 ei_to->move_delay_random = ei_from->move_delay_random;
6455 ei_to->move_pattern = ei_from->move_pattern;
6456 ei_to->move_direction_initial = ei_from->move_direction_initial;
6457 ei_to->move_stepsize = ei_from->move_stepsize;
6459 ei_to->move_enter_element = ei_from->move_enter_element;
6460 ei_to->move_leave_element = ei_from->move_leave_element;
6461 ei_to->move_leave_type = ei_from->move_leave_type;
6463 ei_to->slippery_type = ei_from->slippery_type;
6465 for (y = 0; y < 3; y++)
6466 for (x = 0; x < 3; x++)
6467 ei_to->content.e[x][y] = ei_from->content.e[x][y];
6469 ei_to->explosion_type = ei_from->explosion_type;
6470 ei_to->explosion_delay = ei_from->explosion_delay;
6471 ei_to->ignition_delay = ei_from->ignition_delay;
6473 /* ---------- reinitialize and copy change pages ---------- */
6475 ei_to->num_change_pages = ei_from->num_change_pages;
6476 ei_to->current_change_page = ei_from->current_change_page;
6478 setElementChangePages(ei_to, ei_to->num_change_pages);
6480 for (i=0; i < ei_to->num_change_pages; i++)
6481 ei_to->change_page[i] = ei_from->change_page[i];
6483 /* ---------- copy group element info ---------- */
6484 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
6485 *ei_to->group = *ei_from->group;
6487 /* mark this custom element as modified */
6488 ei_to->modified_settings = TRUE;
6491 static void replace_custom_element_in_settings(int element_from,
6496 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6498 struct ElementInfo *ei = &element_info[i];
6500 for (y = 0; y < 3; y++)
6501 for (x = 0; x < 3; x++)
6502 if (ei->content.e[x][y] == element_from)
6503 ei->content.e[x][y] = element_to;
6505 for (j = 0; j < ei->num_change_pages; j++)
6507 struct ElementChangeInfo *change = &ei->change_page[j];
6509 if (change->target_element == element_from)
6510 change->target_element = element_to;
6512 if (change->trigger_element == element_from)
6513 change->trigger_element = element_to;
6515 for (y = 0; y < 3; y++)
6516 for (x = 0; x < 3; x++)
6517 if (change->target_content.e[x][y] == element_from)
6518 change->target_content.e[x][y] = element_to;
6521 if (ei->group != NULL) /* group or internal */
6522 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6523 if (ei->group->element[j] == element_from)
6524 ei->group->element[j] = element_to;
6528 static void replace_custom_element_in_playfield(int element_from,
6533 for (x = 0; x < lev_fieldx; x++)
6534 for (y = 0; y < lev_fieldy; y++)
6535 if (Feld[x][y] == element_from)
6536 Feld[x][y] = element_to;
6539 static boolean CopyCustomElement(int element_old, int element_new,
6542 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6544 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6545 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6546 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6548 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6550 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6551 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6552 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6554 level.changed = TRUE;
6556 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6558 Request("Please choose custom element !", REQ_CONFIRM);
6562 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6564 Request("Please choose group element !", REQ_CONFIRM);
6570 level.changed = TRUE;
6573 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6575 copy_custom_element_settings(element_new, element_old);
6577 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6579 copy_custom_element_settings(element_old, element_new);
6581 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6583 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6584 copy_custom_element_settings(element_new, element_old);
6585 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6587 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6588 replace_custom_element_in_settings(element_new, element_old);
6589 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6591 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6592 replace_custom_element_in_playfield(element_new, element_old);
6593 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6596 UpdateCustomElementGraphicGadgets();
6597 DrawPropertiesWindow();
6602 static void CopyCustomElementPropertiesToEditor(int element)
6605 int current_change_page = element_info[element].current_change_page;
6607 /* dynamically (re)build selectbox for selecting change page */
6608 for (i = 0; i < element_info[element].num_change_pages; i++)
6610 sprintf(options_change_page_strings[i], "%d", i + 1);
6612 options_change_page[i].value = i;
6613 options_change_page[i].text = options_change_page_strings[i];
6616 options_change_page[i].value = -1;
6617 options_change_page[i].text = NULL;
6619 /* needed here to initialize combined element properties */
6620 InitElementPropertiesEngine(level.game_version);
6622 element_info[element].change =
6623 &element_info[element].change_page[current_change_page];
6625 custom_element = element_info[element];
6626 custom_element_change = *element_info[element].change;
6628 /* needed to initially set selectbox options for special action options */
6629 setSelectboxSpecialActionOptions();
6631 /* needed to initially set selectbox value variables to reliable defaults */
6632 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6633 setSelectboxValue(i, *selectbox_info[i].value);
6635 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6636 custom_element_properties[i] = HAS_PROPERTY(element, i);
6638 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6639 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6641 /* ---------- element settings: configure (custom elements) ------------- */
6643 /* set accessible layer selectbox help value */
6644 custom_element.access_type =
6645 (IS_WALKABLE(element) ? EP_WALKABLE :
6646 IS_PASSABLE(element) ? EP_PASSABLE :
6647 custom_element.access_type);
6648 custom_element.access_layer =
6649 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6650 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6651 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6652 custom_element.access_layer);
6653 custom_element.access_protected =
6654 (IS_PROTECTED(element) ? 1 : 0);
6655 custom_element_properties[EP_ACCESSIBLE] =
6656 (IS_ACCESSIBLE_OVER(element) ||
6657 IS_ACCESSIBLE_INSIDE(element) ||
6658 IS_ACCESSIBLE_UNDER(element));
6660 /* set walk-to-object action selectbox help value */
6661 custom_element.walk_to_action =
6662 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6663 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6664 IS_DROPPABLE(element) ? EP_DROPPABLE :
6665 IS_THROWABLE(element) ? EP_THROWABLE :
6666 IS_PUSHABLE(element) ? EP_PUSHABLE :
6667 custom_element.walk_to_action);
6668 custom_element_properties[EP_WALK_TO_OBJECT] =
6669 (IS_DIGGABLE(element) ||
6670 IS_COLLECTIBLE_ONLY(element) ||
6671 IS_DROPPABLE(element) ||
6672 IS_THROWABLE(element) ||
6673 IS_PUSHABLE(element));
6675 /* set smash targets selectbox help value */
6676 custom_element.smash_targets =
6677 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6678 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6679 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6680 custom_element.smash_targets);
6681 custom_element_properties[EP_CAN_SMASH] =
6682 (CAN_SMASH_EVERYTHING(element) ||
6683 CAN_SMASH_ENEMIES(element) ||
6684 CAN_SMASH_PLAYER(element));
6686 /* set deadliness selectbox help value */
6687 custom_element.deadliness =
6688 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6689 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6690 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6691 custom_element.deadliness);
6692 custom_element_properties[EP_DEADLY] =
6693 (DONT_TOUCH(element) ||
6694 DONT_COLLIDE_WITH(element) ||
6695 DONT_RUN_INTO(element));
6697 /* ---------- element settings: advanced (custom elements) --------------- */
6699 /* set "change by direct action" selectbox help value */
6700 custom_element_change.direct_action =
6701 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6702 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6703 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6704 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6705 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6706 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6707 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6708 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6709 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6710 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6711 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6712 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6713 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6714 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6715 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6716 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6717 custom_element_change.direct_action);
6719 /* set "change by other element action" selectbox help value */
6720 custom_element_change.other_action =
6721 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6722 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6723 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6724 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6725 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6726 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6727 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6728 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6729 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6730 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6731 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6732 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6733 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6734 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6735 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6736 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6737 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6738 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6739 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6740 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6741 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6742 custom_element_change.other_action);
6745 static void CopyGroupElementPropertiesToEditor(int element)
6747 group_element_info = *element_info[element].group;
6748 custom_element = element_info[element]; /* needed for description */
6751 static void CopyClassicElementPropertiesToEditor(int element)
6753 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6754 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6755 getMoveIntoAcidProperty(&level, element);
6757 if (MAYBE_DONT_COLLIDE_WITH(element))
6758 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6759 getDontCollideWithProperty(&level, element);
6762 static void CopyElementPropertiesToEditor(int element)
6764 if (IS_CUSTOM_ELEMENT(element))
6765 CopyCustomElementPropertiesToEditor(element);
6766 else if (IS_GROUP_ELEMENT(element))
6767 CopyGroupElementPropertiesToEditor(element);
6769 CopyClassicElementPropertiesToEditor(element);
6772 static void CopyCustomElementPropertiesToGame(int element)
6775 int access_type_and_layer;
6777 /* mark that this custom element has been modified */
6778 custom_element.modified_settings = TRUE;
6779 level.changed = TRUE;
6781 if (level.use_custom_template)
6783 if (Request("Copy and modify level template ?", REQ_ASK))
6785 level.use_custom_template = FALSE;
6786 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6787 GDI_CHECKED, FALSE, GDI_END);
6791 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6793 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6797 element_info[element] = custom_element;
6798 *element_info[element].change = custom_element_change;
6800 /* ---------- element settings: configure (custom elements) ------------- */
6802 /* set accessible property from checkbox and selectbox */
6803 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6804 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6805 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6806 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6807 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6808 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6809 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6810 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6811 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6812 custom_element_properties[access_type_and_layer] =
6813 custom_element_properties[EP_ACCESSIBLE];
6814 custom_element_properties[EP_PROTECTED] =
6815 (custom_element.access_protected != 0 &&
6816 custom_element_properties[EP_ACCESSIBLE]);
6818 /* set walk-to-object property from checkbox and selectbox */
6819 custom_element_properties[EP_DIGGABLE] = FALSE;
6820 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6821 custom_element_properties[EP_DROPPABLE] = FALSE;
6822 custom_element_properties[EP_THROWABLE] = FALSE;
6823 custom_element_properties[EP_PUSHABLE] = FALSE;
6824 custom_element_properties[custom_element.walk_to_action] =
6825 custom_element_properties[EP_WALK_TO_OBJECT];
6827 /* set smash property from checkbox and selectbox */
6828 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6829 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6830 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6831 custom_element_properties[custom_element.smash_targets] =
6832 custom_element_properties[EP_CAN_SMASH];
6834 /* set deadliness property from checkbox and selectbox */
6835 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6836 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6837 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6838 custom_element_properties[custom_element.deadliness] =
6839 custom_element_properties[EP_DEADLY];
6841 /* ---------- element settings: advanced (custom elements) --------------- */
6843 /* set player change event from checkbox and selectbox */
6844 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6845 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6846 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6847 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6848 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6849 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6850 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6851 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6852 custom_element_change_events[CE_SWITCHED] = FALSE;
6853 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6854 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6855 custom_element_change_events[CE_BLOCKED] = FALSE;
6856 custom_element_change_events[CE_IMPACT] = FALSE;
6857 custom_element_change_events[CE_SMASHED] = FALSE;
6858 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6859 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6860 custom_element_change_events[custom_element_change.direct_action] =
6861 custom_element_change_events[CE_BY_DIRECT_ACTION];
6863 /* set other element action change event from checkbox and selectbox */
6864 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6865 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6866 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6867 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6868 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6869 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6870 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6871 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6872 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6873 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6874 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6875 custom_element_change_events[CE_HITTING_X] = FALSE;
6876 custom_element_change_events[CE_DIGGING_X] = FALSE;
6877 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6878 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6879 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6880 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6881 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6882 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6883 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6884 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6885 custom_element_change_events[custom_element_change.other_action] =
6886 custom_element_change_events[CE_BY_OTHER_ACTION];
6888 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6889 SET_PROPERTY(element, i, custom_element_properties[i]);
6891 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6892 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6894 /* copy change events also to special level editor variable */
6895 custom_element = element_info[element];
6896 custom_element_change = *element_info[element].change;
6899 static void CopyGroupElementPropertiesToGame(int element)
6901 element_info[element] = custom_element;
6902 *element_info[element].group = group_element_info;
6904 /* mark that this group element has been modified */
6905 element_info[element].modified_settings = TRUE;
6906 level.changed = TRUE;
6909 static void CopyClassicElementPropertiesToGame(int element)
6911 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6912 setMoveIntoAcidProperty(&level, element,
6913 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6915 if (MAYBE_DONT_COLLIDE_WITH(element))
6916 setDontCollideWithProperty(&level, element,
6917 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6920 static void CopyElementPropertiesToGame(int element)
6922 if (IS_CUSTOM_ELEMENT(element))
6923 CopyCustomElementPropertiesToGame(element);
6924 else if (IS_GROUP_ELEMENT(element))
6925 CopyGroupElementPropertiesToGame(element);
6927 CopyClassicElementPropertiesToGame(element);
6930 void CheckElementDescriptions()
6934 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6935 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6936 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6941 CloseDoor(DOOR_CLOSE_ALL);
6942 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6945 CheckElementDescriptions();
6948 if (level_editor_test_game)
6950 CopyPlayfield(level.field, Feld);
6951 CopyPlayfield(FieldBackup, level.field);
6953 level_editor_test_game = FALSE;
6957 edit_mode = ED_MODE_DRAWING;
6958 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6966 /* copy default editor door content to main double buffer */
6967 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6968 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6970 /* draw bigger door */
6971 DrawSpecialEditorDoor();
6973 /* draw new control window */
6974 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6975 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6977 redraw_mask |= REDRAW_ALL;
6979 ReinitializeElementList(); /* update dynamic level element list */
6980 ReinitializeElementListButtons(); /* custom element may look different */
6983 MapControlButtons();
6985 DrawEditModeWindow();
6987 /* copy actual editor door content to door double buffer for OpenDoor() */
6988 BlitBitmap(drawto, bitmap_db_door,
6989 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6991 OpenDoor(DOOR_OPEN_1);
6994 static void AdjustDrawingAreaGadgets()
6996 int ed_xsize = lev_fieldx + 2;
6997 int ed_ysize = lev_fieldy + 2;
6998 int max_ed_fieldx = MAX_ED_FIELDX;
6999 int max_ed_fieldy = MAX_ED_FIELDY;
7000 boolean horizontal_scrollbar_needed;
7001 boolean vertical_scrollbar_needed;
7002 int x, y, width, height;
7003 int xoffset, yoffset;
7005 /* check if we need any scrollbars */
7006 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7007 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7009 /* check if we have a smaller editor field because of scrollbars */
7010 if (horizontal_scrollbar_needed)
7011 max_ed_fieldy = MAX_ED_FIELDY - 1;
7012 if (vertical_scrollbar_needed)
7013 max_ed_fieldx = MAX_ED_FIELDX - 1;
7015 /* check again if we now need more scrollbars because of less space */
7016 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7017 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7019 /* check if editor field gets even smaller after adding new scrollbars */
7020 if (horizontal_scrollbar_needed)
7021 max_ed_fieldy = MAX_ED_FIELDY - 1;
7022 if (vertical_scrollbar_needed)
7023 max_ed_fieldx = MAX_ED_FIELDX - 1;
7025 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7026 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7028 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7029 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7030 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7031 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7034 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7035 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7037 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7038 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7040 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7041 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7043 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7044 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7046 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7048 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7050 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7052 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7056 static void AdjustLevelScrollPosition()
7058 if (level_xpos < -1)
7060 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7061 level_xpos = lev_fieldx - ed_fieldx + 1;
7062 if (lev_fieldx < ed_fieldx - 2)
7065 if (level_ypos < -1)
7067 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7068 level_ypos = lev_fieldy - ed_fieldy + 1;
7069 if (lev_fieldy < ed_fieldy - 2)
7073 static void AdjustEditorScrollbar(int id)
7075 struct GadgetInfo *gi = level_editor_gadget[id];
7076 int items_max, items_visible, item_position;
7078 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7080 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7081 items_visible = ed_fieldx;
7082 item_position = level_xpos + 1;
7086 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7087 items_visible = ed_fieldy;
7088 item_position = level_ypos + 1;
7091 if (item_position > items_max - items_visible)
7092 item_position = items_max - items_visible;
7094 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7095 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7098 static void AdjustElementListScrollbar()
7100 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7101 int items_max, items_visible, item_position;
7103 /* correct position of element list scrollbar */
7104 if (element_shift < 0)
7106 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7107 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7109 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7110 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7111 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7113 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7114 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7115 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7118 static void ModifyEditorCounterValue(int counter_id, int new_value)
7120 int *counter_value = counterbutton_info[counter_id].value;
7121 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7122 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7124 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7126 if (counter_value != NULL)
7127 *counter_value = gi->textinput.number_value;
7130 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7132 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7133 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7135 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7137 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7138 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7140 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7141 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7143 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7144 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7148 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7150 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7151 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7152 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7154 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7157 static void ModifyEditorSelectboxOptions(int selectbox_id,
7158 struct ValueTextInfo *options)
7160 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7161 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7163 selectbox_info[selectbox_id].options = options;
7165 /* set index to zero -- list may be shorter now (correct later, if needed) */
7166 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7167 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7170 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7172 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7173 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7175 drawingarea_info[drawingarea_id].area_xsize = xsize;
7176 drawingarea_info[drawingarea_id].area_ysize = ysize;
7178 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7181 static void ModifyEditorElementList()
7185 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7187 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7188 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7189 struct GadgetDesign *gd = &gi->deco.design;
7190 int element = editor_elements[element_shift + i];
7194 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7195 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7201 static void PickDrawingElement(int button, int element)
7203 if (button < 1 || button > 3)
7208 new_element1 = element;
7209 DrawMiniGraphicExt(drawto,
7210 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7211 el2edimg(new_element1));
7213 else if (button == 2)
7215 new_element2 = element;
7216 DrawMiniGraphicExt(drawto,
7217 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7218 el2edimg(new_element2));
7222 new_element3 = element;
7223 DrawMiniGraphicExt(drawto,
7224 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7225 el2edimg(new_element3));
7228 redraw_mask |= REDRAW_DOOR_1;
7231 static void RedrawDrawingElements()
7233 PickDrawingElement(1, new_element1);
7234 PickDrawingElement(2, new_element2);
7235 PickDrawingElement(3, new_element3);
7238 static void DrawDrawingWindow()
7240 stick_element_properties_window = FALSE;
7242 SetMainBackgroundImage(IMG_UNDEFINED);
7245 UnmapLevelEditorWindowGadgets();
7246 UnmapLevelEditorToolboxCustomGadgets();
7248 AdjustDrawingAreaGadgets();
7249 AdjustLevelScrollPosition();
7250 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7251 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7253 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7255 MapMainDrawingArea();
7256 MapLevelEditorToolboxDrawingGadgets();
7259 static void DrawLevelInfoWindow()
7263 stick_element_properties_window = FALSE;
7265 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7267 UnmapLevelEditorWindowGadgets();
7270 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7271 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7273 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7274 "Level Settings", FONT_TITLE_1);
7275 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7276 "Editor Settings", FONT_TITLE_1);
7279 /* draw counter gadgets */
7280 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7281 MapCounterButtons(i);
7283 /* draw selectbox gadgets */
7284 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7285 MapSelectboxGadget(i);
7287 /* draw checkbutton gadgets */
7288 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7289 MapCheckbuttonGadget(i);
7291 /* draw radiobutton gadgets */
7292 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7293 MapRadiobuttonGadget(i);
7295 /* draw text input gadgets */
7296 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7297 MapTextInputGadget(i);
7299 /* draw drawing area */
7300 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7303 static void DrawCustomContentArea()
7305 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7306 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7307 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7308 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7309 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7310 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7312 /* add distance for potential left text (without drawing area border) */
7313 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7315 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7317 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7320 static void DrawCustomChangeContentArea()
7322 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7323 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7324 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7325 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7326 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7327 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7329 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7334 static void DrawYamYamContentAreas()
7336 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7337 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7340 /* display counter to choose number of element content areas */
7341 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7343 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7345 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7347 if (i < level.num_yamyam_contents)
7353 int font_height = getFontHeight(FONT_TEXT_1);
7355 UnmapDrawingArea(id);
7357 /* delete content areas in case of reducing number of them */
7358 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7359 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7361 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7365 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7366 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7367 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7370 static void DrawMagicBallContentAreas()
7372 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7373 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7376 /* display counter to choose number of element content areas */
7377 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7379 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7381 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7383 if (i < level.num_ball_contents)
7389 int font_height = getFontHeight(FONT_TEXT_1);
7391 UnmapDrawingArea(id);
7393 /* delete content areas in case of reducing number of them */
7394 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7395 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7397 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7401 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7402 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7403 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7406 static void DrawAndroidElementArea(int element)
7408 int num_elements = level.num_android_clone_elements;
7409 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7410 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7411 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7412 int xsize = MAX_ANDROID_ELEMENTS;
7415 /* display counter to choose number of element areas */
7416 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7418 if (drawingarea_info[id].text_left != NULL)
7419 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7421 UnmapDrawingArea(id);
7423 ModifyEditorDrawingArea(id, num_elements, 1);
7425 /* delete content areas in case of reducing number of them */
7426 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7431 static void DrawGroupElementArea(int element)
7433 int num_elements = group_element_info.num_elements;
7434 int id = ED_DRAWING_ID_GROUP_CONTENT;
7435 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7436 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7437 int xsize = MAX_ELEMENTS_IN_GROUP;
7440 if (drawingarea_info[id].text_left != NULL)
7441 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7443 UnmapDrawingArea(id);
7445 ModifyEditorDrawingArea(id, num_elements, 1);
7447 /* delete content areas in case of reducing number of them */
7448 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7453 static void DrawEnvelopeTextArea(int envelope_nr)
7455 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7456 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7459 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7461 if (envelope_nr != -1)
7462 textarea_info[id].value = level.envelope_text[envelope_nr];
7464 ModifyGadget(gi, GDI_AREA_SIZE,
7465 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7466 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7469 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7472 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7474 int font_height = getFontHeight(font_nr);
7475 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7476 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7477 int sx = SX + pad_x;
7478 int sy = SY + pad_y;
7479 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7481 if (start_line >= max_lines_per_screen)
7484 DrawText(sx, sy + start_line * font_height, text, font_nr);
7489 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7491 int font_nr = FONT_TEXT_2;
7492 int font_width = getFontWidth(font_nr);
7493 int font_height = getFontHeight(font_nr);
7494 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7495 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7496 int sx = SX + pad_x;
7497 int sy = SY + pad_y + start_line * font_height;
7498 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7499 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7501 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7502 max_lines_per_screen);
7505 static void DrawPropertiesTabulatorGadgets()
7507 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7508 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7509 int gd_x = gd->x + gd_gi->border.width / 2;
7510 int gd_y = gd->y + gd_gi->height - 1;
7511 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7512 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7513 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7517 /* draw additional "advanced" tabulator for custom elements */
7518 if (IS_CUSTOM_ELEMENT(properties_element))
7519 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7521 for (i = id_first; i <= id_last; i++)
7523 int gadget_id = textbutton_info[i].gadget_id;
7524 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7525 boolean active = (i != edit_mode_properties);
7527 /* use "config 1" and "config 2" instead of "config" */
7528 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7529 IS_CUSTOM_ELEMENT(properties_element))
7532 /* draw background line below tabulator button */
7533 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7535 /* draw solid line below inactive tabulator buttons */
7536 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7537 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7539 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7540 MapTextbuttonGadget(i);
7543 /* draw little border line below tabulator buttons */
7544 if (tab_color != BLACK_PIXEL) /* black => transparent */
7545 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7546 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7547 ED_GADGET_DISTANCE, tab_color);
7550 static void DrawPropertiesInfo()
7559 /* configurable properties */
7561 { EP_WALKABLE_OVER, "- player can walk over it" },
7562 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7563 { EP_WALKABLE_UNDER, "- player can walk under it" },
7564 { EP_PASSABLE_OVER, "- player can pass over it" },
7565 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7566 { EP_PASSABLE_UNDER, "- player can pass under it" },
7567 { EP_PROTECTED, "- player is protected by it" },
7569 { EP_DIGGABLE, "- can be digged away" },
7570 { EP_COLLECTIBLE, "- can be collected" },
7571 { EP_DROPPABLE, "- can be dropped after collecting" },
7572 { EP_THROWABLE, "- can be thrown after collecting" },
7573 { EP_PUSHABLE, "- can be pushed" },
7575 { EP_CAN_FALL, "- can fall" },
7576 { EP_CAN_MOVE, "- can move" },
7578 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7580 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7582 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7584 { EP_SLIPPERY, "- slippery for falling elements" },
7585 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7587 { EP_DONT_RUN_INTO, "- deadly when running into" },
7588 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7589 { EP_DONT_TOUCH, "- deadly when touching" },
7591 { EP_INDESTRUCTIBLE, "- indestructible" },
7593 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7594 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7595 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7597 { EP_CAN_CHANGE, "- can change to other element" },
7599 /* pre-defined properties */
7600 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7601 { EP_SWITCHABLE, "- can be switched" },
7603 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7608 char *filename = getElementDescriptionFilename(properties_element);
7609 char *percentage_text = "In this level:";
7610 char *properties_text = "Standard properties:";
7612 int num_elements_in_level;
7613 int num_standard_properties = 0;
7614 int font1_nr = FONT_TEXT_1;
7615 int font2_nr = FONT_TEXT_2;
7616 int font1_width = getFontWidth(font1_nr);
7617 int font2_height = getFontHeight(font2_nr);
7618 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7619 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7620 int screen_line = 0;
7624 if (setup.editor.show_element_token)
7626 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7627 "[%s]", element_info[properties_element].token_name);
7634 if (IS_CUSTOM_ELEMENT(properties_element))
7636 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7637 "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7640 else if (IS_GROUP_ELEMENT(properties_element))
7642 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7643 "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7649 /* ----- print number of elements / percentage of this element in level */
7651 num_elements_in_level = 0;
7652 for (y = 0; y < lev_fieldy; y++)
7653 for (x = 0; x < lev_fieldx; x++)
7654 if (Feld[x][y] == properties_element)
7655 num_elements_in_level++;
7656 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7658 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7660 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7661 pad_y + screen_line++ * font2_height, font2_nr,
7662 "%d (%.2f%%)", num_elements_in_level, percentage);
7666 /* ----- print standard properties of this element */
7668 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7671 for (i = 0; properties[i].value != -1; i++)
7673 if (!HAS_PROPERTY(properties_element, properties[i].value))
7676 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7677 properties[i].text);
7678 num_standard_properties++;
7681 if (num_standard_properties == 0)
7682 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7683 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7687 /* ----- print special description of this element */
7689 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7690 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7691 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7694 #define TEXT_COLLECTING "Score for collecting"
7695 #define TEXT_SMASHING "Score for smashing"
7696 #define TEXT_SLURPING "Score for slurping robot"
7697 #define TEXT_CRACKING "Score for cracking"
7698 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7699 #define TEXT_DURATION "Duration when activated"
7700 #define TEXT_BALL_DELAY "Element generation delay"
7701 #define TEXT_MOVE_SPEED "Speed of android moving"
7702 #define TEXT_CLONE_SPEED "Speed of android cloning"
7703 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7704 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7705 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7706 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7707 #define TEXT_TIME_BONUS "Extra time to solve level"
7714 } elements_with_counter[] =
7716 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7717 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7718 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7719 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7720 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7721 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7722 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7723 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7724 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7725 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7726 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7727 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7728 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7729 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7730 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7731 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7732 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7733 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7734 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7735 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7736 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7737 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7738 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7739 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7740 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7741 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7742 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7743 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7744 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7745 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7746 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7747 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7748 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7749 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7750 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
7751 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
7752 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7753 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7754 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7755 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7756 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7757 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7758 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7759 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7760 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7761 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7762 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7763 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7764 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7765 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7766 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7767 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7768 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7769 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7770 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7771 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7772 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7773 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7774 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7775 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7776 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7777 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7778 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7779 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7780 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7781 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7782 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7783 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7784 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7785 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7786 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7787 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7790 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7791 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7792 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7793 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7794 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7795 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7796 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7797 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7798 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7799 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7800 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7801 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7802 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7803 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7807 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7808 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7809 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7810 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7811 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7812 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
7813 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7814 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7820 static boolean checkPropertiesConfig(int element)
7824 if (IS_GEM(element) ||
7825 IS_CUSTOM_ELEMENT(element) ||
7826 IS_GROUP_ELEMENT(element) ||
7827 IS_ENVELOPE(element) ||
7828 ELEM_IS_PLAYER(element) ||
7829 HAS_EDITOR_CONTENT(element) ||
7830 CAN_GROW(element) ||
7831 COULD_MOVE_INTO_ACID(element) ||
7832 MAYBE_DONT_COLLIDE_WITH(element))
7835 for (i = 0; elements_with_counter[i].element != -1; i++)
7836 if (elements_with_counter[i].element == element)
7842 static void DrawPropertiesConfig()
7844 int max_num_element_counters = 4;
7845 int num_element_counters = 0;
7848 if (!checkPropertiesConfig(properties_element))
7850 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7855 /* check if there are elements where a value can be chosen for */
7856 for (i = 0; elements_with_counter[i].element != -1; i++)
7858 if (elements_with_counter[i].element == properties_element)
7860 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7862 counterbutton_info[counter_id].y =
7863 ED_ELEMENT_SETTINGS_YPOS(
7864 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7865 (CAN_GROW(properties_element) ? 1 : 0) +
7866 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7867 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7868 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7869 num_element_counters);
7871 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7872 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7874 if (properties_element == EL_GAME_OF_LIFE ||
7875 properties_element == EL_BIOMAZE)
7877 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7878 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7882 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7883 counterbutton_info[counter_id].min_value = MIN_SCORE;
7884 counterbutton_info[counter_id].max_value = MAX_SCORE;
7887 MapCounterButtons(counter_id);
7889 num_element_counters++;
7890 if (num_element_counters >= max_num_element_counters)
7895 if (HAS_EDITOR_CONTENT(properties_element))
7897 /* draw stickybutton gadget */
7898 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7900 if (IS_AMOEBOID(properties_element))
7901 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7902 else if (properties_element == EL_YAMYAM ||
7903 properties_element == EL_YAMYAM_LEFT ||
7904 properties_element == EL_YAMYAM_RIGHT ||
7905 properties_element == EL_YAMYAM_UP ||
7906 properties_element == EL_YAMYAM_DOWN)
7907 DrawYamYamContentAreas();
7908 else if (properties_element == EL_EMC_MAGIC_BALL)
7910 DrawMagicBallContentAreas();
7912 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7913 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7915 else if (properties_element == EL_EMC_ANDROID)
7916 DrawAndroidElementArea(properties_element);
7919 if (ELEM_IS_PLAYER(properties_element))
7921 int player_nr = GET_PLAYER_NR(properties_element);
7923 /* these properties can be set for every player individually */
7924 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7925 &level.start_element[player_nr];
7926 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7927 &level.artwork_element[player_nr];
7928 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7929 &level.explosion_element[player_nr];
7931 /* these properties can be set for every player individually */
7932 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7933 &level.use_start_element[player_nr];
7934 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7935 &level.use_artwork_element[player_nr];
7936 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7937 &level.use_explosion_element[player_nr];
7939 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7940 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7941 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7942 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7943 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7944 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7945 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7946 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7947 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7948 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7949 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7951 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7952 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7953 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7955 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7958 if (IS_GEM(properties_element))
7959 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7961 if (COULD_MOVE_INTO_ACID(properties_element) &&
7962 !ELEM_IS_PLAYER(properties_element) &&
7963 (!IS_CUSTOM_ELEMENT(properties_element) ||
7964 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7966 /* set position for checkbutton for "can move into acid" */
7967 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7968 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7969 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7970 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7971 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7973 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7976 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7977 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7979 if (properties_element == EL_SPRING)
7980 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7982 if (properties_element == EL_TIME_ORB_FULL)
7983 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7986 if (properties_element == EL_BALLOON)
7987 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7990 if (CAN_GROW(properties_element))
7992 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7993 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7995 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7998 if (IS_ENVELOPE(properties_element))
8000 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8001 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8002 int envelope_nr = properties_element - EL_ENVELOPE_1;
8004 counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
8005 counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
8007 /* display counter to choose size of envelope text area */
8008 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
8009 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
8011 DrawEnvelopeTextArea(envelope_nr);
8014 if (IS_CUSTOM_ELEMENT(properties_element))
8016 /* draw stickybutton gadget */
8017 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8019 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8021 /* draw checkbutton gadgets */
8022 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8023 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8024 MapCheckbuttonGadget(i);
8026 /* draw counter gadgets */
8027 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8028 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8029 MapCounterButtons(i);
8031 /* draw selectbox gadgets */
8032 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8033 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8034 MapSelectboxGadget(i);
8036 /* draw textbutton gadgets */
8037 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8039 /* draw text input gadgets */
8040 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8042 /* draw drawing area gadgets */
8043 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8045 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8047 /* draw checkbutton gadgets */
8048 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8049 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8050 MapCheckbuttonGadget(i);
8052 /* draw counter gadgets */
8053 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8054 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8055 MapCounterButtons(i);
8057 /* draw selectbox gadgets */
8058 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8059 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8060 MapSelectboxGadget(i);
8062 /* draw drawing area gadgets */
8063 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8064 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8065 DrawCustomContentArea();
8068 else if (IS_GROUP_ELEMENT(properties_element))
8070 /* draw stickybutton gadget */
8071 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8073 /* draw checkbutton gadgets */
8074 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8075 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8077 /* draw counter gadgets */
8078 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8080 /* draw selectbox gadgets */
8081 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8083 /* draw textbutton gadgets */
8084 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8086 /* draw drawing area gadgets */
8087 DrawGroupElementArea(properties_element);
8089 /* draw text input gadgets */
8090 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8092 /* draw drawing area gadgets */
8093 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8097 static void DrawPropertiesChangeDrawingAreas()
8099 if (IS_CUSTOM_ELEMENT(properties_element))
8101 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8102 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8104 DrawCustomChangeContentArea();
8107 redraw_mask |= REDRAW_FIELD;
8110 static void DrawPropertiesChange()
8114 /* needed to initially set selectbox options for special action options */
8115 setSelectboxSpecialActionOptions();
8117 /* draw stickybutton gadget */
8118 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8120 /* draw checkbutton gadgets */
8121 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8122 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8123 MapCheckbuttonGadget(i);
8125 /* draw counter gadgets */
8126 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8127 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8128 MapCounterButtons(i);
8130 /* draw selectbox gadgets */
8131 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8132 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8133 MapSelectboxGadget(i);
8135 /* draw textbutton gadgets */
8136 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8137 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8138 MapTextbuttonGadget(i);
8140 /* draw graphicbutton gadgets */
8141 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8142 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8143 MapGraphicbuttonGadget(i);
8145 /* draw drawing area gadgets */
8146 DrawPropertiesChangeDrawingAreas();
8149 static void DrawEditorElementAnimation(int x, int y)
8151 int graphic = el2img(properties_element);
8152 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8153 custom_element.ce_value_fixed_initial :
8154 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8155 custom_element.collect_score_initial : FrameCounter);
8157 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8160 static void DrawEditorElementName(int x, int y, int element)
8162 char *element_name = getElementInfoText(element);
8163 int font_nr = FONT_TEXT_1;
8164 int font_width = getFontWidth(font_nr);
8165 int font_height = getFontHeight(font_nr);
8166 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8167 int max_chars_per_line = max_text_width / font_width;
8168 char buffer[max_chars_per_line + 1];
8170 if (strlen(element_name) <= max_chars_per_line)
8171 DrawTextS(x, y, font_nr, element_name);
8174 int next_pos = max_chars_per_line;
8176 strncpy(buffer, element_name, max_chars_per_line);
8177 buffer[max_chars_per_line] = '\0';
8179 if (element_name[max_chars_per_line] == ' ')
8185 for (i = max_chars_per_line - 1; i >= 0; i--)
8186 if (buffer[i] == ' ')
8189 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8196 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8198 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8199 buffer[max_chars_per_line] = '\0';
8201 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8205 static void DrawPropertiesWindow()
8210 stick_element_properties_window = FALSE;
8212 /* make sure that previous properties edit mode exists for this element */
8213 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8214 !IS_CUSTOM_ELEMENT(properties_element))
8215 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8217 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8218 IS_CUSTOM_ELEMENT(properties_element))
8219 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8221 CopyElementPropertiesToEditor(properties_element);
8223 UnmapLevelEditorWindowGadgets();
8224 UnmapLevelEditorToolboxDrawingGadgets();
8225 UnmapLevelEditorToolboxCustomGadgets();
8227 if (IS_CUSTOM_ELEMENT(properties_element) ||
8228 IS_GROUP_ELEMENT(properties_element))
8229 MapLevelEditorToolboxCustomGadgets();
8231 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8235 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8237 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8238 "Element Settings", FONT_TITLE_1);
8242 FrameCounter = 0; /* restart animation frame counter */
8245 DrawElementBorder(SX + xstart * MINI_TILEX,
8246 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8247 TILEX, TILEY, FALSE);
8249 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8250 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8252 DrawGraphicAnimationExt(drawto,
8253 SX + xstart * MINI_TILEX,
8254 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8255 el2img(properties_element), -1, NO_MASKING);
8259 FrameCounter = 0; /* restart animation frame counter */
8262 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8263 (ystart + 1) * MINI_TILEY + 1,
8264 properties_element);
8266 DrawPropertiesTabulatorGadgets();
8268 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8269 DrawPropertiesInfo();
8270 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8271 DrawPropertiesChange();
8272 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8273 DrawPropertiesConfig();
8276 static void UpdateCustomElementGraphicGadgets()
8280 ModifyEditorElementList();
8281 RedrawDrawingElements();
8283 /* force redraw of all mapped drawing area gadgets */
8284 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8286 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8293 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8295 int lx = sx + level_xpos;
8296 int ly = sy + level_ypos;
8298 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8301 Feld[lx][ly] = element;
8304 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8305 int element, boolean change_level)
8307 if (from_y == to_y) /* horizontal line */
8313 swap_numbers(&from_x, &to_x);
8315 for (x = from_x; x <= to_x; x++)
8316 DrawLineElement(x, y, element, change_level);
8318 else if (from_x == to_x) /* vertical line */
8324 swap_numbers(&from_y, &to_y);
8326 for (y = from_y; y <= to_y; y++)
8327 DrawLineElement(x, y, element, change_level);
8329 else /* diagonal line */
8331 int len_x = ABS(to_x - from_x);
8332 int len_y = ABS(to_y - from_y);
8335 if (len_y < len_x) /* a < 1 */
8337 float a = (float)len_y / (float)len_x;
8340 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8342 for (x = 0; x <= len_x; x++)
8344 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8345 DrawLineElement(from_x + x, from_y + y, element, change_level);
8350 float a = (float)len_x / (float)len_y;
8353 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8355 for (y = 0; y <= len_y; y++)
8357 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8358 DrawLineElement(from_x + x, from_y + y, element, change_level);
8364 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8365 int element, boolean change_level)
8367 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8368 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8369 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8370 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8373 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8374 int element, boolean change_level)
8379 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8381 for (y = from_y; y <= to_y; y++)
8382 DrawLine(from_x, y, to_x, y, element, change_level);
8385 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8386 int element, boolean change_level)
8388 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8389 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8390 int len_x = ABS(to_x - from_x);
8391 int len_y = ABS(to_y - from_y);
8394 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8396 /* not optimal (some points get drawn twice) but simple,
8397 and fast enough for the few points we are drawing */
8399 for (x = 0; x <= radius; x++)
8403 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8405 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8406 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8407 lx = sx + level_xpos;
8408 ly = sy + level_ypos;
8410 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8411 DrawLineElement(sx, sy, element, change_level);
8414 for (y = 0; y <= radius; y++)
8418 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8420 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8421 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8422 lx = sx + level_xpos;
8423 ly = sy + level_ypos;
8425 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8426 DrawLineElement(sx, sy, element, change_level);
8430 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8431 int element, boolean change_level)
8433 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8434 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8436 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8439 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8441 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8442 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8443 int element, boolean change_level)
8445 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8446 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8447 int mirror_to_x2 = from_x - (to_x2 - from_x);
8448 int mirror_to_y2 = from_y - (to_y2 - from_y);
8450 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8451 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8452 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8453 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8457 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8459 int from_sx, from_sy;
8463 swap_numbers(&from_x, &to_x);
8466 swap_numbers(&from_y, &to_y);
8468 from_sx = SX + from_x * MINI_TILEX;
8469 from_sy = SY + from_y * MINI_TILEY;
8470 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8471 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8473 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8474 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8475 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8476 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8478 if (from_x == to_x && from_y == to_y)
8479 MarkTileDirty(from_x/2, from_y/2);
8481 redraw_mask |= REDRAW_FIELD;
8484 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8485 int element, boolean change_level)
8487 if (element == -1 || change_level)
8488 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8490 DrawAreaBorder(from_x, from_y, to_x, to_y);
8493 /* values for CopyBrushExt() */
8494 #define CB_AREA_TO_BRUSH 0
8495 #define CB_BRUSH_TO_CURSOR 1
8496 #define CB_BRUSH_TO_LEVEL 2
8497 #define CB_DELETE_OLD_CURSOR 3
8498 #define CB_DUMP_BRUSH 4
8499 #define CB_DUMP_BRUSH_SMALL 5
8501 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8502 int button, int mode)
8504 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8505 static int brush_width, brush_height;
8506 static int last_cursor_x = -1, last_cursor_y = -1;
8507 static boolean delete_old_brush;
8508 int new_element = BUTTON_ELEMENT(button);
8511 if (mode == CB_DUMP_BRUSH ||
8512 mode == CB_DUMP_BRUSH_SMALL)
8514 if (!draw_with_brush)
8516 Error(ERR_WARN, "no brush selected");
8521 for (y = 0; y < brush_height; y++)
8523 for (x = 0; x < brush_width; x++)
8525 int element = brush_buffer[x][y];
8526 int element_mapped = element;
8528 if (IS_CUSTOM_ELEMENT(element))
8529 element_mapped = EL_CUSTOM_START;
8530 else if (IS_GROUP_ELEMENT(element))
8531 element_mapped = EL_GROUP_START;
8532 else if (element >= NUM_FILE_ELEMENTS)
8533 element_mapped = EL_UNKNOWN;
8535 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8544 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8547 if (mode == CB_AREA_TO_BRUSH)
8549 int from_lx, from_ly;
8552 swap_numbers(&from_x, &to_x);
8555 swap_numbers(&from_y, &to_y);
8557 brush_width = to_x - from_x + 1;
8558 brush_height = to_y - from_y + 1;
8560 from_lx = from_x + level_xpos;
8561 from_ly = from_y + level_ypos;
8563 for (y = 0; y < brush_height; y++)
8565 for (x=0; x < brush_width; x++)
8567 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8570 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8575 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8577 delete_old_brush = FALSE;
8579 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8580 mode == CB_BRUSH_TO_LEVEL)
8582 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8583 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8584 int cursor_from_x = cursor_x - brush_width / 2;
8585 int cursor_from_y = cursor_y - brush_height / 2;
8586 int border_from_x = cursor_x, border_from_y = cursor_y;
8587 int border_to_x = cursor_x, border_to_y = cursor_y;
8589 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8590 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8592 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8593 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8595 delete_old_brush = FALSE;
8599 for (y = 0; y < brush_height; y++)
8601 for (x = 0; x < brush_width; x++)
8603 int sx = cursor_from_x + x;
8604 int sy = cursor_from_y + y;
8605 int lx = sx + level_xpos;
8606 int ly = sy + level_ypos;
8607 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8608 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8609 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8610 brush_buffer[x][y] : new_element);
8612 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8614 if (sx < border_from_x)
8616 else if (sx > border_to_x)
8618 if (sy < border_from_y)
8620 else if (sy > border_to_y)
8623 DrawLineElement(sx, sy, element, change_level);
8628 if (mode != CB_DELETE_OLD_CURSOR)
8629 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8631 last_cursor_x = cursor_x;
8632 last_cursor_y = cursor_y;
8633 delete_old_brush = TRUE;
8637 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8640 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8643 static void CopyBrushToLevel(int x, int y, int button)
8645 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8648 static void CopyBrushToCursor(int x, int y)
8650 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8653 static void DeleteBrushFromCursor()
8655 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8660 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8663 void DumpBrush_Small()
8665 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8668 static void FloodFill(int from_x, int from_y, int fill_element)
8672 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8673 static int safety = 0;
8675 /* check if starting field still has the desired content */
8676 if (Feld[from_x][from_y] == fill_element)
8681 if (safety > lev_fieldx*lev_fieldy)
8682 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8684 old_element = Feld[from_x][from_y];
8685 Feld[from_x][from_y] = fill_element;
8687 for (i = 0; i < 4; i++)
8689 x = from_x + check[i][0];
8690 y = from_y + check[i][1];
8692 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8693 FloodFill(x, y, fill_element);
8699 /* values for DrawLevelText() modes */
8701 #define TEXT_SETCURSOR 1
8702 #define TEXT_WRITECHAR 2
8703 #define TEXT_BACKSPACE 3
8704 #define TEXT_NEWLINE 4
8706 #define TEXT_QUERY_TYPING 6
8708 static int DrawLevelText(int sx, int sy, char letter, int mode)
8710 static short delete_buffer[MAX_LEV_FIELDX];
8711 static int start_sx, start_sy;
8712 static int last_sx, last_sy;
8713 static boolean typing = FALSE;
8714 int letter_element = EL_CHAR_ASCII0 + letter;
8717 /* map lower case letters to upper case and convert special characters */
8718 if (letter >= 'a' && letter <= 'z')
8719 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8720 else if (letter == 'ä' || letter == 'Ä')
8721 letter_element = EL_CHAR_AUMLAUT;
8722 else if (letter == 'ö' || letter == 'Ö')
8723 letter_element = EL_CHAR_OUMLAUT;
8724 else if (letter == 'ü' || letter == 'Ü')
8725 letter_element = EL_CHAR_UUMLAUT;
8726 else if (letter == '^')
8727 letter_element = EL_CHAR_COPYRIGHT;
8729 letter_element = EL_CHAR_ASCII0 + letter;
8731 if (mode != TEXT_INIT)
8736 if (mode != TEXT_SETCURSOR)
8742 lx = last_sx + level_xpos;
8743 ly = last_sy + level_ypos;
8750 DrawLevelText(0, 0, 0, TEXT_END);
8753 start_sx = last_sx = sx;
8754 start_sy = last_sy = sy;
8755 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8758 case TEXT_SETCURSOR:
8759 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8760 DrawAreaBorder(sx, sy, sx, sy);
8765 case TEXT_WRITECHAR:
8766 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8768 delete_buffer[sx - start_sx] = Feld[lx][ly];
8769 Feld[lx][ly] = letter_element;
8771 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8772 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8773 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8774 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8776 DrawLevelText(0, 0, 0, TEXT_END);
8778 level.changed = TRUE;
8782 case TEXT_BACKSPACE:
8785 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8786 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8787 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8792 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8793 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8795 DrawLevelText(0, 0, 0, TEXT_END);
8799 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8800 DrawMiniElement(sx, sy, Feld[lx][ly]);
8804 case TEXT_QUERY_TYPING:
8814 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8815 int element, boolean change_level)
8817 int lx = sx + level_xpos;
8818 int ly = sy + level_ypos;
8821 DrawMiniElement(sx, sy, Feld[lx][ly]);
8823 DrawAreaBorder(sx, sy, sx, sy);
8826 static void CopyLevelToUndoBuffer(int mode)
8828 static boolean accumulated_undo = FALSE;
8829 boolean new_undo_buffer_position = TRUE;
8830 int last_border_element;
8835 case UNDO_IMMEDIATE:
8836 accumulated_undo = FALSE;
8839 case UNDO_ACCUMULATE:
8840 if (accumulated_undo)
8841 new_undo_buffer_position = FALSE;
8842 accumulated_undo = TRUE;
8849 if (new_undo_buffer_position)
8851 /* new position in undo buffer ring */
8852 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8854 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8855 undo_buffer_steps++;
8858 for (x = 0; x < lev_fieldx; x++)
8859 for (y = 0; y < lev_fieldy; y++)
8860 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8862 /* check if drawing operation forces change of border style */
8863 last_border_element = BorderElement;
8865 if (BorderElement != last_border_element)
8866 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8868 level.changed = TRUE;
8871 static void RandomPlacement(int new_element)
8873 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8874 int num_free_positions = 0;
8875 int num_percentage, num_elements;
8878 /* determine number of free positions for randomly placing the new element */
8879 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8881 free_position[x][y] =
8882 (random_placement_background_restricted ?
8883 Feld[x][y] == random_placement_background_element :
8884 Feld[x][y] != new_element);
8886 if (free_position[x][y])
8887 num_free_positions++;
8890 /* determine number of new elements to place there */
8891 num_percentage = num_free_positions * random_placement_value / 100;
8892 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8893 num_percentage : random_placement_value);
8895 /* if less free positions than elements to place, fill all these positions */
8896 if (num_free_positions < num_elements)
8898 for (x = 0; x < lev_fieldx; x++)
8899 for (y = 0; y < lev_fieldy; y++)
8900 if (free_position[x][y])
8901 Feld[x][y] = new_element;
8905 while (num_elements > 0)
8907 x = RND(lev_fieldx);
8908 y = RND(lev_fieldy);
8910 /* don't place element at the same position twice */
8911 if (free_position[x][y])
8913 free_position[x][y] = FALSE;
8914 Feld[x][y] = new_element;
8920 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8921 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8924 void WrapLevel(int dx, int dy)
8926 int wrap_dx = lev_fieldx - dx;
8927 int wrap_dy = lev_fieldy - dy;
8930 for (x = 0; x < lev_fieldx; x++)
8931 for (y = 0; y < lev_fieldy; y++)
8932 FieldBackup[x][y] = Feld[x][y];
8934 for (x = 0; x < lev_fieldx; x++)
8935 for (y = 0; y < lev_fieldy; y++)
8937 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8939 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8940 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8943 static void HandleDrawingAreas(struct GadgetInfo *gi)
8945 static boolean started_inside_drawing_area = FALSE;
8946 int id = gi->custom_id;
8947 boolean button_press_event;
8948 boolean button_release_event;
8949 boolean inside_drawing_area = !gi->event.off_borders;
8950 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8951 int actual_drawing_function;
8952 int button = gi->event.button;
8953 int new_element = BUTTON_ELEMENT(button);
8954 int sx = gi->event.x, sy = gi->event.y;
8955 int min_sx = 0, min_sy = 0;
8956 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8957 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8959 int min_lx = 0, min_ly = 0;
8960 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8963 /* handle info callback for each invocation of action callback */
8964 gi->callback_info(gi);
8966 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8967 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8969 /* make sure to stay inside drawing area boundaries */
8970 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8971 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8975 /* get positions inside level field */
8976 lx = sx + level_xpos;
8977 ly = sy + level_ypos;
8979 if (!IN_LEV_FIELD(lx, ly))
8980 inside_drawing_area = FALSE;
8982 /* make sure to stay inside level field boundaries */
8983 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8984 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8986 /* correct drawing area positions accordingly */
8987 sx = lx - level_xpos;
8988 sy = ly - level_ypos;
8991 if (button_press_event)
8992 started_inside_drawing_area = inside_drawing_area;
8994 if (!started_inside_drawing_area)
8998 if (!IS_VALID_BUTTON(button))
9002 if (!button && !button_release_event)
9005 /* automatically switch to 'single item' drawing mode, if needed */
9006 actual_drawing_function =
9007 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
9008 drawing_function : GADGET_ID_SINGLE_ITEMS);
9010 /* clicking into drawing area with pressed Control key picks element */
9011 if (GetKeyModState() & KMOD_Control)
9013 last_drawing_function = drawing_function;
9014 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9017 switch (actual_drawing_function)
9019 case GADGET_ID_SINGLE_ITEMS:
9022 if (button_release_event)
9024 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9026 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9027 !inside_drawing_area)
9028 DeleteBrushFromCursor();
9034 if (draw_with_brush)
9036 if (!button_release_event)
9037 CopyBrushToLevel(sx, sy, button);
9039 else if (new_element != Feld[lx][ly])
9041 if (new_element == EL_PLAYER_1)
9043 /* remove player at old position */
9044 for (y = 0; y < lev_fieldy; y++)
9046 for (x = 0; x < lev_fieldx; x++)
9048 if (Feld[x][y] == EL_PLAYER_1)
9050 Feld[x][y] = EL_EMPTY;
9051 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9052 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9053 DrawMiniElement(x - level_xpos, y - level_ypos,
9060 Feld[lx][ly] = new_element;
9061 DrawMiniElement(sx, sy, new_element);
9066 int type_id = gi->custom_type_id;
9067 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9069 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9070 DrawMiniGraphicExt(drawto,
9071 gi->x + sx * MINI_TILEX,
9072 gi->y + sy * MINI_TILEY,
9073 el2edimg(new_element));
9075 DrawGraphicExt(drawto,
9078 el2img(new_element), 0);
9080 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9081 new_element = GFX_ELEMENT(new_element);
9083 drawingarea_info[type_id].value[pos] = new_element;
9085 CopyElementPropertiesToGame(properties_element);
9087 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9089 UpdateCustomElementGraphicGadgets();
9091 FrameCounter = 0; /* restart animation frame counter */
9096 case GADGET_ID_CONNECTED_ITEMS:
9098 static int last_sx = -1;
9099 static int last_sy = -1;
9101 if (button_release_event)
9102 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9106 if (!button_press_event)
9107 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9115 case GADGET_ID_LINE:
9117 case GADGET_ID_RECTANGLE:
9118 case GADGET_ID_FILLED_BOX:
9119 case GADGET_ID_GRAB_BRUSH:
9120 case GADGET_ID_TEXT:
9122 static int last_sx = -1;
9123 static int last_sy = -1;
9124 static int start_sx = -1;
9125 static int start_sy = -1;
9126 void (*draw_func)(int, int, int, int, int, boolean);
9128 if (drawing_function == GADGET_ID_LINE)
9129 draw_func = DrawLine;
9130 else if (drawing_function == GADGET_ID_ARC)
9131 draw_func = DrawArc;
9132 else if (drawing_function == GADGET_ID_RECTANGLE)
9133 draw_func = DrawBox;
9134 else if (drawing_function == GADGET_ID_FILLED_BOX)
9135 draw_func = DrawFilledBox;
9136 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9137 draw_func = SelectArea;
9138 else /* (drawing_function == GADGET_ID_TEXT) */
9139 draw_func = SetTextCursor;
9141 if (button_press_event)
9143 draw_func(sx, sy, sx, sy, new_element, FALSE);
9144 start_sx = last_sx = sx;
9145 start_sy = last_sy = sy;
9147 if (drawing_function == GADGET_ID_TEXT)
9148 DrawLevelText(0, 0, 0, TEXT_END);
9150 else if (button_release_event)
9152 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9153 if (drawing_function == GADGET_ID_GRAB_BRUSH)
9155 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9156 CopyBrushToCursor(sx, sy);
9157 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9159 draw_with_brush = TRUE;
9161 else if (drawing_function == GADGET_ID_TEXT)
9162 DrawLevelText(sx, sy, 0, TEXT_INIT);
9164 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9166 else if (last_sx != sx || last_sy != sy)
9168 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9169 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9176 case GADGET_ID_FLOOD_FILL:
9177 if (button_press_event && Feld[lx][ly] != new_element)
9179 FloodFill(lx, ly, new_element);
9180 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9181 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9185 case GADGET_ID_PICK_ELEMENT:
9186 if (button_release_event)
9187 ClickOnGadget(level_editor_gadget[last_drawing_function],
9189 else if (draw_level)
9190 PickDrawingElement(button, Feld[lx][ly]);
9193 int type_id = gi->custom_type_id;
9194 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9196 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9206 static void HandleCounterButtons(struct GadgetInfo *gi)
9208 int gadget_id = gi->custom_id;
9209 int counter_id = gi->custom_type_id;
9210 int button = gi->event.button;
9211 int *counter_value = counterbutton_info[counter_id].value;
9212 int step = BUTTON_STEPSIZE(button) *
9213 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9215 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9217 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9218 boolean released = (gi->event.type == GD_EVENT_RELEASED);
9219 boolean level_changed = LevelChanged();
9221 if ((level_changed && pressed) || (!level_changed && released))
9224 if (level_changed && !Request("Level has changed ! Discard changes ?",
9227 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9228 ModifyEditorCounterValue(counter_id, *counter_value);
9234 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9235 *counter_value = gi->textinput.number_value;
9237 ModifyEditorCounterValue(counter_id, *counter_value + step);
9239 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9241 LoadLevel(level_nr);
9244 DrawEditModeWindow();
9251 case ED_COUNTER_ID_YAMYAM_CONTENT:
9252 DrawYamYamContentAreas();
9255 case ED_COUNTER_ID_BALL_CONTENT:
9256 DrawMagicBallContentAreas();
9259 case ED_COUNTER_ID_ANDROID_CONTENT:
9260 DrawAndroidElementArea(properties_element);
9263 case ED_COUNTER_ID_GROUP_CONTENT:
9264 DrawGroupElementArea(properties_element);
9265 CopyGroupElementPropertiesToGame(properties_element);
9268 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9269 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9270 DrawEnvelopeTextArea(-1);
9273 case ED_COUNTER_ID_LEVEL_XSIZE:
9274 case ED_COUNTER_ID_LEVEL_YSIZE:
9275 lev_fieldx = level.fieldx;
9276 lev_fieldy = level.fieldy;
9283 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9284 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9285 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9286 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9287 CopyElementPropertiesToGame(properties_element);
9289 level.changed = TRUE;
9292 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9294 int type_id = gi->custom_type_id;
9296 strcpy(textinput_info[type_id].value, gi->textinput.value);
9298 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9300 CopyElementPropertiesToGame(properties_element);
9302 ModifyEditorElementList(); /* update changed button info text */
9305 level.changed = TRUE;
9308 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9310 int type_id = gi->custom_type_id;
9312 strcpy(textarea_info[type_id].value, gi->textarea.value);
9314 level.changed = TRUE;
9317 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9319 int type_id = gi->custom_type_id;
9320 int value_old = *selectbox_info[type_id].value;
9321 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9323 *selectbox_info[type_id].value = value_new;
9325 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9327 element_info[properties_element].current_change_page = gi->selectbox.index;
9329 DrawPropertiesWindow();
9331 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9332 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9333 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9334 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9335 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9337 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9339 /* when changing action type, also check action mode and action arg */
9340 if (value_old != value_new)
9343 setSelectboxSpecialActionVariablesIfNeeded();
9345 custom_element_change.action_mode = -1;
9346 custom_element_change.action_arg = -1;
9350 DrawPropertiesChange();
9353 CopyElementPropertiesToGame(properties_element);
9355 level.changed = TRUE;
9359 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9361 int type_id = gi->custom_type_id;
9364 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9365 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9367 edit_mode_properties = gi->custom_type_id;
9369 DrawPropertiesWindow();
9371 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9373 char *template_filename = getDefaultLevelFilename(-1);
9374 boolean new_template = !fileExists(template_filename);
9377 Request("Save this template and kill the old ?", REQ_ASK))
9378 SaveLevelTemplate();
9381 Request("Template saved !", REQ_CONFIRM);
9383 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9384 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9386 struct ElementInfo *ei = &element_info[properties_element];
9388 setElementChangePages(ei, ei->num_change_pages + 1);
9390 /* set new change page to be new current change page */
9391 ei->current_change_page = ei->num_change_pages - 1;
9392 ei->change = &ei->change_page[ei->current_change_page];
9394 setElementChangeInfoToDefaults(ei->change);
9396 DrawPropertiesWindow();
9398 level.changed = TRUE;
9400 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9401 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9403 struct ElementInfo *ei = &element_info[properties_element];
9405 /* copy all change pages after change page to be deleted */
9406 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9407 ei->change_page[i] = ei->change_page[i + 1];
9409 setElementChangePages(ei, ei->num_change_pages - 1);
9411 DrawPropertiesWindow();
9413 level.changed = TRUE;
9417 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9419 int type_id = gi->custom_type_id;
9421 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9422 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9424 struct ElementInfo *ei = &element_info[properties_element];
9425 int step = BUTTON_STEPSIZE(gi->event.button);
9427 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9428 ei->current_change_page += step;
9430 if (ei->current_change_page < 0)
9431 ei->current_change_page = 0;
9432 else if (ei->current_change_page >= ei->num_change_pages)
9433 ei->current_change_page = ei->num_change_pages - 1;
9435 DrawPropertiesWindow();
9437 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9438 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9440 struct ElementInfo *ei = &element_info[properties_element];
9441 int current_change_page = ei->current_change_page;
9443 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9444 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9445 ei->change_page[current_change_page];
9446 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9448 ei->change_page[current_change_page] =
9449 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9451 level.changed = TRUE;
9454 DrawPropertiesWindow();
9458 static void HandleRadiobuttons(struct GadgetInfo *gi)
9460 *radiobutton_info[gi->custom_type_id].value =
9461 radiobutton_info[gi->custom_type_id].checked_value;
9463 level.changed = TRUE;
9466 static void HandleCheckbuttons(struct GadgetInfo *gi)
9468 int type_id = gi->custom_type_id;
9470 *checkbutton_info[type_id].value ^= TRUE;
9472 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9473 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9474 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9475 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9476 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9477 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9478 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9479 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9481 CopyElementPropertiesToGame(properties_element);
9484 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9486 UpdateCustomElementGraphicGadgets();
9488 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9490 char *template_filename = getDefaultLevelFilename(-1);
9492 if (level.use_custom_template && !fileExists(template_filename))
9494 Request("No level template found !", REQ_CONFIRM);
9496 level.use_custom_template = FALSE;
9497 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9502 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9504 DrawEditModeWindow();
9507 level.changed = TRUE;
9510 static void HandleControlButtons(struct GadgetInfo *gi)
9512 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9513 static int last_edit_mode = ED_MODE_DRAWING;
9514 static int last_custom_copy_mode = -1;
9515 int id = gi->custom_id;
9516 int button = gi->event.button;
9517 int step = BUTTON_STEPSIZE(button);
9518 int new_element = BUTTON_ELEMENT(button);
9522 /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9523 /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9525 if (!IS_VALID_BUTTON(button))
9529 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9530 DrawLevelText(0, 0, 0, TEXT_END);
9532 if (id < ED_NUM_CTRL1_BUTTONS &&
9533 id != GADGET_ID_SINGLE_ITEMS &&
9534 id != GADGET_ID_PROPERTIES &&
9535 id != GADGET_ID_PICK_ELEMENT &&
9536 edit_mode != ED_MODE_DRAWING &&
9537 drawing_function != GADGET_ID_PICK_ELEMENT &&
9538 !(GetKeyModState() & KMOD_Control))
9540 DrawDrawingWindow();
9541 edit_mode = ED_MODE_DRAWING;
9544 /* element copy mode active, but no element button pressed => deactivate */
9545 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9546 last_custom_copy_mode = -1;
9550 case GADGET_ID_SCROLL_LEFT:
9551 if (level_xpos >= 0)
9553 if (lev_fieldx < ed_fieldx - 2)
9557 if (level_xpos < -1)
9560 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9562 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9564 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9565 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9569 case GADGET_ID_SCROLL_RIGHT:
9570 if (level_xpos <= lev_fieldx - ed_fieldx)
9572 if (lev_fieldx < ed_fieldx - 2)
9576 if (level_xpos > lev_fieldx - ed_fieldx + 1)
9577 level_xpos = lev_fieldx - ed_fieldx + 1;
9579 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9581 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9583 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9584 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9588 case GADGET_ID_SCROLL_UP:
9589 if (level_ypos >= 0)
9591 if (lev_fieldy < ed_fieldy - 2)
9595 if (level_ypos < -1)
9598 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9600 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9602 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9603 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9607 case GADGET_ID_SCROLL_DOWN:
9608 if (level_ypos <= lev_fieldy - ed_fieldy)
9610 if (lev_fieldy < ed_fieldy - 2)
9614 if (level_ypos > lev_fieldy - ed_fieldy + 1)
9615 level_ypos = lev_fieldy - ed_fieldy + 1;
9617 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9619 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9621 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9622 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9626 case GADGET_ID_SCROLL_HORIZONTAL:
9627 level_xpos = gi->event.item_position - 1;
9628 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9631 case GADGET_ID_SCROLL_VERTICAL:
9632 level_ypos = gi->event.item_position - 1;
9633 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9636 case GADGET_ID_SCROLL_LIST_UP:
9637 case GADGET_ID_SCROLL_LIST_DOWN:
9638 case GADGET_ID_SCROLL_LIST_VERTICAL:
9639 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9640 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9643 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9644 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9646 if (element_shift < 0)
9648 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9649 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9651 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9652 GDI_SCROLLBAR_ITEM_POSITION,
9653 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9656 ModifyEditorElementList();
9660 case GADGET_ID_WRAP_LEFT:
9661 WrapLevel(-step, 0);
9664 case GADGET_ID_WRAP_RIGHT:
9668 case GADGET_ID_WRAP_UP:
9669 WrapLevel(0, -step);
9672 case GADGET_ID_WRAP_DOWN:
9676 case GADGET_ID_SINGLE_ITEMS:
9677 case GADGET_ID_CONNECTED_ITEMS:
9678 case GADGET_ID_LINE:
9680 case GADGET_ID_TEXT:
9681 case GADGET_ID_RECTANGLE:
9682 case GADGET_ID_FILLED_BOX:
9683 case GADGET_ID_FLOOD_FILL:
9684 case GADGET_ID_GRAB_BRUSH:
9685 case GADGET_ID_PICK_ELEMENT:
9686 if (drawing_function != GADGET_ID_PICK_ELEMENT)
9687 last_drawing_function = drawing_function;
9688 drawing_function = id;
9689 draw_with_brush = FALSE;
9692 case GADGET_ID_RANDOM_PLACEMENT:
9693 RandomPlacement(new_element);
9696 case GADGET_ID_PROPERTIES:
9697 if (edit_mode != ED_MODE_PROPERTIES)
9699 properties_element = new_element;
9700 DrawPropertiesWindow();
9701 edit_mode = ED_MODE_PROPERTIES;
9703 last_level_drawing_function = drawing_function;
9704 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9709 DrawDrawingWindow();
9710 edit_mode = ED_MODE_DRAWING;
9712 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9717 case GADGET_ID_CUSTOM_COPY_FROM:
9718 case GADGET_ID_CUSTOM_COPY_TO:
9719 case GADGET_ID_CUSTOM_EXCHANGE:
9720 last_custom_copy_mode = id;
9721 last_drawing_function = drawing_function;
9724 case GADGET_ID_CUSTOM_COPY:
9725 CopyCustomElement(properties_element, -1, id);
9728 case GADGET_ID_CUSTOM_PASTE:
9729 CopyCustomElement(-1, properties_element, id);
9732 case GADGET_ID_UNDO:
9733 if (undo_buffer_steps == 0)
9735 Request("Undo buffer empty !", REQ_CONFIRM);
9739 if (edit_mode != ED_MODE_DRAWING)
9741 DrawDrawingWindow();
9742 edit_mode = ED_MODE_DRAWING;
9745 undo_buffer_position =
9746 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9747 undo_buffer_steps--;
9749 for (x = 0; x < lev_fieldx; x++)
9750 for (y = 0; y < lev_fieldy; y++)
9751 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9752 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9755 case GADGET_ID_INFO:
9756 if (edit_mode != ED_MODE_INFO)
9758 last_edit_mode = edit_mode;
9759 edit_mode = ED_MODE_INFO;
9761 DrawLevelInfoWindow();
9765 edit_mode = last_edit_mode;
9767 DrawEditModeWindow();
9771 case GADGET_ID_CLEAR:
9772 if (edit_mode != ED_MODE_DRAWING)
9774 DrawDrawingWindow();
9775 edit_mode = ED_MODE_DRAWING;
9778 for (x = 0; x < MAX_LEV_FIELDX; x++)
9779 for (y = 0; y < MAX_LEV_FIELDY; y++)
9780 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9782 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9784 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9787 case GADGET_ID_SAVE:
9788 if (leveldir_current->readonly)
9790 Request("This level is read only !", REQ_CONFIRM);
9794 if (!LevelContainsPlayer())
9795 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9798 char *level_filename = getDefaultLevelFilename(level_nr);
9799 boolean new_level = !fileExists(level_filename);
9802 Request("Save this level and kill the old ?", REQ_ASK))
9804 CopyPlayfield(Feld, level.field);
9806 SaveLevel(level_nr);
9810 Request("Level saved !", REQ_CONFIRM);
9812 level.changed = FALSE;
9816 case GADGET_ID_TEST:
9817 if (!LevelContainsPlayer())
9818 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9822 level.game_version = GAME_VERSION_ACTUAL;
9824 CopyPlayfield(level.field, FieldBackup);
9825 CopyPlayfield(Feld, level.field);
9827 CopyNativeLevel_RND_to_Native(&level);
9829 UnmapLevelEditorGadgets();
9830 UndrawSpecialEditorDoor();
9832 CloseDoor(DOOR_CLOSE_ALL);
9834 DrawCompleteVideoDisplay();
9836 level_editor_test_game = TRUE;
9838 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9842 case GADGET_ID_EXIT:
9843 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
9847 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9848 id <= GADGET_ID_ELEMENTLIST_LAST)
9850 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9851 int new_element = editor_elements[element_position + element_shift];
9853 if (IS_EDITOR_CASCADE(new_element))
9857 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9859 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9860 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9862 if (*cascade_element == new_element)
9864 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9865 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9867 /* update element selection list */
9868 ReinitializeElementList();
9869 ModifyEditorElementList();
9871 /* update cascading gadget info text */
9872 PrintEditorGadgetInfoText(level_editor_gadget[id]);
9874 /* save current editor cascading state */
9875 SaveSetup_EditorCascade();
9884 if (last_custom_copy_mode != -1)
9886 if (CopyCustomElement(properties_element, new_element,
9887 last_custom_copy_mode))
9889 ClickOnGadget(level_editor_gadget[last_drawing_function],
9892 last_custom_copy_mode = -1;
9898 PickDrawingElement(button, new_element);
9900 if (!stick_element_properties_window &&
9901 drawing_function != GADGET_ID_PICK_ELEMENT &&
9902 !(GetKeyModState() & KMOD_Control))
9904 properties_element = new_element;
9905 if (edit_mode == ED_MODE_PROPERTIES)
9906 DrawPropertiesWindow();
9909 if (drawing_function == GADGET_ID_PICK_ELEMENT)
9910 ClickOnGadget(level_editor_gadget[last_drawing_function],
9914 else if (gi->event.type == GD_EVENT_PRESSED)
9915 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9916 else if (gi->event.type == GD_EVENT_RELEASED)
9917 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9918 else if (gi->event.type == GD_EVENT_MOVING)
9919 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9921 printf("default: HandleControlButtons: ? (id == %d)\n", id);
9927 void HandleLevelEditorKeyInput(Key key)
9929 char letter = getCharFromKey(key);
9930 int button = MB_LEFTBUTTON;
9932 if (drawing_function == GADGET_ID_TEXT &&
9933 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9936 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9937 else if (key == KSYM_Delete || key == KSYM_BackSpace)
9938 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9939 else if (key == KSYM_Return)
9940 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9941 else if (key == KSYM_Escape)
9942 DrawLevelText(0, 0, 0, TEXT_END);
9944 else if (button_status == MB_RELEASED)
9946 int id = GADGET_ID_NONE;
9947 int new_element_shift = element_shift;
9953 id = GADGET_ID_SCROLL_LEFT;
9956 id = GADGET_ID_SCROLL_RIGHT;
9959 id = GADGET_ID_SCROLL_UP;
9962 id = GADGET_ID_SCROLL_DOWN;
9965 id = GADGET_ID_SCROLL_LIST_UP;
9966 button = MB_RIGHTBUTTON;
9968 case KSYM_Page_Down:
9969 id = GADGET_ID_SCROLL_LIST_DOWN;
9970 button = MB_RIGHTBUTTON;
9975 element_shift = (key == KSYM_Home ? 0 :
9976 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9978 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9979 GDI_SCROLLBAR_ITEM_POSITION,
9980 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9982 ModifyEditorElementList();
9989 /* IS_EDITOR_CASCADE */
9990 for (i = 0; i < num_editor_elements; i++)
9992 if ((key == KSYM_Insert && i == element_shift) ||
9993 (key == KSYM_Delete && new_element_shift > element_shift))
9996 if (IS_EDITOR_CASCADE(editor_elements[i]))
9997 new_element_shift = i;
10000 if (i < num_editor_elements)
10001 element_shift = new_element_shift;
10003 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10004 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10006 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10007 GDI_SCROLLBAR_ITEM_POSITION,
10008 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10010 ModifyEditorElementList();
10014 for (i = 0; i < num_editor_elements; i++)
10016 int e = editor_elements[i];
10018 if ((key == KSYM_Insert &&
10019 (e == EL_INTERNAL_CASCADE_CE ||
10020 e == EL_INTERNAL_CASCADE_CE_ACTIVE)) ||
10021 (key == KSYM_Delete &&
10022 (e == EL_INTERNAL_CASCADE_GE ||
10023 e == EL_INTERNAL_CASCADE_GE_ACTIVE)))
10027 if (i < num_editor_elements)
10031 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10032 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10034 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10035 GDI_SCROLLBAR_ITEM_POSITION,
10036 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10038 ModifyEditorElementList();
10045 if (edit_mode == ED_MODE_DRAWING)
10047 RequestExitLevelEditor(setup.ask_on_escape_editor);
10049 else if (edit_mode == ED_MODE_INFO)
10051 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10053 else if (edit_mode == ED_MODE_PROPERTIES)
10055 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10057 else /* should never happen */
10059 DrawDrawingWindow();
10060 edit_mode = ED_MODE_DRAWING;
10068 if (id != GADGET_ID_NONE)
10069 ClickOnGadget(level_editor_gadget[id], button);
10070 else if (letter == '.')
10071 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10072 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10073 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10075 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10076 if (letter && letter == control_info[i].shortcut)
10077 if (!anyTextGadgetActive())
10078 ClickOnGadget(level_editor_gadget[i], button);
10082 void HandleLevelEditorIdle()
10084 static unsigned long action_delay = 0;
10085 unsigned long action_delay_value = GameFrameDelay;
10086 int xpos = 1, ypos = 2;
10088 if (edit_mode != ED_MODE_PROPERTIES)
10091 if (!DelayReached(&action_delay, action_delay_value))
10095 DrawEditorElementAnimation(SX + xpos * TILEX,
10096 SY + ypos * TILEY + MINI_TILEY / 2);
10098 DrawGraphicAnimationExt(drawto,
10100 SY + ypos * TILEY + MINI_TILEY / 2,
10101 el2img(properties_element), -1, NO_MASKING);
10104 MarkTileDirty(xpos, ypos);
10105 MarkTileDirty(xpos, ypos + 1);
10107 FrameCounter++; /* increase animation frame counter */
10110 void ClearEditorGadgetInfoText()
10112 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10115 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10117 char infotext[MAX_OUTPUT_LINESIZE + 1];
10118 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10119 int max_infotext_len = getMaxInfoTextLength();
10121 if (gi == NULL || gi->info_text == NULL)
10124 strncpy(infotext, gi->info_text, max_infotext_len);
10125 infotext[max_infotext_len] = '\0';
10127 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10129 int key = control_info[gi->custom_id].shortcut;
10133 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10134 sprintf(shortcut, " ('.' or '%c')", key);
10135 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10136 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10137 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10138 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10139 else /* normal case */
10140 sprintf(shortcut, " ('%s%c')",
10141 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10143 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10144 strcat(infotext, shortcut);
10148 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10151 void HandleEditorGadgetInfoText(void *ptr)
10153 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10155 char infotext[MAX_OUTPUT_LINESIZE + 1];
10156 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10157 int max_infotext_len = getMaxInfoTextLength();
10160 if (game_status != GAME_MODE_EDITOR)
10163 ClearEditorGadgetInfoText();
10165 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10168 /* misuse this function to delete brush cursor, if needed */
10169 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10170 DeleteBrushFromCursor();
10173 PrintEditorGadgetInfoText(gi);
10175 if (gi == NULL || gi->info_text == NULL)
10178 strncpy(infotext, gi->info_text, max_infotext_len);
10179 infotext[max_infotext_len] = '\0';
10181 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10183 int key = control_info[gi->custom_id].shortcut;
10187 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10188 sprintf(shortcut, " ('.' or '%c')", key);
10189 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10190 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10191 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10192 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10193 else /* normal case */
10194 sprintf(shortcut, " ('%s%c')",
10195 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10197 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10198 strcat(infotext, shortcut);
10202 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10206 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10208 static int start_lx, start_ly;
10209 int id = gi->custom_id;
10210 int type_id = gi->custom_type_id;
10211 int sx = gi->event.x;
10212 int sy = gi->event.y;
10213 int lx = sx + level_xpos;
10214 int ly = sy + level_ypos;
10215 int min_sx = 0, min_sy = 0;
10216 int max_sx = gi->drawing.area_xsize - 1;
10217 int max_sy = gi->drawing.area_ysize - 1;
10218 int actual_drawing_function = drawing_function;
10219 int max_infotext_len = getMaxInfoTextLength();
10220 char infotext[MAX_OUTPUT_LINESIZE + 1];
10223 infotext[0] = '\0'; /* start with empty info text */
10225 /* pressed Control key: simulate picking element */
10226 if (GetKeyModState() & KMOD_Control)
10227 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10229 ClearEditorGadgetInfoText();
10231 if (gi->event.type == GD_EVENT_INFO_LEAVING)
10234 /* make sure to stay inside drawing area boundaries */
10235 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10236 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10238 if (id == GADGET_ID_DRAWING_LEVEL)
10242 int min_lx = 0, min_ly = 0;
10243 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10245 /* get positions inside level field */
10246 lx = sx + level_xpos;
10247 ly = sy + level_ypos;
10249 /* make sure to stay inside level field boundaries */
10250 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10251 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10253 /* correct drawing area positions accordingly */
10254 sx = lx - level_xpos;
10255 sy = ly - level_ypos;
10258 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10260 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
10262 if (gi->event.type == GD_EVENT_PRESSED)
10268 switch (actual_drawing_function)
10270 case GADGET_ID_SINGLE_ITEMS:
10271 text = "Drawing single items";
10273 case GADGET_ID_CONNECTED_ITEMS:
10274 text = "Drawing connected items";
10276 case GADGET_ID_LINE:
10277 text = "Drawing line";
10279 case GADGET_ID_ARC:
10280 text = "Drawing arc";
10282 case GADGET_ID_TEXT:
10283 text = "Setting text cursor";
10285 case GADGET_ID_RECTANGLE:
10286 text = "Drawing rectangle";
10288 case GADGET_ID_FILLED_BOX:
10289 text = "Drawing filled box";
10291 case GADGET_ID_FLOOD_FILL:
10292 text = "Flood fill";
10294 case GADGET_ID_GRAB_BRUSH:
10295 text = "Grabbing brush";
10297 case GADGET_ID_PICK_ELEMENT:
10298 text = "Picking element";
10302 text = "Drawing position";
10306 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10307 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10309 sprintf(infotext, "%s: %d, %d", text,
10310 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10312 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10313 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10315 sprintf(infotext, "Level position: %d, %d", lx, ly);
10318 /* misuse this function to draw brush cursor, if needed */
10319 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10321 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10322 CopyBrushToCursor(sx, sy);
10324 DeleteBrushFromCursor();
10327 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10329 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10330 int element = drawingarea_info[type_id].value[pos];
10332 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10336 if (id == GADGET_ID_CUSTOM_CONTENT)
10337 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10338 else if (id == GADGET_ID_GROUP_CONTENT)
10339 sprintf(infotext, "group element position: %d", sx + 1);
10340 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10341 id <= GADGET_ID_YAMYAM_CONTENT_7)
10342 sprintf(infotext, "content area %d position: %d, %d",
10343 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10344 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10345 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10346 sprintf(infotext, "content area %d position: %d, %d",
10347 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10348 else if (id == GADGET_ID_ANDROID_CONTENT)
10349 sprintf(infotext, "android element position: %d", sx + 1);
10350 else if (drawingarea_info[type_id].infotext != NULL)
10351 strcpy(infotext, drawingarea_info[type_id].infotext);
10354 infotext[max_infotext_len] = '\0';
10356 if (strlen(infotext) > 0)
10357 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10360 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10362 if (!ask_if_level_has_changed ||
10364 Request("Level has changed ! Exit without saving ?",
10365 REQ_ASK | REQ_STAY_OPEN))
10368 CloseDoor(DOOR_CLOSE_1);
10369 SetDoorState(DOOR_CLOSE_2);
10371 CloseDoor(DOOR_CLOSE_ALL);
10373 game_status = GAME_MODE_MAIN;
10378 CloseDoor(DOOR_CLOSE_1);
10379 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);