1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter gadget identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 47)
595 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 48)
596 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 49)
597 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 50)
599 /* gadgets for buttons in element list */
600 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 51)
601 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
602 ED_NUM_ELEMENTLIST_BUTTONS - 1)
604 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
606 /* radio button numbers */
607 #define RADIO_NR_NONE 0
608 #define RADIO_NR_DRAWING_TOOLBOX 1
609 #define RADIO_NR_RANDOM_ELEMENTS 2
611 /* values for counter gadgets */
612 #define ED_COUNTER_ID_SELECT_LEVEL 0
613 #define ED_COUNTER_ID_LEVEL_XSIZE 1
614 #define ED_COUNTER_ID_LEVEL_YSIZE 2
615 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
616 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
617 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
618 #define ED_COUNTER_ID_LEVEL_RANDOM 6
619 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
620 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
621 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
622 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
623 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
624 #define ED_COUNTER_ID_BALL_CONTENT 12
625 #define ED_COUNTER_ID_ANDROID_CONTENT 13
626 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
627 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
628 #define ED_COUNTER_ID_CUSTOM_SCORE 16
629 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
630 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
631 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
632 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
633 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
634 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
635 #define ED_COUNTER_ID_DROP_DELAY_RND 23
636 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
637 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
638 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
639 #define ED_COUNTER_ID_IGNITION_DELAY 27
640 #define ED_COUNTER_ID_GROUP_CONTENT 28
641 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
642 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
643 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
645 #define ED_NUM_COUNTERBUTTONS 32
647 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
648 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
650 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
651 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
652 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
653 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
654 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
655 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
657 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
658 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
660 /* values for scrollbutton gadgets */
661 #define ED_SCROLLBUTTON_ID_AREA_UP 0
662 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
663 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
664 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
665 #define ED_SCROLLBUTTON_ID_LIST_UP 4
666 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
668 #define ED_NUM_SCROLLBUTTONS 6
670 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
671 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
673 /* values for scrollbar gadgets */
674 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
675 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
676 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
678 #define ED_NUM_SCROLLBARS 3
680 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
681 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
683 /* values for text input gadgets */
684 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
685 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
686 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
688 #define ED_NUM_TEXTINPUT 3
690 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
691 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
693 /* values for text area gadgets */
694 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
696 #define ED_NUM_TEXTAREAS 1
698 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
699 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
701 /* values for selectbox gadgets */
702 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
703 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
704 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
705 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
707 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
708 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
709 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
710 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
712 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
713 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
714 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
715 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
716 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
717 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
718 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
719 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
720 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
721 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
722 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
723 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
724 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
725 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
726 #define ED_SELECTBOX_ID_ACTION_TYPE 24
727 #define ED_SELECTBOX_ID_ACTION_MODE 25
728 #define ED_SELECTBOX_ID_ACTION_ARG 26
729 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
730 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
732 #define ED_NUM_SELECTBOX 29
734 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
735 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
737 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
739 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
740 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
741 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
742 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
744 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
745 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
747 /* values for textbutton gadgets */
748 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
750 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
751 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
752 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
753 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
754 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
755 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
757 #define ED_NUM_TEXTBUTTONS 8
759 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
760 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
762 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
763 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
765 /* values for graphicbutton gadgets */
766 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
767 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
768 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
769 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
771 #define ED_NUM_GRAPHICBUTTONS 4
773 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
774 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
776 /* values for checkbutton gadgets */
777 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
778 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
779 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
780 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3
781 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4
782 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5
783 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6
784 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7
785 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8
786 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
787 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
788 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
789 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
790 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 13
791 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 14
792 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 15
793 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
794 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 17
795 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 18
796 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 19
797 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 20
798 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 21
799 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 22
800 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 23
801 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 24
802 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 25
803 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 26
804 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 27
805 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 28
806 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 29
807 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 30
808 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 31
809 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 32
810 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 33
811 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 34
812 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 35
813 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 36
814 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 37
815 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 38
816 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 39
817 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 40
818 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 41
819 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 42
820 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 43
821 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 44
822 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 45
823 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 46
824 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 47
825 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 48
827 #define ED_NUM_CHECKBUTTONS 49
829 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
830 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
832 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
833 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
834 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
835 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
836 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
837 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
839 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
840 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
842 /* values for radiobutton gadgets */
843 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
844 #define ED_RADIOBUTTON_ID_QUANTITY 1
846 #define ED_NUM_RADIOBUTTONS 2
848 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
849 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
851 /* values for drawing area gadgets */
852 #define ED_DRAWING_ID_DRAWING_LEVEL 0
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
855 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
856 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
857 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
858 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
859 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
860 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
863 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
864 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
865 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
866 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
867 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
868 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
869 #define ED_DRAWING_ID_ANDROID_CONTENT 17
870 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
871 #define ED_DRAWING_ID_START_ELEMENT 19
872 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
873 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
874 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
875 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
876 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
877 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
878 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
879 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
880 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
881 #define ED_DRAWING_ID_GROUP_CONTENT 29
882 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
884 #define ED_NUM_DRAWING_AREAS 31
888 -----------------------------------------------------------------------------
889 some internally used definitions
890 -----------------------------------------------------------------------------
893 /* values for CopyLevelToUndoBuffer() */
894 #define UNDO_IMMEDIATE 0
895 #define UNDO_ACCUMULATE 1
897 /* values for scrollbars */
898 #define ED_SCROLL_NO 0
899 #define ED_SCROLL_LEFT 1
900 #define ED_SCROLL_RIGHT 2
901 #define ED_SCROLL_UP 4
902 #define ED_SCROLL_DOWN 8
904 /* screens in the level editor */
905 #define ED_MODE_DRAWING 0
906 #define ED_MODE_INFO 1
907 #define ED_MODE_PROPERTIES 2
909 /* sub-screens in the element properties section */
910 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
911 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
912 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
913 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
914 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
916 /* how many steps can be cancelled */
917 #define NUM_UNDO_STEPS (10 + 1)
919 /* values for elements with score for certain actions */
921 #define MAX_SCORE 999
923 /* values for elements with count for collecting */
924 #define MIN_COLLECT_COUNT 0
925 #define MAX_COLLECT_COUNT 999
927 /* values for random placement */
928 #define RANDOM_USE_PERCENTAGE 0
929 #define RANDOM_USE_QUANTITY 1
931 /* maximal size of level editor drawing area */
932 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
933 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
937 -----------------------------------------------------------------------------
938 some internally used data structure definitions
939 -----------------------------------------------------------------------------
946 } control_info[ED_NUM_CTRL_BUTTONS] =
948 /* note: some additional characters are already reserved for "cheat mode"
949 shortcuts (":XYZ" style) -- for details, see "events.c" */
951 { 's', "draw single items" },
952 { 'd', "draw connected items" },
953 { 'l', "draw lines" },
954 { 'a', "draw arcs" },
955 { 'r', "draw outline rectangles" },
956 { 'R', "draw filled rectangles" },
957 { '\0', "wrap (rotate) level up" },
958 { 't', "enter text elements" },
959 { 'f', "flood fill" },
960 { '\0', "wrap (rotate) level left" },
961 { '?', "properties of drawing element" },
962 { '\0', "wrap (rotate) level right" },
963 { '\0', "random element placement" },
964 { 'b', "grab brush" },
965 { '\0', "wrap (rotate) level down" },
966 { ',', "pick drawing element" },
968 { 'U', "undo last operation" },
969 { 'I', "level properties" },
970 { 'S', "save level" },
971 { 'C', "clear level" },
972 { 'T', "test level" },
973 { 'E', "exit level editor" },
975 { '\0', "copy settings from other element" },
976 { '\0', "copy settings to other element" },
977 { '\0', "exchange element with other element" },
979 { '\0', "copy settings from this element" },
980 { '\0', "paste settings to this element" },
983 static int random_placement_value = 10;
984 static int random_placement_method = RANDOM_USE_QUANTITY;
985 static int random_placement_background_element = EL_SAND;
986 static boolean random_placement_background_restricted = FALSE;
987 static boolean stick_element_properties_window = FALSE;
988 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
989 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
990 static struct ElementChangeInfo custom_element_change;
991 static struct ElementGroupInfo group_element_info;
992 static struct ElementInfo custom_element;
997 int min_value, max_value;
998 int gadget_id_down, gadget_id_up;
1000 int gadget_id_align;
1002 char *text_above, *text_left, *text_right;
1003 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1005 /* ---------- current level number --------------------------------------- */
1008 DX + 5 - SX, DY + 3 - SY,
1010 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1011 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1016 /* ---------- level and editor settings ---------------------------------- */
1019 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1020 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1021 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1022 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1024 "playfield size:", NULL, "width",
1027 -1, ED_LEVEL_SETTINGS_YPOS(4),
1028 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1029 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1030 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1032 NULL, " ", "height",
1035 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1037 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1038 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1040 NULL, "number of gems to collect:", NULL
1043 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1045 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1046 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1048 "time or step limit to solve level:", NULL, NULL
1051 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1053 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1054 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1055 &level.score[SC_TIME_BONUS],
1056 "score for each second/step left:", NULL, NULL
1059 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1061 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1062 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1063 &random_placement_value,
1064 "random element placement:", NULL, "in"
1067 /* ---------- element settings: configure (various elements) ------------- */
1070 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1071 MIN_SCORE, MAX_SCORE,
1072 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1073 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1074 NULL, /* will be set when used */
1078 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1079 MIN_SCORE, MAX_SCORE,
1080 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1081 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1082 NULL, /* will be set when used */
1086 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1087 MIN_SCORE, MAX_SCORE,
1088 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1089 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1090 NULL, /* will be set when used */
1094 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1095 MIN_SCORE, MAX_SCORE,
1096 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1097 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1098 NULL, /* will be set when used */
1102 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1103 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1104 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1105 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1106 &level.num_yamyam_contents,
1107 NULL, NULL, "number of content areas"
1110 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1111 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1112 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1113 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1114 &level.num_ball_contents,
1115 NULL, NULL, "number of content areas"
1118 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1119 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1120 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1121 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1122 &level.num_android_clone_elements,
1123 NULL, NULL, "number of clonable elements"
1126 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1127 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1128 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1129 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1130 NULL, /* will be set when used */
1131 NULL, NULL, "width",
1134 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1135 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1136 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1137 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1138 NULL, /* will be set when used */
1139 NULL, " ", "height",
1142 /* ---------- element settings: configure 1 (custom elements) ------------ */
1145 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1146 MIN_SCORE, MAX_SCORE,
1147 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1148 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1149 &custom_element.collect_score_initial,
1150 NULL, "CE score", " "
1153 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1154 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1155 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1156 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1157 &custom_element.collect_count_initial,
1158 NULL, "CE count", NULL
1161 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1163 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1164 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1165 &custom_element.ce_value_fixed_initial,
1166 NULL, "CE value", NULL
1169 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1171 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1172 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1173 &custom_element.ce_value_random_initial,
1174 NULL, "+random", NULL
1177 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1179 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1180 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1181 &custom_element.push_delay_fixed,
1182 NULL, "push delay", NULL
1185 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1187 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1188 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1189 &custom_element.push_delay_random,
1190 NULL, "+random", NULL
1193 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1195 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1196 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1197 &custom_element.drop_delay_fixed,
1198 NULL, "drop delay", NULL
1201 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1203 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1204 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1205 &custom_element.drop_delay_random,
1206 NULL, "+random", NULL
1209 /* ---------- element settings: configure 2 (custom elements) ------------ */
1212 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1214 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1215 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1216 &custom_element.move_delay_fixed,
1217 NULL, "move delay", NULL
1220 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1222 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1223 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1224 &custom_element.move_delay_random,
1225 NULL, "+random", NULL
1228 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1230 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1231 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1232 &custom_element.explosion_delay,
1233 NULL, "explosion delay", NULL
1236 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1238 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1239 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1240 &custom_element.ignition_delay,
1241 NULL, "ignition delay", "(by fire)"
1244 /* ---------- element settings: configure (group elements) --------------- */
1247 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1248 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1249 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1250 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1251 &group_element_info.num_elements,
1252 NULL, NULL, "number of elements in group"
1255 /* ---------- element settings: advanced (custom elements) --------------- */
1258 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1260 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1261 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1262 &custom_element_change.delay_fixed,
1263 NULL, "CE delay", NULL,
1266 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1268 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1269 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1270 &custom_element_change.delay_random,
1271 NULL, "+random", NULL
1274 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1276 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1277 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1278 &custom_element_change.random_percentage,
1279 NULL, "use random replace:", "%"
1289 char *text_above, *infotext;
1290 } textinput_info[ED_NUM_TEXTINPUT] =
1293 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1294 GADGET_ID_LEVEL_NAME,
1300 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1301 GADGET_ID_LEVEL_AUTHOR,
1302 MAX_LEVEL_AUTHOR_LEN,
1307 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1308 GADGET_ID_ELEMENT_NAME,
1309 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1310 custom_element.description,
1311 NULL, "Element name"
1321 char *text_above, *infotext;
1322 } textarea_info[ED_NUM_TEXTAREAS] =
1325 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1326 GADGET_ID_ENVELOPE_INFO,
1327 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1329 "Envelope Content:", "Envelope Content"
1333 static struct ValueTextInfo options_time_or_steps[] =
1341 static struct ValueTextInfo options_game_engine_type[] =
1343 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1344 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1349 static struct ValueTextInfo options_wind_direction[] =
1351 { MV_START_NONE, "none" },
1352 { MV_START_LEFT, "left" },
1353 { MV_START_RIGHT, "right" },
1354 { MV_START_UP, "up" },
1355 { MV_START_DOWN, "down" },
1360 static struct ValueTextInfo options_player_speed[] =
1367 { 16, "very fast" },
1368 { 32, "ultrafast" },
1373 static struct ValueTextInfo options_access_type[] =
1375 { EP_WALKABLE, "walkable" },
1376 { EP_PASSABLE, "passable" },
1381 static struct ValueTextInfo options_access_layer[] =
1383 { EP_ACCESSIBLE_OVER, "over" },
1384 { EP_ACCESSIBLE_INSIDE, "inside" },
1385 { EP_ACCESSIBLE_UNDER, "under" },
1390 static struct ValueTextInfo options_access_protected[] =
1392 { 0, "unprotected" },
1398 static struct ValueTextInfo options_access_direction[] =
1400 { MV_NO_DIRECTION, "no direction" },
1401 { MV_LEFT, "left" },
1402 { MV_RIGHT, "right" },
1404 { MV_DOWN, "down" },
1405 { MV_LEFT | MV_UP, "left + up" },
1406 { MV_LEFT | MV_DOWN, "left + down" },
1407 { MV_RIGHT | MV_UP, "right + up" },
1408 { MV_RIGHT | MV_DOWN, "right + down" },
1409 { MV_HORIZONTAL, "horizontal" },
1410 { MV_VERTICAL, "vertical" },
1411 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1412 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1413 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1414 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1415 { MV_ALL_DIRECTIONS, "all directions" },
1420 static struct ValueTextInfo options_walk_to_action[] =
1422 { EP_DIGGABLE, "diggable" },
1423 { EP_COLLECTIBLE_ONLY, "collectible" },
1424 { EP_DROPPABLE, "collectible & droppable" },
1425 { EP_THROWABLE, "collectible & throwable" },
1426 { EP_PUSHABLE, "pushable" },
1431 static struct ValueTextInfo options_move_pattern[] =
1433 { MV_LEFT, "left" },
1434 { MV_RIGHT, "right" },
1436 { MV_DOWN, "down" },
1437 { MV_HORIZONTAL, "horizontal" },
1438 { MV_VERTICAL, "vertical" },
1439 { MV_ALL_DIRECTIONS, "all directions" },
1440 { MV_WIND_DIRECTION, "wind direction" },
1441 { MV_TOWARDS_PLAYER, "towards player" },
1442 { MV_AWAY_FROM_PLAYER, "away from player" },
1443 { MV_ALONG_LEFT_SIDE, "along left side" },
1444 { MV_ALONG_RIGHT_SIDE, "along right side" },
1445 { MV_TURNING_LEFT, "turning left" },
1446 { MV_TURNING_RIGHT, "turning right" },
1447 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1448 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1449 { MV_TURNING_RANDOM, "turning random" },
1450 { MV_MAZE_RUNNER, "maze runner style" },
1451 { MV_MAZE_HUNTER, "maze hunter style" },
1452 { MV_WHEN_PUSHED, "when pushed" },
1453 { MV_WHEN_DROPPED, "when dropped/thrown" },
1458 static struct ValueTextInfo options_move_direction[] =
1460 { MV_START_AUTOMATIC, "automatic" },
1461 { MV_START_LEFT, "left" },
1462 { MV_START_RIGHT, "right" },
1463 { MV_START_UP, "up" },
1464 { MV_START_DOWN, "down" },
1465 { MV_START_RANDOM, "random" },
1466 { MV_START_PREVIOUS, "previous" },
1471 static struct ValueTextInfo options_move_stepsize[] =
1473 { 0, "not moving" },
1478 { 16, "very fast" },
1479 { 32, "even faster" },
1484 static struct ValueTextInfo options_move_leave_type[] =
1486 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1487 { LEAVE_TYPE_LIMITED, "change it to" },
1492 static struct ValueTextInfo options_smash_targets[] =
1494 { EP_CAN_SMASH_PLAYER, "player" },
1496 { EP_CAN_SMASH_ENEMIES, "enemies" },
1498 { EP_CAN_SMASH_EVERYTHING, "everything" },
1503 static struct ValueTextInfo options_slippery_type[] =
1505 { SLIPPERY_ANY_RANDOM, "random" },
1506 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1507 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1508 { SLIPPERY_ONLY_LEFT, "only left" },
1509 { SLIPPERY_ONLY_RIGHT, "only right" },
1514 static struct ValueTextInfo options_deadliness[] =
1516 { EP_DONT_RUN_INTO, "running into" },
1517 { EP_DONT_COLLIDE_WITH, "colliding with" },
1518 { EP_DONT_TOUCH, "touching" },
1523 static struct ValueTextInfo options_explosion_type[] =
1525 { EXPLODES_3X3, "3x3" },
1526 { EXPLODES_CROSS, "3+3" },
1527 { EXPLODES_1X1, "1x1" },
1532 static struct ValueTextInfo options_time_units[] =
1535 { FRAMES_PER_SECOND, "seconds" },
1540 static struct ValueTextInfo options_change_direct_action[] =
1542 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1543 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1544 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1545 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1546 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1547 { CE_ENTERED_BY_PLAYER, "entered by player" },
1548 { CE_LEFT_BY_PLAYER, "left by player" },
1549 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1550 { CE_SWITCHED, "switched" },
1551 { CE_HITTING_SOMETHING, "hitting something" },
1552 { CE_HIT_BY_SOMETHING, "hit by something" },
1554 { CE_BLOCKED, "blocked" },
1556 { CE_IMPACT, "impact (on something)" },
1557 { CE_SMASHED, "smashed (from above)" },
1559 { CE_VALUE_CHANGES, "CE value changes" },
1560 { CE_SCORE_CHANGES, "CE score changes" },
1562 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1563 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1568 static struct ValueTextInfo options_change_other_action[] =
1570 { CE_PLAYER_TOUCHES_X, "player touches" },
1571 { CE_PLAYER_PRESSES_X, "player presses" },
1572 { CE_PLAYER_SWITCHES_X, "player switches" },
1573 { CE_PLAYER_SNAPS_X, "player snaps" },
1574 { CE_PLAYER_PUSHES_X, "player pushes" },
1575 { CE_PLAYER_ENTERS_X, "player enters" },
1576 { CE_PLAYER_LEAVES_X, "player leaves" },
1577 { CE_PLAYER_DIGS_X, "player digs" },
1578 { CE_PLAYER_COLLECTS_X, "player collects" },
1579 { CE_PLAYER_DROPS_X, "player drops/throws" },
1580 { CE_TOUCHING_X, "touching" },
1581 { CE_HITTING_X, "hitting" },
1582 { CE_DIGGING_X, "digging" },
1583 { CE_HIT_BY_X, "hit by" },
1584 { CE_SWITCH_OF_X, "switch of" },
1585 { CE_CHANGE_OF_X, "change by page of" },
1586 { CE_EXPLOSION_OF_X, "explosion of" },
1587 { CE_MOVE_OF_X, "move of" },
1588 { CE_CREATION_OF_X, "creation of" },
1589 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1590 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1591 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1592 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1597 static struct ValueTextInfo options_change_trigger_side[] =
1599 { CH_SIDE_LEFT, "left" },
1600 { CH_SIDE_RIGHT, "right" },
1601 { CH_SIDE_TOP, "top" },
1602 { CH_SIDE_BOTTOM, "bottom" },
1603 { CH_SIDE_LEFT_RIGHT, "left/right" },
1604 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1605 { CH_SIDE_ANY, "any" },
1610 static struct ValueTextInfo options_change_trigger_player[] =
1612 { CH_PLAYER_1, "1" },
1613 { CH_PLAYER_2, "2" },
1614 { CH_PLAYER_3, "3" },
1615 { CH_PLAYER_4, "4" },
1616 { CH_PLAYER_ANY, "any" },
1621 static struct ValueTextInfo options_change_trigger_page[] =
1633 { (1 << 10), "11" },
1634 { (1 << 11), "12" },
1635 { (1 << 12), "13" },
1636 { (1 << 13), "14" },
1637 { (1 << 14), "15" },
1638 { (1 << 15), "16" },
1639 { (1 << 16), "17" },
1640 { (1 << 17), "18" },
1641 { (1 << 18), "19" },
1642 { (1 << 19), "20" },
1643 { (1 << 20), "21" },
1644 { (1 << 21), "22" },
1645 { (1 << 22), "23" },
1646 { (1 << 23), "24" },
1647 { (1 << 24), "25" },
1648 { (1 << 25), "26" },
1649 { (1 << 26), "27" },
1650 { (1 << 27), "28" },
1651 { (1 << 28), "29" },
1652 { (1 << 29), "30" },
1653 { (1 << 30), "31" },
1654 { (1 << 31), "32" },
1655 { CH_PAGE_ANY, "any" },
1660 static struct ValueTextInfo options_change_replace_when[] =
1662 { CP_WHEN_EMPTY, "empty" },
1663 { CP_WHEN_WALKABLE, "walkable" },
1664 { CP_WHEN_DIGGABLE, "diggable" },
1665 { CP_WHEN_COLLECTIBLE, "collectible" },
1666 { CP_WHEN_REMOVABLE, "removable" },
1667 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1672 static struct ValueTextInfo options_action_type[] =
1674 { CA_NO_ACTION, "no action" },
1675 { CA_UNDEFINED, " " },
1676 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1677 { CA_RESTART_LEVEL, "restart level" },
1678 { CA_SHOW_ENVELOPE, "show envelope" },
1679 { CA_SET_LEVEL_TIME, "set time" },
1680 { CA_SET_LEVEL_SCORE, "set score" },
1681 { CA_SET_LEVEL_GEMS, "set needed gems" },
1682 { CA_SET_LEVEL_WIND, "set wind dir." },
1683 { CA_UNDEFINED, " " },
1684 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1685 { CA_MOVE_PLAYER, "move player" },
1686 { CA_EXIT_PLAYER, "exit player" },
1687 { CA_KILL_PLAYER, "kill player" },
1688 { CA_SET_PLAYER_KEYS, "set keys" },
1689 { CA_SET_PLAYER_SPEED, "set speed" },
1690 { CA_SET_PLAYER_SHIELD, "set shield" },
1691 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1692 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1693 { CA_UNDEFINED, " " },
1694 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1695 { CA_SET_CE_VALUE, "set CE value" },
1696 { CA_SET_CE_SCORE, "set CE score" },
1697 { CA_UNDEFINED, " " },
1698 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1699 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1704 static struct ValueTextInfo options_action_mode_none[] =
1706 { CA_MODE_UNDEFINED, " " },
1711 static struct ValueTextInfo options_action_mode_assign[] =
1713 { CA_MODE_SET, "=" },
1718 static struct ValueTextInfo options_action_mode_add_remove[] =
1720 { CA_MODE_ADD, "+" },
1721 { CA_MODE_SUBTRACT, "-" },
1726 static struct ValueTextInfo options_action_mode_calculate[] =
1728 { CA_MODE_SET, "=" },
1729 { CA_MODE_ADD, "+" },
1730 { CA_MODE_SUBTRACT, "-" },
1731 { CA_MODE_MULTIPLY, "*" },
1732 { CA_MODE_DIVIDE, "/" },
1733 { CA_MODE_MODULO, "%" },
1738 static struct ValueTextInfo options_action_arg_none[] =
1740 { CA_ARG_UNDEFINED, " " },
1745 static struct ValueTextInfo options_action_arg_player[] =
1747 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1748 { CA_ARG_PLAYER_1, "1" },
1749 { CA_ARG_PLAYER_2, "2" },
1750 { CA_ARG_PLAYER_3, "3" },
1751 { CA_ARG_PLAYER_4, "4" },
1752 { CA_ARG_PLAYER_ANY, "any" },
1753 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1758 static struct ValueTextInfo options_action_arg_number[] =
1760 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1767 { CA_ARG_10, "10" },
1768 { CA_ARG_100, "100" },
1769 { CA_ARG_1000, "1000" },
1770 { CA_ARG_UNDEFINED, " " },
1771 { CA_ARG_NUMBER_MIN, "min" },
1772 { CA_ARG_NUMBER_MAX, "max" },
1773 { CA_ARG_UNDEFINED, " " },
1774 { CA_ARG_NUMBER_RESET, "reset" },
1775 { CA_ARG_UNDEFINED, " " },
1776 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1777 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1778 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1779 { CA_ARG_UNDEFINED, " " },
1780 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1781 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1782 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1783 { CA_ARG_UNDEFINED, " " },
1784 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1785 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1786 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1787 { CA_ARG_UNDEFINED, " " },
1788 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1789 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1790 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1795 static struct ValueTextInfo options_action_arg_value[] =
1797 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1804 { CA_ARG_10, "10" },
1805 { CA_ARG_100, "100" },
1806 { CA_ARG_1000, "1000" },
1807 { CA_ARG_UNDEFINED, " " },
1808 { CA_ARG_NUMBER_MIN, "min" },
1809 { CA_ARG_NUMBER_MAX, "max" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_NUMBER_RESET, "reset" },
1812 { CA_ARG_UNDEFINED, " " },
1813 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1814 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1815 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1816 { CA_ARG_UNDEFINED, " " },
1817 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1818 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1819 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1820 { CA_ARG_UNDEFINED, " " },
1821 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1822 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1823 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1824 { CA_ARG_UNDEFINED, " " },
1825 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1826 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1827 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1828 { CA_ARG_UNDEFINED, " " },
1829 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1830 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1831 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1836 static struct ValueTextInfo options_action_arg_envelope[] =
1838 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1843 { CA_ARG_UNDEFINED, " " },
1844 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1845 { CA_ARG_ELEMENT_TARGET, "target" },
1846 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1851 static struct ValueTextInfo options_action_arg_key[] =
1853 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1862 { CA_ARG_UNDEFINED, " " },
1863 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1864 { CA_ARG_ELEMENT_TARGET, "target" },
1865 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1870 static struct ValueTextInfo options_action_arg_speed[] =
1872 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1873 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1874 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1875 { CA_ARG_SPEED_SLOW, "slow" },
1876 { CA_ARG_SPEED_NORMAL, "normal" },
1877 { CA_ARG_SPEED_FAST, "fast" },
1878 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1879 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1880 { CA_ARG_UNDEFINED, " " },
1881 { CA_ARG_SPEED_SLOWER, "slower" },
1882 { CA_ARG_SPEED_FASTER, "faster" },
1883 { CA_ARG_UNDEFINED, " " },
1884 { CA_ARG_SPEED_RESET, "reset" },
1889 static struct ValueTextInfo options_action_arg_shield[] =
1891 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1892 { CA_ARG_SHIELD_OFF, "off" },
1893 { CA_ARG_SHIELD_NORMAL, "normal" },
1894 { CA_ARG_SHIELD_DEADLY, "deadly" },
1899 static struct ValueTextInfo options_action_arg_artwork[] =
1901 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1902 { CA_ARG_ELEMENT_TARGET, "target" },
1903 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1904 { CA_ARG_UNDEFINED, " " },
1905 { CA_ARG_ELEMENT_RESET, "reset" },
1910 static struct ValueTextInfo options_action_arg_gravity[] =
1912 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1913 { CA_ARG_GRAVITY_ON, "on" },
1914 { CA_ARG_GRAVITY_OFF, "off" },
1915 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1920 static struct ValueTextInfo options_action_arg_direction[] =
1922 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1923 { CA_ARG_DIRECTION_NONE, "none" },
1924 { CA_ARG_DIRECTION_LEFT, "left" },
1925 { CA_ARG_DIRECTION_RIGHT, "right" },
1926 { CA_ARG_DIRECTION_UP, "up" },
1927 { CA_ARG_DIRECTION_DOWN, "down" },
1928 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1929 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1934 static struct ValueTextInfo options_action_arg_scan_mode[] =
1936 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1937 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1938 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1943 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1944 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1949 static struct ValueTextInfo options_group_choice_mode[] =
1951 { ANIM_RANDOM, "random" },
1952 { ANIM_LOOP, "loop" },
1953 { ANIM_LINEAR, "linear" },
1954 { ANIM_PINGPONG, "pingpong" },
1955 { ANIM_PINGPONG2, "pingpong 2" },
1960 static struct ValueTextInfo *action_arg_modes[] =
1962 options_action_mode_none,
1963 options_action_mode_assign,
1964 options_action_mode_add_remove,
1965 options_action_mode_calculate,
1972 struct ValueTextInfo *options;
1974 action_arg_options[] =
1976 { CA_NO_ACTION, 0, options_action_arg_none, },
1977 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1978 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1979 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1980 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1981 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1982 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1983 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1984 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1985 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1986 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1987 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1988 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1989 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
1990 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1991 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1992 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1993 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2002 int gadget_id_align;
2003 int size; /* char size of selectbox or '-1' (dynamically determined) */
2004 struct ValueTextInfo *options;
2006 char *text_left, *text_right, *infotext;
2007 } selectbox_info[ED_NUM_SELECTBOX] =
2009 /* ---------- level and editor settings ---------------------------------- */
2012 -1, ED_LEVEL_SETTINGS_YPOS(7),
2013 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2015 options_time_or_steps,
2016 &level.use_step_counter,
2017 NULL, "(0 => no limit)", "time or step limit"
2020 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2021 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2023 options_game_engine_type,
2024 &level.game_engine_type,
2025 "game engine:", NULL, "game engine"
2028 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2029 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2031 options_wind_direction,
2032 &level.wind_direction_initial,
2033 "initial wind direction:", NULL, "initial wind direction"
2036 /* ---------- element settings: configure (several elements) ------------- */
2039 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2040 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2042 options_player_speed,
2043 &level.initial_player_stepsize[0],
2044 "initial player speed:", NULL, "initial player speed"
2047 /* ---------- element settings: configure 1 (custom elements) ------------ */
2050 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2051 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2053 options_access_type,
2054 &custom_element.access_type,
2055 NULL, NULL, "type of access to this field"
2058 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2059 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2061 options_access_layer,
2062 &custom_element.access_layer,
2063 NULL, NULL, "layer of access for this field"
2066 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2067 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2069 options_access_protected,
2070 &custom_element.access_protected,
2071 NULL, NULL, "protected access for this field"
2074 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2075 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2077 options_access_direction,
2078 &custom_element.access_direction,
2079 "from", NULL, "access direction for this field"
2082 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2083 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2085 options_walk_to_action,
2086 &custom_element.walk_to_action,
2087 NULL, NULL, "diggable/collectible/pushable"
2090 /* ---------- element settings: configure 2 (custom elements) ------------ */
2093 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2094 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2096 options_move_pattern,
2097 &custom_element.move_pattern,
2098 "can move", NULL, "element move pattern"
2101 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2102 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2104 options_move_direction,
2105 &custom_element.move_direction_initial,
2106 "starts moving", NULL, "initial element move direction"
2109 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2110 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2112 options_move_stepsize,
2113 &custom_element.move_stepsize,
2114 "move/fall speed", NULL, "speed of element movement"
2117 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2118 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2120 options_move_leave_type,
2121 &custom_element.move_leave_type,
2122 "can dig: can", ":", "leave behind or change element"
2125 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2126 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2128 options_smash_targets,
2129 &custom_element.smash_targets,
2130 "can smash", NULL, "elements that can be smashed"
2133 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2134 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2136 options_slippery_type,
2137 &custom_element.slippery_type,
2138 "slippery", NULL, "where other elements fall down"
2141 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2142 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2145 &custom_element.deadliness,
2146 "deadly when", NULL, "deadliness of element"
2149 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2150 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2152 options_explosion_type,
2153 &custom_element.explosion_type,
2154 "can explode", NULL, "explosion type"
2157 /* ---------- element settings: advanced (custom elements) --------------- */
2160 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2161 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2164 &custom_element_change.delay_frames,
2165 "delay time given in", NULL, "delay time units for change"
2168 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2169 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2171 options_change_direct_action,
2172 &custom_element_change.direct_action,
2173 NULL, NULL, "type of direct action"
2176 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2177 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2179 options_change_other_action,
2180 &custom_element_change.other_action,
2181 NULL, "element:", "type of other element action"
2184 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2185 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2187 options_change_trigger_side,
2188 &custom_element_change.trigger_side,
2189 "at", "side", "element side triggering change"
2192 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2193 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2195 options_change_trigger_player,
2196 &custom_element_change.trigger_player,
2197 "player:", " ", "player that causes change"
2200 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2201 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2203 options_change_trigger_page,
2204 &custom_element_change.trigger_page,
2205 "page:", NULL, "change page that causes change"
2208 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2209 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2211 options_change_replace_when,
2212 &custom_element_change.replace_when,
2213 "replace when", NULL, "which elements can be replaced"
2216 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2217 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2219 options_action_type,
2220 &custom_element_change.action_type,
2221 NULL, NULL, "action on specified condition"
2224 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2225 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2227 options_action_mode_none,
2228 &custom_element_change.action_mode,
2229 NULL, NULL, "action operator"
2232 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2233 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2235 options_action_arg_none,
2236 &custom_element_change.action_arg,
2237 NULL, NULL, "action parameter"
2240 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2241 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2243 options_change_page,
2244 &custom_element.current_change_page,
2245 NULL, NULL, "element change page"
2248 /* ---------- element settings: configure (group elements) --------------- */
2251 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2252 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2254 options_group_choice_mode,
2255 &group_element_info.choice_mode,
2256 "choice type:", NULL, "type of group element choice"
2264 int gadget_id_align;
2267 char *text_left, *text_right, *infotext;
2268 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2271 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2272 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2274 NULL, NULL, "Show information about element"
2277 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2278 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2280 NULL, NULL, "Configure element properties"
2283 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2284 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2286 NULL, NULL, "Configure custom element properties"
2289 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2290 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2292 NULL, NULL, "Configure custom element properties"
2295 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2296 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2298 NULL, NULL, "Custom element change configuration"
2301 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2302 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2304 " ", "As Template", "Save current settings as new template"
2307 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2308 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2310 NULL, NULL, "Add new change page"
2313 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2314 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2316 NULL, NULL, "Delete current change page"
2326 int gadget_id_align;
2327 char *text_left, *text_right, *infotext;
2328 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2331 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2332 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2333 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2334 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2335 NULL, NULL, "select previous change page"
2338 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2339 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2340 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2341 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2342 NULL, "change page", "select next change page"
2345 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2346 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2347 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2348 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2349 " ", NULL, "copy settings from this change page"
2352 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2353 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2354 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2355 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2356 NULL, NULL, "paste settings to this change page"
2366 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2369 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2370 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2371 GADGET_ID_SCROLL_UP,
2372 "scroll level editing area up"
2375 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2376 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2377 GADGET_ID_SCROLL_DOWN,
2378 "scroll level editing area down"
2381 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2382 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2383 GADGET_ID_SCROLL_LEFT,
2384 "scroll level editing area left"
2387 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2388 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2389 GADGET_ID_SCROLL_RIGHT,
2390 "scroll level editing area right"
2393 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2394 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2395 GADGET_ID_SCROLL_LIST_UP,
2396 "scroll element list up ('Page Up')"
2399 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2400 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2401 GADGET_ID_SCROLL_LIST_DOWN,
2402 "scroll element list down ('Page Down')"
2411 int wheel_x, wheel_y;
2412 int wheel_width, wheel_height;
2416 } scrollbar_info[ED_NUM_SCROLLBARS] =
2419 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2420 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2421 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2427 SX + SXSIZE + SX, WIN_YSIZE,
2429 GD_TYPE_SCROLLBAR_HORIZONTAL,
2430 GADGET_ID_SCROLL_HORIZONTAL,
2431 "scroll level editing area horizontally"
2434 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2435 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2436 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2442 SX + SXSIZE + SX, WIN_YSIZE,
2444 GD_TYPE_SCROLLBAR_VERTICAL,
2445 GADGET_ID_SCROLL_VERTICAL,
2446 "scroll level editing area vertically"
2449 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2450 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2451 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2456 SX + SXSIZE + SX, 0,
2457 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2459 GD_TYPE_SCROLLBAR_VERTICAL,
2460 GADGET_ID_SCROLL_LIST_VERTICAL,
2461 "scroll element list vertically"
2469 int gadget_id_align;
2470 int radio_button_nr;
2473 char *text_left, *text_right, *infotext;
2474 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2477 -1, ED_COUNTER2_YPOS(8),
2478 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2479 RADIO_NR_RANDOM_ELEMENTS,
2480 &random_placement_method, RANDOM_USE_PERCENTAGE,
2481 " ", "percentage", "use percentage for random elements"
2484 -1, ED_COUNTER2_YPOS(8),
2485 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2486 RADIO_NR_RANDOM_ELEMENTS,
2487 &random_placement_method, RANDOM_USE_QUANTITY,
2488 " ", "quantity", "use quantity for random elements"
2496 int gadget_id_align;
2498 char *text_left, *text_right, *infotext;
2499 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2501 /* ---------- level and editor settings ---------------------------------- */
2504 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2505 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2506 &random_placement_background_restricted,
2508 "restrict random placement to:", "set random placement restriction"
2511 /* ---------- element settings: configure (various elements) ------------- */
2514 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2515 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2516 &stick_element_properties_window,
2518 "stick this screen to edit content","stick this screen to edit content"
2521 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2522 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2523 &level.em_slippery_gems,
2525 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2528 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2529 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2530 &level.use_spring_bug,
2532 "use spring pushing bug", "use odd spring pushing behaviour"
2535 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2536 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2537 &level.use_time_orb_bug,
2539 "use time orb bug", "use odd time orb behaviour"
2542 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2543 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2546 "create single random element", "only create one element from content"
2549 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2550 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2551 &level.ball_state_initial,
2553 "magic ball initially activated", "activate magic ball after level start"
2556 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2557 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2558 &level.grow_into_diggable,
2560 "can grow into anything diggable", "grow into more than just sand"
2563 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2564 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2565 &level.continuous_snapping,
2567 "continuos snapping", "use snapping without releasing key"
2570 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2571 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2572 &level.block_snap_field,
2574 "block snapped field when snapping", "use snapping delay to show animation"
2577 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2578 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2579 &level.block_last_field,
2581 "block last field when moving", "player blocks last field when moving"
2584 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2585 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2586 &level.sp_block_last_field,
2588 "block last field when moving", "player blocks last field when moving"
2591 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2592 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2593 &level.instant_relocation,
2595 "no scrolling when relocating", "player gets relocated without delay"
2598 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2599 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2600 &level.shifted_relocation,
2602 "no centering when relocating", "level not centered after relocation"
2605 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2606 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2607 &level.use_start_element[0],
2609 "use level start element:", "start level at this element's position"
2612 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2613 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2614 &level.use_artwork_element[0],
2616 "use artwork from element:", "use player artwork from other element"
2619 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2620 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2621 &level.use_explosion_element[0],
2623 "use explosion from element:", "use explosion properties from element"
2626 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2627 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2628 &level.initial_player_gravity[0],
2630 "use initial gravity", "set initial player gravity"
2633 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2634 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2635 &level.can_pass_to_walkable,
2637 "can pass to walkable element", "player can pass to empty or walkable"
2640 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2641 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2642 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2644 "can fall into acid (with gravity)","player can fall into acid pool"
2647 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2648 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2649 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2651 "can move into acid", "element can move into acid pool"
2654 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2655 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2656 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2658 "deadly when colliding with", "element is deadly when hitting player"
2661 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2662 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2663 &level.envelope[0].autowrap,
2665 "auto-wrap", "automatically wrap envelope text"
2668 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2669 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2670 &level.envelope[0].centered,
2672 "centered", "automatically center envelope text"
2675 /* ---------- element settings: configure 1 (custom elements) ----------- */
2678 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2679 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2680 &custom_element.use_gfx_element,
2682 /* !!! add separate "use existing element sound" !!! */
2685 "use graphic/sound of element:", "use existing graphic and sound"
2688 "use graphic of element:", "use existing element graphic"
2692 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2693 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2694 &level.use_custom_template,
2696 "use template", "use template for custom properties"
2699 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2700 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2701 &custom_element_properties[EP_ACCESSIBLE],
2703 NULL, "player can walk to or pass this field"
2706 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2707 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2708 &custom_element_properties[EP_GRAVITY_REACHABLE],
2710 "reachable despite gravity", "player can walk/dig despite gravity"
2713 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2714 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2715 &custom_element.use_last_ce_value,
2717 "use last CE value after change", "use last CE value after change"
2720 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2721 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2722 &custom_element_properties[EP_WALK_TO_OBJECT],
2724 NULL, "player can dig/collect/push element"
2727 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2728 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2729 &custom_element_properties[EP_INDESTRUCTIBLE],
2731 "indestructible", "element is indestructible"
2734 /* ---------- element settings: configure 2 (custom elements) ----------- */
2737 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2738 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2739 &custom_element_properties[EP_CAN_MOVE],
2741 NULL, "element can move with some pattern"
2744 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2745 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2746 &custom_element_properties[EP_CAN_FALL],
2748 "can fall", "element can fall down"
2751 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2752 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2753 &custom_element_properties[EP_CAN_SMASH],
2755 NULL, "element can smash other elements"
2758 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2759 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2760 &custom_element_properties[EP_SLIPPERY],
2762 NULL, "other elements can fall down from it"
2765 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2766 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2767 &custom_element_properties[EP_DEADLY],
2769 NULL, "element can kill the player"
2772 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2773 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2774 &custom_element_properties[EP_CAN_EXPLODE],
2776 NULL, "element can explode"
2779 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2780 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2781 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2783 "by fire", "element can explode by fire/explosion"
2786 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2787 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2788 &custom_element_properties[EP_EXPLODES_SMASHED],
2790 "smashed", "element can explode when smashed"
2793 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2794 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2795 &custom_element_properties[EP_EXPLODES_IMPACT],
2797 "impact", "element can explode on impact"
2800 /* ---------- element settings: advanced (custom elements) --------------- */
2803 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2804 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2805 &custom_element_change.can_change,
2807 "element changes to:", "change element on specified condition"
2810 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2811 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2812 &custom_element_change_events[CE_DELAY],
2814 NULL, "element changes after delay"
2817 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2818 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2819 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2821 NULL, "element changes by direct action"
2824 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2825 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2826 &custom_element_change_events[CE_BY_OTHER_ACTION],
2828 NULL, "element changes by other element"
2831 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2832 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2833 &custom_element_change.explode,
2835 "explode instead of change", "element explodes instead of change"
2838 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2839 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2840 &custom_element_change.use_target_content,
2842 "use extended change target:", "element changes to more elements"
2845 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2846 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2847 &custom_element_change.only_if_complete,
2849 "replace all or nothing", "only replace when all can be changed"
2852 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2853 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2854 &custom_element_change.use_random_replace,
2856 NULL, "use percentage for random replace"
2859 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2860 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2861 &custom_element_change.has_action,
2863 NULL, "execute action on specified condition"
2871 int gadget_id_align;
2873 int area_xsize, area_ysize;
2874 char *text_left, *text_right, *text_below, *infotext;
2875 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2877 /* ---------- level playfield content ------------------------------------ */
2881 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2882 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2883 NULL, NULL, NULL, NULL
2886 /* ---------- yam yam content -------------------------------------------- */
2889 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2890 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2891 &level.yamyam_content[0].e[0][0], 3, 3,
2892 NULL, NULL, "1", NULL
2895 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2896 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2897 &level.yamyam_content[1].e[0][0], 3, 3,
2898 NULL, NULL, "2", NULL
2901 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2902 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2903 &level.yamyam_content[2].e[0][0], 3, 3,
2904 NULL, NULL, "3", NULL
2907 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2908 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2909 &level.yamyam_content[3].e[0][0], 3, 3,
2910 NULL, NULL, "4", NULL
2913 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2914 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2915 &level.yamyam_content[4].e[0][0], 3, 3,
2916 NULL, NULL, "5", NULL
2919 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2920 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2921 &level.yamyam_content[5].e[0][0], 3, 3,
2922 NULL, NULL, "6", NULL
2925 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2926 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2927 &level.yamyam_content[6].e[0][0], 3, 3,
2928 NULL, NULL, "7", NULL
2931 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2932 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2933 &level.yamyam_content[7].e[0][0], 3, 3,
2934 NULL, NULL, "8", NULL
2937 /* ---------- magic ball content ----------------------------------------- */
2940 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2941 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2942 &level.ball_content[0].e[0][0], 3, 3,
2943 NULL, NULL, "1", NULL
2946 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2947 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2948 &level.ball_content[1].e[0][0], 3, 3,
2949 NULL, NULL, "2", NULL
2952 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2953 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2954 &level.ball_content[2].e[0][0], 3, 3,
2955 NULL, NULL, "3", NULL
2958 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2959 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2960 &level.ball_content[3].e[0][0], 3, 3,
2961 NULL, NULL, "4", NULL
2964 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2965 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2966 &level.ball_content[4].e[0][0], 3, 3,
2967 NULL, NULL, "5", NULL
2970 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2971 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2972 &level.ball_content[5].e[0][0], 3, 3,
2973 NULL, NULL, "6", NULL
2976 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2977 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2978 &level.ball_content[6].e[0][0], 3, 3,
2979 NULL, NULL, "7", NULL
2982 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2983 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2984 &level.ball_content[7].e[0][0], 3, 3,
2985 NULL, NULL, "8", NULL
2988 /* ---------- android content -------------------------------------------- */
2991 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2992 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2993 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2994 "elements:", NULL, NULL, "elements android can clone"
2997 /* ---------- amoeba content --------------------------------------------- */
3000 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3001 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3002 &level.amoeba_content, 1, 1,
3003 "content:", NULL, NULL, "amoeba content"
3006 /* ---------- level start element ---------------------------------------- */
3009 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3010 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3011 &level.start_element[0], 1, 1,
3012 NULL, NULL, NULL, "level start element"
3015 /* ---------- player artwork element ------------------------------------- */
3018 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3019 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3020 &level.artwork_element[0], 1, 1,
3021 NULL, NULL, NULL, "element for player artwork"
3024 /* ---------- player explosion element ----------------------------------- */
3027 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3028 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3029 &level.explosion_element[0], 1, 1,
3030 NULL, NULL, NULL, "element for player explosion"
3033 /* ---------- element settings: configure 1 (custom elements) ----------- */
3035 /* ---------- custom graphic --------------------------------------------- */
3038 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3039 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3040 &custom_element.gfx_element, 1, 1,
3041 NULL, NULL, NULL, "custom graphic element"
3044 /* ---------- element settings: configure 2 (custom elements) ----------- */
3046 /* ---------- custom content (when exploding) ---------------------------- */
3049 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3050 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3051 &custom_element.content.e[0][0], 3, 3,
3052 "content:", NULL, NULL, NULL
3055 /* ---------- custom enter and leave element (when moving) --------------- */
3058 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3059 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3060 &custom_element.move_enter_element, 1, 1,
3061 "can dig:", " ", NULL, "element that can be digged/collected"
3064 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3065 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3066 &custom_element.move_leave_element, 1, 1,
3067 NULL, NULL, NULL, "element that will be left behind"
3070 /* ---------- element settings: advanced (custom elements) --------------- */
3072 /* ---------- custom change target --------------------------------------- */
3075 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3076 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3077 &custom_element_change.target_element, 1, 1,
3078 NULL, "after/when:", NULL, "new target element after change"
3081 /* ---------- custom change content (extended change target) ------------- */
3084 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3085 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3086 &custom_element_change.target_content.e[0][0], 3, 3,
3087 NULL, NULL, NULL, "new extended elements after change"
3090 /* ---------- custom change trigger (element causing change) ------------- */
3093 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3094 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3095 &custom_element_change.initial_trigger_element, 1, 1,
3096 NULL, NULL, NULL, "other element triggering change"
3099 /* ---------- group element content -------------------------------------- */
3102 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3103 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3104 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3105 "content:", NULL, NULL, NULL
3108 /* ---------- random background (for random painting) -------------------- */
3111 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3112 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3113 &random_placement_background_element, 1, 1,
3114 NULL, NULL, NULL, "random placement background"
3120 -----------------------------------------------------------------------------
3121 some internally used variables
3122 -----------------------------------------------------------------------------
3125 /* actual size of level editor drawing area */
3126 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3128 /* actual position of level editor drawing area in level playfield */
3129 static int level_xpos = -1, level_ypos = -1;
3132 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3134 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3137 /* drawing elements on the three mouse buttons */
3138 static int new_element1 = EL_WALL;
3139 static int new_element2 = EL_EMPTY;
3140 static int new_element3 = EL_SAND;
3142 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3143 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3144 (button) == 2 ? new_element2 : \
3145 (button) == 3 ? new_element3 : EL_EMPTY)
3146 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3148 /* forward declaration for internal use */
3149 static void ModifyEditorCounterValue(int, int);
3150 static void ModifyEditorCounterLimits(int, int, int);
3151 static void ModifyEditorSelectboxValue(int, int);
3152 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3153 static void ModifyEditorDrawingArea(int, int, int);
3154 static void ModifyEditorElementList();
3155 static void AdjustElementListScrollbar();
3156 static void RedrawDrawingElements();
3157 static void DrawDrawingWindow();
3158 static void DrawLevelInfoWindow();
3159 static void DrawPropertiesWindow();
3160 static void UpdateCustomElementGraphicGadgets();
3161 static boolean checkPropertiesConfig(int);
3162 static void CopyLevelToUndoBuffer(int);
3163 static void HandleDrawingAreas(struct GadgetInfo *);
3164 static void HandleCounterButtons(struct GadgetInfo *);
3165 static void HandleTextInputGadgets(struct GadgetInfo *);
3166 static void HandleTextAreaGadgets(struct GadgetInfo *);
3167 static void HandleSelectboxGadgets(struct GadgetInfo *);
3168 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3169 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3170 static void HandleRadiobuttons(struct GadgetInfo *);
3171 static void HandleCheckbuttons(struct GadgetInfo *);
3172 static void HandleControlButtons(struct GadgetInfo *);
3173 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3174 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3176 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3177 static int right_gadget_border[NUM_EDITOR_GADGETS];
3179 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3180 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3181 static boolean draw_with_brush = FALSE;
3182 static int properties_element = 0;
3184 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3185 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3186 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3187 static int undo_buffer_position = 0;
3188 static int undo_buffer_steps = 0;
3190 static int edit_mode;
3191 static int edit_mode_properties;
3193 static int element_shift = 0;
3195 static int editor_el_players[] =
3202 static int *editor_el_players_ptr = editor_el_players;
3203 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3205 static int editor_hl_boulderdash[] =
3207 EL_INTERNAL_CASCADE_BD_ACTIVE,
3213 static int editor_el_boulderdash[] =
3222 EL_BD_EXPANDABLE_WALL,
3230 EL_BD_BUTTERFLY_LEFT,
3232 EL_BD_BUTTERFLY_RIGHT,
3233 EL_BD_FIREFLY_RIGHT,
3236 EL_BD_BUTTERFLY_DOWN,
3240 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3241 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3242 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3243 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3245 static int editor_hl_emerald_mine[] =
3247 EL_INTERNAL_CASCADE_EM_ACTIVE,
3253 static int editor_el_emerald_mine[] =
3290 EL_ACID_POOL_TOPLEFT,
3292 EL_ACID_POOL_TOPRIGHT,
3295 EL_ACID_POOL_BOTTOMLEFT,
3296 EL_ACID_POOL_BOTTOM,
3297 EL_ACID_POOL_BOTTOMRIGHT,
3317 EL_EM_STEEL_EXIT_CLOSED,
3318 EL_EM_STEEL_EXIT_OPEN,
3320 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3321 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3322 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3323 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3325 static int editor_hl_emerald_mine_club[] =
3327 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3333 static int editor_el_emerald_mine_club[] =
3360 EL_EMC_WALL_SLIPPERY_1,
3361 EL_EMC_WALL_SLIPPERY_2,
3362 EL_EMC_WALL_SLIPPERY_3,
3363 EL_EMC_WALL_SLIPPERY_4,
3386 EL_EMC_MAGIC_BALL_SWITCH,
3388 EL_EMC_SPRING_BUMPER,
3393 EL_EM_DYNAMITE_ACTIVE,
3397 EL_BALLOON_SWITCH_UP,
3398 EL_BALLOON_SWITCH_ANY,
3401 EL_BALLOON_SWITCH_LEFT,
3403 EL_BALLOON_SWITCH_RIGHT,
3407 EL_BALLOON_SWITCH_DOWN,
3408 EL_BALLOON_SWITCH_NONE,
3410 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3411 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3412 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3413 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3415 static int editor_hl_rnd[] =
3417 EL_INTERNAL_CASCADE_RND_ACTIVE,
3423 static int editor_el_rnd[] =
3455 EL_WALL_EMERALD_YELLOW,
3456 EL_WALL_EMERALD_RED,
3457 EL_WALL_EMERALD_PURPLE,
3475 EL_DYNABOMB_INCREASE_NUMBER,
3476 EL_DYNABOMB_INCREASE_SIZE,
3477 EL_DYNABOMB_INCREASE_POWER,
3497 EL_INVISIBLE_STEELWALL,
3501 EL_EXPANDABLE_WALL_HORIZONTAL,
3502 EL_EXPANDABLE_WALL_VERTICAL,
3503 EL_EXPANDABLE_WALL_ANY,
3505 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3506 static int *editor_el_rnd_ptr = editor_el_rnd;
3507 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3508 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3510 static int editor_hl_sokoban[] =
3512 EL_INTERNAL_CASCADE_SB_ACTIVE,
3518 static int editor_el_sokoban[] =
3521 EL_SOKOBAN_FIELD_EMPTY,
3522 EL_SOKOBAN_FIELD_FULL,
3523 EL_SOKOBAN_FIELD_PLAYER,
3525 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3526 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3527 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3528 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3530 static int editor_hl_supaplex[] =
3532 EL_INTERNAL_CASCADE_SP_ACTIVE,
3538 static int editor_el_supaplex[] =
3556 EL_SP_PORT_HORIZONTAL,
3557 EL_SP_PORT_VERTICAL,
3565 EL_SP_GRAVITY_PORT_LEFT,
3566 EL_SP_GRAVITY_PORT_RIGHT,
3567 EL_SP_GRAVITY_PORT_UP,
3568 EL_SP_GRAVITY_PORT_DOWN,
3570 EL_SP_HARDWARE_GRAY,
3571 EL_SP_HARDWARE_GREEN,
3572 EL_SP_HARDWARE_BLUE,
3575 EL_SP_HARDWARE_BASE_1,
3576 EL_SP_HARDWARE_BASE_2,
3577 EL_SP_HARDWARE_BASE_3,
3578 EL_SP_HARDWARE_BASE_4,
3580 EL_SP_HARDWARE_BASE_5,
3581 EL_SP_HARDWARE_BASE_6,
3582 EL_SP_HARDWARE_YELLOW,
3590 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3591 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3592 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3593 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3595 static int editor_hl_diamond_caves[] =
3597 EL_INTERNAL_CASCADE_DC_ACTIVE,
3603 static int editor_el_diamond_caves[] =
3610 EL_CONVEYOR_BELT_1_LEFT,
3611 EL_CONVEYOR_BELT_1_MIDDLE,
3612 EL_CONVEYOR_BELT_1_RIGHT,
3613 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3615 EL_CONVEYOR_BELT_2_LEFT,
3616 EL_CONVEYOR_BELT_2_MIDDLE,
3617 EL_CONVEYOR_BELT_2_RIGHT,
3618 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3620 EL_CONVEYOR_BELT_3_LEFT,
3621 EL_CONVEYOR_BELT_3_MIDDLE,
3622 EL_CONVEYOR_BELT_3_RIGHT,
3623 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3625 EL_CONVEYOR_BELT_4_LEFT,
3626 EL_CONVEYOR_BELT_4_MIDDLE,
3627 EL_CONVEYOR_BELT_4_RIGHT,
3628 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3630 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3631 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3632 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3633 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3635 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3636 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3637 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3638 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3643 EL_DC_TIMEGATE_SWITCH,
3645 EL_SWITCHGATE_CLOSED,
3647 EL_SWITCHGATE_SWITCH_UP,
3648 EL_SWITCHGATE_SWITCH_DOWN,
3651 EL_LIGHT_SWITCH_ACTIVE,
3652 EL_DC_SWITCHGATE_SWITCH_UP,
3653 EL_DC_SWITCHGATE_SWITCH_DOWN,
3655 EL_STEEL_EXIT_CLOSED,
3657 EL_STEELWALL_SLIPPERY,
3660 EL_QUICKSAND_FAST_EMPTY,
3661 EL_QUICKSAND_FAST_FULL,
3675 EL_SIGN_RADIOACTIVITY,
3681 EL_SIGN_ENTRY_FORBIDDEN,
3682 EL_SIGN_EMERGENCY_EXIT,
3707 EL_DC_STEELWALL_2_SINGLE,
3708 EL_DC_STEELWALL_2_TOP,
3709 EL_SIGN_EXCLAMATION,
3712 EL_DC_STEELWALL_2_LEFT,
3713 EL_DC_STEELWALL_2_MIDDLE,
3714 EL_DC_STEELWALL_2_HORIZONTAL,
3715 EL_DC_STEELWALL_2_RIGHT,
3717 EL_DC_STEELWALL_1_TOPLEFT,
3718 EL_DC_STEELWALL_2_VERTICAL,
3719 EL_DC_STEELWALL_1_TOPRIGHT,
3722 EL_DC_STEELWALL_1_VERTICAL,
3723 EL_DC_STEELWALL_2_BOTTOM,
3725 EL_DC_GATE_WHITE_GRAY,
3727 EL_DC_STEELWALL_1_BOTTOMLEFT,
3728 EL_DC_STEELWALL_1_HORIZONTAL,
3729 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3730 EL_DC_GATE_FAKE_GRAY,
3732 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3733 EL_DC_STEELWALL_1_BOTTOM,
3734 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3735 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3737 EL_DC_STEELWALL_1_RIGHT,
3739 EL_DC_STEELWALL_1_LEFT,
3740 EL_EXPANDABLE_STEELWALL_VERTICAL,
3742 EL_DC_STEELWALL_1_TOPRIGHT_2,
3743 EL_DC_STEELWALL_1_TOP,
3744 EL_DC_STEELWALL_1_TOPLEFT_2,
3745 EL_EXPANDABLE_STEELWALL_ANY,
3747 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3748 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3749 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3750 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3752 static int editor_hl_dx_boulderdash[] =
3754 EL_INTERNAL_CASCADE_DX_ACTIVE,
3760 static int editor_el_dx_boulderdash[] =
3764 EL_TUBE_HORIZONTAL_DOWN,
3768 EL_TUBE_VERTICAL_RIGHT,
3770 EL_TUBE_VERTICAL_LEFT,
3774 EL_TUBE_HORIZONTAL_UP,
3782 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3783 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3784 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3785 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3787 static int editor_hl_chars[] =
3789 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3795 static int editor_el_chars[] =
3884 EL_CHAR(FONT_ASCII_CURSOR),
3885 EL_CHAR(FONT_ASCII_BUTTON),
3887 EL_CHAR(FONT_ASCII_UP),
3888 EL_CHAR(FONT_ASCII_DOWN),
3892 static int *editor_hl_chars_ptr = editor_hl_chars;
3893 static int *editor_el_chars_ptr = editor_el_chars;
3894 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3895 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3897 static int editor_hl_steel_chars[] =
3899 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
3905 static int editor_el_steel_chars[] =
3915 EL_STEEL_CHAR('\''),
3982 EL_STEEL_CHAR('\\'),
3987 EL_STEEL_CHAR('©'),
3988 EL_STEEL_CHAR('Ä'),
3989 EL_STEEL_CHAR('Ö'),
3990 EL_STEEL_CHAR('Ü'),
3992 EL_STEEL_CHAR('°'),
3993 EL_STEEL_CHAR('®'),
3994 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
3995 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
3997 EL_STEEL_CHAR(FONT_ASCII_UP),
3998 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4002 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4003 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4004 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4005 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4007 static int editor_hl_custom[] =
4009 EL_INTERNAL_CASCADE_CE_ACTIVE,
4015 static int editor_el_custom[] =
4017 EL_CUSTOM_START + 0,
4018 EL_CUSTOM_START + 1,
4019 EL_CUSTOM_START + 2,
4020 EL_CUSTOM_START + 3,
4022 EL_CUSTOM_START + 4,
4023 EL_CUSTOM_START + 5,
4024 EL_CUSTOM_START + 6,
4025 EL_CUSTOM_START + 7,
4027 EL_CUSTOM_START + 8,
4028 EL_CUSTOM_START + 9,
4029 EL_CUSTOM_START + 10,
4030 EL_CUSTOM_START + 11,
4032 EL_CUSTOM_START + 12,
4033 EL_CUSTOM_START + 13,
4034 EL_CUSTOM_START + 14,
4035 EL_CUSTOM_START + 15,
4037 EL_CUSTOM_START + 16,
4038 EL_CUSTOM_START + 17,
4039 EL_CUSTOM_START + 18,
4040 EL_CUSTOM_START + 19,
4042 EL_CUSTOM_START + 20,
4043 EL_CUSTOM_START + 21,
4044 EL_CUSTOM_START + 22,
4045 EL_CUSTOM_START + 23,
4047 EL_CUSTOM_START + 24,
4048 EL_CUSTOM_START + 25,
4049 EL_CUSTOM_START + 26,
4050 EL_CUSTOM_START + 27,
4052 EL_CUSTOM_START + 28,
4053 EL_CUSTOM_START + 29,
4054 EL_CUSTOM_START + 30,
4055 EL_CUSTOM_START + 31,
4057 EL_CUSTOM_START + 32,
4058 EL_CUSTOM_START + 33,
4059 EL_CUSTOM_START + 34,
4060 EL_CUSTOM_START + 35,
4062 EL_CUSTOM_START + 36,
4063 EL_CUSTOM_START + 37,
4064 EL_CUSTOM_START + 38,
4065 EL_CUSTOM_START + 39,
4067 EL_CUSTOM_START + 40,
4068 EL_CUSTOM_START + 41,
4069 EL_CUSTOM_START + 42,
4070 EL_CUSTOM_START + 43,
4072 EL_CUSTOM_START + 44,
4073 EL_CUSTOM_START + 45,
4074 EL_CUSTOM_START + 46,
4075 EL_CUSTOM_START + 47,
4077 EL_CUSTOM_START + 48,
4078 EL_CUSTOM_START + 49,
4079 EL_CUSTOM_START + 50,
4080 EL_CUSTOM_START + 51,
4082 EL_CUSTOM_START + 52,
4083 EL_CUSTOM_START + 53,
4084 EL_CUSTOM_START + 54,
4085 EL_CUSTOM_START + 55,
4087 EL_CUSTOM_START + 56,
4088 EL_CUSTOM_START + 57,
4089 EL_CUSTOM_START + 58,
4090 EL_CUSTOM_START + 59,
4092 EL_CUSTOM_START + 60,
4093 EL_CUSTOM_START + 61,
4094 EL_CUSTOM_START + 62,
4095 EL_CUSTOM_START + 63,
4097 EL_CUSTOM_START + 64,
4098 EL_CUSTOM_START + 65,
4099 EL_CUSTOM_START + 66,
4100 EL_CUSTOM_START + 67,
4102 EL_CUSTOM_START + 68,
4103 EL_CUSTOM_START + 69,
4104 EL_CUSTOM_START + 70,
4105 EL_CUSTOM_START + 71,
4107 EL_CUSTOM_START + 72,
4108 EL_CUSTOM_START + 73,
4109 EL_CUSTOM_START + 74,
4110 EL_CUSTOM_START + 75,
4112 EL_CUSTOM_START + 76,
4113 EL_CUSTOM_START + 77,
4114 EL_CUSTOM_START + 78,
4115 EL_CUSTOM_START + 79,
4117 EL_CUSTOM_START + 80,
4118 EL_CUSTOM_START + 81,
4119 EL_CUSTOM_START + 82,
4120 EL_CUSTOM_START + 83,
4122 EL_CUSTOM_START + 84,
4123 EL_CUSTOM_START + 85,
4124 EL_CUSTOM_START + 86,
4125 EL_CUSTOM_START + 87,
4127 EL_CUSTOM_START + 88,
4128 EL_CUSTOM_START + 89,
4129 EL_CUSTOM_START + 90,
4130 EL_CUSTOM_START + 91,
4132 EL_CUSTOM_START + 92,
4133 EL_CUSTOM_START + 93,
4134 EL_CUSTOM_START + 94,
4135 EL_CUSTOM_START + 95,
4137 EL_CUSTOM_START + 96,
4138 EL_CUSTOM_START + 97,
4139 EL_CUSTOM_START + 98,
4140 EL_CUSTOM_START + 99,
4142 EL_CUSTOM_START + 100,
4143 EL_CUSTOM_START + 101,
4144 EL_CUSTOM_START + 102,
4145 EL_CUSTOM_START + 103,
4147 EL_CUSTOM_START + 104,
4148 EL_CUSTOM_START + 105,
4149 EL_CUSTOM_START + 106,
4150 EL_CUSTOM_START + 107,
4152 EL_CUSTOM_START + 108,
4153 EL_CUSTOM_START + 109,
4154 EL_CUSTOM_START + 110,
4155 EL_CUSTOM_START + 111,
4157 EL_CUSTOM_START + 112,
4158 EL_CUSTOM_START + 113,
4159 EL_CUSTOM_START + 114,
4160 EL_CUSTOM_START + 115,
4162 EL_CUSTOM_START + 116,
4163 EL_CUSTOM_START + 117,
4164 EL_CUSTOM_START + 118,
4165 EL_CUSTOM_START + 119,
4167 EL_CUSTOM_START + 120,
4168 EL_CUSTOM_START + 121,
4169 EL_CUSTOM_START + 122,
4170 EL_CUSTOM_START + 123,
4172 EL_CUSTOM_START + 124,
4173 EL_CUSTOM_START + 125,
4174 EL_CUSTOM_START + 126,
4175 EL_CUSTOM_START + 127,
4177 EL_CUSTOM_START + 128,
4178 EL_CUSTOM_START + 129,
4179 EL_CUSTOM_START + 130,
4180 EL_CUSTOM_START + 131,
4182 EL_CUSTOM_START + 132,
4183 EL_CUSTOM_START + 133,
4184 EL_CUSTOM_START + 134,
4185 EL_CUSTOM_START + 135,
4187 EL_CUSTOM_START + 136,
4188 EL_CUSTOM_START + 137,
4189 EL_CUSTOM_START + 138,
4190 EL_CUSTOM_START + 139,
4192 EL_CUSTOM_START + 140,
4193 EL_CUSTOM_START + 141,
4194 EL_CUSTOM_START + 142,
4195 EL_CUSTOM_START + 143,
4197 EL_CUSTOM_START + 144,
4198 EL_CUSTOM_START + 145,
4199 EL_CUSTOM_START + 146,
4200 EL_CUSTOM_START + 147,
4202 EL_CUSTOM_START + 148,
4203 EL_CUSTOM_START + 149,
4204 EL_CUSTOM_START + 150,
4205 EL_CUSTOM_START + 151,
4207 EL_CUSTOM_START + 152,
4208 EL_CUSTOM_START + 153,
4209 EL_CUSTOM_START + 154,
4210 EL_CUSTOM_START + 155,
4212 EL_CUSTOM_START + 156,
4213 EL_CUSTOM_START + 157,
4214 EL_CUSTOM_START + 158,
4215 EL_CUSTOM_START + 159,
4217 EL_CUSTOM_START + 160,
4218 EL_CUSTOM_START + 161,
4219 EL_CUSTOM_START + 162,
4220 EL_CUSTOM_START + 163,
4222 EL_CUSTOM_START + 164,
4223 EL_CUSTOM_START + 165,
4224 EL_CUSTOM_START + 166,
4225 EL_CUSTOM_START + 167,
4227 EL_CUSTOM_START + 168,
4228 EL_CUSTOM_START + 169,
4229 EL_CUSTOM_START + 170,
4230 EL_CUSTOM_START + 171,
4232 EL_CUSTOM_START + 172,
4233 EL_CUSTOM_START + 173,
4234 EL_CUSTOM_START + 174,
4235 EL_CUSTOM_START + 175,
4237 EL_CUSTOM_START + 176,
4238 EL_CUSTOM_START + 177,
4239 EL_CUSTOM_START + 178,
4240 EL_CUSTOM_START + 179,
4242 EL_CUSTOM_START + 180,
4243 EL_CUSTOM_START + 181,
4244 EL_CUSTOM_START + 182,
4245 EL_CUSTOM_START + 183,
4247 EL_CUSTOM_START + 184,
4248 EL_CUSTOM_START + 185,
4249 EL_CUSTOM_START + 186,
4250 EL_CUSTOM_START + 187,
4252 EL_CUSTOM_START + 188,
4253 EL_CUSTOM_START + 189,
4254 EL_CUSTOM_START + 190,
4255 EL_CUSTOM_START + 191,
4257 EL_CUSTOM_START + 192,
4258 EL_CUSTOM_START + 193,
4259 EL_CUSTOM_START + 194,
4260 EL_CUSTOM_START + 195,
4262 EL_CUSTOM_START + 196,
4263 EL_CUSTOM_START + 197,
4264 EL_CUSTOM_START + 198,
4265 EL_CUSTOM_START + 199,
4267 EL_CUSTOM_START + 200,
4268 EL_CUSTOM_START + 201,
4269 EL_CUSTOM_START + 202,
4270 EL_CUSTOM_START + 203,
4272 EL_CUSTOM_START + 204,
4273 EL_CUSTOM_START + 205,
4274 EL_CUSTOM_START + 206,
4275 EL_CUSTOM_START + 207,
4277 EL_CUSTOM_START + 208,
4278 EL_CUSTOM_START + 209,
4279 EL_CUSTOM_START + 210,
4280 EL_CUSTOM_START + 211,
4282 EL_CUSTOM_START + 212,
4283 EL_CUSTOM_START + 213,
4284 EL_CUSTOM_START + 214,
4285 EL_CUSTOM_START + 215,
4287 EL_CUSTOM_START + 216,
4288 EL_CUSTOM_START + 217,
4289 EL_CUSTOM_START + 218,
4290 EL_CUSTOM_START + 219,
4292 EL_CUSTOM_START + 220,
4293 EL_CUSTOM_START + 221,
4294 EL_CUSTOM_START + 222,
4295 EL_CUSTOM_START + 223,
4297 EL_CUSTOM_START + 224,
4298 EL_CUSTOM_START + 225,
4299 EL_CUSTOM_START + 226,
4300 EL_CUSTOM_START + 227,
4302 EL_CUSTOM_START + 228,
4303 EL_CUSTOM_START + 229,
4304 EL_CUSTOM_START + 230,
4305 EL_CUSTOM_START + 231,
4307 EL_CUSTOM_START + 232,
4308 EL_CUSTOM_START + 233,
4309 EL_CUSTOM_START + 234,
4310 EL_CUSTOM_START + 235,
4312 EL_CUSTOM_START + 236,
4313 EL_CUSTOM_START + 237,
4314 EL_CUSTOM_START + 238,
4315 EL_CUSTOM_START + 239,
4317 EL_CUSTOM_START + 240,
4318 EL_CUSTOM_START + 241,
4319 EL_CUSTOM_START + 242,
4320 EL_CUSTOM_START + 243,
4322 EL_CUSTOM_START + 244,
4323 EL_CUSTOM_START + 245,
4324 EL_CUSTOM_START + 246,
4325 EL_CUSTOM_START + 247,
4327 EL_CUSTOM_START + 248,
4328 EL_CUSTOM_START + 249,
4329 EL_CUSTOM_START + 250,
4330 EL_CUSTOM_START + 251,
4332 EL_CUSTOM_START + 252,
4333 EL_CUSTOM_START + 253,
4334 EL_CUSTOM_START + 254,
4335 EL_CUSTOM_START + 255
4337 static int *editor_hl_custom_ptr = editor_hl_custom;
4338 static int *editor_el_custom_ptr = editor_el_custom;
4339 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4340 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4342 static int editor_hl_group[] =
4344 EL_INTERNAL_CASCADE_GE_ACTIVE,
4350 static int editor_el_group[] =
4364 EL_GROUP_START + 10,
4365 EL_GROUP_START + 11,
4367 EL_GROUP_START + 12,
4368 EL_GROUP_START + 13,
4369 EL_GROUP_START + 14,
4370 EL_GROUP_START + 15,
4372 EL_GROUP_START + 16,
4373 EL_GROUP_START + 17,
4374 EL_GROUP_START + 18,
4375 EL_GROUP_START + 19,
4377 EL_GROUP_START + 20,
4378 EL_GROUP_START + 21,
4379 EL_GROUP_START + 22,
4380 EL_GROUP_START + 23,
4382 EL_GROUP_START + 24,
4383 EL_GROUP_START + 25,
4384 EL_GROUP_START + 26,
4385 EL_GROUP_START + 27,
4387 EL_GROUP_START + 28,
4388 EL_GROUP_START + 29,
4389 EL_GROUP_START + 30,
4392 static int *editor_hl_group_ptr = editor_hl_group;
4393 static int *editor_el_group_ptr = editor_el_group;
4394 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4395 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4397 static int editor_hl_reference[] =
4399 EL_INTERNAL_CASCADE_REF_ACTIVE,
4405 static int editor_el_reference[] =
4409 EL_TRIGGER_CE_VALUE,
4410 EL_TRIGGER_CE_SCORE,
4414 EL_CURRENT_CE_VALUE,
4415 EL_CURRENT_CE_SCORE,
4437 static int *editor_hl_reference_ptr = editor_hl_reference;
4438 static int *editor_el_reference_ptr = editor_el_reference;
4439 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4440 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4442 static int editor_hl_user_defined[] =
4444 EL_INTERNAL_CASCADE_USER_ACTIVE,
4450 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4451 static int *editor_el_user_defined_ptr = NULL;
4452 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4453 static int num_editor_el_user_defined = 0;
4455 static int editor_hl_dynamic[] =
4457 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4463 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4464 static int *editor_el_dynamic_ptr = NULL;
4465 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4466 static int num_editor_el_dynamic = 0;
4468 static int editor_hl_empty[] = { };
4469 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4471 static int *editor_hl_empty_ptr = editor_hl_empty;
4472 static int *editor_el_empty_ptr = editor_el_empty;
4473 static int num_editor_hl_empty = 0;
4474 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4476 static boolean use_el_empty = FALSE;
4478 static int *editor_elements = NULL; /* dynamically allocated */
4479 static int num_editor_elements = 0; /* dynamically determined */
4481 static boolean setup_editor_show_always = TRUE;
4482 static boolean setup_editor_cascade_never = FALSE;
4484 static int editor_hl_unused[] = { EL_EMPTY };
4485 static int *editor_hl_unused_ptr = editor_hl_unused;
4486 static int num_editor_hl_unused = 0;
4490 boolean *setup_value;
4491 boolean *setup_cascade_value;
4493 int **headline_list;
4494 int *headline_list_size;
4497 int *element_list_size;
4499 boolean last_setup_value;
4501 editor_elements_info[] =
4504 &setup_editor_show_always,
4505 &setup_editor_cascade_never,
4506 &editor_hl_unused_ptr, &num_editor_hl_unused,
4507 &editor_el_players_ptr, &num_editor_el_players
4510 &setup.editor.el_boulderdash,
4511 &setup.editor_cascade.el_bd,
4512 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4513 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4516 &setup.editor.el_emerald_mine,
4517 &setup.editor_cascade.el_em,
4518 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4519 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4522 &setup.editor.el_emerald_mine_club,
4523 &setup.editor_cascade.el_emc,
4524 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4525 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4528 &setup.editor.el_more,
4529 &setup.editor_cascade.el_rnd,
4530 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4531 &editor_el_rnd_ptr, &num_editor_el_rnd
4534 &setup.editor.el_sokoban,
4535 &setup.editor_cascade.el_sb,
4536 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4537 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4540 &setup.editor.el_supaplex,
4541 &setup.editor_cascade.el_sp,
4542 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4543 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4546 &setup.editor.el_diamond_caves,
4547 &setup.editor_cascade.el_dc,
4548 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4549 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4552 &setup.editor.el_dx_boulderdash,
4553 &setup.editor_cascade.el_dx,
4554 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4555 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4558 &setup.editor.el_chars,
4559 &setup.editor_cascade.el_chars,
4560 &editor_hl_chars_ptr, &num_editor_hl_chars,
4561 &editor_el_chars_ptr, &num_editor_el_chars
4564 &setup.editor.el_steel_chars,
4565 &setup.editor_cascade.el_steel_chars,
4566 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4567 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4570 &setup.editor.el_custom,
4571 &setup.editor_cascade.el_ce,
4572 &editor_hl_custom_ptr, &num_editor_hl_custom,
4573 &editor_el_custom_ptr, &num_editor_el_custom
4576 &setup.editor.el_custom,
4577 &setup.editor_cascade.el_ge,
4578 &editor_hl_group_ptr, &num_editor_hl_group,
4579 &editor_el_group_ptr, &num_editor_el_group
4582 &setup.editor.el_custom,
4583 &setup.editor_cascade.el_ref,
4584 &editor_hl_reference_ptr, &num_editor_hl_reference,
4585 &editor_el_reference_ptr, &num_editor_el_reference
4588 &setup.editor.el_user_defined,
4589 &setup.editor_cascade.el_user,
4590 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4591 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4594 &setup.editor.el_dynamic,
4595 &setup.editor_cascade.el_dynamic,
4596 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4597 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4602 &editor_hl_empty_ptr, &num_editor_hl_empty,
4603 &editor_el_empty_ptr, &num_editor_el_empty,
4615 -----------------------------------------------------------------------------
4617 -----------------------------------------------------------------------------
4620 static int getMaxInfoTextLength()
4622 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4625 static int getTextWidthForGadget(char *text)
4630 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4633 static int getTextWidthForDrawingArea(char *text)
4638 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4641 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4643 return (gi->x + gi->width + getTextWidthForGadget(text));
4646 static char *getElementInfoText(int element)
4648 char *info_text = NULL;
4650 if (element < MAX_NUM_ELEMENTS)
4652 if (strlen(element_info[element].description) > 0)
4653 info_text = element_info[element].description;
4654 else if (element_info[element].custom_description != NULL)
4655 info_text = element_info[element].custom_description;
4656 else if (element_info[element].editor_description != NULL)
4657 info_text = element_info[element].editor_description;
4660 if (info_text == NULL)
4661 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4666 char *getElementDescriptionFilename(int element)
4668 char *docs_dir = options.docs_directory;
4669 char *elements_subdir = "elements";
4670 static char *filename = NULL;
4671 char basename[MAX_FILENAME_LEN];
4673 checked_free(filename);
4675 /* 1st try: look for element description file for exactly this element */
4676 sprintf(basename, "%s.txt", element_info[element].token_name);
4677 filename = getPath3(docs_dir, elements_subdir, basename);
4678 if (fileExists(filename))
4683 /* 2nd try: look for element description file for this element's class */
4684 sprintf(basename, "%s.txt", element_info[element].class_name);
4685 filename = getPath3(docs_dir, elements_subdir, basename);
4686 if (fileExists(filename))
4692 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4694 boolean element_found[NUM_FILE_ELEMENTS];
4697 /* initialize list of used elements to "not used" */
4698 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4699 element_found[i] = FALSE;
4701 /* find all elements used in current level */
4702 for (y = 0; y < lev_fieldy; y++)
4703 for (x = 0; x < lev_fieldx; x++)
4704 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4705 element_found[Feld[x][y]] = TRUE;
4709 /* count number of elements used in current level */
4710 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4711 if (element_found[i])
4714 /* add space for up to 3 more elements for padding that may be needed */
4717 /* free memory for old list of elements, if needed */
4718 checked_free(*elements);
4720 /* allocate memory for new list of elements */
4721 *elements = checked_malloc(*num_elements * sizeof(int));
4725 /* add all elements used in current level (non-custom/group elements) */
4726 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4727 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4728 (*elements)[(*num_elements)++] = i;
4730 /* add all elements used in current level (custom/group elements) */
4731 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4732 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4733 (*elements)[(*num_elements)++] = i;
4735 while (*num_elements % 4) /* pad with empty elements, if needed */
4736 (*elements)[(*num_elements)++] = EL_EMPTY;
4739 static void ReinitializeElementList()
4741 static boolean initialization_needed = TRUE;
4745 if (initialization_needed)
4747 LoadSetup_EditorCascade(); /* load last editor cascade state */
4749 /* initialize editor cascade element from saved cascade state */
4750 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4752 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4753 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4755 if (IS_EDITOR_CASCADE(*cascade_element))
4757 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4758 EL_CASCADE_INACTIVE(*cascade_element));
4761 initialization_needed = FALSE;
4764 checked_free(editor_elements);
4766 /* reload optional user defined element list for each invocation of editor */
4767 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4768 &num_editor_el_user_defined);
4770 /* initialize dynamic level element list for each invocation of editor */
4771 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4772 &num_editor_el_dynamic);
4774 /* initialize list of empty elements (used for padding, if needed) */
4775 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4776 editor_el_empty[i] = EL_EMPTY;
4778 /* do some sanity checks for each element from element list */
4779 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4781 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4783 int element = (*editor_elements_info[i].element_list)[j];
4785 if (element >= NUM_FILE_ELEMENTS)
4786 Error(ERR_WARN, "editor element %d is runtime element", element);
4788 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4789 Error(ERR_WARN, "no element description for element %d", element);
4793 num_editor_elements = 0;
4794 use_el_empty = FALSE;
4796 /* determine size of element list */
4797 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4799 boolean found_inactive_cascade = FALSE;
4801 if (*editor_elements_info[i].setup_value)
4803 if (setup.editor.el_headlines)
4805 num_editor_elements += *editor_elements_info[i].headline_list_size;
4807 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4809 int element = (*editor_elements_info[i].headline_list)[j];
4811 if (IS_EDITOR_CASCADE_INACTIVE(element))
4812 found_inactive_cascade = TRUE;
4816 if (found_inactive_cascade)
4819 num_editor_elements += *editor_elements_info[i].element_list_size;
4823 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4825 /* offer at least as many elements as element buttons exist */
4826 use_el_empty = TRUE;
4827 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4829 num_editor_elements += num_editor_el_empty;
4832 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4834 /* fill element list */
4835 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4837 boolean found_inactive_cascade = FALSE;
4839 if (*editor_elements_info[i].setup_value)
4841 if (setup.editor.el_headlines)
4843 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4845 int element = (*editor_elements_info[i].headline_list)[j];
4847 editor_elements[pos++] = element;
4849 if (IS_EDITOR_CASCADE_INACTIVE(element))
4850 found_inactive_cascade = TRUE;
4854 if (found_inactive_cascade)
4857 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4858 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4862 /* (this function is also called before editor gadgets are initialized!) */
4863 AdjustElementListScrollbar();
4866 void PrintEditorElementList()
4868 boolean *stop = &setup.editor.el_user_defined;
4871 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4873 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4875 if (IS_EDITOR_CASCADE(cascade_element))
4877 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4878 char *headline = element_info[cascade_element_show].editor_description;
4880 printf_line_with_prefix("# ", "-", 77);
4881 printf("# %s\n", headline);
4882 printf_line_with_prefix("# ", "-", 77);
4885 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4887 int element = (*editor_elements_info[i].headline_list)[j];
4889 if (IS_EDITOR_CASCADE(element))
4890 element = EL_CHAR_MINUS;
4892 printf("# %s\n", element_info[element].token_name);
4898 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4900 int element = (*editor_elements_info[i].element_list)[j];
4902 printf("# %s\n", element_info[element].token_name);
4910 static void ReinitializeElementListButtons()
4912 static boolean last_setup_value_headlines = FALSE;
4913 static boolean initialization_needed = TRUE;
4916 if (!initialization_needed) /* check if editor element setup has changed */
4918 if (last_setup_value_headlines != setup.editor.el_headlines)
4919 initialization_needed = TRUE;
4921 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4922 if (editor_elements_info[i].last_setup_value !=
4923 *editor_elements_info[i].setup_value)
4924 initialization_needed = TRUE;
4927 if (!initialization_needed)
4930 FreeLevelEditorGadgets();
4931 CreateLevelEditorGadgets();
4933 /* store current setup values for next invocation of this function */
4934 last_setup_value_headlines = setup.editor.el_headlines;
4935 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4936 editor_elements_info[i].last_setup_value =
4937 *editor_elements_info[i].setup_value;
4939 initialization_needed = FALSE;
4942 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4945 int border_graphic =
4946 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4949 int num_mini_tilex = width / MINI_TILEX + 1;
4950 int num_mini_tiley = height / MINI_TILEY + 1;
4951 int from_x = dest_x - MINI_TILEX / 2;
4952 int from_y = dest_y - MINI_TILEY / 2;
4953 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4954 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4957 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4959 for (y = 0; y < num_mini_tiley; y++)
4960 for (x = 0; x < num_mini_tilex; x++)
4961 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4962 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4964 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4966 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4967 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4968 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4969 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4972 static void DrawDrawingArea(int id)
4974 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4977 int *value = drawingarea_info[id].value;
4978 int area_xsize = drawingarea_info[id].area_xsize;
4979 int area_ysize = drawingarea_info[id].area_ysize;
4981 for (x = 0; x < area_xsize; x++)
4982 for (y = 0; y < area_ysize; y++)
4983 DrawMiniGraphicExt(drawto,
4984 gi->x + x * MINI_TILEX,
4985 gi->y + y * MINI_TILEY,
4986 el2edimg(value[x * area_ysize + y]));
4989 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4992 static Bitmap *tmp_backbuffer = NULL;
4995 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4996 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4999 if (tmp_backbuffer == NULL)
5000 tmp_backbuffer = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
5002 /* needed when blitting directly to same bitmap -- should not be needed with
5003 recent SDL libraries, but apparently does not work in 1.2.11 directly */
5004 BlitBitmap(drawto, tmp_backbuffer,
5005 SX + (dx == -1 ? MINI_TILEX : 0),
5006 SY + (dy == -1 ? MINI_TILEY : 0),
5007 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5008 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5009 SX + (dx == +1 ? MINI_TILEX : 0),
5010 SY + (dy == +1 ? MINI_TILEY : 0));
5011 BlitBitmap(tmp_backbuffer, drawto,
5012 SX + (dx == +1 ? MINI_TILEX : 0),
5013 SY + (dy == +1 ? MINI_TILEY : 0),
5014 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5015 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5016 SX + (dx == +1 ? MINI_TILEX : 0),
5017 SY + (dy == +1 ? MINI_TILEY : 0));
5021 BlitBitmap(drawto, drawto,
5022 SX + (dx == -1 ? MINI_TILEX : 0),
5023 SY + (dy == -1 ? MINI_TILEY : 0),
5024 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5025 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5026 SX + (dx == +1 ? MINI_TILEX : 0),
5027 SY + (dy == +1 ? MINI_TILEY : 0));
5030 printf("::: ScrollMiniLevel: A.1\n");
5034 x = (dx == 1 ? 0 : ed_fieldx - 1);
5035 for (y = 0; y < ed_fieldy; y++)
5036 DrawMiniElementOrWall(x, y, from_x, from_y);
5040 y = (dy == 1 ? 0 : ed_fieldy - 1);
5041 for (x = 0; x < ed_fieldx; x++)
5042 DrawMiniElementOrWall(x, y, from_x, from_y);
5045 printf("::: ScrollMiniLevel: Z\n");
5047 redraw_mask |= REDRAW_FIELD;
5051 static void CreateControlButtons()
5053 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5054 struct GadgetInfo *gi;
5055 unsigned long event_mask;
5058 /* create toolbox buttons */
5059 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5063 int gd_xoffset, gd_yoffset;
5064 int gd_x1, gd_x2, gd_y1, gd_y2;
5066 int radio_button_nr;
5069 if (id == GADGET_ID_SINGLE_ITEMS ||
5070 id == GADGET_ID_CONNECTED_ITEMS ||
5071 id == GADGET_ID_LINE ||
5072 id == GADGET_ID_ARC ||
5073 id == GADGET_ID_TEXT ||
5074 id == GADGET_ID_RECTANGLE ||
5075 id == GADGET_ID_FILLED_BOX ||
5076 id == GADGET_ID_FLOOD_FILL ||
5077 id == GADGET_ID_GRAB_BRUSH ||
5078 id == GADGET_ID_PICK_ELEMENT ||
5079 id == GADGET_ID_CUSTOM_COPY_FROM ||
5080 id == GADGET_ID_CUSTOM_COPY_TO ||
5081 id == GADGET_ID_CUSTOM_EXCHANGE)
5083 button_type = GD_TYPE_RADIO_BUTTON;
5084 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5085 checked = (id == drawing_function ? TRUE : FALSE);
5086 event_mask = GD_EVENT_PRESSED;
5090 button_type = GD_TYPE_NORMAL_BUTTON;
5091 radio_button_nr = RADIO_NR_NONE;
5094 if (id == GADGET_ID_WRAP_LEFT ||
5095 id == GADGET_ID_WRAP_RIGHT ||
5096 id == GADGET_ID_WRAP_UP ||
5097 id == GADGET_ID_WRAP_DOWN)
5098 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5100 event_mask = GD_EVENT_RELEASED;
5103 if (id < ED_NUM_CTRL1_BUTTONS)
5105 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5106 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5108 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5109 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5110 width = ED_CTRL1_BUTTON_XSIZE;
5111 height = ED_CTRL1_BUTTON_YSIZE;
5113 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5114 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5115 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5116 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5118 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5120 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5121 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5123 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5124 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5125 width = ED_CTRL2_BUTTON_XSIZE;
5126 height = ED_CTRL2_BUTTON_YSIZE;
5128 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5129 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5130 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5131 gd_y2 = 0; /* no alternative graphic for these buttons */
5133 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5135 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5136 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5138 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5139 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5140 width = ED_CTRL3_BUTTON_XSIZE;
5141 height = ED_CTRL3_BUTTON_YSIZE;
5143 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5144 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5145 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5146 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5150 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5151 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5153 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5154 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5155 width = ED_CTRL4_BUTTON_XSIZE;
5156 height = ED_CTRL4_BUTTON_YSIZE;
5158 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5159 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5160 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5161 gd_y2 = 0; /* no alternative graphic for these buttons */
5164 gi = CreateGadget(GDI_CUSTOM_ID, id,
5165 GDI_CUSTOM_TYPE_ID, i,
5166 GDI_INFO_TEXT, control_info[i].text,
5167 GDI_X, EX + gd_xoffset,
5168 GDI_Y, EY + gd_yoffset,
5171 GDI_TYPE, button_type,
5172 GDI_STATE, GD_BUTTON_UNPRESSED,
5173 GDI_RADIO_NR, radio_button_nr,
5174 GDI_CHECKED, checked,
5175 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5176 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5177 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5178 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5179 GDI_EVENT_MASK, event_mask,
5180 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5181 GDI_CALLBACK_ACTION, HandleControlButtons,
5185 Error(ERR_EXIT, "cannot create gadget");
5187 level_editor_gadget[id] = gi;
5190 /* create buttons for scrolling of drawing area and element list */
5191 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5193 int id = scrollbutton_info[i].gadget_id;
5194 int x, y, width, height;
5195 int gd_x1, gd_x2, gd_y1, gd_y2;
5197 x = scrollbutton_info[i].x;
5198 y = scrollbutton_info[i].y;
5200 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5202 if (id == GADGET_ID_SCROLL_LIST_UP ||
5203 id == GADGET_ID_SCROLL_LIST_DOWN)
5207 width = ED_SCROLLBUTTON2_XSIZE;
5208 height = ED_SCROLLBUTTON2_YSIZE;
5209 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5210 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5211 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5218 width = ED_SCROLLBUTTON_XSIZE;
5219 height = ED_SCROLLBUTTON_YSIZE;
5220 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5221 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5222 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5226 gi = CreateGadget(GDI_CUSTOM_ID, id,
5227 GDI_CUSTOM_TYPE_ID, i,
5228 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5233 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5234 GDI_STATE, GD_BUTTON_UNPRESSED,
5235 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5236 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5237 GDI_EVENT_MASK, event_mask,
5238 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5239 GDI_CALLBACK_ACTION, HandleControlButtons,
5243 Error(ERR_EXIT, "cannot create gadget");
5245 level_editor_gadget[id] = gi;
5248 /* create buttons for element list */
5249 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5251 Bitmap *deco_bitmap;
5252 int deco_x, deco_y, deco_xpos, deco_ypos;
5253 int gd_xoffset, gd_yoffset;
5254 int gd_x1, gd_x2, gd_y;
5255 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5256 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5257 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5258 int element = editor_elements[i];
5260 event_mask = GD_EVENT_RELEASED;
5262 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5263 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5265 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5266 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5267 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5269 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5270 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5271 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5273 gi = CreateGadget(GDI_CUSTOM_ID, id,
5274 GDI_CUSTOM_TYPE_ID, i,
5275 GDI_INFO_TEXT, getElementInfoText(element),
5276 GDI_X, DX + gd_xoffset,
5277 GDI_Y, DY + gd_yoffset,
5278 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5279 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5280 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5281 GDI_STATE, GD_BUTTON_UNPRESSED,
5282 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5283 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5284 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5285 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5286 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5287 GDI_DECORATION_SHIFTING, 1, 1,
5288 GDI_EVENT_MASK, event_mask,
5289 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5290 GDI_CALLBACK_ACTION, HandleControlButtons,
5294 Error(ERR_EXIT, "cannot create gadget");
5296 level_editor_gadget[id] = gi;
5300 static void CreateCounterButtons()
5302 int max_infotext_len = getMaxInfoTextLength();
5305 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5308 int x = SX + counterbutton_info[i].x; /* down count button */
5309 int y = SY + counterbutton_info[i].y;
5311 /* determine horizontal position to the right of specified gadget */
5312 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5313 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5314 ED_GADGET_TEXT_DISTANCE);
5316 /* determine horizontal offset for leading text */
5317 if (counterbutton_info[i].text_left != NULL)
5318 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5320 for (j = 0; j < 2; j++)
5322 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5323 struct GadgetInfo *gi;
5325 counterbutton_info[i].gadget_id_down :
5326 counterbutton_info[i].gadget_id_up);
5328 int gd_x, gd_x1, gd_x2, gd_y;
5330 unsigned long event_mask;
5331 char infotext[max_infotext_len + 1];
5333 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5335 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5338 ED_SCROLLBUTTON_ID_AREA_LEFT :
5339 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5341 event_mask |= GD_EVENT_RELEASED;
5344 x += 2 * ED_GADGET_DISTANCE;
5345 y += ED_GADGET_DISTANCE;
5347 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5348 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5349 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5350 x_size = ED_SCROLLBUTTON_XSIZE;
5351 y_size = ED_SCROLLBUTTON_YSIZE;
5355 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5356 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5357 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5358 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5359 x_size = ED_BUTTON_COUNT_XSIZE;
5360 y_size = ED_BUTTON_COUNT_YSIZE;
5363 sprintf(infotext, "%s counter value by 1, 5 or 10",
5364 (j == 0 ? "decrease" : "increase"));
5366 gi = CreateGadget(GDI_CUSTOM_ID, id,
5367 GDI_CUSTOM_TYPE_ID, i,
5368 GDI_INFO_TEXT, infotext,
5373 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5374 GDI_STATE, GD_BUTTON_UNPRESSED,
5375 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5376 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5377 GDI_EVENT_MASK, event_mask,
5378 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5379 GDI_CALLBACK_ACTION, HandleCounterButtons,
5383 Error(ERR_EXIT, "cannot create gadget");
5385 level_editor_gadget[id] = gi;
5386 right_gadget_border[id] =
5387 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5389 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5393 int font_type = FONT_INPUT_1;
5394 int font_type_active = FONT_INPUT_1_ACTIVE;
5395 int gd_width = ED_WIN_COUNT_XSIZE;
5397 id = counterbutton_info[i].gadget_id_text;
5398 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5400 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5402 font_type = FONT_LEVEL_NUMBER;
5404 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5406 font_type_active = FONT_LEVEL_NUMBER;
5408 x += 2 * ED_GADGET_DISTANCE;
5409 y -= ED_GADGET_DISTANCE;
5411 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5412 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5413 gd_width = ED_WIN_COUNT2_XSIZE;
5417 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5418 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5421 gi = CreateGadget(GDI_CUSTOM_ID, id,
5422 GDI_CUSTOM_TYPE_ID, i,
5423 GDI_INFO_TEXT, "enter counter value",
5426 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5427 GDI_NUMBER_VALUE, 0,
5428 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5429 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5430 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5431 GDI_TEXT_FONT, font_type,
5432 GDI_TEXT_FONT_ACTIVE, font_type_active,
5433 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5434 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5435 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5436 GDI_DESIGN_WIDTH, gd_width,
5437 GDI_EVENT_MASK, event_mask,
5438 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5439 GDI_CALLBACK_ACTION, HandleCounterButtons,
5443 Error(ERR_EXIT, "cannot create gadget");
5445 level_editor_gadget[id] = gi;
5446 right_gadget_border[id] =
5447 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5449 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5455 static void CreateDrawingAreas()
5459 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5461 struct GadgetInfo *gi;
5462 unsigned long event_mask;
5463 int id = drawingarea_info[i].gadget_id;
5464 int x = SX + drawingarea_info[i].x;
5465 int y = SY + drawingarea_info[i].y;
5466 int area_xsize = drawingarea_info[i].area_xsize;
5467 int area_ysize = drawingarea_info[i].area_ysize;
5470 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5471 GD_EVENT_OFF_BORDERS;
5473 /* determine horizontal position to the right of specified gadget */
5474 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5475 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5476 ED_DRAWINGAREA_TEXT_DISTANCE);
5478 /* determine horizontal offset for leading text */
5479 if (drawingarea_info[i].text_left != NULL)
5480 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5482 gi = CreateGadget(GDI_CUSTOM_ID, id,
5483 GDI_CUSTOM_TYPE_ID, i,
5486 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5487 GDI_AREA_SIZE, area_xsize, area_ysize,
5488 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5489 GDI_EVENT_MASK, event_mask,
5490 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5491 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5495 Error(ERR_EXIT, "cannot create gadget");
5497 level_editor_gadget[id] = gi;
5498 right_gadget_border[id] =
5499 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5503 static void CreateTextInputGadgets()
5505 int max_infotext_len = getMaxInfoTextLength();
5508 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5510 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5512 struct GadgetInfo *gi;
5513 unsigned long event_mask;
5514 char infotext[MAX_OUTPUT_LINESIZE + 1];
5515 int id = textinput_info[i].gadget_id;
5517 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5519 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5520 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5522 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5523 infotext[max_infotext_len] = '\0';
5525 gi = CreateGadget(GDI_CUSTOM_ID, id,
5526 GDI_CUSTOM_TYPE_ID, i,
5527 GDI_INFO_TEXT, infotext,
5528 GDI_X, SX + textinput_info[i].x,
5529 GDI_Y, SY + textinput_info[i].y,
5530 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5531 GDI_TEXT_VALUE, textinput_info[i].value,
5532 GDI_TEXT_SIZE, textinput_info[i].size,
5533 GDI_TEXT_FONT, FONT_INPUT_1,
5534 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5535 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5536 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5537 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5538 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5539 GDI_EVENT_MASK, event_mask,
5540 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5541 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5545 Error(ERR_EXIT, "cannot create gadget");
5547 level_editor_gadget[id] = gi;
5551 static void CreateTextAreaGadgets()
5553 int max_infotext_len = getMaxInfoTextLength();
5556 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5558 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5560 struct GadgetInfo *gi;
5561 unsigned long event_mask;
5562 char infotext[MAX_OUTPUT_LINESIZE + 1];
5563 int id = textarea_info[i].gadget_id;
5564 int area_xsize = textarea_info[i].xsize;
5565 int area_ysize = textarea_info[i].ysize;
5567 event_mask = GD_EVENT_TEXT_LEAVING;
5569 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5570 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5572 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5573 infotext[max_infotext_len] = '\0';
5575 gi = CreateGadget(GDI_CUSTOM_ID, id,
5576 GDI_CUSTOM_TYPE_ID, i,
5577 GDI_INFO_TEXT, infotext,
5578 GDI_X, SX + textarea_info[i].x,
5579 GDI_Y, SY + textarea_info[i].y,
5580 GDI_TYPE, GD_TYPE_TEXT_AREA,
5581 GDI_AREA_SIZE, area_xsize, area_ysize,
5582 GDI_TEXT_FONT, FONT_INPUT_1,
5583 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5584 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5585 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5586 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5587 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5588 GDI_EVENT_MASK, event_mask,
5589 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5590 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5594 Error(ERR_EXIT, "cannot create gadget");
5596 level_editor_gadget[id] = gi;
5600 static void CreateSelectboxGadgets()
5602 int max_infotext_len = getMaxInfoTextLength();
5605 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5607 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5609 struct GadgetInfo *gi;
5610 unsigned long event_mask;
5611 char infotext[MAX_OUTPUT_LINESIZE + 1];
5612 int id = selectbox_info[i].gadget_id;
5613 int x = SX + selectbox_info[i].x;
5614 int y = SY + selectbox_info[i].y;
5616 if (selectbox_info[i].size == -1) /* dynamically determine size */
5618 /* (we cannot use -1 for uninitialized values if we directly compare
5619 with results from strlen(), because the '<' and '>' operation will
5620 implicitely cast -1 to an unsigned integer value!) */
5621 selectbox_info[i].size = 0;
5623 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5624 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5625 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5627 selectbox_info[i].size++; /* add one character empty space */
5630 event_mask = GD_EVENT_RELEASED |
5631 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5633 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5634 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5636 /* determine horizontal position to the right of specified gadget */
5637 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5638 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5639 ED_GADGET_TEXT_DISTANCE);
5641 /* determine horizontal offset for leading text */
5642 if (selectbox_info[i].text_left != NULL)
5643 x += getTextWidthForGadget(selectbox_info[i].text_left);
5645 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5646 infotext[max_infotext_len] = '\0';
5648 gi = CreateGadget(GDI_CUSTOM_ID, id,
5649 GDI_CUSTOM_TYPE_ID, i,
5650 GDI_INFO_TEXT, infotext,
5653 GDI_TYPE, GD_TYPE_SELECTBOX,
5654 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5655 GDI_TEXT_SIZE, selectbox_info[i].size,
5656 GDI_TEXT_FONT, FONT_INPUT_1,
5657 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5658 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5659 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5660 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5661 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5662 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5663 GDI_EVENT_MASK, event_mask,
5664 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5665 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5669 Error(ERR_EXIT, "cannot create gadget");
5671 level_editor_gadget[id] = gi;
5672 right_gadget_border[id] =
5673 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5677 static void CreateTextbuttonGadgets()
5679 int max_infotext_len = getMaxInfoTextLength();
5682 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5684 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5685 int gd_x1, gd_x2, gd_y1, gd_y2;
5686 struct GadgetInfo *gi;
5687 unsigned long event_mask;
5688 char infotext[MAX_OUTPUT_LINESIZE + 1];
5689 int id = textbutton_info[i].gadget_id;
5690 int x = SX + textbutton_info[i].x;
5691 int y = SY + textbutton_info[i].y;
5693 if (textbutton_info[i].size == -1) /* dynamically determine size */
5694 textbutton_info[i].size = strlen(textbutton_info[i].text);
5696 event_mask = GD_EVENT_RELEASED;
5698 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5700 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5701 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5702 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5703 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5707 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5708 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5709 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5710 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5713 sprintf(infotext, "%s", textbutton_info[i].infotext);
5714 infotext[max_infotext_len] = '\0';
5716 /* determine horizontal position to the right of specified gadget */
5717 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5718 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5719 ED_GADGET_TEXT_DISTANCE);
5721 /* determine horizontal offset for leading text */
5722 if (textbutton_info[i].text_left != NULL)
5723 x += getTextWidthForGadget(textbutton_info[i].text_left);
5725 gi = CreateGadget(GDI_CUSTOM_ID, id,
5726 GDI_CUSTOM_TYPE_ID, i,
5727 GDI_INFO_TEXT, infotext,
5730 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5731 GDI_TEXT_VALUE, textbutton_info[i].text,
5732 GDI_TEXT_SIZE, textbutton_info[i].size,
5733 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5734 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5735 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5736 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5737 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5738 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5739 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5740 GDI_DECORATION_SHIFTING, 1, 1,
5741 GDI_EVENT_MASK, event_mask,
5742 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5743 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5747 Error(ERR_EXIT, "cannot create gadget");
5749 level_editor_gadget[id] = gi;
5750 right_gadget_border[id] =
5751 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5755 static void CreateGraphicbuttonGadgets()
5757 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5758 struct GadgetInfo *gi;
5759 unsigned long event_mask;
5762 /* create buttons for scrolling of drawing area and element list */
5763 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5765 int id = graphicbutton_info[i].gadget_id;
5766 int gd_x1, gd_x2, gd_y1, gd_y2;
5767 int x = SX + graphicbutton_info[i].x;
5768 int y = SY + graphicbutton_info[i].y;
5770 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5772 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5774 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5775 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5776 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5779 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5781 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5782 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5783 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5787 /* determine horizontal position to the right of specified gadget */
5788 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5789 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5790 ED_GADGET_TEXT_DISTANCE);
5792 /* determine horizontal offset for leading text */
5793 if (graphicbutton_info[i].text_left != NULL)
5794 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5796 gi = CreateGadget(GDI_CUSTOM_ID, id,
5797 GDI_CUSTOM_TYPE_ID, i,
5798 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5801 GDI_WIDTH, graphicbutton_info[i].width,
5802 GDI_HEIGHT, graphicbutton_info[i].height,
5803 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5804 GDI_STATE, GD_BUTTON_UNPRESSED,
5805 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5806 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5807 GDI_EVENT_MASK, event_mask,
5808 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5809 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5813 Error(ERR_EXIT, "cannot create gadget");
5815 level_editor_gadget[id] = gi;
5816 right_gadget_border[id] =
5817 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5821 static void CreateScrollbarGadgets()
5825 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5827 int id = scrollbar_info[i].gadget_id;
5828 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5829 int gd_x1, gd_x2, gd_y1, gd_y2;
5830 struct GadgetInfo *gi;
5831 int items_max, items_visible, item_position;
5832 unsigned long event_mask;
5834 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5836 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5837 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5838 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5840 else /* drawing area scrollbars */
5842 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5844 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5845 items_visible = ed_fieldx;
5850 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5851 items_visible = ed_fieldy;
5856 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5858 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5859 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5860 scrollbar_info[i].height : scrollbar_info[i].width));
5861 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5862 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5864 gi = CreateGadget(GDI_CUSTOM_ID, id,
5865 GDI_CUSTOM_TYPE_ID, i,
5866 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5867 GDI_X, scrollbar_info[i].x,
5868 GDI_Y, scrollbar_info[i].y,
5869 GDI_WIDTH, scrollbar_info[i].width,
5870 GDI_HEIGHT, scrollbar_info[i].height,
5871 GDI_TYPE, scrollbar_info[i].type,
5872 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5873 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5874 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5875 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5876 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5877 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5878 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5879 GDI_STATE, GD_BUTTON_UNPRESSED,
5880 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5881 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5882 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5883 GDI_EVENT_MASK, event_mask,
5884 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5885 GDI_CALLBACK_ACTION, HandleControlButtons,
5889 Error(ERR_EXIT, "cannot create gadget");
5891 level_editor_gadget[id] = gi;
5895 static void CreateCheckbuttonGadgets()
5897 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5898 struct GadgetInfo *gi;
5899 unsigned long event_mask;
5900 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5903 event_mask = GD_EVENT_PRESSED;
5905 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5906 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5907 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5908 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5909 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5911 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5913 int id = checkbutton_info[i].gadget_id;
5914 int x = SX + checkbutton_info[i].x;
5915 int y = SY + checkbutton_info[i].y;
5917 if (id == GADGET_ID_STICK_ELEMENT)
5918 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5920 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5922 /* determine horizontal position to the right of specified gadget */
5923 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5924 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5925 ED_GADGET_TEXT_DISTANCE);
5927 /* determine horizontal offset for leading text */
5928 if (checkbutton_info[i].text_left != NULL)
5929 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5931 gi = CreateGadget(GDI_CUSTOM_ID, id,
5932 GDI_CUSTOM_TYPE_ID, i,
5933 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5936 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5937 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5938 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5939 GDI_CHECKED, *checkbutton_info[i].value,
5940 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5941 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5942 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5943 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5944 GDI_EVENT_MASK, event_mask,
5945 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5946 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5950 Error(ERR_EXIT, "cannot create gadget");
5952 level_editor_gadget[id] = gi;
5953 right_gadget_border[id] =
5954 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5958 static void CreateRadiobuttonGadgets()
5960 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5961 struct GadgetInfo *gi;
5962 unsigned long event_mask;
5963 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5966 event_mask = GD_EVENT_PRESSED;
5968 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5969 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5970 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5971 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5972 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5974 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5976 int id = radiobutton_info[i].gadget_id;
5977 int x = SX + radiobutton_info[i].x;
5978 int y = SY + radiobutton_info[i].y;
5981 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5983 /* determine horizontal position to the right of specified gadget */
5984 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5985 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5986 ED_GADGET_TEXT_DISTANCE);
5988 /* determine horizontal offset for leading text */
5989 if (radiobutton_info[i].text_left != NULL)
5990 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5992 gi = CreateGadget(GDI_CUSTOM_ID, id,
5993 GDI_CUSTOM_TYPE_ID, i,
5994 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5997 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5998 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5999 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6000 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6001 GDI_CHECKED, checked,
6002 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6003 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6004 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6005 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6006 GDI_EVENT_MASK, event_mask,
6007 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6008 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6012 Error(ERR_EXIT, "cannot create gadget");
6014 level_editor_gadget[id] = gi;
6015 right_gadget_border[id] =
6016 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6020 void CreateLevelEditorGadgets()
6022 int old_game_status = game_status;
6024 /* setting 'game_status' is needed to get the right fonts for the editor */
6025 game_status = GAME_MODE_EDITOR;
6027 ReinitializeElementList();
6029 CreateControlButtons();
6030 CreateScrollbarGadgets();
6032 /* order of function calls is important because of cross-references */
6033 CreateCheckbuttonGadgets();
6034 CreateCounterButtons();
6035 CreateRadiobuttonGadgets();
6036 CreateTextInputGadgets();
6037 CreateTextAreaGadgets();
6038 CreateSelectboxGadgets();
6039 CreateGraphicbuttonGadgets();
6040 CreateTextbuttonGadgets();
6041 CreateDrawingAreas();
6043 game_status = old_game_status;
6046 void FreeLevelEditorGadgets()
6050 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6052 FreeGadget(level_editor_gadget[i]);
6054 level_editor_gadget[i] = NULL;
6058 static void MapCounterButtons(int id)
6060 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6061 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6062 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6063 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6064 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6065 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6066 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6067 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6068 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6069 int yoffset = ED_BORDER_SIZE;
6070 int x_left = gi_down->x - xoffset_left;
6071 int x_right; /* set after gadget position was modified */
6072 int y_above = gi_down->y - yoffset_above;
6074 int y; /* set after gadget position was modified */
6076 /* counter limits must be changed first to prevent value truncation */
6077 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6078 counterbutton_info[id].max_value);
6080 /* right text position might have changed after setting position above */
6081 x_right = gi_up->x + gi_up->width + xoffset_right;
6083 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6085 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6086 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6087 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6089 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6090 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6091 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6094 /* vertical position might have changed after setting position above */
6095 y = gi_up->y + yoffset;
6097 if (counterbutton_info[id].text_above)
6098 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6100 if (counterbutton_info[id].text_left)
6101 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6103 if (counterbutton_info[id].text_right)
6104 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6111 static void MapControlButtons()
6116 /* map toolbox buttons (excluding special CE toolbox buttons) */
6117 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6118 MapGadget(level_editor_gadget[i]);
6120 /* map buttons to select elements */
6121 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6122 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6123 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6124 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6125 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6127 /* map buttons to select level */
6128 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6129 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6130 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6131 MapCounterButtons(counter_id);
6134 static void MapDrawingArea(int id)
6136 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6137 int area_xsize = gi->drawing.area_xsize;
6138 int area_ysize = gi->drawing.area_ysize;
6139 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6140 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6141 int x_left = gi->x - xoffset_left;
6142 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6143 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6144 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6145 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6147 if (drawingarea_info[id].text_left)
6148 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6150 if (drawingarea_info[id].text_right)
6151 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6153 if (drawingarea_info[id].text_below)
6154 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6156 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6158 DrawElementBorder(gi->x, gi->y,
6159 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6161 DrawDrawingArea(id);
6167 static void MapTextInputGadget(int id)
6169 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6170 int xoffset_above = 0;
6171 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6172 int x_above = textinput_info[id].x + xoffset_above;
6173 int y_above = textinput_info[id].y + yoffset_above;
6175 if (textinput_info[id].text_above)
6176 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6178 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6183 static void MapTextAreaGadget(int id)
6185 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6186 int xoffset_above = 0;
6187 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6188 int x_above = textarea_info[id].x + xoffset_above;
6189 int y_above = textarea_info[id].y + yoffset_above;
6191 if (textarea_info[id].text_above)
6192 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6194 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6199 static void MapSelectboxGadget(int id)
6201 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6202 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6203 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6204 int yoffset = ED_BORDER_SIZE;
6205 int x_left = gi->x - xoffset_left;
6206 int x_right = gi->x + gi->width + xoffset_right;
6207 int y = gi->y + yoffset;
6209 if (selectbox_info[id].text_left)
6210 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6212 if (selectbox_info[id].text_right)
6213 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6215 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6220 static void MapTextbuttonGadget(int id)
6222 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6223 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6224 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6225 int yoffset = ED_BORDER_SIZE;
6226 int x_left = gi->x - xoffset_left;
6227 int x_right = gi->x + gi->width + xoffset_right;
6228 int y = gi->y + yoffset;
6230 /* only show button to delete change pages when more than minimum pages */
6231 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6232 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6235 if (textbutton_info[id].text_left)
6236 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6238 if (textbutton_info[id].text_right)
6239 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6244 static void MapGraphicbuttonGadget(int id)
6246 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6247 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6248 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6249 int yoffset = ED_BORDER_SIZE;
6250 int x_left = gi->x - xoffset_left;
6251 int x_right = gi->x + gi->width + xoffset_right;
6252 int y = gi->y + yoffset;
6254 if (graphicbutton_info[id].text_left)
6255 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6257 if (graphicbutton_info[id].text_right)
6258 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6263 static void MapRadiobuttonGadget(int id)
6265 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6266 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6267 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6268 int yoffset = ED_BORDER_SIZE;
6269 int x_left = gi->x - xoffset_left;
6270 int x_right = gi->x + gi->width + xoffset_right;
6271 int y = gi->y + yoffset;
6273 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6275 if (radiobutton_info[id].text_left)
6276 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6278 if (radiobutton_info[id].text_right)
6279 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6281 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6286 static void MapCheckbuttonGadget(int id)
6288 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6289 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6290 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6291 int yoffset = ED_BORDER_SIZE;
6292 int x_left, x_right, y; /* set after gadget position was modified */
6294 /* set position for gadgets with dynamically determined position */
6295 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6296 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6297 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6299 x_left = gi->x - xoffset_left;
6300 x_right = gi->x + gi->width + xoffset_right;
6301 y = gi->y + yoffset;
6303 if (checkbutton_info[id].text_left)
6304 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6306 if (checkbutton_info[id].text_right)
6307 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6309 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6314 static void MapMainDrawingArea()
6316 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6317 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6320 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6322 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6323 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6324 no_horizontal_scrollbar) ||
6325 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6326 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6327 no_vertical_scrollbar))
6330 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6333 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6335 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6336 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6339 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6342 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6345 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6349 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6351 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6352 i == GADGET_ID_CUSTOM_COPY_TO ||
6353 i == GADGET_ID_CUSTOM_EXCHANGE ||
6354 i == GADGET_ID_CUSTOM_COPY ||
6355 i == GADGET_ID_CUSTOM_PASTE)
6358 MapGadget(level_editor_gadget[i]);
6360 UnmapGadget(level_editor_gadget[i]);
6365 static void MapLevelEditorToolboxCustomGadgets()
6367 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6370 static void UnmapLevelEditorToolboxCustomGadgets()
6372 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6375 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6377 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6380 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6382 if (i != GADGET_ID_SINGLE_ITEMS &&
6383 i != GADGET_ID_PROPERTIES &&
6384 i != GADGET_ID_PICK_ELEMENT)
6386 struct GadgetInfo *gi = level_editor_gadget[i];
6394 BlitBitmap(gd_bitmap, drawto,
6395 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6396 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6397 gi->width, gi->height, gi->x, gi->y);
6399 redraw_mask |= REDRAW_DOOR_3;
6405 static void MapLevelEditorToolboxDrawingGadgets()
6407 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6410 static void UnmapLevelEditorToolboxDrawingGadgets()
6412 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6415 static void UnmapDrawingArea(int id)
6417 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6420 static void UnmapLevelEditorWindowGadgets()
6424 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6425 if (level_editor_gadget[i]->x < SX + SXSIZE)
6426 UnmapGadget(level_editor_gadget[i]);
6429 void UnmapLevelEditorGadgets()
6433 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6434 UnmapGadget(level_editor_gadget[i]);
6437 static void ResetUndoBuffer()
6439 undo_buffer_position = -1;
6440 undo_buffer_steps = -1;
6441 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6443 level.changed = FALSE;
6446 static void DrawEditModeWindow()
6448 ModifyEditorElementList();
6449 RedrawDrawingElements();
6451 if (edit_mode == ED_MODE_INFO)
6452 DrawLevelInfoWindow();
6453 else if (edit_mode == ED_MODE_PROPERTIES)
6454 DrawPropertiesWindow();
6455 else /* edit_mode == ED_MODE_DRAWING */
6456 DrawDrawingWindow();
6459 static boolean LevelChanged()
6461 boolean field_changed = FALSE;
6464 if (leveldir_current->readonly)
6467 for (y = 0; y < lev_fieldy; y++)
6468 for (x = 0; x < lev_fieldx; x++)
6469 if (Feld[x][y] != level.field[x][y])
6470 field_changed = TRUE;
6472 return (level.changed || field_changed);
6475 static boolean LevelContainsPlayer()
6477 boolean player_found = FALSE;
6480 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6482 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6484 if (Feld[x][y] == EL_PLAYER_1 ||
6485 Feld[x][y] == EL_SP_MURPHY)
6486 player_found = TRUE;
6489 return player_found;
6492 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6493 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6497 for (x = 0; x < lev_fieldx; x++)
6498 for (y = 0; y < lev_fieldy; y++)
6499 dst[x][y] = src[x][y];
6502 static int setSelectboxValue(int selectbox_id, int new_value)
6504 int new_index_value = 0;
6507 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6508 if (selectbox_info[selectbox_id].options[i].value == new_value)
6509 new_index_value = i;
6511 *selectbox_info[selectbox_id].value =
6512 selectbox_info[selectbox_id].options[new_index_value].value;
6514 return new_index_value;
6517 static void setSelectboxSpecialActionVariablesIfNeeded()
6521 /* change action mode and arg variables according to action type variable */
6522 for (i = 0; action_arg_options[i].value != -1; i++)
6524 if (action_arg_options[i].value == custom_element_change.action_type)
6526 int mode = action_arg_options[i].mode;
6528 /* only change if corresponding selectbox has changed */
6529 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6530 action_arg_modes[mode])
6531 custom_element_change.action_mode = -1;
6533 /* only change if corresponding selectbox has changed */
6534 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6535 action_arg_options[i].options)
6536 custom_element_change.action_arg = -1;
6543 static void setSelectboxSpecialActionOptions()
6547 /* change action mode and arg selectbox according to action type selectbox */
6548 for (i = 0; action_arg_options[i].value != -1; i++)
6550 if (action_arg_options[i].value == custom_element_change.action_type)
6552 int mode = action_arg_options[i].mode;
6554 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6555 action_arg_modes[mode]);
6556 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6557 custom_element_change.action_mode);
6559 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6560 action_arg_options[i].options);
6561 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6562 custom_element_change.action_arg);
6568 static void copy_custom_element_settings(int element_from, int element_to)
6570 struct ElementInfo *ei_from = &element_info[element_from];
6571 struct ElementInfo *ei_to = &element_info[element_to];
6573 copyElementInfo(ei_from, ei_to);
6576 static void replace_custom_element_in_settings(int element_from,
6581 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6583 struct ElementInfo *ei = &element_info[i];
6585 for (y = 0; y < 3; y++)
6586 for (x = 0; x < 3; x++)
6587 if (ei->content.e[x][y] == element_from)
6588 ei->content.e[x][y] = element_to;
6590 for (j = 0; j < ei->num_change_pages; j++)
6592 struct ElementChangeInfo *change = &ei->change_page[j];
6594 if (change->target_element == element_from)
6595 change->target_element = element_to;
6597 if (change->initial_trigger_element == element_from)
6598 change->initial_trigger_element = element_to;
6600 for (y = 0; y < 3; y++)
6601 for (x = 0; x < 3; x++)
6602 if (change->target_content.e[x][y] == element_from)
6603 change->target_content.e[x][y] = element_to;
6606 if (ei->group != NULL) /* group or internal */
6607 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6608 if (ei->group->element[j] == element_from)
6609 ei->group->element[j] = element_to;
6613 static void replace_custom_element_in_playfield(int element_from,
6618 for (x = 0; x < lev_fieldx; x++)
6619 for (y = 0; y < lev_fieldy; y++)
6620 if (Feld[x][y] == element_from)
6621 Feld[x][y] = element_to;
6624 static boolean CopyCustomElement(int element_old, int element_new,
6627 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6629 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6630 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6631 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6633 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6635 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6636 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6637 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6639 level.changed = TRUE;
6641 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6643 Request("Please choose custom element !", REQ_CONFIRM);
6647 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6649 Request("Please choose group element !", REQ_CONFIRM);
6655 level.changed = TRUE;
6658 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6660 copy_custom_element_settings(element_new, element_old);
6662 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6664 copy_custom_element_settings(element_old, element_new);
6666 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6668 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6669 copy_custom_element_settings(element_new, element_old);
6670 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6672 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6673 replace_custom_element_in_settings(element_new, element_old);
6674 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6676 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6677 replace_custom_element_in_playfield(element_new, element_old);
6678 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6681 UpdateCustomElementGraphicGadgets();
6682 DrawPropertiesWindow();
6687 static void CopyCustomElementPropertiesToEditor(int element)
6690 int current_change_page = element_info[element].current_change_page;
6692 /* dynamically (re)build selectbox for selecting change page */
6693 for (i = 0; i < element_info[element].num_change_pages; i++)
6695 sprintf(options_change_page_strings[i], "%d", i + 1);
6697 options_change_page[i].value = i;
6698 options_change_page[i].text = options_change_page_strings[i];
6701 options_change_page[i].value = -1;
6702 options_change_page[i].text = NULL;
6704 /* needed here to initialize combined element properties */
6705 InitElementPropertiesEngine(level.game_version);
6707 element_info[element].change =
6708 &element_info[element].change_page[current_change_page];
6710 custom_element = element_info[element];
6711 custom_element_change = *element_info[element].change;
6713 /* needed to initially set selectbox options for special action options */
6714 setSelectboxSpecialActionOptions();
6716 /* needed to initially set selectbox value variables to reliable defaults */
6717 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6718 setSelectboxValue(i, *selectbox_info[i].value);
6720 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6721 custom_element_properties[i] = HAS_PROPERTY(element, i);
6723 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6724 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6726 /* ---------- element settings: configure (custom elements) ------------- */
6728 /* set accessible layer selectbox help value */
6729 custom_element.access_type =
6730 (IS_WALKABLE(element) ? EP_WALKABLE :
6731 IS_PASSABLE(element) ? EP_PASSABLE :
6732 custom_element.access_type);
6733 custom_element.access_layer =
6734 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6735 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6736 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6737 custom_element.access_layer);
6738 custom_element.access_protected =
6739 (IS_PROTECTED(element) ? 1 : 0);
6740 custom_element_properties[EP_ACCESSIBLE] =
6741 (IS_ACCESSIBLE_OVER(element) ||
6742 IS_ACCESSIBLE_INSIDE(element) ||
6743 IS_ACCESSIBLE_UNDER(element));
6745 /* set walk-to-object action selectbox help value */
6746 custom_element.walk_to_action =
6747 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6748 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6749 IS_DROPPABLE(element) ? EP_DROPPABLE :
6750 IS_THROWABLE(element) ? EP_THROWABLE :
6751 IS_PUSHABLE(element) ? EP_PUSHABLE :
6752 custom_element.walk_to_action);
6753 custom_element_properties[EP_WALK_TO_OBJECT] =
6754 (IS_DIGGABLE(element) ||
6755 IS_COLLECTIBLE_ONLY(element) ||
6756 IS_DROPPABLE(element) ||
6757 IS_THROWABLE(element) ||
6758 IS_PUSHABLE(element));
6760 /* set smash targets selectbox help value */
6761 custom_element.smash_targets =
6762 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6763 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6764 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6765 custom_element.smash_targets);
6766 custom_element_properties[EP_CAN_SMASH] =
6767 (CAN_SMASH_EVERYTHING(element) ||
6768 CAN_SMASH_ENEMIES(element) ||
6769 CAN_SMASH_PLAYER(element));
6771 /* set deadliness selectbox help value */
6772 custom_element.deadliness =
6773 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6774 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6775 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6776 custom_element.deadliness);
6777 custom_element_properties[EP_DEADLY] =
6778 (DONT_TOUCH(element) ||
6779 DONT_COLLIDE_WITH(element) ||
6780 DONT_RUN_INTO(element));
6782 /* ---------- element settings: advanced (custom elements) --------------- */
6784 /* set "change by direct action" selectbox help value */
6785 custom_element_change.direct_action =
6786 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6787 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6788 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6789 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6790 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6791 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6792 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6793 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6794 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6795 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6796 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6797 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6798 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6799 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6800 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6801 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6802 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6803 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6804 custom_element_change.direct_action);
6806 /* set "change by other element action" selectbox help value */
6807 custom_element_change.other_action =
6808 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6809 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6810 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6811 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6812 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6813 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6814 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6815 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6816 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6817 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6818 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6819 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6820 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6821 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6822 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6823 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6824 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6825 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6826 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6827 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6828 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6829 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6830 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6831 custom_element_change.other_action);
6834 static void CopyGroupElementPropertiesToEditor(int element)
6836 group_element_info = *element_info[element].group;
6837 custom_element = element_info[element]; /* needed for description */
6840 static void CopyClassicElementPropertiesToEditor(int element)
6842 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6843 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6844 getMoveIntoAcidProperty(&level, element);
6846 if (MAYBE_DONT_COLLIDE_WITH(element))
6847 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6848 getDontCollideWithProperty(&level, element);
6851 static void CopyElementPropertiesToEditor(int element)
6853 if (IS_CUSTOM_ELEMENT(element))
6854 CopyCustomElementPropertiesToEditor(element);
6855 else if (IS_GROUP_ELEMENT(element))
6856 CopyGroupElementPropertiesToEditor(element);
6858 CopyClassicElementPropertiesToEditor(element);
6861 static void CopyCustomElementPropertiesToGame(int element)
6864 int access_type_and_layer;
6866 /* mark that this custom element has been modified */
6867 custom_element.modified_settings = TRUE;
6868 level.changed = TRUE;
6870 if (level.use_custom_template)
6872 if (Request("Copy and modify level template ?", REQ_ASK))
6874 level.use_custom_template = FALSE;
6875 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6876 GDI_CHECKED, FALSE, GDI_END);
6880 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6882 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6886 element_info[element] = custom_element;
6887 *element_info[element].change = custom_element_change;
6889 /* ---------- element settings: configure (custom elements) ------------- */
6891 /* set accessible property from checkbox and selectbox */
6892 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6893 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6894 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6895 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6896 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6897 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6898 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6899 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6900 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6901 custom_element_properties[access_type_and_layer] =
6902 custom_element_properties[EP_ACCESSIBLE];
6903 custom_element_properties[EP_PROTECTED] =
6904 (custom_element.access_protected != 0 &&
6905 custom_element_properties[EP_ACCESSIBLE]);
6907 /* set walk-to-object property from checkbox and selectbox */
6908 custom_element_properties[EP_DIGGABLE] = FALSE;
6909 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6910 custom_element_properties[EP_DROPPABLE] = FALSE;
6911 custom_element_properties[EP_THROWABLE] = FALSE;
6912 custom_element_properties[EP_PUSHABLE] = FALSE;
6913 custom_element_properties[custom_element.walk_to_action] =
6914 custom_element_properties[EP_WALK_TO_OBJECT];
6916 /* set smash property from checkbox and selectbox */
6917 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6918 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6919 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6920 custom_element_properties[custom_element.smash_targets] =
6921 custom_element_properties[EP_CAN_SMASH];
6923 /* set deadliness property from checkbox and selectbox */
6924 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6925 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6926 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6927 custom_element_properties[custom_element.deadliness] =
6928 custom_element_properties[EP_DEADLY];
6930 /* ---------- element settings: advanced (custom elements) --------------- */
6932 /* set player change event from checkbox and selectbox */
6933 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6934 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6935 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6936 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6937 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6938 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6939 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6940 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6941 custom_element_change_events[CE_SWITCHED] = FALSE;
6942 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6943 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6944 custom_element_change_events[CE_BLOCKED] = FALSE;
6945 custom_element_change_events[CE_IMPACT] = FALSE;
6946 custom_element_change_events[CE_SMASHED] = FALSE;
6947 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6948 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6949 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6950 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6951 custom_element_change_events[custom_element_change.direct_action] =
6952 custom_element_change_events[CE_BY_DIRECT_ACTION];
6954 /* set other element action change event from checkbox and selectbox */
6955 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6956 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6957 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6958 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6959 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6960 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6961 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6962 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6963 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6964 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6965 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6966 custom_element_change_events[CE_HITTING_X] = FALSE;
6967 custom_element_change_events[CE_DIGGING_X] = FALSE;
6968 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6969 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6970 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6971 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6972 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6973 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6974 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6975 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6976 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6977 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6978 custom_element_change_events[custom_element_change.other_action] =
6979 custom_element_change_events[CE_BY_OTHER_ACTION];
6981 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6982 SET_PROPERTY(element, i, custom_element_properties[i]);
6984 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6985 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6987 /* copy change events also to special level editor variable */
6988 custom_element = element_info[element];
6989 custom_element_change = *element_info[element].change;
6992 static void CopyGroupElementPropertiesToGame(int element)
6994 element_info[element] = custom_element;
6995 *element_info[element].group = group_element_info;
6997 /* mark that this group element has been modified */
6998 element_info[element].modified_settings = TRUE;
6999 level.changed = TRUE;
7002 static void CopyClassicElementPropertiesToGame(int element)
7004 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7005 setMoveIntoAcidProperty(&level, element,
7006 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7008 if (MAYBE_DONT_COLLIDE_WITH(element))
7009 setDontCollideWithProperty(&level, element,
7010 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7013 static void CopyElementPropertiesToGame(int element)
7015 if (IS_CUSTOM_ELEMENT(element))
7016 CopyCustomElementPropertiesToGame(element);
7017 else if (IS_GROUP_ELEMENT(element))
7018 CopyGroupElementPropertiesToGame(element);
7020 CopyClassicElementPropertiesToGame(element);
7023 void CheckElementDescriptions()
7027 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7028 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7029 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7034 CloseDoor(DOOR_CLOSE_ALL);
7037 FadeOut(REDRAW_FIELD);
7040 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7043 CheckElementDescriptions();
7046 if (level_editor_test_game)
7048 CopyPlayfield(level.field, Feld);
7049 CopyPlayfield(FieldBackup, level.field);
7051 level_editor_test_game = FALSE;
7055 edit_mode = ED_MODE_DRAWING;
7056 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7064 /* copy default editor door content to main double buffer */
7065 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7066 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7068 /* draw bigger door */
7069 DrawSpecialEditorDoor();
7071 /* draw new control window */
7072 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7073 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7075 redraw_mask |= REDRAW_ALL;
7077 ReinitializeElementList(); /* update dynamic level element list */
7078 ReinitializeElementListButtons(); /* custom element may look different */
7085 MapControlButtons();
7088 FadeOut(REDRAW_FIELD);
7091 DrawEditModeWindow();
7094 FadeIn(REDRAW_FIELD);
7097 /* copy actual editor door content to door double buffer for OpenDoor() */
7098 BlitBitmap(drawto, bitmap_db_door,
7099 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7102 /* draw new control window (with border) to window */
7103 redraw_mask |= REDRAW_ALL;
7107 OpenDoor(DOOR_OPEN_1);
7110 static void AdjustDrawingAreaGadgets()
7112 int ed_xsize = lev_fieldx + 2;
7113 int ed_ysize = lev_fieldy + 2;
7114 int max_ed_fieldx = MAX_ED_FIELDX;
7115 int max_ed_fieldy = MAX_ED_FIELDY;
7116 boolean horizontal_scrollbar_needed;
7117 boolean vertical_scrollbar_needed;
7118 int x, y, width, height;
7119 int xoffset, yoffset;
7121 /* check if we need any scrollbars */
7122 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7123 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7125 /* check if we have a smaller editor field because of scrollbars */
7126 if (horizontal_scrollbar_needed)
7127 max_ed_fieldy = MAX_ED_FIELDY - 1;
7128 if (vertical_scrollbar_needed)
7129 max_ed_fieldx = MAX_ED_FIELDX - 1;
7131 /* check again if we now need more scrollbars because of less space */
7132 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7133 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7135 /* check if editor field gets even smaller after adding new scrollbars */
7136 if (horizontal_scrollbar_needed)
7137 max_ed_fieldy = MAX_ED_FIELDY - 1;
7138 if (vertical_scrollbar_needed)
7139 max_ed_fieldx = MAX_ED_FIELDX - 1;
7141 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7142 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7144 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7145 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7146 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7147 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7150 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7151 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7153 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7154 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7156 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7157 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7159 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7160 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7162 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7164 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7166 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7168 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7172 static void AdjustLevelScrollPosition()
7174 if (level_xpos < -1)
7176 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7177 level_xpos = lev_fieldx - ed_fieldx + 1;
7178 if (lev_fieldx < ed_fieldx - 2)
7181 if (level_ypos < -1)
7183 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7184 level_ypos = lev_fieldy - ed_fieldy + 1;
7185 if (lev_fieldy < ed_fieldy - 2)
7189 static void AdjustEditorScrollbar(int id)
7191 struct GadgetInfo *gi = level_editor_gadget[id];
7192 int items_max, items_visible, item_position;
7194 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7196 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7197 items_visible = ed_fieldx;
7198 item_position = level_xpos + 1;
7202 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7203 items_visible = ed_fieldy;
7204 item_position = level_ypos + 1;
7207 if (item_position > items_max - items_visible)
7208 item_position = items_max - items_visible;
7210 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7211 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7214 static void AdjustElementListScrollbar()
7216 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7217 int items_max, items_visible, item_position;
7219 /* correct position of element list scrollbar */
7220 if (element_shift < 0)
7222 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7223 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7225 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7226 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7227 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7229 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7230 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7231 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7234 static void ModifyEditorCounterValue(int counter_id, int new_value)
7236 int *counter_value = counterbutton_info[counter_id].value;
7237 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7238 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7240 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7242 if (counter_value != NULL)
7243 *counter_value = gi->textinput.number_value;
7246 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7248 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7249 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7251 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7253 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7254 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7256 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7257 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7259 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7260 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7264 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7266 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7267 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7268 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7270 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7273 static void ModifyEditorSelectboxOptions(int selectbox_id,
7274 struct ValueTextInfo *options)
7276 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7277 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7279 selectbox_info[selectbox_id].options = options;
7281 /* set index to zero -- list may be shorter now (correct later, if needed) */
7282 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7283 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7286 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7288 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7289 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7291 drawingarea_info[drawingarea_id].area_xsize = xsize;
7292 drawingarea_info[drawingarea_id].area_ysize = ysize;
7294 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7297 static void ModifyEditorElementList()
7301 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7303 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7304 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7305 struct GadgetDesign *gd = &gi->deco.design;
7306 int element = editor_elements[element_shift + i];
7310 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7311 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7317 static void PickDrawingElement(int button, int element)
7319 if (button < 1 || button > 3)
7324 new_element1 = element;
7325 DrawMiniGraphicExt(drawto,
7326 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7327 el2edimg(new_element1));
7329 else if (button == 2)
7331 new_element2 = element;
7332 DrawMiniGraphicExt(drawto,
7333 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7334 el2edimg(new_element2));
7338 new_element3 = element;
7339 DrawMiniGraphicExt(drawto,
7340 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7341 el2edimg(new_element3));
7344 redraw_mask |= REDRAW_DOOR_1;
7347 static void RedrawDrawingElements()
7349 PickDrawingElement(1, new_element1);
7350 PickDrawingElement(2, new_element2);
7351 PickDrawingElement(3, new_element3);
7354 static void DrawDrawingWindow()
7356 stick_element_properties_window = FALSE;
7358 SetMainBackgroundImage(IMG_UNDEFINED);
7361 UnmapLevelEditorWindowGadgets();
7362 UnmapLevelEditorToolboxCustomGadgets();
7364 AdjustDrawingAreaGadgets();
7365 AdjustLevelScrollPosition();
7366 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7367 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7369 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7371 MapMainDrawingArea();
7372 MapLevelEditorToolboxDrawingGadgets();
7375 static void DrawLevelInfoWindow()
7379 stick_element_properties_window = FALSE;
7381 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7383 UnmapLevelEditorWindowGadgets();
7386 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7387 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7389 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7390 "Level Settings", FONT_TITLE_1);
7391 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7392 "Editor Settings", FONT_TITLE_1);
7395 /* draw counter gadgets */
7396 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7397 MapCounterButtons(i);
7399 /* draw selectbox gadgets */
7400 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7401 MapSelectboxGadget(i);
7403 /* draw checkbutton gadgets */
7404 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7405 MapCheckbuttonGadget(i);
7407 /* draw radiobutton gadgets */
7408 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7409 MapRadiobuttonGadget(i);
7411 /* draw text input gadgets */
7412 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7413 MapTextInputGadget(i);
7415 /* draw drawing area */
7416 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7419 static void DrawCustomContentArea()
7421 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7422 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7423 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7424 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7425 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7426 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7428 /* add distance for potential left text (without drawing area border) */
7429 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7431 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7433 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7436 static void DrawCustomChangeContentArea()
7438 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7439 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7440 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7441 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7442 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7443 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7445 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7450 static void DrawYamYamContentAreas()
7452 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7453 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7456 /* display counter to choose number of element content areas */
7457 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7459 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7461 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7463 if (i < level.num_yamyam_contents)
7469 int font_height = getFontHeight(FONT_TEXT_1);
7471 UnmapDrawingArea(id);
7473 /* delete content areas in case of reducing number of them */
7474 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7475 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7477 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7481 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7482 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7483 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7486 static void DrawMagicBallContentAreas()
7488 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7489 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7492 /* display counter to choose number of element content areas */
7493 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7495 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7497 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7499 if (i < level.num_ball_contents)
7505 int font_height = getFontHeight(FONT_TEXT_1);
7507 UnmapDrawingArea(id);
7509 /* delete content areas in case of reducing number of them */
7510 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7511 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7513 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7517 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7518 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7519 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7522 static void DrawAndroidElementArea(int element)
7524 int num_elements = level.num_android_clone_elements;
7525 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7526 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7527 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7528 int xsize = MAX_ANDROID_ELEMENTS;
7531 /* display counter to choose number of element areas */
7532 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7534 if (drawingarea_info[id].text_left != NULL)
7535 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7537 UnmapDrawingArea(id);
7539 ModifyEditorDrawingArea(id, num_elements, 1);
7541 /* delete content areas in case of reducing number of them */
7542 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7547 static void DrawGroupElementArea(int element)
7549 int num_elements = group_element_info.num_elements;
7550 int id = ED_DRAWING_ID_GROUP_CONTENT;
7551 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7552 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7553 int xsize = MAX_ELEMENTS_IN_GROUP;
7556 if (drawingarea_info[id].text_left != NULL)
7557 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7559 UnmapDrawingArea(id);
7561 ModifyEditorDrawingArea(id, num_elements, 1);
7563 /* delete content areas in case of reducing number of them */
7564 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7569 static void DrawEnvelopeTextArea(int envelope_nr)
7571 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7572 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7575 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7577 if (envelope_nr != -1)
7578 textarea_info[id].value = level.envelope[envelope_nr].text;
7580 ModifyGadget(gi, GDI_AREA_SIZE,
7581 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7582 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7585 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7588 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7590 int font_height = getFontHeight(font_nr);
7591 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7592 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7593 int sx = SX + pad_x;
7594 int sy = SY + pad_y;
7595 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7597 if (start_line >= max_lines_per_screen)
7600 DrawText(sx, sy + start_line * font_height, text, font_nr);
7605 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7607 int font_nr = FONT_TEXT_2;
7608 int font_width = getFontWidth(font_nr);
7609 int font_height = getFontHeight(font_nr);
7610 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7611 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7612 int sx = SX + pad_x;
7613 int sy = SY + pad_y + start_line * font_height;
7614 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7615 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7617 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
7618 max_lines_per_screen, -1, TRUE, FALSE, FALSE);
7621 static void DrawPropertiesTabulatorGadgets()
7623 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7624 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7625 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7626 int gd_x = gd->x + gd_gi1->border.width / 2;
7627 int gd_y = gd->y + gd_gi1->height - 1;
7628 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7629 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7630 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7637 /* draw additional "change" tabulator for custom elements */
7638 if (IS_CUSTOM_ELEMENT(properties_element))
7639 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7641 for (i = id_first; i <= id_last; i++)
7643 int gadget_id = textbutton_info[i].gadget_id;
7644 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7645 boolean active = (i != edit_mode_properties);
7647 /* use "config 1" and "config 2" instead of "config" */
7648 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7649 IS_CUSTOM_ELEMENT(properties_element))
7652 /* draw background line below tabulator button */
7653 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7655 /* draw solid line below inactive tabulator buttons */
7656 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7657 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7659 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7660 MapTextbuttonGadget(i);
7664 /* draw little border line below tabulator buttons */
7665 if (tab_color != BLACK_PIXEL) /* black => transparent */
7666 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7667 gd_gi4->x - gd_gi1->x + gd_gi4->width, ED_GADGET_DISTANCE,
7670 /* draw little border line below tabulator buttons */
7671 if (tab_color != BLACK_PIXEL) /* black => transparent */
7672 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7673 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7674 ED_GADGET_DISTANCE, tab_color);
7678 static void DrawPropertiesInfo()
7687 /* configurable properties */
7689 { EP_WALKABLE_OVER, "- player can walk over it" },
7690 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7691 { EP_WALKABLE_UNDER, "- player can walk under it" },
7692 { EP_PASSABLE_OVER, "- player can pass over it" },
7693 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7694 { EP_PASSABLE_UNDER, "- player can pass under it" },
7695 { EP_PROTECTED, "- player is protected by it" },
7697 { EP_DIGGABLE, "- can be digged away" },
7698 { EP_COLLECTIBLE, "- can be collected" },
7699 { EP_DROPPABLE, "- can be dropped after collecting" },
7700 { EP_THROWABLE, "- can be thrown after collecting" },
7701 { EP_PUSHABLE, "- can be pushed" },
7703 { EP_CAN_FALL, "- can fall" },
7704 { EP_CAN_MOVE, "- can move" },
7706 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7708 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7710 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7712 { EP_SLIPPERY, "- slippery for falling elements" },
7713 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7715 { EP_DONT_RUN_INTO, "- deadly when running into" },
7716 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7717 { EP_DONT_TOUCH, "- deadly when touching" },
7719 { EP_INDESTRUCTIBLE, "- indestructible" },
7721 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7722 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7723 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7725 { EP_CAN_CHANGE, "- can change to other element" },
7727 /* pre-defined properties */
7728 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7729 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
7730 { EP_SWITCHABLE, "- can be switched" },
7732 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7737 char *filename = getElementDescriptionFilename(properties_element);
7738 char *percentage_text = "In this level:";
7739 char *properties_text = "Standard properties:";
7741 int num_elements_in_level;
7742 int num_standard_properties = 0;
7743 int font1_nr = FONT_TEXT_1;
7744 int font2_nr = FONT_TEXT_2;
7745 int font1_width = getFontWidth(font1_nr);
7746 int font2_height = getFontHeight(font2_nr);
7747 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7748 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7749 int screen_line = 0;
7752 if (setup.editor.show_element_token)
7754 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7755 "[%s]", element_info[properties_element].token_name);
7759 /* ----- print number of elements / percentage of this element in level */
7761 num_elements_in_level = 0;
7762 for (y = 0; y < lev_fieldy; y++)
7763 for (x = 0; x < lev_fieldx; x++)
7764 if (Feld[x][y] == properties_element)
7765 num_elements_in_level++;
7766 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7768 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7770 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7771 pad_y + screen_line++ * font2_height, font2_nr,
7772 "%d (%.2f%%)", num_elements_in_level, percentage);
7776 /* ----- print standard properties of this element */
7778 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7781 for (i = 0; properties[i].value != -1; i++)
7783 if (!HAS_PROPERTY(properties_element, properties[i].value))
7786 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7787 properties[i].text);
7788 num_standard_properties++;
7791 if (num_standard_properties == 0)
7792 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7793 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7797 /* ----- print special description of this element */
7799 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7800 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7801 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7804 #define TEXT_COLLECTING "Score for collecting"
7805 #define TEXT_SMASHING "Score for smashing"
7806 #define TEXT_SLURPING "Score for slurping robot"
7807 #define TEXT_CRACKING "Score for cracking"
7808 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7809 #define TEXT_DURATION "Duration when activated"
7810 #define TEXT_BALL_DELAY "Element generation delay"
7811 #define TEXT_MOVE_SPEED "Speed of android moving"
7812 #define TEXT_CLONE_SPEED "Speed of android cloning"
7813 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7814 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7815 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7816 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7817 #define TEXT_TIME_BONUS "Extra time to solve level"
7824 } elements_with_counter[] =
7826 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7827 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7828 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7829 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7830 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7831 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7832 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7833 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7834 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7835 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7836 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7837 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7838 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7839 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7840 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7841 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7842 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7843 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7844 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7845 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7846 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7847 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7848 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7849 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7850 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7851 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7852 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7853 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7854 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7855 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7856 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7857 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7858 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7859 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7860 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
7861 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
7862 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7863 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7864 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7865 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7866 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7867 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7868 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7869 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7870 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7871 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7872 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7873 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7874 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7875 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7876 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7877 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7878 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7879 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7880 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7881 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7882 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7883 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7884 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7885 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7886 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7887 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7888 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7889 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7890 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7891 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7892 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7893 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7894 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7895 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7896 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7897 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7898 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7900 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7901 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
7902 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
7903 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7904 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7905 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7906 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7907 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7908 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7909 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7910 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7911 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7912 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7913 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7914 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7915 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7917 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7918 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7919 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7920 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7921 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7922 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
7923 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7924 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7929 static boolean checkPropertiesConfig(int element)
7933 if (IS_GEM(element) ||
7934 IS_CUSTOM_ELEMENT(element) ||
7935 IS_GROUP_ELEMENT(element) ||
7936 IS_ENVELOPE(element) ||
7937 ELEM_IS_PLAYER(element) ||
7938 HAS_EDITOR_CONTENT(element) ||
7939 CAN_GROW(element) ||
7940 COULD_MOVE_INTO_ACID(element) ||
7941 MAYBE_DONT_COLLIDE_WITH(element))
7944 for (i = 0; elements_with_counter[i].element != -1; i++)
7945 if (elements_with_counter[i].element == element)
7951 static void DrawPropertiesConfig()
7953 int max_num_element_counters = 4;
7954 int num_element_counters = 0;
7957 if (!checkPropertiesConfig(properties_element))
7959 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7964 /* check if there are elements where a value can be chosen for */
7965 for (i = 0; elements_with_counter[i].element != -1; i++)
7967 if (elements_with_counter[i].element == properties_element)
7969 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7971 counterbutton_info[counter_id].y =
7972 ED_ELEMENT_SETTINGS_YPOS(
7973 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7974 (CAN_GROW(properties_element) ? 1 : 0) +
7975 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7976 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7977 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7978 num_element_counters);
7980 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7981 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7983 if (properties_element == EL_GAME_OF_LIFE ||
7984 properties_element == EL_BIOMAZE)
7986 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7987 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7991 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7992 counterbutton_info[counter_id].min_value = MIN_SCORE;
7993 counterbutton_info[counter_id].max_value = MAX_SCORE;
7996 MapCounterButtons(counter_id);
7998 num_element_counters++;
7999 if (num_element_counters >= max_num_element_counters)
8004 if (HAS_EDITOR_CONTENT(properties_element))
8006 /* draw stickybutton gadget */
8007 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8009 if (IS_AMOEBOID(properties_element))
8010 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8011 else if (properties_element == EL_YAMYAM ||
8012 properties_element == EL_YAMYAM_LEFT ||
8013 properties_element == EL_YAMYAM_RIGHT ||
8014 properties_element == EL_YAMYAM_UP ||
8015 properties_element == EL_YAMYAM_DOWN)
8016 DrawYamYamContentAreas();
8017 else if (properties_element == EL_EMC_MAGIC_BALL)
8019 DrawMagicBallContentAreas();
8021 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8022 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8024 else if (properties_element == EL_EMC_ANDROID)
8025 DrawAndroidElementArea(properties_element);
8028 if (ELEM_IS_PLAYER(properties_element))
8030 int player_nr = GET_PLAYER_NR(properties_element);
8032 /* these properties can be set for every player individually */
8034 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8035 &level.start_element[player_nr];
8036 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8037 &level.artwork_element[player_nr];
8038 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8039 &level.explosion_element[player_nr];
8041 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8042 &level.use_start_element[player_nr];
8043 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8044 &level.use_artwork_element[player_nr];
8045 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8046 &level.use_explosion_element[player_nr];
8047 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8048 &level.initial_player_gravity[player_nr];
8050 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8051 &level.initial_player_stepsize[player_nr];
8053 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8054 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8055 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8056 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8057 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8058 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8059 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8060 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8061 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8062 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8063 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8064 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8065 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8067 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8068 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8069 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8071 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8074 if (IS_GEM(properties_element))
8075 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8077 if (COULD_MOVE_INTO_ACID(properties_element) &&
8078 !ELEM_IS_PLAYER(properties_element) &&
8079 (!IS_CUSTOM_ELEMENT(properties_element) ||
8080 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8082 /* set position for checkbutton for "can move into acid" */
8083 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8084 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8085 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8086 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8087 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8089 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8092 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8093 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8095 if (properties_element == EL_SPRING)
8096 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8098 if (properties_element == EL_TIME_ORB_FULL)
8099 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8101 if (CAN_GROW(properties_element))
8103 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8104 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8106 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8109 if (IS_ENVELOPE(properties_element))
8111 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8112 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8113 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8114 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8115 int envelope_nr = properties_element - EL_ENVELOPE_1;
8117 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8118 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8120 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8121 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8123 /* display counter to choose size of envelope text area */
8124 MapCounterButtons(counter1_id);
8125 MapCounterButtons(counter2_id);
8127 /* display checkbuttons to choose auto-wrap and alignment properties */
8128 MapCheckbuttonGadget(button1_id);
8129 MapCheckbuttonGadget(button2_id);
8131 DrawEnvelopeTextArea(envelope_nr);
8134 if (IS_CUSTOM_ELEMENT(properties_element))
8136 /* draw stickybutton gadget */
8137 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8139 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8141 /* draw checkbutton gadgets */
8142 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8143 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8144 MapCheckbuttonGadget(i);
8146 /* draw counter gadgets */
8147 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8148 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8149 MapCounterButtons(i);
8151 /* draw selectbox gadgets */
8152 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8153 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8154 MapSelectboxGadget(i);
8156 /* draw textbutton gadgets */
8157 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8159 /* draw text input gadgets */
8160 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8162 /* draw drawing area gadgets */
8163 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8165 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8167 /* draw checkbutton gadgets */
8168 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8169 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8170 MapCheckbuttonGadget(i);
8172 /* draw counter gadgets */
8173 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8174 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8175 MapCounterButtons(i);
8177 /* draw selectbox gadgets */
8178 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8179 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8180 MapSelectboxGadget(i);
8182 /* draw drawing area gadgets */
8183 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8184 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8185 DrawCustomContentArea();
8188 else if (IS_GROUP_ELEMENT(properties_element))
8190 /* draw stickybutton gadget */
8191 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8193 /* draw checkbutton gadgets */
8194 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8195 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8197 /* draw counter gadgets */
8198 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8200 /* draw selectbox gadgets */
8201 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8203 /* draw textbutton gadgets */
8204 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8206 /* draw drawing area gadgets */
8207 DrawGroupElementArea(properties_element);
8209 /* draw text input gadgets */
8210 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8212 /* draw drawing area gadgets */
8213 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8217 static void DrawPropertiesChangeDrawingAreas()
8219 if (IS_CUSTOM_ELEMENT(properties_element))
8221 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8222 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8224 DrawCustomChangeContentArea();
8227 redraw_mask |= REDRAW_FIELD;
8230 static void DrawPropertiesChange()
8234 /* needed to initially set selectbox options for special action options */
8235 setSelectboxSpecialActionOptions();
8237 /* draw stickybutton gadget */
8238 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8240 /* draw checkbutton gadgets */
8241 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8242 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8243 MapCheckbuttonGadget(i);
8245 /* draw counter gadgets */
8246 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8247 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8248 MapCounterButtons(i);
8250 /* draw selectbox gadgets */
8251 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8252 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8253 MapSelectboxGadget(i);
8255 /* draw textbutton gadgets */
8256 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8257 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8258 MapTextbuttonGadget(i);
8260 /* draw graphicbutton gadgets */
8261 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8262 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8263 MapGraphicbuttonGadget(i);
8265 /* draw drawing area gadgets */
8266 DrawPropertiesChangeDrawingAreas();
8269 static void DrawEditorElementAnimation(int x, int y)
8271 int graphic = el2img(properties_element);
8272 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8273 custom_element.ce_value_fixed_initial :
8274 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8275 custom_element.collect_score_initial : FrameCounter);
8277 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8280 static void DrawEditorElementName(int x, int y, int element)
8282 char *element_name = getElementInfoText(element);
8283 int font_nr = FONT_TEXT_1;
8284 int font_width = getFontWidth(font_nr);
8285 int font_height = getFontHeight(font_nr);
8286 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8287 int max_chars_per_line = max_text_width / font_width;
8288 char buffer[max_chars_per_line + 1];
8290 if (strlen(element_name) <= max_chars_per_line)
8291 DrawTextS(x, y, font_nr, element_name);
8294 int next_pos = max_chars_per_line;
8296 strncpy(buffer, element_name, max_chars_per_line);
8297 buffer[max_chars_per_line] = '\0';
8299 if (element_name[max_chars_per_line] == ' ')
8305 for (i = max_chars_per_line - 1; i >= 0; i--)
8306 if (buffer[i] == ' ')
8309 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8316 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8318 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8319 buffer[max_chars_per_line] = '\0';
8321 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8325 static void DrawPropertiesWindow()
8330 stick_element_properties_window = FALSE;
8332 /* make sure that previous properties edit mode exists for this element */
8333 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8334 !IS_CUSTOM_ELEMENT(properties_element))
8335 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8337 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8338 IS_CUSTOM_ELEMENT(properties_element))
8339 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8341 CopyElementPropertiesToEditor(properties_element);
8343 UnmapLevelEditorWindowGadgets();
8344 UnmapLevelEditorToolboxDrawingGadgets();
8345 UnmapLevelEditorToolboxCustomGadgets();
8347 if (IS_CUSTOM_ELEMENT(properties_element) ||
8348 IS_GROUP_ELEMENT(properties_element))
8349 MapLevelEditorToolboxCustomGadgets();
8351 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8355 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8357 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8358 "Element Settings", FONT_TITLE_1);
8361 FrameCounter = 0; /* restart animation frame counter */
8363 DrawElementBorder(SX + xstart * MINI_TILEX,
8364 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8365 TILEX, TILEY, FALSE);
8367 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8368 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8370 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8371 (ystart + 1) * MINI_TILEY + 1,
8372 properties_element);
8374 DrawPropertiesTabulatorGadgets();
8376 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8377 DrawPropertiesInfo();
8378 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8379 DrawPropertiesChange();
8380 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8381 DrawPropertiesConfig();
8384 static void UpdateCustomElementGraphicGadgets()
8388 ModifyEditorElementList();
8389 RedrawDrawingElements();
8391 /* force redraw of all mapped drawing area gadgets */
8392 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8394 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8401 static int getOpenDirectionFromTube(int element)
8405 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8406 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8407 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8408 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8409 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8410 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8411 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8412 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8413 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8414 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8415 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8421 static int getTubeFromOpenDirection(int direction)
8425 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8426 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8427 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8428 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8429 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8430 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8431 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8432 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8433 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8434 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8435 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8437 /* if only one direction, fall back to simple tube with that direction */
8438 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8439 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8440 case (MV_UP): return EL_TUBE_VERTICAL;
8441 case (MV_DOWN): return EL_TUBE_VERTICAL;
8447 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8449 int element_new = getTubeFromOpenDirection(direction);
8451 return (element_new != EL_EMPTY ? element_new : element_old);
8454 static int getOpenDirectionFromBelt(int element)
8456 int belt_dir = getBeltDirFromBeltElement(element);
8458 return (belt_dir == MV_LEFT ? MV_RIGHT :
8459 belt_dir == MV_RIGHT ? MV_LEFT :
8460 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8463 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8465 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8466 direction == MV_RIGHT ? MV_LEFT :
8467 direction == MV_HORIZONTAL ? MV_NONE : direction);
8469 if (direction == MV_NONE)
8472 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8475 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8478 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
8480 return (element_new != EL_EMPTY ? element_new : element_old);
8483 static int getOpenDirectionFromPool(int element)
8487 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
8488 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
8489 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
8490 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
8491 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
8492 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
8498 static int getPoolFromOpenDirection(int direction)
8502 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
8503 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
8504 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
8505 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
8506 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
8507 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
8513 static int getPoolFromOpenDirectionExt(int direction, int help_element)
8515 int element = getPoolFromOpenDirection(direction);
8516 int help_direction = getOpenDirectionFromPool(help_element);
8518 if (element == EL_EMPTY)
8520 int help_direction_vertical = help_direction & MV_VERTICAL;
8522 element = getPoolFromOpenDirection(direction | help_direction_vertical);
8525 if (element == EL_EMPTY)
8527 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
8529 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
8535 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
8537 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
8539 return (element_new != EL_EMPTY ? element_new : element_old);
8542 static int getOpenDirectionFromPillar(int element)
8546 case EL_EMC_WALL_1: return (MV_DOWN);
8547 case EL_EMC_WALL_2: return (MV_VERTICAL);
8548 case EL_EMC_WALL_3: return (MV_UP);
8554 static int getPillarFromOpenDirection(int direction)
8558 case (MV_DOWN): return EL_EMC_WALL_1;
8559 case (MV_VERTICAL): return EL_EMC_WALL_2;
8560 case (MV_UP): return EL_EMC_WALL_3;
8566 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
8568 int element_new = getPillarFromOpenDirection(direction);
8570 return (element_new != EL_EMPTY ? element_new : element_old);
8573 static int getOpenDirectionFromSteel2(int element)
8577 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
8578 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
8579 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
8580 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
8581 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
8582 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
8583 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
8584 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
8590 static int getSteel2FromOpenDirection(int direction)
8594 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
8595 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
8596 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
8597 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
8598 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
8599 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
8600 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
8601 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
8607 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
8609 int element_new = getSteel2FromOpenDirection(direction);
8611 return (element_new != EL_EMPTY ? element_new : element_old);
8614 static int getOpenDirectionFromChip(int element)
8618 case EL_SP_CHIP_SINGLE: return (MV_NONE);
8619 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
8620 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
8621 case EL_SP_CHIP_TOP: return (MV_DOWN);
8622 case EL_SP_CHIP_BOTTOM: return (MV_UP);
8628 static int getChipFromOpenDirection(int direction)
8632 case (MV_NONE): return EL_SP_CHIP_SINGLE;
8633 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
8634 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
8635 case (MV_UP): return EL_SP_CHIP_BOTTOM;
8636 case (MV_DOWN): return EL_SP_CHIP_TOP;
8642 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
8644 int element_new = getChipFromOpenDirection(direction);
8646 return (element_new != EL_EMPTY ? element_new : element_old);
8649 static int getClosedTube(int x, int y)
8651 static int xy[4][2] =
8658 int element_old = IntelliDrawBuffer[x][y];
8659 int direction_old = getOpenDirectionFromTube(element_old);
8660 int direction_new = MV_NONE;
8663 for (i = 0; i < NUM_DIRECTIONS; i++)
8665 int xx = x + xy[i][0];
8666 int yy = y + xy[i][1];
8667 int dir = MV_DIR_FROM_BIT(i);
8668 int dir_opposite = MV_DIR_OPPOSITE(dir);
8670 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
8671 (direction_old & dir) &&
8672 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8673 direction_new |= dir;
8676 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
8679 static int getClosedBelt(int x, int y)
8681 static int xy[4][2] =
8688 int element_old = IntelliDrawBuffer[x][y];
8689 int nr = getBeltNrFromBeltElement(element_old);
8690 int direction_old = getOpenDirectionFromBelt(element_old);
8691 int direction_new = MV_NONE;
8694 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
8696 int xx = x + xy[i][0];
8697 int yy = y + xy[i][1];
8698 int dir = MV_DIR_FROM_BIT(i);
8699 int dir_opposite = MV_DIR_OPPOSITE(dir);
8701 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
8702 (direction_old & dir) &&
8703 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8704 direction_new |= dir;
8707 return getBeltFromNrAndOpenDirection(nr, direction_new);
8710 static int getClosedPool(int x, int y)
8712 static int xy[4][2] =
8719 int element_old = IntelliDrawBuffer[x][y];
8720 int direction_old = getOpenDirectionFromPool(element_old);
8721 int direction_new = MV_NONE;
8724 for (i = 0; i < NUM_DIRECTIONS; i++)
8726 int xx = x + xy[i][0];
8727 int yy = y + xy[i][1];
8728 int dir = MV_DIR_FROM_BIT(i);
8729 int dir_opposite = MV_DIR_OPPOSITE(dir);
8731 if (IN_LEV_FIELD(xx, yy) &&
8732 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
8733 (direction_old & dir) &&
8734 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8735 direction_new |= dir;
8738 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
8741 static int getClosedPillar(int x, int y)
8743 static int xy[4][2] =
8750 int element_old = IntelliDrawBuffer[x][y];
8751 int direction_old = getOpenDirectionFromPillar(element_old);
8752 int direction_new = MV_NONE;
8755 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
8757 int xx = x + xy[i][0];
8758 int yy = y + xy[i][1];
8759 int dir = MV_DIR_FROM_BIT(i);
8760 int dir_opposite = MV_DIR_OPPOSITE(dir);
8762 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
8763 (direction_old & dir) &&
8764 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8765 direction_new |= dir;
8768 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
8771 static int getClosedSteel2(int x, int y)
8773 static int xy[4][2] =
8780 int element_old = IntelliDrawBuffer[x][y];
8781 int direction_old = getOpenDirectionFromSteel2(element_old);
8782 int direction_new = MV_NONE;
8785 for (i = 0; i < NUM_DIRECTIONS; i++)
8787 int xx = x + xy[i][0];
8788 int yy = y + xy[i][1];
8789 int dir = MV_DIR_FROM_BIT(i);
8790 int dir_opposite = MV_DIR_OPPOSITE(dir);
8792 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
8793 (direction_old & dir) &&
8794 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8795 direction_new |= dir;
8798 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
8801 static int getClosedChip(int x, int y)
8803 static int xy[4][2] =
8810 int element_old = IntelliDrawBuffer[x][y];
8811 int direction_old = getOpenDirectionFromChip(element_old);
8812 int direction_new = MV_NONE;
8815 for (i = 0; i < NUM_DIRECTIONS; i++)
8817 int xx = x + xy[i][0];
8818 int yy = y + xy[i][1];
8819 int dir = MV_DIR_FROM_BIT(i);
8820 int dir_opposite = MV_DIR_OPPOSITE(dir);
8822 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
8823 (direction_old & dir) &&
8824 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8825 direction_new |= dir;
8828 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
8831 static void SetElementSimple(int x, int y, int element, boolean change_level)
8833 int sx = x - level_xpos;
8834 int sy = y - level_ypos;
8836 IntelliDrawBuffer[x][y] = element;
8839 Feld[x][y] = element;
8841 if (IN_ED_FIELD(sx, sy))
8842 DrawMiniElement(sx, sy, element);
8845 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
8846 int x2, int y2, int *element2,
8847 int (*close_function)(int, int),
8848 boolean change_level)
8850 /* set neighbour elements to newly determined connections */
8851 SetElementSimple(x1, y1, *element1, change_level);
8852 SetElementSimple(x2, y2, *element2, change_level);
8854 /* remove all open connections of neighbour elements */
8855 *element1 = close_function(x1, y1);
8856 *element2 = close_function(x2, y2);
8858 /* set neighbour elements to new, minimized connections */
8859 SetElementSimple(x1, y1, *element1, change_level);
8860 SetElementSimple(x2, y2, *element2, change_level);
8863 static void SetElementIntelliDraw(int x, int y, int new_element,
8864 boolean change_level, int button)
8866 static int xy[4][2] =
8873 static int last_x = -1;
8874 static int last_y = -1;
8875 int old_element = IntelliDrawBuffer[x][y];
8877 if (new_element == EL_UNDEFINED)
8885 if (IS_TUBE(new_element))
8887 int last_element_new = EL_UNDEFINED;
8888 int direction = MV_NONE;
8891 /* if old element is of same kind, keep all existing directions */
8892 if (IS_TUBE(old_element))
8893 direction |= getOpenDirectionFromTube(old_element);
8895 for (i = 0; i < NUM_DIRECTIONS; i++)
8897 int xx = x + xy[i][0];
8898 int yy = y + xy[i][1];
8900 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
8901 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
8903 int dir = MV_DIR_FROM_BIT(i);
8904 int dir_opposite = MV_DIR_OPPOSITE(dir);
8905 int last_element_old = IntelliDrawBuffer[last_x][last_y];
8906 int last_direction_old = getOpenDirectionFromTube(last_element_old);
8907 int last_direction_new = last_direction_old | dir_opposite;
8909 last_element_new = getTubeFromOpenDirection(last_direction_new);
8915 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
8917 if (last_element_new != EL_UNDEFINED)
8918 MergeAndCloseNeighbourElements(x, y, &new_element,
8919 last_x, last_y, &last_element_new,
8920 getClosedTube, change_level);
8922 else if (IS_BELT(new_element))
8924 int belt_nr = getBeltNrFromBeltElement(new_element);
8925 int last_element_new = EL_UNDEFINED;
8926 int direction = MV_NONE;
8929 /* if old element is of same kind, keep all existing directions */
8930 if (IS_BELT(old_element))
8931 direction |= getOpenDirectionFromBelt(old_element);
8933 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
8935 int xx = x + xy[i][0];
8936 int yy = y + xy[i][1];
8938 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
8939 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
8941 int dir = MV_DIR_FROM_BIT(i);
8942 int dir_opposite = MV_DIR_OPPOSITE(dir);
8943 int last_element_old = IntelliDrawBuffer[last_x][last_y];
8944 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
8945 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
8946 int last_direction_new = last_direction_old | dir_opposite;
8948 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
8949 last_direction_new);
8954 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
8956 if (last_element_new != EL_UNDEFINED)
8957 MergeAndCloseNeighbourElements(x, y, &new_element,
8958 last_x, last_y, &last_element_new,
8959 getClosedBelt, change_level);
8961 else if (IS_ACID_POOL_OR_ACID(new_element))
8963 int last_element_new = EL_UNDEFINED;
8964 int direction = MV_NONE;
8967 /* if old element is of same kind, keep all existing directions */
8968 if (IS_ACID_POOL_OR_ACID(old_element))
8969 direction |= getOpenDirectionFromPool(old_element);
8971 for (i = 0; i < NUM_DIRECTIONS; i++)
8973 int xx = x + xy[i][0];
8974 int yy = y + xy[i][1];
8976 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
8977 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
8979 int dir = MV_DIR_FROM_BIT(i);
8980 int dir_opposite = MV_DIR_OPPOSITE(dir);
8981 int last_element_old = IntelliDrawBuffer[last_x][last_y];
8982 int last_direction_old = getOpenDirectionFromPool(last_element_old);
8983 int last_direction_new = last_direction_old | dir_opposite;
8985 last_element_new = getPoolFromOpenDirection(last_direction_new);
8991 /* special corrections needed for intuitively correct acid pool drawing */
8992 if (last_element_new == EL_EMPTY)
8993 last_element_new = new_element;
8994 else if (last_element_new != EL_UNDEFINED)
8995 new_element = last_element_new;
8997 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
8999 if (last_element_new != EL_UNDEFINED)
9000 MergeAndCloseNeighbourElements(x, y, &new_element,
9001 last_x, last_y, &last_element_new,
9002 getClosedPool, change_level);
9004 else if (IS_EMC_PILLAR(new_element))
9006 int last_element_new = EL_UNDEFINED;
9007 int direction = MV_NONE;
9010 /* if old element is of same kind, keep all existing directions */
9011 if (IS_EMC_PILLAR(old_element))
9012 direction |= getOpenDirectionFromPillar(old_element);
9014 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9016 int xx = x + xy[i][0];
9017 int yy = y + xy[i][1];
9019 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9020 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9022 int dir = MV_DIR_FROM_BIT(i);
9023 int dir_opposite = MV_DIR_OPPOSITE(dir);
9024 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9025 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9026 int last_direction_new = last_direction_old | dir_opposite;
9028 last_element_new = getPillarFromOpenDirection(last_direction_new);
9034 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9036 if (last_element_new != EL_UNDEFINED)
9037 MergeAndCloseNeighbourElements(x, y, &new_element,
9038 last_x, last_y, &last_element_new,
9039 getClosedPillar, change_level);
9041 else if (IS_DC_STEELWALL_2(new_element))
9043 int last_element_new = EL_UNDEFINED;
9044 int direction = MV_NONE;
9047 /* if old element is of same kind, keep all existing directions */
9048 if (IS_DC_STEELWALL_2(old_element))
9049 direction |= getOpenDirectionFromSteel2(old_element);
9051 for (i = 0; i < NUM_DIRECTIONS; i++)
9053 int xx = x + xy[i][0];
9054 int yy = y + xy[i][1];
9056 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9057 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9059 int dir = MV_DIR_FROM_BIT(i);
9060 int dir_opposite = MV_DIR_OPPOSITE(dir);
9061 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9062 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9063 int last_direction_new = last_direction_old | dir_opposite;
9065 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9071 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9073 if (last_element_new != EL_UNDEFINED)
9074 MergeAndCloseNeighbourElements(x, y, &new_element,
9075 last_x, last_y, &last_element_new,
9076 getClosedSteel2, change_level);
9078 else if (IS_SP_CHIP(new_element))
9080 int last_element_new = EL_UNDEFINED;
9081 int direction = MV_NONE;
9084 /* (do not keep existing directions, regardless of kind of old element) */
9086 for (i = 0; i < NUM_DIRECTIONS; i++)
9088 int xx = x + xy[i][0];
9089 int yy = y + xy[i][1];
9091 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9092 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9094 int dir = MV_DIR_FROM_BIT(i);
9095 int dir_opposite = MV_DIR_OPPOSITE(dir);
9096 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9097 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9098 int last_direction_new = last_direction_old | dir_opposite;
9100 if (last_direction_old == MV_NONE)
9102 last_element_new = getChipFromOpenDirection(last_direction_new);
9105 else if (last_direction_old & (dir | dir_opposite))
9107 direction |= MV_DIR_OPPOSITE(last_direction_old);
9111 direction |= MV_DIR_OPPOSITE(dir);
9116 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9118 if (last_element_new != EL_UNDEFINED)
9119 MergeAndCloseNeighbourElements(x, y, &new_element,
9120 last_x, last_y, &last_element_new,
9121 getClosedChip, change_level);
9123 else if (IS_SP_HARDWARE_BASE(new_element))
9125 int nr = GetSimpleRandom(6);
9127 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9128 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9129 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9130 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9131 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9133 else if (new_element == EL_SP_HARDWARE_GREEN ||
9134 new_element == EL_SP_HARDWARE_BLUE ||
9135 new_element == EL_SP_HARDWARE_RED)
9137 int nr = GetSimpleRandom(3);
9139 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9140 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9142 else if (IS_GROUP_ELEMENT(new_element))
9144 boolean connected_drawing = FALSE;
9147 for (i = 0; i < NUM_DIRECTIONS; i++)
9149 int xx = x + xy[i][0];
9150 int yy = y + xy[i][1];
9152 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9153 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9154 connected_drawing = TRUE;
9157 if (!connected_drawing)
9158 ResolveGroupElement(new_element);
9160 new_element = GetElementFromGroupElement(new_element);
9162 else if (IS_BELT_SWITCH(old_element))
9164 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9165 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9167 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9168 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9170 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9174 static int swappable_elements[][2] =
9176 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9177 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9178 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9179 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9180 { EL_EMERALD, EL_WALL_EMERALD },
9181 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9182 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9183 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9184 { EL_DIAMOND, EL_WALL_DIAMOND },
9185 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9186 { EL_GATE_1, EL_GATE_1_GRAY },
9187 { EL_GATE_2, EL_GATE_2_GRAY },
9188 { EL_GATE_3, EL_GATE_3_GRAY },
9189 { EL_GATE_4, EL_GATE_4_GRAY },
9190 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9191 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9192 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9193 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9194 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9195 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9196 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9197 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9198 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9199 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9200 { EL_LAMP, EL_LAMP_ACTIVE },
9201 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9202 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9203 { EL_PEARL, EL_WALL_PEARL },
9204 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9205 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9206 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9207 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9208 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9209 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9210 { EL_LANDMINE, EL_DC_LANDMINE },
9211 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9212 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9213 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9214 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9215 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9219 static int rotatable_elements[][4] =
9237 EL_BD_BUTTERFLY_RIGHT,
9238 EL_BD_BUTTERFLY_DOWN,
9239 EL_BD_BUTTERFLY_LEFT
9244 EL_BD_FIREFLY_RIGHT,
9278 EL_SP_GRAVITY_PORT_UP,
9279 EL_SP_GRAVITY_PORT_RIGHT,
9280 EL_SP_GRAVITY_PORT_DOWN,
9281 EL_SP_GRAVITY_PORT_LEFT
9292 EL_BALLOON_SWITCH_UP,
9293 EL_BALLOON_SWITCH_RIGHT,
9294 EL_BALLOON_SWITCH_DOWN,
9295 EL_BALLOON_SWITCH_LEFT
9299 EL_SP_GRAVITY_ON_PORT_UP,
9300 EL_SP_GRAVITY_ON_PORT_RIGHT,
9301 EL_SP_GRAVITY_ON_PORT_DOWN,
9302 EL_SP_GRAVITY_ON_PORT_LEFT
9306 EL_SP_GRAVITY_OFF_PORT_UP,
9307 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9308 EL_SP_GRAVITY_OFF_PORT_DOWN,
9309 EL_SP_GRAVITY_OFF_PORT_LEFT
9321 for (i = 0; swappable_elements[i][0] != -1; i++)
9323 int element1 = swappable_elements[i][0];
9324 int element2 = swappable_elements[i][1];
9326 if (old_element == element1 || old_element == element2)
9327 new_element = (old_element == element1 ? element2 : element1);
9330 for (i = 0; rotatable_elements[i][0] != -1; i++)
9332 for (j = 0; j < 4; j++)
9334 int element = rotatable_elements[i][j];
9336 if (old_element == element)
9337 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9338 button == 2 ? rotatable_elements[i][0] :
9339 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9345 SetElementSimple(x, y, new_element, change_level);
9351 static void ResetIntelliDraw()
9355 for (x = 0; x < lev_fieldx; x++)
9356 for (y = 0; y < lev_fieldy; y++)
9357 IntelliDrawBuffer[x][y] = Feld[x][y];
9359 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9362 static void SetElementExt(int x, int y, int element, boolean change_level,
9366 SetElementSimple(x, y, Feld[x][y], change_level);
9367 else if (GetKeyModState() & KMOD_Shift)
9368 SetElementIntelliDraw(x, y, element, change_level, button);
9370 SetElementSimple(x, y, element, change_level);
9373 static void SetElement(int x, int y, int element)
9375 SetElementExt(x, y, element, TRUE, -1);
9378 static void SetElementButton(int x, int y, int element, int button)
9380 SetElementExt(x, y, element, TRUE, button);
9383 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9385 int lx = sx + level_xpos;
9386 int ly = sy + level_ypos;
9388 SetElementExt(lx, ly, element, change_level, -1);
9391 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9392 int element, boolean change_level)
9394 int xsize = ABS(to_x - from_x);
9395 int ysize = ABS(to_y - from_y);
9396 int dx = (to_x < from_x ? -1 : +1);
9397 int dy = (to_y < from_y ? -1 : +1);
9400 if (from_y == to_y) /* horizontal line */
9402 for (i = 0; i <= xsize; i++)
9403 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9405 else if (from_x == to_x) /* vertical line */
9407 for (i = 0; i <= ysize; i++)
9408 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9410 else /* diagonal line */
9412 if (ysize < xsize) /* a < 1 */
9414 float a = (float)ysize / (float)xsize;
9416 for (i = 0; i <= xsize; i++)
9419 int y = dy * (int)(a * i + 0.5);
9421 DrawLineElement(from_x + x, from_y + y, element, change_level);
9426 float a = (float)xsize / (float)ysize;
9428 for (i = 0; i <= ysize; i++)
9430 int x = dx * (int)(a * i + 0.5);
9433 DrawLineElement(from_x + x, from_y + y, element, change_level);
9439 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9440 int element, boolean change_level)
9442 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9443 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9444 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9445 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9448 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9449 int element, boolean change_level)
9454 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9456 for (y = from_y; y <= to_y; y++)
9457 DrawLine(from_x, y, to_x, y, element, change_level);
9460 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9461 int element, boolean change_level)
9463 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9464 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9465 int len_x = ABS(to_x - from_x);
9466 int len_y = ABS(to_y - from_y);
9469 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9471 /* not optimal (some points get drawn twice) but simple,
9472 and fast enough for the few points we are drawing */
9474 for (x = 0; x <= radius; x++)
9478 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
9480 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9481 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9482 lx = sx + level_xpos;
9483 ly = sy + level_ypos;
9485 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9486 DrawLineElement(sx, sy, element, change_level);
9489 for (y = 0; y <= radius; y++)
9493 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
9495 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9496 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9497 lx = sx + level_xpos;
9498 ly = sy + level_ypos;
9500 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9501 DrawLineElement(sx, sy, element, change_level);
9505 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
9506 int element, boolean change_level)
9508 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9509 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9511 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9514 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
9516 #if DRAW_CIRCLES_BUTTON_AVAILABLE
9517 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
9518 int element, boolean change_level)
9520 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9521 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9522 int mirror_to_x2 = from_x - (to_x2 - from_x);
9523 int mirror_to_y2 = from_y - (to_y2 - from_y);
9525 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9526 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
9527 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
9528 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
9532 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
9534 int from_sx, from_sy;
9538 swap_numbers(&from_x, &to_x);
9541 swap_numbers(&from_y, &to_y);
9543 from_sx = SX + from_x * MINI_TILEX;
9544 from_sy = SY + from_y * MINI_TILEY;
9545 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
9546 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
9548 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
9549 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
9550 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
9551 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
9553 if (from_x == to_x && from_y == to_y)
9554 MarkTileDirty(from_x/2, from_y/2);
9556 redraw_mask |= REDRAW_FIELD;
9559 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
9560 int element, boolean change_level)
9562 if (element == -1 || change_level)
9563 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
9565 DrawAreaBorder(from_x, from_y, to_x, to_y);
9568 /* values for CopyBrushExt() */
9569 #define CB_AREA_TO_BRUSH 0
9570 #define CB_BRUSH_TO_CURSOR 1
9571 #define CB_BRUSH_TO_LEVEL 2
9572 #define CB_DELETE_OLD_CURSOR 3
9573 #define CB_DUMP_BRUSH 4
9574 #define CB_DUMP_BRUSH_SMALL 5
9576 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
9577 int button, int mode)
9579 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
9580 static int brush_width, brush_height;
9581 static int last_cursor_x = -1, last_cursor_y = -1;
9582 static boolean delete_old_brush;
9583 int new_element = BUTTON_ELEMENT(button);
9586 if (mode == CB_DUMP_BRUSH ||
9587 mode == CB_DUMP_BRUSH_SMALL)
9589 if (!draw_with_brush)
9591 Error(ERR_WARN, "no brush selected");
9596 for (y = 0; y < brush_height; y++)
9598 for (x = 0; x < brush_width; x++)
9600 int element = brush_buffer[x][y];
9601 int element_mapped = element;
9603 if (IS_CUSTOM_ELEMENT(element))
9604 element_mapped = EL_CUSTOM_START;
9605 else if (IS_GROUP_ELEMENT(element))
9606 element_mapped = EL_GROUP_START;
9607 else if (element >= NUM_FILE_ELEMENTS)
9608 element_mapped = EL_UNKNOWN;
9610 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9619 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9622 if (mode == CB_AREA_TO_BRUSH)
9624 int from_lx, from_ly;
9627 swap_numbers(&from_x, &to_x);
9630 swap_numbers(&from_y, &to_y);
9632 brush_width = to_x - from_x + 1;
9633 brush_height = to_y - from_y + 1;
9635 from_lx = from_x + level_xpos;
9636 from_ly = from_y + level_ypos;
9638 for (y = 0; y < brush_height; y++)
9640 for (x = 0; x < brush_width; x++)
9642 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9645 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9650 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9652 delete_old_brush = FALSE;
9654 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9655 mode == CB_BRUSH_TO_LEVEL)
9657 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9658 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9659 int cursor_from_x = cursor_x - brush_width / 2;
9660 int cursor_from_y = cursor_y - brush_height / 2;
9661 int border_from_x = cursor_x, border_from_y = cursor_y;
9662 int border_to_x = cursor_x, border_to_y = cursor_y;
9664 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9665 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9667 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9668 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9670 delete_old_brush = FALSE;
9674 for (y = 0; y < brush_height; y++)
9676 for (x = 0; x < brush_width; x++)
9678 int sx = cursor_from_x + x;
9679 int sy = cursor_from_y + y;
9680 int lx = sx + level_xpos;
9681 int ly = sy + level_ypos;
9682 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9683 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9684 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9685 brush_buffer[x][y] : new_element);
9687 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9689 if (sx < border_from_x)
9691 else if (sx > border_to_x)
9693 if (sy < border_from_y)
9695 else if (sy > border_to_y)
9698 DrawLineElement(sx, sy, element, change_level);
9703 if (mode != CB_DELETE_OLD_CURSOR)
9704 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
9706 last_cursor_x = cursor_x;
9707 last_cursor_y = cursor_y;
9708 delete_old_brush = TRUE;
9712 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
9715 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
9718 static void CopyBrushToLevel(int x, int y, int button)
9720 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
9723 static void CopyBrushToCursor(int x, int y)
9725 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
9728 static void DeleteBrushFromCursor()
9730 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9735 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
9738 void DumpBrush_Small()
9740 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
9743 static void FloodFill(int from_x, int from_y, int fill_element)
9745 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
9748 /* values for DrawLevelText() modes */
9750 #define TEXT_SETCURSOR 1
9751 #define TEXT_WRITECHAR 2
9752 #define TEXT_BACKSPACE 3
9753 #define TEXT_NEWLINE 4
9755 #define TEXT_QUERY_TYPING 6
9757 static int DrawLevelText(int sx, int sy, char letter, int mode)
9759 static short delete_buffer[MAX_LEV_FIELDX];
9760 static int start_sx, start_sy;
9761 static int last_sx, last_sy;
9762 static boolean typing = FALSE;
9763 int letter_element = EL_CHAR_ASCII0 + letter;
9766 /* map lower case letters to upper case and convert special characters */
9767 if (letter >= 'a' && letter <= 'z')
9768 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
9769 else if (letter == 'ä' || letter == 'Ä')
9770 letter_element = EL_CHAR_AUMLAUT;
9771 else if (letter == 'ö' || letter == 'Ö')
9772 letter_element = EL_CHAR_OUMLAUT;
9773 else if (letter == 'ü' || letter == 'Ü')
9774 letter_element = EL_CHAR_UUMLAUT;
9775 else if (letter == '^')
9776 letter_element = EL_CHAR_COPYRIGHT;
9778 letter_element = EL_CHAR_ASCII0 + letter;
9780 if (mode != TEXT_INIT)
9785 if (mode != TEXT_SETCURSOR)
9791 lx = last_sx + level_xpos;
9792 ly = last_sy + level_ypos;
9799 DrawLevelText(0, 0, 0, TEXT_END);
9802 start_sx = last_sx = sx;
9803 start_sy = last_sy = sy;
9804 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
9807 case TEXT_SETCURSOR:
9808 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
9809 DrawAreaBorder(sx, sy, sx, sy);
9814 case TEXT_WRITECHAR:
9815 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
9817 delete_buffer[sx - start_sx] = Feld[lx][ly];
9818 Feld[lx][ly] = letter_element;
9820 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
9821 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
9822 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
9823 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9825 DrawLevelText(0, 0, 0, TEXT_END);
9827 level.changed = TRUE;
9831 case TEXT_BACKSPACE:
9834 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
9835 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
9836 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
9841 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
9842 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9844 DrawLevelText(0, 0, 0, TEXT_END);
9848 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9849 DrawMiniElement(sx, sy, Feld[lx][ly]);
9853 case TEXT_QUERY_TYPING:
9863 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
9864 int element, boolean change_level)
9866 int lx = sx + level_xpos;
9867 int ly = sy + level_ypos;
9870 DrawMiniElement(sx, sy, Feld[lx][ly]);
9872 DrawAreaBorder(sx, sy, sx, sy);
9875 static void CheckLevelBorderElement(boolean redraw_playfield)
9877 int last_border_element = BorderElement;
9881 if (redraw_playfield && BorderElement != last_border_element)
9882 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9885 static void CopyLevelToUndoBuffer(int mode)
9887 static boolean accumulated_undo = FALSE;
9888 boolean new_undo_buffer_position = TRUE;
9893 case UNDO_IMMEDIATE:
9894 accumulated_undo = FALSE;
9897 case UNDO_ACCUMULATE:
9898 if (accumulated_undo)
9899 new_undo_buffer_position = FALSE;
9900 accumulated_undo = TRUE;
9907 if (new_undo_buffer_position)
9909 /* new position in undo buffer ring */
9910 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
9912 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
9913 undo_buffer_steps++;
9916 for (x = 0; x < lev_fieldx; x++)
9917 for (y = 0; y < lev_fieldy; y++)
9918 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
9920 /* check if drawing operation forces change of border style */
9921 CheckLevelBorderElement(TRUE);
9923 level.changed = TRUE;
9926 static void RandomPlacement(int new_element)
9928 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
9929 int num_free_positions = 0;
9930 int num_percentage, num_elements;
9937 /* determine number of free positions for randomly placing the new element */
9938 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
9940 free_position[x][y] =
9941 (random_placement_background_restricted ?
9942 Feld[x][y] == random_placement_background_element :
9943 Feld[x][y] != new_element);
9945 if (free_position[x][y])
9946 num_free_positions++;
9949 /* determine number of new elements to place there */
9950 num_percentage = num_free_positions * random_placement_value / 100;
9951 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
9952 num_percentage : random_placement_value);
9954 /* if less free positions than elements to place, fill all these positions */
9955 if (num_free_positions < num_elements)
9957 for (x = 0; x < lev_fieldx; x++)
9958 for (y = 0; y < lev_fieldy; y++)
9959 if (free_position[x][y])
9961 SetElement(x, y, new_element);
9963 Feld[x][y] = new_element;
9968 while (num_elements > 0)
9970 x = GetSimpleRandom(lev_fieldx);
9971 y = GetSimpleRandom(lev_fieldy);
9973 /* don't place element at the same position twice */
9974 if (free_position[x][y])
9976 free_position[x][y] = FALSE;
9978 SetElement(x, y, new_element);
9980 Feld[x][y] = new_element;
9987 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9988 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9991 void WrapLevel(int dx, int dy)
9993 int wrap_dx = lev_fieldx - dx;
9994 int wrap_dy = lev_fieldy - dy;
9997 for (x = 0; x < lev_fieldx; x++)
9998 for (y = 0; y < lev_fieldy; y++)
9999 FieldBackup[x][y] = Feld[x][y];
10001 for (x = 0; x < lev_fieldx; x++)
10002 for (y = 0; y < lev_fieldy; y++)
10004 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10006 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10007 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10010 static void HandleDrawingAreas(struct GadgetInfo *gi)
10012 static boolean started_inside_drawing_area = FALSE;
10013 int id = gi->custom_id;
10014 boolean button_press_event;
10015 boolean button_release_event;
10016 boolean inside_drawing_area = !gi->event.off_borders;
10017 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10018 int actual_drawing_function;
10019 int button = gi->event.button;
10020 int new_element = BUTTON_ELEMENT(button);
10021 int sx = gi->event.x, sy = gi->event.y;
10022 int min_sx = 0, min_sy = 0;
10023 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10024 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10025 int lx = 0, ly = 0;
10026 int min_lx = 0, min_ly = 0;
10027 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10030 /* handle info callback for each invocation of action callback */
10031 gi->callback_info(gi);
10033 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10034 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10036 /* make sure to stay inside drawing area boundaries */
10037 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10038 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10042 /* get positions inside level field */
10043 lx = sx + level_xpos;
10044 ly = sy + level_ypos;
10046 if (!IN_LEV_FIELD(lx, ly))
10047 inside_drawing_area = FALSE;
10049 /* make sure to stay inside level field boundaries */
10050 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10051 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10053 /* correct drawing area positions accordingly */
10054 sx = lx - level_xpos;
10055 sy = ly - level_ypos;
10058 if (button_press_event)
10059 started_inside_drawing_area = inside_drawing_area;
10061 if (!started_inside_drawing_area)
10064 if (!IS_VALID_BUTTON(button))
10067 if (!button && !button_release_event)
10070 /* automatically switch to 'single item' drawing mode, if needed */
10071 actual_drawing_function =
10072 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10073 drawing_function : GADGET_ID_SINGLE_ITEMS);
10075 /* clicking into drawing area with pressed Control key picks element */
10076 if (GetKeyModState() & KMOD_Control)
10078 last_drawing_function = drawing_function;
10079 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10082 if (GetKeyModState() & KMOD_Shift)
10084 if (button_press_event || button_release_event)
10085 ResetIntelliDraw();
10088 switch (actual_drawing_function)
10090 case GADGET_ID_SINGLE_ITEMS:
10093 if (button_release_event)
10095 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10097 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10098 !inside_drawing_area)
10099 DeleteBrushFromCursor();
10102 ResetIntelliDraw();
10106 if (!button || button_release_event)
10109 if (draw_with_brush)
10112 if (!button_release_event)
10114 CopyBrushToLevel(sx, sy, button);
10119 else if (new_element != Feld[lx][ly])
10122 if (new_element == EL_PLAYER_1)
10124 /* remove player at old position */
10125 for (y = 0; y < lev_fieldy; y++)
10127 for (x = 0; x < lev_fieldx; x++)
10129 if (Feld[x][y] == EL_PLAYER_1)
10132 SetElement(x, y, EL_EMPTY);
10134 Feld[x][y] = EL_EMPTY;
10136 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10137 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10139 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10140 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10141 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10150 SetElementButton(lx, ly, new_element, button);
10152 Feld[lx][ly] = new_element;
10153 DrawMiniElement(sx, sy, new_element);
10159 int type_id = gi->custom_type_id;
10160 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10162 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10163 DrawMiniGraphicExt(drawto,
10164 gi->x + sx * MINI_TILEX,
10165 gi->y + sy * MINI_TILEY,
10166 el2edimg(new_element));
10168 DrawGraphicExt(drawto,
10169 gi->x + sx * TILEX,
10170 gi->y + sy * TILEY,
10171 el2img(new_element), 0);
10173 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10174 new_element = GFX_ELEMENT(new_element);
10176 drawingarea_info[type_id].value[pos] = new_element;
10178 CopyElementPropertiesToGame(properties_element);
10180 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10182 UpdateCustomElementGraphicGadgets();
10184 FrameCounter = 0; /* restart animation frame counter */
10189 case GADGET_ID_CONNECTED_ITEMS:
10191 static int last_sx = -1;
10192 static int last_sy = -1;
10194 if (button_release_event)
10195 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10199 if (!button_press_event)
10200 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10208 case GADGET_ID_LINE:
10209 case GADGET_ID_ARC:
10210 case GADGET_ID_RECTANGLE:
10211 case GADGET_ID_FILLED_BOX:
10212 case GADGET_ID_GRAB_BRUSH:
10213 case GADGET_ID_TEXT:
10215 static int last_sx = -1;
10216 static int last_sy = -1;
10217 static int start_sx = -1;
10218 static int start_sy = -1;
10219 void (*draw_func)(int, int, int, int, int, boolean);
10221 if (drawing_function == GADGET_ID_LINE)
10222 draw_func = DrawLine;
10223 else if (drawing_function == GADGET_ID_ARC)
10224 draw_func = DrawArc;
10225 else if (drawing_function == GADGET_ID_RECTANGLE)
10226 draw_func = DrawBox;
10227 else if (drawing_function == GADGET_ID_FILLED_BOX)
10228 draw_func = DrawFilledBox;
10229 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10230 draw_func = SelectArea;
10231 else /* (drawing_function == GADGET_ID_TEXT) */
10232 draw_func = SetTextCursor;
10234 if (button_press_event)
10236 draw_func(sx, sy, sx, sy, new_element, FALSE);
10237 start_sx = last_sx = sx;
10238 start_sy = last_sy = sy;
10240 if (drawing_function == GADGET_ID_TEXT)
10241 DrawLevelText(0, 0, 0, TEXT_END);
10243 else if (button_release_event)
10245 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10246 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10248 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10249 CopyBrushToCursor(sx, sy);
10250 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10252 draw_with_brush = TRUE;
10254 else if (drawing_function == GADGET_ID_TEXT)
10255 DrawLevelText(sx, sy, 0, TEXT_INIT);
10257 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10259 else if (last_sx != sx || last_sy != sy)
10261 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10262 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10269 case GADGET_ID_FLOOD_FILL:
10270 if (button_press_event && Feld[lx][ly] != new_element)
10272 FloodFill(lx, ly, new_element);
10273 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10274 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10278 case GADGET_ID_PICK_ELEMENT:
10279 if (button_release_event)
10280 ClickOnGadget(level_editor_gadget[last_drawing_function],
10282 else if (draw_level)
10283 PickDrawingElement(button, Feld[lx][ly]);
10286 int type_id = gi->custom_type_id;
10287 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10289 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10299 static void HandleCounterButtons(struct GadgetInfo *gi)
10301 int gadget_id = gi->custom_id;
10302 int counter_id = gi->custom_type_id;
10303 int button = gi->event.button;
10304 int *counter_value = counterbutton_info[counter_id].value;
10305 int step = BUTTON_STEPSIZE(button) *
10306 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10308 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10310 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10311 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10312 boolean level_changed = LevelChanged();
10314 if ((level_changed && pressed) || (!level_changed && released))
10317 if (level_changed && !Request("Level has changed ! Discard changes ?",
10320 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10321 ModifyEditorCounterValue(counter_id, *counter_value);
10327 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10328 *counter_value = gi->textinput.number_value;
10330 ModifyEditorCounterValue(counter_id, *counter_value + step);
10332 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10334 LoadLevel(level_nr);
10335 LoadScore(level_nr);
10340 DrawEditModeWindow();
10345 switch (counter_id)
10347 case ED_COUNTER_ID_YAMYAM_CONTENT:
10348 DrawYamYamContentAreas();
10351 case ED_COUNTER_ID_BALL_CONTENT:
10352 DrawMagicBallContentAreas();
10355 case ED_COUNTER_ID_ANDROID_CONTENT:
10356 DrawAndroidElementArea(properties_element);
10359 case ED_COUNTER_ID_GROUP_CONTENT:
10360 DrawGroupElementArea(properties_element);
10361 CopyGroupElementPropertiesToGame(properties_element);
10364 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10365 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10366 DrawEnvelopeTextArea(-1);
10369 case ED_COUNTER_ID_LEVEL_XSIZE:
10370 case ED_COUNTER_ID_LEVEL_YSIZE:
10371 lev_fieldx = level.fieldx;
10372 lev_fieldy = level.fieldy;
10379 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10380 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10381 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10382 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10383 CopyElementPropertiesToGame(properties_element);
10385 level.changed = TRUE;
10388 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10390 int type_id = gi->custom_type_id;
10392 strcpy(textinput_info[type_id].value, gi->textinput.value);
10394 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10396 CopyElementPropertiesToGame(properties_element);
10398 ModifyEditorElementList(); /* update changed button info text */
10401 level.changed = TRUE;
10404 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10406 int type_id = gi->custom_type_id;
10409 strncpy(textarea_info[type_id].value, gi->textarea.value,
10410 MAX_ENVELOPE_TEXT_LEN);
10411 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10413 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
10414 strcpy(textarea_info[type_id].value, gi->textarea.value);
10417 level.changed = TRUE;
10420 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10422 int type_id = gi->custom_type_id;
10423 int value_old = *selectbox_info[type_id].value;
10424 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10426 *selectbox_info[type_id].value = value_new;
10428 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10430 element_info[properties_element].current_change_page = gi->selectbox.index;
10432 DrawPropertiesWindow();
10434 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10435 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10436 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10437 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10438 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10440 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10442 /* when changing action type, also check action mode and action arg */
10443 if (value_old != value_new)
10444 setSelectboxSpecialActionVariablesIfNeeded();
10446 DrawPropertiesChange();
10449 CopyElementPropertiesToGame(properties_element);
10451 level.changed = TRUE;
10455 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10457 int type_id = gi->custom_type_id;
10460 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10461 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10463 edit_mode_properties = gi->custom_type_id;
10465 DrawPropertiesWindow();
10467 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10469 char *template_filename = getDefaultLevelFilename(-1);
10470 boolean new_template = !fileExists(template_filename);
10472 if (new_template ||
10473 Request("Save this template and kill the old ?", REQ_ASK))
10474 SaveLevelTemplate();
10477 Request("Template saved !", REQ_CONFIRM);
10479 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10480 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10482 struct ElementInfo *ei = &element_info[properties_element];
10484 setElementChangePages(ei, ei->num_change_pages + 1);
10486 /* set new change page to be new current change page */
10487 ei->current_change_page = ei->num_change_pages - 1;
10488 ei->change = &ei->change_page[ei->current_change_page];
10490 setElementChangeInfoToDefaults(ei->change);
10492 DrawPropertiesWindow();
10494 level.changed = TRUE;
10496 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10497 custom_element.num_change_pages > MIN_CHANGE_PAGES)
10499 struct ElementInfo *ei = &element_info[properties_element];
10501 /* copy all change pages after change page to be deleted */
10502 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
10503 ei->change_page[i] = ei->change_page[i + 1];
10505 setElementChangePages(ei, ei->num_change_pages - 1);
10507 DrawPropertiesWindow();
10509 level.changed = TRUE;
10513 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
10515 int type_id = gi->custom_type_id;
10517 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
10518 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
10520 struct ElementInfo *ei = &element_info[properties_element];
10521 int step = BUTTON_STEPSIZE(gi->event.button);
10523 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
10524 ei->current_change_page += step;
10526 if (ei->current_change_page < 0)
10527 ei->current_change_page = 0;
10528 else if (ei->current_change_page >= ei->num_change_pages)
10529 ei->current_change_page = ei->num_change_pages - 1;
10531 DrawPropertiesWindow();
10533 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
10534 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10536 struct ElementInfo *ei = &element_info[properties_element];
10537 int current_change_page = ei->current_change_page;
10539 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
10540 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
10541 ei->change_page[current_change_page];
10542 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10544 ei->change_page[current_change_page] =
10545 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
10547 level.changed = TRUE;
10550 DrawPropertiesWindow();
10554 static void HandleRadiobuttons(struct GadgetInfo *gi)
10556 *radiobutton_info[gi->custom_type_id].value =
10557 radiobutton_info[gi->custom_type_id].checked_value;
10559 level.changed = TRUE;
10562 static void HandleCheckbuttons(struct GadgetInfo *gi)
10564 int type_id = gi->custom_type_id;
10566 *checkbutton_info[type_id].value ^= TRUE;
10568 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
10569 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
10570 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
10571 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
10572 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
10573 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
10574 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
10575 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
10577 CopyElementPropertiesToGame(properties_element);
10580 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
10582 UpdateCustomElementGraphicGadgets();
10584 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
10586 char *template_filename = getDefaultLevelFilename(-1);
10588 if (level.use_custom_template && !fileExists(template_filename))
10590 Request("No level template found !", REQ_CONFIRM);
10592 level.use_custom_template = FALSE;
10593 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
10598 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
10600 DrawEditModeWindow();
10603 level.changed = TRUE;
10606 static void HandleControlButtons(struct GadgetInfo *gi)
10608 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
10609 static int last_edit_mode = ED_MODE_DRAWING;
10610 static int last_custom_copy_mode = -1;
10611 int id = gi->custom_id;
10612 int button = gi->event.button;
10613 int step = BUTTON_STEPSIZE(button);
10614 int new_element = BUTTON_ELEMENT(button);
10617 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
10618 DrawLevelText(0, 0, 0, TEXT_END);
10620 if (id < ED_NUM_CTRL1_BUTTONS &&
10621 id != GADGET_ID_SINGLE_ITEMS &&
10622 id != GADGET_ID_PROPERTIES &&
10623 id != GADGET_ID_PICK_ELEMENT &&
10624 edit_mode != ED_MODE_DRAWING &&
10625 drawing_function != GADGET_ID_PICK_ELEMENT &&
10626 !(GetKeyModState() & KMOD_Control))
10628 DrawDrawingWindow();
10629 edit_mode = ED_MODE_DRAWING;
10632 /* element copy mode active, but no element button pressed => deactivate */
10633 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10634 last_custom_copy_mode = -1;
10638 case GADGET_ID_SCROLL_LEFT:
10639 if (level_xpos >= 0)
10641 if (lev_fieldx < ed_fieldx - 2)
10644 level_xpos -= step;
10645 if (level_xpos < -1)
10648 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10650 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10652 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10653 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10657 case GADGET_ID_SCROLL_RIGHT:
10658 if (level_xpos <= lev_fieldx - ed_fieldx)
10660 if (lev_fieldx < ed_fieldx - 2)
10663 level_xpos += step;
10664 if (level_xpos > lev_fieldx - ed_fieldx + 1)
10665 level_xpos = lev_fieldx - ed_fieldx + 1;
10667 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10669 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10671 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10672 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10676 case GADGET_ID_SCROLL_UP:
10677 if (level_ypos >= 0)
10679 if (lev_fieldy < ed_fieldy - 2)
10682 level_ypos -= step;
10683 if (level_ypos < -1)
10686 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
10688 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10690 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10691 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10695 case GADGET_ID_SCROLL_DOWN:
10696 if (level_ypos <= lev_fieldy - ed_fieldy)
10698 if (lev_fieldy < ed_fieldy - 2)
10701 level_ypos += step;
10702 if (level_ypos > lev_fieldy - ed_fieldy + 1)
10703 level_ypos = lev_fieldy - ed_fieldy + 1;
10705 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
10707 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10709 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10710 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10714 case GADGET_ID_SCROLL_HORIZONTAL:
10715 level_xpos = gi->event.item_position - 1;
10716 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10719 case GADGET_ID_SCROLL_VERTICAL:
10720 level_ypos = gi->event.item_position - 1;
10721 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10724 case GADGET_ID_SCROLL_LIST_UP:
10725 case GADGET_ID_SCROLL_LIST_DOWN:
10726 case GADGET_ID_SCROLL_LIST_VERTICAL:
10727 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
10728 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
10731 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
10732 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
10734 if (element_shift < 0)
10736 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10737 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10739 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10740 GDI_SCROLLBAR_ITEM_POSITION,
10741 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10744 ModifyEditorElementList();
10748 case GADGET_ID_WRAP_LEFT:
10749 WrapLevel(-step, 0);
10752 case GADGET_ID_WRAP_RIGHT:
10753 WrapLevel(step, 0);
10756 case GADGET_ID_WRAP_UP:
10757 WrapLevel(0, -step);
10760 case GADGET_ID_WRAP_DOWN:
10761 WrapLevel(0, step);
10764 case GADGET_ID_SINGLE_ITEMS:
10765 case GADGET_ID_CONNECTED_ITEMS:
10766 case GADGET_ID_LINE:
10767 case GADGET_ID_ARC:
10768 case GADGET_ID_TEXT:
10769 case GADGET_ID_RECTANGLE:
10770 case GADGET_ID_FILLED_BOX:
10771 case GADGET_ID_FLOOD_FILL:
10772 case GADGET_ID_GRAB_BRUSH:
10773 case GADGET_ID_PICK_ELEMENT:
10774 if (drawing_function != GADGET_ID_PICK_ELEMENT)
10775 last_drawing_function = drawing_function;
10776 drawing_function = id;
10777 draw_with_brush = FALSE;
10780 case GADGET_ID_RANDOM_PLACEMENT:
10781 RandomPlacement(new_element);
10784 case GADGET_ID_PROPERTIES:
10785 if (edit_mode != ED_MODE_PROPERTIES)
10787 properties_element = new_element;
10788 DrawPropertiesWindow();
10789 edit_mode = ED_MODE_PROPERTIES;
10791 last_level_drawing_function = drawing_function;
10792 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10797 DrawDrawingWindow();
10798 edit_mode = ED_MODE_DRAWING;
10800 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
10805 case GADGET_ID_CUSTOM_COPY_FROM:
10806 case GADGET_ID_CUSTOM_COPY_TO:
10807 case GADGET_ID_CUSTOM_EXCHANGE:
10808 last_custom_copy_mode = id;
10809 last_drawing_function = drawing_function;
10812 case GADGET_ID_CUSTOM_COPY:
10813 CopyCustomElement(properties_element, -1, id);
10816 case GADGET_ID_CUSTOM_PASTE:
10817 CopyCustomElement(-1, properties_element, id);
10820 case GADGET_ID_UNDO:
10821 if (undo_buffer_steps == 0)
10823 Request("Undo buffer empty !", REQ_CONFIRM);
10827 if (edit_mode != ED_MODE_DRAWING)
10829 DrawDrawingWindow();
10830 edit_mode = ED_MODE_DRAWING;
10833 undo_buffer_position =
10834 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
10835 undo_buffer_steps--;
10837 for (x = 0; x < lev_fieldx; x++)
10838 for (y = 0; y < lev_fieldy; y++)
10839 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
10841 /* check if undo operation forces change of border style */
10842 CheckLevelBorderElement(FALSE);
10844 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10848 case GADGET_ID_INFO:
10849 if (edit_mode != ED_MODE_INFO)
10851 last_edit_mode = edit_mode;
10852 edit_mode = ED_MODE_INFO;
10854 DrawLevelInfoWindow();
10858 edit_mode = last_edit_mode;
10860 DrawEditModeWindow();
10864 case GADGET_ID_CLEAR:
10865 if (edit_mode != ED_MODE_DRAWING)
10867 DrawDrawingWindow();
10868 edit_mode = ED_MODE_DRAWING;
10871 for (x = 0; x < MAX_LEV_FIELDX; x++)
10872 for (y = 0; y < MAX_LEV_FIELDY; y++)
10873 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
10875 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
10877 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10880 case GADGET_ID_SAVE:
10881 if (leveldir_current->readonly)
10883 Request("This level is read only !", REQ_CONFIRM);
10887 if (!LevelContainsPlayer())
10888 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10891 char *level_filename = getDefaultLevelFilename(level_nr);
10892 boolean new_level = !fileExists(level_filename);
10895 Request("Save this level and kill the old ?", REQ_ASK))
10897 CopyPlayfield(Feld, level.field);
10899 SaveLevel(level_nr);
10903 Request("Level saved !", REQ_CONFIRM);
10905 level.changed = FALSE;
10909 case GADGET_ID_TEST:
10910 if (!LevelContainsPlayer())
10911 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10914 if (LevelChanged())
10915 level.game_version = GAME_VERSION_ACTUAL;
10917 CopyPlayfield(level.field, FieldBackup);
10918 CopyPlayfield(Feld, level.field);
10920 CopyNativeLevel_RND_to_Native(&level);
10922 UnmapLevelEditorGadgets();
10923 UndrawSpecialEditorDoor();
10925 CloseDoor(DOOR_CLOSE_ALL);
10927 DrawCompleteVideoDisplay();
10929 level_editor_test_game = TRUE;
10931 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
10935 case GADGET_ID_EXIT:
10936 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
10940 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
10941 id <= GADGET_ID_ELEMENTLIST_LAST)
10943 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
10944 int new_element = editor_elements[element_position + element_shift];
10946 if (IS_EDITOR_CASCADE(new_element))
10950 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
10952 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
10953 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
10955 if (*cascade_element == new_element)
10957 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
10958 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
10960 /* update element selection list */
10961 ReinitializeElementList();
10962 ModifyEditorElementList();
10964 /* update cascading gadget info text */
10965 PrintEditorGadgetInfoText(level_editor_gadget[id]);
10967 /* save current editor cascading state */
10968 SaveSetup_EditorCascade();
10977 if (last_custom_copy_mode != -1)
10979 if (CopyCustomElement(properties_element, new_element,
10980 last_custom_copy_mode))
10982 ClickOnGadget(level_editor_gadget[last_drawing_function],
10985 last_custom_copy_mode = -1;
10991 PickDrawingElement(button, new_element);
10993 if (!stick_element_properties_window &&
10994 drawing_function != GADGET_ID_PICK_ELEMENT &&
10995 !(GetKeyModState() & KMOD_Control))
10997 properties_element = new_element;
10998 if (edit_mode == ED_MODE_PROPERTIES)
10999 DrawPropertiesWindow();
11002 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11003 ClickOnGadget(level_editor_gadget[last_drawing_function],
11007 else if (gi->event.type == GD_EVENT_PRESSED)
11008 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11009 else if (gi->event.type == GD_EVENT_RELEASED)
11010 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11011 else if (gi->event.type == GD_EVENT_MOVING)
11012 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11014 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11020 void HandleLevelEditorKeyInput(Key key)
11022 char letter = getCharFromKey(key);
11023 int button = MB_LEFTBUTTON;
11025 if (drawing_function == GADGET_ID_TEXT &&
11026 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11029 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11030 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11031 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11032 else if (key == KSYM_Return)
11033 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11034 else if (key == KSYM_Escape)
11035 DrawLevelText(0, 0, 0, TEXT_END);
11037 else if (button_status == MB_RELEASED)
11039 int id = GADGET_ID_NONE;
11040 int new_element_shift = element_shift;
11046 id = GADGET_ID_SCROLL_LEFT;
11049 id = GADGET_ID_SCROLL_RIGHT;
11052 id = GADGET_ID_SCROLL_UP;
11055 id = GADGET_ID_SCROLL_DOWN;
11058 id = GADGET_ID_SCROLL_LIST_UP;
11059 button = MB_RIGHTBUTTON;
11061 case KSYM_Page_Down:
11062 id = GADGET_ID_SCROLL_LIST_DOWN;
11063 button = MB_RIGHTBUTTON;
11068 element_shift = (key == KSYM_Home ? 0 :
11069 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11071 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11072 GDI_SCROLLBAR_ITEM_POSITION,
11073 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11075 ModifyEditorElementList();
11082 /* this is needed to prevent interference with running "True X-Mouse" */
11083 if (GetKeyModStateFromEvents() & KMOD_Control)
11086 /* check for last or next editor cascade block in element list */
11087 for (i = 0; i < num_editor_elements; i++)
11089 if ((key == KSYM_Insert && i == element_shift) ||
11090 (key == KSYM_Delete && new_element_shift > element_shift))
11093 /* jump to next cascade block (or to start of element list) */
11094 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11095 new_element_shift = i;
11098 if (i < num_editor_elements)
11099 element_shift = new_element_shift;
11101 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11102 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11104 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11105 GDI_SCROLLBAR_ITEM_POSITION,
11106 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11108 ModifyEditorElementList();
11113 if (edit_mode == ED_MODE_DRAWING)
11115 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11117 else if (edit_mode == ED_MODE_INFO)
11119 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11121 else if (edit_mode == ED_MODE_PROPERTIES)
11123 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11125 else /* should never happen */
11127 DrawDrawingWindow();
11128 edit_mode = ED_MODE_DRAWING;
11137 if (id != GADGET_ID_NONE)
11138 ClickOnGadget(level_editor_gadget[id], button);
11139 else if (letter == '.')
11140 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11141 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
11142 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11144 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11145 if (letter && letter == control_info[i].shortcut)
11146 if (!anyTextGadgetActive())
11147 ClickOnGadget(level_editor_gadget[i], button);
11151 void HandleLevelEditorIdle()
11153 static unsigned long action_delay = 0;
11154 unsigned long action_delay_value = GameFrameDelay;
11155 int xpos = 1, ypos = 2;
11157 if (edit_mode != ED_MODE_PROPERTIES)
11160 if (!DelayReached(&action_delay, action_delay_value))
11163 DrawEditorElementAnimation(SX + xpos * TILEX,
11164 SY + ypos * TILEY + MINI_TILEY / 2);
11166 MarkTileDirty(xpos, ypos);
11167 MarkTileDirty(xpos, ypos + 1);
11169 FrameCounter++; /* increase animation frame counter */
11172 void ClearEditorGadgetInfoText()
11174 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11177 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11179 char infotext[MAX_OUTPUT_LINESIZE + 1];
11180 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11181 int max_infotext_len = getMaxInfoTextLength();
11183 if (gi == NULL || gi->info_text == NULL)
11186 strncpy(infotext, gi->info_text, max_infotext_len);
11187 infotext[max_infotext_len] = '\0';
11189 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11191 int key = control_info[gi->custom_id].shortcut;
11195 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11196 sprintf(shortcut, " ('.' or '%c')", key);
11197 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11198 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11199 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11200 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11201 else /* normal case */
11202 sprintf(shortcut, " ('%s%c')",
11203 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11205 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11206 strcat(infotext, shortcut);
11210 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11213 void HandleEditorGadgetInfoText(void *ptr)
11215 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11217 if (game_status != GAME_MODE_EDITOR)
11220 ClearEditorGadgetInfoText();
11222 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11225 /* misuse this function to delete brush cursor, if needed */
11226 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11227 DeleteBrushFromCursor();
11229 PrintEditorGadgetInfoText(gi);
11232 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11234 static int start_lx, start_ly;
11235 int id = gi->custom_id;
11236 int type_id = gi->custom_type_id;
11237 int sx = gi->event.x;
11238 int sy = gi->event.y;
11239 int lx = sx + level_xpos;
11240 int ly = sy + level_ypos;
11241 int min_sx = 0, min_sy = 0;
11242 int max_sx = gi->drawing.area_xsize - 1;
11243 int max_sy = gi->drawing.area_ysize - 1;
11244 int actual_drawing_function = drawing_function;
11245 int max_infotext_len = getMaxInfoTextLength();
11246 char infotext[MAX_OUTPUT_LINESIZE + 1];
11249 infotext[0] = '\0'; /* start with empty info text */
11251 /* pressed Control key: simulate picking element */
11252 if (GetKeyModState() & KMOD_Control)
11253 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11255 ClearEditorGadgetInfoText();
11257 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11260 /* make sure to stay inside drawing area boundaries */
11261 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11262 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11264 if (id == GADGET_ID_DRAWING_LEVEL)
11268 int min_lx = 0, min_ly = 0;
11269 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11271 /* get positions inside level field */
11272 lx = sx + level_xpos;
11273 ly = sy + level_ypos;
11275 /* make sure to stay inside level field boundaries */
11276 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11277 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11279 /* correct drawing area positions accordingly */
11280 sx = lx - level_xpos;
11281 sy = ly - level_ypos;
11284 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11286 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11288 if (gi->event.type == GD_EVENT_PRESSED)
11294 switch (actual_drawing_function)
11296 case GADGET_ID_SINGLE_ITEMS:
11297 text = "Drawing single items";
11299 case GADGET_ID_CONNECTED_ITEMS:
11300 text = "Drawing connected items";
11302 case GADGET_ID_LINE:
11303 text = "Drawing line";
11305 case GADGET_ID_ARC:
11306 text = "Drawing arc";
11308 case GADGET_ID_TEXT:
11309 text = "Setting text cursor";
11311 case GADGET_ID_RECTANGLE:
11312 text = "Drawing rectangle";
11314 case GADGET_ID_FILLED_BOX:
11315 text = "Drawing filled box";
11317 case GADGET_ID_FLOOD_FILL:
11318 text = "Flood fill";
11320 case GADGET_ID_GRAB_BRUSH:
11321 text = "Grabbing brush";
11323 case GADGET_ID_PICK_ELEMENT:
11324 text = "Picking element";
11328 text = "Drawing position";
11332 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11333 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11335 sprintf(infotext, "%s: %d, %d", text,
11336 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11338 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11339 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11341 sprintf(infotext, "Level position: %d, %d", lx, ly);
11344 /* misuse this function to draw brush cursor, if needed */
11345 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11347 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11348 CopyBrushToCursor(sx, sy);
11350 DeleteBrushFromCursor();
11353 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11355 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11356 int element = drawingarea_info[type_id].value[pos];
11358 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11362 if (id == GADGET_ID_CUSTOM_CONTENT)
11363 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11364 else if (id == GADGET_ID_GROUP_CONTENT)
11365 sprintf(infotext, "group element position: %d", sx + 1);
11366 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11367 id <= GADGET_ID_YAMYAM_CONTENT_7)
11368 sprintf(infotext, "content area %d position: %d, %d",
11369 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11370 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11371 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11372 sprintf(infotext, "content area %d position: %d, %d",
11373 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11374 else if (id == GADGET_ID_ANDROID_CONTENT)
11375 sprintf(infotext, "android element position: %d", sx + 1);
11376 else if (drawingarea_info[type_id].infotext != NULL)
11377 strcpy(infotext, drawingarea_info[type_id].infotext);
11380 infotext[max_infotext_len] = '\0';
11382 if (strlen(infotext) > 0)
11383 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11386 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11387 boolean quick_quit)
11389 if (!ask_if_level_has_changed ||
11391 Request("Level has changed ! Exit without saving ?",
11392 REQ_ASK | REQ_STAY_OPEN))
11394 CloseDoor(DOOR_CLOSE_1);
11395 SetDoorState(DOOR_CLOSE_2);
11399 FadeSkipNextFadeIn();
11402 fading = fading_none;
11405 game_status = GAME_MODE_MAIN;
11407 DrawAndFadeInMainMenu(REDRAW_FIELD);
11414 CloseDoor(DOOR_CLOSE_1);
11415 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);