1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter gadget identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 47)
595 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 48)
596 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 49)
597 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 50)
599 /* gadgets for buttons in element list */
600 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 51)
601 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
602 ED_NUM_ELEMENTLIST_BUTTONS - 1)
604 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
606 /* radio button numbers */
607 #define RADIO_NR_NONE 0
608 #define RADIO_NR_DRAWING_TOOLBOX 1
609 #define RADIO_NR_RANDOM_ELEMENTS 2
611 /* values for counter gadgets */
612 #define ED_COUNTER_ID_SELECT_LEVEL 0
613 #define ED_COUNTER_ID_LEVEL_XSIZE 1
614 #define ED_COUNTER_ID_LEVEL_YSIZE 2
615 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
616 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
617 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
618 #define ED_COUNTER_ID_LEVEL_RANDOM 6
619 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
620 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
621 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
622 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
623 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
624 #define ED_COUNTER_ID_BALL_CONTENT 12
625 #define ED_COUNTER_ID_ANDROID_CONTENT 13
626 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
627 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
628 #define ED_COUNTER_ID_CUSTOM_SCORE 16
629 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
630 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
631 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
632 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
633 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
634 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
635 #define ED_COUNTER_ID_DROP_DELAY_RND 23
636 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
637 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
638 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
639 #define ED_COUNTER_ID_IGNITION_DELAY 27
640 #define ED_COUNTER_ID_GROUP_CONTENT 28
641 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
642 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
643 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
645 #define ED_NUM_COUNTERBUTTONS 32
647 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
648 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
650 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
651 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
652 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
653 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
654 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
655 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
657 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
658 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
660 /* values for scrollbutton gadgets */
661 #define ED_SCROLLBUTTON_ID_AREA_UP 0
662 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
663 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
664 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
665 #define ED_SCROLLBUTTON_ID_LIST_UP 4
666 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
668 #define ED_NUM_SCROLLBUTTONS 6
670 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
671 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
673 /* values for scrollbar gadgets */
674 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
675 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
676 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
678 #define ED_NUM_SCROLLBARS 3
680 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
681 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
683 /* values for text input gadgets */
684 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
685 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
686 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
688 #define ED_NUM_TEXTINPUT 3
690 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
691 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
693 /* values for text area gadgets */
694 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
696 #define ED_NUM_TEXTAREAS 1
698 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
699 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
701 /* values for selectbox gadgets */
702 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
703 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
704 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
705 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
707 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
708 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
709 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
710 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
712 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
713 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
714 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
715 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
716 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
717 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
718 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
719 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
720 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
721 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
722 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
723 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
724 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
725 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
726 #define ED_SELECTBOX_ID_ACTION_TYPE 24
727 #define ED_SELECTBOX_ID_ACTION_MODE 25
728 #define ED_SELECTBOX_ID_ACTION_ARG 26
729 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
730 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
732 #define ED_NUM_SELECTBOX 29
734 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
735 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
737 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
739 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
740 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
741 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
742 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
744 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
745 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
747 /* values for textbutton gadgets */
748 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
750 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
751 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
752 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
753 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
754 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
755 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
757 #define ED_NUM_TEXTBUTTONS 8
759 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
760 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
762 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
763 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
765 /* values for graphicbutton gadgets */
766 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
767 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
768 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
769 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
771 #define ED_NUM_GRAPHICBUTTONS 4
773 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
774 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
776 /* values for checkbutton gadgets */
777 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
778 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
779 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
780 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3
781 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4
782 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5
783 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6
784 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7
785 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8
786 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
787 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
788 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
789 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
790 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 13
791 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 14
792 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 15
793 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
794 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 17
795 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 18
796 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 19
797 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 20
798 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 21
799 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 22
800 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 23
801 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 24
802 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 25
803 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 26
804 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 27
805 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 28
806 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 29
807 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 30
808 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 31
809 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 32
810 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 33
811 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 34
812 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 35
813 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 36
814 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 37
815 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 38
816 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 39
817 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 40
818 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 41
819 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 42
820 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 43
821 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 44
822 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 45
823 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 46
824 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 47
825 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 48
827 #define ED_NUM_CHECKBUTTONS 49
829 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
830 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
832 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
833 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
834 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
835 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
836 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
837 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
839 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
840 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
842 /* values for radiobutton gadgets */
843 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
844 #define ED_RADIOBUTTON_ID_QUANTITY 1
846 #define ED_NUM_RADIOBUTTONS 2
848 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
849 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
851 /* values for drawing area gadgets */
852 #define ED_DRAWING_ID_DRAWING_LEVEL 0
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
855 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
856 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
857 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
858 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
859 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
860 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
863 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
864 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
865 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
866 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
867 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
868 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
869 #define ED_DRAWING_ID_ANDROID_CONTENT 17
870 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
871 #define ED_DRAWING_ID_START_ELEMENT 19
872 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
873 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
874 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
875 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
876 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
877 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
878 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
879 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
880 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
881 #define ED_DRAWING_ID_GROUP_CONTENT 29
882 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
884 #define ED_NUM_DRAWING_AREAS 31
888 -----------------------------------------------------------------------------
889 some internally used definitions
890 -----------------------------------------------------------------------------
893 /* values for CopyLevelToUndoBuffer() */
894 #define UNDO_IMMEDIATE 0
895 #define UNDO_ACCUMULATE 1
897 /* values for scrollbars */
898 #define ED_SCROLL_NO 0
899 #define ED_SCROLL_LEFT 1
900 #define ED_SCROLL_RIGHT 2
901 #define ED_SCROLL_UP 4
902 #define ED_SCROLL_DOWN 8
904 /* screens in the level editor */
905 #define ED_MODE_DRAWING 0
906 #define ED_MODE_INFO 1
907 #define ED_MODE_PROPERTIES 2
909 /* sub-screens in the element properties section */
910 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
911 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
912 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
913 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
914 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
916 /* how many steps can be cancelled */
917 #define NUM_UNDO_STEPS (10 + 1)
919 /* values for elements with score for certain actions */
921 #define MAX_SCORE 999
923 /* values for elements with count for collecting */
924 #define MIN_COLLECT_COUNT 0
925 #define MAX_COLLECT_COUNT 999
927 /* values for random placement */
928 #define RANDOM_USE_PERCENTAGE 0
929 #define RANDOM_USE_QUANTITY 1
931 /* maximal size of level editor drawing area */
932 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
933 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
937 -----------------------------------------------------------------------------
938 some internally used data structure definitions
939 -----------------------------------------------------------------------------
946 } control_info[ED_NUM_CTRL_BUTTONS] =
948 /* note: some additional characters are already reserved for "cheat mode"
949 shortcuts (":XYZ" style) -- for details, see "events.c" */
951 { 's', "draw single items" },
952 { 'd', "draw connected items" },
953 { 'l', "draw lines" },
954 { 'a', "draw arcs" },
955 { 'r', "draw outline rectangles" },
956 { 'R', "draw filled rectangles" },
957 { '\0', "wrap (rotate) level up" },
958 { 't', "enter text elements" },
959 { 'f', "flood fill" },
960 { '\0', "wrap (rotate) level left" },
961 { '?', "properties of drawing element" },
962 { '\0', "wrap (rotate) level right" },
963 { '\0', "random element placement" },
964 { 'b', "grab brush" },
965 { '\0', "wrap (rotate) level down" },
966 { ',', "pick drawing element" },
968 { 'U', "undo last operation" },
969 { 'I', "level properties" },
970 { 'S', "save level" },
971 { 'C', "clear level" },
972 { 'T', "test level" },
973 { 'E', "exit level editor" },
975 { '\0', "copy settings from other element" },
976 { '\0', "copy settings to other element" },
977 { '\0', "exchange element with other element" },
979 { '\0', "copy settings from this element" },
980 { '\0', "paste settings to this element" },
983 static int random_placement_value = 10;
984 static int random_placement_method = RANDOM_USE_QUANTITY;
985 static int random_placement_background_element = EL_SAND;
986 static boolean random_placement_background_restricted = FALSE;
987 static boolean stick_element_properties_window = FALSE;
988 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
989 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
990 static struct ElementChangeInfo custom_element_change;
991 static struct ElementGroupInfo group_element_info;
992 static struct ElementInfo custom_element;
997 int min_value, max_value;
998 int gadget_id_down, gadget_id_up;
1000 int gadget_id_align;
1002 char *text_above, *text_left, *text_right;
1003 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1005 /* ---------- current level number --------------------------------------- */
1008 DX + 5 - SX, DY + 3 - SY,
1010 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1011 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1016 /* ---------- level and editor settings ---------------------------------- */
1019 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1020 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1021 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1022 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1024 "playfield size:", NULL, "width",
1027 -1, ED_LEVEL_SETTINGS_YPOS(4),
1028 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1029 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1030 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1032 NULL, " ", "height",
1035 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1037 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1038 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1040 NULL, "number of gems to collect:", NULL
1043 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1045 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1046 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1048 "time or step limit to solve level:", NULL, NULL
1051 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1053 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1054 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1055 &level.score[SC_TIME_BONUS],
1056 "score for each second/step left:", NULL, NULL
1059 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1061 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1062 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1063 &random_placement_value,
1064 "random element placement:", NULL, "in"
1067 /* ---------- element settings: configure (various elements) ------------- */
1070 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1071 MIN_SCORE, MAX_SCORE,
1072 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1073 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1074 NULL, /* will be set when used */
1078 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1079 MIN_SCORE, MAX_SCORE,
1080 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1081 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1082 NULL, /* will be set when used */
1086 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1087 MIN_SCORE, MAX_SCORE,
1088 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1089 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1090 NULL, /* will be set when used */
1094 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1095 MIN_SCORE, MAX_SCORE,
1096 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1097 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1098 NULL, /* will be set when used */
1102 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1103 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1104 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1105 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1106 &level.num_yamyam_contents,
1107 NULL, NULL, "number of content areas"
1110 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1111 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1112 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1113 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1114 &level.num_ball_contents,
1115 NULL, NULL, "number of content areas"
1118 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1119 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1120 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1121 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1122 &level.num_android_clone_elements,
1123 NULL, NULL, "number of clonable elements"
1126 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1127 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1128 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1129 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1130 NULL, /* will be set when used */
1131 NULL, NULL, "width",
1134 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1135 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1136 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1137 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1138 NULL, /* will be set when used */
1139 NULL, " ", "height",
1142 /* ---------- element settings: configure 1 (custom elements) ------------ */
1145 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1146 MIN_SCORE, MAX_SCORE,
1147 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1148 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1149 &custom_element.collect_score_initial,
1150 NULL, "CE score", " "
1153 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1154 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1155 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1156 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1157 &custom_element.collect_count_initial,
1158 NULL, "CE count", NULL
1161 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1163 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1164 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1165 &custom_element.ce_value_fixed_initial,
1166 NULL, "CE value", NULL
1169 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1171 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1172 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1173 &custom_element.ce_value_random_initial,
1174 NULL, "+random", NULL
1177 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1179 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1180 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1181 &custom_element.push_delay_fixed,
1182 NULL, "push delay", NULL
1185 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1187 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1188 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1189 &custom_element.push_delay_random,
1190 NULL, "+random", NULL
1193 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1195 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1196 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1197 &custom_element.drop_delay_fixed,
1198 NULL, "drop delay", NULL
1201 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1203 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1204 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1205 &custom_element.drop_delay_random,
1206 NULL, "+random", NULL
1209 /* ---------- element settings: configure 2 (custom elements) ------------ */
1212 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1214 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1215 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1216 &custom_element.move_delay_fixed,
1217 NULL, "move delay", NULL
1220 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1222 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1223 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1224 &custom_element.move_delay_random,
1225 NULL, "+random", NULL
1228 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1230 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1231 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1232 &custom_element.explosion_delay,
1233 NULL, "explosion delay", NULL
1236 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1238 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1239 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1240 &custom_element.ignition_delay,
1241 NULL, "ignition delay", "(by fire)"
1244 /* ---------- element settings: configure (group elements) --------------- */
1247 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1248 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1249 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1250 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1251 &group_element_info.num_elements,
1252 NULL, NULL, "number of elements in group"
1255 /* ---------- element settings: advanced (custom elements) --------------- */
1258 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1260 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1261 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1262 &custom_element_change.delay_fixed,
1263 NULL, "CE delay", NULL,
1266 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1268 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1269 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1270 &custom_element_change.delay_random,
1271 NULL, "+random", NULL
1274 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1276 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1277 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1278 &custom_element_change.random_percentage,
1279 NULL, "use random replace:", "%"
1289 char *text_above, *infotext;
1290 } textinput_info[ED_NUM_TEXTINPUT] =
1293 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1294 GADGET_ID_LEVEL_NAME,
1300 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1301 GADGET_ID_LEVEL_AUTHOR,
1302 MAX_LEVEL_AUTHOR_LEN,
1307 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1308 GADGET_ID_ELEMENT_NAME,
1309 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1310 custom_element.description,
1311 NULL, "Element name"
1321 char *text_above, *infotext;
1322 } textarea_info[ED_NUM_TEXTAREAS] =
1325 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1326 GADGET_ID_ENVELOPE_INFO,
1327 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1329 "Envelope Content:", "Envelope Content"
1333 static struct ValueTextInfo options_time_or_steps[] =
1341 static struct ValueTextInfo options_game_engine_type[] =
1343 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1344 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1349 static struct ValueTextInfo options_wind_direction[] =
1351 { MV_START_NONE, "none" },
1352 { MV_START_LEFT, "left" },
1353 { MV_START_RIGHT, "right" },
1354 { MV_START_UP, "up" },
1355 { MV_START_DOWN, "down" },
1360 static struct ValueTextInfo options_player_speed[] =
1367 { 16, "very fast" },
1368 { 32, "ultrafast" },
1373 static struct ValueTextInfo options_access_type[] =
1375 { EP_WALKABLE, "walkable" },
1376 { EP_PASSABLE, "passable" },
1381 static struct ValueTextInfo options_access_layer[] =
1383 { EP_ACCESSIBLE_OVER, "over" },
1384 { EP_ACCESSIBLE_INSIDE, "inside" },
1385 { EP_ACCESSIBLE_UNDER, "under" },
1390 static struct ValueTextInfo options_access_protected[] =
1392 { 0, "unprotected" },
1398 static struct ValueTextInfo options_access_direction[] =
1400 { MV_NO_DIRECTION, "no direction" },
1401 { MV_LEFT, "left" },
1402 { MV_RIGHT, "right" },
1404 { MV_DOWN, "down" },
1405 { MV_LEFT | MV_UP, "left + up" },
1406 { MV_LEFT | MV_DOWN, "left + down" },
1407 { MV_RIGHT | MV_UP, "right + up" },
1408 { MV_RIGHT | MV_DOWN, "right + down" },
1409 { MV_HORIZONTAL, "horizontal" },
1410 { MV_VERTICAL, "vertical" },
1411 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1412 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1413 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1414 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1415 { MV_ALL_DIRECTIONS, "all directions" },
1420 static struct ValueTextInfo options_walk_to_action[] =
1422 { EP_DIGGABLE, "diggable" },
1423 { EP_COLLECTIBLE_ONLY, "collectible" },
1424 { EP_DROPPABLE, "collectible & droppable" },
1425 { EP_THROWABLE, "collectible & throwable" },
1426 { EP_PUSHABLE, "pushable" },
1431 static struct ValueTextInfo options_move_pattern[] =
1433 { MV_LEFT, "left" },
1434 { MV_RIGHT, "right" },
1436 { MV_DOWN, "down" },
1437 { MV_HORIZONTAL, "horizontal" },
1438 { MV_VERTICAL, "vertical" },
1439 { MV_ALL_DIRECTIONS, "all directions" },
1440 { MV_WIND_DIRECTION, "wind direction" },
1441 { MV_TOWARDS_PLAYER, "towards player" },
1442 { MV_AWAY_FROM_PLAYER, "away from player" },
1443 { MV_ALONG_LEFT_SIDE, "along left side" },
1444 { MV_ALONG_RIGHT_SIDE, "along right side" },
1445 { MV_TURNING_LEFT, "turning left" },
1446 { MV_TURNING_RIGHT, "turning right" },
1447 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1448 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1449 { MV_TURNING_RANDOM, "turning random" },
1450 { MV_MAZE_RUNNER, "maze runner style" },
1451 { MV_MAZE_HUNTER, "maze hunter style" },
1452 { MV_WHEN_PUSHED, "when pushed" },
1453 { MV_WHEN_DROPPED, "when dropped/thrown" },
1458 static struct ValueTextInfo options_move_direction[] =
1460 { MV_START_AUTOMATIC, "automatic" },
1461 { MV_START_LEFT, "left" },
1462 { MV_START_RIGHT, "right" },
1463 { MV_START_UP, "up" },
1464 { MV_START_DOWN, "down" },
1465 { MV_START_RANDOM, "random" },
1466 { MV_START_PREVIOUS, "previous" },
1471 static struct ValueTextInfo options_move_stepsize[] =
1473 { 0, "not moving" },
1478 { 16, "very fast" },
1479 { 32, "even faster" },
1484 static struct ValueTextInfo options_move_leave_type[] =
1486 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1487 { LEAVE_TYPE_LIMITED, "change it to" },
1492 static struct ValueTextInfo options_smash_targets[] =
1494 { EP_CAN_SMASH_PLAYER, "player" },
1496 { EP_CAN_SMASH_ENEMIES, "enemies" },
1498 { EP_CAN_SMASH_EVERYTHING, "everything" },
1503 static struct ValueTextInfo options_slippery_type[] =
1505 { SLIPPERY_ANY_RANDOM, "random" },
1506 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1507 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1508 { SLIPPERY_ONLY_LEFT, "only left" },
1509 { SLIPPERY_ONLY_RIGHT, "only right" },
1514 static struct ValueTextInfo options_deadliness[] =
1516 { EP_DONT_RUN_INTO, "running into" },
1517 { EP_DONT_COLLIDE_WITH, "colliding with" },
1518 { EP_DONT_TOUCH, "touching" },
1523 static struct ValueTextInfo options_explosion_type[] =
1525 { EXPLODES_3X3, "3x3" },
1526 { EXPLODES_CROSS, "3+3" },
1527 { EXPLODES_1X1, "1x1" },
1532 static struct ValueTextInfo options_time_units[] =
1535 { FRAMES_PER_SECOND, "seconds" },
1540 static struct ValueTextInfo options_change_direct_action[] =
1542 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1543 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1544 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1545 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1546 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1547 { CE_ENTERED_BY_PLAYER, "entered by player" },
1548 { CE_LEFT_BY_PLAYER, "left by player" },
1549 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1550 { CE_SWITCHED, "switched" },
1551 { CE_HITTING_SOMETHING, "hitting something" },
1552 { CE_HIT_BY_SOMETHING, "hit by something" },
1554 { CE_BLOCKED, "blocked" },
1556 { CE_IMPACT, "impact (on something)" },
1557 { CE_SMASHED, "smashed (from above)" },
1559 { CE_VALUE_CHANGES, "CE value changes" },
1560 { CE_SCORE_CHANGES, "CE score changes" },
1562 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1563 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1568 static struct ValueTextInfo options_change_other_action[] =
1570 { CE_PLAYER_TOUCHES_X, "player touches" },
1571 { CE_PLAYER_PRESSES_X, "player presses" },
1572 { CE_PLAYER_SWITCHES_X, "player switches" },
1573 { CE_PLAYER_SNAPS_X, "player snaps" },
1574 { CE_PLAYER_PUSHES_X, "player pushes" },
1575 { CE_PLAYER_ENTERS_X, "player enters" },
1576 { CE_PLAYER_LEAVES_X, "player leaves" },
1577 { CE_PLAYER_DIGS_X, "player digs" },
1578 { CE_PLAYER_COLLECTS_X, "player collects" },
1579 { CE_PLAYER_DROPS_X, "player drops/throws" },
1580 { CE_TOUCHING_X, "touching" },
1581 { CE_HITTING_X, "hitting" },
1582 { CE_DIGGING_X, "digging" },
1583 { CE_HIT_BY_X, "hit by" },
1584 { CE_SWITCH_OF_X, "switch of" },
1585 { CE_CHANGE_OF_X, "change by page of" },
1586 { CE_EXPLOSION_OF_X, "explosion of" },
1587 { CE_MOVE_OF_X, "move of" },
1588 { CE_CREATION_OF_X, "creation of" },
1589 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1590 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1591 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1592 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1597 static struct ValueTextInfo options_change_trigger_side[] =
1599 { CH_SIDE_LEFT, "left" },
1600 { CH_SIDE_RIGHT, "right" },
1601 { CH_SIDE_TOP, "top" },
1602 { CH_SIDE_BOTTOM, "bottom" },
1603 { CH_SIDE_LEFT_RIGHT, "left/right" },
1604 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1605 { CH_SIDE_ANY, "any" },
1610 static struct ValueTextInfo options_change_trigger_player[] =
1612 { CH_PLAYER_1, "1" },
1613 { CH_PLAYER_2, "2" },
1614 { CH_PLAYER_3, "3" },
1615 { CH_PLAYER_4, "4" },
1616 { CH_PLAYER_ANY, "any" },
1621 static struct ValueTextInfo options_change_trigger_page[] =
1633 { (1 << 10), "11" },
1634 { (1 << 11), "12" },
1635 { (1 << 12), "13" },
1636 { (1 << 13), "14" },
1637 { (1 << 14), "15" },
1638 { (1 << 15), "16" },
1639 { (1 << 16), "17" },
1640 { (1 << 17), "18" },
1641 { (1 << 18), "19" },
1642 { (1 << 19), "20" },
1643 { (1 << 20), "21" },
1644 { (1 << 21), "22" },
1645 { (1 << 22), "23" },
1646 { (1 << 23), "24" },
1647 { (1 << 24), "25" },
1648 { (1 << 25), "26" },
1649 { (1 << 26), "27" },
1650 { (1 << 27), "28" },
1651 { (1 << 28), "29" },
1652 { (1 << 29), "30" },
1653 { (1 << 30), "31" },
1654 { (1 << 31), "32" },
1655 { CH_PAGE_ANY, "any" },
1660 static struct ValueTextInfo options_change_replace_when[] =
1662 { CP_WHEN_EMPTY, "empty" },
1663 { CP_WHEN_WALKABLE, "walkable" },
1664 { CP_WHEN_DIGGABLE, "diggable" },
1665 { CP_WHEN_COLLECTIBLE, "collectible" },
1666 { CP_WHEN_REMOVABLE, "removable" },
1667 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1672 static struct ValueTextInfo options_action_type[] =
1674 { CA_NO_ACTION, "no action" },
1675 { CA_UNDEFINED, " " },
1676 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1677 { CA_RESTART_LEVEL, "restart level" },
1678 { CA_SHOW_ENVELOPE, "show envelope" },
1679 { CA_SET_LEVEL_TIME, "set time" },
1680 { CA_SET_LEVEL_SCORE, "set score" },
1681 { CA_SET_LEVEL_GEMS, "set needed gems" },
1682 { CA_SET_LEVEL_WIND, "set wind dir." },
1683 { CA_UNDEFINED, " " },
1684 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1685 { CA_MOVE_PLAYER, "move player" },
1686 { CA_EXIT_PLAYER, "exit player" },
1687 { CA_KILL_PLAYER, "kill player" },
1688 { CA_SET_PLAYER_KEYS, "set keys" },
1689 { CA_SET_PLAYER_SPEED, "set speed" },
1690 { CA_SET_PLAYER_SHIELD, "set shield" },
1691 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1692 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1693 { CA_UNDEFINED, " " },
1694 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1695 { CA_SET_CE_VALUE, "set CE value" },
1696 { CA_SET_CE_SCORE, "set CE score" },
1697 { CA_UNDEFINED, " " },
1698 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1699 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1704 static struct ValueTextInfo options_action_mode_none[] =
1706 { CA_MODE_UNDEFINED, " " },
1711 static struct ValueTextInfo options_action_mode_assign[] =
1713 { CA_MODE_SET, "=" },
1718 static struct ValueTextInfo options_action_mode_add_remove[] =
1720 { CA_MODE_ADD, "+" },
1721 { CA_MODE_SUBTRACT, "-" },
1726 static struct ValueTextInfo options_action_mode_calculate[] =
1728 { CA_MODE_SET, "=" },
1729 { CA_MODE_ADD, "+" },
1730 { CA_MODE_SUBTRACT, "-" },
1731 { CA_MODE_MULTIPLY, "*" },
1732 { CA_MODE_DIVIDE, "/" },
1733 { CA_MODE_MODULO, "%" },
1738 static struct ValueTextInfo options_action_arg_none[] =
1740 { CA_ARG_UNDEFINED, " " },
1745 static struct ValueTextInfo options_action_arg_player[] =
1747 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1748 { CA_ARG_PLAYER_1, "1" },
1749 { CA_ARG_PLAYER_2, "2" },
1750 { CA_ARG_PLAYER_3, "3" },
1751 { CA_ARG_PLAYER_4, "4" },
1752 { CA_ARG_PLAYER_ANY, "any" },
1753 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1758 static struct ValueTextInfo options_action_arg_number[] =
1760 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1767 { CA_ARG_10, "10" },
1768 { CA_ARG_100, "100" },
1769 { CA_ARG_1000, "1000" },
1770 { CA_ARG_UNDEFINED, " " },
1771 { CA_ARG_NUMBER_MIN, "min" },
1772 { CA_ARG_NUMBER_MAX, "max" },
1773 { CA_ARG_UNDEFINED, " " },
1774 { CA_ARG_NUMBER_RESET, "reset" },
1775 { CA_ARG_UNDEFINED, " " },
1776 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1777 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1778 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1779 { CA_ARG_UNDEFINED, " " },
1780 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1781 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1782 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1783 { CA_ARG_UNDEFINED, " " },
1784 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1785 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1786 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1787 { CA_ARG_UNDEFINED, " " },
1788 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1789 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1790 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1795 static struct ValueTextInfo options_action_arg_value[] =
1797 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1804 { CA_ARG_10, "10" },
1805 { CA_ARG_100, "100" },
1806 { CA_ARG_1000, "1000" },
1807 { CA_ARG_UNDEFINED, " " },
1808 { CA_ARG_NUMBER_MIN, "min" },
1809 { CA_ARG_NUMBER_MAX, "max" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_NUMBER_RESET, "reset" },
1812 { CA_ARG_UNDEFINED, " " },
1813 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1814 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1815 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1816 { CA_ARG_UNDEFINED, " " },
1817 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1818 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1819 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1820 { CA_ARG_UNDEFINED, " " },
1821 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1822 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1823 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1824 { CA_ARG_UNDEFINED, " " },
1825 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1826 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1827 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1828 { CA_ARG_UNDEFINED, " " },
1829 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1830 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1831 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1836 static struct ValueTextInfo options_action_arg_envelope[] =
1838 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1843 { CA_ARG_UNDEFINED, " " },
1844 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1845 { CA_ARG_ELEMENT_TARGET, "target" },
1846 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1851 static struct ValueTextInfo options_action_arg_key[] =
1853 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1862 { CA_ARG_UNDEFINED, " " },
1863 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1864 { CA_ARG_ELEMENT_TARGET, "target" },
1865 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1870 static struct ValueTextInfo options_action_arg_speed[] =
1872 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1873 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1874 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1875 { CA_ARG_SPEED_SLOW, "slow" },
1876 { CA_ARG_SPEED_NORMAL, "normal" },
1877 { CA_ARG_SPEED_FAST, "fast" },
1878 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1879 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1880 { CA_ARG_UNDEFINED, " " },
1881 { CA_ARG_SPEED_SLOWER, "slower" },
1882 { CA_ARG_SPEED_FASTER, "faster" },
1883 { CA_ARG_UNDEFINED, " " },
1884 { CA_ARG_SPEED_RESET, "reset" },
1889 static struct ValueTextInfo options_action_arg_shield[] =
1891 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1892 { CA_ARG_SHIELD_OFF, "off" },
1893 { CA_ARG_SHIELD_NORMAL, "normal" },
1894 { CA_ARG_SHIELD_DEADLY, "deadly" },
1899 static struct ValueTextInfo options_action_arg_artwork[] =
1901 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1902 { CA_ARG_ELEMENT_TARGET, "target" },
1903 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1904 { CA_ARG_UNDEFINED, " " },
1905 { CA_ARG_ELEMENT_RESET, "reset" },
1910 static struct ValueTextInfo options_action_arg_gravity[] =
1912 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1913 { CA_ARG_GRAVITY_ON, "on" },
1914 { CA_ARG_GRAVITY_OFF, "off" },
1915 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1920 static struct ValueTextInfo options_action_arg_direction[] =
1922 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1923 { CA_ARG_DIRECTION_NONE, "none" },
1924 { CA_ARG_DIRECTION_LEFT, "left" },
1925 { CA_ARG_DIRECTION_RIGHT, "right" },
1926 { CA_ARG_DIRECTION_UP, "up" },
1927 { CA_ARG_DIRECTION_DOWN, "down" },
1928 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1929 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1934 static struct ValueTextInfo options_action_arg_scan_mode[] =
1936 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1937 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1938 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1943 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1944 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1949 static struct ValueTextInfo options_group_choice_mode[] =
1951 { ANIM_RANDOM, "random" },
1952 { ANIM_LOOP, "loop" },
1953 { ANIM_LINEAR, "linear" },
1954 { ANIM_PINGPONG, "pingpong" },
1955 { ANIM_PINGPONG2, "pingpong 2" },
1960 static struct ValueTextInfo *action_arg_modes[] =
1962 options_action_mode_none,
1963 options_action_mode_assign,
1964 options_action_mode_add_remove,
1965 options_action_mode_calculate,
1972 struct ValueTextInfo *options;
1974 action_arg_options[] =
1976 { CA_NO_ACTION, 0, options_action_arg_none, },
1977 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1978 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1979 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1980 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1981 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1982 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1983 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1984 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1985 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1986 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1987 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1988 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1989 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
1990 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1991 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1992 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1993 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2002 int gadget_id_align;
2003 int size; /* char size of selectbox or '-1' (dynamically determined) */
2004 struct ValueTextInfo *options;
2006 char *text_left, *text_right, *infotext;
2007 } selectbox_info[ED_NUM_SELECTBOX] =
2009 /* ---------- level and editor settings ---------------------------------- */
2012 -1, ED_LEVEL_SETTINGS_YPOS(7),
2013 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2015 options_time_or_steps,
2016 &level.use_step_counter,
2017 NULL, "(0 => no limit)", "time or step limit"
2020 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2021 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2023 options_game_engine_type,
2024 &level.game_engine_type,
2025 "game engine:", NULL, "game engine"
2028 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2029 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2031 options_wind_direction,
2032 &level.wind_direction_initial,
2033 "initial wind direction:", NULL, "initial wind direction"
2036 /* ---------- element settings: configure (several elements) ------------- */
2039 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2040 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2042 options_player_speed,
2043 &level.initial_player_stepsize[0],
2044 "initial player speed:", NULL, "initial player speed"
2047 /* ---------- element settings: configure 1 (custom elements) ------------ */
2050 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2051 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2053 options_access_type,
2054 &custom_element.access_type,
2055 NULL, NULL, "type of access to this field"
2058 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2059 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2061 options_access_layer,
2062 &custom_element.access_layer,
2063 NULL, NULL, "layer of access for this field"
2066 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2067 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2069 options_access_protected,
2070 &custom_element.access_protected,
2071 NULL, NULL, "protected access for this field"
2074 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2075 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2077 options_access_direction,
2078 &custom_element.access_direction,
2079 "from", NULL, "access direction for this field"
2082 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2083 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2085 options_walk_to_action,
2086 &custom_element.walk_to_action,
2087 NULL, NULL, "diggable/collectible/pushable"
2090 /* ---------- element settings: configure 2 (custom elements) ------------ */
2093 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2094 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2096 options_move_pattern,
2097 &custom_element.move_pattern,
2098 "can move", NULL, "element move pattern"
2101 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2102 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2104 options_move_direction,
2105 &custom_element.move_direction_initial,
2106 "starts moving", NULL, "initial element move direction"
2109 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2110 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2112 options_move_stepsize,
2113 &custom_element.move_stepsize,
2114 "move/fall speed", NULL, "speed of element movement"
2117 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2118 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2120 options_move_leave_type,
2121 &custom_element.move_leave_type,
2122 "can dig: can", ":", "leave behind or change element"
2125 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2126 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2128 options_smash_targets,
2129 &custom_element.smash_targets,
2130 "can smash", NULL, "elements that can be smashed"
2133 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2134 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2136 options_slippery_type,
2137 &custom_element.slippery_type,
2138 "slippery", NULL, "where other elements fall down"
2141 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2142 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2145 &custom_element.deadliness,
2146 "deadly when", NULL, "deadliness of element"
2149 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2150 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2152 options_explosion_type,
2153 &custom_element.explosion_type,
2154 "can explode", NULL, "explosion type"
2157 /* ---------- element settings: advanced (custom elements) --------------- */
2160 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2161 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2164 &custom_element_change.delay_frames,
2165 "delay time given in", NULL, "delay time units for change"
2168 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2169 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2171 options_change_direct_action,
2172 &custom_element_change.direct_action,
2173 NULL, NULL, "type of direct action"
2176 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2177 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2179 options_change_other_action,
2180 &custom_element_change.other_action,
2181 NULL, "element:", "type of other element action"
2184 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2185 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2187 options_change_trigger_side,
2188 &custom_element_change.trigger_side,
2189 "at", "side", "element side triggering change"
2192 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2193 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2195 options_change_trigger_player,
2196 &custom_element_change.trigger_player,
2197 "player:", " ", "player that causes change"
2200 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2201 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2203 options_change_trigger_page,
2204 &custom_element_change.trigger_page,
2205 "page:", NULL, "change page that causes change"
2208 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2209 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2211 options_change_replace_when,
2212 &custom_element_change.replace_when,
2213 "replace when", NULL, "which elements can be replaced"
2216 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2217 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2219 options_action_type,
2220 &custom_element_change.action_type,
2221 NULL, NULL, "action on specified condition"
2224 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2225 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2227 options_action_mode_none,
2228 &custom_element_change.action_mode,
2229 NULL, NULL, "action operator"
2232 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2233 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2235 options_action_arg_none,
2236 &custom_element_change.action_arg,
2237 NULL, NULL, "action parameter"
2240 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2241 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2243 options_change_page,
2244 &custom_element.current_change_page,
2245 NULL, NULL, "element change page"
2248 /* ---------- element settings: configure (group elements) --------------- */
2251 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2252 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2254 options_group_choice_mode,
2255 &group_element_info.choice_mode,
2256 "choice type:", NULL, "type of group element choice"
2264 int gadget_id_align;
2267 char *text_left, *text_right, *infotext;
2268 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2271 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2272 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2274 NULL, NULL, "Show information about element"
2277 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2278 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2280 NULL, NULL, "Configure element properties"
2283 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2284 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2286 NULL, NULL, "Configure custom element properties"
2289 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2290 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2292 NULL, NULL, "Configure custom element properties"
2295 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2296 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2298 NULL, NULL, "Custom element change configuration"
2301 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2302 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2304 " ", "As Template", "Save current settings as new template"
2307 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2308 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2310 NULL, NULL, "Add new change page"
2313 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2314 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2316 NULL, NULL, "Delete current change page"
2326 int gadget_id_align;
2327 char *text_left, *text_right, *infotext;
2328 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2331 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2332 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2333 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2334 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2335 NULL, NULL, "select previous change page"
2338 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2339 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2340 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2341 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2342 NULL, "change page", "select next change page"
2345 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2346 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2347 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2348 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2349 " ", NULL, "copy settings from this change page"
2352 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2353 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2354 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2355 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2356 NULL, NULL, "paste settings to this change page"
2366 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2369 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2370 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2371 GADGET_ID_SCROLL_UP,
2372 "scroll level editing area up"
2375 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2376 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2377 GADGET_ID_SCROLL_DOWN,
2378 "scroll level editing area down"
2381 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2382 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2383 GADGET_ID_SCROLL_LEFT,
2384 "scroll level editing area left"
2387 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2388 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2389 GADGET_ID_SCROLL_RIGHT,
2390 "scroll level editing area right"
2393 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2394 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2395 GADGET_ID_SCROLL_LIST_UP,
2396 "scroll element list up ('Page Up')"
2399 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2400 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2401 GADGET_ID_SCROLL_LIST_DOWN,
2402 "scroll element list down ('Page Down')"
2411 int wheel_x, wheel_y;
2412 int wheel_width, wheel_height;
2416 } scrollbar_info[ED_NUM_SCROLLBARS] =
2419 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2420 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2421 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2427 SX + SXSIZE + SX, WIN_YSIZE,
2429 GD_TYPE_SCROLLBAR_HORIZONTAL,
2430 GADGET_ID_SCROLL_HORIZONTAL,
2431 "scroll level editing area horizontally"
2434 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2435 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2436 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2442 SX + SXSIZE + SX, WIN_YSIZE,
2444 GD_TYPE_SCROLLBAR_VERTICAL,
2445 GADGET_ID_SCROLL_VERTICAL,
2446 "scroll level editing area vertically"
2449 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2450 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2451 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2456 SX + SXSIZE + SX, 0,
2457 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2459 GD_TYPE_SCROLLBAR_VERTICAL,
2460 GADGET_ID_SCROLL_LIST_VERTICAL,
2461 "scroll element list vertically"
2469 int gadget_id_align;
2470 int radio_button_nr;
2473 char *text_left, *text_right, *infotext;
2474 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2477 -1, ED_COUNTER2_YPOS(8),
2478 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2479 RADIO_NR_RANDOM_ELEMENTS,
2480 &random_placement_method, RANDOM_USE_PERCENTAGE,
2481 " ", "percentage", "use percentage for random elements"
2484 -1, ED_COUNTER2_YPOS(8),
2485 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2486 RADIO_NR_RANDOM_ELEMENTS,
2487 &random_placement_method, RANDOM_USE_QUANTITY,
2488 " ", "quantity", "use quantity for random elements"
2496 int gadget_id_align;
2498 char *text_left, *text_right, *infotext;
2499 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2501 /* ---------- level and editor settings ---------------------------------- */
2504 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2505 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2506 &random_placement_background_restricted,
2508 "restrict random placement to:", "set random placement restriction"
2511 /* ---------- element settings: configure (various elements) ------------- */
2514 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2515 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2516 &stick_element_properties_window,
2518 "stick this screen to edit content","stick this screen to edit content"
2521 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2522 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2523 &level.em_slippery_gems,
2525 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2528 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2529 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2530 &level.use_spring_bug,
2532 "use spring pushing bug", "use odd spring pushing behaviour"
2535 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2536 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2537 &level.use_time_orb_bug,
2539 "use time orb bug", "use odd time orb behaviour"
2542 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2543 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2546 "create single random element", "only create one element from content"
2549 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2550 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2551 &level.ball_state_initial,
2553 "magic ball initially activated", "activate magic ball after level start"
2556 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2557 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2558 &level.grow_into_diggable,
2560 "can grow into anything diggable", "grow into more than just sand"
2563 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2564 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2565 &level.continuous_snapping,
2567 "continuos snapping", "use snapping without releasing key"
2570 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2571 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2572 &level.block_snap_field,
2574 "block snapped field when snapping", "use snapping delay to show animation"
2577 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2578 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2579 &level.block_last_field,
2581 "block last field when moving", "player blocks last field when moving"
2584 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2585 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2586 &level.sp_block_last_field,
2588 "block last field when moving", "player blocks last field when moving"
2591 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2592 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2593 &level.instant_relocation,
2595 "no scrolling when relocating", "player gets relocated without delay"
2598 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2599 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2600 &level.shifted_relocation,
2602 "no centering when relocating", "level not centered after relocation"
2605 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2606 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2607 &level.use_start_element[0],
2609 "use level start element:", "start level at this element's position"
2612 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2613 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2614 &level.use_artwork_element[0],
2616 "use artwork from element:", "use player artwork from other element"
2619 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2620 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2621 &level.use_explosion_element[0],
2623 "use explosion from element:", "use explosion properties from element"
2626 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2627 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2628 &level.initial_player_gravity[0],
2630 "use initial gravity", "set initial player gravity"
2633 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2634 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2635 &level.can_pass_to_walkable,
2637 "can pass to walkable element", "player can pass to empty or walkable"
2640 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2641 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2642 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2644 "can fall into acid (with gravity)","player can fall into acid pool"
2647 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2648 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2649 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2651 "can move into acid", "element can move into acid pool"
2654 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2655 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2656 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2658 "deadly when colliding with", "element is deadly when hitting player"
2661 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2662 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2663 &level.envelope[0].autowrap,
2665 "auto-wrap", "automatically wrap envelope text"
2668 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2669 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2670 &level.envelope[0].centered,
2672 "centered", "automatically center envelope text"
2675 /* ---------- element settings: configure 1 (custom elements) ----------- */
2678 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2679 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2680 &custom_element.use_gfx_element,
2682 /* !!! add separate "use existing element sound" !!! */
2685 "use graphic/sound of element:", "use existing graphic and sound"
2688 "use graphic of element:", "use existing element graphic"
2692 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2693 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2694 &level.use_custom_template,
2696 "use template", "use template for custom properties"
2699 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2700 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2701 &custom_element_properties[EP_ACCESSIBLE],
2703 NULL, "player can walk to or pass this field"
2706 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2707 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2708 &custom_element_properties[EP_GRAVITY_REACHABLE],
2710 "reachable despite gravity", "player can walk/dig despite gravity"
2713 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2714 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2715 &custom_element.use_last_ce_value,
2717 "use last CE value after change", "use last CE value after change"
2720 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2721 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2722 &custom_element_properties[EP_WALK_TO_OBJECT],
2724 NULL, "player can dig/collect/push element"
2727 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2728 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2729 &custom_element_properties[EP_INDESTRUCTIBLE],
2731 "indestructible", "element is indestructible"
2734 /* ---------- element settings: configure 2 (custom elements) ----------- */
2737 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2738 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2739 &custom_element_properties[EP_CAN_MOVE],
2741 NULL, "element can move with some pattern"
2744 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2745 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2746 &custom_element_properties[EP_CAN_FALL],
2748 "can fall", "element can fall down"
2751 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2752 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2753 &custom_element_properties[EP_CAN_SMASH],
2755 NULL, "element can smash other elements"
2758 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2759 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2760 &custom_element_properties[EP_SLIPPERY],
2762 NULL, "other elements can fall down from it"
2765 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2766 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2767 &custom_element_properties[EP_DEADLY],
2769 NULL, "element can kill the player"
2772 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2773 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2774 &custom_element_properties[EP_CAN_EXPLODE],
2776 NULL, "element can explode"
2779 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2780 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2781 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2783 "by fire", "element can explode by fire/explosion"
2786 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2787 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2788 &custom_element_properties[EP_EXPLODES_SMASHED],
2790 "smashed", "element can explode when smashed"
2793 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2794 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2795 &custom_element_properties[EP_EXPLODES_IMPACT],
2797 "impact", "element can explode on impact"
2800 /* ---------- element settings: advanced (custom elements) --------------- */
2803 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2804 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2805 &custom_element_change.can_change,
2807 "element changes to:", "change element on specified condition"
2810 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2811 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2812 &custom_element_change_events[CE_DELAY],
2814 NULL, "element changes after delay"
2817 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2818 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2819 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2821 NULL, "element changes by direct action"
2824 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2825 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2826 &custom_element_change_events[CE_BY_OTHER_ACTION],
2828 NULL, "element changes by other element"
2831 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2832 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2833 &custom_element_change.explode,
2835 "explode instead of change", "element explodes instead of change"
2838 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2839 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2840 &custom_element_change.use_target_content,
2842 "use extended change target:", "element changes to more elements"
2845 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2846 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2847 &custom_element_change.only_if_complete,
2849 "replace all or nothing", "only replace when all can be changed"
2852 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2853 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2854 &custom_element_change.use_random_replace,
2856 NULL, "use percentage for random replace"
2859 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2860 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2861 &custom_element_change.has_action,
2863 NULL, "execute action on specified condition"
2871 int gadget_id_align;
2873 int area_xsize, area_ysize;
2874 char *text_left, *text_right, *text_below, *infotext;
2875 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2877 /* ---------- level playfield content ------------------------------------ */
2881 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2882 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2883 NULL, NULL, NULL, NULL
2886 /* ---------- yam yam content -------------------------------------------- */
2889 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2890 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2891 &level.yamyam_content[0].e[0][0], 3, 3,
2892 NULL, NULL, "1", NULL
2895 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2896 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2897 &level.yamyam_content[1].e[0][0], 3, 3,
2898 NULL, NULL, "2", NULL
2901 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2902 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2903 &level.yamyam_content[2].e[0][0], 3, 3,
2904 NULL, NULL, "3", NULL
2907 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2908 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2909 &level.yamyam_content[3].e[0][0], 3, 3,
2910 NULL, NULL, "4", NULL
2913 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2914 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2915 &level.yamyam_content[4].e[0][0], 3, 3,
2916 NULL, NULL, "5", NULL
2919 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2920 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2921 &level.yamyam_content[5].e[0][0], 3, 3,
2922 NULL, NULL, "6", NULL
2925 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2926 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2927 &level.yamyam_content[6].e[0][0], 3, 3,
2928 NULL, NULL, "7", NULL
2931 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2932 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2933 &level.yamyam_content[7].e[0][0], 3, 3,
2934 NULL, NULL, "8", NULL
2937 /* ---------- magic ball content ----------------------------------------- */
2940 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2941 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2942 &level.ball_content[0].e[0][0], 3, 3,
2943 NULL, NULL, "1", NULL
2946 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2947 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2948 &level.ball_content[1].e[0][0], 3, 3,
2949 NULL, NULL, "2", NULL
2952 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2953 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2954 &level.ball_content[2].e[0][0], 3, 3,
2955 NULL, NULL, "3", NULL
2958 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2959 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2960 &level.ball_content[3].e[0][0], 3, 3,
2961 NULL, NULL, "4", NULL
2964 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2965 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2966 &level.ball_content[4].e[0][0], 3, 3,
2967 NULL, NULL, "5", NULL
2970 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2971 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2972 &level.ball_content[5].e[0][0], 3, 3,
2973 NULL, NULL, "6", NULL
2976 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2977 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2978 &level.ball_content[6].e[0][0], 3, 3,
2979 NULL, NULL, "7", NULL
2982 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2983 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2984 &level.ball_content[7].e[0][0], 3, 3,
2985 NULL, NULL, "8", NULL
2988 /* ---------- android content -------------------------------------------- */
2991 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2992 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2993 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2994 "elements:", NULL, NULL, "elements android can clone"
2997 /* ---------- amoeba content --------------------------------------------- */
3000 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3001 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3002 &level.amoeba_content, 1, 1,
3003 "content:", NULL, NULL, "amoeba content"
3006 /* ---------- level start element ---------------------------------------- */
3009 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3010 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3011 &level.start_element[0], 1, 1,
3012 NULL, NULL, NULL, "level start element"
3015 /* ---------- player artwork element ------------------------------------- */
3018 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3019 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3020 &level.artwork_element[0], 1, 1,
3021 NULL, NULL, NULL, "element for player artwork"
3024 /* ---------- player explosion element ----------------------------------- */
3027 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3028 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3029 &level.explosion_element[0], 1, 1,
3030 NULL, NULL, NULL, "element for player explosion"
3033 /* ---------- element settings: configure 1 (custom elements) ----------- */
3035 /* ---------- custom graphic --------------------------------------------- */
3038 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3039 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3040 &custom_element.gfx_element, 1, 1,
3041 NULL, NULL, NULL, "custom graphic element"
3044 /* ---------- element settings: configure 2 (custom elements) ----------- */
3046 /* ---------- custom content (when exploding) ---------------------------- */
3049 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3050 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3051 &custom_element.content.e[0][0], 3, 3,
3052 "content:", NULL, NULL, NULL
3055 /* ---------- custom enter and leave element (when moving) --------------- */
3058 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3059 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3060 &custom_element.move_enter_element, 1, 1,
3061 "can dig:", " ", NULL, "element that can be digged/collected"
3064 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3065 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3066 &custom_element.move_leave_element, 1, 1,
3067 NULL, NULL, NULL, "element that will be left behind"
3070 /* ---------- element settings: advanced (custom elements) --------------- */
3072 /* ---------- custom change target --------------------------------------- */
3075 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3076 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3077 &custom_element_change.target_element, 1, 1,
3078 NULL, "after/when:", NULL, "new target element after change"
3081 /* ---------- custom change content (extended change target) ------------- */
3084 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3085 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3086 &custom_element_change.target_content.e[0][0], 3, 3,
3087 NULL, NULL, NULL, "new extended elements after change"
3090 /* ---------- custom change trigger (element causing change) ------------- */
3093 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3094 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3095 &custom_element_change.trigger_element, 1, 1,
3096 NULL, NULL, NULL, "other element triggering change"
3099 /* ---------- group element content -------------------------------------- */
3102 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3103 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3104 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3105 "content:", NULL, NULL, NULL
3108 /* ---------- random background (for random painting) -------------------- */
3111 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3112 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3113 &random_placement_background_element, 1, 1,
3114 NULL, NULL, NULL, "random placement background"
3120 -----------------------------------------------------------------------------
3121 some internally used variables
3122 -----------------------------------------------------------------------------
3125 /* actual size of level editor drawing area */
3126 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3128 /* actual position of level editor drawing area in level playfield */
3129 static int level_xpos = -1, level_ypos = -1;
3132 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3134 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3137 /* drawing elements on the three mouse buttons */
3138 static int new_element1 = EL_WALL;
3139 static int new_element2 = EL_EMPTY;
3140 static int new_element3 = EL_SAND;
3142 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3143 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3144 (button) == 2 ? new_element2 : \
3145 (button) == 3 ? new_element3 : EL_EMPTY)
3146 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3148 /* forward declaration for internal use */
3149 static void ModifyEditorCounterValue(int, int);
3150 static void ModifyEditorCounterLimits(int, int, int);
3151 static void ModifyEditorSelectboxValue(int, int);
3152 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3153 static void ModifyEditorDrawingArea(int, int, int);
3154 static void ModifyEditorElementList();
3155 static void AdjustElementListScrollbar();
3156 static void RedrawDrawingElements();
3157 static void DrawDrawingWindow();
3158 static void DrawLevelInfoWindow();
3159 static void DrawPropertiesWindow();
3160 static void UpdateCustomElementGraphicGadgets();
3161 static boolean checkPropertiesConfig(int);
3162 static void CopyLevelToUndoBuffer(int);
3163 static void HandleDrawingAreas(struct GadgetInfo *);
3164 static void HandleCounterButtons(struct GadgetInfo *);
3165 static void HandleTextInputGadgets(struct GadgetInfo *);
3166 static void HandleTextAreaGadgets(struct GadgetInfo *);
3167 static void HandleSelectboxGadgets(struct GadgetInfo *);
3168 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3169 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3170 static void HandleRadiobuttons(struct GadgetInfo *);
3171 static void HandleCheckbuttons(struct GadgetInfo *);
3172 static void HandleControlButtons(struct GadgetInfo *);
3173 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3174 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3176 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3177 static int right_gadget_border[NUM_EDITOR_GADGETS];
3179 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3180 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3181 static boolean draw_with_brush = FALSE;
3182 static int properties_element = 0;
3184 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3185 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3186 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3187 static int undo_buffer_position = 0;
3188 static int undo_buffer_steps = 0;
3190 static int edit_mode;
3191 static int edit_mode_properties;
3193 static int element_shift = 0;
3195 static int editor_el_players[] =
3202 static int *editor_el_players_ptr = editor_el_players;
3203 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3205 static int editor_hl_boulderdash[] =
3207 EL_INTERNAL_CASCADE_BD_ACTIVE,
3213 static int editor_el_boulderdash[] =
3222 EL_BD_EXPANDABLE_WALL,
3230 EL_BD_BUTTERFLY_LEFT,
3232 EL_BD_BUTTERFLY_RIGHT,
3233 EL_BD_FIREFLY_RIGHT,
3236 EL_BD_BUTTERFLY_DOWN,
3240 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3241 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3242 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3243 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3245 static int editor_hl_emerald_mine[] =
3247 EL_INTERNAL_CASCADE_EM_ACTIVE,
3253 static int editor_el_emerald_mine[] =
3290 EL_ACID_POOL_TOPLEFT,
3292 EL_ACID_POOL_TOPRIGHT,
3295 EL_ACID_POOL_BOTTOMLEFT,
3296 EL_ACID_POOL_BOTTOM,
3297 EL_ACID_POOL_BOTTOMRIGHT,
3315 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3316 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3317 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3318 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3320 static int editor_hl_emerald_mine_club[] =
3322 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3328 static int editor_el_emerald_mine_club[] =
3355 EL_EMC_WALL_SLIPPERY_1,
3356 EL_EMC_WALL_SLIPPERY_2,
3357 EL_EMC_WALL_SLIPPERY_3,
3358 EL_EMC_WALL_SLIPPERY_4,
3381 EL_EMC_MAGIC_BALL_SWITCH,
3383 EL_EMC_SPRING_BUMPER,
3388 EL_EM_DYNAMITE_ACTIVE,
3392 EL_BALLOON_SWITCH_UP,
3393 EL_BALLOON_SWITCH_ANY,
3396 EL_BALLOON_SWITCH_LEFT,
3398 EL_BALLOON_SWITCH_RIGHT,
3402 EL_BALLOON_SWITCH_DOWN,
3403 EL_BALLOON_SWITCH_NONE,
3405 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3406 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3407 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3408 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3410 static int editor_hl_rnd[] =
3412 EL_INTERNAL_CASCADE_RND_ACTIVE,
3418 static int editor_el_rnd[] =
3450 EL_WALL_EMERALD_YELLOW,
3451 EL_WALL_EMERALD_RED,
3452 EL_WALL_EMERALD_PURPLE,
3470 EL_DYNABOMB_INCREASE_NUMBER,
3471 EL_DYNABOMB_INCREASE_SIZE,
3472 EL_DYNABOMB_INCREASE_POWER,
3492 EL_INVISIBLE_STEELWALL,
3496 EL_EXPANDABLE_WALL_HORIZONTAL,
3497 EL_EXPANDABLE_WALL_VERTICAL,
3498 EL_EXPANDABLE_WALL_ANY,
3500 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3501 static int *editor_el_rnd_ptr = editor_el_rnd;
3502 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3503 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3505 static int editor_hl_sokoban[] =
3507 EL_INTERNAL_CASCADE_SB_ACTIVE,
3513 static int editor_el_sokoban[] =
3516 EL_SOKOBAN_FIELD_EMPTY,
3517 EL_SOKOBAN_FIELD_FULL,
3518 EL_SOKOBAN_FIELD_PLAYER,
3520 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3521 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3522 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3523 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3525 static int editor_hl_supaplex[] =
3527 EL_INTERNAL_CASCADE_SP_ACTIVE,
3533 static int editor_el_supaplex[] =
3551 EL_SP_PORT_HORIZONTAL,
3552 EL_SP_PORT_VERTICAL,
3560 EL_SP_GRAVITY_PORT_LEFT,
3561 EL_SP_GRAVITY_PORT_RIGHT,
3562 EL_SP_GRAVITY_PORT_UP,
3563 EL_SP_GRAVITY_PORT_DOWN,
3565 EL_SP_HARDWARE_GRAY,
3566 EL_SP_HARDWARE_GREEN,
3567 EL_SP_HARDWARE_BLUE,
3570 EL_SP_HARDWARE_BASE_1,
3571 EL_SP_HARDWARE_BASE_2,
3572 EL_SP_HARDWARE_BASE_3,
3573 EL_SP_HARDWARE_BASE_4,
3575 EL_SP_HARDWARE_BASE_5,
3576 EL_SP_HARDWARE_BASE_6,
3577 EL_SP_HARDWARE_YELLOW,
3585 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3586 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3587 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3588 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3590 static int editor_hl_diamond_caves[] =
3592 EL_INTERNAL_CASCADE_DC_ACTIVE,
3598 static int editor_el_diamond_caves[] =
3605 EL_CONVEYOR_BELT_1_LEFT,
3606 EL_CONVEYOR_BELT_1_MIDDLE,
3607 EL_CONVEYOR_BELT_1_RIGHT,
3608 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3610 EL_CONVEYOR_BELT_2_LEFT,
3611 EL_CONVEYOR_BELT_2_MIDDLE,
3612 EL_CONVEYOR_BELT_2_RIGHT,
3613 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3615 EL_CONVEYOR_BELT_3_LEFT,
3616 EL_CONVEYOR_BELT_3_MIDDLE,
3617 EL_CONVEYOR_BELT_3_RIGHT,
3618 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3620 EL_CONVEYOR_BELT_4_LEFT,
3621 EL_CONVEYOR_BELT_4_MIDDLE,
3622 EL_CONVEYOR_BELT_4_RIGHT,
3623 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3625 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3626 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3627 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3628 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3630 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3631 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3632 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3633 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3638 EL_DC_TIMEGATE_SWITCH,
3640 EL_SWITCHGATE_CLOSED,
3642 EL_SWITCHGATE_SWITCH_UP,
3643 EL_SWITCHGATE_SWITCH_DOWN,
3647 EL_DC_SWITCHGATE_SWITCH_UP,
3648 EL_DC_SWITCHGATE_SWITCH_DOWN,
3650 EL_SIGN_EXCLAMATION,
3653 EL_LIGHT_SWITCH_ACTIVE,
3655 EL_STEELWALL_SLIPPERY,
3670 EL_SIGN_RADIOACTIVITY,
3676 EL_SIGN_ENTRY_FORBIDDEN,
3677 EL_SIGN_EMERGENCY_EXIT,
3700 EL_DC_STEELWALL_2_SINGLE,
3701 EL_DC_STEELWALL_2_TOP,
3702 EL_STEEL_EXIT_CLOSED,
3705 EL_DC_STEELWALL_2_LEFT,
3706 EL_DC_STEELWALL_2_MIDDLE,
3707 EL_DC_STEELWALL_2_HORIZONTAL,
3708 EL_DC_STEELWALL_2_RIGHT,
3710 EL_DC_STEELWALL_1_TOPLEFT,
3711 EL_DC_STEELWALL_2_VERTICAL,
3712 EL_DC_STEELWALL_1_TOPRIGHT,
3715 EL_DC_STEELWALL_1_VERTICAL,
3716 EL_DC_STEELWALL_2_BOTTOM,
3720 EL_DC_STEELWALL_1_BOTTOMLEFT,
3721 EL_DC_STEELWALL_1_HORIZONTAL,
3722 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3725 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3726 EL_DC_STEELWALL_1_BOTTOM,
3727 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3730 EL_DC_STEELWALL_1_RIGHT,
3732 EL_DC_STEELWALL_1_LEFT,
3735 EL_DC_STEELWALL_1_TOPRIGHT_2,
3736 EL_DC_STEELWALL_1_TOP,
3737 EL_DC_STEELWALL_1_TOPLEFT_2,
3740 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3741 EL_EXPANDABLE_STEELWALL_VERTICAL,
3742 EL_EXPANDABLE_STEELWALL_ANY,
3747 EL_EM_STEEL_EXIT_CLOSED,
3748 EL_EM_STEEL_EXIT_OPEN,
3752 EL_DC_GATE_WHITE_GRAY,
3753 EL_DC_GATE_FAKE_GRAY,
3756 EL_QUICKSAND_FAST_EMPTY,
3757 EL_QUICKSAND_FAST_FULL,
3760 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3761 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3762 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3763 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3765 static int editor_hl_dx_boulderdash[] =
3767 EL_INTERNAL_CASCADE_DX_ACTIVE,
3773 static int editor_el_dx_boulderdash[] =
3777 EL_TUBE_HORIZONTAL_DOWN,
3781 EL_TUBE_VERTICAL_RIGHT,
3783 EL_TUBE_VERTICAL_LEFT,
3787 EL_TUBE_HORIZONTAL_UP,
3795 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3796 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3797 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3798 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3800 static int editor_hl_chars[] =
3802 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3808 static int editor_el_chars[] =
3897 EL_CHAR(FONT_ASCII_CURSOR),
3898 EL_CHAR(FONT_ASCII_BUTTON),
3900 EL_CHAR(FONT_ASCII_UP),
3901 EL_CHAR(FONT_ASCII_DOWN),
3905 static int *editor_hl_chars_ptr = editor_hl_chars;
3906 static int *editor_el_chars_ptr = editor_el_chars;
3907 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3908 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3910 static int editor_hl_steel_chars[] =
3912 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
3918 static int editor_el_steel_chars[] =
3928 EL_STEEL_CHAR('\''),
3995 EL_STEEL_CHAR('\\'),
4000 EL_STEEL_CHAR('©'),
4001 EL_STEEL_CHAR('Ä'),
4002 EL_STEEL_CHAR('Ö'),
4003 EL_STEEL_CHAR('Ü'),
4005 EL_STEEL_CHAR('°'),
4006 EL_STEEL_CHAR('®'),
4007 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4008 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4010 EL_STEEL_CHAR(FONT_ASCII_UP),
4011 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4015 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4016 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4017 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4018 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4020 static int editor_hl_custom[] =
4022 EL_INTERNAL_CASCADE_CE_ACTIVE,
4028 static int editor_el_custom[] =
4030 EL_CUSTOM_START + 0,
4031 EL_CUSTOM_START + 1,
4032 EL_CUSTOM_START + 2,
4033 EL_CUSTOM_START + 3,
4035 EL_CUSTOM_START + 4,
4036 EL_CUSTOM_START + 5,
4037 EL_CUSTOM_START + 6,
4038 EL_CUSTOM_START + 7,
4040 EL_CUSTOM_START + 8,
4041 EL_CUSTOM_START + 9,
4042 EL_CUSTOM_START + 10,
4043 EL_CUSTOM_START + 11,
4045 EL_CUSTOM_START + 12,
4046 EL_CUSTOM_START + 13,
4047 EL_CUSTOM_START + 14,
4048 EL_CUSTOM_START + 15,
4050 EL_CUSTOM_START + 16,
4051 EL_CUSTOM_START + 17,
4052 EL_CUSTOM_START + 18,
4053 EL_CUSTOM_START + 19,
4055 EL_CUSTOM_START + 20,
4056 EL_CUSTOM_START + 21,
4057 EL_CUSTOM_START + 22,
4058 EL_CUSTOM_START + 23,
4060 EL_CUSTOM_START + 24,
4061 EL_CUSTOM_START + 25,
4062 EL_CUSTOM_START + 26,
4063 EL_CUSTOM_START + 27,
4065 EL_CUSTOM_START + 28,
4066 EL_CUSTOM_START + 29,
4067 EL_CUSTOM_START + 30,
4068 EL_CUSTOM_START + 31,
4070 EL_CUSTOM_START + 32,
4071 EL_CUSTOM_START + 33,
4072 EL_CUSTOM_START + 34,
4073 EL_CUSTOM_START + 35,
4075 EL_CUSTOM_START + 36,
4076 EL_CUSTOM_START + 37,
4077 EL_CUSTOM_START + 38,
4078 EL_CUSTOM_START + 39,
4080 EL_CUSTOM_START + 40,
4081 EL_CUSTOM_START + 41,
4082 EL_CUSTOM_START + 42,
4083 EL_CUSTOM_START + 43,
4085 EL_CUSTOM_START + 44,
4086 EL_CUSTOM_START + 45,
4087 EL_CUSTOM_START + 46,
4088 EL_CUSTOM_START + 47,
4090 EL_CUSTOM_START + 48,
4091 EL_CUSTOM_START + 49,
4092 EL_CUSTOM_START + 50,
4093 EL_CUSTOM_START + 51,
4095 EL_CUSTOM_START + 52,
4096 EL_CUSTOM_START + 53,
4097 EL_CUSTOM_START + 54,
4098 EL_CUSTOM_START + 55,
4100 EL_CUSTOM_START + 56,
4101 EL_CUSTOM_START + 57,
4102 EL_CUSTOM_START + 58,
4103 EL_CUSTOM_START + 59,
4105 EL_CUSTOM_START + 60,
4106 EL_CUSTOM_START + 61,
4107 EL_CUSTOM_START + 62,
4108 EL_CUSTOM_START + 63,
4110 EL_CUSTOM_START + 64,
4111 EL_CUSTOM_START + 65,
4112 EL_CUSTOM_START + 66,
4113 EL_CUSTOM_START + 67,
4115 EL_CUSTOM_START + 68,
4116 EL_CUSTOM_START + 69,
4117 EL_CUSTOM_START + 70,
4118 EL_CUSTOM_START + 71,
4120 EL_CUSTOM_START + 72,
4121 EL_CUSTOM_START + 73,
4122 EL_CUSTOM_START + 74,
4123 EL_CUSTOM_START + 75,
4125 EL_CUSTOM_START + 76,
4126 EL_CUSTOM_START + 77,
4127 EL_CUSTOM_START + 78,
4128 EL_CUSTOM_START + 79,
4130 EL_CUSTOM_START + 80,
4131 EL_CUSTOM_START + 81,
4132 EL_CUSTOM_START + 82,
4133 EL_CUSTOM_START + 83,
4135 EL_CUSTOM_START + 84,
4136 EL_CUSTOM_START + 85,
4137 EL_CUSTOM_START + 86,
4138 EL_CUSTOM_START + 87,
4140 EL_CUSTOM_START + 88,
4141 EL_CUSTOM_START + 89,
4142 EL_CUSTOM_START + 90,
4143 EL_CUSTOM_START + 91,
4145 EL_CUSTOM_START + 92,
4146 EL_CUSTOM_START + 93,
4147 EL_CUSTOM_START + 94,
4148 EL_CUSTOM_START + 95,
4150 EL_CUSTOM_START + 96,
4151 EL_CUSTOM_START + 97,
4152 EL_CUSTOM_START + 98,
4153 EL_CUSTOM_START + 99,
4155 EL_CUSTOM_START + 100,
4156 EL_CUSTOM_START + 101,
4157 EL_CUSTOM_START + 102,
4158 EL_CUSTOM_START + 103,
4160 EL_CUSTOM_START + 104,
4161 EL_CUSTOM_START + 105,
4162 EL_CUSTOM_START + 106,
4163 EL_CUSTOM_START + 107,
4165 EL_CUSTOM_START + 108,
4166 EL_CUSTOM_START + 109,
4167 EL_CUSTOM_START + 110,
4168 EL_CUSTOM_START + 111,
4170 EL_CUSTOM_START + 112,
4171 EL_CUSTOM_START + 113,
4172 EL_CUSTOM_START + 114,
4173 EL_CUSTOM_START + 115,
4175 EL_CUSTOM_START + 116,
4176 EL_CUSTOM_START + 117,
4177 EL_CUSTOM_START + 118,
4178 EL_CUSTOM_START + 119,
4180 EL_CUSTOM_START + 120,
4181 EL_CUSTOM_START + 121,
4182 EL_CUSTOM_START + 122,
4183 EL_CUSTOM_START + 123,
4185 EL_CUSTOM_START + 124,
4186 EL_CUSTOM_START + 125,
4187 EL_CUSTOM_START + 126,
4188 EL_CUSTOM_START + 127,
4190 EL_CUSTOM_START + 128,
4191 EL_CUSTOM_START + 129,
4192 EL_CUSTOM_START + 130,
4193 EL_CUSTOM_START + 131,
4195 EL_CUSTOM_START + 132,
4196 EL_CUSTOM_START + 133,
4197 EL_CUSTOM_START + 134,
4198 EL_CUSTOM_START + 135,
4200 EL_CUSTOM_START + 136,
4201 EL_CUSTOM_START + 137,
4202 EL_CUSTOM_START + 138,
4203 EL_CUSTOM_START + 139,
4205 EL_CUSTOM_START + 140,
4206 EL_CUSTOM_START + 141,
4207 EL_CUSTOM_START + 142,
4208 EL_CUSTOM_START + 143,
4210 EL_CUSTOM_START + 144,
4211 EL_CUSTOM_START + 145,
4212 EL_CUSTOM_START + 146,
4213 EL_CUSTOM_START + 147,
4215 EL_CUSTOM_START + 148,
4216 EL_CUSTOM_START + 149,
4217 EL_CUSTOM_START + 150,
4218 EL_CUSTOM_START + 151,
4220 EL_CUSTOM_START + 152,
4221 EL_CUSTOM_START + 153,
4222 EL_CUSTOM_START + 154,
4223 EL_CUSTOM_START + 155,
4225 EL_CUSTOM_START + 156,
4226 EL_CUSTOM_START + 157,
4227 EL_CUSTOM_START + 158,
4228 EL_CUSTOM_START + 159,
4230 EL_CUSTOM_START + 160,
4231 EL_CUSTOM_START + 161,
4232 EL_CUSTOM_START + 162,
4233 EL_CUSTOM_START + 163,
4235 EL_CUSTOM_START + 164,
4236 EL_CUSTOM_START + 165,
4237 EL_CUSTOM_START + 166,
4238 EL_CUSTOM_START + 167,
4240 EL_CUSTOM_START + 168,
4241 EL_CUSTOM_START + 169,
4242 EL_CUSTOM_START + 170,
4243 EL_CUSTOM_START + 171,
4245 EL_CUSTOM_START + 172,
4246 EL_CUSTOM_START + 173,
4247 EL_CUSTOM_START + 174,
4248 EL_CUSTOM_START + 175,
4250 EL_CUSTOM_START + 176,
4251 EL_CUSTOM_START + 177,
4252 EL_CUSTOM_START + 178,
4253 EL_CUSTOM_START + 179,
4255 EL_CUSTOM_START + 180,
4256 EL_CUSTOM_START + 181,
4257 EL_CUSTOM_START + 182,
4258 EL_CUSTOM_START + 183,
4260 EL_CUSTOM_START + 184,
4261 EL_CUSTOM_START + 185,
4262 EL_CUSTOM_START + 186,
4263 EL_CUSTOM_START + 187,
4265 EL_CUSTOM_START + 188,
4266 EL_CUSTOM_START + 189,
4267 EL_CUSTOM_START + 190,
4268 EL_CUSTOM_START + 191,
4270 EL_CUSTOM_START + 192,
4271 EL_CUSTOM_START + 193,
4272 EL_CUSTOM_START + 194,
4273 EL_CUSTOM_START + 195,
4275 EL_CUSTOM_START + 196,
4276 EL_CUSTOM_START + 197,
4277 EL_CUSTOM_START + 198,
4278 EL_CUSTOM_START + 199,
4280 EL_CUSTOM_START + 200,
4281 EL_CUSTOM_START + 201,
4282 EL_CUSTOM_START + 202,
4283 EL_CUSTOM_START + 203,
4285 EL_CUSTOM_START + 204,
4286 EL_CUSTOM_START + 205,
4287 EL_CUSTOM_START + 206,
4288 EL_CUSTOM_START + 207,
4290 EL_CUSTOM_START + 208,
4291 EL_CUSTOM_START + 209,
4292 EL_CUSTOM_START + 210,
4293 EL_CUSTOM_START + 211,
4295 EL_CUSTOM_START + 212,
4296 EL_CUSTOM_START + 213,
4297 EL_CUSTOM_START + 214,
4298 EL_CUSTOM_START + 215,
4300 EL_CUSTOM_START + 216,
4301 EL_CUSTOM_START + 217,
4302 EL_CUSTOM_START + 218,
4303 EL_CUSTOM_START + 219,
4305 EL_CUSTOM_START + 220,
4306 EL_CUSTOM_START + 221,
4307 EL_CUSTOM_START + 222,
4308 EL_CUSTOM_START + 223,
4310 EL_CUSTOM_START + 224,
4311 EL_CUSTOM_START + 225,
4312 EL_CUSTOM_START + 226,
4313 EL_CUSTOM_START + 227,
4315 EL_CUSTOM_START + 228,
4316 EL_CUSTOM_START + 229,
4317 EL_CUSTOM_START + 230,
4318 EL_CUSTOM_START + 231,
4320 EL_CUSTOM_START + 232,
4321 EL_CUSTOM_START + 233,
4322 EL_CUSTOM_START + 234,
4323 EL_CUSTOM_START + 235,
4325 EL_CUSTOM_START + 236,
4326 EL_CUSTOM_START + 237,
4327 EL_CUSTOM_START + 238,
4328 EL_CUSTOM_START + 239,
4330 EL_CUSTOM_START + 240,
4331 EL_CUSTOM_START + 241,
4332 EL_CUSTOM_START + 242,
4333 EL_CUSTOM_START + 243,
4335 EL_CUSTOM_START + 244,
4336 EL_CUSTOM_START + 245,
4337 EL_CUSTOM_START + 246,
4338 EL_CUSTOM_START + 247,
4340 EL_CUSTOM_START + 248,
4341 EL_CUSTOM_START + 249,
4342 EL_CUSTOM_START + 250,
4343 EL_CUSTOM_START + 251,
4345 EL_CUSTOM_START + 252,
4346 EL_CUSTOM_START + 253,
4347 EL_CUSTOM_START + 254,
4348 EL_CUSTOM_START + 255
4350 static int *editor_hl_custom_ptr = editor_hl_custom;
4351 static int *editor_el_custom_ptr = editor_el_custom;
4352 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4353 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4355 static int editor_hl_group[] =
4357 EL_INTERNAL_CASCADE_GE_ACTIVE,
4363 static int editor_el_group[] =
4377 EL_GROUP_START + 10,
4378 EL_GROUP_START + 11,
4380 EL_GROUP_START + 12,
4381 EL_GROUP_START + 13,
4382 EL_GROUP_START + 14,
4383 EL_GROUP_START + 15,
4385 EL_GROUP_START + 16,
4386 EL_GROUP_START + 17,
4387 EL_GROUP_START + 18,
4388 EL_GROUP_START + 19,
4390 EL_GROUP_START + 20,
4391 EL_GROUP_START + 21,
4392 EL_GROUP_START + 22,
4393 EL_GROUP_START + 23,
4395 EL_GROUP_START + 24,
4396 EL_GROUP_START + 25,
4397 EL_GROUP_START + 26,
4398 EL_GROUP_START + 27,
4400 EL_GROUP_START + 28,
4401 EL_GROUP_START + 29,
4402 EL_GROUP_START + 30,
4405 static int *editor_hl_group_ptr = editor_hl_group;
4406 static int *editor_el_group_ptr = editor_el_group;
4407 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4408 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4410 static int editor_hl_reference[] =
4412 EL_INTERNAL_CASCADE_REF_ACTIVE,
4418 static int editor_el_reference[] =
4422 EL_TRIGGER_CE_VALUE,
4423 EL_TRIGGER_CE_SCORE,
4427 EL_CURRENT_CE_VALUE,
4428 EL_CURRENT_CE_SCORE,
4450 static int *editor_hl_reference_ptr = editor_hl_reference;
4451 static int *editor_el_reference_ptr = editor_el_reference;
4452 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4453 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4455 static int editor_hl_user_defined[] =
4457 EL_INTERNAL_CASCADE_USER_ACTIVE,
4463 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4464 static int *editor_el_user_defined_ptr = NULL;
4465 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4466 static int num_editor_el_user_defined = 0;
4468 static int editor_hl_dynamic[] =
4470 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4476 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4477 static int *editor_el_dynamic_ptr = NULL;
4478 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4479 static int num_editor_el_dynamic = 0;
4481 static int editor_hl_empty[] = { };
4482 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4484 static int *editor_hl_empty_ptr = editor_hl_empty;
4485 static int *editor_el_empty_ptr = editor_el_empty;
4486 static int num_editor_hl_empty = 0;
4487 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4489 static boolean use_el_empty = FALSE;
4491 static int *editor_elements = NULL; /* dynamically allocated */
4492 static int num_editor_elements = 0; /* dynamically determined */
4494 static boolean setup_editor_show_always = TRUE;
4495 static boolean setup_editor_cascade_never = FALSE;
4497 static int editor_hl_unused[] = { EL_EMPTY };
4498 static int *editor_hl_unused_ptr = editor_hl_unused;
4499 static int num_editor_hl_unused = 0;
4503 boolean *setup_value;
4504 boolean *setup_cascade_value;
4506 int **headline_list;
4507 int *headline_list_size;
4510 int *element_list_size;
4512 boolean last_setup_value;
4514 editor_elements_info[] =
4517 &setup_editor_show_always,
4518 &setup_editor_cascade_never,
4519 &editor_hl_unused_ptr, &num_editor_hl_unused,
4520 &editor_el_players_ptr, &num_editor_el_players
4523 &setup.editor.el_boulderdash,
4524 &setup.editor_cascade.el_bd,
4525 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4526 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4529 &setup.editor.el_emerald_mine,
4530 &setup.editor_cascade.el_em,
4531 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4532 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4535 &setup.editor.el_emerald_mine_club,
4536 &setup.editor_cascade.el_emc,
4537 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4538 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4541 &setup.editor.el_more,
4542 &setup.editor_cascade.el_rnd,
4543 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4544 &editor_el_rnd_ptr, &num_editor_el_rnd
4547 &setup.editor.el_sokoban,
4548 &setup.editor_cascade.el_sb,
4549 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4550 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4553 &setup.editor.el_supaplex,
4554 &setup.editor_cascade.el_sp,
4555 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4556 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4559 &setup.editor.el_diamond_caves,
4560 &setup.editor_cascade.el_dc,
4561 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4562 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4565 &setup.editor.el_dx_boulderdash,
4566 &setup.editor_cascade.el_dx,
4567 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4568 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4571 &setup.editor.el_chars,
4572 &setup.editor_cascade.el_chars,
4573 &editor_hl_chars_ptr, &num_editor_hl_chars,
4574 &editor_el_chars_ptr, &num_editor_el_chars
4577 &setup.editor.el_steel_chars,
4578 &setup.editor_cascade.el_steel_chars,
4579 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4580 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4583 &setup.editor.el_custom,
4584 &setup.editor_cascade.el_ce,
4585 &editor_hl_custom_ptr, &num_editor_hl_custom,
4586 &editor_el_custom_ptr, &num_editor_el_custom
4589 &setup.editor.el_custom,
4590 &setup.editor_cascade.el_ge,
4591 &editor_hl_group_ptr, &num_editor_hl_group,
4592 &editor_el_group_ptr, &num_editor_el_group
4595 &setup.editor.el_custom,
4596 &setup.editor_cascade.el_ref,
4597 &editor_hl_reference_ptr, &num_editor_hl_reference,
4598 &editor_el_reference_ptr, &num_editor_el_reference
4601 &setup.editor.el_user_defined,
4602 &setup.editor_cascade.el_user,
4603 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4604 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4607 &setup.editor.el_dynamic,
4608 &setup.editor_cascade.el_dynamic,
4609 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4610 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4615 &editor_hl_empty_ptr, &num_editor_hl_empty,
4616 &editor_el_empty_ptr, &num_editor_el_empty,
4628 -----------------------------------------------------------------------------
4630 -----------------------------------------------------------------------------
4633 static int getMaxInfoTextLength()
4635 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4638 static int getTextWidthForGadget(char *text)
4643 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4646 static int getTextWidthForDrawingArea(char *text)
4651 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4654 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4656 return (gi->x + gi->width + getTextWidthForGadget(text));
4659 static char *getElementInfoText(int element)
4661 char *info_text = NULL;
4663 if (element < MAX_NUM_ELEMENTS)
4665 if (strlen(element_info[element].description) > 0)
4666 info_text = element_info[element].description;
4667 else if (element_info[element].custom_description != NULL)
4668 info_text = element_info[element].custom_description;
4669 else if (element_info[element].editor_description != NULL)
4670 info_text = element_info[element].editor_description;
4673 if (info_text == NULL)
4674 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4679 char *getElementDescriptionFilename(int element)
4681 char *docs_dir = options.docs_directory;
4682 char *elements_subdir = "elements";
4683 static char *filename = NULL;
4684 char basename[MAX_FILENAME_LEN];
4686 checked_free(filename);
4688 /* 1st try: look for element description file for exactly this element */
4689 sprintf(basename, "%s.txt", element_info[element].token_name);
4690 filename = getPath3(docs_dir, elements_subdir, basename);
4691 if (fileExists(filename))
4696 /* 2nd try: look for element description file for this element's class */
4697 sprintf(basename, "%s.txt", element_info[element].class_name);
4698 filename = getPath3(docs_dir, elements_subdir, basename);
4699 if (fileExists(filename))
4705 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4707 boolean element_found[NUM_FILE_ELEMENTS];
4710 /* initialize list of used elements to "not used" */
4711 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4712 element_found[i] = FALSE;
4714 /* find all elements used in current level */
4715 for (y = 0; y < lev_fieldy; y++)
4716 for (x = 0; x < lev_fieldx; x++)
4717 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4718 element_found[Feld[x][y]] = TRUE;
4722 /* count number of elements used in current level */
4723 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4724 if (element_found[i])
4727 /* add space for up to 3 more elements for padding that may be needed */
4730 /* free memory for old list of elements, if needed */
4731 checked_free(*elements);
4733 /* allocate memory for new list of elements */
4734 *elements = checked_malloc(*num_elements * sizeof(int));
4738 /* add all elements used in current level (non-custom/group elements) */
4739 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4740 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4741 (*elements)[(*num_elements)++] = i;
4743 /* add all elements used in current level (custom/group elements) */
4744 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4745 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4746 (*elements)[(*num_elements)++] = i;
4748 while (*num_elements % 4) /* pad with empty elements, if needed */
4749 (*elements)[(*num_elements)++] = EL_EMPTY;
4752 static void ReinitializeElementList()
4754 static boolean initialization_needed = TRUE;
4758 if (initialization_needed)
4760 LoadSetup_EditorCascade(); /* load last editor cascade state */
4762 /* initialize editor cascade element from saved cascade state */
4763 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4765 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4766 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4768 if (IS_EDITOR_CASCADE(*cascade_element))
4770 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4771 EL_CASCADE_INACTIVE(*cascade_element));
4774 initialization_needed = FALSE;
4777 checked_free(editor_elements);
4779 /* reload optional user defined element list for each invocation of editor */
4780 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4781 &num_editor_el_user_defined);
4783 /* initialize dynamic level element list for each invocation of editor */
4784 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4785 &num_editor_el_dynamic);
4787 /* initialize list of empty elements (used for padding, if needed) */
4788 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4789 editor_el_empty[i] = EL_EMPTY;
4791 /* do some sanity checks for each element from element list */
4792 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4794 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4796 int element = (*editor_elements_info[i].element_list)[j];
4798 if (element >= NUM_FILE_ELEMENTS)
4799 Error(ERR_WARN, "editor element %d is runtime element", element);
4801 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4802 Error(ERR_WARN, "no element description for element %d", element);
4806 num_editor_elements = 0;
4807 use_el_empty = FALSE;
4809 /* determine size of element list */
4810 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4812 boolean found_inactive_cascade = FALSE;
4814 if (*editor_elements_info[i].setup_value)
4816 if (setup.editor.el_headlines)
4818 num_editor_elements += *editor_elements_info[i].headline_list_size;
4820 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4822 int element = (*editor_elements_info[i].headline_list)[j];
4824 if (IS_EDITOR_CASCADE_INACTIVE(element))
4825 found_inactive_cascade = TRUE;
4829 if (found_inactive_cascade)
4832 num_editor_elements += *editor_elements_info[i].element_list_size;
4836 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4838 /* offer at least as many elements as element buttons exist */
4839 use_el_empty = TRUE;
4840 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4842 num_editor_elements += num_editor_el_empty;
4845 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4847 /* fill element list */
4848 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4850 boolean found_inactive_cascade = FALSE;
4852 if (*editor_elements_info[i].setup_value)
4854 if (setup.editor.el_headlines)
4856 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4858 int element = (*editor_elements_info[i].headline_list)[j];
4860 editor_elements[pos++] = element;
4862 if (IS_EDITOR_CASCADE_INACTIVE(element))
4863 found_inactive_cascade = TRUE;
4867 if (found_inactive_cascade)
4870 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4871 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4875 /* (this function is also called before editor gadgets are initialized!) */
4876 AdjustElementListScrollbar();
4879 void PrintEditorElementList()
4881 boolean *stop = &setup.editor.el_user_defined;
4884 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4886 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4888 if (IS_EDITOR_CASCADE(cascade_element))
4890 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4891 char *headline = element_info[cascade_element_show].editor_description;
4893 printf_line_with_prefix("# ", "-", 77);
4894 printf("# %s\n", headline);
4895 printf_line_with_prefix("# ", "-", 77);
4898 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4900 int element = (*editor_elements_info[i].headline_list)[j];
4902 if (IS_EDITOR_CASCADE(element))
4903 element = EL_CHAR_MINUS;
4905 printf("# %s\n", element_info[element].token_name);
4911 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4913 int element = (*editor_elements_info[i].element_list)[j];
4915 printf("# %s\n", element_info[element].token_name);
4923 static void ReinitializeElementListButtons()
4925 static boolean last_setup_value_headlines = FALSE;
4926 static boolean initialization_needed = TRUE;
4929 if (!initialization_needed) /* check if editor element setup has changed */
4931 if (last_setup_value_headlines != setup.editor.el_headlines)
4932 initialization_needed = TRUE;
4934 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4935 if (editor_elements_info[i].last_setup_value !=
4936 *editor_elements_info[i].setup_value)
4937 initialization_needed = TRUE;
4940 if (!initialization_needed)
4943 FreeLevelEditorGadgets();
4944 CreateLevelEditorGadgets();
4946 /* store current setup values for next invocation of this function */
4947 last_setup_value_headlines = setup.editor.el_headlines;
4948 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4949 editor_elements_info[i].last_setup_value =
4950 *editor_elements_info[i].setup_value;
4952 initialization_needed = FALSE;
4955 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4958 int border_graphic =
4959 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4962 int num_mini_tilex = width / MINI_TILEX + 1;
4963 int num_mini_tiley = height / MINI_TILEY + 1;
4964 int from_x = dest_x - MINI_TILEX / 2;
4965 int from_y = dest_y - MINI_TILEY / 2;
4966 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4967 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4970 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4972 for (y = 0; y < num_mini_tiley; y++)
4973 for (x = 0; x < num_mini_tilex; x++)
4974 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4975 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4977 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4979 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4980 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4981 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4982 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4985 static void DrawDrawingArea(int id)
4987 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4990 int *value = drawingarea_info[id].value;
4991 int area_xsize = drawingarea_info[id].area_xsize;
4992 int area_ysize = drawingarea_info[id].area_ysize;
4994 for (x = 0; x < area_xsize; x++)
4995 for (y = 0; y < area_ysize; y++)
4996 DrawMiniGraphicExt(drawto,
4997 gi->x + x * MINI_TILEX,
4998 gi->y + y * MINI_TILEY,
4999 el2edimg(value[x * area_ysize + y]));
5002 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5005 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5006 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5008 BlitBitmap(drawto, drawto,
5009 SX + (dx == -1 ? MINI_TILEX : 0),
5010 SY + (dy == -1 ? MINI_TILEY : 0),
5011 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5012 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5013 SX + (dx == +1 ? MINI_TILEX : 0),
5014 SY + (dy == +1 ? MINI_TILEY : 0));
5017 x = (dx == 1 ? 0 : ed_fieldx - 1);
5018 for (y = 0; y < ed_fieldy; y++)
5019 DrawMiniElementOrWall(x, y, from_x, from_y);
5023 y = (dy == 1 ? 0 : ed_fieldy - 1);
5024 for (x = 0; x < ed_fieldx; x++)
5025 DrawMiniElementOrWall(x, y, from_x, from_y);
5028 redraw_mask |= REDRAW_FIELD;
5032 static void CreateControlButtons()
5034 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5035 struct GadgetInfo *gi;
5036 unsigned long event_mask;
5039 /* create toolbox buttons */
5040 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5044 int gd_xoffset, gd_yoffset;
5045 int gd_x1, gd_x2, gd_y1, gd_y2;
5047 int radio_button_nr;
5050 if (id == GADGET_ID_SINGLE_ITEMS ||
5051 id == GADGET_ID_CONNECTED_ITEMS ||
5052 id == GADGET_ID_LINE ||
5053 id == GADGET_ID_ARC ||
5054 id == GADGET_ID_TEXT ||
5055 id == GADGET_ID_RECTANGLE ||
5056 id == GADGET_ID_FILLED_BOX ||
5057 id == GADGET_ID_FLOOD_FILL ||
5058 id == GADGET_ID_GRAB_BRUSH ||
5059 id == GADGET_ID_PICK_ELEMENT ||
5060 id == GADGET_ID_CUSTOM_COPY_FROM ||
5061 id == GADGET_ID_CUSTOM_COPY_TO ||
5062 id == GADGET_ID_CUSTOM_EXCHANGE)
5064 button_type = GD_TYPE_RADIO_BUTTON;
5065 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5066 checked = (id == drawing_function ? TRUE : FALSE);
5067 event_mask = GD_EVENT_PRESSED;
5071 button_type = GD_TYPE_NORMAL_BUTTON;
5072 radio_button_nr = RADIO_NR_NONE;
5075 if (id == GADGET_ID_WRAP_LEFT ||
5076 id == GADGET_ID_WRAP_RIGHT ||
5077 id == GADGET_ID_WRAP_UP ||
5078 id == GADGET_ID_WRAP_DOWN)
5079 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5081 event_mask = GD_EVENT_RELEASED;
5084 if (id < ED_NUM_CTRL1_BUTTONS)
5086 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5087 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5089 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5090 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5091 width = ED_CTRL1_BUTTON_XSIZE;
5092 height = ED_CTRL1_BUTTON_YSIZE;
5094 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5095 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5096 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5097 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5099 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5101 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5102 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5104 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5105 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5106 width = ED_CTRL2_BUTTON_XSIZE;
5107 height = ED_CTRL2_BUTTON_YSIZE;
5109 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5110 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5111 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5112 gd_y2 = 0; /* no alternative graphic for these buttons */
5114 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5116 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5117 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5119 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5120 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5121 width = ED_CTRL3_BUTTON_XSIZE;
5122 height = ED_CTRL3_BUTTON_YSIZE;
5124 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5125 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5126 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5127 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5131 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5132 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5134 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5135 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5136 width = ED_CTRL4_BUTTON_XSIZE;
5137 height = ED_CTRL4_BUTTON_YSIZE;
5139 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5140 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5141 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5142 gd_y2 = 0; /* no alternative graphic for these buttons */
5145 gi = CreateGadget(GDI_CUSTOM_ID, id,
5146 GDI_CUSTOM_TYPE_ID, i,
5147 GDI_INFO_TEXT, control_info[i].text,
5148 GDI_X, EX + gd_xoffset,
5149 GDI_Y, EY + gd_yoffset,
5152 GDI_TYPE, button_type,
5153 GDI_STATE, GD_BUTTON_UNPRESSED,
5154 GDI_RADIO_NR, radio_button_nr,
5155 GDI_CHECKED, checked,
5156 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5157 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5158 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5159 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5160 GDI_EVENT_MASK, event_mask,
5161 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5162 GDI_CALLBACK_ACTION, HandleControlButtons,
5166 Error(ERR_EXIT, "cannot create gadget");
5168 level_editor_gadget[id] = gi;
5171 /* create buttons for scrolling of drawing area and element list */
5172 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5174 int id = scrollbutton_info[i].gadget_id;
5175 int x, y, width, height;
5176 int gd_x1, gd_x2, gd_y1, gd_y2;
5178 x = scrollbutton_info[i].x;
5179 y = scrollbutton_info[i].y;
5181 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5183 if (id == GADGET_ID_SCROLL_LIST_UP ||
5184 id == GADGET_ID_SCROLL_LIST_DOWN)
5188 width = ED_SCROLLBUTTON2_XSIZE;
5189 height = ED_SCROLLBUTTON2_YSIZE;
5190 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5191 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5192 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5199 width = ED_SCROLLBUTTON_XSIZE;
5200 height = ED_SCROLLBUTTON_YSIZE;
5201 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5202 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5203 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5207 gi = CreateGadget(GDI_CUSTOM_ID, id,
5208 GDI_CUSTOM_TYPE_ID, i,
5209 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5214 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5215 GDI_STATE, GD_BUTTON_UNPRESSED,
5216 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5217 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5218 GDI_EVENT_MASK, event_mask,
5219 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5220 GDI_CALLBACK_ACTION, HandleControlButtons,
5224 Error(ERR_EXIT, "cannot create gadget");
5226 level_editor_gadget[id] = gi;
5229 /* create buttons for element list */
5230 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5232 Bitmap *deco_bitmap;
5233 int deco_x, deco_y, deco_xpos, deco_ypos;
5234 int gd_xoffset, gd_yoffset;
5235 int gd_x1, gd_x2, gd_y;
5236 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5237 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5238 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5239 int element = editor_elements[i];
5241 event_mask = GD_EVENT_RELEASED;
5243 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5244 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5246 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5247 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5248 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5250 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5251 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5252 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5254 gi = CreateGadget(GDI_CUSTOM_ID, id,
5255 GDI_CUSTOM_TYPE_ID, i,
5256 GDI_INFO_TEXT, getElementInfoText(element),
5257 GDI_X, DX + gd_xoffset,
5258 GDI_Y, DY + gd_yoffset,
5259 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5260 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5261 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5262 GDI_STATE, GD_BUTTON_UNPRESSED,
5263 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5264 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5265 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5266 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5267 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5268 GDI_DECORATION_SHIFTING, 1, 1,
5269 GDI_EVENT_MASK, event_mask,
5270 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5271 GDI_CALLBACK_ACTION, HandleControlButtons,
5275 Error(ERR_EXIT, "cannot create gadget");
5277 level_editor_gadget[id] = gi;
5281 static void CreateCounterButtons()
5283 int max_infotext_len = getMaxInfoTextLength();
5286 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5289 int x = SX + counterbutton_info[i].x; /* down count button */
5290 int y = SY + counterbutton_info[i].y;
5292 /* determine horizontal position to the right of specified gadget */
5293 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5294 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5295 ED_GADGET_TEXT_DISTANCE);
5297 /* determine horizontal offset for leading text */
5298 if (counterbutton_info[i].text_left != NULL)
5299 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5301 for (j = 0; j < 2; j++)
5303 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5304 struct GadgetInfo *gi;
5306 counterbutton_info[i].gadget_id_down :
5307 counterbutton_info[i].gadget_id_up);
5309 int gd_x, gd_x1, gd_x2, gd_y;
5311 unsigned long event_mask;
5312 char infotext[max_infotext_len + 1];
5314 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5316 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5319 ED_SCROLLBUTTON_ID_AREA_LEFT :
5320 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5322 event_mask |= GD_EVENT_RELEASED;
5325 x += 2 * ED_GADGET_DISTANCE;
5326 y += ED_GADGET_DISTANCE;
5328 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5329 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5330 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5331 x_size = ED_SCROLLBUTTON_XSIZE;
5332 y_size = ED_SCROLLBUTTON_YSIZE;
5336 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5337 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5338 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5339 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5340 x_size = ED_BUTTON_COUNT_XSIZE;
5341 y_size = ED_BUTTON_COUNT_YSIZE;
5344 sprintf(infotext, "%s counter value by 1, 5 or 10",
5345 (j == 0 ? "decrease" : "increase"));
5347 gi = CreateGadget(GDI_CUSTOM_ID, id,
5348 GDI_CUSTOM_TYPE_ID, i,
5349 GDI_INFO_TEXT, infotext,
5354 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5355 GDI_STATE, GD_BUTTON_UNPRESSED,
5356 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5357 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5358 GDI_EVENT_MASK, event_mask,
5359 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5360 GDI_CALLBACK_ACTION, HandleCounterButtons,
5364 Error(ERR_EXIT, "cannot create gadget");
5366 level_editor_gadget[id] = gi;
5367 right_gadget_border[id] =
5368 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5370 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5374 int font_type = FONT_INPUT_1;
5375 int font_type_active = FONT_INPUT_1_ACTIVE;
5376 int gd_width = ED_WIN_COUNT_XSIZE;
5378 id = counterbutton_info[i].gadget_id_text;
5379 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5381 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5383 font_type = FONT_LEVEL_NUMBER;
5385 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5387 font_type_active = FONT_LEVEL_NUMBER;
5389 x += 2 * ED_GADGET_DISTANCE;
5390 y -= ED_GADGET_DISTANCE;
5392 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5393 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5394 gd_width = ED_WIN_COUNT2_XSIZE;
5398 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5399 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5402 gi = CreateGadget(GDI_CUSTOM_ID, id,
5403 GDI_CUSTOM_TYPE_ID, i,
5404 GDI_INFO_TEXT, "enter counter value",
5407 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5408 GDI_NUMBER_VALUE, 0,
5409 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5410 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5411 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5412 GDI_TEXT_FONT, font_type,
5413 GDI_TEXT_FONT_ACTIVE, font_type_active,
5414 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5415 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5416 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5417 GDI_DESIGN_WIDTH, gd_width,
5418 GDI_EVENT_MASK, event_mask,
5419 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5420 GDI_CALLBACK_ACTION, HandleCounterButtons,
5424 Error(ERR_EXIT, "cannot create gadget");
5426 level_editor_gadget[id] = gi;
5427 right_gadget_border[id] =
5428 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5430 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5436 static void CreateDrawingAreas()
5440 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5442 struct GadgetInfo *gi;
5443 unsigned long event_mask;
5444 int id = drawingarea_info[i].gadget_id;
5445 int x = SX + drawingarea_info[i].x;
5446 int y = SY + drawingarea_info[i].y;
5447 int area_xsize = drawingarea_info[i].area_xsize;
5448 int area_ysize = drawingarea_info[i].area_ysize;
5451 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5452 GD_EVENT_OFF_BORDERS;
5454 /* determine horizontal position to the right of specified gadget */
5455 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5456 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5457 ED_DRAWINGAREA_TEXT_DISTANCE);
5459 /* determine horizontal offset for leading text */
5460 if (drawingarea_info[i].text_left != NULL)
5461 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5463 gi = CreateGadget(GDI_CUSTOM_ID, id,
5464 GDI_CUSTOM_TYPE_ID, i,
5467 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5468 GDI_AREA_SIZE, area_xsize, area_ysize,
5469 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5470 GDI_EVENT_MASK, event_mask,
5471 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5472 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5476 Error(ERR_EXIT, "cannot create gadget");
5478 level_editor_gadget[id] = gi;
5479 right_gadget_border[id] =
5480 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5484 static void CreateTextInputGadgets()
5486 int max_infotext_len = getMaxInfoTextLength();
5489 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5491 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5493 struct GadgetInfo *gi;
5494 unsigned long event_mask;
5495 char infotext[MAX_OUTPUT_LINESIZE + 1];
5496 int id = textinput_info[i].gadget_id;
5498 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5500 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5501 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5503 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5504 infotext[max_infotext_len] = '\0';
5506 gi = CreateGadget(GDI_CUSTOM_ID, id,
5507 GDI_CUSTOM_TYPE_ID, i,
5508 GDI_INFO_TEXT, infotext,
5509 GDI_X, SX + textinput_info[i].x,
5510 GDI_Y, SY + textinput_info[i].y,
5511 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5512 GDI_TEXT_VALUE, textinput_info[i].value,
5513 GDI_TEXT_SIZE, textinput_info[i].size,
5514 GDI_TEXT_FONT, FONT_INPUT_1,
5515 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5516 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5517 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5518 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5519 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5520 GDI_EVENT_MASK, event_mask,
5521 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5522 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5526 Error(ERR_EXIT, "cannot create gadget");
5528 level_editor_gadget[id] = gi;
5532 static void CreateTextAreaGadgets()
5534 int max_infotext_len = getMaxInfoTextLength();
5537 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5539 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5541 struct GadgetInfo *gi;
5542 unsigned long event_mask;
5543 char infotext[MAX_OUTPUT_LINESIZE + 1];
5544 int id = textarea_info[i].gadget_id;
5545 int area_xsize = textarea_info[i].xsize;
5546 int area_ysize = textarea_info[i].ysize;
5548 event_mask = GD_EVENT_TEXT_LEAVING;
5550 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5551 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5553 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5554 infotext[max_infotext_len] = '\0';
5556 gi = CreateGadget(GDI_CUSTOM_ID, id,
5557 GDI_CUSTOM_TYPE_ID, i,
5558 GDI_INFO_TEXT, infotext,
5559 GDI_X, SX + textarea_info[i].x,
5560 GDI_Y, SY + textarea_info[i].y,
5561 GDI_TYPE, GD_TYPE_TEXT_AREA,
5562 GDI_AREA_SIZE, area_xsize, area_ysize,
5563 GDI_TEXT_FONT, FONT_INPUT_1,
5564 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5565 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5566 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5567 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5568 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5569 GDI_EVENT_MASK, event_mask,
5570 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5571 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5575 Error(ERR_EXIT, "cannot create gadget");
5577 level_editor_gadget[id] = gi;
5581 static void CreateSelectboxGadgets()
5583 int max_infotext_len = getMaxInfoTextLength();
5586 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5588 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5590 struct GadgetInfo *gi;
5591 unsigned long event_mask;
5592 char infotext[MAX_OUTPUT_LINESIZE + 1];
5593 int id = selectbox_info[i].gadget_id;
5594 int x = SX + selectbox_info[i].x;
5595 int y = SY + selectbox_info[i].y;
5597 if (selectbox_info[i].size == -1) /* dynamically determine size */
5599 /* (we cannot use -1 for uninitialized values if we directly compare
5600 with results from strlen(), because the '<' and '>' operation will
5601 implicitely cast -1 to an unsigned integer value!) */
5602 selectbox_info[i].size = 0;
5604 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5605 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5606 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5608 selectbox_info[i].size++; /* add one character empty space */
5611 event_mask = GD_EVENT_RELEASED |
5612 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5614 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5615 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5617 /* determine horizontal position to the right of specified gadget */
5618 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5619 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5620 ED_GADGET_TEXT_DISTANCE);
5622 /* determine horizontal offset for leading text */
5623 if (selectbox_info[i].text_left != NULL)
5624 x += getTextWidthForGadget(selectbox_info[i].text_left);
5626 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5627 infotext[max_infotext_len] = '\0';
5629 gi = CreateGadget(GDI_CUSTOM_ID, id,
5630 GDI_CUSTOM_TYPE_ID, i,
5631 GDI_INFO_TEXT, infotext,
5634 GDI_TYPE, GD_TYPE_SELECTBOX,
5635 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5636 GDI_TEXT_SIZE, selectbox_info[i].size,
5637 GDI_TEXT_FONT, FONT_INPUT_1,
5638 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5639 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5640 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5641 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5642 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5643 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5644 GDI_EVENT_MASK, event_mask,
5645 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5646 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5650 Error(ERR_EXIT, "cannot create gadget");
5652 level_editor_gadget[id] = gi;
5653 right_gadget_border[id] =
5654 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5658 static void CreateTextbuttonGadgets()
5660 int max_infotext_len = getMaxInfoTextLength();
5663 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5665 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5666 int gd_x1, gd_x2, gd_y1, gd_y2;
5667 struct GadgetInfo *gi;
5668 unsigned long event_mask;
5669 char infotext[MAX_OUTPUT_LINESIZE + 1];
5670 int id = textbutton_info[i].gadget_id;
5671 int x = SX + textbutton_info[i].x;
5672 int y = SY + textbutton_info[i].y;
5674 if (textbutton_info[i].size == -1) /* dynamically determine size */
5675 textbutton_info[i].size = strlen(textbutton_info[i].text);
5677 event_mask = GD_EVENT_RELEASED;
5679 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5681 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5682 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5683 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5684 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5688 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5689 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5690 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5691 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5694 sprintf(infotext, "%s", textbutton_info[i].infotext);
5695 infotext[max_infotext_len] = '\0';
5697 /* determine horizontal position to the right of specified gadget */
5698 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5699 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5700 ED_GADGET_TEXT_DISTANCE);
5702 /* determine horizontal offset for leading text */
5703 if (textbutton_info[i].text_left != NULL)
5704 x += getTextWidthForGadget(textbutton_info[i].text_left);
5706 gi = CreateGadget(GDI_CUSTOM_ID, id,
5707 GDI_CUSTOM_TYPE_ID, i,
5708 GDI_INFO_TEXT, infotext,
5711 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5712 GDI_TEXT_VALUE, textbutton_info[i].text,
5713 GDI_TEXT_SIZE, textbutton_info[i].size,
5714 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5715 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5716 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5717 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5718 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5719 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5720 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5721 GDI_DECORATION_SHIFTING, 1, 1,
5722 GDI_EVENT_MASK, event_mask,
5723 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5724 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5728 Error(ERR_EXIT, "cannot create gadget");
5730 level_editor_gadget[id] = gi;
5731 right_gadget_border[id] =
5732 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5736 static void CreateGraphicbuttonGadgets()
5738 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5739 struct GadgetInfo *gi;
5740 unsigned long event_mask;
5743 /* create buttons for scrolling of drawing area and element list */
5744 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5746 int id = graphicbutton_info[i].gadget_id;
5747 int gd_x1, gd_x2, gd_y1, gd_y2;
5748 int x = SX + graphicbutton_info[i].x;
5749 int y = SY + graphicbutton_info[i].y;
5751 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5753 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5755 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5756 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5757 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5760 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5762 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5763 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5764 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5768 /* determine horizontal position to the right of specified gadget */
5769 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5770 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5771 ED_GADGET_TEXT_DISTANCE);
5773 /* determine horizontal offset for leading text */
5774 if (graphicbutton_info[i].text_left != NULL)
5775 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5777 gi = CreateGadget(GDI_CUSTOM_ID, id,
5778 GDI_CUSTOM_TYPE_ID, i,
5779 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5782 GDI_WIDTH, graphicbutton_info[i].width,
5783 GDI_HEIGHT, graphicbutton_info[i].height,
5784 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5785 GDI_STATE, GD_BUTTON_UNPRESSED,
5786 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5787 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5788 GDI_EVENT_MASK, event_mask,
5789 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5790 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5794 Error(ERR_EXIT, "cannot create gadget");
5796 level_editor_gadget[id] = gi;
5797 right_gadget_border[id] =
5798 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5802 static void CreateScrollbarGadgets()
5806 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5808 int id = scrollbar_info[i].gadget_id;
5809 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5810 int gd_x1, gd_x2, gd_y1, gd_y2;
5811 struct GadgetInfo *gi;
5812 int items_max, items_visible, item_position;
5813 unsigned long event_mask;
5815 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5817 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5818 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5819 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5821 else /* drawing area scrollbars */
5823 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5825 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5826 items_visible = ed_fieldx;
5831 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5832 items_visible = ed_fieldy;
5837 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5839 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5840 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5841 scrollbar_info[i].height : scrollbar_info[i].width));
5842 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5843 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5845 gi = CreateGadget(GDI_CUSTOM_ID, id,
5846 GDI_CUSTOM_TYPE_ID, i,
5847 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5848 GDI_X, scrollbar_info[i].x,
5849 GDI_Y, scrollbar_info[i].y,
5850 GDI_WIDTH, scrollbar_info[i].width,
5851 GDI_HEIGHT, scrollbar_info[i].height,
5852 GDI_TYPE, scrollbar_info[i].type,
5853 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5854 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5855 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5856 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5857 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5858 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5859 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5860 GDI_STATE, GD_BUTTON_UNPRESSED,
5861 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5862 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5863 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5864 GDI_EVENT_MASK, event_mask,
5865 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5866 GDI_CALLBACK_ACTION, HandleControlButtons,
5870 Error(ERR_EXIT, "cannot create gadget");
5872 level_editor_gadget[id] = gi;
5876 static void CreateCheckbuttonGadgets()
5878 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5879 struct GadgetInfo *gi;
5880 unsigned long event_mask;
5881 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5884 event_mask = GD_EVENT_PRESSED;
5886 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5887 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5888 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5889 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5890 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5892 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5894 int id = checkbutton_info[i].gadget_id;
5895 int x = SX + checkbutton_info[i].x;
5896 int y = SY + checkbutton_info[i].y;
5898 if (id == GADGET_ID_STICK_ELEMENT)
5899 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5901 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5903 /* determine horizontal position to the right of specified gadget */
5904 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5905 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5906 ED_GADGET_TEXT_DISTANCE);
5908 /* determine horizontal offset for leading text */
5909 if (checkbutton_info[i].text_left != NULL)
5910 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5912 gi = CreateGadget(GDI_CUSTOM_ID, id,
5913 GDI_CUSTOM_TYPE_ID, i,
5914 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5917 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5918 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5919 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5920 GDI_CHECKED, *checkbutton_info[i].value,
5921 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5922 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5923 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5924 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5925 GDI_EVENT_MASK, event_mask,
5926 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5927 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5931 Error(ERR_EXIT, "cannot create gadget");
5933 level_editor_gadget[id] = gi;
5934 right_gadget_border[id] =
5935 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5939 static void CreateRadiobuttonGadgets()
5941 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5942 struct GadgetInfo *gi;
5943 unsigned long event_mask;
5944 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5947 event_mask = GD_EVENT_PRESSED;
5949 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5950 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5951 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5952 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5953 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5955 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5957 int id = radiobutton_info[i].gadget_id;
5958 int x = SX + radiobutton_info[i].x;
5959 int y = SY + radiobutton_info[i].y;
5962 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5964 /* determine horizontal position to the right of specified gadget */
5965 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5966 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5967 ED_GADGET_TEXT_DISTANCE);
5969 /* determine horizontal offset for leading text */
5970 if (radiobutton_info[i].text_left != NULL)
5971 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5973 gi = CreateGadget(GDI_CUSTOM_ID, id,
5974 GDI_CUSTOM_TYPE_ID, i,
5975 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5978 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5979 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5980 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5981 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5982 GDI_CHECKED, checked,
5983 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5984 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5985 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5986 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5987 GDI_EVENT_MASK, event_mask,
5988 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5989 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5993 Error(ERR_EXIT, "cannot create gadget");
5995 level_editor_gadget[id] = gi;
5996 right_gadget_border[id] =
5997 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6001 void CreateLevelEditorGadgets()
6003 int old_game_status = game_status;
6005 /* setting 'game_status' is needed to get the right fonts for the editor */
6006 game_status = GAME_MODE_EDITOR;
6008 ReinitializeElementList();
6010 CreateControlButtons();
6011 CreateScrollbarGadgets();
6013 /* order of function calls is important because of cross-references */
6014 CreateCheckbuttonGadgets();
6015 CreateCounterButtons();
6016 CreateRadiobuttonGadgets();
6017 CreateTextInputGadgets();
6018 CreateTextAreaGadgets();
6019 CreateSelectboxGadgets();
6020 CreateGraphicbuttonGadgets();
6021 CreateTextbuttonGadgets();
6022 CreateDrawingAreas();
6024 game_status = old_game_status;
6027 void FreeLevelEditorGadgets()
6031 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6033 FreeGadget(level_editor_gadget[i]);
6035 level_editor_gadget[i] = NULL;
6039 static void MapCounterButtons(int id)
6041 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6042 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6043 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6044 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6045 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6046 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6047 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6048 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6049 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6050 int yoffset = ED_BORDER_SIZE;
6051 int x_left = gi_down->x - xoffset_left;
6052 int x_right; /* set after gadget position was modified */
6053 int y_above = gi_down->y - yoffset_above;
6055 int y; /* set after gadget position was modified */
6057 /* counter limits must be changed first to prevent value truncation */
6058 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6059 counterbutton_info[id].max_value);
6061 /* right text position might have changed after setting position above */
6062 x_right = gi_up->x + gi_up->width + xoffset_right;
6064 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6066 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6067 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6068 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6070 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6071 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6072 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6075 /* vertical position might have changed after setting position above */
6076 y = gi_up->y + yoffset;
6078 if (counterbutton_info[id].text_above)
6079 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6081 if (counterbutton_info[id].text_left)
6082 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6084 if (counterbutton_info[id].text_right)
6085 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6092 static void MapControlButtons()
6097 /* map toolbox buttons (excluding special CE toolbox buttons) */
6098 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6099 MapGadget(level_editor_gadget[i]);
6101 /* map buttons to select elements */
6102 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6103 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6104 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6105 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6106 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6108 /* map buttons to select level */
6109 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6110 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6111 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6112 MapCounterButtons(counter_id);
6115 static void MapDrawingArea(int id)
6117 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6118 int area_xsize = gi->drawing.area_xsize;
6119 int area_ysize = gi->drawing.area_ysize;
6120 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6121 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6122 int x_left = gi->x - xoffset_left;
6123 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6124 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6125 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6126 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6128 if (drawingarea_info[id].text_left)
6129 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6131 if (drawingarea_info[id].text_right)
6132 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6134 if (drawingarea_info[id].text_below)
6135 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6137 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6139 DrawElementBorder(gi->x, gi->y,
6140 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6142 DrawDrawingArea(id);
6148 static void MapTextInputGadget(int id)
6150 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6151 int xoffset_above = 0;
6152 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6153 int x_above = textinput_info[id].x + xoffset_above;
6154 int y_above = textinput_info[id].y + yoffset_above;
6156 if (textinput_info[id].text_above)
6157 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6159 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6164 static void MapTextAreaGadget(int id)
6166 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6167 int xoffset_above = 0;
6168 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6169 int x_above = textarea_info[id].x + xoffset_above;
6170 int y_above = textarea_info[id].y + yoffset_above;
6172 if (textarea_info[id].text_above)
6173 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6175 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6180 static void MapSelectboxGadget(int id)
6182 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6183 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6184 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6185 int yoffset = ED_BORDER_SIZE;
6186 int x_left = gi->x - xoffset_left;
6187 int x_right = gi->x + gi->width + xoffset_right;
6188 int y = gi->y + yoffset;
6190 if (selectbox_info[id].text_left)
6191 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6193 if (selectbox_info[id].text_right)
6194 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6196 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6201 static void MapTextbuttonGadget(int id)
6203 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6204 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6205 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6206 int yoffset = ED_BORDER_SIZE;
6207 int x_left = gi->x - xoffset_left;
6208 int x_right = gi->x + gi->width + xoffset_right;
6209 int y = gi->y + yoffset;
6211 /* only show button to delete change pages when more than minimum pages */
6212 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6213 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6216 if (textbutton_info[id].text_left)
6217 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6219 if (textbutton_info[id].text_right)
6220 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6225 static void MapGraphicbuttonGadget(int id)
6227 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6228 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6229 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6230 int yoffset = ED_BORDER_SIZE;
6231 int x_left = gi->x - xoffset_left;
6232 int x_right = gi->x + gi->width + xoffset_right;
6233 int y = gi->y + yoffset;
6235 if (graphicbutton_info[id].text_left)
6236 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6238 if (graphicbutton_info[id].text_right)
6239 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6244 static void MapRadiobuttonGadget(int id)
6246 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6247 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6248 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6249 int yoffset = ED_BORDER_SIZE;
6250 int x_left = gi->x - xoffset_left;
6251 int x_right = gi->x + gi->width + xoffset_right;
6252 int y = gi->y + yoffset;
6254 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6256 if (radiobutton_info[id].text_left)
6257 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6259 if (radiobutton_info[id].text_right)
6260 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6262 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6267 static void MapCheckbuttonGadget(int id)
6269 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6270 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6271 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6272 int yoffset = ED_BORDER_SIZE;
6273 int x_left, x_right, y; /* set after gadget position was modified */
6275 /* set position for gadgets with dynamically determined position */
6276 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6277 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6278 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6280 x_left = gi->x - xoffset_left;
6281 x_right = gi->x + gi->width + xoffset_right;
6282 y = gi->y + yoffset;
6284 if (checkbutton_info[id].text_left)
6285 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6287 if (checkbutton_info[id].text_right)
6288 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6290 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6295 static void MapMainDrawingArea()
6297 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6298 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6301 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6303 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6304 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6305 no_horizontal_scrollbar) ||
6306 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6307 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6308 no_vertical_scrollbar))
6311 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6314 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6316 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6317 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6320 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6323 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6326 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6330 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6332 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6333 i == GADGET_ID_CUSTOM_COPY_TO ||
6334 i == GADGET_ID_CUSTOM_EXCHANGE ||
6335 i == GADGET_ID_CUSTOM_COPY ||
6336 i == GADGET_ID_CUSTOM_PASTE)
6339 MapGadget(level_editor_gadget[i]);
6341 UnmapGadget(level_editor_gadget[i]);
6346 static void MapLevelEditorToolboxCustomGadgets()
6348 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6351 static void UnmapLevelEditorToolboxCustomGadgets()
6353 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6356 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6358 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6361 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6363 if (i != GADGET_ID_SINGLE_ITEMS &&
6364 i != GADGET_ID_PROPERTIES &&
6365 i != GADGET_ID_PICK_ELEMENT)
6367 struct GadgetInfo *gi = level_editor_gadget[i];
6375 BlitBitmap(gd_bitmap, drawto,
6376 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6377 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6378 gi->width, gi->height, gi->x, gi->y);
6380 redraw_mask |= REDRAW_DOOR_3;
6386 static void MapLevelEditorToolboxDrawingGadgets()
6388 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6391 static void UnmapLevelEditorToolboxDrawingGadgets()
6393 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6396 static void UnmapDrawingArea(int id)
6398 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6401 static void UnmapLevelEditorWindowGadgets()
6405 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6406 if (level_editor_gadget[i]->x < SX + SXSIZE)
6407 UnmapGadget(level_editor_gadget[i]);
6410 void UnmapLevelEditorGadgets()
6414 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6415 UnmapGadget(level_editor_gadget[i]);
6418 static void ResetUndoBuffer()
6420 undo_buffer_position = -1;
6421 undo_buffer_steps = -1;
6422 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6424 level.changed = FALSE;
6427 static void DrawEditModeWindow()
6429 ModifyEditorElementList();
6430 RedrawDrawingElements();
6432 if (edit_mode == ED_MODE_INFO)
6433 DrawLevelInfoWindow();
6434 else if (edit_mode == ED_MODE_PROPERTIES)
6435 DrawPropertiesWindow();
6436 else /* edit_mode == ED_MODE_DRAWING */
6437 DrawDrawingWindow();
6440 static boolean LevelChanged()
6442 boolean field_changed = FALSE;
6445 if (leveldir_current->readonly)
6448 for (y = 0; y < lev_fieldy; y++)
6449 for (x = 0; x < lev_fieldx; x++)
6450 if (Feld[x][y] != level.field[x][y])
6451 field_changed = TRUE;
6453 return (level.changed || field_changed);
6456 static boolean LevelContainsPlayer()
6458 boolean player_found = FALSE;
6461 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6463 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6465 if (Feld[x][y] == EL_PLAYER_1 ||
6466 Feld[x][y] == EL_SP_MURPHY)
6467 player_found = TRUE;
6470 return player_found;
6473 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6474 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6478 for (x = 0; x < lev_fieldx; x++)
6479 for (y = 0; y < lev_fieldy; y++)
6480 dst[x][y] = src[x][y];
6483 static int setSelectboxValue(int selectbox_id, int new_value)
6485 int new_index_value = 0;
6488 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6489 if (selectbox_info[selectbox_id].options[i].value == new_value)
6490 new_index_value = i;
6492 *selectbox_info[selectbox_id].value =
6493 selectbox_info[selectbox_id].options[new_index_value].value;
6495 return new_index_value;
6498 static void setSelectboxSpecialActionVariablesIfNeeded()
6502 /* change action mode and arg variables according to action type variable */
6503 for (i = 0; action_arg_options[i].value != -1; i++)
6505 if (action_arg_options[i].value == custom_element_change.action_type)
6507 int mode = action_arg_options[i].mode;
6509 /* only change if corresponding selectbox has changed */
6510 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6511 action_arg_modes[mode])
6512 custom_element_change.action_mode = -1;
6514 /* only change if corresponding selectbox has changed */
6515 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6516 action_arg_options[i].options)
6517 custom_element_change.action_arg = -1;
6524 static void setSelectboxSpecialActionOptions()
6528 /* change action mode and arg selectbox according to action type selectbox */
6529 for (i = 0; action_arg_options[i].value != -1; i++)
6531 if (action_arg_options[i].value == custom_element_change.action_type)
6533 int mode = action_arg_options[i].mode;
6535 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6536 action_arg_modes[mode]);
6537 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6538 custom_element_change.action_mode);
6540 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6541 action_arg_options[i].options);
6542 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6543 custom_element_change.action_arg);
6549 static void copy_custom_element_settings(int element_from, int element_to)
6551 struct ElementInfo *ei_from = &element_info[element_from];
6552 struct ElementInfo *ei_to = &element_info[element_to];
6554 copyElementInfo(ei_from, ei_to);
6557 static void replace_custom_element_in_settings(int element_from,
6562 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6564 struct ElementInfo *ei = &element_info[i];
6566 for (y = 0; y < 3; y++)
6567 for (x = 0; x < 3; x++)
6568 if (ei->content.e[x][y] == element_from)
6569 ei->content.e[x][y] = element_to;
6571 for (j = 0; j < ei->num_change_pages; j++)
6573 struct ElementChangeInfo *change = &ei->change_page[j];
6575 if (change->target_element == element_from)
6576 change->target_element = element_to;
6578 if (change->trigger_element == element_from)
6579 change->trigger_element = element_to;
6581 for (y = 0; y < 3; y++)
6582 for (x = 0; x < 3; x++)
6583 if (change->target_content.e[x][y] == element_from)
6584 change->target_content.e[x][y] = element_to;
6587 if (ei->group != NULL) /* group or internal */
6588 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6589 if (ei->group->element[j] == element_from)
6590 ei->group->element[j] = element_to;
6594 static void replace_custom_element_in_playfield(int element_from,
6599 for (x = 0; x < lev_fieldx; x++)
6600 for (y = 0; y < lev_fieldy; y++)
6601 if (Feld[x][y] == element_from)
6602 Feld[x][y] = element_to;
6605 static boolean CopyCustomElement(int element_old, int element_new,
6608 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6610 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6611 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6612 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6614 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6616 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6617 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6618 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6620 level.changed = TRUE;
6622 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6624 Request("Please choose custom element !", REQ_CONFIRM);
6628 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6630 Request("Please choose group element !", REQ_CONFIRM);
6636 level.changed = TRUE;
6639 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6641 copy_custom_element_settings(element_new, element_old);
6643 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6645 copy_custom_element_settings(element_old, element_new);
6647 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6649 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6650 copy_custom_element_settings(element_new, element_old);
6651 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6653 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6654 replace_custom_element_in_settings(element_new, element_old);
6655 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6657 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6658 replace_custom_element_in_playfield(element_new, element_old);
6659 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6662 UpdateCustomElementGraphicGadgets();
6663 DrawPropertiesWindow();
6668 static void CopyCustomElementPropertiesToEditor(int element)
6671 int current_change_page = element_info[element].current_change_page;
6673 /* dynamically (re)build selectbox for selecting change page */
6674 for (i = 0; i < element_info[element].num_change_pages; i++)
6676 sprintf(options_change_page_strings[i], "%d", i + 1);
6678 options_change_page[i].value = i;
6679 options_change_page[i].text = options_change_page_strings[i];
6682 options_change_page[i].value = -1;
6683 options_change_page[i].text = NULL;
6685 /* needed here to initialize combined element properties */
6686 InitElementPropertiesEngine(level.game_version);
6688 element_info[element].change =
6689 &element_info[element].change_page[current_change_page];
6691 custom_element = element_info[element];
6692 custom_element_change = *element_info[element].change;
6694 /* needed to initially set selectbox options for special action options */
6695 setSelectboxSpecialActionOptions();
6697 /* needed to initially set selectbox value variables to reliable defaults */
6698 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6699 setSelectboxValue(i, *selectbox_info[i].value);
6701 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6702 custom_element_properties[i] = HAS_PROPERTY(element, i);
6704 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6705 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6707 /* ---------- element settings: configure (custom elements) ------------- */
6709 /* set accessible layer selectbox help value */
6710 custom_element.access_type =
6711 (IS_WALKABLE(element) ? EP_WALKABLE :
6712 IS_PASSABLE(element) ? EP_PASSABLE :
6713 custom_element.access_type);
6714 custom_element.access_layer =
6715 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6716 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6717 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6718 custom_element.access_layer);
6719 custom_element.access_protected =
6720 (IS_PROTECTED(element) ? 1 : 0);
6721 custom_element_properties[EP_ACCESSIBLE] =
6722 (IS_ACCESSIBLE_OVER(element) ||
6723 IS_ACCESSIBLE_INSIDE(element) ||
6724 IS_ACCESSIBLE_UNDER(element));
6726 /* set walk-to-object action selectbox help value */
6727 custom_element.walk_to_action =
6728 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6729 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6730 IS_DROPPABLE(element) ? EP_DROPPABLE :
6731 IS_THROWABLE(element) ? EP_THROWABLE :
6732 IS_PUSHABLE(element) ? EP_PUSHABLE :
6733 custom_element.walk_to_action);
6734 custom_element_properties[EP_WALK_TO_OBJECT] =
6735 (IS_DIGGABLE(element) ||
6736 IS_COLLECTIBLE_ONLY(element) ||
6737 IS_DROPPABLE(element) ||
6738 IS_THROWABLE(element) ||
6739 IS_PUSHABLE(element));
6741 /* set smash targets selectbox help value */
6742 custom_element.smash_targets =
6743 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6744 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6745 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6746 custom_element.smash_targets);
6747 custom_element_properties[EP_CAN_SMASH] =
6748 (CAN_SMASH_EVERYTHING(element) ||
6749 CAN_SMASH_ENEMIES(element) ||
6750 CAN_SMASH_PLAYER(element));
6752 /* set deadliness selectbox help value */
6753 custom_element.deadliness =
6754 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6755 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6756 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6757 custom_element.deadliness);
6758 custom_element_properties[EP_DEADLY] =
6759 (DONT_TOUCH(element) ||
6760 DONT_COLLIDE_WITH(element) ||
6761 DONT_RUN_INTO(element));
6763 /* ---------- element settings: advanced (custom elements) --------------- */
6765 /* set "change by direct action" selectbox help value */
6766 custom_element_change.direct_action =
6767 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6768 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6769 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6770 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6771 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6772 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6773 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6774 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6775 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6776 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6777 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6778 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6779 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6780 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6781 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6782 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6783 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6784 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6785 custom_element_change.direct_action);
6787 /* set "change by other element action" selectbox help value */
6788 custom_element_change.other_action =
6789 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6790 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6791 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6792 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6793 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6794 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6795 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6796 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6797 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6798 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6799 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6800 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6801 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6802 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6803 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6804 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6805 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6806 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6807 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6808 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6809 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6810 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6811 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6812 custom_element_change.other_action);
6815 static void CopyGroupElementPropertiesToEditor(int element)
6817 group_element_info = *element_info[element].group;
6818 custom_element = element_info[element]; /* needed for description */
6821 static void CopyClassicElementPropertiesToEditor(int element)
6823 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6824 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6825 getMoveIntoAcidProperty(&level, element);
6827 if (MAYBE_DONT_COLLIDE_WITH(element))
6828 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6829 getDontCollideWithProperty(&level, element);
6832 static void CopyElementPropertiesToEditor(int element)
6834 if (IS_CUSTOM_ELEMENT(element))
6835 CopyCustomElementPropertiesToEditor(element);
6836 else if (IS_GROUP_ELEMENT(element))
6837 CopyGroupElementPropertiesToEditor(element);
6839 CopyClassicElementPropertiesToEditor(element);
6842 static void CopyCustomElementPropertiesToGame(int element)
6845 int access_type_and_layer;
6847 /* mark that this custom element has been modified */
6848 custom_element.modified_settings = TRUE;
6849 level.changed = TRUE;
6851 if (level.use_custom_template)
6853 if (Request("Copy and modify level template ?", REQ_ASK))
6855 level.use_custom_template = FALSE;
6856 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6857 GDI_CHECKED, FALSE, GDI_END);
6861 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6863 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6867 element_info[element] = custom_element;
6868 *element_info[element].change = custom_element_change;
6870 /* ---------- element settings: configure (custom elements) ------------- */
6872 /* set accessible property from checkbox and selectbox */
6873 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6874 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6875 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6876 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6877 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6878 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6879 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6880 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6881 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6882 custom_element_properties[access_type_and_layer] =
6883 custom_element_properties[EP_ACCESSIBLE];
6884 custom_element_properties[EP_PROTECTED] =
6885 (custom_element.access_protected != 0 &&
6886 custom_element_properties[EP_ACCESSIBLE]);
6888 /* set walk-to-object property from checkbox and selectbox */
6889 custom_element_properties[EP_DIGGABLE] = FALSE;
6890 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6891 custom_element_properties[EP_DROPPABLE] = FALSE;
6892 custom_element_properties[EP_THROWABLE] = FALSE;
6893 custom_element_properties[EP_PUSHABLE] = FALSE;
6894 custom_element_properties[custom_element.walk_to_action] =
6895 custom_element_properties[EP_WALK_TO_OBJECT];
6897 /* set smash property from checkbox and selectbox */
6898 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6899 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6900 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6901 custom_element_properties[custom_element.smash_targets] =
6902 custom_element_properties[EP_CAN_SMASH];
6904 /* set deadliness property from checkbox and selectbox */
6905 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6906 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6907 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6908 custom_element_properties[custom_element.deadliness] =
6909 custom_element_properties[EP_DEADLY];
6911 /* ---------- element settings: advanced (custom elements) --------------- */
6913 /* set player change event from checkbox and selectbox */
6914 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6915 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6916 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6917 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6918 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6919 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6920 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6921 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6922 custom_element_change_events[CE_SWITCHED] = FALSE;
6923 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6924 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6925 custom_element_change_events[CE_BLOCKED] = FALSE;
6926 custom_element_change_events[CE_IMPACT] = FALSE;
6927 custom_element_change_events[CE_SMASHED] = FALSE;
6928 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6929 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6930 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6931 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6932 custom_element_change_events[custom_element_change.direct_action] =
6933 custom_element_change_events[CE_BY_DIRECT_ACTION];
6935 /* set other element action change event from checkbox and selectbox */
6936 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6937 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6938 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6939 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6940 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6941 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6942 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6943 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6944 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6945 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6946 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6947 custom_element_change_events[CE_HITTING_X] = FALSE;
6948 custom_element_change_events[CE_DIGGING_X] = FALSE;
6949 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6950 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6951 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6952 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6953 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6954 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6955 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6956 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6957 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6958 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6959 custom_element_change_events[custom_element_change.other_action] =
6960 custom_element_change_events[CE_BY_OTHER_ACTION];
6962 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6963 SET_PROPERTY(element, i, custom_element_properties[i]);
6965 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6966 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6968 /* copy change events also to special level editor variable */
6969 custom_element = element_info[element];
6970 custom_element_change = *element_info[element].change;
6973 static void CopyGroupElementPropertiesToGame(int element)
6975 element_info[element] = custom_element;
6976 *element_info[element].group = group_element_info;
6978 /* mark that this group element has been modified */
6979 element_info[element].modified_settings = TRUE;
6980 level.changed = TRUE;
6983 static void CopyClassicElementPropertiesToGame(int element)
6985 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6986 setMoveIntoAcidProperty(&level, element,
6987 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6989 if (MAYBE_DONT_COLLIDE_WITH(element))
6990 setDontCollideWithProperty(&level, element,
6991 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6994 static void CopyElementPropertiesToGame(int element)
6996 if (IS_CUSTOM_ELEMENT(element))
6997 CopyCustomElementPropertiesToGame(element);
6998 else if (IS_GROUP_ELEMENT(element))
6999 CopyGroupElementPropertiesToGame(element);
7001 CopyClassicElementPropertiesToGame(element);
7004 void CheckElementDescriptions()
7008 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7009 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7010 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7015 CloseDoor(DOOR_CLOSE_ALL);
7016 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7019 CheckElementDescriptions();
7022 if (level_editor_test_game)
7024 CopyPlayfield(level.field, Feld);
7025 CopyPlayfield(FieldBackup, level.field);
7027 level_editor_test_game = FALSE;
7031 edit_mode = ED_MODE_DRAWING;
7032 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7040 /* copy default editor door content to main double buffer */
7041 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7042 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7044 /* draw bigger door */
7045 DrawSpecialEditorDoor();
7047 /* draw new control window */
7048 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7049 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7051 redraw_mask |= REDRAW_ALL;
7053 ReinitializeElementList(); /* update dynamic level element list */
7054 ReinitializeElementListButtons(); /* custom element may look different */
7061 MapControlButtons();
7064 FadeOut(REDRAW_FIELD);
7067 DrawEditModeWindow();
7070 FadeIn(REDRAW_FIELD);
7073 /* copy actual editor door content to door double buffer for OpenDoor() */
7074 BlitBitmap(drawto, bitmap_db_door,
7075 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7077 OpenDoor(DOOR_OPEN_1);
7080 static void AdjustDrawingAreaGadgets()
7082 int ed_xsize = lev_fieldx + 2;
7083 int ed_ysize = lev_fieldy + 2;
7084 int max_ed_fieldx = MAX_ED_FIELDX;
7085 int max_ed_fieldy = MAX_ED_FIELDY;
7086 boolean horizontal_scrollbar_needed;
7087 boolean vertical_scrollbar_needed;
7088 int x, y, width, height;
7089 int xoffset, yoffset;
7091 /* check if we need any scrollbars */
7092 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7093 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7095 /* check if we have a smaller editor field because of scrollbars */
7096 if (horizontal_scrollbar_needed)
7097 max_ed_fieldy = MAX_ED_FIELDY - 1;
7098 if (vertical_scrollbar_needed)
7099 max_ed_fieldx = MAX_ED_FIELDX - 1;
7101 /* check again if we now need more scrollbars because of less space */
7102 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7103 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7105 /* check if editor field gets even smaller after adding new scrollbars */
7106 if (horizontal_scrollbar_needed)
7107 max_ed_fieldy = MAX_ED_FIELDY - 1;
7108 if (vertical_scrollbar_needed)
7109 max_ed_fieldx = MAX_ED_FIELDX - 1;
7111 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7112 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7114 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7115 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7116 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7117 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7120 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7121 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7123 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7124 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7126 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7127 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7129 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7130 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7132 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7134 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7136 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7138 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7142 static void AdjustLevelScrollPosition()
7144 if (level_xpos < -1)
7146 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7147 level_xpos = lev_fieldx - ed_fieldx + 1;
7148 if (lev_fieldx < ed_fieldx - 2)
7151 if (level_ypos < -1)
7153 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7154 level_ypos = lev_fieldy - ed_fieldy + 1;
7155 if (lev_fieldy < ed_fieldy - 2)
7159 static void AdjustEditorScrollbar(int id)
7161 struct GadgetInfo *gi = level_editor_gadget[id];
7162 int items_max, items_visible, item_position;
7164 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7166 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7167 items_visible = ed_fieldx;
7168 item_position = level_xpos + 1;
7172 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7173 items_visible = ed_fieldy;
7174 item_position = level_ypos + 1;
7177 if (item_position > items_max - items_visible)
7178 item_position = items_max - items_visible;
7180 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7181 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7184 static void AdjustElementListScrollbar()
7186 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7187 int items_max, items_visible, item_position;
7189 /* correct position of element list scrollbar */
7190 if (element_shift < 0)
7192 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7193 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7195 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7196 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7197 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7199 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7200 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7201 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7204 static void ModifyEditorCounterValue(int counter_id, int new_value)
7206 int *counter_value = counterbutton_info[counter_id].value;
7207 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7208 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7210 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7212 if (counter_value != NULL)
7213 *counter_value = gi->textinput.number_value;
7216 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7218 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7219 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7221 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7223 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7224 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7226 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7227 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7229 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7230 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7234 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7236 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7237 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7238 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7240 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7243 static void ModifyEditorSelectboxOptions(int selectbox_id,
7244 struct ValueTextInfo *options)
7246 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7247 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7249 selectbox_info[selectbox_id].options = options;
7251 /* set index to zero -- list may be shorter now (correct later, if needed) */
7252 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7253 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7256 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7258 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7259 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7261 drawingarea_info[drawingarea_id].area_xsize = xsize;
7262 drawingarea_info[drawingarea_id].area_ysize = ysize;
7264 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7267 static void ModifyEditorElementList()
7271 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7273 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7274 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7275 struct GadgetDesign *gd = &gi->deco.design;
7276 int element = editor_elements[element_shift + i];
7280 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7281 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7287 static void PickDrawingElement(int button, int element)
7289 if (button < 1 || button > 3)
7294 new_element1 = element;
7295 DrawMiniGraphicExt(drawto,
7296 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7297 el2edimg(new_element1));
7299 else if (button == 2)
7301 new_element2 = element;
7302 DrawMiniGraphicExt(drawto,
7303 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7304 el2edimg(new_element2));
7308 new_element3 = element;
7309 DrawMiniGraphicExt(drawto,
7310 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7311 el2edimg(new_element3));
7314 redraw_mask |= REDRAW_DOOR_1;
7317 static void RedrawDrawingElements()
7319 PickDrawingElement(1, new_element1);
7320 PickDrawingElement(2, new_element2);
7321 PickDrawingElement(3, new_element3);
7324 static void DrawDrawingWindow()
7326 stick_element_properties_window = FALSE;
7328 SetMainBackgroundImage(IMG_UNDEFINED);
7331 UnmapLevelEditorWindowGadgets();
7332 UnmapLevelEditorToolboxCustomGadgets();
7334 AdjustDrawingAreaGadgets();
7335 AdjustLevelScrollPosition();
7336 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7337 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7339 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7341 MapMainDrawingArea();
7342 MapLevelEditorToolboxDrawingGadgets();
7345 static void DrawLevelInfoWindow()
7349 stick_element_properties_window = FALSE;
7351 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7353 UnmapLevelEditorWindowGadgets();
7356 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7357 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7359 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7360 "Level Settings", FONT_TITLE_1);
7361 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7362 "Editor Settings", FONT_TITLE_1);
7365 /* draw counter gadgets */
7366 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7367 MapCounterButtons(i);
7369 /* draw selectbox gadgets */
7370 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7371 MapSelectboxGadget(i);
7373 /* draw checkbutton gadgets */
7374 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7375 MapCheckbuttonGadget(i);
7377 /* draw radiobutton gadgets */
7378 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7379 MapRadiobuttonGadget(i);
7381 /* draw text input gadgets */
7382 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7383 MapTextInputGadget(i);
7385 /* draw drawing area */
7386 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7389 static void DrawCustomContentArea()
7391 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7392 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7393 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7394 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7395 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7396 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7398 /* add distance for potential left text (without drawing area border) */
7399 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7401 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7403 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7406 static void DrawCustomChangeContentArea()
7408 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7409 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7410 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7411 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7412 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7413 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7415 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7420 static void DrawYamYamContentAreas()
7422 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7423 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7426 /* display counter to choose number of element content areas */
7427 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7429 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7431 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7433 if (i < level.num_yamyam_contents)
7439 int font_height = getFontHeight(FONT_TEXT_1);
7441 UnmapDrawingArea(id);
7443 /* delete content areas in case of reducing number of them */
7444 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7445 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7447 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7451 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7452 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7453 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7456 static void DrawMagicBallContentAreas()
7458 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7459 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7462 /* display counter to choose number of element content areas */
7463 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7465 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7467 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7469 if (i < level.num_ball_contents)
7475 int font_height = getFontHeight(FONT_TEXT_1);
7477 UnmapDrawingArea(id);
7479 /* delete content areas in case of reducing number of them */
7480 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7481 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7483 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7487 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7488 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7489 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7492 static void DrawAndroidElementArea(int element)
7494 int num_elements = level.num_android_clone_elements;
7495 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7496 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7497 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7498 int xsize = MAX_ANDROID_ELEMENTS;
7501 /* display counter to choose number of element areas */
7502 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7504 if (drawingarea_info[id].text_left != NULL)
7505 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7507 UnmapDrawingArea(id);
7509 ModifyEditorDrawingArea(id, num_elements, 1);
7511 /* delete content areas in case of reducing number of them */
7512 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7517 static void DrawGroupElementArea(int element)
7519 int num_elements = group_element_info.num_elements;
7520 int id = ED_DRAWING_ID_GROUP_CONTENT;
7521 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7522 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7523 int xsize = MAX_ELEMENTS_IN_GROUP;
7526 if (drawingarea_info[id].text_left != NULL)
7527 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7529 UnmapDrawingArea(id);
7531 ModifyEditorDrawingArea(id, num_elements, 1);
7533 /* delete content areas in case of reducing number of them */
7534 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7539 static void DrawEnvelopeTextArea(int envelope_nr)
7541 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7542 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7545 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7547 if (envelope_nr != -1)
7548 textarea_info[id].value = level.envelope[envelope_nr].text;
7550 ModifyGadget(gi, GDI_AREA_SIZE,
7551 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7552 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7555 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7558 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7560 int font_height = getFontHeight(font_nr);
7561 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7562 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7563 int sx = SX + pad_x;
7564 int sy = SY + pad_y;
7565 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7567 if (start_line >= max_lines_per_screen)
7570 DrawText(sx, sy + start_line * font_height, text, font_nr);
7575 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7577 int font_nr = FONT_TEXT_2;
7578 int font_width = getFontWidth(font_nr);
7579 int font_height = getFontHeight(font_nr);
7580 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7581 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7582 int sx = SX + pad_x;
7583 int sy = SY + pad_y + start_line * font_height;
7584 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7585 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7587 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
7588 max_lines_per_screen, -1, TRUE, FALSE, FALSE);
7591 static void DrawPropertiesTabulatorGadgets()
7593 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7594 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7595 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7596 int gd_x = gd->x + gd_gi1->border.width / 2;
7597 int gd_y = gd->y + gd_gi1->height - 1;
7598 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7599 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7600 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7607 /* draw additional "change" tabulator for custom elements */
7608 if (IS_CUSTOM_ELEMENT(properties_element))
7609 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7611 for (i = id_first; i <= id_last; i++)
7613 int gadget_id = textbutton_info[i].gadget_id;
7614 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7615 boolean active = (i != edit_mode_properties);
7617 /* use "config 1" and "config 2" instead of "config" */
7618 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7619 IS_CUSTOM_ELEMENT(properties_element))
7622 /* draw background line below tabulator button */
7623 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7625 /* draw solid line below inactive tabulator buttons */
7626 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7627 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7629 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7630 MapTextbuttonGadget(i);
7634 /* draw little border line below tabulator buttons */
7635 if (tab_color != BLACK_PIXEL) /* black => transparent */
7636 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7637 gd_gi4->x - gd_gi1->x + gd_gi4->width, ED_GADGET_DISTANCE,
7640 /* draw little border line below tabulator buttons */
7641 if (tab_color != BLACK_PIXEL) /* black => transparent */
7642 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7643 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7644 ED_GADGET_DISTANCE, tab_color);
7648 static void DrawPropertiesInfo()
7657 /* configurable properties */
7659 { EP_WALKABLE_OVER, "- player can walk over it" },
7660 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7661 { EP_WALKABLE_UNDER, "- player can walk under it" },
7662 { EP_PASSABLE_OVER, "- player can pass over it" },
7663 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7664 { EP_PASSABLE_UNDER, "- player can pass under it" },
7665 { EP_PROTECTED, "- player is protected by it" },
7667 { EP_DIGGABLE, "- can be digged away" },
7668 { EP_COLLECTIBLE, "- can be collected" },
7669 { EP_DROPPABLE, "- can be dropped after collecting" },
7670 { EP_THROWABLE, "- can be thrown after collecting" },
7671 { EP_PUSHABLE, "- can be pushed" },
7673 { EP_CAN_FALL, "- can fall" },
7674 { EP_CAN_MOVE, "- can move" },
7676 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7678 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7680 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7682 { EP_SLIPPERY, "- slippery for falling elements" },
7683 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7685 { EP_DONT_RUN_INTO, "- deadly when running into" },
7686 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7687 { EP_DONT_TOUCH, "- deadly when touching" },
7689 { EP_INDESTRUCTIBLE, "- indestructible" },
7691 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7692 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7693 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7695 { EP_CAN_CHANGE, "- can change to other element" },
7697 /* pre-defined properties */
7698 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7699 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
7700 { EP_SWITCHABLE, "- can be switched" },
7702 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7707 char *filename = getElementDescriptionFilename(properties_element);
7708 char *percentage_text = "In this level:";
7709 char *properties_text = "Standard properties:";
7711 int num_elements_in_level;
7712 int num_standard_properties = 0;
7713 int font1_nr = FONT_TEXT_1;
7714 int font2_nr = FONT_TEXT_2;
7715 int font1_width = getFontWidth(font1_nr);
7716 int font2_height = getFontHeight(font2_nr);
7717 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7718 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7719 int screen_line = 0;
7722 if (setup.editor.show_element_token)
7724 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7725 "[%s]", element_info[properties_element].token_name);
7729 /* ----- print number of elements / percentage of this element in level */
7731 num_elements_in_level = 0;
7732 for (y = 0; y < lev_fieldy; y++)
7733 for (x = 0; x < lev_fieldx; x++)
7734 if (Feld[x][y] == properties_element)
7735 num_elements_in_level++;
7736 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7738 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7740 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7741 pad_y + screen_line++ * font2_height, font2_nr,
7742 "%d (%.2f%%)", num_elements_in_level, percentage);
7746 /* ----- print standard properties of this element */
7748 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7751 for (i = 0; properties[i].value != -1; i++)
7753 if (!HAS_PROPERTY(properties_element, properties[i].value))
7756 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7757 properties[i].text);
7758 num_standard_properties++;
7761 if (num_standard_properties == 0)
7762 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7763 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7767 /* ----- print special description of this element */
7769 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7770 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7771 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7774 #define TEXT_COLLECTING "Score for collecting"
7775 #define TEXT_SMASHING "Score for smashing"
7776 #define TEXT_SLURPING "Score for slurping robot"
7777 #define TEXT_CRACKING "Score for cracking"
7778 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7779 #define TEXT_DURATION "Duration when activated"
7780 #define TEXT_BALL_DELAY "Element generation delay"
7781 #define TEXT_MOVE_SPEED "Speed of android moving"
7782 #define TEXT_CLONE_SPEED "Speed of android cloning"
7783 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7784 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7785 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7786 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7787 #define TEXT_TIME_BONUS "Extra time to solve level"
7794 } elements_with_counter[] =
7796 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7797 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7798 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7799 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7800 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7801 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7802 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7803 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7804 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7805 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7806 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7807 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7808 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7809 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7810 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7811 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7812 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7813 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7814 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7815 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7816 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7817 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7818 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7819 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7820 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7821 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7822 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7823 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7824 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7825 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7826 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7827 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7828 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7829 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7830 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
7831 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
7832 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7833 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7834 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7835 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7836 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7837 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7838 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7839 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7840 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7841 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7842 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7843 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7844 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7845 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7846 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7847 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7848 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7849 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7850 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7851 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7852 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7853 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7854 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7855 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7856 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7857 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7858 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7859 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7860 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7861 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7862 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7863 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7864 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7865 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7866 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7867 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7868 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7870 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7871 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
7872 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
7873 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7874 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7875 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7876 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7877 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7878 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7879 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7880 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7881 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7882 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7883 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7884 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7885 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7887 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7888 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7889 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7890 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7891 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7892 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
7893 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7894 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7899 static boolean checkPropertiesConfig(int element)
7903 if (IS_GEM(element) ||
7904 IS_CUSTOM_ELEMENT(element) ||
7905 IS_GROUP_ELEMENT(element) ||
7906 IS_ENVELOPE(element) ||
7907 ELEM_IS_PLAYER(element) ||
7908 HAS_EDITOR_CONTENT(element) ||
7909 CAN_GROW(element) ||
7910 COULD_MOVE_INTO_ACID(element) ||
7911 MAYBE_DONT_COLLIDE_WITH(element))
7914 for (i = 0; elements_with_counter[i].element != -1; i++)
7915 if (elements_with_counter[i].element == element)
7921 static void DrawPropertiesConfig()
7923 int max_num_element_counters = 4;
7924 int num_element_counters = 0;
7927 if (!checkPropertiesConfig(properties_element))
7929 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7934 /* check if there are elements where a value can be chosen for */
7935 for (i = 0; elements_with_counter[i].element != -1; i++)
7937 if (elements_with_counter[i].element == properties_element)
7939 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7941 counterbutton_info[counter_id].y =
7942 ED_ELEMENT_SETTINGS_YPOS(
7943 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7944 (CAN_GROW(properties_element) ? 1 : 0) +
7945 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7946 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7947 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7948 num_element_counters);
7950 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7951 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7953 if (properties_element == EL_GAME_OF_LIFE ||
7954 properties_element == EL_BIOMAZE)
7956 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7957 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7961 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7962 counterbutton_info[counter_id].min_value = MIN_SCORE;
7963 counterbutton_info[counter_id].max_value = MAX_SCORE;
7966 MapCounterButtons(counter_id);
7968 num_element_counters++;
7969 if (num_element_counters >= max_num_element_counters)
7974 if (HAS_EDITOR_CONTENT(properties_element))
7976 /* draw stickybutton gadget */
7977 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7979 if (IS_AMOEBOID(properties_element))
7980 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7981 else if (properties_element == EL_YAMYAM ||
7982 properties_element == EL_YAMYAM_LEFT ||
7983 properties_element == EL_YAMYAM_RIGHT ||
7984 properties_element == EL_YAMYAM_UP ||
7985 properties_element == EL_YAMYAM_DOWN)
7986 DrawYamYamContentAreas();
7987 else if (properties_element == EL_EMC_MAGIC_BALL)
7989 DrawMagicBallContentAreas();
7991 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7992 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7994 else if (properties_element == EL_EMC_ANDROID)
7995 DrawAndroidElementArea(properties_element);
7998 if (ELEM_IS_PLAYER(properties_element))
8000 int player_nr = GET_PLAYER_NR(properties_element);
8002 /* these properties can be set for every player individually */
8004 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8005 &level.start_element[player_nr];
8006 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8007 &level.artwork_element[player_nr];
8008 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8009 &level.explosion_element[player_nr];
8011 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8012 &level.use_start_element[player_nr];
8013 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8014 &level.use_artwork_element[player_nr];
8015 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8016 &level.use_explosion_element[player_nr];
8017 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8018 &level.initial_player_gravity[player_nr];
8020 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8021 &level.initial_player_stepsize[player_nr];
8023 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8024 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8025 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8026 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8027 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8028 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8029 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8030 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8031 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8032 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8033 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8034 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8035 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8037 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8038 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8039 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8041 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8044 if (IS_GEM(properties_element))
8045 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8047 if (COULD_MOVE_INTO_ACID(properties_element) &&
8048 !ELEM_IS_PLAYER(properties_element) &&
8049 (!IS_CUSTOM_ELEMENT(properties_element) ||
8050 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8052 /* set position for checkbutton for "can move into acid" */
8053 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8054 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8055 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8056 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8057 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8059 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8062 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8063 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8065 if (properties_element == EL_SPRING)
8066 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8068 if (properties_element == EL_TIME_ORB_FULL)
8069 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8071 if (CAN_GROW(properties_element))
8073 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8074 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8076 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8079 if (IS_ENVELOPE(properties_element))
8081 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8082 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8083 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8084 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8085 int envelope_nr = properties_element - EL_ENVELOPE_1;
8087 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8088 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8090 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8091 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8093 /* display counter to choose size of envelope text area */
8094 MapCounterButtons(counter1_id);
8095 MapCounterButtons(counter2_id);
8097 /* display checkbuttons to choose auto-wrap and alignment properties */
8098 MapCheckbuttonGadget(button1_id);
8099 MapCheckbuttonGadget(button2_id);
8101 DrawEnvelopeTextArea(envelope_nr);
8104 if (IS_CUSTOM_ELEMENT(properties_element))
8106 /* draw stickybutton gadget */
8107 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8109 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8111 /* draw checkbutton gadgets */
8112 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8113 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8114 MapCheckbuttonGadget(i);
8116 /* draw counter gadgets */
8117 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8118 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8119 MapCounterButtons(i);
8121 /* draw selectbox gadgets */
8122 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8123 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8124 MapSelectboxGadget(i);
8126 /* draw textbutton gadgets */
8127 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8129 /* draw text input gadgets */
8130 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8132 /* draw drawing area gadgets */
8133 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8135 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8137 /* draw checkbutton gadgets */
8138 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8139 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8140 MapCheckbuttonGadget(i);
8142 /* draw counter gadgets */
8143 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8144 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8145 MapCounterButtons(i);
8147 /* draw selectbox gadgets */
8148 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8149 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8150 MapSelectboxGadget(i);
8152 /* draw drawing area gadgets */
8153 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8154 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8155 DrawCustomContentArea();
8158 else if (IS_GROUP_ELEMENT(properties_element))
8160 /* draw stickybutton gadget */
8161 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8163 /* draw checkbutton gadgets */
8164 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8165 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8167 /* draw counter gadgets */
8168 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8170 /* draw selectbox gadgets */
8171 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8173 /* draw textbutton gadgets */
8174 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8176 /* draw drawing area gadgets */
8177 DrawGroupElementArea(properties_element);
8179 /* draw text input gadgets */
8180 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8182 /* draw drawing area gadgets */
8183 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8187 static void DrawPropertiesChangeDrawingAreas()
8189 if (IS_CUSTOM_ELEMENT(properties_element))
8191 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8192 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8194 DrawCustomChangeContentArea();
8197 redraw_mask |= REDRAW_FIELD;
8200 static void DrawPropertiesChange()
8204 /* needed to initially set selectbox options for special action options */
8205 setSelectboxSpecialActionOptions();
8207 /* draw stickybutton gadget */
8208 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8210 /* draw checkbutton gadgets */
8211 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8212 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8213 MapCheckbuttonGadget(i);
8215 /* draw counter gadgets */
8216 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8217 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8218 MapCounterButtons(i);
8220 /* draw selectbox gadgets */
8221 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8222 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8223 MapSelectboxGadget(i);
8225 /* draw textbutton gadgets */
8226 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8227 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8228 MapTextbuttonGadget(i);
8230 /* draw graphicbutton gadgets */
8231 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8232 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8233 MapGraphicbuttonGadget(i);
8235 /* draw drawing area gadgets */
8236 DrawPropertiesChangeDrawingAreas();
8239 static void DrawEditorElementAnimation(int x, int y)
8241 int graphic = el2img(properties_element);
8242 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8243 custom_element.ce_value_fixed_initial :
8244 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8245 custom_element.collect_score_initial : FrameCounter);
8247 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8250 static void DrawEditorElementName(int x, int y, int element)
8252 char *element_name = getElementInfoText(element);
8253 int font_nr = FONT_TEXT_1;
8254 int font_width = getFontWidth(font_nr);
8255 int font_height = getFontHeight(font_nr);
8256 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8257 int max_chars_per_line = max_text_width / font_width;
8258 char buffer[max_chars_per_line + 1];
8260 if (strlen(element_name) <= max_chars_per_line)
8261 DrawTextS(x, y, font_nr, element_name);
8264 int next_pos = max_chars_per_line;
8266 strncpy(buffer, element_name, max_chars_per_line);
8267 buffer[max_chars_per_line] = '\0';
8269 if (element_name[max_chars_per_line] == ' ')
8275 for (i = max_chars_per_line - 1; i >= 0; i--)
8276 if (buffer[i] == ' ')
8279 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8286 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8288 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8289 buffer[max_chars_per_line] = '\0';
8291 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8295 static void DrawPropertiesWindow()
8300 stick_element_properties_window = FALSE;
8302 /* make sure that previous properties edit mode exists for this element */
8303 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8304 !IS_CUSTOM_ELEMENT(properties_element))
8305 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8307 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8308 IS_CUSTOM_ELEMENT(properties_element))
8309 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8311 CopyElementPropertiesToEditor(properties_element);
8313 UnmapLevelEditorWindowGadgets();
8314 UnmapLevelEditorToolboxDrawingGadgets();
8315 UnmapLevelEditorToolboxCustomGadgets();
8317 if (IS_CUSTOM_ELEMENT(properties_element) ||
8318 IS_GROUP_ELEMENT(properties_element))
8319 MapLevelEditorToolboxCustomGadgets();
8321 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8325 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8327 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8328 "Element Settings", FONT_TITLE_1);
8331 FrameCounter = 0; /* restart animation frame counter */
8333 DrawElementBorder(SX + xstart * MINI_TILEX,
8334 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8335 TILEX, TILEY, FALSE);
8337 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8338 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8340 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8341 (ystart + 1) * MINI_TILEY + 1,
8342 properties_element);
8344 DrawPropertiesTabulatorGadgets();
8346 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8347 DrawPropertiesInfo();
8348 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8349 DrawPropertiesChange();
8350 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8351 DrawPropertiesConfig();
8354 static void UpdateCustomElementGraphicGadgets()
8358 ModifyEditorElementList();
8359 RedrawDrawingElements();
8361 /* force redraw of all mapped drawing area gadgets */
8362 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8364 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8371 static int getOpenDirectionFromTube(int element)
8375 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8376 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8377 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8378 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8379 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8380 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8381 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8382 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8383 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8384 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8385 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8391 static int getTubeFromOpenDirection(int direction)
8395 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8396 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8397 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8398 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8399 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8400 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8401 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8402 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8403 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8404 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8405 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8407 /* if only one direction, fall back to simple tube with that direction */
8408 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8409 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8410 case (MV_UP): return EL_TUBE_VERTICAL;
8411 case (MV_DOWN): return EL_TUBE_VERTICAL;
8417 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8419 int element_new = getTubeFromOpenDirection(direction);
8421 return (element_new != EL_EMPTY ? element_new : element_old);
8424 static int getOpenDirectionFromBelt(int element)
8426 int belt_dir = getBeltDirFromBeltElement(element);
8428 return (belt_dir == MV_LEFT ? MV_RIGHT :
8429 belt_dir == MV_RIGHT ? MV_LEFT :
8430 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8433 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8435 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8436 direction == MV_RIGHT ? MV_LEFT :
8437 direction == MV_HORIZONTAL ? MV_NONE : direction);
8439 if (direction == MV_NONE)
8442 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8445 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8448 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
8450 return (element_new != EL_EMPTY ? element_new : element_old);
8453 static int getOpenDirectionFromPool(int element)
8457 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
8458 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
8459 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
8460 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
8461 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
8462 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
8468 static int getPoolFromOpenDirection(int direction)
8472 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
8473 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
8474 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
8475 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
8476 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
8477 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
8483 static int getPoolFromOpenDirectionExt(int direction, int help_element)
8485 int element = getPoolFromOpenDirection(direction);
8486 int help_direction = getOpenDirectionFromPool(help_element);
8488 if (element == EL_EMPTY)
8490 int help_direction_vertical = help_direction & MV_VERTICAL;
8492 element = getPoolFromOpenDirection(direction | help_direction_vertical);
8495 if (element == EL_EMPTY)
8497 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
8499 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
8505 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
8507 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
8509 return (element_new != EL_EMPTY ? element_new : element_old);
8512 static int getOpenDirectionFromPillar(int element)
8516 case EL_EMC_WALL_1: return (MV_DOWN);
8517 case EL_EMC_WALL_2: return (MV_VERTICAL);
8518 case EL_EMC_WALL_3: return (MV_UP);
8524 static int getPillarFromOpenDirection(int direction)
8528 case (MV_DOWN): return EL_EMC_WALL_1;
8529 case (MV_VERTICAL): return EL_EMC_WALL_2;
8530 case (MV_UP): return EL_EMC_WALL_3;
8536 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
8538 int element_new = getPillarFromOpenDirection(direction);
8540 return (element_new != EL_EMPTY ? element_new : element_old);
8543 static int getOpenDirectionFromSteel2(int element)
8547 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
8548 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
8549 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
8550 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
8551 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
8552 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
8553 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
8554 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
8560 static int getSteel2FromOpenDirection(int direction)
8564 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
8565 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
8566 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
8567 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
8568 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
8569 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
8570 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
8571 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
8577 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
8579 int element_new = getSteel2FromOpenDirection(direction);
8581 return (element_new != EL_EMPTY ? element_new : element_old);
8584 static int getOpenDirectionFromChip(int element)
8588 case EL_SP_CHIP_SINGLE: return (MV_NONE);
8589 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
8590 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
8591 case EL_SP_CHIP_TOP: return (MV_DOWN);
8592 case EL_SP_CHIP_BOTTOM: return (MV_UP);
8598 static int getChipFromOpenDirection(int direction)
8602 case (MV_NONE): return EL_SP_CHIP_SINGLE;
8603 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
8604 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
8605 case (MV_UP): return EL_SP_CHIP_BOTTOM;
8606 case (MV_DOWN): return EL_SP_CHIP_TOP;
8612 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
8614 int element_new = getChipFromOpenDirection(direction);
8616 return (element_new != EL_EMPTY ? element_new : element_old);
8619 static int getClosedTube(int x, int y)
8621 static int xy[4][2] =
8628 int element_old = IntelliDrawBuffer[x][y];
8629 int direction_old = getOpenDirectionFromTube(element_old);
8630 int direction_new = MV_NONE;
8633 for (i = 0; i < NUM_DIRECTIONS; i++)
8635 int xx = x + xy[i][0];
8636 int yy = y + xy[i][1];
8637 int dir = MV_DIR_FROM_BIT(i);
8638 int dir_opposite = MV_DIR_OPPOSITE(dir);
8640 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
8641 (direction_old & dir) &&
8642 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8643 direction_new |= dir;
8646 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
8649 static int getClosedBelt(int x, int y)
8651 static int xy[4][2] =
8658 int element_old = IntelliDrawBuffer[x][y];
8659 int nr = getBeltNrFromBeltElement(element_old);
8660 int direction_old = getOpenDirectionFromBelt(element_old);
8661 int direction_new = MV_NONE;
8664 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
8666 int xx = x + xy[i][0];
8667 int yy = y + xy[i][1];
8668 int dir = MV_DIR_FROM_BIT(i);
8669 int dir_opposite = MV_DIR_OPPOSITE(dir);
8671 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
8672 (direction_old & dir) &&
8673 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8674 direction_new |= dir;
8677 return getBeltFromNrAndOpenDirection(nr, direction_new);
8680 static int getClosedPool(int x, int y)
8682 static int xy[4][2] =
8689 int element_old = IntelliDrawBuffer[x][y];
8690 int direction_old = getOpenDirectionFromPool(element_old);
8691 int direction_new = MV_NONE;
8694 for (i = 0; i < NUM_DIRECTIONS; i++)
8696 int xx = x + xy[i][0];
8697 int yy = y + xy[i][1];
8698 int dir = MV_DIR_FROM_BIT(i);
8699 int dir_opposite = MV_DIR_OPPOSITE(dir);
8701 if (IN_LEV_FIELD(xx, yy) &&
8702 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
8703 (direction_old & dir) &&
8704 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8705 direction_new |= dir;
8708 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
8711 static int getClosedPillar(int x, int y)
8713 static int xy[4][2] =
8720 int element_old = IntelliDrawBuffer[x][y];
8721 int direction_old = getOpenDirectionFromPillar(element_old);
8722 int direction_new = MV_NONE;
8725 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
8727 int xx = x + xy[i][0];
8728 int yy = y + xy[i][1];
8729 int dir = MV_DIR_FROM_BIT(i);
8730 int dir_opposite = MV_DIR_OPPOSITE(dir);
8732 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
8733 (direction_old & dir) &&
8734 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8735 direction_new |= dir;
8738 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
8741 static int getClosedSteel2(int x, int y)
8743 static int xy[4][2] =
8750 int element_old = IntelliDrawBuffer[x][y];
8751 int direction_old = getOpenDirectionFromSteel2(element_old);
8752 int direction_new = MV_NONE;
8755 for (i = 0; i < NUM_DIRECTIONS; i++)
8757 int xx = x + xy[i][0];
8758 int yy = y + xy[i][1];
8759 int dir = MV_DIR_FROM_BIT(i);
8760 int dir_opposite = MV_DIR_OPPOSITE(dir);
8762 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
8763 (direction_old & dir) &&
8764 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8765 direction_new |= dir;
8768 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
8771 static int getClosedChip(int x, int y)
8773 static int xy[4][2] =
8780 int element_old = IntelliDrawBuffer[x][y];
8781 int direction_old = getOpenDirectionFromChip(element_old);
8782 int direction_new = MV_NONE;
8785 for (i = 0; i < NUM_DIRECTIONS; i++)
8787 int xx = x + xy[i][0];
8788 int yy = y + xy[i][1];
8789 int dir = MV_DIR_FROM_BIT(i);
8790 int dir_opposite = MV_DIR_OPPOSITE(dir);
8792 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
8793 (direction_old & dir) &&
8794 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8795 direction_new |= dir;
8798 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
8801 static void SetElementSimple(int x, int y, int element, boolean change_level)
8803 int sx = x - level_xpos;
8804 int sy = y - level_ypos;
8806 IntelliDrawBuffer[x][y] = element;
8809 Feld[x][y] = element;
8811 if (IN_ED_FIELD(sx, sy))
8812 DrawMiniElement(sx, sy, element);
8815 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
8816 int x2, int y2, int *element2,
8817 int (*close_function)(int, int),
8818 boolean change_level)
8820 /* set neighbour elements to newly determined connections */
8821 SetElementSimple(x1, y1, *element1, change_level);
8822 SetElementSimple(x2, y2, *element2, change_level);
8824 /* remove all open connections of neighbour elements */
8825 *element1 = close_function(x1, y1);
8826 *element2 = close_function(x2, y2);
8828 /* set neighbour elements to new, minimized connections */
8829 SetElementSimple(x1, y1, *element1, change_level);
8830 SetElementSimple(x2, y2, *element2, change_level);
8833 static void SetElementIntelliDraw(int x, int y, int new_element,
8834 boolean change_level, int button)
8836 static int xy[4][2] =
8843 static int last_x = -1;
8844 static int last_y = -1;
8845 int old_element = IntelliDrawBuffer[x][y];
8847 if (new_element == EL_UNDEFINED)
8855 if (IS_TUBE(new_element))
8857 int last_element_new = EL_UNDEFINED;
8858 int direction = MV_NONE;
8861 /* if old element is of same kind, keep all existing directions */
8862 if (IS_TUBE(old_element))
8863 direction |= getOpenDirectionFromTube(old_element);
8865 for (i = 0; i < NUM_DIRECTIONS; i++)
8867 int xx = x + xy[i][0];
8868 int yy = y + xy[i][1];
8870 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
8871 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
8873 int dir = MV_DIR_FROM_BIT(i);
8874 int dir_opposite = MV_DIR_OPPOSITE(dir);
8875 int last_element_old = IntelliDrawBuffer[last_x][last_y];
8876 int last_direction_old = getOpenDirectionFromTube(last_element_old);
8877 int last_direction_new = last_direction_old | dir_opposite;
8879 last_element_new = getTubeFromOpenDirection(last_direction_new);
8885 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
8887 if (last_element_new != EL_UNDEFINED)
8888 MergeAndCloseNeighbourElements(x, y, &new_element,
8889 last_x, last_y, &last_element_new,
8890 getClosedTube, change_level);
8892 else if (IS_BELT(new_element))
8894 int belt_nr = getBeltNrFromBeltElement(new_element);
8895 int last_element_new = EL_UNDEFINED;
8896 int direction = MV_NONE;
8899 /* if old element is of same kind, keep all existing directions */
8900 if (IS_BELT(old_element))
8901 direction |= getOpenDirectionFromBelt(old_element);
8903 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
8905 int xx = x + xy[i][0];
8906 int yy = y + xy[i][1];
8908 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
8909 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
8911 int dir = MV_DIR_FROM_BIT(i);
8912 int dir_opposite = MV_DIR_OPPOSITE(dir);
8913 int last_element_old = IntelliDrawBuffer[last_x][last_y];
8914 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
8915 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
8916 int last_direction_new = last_direction_old | dir_opposite;
8918 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
8919 last_direction_new);
8924 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
8926 if (last_element_new != EL_UNDEFINED)
8927 MergeAndCloseNeighbourElements(x, y, &new_element,
8928 last_x, last_y, &last_element_new,
8929 getClosedBelt, change_level);
8931 else if (IS_ACID_POOL_OR_ACID(new_element))
8933 int last_element_new = EL_UNDEFINED;
8934 int direction = MV_NONE;
8937 /* if old element is of same kind, keep all existing directions */
8938 if (IS_ACID_POOL_OR_ACID(old_element))
8939 direction |= getOpenDirectionFromPool(old_element);
8941 for (i = 0; i < NUM_DIRECTIONS; i++)
8943 int xx = x + xy[i][0];
8944 int yy = y + xy[i][1];
8946 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
8947 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
8949 int dir = MV_DIR_FROM_BIT(i);
8950 int dir_opposite = MV_DIR_OPPOSITE(dir);
8951 int last_element_old = IntelliDrawBuffer[last_x][last_y];
8952 int last_direction_old = getOpenDirectionFromPool(last_element_old);
8953 int last_direction_new = last_direction_old | dir_opposite;
8955 last_element_new = getPoolFromOpenDirection(last_direction_new);
8961 /* special corrections needed for intuitively correct acid pool drawing */
8962 if (last_element_new == EL_EMPTY)
8963 last_element_new = new_element;
8964 else if (last_element_new != EL_UNDEFINED)
8965 new_element = last_element_new;
8967 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
8969 if (last_element_new != EL_UNDEFINED)
8970 MergeAndCloseNeighbourElements(x, y, &new_element,
8971 last_x, last_y, &last_element_new,
8972 getClosedPool, change_level);
8974 else if (IS_EMC_PILLAR(new_element))
8976 int last_element_new = EL_UNDEFINED;
8977 int direction = MV_NONE;
8980 /* if old element is of same kind, keep all existing directions */
8981 if (IS_EMC_PILLAR(old_element))
8982 direction |= getOpenDirectionFromPillar(old_element);
8984 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
8986 int xx = x + xy[i][0];
8987 int yy = y + xy[i][1];
8989 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
8990 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
8992 int dir = MV_DIR_FROM_BIT(i);
8993 int dir_opposite = MV_DIR_OPPOSITE(dir);
8994 int last_element_old = IntelliDrawBuffer[last_x][last_y];
8995 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
8996 int last_direction_new = last_direction_old | dir_opposite;
8998 last_element_new = getPillarFromOpenDirection(last_direction_new);
9004 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9006 if (last_element_new != EL_UNDEFINED)
9007 MergeAndCloseNeighbourElements(x, y, &new_element,
9008 last_x, last_y, &last_element_new,
9009 getClosedPillar, change_level);
9011 else if (IS_DC_STEELWALL_2(new_element))
9013 int last_element_new = EL_UNDEFINED;
9014 int direction = MV_NONE;
9017 /* if old element is of same kind, keep all existing directions */
9018 if (IS_DC_STEELWALL_2(old_element))
9019 direction |= getOpenDirectionFromSteel2(old_element);
9021 for (i = 0; i < NUM_DIRECTIONS; i++)
9023 int xx = x + xy[i][0];
9024 int yy = y + xy[i][1];
9026 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9027 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9029 int dir = MV_DIR_FROM_BIT(i);
9030 int dir_opposite = MV_DIR_OPPOSITE(dir);
9031 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9032 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9033 int last_direction_new = last_direction_old | dir_opposite;
9035 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9041 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9043 if (last_element_new != EL_UNDEFINED)
9044 MergeAndCloseNeighbourElements(x, y, &new_element,
9045 last_x, last_y, &last_element_new,
9046 getClosedSteel2, change_level);
9048 else if (IS_SP_CHIP(new_element))
9050 int last_element_new = EL_UNDEFINED;
9051 int direction = MV_NONE;
9054 /* (do not keep existing directions, regardless of kind of old element) */
9056 for (i = 0; i < NUM_DIRECTIONS; i++)
9058 int xx = x + xy[i][0];
9059 int yy = y + xy[i][1];
9061 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9062 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9064 int dir = MV_DIR_FROM_BIT(i);
9065 int dir_opposite = MV_DIR_OPPOSITE(dir);
9066 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9067 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9068 int last_direction_new = last_direction_old | dir_opposite;
9070 if (last_direction_old == MV_NONE)
9072 last_element_new = getChipFromOpenDirection(last_direction_new);
9075 else if (last_direction_old & (dir | dir_opposite))
9077 direction |= MV_DIR_OPPOSITE(last_direction_old);
9081 direction |= MV_DIR_OPPOSITE(dir);
9086 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9088 if (last_element_new != EL_UNDEFINED)
9089 MergeAndCloseNeighbourElements(x, y, &new_element,
9090 last_x, last_y, &last_element_new,
9091 getClosedChip, change_level);
9093 else if (IS_SP_HARDWARE_BASE(new_element))
9095 int nr = GetSimpleRandom(6);
9097 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9098 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9099 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9100 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9101 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9103 else if (new_element == EL_SP_HARDWARE_GREEN ||
9104 new_element == EL_SP_HARDWARE_BLUE ||
9105 new_element == EL_SP_HARDWARE_RED)
9107 int nr = GetSimpleRandom(3);
9109 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9110 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9112 else if (IS_GROUP_ELEMENT(new_element))
9114 boolean connected_drawing = FALSE;
9117 for (i = 0; i < NUM_DIRECTIONS; i++)
9119 int xx = x + xy[i][0];
9120 int yy = y + xy[i][1];
9122 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9123 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9124 connected_drawing = TRUE;
9127 if (!connected_drawing)
9128 ResolveGroupElement(new_element);
9130 new_element = GetElementFromGroupElement(new_element);
9132 else if (IS_BELT_SWITCH(old_element))
9134 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9135 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9137 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9138 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9140 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9144 static int swappable_elements[][2] =
9146 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9147 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9148 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9149 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9150 { EL_EMERALD, EL_WALL_EMERALD },
9151 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9152 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9153 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9154 { EL_DIAMOND, EL_WALL_DIAMOND },
9155 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9156 { EL_GATE_1, EL_GATE_1_GRAY },
9157 { EL_GATE_2, EL_GATE_2_GRAY },
9158 { EL_GATE_3, EL_GATE_3_GRAY },
9159 { EL_GATE_4, EL_GATE_4_GRAY },
9160 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9161 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9162 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9163 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9164 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9165 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9166 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9167 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9168 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9169 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9170 { EL_LAMP, EL_LAMP_ACTIVE },
9171 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9172 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9173 { EL_PEARL, EL_WALL_PEARL },
9174 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9175 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9176 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9177 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9178 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9179 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9180 { EL_LANDMINE, EL_DC_LANDMINE },
9181 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9182 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9183 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9184 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9185 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9189 static int rotatable_elements[][4] =
9207 EL_BD_BUTTERFLY_RIGHT,
9208 EL_BD_BUTTERFLY_DOWN,
9209 EL_BD_BUTTERFLY_LEFT
9214 EL_BD_FIREFLY_RIGHT,
9248 EL_SP_GRAVITY_PORT_UP,
9249 EL_SP_GRAVITY_PORT_RIGHT,
9250 EL_SP_GRAVITY_PORT_DOWN,
9251 EL_SP_GRAVITY_PORT_LEFT
9262 EL_BALLOON_SWITCH_UP,
9263 EL_BALLOON_SWITCH_RIGHT,
9264 EL_BALLOON_SWITCH_DOWN,
9265 EL_BALLOON_SWITCH_LEFT
9269 EL_SP_GRAVITY_ON_PORT_UP,
9270 EL_SP_GRAVITY_ON_PORT_RIGHT,
9271 EL_SP_GRAVITY_ON_PORT_DOWN,
9272 EL_SP_GRAVITY_ON_PORT_LEFT
9276 EL_SP_GRAVITY_OFF_PORT_UP,
9277 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9278 EL_SP_GRAVITY_OFF_PORT_DOWN,
9279 EL_SP_GRAVITY_OFF_PORT_LEFT
9291 for (i = 0; swappable_elements[i][0] != -1; i++)
9293 int element1 = swappable_elements[i][0];
9294 int element2 = swappable_elements[i][1];
9296 if (old_element == element1 || old_element == element2)
9297 new_element = (old_element == element1 ? element2 : element1);
9300 for (i = 0; rotatable_elements[i][0] != -1; i++)
9302 for (j = 0; j < 4; j++)
9304 int element = rotatable_elements[i][j];
9306 if (old_element == element)
9307 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9308 button == 2 ? rotatable_elements[i][0] :
9309 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9315 SetElementSimple(x, y, new_element, change_level);
9321 static void ResetIntelliDraw()
9325 for (x = 0; x < lev_fieldx; x++)
9326 for (y = 0; y < lev_fieldy; y++)
9327 IntelliDrawBuffer[x][y] = Feld[x][y];
9329 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9332 static void SetElementExt(int x, int y, int element, boolean change_level,
9336 SetElementSimple(x, y, Feld[x][y], change_level);
9337 else if (GetKeyModState() & KMOD_Shift)
9338 SetElementIntelliDraw(x, y, element, change_level, button);
9340 SetElementSimple(x, y, element, change_level);
9343 static void SetElement(int x, int y, int element)
9345 SetElementExt(x, y, element, TRUE, -1);
9348 static void SetElementButton(int x, int y, int element, int button)
9350 SetElementExt(x, y, element, TRUE, button);
9353 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9355 int lx = sx + level_xpos;
9356 int ly = sy + level_ypos;
9358 SetElementExt(lx, ly, element, change_level, -1);
9361 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9362 int element, boolean change_level)
9364 int xsize = ABS(to_x - from_x);
9365 int ysize = ABS(to_y - from_y);
9366 int dx = (to_x < from_x ? -1 : +1);
9367 int dy = (to_y < from_y ? -1 : +1);
9370 if (from_y == to_y) /* horizontal line */
9372 for (i = 0; i <= xsize; i++)
9373 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9375 else if (from_x == to_x) /* vertical line */
9377 for (i = 0; i <= ysize; i++)
9378 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9380 else /* diagonal line */
9382 if (ysize < xsize) /* a < 1 */
9384 float a = (float)ysize / (float)xsize;
9386 for (i = 0; i <= xsize; i++)
9389 int y = dy * (int)(a * i + 0.5);
9391 DrawLineElement(from_x + x, from_y + y, element, change_level);
9396 float a = (float)xsize / (float)ysize;
9398 for (i = 0; i <= ysize; i++)
9400 int x = dx * (int)(a * i + 0.5);
9403 DrawLineElement(from_x + x, from_y + y, element, change_level);
9409 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9410 int element, boolean change_level)
9412 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9413 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9414 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9415 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9418 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9419 int element, boolean change_level)
9424 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9426 for (y = from_y; y <= to_y; y++)
9427 DrawLine(from_x, y, to_x, y, element, change_level);
9430 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9431 int element, boolean change_level)
9433 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9434 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9435 int len_x = ABS(to_x - from_x);
9436 int len_y = ABS(to_y - from_y);
9439 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9441 /* not optimal (some points get drawn twice) but simple,
9442 and fast enough for the few points we are drawing */
9444 for (x = 0; x <= radius; x++)
9448 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
9450 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9451 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9452 lx = sx + level_xpos;
9453 ly = sy + level_ypos;
9455 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9456 DrawLineElement(sx, sy, element, change_level);
9459 for (y = 0; y <= radius; y++)
9463 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
9465 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9466 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9467 lx = sx + level_xpos;
9468 ly = sy + level_ypos;
9470 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9471 DrawLineElement(sx, sy, element, change_level);
9475 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
9476 int element, boolean change_level)
9478 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9479 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9481 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9484 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
9486 #if DRAW_CIRCLES_BUTTON_AVAILABLE
9487 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
9488 int element, boolean change_level)
9490 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9491 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9492 int mirror_to_x2 = from_x - (to_x2 - from_x);
9493 int mirror_to_y2 = from_y - (to_y2 - from_y);
9495 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9496 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
9497 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
9498 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
9502 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
9504 int from_sx, from_sy;
9508 swap_numbers(&from_x, &to_x);
9511 swap_numbers(&from_y, &to_y);
9513 from_sx = SX + from_x * MINI_TILEX;
9514 from_sy = SY + from_y * MINI_TILEY;
9515 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
9516 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
9518 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
9519 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
9520 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
9521 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
9523 if (from_x == to_x && from_y == to_y)
9524 MarkTileDirty(from_x/2, from_y/2);
9526 redraw_mask |= REDRAW_FIELD;
9529 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
9530 int element, boolean change_level)
9532 if (element == -1 || change_level)
9533 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
9535 DrawAreaBorder(from_x, from_y, to_x, to_y);
9538 /* values for CopyBrushExt() */
9539 #define CB_AREA_TO_BRUSH 0
9540 #define CB_BRUSH_TO_CURSOR 1
9541 #define CB_BRUSH_TO_LEVEL 2
9542 #define CB_DELETE_OLD_CURSOR 3
9543 #define CB_DUMP_BRUSH 4
9544 #define CB_DUMP_BRUSH_SMALL 5
9546 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
9547 int button, int mode)
9549 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
9550 static int brush_width, brush_height;
9551 static int last_cursor_x = -1, last_cursor_y = -1;
9552 static boolean delete_old_brush;
9553 int new_element = BUTTON_ELEMENT(button);
9556 if (mode == CB_DUMP_BRUSH ||
9557 mode == CB_DUMP_BRUSH_SMALL)
9559 if (!draw_with_brush)
9561 Error(ERR_WARN, "no brush selected");
9566 for (y = 0; y < brush_height; y++)
9568 for (x = 0; x < brush_width; x++)
9570 int element = brush_buffer[x][y];
9571 int element_mapped = element;
9573 if (IS_CUSTOM_ELEMENT(element))
9574 element_mapped = EL_CUSTOM_START;
9575 else if (IS_GROUP_ELEMENT(element))
9576 element_mapped = EL_GROUP_START;
9577 else if (element >= NUM_FILE_ELEMENTS)
9578 element_mapped = EL_UNKNOWN;
9580 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9589 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9592 if (mode == CB_AREA_TO_BRUSH)
9594 int from_lx, from_ly;
9597 swap_numbers(&from_x, &to_x);
9600 swap_numbers(&from_y, &to_y);
9602 brush_width = to_x - from_x + 1;
9603 brush_height = to_y - from_y + 1;
9605 from_lx = from_x + level_xpos;
9606 from_ly = from_y + level_ypos;
9608 for (y = 0; y < brush_height; y++)
9610 for (x = 0; x < brush_width; x++)
9612 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9615 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9620 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9622 delete_old_brush = FALSE;
9624 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9625 mode == CB_BRUSH_TO_LEVEL)
9627 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9628 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9629 int cursor_from_x = cursor_x - brush_width / 2;
9630 int cursor_from_y = cursor_y - brush_height / 2;
9631 int border_from_x = cursor_x, border_from_y = cursor_y;
9632 int border_to_x = cursor_x, border_to_y = cursor_y;
9634 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9635 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9637 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9638 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9640 delete_old_brush = FALSE;
9644 for (y = 0; y < brush_height; y++)
9646 for (x = 0; x < brush_width; x++)
9648 int sx = cursor_from_x + x;
9649 int sy = cursor_from_y + y;
9650 int lx = sx + level_xpos;
9651 int ly = sy + level_ypos;
9652 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9653 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9654 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9655 brush_buffer[x][y] : new_element);
9657 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9659 if (sx < border_from_x)
9661 else if (sx > border_to_x)
9663 if (sy < border_from_y)
9665 else if (sy > border_to_y)
9668 DrawLineElement(sx, sy, element, change_level);
9673 if (mode != CB_DELETE_OLD_CURSOR)
9674 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
9676 last_cursor_x = cursor_x;
9677 last_cursor_y = cursor_y;
9678 delete_old_brush = TRUE;
9682 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
9685 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
9688 static void CopyBrushToLevel(int x, int y, int button)
9690 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
9693 static void CopyBrushToCursor(int x, int y)
9695 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
9698 static void DeleteBrushFromCursor()
9700 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9705 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
9708 void DumpBrush_Small()
9710 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
9713 static void FloodFill(int from_x, int from_y, int fill_element)
9715 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
9718 /* values for DrawLevelText() modes */
9720 #define TEXT_SETCURSOR 1
9721 #define TEXT_WRITECHAR 2
9722 #define TEXT_BACKSPACE 3
9723 #define TEXT_NEWLINE 4
9725 #define TEXT_QUERY_TYPING 6
9727 static int DrawLevelText(int sx, int sy, char letter, int mode)
9729 static short delete_buffer[MAX_LEV_FIELDX];
9730 static int start_sx, start_sy;
9731 static int last_sx, last_sy;
9732 static boolean typing = FALSE;
9733 int letter_element = EL_CHAR_ASCII0 + letter;
9736 /* map lower case letters to upper case and convert special characters */
9737 if (letter >= 'a' && letter <= 'z')
9738 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
9739 else if (letter == 'ä' || letter == 'Ä')
9740 letter_element = EL_CHAR_AUMLAUT;
9741 else if (letter == 'ö' || letter == 'Ö')
9742 letter_element = EL_CHAR_OUMLAUT;
9743 else if (letter == 'ü' || letter == 'Ü')
9744 letter_element = EL_CHAR_UUMLAUT;
9745 else if (letter == '^')
9746 letter_element = EL_CHAR_COPYRIGHT;
9748 letter_element = EL_CHAR_ASCII0 + letter;
9750 if (mode != TEXT_INIT)
9755 if (mode != TEXT_SETCURSOR)
9761 lx = last_sx + level_xpos;
9762 ly = last_sy + level_ypos;
9769 DrawLevelText(0, 0, 0, TEXT_END);
9772 start_sx = last_sx = sx;
9773 start_sy = last_sy = sy;
9774 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
9777 case TEXT_SETCURSOR:
9778 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
9779 DrawAreaBorder(sx, sy, sx, sy);
9784 case TEXT_WRITECHAR:
9785 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
9787 delete_buffer[sx - start_sx] = Feld[lx][ly];
9788 Feld[lx][ly] = letter_element;
9790 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
9791 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
9792 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
9793 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9795 DrawLevelText(0, 0, 0, TEXT_END);
9797 level.changed = TRUE;
9801 case TEXT_BACKSPACE:
9804 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
9805 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
9806 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
9811 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
9812 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9814 DrawLevelText(0, 0, 0, TEXT_END);
9818 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9819 DrawMiniElement(sx, sy, Feld[lx][ly]);
9823 case TEXT_QUERY_TYPING:
9833 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
9834 int element, boolean change_level)
9836 int lx = sx + level_xpos;
9837 int ly = sy + level_ypos;
9840 DrawMiniElement(sx, sy, Feld[lx][ly]);
9842 DrawAreaBorder(sx, sy, sx, sy);
9845 static void CheckLevelBorderElement(boolean redraw_playfield)
9847 int last_border_element = BorderElement;
9851 if (redraw_playfield && BorderElement != last_border_element)
9852 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9855 static void CopyLevelToUndoBuffer(int mode)
9857 static boolean accumulated_undo = FALSE;
9858 boolean new_undo_buffer_position = TRUE;
9863 case UNDO_IMMEDIATE:
9864 accumulated_undo = FALSE;
9867 case UNDO_ACCUMULATE:
9868 if (accumulated_undo)
9869 new_undo_buffer_position = FALSE;
9870 accumulated_undo = TRUE;
9877 if (new_undo_buffer_position)
9879 /* new position in undo buffer ring */
9880 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
9882 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
9883 undo_buffer_steps++;
9886 for (x = 0; x < lev_fieldx; x++)
9887 for (y = 0; y < lev_fieldy; y++)
9888 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
9890 /* check if drawing operation forces change of border style */
9891 CheckLevelBorderElement(TRUE);
9893 level.changed = TRUE;
9896 static void RandomPlacement(int new_element)
9898 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
9899 int num_free_positions = 0;
9900 int num_percentage, num_elements;
9907 /* determine number of free positions for randomly placing the new element */
9908 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
9910 free_position[x][y] =
9911 (random_placement_background_restricted ?
9912 Feld[x][y] == random_placement_background_element :
9913 Feld[x][y] != new_element);
9915 if (free_position[x][y])
9916 num_free_positions++;
9919 /* determine number of new elements to place there */
9920 num_percentage = num_free_positions * random_placement_value / 100;
9921 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
9922 num_percentage : random_placement_value);
9924 /* if less free positions than elements to place, fill all these positions */
9925 if (num_free_positions < num_elements)
9927 for (x = 0; x < lev_fieldx; x++)
9928 for (y = 0; y < lev_fieldy; y++)
9929 if (free_position[x][y])
9931 SetElement(x, y, new_element);
9933 Feld[x][y] = new_element;
9938 while (num_elements > 0)
9940 x = GetSimpleRandom(lev_fieldx);
9941 y = GetSimpleRandom(lev_fieldy);
9943 /* don't place element at the same position twice */
9944 if (free_position[x][y])
9946 free_position[x][y] = FALSE;
9948 SetElement(x, y, new_element);
9950 Feld[x][y] = new_element;
9957 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9958 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9961 void WrapLevel(int dx, int dy)
9963 int wrap_dx = lev_fieldx - dx;
9964 int wrap_dy = lev_fieldy - dy;
9967 for (x = 0; x < lev_fieldx; x++)
9968 for (y = 0; y < lev_fieldy; y++)
9969 FieldBackup[x][y] = Feld[x][y];
9971 for (x = 0; x < lev_fieldx; x++)
9972 for (y = 0; y < lev_fieldy; y++)
9974 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
9976 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9977 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
9980 static void HandleDrawingAreas(struct GadgetInfo *gi)
9982 static boolean started_inside_drawing_area = FALSE;
9983 int id = gi->custom_id;
9984 boolean button_press_event;
9985 boolean button_release_event;
9986 boolean inside_drawing_area = !gi->event.off_borders;
9987 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
9988 int actual_drawing_function;
9989 int button = gi->event.button;
9990 int new_element = BUTTON_ELEMENT(button);
9991 int sx = gi->event.x, sy = gi->event.y;
9992 int min_sx = 0, min_sy = 0;
9993 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
9994 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
9996 int min_lx = 0, min_ly = 0;
9997 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10000 /* handle info callback for each invocation of action callback */
10001 gi->callback_info(gi);
10003 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10004 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10006 /* make sure to stay inside drawing area boundaries */
10007 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10008 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10012 /* get positions inside level field */
10013 lx = sx + level_xpos;
10014 ly = sy + level_ypos;
10016 if (!IN_LEV_FIELD(lx, ly))
10017 inside_drawing_area = FALSE;
10019 /* make sure to stay inside level field boundaries */
10020 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10021 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10023 /* correct drawing area positions accordingly */
10024 sx = lx - level_xpos;
10025 sy = ly - level_ypos;
10028 if (button_press_event)
10029 started_inside_drawing_area = inside_drawing_area;
10031 if (!started_inside_drawing_area)
10034 if (!IS_VALID_BUTTON(button))
10037 if (!button && !button_release_event)
10040 /* automatically switch to 'single item' drawing mode, if needed */
10041 actual_drawing_function =
10042 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10043 drawing_function : GADGET_ID_SINGLE_ITEMS);
10045 /* clicking into drawing area with pressed Control key picks element */
10046 if (GetKeyModState() & KMOD_Control)
10048 last_drawing_function = drawing_function;
10049 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10052 if (GetKeyModState() & KMOD_Shift)
10054 if (button_press_event || button_release_event)
10055 ResetIntelliDraw();
10058 switch (actual_drawing_function)
10060 case GADGET_ID_SINGLE_ITEMS:
10063 if (button_release_event)
10065 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10067 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10068 !inside_drawing_area)
10069 DeleteBrushFromCursor();
10072 ResetIntelliDraw();
10076 if (!button || button_release_event)
10079 if (draw_with_brush)
10082 if (!button_release_event)
10084 CopyBrushToLevel(sx, sy, button);
10089 else if (new_element != Feld[lx][ly])
10092 if (new_element == EL_PLAYER_1)
10094 /* remove player at old position */
10095 for (y = 0; y < lev_fieldy; y++)
10097 for (x = 0; x < lev_fieldx; x++)
10099 if (Feld[x][y] == EL_PLAYER_1)
10102 SetElement(x, y, EL_EMPTY);
10104 Feld[x][y] = EL_EMPTY;
10106 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10107 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10109 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10110 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10111 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10120 SetElementButton(lx, ly, new_element, button);
10122 Feld[lx][ly] = new_element;
10123 DrawMiniElement(sx, sy, new_element);
10129 int type_id = gi->custom_type_id;
10130 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10132 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10133 DrawMiniGraphicExt(drawto,
10134 gi->x + sx * MINI_TILEX,
10135 gi->y + sy * MINI_TILEY,
10136 el2edimg(new_element));
10138 DrawGraphicExt(drawto,
10139 gi->x + sx * TILEX,
10140 gi->y + sy * TILEY,
10141 el2img(new_element), 0);
10143 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10144 new_element = GFX_ELEMENT(new_element);
10146 drawingarea_info[type_id].value[pos] = new_element;
10148 CopyElementPropertiesToGame(properties_element);
10150 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10152 UpdateCustomElementGraphicGadgets();
10154 FrameCounter = 0; /* restart animation frame counter */
10159 case GADGET_ID_CONNECTED_ITEMS:
10161 static int last_sx = -1;
10162 static int last_sy = -1;
10164 if (button_release_event)
10165 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10169 if (!button_press_event)
10170 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10178 case GADGET_ID_LINE:
10179 case GADGET_ID_ARC:
10180 case GADGET_ID_RECTANGLE:
10181 case GADGET_ID_FILLED_BOX:
10182 case GADGET_ID_GRAB_BRUSH:
10183 case GADGET_ID_TEXT:
10185 static int last_sx = -1;
10186 static int last_sy = -1;
10187 static int start_sx = -1;
10188 static int start_sy = -1;
10189 void (*draw_func)(int, int, int, int, int, boolean);
10191 if (drawing_function == GADGET_ID_LINE)
10192 draw_func = DrawLine;
10193 else if (drawing_function == GADGET_ID_ARC)
10194 draw_func = DrawArc;
10195 else if (drawing_function == GADGET_ID_RECTANGLE)
10196 draw_func = DrawBox;
10197 else if (drawing_function == GADGET_ID_FILLED_BOX)
10198 draw_func = DrawFilledBox;
10199 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10200 draw_func = SelectArea;
10201 else /* (drawing_function == GADGET_ID_TEXT) */
10202 draw_func = SetTextCursor;
10204 if (button_press_event)
10206 draw_func(sx, sy, sx, sy, new_element, FALSE);
10207 start_sx = last_sx = sx;
10208 start_sy = last_sy = sy;
10210 if (drawing_function == GADGET_ID_TEXT)
10211 DrawLevelText(0, 0, 0, TEXT_END);
10213 else if (button_release_event)
10215 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10216 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10218 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10219 CopyBrushToCursor(sx, sy);
10220 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10222 draw_with_brush = TRUE;
10224 else if (drawing_function == GADGET_ID_TEXT)
10225 DrawLevelText(sx, sy, 0, TEXT_INIT);
10227 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10229 else if (last_sx != sx || last_sy != sy)
10231 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10232 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10239 case GADGET_ID_FLOOD_FILL:
10240 if (button_press_event && Feld[lx][ly] != new_element)
10242 FloodFill(lx, ly, new_element);
10243 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10244 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10248 case GADGET_ID_PICK_ELEMENT:
10249 if (button_release_event)
10250 ClickOnGadget(level_editor_gadget[last_drawing_function],
10252 else if (draw_level)
10253 PickDrawingElement(button, Feld[lx][ly]);
10256 int type_id = gi->custom_type_id;
10257 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10259 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10269 static void HandleCounterButtons(struct GadgetInfo *gi)
10271 int gadget_id = gi->custom_id;
10272 int counter_id = gi->custom_type_id;
10273 int button = gi->event.button;
10274 int *counter_value = counterbutton_info[counter_id].value;
10275 int step = BUTTON_STEPSIZE(button) *
10276 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10278 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10280 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10281 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10282 boolean level_changed = LevelChanged();
10284 if ((level_changed && pressed) || (!level_changed && released))
10287 if (level_changed && !Request("Level has changed ! Discard changes ?",
10290 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10291 ModifyEditorCounterValue(counter_id, *counter_value);
10297 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10298 *counter_value = gi->textinput.number_value;
10300 ModifyEditorCounterValue(counter_id, *counter_value + step);
10302 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10304 LoadLevel(level_nr);
10307 DrawEditModeWindow();
10312 switch (counter_id)
10314 case ED_COUNTER_ID_YAMYAM_CONTENT:
10315 DrawYamYamContentAreas();
10318 case ED_COUNTER_ID_BALL_CONTENT:
10319 DrawMagicBallContentAreas();
10322 case ED_COUNTER_ID_ANDROID_CONTENT:
10323 DrawAndroidElementArea(properties_element);
10326 case ED_COUNTER_ID_GROUP_CONTENT:
10327 DrawGroupElementArea(properties_element);
10328 CopyGroupElementPropertiesToGame(properties_element);
10331 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10332 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10333 DrawEnvelopeTextArea(-1);
10336 case ED_COUNTER_ID_LEVEL_XSIZE:
10337 case ED_COUNTER_ID_LEVEL_YSIZE:
10338 lev_fieldx = level.fieldx;
10339 lev_fieldy = level.fieldy;
10346 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10347 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10348 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10349 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10350 CopyElementPropertiesToGame(properties_element);
10352 level.changed = TRUE;
10355 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10357 int type_id = gi->custom_type_id;
10359 strcpy(textinput_info[type_id].value, gi->textinput.value);
10361 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10363 CopyElementPropertiesToGame(properties_element);
10365 ModifyEditorElementList(); /* update changed button info text */
10368 level.changed = TRUE;
10371 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10373 int type_id = gi->custom_type_id;
10376 strncpy(textarea_info[type_id].value, gi->textarea.value,
10377 MAX_ENVELOPE_TEXT_LEN);
10378 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10380 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
10381 strcpy(textarea_info[type_id].value, gi->textarea.value);
10384 level.changed = TRUE;
10387 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10389 int type_id = gi->custom_type_id;
10390 int value_old = *selectbox_info[type_id].value;
10391 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10393 *selectbox_info[type_id].value = value_new;
10395 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10397 element_info[properties_element].current_change_page = gi->selectbox.index;
10399 DrawPropertiesWindow();
10401 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10402 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10403 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10404 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10405 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10407 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10409 /* when changing action type, also check action mode and action arg */
10410 if (value_old != value_new)
10411 setSelectboxSpecialActionVariablesIfNeeded();
10413 DrawPropertiesChange();
10416 CopyElementPropertiesToGame(properties_element);
10418 level.changed = TRUE;
10422 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10424 int type_id = gi->custom_type_id;
10427 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10428 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10430 edit_mode_properties = gi->custom_type_id;
10432 DrawPropertiesWindow();
10434 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10436 char *template_filename = getDefaultLevelFilename(-1);
10437 boolean new_template = !fileExists(template_filename);
10439 if (new_template ||
10440 Request("Save this template and kill the old ?", REQ_ASK))
10441 SaveLevelTemplate();
10444 Request("Template saved !", REQ_CONFIRM);
10446 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10447 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10449 struct ElementInfo *ei = &element_info[properties_element];
10451 setElementChangePages(ei, ei->num_change_pages + 1);
10453 /* set new change page to be new current change page */
10454 ei->current_change_page = ei->num_change_pages - 1;
10455 ei->change = &ei->change_page[ei->current_change_page];
10457 setElementChangeInfoToDefaults(ei->change);
10459 DrawPropertiesWindow();
10461 level.changed = TRUE;
10463 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10464 custom_element.num_change_pages > MIN_CHANGE_PAGES)
10466 struct ElementInfo *ei = &element_info[properties_element];
10468 /* copy all change pages after change page to be deleted */
10469 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
10470 ei->change_page[i] = ei->change_page[i + 1];
10472 setElementChangePages(ei, ei->num_change_pages - 1);
10474 DrawPropertiesWindow();
10476 level.changed = TRUE;
10480 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
10482 int type_id = gi->custom_type_id;
10484 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
10485 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
10487 struct ElementInfo *ei = &element_info[properties_element];
10488 int step = BUTTON_STEPSIZE(gi->event.button);
10490 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
10491 ei->current_change_page += step;
10493 if (ei->current_change_page < 0)
10494 ei->current_change_page = 0;
10495 else if (ei->current_change_page >= ei->num_change_pages)
10496 ei->current_change_page = ei->num_change_pages - 1;
10498 DrawPropertiesWindow();
10500 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
10501 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10503 struct ElementInfo *ei = &element_info[properties_element];
10504 int current_change_page = ei->current_change_page;
10506 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
10507 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
10508 ei->change_page[current_change_page];
10509 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10511 ei->change_page[current_change_page] =
10512 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
10514 level.changed = TRUE;
10517 DrawPropertiesWindow();
10521 static void HandleRadiobuttons(struct GadgetInfo *gi)
10523 *radiobutton_info[gi->custom_type_id].value =
10524 radiobutton_info[gi->custom_type_id].checked_value;
10526 level.changed = TRUE;
10529 static void HandleCheckbuttons(struct GadgetInfo *gi)
10531 int type_id = gi->custom_type_id;
10533 *checkbutton_info[type_id].value ^= TRUE;
10535 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
10536 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
10537 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
10538 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
10539 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
10540 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
10541 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
10542 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
10544 CopyElementPropertiesToGame(properties_element);
10547 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
10549 UpdateCustomElementGraphicGadgets();
10551 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
10553 char *template_filename = getDefaultLevelFilename(-1);
10555 if (level.use_custom_template && !fileExists(template_filename))
10557 Request("No level template found !", REQ_CONFIRM);
10559 level.use_custom_template = FALSE;
10560 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
10565 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
10567 DrawEditModeWindow();
10570 level.changed = TRUE;
10573 static void HandleControlButtons(struct GadgetInfo *gi)
10575 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
10576 static int last_edit_mode = ED_MODE_DRAWING;
10577 static int last_custom_copy_mode = -1;
10578 int id = gi->custom_id;
10579 int button = gi->event.button;
10580 int step = BUTTON_STEPSIZE(button);
10581 int new_element = BUTTON_ELEMENT(button);
10584 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
10585 DrawLevelText(0, 0, 0, TEXT_END);
10587 if (id < ED_NUM_CTRL1_BUTTONS &&
10588 id != GADGET_ID_SINGLE_ITEMS &&
10589 id != GADGET_ID_PROPERTIES &&
10590 id != GADGET_ID_PICK_ELEMENT &&
10591 edit_mode != ED_MODE_DRAWING &&
10592 drawing_function != GADGET_ID_PICK_ELEMENT &&
10593 !(GetKeyModState() & KMOD_Control))
10595 DrawDrawingWindow();
10596 edit_mode = ED_MODE_DRAWING;
10599 /* element copy mode active, but no element button pressed => deactivate */
10600 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10601 last_custom_copy_mode = -1;
10605 case GADGET_ID_SCROLL_LEFT:
10606 if (level_xpos >= 0)
10608 if (lev_fieldx < ed_fieldx - 2)
10611 level_xpos -= step;
10612 if (level_xpos < -1)
10615 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10617 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10619 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10620 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10624 case GADGET_ID_SCROLL_RIGHT:
10625 if (level_xpos <= lev_fieldx - ed_fieldx)
10627 if (lev_fieldx < ed_fieldx - 2)
10630 level_xpos += step;
10631 if (level_xpos > lev_fieldx - ed_fieldx + 1)
10632 level_xpos = lev_fieldx - ed_fieldx + 1;
10634 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10636 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10638 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10639 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10643 case GADGET_ID_SCROLL_UP:
10644 if (level_ypos >= 0)
10646 if (lev_fieldy < ed_fieldy - 2)
10649 level_ypos -= step;
10650 if (level_ypos < -1)
10653 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
10655 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10657 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10658 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10662 case GADGET_ID_SCROLL_DOWN:
10663 if (level_ypos <= lev_fieldy - ed_fieldy)
10665 if (lev_fieldy < ed_fieldy - 2)
10668 level_ypos += step;
10669 if (level_ypos > lev_fieldy - ed_fieldy + 1)
10670 level_ypos = lev_fieldy - ed_fieldy + 1;
10672 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
10674 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10676 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10677 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10681 case GADGET_ID_SCROLL_HORIZONTAL:
10682 level_xpos = gi->event.item_position - 1;
10683 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10686 case GADGET_ID_SCROLL_VERTICAL:
10687 level_ypos = gi->event.item_position - 1;
10688 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10691 case GADGET_ID_SCROLL_LIST_UP:
10692 case GADGET_ID_SCROLL_LIST_DOWN:
10693 case GADGET_ID_SCROLL_LIST_VERTICAL:
10694 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
10695 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
10698 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
10699 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
10701 if (element_shift < 0)
10703 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10704 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10706 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10707 GDI_SCROLLBAR_ITEM_POSITION,
10708 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10711 ModifyEditorElementList();
10715 case GADGET_ID_WRAP_LEFT:
10716 WrapLevel(-step, 0);
10719 case GADGET_ID_WRAP_RIGHT:
10720 WrapLevel(step, 0);
10723 case GADGET_ID_WRAP_UP:
10724 WrapLevel(0, -step);
10727 case GADGET_ID_WRAP_DOWN:
10728 WrapLevel(0, step);
10731 case GADGET_ID_SINGLE_ITEMS:
10732 case GADGET_ID_CONNECTED_ITEMS:
10733 case GADGET_ID_LINE:
10734 case GADGET_ID_ARC:
10735 case GADGET_ID_TEXT:
10736 case GADGET_ID_RECTANGLE:
10737 case GADGET_ID_FILLED_BOX:
10738 case GADGET_ID_FLOOD_FILL:
10739 case GADGET_ID_GRAB_BRUSH:
10740 case GADGET_ID_PICK_ELEMENT:
10741 if (drawing_function != GADGET_ID_PICK_ELEMENT)
10742 last_drawing_function = drawing_function;
10743 drawing_function = id;
10744 draw_with_brush = FALSE;
10747 case GADGET_ID_RANDOM_PLACEMENT:
10748 RandomPlacement(new_element);
10751 case GADGET_ID_PROPERTIES:
10752 if (edit_mode != ED_MODE_PROPERTIES)
10754 properties_element = new_element;
10755 DrawPropertiesWindow();
10756 edit_mode = ED_MODE_PROPERTIES;
10758 last_level_drawing_function = drawing_function;
10759 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10764 DrawDrawingWindow();
10765 edit_mode = ED_MODE_DRAWING;
10767 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
10772 case GADGET_ID_CUSTOM_COPY_FROM:
10773 case GADGET_ID_CUSTOM_COPY_TO:
10774 case GADGET_ID_CUSTOM_EXCHANGE:
10775 last_custom_copy_mode = id;
10776 last_drawing_function = drawing_function;
10779 case GADGET_ID_CUSTOM_COPY:
10780 CopyCustomElement(properties_element, -1, id);
10783 case GADGET_ID_CUSTOM_PASTE:
10784 CopyCustomElement(-1, properties_element, id);
10787 case GADGET_ID_UNDO:
10788 if (undo_buffer_steps == 0)
10790 Request("Undo buffer empty !", REQ_CONFIRM);
10794 if (edit_mode != ED_MODE_DRAWING)
10796 DrawDrawingWindow();
10797 edit_mode = ED_MODE_DRAWING;
10800 undo_buffer_position =
10801 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
10802 undo_buffer_steps--;
10804 for (x = 0; x < lev_fieldx; x++)
10805 for (y = 0; y < lev_fieldy; y++)
10806 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
10808 /* check if undo operation forces change of border style */
10809 CheckLevelBorderElement(FALSE);
10811 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10815 case GADGET_ID_INFO:
10816 if (edit_mode != ED_MODE_INFO)
10818 last_edit_mode = edit_mode;
10819 edit_mode = ED_MODE_INFO;
10821 DrawLevelInfoWindow();
10825 edit_mode = last_edit_mode;
10827 DrawEditModeWindow();
10831 case GADGET_ID_CLEAR:
10832 if (edit_mode != ED_MODE_DRAWING)
10834 DrawDrawingWindow();
10835 edit_mode = ED_MODE_DRAWING;
10838 for (x = 0; x < MAX_LEV_FIELDX; x++)
10839 for (y = 0; y < MAX_LEV_FIELDY; y++)
10840 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
10842 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
10844 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10847 case GADGET_ID_SAVE:
10848 if (leveldir_current->readonly)
10850 Request("This level is read only !", REQ_CONFIRM);
10854 if (!LevelContainsPlayer())
10855 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10858 char *level_filename = getDefaultLevelFilename(level_nr);
10859 boolean new_level = !fileExists(level_filename);
10862 Request("Save this level and kill the old ?", REQ_ASK))
10864 CopyPlayfield(Feld, level.field);
10866 SaveLevel(level_nr);
10870 Request("Level saved !", REQ_CONFIRM);
10872 level.changed = FALSE;
10876 case GADGET_ID_TEST:
10877 if (!LevelContainsPlayer())
10878 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10881 if (LevelChanged())
10882 level.game_version = GAME_VERSION_ACTUAL;
10884 CopyPlayfield(level.field, FieldBackup);
10885 CopyPlayfield(Feld, level.field);
10887 CopyNativeLevel_RND_to_Native(&level);
10889 UnmapLevelEditorGadgets();
10890 UndrawSpecialEditorDoor();
10892 CloseDoor(DOOR_CLOSE_ALL);
10894 DrawCompleteVideoDisplay();
10896 level_editor_test_game = TRUE;
10898 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
10902 case GADGET_ID_EXIT:
10903 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
10907 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
10908 id <= GADGET_ID_ELEMENTLIST_LAST)
10910 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
10911 int new_element = editor_elements[element_position + element_shift];
10913 if (IS_EDITOR_CASCADE(new_element))
10917 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
10919 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
10920 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
10922 if (*cascade_element == new_element)
10924 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
10925 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
10927 /* update element selection list */
10928 ReinitializeElementList();
10929 ModifyEditorElementList();
10931 /* update cascading gadget info text */
10932 PrintEditorGadgetInfoText(level_editor_gadget[id]);
10934 /* save current editor cascading state */
10935 SaveSetup_EditorCascade();
10944 if (last_custom_copy_mode != -1)
10946 if (CopyCustomElement(properties_element, new_element,
10947 last_custom_copy_mode))
10949 ClickOnGadget(level_editor_gadget[last_drawing_function],
10952 last_custom_copy_mode = -1;
10958 PickDrawingElement(button, new_element);
10960 if (!stick_element_properties_window &&
10961 drawing_function != GADGET_ID_PICK_ELEMENT &&
10962 !(GetKeyModState() & KMOD_Control))
10964 properties_element = new_element;
10965 if (edit_mode == ED_MODE_PROPERTIES)
10966 DrawPropertiesWindow();
10969 if (drawing_function == GADGET_ID_PICK_ELEMENT)
10970 ClickOnGadget(level_editor_gadget[last_drawing_function],
10974 else if (gi->event.type == GD_EVENT_PRESSED)
10975 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
10976 else if (gi->event.type == GD_EVENT_RELEASED)
10977 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
10978 else if (gi->event.type == GD_EVENT_MOVING)
10979 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
10981 printf("default: HandleControlButtons: ? (id == %d)\n", id);
10987 void HandleLevelEditorKeyInput(Key key)
10989 char letter = getCharFromKey(key);
10990 int button = MB_LEFTBUTTON;
10992 if (drawing_function == GADGET_ID_TEXT &&
10993 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
10996 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
10997 else if (key == KSYM_Delete || key == KSYM_BackSpace)
10998 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
10999 else if (key == KSYM_Return)
11000 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11001 else if (key == KSYM_Escape)
11002 DrawLevelText(0, 0, 0, TEXT_END);
11004 else if (button_status == MB_RELEASED)
11006 int id = GADGET_ID_NONE;
11007 int new_element_shift = element_shift;
11013 id = GADGET_ID_SCROLL_LEFT;
11016 id = GADGET_ID_SCROLL_RIGHT;
11019 id = GADGET_ID_SCROLL_UP;
11022 id = GADGET_ID_SCROLL_DOWN;
11025 id = GADGET_ID_SCROLL_LIST_UP;
11026 button = MB_RIGHTBUTTON;
11028 case KSYM_Page_Down:
11029 id = GADGET_ID_SCROLL_LIST_DOWN;
11030 button = MB_RIGHTBUTTON;
11035 element_shift = (key == KSYM_Home ? 0 :
11036 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11038 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11039 GDI_SCROLLBAR_ITEM_POSITION,
11040 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11042 ModifyEditorElementList();
11049 /* this is needed to prevent interference with running "True X-Mouse" */
11050 if (GetKeyModStateFromEvents() & KMOD_Control)
11053 /* check for last or next editor cascade block in element list */
11054 for (i = 0; i < num_editor_elements; i++)
11056 if ((key == KSYM_Insert && i == element_shift) ||
11057 (key == KSYM_Delete && new_element_shift > element_shift))
11060 /* jump to next cascade block (or to start of element list) */
11061 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11062 new_element_shift = i;
11065 if (i < num_editor_elements)
11066 element_shift = new_element_shift;
11068 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11069 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11071 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11072 GDI_SCROLLBAR_ITEM_POSITION,
11073 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11075 ModifyEditorElementList();
11080 if (edit_mode == ED_MODE_DRAWING)
11082 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11084 else if (edit_mode == ED_MODE_INFO)
11086 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11088 else if (edit_mode == ED_MODE_PROPERTIES)
11090 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11092 else /* should never happen */
11094 DrawDrawingWindow();
11095 edit_mode = ED_MODE_DRAWING;
11104 if (id != GADGET_ID_NONE)
11105 ClickOnGadget(level_editor_gadget[id], button);
11106 else if (letter == '.')
11107 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11108 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
11109 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11111 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11112 if (letter && letter == control_info[i].shortcut)
11113 if (!anyTextGadgetActive())
11114 ClickOnGadget(level_editor_gadget[i], button);
11118 void HandleLevelEditorIdle()
11120 static unsigned long action_delay = 0;
11121 unsigned long action_delay_value = GameFrameDelay;
11122 int xpos = 1, ypos = 2;
11124 if (edit_mode != ED_MODE_PROPERTIES)
11127 if (!DelayReached(&action_delay, action_delay_value))
11130 DrawEditorElementAnimation(SX + xpos * TILEX,
11131 SY + ypos * TILEY + MINI_TILEY / 2);
11133 MarkTileDirty(xpos, ypos);
11134 MarkTileDirty(xpos, ypos + 1);
11136 FrameCounter++; /* increase animation frame counter */
11139 void ClearEditorGadgetInfoText()
11141 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11144 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11146 char infotext[MAX_OUTPUT_LINESIZE + 1];
11147 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11148 int max_infotext_len = getMaxInfoTextLength();
11150 if (gi == NULL || gi->info_text == NULL)
11153 strncpy(infotext, gi->info_text, max_infotext_len);
11154 infotext[max_infotext_len] = '\0';
11156 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11158 int key = control_info[gi->custom_id].shortcut;
11162 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11163 sprintf(shortcut, " ('.' or '%c')", key);
11164 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11165 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11166 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11167 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11168 else /* normal case */
11169 sprintf(shortcut, " ('%s%c')",
11170 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11172 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11173 strcat(infotext, shortcut);
11177 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11180 void HandleEditorGadgetInfoText(void *ptr)
11182 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11184 if (game_status != GAME_MODE_EDITOR)
11187 ClearEditorGadgetInfoText();
11189 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11192 /* misuse this function to delete brush cursor, if needed */
11193 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11194 DeleteBrushFromCursor();
11196 PrintEditorGadgetInfoText(gi);
11199 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11201 static int start_lx, start_ly;
11202 int id = gi->custom_id;
11203 int type_id = gi->custom_type_id;
11204 int sx = gi->event.x;
11205 int sy = gi->event.y;
11206 int lx = sx + level_xpos;
11207 int ly = sy + level_ypos;
11208 int min_sx = 0, min_sy = 0;
11209 int max_sx = gi->drawing.area_xsize - 1;
11210 int max_sy = gi->drawing.area_ysize - 1;
11211 int actual_drawing_function = drawing_function;
11212 int max_infotext_len = getMaxInfoTextLength();
11213 char infotext[MAX_OUTPUT_LINESIZE + 1];
11216 infotext[0] = '\0'; /* start with empty info text */
11218 /* pressed Control key: simulate picking element */
11219 if (GetKeyModState() & KMOD_Control)
11220 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11222 ClearEditorGadgetInfoText();
11224 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11227 /* make sure to stay inside drawing area boundaries */
11228 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11229 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11231 if (id == GADGET_ID_DRAWING_LEVEL)
11235 int min_lx = 0, min_ly = 0;
11236 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11238 /* get positions inside level field */
11239 lx = sx + level_xpos;
11240 ly = sy + level_ypos;
11242 /* make sure to stay inside level field boundaries */
11243 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11244 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11246 /* correct drawing area positions accordingly */
11247 sx = lx - level_xpos;
11248 sy = ly - level_ypos;
11251 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11253 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11255 if (gi->event.type == GD_EVENT_PRESSED)
11261 switch (actual_drawing_function)
11263 case GADGET_ID_SINGLE_ITEMS:
11264 text = "Drawing single items";
11266 case GADGET_ID_CONNECTED_ITEMS:
11267 text = "Drawing connected items";
11269 case GADGET_ID_LINE:
11270 text = "Drawing line";
11272 case GADGET_ID_ARC:
11273 text = "Drawing arc";
11275 case GADGET_ID_TEXT:
11276 text = "Setting text cursor";
11278 case GADGET_ID_RECTANGLE:
11279 text = "Drawing rectangle";
11281 case GADGET_ID_FILLED_BOX:
11282 text = "Drawing filled box";
11284 case GADGET_ID_FLOOD_FILL:
11285 text = "Flood fill";
11287 case GADGET_ID_GRAB_BRUSH:
11288 text = "Grabbing brush";
11290 case GADGET_ID_PICK_ELEMENT:
11291 text = "Picking element";
11295 text = "Drawing position";
11299 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11300 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11302 sprintf(infotext, "%s: %d, %d", text,
11303 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11305 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11306 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11308 sprintf(infotext, "Level position: %d, %d", lx, ly);
11311 /* misuse this function to draw brush cursor, if needed */
11312 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11314 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11315 CopyBrushToCursor(sx, sy);
11317 DeleteBrushFromCursor();
11320 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11322 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11323 int element = drawingarea_info[type_id].value[pos];
11325 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11329 if (id == GADGET_ID_CUSTOM_CONTENT)
11330 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11331 else if (id == GADGET_ID_GROUP_CONTENT)
11332 sprintf(infotext, "group element position: %d", sx + 1);
11333 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11334 id <= GADGET_ID_YAMYAM_CONTENT_7)
11335 sprintf(infotext, "content area %d position: %d, %d",
11336 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11337 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11338 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11339 sprintf(infotext, "content area %d position: %d, %d",
11340 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11341 else if (id == GADGET_ID_ANDROID_CONTENT)
11342 sprintf(infotext, "android element position: %d", sx + 1);
11343 else if (drawingarea_info[type_id].infotext != NULL)
11344 strcpy(infotext, drawingarea_info[type_id].infotext);
11347 infotext[max_infotext_len] = '\0';
11349 if (strlen(infotext) > 0)
11350 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11353 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11354 boolean quick_quit)
11356 if (!ask_if_level_has_changed ||
11358 Request("Level has changed ! Exit without saving ?",
11359 REQ_ASK | REQ_STAY_OPEN))
11361 CloseDoor(DOOR_CLOSE_1);
11362 SetDoorState(DOOR_CLOSE_2);
11366 FadeSkipNextFadeIn();
11369 fading = fading_none;
11372 game_status = GAME_MODE_MAIN;
11374 DrawAndFadeInMainMenu(REDRAW_FIELD);
11381 CloseDoor(DOOR_CLOSE_1);
11382 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);