1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
595 /* gadgets for buttons in element list */
596 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 47)
597 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
598 ED_NUM_ELEMENTLIST_BUTTONS - 1)
600 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
602 /* radio button numbers */
603 #define RADIO_NR_NONE 0
604 #define RADIO_NR_DRAWING_TOOLBOX 1
605 #define RADIO_NR_RANDOM_ELEMENTS 2
607 /* values for counter gadgets */
608 #define ED_COUNTER_ID_SELECT_LEVEL 0
609 #define ED_COUNTER_ID_LEVEL_XSIZE 1
610 #define ED_COUNTER_ID_LEVEL_YSIZE 2
611 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
612 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
613 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
614 #define ED_COUNTER_ID_LEVEL_RANDOM 6
615 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
616 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
617 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
618 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
619 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
620 #define ED_COUNTER_ID_BALL_CONTENT 12
621 #define ED_COUNTER_ID_ANDROID_CONTENT 13
622 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
623 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
624 #define ED_COUNTER_ID_CUSTOM_SCORE 16
625 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
626 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
627 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
628 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
629 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
630 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
631 #define ED_COUNTER_ID_DROP_DELAY_RND 23
632 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
633 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
634 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
635 #define ED_COUNTER_ID_IGNITION_DELAY 27
636 #define ED_COUNTER_ID_GROUP_CONTENT 28
637 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
638 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
639 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
641 #define ED_NUM_COUNTERBUTTONS 32
643 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
644 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
646 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
647 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
648 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
649 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
650 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
651 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
653 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
654 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
656 /* values for scrollbutton gadgets */
657 #define ED_SCROLLBUTTON_ID_AREA_UP 0
658 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
659 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
660 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
661 #define ED_SCROLLBUTTON_ID_LIST_UP 4
662 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
664 #define ED_NUM_SCROLLBUTTONS 6
666 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
667 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
669 /* values for scrollbar gadgets */
670 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
671 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
672 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
674 #define ED_NUM_SCROLLBARS 3
676 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
677 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
679 /* values for text input gadgets */
680 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
681 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
682 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
684 #define ED_NUM_TEXTINPUT 3
686 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
687 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
689 /* values for text area gadgets */
690 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
692 #define ED_NUM_TEXTAREAS 1
694 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
695 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
697 /* values for selectbox gadgets */
698 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
699 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
700 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
701 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
702 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
706 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
707 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
711 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
712 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
713 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
714 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
715 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
716 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
717 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
718 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
719 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
720 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
721 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
722 #define ED_SELECTBOX_ID_ACTION_TYPE 24
723 #define ED_SELECTBOX_ID_ACTION_MODE 25
724 #define ED_SELECTBOX_ID_ACTION_ARG 26
725 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
726 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
728 #define ED_NUM_SELECTBOX 29
730 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
731 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
733 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
734 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
735 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
736 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
737 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
738 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
740 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
741 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743 /* values for textbutton gadgets */
744 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
745 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
749 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
750 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
751 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
753 #define ED_NUM_TEXTBUTTONS 8
755 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
756 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
759 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761 /* values for graphicbutton gadgets */
762 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
763 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
764 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
765 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
767 #define ED_NUM_GRAPHICBUTTONS 4
769 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
770 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772 /* values for checkbutton gadgets */
773 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 0
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
782 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
783 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
784 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
785 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
786 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 13
787 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 14
788 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
789 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 16
790 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 17
791 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 18
792 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 19
793 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 20
794 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 21
795 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 22
796 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 23
797 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 24
798 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 25
799 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 26
800 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 27
801 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 28
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 29
803 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 30
804 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 31
805 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 32
806 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 33
807 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 34
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 35
809 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 36
810 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 37
811 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 38
812 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 39
813 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 40
814 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 41
815 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 42
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 43
817 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 44
819 #define ED_NUM_CHECKBUTTONS 45
821 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_INITIAL_GRAVITY
822 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
825 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
826 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
827 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
828 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
829 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
831 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
832 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
834 /* values for radiobutton gadgets */
835 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
836 #define ED_RADIOBUTTON_ID_QUANTITY 1
838 #define ED_NUM_RADIOBUTTONS 2
840 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
841 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
843 /* values for drawing area gadgets */
844 #define ED_DRAWING_ID_DRAWING_LEVEL 0
845 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
846 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
853 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
854 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
861 #define ED_DRAWING_ID_ANDROID_CONTENT 17
862 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
863 #define ED_DRAWING_ID_START_ELEMENT 19
864 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
865 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
866 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
867 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
868 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
869 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
870 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
871 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
873 #define ED_DRAWING_ID_GROUP_CONTENT 29
874 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
876 #define ED_NUM_DRAWING_AREAS 31
880 -----------------------------------------------------------------------------
881 some internally used definitions
882 -----------------------------------------------------------------------------
885 /* values for CopyLevelToUndoBuffer() */
886 #define UNDO_IMMEDIATE 0
887 #define UNDO_ACCUMULATE 1
889 /* values for scrollbars */
890 #define ED_SCROLL_NO 0
891 #define ED_SCROLL_LEFT 1
892 #define ED_SCROLL_RIGHT 2
893 #define ED_SCROLL_UP 4
894 #define ED_SCROLL_DOWN 8
896 /* screens in the level editor */
897 #define ED_MODE_DRAWING 0
898 #define ED_MODE_INFO 1
899 #define ED_MODE_PROPERTIES 2
901 /* sub-screens in the element properties section */
902 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
903 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
904 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
905 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
906 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
908 /* how many steps can be cancelled */
909 #define NUM_UNDO_STEPS (10 + 1)
911 /* values for elements with score for certain actions */
913 #define MAX_SCORE 255
915 /* values for elements with count for collecting */
916 #define MIN_COLLECT_COUNT 0
917 #define MAX_COLLECT_COUNT 255
919 /* values for random placement */
920 #define RANDOM_USE_PERCENTAGE 0
921 #define RANDOM_USE_QUANTITY 1
923 /* maximal size of level editor drawing area */
924 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
925 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
929 -----------------------------------------------------------------------------
930 some internally used data structure definitions
931 -----------------------------------------------------------------------------
938 } control_info[ED_NUM_CTRL_BUTTONS] =
940 /* note: some additional characters are already reserved for "cheat mode"
941 shortcuts (":XYZ" style) -- for details, see "events.c" */
943 { 's', "draw single items" },
944 { 'd', "draw connected items" },
945 { 'l', "draw lines" },
946 { 'a', "draw arcs" },
947 { 'r', "draw outline rectangles" },
948 { 'R', "draw filled rectangles" },
949 { '\0', "wrap (rotate) level up" },
950 { 't', "enter text elements" },
951 { 'f', "flood fill" },
952 { '\0', "wrap (rotate) level left" },
953 { '?', "properties of drawing element" },
954 { '\0', "wrap (rotate) level right" },
955 { '\0', "random element placement" },
956 { 'b', "grab brush" },
957 { '\0', "wrap (rotate) level down" },
958 { ',', "pick drawing element" },
960 { 'U', "undo last operation" },
961 { 'I', "level properties" },
962 { 'S', "save level" },
963 { 'C', "clear level" },
964 { 'T', "test level" },
965 { 'E', "exit level editor" },
967 { '\0', "copy settings from other element" },
968 { '\0', "copy settings to other element" },
969 { '\0', "exchange element with other element" },
971 { '\0', "copy settings from this element" },
972 { '\0', "paste settings to this element" },
975 static int random_placement_value = 10;
976 static int random_placement_method = RANDOM_USE_QUANTITY;
977 static int random_placement_background_element = EL_SAND;
978 static boolean random_placement_background_restricted = FALSE;
979 static boolean stick_element_properties_window = FALSE;
980 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
981 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
982 static struct ElementChangeInfo custom_element_change;
983 static struct ElementGroupInfo group_element_info;
984 static struct ElementInfo custom_element;
989 int min_value, max_value;
990 int gadget_id_down, gadget_id_up;
994 char *text_above, *text_left, *text_right;
995 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
997 /* ---------- current level number --------------------------------------- */
1000 DX + 5 - SX, DY + 3 - SY,
1002 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1003 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1008 /* ---------- level and editor settings ---------------------------------- */
1011 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1012 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1013 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1014 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1016 "playfield size:", NULL, "width",
1019 -1, ED_LEVEL_SETTINGS_YPOS(4),
1020 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1021 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1022 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1024 NULL, " ", "height",
1027 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
1029 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1030 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1032 NULL, "number of gems to collect:", NULL
1035 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1037 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1038 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1040 "time or step limit to solve level:", NULL, NULL
1043 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1045 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1046 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1047 &level.score[SC_TIME_BONUS],
1048 "score for each second/step left:", NULL, NULL
1051 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1053 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1054 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1055 &random_placement_value,
1056 "random element placement:", NULL, "in"
1059 /* ---------- element settings: configure (various elements) ------------- */
1062 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1063 MIN_SCORE, MAX_SCORE,
1064 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1065 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1066 NULL, /* will be set when used */
1070 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1071 MIN_SCORE, MAX_SCORE,
1072 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1073 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1074 NULL, /* will be set when used */
1078 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1079 MIN_SCORE, MAX_SCORE,
1080 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1081 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1082 NULL, /* will be set when used */
1086 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1087 MIN_SCORE, MAX_SCORE,
1088 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1089 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1090 NULL, /* will be set when used */
1094 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1095 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1096 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1097 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1098 &level.num_yamyam_contents,
1099 NULL, NULL, "number of content areas"
1102 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1103 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1104 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1105 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1106 &level.num_ball_contents,
1107 NULL, NULL, "number of content areas"
1110 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1111 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1112 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1113 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1114 &level.num_android_clone_elements,
1115 NULL, NULL, "number of clonable elements"
1118 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1119 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1120 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1121 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1123 NULL, NULL, "width",
1126 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1127 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1128 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1129 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1131 NULL, " ", "height",
1134 /* ---------- element settings: configure 1 (custom elements) ------------ */
1137 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1138 MIN_SCORE, MAX_SCORE,
1139 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1140 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1141 &custom_element.collect_score_initial,
1142 NULL, "CE score", " "
1145 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1146 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1147 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1148 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1149 &custom_element.collect_count_initial,
1150 NULL, "CE count", NULL
1153 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1155 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1156 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1157 &custom_element.ce_value_fixed_initial,
1158 NULL, "CE value", NULL
1161 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1163 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1164 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1165 &custom_element.ce_value_random_initial,
1166 NULL, "+random", NULL
1169 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1171 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1172 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1173 &custom_element.push_delay_fixed,
1174 NULL, "push delay", NULL
1177 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1179 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1180 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1181 &custom_element.push_delay_random,
1182 NULL, "+random", NULL
1185 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1187 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1188 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1189 &custom_element.drop_delay_fixed,
1190 NULL, "drop delay", NULL
1193 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1195 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1196 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1197 &custom_element.drop_delay_random,
1198 NULL, "+random", NULL
1201 /* ---------- element settings: configure 2 (custom elements) ------------ */
1204 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1206 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1207 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1208 &custom_element.move_delay_fixed,
1209 NULL, "move delay", NULL
1212 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1214 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1215 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1216 &custom_element.move_delay_random,
1217 NULL, "+random", NULL
1220 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1222 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1223 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1224 &custom_element.explosion_delay,
1225 NULL, "explosion delay", NULL
1228 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1230 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1231 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1232 &custom_element.ignition_delay,
1233 NULL, "ignition delay", "(by fire)"
1236 /* ---------- element settings: configure (group elements) --------------- */
1239 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1240 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1241 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1242 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1243 &group_element_info.num_elements,
1244 NULL, NULL, "number of elements in group"
1247 /* ---------- element settings: advanced (custom elements) --------------- */
1250 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1252 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1253 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1254 &custom_element_change.delay_fixed,
1255 NULL, "CE delay", NULL,
1258 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1260 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1261 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1262 &custom_element_change.delay_random,
1263 NULL, "+random", NULL
1266 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1268 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1269 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1270 &custom_element_change.random_percentage,
1271 NULL, "use random replace:", "%"
1281 char *text_above, *infotext;
1282 } textinput_info[ED_NUM_TEXTINPUT] =
1285 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1286 GADGET_ID_LEVEL_NAME,
1292 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1293 GADGET_ID_LEVEL_AUTHOR,
1294 MAX_LEVEL_AUTHOR_LEN,
1299 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1300 GADGET_ID_ELEMENT_NAME,
1301 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1302 custom_element.description,
1303 NULL, "Element name"
1313 char *text_above, *infotext;
1314 } textarea_info[ED_NUM_TEXTAREAS] =
1317 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1318 GADGET_ID_ENVELOPE_INFO,
1319 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1321 "Envelope Info:", "Envelope Info"
1325 static struct ValueTextInfo options_time_or_steps[] =
1333 static struct ValueTextInfo options_game_engine_type[] =
1335 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1336 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1341 static struct ValueTextInfo options_wind_direction[] =
1343 { MV_START_NONE, "none" },
1344 { MV_START_LEFT, "left" },
1345 { MV_START_RIGHT, "right" },
1346 { MV_START_UP, "up" },
1347 { MV_START_DOWN, "down" },
1352 static struct ValueTextInfo options_player_speed[] =
1359 { 16, "very fast" },
1360 { 32, "ultrafast" },
1365 static struct ValueTextInfo options_access_type[] =
1367 { EP_WALKABLE, "walkable" },
1368 { EP_PASSABLE, "passable" },
1373 static struct ValueTextInfo options_access_layer[] =
1375 { EP_ACCESSIBLE_OVER, "over" },
1376 { EP_ACCESSIBLE_INSIDE, "inside" },
1377 { EP_ACCESSIBLE_UNDER, "under" },
1382 static struct ValueTextInfo options_access_protected[] =
1384 { 0, "unprotected" },
1390 static struct ValueTextInfo options_access_direction[] =
1392 { MV_NO_DIRECTION, "no direction" },
1393 { MV_LEFT, "left" },
1394 { MV_RIGHT, "right" },
1396 { MV_DOWN, "down" },
1397 { MV_LEFT | MV_UP, "left + up" },
1398 { MV_LEFT | MV_DOWN, "left + down" },
1399 { MV_RIGHT | MV_UP, "right + up" },
1400 { MV_RIGHT | MV_DOWN, "right + down" },
1401 { MV_HORIZONTAL, "horizontal" },
1402 { MV_VERTICAL, "vertical" },
1403 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1404 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1405 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1406 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1407 { MV_ALL_DIRECTIONS, "all directions" },
1412 static struct ValueTextInfo options_walk_to_action[] =
1414 { EP_DIGGABLE, "diggable" },
1415 { EP_COLLECTIBLE_ONLY, "collectible" },
1416 { EP_DROPPABLE, "collectible & droppable" },
1417 { EP_THROWABLE, "collectible & throwable" },
1418 { EP_PUSHABLE, "pushable" },
1423 static struct ValueTextInfo options_move_pattern[] =
1425 { MV_LEFT, "left" },
1426 { MV_RIGHT, "right" },
1428 { MV_DOWN, "down" },
1429 { MV_HORIZONTAL, "horizontal" },
1430 { MV_VERTICAL, "vertical" },
1431 { MV_ALL_DIRECTIONS, "all directions" },
1432 { MV_WIND_DIRECTION, "wind direction" },
1433 { MV_TOWARDS_PLAYER, "towards player" },
1434 { MV_AWAY_FROM_PLAYER, "away from player" },
1435 { MV_ALONG_LEFT_SIDE, "along left side" },
1436 { MV_ALONG_RIGHT_SIDE, "along right side" },
1437 { MV_TURNING_LEFT, "turning left" },
1438 { MV_TURNING_RIGHT, "turning right" },
1439 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1440 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1441 { MV_TURNING_RANDOM, "turning random" },
1442 { MV_MAZE_RUNNER, "maze runner style" },
1443 { MV_MAZE_HUNTER, "maze hunter style" },
1444 { MV_WHEN_PUSHED, "when pushed" },
1445 { MV_WHEN_DROPPED, "when dropped/thrown" },
1450 static struct ValueTextInfo options_move_direction[] =
1452 { MV_START_AUTOMATIC, "automatic" },
1453 { MV_START_LEFT, "left" },
1454 { MV_START_RIGHT, "right" },
1455 { MV_START_UP, "up" },
1456 { MV_START_DOWN, "down" },
1457 { MV_START_RANDOM, "random" },
1458 { MV_START_PREVIOUS, "previous" },
1463 static struct ValueTextInfo options_move_stepsize[] =
1465 { 0, "not moving" },
1470 { 16, "very fast" },
1471 { 32, "even faster" },
1476 static struct ValueTextInfo options_move_leave_type[] =
1478 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1479 { LEAVE_TYPE_LIMITED, "change it to" },
1484 static struct ValueTextInfo options_smash_targets[] =
1486 { EP_CAN_SMASH_PLAYER, "player" },
1488 { EP_CAN_SMASH_ENEMIES, "enemies" },
1490 { EP_CAN_SMASH_EVERYTHING, "everything" },
1495 static struct ValueTextInfo options_slippery_type[] =
1497 { SLIPPERY_ANY_RANDOM, "random" },
1498 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1499 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1500 { SLIPPERY_ONLY_LEFT, "only left" },
1501 { SLIPPERY_ONLY_RIGHT, "only right" },
1506 static struct ValueTextInfo options_deadliness[] =
1508 { EP_DONT_RUN_INTO, "running into" },
1509 { EP_DONT_COLLIDE_WITH, "colliding with" },
1510 { EP_DONT_TOUCH, "touching" },
1515 static struct ValueTextInfo options_explosion_type[] =
1517 { EXPLODES_3X3, "3x3" },
1518 { EXPLODES_CROSS, "3+3" },
1519 { EXPLODES_1X1, "1x1" },
1524 static struct ValueTextInfo options_time_units[] =
1527 { FRAMES_PER_SECOND, "seconds" },
1532 static struct ValueTextInfo options_change_direct_action[] =
1534 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1535 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1536 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1537 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1538 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1539 { CE_ENTERED_BY_PLAYER, "entered by player" },
1540 { CE_LEFT_BY_PLAYER, "left by player" },
1541 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1542 { CE_SWITCHED, "switched" },
1543 { CE_HITTING_SOMETHING, "hitting something" },
1544 { CE_HIT_BY_SOMETHING, "hit by something" },
1546 { CE_BLOCKED, "blocked" },
1548 { CE_IMPACT, "impact (on something)" },
1549 { CE_SMASHED, "smashed (from above)" },
1550 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1555 static struct ValueTextInfo options_change_other_action[] =
1557 { CE_PLAYER_TOUCHES_X, "player touches" },
1558 { CE_PLAYER_PRESSES_X, "player presses" },
1559 { CE_PLAYER_SWITCHES_X, "player switches" },
1560 { CE_PLAYER_SNAPS_X, "player snaps" },
1561 { CE_PLAYER_PUSHES_X, "player pushes" },
1562 { CE_PLAYER_ENTERS_X, "player enters" },
1563 { CE_PLAYER_LEAVES_X, "player leaves" },
1564 { CE_PLAYER_DIGS_X, "player digs" },
1565 { CE_PLAYER_COLLECTS_X, "player collects" },
1566 { CE_PLAYER_DROPS_X, "player drops/throws" },
1567 { CE_TOUCHING_X, "touching" },
1568 { CE_HITTING_X, "hitting" },
1569 { CE_DIGGING_X, "digging" },
1570 { CE_HIT_BY_X, "hit by" },
1571 { CE_SWITCH_OF_X, "switch of" },
1572 { CE_CHANGE_OF_X, "change by page of" },
1573 { CE_EXPLOSION_OF_X, "explosion of" },
1574 { CE_MOVE_OF_X, "move of" },
1575 { CE_CREATION_OF_X, "creation of" },
1576 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1581 static struct ValueTextInfo options_change_trigger_side[] =
1583 { CH_SIDE_LEFT, "left" },
1584 { CH_SIDE_RIGHT, "right" },
1585 { CH_SIDE_TOP, "top" },
1586 { CH_SIDE_BOTTOM, "bottom" },
1587 { CH_SIDE_LEFT_RIGHT, "left/right" },
1588 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1589 { CH_SIDE_ANY, "any" },
1594 static struct ValueTextInfo options_change_trigger_player[] =
1596 { CH_PLAYER_1, "1" },
1597 { CH_PLAYER_2, "2" },
1598 { CH_PLAYER_3, "3" },
1599 { CH_PLAYER_4, "4" },
1600 { CH_PLAYER_ANY, "any" },
1605 static struct ValueTextInfo options_change_trigger_page[] =
1617 { (1 << 10), "11" },
1618 { (1 << 11), "12" },
1619 { (1 << 12), "13" },
1620 { (1 << 13), "14" },
1621 { (1 << 14), "15" },
1622 { (1 << 15), "16" },
1623 { (1 << 16), "17" },
1624 { (1 << 17), "18" },
1625 { (1 << 18), "19" },
1626 { (1 << 19), "20" },
1627 { (1 << 20), "21" },
1628 { (1 << 21), "22" },
1629 { (1 << 22), "23" },
1630 { (1 << 23), "24" },
1631 { (1 << 24), "25" },
1632 { (1 << 25), "26" },
1633 { (1 << 26), "27" },
1634 { (1 << 27), "28" },
1635 { (1 << 28), "29" },
1636 { (1 << 29), "30" },
1637 { (1 << 30), "31" },
1638 { (1 << 31), "32" },
1639 { CH_PAGE_ANY, "any" },
1644 static struct ValueTextInfo options_change_replace_when[] =
1646 { CP_WHEN_EMPTY, "empty" },
1647 { CP_WHEN_WALKABLE, "walkable" },
1648 { CP_WHEN_DIGGABLE, "diggable" },
1649 { CP_WHEN_COLLECTIBLE, "collectible" },
1650 { CP_WHEN_REMOVABLE, "removable" },
1651 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1656 static struct ValueTextInfo options_action_type[] =
1658 { CA_NO_ACTION, "no action" },
1659 { CA_UNDEFINED, " " },
1660 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1661 { CA_RESTART_LEVEL, "restart level" },
1662 { CA_SHOW_ENVELOPE, "show envelope" },
1663 { CA_SET_LEVEL_TIME, "set time" },
1664 { CA_SET_LEVEL_SCORE, "set score" },
1665 { CA_SET_LEVEL_GEMS, "set needed gems" },
1666 { CA_SET_LEVEL_GRAVITY, "set gravity" },
1667 { CA_SET_LEVEL_WIND, "set wind dir." },
1668 { CA_UNDEFINED, " " },
1669 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1670 { CA_MOVE_PLAYER, "move player" },
1671 { CA_EXIT_PLAYER, "exit player" },
1672 { CA_KILL_PLAYER, "kill player" },
1673 { CA_SET_PLAYER_KEYS, "set keys" },
1674 { CA_SET_PLAYER_SPEED, "set speed" },
1675 { CA_SET_PLAYER_SHIELD, "set shield" },
1676 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1677 { CA_UNDEFINED, " " },
1678 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1679 { CA_SET_CE_SCORE, "set CE score" },
1680 { CA_SET_CE_VALUE, "set CE value" },
1681 { CA_UNDEFINED, " " },
1682 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1683 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1688 static struct ValueTextInfo options_action_mode_none[] =
1690 { CA_ARG_UNDEFINED, " " },
1695 static struct ValueTextInfo options_action_mode_assign[] =
1697 { CA_MODE_SET, "=" },
1702 static struct ValueTextInfo options_action_mode_add_remove[] =
1704 { CA_MODE_ADD, "+" },
1705 { CA_MODE_SUBTRACT, "-" },
1710 static struct ValueTextInfo options_action_mode_calculate[] =
1712 { CA_MODE_SET, "=" },
1713 { CA_MODE_ADD, "+" },
1714 { CA_MODE_SUBTRACT, "-" },
1715 { CA_MODE_MULTIPLY, "*" },
1716 { CA_MODE_DIVIDE, "/" },
1717 { CA_MODE_MODULO, "%" },
1722 static struct ValueTextInfo options_action_arg_none[] =
1724 { CA_ARG_UNDEFINED, " " },
1729 static struct ValueTextInfo options_action_arg_player[] =
1731 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1732 { CA_ARG_PLAYER_1, "1" },
1733 { CA_ARG_PLAYER_2, "2" },
1734 { CA_ARG_PLAYER_3, "3" },
1735 { CA_ARG_PLAYER_4, "4" },
1736 { CA_ARG_PLAYER_ANY, "any" },
1737 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1742 static struct ValueTextInfo options_action_arg_number[] =
1744 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1751 { CA_ARG_10, "10" },
1752 { CA_ARG_100, "100" },
1753 { CA_ARG_1000, "1000" },
1754 { CA_ARG_UNDEFINED, " " },
1755 { CA_ARG_NUMBER_MIN, "min" },
1756 { CA_ARG_NUMBER_MAX, "max" },
1757 { CA_ARG_UNDEFINED, " " },
1758 { CA_ARG_NUMBER_RESET, "reset" },
1759 { CA_ARG_UNDEFINED, " " },
1760 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1761 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1762 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1763 { CA_ARG_UNDEFINED, " " },
1764 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1765 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1766 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1767 { CA_ARG_UNDEFINED, " " },
1768 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value" },
1769 { CA_ARG_ELEMENT_CV_HEADLINE, " of" },
1770 { CA_ARG_ELEMENT_CV_HEADLINE, " element]" },
1771 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1772 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1777 static struct ValueTextInfo options_action_arg_value[] =
1779 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1786 { CA_ARG_10, "10" },
1787 { CA_ARG_100, "100" },
1788 { CA_ARG_1000, "1000" },
1789 { CA_ARG_UNDEFINED, " " },
1790 { CA_ARG_NUMBER_MIN, "min" },
1791 { CA_ARG_NUMBER_MAX, "max" },
1792 { CA_ARG_UNDEFINED, " " },
1793 { CA_ARG_NUMBER_RESET, "reset" },
1794 { CA_ARG_UNDEFINED, " " },
1795 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1796 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1797 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1798 { CA_ARG_UNDEFINED, " " },
1799 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1800 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1801 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1802 { CA_ARG_UNDEFINED, " " },
1803 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value" },
1804 { CA_ARG_ELEMENT_CV_HEADLINE, " of" },
1805 { CA_ARG_ELEMENT_CV_HEADLINE, " element]" },
1806 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1807 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1808 { CA_ARG_UNDEFINED, " " },
1809 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1810 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1811 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1816 static struct ValueTextInfo options_action_arg_envelope[] =
1818 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1823 { CA_ARG_UNDEFINED, " " },
1824 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1825 { CA_ARG_ELEMENT_TARGET, "target" },
1826 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1831 static struct ValueTextInfo options_action_arg_key[] =
1833 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1842 { CA_ARG_UNDEFINED, " " },
1843 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1844 { CA_ARG_ELEMENT_TARGET, "target" },
1845 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1850 static struct ValueTextInfo options_action_arg_speed[] =
1852 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1853 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1854 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1855 { CA_ARG_SPEED_SLOW, "slow" },
1856 { CA_ARG_SPEED_NORMAL, "normal" },
1857 { CA_ARG_SPEED_FAST, "fast" },
1858 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1859 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1860 { CA_ARG_UNDEFINED, " " },
1861 { CA_ARG_SPEED_SLOWER, "slower" },
1862 { CA_ARG_SPEED_FASTER, "faster" },
1863 { CA_ARG_UNDEFINED, " " },
1864 { CA_ARG_SPEED_RESET, "reset" },
1869 static struct ValueTextInfo options_action_arg_shield[] =
1871 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1872 { CA_ARG_SHIELD_OFF, "off" },
1873 { CA_ARG_SHIELD_NORMAL, "normal" },
1874 { CA_ARG_SHIELD_DEADLY, "deadly" },
1879 static struct ValueTextInfo options_action_arg_artwork[] =
1881 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1882 { CA_ARG_ELEMENT_TARGET, "target" },
1883 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1884 { CA_ARG_UNDEFINED, " " },
1885 { CA_ARG_ELEMENT_RESET, "reset" },
1890 static struct ValueTextInfo options_action_arg_gravity[] =
1892 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1893 { CA_ARG_GRAVITY_ON, "on" },
1894 { CA_ARG_GRAVITY_OFF, "off" },
1895 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1900 static struct ValueTextInfo options_action_arg_direction[] =
1902 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1903 { CA_ARG_DIRECTION_NONE, "none" },
1904 { CA_ARG_DIRECTION_LEFT, "left" },
1905 { CA_ARG_DIRECTION_RIGHT, "right" },
1906 { CA_ARG_DIRECTION_UP, "up" },
1907 { CA_ARG_DIRECTION_DOWN, "down" },
1908 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1909 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1914 static struct ValueTextInfo options_action_arg_scan_mode[] =
1916 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1917 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1918 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1923 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1924 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1929 static struct ValueTextInfo options_group_choice_mode[] =
1931 { ANIM_RANDOM, "random" },
1932 { ANIM_LOOP, "loop" },
1933 { ANIM_LINEAR, "linear" },
1934 { ANIM_PINGPONG, "pingpong" },
1935 { ANIM_PINGPONG2, "pingpong 2" },
1940 static struct ValueTextInfo *action_arg_modes[] =
1942 options_action_mode_none,
1943 options_action_mode_assign,
1944 options_action_mode_add_remove,
1945 options_action_mode_calculate,
1952 struct ValueTextInfo *options;
1954 action_arg_options[] =
1956 { CA_NO_ACTION, 0, options_action_arg_none, },
1957 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1958 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1959 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1960 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1961 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1962 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1963 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1964 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1965 { CA_SET_LEVEL_GRAVITY, 1, options_action_arg_gravity, },
1966 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1967 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1968 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1969 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1970 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1971 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1972 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1973 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1982 int gadget_id_align;
1983 int size; /* char size of selectbox or '-1' (dynamically determined) */
1984 struct ValueTextInfo *options;
1986 char *text_left, *text_right, *infotext;
1987 } selectbox_info[ED_NUM_SELECTBOX] =
1989 /* ---------- level and editor settings ---------------------------------- */
1992 -1, ED_LEVEL_SETTINGS_YPOS(8),
1993 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
1995 options_time_or_steps,
1996 &level.use_step_counter,
1997 NULL, "(0 => no limit)", "time or step limit"
2000 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2001 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2003 options_game_engine_type,
2004 &level.game_engine_type,
2005 "game engine:", NULL, "game engine"
2008 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
2009 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2011 options_wind_direction,
2012 &level.wind_direction_initial,
2013 "initial wind direction:", NULL, "initial wind direction"
2016 /* ---------- element settings: configure (several elements) ------------- */
2019 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2020 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2022 options_player_speed,
2023 &level.initial_player_stepsize,
2024 "initial player speed:", NULL, "initial player speed"
2027 /* ---------- element settings: configure 1 (custom elements) ------------ */
2030 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2031 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2033 options_access_type,
2034 &custom_element.access_type,
2035 NULL, NULL, "type of access to this field"
2038 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2039 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2041 options_access_layer,
2042 &custom_element.access_layer,
2043 NULL, NULL, "layer of access for this field"
2046 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2047 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2049 options_access_protected,
2050 &custom_element.access_protected,
2051 NULL, NULL, "protected access for this field"
2054 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2055 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2057 options_access_direction,
2058 &custom_element.access_direction,
2059 "from", NULL, "access direction for this field"
2062 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2063 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2065 options_walk_to_action,
2066 &custom_element.walk_to_action,
2067 NULL, NULL, "diggable/collectible/pushable"
2070 /* ---------- element settings: configure 2 (custom elements) ------------ */
2073 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2074 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2076 options_move_pattern,
2077 &custom_element.move_pattern,
2078 "can move", NULL, "element move pattern"
2081 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2082 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2084 options_move_direction,
2085 &custom_element.move_direction_initial,
2086 "starts moving", NULL, "initial element move direction"
2089 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2090 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2092 options_move_stepsize,
2093 &custom_element.move_stepsize,
2094 "move/fall speed", NULL, "speed of element movement"
2097 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2098 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2100 options_move_leave_type,
2101 &custom_element.move_leave_type,
2102 "can dig: can", ":", "leave behind or change element"
2105 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2106 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2108 options_smash_targets,
2109 &custom_element.smash_targets,
2110 "can smash", NULL, "elements that can be smashed"
2113 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2114 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2116 options_slippery_type,
2117 &custom_element.slippery_type,
2118 "slippery", NULL, "where other elements fall down"
2121 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2122 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2125 &custom_element.deadliness,
2126 "deadly when", NULL, "deadliness of element"
2129 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2130 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2132 options_explosion_type,
2133 &custom_element.explosion_type,
2134 "can explode", NULL, "explosion type"
2137 /* ---------- element settings: advanced (custom elements) --------------- */
2140 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2141 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2144 &custom_element_change.delay_frames,
2145 "delay time given in", NULL, "delay time units for change"
2148 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2149 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2151 options_change_direct_action,
2152 &custom_element_change.direct_action,
2153 NULL, NULL, "type of direct action"
2156 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2157 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2159 options_change_other_action,
2160 &custom_element_change.other_action,
2161 NULL, "element:", "type of other element action"
2164 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2165 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2167 options_change_trigger_side,
2168 &custom_element_change.trigger_side,
2169 "at", "side", "element side triggering change"
2172 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2173 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2175 options_change_trigger_player,
2176 &custom_element_change.trigger_player,
2177 "player:", " ", "player that causes change"
2180 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2181 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2183 options_change_trigger_page,
2184 &custom_element_change.trigger_page,
2185 "page:", NULL, "change page that causes change"
2188 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2189 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2191 options_change_replace_when,
2192 &custom_element_change.replace_when,
2193 "replace when", NULL, "which elements can be replaced"
2196 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2197 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2199 options_action_type,
2200 &custom_element_change.action_type,
2201 NULL, NULL, "action on specified condition"
2204 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2205 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2207 options_action_mode_none,
2208 &custom_element_change.action_mode,
2209 NULL, NULL, "action operator"
2212 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2213 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2215 options_action_arg_none,
2216 &custom_element_change.action_arg,
2217 NULL, NULL, "action parameter"
2220 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2221 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2223 options_change_page,
2224 &custom_element.current_change_page,
2225 NULL, NULL, "element change page"
2228 /* ---------- element settings: configure (group elements) --------------- */
2231 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2232 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2234 options_group_choice_mode,
2235 &group_element_info.choice_mode,
2236 "choice type:", NULL, "type of group element choice"
2244 int gadget_id_align;
2247 char *text_left, *text_right, *infotext;
2248 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2251 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2252 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2254 NULL, NULL, "Show information about element"
2257 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2258 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2260 NULL, NULL, "Configure element properties"
2263 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2264 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2266 NULL, NULL, "Configure custom element properties"
2269 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2270 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2272 NULL, NULL, "Configure custom element properties"
2275 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2276 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2278 NULL, NULL, "Custom element change configuration"
2281 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2282 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2284 " ", "As Template", "Save current settings as new template"
2287 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2288 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2290 NULL, NULL, "Add new change page"
2293 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2294 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2296 NULL, NULL, "Delete current change page"
2306 int gadget_id_align;
2307 char *text_left, *text_right, *infotext;
2308 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2311 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2312 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2313 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2314 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2315 NULL, NULL, "select previous change page"
2318 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2319 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2320 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2321 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2322 NULL, "change page", "select next change page"
2325 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2326 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2327 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2328 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2329 " ", NULL, "copy settings from this change page"
2332 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2333 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2334 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2335 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2336 NULL, NULL, "paste settings to this change page"
2346 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2349 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2350 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2351 GADGET_ID_SCROLL_UP,
2352 "scroll level editing area up"
2355 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2356 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2357 GADGET_ID_SCROLL_DOWN,
2358 "scroll level editing area down"
2361 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2362 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2363 GADGET_ID_SCROLL_LEFT,
2364 "scroll level editing area left"
2367 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2368 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2369 GADGET_ID_SCROLL_RIGHT,
2370 "scroll level editing area right"
2373 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2374 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2375 GADGET_ID_SCROLL_LIST_UP,
2376 "scroll element list up ('Page Up')"
2379 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2380 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2381 GADGET_ID_SCROLL_LIST_DOWN,
2382 "scroll element list down ('Page Down')"
2394 } scrollbar_info[ED_NUM_SCROLLBARS] =
2397 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2398 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2399 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2400 GD_TYPE_SCROLLBAR_HORIZONTAL,
2401 GADGET_ID_SCROLL_HORIZONTAL,
2402 "scroll level editing area horizontally"
2405 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2406 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2407 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2408 GD_TYPE_SCROLLBAR_VERTICAL,
2409 GADGET_ID_SCROLL_VERTICAL,
2410 "scroll level editing area vertically"
2413 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2414 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2415 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2416 GD_TYPE_SCROLLBAR_VERTICAL,
2417 GADGET_ID_SCROLL_LIST_VERTICAL,
2418 "scroll element list vertically"
2426 int gadget_id_align;
2427 int radio_button_nr;
2430 char *text_left, *text_right, *infotext;
2431 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2434 -1, ED_COUNTER2_YPOS(8),
2435 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2436 RADIO_NR_RANDOM_ELEMENTS,
2437 &random_placement_method, RANDOM_USE_PERCENTAGE,
2438 " ", "percentage", "use percentage for random elements"
2441 -1, ED_COUNTER2_YPOS(8),
2442 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2443 RADIO_NR_RANDOM_ELEMENTS,
2444 &random_placement_method, RANDOM_USE_QUANTITY,
2445 " ", "quantity", "use quantity for random elements"
2453 int gadget_id_align;
2455 char *text_left, *text_right, *infotext;
2456 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2458 /* ---------- level and editor settings ---------------------------------- */
2461 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2462 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2463 &level.initial_gravity,
2465 "initial gravity", "set initial level gravity"
2468 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2469 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2470 &random_placement_background_restricted,
2472 "restrict random placement to:", "set random placement restriction"
2475 /* ---------- element settings: configure (various elements) ------------- */
2478 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2479 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2480 &stick_element_properties_window,
2482 "stick this screen to edit content","stick this screen to edit content"
2485 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2486 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2487 &level.em_slippery_gems,
2489 "slip down from certain flat walls","use EM style slipping behaviour"
2492 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2493 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2494 &level.use_spring_bug,
2496 "use spring pushing bug", "use odd spring pushing behaviour"
2499 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2500 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2501 &level.use_time_orb_bug,
2503 "use time orb bug", "use odd time orb behaviour"
2506 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2507 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2510 "create single random element", "only create one element from content"
2513 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2514 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2515 &level.ball_state_initial,
2517 "magic ball initially activated", "activate magic ball after level start"
2520 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2521 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2522 &level.grow_into_diggable,
2524 "can grow into anything diggable", "grow into more than just sand"
2527 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2528 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2529 &level.block_snap_field,
2531 "block snapped field when snapping", "use snapping delay to show animation"
2534 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2535 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2536 &level.block_last_field,
2538 "block last field when moving", "player blocks last field when moving"
2541 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2542 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2543 &level.sp_block_last_field,
2545 "block last field when moving", "player blocks last field when moving"
2548 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2549 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2550 &level.instant_relocation,
2552 "no scrolling when relocating", "player gets relocated without delay"
2555 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2556 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2557 &level.use_start_element[0],
2559 "use level start element:", "start level at this element's position"
2562 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2563 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2564 &level.use_artwork_element[0],
2566 "use artwork from element:", "use player artwork from other element"
2569 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2570 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2571 &level.use_explosion_element[0],
2573 "use explosion from element:", "use explosion properties from element"
2576 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2577 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2578 &level.can_pass_to_walkable,
2580 "can pass to walkable element", "player can pass to empty or walkable"
2583 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2584 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2585 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2587 "can fall into acid (with gravity)","player can fall into acid pool"
2590 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2591 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2592 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2594 "can move into acid", "element can move into acid pool"
2597 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2598 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2599 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2601 "deadly when colliding with", "element is deadly when hitting player"
2604 /* ---------- element settings: configure 1 (custom elements) ----------- */
2607 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2608 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2609 &custom_element.use_gfx_element,
2611 /* !!! add separate "use existing element sound" !!! */
2613 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2615 NULL, "use graphic of element:", "use existing element graphic"
2619 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2620 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2621 &level.use_custom_template,
2622 NULL, "use template", "use template for custom properties"
2625 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2626 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2627 &custom_element_properties[EP_ACCESSIBLE],
2628 NULL, NULL, "player can walk to or pass this field"
2631 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2632 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2633 &custom_element_properties[EP_GRAVITY_REACHABLE],
2634 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2637 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2638 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2639 &custom_element.use_last_ce_value,
2640 NULL, "use last CE value after change", "use last CE value after change"
2643 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2644 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2645 &custom_element_properties[EP_WALK_TO_OBJECT],
2646 NULL, NULL, "player can dig/collect/push element"
2649 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2650 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2651 &custom_element_properties[EP_INDESTRUCTIBLE],
2652 NULL, "indestructible", "element is indestructible"
2655 /* ---------- element settings: configure 2 (custom elements) ----------- */
2658 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2659 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2660 &custom_element_properties[EP_CAN_MOVE],
2661 NULL, NULL, "element can move with some pattern"
2664 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2665 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2666 &custom_element_properties[EP_CAN_FALL],
2667 NULL, "can fall", "element can fall down"
2670 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2671 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2672 &custom_element_properties[EP_CAN_SMASH],
2673 " ", NULL, "element can smash other elements"
2676 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2677 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2678 &custom_element_properties[EP_SLIPPERY],
2679 NULL, NULL, "other elements can fall down from it"
2682 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2683 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2684 &custom_element_properties[EP_DEADLY],
2685 NULL, NULL, "element can kill the player"
2688 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2689 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2690 &custom_element_properties[EP_CAN_EXPLODE],
2691 NULL, NULL, "element can explode"
2694 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2695 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2696 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2697 NULL, "by fire", "element can explode by fire/explosion"
2700 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2701 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2702 &custom_element_properties[EP_EXPLODES_SMASHED],
2703 " ", "smashed", "element can explode when smashed"
2706 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2707 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2708 &custom_element_properties[EP_EXPLODES_IMPACT],
2709 " ", "impact", "element can explode on impact"
2712 /* ---------- element settings: advanced (custom elements) --------------- */
2715 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2716 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2717 &custom_element_change.can_change,
2718 NULL, "element changes to:", "change element on specified condition"
2721 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2722 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2723 &custom_element_change_events[CE_DELAY],
2724 NULL, NULL, "element changes after delay"
2727 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2728 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2729 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2730 NULL, NULL, "element changes by direct action"
2733 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2734 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2735 &custom_element_change_events[CE_BY_OTHER_ACTION],
2736 NULL, NULL, "element changes by other element"
2739 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2740 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2741 &custom_element_change.explode,
2742 NULL, "explode instead of change", "element explodes instead of change"
2745 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2746 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2747 &custom_element_change.use_target_content,
2748 NULL, "use extended change target:","element changes to more elements"
2751 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2752 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2753 &custom_element_change.only_if_complete,
2754 NULL, "replace all or nothing", "only replace when all can be changed"
2757 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2758 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2759 &custom_element_change.use_random_replace,
2760 NULL, NULL, "use percentage for random replace"
2763 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2764 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2765 &custom_element_change.has_action,
2766 NULL, NULL, "execute action on specified condition"
2774 int gadget_id_align;
2776 int area_xsize, area_ysize;
2777 char *text_left, *text_right, *text_below, *infotext;
2778 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2780 /* ---------- level playfield content ------------------------------------ */
2784 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2785 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2786 NULL, NULL, NULL, NULL
2789 /* ---------- yam yam content -------------------------------------------- */
2792 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2793 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2794 &level.yamyam_content[0].e[0][0], 3, 3,
2795 NULL, NULL, "1", NULL
2798 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2799 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2800 &level.yamyam_content[1].e[0][0], 3, 3,
2801 NULL, NULL, "2", NULL
2804 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2805 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2806 &level.yamyam_content[2].e[0][0], 3, 3,
2807 NULL, NULL, "3", NULL
2810 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2811 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2812 &level.yamyam_content[3].e[0][0], 3, 3,
2813 NULL, NULL, "4", NULL
2816 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2817 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2818 &level.yamyam_content[4].e[0][0], 3, 3,
2819 NULL, NULL, "5", NULL
2822 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2823 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2824 &level.yamyam_content[5].e[0][0], 3, 3,
2825 NULL, NULL, "6", NULL
2828 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2829 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2830 &level.yamyam_content[6].e[0][0], 3, 3,
2831 NULL, NULL, "7", NULL
2834 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2835 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2836 &level.yamyam_content[7].e[0][0], 3, 3,
2837 NULL, NULL, "8", NULL
2840 /* ---------- magic ball content ----------------------------------------- */
2843 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2844 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2845 &level.ball_content[0].e[0][0], 3, 3,
2846 NULL, NULL, "1", NULL
2849 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2850 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2851 &level.ball_content[1].e[0][0], 3, 3,
2852 NULL, NULL, "2", NULL
2855 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2856 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2857 &level.ball_content[2].e[0][0], 3, 3,
2858 NULL, NULL, "3", NULL
2861 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2862 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2863 &level.ball_content[3].e[0][0], 3, 3,
2864 NULL, NULL, "4", NULL
2867 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2868 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2869 &level.ball_content[4].e[0][0], 3, 3,
2870 NULL, NULL, "5", NULL
2873 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2874 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2875 &level.ball_content[5].e[0][0], 3, 3,
2876 NULL, NULL, "6", NULL
2879 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2880 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2881 &level.ball_content[6].e[0][0], 3, 3,
2882 NULL, NULL, "7", NULL
2885 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2886 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2887 &level.ball_content[7].e[0][0], 3, 3,
2888 NULL, NULL, "8", NULL
2891 /* ---------- android content -------------------------------------------- */
2894 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2895 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2896 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2897 "elements:", NULL, NULL, "elements android can clone"
2900 /* ---------- amoeba content --------------------------------------------- */
2903 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2904 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2905 &level.amoeba_content, 1, 1,
2906 "content:", NULL, NULL, "amoeba content"
2909 /* ---------- level start element ---------------------------------------- */
2912 -1, ED_AREA_1X1_SETTINGS_YPOS(7),
2913 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2914 &level.start_element[0], 1, 1,
2915 NULL, NULL, NULL, "level start element"
2918 /* ---------- player artwork element ------------------------------------- */
2921 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2922 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2923 &level.artwork_element[0], 1, 1,
2924 NULL, NULL, NULL, "element for player artwork"
2927 /* ---------- player explosion element ----------------------------------- */
2930 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2931 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2932 &level.explosion_element[0], 1, 1,
2933 NULL, NULL, NULL, "element for player explosion"
2936 /* ---------- element settings: configure 1 (custom elements) ----------- */
2938 /* ---------- custom graphic --------------------------------------------- */
2941 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2942 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2943 &custom_element.gfx_element, 1, 1,
2944 NULL, NULL, NULL, "custom graphic element"
2947 /* ---------- element settings: configure 2 (custom elements) ----------- */
2949 /* ---------- custom content (when exploding) ---------------------------- */
2952 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2953 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2954 &custom_element.content.e[0][0], 3, 3,
2955 "content:", NULL, NULL, NULL
2958 /* ---------- custom enter and leave element (when moving) --------------- */
2961 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
2962 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
2963 &custom_element.move_enter_element, 1, 1,
2964 "can dig:", " ", NULL, "element that can be digged/collected"
2967 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
2968 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2969 &custom_element.move_leave_element, 1, 1,
2970 NULL, NULL, NULL, "element that will be left behind"
2973 /* ---------- element settings: advanced (custom elements) --------------- */
2975 /* ---------- custom change target --------------------------------------- */
2978 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2979 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
2980 &custom_element_change.target_element, 1, 1,
2981 NULL, "after/when:", NULL, "new target element after change"
2984 /* ---------- custom change content (extended change target) ------------- */
2987 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2988 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
2989 &custom_element_change.target_content.e[0][0], 3, 3,
2990 NULL, NULL, NULL, "new extended elements after change"
2993 /* ---------- custom change trigger (element causing change) ------------- */
2996 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
2997 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
2998 &custom_element_change.trigger_element, 1, 1,
2999 NULL, NULL, NULL, "other element triggering change"
3002 /* ---------- group element content -------------------------------------- */
3005 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3006 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3007 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3008 "content:", NULL, NULL, NULL
3011 /* ---------- random background (for random painting) -------------------- */
3014 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3015 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3016 &random_placement_background_element, 1, 1,
3017 NULL, NULL, NULL, "random placement background"
3023 -----------------------------------------------------------------------------
3024 some internally used variables
3025 -----------------------------------------------------------------------------
3028 /* actual size of level editor drawing area */
3029 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3031 /* actual position of level editor drawing area in level playfield */
3032 static int level_xpos = -1, level_ypos = -1;
3034 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3036 /* drawing elements on the three mouse buttons */
3037 static int new_element1 = EL_WALL;
3038 static int new_element2 = EL_EMPTY;
3039 static int new_element3 = EL_SAND;
3041 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3042 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3043 (button) == 2 ? new_element2 : \
3044 (button) == 3 ? new_element3 : EL_EMPTY)
3045 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3047 /* forward declaration for internal use */
3048 static void ModifyEditorCounterValue(int, int);
3049 static void ModifyEditorCounterLimits(int, int, int);
3050 static void ModifyEditorSelectboxValue(int, int);
3051 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3052 static void ModifyEditorDrawingArea(int, int, int);
3053 static void ModifyEditorElementList();
3054 static void AdjustElementListScrollbar();
3055 static void RedrawDrawingElements();
3056 static void DrawDrawingWindow();
3057 static void DrawLevelInfoWindow();
3058 static void DrawPropertiesWindow();
3059 static void UpdateCustomElementGraphicGadgets();
3060 static boolean checkPropertiesConfig(int);
3061 static void CopyLevelToUndoBuffer(int);
3062 static void HandleDrawingAreas(struct GadgetInfo *);
3063 static void HandleCounterButtons(struct GadgetInfo *);
3064 static void HandleTextInputGadgets(struct GadgetInfo *);
3065 static void HandleTextAreaGadgets(struct GadgetInfo *);
3066 static void HandleSelectboxGadgets(struct GadgetInfo *);
3067 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3068 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3069 static void HandleRadiobuttons(struct GadgetInfo *);
3070 static void HandleCheckbuttons(struct GadgetInfo *);
3071 static void HandleControlButtons(struct GadgetInfo *);
3072 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3073 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3075 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3076 static int right_gadget_border[NUM_EDITOR_GADGETS];
3078 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3079 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3080 static boolean draw_with_brush = FALSE;
3081 static int properties_element = 0;
3083 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3084 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3085 static int undo_buffer_position = 0;
3086 static int undo_buffer_steps = 0;
3088 static int edit_mode;
3089 static int edit_mode_properties;
3091 static int element_shift = 0;
3093 static int editor_hl_boulderdash[] =
3095 EL_INTERNAL_CASCADE_BD_ACTIVE,
3118 static int editor_el_boulderdash[] =
3135 EL_BD_BUTTERFLY_LEFT,
3137 EL_BD_BUTTERFLY_RIGHT,
3138 EL_BD_FIREFLY_RIGHT,
3141 EL_BD_BUTTERFLY_DOWN,
3145 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3146 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3147 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3148 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3150 static int editor_hl_emerald_mine[] =
3152 EL_INTERNAL_CASCADE_EM_ACTIVE,
3175 static int editor_el_emerald_mine[] =
3222 EL_ACID_POOL_TOPLEFT,
3224 EL_ACID_POOL_TOPRIGHT,
3227 EL_ACID_POOL_BOTTOMLEFT,
3228 EL_ACID_POOL_BOTTOM,
3229 EL_ACID_POOL_BOTTOMRIGHT,
3252 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3253 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3254 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3255 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3257 static int editor_hl_emerald_mine_club[] =
3259 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3287 static int editor_el_emerald_mine_club[] =
3314 EL_EMC_WALL_SLIPPERY_1,
3315 EL_EMC_WALL_SLIPPERY_2,
3316 EL_EMC_WALL_SLIPPERY_3,
3317 EL_EMC_WALL_SLIPPERY_4,
3336 EL_BALLOON_SWITCH_ANY,
3337 EL_BALLOON_SWITCH_NONE,
3339 EL_BALLOON_SWITCH_LEFT,
3340 EL_BALLOON_SWITCH_RIGHT,
3341 EL_BALLOON_SWITCH_UP,
3342 EL_BALLOON_SWITCH_DOWN,
3350 EL_EMC_MAGIC_BALL_SWITCH,
3352 EL_EMC_SPRING_BUMPER,
3359 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3360 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3361 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3362 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3364 static int editor_hl_more[] =
3366 EL_INTERNAL_CASCADE_RND_ACTIVE,
3379 static int editor_el_more[] =
3407 EL_WALL_EMERALD_YELLOW,
3408 EL_WALL_EMERALD_RED,
3409 EL_WALL_EMERALD_PURPLE,
3426 EL_DYNABOMB_INCREASE_NUMBER,
3427 EL_DYNABOMB_INCREASE_SIZE,
3428 EL_DYNABOMB_INCREASE_POWER,
3452 EL_EXPANDABLE_WALL_HORIZONTAL,
3453 EL_EXPANDABLE_WALL_VERTICAL,
3454 EL_EXPANDABLE_WALL_ANY,
3456 EL_INVISIBLE_STEELWALL,
3461 static int *editor_hl_more_ptr = editor_hl_more;
3462 static int *editor_el_more_ptr = editor_el_more;
3463 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3464 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3466 static int editor_hl_sokoban[] =
3468 EL_INTERNAL_CASCADE_SB_ACTIVE,
3486 static int editor_el_sokoban[] =
3489 EL_SOKOBAN_FIELD_EMPTY,
3490 EL_SOKOBAN_FIELD_FULL,
3491 EL_SOKOBAN_FIELD_PLAYER,
3493 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3494 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3495 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3496 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3498 static int editor_hl_supaplex[] =
3500 EL_INTERNAL_CASCADE_SP_ACTIVE,
3518 static int editor_el_supaplex[] =
3531 EL_SP_HARDWARE_GRAY,
3540 EL_SP_GRAVITY_PORT_RIGHT,
3541 EL_SP_GRAVITY_PORT_DOWN,
3542 EL_SP_GRAVITY_PORT_LEFT,
3544 EL_SP_GRAVITY_PORT_UP,
3550 EL_SP_PORT_VERTICAL,
3551 EL_SP_PORT_HORIZONTAL,
3559 EL_SP_HARDWARE_BASE_1,
3560 EL_SP_HARDWARE_GREEN,
3561 EL_SP_HARDWARE_BLUE,
3564 EL_SP_HARDWARE_YELLOW,
3565 EL_SP_HARDWARE_BASE_2,
3566 EL_SP_HARDWARE_BASE_3,
3567 EL_SP_HARDWARE_BASE_4,
3569 EL_SP_HARDWARE_BASE_5,
3570 EL_SP_HARDWARE_BASE_6,
3574 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3575 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3576 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3577 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3579 static int editor_hl_diamond_caves[] =
3581 EL_INTERNAL_CASCADE_DC_ACTIVE,
3609 static int editor_el_diamond_caves[] =
3616 EL_CONVEYOR_BELT_1_LEFT,
3617 EL_CONVEYOR_BELT_1_MIDDLE,
3618 EL_CONVEYOR_BELT_1_RIGHT,
3619 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3621 EL_CONVEYOR_BELT_2_LEFT,
3622 EL_CONVEYOR_BELT_2_MIDDLE,
3623 EL_CONVEYOR_BELT_2_RIGHT,
3624 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3626 EL_CONVEYOR_BELT_3_LEFT,
3627 EL_CONVEYOR_BELT_3_MIDDLE,
3628 EL_CONVEYOR_BELT_3_RIGHT,
3629 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3631 EL_CONVEYOR_BELT_4_LEFT,
3632 EL_CONVEYOR_BELT_4_MIDDLE,
3633 EL_CONVEYOR_BELT_4_RIGHT,
3634 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3636 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3637 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3638 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3639 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3641 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3642 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3643 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3644 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3647 EL_SWITCHGATE_CLOSED,
3648 EL_SWITCHGATE_SWITCH_UP,
3663 EL_STEELWALL_SLIPPERY,
3666 EL_SIGN_EXCLAMATION,
3669 EL_LIGHT_SWITCH_ACTIVE,
3676 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3677 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3678 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3679 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3681 static int editor_hl_dx_boulderdash[] =
3683 EL_INTERNAL_CASCADE_DX_ACTIVE,
3711 static int editor_el_dx_boulderdash[] =
3715 EL_TUBE_HORIZONTAL_DOWN,
3719 EL_TUBE_VERTICAL_RIGHT,
3721 EL_TUBE_VERTICAL_LEFT,
3725 EL_TUBE_HORIZONTAL_UP,
3733 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3734 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3735 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3736 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3738 static int editor_hl_chars[] =
3740 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3753 static int editor_el_chars[] =
3842 EL_CHAR(FONT_ASCII_CURSOR),
3845 static int *editor_hl_chars_ptr = editor_hl_chars;
3846 static int *editor_el_chars_ptr = editor_el_chars;
3847 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3848 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3850 static int editor_hl_custom[] =
3852 EL_INTERNAL_CASCADE_CE_ACTIVE,
3880 static int editor_el_custom[] =
3882 EL_CUSTOM_START + 0,
3883 EL_CUSTOM_START + 1,
3884 EL_CUSTOM_START + 2,
3885 EL_CUSTOM_START + 3,
3887 EL_CUSTOM_START + 4,
3888 EL_CUSTOM_START + 5,
3889 EL_CUSTOM_START + 6,
3890 EL_CUSTOM_START + 7,
3892 EL_CUSTOM_START + 8,
3893 EL_CUSTOM_START + 9,
3894 EL_CUSTOM_START + 10,
3895 EL_CUSTOM_START + 11,
3897 EL_CUSTOM_START + 12,
3898 EL_CUSTOM_START + 13,
3899 EL_CUSTOM_START + 14,
3900 EL_CUSTOM_START + 15,
3902 EL_CUSTOM_START + 16,
3903 EL_CUSTOM_START + 17,
3904 EL_CUSTOM_START + 18,
3905 EL_CUSTOM_START + 19,
3907 EL_CUSTOM_START + 20,
3908 EL_CUSTOM_START + 21,
3909 EL_CUSTOM_START + 22,
3910 EL_CUSTOM_START + 23,
3912 EL_CUSTOM_START + 24,
3913 EL_CUSTOM_START + 25,
3914 EL_CUSTOM_START + 26,
3915 EL_CUSTOM_START + 27,
3917 EL_CUSTOM_START + 28,
3918 EL_CUSTOM_START + 29,
3919 EL_CUSTOM_START + 30,
3920 EL_CUSTOM_START + 31,
3922 EL_CUSTOM_START + 32,
3923 EL_CUSTOM_START + 33,
3924 EL_CUSTOM_START + 34,
3925 EL_CUSTOM_START + 35,
3927 EL_CUSTOM_START + 36,
3928 EL_CUSTOM_START + 37,
3929 EL_CUSTOM_START + 38,
3930 EL_CUSTOM_START + 39,
3932 EL_CUSTOM_START + 40,
3933 EL_CUSTOM_START + 41,
3934 EL_CUSTOM_START + 42,
3935 EL_CUSTOM_START + 43,
3937 EL_CUSTOM_START + 44,
3938 EL_CUSTOM_START + 45,
3939 EL_CUSTOM_START + 46,
3940 EL_CUSTOM_START + 47,
3942 EL_CUSTOM_START + 48,
3943 EL_CUSTOM_START + 49,
3944 EL_CUSTOM_START + 50,
3945 EL_CUSTOM_START + 51,
3947 EL_CUSTOM_START + 52,
3948 EL_CUSTOM_START + 53,
3949 EL_CUSTOM_START + 54,
3950 EL_CUSTOM_START + 55,
3952 EL_CUSTOM_START + 56,
3953 EL_CUSTOM_START + 57,
3954 EL_CUSTOM_START + 58,
3955 EL_CUSTOM_START + 59,
3957 EL_CUSTOM_START + 60,
3958 EL_CUSTOM_START + 61,
3959 EL_CUSTOM_START + 62,
3960 EL_CUSTOM_START + 63,
3962 EL_CUSTOM_START + 64,
3963 EL_CUSTOM_START + 65,
3964 EL_CUSTOM_START + 66,
3965 EL_CUSTOM_START + 67,
3967 EL_CUSTOM_START + 68,
3968 EL_CUSTOM_START + 69,
3969 EL_CUSTOM_START + 70,
3970 EL_CUSTOM_START + 71,
3972 EL_CUSTOM_START + 72,
3973 EL_CUSTOM_START + 73,
3974 EL_CUSTOM_START + 74,
3975 EL_CUSTOM_START + 75,
3977 EL_CUSTOM_START + 76,
3978 EL_CUSTOM_START + 77,
3979 EL_CUSTOM_START + 78,
3980 EL_CUSTOM_START + 79,
3982 EL_CUSTOM_START + 80,
3983 EL_CUSTOM_START + 81,
3984 EL_CUSTOM_START + 82,
3985 EL_CUSTOM_START + 83,
3987 EL_CUSTOM_START + 84,
3988 EL_CUSTOM_START + 85,
3989 EL_CUSTOM_START + 86,
3990 EL_CUSTOM_START + 87,
3992 EL_CUSTOM_START + 88,
3993 EL_CUSTOM_START + 89,
3994 EL_CUSTOM_START + 90,
3995 EL_CUSTOM_START + 91,
3997 EL_CUSTOM_START + 92,
3998 EL_CUSTOM_START + 93,
3999 EL_CUSTOM_START + 94,
4000 EL_CUSTOM_START + 95,
4002 EL_CUSTOM_START + 96,
4003 EL_CUSTOM_START + 97,
4004 EL_CUSTOM_START + 98,
4005 EL_CUSTOM_START + 99,
4007 EL_CUSTOM_START + 100,
4008 EL_CUSTOM_START + 101,
4009 EL_CUSTOM_START + 102,
4010 EL_CUSTOM_START + 103,
4012 EL_CUSTOM_START + 104,
4013 EL_CUSTOM_START + 105,
4014 EL_CUSTOM_START + 106,
4015 EL_CUSTOM_START + 107,
4017 EL_CUSTOM_START + 108,
4018 EL_CUSTOM_START + 109,
4019 EL_CUSTOM_START + 110,
4020 EL_CUSTOM_START + 111,
4022 EL_CUSTOM_START + 112,
4023 EL_CUSTOM_START + 113,
4024 EL_CUSTOM_START + 114,
4025 EL_CUSTOM_START + 115,
4027 EL_CUSTOM_START + 116,
4028 EL_CUSTOM_START + 117,
4029 EL_CUSTOM_START + 118,
4030 EL_CUSTOM_START + 119,
4032 EL_CUSTOM_START + 120,
4033 EL_CUSTOM_START + 121,
4034 EL_CUSTOM_START + 122,
4035 EL_CUSTOM_START + 123,
4037 EL_CUSTOM_START + 124,
4038 EL_CUSTOM_START + 125,
4039 EL_CUSTOM_START + 126,
4040 EL_CUSTOM_START + 127,
4042 EL_CUSTOM_START + 128,
4043 EL_CUSTOM_START + 129,
4044 EL_CUSTOM_START + 130,
4045 EL_CUSTOM_START + 131,
4047 EL_CUSTOM_START + 132,
4048 EL_CUSTOM_START + 133,
4049 EL_CUSTOM_START + 134,
4050 EL_CUSTOM_START + 135,
4052 EL_CUSTOM_START + 136,
4053 EL_CUSTOM_START + 137,
4054 EL_CUSTOM_START + 138,
4055 EL_CUSTOM_START + 139,
4057 EL_CUSTOM_START + 140,
4058 EL_CUSTOM_START + 141,
4059 EL_CUSTOM_START + 142,
4060 EL_CUSTOM_START + 143,
4062 EL_CUSTOM_START + 144,
4063 EL_CUSTOM_START + 145,
4064 EL_CUSTOM_START + 146,
4065 EL_CUSTOM_START + 147,
4067 EL_CUSTOM_START + 148,
4068 EL_CUSTOM_START + 149,
4069 EL_CUSTOM_START + 150,
4070 EL_CUSTOM_START + 151,
4072 EL_CUSTOM_START + 152,
4073 EL_CUSTOM_START + 153,
4074 EL_CUSTOM_START + 154,
4075 EL_CUSTOM_START + 155,
4077 EL_CUSTOM_START + 156,
4078 EL_CUSTOM_START + 157,
4079 EL_CUSTOM_START + 158,
4080 EL_CUSTOM_START + 159,
4082 EL_CUSTOM_START + 160,
4083 EL_CUSTOM_START + 161,
4084 EL_CUSTOM_START + 162,
4085 EL_CUSTOM_START + 163,
4087 EL_CUSTOM_START + 164,
4088 EL_CUSTOM_START + 165,
4089 EL_CUSTOM_START + 166,
4090 EL_CUSTOM_START + 167,
4092 EL_CUSTOM_START + 168,
4093 EL_CUSTOM_START + 169,
4094 EL_CUSTOM_START + 170,
4095 EL_CUSTOM_START + 171,
4097 EL_CUSTOM_START + 172,
4098 EL_CUSTOM_START + 173,
4099 EL_CUSTOM_START + 174,
4100 EL_CUSTOM_START + 175,
4102 EL_CUSTOM_START + 176,
4103 EL_CUSTOM_START + 177,
4104 EL_CUSTOM_START + 178,
4105 EL_CUSTOM_START + 179,
4107 EL_CUSTOM_START + 180,
4108 EL_CUSTOM_START + 181,
4109 EL_CUSTOM_START + 182,
4110 EL_CUSTOM_START + 183,
4112 EL_CUSTOM_START + 184,
4113 EL_CUSTOM_START + 185,
4114 EL_CUSTOM_START + 186,
4115 EL_CUSTOM_START + 187,
4117 EL_CUSTOM_START + 188,
4118 EL_CUSTOM_START + 189,
4119 EL_CUSTOM_START + 190,
4120 EL_CUSTOM_START + 191,
4122 EL_CUSTOM_START + 192,
4123 EL_CUSTOM_START + 193,
4124 EL_CUSTOM_START + 194,
4125 EL_CUSTOM_START + 195,
4127 EL_CUSTOM_START + 196,
4128 EL_CUSTOM_START + 197,
4129 EL_CUSTOM_START + 198,
4130 EL_CUSTOM_START + 199,
4132 EL_CUSTOM_START + 200,
4133 EL_CUSTOM_START + 201,
4134 EL_CUSTOM_START + 202,
4135 EL_CUSTOM_START + 203,
4137 EL_CUSTOM_START + 204,
4138 EL_CUSTOM_START + 205,
4139 EL_CUSTOM_START + 206,
4140 EL_CUSTOM_START + 207,
4142 EL_CUSTOM_START + 208,
4143 EL_CUSTOM_START + 209,
4144 EL_CUSTOM_START + 210,
4145 EL_CUSTOM_START + 211,
4147 EL_CUSTOM_START + 212,
4148 EL_CUSTOM_START + 213,
4149 EL_CUSTOM_START + 214,
4150 EL_CUSTOM_START + 215,
4152 EL_CUSTOM_START + 216,
4153 EL_CUSTOM_START + 217,
4154 EL_CUSTOM_START + 218,
4155 EL_CUSTOM_START + 219,
4157 EL_CUSTOM_START + 220,
4158 EL_CUSTOM_START + 221,
4159 EL_CUSTOM_START + 222,
4160 EL_CUSTOM_START + 223,
4162 EL_CUSTOM_START + 224,
4163 EL_CUSTOM_START + 225,
4164 EL_CUSTOM_START + 226,
4165 EL_CUSTOM_START + 227,
4167 EL_CUSTOM_START + 228,
4168 EL_CUSTOM_START + 229,
4169 EL_CUSTOM_START + 230,
4170 EL_CUSTOM_START + 231,
4172 EL_CUSTOM_START + 232,
4173 EL_CUSTOM_START + 233,
4174 EL_CUSTOM_START + 234,
4175 EL_CUSTOM_START + 235,
4177 EL_CUSTOM_START + 236,
4178 EL_CUSTOM_START + 237,
4179 EL_CUSTOM_START + 238,
4180 EL_CUSTOM_START + 239,
4182 EL_CUSTOM_START + 240,
4183 EL_CUSTOM_START + 241,
4184 EL_CUSTOM_START + 242,
4185 EL_CUSTOM_START + 243,
4187 EL_CUSTOM_START + 244,
4188 EL_CUSTOM_START + 245,
4189 EL_CUSTOM_START + 246,
4190 EL_CUSTOM_START + 247,
4192 EL_CUSTOM_START + 248,
4193 EL_CUSTOM_START + 249,
4194 EL_CUSTOM_START + 250,
4195 EL_CUSTOM_START + 251,
4197 EL_CUSTOM_START + 252,
4198 EL_CUSTOM_START + 253,
4199 EL_CUSTOM_START + 254,
4200 EL_CUSTOM_START + 255,
4204 EL_TRIGGER_CE_VALUE,
4207 static int *editor_hl_custom_ptr = editor_hl_custom;
4208 static int *editor_el_custom_ptr = editor_el_custom;
4209 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4210 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4212 static int editor_hl_group[] =
4214 EL_INTERNAL_CASCADE_GE_ACTIVE,
4242 static int editor_el_group[] =
4256 EL_GROUP_START + 10,
4257 EL_GROUP_START + 11,
4259 EL_GROUP_START + 12,
4260 EL_GROUP_START + 13,
4261 EL_GROUP_START + 14,
4262 EL_GROUP_START + 15,
4264 EL_GROUP_START + 16,
4265 EL_GROUP_START + 17,
4266 EL_GROUP_START + 18,
4267 EL_GROUP_START + 19,
4269 EL_GROUP_START + 20,
4270 EL_GROUP_START + 21,
4271 EL_GROUP_START + 22,
4272 EL_GROUP_START + 23,
4274 EL_GROUP_START + 24,
4275 EL_GROUP_START + 25,
4276 EL_GROUP_START + 26,
4277 EL_GROUP_START + 27,
4279 EL_GROUP_START + 28,
4280 EL_GROUP_START + 29,
4281 EL_GROUP_START + 30,
4284 static int *editor_hl_group_ptr = editor_hl_group;
4285 static int *editor_el_group_ptr = editor_el_group;
4286 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4287 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4289 static int editor_hl_user_defined[] =
4291 EL_INTERNAL_CASCADE_USER_ACTIVE,
4314 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4315 static int *editor_el_user_defined_ptr = NULL;
4316 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4317 static int num_editor_el_user_defined = 0;
4319 static int editor_hl_dynamic[] =
4321 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4327 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4328 static int *editor_el_dynamic_ptr = NULL;
4329 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4330 static int num_editor_el_dynamic = 0;
4332 static int editor_hl_empty[] = { };
4333 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4335 static int *editor_hl_empty_ptr = editor_hl_empty;
4336 static int *editor_el_empty_ptr = editor_el_empty;
4337 static int num_editor_hl_empty = 0;
4338 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4340 static boolean use_el_empty = FALSE;
4342 static int *editor_elements = NULL; /* dynamically allocated */
4343 static int num_editor_elements = 0; /* dynamically determined */
4347 boolean *setup_value;
4348 boolean *setup_cascade_value;
4350 int **headline_list;
4351 int *headline_list_size;
4354 int *element_list_size;
4356 boolean last_setup_value;
4358 editor_elements_info[] =
4361 &setup.editor.el_boulderdash,
4362 &setup.editor_cascade.el_bd,
4363 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4364 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4367 &setup.editor.el_emerald_mine,
4368 &setup.editor_cascade.el_em,
4369 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4370 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4373 &setup.editor.el_emerald_mine_club,
4374 &setup.editor_cascade.el_emc,
4375 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4376 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4379 &setup.editor.el_more,
4380 &setup.editor_cascade.el_rnd,
4381 &editor_hl_more_ptr, &num_editor_hl_more,
4382 &editor_el_more_ptr, &num_editor_el_more
4385 &setup.editor.el_sokoban,
4386 &setup.editor_cascade.el_sb,
4387 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4388 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4391 &setup.editor.el_supaplex,
4392 &setup.editor_cascade.el_sp,
4393 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4394 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4397 &setup.editor.el_diamond_caves,
4398 &setup.editor_cascade.el_dc,
4399 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4400 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4403 &setup.editor.el_dx_boulderdash,
4404 &setup.editor_cascade.el_dx,
4405 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4406 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4409 &setup.editor.el_chars,
4410 &setup.editor_cascade.el_chars,
4411 &editor_hl_chars_ptr, &num_editor_hl_chars,
4412 &editor_el_chars_ptr, &num_editor_el_chars
4415 &setup.editor.el_custom,
4416 &setup.editor_cascade.el_ce,
4417 &editor_hl_custom_ptr, &num_editor_hl_custom,
4418 &editor_el_custom_ptr, &num_editor_el_custom
4421 &setup.editor.el_custom,
4422 &setup.editor_cascade.el_ge,
4423 &editor_hl_group_ptr, &num_editor_hl_group,
4424 &editor_el_group_ptr, &num_editor_el_group
4427 &setup.editor.el_user_defined,
4428 &setup.editor_cascade.el_user,
4429 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4430 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4433 &setup.editor.el_dynamic,
4434 &setup.editor_cascade.el_dynamic,
4435 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4436 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4441 &editor_hl_empty_ptr, &num_editor_hl_empty,
4442 &editor_el_empty_ptr, &num_editor_el_empty,
4454 -----------------------------------------------------------------------------
4456 -----------------------------------------------------------------------------
4459 static int getMaxInfoTextLength()
4461 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4464 static int getTextWidthForGadget(char *text)
4469 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4472 static int getTextWidthForDrawingArea(char *text)
4477 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4480 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4482 return (gi->x + gi->width + getTextWidthForGadget(text));
4485 static char *getElementInfoText(int element)
4487 char *info_text = NULL;
4490 if (element < MAX_NUM_ELEMENTS)
4492 if (element < NUM_FILE_ELEMENTS)
4495 if (strlen(element_info[element].description) > 0)
4496 info_text = element_info[element].description;
4497 else if (element_info[element].custom_description != NULL)
4498 info_text = element_info[element].custom_description;
4499 else if (element_info[element].editor_description != NULL)
4500 info_text = element_info[element].editor_description;
4503 if (info_text == NULL)
4504 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4509 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4511 boolean element_found[NUM_FILE_ELEMENTS];
4514 /* initialize list of used elements to "not used" */
4515 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4516 element_found[i] = FALSE;
4518 /* find all elements used in current level */
4519 for (y = 0; y < lev_fieldy; y++)
4520 for (x = 0; x < lev_fieldx; x++)
4521 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4522 element_found[Feld[x][y]] = TRUE;
4526 /* count number of elements used in current level */
4527 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4528 if (element_found[i])
4531 /* add space for up to 3 more elements for padding that may be needed */
4534 /* free memory for old list of elements, if needed */
4535 checked_free(*elements);
4537 /* allocate memory for new list of elements */
4538 *elements = checked_malloc(*num_elements * sizeof(int));
4542 /* add all elements used in current level (non-custom/group elements) */
4543 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4544 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4545 (*elements)[(*num_elements)++] = i;
4547 /* add all elements used in current level (custom/group elements) */
4548 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4549 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4550 (*elements)[(*num_elements)++] = i;
4552 while (*num_elements % 4) /* pad with empty elements, if needed */
4553 (*elements)[(*num_elements)++] = EL_EMPTY;
4556 static void ReinitializeElementList()
4558 static boolean initialization_needed = TRUE;
4562 if (initialization_needed)
4564 LoadSetup_EditorCascade(); /* load last editor cascade state */
4566 /* initialize editor cascade element from saved cascade state */
4567 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4569 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4570 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4572 if (IS_EDITOR_CASCADE(*cascade_element))
4574 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4575 EL_CASCADE_INACTIVE(*cascade_element));
4578 initialization_needed = FALSE;
4581 checked_free(editor_elements);
4583 /* reload optional user defined element list for each invocation of editor */
4584 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4585 &num_editor_el_user_defined);
4587 /* initialize dynamic level element list for each invocation of editor */
4588 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4589 &num_editor_el_dynamic);
4591 /* initialize list of empty elements (used for padding, if needed) */
4592 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4593 editor_el_empty[i] = EL_EMPTY;
4595 /* do some sanity checks for each element from element list */
4596 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4598 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4600 int element = (*editor_elements_info[i].element_list)[j];
4602 if (element >= NUM_FILE_ELEMENTS)
4603 Error(ERR_WARN, "editor element %d is runtime element", element);
4605 if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4606 Error(ERR_WARN, "no element description for element %d", element);
4610 num_editor_elements = 0;
4611 use_el_empty = FALSE;
4613 /* determine size of element list */
4614 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4616 boolean found_inactive_cascade = FALSE;
4618 if (*editor_elements_info[i].setup_value)
4620 if (setup.editor.el_headlines)
4622 num_editor_elements += *editor_elements_info[i].headline_list_size;
4624 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4626 int element = (*editor_elements_info[i].headline_list)[j];
4628 if (IS_EDITOR_CASCADE_INACTIVE(element))
4629 found_inactive_cascade = TRUE;
4633 if (found_inactive_cascade)
4636 num_editor_elements += *editor_elements_info[i].element_list_size;
4640 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4642 /* offer at least as many elements as element buttons exist */
4643 use_el_empty = TRUE;
4644 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4646 num_editor_elements += num_editor_el_empty;
4649 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4651 /* fill element list */
4652 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4654 boolean found_inactive_cascade = FALSE;
4656 if (*editor_elements_info[i].setup_value)
4658 if (setup.editor.el_headlines)
4660 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4662 int element = (*editor_elements_info[i].headline_list)[j];
4664 editor_elements[pos++] = element;
4666 if (IS_EDITOR_CASCADE_INACTIVE(element))
4667 found_inactive_cascade = TRUE;
4671 if (found_inactive_cascade)
4674 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4675 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4679 /* (this function is also called before editor gadgets are initialized!) */
4680 AdjustElementListScrollbar();
4683 void PrintEditorElementList()
4685 boolean *stop = &setup.editor.el_user_defined;
4688 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4690 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4692 if (IS_EDITOR_CASCADE(cascade_element))
4694 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4695 char *headline = element_info[cascade_element_show].editor_description;
4697 printf_line_with_prefix("# ", "-", 77);
4698 printf("# %s\n", headline);
4699 printf_line_with_prefix("# ", "-", 77);
4702 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4704 int element = (*editor_elements_info[i].headline_list)[j];
4706 if (IS_EDITOR_CASCADE(element))
4707 element = EL_CHAR_MINUS;
4709 printf("# %s\n", element_info[element].token_name);
4715 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4717 int element = (*editor_elements_info[i].element_list)[j];
4719 printf("# %s\n", element_info[element].token_name);
4727 static void ReinitializeElementListButtons()
4729 static boolean last_setup_value_headlines = FALSE;
4730 static boolean initialization_needed = TRUE;
4733 if (!initialization_needed) /* check if editor element setup has changed */
4735 if (last_setup_value_headlines != setup.editor.el_headlines)
4736 initialization_needed = TRUE;
4738 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4739 if (editor_elements_info[i].last_setup_value !=
4740 *editor_elements_info[i].setup_value)
4741 initialization_needed = TRUE;
4744 if (!initialization_needed)
4747 FreeLevelEditorGadgets();
4748 CreateLevelEditorGadgets();
4750 /* store current setup values for next invocation of this function */
4751 last_setup_value_headlines = setup.editor.el_headlines;
4752 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4753 editor_elements_info[i].last_setup_value =
4754 *editor_elements_info[i].setup_value;
4756 initialization_needed = FALSE;
4759 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4762 int border_graphic =
4763 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4766 int num_mini_tilex = width / MINI_TILEX + 1;
4767 int num_mini_tiley = height / MINI_TILEY + 1;
4768 int from_x = dest_x - MINI_TILEX / 2;
4769 int from_y = dest_y - MINI_TILEY / 2;
4770 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4771 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4774 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4776 for (y = 0; y < num_mini_tiley; y++)
4777 for (x = 0; x < num_mini_tilex; x++)
4778 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4779 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4781 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4783 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4784 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4785 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4786 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4789 static void DrawDrawingArea(int id)
4791 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4794 int *value = drawingarea_info[id].value;
4795 int area_xsize = drawingarea_info[id].area_xsize;
4796 int area_ysize = drawingarea_info[id].area_ysize;
4798 for (x = 0; x < area_xsize; x++)
4799 for (y = 0; y < area_ysize; y++)
4800 DrawMiniGraphicExt(drawto,
4801 gi->x + x * MINI_TILEX,
4802 gi->y + y * MINI_TILEY,
4803 el2edimg(value[x * area_ysize + y]));
4806 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4809 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4810 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4812 BlitBitmap(drawto, drawto,
4813 SX + (dx == -1 ? MINI_TILEX : 0),
4814 SY + (dy == -1 ? MINI_TILEY : 0),
4815 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4816 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4817 SX + (dx == +1 ? MINI_TILEX : 0),
4818 SY + (dy == +1 ? MINI_TILEY : 0));
4821 x = (dx == 1 ? 0 : ed_fieldx - 1);
4822 for (y = 0; y < ed_fieldy; y++)
4823 DrawMiniElementOrWall(x, y, from_x, from_y);
4827 y = (dy == 1 ? 0 : ed_fieldy - 1);
4828 for (x = 0; x < ed_fieldx; x++)
4829 DrawMiniElementOrWall(x, y, from_x, from_y);
4832 redraw_mask |= REDRAW_FIELD;
4836 static void CreateControlButtons()
4838 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4839 struct GadgetInfo *gi;
4840 unsigned long event_mask;
4843 /* create toolbox buttons */
4844 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4848 int gd_xoffset, gd_yoffset;
4849 int gd_x1, gd_x2, gd_y1, gd_y2;
4851 int radio_button_nr;
4854 if (id == GADGET_ID_SINGLE_ITEMS ||
4855 id == GADGET_ID_CONNECTED_ITEMS ||
4856 id == GADGET_ID_LINE ||
4857 id == GADGET_ID_ARC ||
4858 id == GADGET_ID_TEXT ||
4859 id == GADGET_ID_RECTANGLE ||
4860 id == GADGET_ID_FILLED_BOX ||
4861 id == GADGET_ID_FLOOD_FILL ||
4862 id == GADGET_ID_GRAB_BRUSH ||
4863 id == GADGET_ID_PICK_ELEMENT ||
4864 id == GADGET_ID_CUSTOM_COPY_FROM ||
4865 id == GADGET_ID_CUSTOM_COPY_TO ||
4866 id == GADGET_ID_CUSTOM_EXCHANGE)
4868 button_type = GD_TYPE_RADIO_BUTTON;
4869 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4870 checked = (id == drawing_function ? TRUE : FALSE);
4871 event_mask = GD_EVENT_PRESSED;
4875 button_type = GD_TYPE_NORMAL_BUTTON;
4876 radio_button_nr = RADIO_NR_NONE;
4879 if (id == GADGET_ID_WRAP_LEFT ||
4880 id == GADGET_ID_WRAP_RIGHT ||
4881 id == GADGET_ID_WRAP_UP ||
4882 id == GADGET_ID_WRAP_DOWN)
4883 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4885 event_mask = GD_EVENT_RELEASED;
4888 if (id < ED_NUM_CTRL1_BUTTONS)
4890 int x = i % ED_CTRL1_BUTTONS_HORIZ;
4891 int y = i / ED_CTRL1_BUTTONS_HORIZ;
4893 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4894 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4895 width = ED_CTRL1_BUTTON_XSIZE;
4896 height = ED_CTRL1_BUTTON_YSIZE;
4898 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4899 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4900 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
4901 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4903 else if (id < ED_NUM_CTRL1_2_BUTTONS)
4905 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4906 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4908 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4909 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4910 width = ED_CTRL2_BUTTON_XSIZE;
4911 height = ED_CTRL2_BUTTON_YSIZE;
4913 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4914 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4915 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4916 gd_y2 = 0; /* no alternative graphic for these buttons */
4918 else if (id < ED_NUM_CTRL1_3_BUTTONS)
4920 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4921 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4923 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4924 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4925 width = ED_CTRL3_BUTTON_XSIZE;
4926 height = ED_CTRL3_BUTTON_YSIZE;
4928 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4929 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4930 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
4931 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4935 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4936 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4938 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4939 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4940 width = ED_CTRL4_BUTTON_XSIZE;
4941 height = ED_CTRL4_BUTTON_YSIZE;
4943 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4944 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4945 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4946 gd_y2 = 0; /* no alternative graphic for these buttons */
4949 gi = CreateGadget(GDI_CUSTOM_ID, id,
4950 GDI_CUSTOM_TYPE_ID, i,
4951 GDI_INFO_TEXT, control_info[i].text,
4952 GDI_X, EX + gd_xoffset,
4953 GDI_Y, EY + gd_yoffset,
4956 GDI_TYPE, button_type,
4957 GDI_STATE, GD_BUTTON_UNPRESSED,
4958 GDI_RADIO_NR, radio_button_nr,
4959 GDI_CHECKED, checked,
4960 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4961 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4962 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4963 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4964 GDI_EVENT_MASK, event_mask,
4965 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4966 GDI_CALLBACK_ACTION, HandleControlButtons,
4970 Error(ERR_EXIT, "cannot create gadget");
4972 level_editor_gadget[id] = gi;
4975 /* create buttons for scrolling of drawing area and element list */
4976 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4978 int id = scrollbutton_info[i].gadget_id;
4979 int x, y, width, height;
4980 int gd_x1, gd_x2, gd_y1, gd_y2;
4982 x = scrollbutton_info[i].x;
4983 y = scrollbutton_info[i].y;
4985 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4987 if (id == GADGET_ID_SCROLL_LIST_UP ||
4988 id == GADGET_ID_SCROLL_LIST_DOWN)
4992 width = ED_SCROLLBUTTON2_XSIZE;
4993 height = ED_SCROLLBUTTON2_YSIZE;
4994 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4995 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4996 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5003 width = ED_SCROLLBUTTON_XSIZE;
5004 height = ED_SCROLLBUTTON_YSIZE;
5005 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5006 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5007 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5011 gi = CreateGadget(GDI_CUSTOM_ID, id,
5012 GDI_CUSTOM_TYPE_ID, i,
5013 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5018 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5019 GDI_STATE, GD_BUTTON_UNPRESSED,
5020 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5021 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5022 GDI_EVENT_MASK, event_mask,
5023 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5024 GDI_CALLBACK_ACTION, HandleControlButtons,
5028 Error(ERR_EXIT, "cannot create gadget");
5030 level_editor_gadget[id] = gi;
5033 /* create buttons for element list */
5034 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5036 Bitmap *deco_bitmap;
5037 int deco_x, deco_y, deco_xpos, deco_ypos;
5038 int gd_xoffset, gd_yoffset;
5039 int gd_x1, gd_x2, gd_y;
5040 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5041 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5042 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5043 int element = editor_elements[i];
5045 event_mask = GD_EVENT_RELEASED;
5047 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5048 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5050 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5051 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5052 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5054 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5055 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5056 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5058 gi = CreateGadget(GDI_CUSTOM_ID, id,
5059 GDI_CUSTOM_TYPE_ID, i,
5060 GDI_INFO_TEXT, getElementInfoText(element),
5061 GDI_X, DX + gd_xoffset,
5062 GDI_Y, DY + gd_yoffset,
5063 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5064 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5065 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5066 GDI_STATE, GD_BUTTON_UNPRESSED,
5067 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5068 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5069 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5070 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5071 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5072 GDI_DECORATION_SHIFTING, 1, 1,
5073 GDI_EVENT_MASK, event_mask,
5074 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5075 GDI_CALLBACK_ACTION, HandleControlButtons,
5079 Error(ERR_EXIT, "cannot create gadget");
5081 level_editor_gadget[id] = gi;
5085 static void CreateCounterButtons()
5087 int max_infotext_len = getMaxInfoTextLength();
5090 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5093 int x = SX + counterbutton_info[i].x; /* down count button */
5094 int y = SY + counterbutton_info[i].y;
5096 /* determine horizontal position to the right of specified gadget */
5097 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5098 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5099 ED_GADGET_TEXT_DISTANCE);
5101 /* determine horizontal offset for leading text */
5102 if (counterbutton_info[i].text_left != NULL)
5103 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5105 for (j = 0; j < 2; j++)
5107 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5108 struct GadgetInfo *gi;
5110 counterbutton_info[i].gadget_id_down :
5111 counterbutton_info[i].gadget_id_up);
5113 int gd_x, gd_x1, gd_x2, gd_y;
5115 unsigned long event_mask;
5116 char infotext[max_infotext_len + 1];
5118 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5120 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5123 ED_SCROLLBUTTON_ID_AREA_LEFT :
5124 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5126 event_mask |= GD_EVENT_RELEASED;
5129 x += 2 * ED_GADGET_DISTANCE;
5130 y += ED_GADGET_DISTANCE;
5132 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5133 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5134 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5135 x_size = ED_SCROLLBUTTON_XSIZE;
5136 y_size = ED_SCROLLBUTTON_YSIZE;
5140 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5141 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5142 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5143 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5144 x_size = ED_BUTTON_COUNT_XSIZE;
5145 y_size = ED_BUTTON_COUNT_YSIZE;
5148 sprintf(infotext, "%s counter value by 1, 5 or 10",
5149 (j == 0 ? "decrease" : "increase"));
5151 gi = CreateGadget(GDI_CUSTOM_ID, id,
5152 GDI_CUSTOM_TYPE_ID, i,
5153 GDI_INFO_TEXT, infotext,
5158 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5159 GDI_STATE, GD_BUTTON_UNPRESSED,
5160 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5161 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5162 GDI_EVENT_MASK, event_mask,
5163 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5164 GDI_CALLBACK_ACTION, HandleCounterButtons,
5168 Error(ERR_EXIT, "cannot create gadget");
5170 level_editor_gadget[id] = gi;
5171 right_gadget_border[id] =
5172 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5174 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5178 int font_type = FONT_INPUT_1;
5179 int font_type_active = FONT_INPUT_1_ACTIVE;
5180 int gd_width = ED_WIN_COUNT_XSIZE;
5182 id = counterbutton_info[i].gadget_id_text;
5183 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5185 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5187 font_type = FONT_LEVEL_NUMBER;
5188 font_type_active = FONT_LEVEL_NUMBER;
5190 x += 2 * ED_GADGET_DISTANCE;
5191 y -= ED_GADGET_DISTANCE;
5193 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5194 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5195 gd_width = ED_WIN_COUNT2_XSIZE;
5199 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5200 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5203 gi = CreateGadget(GDI_CUSTOM_ID, id,
5204 GDI_CUSTOM_TYPE_ID, i,
5205 GDI_INFO_TEXT, "enter counter value",
5208 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5209 GDI_NUMBER_VALUE, 0,
5210 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5211 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5212 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5213 GDI_TEXT_FONT, font_type,
5214 GDI_TEXT_FONT_ACTIVE, font_type_active,
5215 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5216 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5217 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5218 GDI_DESIGN_WIDTH, gd_width,
5219 GDI_EVENT_MASK, event_mask,
5220 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5221 GDI_CALLBACK_ACTION, HandleCounterButtons,
5225 Error(ERR_EXIT, "cannot create gadget");
5227 level_editor_gadget[id] = gi;
5228 right_gadget_border[id] =
5229 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5231 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5237 static void CreateDrawingAreas()
5241 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5243 struct GadgetInfo *gi;
5244 unsigned long event_mask;
5245 int id = drawingarea_info[i].gadget_id;
5246 int x = SX + drawingarea_info[i].x;
5247 int y = SY + drawingarea_info[i].y;
5248 int area_xsize = drawingarea_info[i].area_xsize;
5249 int area_ysize = drawingarea_info[i].area_ysize;
5252 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5253 GD_EVENT_OFF_BORDERS;
5255 /* determine horizontal position to the right of specified gadget */
5256 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5257 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5258 ED_DRAWINGAREA_TEXT_DISTANCE);
5260 /* determine horizontal offset for leading text */
5261 if (drawingarea_info[i].text_left != NULL)
5262 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5264 gi = CreateGadget(GDI_CUSTOM_ID, id,
5265 GDI_CUSTOM_TYPE_ID, i,
5268 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5269 GDI_AREA_SIZE, area_xsize, area_ysize,
5270 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5271 GDI_EVENT_MASK, event_mask,
5272 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5273 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5277 Error(ERR_EXIT, "cannot create gadget");
5279 level_editor_gadget[id] = gi;
5280 right_gadget_border[id] =
5281 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5285 static void CreateTextInputGadgets()
5287 int max_infotext_len = getMaxInfoTextLength();
5290 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5292 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5294 struct GadgetInfo *gi;
5295 unsigned long event_mask;
5296 char infotext[MAX_OUTPUT_LINESIZE + 1];
5297 int id = textinput_info[i].gadget_id;
5299 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5301 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5302 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5304 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5305 infotext[max_infotext_len] = '\0';
5307 gi = CreateGadget(GDI_CUSTOM_ID, id,
5308 GDI_CUSTOM_TYPE_ID, i,
5309 GDI_INFO_TEXT, infotext,
5310 GDI_X, SX + textinput_info[i].x,
5311 GDI_Y, SY + textinput_info[i].y,
5312 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5313 GDI_TEXT_VALUE, textinput_info[i].value,
5314 GDI_TEXT_SIZE, textinput_info[i].size,
5315 GDI_TEXT_FONT, FONT_INPUT_1,
5316 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5317 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5318 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5319 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5320 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5321 GDI_EVENT_MASK, event_mask,
5322 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5323 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5327 Error(ERR_EXIT, "cannot create gadget");
5329 level_editor_gadget[id] = gi;
5333 static void CreateTextAreaGadgets()
5335 int max_infotext_len = getMaxInfoTextLength();
5338 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5340 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5342 struct GadgetInfo *gi;
5343 unsigned long event_mask;
5344 char infotext[MAX_OUTPUT_LINESIZE + 1];
5345 int id = textarea_info[i].gadget_id;
5346 int area_xsize = textarea_info[i].xsize;
5347 int area_ysize = textarea_info[i].ysize;
5349 event_mask = GD_EVENT_TEXT_LEAVING;
5351 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5352 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5354 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5355 infotext[max_infotext_len] = '\0';
5357 gi = CreateGadget(GDI_CUSTOM_ID, id,
5358 GDI_CUSTOM_TYPE_ID, i,
5359 GDI_INFO_TEXT, infotext,
5360 GDI_X, SX + textarea_info[i].x,
5361 GDI_Y, SY + textarea_info[i].y,
5362 GDI_TYPE, GD_TYPE_TEXT_AREA,
5363 GDI_AREA_SIZE, area_xsize, area_ysize,
5364 GDI_TEXT_FONT, FONT_INPUT_1,
5365 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5366 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5367 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5368 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5369 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5370 GDI_EVENT_MASK, event_mask,
5371 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5372 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5376 Error(ERR_EXIT, "cannot create gadget");
5378 level_editor_gadget[id] = gi;
5382 static void CreateSelectboxGadgets()
5384 int max_infotext_len = getMaxInfoTextLength();
5387 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5389 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5391 struct GadgetInfo *gi;
5392 unsigned long event_mask;
5393 char infotext[MAX_OUTPUT_LINESIZE + 1];
5394 int id = selectbox_info[i].gadget_id;
5395 int x = SX + selectbox_info[i].x;
5396 int y = SY + selectbox_info[i].y;
5398 if (selectbox_info[i].size == -1) /* dynamically determine size */
5400 /* (we cannot use -1 for uninitialized values if we directly compare
5401 with results from strlen(), because the '<' and '>' operation will
5402 implicitely cast -1 to an unsigned integer value!) */
5403 selectbox_info[i].size = 0;
5405 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5406 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5407 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5409 selectbox_info[i].size++; /* add one character empty space */
5412 event_mask = GD_EVENT_RELEASED |
5413 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5415 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5416 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5418 /* determine horizontal position to the right of specified gadget */
5419 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5420 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5421 ED_GADGET_TEXT_DISTANCE);
5423 /* determine horizontal offset for leading text */
5424 if (selectbox_info[i].text_left != NULL)
5425 x += getTextWidthForGadget(selectbox_info[i].text_left);
5427 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5428 infotext[max_infotext_len] = '\0';
5430 gi = CreateGadget(GDI_CUSTOM_ID, id,
5431 GDI_CUSTOM_TYPE_ID, i,
5432 GDI_INFO_TEXT, infotext,
5435 GDI_TYPE, GD_TYPE_SELECTBOX,
5436 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5437 GDI_TEXT_SIZE, selectbox_info[i].size,
5438 GDI_TEXT_FONT, FONT_INPUT_1,
5439 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5440 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5441 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5442 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5443 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5444 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5445 GDI_EVENT_MASK, event_mask,
5446 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5447 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5451 Error(ERR_EXIT, "cannot create gadget");
5453 level_editor_gadget[id] = gi;
5454 right_gadget_border[id] =
5455 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5459 static void CreateTextbuttonGadgets()
5461 int max_infotext_len = getMaxInfoTextLength();
5464 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5466 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5467 int gd_x1, gd_x2, gd_y1, gd_y2;
5468 struct GadgetInfo *gi;
5469 unsigned long event_mask;
5470 char infotext[MAX_OUTPUT_LINESIZE + 1];
5471 int id = textbutton_info[i].gadget_id;
5472 int x = SX + textbutton_info[i].x;
5473 int y = SY + textbutton_info[i].y;
5475 if (textbutton_info[i].size == -1) /* dynamically determine size */
5476 textbutton_info[i].size = strlen(textbutton_info[i].text);
5478 event_mask = GD_EVENT_RELEASED;
5480 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5482 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5483 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5484 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5485 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5489 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5490 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5491 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5492 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5495 sprintf(infotext, "%s", textbutton_info[i].infotext);
5496 infotext[max_infotext_len] = '\0';
5498 /* determine horizontal position to the right of specified gadget */
5499 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5500 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5501 ED_GADGET_TEXT_DISTANCE);
5503 /* determine horizontal offset for leading text */
5504 if (textbutton_info[i].text_left != NULL)
5505 x += getTextWidthForGadget(textbutton_info[i].text_left);
5507 gi = CreateGadget(GDI_CUSTOM_ID, id,
5508 GDI_CUSTOM_TYPE_ID, i,
5509 GDI_INFO_TEXT, infotext,
5512 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5513 GDI_TEXT_VALUE, textbutton_info[i].text,
5514 GDI_TEXT_SIZE, textbutton_info[i].size,
5515 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5516 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5517 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5518 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5519 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5520 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5521 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5522 GDI_DECORATION_SHIFTING, 1, 1,
5523 GDI_EVENT_MASK, event_mask,
5524 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5525 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5529 Error(ERR_EXIT, "cannot create gadget");
5531 level_editor_gadget[id] = gi;
5532 right_gadget_border[id] =
5533 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5537 static void CreateGraphicbuttonGadgets()
5539 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5540 struct GadgetInfo *gi;
5541 unsigned long event_mask;
5544 /* create buttons for scrolling of drawing area and element list */
5545 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5547 int id = graphicbutton_info[i].gadget_id;
5548 int gd_x1, gd_x2, gd_y1, gd_y2;
5549 int x = SX + graphicbutton_info[i].x;
5550 int y = SY + graphicbutton_info[i].y;
5552 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5554 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5556 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5557 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5558 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5561 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5563 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5564 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5565 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5569 /* determine horizontal position to the right of specified gadget */
5570 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5571 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5572 ED_GADGET_TEXT_DISTANCE);
5574 /* determine horizontal offset for leading text */
5575 if (graphicbutton_info[i].text_left != NULL)
5576 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5578 gi = CreateGadget(GDI_CUSTOM_ID, id,
5579 GDI_CUSTOM_TYPE_ID, i,
5580 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5583 GDI_WIDTH, graphicbutton_info[i].width,
5584 GDI_HEIGHT, graphicbutton_info[i].height,
5585 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5586 GDI_STATE, GD_BUTTON_UNPRESSED,
5587 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5588 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5589 GDI_EVENT_MASK, event_mask,
5590 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5591 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5595 Error(ERR_EXIT, "cannot create gadget");
5597 level_editor_gadget[id] = gi;
5598 right_gadget_border[id] =
5599 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5603 static void CreateScrollbarGadgets()
5607 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5609 int id = scrollbar_info[i].gadget_id;
5610 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5611 int gd_x1, gd_x2, gd_y1, gd_y2;
5612 struct GadgetInfo *gi;
5613 int items_max, items_visible, item_position;
5614 unsigned long event_mask;
5616 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5618 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5619 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5620 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5622 else /* drawing area scrollbars */
5624 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5626 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5627 items_visible = ed_fieldx;
5632 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5633 items_visible = ed_fieldy;
5638 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5640 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5641 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5642 scrollbar_info[i].height : scrollbar_info[i].width));
5643 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5644 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5646 gi = CreateGadget(GDI_CUSTOM_ID, id,
5647 GDI_CUSTOM_TYPE_ID, i,
5648 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5649 GDI_X, scrollbar_info[i].x,
5650 GDI_Y, scrollbar_info[i].y,
5651 GDI_WIDTH, scrollbar_info[i].width,
5652 GDI_HEIGHT, scrollbar_info[i].height,
5653 GDI_TYPE, scrollbar_info[i].type,
5654 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5655 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5656 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5657 GDI_STATE, GD_BUTTON_UNPRESSED,
5658 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5659 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5660 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5661 GDI_EVENT_MASK, event_mask,
5662 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5663 GDI_CALLBACK_ACTION, HandleControlButtons,
5667 Error(ERR_EXIT, "cannot create gadget");
5669 level_editor_gadget[id] = gi;
5673 static void CreateCheckbuttonGadgets()
5675 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5676 struct GadgetInfo *gi;
5677 unsigned long event_mask;
5678 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5681 event_mask = GD_EVENT_PRESSED;
5683 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5684 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5685 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5686 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5687 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5689 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5691 int id = checkbutton_info[i].gadget_id;
5692 int x = SX + checkbutton_info[i].x;
5693 int y = SY + checkbutton_info[i].y;
5695 if (id == GADGET_ID_STICK_ELEMENT)
5696 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5698 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5700 /* determine horizontal position to the right of specified gadget */
5701 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5702 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5703 ED_GADGET_TEXT_DISTANCE);
5705 /* determine horizontal offset for leading text */
5706 if (checkbutton_info[i].text_left != NULL)
5707 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5709 gi = CreateGadget(GDI_CUSTOM_ID, id,
5710 GDI_CUSTOM_TYPE_ID, i,
5711 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5714 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5715 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5716 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5717 GDI_CHECKED, *checkbutton_info[i].value,
5718 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5719 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5720 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5721 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5722 GDI_EVENT_MASK, event_mask,
5723 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5724 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5728 Error(ERR_EXIT, "cannot create gadget");
5730 level_editor_gadget[id] = gi;
5731 right_gadget_border[id] =
5732 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5736 static void CreateRadiobuttonGadgets()
5738 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5739 struct GadgetInfo *gi;
5740 unsigned long event_mask;
5741 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5744 event_mask = GD_EVENT_PRESSED;
5746 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5747 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5748 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5749 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5750 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5752 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5754 int id = radiobutton_info[i].gadget_id;
5755 int x = SX + radiobutton_info[i].x;
5756 int y = SY + radiobutton_info[i].y;
5759 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5761 /* determine horizontal position to the right of specified gadget */
5762 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5763 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5764 ED_GADGET_TEXT_DISTANCE);
5766 /* determine horizontal offset for leading text */
5767 if (radiobutton_info[i].text_left != NULL)
5768 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5770 gi = CreateGadget(GDI_CUSTOM_ID, id,
5771 GDI_CUSTOM_TYPE_ID, i,
5772 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5775 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5776 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5777 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5778 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5779 GDI_CHECKED, checked,
5780 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5781 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5782 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5783 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5784 GDI_EVENT_MASK, event_mask,
5785 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5786 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5790 Error(ERR_EXIT, "cannot create gadget");
5792 level_editor_gadget[id] = gi;
5793 right_gadget_border[id] =
5794 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5798 void CreateLevelEditorGadgets()
5800 int old_game_status = game_status;
5802 /* setting 'game_status' is needed to get the right fonts for the editor */
5803 game_status = GAME_MODE_EDITOR;
5805 ReinitializeElementList();
5807 CreateControlButtons();
5808 CreateScrollbarGadgets();
5810 /* order of function calls is important because of cross-references */
5811 CreateCheckbuttonGadgets();
5812 CreateCounterButtons();
5813 CreateRadiobuttonGadgets();
5814 CreateTextInputGadgets();
5815 CreateTextAreaGadgets();
5816 CreateSelectboxGadgets();
5817 CreateGraphicbuttonGadgets();
5818 CreateTextbuttonGadgets();
5819 CreateDrawingAreas();
5821 game_status = old_game_status;
5824 void FreeLevelEditorGadgets()
5828 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5830 FreeGadget(level_editor_gadget[i]);
5832 level_editor_gadget[i] = NULL;
5836 static void MapCounterButtons(int id)
5838 int gadget_id_down = counterbutton_info[id].gadget_id_down;
5839 int gadget_id_text = counterbutton_info[id].gadget_id_text;
5840 int gadget_id_up = counterbutton_info[id].gadget_id_up;
5841 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5842 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5843 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
5844 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5845 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5846 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5847 int yoffset = ED_BORDER_SIZE;
5848 int x_left = gi_down->x - xoffset_left;
5850 int x_right; /* set after gadget position was modified */
5852 int x_right = gi_up->x + gi_up->width + xoffset_right;
5854 int y_above = gi_down->y - yoffset_above;
5856 int y; /* set after gadget position was modified */
5858 /* counter limits must be changed first to prevent value truncation */
5859 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5860 counterbutton_info[id].max_value);
5862 /* right text position might have changed after setting position above */
5863 x_right = gi_up->x + gi_up->width + xoffset_right;
5865 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5867 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5868 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5869 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5871 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5872 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5873 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5876 /* vertical position might have changed after setting position above */
5877 y = gi_up->y + yoffset;
5879 if (counterbutton_info[id].text_above)
5880 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5882 if (counterbutton_info[id].text_left)
5883 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5885 if (counterbutton_info[id].text_right)
5886 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5893 static void MapControlButtons()
5898 /* map toolbox buttons (excluding special CE toolbox buttons) */
5899 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5900 MapGadget(level_editor_gadget[i]);
5902 /* map buttons to select elements */
5903 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5904 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5905 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5906 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5907 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5909 /* map buttons to select level */
5910 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5911 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5912 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5913 MapCounterButtons(counter_id);
5916 static void MapDrawingArea(int id)
5918 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5919 int area_xsize = gi->drawing.area_xsize;
5920 int area_ysize = gi->drawing.area_ysize;
5921 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5922 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5923 int x_left = gi->x - xoffset_left;
5924 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5925 int x_below = gi->x + (gi->width - xoffset_below) / 2;
5926 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5927 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5929 if (drawingarea_info[id].text_left)
5930 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5932 if (drawingarea_info[id].text_right)
5933 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5935 if (drawingarea_info[id].text_below)
5936 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5938 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5940 DrawElementBorder(gi->x, gi->y,
5941 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5943 DrawDrawingArea(id);
5949 static void MapTextInputGadget(int id)
5951 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5952 int xoffset_above = 0;
5953 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5954 int x_above = textinput_info[id].x + xoffset_above;
5955 int y_above = textinput_info[id].y + yoffset_above;
5957 if (textinput_info[id].text_above)
5958 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5960 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5965 static void MapTextAreaGadget(int id)
5967 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5968 int xoffset_above = 0;
5969 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5970 int x_above = textarea_info[id].x + xoffset_above;
5971 int y_above = textarea_info[id].y + yoffset_above;
5973 if (textarea_info[id].text_above)
5974 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5976 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5981 static void MapSelectboxGadget(int id)
5983 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5984 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5985 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5986 int yoffset = ED_BORDER_SIZE;
5987 int x_left = gi->x - xoffset_left;
5988 int x_right = gi->x + gi->width + xoffset_right;
5989 int y = gi->y + yoffset;
5991 if (selectbox_info[id].text_left)
5992 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5994 if (selectbox_info[id].text_right)
5995 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5997 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6002 static void MapTextbuttonGadget(int id)
6004 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6005 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6006 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6007 int yoffset = ED_BORDER_SIZE;
6008 int x_left = gi->x - xoffset_left;
6009 int x_right = gi->x + gi->width + xoffset_right;
6010 int y = gi->y + yoffset;
6012 /* only show button to delete change pages when more than minimum pages */
6013 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6014 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6017 if (textbutton_info[id].text_left)
6018 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6020 if (textbutton_info[id].text_right)
6021 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6026 static void MapGraphicbuttonGadget(int id)
6028 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6029 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6030 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6031 int yoffset = ED_BORDER_SIZE;
6032 int x_left = gi->x - xoffset_left;
6033 int x_right = gi->x + gi->width + xoffset_right;
6034 int y = gi->y + yoffset;
6036 if (graphicbutton_info[id].text_left)
6037 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6039 if (graphicbutton_info[id].text_right)
6040 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6045 static void MapRadiobuttonGadget(int id)
6047 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6048 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6049 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6050 int yoffset = ED_BORDER_SIZE;
6051 int x_left = gi->x - xoffset_left;
6052 int x_right = gi->x + gi->width + xoffset_right;
6053 int y = gi->y + yoffset;
6055 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6057 if (radiobutton_info[id].text_left)
6058 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6060 if (radiobutton_info[id].text_right)
6061 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6063 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6068 static void MapCheckbuttonGadget(int id)
6070 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6071 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6072 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6073 int yoffset = ED_BORDER_SIZE;
6074 int x_left, x_right, y; /* set after gadget position was modified */
6076 /* set position for gadgets with dynamically determined position */
6077 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6078 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6079 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6081 x_left = gi->x - xoffset_left;
6082 x_right = gi->x + gi->width + xoffset_right;
6083 y = gi->y + yoffset;
6085 if (checkbutton_info[id].text_left)
6086 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6088 if (checkbutton_info[id].text_right)
6089 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6091 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6096 static void MapMainDrawingArea()
6098 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6099 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6102 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6104 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6105 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6106 no_horizontal_scrollbar) ||
6107 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6108 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6109 no_vertical_scrollbar))
6112 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6115 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6117 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6118 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6121 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6124 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6127 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6131 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6133 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6134 i == GADGET_ID_CUSTOM_COPY_TO ||
6135 i == GADGET_ID_CUSTOM_EXCHANGE ||
6136 i == GADGET_ID_CUSTOM_COPY ||
6137 i == GADGET_ID_CUSTOM_PASTE)
6140 MapGadget(level_editor_gadget[i]);
6142 UnmapGadget(level_editor_gadget[i]);
6147 static void MapLevelEditorToolboxCustomGadgets()
6149 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6152 static void UnmapLevelEditorToolboxCustomGadgets()
6154 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6157 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6159 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6162 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6164 if (i != GADGET_ID_SINGLE_ITEMS &&
6165 i != GADGET_ID_PROPERTIES &&
6166 i != GADGET_ID_PICK_ELEMENT)
6168 struct GadgetInfo *gi = level_editor_gadget[i];
6176 BlitBitmap(gd_bitmap, drawto,
6177 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6178 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6179 gi->width, gi->height, gi->x, gi->y);
6181 redraw_mask |= REDRAW_DOOR_3;
6187 static void MapLevelEditorToolboxDrawingGadgets()
6189 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6192 static void UnmapLevelEditorToolboxDrawingGadgets()
6194 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6197 static void UnmapDrawingArea(int id)
6199 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6202 static void UnmapLevelEditorWindowGadgets()
6206 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6207 if (level_editor_gadget[i]->x < SX + SXSIZE)
6208 UnmapGadget(level_editor_gadget[i]);
6211 void UnmapLevelEditorGadgets()
6215 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6216 UnmapGadget(level_editor_gadget[i]);
6219 static void ResetUndoBuffer()
6221 undo_buffer_position = -1;
6222 undo_buffer_steps = -1;
6223 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6225 level.changed = FALSE;
6228 static void DrawEditModeWindow()
6230 ModifyEditorElementList();
6231 RedrawDrawingElements();
6233 if (edit_mode == ED_MODE_INFO)
6234 DrawLevelInfoWindow();
6235 else if (edit_mode == ED_MODE_PROPERTIES)
6236 DrawPropertiesWindow();
6237 else /* edit_mode == ED_MODE_DRAWING */
6238 DrawDrawingWindow();
6241 static boolean LevelChanged()
6243 boolean field_changed = FALSE;
6246 if (leveldir_current->readonly)
6249 for (y = 0; y < lev_fieldy; y++)
6250 for (x = 0; x < lev_fieldx; x++)
6251 if (Feld[x][y] != level.field[x][y])
6252 field_changed = TRUE;
6254 return (level.changed || field_changed);
6257 static boolean LevelContainsPlayer()
6259 boolean player_found = FALSE;
6262 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6264 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6266 if (Feld[x][y] == EL_PLAYER_1 ||
6267 Feld[x][y] == EL_SP_MURPHY)
6268 player_found = TRUE;
6271 return player_found;
6274 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6275 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6279 for (x = 0; x < lev_fieldx; x++)
6280 for (y = 0; y < lev_fieldy; y++)
6281 dst[x][y] = src[x][y];
6284 static int setSelectboxValue(int selectbox_id, int new_value)
6286 int new_index_value = 0;
6289 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6290 if (selectbox_info[selectbox_id].options[i].value == new_value)
6291 new_index_value = i;
6293 *selectbox_info[selectbox_id].value =
6294 selectbox_info[selectbox_id].options[new_index_value].value;
6296 return new_index_value;
6299 static void setSelectboxSpecialActionVariablesIfNeeded()
6303 /* change action mode and arg variables according to action type variable */
6304 for (i = 0; action_arg_options[i].value != -1; i++)
6306 if (action_arg_options[i].value == custom_element_change.action_type)
6308 int mode = action_arg_options[i].mode;
6310 /* only change if corresponding selectbox has changed */
6311 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6312 action_arg_modes[mode])
6313 custom_element_change.action_mode = -1;
6315 /* only change if corresponding selectbox has changed */
6316 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6317 action_arg_options[i].options)
6318 custom_element_change.action_arg = -1;
6325 static void setSelectboxSpecialActionOptions()
6329 /* change action mode and arg selectbox according to action type selectbox */
6330 for (i = 0; action_arg_options[i].value != -1; i++)
6332 if (action_arg_options[i].value == custom_element_change.action_type)
6334 int mode = action_arg_options[i].mode;
6336 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6337 action_arg_modes[mode]);
6338 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6339 custom_element_change.action_mode);
6341 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6342 action_arg_options[i].options);
6343 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6344 custom_element_change.action_arg);
6350 static void copy_custom_element_settings(int element_from, int element_to)
6352 struct ElementInfo *ei_from = &element_info[element_from];
6353 struct ElementInfo *ei_to = &element_info[element_to];
6356 /* ---------- copy element description ---------- */
6357 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6358 ei_to->description[i] = ei_from->description[i];
6360 /* ---------- copy element base properties ---------- */
6361 Properties[element_to][EP_BITFIELD_BASE] =
6362 Properties[element_from][EP_BITFIELD_BASE];
6364 /* ---------- copy custom property values ---------- */
6366 ei_to->use_gfx_element = ei_from->use_gfx_element;
6367 ei_to->gfx_element = ei_from->gfx_element;
6369 ei_to->access_direction = ei_from->access_direction;
6371 ei_to->collect_score_initial = ei_from->collect_score_initial;
6372 ei_to->collect_count_initial = ei_from->collect_count_initial;
6374 ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6375 ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6376 ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6378 ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6379 ei_to->push_delay_random = ei_from->push_delay_random;
6380 ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6381 ei_to->drop_delay_random = ei_from->drop_delay_random;
6382 ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6383 ei_to->move_delay_random = ei_from->move_delay_random;
6385 ei_to->move_pattern = ei_from->move_pattern;
6386 ei_to->move_direction_initial = ei_from->move_direction_initial;
6387 ei_to->move_stepsize = ei_from->move_stepsize;
6389 ei_to->move_enter_element = ei_from->move_enter_element;
6390 ei_to->move_leave_element = ei_from->move_leave_element;
6391 ei_to->move_leave_type = ei_from->move_leave_type;
6393 ei_to->slippery_type = ei_from->slippery_type;
6395 for (y = 0; y < 3; y++)
6396 for (x = 0; x < 3; x++)
6397 ei_to->content.e[x][y] = ei_from->content.e[x][y];
6399 ei_to->explosion_type = ei_from->explosion_type;
6400 ei_to->explosion_delay = ei_from->explosion_delay;
6401 ei_to->ignition_delay = ei_from->ignition_delay;
6403 /* ---------- reinitialize and copy change pages ---------- */
6405 ei_to->num_change_pages = ei_from->num_change_pages;
6406 ei_to->current_change_page = ei_from->current_change_page;
6408 setElementChangePages(ei_to, ei_to->num_change_pages);
6410 for (i=0; i < ei_to->num_change_pages; i++)
6411 ei_to->change_page[i] = ei_from->change_page[i];
6413 /* ---------- copy group element info ---------- */
6414 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
6415 *ei_to->group = *ei_from->group;
6417 /* mark this custom element as modified */
6418 ei_to->modified_settings = TRUE;
6421 static void replace_custom_element_in_settings(int element_from,
6426 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6428 struct ElementInfo *ei = &element_info[i];
6430 for (y = 0; y < 3; y++)
6431 for (x = 0; x < 3; x++)
6432 if (ei->content.e[x][y] == element_from)
6433 ei->content.e[x][y] = element_to;
6435 for (j = 0; j < ei->num_change_pages; j++)
6437 struct ElementChangeInfo *change = &ei->change_page[j];
6439 if (change->target_element == element_from)
6440 change->target_element = element_to;
6442 if (change->trigger_element == element_from)
6443 change->trigger_element = element_to;
6445 for (y = 0; y < 3; y++)
6446 for (x = 0; x < 3; x++)
6447 if (change->target_content.e[x][y] == element_from)
6448 change->target_content.e[x][y] = element_to;
6451 if (ei->group != NULL) /* group or internal */
6452 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6453 if (ei->group->element[j] == element_from)
6454 ei->group->element[j] = element_to;
6458 static void replace_custom_element_in_playfield(int element_from,
6463 for (x = 0; x < lev_fieldx; x++)
6464 for (y = 0; y < lev_fieldy; y++)
6465 if (Feld[x][y] == element_from)
6466 Feld[x][y] = element_to;
6469 static boolean CopyCustomElement(int element_old, int element_new,
6472 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6474 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6475 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6476 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6478 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6480 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6481 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6482 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6484 level.changed = TRUE;
6486 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6488 Request("Please choose custom element !", REQ_CONFIRM);
6492 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6494 Request("Please choose group element !", REQ_CONFIRM);
6500 level.changed = TRUE;
6503 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6505 copy_custom_element_settings(element_new, element_old);
6507 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6509 copy_custom_element_settings(element_old, element_new);
6511 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6513 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6514 copy_custom_element_settings(element_new, element_old);
6515 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6517 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6518 replace_custom_element_in_settings(element_new, element_old);
6519 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6521 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6522 replace_custom_element_in_playfield(element_new, element_old);
6523 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6526 UpdateCustomElementGraphicGadgets();
6527 DrawPropertiesWindow();
6532 static void CopyCustomElementPropertiesToEditor(int element)
6535 int current_change_page = element_info[element].current_change_page;
6537 /* dynamically (re)build selectbox for selecting change page */
6538 for (i = 0; i < element_info[element].num_change_pages; i++)
6540 sprintf(options_change_page_strings[i], "%d", i + 1);
6542 options_change_page[i].value = i;
6543 options_change_page[i].text = options_change_page_strings[i];
6546 options_change_page[i].value = -1;
6547 options_change_page[i].text = NULL;
6549 /* needed here to initialize combined element properties */
6550 InitElementPropertiesEngine(level.game_version);
6552 element_info[element].change =
6553 &element_info[element].change_page[current_change_page];
6555 custom_element = element_info[element];
6556 custom_element_change = *element_info[element].change;
6558 /* needed to initially set selectbox options for special action options */
6559 setSelectboxSpecialActionOptions();
6561 /* needed to initially set selectbox value variables to reliable defaults */
6562 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6563 setSelectboxValue(i, *selectbox_info[i].value);
6565 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6566 custom_element_properties[i] = HAS_PROPERTY(element, i);
6568 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6569 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6571 /* ---------- element settings: configure (custom elements) ------------- */
6573 /* set accessible layer selectbox help value */
6574 custom_element.access_type =
6575 (IS_WALKABLE(element) ? EP_WALKABLE :
6576 IS_PASSABLE(element) ? EP_PASSABLE :
6577 custom_element.access_type);
6578 custom_element.access_layer =
6579 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6580 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6581 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6582 custom_element.access_layer);
6583 custom_element.access_protected =
6584 (IS_PROTECTED(element) ? 1 : 0);
6585 custom_element_properties[EP_ACCESSIBLE] =
6586 (IS_ACCESSIBLE_OVER(element) ||
6587 IS_ACCESSIBLE_INSIDE(element) ||
6588 IS_ACCESSIBLE_UNDER(element));
6590 /* set walk-to-object action selectbox help value */
6591 custom_element.walk_to_action =
6592 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6593 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6594 IS_DROPPABLE(element) ? EP_DROPPABLE :
6595 IS_THROWABLE(element) ? EP_THROWABLE :
6596 IS_PUSHABLE(element) ? EP_PUSHABLE :
6597 custom_element.walk_to_action);
6598 custom_element_properties[EP_WALK_TO_OBJECT] =
6599 (IS_DIGGABLE(element) ||
6600 IS_COLLECTIBLE_ONLY(element) ||
6601 IS_DROPPABLE(element) ||
6602 IS_THROWABLE(element) ||
6603 IS_PUSHABLE(element));
6605 /* set smash targets selectbox help value */
6606 custom_element.smash_targets =
6607 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6608 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6609 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6610 custom_element.smash_targets);
6611 custom_element_properties[EP_CAN_SMASH] =
6612 (CAN_SMASH_EVERYTHING(element) ||
6613 CAN_SMASH_ENEMIES(element) ||
6614 CAN_SMASH_PLAYER(element));
6616 /* set deadliness selectbox help value */
6617 custom_element.deadliness =
6618 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6619 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6620 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6621 custom_element.deadliness);
6622 custom_element_properties[EP_DEADLY] =
6623 (DONT_TOUCH(element) ||
6624 DONT_COLLIDE_WITH(element) ||
6625 DONT_RUN_INTO(element));
6627 /* ---------- element settings: advanced (custom elements) --------------- */
6629 /* set "change by direct action" selectbox help value */
6630 custom_element_change.direct_action =
6631 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6632 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6633 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6634 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6635 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6636 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6637 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6638 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6639 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6640 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6641 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6642 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6643 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6644 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6645 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6646 custom_element_change.direct_action);
6648 /* set "change by other element action" selectbox help value */
6649 custom_element_change.other_action =
6650 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6651 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6652 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6653 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6654 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6655 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6656 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6657 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6658 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6659 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6660 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6661 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6662 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6663 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6664 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6665 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6666 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6667 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6668 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6669 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6670 custom_element_change.other_action);
6673 static void CopyGroupElementPropertiesToEditor(int element)
6675 group_element_info = *element_info[element].group;
6676 custom_element = element_info[element]; /* needed for description */
6679 static void CopyClassicElementPropertiesToEditor(int element)
6681 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6682 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6683 getMoveIntoAcidProperty(&level, element);
6685 if (MAYBE_DONT_COLLIDE_WITH(element))
6686 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6687 getDontCollideWithProperty(&level, element);
6690 static void CopyElementPropertiesToEditor(int element)
6692 if (IS_CUSTOM_ELEMENT(element))
6693 CopyCustomElementPropertiesToEditor(element);
6694 else if (IS_GROUP_ELEMENT(element))
6695 CopyGroupElementPropertiesToEditor(element);
6697 CopyClassicElementPropertiesToEditor(element);
6700 static void CopyCustomElementPropertiesToGame(int element)
6703 int access_type_and_layer;
6705 /* mark that this custom element has been modified */
6706 custom_element.modified_settings = TRUE;
6707 level.changed = TRUE;
6709 if (level.use_custom_template)
6711 if (Request("Copy and modify level template ?", REQ_ASK))
6713 level.use_custom_template = FALSE;
6714 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6715 GDI_CHECKED, FALSE, GDI_END);
6719 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6721 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6725 element_info[element] = custom_element;
6726 *element_info[element].change = custom_element_change;
6728 /* ---------- element settings: configure (custom elements) ------------- */
6730 /* set accessible property from checkbox and selectbox */
6731 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6732 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6733 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6734 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6735 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6736 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6737 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6738 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6739 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6740 custom_element_properties[access_type_and_layer] =
6741 custom_element_properties[EP_ACCESSIBLE];
6742 custom_element_properties[EP_PROTECTED] =
6743 (custom_element.access_protected != 0 &&
6744 custom_element_properties[EP_ACCESSIBLE]);
6746 /* set walk-to-object property from checkbox and selectbox */
6747 custom_element_properties[EP_DIGGABLE] = FALSE;
6748 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6749 custom_element_properties[EP_DROPPABLE] = FALSE;
6750 custom_element_properties[EP_THROWABLE] = FALSE;
6751 custom_element_properties[EP_PUSHABLE] = FALSE;
6752 custom_element_properties[custom_element.walk_to_action] =
6753 custom_element_properties[EP_WALK_TO_OBJECT];
6755 /* set smash property from checkbox and selectbox */
6756 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6757 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6758 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6759 custom_element_properties[custom_element.smash_targets] =
6760 custom_element_properties[EP_CAN_SMASH];
6762 /* set deadliness property from checkbox and selectbox */
6763 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6764 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6765 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6766 custom_element_properties[custom_element.deadliness] =
6767 custom_element_properties[EP_DEADLY];
6769 /* ---------- element settings: advanced (custom elements) --------------- */
6771 /* set player change event from checkbox and selectbox */
6772 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6773 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6774 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6775 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6776 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6777 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6778 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6779 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6780 custom_element_change_events[CE_SWITCHED] = FALSE;
6781 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6782 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6783 custom_element_change_events[CE_BLOCKED] = FALSE;
6784 custom_element_change_events[CE_IMPACT] = FALSE;
6785 custom_element_change_events[CE_SMASHED] = FALSE;
6786 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6787 custom_element_change_events[custom_element_change.direct_action] =
6788 custom_element_change_events[CE_BY_DIRECT_ACTION];
6790 /* set other element action change event from checkbox and selectbox */
6791 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6792 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6793 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6794 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6795 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6796 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6797 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6798 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6799 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6800 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6801 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6802 custom_element_change_events[CE_HITTING_X] = FALSE;
6803 custom_element_change_events[CE_DIGGING_X] = FALSE;
6804 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6805 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6806 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6807 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6808 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6809 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6810 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6811 custom_element_change_events[custom_element_change.other_action] =
6812 custom_element_change_events[CE_BY_OTHER_ACTION];
6814 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6815 SET_PROPERTY(element, i, custom_element_properties[i]);
6817 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6818 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6820 /* copy change events also to special level editor variable */
6821 custom_element = element_info[element];
6822 custom_element_change = *element_info[element].change;
6825 static void CopyGroupElementPropertiesToGame(int element)
6827 element_info[element] = custom_element;
6828 *element_info[element].group = group_element_info;
6830 /* mark that this group element has been modified */
6831 element_info[element].modified_settings = TRUE;
6832 level.changed = TRUE;
6835 static void CopyClassicElementPropertiesToGame(int element)
6837 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6838 setMoveIntoAcidProperty(&level, element,
6839 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6841 if (MAYBE_DONT_COLLIDE_WITH(element))
6842 setDontCollideWithProperty(&level, element,
6843 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6846 static void CopyElementPropertiesToGame(int element)
6848 if (IS_CUSTOM_ELEMENT(element))
6849 CopyCustomElementPropertiesToGame(element);
6850 else if (IS_GROUP_ELEMENT(element))
6851 CopyGroupElementPropertiesToGame(element);
6853 CopyClassicElementPropertiesToGame(element);
6858 CloseDoor(DOOR_CLOSE_ALL);
6859 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6861 if (level_editor_test_game)
6863 CopyPlayfield(level.field, Feld);
6864 CopyPlayfield(FieldBackup, level.field);
6866 level_editor_test_game = FALSE;
6870 edit_mode = ED_MODE_DRAWING;
6871 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6879 /* copy default editor door content to main double buffer */
6880 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6881 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6883 /* draw bigger door */
6884 DrawSpecialEditorDoor();
6886 /* draw new control window */
6887 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6888 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6890 redraw_mask |= REDRAW_ALL;
6892 ReinitializeElementList(); /* update dynamic level element list */
6893 ReinitializeElementListButtons(); /* custom element may look different */
6896 MapControlButtons();
6898 DrawEditModeWindow();
6900 /* copy actual editor door content to door double buffer for OpenDoor() */
6901 BlitBitmap(drawto, bitmap_db_door,
6902 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6904 OpenDoor(DOOR_OPEN_1);
6907 static void AdjustDrawingAreaGadgets()
6909 int ed_xsize = lev_fieldx + 2;
6910 int ed_ysize = lev_fieldy + 2;
6911 int max_ed_fieldx = MAX_ED_FIELDX;
6912 int max_ed_fieldy = MAX_ED_FIELDY;
6913 boolean horizontal_scrollbar_needed;
6914 boolean vertical_scrollbar_needed;
6915 int x, y, width, height;
6916 int xoffset, yoffset;
6918 /* check if we need any scrollbars */
6919 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6920 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6922 /* check if we have a smaller editor field because of scrollbars */
6923 if (horizontal_scrollbar_needed)
6924 max_ed_fieldy = MAX_ED_FIELDY - 1;
6925 if (vertical_scrollbar_needed)
6926 max_ed_fieldx = MAX_ED_FIELDX - 1;
6928 /* check again if we now need more scrollbars because of less space */
6929 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6930 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6932 /* check if editor field gets even smaller after adding new scrollbars */
6933 if (horizontal_scrollbar_needed)
6934 max_ed_fieldy = MAX_ED_FIELDY - 1;
6935 if (vertical_scrollbar_needed)
6936 max_ed_fieldx = MAX_ED_FIELDX - 1;
6938 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6939 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6941 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6942 GDI_WIDTH, ed_fieldx * MINI_TILEX,
6943 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6944 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6947 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6948 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6950 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6951 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6953 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6954 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6956 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6957 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6959 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6961 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6963 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6965 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6969 static void AdjustLevelScrollPosition()
6971 if (level_xpos < -1)
6973 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6974 level_xpos = lev_fieldx - ed_fieldx + 1;
6975 if (lev_fieldx < ed_fieldx - 2)
6978 if (level_ypos < -1)
6980 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6981 level_ypos = lev_fieldy - ed_fieldy + 1;
6982 if (lev_fieldy < ed_fieldy - 2)
6986 static void AdjustEditorScrollbar(int id)
6988 struct GadgetInfo *gi = level_editor_gadget[id];
6989 int items_max, items_visible, item_position;
6991 if (id == GADGET_ID_SCROLL_HORIZONTAL)
6993 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6994 items_visible = ed_fieldx;
6995 item_position = level_xpos + 1;
6999 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7000 items_visible = ed_fieldy;
7001 item_position = level_ypos + 1;
7004 if (item_position > items_max - items_visible)
7005 item_position = items_max - items_visible;
7007 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7008 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7011 static void AdjustElementListScrollbar()
7013 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7014 int items_max, items_visible, item_position;
7016 /* correct position of element list scrollbar */
7017 if (element_shift < 0)
7019 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7020 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7022 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7023 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7024 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7026 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7027 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7028 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7031 static void ModifyEditorCounterValue(int counter_id, int new_value)
7033 int *counter_value = counterbutton_info[counter_id].value;
7034 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7035 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7037 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7039 if (counter_value != NULL)
7040 *counter_value = gi->textinput.number_value;
7043 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7045 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7046 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7048 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7050 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7051 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7053 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7054 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7056 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7057 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7061 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7063 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7064 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7065 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7067 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7070 static void ModifyEditorSelectboxOptions(int selectbox_id,
7071 struct ValueTextInfo *options)
7073 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7074 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7076 selectbox_info[selectbox_id].options = options;
7078 /* set index to zero -- list may be shorter now (correct later, if needed) */
7079 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7080 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7083 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7085 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7086 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7088 drawingarea_info[drawingarea_id].area_xsize = xsize;
7089 drawingarea_info[drawingarea_id].area_ysize = ysize;
7091 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7094 static void ModifyEditorElementList()
7098 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7100 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7101 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7102 struct GadgetDesign *gd = &gi->deco.design;
7103 int element = editor_elements[element_shift + i];
7107 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7108 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7114 static void PickDrawingElement(int button, int element)
7116 if (button < 1 || button > 3)
7121 new_element1 = element;
7122 DrawMiniGraphicExt(drawto,
7123 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7124 el2edimg(new_element1));
7126 else if (button == 2)
7128 new_element2 = element;
7129 DrawMiniGraphicExt(drawto,
7130 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7131 el2edimg(new_element2));
7135 new_element3 = element;
7136 DrawMiniGraphicExt(drawto,
7137 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7138 el2edimg(new_element3));
7141 redraw_mask |= REDRAW_DOOR_1;
7144 static void RedrawDrawingElements()
7146 PickDrawingElement(1, new_element1);
7147 PickDrawingElement(2, new_element2);
7148 PickDrawingElement(3, new_element3);
7151 static void DrawDrawingWindow()
7153 stick_element_properties_window = FALSE;
7155 SetMainBackgroundImage(IMG_UNDEFINED);
7158 UnmapLevelEditorWindowGadgets();
7159 UnmapLevelEditorToolboxCustomGadgets();
7161 AdjustDrawingAreaGadgets();
7162 AdjustLevelScrollPosition();
7163 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7164 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7166 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7168 MapMainDrawingArea();
7169 MapLevelEditorToolboxDrawingGadgets();
7172 static void DrawLevelInfoWindow()
7176 stick_element_properties_window = FALSE;
7178 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7180 UnmapLevelEditorWindowGadgets();
7183 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7184 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7186 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7187 "Level Settings", FONT_TITLE_1);
7188 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7189 "Editor Settings", FONT_TITLE_1);
7192 /* draw counter gadgets */
7193 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7194 MapCounterButtons(i);
7196 /* draw selectbox gadgets */
7197 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7198 MapSelectboxGadget(i);
7200 /* draw checkbutton gadgets */
7201 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7202 MapCheckbuttonGadget(i);
7204 /* draw radiobutton gadgets */
7205 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7206 MapRadiobuttonGadget(i);
7208 /* draw text input gadgets */
7209 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7210 MapTextInputGadget(i);
7212 /* draw drawing area */
7213 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7216 static void DrawCustomContentArea()
7218 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7219 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7220 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7221 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7222 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7223 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7225 /* add distance for potential left text (without drawing area border) */
7226 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7228 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7230 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7233 static void DrawCustomChangeContentArea()
7235 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7236 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7237 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7238 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7239 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7240 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7242 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7247 static void DrawYamYamContentAreas()
7249 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7250 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7253 /* display counter to choose number of element content areas */
7254 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7256 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7258 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7260 if (i < level.num_yamyam_contents)
7266 int font_height = getFontHeight(FONT_TEXT_1);
7268 UnmapDrawingArea(id);
7270 /* delete content areas in case of reducing number of them */
7271 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7272 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7274 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7278 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7279 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7280 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7283 static void DrawMagicBallContentAreas()
7285 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7286 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7289 /* display counter to choose number of element content areas */
7290 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7292 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7294 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7296 if (i < level.num_ball_contents)
7302 int font_height = getFontHeight(FONT_TEXT_1);
7304 UnmapDrawingArea(id);
7306 /* delete content areas in case of reducing number of them */
7307 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7308 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7310 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7314 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7315 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7316 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7319 static void DrawAndroidElementArea(int element)
7321 int num_elements = level.num_android_clone_elements;
7322 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7323 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7324 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7325 int xsize = MAX_ANDROID_ELEMENTS;
7328 /* display counter to choose number of element areas */
7329 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7331 if (drawingarea_info[id].text_left != NULL)
7332 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7334 UnmapDrawingArea(id);
7336 ModifyEditorDrawingArea(id, num_elements, 1);
7338 /* delete content areas in case of reducing number of them */
7339 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7344 static void DrawGroupElementArea(int element)
7346 int num_elements = group_element_info.num_elements;
7347 int id = ED_DRAWING_ID_GROUP_CONTENT;
7348 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7349 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7350 int xsize = MAX_ELEMENTS_IN_GROUP;
7353 if (drawingarea_info[id].text_left != NULL)
7354 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7356 UnmapDrawingArea(id);
7358 ModifyEditorDrawingArea(id, num_elements, 1);
7360 /* delete content areas in case of reducing number of them */
7361 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7366 static void DrawEnvelopeTextArea(int envelope_nr)
7368 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7369 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7372 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7374 if (envelope_nr != -1)
7375 textarea_info[id].value = level.envelope_text[envelope_nr];
7377 ModifyGadget(gi, GDI_AREA_SIZE,
7378 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7379 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7382 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7385 char *getElementDescriptionFilename(int element)
7387 char *docs_dir = options.docs_directory;
7388 char *elements_subdir = "elements";
7389 static char *filename = NULL;
7390 char basename[MAX_FILENAME_LEN];
7392 checked_free(filename);
7394 /* 1st try: look for element description file for exactly this element */
7395 sprintf(basename, "%s.txt", element_info[element].token_name);
7396 filename = getPath3(docs_dir, elements_subdir, basename);
7397 if (fileExists(filename))
7402 /* 2nd try: look for element description file for this element's class */
7403 sprintf(basename, "%s.txt", element_info[element].class_name);
7404 filename = getPath3(docs_dir, elements_subdir, basename);
7405 if (fileExists(filename))
7411 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7413 int font_height = getFontHeight(font_nr);
7414 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7415 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7416 int sx = SX + pad_x;
7417 int sy = SY + pad_y;
7418 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7420 if (start_line >= max_lines_per_screen)
7423 DrawText(sx, sy + start_line * font_height, text, font_nr);
7428 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7430 int font_nr = FONT_TEXT_2;
7431 int font_width = getFontWidth(font_nr);
7432 int font_height = getFontHeight(font_nr);
7433 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7434 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7435 int sx = SX + pad_x;
7436 int sy = SY + pad_y + start_line * font_height;
7437 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7438 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7440 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7441 max_lines_per_screen);
7444 static void DrawPropertiesTabulatorGadgets()
7446 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7447 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7448 int gd_x = gd->x + gd_gi->border.width / 2;
7449 int gd_y = gd->y + gd_gi->height - 1;
7450 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7451 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7452 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7456 /* draw additional "advanced" tabulator for custom elements */
7457 if (IS_CUSTOM_ELEMENT(properties_element))
7458 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7460 for (i = id_first; i <= id_last; i++)
7462 int gadget_id = textbutton_info[i].gadget_id;
7463 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7464 boolean active = (i != edit_mode_properties);
7466 /* use "config 1" and "config 2" instead of "config" */
7467 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7468 IS_CUSTOM_ELEMENT(properties_element))
7471 /* draw background line below tabulator button */
7472 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7474 /* draw solid line below inactive tabulator buttons */
7475 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7476 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7478 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7479 MapTextbuttonGadget(i);
7482 /* draw little border line below tabulator buttons */
7483 if (tab_color != BLACK_PIXEL) /* black => transparent */
7484 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7485 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7486 ED_GADGET_DISTANCE, tab_color);
7489 static void DrawPropertiesInfo()
7498 /* configurable properties */
7500 { EP_WALKABLE_OVER, "- player can walk over it" },
7501 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7502 { EP_WALKABLE_UNDER, "- player can walk under it" },
7503 { EP_PASSABLE_OVER, "- player can pass over it" },
7504 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7505 { EP_PASSABLE_UNDER, "- player can pass under it" },
7506 { EP_PROTECTED, "- player is protected by it" },
7508 { EP_DIGGABLE, "- can be digged away" },
7509 { EP_COLLECTIBLE, "- can be collected" },
7510 { EP_DROPPABLE, "- can be dropped after collecting" },
7511 { EP_THROWABLE, "- can be thrown after collecting" },
7512 { EP_PUSHABLE, "- can be pushed" },
7514 { EP_CAN_FALL, "- can fall" },
7515 { EP_CAN_MOVE, "- can move" },
7517 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7519 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7521 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7523 { EP_SLIPPERY, "- slippery for falling elements" },
7524 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7526 { EP_DONT_RUN_INTO, "- deadly when running into" },
7527 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7528 { EP_DONT_TOUCH, "- deadly when touching" },
7530 { EP_INDESTRUCTIBLE, "- indestructible" },
7532 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7533 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7534 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7536 { EP_CAN_CHANGE, "- can change to other element" },
7538 /* pre-defined properties */
7539 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7540 { EP_SWITCHABLE, "- can be switched" },
7542 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7547 char *filename = getElementDescriptionFilename(properties_element);
7548 char *percentage_text = "In this level:";
7549 char *properties_text = "Standard properties:";
7551 int num_elements_in_level;
7552 int num_standard_properties = 0;
7553 int font1_nr = FONT_TEXT_1;
7554 int font2_nr = FONT_TEXT_2;
7555 int font1_width = getFontWidth(font1_nr);
7556 int font2_height = getFontHeight(font2_nr);
7557 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7558 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7559 int screen_line = 0;
7563 if (IS_CUSTOM_ELEMENT(properties_element))
7565 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7566 "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7569 else if (IS_GROUP_ELEMENT(properties_element))
7571 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7572 "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7577 /* ----- print number of elements / percentage of this element in level */
7579 num_elements_in_level = 0;
7580 for (y = 0; y < lev_fieldy; y++)
7581 for (x = 0; x < lev_fieldx; x++)
7582 if (Feld[x][y] == properties_element)
7583 num_elements_in_level++;
7584 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7586 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7588 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7589 pad_y + screen_line++ * font2_height, font2_nr,
7590 "%d (%.2f%%)", num_elements_in_level, percentage);
7594 /* ----- print standard properties of this element */
7596 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7599 for (i = 0; properties[i].value != -1; i++)
7601 if (!HAS_PROPERTY(properties_element, properties[i].value))
7604 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7605 properties[i].text);
7606 num_standard_properties++;
7609 if (num_standard_properties == 0)
7610 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7611 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7615 /* ----- print special description of this element */
7617 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7618 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7619 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7622 #define TEXT_COLLECTING "Score for collecting"
7623 #define TEXT_SMASHING "Score for smashing"
7624 #define TEXT_SLURPING "Score for slurping"
7625 #define TEXT_CRACKING "Score for cracking"
7626 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7627 #define TEXT_DURATION "Duration when activated"
7628 #define TEXT_BALL_DELAY "Element generation delay"
7629 #define TEXT_MOVE_SPEED "Speed of android moving"
7630 #define TEXT_CLONE_SPEED "Speed of android cloning"
7631 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7632 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7633 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7634 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7635 #define TEXT_TIME_BONUS "Extra time to solve level"
7642 } elements_with_counter[] =
7644 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7645 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7646 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7647 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7648 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7649 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7650 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7651 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7652 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7653 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7654 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7655 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7656 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7657 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7658 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7659 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7660 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7661 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7662 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7663 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7664 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7665 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7666 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7667 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7668 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7669 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7670 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7671 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7672 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7673 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7674 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7675 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7676 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7677 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7678 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7679 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7680 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7681 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7682 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7683 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7684 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7685 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7686 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7687 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7688 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7689 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7690 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7691 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7692 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7693 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7694 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7695 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7696 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7697 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7698 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7699 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7700 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7701 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7702 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7703 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7704 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7705 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7706 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7707 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7708 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7709 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7710 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7713 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7714 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7715 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7716 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7717 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7718 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7719 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7720 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7721 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7722 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7723 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7724 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7725 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7726 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7730 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7731 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7732 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7733 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7734 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7735 { EL_ROBOT, &level.slurp_score, TEXT_SLURPING },
7736 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7737 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7743 static boolean checkPropertiesConfig(int element)
7747 if (IS_GEM(element) ||
7748 IS_CUSTOM_ELEMENT(element) ||
7749 IS_GROUP_ELEMENT(element) ||
7750 IS_ENVELOPE(element) ||
7751 ELEM_IS_PLAYER(element) ||
7752 HAS_EDITOR_CONTENT(element) ||
7753 CAN_GROW(element) ||
7754 COULD_MOVE_INTO_ACID(element) ||
7755 MAYBE_DONT_COLLIDE_WITH(element))
7758 for (i = 0; elements_with_counter[i].element != -1; i++)
7759 if (elements_with_counter[i].element == element)
7765 static void DrawPropertiesConfig()
7767 int max_num_element_counters = 4;
7768 int num_element_counters = 0;
7771 if (!checkPropertiesConfig(properties_element))
7773 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7778 /* check if there are elements where a value can be chosen for */
7779 for (i = 0; elements_with_counter[i].element != -1; i++)
7781 if (elements_with_counter[i].element == properties_element)
7783 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7785 counterbutton_info[counter_id].y =
7786 ED_ELEMENT_SETTINGS_YPOS(
7787 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7788 (CAN_GROW(properties_element) ? 1 : 0) +
7789 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7790 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7791 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7792 num_element_counters);
7794 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7795 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7797 if (properties_element == EL_GAME_OF_LIFE ||
7798 properties_element == EL_BIOMAZE)
7800 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7801 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7805 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7806 counterbutton_info[counter_id].min_value = MIN_SCORE;
7807 counterbutton_info[counter_id].max_value = MAX_SCORE;
7810 MapCounterButtons(counter_id);
7812 num_element_counters++;
7813 if (num_element_counters >= max_num_element_counters)
7818 if (HAS_EDITOR_CONTENT(properties_element))
7820 /* draw stickybutton gadget */
7821 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7823 if (IS_AMOEBOID(properties_element))
7824 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7825 else if (properties_element == EL_YAMYAM)
7826 DrawYamYamContentAreas();
7827 else if (properties_element == EL_EMC_MAGIC_BALL)
7829 DrawMagicBallContentAreas();
7831 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7832 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7834 else if (properties_element == EL_EMC_ANDROID)
7835 DrawAndroidElementArea(properties_element);
7838 if (ELEM_IS_PLAYER(properties_element))
7840 int player_nr = GET_PLAYER_NR(properties_element);
7842 /* these properties can be set for every player individually */
7843 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7844 &level.start_element[player_nr];
7845 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7846 &level.artwork_element[player_nr];
7847 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7848 &level.explosion_element[player_nr];
7850 /* these properties can be set for every player individually */
7851 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7852 &level.use_start_element[player_nr];
7853 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7854 &level.use_artwork_element[player_nr];
7855 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7856 &level.use_explosion_element[player_nr];
7858 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7859 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7860 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7861 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7862 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7863 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7864 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7865 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7866 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7867 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7869 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7870 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7871 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7873 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7876 if (IS_GEM(properties_element))
7877 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7879 if (COULD_MOVE_INTO_ACID(properties_element) &&
7880 !ELEM_IS_PLAYER(properties_element) &&
7881 (!IS_CUSTOM_ELEMENT(properties_element) ||
7882 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7884 /* set position for checkbutton for "can move into acid" */
7885 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7886 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7887 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7888 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7889 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7891 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7894 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7895 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7897 if (properties_element == EL_SPRING)
7898 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7900 if (properties_element == EL_TIME_ORB_FULL)
7901 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7904 if (properties_element == EL_BALLOON)
7905 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7908 if (CAN_GROW(properties_element))
7910 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7911 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7913 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7916 if (IS_ENVELOPE(properties_element))
7918 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7919 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7920 int envelope_nr = properties_element - EL_ENVELOPE_1;
7922 counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7923 counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7925 /* display counter to choose size of envelope text area */
7926 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7927 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7929 DrawEnvelopeTextArea(envelope_nr);
7932 if (IS_CUSTOM_ELEMENT(properties_element))
7934 /* draw stickybutton gadget */
7935 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7937 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7939 /* draw checkbutton gadgets */
7940 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7941 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7942 MapCheckbuttonGadget(i);
7944 /* draw counter gadgets */
7945 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
7946 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7947 MapCounterButtons(i);
7949 /* draw selectbox gadgets */
7950 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
7951 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7952 MapSelectboxGadget(i);
7954 /* draw textbutton gadgets */
7955 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7957 /* draw text input gadgets */
7958 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7960 /* draw drawing area gadgets */
7961 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7963 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7965 /* draw checkbutton gadgets */
7966 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7967 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7968 MapCheckbuttonGadget(i);
7970 /* draw counter gadgets */
7971 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
7972 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7973 MapCounterButtons(i);
7975 /* draw selectbox gadgets */
7976 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
7977 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7978 MapSelectboxGadget(i);
7980 /* draw drawing area gadgets */
7981 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7982 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7983 DrawCustomContentArea();
7986 else if (IS_GROUP_ELEMENT(properties_element))
7988 /* draw stickybutton gadget */
7989 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7991 /* draw checkbutton gadgets */
7992 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7993 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7995 /* draw counter gadgets */
7996 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7998 /* draw selectbox gadgets */
7999 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8001 /* draw textbutton gadgets */
8002 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8004 /* draw drawing area gadgets */
8005 DrawGroupElementArea(properties_element);
8007 /* draw text input gadgets */
8008 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8010 /* draw drawing area gadgets */
8011 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8015 static void DrawPropertiesChangeDrawingAreas()
8017 if (IS_CUSTOM_ELEMENT(properties_element))
8019 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8020 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8022 DrawCustomChangeContentArea();
8025 redraw_mask |= REDRAW_FIELD;
8028 static void DrawPropertiesChange()
8032 /* needed to initially set selectbox options for special action options */
8033 setSelectboxSpecialActionOptions();
8035 /* draw stickybutton gadget */
8036 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8038 /* draw checkbutton gadgets */
8039 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8040 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8041 MapCheckbuttonGadget(i);
8043 /* draw counter gadgets */
8044 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8045 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8046 MapCounterButtons(i);
8048 /* draw selectbox gadgets */
8049 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8050 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8051 MapSelectboxGadget(i);
8053 /* draw textbutton gadgets */
8054 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8055 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8056 MapTextbuttonGadget(i);
8058 /* draw graphicbutton gadgets */
8059 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8060 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8061 MapGraphicbuttonGadget(i);
8063 /* draw drawing area gadgets */
8064 DrawPropertiesChangeDrawingAreas();
8067 static void DrawEditorElementAnimation(int x, int y)
8069 int graphic = el2img(properties_element);
8070 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8071 custom_element.ce_value_fixed_initial :
8072 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8073 custom_element.collect_score_initial : FrameCounter);
8075 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8078 static void DrawEditorElementName(int x, int y, int element)
8080 char *element_name = getElementInfoText(element);
8081 int font_nr = FONT_TEXT_1;
8082 int font_width = getFontWidth(font_nr);
8083 int font_height = getFontHeight(font_nr);
8084 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8085 int max_chars_per_line = max_text_width / font_width;
8086 char buffer[max_chars_per_line + 1];
8088 if (strlen(element_name) <= max_chars_per_line)
8089 DrawTextS(x, y, font_nr, element_name);
8092 int next_pos = max_chars_per_line;
8094 strncpy(buffer, element_name, max_chars_per_line);
8095 buffer[max_chars_per_line] = '\0';
8097 if (element_name[max_chars_per_line] == ' ')
8103 for (i = max_chars_per_line - 1; i >= 0; i--)
8104 if (buffer[i] == ' ')
8107 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8114 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8116 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8117 buffer[max_chars_per_line] = '\0';
8119 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8123 static void DrawPropertiesWindow()
8128 stick_element_properties_window = FALSE;
8130 /* make sure that previous properties edit mode exists for this element */
8131 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8132 !IS_CUSTOM_ELEMENT(properties_element))
8133 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8135 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8136 IS_CUSTOM_ELEMENT(properties_element))
8137 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8139 CopyElementPropertiesToEditor(properties_element);
8141 UnmapLevelEditorWindowGadgets();
8142 UnmapLevelEditorToolboxDrawingGadgets();
8143 UnmapLevelEditorToolboxCustomGadgets();
8145 if (IS_CUSTOM_ELEMENT(properties_element) ||
8146 IS_GROUP_ELEMENT(properties_element))
8147 MapLevelEditorToolboxCustomGadgets();
8149 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8153 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8155 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8156 "Element Settings", FONT_TITLE_1);
8160 FrameCounter = 0; /* restart animation frame counter */
8163 DrawElementBorder(SX + xstart * MINI_TILEX,
8164 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8165 TILEX, TILEY, FALSE);
8167 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8168 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8170 DrawGraphicAnimationExt(drawto,
8171 SX + xstart * MINI_TILEX,
8172 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8173 el2img(properties_element), -1, NO_MASKING);
8177 FrameCounter = 0; /* restart animation frame counter */
8180 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8181 (ystart + 1) * MINI_TILEY + 1,
8182 properties_element);
8184 DrawPropertiesTabulatorGadgets();
8186 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8187 DrawPropertiesInfo();
8188 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8189 DrawPropertiesChange();
8190 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8191 DrawPropertiesConfig();
8194 static void UpdateCustomElementGraphicGadgets()
8198 ModifyEditorElementList();
8199 RedrawDrawingElements();
8201 /* force redraw of all mapped drawing area gadgets */
8202 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8204 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8211 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8213 int lx = sx + level_xpos;
8214 int ly = sy + level_ypos;
8216 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8219 Feld[lx][ly] = element;
8222 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8223 int element, boolean change_level)
8225 if (from_y == to_y) /* horizontal line */
8231 swap_numbers(&from_x, &to_x);
8233 for (x = from_x; x <= to_x; x++)
8234 DrawLineElement(x, y, element, change_level);
8236 else if (from_x == to_x) /* vertical line */
8242 swap_numbers(&from_y, &to_y);
8244 for (y = from_y; y <= to_y; y++)
8245 DrawLineElement(x, y, element, change_level);
8247 else /* diagonal line */
8249 int len_x = ABS(to_x - from_x);
8250 int len_y = ABS(to_y - from_y);
8253 if (len_y < len_x) /* a < 1 */
8255 float a = (float)len_y / (float)len_x;
8258 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8260 for (x = 0; x <= len_x; x++)
8262 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8263 DrawLineElement(from_x + x, from_y + y, element, change_level);
8268 float a = (float)len_x / (float)len_y;
8271 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8273 for (y = 0; y <= len_y; y++)
8275 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8276 DrawLineElement(from_x + x, from_y + y, element, change_level);
8282 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8283 int element, boolean change_level)
8285 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8286 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8287 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8288 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8291 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8292 int element, boolean change_level)
8297 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8299 for (y = from_y; y <= to_y; y++)
8300 DrawLine(from_x, y, to_x, y, element, change_level);
8303 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8304 int element, boolean change_level)
8306 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8307 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8308 int len_x = ABS(to_x - from_x);
8309 int len_y = ABS(to_y - from_y);
8312 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8314 /* not optimal (some points get drawn twice) but simple,
8315 and fast enough for the few points we are drawing */
8317 for (x = 0; x <= radius; x++)
8321 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8323 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8324 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8325 lx = sx + level_xpos;
8326 ly = sy + level_ypos;
8328 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8329 DrawLineElement(sx, sy, element, change_level);
8332 for (y = 0; y <= radius; y++)
8336 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8338 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8339 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8340 lx = sx + level_xpos;
8341 ly = sy + level_ypos;
8343 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8344 DrawLineElement(sx, sy, element, change_level);
8348 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8349 int element, boolean change_level)
8351 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8352 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8354 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8357 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8359 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8360 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8361 int element, boolean change_level)
8363 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8364 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8365 int mirror_to_x2 = from_x - (to_x2 - from_x);
8366 int mirror_to_y2 = from_y - (to_y2 - from_y);
8368 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8369 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8370 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8371 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8375 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8377 int from_sx, from_sy;
8381 swap_numbers(&from_x, &to_x);
8384 swap_numbers(&from_y, &to_y);
8386 from_sx = SX + from_x * MINI_TILEX;
8387 from_sy = SY + from_y * MINI_TILEY;
8388 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8389 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8391 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8392 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8393 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8394 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8396 if (from_x == to_x && from_y == to_y)
8397 MarkTileDirty(from_x/2, from_y/2);
8399 redraw_mask |= REDRAW_FIELD;
8402 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8403 int element, boolean change_level)
8405 if (element == -1 || change_level)
8406 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8408 DrawAreaBorder(from_x, from_y, to_x, to_y);
8411 /* values for CopyBrushExt() */
8412 #define CB_AREA_TO_BRUSH 0
8413 #define CB_BRUSH_TO_CURSOR 1
8414 #define CB_BRUSH_TO_LEVEL 2
8415 #define CB_DELETE_OLD_CURSOR 3
8416 #define CB_DUMP_BRUSH 4
8417 #define CB_DUMP_BRUSH_SMALL 5
8419 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8420 int button, int mode)
8422 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8423 static int brush_width, brush_height;
8424 static int last_cursor_x = -1, last_cursor_y = -1;
8425 static boolean delete_old_brush;
8426 int new_element = BUTTON_ELEMENT(button);
8429 if (mode == CB_DUMP_BRUSH ||
8430 mode == CB_DUMP_BRUSH_SMALL)
8432 if (!draw_with_brush)
8434 Error(ERR_WARN, "no brush selected");
8439 for (y = 0; y < brush_height; y++)
8441 for (x = 0; x < brush_width; x++)
8443 int element = brush_buffer[x][y];
8444 int element_mapped = element;
8446 if (IS_CUSTOM_ELEMENT(element))
8447 element_mapped = EL_CUSTOM_START;
8448 else if (IS_GROUP_ELEMENT(element))
8449 element_mapped = EL_GROUP_START;
8450 else if (element >= NUM_FILE_ELEMENTS)
8451 element_mapped = EL_UNKNOWN;
8453 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8462 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8465 if (mode == CB_AREA_TO_BRUSH)
8467 int from_lx, from_ly;
8470 swap_numbers(&from_x, &to_x);
8473 swap_numbers(&from_y, &to_y);
8475 brush_width = to_x - from_x + 1;
8476 brush_height = to_y - from_y + 1;
8478 from_lx = from_x + level_xpos;
8479 from_ly = from_y + level_ypos;
8481 for (y = 0; y < brush_height; y++)
8483 for (x=0; x < brush_width; x++)
8485 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8488 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8493 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8495 delete_old_brush = FALSE;
8497 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8498 mode == CB_BRUSH_TO_LEVEL)
8500 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8501 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8502 int cursor_from_x = cursor_x - brush_width / 2;
8503 int cursor_from_y = cursor_y - brush_height / 2;
8504 int border_from_x = cursor_x, border_from_y = cursor_y;
8505 int border_to_x = cursor_x, border_to_y = cursor_y;
8507 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8508 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8510 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8511 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8513 delete_old_brush = FALSE;
8517 for (y = 0; y < brush_height; y++)
8519 for (x = 0; x < brush_width; x++)
8521 int sx = cursor_from_x + x;
8522 int sy = cursor_from_y + y;
8523 int lx = sx + level_xpos;
8524 int ly = sy + level_ypos;
8525 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8526 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8527 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8528 brush_buffer[x][y] : new_element);
8530 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8532 if (sx < border_from_x)
8534 else if (sx > border_to_x)
8536 if (sy < border_from_y)
8538 else if (sy > border_to_y)
8541 DrawLineElement(sx, sy, element, change_level);
8546 if (mode != CB_DELETE_OLD_CURSOR)
8547 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8549 last_cursor_x = cursor_x;
8550 last_cursor_y = cursor_y;
8551 delete_old_brush = TRUE;
8555 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8558 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8561 static void CopyBrushToLevel(int x, int y, int button)
8563 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8566 static void CopyBrushToCursor(int x, int y)
8568 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8571 static void DeleteBrushFromCursor()
8573 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8578 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8581 void DumpBrush_Small()
8583 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8586 static void FloodFill(int from_x, int from_y, int fill_element)
8590 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8591 static int safety = 0;
8593 /* check if starting field still has the desired content */
8594 if (Feld[from_x][from_y] == fill_element)
8599 if (safety > lev_fieldx*lev_fieldy)
8600 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8602 old_element = Feld[from_x][from_y];
8603 Feld[from_x][from_y] = fill_element;
8605 for (i = 0; i < 4; i++)
8607 x = from_x + check[i][0];
8608 y = from_y + check[i][1];
8610 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8611 FloodFill(x, y, fill_element);
8617 /* values for DrawLevelText() modes */
8619 #define TEXT_SETCURSOR 1
8620 #define TEXT_WRITECHAR 2
8621 #define TEXT_BACKSPACE 3
8622 #define TEXT_NEWLINE 4
8624 #define TEXT_QUERY_TYPING 6
8626 static int DrawLevelText(int sx, int sy, char letter, int mode)
8628 static short delete_buffer[MAX_LEV_FIELDX];
8629 static int start_sx, start_sy;
8630 static int last_sx, last_sy;
8631 static boolean typing = FALSE;
8632 int letter_element = EL_CHAR_ASCII0 + letter;
8635 /* map lower case letters to upper case and convert special characters */
8636 if (letter >= 'a' && letter <= 'z')
8637 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8638 else if (letter == 'ä' || letter == 'Ä')
8639 letter_element = EL_CHAR_AUMLAUT;
8640 else if (letter == 'ö' || letter == 'Ö')
8641 letter_element = EL_CHAR_OUMLAUT;
8642 else if (letter == 'ü' || letter == 'Ü')
8643 letter_element = EL_CHAR_UUMLAUT;
8644 else if (letter == '^')
8645 letter_element = EL_CHAR_COPYRIGHT;
8647 letter_element = EL_CHAR_ASCII0 + letter;
8649 if (mode != TEXT_INIT)
8654 if (mode != TEXT_SETCURSOR)
8660 lx = last_sx + level_xpos;
8661 ly = last_sy + level_ypos;
8668 DrawLevelText(0, 0, 0, TEXT_END);
8671 start_sx = last_sx = sx;
8672 start_sy = last_sy = sy;
8673 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8676 case TEXT_SETCURSOR:
8677 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8678 DrawAreaBorder(sx, sy, sx, sy);
8683 case TEXT_WRITECHAR:
8684 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8686 delete_buffer[sx - start_sx] = Feld[lx][ly];
8687 Feld[lx][ly] = letter_element;
8689 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8690 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8691 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8692 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8694 DrawLevelText(0, 0, 0, TEXT_END);
8696 level.changed = TRUE;
8700 case TEXT_BACKSPACE:
8703 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8704 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8705 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8710 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8711 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8713 DrawLevelText(0, 0, 0, TEXT_END);
8717 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8718 DrawMiniElement(sx, sy, Feld[lx][ly]);
8722 case TEXT_QUERY_TYPING:
8732 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8733 int element, boolean change_level)
8735 int lx = sx + level_xpos;
8736 int ly = sy + level_ypos;
8739 DrawMiniElement(sx, sy, Feld[lx][ly]);
8741 DrawAreaBorder(sx, sy, sx, sy);
8744 static void CopyLevelToUndoBuffer(int mode)
8746 static boolean accumulated_undo = FALSE;
8747 boolean new_undo_buffer_position = TRUE;
8748 int last_border_element;
8753 case UNDO_IMMEDIATE:
8754 accumulated_undo = FALSE;
8757 case UNDO_ACCUMULATE:
8758 if (accumulated_undo)
8759 new_undo_buffer_position = FALSE;
8760 accumulated_undo = TRUE;
8767 if (new_undo_buffer_position)
8769 /* new position in undo buffer ring */
8770 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8772 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8773 undo_buffer_steps++;
8776 for (x = 0; x < lev_fieldx; x++)
8777 for (y = 0; y < lev_fieldy; y++)
8778 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8780 /* check if drawing operation forces change of border style */
8781 last_border_element = BorderElement;
8783 if (BorderElement != last_border_element)
8784 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8786 level.changed = TRUE;
8789 static void RandomPlacement(int new_element)
8791 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8792 int num_free_positions = 0;
8793 int num_percentage, num_elements;
8796 /* determine number of free positions for randomly placing the new element */
8797 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8799 free_position[x][y] =
8800 (random_placement_background_restricted ?
8801 Feld[x][y] == random_placement_background_element :
8802 Feld[x][y] != new_element);
8804 if (free_position[x][y])
8805 num_free_positions++;
8808 /* determine number of new elements to place there */
8809 num_percentage = num_free_positions * random_placement_value / 100;
8810 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8811 num_percentage : random_placement_value);
8813 /* if less free positions than elements to place, fill all these positions */
8814 if (num_free_positions < num_elements)
8816 for (x = 0; x < lev_fieldx; x++)
8817 for (y = 0; y < lev_fieldy; y++)
8818 if (free_position[x][y])
8819 Feld[x][y] = new_element;
8823 while (num_elements > 0)
8825 x = RND(lev_fieldx);
8826 y = RND(lev_fieldy);
8828 /* don't place element at the same position twice */
8829 if (free_position[x][y])
8831 free_position[x][y] = FALSE;
8832 Feld[x][y] = new_element;
8838 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8839 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8842 void WrapLevel(int dx, int dy)
8844 int wrap_dx = lev_fieldx - dx;
8845 int wrap_dy = lev_fieldy - dy;
8848 for (x = 0; x < lev_fieldx; x++)
8849 for (y = 0; y < lev_fieldy; y++)
8850 FieldBackup[x][y] = Feld[x][y];
8852 for (x = 0; x < lev_fieldx; x++)
8853 for (y = 0; y < lev_fieldy; y++)
8855 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8857 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8858 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8861 static void HandleDrawingAreas(struct GadgetInfo *gi)
8863 static boolean started_inside_drawing_area = FALSE;
8864 int id = gi->custom_id;
8865 boolean button_press_event;
8866 boolean button_release_event;
8867 boolean inside_drawing_area = !gi->event.off_borders;
8868 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8869 int actual_drawing_function;
8870 int button = gi->event.button;
8871 int new_element = BUTTON_ELEMENT(button);
8872 int sx = gi->event.x, sy = gi->event.y;
8873 int min_sx = 0, min_sy = 0;
8874 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8875 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8877 int min_lx = 0, min_ly = 0;
8878 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8881 /* handle info callback for each invocation of action callback */
8882 gi->callback_info(gi);
8884 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8885 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8887 /* make sure to stay inside drawing area boundaries */
8888 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8889 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8893 /* get positions inside level field */
8894 lx = sx + level_xpos;
8895 ly = sy + level_ypos;
8897 if (!IN_LEV_FIELD(lx, ly))
8898 inside_drawing_area = FALSE;
8900 /* make sure to stay inside level field boundaries */
8901 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8902 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8904 /* correct drawing area positions accordingly */
8905 sx = lx - level_xpos;
8906 sy = ly - level_ypos;
8909 if (button_press_event)
8910 started_inside_drawing_area = inside_drawing_area;
8912 if (!started_inside_drawing_area)
8916 if (!IS_VALID_BUTTON(button))
8920 if (!button && !button_release_event)
8923 /* automatically switch to 'single item' drawing mode, if needed */
8924 actual_drawing_function =
8925 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8926 drawing_function : GADGET_ID_SINGLE_ITEMS);
8928 /* clicking into drawing area with pressed Control key picks element */
8929 if (GetKeyModState() & KMOD_Control)
8931 last_drawing_function = drawing_function;
8932 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8935 switch (actual_drawing_function)
8937 case GADGET_ID_SINGLE_ITEMS:
8940 if (button_release_event)
8942 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8944 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8945 !inside_drawing_area)
8946 DeleteBrushFromCursor();
8952 if (draw_with_brush)
8954 if (!button_release_event)
8955 CopyBrushToLevel(sx, sy, button);
8957 else if (new_element != Feld[lx][ly])
8959 if (new_element == EL_PLAYER_1)
8961 /* remove player at old position */
8962 for (y = 0; y < lev_fieldy; y++)
8964 for (x = 0; x < lev_fieldx; x++)
8966 if (Feld[x][y] == EL_PLAYER_1)
8968 Feld[x][y] = EL_EMPTY;
8969 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8970 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8971 DrawMiniElement(x - level_xpos, y - level_ypos,
8978 Feld[lx][ly] = new_element;
8979 DrawMiniElement(sx, sy, new_element);
8984 int type_id = gi->custom_type_id;
8985 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8987 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8988 DrawMiniGraphicExt(drawto,
8989 gi->x + sx * MINI_TILEX,
8990 gi->y + sy * MINI_TILEY,
8991 el2edimg(new_element));
8993 DrawGraphicExt(drawto,
8996 el2img(new_element), 0);
8998 if (id == GADGET_ID_CUSTOM_GRAPHIC)
8999 new_element = GFX_ELEMENT(new_element);
9001 drawingarea_info[type_id].value[pos] = new_element;
9003 CopyElementPropertiesToGame(properties_element);
9005 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9007 UpdateCustomElementGraphicGadgets();
9009 FrameCounter = 0; /* restart animation frame counter */
9014 case GADGET_ID_CONNECTED_ITEMS:
9016 static int last_sx = -1;
9017 static int last_sy = -1;
9019 if (button_release_event)
9020 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9024 if (!button_press_event)
9025 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9033 case GADGET_ID_LINE:
9035 case GADGET_ID_RECTANGLE:
9036 case GADGET_ID_FILLED_BOX:
9037 case GADGET_ID_GRAB_BRUSH:
9038 case GADGET_ID_TEXT:
9040 static int last_sx = -1;
9041 static int last_sy = -1;
9042 static int start_sx = -1;
9043 static int start_sy = -1;
9044 void (*draw_func)(int, int, int, int, int, boolean);
9046 if (drawing_function == GADGET_ID_LINE)
9047 draw_func = DrawLine;
9048 else if (drawing_function == GADGET_ID_ARC)
9049 draw_func = DrawArc;
9050 else if (drawing_function == GADGET_ID_RECTANGLE)
9051 draw_func = DrawBox;
9052 else if (drawing_function == GADGET_ID_FILLED_BOX)
9053 draw_func = DrawFilledBox;
9054 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9055 draw_func = SelectArea;
9056 else /* (drawing_function == GADGET_ID_TEXT) */
9057 draw_func = SetTextCursor;
9059 if (button_press_event)
9061 draw_func(sx, sy, sx, sy, new_element, FALSE);
9062 start_sx = last_sx = sx;
9063 start_sy = last_sy = sy;
9065 if (drawing_function == GADGET_ID_TEXT)
9066 DrawLevelText(0, 0, 0, TEXT_END);
9068 else if (button_release_event)
9070 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9071 if (drawing_function == GADGET_ID_GRAB_BRUSH)
9073 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9074 CopyBrushToCursor(sx, sy);
9075 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9077 draw_with_brush = TRUE;
9079 else if (drawing_function == GADGET_ID_TEXT)
9080 DrawLevelText(sx, sy, 0, TEXT_INIT);
9082 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9084 else if (last_sx != sx || last_sy != sy)
9086 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9087 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9094 case GADGET_ID_FLOOD_FILL:
9095 if (button_press_event && Feld[lx][ly] != new_element)
9097 FloodFill(lx, ly, new_element);
9098 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9099 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9103 case GADGET_ID_PICK_ELEMENT:
9104 if (button_release_event)
9105 ClickOnGadget(level_editor_gadget[last_drawing_function],
9107 else if (draw_level)
9108 PickDrawingElement(button, Feld[lx][ly]);
9111 int type_id = gi->custom_type_id;
9112 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9114 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9124 static void HandleCounterButtons(struct GadgetInfo *gi)
9126 int gadget_id = gi->custom_id;
9127 int counter_id = gi->custom_type_id;
9128 int button = gi->event.button;
9129 int *counter_value = counterbutton_info[counter_id].value;
9130 int step = BUTTON_STEPSIZE(button) *
9131 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9133 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9135 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9136 boolean released = (gi->event.type == GD_EVENT_RELEASED);
9137 boolean level_changed = LevelChanged();
9139 if ((level_changed && pressed) || (!level_changed && released))
9142 if (level_changed && !Request("Level has changed ! Discard changes ?",
9145 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9146 ModifyEditorCounterValue(counter_id, *counter_value);
9152 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9153 *counter_value = gi->textinput.number_value;
9155 ModifyEditorCounterValue(counter_id, *counter_value + step);
9157 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9159 LoadLevel(level_nr);
9162 DrawEditModeWindow();
9169 case ED_COUNTER_ID_YAMYAM_CONTENT:
9170 DrawYamYamContentAreas();
9173 case ED_COUNTER_ID_BALL_CONTENT:
9174 DrawMagicBallContentAreas();
9177 case ED_COUNTER_ID_ANDROID_CONTENT:
9178 DrawAndroidElementArea(properties_element);
9181 case ED_COUNTER_ID_GROUP_CONTENT:
9182 DrawGroupElementArea(properties_element);
9183 CopyGroupElementPropertiesToGame(properties_element);
9186 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9187 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9188 DrawEnvelopeTextArea(-1);
9191 case ED_COUNTER_ID_LEVEL_XSIZE:
9192 case ED_COUNTER_ID_LEVEL_YSIZE:
9193 lev_fieldx = level.fieldx;
9194 lev_fieldy = level.fieldy;
9201 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9202 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9203 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9204 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9205 CopyElementPropertiesToGame(properties_element);
9207 level.changed = TRUE;
9210 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9212 int type_id = gi->custom_type_id;
9214 strcpy(textinput_info[type_id].value, gi->textinput.value);
9216 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9218 CopyElementPropertiesToGame(properties_element);
9220 ModifyEditorElementList(); /* update changed button info text */
9223 level.changed = TRUE;
9226 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9228 int type_id = gi->custom_type_id;
9230 strcpy(textarea_info[type_id].value, gi->textarea.value);
9232 level.changed = TRUE;
9235 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9237 int type_id = gi->custom_type_id;
9238 int value_old = *selectbox_info[type_id].value;
9239 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9241 *selectbox_info[type_id].value = value_new;
9243 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9245 element_info[properties_element].current_change_page = gi->selectbox.index;
9247 DrawPropertiesWindow();
9249 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9250 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9251 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9252 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9253 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9255 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9257 /* when changing action type, also check action mode and action arg */
9258 if (value_old != value_new)
9261 setSelectboxSpecialActionVariablesIfNeeded();
9263 custom_element_change.action_mode = -1;
9264 custom_element_change.action_arg = -1;
9268 DrawPropertiesChange();
9271 CopyElementPropertiesToGame(properties_element);
9273 level.changed = TRUE;
9277 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9279 int type_id = gi->custom_type_id;
9282 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9283 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9285 edit_mode_properties = gi->custom_type_id;
9287 DrawPropertiesWindow();
9289 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9291 char *template_filename = getDefaultLevelFilename(-1);
9292 boolean new_template = !fileExists(template_filename);
9295 Request("Save this template and kill the old ?", REQ_ASK))
9296 SaveLevelTemplate();
9299 Request("Template saved !", REQ_CONFIRM);
9301 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9302 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9304 struct ElementInfo *ei = &element_info[properties_element];
9306 setElementChangePages(ei, ei->num_change_pages + 1);
9308 /* set new change page to be new current change page */
9309 ei->current_change_page = ei->num_change_pages - 1;
9310 ei->change = &ei->change_page[ei->current_change_page];
9312 setElementChangeInfoToDefaults(ei->change);
9314 DrawPropertiesWindow();
9316 level.changed = TRUE;
9318 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9319 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9321 struct ElementInfo *ei = &element_info[properties_element];
9323 /* copy all change pages after change page to be deleted */
9324 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9325 ei->change_page[i] = ei->change_page[i + 1];
9327 setElementChangePages(ei, ei->num_change_pages - 1);
9329 DrawPropertiesWindow();
9331 level.changed = TRUE;
9335 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9337 int type_id = gi->custom_type_id;
9339 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9340 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9342 struct ElementInfo *ei = &element_info[properties_element];
9343 int step = BUTTON_STEPSIZE(gi->event.button);
9345 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9346 ei->current_change_page += step;
9348 if (ei->current_change_page < 0)
9349 ei->current_change_page = 0;
9350 else if (ei->current_change_page >= ei->num_change_pages)
9351 ei->current_change_page = ei->num_change_pages - 1;
9353 DrawPropertiesWindow();
9355 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9356 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9358 struct ElementInfo *ei = &element_info[properties_element];
9359 int current_change_page = ei->current_change_page;
9361 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9362 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9363 ei->change_page[current_change_page];
9364 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9366 ei->change_page[current_change_page] =
9367 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9369 level.changed = TRUE;
9372 DrawPropertiesWindow();
9376 static void HandleRadiobuttons(struct GadgetInfo *gi)
9378 *radiobutton_info[gi->custom_type_id].value =
9379 radiobutton_info[gi->custom_type_id].checked_value;
9381 level.changed = TRUE;
9384 static void HandleCheckbuttons(struct GadgetInfo *gi)
9386 int type_id = gi->custom_type_id;
9388 *checkbutton_info[type_id].value ^= TRUE;
9390 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9391 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9392 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9393 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9394 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9395 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9396 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9397 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9399 CopyElementPropertiesToGame(properties_element);
9402 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9404 UpdateCustomElementGraphicGadgets();
9406 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9408 char *template_filename = getDefaultLevelFilename(-1);
9410 if (level.use_custom_template && !fileExists(template_filename))
9412 Request("No level template found !", REQ_CONFIRM);
9414 level.use_custom_template = FALSE;
9415 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9420 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9422 DrawEditModeWindow();
9425 level.changed = TRUE;
9428 static void HandleControlButtons(struct GadgetInfo *gi)
9430 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9431 static int last_edit_mode = ED_MODE_DRAWING;
9432 static int last_custom_copy_mode = -1;
9433 int id = gi->custom_id;
9434 int button = gi->event.button;
9435 int step = BUTTON_STEPSIZE(button);
9436 int new_element = BUTTON_ELEMENT(button);
9440 /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9441 /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9443 if (!IS_VALID_BUTTON(button))
9447 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9448 DrawLevelText(0, 0, 0, TEXT_END);
9450 if (id < ED_NUM_CTRL1_BUTTONS &&
9451 id != GADGET_ID_SINGLE_ITEMS &&
9452 id != GADGET_ID_PROPERTIES &&
9453 id != GADGET_ID_PICK_ELEMENT &&
9454 edit_mode != ED_MODE_DRAWING &&
9455 drawing_function != GADGET_ID_PICK_ELEMENT &&
9456 !(GetKeyModState() & KMOD_Control))
9458 DrawDrawingWindow();
9459 edit_mode = ED_MODE_DRAWING;
9462 /* element copy mode active, but no element button pressed => deactivate */
9463 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9464 last_custom_copy_mode = -1;
9468 case GADGET_ID_SCROLL_LEFT:
9469 if (level_xpos >= 0)
9471 if (lev_fieldx < ed_fieldx - 2)
9475 if (level_xpos < -1)
9478 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9480 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9482 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9483 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9487 case GADGET_ID_SCROLL_RIGHT:
9488 if (level_xpos <= lev_fieldx - ed_fieldx)
9490 if (lev_fieldx < ed_fieldx - 2)
9494 if (level_xpos > lev_fieldx - ed_fieldx + 1)
9495 level_xpos = lev_fieldx - ed_fieldx + 1;
9497 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9499 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9501 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9502 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9506 case GADGET_ID_SCROLL_UP:
9507 if (level_ypos >= 0)
9509 if (lev_fieldy < ed_fieldy - 2)
9513 if (level_ypos < -1)
9516 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9518 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9520 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9521 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9525 case GADGET_ID_SCROLL_DOWN:
9526 if (level_ypos <= lev_fieldy - ed_fieldy)
9528 if (lev_fieldy < ed_fieldy - 2)
9532 if (level_ypos > lev_fieldy - ed_fieldy + 1)
9533 level_ypos = lev_fieldy - ed_fieldy + 1;
9535 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9537 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9539 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9540 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9544 case GADGET_ID_SCROLL_HORIZONTAL:
9545 level_xpos = gi->event.item_position - 1;
9546 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9549 case GADGET_ID_SCROLL_VERTICAL:
9550 level_ypos = gi->event.item_position - 1;
9551 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9554 case GADGET_ID_SCROLL_LIST_UP:
9555 case GADGET_ID_SCROLL_LIST_DOWN:
9556 case GADGET_ID_SCROLL_LIST_VERTICAL:
9557 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9558 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9561 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9562 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9564 if (element_shift < 0)
9566 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9567 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9569 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9570 GDI_SCROLLBAR_ITEM_POSITION,
9571 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9574 ModifyEditorElementList();
9578 case GADGET_ID_WRAP_LEFT:
9579 WrapLevel(-step, 0);
9582 case GADGET_ID_WRAP_RIGHT:
9586 case GADGET_ID_WRAP_UP:
9587 WrapLevel(0, -step);
9590 case GADGET_ID_WRAP_DOWN:
9594 case GADGET_ID_SINGLE_ITEMS:
9595 case GADGET_ID_CONNECTED_ITEMS:
9596 case GADGET_ID_LINE:
9598 case GADGET_ID_TEXT:
9599 case GADGET_ID_RECTANGLE:
9600 case GADGET_ID_FILLED_BOX:
9601 case GADGET_ID_FLOOD_FILL:
9602 case GADGET_ID_GRAB_BRUSH:
9603 case GADGET_ID_PICK_ELEMENT:
9604 if (drawing_function != GADGET_ID_PICK_ELEMENT)
9605 last_drawing_function = drawing_function;
9606 drawing_function = id;
9607 draw_with_brush = FALSE;
9610 case GADGET_ID_RANDOM_PLACEMENT:
9611 RandomPlacement(new_element);
9614 case GADGET_ID_PROPERTIES:
9615 if (edit_mode != ED_MODE_PROPERTIES)
9617 properties_element = new_element;
9618 DrawPropertiesWindow();
9619 edit_mode = ED_MODE_PROPERTIES;
9621 last_level_drawing_function = drawing_function;
9622 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9627 DrawDrawingWindow();
9628 edit_mode = ED_MODE_DRAWING;
9630 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9635 case GADGET_ID_CUSTOM_COPY_FROM:
9636 case GADGET_ID_CUSTOM_COPY_TO:
9637 case GADGET_ID_CUSTOM_EXCHANGE:
9638 last_custom_copy_mode = id;
9639 last_drawing_function = drawing_function;
9642 case GADGET_ID_CUSTOM_COPY:
9643 CopyCustomElement(properties_element, -1, id);
9646 case GADGET_ID_CUSTOM_PASTE:
9647 CopyCustomElement(-1, properties_element, id);
9650 case GADGET_ID_UNDO:
9651 if (undo_buffer_steps == 0)
9653 Request("Undo buffer empty !", REQ_CONFIRM);
9657 if (edit_mode != ED_MODE_DRAWING)
9659 DrawDrawingWindow();
9660 edit_mode = ED_MODE_DRAWING;
9663 undo_buffer_position =
9664 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9665 undo_buffer_steps--;
9667 for (x = 0; x < lev_fieldx; x++)
9668 for (y = 0; y < lev_fieldy; y++)
9669 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9670 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9673 case GADGET_ID_INFO:
9674 if (edit_mode != ED_MODE_INFO)
9676 last_edit_mode = edit_mode;
9677 edit_mode = ED_MODE_INFO;
9679 DrawLevelInfoWindow();
9683 edit_mode = last_edit_mode;
9685 DrawEditModeWindow();
9689 case GADGET_ID_CLEAR:
9690 if (edit_mode != ED_MODE_DRAWING)
9692 DrawDrawingWindow();
9693 edit_mode = ED_MODE_DRAWING;
9696 for (x = 0; x < MAX_LEV_FIELDX; x++)
9697 for (y = 0; y < MAX_LEV_FIELDY; y++)
9698 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9700 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9702 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9705 case GADGET_ID_SAVE:
9706 if (leveldir_current->readonly)
9708 Request("This level is read only !", REQ_CONFIRM);
9712 if (!LevelContainsPlayer())
9713 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9716 char *level_filename = getDefaultLevelFilename(level_nr);
9717 boolean new_level = !fileExists(level_filename);
9720 Request("Save this level and kill the old ?", REQ_ASK))
9722 CopyPlayfield(Feld, level.field);
9724 SaveLevel(level_nr);
9728 Request("Level saved !", REQ_CONFIRM);
9730 level.changed = FALSE;
9734 case GADGET_ID_TEST:
9735 if (!LevelContainsPlayer())
9736 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9740 level.game_version = GAME_VERSION_ACTUAL;
9742 CopyPlayfield(level.field, FieldBackup);
9743 CopyPlayfield(Feld, level.field);
9745 CopyNativeLevel_RND_to_Native(&level);
9747 UnmapLevelEditorGadgets();
9748 UndrawSpecialEditorDoor();
9750 CloseDoor(DOOR_CLOSE_ALL);
9752 DrawCompleteVideoDisplay();
9754 level_editor_test_game = TRUE;
9756 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9760 case GADGET_ID_EXIT:
9761 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
9765 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9766 id <= GADGET_ID_ELEMENTLIST_LAST)
9768 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9769 int new_element = editor_elements[element_position + element_shift];
9771 if (IS_EDITOR_CASCADE(new_element))
9775 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9777 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9778 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9780 if (*cascade_element == new_element)
9782 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9783 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9785 /* update element selection list */
9786 ReinitializeElementList();
9787 ModifyEditorElementList();
9789 /* update cascading gadget info text */
9790 PrintEditorGadgetInfoText(level_editor_gadget[id]);
9792 /* save current editor cascading state */
9793 SaveSetup_EditorCascade();
9802 if (last_custom_copy_mode != -1)
9804 if (CopyCustomElement(properties_element, new_element,
9805 last_custom_copy_mode))
9807 ClickOnGadget(level_editor_gadget[last_drawing_function],
9810 last_custom_copy_mode = -1;
9816 PickDrawingElement(button, new_element);
9818 if (!stick_element_properties_window &&
9819 drawing_function != GADGET_ID_PICK_ELEMENT &&
9820 !(GetKeyModState() & KMOD_Control))
9822 properties_element = new_element;
9823 if (edit_mode == ED_MODE_PROPERTIES)
9824 DrawPropertiesWindow();
9827 if (drawing_function == GADGET_ID_PICK_ELEMENT)
9828 ClickOnGadget(level_editor_gadget[last_drawing_function],
9832 else if (gi->event.type == GD_EVENT_PRESSED)
9833 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9834 else if (gi->event.type == GD_EVENT_RELEASED)
9835 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9836 else if (gi->event.type == GD_EVENT_MOVING)
9837 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9839 printf("default: HandleControlButtons: ? (id == %d)\n", id);
9845 void HandleLevelEditorKeyInput(Key key)
9847 char letter = getCharFromKey(key);
9848 int button = MB_LEFTBUTTON;
9850 if (drawing_function == GADGET_ID_TEXT &&
9851 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9854 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9855 else if (key == KSYM_Delete || key == KSYM_BackSpace)
9856 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9857 else if (key == KSYM_Return)
9858 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9859 else if (key == KSYM_Escape)
9860 DrawLevelText(0, 0, 0, TEXT_END);
9862 else if (button_status == MB_RELEASED)
9864 int i, id = GADGET_ID_NONE;
9869 id = GADGET_ID_SCROLL_LEFT;
9872 id = GADGET_ID_SCROLL_RIGHT;
9875 id = GADGET_ID_SCROLL_UP;
9878 id = GADGET_ID_SCROLL_DOWN;
9881 id = GADGET_ID_SCROLL_LIST_UP;
9882 button = MB_RIGHTBUTTON;
9884 case KSYM_Page_Down:
9885 id = GADGET_ID_SCROLL_LIST_DOWN;
9886 button = MB_RIGHTBUTTON;
9890 if (edit_mode == ED_MODE_DRAWING)
9892 RequestExitLevelEditor(setup.ask_on_escape);
9894 else if (edit_mode == ED_MODE_INFO)
9896 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9898 else if (edit_mode == ED_MODE_PROPERTIES)
9900 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9902 else /* should never happen */
9904 DrawDrawingWindow();
9905 edit_mode = ED_MODE_DRAWING;
9913 if (id != GADGET_ID_NONE)
9914 ClickOnGadget(level_editor_gadget[id], button);
9915 else if (letter == '.')
9916 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9917 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9918 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9920 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9921 if (letter && letter == control_info[i].shortcut)
9922 if (!anyTextGadgetActive())
9923 ClickOnGadget(level_editor_gadget[i], button);
9927 void HandleLevelEditorIdle()
9929 static unsigned long action_delay = 0;
9930 unsigned long action_delay_value = GameFrameDelay;
9931 int xpos = 1, ypos = 2;
9933 if (edit_mode != ED_MODE_PROPERTIES)
9936 if (!DelayReached(&action_delay, action_delay_value))
9940 DrawEditorElementAnimation(SX + xpos * TILEX,
9941 SY + ypos * TILEY + MINI_TILEY / 2);
9943 DrawGraphicAnimationExt(drawto,
9945 SY + ypos * TILEY + MINI_TILEY / 2,
9946 el2img(properties_element), -1, NO_MASKING);
9949 MarkTileDirty(xpos, ypos);
9950 MarkTileDirty(xpos, ypos + 1);
9952 FrameCounter++; /* increase animation frame counter */
9955 void ClearEditorGadgetInfoText()
9957 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9960 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9962 char infotext[MAX_OUTPUT_LINESIZE + 1];
9963 char shortcut[MAX_OUTPUT_LINESIZE + 1];
9964 int max_infotext_len = getMaxInfoTextLength();
9966 if (gi == NULL || gi->info_text == NULL)
9969 strncpy(infotext, gi->info_text, max_infotext_len);
9970 infotext[max_infotext_len] = '\0';
9972 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9974 int key = control_info[gi->custom_id].shortcut;
9978 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
9979 sprintf(shortcut, " ('.' or '%c')", key);
9980 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9981 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9982 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
9983 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9984 else /* normal case */
9985 sprintf(shortcut, " ('%s%c')",
9986 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9988 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9989 strcat(infotext, shortcut);
9993 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9996 void HandleEditorGadgetInfoText(void *ptr)
9998 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10000 char infotext[MAX_OUTPUT_LINESIZE + 1];
10001 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10002 int max_infotext_len = getMaxInfoTextLength();
10005 if (game_status != GAME_MODE_EDITOR)
10008 ClearEditorGadgetInfoText();
10010 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10013 /* misuse this function to delete brush cursor, if needed */
10014 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10015 DeleteBrushFromCursor();
10018 PrintEditorGadgetInfoText(gi);
10020 if (gi == NULL || gi->info_text == NULL)
10023 strncpy(infotext, gi->info_text, max_infotext_len);
10024 infotext[max_infotext_len] = '\0';
10026 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10028 int key = control_info[gi->custom_id].shortcut;
10032 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10033 sprintf(shortcut, " ('.' or '%c')", key);
10034 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10035 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10036 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10037 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10038 else /* normal case */
10039 sprintf(shortcut, " ('%s%c')",
10040 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10042 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10043 strcat(infotext, shortcut);
10047 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10051 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10053 static int start_lx, start_ly;
10054 int id = gi->custom_id;
10055 int type_id = gi->custom_type_id;
10056 int sx = gi->event.x;
10057 int sy = gi->event.y;
10058 int lx = sx + level_xpos;
10059 int ly = sy + level_ypos;
10060 int min_sx = 0, min_sy = 0;
10061 int max_sx = gi->drawing.area_xsize - 1;
10062 int max_sy = gi->drawing.area_ysize - 1;
10063 int actual_drawing_function = drawing_function;
10064 int max_infotext_len = getMaxInfoTextLength();
10065 char infotext[MAX_OUTPUT_LINESIZE + 1];
10068 infotext[0] = '\0'; /* start with empty info text */
10070 /* pressed Control key: simulate picking element */
10071 if (GetKeyModState() & KMOD_Control)
10072 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10074 ClearEditorGadgetInfoText();
10076 if (gi->event.type == GD_EVENT_INFO_LEAVING)
10079 /* make sure to stay inside drawing area boundaries */
10080 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10081 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10083 if (id == GADGET_ID_DRAWING_LEVEL)
10087 int min_lx = 0, min_ly = 0;
10088 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10090 /* get positions inside level field */
10091 lx = sx + level_xpos;
10092 ly = sy + level_ypos;
10094 /* make sure to stay inside level field boundaries */
10095 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10096 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10098 /* correct drawing area positions accordingly */
10099 sx = lx - level_xpos;
10100 sy = ly - level_ypos;
10103 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10105 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
10107 if (gi->event.type == GD_EVENT_PRESSED)
10113 switch (actual_drawing_function)
10115 case GADGET_ID_SINGLE_ITEMS:
10116 text = "Drawing single items";
10118 case GADGET_ID_CONNECTED_ITEMS:
10119 text = "Drawing connected items";
10121 case GADGET_ID_LINE:
10122 text = "Drawing line";
10124 case GADGET_ID_ARC:
10125 text = "Drawing arc";
10127 case GADGET_ID_TEXT:
10128 text = "Setting text cursor";
10130 case GADGET_ID_RECTANGLE:
10131 text = "Drawing rectangle";
10133 case GADGET_ID_FILLED_BOX:
10134 text = "Drawing filled box";
10136 case GADGET_ID_FLOOD_FILL:
10137 text = "Flood fill";
10139 case GADGET_ID_GRAB_BRUSH:
10140 text = "Grabbing brush";
10142 case GADGET_ID_PICK_ELEMENT:
10143 text = "Picking element";
10147 text = "Drawing position";
10151 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10152 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10154 sprintf(infotext, "%s: %d, %d", text,
10155 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10157 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10158 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10160 sprintf(infotext, "Level position: %d, %d", lx, ly);
10163 /* misuse this function to draw brush cursor, if needed */
10164 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10166 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10167 CopyBrushToCursor(sx, sy);
10169 DeleteBrushFromCursor();
10172 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10174 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10175 int element = drawingarea_info[type_id].value[pos];
10177 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10181 if (id == GADGET_ID_CUSTOM_CONTENT)
10182 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10183 else if (id == GADGET_ID_GROUP_CONTENT)
10184 sprintf(infotext, "group element position: %d", sx + 1);
10185 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10186 id <= GADGET_ID_YAMYAM_CONTENT_7)
10187 sprintf(infotext, "content area %d position: %d, %d",
10188 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10189 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10190 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10191 sprintf(infotext, "content area %d position: %d, %d",
10192 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10193 else if (id == GADGET_ID_ANDROID_CONTENT)
10194 sprintf(infotext, "android element position: %d", sx + 1);
10195 else if (drawingarea_info[type_id].infotext != NULL)
10196 strcpy(infotext, drawingarea_info[type_id].infotext);
10199 infotext[max_infotext_len] = '\0';
10201 if (strlen(infotext) > 0)
10202 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10205 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10207 if (!ask_if_level_has_changed ||
10209 Request("Level has changed ! Exit without saving ?",
10210 REQ_ASK | REQ_STAY_OPEN))
10213 CloseDoor(DOOR_CLOSE_1);
10214 SetDoorState(DOOR_CLOSE_2);
10216 CloseDoor(DOOR_CLOSE_ALL);
10218 game_status = GAME_MODE_MAIN;
10223 CloseDoor(DOOR_CLOSE_1);
10224 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);