1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 47)
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
599 ED_NUM_ELEMENTLIST_BUTTONS - 1)
601 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
603 /* radio button numbers */
604 #define RADIO_NR_NONE 0
605 #define RADIO_NR_DRAWING_TOOLBOX 1
606 #define RADIO_NR_RANDOM_ELEMENTS 2
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL 0
610 #define ED_COUNTER_ID_LEVEL_XSIZE 1
611 #define ED_COUNTER_ID_LEVEL_YSIZE 2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
615 #define ED_COUNTER_ID_LEVEL_RANDOM 6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
621 #define ED_COUNTER_ID_BALL_CONTENT 12
622 #define ED_COUNTER_ID_ANDROID_CONTENT 13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
625 #define ED_COUNTER_ID_CUSTOM_SCORE 16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
632 #define ED_COUNTER_ID_DROP_DELAY_RND 23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
636 #define ED_COUNTER_ID_IGNITION_DELAY 27
637 #define ED_COUNTER_ID_GROUP_CONTENT 28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
642 #define ED_NUM_COUNTERBUTTONS 32
644 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
647 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
654 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP 0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
662 #define ED_SCROLLBUTTON_ID_LIST_UP 4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
665 #define ED_NUM_SCROLLBUTTONS 6
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
675 #define ED_NUM_SCROLLBARS 3
677 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
685 #define ED_NUM_TEXTINPUT 3
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
693 #define ED_NUM_TEXTAREAS 1
695 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
723 #define ED_SELECTBOX_ID_ACTION_TYPE 24
724 #define ED_SELECTBOX_ID_ACTION_MODE 25
725 #define ED_SELECTBOX_ID_ACTION_ARG 26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
729 #define ED_NUM_SELECTBOX 29
731 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
741 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
754 #define ED_NUM_TEXTBUTTONS 8
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
768 #define ED_NUM_GRAPHICBUTTONS 4
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 45
821 #define ED_NUM_CHECKBUTTONS 46
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
838 #define ED_RADIOBUTTON_ID_QUANTITY 1
840 #define ED_NUM_RADIOBUTTONS 2
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL 0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
863 #define ED_DRAWING_ID_ANDROID_CONTENT 17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
865 #define ED_DRAWING_ID_START_ELEMENT 19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
875 #define ED_DRAWING_ID_GROUP_CONTENT 29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
878 #define ED_NUM_DRAWING_AREAS 31
882 -----------------------------------------------------------------------------
883 some internally used definitions
884 -----------------------------------------------------------------------------
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE 0
889 #define UNDO_ACCUMULATE 1
891 /* values for scrollbars */
892 #define ED_SCROLL_NO 0
893 #define ED_SCROLL_LEFT 1
894 #define ED_SCROLL_RIGHT 2
895 #define ED_SCROLL_UP 4
896 #define ED_SCROLL_DOWN 8
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING 0
900 #define ED_MODE_INFO 1
901 #define ED_MODE_PROPERTIES 2
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS (10 + 1)
913 /* values for elements with score for certain actions */
915 #define MAX_SCORE 255
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT 0
919 #define MAX_COLLECT_COUNT 255
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE 0
923 #define RANDOM_USE_QUANTITY 1
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
931 -----------------------------------------------------------------------------
932 some internally used data structure definitions
933 -----------------------------------------------------------------------------
940 } control_info[ED_NUM_CTRL_BUTTONS] =
942 /* note: some additional characters are already reserved for "cheat mode"
943 shortcuts (":XYZ" style) -- for details, see "events.c" */
945 { 's', "draw single items" },
946 { 'd', "draw connected items" },
947 { 'l', "draw lines" },
948 { 'a', "draw arcs" },
949 { 'r', "draw outline rectangles" },
950 { 'R', "draw filled rectangles" },
951 { '\0', "wrap (rotate) level up" },
952 { 't', "enter text elements" },
953 { 'f', "flood fill" },
954 { '\0', "wrap (rotate) level left" },
955 { '?', "properties of drawing element" },
956 { '\0', "wrap (rotate) level right" },
957 { '\0', "random element placement" },
958 { 'b', "grab brush" },
959 { '\0', "wrap (rotate) level down" },
960 { ',', "pick drawing element" },
962 { 'U', "undo last operation" },
963 { 'I', "level properties" },
964 { 'S', "save level" },
965 { 'C', "clear level" },
966 { 'T', "test level" },
967 { 'E', "exit level editor" },
969 { '\0', "copy settings from other element" },
970 { '\0', "copy settings to other element" },
971 { '\0', "exchange element with other element" },
973 { '\0', "copy settings from this element" },
974 { '\0', "paste settings to this element" },
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
991 int min_value, max_value;
992 int gadget_id_down, gadget_id_up;
996 char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
999 /* ---------- current level number --------------------------------------- */
1002 DX + 5 - SX, DY + 3 - SY,
1004 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1005 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1010 /* ---------- level and editor settings ---------------------------------- */
1013 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1014 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1015 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1016 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1018 "playfield size:", NULL, "width",
1021 -1, ED_LEVEL_SETTINGS_YPOS(4),
1022 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1023 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1024 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1026 NULL, " ", "height",
1029 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1031 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1034 NULL, "number of gems to collect:", NULL
1037 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1039 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1040 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1042 "time or step limit to solve level:", NULL, NULL
1045 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1047 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1048 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1049 &level.score[SC_TIME_BONUS],
1050 "score for each second/step left:", NULL, NULL
1053 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1055 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1056 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1057 &random_placement_value,
1058 "random element placement:", NULL, "in"
1061 /* ---------- element settings: configure (various elements) ------------- */
1064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1065 MIN_SCORE, MAX_SCORE,
1066 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1067 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1068 NULL, /* will be set when used */
1072 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1073 MIN_SCORE, MAX_SCORE,
1074 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1075 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1076 NULL, /* will be set when used */
1080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1081 MIN_SCORE, MAX_SCORE,
1082 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1083 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1084 NULL, /* will be set when used */
1088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1089 MIN_SCORE, MAX_SCORE,
1090 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1091 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1092 NULL, /* will be set when used */
1096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1097 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1098 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1099 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1100 &level.num_yamyam_contents,
1101 NULL, NULL, "number of content areas"
1104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1105 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1106 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1107 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1108 &level.num_ball_contents,
1109 NULL, NULL, "number of content areas"
1112 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1113 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1114 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1115 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1116 &level.num_android_clone_elements,
1117 NULL, NULL, "number of clonable elements"
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1121 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1122 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1123 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1125 NULL, NULL, "width",
1128 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1129 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1130 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1131 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1133 NULL, " ", "height",
1136 /* ---------- element settings: configure 1 (custom elements) ------------ */
1139 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1140 MIN_SCORE, MAX_SCORE,
1141 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1142 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1143 &custom_element.collect_score_initial,
1144 NULL, "CE score", " "
1147 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1148 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1149 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1151 &custom_element.collect_count_initial,
1152 NULL, "CE count", NULL
1155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1157 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1159 &custom_element.ce_value_fixed_initial,
1160 NULL, "CE value", NULL
1163 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1165 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1166 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167 &custom_element.ce_value_random_initial,
1168 NULL, "+random", NULL
1171 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1173 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1174 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1175 &custom_element.push_delay_fixed,
1176 NULL, "push delay", NULL
1179 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1181 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1182 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1183 &custom_element.push_delay_random,
1184 NULL, "+random", NULL
1187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1189 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1190 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1191 &custom_element.drop_delay_fixed,
1192 NULL, "drop delay", NULL
1195 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1197 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1198 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1199 &custom_element.drop_delay_random,
1200 NULL, "+random", NULL
1203 /* ---------- element settings: configure 2 (custom elements) ------------ */
1206 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1208 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1209 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1210 &custom_element.move_delay_fixed,
1211 NULL, "move delay", NULL
1214 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1216 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1217 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1218 &custom_element.move_delay_random,
1219 NULL, "+random", NULL
1222 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1224 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1225 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1226 &custom_element.explosion_delay,
1227 NULL, "explosion delay", NULL
1230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1232 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1233 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1234 &custom_element.ignition_delay,
1235 NULL, "ignition delay", "(by fire)"
1238 /* ---------- element settings: configure (group elements) --------------- */
1241 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1242 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1243 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1244 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1245 &group_element_info.num_elements,
1246 NULL, NULL, "number of elements in group"
1249 /* ---------- element settings: advanced (custom elements) --------------- */
1252 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1254 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1255 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1256 &custom_element_change.delay_fixed,
1257 NULL, "CE delay", NULL,
1260 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1262 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1263 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1264 &custom_element_change.delay_random,
1265 NULL, "+random", NULL
1268 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1270 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1271 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1272 &custom_element_change.random_percentage,
1273 NULL, "use random replace:", "%"
1283 char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1287 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1288 GADGET_ID_LEVEL_NAME,
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1295 GADGET_ID_LEVEL_AUTHOR,
1296 MAX_LEVEL_AUTHOR_LEN,
1301 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302 GADGET_ID_ELEMENT_NAME,
1303 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1304 custom_element.description,
1305 NULL, "Element name"
1315 char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1319 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1320 GADGET_ID_ENVELOPE_INFO,
1321 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1323 "Envelope Info:", "Envelope Info"
1327 static struct ValueTextInfo options_time_or_steps[] =
1335 static struct ValueTextInfo options_game_engine_type[] =
1337 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1338 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1343 static struct ValueTextInfo options_wind_direction[] =
1345 { MV_START_NONE, "none" },
1346 { MV_START_LEFT, "left" },
1347 { MV_START_RIGHT, "right" },
1348 { MV_START_UP, "up" },
1349 { MV_START_DOWN, "down" },
1354 static struct ValueTextInfo options_player_speed[] =
1361 { 16, "very fast" },
1362 { 32, "ultrafast" },
1367 static struct ValueTextInfo options_access_type[] =
1369 { EP_WALKABLE, "walkable" },
1370 { EP_PASSABLE, "passable" },
1375 static struct ValueTextInfo options_access_layer[] =
1377 { EP_ACCESSIBLE_OVER, "over" },
1378 { EP_ACCESSIBLE_INSIDE, "inside" },
1379 { EP_ACCESSIBLE_UNDER, "under" },
1384 static struct ValueTextInfo options_access_protected[] =
1386 { 0, "unprotected" },
1392 static struct ValueTextInfo options_access_direction[] =
1394 { MV_NO_DIRECTION, "no direction" },
1395 { MV_LEFT, "left" },
1396 { MV_RIGHT, "right" },
1398 { MV_DOWN, "down" },
1399 { MV_LEFT | MV_UP, "left + up" },
1400 { MV_LEFT | MV_DOWN, "left + down" },
1401 { MV_RIGHT | MV_UP, "right + up" },
1402 { MV_RIGHT | MV_DOWN, "right + down" },
1403 { MV_HORIZONTAL, "horizontal" },
1404 { MV_VERTICAL, "vertical" },
1405 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1406 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1407 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1408 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1409 { MV_ALL_DIRECTIONS, "all directions" },
1414 static struct ValueTextInfo options_walk_to_action[] =
1416 { EP_DIGGABLE, "diggable" },
1417 { EP_COLLECTIBLE_ONLY, "collectible" },
1418 { EP_DROPPABLE, "collectible & droppable" },
1419 { EP_THROWABLE, "collectible & throwable" },
1420 { EP_PUSHABLE, "pushable" },
1425 static struct ValueTextInfo options_move_pattern[] =
1427 { MV_LEFT, "left" },
1428 { MV_RIGHT, "right" },
1430 { MV_DOWN, "down" },
1431 { MV_HORIZONTAL, "horizontal" },
1432 { MV_VERTICAL, "vertical" },
1433 { MV_ALL_DIRECTIONS, "all directions" },
1434 { MV_WIND_DIRECTION, "wind direction" },
1435 { MV_TOWARDS_PLAYER, "towards player" },
1436 { MV_AWAY_FROM_PLAYER, "away from player" },
1437 { MV_ALONG_LEFT_SIDE, "along left side" },
1438 { MV_ALONG_RIGHT_SIDE, "along right side" },
1439 { MV_TURNING_LEFT, "turning left" },
1440 { MV_TURNING_RIGHT, "turning right" },
1441 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1442 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1443 { MV_TURNING_RANDOM, "turning random" },
1444 { MV_MAZE_RUNNER, "maze runner style" },
1445 { MV_MAZE_HUNTER, "maze hunter style" },
1446 { MV_WHEN_PUSHED, "when pushed" },
1447 { MV_WHEN_DROPPED, "when dropped/thrown" },
1452 static struct ValueTextInfo options_move_direction[] =
1454 { MV_START_AUTOMATIC, "automatic" },
1455 { MV_START_LEFT, "left" },
1456 { MV_START_RIGHT, "right" },
1457 { MV_START_UP, "up" },
1458 { MV_START_DOWN, "down" },
1459 { MV_START_RANDOM, "random" },
1460 { MV_START_PREVIOUS, "previous" },
1465 static struct ValueTextInfo options_move_stepsize[] =
1467 { 0, "not moving" },
1472 { 16, "very fast" },
1473 { 32, "even faster" },
1478 static struct ValueTextInfo options_move_leave_type[] =
1480 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1481 { LEAVE_TYPE_LIMITED, "change it to" },
1486 static struct ValueTextInfo options_smash_targets[] =
1488 { EP_CAN_SMASH_PLAYER, "player" },
1490 { EP_CAN_SMASH_ENEMIES, "enemies" },
1492 { EP_CAN_SMASH_EVERYTHING, "everything" },
1497 static struct ValueTextInfo options_slippery_type[] =
1499 { SLIPPERY_ANY_RANDOM, "random" },
1500 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1501 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1502 { SLIPPERY_ONLY_LEFT, "only left" },
1503 { SLIPPERY_ONLY_RIGHT, "only right" },
1508 static struct ValueTextInfo options_deadliness[] =
1510 { EP_DONT_RUN_INTO, "running into" },
1511 { EP_DONT_COLLIDE_WITH, "colliding with" },
1512 { EP_DONT_TOUCH, "touching" },
1517 static struct ValueTextInfo options_explosion_type[] =
1519 { EXPLODES_3X3, "3x3" },
1520 { EXPLODES_CROSS, "3+3" },
1521 { EXPLODES_1X1, "1x1" },
1526 static struct ValueTextInfo options_time_units[] =
1529 { FRAMES_PER_SECOND, "seconds" },
1534 static struct ValueTextInfo options_change_direct_action[] =
1536 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1537 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1538 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1539 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1540 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1541 { CE_ENTERED_BY_PLAYER, "entered by player" },
1542 { CE_LEFT_BY_PLAYER, "left by player" },
1543 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1544 { CE_SWITCHED, "switched" },
1545 { CE_HITTING_SOMETHING, "hitting something" },
1546 { CE_HIT_BY_SOMETHING, "hit by something" },
1548 { CE_BLOCKED, "blocked" },
1550 { CE_IMPACT, "impact (on something)" },
1551 { CE_SMASHED, "smashed (from above)" },
1553 { CE_VALUE_CHANGES, "CE value changes" },
1554 { CE_SCORE_CHANGES, "CE score changes" },
1556 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1557 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1562 static struct ValueTextInfo options_change_other_action[] =
1564 { CE_PLAYER_TOUCHES_X, "player touches" },
1565 { CE_PLAYER_PRESSES_X, "player presses" },
1566 { CE_PLAYER_SWITCHES_X, "player switches" },
1567 { CE_PLAYER_SNAPS_X, "player snaps" },
1568 { CE_PLAYER_PUSHES_X, "player pushes" },
1569 { CE_PLAYER_ENTERS_X, "player enters" },
1570 { CE_PLAYER_LEAVES_X, "player leaves" },
1571 { CE_PLAYER_DIGS_X, "player digs" },
1572 { CE_PLAYER_COLLECTS_X, "player collects" },
1573 { CE_PLAYER_DROPS_X, "player drops/throws" },
1574 { CE_TOUCHING_X, "touching" },
1575 { CE_HITTING_X, "hitting" },
1576 { CE_DIGGING_X, "digging" },
1577 { CE_HIT_BY_X, "hit by" },
1578 { CE_SWITCH_OF_X, "switch of" },
1579 { CE_CHANGE_OF_X, "change by page of" },
1580 { CE_EXPLOSION_OF_X, "explosion of" },
1581 { CE_MOVE_OF_X, "move of" },
1582 { CE_CREATION_OF_X, "creation of" },
1583 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1584 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1585 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1586 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1591 static struct ValueTextInfo options_change_trigger_side[] =
1593 { CH_SIDE_LEFT, "left" },
1594 { CH_SIDE_RIGHT, "right" },
1595 { CH_SIDE_TOP, "top" },
1596 { CH_SIDE_BOTTOM, "bottom" },
1597 { CH_SIDE_LEFT_RIGHT, "left/right" },
1598 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1599 { CH_SIDE_ANY, "any" },
1604 static struct ValueTextInfo options_change_trigger_player[] =
1606 { CH_PLAYER_1, "1" },
1607 { CH_PLAYER_2, "2" },
1608 { CH_PLAYER_3, "3" },
1609 { CH_PLAYER_4, "4" },
1610 { CH_PLAYER_ANY, "any" },
1615 static struct ValueTextInfo options_change_trigger_page[] =
1627 { (1 << 10), "11" },
1628 { (1 << 11), "12" },
1629 { (1 << 12), "13" },
1630 { (1 << 13), "14" },
1631 { (1 << 14), "15" },
1632 { (1 << 15), "16" },
1633 { (1 << 16), "17" },
1634 { (1 << 17), "18" },
1635 { (1 << 18), "19" },
1636 { (1 << 19), "20" },
1637 { (1 << 20), "21" },
1638 { (1 << 21), "22" },
1639 { (1 << 22), "23" },
1640 { (1 << 23), "24" },
1641 { (1 << 24), "25" },
1642 { (1 << 25), "26" },
1643 { (1 << 26), "27" },
1644 { (1 << 27), "28" },
1645 { (1 << 28), "29" },
1646 { (1 << 29), "30" },
1647 { (1 << 30), "31" },
1648 { (1 << 31), "32" },
1649 { CH_PAGE_ANY, "any" },
1654 static struct ValueTextInfo options_change_replace_when[] =
1656 { CP_WHEN_EMPTY, "empty" },
1657 { CP_WHEN_WALKABLE, "walkable" },
1658 { CP_WHEN_DIGGABLE, "diggable" },
1659 { CP_WHEN_COLLECTIBLE, "collectible" },
1660 { CP_WHEN_REMOVABLE, "removable" },
1661 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1666 static struct ValueTextInfo options_action_type[] =
1668 { CA_NO_ACTION, "no action" },
1669 { CA_UNDEFINED, " " },
1670 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1671 { CA_RESTART_LEVEL, "restart level" },
1672 { CA_SHOW_ENVELOPE, "show envelope" },
1673 { CA_SET_LEVEL_TIME, "set time" },
1674 { CA_SET_LEVEL_SCORE, "set score" },
1675 { CA_SET_LEVEL_GEMS, "set needed gems" },
1676 { CA_SET_LEVEL_WIND, "set wind dir." },
1677 { CA_UNDEFINED, " " },
1678 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1679 { CA_MOVE_PLAYER, "move player" },
1680 { CA_EXIT_PLAYER, "exit player" },
1681 { CA_KILL_PLAYER, "kill player" },
1682 { CA_SET_PLAYER_KEYS, "set keys" },
1683 { CA_SET_PLAYER_SPEED, "set speed" },
1684 { CA_SET_PLAYER_SHIELD, "set shield" },
1685 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1686 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1687 { CA_UNDEFINED, " " },
1688 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1689 { CA_SET_CE_VALUE, "set CE value" },
1690 { CA_SET_CE_SCORE, "set CE score" },
1691 { CA_UNDEFINED, " " },
1692 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1693 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1698 static struct ValueTextInfo options_action_mode_none[] =
1700 { CA_MODE_UNDEFINED, " " },
1705 static struct ValueTextInfo options_action_mode_assign[] =
1707 { CA_MODE_SET, "=" },
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1714 { CA_MODE_ADD, "+" },
1715 { CA_MODE_SUBTRACT, "-" },
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1722 { CA_MODE_SET, "=" },
1723 { CA_MODE_ADD, "+" },
1724 { CA_MODE_SUBTRACT, "-" },
1725 { CA_MODE_MULTIPLY, "*" },
1726 { CA_MODE_DIVIDE, "/" },
1727 { CA_MODE_MODULO, "%" },
1732 static struct ValueTextInfo options_action_arg_none[] =
1734 { CA_ARG_UNDEFINED, " " },
1739 static struct ValueTextInfo options_action_arg_player[] =
1741 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1742 { CA_ARG_PLAYER_1, "1" },
1743 { CA_ARG_PLAYER_2, "2" },
1744 { CA_ARG_PLAYER_3, "3" },
1745 { CA_ARG_PLAYER_4, "4" },
1746 { CA_ARG_PLAYER_ANY, "any" },
1747 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1752 static struct ValueTextInfo options_action_arg_number[] =
1754 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1761 { CA_ARG_10, "10" },
1762 { CA_ARG_100, "100" },
1763 { CA_ARG_1000, "1000" },
1764 { CA_ARG_UNDEFINED, " " },
1765 { CA_ARG_NUMBER_MIN, "min" },
1766 { CA_ARG_NUMBER_MAX, "max" },
1767 { CA_ARG_UNDEFINED, " " },
1768 { CA_ARG_NUMBER_RESET, "reset" },
1769 { CA_ARG_UNDEFINED, " " },
1770 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1771 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1772 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1773 { CA_ARG_UNDEFINED, " " },
1774 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1775 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1776 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1777 { CA_ARG_UNDEFINED, " " },
1778 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1779 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1780 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1781 { CA_ARG_UNDEFINED, " " },
1782 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1783 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1784 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1789 static struct ValueTextInfo options_action_arg_value[] =
1791 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1798 { CA_ARG_10, "10" },
1799 { CA_ARG_100, "100" },
1800 { CA_ARG_1000, "1000" },
1801 { CA_ARG_UNDEFINED, " " },
1802 { CA_ARG_NUMBER_MIN, "min" },
1803 { CA_ARG_NUMBER_MAX, "max" },
1804 { CA_ARG_UNDEFINED, " " },
1805 { CA_ARG_NUMBER_RESET, "reset" },
1806 { CA_ARG_UNDEFINED, " " },
1807 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1808 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1809 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1812 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1813 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1814 { CA_ARG_UNDEFINED, " " },
1815 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1816 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1817 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1818 { CA_ARG_UNDEFINED, " " },
1819 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1820 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1821 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1822 { CA_ARG_UNDEFINED, " " },
1823 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1824 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1825 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1832 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1837 { CA_ARG_UNDEFINED, " " },
1838 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1839 { CA_ARG_ELEMENT_TARGET, "target" },
1840 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1845 static struct ValueTextInfo options_action_arg_key[] =
1847 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1856 { CA_ARG_UNDEFINED, " " },
1857 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1858 { CA_ARG_ELEMENT_TARGET, "target" },
1859 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1864 static struct ValueTextInfo options_action_arg_speed[] =
1866 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1867 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1868 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1869 { CA_ARG_SPEED_SLOW, "slow" },
1870 { CA_ARG_SPEED_NORMAL, "normal" },
1871 { CA_ARG_SPEED_FAST, "fast" },
1872 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1873 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1874 { CA_ARG_UNDEFINED, " " },
1875 { CA_ARG_SPEED_SLOWER, "slower" },
1876 { CA_ARG_SPEED_FASTER, "faster" },
1877 { CA_ARG_UNDEFINED, " " },
1878 { CA_ARG_SPEED_RESET, "reset" },
1883 static struct ValueTextInfo options_action_arg_shield[] =
1885 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1886 { CA_ARG_SHIELD_OFF, "off" },
1887 { CA_ARG_SHIELD_NORMAL, "normal" },
1888 { CA_ARG_SHIELD_DEADLY, "deadly" },
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1895 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1896 { CA_ARG_ELEMENT_TARGET, "target" },
1897 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1898 { CA_ARG_UNDEFINED, " " },
1899 { CA_ARG_ELEMENT_RESET, "reset" },
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1906 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1907 { CA_ARG_GRAVITY_ON, "on" },
1908 { CA_ARG_GRAVITY_OFF, "off" },
1909 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1914 static struct ValueTextInfo options_action_arg_direction[] =
1916 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1917 { CA_ARG_DIRECTION_NONE, "none" },
1918 { CA_ARG_DIRECTION_LEFT, "left" },
1919 { CA_ARG_DIRECTION_RIGHT, "right" },
1920 { CA_ARG_DIRECTION_UP, "up" },
1921 { CA_ARG_DIRECTION_DOWN, "down" },
1922 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1923 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1930 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1931 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1932 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1943 static struct ValueTextInfo options_group_choice_mode[] =
1945 { ANIM_RANDOM, "random" },
1946 { ANIM_LOOP, "loop" },
1947 { ANIM_LINEAR, "linear" },
1948 { ANIM_PINGPONG, "pingpong" },
1949 { ANIM_PINGPONG2, "pingpong 2" },
1954 static struct ValueTextInfo *action_arg_modes[] =
1956 options_action_mode_none,
1957 options_action_mode_assign,
1958 options_action_mode_add_remove,
1959 options_action_mode_calculate,
1966 struct ValueTextInfo *options;
1968 action_arg_options[] =
1970 { CA_NO_ACTION, 0, options_action_arg_none, },
1971 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1972 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1973 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1974 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1975 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1976 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1977 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1978 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1979 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1980 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1981 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1982 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1983 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
1984 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1985 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1986 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1987 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1996 int gadget_id_align;
1997 int size; /* char size of selectbox or '-1' (dynamically determined) */
1998 struct ValueTextInfo *options;
2000 char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2003 /* ---------- level and editor settings ---------------------------------- */
2006 -1, ED_LEVEL_SETTINGS_YPOS(7),
2007 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2009 options_time_or_steps,
2010 &level.use_step_counter,
2011 NULL, "(0 => no limit)", "time or step limit"
2014 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2015 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2017 options_game_engine_type,
2018 &level.game_engine_type,
2019 "game engine:", NULL, "game engine"
2022 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2023 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2025 options_wind_direction,
2026 &level.wind_direction_initial,
2027 "initial wind direction:", NULL, "initial wind direction"
2030 /* ---------- element settings: configure (several elements) ------------- */
2033 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2034 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2036 options_player_speed,
2037 &level.initial_player_stepsize[0],
2038 "initial player speed:", NULL, "initial player speed"
2041 /* ---------- element settings: configure 1 (custom elements) ------------ */
2044 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2045 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2047 options_access_type,
2048 &custom_element.access_type,
2049 NULL, NULL, "type of access to this field"
2052 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2053 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2055 options_access_layer,
2056 &custom_element.access_layer,
2057 NULL, NULL, "layer of access for this field"
2060 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2061 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2063 options_access_protected,
2064 &custom_element.access_protected,
2065 NULL, NULL, "protected access for this field"
2068 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2069 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2071 options_access_direction,
2072 &custom_element.access_direction,
2073 "from", NULL, "access direction for this field"
2076 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2077 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2079 options_walk_to_action,
2080 &custom_element.walk_to_action,
2081 NULL, NULL, "diggable/collectible/pushable"
2084 /* ---------- element settings: configure 2 (custom elements) ------------ */
2087 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2088 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2090 options_move_pattern,
2091 &custom_element.move_pattern,
2092 "can move", NULL, "element move pattern"
2095 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2096 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2098 options_move_direction,
2099 &custom_element.move_direction_initial,
2100 "starts moving", NULL, "initial element move direction"
2103 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2104 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2106 options_move_stepsize,
2107 &custom_element.move_stepsize,
2108 "move/fall speed", NULL, "speed of element movement"
2111 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2112 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2114 options_move_leave_type,
2115 &custom_element.move_leave_type,
2116 "can dig: can", ":", "leave behind or change element"
2119 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2120 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2122 options_smash_targets,
2123 &custom_element.smash_targets,
2124 "can smash", NULL, "elements that can be smashed"
2127 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2128 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2130 options_slippery_type,
2131 &custom_element.slippery_type,
2132 "slippery", NULL, "where other elements fall down"
2135 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2136 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2139 &custom_element.deadliness,
2140 "deadly when", NULL, "deadliness of element"
2143 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2144 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2146 options_explosion_type,
2147 &custom_element.explosion_type,
2148 "can explode", NULL, "explosion type"
2151 /* ---------- element settings: advanced (custom elements) --------------- */
2154 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2155 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2158 &custom_element_change.delay_frames,
2159 "delay time given in", NULL, "delay time units for change"
2162 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2163 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2165 options_change_direct_action,
2166 &custom_element_change.direct_action,
2167 NULL, NULL, "type of direct action"
2170 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2171 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2173 options_change_other_action,
2174 &custom_element_change.other_action,
2175 NULL, "element:", "type of other element action"
2178 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2179 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2181 options_change_trigger_side,
2182 &custom_element_change.trigger_side,
2183 "at", "side", "element side triggering change"
2186 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2187 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2189 options_change_trigger_player,
2190 &custom_element_change.trigger_player,
2191 "player:", " ", "player that causes change"
2194 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2195 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2197 options_change_trigger_page,
2198 &custom_element_change.trigger_page,
2199 "page:", NULL, "change page that causes change"
2202 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2203 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2205 options_change_replace_when,
2206 &custom_element_change.replace_when,
2207 "replace when", NULL, "which elements can be replaced"
2210 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2211 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2213 options_action_type,
2214 &custom_element_change.action_type,
2215 NULL, NULL, "action on specified condition"
2218 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2219 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2221 options_action_mode_none,
2222 &custom_element_change.action_mode,
2223 NULL, NULL, "action operator"
2226 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2227 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2229 options_action_arg_none,
2230 &custom_element_change.action_arg,
2231 NULL, NULL, "action parameter"
2234 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2235 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2237 options_change_page,
2238 &custom_element.current_change_page,
2239 NULL, NULL, "element change page"
2242 /* ---------- element settings: configure (group elements) --------------- */
2245 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2246 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2248 options_group_choice_mode,
2249 &group_element_info.choice_mode,
2250 "choice type:", NULL, "type of group element choice"
2258 int gadget_id_align;
2261 char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2265 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2266 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2268 NULL, NULL, "Show information about element"
2271 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2272 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2274 NULL, NULL, "Configure element properties"
2277 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2278 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2280 NULL, NULL, "Configure custom element properties"
2283 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2284 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2286 NULL, NULL, "Configure custom element properties"
2289 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2290 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2292 NULL, NULL, "Custom element change configuration"
2295 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2296 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2298 " ", "As Template", "Save current settings as new template"
2301 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2302 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2304 NULL, NULL, "Add new change page"
2307 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2308 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2310 NULL, NULL, "Delete current change page"
2320 int gadget_id_align;
2321 char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2325 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2326 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2327 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2328 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2329 NULL, NULL, "select previous change page"
2332 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2333 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2334 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2335 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2336 NULL, "change page", "select next change page"
2339 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2340 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2341 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2342 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2343 " ", NULL, "copy settings from this change page"
2346 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2347 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2348 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2349 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2350 NULL, NULL, "paste settings to this change page"
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2363 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2365 GADGET_ID_SCROLL_UP,
2366 "scroll level editing area up"
2369 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2371 GADGET_ID_SCROLL_DOWN,
2372 "scroll level editing area down"
2375 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2377 GADGET_ID_SCROLL_LEFT,
2378 "scroll level editing area left"
2381 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2383 GADGET_ID_SCROLL_RIGHT,
2384 "scroll level editing area right"
2387 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2389 GADGET_ID_SCROLL_LIST_UP,
2390 "scroll element list up ('Page Up')"
2393 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2395 GADGET_ID_SCROLL_LIST_DOWN,
2396 "scroll element list down ('Page Down')"
2405 int wheel_x, wheel_y;
2406 int wheel_width, wheel_height;
2410 } scrollbar_info[ED_NUM_SCROLLBARS] =
2413 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2414 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2415 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2417 SX + SXSIZE + SX, WIN_YSIZE,
2418 GD_TYPE_SCROLLBAR_HORIZONTAL,
2419 GADGET_ID_SCROLL_HORIZONTAL,
2420 "scroll level editing area horizontally"
2423 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2424 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2425 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2427 SX + SXSIZE + SX, WIN_YSIZE,
2428 GD_TYPE_SCROLLBAR_VERTICAL,
2429 GADGET_ID_SCROLL_VERTICAL,
2430 "scroll level editing area vertically"
2433 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2434 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2435 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2436 SX + SXSIZE + SX, 0,
2437 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2438 GD_TYPE_SCROLLBAR_VERTICAL,
2439 GADGET_ID_SCROLL_LIST_VERTICAL,
2440 "scroll element list vertically"
2448 int gadget_id_align;
2449 int radio_button_nr;
2452 char *text_left, *text_right, *infotext;
2453 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2456 -1, ED_COUNTER2_YPOS(8),
2457 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2458 RADIO_NR_RANDOM_ELEMENTS,
2459 &random_placement_method, RANDOM_USE_PERCENTAGE,
2460 " ", "percentage", "use percentage for random elements"
2463 -1, ED_COUNTER2_YPOS(8),
2464 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2465 RADIO_NR_RANDOM_ELEMENTS,
2466 &random_placement_method, RANDOM_USE_QUANTITY,
2467 " ", "quantity", "use quantity for random elements"
2475 int gadget_id_align;
2477 char *text_left, *text_right, *infotext;
2478 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2480 /* ---------- level and editor settings ---------------------------------- */
2483 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2484 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2485 &random_placement_background_restricted,
2487 "restrict random placement to:", "set random placement restriction"
2490 /* ---------- element settings: configure (various elements) ------------- */
2493 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2494 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2495 &stick_element_properties_window,
2497 "stick this screen to edit content","stick this screen to edit content"
2500 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2501 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2502 &level.em_slippery_gems,
2504 "slip down from certain flat walls","use EM style slipping behaviour"
2507 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2508 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2509 &level.use_spring_bug,
2511 "use spring pushing bug", "use odd spring pushing behaviour"
2514 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2515 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2516 &level.use_time_orb_bug,
2518 "use time orb bug", "use odd time orb behaviour"
2521 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2522 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2525 "create single random element", "only create one element from content"
2528 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2529 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2530 &level.ball_state_initial,
2532 "magic ball initially activated", "activate magic ball after level start"
2535 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2536 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2537 &level.grow_into_diggable,
2539 "can grow into anything diggable", "grow into more than just sand"
2542 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2543 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2544 &level.continuous_snapping,
2546 "continuos snapping", "use snapping without releasing key"
2549 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2550 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2551 &level.block_snap_field,
2553 "block snapped field when snapping", "use snapping delay to show animation"
2556 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2557 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2558 &level.block_last_field,
2560 "block last field when moving", "player blocks last field when moving"
2563 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2564 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2565 &level.sp_block_last_field,
2567 "block last field when moving", "player blocks last field when moving"
2570 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2571 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2572 &level.instant_relocation,
2574 "no scrolling when relocating", "player gets relocated without delay"
2577 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2578 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2579 &level.use_start_element[0],
2581 "use level start element:", "start level at this element's position"
2584 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2585 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2586 &level.use_artwork_element[0],
2588 "use artwork from element:", "use player artwork from other element"
2591 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2592 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2593 &level.use_explosion_element[0],
2595 "use explosion from element:", "use explosion properties from element"
2598 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2599 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2600 &level.initial_player_gravity[0],
2602 "use initial gravity", "set initial player gravity"
2605 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2606 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2607 &level.can_pass_to_walkable,
2609 "can pass to walkable element", "player can pass to empty or walkable"
2612 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2613 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2614 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2616 "can fall into acid (with gravity)","player can fall into acid pool"
2619 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2620 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2621 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2623 "can move into acid", "element can move into acid pool"
2626 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2627 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2628 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2630 "deadly when colliding with", "element is deadly when hitting player"
2633 /* ---------- element settings: configure 1 (custom elements) ----------- */
2636 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2637 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2638 &custom_element.use_gfx_element,
2640 /* !!! add separate "use existing element sound" !!! */
2642 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2644 NULL, "use graphic of element:", "use existing element graphic"
2648 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2649 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2650 &level.use_custom_template,
2651 NULL, "use template", "use template for custom properties"
2654 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2655 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2656 &custom_element_properties[EP_ACCESSIBLE],
2657 NULL, NULL, "player can walk to or pass this field"
2660 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2661 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2662 &custom_element_properties[EP_GRAVITY_REACHABLE],
2663 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2666 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2667 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2668 &custom_element.use_last_ce_value,
2669 NULL, "use last CE value after change", "use last CE value after change"
2672 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2673 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2674 &custom_element_properties[EP_WALK_TO_OBJECT],
2675 NULL, NULL, "player can dig/collect/push element"
2678 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2679 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2680 &custom_element_properties[EP_INDESTRUCTIBLE],
2681 NULL, "indestructible", "element is indestructible"
2684 /* ---------- element settings: configure 2 (custom elements) ----------- */
2687 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2688 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2689 &custom_element_properties[EP_CAN_MOVE],
2690 NULL, NULL, "element can move with some pattern"
2693 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2694 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2695 &custom_element_properties[EP_CAN_FALL],
2696 NULL, "can fall", "element can fall down"
2699 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2700 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2701 &custom_element_properties[EP_CAN_SMASH],
2702 " ", NULL, "element can smash other elements"
2705 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2706 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2707 &custom_element_properties[EP_SLIPPERY],
2708 NULL, NULL, "other elements can fall down from it"
2711 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2712 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2713 &custom_element_properties[EP_DEADLY],
2714 NULL, NULL, "element can kill the player"
2717 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2718 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2719 &custom_element_properties[EP_CAN_EXPLODE],
2720 NULL, NULL, "element can explode"
2723 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2724 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2725 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2726 NULL, "by fire", "element can explode by fire/explosion"
2729 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2730 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2731 &custom_element_properties[EP_EXPLODES_SMASHED],
2732 " ", "smashed", "element can explode when smashed"
2735 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2736 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2737 &custom_element_properties[EP_EXPLODES_IMPACT],
2738 " ", "impact", "element can explode on impact"
2741 /* ---------- element settings: advanced (custom elements) --------------- */
2744 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2745 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2746 &custom_element_change.can_change,
2747 NULL, "element changes to:", "change element on specified condition"
2750 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2751 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2752 &custom_element_change_events[CE_DELAY],
2753 NULL, NULL, "element changes after delay"
2756 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2757 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2758 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2759 NULL, NULL, "element changes by direct action"
2762 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2763 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2764 &custom_element_change_events[CE_BY_OTHER_ACTION],
2765 NULL, NULL, "element changes by other element"
2768 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2769 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2770 &custom_element_change.explode,
2771 NULL, "explode instead of change", "element explodes instead of change"
2774 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2775 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2776 &custom_element_change.use_target_content,
2777 NULL, "use extended change target:","element changes to more elements"
2780 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2781 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2782 &custom_element_change.only_if_complete,
2783 NULL, "replace all or nothing", "only replace when all can be changed"
2786 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2787 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2788 &custom_element_change.use_random_replace,
2789 NULL, NULL, "use percentage for random replace"
2792 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2793 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2794 &custom_element_change.has_action,
2795 NULL, NULL, "execute action on specified condition"
2803 int gadget_id_align;
2805 int area_xsize, area_ysize;
2806 char *text_left, *text_right, *text_below, *infotext;
2807 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2809 /* ---------- level playfield content ------------------------------------ */
2813 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2814 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2815 NULL, NULL, NULL, NULL
2818 /* ---------- yam yam content -------------------------------------------- */
2821 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2822 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2823 &level.yamyam_content[0].e[0][0], 3, 3,
2824 NULL, NULL, "1", NULL
2827 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2828 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2829 &level.yamyam_content[1].e[0][0], 3, 3,
2830 NULL, NULL, "2", NULL
2833 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2834 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2835 &level.yamyam_content[2].e[0][0], 3, 3,
2836 NULL, NULL, "3", NULL
2839 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2840 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2841 &level.yamyam_content[3].e[0][0], 3, 3,
2842 NULL, NULL, "4", NULL
2845 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2846 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2847 &level.yamyam_content[4].e[0][0], 3, 3,
2848 NULL, NULL, "5", NULL
2851 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2852 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2853 &level.yamyam_content[5].e[0][0], 3, 3,
2854 NULL, NULL, "6", NULL
2857 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2858 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2859 &level.yamyam_content[6].e[0][0], 3, 3,
2860 NULL, NULL, "7", NULL
2863 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2864 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2865 &level.yamyam_content[7].e[0][0], 3, 3,
2866 NULL, NULL, "8", NULL
2869 /* ---------- magic ball content ----------------------------------------- */
2872 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2873 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2874 &level.ball_content[0].e[0][0], 3, 3,
2875 NULL, NULL, "1", NULL
2878 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2879 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2880 &level.ball_content[1].e[0][0], 3, 3,
2881 NULL, NULL, "2", NULL
2884 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2885 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2886 &level.ball_content[2].e[0][0], 3, 3,
2887 NULL, NULL, "3", NULL
2890 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2891 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2892 &level.ball_content[3].e[0][0], 3, 3,
2893 NULL, NULL, "4", NULL
2896 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2897 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2898 &level.ball_content[4].e[0][0], 3, 3,
2899 NULL, NULL, "5", NULL
2902 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2903 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2904 &level.ball_content[5].e[0][0], 3, 3,
2905 NULL, NULL, "6", NULL
2908 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2909 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2910 &level.ball_content[6].e[0][0], 3, 3,
2911 NULL, NULL, "7", NULL
2914 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2915 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2916 &level.ball_content[7].e[0][0], 3, 3,
2917 NULL, NULL, "8", NULL
2920 /* ---------- android content -------------------------------------------- */
2923 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2924 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2925 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2926 "elements:", NULL, NULL, "elements android can clone"
2929 /* ---------- amoeba content --------------------------------------------- */
2932 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2933 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2934 &level.amoeba_content, 1, 1,
2935 "content:", NULL, NULL, "amoeba content"
2938 /* ---------- level start element ---------------------------------------- */
2941 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2942 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2943 &level.start_element[0], 1, 1,
2944 NULL, NULL, NULL, "level start element"
2947 /* ---------- player artwork element ------------------------------------- */
2950 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2951 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2952 &level.artwork_element[0], 1, 1,
2953 NULL, NULL, NULL, "element for player artwork"
2956 /* ---------- player explosion element ----------------------------------- */
2959 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
2960 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2961 &level.explosion_element[0], 1, 1,
2962 NULL, NULL, NULL, "element for player explosion"
2965 /* ---------- element settings: configure 1 (custom elements) ----------- */
2967 /* ---------- custom graphic --------------------------------------------- */
2970 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2971 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2972 &custom_element.gfx_element, 1, 1,
2973 NULL, NULL, NULL, "custom graphic element"
2976 /* ---------- element settings: configure 2 (custom elements) ----------- */
2978 /* ---------- custom content (when exploding) ---------------------------- */
2981 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2982 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2983 &custom_element.content.e[0][0], 3, 3,
2984 "content:", NULL, NULL, NULL
2987 /* ---------- custom enter and leave element (when moving) --------------- */
2990 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
2991 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
2992 &custom_element.move_enter_element, 1, 1,
2993 "can dig:", " ", NULL, "element that can be digged/collected"
2996 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
2997 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2998 &custom_element.move_leave_element, 1, 1,
2999 NULL, NULL, NULL, "element that will be left behind"
3002 /* ---------- element settings: advanced (custom elements) --------------- */
3004 /* ---------- custom change target --------------------------------------- */
3007 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3008 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3009 &custom_element_change.target_element, 1, 1,
3010 NULL, "after/when:", NULL, "new target element after change"
3013 /* ---------- custom change content (extended change target) ------------- */
3016 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3017 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3018 &custom_element_change.target_content.e[0][0], 3, 3,
3019 NULL, NULL, NULL, "new extended elements after change"
3022 /* ---------- custom change trigger (element causing change) ------------- */
3025 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3026 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3027 &custom_element_change.trigger_element, 1, 1,
3028 NULL, NULL, NULL, "other element triggering change"
3031 /* ---------- group element content -------------------------------------- */
3034 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3035 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3036 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3037 "content:", NULL, NULL, NULL
3040 /* ---------- random background (for random painting) -------------------- */
3043 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3044 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3045 &random_placement_background_element, 1, 1,
3046 NULL, NULL, NULL, "random placement background"
3052 -----------------------------------------------------------------------------
3053 some internally used variables
3054 -----------------------------------------------------------------------------
3057 /* actual size of level editor drawing area */
3058 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3060 /* actual position of level editor drawing area in level playfield */
3061 static int level_xpos = -1, level_ypos = -1;
3063 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3065 /* drawing elements on the three mouse buttons */
3066 static int new_element1 = EL_WALL;
3067 static int new_element2 = EL_EMPTY;
3068 static int new_element3 = EL_SAND;
3070 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3071 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3072 (button) == 2 ? new_element2 : \
3073 (button) == 3 ? new_element3 : EL_EMPTY)
3074 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3076 /* forward declaration for internal use */
3077 static void ModifyEditorCounterValue(int, int);
3078 static void ModifyEditorCounterLimits(int, int, int);
3079 static void ModifyEditorSelectboxValue(int, int);
3080 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3081 static void ModifyEditorDrawingArea(int, int, int);
3082 static void ModifyEditorElementList();
3083 static void AdjustElementListScrollbar();
3084 static void RedrawDrawingElements();
3085 static void DrawDrawingWindow();
3086 static void DrawLevelInfoWindow();
3087 static void DrawPropertiesWindow();
3088 static void UpdateCustomElementGraphicGadgets();
3089 static boolean checkPropertiesConfig(int);
3090 static void CopyLevelToUndoBuffer(int);
3091 static void HandleDrawingAreas(struct GadgetInfo *);
3092 static void HandleCounterButtons(struct GadgetInfo *);
3093 static void HandleTextInputGadgets(struct GadgetInfo *);
3094 static void HandleTextAreaGadgets(struct GadgetInfo *);
3095 static void HandleSelectboxGadgets(struct GadgetInfo *);
3096 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3097 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3098 static void HandleRadiobuttons(struct GadgetInfo *);
3099 static void HandleCheckbuttons(struct GadgetInfo *);
3100 static void HandleControlButtons(struct GadgetInfo *);
3101 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3102 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3104 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3105 static int right_gadget_border[NUM_EDITOR_GADGETS];
3107 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3108 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3109 static boolean draw_with_brush = FALSE;
3110 static int properties_element = 0;
3112 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3113 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3114 static int undo_buffer_position = 0;
3115 static int undo_buffer_steps = 0;
3117 static int edit_mode;
3118 static int edit_mode_properties;
3120 static int element_shift = 0;
3122 static int editor_el_players[] =
3129 static int *editor_el_players_ptr = editor_el_players;
3130 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3132 static int editor_hl_boulderdash[] =
3134 EL_INTERNAL_CASCADE_BD_ACTIVE,
3157 static int editor_el_boulderdash[] =
3167 EL_BD_EXPANDABLE_WALL,
3175 EL_BD_BUTTERFLY_LEFT,
3177 EL_BD_BUTTERFLY_RIGHT,
3178 EL_BD_FIREFLY_RIGHT,
3181 EL_BD_BUTTERFLY_DOWN,
3202 EL_BD_BUTTERFLY_LEFT,
3204 EL_BD_BUTTERFLY_RIGHT,
3205 EL_BD_FIREFLY_RIGHT,
3208 EL_BD_BUTTERFLY_DOWN,
3210 EL_BD_EXPANDABLE_WALL,
3213 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3214 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3215 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3216 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3218 static int editor_hl_emerald_mine[] =
3220 EL_INTERNAL_CASCADE_EM_ACTIVE,
3243 static int editor_el_emerald_mine[] =
3281 EL_ACID_POOL_TOPLEFT,
3283 EL_ACID_POOL_TOPRIGHT,
3286 EL_ACID_POOL_BOTTOMLEFT,
3287 EL_ACID_POOL_BOTTOM,
3288 EL_ACID_POOL_BOTTOMRIGHT,
3348 EL_ACID_POOL_TOPLEFT,
3350 EL_ACID_POOL_TOPRIGHT,
3353 EL_ACID_POOL_BOTTOMLEFT,
3354 EL_ACID_POOL_BOTTOM,
3355 EL_ACID_POOL_BOTTOMRIGHT,
3379 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3380 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3381 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3382 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3384 static int editor_hl_emerald_mine_club[] =
3386 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3414 static int editor_el_emerald_mine_club[] =
3442 EL_EMC_WALL_SLIPPERY_1,
3443 EL_EMC_WALL_SLIPPERY_2,
3444 EL_EMC_WALL_SLIPPERY_3,
3445 EL_EMC_WALL_SLIPPERY_4,
3468 EL_EMC_MAGIC_BALL_SWITCH,
3470 EL_EMC_SPRING_BUMPER,
3475 EL_EM_DYNAMITE_ACTIVE,
3479 EL_BALLOON_SWITCH_UP,
3480 EL_BALLOON_SWITCH_ANY,
3483 EL_BALLOON_SWITCH_LEFT,
3485 EL_BALLOON_SWITCH_RIGHT,
3489 EL_BALLOON_SWITCH_DOWN,
3490 EL_BALLOON_SWITCH_NONE,
3519 EL_EMC_WALL_SLIPPERY_1,
3520 EL_EMC_WALL_SLIPPERY_2,
3521 EL_EMC_WALL_SLIPPERY_3,
3522 EL_EMC_WALL_SLIPPERY_4,
3541 EL_BALLOON_SWITCH_ANY,
3542 EL_BALLOON_SWITCH_NONE,
3544 EL_BALLOON_SWITCH_LEFT,
3545 EL_BALLOON_SWITCH_RIGHT,
3546 EL_BALLOON_SWITCH_UP,
3547 EL_BALLOON_SWITCH_DOWN,
3555 EL_EMC_MAGIC_BALL_SWITCH,
3557 EL_EMC_SPRING_BUMPER,
3565 EL_EM_DYNAMITE_ACTIVE,
3575 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3576 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3577 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3578 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3580 static int editor_hl_rnd[] =
3582 EL_INTERNAL_CASCADE_RND_ACTIVE,
3595 static int editor_el_rnd[] =
3628 EL_WALL_EMERALD_YELLOW,
3629 EL_WALL_EMERALD_RED,
3630 EL_WALL_EMERALD_PURPLE,
3648 EL_DYNABOMB_INCREASE_NUMBER,
3649 EL_DYNABOMB_INCREASE_SIZE,
3650 EL_DYNABOMB_INCREASE_POWER,
3670 EL_INVISIBLE_STEELWALL,
3674 EL_EXPANDABLE_WALL_HORIZONTAL,
3675 EL_EXPANDABLE_WALL_VERTICAL,
3676 EL_EXPANDABLE_WALL_ANY,
3711 EL_WALL_EMERALD_YELLOW,
3712 EL_WALL_EMERALD_RED,
3713 EL_WALL_EMERALD_PURPLE,
3730 EL_DYNABOMB_INCREASE_NUMBER,
3731 EL_DYNABOMB_INCREASE_SIZE,
3732 EL_DYNABOMB_INCREASE_POWER,
3756 EL_EXPANDABLE_WALL_HORIZONTAL,
3757 EL_EXPANDABLE_WALL_VERTICAL,
3758 EL_EXPANDABLE_WALL_ANY,
3760 EL_INVISIBLE_STEELWALL,
3766 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3767 static int *editor_el_rnd_ptr = editor_el_rnd;
3768 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3769 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3771 static int editor_hl_sokoban[] =
3773 EL_INTERNAL_CASCADE_SB_ACTIVE,
3791 static int editor_el_sokoban[] =
3794 EL_SOKOBAN_FIELD_EMPTY,
3795 EL_SOKOBAN_FIELD_FULL,
3796 EL_SOKOBAN_FIELD_PLAYER,
3798 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3799 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3800 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3801 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3803 static int editor_hl_supaplex[] =
3805 EL_INTERNAL_CASCADE_SP_ACTIVE,
3823 static int editor_el_supaplex[] =
3842 EL_SP_PORT_HORIZONTAL,
3843 EL_SP_PORT_VERTICAL,
3851 EL_SP_GRAVITY_PORT_LEFT,
3852 EL_SP_GRAVITY_PORT_RIGHT,
3853 EL_SP_GRAVITY_PORT_UP,
3854 EL_SP_GRAVITY_PORT_DOWN,
3856 EL_SP_HARDWARE_GRAY,
3857 EL_SP_HARDWARE_GREEN,
3858 EL_SP_HARDWARE_BLUE,
3861 EL_SP_HARDWARE_BASE_1,
3862 EL_SP_HARDWARE_BASE_2,
3863 EL_SP_HARDWARE_BASE_3,
3864 EL_SP_HARDWARE_BASE_4,
3866 EL_SP_HARDWARE_BASE_5,
3867 EL_SP_HARDWARE_BASE_6,
3868 EL_SP_HARDWARE_YELLOW,
3889 EL_SP_HARDWARE_GRAY,
3898 EL_SP_GRAVITY_PORT_RIGHT,
3899 EL_SP_GRAVITY_PORT_DOWN,
3900 EL_SP_GRAVITY_PORT_LEFT,
3902 EL_SP_GRAVITY_PORT_UP,
3908 EL_SP_PORT_VERTICAL,
3909 EL_SP_PORT_HORIZONTAL,
3917 EL_SP_HARDWARE_BASE_1,
3918 EL_SP_HARDWARE_GREEN,
3919 EL_SP_HARDWARE_BLUE,
3922 EL_SP_HARDWARE_YELLOW,
3923 EL_SP_HARDWARE_BASE_2,
3924 EL_SP_HARDWARE_BASE_3,
3925 EL_SP_HARDWARE_BASE_4,
3927 EL_SP_HARDWARE_BASE_5,
3928 EL_SP_HARDWARE_BASE_6,
3933 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3934 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3935 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3936 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3938 static int editor_hl_diamond_caves[] =
3940 EL_INTERNAL_CASCADE_DC_ACTIVE,
3968 static int editor_el_diamond_caves[] =
3976 EL_CONVEYOR_BELT_1_LEFT,
3977 EL_CONVEYOR_BELT_1_MIDDLE,
3978 EL_CONVEYOR_BELT_1_RIGHT,
3979 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3981 EL_CONVEYOR_BELT_2_LEFT,
3982 EL_CONVEYOR_BELT_2_MIDDLE,
3983 EL_CONVEYOR_BELT_2_RIGHT,
3984 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3986 EL_CONVEYOR_BELT_3_LEFT,
3987 EL_CONVEYOR_BELT_3_MIDDLE,
3988 EL_CONVEYOR_BELT_3_RIGHT,
3989 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3991 EL_CONVEYOR_BELT_4_LEFT,
3992 EL_CONVEYOR_BELT_4_MIDDLE,
3993 EL_CONVEYOR_BELT_4_RIGHT,
3994 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3996 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3997 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3998 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3999 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4001 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4002 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4003 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4004 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4006 EL_SWITCHGATE_CLOSED,
4008 EL_SWITCHGATE_SWITCH_UP,
4009 EL_SWITCHGATE_SWITCH_DOWN,
4016 EL_SIGN_EXCLAMATION,
4019 EL_LIGHT_SWITCH_ACTIVE,
4021 EL_STEELWALL_SLIPPERY,
4043 EL_CONVEYOR_BELT_1_LEFT,
4044 EL_CONVEYOR_BELT_1_MIDDLE,
4045 EL_CONVEYOR_BELT_1_RIGHT,
4046 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4048 EL_CONVEYOR_BELT_2_LEFT,
4049 EL_CONVEYOR_BELT_2_MIDDLE,
4050 EL_CONVEYOR_BELT_2_RIGHT,
4051 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4053 EL_CONVEYOR_BELT_3_LEFT,
4054 EL_CONVEYOR_BELT_3_MIDDLE,
4055 EL_CONVEYOR_BELT_3_RIGHT,
4056 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4058 EL_CONVEYOR_BELT_4_LEFT,
4059 EL_CONVEYOR_BELT_4_MIDDLE,
4060 EL_CONVEYOR_BELT_4_RIGHT,
4061 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4063 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4064 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4065 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4066 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4068 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4069 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4070 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4071 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4074 EL_SWITCHGATE_CLOSED,
4075 EL_SWITCHGATE_SWITCH_UP,
4076 EL_SWITCHGATE_SWITCH_DOWN,
4090 EL_STEELWALL_SLIPPERY,
4093 EL_SIGN_EXCLAMATION,
4096 EL_LIGHT_SWITCH_ACTIVE,
4105 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4106 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4107 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4108 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4110 static int editor_hl_dx_boulderdash[] =
4112 EL_INTERNAL_CASCADE_DX_ACTIVE,
4140 static int editor_el_dx_boulderdash[] =
4144 EL_TUBE_HORIZONTAL_DOWN,
4148 EL_TUBE_VERTICAL_RIGHT,
4150 EL_TUBE_VERTICAL_LEFT,
4154 EL_TUBE_HORIZONTAL_UP,
4162 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4163 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4164 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4165 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4167 static int editor_hl_chars[] =
4169 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4182 static int editor_el_chars[] =
4271 EL_CHAR(FONT_ASCII_CURSOR),
4274 static int *editor_hl_chars_ptr = editor_hl_chars;
4275 static int *editor_el_chars_ptr = editor_el_chars;
4276 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4277 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4279 static int editor_hl_custom[] =
4281 EL_INTERNAL_CASCADE_CE_ACTIVE,
4309 static int editor_el_custom[] =
4311 EL_CUSTOM_START + 0,
4312 EL_CUSTOM_START + 1,
4313 EL_CUSTOM_START + 2,
4314 EL_CUSTOM_START + 3,
4316 EL_CUSTOM_START + 4,
4317 EL_CUSTOM_START + 5,
4318 EL_CUSTOM_START + 6,
4319 EL_CUSTOM_START + 7,
4321 EL_CUSTOM_START + 8,
4322 EL_CUSTOM_START + 9,
4323 EL_CUSTOM_START + 10,
4324 EL_CUSTOM_START + 11,
4326 EL_CUSTOM_START + 12,
4327 EL_CUSTOM_START + 13,
4328 EL_CUSTOM_START + 14,
4329 EL_CUSTOM_START + 15,
4331 EL_CUSTOM_START + 16,
4332 EL_CUSTOM_START + 17,
4333 EL_CUSTOM_START + 18,
4334 EL_CUSTOM_START + 19,
4336 EL_CUSTOM_START + 20,
4337 EL_CUSTOM_START + 21,
4338 EL_CUSTOM_START + 22,
4339 EL_CUSTOM_START + 23,
4341 EL_CUSTOM_START + 24,
4342 EL_CUSTOM_START + 25,
4343 EL_CUSTOM_START + 26,
4344 EL_CUSTOM_START + 27,
4346 EL_CUSTOM_START + 28,
4347 EL_CUSTOM_START + 29,
4348 EL_CUSTOM_START + 30,
4349 EL_CUSTOM_START + 31,
4351 EL_CUSTOM_START + 32,
4352 EL_CUSTOM_START + 33,
4353 EL_CUSTOM_START + 34,
4354 EL_CUSTOM_START + 35,
4356 EL_CUSTOM_START + 36,
4357 EL_CUSTOM_START + 37,
4358 EL_CUSTOM_START + 38,
4359 EL_CUSTOM_START + 39,
4361 EL_CUSTOM_START + 40,
4362 EL_CUSTOM_START + 41,
4363 EL_CUSTOM_START + 42,
4364 EL_CUSTOM_START + 43,
4366 EL_CUSTOM_START + 44,
4367 EL_CUSTOM_START + 45,
4368 EL_CUSTOM_START + 46,
4369 EL_CUSTOM_START + 47,
4371 EL_CUSTOM_START + 48,
4372 EL_CUSTOM_START + 49,
4373 EL_CUSTOM_START + 50,
4374 EL_CUSTOM_START + 51,
4376 EL_CUSTOM_START + 52,
4377 EL_CUSTOM_START + 53,
4378 EL_CUSTOM_START + 54,
4379 EL_CUSTOM_START + 55,
4381 EL_CUSTOM_START + 56,
4382 EL_CUSTOM_START + 57,
4383 EL_CUSTOM_START + 58,
4384 EL_CUSTOM_START + 59,
4386 EL_CUSTOM_START + 60,
4387 EL_CUSTOM_START + 61,
4388 EL_CUSTOM_START + 62,
4389 EL_CUSTOM_START + 63,
4391 EL_CUSTOM_START + 64,
4392 EL_CUSTOM_START + 65,
4393 EL_CUSTOM_START + 66,
4394 EL_CUSTOM_START + 67,
4396 EL_CUSTOM_START + 68,
4397 EL_CUSTOM_START + 69,
4398 EL_CUSTOM_START + 70,
4399 EL_CUSTOM_START + 71,
4401 EL_CUSTOM_START + 72,
4402 EL_CUSTOM_START + 73,
4403 EL_CUSTOM_START + 74,
4404 EL_CUSTOM_START + 75,
4406 EL_CUSTOM_START + 76,
4407 EL_CUSTOM_START + 77,
4408 EL_CUSTOM_START + 78,
4409 EL_CUSTOM_START + 79,
4411 EL_CUSTOM_START + 80,
4412 EL_CUSTOM_START + 81,
4413 EL_CUSTOM_START + 82,
4414 EL_CUSTOM_START + 83,
4416 EL_CUSTOM_START + 84,
4417 EL_CUSTOM_START + 85,
4418 EL_CUSTOM_START + 86,
4419 EL_CUSTOM_START + 87,
4421 EL_CUSTOM_START + 88,
4422 EL_CUSTOM_START + 89,
4423 EL_CUSTOM_START + 90,
4424 EL_CUSTOM_START + 91,
4426 EL_CUSTOM_START + 92,
4427 EL_CUSTOM_START + 93,
4428 EL_CUSTOM_START + 94,
4429 EL_CUSTOM_START + 95,
4431 EL_CUSTOM_START + 96,
4432 EL_CUSTOM_START + 97,
4433 EL_CUSTOM_START + 98,
4434 EL_CUSTOM_START + 99,
4436 EL_CUSTOM_START + 100,
4437 EL_CUSTOM_START + 101,
4438 EL_CUSTOM_START + 102,
4439 EL_CUSTOM_START + 103,
4441 EL_CUSTOM_START + 104,
4442 EL_CUSTOM_START + 105,
4443 EL_CUSTOM_START + 106,
4444 EL_CUSTOM_START + 107,
4446 EL_CUSTOM_START + 108,
4447 EL_CUSTOM_START + 109,
4448 EL_CUSTOM_START + 110,
4449 EL_CUSTOM_START + 111,
4451 EL_CUSTOM_START + 112,
4452 EL_CUSTOM_START + 113,
4453 EL_CUSTOM_START + 114,
4454 EL_CUSTOM_START + 115,
4456 EL_CUSTOM_START + 116,
4457 EL_CUSTOM_START + 117,
4458 EL_CUSTOM_START + 118,
4459 EL_CUSTOM_START + 119,
4461 EL_CUSTOM_START + 120,
4462 EL_CUSTOM_START + 121,
4463 EL_CUSTOM_START + 122,
4464 EL_CUSTOM_START + 123,
4466 EL_CUSTOM_START + 124,
4467 EL_CUSTOM_START + 125,
4468 EL_CUSTOM_START + 126,
4469 EL_CUSTOM_START + 127,
4471 EL_CUSTOM_START + 128,
4472 EL_CUSTOM_START + 129,
4473 EL_CUSTOM_START + 130,
4474 EL_CUSTOM_START + 131,
4476 EL_CUSTOM_START + 132,
4477 EL_CUSTOM_START + 133,
4478 EL_CUSTOM_START + 134,
4479 EL_CUSTOM_START + 135,
4481 EL_CUSTOM_START + 136,
4482 EL_CUSTOM_START + 137,
4483 EL_CUSTOM_START + 138,
4484 EL_CUSTOM_START + 139,
4486 EL_CUSTOM_START + 140,
4487 EL_CUSTOM_START + 141,
4488 EL_CUSTOM_START + 142,
4489 EL_CUSTOM_START + 143,
4491 EL_CUSTOM_START + 144,
4492 EL_CUSTOM_START + 145,
4493 EL_CUSTOM_START + 146,
4494 EL_CUSTOM_START + 147,
4496 EL_CUSTOM_START + 148,
4497 EL_CUSTOM_START + 149,
4498 EL_CUSTOM_START + 150,
4499 EL_CUSTOM_START + 151,
4501 EL_CUSTOM_START + 152,
4502 EL_CUSTOM_START + 153,
4503 EL_CUSTOM_START + 154,
4504 EL_CUSTOM_START + 155,
4506 EL_CUSTOM_START + 156,
4507 EL_CUSTOM_START + 157,
4508 EL_CUSTOM_START + 158,
4509 EL_CUSTOM_START + 159,
4511 EL_CUSTOM_START + 160,
4512 EL_CUSTOM_START + 161,
4513 EL_CUSTOM_START + 162,
4514 EL_CUSTOM_START + 163,
4516 EL_CUSTOM_START + 164,
4517 EL_CUSTOM_START + 165,
4518 EL_CUSTOM_START + 166,
4519 EL_CUSTOM_START + 167,
4521 EL_CUSTOM_START + 168,
4522 EL_CUSTOM_START + 169,
4523 EL_CUSTOM_START + 170,
4524 EL_CUSTOM_START + 171,
4526 EL_CUSTOM_START + 172,
4527 EL_CUSTOM_START + 173,
4528 EL_CUSTOM_START + 174,
4529 EL_CUSTOM_START + 175,
4531 EL_CUSTOM_START + 176,
4532 EL_CUSTOM_START + 177,
4533 EL_CUSTOM_START + 178,
4534 EL_CUSTOM_START + 179,
4536 EL_CUSTOM_START + 180,
4537 EL_CUSTOM_START + 181,
4538 EL_CUSTOM_START + 182,
4539 EL_CUSTOM_START + 183,
4541 EL_CUSTOM_START + 184,
4542 EL_CUSTOM_START + 185,
4543 EL_CUSTOM_START + 186,
4544 EL_CUSTOM_START + 187,
4546 EL_CUSTOM_START + 188,
4547 EL_CUSTOM_START + 189,
4548 EL_CUSTOM_START + 190,
4549 EL_CUSTOM_START + 191,
4551 EL_CUSTOM_START + 192,
4552 EL_CUSTOM_START + 193,
4553 EL_CUSTOM_START + 194,
4554 EL_CUSTOM_START + 195,
4556 EL_CUSTOM_START + 196,
4557 EL_CUSTOM_START + 197,
4558 EL_CUSTOM_START + 198,
4559 EL_CUSTOM_START + 199,
4561 EL_CUSTOM_START + 200,
4562 EL_CUSTOM_START + 201,
4563 EL_CUSTOM_START + 202,
4564 EL_CUSTOM_START + 203,
4566 EL_CUSTOM_START + 204,
4567 EL_CUSTOM_START + 205,
4568 EL_CUSTOM_START + 206,
4569 EL_CUSTOM_START + 207,
4571 EL_CUSTOM_START + 208,
4572 EL_CUSTOM_START + 209,
4573 EL_CUSTOM_START + 210,
4574 EL_CUSTOM_START + 211,
4576 EL_CUSTOM_START + 212,
4577 EL_CUSTOM_START + 213,
4578 EL_CUSTOM_START + 214,
4579 EL_CUSTOM_START + 215,
4581 EL_CUSTOM_START + 216,
4582 EL_CUSTOM_START + 217,
4583 EL_CUSTOM_START + 218,
4584 EL_CUSTOM_START + 219,
4586 EL_CUSTOM_START + 220,
4587 EL_CUSTOM_START + 221,
4588 EL_CUSTOM_START + 222,
4589 EL_CUSTOM_START + 223,
4591 EL_CUSTOM_START + 224,
4592 EL_CUSTOM_START + 225,
4593 EL_CUSTOM_START + 226,
4594 EL_CUSTOM_START + 227,
4596 EL_CUSTOM_START + 228,
4597 EL_CUSTOM_START + 229,
4598 EL_CUSTOM_START + 230,
4599 EL_CUSTOM_START + 231,
4601 EL_CUSTOM_START + 232,
4602 EL_CUSTOM_START + 233,
4603 EL_CUSTOM_START + 234,
4604 EL_CUSTOM_START + 235,
4606 EL_CUSTOM_START + 236,
4607 EL_CUSTOM_START + 237,
4608 EL_CUSTOM_START + 238,
4609 EL_CUSTOM_START + 239,
4611 EL_CUSTOM_START + 240,
4612 EL_CUSTOM_START + 241,
4613 EL_CUSTOM_START + 242,
4614 EL_CUSTOM_START + 243,
4616 EL_CUSTOM_START + 244,
4617 EL_CUSTOM_START + 245,
4618 EL_CUSTOM_START + 246,
4619 EL_CUSTOM_START + 247,
4621 EL_CUSTOM_START + 248,
4622 EL_CUSTOM_START + 249,
4623 EL_CUSTOM_START + 250,
4624 EL_CUSTOM_START + 251,
4626 EL_CUSTOM_START + 252,
4627 EL_CUSTOM_START + 253,
4628 EL_CUSTOM_START + 254,
4629 EL_CUSTOM_START + 255
4631 static int *editor_hl_custom_ptr = editor_hl_custom;
4632 static int *editor_el_custom_ptr = editor_el_custom;
4633 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4634 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4636 static int editor_hl_group[] =
4638 EL_INTERNAL_CASCADE_GE_ACTIVE,
4666 static int editor_el_group[] =
4680 EL_GROUP_START + 10,
4681 EL_GROUP_START + 11,
4683 EL_GROUP_START + 12,
4684 EL_GROUP_START + 13,
4685 EL_GROUP_START + 14,
4686 EL_GROUP_START + 15,
4688 EL_GROUP_START + 16,
4689 EL_GROUP_START + 17,
4690 EL_GROUP_START + 18,
4691 EL_GROUP_START + 19,
4693 EL_GROUP_START + 20,
4694 EL_GROUP_START + 21,
4695 EL_GROUP_START + 22,
4696 EL_GROUP_START + 23,
4698 EL_GROUP_START + 24,
4699 EL_GROUP_START + 25,
4700 EL_GROUP_START + 26,
4701 EL_GROUP_START + 27,
4703 EL_GROUP_START + 28,
4704 EL_GROUP_START + 29,
4705 EL_GROUP_START + 30,
4708 static int *editor_hl_group_ptr = editor_hl_group;
4709 static int *editor_el_group_ptr = editor_el_group;
4710 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4711 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4713 static int editor_hl_reference[] =
4715 EL_INTERNAL_CASCADE_REF_ACTIVE,
4721 static int editor_el_reference[] =
4725 EL_TRIGGER_CE_VALUE,
4726 EL_TRIGGER_CE_SCORE,
4730 EL_CURRENT_CE_VALUE,
4731 EL_CURRENT_CE_SCORE,
4753 static int *editor_hl_reference_ptr = editor_hl_reference;
4754 static int *editor_el_reference_ptr = editor_el_reference;
4755 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4756 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4758 static int editor_hl_user_defined[] =
4760 EL_INTERNAL_CASCADE_USER_ACTIVE,
4783 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4784 static int *editor_el_user_defined_ptr = NULL;
4785 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4786 static int num_editor_el_user_defined = 0;
4788 static int editor_hl_dynamic[] =
4790 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4796 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4797 static int *editor_el_dynamic_ptr = NULL;
4798 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4799 static int num_editor_el_dynamic = 0;
4801 static int editor_hl_empty[] = { };
4802 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4804 static int *editor_hl_empty_ptr = editor_hl_empty;
4805 static int *editor_el_empty_ptr = editor_el_empty;
4806 static int num_editor_hl_empty = 0;
4807 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4809 static boolean use_el_empty = FALSE;
4811 static int *editor_elements = NULL; /* dynamically allocated */
4812 static int num_editor_elements = 0; /* dynamically determined */
4814 static boolean setup_editor_show_always = TRUE;
4815 static boolean setup_editor_cascade_never = FALSE;
4817 static int editor_hl_unused[] = { EL_EMPTY };
4818 static int *editor_hl_unused_ptr = editor_hl_unused;
4819 static int num_editor_hl_unused = 0;
4823 boolean *setup_value;
4824 boolean *setup_cascade_value;
4826 int **headline_list;
4827 int *headline_list_size;
4830 int *element_list_size;
4832 boolean last_setup_value;
4834 editor_elements_info[] =
4837 &setup_editor_show_always,
4838 &setup_editor_cascade_never,
4839 &editor_hl_unused_ptr, &num_editor_hl_unused,
4840 &editor_el_players_ptr, &num_editor_el_players
4843 &setup.editor.el_boulderdash,
4844 &setup.editor_cascade.el_bd,
4845 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4846 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4849 &setup.editor.el_emerald_mine,
4850 &setup.editor_cascade.el_em,
4851 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4852 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4855 &setup.editor.el_emerald_mine_club,
4856 &setup.editor_cascade.el_emc,
4857 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4858 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4861 &setup.editor.el_more,
4862 &setup.editor_cascade.el_rnd,
4863 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4864 &editor_el_rnd_ptr, &num_editor_el_rnd
4867 &setup.editor.el_sokoban,
4868 &setup.editor_cascade.el_sb,
4869 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4870 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4873 &setup.editor.el_supaplex,
4874 &setup.editor_cascade.el_sp,
4875 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4876 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4879 &setup.editor.el_diamond_caves,
4880 &setup.editor_cascade.el_dc,
4881 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4882 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4885 &setup.editor.el_dx_boulderdash,
4886 &setup.editor_cascade.el_dx,
4887 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4888 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4891 &setup.editor.el_chars,
4892 &setup.editor_cascade.el_chars,
4893 &editor_hl_chars_ptr, &num_editor_hl_chars,
4894 &editor_el_chars_ptr, &num_editor_el_chars
4897 &setup.editor.el_custom,
4898 &setup.editor_cascade.el_ce,
4899 &editor_hl_custom_ptr, &num_editor_hl_custom,
4900 &editor_el_custom_ptr, &num_editor_el_custom
4903 &setup.editor.el_custom,
4904 &setup.editor_cascade.el_ge,
4905 &editor_hl_group_ptr, &num_editor_hl_group,
4906 &editor_el_group_ptr, &num_editor_el_group
4909 &setup.editor.el_custom,
4910 &setup.editor_cascade.el_ref,
4911 &editor_hl_reference_ptr, &num_editor_hl_reference,
4912 &editor_el_reference_ptr, &num_editor_el_reference
4915 &setup.editor.el_user_defined,
4916 &setup.editor_cascade.el_user,
4917 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4918 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4921 &setup.editor.el_dynamic,
4922 &setup.editor_cascade.el_dynamic,
4923 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4924 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4929 &editor_hl_empty_ptr, &num_editor_hl_empty,
4930 &editor_el_empty_ptr, &num_editor_el_empty,
4942 -----------------------------------------------------------------------------
4944 -----------------------------------------------------------------------------
4947 static int getMaxInfoTextLength()
4949 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4952 static int getTextWidthForGadget(char *text)
4957 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4960 static int getTextWidthForDrawingArea(char *text)
4965 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4968 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4970 return (gi->x + gi->width + getTextWidthForGadget(text));
4973 static char *getElementInfoText(int element)
4975 char *info_text = NULL;
4978 if (element < MAX_NUM_ELEMENTS)
4980 if (element < NUM_FILE_ELEMENTS)
4983 if (strlen(element_info[element].description) > 0)
4984 info_text = element_info[element].description;
4985 else if (element_info[element].custom_description != NULL)
4986 info_text = element_info[element].custom_description;
4987 else if (element_info[element].editor_description != NULL)
4988 info_text = element_info[element].editor_description;
4991 if (info_text == NULL)
4992 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4997 char *getElementDescriptionFilename(int element)
4999 char *docs_dir = options.docs_directory;
5000 char *elements_subdir = "elements";
5001 static char *filename = NULL;
5002 char basename[MAX_FILENAME_LEN];
5004 checked_free(filename);
5006 /* 1st try: look for element description file for exactly this element */
5007 sprintf(basename, "%s.txt", element_info[element].token_name);
5008 filename = getPath3(docs_dir, elements_subdir, basename);
5009 if (fileExists(filename))
5014 /* 2nd try: look for element description file for this element's class */
5015 sprintf(basename, "%s.txt", element_info[element].class_name);
5016 filename = getPath3(docs_dir, elements_subdir, basename);
5017 if (fileExists(filename))
5023 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5025 boolean element_found[NUM_FILE_ELEMENTS];
5028 /* initialize list of used elements to "not used" */
5029 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5030 element_found[i] = FALSE;
5032 /* find all elements used in current level */
5033 for (y = 0; y < lev_fieldy; y++)
5034 for (x = 0; x < lev_fieldx; x++)
5035 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5036 element_found[Feld[x][y]] = TRUE;
5040 /* count number of elements used in current level */
5041 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5042 if (element_found[i])
5045 /* add space for up to 3 more elements for padding that may be needed */
5048 /* free memory for old list of elements, if needed */
5049 checked_free(*elements);
5051 /* allocate memory for new list of elements */
5052 *elements = checked_malloc(*num_elements * sizeof(int));
5056 /* add all elements used in current level (non-custom/group elements) */
5057 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5058 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5059 (*elements)[(*num_elements)++] = i;
5061 /* add all elements used in current level (custom/group elements) */
5062 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5063 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5064 (*elements)[(*num_elements)++] = i;
5066 while (*num_elements % 4) /* pad with empty elements, if needed */
5067 (*elements)[(*num_elements)++] = EL_EMPTY;
5070 static void ReinitializeElementList()
5072 static boolean initialization_needed = TRUE;
5076 if (initialization_needed)
5078 LoadSetup_EditorCascade(); /* load last editor cascade state */
5080 /* initialize editor cascade element from saved cascade state */
5081 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5083 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5084 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5086 if (IS_EDITOR_CASCADE(*cascade_element))
5088 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5089 EL_CASCADE_INACTIVE(*cascade_element));
5092 initialization_needed = FALSE;
5095 checked_free(editor_elements);
5097 /* reload optional user defined element list for each invocation of editor */
5098 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5099 &num_editor_el_user_defined);
5101 /* initialize dynamic level element list for each invocation of editor */
5102 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5103 &num_editor_el_dynamic);
5105 /* initialize list of empty elements (used for padding, if needed) */
5106 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5107 editor_el_empty[i] = EL_EMPTY;
5109 /* do some sanity checks for each element from element list */
5110 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5112 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5114 int element = (*editor_elements_info[i].element_list)[j];
5116 if (element >= NUM_FILE_ELEMENTS)
5117 Error(ERR_WARN, "editor element %d is runtime element", element);
5119 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5120 Error(ERR_WARN, "no element description for element %d", element);
5124 num_editor_elements = 0;
5125 use_el_empty = FALSE;
5127 /* determine size of element list */
5128 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5130 boolean found_inactive_cascade = FALSE;
5132 if (*editor_elements_info[i].setup_value)
5134 if (setup.editor.el_headlines)
5136 num_editor_elements += *editor_elements_info[i].headline_list_size;
5138 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5140 int element = (*editor_elements_info[i].headline_list)[j];
5142 if (IS_EDITOR_CASCADE_INACTIVE(element))
5143 found_inactive_cascade = TRUE;
5147 if (found_inactive_cascade)
5150 num_editor_elements += *editor_elements_info[i].element_list_size;
5154 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5156 /* offer at least as many elements as element buttons exist */
5157 use_el_empty = TRUE;
5158 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5160 num_editor_elements += num_editor_el_empty;
5163 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5165 /* fill element list */
5166 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5168 boolean found_inactive_cascade = FALSE;
5170 if (*editor_elements_info[i].setup_value)
5172 if (setup.editor.el_headlines)
5174 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5176 int element = (*editor_elements_info[i].headline_list)[j];
5178 editor_elements[pos++] = element;
5180 if (IS_EDITOR_CASCADE_INACTIVE(element))
5181 found_inactive_cascade = TRUE;
5185 if (found_inactive_cascade)
5188 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5189 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5193 /* (this function is also called before editor gadgets are initialized!) */
5194 AdjustElementListScrollbar();
5197 void PrintEditorElementList()
5199 boolean *stop = &setup.editor.el_user_defined;
5202 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5204 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5206 if (IS_EDITOR_CASCADE(cascade_element))
5208 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5209 char *headline = element_info[cascade_element_show].editor_description;
5211 printf_line_with_prefix("# ", "-", 77);
5212 printf("# %s\n", headline);
5213 printf_line_with_prefix("# ", "-", 77);
5216 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5218 int element = (*editor_elements_info[i].headline_list)[j];
5220 if (IS_EDITOR_CASCADE(element))
5221 element = EL_CHAR_MINUS;
5223 printf("# %s\n", element_info[element].token_name);
5229 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5231 int element = (*editor_elements_info[i].element_list)[j];
5233 printf("# %s\n", element_info[element].token_name);
5241 static void ReinitializeElementListButtons()
5243 static boolean last_setup_value_headlines = FALSE;
5244 static boolean initialization_needed = TRUE;
5247 if (!initialization_needed) /* check if editor element setup has changed */
5249 if (last_setup_value_headlines != setup.editor.el_headlines)
5250 initialization_needed = TRUE;
5252 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5253 if (editor_elements_info[i].last_setup_value !=
5254 *editor_elements_info[i].setup_value)
5255 initialization_needed = TRUE;
5258 if (!initialization_needed)
5261 FreeLevelEditorGadgets();
5262 CreateLevelEditorGadgets();
5264 /* store current setup values for next invocation of this function */
5265 last_setup_value_headlines = setup.editor.el_headlines;
5266 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5267 editor_elements_info[i].last_setup_value =
5268 *editor_elements_info[i].setup_value;
5270 initialization_needed = FALSE;
5273 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5276 int border_graphic =
5277 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5280 int num_mini_tilex = width / MINI_TILEX + 1;
5281 int num_mini_tiley = height / MINI_TILEY + 1;
5282 int from_x = dest_x - MINI_TILEX / 2;
5283 int from_y = dest_y - MINI_TILEY / 2;
5284 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
5285 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
5288 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
5290 for (y = 0; y < num_mini_tiley; y++)
5291 for (x = 0; x < num_mini_tilex; x++)
5292 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
5293 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
5295 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5297 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
5298 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
5299 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
5300 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
5303 static void DrawDrawingArea(int id)
5305 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5308 int *value = drawingarea_info[id].value;
5309 int area_xsize = drawingarea_info[id].area_xsize;
5310 int area_ysize = drawingarea_info[id].area_ysize;
5312 for (x = 0; x < area_xsize; x++)
5313 for (y = 0; y < area_ysize; y++)
5314 DrawMiniGraphicExt(drawto,
5315 gi->x + x * MINI_TILEX,
5316 gi->y + y * MINI_TILEY,
5317 el2edimg(value[x * area_ysize + y]));
5320 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5323 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5324 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5326 BlitBitmap(drawto, drawto,
5327 SX + (dx == -1 ? MINI_TILEX : 0),
5328 SY + (dy == -1 ? MINI_TILEY : 0),
5329 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5330 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5331 SX + (dx == +1 ? MINI_TILEX : 0),
5332 SY + (dy == +1 ? MINI_TILEY : 0));
5335 x = (dx == 1 ? 0 : ed_fieldx - 1);
5336 for (y = 0; y < ed_fieldy; y++)
5337 DrawMiniElementOrWall(x, y, from_x, from_y);
5341 y = (dy == 1 ? 0 : ed_fieldy - 1);
5342 for (x = 0; x < ed_fieldx; x++)
5343 DrawMiniElementOrWall(x, y, from_x, from_y);
5346 redraw_mask |= REDRAW_FIELD;
5350 static void CreateControlButtons()
5352 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5353 struct GadgetInfo *gi;
5354 unsigned long event_mask;
5357 /* create toolbox buttons */
5358 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5362 int gd_xoffset, gd_yoffset;
5363 int gd_x1, gd_x2, gd_y1, gd_y2;
5365 int radio_button_nr;
5368 if (id == GADGET_ID_SINGLE_ITEMS ||
5369 id == GADGET_ID_CONNECTED_ITEMS ||
5370 id == GADGET_ID_LINE ||
5371 id == GADGET_ID_ARC ||
5372 id == GADGET_ID_TEXT ||
5373 id == GADGET_ID_RECTANGLE ||
5374 id == GADGET_ID_FILLED_BOX ||
5375 id == GADGET_ID_FLOOD_FILL ||
5376 id == GADGET_ID_GRAB_BRUSH ||
5377 id == GADGET_ID_PICK_ELEMENT ||
5378 id == GADGET_ID_CUSTOM_COPY_FROM ||
5379 id == GADGET_ID_CUSTOM_COPY_TO ||
5380 id == GADGET_ID_CUSTOM_EXCHANGE)
5382 button_type = GD_TYPE_RADIO_BUTTON;
5383 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5384 checked = (id == drawing_function ? TRUE : FALSE);
5385 event_mask = GD_EVENT_PRESSED;
5389 button_type = GD_TYPE_NORMAL_BUTTON;
5390 radio_button_nr = RADIO_NR_NONE;
5393 if (id == GADGET_ID_WRAP_LEFT ||
5394 id == GADGET_ID_WRAP_RIGHT ||
5395 id == GADGET_ID_WRAP_UP ||
5396 id == GADGET_ID_WRAP_DOWN)
5397 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5399 event_mask = GD_EVENT_RELEASED;
5402 if (id < ED_NUM_CTRL1_BUTTONS)
5404 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5405 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5407 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5408 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5409 width = ED_CTRL1_BUTTON_XSIZE;
5410 height = ED_CTRL1_BUTTON_YSIZE;
5412 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5413 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5414 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5415 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5417 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5419 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5420 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5422 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5423 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5424 width = ED_CTRL2_BUTTON_XSIZE;
5425 height = ED_CTRL2_BUTTON_YSIZE;
5427 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5428 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5429 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5430 gd_y2 = 0; /* no alternative graphic for these buttons */
5432 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5434 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5435 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5437 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5438 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5439 width = ED_CTRL3_BUTTON_XSIZE;
5440 height = ED_CTRL3_BUTTON_YSIZE;
5442 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5443 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5444 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5445 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5449 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5450 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5452 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5453 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5454 width = ED_CTRL4_BUTTON_XSIZE;
5455 height = ED_CTRL4_BUTTON_YSIZE;
5457 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5458 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5459 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5460 gd_y2 = 0; /* no alternative graphic for these buttons */
5463 gi = CreateGadget(GDI_CUSTOM_ID, id,
5464 GDI_CUSTOM_TYPE_ID, i,
5465 GDI_INFO_TEXT, control_info[i].text,
5466 GDI_X, EX + gd_xoffset,
5467 GDI_Y, EY + gd_yoffset,
5470 GDI_TYPE, button_type,
5471 GDI_STATE, GD_BUTTON_UNPRESSED,
5472 GDI_RADIO_NR, radio_button_nr,
5473 GDI_CHECKED, checked,
5474 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5475 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5476 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5477 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5478 GDI_EVENT_MASK, event_mask,
5479 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5480 GDI_CALLBACK_ACTION, HandleControlButtons,
5484 Error(ERR_EXIT, "cannot create gadget");
5486 level_editor_gadget[id] = gi;
5489 /* create buttons for scrolling of drawing area and element list */
5490 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5492 int id = scrollbutton_info[i].gadget_id;
5493 int x, y, width, height;
5494 int gd_x1, gd_x2, gd_y1, gd_y2;
5496 x = scrollbutton_info[i].x;
5497 y = scrollbutton_info[i].y;
5499 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5501 if (id == GADGET_ID_SCROLL_LIST_UP ||
5502 id == GADGET_ID_SCROLL_LIST_DOWN)
5506 width = ED_SCROLLBUTTON2_XSIZE;
5507 height = ED_SCROLLBUTTON2_YSIZE;
5508 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5509 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5510 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5517 width = ED_SCROLLBUTTON_XSIZE;
5518 height = ED_SCROLLBUTTON_YSIZE;
5519 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5520 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5521 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5525 gi = CreateGadget(GDI_CUSTOM_ID, id,
5526 GDI_CUSTOM_TYPE_ID, i,
5527 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5532 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5533 GDI_STATE, GD_BUTTON_UNPRESSED,
5534 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5535 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5536 GDI_EVENT_MASK, event_mask,
5537 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5538 GDI_CALLBACK_ACTION, HandleControlButtons,
5542 Error(ERR_EXIT, "cannot create gadget");
5544 level_editor_gadget[id] = gi;
5547 /* create buttons for element list */
5548 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5550 Bitmap *deco_bitmap;
5551 int deco_x, deco_y, deco_xpos, deco_ypos;
5552 int gd_xoffset, gd_yoffset;
5553 int gd_x1, gd_x2, gd_y;
5554 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5555 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5556 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5557 int element = editor_elements[i];
5559 event_mask = GD_EVENT_RELEASED;
5561 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5562 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5564 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5565 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5566 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5568 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5569 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5570 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5572 gi = CreateGadget(GDI_CUSTOM_ID, id,
5573 GDI_CUSTOM_TYPE_ID, i,
5574 GDI_INFO_TEXT, getElementInfoText(element),
5575 GDI_X, DX + gd_xoffset,
5576 GDI_Y, DY + gd_yoffset,
5577 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5578 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5579 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5580 GDI_STATE, GD_BUTTON_UNPRESSED,
5581 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5582 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5583 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5584 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5585 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5586 GDI_DECORATION_SHIFTING, 1, 1,
5587 GDI_EVENT_MASK, event_mask,
5588 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5589 GDI_CALLBACK_ACTION, HandleControlButtons,
5593 Error(ERR_EXIT, "cannot create gadget");
5595 level_editor_gadget[id] = gi;
5599 static void CreateCounterButtons()
5601 int max_infotext_len = getMaxInfoTextLength();
5604 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5607 int x = SX + counterbutton_info[i].x; /* down count button */
5608 int y = SY + counterbutton_info[i].y;
5610 /* determine horizontal position to the right of specified gadget */
5611 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5612 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5613 ED_GADGET_TEXT_DISTANCE);
5615 /* determine horizontal offset for leading text */
5616 if (counterbutton_info[i].text_left != NULL)
5617 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5619 for (j = 0; j < 2; j++)
5621 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5622 struct GadgetInfo *gi;
5624 counterbutton_info[i].gadget_id_down :
5625 counterbutton_info[i].gadget_id_up);
5627 int gd_x, gd_x1, gd_x2, gd_y;
5629 unsigned long event_mask;
5630 char infotext[max_infotext_len + 1];
5632 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5634 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5637 ED_SCROLLBUTTON_ID_AREA_LEFT :
5638 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5640 event_mask |= GD_EVENT_RELEASED;
5643 x += 2 * ED_GADGET_DISTANCE;
5644 y += ED_GADGET_DISTANCE;
5646 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5647 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5648 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5649 x_size = ED_SCROLLBUTTON_XSIZE;
5650 y_size = ED_SCROLLBUTTON_YSIZE;
5654 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5655 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5656 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5657 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5658 x_size = ED_BUTTON_COUNT_XSIZE;
5659 y_size = ED_BUTTON_COUNT_YSIZE;
5662 sprintf(infotext, "%s counter value by 1, 5 or 10",
5663 (j == 0 ? "decrease" : "increase"));
5665 gi = CreateGadget(GDI_CUSTOM_ID, id,
5666 GDI_CUSTOM_TYPE_ID, i,
5667 GDI_INFO_TEXT, infotext,
5672 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5673 GDI_STATE, GD_BUTTON_UNPRESSED,
5674 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5675 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5676 GDI_EVENT_MASK, event_mask,
5677 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5678 GDI_CALLBACK_ACTION, HandleCounterButtons,
5682 Error(ERR_EXIT, "cannot create gadget");
5684 level_editor_gadget[id] = gi;
5685 right_gadget_border[id] =
5686 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5688 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5692 int font_type = FONT_INPUT_1;
5693 int font_type_active = FONT_INPUT_1_ACTIVE;
5694 int gd_width = ED_WIN_COUNT_XSIZE;
5696 id = counterbutton_info[i].gadget_id_text;
5697 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5699 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5701 font_type = FONT_LEVEL_NUMBER;
5702 font_type_active = FONT_LEVEL_NUMBER;
5704 x += 2 * ED_GADGET_DISTANCE;
5705 y -= ED_GADGET_DISTANCE;
5707 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5708 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5709 gd_width = ED_WIN_COUNT2_XSIZE;
5713 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5714 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5717 gi = CreateGadget(GDI_CUSTOM_ID, id,
5718 GDI_CUSTOM_TYPE_ID, i,
5719 GDI_INFO_TEXT, "enter counter value",
5722 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5723 GDI_NUMBER_VALUE, 0,
5724 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5725 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5726 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5727 GDI_TEXT_FONT, font_type,
5728 GDI_TEXT_FONT_ACTIVE, font_type_active,
5729 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5730 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5731 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5732 GDI_DESIGN_WIDTH, gd_width,
5733 GDI_EVENT_MASK, event_mask,
5734 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5735 GDI_CALLBACK_ACTION, HandleCounterButtons,
5739 Error(ERR_EXIT, "cannot create gadget");
5741 level_editor_gadget[id] = gi;
5742 right_gadget_border[id] =
5743 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5745 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5751 static void CreateDrawingAreas()
5755 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5757 struct GadgetInfo *gi;
5758 unsigned long event_mask;
5759 int id = drawingarea_info[i].gadget_id;
5760 int x = SX + drawingarea_info[i].x;
5761 int y = SY + drawingarea_info[i].y;
5762 int area_xsize = drawingarea_info[i].area_xsize;
5763 int area_ysize = drawingarea_info[i].area_ysize;
5766 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5767 GD_EVENT_OFF_BORDERS;
5769 /* determine horizontal position to the right of specified gadget */
5770 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5771 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5772 ED_DRAWINGAREA_TEXT_DISTANCE);
5774 /* determine horizontal offset for leading text */
5775 if (drawingarea_info[i].text_left != NULL)
5776 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5778 gi = CreateGadget(GDI_CUSTOM_ID, id,
5779 GDI_CUSTOM_TYPE_ID, i,
5782 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5783 GDI_AREA_SIZE, area_xsize, area_ysize,
5784 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5785 GDI_EVENT_MASK, event_mask,
5786 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5787 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5791 Error(ERR_EXIT, "cannot create gadget");
5793 level_editor_gadget[id] = gi;
5794 right_gadget_border[id] =
5795 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5799 static void CreateTextInputGadgets()
5801 int max_infotext_len = getMaxInfoTextLength();
5804 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5806 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5808 struct GadgetInfo *gi;
5809 unsigned long event_mask;
5810 char infotext[MAX_OUTPUT_LINESIZE + 1];
5811 int id = textinput_info[i].gadget_id;
5813 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5815 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5816 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5818 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5819 infotext[max_infotext_len] = '\0';
5821 gi = CreateGadget(GDI_CUSTOM_ID, id,
5822 GDI_CUSTOM_TYPE_ID, i,
5823 GDI_INFO_TEXT, infotext,
5824 GDI_X, SX + textinput_info[i].x,
5825 GDI_Y, SY + textinput_info[i].y,
5826 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5827 GDI_TEXT_VALUE, textinput_info[i].value,
5828 GDI_TEXT_SIZE, textinput_info[i].size,
5829 GDI_TEXT_FONT, FONT_INPUT_1,
5830 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5831 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5832 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5833 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5834 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5835 GDI_EVENT_MASK, event_mask,
5836 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5837 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5841 Error(ERR_EXIT, "cannot create gadget");
5843 level_editor_gadget[id] = gi;
5847 static void CreateTextAreaGadgets()
5849 int max_infotext_len = getMaxInfoTextLength();
5852 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5854 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5856 struct GadgetInfo *gi;
5857 unsigned long event_mask;
5858 char infotext[MAX_OUTPUT_LINESIZE + 1];
5859 int id = textarea_info[i].gadget_id;
5860 int area_xsize = textarea_info[i].xsize;
5861 int area_ysize = textarea_info[i].ysize;
5863 event_mask = GD_EVENT_TEXT_LEAVING;
5865 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5866 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5868 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5869 infotext[max_infotext_len] = '\0';
5871 gi = CreateGadget(GDI_CUSTOM_ID, id,
5872 GDI_CUSTOM_TYPE_ID, i,
5873 GDI_INFO_TEXT, infotext,
5874 GDI_X, SX + textarea_info[i].x,
5875 GDI_Y, SY + textarea_info[i].y,
5876 GDI_TYPE, GD_TYPE_TEXT_AREA,
5877 GDI_AREA_SIZE, area_xsize, area_ysize,
5878 GDI_TEXT_FONT, FONT_INPUT_1,
5879 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5880 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5881 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5882 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5883 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5884 GDI_EVENT_MASK, event_mask,
5885 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5886 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5890 Error(ERR_EXIT, "cannot create gadget");
5892 level_editor_gadget[id] = gi;
5896 static void CreateSelectboxGadgets()
5898 int max_infotext_len = getMaxInfoTextLength();
5901 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5903 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5905 struct GadgetInfo *gi;
5906 unsigned long event_mask;
5907 char infotext[MAX_OUTPUT_LINESIZE + 1];
5908 int id = selectbox_info[i].gadget_id;
5909 int x = SX + selectbox_info[i].x;
5910 int y = SY + selectbox_info[i].y;
5912 if (selectbox_info[i].size == -1) /* dynamically determine size */
5914 /* (we cannot use -1 for uninitialized values if we directly compare
5915 with results from strlen(), because the '<' and '>' operation will
5916 implicitely cast -1 to an unsigned integer value!) */
5917 selectbox_info[i].size = 0;
5919 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5920 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5921 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5923 selectbox_info[i].size++; /* add one character empty space */
5926 event_mask = GD_EVENT_RELEASED |
5927 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5929 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5930 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5932 /* determine horizontal position to the right of specified gadget */
5933 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5934 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5935 ED_GADGET_TEXT_DISTANCE);
5937 /* determine horizontal offset for leading text */
5938 if (selectbox_info[i].text_left != NULL)
5939 x += getTextWidthForGadget(selectbox_info[i].text_left);
5941 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5942 infotext[max_infotext_len] = '\0';
5944 gi = CreateGadget(GDI_CUSTOM_ID, id,
5945 GDI_CUSTOM_TYPE_ID, i,
5946 GDI_INFO_TEXT, infotext,
5949 GDI_TYPE, GD_TYPE_SELECTBOX,
5950 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5951 GDI_TEXT_SIZE, selectbox_info[i].size,
5952 GDI_TEXT_FONT, FONT_INPUT_1,
5953 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5954 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5955 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5956 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5957 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5958 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5959 GDI_EVENT_MASK, event_mask,
5960 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5961 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5965 Error(ERR_EXIT, "cannot create gadget");
5967 level_editor_gadget[id] = gi;
5968 right_gadget_border[id] =
5969 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5973 static void CreateTextbuttonGadgets()
5975 int max_infotext_len = getMaxInfoTextLength();
5978 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5980 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5981 int gd_x1, gd_x2, gd_y1, gd_y2;
5982 struct GadgetInfo *gi;
5983 unsigned long event_mask;
5984 char infotext[MAX_OUTPUT_LINESIZE + 1];
5985 int id = textbutton_info[i].gadget_id;
5986 int x = SX + textbutton_info[i].x;
5987 int y = SY + textbutton_info[i].y;
5989 if (textbutton_info[i].size == -1) /* dynamically determine size */
5990 textbutton_info[i].size = strlen(textbutton_info[i].text);
5992 event_mask = GD_EVENT_RELEASED;
5994 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5996 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5997 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5998 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5999 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
6003 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
6004 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
6005 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
6006 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
6009 sprintf(infotext, "%s", textbutton_info[i].infotext);
6010 infotext[max_infotext_len] = '\0';
6012 /* determine horizontal position to the right of specified gadget */
6013 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6014 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
6015 ED_GADGET_TEXT_DISTANCE);
6017 /* determine horizontal offset for leading text */
6018 if (textbutton_info[i].text_left != NULL)
6019 x += getTextWidthForGadget(textbutton_info[i].text_left);
6021 gi = CreateGadget(GDI_CUSTOM_ID, id,
6022 GDI_CUSTOM_TYPE_ID, i,
6023 GDI_INFO_TEXT, infotext,
6026 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6027 GDI_TEXT_VALUE, textbutton_info[i].text,
6028 GDI_TEXT_SIZE, textbutton_info[i].size,
6029 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
6030 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
6031 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6032 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
6033 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
6034 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
6035 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
6036 GDI_DECORATION_SHIFTING, 1, 1,
6037 GDI_EVENT_MASK, event_mask,
6038 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6039 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6043 Error(ERR_EXIT, "cannot create gadget");
6045 level_editor_gadget[id] = gi;
6046 right_gadget_border[id] =
6047 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6051 static void CreateGraphicbuttonGadgets()
6053 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6054 struct GadgetInfo *gi;
6055 unsigned long event_mask;
6058 /* create buttons for scrolling of drawing area and element list */
6059 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6061 int id = graphicbutton_info[i].gadget_id;
6062 int gd_x1, gd_x2, gd_y1, gd_y2;
6063 int x = SX + graphicbutton_info[i].x;
6064 int y = SY + graphicbutton_info[i].y;
6066 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6068 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
6070 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
6071 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6072 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
6075 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
6077 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
6078 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6079 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6083 /* determine horizontal position to the right of specified gadget */
6084 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6085 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6086 ED_GADGET_TEXT_DISTANCE);
6088 /* determine horizontal offset for leading text */
6089 if (graphicbutton_info[i].text_left != NULL)
6090 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6092 gi = CreateGadget(GDI_CUSTOM_ID, id,
6093 GDI_CUSTOM_TYPE_ID, i,
6094 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6097 GDI_WIDTH, graphicbutton_info[i].width,
6098 GDI_HEIGHT, graphicbutton_info[i].height,
6099 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6100 GDI_STATE, GD_BUTTON_UNPRESSED,
6101 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6102 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6103 GDI_EVENT_MASK, event_mask,
6104 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6105 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6109 Error(ERR_EXIT, "cannot create gadget");
6111 level_editor_gadget[id] = gi;
6112 right_gadget_border[id] =
6113 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6117 static void CreateScrollbarGadgets()
6121 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6123 int id = scrollbar_info[i].gadget_id;
6124 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6125 int gd_x1, gd_x2, gd_y1, gd_y2;
6126 struct GadgetInfo *gi;
6127 int items_max, items_visible, item_position;
6128 unsigned long event_mask;
6130 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6132 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6133 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6134 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6136 else /* drawing area scrollbars */
6138 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6140 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6141 items_visible = ed_fieldx;
6146 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6147 items_visible = ed_fieldy;
6152 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6154 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6155 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6156 scrollbar_info[i].height : scrollbar_info[i].width));
6157 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6158 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6160 gi = CreateGadget(GDI_CUSTOM_ID, id,
6161 GDI_CUSTOM_TYPE_ID, i,
6162 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6163 GDI_X, scrollbar_info[i].x,
6164 GDI_Y, scrollbar_info[i].y,
6165 GDI_WIDTH, scrollbar_info[i].width,
6166 GDI_HEIGHT, scrollbar_info[i].height,
6167 GDI_TYPE, scrollbar_info[i].type,
6168 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6169 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6170 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6171 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
6172 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
6173 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
6174 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
6175 GDI_STATE, GD_BUTTON_UNPRESSED,
6176 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6177 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6178 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6179 GDI_EVENT_MASK, event_mask,
6180 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6181 GDI_CALLBACK_ACTION, HandleControlButtons,
6185 Error(ERR_EXIT, "cannot create gadget");
6187 level_editor_gadget[id] = gi;
6191 static void CreateCheckbuttonGadgets()
6193 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6194 struct GadgetInfo *gi;
6195 unsigned long event_mask;
6196 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6199 event_mask = GD_EVENT_PRESSED;
6201 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6202 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6203 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6204 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6205 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6207 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6209 int id = checkbutton_info[i].gadget_id;
6210 int x = SX + checkbutton_info[i].x;
6211 int y = SY + checkbutton_info[i].y;
6213 if (id == GADGET_ID_STICK_ELEMENT)
6214 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6216 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6218 /* determine horizontal position to the right of specified gadget */
6219 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6220 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6221 ED_GADGET_TEXT_DISTANCE);
6223 /* determine horizontal offset for leading text */
6224 if (checkbutton_info[i].text_left != NULL)
6225 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6227 gi = CreateGadget(GDI_CUSTOM_ID, id,
6228 GDI_CUSTOM_TYPE_ID, i,
6229 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6232 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6233 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6234 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6235 GDI_CHECKED, *checkbutton_info[i].value,
6236 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6237 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6238 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6239 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6240 GDI_EVENT_MASK, event_mask,
6241 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6242 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6246 Error(ERR_EXIT, "cannot create gadget");
6248 level_editor_gadget[id] = gi;
6249 right_gadget_border[id] =
6250 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6254 static void CreateRadiobuttonGadgets()
6256 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6257 struct GadgetInfo *gi;
6258 unsigned long event_mask;
6259 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6262 event_mask = GD_EVENT_PRESSED;
6264 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6265 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6266 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6267 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6268 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6270 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6272 int id = radiobutton_info[i].gadget_id;
6273 int x = SX + radiobutton_info[i].x;
6274 int y = SY + radiobutton_info[i].y;
6277 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6279 /* determine horizontal position to the right of specified gadget */
6280 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6281 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6282 ED_GADGET_TEXT_DISTANCE);
6284 /* determine horizontal offset for leading text */
6285 if (radiobutton_info[i].text_left != NULL)
6286 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6288 gi = CreateGadget(GDI_CUSTOM_ID, id,
6289 GDI_CUSTOM_TYPE_ID, i,
6290 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6293 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6294 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6295 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6296 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6297 GDI_CHECKED, checked,
6298 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6299 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6300 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6301 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6302 GDI_EVENT_MASK, event_mask,
6303 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6304 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6308 Error(ERR_EXIT, "cannot create gadget");
6310 level_editor_gadget[id] = gi;
6311 right_gadget_border[id] =
6312 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6316 void CreateLevelEditorGadgets()
6318 int old_game_status = game_status;
6320 /* setting 'game_status' is needed to get the right fonts for the editor */
6321 game_status = GAME_MODE_EDITOR;
6323 ReinitializeElementList();
6325 CreateControlButtons();
6326 CreateScrollbarGadgets();
6328 /* order of function calls is important because of cross-references */
6329 CreateCheckbuttonGadgets();
6330 CreateCounterButtons();
6331 CreateRadiobuttonGadgets();
6332 CreateTextInputGadgets();
6333 CreateTextAreaGadgets();
6334 CreateSelectboxGadgets();
6335 CreateGraphicbuttonGadgets();
6336 CreateTextbuttonGadgets();
6337 CreateDrawingAreas();
6339 game_status = old_game_status;
6342 void FreeLevelEditorGadgets()
6346 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6348 FreeGadget(level_editor_gadget[i]);
6350 level_editor_gadget[i] = NULL;
6354 static void MapCounterButtons(int id)
6356 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6357 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6358 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6359 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6360 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6361 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6362 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6363 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6364 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6365 int yoffset = ED_BORDER_SIZE;
6366 int x_left = gi_down->x - xoffset_left;
6368 int x_right; /* set after gadget position was modified */
6370 int x_right = gi_up->x + gi_up->width + xoffset_right;
6372 int y_above = gi_down->y - yoffset_above;
6374 int y; /* set after gadget position was modified */
6376 /* counter limits must be changed first to prevent value truncation */
6377 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6378 counterbutton_info[id].max_value);
6380 /* right text position might have changed after setting position above */
6381 x_right = gi_up->x + gi_up->width + xoffset_right;
6383 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6385 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6386 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6387 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6389 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6390 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6391 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6394 /* vertical position might have changed after setting position above */
6395 y = gi_up->y + yoffset;
6397 if (counterbutton_info[id].text_above)
6398 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6400 if (counterbutton_info[id].text_left)
6401 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6403 if (counterbutton_info[id].text_right)
6404 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6411 static void MapControlButtons()
6416 /* map toolbox buttons (excluding special CE toolbox buttons) */
6417 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6418 MapGadget(level_editor_gadget[i]);
6420 /* map buttons to select elements */
6421 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6422 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6423 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6424 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6425 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6427 /* map buttons to select level */
6428 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6429 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6430 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6431 MapCounterButtons(counter_id);
6434 static void MapDrawingArea(int id)
6436 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6437 int area_xsize = gi->drawing.area_xsize;
6438 int area_ysize = gi->drawing.area_ysize;
6439 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6440 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6441 int x_left = gi->x - xoffset_left;
6442 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6443 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6444 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6445 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6447 if (drawingarea_info[id].text_left)
6448 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6450 if (drawingarea_info[id].text_right)
6451 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6453 if (drawingarea_info[id].text_below)
6454 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6456 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6458 DrawElementBorder(gi->x, gi->y,
6459 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6461 DrawDrawingArea(id);
6467 static void MapTextInputGadget(int id)
6469 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6470 int xoffset_above = 0;
6471 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6472 int x_above = textinput_info[id].x + xoffset_above;
6473 int y_above = textinput_info[id].y + yoffset_above;
6475 if (textinput_info[id].text_above)
6476 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6478 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6483 static void MapTextAreaGadget(int id)
6485 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6486 int xoffset_above = 0;
6487 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6488 int x_above = textarea_info[id].x + xoffset_above;
6489 int y_above = textarea_info[id].y + yoffset_above;
6491 if (textarea_info[id].text_above)
6492 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6494 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6499 static void MapSelectboxGadget(int id)
6501 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6502 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6503 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6504 int yoffset = ED_BORDER_SIZE;
6505 int x_left = gi->x - xoffset_left;
6506 int x_right = gi->x + gi->width + xoffset_right;
6507 int y = gi->y + yoffset;
6509 if (selectbox_info[id].text_left)
6510 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6512 if (selectbox_info[id].text_right)
6513 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6515 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6520 static void MapTextbuttonGadget(int id)
6522 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6523 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6524 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6525 int yoffset = ED_BORDER_SIZE;
6526 int x_left = gi->x - xoffset_left;
6527 int x_right = gi->x + gi->width + xoffset_right;
6528 int y = gi->y + yoffset;
6530 /* only show button to delete change pages when more than minimum pages */
6531 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6532 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6535 if (textbutton_info[id].text_left)
6536 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6538 if (textbutton_info[id].text_right)
6539 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6544 static void MapGraphicbuttonGadget(int id)
6546 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6547 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6548 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6549 int yoffset = ED_BORDER_SIZE;
6550 int x_left = gi->x - xoffset_left;
6551 int x_right = gi->x + gi->width + xoffset_right;
6552 int y = gi->y + yoffset;
6554 if (graphicbutton_info[id].text_left)
6555 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6557 if (graphicbutton_info[id].text_right)
6558 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6563 static void MapRadiobuttonGadget(int id)
6565 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6566 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6567 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6568 int yoffset = ED_BORDER_SIZE;
6569 int x_left = gi->x - xoffset_left;
6570 int x_right = gi->x + gi->width + xoffset_right;
6571 int y = gi->y + yoffset;
6573 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6575 if (radiobutton_info[id].text_left)
6576 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6578 if (radiobutton_info[id].text_right)
6579 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6581 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6586 static void MapCheckbuttonGadget(int id)
6588 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6589 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6590 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6591 int yoffset = ED_BORDER_SIZE;
6592 int x_left, x_right, y; /* set after gadget position was modified */
6594 /* set position for gadgets with dynamically determined position */
6595 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6596 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6597 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6599 x_left = gi->x - xoffset_left;
6600 x_right = gi->x + gi->width + xoffset_right;
6601 y = gi->y + yoffset;
6603 if (checkbutton_info[id].text_left)
6604 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6606 if (checkbutton_info[id].text_right)
6607 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6609 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6614 static void MapMainDrawingArea()
6616 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6617 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6620 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6622 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6623 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6624 no_horizontal_scrollbar) ||
6625 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6626 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6627 no_vertical_scrollbar))
6630 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6633 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6635 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6636 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6639 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6642 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6645 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6649 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6651 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6652 i == GADGET_ID_CUSTOM_COPY_TO ||
6653 i == GADGET_ID_CUSTOM_EXCHANGE ||
6654 i == GADGET_ID_CUSTOM_COPY ||
6655 i == GADGET_ID_CUSTOM_PASTE)
6658 MapGadget(level_editor_gadget[i]);
6660 UnmapGadget(level_editor_gadget[i]);
6665 static void MapLevelEditorToolboxCustomGadgets()
6667 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6670 static void UnmapLevelEditorToolboxCustomGadgets()
6672 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6675 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6677 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6680 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6682 if (i != GADGET_ID_SINGLE_ITEMS &&
6683 i != GADGET_ID_PROPERTIES &&
6684 i != GADGET_ID_PICK_ELEMENT)
6686 struct GadgetInfo *gi = level_editor_gadget[i];
6694 BlitBitmap(gd_bitmap, drawto,
6695 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6696 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6697 gi->width, gi->height, gi->x, gi->y);
6699 redraw_mask |= REDRAW_DOOR_3;
6705 static void MapLevelEditorToolboxDrawingGadgets()
6707 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6710 static void UnmapLevelEditorToolboxDrawingGadgets()
6712 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6715 static void UnmapDrawingArea(int id)
6717 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6720 static void UnmapLevelEditorWindowGadgets()
6724 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6725 if (level_editor_gadget[i]->x < SX + SXSIZE)
6726 UnmapGadget(level_editor_gadget[i]);
6729 void UnmapLevelEditorGadgets()
6733 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6734 UnmapGadget(level_editor_gadget[i]);
6737 static void ResetUndoBuffer()
6739 undo_buffer_position = -1;
6740 undo_buffer_steps = -1;
6741 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6743 level.changed = FALSE;
6746 static void DrawEditModeWindow()
6748 ModifyEditorElementList();
6749 RedrawDrawingElements();
6751 if (edit_mode == ED_MODE_INFO)
6752 DrawLevelInfoWindow();
6753 else if (edit_mode == ED_MODE_PROPERTIES)
6754 DrawPropertiesWindow();
6755 else /* edit_mode == ED_MODE_DRAWING */
6756 DrawDrawingWindow();
6759 static boolean LevelChanged()
6761 boolean field_changed = FALSE;
6764 if (leveldir_current->readonly)
6767 for (y = 0; y < lev_fieldy; y++)
6768 for (x = 0; x < lev_fieldx; x++)
6769 if (Feld[x][y] != level.field[x][y])
6770 field_changed = TRUE;
6772 return (level.changed || field_changed);
6775 static boolean LevelContainsPlayer()
6777 boolean player_found = FALSE;
6780 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6782 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6784 if (Feld[x][y] == EL_PLAYER_1 ||
6785 Feld[x][y] == EL_SP_MURPHY)
6786 player_found = TRUE;
6789 return player_found;
6792 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6793 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6797 for (x = 0; x < lev_fieldx; x++)
6798 for (y = 0; y < lev_fieldy; y++)
6799 dst[x][y] = src[x][y];
6802 static int setSelectboxValue(int selectbox_id, int new_value)
6804 int new_index_value = 0;
6807 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6808 if (selectbox_info[selectbox_id].options[i].value == new_value)
6809 new_index_value = i;
6811 *selectbox_info[selectbox_id].value =
6812 selectbox_info[selectbox_id].options[new_index_value].value;
6814 return new_index_value;
6817 static void setSelectboxSpecialActionVariablesIfNeeded()
6821 /* change action mode and arg variables according to action type variable */
6822 for (i = 0; action_arg_options[i].value != -1; i++)
6824 if (action_arg_options[i].value == custom_element_change.action_type)
6826 int mode = action_arg_options[i].mode;
6828 /* only change if corresponding selectbox has changed */
6829 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6830 action_arg_modes[mode])
6832 custom_element_change.action_mode =
6833 (action_arg_modes[mode])[0].value;
6835 custom_element_change.action_mode = -1;
6838 /* only change if corresponding selectbox has changed */
6839 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6840 action_arg_options[i].options)
6842 custom_element_change.action_arg =
6843 action_arg_options[i].options[0].value;
6845 custom_element_change.action_arg = -1;
6853 static void setSelectboxSpecialActionOptions()
6857 /* change action mode and arg selectbox according to action type selectbox */
6858 for (i = 0; action_arg_options[i].value != -1; i++)
6860 if (action_arg_options[i].value == custom_element_change.action_type)
6862 int mode = action_arg_options[i].mode;
6864 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6865 action_arg_modes[mode]);
6866 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6867 custom_element_change.action_mode);
6869 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6870 action_arg_options[i].options);
6871 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6872 custom_element_change.action_arg);
6880 static void copy_custom_element_settings(int element_from, int element_to)
6882 struct ElementInfo *ei_from = &element_info[element_from];
6883 struct ElementInfo *ei_to = &element_info[element_to];
6885 copyElementInfo(ei_from, ei_to);
6890 static void copy_custom_element_settings(int element_from, int element_to)
6892 struct ElementInfo *ei_from = &element_info[element_from];
6893 struct ElementInfo *ei_to = &element_info[element_to];
6896 /* ---------- copy element description ---------- */
6897 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6898 ei_to->description[i] = ei_from->description[i];
6900 /* ---------- copy element base properties ---------- */
6902 ei_to->properties[EP_BITFIELD_BASE_NR] =
6903 ei_from->properties[EP_BITFIELD_BASE_NR];
6905 Properties[element_to][EP_BITFIELD_BASE_NR] =
6906 Properties[element_from][EP_BITFIELD_BASE_NR];
6909 /* ---------- copy custom property values ---------- */
6911 ei_to->use_gfx_element = ei_from->use_gfx_element;
6912 ei_to->gfx_element = ei_from->gfx_element;
6914 ei_to->access_direction = ei_from->access_direction;
6916 ei_to->collect_score_initial = ei_from->collect_score_initial;
6917 ei_to->collect_count_initial = ei_from->collect_count_initial;
6919 ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6920 ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6921 ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6923 ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6924 ei_to->push_delay_random = ei_from->push_delay_random;
6925 ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6926 ei_to->drop_delay_random = ei_from->drop_delay_random;
6927 ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6928 ei_to->move_delay_random = ei_from->move_delay_random;
6930 ei_to->move_pattern = ei_from->move_pattern;
6931 ei_to->move_direction_initial = ei_from->move_direction_initial;
6932 ei_to->move_stepsize = ei_from->move_stepsize;
6934 ei_to->move_enter_element = ei_from->move_enter_element;
6935 ei_to->move_leave_element = ei_from->move_leave_element;
6936 ei_to->move_leave_type = ei_from->move_leave_type;
6938 ei_to->slippery_type = ei_from->slippery_type;
6940 ei_to->explosion_type = ei_from->explosion_type;
6941 ei_to->explosion_delay = ei_from->explosion_delay;
6942 ei_to->ignition_delay = ei_from->ignition_delay;
6944 for (y = 0; y < 3; y++)
6945 for (x = 0; x < 3; x++)
6946 ei_to->content.e[x][y] = ei_from->content.e[x][y];
6948 /* ---------- reinitialize and copy change pages ---------- */
6950 ei_to->num_change_pages = ei_from->num_change_pages;
6951 ei_to->current_change_page = ei_from->current_change_page;
6953 setElementChangePages(ei_to, ei_to->num_change_pages);
6955 for (i = 0; i < ei_to->num_change_pages; i++)
6956 ei_to->change_page[i] = ei_from->change_page[i];
6958 /* ---------- copy group element info ---------- */
6959 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
6960 *ei_to->group = *ei_from->group;
6962 /* mark this custom element as modified */
6963 ei_to->modified_settings = TRUE;
6967 static void replace_custom_element_in_settings(int element_from,
6972 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6974 struct ElementInfo *ei = &element_info[i];
6976 for (y = 0; y < 3; y++)
6977 for (x = 0; x < 3; x++)
6978 if (ei->content.e[x][y] == element_from)
6979 ei->content.e[x][y] = element_to;
6981 for (j = 0; j < ei->num_change_pages; j++)
6983 struct ElementChangeInfo *change = &ei->change_page[j];
6985 if (change->target_element == element_from)
6986 change->target_element = element_to;
6988 if (change->trigger_element == element_from)
6989 change->trigger_element = element_to;
6991 for (y = 0; y < 3; y++)
6992 for (x = 0; x < 3; x++)
6993 if (change->target_content.e[x][y] == element_from)
6994 change->target_content.e[x][y] = element_to;
6997 if (ei->group != NULL) /* group or internal */
6998 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6999 if (ei->group->element[j] == element_from)
7000 ei->group->element[j] = element_to;
7004 static void replace_custom_element_in_playfield(int element_from,
7009 for (x = 0; x < lev_fieldx; x++)
7010 for (y = 0; y < lev_fieldy; y++)
7011 if (Feld[x][y] == element_from)
7012 Feld[x][y] = element_to;
7015 static boolean CopyCustomElement(int element_old, int element_new,
7018 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7020 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7021 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7022 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7024 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7026 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7027 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7028 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7030 level.changed = TRUE;
7032 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7034 Request("Please choose custom element !", REQ_CONFIRM);
7038 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7040 Request("Please choose group element !", REQ_CONFIRM);
7046 level.changed = TRUE;
7049 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7051 copy_custom_element_settings(element_new, element_old);
7053 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7055 copy_custom_element_settings(element_old, element_new);
7057 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7059 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7060 copy_custom_element_settings(element_new, element_old);
7061 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7063 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7064 replace_custom_element_in_settings(element_new, element_old);
7065 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7067 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7068 replace_custom_element_in_playfield(element_new, element_old);
7069 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7072 UpdateCustomElementGraphicGadgets();
7073 DrawPropertiesWindow();
7078 static void CopyCustomElementPropertiesToEditor(int element)
7081 int current_change_page = element_info[element].current_change_page;
7083 /* dynamically (re)build selectbox for selecting change page */
7084 for (i = 0; i < element_info[element].num_change_pages; i++)
7086 sprintf(options_change_page_strings[i], "%d", i + 1);
7088 options_change_page[i].value = i;
7089 options_change_page[i].text = options_change_page_strings[i];
7092 options_change_page[i].value = -1;
7093 options_change_page[i].text = NULL;
7095 /* needed here to initialize combined element properties */
7096 InitElementPropertiesEngine(level.game_version);
7098 element_info[element].change =
7099 &element_info[element].change_page[current_change_page];
7101 custom_element = element_info[element];
7102 custom_element_change = *element_info[element].change;
7104 /* needed to initially set selectbox options for special action options */
7105 setSelectboxSpecialActionOptions();
7107 /* needed to initially set selectbox value variables to reliable defaults */
7108 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7109 setSelectboxValue(i, *selectbox_info[i].value);
7111 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7112 custom_element_properties[i] = HAS_PROPERTY(element, i);
7114 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7115 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7117 /* ---------- element settings: configure (custom elements) ------------- */
7119 /* set accessible layer selectbox help value */
7120 custom_element.access_type =
7121 (IS_WALKABLE(element) ? EP_WALKABLE :
7122 IS_PASSABLE(element) ? EP_PASSABLE :
7123 custom_element.access_type);
7124 custom_element.access_layer =
7125 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7126 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7127 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7128 custom_element.access_layer);
7129 custom_element.access_protected =
7130 (IS_PROTECTED(element) ? 1 : 0);
7131 custom_element_properties[EP_ACCESSIBLE] =
7132 (IS_ACCESSIBLE_OVER(element) ||
7133 IS_ACCESSIBLE_INSIDE(element) ||
7134 IS_ACCESSIBLE_UNDER(element));
7136 /* set walk-to-object action selectbox help value */
7137 custom_element.walk_to_action =
7138 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7139 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7140 IS_DROPPABLE(element) ? EP_DROPPABLE :
7141 IS_THROWABLE(element) ? EP_THROWABLE :
7142 IS_PUSHABLE(element) ? EP_PUSHABLE :
7143 custom_element.walk_to_action);
7144 custom_element_properties[EP_WALK_TO_OBJECT] =
7145 (IS_DIGGABLE(element) ||
7146 IS_COLLECTIBLE_ONLY(element) ||
7147 IS_DROPPABLE(element) ||
7148 IS_THROWABLE(element) ||
7149 IS_PUSHABLE(element));
7151 /* set smash targets selectbox help value */
7152 custom_element.smash_targets =
7153 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7154 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7155 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7156 custom_element.smash_targets);
7157 custom_element_properties[EP_CAN_SMASH] =
7158 (CAN_SMASH_EVERYTHING(element) ||
7159 CAN_SMASH_ENEMIES(element) ||
7160 CAN_SMASH_PLAYER(element));
7162 /* set deadliness selectbox help value */
7163 custom_element.deadliness =
7164 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7165 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7166 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7167 custom_element.deadliness);
7168 custom_element_properties[EP_DEADLY] =
7169 (DONT_TOUCH(element) ||
7170 DONT_COLLIDE_WITH(element) ||
7171 DONT_RUN_INTO(element));
7173 /* ---------- element settings: advanced (custom elements) --------------- */
7175 /* set "change by direct action" selectbox help value */
7176 custom_element_change.direct_action =
7177 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7178 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7179 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7180 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7181 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7182 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7183 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7184 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7185 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7186 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7187 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7188 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7189 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7190 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7191 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7192 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7193 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7194 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7195 custom_element_change.direct_action);
7197 /* set "change by other element action" selectbox help value */
7198 custom_element_change.other_action =
7199 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7200 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7201 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7202 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7203 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7204 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7205 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7206 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7207 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7208 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7209 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7210 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7211 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7212 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7213 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7214 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7215 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7216 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7217 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7218 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7219 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7220 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7221 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7222 custom_element_change.other_action);
7225 static void CopyGroupElementPropertiesToEditor(int element)
7227 group_element_info = *element_info[element].group;
7228 custom_element = element_info[element]; /* needed for description */
7231 static void CopyClassicElementPropertiesToEditor(int element)
7233 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7234 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7235 getMoveIntoAcidProperty(&level, element);
7237 if (MAYBE_DONT_COLLIDE_WITH(element))
7238 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7239 getDontCollideWithProperty(&level, element);
7242 static void CopyElementPropertiesToEditor(int element)
7244 if (IS_CUSTOM_ELEMENT(element))
7245 CopyCustomElementPropertiesToEditor(element);
7246 else if (IS_GROUP_ELEMENT(element))
7247 CopyGroupElementPropertiesToEditor(element);
7249 CopyClassicElementPropertiesToEditor(element);
7252 static void CopyCustomElementPropertiesToGame(int element)
7255 int access_type_and_layer;
7257 /* mark that this custom element has been modified */
7258 custom_element.modified_settings = TRUE;
7259 level.changed = TRUE;
7261 if (level.use_custom_template)
7263 if (Request("Copy and modify level template ?", REQ_ASK))
7265 level.use_custom_template = FALSE;
7266 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7267 GDI_CHECKED, FALSE, GDI_END);
7271 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7273 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7277 element_info[element] = custom_element;
7278 *element_info[element].change = custom_element_change;
7280 /* ---------- element settings: configure (custom elements) ------------- */
7282 /* set accessible property from checkbox and selectbox */
7283 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7284 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7285 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7286 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7287 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7288 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7289 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7290 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7291 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7292 custom_element_properties[access_type_and_layer] =
7293 custom_element_properties[EP_ACCESSIBLE];
7294 custom_element_properties[EP_PROTECTED] =
7295 (custom_element.access_protected != 0 &&
7296 custom_element_properties[EP_ACCESSIBLE]);
7298 /* set walk-to-object property from checkbox and selectbox */
7299 custom_element_properties[EP_DIGGABLE] = FALSE;
7300 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7301 custom_element_properties[EP_DROPPABLE] = FALSE;
7302 custom_element_properties[EP_THROWABLE] = FALSE;
7303 custom_element_properties[EP_PUSHABLE] = FALSE;
7304 custom_element_properties[custom_element.walk_to_action] =
7305 custom_element_properties[EP_WALK_TO_OBJECT];
7307 /* set smash property from checkbox and selectbox */
7308 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7309 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7310 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7311 custom_element_properties[custom_element.smash_targets] =
7312 custom_element_properties[EP_CAN_SMASH];
7314 /* set deadliness property from checkbox and selectbox */
7315 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7316 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7317 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7318 custom_element_properties[custom_element.deadliness] =
7319 custom_element_properties[EP_DEADLY];
7321 /* ---------- element settings: advanced (custom elements) --------------- */
7323 /* set player change event from checkbox and selectbox */
7324 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7325 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7326 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7327 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7328 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7329 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7330 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7331 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7332 custom_element_change_events[CE_SWITCHED] = FALSE;
7333 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7334 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7335 custom_element_change_events[CE_BLOCKED] = FALSE;
7336 custom_element_change_events[CE_IMPACT] = FALSE;
7337 custom_element_change_events[CE_SMASHED] = FALSE;
7338 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7339 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7340 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7341 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7342 custom_element_change_events[custom_element_change.direct_action] =
7343 custom_element_change_events[CE_BY_DIRECT_ACTION];
7345 /* set other element action change event from checkbox and selectbox */
7346 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7347 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7348 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7349 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7350 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7351 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7352 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7353 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7354 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7355 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7356 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7357 custom_element_change_events[CE_HITTING_X] = FALSE;
7358 custom_element_change_events[CE_DIGGING_X] = FALSE;
7359 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7360 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7361 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7362 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7363 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7364 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7365 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7366 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7367 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7368 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7369 custom_element_change_events[custom_element_change.other_action] =
7370 custom_element_change_events[CE_BY_OTHER_ACTION];
7372 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7373 SET_PROPERTY(element, i, custom_element_properties[i]);
7375 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7376 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7378 /* copy change events also to special level editor variable */
7379 custom_element = element_info[element];
7380 custom_element_change = *element_info[element].change;
7383 static void CopyGroupElementPropertiesToGame(int element)
7385 element_info[element] = custom_element;
7386 *element_info[element].group = group_element_info;
7388 /* mark that this group element has been modified */
7389 element_info[element].modified_settings = TRUE;
7390 level.changed = TRUE;
7393 static void CopyClassicElementPropertiesToGame(int element)
7395 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7396 setMoveIntoAcidProperty(&level, element,
7397 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7399 if (MAYBE_DONT_COLLIDE_WITH(element))
7400 setDontCollideWithProperty(&level, element,
7401 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7404 static void CopyElementPropertiesToGame(int element)
7406 if (IS_CUSTOM_ELEMENT(element))
7407 CopyCustomElementPropertiesToGame(element);
7408 else if (IS_GROUP_ELEMENT(element))
7409 CopyGroupElementPropertiesToGame(element);
7411 CopyClassicElementPropertiesToGame(element);
7414 void CheckElementDescriptions()
7418 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7419 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7420 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7425 CloseDoor(DOOR_CLOSE_ALL);
7426 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7429 CheckElementDescriptions();
7432 if (level_editor_test_game)
7434 CopyPlayfield(level.field, Feld);
7435 CopyPlayfield(FieldBackup, level.field);
7437 level_editor_test_game = FALSE;
7441 edit_mode = ED_MODE_DRAWING;
7442 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7450 /* copy default editor door content to main double buffer */
7451 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7452 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7454 /* draw bigger door */
7455 DrawSpecialEditorDoor();
7457 /* draw new control window */
7458 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7459 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7461 redraw_mask |= REDRAW_ALL;
7463 ReinitializeElementList(); /* update dynamic level element list */
7464 ReinitializeElementListButtons(); /* custom element may look different */
7467 MapControlButtons();
7469 DrawEditModeWindow();
7471 /* copy actual editor door content to door double buffer for OpenDoor() */
7472 BlitBitmap(drawto, bitmap_db_door,
7473 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7475 OpenDoor(DOOR_OPEN_1);
7478 static void AdjustDrawingAreaGadgets()
7480 int ed_xsize = lev_fieldx + 2;
7481 int ed_ysize = lev_fieldy + 2;
7482 int max_ed_fieldx = MAX_ED_FIELDX;
7483 int max_ed_fieldy = MAX_ED_FIELDY;
7484 boolean horizontal_scrollbar_needed;
7485 boolean vertical_scrollbar_needed;
7486 int x, y, width, height;
7487 int xoffset, yoffset;
7489 /* check if we need any scrollbars */
7490 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7491 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7493 /* check if we have a smaller editor field because of scrollbars */
7494 if (horizontal_scrollbar_needed)
7495 max_ed_fieldy = MAX_ED_FIELDY - 1;
7496 if (vertical_scrollbar_needed)
7497 max_ed_fieldx = MAX_ED_FIELDX - 1;
7499 /* check again if we now need more scrollbars because of less space */
7500 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7501 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7503 /* check if editor field gets even smaller after adding new scrollbars */
7504 if (horizontal_scrollbar_needed)
7505 max_ed_fieldy = MAX_ED_FIELDY - 1;
7506 if (vertical_scrollbar_needed)
7507 max_ed_fieldx = MAX_ED_FIELDX - 1;
7509 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7510 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7512 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7513 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7514 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7515 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7518 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7519 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7521 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7522 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7524 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7525 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7527 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7528 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7530 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7532 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7534 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7536 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7540 static void AdjustLevelScrollPosition()
7542 if (level_xpos < -1)
7544 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7545 level_xpos = lev_fieldx - ed_fieldx + 1;
7546 if (lev_fieldx < ed_fieldx - 2)
7549 if (level_ypos < -1)
7551 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7552 level_ypos = lev_fieldy - ed_fieldy + 1;
7553 if (lev_fieldy < ed_fieldy - 2)
7557 static void AdjustEditorScrollbar(int id)
7559 struct GadgetInfo *gi = level_editor_gadget[id];
7560 int items_max, items_visible, item_position;
7562 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7564 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7565 items_visible = ed_fieldx;
7566 item_position = level_xpos + 1;
7570 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7571 items_visible = ed_fieldy;
7572 item_position = level_ypos + 1;
7575 if (item_position > items_max - items_visible)
7576 item_position = items_max - items_visible;
7578 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7579 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7582 static void AdjustElementListScrollbar()
7584 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7585 int items_max, items_visible, item_position;
7587 /* correct position of element list scrollbar */
7588 if (element_shift < 0)
7590 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7591 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7593 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7594 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7595 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7597 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7598 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7599 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7602 static void ModifyEditorCounterValue(int counter_id, int new_value)
7604 int *counter_value = counterbutton_info[counter_id].value;
7605 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7606 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7608 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7610 if (counter_value != NULL)
7611 *counter_value = gi->textinput.number_value;
7614 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7616 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7617 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7619 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7621 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7622 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7624 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7625 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7627 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7628 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7632 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7634 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7635 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7636 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7638 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7641 static void ModifyEditorSelectboxOptions(int selectbox_id,
7642 struct ValueTextInfo *options)
7644 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7645 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7647 selectbox_info[selectbox_id].options = options;
7649 /* set index to zero -- list may be shorter now (correct later, if needed) */
7650 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7651 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7654 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7656 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7657 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7659 drawingarea_info[drawingarea_id].area_xsize = xsize;
7660 drawingarea_info[drawingarea_id].area_ysize = ysize;
7662 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7665 static void ModifyEditorElementList()
7669 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7671 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7672 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7673 struct GadgetDesign *gd = &gi->deco.design;
7674 int element = editor_elements[element_shift + i];
7678 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7679 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7685 static void PickDrawingElement(int button, int element)
7687 if (button < 1 || button > 3)
7692 new_element1 = element;
7693 DrawMiniGraphicExt(drawto,
7694 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7695 el2edimg(new_element1));
7697 else if (button == 2)
7699 new_element2 = element;
7700 DrawMiniGraphicExt(drawto,
7701 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7702 el2edimg(new_element2));
7706 new_element3 = element;
7707 DrawMiniGraphicExt(drawto,
7708 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7709 el2edimg(new_element3));
7712 redraw_mask |= REDRAW_DOOR_1;
7715 static void RedrawDrawingElements()
7717 PickDrawingElement(1, new_element1);
7718 PickDrawingElement(2, new_element2);
7719 PickDrawingElement(3, new_element3);
7722 static void DrawDrawingWindow()
7724 stick_element_properties_window = FALSE;
7726 SetMainBackgroundImage(IMG_UNDEFINED);
7729 UnmapLevelEditorWindowGadgets();
7730 UnmapLevelEditorToolboxCustomGadgets();
7732 AdjustDrawingAreaGadgets();
7733 AdjustLevelScrollPosition();
7734 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7735 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7737 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7739 MapMainDrawingArea();
7740 MapLevelEditorToolboxDrawingGadgets();
7743 static void DrawLevelInfoWindow()
7747 stick_element_properties_window = FALSE;
7749 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7751 UnmapLevelEditorWindowGadgets();
7754 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7755 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7757 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7758 "Level Settings", FONT_TITLE_1);
7759 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7760 "Editor Settings", FONT_TITLE_1);
7763 /* draw counter gadgets */
7764 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7765 MapCounterButtons(i);
7767 /* draw selectbox gadgets */
7768 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7769 MapSelectboxGadget(i);
7771 /* draw checkbutton gadgets */
7772 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7773 MapCheckbuttonGadget(i);
7775 /* draw radiobutton gadgets */
7776 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7777 MapRadiobuttonGadget(i);
7779 /* draw text input gadgets */
7780 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7781 MapTextInputGadget(i);
7783 /* draw drawing area */
7784 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7787 static void DrawCustomContentArea()
7789 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7790 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7791 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7792 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7793 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7794 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7796 /* add distance for potential left text (without drawing area border) */
7797 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7799 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7801 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7804 static void DrawCustomChangeContentArea()
7806 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7807 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7808 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7809 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7810 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7811 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7813 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7818 static void DrawYamYamContentAreas()
7820 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7821 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7824 /* display counter to choose number of element content areas */
7825 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7827 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7829 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7831 if (i < level.num_yamyam_contents)
7837 int font_height = getFontHeight(FONT_TEXT_1);
7839 UnmapDrawingArea(id);
7841 /* delete content areas in case of reducing number of them */
7842 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7843 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7845 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7849 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7850 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7851 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7854 static void DrawMagicBallContentAreas()
7856 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7857 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7860 /* display counter to choose number of element content areas */
7861 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7863 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7865 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7867 if (i < level.num_ball_contents)
7873 int font_height = getFontHeight(FONT_TEXT_1);
7875 UnmapDrawingArea(id);
7877 /* delete content areas in case of reducing number of them */
7878 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7879 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7881 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7885 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7886 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7887 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7890 static void DrawAndroidElementArea(int element)
7892 int num_elements = level.num_android_clone_elements;
7893 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7894 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7895 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7896 int xsize = MAX_ANDROID_ELEMENTS;
7899 /* display counter to choose number of element areas */
7900 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7902 if (drawingarea_info[id].text_left != NULL)
7903 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7905 UnmapDrawingArea(id);
7907 ModifyEditorDrawingArea(id, num_elements, 1);
7909 /* delete content areas in case of reducing number of them */
7910 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7915 static void DrawGroupElementArea(int element)
7917 int num_elements = group_element_info.num_elements;
7918 int id = ED_DRAWING_ID_GROUP_CONTENT;
7919 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7920 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7921 int xsize = MAX_ELEMENTS_IN_GROUP;
7924 if (drawingarea_info[id].text_left != NULL)
7925 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7927 UnmapDrawingArea(id);
7929 ModifyEditorDrawingArea(id, num_elements, 1);
7931 /* delete content areas in case of reducing number of them */
7932 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7937 static void DrawEnvelopeTextArea(int envelope_nr)
7939 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7940 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7943 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7945 if (envelope_nr != -1)
7946 textarea_info[id].value = level.envelope[envelope_nr].text;
7948 ModifyGadget(gi, GDI_AREA_SIZE,
7949 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7950 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7953 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7956 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7958 int font_height = getFontHeight(font_nr);
7959 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7960 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7961 int sx = SX + pad_x;
7962 int sy = SY + pad_y;
7963 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7965 if (start_line >= max_lines_per_screen)
7968 DrawText(sx, sy + start_line * font_height, text, font_nr);
7973 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7975 int font_nr = FONT_TEXT_2;
7976 int font_width = getFontWidth(font_nr);
7977 int font_height = getFontHeight(font_nr);
7978 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7979 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7980 int sx = SX + pad_x;
7981 int sy = SY + pad_y + start_line * font_height;
7982 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7983 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7985 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7986 max_lines_per_screen);
7989 static void DrawPropertiesTabulatorGadgets()
7991 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7992 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7993 int gd_x = gd->x + gd_gi->border.width / 2;
7994 int gd_y = gd->y + gd_gi->height - 1;
7995 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7996 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7997 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8001 /* draw additional "advanced" tabulator for custom elements */
8002 if (IS_CUSTOM_ELEMENT(properties_element))
8003 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8005 for (i = id_first; i <= id_last; i++)
8007 int gadget_id = textbutton_info[i].gadget_id;
8008 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8009 boolean active = (i != edit_mode_properties);
8011 /* use "config 1" and "config 2" instead of "config" */
8012 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8013 IS_CUSTOM_ELEMENT(properties_element))
8016 /* draw background line below tabulator button */
8017 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
8019 /* draw solid line below inactive tabulator buttons */
8020 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8021 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
8023 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8024 MapTextbuttonGadget(i);
8027 /* draw little border line below tabulator buttons */
8028 if (tab_color != BLACK_PIXEL) /* black => transparent */
8029 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
8030 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
8031 ED_GADGET_DISTANCE, tab_color);
8034 static void DrawPropertiesInfo()
8043 /* configurable properties */
8045 { EP_WALKABLE_OVER, "- player can walk over it" },
8046 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8047 { EP_WALKABLE_UNDER, "- player can walk under it" },
8048 { EP_PASSABLE_OVER, "- player can pass over it" },
8049 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8050 { EP_PASSABLE_UNDER, "- player can pass under it" },
8051 { EP_PROTECTED, "- player is protected by it" },
8053 { EP_DIGGABLE, "- can be digged away" },
8054 { EP_COLLECTIBLE, "- can be collected" },
8055 { EP_DROPPABLE, "- can be dropped after collecting" },
8056 { EP_THROWABLE, "- can be thrown after collecting" },
8057 { EP_PUSHABLE, "- can be pushed" },
8059 { EP_CAN_FALL, "- can fall" },
8060 { EP_CAN_MOVE, "- can move" },
8062 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8064 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8066 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8068 { EP_SLIPPERY, "- slippery for falling elements" },
8069 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8071 { EP_DONT_RUN_INTO, "- deadly when running into" },
8072 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8073 { EP_DONT_TOUCH, "- deadly when touching" },
8075 { EP_INDESTRUCTIBLE, "- indestructible" },
8077 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8078 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8079 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8081 { EP_CAN_CHANGE, "- can change to other element" },
8083 /* pre-defined properties */
8084 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8085 { EP_SWITCHABLE, "- can be switched" },
8087 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8092 char *filename = getElementDescriptionFilename(properties_element);
8093 char *percentage_text = "In this level:";
8094 char *properties_text = "Standard properties:";
8096 int num_elements_in_level;
8097 int num_standard_properties = 0;
8098 int font1_nr = FONT_TEXT_1;
8099 int font2_nr = FONT_TEXT_2;
8100 int font1_width = getFontWidth(font1_nr);
8101 int font2_height = getFontHeight(font2_nr);
8102 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8103 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8104 int screen_line = 0;
8108 if (setup.editor.show_element_token)
8110 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8111 "[%s]", element_info[properties_element].token_name);
8118 if (IS_CUSTOM_ELEMENT(properties_element))
8120 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8121 "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
8124 else if (IS_GROUP_ELEMENT(properties_element))
8126 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8127 "[Group Element %d]", properties_element - EL_GROUP_START + 1);
8133 /* ----- print number of elements / percentage of this element in level */
8135 num_elements_in_level = 0;
8136 for (y = 0; y < lev_fieldy; y++)
8137 for (x = 0; x < lev_fieldx; x++)
8138 if (Feld[x][y] == properties_element)
8139 num_elements_in_level++;
8140 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8142 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8144 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8145 pad_y + screen_line++ * font2_height, font2_nr,
8146 "%d (%.2f%%)", num_elements_in_level, percentage);
8150 /* ----- print standard properties of this element */
8152 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8155 for (i = 0; properties[i].value != -1; i++)
8157 if (!HAS_PROPERTY(properties_element, properties[i].value))
8160 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8161 properties[i].text);
8162 num_standard_properties++;
8165 if (num_standard_properties == 0)
8166 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8167 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8171 /* ----- print special description of this element */
8173 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8174 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8175 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8178 #define TEXT_COLLECTING "Score for collecting"
8179 #define TEXT_SMASHING "Score for smashing"
8180 #define TEXT_SLURPING "Score for slurping robot"
8181 #define TEXT_CRACKING "Score for cracking"
8182 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8183 #define TEXT_DURATION "Duration when activated"
8184 #define TEXT_BALL_DELAY "Element generation delay"
8185 #define TEXT_MOVE_SPEED "Speed of android moving"
8186 #define TEXT_CLONE_SPEED "Speed of android cloning"
8187 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8188 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8189 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8190 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8191 #define TEXT_TIME_BONUS "Extra time to solve level"
8198 } elements_with_counter[] =
8200 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8201 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8202 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8203 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8204 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8205 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8206 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8207 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8208 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8209 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8210 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8211 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8212 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8213 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8214 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8215 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8216 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8217 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8218 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8219 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8220 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8221 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8222 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8223 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8224 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8225 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8226 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8227 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8228 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8229 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8230 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8231 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8232 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8233 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8234 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8235 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8236 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8237 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8238 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8239 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8240 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8241 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8242 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8243 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8244 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8245 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8246 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8247 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8248 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8249 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8250 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8251 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8252 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8253 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8254 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8255 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8256 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8257 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8258 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8259 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8260 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8261 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8262 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8263 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8264 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8265 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8266 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8267 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8268 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8269 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8270 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8271 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8274 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8275 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8276 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8277 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8278 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8279 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8280 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8281 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8282 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8283 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8284 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8285 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8286 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8287 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8288 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8292 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8293 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8294 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8295 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8296 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8297 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8298 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8299 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8305 static boolean checkPropertiesConfig(int element)
8309 if (IS_GEM(element) ||
8310 IS_CUSTOM_ELEMENT(element) ||
8311 IS_GROUP_ELEMENT(element) ||
8312 IS_ENVELOPE(element) ||
8313 ELEM_IS_PLAYER(element) ||
8314 HAS_EDITOR_CONTENT(element) ||
8315 CAN_GROW(element) ||
8316 COULD_MOVE_INTO_ACID(element) ||
8317 MAYBE_DONT_COLLIDE_WITH(element))
8320 for (i = 0; elements_with_counter[i].element != -1; i++)
8321 if (elements_with_counter[i].element == element)
8327 static void DrawPropertiesConfig()
8329 int max_num_element_counters = 4;
8330 int num_element_counters = 0;
8333 if (!checkPropertiesConfig(properties_element))
8335 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8340 /* check if there are elements where a value can be chosen for */
8341 for (i = 0; elements_with_counter[i].element != -1; i++)
8343 if (elements_with_counter[i].element == properties_element)
8345 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8347 counterbutton_info[counter_id].y =
8348 ED_ELEMENT_SETTINGS_YPOS(
8349 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8350 (CAN_GROW(properties_element) ? 1 : 0) +
8351 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8352 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8353 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8354 num_element_counters);
8356 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8357 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8359 if (properties_element == EL_GAME_OF_LIFE ||
8360 properties_element == EL_BIOMAZE)
8362 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8363 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8367 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8368 counterbutton_info[counter_id].min_value = MIN_SCORE;
8369 counterbutton_info[counter_id].max_value = MAX_SCORE;
8372 MapCounterButtons(counter_id);
8374 num_element_counters++;
8375 if (num_element_counters >= max_num_element_counters)
8380 if (HAS_EDITOR_CONTENT(properties_element))
8382 /* draw stickybutton gadget */
8383 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8385 if (IS_AMOEBOID(properties_element))
8386 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8387 else if (properties_element == EL_YAMYAM ||
8388 properties_element == EL_YAMYAM_LEFT ||
8389 properties_element == EL_YAMYAM_RIGHT ||
8390 properties_element == EL_YAMYAM_UP ||
8391 properties_element == EL_YAMYAM_DOWN)
8392 DrawYamYamContentAreas();
8393 else if (properties_element == EL_EMC_MAGIC_BALL)
8395 DrawMagicBallContentAreas();
8397 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8398 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8400 else if (properties_element == EL_EMC_ANDROID)
8401 DrawAndroidElementArea(properties_element);
8404 if (ELEM_IS_PLAYER(properties_element))
8406 int player_nr = GET_PLAYER_NR(properties_element);
8408 /* these properties can be set for every player individually */
8410 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8411 &level.start_element[player_nr];
8412 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8413 &level.artwork_element[player_nr];
8414 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8415 &level.explosion_element[player_nr];
8417 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8418 &level.use_start_element[player_nr];
8419 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8420 &level.use_artwork_element[player_nr];
8421 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8422 &level.use_explosion_element[player_nr];
8423 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8424 &level.initial_player_gravity[player_nr];
8426 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8427 &level.initial_player_stepsize[player_nr];
8429 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8430 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8431 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8432 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8433 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8434 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8435 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8436 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8437 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8438 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8439 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8440 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8442 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8443 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8444 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8446 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8449 if (IS_GEM(properties_element))
8450 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8452 if (COULD_MOVE_INTO_ACID(properties_element) &&
8453 !ELEM_IS_PLAYER(properties_element) &&
8454 (!IS_CUSTOM_ELEMENT(properties_element) ||
8455 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8457 /* set position for checkbutton for "can move into acid" */
8458 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8459 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8460 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8461 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8462 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8464 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8467 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8468 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8470 if (properties_element == EL_SPRING)
8471 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8473 if (properties_element == EL_TIME_ORB_FULL)
8474 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8477 if (properties_element == EL_BALLOON)
8478 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
8481 if (CAN_GROW(properties_element))
8483 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8484 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8486 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8489 if (IS_ENVELOPE(properties_element))
8491 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8492 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8493 int envelope_nr = properties_element - EL_ENVELOPE_1;
8495 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8496 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8498 /* display counter to choose size of envelope text area */
8499 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
8500 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
8502 DrawEnvelopeTextArea(envelope_nr);
8505 if (IS_CUSTOM_ELEMENT(properties_element))
8507 /* draw stickybutton gadget */
8508 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8510 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8512 /* draw checkbutton gadgets */
8513 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8514 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8515 MapCheckbuttonGadget(i);
8517 /* draw counter gadgets */
8518 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8519 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8520 MapCounterButtons(i);
8522 /* draw selectbox gadgets */
8523 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8524 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8525 MapSelectboxGadget(i);
8527 /* draw textbutton gadgets */
8528 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8530 /* draw text input gadgets */
8531 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8533 /* draw drawing area gadgets */
8534 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8536 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8538 /* draw checkbutton gadgets */
8539 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8540 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8541 MapCheckbuttonGadget(i);
8543 /* draw counter gadgets */
8544 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8545 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8546 MapCounterButtons(i);
8548 /* draw selectbox gadgets */
8549 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8550 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8551 MapSelectboxGadget(i);
8553 /* draw drawing area gadgets */
8554 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8555 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8556 DrawCustomContentArea();
8559 else if (IS_GROUP_ELEMENT(properties_element))
8561 /* draw stickybutton gadget */
8562 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8564 /* draw checkbutton gadgets */
8565 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8566 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8568 /* draw counter gadgets */
8569 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8571 /* draw selectbox gadgets */
8572 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8574 /* draw textbutton gadgets */
8575 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8577 /* draw drawing area gadgets */
8578 DrawGroupElementArea(properties_element);
8580 /* draw text input gadgets */
8581 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8583 /* draw drawing area gadgets */
8584 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8588 static void DrawPropertiesChangeDrawingAreas()
8590 if (IS_CUSTOM_ELEMENT(properties_element))
8592 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8593 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8595 DrawCustomChangeContentArea();
8598 redraw_mask |= REDRAW_FIELD;
8601 static void DrawPropertiesChange()
8605 /* needed to initially set selectbox options for special action options */
8606 setSelectboxSpecialActionOptions();
8608 /* draw stickybutton gadget */
8609 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8611 /* draw checkbutton gadgets */
8612 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8613 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8614 MapCheckbuttonGadget(i);
8616 /* draw counter gadgets */
8617 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8618 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8619 MapCounterButtons(i);
8621 /* draw selectbox gadgets */
8622 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8623 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8624 MapSelectboxGadget(i);
8626 /* draw textbutton gadgets */
8627 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8628 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8629 MapTextbuttonGadget(i);
8631 /* draw graphicbutton gadgets */
8632 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8633 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8634 MapGraphicbuttonGadget(i);
8636 /* draw drawing area gadgets */
8637 DrawPropertiesChangeDrawingAreas();
8640 static void DrawEditorElementAnimation(int x, int y)
8642 int graphic = el2img(properties_element);
8643 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8644 custom_element.ce_value_fixed_initial :
8645 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8646 custom_element.collect_score_initial : FrameCounter);
8648 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8651 static void DrawEditorElementName(int x, int y, int element)
8653 char *element_name = getElementInfoText(element);
8654 int font_nr = FONT_TEXT_1;
8655 int font_width = getFontWidth(font_nr);
8656 int font_height = getFontHeight(font_nr);
8657 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8658 int max_chars_per_line = max_text_width / font_width;
8659 char buffer[max_chars_per_line + 1];
8661 if (strlen(element_name) <= max_chars_per_line)
8662 DrawTextS(x, y, font_nr, element_name);
8665 int next_pos = max_chars_per_line;
8667 strncpy(buffer, element_name, max_chars_per_line);
8668 buffer[max_chars_per_line] = '\0';
8670 if (element_name[max_chars_per_line] == ' ')
8676 for (i = max_chars_per_line - 1; i >= 0; i--)
8677 if (buffer[i] == ' ')
8680 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8687 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8689 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8690 buffer[max_chars_per_line] = '\0';
8692 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8696 static void DrawPropertiesWindow()
8701 stick_element_properties_window = FALSE;
8703 /* make sure that previous properties edit mode exists for this element */
8704 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8705 !IS_CUSTOM_ELEMENT(properties_element))
8706 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8708 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8709 IS_CUSTOM_ELEMENT(properties_element))
8710 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8712 CopyElementPropertiesToEditor(properties_element);
8714 UnmapLevelEditorWindowGadgets();
8715 UnmapLevelEditorToolboxDrawingGadgets();
8716 UnmapLevelEditorToolboxCustomGadgets();
8718 if (IS_CUSTOM_ELEMENT(properties_element) ||
8719 IS_GROUP_ELEMENT(properties_element))
8720 MapLevelEditorToolboxCustomGadgets();
8722 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8726 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8728 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8729 "Element Settings", FONT_TITLE_1);
8733 FrameCounter = 0; /* restart animation frame counter */
8736 DrawElementBorder(SX + xstart * MINI_TILEX,
8737 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8738 TILEX, TILEY, FALSE);
8740 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8741 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8743 DrawGraphicAnimationExt(drawto,
8744 SX + xstart * MINI_TILEX,
8745 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8746 el2img(properties_element), -1, NO_MASKING);
8750 FrameCounter = 0; /* restart animation frame counter */
8753 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8754 (ystart + 1) * MINI_TILEY + 1,
8755 properties_element);
8757 DrawPropertiesTabulatorGadgets();
8759 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8760 DrawPropertiesInfo();
8761 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8762 DrawPropertiesChange();
8763 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8764 DrawPropertiesConfig();
8767 static void UpdateCustomElementGraphicGadgets()
8771 ModifyEditorElementList();
8772 RedrawDrawingElements();
8774 /* force redraw of all mapped drawing area gadgets */
8775 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8777 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8784 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8786 int lx = sx + level_xpos;
8787 int ly = sy + level_ypos;
8789 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8792 Feld[lx][ly] = element;
8795 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8796 int element, boolean change_level)
8798 if (from_y == to_y) /* horizontal line */
8804 swap_numbers(&from_x, &to_x);
8806 for (x = from_x; x <= to_x; x++)
8807 DrawLineElement(x, y, element, change_level);
8809 else if (from_x == to_x) /* vertical line */
8815 swap_numbers(&from_y, &to_y);
8817 for (y = from_y; y <= to_y; y++)
8818 DrawLineElement(x, y, element, change_level);
8820 else /* diagonal line */
8822 int len_x = ABS(to_x - from_x);
8823 int len_y = ABS(to_y - from_y);
8826 if (len_y < len_x) /* a < 1 */
8828 float a = (float)len_y / (float)len_x;
8831 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8833 for (x = 0; x <= len_x; x++)
8835 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8836 DrawLineElement(from_x + x, from_y + y, element, change_level);
8841 float a = (float)len_x / (float)len_y;
8844 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8846 for (y = 0; y <= len_y; y++)
8848 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8849 DrawLineElement(from_x + x, from_y + y, element, change_level);
8855 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8856 int element, boolean change_level)
8858 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8859 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8860 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8861 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8864 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8865 int element, boolean change_level)
8870 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8872 for (y = from_y; y <= to_y; y++)
8873 DrawLine(from_x, y, to_x, y, element, change_level);
8876 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8877 int element, boolean change_level)
8879 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8880 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8881 int len_x = ABS(to_x - from_x);
8882 int len_y = ABS(to_y - from_y);
8885 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8887 /* not optimal (some points get drawn twice) but simple,
8888 and fast enough for the few points we are drawing */
8890 for (x = 0; x <= radius; x++)
8894 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8896 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8897 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8898 lx = sx + level_xpos;
8899 ly = sy + level_ypos;
8901 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8902 DrawLineElement(sx, sy, element, change_level);
8905 for (y = 0; y <= radius; y++)
8909 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8911 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8912 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8913 lx = sx + level_xpos;
8914 ly = sy + level_ypos;
8916 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8917 DrawLineElement(sx, sy, element, change_level);
8921 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8922 int element, boolean change_level)
8924 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8925 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8927 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8930 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8932 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8933 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8934 int element, boolean change_level)
8936 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8937 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8938 int mirror_to_x2 = from_x - (to_x2 - from_x);
8939 int mirror_to_y2 = from_y - (to_y2 - from_y);
8941 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8942 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8943 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8944 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8948 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8950 int from_sx, from_sy;
8954 swap_numbers(&from_x, &to_x);
8957 swap_numbers(&from_y, &to_y);
8959 from_sx = SX + from_x * MINI_TILEX;
8960 from_sy = SY + from_y * MINI_TILEY;
8961 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8962 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8964 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8965 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8966 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8967 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8969 if (from_x == to_x && from_y == to_y)
8970 MarkTileDirty(from_x/2, from_y/2);
8972 redraw_mask |= REDRAW_FIELD;
8975 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8976 int element, boolean change_level)
8978 if (element == -1 || change_level)
8979 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8981 DrawAreaBorder(from_x, from_y, to_x, to_y);
8984 /* values for CopyBrushExt() */
8985 #define CB_AREA_TO_BRUSH 0
8986 #define CB_BRUSH_TO_CURSOR 1
8987 #define CB_BRUSH_TO_LEVEL 2
8988 #define CB_DELETE_OLD_CURSOR 3
8989 #define CB_DUMP_BRUSH 4
8990 #define CB_DUMP_BRUSH_SMALL 5
8992 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8993 int button, int mode)
8995 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8996 static int brush_width, brush_height;
8997 static int last_cursor_x = -1, last_cursor_y = -1;
8998 static boolean delete_old_brush;
8999 int new_element = BUTTON_ELEMENT(button);
9002 if (mode == CB_DUMP_BRUSH ||
9003 mode == CB_DUMP_BRUSH_SMALL)
9005 if (!draw_with_brush)
9007 Error(ERR_WARN, "no brush selected");
9012 for (y = 0; y < brush_height; y++)
9014 for (x = 0; x < brush_width; x++)
9016 int element = brush_buffer[x][y];
9017 int element_mapped = element;
9019 if (IS_CUSTOM_ELEMENT(element))
9020 element_mapped = EL_CUSTOM_START;
9021 else if (IS_GROUP_ELEMENT(element))
9022 element_mapped = EL_GROUP_START;
9023 else if (element >= NUM_FILE_ELEMENTS)
9024 element_mapped = EL_UNKNOWN;
9026 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9035 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9038 if (mode == CB_AREA_TO_BRUSH)
9040 int from_lx, from_ly;
9043 swap_numbers(&from_x, &to_x);
9046 swap_numbers(&from_y, &to_y);
9048 brush_width = to_x - from_x + 1;
9049 brush_height = to_y - from_y + 1;
9051 from_lx = from_x + level_xpos;
9052 from_ly = from_y + level_ypos;
9054 for (y = 0; y < brush_height; y++)
9056 for (x=0; x < brush_width; x++)
9058 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9061 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9066 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9068 delete_old_brush = FALSE;
9070 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9071 mode == CB_BRUSH_TO_LEVEL)
9073 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9074 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9075 int cursor_from_x = cursor_x - brush_width / 2;
9076 int cursor_from_y = cursor_y - brush_height / 2;
9077 int border_from_x = cursor_x, border_from_y = cursor_y;
9078 int border_to_x = cursor_x, border_to_y = cursor_y;
9080 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9081 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9083 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9084 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9086 delete_old_brush = FALSE;
9090 for (y = 0; y < brush_height; y++)
9092 for (x = 0; x < brush_width; x++)
9094 int sx = cursor_from_x + x;
9095 int sy = cursor_from_y + y;
9096 int lx = sx + level_xpos;
9097 int ly = sy + level_ypos;
9098 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9099 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9100 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9101 brush_buffer[x][y] : new_element);
9103 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9105 if (sx < border_from_x)
9107 else if (sx > border_to_x)
9109 if (sy < border_from_y)
9111 else if (sy > border_to_y)
9114 DrawLineElement(sx, sy, element, change_level);
9119 if (mode != CB_DELETE_OLD_CURSOR)
9120 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
9122 last_cursor_x = cursor_x;
9123 last_cursor_y = cursor_y;
9124 delete_old_brush = TRUE;
9128 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
9131 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
9134 static void CopyBrushToLevel(int x, int y, int button)
9136 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
9139 static void CopyBrushToCursor(int x, int y)
9141 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
9144 static void DeleteBrushFromCursor()
9146 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9151 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
9154 void DumpBrush_Small()
9156 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
9159 static void FloodFill(int from_x, int from_y, int fill_element)
9163 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
9164 static int safety = 0;
9166 /* check if starting field still has the desired content */
9167 if (Feld[from_x][from_y] == fill_element)
9172 if (safety > lev_fieldx*lev_fieldy)
9173 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
9175 old_element = Feld[from_x][from_y];
9176 Feld[from_x][from_y] = fill_element;
9178 for (i = 0; i < 4; i++)
9180 x = from_x + check[i][0];
9181 y = from_y + check[i][1];
9183 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
9184 FloodFill(x, y, fill_element);
9190 /* values for DrawLevelText() modes */
9192 #define TEXT_SETCURSOR 1
9193 #define TEXT_WRITECHAR 2
9194 #define TEXT_BACKSPACE 3
9195 #define TEXT_NEWLINE 4
9197 #define TEXT_QUERY_TYPING 6
9199 static int DrawLevelText(int sx, int sy, char letter, int mode)
9201 static short delete_buffer[MAX_LEV_FIELDX];
9202 static int start_sx, start_sy;
9203 static int last_sx, last_sy;
9204 static boolean typing = FALSE;
9205 int letter_element = EL_CHAR_ASCII0 + letter;
9208 /* map lower case letters to upper case and convert special characters */
9209 if (letter >= 'a' && letter <= 'z')
9210 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
9211 else if (letter == 'ä' || letter == 'Ä')
9212 letter_element = EL_CHAR_AUMLAUT;
9213 else if (letter == 'ö' || letter == 'Ö')
9214 letter_element = EL_CHAR_OUMLAUT;
9215 else if (letter == 'ü' || letter == 'Ü')
9216 letter_element = EL_CHAR_UUMLAUT;
9217 else if (letter == '^')
9218 letter_element = EL_CHAR_COPYRIGHT;
9220 letter_element = EL_CHAR_ASCII0 + letter;
9222 if (mode != TEXT_INIT)
9227 if (mode != TEXT_SETCURSOR)
9233 lx = last_sx + level_xpos;
9234 ly = last_sy + level_ypos;
9241 DrawLevelText(0, 0, 0, TEXT_END);
9244 start_sx = last_sx = sx;
9245 start_sy = last_sy = sy;
9246 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
9249 case TEXT_SETCURSOR:
9250 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
9251 DrawAreaBorder(sx, sy, sx, sy);
9256 case TEXT_WRITECHAR:
9257 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
9259 delete_buffer[sx - start_sx] = Feld[lx][ly];
9260 Feld[lx][ly] = letter_element;
9262 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
9263 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
9264 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
9265 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9267 DrawLevelText(0, 0, 0, TEXT_END);
9269 level.changed = TRUE;
9273 case TEXT_BACKSPACE:
9276 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
9277 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
9278 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
9283 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
9284 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9286 DrawLevelText(0, 0, 0, TEXT_END);
9290 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9291 DrawMiniElement(sx, sy, Feld[lx][ly]);
9295 case TEXT_QUERY_TYPING:
9305 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
9306 int element, boolean change_level)
9308 int lx = sx + level_xpos;
9309 int ly = sy + level_ypos;
9312 DrawMiniElement(sx, sy, Feld[lx][ly]);
9314 DrawAreaBorder(sx, sy, sx, sy);
9317 static void CheckLevelBorderElement(boolean redraw_playfield)
9319 int last_border_element = BorderElement;
9323 if (redraw_playfield && BorderElement != last_border_element)
9324 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9327 static void CopyLevelToUndoBuffer(int mode)
9329 static boolean accumulated_undo = FALSE;
9330 boolean new_undo_buffer_position = TRUE;
9335 case UNDO_IMMEDIATE:
9336 accumulated_undo = FALSE;
9339 case UNDO_ACCUMULATE:
9340 if (accumulated_undo)
9341 new_undo_buffer_position = FALSE;
9342 accumulated_undo = TRUE;
9349 if (new_undo_buffer_position)
9351 /* new position in undo buffer ring */
9352 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
9354 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
9355 undo_buffer_steps++;
9358 for (x = 0; x < lev_fieldx; x++)
9359 for (y = 0; y < lev_fieldy; y++)
9360 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
9362 /* check if drawing operation forces change of border style */
9363 CheckLevelBorderElement(TRUE);
9365 level.changed = TRUE;
9368 static void RandomPlacement(int new_element)
9370 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
9371 int num_free_positions = 0;
9372 int num_percentage, num_elements;
9375 /* determine number of free positions for randomly placing the new element */
9376 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
9378 free_position[x][y] =
9379 (random_placement_background_restricted ?
9380 Feld[x][y] == random_placement_background_element :
9381 Feld[x][y] != new_element);
9383 if (free_position[x][y])
9384 num_free_positions++;
9387 /* determine number of new elements to place there */
9388 num_percentage = num_free_positions * random_placement_value / 100;
9389 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
9390 num_percentage : random_placement_value);
9392 /* if less free positions than elements to place, fill all these positions */
9393 if (num_free_positions < num_elements)
9395 for (x = 0; x < lev_fieldx; x++)
9396 for (y = 0; y < lev_fieldy; y++)
9397 if (free_position[x][y])
9398 Feld[x][y] = new_element;
9402 while (num_elements > 0)
9404 x = RND(lev_fieldx);
9405 y = RND(lev_fieldy);
9407 /* don't place element at the same position twice */
9408 if (free_position[x][y])
9410 free_position[x][y] = FALSE;
9411 Feld[x][y] = new_element;
9417 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9418 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9421 void WrapLevel(int dx, int dy)
9423 int wrap_dx = lev_fieldx - dx;
9424 int wrap_dy = lev_fieldy - dy;
9427 for (x = 0; x < lev_fieldx; x++)
9428 for (y = 0; y < lev_fieldy; y++)
9429 FieldBackup[x][y] = Feld[x][y];
9431 for (x = 0; x < lev_fieldx; x++)
9432 for (y = 0; y < lev_fieldy; y++)
9434 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
9436 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9437 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
9440 static void HandleDrawingAreas(struct GadgetInfo *gi)
9442 static boolean started_inside_drawing_area = FALSE;
9443 int id = gi->custom_id;
9444 boolean button_press_event;
9445 boolean button_release_event;
9446 boolean inside_drawing_area = !gi->event.off_borders;
9447 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
9448 int actual_drawing_function;
9449 int button = gi->event.button;
9450 int new_element = BUTTON_ELEMENT(button);
9451 int sx = gi->event.x, sy = gi->event.y;
9452 int min_sx = 0, min_sy = 0;
9453 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
9454 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
9456 int min_lx = 0, min_ly = 0;
9457 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9460 /* handle info callback for each invocation of action callback */
9461 gi->callback_info(gi);
9463 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
9464 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
9466 /* make sure to stay inside drawing area boundaries */
9467 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9468 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9472 /* get positions inside level field */
9473 lx = sx + level_xpos;
9474 ly = sy + level_ypos;
9476 if (!IN_LEV_FIELD(lx, ly))
9477 inside_drawing_area = FALSE;
9479 /* make sure to stay inside level field boundaries */
9480 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9481 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9483 /* correct drawing area positions accordingly */
9484 sx = lx - level_xpos;
9485 sy = ly - level_ypos;
9488 if (button_press_event)
9489 started_inside_drawing_area = inside_drawing_area;
9491 if (!started_inside_drawing_area)
9495 if (!IS_VALID_BUTTON(button))
9499 if (!button && !button_release_event)
9502 /* automatically switch to 'single item' drawing mode, if needed */
9503 actual_drawing_function =
9504 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
9505 drawing_function : GADGET_ID_SINGLE_ITEMS);
9507 /* clicking into drawing area with pressed Control key picks element */
9508 if (GetKeyModState() & KMOD_Control)
9510 last_drawing_function = drawing_function;
9511 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9514 switch (actual_drawing_function)
9516 case GADGET_ID_SINGLE_ITEMS:
9519 if (button_release_event)
9521 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9523 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9524 !inside_drawing_area)
9525 DeleteBrushFromCursor();
9531 if (draw_with_brush)
9533 if (!button_release_event)
9534 CopyBrushToLevel(sx, sy, button);
9536 else if (new_element != Feld[lx][ly])
9538 if (new_element == EL_PLAYER_1)
9540 /* remove player at old position */
9541 for (y = 0; y < lev_fieldy; y++)
9543 for (x = 0; x < lev_fieldx; x++)
9545 if (Feld[x][y] == EL_PLAYER_1)
9547 Feld[x][y] = EL_EMPTY;
9548 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9549 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9550 DrawMiniElement(x - level_xpos, y - level_ypos,
9557 Feld[lx][ly] = new_element;
9558 DrawMiniElement(sx, sy, new_element);
9563 int type_id = gi->custom_type_id;
9564 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9566 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9567 DrawMiniGraphicExt(drawto,
9568 gi->x + sx * MINI_TILEX,
9569 gi->y + sy * MINI_TILEY,
9570 el2edimg(new_element));
9572 DrawGraphicExt(drawto,
9575 el2img(new_element), 0);
9577 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9578 new_element = GFX_ELEMENT(new_element);
9580 drawingarea_info[type_id].value[pos] = new_element;
9582 CopyElementPropertiesToGame(properties_element);
9584 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9586 UpdateCustomElementGraphicGadgets();
9588 FrameCounter = 0; /* restart animation frame counter */
9593 case GADGET_ID_CONNECTED_ITEMS:
9595 static int last_sx = -1;
9596 static int last_sy = -1;
9598 if (button_release_event)
9599 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9603 if (!button_press_event)
9604 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9612 case GADGET_ID_LINE:
9614 case GADGET_ID_RECTANGLE:
9615 case GADGET_ID_FILLED_BOX:
9616 case GADGET_ID_GRAB_BRUSH:
9617 case GADGET_ID_TEXT:
9619 static int last_sx = -1;
9620 static int last_sy = -1;
9621 static int start_sx = -1;
9622 static int start_sy = -1;
9623 void (*draw_func)(int, int, int, int, int, boolean);
9625 if (drawing_function == GADGET_ID_LINE)
9626 draw_func = DrawLine;
9627 else if (drawing_function == GADGET_ID_ARC)
9628 draw_func = DrawArc;
9629 else if (drawing_function == GADGET_ID_RECTANGLE)
9630 draw_func = DrawBox;
9631 else if (drawing_function == GADGET_ID_FILLED_BOX)
9632 draw_func = DrawFilledBox;
9633 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9634 draw_func = SelectArea;
9635 else /* (drawing_function == GADGET_ID_TEXT) */
9636 draw_func = SetTextCursor;
9638 if (button_press_event)
9640 draw_func(sx, sy, sx, sy, new_element, FALSE);
9641 start_sx = last_sx = sx;
9642 start_sy = last_sy = sy;
9644 if (drawing_function == GADGET_ID_TEXT)
9645 DrawLevelText(0, 0, 0, TEXT_END);
9647 else if (button_release_event)
9649 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9650 if (drawing_function == GADGET_ID_GRAB_BRUSH)
9652 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9653 CopyBrushToCursor(sx, sy);
9654 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9656 draw_with_brush = TRUE;
9658 else if (drawing_function == GADGET_ID_TEXT)
9659 DrawLevelText(sx, sy, 0, TEXT_INIT);
9661 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9663 else if (last_sx != sx || last_sy != sy)
9665 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9666 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9673 case GADGET_ID_FLOOD_FILL:
9674 if (button_press_event && Feld[lx][ly] != new_element)
9676 FloodFill(lx, ly, new_element);
9677 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9678 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9682 case GADGET_ID_PICK_ELEMENT:
9683 if (button_release_event)
9684 ClickOnGadget(level_editor_gadget[last_drawing_function],
9686 else if (draw_level)
9687 PickDrawingElement(button, Feld[lx][ly]);
9690 int type_id = gi->custom_type_id;
9691 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9693 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9703 static void HandleCounterButtons(struct GadgetInfo *gi)
9705 int gadget_id = gi->custom_id;
9706 int counter_id = gi->custom_type_id;
9707 int button = gi->event.button;
9708 int *counter_value = counterbutton_info[counter_id].value;
9709 int step = BUTTON_STEPSIZE(button) *
9710 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9712 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9714 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9715 boolean released = (gi->event.type == GD_EVENT_RELEASED);
9716 boolean level_changed = LevelChanged();
9718 if ((level_changed && pressed) || (!level_changed && released))
9721 if (level_changed && !Request("Level has changed ! Discard changes ?",
9724 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9725 ModifyEditorCounterValue(counter_id, *counter_value);
9731 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9732 *counter_value = gi->textinput.number_value;
9734 ModifyEditorCounterValue(counter_id, *counter_value + step);
9736 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9738 LoadLevel(level_nr);
9741 DrawEditModeWindow();
9748 case ED_COUNTER_ID_YAMYAM_CONTENT:
9749 DrawYamYamContentAreas();
9752 case ED_COUNTER_ID_BALL_CONTENT:
9753 DrawMagicBallContentAreas();
9756 case ED_COUNTER_ID_ANDROID_CONTENT:
9757 DrawAndroidElementArea(properties_element);
9760 case ED_COUNTER_ID_GROUP_CONTENT:
9761 DrawGroupElementArea(properties_element);
9762 CopyGroupElementPropertiesToGame(properties_element);
9765 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9766 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9767 DrawEnvelopeTextArea(-1);
9770 case ED_COUNTER_ID_LEVEL_XSIZE:
9771 case ED_COUNTER_ID_LEVEL_YSIZE:
9772 lev_fieldx = level.fieldx;
9773 lev_fieldy = level.fieldy;
9780 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9781 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9782 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9783 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9784 CopyElementPropertiesToGame(properties_element);
9786 level.changed = TRUE;
9789 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9791 int type_id = gi->custom_type_id;
9793 strcpy(textinput_info[type_id].value, gi->textinput.value);
9795 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9797 CopyElementPropertiesToGame(properties_element);
9799 ModifyEditorElementList(); /* update changed button info text */
9802 level.changed = TRUE;
9805 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9807 int type_id = gi->custom_type_id;
9809 strcpy(textarea_info[type_id].value, gi->textarea.value);
9811 level.changed = TRUE;
9814 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9816 int type_id = gi->custom_type_id;
9817 int value_old = *selectbox_info[type_id].value;
9818 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9820 *selectbox_info[type_id].value = value_new;
9822 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9824 element_info[properties_element].current_change_page = gi->selectbox.index;
9826 DrawPropertiesWindow();
9828 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9829 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9830 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9831 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9832 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9834 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9836 /* when changing action type, also check action mode and action arg */
9837 if (value_old != value_new)
9840 setSelectboxSpecialActionVariablesIfNeeded();
9842 custom_element_change.action_mode = -1;
9843 custom_element_change.action_arg = -1;
9847 DrawPropertiesChange();
9850 CopyElementPropertiesToGame(properties_element);
9852 level.changed = TRUE;
9856 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9858 int type_id = gi->custom_type_id;
9861 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9862 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9864 edit_mode_properties = gi->custom_type_id;
9866 DrawPropertiesWindow();
9868 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9870 char *template_filename = getDefaultLevelFilename(-1);
9871 boolean new_template = !fileExists(template_filename);
9874 Request("Save this template and kill the old ?", REQ_ASK))
9875 SaveLevelTemplate();
9878 Request("Template saved !", REQ_CONFIRM);
9880 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9881 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9883 struct ElementInfo *ei = &element_info[properties_element];
9885 setElementChangePages(ei, ei->num_change_pages + 1);
9887 /* set new change page to be new current change page */
9888 ei->current_change_page = ei->num_change_pages - 1;
9889 ei->change = &ei->change_page[ei->current_change_page];
9891 setElementChangeInfoToDefaults(ei->change);
9893 DrawPropertiesWindow();
9895 level.changed = TRUE;
9897 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9898 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9900 struct ElementInfo *ei = &element_info[properties_element];
9902 /* copy all change pages after change page to be deleted */
9903 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9904 ei->change_page[i] = ei->change_page[i + 1];
9906 setElementChangePages(ei, ei->num_change_pages - 1);
9908 DrawPropertiesWindow();
9910 level.changed = TRUE;
9914 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9916 int type_id = gi->custom_type_id;
9918 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9919 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9921 struct ElementInfo *ei = &element_info[properties_element];
9922 int step = BUTTON_STEPSIZE(gi->event.button);
9924 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9925 ei->current_change_page += step;
9927 if (ei->current_change_page < 0)
9928 ei->current_change_page = 0;
9929 else if (ei->current_change_page >= ei->num_change_pages)
9930 ei->current_change_page = ei->num_change_pages - 1;
9932 DrawPropertiesWindow();
9934 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9935 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9937 struct ElementInfo *ei = &element_info[properties_element];
9938 int current_change_page = ei->current_change_page;
9940 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9941 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9942 ei->change_page[current_change_page];
9943 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9945 ei->change_page[current_change_page] =
9946 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9948 level.changed = TRUE;
9951 DrawPropertiesWindow();
9955 static void HandleRadiobuttons(struct GadgetInfo *gi)
9957 *radiobutton_info[gi->custom_type_id].value =
9958 radiobutton_info[gi->custom_type_id].checked_value;
9960 level.changed = TRUE;
9963 static void HandleCheckbuttons(struct GadgetInfo *gi)
9965 int type_id = gi->custom_type_id;
9967 *checkbutton_info[type_id].value ^= TRUE;
9969 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9970 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9971 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9972 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9973 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9974 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9975 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9976 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9978 CopyElementPropertiesToGame(properties_element);
9981 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9983 UpdateCustomElementGraphicGadgets();
9985 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9987 char *template_filename = getDefaultLevelFilename(-1);
9989 if (level.use_custom_template && !fileExists(template_filename))
9991 Request("No level template found !", REQ_CONFIRM);
9993 level.use_custom_template = FALSE;
9994 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9999 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
10001 DrawEditModeWindow();
10004 level.changed = TRUE;
10007 static void HandleControlButtons(struct GadgetInfo *gi)
10009 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
10010 static int last_edit_mode = ED_MODE_DRAWING;
10011 static int last_custom_copy_mode = -1;
10012 int id = gi->custom_id;
10013 int button = gi->event.button;
10014 int step = BUTTON_STEPSIZE(button);
10015 int new_element = BUTTON_ELEMENT(button);
10019 /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
10020 /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
10022 if (!IS_VALID_BUTTON(button))
10026 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
10027 DrawLevelText(0, 0, 0, TEXT_END);
10029 if (id < ED_NUM_CTRL1_BUTTONS &&
10030 id != GADGET_ID_SINGLE_ITEMS &&
10031 id != GADGET_ID_PROPERTIES &&
10032 id != GADGET_ID_PICK_ELEMENT &&
10033 edit_mode != ED_MODE_DRAWING &&
10034 drawing_function != GADGET_ID_PICK_ELEMENT &&
10035 !(GetKeyModState() & KMOD_Control))
10037 DrawDrawingWindow();
10038 edit_mode = ED_MODE_DRAWING;
10041 /* element copy mode active, but no element button pressed => deactivate */
10042 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10043 last_custom_copy_mode = -1;
10047 case GADGET_ID_SCROLL_LEFT:
10048 if (level_xpos >= 0)
10050 if (lev_fieldx < ed_fieldx - 2)
10053 level_xpos -= step;
10054 if (level_xpos < -1)
10057 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10059 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10061 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10062 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10066 case GADGET_ID_SCROLL_RIGHT:
10067 if (level_xpos <= lev_fieldx - ed_fieldx)
10069 if (lev_fieldx < ed_fieldx - 2)
10072 level_xpos += step;
10073 if (level_xpos > lev_fieldx - ed_fieldx + 1)
10074 level_xpos = lev_fieldx - ed_fieldx + 1;
10076 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10078 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10080 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10081 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10085 case GADGET_ID_SCROLL_UP:
10086 if (level_ypos >= 0)
10088 if (lev_fieldy < ed_fieldy - 2)
10091 level_ypos -= step;
10092 if (level_ypos < -1)
10095 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
10097 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10099 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10100 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10104 case GADGET_ID_SCROLL_DOWN:
10105 if (level_ypos <= lev_fieldy - ed_fieldy)
10107 if (lev_fieldy < ed_fieldy - 2)
10110 level_ypos += step;
10111 if (level_ypos > lev_fieldy - ed_fieldy + 1)
10112 level_ypos = lev_fieldy - ed_fieldy + 1;
10114 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
10116 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10118 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10119 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10123 case GADGET_ID_SCROLL_HORIZONTAL:
10124 level_xpos = gi->event.item_position - 1;
10125 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10128 case GADGET_ID_SCROLL_VERTICAL:
10129 level_ypos = gi->event.item_position - 1;
10130 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10133 case GADGET_ID_SCROLL_LIST_UP:
10134 case GADGET_ID_SCROLL_LIST_DOWN:
10135 case GADGET_ID_SCROLL_LIST_VERTICAL:
10136 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
10137 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
10140 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
10141 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
10143 if (element_shift < 0)
10145 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10146 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10148 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10149 GDI_SCROLLBAR_ITEM_POSITION,
10150 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10153 ModifyEditorElementList();
10157 case GADGET_ID_WRAP_LEFT:
10158 WrapLevel(-step, 0);
10161 case GADGET_ID_WRAP_RIGHT:
10162 WrapLevel(step, 0);
10165 case GADGET_ID_WRAP_UP:
10166 WrapLevel(0, -step);
10169 case GADGET_ID_WRAP_DOWN:
10170 WrapLevel(0, step);
10173 case GADGET_ID_SINGLE_ITEMS:
10174 case GADGET_ID_CONNECTED_ITEMS:
10175 case GADGET_ID_LINE:
10176 case GADGET_ID_ARC:
10177 case GADGET_ID_TEXT:
10178 case GADGET_ID_RECTANGLE:
10179 case GADGET_ID_FILLED_BOX:
10180 case GADGET_ID_FLOOD_FILL:
10181 case GADGET_ID_GRAB_BRUSH:
10182 case GADGET_ID_PICK_ELEMENT:
10183 if (drawing_function != GADGET_ID_PICK_ELEMENT)
10184 last_drawing_function = drawing_function;
10185 drawing_function = id;
10186 draw_with_brush = FALSE;
10189 case GADGET_ID_RANDOM_PLACEMENT:
10190 RandomPlacement(new_element);
10193 case GADGET_ID_PROPERTIES:
10194 if (edit_mode != ED_MODE_PROPERTIES)
10196 properties_element = new_element;
10197 DrawPropertiesWindow();
10198 edit_mode = ED_MODE_PROPERTIES;
10200 last_level_drawing_function = drawing_function;
10201 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10206 DrawDrawingWindow();
10207 edit_mode = ED_MODE_DRAWING;
10209 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
10214 case GADGET_ID_CUSTOM_COPY_FROM:
10215 case GADGET_ID_CUSTOM_COPY_TO:
10216 case GADGET_ID_CUSTOM_EXCHANGE:
10217 last_custom_copy_mode = id;
10218 last_drawing_function = drawing_function;
10221 case GADGET_ID_CUSTOM_COPY:
10222 CopyCustomElement(properties_element, -1, id);
10225 case GADGET_ID_CUSTOM_PASTE:
10226 CopyCustomElement(-1, properties_element, id);
10229 case GADGET_ID_UNDO:
10230 if (undo_buffer_steps == 0)
10232 Request("Undo buffer empty !", REQ_CONFIRM);
10236 if (edit_mode != ED_MODE_DRAWING)
10238 DrawDrawingWindow();
10239 edit_mode = ED_MODE_DRAWING;
10242 undo_buffer_position =
10243 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
10244 undo_buffer_steps--;
10246 for (x = 0; x < lev_fieldx; x++)
10247 for (y = 0; y < lev_fieldy; y++)
10248 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
10250 /* check if undo operation forces change of border style */
10251 CheckLevelBorderElement(FALSE);
10253 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10257 case GADGET_ID_INFO:
10258 if (edit_mode != ED_MODE_INFO)
10260 last_edit_mode = edit_mode;
10261 edit_mode = ED_MODE_INFO;
10263 DrawLevelInfoWindow();
10267 edit_mode = last_edit_mode;
10269 DrawEditModeWindow();
10273 case GADGET_ID_CLEAR:
10274 if (edit_mode != ED_MODE_DRAWING)
10276 DrawDrawingWindow();
10277 edit_mode = ED_MODE_DRAWING;
10280 for (x = 0; x < MAX_LEV_FIELDX; x++)
10281 for (y = 0; y < MAX_LEV_FIELDY; y++)
10282 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
10284 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
10286 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10289 case GADGET_ID_SAVE:
10290 if (leveldir_current->readonly)
10292 Request("This level is read only !", REQ_CONFIRM);
10296 if (!LevelContainsPlayer())
10297 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10300 char *level_filename = getDefaultLevelFilename(level_nr);
10301 boolean new_level = !fileExists(level_filename);
10304 Request("Save this level and kill the old ?", REQ_ASK))
10306 CopyPlayfield(Feld, level.field);
10308 SaveLevel(level_nr);
10312 Request("Level saved !", REQ_CONFIRM);
10314 level.changed = FALSE;
10318 case GADGET_ID_TEST:
10319 if (!LevelContainsPlayer())
10320 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10323 if (LevelChanged())
10324 level.game_version = GAME_VERSION_ACTUAL;
10326 CopyPlayfield(level.field, FieldBackup);
10327 CopyPlayfield(Feld, level.field);
10329 CopyNativeLevel_RND_to_Native(&level);
10331 UnmapLevelEditorGadgets();
10332 UndrawSpecialEditorDoor();
10334 CloseDoor(DOOR_CLOSE_ALL);
10336 DrawCompleteVideoDisplay();
10338 level_editor_test_game = TRUE;
10340 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
10344 case GADGET_ID_EXIT:
10345 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
10349 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
10350 id <= GADGET_ID_ELEMENTLIST_LAST)
10352 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
10353 int new_element = editor_elements[element_position + element_shift];
10355 if (IS_EDITOR_CASCADE(new_element))
10359 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
10361 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
10362 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
10364 if (*cascade_element == new_element)
10366 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
10367 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
10369 /* update element selection list */
10370 ReinitializeElementList();
10371 ModifyEditorElementList();
10373 /* update cascading gadget info text */
10374 PrintEditorGadgetInfoText(level_editor_gadget[id]);
10376 /* save current editor cascading state */
10377 SaveSetup_EditorCascade();
10386 if (last_custom_copy_mode != -1)
10388 if (CopyCustomElement(properties_element, new_element,
10389 last_custom_copy_mode))
10391 ClickOnGadget(level_editor_gadget[last_drawing_function],
10394 last_custom_copy_mode = -1;
10400 PickDrawingElement(button, new_element);
10402 if (!stick_element_properties_window &&
10403 drawing_function != GADGET_ID_PICK_ELEMENT &&
10404 !(GetKeyModState() & KMOD_Control))
10406 properties_element = new_element;
10407 if (edit_mode == ED_MODE_PROPERTIES)
10408 DrawPropertiesWindow();
10411 if (drawing_function == GADGET_ID_PICK_ELEMENT)
10412 ClickOnGadget(level_editor_gadget[last_drawing_function],
10416 else if (gi->event.type == GD_EVENT_PRESSED)
10417 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
10418 else if (gi->event.type == GD_EVENT_RELEASED)
10419 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
10420 else if (gi->event.type == GD_EVENT_MOVING)
10421 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
10423 printf("default: HandleControlButtons: ? (id == %d)\n", id);
10429 void HandleLevelEditorKeyInput(Key key)
10431 char letter = getCharFromKey(key);
10432 int button = MB_LEFTBUTTON;
10434 if (drawing_function == GADGET_ID_TEXT &&
10435 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
10438 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
10439 else if (key == KSYM_Delete || key == KSYM_BackSpace)
10440 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
10441 else if (key == KSYM_Return)
10442 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
10443 else if (key == KSYM_Escape)
10444 DrawLevelText(0, 0, 0, TEXT_END);
10446 else if (button_status == MB_RELEASED)
10448 int id = GADGET_ID_NONE;
10449 int new_element_shift = element_shift;
10455 id = GADGET_ID_SCROLL_LEFT;
10458 id = GADGET_ID_SCROLL_RIGHT;
10461 id = GADGET_ID_SCROLL_UP;
10464 id = GADGET_ID_SCROLL_DOWN;
10467 id = GADGET_ID_SCROLL_LIST_UP;
10468 button = MB_RIGHTBUTTON;
10470 case KSYM_Page_Down:
10471 id = GADGET_ID_SCROLL_LIST_DOWN;
10472 button = MB_RIGHTBUTTON;
10477 element_shift = (key == KSYM_Home ? 0 :
10478 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
10480 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10481 GDI_SCROLLBAR_ITEM_POSITION,
10482 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10484 ModifyEditorElementList();
10491 /* this is needed to prevent interference with running "True X-Mouse" */
10492 if (GetKeyModStateFromEvents() & KMOD_Control)
10495 /* check for last or next editor cascade block in element list */
10496 for (i = 0; i < num_editor_elements; i++)
10498 if ((key == KSYM_Insert && i == element_shift) ||
10499 (key == KSYM_Delete && new_element_shift > element_shift))
10502 /* jump to next cascade block (or to start of element list) */
10503 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
10504 new_element_shift = i;
10507 if (i < num_editor_elements)
10508 element_shift = new_element_shift;
10510 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10511 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10513 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10514 GDI_SCROLLBAR_ITEM_POSITION,
10515 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10517 ModifyEditorElementList();
10522 if (edit_mode == ED_MODE_DRAWING)
10524 RequestExitLevelEditor(setup.ask_on_escape_editor);
10526 else if (edit_mode == ED_MODE_INFO)
10528 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10530 else if (edit_mode == ED_MODE_PROPERTIES)
10532 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10534 else /* should never happen */
10536 DrawDrawingWindow();
10537 edit_mode = ED_MODE_DRAWING;
10546 if (id != GADGET_ID_NONE)
10547 ClickOnGadget(level_editor_gadget[id], button);
10548 else if (letter == '.')
10549 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10550 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10551 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10553 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10554 if (letter && letter == control_info[i].shortcut)
10555 if (!anyTextGadgetActive())
10556 ClickOnGadget(level_editor_gadget[i], button);
10560 void HandleLevelEditorIdle()
10562 static unsigned long action_delay = 0;
10563 unsigned long action_delay_value = GameFrameDelay;
10564 int xpos = 1, ypos = 2;
10566 if (edit_mode != ED_MODE_PROPERTIES)
10569 if (!DelayReached(&action_delay, action_delay_value))
10573 DrawEditorElementAnimation(SX + xpos * TILEX,
10574 SY + ypos * TILEY + MINI_TILEY / 2);
10576 DrawGraphicAnimationExt(drawto,
10578 SY + ypos * TILEY + MINI_TILEY / 2,
10579 el2img(properties_element), -1, NO_MASKING);
10582 MarkTileDirty(xpos, ypos);
10583 MarkTileDirty(xpos, ypos + 1);
10585 FrameCounter++; /* increase animation frame counter */
10588 void ClearEditorGadgetInfoText()
10590 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10593 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10595 char infotext[MAX_OUTPUT_LINESIZE + 1];
10596 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10597 int max_infotext_len = getMaxInfoTextLength();
10599 if (gi == NULL || gi->info_text == NULL)
10602 strncpy(infotext, gi->info_text, max_infotext_len);
10603 infotext[max_infotext_len] = '\0';
10605 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10607 int key = control_info[gi->custom_id].shortcut;
10611 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10612 sprintf(shortcut, " ('.' or '%c')", key);
10613 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10614 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10615 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10616 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10617 else /* normal case */
10618 sprintf(shortcut, " ('%s%c')",
10619 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10621 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10622 strcat(infotext, shortcut);
10626 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10629 void HandleEditorGadgetInfoText(void *ptr)
10631 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10633 char infotext[MAX_OUTPUT_LINESIZE + 1];
10634 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10635 int max_infotext_len = getMaxInfoTextLength();
10638 if (game_status != GAME_MODE_EDITOR)
10641 ClearEditorGadgetInfoText();
10643 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10646 /* misuse this function to delete brush cursor, if needed */
10647 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10648 DeleteBrushFromCursor();
10651 PrintEditorGadgetInfoText(gi);
10653 if (gi == NULL || gi->info_text == NULL)
10656 strncpy(infotext, gi->info_text, max_infotext_len);
10657 infotext[max_infotext_len] = '\0';
10659 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10661 int key = control_info[gi->custom_id].shortcut;
10665 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10666 sprintf(shortcut, " ('.' or '%c')", key);
10667 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10668 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10669 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10670 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10671 else /* normal case */
10672 sprintf(shortcut, " ('%s%c')",
10673 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10675 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10676 strcat(infotext, shortcut);
10680 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10684 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10686 static int start_lx, start_ly;
10687 int id = gi->custom_id;
10688 int type_id = gi->custom_type_id;
10689 int sx = gi->event.x;
10690 int sy = gi->event.y;
10691 int lx = sx + level_xpos;
10692 int ly = sy + level_ypos;
10693 int min_sx = 0, min_sy = 0;
10694 int max_sx = gi->drawing.area_xsize - 1;
10695 int max_sy = gi->drawing.area_ysize - 1;
10696 int actual_drawing_function = drawing_function;
10697 int max_infotext_len = getMaxInfoTextLength();
10698 char infotext[MAX_OUTPUT_LINESIZE + 1];
10701 infotext[0] = '\0'; /* start with empty info text */
10703 /* pressed Control key: simulate picking element */
10704 if (GetKeyModState() & KMOD_Control)
10705 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10707 ClearEditorGadgetInfoText();
10709 if (gi->event.type == GD_EVENT_INFO_LEAVING)
10712 /* make sure to stay inside drawing area boundaries */
10713 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10714 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10716 if (id == GADGET_ID_DRAWING_LEVEL)
10720 int min_lx = 0, min_ly = 0;
10721 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10723 /* get positions inside level field */
10724 lx = sx + level_xpos;
10725 ly = sy + level_ypos;
10727 /* make sure to stay inside level field boundaries */
10728 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10729 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10731 /* correct drawing area positions accordingly */
10732 sx = lx - level_xpos;
10733 sy = ly - level_ypos;
10736 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10738 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
10740 if (gi->event.type == GD_EVENT_PRESSED)
10746 switch (actual_drawing_function)
10748 case GADGET_ID_SINGLE_ITEMS:
10749 text = "Drawing single items";
10751 case GADGET_ID_CONNECTED_ITEMS:
10752 text = "Drawing connected items";
10754 case GADGET_ID_LINE:
10755 text = "Drawing line";
10757 case GADGET_ID_ARC:
10758 text = "Drawing arc";
10760 case GADGET_ID_TEXT:
10761 text = "Setting text cursor";
10763 case GADGET_ID_RECTANGLE:
10764 text = "Drawing rectangle";
10766 case GADGET_ID_FILLED_BOX:
10767 text = "Drawing filled box";
10769 case GADGET_ID_FLOOD_FILL:
10770 text = "Flood fill";
10772 case GADGET_ID_GRAB_BRUSH:
10773 text = "Grabbing brush";
10775 case GADGET_ID_PICK_ELEMENT:
10776 text = "Picking element";
10780 text = "Drawing position";
10784 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10785 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10787 sprintf(infotext, "%s: %d, %d", text,
10788 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10790 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10791 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10793 sprintf(infotext, "Level position: %d, %d", lx, ly);
10796 /* misuse this function to draw brush cursor, if needed */
10797 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10799 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10800 CopyBrushToCursor(sx, sy);
10802 DeleteBrushFromCursor();
10805 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10807 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10808 int element = drawingarea_info[type_id].value[pos];
10810 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10814 if (id == GADGET_ID_CUSTOM_CONTENT)
10815 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10816 else if (id == GADGET_ID_GROUP_CONTENT)
10817 sprintf(infotext, "group element position: %d", sx + 1);
10818 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10819 id <= GADGET_ID_YAMYAM_CONTENT_7)
10820 sprintf(infotext, "content area %d position: %d, %d",
10821 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10822 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10823 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10824 sprintf(infotext, "content area %d position: %d, %d",
10825 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10826 else if (id == GADGET_ID_ANDROID_CONTENT)
10827 sprintf(infotext, "android element position: %d", sx + 1);
10828 else if (drawingarea_info[type_id].infotext != NULL)
10829 strcpy(infotext, drawingarea_info[type_id].infotext);
10832 infotext[max_infotext_len] = '\0';
10834 if (strlen(infotext) > 0)
10835 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10838 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10840 if (!ask_if_level_has_changed ||
10842 Request("Level has changed ! Exit without saving ?",
10843 REQ_ASK | REQ_STAY_OPEN))
10846 CloseDoor(DOOR_CLOSE_1);
10847 SetDoorState(DOOR_CLOSE_2);
10849 CloseDoor(DOOR_CLOSE_ALL);
10851 game_status = GAME_MODE_MAIN;
10856 CloseDoor(DOOR_CLOSE_1);
10857 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);