2 # Makefile fuer "Rocks'n'Diamonds -- McDuffin Strikes Back"
5 PROGNAME = rocksndiamonds
6 # SERVNAME = rnd_server
11 # CC = cc # for HP-UX and others
13 GAME_DIR = -DGAME_DIR=\".\" # path of the game and its data
14 # JOYSTICK = -DNO_JOYSTICK # no joystick
15 # SOUNDS = -DNO_SOUNDS # no sounds
16 # SCORE_ENTRIES = -DONE_PER_NAME # only one score entry per name
17 SCORE_ENTRIES = -DMANY_PER_NAME # many score entries per name
19 # The XPM-Library is no longer needed to build this program,
20 # but is used to load graphics if XPM_INCLUDE_FILE is defined,
21 # because the GIF loading routines are still a bit beta.
22 # If you use the Xpm library, convert the GIF files to Xpm
23 # files (and the mask files ('*Maske.gif') to xbm files).
25 # XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="<X11/xpm.h>"
26 # EXTRA_X11_LIBS = -lXpm
28 CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK) \
29 $(SCORE_ENTRIES) $(XPM_INCLUDE_FILE)
31 # DEBUG = -DDEBUG -g -ansi -pedantic -Wall
32 DEBUG = -DDEBUG -g -Wall
35 # SYSTEM = -Aa -D_HPUX_SOURCE -Dhpux # for HP-UX (obsolete)
36 # SYSTEM = -DSYSV -Ae # for HP-UX
37 # INCL = -I/usr/include/X11R5 # for HP-UX and others
38 # INCL = -I/usr/local/X11/include # for SunOS and others
39 # LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm
40 # # for HP-UX and others
41 # LIBS = -L/usr/local/X11/lib -lXpm -lX11 -lm -lsocket -R/usr/local/X11/lib
42 # # for SunOS and others
44 # LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm
45 # LIBS = -L/usr/X11R6/lib -lX11 -lm
47 LIBS = -L/usr/X11R6/lib $(EXTRA_X11_LIBS) -lX11 -lm
49 # CFLAGS = -O2 $(CONFIG) $(SYSTEM)
50 CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL)
96 # all: $(PROGNAME) $(SERVNAME)
100 $(CC) $(CFLAGS) $(OBJS) $(LIBS) -o $(PROGNAME)
102 # $(SERVNAME): $(SERVNAME).c
103 # $(CC) $(CFLAGS) $(SERVNAME).c $(LIBS) -o $(SERVNAME)
106 $(CC) $(CFLAGS) -c $*.c
109 $(RM) $(PROGNAME) $(SERVNAME) $(OBJS)
115 for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
117 ifeq (.depend,$(wildcard .depend))