1 #=============================================================================#
2 # Makefile for Rocks'n'Diamonds #
3 # (c) 1995-2002 Holger Schemel, info@artsoft.org #
4 #=============================================================================#
8 ifndef PLATFORM # platform not specified -- try auto detection
16 ifdef X11_PATH # path to X11 specified by top level Makefile
17 XINC_PATH = $(X11_PATH)/include
18 XLIB_PATH = $(X11_PATH)/lib
19 X11_INCL = -I$(XINC_PATH)
20 X11_LIBS = -L$(XLIB_PATH)
29 ifeq ($(PLATFORM),msdos) # MS-DOS native compiling
34 PROGNAME = ../$(PROGBASE).exe
36 SYS_CFLAGS = -DTARGET_X11
37 SYS_LDFLAGS = -s -lalleg
39 else # Unix or cross-compiling for MS-DOS and Win32
43 PROGBASE = rocksndiamonds
44 PROGNAME = ../$(PROGBASE)
46 ifeq ($(PLATFORM),solaris)
47 EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH)
51 ifeq ($(PLATFORM),macosx)
56 ifeq ($(PLATFORM),unix)
60 ifeq ($(PLATFORM),cross-msdos)
62 PROGNAME = ../$(PROGBASE).exe
66 ifeq ($(PLATFORM),cross-win32)
67 PROGNAME = ../$(PROGBASE).exe
72 SYS_CFLAGS = -DTARGET_X11 $(X11_INCL)
73 SYS_LDFLAGS = $(X11_LIBS) -lX11
77 SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags)
78 SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs)
81 ifeq ($(TARGET),allegro)
82 SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
86 endif # (PLATFORM != msdos)
89 ifdef RO_GAME_DIR # path to read-only game data specified
90 CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
93 ifdef RW_GAME_DIR # path to writable game data specified
94 CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
97 ifdef SCORE_ENTRIES # number of score entries per player specified
98 CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
101 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
104 CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK)
106 # PROFILING = $(PROFILING_FLAGS)
108 # OPTIONS = $(DEBUG) -Wall # only for debugging purposes
109 OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes
110 # OPTIONS = $(DEBUG) -Wall -ansi -pedantic # only for debugging purposes
111 # OPTIONS = -O3 -Wall -ansi -pedantic
112 # OPTIONS = -O3 -Wall
114 # OPTIONS = -DSYSV -Ae # may be needed for HP-UX
116 ifdef BUILD_DIST # distribution build
120 CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG)
121 LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
152 TIMESTAMP_FILE = conftime.h
155 LIBGAME = $(LIBDIR)/libgame.a
157 ICONBASE = windows_icon
158 ifeq ($(PLATFORM),cross-win32)
159 ICON32X32 = ../graphics/$(ICONBASE)_32x32.bmp
164 all: libgame_dir $(PROGNAME)
166 $(PROGNAME): $(LIBGAME) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
167 $(CC) $(PROFILING) $(OBJS) $(ICON) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME)
170 @$(MAKE) -C $(LIBDIR)
172 @$(MAKE) -C $(LIBDIR)
174 $(TIMESTAMP_FILE): $(SRCS) $(LIBGAME)
175 @date '+"[%Y-%m-%d %H:%M]"' \
176 | sed -e 's/^/#define COMPILE_DATE_STRING /' \
180 $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32)
181 echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
184 $(CC) $(PROFILING) $(CFLAGS) -c $*.c
187 $(MAKE) -C $(LIBDIR) clean
192 $(RM) $(ICONBASE).ico
199 clean: clean-obj clean-ico clean-bin
202 #-----------------------------------------------------------------------------#
203 # development only stuff #
204 #-----------------------------------------------------------------------------#
206 dist-clean: clean-obj
209 $(MAKE) -C $(LIBDIR) depend
210 for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
212 ifeq (.depend,$(wildcard .depend))