1 #=============================================================================#
2 # Makefile for Rocks'n'Diamonds #
3 # (c) 1995-2000 Holger Schemel, info@artsoft.org #
4 #=============================================================================#
8 ifndef PLATFORM # platform not specified -- try auto detection
16 ifdef X11_PATH # path to X11 specified by top level Makefile
17 XINC_PATH = $(X11_PATH)/include
18 XLIB_PATH = $(X11_PATH)/lib
19 X11_INCL = -I$(XINC_PATH)
20 X11_LIBS = -L$(XLIB_PATH)
26 ifeq ($(PLATFORM),msdos) # MS-DOS native compiling
29 PROGNAME = ../rocks.exe
31 SYS_CFLAGS = -DTARGET_X11
32 SYS_LDFLAGS = -s -lalleg
34 else # Unix or cross-compiling for MS-DOS and Win32
37 PROGNAME = ../rocksndiamonds
39 ifeq ($(PLATFORM),solaris)
40 EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH)
44 ifeq ($(PLATFORM),unix)
48 ifeq ($(PLATFORM),cross-msdos)
49 PROGNAME = ../rocks.exe
53 ifeq ($(PLATFORM),cross-win32)
54 PROGNAME = ../rocksndiamonds.exe
59 SYS_CFLAGS = -DTARGET_X11 $(X11_INCL)
60 SYS_LDFLAGS = $(X11_LIBS) -lX11
64 SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags)
65 SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs)
68 ifeq ($(TARGET),allegro)
69 SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
73 endif # (PLATFORM != msdos)
76 ifdef RO_GAME_DIR # path to read-only game data specified
77 CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
80 ifdef RW_GAME_DIR # path to writable game data specified
81 CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
84 ifdef SCORE_ENTRIES # number of score entries per player specified
85 CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
88 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
91 CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK)
93 # PROFILING = $(PROFILING_FLAGS)
95 # OPTIONS = $(DEBUG) -Wall # only for debugging purposes
96 OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes
97 # OPTIONS = $(DEBUG) -Wall -ansi -pedantic # only for debugging purposes
98 # OPTIONS = -O3 -Wall -ansi -pedantic
101 # OPTIONS = -DSYSV -Ae # may be needed for HP-UX
103 CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG)
104 LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
136 LIBGAME = $(LIBDIR)/libgame.a
141 $(PROGNAME): $(LIBGAME) $(OBJS)
142 $(CC) $(PROFILING) $(OBJS) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME)
148 $(CC) $(PROFILING) $(CFLAGS) -c $*.c
151 $(MAKE) -C $(LIBDIR) clean
159 clean: clean-obj clean-bin
162 #-----------------------------------------------------------------------------#
163 # development only stuff #
164 #-----------------------------------------------------------------------------#
166 dist-clean: clean-obj
169 $(MAKE) -C $(LIBDIR) depend
170 for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
172 ifeq (.depend,$(wildcard .depend))