2 # =============================================================================
3 # Emerald Mine V4 style info screen text definitions
4 # =============================================================================
6 player_1: The first player: Collect all emeralds and find the exit!
8 player_2: The second player: In team mode, the second player also has to reach the exit
10 sand: Sand: Can only be removed by the player and the amoeba
12 steelwall: Indestructible wall: Nothing can remove or destroy this wall
14 wall: Normal wall: This kind of wall can be destroyed by explosions
16 wall_slippery: Slippery wall: This wall is unsteady, so things like rocks or bombs slip down from it
18 rock: Rock: Can be pushed and used to smash enemies
20 emerald: Emerald: A certain amount of emeralds must be collected before the exit opens
22 diamond: Diamond: Counts as 3 emeralds, but can be smashed by rocks or eaten by Yam Yams
24 bomb: Bomb: Can be pushed and explodes if it falls on the ground or when hit by a rock
26 nut: Nut: Contains an emerald and can be smashed with a rock
28 robot: Robot: Always follows the player, but can be distracted by the robot wheel
30 spaceship: Spaceship: Always tries to follow walls on their left side
32 bug: Bug: Follows the right side of walls and turns into 8 emeralds and 1 diamond if destroyed
34 yamyam: Yam Yam: Eats diamonds and turns into 9 new objects when smashed
36 em_key_1: Keys: Needed to pass the gates of the same color
38 em_gate_1: Gates: Can only be passed with the right key and if the field behind is empty
40 em_gate_1_gray: Gray gates: They also require a colored key, but which one?
42 dynamite: Dynamite: Can be collected and dropped again to destroy objects or kill enemies
44 amoeba_wet: Amoeba: Spreads all over the level. Spaceships and bugs explode if they touch the amoeba
46 quicksand_empty: Quicksand: Rocks can float through it, and the amoeba can spread through it
48 invisible_wall: Invisible wall: Behaves like normal wall, but is invisible
50 magic_wall: Magic wall: Turns rocks, emeralds and diamonds into each other when they fall on it
52 robot_wheel: Robot wheel: When pressed by the player, it distracts the robots from the player
54 acid: Acid: Everything that falls or moves into acid is gone forever -- including the player!
56 exit_closed: Closed Exit: Does not open before the player has collected enough emeralds
58 exit_open: Open Exit: If the player enters the exit, the game is won!
60 # this entry must be empty -- it is used as a placeholder to separate entries