1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2001 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
14 #include "libgame/libgame.h"
28 static void InitPlayerInfo(void);
29 static void InitLevelInfo(void);
30 static void InitNetworkServer(void);
31 static void InitSound(void);
32 static void InitGfx(void);
33 static void InitGfxBackground(void);
34 static void InitGadgets(void);
35 static void InitElementProperties(void);
39 if (options.serveronly)
41 #if defined(PLATFORM_UNIX)
42 NetworkServer(options.server_port, options.serveronly);
44 Error(ERR_WARN, "networking only supported in Unix version");
46 exit(0); /* never reached */
49 InitProgramInfo(UNIX_USERDATA_DIRECTORY,
50 PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
51 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
52 MSDOS_POINTER_FILENAME);
59 InitRND(NEW_RANDOMIZE);
62 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
65 InitEventFilter(FilterMouseMotionEvents);
68 InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
71 InitGadgets(); /* needs to know number of level series */
83 /* choose default local player */
84 local_player = &stored_player[0];
86 for (i=0; i<MAX_PLAYERS; i++)
88 stored_player[i].joystick_fd = -1; /* joystick device closed */
89 stored_player[i].connected = FALSE;
92 local_player->connected = TRUE;
94 LoadSetup(); /* global setup info */
99 LoadLevelInfo(); /* global level info */
100 LoadLevelSetup_LastSeries(); /* last played series info */
101 LoadLevelSetup_SeriesInfo(); /* last played level info */
104 void InitNetworkServer()
106 #if defined(PLATFORM_UNIX)
110 if (!options.network)
113 #if defined(PLATFORM_UNIX)
114 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
116 if (!ConnectToServer(options.server_host, options.server_port))
117 Error(ERR_EXIT, "cannot connect to network game server");
119 SendToServer_PlayerName(setup.player_name);
120 SendToServer_ProtocolVersion();
123 SendToServer_NrWanted(nr_wanted);
133 for(i=0; i<NUM_SOUNDS; i++)
135 if (!LoadSound(sound_name[i]))
137 audio.sound_available = FALSE;
138 audio.loops_available = FALSE;
139 audio.sound_enabled = FALSE;
145 num_bg_loops = LoadMusic();
152 #if defined(TARGET_SDL)
153 static boolean sdl_joystick_subsystem_initialized = FALSE;
158 if (global_joystick_status == JOYSTICK_OFF)
161 joystick_status = JOYSTICK_OFF;
163 #if defined(TARGET_SDL)
165 if (!sdl_joystick_subsystem_initialized)
167 sdl_joystick_subsystem_initialized = TRUE;
169 if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
171 Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
176 for (i=0; i<MAX_PLAYERS; i++)
178 char *device_name = setup.input[i].joy.device_name;
179 int joystick_nr = getJoystickNrFromDeviceName(device_name);
181 if (joystick_nr >= SDL_NumJoysticks())
184 /* misuse joystick file descriptor variable to store joystick number */
185 stored_player[i].joystick_fd = joystick_nr;
187 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
188 if (Check_SDL_JoystickOpened(joystick_nr))
189 Close_SDL_Joystick(joystick_nr);
191 if (!setup.input[i].use_joystick)
194 if (!Open_SDL_Joystick(joystick_nr))
196 Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
200 joystick_status = JOYSTICK_AVAILABLE;
203 #else /* !TARGET_SDL */
205 #if defined(PLATFORM_UNIX)
206 for (i=0; i<MAX_PLAYERS; i++)
208 char *device_name = setup.input[i].joy.device_name;
210 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
211 if (stored_player[i].joystick_fd != -1)
213 close(stored_player[i].joystick_fd);
214 stored_player[i].joystick_fd = -1;
217 if (!setup.input[i].use_joystick)
220 if (access(device_name, R_OK) != 0)
222 Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
226 if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
228 Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
232 joystick_status = JOYSTICK_AVAILABLE;
235 #else /* !PLATFORM_UNIX */
237 /* try to access two joysticks; if that fails, try to access just one */
238 if (install_joystick(JOY_TYPE_2PADS) == 0 ||
239 install_joystick(JOY_TYPE_AUTODETECT) == 0)
240 joystick_status = JOYSTICK_AVAILABLE;
243 load_joystick_data(JOYSTICK_FILENAME);
246 for (i=0; i<MAX_PLAYERS; i++)
248 char *device_name = setup.input[i].joy.device_name;
249 int joystick_nr = getJoystickNrFromDeviceName(device_name);
251 if (joystick_nr >= num_joysticks)
254 /* misuse joystick file descriptor variable to store joystick number */
255 stored_player[i].joystick_fd = joystick_nr;
259 #endif /* !TARGET_SDL */
266 #if defined(TARGET_X11)
268 XGCValues clip_gc_values;
269 unsigned long clip_gc_valuemask;
272 #if !defined(PLATFORM_MSDOS)
273 static char *image_filename[NUM_PICTURES] =
287 static char *image_filename[NUM_PICTURES] =
302 #if defined(TARGET_X11_NATIVE)
308 tile_needs_clipping[] =
310 { GFX_SPIELER1_UP, 4 },
311 { GFX_SPIELER1_DOWN, 4 },
312 { GFX_SPIELER1_LEFT, 4 },
313 { GFX_SPIELER1_RIGHT, 4 },
314 { GFX_SPIELER1_PUSH_LEFT, 4 },
315 { GFX_SPIELER1_PUSH_RIGHT, 4 },
316 { GFX_SPIELER2_UP, 4 },
317 { GFX_SPIELER2_DOWN, 4 },
318 { GFX_SPIELER2_LEFT, 4 },
319 { GFX_SPIELER2_RIGHT, 4 },
320 { GFX_SPIELER2_PUSH_LEFT, 4 },
321 { GFX_SPIELER2_PUSH_RIGHT, 4 },
322 { GFX_SPIELER3_UP, 4 },
323 { GFX_SPIELER3_DOWN, 4 },
324 { GFX_SPIELER3_LEFT, 4 },
325 { GFX_SPIELER3_RIGHT, 4 },
326 { GFX_SPIELER3_PUSH_LEFT, 4 },
327 { GFX_SPIELER3_PUSH_RIGHT, 4 },
328 { GFX_SPIELER4_UP, 4 },
329 { GFX_SPIELER4_DOWN, 4 },
330 { GFX_SPIELER4_LEFT, 4 },
331 { GFX_SPIELER4_RIGHT, 4 },
332 { GFX_SPIELER4_PUSH_LEFT, 4 },
333 { GFX_SPIELER4_PUSH_RIGHT, 4 },
334 { GFX_SP_MURPHY, 1 },
335 { GFX_MURPHY_GO_LEFT, 3 },
336 { GFX_MURPHY_GO_RIGHT, 3 },
337 { GFX_MURPHY_SNAP_UP, 1 },
338 { GFX_MURPHY_SNAP_DOWN, 1 },
339 { GFX_MURPHY_SNAP_RIGHT, 1 },
340 { GFX_MURPHY_SNAP_LEFT, 1 },
341 { GFX_MURPHY_PUSH_RIGHT, 1 },
342 { GFX_MURPHY_PUSH_LEFT, 1 },
343 { GFX_GEBLUBBER, 4 },
346 { GFX_EXPLOSION, 8 },
347 { GFX_SOKOBAN_OBJEKT, 1 },
348 { GFX_FUNKELN_BLAU, 3 },
349 { GFX_FUNKELN_WEISS, 3 },
350 { GFX2_SHIELD_PASSIVE, 3 },
351 { GFX2_SHIELD_ACTIVE, 3 },
356 /* initialize some global variables */
357 global.frames_per_second = 0;
358 global.fps_slowdown = FALSE;
359 global.fps_slowdown_factor = 1;
361 /* initialize screen properties */
362 InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
363 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
364 InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
365 InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
366 InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
368 /* create additional image buffers for double-buffering */
369 pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
370 pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
372 pix[PIX_SMALLFONT] = LoadImage(image_filename[PIX_SMALLFONT]);
373 InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
375 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
376 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
377 #if defined(PLATFORM_MSDOS)
378 DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
381 DrawInitText("Loading graphics:",120,FC_GREEN);
383 for(i=0; i<NUM_PICTURES; i++)
385 if (i != PIX_SMALLFONT)
387 DrawInitText(image_filename[i], 150, FC_YELLOW);
388 pix[i] = LoadImage(image_filename[i]);
392 InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
394 /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */
395 for(i=0; i<NUM_TILES; i++)
396 tile_clipmask[i] = None;
398 #if defined(TARGET_X11)
399 /* This stuff is needed because X11 (XSetClipOrigin(), to be precise) is
400 often very slow when preparing a masked XCopyArea() for big Pixmaps.
401 To prevent this, create small (tile-sized) mask Pixmaps which will then
402 be set much faster with XSetClipOrigin() and speed things up a lot. */
404 /* create graphic context structures needed for clipping */
405 clip_gc_values.graphics_exposures = False;
406 clip_gc_valuemask = GCGraphicsExposures;
408 XCreateGC(display, pix[PIX_BACK]->clip_mask,
409 clip_gc_valuemask, &clip_gc_values);
411 clip_gc_values.graphics_exposures = False;
412 clip_gc_valuemask = GCGraphicsExposures;
414 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
416 for(i=0; i<NUM_BITMAPS; i++)
418 if (pix[i]->clip_mask)
420 clip_gc_values.graphics_exposures = False;
421 clip_gc_values.clip_mask = pix[i]->clip_mask;
422 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
423 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
424 clip_gc_valuemask,&clip_gc_values);
428 #if defined(TARGET_X11_NATIVE)
429 /* create only those clipping Pixmaps we really need */
430 for(i=0; tile_needs_clipping[i].start>=0; i++)
434 for(j=0; j<tile_needs_clipping[i].count; j++)
436 int tile = tile_needs_clipping[i].start + j;
442 getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
443 src_pixmap = pix[pixmap_nr]->clip_mask;
445 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
448 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
449 src_x, src_y, TILEX, TILEY, 0, 0);
452 #endif /* TARGET_X11_NATIVE */
453 #endif /* TARGET_X11 */
456 void InitGfxBackground()
461 fieldbuffer = pix[PIX_DB_FIELD];
462 SetDrawtoField(DRAW_BACKBUFFER);
464 BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
465 ClearRectangle(backbuffer, REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
466 ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
468 for(x=0; x<MAX_BUF_XSIZE; x++)
469 for(y=0; y<MAX_BUF_YSIZE; y++)
472 redraw_mask = REDRAW_ALL;
477 CreateLevelEditorGadgets();
481 CreateScreenGadgets();
484 void InitElementProperties()
488 static int ep_amoebalive[] =
495 static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive);
497 static int ep_amoeboid[] =
505 static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid);
507 static int ep_schluessel[] =
518 static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel);
520 static int ep_pforte[] =
539 EL_SWITCHGATE_CLOSED,
554 static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte);
556 static int ep_solid[] =
576 EL_QUICKSAND_FILLING,
577 EL_QUICKSAND_EMPTYING,
582 EL_MAGIC_WALL_BD_OFF,
583 EL_MAGIC_WALL_BD_EMPTY,
584 EL_MAGIC_WALL_BD_FULL,
585 EL_MAGIC_WALL_BD_DEAD,
612 EL_BELT1_SWITCH_LEFT,
613 EL_BELT1_SWITCH_MIDDLE,
614 EL_BELT1_SWITCH_RIGHT,
615 EL_BELT2_SWITCH_LEFT,
616 EL_BELT2_SWITCH_MIDDLE,
617 EL_BELT2_SWITCH_RIGHT,
618 EL_BELT3_SWITCH_LEFT,
619 EL_BELT3_SWITCH_MIDDLE,
620 EL_BELT3_SWITCH_RIGHT,
621 EL_BELT4_SWITCH_LEFT,
622 EL_BELT4_SWITCH_MIDDLE,
623 EL_BELT4_SWITCH_RIGHT,
624 EL_SWITCHGATE_SWITCH_1,
625 EL_SWITCHGATE_SWITCH_2,
628 EL_TIMEGATE_SWITCH_OFF,
629 EL_TIMEGATE_SWITCH_ON,
631 EL_SIGN_RADIOACTIVITY,
670 static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid);
672 static int ep_massive[] =
698 EL_SWITCHGATE_CLOSED,
713 EL_BELT1_SWITCH_LEFT,
714 EL_BELT1_SWITCH_MIDDLE,
715 EL_BELT1_SWITCH_RIGHT,
716 EL_BELT2_SWITCH_LEFT,
717 EL_BELT2_SWITCH_MIDDLE,
718 EL_BELT2_SWITCH_RIGHT,
719 EL_BELT3_SWITCH_LEFT,
720 EL_BELT3_SWITCH_MIDDLE,
721 EL_BELT3_SWITCH_RIGHT,
722 EL_BELT4_SWITCH_LEFT,
723 EL_BELT4_SWITCH_MIDDLE,
724 EL_BELT4_SWITCH_RIGHT,
728 EL_SIGN_RADIOACTIVITY,
757 static int ep_massive_num = SIZEOF_ARRAY_INT(ep_massive);
759 static int ep_slippery[] =
794 static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery);
796 static int ep_enemy[] =
809 static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy);
811 static int ep_mauer[] =
874 static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer);
876 static int ep_can_fall[] =
891 EL_MAGIC_WALL_BD_FULL,
902 static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall);
904 static int ep_can_smash[] =
935 static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash);
937 static int ep_can_change[] =
948 static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change);
950 static int ep_can_move[] =
970 static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move);
972 static int ep_could_move[] =
995 static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move);
997 static int ep_dont_touch[] =
1004 static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch);
1006 static int ep_dont_go_to[] =
1024 static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to);
1026 static int ep_mampf2[] =
1051 static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2);
1053 static int ep_bd_element[] =
1062 EL_MAGIC_WALL_BD_OFF,
1080 static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element);
1082 static int ep_sb_element[] =
1087 EL_SOKOBAN_FELD_LEER,
1088 EL_SOKOBAN_FELD_VOLL,
1092 static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element);
1094 static int ep_gem[] =
1103 static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem);
1105 static int ep_inactive[] =
1142 EL_DYNAMITE_INACTIVE,
1154 EL_SOKOBAN_FELD_LEER,
1155 EL_SOKOBAN_FELD_VOLL,
1165 EL_MAGIC_WALL_BD_OFF,
1166 EL_MAGIC_WALL_BD_DEAD,
1202 EL_BELT1_SWITCH_LEFT,
1203 EL_BELT1_SWITCH_MIDDLE,
1204 EL_BELT1_SWITCH_RIGHT,
1205 EL_BELT2_SWITCH_LEFT,
1206 EL_BELT2_SWITCH_MIDDLE,
1207 EL_BELT2_SWITCH_RIGHT,
1208 EL_BELT3_SWITCH_LEFT,
1209 EL_BELT3_SWITCH_MIDDLE,
1210 EL_BELT3_SWITCH_RIGHT,
1211 EL_BELT4_SWITCH_LEFT,
1212 EL_BELT4_SWITCH_MIDDLE,
1213 EL_BELT4_SWITCH_RIGHT,
1214 EL_SIGN_EXCLAMATION,
1215 EL_SIGN_RADIOACTIVITY,
1227 EL_EMC_STEEL_WALL_1,
1228 EL_EMC_STEEL_WALL_2,
1229 EL_EMC_STEEL_WALL_3,
1230 EL_EMC_STEEL_WALL_4,
1240 static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive);
1242 static int ep_explosive[] =
1246 EL_DYNAMITE_INACTIVE,
1247 EL_DYNABOMB_ACTIVE_1,
1248 EL_DYNABOMB_ACTIVE_2,
1249 EL_DYNABOMB_ACTIVE_3,
1250 EL_DYNABOMB_ACTIVE_4,
1267 static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive);
1269 static int ep_mampf3[] =
1280 static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3);
1282 static int ep_pushable[] =
1289 EL_SOKOBAN_FELD_VOLL,
1299 static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable);
1301 static int ep_player[] =
1309 static int ep_player_num = SIZEOF_ARRAY_INT(ep_player);
1311 static int ep_has_content[] =
1319 static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content);
1321 static int ep_eatable[] =
1329 static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable);
1331 static int ep_sp_element[] =
1373 /* additional elements that appeared in newer Supaplex levels */
1375 /* more than one murphy in a level results in an inactive clone */
1378 static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element);
1380 static int ep_quick_gate[] =
1404 static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate);
1406 static int ep_over_player[] =
1431 static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player);
1433 static int ep_active_bomb[] =
1436 EL_DYNABOMB_ACTIVE_1,
1437 EL_DYNABOMB_ACTIVE_2,
1438 EL_DYNABOMB_ACTIVE_3,
1439 EL_DYNABOMB_ACTIVE_4
1441 static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb);
1443 static int ep_belt[] =
1458 static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt);
1460 static int ep_belt_switch[] =
1462 EL_BELT1_SWITCH_LEFT,
1463 EL_BELT1_SWITCH_MIDDLE,
1464 EL_BELT1_SWITCH_RIGHT,
1465 EL_BELT2_SWITCH_LEFT,
1466 EL_BELT2_SWITCH_MIDDLE,
1467 EL_BELT2_SWITCH_RIGHT,
1468 EL_BELT3_SWITCH_LEFT,
1469 EL_BELT3_SWITCH_MIDDLE,
1470 EL_BELT3_SWITCH_RIGHT,
1471 EL_BELT4_SWITCH_LEFT,
1472 EL_BELT4_SWITCH_MIDDLE,
1473 EL_BELT4_SWITCH_RIGHT,
1475 static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch);
1477 static int ep_tube[] =
1491 static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube);
1493 static long ep1_bit[] =
1527 static long ep2_bit[] =
1533 static int *ep1_array[] =
1567 static int *ep2_array[] =
1573 static int *ep1_num[] =
1600 &ep_has_content_num,
1604 &ep_over_player_num,
1607 static int *ep2_num[] =
1610 &ep_belt_switch_num,
1613 static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *);
1614 static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *);
1616 for(i=0; i<MAX_ELEMENTS; i++)
1618 Elementeigenschaften1[i] = 0;
1619 Elementeigenschaften2[i] = 0;
1622 for(i=0; i<num_properties1; i++)
1623 for(j=0; j<*(ep1_num[i]); j++)
1624 Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
1625 for(i=0; i<num_properties2; i++)
1626 for(j=0; j<*(ep2_num[i]); j++)
1627 Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
1629 for(i=EL_CHAR_START; i<=EL_CHAR_END; i++)
1630 Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1633 void CloseAllAndExit(int exit_value)
1638 FreeSounds(NUM_SOUNDS);
1641 for(i=0; i<NUM_BITMAPS; i++)
1643 CloseVideoDisplay();
1645 ClosePlatformDependantStuff();