1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
30 struct PictureFileInfo
32 char *picture_filename;
33 boolean picture_with_mask;
36 static void InitPlayerInfo(void);
37 static void InitLevelInfo(void);
38 static void InitNetworkServer(void);
39 static void InitSound(void);
40 static void InitSoundServer(void);
41 static void InitDisplay(void);
42 static void InitGfx(void);
43 static void InitGfxBackground(void);
44 static void LoadGfx(int, struct PictureFileInfo *);
45 static void InitGadgets(void);
46 static void InitElementProperties(void);
48 void OpenAll(int argc, char *argv[])
50 #if !defined(PLATFORM_UNIX)
54 if (options.serveronly)
56 #if defined(PLATFORM_UNIX)
57 NetworkServer(options.server_port, options.serveronly);
59 Error(ERR_WARN, "networking not supported in Windows version");
72 InitRND(NEW_RANDOMIZE);
74 signal(SIGINT, CloseAllAndExit);
75 signal(SIGTERM, CloseAllAndExit);
78 InitEventFilter(FilterMouseMotionEvents);
81 InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
84 InitGadgets(); /* needs to know number of level series */
96 /* choose default local player */
97 local_player = &stored_player[0];
99 for (i=0; i<MAX_PLAYERS; i++)
101 stored_player[i].joystick_fd = -1; /* joystick device closed */
102 stored_player[i].connected = FALSE;
105 local_player->connected = TRUE;
107 LoadSetup(); /* global setup info */
112 LoadLevelInfo(); /* global level info */
113 LoadLevelSetup_LastSeries(); /* last played series info */
114 LoadLevelSetup_SeriesInfo(); /* last played level info */
117 void InitNetworkServer()
119 #if defined(PLATFORM_UNIX)
123 if (!options.network)
126 #if defined(PLATFORM_UNIX)
127 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
129 if (!ConnectToServer(options.server_host, options.server_port))
130 Error(ERR_EXIT, "cannot connect to network game server");
132 SendToServer_PlayerName(setup.player_name);
133 SendToServer_ProtocolVersion();
136 SendToServer_NrWanted(nr_wanted);
146 for(i=0; i<NUM_SOUNDS; i++)
148 Sound[i].name = sound_name[i];
150 if (!LoadSound(&Sound[i]))
152 audio.sound_available = FALSE;
153 audio.loops_available = FALSE;
159 void InitSoundServer()
161 if (!audio.sound_available)
164 #if !defined(TARGET_SDL)
165 #if defined(PLATFORM_UNIX)
167 if (pipe(audio.soundserver_pipe) < 0)
169 Error(ERR_WARN, "cannot create pipe - no sounds");
170 audio.sound_available = FALSE;
174 if ((audio.soundserver_pid = fork()) < 0)
176 Error(ERR_WARN, "cannot create sound server process - no sounds");
177 audio.sound_available = FALSE;
181 if (audio.soundserver_pid == 0) /* we are child */
188 else /* we are parent */
189 close(audio.soundserver_pipe[0]); /* no reading from pipe needed */
191 #else /* !PLATFORM_UNIX */
195 #endif /* !PLATFORM_UNIX */
196 #endif /* !TARGET_SDL */
201 #if defined(TARGET_SDL)
202 static boolean sdl_joystick_subsystem_initialized = FALSE;
207 if (global_joystick_status == JOYSTICK_OFF)
210 joystick_status = JOYSTICK_OFF;
212 #if defined(TARGET_SDL)
214 if (!sdl_joystick_subsystem_initialized)
216 sdl_joystick_subsystem_initialized = TRUE;
218 if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
220 Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
225 for (i=0; i<MAX_PLAYERS; i++)
227 char *device_name = setup.input[i].joy.device_name;
228 int joystick_nr = getJoystickNrFromDeviceName(device_name);
230 if (joystick_nr >= SDL_NumJoysticks())
233 /* misuse joystick file descriptor variable to store joystick number */
234 stored_player[i].joystick_fd = joystick_nr;
236 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
237 if (Check_SDL_JoystickOpened(joystick_nr))
238 Close_SDL_Joystick(joystick_nr);
240 if (!setup.input[i].use_joystick)
243 if (!Open_SDL_Joystick(joystick_nr))
245 Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
249 joystick_status = JOYSTICK_AVAILABLE;
252 #else /* !TARGET_SDL */
254 #if defined(PLATFORM_UNIX)
255 for (i=0; i<MAX_PLAYERS; i++)
257 char *device_name = setup.input[i].joy.device_name;
259 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
260 if (stored_player[i].joystick_fd != -1)
262 close(stored_player[i].joystick_fd);
263 stored_player[i].joystick_fd = -1;
266 if (!setup.input[i].use_joystick)
269 if (access(device_name, R_OK) != 0)
271 Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
275 if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
277 Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
281 joystick_status = JOYSTICK_AVAILABLE;
284 #else /* !PLATFORM_UNIX */
286 /* try to access two joysticks; if that fails, try to access just one */
287 if (install_joystick(JOY_TYPE_2PADS) == 0 ||
288 install_joystick(JOY_TYPE_AUTODETECT) == 0)
289 joystick_status = JOYSTICK_AVAILABLE;
292 load_joystick_data(JOYSTICK_FILENAME);
295 for (i=0; i<MAX_PLAYERS; i++)
297 char *device_name = setup.input[i].joy.device_name;
298 int joystick_nr = getJoystickNrFromDeviceName(device_name);
300 if (joystick_nr >= num_joysticks)
303 /* misuse joystick file descriptor variable to store joystick number */
304 stored_player[i].joystick_fd = joystick_nr;
308 #endif /* !TARGET_SDL */
313 char *gfx_dir = getPath2(options.ro_base_directory, GRAPHICS_DIRECTORY);
314 char *x11_icon_filename = getPath2(gfx_dir, X11_ICON_FILENAME);
315 char *x11_iconmask_filename = getPath2(gfx_dir, X11_ICONMASK_FILENAME);
316 char *msdos_pointer_filename = getPath2(gfx_dir, MSDOS_POINTER_FILENAME);
320 InitProgramInfo(program_name, PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
321 ICON_TITLE_STRING, x11_icon_filename, x11_iconmask_filename,
322 msdos_pointer_filename);
325 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
333 #if defined(TARGET_X11)
335 XGCValues clip_gc_values;
336 unsigned long clip_gc_valuemask;
339 #if !defined(PLATFORM_MSDOS)
340 static struct PictureFileInfo pic[NUM_PICTURES] =
342 { "RocksScreen", TRUE },
343 { "RocksDoor", TRUE },
344 { "RocksHeroes", TRUE },
345 { "RocksToons", TRUE },
348 { "RocksMore", TRUE },
349 { "RocksFont", FALSE },
350 { "RocksFont2", FALSE },
351 { "RocksFont3", FALSE }
354 static struct PictureFileInfo pic[NUM_PICTURES] =
375 tile_needs_clipping[] =
377 { GFX_SPIELER1_UP, 4 },
378 { GFX_SPIELER1_DOWN, 4 },
379 { GFX_SPIELER1_LEFT, 4 },
380 { GFX_SPIELER1_RIGHT, 4 },
381 { GFX_SPIELER1_PUSH_LEFT, 4 },
382 { GFX_SPIELER1_PUSH_RIGHT, 4 },
383 { GFX_SPIELER2_UP, 4 },
384 { GFX_SPIELER2_DOWN, 4 },
385 { GFX_SPIELER2_LEFT, 4 },
386 { GFX_SPIELER2_RIGHT, 4 },
387 { GFX_SPIELER2_PUSH_LEFT, 4 },
388 { GFX_SPIELER2_PUSH_RIGHT, 4 },
389 { GFX_SPIELER3_UP, 4 },
390 { GFX_SPIELER3_DOWN, 4 },
391 { GFX_SPIELER3_LEFT, 4 },
392 { GFX_SPIELER3_RIGHT, 4 },
393 { GFX_SPIELER3_PUSH_LEFT, 4 },
394 { GFX_SPIELER3_PUSH_RIGHT, 4 },
395 { GFX_SPIELER4_UP, 4 },
396 { GFX_SPIELER4_DOWN, 4 },
397 { GFX_SPIELER4_LEFT, 4 },
398 { GFX_SPIELER4_RIGHT, 4 },
399 { GFX_SPIELER4_PUSH_LEFT, 4 },
400 { GFX_SPIELER4_PUSH_RIGHT, 4 },
401 { GFX_SP_MURPHY, 1 },
402 { GFX_MURPHY_GO_LEFT, 3 },
403 { GFX_MURPHY_GO_RIGHT, 3 },
404 { GFX_MURPHY_SNAP_UP, 1 },
405 { GFX_MURPHY_SNAP_DOWN, 1 },
406 { GFX_MURPHY_SNAP_RIGHT, 1 },
407 { GFX_MURPHY_SNAP_LEFT, 1 },
408 { GFX_MURPHY_PUSH_RIGHT, 1 },
409 { GFX_MURPHY_PUSH_LEFT, 1 },
410 { GFX_GEBLUBBER, 4 },
413 { GFX_EXPLOSION, 8 },
414 { GFX_SOKOBAN_OBJEKT, 1 },
415 { GFX_FUNKELN_BLAU, 3 },
416 { GFX_FUNKELN_WEISS, 3 },
417 { GFX2_SHIELD_PASSIVE, 3 },
418 { GFX2_SHIELD_ACTIVE, 3 },
423 /* initialize playfield properties */
425 InitPlayfieldInfo(SX, SY, SXSIZE, SYSIZE,
426 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
427 InitDoor1Info(DX, DY, DXSIZE, DYSIZE);
428 InitDoor2Info(VX, VY, VXSIZE, VYSIZE);
429 InitScrollbufferInfo(FXSIZE, FYSIZE);
431 /* create additional image buffers for double-buffering */
433 pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
434 pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
436 LoadGfx(PIX_SMALLFONT, &pic[PIX_SMALLFONT]);
437 InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
439 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
440 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
441 #if defined(PLATFORM_MSDOS)
442 DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
445 DrawInitText("Loading graphics:",120,FC_GREEN);
447 for(i=0; i<NUM_PICTURES; i++)
448 if (i != PIX_SMALLFONT)
451 InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
453 /* create additional image buffers for masking of graphics */
455 #if defined(TARGET_SDL)
458 /* initialize surface array to 'NULL' */
459 for(i=0; i<NUM_TILES; i++)
460 tile_masked[i] = NULL;
462 /* create only those masked surfaces we really need */
463 for(i=0; tile_needs_clipping[i].start>=0; i++)
465 for(j=0; j<tile_needs_clipping[i].count; j++)
467 SDL_Surface *sdl_image_tmp;
468 int tile = tile_needs_clipping[i].start + j;
474 getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
475 src_bitmap = pix[bitmap_nr];
477 /* create surface for masked tile graphic */
478 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
479 WIN_SDL_DEPTH, 0, 0, 0, 0))
481 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
483 /* create native transparent surface for current image */
484 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
485 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
486 if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
487 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
489 SDL_FreeSurface(sdl_image_tmp);
491 BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
496 #else /* !TARGET_SDL */
498 /* create graphic context structures needed for clipping */
499 clip_gc_values.graphics_exposures = False;
500 clip_gc_valuemask = GCGraphicsExposures;
502 XCreateGC(display, pix[PIX_BACK]->clip_mask,
503 clip_gc_valuemask, &clip_gc_values);
505 clip_gc_values.graphics_exposures = False;
506 clip_gc_valuemask = GCGraphicsExposures;
508 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
510 for(i=0; i<NUM_BITMAPS; i++)
512 if (pix[i]->clip_mask)
514 clip_gc_values.graphics_exposures = False;
515 clip_gc_values.clip_mask = pix[i]->clip_mask;
516 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
517 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
518 clip_gc_valuemask,&clip_gc_values);
522 /* initialize pixmap array to Pixmap 'None' */
523 for(i=0; i<NUM_TILES; i++)
524 tile_clipmask[i] = None;
526 /* create only those clipping Pixmaps we really need */
527 for(i=0; tile_needs_clipping[i].start>=0; i++)
531 for(j=0; j<tile_needs_clipping[i].count; j++)
533 int tile = tile_needs_clipping[i].start + j;
539 getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
540 src_pixmap = pix[pixmap_nr]->clip_mask;
542 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
545 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
546 src_x, src_y, TILEX, TILEY, 0, 0);
550 #endif /* !TARGET_SDL */
553 void InitGfxBackground()
558 fieldbuffer = pix[PIX_DB_FIELD];
559 SetDrawtoField(DRAW_BACKBUFFER);
561 BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
562 ClearRectangle(backbuffer, REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
563 ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
565 for(x=0; x<MAX_BUF_XSIZE; x++)
566 for(y=0; y<MAX_BUF_YSIZE; y++)
569 redraw_mask = REDRAW_ALL;
572 void LoadGfx(int pos, struct PictureFileInfo *pic)
574 char basefilename[256];
577 #if defined(TARGET_SDL)
578 SDL_Surface *sdl_image_tmp;
582 char *picture_ext = ".pcx";
585 if (pic->picture_filename)
587 sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
588 DrawInitText(basefilename, 150, FC_YELLOW);
589 sprintf(filename, "%s/%s/%s",
590 options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
592 #if defined(PLATFORM_MSDOS)
596 pix[pos] = CreateBitmapStruct();
598 #if defined(TARGET_SDL)
599 /* load image to temporary surface */
600 if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
601 Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError());
603 /* create native non-transparent surface for current image */
604 if ((pix[pos]->surface = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
605 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
607 /* create native transparent surface for current image */
608 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
609 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
610 if ((pix[pos]->surface_masked = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
611 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
613 /* free temporary surface */
614 SDL_FreeSurface(sdl_image_tmp);
616 #else /* !TARGET_SDL */
618 pcx_err = Read_PCX_to_Pixmap(display, window->drawable, window->gc,
620 &pix[pos]->drawable, &pix[pos]->clip_mask);
626 Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
628 Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
629 case PCX_FileInvalid:
630 Error(ERR_EXIT, "invalid PCX file '%s'", filename);
632 Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
633 case PCX_ColorFailed:
634 Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
639 if (!pix[pos]->drawable)
640 Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
643 /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
644 use pix_masked[], although they are the same when not using SDL */
645 pix_masked[pos] = pix[pos];
648 #endif /* !TARGET_SDL */
651 #if defined(TARGET_X11)
652 /* check if clip mask was correctly created */
653 if (pic->picture_with_mask && !pix[pos]->clip_mask)
654 Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
660 CreateLevelEditorGadgets();
664 CreateScreenGadgets();
667 void InitElementProperties()
671 static int ep_amoebalive[] =
678 static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
680 static int ep_amoeboid[] =
688 static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
690 static int ep_schluessel[] =
701 static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
703 static int ep_pforte[] =
722 EL_SWITCHGATE_CLOSED,
737 static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
739 static int ep_solid[] =
763 EL_MAGIC_WALL_BD_OFF,
764 EL_MAGIC_WALL_BD_EMPTY,
765 EL_MAGIC_WALL_BD_FULL,
766 EL_MAGIC_WALL_BD_DEAD,
793 EL_BELT1_SWITCH_LEFT,
794 EL_BELT1_SWITCH_MIDDLE,
795 EL_BELT1_SWITCH_RIGHT,
796 EL_BELT2_SWITCH_LEFT,
797 EL_BELT2_SWITCH_MIDDLE,
798 EL_BELT2_SWITCH_RIGHT,
799 EL_BELT3_SWITCH_LEFT,
800 EL_BELT3_SWITCH_MIDDLE,
801 EL_BELT3_SWITCH_RIGHT,
802 EL_BELT4_SWITCH_LEFT,
803 EL_BELT4_SWITCH_MIDDLE,
804 EL_BELT4_SWITCH_RIGHT,
805 EL_SWITCHGATE_SWITCH_1,
806 EL_SWITCHGATE_SWITCH_2,
809 EL_TIMEGATE_SWITCH_OFF,
810 EL_TIMEGATE_SWITCH_ON,
812 EL_SIGN_RADIOACTIVITY,
851 static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
853 static int ep_massive[] =
879 EL_SWITCHGATE_CLOSED,
894 EL_BELT1_SWITCH_LEFT,
895 EL_BELT1_SWITCH_MIDDLE,
896 EL_BELT1_SWITCH_RIGHT,
897 EL_BELT2_SWITCH_LEFT,
898 EL_BELT2_SWITCH_MIDDLE,
899 EL_BELT2_SWITCH_RIGHT,
900 EL_BELT3_SWITCH_LEFT,
901 EL_BELT3_SWITCH_MIDDLE,
902 EL_BELT3_SWITCH_RIGHT,
903 EL_BELT4_SWITCH_LEFT,
904 EL_BELT4_SWITCH_MIDDLE,
905 EL_BELT4_SWITCH_RIGHT,
909 EL_SIGN_RADIOACTIVITY,
938 static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
940 static int ep_slippery[] =
975 static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
977 static int ep_enemy[] =
990 static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
992 static int ep_mauer[] =
1042 EL_EMC_STEEL_WALL_1,
1043 EL_EMC_STEEL_WALL_2,
1044 EL_EMC_STEEL_WALL_3,
1045 EL_EMC_STEEL_WALL_4,
1055 static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
1057 static int ep_can_fall[] =
1072 EL_MAGIC_WALL_BD_FULL,
1083 static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
1085 static int ep_can_smash[] =
1116 static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
1118 static int ep_can_change[] =
1129 static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
1131 static int ep_can_move[] =
1151 static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1153 static int ep_could_move[] =
1176 static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1178 static int ep_dont_touch[] =
1185 static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1187 static int ep_dont_go_to[] =
1205 static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1207 static int ep_mampf2[] =
1232 static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1234 static int ep_bd_element[] =
1243 EL_MAGIC_WALL_BD_OFF,
1261 static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1263 static int ep_sb_element[] =
1268 EL_SOKOBAN_FELD_LEER,
1269 EL_SOKOBAN_FELD_VOLL,
1273 static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1275 static int ep_gem[] =
1285 static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1287 static int ep_inactive[] =
1324 EL_DYNAMITE_INACTIVE,
1336 EL_SOKOBAN_FELD_LEER,
1337 EL_SOKOBAN_FELD_VOLL,
1347 EL_MAGIC_WALL_BD_OFF,
1348 EL_MAGIC_WALL_BD_DEAD,
1384 EL_BELT1_SWITCH_LEFT,
1385 EL_BELT1_SWITCH_MIDDLE,
1386 EL_BELT1_SWITCH_RIGHT,
1387 EL_BELT2_SWITCH_LEFT,
1388 EL_BELT2_SWITCH_MIDDLE,
1389 EL_BELT2_SWITCH_RIGHT,
1390 EL_BELT3_SWITCH_LEFT,
1391 EL_BELT3_SWITCH_MIDDLE,
1392 EL_BELT3_SWITCH_RIGHT,
1393 EL_BELT4_SWITCH_LEFT,
1394 EL_BELT4_SWITCH_MIDDLE,
1395 EL_BELT4_SWITCH_RIGHT,
1396 EL_SIGN_EXCLAMATION,
1397 EL_SIGN_RADIOACTIVITY,
1409 EL_EMC_STEEL_WALL_1,
1410 EL_EMC_STEEL_WALL_2,
1411 EL_EMC_STEEL_WALL_3,
1412 EL_EMC_STEEL_WALL_4,
1422 static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1424 static int ep_explosive[] =
1428 EL_DYNAMITE_INACTIVE,
1429 EL_DYNABOMB_ACTIVE_1,
1430 EL_DYNABOMB_ACTIVE_2,
1431 EL_DYNABOMB_ACTIVE_3,
1432 EL_DYNABOMB_ACTIVE_4,
1449 static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1451 static int ep_mampf3[] =
1462 static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1464 static int ep_pushable[] =
1471 EL_SOKOBAN_FELD_VOLL,
1481 static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1483 static int ep_player[] =
1491 static int ep_player_num = sizeof(ep_player)/sizeof(int);
1493 static int ep_has_content[] =
1501 static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
1503 static int ep_eatable[] =
1511 static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
1513 static int ep_sp_element[] =
1555 /* additional elements that appeared in newer Supaplex levels */
1557 /* more than one murphy in a level results in an inactive clone */
1560 static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
1562 static int ep_quick_gate[] =
1586 static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
1588 static int ep_over_player[] =
1613 static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
1615 static int ep_active_bomb[] =
1618 EL_DYNABOMB_ACTIVE_1,
1619 EL_DYNABOMB_ACTIVE_2,
1620 EL_DYNABOMB_ACTIVE_3,
1621 EL_DYNABOMB_ACTIVE_4
1623 static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
1625 static int ep_belt[] =
1640 static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
1642 static int ep_belt_switch[] =
1644 EL_BELT1_SWITCH_LEFT,
1645 EL_BELT1_SWITCH_MIDDLE,
1646 EL_BELT1_SWITCH_RIGHT,
1647 EL_BELT2_SWITCH_LEFT,
1648 EL_BELT2_SWITCH_MIDDLE,
1649 EL_BELT2_SWITCH_RIGHT,
1650 EL_BELT3_SWITCH_LEFT,
1651 EL_BELT3_SWITCH_MIDDLE,
1652 EL_BELT3_SWITCH_RIGHT,
1653 EL_BELT4_SWITCH_LEFT,
1654 EL_BELT4_SWITCH_MIDDLE,
1655 EL_BELT4_SWITCH_RIGHT,
1657 static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
1659 static int ep_tube[] =
1673 static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
1675 static long ep1_bit[] =
1709 static long ep2_bit[] =
1715 static int *ep1_array[] =
1749 static int *ep2_array[] =
1755 static int *ep1_num[] =
1782 &ep_has_content_num,
1786 &ep_over_player_num,
1789 static int *ep2_num[] =
1792 &ep_belt_switch_num,
1795 static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
1796 static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
1798 for(i=0; i<MAX_ELEMENTS; i++)
1800 Elementeigenschaften1[i] = 0;
1801 Elementeigenschaften2[i] = 0;
1804 for(i=0; i<num_properties1; i++)
1805 for(j=0; j<*(ep1_num[i]); j++)
1806 Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
1807 for(i=0; i<num_properties2; i++)
1808 for(j=0; j<*(ep2_num[i]); j++)
1809 Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
1811 for(i=EL_CHAR_START; i<=EL_CHAR_END; i++)
1812 Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1815 void CloseAllAndExit(int exit_value)
1819 #if defined(TARGET_SDL)
1821 FreeSounds(NUM_SOUNDS);
1823 if (audio.soundserver_pid)
1826 kill(audio.soundserver_pid, SIGTERM);
1827 FreeSounds(NUM_SOUNDS);
1831 for(i=0; i<NUM_BITMAPS; i++)
1834 #if defined(TARGET_SDL)
1835 KeyboardAutoRepeatOn();
1840 XFreeGC(display, gc);
1845 KeyboardAutoRepeatOn();
1846 XCloseDisplay(display);
1850 #if !defined(PLATFORM_UNIX)