1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2024 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
15 // ============================================================================
16 // functions and definitions exported from game_bd to main program
17 // ============================================================================
20 // ----------------------------------------------------------------------------
21 // constant definitions
22 // ----------------------------------------------------------------------------
24 #define BD_MAX_CAVE_WIDTH MAX_PLAYFIELD_WIDTH
25 #define BD_MAX_CAVE_HEIGHT MAX_PLAYFIELD_HEIGHT
28 // ----------------------------------------------------------------------------
29 // data structure definitions
30 // ----------------------------------------------------------------------------
37 // needed for updating panel
39 int gems_still_needed;
48 int cave[BD_MAX_CAVE_WIDTH][BD_MAX_CAVE_HEIGHT];
51 struct EngineSnapshotInfo_BD
56 // ----------------------------------------------------------------------------
58 // ----------------------------------------------------------------------------
60 extern struct GameInfo_BD game_bd;
61 extern struct LevelInfo_BD native_bd_level;
62 extern struct EngineSnapshotInfo_BD engine_snapshot_bd;
64 void setLevelInfoToDefaults_BD(void);