1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
19 #if defined(TARGET_SDL2)
20 int FilterEvents(void *, Event *);
22 int FilterEvents(const Event *);
26 void HandleOtherEvents(Event *);
27 void ClearEventQueue(void);
28 void ClearPlayerAction(void);
29 void SleepWhileUnmapped(void);
31 void HandleExposeEvent(ExposeEvent *);
32 void HandleButtonEvent(ButtonEvent *);
33 void HandleMotionEvent(MotionEvent *);
34 #if defined(TARGET_SDL2)
35 void HandleFingerEvent(FingerEvent *);
37 void HandleKeyEvent(KeyEvent *);
38 void HandleFocusEvent(FocusChangeEvent *);
39 void HandleClientMessageEvent(ClientMessageEvent *);
40 void HandleWindowManagerEvent(Event *);
42 void HandleNoEvent(void);
44 void HandleButton(int, int, int, int);
45 void HandleKey(Key, int);
46 void HandleJoystick();