1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
595 /* gadgets for buttons in element list */
596 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 47)
597 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
598 ED_NUM_ELEMENTLIST_BUTTONS - 1)
600 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
602 /* radio button numbers */
603 #define RADIO_NR_NONE 0
604 #define RADIO_NR_DRAWING_TOOLBOX 1
605 #define RADIO_NR_RANDOM_ELEMENTS 2
607 /* values for counter gadgets */
608 #define ED_COUNTER_ID_SELECT_LEVEL 0
609 #define ED_COUNTER_ID_LEVEL_XSIZE 1
610 #define ED_COUNTER_ID_LEVEL_YSIZE 2
611 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
612 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
613 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
614 #define ED_COUNTER_ID_LEVEL_RANDOM 6
615 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
616 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
617 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
618 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
619 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
620 #define ED_COUNTER_ID_BALL_CONTENT 12
621 #define ED_COUNTER_ID_ANDROID_CONTENT 13
622 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
623 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
624 #define ED_COUNTER_ID_CUSTOM_SCORE 16
625 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
626 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
627 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
628 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
629 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
630 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
631 #define ED_COUNTER_ID_DROP_DELAY_RND 23
632 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
633 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
634 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
635 #define ED_COUNTER_ID_IGNITION_DELAY 27
636 #define ED_COUNTER_ID_GROUP_CONTENT 28
637 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
638 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
639 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
641 #define ED_NUM_COUNTERBUTTONS 32
643 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
644 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
646 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
647 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
648 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
649 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
650 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
651 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
653 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
654 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
656 /* values for scrollbutton gadgets */
657 #define ED_SCROLLBUTTON_ID_AREA_UP 0
658 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
659 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
660 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
661 #define ED_SCROLLBUTTON_ID_LIST_UP 4
662 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
664 #define ED_NUM_SCROLLBUTTONS 6
666 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
667 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
669 /* values for scrollbar gadgets */
670 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
671 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
672 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
674 #define ED_NUM_SCROLLBARS 3
676 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
677 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
679 /* values for text input gadgets */
680 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
681 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
682 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
684 #define ED_NUM_TEXTINPUT 3
686 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
687 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
689 /* values for text area gadgets */
690 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
692 #define ED_NUM_TEXTAREAS 1
694 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
695 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
697 /* values for selectbox gadgets */
698 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
699 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
700 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
701 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
702 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
706 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
707 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
711 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
712 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
713 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
714 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
715 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
716 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
717 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
718 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
719 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
720 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
721 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
722 #define ED_SELECTBOX_ID_ACTION_TYPE 24
723 #define ED_SELECTBOX_ID_ACTION_MODE 25
724 #define ED_SELECTBOX_ID_ACTION_ARG 26
725 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
726 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
728 #define ED_NUM_SELECTBOX 29
730 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
731 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
733 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
734 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
735 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
736 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
737 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
738 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
740 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
741 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743 /* values for textbutton gadgets */
744 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
745 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
749 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
750 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
751 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
753 #define ED_NUM_TEXTBUTTONS 8
755 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
756 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
759 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761 /* values for graphicbutton gadgets */
762 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
763 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
764 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
765 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
767 #define ED_NUM_GRAPHICBUTTONS 4
769 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
770 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772 /* values for checkbutton gadgets */
773 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 0
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
782 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
783 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
784 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
785 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
786 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 13
787 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 14
788 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
789 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 16
790 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 17
791 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 18
792 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 19
793 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 20
794 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 21
795 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 22
796 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 23
797 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 24
798 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 25
799 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 26
800 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 27
801 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 28
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 29
803 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 30
804 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 31
805 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 32
806 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 33
807 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 34
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 35
809 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 36
810 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 37
811 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 38
812 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 39
813 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 40
814 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 41
815 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 42
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 43
817 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 44
819 #define ED_NUM_CHECKBUTTONS 45
821 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_INITIAL_GRAVITY
822 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
825 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
826 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
827 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
828 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
829 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
831 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
832 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
834 /* values for radiobutton gadgets */
835 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
836 #define ED_RADIOBUTTON_ID_QUANTITY 1
838 #define ED_NUM_RADIOBUTTONS 2
840 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
841 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
843 /* values for drawing area gadgets */
844 #define ED_DRAWING_ID_DRAWING_LEVEL 0
845 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
846 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
853 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
854 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
861 #define ED_DRAWING_ID_ANDROID_CONTENT 17
862 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
863 #define ED_DRAWING_ID_START_ELEMENT 19
864 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
865 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
866 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
867 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
868 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
869 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
870 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
871 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
873 #define ED_DRAWING_ID_GROUP_CONTENT 29
874 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
876 #define ED_NUM_DRAWING_AREAS 31
880 -----------------------------------------------------------------------------
881 some internally used definitions
882 -----------------------------------------------------------------------------
885 /* values for CopyLevelToUndoBuffer() */
886 #define UNDO_IMMEDIATE 0
887 #define UNDO_ACCUMULATE 1
889 /* values for scrollbars */
890 #define ED_SCROLL_NO 0
891 #define ED_SCROLL_LEFT 1
892 #define ED_SCROLL_RIGHT 2
893 #define ED_SCROLL_UP 4
894 #define ED_SCROLL_DOWN 8
896 /* screens in the level editor */
897 #define ED_MODE_DRAWING 0
898 #define ED_MODE_INFO 1
899 #define ED_MODE_PROPERTIES 2
901 /* sub-screens in the element properties section */
902 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
903 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
904 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
905 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
906 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
908 /* how many steps can be cancelled */
909 #define NUM_UNDO_STEPS (10 + 1)
911 /* values for elements with score for certain actions */
913 #define MAX_SCORE 255
915 /* values for elements with count for collecting */
916 #define MIN_COLLECT_COUNT 0
917 #define MAX_COLLECT_COUNT 255
919 /* values for random placement */
920 #define RANDOM_USE_PERCENTAGE 0
921 #define RANDOM_USE_QUANTITY 1
923 /* maximal size of level editor drawing area */
924 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
925 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
929 -----------------------------------------------------------------------------
930 some internally used data structure definitions
931 -----------------------------------------------------------------------------
938 } control_info[ED_NUM_CTRL_BUTTONS] =
940 /* note: some additional characters are already reserved for "cheat mode"
941 shortcuts (":XYZ" style) -- for details, see "events.c" */
943 { 's', "draw single items" },
944 { 'd', "draw connected items" },
945 { 'l', "draw lines" },
946 { 'a', "draw arcs" },
947 { 'r', "draw outline rectangles" },
948 { 'R', "draw filled rectangles" },
949 { '\0', "wrap (rotate) level up" },
950 { 't', "enter text elements" },
951 { 'f', "flood fill" },
952 { '\0', "wrap (rotate) level left" },
953 { '?', "properties of drawing element" },
954 { '\0', "wrap (rotate) level right" },
955 { '\0', "random element placement" },
956 { 'b', "grab brush" },
957 { '\0', "wrap (rotate) level down" },
958 { ',', "pick drawing element" },
960 { 'U', "undo last operation" },
961 { 'I', "level properties" },
962 { 'S', "save level" },
963 { 'C', "clear level" },
964 { 'T', "test level" },
965 { 'E', "exit level editor" },
967 { '\0', "copy settings from other element" },
968 { '\0', "copy settings to other element" },
969 { '\0', "exchange element with other element" },
971 { '\0', "copy settings from this element" },
972 { '\0', "paste settings to this element" },
975 static int random_placement_value = 10;
976 static int random_placement_method = RANDOM_USE_QUANTITY;
977 static int random_placement_background_element = EL_SAND;
978 static boolean random_placement_background_restricted = FALSE;
979 static boolean stick_element_properties_window = FALSE;
980 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
981 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
982 static struct ElementChangeInfo custom_element_change;
983 static struct ElementGroupInfo group_element_info;
984 static struct ElementInfo custom_element;
989 int min_value, max_value;
990 int gadget_id_down, gadget_id_up;
994 char *text_above, *text_left, *text_right;
995 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
997 /* ---------- current level number --------------------------------------- */
1000 DX + 5 - SX, DY + 3 - SY,
1002 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1003 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1008 /* ---------- level and editor settings ---------------------------------- */
1011 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1012 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1013 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1014 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1016 "playfield size:", NULL, "width",
1019 -1, ED_LEVEL_SETTINGS_YPOS(4),
1020 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1021 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1022 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1024 NULL, " ", "height",
1027 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
1029 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1030 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1032 NULL, "number of gems to collect:", NULL
1035 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1037 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1038 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1040 "time or step limit to solve level:", NULL, NULL
1043 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1045 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1046 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1047 &level.score[SC_TIME_BONUS],
1048 "score for each second/step left:", NULL, NULL
1051 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1053 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1054 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1055 &random_placement_value,
1056 "random element placement:", NULL, "in"
1059 /* ---------- element settings: configure (various elements) ------------- */
1062 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1063 MIN_SCORE, MAX_SCORE,
1064 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1065 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1066 NULL, /* will be set when used */
1070 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1071 MIN_SCORE, MAX_SCORE,
1072 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1073 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1074 NULL, /* will be set when used */
1078 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1079 MIN_SCORE, MAX_SCORE,
1080 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1081 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1082 NULL, /* will be set when used */
1086 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1087 MIN_SCORE, MAX_SCORE,
1088 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1089 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1090 NULL, /* will be set when used */
1094 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1095 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1096 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1097 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1098 &level.num_yamyam_contents,
1099 NULL, NULL, "number of content areas"
1102 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1103 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1104 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1105 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1106 &level.num_ball_contents,
1107 NULL, NULL, "number of content areas"
1110 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1111 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1112 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1113 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1114 &level.num_android_clone_elements,
1115 NULL, NULL, "number of clonable elements"
1118 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1119 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1120 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1121 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1123 NULL, NULL, "width",
1126 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1127 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1128 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1129 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1131 NULL, " ", "height",
1134 /* ---------- element settings: configure 1 (custom elements) ------------ */
1137 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1138 MIN_SCORE, MAX_SCORE,
1139 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1140 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1141 &custom_element.collect_score_initial,
1142 NULL, "CE score", " "
1145 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1146 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1147 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1148 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1149 &custom_element.collect_count_initial,
1150 NULL, "CE count", NULL
1153 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1155 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1156 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1157 &custom_element.ce_value_fixed_initial,
1158 NULL, "CE value", NULL
1161 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1163 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1164 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1165 &custom_element.ce_value_random_initial,
1166 NULL, "+random", NULL
1169 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1171 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1172 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1173 &custom_element.push_delay_fixed,
1174 NULL, "push delay", NULL
1177 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1179 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1180 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1181 &custom_element.push_delay_random,
1182 NULL, "+random", NULL
1185 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1187 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1188 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1189 &custom_element.drop_delay_fixed,
1190 NULL, "drop delay", NULL
1193 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1195 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1196 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1197 &custom_element.drop_delay_random,
1198 NULL, "+random", NULL
1201 /* ---------- element settings: configure 2 (custom elements) ------------ */
1204 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1206 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1207 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1208 &custom_element.move_delay_fixed,
1209 NULL, "move delay", NULL
1212 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1214 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1215 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1216 &custom_element.move_delay_random,
1217 NULL, "+random", NULL
1220 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1222 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1223 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1224 &custom_element.explosion_delay,
1225 NULL, "explosion delay", NULL
1228 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1230 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1231 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1232 &custom_element.ignition_delay,
1233 NULL, "ignition delay", "(by fire)"
1236 /* ---------- element settings: configure (group elements) --------------- */
1239 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1240 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1241 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1242 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1243 &group_element_info.num_elements,
1244 NULL, NULL, "number of elements in group"
1247 /* ---------- element settings: advanced (custom elements) --------------- */
1250 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1252 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1253 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1254 &custom_element_change.delay_fixed,
1255 NULL, "CE delay", NULL,
1258 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1260 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1261 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1262 &custom_element_change.delay_random,
1263 NULL, "+random", NULL
1266 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1268 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1269 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1270 &custom_element_change.random_percentage,
1271 NULL, "use random replace:", "%"
1281 char *text_above, *infotext;
1282 } textinput_info[ED_NUM_TEXTINPUT] =
1285 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1286 GADGET_ID_LEVEL_NAME,
1292 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1293 GADGET_ID_LEVEL_AUTHOR,
1294 MAX_LEVEL_AUTHOR_LEN,
1299 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1300 GADGET_ID_ELEMENT_NAME,
1301 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1302 custom_element.description,
1303 NULL, "Element name"
1313 char *text_above, *infotext;
1314 } textarea_info[ED_NUM_TEXTAREAS] =
1317 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1318 GADGET_ID_ENVELOPE_INFO,
1319 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1321 "Envelope Info:", "Envelope Info"
1325 static struct ValueTextInfo options_time_or_steps[] =
1333 static struct ValueTextInfo options_game_engine_type[] =
1335 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1336 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1341 static struct ValueTextInfo options_wind_direction[] =
1343 { MV_START_NONE, "none" },
1344 { MV_START_LEFT, "left" },
1345 { MV_START_RIGHT, "right" },
1346 { MV_START_UP, "up" },
1347 { MV_START_DOWN, "down" },
1352 static struct ValueTextInfo options_player_speed[] =
1359 { 16, "very fast" },
1360 { 32, "ultrafast" },
1365 static struct ValueTextInfo options_access_type[] =
1367 { EP_WALKABLE, "walkable" },
1368 { EP_PASSABLE, "passable" },
1373 static struct ValueTextInfo options_access_layer[] =
1375 { EP_ACCESSIBLE_OVER, "over" },
1376 { EP_ACCESSIBLE_INSIDE, "inside" },
1377 { EP_ACCESSIBLE_UNDER, "under" },
1382 static struct ValueTextInfo options_access_protected[] =
1384 { 0, "unprotected" },
1390 static struct ValueTextInfo options_access_direction[] =
1392 { MV_NO_DIRECTION, "no direction" },
1393 { MV_LEFT, "left" },
1394 { MV_RIGHT, "right" },
1396 { MV_DOWN, "down" },
1397 { MV_LEFT | MV_UP, "left + up" },
1398 { MV_LEFT | MV_DOWN, "left + down" },
1399 { MV_RIGHT | MV_UP, "right + up" },
1400 { MV_RIGHT | MV_DOWN, "right + down" },
1401 { MV_HORIZONTAL, "horizontal" },
1402 { MV_VERTICAL, "vertical" },
1403 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1404 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1405 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1406 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1407 { MV_ALL_DIRECTIONS, "all directions" },
1412 static struct ValueTextInfo options_walk_to_action[] =
1414 { EP_DIGGABLE, "diggable" },
1415 { EP_COLLECTIBLE_ONLY, "collectible" },
1416 { EP_DROPPABLE, "collectible & droppable" },
1417 { EP_THROWABLE, "collectible & throwable" },
1418 { EP_PUSHABLE, "pushable" },
1423 static struct ValueTextInfo options_move_pattern[] =
1425 { MV_LEFT, "left" },
1426 { MV_RIGHT, "right" },
1428 { MV_DOWN, "down" },
1429 { MV_HORIZONTAL, "horizontal" },
1430 { MV_VERTICAL, "vertical" },
1431 { MV_ALL_DIRECTIONS, "all directions" },
1432 { MV_WIND_DIRECTION, "wind direction" },
1433 { MV_TOWARDS_PLAYER, "towards player" },
1434 { MV_AWAY_FROM_PLAYER, "away from player" },
1435 { MV_ALONG_LEFT_SIDE, "along left side" },
1436 { MV_ALONG_RIGHT_SIDE, "along right side" },
1437 { MV_TURNING_LEFT, "turning left" },
1438 { MV_TURNING_RIGHT, "turning right" },
1439 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1440 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1441 { MV_TURNING_RANDOM, "turning random" },
1442 { MV_MAZE_RUNNER, "maze runner style" },
1443 { MV_MAZE_HUNTER, "maze hunter style" },
1444 { MV_WHEN_PUSHED, "when pushed" },
1445 { MV_WHEN_DROPPED, "when dropped/thrown" },
1450 static struct ValueTextInfo options_move_direction[] =
1452 { MV_START_AUTOMATIC, "automatic" },
1453 { MV_START_LEFT, "left" },
1454 { MV_START_RIGHT, "right" },
1455 { MV_START_UP, "up" },
1456 { MV_START_DOWN, "down" },
1457 { MV_START_RANDOM, "random" },
1458 { MV_START_PREVIOUS, "previous" },
1463 static struct ValueTextInfo options_move_stepsize[] =
1465 { 0, "not moving" },
1470 { 16, "very fast" },
1471 { 32, "even faster" },
1476 static struct ValueTextInfo options_move_leave_type[] =
1478 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1479 { LEAVE_TYPE_LIMITED, "change it to" },
1484 static struct ValueTextInfo options_smash_targets[] =
1486 { EP_CAN_SMASH_PLAYER, "player" },
1488 { EP_CAN_SMASH_ENEMIES, "enemies" },
1490 { EP_CAN_SMASH_EVERYTHING, "everything" },
1495 static struct ValueTextInfo options_slippery_type[] =
1497 { SLIPPERY_ANY_RANDOM, "random" },
1498 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1499 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1500 { SLIPPERY_ONLY_LEFT, "only left" },
1501 { SLIPPERY_ONLY_RIGHT, "only right" },
1506 static struct ValueTextInfo options_deadliness[] =
1508 { EP_DONT_RUN_INTO, "running into" },
1509 { EP_DONT_COLLIDE_WITH, "colliding with" },
1510 { EP_DONT_TOUCH, "touching" },
1515 static struct ValueTextInfo options_explosion_type[] =
1517 { EXPLODES_3X3, "3x3" },
1518 { EXPLODES_CROSS, "3+3" },
1519 { EXPLODES_1X1, "1x1" },
1524 static struct ValueTextInfo options_time_units[] =
1527 { FRAMES_PER_SECOND, "seconds" },
1532 static struct ValueTextInfo options_change_direct_action[] =
1534 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1535 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1536 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1537 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1538 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1539 { CE_ENTERED_BY_PLAYER, "entered by player" },
1540 { CE_LEFT_BY_PLAYER, "left by player" },
1541 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1542 { CE_SWITCHED, "switched" },
1543 { CE_HITTING_SOMETHING, "hitting something" },
1544 { CE_HIT_BY_SOMETHING, "hit by something" },
1546 { CE_BLOCKED, "blocked" },
1548 { CE_IMPACT, "impact (on something)" },
1549 { CE_SMASHED, "smashed (from above)" },
1550 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1555 static struct ValueTextInfo options_change_other_action[] =
1557 { CE_PLAYER_TOUCHES_X, "player touches" },
1558 { CE_PLAYER_PRESSES_X, "player presses" },
1559 { CE_PLAYER_SWITCHES_X, "player switches" },
1560 { CE_PLAYER_SNAPS_X, "player snaps" },
1561 { CE_PLAYER_PUSHES_X, "player pushes" },
1562 { CE_PLAYER_ENTERS_X, "player enters" },
1563 { CE_PLAYER_LEAVES_X, "player leaves" },
1564 { CE_PLAYER_DIGS_X, "player digs" },
1565 { CE_PLAYER_COLLECTS_X, "player collects" },
1566 { CE_PLAYER_DROPS_X, "player drops/throws" },
1567 { CE_TOUCHING_X, "touching" },
1568 { CE_HITTING_X, "hitting" },
1569 { CE_DIGGING_X, "digging" },
1570 { CE_HIT_BY_X, "hit by" },
1571 { CE_SWITCH_OF_X, "switch of" },
1572 { CE_CHANGE_OF_X, "change by page of" },
1573 { CE_EXPLOSION_OF_X, "explosion of" },
1574 { CE_MOVE_OF_X, "move of" },
1575 { CE_CREATION_OF_X, "creation of" },
1576 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1581 static struct ValueTextInfo options_change_trigger_side[] =
1583 { CH_SIDE_LEFT, "left" },
1584 { CH_SIDE_RIGHT, "right" },
1585 { CH_SIDE_TOP, "top" },
1586 { CH_SIDE_BOTTOM, "bottom" },
1587 { CH_SIDE_LEFT_RIGHT, "left/right" },
1588 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1589 { CH_SIDE_ANY, "any" },
1594 static struct ValueTextInfo options_change_trigger_player[] =
1596 { CH_PLAYER_1, "1" },
1597 { CH_PLAYER_2, "2" },
1598 { CH_PLAYER_3, "3" },
1599 { CH_PLAYER_4, "4" },
1600 { CH_PLAYER_ANY, "any" },
1605 static struct ValueTextInfo options_change_trigger_page[] =
1617 { (1 << 10), "11" },
1618 { (1 << 11), "12" },
1619 { (1 << 12), "13" },
1620 { (1 << 13), "14" },
1621 { (1 << 14), "15" },
1622 { (1 << 15), "16" },
1623 { (1 << 16), "17" },
1624 { (1 << 17), "18" },
1625 { (1 << 18), "19" },
1626 { (1 << 19), "20" },
1627 { (1 << 20), "21" },
1628 { (1 << 21), "22" },
1629 { (1 << 22), "23" },
1630 { (1 << 23), "24" },
1631 { (1 << 24), "25" },
1632 { (1 << 25), "26" },
1633 { (1 << 26), "27" },
1634 { (1 << 27), "28" },
1635 { (1 << 28), "29" },
1636 { (1 << 29), "30" },
1637 { (1 << 30), "31" },
1638 { (1 << 31), "32" },
1639 { CH_PAGE_ANY, "any" },
1644 static struct ValueTextInfo options_change_replace_when[] =
1646 { CP_WHEN_EMPTY, "empty" },
1647 { CP_WHEN_WALKABLE, "walkable" },
1648 { CP_WHEN_DIGGABLE, "diggable" },
1649 { CP_WHEN_COLLECTIBLE, "collectible" },
1650 { CP_WHEN_REMOVABLE, "removable" },
1651 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1656 static struct ValueTextInfo options_action_type[] =
1658 { CA_NO_ACTION, "no action" },
1659 { CA_UNDEFINED, " " },
1660 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1661 { CA_RESTART_LEVEL, "restart level" },
1662 { CA_SHOW_ENVELOPE, "show envelope" },
1663 { CA_SET_LEVEL_TIME, "set time" },
1664 { CA_SET_LEVEL_SCORE, "set score" },
1665 { CA_SET_LEVEL_GEMS, "set needed gems" },
1666 { CA_SET_LEVEL_GRAVITY, "set gravity" },
1667 { CA_SET_LEVEL_WIND, "set wind dir." },
1668 { CA_UNDEFINED, " " },
1669 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1670 { CA_MOVE_PLAYER, "move player" },
1671 { CA_EXIT_PLAYER, "exit player" },
1672 { CA_KILL_PLAYER, "kill player" },
1673 { CA_SET_PLAYER_KEYS, "set keys" },
1674 { CA_SET_PLAYER_SPEED, "set speed" },
1675 { CA_SET_PLAYER_SHIELD, "set shield" },
1676 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1677 { CA_UNDEFINED, " " },
1678 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1679 { CA_SET_CE_SCORE, "set CE score" },
1680 { CA_SET_CE_VALUE, "set CE value" },
1681 { CA_UNDEFINED, " " },
1682 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1683 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1688 static struct ValueTextInfo options_action_mode_none[] =
1690 { CA_ARG_UNDEFINED, " " },
1695 static struct ValueTextInfo options_action_mode_assign[] =
1697 { CA_MODE_SET, "=" },
1702 static struct ValueTextInfo options_action_mode_add_remove[] =
1704 { CA_MODE_ADD, "+" },
1705 { CA_MODE_SUBTRACT, "-" },
1710 static struct ValueTextInfo options_action_mode_calculate[] =
1712 { CA_MODE_SET, "=" },
1713 { CA_MODE_ADD, "+" },
1714 { CA_MODE_SUBTRACT, "-" },
1715 { CA_MODE_MULTIPLY, "*" },
1716 { CA_MODE_DIVIDE, "/" },
1717 { CA_MODE_MODULO, "%" },
1722 static struct ValueTextInfo options_action_arg_none[] =
1724 { CA_ARG_UNDEFINED, " " },
1729 static struct ValueTextInfo options_action_arg_player[] =
1731 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1732 { CA_ARG_PLAYER_1, "1" },
1733 { CA_ARG_PLAYER_2, "2" },
1734 { CA_ARG_PLAYER_3, "3" },
1735 { CA_ARG_PLAYER_4, "4" },
1736 { CA_ARG_PLAYER_ANY, "any" },
1737 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1742 static struct ValueTextInfo options_action_arg_number[] =
1744 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1751 { CA_ARG_10, "10" },
1752 { CA_ARG_100, "100" },
1753 { CA_ARG_1000, "1000" },
1754 { CA_ARG_UNDEFINED, " " },
1755 { CA_ARG_NUMBER_MIN, "min" },
1756 { CA_ARG_NUMBER_MAX, "max" },
1757 { CA_ARG_UNDEFINED, " " },
1758 { CA_ARG_NUMBER_RESET, "reset" },
1759 { CA_ARG_UNDEFINED, " " },
1760 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1761 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1762 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1763 { CA_ARG_UNDEFINED, " " },
1764 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1765 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1766 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1767 { CA_ARG_UNDEFINED, " " },
1768 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value" },
1769 { CA_ARG_ELEMENT_CV_HEADLINE, " of" },
1770 { CA_ARG_ELEMENT_CV_HEADLINE, " element]" },
1771 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1772 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1777 static struct ValueTextInfo options_action_arg_value[] =
1779 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1786 { CA_ARG_10, "10" },
1787 { CA_ARG_100, "100" },
1788 { CA_ARG_1000, "1000" },
1789 { CA_ARG_UNDEFINED, " " },
1790 { CA_ARG_NUMBER_MIN, "min" },
1791 { CA_ARG_NUMBER_MAX, "max" },
1792 { CA_ARG_UNDEFINED, " " },
1793 { CA_ARG_NUMBER_RESET, "reset" },
1794 { CA_ARG_UNDEFINED, " " },
1795 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1796 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1797 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1798 { CA_ARG_UNDEFINED, " " },
1799 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1800 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1801 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1802 { CA_ARG_UNDEFINED, " " },
1803 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value" },
1804 { CA_ARG_ELEMENT_CV_HEADLINE, " of" },
1805 { CA_ARG_ELEMENT_CV_HEADLINE, " element]" },
1806 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1807 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1808 { CA_ARG_UNDEFINED, " " },
1809 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1810 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1811 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1816 static struct ValueTextInfo options_action_arg_envelope[] =
1818 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1823 { CA_ARG_UNDEFINED, " " },
1824 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1825 { CA_ARG_ELEMENT_TARGET, "target" },
1826 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1831 static struct ValueTextInfo options_action_arg_key[] =
1833 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1842 { CA_ARG_UNDEFINED, " " },
1843 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1844 { CA_ARG_ELEMENT_TARGET, "target" },
1845 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1850 static struct ValueTextInfo options_action_arg_speed[] =
1852 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1853 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1854 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1855 { CA_ARG_SPEED_SLOW, "slow" },
1856 { CA_ARG_SPEED_NORMAL, "normal" },
1857 { CA_ARG_SPEED_FAST, "fast" },
1858 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1859 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1860 { CA_ARG_UNDEFINED, " " },
1861 { CA_ARG_SPEED_SLOWER, "slower" },
1862 { CA_ARG_SPEED_FASTER, "faster" },
1863 { CA_ARG_UNDEFINED, " " },
1864 { CA_ARG_SPEED_RESET, "reset" },
1869 static struct ValueTextInfo options_action_arg_shield[] =
1871 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1872 { CA_ARG_SHIELD_OFF, "off" },
1873 { CA_ARG_SHIELD_NORMAL, "normal" },
1874 { CA_ARG_SHIELD_DEADLY, "deadly" },
1879 static struct ValueTextInfo options_action_arg_artwork[] =
1881 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1882 { CA_ARG_ELEMENT_TARGET, "target" },
1883 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1884 { CA_ARG_UNDEFINED, " " },
1885 { CA_ARG_ELEMENT_RESET, "reset" },
1890 static struct ValueTextInfo options_action_arg_gravity[] =
1892 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1893 { CA_ARG_GRAVITY_ON, "on" },
1894 { CA_ARG_GRAVITY_OFF, "off" },
1895 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1900 static struct ValueTextInfo options_action_arg_direction[] =
1902 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1903 { CA_ARG_DIRECTION_NONE, "none" },
1904 { CA_ARG_DIRECTION_LEFT, "left" },
1905 { CA_ARG_DIRECTION_RIGHT, "right" },
1906 { CA_ARG_DIRECTION_UP, "up" },
1907 { CA_ARG_DIRECTION_DOWN, "down" },
1908 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1909 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1914 static struct ValueTextInfo options_action_arg_scan_mode[] =
1916 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1917 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1918 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1923 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1924 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1929 static struct ValueTextInfo options_group_choice_mode[] =
1931 { ANIM_RANDOM, "random" },
1932 { ANIM_LOOP, "loop" },
1933 { ANIM_LINEAR, "linear" },
1934 { ANIM_PINGPONG, "pingpong" },
1935 { ANIM_PINGPONG2, "pingpong 2" },
1940 static struct ValueTextInfo *action_arg_modes[] =
1942 options_action_mode_none,
1943 options_action_mode_assign,
1944 options_action_mode_add_remove,
1945 options_action_mode_calculate,
1952 struct ValueTextInfo *options;
1954 action_arg_options[] =
1956 { CA_NO_ACTION, 0, options_action_arg_none, },
1957 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1958 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1959 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1960 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1961 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1962 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1963 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1964 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1965 { CA_SET_LEVEL_GRAVITY, 1, options_action_arg_gravity, },
1966 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1967 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1968 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1969 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1970 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1971 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1972 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1973 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1982 int gadget_id_align;
1983 int size; /* char size of selectbox or '-1' (dynamically determined) */
1984 struct ValueTextInfo *options;
1986 char *text_left, *text_right, *infotext;
1987 } selectbox_info[ED_NUM_SELECTBOX] =
1989 /* ---------- level and editor settings ---------------------------------- */
1992 -1, ED_LEVEL_SETTINGS_YPOS(8),
1993 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
1995 options_time_or_steps,
1996 &level.use_step_counter,
1997 NULL, "(0 => no limit)", "time or step limit"
2000 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2001 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2003 options_game_engine_type,
2004 &level.game_engine_type,
2005 "game engine:", NULL, "game engine"
2008 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
2009 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2011 options_wind_direction,
2012 &level.wind_direction_initial,
2013 "initial wind direction:", NULL, "initial wind direction"
2016 /* ---------- element settings: configure (several elements) ------------- */
2019 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2020 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2022 options_player_speed,
2023 &level.initial_player_stepsize,
2024 "initial player speed:", NULL, "initial player speed"
2027 /* ---------- element settings: configure 1 (custom elements) ------------ */
2030 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2031 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2033 options_access_type,
2034 &custom_element.access_type,
2035 NULL, NULL, "type of access to this field"
2038 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2039 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2041 options_access_layer,
2042 &custom_element.access_layer,
2043 NULL, NULL, "layer of access for this field"
2046 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2047 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2049 options_access_protected,
2050 &custom_element.access_protected,
2051 NULL, NULL, "protected access for this field"
2054 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2055 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2057 options_access_direction,
2058 &custom_element.access_direction,
2059 "from", NULL, "access direction for this field"
2062 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2063 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2065 options_walk_to_action,
2066 &custom_element.walk_to_action,
2067 NULL, NULL, "diggable/collectible/pushable"
2070 /* ---------- element settings: configure 2 (custom elements) ------------ */
2073 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2074 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2076 options_move_pattern,
2077 &custom_element.move_pattern,
2078 "can move", NULL, "element move pattern"
2081 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2082 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2084 options_move_direction,
2085 &custom_element.move_direction_initial,
2086 "starts moving", NULL, "initial element move direction"
2089 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2090 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2092 options_move_stepsize,
2093 &custom_element.move_stepsize,
2094 "move/fall speed", NULL, "speed of element movement"
2097 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2098 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2100 options_move_leave_type,
2101 &custom_element.move_leave_type,
2102 "can dig: can", ":", "leave behind or change element"
2105 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2106 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2108 options_smash_targets,
2109 &custom_element.smash_targets,
2110 "can smash", NULL, "elements that can be smashed"
2113 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2114 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2116 options_slippery_type,
2117 &custom_element.slippery_type,
2118 "slippery", NULL, "where other elements fall down"
2121 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2122 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2125 &custom_element.deadliness,
2126 "deadly when", NULL, "deadliness of element"
2129 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2130 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2132 options_explosion_type,
2133 &custom_element.explosion_type,
2134 "can explode", NULL, "explosion type"
2137 /* ---------- element settings: advanced (custom elements) --------------- */
2140 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2141 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2144 &custom_element_change.delay_frames,
2145 "delay time given in", NULL, "delay time units for change"
2148 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2149 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2151 options_change_direct_action,
2152 &custom_element_change.direct_action,
2153 NULL, NULL, "type of direct action"
2156 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2157 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2159 options_change_other_action,
2160 &custom_element_change.other_action,
2161 NULL, "element:", "type of other element action"
2164 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2165 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2167 options_change_trigger_side,
2168 &custom_element_change.trigger_side,
2169 "at", "side", "element side triggering change"
2172 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2173 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2175 options_change_trigger_player,
2176 &custom_element_change.trigger_player,
2177 "player:", " ", "player that causes change"
2180 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2181 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2183 options_change_trigger_page,
2184 &custom_element_change.trigger_page,
2185 "page:", NULL, "change page that causes change"
2188 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2189 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2191 options_change_replace_when,
2192 &custom_element_change.replace_when,
2193 "replace when", NULL, "which elements can be replaced"
2196 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2197 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2199 options_action_type,
2200 &custom_element_change.action_type,
2201 NULL, NULL, "action on specified condition"
2204 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2205 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2207 options_action_mode_none,
2208 &custom_element_change.action_mode,
2209 NULL, NULL, "action operator"
2212 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2213 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2215 options_action_arg_none,
2216 &custom_element_change.action_arg,
2217 NULL, NULL, "action parameter"
2220 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2221 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2223 options_change_page,
2224 &custom_element.current_change_page,
2225 NULL, NULL, "element change page"
2228 /* ---------- element settings: configure (group elements) --------------- */
2231 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2232 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2234 options_group_choice_mode,
2235 &group_element_info.choice_mode,
2236 "choice type:", NULL, "type of group element choice"
2244 int gadget_id_align;
2247 char *text_left, *text_right, *infotext;
2248 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2251 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2252 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2254 NULL, NULL, "Show information about element"
2257 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2258 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2260 NULL, NULL, "Configure element properties"
2263 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2264 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2266 NULL, NULL, "Configure custom element properties"
2269 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2270 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2272 NULL, NULL, "Configure custom element properties"
2275 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2276 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2278 NULL, NULL, "Custom element change configuration"
2281 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2282 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2284 " ", "As Template", "Save current settings as new template"
2287 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2288 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2290 NULL, NULL, "Add new change page"
2293 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2294 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2296 NULL, NULL, "Delete current change page"
2306 int gadget_id_align;
2307 char *text_left, *text_right, *infotext;
2308 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2311 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2312 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2313 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2314 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2315 NULL, NULL, "select previous change page"
2318 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2319 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2320 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2321 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2322 NULL, "change page", "select next change page"
2325 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2326 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2327 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2328 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2329 " ", NULL, "copy settings from this change page"
2332 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2333 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2334 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2335 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2336 NULL, NULL, "paste settings to this change page"
2346 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2349 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2350 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2351 GADGET_ID_SCROLL_UP,
2352 "scroll level editing area up"
2355 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2356 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2357 GADGET_ID_SCROLL_DOWN,
2358 "scroll level editing area down"
2361 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2362 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2363 GADGET_ID_SCROLL_LEFT,
2364 "scroll level editing area left"
2367 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2368 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2369 GADGET_ID_SCROLL_RIGHT,
2370 "scroll level editing area right"
2373 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2374 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2375 GADGET_ID_SCROLL_LIST_UP,
2376 "scroll element list up ('Page Up')"
2379 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2380 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2381 GADGET_ID_SCROLL_LIST_DOWN,
2382 "scroll element list down ('Page Down')"
2394 } scrollbar_info[ED_NUM_SCROLLBARS] =
2397 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2398 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2399 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2400 GD_TYPE_SCROLLBAR_HORIZONTAL,
2401 GADGET_ID_SCROLL_HORIZONTAL,
2402 "scroll level editing area horizontally"
2405 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2406 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2407 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2408 GD_TYPE_SCROLLBAR_VERTICAL,
2409 GADGET_ID_SCROLL_VERTICAL,
2410 "scroll level editing area vertically"
2413 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2414 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2415 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2416 GD_TYPE_SCROLLBAR_VERTICAL,
2417 GADGET_ID_SCROLL_LIST_VERTICAL,
2418 "scroll element list vertically"
2426 int gadget_id_align;
2427 int radio_button_nr;
2430 char *text_left, *text_right, *infotext;
2431 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2434 -1, ED_COUNTER2_YPOS(8),
2435 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2436 RADIO_NR_RANDOM_ELEMENTS,
2437 &random_placement_method, RANDOM_USE_PERCENTAGE,
2438 " ", "percentage", "use percentage for random elements"
2441 -1, ED_COUNTER2_YPOS(8),
2442 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2443 RADIO_NR_RANDOM_ELEMENTS,
2444 &random_placement_method, RANDOM_USE_QUANTITY,
2445 " ", "quantity", "use quantity for random elements"
2453 int gadget_id_align;
2455 char *text_left, *text_right, *infotext;
2456 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2458 /* ---------- level and editor settings ---------------------------------- */
2461 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2462 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2463 &level.initial_gravity,
2465 "initial gravity", "set initial level gravity"
2468 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2469 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2470 &random_placement_background_restricted,
2472 "restrict random placement to:", "set random placement restriction"
2475 /* ---------- element settings: configure (various elements) ------------- */
2478 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2479 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2480 &stick_element_properties_window,
2482 "stick this screen to edit content","stick this screen to edit content"
2485 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2486 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2487 &level.em_slippery_gems,
2489 "slip down from certain flat walls","use EM style slipping behaviour"
2492 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2493 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2494 &level.use_spring_bug,
2496 "use spring pushing bug", "use odd spring pushing behaviour"
2499 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2500 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2501 &level.use_time_orb_bug,
2503 "use time orb bug", "use odd time orb behaviour"
2506 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2507 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2510 "create single random element", "only create one element from content"
2513 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2514 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2515 &level.ball_state_initial,
2517 "magic ball initially activated", "activate magic ball after level start"
2520 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2521 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2522 &level.grow_into_diggable,
2524 "can grow into anything diggable", "grow into more than just sand"
2527 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2528 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2529 &level.block_snap_field,
2531 "block snapped field when snapping", "use snapping delay to show animation"
2534 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2535 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2536 &level.block_last_field,
2538 "block last field when moving", "player blocks last field when moving"
2541 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2542 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2543 &level.sp_block_last_field,
2545 "block last field when moving", "player blocks last field when moving"
2548 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2549 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2550 &level.instant_relocation,
2552 "no scrolling when relocating", "player gets relocated without delay"
2555 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2556 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2557 &level.use_start_element[0],
2559 "use level start element:", "start level at this element's position"
2562 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2563 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2564 &level.use_artwork_element[0],
2566 "use artwork from element:", "use player artwork from other element"
2569 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2570 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2571 &level.use_explosion_element[0],
2573 "use explosion from element:", "use explosion properties from element"
2576 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2577 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2578 &level.can_pass_to_walkable,
2580 "can pass to walkable element", "player can pass to empty or walkable"
2583 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2584 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2585 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2587 "can fall into acid (with gravity)","player can fall into acid pool"
2590 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2591 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2592 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2594 "can move into acid", "element can move into acid pool"
2597 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2598 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2599 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2601 "deadly when colliding with", "element is deadly when hitting player"
2604 /* ---------- element settings: configure 1 (custom elements) ----------- */
2607 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2608 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2609 &custom_element.use_gfx_element,
2611 /* !!! add separate "use existing element sound" !!! */
2613 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2615 NULL, "use graphic of element:", "use existing element graphic"
2619 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2620 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2621 &level.use_custom_template,
2622 NULL, "use template", "use template for custom properties"
2625 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2626 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2627 &custom_element_properties[EP_ACCESSIBLE],
2628 NULL, NULL, "player can walk to or pass this field"
2631 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2632 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2633 &custom_element_properties[EP_GRAVITY_REACHABLE],
2634 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2637 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2638 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2639 &custom_element.use_last_ce_value,
2640 NULL, "use last CE value after change", "use last CE value after change"
2643 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2644 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2645 &custom_element_properties[EP_WALK_TO_OBJECT],
2646 NULL, NULL, "player can dig/collect/push element"
2649 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2650 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2651 &custom_element_properties[EP_INDESTRUCTIBLE],
2652 NULL, "indestructible", "element is indestructible"
2655 /* ---------- element settings: configure 2 (custom elements) ----------- */
2658 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2659 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2660 &custom_element_properties[EP_CAN_MOVE],
2661 NULL, NULL, "element can move with some pattern"
2664 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2665 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2666 &custom_element_properties[EP_CAN_FALL],
2667 NULL, "can fall", "element can fall down"
2670 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2671 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2672 &custom_element_properties[EP_CAN_SMASH],
2673 " ", NULL, "element can smash other elements"
2676 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2677 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2678 &custom_element_properties[EP_SLIPPERY],
2679 NULL, NULL, "other elements can fall down from it"
2682 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2683 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2684 &custom_element_properties[EP_DEADLY],
2685 NULL, NULL, "element can kill the player"
2688 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2689 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2690 &custom_element_properties[EP_CAN_EXPLODE],
2691 NULL, NULL, "element can explode"
2694 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2695 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2696 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2697 NULL, "by fire", "element can explode by fire/explosion"
2700 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2701 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2702 &custom_element_properties[EP_EXPLODES_SMASHED],
2703 " ", "smashed", "element can explode when smashed"
2706 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2707 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2708 &custom_element_properties[EP_EXPLODES_IMPACT],
2709 " ", "impact", "element can explode on impact"
2712 /* ---------- element settings: advanced (custom elements) --------------- */
2715 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2716 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2717 &custom_element_change.can_change,
2718 NULL, "element changes to:", "change element on specified condition"
2721 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2722 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2723 &custom_element_change_events[CE_DELAY],
2724 NULL, NULL, "element changes after delay"
2727 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2728 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2729 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2730 NULL, NULL, "element changes by direct action"
2733 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2734 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2735 &custom_element_change_events[CE_BY_OTHER_ACTION],
2736 NULL, NULL, "element changes by other element"
2739 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2740 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2741 &custom_element_change.explode,
2742 NULL, "explode instead of change", "element explodes instead of change"
2745 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2746 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2747 &custom_element_change.use_target_content,
2748 NULL, "use extended change target:","element changes to more elements"
2751 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2752 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2753 &custom_element_change.only_if_complete,
2754 NULL, "replace all or nothing", "only replace when all can be changed"
2757 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2758 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2759 &custom_element_change.use_random_replace,
2760 NULL, NULL, "use percentage for random replace"
2763 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2764 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2765 &custom_element_change.has_action,
2766 NULL, NULL, "execute action on specified condition"
2774 int gadget_id_align;
2776 int area_xsize, area_ysize;
2777 char *text_left, *text_right, *text_below, *infotext;
2778 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2780 /* ---------- level playfield content ------------------------------------ */
2784 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2785 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2786 NULL, NULL, NULL, NULL
2789 /* ---------- yam yam content -------------------------------------------- */
2792 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2793 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2794 &level.yamyam_content[0].e[0][0], 3, 3,
2795 NULL, NULL, "1", NULL
2798 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2799 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2800 &level.yamyam_content[1].e[0][0], 3, 3,
2801 NULL, NULL, "2", NULL
2804 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2805 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2806 &level.yamyam_content[2].e[0][0], 3, 3,
2807 NULL, NULL, "3", NULL
2810 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2811 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2812 &level.yamyam_content[3].e[0][0], 3, 3,
2813 NULL, NULL, "4", NULL
2816 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2817 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2818 &level.yamyam_content[4].e[0][0], 3, 3,
2819 NULL, NULL, "5", NULL
2822 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2823 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2824 &level.yamyam_content[5].e[0][0], 3, 3,
2825 NULL, NULL, "6", NULL
2828 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2829 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2830 &level.yamyam_content[6].e[0][0], 3, 3,
2831 NULL, NULL, "7", NULL
2834 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2835 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2836 &level.yamyam_content[7].e[0][0], 3, 3,
2837 NULL, NULL, "8", NULL
2840 /* ---------- magic ball content ----------------------------------------- */
2843 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2844 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2845 &level.ball_content[0].e[0][0], 3, 3,
2846 NULL, NULL, "1", NULL
2849 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2850 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2851 &level.ball_content[1].e[0][0], 3, 3,
2852 NULL, NULL, "2", NULL
2855 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2856 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2857 &level.ball_content[2].e[0][0], 3, 3,
2858 NULL, NULL, "3", NULL
2861 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2862 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2863 &level.ball_content[3].e[0][0], 3, 3,
2864 NULL, NULL, "4", NULL
2867 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2868 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2869 &level.ball_content[4].e[0][0], 3, 3,
2870 NULL, NULL, "5", NULL
2873 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2874 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2875 &level.ball_content[5].e[0][0], 3, 3,
2876 NULL, NULL, "6", NULL
2879 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2880 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2881 &level.ball_content[6].e[0][0], 3, 3,
2882 NULL, NULL, "7", NULL
2885 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2886 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2887 &level.ball_content[7].e[0][0], 3, 3,
2888 NULL, NULL, "8", NULL
2891 /* ---------- android content -------------------------------------------- */
2894 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2895 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2896 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2897 "elements:", NULL, NULL, "elements android can clone"
2900 /* ---------- amoeba content --------------------------------------------- */
2903 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2904 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2905 &level.amoeba_content, 1, 1,
2906 "content:", NULL, NULL, "amoeba content"
2909 /* ---------- level start element ---------------------------------------- */
2912 -1, ED_AREA_1X1_SETTINGS_YPOS(7),
2913 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2914 &level.start_element[0], 1, 1,
2915 NULL, NULL, NULL, "level start element"
2918 /* ---------- player artwork element ------------------------------------- */
2921 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2922 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2923 &level.artwork_element[0], 1, 1,
2924 NULL, NULL, NULL, "element for player artwork"
2927 /* ---------- player explosion element ----------------------------------- */
2930 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2931 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2932 &level.explosion_element[0], 1, 1,
2933 NULL, NULL, NULL, "element for player explosion"
2936 /* ---------- element settings: configure 1 (custom elements) ----------- */
2938 /* ---------- custom graphic --------------------------------------------- */
2941 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2942 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2943 &custom_element.gfx_element, 1, 1,
2944 NULL, NULL, NULL, "custom graphic element"
2947 /* ---------- element settings: configure 2 (custom elements) ----------- */
2949 /* ---------- custom content (when exploding) ---------------------------- */
2952 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2953 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2954 &custom_element.content.e[0][0], 3, 3,
2955 "content:", NULL, NULL, NULL
2958 /* ---------- custom enter and leave element (when moving) --------------- */
2961 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
2962 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
2963 &custom_element.move_enter_element, 1, 1,
2964 "can dig:", " ", NULL, "element that can be digged/collected"
2967 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
2968 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2969 &custom_element.move_leave_element, 1, 1,
2970 NULL, NULL, NULL, "element that will be left behind"
2973 /* ---------- element settings: advanced (custom elements) --------------- */
2975 /* ---------- custom change target --------------------------------------- */
2978 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2979 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
2980 &custom_element_change.target_element, 1, 1,
2981 NULL, "after/when:", NULL, "new target element after change"
2984 /* ---------- custom change content (extended change target) ------------- */
2987 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2988 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
2989 &custom_element_change.target_content.e[0][0], 3, 3,
2990 NULL, NULL, NULL, "new extended elements after change"
2993 /* ---------- custom change trigger (element causing change) ------------- */
2996 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
2997 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
2998 &custom_element_change.trigger_element, 1, 1,
2999 NULL, NULL, NULL, "other element triggering change"
3002 /* ---------- group element content -------------------------------------- */
3005 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3006 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3007 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3008 "content:", NULL, NULL, NULL
3011 /* ---------- random background (for random painting) -------------------- */
3014 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3015 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3016 &random_placement_background_element, 1, 1,
3017 NULL, NULL, NULL, "random placement background"
3023 -----------------------------------------------------------------------------
3024 some internally used variables
3025 -----------------------------------------------------------------------------
3028 /* actual size of level editor drawing area */
3029 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3031 /* actual position of level editor drawing area in level playfield */
3032 static int level_xpos = -1, level_ypos = -1;
3034 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3036 /* drawing elements on the three mouse buttons */
3037 static int new_element1 = EL_WALL;
3038 static int new_element2 = EL_EMPTY;
3039 static int new_element3 = EL_SAND;
3041 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3042 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3043 (button) == 2 ? new_element2 : \
3044 (button) == 3 ? new_element3 : EL_EMPTY)
3045 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3047 /* forward declaration for internal use */
3048 static void ModifyEditorCounterValue(int, int);
3049 static void ModifyEditorCounterLimits(int, int, int);
3050 static void ModifyEditorSelectboxValue(int, int);
3051 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3052 static void ModifyEditorDrawingArea(int, int, int);
3053 static void ModifyEditorElementList();
3054 static void AdjustElementListScrollbar();
3055 static void RedrawDrawingElements();
3056 static void DrawDrawingWindow();
3057 static void DrawLevelInfoWindow();
3058 static void DrawPropertiesWindow();
3059 static void UpdateCustomElementGraphicGadgets();
3060 static boolean checkPropertiesConfig(int);
3061 static void CopyLevelToUndoBuffer(int);
3062 static void HandleDrawingAreas(struct GadgetInfo *);
3063 static void HandleCounterButtons(struct GadgetInfo *);
3064 static void HandleTextInputGadgets(struct GadgetInfo *);
3065 static void HandleTextAreaGadgets(struct GadgetInfo *);
3066 static void HandleSelectboxGadgets(struct GadgetInfo *);
3067 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3068 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3069 static void HandleRadiobuttons(struct GadgetInfo *);
3070 static void HandleCheckbuttons(struct GadgetInfo *);
3071 static void HandleControlButtons(struct GadgetInfo *);
3072 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3073 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3075 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3076 static int right_gadget_border[NUM_EDITOR_GADGETS];
3078 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3079 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3080 static boolean draw_with_brush = FALSE;
3081 static int properties_element = 0;
3083 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3084 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3085 static int undo_buffer_position = 0;
3086 static int undo_buffer_steps = 0;
3088 static int edit_mode;
3089 static int edit_mode_properties;
3091 static int element_shift = 0;
3093 static int editor_hl_boulderdash[] =
3095 EL_INTERNAL_CASCADE_BD_ACTIVE,
3118 static int editor_el_boulderdash[] =
3135 EL_BD_BUTTERFLY_LEFT,
3137 EL_BD_BUTTERFLY_RIGHT,
3138 EL_BD_FIREFLY_RIGHT,
3141 EL_BD_BUTTERFLY_DOWN,
3145 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3146 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3147 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3148 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3150 static int editor_hl_emerald_mine[] =
3152 EL_INTERNAL_CASCADE_EM_ACTIVE,
3175 static int editor_el_emerald_mine[] =
3222 EL_ACID_POOL_TOPLEFT,
3224 EL_ACID_POOL_TOPRIGHT,
3227 EL_ACID_POOL_BOTTOMLEFT,
3228 EL_ACID_POOL_BOTTOM,
3229 EL_ACID_POOL_BOTTOMRIGHT,
3252 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3253 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3254 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3255 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3257 static int editor_hl_emerald_mine_club[] =
3259 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3287 static int editor_el_emerald_mine_club[] =
3314 EL_EMC_WALL_SLIPPERY_1,
3315 EL_EMC_WALL_SLIPPERY_2,
3316 EL_EMC_WALL_SLIPPERY_3,
3317 EL_EMC_WALL_SLIPPERY_4,
3336 EL_BALLOON_SWITCH_ANY,
3337 EL_BALLOON_SWITCH_NONE,
3339 EL_BALLOON_SWITCH_LEFT,
3340 EL_BALLOON_SWITCH_RIGHT,
3341 EL_BALLOON_SWITCH_UP,
3342 EL_BALLOON_SWITCH_DOWN,
3350 EL_EMC_MAGIC_BALL_SWITCH,
3352 EL_EMC_SPRING_BUMPER,
3360 EL_EM_DYNAMITE_ACTIVE,
3364 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3365 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3366 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3367 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3369 static int editor_hl_more[] =
3371 EL_INTERNAL_CASCADE_RND_ACTIVE,
3384 static int editor_el_more[] =
3412 EL_WALL_EMERALD_YELLOW,
3413 EL_WALL_EMERALD_RED,
3414 EL_WALL_EMERALD_PURPLE,
3431 EL_DYNABOMB_INCREASE_NUMBER,
3432 EL_DYNABOMB_INCREASE_SIZE,
3433 EL_DYNABOMB_INCREASE_POWER,
3457 EL_EXPANDABLE_WALL_HORIZONTAL,
3458 EL_EXPANDABLE_WALL_VERTICAL,
3459 EL_EXPANDABLE_WALL_ANY,
3461 EL_INVISIBLE_STEELWALL,
3466 static int *editor_hl_more_ptr = editor_hl_more;
3467 static int *editor_el_more_ptr = editor_el_more;
3468 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3469 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3471 static int editor_hl_sokoban[] =
3473 EL_INTERNAL_CASCADE_SB_ACTIVE,
3491 static int editor_el_sokoban[] =
3494 EL_SOKOBAN_FIELD_EMPTY,
3495 EL_SOKOBAN_FIELD_FULL,
3496 EL_SOKOBAN_FIELD_PLAYER,
3498 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3499 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3500 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3501 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3503 static int editor_hl_supaplex[] =
3505 EL_INTERNAL_CASCADE_SP_ACTIVE,
3523 static int editor_el_supaplex[] =
3536 EL_SP_HARDWARE_GRAY,
3545 EL_SP_GRAVITY_PORT_RIGHT,
3546 EL_SP_GRAVITY_PORT_DOWN,
3547 EL_SP_GRAVITY_PORT_LEFT,
3549 EL_SP_GRAVITY_PORT_UP,
3555 EL_SP_PORT_VERTICAL,
3556 EL_SP_PORT_HORIZONTAL,
3564 EL_SP_HARDWARE_BASE_1,
3565 EL_SP_HARDWARE_GREEN,
3566 EL_SP_HARDWARE_BLUE,
3569 EL_SP_HARDWARE_YELLOW,
3570 EL_SP_HARDWARE_BASE_2,
3571 EL_SP_HARDWARE_BASE_3,
3572 EL_SP_HARDWARE_BASE_4,
3574 EL_SP_HARDWARE_BASE_5,
3575 EL_SP_HARDWARE_BASE_6,
3579 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3580 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3581 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3582 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3584 static int editor_hl_diamond_caves[] =
3586 EL_INTERNAL_CASCADE_DC_ACTIVE,
3614 static int editor_el_diamond_caves[] =
3621 EL_CONVEYOR_BELT_1_LEFT,
3622 EL_CONVEYOR_BELT_1_MIDDLE,
3623 EL_CONVEYOR_BELT_1_RIGHT,
3624 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3626 EL_CONVEYOR_BELT_2_LEFT,
3627 EL_CONVEYOR_BELT_2_MIDDLE,
3628 EL_CONVEYOR_BELT_2_RIGHT,
3629 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3631 EL_CONVEYOR_BELT_3_LEFT,
3632 EL_CONVEYOR_BELT_3_MIDDLE,
3633 EL_CONVEYOR_BELT_3_RIGHT,
3634 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3636 EL_CONVEYOR_BELT_4_LEFT,
3637 EL_CONVEYOR_BELT_4_MIDDLE,
3638 EL_CONVEYOR_BELT_4_RIGHT,
3639 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3641 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3642 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3643 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3644 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3646 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3647 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3648 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3649 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3652 EL_SWITCHGATE_CLOSED,
3653 EL_SWITCHGATE_SWITCH_UP,
3668 EL_STEELWALL_SLIPPERY,
3671 EL_SIGN_EXCLAMATION,
3674 EL_LIGHT_SWITCH_ACTIVE,
3681 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3682 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3683 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3684 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3686 static int editor_hl_dx_boulderdash[] =
3688 EL_INTERNAL_CASCADE_DX_ACTIVE,
3716 static int editor_el_dx_boulderdash[] =
3720 EL_TUBE_HORIZONTAL_DOWN,
3724 EL_TUBE_VERTICAL_RIGHT,
3726 EL_TUBE_VERTICAL_LEFT,
3730 EL_TUBE_HORIZONTAL_UP,
3738 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3739 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3740 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3741 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3743 static int editor_hl_chars[] =
3745 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3758 static int editor_el_chars[] =
3847 EL_CHAR(FONT_ASCII_CURSOR),
3850 static int *editor_hl_chars_ptr = editor_hl_chars;
3851 static int *editor_el_chars_ptr = editor_el_chars;
3852 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3853 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3855 static int editor_hl_custom[] =
3857 EL_INTERNAL_CASCADE_CE_ACTIVE,
3885 static int editor_el_custom[] =
3887 EL_CUSTOM_START + 0,
3888 EL_CUSTOM_START + 1,
3889 EL_CUSTOM_START + 2,
3890 EL_CUSTOM_START + 3,
3892 EL_CUSTOM_START + 4,
3893 EL_CUSTOM_START + 5,
3894 EL_CUSTOM_START + 6,
3895 EL_CUSTOM_START + 7,
3897 EL_CUSTOM_START + 8,
3898 EL_CUSTOM_START + 9,
3899 EL_CUSTOM_START + 10,
3900 EL_CUSTOM_START + 11,
3902 EL_CUSTOM_START + 12,
3903 EL_CUSTOM_START + 13,
3904 EL_CUSTOM_START + 14,
3905 EL_CUSTOM_START + 15,
3907 EL_CUSTOM_START + 16,
3908 EL_CUSTOM_START + 17,
3909 EL_CUSTOM_START + 18,
3910 EL_CUSTOM_START + 19,
3912 EL_CUSTOM_START + 20,
3913 EL_CUSTOM_START + 21,
3914 EL_CUSTOM_START + 22,
3915 EL_CUSTOM_START + 23,
3917 EL_CUSTOM_START + 24,
3918 EL_CUSTOM_START + 25,
3919 EL_CUSTOM_START + 26,
3920 EL_CUSTOM_START + 27,
3922 EL_CUSTOM_START + 28,
3923 EL_CUSTOM_START + 29,
3924 EL_CUSTOM_START + 30,
3925 EL_CUSTOM_START + 31,
3927 EL_CUSTOM_START + 32,
3928 EL_CUSTOM_START + 33,
3929 EL_CUSTOM_START + 34,
3930 EL_CUSTOM_START + 35,
3932 EL_CUSTOM_START + 36,
3933 EL_CUSTOM_START + 37,
3934 EL_CUSTOM_START + 38,
3935 EL_CUSTOM_START + 39,
3937 EL_CUSTOM_START + 40,
3938 EL_CUSTOM_START + 41,
3939 EL_CUSTOM_START + 42,
3940 EL_CUSTOM_START + 43,
3942 EL_CUSTOM_START + 44,
3943 EL_CUSTOM_START + 45,
3944 EL_CUSTOM_START + 46,
3945 EL_CUSTOM_START + 47,
3947 EL_CUSTOM_START + 48,
3948 EL_CUSTOM_START + 49,
3949 EL_CUSTOM_START + 50,
3950 EL_CUSTOM_START + 51,
3952 EL_CUSTOM_START + 52,
3953 EL_CUSTOM_START + 53,
3954 EL_CUSTOM_START + 54,
3955 EL_CUSTOM_START + 55,
3957 EL_CUSTOM_START + 56,
3958 EL_CUSTOM_START + 57,
3959 EL_CUSTOM_START + 58,
3960 EL_CUSTOM_START + 59,
3962 EL_CUSTOM_START + 60,
3963 EL_CUSTOM_START + 61,
3964 EL_CUSTOM_START + 62,
3965 EL_CUSTOM_START + 63,
3967 EL_CUSTOM_START + 64,
3968 EL_CUSTOM_START + 65,
3969 EL_CUSTOM_START + 66,
3970 EL_CUSTOM_START + 67,
3972 EL_CUSTOM_START + 68,
3973 EL_CUSTOM_START + 69,
3974 EL_CUSTOM_START + 70,
3975 EL_CUSTOM_START + 71,
3977 EL_CUSTOM_START + 72,
3978 EL_CUSTOM_START + 73,
3979 EL_CUSTOM_START + 74,
3980 EL_CUSTOM_START + 75,
3982 EL_CUSTOM_START + 76,
3983 EL_CUSTOM_START + 77,
3984 EL_CUSTOM_START + 78,
3985 EL_CUSTOM_START + 79,
3987 EL_CUSTOM_START + 80,
3988 EL_CUSTOM_START + 81,
3989 EL_CUSTOM_START + 82,
3990 EL_CUSTOM_START + 83,
3992 EL_CUSTOM_START + 84,
3993 EL_CUSTOM_START + 85,
3994 EL_CUSTOM_START + 86,
3995 EL_CUSTOM_START + 87,
3997 EL_CUSTOM_START + 88,
3998 EL_CUSTOM_START + 89,
3999 EL_CUSTOM_START + 90,
4000 EL_CUSTOM_START + 91,
4002 EL_CUSTOM_START + 92,
4003 EL_CUSTOM_START + 93,
4004 EL_CUSTOM_START + 94,
4005 EL_CUSTOM_START + 95,
4007 EL_CUSTOM_START + 96,
4008 EL_CUSTOM_START + 97,
4009 EL_CUSTOM_START + 98,
4010 EL_CUSTOM_START + 99,
4012 EL_CUSTOM_START + 100,
4013 EL_CUSTOM_START + 101,
4014 EL_CUSTOM_START + 102,
4015 EL_CUSTOM_START + 103,
4017 EL_CUSTOM_START + 104,
4018 EL_CUSTOM_START + 105,
4019 EL_CUSTOM_START + 106,
4020 EL_CUSTOM_START + 107,
4022 EL_CUSTOM_START + 108,
4023 EL_CUSTOM_START + 109,
4024 EL_CUSTOM_START + 110,
4025 EL_CUSTOM_START + 111,
4027 EL_CUSTOM_START + 112,
4028 EL_CUSTOM_START + 113,
4029 EL_CUSTOM_START + 114,
4030 EL_CUSTOM_START + 115,
4032 EL_CUSTOM_START + 116,
4033 EL_CUSTOM_START + 117,
4034 EL_CUSTOM_START + 118,
4035 EL_CUSTOM_START + 119,
4037 EL_CUSTOM_START + 120,
4038 EL_CUSTOM_START + 121,
4039 EL_CUSTOM_START + 122,
4040 EL_CUSTOM_START + 123,
4042 EL_CUSTOM_START + 124,
4043 EL_CUSTOM_START + 125,
4044 EL_CUSTOM_START + 126,
4045 EL_CUSTOM_START + 127,
4047 EL_CUSTOM_START + 128,
4048 EL_CUSTOM_START + 129,
4049 EL_CUSTOM_START + 130,
4050 EL_CUSTOM_START + 131,
4052 EL_CUSTOM_START + 132,
4053 EL_CUSTOM_START + 133,
4054 EL_CUSTOM_START + 134,
4055 EL_CUSTOM_START + 135,
4057 EL_CUSTOM_START + 136,
4058 EL_CUSTOM_START + 137,
4059 EL_CUSTOM_START + 138,
4060 EL_CUSTOM_START + 139,
4062 EL_CUSTOM_START + 140,
4063 EL_CUSTOM_START + 141,
4064 EL_CUSTOM_START + 142,
4065 EL_CUSTOM_START + 143,
4067 EL_CUSTOM_START + 144,
4068 EL_CUSTOM_START + 145,
4069 EL_CUSTOM_START + 146,
4070 EL_CUSTOM_START + 147,
4072 EL_CUSTOM_START + 148,
4073 EL_CUSTOM_START + 149,
4074 EL_CUSTOM_START + 150,
4075 EL_CUSTOM_START + 151,
4077 EL_CUSTOM_START + 152,
4078 EL_CUSTOM_START + 153,
4079 EL_CUSTOM_START + 154,
4080 EL_CUSTOM_START + 155,
4082 EL_CUSTOM_START + 156,
4083 EL_CUSTOM_START + 157,
4084 EL_CUSTOM_START + 158,
4085 EL_CUSTOM_START + 159,
4087 EL_CUSTOM_START + 160,
4088 EL_CUSTOM_START + 161,
4089 EL_CUSTOM_START + 162,
4090 EL_CUSTOM_START + 163,
4092 EL_CUSTOM_START + 164,
4093 EL_CUSTOM_START + 165,
4094 EL_CUSTOM_START + 166,
4095 EL_CUSTOM_START + 167,
4097 EL_CUSTOM_START + 168,
4098 EL_CUSTOM_START + 169,
4099 EL_CUSTOM_START + 170,
4100 EL_CUSTOM_START + 171,
4102 EL_CUSTOM_START + 172,
4103 EL_CUSTOM_START + 173,
4104 EL_CUSTOM_START + 174,
4105 EL_CUSTOM_START + 175,
4107 EL_CUSTOM_START + 176,
4108 EL_CUSTOM_START + 177,
4109 EL_CUSTOM_START + 178,
4110 EL_CUSTOM_START + 179,
4112 EL_CUSTOM_START + 180,
4113 EL_CUSTOM_START + 181,
4114 EL_CUSTOM_START + 182,
4115 EL_CUSTOM_START + 183,
4117 EL_CUSTOM_START + 184,
4118 EL_CUSTOM_START + 185,
4119 EL_CUSTOM_START + 186,
4120 EL_CUSTOM_START + 187,
4122 EL_CUSTOM_START + 188,
4123 EL_CUSTOM_START + 189,
4124 EL_CUSTOM_START + 190,
4125 EL_CUSTOM_START + 191,
4127 EL_CUSTOM_START + 192,
4128 EL_CUSTOM_START + 193,
4129 EL_CUSTOM_START + 194,
4130 EL_CUSTOM_START + 195,
4132 EL_CUSTOM_START + 196,
4133 EL_CUSTOM_START + 197,
4134 EL_CUSTOM_START + 198,
4135 EL_CUSTOM_START + 199,
4137 EL_CUSTOM_START + 200,
4138 EL_CUSTOM_START + 201,
4139 EL_CUSTOM_START + 202,
4140 EL_CUSTOM_START + 203,
4142 EL_CUSTOM_START + 204,
4143 EL_CUSTOM_START + 205,
4144 EL_CUSTOM_START + 206,
4145 EL_CUSTOM_START + 207,
4147 EL_CUSTOM_START + 208,
4148 EL_CUSTOM_START + 209,
4149 EL_CUSTOM_START + 210,
4150 EL_CUSTOM_START + 211,
4152 EL_CUSTOM_START + 212,
4153 EL_CUSTOM_START + 213,
4154 EL_CUSTOM_START + 214,
4155 EL_CUSTOM_START + 215,
4157 EL_CUSTOM_START + 216,
4158 EL_CUSTOM_START + 217,
4159 EL_CUSTOM_START + 218,
4160 EL_CUSTOM_START + 219,
4162 EL_CUSTOM_START + 220,
4163 EL_CUSTOM_START + 221,
4164 EL_CUSTOM_START + 222,
4165 EL_CUSTOM_START + 223,
4167 EL_CUSTOM_START + 224,
4168 EL_CUSTOM_START + 225,
4169 EL_CUSTOM_START + 226,
4170 EL_CUSTOM_START + 227,
4172 EL_CUSTOM_START + 228,
4173 EL_CUSTOM_START + 229,
4174 EL_CUSTOM_START + 230,
4175 EL_CUSTOM_START + 231,
4177 EL_CUSTOM_START + 232,
4178 EL_CUSTOM_START + 233,
4179 EL_CUSTOM_START + 234,
4180 EL_CUSTOM_START + 235,
4182 EL_CUSTOM_START + 236,
4183 EL_CUSTOM_START + 237,
4184 EL_CUSTOM_START + 238,
4185 EL_CUSTOM_START + 239,
4187 EL_CUSTOM_START + 240,
4188 EL_CUSTOM_START + 241,
4189 EL_CUSTOM_START + 242,
4190 EL_CUSTOM_START + 243,
4192 EL_CUSTOM_START + 244,
4193 EL_CUSTOM_START + 245,
4194 EL_CUSTOM_START + 246,
4195 EL_CUSTOM_START + 247,
4197 EL_CUSTOM_START + 248,
4198 EL_CUSTOM_START + 249,
4199 EL_CUSTOM_START + 250,
4200 EL_CUSTOM_START + 251,
4202 EL_CUSTOM_START + 252,
4203 EL_CUSTOM_START + 253,
4204 EL_CUSTOM_START + 254,
4205 EL_CUSTOM_START + 255,
4209 EL_TRIGGER_CE_VALUE,
4212 static int *editor_hl_custom_ptr = editor_hl_custom;
4213 static int *editor_el_custom_ptr = editor_el_custom;
4214 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4215 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4217 static int editor_hl_group[] =
4219 EL_INTERNAL_CASCADE_GE_ACTIVE,
4247 static int editor_el_group[] =
4261 EL_GROUP_START + 10,
4262 EL_GROUP_START + 11,
4264 EL_GROUP_START + 12,
4265 EL_GROUP_START + 13,
4266 EL_GROUP_START + 14,
4267 EL_GROUP_START + 15,
4269 EL_GROUP_START + 16,
4270 EL_GROUP_START + 17,
4271 EL_GROUP_START + 18,
4272 EL_GROUP_START + 19,
4274 EL_GROUP_START + 20,
4275 EL_GROUP_START + 21,
4276 EL_GROUP_START + 22,
4277 EL_GROUP_START + 23,
4279 EL_GROUP_START + 24,
4280 EL_GROUP_START + 25,
4281 EL_GROUP_START + 26,
4282 EL_GROUP_START + 27,
4284 EL_GROUP_START + 28,
4285 EL_GROUP_START + 29,
4286 EL_GROUP_START + 30,
4289 static int *editor_hl_group_ptr = editor_hl_group;
4290 static int *editor_el_group_ptr = editor_el_group;
4291 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4292 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4294 static int editor_hl_user_defined[] =
4296 EL_INTERNAL_CASCADE_USER_ACTIVE,
4319 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4320 static int *editor_el_user_defined_ptr = NULL;
4321 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4322 static int num_editor_el_user_defined = 0;
4324 static int editor_hl_dynamic[] =
4326 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4332 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4333 static int *editor_el_dynamic_ptr = NULL;
4334 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4335 static int num_editor_el_dynamic = 0;
4337 static int editor_hl_empty[] = { };
4338 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4340 static int *editor_hl_empty_ptr = editor_hl_empty;
4341 static int *editor_el_empty_ptr = editor_el_empty;
4342 static int num_editor_hl_empty = 0;
4343 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4345 static boolean use_el_empty = FALSE;
4347 static int *editor_elements = NULL; /* dynamically allocated */
4348 static int num_editor_elements = 0; /* dynamically determined */
4352 boolean *setup_value;
4353 boolean *setup_cascade_value;
4355 int **headline_list;
4356 int *headline_list_size;
4359 int *element_list_size;
4361 boolean last_setup_value;
4363 editor_elements_info[] =
4366 &setup.editor.el_boulderdash,
4367 &setup.editor_cascade.el_bd,
4368 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4369 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4372 &setup.editor.el_emerald_mine,
4373 &setup.editor_cascade.el_em,
4374 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4375 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4378 &setup.editor.el_emerald_mine_club,
4379 &setup.editor_cascade.el_emc,
4380 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4381 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4384 &setup.editor.el_more,
4385 &setup.editor_cascade.el_rnd,
4386 &editor_hl_more_ptr, &num_editor_hl_more,
4387 &editor_el_more_ptr, &num_editor_el_more
4390 &setup.editor.el_sokoban,
4391 &setup.editor_cascade.el_sb,
4392 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4393 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4396 &setup.editor.el_supaplex,
4397 &setup.editor_cascade.el_sp,
4398 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4399 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4402 &setup.editor.el_diamond_caves,
4403 &setup.editor_cascade.el_dc,
4404 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4405 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4408 &setup.editor.el_dx_boulderdash,
4409 &setup.editor_cascade.el_dx,
4410 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4411 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4414 &setup.editor.el_chars,
4415 &setup.editor_cascade.el_chars,
4416 &editor_hl_chars_ptr, &num_editor_hl_chars,
4417 &editor_el_chars_ptr, &num_editor_el_chars
4420 &setup.editor.el_custom,
4421 &setup.editor_cascade.el_ce,
4422 &editor_hl_custom_ptr, &num_editor_hl_custom,
4423 &editor_el_custom_ptr, &num_editor_el_custom
4426 &setup.editor.el_custom,
4427 &setup.editor_cascade.el_ge,
4428 &editor_hl_group_ptr, &num_editor_hl_group,
4429 &editor_el_group_ptr, &num_editor_el_group
4432 &setup.editor.el_user_defined,
4433 &setup.editor_cascade.el_user,
4434 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4435 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4438 &setup.editor.el_dynamic,
4439 &setup.editor_cascade.el_dynamic,
4440 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4441 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4446 &editor_hl_empty_ptr, &num_editor_hl_empty,
4447 &editor_el_empty_ptr, &num_editor_el_empty,
4459 -----------------------------------------------------------------------------
4461 -----------------------------------------------------------------------------
4464 static int getMaxInfoTextLength()
4466 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4469 static int getTextWidthForGadget(char *text)
4474 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4477 static int getTextWidthForDrawingArea(char *text)
4482 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4485 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4487 return (gi->x + gi->width + getTextWidthForGadget(text));
4490 static char *getElementInfoText(int element)
4492 char *info_text = NULL;
4495 if (element < MAX_NUM_ELEMENTS)
4497 if (element < NUM_FILE_ELEMENTS)
4500 if (strlen(element_info[element].description) > 0)
4501 info_text = element_info[element].description;
4502 else if (element_info[element].custom_description != NULL)
4503 info_text = element_info[element].custom_description;
4504 else if (element_info[element].editor_description != NULL)
4505 info_text = element_info[element].editor_description;
4508 if (info_text == NULL)
4509 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4514 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4516 boolean element_found[NUM_FILE_ELEMENTS];
4519 /* initialize list of used elements to "not used" */
4520 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4521 element_found[i] = FALSE;
4523 /* find all elements used in current level */
4524 for (y = 0; y < lev_fieldy; y++)
4525 for (x = 0; x < lev_fieldx; x++)
4526 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4527 element_found[Feld[x][y]] = TRUE;
4531 /* count number of elements used in current level */
4532 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4533 if (element_found[i])
4536 /* add space for up to 3 more elements for padding that may be needed */
4539 /* free memory for old list of elements, if needed */
4540 checked_free(*elements);
4542 /* allocate memory for new list of elements */
4543 *elements = checked_malloc(*num_elements * sizeof(int));
4547 /* add all elements used in current level (non-custom/group elements) */
4548 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4549 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4550 (*elements)[(*num_elements)++] = i;
4552 /* add all elements used in current level (custom/group elements) */
4553 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4554 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4555 (*elements)[(*num_elements)++] = i;
4557 while (*num_elements % 4) /* pad with empty elements, if needed */
4558 (*elements)[(*num_elements)++] = EL_EMPTY;
4561 static void ReinitializeElementList()
4563 static boolean initialization_needed = TRUE;
4567 if (initialization_needed)
4569 LoadSetup_EditorCascade(); /* load last editor cascade state */
4571 /* initialize editor cascade element from saved cascade state */
4572 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4574 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4575 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4577 if (IS_EDITOR_CASCADE(*cascade_element))
4579 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4580 EL_CASCADE_INACTIVE(*cascade_element));
4583 initialization_needed = FALSE;
4586 checked_free(editor_elements);
4588 /* reload optional user defined element list for each invocation of editor */
4589 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4590 &num_editor_el_user_defined);
4592 /* initialize dynamic level element list for each invocation of editor */
4593 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4594 &num_editor_el_dynamic);
4596 /* initialize list of empty elements (used for padding, if needed) */
4597 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4598 editor_el_empty[i] = EL_EMPTY;
4600 /* do some sanity checks for each element from element list */
4601 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4603 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4605 int element = (*editor_elements_info[i].element_list)[j];
4607 if (element >= NUM_FILE_ELEMENTS)
4608 Error(ERR_WARN, "editor element %d is runtime element", element);
4610 if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4611 Error(ERR_WARN, "no element description for element %d", element);
4615 num_editor_elements = 0;
4616 use_el_empty = FALSE;
4618 /* determine size of element list */
4619 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4621 boolean found_inactive_cascade = FALSE;
4623 if (*editor_elements_info[i].setup_value)
4625 if (setup.editor.el_headlines)
4627 num_editor_elements += *editor_elements_info[i].headline_list_size;
4629 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4631 int element = (*editor_elements_info[i].headline_list)[j];
4633 if (IS_EDITOR_CASCADE_INACTIVE(element))
4634 found_inactive_cascade = TRUE;
4638 if (found_inactive_cascade)
4641 num_editor_elements += *editor_elements_info[i].element_list_size;
4645 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4647 /* offer at least as many elements as element buttons exist */
4648 use_el_empty = TRUE;
4649 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4651 num_editor_elements += num_editor_el_empty;
4654 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4656 /* fill element list */
4657 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4659 boolean found_inactive_cascade = FALSE;
4661 if (*editor_elements_info[i].setup_value)
4663 if (setup.editor.el_headlines)
4665 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4667 int element = (*editor_elements_info[i].headline_list)[j];
4669 editor_elements[pos++] = element;
4671 if (IS_EDITOR_CASCADE_INACTIVE(element))
4672 found_inactive_cascade = TRUE;
4676 if (found_inactive_cascade)
4679 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4680 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4684 /* (this function is also called before editor gadgets are initialized!) */
4685 AdjustElementListScrollbar();
4688 void PrintEditorElementList()
4690 boolean *stop = &setup.editor.el_user_defined;
4693 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4695 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4697 if (IS_EDITOR_CASCADE(cascade_element))
4699 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4700 char *headline = element_info[cascade_element_show].editor_description;
4702 printf_line_with_prefix("# ", "-", 77);
4703 printf("# %s\n", headline);
4704 printf_line_with_prefix("# ", "-", 77);
4707 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4709 int element = (*editor_elements_info[i].headline_list)[j];
4711 if (IS_EDITOR_CASCADE(element))
4712 element = EL_CHAR_MINUS;
4714 printf("# %s\n", element_info[element].token_name);
4720 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4722 int element = (*editor_elements_info[i].element_list)[j];
4724 printf("# %s\n", element_info[element].token_name);
4732 static void ReinitializeElementListButtons()
4734 static boolean last_setup_value_headlines = FALSE;
4735 static boolean initialization_needed = TRUE;
4738 if (!initialization_needed) /* check if editor element setup has changed */
4740 if (last_setup_value_headlines != setup.editor.el_headlines)
4741 initialization_needed = TRUE;
4743 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4744 if (editor_elements_info[i].last_setup_value !=
4745 *editor_elements_info[i].setup_value)
4746 initialization_needed = TRUE;
4749 if (!initialization_needed)
4752 FreeLevelEditorGadgets();
4753 CreateLevelEditorGadgets();
4755 /* store current setup values for next invocation of this function */
4756 last_setup_value_headlines = setup.editor.el_headlines;
4757 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4758 editor_elements_info[i].last_setup_value =
4759 *editor_elements_info[i].setup_value;
4761 initialization_needed = FALSE;
4764 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4767 int border_graphic =
4768 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4771 int num_mini_tilex = width / MINI_TILEX + 1;
4772 int num_mini_tiley = height / MINI_TILEY + 1;
4773 int from_x = dest_x - MINI_TILEX / 2;
4774 int from_y = dest_y - MINI_TILEY / 2;
4775 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4776 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4779 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4781 for (y = 0; y < num_mini_tiley; y++)
4782 for (x = 0; x < num_mini_tilex; x++)
4783 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4784 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4786 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4788 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4789 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4790 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4791 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4794 static void DrawDrawingArea(int id)
4796 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4799 int *value = drawingarea_info[id].value;
4800 int area_xsize = drawingarea_info[id].area_xsize;
4801 int area_ysize = drawingarea_info[id].area_ysize;
4803 for (x = 0; x < area_xsize; x++)
4804 for (y = 0; y < area_ysize; y++)
4805 DrawMiniGraphicExt(drawto,
4806 gi->x + x * MINI_TILEX,
4807 gi->y + y * MINI_TILEY,
4808 el2edimg(value[x * area_ysize + y]));
4811 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4814 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4815 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4817 BlitBitmap(drawto, drawto,
4818 SX + (dx == -1 ? MINI_TILEX : 0),
4819 SY + (dy == -1 ? MINI_TILEY : 0),
4820 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4821 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4822 SX + (dx == +1 ? MINI_TILEX : 0),
4823 SY + (dy == +1 ? MINI_TILEY : 0));
4826 x = (dx == 1 ? 0 : ed_fieldx - 1);
4827 for (y = 0; y < ed_fieldy; y++)
4828 DrawMiniElementOrWall(x, y, from_x, from_y);
4832 y = (dy == 1 ? 0 : ed_fieldy - 1);
4833 for (x = 0; x < ed_fieldx; x++)
4834 DrawMiniElementOrWall(x, y, from_x, from_y);
4837 redraw_mask |= REDRAW_FIELD;
4841 static void CreateControlButtons()
4843 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4844 struct GadgetInfo *gi;
4845 unsigned long event_mask;
4848 /* create toolbox buttons */
4849 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4853 int gd_xoffset, gd_yoffset;
4854 int gd_x1, gd_x2, gd_y1, gd_y2;
4856 int radio_button_nr;
4859 if (id == GADGET_ID_SINGLE_ITEMS ||
4860 id == GADGET_ID_CONNECTED_ITEMS ||
4861 id == GADGET_ID_LINE ||
4862 id == GADGET_ID_ARC ||
4863 id == GADGET_ID_TEXT ||
4864 id == GADGET_ID_RECTANGLE ||
4865 id == GADGET_ID_FILLED_BOX ||
4866 id == GADGET_ID_FLOOD_FILL ||
4867 id == GADGET_ID_GRAB_BRUSH ||
4868 id == GADGET_ID_PICK_ELEMENT ||
4869 id == GADGET_ID_CUSTOM_COPY_FROM ||
4870 id == GADGET_ID_CUSTOM_COPY_TO ||
4871 id == GADGET_ID_CUSTOM_EXCHANGE)
4873 button_type = GD_TYPE_RADIO_BUTTON;
4874 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4875 checked = (id == drawing_function ? TRUE : FALSE);
4876 event_mask = GD_EVENT_PRESSED;
4880 button_type = GD_TYPE_NORMAL_BUTTON;
4881 radio_button_nr = RADIO_NR_NONE;
4884 if (id == GADGET_ID_WRAP_LEFT ||
4885 id == GADGET_ID_WRAP_RIGHT ||
4886 id == GADGET_ID_WRAP_UP ||
4887 id == GADGET_ID_WRAP_DOWN)
4888 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4890 event_mask = GD_EVENT_RELEASED;
4893 if (id < ED_NUM_CTRL1_BUTTONS)
4895 int x = i % ED_CTRL1_BUTTONS_HORIZ;
4896 int y = i / ED_CTRL1_BUTTONS_HORIZ;
4898 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4899 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4900 width = ED_CTRL1_BUTTON_XSIZE;
4901 height = ED_CTRL1_BUTTON_YSIZE;
4903 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4904 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4905 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
4906 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4908 else if (id < ED_NUM_CTRL1_2_BUTTONS)
4910 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4911 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4913 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4914 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4915 width = ED_CTRL2_BUTTON_XSIZE;
4916 height = ED_CTRL2_BUTTON_YSIZE;
4918 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4919 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4920 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4921 gd_y2 = 0; /* no alternative graphic for these buttons */
4923 else if (id < ED_NUM_CTRL1_3_BUTTONS)
4925 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4926 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4928 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4929 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4930 width = ED_CTRL3_BUTTON_XSIZE;
4931 height = ED_CTRL3_BUTTON_YSIZE;
4933 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4934 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4935 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
4936 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4940 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4941 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4943 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4944 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4945 width = ED_CTRL4_BUTTON_XSIZE;
4946 height = ED_CTRL4_BUTTON_YSIZE;
4948 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4949 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4950 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4951 gd_y2 = 0; /* no alternative graphic for these buttons */
4954 gi = CreateGadget(GDI_CUSTOM_ID, id,
4955 GDI_CUSTOM_TYPE_ID, i,
4956 GDI_INFO_TEXT, control_info[i].text,
4957 GDI_X, EX + gd_xoffset,
4958 GDI_Y, EY + gd_yoffset,
4961 GDI_TYPE, button_type,
4962 GDI_STATE, GD_BUTTON_UNPRESSED,
4963 GDI_RADIO_NR, radio_button_nr,
4964 GDI_CHECKED, checked,
4965 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4966 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4967 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4968 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4969 GDI_EVENT_MASK, event_mask,
4970 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4971 GDI_CALLBACK_ACTION, HandleControlButtons,
4975 Error(ERR_EXIT, "cannot create gadget");
4977 level_editor_gadget[id] = gi;
4980 /* create buttons for scrolling of drawing area and element list */
4981 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4983 int id = scrollbutton_info[i].gadget_id;
4984 int x, y, width, height;
4985 int gd_x1, gd_x2, gd_y1, gd_y2;
4987 x = scrollbutton_info[i].x;
4988 y = scrollbutton_info[i].y;
4990 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4992 if (id == GADGET_ID_SCROLL_LIST_UP ||
4993 id == GADGET_ID_SCROLL_LIST_DOWN)
4997 width = ED_SCROLLBUTTON2_XSIZE;
4998 height = ED_SCROLLBUTTON2_YSIZE;
4999 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5000 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5001 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5008 width = ED_SCROLLBUTTON_XSIZE;
5009 height = ED_SCROLLBUTTON_YSIZE;
5010 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5011 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5012 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5016 gi = CreateGadget(GDI_CUSTOM_ID, id,
5017 GDI_CUSTOM_TYPE_ID, i,
5018 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5023 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5024 GDI_STATE, GD_BUTTON_UNPRESSED,
5025 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5026 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5027 GDI_EVENT_MASK, event_mask,
5028 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5029 GDI_CALLBACK_ACTION, HandleControlButtons,
5033 Error(ERR_EXIT, "cannot create gadget");
5035 level_editor_gadget[id] = gi;
5038 /* create buttons for element list */
5039 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5041 Bitmap *deco_bitmap;
5042 int deco_x, deco_y, deco_xpos, deco_ypos;
5043 int gd_xoffset, gd_yoffset;
5044 int gd_x1, gd_x2, gd_y;
5045 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5046 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5047 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5048 int element = editor_elements[i];
5050 event_mask = GD_EVENT_RELEASED;
5052 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5053 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5055 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5056 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5057 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5059 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5060 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5061 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5063 gi = CreateGadget(GDI_CUSTOM_ID, id,
5064 GDI_CUSTOM_TYPE_ID, i,
5065 GDI_INFO_TEXT, getElementInfoText(element),
5066 GDI_X, DX + gd_xoffset,
5067 GDI_Y, DY + gd_yoffset,
5068 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5069 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5070 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5071 GDI_STATE, GD_BUTTON_UNPRESSED,
5072 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5073 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5074 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5075 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5076 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5077 GDI_DECORATION_SHIFTING, 1, 1,
5078 GDI_EVENT_MASK, event_mask,
5079 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5080 GDI_CALLBACK_ACTION, HandleControlButtons,
5084 Error(ERR_EXIT, "cannot create gadget");
5086 level_editor_gadget[id] = gi;
5090 static void CreateCounterButtons()
5092 int max_infotext_len = getMaxInfoTextLength();
5095 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5098 int x = SX + counterbutton_info[i].x; /* down count button */
5099 int y = SY + counterbutton_info[i].y;
5101 /* determine horizontal position to the right of specified gadget */
5102 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5103 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5104 ED_GADGET_TEXT_DISTANCE);
5106 /* determine horizontal offset for leading text */
5107 if (counterbutton_info[i].text_left != NULL)
5108 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5110 for (j = 0; j < 2; j++)
5112 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5113 struct GadgetInfo *gi;
5115 counterbutton_info[i].gadget_id_down :
5116 counterbutton_info[i].gadget_id_up);
5118 int gd_x, gd_x1, gd_x2, gd_y;
5120 unsigned long event_mask;
5121 char infotext[max_infotext_len + 1];
5123 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5125 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5128 ED_SCROLLBUTTON_ID_AREA_LEFT :
5129 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5131 event_mask |= GD_EVENT_RELEASED;
5134 x += 2 * ED_GADGET_DISTANCE;
5135 y += ED_GADGET_DISTANCE;
5137 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5138 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5139 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5140 x_size = ED_SCROLLBUTTON_XSIZE;
5141 y_size = ED_SCROLLBUTTON_YSIZE;
5145 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5146 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5147 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5148 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5149 x_size = ED_BUTTON_COUNT_XSIZE;
5150 y_size = ED_BUTTON_COUNT_YSIZE;
5153 sprintf(infotext, "%s counter value by 1, 5 or 10",
5154 (j == 0 ? "decrease" : "increase"));
5156 gi = CreateGadget(GDI_CUSTOM_ID, id,
5157 GDI_CUSTOM_TYPE_ID, i,
5158 GDI_INFO_TEXT, infotext,
5163 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5164 GDI_STATE, GD_BUTTON_UNPRESSED,
5165 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5166 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5167 GDI_EVENT_MASK, event_mask,
5168 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5169 GDI_CALLBACK_ACTION, HandleCounterButtons,
5173 Error(ERR_EXIT, "cannot create gadget");
5175 level_editor_gadget[id] = gi;
5176 right_gadget_border[id] =
5177 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5179 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5183 int font_type = FONT_INPUT_1;
5184 int font_type_active = FONT_INPUT_1_ACTIVE;
5185 int gd_width = ED_WIN_COUNT_XSIZE;
5187 id = counterbutton_info[i].gadget_id_text;
5188 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5190 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5192 font_type = FONT_LEVEL_NUMBER;
5193 font_type_active = FONT_LEVEL_NUMBER;
5195 x += 2 * ED_GADGET_DISTANCE;
5196 y -= ED_GADGET_DISTANCE;
5198 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5199 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5200 gd_width = ED_WIN_COUNT2_XSIZE;
5204 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5205 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5208 gi = CreateGadget(GDI_CUSTOM_ID, id,
5209 GDI_CUSTOM_TYPE_ID, i,
5210 GDI_INFO_TEXT, "enter counter value",
5213 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5214 GDI_NUMBER_VALUE, 0,
5215 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5216 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5217 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5218 GDI_TEXT_FONT, font_type,
5219 GDI_TEXT_FONT_ACTIVE, font_type_active,
5220 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5221 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5222 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5223 GDI_DESIGN_WIDTH, gd_width,
5224 GDI_EVENT_MASK, event_mask,
5225 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5226 GDI_CALLBACK_ACTION, HandleCounterButtons,
5230 Error(ERR_EXIT, "cannot create gadget");
5232 level_editor_gadget[id] = gi;
5233 right_gadget_border[id] =
5234 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5236 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5242 static void CreateDrawingAreas()
5246 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5248 struct GadgetInfo *gi;
5249 unsigned long event_mask;
5250 int id = drawingarea_info[i].gadget_id;
5251 int x = SX + drawingarea_info[i].x;
5252 int y = SY + drawingarea_info[i].y;
5253 int area_xsize = drawingarea_info[i].area_xsize;
5254 int area_ysize = drawingarea_info[i].area_ysize;
5257 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5258 GD_EVENT_OFF_BORDERS;
5260 /* determine horizontal position to the right of specified gadget */
5261 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5262 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5263 ED_DRAWINGAREA_TEXT_DISTANCE);
5265 /* determine horizontal offset for leading text */
5266 if (drawingarea_info[i].text_left != NULL)
5267 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5269 gi = CreateGadget(GDI_CUSTOM_ID, id,
5270 GDI_CUSTOM_TYPE_ID, i,
5273 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5274 GDI_AREA_SIZE, area_xsize, area_ysize,
5275 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5276 GDI_EVENT_MASK, event_mask,
5277 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5278 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5282 Error(ERR_EXIT, "cannot create gadget");
5284 level_editor_gadget[id] = gi;
5285 right_gadget_border[id] =
5286 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5290 static void CreateTextInputGadgets()
5292 int max_infotext_len = getMaxInfoTextLength();
5295 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5297 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5299 struct GadgetInfo *gi;
5300 unsigned long event_mask;
5301 char infotext[MAX_OUTPUT_LINESIZE + 1];
5302 int id = textinput_info[i].gadget_id;
5304 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5306 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5307 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5309 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5310 infotext[max_infotext_len] = '\0';
5312 gi = CreateGadget(GDI_CUSTOM_ID, id,
5313 GDI_CUSTOM_TYPE_ID, i,
5314 GDI_INFO_TEXT, infotext,
5315 GDI_X, SX + textinput_info[i].x,
5316 GDI_Y, SY + textinput_info[i].y,
5317 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5318 GDI_TEXT_VALUE, textinput_info[i].value,
5319 GDI_TEXT_SIZE, textinput_info[i].size,
5320 GDI_TEXT_FONT, FONT_INPUT_1,
5321 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5322 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5323 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5324 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5325 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5326 GDI_EVENT_MASK, event_mask,
5327 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5328 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5332 Error(ERR_EXIT, "cannot create gadget");
5334 level_editor_gadget[id] = gi;
5338 static void CreateTextAreaGadgets()
5340 int max_infotext_len = getMaxInfoTextLength();
5343 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5345 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5347 struct GadgetInfo *gi;
5348 unsigned long event_mask;
5349 char infotext[MAX_OUTPUT_LINESIZE + 1];
5350 int id = textarea_info[i].gadget_id;
5351 int area_xsize = textarea_info[i].xsize;
5352 int area_ysize = textarea_info[i].ysize;
5354 event_mask = GD_EVENT_TEXT_LEAVING;
5356 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5357 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5359 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5360 infotext[max_infotext_len] = '\0';
5362 gi = CreateGadget(GDI_CUSTOM_ID, id,
5363 GDI_CUSTOM_TYPE_ID, i,
5364 GDI_INFO_TEXT, infotext,
5365 GDI_X, SX + textarea_info[i].x,
5366 GDI_Y, SY + textarea_info[i].y,
5367 GDI_TYPE, GD_TYPE_TEXT_AREA,
5368 GDI_AREA_SIZE, area_xsize, area_ysize,
5369 GDI_TEXT_FONT, FONT_INPUT_1,
5370 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5371 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5372 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5373 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5374 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5375 GDI_EVENT_MASK, event_mask,
5376 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5377 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5381 Error(ERR_EXIT, "cannot create gadget");
5383 level_editor_gadget[id] = gi;
5387 static void CreateSelectboxGadgets()
5389 int max_infotext_len = getMaxInfoTextLength();
5392 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5394 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5396 struct GadgetInfo *gi;
5397 unsigned long event_mask;
5398 char infotext[MAX_OUTPUT_LINESIZE + 1];
5399 int id = selectbox_info[i].gadget_id;
5400 int x = SX + selectbox_info[i].x;
5401 int y = SY + selectbox_info[i].y;
5403 if (selectbox_info[i].size == -1) /* dynamically determine size */
5405 /* (we cannot use -1 for uninitialized values if we directly compare
5406 with results from strlen(), because the '<' and '>' operation will
5407 implicitely cast -1 to an unsigned integer value!) */
5408 selectbox_info[i].size = 0;
5410 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5411 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5412 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5414 selectbox_info[i].size++; /* add one character empty space */
5417 event_mask = GD_EVENT_RELEASED |
5418 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5420 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5421 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5423 /* determine horizontal position to the right of specified gadget */
5424 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5425 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5426 ED_GADGET_TEXT_DISTANCE);
5428 /* determine horizontal offset for leading text */
5429 if (selectbox_info[i].text_left != NULL)
5430 x += getTextWidthForGadget(selectbox_info[i].text_left);
5432 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5433 infotext[max_infotext_len] = '\0';
5435 gi = CreateGadget(GDI_CUSTOM_ID, id,
5436 GDI_CUSTOM_TYPE_ID, i,
5437 GDI_INFO_TEXT, infotext,
5440 GDI_TYPE, GD_TYPE_SELECTBOX,
5441 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5442 GDI_TEXT_SIZE, selectbox_info[i].size,
5443 GDI_TEXT_FONT, FONT_INPUT_1,
5444 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5445 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5446 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5447 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5448 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5449 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5450 GDI_EVENT_MASK, event_mask,
5451 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5452 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5456 Error(ERR_EXIT, "cannot create gadget");
5458 level_editor_gadget[id] = gi;
5459 right_gadget_border[id] =
5460 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5464 static void CreateTextbuttonGadgets()
5466 int max_infotext_len = getMaxInfoTextLength();
5469 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5471 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5472 int gd_x1, gd_x2, gd_y1, gd_y2;
5473 struct GadgetInfo *gi;
5474 unsigned long event_mask;
5475 char infotext[MAX_OUTPUT_LINESIZE + 1];
5476 int id = textbutton_info[i].gadget_id;
5477 int x = SX + textbutton_info[i].x;
5478 int y = SY + textbutton_info[i].y;
5480 if (textbutton_info[i].size == -1) /* dynamically determine size */
5481 textbutton_info[i].size = strlen(textbutton_info[i].text);
5483 event_mask = GD_EVENT_RELEASED;
5485 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5487 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5488 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5489 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5490 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5494 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5495 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5496 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5497 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5500 sprintf(infotext, "%s", textbutton_info[i].infotext);
5501 infotext[max_infotext_len] = '\0';
5503 /* determine horizontal position to the right of specified gadget */
5504 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5505 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5506 ED_GADGET_TEXT_DISTANCE);
5508 /* determine horizontal offset for leading text */
5509 if (textbutton_info[i].text_left != NULL)
5510 x += getTextWidthForGadget(textbutton_info[i].text_left);
5512 gi = CreateGadget(GDI_CUSTOM_ID, id,
5513 GDI_CUSTOM_TYPE_ID, i,
5514 GDI_INFO_TEXT, infotext,
5517 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5518 GDI_TEXT_VALUE, textbutton_info[i].text,
5519 GDI_TEXT_SIZE, textbutton_info[i].size,
5520 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5521 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5522 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5523 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5524 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5525 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5526 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5527 GDI_DECORATION_SHIFTING, 1, 1,
5528 GDI_EVENT_MASK, event_mask,
5529 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5530 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5534 Error(ERR_EXIT, "cannot create gadget");
5536 level_editor_gadget[id] = gi;
5537 right_gadget_border[id] =
5538 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5542 static void CreateGraphicbuttonGadgets()
5544 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5545 struct GadgetInfo *gi;
5546 unsigned long event_mask;
5549 /* create buttons for scrolling of drawing area and element list */
5550 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5552 int id = graphicbutton_info[i].gadget_id;
5553 int gd_x1, gd_x2, gd_y1, gd_y2;
5554 int x = SX + graphicbutton_info[i].x;
5555 int y = SY + graphicbutton_info[i].y;
5557 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5559 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5561 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5562 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5563 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5566 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5568 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5569 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5570 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5574 /* determine horizontal position to the right of specified gadget */
5575 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5576 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5577 ED_GADGET_TEXT_DISTANCE);
5579 /* determine horizontal offset for leading text */
5580 if (graphicbutton_info[i].text_left != NULL)
5581 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5583 gi = CreateGadget(GDI_CUSTOM_ID, id,
5584 GDI_CUSTOM_TYPE_ID, i,
5585 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5588 GDI_WIDTH, graphicbutton_info[i].width,
5589 GDI_HEIGHT, graphicbutton_info[i].height,
5590 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5591 GDI_STATE, GD_BUTTON_UNPRESSED,
5592 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5593 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5594 GDI_EVENT_MASK, event_mask,
5595 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5596 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5600 Error(ERR_EXIT, "cannot create gadget");
5602 level_editor_gadget[id] = gi;
5603 right_gadget_border[id] =
5604 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5608 static void CreateScrollbarGadgets()
5612 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5614 int id = scrollbar_info[i].gadget_id;
5615 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5616 int gd_x1, gd_x2, gd_y1, gd_y2;
5617 struct GadgetInfo *gi;
5618 int items_max, items_visible, item_position;
5619 unsigned long event_mask;
5621 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5623 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5624 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5625 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5627 else /* drawing area scrollbars */
5629 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5631 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5632 items_visible = ed_fieldx;
5637 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5638 items_visible = ed_fieldy;
5643 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5645 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5646 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5647 scrollbar_info[i].height : scrollbar_info[i].width));
5648 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5649 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5651 gi = CreateGadget(GDI_CUSTOM_ID, id,
5652 GDI_CUSTOM_TYPE_ID, i,
5653 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5654 GDI_X, scrollbar_info[i].x,
5655 GDI_Y, scrollbar_info[i].y,
5656 GDI_WIDTH, scrollbar_info[i].width,
5657 GDI_HEIGHT, scrollbar_info[i].height,
5658 GDI_TYPE, scrollbar_info[i].type,
5659 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5660 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5661 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5662 GDI_STATE, GD_BUTTON_UNPRESSED,
5663 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5664 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5665 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5666 GDI_EVENT_MASK, event_mask,
5667 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5668 GDI_CALLBACK_ACTION, HandleControlButtons,
5672 Error(ERR_EXIT, "cannot create gadget");
5674 level_editor_gadget[id] = gi;
5678 static void CreateCheckbuttonGadgets()
5680 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5681 struct GadgetInfo *gi;
5682 unsigned long event_mask;
5683 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5686 event_mask = GD_EVENT_PRESSED;
5688 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5689 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5690 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5691 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5692 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5694 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5696 int id = checkbutton_info[i].gadget_id;
5697 int x = SX + checkbutton_info[i].x;
5698 int y = SY + checkbutton_info[i].y;
5700 if (id == GADGET_ID_STICK_ELEMENT)
5701 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5703 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5705 /* determine horizontal position to the right of specified gadget */
5706 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5707 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5708 ED_GADGET_TEXT_DISTANCE);
5710 /* determine horizontal offset for leading text */
5711 if (checkbutton_info[i].text_left != NULL)
5712 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5714 gi = CreateGadget(GDI_CUSTOM_ID, id,
5715 GDI_CUSTOM_TYPE_ID, i,
5716 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5719 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5720 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5721 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5722 GDI_CHECKED, *checkbutton_info[i].value,
5723 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5724 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5725 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5726 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5727 GDI_EVENT_MASK, event_mask,
5728 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5729 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5733 Error(ERR_EXIT, "cannot create gadget");
5735 level_editor_gadget[id] = gi;
5736 right_gadget_border[id] =
5737 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5741 static void CreateRadiobuttonGadgets()
5743 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5744 struct GadgetInfo *gi;
5745 unsigned long event_mask;
5746 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5749 event_mask = GD_EVENT_PRESSED;
5751 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5752 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5753 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5754 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5755 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5757 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5759 int id = radiobutton_info[i].gadget_id;
5760 int x = SX + radiobutton_info[i].x;
5761 int y = SY + radiobutton_info[i].y;
5764 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5766 /* determine horizontal position to the right of specified gadget */
5767 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5768 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5769 ED_GADGET_TEXT_DISTANCE);
5771 /* determine horizontal offset for leading text */
5772 if (radiobutton_info[i].text_left != NULL)
5773 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5775 gi = CreateGadget(GDI_CUSTOM_ID, id,
5776 GDI_CUSTOM_TYPE_ID, i,
5777 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5780 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5781 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5782 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5783 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5784 GDI_CHECKED, checked,
5785 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5786 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5787 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5788 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5789 GDI_EVENT_MASK, event_mask,
5790 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5791 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5795 Error(ERR_EXIT, "cannot create gadget");
5797 level_editor_gadget[id] = gi;
5798 right_gadget_border[id] =
5799 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5803 void CreateLevelEditorGadgets()
5805 int old_game_status = game_status;
5807 /* setting 'game_status' is needed to get the right fonts for the editor */
5808 game_status = GAME_MODE_EDITOR;
5810 ReinitializeElementList();
5812 CreateControlButtons();
5813 CreateScrollbarGadgets();
5815 /* order of function calls is important because of cross-references */
5816 CreateCheckbuttonGadgets();
5817 CreateCounterButtons();
5818 CreateRadiobuttonGadgets();
5819 CreateTextInputGadgets();
5820 CreateTextAreaGadgets();
5821 CreateSelectboxGadgets();
5822 CreateGraphicbuttonGadgets();
5823 CreateTextbuttonGadgets();
5824 CreateDrawingAreas();
5826 game_status = old_game_status;
5829 void FreeLevelEditorGadgets()
5833 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5835 FreeGadget(level_editor_gadget[i]);
5837 level_editor_gadget[i] = NULL;
5841 static void MapCounterButtons(int id)
5843 int gadget_id_down = counterbutton_info[id].gadget_id_down;
5844 int gadget_id_text = counterbutton_info[id].gadget_id_text;
5845 int gadget_id_up = counterbutton_info[id].gadget_id_up;
5846 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5847 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5848 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
5849 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5850 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5851 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5852 int yoffset = ED_BORDER_SIZE;
5853 int x_left = gi_down->x - xoffset_left;
5855 int x_right; /* set after gadget position was modified */
5857 int x_right = gi_up->x + gi_up->width + xoffset_right;
5859 int y_above = gi_down->y - yoffset_above;
5861 int y; /* set after gadget position was modified */
5863 /* counter limits must be changed first to prevent value truncation */
5864 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5865 counterbutton_info[id].max_value);
5867 /* right text position might have changed after setting position above */
5868 x_right = gi_up->x + gi_up->width + xoffset_right;
5870 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5872 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5873 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5874 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5876 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5877 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5878 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5881 /* vertical position might have changed after setting position above */
5882 y = gi_up->y + yoffset;
5884 if (counterbutton_info[id].text_above)
5885 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5887 if (counterbutton_info[id].text_left)
5888 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5890 if (counterbutton_info[id].text_right)
5891 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5898 static void MapControlButtons()
5903 /* map toolbox buttons (excluding special CE toolbox buttons) */
5904 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5905 MapGadget(level_editor_gadget[i]);
5907 /* map buttons to select elements */
5908 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5909 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5910 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5911 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5912 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5914 /* map buttons to select level */
5915 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5916 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5917 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5918 MapCounterButtons(counter_id);
5921 static void MapDrawingArea(int id)
5923 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5924 int area_xsize = gi->drawing.area_xsize;
5925 int area_ysize = gi->drawing.area_ysize;
5926 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5927 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5928 int x_left = gi->x - xoffset_left;
5929 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5930 int x_below = gi->x + (gi->width - xoffset_below) / 2;
5931 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5932 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5934 if (drawingarea_info[id].text_left)
5935 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5937 if (drawingarea_info[id].text_right)
5938 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5940 if (drawingarea_info[id].text_below)
5941 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5943 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5945 DrawElementBorder(gi->x, gi->y,
5946 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5948 DrawDrawingArea(id);
5954 static void MapTextInputGadget(int id)
5956 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5957 int xoffset_above = 0;
5958 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5959 int x_above = textinput_info[id].x + xoffset_above;
5960 int y_above = textinput_info[id].y + yoffset_above;
5962 if (textinput_info[id].text_above)
5963 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5965 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5970 static void MapTextAreaGadget(int id)
5972 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5973 int xoffset_above = 0;
5974 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5975 int x_above = textarea_info[id].x + xoffset_above;
5976 int y_above = textarea_info[id].y + yoffset_above;
5978 if (textarea_info[id].text_above)
5979 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5981 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5986 static void MapSelectboxGadget(int id)
5988 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5989 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5990 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5991 int yoffset = ED_BORDER_SIZE;
5992 int x_left = gi->x - xoffset_left;
5993 int x_right = gi->x + gi->width + xoffset_right;
5994 int y = gi->y + yoffset;
5996 if (selectbox_info[id].text_left)
5997 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5999 if (selectbox_info[id].text_right)
6000 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6002 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6007 static void MapTextbuttonGadget(int id)
6009 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6010 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6011 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6012 int yoffset = ED_BORDER_SIZE;
6013 int x_left = gi->x - xoffset_left;
6014 int x_right = gi->x + gi->width + xoffset_right;
6015 int y = gi->y + yoffset;
6017 /* only show button to delete change pages when more than minimum pages */
6018 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6019 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6022 if (textbutton_info[id].text_left)
6023 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6025 if (textbutton_info[id].text_right)
6026 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6031 static void MapGraphicbuttonGadget(int id)
6033 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6034 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6035 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6036 int yoffset = ED_BORDER_SIZE;
6037 int x_left = gi->x - xoffset_left;
6038 int x_right = gi->x + gi->width + xoffset_right;
6039 int y = gi->y + yoffset;
6041 if (graphicbutton_info[id].text_left)
6042 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6044 if (graphicbutton_info[id].text_right)
6045 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6050 static void MapRadiobuttonGadget(int id)
6052 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6053 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6054 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6055 int yoffset = ED_BORDER_SIZE;
6056 int x_left = gi->x - xoffset_left;
6057 int x_right = gi->x + gi->width + xoffset_right;
6058 int y = gi->y + yoffset;
6060 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6062 if (radiobutton_info[id].text_left)
6063 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6065 if (radiobutton_info[id].text_right)
6066 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6068 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6073 static void MapCheckbuttonGadget(int id)
6075 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6076 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6077 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6078 int yoffset = ED_BORDER_SIZE;
6079 int x_left, x_right, y; /* set after gadget position was modified */
6081 /* set position for gadgets with dynamically determined position */
6082 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6083 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6084 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6086 x_left = gi->x - xoffset_left;
6087 x_right = gi->x + gi->width + xoffset_right;
6088 y = gi->y + yoffset;
6090 if (checkbutton_info[id].text_left)
6091 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6093 if (checkbutton_info[id].text_right)
6094 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6096 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6101 static void MapMainDrawingArea()
6103 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6104 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6107 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6109 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6110 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6111 no_horizontal_scrollbar) ||
6112 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6113 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6114 no_vertical_scrollbar))
6117 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6120 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6122 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6123 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6126 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6129 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6132 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6136 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6138 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6139 i == GADGET_ID_CUSTOM_COPY_TO ||
6140 i == GADGET_ID_CUSTOM_EXCHANGE ||
6141 i == GADGET_ID_CUSTOM_COPY ||
6142 i == GADGET_ID_CUSTOM_PASTE)
6145 MapGadget(level_editor_gadget[i]);
6147 UnmapGadget(level_editor_gadget[i]);
6152 static void MapLevelEditorToolboxCustomGadgets()
6154 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6157 static void UnmapLevelEditorToolboxCustomGadgets()
6159 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6162 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6164 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6167 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6169 if (i != GADGET_ID_SINGLE_ITEMS &&
6170 i != GADGET_ID_PROPERTIES &&
6171 i != GADGET_ID_PICK_ELEMENT)
6173 struct GadgetInfo *gi = level_editor_gadget[i];
6181 BlitBitmap(gd_bitmap, drawto,
6182 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6183 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6184 gi->width, gi->height, gi->x, gi->y);
6186 redraw_mask |= REDRAW_DOOR_3;
6192 static void MapLevelEditorToolboxDrawingGadgets()
6194 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6197 static void UnmapLevelEditorToolboxDrawingGadgets()
6199 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6202 static void UnmapDrawingArea(int id)
6204 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6207 static void UnmapLevelEditorWindowGadgets()
6211 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6212 if (level_editor_gadget[i]->x < SX + SXSIZE)
6213 UnmapGadget(level_editor_gadget[i]);
6216 void UnmapLevelEditorGadgets()
6220 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6221 UnmapGadget(level_editor_gadget[i]);
6224 static void ResetUndoBuffer()
6226 undo_buffer_position = -1;
6227 undo_buffer_steps = -1;
6228 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6230 level.changed = FALSE;
6233 static void DrawEditModeWindow()
6235 ModifyEditorElementList();
6236 RedrawDrawingElements();
6238 if (edit_mode == ED_MODE_INFO)
6239 DrawLevelInfoWindow();
6240 else if (edit_mode == ED_MODE_PROPERTIES)
6241 DrawPropertiesWindow();
6242 else /* edit_mode == ED_MODE_DRAWING */
6243 DrawDrawingWindow();
6246 static boolean LevelChanged()
6248 boolean field_changed = FALSE;
6251 if (leveldir_current->readonly)
6254 for (y = 0; y < lev_fieldy; y++)
6255 for (x = 0; x < lev_fieldx; x++)
6256 if (Feld[x][y] != level.field[x][y])
6257 field_changed = TRUE;
6259 return (level.changed || field_changed);
6262 static boolean LevelContainsPlayer()
6264 boolean player_found = FALSE;
6267 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6269 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6271 if (Feld[x][y] == EL_PLAYER_1 ||
6272 Feld[x][y] == EL_SP_MURPHY)
6273 player_found = TRUE;
6276 return player_found;
6279 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6280 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6284 for (x = 0; x < lev_fieldx; x++)
6285 for (y = 0; y < lev_fieldy; y++)
6286 dst[x][y] = src[x][y];
6289 static int setSelectboxValue(int selectbox_id, int new_value)
6291 int new_index_value = 0;
6294 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6295 if (selectbox_info[selectbox_id].options[i].value == new_value)
6296 new_index_value = i;
6298 *selectbox_info[selectbox_id].value =
6299 selectbox_info[selectbox_id].options[new_index_value].value;
6301 return new_index_value;
6304 static void setSelectboxSpecialActionVariablesIfNeeded()
6308 /* change action mode and arg variables according to action type variable */
6309 for (i = 0; action_arg_options[i].value != -1; i++)
6311 if (action_arg_options[i].value == custom_element_change.action_type)
6313 int mode = action_arg_options[i].mode;
6315 /* only change if corresponding selectbox has changed */
6316 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6317 action_arg_modes[mode])
6318 custom_element_change.action_mode = -1;
6320 /* only change if corresponding selectbox has changed */
6321 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6322 action_arg_options[i].options)
6323 custom_element_change.action_arg = -1;
6330 static void setSelectboxSpecialActionOptions()
6334 /* change action mode and arg selectbox according to action type selectbox */
6335 for (i = 0; action_arg_options[i].value != -1; i++)
6337 if (action_arg_options[i].value == custom_element_change.action_type)
6339 int mode = action_arg_options[i].mode;
6341 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6342 action_arg_modes[mode]);
6343 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6344 custom_element_change.action_mode);
6346 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6347 action_arg_options[i].options);
6348 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6349 custom_element_change.action_arg);
6355 static void copy_custom_element_settings(int element_from, int element_to)
6357 struct ElementInfo *ei_from = &element_info[element_from];
6358 struct ElementInfo *ei_to = &element_info[element_to];
6361 /* ---------- copy element description ---------- */
6362 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6363 ei_to->description[i] = ei_from->description[i];
6365 /* ---------- copy element base properties ---------- */
6367 ei_to->properties[EP_BITFIELD_BASE] = ei_from->properties[EP_BITFIELD_BASE];
6369 Properties[element_to][EP_BITFIELD_BASE] =
6370 Properties[element_from][EP_BITFIELD_BASE];
6373 /* ---------- copy custom property values ---------- */
6375 ei_to->use_gfx_element = ei_from->use_gfx_element;
6376 ei_to->gfx_element = ei_from->gfx_element;
6378 ei_to->access_direction = ei_from->access_direction;
6380 ei_to->collect_score_initial = ei_from->collect_score_initial;
6381 ei_to->collect_count_initial = ei_from->collect_count_initial;
6383 ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6384 ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6385 ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6387 ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6388 ei_to->push_delay_random = ei_from->push_delay_random;
6389 ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6390 ei_to->drop_delay_random = ei_from->drop_delay_random;
6391 ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6392 ei_to->move_delay_random = ei_from->move_delay_random;
6394 ei_to->move_pattern = ei_from->move_pattern;
6395 ei_to->move_direction_initial = ei_from->move_direction_initial;
6396 ei_to->move_stepsize = ei_from->move_stepsize;
6398 ei_to->move_enter_element = ei_from->move_enter_element;
6399 ei_to->move_leave_element = ei_from->move_leave_element;
6400 ei_to->move_leave_type = ei_from->move_leave_type;
6402 ei_to->slippery_type = ei_from->slippery_type;
6404 for (y = 0; y < 3; y++)
6405 for (x = 0; x < 3; x++)
6406 ei_to->content.e[x][y] = ei_from->content.e[x][y];
6408 ei_to->explosion_type = ei_from->explosion_type;
6409 ei_to->explosion_delay = ei_from->explosion_delay;
6410 ei_to->ignition_delay = ei_from->ignition_delay;
6412 /* ---------- reinitialize and copy change pages ---------- */
6414 ei_to->num_change_pages = ei_from->num_change_pages;
6415 ei_to->current_change_page = ei_from->current_change_page;
6417 setElementChangePages(ei_to, ei_to->num_change_pages);
6419 for (i=0; i < ei_to->num_change_pages; i++)
6420 ei_to->change_page[i] = ei_from->change_page[i];
6422 /* ---------- copy group element info ---------- */
6423 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
6424 *ei_to->group = *ei_from->group;
6426 /* mark this custom element as modified */
6427 ei_to->modified_settings = TRUE;
6430 static void replace_custom_element_in_settings(int element_from,
6435 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6437 struct ElementInfo *ei = &element_info[i];
6439 for (y = 0; y < 3; y++)
6440 for (x = 0; x < 3; x++)
6441 if (ei->content.e[x][y] == element_from)
6442 ei->content.e[x][y] = element_to;
6444 for (j = 0; j < ei->num_change_pages; j++)
6446 struct ElementChangeInfo *change = &ei->change_page[j];
6448 if (change->target_element == element_from)
6449 change->target_element = element_to;
6451 if (change->trigger_element == element_from)
6452 change->trigger_element = element_to;
6454 for (y = 0; y < 3; y++)
6455 for (x = 0; x < 3; x++)
6456 if (change->target_content.e[x][y] == element_from)
6457 change->target_content.e[x][y] = element_to;
6460 if (ei->group != NULL) /* group or internal */
6461 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6462 if (ei->group->element[j] == element_from)
6463 ei->group->element[j] = element_to;
6467 static void replace_custom_element_in_playfield(int element_from,
6472 for (x = 0; x < lev_fieldx; x++)
6473 for (y = 0; y < lev_fieldy; y++)
6474 if (Feld[x][y] == element_from)
6475 Feld[x][y] = element_to;
6478 static boolean CopyCustomElement(int element_old, int element_new,
6481 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6483 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6484 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6485 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6487 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6489 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6490 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6491 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6493 level.changed = TRUE;
6495 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6497 Request("Please choose custom element !", REQ_CONFIRM);
6501 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6503 Request("Please choose group element !", REQ_CONFIRM);
6509 level.changed = TRUE;
6512 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6514 copy_custom_element_settings(element_new, element_old);
6516 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6518 copy_custom_element_settings(element_old, element_new);
6520 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6522 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6523 copy_custom_element_settings(element_new, element_old);
6524 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6526 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6527 replace_custom_element_in_settings(element_new, element_old);
6528 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6530 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6531 replace_custom_element_in_playfield(element_new, element_old);
6532 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6535 UpdateCustomElementGraphicGadgets();
6536 DrawPropertiesWindow();
6541 static void CopyCustomElementPropertiesToEditor(int element)
6544 int current_change_page = element_info[element].current_change_page;
6546 /* dynamically (re)build selectbox for selecting change page */
6547 for (i = 0; i < element_info[element].num_change_pages; i++)
6549 sprintf(options_change_page_strings[i], "%d", i + 1);
6551 options_change_page[i].value = i;
6552 options_change_page[i].text = options_change_page_strings[i];
6555 options_change_page[i].value = -1;
6556 options_change_page[i].text = NULL;
6558 /* needed here to initialize combined element properties */
6559 InitElementPropertiesEngine(level.game_version);
6561 element_info[element].change =
6562 &element_info[element].change_page[current_change_page];
6564 custom_element = element_info[element];
6565 custom_element_change = *element_info[element].change;
6567 /* needed to initially set selectbox options for special action options */
6568 setSelectboxSpecialActionOptions();
6570 /* needed to initially set selectbox value variables to reliable defaults */
6571 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6572 setSelectboxValue(i, *selectbox_info[i].value);
6574 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6575 custom_element_properties[i] = HAS_PROPERTY(element, i);
6577 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6578 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6580 /* ---------- element settings: configure (custom elements) ------------- */
6582 /* set accessible layer selectbox help value */
6583 custom_element.access_type =
6584 (IS_WALKABLE(element) ? EP_WALKABLE :
6585 IS_PASSABLE(element) ? EP_PASSABLE :
6586 custom_element.access_type);
6587 custom_element.access_layer =
6588 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6589 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6590 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6591 custom_element.access_layer);
6592 custom_element.access_protected =
6593 (IS_PROTECTED(element) ? 1 : 0);
6594 custom_element_properties[EP_ACCESSIBLE] =
6595 (IS_ACCESSIBLE_OVER(element) ||
6596 IS_ACCESSIBLE_INSIDE(element) ||
6597 IS_ACCESSIBLE_UNDER(element));
6599 /* set walk-to-object action selectbox help value */
6600 custom_element.walk_to_action =
6601 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6602 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6603 IS_DROPPABLE(element) ? EP_DROPPABLE :
6604 IS_THROWABLE(element) ? EP_THROWABLE :
6605 IS_PUSHABLE(element) ? EP_PUSHABLE :
6606 custom_element.walk_to_action);
6607 custom_element_properties[EP_WALK_TO_OBJECT] =
6608 (IS_DIGGABLE(element) ||
6609 IS_COLLECTIBLE_ONLY(element) ||
6610 IS_DROPPABLE(element) ||
6611 IS_THROWABLE(element) ||
6612 IS_PUSHABLE(element));
6614 /* set smash targets selectbox help value */
6615 custom_element.smash_targets =
6616 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6617 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6618 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6619 custom_element.smash_targets);
6620 custom_element_properties[EP_CAN_SMASH] =
6621 (CAN_SMASH_EVERYTHING(element) ||
6622 CAN_SMASH_ENEMIES(element) ||
6623 CAN_SMASH_PLAYER(element));
6625 /* set deadliness selectbox help value */
6626 custom_element.deadliness =
6627 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6628 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6629 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6630 custom_element.deadliness);
6631 custom_element_properties[EP_DEADLY] =
6632 (DONT_TOUCH(element) ||
6633 DONT_COLLIDE_WITH(element) ||
6634 DONT_RUN_INTO(element));
6636 /* ---------- element settings: advanced (custom elements) --------------- */
6638 /* set "change by direct action" selectbox help value */
6639 custom_element_change.direct_action =
6640 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6641 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6642 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6643 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6644 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6645 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6646 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6647 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6648 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6649 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6650 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6651 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6652 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6653 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6654 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6655 custom_element_change.direct_action);
6657 /* set "change by other element action" selectbox help value */
6658 custom_element_change.other_action =
6659 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6660 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6661 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6662 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6663 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6664 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6665 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6666 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6667 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6668 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6669 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6670 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6671 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6672 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6673 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6674 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6675 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6676 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6677 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6678 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6679 custom_element_change.other_action);
6682 static void CopyGroupElementPropertiesToEditor(int element)
6684 group_element_info = *element_info[element].group;
6685 custom_element = element_info[element]; /* needed for description */
6688 static void CopyClassicElementPropertiesToEditor(int element)
6690 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6691 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6692 getMoveIntoAcidProperty(&level, element);
6694 if (MAYBE_DONT_COLLIDE_WITH(element))
6695 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6696 getDontCollideWithProperty(&level, element);
6699 static void CopyElementPropertiesToEditor(int element)
6701 if (IS_CUSTOM_ELEMENT(element))
6702 CopyCustomElementPropertiesToEditor(element);
6703 else if (IS_GROUP_ELEMENT(element))
6704 CopyGroupElementPropertiesToEditor(element);
6706 CopyClassicElementPropertiesToEditor(element);
6709 static void CopyCustomElementPropertiesToGame(int element)
6712 int access_type_and_layer;
6714 /* mark that this custom element has been modified */
6715 custom_element.modified_settings = TRUE;
6716 level.changed = TRUE;
6718 if (level.use_custom_template)
6720 if (Request("Copy and modify level template ?", REQ_ASK))
6722 level.use_custom_template = FALSE;
6723 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6724 GDI_CHECKED, FALSE, GDI_END);
6728 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6730 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6734 element_info[element] = custom_element;
6735 *element_info[element].change = custom_element_change;
6737 /* ---------- element settings: configure (custom elements) ------------- */
6739 /* set accessible property from checkbox and selectbox */
6740 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6741 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6742 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6743 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6744 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6745 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6746 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6747 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6748 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6749 custom_element_properties[access_type_and_layer] =
6750 custom_element_properties[EP_ACCESSIBLE];
6751 custom_element_properties[EP_PROTECTED] =
6752 (custom_element.access_protected != 0 &&
6753 custom_element_properties[EP_ACCESSIBLE]);
6755 /* set walk-to-object property from checkbox and selectbox */
6756 custom_element_properties[EP_DIGGABLE] = FALSE;
6757 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6758 custom_element_properties[EP_DROPPABLE] = FALSE;
6759 custom_element_properties[EP_THROWABLE] = FALSE;
6760 custom_element_properties[EP_PUSHABLE] = FALSE;
6761 custom_element_properties[custom_element.walk_to_action] =
6762 custom_element_properties[EP_WALK_TO_OBJECT];
6764 /* set smash property from checkbox and selectbox */
6765 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6766 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6767 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6768 custom_element_properties[custom_element.smash_targets] =
6769 custom_element_properties[EP_CAN_SMASH];
6771 /* set deadliness property from checkbox and selectbox */
6772 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6773 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6774 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6775 custom_element_properties[custom_element.deadliness] =
6776 custom_element_properties[EP_DEADLY];
6778 /* ---------- element settings: advanced (custom elements) --------------- */
6780 /* set player change event from checkbox and selectbox */
6781 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6782 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6783 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6784 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6785 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6786 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6787 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6788 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6789 custom_element_change_events[CE_SWITCHED] = FALSE;
6790 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6791 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6792 custom_element_change_events[CE_BLOCKED] = FALSE;
6793 custom_element_change_events[CE_IMPACT] = FALSE;
6794 custom_element_change_events[CE_SMASHED] = FALSE;
6795 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6796 custom_element_change_events[custom_element_change.direct_action] =
6797 custom_element_change_events[CE_BY_DIRECT_ACTION];
6799 /* set other element action change event from checkbox and selectbox */
6800 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6801 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6802 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6803 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6804 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6805 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6806 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6807 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6808 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6809 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6810 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6811 custom_element_change_events[CE_HITTING_X] = FALSE;
6812 custom_element_change_events[CE_DIGGING_X] = FALSE;
6813 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6814 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6815 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6816 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6817 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6818 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6819 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6820 custom_element_change_events[custom_element_change.other_action] =
6821 custom_element_change_events[CE_BY_OTHER_ACTION];
6823 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6824 SET_PROPERTY(element, i, custom_element_properties[i]);
6826 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6827 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6829 /* copy change events also to special level editor variable */
6830 custom_element = element_info[element];
6831 custom_element_change = *element_info[element].change;
6834 static void CopyGroupElementPropertiesToGame(int element)
6836 element_info[element] = custom_element;
6837 *element_info[element].group = group_element_info;
6839 /* mark that this group element has been modified */
6840 element_info[element].modified_settings = TRUE;
6841 level.changed = TRUE;
6844 static void CopyClassicElementPropertiesToGame(int element)
6846 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6847 setMoveIntoAcidProperty(&level, element,
6848 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6850 if (MAYBE_DONT_COLLIDE_WITH(element))
6851 setDontCollideWithProperty(&level, element,
6852 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6855 static void CopyElementPropertiesToGame(int element)
6857 if (IS_CUSTOM_ELEMENT(element))
6858 CopyCustomElementPropertiesToGame(element);
6859 else if (IS_GROUP_ELEMENT(element))
6860 CopyGroupElementPropertiesToGame(element);
6862 CopyClassicElementPropertiesToGame(element);
6867 CloseDoor(DOOR_CLOSE_ALL);
6868 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6870 if (level_editor_test_game)
6872 CopyPlayfield(level.field, Feld);
6873 CopyPlayfield(FieldBackup, level.field);
6875 level_editor_test_game = FALSE;
6879 edit_mode = ED_MODE_DRAWING;
6880 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6888 /* copy default editor door content to main double buffer */
6889 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6890 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6892 /* draw bigger door */
6893 DrawSpecialEditorDoor();
6895 /* draw new control window */
6896 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6897 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6899 redraw_mask |= REDRAW_ALL;
6901 ReinitializeElementList(); /* update dynamic level element list */
6902 ReinitializeElementListButtons(); /* custom element may look different */
6905 MapControlButtons();
6907 DrawEditModeWindow();
6909 /* copy actual editor door content to door double buffer for OpenDoor() */
6910 BlitBitmap(drawto, bitmap_db_door,
6911 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6913 OpenDoor(DOOR_OPEN_1);
6916 static void AdjustDrawingAreaGadgets()
6918 int ed_xsize = lev_fieldx + 2;
6919 int ed_ysize = lev_fieldy + 2;
6920 int max_ed_fieldx = MAX_ED_FIELDX;
6921 int max_ed_fieldy = MAX_ED_FIELDY;
6922 boolean horizontal_scrollbar_needed;
6923 boolean vertical_scrollbar_needed;
6924 int x, y, width, height;
6925 int xoffset, yoffset;
6927 /* check if we need any scrollbars */
6928 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6929 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6931 /* check if we have a smaller editor field because of scrollbars */
6932 if (horizontal_scrollbar_needed)
6933 max_ed_fieldy = MAX_ED_FIELDY - 1;
6934 if (vertical_scrollbar_needed)
6935 max_ed_fieldx = MAX_ED_FIELDX - 1;
6937 /* check again if we now need more scrollbars because of less space */
6938 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6939 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6941 /* check if editor field gets even smaller after adding new scrollbars */
6942 if (horizontal_scrollbar_needed)
6943 max_ed_fieldy = MAX_ED_FIELDY - 1;
6944 if (vertical_scrollbar_needed)
6945 max_ed_fieldx = MAX_ED_FIELDX - 1;
6947 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6948 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6950 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6951 GDI_WIDTH, ed_fieldx * MINI_TILEX,
6952 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6953 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6956 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6957 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6959 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6960 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6962 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6963 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6965 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6966 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6968 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6970 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6972 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6974 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6978 static void AdjustLevelScrollPosition()
6980 if (level_xpos < -1)
6982 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6983 level_xpos = lev_fieldx - ed_fieldx + 1;
6984 if (lev_fieldx < ed_fieldx - 2)
6987 if (level_ypos < -1)
6989 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6990 level_ypos = lev_fieldy - ed_fieldy + 1;
6991 if (lev_fieldy < ed_fieldy - 2)
6995 static void AdjustEditorScrollbar(int id)
6997 struct GadgetInfo *gi = level_editor_gadget[id];
6998 int items_max, items_visible, item_position;
7000 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7002 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7003 items_visible = ed_fieldx;
7004 item_position = level_xpos + 1;
7008 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7009 items_visible = ed_fieldy;
7010 item_position = level_ypos + 1;
7013 if (item_position > items_max - items_visible)
7014 item_position = items_max - items_visible;
7016 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7017 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7020 static void AdjustElementListScrollbar()
7022 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7023 int items_max, items_visible, item_position;
7025 /* correct position of element list scrollbar */
7026 if (element_shift < 0)
7028 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7029 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7031 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7032 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7033 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7035 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7036 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7037 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7040 static void ModifyEditorCounterValue(int counter_id, int new_value)
7042 int *counter_value = counterbutton_info[counter_id].value;
7043 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7044 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7046 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7048 if (counter_value != NULL)
7049 *counter_value = gi->textinput.number_value;
7052 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7054 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7055 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7057 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7059 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7060 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7062 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7063 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7065 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7066 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7070 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7072 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7073 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7074 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7076 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7079 static void ModifyEditorSelectboxOptions(int selectbox_id,
7080 struct ValueTextInfo *options)
7082 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7083 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7085 selectbox_info[selectbox_id].options = options;
7087 /* set index to zero -- list may be shorter now (correct later, if needed) */
7088 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7089 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7092 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7094 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7095 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7097 drawingarea_info[drawingarea_id].area_xsize = xsize;
7098 drawingarea_info[drawingarea_id].area_ysize = ysize;
7100 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7103 static void ModifyEditorElementList()
7107 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7109 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7110 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7111 struct GadgetDesign *gd = &gi->deco.design;
7112 int element = editor_elements[element_shift + i];
7116 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7117 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7123 static void PickDrawingElement(int button, int element)
7125 if (button < 1 || button > 3)
7130 new_element1 = element;
7131 DrawMiniGraphicExt(drawto,
7132 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7133 el2edimg(new_element1));
7135 else if (button == 2)
7137 new_element2 = element;
7138 DrawMiniGraphicExt(drawto,
7139 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7140 el2edimg(new_element2));
7144 new_element3 = element;
7145 DrawMiniGraphicExt(drawto,
7146 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7147 el2edimg(new_element3));
7150 redraw_mask |= REDRAW_DOOR_1;
7153 static void RedrawDrawingElements()
7155 PickDrawingElement(1, new_element1);
7156 PickDrawingElement(2, new_element2);
7157 PickDrawingElement(3, new_element3);
7160 static void DrawDrawingWindow()
7162 stick_element_properties_window = FALSE;
7164 SetMainBackgroundImage(IMG_UNDEFINED);
7167 UnmapLevelEditorWindowGadgets();
7168 UnmapLevelEditorToolboxCustomGadgets();
7170 AdjustDrawingAreaGadgets();
7171 AdjustLevelScrollPosition();
7172 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7173 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7175 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7177 MapMainDrawingArea();
7178 MapLevelEditorToolboxDrawingGadgets();
7181 static void DrawLevelInfoWindow()
7185 stick_element_properties_window = FALSE;
7187 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7189 UnmapLevelEditorWindowGadgets();
7192 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7193 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7195 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7196 "Level Settings", FONT_TITLE_1);
7197 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7198 "Editor Settings", FONT_TITLE_1);
7201 /* draw counter gadgets */
7202 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7203 MapCounterButtons(i);
7205 /* draw selectbox gadgets */
7206 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7207 MapSelectboxGadget(i);
7209 /* draw checkbutton gadgets */
7210 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7211 MapCheckbuttonGadget(i);
7213 /* draw radiobutton gadgets */
7214 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7215 MapRadiobuttonGadget(i);
7217 /* draw text input gadgets */
7218 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7219 MapTextInputGadget(i);
7221 /* draw drawing area */
7222 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7225 static void DrawCustomContentArea()
7227 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7228 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7229 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7230 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7231 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7232 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7234 /* add distance for potential left text (without drawing area border) */
7235 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7237 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7239 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7242 static void DrawCustomChangeContentArea()
7244 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7245 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7246 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7247 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7248 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7249 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7251 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7256 static void DrawYamYamContentAreas()
7258 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7259 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7262 /* display counter to choose number of element content areas */
7263 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7265 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7267 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7269 if (i < level.num_yamyam_contents)
7275 int font_height = getFontHeight(FONT_TEXT_1);
7277 UnmapDrawingArea(id);
7279 /* delete content areas in case of reducing number of them */
7280 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7281 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7283 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7287 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7288 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7289 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7292 static void DrawMagicBallContentAreas()
7294 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7295 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7298 /* display counter to choose number of element content areas */
7299 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7301 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7303 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7305 if (i < level.num_ball_contents)
7311 int font_height = getFontHeight(FONT_TEXT_1);
7313 UnmapDrawingArea(id);
7315 /* delete content areas in case of reducing number of them */
7316 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7317 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7319 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7323 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7324 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7325 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7328 static void DrawAndroidElementArea(int element)
7330 int num_elements = level.num_android_clone_elements;
7331 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7332 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7333 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7334 int xsize = MAX_ANDROID_ELEMENTS;
7337 /* display counter to choose number of element areas */
7338 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7340 if (drawingarea_info[id].text_left != NULL)
7341 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7343 UnmapDrawingArea(id);
7345 ModifyEditorDrawingArea(id, num_elements, 1);
7347 /* delete content areas in case of reducing number of them */
7348 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7353 static void DrawGroupElementArea(int element)
7355 int num_elements = group_element_info.num_elements;
7356 int id = ED_DRAWING_ID_GROUP_CONTENT;
7357 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7358 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7359 int xsize = MAX_ELEMENTS_IN_GROUP;
7362 if (drawingarea_info[id].text_left != NULL)
7363 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7365 UnmapDrawingArea(id);
7367 ModifyEditorDrawingArea(id, num_elements, 1);
7369 /* delete content areas in case of reducing number of them */
7370 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7375 static void DrawEnvelopeTextArea(int envelope_nr)
7377 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7378 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7381 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7383 if (envelope_nr != -1)
7384 textarea_info[id].value = level.envelope_text[envelope_nr];
7386 ModifyGadget(gi, GDI_AREA_SIZE,
7387 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7388 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7391 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7394 char *getElementDescriptionFilename(int element)
7396 char *docs_dir = options.docs_directory;
7397 char *elements_subdir = "elements";
7398 static char *filename = NULL;
7399 char basename[MAX_FILENAME_LEN];
7401 checked_free(filename);
7403 /* 1st try: look for element description file for exactly this element */
7404 sprintf(basename, "%s.txt", element_info[element].token_name);
7405 filename = getPath3(docs_dir, elements_subdir, basename);
7406 if (fileExists(filename))
7411 /* 2nd try: look for element description file for this element's class */
7412 sprintf(basename, "%s.txt", element_info[element].class_name);
7413 filename = getPath3(docs_dir, elements_subdir, basename);
7414 if (fileExists(filename))
7420 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7422 int font_height = getFontHeight(font_nr);
7423 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7424 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7425 int sx = SX + pad_x;
7426 int sy = SY + pad_y;
7427 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7429 if (start_line >= max_lines_per_screen)
7432 DrawText(sx, sy + start_line * font_height, text, font_nr);
7437 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7439 int font_nr = FONT_TEXT_2;
7440 int font_width = getFontWidth(font_nr);
7441 int font_height = getFontHeight(font_nr);
7442 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7443 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7444 int sx = SX + pad_x;
7445 int sy = SY + pad_y + start_line * font_height;
7446 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7447 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7449 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7450 max_lines_per_screen);
7453 static void DrawPropertiesTabulatorGadgets()
7455 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7456 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7457 int gd_x = gd->x + gd_gi->border.width / 2;
7458 int gd_y = gd->y + gd_gi->height - 1;
7459 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7460 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7461 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7465 /* draw additional "advanced" tabulator for custom elements */
7466 if (IS_CUSTOM_ELEMENT(properties_element))
7467 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7469 for (i = id_first; i <= id_last; i++)
7471 int gadget_id = textbutton_info[i].gadget_id;
7472 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7473 boolean active = (i != edit_mode_properties);
7475 /* use "config 1" and "config 2" instead of "config" */
7476 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7477 IS_CUSTOM_ELEMENT(properties_element))
7480 /* draw background line below tabulator button */
7481 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7483 /* draw solid line below inactive tabulator buttons */
7484 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7485 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7487 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7488 MapTextbuttonGadget(i);
7491 /* draw little border line below tabulator buttons */
7492 if (tab_color != BLACK_PIXEL) /* black => transparent */
7493 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7494 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7495 ED_GADGET_DISTANCE, tab_color);
7498 static void DrawPropertiesInfo()
7507 /* configurable properties */
7509 { EP_WALKABLE_OVER, "- player can walk over it" },
7510 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7511 { EP_WALKABLE_UNDER, "- player can walk under it" },
7512 { EP_PASSABLE_OVER, "- player can pass over it" },
7513 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7514 { EP_PASSABLE_UNDER, "- player can pass under it" },
7515 { EP_PROTECTED, "- player is protected by it" },
7517 { EP_DIGGABLE, "- can be digged away" },
7518 { EP_COLLECTIBLE, "- can be collected" },
7519 { EP_DROPPABLE, "- can be dropped after collecting" },
7520 { EP_THROWABLE, "- can be thrown after collecting" },
7521 { EP_PUSHABLE, "- can be pushed" },
7523 { EP_CAN_FALL, "- can fall" },
7524 { EP_CAN_MOVE, "- can move" },
7526 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7528 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7530 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7532 { EP_SLIPPERY, "- slippery for falling elements" },
7533 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7535 { EP_DONT_RUN_INTO, "- deadly when running into" },
7536 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7537 { EP_DONT_TOUCH, "- deadly when touching" },
7539 { EP_INDESTRUCTIBLE, "- indestructible" },
7541 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7542 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7543 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7545 { EP_CAN_CHANGE, "- can change to other element" },
7547 /* pre-defined properties */
7548 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7549 { EP_SWITCHABLE, "- can be switched" },
7551 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7556 char *filename = getElementDescriptionFilename(properties_element);
7557 char *percentage_text = "In this level:";
7558 char *properties_text = "Standard properties:";
7560 int num_elements_in_level;
7561 int num_standard_properties = 0;
7562 int font1_nr = FONT_TEXT_1;
7563 int font2_nr = FONT_TEXT_2;
7564 int font1_width = getFontWidth(font1_nr);
7565 int font2_height = getFontHeight(font2_nr);
7566 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7567 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7568 int screen_line = 0;
7572 if (IS_CUSTOM_ELEMENT(properties_element))
7574 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7575 "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7578 else if (IS_GROUP_ELEMENT(properties_element))
7580 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7581 "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7586 /* ----- print number of elements / percentage of this element in level */
7588 num_elements_in_level = 0;
7589 for (y = 0; y < lev_fieldy; y++)
7590 for (x = 0; x < lev_fieldx; x++)
7591 if (Feld[x][y] == properties_element)
7592 num_elements_in_level++;
7593 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7595 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7597 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7598 pad_y + screen_line++ * font2_height, font2_nr,
7599 "%d (%.2f%%)", num_elements_in_level, percentage);
7603 /* ----- print standard properties of this element */
7605 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7608 for (i = 0; properties[i].value != -1; i++)
7610 if (!HAS_PROPERTY(properties_element, properties[i].value))
7613 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7614 properties[i].text);
7615 num_standard_properties++;
7618 if (num_standard_properties == 0)
7619 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7620 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7624 /* ----- print special description of this element */
7626 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7627 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7628 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7631 #define TEXT_COLLECTING "Score for collecting"
7632 #define TEXT_SMASHING "Score for smashing"
7633 #define TEXT_SLURPING "Score for slurping robot"
7634 #define TEXT_CRACKING "Score for cracking"
7635 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7636 #define TEXT_DURATION "Duration when activated"
7637 #define TEXT_BALL_DELAY "Element generation delay"
7638 #define TEXT_MOVE_SPEED "Speed of android moving"
7639 #define TEXT_CLONE_SPEED "Speed of android cloning"
7640 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7641 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7642 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7643 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7644 #define TEXT_TIME_BONUS "Extra time to solve level"
7651 } elements_with_counter[] =
7653 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7654 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7655 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7656 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7657 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7658 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7659 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7660 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7661 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7662 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7663 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7664 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7665 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7666 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7667 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7668 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7669 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7670 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7671 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7672 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7673 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7674 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7675 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7676 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7677 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7678 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7679 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7680 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7681 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7682 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7683 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7684 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7685 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7686 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7687 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7688 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7689 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7690 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7691 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7692 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7693 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7694 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7695 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7696 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7697 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7698 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7699 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7700 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7701 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7702 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7703 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7704 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7705 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7706 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7707 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7708 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7709 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7710 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7711 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7712 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7713 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7714 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7715 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7716 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7717 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7718 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7719 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7720 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7723 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7724 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7725 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7726 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7727 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7728 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7729 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7730 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7731 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7732 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7733 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7734 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7735 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7736 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7740 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7741 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7742 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7743 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7744 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7745 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
7746 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7747 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7753 static boolean checkPropertiesConfig(int element)
7757 if (IS_GEM(element) ||
7758 IS_CUSTOM_ELEMENT(element) ||
7759 IS_GROUP_ELEMENT(element) ||
7760 IS_ENVELOPE(element) ||
7761 ELEM_IS_PLAYER(element) ||
7762 HAS_EDITOR_CONTENT(element) ||
7763 CAN_GROW(element) ||
7764 COULD_MOVE_INTO_ACID(element) ||
7765 MAYBE_DONT_COLLIDE_WITH(element))
7768 for (i = 0; elements_with_counter[i].element != -1; i++)
7769 if (elements_with_counter[i].element == element)
7775 static void DrawPropertiesConfig()
7777 int max_num_element_counters = 4;
7778 int num_element_counters = 0;
7781 if (!checkPropertiesConfig(properties_element))
7783 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7788 /* check if there are elements where a value can be chosen for */
7789 for (i = 0; elements_with_counter[i].element != -1; i++)
7791 if (elements_with_counter[i].element == properties_element)
7793 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7795 counterbutton_info[counter_id].y =
7796 ED_ELEMENT_SETTINGS_YPOS(
7797 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7798 (CAN_GROW(properties_element) ? 1 : 0) +
7799 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7800 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7801 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7802 num_element_counters);
7804 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7805 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7807 if (properties_element == EL_GAME_OF_LIFE ||
7808 properties_element == EL_BIOMAZE)
7810 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7811 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7815 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7816 counterbutton_info[counter_id].min_value = MIN_SCORE;
7817 counterbutton_info[counter_id].max_value = MAX_SCORE;
7820 MapCounterButtons(counter_id);
7822 num_element_counters++;
7823 if (num_element_counters >= max_num_element_counters)
7828 if (HAS_EDITOR_CONTENT(properties_element))
7830 /* draw stickybutton gadget */
7831 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7833 if (IS_AMOEBOID(properties_element))
7834 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7835 else if (properties_element == EL_YAMYAM)
7836 DrawYamYamContentAreas();
7837 else if (properties_element == EL_EMC_MAGIC_BALL)
7839 DrawMagicBallContentAreas();
7841 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7842 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7844 else if (properties_element == EL_EMC_ANDROID)
7845 DrawAndroidElementArea(properties_element);
7848 if (ELEM_IS_PLAYER(properties_element))
7850 int player_nr = GET_PLAYER_NR(properties_element);
7852 /* these properties can be set for every player individually */
7853 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7854 &level.start_element[player_nr];
7855 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7856 &level.artwork_element[player_nr];
7857 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7858 &level.explosion_element[player_nr];
7860 /* these properties can be set for every player individually */
7861 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7862 &level.use_start_element[player_nr];
7863 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7864 &level.use_artwork_element[player_nr];
7865 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7866 &level.use_explosion_element[player_nr];
7868 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7869 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7870 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7871 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7872 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7873 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7874 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7875 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7876 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7877 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7879 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7880 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7881 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7883 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7886 if (IS_GEM(properties_element))
7887 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7889 if (COULD_MOVE_INTO_ACID(properties_element) &&
7890 !ELEM_IS_PLAYER(properties_element) &&
7891 (!IS_CUSTOM_ELEMENT(properties_element) ||
7892 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7894 /* set position for checkbutton for "can move into acid" */
7895 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7896 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7897 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7898 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7899 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7901 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7904 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7905 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7907 if (properties_element == EL_SPRING)
7908 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7910 if (properties_element == EL_TIME_ORB_FULL)
7911 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7914 if (properties_element == EL_BALLOON)
7915 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7918 if (CAN_GROW(properties_element))
7920 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7921 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7923 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7926 if (IS_ENVELOPE(properties_element))
7928 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7929 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7930 int envelope_nr = properties_element - EL_ENVELOPE_1;
7932 counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7933 counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7935 /* display counter to choose size of envelope text area */
7936 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7937 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7939 DrawEnvelopeTextArea(envelope_nr);
7942 if (IS_CUSTOM_ELEMENT(properties_element))
7944 /* draw stickybutton gadget */
7945 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7947 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7949 /* draw checkbutton gadgets */
7950 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7951 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7952 MapCheckbuttonGadget(i);
7954 /* draw counter gadgets */
7955 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
7956 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7957 MapCounterButtons(i);
7959 /* draw selectbox gadgets */
7960 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
7961 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7962 MapSelectboxGadget(i);
7964 /* draw textbutton gadgets */
7965 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7967 /* draw text input gadgets */
7968 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7970 /* draw drawing area gadgets */
7971 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7973 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7975 /* draw checkbutton gadgets */
7976 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7977 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7978 MapCheckbuttonGadget(i);
7980 /* draw counter gadgets */
7981 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
7982 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7983 MapCounterButtons(i);
7985 /* draw selectbox gadgets */
7986 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
7987 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7988 MapSelectboxGadget(i);
7990 /* draw drawing area gadgets */
7991 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7992 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7993 DrawCustomContentArea();
7996 else if (IS_GROUP_ELEMENT(properties_element))
7998 /* draw stickybutton gadget */
7999 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8001 /* draw checkbutton gadgets */
8002 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8003 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8005 /* draw counter gadgets */
8006 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8008 /* draw selectbox gadgets */
8009 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8011 /* draw textbutton gadgets */
8012 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8014 /* draw drawing area gadgets */
8015 DrawGroupElementArea(properties_element);
8017 /* draw text input gadgets */
8018 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8020 /* draw drawing area gadgets */
8021 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8025 static void DrawPropertiesChangeDrawingAreas()
8027 if (IS_CUSTOM_ELEMENT(properties_element))
8029 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8030 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8032 DrawCustomChangeContentArea();
8035 redraw_mask |= REDRAW_FIELD;
8038 static void DrawPropertiesChange()
8042 /* needed to initially set selectbox options for special action options */
8043 setSelectboxSpecialActionOptions();
8045 /* draw stickybutton gadget */
8046 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8048 /* draw checkbutton gadgets */
8049 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8050 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8051 MapCheckbuttonGadget(i);
8053 /* draw counter gadgets */
8054 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8055 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8056 MapCounterButtons(i);
8058 /* draw selectbox gadgets */
8059 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8060 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8061 MapSelectboxGadget(i);
8063 /* draw textbutton gadgets */
8064 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8065 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8066 MapTextbuttonGadget(i);
8068 /* draw graphicbutton gadgets */
8069 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8070 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8071 MapGraphicbuttonGadget(i);
8073 /* draw drawing area gadgets */
8074 DrawPropertiesChangeDrawingAreas();
8077 static void DrawEditorElementAnimation(int x, int y)
8079 int graphic = el2img(properties_element);
8080 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8081 custom_element.ce_value_fixed_initial :
8082 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8083 custom_element.collect_score_initial : FrameCounter);
8085 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8088 static void DrawEditorElementName(int x, int y, int element)
8090 char *element_name = getElementInfoText(element);
8091 int font_nr = FONT_TEXT_1;
8092 int font_width = getFontWidth(font_nr);
8093 int font_height = getFontHeight(font_nr);
8094 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8095 int max_chars_per_line = max_text_width / font_width;
8096 char buffer[max_chars_per_line + 1];
8098 if (strlen(element_name) <= max_chars_per_line)
8099 DrawTextS(x, y, font_nr, element_name);
8102 int next_pos = max_chars_per_line;
8104 strncpy(buffer, element_name, max_chars_per_line);
8105 buffer[max_chars_per_line] = '\0';
8107 if (element_name[max_chars_per_line] == ' ')
8113 for (i = max_chars_per_line - 1; i >= 0; i--)
8114 if (buffer[i] == ' ')
8117 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8124 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8126 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8127 buffer[max_chars_per_line] = '\0';
8129 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8133 static void DrawPropertiesWindow()
8138 stick_element_properties_window = FALSE;
8140 /* make sure that previous properties edit mode exists for this element */
8141 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8142 !IS_CUSTOM_ELEMENT(properties_element))
8143 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8145 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8146 IS_CUSTOM_ELEMENT(properties_element))
8147 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8149 CopyElementPropertiesToEditor(properties_element);
8151 UnmapLevelEditorWindowGadgets();
8152 UnmapLevelEditorToolboxDrawingGadgets();
8153 UnmapLevelEditorToolboxCustomGadgets();
8155 if (IS_CUSTOM_ELEMENT(properties_element) ||
8156 IS_GROUP_ELEMENT(properties_element))
8157 MapLevelEditorToolboxCustomGadgets();
8159 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8163 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8165 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8166 "Element Settings", FONT_TITLE_1);
8170 FrameCounter = 0; /* restart animation frame counter */
8173 DrawElementBorder(SX + xstart * MINI_TILEX,
8174 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8175 TILEX, TILEY, FALSE);
8177 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8178 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8180 DrawGraphicAnimationExt(drawto,
8181 SX + xstart * MINI_TILEX,
8182 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8183 el2img(properties_element), -1, NO_MASKING);
8187 FrameCounter = 0; /* restart animation frame counter */
8190 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8191 (ystart + 1) * MINI_TILEY + 1,
8192 properties_element);
8194 DrawPropertiesTabulatorGadgets();
8196 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8197 DrawPropertiesInfo();
8198 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8199 DrawPropertiesChange();
8200 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8201 DrawPropertiesConfig();
8204 static void UpdateCustomElementGraphicGadgets()
8208 ModifyEditorElementList();
8209 RedrawDrawingElements();
8211 /* force redraw of all mapped drawing area gadgets */
8212 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8214 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8221 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8223 int lx = sx + level_xpos;
8224 int ly = sy + level_ypos;
8226 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8229 Feld[lx][ly] = element;
8232 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8233 int element, boolean change_level)
8235 if (from_y == to_y) /* horizontal line */
8241 swap_numbers(&from_x, &to_x);
8243 for (x = from_x; x <= to_x; x++)
8244 DrawLineElement(x, y, element, change_level);
8246 else if (from_x == to_x) /* vertical line */
8252 swap_numbers(&from_y, &to_y);
8254 for (y = from_y; y <= to_y; y++)
8255 DrawLineElement(x, y, element, change_level);
8257 else /* diagonal line */
8259 int len_x = ABS(to_x - from_x);
8260 int len_y = ABS(to_y - from_y);
8263 if (len_y < len_x) /* a < 1 */
8265 float a = (float)len_y / (float)len_x;
8268 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8270 for (x = 0; x <= len_x; x++)
8272 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8273 DrawLineElement(from_x + x, from_y + y, element, change_level);
8278 float a = (float)len_x / (float)len_y;
8281 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8283 for (y = 0; y <= len_y; y++)
8285 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8286 DrawLineElement(from_x + x, from_y + y, element, change_level);
8292 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8293 int element, boolean change_level)
8295 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8296 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8297 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8298 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8301 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8302 int element, boolean change_level)
8307 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8309 for (y = from_y; y <= to_y; y++)
8310 DrawLine(from_x, y, to_x, y, element, change_level);
8313 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8314 int element, boolean change_level)
8316 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8317 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8318 int len_x = ABS(to_x - from_x);
8319 int len_y = ABS(to_y - from_y);
8322 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8324 /* not optimal (some points get drawn twice) but simple,
8325 and fast enough for the few points we are drawing */
8327 for (x = 0; x <= radius; x++)
8331 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8333 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8334 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8335 lx = sx + level_xpos;
8336 ly = sy + level_ypos;
8338 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8339 DrawLineElement(sx, sy, element, change_level);
8342 for (y = 0; y <= radius; y++)
8346 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8348 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8349 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8350 lx = sx + level_xpos;
8351 ly = sy + level_ypos;
8353 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8354 DrawLineElement(sx, sy, element, change_level);
8358 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8359 int element, boolean change_level)
8361 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8362 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8364 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8367 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8369 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8370 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8371 int element, boolean change_level)
8373 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8374 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8375 int mirror_to_x2 = from_x - (to_x2 - from_x);
8376 int mirror_to_y2 = from_y - (to_y2 - from_y);
8378 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8379 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8380 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8381 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8385 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8387 int from_sx, from_sy;
8391 swap_numbers(&from_x, &to_x);
8394 swap_numbers(&from_y, &to_y);
8396 from_sx = SX + from_x * MINI_TILEX;
8397 from_sy = SY + from_y * MINI_TILEY;
8398 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8399 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8401 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8402 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8403 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8404 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8406 if (from_x == to_x && from_y == to_y)
8407 MarkTileDirty(from_x/2, from_y/2);
8409 redraw_mask |= REDRAW_FIELD;
8412 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8413 int element, boolean change_level)
8415 if (element == -1 || change_level)
8416 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8418 DrawAreaBorder(from_x, from_y, to_x, to_y);
8421 /* values for CopyBrushExt() */
8422 #define CB_AREA_TO_BRUSH 0
8423 #define CB_BRUSH_TO_CURSOR 1
8424 #define CB_BRUSH_TO_LEVEL 2
8425 #define CB_DELETE_OLD_CURSOR 3
8426 #define CB_DUMP_BRUSH 4
8427 #define CB_DUMP_BRUSH_SMALL 5
8429 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8430 int button, int mode)
8432 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8433 static int brush_width, brush_height;
8434 static int last_cursor_x = -1, last_cursor_y = -1;
8435 static boolean delete_old_brush;
8436 int new_element = BUTTON_ELEMENT(button);
8439 if (mode == CB_DUMP_BRUSH ||
8440 mode == CB_DUMP_BRUSH_SMALL)
8442 if (!draw_with_brush)
8444 Error(ERR_WARN, "no brush selected");
8449 for (y = 0; y < brush_height; y++)
8451 for (x = 0; x < brush_width; x++)
8453 int element = brush_buffer[x][y];
8454 int element_mapped = element;
8456 if (IS_CUSTOM_ELEMENT(element))
8457 element_mapped = EL_CUSTOM_START;
8458 else if (IS_GROUP_ELEMENT(element))
8459 element_mapped = EL_GROUP_START;
8460 else if (element >= NUM_FILE_ELEMENTS)
8461 element_mapped = EL_UNKNOWN;
8463 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8472 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8475 if (mode == CB_AREA_TO_BRUSH)
8477 int from_lx, from_ly;
8480 swap_numbers(&from_x, &to_x);
8483 swap_numbers(&from_y, &to_y);
8485 brush_width = to_x - from_x + 1;
8486 brush_height = to_y - from_y + 1;
8488 from_lx = from_x + level_xpos;
8489 from_ly = from_y + level_ypos;
8491 for (y = 0; y < brush_height; y++)
8493 for (x=0; x < brush_width; x++)
8495 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8498 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8503 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8505 delete_old_brush = FALSE;
8507 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8508 mode == CB_BRUSH_TO_LEVEL)
8510 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8511 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8512 int cursor_from_x = cursor_x - brush_width / 2;
8513 int cursor_from_y = cursor_y - brush_height / 2;
8514 int border_from_x = cursor_x, border_from_y = cursor_y;
8515 int border_to_x = cursor_x, border_to_y = cursor_y;
8517 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8518 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8520 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8521 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8523 delete_old_brush = FALSE;
8527 for (y = 0; y < brush_height; y++)
8529 for (x = 0; x < brush_width; x++)
8531 int sx = cursor_from_x + x;
8532 int sy = cursor_from_y + y;
8533 int lx = sx + level_xpos;
8534 int ly = sy + level_ypos;
8535 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8536 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8537 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8538 brush_buffer[x][y] : new_element);
8540 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8542 if (sx < border_from_x)
8544 else if (sx > border_to_x)
8546 if (sy < border_from_y)
8548 else if (sy > border_to_y)
8551 DrawLineElement(sx, sy, element, change_level);
8556 if (mode != CB_DELETE_OLD_CURSOR)
8557 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8559 last_cursor_x = cursor_x;
8560 last_cursor_y = cursor_y;
8561 delete_old_brush = TRUE;
8565 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8568 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8571 static void CopyBrushToLevel(int x, int y, int button)
8573 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8576 static void CopyBrushToCursor(int x, int y)
8578 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8581 static void DeleteBrushFromCursor()
8583 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8588 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8591 void DumpBrush_Small()
8593 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8596 static void FloodFill(int from_x, int from_y, int fill_element)
8600 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8601 static int safety = 0;
8603 /* check if starting field still has the desired content */
8604 if (Feld[from_x][from_y] == fill_element)
8609 if (safety > lev_fieldx*lev_fieldy)
8610 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8612 old_element = Feld[from_x][from_y];
8613 Feld[from_x][from_y] = fill_element;
8615 for (i = 0; i < 4; i++)
8617 x = from_x + check[i][0];
8618 y = from_y + check[i][1];
8620 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8621 FloodFill(x, y, fill_element);
8627 /* values for DrawLevelText() modes */
8629 #define TEXT_SETCURSOR 1
8630 #define TEXT_WRITECHAR 2
8631 #define TEXT_BACKSPACE 3
8632 #define TEXT_NEWLINE 4
8634 #define TEXT_QUERY_TYPING 6
8636 static int DrawLevelText(int sx, int sy, char letter, int mode)
8638 static short delete_buffer[MAX_LEV_FIELDX];
8639 static int start_sx, start_sy;
8640 static int last_sx, last_sy;
8641 static boolean typing = FALSE;
8642 int letter_element = EL_CHAR_ASCII0 + letter;
8645 /* map lower case letters to upper case and convert special characters */
8646 if (letter >= 'a' && letter <= 'z')
8647 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8648 else if (letter == 'ä' || letter == 'Ä')
8649 letter_element = EL_CHAR_AUMLAUT;
8650 else if (letter == 'ö' || letter == 'Ö')
8651 letter_element = EL_CHAR_OUMLAUT;
8652 else if (letter == 'ü' || letter == 'Ü')
8653 letter_element = EL_CHAR_UUMLAUT;
8654 else if (letter == '^')
8655 letter_element = EL_CHAR_COPYRIGHT;
8657 letter_element = EL_CHAR_ASCII0 + letter;
8659 if (mode != TEXT_INIT)
8664 if (mode != TEXT_SETCURSOR)
8670 lx = last_sx + level_xpos;
8671 ly = last_sy + level_ypos;
8678 DrawLevelText(0, 0, 0, TEXT_END);
8681 start_sx = last_sx = sx;
8682 start_sy = last_sy = sy;
8683 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8686 case TEXT_SETCURSOR:
8687 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8688 DrawAreaBorder(sx, sy, sx, sy);
8693 case TEXT_WRITECHAR:
8694 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8696 delete_buffer[sx - start_sx] = Feld[lx][ly];
8697 Feld[lx][ly] = letter_element;
8699 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8700 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8701 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8702 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8704 DrawLevelText(0, 0, 0, TEXT_END);
8706 level.changed = TRUE;
8710 case TEXT_BACKSPACE:
8713 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8714 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8715 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8720 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8721 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8723 DrawLevelText(0, 0, 0, TEXT_END);
8727 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8728 DrawMiniElement(sx, sy, Feld[lx][ly]);
8732 case TEXT_QUERY_TYPING:
8742 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8743 int element, boolean change_level)
8745 int lx = sx + level_xpos;
8746 int ly = sy + level_ypos;
8749 DrawMiniElement(sx, sy, Feld[lx][ly]);
8751 DrawAreaBorder(sx, sy, sx, sy);
8754 static void CopyLevelToUndoBuffer(int mode)
8756 static boolean accumulated_undo = FALSE;
8757 boolean new_undo_buffer_position = TRUE;
8758 int last_border_element;
8763 case UNDO_IMMEDIATE:
8764 accumulated_undo = FALSE;
8767 case UNDO_ACCUMULATE:
8768 if (accumulated_undo)
8769 new_undo_buffer_position = FALSE;
8770 accumulated_undo = TRUE;
8777 if (new_undo_buffer_position)
8779 /* new position in undo buffer ring */
8780 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8782 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8783 undo_buffer_steps++;
8786 for (x = 0; x < lev_fieldx; x++)
8787 for (y = 0; y < lev_fieldy; y++)
8788 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8790 /* check if drawing operation forces change of border style */
8791 last_border_element = BorderElement;
8793 if (BorderElement != last_border_element)
8794 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8796 level.changed = TRUE;
8799 static void RandomPlacement(int new_element)
8801 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8802 int num_free_positions = 0;
8803 int num_percentage, num_elements;
8806 /* determine number of free positions for randomly placing the new element */
8807 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8809 free_position[x][y] =
8810 (random_placement_background_restricted ?
8811 Feld[x][y] == random_placement_background_element :
8812 Feld[x][y] != new_element);
8814 if (free_position[x][y])
8815 num_free_positions++;
8818 /* determine number of new elements to place there */
8819 num_percentage = num_free_positions * random_placement_value / 100;
8820 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8821 num_percentage : random_placement_value);
8823 /* if less free positions than elements to place, fill all these positions */
8824 if (num_free_positions < num_elements)
8826 for (x = 0; x < lev_fieldx; x++)
8827 for (y = 0; y < lev_fieldy; y++)
8828 if (free_position[x][y])
8829 Feld[x][y] = new_element;
8833 while (num_elements > 0)
8835 x = RND(lev_fieldx);
8836 y = RND(lev_fieldy);
8838 /* don't place element at the same position twice */
8839 if (free_position[x][y])
8841 free_position[x][y] = FALSE;
8842 Feld[x][y] = new_element;
8848 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8849 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8852 void WrapLevel(int dx, int dy)
8854 int wrap_dx = lev_fieldx - dx;
8855 int wrap_dy = lev_fieldy - dy;
8858 for (x = 0; x < lev_fieldx; x++)
8859 for (y = 0; y < lev_fieldy; y++)
8860 FieldBackup[x][y] = Feld[x][y];
8862 for (x = 0; x < lev_fieldx; x++)
8863 for (y = 0; y < lev_fieldy; y++)
8865 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8867 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8868 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8871 static void HandleDrawingAreas(struct GadgetInfo *gi)
8873 static boolean started_inside_drawing_area = FALSE;
8874 int id = gi->custom_id;
8875 boolean button_press_event;
8876 boolean button_release_event;
8877 boolean inside_drawing_area = !gi->event.off_borders;
8878 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8879 int actual_drawing_function;
8880 int button = gi->event.button;
8881 int new_element = BUTTON_ELEMENT(button);
8882 int sx = gi->event.x, sy = gi->event.y;
8883 int min_sx = 0, min_sy = 0;
8884 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8885 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8887 int min_lx = 0, min_ly = 0;
8888 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8891 /* handle info callback for each invocation of action callback */
8892 gi->callback_info(gi);
8894 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8895 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8897 /* make sure to stay inside drawing area boundaries */
8898 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8899 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8903 /* get positions inside level field */
8904 lx = sx + level_xpos;
8905 ly = sy + level_ypos;
8907 if (!IN_LEV_FIELD(lx, ly))
8908 inside_drawing_area = FALSE;
8910 /* make sure to stay inside level field boundaries */
8911 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8912 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8914 /* correct drawing area positions accordingly */
8915 sx = lx - level_xpos;
8916 sy = ly - level_ypos;
8919 if (button_press_event)
8920 started_inside_drawing_area = inside_drawing_area;
8922 if (!started_inside_drawing_area)
8926 if (!IS_VALID_BUTTON(button))
8930 if (!button && !button_release_event)
8933 /* automatically switch to 'single item' drawing mode, if needed */
8934 actual_drawing_function =
8935 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8936 drawing_function : GADGET_ID_SINGLE_ITEMS);
8938 /* clicking into drawing area with pressed Control key picks element */
8939 if (GetKeyModState() & KMOD_Control)
8941 last_drawing_function = drawing_function;
8942 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8945 switch (actual_drawing_function)
8947 case GADGET_ID_SINGLE_ITEMS:
8950 if (button_release_event)
8952 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8954 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8955 !inside_drawing_area)
8956 DeleteBrushFromCursor();
8962 if (draw_with_brush)
8964 if (!button_release_event)
8965 CopyBrushToLevel(sx, sy, button);
8967 else if (new_element != Feld[lx][ly])
8969 if (new_element == EL_PLAYER_1)
8971 /* remove player at old position */
8972 for (y = 0; y < lev_fieldy; y++)
8974 for (x = 0; x < lev_fieldx; x++)
8976 if (Feld[x][y] == EL_PLAYER_1)
8978 Feld[x][y] = EL_EMPTY;
8979 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8980 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8981 DrawMiniElement(x - level_xpos, y - level_ypos,
8988 Feld[lx][ly] = new_element;
8989 DrawMiniElement(sx, sy, new_element);
8994 int type_id = gi->custom_type_id;
8995 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8997 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8998 DrawMiniGraphicExt(drawto,
8999 gi->x + sx * MINI_TILEX,
9000 gi->y + sy * MINI_TILEY,
9001 el2edimg(new_element));
9003 DrawGraphicExt(drawto,
9006 el2img(new_element), 0);
9008 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9009 new_element = GFX_ELEMENT(new_element);
9011 drawingarea_info[type_id].value[pos] = new_element;
9013 CopyElementPropertiesToGame(properties_element);
9015 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9017 UpdateCustomElementGraphicGadgets();
9019 FrameCounter = 0; /* restart animation frame counter */
9024 case GADGET_ID_CONNECTED_ITEMS:
9026 static int last_sx = -1;
9027 static int last_sy = -1;
9029 if (button_release_event)
9030 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9034 if (!button_press_event)
9035 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9043 case GADGET_ID_LINE:
9045 case GADGET_ID_RECTANGLE:
9046 case GADGET_ID_FILLED_BOX:
9047 case GADGET_ID_GRAB_BRUSH:
9048 case GADGET_ID_TEXT:
9050 static int last_sx = -1;
9051 static int last_sy = -1;
9052 static int start_sx = -1;
9053 static int start_sy = -1;
9054 void (*draw_func)(int, int, int, int, int, boolean);
9056 if (drawing_function == GADGET_ID_LINE)
9057 draw_func = DrawLine;
9058 else if (drawing_function == GADGET_ID_ARC)
9059 draw_func = DrawArc;
9060 else if (drawing_function == GADGET_ID_RECTANGLE)
9061 draw_func = DrawBox;
9062 else if (drawing_function == GADGET_ID_FILLED_BOX)
9063 draw_func = DrawFilledBox;
9064 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9065 draw_func = SelectArea;
9066 else /* (drawing_function == GADGET_ID_TEXT) */
9067 draw_func = SetTextCursor;
9069 if (button_press_event)
9071 draw_func(sx, sy, sx, sy, new_element, FALSE);
9072 start_sx = last_sx = sx;
9073 start_sy = last_sy = sy;
9075 if (drawing_function == GADGET_ID_TEXT)
9076 DrawLevelText(0, 0, 0, TEXT_END);
9078 else if (button_release_event)
9080 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9081 if (drawing_function == GADGET_ID_GRAB_BRUSH)
9083 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9084 CopyBrushToCursor(sx, sy);
9085 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9087 draw_with_brush = TRUE;
9089 else if (drawing_function == GADGET_ID_TEXT)
9090 DrawLevelText(sx, sy, 0, TEXT_INIT);
9092 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9094 else if (last_sx != sx || last_sy != sy)
9096 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9097 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9104 case GADGET_ID_FLOOD_FILL:
9105 if (button_press_event && Feld[lx][ly] != new_element)
9107 FloodFill(lx, ly, new_element);
9108 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9109 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9113 case GADGET_ID_PICK_ELEMENT:
9114 if (button_release_event)
9115 ClickOnGadget(level_editor_gadget[last_drawing_function],
9117 else if (draw_level)
9118 PickDrawingElement(button, Feld[lx][ly]);
9121 int type_id = gi->custom_type_id;
9122 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9124 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9134 static void HandleCounterButtons(struct GadgetInfo *gi)
9136 int gadget_id = gi->custom_id;
9137 int counter_id = gi->custom_type_id;
9138 int button = gi->event.button;
9139 int *counter_value = counterbutton_info[counter_id].value;
9140 int step = BUTTON_STEPSIZE(button) *
9141 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9143 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9145 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9146 boolean released = (gi->event.type == GD_EVENT_RELEASED);
9147 boolean level_changed = LevelChanged();
9149 if ((level_changed && pressed) || (!level_changed && released))
9152 if (level_changed && !Request("Level has changed ! Discard changes ?",
9155 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9156 ModifyEditorCounterValue(counter_id, *counter_value);
9162 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9163 *counter_value = gi->textinput.number_value;
9165 ModifyEditorCounterValue(counter_id, *counter_value + step);
9167 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9169 LoadLevel(level_nr);
9172 DrawEditModeWindow();
9179 case ED_COUNTER_ID_YAMYAM_CONTENT:
9180 DrawYamYamContentAreas();
9183 case ED_COUNTER_ID_BALL_CONTENT:
9184 DrawMagicBallContentAreas();
9187 case ED_COUNTER_ID_ANDROID_CONTENT:
9188 DrawAndroidElementArea(properties_element);
9191 case ED_COUNTER_ID_GROUP_CONTENT:
9192 DrawGroupElementArea(properties_element);
9193 CopyGroupElementPropertiesToGame(properties_element);
9196 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9197 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9198 DrawEnvelopeTextArea(-1);
9201 case ED_COUNTER_ID_LEVEL_XSIZE:
9202 case ED_COUNTER_ID_LEVEL_YSIZE:
9203 lev_fieldx = level.fieldx;
9204 lev_fieldy = level.fieldy;
9211 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9212 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9213 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9214 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9215 CopyElementPropertiesToGame(properties_element);
9217 level.changed = TRUE;
9220 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9222 int type_id = gi->custom_type_id;
9224 strcpy(textinput_info[type_id].value, gi->textinput.value);
9226 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9228 CopyElementPropertiesToGame(properties_element);
9230 ModifyEditorElementList(); /* update changed button info text */
9233 level.changed = TRUE;
9236 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9238 int type_id = gi->custom_type_id;
9240 strcpy(textarea_info[type_id].value, gi->textarea.value);
9242 level.changed = TRUE;
9245 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9247 int type_id = gi->custom_type_id;
9248 int value_old = *selectbox_info[type_id].value;
9249 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9251 *selectbox_info[type_id].value = value_new;
9253 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9255 element_info[properties_element].current_change_page = gi->selectbox.index;
9257 DrawPropertiesWindow();
9259 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9260 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9261 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9262 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9263 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9265 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9267 /* when changing action type, also check action mode and action arg */
9268 if (value_old != value_new)
9271 setSelectboxSpecialActionVariablesIfNeeded();
9273 custom_element_change.action_mode = -1;
9274 custom_element_change.action_arg = -1;
9278 DrawPropertiesChange();
9281 CopyElementPropertiesToGame(properties_element);
9283 level.changed = TRUE;
9287 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9289 int type_id = gi->custom_type_id;
9292 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9293 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9295 edit_mode_properties = gi->custom_type_id;
9297 DrawPropertiesWindow();
9299 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9301 char *template_filename = getDefaultLevelFilename(-1);
9302 boolean new_template = !fileExists(template_filename);
9305 Request("Save this template and kill the old ?", REQ_ASK))
9306 SaveLevelTemplate();
9309 Request("Template saved !", REQ_CONFIRM);
9311 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9312 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9314 struct ElementInfo *ei = &element_info[properties_element];
9316 setElementChangePages(ei, ei->num_change_pages + 1);
9318 /* set new change page to be new current change page */
9319 ei->current_change_page = ei->num_change_pages - 1;
9320 ei->change = &ei->change_page[ei->current_change_page];
9322 setElementChangeInfoToDefaults(ei->change);
9324 DrawPropertiesWindow();
9326 level.changed = TRUE;
9328 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9329 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9331 struct ElementInfo *ei = &element_info[properties_element];
9333 /* copy all change pages after change page to be deleted */
9334 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9335 ei->change_page[i] = ei->change_page[i + 1];
9337 setElementChangePages(ei, ei->num_change_pages - 1);
9339 DrawPropertiesWindow();
9341 level.changed = TRUE;
9345 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9347 int type_id = gi->custom_type_id;
9349 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9350 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9352 struct ElementInfo *ei = &element_info[properties_element];
9353 int step = BUTTON_STEPSIZE(gi->event.button);
9355 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9356 ei->current_change_page += step;
9358 if (ei->current_change_page < 0)
9359 ei->current_change_page = 0;
9360 else if (ei->current_change_page >= ei->num_change_pages)
9361 ei->current_change_page = ei->num_change_pages - 1;
9363 DrawPropertiesWindow();
9365 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9366 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9368 struct ElementInfo *ei = &element_info[properties_element];
9369 int current_change_page = ei->current_change_page;
9371 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9372 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9373 ei->change_page[current_change_page];
9374 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9376 ei->change_page[current_change_page] =
9377 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9379 level.changed = TRUE;
9382 DrawPropertiesWindow();
9386 static void HandleRadiobuttons(struct GadgetInfo *gi)
9388 *radiobutton_info[gi->custom_type_id].value =
9389 radiobutton_info[gi->custom_type_id].checked_value;
9391 level.changed = TRUE;
9394 static void HandleCheckbuttons(struct GadgetInfo *gi)
9396 int type_id = gi->custom_type_id;
9398 *checkbutton_info[type_id].value ^= TRUE;
9400 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9401 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9402 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9403 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9404 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9405 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9406 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9407 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9409 CopyElementPropertiesToGame(properties_element);
9412 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9414 UpdateCustomElementGraphicGadgets();
9416 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9418 char *template_filename = getDefaultLevelFilename(-1);
9420 if (level.use_custom_template && !fileExists(template_filename))
9422 Request("No level template found !", REQ_CONFIRM);
9424 level.use_custom_template = FALSE;
9425 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9430 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9432 DrawEditModeWindow();
9435 level.changed = TRUE;
9438 static void HandleControlButtons(struct GadgetInfo *gi)
9440 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9441 static int last_edit_mode = ED_MODE_DRAWING;
9442 static int last_custom_copy_mode = -1;
9443 int id = gi->custom_id;
9444 int button = gi->event.button;
9445 int step = BUTTON_STEPSIZE(button);
9446 int new_element = BUTTON_ELEMENT(button);
9450 /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9451 /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9453 if (!IS_VALID_BUTTON(button))
9457 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9458 DrawLevelText(0, 0, 0, TEXT_END);
9460 if (id < ED_NUM_CTRL1_BUTTONS &&
9461 id != GADGET_ID_SINGLE_ITEMS &&
9462 id != GADGET_ID_PROPERTIES &&
9463 id != GADGET_ID_PICK_ELEMENT &&
9464 edit_mode != ED_MODE_DRAWING &&
9465 drawing_function != GADGET_ID_PICK_ELEMENT &&
9466 !(GetKeyModState() & KMOD_Control))
9468 DrawDrawingWindow();
9469 edit_mode = ED_MODE_DRAWING;
9472 /* element copy mode active, but no element button pressed => deactivate */
9473 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9474 last_custom_copy_mode = -1;
9478 case GADGET_ID_SCROLL_LEFT:
9479 if (level_xpos >= 0)
9481 if (lev_fieldx < ed_fieldx - 2)
9485 if (level_xpos < -1)
9488 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9490 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9492 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9493 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9497 case GADGET_ID_SCROLL_RIGHT:
9498 if (level_xpos <= lev_fieldx - ed_fieldx)
9500 if (lev_fieldx < ed_fieldx - 2)
9504 if (level_xpos > lev_fieldx - ed_fieldx + 1)
9505 level_xpos = lev_fieldx - ed_fieldx + 1;
9507 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9509 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9511 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9512 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9516 case GADGET_ID_SCROLL_UP:
9517 if (level_ypos >= 0)
9519 if (lev_fieldy < ed_fieldy - 2)
9523 if (level_ypos < -1)
9526 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9528 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9530 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9531 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9535 case GADGET_ID_SCROLL_DOWN:
9536 if (level_ypos <= lev_fieldy - ed_fieldy)
9538 if (lev_fieldy < ed_fieldy - 2)
9542 if (level_ypos > lev_fieldy - ed_fieldy + 1)
9543 level_ypos = lev_fieldy - ed_fieldy + 1;
9545 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9547 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9549 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9550 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9554 case GADGET_ID_SCROLL_HORIZONTAL:
9555 level_xpos = gi->event.item_position - 1;
9556 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9559 case GADGET_ID_SCROLL_VERTICAL:
9560 level_ypos = gi->event.item_position - 1;
9561 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9564 case GADGET_ID_SCROLL_LIST_UP:
9565 case GADGET_ID_SCROLL_LIST_DOWN:
9566 case GADGET_ID_SCROLL_LIST_VERTICAL:
9567 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9568 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9571 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9572 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9574 if (element_shift < 0)
9576 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9577 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9579 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9580 GDI_SCROLLBAR_ITEM_POSITION,
9581 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9584 ModifyEditorElementList();
9588 case GADGET_ID_WRAP_LEFT:
9589 WrapLevel(-step, 0);
9592 case GADGET_ID_WRAP_RIGHT:
9596 case GADGET_ID_WRAP_UP:
9597 WrapLevel(0, -step);
9600 case GADGET_ID_WRAP_DOWN:
9604 case GADGET_ID_SINGLE_ITEMS:
9605 case GADGET_ID_CONNECTED_ITEMS:
9606 case GADGET_ID_LINE:
9608 case GADGET_ID_TEXT:
9609 case GADGET_ID_RECTANGLE:
9610 case GADGET_ID_FILLED_BOX:
9611 case GADGET_ID_FLOOD_FILL:
9612 case GADGET_ID_GRAB_BRUSH:
9613 case GADGET_ID_PICK_ELEMENT:
9614 if (drawing_function != GADGET_ID_PICK_ELEMENT)
9615 last_drawing_function = drawing_function;
9616 drawing_function = id;
9617 draw_with_brush = FALSE;
9620 case GADGET_ID_RANDOM_PLACEMENT:
9621 RandomPlacement(new_element);
9624 case GADGET_ID_PROPERTIES:
9625 if (edit_mode != ED_MODE_PROPERTIES)
9627 properties_element = new_element;
9628 DrawPropertiesWindow();
9629 edit_mode = ED_MODE_PROPERTIES;
9631 last_level_drawing_function = drawing_function;
9632 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9637 DrawDrawingWindow();
9638 edit_mode = ED_MODE_DRAWING;
9640 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9645 case GADGET_ID_CUSTOM_COPY_FROM:
9646 case GADGET_ID_CUSTOM_COPY_TO:
9647 case GADGET_ID_CUSTOM_EXCHANGE:
9648 last_custom_copy_mode = id;
9649 last_drawing_function = drawing_function;
9652 case GADGET_ID_CUSTOM_COPY:
9653 CopyCustomElement(properties_element, -1, id);
9656 case GADGET_ID_CUSTOM_PASTE:
9657 CopyCustomElement(-1, properties_element, id);
9660 case GADGET_ID_UNDO:
9661 if (undo_buffer_steps == 0)
9663 Request("Undo buffer empty !", REQ_CONFIRM);
9667 if (edit_mode != ED_MODE_DRAWING)
9669 DrawDrawingWindow();
9670 edit_mode = ED_MODE_DRAWING;
9673 undo_buffer_position =
9674 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9675 undo_buffer_steps--;
9677 for (x = 0; x < lev_fieldx; x++)
9678 for (y = 0; y < lev_fieldy; y++)
9679 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9680 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9683 case GADGET_ID_INFO:
9684 if (edit_mode != ED_MODE_INFO)
9686 last_edit_mode = edit_mode;
9687 edit_mode = ED_MODE_INFO;
9689 DrawLevelInfoWindow();
9693 edit_mode = last_edit_mode;
9695 DrawEditModeWindow();
9699 case GADGET_ID_CLEAR:
9700 if (edit_mode != ED_MODE_DRAWING)
9702 DrawDrawingWindow();
9703 edit_mode = ED_MODE_DRAWING;
9706 for (x = 0; x < MAX_LEV_FIELDX; x++)
9707 for (y = 0; y < MAX_LEV_FIELDY; y++)
9708 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9710 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9712 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9715 case GADGET_ID_SAVE:
9716 if (leveldir_current->readonly)
9718 Request("This level is read only !", REQ_CONFIRM);
9722 if (!LevelContainsPlayer())
9723 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9726 char *level_filename = getDefaultLevelFilename(level_nr);
9727 boolean new_level = !fileExists(level_filename);
9730 Request("Save this level and kill the old ?", REQ_ASK))
9732 CopyPlayfield(Feld, level.field);
9734 SaveLevel(level_nr);
9738 Request("Level saved !", REQ_CONFIRM);
9740 level.changed = FALSE;
9744 case GADGET_ID_TEST:
9745 if (!LevelContainsPlayer())
9746 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9750 level.game_version = GAME_VERSION_ACTUAL;
9752 CopyPlayfield(level.field, FieldBackup);
9753 CopyPlayfield(Feld, level.field);
9755 CopyNativeLevel_RND_to_Native(&level);
9757 UnmapLevelEditorGadgets();
9758 UndrawSpecialEditorDoor();
9760 CloseDoor(DOOR_CLOSE_ALL);
9762 DrawCompleteVideoDisplay();
9764 level_editor_test_game = TRUE;
9766 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9770 case GADGET_ID_EXIT:
9771 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
9775 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9776 id <= GADGET_ID_ELEMENTLIST_LAST)
9778 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9779 int new_element = editor_elements[element_position + element_shift];
9781 if (IS_EDITOR_CASCADE(new_element))
9785 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9787 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9788 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9790 if (*cascade_element == new_element)
9792 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9793 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9795 /* update element selection list */
9796 ReinitializeElementList();
9797 ModifyEditorElementList();
9799 /* update cascading gadget info text */
9800 PrintEditorGadgetInfoText(level_editor_gadget[id]);
9802 /* save current editor cascading state */
9803 SaveSetup_EditorCascade();
9812 if (last_custom_copy_mode != -1)
9814 if (CopyCustomElement(properties_element, new_element,
9815 last_custom_copy_mode))
9817 ClickOnGadget(level_editor_gadget[last_drawing_function],
9820 last_custom_copy_mode = -1;
9826 PickDrawingElement(button, new_element);
9828 if (!stick_element_properties_window &&
9829 drawing_function != GADGET_ID_PICK_ELEMENT &&
9830 !(GetKeyModState() & KMOD_Control))
9832 properties_element = new_element;
9833 if (edit_mode == ED_MODE_PROPERTIES)
9834 DrawPropertiesWindow();
9837 if (drawing_function == GADGET_ID_PICK_ELEMENT)
9838 ClickOnGadget(level_editor_gadget[last_drawing_function],
9842 else if (gi->event.type == GD_EVENT_PRESSED)
9843 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9844 else if (gi->event.type == GD_EVENT_RELEASED)
9845 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9846 else if (gi->event.type == GD_EVENT_MOVING)
9847 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9849 printf("default: HandleControlButtons: ? (id == %d)\n", id);
9855 void HandleLevelEditorKeyInput(Key key)
9857 char letter = getCharFromKey(key);
9858 int button = MB_LEFTBUTTON;
9860 if (drawing_function == GADGET_ID_TEXT &&
9861 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9864 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9865 else if (key == KSYM_Delete || key == KSYM_BackSpace)
9866 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9867 else if (key == KSYM_Return)
9868 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9869 else if (key == KSYM_Escape)
9870 DrawLevelText(0, 0, 0, TEXT_END);
9872 else if (button_status == MB_RELEASED)
9874 int i, id = GADGET_ID_NONE;
9879 id = GADGET_ID_SCROLL_LEFT;
9882 id = GADGET_ID_SCROLL_RIGHT;
9885 id = GADGET_ID_SCROLL_UP;
9888 id = GADGET_ID_SCROLL_DOWN;
9891 id = GADGET_ID_SCROLL_LIST_UP;
9892 button = MB_RIGHTBUTTON;
9894 case KSYM_Page_Down:
9895 id = GADGET_ID_SCROLL_LIST_DOWN;
9896 button = MB_RIGHTBUTTON;
9901 element_shift = (key == KSYM_Home ? 0 :
9902 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9904 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9905 GDI_SCROLLBAR_ITEM_POSITION,
9906 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9908 ModifyEditorElementList();
9913 if (edit_mode == ED_MODE_DRAWING)
9915 RequestExitLevelEditor(setup.ask_on_escape);
9917 else if (edit_mode == ED_MODE_INFO)
9919 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9921 else if (edit_mode == ED_MODE_PROPERTIES)
9923 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9925 else /* should never happen */
9927 DrawDrawingWindow();
9928 edit_mode = ED_MODE_DRAWING;
9936 if (id != GADGET_ID_NONE)
9937 ClickOnGadget(level_editor_gadget[id], button);
9938 else if (letter == '.')
9939 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9940 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9941 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9943 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9944 if (letter && letter == control_info[i].shortcut)
9945 if (!anyTextGadgetActive())
9946 ClickOnGadget(level_editor_gadget[i], button);
9950 void HandleLevelEditorIdle()
9952 static unsigned long action_delay = 0;
9953 unsigned long action_delay_value = GameFrameDelay;
9954 int xpos = 1, ypos = 2;
9956 if (edit_mode != ED_MODE_PROPERTIES)
9959 if (!DelayReached(&action_delay, action_delay_value))
9963 DrawEditorElementAnimation(SX + xpos * TILEX,
9964 SY + ypos * TILEY + MINI_TILEY / 2);
9966 DrawGraphicAnimationExt(drawto,
9968 SY + ypos * TILEY + MINI_TILEY / 2,
9969 el2img(properties_element), -1, NO_MASKING);
9972 MarkTileDirty(xpos, ypos);
9973 MarkTileDirty(xpos, ypos + 1);
9975 FrameCounter++; /* increase animation frame counter */
9978 void ClearEditorGadgetInfoText()
9980 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9983 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9985 char infotext[MAX_OUTPUT_LINESIZE + 1];
9986 char shortcut[MAX_OUTPUT_LINESIZE + 1];
9987 int max_infotext_len = getMaxInfoTextLength();
9989 if (gi == NULL || gi->info_text == NULL)
9992 strncpy(infotext, gi->info_text, max_infotext_len);
9993 infotext[max_infotext_len] = '\0';
9995 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9997 int key = control_info[gi->custom_id].shortcut;
10001 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10002 sprintf(shortcut, " ('.' or '%c')", key);
10003 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10004 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10005 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10006 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10007 else /* normal case */
10008 sprintf(shortcut, " ('%s%c')",
10009 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10011 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10012 strcat(infotext, shortcut);
10016 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10019 void HandleEditorGadgetInfoText(void *ptr)
10021 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10023 char infotext[MAX_OUTPUT_LINESIZE + 1];
10024 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10025 int max_infotext_len = getMaxInfoTextLength();
10028 if (game_status != GAME_MODE_EDITOR)
10031 ClearEditorGadgetInfoText();
10033 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10036 /* misuse this function to delete brush cursor, if needed */
10037 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10038 DeleteBrushFromCursor();
10041 PrintEditorGadgetInfoText(gi);
10043 if (gi == NULL || gi->info_text == NULL)
10046 strncpy(infotext, gi->info_text, max_infotext_len);
10047 infotext[max_infotext_len] = '\0';
10049 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10051 int key = control_info[gi->custom_id].shortcut;
10055 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10056 sprintf(shortcut, " ('.' or '%c')", key);
10057 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10058 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10059 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10060 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10061 else /* normal case */
10062 sprintf(shortcut, " ('%s%c')",
10063 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10065 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10066 strcat(infotext, shortcut);
10070 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10074 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10076 static int start_lx, start_ly;
10077 int id = gi->custom_id;
10078 int type_id = gi->custom_type_id;
10079 int sx = gi->event.x;
10080 int sy = gi->event.y;
10081 int lx = sx + level_xpos;
10082 int ly = sy + level_ypos;
10083 int min_sx = 0, min_sy = 0;
10084 int max_sx = gi->drawing.area_xsize - 1;
10085 int max_sy = gi->drawing.area_ysize - 1;
10086 int actual_drawing_function = drawing_function;
10087 int max_infotext_len = getMaxInfoTextLength();
10088 char infotext[MAX_OUTPUT_LINESIZE + 1];
10091 infotext[0] = '\0'; /* start with empty info text */
10093 /* pressed Control key: simulate picking element */
10094 if (GetKeyModState() & KMOD_Control)
10095 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10097 ClearEditorGadgetInfoText();
10099 if (gi->event.type == GD_EVENT_INFO_LEAVING)
10102 /* make sure to stay inside drawing area boundaries */
10103 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10104 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10106 if (id == GADGET_ID_DRAWING_LEVEL)
10110 int min_lx = 0, min_ly = 0;
10111 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10113 /* get positions inside level field */
10114 lx = sx + level_xpos;
10115 ly = sy + level_ypos;
10117 /* make sure to stay inside level field boundaries */
10118 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10119 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10121 /* correct drawing area positions accordingly */
10122 sx = lx - level_xpos;
10123 sy = ly - level_ypos;
10126 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10128 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
10130 if (gi->event.type == GD_EVENT_PRESSED)
10136 switch (actual_drawing_function)
10138 case GADGET_ID_SINGLE_ITEMS:
10139 text = "Drawing single items";
10141 case GADGET_ID_CONNECTED_ITEMS:
10142 text = "Drawing connected items";
10144 case GADGET_ID_LINE:
10145 text = "Drawing line";
10147 case GADGET_ID_ARC:
10148 text = "Drawing arc";
10150 case GADGET_ID_TEXT:
10151 text = "Setting text cursor";
10153 case GADGET_ID_RECTANGLE:
10154 text = "Drawing rectangle";
10156 case GADGET_ID_FILLED_BOX:
10157 text = "Drawing filled box";
10159 case GADGET_ID_FLOOD_FILL:
10160 text = "Flood fill";
10162 case GADGET_ID_GRAB_BRUSH:
10163 text = "Grabbing brush";
10165 case GADGET_ID_PICK_ELEMENT:
10166 text = "Picking element";
10170 text = "Drawing position";
10174 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10175 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10177 sprintf(infotext, "%s: %d, %d", text,
10178 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10180 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10181 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10183 sprintf(infotext, "Level position: %d, %d", lx, ly);
10186 /* misuse this function to draw brush cursor, if needed */
10187 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10189 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10190 CopyBrushToCursor(sx, sy);
10192 DeleteBrushFromCursor();
10195 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10197 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10198 int element = drawingarea_info[type_id].value[pos];
10200 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10204 if (id == GADGET_ID_CUSTOM_CONTENT)
10205 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10206 else if (id == GADGET_ID_GROUP_CONTENT)
10207 sprintf(infotext, "group element position: %d", sx + 1);
10208 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10209 id <= GADGET_ID_YAMYAM_CONTENT_7)
10210 sprintf(infotext, "content area %d position: %d, %d",
10211 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10212 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10213 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10214 sprintf(infotext, "content area %d position: %d, %d",
10215 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10216 else if (id == GADGET_ID_ANDROID_CONTENT)
10217 sprintf(infotext, "android element position: %d", sx + 1);
10218 else if (drawingarea_info[type_id].infotext != NULL)
10219 strcpy(infotext, drawingarea_info[type_id].infotext);
10222 infotext[max_infotext_len] = '\0';
10224 if (strlen(infotext) > 0)
10225 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10228 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10230 if (!ask_if_level_has_changed ||
10232 Request("Level has changed ! Exit without saving ?",
10233 REQ_ASK | REQ_STAY_OPEN))
10236 CloseDoor(DOOR_CLOSE_1);
10237 SetDoorState(DOOR_CLOSE_2);
10239 CloseDoor(DOOR_CLOSE_ALL);
10241 game_status = GAME_MODE_MAIN;
10246 CloseDoor(DOOR_CLOSE_1);
10247 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);