1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
22 /* positions in the level editor */
23 #define ED_WIN_MB_LEFT_XPOS 7
24 #define ED_WIN_MB_LEFT_YPOS 6
25 #define ED_WIN_LEVELNR_XPOS 77
26 #define ED_WIN_LEVELNR_YPOS 7
27 #define ED_WIN_MB_MIDDLE_XPOS 7
28 #define ED_WIN_MB_MIDDLE_YPOS 258
29 #define ED_WIN_MB_RIGHT_XPOS 77
30 #define ED_WIN_MB_RIGHT_YPOS 258
32 /* other constants for the editor */
33 #define ED_SCROLL_NO 0
34 #define ED_SCROLL_LEFT 1
35 #define ED_SCROLL_RIGHT 2
36 #define ED_SCROLL_UP 4
37 #define ED_SCROLL_DOWN 8
39 /* screens in the level editor */
40 #define ED_MODE_DRAWING 0
41 #define ED_MODE_INFO 1
42 #define ED_MODE_PROPERTIES 2
44 /* how many steps can be cancelled */
45 #define NUM_UNDO_STEPS (10 + 1)
47 /* values for random placement */
48 #define RANDOM_USE_PERCENTAGE 0
49 #define RANDOM_USE_NUM_OBJECTS 1
51 /* values for elements with content */
52 #define MAX_ELEMCONT 8
54 /* values for the control window */
55 #define ED_CTRL_BUTTONS_GFX_YPOS 236
56 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
58 #define ED_CTRL1_BUTTONS_HORIZ 4
59 #define ED_CTRL1_BUTTONS_VERT 4
60 #define ED_CTRL1_BUTTON_XSIZE 22
61 #define ED_CTRL1_BUTTON_YSIZE 22
62 #define ED_CTRL1_BUTTONS_XPOS 6
63 #define ED_CTRL1_BUTTONS_YPOS 6
64 #define ED_CTRL2_BUTTONS_HORIZ 3
65 #define ED_CTRL2_BUTTONS_VERT 2
66 #define ED_CTRL2_BUTTON_XSIZE 30
67 #define ED_CTRL2_BUTTON_YSIZE 20
68 #define ED_CTRL2_BUTTONS_XPOS 5
69 #define ED_CTRL2_BUTTONS_YPOS 100
70 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
71 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
72 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
74 /* values for properties window */
75 #define ED_PROPERTIES_XPOS (TILEX - MINI_TILEX/2)
76 /* values for counter gadgets */
77 #define ED_COUNT_VALUE_XOFFSET 5
78 #define ED_COUNT_VALUE_YOFFSET 3
79 #define ED_COUNT_SCORE_XPOS ED_PROPERTIES_XPOS
80 #define ED_COUNT_SCORE_YPOS (14 * MINI_TILEY)
81 #define ED_COUNT_ELEMCONT_XPOS ED_PROPERTIES_XPOS
82 #define ED_COUNT_ELEMCONT_YPOS (17 * MINI_TILEY)
84 /* values for element content drawing areas */
85 #define ED_AREA_ELEMCONT_XPOS (TILEX)
86 #define ED_AREA_ELEMCONT_YPOS (10 * TILEY)
88 /* control button identifiers */
89 #define ED_CTRL_ID_SINGLE_ITEMS 0
90 #define ED_CTRL_ID_CONNECTED_ITEMS 1
91 #define ED_CTRL_ID_LINE 2
92 #define ED_CTRL_ID_TEXT 3
93 #define ED_CTRL_ID_RECTANGLE 4
94 #define ED_CTRL_ID_FILLED_BOX 5
95 #define ED_CTRL_ID_WRAP_UP 6
96 #define ED_CTRL_ID_PROPERTIES 7
97 #define ED_CTRL_ID_FLOOD_FILL 8
98 #define ED_CTRL_ID_WRAP_LEFT 9
99 #define ED_CTRL_ID_UNUSED1 10
100 #define ED_CTRL_ID_WRAP_RIGHT 11
101 #define ED_CTRL_ID_RANDOM_PLACEMENT 12
102 #define ED_CTRL_ID_BRUSH 13
103 #define ED_CTRL_ID_WRAP_DOWN 14
104 #define ED_CTRL_ID_UNUSED2 15
105 #define ED_CTRL_ID_UNDO 16
106 #define ED_CTRL_ID_INFO 17
107 #define ED_CTRL_ID_SAVE 18
108 #define ED_CTRL_ID_CLEAR 19
109 #define ED_CTRL_ID_TEST 20
110 #define ED_CTRL_ID_EXIT 21
112 /* counter button identifiers */
113 #define ED_CTRL_ID_SCORE_DOWN 22
114 #define ED_CTRL_ID_SCORE_UP 23
115 #define ED_CTRL_ID_ELEMCONT_DOWN 24
116 #define ED_CTRL_ID_ELEMCONT_UP 25
118 /* drawing area identifiers */
119 #define ED_CTRL_ID_DRAWING_LEVEL 26
120 #define ED_CTRL_ID_ELEMCONT_0 27
121 #define ED_CTRL_ID_ELEMCONT_7 34
122 #define ED_CTRL_ID_AMOEBA_CONTENT 35
124 #define ED_NUM_GADGETS 36
126 /* values for counter gadgets */
127 #define ED_COUNTER_SCORE 0
128 #define ED_COUNTER_ELEMCONT 1
130 #define ED_NUM_COUNTERS 2
136 } counter_info[ED_NUM_COUNTERS] =
138 { ED_COUNT_SCORE_XPOS, ED_COUNT_SCORE_YPOS,
139 ED_CTRL_ID_SCORE_DOWN },
140 { ED_COUNT_ELEMCONT_XPOS, ED_COUNT_ELEMCONT_YPOS,
141 ED_CTRL_ID_ELEMCONT_DOWN }
144 /* forward declaration for internal use */
145 static void DrawDrawingWindow();
146 static void DrawPropertiesWindow();
147 static void CopyLevelToUndoBuffer();
148 static void HandleDrawingAreas(struct GadgetInfo *);
149 static void HandleCounterButtons(struct GadgetInfo *);
150 static void HandleControlButtons(struct GadgetInfo *);
152 static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS];
153 static boolean level_editor_gadgets_created = FALSE;
155 static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
156 static int properties_element = 0;
158 static short ElementContent[MAX_ELEMCONT][3][3];
159 static short OrigBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
160 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
161 static int undo_buffer_position = 0;
162 static int undo_buffer_steps = 0;
164 static int random_placement_percentage = 10;
165 static int random_placement_num_objects = 10;
167 static int random_placement_method = RANDOM_USE_PERCENTAGE;
169 static int random_placement_method = RANDOM_USE_NUM_OBJECTS;
172 /* pointer to score value */
173 static int *gadget_score_value;
174 static int *gadget_areas_value;
176 static int level_xpos,level_ypos;
177 static int edit_mode;
178 static boolean name_typing;
179 static int new_element1 = EL_MAUERWERK;
180 static int new_element2 = EL_LEERRAUM;
181 static int new_element3 = EL_ERDREICH;
184 int editor_element[] =
186 EL_CHAR_A + ('B' - 'A'),
187 EL_CHAR_A + ('O' - 'A'),
188 EL_CHAR_A + ('U' - 'A'),
189 EL_CHAR_A + ('L' - 'A'),
192 EL_CHAR_A + ('D' - 'A'),
193 EL_CHAR_A + ('E' - 'A'),
194 EL_CHAR_A + ('R' - 'A'),
196 EL_CHAR_A + ('D' - 'A'),
197 EL_CHAR_A + ('A' - 'A'),
198 EL_CHAR_A + ('S' - 'A'),
199 EL_CHAR_A + ('H' - 'A'),
226 EL_CHAR_A + ('E' - 'A'),
227 EL_CHAR_A + ('M' - 'A'),
228 EL_CHAR_A + ('E' - 'A'),
231 EL_CHAR_A + ('R' - 'A'),
232 EL_CHAR_A + ('A' - 'A'),
233 EL_CHAR_A + ('L' - 'A'),
234 EL_CHAR_A + ('D' - 'A'),
236 EL_CHAR_A + ('M' - 'A'),
237 EL_CHAR_A + ('I' - 'A'),
238 EL_CHAR_A + ('N' - 'A'),
239 EL_CHAR_A + ('E' - 'A'),
316 EL_CHAR_A + ('M' - 'A'),
317 EL_CHAR_A + ('O' - 'A'),
318 EL_CHAR_A + ('R' - 'A'),
319 EL_CHAR_A + ('E' - 'A'),
366 EL_CHAR_A + ('S' - 'A'),
367 EL_CHAR_A + ('O' - 'A'),
368 EL_CHAR_A + ('K' - 'A'),
369 EL_CHAR_A + ('O' - 'A'),
372 EL_CHAR_A + ('B' - 'A'),
373 EL_CHAR_A + ('A' - 'A'),
374 EL_CHAR_A + ('N' - 'A'),
377 EL_SOKOBAN_FELD_LEER,
378 EL_SOKOBAN_FELD_VOLL,
382 EL_CHAR_A + ('D' - 'A'),
383 EL_CHAR_A + ('Y' - 'A'),
384 EL_CHAR_A + ('N' - 'A'),
385 EL_CHAR_A + ('A' - 'A'),
387 EL_CHAR_A + ('B' - 'A'),
388 EL_CHAR_A + ('L' - 'A'),
389 EL_CHAR_A + ('A' - 'A'),
390 EL_CHAR_A + ('S' - 'A'),
393 EL_CHAR_A + ('T' - 'A'),
394 EL_CHAR_A + ('E' - 'A'),
395 EL_CHAR_A + ('R' - 'A'),
477 int elements_in_list = sizeof(editor_element)/sizeof(int);
479 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
482 int dx = (scroll==ED_SCROLL_LEFT ? -1 : scroll==ED_SCROLL_RIGHT ? 1 : 0);
483 int dy = (scroll==ED_SCROLL_UP ? -1 : scroll==ED_SCROLL_DOWN ? 1 : 0);
485 XCopyArea(display,drawto,drawto,gc,
486 SX+MINI_TILEX*(dx==-1),SY+MINI_TILEY*(dy==-1),
487 SXSIZE-MINI_TILEX*ABS(dx),SYSIZE-MINI_TILEY*ABS(dy),
488 SX+MINI_TILEX*(dx==+1),SY+MINI_TILEY*(dy==+1));
491 x = (dx==1 ? 0 : 2*SCR_FIELDX-1);
492 for(y=0;y<2*SCR_FIELDY;y++)
493 DrawMiniElementOrWall(x,y,from_x,from_y);
497 y = (dy==1 ? 0 : 2*SCR_FIELDY-1);
498 for(x=0;x<2*SCR_FIELDX;x++)
499 DrawMiniElementOrWall(x,y,from_x,from_y);
502 redraw_mask |= REDRAW_FIELD;
506 void InitLevelEditorGadgets()
510 for (i=0; i<ED_NUM_GADGETS; i++)
511 level_editor_gadget[i] = NULL;
514 static void CreateControlButtons()
518 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
520 Pixmap gd_pixmap = pix[PIX_DOOR];
521 struct GadgetInfo *gi;
522 int gd_xoffset, gd_yoffset;
523 int gd_x1, gd_x2, gd_y1, gd_y2;
527 boolean radio_button_pressed;
528 unsigned long event_mask;
531 if (id == ED_CTRL_ID_SINGLE_ITEMS ||
532 id == ED_CTRL_ID_CONNECTED_ITEMS ||
533 id == ED_CTRL_ID_LINE ||
534 id == ED_CTRL_ID_TEXT ||
535 id == ED_CTRL_ID_RECTANGLE ||
536 id == ED_CTRL_ID_FILLED_BOX ||
537 id == ED_CTRL_ID_FLOOD_FILL ||
538 id == ED_CTRL_ID_BRUSH)
540 button_type = GD_TYPE_RADIO_BUTTON;
542 radio_button_pressed = (id == drawing_function ? TRUE : FALSE);
543 event_mask = GD_EVENT_PRESSED;
547 button_type = GD_TYPE_NORMAL_BUTTON;
549 radio_button_pressed = FALSE;
551 if (id == ED_CTRL_ID_WRAP_LEFT ||
552 id == ED_CTRL_ID_WRAP_RIGHT ||
553 id == ED_CTRL_ID_WRAP_UP ||
554 id == ED_CTRL_ID_WRAP_DOWN)
555 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
557 event_mask = GD_EVENT_RELEASED;
560 if (id < ED_NUM_CTRL1_BUTTONS)
562 int x = i % ED_CTRL1_BUTTONS_HORIZ;
563 int y = i / ED_CTRL1_BUTTONS_HORIZ;
565 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
566 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
567 width = ED_CTRL1_BUTTON_XSIZE;
568 height = ED_CTRL1_BUTTON_YSIZE;
572 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
573 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
575 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
576 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
577 width = ED_CTRL2_BUTTON_XSIZE;
578 height = ED_CTRL2_BUTTON_YSIZE;
581 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
582 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
583 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
584 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
586 gi = CreateGadget(GDI_CUSTOM_ID, id,
587 GDI_X, EX + gd_xoffset,
588 GDI_Y, EY + gd_yoffset,
591 GDI_TYPE, button_type,
592 GDI_STATE, GD_BUTTON_UNPRESSED,
593 GDI_RADIO_NR, radio_button_nr,
594 GDI_RADIO_PRESSED, radio_button_pressed,
595 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
596 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
597 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
598 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
599 GDI_EVENT_MASK, event_mask,
600 GDI_CALLBACK, HandleControlButtons,
604 Error(ERR_EXIT, "cannot create gadget");
606 level_editor_gadget[id] = gi;
610 static void CreateCounterButtons()
614 for (i=0; i<ED_NUM_COUNTERS; i++)
618 Pixmap gd_pixmap = pix[PIX_DOOR];
619 struct GadgetInfo *gi;
621 int gd_x1, gd_x2, gd_y;
622 int id = counter_info[i].gadget_id + j;
623 unsigned long event_mask;
625 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
627 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
628 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
629 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
630 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
632 gi = CreateGadget(GDI_CUSTOM_ID, id,
633 GDI_X, SX + counter_info[i].x + gd_xoffset,
634 GDI_Y, SY + counter_info[i].y,
635 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
636 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
637 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
638 GDI_STATE, GD_BUTTON_UNPRESSED,
639 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
640 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
641 GDI_EVENT_MASK, event_mask,
642 GDI_CALLBACK, HandleCounterButtons,
646 Error(ERR_EXIT, "cannot create gadget");
648 level_editor_gadget[id] = gi;
653 static void CreateDrawingAreas()
655 struct GadgetInfo *gi;
656 unsigned long event_mask;
661 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
662 GD_EVENT_OFF_BORDERS;
664 /* one for the level drawing area ... */
665 id = ED_CTRL_ID_DRAWING_LEVEL;
666 gi = CreateGadget(GDI_CUSTOM_ID, id,
671 GDI_TYPE, GD_TYPE_DRAWING_AREA,
672 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
673 GDI_EVENT_MASK, event_mask,
674 GDI_CALLBACK, HandleDrawingAreas,
678 Error(ERR_EXIT, "cannot create gadget");
680 level_editor_gadget[id] = gi;
682 /* ... up to eight areas for element content ... */
683 for (i=0; i<MAX_ELEMCONT; i++)
685 int gx = SX + ED_AREA_ELEMCONT_XPOS + 5 * (i % 4) * MINI_TILEX;
686 int gy = SX + ED_AREA_ELEMCONT_YPOS + 6 * (i / 4) * MINI_TILEY;
688 id = ED_CTRL_ID_ELEMCONT_0 + i;
689 gi = CreateGadget(GDI_CUSTOM_ID, id,
692 GDI_WIDTH, 3 * MINI_TILEX,
693 GDI_HEIGHT, 3 * MINI_TILEY,
694 GDI_TYPE, GD_TYPE_DRAWING_AREA,
695 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
696 GDI_EVENT_MASK, event_mask,
697 GDI_CALLBACK, HandleDrawingAreas,
701 Error(ERR_EXIT, "cannot create gadget");
703 level_editor_gadget[id] = gi;
706 /* ... and one for the amoeba content */
707 id = ED_CTRL_ID_AMOEBA_CONTENT;
708 gi = CreateGadget(GDI_CUSTOM_ID, id,
709 GDI_X, SX + ED_AREA_ELEMCONT_XPOS,
710 GDI_Y, SY + ED_AREA_ELEMCONT_YPOS,
711 GDI_WIDTH, MINI_TILEX,
712 GDI_HEIGHT, MINI_TILEY,
713 GDI_TYPE, GD_TYPE_DRAWING_AREA,
714 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
715 GDI_EVENT_MASK, event_mask,
716 GDI_CALLBACK, HandleDrawingAreas,
720 Error(ERR_EXIT, "cannot create gadget");
722 level_editor_gadget[id] = gi;
725 static void CreateLevelEditorGadgets()
727 if (level_editor_gadgets_created)
730 CreateControlButtons();
731 CreateCounterButtons();
732 CreateDrawingAreas();
734 level_editor_gadgets_created = TRUE;
737 static void MapControlButtons()
741 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
742 MapGadget(level_editor_gadget[i]);
745 static void MapCounterButtons(int id)
750 MapGadget(level_editor_gadget[counter_info[id].gadget_id + i]);
753 static void MapDrawingArea(int id)
755 MapGadget(level_editor_gadget[id]);
758 static void MapMainDrawingArea()
760 MapDrawingArea(ED_CTRL_ID_DRAWING_LEVEL);
763 static void UnmapDrawingArea(int id)
765 UnmapGadget(level_editor_gadget[id]);
768 void UnmapLevelEditorWindowGadgets()
772 for (i=ED_NUM_CTRL_BUTTONS; i<ED_NUM_GADGETS; i++)
773 UnmapGadget(level_editor_gadget[i]);
776 void UnmapLevelEditorGadgets()
780 for (i=0; i<ED_NUM_GADGETS; i++)
781 UnmapGadget(level_editor_gadget[i]);
786 int i, x, y, graphic;
790 edit_mode = ED_MODE_DRAWING;
794 CloseDoor(DOOR_CLOSE_ALL);
796 if (level_editor_test_game)
798 for(x=0; x<lev_fieldx; x++)
799 for(y=0; y<lev_fieldy; y++)
800 Feld[x][y] = Ur[x][y];
802 for(x=0; x<lev_fieldx; x++)
803 for(y=0; y<lev_fieldy; y++)
804 Ur[x][y] = OrigBackup[x][y];
806 level_editor_test_game = FALSE;
810 undo_buffer_position = -1;
811 undo_buffer_steps = -1;
812 CopyLevelToUndoBuffer();
815 DrawMiniLevel(level_xpos,level_ypos);
818 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
819 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
821 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
822 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
823 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
824 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
825 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
826 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
827 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
829 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
831 if (i < elements_in_list)
832 graphic = el2gfx(editor_element[i]);
834 graphic = GFX_LEERRAUM;
836 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
837 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
838 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
839 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
840 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
844 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
845 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
846 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
847 el2gfx(new_element1));
848 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
849 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
850 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
851 el2gfx(new_element2));
852 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
853 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
854 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
855 el2gfx(new_element3));
856 DrawTextExt(pix[PIX_DB_DOOR],gc,
857 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
858 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
859 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
860 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
861 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
862 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
864 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
865 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
866 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
867 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
868 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
870 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
871 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
873 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
874 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
876 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
878 /* draw bigger door */
879 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
884 /* draw new control window */
885 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
886 DOOR_GFX_PAGEX8, 236,
890 redraw_mask |= REDRAW_ALL;
892 OpenDoor(DOOR_OPEN_1);
894 if (!level_editor_gadgets_created)
895 CreateLevelEditorGadgets();
898 MapMainDrawingArea();
901 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
905 void DrawControlWindow()
910 UnmapLevelEditorWindowGadgets();
912 /* Inhalt der Mampfer */
913 DrawText(ED_COUNT_GADGET_XPOS+1,SY+6,
914 "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW);
915 for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++)
917 DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH);
918 XFillRectangle(display,drawto,gc,
919 SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1,
920 SY+(2)*MINI_TILEY+MINI_TILEY/2-1,
921 3*MINI_TILEX+2,3*MINI_TILEY+2);
923 XCopyArea(display,drawto,drawto,gc,
924 SX+1*MINI_TILEX,SY+2*MINI_TILEY,
925 4*5*MINI_TILEX,5*MINI_TILEY,
926 SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2);
929 for(y=0;y<3;y++) for(x=0;x<3;x++)
930 DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]);
932 DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1,
933 SY+2*MINI_TILEY+(4)*MINI_TILEY-4,
934 int2str(i+1,1),FS_SMALL,FC_YELLOW);
937 /* Inhalt der Amöbe */
938 for(y=0;y<2;y++) for(x=0;x<2;x++)
940 DrawMiniElement(29+x,26+y,EL_ERDREICH);
941 XFillRectangle(display,drawto,gc,
942 SX+29*MINI_TILEX+MINI_TILEX/2-1,
943 SY+26*MINI_TILEY+MINI_TILEY/2-1,
944 MINI_TILEX+2,MINI_TILEY+2);
946 XCopyArea(display,drawto,drawto,gc,
947 SX+29*MINI_TILEX,SY+26*MINI_TILEY,
948 3*MINI_TILEX,3*MINI_TILEY,
949 SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2);
950 DrawMiniElement(29,26,level.amoebe_inhalt);
952 for(i=0;i<11+3+2;i++)
954 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
955 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
956 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
957 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
958 ED_COUNT_GADGET_XPOS,
959 ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE);
962 DrawText(ED_COUNT_VALUE_XPOS,
963 ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE,
964 int2str(level.score[i],3),FS_SMALL,FC_YELLOW);
966 DrawText(ED_COUNT_VALUE_XPOS,
967 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
968 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
970 DrawText(ED_COUNT_VALUE_XPOS,
971 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
972 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
974 DrawText(ED_COUNT_VALUE_XPOS,
975 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
976 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
978 DrawText(ED_COUNT_VALUE_XPOS,
979 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
980 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
982 DrawText(ED_COUNT_VALUE_XPOS,
983 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
984 int2str(level.time,3),FS_SMALL,FC_YELLOW);
987 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE,
988 "Score for Emerald",FS_SMALL,FC_YELLOW);
989 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE,
990 "Score for Diamond",FS_SMALL,FC_YELLOW);
991 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE,
992 "Score for smashing a Bug",FS_SMALL,FC_YELLOW);
993 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE,
994 "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW);
995 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE,
996 "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW);
997 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE,
998 "Score for smashing an Alien",FS_SMALL,FC_YELLOW);
999 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE,
1000 "Score for smashing a Pacman",FS_SMALL,FC_YELLOW);
1001 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE,
1002 "Score for cracking a nut",FS_SMALL,FC_YELLOW);
1003 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE,
1004 "Score for dynamite",FS_SMALL,FC_YELLOW);
1005 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE,
1006 "Score for key",FS_SMALL,FC_YELLOW);
1007 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE,
1008 "Score for each 10 seconds left",FS_SMALL,FC_YELLOW);
1009 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE,
1010 "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW);
1011 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE,
1012 "Time for magic wall",FS_SMALL,FC_YELLOW);
1013 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE,
1014 "Time for wheel",FS_SMALL,FC_YELLOW);
1015 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE,
1016 "Emeralds needed in this level",FS_SMALL,FC_YELLOW);
1017 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE,
1018 "Time available for this level",FS_SMALL,FC_YELLOW);
1020 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1021 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS,
1022 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1023 ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE,
1024 ED_COUNT_GADGET_XPOS,
1025 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1027 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1028 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE,
1029 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1030 ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE,
1031 ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE,
1032 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1033 DrawText(ED_COUNT_GADGET_XPOS+5,
1034 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1035 level.name,FS_SMALL,FC_YELLOW);
1036 DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5,
1037 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1038 "Title",FS_SMALL,FC_YELLOW);
1040 DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18,
1041 "Playfield size:",FS_SMALL,FC_YELLOW);
1042 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1043 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1044 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1045 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1046 ED_SIZE_GADGET_XPOS,
1047 ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE);
1048 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1049 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1050 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1051 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1052 ED_SIZE_GADGET_XPOS,
1053 ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE);
1054 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE,
1055 "Width",FS_SMALL,FC_YELLOW);
1056 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE,
1057 "Height",FS_SMALL,FC_YELLOW);
1058 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1059 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1060 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1061 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1064 void AdjustLevelScrollPosition()
1066 if (level_xpos < -1)
1068 if (level_xpos > lev_fieldx - 2*SCR_FIELDX + 1)
1069 level_xpos = lev_fieldx - 2*SCR_FIELDX + 1;
1070 if (lev_fieldx < 2*SCR_FIELDX - 2)
1073 if (level_ypos < -1)
1075 if (level_ypos > lev_fieldy - 2*SCR_FIELDY + 1)
1076 level_ypos = lev_fieldy - 2*SCR_FIELDY + 1;
1077 if (lev_fieldy < 2*SCR_FIELDY - 2)
1081 void LevelEd(int mx, int my, int button)
1083 static int last_button = 0;
1084 static int in_field_pressed = FALSE;
1085 static boolean use_floodfill = FALSE;
1089 int x = (mx-SX)/MINI_TILEX;
1090 int y = (my-SY)/MINI_TILEY;
1094 HandlePressedControlButtons();
1095 HandleDrawingFunctions(mx, my, button);
1098 if (use_floodfill) /********** FLOOD FILL **********/
1106 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1111 if (x>lev_fieldx || y>lev_fieldy ||
1112 (x==0 && level_xpos<0) ||
1113 (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) ||
1114 (y==0 && level_ypos<0) ||
1115 (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY))
1118 from_x = x+level_xpos;
1119 from_y = y+level_ypos;
1120 fill_element = (button==1 ? new_element1 :
1121 button==2 ? new_element2 :
1122 button==3 ? new_element3 : 0);
1124 FloodFill(from_x,from_y,fill_element);
1125 DrawMiniLevel(level_xpos,level_ypos);
1128 use_floodfill = FALSE;
1129 CloseDoor(DOOR_CLOSE_1);
1130 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1139 else /********** EDIT/CTRL-FENSTER **********/
1141 static unsigned long choice_delay = 0;
1142 int choice = CheckElemButtons(mx,my,button);
1143 int elem_pos = choice-ED_BUTTON_ELEM;
1145 if (((choice == ED_BUTTON_EUP && element_shift>0) ||
1146 (choice == ED_BUTTON_EDOWN &&
1147 element_shift<elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)) &&
1148 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1150 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
1154 step = (button==1 ? MAX_ELEM_X : button==2 ? 5*MAX_ELEM_X :
1156 element_shift += (choice==ED_BUTTON_EUP ? -step : step);
1158 step = step * MAX_ELEM_X * (choice == ED_BUTTON_EUP ? -1 : +1);
1159 element_shift += step;
1162 if (element_shift<0)
1164 if (element_shift>elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)
1165 element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y;
1166 if (element_shift % MAX_ELEM_X)
1167 element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X);
1169 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1170 DrawElemButton(i+2,ED_BUTTON_RELEASED);
1172 else if (elem_pos>=0 && elem_pos<MAX_ELEM_X*MAX_ELEM_Y)
1176 if (elem_pos+element_shift < elements_in_list)
1177 new_element = editor_element[elem_pos+element_shift];
1179 new_element = EL_LEERRAUM;
1182 new_element1 = new_element;
1183 else if (last_button==2)
1184 new_element2 = new_element;
1185 else if (last_button==3)
1186 new_element3 = new_element;
1188 DrawMiniGraphicExt(drawto,gc,
1189 DX+ED_WIN_MB_LEFT_XPOS,
1190 DY+ED_WIN_MB_LEFT_YPOS,
1191 el2gfx(new_element1));
1192 DrawMiniGraphicExt(drawto,gc,
1193 DX+ED_WIN_MB_MIDDLE_XPOS,
1194 DY+ED_WIN_MB_MIDDLE_YPOS,
1195 el2gfx(new_element2));
1196 DrawMiniGraphicExt(drawto,gc,
1197 DX+ED_WIN_MB_RIGHT_XPOS,
1198 DY+ED_WIN_MB_RIGHT_YPOS,
1199 el2gfx(new_element3));
1200 redraw_mask |= REDRAW_DOOR_1;
1202 if (!HAS_CONTENT(properties_element))
1204 properties_element = new_element;
1205 if (edit_mode == ED_MODE_PROPERTIES)
1206 DrawPropertiesWindow();
1210 if (edit_mode == ED_MODE_DRAWING) /********** EDIT-FENSTER **********/
1217 switch(CheckEditButtons(mx,my,button))
1219 case ED_BUTTON_CTRL:
1220 CloseDoor(DOOR_CLOSE_2);
1221 DrawControlWindow();
1222 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1223 DOOR_GFX_PAGEX4,DOOR_GFX_PAGEY1+80,
1225 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1226 OpenDoor(DOOR_OPEN_2);
1227 edit_mode = ED_MODE_INFO;
1229 case ED_BUTTON_FILL:
1230 Request("Caution ! Flood fill mode ! Choose area !",REQ_OPEN);
1231 use_floodfill = TRUE;
1234 case ED_BUTTON_LEFT:
1237 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1239 if (lev_fieldx<2*SCR_FIELDX-2)
1242 level_xpos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1246 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_RIGHT);
1248 DrawMiniLevel(level_xpos,level_ypos);
1251 case ED_BUTTON_RIGHT:
1252 if (level_xpos<=lev_fieldx-2*SCR_FIELDX)
1254 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1256 if (lev_fieldx<2*SCR_FIELDX-2)
1259 level_xpos += (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1260 if (level_xpos>lev_fieldx-2*SCR_FIELDX+1)
1261 level_xpos = lev_fieldx-2*SCR_FIELDX+1;
1263 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT);
1265 DrawMiniLevel(level_xpos,level_ypos);
1271 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1273 if (lev_fieldy<2*SCR_FIELDY-2)
1276 level_ypos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1280 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_DOWN);
1282 DrawMiniLevel(level_xpos,level_ypos);
1285 case ED_BUTTON_DOWN:
1286 if (level_ypos<=lev_fieldy-2*SCR_FIELDY)
1288 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1290 if (lev_fieldy<2*SCR_FIELDY-2)
1293 level_ypos += (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1294 if (level_ypos>lev_fieldy-2*SCR_FIELDY+1)
1295 level_ypos = lev_fieldy-2*SCR_FIELDY+1;
1297 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP);
1299 DrawMiniLevel(level_xpos,level_ypos);
1312 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1316 if (button && !motion_status)
1317 in_field_pressed = TRUE;
1319 if (!button || !in_field_pressed || button<1 || button>3 ||
1320 (y==0 && level_ypos<0) ||
1321 (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY) ||
1322 (x==0 && level_xpos<0) ||
1323 (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) ||
1324 x>lev_fieldx || y>lev_fieldy)
1327 new_element = (button==1 ? new_element1 :
1328 button==2 ? new_element2 :
1329 button==3 ? new_element3 : 0);
1331 if (new_element != Feld[x+level_xpos][y+level_ypos])
1333 if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */
1337 for(x=0;x<lev_fieldx;x++) for(y=0;y<lev_fieldy;y++)
1339 if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
1341 Feld[x][y] = EL_LEERRAUM;
1342 if (x-level_xpos>=0 && x-level_xpos<2*SCR_FIELDX &&
1343 y-level_ypos>=0 && y-level_ypos<2*SCR_FIELDY)
1344 DrawMiniElement(x-level_xpos,y-level_ypos,EL_LEERRAUM);
1349 Feld[x+level_xpos][y+level_ypos] = new_element;
1350 DrawMiniElement(x,y,new_element);
1353 else if (!motion_status) /* Mauszeiger nicht im Level-Feld */
1354 in_field_pressed = FALSE;
1361 else if (edit_mode == ED_MODE_INFO)/********** KONTROLL-FENSTER **********/
1363 int choice = CheckCountButtons(mx,my,button);
1364 int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0);
1366 if (choice >= 0 && choice < 36 &&
1367 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1376 level.score[choice] += step;
1377 if (level.score[choice]<0)
1378 level.score[choice] = 0;
1379 else if (level.score[choice]>255)
1380 level.score[choice] = 255;
1382 else if (choice==11)
1384 level.tempo_amoebe += step;
1385 if (level.tempo_amoebe<0)
1386 level.tempo_amoebe = 0;
1387 else if (level.tempo_amoebe>255)
1388 level.tempo_amoebe = 255;
1390 else if (choice==12)
1392 level.dauer_sieb += step;
1393 if (level.dauer_sieb<0)
1394 level.dauer_sieb = 0;
1395 else if (level.dauer_sieb>255)
1396 level.dauer_sieb = 255;
1398 else if (choice==13)
1400 level.dauer_ablenk += step;
1401 if (level.dauer_ablenk<0)
1402 level.dauer_ablenk = 0;
1403 else if (level.dauer_ablenk>255)
1404 level.dauer_ablenk = 255;
1406 else if (choice==14)
1408 level.edelsteine += step;
1409 if (level.edelsteine<0)
1410 level.edelsteine = 0;
1411 else if (level.edelsteine>999)
1412 level.edelsteine = 999;
1414 else if (choice==15)
1419 else if (level.time>999)
1422 else if (choice==16)
1425 if (lev_fieldx<MIN_LEV_FIELDX)
1426 lev_fieldx = MIN_LEV_FIELDX;
1427 else if (lev_fieldx>MAX_LEV_FIELDX)
1428 lev_fieldx = MAX_LEV_FIELDX;
1429 level.fieldx = lev_fieldx;
1431 else if (choice==17)
1434 if (lev_fieldy<MIN_LEV_FIELDY)
1435 lev_fieldy = MIN_LEV_FIELDY;
1436 else if (lev_fieldy>MAX_LEV_FIELDY)
1437 lev_fieldy = MAX_LEV_FIELDY;
1438 level.fieldy = lev_fieldy;
1442 DrawText(ED_COUNT_VALUE_XPOS,
1443 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
1444 int2str(level.score[choice],3),FS_SMALL,FC_YELLOW);
1445 else if (choice==11)
1446 DrawText(ED_COUNT_VALUE_XPOS,
1447 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
1448 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
1449 else if (choice==12)
1450 DrawText(ED_COUNT_VALUE_XPOS,
1451 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
1452 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
1453 else if (choice==13)
1454 DrawText(ED_COUNT_VALUE_XPOS,
1455 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
1456 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
1457 else if (choice==14)
1458 DrawText(ED_COUNT_VALUE_XPOS,
1459 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
1460 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
1461 else if (choice==15)
1462 DrawText(ED_COUNT_VALUE_XPOS,
1463 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
1464 int2str(level.time,3),FS_SMALL,FC_YELLOW);
1465 else if (choice==16)
1466 DrawText(ED_SIZE_VALUE_XPOS,
1467 ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1468 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1469 else if (choice==17)
1470 DrawText(ED_SIZE_VALUE_XPOS,
1471 ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1472 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1474 redraw_mask &= ~REDRAW_FIELD;
1476 XCopyArea(display,drawto,window,gc,
1477 ED_COUNT_VALUE_XPOS,
1478 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
1479 3*FONT2_XSIZE,FONT2_YSIZE,
1480 ED_COUNT_VALUE_XPOS,
1481 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE);
1483 XCopyArea(display,drawto,window,gc,
1485 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE,
1486 3*FONT2_XSIZE,FONT2_YSIZE,
1488 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE);
1496 switch(CheckCtrlButtons(mx,my,button))
1498 case ED_BUTTON_EDIT:
1499 CloseDoor(DOOR_CLOSE_2);
1500 AdjustLevelScrollPosition();
1501 DrawMiniLevel(level_xpos,level_ypos);
1502 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1503 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1505 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1506 OpenDoor(DOOR_OPEN_2);
1507 edit_mode = ED_MODE_DRAWING;
1509 case ED_BUTTON_CLEAR:
1510 if (Request("Are you sure to clear this level ?",REQ_ASK))
1512 for(x=0;x<MAX_LEV_FIELDX;x++)
1513 for(y=0;y<MAX_LEV_FIELDY;y++)
1514 Feld[x][y] = EL_ERDREICH;
1515 DrawMiniLevel(level_xpos,level_ypos);
1518 case ED_BUTTON_UNDO:
1519 if (leveldir[leveldir_nr].readonly ||
1520 Request("Exit without saving ?",REQ_ASK | REQ_STAY_OPEN))
1522 CloseDoor(DOOR_CLOSE_ALL);
1523 game_status=MAINMENU;
1528 CloseDoor(DOOR_CLOSE_1);
1529 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1532 case ED_BUTTON_EXIT:
1534 int figur_vorhanden = FALSE;
1536 if (leveldir[leveldir_nr].readonly)
1538 Request("This level is read only !",REQ_CONFIRM);
1542 for(y=0;y<lev_fieldy;y++)
1543 for(x=0;x<lev_fieldx;x++)
1544 if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
1545 figur_vorhanden = TRUE;
1547 if (!figur_vorhanden)
1548 Request("No Level without Gregor Mc Duffin please !",
1552 if (Request("Save this level and kill the old ?",
1553 REQ_ASK | REQ_STAY_OPEN))
1555 for(x=0;x<lev_fieldx;x++)
1556 for(y=0;y<lev_fieldy;y++)
1557 Ur[x][y]=Feld[x][y];
1558 SaveLevel(level_nr);
1560 CloseDoor(DOOR_CLOSE_ALL);
1561 game_status=MAINMENU;
1574 if (mx>=ED_COUNT_GADGET_XPOS &&
1575 mx<ED_COUNT_GADGET_XPOS+31*FONT2_XSIZE+10 &&
1576 my>=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE &&
1577 my<ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE+ED_WIN_COUNT_YSIZE)
1582 DrawText(ED_COUNT_GADGET_XPOS+5,
1583 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1584 level.name,FS_SMALL,FC_GREEN);
1585 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
1586 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1587 "<",FS_SMALL,FC_RED);
1594 name_typing = FALSE;
1595 DrawText(ED_COUNT_GADGET_XPOS+5,
1596 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1597 level.name,FS_SMALL,FC_YELLOW);
1598 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
1599 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1600 " ",FS_SMALL,FC_RED);
1604 if (mx>=SX+29*MINI_TILEX && mx<SX+30*MINI_TILEX &&
1605 my>=SY+26*MINI_TILEY && my<SY+27*MINI_TILEY)
1609 if (!button || button<1 || button>3)
1612 new_element = (button==1 ? new_element1 :
1613 button==2 ? new_element2 :
1614 button==3 ? new_element3 : 0);
1616 if (new_element != level.amoebe_inhalt)
1618 level.amoebe_inhalt = new_element;
1619 DrawMiniElement(29,26,new_element);
1623 if (mx>=SX+1*MINI_TILEX && mx<SX+(1+4*5)*MINI_TILEX &&
1624 my>=SY+2*MINI_TILEY && my<SY+(2+3)*MINI_TILEY)
1626 int x = (mx-SX-1*MINI_TILEX)/MINI_TILEX;
1627 int y = (my-SY-2*MINI_TILEY)/MINI_TILEY;
1632 if (i>=0 && i<43 && x>=0 && x<3 && y>=0 && y<3)
1634 if (button && !motion_status)
1635 in_field_pressed = TRUE;
1637 if (!button || !in_field_pressed || button<1 || button>3)
1640 new_element = (button==1 ? new_element1 :
1641 button==2 ? new_element2 :
1642 button==3 ? new_element3 : 0);
1644 if (new_element != level.mampfer_inhalt[i][x][y])
1646 level.mampfer_inhalt[i][x][y] = new_element;
1647 DrawMiniElement(1+5*i+x,2+y,new_element);
1650 else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */
1651 in_field_pressed = FALSE;
1653 else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */
1654 in_field_pressed = FALSE;
1658 last_button = button;
1663 void LevelNameTyping(KeySym key)
1665 unsigned char ascii = 0;
1666 int len = strlen(level.name);
1671 if (key>=XK_A && key<=XK_Z)
1672 ascii = 'A'+(char)(key-XK_A);
1673 else if (key>=XK_a && key<=XK_z)
1674 ascii = 'a'+(char)(key-XK_a);
1675 else if (key>=XK_0 && key<=XK_9)
1676 ascii = '0'+(char)(key-XK_0);
1678 else if (key>=XK_space && key<=XK_at)
1679 ascii = ' '+(char)(key-XK_space);
1680 else if (key==XK_Adiaeresis)
1682 else if (key==XK_Odiaeresis)
1684 else if (key==XK_Udiaeresis)
1686 else if (key==XK_adiaeresis)
1688 else if (key==XK_odiaeresis)
1690 else if (key==XK_udiaeresis)
1692 else if (key==XK_underscore)
1696 if (ascii && len<MAX_LEVNAMLEN-2)
1698 level.name[len] = ascii;
1699 level.name[len+1] = 0;
1702 DrawTextExt(drawto,gc,
1703 ED_COUNT_GADGET_XPOS+5,
1704 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1705 level.name,FS_SMALL,FC_GREEN);
1706 DrawTextExt(window,gc,
1707 ED_COUNT_GADGET_XPOS+5,
1708 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1709 level.name,FS_SMALL,FC_GREEN);
1710 DrawTextExt(drawto,gc,
1711 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1712 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1713 "<",FS_SMALL,FC_RED);
1714 DrawTextExt(window,gc,
1715 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1716 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1717 "<",FS_SMALL,FC_RED);
1719 else if ((key==XK_Delete || key==XK_BackSpace) && len>0)
1721 level.name[len-1] = 0;
1724 DrawTextExt(drawto,gc,
1725 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1726 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1727 "< ",FS_SMALL,FC_GREEN);
1728 DrawTextExt(window,gc,
1729 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1730 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1731 "< ",FS_SMALL,FC_GREEN);
1733 else if (key==XK_Return)
1735 DrawTextExt(drawto,gc,
1736 ED_COUNT_GADGET_XPOS+5,
1737 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1738 level.name,FS_SMALL,FC_YELLOW);
1739 DrawTextExt(window,gc,
1740 ED_COUNT_GADGET_XPOS+5,
1741 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1742 level.name,FS_SMALL,FC_YELLOW);
1743 DrawTextExt(drawto,gc,
1744 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1745 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1746 " ",FS_SMALL,FC_YELLOW);
1747 DrawTextExt(window,gc,
1748 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1749 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1750 " ",FS_SMALL,FC_YELLOW);
1752 name_typing = FALSE;
1756 static void DrawCounterValueField(int counter_id, int value)
1758 int x = SX + counter_info[counter_id].x + ED_WIN_COUNT_XPOS;
1759 int y = SY + counter_info[counter_id].y;
1761 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1762 DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS,
1763 DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS,
1764 ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE,
1767 DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
1768 int2str(value, 3), FS_SMALL, FC_YELLOW);
1771 static void DrawDrawingWindow()
1774 UnmapLevelEditorWindowGadgets();
1775 MapMainDrawingArea();
1776 AdjustLevelScrollPosition();
1777 DrawMiniLevel(level_xpos, level_ypos);
1780 static void DrawElementContentAreas()
1782 int *num_areas = &MampferMax;
1783 int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
1784 int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
1785 int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
1786 int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
1789 for (i=0; i<MAX_ELEMCONT; i++)
1792 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
1794 for (i=0; i<MAX_ELEMCONT; i++)
1795 UnmapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
1797 /* display counter to choose number of element content areas */
1798 gadget_areas_value = num_areas;
1799 DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
1800 x = counter_info[ED_COUNTER_ELEMCONT].x + DXSIZE;
1801 y = counter_info[ED_COUNTER_ELEMCONT].y;
1802 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
1803 FC_YELLOW, "number of content areas");
1804 MapCounterButtons(ED_COUNTER_ELEMCONT);
1806 /* delete content areas in case of reducing number of them */
1807 XFillRectangle(display, backbuffer, gc,
1808 SX, area_sy - MINI_TILEX,
1809 SXSIZE, 12 * MINI_TILEY);
1811 /* draw some decorative border for the objects */
1812 for (i=0; i<*num_areas; i++)
1816 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
1819 XFillRectangle(display, drawto, gc,
1820 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
1821 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
1822 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
1825 /* copy border to the right location */
1826 XCopyArea(display, drawto, drawto, gc,
1827 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 12 * MINI_TILEY,
1828 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
1830 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
1831 "Content", FS_SMALL, FC_YELLOW);
1832 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
1833 "when", FS_SMALL, FC_YELLOW);
1834 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
1835 "smashed", FS_SMALL, FC_YELLOW);
1837 for (i=0; i<*num_areas; i++)
1841 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
1842 ElementContent[i][x][y]);
1844 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
1845 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
1846 FC_YELLOW, "%d", i + 1);
1849 for (i=0; i<*num_areas; i++)
1850 MapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
1853 static void DrawAmoebaContentArea()
1855 int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
1856 int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
1857 int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
1858 int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
1861 ElementContent[0][0][0] = level.amoebe_inhalt;
1863 /* draw decorative border for the object */
1866 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
1868 XFillRectangle(display, drawto, gc,
1869 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
1870 MINI_TILEX + 2, MINI_TILEY + 2);
1872 /* copy border to the right location */
1873 XCopyArea(display, drawto, drawto, gc,
1874 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
1875 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
1877 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
1878 FS_SMALL, FC_YELLOW);
1880 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
1882 MapDrawingArea(ED_CTRL_ID_AMOEBA_CONTENT);
1885 #define TEXT_COLLECTING "Score for collecting"
1886 #define TEXT_SMASHING "Score for smashing"
1887 #define TEXT_CRACKING "Score for cracking"
1888 #define TEXT_SPEED "Speed of amoeba growth"
1889 #define TEXT_DURATION "Duration when activated"
1891 static void DrawPropertiesWindow()
1894 int num_elements_in_level;
1900 } elements_with_counter[] =
1902 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
1903 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
1904 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
1905 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
1906 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
1907 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
1908 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
1909 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
1910 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
1911 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
1912 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
1913 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
1914 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
1915 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
1916 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
1917 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
1918 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
1919 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
1920 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
1921 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
1922 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
1923 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
1924 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
1925 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
1926 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
1927 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
1928 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
1929 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
1930 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
1931 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
1932 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
1933 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
1934 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
1935 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
1936 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
1937 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
1938 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
1939 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
1940 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
1941 { EL_SIEB_LEER, &level.dauer_sieb, TEXT_DURATION },
1942 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
1947 UnmapLevelEditorWindowGadgets();
1949 /* draw some decorative border for the object */
1952 DrawMiniElement(2 + x , 2 + y, EL_ERDREICH);
1954 XFillRectangle(display, drawto, gc,
1955 SX + TILEX + MINI_TILEX/2 - 1,
1956 SY + TILEY + MINI_TILEY/2 - 1,
1957 TILEX + 2, TILEY + 2);
1959 /* copy border to the right location */
1960 XCopyArea(display, drawto, drawto, gc,
1961 SX + TILEX, SY + TILEY,
1962 2 * TILEX, 2 * TILEY,
1963 SX + TILEX - MINI_TILEX/2, SY + TILEY - MINI_TILEY/2);
1965 DrawGraphic(1, 1, el2gfx(properties_element));
1966 DrawText(SX + 3*TILEX, SY + 5*TILEY/4, "Element Properties",
1967 FS_SMALL, FC_YELLOW);
1969 num_elements_in_level = 0;
1970 for (y=0; y<lev_fieldy; y++)
1971 for (x=0; x<lev_fieldx; x++)
1972 if (Feld[x][y] == properties_element)
1973 num_elements_in_level++;
1975 DrawTextF(ED_PROPERTIES_XPOS, 5*TILEY, FC_YELLOW, "%d x contained in level",
1976 num_elements_in_level);
1978 /* check if there are elements where a score can be chosen for */
1979 for (i=0; elements_with_counter[i].element != -1; i++)
1981 if (elements_with_counter[i].element == properties_element)
1983 int x = counter_info[ED_COUNTER_SCORE].x + DXSIZE;
1984 int y = counter_info[ED_COUNTER_SCORE].y;
1986 gadget_score_value = elements_with_counter[i].counter_value;
1987 DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
1988 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
1989 FC_YELLOW, elements_with_counter[i].text);
1990 MapCounterButtons(ED_COUNTER_SCORE);
1995 if (HAS_CONTENT(properties_element))
1997 if (IS_AMOEBOID(properties_element))
1998 DrawAmoebaContentArea();
2000 DrawElementContentAreas();
2004 static void swap_numbers(int *i1, int *i2)
2012 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2024 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2026 int lx = sx + level_xpos;
2027 int ly = sy + level_ypos;
2029 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2032 Feld[lx][ly] = element;
2035 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2036 int element, boolean change_level)
2038 if (from_y == to_y) /* horizontal line */
2044 swap_numbers(&from_x, &to_x);
2046 for (x=from_x; x<=to_x; x++)
2047 DrawLineElement(x, y, element, change_level);
2049 else if (from_x == to_x) /* vertical line */
2055 swap_numbers(&from_y, &to_y);
2057 for (y=from_y; y<=to_y; y++)
2058 DrawLineElement(x, y, element, change_level);
2060 else /* diagonal line */
2062 int len_x = ABS(to_x - from_x);
2063 int len_y = ABS(to_y - from_y);
2066 if (len_y < len_x) /* a < 1 */
2068 float a = (float)len_y / (float)len_x;
2071 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2073 for (x=0; x<=len_x; x++)
2075 int y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2077 DrawLineElement(from_x + x, from_y + y, element, change_level);
2082 float a = (float)len_x / (float)len_y;
2085 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2087 for (y=0; y<=len_y; y++)
2089 int x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2091 DrawLineElement(from_x + x, from_y + y, element, change_level);
2097 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2098 int element, boolean change_level)
2100 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2101 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2102 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2103 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2106 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2107 int element, boolean change_level)
2112 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2114 for (y=from_y; y<=to_y; y++)
2115 DrawLine(from_x, y, to_x, y, element, change_level);
2118 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2120 int from_sx, from_sy;
2124 swap_numbers(&from_x, &to_x);
2127 swap_numbers(&from_y, &to_y);
2129 from_sx = SX + from_x * MINI_TILEX;
2130 from_sy = SY + from_y * MINI_TILEY;
2131 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2132 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2134 XSetForeground(display, gc, WhitePixel(display, screen));
2136 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2137 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2138 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2139 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2141 XSetForeground(display, gc, BlackPixel(display, screen));
2143 if (from_x == to_x && from_y == to_y)
2144 MarkTileDirty(from_x/2, from_y/2);
2146 redraw_mask |= REDRAW_FIELD;
2149 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2150 int element, boolean change_level)
2152 if (element == -1 || change_level)
2153 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2155 DrawAreaBorder(from_x, from_y, to_x, to_y);
2158 /* values for CopyBrushExt() */
2159 #define CB_AREA_TO_BRUSH 0
2160 #define CB_BRUSH_TO_LEVEL 1
2162 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, int mode)
2164 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2165 static brush_from_x, brush_from_y;
2166 static brush_to_x, brush_to_y;
2170 swap_numbers(&from_x, &to_x);
2173 swap_numbers(&from_y, &to_y);
2175 if (mode == CB_AREA_TO_BRUSH)
2177 for (y=from_y; y<=to_y; y++)
2178 for (x=from_x; x<=to_x; x++)
2179 brush_buffer[x][y] = Feld[x][y];
2181 brush_from_x = from_x;
2182 brush_from_y = from_y;
2188 for (y=brush_from_y; y<=brush_to_y; y++)
2189 for (x=brush_from_x; x<=brush_to_x; x++)
2190 Feld[x][y] = brush_buffer[x][y];
2191 CopyLevelToUndoBuffer();
2195 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y)
2197 CopyBrushExt(from_x, from_y, to_x, to_y, CB_AREA_TO_BRUSH);
2201 static void CopyBrushToLevel()
2203 CopyBrushExt(0, 0, 0, 0, CB_BRUSH_TO_LEVEL);
2207 static void FloodFill(int from_x, int from_y, int fill_element)
2211 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2212 static int safety = 0;
2214 /* check if starting field still has the desired content */
2215 if (Feld[from_x][from_y] == fill_element)
2220 if (safety > lev_fieldx*lev_fieldy)
2221 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2223 old_element = Feld[from_x][from_y];
2224 Feld[from_x][from_y] = fill_element;
2228 x = from_x + check[i][0];
2229 y = from_y + check[i][1];
2231 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2232 FloodFill(x, y, fill_element);
2238 /* values for DrawLevelText() modes */
2240 #define TEXT_SETCURSOR 1
2241 #define TEXT_WRITECHAR 2
2242 #define TEXT_BACKSPACE 3
2243 #define TEXT_NEWLINE 4
2246 static void DrawLevelText(int sx, int sy, char letter, int mode)
2248 static short delete_buffer[MAX_LEV_FIELDX];
2249 static int start_sx, start_sy;
2250 static int last_sx, last_sy;
2251 static boolean typing = FALSE;
2252 int letter_element = EL_CHAR_ASCII0 + letter;
2255 if (mode != TEXT_INIT)
2260 if (mode != TEXT_SETCURSOR)
2266 lx = last_sx + level_xpos;
2267 ly = last_sy + level_ypos;
2274 DrawLevelText(0, 0, 0, TEXT_END);
2277 start_sx = last_sx = sx;
2278 start_sy = last_sy = sy;
2279 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2282 case TEXT_SETCURSOR:
2283 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2284 DrawAreaBorder(sx, sy, sx, sy);
2289 case TEXT_WRITECHAR:
2290 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2292 delete_buffer[sx - start_sx] = Feld[lx][ly];
2293 Feld[lx][ly] = letter_element;
2295 if (sx + 1 < 2*SCR_FIELDX && lx + 1 < lev_fieldx)
2296 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2297 else if (sy + 1 < 2*SCR_FIELDY && ly + 1 < lev_fieldy)
2298 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2300 DrawLevelText(0, 0, 0, TEXT_END);
2304 case TEXT_BACKSPACE:
2307 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2308 DrawMiniElement(sx - 1, sy, new_element3);
2309 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2314 if (sy + 1 < 2*SCR_FIELDY - 1 && ly + 1 < lev_fieldy - 1)
2315 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2317 DrawLevelText(0, 0, 0, TEXT_END);
2321 CopyLevelToUndoBuffer();
2322 DrawMiniElement(sx, sy, Feld[lx][ly]);
2331 static void CopyLevelToUndoBuffer()
2335 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2337 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2338 undo_buffer_steps++;
2340 for(x=0; x<lev_fieldx; x++)
2341 for(y=0; y<lev_fieldy; y++)
2342 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
2345 static void RandomPlacement(int button)
2350 new_element = (button == 1 ? new_element1 :
2351 button == 2 ? new_element2 :
2352 button == 3 ? new_element3 : 0);
2354 if (random_placement_method == RANDOM_USE_PERCENTAGE)
2356 for(x=0; x<lev_fieldx; x++)
2357 for(y=0; y<lev_fieldy; y++)
2358 if (RND(100) < random_placement_percentage)
2359 Feld[x][y] = new_element;
2363 int elements_left = random_placement_num_objects;
2365 while (elements_left > 0)
2367 x = RND(lev_fieldx);
2368 y = RND(lev_fieldy);
2370 if (Feld[x][y] != new_element)
2372 Feld[x][y] = new_element;
2378 DrawMiniLevel(level_xpos, level_ypos);
2379 CopyLevelToUndoBuffer();
2382 static void HandleDrawingAreas(struct GadgetInfo *gi)
2384 static boolean started_inside_drawing_area = FALSE;
2385 static boolean draw_with_brush = FALSE;
2386 int id = gi->custom_id;
2387 boolean inside_drawing_area = !gi->event.off_borders;
2388 boolean button_press_event;
2389 boolean button_release_event;
2390 boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL);
2392 int button = gi->event.button;
2393 int sx = gi->event.x, sy = gi->event.y;
2398 if (edit_mode != ED_MODE_DRAWING)
2402 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
2403 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
2407 sx = (sx < 0 ? 0 : sx > 2*SCR_FIELDX - 1 ? 2*SCR_FIELDX - 1 : sx);
2408 sy = (sy < 0 ? 0 : sy > 2*SCR_FIELDY - 1 ? 2*SCR_FIELDY - 1 : sy);
2409 lx = sx + level_xpos;
2410 ly = sy + level_ypos;
2412 lx = (lx < 0 ? 0 : lx > lev_fieldx - 1 ? lev_fieldx - 1 : lx);
2413 ly = (ly < 0 ? 0 : ly > lev_fieldy - 1 ? lev_fieldy - 1 : ly);
2414 sx = lx - level_xpos;
2415 sy = ly - level_ypos;
2419 sx = (sx < 0 ? 0 : sx > 2 ? 2 : sx);
2420 sy = (sy < 0 ? 0 : sy > 2 ? 2 : sy);
2423 if (button_press_event)
2424 started_inside_drawing_area = inside_drawing_area;
2426 if (!started_inside_drawing_area)
2429 if (!button && !button_release_event)
2432 new_element = (button == 1 ? new_element1 :
2433 button == 2 ? new_element2 :
2434 button == 3 ? new_element3 : 0);
2436 if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
2439 switch (drawing_function)
2441 case ED_CTRL_ID_SINGLE_ITEMS:
2444 if (button_release_event)
2445 CopyLevelToUndoBuffer();
2450 if (new_element != Feld[lx][ly])
2452 if (new_element == EL_SPIELFIGUR)
2454 /* remove player at old position */
2455 for(y=0; y<lev_fieldy; y++)
2457 for(x=0; x<lev_fieldx; x++)
2459 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2461 Feld[x][y] = EL_LEERRAUM;
2462 if (x - level_xpos >= 0 && x - level_xpos < 2*SCR_FIELDX &&
2463 y - level_ypos >= 0 && y - level_ypos < 2*SCR_FIELDY)
2464 DrawMiniElement(x - level_xpos, y - level_ypos,
2471 Feld[lx][ly] = new_element;
2472 DrawMiniElement(sx, sy, new_element);
2477 DrawMiniGraphicExt(drawto, gc,
2478 gi->x + sx * MINI_TILEX,
2479 gi->y + sy * MINI_TILEY,
2480 el2gfx(new_element));
2481 DrawMiniGraphicExt(window, gc,
2482 gi->x + sx * MINI_TILEX,
2483 gi->y + sy * MINI_TILEY,
2484 el2gfx(new_element));
2486 if (id == ED_CTRL_ID_AMOEBA_CONTENT)
2487 level.amoebe_inhalt = new_element;
2488 else if (id >= ED_CTRL_ID_ELEMCONT_0 && id <= ED_CTRL_ID_ELEMCONT_7)
2489 level.mampfer_inhalt[id - ED_CTRL_ID_ELEMCONT_0][sx][sy] =
2494 case ED_CTRL_ID_CONNECTED_ITEMS:
2496 static int last_sx = -1;
2497 static int last_sy = -1;
2499 if (button_release_event)
2500 CopyLevelToUndoBuffer();
2504 if (!button_press_event)
2505 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
2513 case ED_CTRL_ID_LINE:
2514 case ED_CTRL_ID_RECTANGLE:
2515 case ED_CTRL_ID_FILLED_BOX:
2516 case ED_CTRL_ID_BRUSH:
2518 static int last_sx = -1;
2519 static int last_sy = -1;
2520 static int start_sx = -1;
2521 static int start_sy = -1;
2522 void (*draw_func)(int, int, int, int, int, boolean);
2524 if (drawing_function == ED_CTRL_ID_LINE)
2525 draw_func = DrawLine;
2526 else if (drawing_function == ED_CTRL_ID_RECTANGLE)
2527 draw_func = DrawRectangle;
2528 else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
2529 draw_func = DrawFilledBox;
2531 draw_func = SelectArea;
2533 if (button_press_event)
2535 draw_func(sx, sy, sx, sy, new_element, FALSE);
2536 start_sx = last_sx = sx;
2537 start_sy = last_sy = sy;
2539 else if (button_release_event)
2541 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
2542 if (drawing_function == ED_CTRL_ID_BRUSH)
2544 CopyAreaToBrush(start_sx, start_sy, sx, sy);
2545 draw_with_brush = TRUE;
2548 CopyLevelToUndoBuffer();
2550 else if (last_sx != sx || last_sy != sy)
2552 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
2553 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
2560 case ED_CTRL_ID_TEXT:
2561 if (button_press_event)
2562 DrawLevelText(sx, sy, 0, TEXT_INIT);
2565 case ED_CTRL_ID_FLOOD_FILL:
2566 if (button_press_event && Feld[lx][ly] != new_element)
2568 FloodFill(lx, ly, new_element);
2569 DrawMiniLevel(level_xpos, level_ypos);
2570 CopyLevelToUndoBuffer();
2579 static void HandleCounterButtons(struct GadgetInfo *gi)
2581 int id = gi->custom_id;
2582 int button = gi->event.button;
2583 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
2587 case ED_CTRL_ID_SCORE_DOWN:
2588 case ED_CTRL_ID_SCORE_UP:
2589 *gadget_score_value += (id == ED_CTRL_ID_SCORE_DOWN ? -step : step);
2590 if (*gadget_score_value < 0)
2591 *gadget_score_value = 0;
2592 else if (*gadget_score_value > 255)
2593 *gadget_score_value = 255;
2595 DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
2598 case ED_CTRL_ID_ELEMCONT_DOWN:
2599 case ED_CTRL_ID_ELEMCONT_UP:
2600 *gadget_areas_value += (id == ED_CTRL_ID_ELEMCONT_DOWN ? -step : step);
2601 if (*gadget_areas_value < 1)
2602 *gadget_areas_value = 1;
2603 else if (*gadget_areas_value > MAX_ELEMCONT)
2604 *gadget_areas_value = MAX_ELEMCONT;
2606 DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
2607 DrawElementContentAreas();
2615 static void HandleControlButtons(struct GadgetInfo *gi)
2617 int id = gi->custom_id;
2618 int button = gi->event.button;
2619 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
2621 int player_present = FALSE;
2622 int level_changed = FALSE;
2625 new_element = (button == 1 ? new_element1 :
2626 button == 2 ? new_element2 :
2627 button == 3 ? new_element3 : 0);
2629 if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
2630 DrawLevelText(0, 0, 0, TEXT_END);
2632 if (id < ED_NUM_CTRL1_BUTTONS && edit_mode != ED_MODE_DRAWING)
2634 DrawDrawingWindow();
2635 edit_mode = ED_MODE_DRAWING;
2640 case ED_CTRL_ID_SINGLE_ITEMS:
2641 case ED_CTRL_ID_CONNECTED_ITEMS:
2642 case ED_CTRL_ID_LINE:
2643 case ED_CTRL_ID_TEXT:
2644 case ED_CTRL_ID_RECTANGLE:
2645 case ED_CTRL_ID_FILLED_BOX:
2646 case ED_CTRL_ID_FLOOD_FILL:
2647 case ED_CTRL_ID_BRUSH:
2648 drawing_function = id;
2651 case ED_CTRL_ID_WRAP_LEFT:
2652 if (level_xpos >= 0)
2654 if (lev_fieldx < 2*SCR_FIELDX - 2)
2658 if (level_xpos <- 1)
2661 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
2663 DrawMiniLevel(level_xpos, level_ypos);
2667 case ED_CTRL_ID_WRAP_RIGHT:
2668 if (level_xpos <= lev_fieldx - 2*SCR_FIELDX)
2670 if (lev_fieldx < 2*SCR_FIELDX - 2)
2674 if (level_xpos > lev_fieldx - 2*SCR_FIELDX + 1)
2675 level_xpos = lev_fieldx - 2*SCR_FIELDX + 1;
2677 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
2679 DrawMiniLevel(level_xpos, level_ypos);
2683 case ED_CTRL_ID_WRAP_UP:
2684 if (level_ypos >= 0)
2686 if (lev_fieldy < 2*SCR_FIELDY - 2)
2690 if (level_ypos < -1)
2693 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
2695 DrawMiniLevel(level_xpos, level_ypos);
2699 case ED_CTRL_ID_WRAP_DOWN:
2700 if (level_ypos <= lev_fieldy - 2*SCR_FIELDY)
2702 if (lev_fieldy < 2*SCR_FIELDY - 2)
2706 if (level_ypos > lev_fieldy - 2*SCR_FIELDY + 1)
2707 level_ypos = lev_fieldy - 2*SCR_FIELDY + 1;
2709 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
2711 DrawMiniLevel(level_xpos, level_ypos);
2715 case ED_CTRL_ID_PROPERTIES:
2716 properties_element = new_element;
2717 DrawPropertiesWindow();
2718 edit_mode = ED_MODE_PROPERTIES;
2721 case ED_CTRL_ID_RANDOM_PLACEMENT:
2722 RandomPlacement(button);
2725 case ED_CTRL_ID_UNDO:
2726 if (undo_buffer_steps == 0)
2728 Request("Undo buffer empty !", REQ_CONFIRM);
2732 undo_buffer_position =
2733 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
2734 undo_buffer_steps--;
2736 for(x=0; x<lev_fieldx; x++)
2737 for(y=0; y<lev_fieldy; y++)
2738 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
2739 DrawMiniLevel(level_xpos,level_ypos);
2742 case ED_CTRL_ID_INFO:
2743 if (edit_mode != ED_MODE_INFO)
2745 DrawControlWindow();
2746 edit_mode = ED_MODE_INFO;
2750 DrawDrawingWindow();
2751 edit_mode = ED_MODE_DRAWING;
2755 case ED_CTRL_ID_CLEAR:
2756 for(x=0; x<MAX_LEV_FIELDX; x++)
2757 for(y=0; y<MAX_LEV_FIELDY; y++)
2758 Feld[x][y] = new_element3;
2759 CopyLevelToUndoBuffer();
2761 DrawMiniLevel(level_xpos, level_ypos);
2764 case ED_CTRL_ID_SAVE:
2765 if (leveldir[leveldir_nr].readonly)
2767 Request("This level is read only !", REQ_CONFIRM);
2771 for(y=0; y<lev_fieldy; y++)
2772 for(x=0; x<lev_fieldx; x++)
2773 if (Feld[x][y] != Ur[x][y])
2774 level_changed = TRUE;
2776 if (0 && !level_changed)
2778 Request("Level has not changed !", REQ_CONFIRM);
2782 for(y=0; y<lev_fieldy; y++)
2783 for(x=0; x<lev_fieldx; x++)
2784 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2785 player_present = TRUE;
2787 if (!player_present)
2788 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
2791 if (Request("Save this level and kill the old ?", REQ_ASK))
2793 for(x=0; x<lev_fieldx; x++)
2794 for(y=0; y<lev_fieldy; y++)
2795 Ur[x][y] = Feld[x][y];
2796 SaveLevel(level_nr);
2801 case ED_CTRL_ID_TEST:
2802 for(y=0; y<lev_fieldy; y++)
2803 for(x=0; x<lev_fieldx; x++)
2804 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2805 player_present = TRUE;
2807 if (!player_present)
2808 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
2811 for(x=0; x<lev_fieldx; x++)
2812 for(y=0; y<lev_fieldy; y++)
2813 OrigBackup[x][y] = Ur[x][y];
2815 for(x=0; x<lev_fieldx; x++)
2816 for(y=0; y<lev_fieldy; y++)
2817 Ur[x][y] = Feld[x][y];
2819 level_editor_test_game = TRUE;
2820 game_status = PLAYING;
2825 case ED_CTRL_ID_EXIT:
2826 for(y=0; y<lev_fieldy; y++)
2827 for(x=0; x<lev_fieldx; x++)
2828 if (Feld[x][y] != Ur[x][y])
2829 level_changed = TRUE;
2831 if (!level_changed ||
2832 Request("Level has changed! Exit without saving ?",
2833 REQ_ASK | REQ_STAY_OPEN))
2835 CloseDoor(DOOR_CLOSE_1);
2838 CloseDoor(DOOR_CLOSE_ALL);
2841 /* draw smaller door */
2842 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2843 DOOR_GFX_PAGEX7, 64,
2846 redraw_mask |= REDRAW_ALL;
2848 game_status = MAINMENU;
2853 CloseDoor(DOOR_CLOSE_1);
2854 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
2855 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
2856 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2857 OpenDoor(DOOR_OPEN_1);
2862 if (gi->event.type == GD_EVENT_PRESSED)
2863 printf("default: HandleControlButtons: GD_EVENT_PRESSED\n");
2864 else if (gi->event.type == GD_EVENT_RELEASED)
2865 printf("default: HandleControlButtons: GD_EVENT_RELEASED\n");
2866 else if (gi->event.type == GD_EVENT_MOVING)
2867 printf("default: HandleControlButtons: GD_EVENT_MOVING\n");
2869 printf("default: HandleControlButtons: ?\n");
2874 void HandleLevelEditorKeyInput(KeySym key)
2876 if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
2878 char *keyname = getKeyNameFromKeySym(key);
2881 if (strlen(keyname) == 1)
2882 letter = keyname[0];
2883 else if (strcmp(keyname, "space") == 0)
2885 else if (strcmp(keyname, "less") == 0)
2887 else if (strcmp(keyname, "equal") == 0)
2889 else if (strcmp(keyname, "greater") == 0)
2892 /* map lower case letters to upper case */
2893 if (letter >= 'a' && letter <= 'z')
2894 letter += (int)('A' - 'a');
2895 else if (letter == 'ä')
2897 else if (letter == 'ä')
2899 else if (letter == 'ä')
2903 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
2904 else if (key == XK_Delete || key == XK_BackSpace)
2905 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
2906 else if (key == XK_Return)
2907 DrawLevelText(0, 0, 0, TEXT_NEWLINE);