1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* standard distances */
71 #define ED_BORDER_SIZE 3
72 #define ED_BORDER2_SIZE 5
73 #define ED_GADGET_DISTANCE 2
74 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
76 /* values for the setting windows */
77 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
78 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
80 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
81 2 * ED_GADGET_DISTANCE)
83 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
84 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
86 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
87 n * ED_SETTINGS_XOFFSET)
88 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
89 n * ED_SETTINGS_YOFFSET)
91 #define ED_SETTINGS1_YPOS MINI_TILEY
92 #define ED_SETTINGS2_XPOS MINI_TILEX
93 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
95 /* values for counter gadgets */
96 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
97 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
98 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
100 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
101 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
102 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
103 n * ED_COUNTER_YDISTANCE)
104 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
105 n * ED_COUNTER_YDISTANCE - 2)
107 /* values for element content drawing areas */
109 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
110 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
112 /* custom change target */
113 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
114 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
116 /* optional custom graphic */
117 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
118 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
120 /* custom element content */
121 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
122 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(2) + \
123 ED_GADGET_DISTANCE - MINI_TILEY)
124 /* custom change trigger element */
125 #define ED_AREA_ELEM_CONTENT5_XPOS (30 * MINI_TILEX + MINI_TILEX / 2)
126 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
129 /* values for random placement background drawing area */
130 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
131 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
133 /* values for scrolling gadgets for drawing area */
134 #define ED_SCROLLBUTTON_XPOS 24
135 #define ED_SCROLLBUTTON_YPOS 0
136 #define ED_SCROLLBAR_XPOS 24
137 #define ED_SCROLLBAR_YPOS 64
139 #define ED_SCROLLBUTTON_XSIZE 16
140 #define ED_SCROLLBUTTON_YSIZE 16
142 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_UP_YPOS (0)
144 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
145 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
146 #define ED_SCROLL_LEFT_XPOS (0)
147 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
148 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
149 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
150 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
151 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
152 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
153 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
154 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
155 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
156 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
157 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
159 /* values for scrolling gadgets for element list */
160 #define ED_SCROLLBUTTON2_XPOS 50
161 #define ED_SCROLLBUTTON2_YPOS 0
162 #define ED_SCROLLBAR2_XPOS 50
163 #define ED_SCROLLBAR2_YPOS 20
165 #define ED_SCROLLBUTTON2_XSIZE 10
166 #define ED_SCROLLBUTTON2_YSIZE 10
168 #define ED_SCROLL2_UP_XPOS 85
169 #define ED_SCROLL2_UP_YPOS 30
170 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
171 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
172 ED_ELEMENTLIST_BUTTONS_VERT * \
173 ED_ELEMENTLIST_YSIZE - \
174 ED_SCROLLBUTTON2_YSIZE)
175 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
176 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
177 ED_SCROLLBUTTON2_YSIZE)
178 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
179 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
180 ED_ELEMENTLIST_YSIZE - \
181 2 * ED_SCROLLBUTTON2_YSIZE)
183 /* values for checkbutton gadgets */
184 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
185 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
186 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
187 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
188 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
189 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
190 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
192 /* some positions in the editor control window */
193 #define ED_BUTTON_ELEM_XPOS 6
194 #define ED_BUTTON_ELEM_YPOS 30
195 #define ED_BUTTON_ELEM_XSIZE 22
196 #define ED_BUTTON_ELEM_YSIZE 22
198 /* some values for text input, selectbox and counter gadgets */
199 #define ED_BUTTON_COUNT_YPOS 60
200 #define ED_BUTTON_COUNT_XSIZE 20
201 #define ED_BUTTON_COUNT_YSIZE 20
202 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
203 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
204 #define ED_WIN_COUNT_XSIZE 52
205 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
206 #define ED_WIN_COUNT2_XPOS 27
207 #define ED_WIN_COUNT2_YPOS 3
208 #define ED_WIN_COUNT2_XSIZE 46
209 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
211 #define ED_BUTTON_MINUS_XPOS 2
212 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
213 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
214 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
215 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
216 ED_WIN_COUNT_XSIZE + 2)
217 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
218 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
219 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
221 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
222 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
223 2 + ED_WIN_COUNT_YSIZE)
224 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
225 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
227 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
228 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
229 4 * (2 + ED_WIN_COUNT_YSIZE))
230 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
232 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
233 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
234 2 * (2 + ED_WIN_COUNT_YSIZE))
235 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
236 3 * (2 + ED_WIN_COUNT_YSIZE))
238 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
239 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
241 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
242 #define INFOTEXT_XPOS SX
243 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
244 #define INFOTEXT_XSIZE SXSIZE
245 #define INFOTEXT_YSIZE MINI_TILEX
249 -----------------------------------------------------------------------------
250 editor gadget definitions
251 -----------------------------------------------------------------------------
254 /* drawing toolbox buttons */
255 #define GADGET_ID_NONE -1
256 #define GADGET_ID_TOOLBOX_FIRST 0
258 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
259 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
260 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
261 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
262 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
263 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
264 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
265 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
266 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
267 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
268 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
269 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
270 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
271 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
272 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
273 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
274 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
275 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
276 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
277 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
278 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
279 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
281 /* counter button identifiers */
282 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
284 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
285 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
286 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
287 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
288 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
289 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
290 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
291 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
292 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
293 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
294 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
295 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
296 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
297 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
298 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
299 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
300 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
301 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
302 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
303 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
304 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
305 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
306 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
307 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
308 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
309 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
310 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
311 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
312 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
313 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
314 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 30)
315 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 31)
316 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 32)
317 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 33)
318 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 34)
319 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 35)
320 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 36)
321 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 37)
322 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 38)
323 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 39)
324 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 40)
325 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 41)
326 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 42)
327 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 43)
328 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 44)
329 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 45)
330 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 46)
331 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 47)
333 /* drawing area identifiers */
334 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 48)
336 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
337 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
338 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
339 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
340 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
341 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
342 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
343 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
344 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
345 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
346 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
347 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
348 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
349 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 13)
350 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 14)
352 /* text input identifiers */
353 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 15)
355 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
356 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
358 /* selectbox identifiers */
359 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
361 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
362 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
363 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
364 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
365 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
366 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
367 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
368 #define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 7)
369 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 8)
370 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 9)
371 #define GADGET_ID_CHANGE_IMPACT_ACTION (GADGET_ID_SELECTBOX_FIRST + 10)
372 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
374 /* textbutton identifiers */
375 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 12)
377 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
378 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
379 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
380 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
382 /* gadgets for scrolling of drawing area */
383 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
385 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
386 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
387 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
388 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
389 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
390 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
392 /* gadgets for scrolling element list */
393 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
395 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
396 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
397 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
399 /* checkbuttons for level/element properties */
400 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
402 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
403 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
404 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
405 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
406 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
407 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
408 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
409 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
410 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
411 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
412 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
413 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
414 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
415 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
416 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
417 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
418 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
419 #define GADGET_ID_CUSTOM_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
420 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
421 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
422 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
423 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 21)
424 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 22)
425 #define GADGET_ID_CHANGE_IMPACT_SMASHED (GADGET_ID_CHECKBUTTON_FIRST + 23)
426 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 24)
428 /* gadgets for buttons in element list */
429 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 25)
430 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
431 ED_NUM_ELEMENTLIST_BUTTONS - 1)
433 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
435 /* radio button numbers */
436 #define RADIO_NR_NONE 0
437 #define RADIO_NR_DRAWING_TOOLBOX 1
438 #define RADIO_NR_RANDOM_ELEMENTS 2
440 /* values for counter gadgets */
441 #define ED_COUNTER_ID_SELECT_LEVEL 0
442 #define ED_COUNTER_ID_LEVEL_XSIZE 1
443 #define ED_COUNTER_ID_LEVEL_YSIZE 2
444 #define ED_COUNTER_ID_LEVEL_COLLECT 3
445 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
446 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
447 #define ED_COUNTER_ID_LEVEL_RANDOM 6
448 #define ED_COUNTER_ID_ELEMENT_SCORE 7
449 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
450 #define ED_COUNTER_ID_CUSTOM_SCORE 9
451 #define ED_COUNTER_ID_PUSH_DELAY_FIX 10
452 #define ED_COUNTER_ID_PUSH_DELAY_RND 11
453 #define ED_COUNTER_ID_MOVE_DELAY_FIX 12
454 #define ED_COUNTER_ID_MOVE_DELAY_RND 13
455 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 14
456 #define ED_COUNTER_ID_CHANGE_DELAY_RND 15
458 #define ED_NUM_COUNTERBUTTONS 16
460 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
461 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
463 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
464 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
466 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
467 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
469 /* values for scrollbutton gadgets */
470 #define ED_SCROLLBUTTON_ID_AREA_UP 0
471 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
472 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
473 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
474 #define ED_SCROLLBUTTON_ID_LIST_UP 4
475 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
477 #define ED_NUM_SCROLLBUTTONS 6
479 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
480 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
482 /* values for scrollbar gadgets */
483 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
484 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
485 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
487 #define ED_NUM_SCROLLBARS 3
489 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
490 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
492 /* values for text input gadgets */
493 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
494 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
496 #define ED_NUM_TEXTINPUT 2
498 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
499 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
501 /* values for selectbox gadgets */
502 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
503 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
504 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
505 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
506 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
507 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
508 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
509 #define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER 7
510 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 8
511 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 9
512 #define ED_SELECTBOX_ID_CHANGE_IMPACT_ACTION 10
513 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 11
515 #define ED_NUM_SELECTBOX 12
517 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
518 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER
520 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
521 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_OTHER_ACTION
523 /* values for textbutton gadgets */
524 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
525 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
526 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
527 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
529 #define ED_NUM_TEXTBUTTON 4
531 /* values for checkbutton gadgets */
532 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
533 #define ED_CHECKBUTTON_ID_GRAVITY 1
534 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
535 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
536 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
537 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
538 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 6
539 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 7
540 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8
541 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9
542 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 10
543 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
544 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12
545 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13
546 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14
547 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE 15
548 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
549 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 17
550 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18
551 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 19
552 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 20
553 #define ED_CHECKBUTTON_ID_CHANGE_IMPACT_SMASHED 21
554 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 22
556 #define ED_NUM_CHECKBUTTONS 23
558 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
559 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
561 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
562 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_WALKABLE
564 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
565 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_OTHER
567 /* values for radiobutton gadgets */
568 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
569 #define ED_RADIOBUTTON_ID_QUANTITY 1
571 #define ED_NUM_RADIOBUTTONS 2
573 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
574 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
578 -----------------------------------------------------------------------------
579 some internally used definitions
580 -----------------------------------------------------------------------------
583 /* values for CopyLevelToUndoBuffer() */
584 #define UNDO_IMMEDIATE 0
585 #define UNDO_ACCUMULATE 1
587 /* values for scrollbars */
588 #define ED_SCROLL_NO 0
589 #define ED_SCROLL_LEFT 1
590 #define ED_SCROLL_RIGHT 2
591 #define ED_SCROLL_UP 4
592 #define ED_SCROLL_DOWN 8
594 /* screens in the level editor */
595 #define ED_MODE_DRAWING 0
596 #define ED_MODE_INFO 1
597 #define ED_MODE_PROPERTIES 2
599 /* sub-screens in the element properties section */
600 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
601 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
602 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
604 /* how many steps can be cancelled */
605 #define NUM_UNDO_STEPS (10 + 1)
607 /* values for elements with score */
609 #define MAX_SCORE 255
611 /* values for random placement */
612 #define RANDOM_USE_PERCENTAGE 0
613 #define RANDOM_USE_QUANTITY 1
615 /* maximal size of level editor drawing area */
616 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
617 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
621 -----------------------------------------------------------------------------
622 some internally used data structure definitions
623 -----------------------------------------------------------------------------
630 } control_info[ED_NUM_CTRL_BUTTONS] =
632 { 's', "draw single items" },
633 { 'd', "draw connected items" },
634 { 'l', "draw lines" },
635 { 'a', "draw arcs" },
636 { 'r', "draw outline rectangles" },
637 { 'R', "draw filled rectangles" },
638 { '\0', "wrap (rotate) level up" },
639 { 't', "enter text elements" },
640 { 'f', "flood fill" },
641 { '\0', "wrap (rotate) level left" },
642 { '?', "properties of drawing element" },
643 { '\0', "wrap (rotate) level right" },
644 { '\0', "random element placement" },
645 { 'b', "grab brush" },
646 { '\0', "wrap (rotate) level down" },
647 { ',', "pick drawing element" },
648 { 'U', "undo last operation" },
649 { 'I', "level properties" },
650 { 'S', "save level" },
651 { 'C', "clear level" },
652 { 'T', "test level" },
653 { 'E', "exit level editor" }
656 static int random_placement_value = 10;
657 static int random_placement_method = RANDOM_USE_QUANTITY;
658 static int random_placement_background_element = EL_SAND;
659 static boolean random_placement_background_restricted = FALSE;
660 static boolean stick_element_properties_window = FALSE;
661 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
662 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
663 static struct ElementInfo custom_element;
668 int min_value, max_value;
669 int gadget_id_down, gadget_id_up;
672 char *text_above, *text_left, *text_right;
673 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
676 DX + 5 - SX, DY + 3 - SY,
678 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
679 GADGET_ID_SELECT_LEVEL_TEXT,
684 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
685 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
686 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
687 GADGET_ID_LEVEL_XSIZE_TEXT,
689 "playfield size", NULL, "width",
692 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
693 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
694 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
695 GADGET_ID_LEVEL_YSIZE_TEXT,
697 NULL, NULL, "height",
700 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
702 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
703 GADGET_ID_LEVEL_COLLECT_TEXT,
705 "number of emeralds to collect", NULL, NULL
708 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
710 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
711 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
713 "time available to solve level", NULL, "(0 => no time limit)"
716 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
718 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
719 GADGET_ID_LEVEL_TIMESCORE_TEXT,
720 &level.score[SC_TIME_BONUS],
721 "score for each 10 seconds left", NULL, NULL
724 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
726 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
727 GADGET_ID_LEVEL_RANDOM_TEXT,
728 &random_placement_value,
729 "random element placement", NULL, "in"
732 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
733 MIN_SCORE, MAX_SCORE,
734 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
735 GADGET_ID_ELEMENT_SCORE_TEXT,
736 NULL, /* will be set when used */
740 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
741 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
742 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
743 GADGET_ID_ELEMENT_CONTENT_TEXT,
744 &level.num_yamyam_contents,
745 NULL, NULL, "number of content areas"
748 ED_SETTINGS_XPOS(9), ED_SETTINGS_YPOS(4),
749 MIN_SCORE, MAX_SCORE,
750 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
751 GADGET_ID_CUSTOM_SCORE_TEXT,
752 &custom_element.score,
756 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
758 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
759 GADGET_ID_PUSH_DELAY_FIX_TEXT,
760 &custom_element.push_delay_fixed,
761 NULL, "push delay", NULL
764 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(5),
766 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
767 GADGET_ID_PUSH_DELAY_RND_TEXT,
768 &custom_element.push_delay_random,
769 NULL, "+random", NULL
772 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
774 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
775 GADGET_ID_MOVE_DELAY_FIX_TEXT,
776 &custom_element.move_delay_fixed,
777 NULL, "move delay", NULL
780 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(8),
782 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
783 GADGET_ID_MOVE_DELAY_RND_TEXT,
784 &custom_element.move_delay_random,
785 NULL, "+random", NULL
788 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
790 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
791 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
792 &custom_element.change.delay_fixed,
796 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
798 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
799 GADGET_ID_CHANGE_DELAY_RND_TEXT,
800 &custom_element.change.delay_random,
801 NULL, "+random", NULL
812 } textinput_info[ED_NUM_TEXTINPUT] =
815 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
816 GADGET_ID_LEVEL_NAME,
822 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
823 GADGET_ID_LEVEL_AUTHOR,
824 MAX_LEVEL_AUTHOR_LEN,
830 static struct ValueTextInfo options_walk_to_action[] =
832 { EP_DIGGABLE, "diggable" },
833 { EP_COLLECTIBLE, "collectible" },
834 { EP_PUSHABLE, "pushable" },
837 static int value_walk_to_action = 0;
839 static struct ValueTextInfo options_move_pattern[] =
842 { MV_RIGHT, "right" },
845 { MV_HORIZONTAL, "horizontal" },
846 { MV_VERTICAL, "vertical" },
847 { MV_ALL_DIRECTIONS, "all directions" },
848 { MV_TOWARDS_PLAYER, "towards player" },
849 { MV_AWAY_FROM_PLAYER, "away from player" },
850 { MV_ALONG_LEFT_SIDE, "along left side" },
851 { MV_ALONG_RIGHT_SIDE, "along right side" },
855 static struct ValueTextInfo options_move_direction[] =
857 { MV_NO_MOVING, "automatic" },
859 { MV_RIGHT, "right" },
865 static struct ValueTextInfo options_move_stepsize[] =
875 static struct ValueTextInfo options_consistency[] =
877 { EP_CAN_EXPLODE, "can explode" },
878 { EP_INDESTRUCTIBLE, "indestructible" },
881 static int value_consistency = 0;
883 static struct ValueTextInfo options_deadliness[] =
885 { EP_DONT_RUN_INTO, "running into" },
886 { EP_DONT_COLLIDE_WITH, "colliding with" },
887 { EP_DONT_TOUCH, "touching" },
890 static int value_deadliness = 0;
892 static struct ValueTextInfo options_smash_targets[] =
894 { EP_CAN_SMASH_PLAYER, "player" },
895 { EP_CAN_SMASH_ENEMIES, "enemies" },
896 { EP_CAN_SMASH_EVERYTHING, "everything" },
899 static int value_smash_targets = 0;
901 static struct ValueTextInfo options_walkable_layer[] =
903 { EP_WALKABLE_OVER, "over" },
904 { EP_WALKABLE_INSIDE, "inside" },
905 { EP_WALKABLE_UNDER, "under" },
908 static int value_walkable_layer = 0;
910 static struct ValueTextInfo options_time_units[] =
917 static struct ValueTextInfo options_change_player_action[] =
919 { CE_TOUCHED_BY_PLAYER, "touched" },
920 { CE_PRESSED_BY_PLAYER, "pressed" },
921 { CE_PUSHED_BY_PLAYER, "pushed" },
924 static int value_change_player_action = 0;
926 static struct ValueTextInfo options_change_impact_action[] =
928 { CE_IMPACT, "on impact" },
929 { CE_SMASHED, "when smashed" },
932 static int value_change_impact_action = 0;
934 static struct ValueTextInfo options_change_other_action[] =
936 { CE_OTHER_COLLECTING, "collecting" },
937 { CE_OTHER_PUSHING, "pushing" },
938 { CE_OTHER_CHANGING, "change of" },
939 { CE_OTHER_EXPLODING, "explosion of" },
942 static int value_change_other_action = 0;
948 int size; /* char size of selectbox or '-1' (dynamically determined) */
949 struct ValueTextInfo *options;
951 char *text_left, *text_right, *infotext;
952 } selectbox_info[ED_NUM_SELECTBOX] =
955 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
956 GADGET_ID_CUSTOM_WALK_TO_ACTION,
958 options_walk_to_action,
959 &value_walk_to_action,
960 NULL, NULL, "diggable/collectible/pushable"
963 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
964 GADGET_ID_CUSTOM_CONSISTENCY,
968 NULL, "explodes to:", "consistency/destructibility"
971 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
972 GADGET_ID_CUSTOM_DEADLINESS,
976 "deadly when", NULL, "deadliness of element"
979 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
980 GADGET_ID_CUSTOM_MOVE_PATTERN,
982 options_move_pattern,
983 &custom_element.move_pattern,
984 "can move", NULL, "element move direction"
987 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
988 GADGET_ID_CUSTOM_MOVE_DIRECTION,
990 options_move_direction,
991 &custom_element.move_direction_initial,
992 "starts moving", NULL, "initial element move direction"
995 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
996 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
998 options_move_stepsize,
999 &custom_element.move_stepsize,
1000 "move speed", NULL, "speed of element movement"
1003 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(10),
1004 GADGET_ID_CUSTOM_SMASH_TARGETS,
1006 options_smash_targets,
1007 &value_smash_targets,
1008 "can smash", NULL, "elements that can be smashed"
1011 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1012 GADGET_ID_CUSTOM_WALKABLE_LAYER,
1014 options_walkable_layer,
1015 &value_walkable_layer,
1016 "player can walk", NULL, "layer where player can walk"
1019 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1020 GADGET_ID_CHANGE_TIME_UNITS,
1023 &custom_element.change.delay_frames,
1024 "delay time given in", NULL, "delay time units for change"
1027 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1028 GADGET_ID_CHANGE_PLAYER_ACTION,
1030 options_change_player_action,
1031 &value_change_player_action,
1032 NULL, "by player", "type of player contact"
1035 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1036 GADGET_ID_CHANGE_IMPACT_ACTION,
1038 options_change_impact_action,
1039 &value_change_impact_action,
1040 NULL, NULL, "change after impact or smash"
1043 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1044 GADGET_ID_CHANGE_OTHER_ACTION,
1046 options_change_other_action,
1047 &value_change_other_action,
1048 NULL, "other element:", "type of other element action"
1057 char *text, *infotext;
1058 } textbutton_info[ED_NUM_TEXTBUTTON] =
1061 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1062 GADGET_ID_PROPERTIES_INFO,
1063 11, "Information", "Show information about element"
1066 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1067 GADGET_ID_PROPERTIES_CONFIG,
1068 11, "Configure", "Configure element properties"
1071 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1072 GADGET_ID_PROPERTIES_ADVANCED,
1073 11, "Advanced", "Advanced element configuration"
1076 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(12),
1077 GADGET_ID_SAVE_AS_TEMPLATE,
1078 -1, "Save as template", "Save current settings as new template"
1088 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1091 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1092 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1093 GADGET_ID_SCROLL_UP,
1094 "scroll level editing area up"
1097 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1098 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1099 GADGET_ID_SCROLL_DOWN,
1100 "scroll level editing area down"
1103 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1104 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1105 GADGET_ID_SCROLL_LEFT,
1106 "scroll level editing area left"
1109 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1110 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1111 GADGET_ID_SCROLL_RIGHT,
1112 "scroll level editing area right"
1115 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1116 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1117 GADGET_ID_SCROLL_LIST_UP,
1118 "scroll element list up ('Page Up')"
1121 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1122 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1123 GADGET_ID_SCROLL_LIST_DOWN,
1124 "scroll element list down ('Page Down')"
1136 } scrollbar_info[ED_NUM_SCROLLBARS] =
1139 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1140 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1141 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1142 GD_TYPE_SCROLLBAR_HORIZONTAL,
1143 GADGET_ID_SCROLL_HORIZONTAL,
1144 "scroll level editing area horizontally"
1147 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1148 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1149 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1150 GD_TYPE_SCROLLBAR_VERTICAL,
1151 GADGET_ID_SCROLL_VERTICAL,
1152 "scroll level editing area vertically"
1155 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1156 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1157 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1158 GD_TYPE_SCROLLBAR_VERTICAL,
1159 GADGET_ID_SCROLL_LIST_VERTICAL,
1160 "scroll element list vertically"
1168 int radio_button_nr;
1171 char *text_right, *infotext;
1172 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1175 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1176 GADGET_ID_RANDOM_PERCENTAGE,
1177 RADIO_NR_RANDOM_ELEMENTS,
1178 &random_placement_method, RANDOM_USE_PERCENTAGE,
1179 "percentage", "use percentage for random elements"
1182 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1183 GADGET_ID_RANDOM_QUANTITY,
1184 RADIO_NR_RANDOM_ELEMENTS,
1185 &random_placement_method, RANDOM_USE_QUANTITY,
1186 "quantity", "use quantity for random elements"
1195 char *text_right, *infotext;
1196 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1199 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1200 GADGET_ID_DOUBLE_SPEED,
1201 &level.double_speed,
1202 "double speed movement", "set movement speed of player"
1205 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1208 "gravity", "set level gravity"
1211 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1212 GADGET_ID_RANDOM_RESTRICTED,
1213 &random_placement_background_restricted,
1214 "restrict random placement to", "set random placement restriction"
1217 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1218 GADGET_ID_STICK_ELEMENT,
1219 &stick_element_properties_window,
1220 "stick this screen to edit content","stick this screen to edit content"
1223 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1224 GADGET_ID_EM_SLIPPERY_GEMS,
1225 &level.em_slippery_gems,
1226 "slip down from certain flat walls","use EM style slipping behaviour"
1229 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1230 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1231 &custom_element_properties[EP_EXPLODE_RESULT],
1232 NULL, "set consistency/destructibility"
1235 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1236 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1237 &custom_element_properties[EP_CAN_EXPLODE_BY_FIRE],
1238 "by fire", "element can explode by fire/explosion"
1241 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(3),
1242 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1243 &custom_element_properties[EP_CAN_EXPLODE_SMASHED],
1244 "smashed", "element can explode when smashed"
1247 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(3),
1248 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1249 &custom_element_properties[EP_CAN_EXPLODE_IMPACT],
1250 "impact", "element can explode on impact"
1253 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(4),
1254 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1255 &custom_element_properties[EP_WALK_TO_OBJECT],
1256 NULL, "player can dig/collect/push element"
1259 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1260 GADGET_ID_CUSTOM_DEADLY,
1261 &custom_element_properties[EP_DEADLY],
1262 NULL, "element can kill the player"
1265 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
1266 GADGET_ID_CUSTOM_CAN_MOVE,
1267 &custom_element_properties[EP_CAN_MOVE],
1268 NULL, "element can move in some direction"
1271 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1272 GADGET_ID_CUSTOM_CAN_FALL,
1273 &custom_element_properties[EP_CAN_FALL],
1274 "can fall", "element can fall down"
1277 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(10),
1278 GADGET_ID_CUSTOM_CAN_SMASH,
1279 &custom_element_properties[EP_CAN_SMASH],
1280 NULL, "element can smash other elements"
1283 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1284 GADGET_ID_CUSTOM_SLIPPERY,
1285 &custom_element_properties[EP_SLIPPERY],
1286 "slippery", "other elements can fall down from it"
1289 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1290 GADGET_ID_CUSTOM_WALKABLE,
1291 &custom_element_properties[EP_WALKABLE],
1292 NULL, "player can walk on the same field"
1295 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1296 GADGET_ID_CUSTOM_USE_GRAPHIC,
1297 &custom_element.use_gfx_element,
1298 "use graphic of element:", "use graphic for custom element"
1301 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1302 GADGET_ID_CUSTOM_USE_TEMPLATE,
1303 &custom_element.use_template,
1304 "use template", "use template for custom properties"
1307 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1308 GADGET_ID_CUSTOM_CAN_CHANGE,
1309 &custom_element_properties[EP_CAN_CHANGE],
1310 "element changes to after/when:","element can change to other element"
1313 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1314 GADGET_ID_CHANGE_DELAY,
1315 &custom_element_change_events[CE_DELAY],
1316 NULL, "element changes after delay"
1319 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1320 GADGET_ID_CHANGE_BY_PLAYER,
1321 &custom_element_change_events[CE_BY_PLAYER],
1322 NULL, "element changes by player contact"
1325 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1326 GADGET_ID_CHANGE_IMPACT_SMASHED,
1327 &custom_element_change_events[CE_IMPACT_SMASHED],
1328 NULL, "element changes by impact or smash"
1331 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1332 GADGET_ID_CHANGE_BY_OTHER,
1333 &custom_element_change_events[CE_BY_OTHER],
1334 NULL, "element changes by other element"
1340 -----------------------------------------------------------------------------
1341 some internally used variables
1342 -----------------------------------------------------------------------------
1345 /* actual size of level editor drawing area */
1346 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1348 /* actual position of level editor drawing area in level playfield */
1349 static int level_xpos = -1, level_ypos = -1;
1351 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1353 /* drawing elements on the three mouse buttons */
1354 static int new_element1 = EL_WALL;
1355 static int new_element2 = EL_EMPTY;
1356 static int new_element3 = EL_SAND;
1358 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1359 (button) == 2 ? new_element2 : \
1360 (button) == 3 ? new_element3 : EL_EMPTY)
1361 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1363 /* forward declaration for internal use */
1364 static void ModifyEditorCounter(int, int);
1365 static void ModifyEditorCounterLimits(int, int, int);
1366 static void ModifyEditorSelectbox(int, int);
1367 static void ModifyEditorElementList();
1368 static void DrawDrawingWindow();
1369 static void DrawLevelInfoWindow();
1370 static void DrawPropertiesWindow();
1371 static boolean checkPropertiesConfig();
1372 static void CopyLevelToUndoBuffer(int);
1373 static void HandleDrawingAreas(struct GadgetInfo *);
1374 static void HandleCounterButtons(struct GadgetInfo *);
1375 static void HandleTextInputGadgets(struct GadgetInfo *);
1376 static void HandleSelectboxGadgets(struct GadgetInfo *);
1377 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1378 static void HandleRadiobuttons(struct GadgetInfo *);
1379 static void HandleCheckbuttons(struct GadgetInfo *);
1380 static void HandleControlButtons(struct GadgetInfo *);
1381 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1383 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1385 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1386 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1387 static boolean draw_with_brush = FALSE;
1388 static int properties_element = 0;
1390 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1391 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1392 static int undo_buffer_position = 0;
1393 static int undo_buffer_steps = 0;
1395 static int edit_mode;
1396 static int edit_mode_properties;
1398 static int element_shift = 0;
1400 static int editor_el_boulderdash[] =
1432 EL_BD_BUTTERFLY_LEFT,
1434 EL_BD_BUTTERFLY_RIGHT,
1435 EL_BD_FIREFLY_RIGHT,
1438 EL_BD_BUTTERFLY_DOWN,
1442 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1444 static int editor_el_emerald_mine[] =
1506 EL_ACID_POOL_TOPLEFT,
1508 EL_ACID_POOL_TOPRIGHT,
1511 EL_ACID_POOL_BOTTOMLEFT,
1512 EL_ACID_POOL_BOTTOM,
1513 EL_ACID_POOL_BOTTOMRIGHT,
1536 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1538 static int editor_el_more[] =
1571 EL_WALL_EMERALD_YELLOW,
1572 EL_WALL_EMERALD_RED,
1573 EL_WALL_EMERALD_PURPLE,
1590 EL_DYNABOMB_INCREASE_NUMBER,
1591 EL_DYNABOMB_INCREASE_SIZE,
1592 EL_DYNABOMB_INCREASE_POWER,
1613 EL_BALLOON_SWITCH_ANY,
1615 EL_BALLOON_SWITCH_LEFT,
1616 EL_BALLOON_SWITCH_RIGHT,
1617 EL_BALLOON_SWITCH_UP,
1618 EL_BALLOON_SWITCH_DOWN,
1621 EL_EXPANDABLE_WALL_HORIZONTAL,
1622 EL_EXPANDABLE_WALL_VERTICAL,
1623 EL_EXPANDABLE_WALL_ANY,
1625 EL_INVISIBLE_STEELWALL,
1640 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1642 static int editor_el_sokoban[] =
1655 EL_SOKOBAN_FIELD_EMPTY,
1656 EL_SOKOBAN_FIELD_FULL,
1659 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1661 static int editor_el_supaplex[] =
1680 EL_SP_HARDWARE_GRAY,
1689 EL_SP_GRAVITY_PORT_RIGHT,
1690 EL_SP_GRAVITY_PORT_DOWN,
1691 EL_SP_GRAVITY_PORT_LEFT,
1693 EL_SP_GRAVITY_PORT_UP,
1699 EL_SP_PORT_VERTICAL,
1700 EL_SP_PORT_HORIZONTAL,
1708 EL_SP_HARDWARE_BASE_1,
1709 EL_SP_HARDWARE_GREEN,
1710 EL_SP_HARDWARE_BLUE,
1713 EL_SP_HARDWARE_YELLOW,
1714 EL_SP_HARDWARE_BASE_2,
1715 EL_SP_HARDWARE_BASE_3,
1716 EL_SP_HARDWARE_BASE_4,
1718 EL_SP_HARDWARE_BASE_5,
1719 EL_SP_HARDWARE_BASE_6,
1723 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1725 static int editor_el_diamond_caves[] =
1752 EL_CONVEYOR_BELT_1_LEFT,
1753 EL_CONVEYOR_BELT_1_MIDDLE,
1754 EL_CONVEYOR_BELT_1_RIGHT,
1755 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1757 EL_CONVEYOR_BELT_2_LEFT,
1758 EL_CONVEYOR_BELT_2_MIDDLE,
1759 EL_CONVEYOR_BELT_2_RIGHT,
1760 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1762 EL_CONVEYOR_BELT_3_LEFT,
1763 EL_CONVEYOR_BELT_3_MIDDLE,
1764 EL_CONVEYOR_BELT_3_RIGHT,
1765 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1767 EL_CONVEYOR_BELT_4_LEFT,
1768 EL_CONVEYOR_BELT_4_MIDDLE,
1769 EL_CONVEYOR_BELT_4_RIGHT,
1770 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1772 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1773 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1774 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1775 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1777 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1778 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1779 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1780 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1783 EL_SWITCHGATE_CLOSED,
1784 EL_SWITCHGATE_SWITCH_UP,
1794 EL_STEELWALL_SLANTED,
1797 EL_SIGN_EXCLAMATION,
1800 EL_LIGHT_SWITCH_ACTIVE,
1807 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1809 static int editor_el_dx_boulderdash[] =
1833 EL_TUBE_HORIZONTAL_DOWN,
1837 EL_TUBE_VERTICAL_RIGHT,
1839 EL_TUBE_VERTICAL_LEFT,
1843 EL_TUBE_HORIZONTAL_UP,
1851 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1853 static int editor_el_chars[] =
1947 EL_CHAR(FONT_ASCII_CURSOR),
1950 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1952 static int editor_el_custom[] =
1974 EL_CUSTOM_START + 0,
1975 EL_CUSTOM_START + 1,
1976 EL_CUSTOM_START + 2,
1977 EL_CUSTOM_START + 3,
1979 EL_CUSTOM_START + 4,
1980 EL_CUSTOM_START + 5,
1981 EL_CUSTOM_START + 6,
1982 EL_CUSTOM_START + 7,
1984 EL_CUSTOM_START + 8,
1985 EL_CUSTOM_START + 9,
1986 EL_CUSTOM_START + 10,
1987 EL_CUSTOM_START + 11,
1989 EL_CUSTOM_START + 12,
1990 EL_CUSTOM_START + 13,
1991 EL_CUSTOM_START + 14,
1992 EL_CUSTOM_START + 15,
1994 EL_CUSTOM_START + 16,
1995 EL_CUSTOM_START + 17,
1996 EL_CUSTOM_START + 18,
1997 EL_CUSTOM_START + 19,
1999 EL_CUSTOM_START + 20,
2000 EL_CUSTOM_START + 21,
2001 EL_CUSTOM_START + 22,
2002 EL_CUSTOM_START + 23,
2004 EL_CUSTOM_START + 24,
2005 EL_CUSTOM_START + 25,
2006 EL_CUSTOM_START + 26,
2007 EL_CUSTOM_START + 27,
2009 EL_CUSTOM_START + 28,
2010 EL_CUSTOM_START + 29,
2011 EL_CUSTOM_START + 30,
2012 EL_CUSTOM_START + 31,
2014 EL_CUSTOM_START + 32,
2015 EL_CUSTOM_START + 33,
2016 EL_CUSTOM_START + 34,
2017 EL_CUSTOM_START + 35,
2019 EL_CUSTOM_START + 36,
2020 EL_CUSTOM_START + 37,
2021 EL_CUSTOM_START + 38,
2022 EL_CUSTOM_START + 39,
2024 EL_CUSTOM_START + 40,
2025 EL_CUSTOM_START + 41,
2026 EL_CUSTOM_START + 42,
2027 EL_CUSTOM_START + 43,
2029 EL_CUSTOM_START + 44,
2030 EL_CUSTOM_START + 45,
2031 EL_CUSTOM_START + 46,
2032 EL_CUSTOM_START + 47,
2034 EL_CUSTOM_START + 48,
2035 EL_CUSTOM_START + 49,
2036 EL_CUSTOM_START + 50,
2037 EL_CUSTOM_START + 51,
2039 EL_CUSTOM_START + 52,
2040 EL_CUSTOM_START + 53,
2041 EL_CUSTOM_START + 54,
2042 EL_CUSTOM_START + 55,
2044 EL_CUSTOM_START + 56,
2045 EL_CUSTOM_START + 57,
2046 EL_CUSTOM_START + 58,
2047 EL_CUSTOM_START + 59,
2049 EL_CUSTOM_START + 60,
2050 EL_CUSTOM_START + 61,
2051 EL_CUSTOM_START + 62,
2052 EL_CUSTOM_START + 63,
2054 EL_CUSTOM_START + 64,
2055 EL_CUSTOM_START + 65,
2056 EL_CUSTOM_START + 66,
2057 EL_CUSTOM_START + 67,
2059 EL_CUSTOM_START + 68,
2060 EL_CUSTOM_START + 69,
2061 EL_CUSTOM_START + 70,
2062 EL_CUSTOM_START + 71,
2064 EL_CUSTOM_START + 72,
2065 EL_CUSTOM_START + 73,
2066 EL_CUSTOM_START + 74,
2067 EL_CUSTOM_START + 75,
2069 EL_CUSTOM_START + 76,
2070 EL_CUSTOM_START + 77,
2071 EL_CUSTOM_START + 78,
2072 EL_CUSTOM_START + 79,
2074 EL_CUSTOM_START + 80,
2075 EL_CUSTOM_START + 81,
2076 EL_CUSTOM_START + 82,
2077 EL_CUSTOM_START + 83,
2079 EL_CUSTOM_START + 84,
2080 EL_CUSTOM_START + 85,
2081 EL_CUSTOM_START + 86,
2082 EL_CUSTOM_START + 87,
2084 EL_CUSTOM_START + 88,
2085 EL_CUSTOM_START + 89,
2086 EL_CUSTOM_START + 90,
2087 EL_CUSTOM_START + 91,
2089 EL_CUSTOM_START + 92,
2090 EL_CUSTOM_START + 93,
2091 EL_CUSTOM_START + 94,
2092 EL_CUSTOM_START + 95,
2094 EL_CUSTOM_START + 96,
2095 EL_CUSTOM_START + 97,
2096 EL_CUSTOM_START + 98,
2097 EL_CUSTOM_START + 99,
2099 EL_CUSTOM_START + 100,
2100 EL_CUSTOM_START + 101,
2101 EL_CUSTOM_START + 102,
2102 EL_CUSTOM_START + 103,
2104 EL_CUSTOM_START + 104,
2105 EL_CUSTOM_START + 105,
2106 EL_CUSTOM_START + 106,
2107 EL_CUSTOM_START + 107,
2109 EL_CUSTOM_START + 108,
2110 EL_CUSTOM_START + 109,
2111 EL_CUSTOM_START + 110,
2112 EL_CUSTOM_START + 111,
2114 EL_CUSTOM_START + 112,
2115 EL_CUSTOM_START + 113,
2116 EL_CUSTOM_START + 114,
2117 EL_CUSTOM_START + 115,
2119 EL_CUSTOM_START + 116,
2120 EL_CUSTOM_START + 117,
2121 EL_CUSTOM_START + 118,
2122 EL_CUSTOM_START + 119,
2124 EL_CUSTOM_START + 120,
2125 EL_CUSTOM_START + 121,
2126 EL_CUSTOM_START + 122,
2127 EL_CUSTOM_START + 123,
2129 EL_CUSTOM_START + 124,
2130 EL_CUSTOM_START + 125,
2131 EL_CUSTOM_START + 126,
2132 EL_CUSTOM_START + 127
2134 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2136 static int *editor_elements = NULL; /* dynamically allocated */
2137 static int num_editor_elements = 0; /* dynamically determined */
2141 boolean *setup_value;
2143 int *element_list_size;
2145 boolean last_setup_value;
2147 editor_elements_info[] =
2149 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2150 &num_editor_el_boulderdash },
2151 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2152 &num_editor_el_emerald_mine },
2153 { &setup.editor.el_more, editor_el_more,
2154 &num_editor_el_more },
2155 { &setup.editor.el_sokoban, editor_el_sokoban,
2156 &num_editor_el_sokoban },
2157 { &setup.editor.el_supaplex, editor_el_supaplex,
2158 &num_editor_el_supaplex },
2159 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2160 &num_editor_el_diamond_caves },
2161 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2162 &num_editor_el_dx_boulderdash },
2163 { &setup.editor.el_chars, editor_el_chars,
2164 &num_editor_el_chars },
2165 { &setup.editor.el_custom, editor_el_custom,
2166 &num_editor_el_custom },
2173 -----------------------------------------------------------------------------
2175 -----------------------------------------------------------------------------
2178 static void ReinitializeElementList()
2183 if (editor_elements != NULL)
2184 free(editor_elements);
2186 num_editor_elements = 0;
2188 /* determine size of element list */
2189 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2190 if (*editor_elements_info[i].setup_value)
2191 num_editor_elements += *editor_elements_info[i].element_list_size;
2193 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2195 /* workaround: offer at least as many elements as element buttons exist */
2196 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2198 *editor_elements_info[list_nr].setup_value = TRUE;
2199 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2202 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2204 /* fill element list */
2205 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2206 if (*editor_elements_info[i].setup_value)
2207 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2208 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2211 static void ReinitializeElementListButtons()
2213 static boolean initialization_needed = TRUE;
2216 if (!initialization_needed) /* check if editor element setup has changed */
2217 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2218 if (editor_elements_info[i].last_setup_value !=
2219 *editor_elements_info[i].setup_value)
2220 initialization_needed = TRUE;
2222 if (!initialization_needed)
2225 FreeLevelEditorGadgets();
2226 CreateLevelEditorGadgets();
2228 /* store current setup values for next invocation of this function */
2229 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2230 editor_elements_info[i].last_setup_value =
2231 *editor_elements_info[i].setup_value;
2233 initialization_needed = FALSE;
2236 static int getCounterGadgetWidth()
2238 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2241 static int getMaxInfoTextLength()
2243 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2246 static char *getElementInfoText(int element)
2248 char *info_text = NULL;
2250 if (element < NUM_FILE_ELEMENTS)
2252 if (element_info[element].custom_description != NULL)
2253 info_text = element_info[element].custom_description;
2254 else if (element_info[element].editor_description != NULL)
2255 info_text = element_info[element].editor_description;
2258 if (info_text == NULL)
2260 info_text = "unknown";
2262 Error(ERR_WARN, "no element description for element %d", element);
2268 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2271 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2272 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2274 BlitBitmap(drawto, drawto,
2275 SX + (dx == -1 ? MINI_TILEX : 0),
2276 SY + (dy == -1 ? MINI_TILEY : 0),
2277 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2278 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2279 SX + (dx == +1 ? MINI_TILEX : 0),
2280 SY + (dy == +1 ? MINI_TILEY : 0));
2283 x = (dx == 1 ? 0 : ed_fieldx - 1);
2284 for(y=0; y<ed_fieldy; y++)
2285 DrawMiniElementOrWall(x, y, from_x, from_y);
2289 y = (dy == 1 ? 0 : ed_fieldy - 1);
2290 for(x=0; x<ed_fieldx; x++)
2291 DrawMiniElementOrWall(x, y, from_x, from_y);
2294 redraw_mask |= REDRAW_FIELD;
2298 static void CreateControlButtons()
2300 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2301 struct GadgetInfo *gi;
2302 unsigned long event_mask;
2305 /* create toolbox buttons */
2306 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2310 int gd_xoffset, gd_yoffset;
2311 int gd_x1, gd_x2, gd_y1, gd_y2;
2313 int radio_button_nr;
2316 if (id == GADGET_ID_SINGLE_ITEMS ||
2317 id == GADGET_ID_CONNECTED_ITEMS ||
2318 id == GADGET_ID_LINE ||
2319 id == GADGET_ID_ARC ||
2320 id == GADGET_ID_TEXT ||
2321 id == GADGET_ID_RECTANGLE ||
2322 id == GADGET_ID_FILLED_BOX ||
2323 id == GADGET_ID_FLOOD_FILL ||
2324 id == GADGET_ID_GRAB_BRUSH ||
2325 id == GADGET_ID_PICK_ELEMENT)
2327 button_type = GD_TYPE_RADIO_BUTTON;
2328 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2329 checked = (id == drawing_function ? TRUE : FALSE);
2330 event_mask = GD_EVENT_PRESSED;
2334 button_type = GD_TYPE_NORMAL_BUTTON;
2335 radio_button_nr = RADIO_NR_NONE;
2338 if (id == GADGET_ID_WRAP_LEFT ||
2339 id == GADGET_ID_WRAP_RIGHT ||
2340 id == GADGET_ID_WRAP_UP ||
2341 id == GADGET_ID_WRAP_DOWN)
2342 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2344 event_mask = GD_EVENT_RELEASED;
2347 if (id < ED_NUM_CTRL1_BUTTONS)
2349 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2350 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2352 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2353 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2354 width = ED_CTRL1_BUTTON_XSIZE;
2355 height = ED_CTRL1_BUTTON_YSIZE;
2359 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2360 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2362 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2363 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2364 width = ED_CTRL2_BUTTON_XSIZE;
2365 height = ED_CTRL2_BUTTON_YSIZE;
2368 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2369 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2370 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2371 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2373 gi = CreateGadget(GDI_CUSTOM_ID, id,
2374 GDI_CUSTOM_TYPE_ID, i,
2375 GDI_INFO_TEXT, control_info[i].text,
2376 GDI_X, EX + gd_xoffset,
2377 GDI_Y, EY + gd_yoffset,
2380 GDI_TYPE, button_type,
2381 GDI_STATE, GD_BUTTON_UNPRESSED,
2382 GDI_RADIO_NR, radio_button_nr,
2383 GDI_CHECKED, checked,
2384 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2385 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2386 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2387 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2388 GDI_EVENT_MASK, event_mask,
2389 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2390 GDI_CALLBACK_ACTION, HandleControlButtons,
2394 Error(ERR_EXIT, "cannot create gadget");
2396 level_editor_gadget[id] = gi;
2399 /* create buttons for scrolling of drawing area and element list */
2400 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2402 int id = scrollbutton_info[i].gadget_id;
2403 int x, y, width, height;
2404 int gd_x1, gd_x2, gd_y1, gd_y2;
2406 x = scrollbutton_info[i].x;
2407 y = scrollbutton_info[i].y;
2409 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2411 if (id == GADGET_ID_SCROLL_LIST_UP ||
2412 id == GADGET_ID_SCROLL_LIST_DOWN)
2416 width = ED_SCROLLBUTTON2_XSIZE;
2417 height = ED_SCROLLBUTTON2_YSIZE;
2418 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2419 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2420 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2427 width = ED_SCROLLBUTTON_XSIZE;
2428 height = ED_SCROLLBUTTON_YSIZE;
2429 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2430 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2431 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2435 gi = CreateGadget(GDI_CUSTOM_ID, id,
2436 GDI_CUSTOM_TYPE_ID, i,
2437 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2442 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2443 GDI_STATE, GD_BUTTON_UNPRESSED,
2444 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2445 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2446 GDI_EVENT_MASK, event_mask,
2447 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2448 GDI_CALLBACK_ACTION, HandleControlButtons,
2452 Error(ERR_EXIT, "cannot create gadget");
2454 level_editor_gadget[id] = gi;
2457 /* create buttons for element list */
2458 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2460 Bitmap *deco_bitmap;
2461 int deco_x, deco_y, deco_xpos, deco_ypos;
2462 int gd_xoffset, gd_yoffset;
2463 int gd_x1, gd_x2, gd_y;
2464 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2465 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2466 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2467 int element = editor_elements[i];
2469 event_mask = GD_EVENT_RELEASED;
2471 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2472 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2474 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2475 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2476 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2478 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2479 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2480 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2482 gi = CreateGadget(GDI_CUSTOM_ID, id,
2483 GDI_CUSTOM_TYPE_ID, i,
2484 GDI_INFO_TEXT, getElementInfoText(element),
2485 GDI_X, DX + gd_xoffset,
2486 GDI_Y, DY + gd_yoffset,
2487 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2488 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2489 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2490 GDI_STATE, GD_BUTTON_UNPRESSED,
2491 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2492 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2493 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2494 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2495 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2496 GDI_DECORATION_SHIFTING, 1, 1,
2497 GDI_EVENT_MASK, event_mask,
2498 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2499 GDI_CALLBACK_ACTION, HandleControlButtons,
2503 Error(ERR_EXIT, "cannot create gadget");
2505 level_editor_gadget[id] = gi;
2509 static void CreateCounterButtons()
2511 int max_infotext_len = getMaxInfoTextLength();
2514 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2517 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2518 int ypos = SY + counterbutton_info[i].y;
2521 /* determine horizontal offset for leading counter text */
2522 if (counterbutton_info[i].text_left != NULL)
2523 xoffset = (getFontWidth(FONT_TEXT_1) *
2524 strlen(counterbutton_info[i].text_left) +
2525 ED_GADGET_TEXT_DISTANCE);
2529 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2530 struct GadgetInfo *gi;
2532 counterbutton_info[i].gadget_id_down :
2533 counterbutton_info[i].gadget_id_up);
2535 int gd_x, gd_x1, gd_x2, gd_y;
2537 unsigned long event_mask;
2538 char infotext[max_infotext_len + 1];
2540 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2542 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2545 ED_SCROLLBUTTON_ID_AREA_LEFT :
2546 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2548 event_mask |= GD_EVENT_RELEASED;
2551 xpos += 2 * ED_GADGET_DISTANCE;
2552 ypos += ED_GADGET_DISTANCE;
2554 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2555 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2556 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2557 x_size = ED_SCROLLBUTTON_XSIZE;
2558 y_size = ED_SCROLLBUTTON_YSIZE;
2562 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2563 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2564 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2565 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2566 x_size = ED_BUTTON_COUNT_XSIZE;
2567 y_size = ED_BUTTON_COUNT_YSIZE;
2570 sprintf(infotext, "%s counter value by 1, 5 or 10",
2571 (j == 0 ? "decrease" : "increase"));
2573 gi = CreateGadget(GDI_CUSTOM_ID, id,
2574 GDI_CUSTOM_TYPE_ID, i,
2575 GDI_INFO_TEXT, infotext,
2576 GDI_X, xpos + xoffset,
2580 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2581 GDI_STATE, GD_BUTTON_UNPRESSED,
2582 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2583 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2584 GDI_EVENT_MASK, event_mask,
2585 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2586 GDI_CALLBACK_ACTION, HandleCounterButtons,
2590 Error(ERR_EXIT, "cannot create gadget");
2592 level_editor_gadget[id] = gi;
2593 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2597 int font_type = FONT_INPUT_1;
2598 int font_type_active = FONT_INPUT_1_ACTIVE;
2599 int gd_width = ED_WIN_COUNT_XSIZE;
2601 id = counterbutton_info[i].gadget_id_text;
2602 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2604 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2606 font_type = FONT_LEVEL_NUMBER;
2607 font_type_active = FONT_LEVEL_NUMBER;
2609 xpos += 2 * ED_GADGET_DISTANCE;
2610 ypos -= ED_GADGET_DISTANCE;
2612 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2613 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2614 gd_width = ED_WIN_COUNT2_XSIZE;
2618 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2619 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2622 gi = CreateGadget(GDI_CUSTOM_ID, id,
2623 GDI_CUSTOM_TYPE_ID, i,
2624 GDI_INFO_TEXT, "enter counter value",
2625 GDI_X, xpos + xoffset,
2627 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2628 GDI_NUMBER_VALUE, 0,
2629 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2630 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2632 GDI_TEXT_FONT, font_type,
2633 GDI_TEXT_FONT_ACTIVE, font_type_active,
2634 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2635 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2636 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2637 GDI_DESIGN_WIDTH, gd_width,
2638 GDI_EVENT_MASK, event_mask,
2639 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2640 GDI_CALLBACK_ACTION, HandleCounterButtons,
2644 Error(ERR_EXIT, "cannot create gadget");
2646 level_editor_gadget[id] = gi;
2647 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2653 static void CreateDrawingAreas()
2655 struct GadgetInfo *gi;
2656 unsigned long event_mask;
2661 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2662 GD_EVENT_OFF_BORDERS;
2664 /* one for the level drawing area ... */
2665 id = GADGET_ID_DRAWING_LEVEL;
2666 gi = CreateGadget(GDI_CUSTOM_ID, id,
2669 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2670 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2671 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2672 GDI_EVENT_MASK, event_mask,
2673 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2674 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2678 Error(ERR_EXIT, "cannot create gadget");
2680 level_editor_gadget[id] = gi;
2682 /* ... up to eight areas for element content ... */
2683 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2685 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2686 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2688 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2689 gi = CreateGadget(GDI_CUSTOM_ID, id,
2690 GDI_CUSTOM_TYPE_ID, i,
2693 GDI_WIDTH, 3 * MINI_TILEX,
2694 GDI_HEIGHT, 3 * MINI_TILEY,
2695 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2696 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2697 GDI_EVENT_MASK, event_mask,
2698 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2699 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2703 Error(ERR_EXIT, "cannot create gadget");
2705 level_editor_gadget[id] = gi;
2708 /* ... one for the amoeba content ... */
2709 id = GADGET_ID_AMOEBA_CONTENT;
2710 gi = CreateGadget(GDI_CUSTOM_ID, id,
2711 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2712 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2713 GDI_WIDTH, MINI_TILEX,
2714 GDI_HEIGHT, MINI_TILEY,
2715 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2716 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2717 GDI_EVENT_MASK, event_mask,
2718 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2719 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2723 Error(ERR_EXIT, "cannot create gadget");
2725 level_editor_gadget[id] = gi;
2727 /* ... one for each custom element optional graphic element ... */
2728 id = GADGET_ID_CUSTOM_GRAPHIC;
2729 gi = CreateGadget(GDI_CUSTOM_ID, id,
2730 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2731 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2732 GDI_WIDTH, MINI_TILEX,
2733 GDI_HEIGHT, MINI_TILEY,
2734 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2735 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2736 GDI_EVENT_MASK, event_mask,
2737 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2738 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2742 Error(ERR_EXIT, "cannot create gadget");
2744 level_editor_gadget[id] = gi;
2746 /* ... one areas for custom element explosion content ... */
2747 id = GADGET_ID_CUSTOM_CONTENT;
2748 gi = CreateGadget(GDI_CUSTOM_ID, id,
2749 GDI_CUSTOM_TYPE_ID, i,
2750 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2751 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2752 GDI_WIDTH, 3 * MINI_TILEX,
2753 GDI_HEIGHT, 3 * MINI_TILEY,
2754 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2755 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2756 GDI_EVENT_MASK, event_mask,
2757 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2758 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2762 Error(ERR_EXIT, "cannot create gadget");
2764 level_editor_gadget[id] = gi;
2766 /* ... one for each custom element change target element ... */
2767 id = GADGET_ID_CUSTOM_CHANGE_TARGET;
2768 gi = CreateGadget(GDI_CUSTOM_ID, id,
2769 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2770 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2771 GDI_WIDTH, MINI_TILEX,
2772 GDI_HEIGHT, MINI_TILEY,
2773 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2774 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2775 GDI_EVENT_MASK, event_mask,
2776 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2777 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2781 Error(ERR_EXIT, "cannot create gadget");
2783 level_editor_gadget[id] = gi;
2785 /* ... one for each custom element change trigger element ... */
2786 id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
2787 gi = CreateGadget(GDI_CUSTOM_ID, id,
2788 GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
2789 GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
2790 GDI_WIDTH, MINI_TILEX,
2791 GDI_HEIGHT, MINI_TILEY,
2792 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2793 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2794 GDI_EVENT_MASK, event_mask,
2795 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2796 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2800 Error(ERR_EXIT, "cannot create gadget");
2802 level_editor_gadget[id] = gi;
2804 /* ... and one for random placement background restrictions */
2805 id = GADGET_ID_RANDOM_BACKGROUND;
2806 gi = CreateGadget(GDI_CUSTOM_ID, id,
2807 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2808 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2809 GDI_WIDTH, MINI_TILEX,
2810 GDI_HEIGHT, MINI_TILEY,
2811 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2812 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2813 GDI_EVENT_MASK, event_mask,
2814 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2815 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2819 Error(ERR_EXIT, "cannot create gadget");
2821 level_editor_gadget[id] = gi;
2824 static void CreateTextInputGadgets()
2826 int max_infotext_len = getMaxInfoTextLength();
2829 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2831 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2833 struct GadgetInfo *gi;
2834 unsigned long event_mask;
2835 char infotext[MAX_OUTPUT_LINESIZE + 1];
2836 int id = textinput_info[i].gadget_id;
2838 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2840 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2841 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2843 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2844 infotext[max_infotext_len] = '\0';
2846 gi = CreateGadget(GDI_CUSTOM_ID, id,
2847 GDI_CUSTOM_TYPE_ID, i,
2848 GDI_INFO_TEXT, infotext,
2849 GDI_X, SX + textinput_info[i].x,
2850 GDI_Y, SY + textinput_info[i].y,
2851 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2852 GDI_TEXT_VALUE, textinput_info[i].value,
2853 GDI_TEXT_SIZE, textinput_info[i].size,
2854 GDI_TEXT_FONT, FONT_INPUT_1,
2855 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2856 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2857 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2858 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2859 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2860 GDI_EVENT_MASK, event_mask,
2861 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2862 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2866 Error(ERR_EXIT, "cannot create gadget");
2868 level_editor_gadget[id] = gi;
2872 static void CreateSelectboxGadgets()
2874 int max_infotext_len = getMaxInfoTextLength();
2877 for (i=0; i<ED_NUM_SELECTBOX; i++)
2879 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2882 struct GadgetInfo *gi;
2883 unsigned long event_mask;
2884 char infotext[MAX_OUTPUT_LINESIZE + 1];
2885 int id = selectbox_info[i].gadget_id;
2887 if (selectbox_info[i].size == -1) /* dynamically determine size */
2889 /* (we cannot use -1 for uninitialized values if we directly compare
2890 with results from strlen(), because the '<' and '>' operation will
2891 implicitely cast -1 to an unsigned integer value!) */
2892 selectbox_info[i].size = 0;
2894 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2895 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2896 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2898 selectbox_info[i].size++; /* add one character empty space */
2901 event_mask = GD_EVENT_RELEASED |
2902 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2904 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2905 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2907 /* determine horizontal offset for leading selectbox text */
2908 if (selectbox_info[i].text_left != NULL)
2909 xoffset = (getFontWidth(FONT_TEXT_1) *
2910 strlen(selectbox_info[i].text_left) +
2911 ED_GADGET_TEXT_DISTANCE);
2913 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2914 infotext[max_infotext_len] = '\0';
2916 gi = CreateGadget(GDI_CUSTOM_ID, id,
2917 GDI_CUSTOM_TYPE_ID, i,
2918 GDI_INFO_TEXT, infotext,
2919 GDI_X, SX + selectbox_info[i].x + xoffset,
2920 GDI_Y, SY + selectbox_info[i].y,
2921 GDI_TYPE, GD_TYPE_SELECTBOX,
2922 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2923 GDI_TEXT_SIZE, selectbox_info[i].size,
2924 GDI_TEXT_FONT, FONT_INPUT_1,
2925 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2926 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2927 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2928 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2929 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2930 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2931 GDI_EVENT_MASK, event_mask,
2932 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2933 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2937 Error(ERR_EXIT, "cannot create gadget");
2939 level_editor_gadget[id] = gi;
2943 static void CreateTextbuttonGadgets()
2945 int max_infotext_len = getMaxInfoTextLength();
2948 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2950 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2951 int gd_x1, gd_x2, gd_y1, gd_y2;
2952 struct GadgetInfo *gi;
2953 unsigned long event_mask;
2954 char infotext[MAX_OUTPUT_LINESIZE + 1];
2955 int id = textbutton_info[i].gadget_id;
2957 if (textbutton_info[i].size == -1) /* dynamically determine size */
2958 textbutton_info[i].size = strlen(textbutton_info[i].text);
2960 event_mask = GD_EVENT_RELEASED;
2962 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
2964 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
2965 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
2966 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
2967 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
2971 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2972 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2973 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2974 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2977 sprintf(infotext, "%s", textbutton_info[i].infotext);
2978 infotext[max_infotext_len] = '\0';
2980 gi = CreateGadget(GDI_CUSTOM_ID, id,
2981 GDI_CUSTOM_TYPE_ID, i,
2982 GDI_INFO_TEXT, infotext,
2983 GDI_X, SX + textbutton_info[i].x,
2984 GDI_Y, SY + textbutton_info[i].y,
2985 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2986 GDI_TEXT_VALUE, textbutton_info[i].text,
2987 GDI_TEXT_SIZE, textbutton_info[i].size,
2988 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2989 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2990 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2991 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2992 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2993 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2994 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2995 GDI_DECORATION_SHIFTING, 1, 1,
2996 GDI_EVENT_MASK, event_mask,
2997 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2998 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3002 Error(ERR_EXIT, "cannot create gadget");
3004 level_editor_gadget[id] = gi;
3008 static void CreateScrollbarGadgets()
3012 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3014 int id = scrollbar_info[i].gadget_id;
3015 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3016 int gd_x1, gd_x2, gd_y1, gd_y2;
3017 struct GadgetInfo *gi;
3018 int items_max, items_visible, item_position;
3019 unsigned long event_mask;
3021 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3023 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3024 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3027 else /* drawing area scrollbars */
3029 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3031 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3032 items_visible = ed_fieldx;
3037 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3038 items_visible = ed_fieldy;
3043 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3045 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3046 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3047 scrollbar_info[i].height : scrollbar_info[i].width));
3048 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3049 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3051 gi = CreateGadget(GDI_CUSTOM_ID, id,
3052 GDI_CUSTOM_TYPE_ID, i,
3053 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3054 GDI_X, scrollbar_info[i].x,
3055 GDI_Y, scrollbar_info[i].y,
3056 GDI_WIDTH, scrollbar_info[i].width,
3057 GDI_HEIGHT, scrollbar_info[i].height,
3058 GDI_TYPE, scrollbar_info[i].type,
3059 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3060 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3061 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3062 GDI_STATE, GD_BUTTON_UNPRESSED,
3063 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3064 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3065 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3066 GDI_EVENT_MASK, event_mask,
3067 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3068 GDI_CALLBACK_ACTION, HandleControlButtons,
3072 Error(ERR_EXIT, "cannot create gadget");
3074 level_editor_gadget[id] = gi;
3078 static void CreateCheckbuttonGadgets()
3080 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3081 struct GadgetInfo *gi;
3082 unsigned long event_mask;
3083 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3087 event_mask = GD_EVENT_PRESSED;
3089 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3090 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3091 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3092 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3093 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3095 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3097 int id = radiobutton_info[i].gadget_id;
3100 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3102 gi = CreateGadget(GDI_CUSTOM_ID, id,
3103 GDI_CUSTOM_TYPE_ID, i,
3104 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3105 GDI_X, SX + radiobutton_info[i].x,
3106 GDI_Y, SY + radiobutton_info[i].y,
3107 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3108 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3109 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3110 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3111 GDI_CHECKED, checked,
3112 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3113 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3114 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3115 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3116 GDI_EVENT_MASK, event_mask,
3117 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3118 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3122 Error(ERR_EXIT, "cannot create gadget");
3124 level_editor_gadget[id] = gi;
3127 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3129 int id = checkbutton_info[i].gadget_id;
3131 if (id == GADGET_ID_STICK_ELEMENT)
3132 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3134 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3136 gi = CreateGadget(GDI_CUSTOM_ID, id,
3137 GDI_CUSTOM_TYPE_ID, i,
3138 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3139 GDI_X, SX + checkbutton_info[i].x,
3140 GDI_Y, SY + checkbutton_info[i].y,
3141 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3142 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3143 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3144 GDI_CHECKED, *checkbutton_info[i].value,
3145 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3146 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3147 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3148 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3149 GDI_EVENT_MASK, event_mask,
3150 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3151 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3155 Error(ERR_EXIT, "cannot create gadget");
3157 level_editor_gadget[id] = gi;
3161 void CreateLevelEditorGadgets()
3163 int old_game_status = game_status;
3165 /* setting 'game_status' is needed to get the right fonts for the editor */
3166 game_status = GAME_MODE_EDITOR;
3168 ReinitializeElementList();
3170 CreateControlButtons();
3171 CreateCounterButtons();
3172 CreateDrawingAreas();
3173 CreateTextInputGadgets();
3174 CreateSelectboxGadgets();
3175 CreateTextbuttonGadgets();
3176 CreateScrollbarGadgets();
3177 CreateCheckbuttonGadgets();
3179 game_status = old_game_status;
3182 void FreeLevelEditorGadgets()
3186 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3187 FreeGadget(level_editor_gadget[i]);
3190 static void MapCounterButtons(int id)
3192 char infotext[MAX_OUTPUT_LINESIZE + 1];
3193 int max_infotext_len = getMaxInfoTextLength();
3194 int xoffset_above = 0;
3195 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3196 int xoffset_left = 0;
3197 int yoffset_left = ED_BORDER_SIZE;
3198 int xoffset_right = getCounterGadgetWidth();
3199 int yoffset_right = ED_BORDER_SIZE;
3202 if (counterbutton_info[id].text_above)
3204 x = SX + counterbutton_info[id].x + xoffset_above;
3205 y = SY + counterbutton_info[id].y + yoffset_above;
3207 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3208 infotext[max_infotext_len] = '\0';
3209 DrawText(x, y, infotext, FONT_TEXT_1);
3212 if (counterbutton_info[id].text_left)
3214 x = SX + counterbutton_info[id].x + xoffset_left;
3215 y = SY + counterbutton_info[id].y + yoffset_left;
3217 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3218 infotext[max_infotext_len] = '\0';
3219 DrawText(x, y, infotext, FONT_TEXT_1);
3222 if (counterbutton_info[id].text_right)
3224 int gadget_id = counterbutton_info[id].gadget_id_down;
3226 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3227 y = SY + counterbutton_info[id].y + yoffset_right;
3229 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3230 infotext[max_infotext_len] = '\0';
3231 DrawText(x, y, infotext, FONT_TEXT_1);
3234 ModifyEditorCounter(id, *counterbutton_info[id].value);
3236 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3237 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3238 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3241 static void MapControlButtons()
3246 /* map toolbox buttons */
3247 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3248 MapGadget(level_editor_gadget[i]);
3250 /* map buttons to select elements */
3251 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3252 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3253 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3254 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3255 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3257 /* map buttons to select level */
3258 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3259 ModifyEditorCounterLimits(counter_id,
3260 leveldir_current->first_level,
3261 leveldir_current->last_level);
3262 MapCounterButtons(counter_id);
3265 static void MapDrawingArea(int id)
3267 MapGadget(level_editor_gadget[id]);
3270 static void MapTextInputGadget(int id)
3272 char infotext[MAX_OUTPUT_LINESIZE + 1];
3273 int max_infotext_len = getMaxInfoTextLength();
3274 int xoffset_above = 0;
3275 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3276 int x = textinput_info[id].x + xoffset_above;
3277 int y = textinput_info[id].y + yoffset_above;
3279 sprintf(infotext, "%s:", textinput_info[id].infotext);
3280 infotext[max_infotext_len] = '\0';
3281 DrawTextF(x, y, FONT_TEXT_1, infotext);
3283 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3284 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3286 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3289 static void MapSelectboxGadget(int id)
3291 int xoffset_left = 0;
3292 int yoffset_left = ED_BORDER_SIZE;
3293 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3294 int yoffset_right = ED_BORDER_SIZE;
3295 int x = selectbox_info[id].x + xoffset_left;
3296 int y = selectbox_info[id].y + yoffset_left;
3298 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3300 if (selectbox_info[id].text_right)
3302 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3304 x = gi->x + gi->width + xoffset_right;
3305 y = SY + selectbox_info[id].y + yoffset_right;
3307 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3310 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3312 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3315 static void MapTextbuttonGadget(int id)
3317 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3320 static void MapRadiobuttonGadget(int id)
3322 int xoffset_right = ED_XOFFSET_CHECKBOX;
3323 int yoffset_right = ED_BORDER_SIZE;
3324 int x = radiobutton_info[id].x + xoffset_right;
3325 int y = radiobutton_info[id].y + yoffset_right;
3327 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3329 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3330 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3331 GDI_CHECKED, checked, GDI_END);
3333 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3336 static void MapCheckbuttonGadget(int id)
3338 int xoffset_right = ED_XOFFSET_CHECKBOX;
3339 int yoffset_right = ED_BORDER_SIZE;
3340 int x = checkbutton_info[id].x + xoffset_right;
3341 int y = checkbutton_info[id].y + yoffset_right;
3343 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3344 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3345 GDI_CHECKED, *checkbutton_info[id].value,
3346 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3348 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3351 static void MapMainDrawingArea()
3353 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3354 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3357 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3359 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3360 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3361 no_horizontal_scrollbar) ||
3362 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3363 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3364 no_vertical_scrollbar))
3367 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3370 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3372 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3373 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3376 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3379 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3382 static void UnmapDrawingArea(int id)
3384 UnmapGadget(level_editor_gadget[id]);
3387 void UnmapLevelEditorWindowGadgets()
3391 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3392 if (level_editor_gadget[i]->x < SX + SXSIZE)
3393 UnmapGadget(level_editor_gadget[i]);
3396 void UnmapLevelEditorGadgets()
3400 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3401 UnmapGadget(level_editor_gadget[i]);
3404 static void ResetUndoBuffer()
3406 undo_buffer_position = -1;
3407 undo_buffer_steps = -1;
3408 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3411 static void DrawEditModeWindow()
3413 if (edit_mode == ED_MODE_INFO)
3414 DrawLevelInfoWindow();
3415 else if (edit_mode == ED_MODE_PROPERTIES)
3416 DrawPropertiesWindow();
3417 else /* edit_mode == ED_MODE_DRAWING */
3418 DrawDrawingWindow();
3421 static boolean LevelChanged()
3423 boolean level_changed = FALSE;
3426 for(y=0; y<lev_fieldy; y++)
3427 for(x=0; x<lev_fieldx; x++)
3428 if (Feld[x][y] != Ur[x][y])
3429 level_changed = TRUE;
3431 return level_changed;
3434 static boolean LevelContainsPlayer()
3436 boolean player_found = FALSE;
3439 for(y=0; y<lev_fieldy; y++)
3440 for(x=0; x<lev_fieldx; x++)
3441 if (Feld[x][y] == EL_PLAYER_1 ||
3442 Feld[x][y] == EL_SP_MURPHY)
3443 player_found = TRUE;
3445 return player_found;
3448 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3449 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3453 for(x=0; x<lev_fieldx; x++)
3454 for(y=0; y<lev_fieldy; y++)
3455 dst[x][y] = src[x][y];
3458 static void CopyCustomElementPropertiesToEditor(int element)
3462 custom_element = element_info[properties_element];
3464 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3465 custom_element_properties[i] = HAS_PROPERTY(element, i);
3467 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3468 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3470 /* set walk-to-object action selectbox help value */
3471 value_walk_to_action =
3472 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3473 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3474 IS_PUSHABLE(element) ? EP_PUSHABLE :
3476 custom_element_properties[EP_WALK_TO_OBJECT] =
3477 (IS_DIGGABLE(element) ||
3478 IS_COLLECTIBLE(element) ||
3479 IS_PUSHABLE(element));
3481 /* set consistency selectbox help value */
3483 (CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3484 IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3486 custom_element_properties[EP_EXPLODE_RESULT] =
3487 (CAN_EXPLODE(element) ||
3488 IS_INDESTRUCTIBLE(element));
3490 /* set deadliness selectbox help value */
3492 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3493 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3494 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3496 custom_element_properties[EP_DEADLY] =
3497 (DONT_TOUCH(element) ||
3498 DONT_COLLIDE_WITH(element) ||
3499 DONT_RUN_INTO(element));
3501 /* set smash targets selectbox help value */
3502 value_smash_targets =
3503 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3504 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3505 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3506 EP_CAN_SMASH_PLAYER);
3507 custom_element_properties[EP_CAN_SMASH] =
3508 (CAN_SMASH_EVERYTHING(element) ||
3509 CAN_SMASH_ENEMIES(element) ||
3510 CAN_SMASH_PLAYER(element));
3512 /* set walkable layer selectbox help value */
3513 value_walkable_layer =
3514 (IS_WALKABLE_OVER(element) ? EP_WALKABLE_OVER :
3515 IS_WALKABLE_INSIDE(element) ? EP_WALKABLE_INSIDE :
3516 IS_WALKABLE_UNDER(element) ? EP_WALKABLE_UNDER :
3518 custom_element_properties[EP_WALKABLE] =
3519 (IS_WALKABLE_OVER(element) ||
3520 IS_WALKABLE_INSIDE(element) ||
3521 IS_WALKABLE_UNDER(element));
3523 /* set change by player selectbox help value */
3524 value_change_player_action =
3525 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3526 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3527 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3528 CE_PRESSED_BY_PLAYER);
3530 /* set change by impact/smash selectbox help value */
3531 value_change_impact_action =
3532 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3533 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3536 /* set change by other element action selectbox help value */
3537 value_change_other_action =
3538 (HAS_CHANGE_EVENT(element, CE_OTHER_EXPLODING) ? CE_OTHER_EXPLODING :
3539 HAS_CHANGE_EVENT(element, CE_OTHER_CHANGING) ? CE_OTHER_CHANGING :
3540 HAS_CHANGE_EVENT(element, CE_OTHER_PUSHING) ? CE_OTHER_PUSHING :
3541 HAS_CHANGE_EVENT(element, CE_OTHER_COLLECTING) ? CE_OTHER_COLLECTING :
3542 CE_OTHER_COLLECTING);
3545 static void CopyCustomElementPropertiesToGame(int element)
3549 element_info[properties_element] = custom_element;
3551 /* set walk-to-object property from checkbox and selectbox */
3552 custom_element_properties[EP_DIGGABLE] = FALSE;
3553 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3554 custom_element_properties[EP_PUSHABLE] = FALSE;
3555 custom_element_properties[value_walk_to_action] =
3556 custom_element_properties[EP_WALK_TO_OBJECT];
3558 /* set consistency property from checkbox and selectbox */
3559 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3560 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3561 custom_element_properties[value_consistency] =
3562 custom_element_properties[EP_EXPLODE_RESULT];
3564 /* set deadliness property from checkbox and selectbox */
3565 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3566 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3567 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3568 custom_element_properties[value_deadliness] =
3569 custom_element_properties[EP_DEADLY];
3571 /* set smash property from checkbox and selectbox */
3572 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3573 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3574 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3575 custom_element_properties[value_smash_targets] =
3576 custom_element_properties[EP_CAN_SMASH];
3578 /* set walkable property from checkbox and selectbox */
3579 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3580 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3581 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3582 custom_element_properties[value_walkable_layer] =
3583 custom_element_properties[EP_WALKABLE];
3585 /* set player change event from checkbox and selectbox */
3586 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3587 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3588 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3589 custom_element_change_events[value_change_player_action] =
3590 custom_element_change_events[CE_BY_PLAYER];
3592 /* set player change event from checkbox and selectbox */
3593 custom_element_change_events[CE_IMPACT] = FALSE;
3594 custom_element_change_events[CE_SMASHED] = FALSE;
3595 custom_element_change_events[value_change_impact_action] =
3596 custom_element_change_events[CE_IMPACT_SMASHED];
3598 /* set other element action change event from checkbox and selectbox */
3599 custom_element_change_events[CE_OTHER_COLLECTING] = FALSE;
3600 custom_element_change_events[CE_OTHER_PUSHING] = FALSE;
3601 custom_element_change_events[CE_OTHER_CHANGING] = FALSE;
3602 custom_element_change_events[CE_OTHER_EXPLODING] = FALSE;
3603 custom_element_change_events[value_change_other_action] =
3604 custom_element_change_events[CE_BY_OTHER];
3606 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3607 SET_PROPERTY(element, i, custom_element_properties[i]);
3609 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3610 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3612 /* copy change events also to special level editor variable */
3613 custom_element = element_info[properties_element];
3618 CloseDoor(DOOR_CLOSE_ALL);
3619 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3621 if (level_editor_test_game)
3623 CopyPlayfield(Ur, Feld);
3624 CopyPlayfield(FieldBackup, Ur);
3626 level_editor_test_game = FALSE;
3630 edit_mode = ED_MODE_DRAWING;
3631 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3639 /* copy default editor door content to main double buffer */
3640 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3641 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3643 /* draw mouse button brush elements */
3644 DrawMiniGraphicExt(drawto,
3645 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3646 el2edimg(new_element1));
3647 DrawMiniGraphicExt(drawto,
3648 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3649 el2edimg(new_element2));
3650 DrawMiniGraphicExt(drawto,
3651 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3652 el2edimg(new_element3));
3654 /* draw bigger door */
3655 DrawSpecialEditorDoor();
3657 /* draw new control window */
3658 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3659 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3661 redraw_mask |= REDRAW_ALL;
3663 ReinitializeElementListButtons(); /* only needed after setup changes */
3666 MapControlButtons();
3668 /* copy actual editor door content to door double buffer for OpenDoor() */
3669 BlitBitmap(drawto, bitmap_db_door,
3670 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3672 DrawEditModeWindow();
3674 OpenDoor(DOOR_OPEN_1);
3677 static void AdjustDrawingAreaGadgets()
3679 int ed_xsize = lev_fieldx + 2;
3680 int ed_ysize = lev_fieldy + 2;
3681 int max_ed_fieldx = MAX_ED_FIELDX;
3682 int max_ed_fieldy = MAX_ED_FIELDY;
3683 boolean horizontal_scrollbar_needed;
3684 boolean vertical_scrollbar_needed;
3685 int x, y, width, height;
3686 int xoffset, yoffset;
3688 /* check if we need any scrollbars */
3689 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3690 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3692 /* check if we have a smaller editor field because of scrollbars */
3693 if (horizontal_scrollbar_needed)
3694 max_ed_fieldy = MAX_ED_FIELDY - 1;
3695 if (vertical_scrollbar_needed)
3696 max_ed_fieldx = MAX_ED_FIELDX - 1;
3698 /* check again if we now need more scrollbars because of less space */
3699 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3700 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3702 /* check if editor field gets even smaller after adding new scrollbars */
3703 if (horizontal_scrollbar_needed)
3704 max_ed_fieldy = MAX_ED_FIELDY - 1;
3705 if (vertical_scrollbar_needed)
3706 max_ed_fieldx = MAX_ED_FIELDX - 1;
3708 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3709 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3711 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3712 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3713 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3714 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3717 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3718 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3720 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3721 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3723 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3724 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3726 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3727 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3729 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3731 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3733 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3735 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3739 static void AdjustLevelScrollPosition()
3741 if (level_xpos < -1)
3743 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3744 level_xpos = lev_fieldx - ed_fieldx + 1;
3745 if (lev_fieldx < ed_fieldx - 2)
3748 if (level_ypos < -1)
3750 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3751 level_ypos = lev_fieldy - ed_fieldy + 1;
3752 if (lev_fieldy < ed_fieldy - 2)
3756 static void AdjustEditorScrollbar(int id)
3758 struct GadgetInfo *gi = level_editor_gadget[id];
3759 int items_max, items_visible, item_position;
3761 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3763 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3764 items_visible = ed_fieldx;
3765 item_position = level_xpos + 1;
3769 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3770 items_visible = ed_fieldy;
3771 item_position = level_ypos + 1;
3774 if (item_position > items_max - items_visible)
3775 item_position = items_max - items_visible;
3777 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3778 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3781 static void ModifyEditorCounter(int counter_id, int new_value)
3783 int *counter_value = counterbutton_info[counter_id].value;
3784 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3785 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3787 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3789 if (counter_value != NULL)
3790 *counter_value = gi->text.number_value;
3793 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3795 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3796 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3798 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3801 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3803 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3804 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3805 int new_index_value = 0;
3808 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3809 if (selectbox_info[selectbox_id].options[i].value == new_value)
3810 new_index_value = i;
3812 *selectbox_info[selectbox_id].value =
3813 selectbox_info[selectbox_id].options[new_index_value].value;
3815 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3818 static void ModifyEditorElementList()
3822 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3824 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3825 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3826 struct GadgetDesign *gd = &gi->deco.design;
3827 int element = editor_elements[element_shift + i];
3830 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3831 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3836 static void PickDrawingElement(int button, int element)
3838 if (button < 1 || button > 3)
3843 new_element1 = element;
3844 DrawMiniGraphicExt(drawto,
3845 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3846 el2edimg(new_element1));
3848 else if (button == 2)
3850 new_element2 = element;
3851 DrawMiniGraphicExt(drawto,
3852 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3853 el2edimg(new_element2));
3857 new_element3 = element;
3858 DrawMiniGraphicExt(drawto,
3859 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3860 el2edimg(new_element3));
3863 redraw_mask |= REDRAW_DOOR_1;
3866 static void RedrawDrawingElements()
3868 PickDrawingElement(1, new_element1);
3869 PickDrawingElement(2, new_element2);
3870 PickDrawingElement(3, new_element3);
3873 static void DrawDrawingWindow()
3875 stick_element_properties_window = FALSE;
3877 SetMainBackgroundImage(IMG_UNDEFINED);
3879 UnmapLevelEditorWindowGadgets();
3881 AdjustDrawingAreaGadgets();
3882 AdjustLevelScrollPosition();
3883 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3884 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3886 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3887 MapMainDrawingArea();
3890 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3893 int border_graphic =
3894 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3897 int num_mini_tilex = width / MINI_TILEX + 1;
3898 int num_mini_tiley = width / MINI_TILEY + 1;
3901 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3903 for (y=0; y < num_mini_tiley; y++)
3904 for (x=0; x < num_mini_tilex; x++)
3905 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3906 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3907 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3909 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3912 static void DrawRandomPlacementBackgroundArea()
3914 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3915 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3916 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3917 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3919 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3920 DrawMiniElement(area_x, area_y, random_placement_background_element);
3922 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3925 static void DrawLevelInfoWindow()
3929 stick_element_properties_window = FALSE;
3931 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3933 UnmapLevelEditorWindowGadgets();
3935 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
3936 "Level Settings", FONT_TITLE_1);
3937 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3938 "Editor Settings", FONT_TITLE_1);
3940 /* draw counter gadgets */
3941 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3942 MapCounterButtons(i);
3944 /* draw checkbutton gadgets */
3945 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3946 MapCheckbuttonGadget(i);
3948 /* draw radiobutton gadgets */
3949 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3950 MapRadiobuttonGadget(i);
3952 /* draw text input gadgets */
3953 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3954 MapTextInputGadget(i);
3956 /* draw drawing area */
3957 DrawRandomPlacementBackgroundArea();
3960 static void DrawAmoebaContentArea()
3962 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3963 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3964 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3965 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3967 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3968 DrawMiniElement(area_x, area_y, level.amoeba_content);
3970 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3972 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3975 static void DrawCustomGraphicElementArea()
3977 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
3978 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
3979 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
3980 int area_sx = SX + xpos;
3981 int area_sy = SY + ypos;
3983 if (!IS_CUSTOM_ELEMENT(properties_element))
3985 /* this should never happen */
3986 Error(ERR_WARN, "element %d is no custom element", properties_element);
3991 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3992 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3993 el2edimg(custom_element.gfx_element));
3995 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
3998 static void DrawCustomContentArea()
4000 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4001 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4002 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4005 if (!IS_CUSTOM_ELEMENT(properties_element))
4007 /* this should never happen */
4008 Error(ERR_WARN, "element %d is no custom element", properties_element);
4013 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4017 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4018 el2edimg(custom_element.content[x][y]));
4020 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4023 static void DrawCustomChangeTargetArea()
4025 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4026 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4027 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4028 int area_sx = SX + xpos;
4029 int area_sy = SY + ypos;
4031 if (!IS_CUSTOM_ELEMENT(properties_element))
4033 /* this should never happen */
4034 Error(ERR_WARN, "element %d is no custom element", properties_element);
4039 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4040 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4041 el2edimg(custom_element.change.successor));
4043 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4046 static void DrawCustomChangeTriggerArea()
4048 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4049 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4050 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4051 int area_sx = SX + xpos;
4052 int area_sy = SY + ypos;
4054 if (!IS_CUSTOM_ELEMENT(properties_element))
4056 /* this should never happen */
4057 Error(ERR_WARN, "element %d is no custom element", properties_element);
4062 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4063 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4064 el2edimg(custom_element.change.trigger));
4066 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4069 static void DrawElementContentAreas()
4071 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4072 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4073 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4074 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4077 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4078 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4080 /* display counter to choose number of element content areas */
4081 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4083 /* delete content areas in case of reducing number of them */
4084 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4086 for (i=0; i<level.num_yamyam_contents; i++)
4087 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4088 area_sy + 6 * (i / 4) * MINI_TILEY,
4089 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4091 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4092 "Content", FONT_TEXT_1);
4093 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4094 "when", FONT_TEXT_1);
4095 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4096 "smashed", FONT_TEXT_1);
4098 for (i=0; i<level.num_yamyam_contents; i++)
4102 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4103 level.yamyam_content[i][x][y]);
4105 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4106 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4107 FONT_TEXT_1, "%d", i + 1);
4110 for (i=0; i<level.num_yamyam_contents; i++)
4111 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4114 char *getElementDescriptionFilename(int element)
4116 char *docs_dir = options.docs_directory;
4117 char *elements_subdir = "elements";
4118 static char *filename = NULL;
4119 char basename[MAX_FILENAME_LEN];
4121 if (filename != NULL)
4124 /* 1st try: look for element description file for exactly this element */
4125 sprintf(basename, "%s.txt", element_info[element].token_name);
4126 filename = getPath3(docs_dir, elements_subdir, basename);
4127 if (fileExists(filename))
4132 /* 2nd try: look for element description file for this element's class */
4133 sprintf(basename, "%s.txt", element_info[element].class_name);
4134 filename = getPath3(docs_dir, elements_subdir, basename);
4135 if (fileExists(filename))
4141 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4143 int font_height = getFontHeight(font_nr);
4144 int pad_x = ED_SETTINGS_XPOS(0);
4145 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4146 int sx = SX + pad_x;
4147 int sy = SY + pad_y;
4148 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4150 if (screen_line >= max_lines_per_screen)
4153 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4158 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4160 int font_nr = FONT_TEXT_2;
4161 int font_width = getFontWidth(font_nr);
4162 int pad_x = ED_SETTINGS_XPOS(0);
4163 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4164 char line[MAX_LINE_LEN];
4165 char buffer[max_chars_per_line + 1];
4167 int lines_printed = 0;
4170 if (filename == NULL)
4173 if (!(file = fopen(filename, MODE_READ)))
4181 char *line_ptr, *word_ptr;
4182 boolean last_line_was_empty = TRUE;
4184 /* read next line of input file */
4185 if (!fgets(line, MAX_LINE_LEN, file))
4188 /* skip comments (lines directly beginning with '#') */
4192 /* cut trailing newline from input line */
4193 for (line_ptr = line; *line_ptr; line_ptr++)
4195 if (*line_ptr == '\n' || *line_ptr == '\r')
4202 if (strlen(line) == 0) /* special case: force empty line */
4209 boolean print_buffer = FALSE;
4212 /* skip leading whitespaces */
4213 while (*word_ptr == ' ' || *word_ptr == '\t')
4216 line_ptr = word_ptr;
4219 /* look for end of next word */
4220 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4230 else if (*word_ptr == '\n') /* special case: force empty line */
4232 if (buffer_len == 0)
4235 /* prevent printing of multiple empty lines */
4236 if (buffer_len > 0 || !last_line_was_empty)
4237 print_buffer = TRUE;
4239 else if (word_len < max_chars_per_line - buffer_len)
4241 /* word fits into text buffer -- add word */
4244 buffer[buffer_len++] = ' ';
4246 strncpy(&buffer[buffer_len], word_ptr, word_len);
4247 buffer_len += word_len;
4248 buffer[buffer_len] = '\0';
4249 word_ptr += word_len;
4251 else if (buffer_len > 0)
4253 /* not enough space left for word in text buffer -- print buffer */
4255 print_buffer = TRUE;
4259 /* word does not fit at all into empty text buffer -- cut word */
4261 strncpy(buffer, word_ptr, max_chars_per_line);
4262 buffer[max_chars_per_line] = '\0';
4263 word_ptr += max_chars_per_line;
4264 print_buffer = TRUE;
4269 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4270 return lines_printed;
4272 last_line_was_empty = (buffer_len == 0);
4277 print_buffer = FALSE;
4285 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4288 return lines_printed;
4291 static void DrawPropertiesTabulatorGadgets()
4293 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4294 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4295 int gd_x = gd->x + gd_gi->border.width / 2;
4296 int gd_y = gd->y + gd_gi->height - 1;
4297 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4298 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4300 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4302 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4307 /* draw additional "configure" tabulator for configurable elements */
4308 if (checkPropertiesConfig())
4309 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4312 /* draw additional "advanced" tabulator for custom elements */
4313 if (IS_CUSTOM_ELEMENT(properties_element))
4314 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4316 for (i=id_first; i <= id_last; i++)
4318 int gadget_id = textbutton_info[i].gadget_id;
4319 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4320 boolean active = (i != edit_mode_properties);
4322 /* draw background line below tabulator button */
4323 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4325 /* draw solid line below inactive tabulator buttons */
4326 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4327 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4329 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4330 MapTextbuttonGadget(i);
4333 /* draw little border line below tabulator buttons */
4334 if (tab_color != BLACK_PIXEL) /* black => transparent */
4335 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4336 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4337 ED_GADGET_DISTANCE, tab_color);
4340 static void DrawPropertiesInfo()
4349 /* configurable properties */
4350 { EP_INDESTRUCTIBLE, "- undestructible" },
4351 { EP_SLIPPERY, "- slippery for falling objects" },
4352 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4354 { EP_DIGGABLE, "- diggable" },
4355 { EP_COLLECTIBLE, "- collectible" },
4356 { EP_PUSHABLE, "- pushable" },
4358 { EP_CAN_MOVE, "- can move" },
4359 { EP_CAN_FALL, "- can fall" },
4361 { EP_CAN_SMASH, "- can smash" },
4363 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4364 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4365 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4366 { EP_CAN_EXPLODE, "- can explode" },
4367 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4368 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4369 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4371 { EP_DONT_RUN_INTO, "- deadly when running into" },
4372 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4373 { EP_DONT_TOUCH, "- deadly when touching" },
4375 { EP_WALKABLE_OVER, "- player can walk over it" },
4376 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4377 { EP_WALKABLE_UNDER, "- player can walk under it" },
4378 { EP_PASSABLE_OVER, "- player can pass over it" },
4379 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4380 { EP_PASSABLE_UNDER, "- player can pass under it" },
4382 /* pre-defined properties */
4383 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4384 { EP_HAS_CONTENT, "- can contain other elements" },
4388 char *filename = getElementDescriptionFilename(properties_element);
4389 char *percentage_text = "In this level:";
4390 char *properties_text = "Standard properties:";
4392 int num_elements_in_level;
4393 int num_standard_properties = 0;
4394 int font1_nr = FONT_TEXT_1;
4395 int font2_nr = FONT_TEXT_2;
4396 int font1_width = getFontWidth(font1_nr);
4397 int font2_height = getFontHeight(font2_nr);
4398 int pad_x = ED_SETTINGS_XPOS(0);
4399 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4400 int screen_line = 0;
4403 /* ----- print number of elements / percentage of this element in level */
4405 num_elements_in_level = 0;
4406 for (y=0; y<lev_fieldy; y++)
4407 for (x=0; x<lev_fieldx; x++)
4408 if (Feld[x][y] == properties_element)
4409 num_elements_in_level++;
4410 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4412 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4414 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4415 pad_y + screen_line++ * font2_height, font2_nr,
4416 "%d (%.2f%%)", num_elements_in_level, percentage);
4420 /* ----- print standard properties of this element */
4422 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4425 for (i=0; properties[i].value != -1; i++)
4427 if (!HAS_PROPERTY(properties_element, properties[i].value))
4430 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4431 properties[i].text);
4432 num_standard_properties++;
4435 if (num_standard_properties == 0)
4436 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4437 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4441 /* ----- print special description of this element */
4443 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4444 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4445 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4448 #define TEXT_COLLECTING "Score for collecting"
4449 #define TEXT_SMASHING "Score for smashing"
4450 #define TEXT_CRACKING "Score for cracking"
4451 #define TEXT_SPEED "Speed of amoeba growth"
4452 #define TEXT_DURATION "Duration when activated"
4459 } elements_with_counter[] =
4461 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4462 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4463 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4464 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4465 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4466 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4467 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4468 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4469 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4470 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4471 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4472 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4473 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4474 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4475 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4476 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4477 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4478 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4479 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4480 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4481 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4482 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4483 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4484 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4485 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4486 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4487 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4488 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4489 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4490 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4491 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4492 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4493 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4494 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4495 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4496 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4497 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4498 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4499 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4500 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4501 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4502 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4503 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4504 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4505 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4506 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4507 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4508 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4509 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4510 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4511 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4512 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4513 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4514 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4515 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4516 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4520 static boolean checkPropertiesConfig()
4524 if (IS_GEM(properties_element) ||
4525 IS_CUSTOM_ELEMENT(properties_element) ||
4526 HAS_CONTENT(properties_element))
4529 for (i=0; elements_with_counter[i].element != -1; i++)
4530 if (elements_with_counter[i].element == properties_element)
4536 static void DrawPropertiesConfig()
4540 if (!checkPropertiesConfig())
4542 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4547 /* check if there are elements where a score can be chosen for */
4548 for (i=0; elements_with_counter[i].element != -1; i++)
4550 if (elements_with_counter[i].element == properties_element)
4552 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4554 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4555 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4556 MapCounterButtons(counter_id);
4562 if (HAS_CONTENT(properties_element))
4564 /* draw stickybutton gadget */
4565 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4566 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4567 MapCheckbuttonGadget(i);
4569 if (IS_AMOEBOID(properties_element))
4570 DrawAmoebaContentArea();
4572 DrawElementContentAreas();
4575 if (IS_GEM(properties_element))
4576 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4578 if (IS_CUSTOM_ELEMENT(properties_element))
4580 /* draw stickybutton gadget */
4581 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4582 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4583 MapCheckbuttonGadget(i);
4585 /* draw checkbutton gadgets */
4586 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4587 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4588 MapCheckbuttonGadget(i);
4590 /* draw counter gadgets */
4591 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4592 MapCounterButtons(i);
4594 /* draw selectbox gadgets */
4595 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4596 MapSelectboxGadget(i);
4598 /* draw drawing area gadgets */
4599 DrawCustomContentArea();
4603 static void DrawPropertiesAdvanced()
4607 /* draw stickybutton gadget */
4608 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4609 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4610 MapCheckbuttonGadget(i);
4612 /* draw checkbutton gadgets */
4613 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4614 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4615 MapCheckbuttonGadget(i);
4617 /* draw counter gadgets */
4618 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4619 MapCounterButtons(i);
4621 /* draw selectbox gadgets */
4622 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4623 MapSelectboxGadget(i);
4625 /* draw textbutton gadgets */
4626 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4628 /* draw drawing area gadgets */
4629 DrawCustomGraphicElementArea();
4630 DrawCustomChangeTargetArea();
4631 DrawCustomChangeTriggerArea();
4634 static void DrawElementName(int x, int y, int element)
4636 char *element_name = getElementInfoText(element);
4637 int font_nr = FONT_TEXT_1;
4638 int font_width = getFontWidth(font_nr);
4639 int font_height = getFontHeight(font_nr);
4640 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4641 int max_chars_per_line = max_text_width / font_width;
4642 char buffer[max_chars_per_line + 1];
4644 if (strlen(element_name) <= max_chars_per_line)
4645 DrawTextF(x, y, font_nr, element_name);
4648 int next_pos = max_chars_per_line;
4650 strncpy(buffer, element_name, max_chars_per_line);
4651 buffer[max_chars_per_line] = '\0';
4653 if (element_name[max_chars_per_line] == ' ')
4659 for (i = max_chars_per_line - 1; i >= 0; i--)
4660 if (buffer[i] == ' ')
4663 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4670 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4672 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4673 buffer[max_chars_per_line] = '\0';
4675 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4679 static void DrawPropertiesWindow()
4684 stick_element_properties_window = FALSE;
4686 /* make sure that previous properties edit mode exists for this element */
4687 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4688 !IS_CUSTOM_ELEMENT(properties_element))
4689 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4692 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4693 !checkPropertiesConfig())
4694 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4697 if (IS_CUSTOM_ELEMENT(properties_element))
4698 CopyCustomElementPropertiesToEditor(properties_element);
4700 UnmapLevelEditorWindowGadgets();
4702 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4705 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4706 "Element Settings", FONT_TITLE_1);
4708 DrawElementBorder(SX + xstart * MINI_TILEX,
4709 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4710 TILEX, TILEY, FALSE);
4711 DrawGraphicAnimationExt(drawto,
4712 SX + xstart * MINI_TILEX,
4713 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4714 el2img(properties_element), -1, NO_MASKING);
4716 FrameCounter = 0; /* restart animation frame counter */
4718 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4719 properties_element);
4721 DrawPropertiesTabulatorGadgets();
4723 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4724 DrawPropertiesInfo();
4725 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4726 DrawPropertiesConfig();
4727 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4728 DrawPropertiesAdvanced();
4731 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4733 int lx = sx + level_xpos;
4734 int ly = sy + level_ypos;
4736 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4739 Feld[lx][ly] = element;
4742 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4743 int element, boolean change_level)
4745 if (from_y == to_y) /* horizontal line */
4751 swap_numbers(&from_x, &to_x);
4753 for (x=from_x; x<=to_x; x++)
4754 DrawLineElement(x, y, element, change_level);
4756 else if (from_x == to_x) /* vertical line */
4762 swap_numbers(&from_y, &to_y);
4764 for (y=from_y; y<=to_y; y++)
4765 DrawLineElement(x, y, element, change_level);
4767 else /* diagonal line */
4769 int len_x = ABS(to_x - from_x);
4770 int len_y = ABS(to_y - from_y);
4773 if (len_y < len_x) /* a < 1 */
4775 float a = (float)len_y / (float)len_x;
4778 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4780 for (x=0; x<=len_x; x++)
4782 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4783 DrawLineElement(from_x + x, from_y + y, element, change_level);
4788 float a = (float)len_x / (float)len_y;
4791 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4793 for (y=0; y<=len_y; y++)
4795 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4796 DrawLineElement(from_x + x, from_y + y, element, change_level);
4802 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4803 int element, boolean change_level)
4805 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4806 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4807 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4808 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4811 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4812 int element, boolean change_level)
4817 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4819 for (y=from_y; y<=to_y; y++)
4820 DrawLine(from_x, y, to_x, y, element, change_level);
4823 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4824 int element, boolean change_level)
4826 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4827 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4828 int len_x = ABS(to_x - from_x);
4829 int len_y = ABS(to_y - from_y);
4832 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4834 /* not optimal (some points get drawn twice) but simple,
4835 and fast enough for the few points we are drawing */
4837 for (x=0; x<=radius; x++)
4841 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4843 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4844 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4845 lx = sx + level_xpos;
4846 ly = sy + level_ypos;
4848 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4849 DrawLineElement(sx, sy, element, change_level);
4852 for (y=0; y<=radius; y++)
4856 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4858 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4859 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4860 lx = sx + level_xpos;
4861 ly = sy + level_ypos;
4863 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4864 DrawLineElement(sx, sy, element, change_level);
4868 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4869 int element, boolean change_level)
4871 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4872 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4874 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4877 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4878 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4879 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4880 int element, boolean change_level)
4882 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4883 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4884 int mirror_to_x2 = from_x - (to_x2 - from_x);
4885 int mirror_to_y2 = from_y - (to_y2 - from_y);
4887 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4888 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4889 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4890 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4894 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4896 int from_sx, from_sy;
4900 swap_numbers(&from_x, &to_x);
4903 swap_numbers(&from_y, &to_y);
4905 from_sx = SX + from_x * MINI_TILEX;
4906 from_sy = SY + from_y * MINI_TILEY;
4907 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4908 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4910 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4911 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4912 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4913 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4915 if (from_x == to_x && from_y == to_y)
4916 MarkTileDirty(from_x/2, from_y/2);
4918 redraw_mask |= REDRAW_FIELD;
4921 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4922 int element, boolean change_level)
4924 if (element == -1 || change_level)
4925 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4927 DrawAreaBorder(from_x, from_y, to_x, to_y);
4930 /* values for CopyBrushExt() */
4931 #define CB_AREA_TO_BRUSH 0
4932 #define CB_BRUSH_TO_CURSOR 1
4933 #define CB_BRUSH_TO_LEVEL 2
4934 #define CB_DELETE_OLD_CURSOR 3
4936 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4937 int button, int mode)
4939 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4940 static int brush_width, brush_height;
4941 static int last_cursor_x = -1, last_cursor_y = -1;
4942 static boolean delete_old_brush;
4943 int new_element = BUTTON_ELEMENT(button);
4946 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4949 if (mode == CB_AREA_TO_BRUSH)
4951 int from_lx, from_ly;
4954 swap_numbers(&from_x, &to_x);
4957 swap_numbers(&from_y, &to_y);
4959 brush_width = to_x - from_x + 1;
4960 brush_height = to_y - from_y + 1;
4962 from_lx = from_x + level_xpos;
4963 from_ly = from_y + level_ypos;
4965 for (y=0; y<brush_height; y++)
4967 for (x=0; x<brush_width; x++)
4969 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4972 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4977 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4979 delete_old_brush = FALSE;
4981 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4982 mode == CB_BRUSH_TO_LEVEL)
4984 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4985 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4986 int cursor_from_x = cursor_x - brush_width / 2;
4987 int cursor_from_y = cursor_y - brush_height / 2;
4988 int border_from_x = cursor_x, border_from_y = cursor_y;
4989 int border_to_x = cursor_x, border_to_y = cursor_y;
4991 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4992 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4994 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4995 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4997 delete_old_brush = FALSE;
5001 for (y=0; y<brush_height; y++)
5003 for (x=0; x<brush_width; x++)
5005 int sx = cursor_from_x + x;
5006 int sy = cursor_from_y + y;
5007 int lx = sx + level_xpos;
5008 int ly = sy + level_ypos;
5009 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5010 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5011 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5012 brush_buffer[x][y] : new_element);
5014 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5016 if (sx < border_from_x)
5018 else if (sx > border_to_x)
5020 if (sy < border_from_y)
5022 else if (sy > border_to_y)
5025 DrawLineElement(sx, sy, element, change_level);
5030 if (mode != CB_DELETE_OLD_CURSOR)
5031 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5033 last_cursor_x = cursor_x;
5034 last_cursor_y = cursor_y;
5035 delete_old_brush = TRUE;
5039 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5042 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5045 static void CopyBrushToLevel(int x, int y, int button)
5047 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5050 static void CopyBrushToCursor(int x, int y)
5052 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5055 static void DeleteBrushFromCursor()
5057 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5060 static void FloodFill(int from_x, int from_y, int fill_element)
5064 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5065 static int safety = 0;
5067 /* check if starting field still has the desired content */
5068 if (Feld[from_x][from_y] == fill_element)
5073 if (safety > lev_fieldx*lev_fieldy)
5074 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5076 old_element = Feld[from_x][from_y];
5077 Feld[from_x][from_y] = fill_element;
5081 x = from_x + check[i][0];
5082 y = from_y + check[i][1];
5084 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5085 FloodFill(x, y, fill_element);
5091 /* values for DrawLevelText() modes */
5093 #define TEXT_SETCURSOR 1
5094 #define TEXT_WRITECHAR 2
5095 #define TEXT_BACKSPACE 3
5096 #define TEXT_NEWLINE 4
5098 #define TEXT_QUERY_TYPING 6
5100 static int DrawLevelText(int sx, int sy, char letter, int mode)
5102 static short delete_buffer[MAX_LEV_FIELDX];
5103 static int start_sx, start_sy;
5104 static int last_sx, last_sy;
5105 static boolean typing = FALSE;
5106 int letter_element = EL_CHAR_ASCII0 + letter;
5109 /* map lower case letters to upper case and convert special characters */
5110 if (letter >= 'a' && letter <= 'z')
5111 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5112 else if (letter == 'ä' || letter == 'Ä')
5113 letter_element = EL_CHAR_AUMLAUT;
5114 else if (letter == 'ö' || letter == 'Ö')
5115 letter_element = EL_CHAR_OUMLAUT;
5116 else if (letter == 'ü' || letter == 'Ü')
5117 letter_element = EL_CHAR_UUMLAUT;
5118 else if (letter == '^')
5119 letter_element = EL_CHAR_COPYRIGHT;
5121 letter_element = EL_CHAR_ASCII0 + letter;
5123 if (mode != TEXT_INIT)
5128 if (mode != TEXT_SETCURSOR)
5134 lx = last_sx + level_xpos;
5135 ly = last_sy + level_ypos;
5142 DrawLevelText(0, 0, 0, TEXT_END);
5145 start_sx = last_sx = sx;
5146 start_sy = last_sy = sy;
5147 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5150 case TEXT_SETCURSOR:
5151 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5152 DrawAreaBorder(sx, sy, sx, sy);
5157 case TEXT_WRITECHAR:
5158 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5160 delete_buffer[sx - start_sx] = Feld[lx][ly];
5161 Feld[lx][ly] = letter_element;
5163 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5164 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5165 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5166 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5168 DrawLevelText(0, 0, 0, TEXT_END);
5172 case TEXT_BACKSPACE:
5175 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5176 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5177 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5182 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5183 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5185 DrawLevelText(0, 0, 0, TEXT_END);
5189 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5190 DrawMiniElement(sx, sy, Feld[lx][ly]);
5194 case TEXT_QUERY_TYPING:
5204 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5205 int element, boolean change_level)
5207 int lx = sx + level_xpos;
5208 int ly = sy + level_ypos;
5211 DrawMiniElement(sx, sy, Feld[lx][ly]);
5213 DrawAreaBorder(sx, sy, sx, sy);
5216 static void CopyLevelToUndoBuffer(int mode)
5218 static boolean accumulated_undo = FALSE;
5219 boolean new_undo_buffer_position = TRUE;
5220 int last_border_element;
5225 case UNDO_IMMEDIATE:
5226 accumulated_undo = FALSE;
5229 case UNDO_ACCUMULATE:
5230 if (accumulated_undo)
5231 new_undo_buffer_position = FALSE;
5232 accumulated_undo = TRUE;
5239 if (new_undo_buffer_position)
5241 /* new position in undo buffer ring */
5242 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5244 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5245 undo_buffer_steps++;
5248 for(x=0; x<lev_fieldx; x++)
5249 for(y=0; y<lev_fieldy; y++)
5250 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5252 /* check if drawing operation forces change of border style */
5253 last_border_element = BorderElement;
5255 if (BorderElement != last_border_element)
5256 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5259 static void RandomPlacement(int new_element)
5261 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5262 int num_free_positions;
5267 /* determine number of free positions for the new elements */
5268 /* (maybe this statement should be formatted a bit more readable...) */
5269 num_free_positions = 0;
5270 for (x=0; x<lev_fieldx; x++)
5271 for (y=0; y<lev_fieldy; y++)
5272 if ((free_position[x][y] =
5273 ((random_placement_background_restricted &&
5274 Feld[x][y] == random_placement_background_element) ||
5275 (!random_placement_background_restricted &&
5276 Feld[x][y] != new_element))) == TRUE)
5277 num_free_positions++;
5279 /* determine number of new elements to place there */
5280 num_percentage = num_free_positions * random_placement_value / 100;
5281 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5282 num_percentage : random_placement_value);
5284 /* if not more free positions than elements to place, fill whole level */
5285 if (num_elements >= num_free_positions)
5287 for (x=0; x<lev_fieldx; x++)
5288 for (y=0; y<lev_fieldy; y++)
5289 Feld[x][y] = new_element;
5291 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5292 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5296 while (num_elements > 0)
5298 x = RND(lev_fieldx);
5299 y = RND(lev_fieldy);
5301 /* don't place element at the same position twice */
5302 if (free_position[x][y])
5304 free_position[x][y] = FALSE;
5305 Feld[x][y] = new_element;
5310 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5311 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5314 void WrapLevel(int dx, int dy)
5316 int wrap_dx = lev_fieldx - dx;
5317 int wrap_dy = lev_fieldy - dy;
5320 for(x=0; x<lev_fieldx; x++)
5321 for(y=0; y<lev_fieldy; y++)
5322 FieldBackup[x][y] = Feld[x][y];
5324 for(x=0; x<lev_fieldx; x++)
5325 for(y=0; y<lev_fieldy; y++)
5327 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5329 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5330 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5333 static void HandleDrawingAreas(struct GadgetInfo *gi)
5335 static boolean started_inside_drawing_area = FALSE;
5336 int id = gi->custom_id;
5337 boolean button_press_event;
5338 boolean button_release_event;
5339 boolean inside_drawing_area = !gi->event.off_borders;
5340 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5341 int actual_drawing_function;
5342 int button = gi->event.button;
5343 int new_element = BUTTON_ELEMENT(button);
5344 int sx = gi->event.x, sy = gi->event.y;
5345 int min_sx = 0, min_sy = 0;
5346 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5347 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5349 int min_lx = 0, min_ly = 0;
5350 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5353 /* handle info callback for each invocation of action callback */
5354 gi->callback_info(gi);
5356 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5357 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5359 /* make sure to stay inside drawing area boundaries */
5360 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5361 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5365 /* get positions inside level field */
5366 lx = sx + level_xpos;
5367 ly = sy + level_ypos;
5369 if (!IN_LEV_FIELD(lx, ly))
5370 inside_drawing_area = FALSE;
5372 /* make sure to stay inside level field boundaries */
5373 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5374 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5376 /* correct drawing area positions accordingly */
5377 sx = lx - level_xpos;
5378 sy = ly - level_ypos;
5381 if (button_press_event)
5382 started_inside_drawing_area = inside_drawing_area;
5384 if (!started_inside_drawing_area)
5387 if (!button && !button_release_event)
5390 /* automatically switch to 'single item' drawing mode, if needed */
5391 actual_drawing_function =
5392 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5393 drawing_function : GADGET_ID_SINGLE_ITEMS);
5395 switch (actual_drawing_function)
5397 case GADGET_ID_SINGLE_ITEMS:
5400 if (button_release_event)
5402 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5404 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5405 !inside_drawing_area)
5406 DeleteBrushFromCursor();
5412 if (draw_with_brush)
5414 if (!button_release_event)
5415 CopyBrushToLevel(sx, sy, button);
5417 else if (new_element != Feld[lx][ly])
5419 if (new_element == EL_PLAYER_1)
5421 /* remove player at old position */
5422 for(y=0; y<lev_fieldy; y++)
5424 for(x=0; x<lev_fieldx; x++)
5426 if (Feld[x][y] == EL_PLAYER_1)
5428 Feld[x][y] = EL_EMPTY;
5429 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5430 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5431 DrawMiniElement(x - level_xpos, y - level_ypos,
5438 Feld[lx][ly] = new_element;
5439 DrawMiniElement(sx, sy, new_element);
5444 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5445 DrawMiniGraphicExt(drawto,
5446 gi->x + sx * MINI_TILEX,
5447 gi->y + sy * MINI_TILEY,
5448 el2edimg(new_element));
5450 DrawGraphicExt(drawto,
5453 el2img(new_element), 0);
5455 if (id == GADGET_ID_AMOEBA_CONTENT)
5456 level.amoeba_content = new_element;
5457 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5459 new_element = GFX_ELEMENT(new_element);
5460 custom_element.gfx_element = new_element;
5461 element_info[properties_element] = custom_element;
5463 ModifyEditorElementList();
5464 RedrawDrawingElements();
5466 FrameCounter = 0; /* restart animation frame counter */
5468 else if (id == GADGET_ID_CUSTOM_CONTENT)
5470 custom_element.content[sx][sy] = new_element;
5471 element_info[properties_element] = custom_element;
5473 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5475 custom_element.change.successor = new_element;
5476 element_info[properties_element] = custom_element;
5478 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5480 custom_element.change.trigger = new_element;
5481 element_info[properties_element] = custom_element;
5483 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5484 random_placement_background_element = new_element;
5485 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5486 id <= GADGET_ID_ELEMENT_CONTENT_7)
5487 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5492 case GADGET_ID_CONNECTED_ITEMS:
5494 static int last_sx = -1;
5495 static int last_sy = -1;
5497 if (button_release_event)
5498 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5502 if (!button_press_event)
5503 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5511 case GADGET_ID_LINE:
5513 case GADGET_ID_RECTANGLE:
5514 case GADGET_ID_FILLED_BOX:
5515 case GADGET_ID_GRAB_BRUSH:
5516 case GADGET_ID_TEXT:
5518 static int last_sx = -1;
5519 static int last_sy = -1;
5520 static int start_sx = -1;
5521 static int start_sy = -1;
5522 void (*draw_func)(int, int, int, int, int, boolean);
5524 if (drawing_function == GADGET_ID_LINE)
5525 draw_func = DrawLine;
5526 else if (drawing_function == GADGET_ID_ARC)
5527 draw_func = DrawArc;
5528 else if (drawing_function == GADGET_ID_RECTANGLE)
5529 draw_func = DrawBox;
5530 else if (drawing_function == GADGET_ID_FILLED_BOX)
5531 draw_func = DrawFilledBox;
5532 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5533 draw_func = SelectArea;
5534 else /* (drawing_function == GADGET_ID_TEXT) */
5535 draw_func = SetTextCursor;
5537 if (button_press_event)
5539 draw_func(sx, sy, sx, sy, new_element, FALSE);
5540 start_sx = last_sx = sx;
5541 start_sy = last_sy = sy;
5543 if (drawing_function == GADGET_ID_TEXT)
5544 DrawLevelText(0, 0, 0, TEXT_END);
5546 else if (button_release_event)
5548 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5549 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5551 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5552 CopyBrushToCursor(sx, sy);
5553 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5555 draw_with_brush = TRUE;
5557 else if (drawing_function == GADGET_ID_TEXT)
5558 DrawLevelText(sx, sy, 0, TEXT_INIT);
5560 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5562 else if (last_sx != sx || last_sy != sy)
5564 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5565 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5572 case GADGET_ID_FLOOD_FILL:
5573 if (button_press_event && Feld[lx][ly] != new_element)
5575 FloodFill(lx, ly, new_element);
5576 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5577 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5581 case GADGET_ID_PICK_ELEMENT:
5582 if (button_release_event)
5583 ClickOnGadget(level_editor_gadget[last_drawing_function],
5585 else if (draw_level)
5586 PickDrawingElement(button, Feld[lx][ly]);
5587 else if (id == GADGET_ID_AMOEBA_CONTENT)
5588 PickDrawingElement(button, level.amoeba_content);
5589 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5590 PickDrawingElement(button, custom_element.gfx_element);
5591 else if (id == GADGET_ID_CUSTOM_CONTENT)
5592 PickDrawingElement(button, custom_element.content[sx][sy]);
5593 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5594 PickDrawingElement(button, custom_element.change.successor);
5595 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5596 PickDrawingElement(button, custom_element.change.trigger);
5597 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5598 PickDrawingElement(button, random_placement_background_element);
5599 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5600 id <= GADGET_ID_ELEMENT_CONTENT_7)
5602 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5604 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5614 static void HandleCounterButtons(struct GadgetInfo *gi)
5616 int gadget_id = gi->custom_id;
5617 int counter_id = gi->custom_type_id;
5618 int button = gi->event.button;
5619 int *counter_value = counterbutton_info[counter_id].value;
5620 int step = BUTTON_STEPSIZE(button) *
5621 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5623 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5625 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5626 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5627 boolean level_changed = LevelChanged();
5629 if ((level_changed && pressed) || (!level_changed && released))
5632 if (level_changed && !Request("Level has changed! Discard changes ?",
5635 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5636 ModifyEditorCounter(counter_id, *counter_value);
5641 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5642 *counter_value = gi->text.number_value;
5644 ModifyEditorCounter(counter_id, *counter_value + step);
5648 case ED_COUNTER_ID_ELEMENT_CONTENT:
5649 DrawElementContentAreas();
5652 case ED_COUNTER_ID_LEVEL_XSIZE:
5653 case ED_COUNTER_ID_LEVEL_YSIZE:
5654 lev_fieldx = level.fieldx;
5655 lev_fieldy = level.fieldy;
5658 case ED_COUNTER_ID_SELECT_LEVEL:
5659 LoadLevel(level_nr);
5662 DrawEditModeWindow();
5669 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5670 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5671 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5672 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5673 CopyCustomElementPropertiesToGame(properties_element);
5676 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5678 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5681 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5683 int type_id = gi->custom_type_id;
5685 *selectbox_info[type_id].value =
5686 selectbox_info[type_id].options[gi->selectbox.index].value;
5688 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5689 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5690 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5691 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5692 CopyCustomElementPropertiesToGame(properties_element);
5695 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5697 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5698 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5700 edit_mode_properties = gi->custom_type_id;
5702 DrawPropertiesWindow();
5706 static void HandleRadiobuttons(struct GadgetInfo *gi)
5708 *radiobutton_info[gi->custom_type_id].value =
5709 radiobutton_info[gi->custom_type_id].checked_value;
5712 static void HandleCheckbuttons(struct GadgetInfo *gi)
5714 int type_id = gi->custom_type_id;
5716 *checkbutton_info[type_id].value ^= TRUE;
5718 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5719 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5720 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5721 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5722 CopyCustomElementPropertiesToGame(properties_element);
5724 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5726 ModifyEditorElementList();
5727 RedrawDrawingElements();
5731 static void HandleControlButtons(struct GadgetInfo *gi)
5733 int id = gi->custom_id;
5734 int button = gi->event.button;
5735 int step = BUTTON_STEPSIZE(button);
5736 int new_element = BUTTON_ELEMENT(button);
5739 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5740 DrawLevelText(0, 0, 0, TEXT_END);
5742 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5743 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5744 drawing_function != GADGET_ID_PICK_ELEMENT)
5746 DrawDrawingWindow();
5747 edit_mode = ED_MODE_DRAWING;
5752 case GADGET_ID_SCROLL_LEFT:
5753 if (level_xpos >= 0)
5755 if (lev_fieldx < ed_fieldx - 2)
5759 if (level_xpos < -1)
5762 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5764 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5766 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5767 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5771 case GADGET_ID_SCROLL_RIGHT:
5772 if (level_xpos <= lev_fieldx - ed_fieldx)
5774 if (lev_fieldx < ed_fieldx - 2)
5778 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5779 level_xpos = lev_fieldx - ed_fieldx + 1;
5781 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5783 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5785 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5786 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5790 case GADGET_ID_SCROLL_UP:
5791 if (level_ypos >= 0)
5793 if (lev_fieldy < ed_fieldy - 2)
5797 if (level_ypos < -1)
5800 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5802 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5804 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5805 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5809 case GADGET_ID_SCROLL_DOWN:
5810 if (level_ypos <= lev_fieldy - ed_fieldy)
5812 if (lev_fieldy < ed_fieldy - 2)
5816 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5817 level_ypos = lev_fieldy - ed_fieldy + 1;
5819 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5821 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5823 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5824 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5828 case GADGET_ID_SCROLL_HORIZONTAL:
5829 level_xpos = gi->event.item_position - 1;
5830 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5833 case GADGET_ID_SCROLL_VERTICAL:
5834 level_ypos = gi->event.item_position - 1;
5835 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5838 case GADGET_ID_SCROLL_LIST_UP:
5839 case GADGET_ID_SCROLL_LIST_DOWN:
5840 case GADGET_ID_SCROLL_LIST_VERTICAL:
5841 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5842 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5845 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5846 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5848 if (element_shift < 0)
5850 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5851 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5853 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5854 GDI_SCROLLBAR_ITEM_POSITION,
5855 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5858 ModifyEditorElementList();
5862 case GADGET_ID_WRAP_LEFT:
5863 WrapLevel(-step, 0);
5866 case GADGET_ID_WRAP_RIGHT:
5870 case GADGET_ID_WRAP_UP:
5871 WrapLevel(0, -step);
5874 case GADGET_ID_WRAP_DOWN:
5878 case GADGET_ID_SINGLE_ITEMS:
5879 case GADGET_ID_CONNECTED_ITEMS:
5880 case GADGET_ID_LINE:
5882 case GADGET_ID_TEXT:
5883 case GADGET_ID_RECTANGLE:
5884 case GADGET_ID_FILLED_BOX:
5885 case GADGET_ID_FLOOD_FILL:
5886 case GADGET_ID_GRAB_BRUSH:
5887 case GADGET_ID_PICK_ELEMENT:
5888 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5889 last_drawing_function = drawing_function;
5890 drawing_function = id;
5891 draw_with_brush = FALSE;
5894 case GADGET_ID_RANDOM_PLACEMENT:
5895 RandomPlacement(new_element);
5898 case GADGET_ID_PROPERTIES:
5899 if (edit_mode != ED_MODE_PROPERTIES)
5901 properties_element = new_element;
5902 DrawPropertiesWindow();
5903 edit_mode = ED_MODE_PROPERTIES;
5907 DrawDrawingWindow();
5908 edit_mode = ED_MODE_DRAWING;
5912 case GADGET_ID_UNDO:
5913 if (undo_buffer_steps == 0)
5915 Request("Undo buffer empty !", REQ_CONFIRM);
5919 if (edit_mode != ED_MODE_DRAWING)
5921 DrawDrawingWindow();
5922 edit_mode = ED_MODE_DRAWING;
5925 undo_buffer_position =
5926 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5927 undo_buffer_steps--;
5929 for(x=0; x<lev_fieldx; x++)
5930 for(y=0; y<lev_fieldy; y++)
5931 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5932 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5935 case GADGET_ID_INFO:
5936 if (edit_mode != ED_MODE_INFO)
5938 DrawLevelInfoWindow();
5939 edit_mode = ED_MODE_INFO;
5943 DrawDrawingWindow();
5944 edit_mode = ED_MODE_DRAWING;
5948 case GADGET_ID_CLEAR:
5949 if (edit_mode != ED_MODE_DRAWING)
5951 DrawDrawingWindow();
5952 edit_mode = ED_MODE_DRAWING;
5955 for(x=0; x<MAX_LEV_FIELDX; x++)
5956 for(y=0; y<MAX_LEV_FIELDY; y++)
5957 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5958 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5960 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5963 case GADGET_ID_SAVE:
5964 if (leveldir_current->readonly)
5966 Request("This level is read only !", REQ_CONFIRM);
5970 if (!LevelContainsPlayer)
5971 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5974 if (Request("Save this level and kill the old ?", REQ_ASK))
5976 CopyPlayfield(Feld, Ur);
5978 SaveLevel(level_nr);
5983 case GADGET_ID_TEST:
5984 if (!LevelContainsPlayer)
5985 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5989 level.game_version = GAME_VERSION_ACTUAL;
5991 CopyPlayfield(Ur, FieldBackup);
5992 CopyPlayfield(Feld, Ur);
5994 UnmapLevelEditorGadgets();
5995 UndrawSpecialEditorDoor();
5997 CloseDoor(DOOR_CLOSE_ALL);
5999 DrawCompleteVideoDisplay();
6001 if (setup.autorecord)
6002 TapeStartRecording();
6004 level_editor_test_game = TRUE;
6005 game_status = GAME_MODE_PLAYING;
6011 case GADGET_ID_EXIT:
6012 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6016 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6017 id <= GADGET_ID_ELEMENTLIST_LAST)
6019 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6020 int new_element = editor_elements[element_position + element_shift];
6022 PickDrawingElement(button, new_element);
6024 if (!stick_element_properties_window &&
6025 drawing_function != GADGET_ID_PICK_ELEMENT)
6027 properties_element = new_element;
6028 if (edit_mode == ED_MODE_PROPERTIES)
6029 DrawPropertiesWindow();
6032 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6033 ClickOnGadget(level_editor_gadget[last_drawing_function],
6037 else if (gi->event.type == GD_EVENT_PRESSED)
6038 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6039 else if (gi->event.type == GD_EVENT_RELEASED)
6040 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6041 else if (gi->event.type == GD_EVENT_MOVING)
6042 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6044 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6050 void HandleLevelEditorKeyInput(Key key)
6052 char letter = getCharFromKey(key);
6053 int button = MB_LEFTBUTTON;
6055 if (drawing_function == GADGET_ID_TEXT &&
6056 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6059 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6060 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6061 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6062 else if (key == KSYM_Return)
6063 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6064 else if (key == KSYM_Escape)
6065 DrawLevelText(0, 0, 0, TEXT_END);
6067 else if (button_status == MB_RELEASED)
6069 int i, id = GADGET_ID_NONE;
6074 id = GADGET_ID_SCROLL_LEFT;
6077 id = GADGET_ID_SCROLL_RIGHT;
6080 id = GADGET_ID_SCROLL_UP;
6083 id = GADGET_ID_SCROLL_DOWN;
6086 id = GADGET_ID_SCROLL_LIST_UP;
6087 button = MB_RIGHTBUTTON;
6089 case KSYM_Page_Down:
6090 id = GADGET_ID_SCROLL_LIST_DOWN;
6091 button = MB_RIGHTBUTTON;
6095 if (edit_mode == ED_MODE_DRAWING)
6097 RequestExitLevelEditor(setup.ask_on_escape);
6101 DrawDrawingWindow();
6102 edit_mode = ED_MODE_DRAWING;
6110 if (id != GADGET_ID_NONE)
6111 ClickOnGadget(level_editor_gadget[id], button);
6112 else if (letter == '.')
6113 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6114 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6115 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6117 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6118 if (letter && letter == control_info[i].shortcut)
6119 if (!anyTextGadgetActive())
6120 ClickOnGadget(level_editor_gadget[i], button);
6124 void HandleLevelEditorIdle()
6126 static unsigned long action_delay = 0;
6127 unsigned long action_delay_value = GameFrameDelay;
6128 int xpos = 1, ypos = 2;
6130 if (edit_mode != ED_MODE_PROPERTIES)
6133 if (!DelayReached(&action_delay, action_delay_value))
6136 DrawGraphicAnimationExt(drawto,
6138 SY + ypos * TILEY + MINI_TILEY / 2,
6139 el2img(properties_element), -1, NO_MASKING);
6141 MarkTileDirty(xpos, ypos);
6142 MarkTileDirty(xpos, ypos + 1);
6144 FrameCounter++; /* increase animation frame counter */
6147 void ClearEditorGadgetInfoText()
6149 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6152 void HandleEditorGadgetInfoText(void *ptr)
6154 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6155 char infotext[MAX_OUTPUT_LINESIZE + 1];
6156 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6157 int max_infotext_len = getMaxInfoTextLength();
6159 if (game_status != GAME_MODE_EDITOR)
6162 ClearEditorGadgetInfoText();
6164 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6167 /* misuse this function to delete brush cursor, if needed */
6168 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6169 DeleteBrushFromCursor();
6171 if (gi == NULL || gi->info_text == NULL)
6174 strncpy(infotext, gi->info_text, max_infotext_len);
6175 infotext[max_infotext_len] = '\0';
6177 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6179 int key = control_info[gi->custom_id].shortcut;
6183 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6184 sprintf(shortcut, " ('.' or '%c')", key);
6185 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
6186 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6187 else /* normal case */
6188 sprintf(shortcut, " ('%s%c')",
6189 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6191 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6192 strcat(infotext, shortcut);
6196 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6199 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6201 static int start_lx, start_ly;
6203 int id = gi->custom_id;
6204 int sx = gi->event.x;
6205 int sy = gi->event.y;
6206 int lx = sx + level_xpos;
6207 int ly = sy + level_ypos;
6208 int min_sx = 0, min_sy = 0;
6209 int max_sx = gi->drawing.area_xsize - 1;
6210 int max_sy = gi->drawing.area_ysize - 1;
6212 ClearEditorGadgetInfoText();
6214 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6217 /* make sure to stay inside drawing area boundaries */
6218 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6219 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6221 if (id == GADGET_ID_DRAWING_LEVEL)
6225 int min_lx = 0, min_ly = 0;
6226 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6228 /* get positions inside level field */
6229 lx = sx + level_xpos;
6230 ly = sy + level_ypos;
6232 /* make sure to stay inside level field boundaries */
6233 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6234 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6236 /* correct drawing area positions accordingly */
6237 sx = lx - level_xpos;
6238 sy = ly - level_ypos;
6241 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6243 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6245 if (gi->event.type == GD_EVENT_PRESSED)
6251 switch (drawing_function)
6253 case GADGET_ID_SINGLE_ITEMS:
6254 infotext = "Drawing single items";
6256 case GADGET_ID_CONNECTED_ITEMS:
6257 infotext = "Drawing connected items";
6259 case GADGET_ID_LINE:
6260 infotext = "Drawing line";
6263 infotext = "Drawing arc";
6265 case GADGET_ID_TEXT:
6266 infotext = "Setting text cursor";
6268 case GADGET_ID_RECTANGLE:
6269 infotext = "Drawing rectangle";
6271 case GADGET_ID_FILLED_BOX:
6272 infotext = "Drawing filled box";
6274 case GADGET_ID_FLOOD_FILL:
6275 infotext = "Flood fill";
6277 case GADGET_ID_GRAB_BRUSH:
6278 infotext = "Grabbing brush";
6280 case GADGET_ID_PICK_ELEMENT:
6281 infotext = "Picking element";
6285 infotext = "Drawing position";
6289 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6290 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6291 "%s: %d, %d", infotext, lx, ly);
6293 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6294 "%s: %d, %d", infotext,
6295 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6297 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
6298 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6299 "%s", getElementInfoText(Feld[lx][ly]));
6301 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6302 "Level position: %d, %d", lx, ly);
6305 /* misuse this function to draw brush cursor, if needed */
6306 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6308 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6309 CopyBrushToCursor(sx, sy);
6311 DeleteBrushFromCursor();
6314 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
6316 if (id == GADGET_ID_AMOEBA_CONTENT)
6317 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6318 "%s", getElementInfoText(level.amoeba_content));
6319 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6320 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6321 "%s", getElementInfoText(custom_element.use_gfx_element));
6322 else if (id == GADGET_ID_CUSTOM_CONTENT)
6323 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6324 "%s", getElementInfoText(custom_element.content[sx][sy]));
6325 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6326 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6327 "%s", getElementInfoText(custom_element.change.successor));
6328 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6329 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6330 "%s", getElementInfoText(custom_element.change.trigger));
6331 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6332 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6333 "%s", getElementInfoText(random_placement_background_element));
6334 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6335 id <= GADGET_ID_ELEMENT_CONTENT_7)
6337 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6339 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6340 "%s", getElementInfoText(level.yamyam_content[i][sx][sy]));
6345 if (id == GADGET_ID_AMOEBA_CONTENT)
6346 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6348 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6349 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6350 "Custom graphic element");
6351 else if (id == GADGET_ID_CUSTOM_CONTENT)
6352 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6353 "Custom element content position: %d, %d", sx, sy);
6354 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6355 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6356 "New element after change");
6357 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6358 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6359 "Other element triggering change");
6360 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6361 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6362 "Random placement background");
6363 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6364 id <= GADGET_ID_ELEMENT_CONTENT_7)
6365 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6366 "Content area %d position: %d, %d",
6367 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6371 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6373 if (!ask_if_level_has_changed ||
6375 Request("Level has changed! Exit without saving ?",
6376 REQ_ASK | REQ_STAY_OPEN))
6378 CloseDoor(DOOR_CLOSE_1);
6380 CloseDoor(DOOR_CLOSE_ALL);
6382 game_status = GAME_MODE_MAIN;
6387 CloseDoor(DOOR_CLOSE_1);
6388 BlitBitmap(bitmap_db_door, bitmap_db_door,
6389 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6390 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6391 OpenDoor(DOOR_OPEN_1);