1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 47)
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
599 ED_NUM_ELEMENTLIST_BUTTONS - 1)
601 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
603 /* radio button numbers */
604 #define RADIO_NR_NONE 0
605 #define RADIO_NR_DRAWING_TOOLBOX 1
606 #define RADIO_NR_RANDOM_ELEMENTS 2
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL 0
610 #define ED_COUNTER_ID_LEVEL_XSIZE 1
611 #define ED_COUNTER_ID_LEVEL_YSIZE 2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
615 #define ED_COUNTER_ID_LEVEL_RANDOM 6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
621 #define ED_COUNTER_ID_BALL_CONTENT 12
622 #define ED_COUNTER_ID_ANDROID_CONTENT 13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
625 #define ED_COUNTER_ID_CUSTOM_SCORE 16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
632 #define ED_COUNTER_ID_DROP_DELAY_RND 23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
636 #define ED_COUNTER_ID_IGNITION_DELAY 27
637 #define ED_COUNTER_ID_GROUP_CONTENT 28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
642 #define ED_NUM_COUNTERBUTTONS 32
644 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
647 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
654 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP 0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
662 #define ED_SCROLLBUTTON_ID_LIST_UP 4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
665 #define ED_NUM_SCROLLBUTTONS 6
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
675 #define ED_NUM_SCROLLBARS 3
677 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
685 #define ED_NUM_TEXTINPUT 3
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
693 #define ED_NUM_TEXTAREAS 1
695 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
723 #define ED_SELECTBOX_ID_ACTION_TYPE 24
724 #define ED_SELECTBOX_ID_ACTION_MODE 25
725 #define ED_SELECTBOX_ID_ACTION_ARG 26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
729 #define ED_NUM_SELECTBOX 29
731 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
741 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
754 #define ED_NUM_TEXTBUTTONS 8
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
768 #define ED_NUM_GRAPHICBUTTONS 4
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 0
775 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
776 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
777 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3
778 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
779 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
780 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
781 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
782 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
783 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 9
784 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 10
785 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 11
786 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 12
787 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 13
788 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 14
789 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 45
821 #define ED_NUM_CHECKBUTTONS 46
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_INITIAL_GRAVITY
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
838 #define ED_RADIOBUTTON_ID_QUANTITY 1
840 #define ED_NUM_RADIOBUTTONS 2
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL 0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
863 #define ED_DRAWING_ID_ANDROID_CONTENT 17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
865 #define ED_DRAWING_ID_START_ELEMENT 19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
875 #define ED_DRAWING_ID_GROUP_CONTENT 29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
878 #define ED_NUM_DRAWING_AREAS 31
882 -----------------------------------------------------------------------------
883 some internally used definitions
884 -----------------------------------------------------------------------------
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE 0
889 #define UNDO_ACCUMULATE 1
891 /* values for scrollbars */
892 #define ED_SCROLL_NO 0
893 #define ED_SCROLL_LEFT 1
894 #define ED_SCROLL_RIGHT 2
895 #define ED_SCROLL_UP 4
896 #define ED_SCROLL_DOWN 8
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING 0
900 #define ED_MODE_INFO 1
901 #define ED_MODE_PROPERTIES 2
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS (10 + 1)
913 /* values for elements with score for certain actions */
915 #define MAX_SCORE 255
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT 0
919 #define MAX_COLLECT_COUNT 255
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE 0
923 #define RANDOM_USE_QUANTITY 1
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
931 -----------------------------------------------------------------------------
932 some internally used data structure definitions
933 -----------------------------------------------------------------------------
940 } control_info[ED_NUM_CTRL_BUTTONS] =
942 /* note: some additional characters are already reserved for "cheat mode"
943 shortcuts (":XYZ" style) -- for details, see "events.c" */
945 { 's', "draw single items" },
946 { 'd', "draw connected items" },
947 { 'l', "draw lines" },
948 { 'a', "draw arcs" },
949 { 'r', "draw outline rectangles" },
950 { 'R', "draw filled rectangles" },
951 { '\0', "wrap (rotate) level up" },
952 { 't', "enter text elements" },
953 { 'f', "flood fill" },
954 { '\0', "wrap (rotate) level left" },
955 { '?', "properties of drawing element" },
956 { '\0', "wrap (rotate) level right" },
957 { '\0', "random element placement" },
958 { 'b', "grab brush" },
959 { '\0', "wrap (rotate) level down" },
960 { ',', "pick drawing element" },
962 { 'U', "undo last operation" },
963 { 'I', "level properties" },
964 { 'S', "save level" },
965 { 'C', "clear level" },
966 { 'T', "test level" },
967 { 'E', "exit level editor" },
969 { '\0', "copy settings from other element" },
970 { '\0', "copy settings to other element" },
971 { '\0', "exchange element with other element" },
973 { '\0', "copy settings from this element" },
974 { '\0', "paste settings to this element" },
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
991 int min_value, max_value;
992 int gadget_id_down, gadget_id_up;
996 char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
999 /* ---------- current level number --------------------------------------- */
1002 DX + 5 - SX, DY + 3 - SY,
1004 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1005 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1010 /* ---------- level and editor settings ---------------------------------- */
1013 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1014 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1015 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1016 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1018 "playfield size:", NULL, "width",
1021 -1, ED_LEVEL_SETTINGS_YPOS(4),
1022 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1023 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1024 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1026 NULL, " ", "height",
1029 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
1031 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1034 NULL, "number of gems to collect:", NULL
1037 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1039 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1040 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1042 "time or step limit to solve level:", NULL, NULL
1045 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1047 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1048 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1049 &level.score[SC_TIME_BONUS],
1050 "score for each second/step left:", NULL, NULL
1053 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1055 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1056 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1057 &random_placement_value,
1058 "random element placement:", NULL, "in"
1061 /* ---------- element settings: configure (various elements) ------------- */
1064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1065 MIN_SCORE, MAX_SCORE,
1066 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1067 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1068 NULL, /* will be set when used */
1072 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1073 MIN_SCORE, MAX_SCORE,
1074 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1075 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1076 NULL, /* will be set when used */
1080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1081 MIN_SCORE, MAX_SCORE,
1082 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1083 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1084 NULL, /* will be set when used */
1088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1089 MIN_SCORE, MAX_SCORE,
1090 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1091 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1092 NULL, /* will be set when used */
1096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1097 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1098 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1099 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1100 &level.num_yamyam_contents,
1101 NULL, NULL, "number of content areas"
1104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1105 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1106 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1107 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1108 &level.num_ball_contents,
1109 NULL, NULL, "number of content areas"
1112 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1113 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1114 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1115 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1116 &level.num_android_clone_elements,
1117 NULL, NULL, "number of clonable elements"
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1121 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1122 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1123 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1125 NULL, NULL, "width",
1128 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1129 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1130 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1131 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1133 NULL, " ", "height",
1136 /* ---------- element settings: configure 1 (custom elements) ------------ */
1139 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1140 MIN_SCORE, MAX_SCORE,
1141 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1142 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1143 &custom_element.collect_score_initial,
1144 NULL, "CE score", " "
1147 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1148 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1149 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1151 &custom_element.collect_count_initial,
1152 NULL, "CE count", NULL
1155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1157 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1159 &custom_element.ce_value_fixed_initial,
1160 NULL, "CE value", NULL
1163 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1165 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1166 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167 &custom_element.ce_value_random_initial,
1168 NULL, "+random", NULL
1171 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1173 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1174 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1175 &custom_element.push_delay_fixed,
1176 NULL, "push delay", NULL
1179 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1181 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1182 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1183 &custom_element.push_delay_random,
1184 NULL, "+random", NULL
1187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1189 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1190 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1191 &custom_element.drop_delay_fixed,
1192 NULL, "drop delay", NULL
1195 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1197 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1198 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1199 &custom_element.drop_delay_random,
1200 NULL, "+random", NULL
1203 /* ---------- element settings: configure 2 (custom elements) ------------ */
1206 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1208 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1209 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1210 &custom_element.move_delay_fixed,
1211 NULL, "move delay", NULL
1214 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1216 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1217 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1218 &custom_element.move_delay_random,
1219 NULL, "+random", NULL
1222 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1224 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1225 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1226 &custom_element.explosion_delay,
1227 NULL, "explosion delay", NULL
1230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1232 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1233 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1234 &custom_element.ignition_delay,
1235 NULL, "ignition delay", "(by fire)"
1238 /* ---------- element settings: configure (group elements) --------------- */
1241 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1242 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1243 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1244 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1245 &group_element_info.num_elements,
1246 NULL, NULL, "number of elements in group"
1249 /* ---------- element settings: advanced (custom elements) --------------- */
1252 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1254 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1255 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1256 &custom_element_change.delay_fixed,
1257 NULL, "CE delay", NULL,
1260 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1262 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1263 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1264 &custom_element_change.delay_random,
1265 NULL, "+random", NULL
1268 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1270 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1271 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1272 &custom_element_change.random_percentage,
1273 NULL, "use random replace:", "%"
1283 char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1287 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1288 GADGET_ID_LEVEL_NAME,
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1295 GADGET_ID_LEVEL_AUTHOR,
1296 MAX_LEVEL_AUTHOR_LEN,
1301 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302 GADGET_ID_ELEMENT_NAME,
1303 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1304 custom_element.description,
1305 NULL, "Element name"
1315 char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1319 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1320 GADGET_ID_ENVELOPE_INFO,
1321 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1323 "Envelope Info:", "Envelope Info"
1327 static struct ValueTextInfo options_time_or_steps[] =
1335 static struct ValueTextInfo options_game_engine_type[] =
1337 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1338 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1343 static struct ValueTextInfo options_wind_direction[] =
1345 { MV_START_NONE, "none" },
1346 { MV_START_LEFT, "left" },
1347 { MV_START_RIGHT, "right" },
1348 { MV_START_UP, "up" },
1349 { MV_START_DOWN, "down" },
1354 static struct ValueTextInfo options_player_speed[] =
1361 { 16, "very fast" },
1362 { 32, "ultrafast" },
1367 static struct ValueTextInfo options_access_type[] =
1369 { EP_WALKABLE, "walkable" },
1370 { EP_PASSABLE, "passable" },
1375 static struct ValueTextInfo options_access_layer[] =
1377 { EP_ACCESSIBLE_OVER, "over" },
1378 { EP_ACCESSIBLE_INSIDE, "inside" },
1379 { EP_ACCESSIBLE_UNDER, "under" },
1384 static struct ValueTextInfo options_access_protected[] =
1386 { 0, "unprotected" },
1392 static struct ValueTextInfo options_access_direction[] =
1394 { MV_NO_DIRECTION, "no direction" },
1395 { MV_LEFT, "left" },
1396 { MV_RIGHT, "right" },
1398 { MV_DOWN, "down" },
1399 { MV_LEFT | MV_UP, "left + up" },
1400 { MV_LEFT | MV_DOWN, "left + down" },
1401 { MV_RIGHT | MV_UP, "right + up" },
1402 { MV_RIGHT | MV_DOWN, "right + down" },
1403 { MV_HORIZONTAL, "horizontal" },
1404 { MV_VERTICAL, "vertical" },
1405 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1406 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1407 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1408 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1409 { MV_ALL_DIRECTIONS, "all directions" },
1414 static struct ValueTextInfo options_walk_to_action[] =
1416 { EP_DIGGABLE, "diggable" },
1417 { EP_COLLECTIBLE_ONLY, "collectible" },
1418 { EP_DROPPABLE, "collectible & droppable" },
1419 { EP_THROWABLE, "collectible & throwable" },
1420 { EP_PUSHABLE, "pushable" },
1425 static struct ValueTextInfo options_move_pattern[] =
1427 { MV_LEFT, "left" },
1428 { MV_RIGHT, "right" },
1430 { MV_DOWN, "down" },
1431 { MV_HORIZONTAL, "horizontal" },
1432 { MV_VERTICAL, "vertical" },
1433 { MV_ALL_DIRECTIONS, "all directions" },
1434 { MV_WIND_DIRECTION, "wind direction" },
1435 { MV_TOWARDS_PLAYER, "towards player" },
1436 { MV_AWAY_FROM_PLAYER, "away from player" },
1437 { MV_ALONG_LEFT_SIDE, "along left side" },
1438 { MV_ALONG_RIGHT_SIDE, "along right side" },
1439 { MV_TURNING_LEFT, "turning left" },
1440 { MV_TURNING_RIGHT, "turning right" },
1441 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1442 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1443 { MV_TURNING_RANDOM, "turning random" },
1444 { MV_MAZE_RUNNER, "maze runner style" },
1445 { MV_MAZE_HUNTER, "maze hunter style" },
1446 { MV_WHEN_PUSHED, "when pushed" },
1447 { MV_WHEN_DROPPED, "when dropped/thrown" },
1452 static struct ValueTextInfo options_move_direction[] =
1454 { MV_START_AUTOMATIC, "automatic" },
1455 { MV_START_LEFT, "left" },
1456 { MV_START_RIGHT, "right" },
1457 { MV_START_UP, "up" },
1458 { MV_START_DOWN, "down" },
1459 { MV_START_RANDOM, "random" },
1460 { MV_START_PREVIOUS, "previous" },
1465 static struct ValueTextInfo options_move_stepsize[] =
1467 { 0, "not moving" },
1472 { 16, "very fast" },
1473 { 32, "even faster" },
1478 static struct ValueTextInfo options_move_leave_type[] =
1480 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1481 { LEAVE_TYPE_LIMITED, "change it to" },
1486 static struct ValueTextInfo options_smash_targets[] =
1488 { EP_CAN_SMASH_PLAYER, "player" },
1490 { EP_CAN_SMASH_ENEMIES, "enemies" },
1492 { EP_CAN_SMASH_EVERYTHING, "everything" },
1497 static struct ValueTextInfo options_slippery_type[] =
1499 { SLIPPERY_ANY_RANDOM, "random" },
1500 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1501 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1502 { SLIPPERY_ONLY_LEFT, "only left" },
1503 { SLIPPERY_ONLY_RIGHT, "only right" },
1508 static struct ValueTextInfo options_deadliness[] =
1510 { EP_DONT_RUN_INTO, "running into" },
1511 { EP_DONT_COLLIDE_WITH, "colliding with" },
1512 { EP_DONT_TOUCH, "touching" },
1517 static struct ValueTextInfo options_explosion_type[] =
1519 { EXPLODES_3X3, "3x3" },
1520 { EXPLODES_CROSS, "3+3" },
1521 { EXPLODES_1X1, "1x1" },
1526 static struct ValueTextInfo options_time_units[] =
1529 { FRAMES_PER_SECOND, "seconds" },
1534 static struct ValueTextInfo options_change_direct_action[] =
1536 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1537 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1538 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1539 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1540 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1541 { CE_ENTERED_BY_PLAYER, "entered by player" },
1542 { CE_LEFT_BY_PLAYER, "left by player" },
1543 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1544 { CE_SWITCHED, "switched" },
1545 { CE_HITTING_SOMETHING, "hitting something" },
1546 { CE_HIT_BY_SOMETHING, "hit by something" },
1548 { CE_BLOCKED, "blocked" },
1550 { CE_IMPACT, "impact (on something)" },
1551 { CE_SMASHED, "smashed (from above)" },
1552 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1557 static struct ValueTextInfo options_change_other_action[] =
1559 { CE_PLAYER_TOUCHES_X, "player touches" },
1560 { CE_PLAYER_PRESSES_X, "player presses" },
1561 { CE_PLAYER_SWITCHES_X, "player switches" },
1562 { CE_PLAYER_SNAPS_X, "player snaps" },
1563 { CE_PLAYER_PUSHES_X, "player pushes" },
1564 { CE_PLAYER_ENTERS_X, "player enters" },
1565 { CE_PLAYER_LEAVES_X, "player leaves" },
1566 { CE_PLAYER_DIGS_X, "player digs" },
1567 { CE_PLAYER_COLLECTS_X, "player collects" },
1568 { CE_PLAYER_DROPS_X, "player drops/throws" },
1569 { CE_TOUCHING_X, "touching" },
1570 { CE_HITTING_X, "hitting" },
1571 { CE_DIGGING_X, "digging" },
1572 { CE_HIT_BY_X, "hit by" },
1573 { CE_SWITCH_OF_X, "switch of" },
1574 { CE_CHANGE_OF_X, "change by page of" },
1575 { CE_EXPLOSION_OF_X, "explosion of" },
1576 { CE_MOVE_OF_X, "move of" },
1577 { CE_CREATION_OF_X, "creation of" },
1578 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1583 static struct ValueTextInfo options_change_trigger_side[] =
1585 { CH_SIDE_LEFT, "left" },
1586 { CH_SIDE_RIGHT, "right" },
1587 { CH_SIDE_TOP, "top" },
1588 { CH_SIDE_BOTTOM, "bottom" },
1589 { CH_SIDE_LEFT_RIGHT, "left/right" },
1590 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1591 { CH_SIDE_ANY, "any" },
1596 static struct ValueTextInfo options_change_trigger_player[] =
1598 { CH_PLAYER_1, "1" },
1599 { CH_PLAYER_2, "2" },
1600 { CH_PLAYER_3, "3" },
1601 { CH_PLAYER_4, "4" },
1602 { CH_PLAYER_ANY, "any" },
1607 static struct ValueTextInfo options_change_trigger_page[] =
1619 { (1 << 10), "11" },
1620 { (1 << 11), "12" },
1621 { (1 << 12), "13" },
1622 { (1 << 13), "14" },
1623 { (1 << 14), "15" },
1624 { (1 << 15), "16" },
1625 { (1 << 16), "17" },
1626 { (1 << 17), "18" },
1627 { (1 << 18), "19" },
1628 { (1 << 19), "20" },
1629 { (1 << 20), "21" },
1630 { (1 << 21), "22" },
1631 { (1 << 22), "23" },
1632 { (1 << 23), "24" },
1633 { (1 << 24), "25" },
1634 { (1 << 25), "26" },
1635 { (1 << 26), "27" },
1636 { (1 << 27), "28" },
1637 { (1 << 28), "29" },
1638 { (1 << 29), "30" },
1639 { (1 << 30), "31" },
1640 { (1 << 31), "32" },
1641 { CH_PAGE_ANY, "any" },
1646 static struct ValueTextInfo options_change_replace_when[] =
1648 { CP_WHEN_EMPTY, "empty" },
1649 { CP_WHEN_WALKABLE, "walkable" },
1650 { CP_WHEN_DIGGABLE, "diggable" },
1651 { CP_WHEN_COLLECTIBLE, "collectible" },
1652 { CP_WHEN_REMOVABLE, "removable" },
1653 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1658 static struct ValueTextInfo options_action_type[] =
1660 { CA_NO_ACTION, "no action" },
1661 { CA_UNDEFINED, " " },
1662 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1663 { CA_RESTART_LEVEL, "restart level" },
1664 { CA_SHOW_ENVELOPE, "show envelope" },
1665 { CA_SET_LEVEL_TIME, "set time" },
1666 { CA_SET_LEVEL_SCORE, "set score" },
1667 { CA_SET_LEVEL_GEMS, "set needed gems" },
1668 { CA_SET_LEVEL_GRAVITY, "set gravity" },
1669 { CA_SET_LEVEL_WIND, "set wind dir." },
1670 { CA_UNDEFINED, " " },
1671 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1672 { CA_MOVE_PLAYER, "move player" },
1673 { CA_EXIT_PLAYER, "exit player" },
1674 { CA_KILL_PLAYER, "kill player" },
1675 { CA_SET_PLAYER_KEYS, "set keys" },
1676 { CA_SET_PLAYER_SPEED, "set speed" },
1677 { CA_SET_PLAYER_SHIELD, "set shield" },
1678 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1679 { CA_UNDEFINED, " " },
1680 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1681 { CA_SET_CE_SCORE, "set CE score" },
1682 { CA_SET_CE_VALUE, "set CE value" },
1683 { CA_UNDEFINED, " " },
1684 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1685 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1690 static struct ValueTextInfo options_action_mode_none[] =
1692 { CA_ARG_UNDEFINED, " " },
1697 static struct ValueTextInfo options_action_mode_assign[] =
1699 { CA_MODE_SET, "=" },
1704 static struct ValueTextInfo options_action_mode_add_remove[] =
1706 { CA_MODE_ADD, "+" },
1707 { CA_MODE_SUBTRACT, "-" },
1712 static struct ValueTextInfo options_action_mode_calculate[] =
1714 { CA_MODE_SET, "=" },
1715 { CA_MODE_ADD, "+" },
1716 { CA_MODE_SUBTRACT, "-" },
1717 { CA_MODE_MULTIPLY, "*" },
1718 { CA_MODE_DIVIDE, "/" },
1719 { CA_MODE_MODULO, "%" },
1724 static struct ValueTextInfo options_action_arg_none[] =
1726 { CA_ARG_UNDEFINED, " " },
1731 static struct ValueTextInfo options_action_arg_player[] =
1733 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1734 { CA_ARG_PLAYER_1, "1" },
1735 { CA_ARG_PLAYER_2, "2" },
1736 { CA_ARG_PLAYER_3, "3" },
1737 { CA_ARG_PLAYER_4, "4" },
1738 { CA_ARG_PLAYER_ANY, "any" },
1739 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1744 static struct ValueTextInfo options_action_arg_number[] =
1746 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1753 { CA_ARG_10, "10" },
1754 { CA_ARG_100, "100" },
1755 { CA_ARG_1000, "1000" },
1756 { CA_ARG_UNDEFINED, " " },
1757 { CA_ARG_NUMBER_MIN, "min" },
1758 { CA_ARG_NUMBER_MAX, "max" },
1759 { CA_ARG_UNDEFINED, " " },
1760 { CA_ARG_NUMBER_RESET, "reset" },
1761 { CA_ARG_UNDEFINED, " " },
1762 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1763 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1764 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1765 { CA_ARG_UNDEFINED, " " },
1766 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1767 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1768 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1769 { CA_ARG_UNDEFINED, " " },
1770 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1771 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1772 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1773 { CA_ARG_UNDEFINED, " " },
1774 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1775 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1776 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1781 static struct ValueTextInfo options_action_arg_value[] =
1783 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1790 { CA_ARG_10, "10" },
1791 { CA_ARG_100, "100" },
1792 { CA_ARG_1000, "1000" },
1793 { CA_ARG_UNDEFINED, " " },
1794 { CA_ARG_NUMBER_MIN, "min" },
1795 { CA_ARG_NUMBER_MAX, "max" },
1796 { CA_ARG_UNDEFINED, " " },
1797 { CA_ARG_NUMBER_RESET, "reset" },
1798 { CA_ARG_UNDEFINED, " " },
1799 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1800 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1801 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1802 { CA_ARG_UNDEFINED, " " },
1803 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1804 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1805 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1806 { CA_ARG_UNDEFINED, " " },
1807 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1808 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1809 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1812 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1813 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1814 { CA_ARG_UNDEFINED, " " },
1815 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1816 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1817 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1822 static struct ValueTextInfo options_action_arg_envelope[] =
1824 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1829 { CA_ARG_UNDEFINED, " " },
1830 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1831 { CA_ARG_ELEMENT_TARGET, "target" },
1832 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1837 static struct ValueTextInfo options_action_arg_key[] =
1839 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1848 { CA_ARG_UNDEFINED, " " },
1849 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1850 { CA_ARG_ELEMENT_TARGET, "target" },
1851 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1856 static struct ValueTextInfo options_action_arg_speed[] =
1858 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1859 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1860 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1861 { CA_ARG_SPEED_SLOW, "slow" },
1862 { CA_ARG_SPEED_NORMAL, "normal" },
1863 { CA_ARG_SPEED_FAST, "fast" },
1864 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1865 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1866 { CA_ARG_UNDEFINED, " " },
1867 { CA_ARG_SPEED_SLOWER, "slower" },
1868 { CA_ARG_SPEED_FASTER, "faster" },
1869 { CA_ARG_UNDEFINED, " " },
1870 { CA_ARG_SPEED_RESET, "reset" },
1875 static struct ValueTextInfo options_action_arg_shield[] =
1877 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1878 { CA_ARG_SHIELD_OFF, "off" },
1879 { CA_ARG_SHIELD_NORMAL, "normal" },
1880 { CA_ARG_SHIELD_DEADLY, "deadly" },
1885 static struct ValueTextInfo options_action_arg_artwork[] =
1887 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1888 { CA_ARG_ELEMENT_TARGET, "target" },
1889 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1890 { CA_ARG_UNDEFINED, " " },
1891 { CA_ARG_ELEMENT_RESET, "reset" },
1896 static struct ValueTextInfo options_action_arg_gravity[] =
1898 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1899 { CA_ARG_GRAVITY_ON, "on" },
1900 { CA_ARG_GRAVITY_OFF, "off" },
1901 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1906 static struct ValueTextInfo options_action_arg_direction[] =
1908 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1909 { CA_ARG_DIRECTION_NONE, "none" },
1910 { CA_ARG_DIRECTION_LEFT, "left" },
1911 { CA_ARG_DIRECTION_RIGHT, "right" },
1912 { CA_ARG_DIRECTION_UP, "up" },
1913 { CA_ARG_DIRECTION_DOWN, "down" },
1914 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1915 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1920 static struct ValueTextInfo options_action_arg_scan_mode[] =
1922 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1923 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1924 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1929 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1930 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1935 static struct ValueTextInfo options_group_choice_mode[] =
1937 { ANIM_RANDOM, "random" },
1938 { ANIM_LOOP, "loop" },
1939 { ANIM_LINEAR, "linear" },
1940 { ANIM_PINGPONG, "pingpong" },
1941 { ANIM_PINGPONG2, "pingpong 2" },
1946 static struct ValueTextInfo *action_arg_modes[] =
1948 options_action_mode_none,
1949 options_action_mode_assign,
1950 options_action_mode_add_remove,
1951 options_action_mode_calculate,
1958 struct ValueTextInfo *options;
1960 action_arg_options[] =
1962 { CA_NO_ACTION, 0, options_action_arg_none, },
1963 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1964 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1965 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1966 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1967 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1968 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1969 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1970 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1971 { CA_SET_LEVEL_GRAVITY, 1, options_action_arg_gravity, },
1972 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1973 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1974 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1975 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1976 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1977 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1978 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1979 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1988 int gadget_id_align;
1989 int size; /* char size of selectbox or '-1' (dynamically determined) */
1990 struct ValueTextInfo *options;
1992 char *text_left, *text_right, *infotext;
1993 } selectbox_info[ED_NUM_SELECTBOX] =
1995 /* ---------- level and editor settings ---------------------------------- */
1998 -1, ED_LEVEL_SETTINGS_YPOS(8),
1999 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2001 options_time_or_steps,
2002 &level.use_step_counter,
2003 NULL, "(0 => no limit)", "time or step limit"
2006 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2007 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2009 options_game_engine_type,
2010 &level.game_engine_type,
2011 "game engine:", NULL, "game engine"
2014 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
2015 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2017 options_wind_direction,
2018 &level.wind_direction_initial,
2019 "initial wind direction:", NULL, "initial wind direction"
2022 /* ---------- element settings: configure (several elements) ------------- */
2025 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2026 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2028 options_player_speed,
2029 &level.initial_player_stepsize,
2030 "initial player speed:", NULL, "initial player speed"
2033 /* ---------- element settings: configure 1 (custom elements) ------------ */
2036 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2037 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2039 options_access_type,
2040 &custom_element.access_type,
2041 NULL, NULL, "type of access to this field"
2044 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2045 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2047 options_access_layer,
2048 &custom_element.access_layer,
2049 NULL, NULL, "layer of access for this field"
2052 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2053 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2055 options_access_protected,
2056 &custom_element.access_protected,
2057 NULL, NULL, "protected access for this field"
2060 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2061 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2063 options_access_direction,
2064 &custom_element.access_direction,
2065 "from", NULL, "access direction for this field"
2068 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2069 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2071 options_walk_to_action,
2072 &custom_element.walk_to_action,
2073 NULL, NULL, "diggable/collectible/pushable"
2076 /* ---------- element settings: configure 2 (custom elements) ------------ */
2079 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2080 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2082 options_move_pattern,
2083 &custom_element.move_pattern,
2084 "can move", NULL, "element move pattern"
2087 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2088 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2090 options_move_direction,
2091 &custom_element.move_direction_initial,
2092 "starts moving", NULL, "initial element move direction"
2095 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2096 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2098 options_move_stepsize,
2099 &custom_element.move_stepsize,
2100 "move/fall speed", NULL, "speed of element movement"
2103 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2104 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2106 options_move_leave_type,
2107 &custom_element.move_leave_type,
2108 "can dig: can", ":", "leave behind or change element"
2111 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2112 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2114 options_smash_targets,
2115 &custom_element.smash_targets,
2116 "can smash", NULL, "elements that can be smashed"
2119 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2120 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2122 options_slippery_type,
2123 &custom_element.slippery_type,
2124 "slippery", NULL, "where other elements fall down"
2127 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2128 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2131 &custom_element.deadliness,
2132 "deadly when", NULL, "deadliness of element"
2135 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2136 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2138 options_explosion_type,
2139 &custom_element.explosion_type,
2140 "can explode", NULL, "explosion type"
2143 /* ---------- element settings: advanced (custom elements) --------------- */
2146 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2147 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2150 &custom_element_change.delay_frames,
2151 "delay time given in", NULL, "delay time units for change"
2154 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2155 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2157 options_change_direct_action,
2158 &custom_element_change.direct_action,
2159 NULL, NULL, "type of direct action"
2162 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2163 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2165 options_change_other_action,
2166 &custom_element_change.other_action,
2167 NULL, "element:", "type of other element action"
2170 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2171 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2173 options_change_trigger_side,
2174 &custom_element_change.trigger_side,
2175 "at", "side", "element side triggering change"
2178 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2179 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2181 options_change_trigger_player,
2182 &custom_element_change.trigger_player,
2183 "player:", " ", "player that causes change"
2186 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2187 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2189 options_change_trigger_page,
2190 &custom_element_change.trigger_page,
2191 "page:", NULL, "change page that causes change"
2194 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2195 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2197 options_change_replace_when,
2198 &custom_element_change.replace_when,
2199 "replace when", NULL, "which elements can be replaced"
2202 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2203 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2205 options_action_type,
2206 &custom_element_change.action_type,
2207 NULL, NULL, "action on specified condition"
2210 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2211 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2213 options_action_mode_none,
2214 &custom_element_change.action_mode,
2215 NULL, NULL, "action operator"
2218 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2219 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2221 options_action_arg_none,
2222 &custom_element_change.action_arg,
2223 NULL, NULL, "action parameter"
2226 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2227 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2229 options_change_page,
2230 &custom_element.current_change_page,
2231 NULL, NULL, "element change page"
2234 /* ---------- element settings: configure (group elements) --------------- */
2237 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2238 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2240 options_group_choice_mode,
2241 &group_element_info.choice_mode,
2242 "choice type:", NULL, "type of group element choice"
2250 int gadget_id_align;
2253 char *text_left, *text_right, *infotext;
2254 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2257 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2258 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2260 NULL, NULL, "Show information about element"
2263 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2264 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2266 NULL, NULL, "Configure element properties"
2269 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2270 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2272 NULL, NULL, "Configure custom element properties"
2275 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2276 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2278 NULL, NULL, "Configure custom element properties"
2281 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2282 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2284 NULL, NULL, "Custom element change configuration"
2287 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2288 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2290 " ", "As Template", "Save current settings as new template"
2293 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2294 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2296 NULL, NULL, "Add new change page"
2299 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2300 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2302 NULL, NULL, "Delete current change page"
2312 int gadget_id_align;
2313 char *text_left, *text_right, *infotext;
2314 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2317 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2318 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2319 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2320 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2321 NULL, NULL, "select previous change page"
2324 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2325 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2326 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2327 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2328 NULL, "change page", "select next change page"
2331 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2332 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2333 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2334 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2335 " ", NULL, "copy settings from this change page"
2338 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2339 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2340 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2341 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2342 NULL, NULL, "paste settings to this change page"
2352 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2355 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2356 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2357 GADGET_ID_SCROLL_UP,
2358 "scroll level editing area up"
2361 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2362 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2363 GADGET_ID_SCROLL_DOWN,
2364 "scroll level editing area down"
2367 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2368 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2369 GADGET_ID_SCROLL_LEFT,
2370 "scroll level editing area left"
2373 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2374 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2375 GADGET_ID_SCROLL_RIGHT,
2376 "scroll level editing area right"
2379 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2380 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2381 GADGET_ID_SCROLL_LIST_UP,
2382 "scroll element list up ('Page Up')"
2385 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2386 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2387 GADGET_ID_SCROLL_LIST_DOWN,
2388 "scroll element list down ('Page Down')"
2400 } scrollbar_info[ED_NUM_SCROLLBARS] =
2403 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2404 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2405 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2406 GD_TYPE_SCROLLBAR_HORIZONTAL,
2407 GADGET_ID_SCROLL_HORIZONTAL,
2408 "scroll level editing area horizontally"
2411 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2412 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2413 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2414 GD_TYPE_SCROLLBAR_VERTICAL,
2415 GADGET_ID_SCROLL_VERTICAL,
2416 "scroll level editing area vertically"
2419 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2420 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2421 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2422 GD_TYPE_SCROLLBAR_VERTICAL,
2423 GADGET_ID_SCROLL_LIST_VERTICAL,
2424 "scroll element list vertically"
2432 int gadget_id_align;
2433 int radio_button_nr;
2436 char *text_left, *text_right, *infotext;
2437 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2440 -1, ED_COUNTER2_YPOS(8),
2441 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2442 RADIO_NR_RANDOM_ELEMENTS,
2443 &random_placement_method, RANDOM_USE_PERCENTAGE,
2444 " ", "percentage", "use percentage for random elements"
2447 -1, ED_COUNTER2_YPOS(8),
2448 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2449 RADIO_NR_RANDOM_ELEMENTS,
2450 &random_placement_method, RANDOM_USE_QUANTITY,
2451 " ", "quantity", "use quantity for random elements"
2459 int gadget_id_align;
2461 char *text_left, *text_right, *infotext;
2462 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2464 /* ---------- level and editor settings ---------------------------------- */
2467 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2468 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2469 &level.initial_gravity,
2471 "initial gravity", "set initial level gravity"
2474 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2475 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2476 &random_placement_background_restricted,
2478 "restrict random placement to:", "set random placement restriction"
2481 /* ---------- element settings: configure (various elements) ------------- */
2484 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2485 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2486 &stick_element_properties_window,
2488 "stick this screen to edit content","stick this screen to edit content"
2491 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2492 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2493 &level.em_slippery_gems,
2495 "slip down from certain flat walls","use EM style slipping behaviour"
2498 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2499 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2500 &level.use_spring_bug,
2502 "use spring pushing bug", "use odd spring pushing behaviour"
2505 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2506 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2507 &level.use_time_orb_bug,
2509 "use time orb bug", "use odd time orb behaviour"
2512 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2513 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2516 "create single random element", "only create one element from content"
2519 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2520 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2521 &level.ball_state_initial,
2523 "magic ball initially activated", "activate magic ball after level start"
2526 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2527 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2528 &level.grow_into_diggable,
2530 "can grow into anything diggable", "grow into more than just sand"
2533 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2534 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2535 &level.continuous_snapping,
2537 "continuos snapping", "use snapping without releasing key"
2540 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2541 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2542 &level.block_snap_field,
2544 "block snapped field when snapping", "use snapping delay to show animation"
2547 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2548 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2549 &level.block_last_field,
2551 "block last field when moving", "player blocks last field when moving"
2554 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2555 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2556 &level.sp_block_last_field,
2558 "block last field when moving", "player blocks last field when moving"
2561 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2562 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2563 &level.instant_relocation,
2565 "no scrolling when relocating", "player gets relocated without delay"
2568 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2569 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2570 &level.use_start_element[0],
2572 "use level start element:", "start level at this element's position"
2575 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2576 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2577 &level.use_artwork_element[0],
2579 "use artwork from element:", "use player artwork from other element"
2582 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2583 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2584 &level.use_explosion_element[0],
2586 "use explosion from element:", "use explosion properties from element"
2589 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2590 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2591 &level.can_pass_to_walkable,
2593 "can pass to walkable element", "player can pass to empty or walkable"
2596 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2597 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2598 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2600 "can fall into acid (with gravity)","player can fall into acid pool"
2603 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2604 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2605 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2607 "can move into acid", "element can move into acid pool"
2610 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2611 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2612 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2614 "deadly when colliding with", "element is deadly when hitting player"
2617 /* ---------- element settings: configure 1 (custom elements) ----------- */
2620 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2621 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2622 &custom_element.use_gfx_element,
2624 /* !!! add separate "use existing element sound" !!! */
2626 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2628 NULL, "use graphic of element:", "use existing element graphic"
2632 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2633 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2634 &level.use_custom_template,
2635 NULL, "use template", "use template for custom properties"
2638 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2639 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2640 &custom_element_properties[EP_ACCESSIBLE],
2641 NULL, NULL, "player can walk to or pass this field"
2644 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2645 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2646 &custom_element_properties[EP_GRAVITY_REACHABLE],
2647 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2650 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2651 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2652 &custom_element.use_last_ce_value,
2653 NULL, "use last CE value after change", "use last CE value after change"
2656 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2657 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2658 &custom_element_properties[EP_WALK_TO_OBJECT],
2659 NULL, NULL, "player can dig/collect/push element"
2662 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2663 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2664 &custom_element_properties[EP_INDESTRUCTIBLE],
2665 NULL, "indestructible", "element is indestructible"
2668 /* ---------- element settings: configure 2 (custom elements) ----------- */
2671 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2672 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2673 &custom_element_properties[EP_CAN_MOVE],
2674 NULL, NULL, "element can move with some pattern"
2677 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2678 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2679 &custom_element_properties[EP_CAN_FALL],
2680 NULL, "can fall", "element can fall down"
2683 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2684 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2685 &custom_element_properties[EP_CAN_SMASH],
2686 " ", NULL, "element can smash other elements"
2689 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2690 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2691 &custom_element_properties[EP_SLIPPERY],
2692 NULL, NULL, "other elements can fall down from it"
2695 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2696 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2697 &custom_element_properties[EP_DEADLY],
2698 NULL, NULL, "element can kill the player"
2701 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2702 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2703 &custom_element_properties[EP_CAN_EXPLODE],
2704 NULL, NULL, "element can explode"
2707 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2708 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2709 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2710 NULL, "by fire", "element can explode by fire/explosion"
2713 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2714 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2715 &custom_element_properties[EP_EXPLODES_SMASHED],
2716 " ", "smashed", "element can explode when smashed"
2719 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2720 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2721 &custom_element_properties[EP_EXPLODES_IMPACT],
2722 " ", "impact", "element can explode on impact"
2725 /* ---------- element settings: advanced (custom elements) --------------- */
2728 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2729 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2730 &custom_element_change.can_change,
2731 NULL, "element changes to:", "change element on specified condition"
2734 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2735 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2736 &custom_element_change_events[CE_DELAY],
2737 NULL, NULL, "element changes after delay"
2740 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2741 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2742 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2743 NULL, NULL, "element changes by direct action"
2746 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2747 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2748 &custom_element_change_events[CE_BY_OTHER_ACTION],
2749 NULL, NULL, "element changes by other element"
2752 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2753 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2754 &custom_element_change.explode,
2755 NULL, "explode instead of change", "element explodes instead of change"
2758 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2759 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2760 &custom_element_change.use_target_content,
2761 NULL, "use extended change target:","element changes to more elements"
2764 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2765 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2766 &custom_element_change.only_if_complete,
2767 NULL, "replace all or nothing", "only replace when all can be changed"
2770 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2771 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2772 &custom_element_change.use_random_replace,
2773 NULL, NULL, "use percentage for random replace"
2776 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2777 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2778 &custom_element_change.has_action,
2779 NULL, NULL, "execute action on specified condition"
2787 int gadget_id_align;
2789 int area_xsize, area_ysize;
2790 char *text_left, *text_right, *text_below, *infotext;
2791 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2793 /* ---------- level playfield content ------------------------------------ */
2797 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2798 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2799 NULL, NULL, NULL, NULL
2802 /* ---------- yam yam content -------------------------------------------- */
2805 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2806 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2807 &level.yamyam_content[0].e[0][0], 3, 3,
2808 NULL, NULL, "1", NULL
2811 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2812 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2813 &level.yamyam_content[1].e[0][0], 3, 3,
2814 NULL, NULL, "2", NULL
2817 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2818 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2819 &level.yamyam_content[2].e[0][0], 3, 3,
2820 NULL, NULL, "3", NULL
2823 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2824 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2825 &level.yamyam_content[3].e[0][0], 3, 3,
2826 NULL, NULL, "4", NULL
2829 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2830 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2831 &level.yamyam_content[4].e[0][0], 3, 3,
2832 NULL, NULL, "5", NULL
2835 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2836 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2837 &level.yamyam_content[5].e[0][0], 3, 3,
2838 NULL, NULL, "6", NULL
2841 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2842 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2843 &level.yamyam_content[6].e[0][0], 3, 3,
2844 NULL, NULL, "7", NULL
2847 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2848 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2849 &level.yamyam_content[7].e[0][0], 3, 3,
2850 NULL, NULL, "8", NULL
2853 /* ---------- magic ball content ----------------------------------------- */
2856 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2857 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2858 &level.ball_content[0].e[0][0], 3, 3,
2859 NULL, NULL, "1", NULL
2862 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2863 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2864 &level.ball_content[1].e[0][0], 3, 3,
2865 NULL, NULL, "2", NULL
2868 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2869 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2870 &level.ball_content[2].e[0][0], 3, 3,
2871 NULL, NULL, "3", NULL
2874 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2875 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2876 &level.ball_content[3].e[0][0], 3, 3,
2877 NULL, NULL, "4", NULL
2880 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2881 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2882 &level.ball_content[4].e[0][0], 3, 3,
2883 NULL, NULL, "5", NULL
2886 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2887 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2888 &level.ball_content[5].e[0][0], 3, 3,
2889 NULL, NULL, "6", NULL
2892 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2893 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2894 &level.ball_content[6].e[0][0], 3, 3,
2895 NULL, NULL, "7", NULL
2898 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2899 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2900 &level.ball_content[7].e[0][0], 3, 3,
2901 NULL, NULL, "8", NULL
2904 /* ---------- android content -------------------------------------------- */
2907 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2908 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2909 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2910 "elements:", NULL, NULL, "elements android can clone"
2913 /* ---------- amoeba content --------------------------------------------- */
2916 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2917 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2918 &level.amoeba_content, 1, 1,
2919 "content:", NULL, NULL, "amoeba content"
2922 /* ---------- level start element ---------------------------------------- */
2925 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2926 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2927 &level.start_element[0], 1, 1,
2928 NULL, NULL, NULL, "level start element"
2931 /* ---------- player artwork element ------------------------------------- */
2934 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2935 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2936 &level.artwork_element[0], 1, 1,
2937 NULL, NULL, NULL, "element for player artwork"
2940 /* ---------- player explosion element ----------------------------------- */
2943 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
2944 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2945 &level.explosion_element[0], 1, 1,
2946 NULL, NULL, NULL, "element for player explosion"
2949 /* ---------- element settings: configure 1 (custom elements) ----------- */
2951 /* ---------- custom graphic --------------------------------------------- */
2954 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2955 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2956 &custom_element.gfx_element, 1, 1,
2957 NULL, NULL, NULL, "custom graphic element"
2960 /* ---------- element settings: configure 2 (custom elements) ----------- */
2962 /* ---------- custom content (when exploding) ---------------------------- */
2965 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2966 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2967 &custom_element.content.e[0][0], 3, 3,
2968 "content:", NULL, NULL, NULL
2971 /* ---------- custom enter and leave element (when moving) --------------- */
2974 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
2975 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
2976 &custom_element.move_enter_element, 1, 1,
2977 "can dig:", " ", NULL, "element that can be digged/collected"
2980 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
2981 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2982 &custom_element.move_leave_element, 1, 1,
2983 NULL, NULL, NULL, "element that will be left behind"
2986 /* ---------- element settings: advanced (custom elements) --------------- */
2988 /* ---------- custom change target --------------------------------------- */
2991 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2992 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
2993 &custom_element_change.target_element, 1, 1,
2994 NULL, "after/when:", NULL, "new target element after change"
2997 /* ---------- custom change content (extended change target) ------------- */
3000 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3001 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3002 &custom_element_change.target_content.e[0][0], 3, 3,
3003 NULL, NULL, NULL, "new extended elements after change"
3006 /* ---------- custom change trigger (element causing change) ------------- */
3009 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3010 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3011 &custom_element_change.trigger_element, 1, 1,
3012 NULL, NULL, NULL, "other element triggering change"
3015 /* ---------- group element content -------------------------------------- */
3018 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3019 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3020 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3021 "content:", NULL, NULL, NULL
3024 /* ---------- random background (for random painting) -------------------- */
3027 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3028 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3029 &random_placement_background_element, 1, 1,
3030 NULL, NULL, NULL, "random placement background"
3036 -----------------------------------------------------------------------------
3037 some internally used variables
3038 -----------------------------------------------------------------------------
3041 /* actual size of level editor drawing area */
3042 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3044 /* actual position of level editor drawing area in level playfield */
3045 static int level_xpos = -1, level_ypos = -1;
3047 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3049 /* drawing elements on the three mouse buttons */
3050 static int new_element1 = EL_WALL;
3051 static int new_element2 = EL_EMPTY;
3052 static int new_element3 = EL_SAND;
3054 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3055 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3056 (button) == 2 ? new_element2 : \
3057 (button) == 3 ? new_element3 : EL_EMPTY)
3058 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3060 /* forward declaration for internal use */
3061 static void ModifyEditorCounterValue(int, int);
3062 static void ModifyEditorCounterLimits(int, int, int);
3063 static void ModifyEditorSelectboxValue(int, int);
3064 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3065 static void ModifyEditorDrawingArea(int, int, int);
3066 static void ModifyEditorElementList();
3067 static void AdjustElementListScrollbar();
3068 static void RedrawDrawingElements();
3069 static void DrawDrawingWindow();
3070 static void DrawLevelInfoWindow();
3071 static void DrawPropertiesWindow();
3072 static void UpdateCustomElementGraphicGadgets();
3073 static boolean checkPropertiesConfig(int);
3074 static void CopyLevelToUndoBuffer(int);
3075 static void HandleDrawingAreas(struct GadgetInfo *);
3076 static void HandleCounterButtons(struct GadgetInfo *);
3077 static void HandleTextInputGadgets(struct GadgetInfo *);
3078 static void HandleTextAreaGadgets(struct GadgetInfo *);
3079 static void HandleSelectboxGadgets(struct GadgetInfo *);
3080 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3081 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3082 static void HandleRadiobuttons(struct GadgetInfo *);
3083 static void HandleCheckbuttons(struct GadgetInfo *);
3084 static void HandleControlButtons(struct GadgetInfo *);
3085 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3086 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3088 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3089 static int right_gadget_border[NUM_EDITOR_GADGETS];
3091 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3092 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3093 static boolean draw_with_brush = FALSE;
3094 static int properties_element = 0;
3096 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3097 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3098 static int undo_buffer_position = 0;
3099 static int undo_buffer_steps = 0;
3101 static int edit_mode;
3102 static int edit_mode_properties;
3104 static int element_shift = 0;
3106 static int editor_hl_boulderdash[] =
3108 EL_INTERNAL_CASCADE_BD_ACTIVE,
3131 static int editor_el_boulderdash[] =
3148 EL_BD_BUTTERFLY_LEFT,
3150 EL_BD_BUTTERFLY_RIGHT,
3151 EL_BD_FIREFLY_RIGHT,
3154 EL_BD_BUTTERFLY_DOWN,
3158 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3159 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3160 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3161 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3163 static int editor_hl_emerald_mine[] =
3165 EL_INTERNAL_CASCADE_EM_ACTIVE,
3188 static int editor_el_emerald_mine[] =
3235 EL_ACID_POOL_TOPLEFT,
3237 EL_ACID_POOL_TOPRIGHT,
3240 EL_ACID_POOL_BOTTOMLEFT,
3241 EL_ACID_POOL_BOTTOM,
3242 EL_ACID_POOL_BOTTOMRIGHT,
3265 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3266 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3267 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3268 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3270 static int editor_hl_emerald_mine_club[] =
3272 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3300 static int editor_el_emerald_mine_club[] =
3327 EL_EMC_WALL_SLIPPERY_1,
3328 EL_EMC_WALL_SLIPPERY_2,
3329 EL_EMC_WALL_SLIPPERY_3,
3330 EL_EMC_WALL_SLIPPERY_4,
3349 EL_BALLOON_SWITCH_ANY,
3350 EL_BALLOON_SWITCH_NONE,
3352 EL_BALLOON_SWITCH_LEFT,
3353 EL_BALLOON_SWITCH_RIGHT,
3354 EL_BALLOON_SWITCH_UP,
3355 EL_BALLOON_SWITCH_DOWN,
3363 EL_EMC_MAGIC_BALL_SWITCH,
3365 EL_EMC_SPRING_BUMPER,
3373 EL_EM_DYNAMITE_ACTIVE,
3382 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3383 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3384 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3385 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3387 static int editor_hl_more[] =
3389 EL_INTERNAL_CASCADE_RND_ACTIVE,
3402 static int editor_el_more[] =
3430 EL_WALL_EMERALD_YELLOW,
3431 EL_WALL_EMERALD_RED,
3432 EL_WALL_EMERALD_PURPLE,
3449 EL_DYNABOMB_INCREASE_NUMBER,
3450 EL_DYNABOMB_INCREASE_SIZE,
3451 EL_DYNABOMB_INCREASE_POWER,
3475 EL_EXPANDABLE_WALL_HORIZONTAL,
3476 EL_EXPANDABLE_WALL_VERTICAL,
3477 EL_EXPANDABLE_WALL_ANY,
3479 EL_INVISIBLE_STEELWALL,
3484 static int *editor_hl_more_ptr = editor_hl_more;
3485 static int *editor_el_more_ptr = editor_el_more;
3486 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3487 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3489 static int editor_hl_sokoban[] =
3491 EL_INTERNAL_CASCADE_SB_ACTIVE,
3509 static int editor_el_sokoban[] =
3512 EL_SOKOBAN_FIELD_EMPTY,
3513 EL_SOKOBAN_FIELD_FULL,
3514 EL_SOKOBAN_FIELD_PLAYER,
3516 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3517 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3518 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3519 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3521 static int editor_hl_supaplex[] =
3523 EL_INTERNAL_CASCADE_SP_ACTIVE,
3541 static int editor_el_supaplex[] =
3554 EL_SP_HARDWARE_GRAY,
3563 EL_SP_GRAVITY_PORT_RIGHT,
3564 EL_SP_GRAVITY_PORT_DOWN,
3565 EL_SP_GRAVITY_PORT_LEFT,
3567 EL_SP_GRAVITY_PORT_UP,
3573 EL_SP_PORT_VERTICAL,
3574 EL_SP_PORT_HORIZONTAL,
3582 EL_SP_HARDWARE_BASE_1,
3583 EL_SP_HARDWARE_GREEN,
3584 EL_SP_HARDWARE_BLUE,
3587 EL_SP_HARDWARE_YELLOW,
3588 EL_SP_HARDWARE_BASE_2,
3589 EL_SP_HARDWARE_BASE_3,
3590 EL_SP_HARDWARE_BASE_4,
3592 EL_SP_HARDWARE_BASE_5,
3593 EL_SP_HARDWARE_BASE_6,
3597 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3598 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3599 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3600 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3602 static int editor_hl_diamond_caves[] =
3604 EL_INTERNAL_CASCADE_DC_ACTIVE,
3632 static int editor_el_diamond_caves[] =
3639 EL_CONVEYOR_BELT_1_LEFT,
3640 EL_CONVEYOR_BELT_1_MIDDLE,
3641 EL_CONVEYOR_BELT_1_RIGHT,
3642 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3644 EL_CONVEYOR_BELT_2_LEFT,
3645 EL_CONVEYOR_BELT_2_MIDDLE,
3646 EL_CONVEYOR_BELT_2_RIGHT,
3647 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3649 EL_CONVEYOR_BELT_3_LEFT,
3650 EL_CONVEYOR_BELT_3_MIDDLE,
3651 EL_CONVEYOR_BELT_3_RIGHT,
3652 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3654 EL_CONVEYOR_BELT_4_LEFT,
3655 EL_CONVEYOR_BELT_4_MIDDLE,
3656 EL_CONVEYOR_BELT_4_RIGHT,
3657 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3659 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3660 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3661 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3662 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3664 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3665 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3666 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3667 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3670 EL_SWITCHGATE_CLOSED,
3671 EL_SWITCHGATE_SWITCH_UP,
3686 EL_STEELWALL_SLIPPERY,
3689 EL_SIGN_EXCLAMATION,
3692 EL_LIGHT_SWITCH_ACTIVE,
3699 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3700 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3701 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3702 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3704 static int editor_hl_dx_boulderdash[] =
3706 EL_INTERNAL_CASCADE_DX_ACTIVE,
3734 static int editor_el_dx_boulderdash[] =
3738 EL_TUBE_HORIZONTAL_DOWN,
3742 EL_TUBE_VERTICAL_RIGHT,
3744 EL_TUBE_VERTICAL_LEFT,
3748 EL_TUBE_HORIZONTAL_UP,
3756 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3757 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3758 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3759 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3761 static int editor_hl_chars[] =
3763 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3776 static int editor_el_chars[] =
3865 EL_CHAR(FONT_ASCII_CURSOR),
3868 static int *editor_hl_chars_ptr = editor_hl_chars;
3869 static int *editor_el_chars_ptr = editor_el_chars;
3870 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3871 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3873 static int editor_hl_custom[] =
3875 EL_INTERNAL_CASCADE_CE_ACTIVE,
3903 static int editor_el_custom[] =
3905 EL_CUSTOM_START + 0,
3906 EL_CUSTOM_START + 1,
3907 EL_CUSTOM_START + 2,
3908 EL_CUSTOM_START + 3,
3910 EL_CUSTOM_START + 4,
3911 EL_CUSTOM_START + 5,
3912 EL_CUSTOM_START + 6,
3913 EL_CUSTOM_START + 7,
3915 EL_CUSTOM_START + 8,
3916 EL_CUSTOM_START + 9,
3917 EL_CUSTOM_START + 10,
3918 EL_CUSTOM_START + 11,
3920 EL_CUSTOM_START + 12,
3921 EL_CUSTOM_START + 13,
3922 EL_CUSTOM_START + 14,
3923 EL_CUSTOM_START + 15,
3925 EL_CUSTOM_START + 16,
3926 EL_CUSTOM_START + 17,
3927 EL_CUSTOM_START + 18,
3928 EL_CUSTOM_START + 19,
3930 EL_CUSTOM_START + 20,
3931 EL_CUSTOM_START + 21,
3932 EL_CUSTOM_START + 22,
3933 EL_CUSTOM_START + 23,
3935 EL_CUSTOM_START + 24,
3936 EL_CUSTOM_START + 25,
3937 EL_CUSTOM_START + 26,
3938 EL_CUSTOM_START + 27,
3940 EL_CUSTOM_START + 28,
3941 EL_CUSTOM_START + 29,
3942 EL_CUSTOM_START + 30,
3943 EL_CUSTOM_START + 31,
3945 EL_CUSTOM_START + 32,
3946 EL_CUSTOM_START + 33,
3947 EL_CUSTOM_START + 34,
3948 EL_CUSTOM_START + 35,
3950 EL_CUSTOM_START + 36,
3951 EL_CUSTOM_START + 37,
3952 EL_CUSTOM_START + 38,
3953 EL_CUSTOM_START + 39,
3955 EL_CUSTOM_START + 40,
3956 EL_CUSTOM_START + 41,
3957 EL_CUSTOM_START + 42,
3958 EL_CUSTOM_START + 43,
3960 EL_CUSTOM_START + 44,
3961 EL_CUSTOM_START + 45,
3962 EL_CUSTOM_START + 46,
3963 EL_CUSTOM_START + 47,
3965 EL_CUSTOM_START + 48,
3966 EL_CUSTOM_START + 49,
3967 EL_CUSTOM_START + 50,
3968 EL_CUSTOM_START + 51,
3970 EL_CUSTOM_START + 52,
3971 EL_CUSTOM_START + 53,
3972 EL_CUSTOM_START + 54,
3973 EL_CUSTOM_START + 55,
3975 EL_CUSTOM_START + 56,
3976 EL_CUSTOM_START + 57,
3977 EL_CUSTOM_START + 58,
3978 EL_CUSTOM_START + 59,
3980 EL_CUSTOM_START + 60,
3981 EL_CUSTOM_START + 61,
3982 EL_CUSTOM_START + 62,
3983 EL_CUSTOM_START + 63,
3985 EL_CUSTOM_START + 64,
3986 EL_CUSTOM_START + 65,
3987 EL_CUSTOM_START + 66,
3988 EL_CUSTOM_START + 67,
3990 EL_CUSTOM_START + 68,
3991 EL_CUSTOM_START + 69,
3992 EL_CUSTOM_START + 70,
3993 EL_CUSTOM_START + 71,
3995 EL_CUSTOM_START + 72,
3996 EL_CUSTOM_START + 73,
3997 EL_CUSTOM_START + 74,
3998 EL_CUSTOM_START + 75,
4000 EL_CUSTOM_START + 76,
4001 EL_CUSTOM_START + 77,
4002 EL_CUSTOM_START + 78,
4003 EL_CUSTOM_START + 79,
4005 EL_CUSTOM_START + 80,
4006 EL_CUSTOM_START + 81,
4007 EL_CUSTOM_START + 82,
4008 EL_CUSTOM_START + 83,
4010 EL_CUSTOM_START + 84,
4011 EL_CUSTOM_START + 85,
4012 EL_CUSTOM_START + 86,
4013 EL_CUSTOM_START + 87,
4015 EL_CUSTOM_START + 88,
4016 EL_CUSTOM_START + 89,
4017 EL_CUSTOM_START + 90,
4018 EL_CUSTOM_START + 91,
4020 EL_CUSTOM_START + 92,
4021 EL_CUSTOM_START + 93,
4022 EL_CUSTOM_START + 94,
4023 EL_CUSTOM_START + 95,
4025 EL_CUSTOM_START + 96,
4026 EL_CUSTOM_START + 97,
4027 EL_CUSTOM_START + 98,
4028 EL_CUSTOM_START + 99,
4030 EL_CUSTOM_START + 100,
4031 EL_CUSTOM_START + 101,
4032 EL_CUSTOM_START + 102,
4033 EL_CUSTOM_START + 103,
4035 EL_CUSTOM_START + 104,
4036 EL_CUSTOM_START + 105,
4037 EL_CUSTOM_START + 106,
4038 EL_CUSTOM_START + 107,
4040 EL_CUSTOM_START + 108,
4041 EL_CUSTOM_START + 109,
4042 EL_CUSTOM_START + 110,
4043 EL_CUSTOM_START + 111,
4045 EL_CUSTOM_START + 112,
4046 EL_CUSTOM_START + 113,
4047 EL_CUSTOM_START + 114,
4048 EL_CUSTOM_START + 115,
4050 EL_CUSTOM_START + 116,
4051 EL_CUSTOM_START + 117,
4052 EL_CUSTOM_START + 118,
4053 EL_CUSTOM_START + 119,
4055 EL_CUSTOM_START + 120,
4056 EL_CUSTOM_START + 121,
4057 EL_CUSTOM_START + 122,
4058 EL_CUSTOM_START + 123,
4060 EL_CUSTOM_START + 124,
4061 EL_CUSTOM_START + 125,
4062 EL_CUSTOM_START + 126,
4063 EL_CUSTOM_START + 127,
4065 EL_CUSTOM_START + 128,
4066 EL_CUSTOM_START + 129,
4067 EL_CUSTOM_START + 130,
4068 EL_CUSTOM_START + 131,
4070 EL_CUSTOM_START + 132,
4071 EL_CUSTOM_START + 133,
4072 EL_CUSTOM_START + 134,
4073 EL_CUSTOM_START + 135,
4075 EL_CUSTOM_START + 136,
4076 EL_CUSTOM_START + 137,
4077 EL_CUSTOM_START + 138,
4078 EL_CUSTOM_START + 139,
4080 EL_CUSTOM_START + 140,
4081 EL_CUSTOM_START + 141,
4082 EL_CUSTOM_START + 142,
4083 EL_CUSTOM_START + 143,
4085 EL_CUSTOM_START + 144,
4086 EL_CUSTOM_START + 145,
4087 EL_CUSTOM_START + 146,
4088 EL_CUSTOM_START + 147,
4090 EL_CUSTOM_START + 148,
4091 EL_CUSTOM_START + 149,
4092 EL_CUSTOM_START + 150,
4093 EL_CUSTOM_START + 151,
4095 EL_CUSTOM_START + 152,
4096 EL_CUSTOM_START + 153,
4097 EL_CUSTOM_START + 154,
4098 EL_CUSTOM_START + 155,
4100 EL_CUSTOM_START + 156,
4101 EL_CUSTOM_START + 157,
4102 EL_CUSTOM_START + 158,
4103 EL_CUSTOM_START + 159,
4105 EL_CUSTOM_START + 160,
4106 EL_CUSTOM_START + 161,
4107 EL_CUSTOM_START + 162,
4108 EL_CUSTOM_START + 163,
4110 EL_CUSTOM_START + 164,
4111 EL_CUSTOM_START + 165,
4112 EL_CUSTOM_START + 166,
4113 EL_CUSTOM_START + 167,
4115 EL_CUSTOM_START + 168,
4116 EL_CUSTOM_START + 169,
4117 EL_CUSTOM_START + 170,
4118 EL_CUSTOM_START + 171,
4120 EL_CUSTOM_START + 172,
4121 EL_CUSTOM_START + 173,
4122 EL_CUSTOM_START + 174,
4123 EL_CUSTOM_START + 175,
4125 EL_CUSTOM_START + 176,
4126 EL_CUSTOM_START + 177,
4127 EL_CUSTOM_START + 178,
4128 EL_CUSTOM_START + 179,
4130 EL_CUSTOM_START + 180,
4131 EL_CUSTOM_START + 181,
4132 EL_CUSTOM_START + 182,
4133 EL_CUSTOM_START + 183,
4135 EL_CUSTOM_START + 184,
4136 EL_CUSTOM_START + 185,
4137 EL_CUSTOM_START + 186,
4138 EL_CUSTOM_START + 187,
4140 EL_CUSTOM_START + 188,
4141 EL_CUSTOM_START + 189,
4142 EL_CUSTOM_START + 190,
4143 EL_CUSTOM_START + 191,
4145 EL_CUSTOM_START + 192,
4146 EL_CUSTOM_START + 193,
4147 EL_CUSTOM_START + 194,
4148 EL_CUSTOM_START + 195,
4150 EL_CUSTOM_START + 196,
4151 EL_CUSTOM_START + 197,
4152 EL_CUSTOM_START + 198,
4153 EL_CUSTOM_START + 199,
4155 EL_CUSTOM_START + 200,
4156 EL_CUSTOM_START + 201,
4157 EL_CUSTOM_START + 202,
4158 EL_CUSTOM_START + 203,
4160 EL_CUSTOM_START + 204,
4161 EL_CUSTOM_START + 205,
4162 EL_CUSTOM_START + 206,
4163 EL_CUSTOM_START + 207,
4165 EL_CUSTOM_START + 208,
4166 EL_CUSTOM_START + 209,
4167 EL_CUSTOM_START + 210,
4168 EL_CUSTOM_START + 211,
4170 EL_CUSTOM_START + 212,
4171 EL_CUSTOM_START + 213,
4172 EL_CUSTOM_START + 214,
4173 EL_CUSTOM_START + 215,
4175 EL_CUSTOM_START + 216,
4176 EL_CUSTOM_START + 217,
4177 EL_CUSTOM_START + 218,
4178 EL_CUSTOM_START + 219,
4180 EL_CUSTOM_START + 220,
4181 EL_CUSTOM_START + 221,
4182 EL_CUSTOM_START + 222,
4183 EL_CUSTOM_START + 223,
4185 EL_CUSTOM_START + 224,
4186 EL_CUSTOM_START + 225,
4187 EL_CUSTOM_START + 226,
4188 EL_CUSTOM_START + 227,
4190 EL_CUSTOM_START + 228,
4191 EL_CUSTOM_START + 229,
4192 EL_CUSTOM_START + 230,
4193 EL_CUSTOM_START + 231,
4195 EL_CUSTOM_START + 232,
4196 EL_CUSTOM_START + 233,
4197 EL_CUSTOM_START + 234,
4198 EL_CUSTOM_START + 235,
4200 EL_CUSTOM_START + 236,
4201 EL_CUSTOM_START + 237,
4202 EL_CUSTOM_START + 238,
4203 EL_CUSTOM_START + 239,
4205 EL_CUSTOM_START + 240,
4206 EL_CUSTOM_START + 241,
4207 EL_CUSTOM_START + 242,
4208 EL_CUSTOM_START + 243,
4210 EL_CUSTOM_START + 244,
4211 EL_CUSTOM_START + 245,
4212 EL_CUSTOM_START + 246,
4213 EL_CUSTOM_START + 247,
4215 EL_CUSTOM_START + 248,
4216 EL_CUSTOM_START + 249,
4217 EL_CUSTOM_START + 250,
4218 EL_CUSTOM_START + 251,
4220 EL_CUSTOM_START + 252,
4221 EL_CUSTOM_START + 253,
4222 EL_CUSTOM_START + 254,
4223 EL_CUSTOM_START + 255,
4227 EL_TRIGGER_CE_VALUE,
4228 EL_TRIGGER_CE_SCORE,
4232 EL_CURRENT_CE_VALUE,
4235 static int *editor_hl_custom_ptr = editor_hl_custom;
4236 static int *editor_el_custom_ptr = editor_el_custom;
4237 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4238 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4240 static int editor_hl_group[] =
4242 EL_INTERNAL_CASCADE_GE_ACTIVE,
4270 static int editor_el_group[] =
4284 EL_GROUP_START + 10,
4285 EL_GROUP_START + 11,
4287 EL_GROUP_START + 12,
4288 EL_GROUP_START + 13,
4289 EL_GROUP_START + 14,
4290 EL_GROUP_START + 15,
4292 EL_GROUP_START + 16,
4293 EL_GROUP_START + 17,
4294 EL_GROUP_START + 18,
4295 EL_GROUP_START + 19,
4297 EL_GROUP_START + 20,
4298 EL_GROUP_START + 21,
4299 EL_GROUP_START + 22,
4300 EL_GROUP_START + 23,
4302 EL_GROUP_START + 24,
4303 EL_GROUP_START + 25,
4304 EL_GROUP_START + 26,
4305 EL_GROUP_START + 27,
4307 EL_GROUP_START + 28,
4308 EL_GROUP_START + 29,
4309 EL_GROUP_START + 30,
4312 static int *editor_hl_group_ptr = editor_hl_group;
4313 static int *editor_el_group_ptr = editor_el_group;
4314 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4315 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4317 static int editor_hl_user_defined[] =
4319 EL_INTERNAL_CASCADE_USER_ACTIVE,
4342 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4343 static int *editor_el_user_defined_ptr = NULL;
4344 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4345 static int num_editor_el_user_defined = 0;
4347 static int editor_hl_dynamic[] =
4349 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4355 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4356 static int *editor_el_dynamic_ptr = NULL;
4357 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4358 static int num_editor_el_dynamic = 0;
4360 static int editor_hl_empty[] = { };
4361 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4363 static int *editor_hl_empty_ptr = editor_hl_empty;
4364 static int *editor_el_empty_ptr = editor_el_empty;
4365 static int num_editor_hl_empty = 0;
4366 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4368 static boolean use_el_empty = FALSE;
4370 static int *editor_elements = NULL; /* dynamically allocated */
4371 static int num_editor_elements = 0; /* dynamically determined */
4375 boolean *setup_value;
4376 boolean *setup_cascade_value;
4378 int **headline_list;
4379 int *headline_list_size;
4382 int *element_list_size;
4384 boolean last_setup_value;
4386 editor_elements_info[] =
4389 &setup.editor.el_boulderdash,
4390 &setup.editor_cascade.el_bd,
4391 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4392 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4395 &setup.editor.el_emerald_mine,
4396 &setup.editor_cascade.el_em,
4397 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4398 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4401 &setup.editor.el_emerald_mine_club,
4402 &setup.editor_cascade.el_emc,
4403 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4404 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4407 &setup.editor.el_more,
4408 &setup.editor_cascade.el_rnd,
4409 &editor_hl_more_ptr, &num_editor_hl_more,
4410 &editor_el_more_ptr, &num_editor_el_more
4413 &setup.editor.el_sokoban,
4414 &setup.editor_cascade.el_sb,
4415 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4416 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4419 &setup.editor.el_supaplex,
4420 &setup.editor_cascade.el_sp,
4421 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4422 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4425 &setup.editor.el_diamond_caves,
4426 &setup.editor_cascade.el_dc,
4427 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4428 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4431 &setup.editor.el_dx_boulderdash,
4432 &setup.editor_cascade.el_dx,
4433 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4434 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4437 &setup.editor.el_chars,
4438 &setup.editor_cascade.el_chars,
4439 &editor_hl_chars_ptr, &num_editor_hl_chars,
4440 &editor_el_chars_ptr, &num_editor_el_chars
4443 &setup.editor.el_custom,
4444 &setup.editor_cascade.el_ce,
4445 &editor_hl_custom_ptr, &num_editor_hl_custom,
4446 &editor_el_custom_ptr, &num_editor_el_custom
4449 &setup.editor.el_custom,
4450 &setup.editor_cascade.el_ge,
4451 &editor_hl_group_ptr, &num_editor_hl_group,
4452 &editor_el_group_ptr, &num_editor_el_group
4455 &setup.editor.el_user_defined,
4456 &setup.editor_cascade.el_user,
4457 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4458 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4461 &setup.editor.el_dynamic,
4462 &setup.editor_cascade.el_dynamic,
4463 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4464 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4469 &editor_hl_empty_ptr, &num_editor_hl_empty,
4470 &editor_el_empty_ptr, &num_editor_el_empty,
4482 -----------------------------------------------------------------------------
4484 -----------------------------------------------------------------------------
4487 static int getMaxInfoTextLength()
4489 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4492 static int getTextWidthForGadget(char *text)
4497 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4500 static int getTextWidthForDrawingArea(char *text)
4505 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4508 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4510 return (gi->x + gi->width + getTextWidthForGadget(text));
4513 static char *getElementInfoText(int element)
4515 char *info_text = NULL;
4518 if (element < MAX_NUM_ELEMENTS)
4520 if (element < NUM_FILE_ELEMENTS)
4523 if (strlen(element_info[element].description) > 0)
4524 info_text = element_info[element].description;
4525 else if (element_info[element].custom_description != NULL)
4526 info_text = element_info[element].custom_description;
4527 else if (element_info[element].editor_description != NULL)
4528 info_text = element_info[element].editor_description;
4531 if (info_text == NULL)
4532 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4537 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4539 boolean element_found[NUM_FILE_ELEMENTS];
4542 /* initialize list of used elements to "not used" */
4543 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4544 element_found[i] = FALSE;
4546 /* find all elements used in current level */
4547 for (y = 0; y < lev_fieldy; y++)
4548 for (x = 0; x < lev_fieldx; x++)
4549 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4550 element_found[Feld[x][y]] = TRUE;
4554 /* count number of elements used in current level */
4555 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4556 if (element_found[i])
4559 /* add space for up to 3 more elements for padding that may be needed */
4562 /* free memory for old list of elements, if needed */
4563 checked_free(*elements);
4565 /* allocate memory for new list of elements */
4566 *elements = checked_malloc(*num_elements * sizeof(int));
4570 /* add all elements used in current level (non-custom/group elements) */
4571 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4572 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4573 (*elements)[(*num_elements)++] = i;
4575 /* add all elements used in current level (custom/group elements) */
4576 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4577 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4578 (*elements)[(*num_elements)++] = i;
4580 while (*num_elements % 4) /* pad with empty elements, if needed */
4581 (*elements)[(*num_elements)++] = EL_EMPTY;
4584 static void ReinitializeElementList()
4586 static boolean initialization_needed = TRUE;
4590 if (initialization_needed)
4592 LoadSetup_EditorCascade(); /* load last editor cascade state */
4594 /* initialize editor cascade element from saved cascade state */
4595 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4597 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4598 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4600 if (IS_EDITOR_CASCADE(*cascade_element))
4602 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4603 EL_CASCADE_INACTIVE(*cascade_element));
4606 initialization_needed = FALSE;
4609 checked_free(editor_elements);
4611 /* reload optional user defined element list for each invocation of editor */
4612 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4613 &num_editor_el_user_defined);
4615 /* initialize dynamic level element list for each invocation of editor */
4616 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4617 &num_editor_el_dynamic);
4619 /* initialize list of empty elements (used for padding, if needed) */
4620 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4621 editor_el_empty[i] = EL_EMPTY;
4623 /* do some sanity checks for each element from element list */
4624 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4626 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4628 int element = (*editor_elements_info[i].element_list)[j];
4630 if (element >= NUM_FILE_ELEMENTS)
4631 Error(ERR_WARN, "editor element %d is runtime element", element);
4633 if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4634 Error(ERR_WARN, "no element description for element %d", element);
4638 num_editor_elements = 0;
4639 use_el_empty = FALSE;
4641 /* determine size of element list */
4642 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4644 boolean found_inactive_cascade = FALSE;
4646 if (*editor_elements_info[i].setup_value)
4648 if (setup.editor.el_headlines)
4650 num_editor_elements += *editor_elements_info[i].headline_list_size;
4652 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4654 int element = (*editor_elements_info[i].headline_list)[j];
4656 if (IS_EDITOR_CASCADE_INACTIVE(element))
4657 found_inactive_cascade = TRUE;
4661 if (found_inactive_cascade)
4664 num_editor_elements += *editor_elements_info[i].element_list_size;
4668 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4670 /* offer at least as many elements as element buttons exist */
4671 use_el_empty = TRUE;
4672 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4674 num_editor_elements += num_editor_el_empty;
4677 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4679 /* fill element list */
4680 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4682 boolean found_inactive_cascade = FALSE;
4684 if (*editor_elements_info[i].setup_value)
4686 if (setup.editor.el_headlines)
4688 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4690 int element = (*editor_elements_info[i].headline_list)[j];
4692 editor_elements[pos++] = element;
4694 if (IS_EDITOR_CASCADE_INACTIVE(element))
4695 found_inactive_cascade = TRUE;
4699 if (found_inactive_cascade)
4702 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4703 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4707 /* (this function is also called before editor gadgets are initialized!) */
4708 AdjustElementListScrollbar();
4711 void PrintEditorElementList()
4713 boolean *stop = &setup.editor.el_user_defined;
4716 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4718 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4720 if (IS_EDITOR_CASCADE(cascade_element))
4722 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4723 char *headline = element_info[cascade_element_show].editor_description;
4725 printf_line_with_prefix("# ", "-", 77);
4726 printf("# %s\n", headline);
4727 printf_line_with_prefix("# ", "-", 77);
4730 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4732 int element = (*editor_elements_info[i].headline_list)[j];
4734 if (IS_EDITOR_CASCADE(element))
4735 element = EL_CHAR_MINUS;
4737 printf("# %s\n", element_info[element].token_name);
4743 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4745 int element = (*editor_elements_info[i].element_list)[j];
4747 printf("# %s\n", element_info[element].token_name);
4755 static void ReinitializeElementListButtons()
4757 static boolean last_setup_value_headlines = FALSE;
4758 static boolean initialization_needed = TRUE;
4761 if (!initialization_needed) /* check if editor element setup has changed */
4763 if (last_setup_value_headlines != setup.editor.el_headlines)
4764 initialization_needed = TRUE;
4766 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4767 if (editor_elements_info[i].last_setup_value !=
4768 *editor_elements_info[i].setup_value)
4769 initialization_needed = TRUE;
4772 if (!initialization_needed)
4775 FreeLevelEditorGadgets();
4776 CreateLevelEditorGadgets();
4778 /* store current setup values for next invocation of this function */
4779 last_setup_value_headlines = setup.editor.el_headlines;
4780 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4781 editor_elements_info[i].last_setup_value =
4782 *editor_elements_info[i].setup_value;
4784 initialization_needed = FALSE;
4787 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4790 int border_graphic =
4791 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4794 int num_mini_tilex = width / MINI_TILEX + 1;
4795 int num_mini_tiley = height / MINI_TILEY + 1;
4796 int from_x = dest_x - MINI_TILEX / 2;
4797 int from_y = dest_y - MINI_TILEY / 2;
4798 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4799 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4802 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4804 for (y = 0; y < num_mini_tiley; y++)
4805 for (x = 0; x < num_mini_tilex; x++)
4806 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4807 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4809 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4811 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4812 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4813 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4814 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4817 static void DrawDrawingArea(int id)
4819 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4822 int *value = drawingarea_info[id].value;
4823 int area_xsize = drawingarea_info[id].area_xsize;
4824 int area_ysize = drawingarea_info[id].area_ysize;
4826 for (x = 0; x < area_xsize; x++)
4827 for (y = 0; y < area_ysize; y++)
4828 DrawMiniGraphicExt(drawto,
4829 gi->x + x * MINI_TILEX,
4830 gi->y + y * MINI_TILEY,
4831 el2edimg(value[x * area_ysize + y]));
4834 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4837 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4838 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4840 BlitBitmap(drawto, drawto,
4841 SX + (dx == -1 ? MINI_TILEX : 0),
4842 SY + (dy == -1 ? MINI_TILEY : 0),
4843 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4844 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4845 SX + (dx == +1 ? MINI_TILEX : 0),
4846 SY + (dy == +1 ? MINI_TILEY : 0));
4849 x = (dx == 1 ? 0 : ed_fieldx - 1);
4850 for (y = 0; y < ed_fieldy; y++)
4851 DrawMiniElementOrWall(x, y, from_x, from_y);
4855 y = (dy == 1 ? 0 : ed_fieldy - 1);
4856 for (x = 0; x < ed_fieldx; x++)
4857 DrawMiniElementOrWall(x, y, from_x, from_y);
4860 redraw_mask |= REDRAW_FIELD;
4864 static void CreateControlButtons()
4866 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4867 struct GadgetInfo *gi;
4868 unsigned long event_mask;
4871 /* create toolbox buttons */
4872 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4876 int gd_xoffset, gd_yoffset;
4877 int gd_x1, gd_x2, gd_y1, gd_y2;
4879 int radio_button_nr;
4882 if (id == GADGET_ID_SINGLE_ITEMS ||
4883 id == GADGET_ID_CONNECTED_ITEMS ||
4884 id == GADGET_ID_LINE ||
4885 id == GADGET_ID_ARC ||
4886 id == GADGET_ID_TEXT ||
4887 id == GADGET_ID_RECTANGLE ||
4888 id == GADGET_ID_FILLED_BOX ||
4889 id == GADGET_ID_FLOOD_FILL ||
4890 id == GADGET_ID_GRAB_BRUSH ||
4891 id == GADGET_ID_PICK_ELEMENT ||
4892 id == GADGET_ID_CUSTOM_COPY_FROM ||
4893 id == GADGET_ID_CUSTOM_COPY_TO ||
4894 id == GADGET_ID_CUSTOM_EXCHANGE)
4896 button_type = GD_TYPE_RADIO_BUTTON;
4897 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4898 checked = (id == drawing_function ? TRUE : FALSE);
4899 event_mask = GD_EVENT_PRESSED;
4903 button_type = GD_TYPE_NORMAL_BUTTON;
4904 radio_button_nr = RADIO_NR_NONE;
4907 if (id == GADGET_ID_WRAP_LEFT ||
4908 id == GADGET_ID_WRAP_RIGHT ||
4909 id == GADGET_ID_WRAP_UP ||
4910 id == GADGET_ID_WRAP_DOWN)
4911 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4913 event_mask = GD_EVENT_RELEASED;
4916 if (id < ED_NUM_CTRL1_BUTTONS)
4918 int x = i % ED_CTRL1_BUTTONS_HORIZ;
4919 int y = i / ED_CTRL1_BUTTONS_HORIZ;
4921 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4922 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4923 width = ED_CTRL1_BUTTON_XSIZE;
4924 height = ED_CTRL1_BUTTON_YSIZE;
4926 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4927 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4928 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
4929 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4931 else if (id < ED_NUM_CTRL1_2_BUTTONS)
4933 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4934 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4936 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4937 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4938 width = ED_CTRL2_BUTTON_XSIZE;
4939 height = ED_CTRL2_BUTTON_YSIZE;
4941 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4942 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4943 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4944 gd_y2 = 0; /* no alternative graphic for these buttons */
4946 else if (id < ED_NUM_CTRL1_3_BUTTONS)
4948 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4949 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4951 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4952 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4953 width = ED_CTRL3_BUTTON_XSIZE;
4954 height = ED_CTRL3_BUTTON_YSIZE;
4956 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4957 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4958 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
4959 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4963 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4964 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4966 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4967 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4968 width = ED_CTRL4_BUTTON_XSIZE;
4969 height = ED_CTRL4_BUTTON_YSIZE;
4971 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4972 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4973 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4974 gd_y2 = 0; /* no alternative graphic for these buttons */
4977 gi = CreateGadget(GDI_CUSTOM_ID, id,
4978 GDI_CUSTOM_TYPE_ID, i,
4979 GDI_INFO_TEXT, control_info[i].text,
4980 GDI_X, EX + gd_xoffset,
4981 GDI_Y, EY + gd_yoffset,
4984 GDI_TYPE, button_type,
4985 GDI_STATE, GD_BUTTON_UNPRESSED,
4986 GDI_RADIO_NR, radio_button_nr,
4987 GDI_CHECKED, checked,
4988 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4989 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4990 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4991 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4992 GDI_EVENT_MASK, event_mask,
4993 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4994 GDI_CALLBACK_ACTION, HandleControlButtons,
4998 Error(ERR_EXIT, "cannot create gadget");
5000 level_editor_gadget[id] = gi;
5003 /* create buttons for scrolling of drawing area and element list */
5004 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5006 int id = scrollbutton_info[i].gadget_id;
5007 int x, y, width, height;
5008 int gd_x1, gd_x2, gd_y1, gd_y2;
5010 x = scrollbutton_info[i].x;
5011 y = scrollbutton_info[i].y;
5013 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5015 if (id == GADGET_ID_SCROLL_LIST_UP ||
5016 id == GADGET_ID_SCROLL_LIST_DOWN)
5020 width = ED_SCROLLBUTTON2_XSIZE;
5021 height = ED_SCROLLBUTTON2_YSIZE;
5022 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5023 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5024 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5031 width = ED_SCROLLBUTTON_XSIZE;
5032 height = ED_SCROLLBUTTON_YSIZE;
5033 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5034 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5035 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5039 gi = CreateGadget(GDI_CUSTOM_ID, id,
5040 GDI_CUSTOM_TYPE_ID, i,
5041 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5046 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5047 GDI_STATE, GD_BUTTON_UNPRESSED,
5048 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5049 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5050 GDI_EVENT_MASK, event_mask,
5051 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5052 GDI_CALLBACK_ACTION, HandleControlButtons,
5056 Error(ERR_EXIT, "cannot create gadget");
5058 level_editor_gadget[id] = gi;
5061 /* create buttons for element list */
5062 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5064 Bitmap *deco_bitmap;
5065 int deco_x, deco_y, deco_xpos, deco_ypos;
5066 int gd_xoffset, gd_yoffset;
5067 int gd_x1, gd_x2, gd_y;
5068 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5069 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5070 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5071 int element = editor_elements[i];
5073 event_mask = GD_EVENT_RELEASED;
5075 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5076 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5078 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5079 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5080 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5082 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5083 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5084 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5086 gi = CreateGadget(GDI_CUSTOM_ID, id,
5087 GDI_CUSTOM_TYPE_ID, i,
5088 GDI_INFO_TEXT, getElementInfoText(element),
5089 GDI_X, DX + gd_xoffset,
5090 GDI_Y, DY + gd_yoffset,
5091 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5092 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5093 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5094 GDI_STATE, GD_BUTTON_UNPRESSED,
5095 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5096 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5097 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5098 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5099 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5100 GDI_DECORATION_SHIFTING, 1, 1,
5101 GDI_EVENT_MASK, event_mask,
5102 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5103 GDI_CALLBACK_ACTION, HandleControlButtons,
5107 Error(ERR_EXIT, "cannot create gadget");
5109 level_editor_gadget[id] = gi;
5113 static void CreateCounterButtons()
5115 int max_infotext_len = getMaxInfoTextLength();
5118 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5121 int x = SX + counterbutton_info[i].x; /* down count button */
5122 int y = SY + counterbutton_info[i].y;
5124 /* determine horizontal position to the right of specified gadget */
5125 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5126 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5127 ED_GADGET_TEXT_DISTANCE);
5129 /* determine horizontal offset for leading text */
5130 if (counterbutton_info[i].text_left != NULL)
5131 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5133 for (j = 0; j < 2; j++)
5135 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5136 struct GadgetInfo *gi;
5138 counterbutton_info[i].gadget_id_down :
5139 counterbutton_info[i].gadget_id_up);
5141 int gd_x, gd_x1, gd_x2, gd_y;
5143 unsigned long event_mask;
5144 char infotext[max_infotext_len + 1];
5146 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5148 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5151 ED_SCROLLBUTTON_ID_AREA_LEFT :
5152 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5154 event_mask |= GD_EVENT_RELEASED;
5157 x += 2 * ED_GADGET_DISTANCE;
5158 y += ED_GADGET_DISTANCE;
5160 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5161 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5162 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5163 x_size = ED_SCROLLBUTTON_XSIZE;
5164 y_size = ED_SCROLLBUTTON_YSIZE;
5168 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5169 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5170 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5171 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5172 x_size = ED_BUTTON_COUNT_XSIZE;
5173 y_size = ED_BUTTON_COUNT_YSIZE;
5176 sprintf(infotext, "%s counter value by 1, 5 or 10",
5177 (j == 0 ? "decrease" : "increase"));
5179 gi = CreateGadget(GDI_CUSTOM_ID, id,
5180 GDI_CUSTOM_TYPE_ID, i,
5181 GDI_INFO_TEXT, infotext,
5186 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5187 GDI_STATE, GD_BUTTON_UNPRESSED,
5188 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5189 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5190 GDI_EVENT_MASK, event_mask,
5191 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5192 GDI_CALLBACK_ACTION, HandleCounterButtons,
5196 Error(ERR_EXIT, "cannot create gadget");
5198 level_editor_gadget[id] = gi;
5199 right_gadget_border[id] =
5200 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5202 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5206 int font_type = FONT_INPUT_1;
5207 int font_type_active = FONT_INPUT_1_ACTIVE;
5208 int gd_width = ED_WIN_COUNT_XSIZE;
5210 id = counterbutton_info[i].gadget_id_text;
5211 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5213 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5215 font_type = FONT_LEVEL_NUMBER;
5216 font_type_active = FONT_LEVEL_NUMBER;
5218 x += 2 * ED_GADGET_DISTANCE;
5219 y -= ED_GADGET_DISTANCE;
5221 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5222 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5223 gd_width = ED_WIN_COUNT2_XSIZE;
5227 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5228 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5231 gi = CreateGadget(GDI_CUSTOM_ID, id,
5232 GDI_CUSTOM_TYPE_ID, i,
5233 GDI_INFO_TEXT, "enter counter value",
5236 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5237 GDI_NUMBER_VALUE, 0,
5238 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5239 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5240 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5241 GDI_TEXT_FONT, font_type,
5242 GDI_TEXT_FONT_ACTIVE, font_type_active,
5243 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5244 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5245 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5246 GDI_DESIGN_WIDTH, gd_width,
5247 GDI_EVENT_MASK, event_mask,
5248 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5249 GDI_CALLBACK_ACTION, HandleCounterButtons,
5253 Error(ERR_EXIT, "cannot create gadget");
5255 level_editor_gadget[id] = gi;
5256 right_gadget_border[id] =
5257 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5259 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5265 static void CreateDrawingAreas()
5269 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5271 struct GadgetInfo *gi;
5272 unsigned long event_mask;
5273 int id = drawingarea_info[i].gadget_id;
5274 int x = SX + drawingarea_info[i].x;
5275 int y = SY + drawingarea_info[i].y;
5276 int area_xsize = drawingarea_info[i].area_xsize;
5277 int area_ysize = drawingarea_info[i].area_ysize;
5280 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5281 GD_EVENT_OFF_BORDERS;
5283 /* determine horizontal position to the right of specified gadget */
5284 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5285 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5286 ED_DRAWINGAREA_TEXT_DISTANCE);
5288 /* determine horizontal offset for leading text */
5289 if (drawingarea_info[i].text_left != NULL)
5290 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5292 gi = CreateGadget(GDI_CUSTOM_ID, id,
5293 GDI_CUSTOM_TYPE_ID, i,
5296 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5297 GDI_AREA_SIZE, area_xsize, area_ysize,
5298 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5299 GDI_EVENT_MASK, event_mask,
5300 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5301 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5305 Error(ERR_EXIT, "cannot create gadget");
5307 level_editor_gadget[id] = gi;
5308 right_gadget_border[id] =
5309 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5313 static void CreateTextInputGadgets()
5315 int max_infotext_len = getMaxInfoTextLength();
5318 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5320 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5322 struct GadgetInfo *gi;
5323 unsigned long event_mask;
5324 char infotext[MAX_OUTPUT_LINESIZE + 1];
5325 int id = textinput_info[i].gadget_id;
5327 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5329 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5330 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5332 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5333 infotext[max_infotext_len] = '\0';
5335 gi = CreateGadget(GDI_CUSTOM_ID, id,
5336 GDI_CUSTOM_TYPE_ID, i,
5337 GDI_INFO_TEXT, infotext,
5338 GDI_X, SX + textinput_info[i].x,
5339 GDI_Y, SY + textinput_info[i].y,
5340 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5341 GDI_TEXT_VALUE, textinput_info[i].value,
5342 GDI_TEXT_SIZE, textinput_info[i].size,
5343 GDI_TEXT_FONT, FONT_INPUT_1,
5344 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5345 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5346 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5347 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5348 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5349 GDI_EVENT_MASK, event_mask,
5350 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5351 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5355 Error(ERR_EXIT, "cannot create gadget");
5357 level_editor_gadget[id] = gi;
5361 static void CreateTextAreaGadgets()
5363 int max_infotext_len = getMaxInfoTextLength();
5366 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5368 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5370 struct GadgetInfo *gi;
5371 unsigned long event_mask;
5372 char infotext[MAX_OUTPUT_LINESIZE + 1];
5373 int id = textarea_info[i].gadget_id;
5374 int area_xsize = textarea_info[i].xsize;
5375 int area_ysize = textarea_info[i].ysize;
5377 event_mask = GD_EVENT_TEXT_LEAVING;
5379 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5380 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5382 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5383 infotext[max_infotext_len] = '\0';
5385 gi = CreateGadget(GDI_CUSTOM_ID, id,
5386 GDI_CUSTOM_TYPE_ID, i,
5387 GDI_INFO_TEXT, infotext,
5388 GDI_X, SX + textarea_info[i].x,
5389 GDI_Y, SY + textarea_info[i].y,
5390 GDI_TYPE, GD_TYPE_TEXT_AREA,
5391 GDI_AREA_SIZE, area_xsize, area_ysize,
5392 GDI_TEXT_FONT, FONT_INPUT_1,
5393 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5394 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5395 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5396 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5397 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5398 GDI_EVENT_MASK, event_mask,
5399 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5400 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5404 Error(ERR_EXIT, "cannot create gadget");
5406 level_editor_gadget[id] = gi;
5410 static void CreateSelectboxGadgets()
5412 int max_infotext_len = getMaxInfoTextLength();
5415 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5417 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5419 struct GadgetInfo *gi;
5420 unsigned long event_mask;
5421 char infotext[MAX_OUTPUT_LINESIZE + 1];
5422 int id = selectbox_info[i].gadget_id;
5423 int x = SX + selectbox_info[i].x;
5424 int y = SY + selectbox_info[i].y;
5426 if (selectbox_info[i].size == -1) /* dynamically determine size */
5428 /* (we cannot use -1 for uninitialized values if we directly compare
5429 with results from strlen(), because the '<' and '>' operation will
5430 implicitely cast -1 to an unsigned integer value!) */
5431 selectbox_info[i].size = 0;
5433 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5434 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5435 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5437 selectbox_info[i].size++; /* add one character empty space */
5440 event_mask = GD_EVENT_RELEASED |
5441 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5443 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5444 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5446 /* determine horizontal position to the right of specified gadget */
5447 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5448 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5449 ED_GADGET_TEXT_DISTANCE);
5451 /* determine horizontal offset for leading text */
5452 if (selectbox_info[i].text_left != NULL)
5453 x += getTextWidthForGadget(selectbox_info[i].text_left);
5455 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5456 infotext[max_infotext_len] = '\0';
5458 gi = CreateGadget(GDI_CUSTOM_ID, id,
5459 GDI_CUSTOM_TYPE_ID, i,
5460 GDI_INFO_TEXT, infotext,
5463 GDI_TYPE, GD_TYPE_SELECTBOX,
5464 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5465 GDI_TEXT_SIZE, selectbox_info[i].size,
5466 GDI_TEXT_FONT, FONT_INPUT_1,
5467 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5468 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5469 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5470 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5471 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5472 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5473 GDI_EVENT_MASK, event_mask,
5474 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5475 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5479 Error(ERR_EXIT, "cannot create gadget");
5481 level_editor_gadget[id] = gi;
5482 right_gadget_border[id] =
5483 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5487 static void CreateTextbuttonGadgets()
5489 int max_infotext_len = getMaxInfoTextLength();
5492 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5494 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5495 int gd_x1, gd_x2, gd_y1, gd_y2;
5496 struct GadgetInfo *gi;
5497 unsigned long event_mask;
5498 char infotext[MAX_OUTPUT_LINESIZE + 1];
5499 int id = textbutton_info[i].gadget_id;
5500 int x = SX + textbutton_info[i].x;
5501 int y = SY + textbutton_info[i].y;
5503 if (textbutton_info[i].size == -1) /* dynamically determine size */
5504 textbutton_info[i].size = strlen(textbutton_info[i].text);
5506 event_mask = GD_EVENT_RELEASED;
5508 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5510 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5511 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5512 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5513 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5517 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5518 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5519 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5520 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5523 sprintf(infotext, "%s", textbutton_info[i].infotext);
5524 infotext[max_infotext_len] = '\0';
5526 /* determine horizontal position to the right of specified gadget */
5527 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5528 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5529 ED_GADGET_TEXT_DISTANCE);
5531 /* determine horizontal offset for leading text */
5532 if (textbutton_info[i].text_left != NULL)
5533 x += getTextWidthForGadget(textbutton_info[i].text_left);
5535 gi = CreateGadget(GDI_CUSTOM_ID, id,
5536 GDI_CUSTOM_TYPE_ID, i,
5537 GDI_INFO_TEXT, infotext,
5540 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5541 GDI_TEXT_VALUE, textbutton_info[i].text,
5542 GDI_TEXT_SIZE, textbutton_info[i].size,
5543 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5544 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5545 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5546 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5547 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5548 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5549 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5550 GDI_DECORATION_SHIFTING, 1, 1,
5551 GDI_EVENT_MASK, event_mask,
5552 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5553 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5557 Error(ERR_EXIT, "cannot create gadget");
5559 level_editor_gadget[id] = gi;
5560 right_gadget_border[id] =
5561 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5565 static void CreateGraphicbuttonGadgets()
5567 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5568 struct GadgetInfo *gi;
5569 unsigned long event_mask;
5572 /* create buttons for scrolling of drawing area and element list */
5573 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5575 int id = graphicbutton_info[i].gadget_id;
5576 int gd_x1, gd_x2, gd_y1, gd_y2;
5577 int x = SX + graphicbutton_info[i].x;
5578 int y = SY + graphicbutton_info[i].y;
5580 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5582 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5584 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5585 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5586 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5589 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5591 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5592 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5593 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5597 /* determine horizontal position to the right of specified gadget */
5598 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5599 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5600 ED_GADGET_TEXT_DISTANCE);
5602 /* determine horizontal offset for leading text */
5603 if (graphicbutton_info[i].text_left != NULL)
5604 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5606 gi = CreateGadget(GDI_CUSTOM_ID, id,
5607 GDI_CUSTOM_TYPE_ID, i,
5608 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5611 GDI_WIDTH, graphicbutton_info[i].width,
5612 GDI_HEIGHT, graphicbutton_info[i].height,
5613 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5614 GDI_STATE, GD_BUTTON_UNPRESSED,
5615 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5616 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5617 GDI_EVENT_MASK, event_mask,
5618 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5619 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5623 Error(ERR_EXIT, "cannot create gadget");
5625 level_editor_gadget[id] = gi;
5626 right_gadget_border[id] =
5627 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5631 static void CreateScrollbarGadgets()
5635 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5637 int id = scrollbar_info[i].gadget_id;
5638 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5639 int gd_x1, gd_x2, gd_y1, gd_y2;
5640 struct GadgetInfo *gi;
5641 int items_max, items_visible, item_position;
5642 unsigned long event_mask;
5644 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5646 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5647 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5648 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5650 else /* drawing area scrollbars */
5652 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5654 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5655 items_visible = ed_fieldx;
5660 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5661 items_visible = ed_fieldy;
5666 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5668 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5669 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5670 scrollbar_info[i].height : scrollbar_info[i].width));
5671 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5672 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5674 gi = CreateGadget(GDI_CUSTOM_ID, id,
5675 GDI_CUSTOM_TYPE_ID, i,
5676 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5677 GDI_X, scrollbar_info[i].x,
5678 GDI_Y, scrollbar_info[i].y,
5679 GDI_WIDTH, scrollbar_info[i].width,
5680 GDI_HEIGHT, scrollbar_info[i].height,
5681 GDI_TYPE, scrollbar_info[i].type,
5682 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5683 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5684 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5685 GDI_STATE, GD_BUTTON_UNPRESSED,
5686 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5687 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5688 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5689 GDI_EVENT_MASK, event_mask,
5690 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5691 GDI_CALLBACK_ACTION, HandleControlButtons,
5695 Error(ERR_EXIT, "cannot create gadget");
5697 level_editor_gadget[id] = gi;
5701 static void CreateCheckbuttonGadgets()
5703 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5704 struct GadgetInfo *gi;
5705 unsigned long event_mask;
5706 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5709 event_mask = GD_EVENT_PRESSED;
5711 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5712 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5713 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5714 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5715 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5717 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5719 int id = checkbutton_info[i].gadget_id;
5720 int x = SX + checkbutton_info[i].x;
5721 int y = SY + checkbutton_info[i].y;
5723 if (id == GADGET_ID_STICK_ELEMENT)
5724 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5726 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5728 /* determine horizontal position to the right of specified gadget */
5729 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5730 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5731 ED_GADGET_TEXT_DISTANCE);
5733 /* determine horizontal offset for leading text */
5734 if (checkbutton_info[i].text_left != NULL)
5735 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5737 gi = CreateGadget(GDI_CUSTOM_ID, id,
5738 GDI_CUSTOM_TYPE_ID, i,
5739 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5742 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5743 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5744 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5745 GDI_CHECKED, *checkbutton_info[i].value,
5746 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5747 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5748 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5749 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5750 GDI_EVENT_MASK, event_mask,
5751 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5752 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5756 Error(ERR_EXIT, "cannot create gadget");
5758 level_editor_gadget[id] = gi;
5759 right_gadget_border[id] =
5760 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5764 static void CreateRadiobuttonGadgets()
5766 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5767 struct GadgetInfo *gi;
5768 unsigned long event_mask;
5769 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5772 event_mask = GD_EVENT_PRESSED;
5774 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5775 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5776 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5777 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5778 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5780 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5782 int id = radiobutton_info[i].gadget_id;
5783 int x = SX + radiobutton_info[i].x;
5784 int y = SY + radiobutton_info[i].y;
5787 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5789 /* determine horizontal position to the right of specified gadget */
5790 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5791 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5792 ED_GADGET_TEXT_DISTANCE);
5794 /* determine horizontal offset for leading text */
5795 if (radiobutton_info[i].text_left != NULL)
5796 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5798 gi = CreateGadget(GDI_CUSTOM_ID, id,
5799 GDI_CUSTOM_TYPE_ID, i,
5800 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5803 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5804 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5805 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5806 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5807 GDI_CHECKED, checked,
5808 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5809 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5810 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5811 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5812 GDI_EVENT_MASK, event_mask,
5813 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5814 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5818 Error(ERR_EXIT, "cannot create gadget");
5820 level_editor_gadget[id] = gi;
5821 right_gadget_border[id] =
5822 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5826 void CreateLevelEditorGadgets()
5828 int old_game_status = game_status;
5830 /* setting 'game_status' is needed to get the right fonts for the editor */
5831 game_status = GAME_MODE_EDITOR;
5833 ReinitializeElementList();
5835 CreateControlButtons();
5836 CreateScrollbarGadgets();
5838 /* order of function calls is important because of cross-references */
5839 CreateCheckbuttonGadgets();
5840 CreateCounterButtons();
5841 CreateRadiobuttonGadgets();
5842 CreateTextInputGadgets();
5843 CreateTextAreaGadgets();
5844 CreateSelectboxGadgets();
5845 CreateGraphicbuttonGadgets();
5846 CreateTextbuttonGadgets();
5847 CreateDrawingAreas();
5849 game_status = old_game_status;
5852 void FreeLevelEditorGadgets()
5856 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5858 FreeGadget(level_editor_gadget[i]);
5860 level_editor_gadget[i] = NULL;
5864 static void MapCounterButtons(int id)
5866 int gadget_id_down = counterbutton_info[id].gadget_id_down;
5867 int gadget_id_text = counterbutton_info[id].gadget_id_text;
5868 int gadget_id_up = counterbutton_info[id].gadget_id_up;
5869 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5870 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5871 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
5872 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5873 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5874 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5875 int yoffset = ED_BORDER_SIZE;
5876 int x_left = gi_down->x - xoffset_left;
5878 int x_right; /* set after gadget position was modified */
5880 int x_right = gi_up->x + gi_up->width + xoffset_right;
5882 int y_above = gi_down->y - yoffset_above;
5884 int y; /* set after gadget position was modified */
5886 /* counter limits must be changed first to prevent value truncation */
5887 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5888 counterbutton_info[id].max_value);
5890 /* right text position might have changed after setting position above */
5891 x_right = gi_up->x + gi_up->width + xoffset_right;
5893 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5895 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5896 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5897 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5899 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5900 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5901 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5904 /* vertical position might have changed after setting position above */
5905 y = gi_up->y + yoffset;
5907 if (counterbutton_info[id].text_above)
5908 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5910 if (counterbutton_info[id].text_left)
5911 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5913 if (counterbutton_info[id].text_right)
5914 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5921 static void MapControlButtons()
5926 /* map toolbox buttons (excluding special CE toolbox buttons) */
5927 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5928 MapGadget(level_editor_gadget[i]);
5930 /* map buttons to select elements */
5931 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5932 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5933 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5934 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5935 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5937 /* map buttons to select level */
5938 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5939 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5940 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5941 MapCounterButtons(counter_id);
5944 static void MapDrawingArea(int id)
5946 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5947 int area_xsize = gi->drawing.area_xsize;
5948 int area_ysize = gi->drawing.area_ysize;
5949 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5950 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5951 int x_left = gi->x - xoffset_left;
5952 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5953 int x_below = gi->x + (gi->width - xoffset_below) / 2;
5954 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5955 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5957 if (drawingarea_info[id].text_left)
5958 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5960 if (drawingarea_info[id].text_right)
5961 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5963 if (drawingarea_info[id].text_below)
5964 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5966 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5968 DrawElementBorder(gi->x, gi->y,
5969 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5971 DrawDrawingArea(id);
5977 static void MapTextInputGadget(int id)
5979 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5980 int xoffset_above = 0;
5981 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5982 int x_above = textinput_info[id].x + xoffset_above;
5983 int y_above = textinput_info[id].y + yoffset_above;
5985 if (textinput_info[id].text_above)
5986 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5988 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5993 static void MapTextAreaGadget(int id)
5995 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5996 int xoffset_above = 0;
5997 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5998 int x_above = textarea_info[id].x + xoffset_above;
5999 int y_above = textarea_info[id].y + yoffset_above;
6001 if (textarea_info[id].text_above)
6002 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6004 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6009 static void MapSelectboxGadget(int id)
6011 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6012 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6013 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6014 int yoffset = ED_BORDER_SIZE;
6015 int x_left = gi->x - xoffset_left;
6016 int x_right = gi->x + gi->width + xoffset_right;
6017 int y = gi->y + yoffset;
6019 if (selectbox_info[id].text_left)
6020 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6022 if (selectbox_info[id].text_right)
6023 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6025 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6030 static void MapTextbuttonGadget(int id)
6032 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6033 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6034 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6035 int yoffset = ED_BORDER_SIZE;
6036 int x_left = gi->x - xoffset_left;
6037 int x_right = gi->x + gi->width + xoffset_right;
6038 int y = gi->y + yoffset;
6040 /* only show button to delete change pages when more than minimum pages */
6041 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6042 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6045 if (textbutton_info[id].text_left)
6046 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6048 if (textbutton_info[id].text_right)
6049 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6054 static void MapGraphicbuttonGadget(int id)
6056 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6057 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6058 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6059 int yoffset = ED_BORDER_SIZE;
6060 int x_left = gi->x - xoffset_left;
6061 int x_right = gi->x + gi->width + xoffset_right;
6062 int y = gi->y + yoffset;
6064 if (graphicbutton_info[id].text_left)
6065 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6067 if (graphicbutton_info[id].text_right)
6068 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6073 static void MapRadiobuttonGadget(int id)
6075 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6076 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6077 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6078 int yoffset = ED_BORDER_SIZE;
6079 int x_left = gi->x - xoffset_left;
6080 int x_right = gi->x + gi->width + xoffset_right;
6081 int y = gi->y + yoffset;
6083 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6085 if (radiobutton_info[id].text_left)
6086 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6088 if (radiobutton_info[id].text_right)
6089 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6091 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6096 static void MapCheckbuttonGadget(int id)
6098 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6099 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6100 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6101 int yoffset = ED_BORDER_SIZE;
6102 int x_left, x_right, y; /* set after gadget position was modified */
6104 /* set position for gadgets with dynamically determined position */
6105 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6106 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6107 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6109 x_left = gi->x - xoffset_left;
6110 x_right = gi->x + gi->width + xoffset_right;
6111 y = gi->y + yoffset;
6113 if (checkbutton_info[id].text_left)
6114 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6116 if (checkbutton_info[id].text_right)
6117 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6119 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6124 static void MapMainDrawingArea()
6126 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6127 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6130 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6132 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6133 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6134 no_horizontal_scrollbar) ||
6135 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6136 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6137 no_vertical_scrollbar))
6140 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6143 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6145 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6146 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6149 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6152 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6155 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6159 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6161 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6162 i == GADGET_ID_CUSTOM_COPY_TO ||
6163 i == GADGET_ID_CUSTOM_EXCHANGE ||
6164 i == GADGET_ID_CUSTOM_COPY ||
6165 i == GADGET_ID_CUSTOM_PASTE)
6168 MapGadget(level_editor_gadget[i]);
6170 UnmapGadget(level_editor_gadget[i]);
6175 static void MapLevelEditorToolboxCustomGadgets()
6177 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6180 static void UnmapLevelEditorToolboxCustomGadgets()
6182 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6185 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6187 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6190 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6192 if (i != GADGET_ID_SINGLE_ITEMS &&
6193 i != GADGET_ID_PROPERTIES &&
6194 i != GADGET_ID_PICK_ELEMENT)
6196 struct GadgetInfo *gi = level_editor_gadget[i];
6204 BlitBitmap(gd_bitmap, drawto,
6205 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6206 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6207 gi->width, gi->height, gi->x, gi->y);
6209 redraw_mask |= REDRAW_DOOR_3;
6215 static void MapLevelEditorToolboxDrawingGadgets()
6217 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6220 static void UnmapLevelEditorToolboxDrawingGadgets()
6222 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6225 static void UnmapDrawingArea(int id)
6227 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6230 static void UnmapLevelEditorWindowGadgets()
6234 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6235 if (level_editor_gadget[i]->x < SX + SXSIZE)
6236 UnmapGadget(level_editor_gadget[i]);
6239 void UnmapLevelEditorGadgets()
6243 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6244 UnmapGadget(level_editor_gadget[i]);
6247 static void ResetUndoBuffer()
6249 undo_buffer_position = -1;
6250 undo_buffer_steps = -1;
6251 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6253 level.changed = FALSE;
6256 static void DrawEditModeWindow()
6258 ModifyEditorElementList();
6259 RedrawDrawingElements();
6261 if (edit_mode == ED_MODE_INFO)
6262 DrawLevelInfoWindow();
6263 else if (edit_mode == ED_MODE_PROPERTIES)
6264 DrawPropertiesWindow();
6265 else /* edit_mode == ED_MODE_DRAWING */
6266 DrawDrawingWindow();
6269 static boolean LevelChanged()
6271 boolean field_changed = FALSE;
6274 if (leveldir_current->readonly)
6277 for (y = 0; y < lev_fieldy; y++)
6278 for (x = 0; x < lev_fieldx; x++)
6279 if (Feld[x][y] != level.field[x][y])
6280 field_changed = TRUE;
6282 return (level.changed || field_changed);
6285 static boolean LevelContainsPlayer()
6287 boolean player_found = FALSE;
6290 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6292 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6294 if (Feld[x][y] == EL_PLAYER_1 ||
6295 Feld[x][y] == EL_SP_MURPHY)
6296 player_found = TRUE;
6299 return player_found;
6302 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6303 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6307 for (x = 0; x < lev_fieldx; x++)
6308 for (y = 0; y < lev_fieldy; y++)
6309 dst[x][y] = src[x][y];
6312 static int setSelectboxValue(int selectbox_id, int new_value)
6314 int new_index_value = 0;
6317 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6318 if (selectbox_info[selectbox_id].options[i].value == new_value)
6319 new_index_value = i;
6321 *selectbox_info[selectbox_id].value =
6322 selectbox_info[selectbox_id].options[new_index_value].value;
6324 return new_index_value;
6327 static void setSelectboxSpecialActionVariablesIfNeeded()
6331 /* change action mode and arg variables according to action type variable */
6332 for (i = 0; action_arg_options[i].value != -1; i++)
6334 if (action_arg_options[i].value == custom_element_change.action_type)
6336 int mode = action_arg_options[i].mode;
6338 /* only change if corresponding selectbox has changed */
6339 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6340 action_arg_modes[mode])
6341 custom_element_change.action_mode = -1;
6343 /* only change if corresponding selectbox has changed */
6344 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6345 action_arg_options[i].options)
6346 custom_element_change.action_arg = -1;
6353 static void setSelectboxSpecialActionOptions()
6357 /* change action mode and arg selectbox according to action type selectbox */
6358 for (i = 0; action_arg_options[i].value != -1; i++)
6360 if (action_arg_options[i].value == custom_element_change.action_type)
6362 int mode = action_arg_options[i].mode;
6364 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6365 action_arg_modes[mode]);
6366 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6367 custom_element_change.action_mode);
6369 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6370 action_arg_options[i].options);
6371 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6372 custom_element_change.action_arg);
6378 static void copy_custom_element_settings(int element_from, int element_to)
6380 struct ElementInfo *ei_from = &element_info[element_from];
6381 struct ElementInfo *ei_to = &element_info[element_to];
6384 /* ---------- copy element description ---------- */
6385 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6386 ei_to->description[i] = ei_from->description[i];
6388 /* ---------- copy element base properties ---------- */
6390 ei_to->properties[EP_BITFIELD_BASE] = ei_from->properties[EP_BITFIELD_BASE];
6392 Properties[element_to][EP_BITFIELD_BASE] =
6393 Properties[element_from][EP_BITFIELD_BASE];
6396 /* ---------- copy custom property values ---------- */
6398 ei_to->use_gfx_element = ei_from->use_gfx_element;
6399 ei_to->gfx_element = ei_from->gfx_element;
6401 ei_to->access_direction = ei_from->access_direction;
6403 ei_to->collect_score_initial = ei_from->collect_score_initial;
6404 ei_to->collect_count_initial = ei_from->collect_count_initial;
6406 ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6407 ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6408 ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6410 ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6411 ei_to->push_delay_random = ei_from->push_delay_random;
6412 ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6413 ei_to->drop_delay_random = ei_from->drop_delay_random;
6414 ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6415 ei_to->move_delay_random = ei_from->move_delay_random;
6417 ei_to->move_pattern = ei_from->move_pattern;
6418 ei_to->move_direction_initial = ei_from->move_direction_initial;
6419 ei_to->move_stepsize = ei_from->move_stepsize;
6421 ei_to->move_enter_element = ei_from->move_enter_element;
6422 ei_to->move_leave_element = ei_from->move_leave_element;
6423 ei_to->move_leave_type = ei_from->move_leave_type;
6425 ei_to->slippery_type = ei_from->slippery_type;
6427 for (y = 0; y < 3; y++)
6428 for (x = 0; x < 3; x++)
6429 ei_to->content.e[x][y] = ei_from->content.e[x][y];
6431 ei_to->explosion_type = ei_from->explosion_type;
6432 ei_to->explosion_delay = ei_from->explosion_delay;
6433 ei_to->ignition_delay = ei_from->ignition_delay;
6435 /* ---------- reinitialize and copy change pages ---------- */
6437 ei_to->num_change_pages = ei_from->num_change_pages;
6438 ei_to->current_change_page = ei_from->current_change_page;
6440 setElementChangePages(ei_to, ei_to->num_change_pages);
6442 for (i=0; i < ei_to->num_change_pages; i++)
6443 ei_to->change_page[i] = ei_from->change_page[i];
6445 /* ---------- copy group element info ---------- */
6446 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
6447 *ei_to->group = *ei_from->group;
6449 /* mark this custom element as modified */
6450 ei_to->modified_settings = TRUE;
6453 static void replace_custom_element_in_settings(int element_from,
6458 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6460 struct ElementInfo *ei = &element_info[i];
6462 for (y = 0; y < 3; y++)
6463 for (x = 0; x < 3; x++)
6464 if (ei->content.e[x][y] == element_from)
6465 ei->content.e[x][y] = element_to;
6467 for (j = 0; j < ei->num_change_pages; j++)
6469 struct ElementChangeInfo *change = &ei->change_page[j];
6471 if (change->target_element == element_from)
6472 change->target_element = element_to;
6474 if (change->trigger_element == element_from)
6475 change->trigger_element = element_to;
6477 for (y = 0; y < 3; y++)
6478 for (x = 0; x < 3; x++)
6479 if (change->target_content.e[x][y] == element_from)
6480 change->target_content.e[x][y] = element_to;
6483 if (ei->group != NULL) /* group or internal */
6484 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6485 if (ei->group->element[j] == element_from)
6486 ei->group->element[j] = element_to;
6490 static void replace_custom_element_in_playfield(int element_from,
6495 for (x = 0; x < lev_fieldx; x++)
6496 for (y = 0; y < lev_fieldy; y++)
6497 if (Feld[x][y] == element_from)
6498 Feld[x][y] = element_to;
6501 static boolean CopyCustomElement(int element_old, int element_new,
6504 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6506 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6507 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6508 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6510 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6512 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6513 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6514 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6516 level.changed = TRUE;
6518 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6520 Request("Please choose custom element !", REQ_CONFIRM);
6524 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6526 Request("Please choose group element !", REQ_CONFIRM);
6532 level.changed = TRUE;
6535 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6537 copy_custom_element_settings(element_new, element_old);
6539 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6541 copy_custom_element_settings(element_old, element_new);
6543 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6545 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6546 copy_custom_element_settings(element_new, element_old);
6547 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6549 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6550 replace_custom_element_in_settings(element_new, element_old);
6551 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6553 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6554 replace_custom_element_in_playfield(element_new, element_old);
6555 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6558 UpdateCustomElementGraphicGadgets();
6559 DrawPropertiesWindow();
6564 static void CopyCustomElementPropertiesToEditor(int element)
6567 int current_change_page = element_info[element].current_change_page;
6569 /* dynamically (re)build selectbox for selecting change page */
6570 for (i = 0; i < element_info[element].num_change_pages; i++)
6572 sprintf(options_change_page_strings[i], "%d", i + 1);
6574 options_change_page[i].value = i;
6575 options_change_page[i].text = options_change_page_strings[i];
6578 options_change_page[i].value = -1;
6579 options_change_page[i].text = NULL;
6581 /* needed here to initialize combined element properties */
6582 InitElementPropertiesEngine(level.game_version);
6584 element_info[element].change =
6585 &element_info[element].change_page[current_change_page];
6587 custom_element = element_info[element];
6588 custom_element_change = *element_info[element].change;
6590 /* needed to initially set selectbox options for special action options */
6591 setSelectboxSpecialActionOptions();
6593 /* needed to initially set selectbox value variables to reliable defaults */
6594 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6595 setSelectboxValue(i, *selectbox_info[i].value);
6597 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6598 custom_element_properties[i] = HAS_PROPERTY(element, i);
6600 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6601 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6603 /* ---------- element settings: configure (custom elements) ------------- */
6605 /* set accessible layer selectbox help value */
6606 custom_element.access_type =
6607 (IS_WALKABLE(element) ? EP_WALKABLE :
6608 IS_PASSABLE(element) ? EP_PASSABLE :
6609 custom_element.access_type);
6610 custom_element.access_layer =
6611 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6612 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6613 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6614 custom_element.access_layer);
6615 custom_element.access_protected =
6616 (IS_PROTECTED(element) ? 1 : 0);
6617 custom_element_properties[EP_ACCESSIBLE] =
6618 (IS_ACCESSIBLE_OVER(element) ||
6619 IS_ACCESSIBLE_INSIDE(element) ||
6620 IS_ACCESSIBLE_UNDER(element));
6622 /* set walk-to-object action selectbox help value */
6623 custom_element.walk_to_action =
6624 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6625 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6626 IS_DROPPABLE(element) ? EP_DROPPABLE :
6627 IS_THROWABLE(element) ? EP_THROWABLE :
6628 IS_PUSHABLE(element) ? EP_PUSHABLE :
6629 custom_element.walk_to_action);
6630 custom_element_properties[EP_WALK_TO_OBJECT] =
6631 (IS_DIGGABLE(element) ||
6632 IS_COLLECTIBLE_ONLY(element) ||
6633 IS_DROPPABLE(element) ||
6634 IS_THROWABLE(element) ||
6635 IS_PUSHABLE(element));
6637 /* set smash targets selectbox help value */
6638 custom_element.smash_targets =
6639 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6640 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6641 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6642 custom_element.smash_targets);
6643 custom_element_properties[EP_CAN_SMASH] =
6644 (CAN_SMASH_EVERYTHING(element) ||
6645 CAN_SMASH_ENEMIES(element) ||
6646 CAN_SMASH_PLAYER(element));
6648 /* set deadliness selectbox help value */
6649 custom_element.deadliness =
6650 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6651 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6652 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6653 custom_element.deadliness);
6654 custom_element_properties[EP_DEADLY] =
6655 (DONT_TOUCH(element) ||
6656 DONT_COLLIDE_WITH(element) ||
6657 DONT_RUN_INTO(element));
6659 /* ---------- element settings: advanced (custom elements) --------------- */
6661 /* set "change by direct action" selectbox help value */
6662 custom_element_change.direct_action =
6663 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6664 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6665 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6666 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6667 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6668 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6669 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6670 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6671 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6672 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6673 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6674 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6675 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6676 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6677 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6678 custom_element_change.direct_action);
6680 /* set "change by other element action" selectbox help value */
6681 custom_element_change.other_action =
6682 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6683 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6684 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6685 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6686 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6687 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6688 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6689 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6690 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6691 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6692 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6693 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6694 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6695 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6696 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6697 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6698 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6699 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6700 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6701 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6702 custom_element_change.other_action);
6705 static void CopyGroupElementPropertiesToEditor(int element)
6707 group_element_info = *element_info[element].group;
6708 custom_element = element_info[element]; /* needed for description */
6711 static void CopyClassicElementPropertiesToEditor(int element)
6713 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6714 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6715 getMoveIntoAcidProperty(&level, element);
6717 if (MAYBE_DONT_COLLIDE_WITH(element))
6718 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6719 getDontCollideWithProperty(&level, element);
6722 static void CopyElementPropertiesToEditor(int element)
6724 if (IS_CUSTOM_ELEMENT(element))
6725 CopyCustomElementPropertiesToEditor(element);
6726 else if (IS_GROUP_ELEMENT(element))
6727 CopyGroupElementPropertiesToEditor(element);
6729 CopyClassicElementPropertiesToEditor(element);
6732 static void CopyCustomElementPropertiesToGame(int element)
6735 int access_type_and_layer;
6737 /* mark that this custom element has been modified */
6738 custom_element.modified_settings = TRUE;
6739 level.changed = TRUE;
6741 if (level.use_custom_template)
6743 if (Request("Copy and modify level template ?", REQ_ASK))
6745 level.use_custom_template = FALSE;
6746 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6747 GDI_CHECKED, FALSE, GDI_END);
6751 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6753 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6757 element_info[element] = custom_element;
6758 *element_info[element].change = custom_element_change;
6760 /* ---------- element settings: configure (custom elements) ------------- */
6762 /* set accessible property from checkbox and selectbox */
6763 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6764 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6765 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6766 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6767 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6768 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6769 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6770 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6771 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6772 custom_element_properties[access_type_and_layer] =
6773 custom_element_properties[EP_ACCESSIBLE];
6774 custom_element_properties[EP_PROTECTED] =
6775 (custom_element.access_protected != 0 &&
6776 custom_element_properties[EP_ACCESSIBLE]);
6778 /* set walk-to-object property from checkbox and selectbox */
6779 custom_element_properties[EP_DIGGABLE] = FALSE;
6780 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6781 custom_element_properties[EP_DROPPABLE] = FALSE;
6782 custom_element_properties[EP_THROWABLE] = FALSE;
6783 custom_element_properties[EP_PUSHABLE] = FALSE;
6784 custom_element_properties[custom_element.walk_to_action] =
6785 custom_element_properties[EP_WALK_TO_OBJECT];
6787 /* set smash property from checkbox and selectbox */
6788 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6789 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6790 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6791 custom_element_properties[custom_element.smash_targets] =
6792 custom_element_properties[EP_CAN_SMASH];
6794 /* set deadliness property from checkbox and selectbox */
6795 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6796 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6797 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6798 custom_element_properties[custom_element.deadliness] =
6799 custom_element_properties[EP_DEADLY];
6801 /* ---------- element settings: advanced (custom elements) --------------- */
6803 /* set player change event from checkbox and selectbox */
6804 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6805 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6806 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6807 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6808 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6809 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6810 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6811 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6812 custom_element_change_events[CE_SWITCHED] = FALSE;
6813 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6814 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6815 custom_element_change_events[CE_BLOCKED] = FALSE;
6816 custom_element_change_events[CE_IMPACT] = FALSE;
6817 custom_element_change_events[CE_SMASHED] = FALSE;
6818 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6819 custom_element_change_events[custom_element_change.direct_action] =
6820 custom_element_change_events[CE_BY_DIRECT_ACTION];
6822 /* set other element action change event from checkbox and selectbox */
6823 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6824 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6825 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6826 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6827 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6828 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6829 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6830 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6831 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6832 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6833 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6834 custom_element_change_events[CE_HITTING_X] = FALSE;
6835 custom_element_change_events[CE_DIGGING_X] = FALSE;
6836 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6837 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6838 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6839 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6840 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6841 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6842 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6843 custom_element_change_events[custom_element_change.other_action] =
6844 custom_element_change_events[CE_BY_OTHER_ACTION];
6846 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6847 SET_PROPERTY(element, i, custom_element_properties[i]);
6849 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6850 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6852 /* copy change events also to special level editor variable */
6853 custom_element = element_info[element];
6854 custom_element_change = *element_info[element].change;
6857 static void CopyGroupElementPropertiesToGame(int element)
6859 element_info[element] = custom_element;
6860 *element_info[element].group = group_element_info;
6862 /* mark that this group element has been modified */
6863 element_info[element].modified_settings = TRUE;
6864 level.changed = TRUE;
6867 static void CopyClassicElementPropertiesToGame(int element)
6869 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6870 setMoveIntoAcidProperty(&level, element,
6871 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6873 if (MAYBE_DONT_COLLIDE_WITH(element))
6874 setDontCollideWithProperty(&level, element,
6875 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6878 static void CopyElementPropertiesToGame(int element)
6880 if (IS_CUSTOM_ELEMENT(element))
6881 CopyCustomElementPropertiesToGame(element);
6882 else if (IS_GROUP_ELEMENT(element))
6883 CopyGroupElementPropertiesToGame(element);
6885 CopyClassicElementPropertiesToGame(element);
6890 CloseDoor(DOOR_CLOSE_ALL);
6891 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6893 if (level_editor_test_game)
6895 CopyPlayfield(level.field, Feld);
6896 CopyPlayfield(FieldBackup, level.field);
6898 level_editor_test_game = FALSE;
6902 edit_mode = ED_MODE_DRAWING;
6903 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6911 /* copy default editor door content to main double buffer */
6912 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6913 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6915 /* draw bigger door */
6916 DrawSpecialEditorDoor();
6918 /* draw new control window */
6919 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6920 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6922 redraw_mask |= REDRAW_ALL;
6924 ReinitializeElementList(); /* update dynamic level element list */
6925 ReinitializeElementListButtons(); /* custom element may look different */
6928 MapControlButtons();
6930 DrawEditModeWindow();
6932 /* copy actual editor door content to door double buffer for OpenDoor() */
6933 BlitBitmap(drawto, bitmap_db_door,
6934 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6936 OpenDoor(DOOR_OPEN_1);
6939 static void AdjustDrawingAreaGadgets()
6941 int ed_xsize = lev_fieldx + 2;
6942 int ed_ysize = lev_fieldy + 2;
6943 int max_ed_fieldx = MAX_ED_FIELDX;
6944 int max_ed_fieldy = MAX_ED_FIELDY;
6945 boolean horizontal_scrollbar_needed;
6946 boolean vertical_scrollbar_needed;
6947 int x, y, width, height;
6948 int xoffset, yoffset;
6950 /* check if we need any scrollbars */
6951 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6952 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6954 /* check if we have a smaller editor field because of scrollbars */
6955 if (horizontal_scrollbar_needed)
6956 max_ed_fieldy = MAX_ED_FIELDY - 1;
6957 if (vertical_scrollbar_needed)
6958 max_ed_fieldx = MAX_ED_FIELDX - 1;
6960 /* check again if we now need more scrollbars because of less space */
6961 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6962 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6964 /* check if editor field gets even smaller after adding new scrollbars */
6965 if (horizontal_scrollbar_needed)
6966 max_ed_fieldy = MAX_ED_FIELDY - 1;
6967 if (vertical_scrollbar_needed)
6968 max_ed_fieldx = MAX_ED_FIELDX - 1;
6970 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6971 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6973 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6974 GDI_WIDTH, ed_fieldx * MINI_TILEX,
6975 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6976 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6979 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6980 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6982 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6983 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6985 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6986 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6988 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6989 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6991 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6993 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6995 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6997 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7001 static void AdjustLevelScrollPosition()
7003 if (level_xpos < -1)
7005 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7006 level_xpos = lev_fieldx - ed_fieldx + 1;
7007 if (lev_fieldx < ed_fieldx - 2)
7010 if (level_ypos < -1)
7012 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7013 level_ypos = lev_fieldy - ed_fieldy + 1;
7014 if (lev_fieldy < ed_fieldy - 2)
7018 static void AdjustEditorScrollbar(int id)
7020 struct GadgetInfo *gi = level_editor_gadget[id];
7021 int items_max, items_visible, item_position;
7023 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7025 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7026 items_visible = ed_fieldx;
7027 item_position = level_xpos + 1;
7031 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7032 items_visible = ed_fieldy;
7033 item_position = level_ypos + 1;
7036 if (item_position > items_max - items_visible)
7037 item_position = items_max - items_visible;
7039 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7040 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7043 static void AdjustElementListScrollbar()
7045 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7046 int items_max, items_visible, item_position;
7048 /* correct position of element list scrollbar */
7049 if (element_shift < 0)
7051 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7052 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7054 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7055 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7056 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7058 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7059 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7060 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7063 static void ModifyEditorCounterValue(int counter_id, int new_value)
7065 int *counter_value = counterbutton_info[counter_id].value;
7066 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7067 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7069 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7071 if (counter_value != NULL)
7072 *counter_value = gi->textinput.number_value;
7075 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7077 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7078 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7080 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7082 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7083 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7085 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7086 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7088 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7089 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7093 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7095 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7096 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7097 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7099 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7102 static void ModifyEditorSelectboxOptions(int selectbox_id,
7103 struct ValueTextInfo *options)
7105 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7106 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7108 selectbox_info[selectbox_id].options = options;
7110 /* set index to zero -- list may be shorter now (correct later, if needed) */
7111 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7112 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7115 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7117 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7118 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7120 drawingarea_info[drawingarea_id].area_xsize = xsize;
7121 drawingarea_info[drawingarea_id].area_ysize = ysize;
7123 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7126 static void ModifyEditorElementList()
7130 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7132 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7133 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7134 struct GadgetDesign *gd = &gi->deco.design;
7135 int element = editor_elements[element_shift + i];
7139 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7140 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7146 static void PickDrawingElement(int button, int element)
7148 if (button < 1 || button > 3)
7153 new_element1 = element;
7154 DrawMiniGraphicExt(drawto,
7155 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7156 el2edimg(new_element1));
7158 else if (button == 2)
7160 new_element2 = element;
7161 DrawMiniGraphicExt(drawto,
7162 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7163 el2edimg(new_element2));
7167 new_element3 = element;
7168 DrawMiniGraphicExt(drawto,
7169 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7170 el2edimg(new_element3));
7173 redraw_mask |= REDRAW_DOOR_1;
7176 static void RedrawDrawingElements()
7178 PickDrawingElement(1, new_element1);
7179 PickDrawingElement(2, new_element2);
7180 PickDrawingElement(3, new_element3);
7183 static void DrawDrawingWindow()
7185 stick_element_properties_window = FALSE;
7187 SetMainBackgroundImage(IMG_UNDEFINED);
7190 UnmapLevelEditorWindowGadgets();
7191 UnmapLevelEditorToolboxCustomGadgets();
7193 AdjustDrawingAreaGadgets();
7194 AdjustLevelScrollPosition();
7195 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7196 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7198 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7200 MapMainDrawingArea();
7201 MapLevelEditorToolboxDrawingGadgets();
7204 static void DrawLevelInfoWindow()
7208 stick_element_properties_window = FALSE;
7210 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7212 UnmapLevelEditorWindowGadgets();
7215 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7216 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7218 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7219 "Level Settings", FONT_TITLE_1);
7220 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7221 "Editor Settings", FONT_TITLE_1);
7224 /* draw counter gadgets */
7225 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7226 MapCounterButtons(i);
7228 /* draw selectbox gadgets */
7229 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7230 MapSelectboxGadget(i);
7232 /* draw checkbutton gadgets */
7233 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7234 MapCheckbuttonGadget(i);
7236 /* draw radiobutton gadgets */
7237 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7238 MapRadiobuttonGadget(i);
7240 /* draw text input gadgets */
7241 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7242 MapTextInputGadget(i);
7244 /* draw drawing area */
7245 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7248 static void DrawCustomContentArea()
7250 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7251 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7252 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7253 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7254 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7255 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7257 /* add distance for potential left text (without drawing area border) */
7258 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7260 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7262 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7265 static void DrawCustomChangeContentArea()
7267 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7268 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7269 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7270 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7271 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7272 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7274 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7279 static void DrawYamYamContentAreas()
7281 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7282 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7285 /* display counter to choose number of element content areas */
7286 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7288 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7290 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7292 if (i < level.num_yamyam_contents)
7298 int font_height = getFontHeight(FONT_TEXT_1);
7300 UnmapDrawingArea(id);
7302 /* delete content areas in case of reducing number of them */
7303 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7304 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7306 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7310 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7311 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7312 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7315 static void DrawMagicBallContentAreas()
7317 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7318 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7321 /* display counter to choose number of element content areas */
7322 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7324 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7326 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7328 if (i < level.num_ball_contents)
7334 int font_height = getFontHeight(FONT_TEXT_1);
7336 UnmapDrawingArea(id);
7338 /* delete content areas in case of reducing number of them */
7339 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7340 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7342 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7346 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7347 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7348 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7351 static void DrawAndroidElementArea(int element)
7353 int num_elements = level.num_android_clone_elements;
7354 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7355 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7356 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7357 int xsize = MAX_ANDROID_ELEMENTS;
7360 /* display counter to choose number of element areas */
7361 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7363 if (drawingarea_info[id].text_left != NULL)
7364 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7366 UnmapDrawingArea(id);
7368 ModifyEditorDrawingArea(id, num_elements, 1);
7370 /* delete content areas in case of reducing number of them */
7371 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7376 static void DrawGroupElementArea(int element)
7378 int num_elements = group_element_info.num_elements;
7379 int id = ED_DRAWING_ID_GROUP_CONTENT;
7380 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7381 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7382 int xsize = MAX_ELEMENTS_IN_GROUP;
7385 if (drawingarea_info[id].text_left != NULL)
7386 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7388 UnmapDrawingArea(id);
7390 ModifyEditorDrawingArea(id, num_elements, 1);
7392 /* delete content areas in case of reducing number of them */
7393 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7398 static void DrawEnvelopeTextArea(int envelope_nr)
7400 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7401 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7404 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7406 if (envelope_nr != -1)
7407 textarea_info[id].value = level.envelope_text[envelope_nr];
7409 ModifyGadget(gi, GDI_AREA_SIZE,
7410 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7411 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7414 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7417 char *getElementDescriptionFilename(int element)
7419 char *docs_dir = options.docs_directory;
7420 char *elements_subdir = "elements";
7421 static char *filename = NULL;
7422 char basename[MAX_FILENAME_LEN];
7424 checked_free(filename);
7426 /* 1st try: look for element description file for exactly this element */
7427 sprintf(basename, "%s.txt", element_info[element].token_name);
7428 filename = getPath3(docs_dir, elements_subdir, basename);
7429 if (fileExists(filename))
7434 /* 2nd try: look for element description file for this element's class */
7435 sprintf(basename, "%s.txt", element_info[element].class_name);
7436 filename = getPath3(docs_dir, elements_subdir, basename);
7437 if (fileExists(filename))
7443 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7445 int font_height = getFontHeight(font_nr);
7446 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7447 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7448 int sx = SX + pad_x;
7449 int sy = SY + pad_y;
7450 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7452 if (start_line >= max_lines_per_screen)
7455 DrawText(sx, sy + start_line * font_height, text, font_nr);
7460 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7462 int font_nr = FONT_TEXT_2;
7463 int font_width = getFontWidth(font_nr);
7464 int font_height = getFontHeight(font_nr);
7465 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7466 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7467 int sx = SX + pad_x;
7468 int sy = SY + pad_y + start_line * font_height;
7469 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7470 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7472 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7473 max_lines_per_screen);
7476 static void DrawPropertiesTabulatorGadgets()
7478 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7479 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7480 int gd_x = gd->x + gd_gi->border.width / 2;
7481 int gd_y = gd->y + gd_gi->height - 1;
7482 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7483 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7484 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7488 /* draw additional "advanced" tabulator for custom elements */
7489 if (IS_CUSTOM_ELEMENT(properties_element))
7490 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7492 for (i = id_first; i <= id_last; i++)
7494 int gadget_id = textbutton_info[i].gadget_id;
7495 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7496 boolean active = (i != edit_mode_properties);
7498 /* use "config 1" and "config 2" instead of "config" */
7499 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7500 IS_CUSTOM_ELEMENT(properties_element))
7503 /* draw background line below tabulator button */
7504 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7506 /* draw solid line below inactive tabulator buttons */
7507 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7508 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7510 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7511 MapTextbuttonGadget(i);
7514 /* draw little border line below tabulator buttons */
7515 if (tab_color != BLACK_PIXEL) /* black => transparent */
7516 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7517 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7518 ED_GADGET_DISTANCE, tab_color);
7521 static void DrawPropertiesInfo()
7530 /* configurable properties */
7532 { EP_WALKABLE_OVER, "- player can walk over it" },
7533 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7534 { EP_WALKABLE_UNDER, "- player can walk under it" },
7535 { EP_PASSABLE_OVER, "- player can pass over it" },
7536 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7537 { EP_PASSABLE_UNDER, "- player can pass under it" },
7538 { EP_PROTECTED, "- player is protected by it" },
7540 { EP_DIGGABLE, "- can be digged away" },
7541 { EP_COLLECTIBLE, "- can be collected" },
7542 { EP_DROPPABLE, "- can be dropped after collecting" },
7543 { EP_THROWABLE, "- can be thrown after collecting" },
7544 { EP_PUSHABLE, "- can be pushed" },
7546 { EP_CAN_FALL, "- can fall" },
7547 { EP_CAN_MOVE, "- can move" },
7549 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7551 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7553 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7555 { EP_SLIPPERY, "- slippery for falling elements" },
7556 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7558 { EP_DONT_RUN_INTO, "- deadly when running into" },
7559 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7560 { EP_DONT_TOUCH, "- deadly when touching" },
7562 { EP_INDESTRUCTIBLE, "- indestructible" },
7564 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7565 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7566 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7568 { EP_CAN_CHANGE, "- can change to other element" },
7570 /* pre-defined properties */
7571 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7572 { EP_SWITCHABLE, "- can be switched" },
7574 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7579 char *filename = getElementDescriptionFilename(properties_element);
7580 char *percentage_text = "In this level:";
7581 char *properties_text = "Standard properties:";
7583 int num_elements_in_level;
7584 int num_standard_properties = 0;
7585 int font1_nr = FONT_TEXT_1;
7586 int font2_nr = FONT_TEXT_2;
7587 int font1_width = getFontWidth(font1_nr);
7588 int font2_height = getFontHeight(font2_nr);
7589 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7590 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7591 int screen_line = 0;
7595 if (IS_CUSTOM_ELEMENT(properties_element))
7597 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7598 "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7601 else if (IS_GROUP_ELEMENT(properties_element))
7603 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7604 "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7609 /* ----- print number of elements / percentage of this element in level */
7611 num_elements_in_level = 0;
7612 for (y = 0; y < lev_fieldy; y++)
7613 for (x = 0; x < lev_fieldx; x++)
7614 if (Feld[x][y] == properties_element)
7615 num_elements_in_level++;
7616 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7618 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7620 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7621 pad_y + screen_line++ * font2_height, font2_nr,
7622 "%d (%.2f%%)", num_elements_in_level, percentage);
7626 /* ----- print standard properties of this element */
7628 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7631 for (i = 0; properties[i].value != -1; i++)
7633 if (!HAS_PROPERTY(properties_element, properties[i].value))
7636 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7637 properties[i].text);
7638 num_standard_properties++;
7641 if (num_standard_properties == 0)
7642 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7643 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7647 /* ----- print special description of this element */
7649 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7650 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7651 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7654 #define TEXT_COLLECTING "Score for collecting"
7655 #define TEXT_SMASHING "Score for smashing"
7656 #define TEXT_SLURPING "Score for slurping robot"
7657 #define TEXT_CRACKING "Score for cracking"
7658 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7659 #define TEXT_DURATION "Duration when activated"
7660 #define TEXT_BALL_DELAY "Element generation delay"
7661 #define TEXT_MOVE_SPEED "Speed of android moving"
7662 #define TEXT_CLONE_SPEED "Speed of android cloning"
7663 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7664 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7665 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7666 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7667 #define TEXT_TIME_BONUS "Extra time to solve level"
7674 } elements_with_counter[] =
7676 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7677 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7678 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7679 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7680 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7681 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7682 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7683 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7684 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7685 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7686 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7687 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7688 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7689 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7690 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7691 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7692 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7693 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7694 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7695 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7696 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7697 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7698 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7699 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7700 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7701 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7702 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7703 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7704 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7705 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7706 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7707 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7708 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7709 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7710 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
7711 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
7712 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7713 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7714 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7715 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7716 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7717 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7718 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7719 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7720 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7721 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7722 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7723 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7724 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7725 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7726 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7727 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7728 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7729 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7730 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7731 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7732 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7733 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7734 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7735 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7736 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7737 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7738 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7739 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7740 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7741 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7742 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7743 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7744 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7745 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7746 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7747 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7750 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7751 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7752 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7753 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7754 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7755 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7756 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7757 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7758 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7759 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7760 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7761 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7762 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7763 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7767 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7768 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7769 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7770 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7771 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7772 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
7773 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7774 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7780 static boolean checkPropertiesConfig(int element)
7784 if (IS_GEM(element) ||
7785 IS_CUSTOM_ELEMENT(element) ||
7786 IS_GROUP_ELEMENT(element) ||
7787 IS_ENVELOPE(element) ||
7788 ELEM_IS_PLAYER(element) ||
7789 HAS_EDITOR_CONTENT(element) ||
7790 CAN_GROW(element) ||
7791 COULD_MOVE_INTO_ACID(element) ||
7792 MAYBE_DONT_COLLIDE_WITH(element))
7795 for (i = 0; elements_with_counter[i].element != -1; i++)
7796 if (elements_with_counter[i].element == element)
7802 static void DrawPropertiesConfig()
7804 int max_num_element_counters = 4;
7805 int num_element_counters = 0;
7808 if (!checkPropertiesConfig(properties_element))
7810 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7815 /* check if there are elements where a value can be chosen for */
7816 for (i = 0; elements_with_counter[i].element != -1; i++)
7818 if (elements_with_counter[i].element == properties_element)
7820 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7822 counterbutton_info[counter_id].y =
7823 ED_ELEMENT_SETTINGS_YPOS(
7824 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7825 (CAN_GROW(properties_element) ? 1 : 0) +
7826 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7827 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7828 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7829 num_element_counters);
7831 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7832 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7834 if (properties_element == EL_GAME_OF_LIFE ||
7835 properties_element == EL_BIOMAZE)
7837 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7838 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7842 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7843 counterbutton_info[counter_id].min_value = MIN_SCORE;
7844 counterbutton_info[counter_id].max_value = MAX_SCORE;
7847 MapCounterButtons(counter_id);
7849 num_element_counters++;
7850 if (num_element_counters >= max_num_element_counters)
7855 if (HAS_EDITOR_CONTENT(properties_element))
7857 /* draw stickybutton gadget */
7858 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7860 if (IS_AMOEBOID(properties_element))
7861 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7862 else if (properties_element == EL_YAMYAM ||
7863 properties_element == EL_YAMYAM_LEFT ||
7864 properties_element == EL_YAMYAM_RIGHT ||
7865 properties_element == EL_YAMYAM_UP ||
7866 properties_element == EL_YAMYAM_DOWN)
7867 DrawYamYamContentAreas();
7868 else if (properties_element == EL_EMC_MAGIC_BALL)
7870 DrawMagicBallContentAreas();
7872 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7873 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7875 else if (properties_element == EL_EMC_ANDROID)
7876 DrawAndroidElementArea(properties_element);
7879 if (ELEM_IS_PLAYER(properties_element))
7881 int player_nr = GET_PLAYER_NR(properties_element);
7883 /* these properties can be set for every player individually */
7884 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7885 &level.start_element[player_nr];
7886 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7887 &level.artwork_element[player_nr];
7888 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7889 &level.explosion_element[player_nr];
7891 /* these properties can be set for every player individually */
7892 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7893 &level.use_start_element[player_nr];
7894 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7895 &level.use_artwork_element[player_nr];
7896 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7897 &level.use_explosion_element[player_nr];
7899 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7900 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7901 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7902 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7903 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7904 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7905 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7906 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7907 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7908 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7909 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7911 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7912 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7913 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7915 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7918 if (IS_GEM(properties_element))
7919 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7921 if (COULD_MOVE_INTO_ACID(properties_element) &&
7922 !ELEM_IS_PLAYER(properties_element) &&
7923 (!IS_CUSTOM_ELEMENT(properties_element) ||
7924 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7926 /* set position for checkbutton for "can move into acid" */
7927 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7928 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7929 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7930 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7931 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7933 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7936 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7937 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7939 if (properties_element == EL_SPRING)
7940 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7942 if (properties_element == EL_TIME_ORB_FULL)
7943 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7946 if (properties_element == EL_BALLOON)
7947 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7950 if (CAN_GROW(properties_element))
7952 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7953 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7955 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7958 if (IS_ENVELOPE(properties_element))
7960 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7961 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7962 int envelope_nr = properties_element - EL_ENVELOPE_1;
7964 counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7965 counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7967 /* display counter to choose size of envelope text area */
7968 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7969 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7971 DrawEnvelopeTextArea(envelope_nr);
7974 if (IS_CUSTOM_ELEMENT(properties_element))
7976 /* draw stickybutton gadget */
7977 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7979 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7981 /* draw checkbutton gadgets */
7982 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7983 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7984 MapCheckbuttonGadget(i);
7986 /* draw counter gadgets */
7987 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
7988 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7989 MapCounterButtons(i);
7991 /* draw selectbox gadgets */
7992 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
7993 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7994 MapSelectboxGadget(i);
7996 /* draw textbutton gadgets */
7997 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7999 /* draw text input gadgets */
8000 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8002 /* draw drawing area gadgets */
8003 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8005 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8007 /* draw checkbutton gadgets */
8008 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8009 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8010 MapCheckbuttonGadget(i);
8012 /* draw counter gadgets */
8013 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8014 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8015 MapCounterButtons(i);
8017 /* draw selectbox gadgets */
8018 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8019 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8020 MapSelectboxGadget(i);
8022 /* draw drawing area gadgets */
8023 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8024 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8025 DrawCustomContentArea();
8028 else if (IS_GROUP_ELEMENT(properties_element))
8030 /* draw stickybutton gadget */
8031 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8033 /* draw checkbutton gadgets */
8034 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8035 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8037 /* draw counter gadgets */
8038 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8040 /* draw selectbox gadgets */
8041 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8043 /* draw textbutton gadgets */
8044 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8046 /* draw drawing area gadgets */
8047 DrawGroupElementArea(properties_element);
8049 /* draw text input gadgets */
8050 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8052 /* draw drawing area gadgets */
8053 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8057 static void DrawPropertiesChangeDrawingAreas()
8059 if (IS_CUSTOM_ELEMENT(properties_element))
8061 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8062 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8064 DrawCustomChangeContentArea();
8067 redraw_mask |= REDRAW_FIELD;
8070 static void DrawPropertiesChange()
8074 /* needed to initially set selectbox options for special action options */
8075 setSelectboxSpecialActionOptions();
8077 /* draw stickybutton gadget */
8078 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8080 /* draw checkbutton gadgets */
8081 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8082 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8083 MapCheckbuttonGadget(i);
8085 /* draw counter gadgets */
8086 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8087 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8088 MapCounterButtons(i);
8090 /* draw selectbox gadgets */
8091 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8092 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8093 MapSelectboxGadget(i);
8095 /* draw textbutton gadgets */
8096 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8097 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8098 MapTextbuttonGadget(i);
8100 /* draw graphicbutton gadgets */
8101 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8102 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8103 MapGraphicbuttonGadget(i);
8105 /* draw drawing area gadgets */
8106 DrawPropertiesChangeDrawingAreas();
8109 static void DrawEditorElementAnimation(int x, int y)
8111 int graphic = el2img(properties_element);
8112 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8113 custom_element.ce_value_fixed_initial :
8114 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8115 custom_element.collect_score_initial : FrameCounter);
8117 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8120 static void DrawEditorElementName(int x, int y, int element)
8122 char *element_name = getElementInfoText(element);
8123 int font_nr = FONT_TEXT_1;
8124 int font_width = getFontWidth(font_nr);
8125 int font_height = getFontHeight(font_nr);
8126 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8127 int max_chars_per_line = max_text_width / font_width;
8128 char buffer[max_chars_per_line + 1];
8130 if (strlen(element_name) <= max_chars_per_line)
8131 DrawTextS(x, y, font_nr, element_name);
8134 int next_pos = max_chars_per_line;
8136 strncpy(buffer, element_name, max_chars_per_line);
8137 buffer[max_chars_per_line] = '\0';
8139 if (element_name[max_chars_per_line] == ' ')
8145 for (i = max_chars_per_line - 1; i >= 0; i--)
8146 if (buffer[i] == ' ')
8149 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8156 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8158 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8159 buffer[max_chars_per_line] = '\0';
8161 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8165 static void DrawPropertiesWindow()
8170 stick_element_properties_window = FALSE;
8172 /* make sure that previous properties edit mode exists for this element */
8173 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8174 !IS_CUSTOM_ELEMENT(properties_element))
8175 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8177 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8178 IS_CUSTOM_ELEMENT(properties_element))
8179 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8181 CopyElementPropertiesToEditor(properties_element);
8183 UnmapLevelEditorWindowGadgets();
8184 UnmapLevelEditorToolboxDrawingGadgets();
8185 UnmapLevelEditorToolboxCustomGadgets();
8187 if (IS_CUSTOM_ELEMENT(properties_element) ||
8188 IS_GROUP_ELEMENT(properties_element))
8189 MapLevelEditorToolboxCustomGadgets();
8191 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8195 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8197 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8198 "Element Settings", FONT_TITLE_1);
8202 FrameCounter = 0; /* restart animation frame counter */
8205 DrawElementBorder(SX + xstart * MINI_TILEX,
8206 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8207 TILEX, TILEY, FALSE);
8209 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8210 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8212 DrawGraphicAnimationExt(drawto,
8213 SX + xstart * MINI_TILEX,
8214 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8215 el2img(properties_element), -1, NO_MASKING);
8219 FrameCounter = 0; /* restart animation frame counter */
8222 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8223 (ystart + 1) * MINI_TILEY + 1,
8224 properties_element);
8226 DrawPropertiesTabulatorGadgets();
8228 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8229 DrawPropertiesInfo();
8230 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8231 DrawPropertiesChange();
8232 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8233 DrawPropertiesConfig();
8236 static void UpdateCustomElementGraphicGadgets()
8240 ModifyEditorElementList();
8241 RedrawDrawingElements();
8243 /* force redraw of all mapped drawing area gadgets */
8244 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8246 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8253 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8255 int lx = sx + level_xpos;
8256 int ly = sy + level_ypos;
8258 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8261 Feld[lx][ly] = element;
8264 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8265 int element, boolean change_level)
8267 if (from_y == to_y) /* horizontal line */
8273 swap_numbers(&from_x, &to_x);
8275 for (x = from_x; x <= to_x; x++)
8276 DrawLineElement(x, y, element, change_level);
8278 else if (from_x == to_x) /* vertical line */
8284 swap_numbers(&from_y, &to_y);
8286 for (y = from_y; y <= to_y; y++)
8287 DrawLineElement(x, y, element, change_level);
8289 else /* diagonal line */
8291 int len_x = ABS(to_x - from_x);
8292 int len_y = ABS(to_y - from_y);
8295 if (len_y < len_x) /* a < 1 */
8297 float a = (float)len_y / (float)len_x;
8300 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8302 for (x = 0; x <= len_x; x++)
8304 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8305 DrawLineElement(from_x + x, from_y + y, element, change_level);
8310 float a = (float)len_x / (float)len_y;
8313 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8315 for (y = 0; y <= len_y; y++)
8317 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8318 DrawLineElement(from_x + x, from_y + y, element, change_level);
8324 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8325 int element, boolean change_level)
8327 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8328 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8329 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8330 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8333 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8334 int element, boolean change_level)
8339 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8341 for (y = from_y; y <= to_y; y++)
8342 DrawLine(from_x, y, to_x, y, element, change_level);
8345 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8346 int element, boolean change_level)
8348 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8349 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8350 int len_x = ABS(to_x - from_x);
8351 int len_y = ABS(to_y - from_y);
8354 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8356 /* not optimal (some points get drawn twice) but simple,
8357 and fast enough for the few points we are drawing */
8359 for (x = 0; x <= radius; x++)
8363 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8365 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8366 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8367 lx = sx + level_xpos;
8368 ly = sy + level_ypos;
8370 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8371 DrawLineElement(sx, sy, element, change_level);
8374 for (y = 0; y <= radius; y++)
8378 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8380 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8381 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8382 lx = sx + level_xpos;
8383 ly = sy + level_ypos;
8385 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8386 DrawLineElement(sx, sy, element, change_level);
8390 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8391 int element, boolean change_level)
8393 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8394 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8396 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8399 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8401 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8402 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8403 int element, boolean change_level)
8405 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8406 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8407 int mirror_to_x2 = from_x - (to_x2 - from_x);
8408 int mirror_to_y2 = from_y - (to_y2 - from_y);
8410 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8411 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8412 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8413 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8417 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8419 int from_sx, from_sy;
8423 swap_numbers(&from_x, &to_x);
8426 swap_numbers(&from_y, &to_y);
8428 from_sx = SX + from_x * MINI_TILEX;
8429 from_sy = SY + from_y * MINI_TILEY;
8430 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8431 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8433 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8434 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8435 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8436 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8438 if (from_x == to_x && from_y == to_y)
8439 MarkTileDirty(from_x/2, from_y/2);
8441 redraw_mask |= REDRAW_FIELD;
8444 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8445 int element, boolean change_level)
8447 if (element == -1 || change_level)
8448 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8450 DrawAreaBorder(from_x, from_y, to_x, to_y);
8453 /* values for CopyBrushExt() */
8454 #define CB_AREA_TO_BRUSH 0
8455 #define CB_BRUSH_TO_CURSOR 1
8456 #define CB_BRUSH_TO_LEVEL 2
8457 #define CB_DELETE_OLD_CURSOR 3
8458 #define CB_DUMP_BRUSH 4
8459 #define CB_DUMP_BRUSH_SMALL 5
8461 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8462 int button, int mode)
8464 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8465 static int brush_width, brush_height;
8466 static int last_cursor_x = -1, last_cursor_y = -1;
8467 static boolean delete_old_brush;
8468 int new_element = BUTTON_ELEMENT(button);
8471 if (mode == CB_DUMP_BRUSH ||
8472 mode == CB_DUMP_BRUSH_SMALL)
8474 if (!draw_with_brush)
8476 Error(ERR_WARN, "no brush selected");
8481 for (y = 0; y < brush_height; y++)
8483 for (x = 0; x < brush_width; x++)
8485 int element = brush_buffer[x][y];
8486 int element_mapped = element;
8488 if (IS_CUSTOM_ELEMENT(element))
8489 element_mapped = EL_CUSTOM_START;
8490 else if (IS_GROUP_ELEMENT(element))
8491 element_mapped = EL_GROUP_START;
8492 else if (element >= NUM_FILE_ELEMENTS)
8493 element_mapped = EL_UNKNOWN;
8495 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8504 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8507 if (mode == CB_AREA_TO_BRUSH)
8509 int from_lx, from_ly;
8512 swap_numbers(&from_x, &to_x);
8515 swap_numbers(&from_y, &to_y);
8517 brush_width = to_x - from_x + 1;
8518 brush_height = to_y - from_y + 1;
8520 from_lx = from_x + level_xpos;
8521 from_ly = from_y + level_ypos;
8523 for (y = 0; y < brush_height; y++)
8525 for (x=0; x < brush_width; x++)
8527 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8530 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8535 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8537 delete_old_brush = FALSE;
8539 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8540 mode == CB_BRUSH_TO_LEVEL)
8542 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8543 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8544 int cursor_from_x = cursor_x - brush_width / 2;
8545 int cursor_from_y = cursor_y - brush_height / 2;
8546 int border_from_x = cursor_x, border_from_y = cursor_y;
8547 int border_to_x = cursor_x, border_to_y = cursor_y;
8549 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8550 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8552 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8553 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8555 delete_old_brush = FALSE;
8559 for (y = 0; y < brush_height; y++)
8561 for (x = 0; x < brush_width; x++)
8563 int sx = cursor_from_x + x;
8564 int sy = cursor_from_y + y;
8565 int lx = sx + level_xpos;
8566 int ly = sy + level_ypos;
8567 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8568 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8569 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8570 brush_buffer[x][y] : new_element);
8572 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8574 if (sx < border_from_x)
8576 else if (sx > border_to_x)
8578 if (sy < border_from_y)
8580 else if (sy > border_to_y)
8583 DrawLineElement(sx, sy, element, change_level);
8588 if (mode != CB_DELETE_OLD_CURSOR)
8589 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8591 last_cursor_x = cursor_x;
8592 last_cursor_y = cursor_y;
8593 delete_old_brush = TRUE;
8597 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8600 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8603 static void CopyBrushToLevel(int x, int y, int button)
8605 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8608 static void CopyBrushToCursor(int x, int y)
8610 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8613 static void DeleteBrushFromCursor()
8615 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8620 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8623 void DumpBrush_Small()
8625 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8628 static void FloodFill(int from_x, int from_y, int fill_element)
8632 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8633 static int safety = 0;
8635 /* check if starting field still has the desired content */
8636 if (Feld[from_x][from_y] == fill_element)
8641 if (safety > lev_fieldx*lev_fieldy)
8642 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8644 old_element = Feld[from_x][from_y];
8645 Feld[from_x][from_y] = fill_element;
8647 for (i = 0; i < 4; i++)
8649 x = from_x + check[i][0];
8650 y = from_y + check[i][1];
8652 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8653 FloodFill(x, y, fill_element);
8659 /* values for DrawLevelText() modes */
8661 #define TEXT_SETCURSOR 1
8662 #define TEXT_WRITECHAR 2
8663 #define TEXT_BACKSPACE 3
8664 #define TEXT_NEWLINE 4
8666 #define TEXT_QUERY_TYPING 6
8668 static int DrawLevelText(int sx, int sy, char letter, int mode)
8670 static short delete_buffer[MAX_LEV_FIELDX];
8671 static int start_sx, start_sy;
8672 static int last_sx, last_sy;
8673 static boolean typing = FALSE;
8674 int letter_element = EL_CHAR_ASCII0 + letter;
8677 /* map lower case letters to upper case and convert special characters */
8678 if (letter >= 'a' && letter <= 'z')
8679 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8680 else if (letter == 'ä' || letter == 'Ä')
8681 letter_element = EL_CHAR_AUMLAUT;
8682 else if (letter == 'ö' || letter == 'Ö')
8683 letter_element = EL_CHAR_OUMLAUT;
8684 else if (letter == 'ü' || letter == 'Ü')
8685 letter_element = EL_CHAR_UUMLAUT;
8686 else if (letter == '^')
8687 letter_element = EL_CHAR_COPYRIGHT;
8689 letter_element = EL_CHAR_ASCII0 + letter;
8691 if (mode != TEXT_INIT)
8696 if (mode != TEXT_SETCURSOR)
8702 lx = last_sx + level_xpos;
8703 ly = last_sy + level_ypos;
8710 DrawLevelText(0, 0, 0, TEXT_END);
8713 start_sx = last_sx = sx;
8714 start_sy = last_sy = sy;
8715 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8718 case TEXT_SETCURSOR:
8719 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8720 DrawAreaBorder(sx, sy, sx, sy);
8725 case TEXT_WRITECHAR:
8726 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8728 delete_buffer[sx - start_sx] = Feld[lx][ly];
8729 Feld[lx][ly] = letter_element;
8731 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8732 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8733 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8734 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8736 DrawLevelText(0, 0, 0, TEXT_END);
8738 level.changed = TRUE;
8742 case TEXT_BACKSPACE:
8745 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8746 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8747 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8752 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8753 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8755 DrawLevelText(0, 0, 0, TEXT_END);
8759 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8760 DrawMiniElement(sx, sy, Feld[lx][ly]);
8764 case TEXT_QUERY_TYPING:
8774 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8775 int element, boolean change_level)
8777 int lx = sx + level_xpos;
8778 int ly = sy + level_ypos;
8781 DrawMiniElement(sx, sy, Feld[lx][ly]);
8783 DrawAreaBorder(sx, sy, sx, sy);
8786 static void CopyLevelToUndoBuffer(int mode)
8788 static boolean accumulated_undo = FALSE;
8789 boolean new_undo_buffer_position = TRUE;
8790 int last_border_element;
8795 case UNDO_IMMEDIATE:
8796 accumulated_undo = FALSE;
8799 case UNDO_ACCUMULATE:
8800 if (accumulated_undo)
8801 new_undo_buffer_position = FALSE;
8802 accumulated_undo = TRUE;
8809 if (new_undo_buffer_position)
8811 /* new position in undo buffer ring */
8812 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8814 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8815 undo_buffer_steps++;
8818 for (x = 0; x < lev_fieldx; x++)
8819 for (y = 0; y < lev_fieldy; y++)
8820 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8822 /* check if drawing operation forces change of border style */
8823 last_border_element = BorderElement;
8825 if (BorderElement != last_border_element)
8826 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8828 level.changed = TRUE;
8831 static void RandomPlacement(int new_element)
8833 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8834 int num_free_positions = 0;
8835 int num_percentage, num_elements;
8838 /* determine number of free positions for randomly placing the new element */
8839 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8841 free_position[x][y] =
8842 (random_placement_background_restricted ?
8843 Feld[x][y] == random_placement_background_element :
8844 Feld[x][y] != new_element);
8846 if (free_position[x][y])
8847 num_free_positions++;
8850 /* determine number of new elements to place there */
8851 num_percentage = num_free_positions * random_placement_value / 100;
8852 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8853 num_percentage : random_placement_value);
8855 /* if less free positions than elements to place, fill all these positions */
8856 if (num_free_positions < num_elements)
8858 for (x = 0; x < lev_fieldx; x++)
8859 for (y = 0; y < lev_fieldy; y++)
8860 if (free_position[x][y])
8861 Feld[x][y] = new_element;
8865 while (num_elements > 0)
8867 x = RND(lev_fieldx);
8868 y = RND(lev_fieldy);
8870 /* don't place element at the same position twice */
8871 if (free_position[x][y])
8873 free_position[x][y] = FALSE;
8874 Feld[x][y] = new_element;
8880 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8881 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8884 void WrapLevel(int dx, int dy)
8886 int wrap_dx = lev_fieldx - dx;
8887 int wrap_dy = lev_fieldy - dy;
8890 for (x = 0; x < lev_fieldx; x++)
8891 for (y = 0; y < lev_fieldy; y++)
8892 FieldBackup[x][y] = Feld[x][y];
8894 for (x = 0; x < lev_fieldx; x++)
8895 for (y = 0; y < lev_fieldy; y++)
8897 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8899 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8900 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8903 static void HandleDrawingAreas(struct GadgetInfo *gi)
8905 static boolean started_inside_drawing_area = FALSE;
8906 int id = gi->custom_id;
8907 boolean button_press_event;
8908 boolean button_release_event;
8909 boolean inside_drawing_area = !gi->event.off_borders;
8910 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8911 int actual_drawing_function;
8912 int button = gi->event.button;
8913 int new_element = BUTTON_ELEMENT(button);
8914 int sx = gi->event.x, sy = gi->event.y;
8915 int min_sx = 0, min_sy = 0;
8916 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8917 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8919 int min_lx = 0, min_ly = 0;
8920 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8923 /* handle info callback for each invocation of action callback */
8924 gi->callback_info(gi);
8926 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8927 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8929 /* make sure to stay inside drawing area boundaries */
8930 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8931 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8935 /* get positions inside level field */
8936 lx = sx + level_xpos;
8937 ly = sy + level_ypos;
8939 if (!IN_LEV_FIELD(lx, ly))
8940 inside_drawing_area = FALSE;
8942 /* make sure to stay inside level field boundaries */
8943 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8944 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8946 /* correct drawing area positions accordingly */
8947 sx = lx - level_xpos;
8948 sy = ly - level_ypos;
8951 if (button_press_event)
8952 started_inside_drawing_area = inside_drawing_area;
8954 if (!started_inside_drawing_area)
8958 if (!IS_VALID_BUTTON(button))
8962 if (!button && !button_release_event)
8965 /* automatically switch to 'single item' drawing mode, if needed */
8966 actual_drawing_function =
8967 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8968 drawing_function : GADGET_ID_SINGLE_ITEMS);
8970 /* clicking into drawing area with pressed Control key picks element */
8971 if (GetKeyModState() & KMOD_Control)
8973 last_drawing_function = drawing_function;
8974 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8977 switch (actual_drawing_function)
8979 case GADGET_ID_SINGLE_ITEMS:
8982 if (button_release_event)
8984 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8986 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8987 !inside_drawing_area)
8988 DeleteBrushFromCursor();
8994 if (draw_with_brush)
8996 if (!button_release_event)
8997 CopyBrushToLevel(sx, sy, button);
8999 else if (new_element != Feld[lx][ly])
9001 if (new_element == EL_PLAYER_1)
9003 /* remove player at old position */
9004 for (y = 0; y < lev_fieldy; y++)
9006 for (x = 0; x < lev_fieldx; x++)
9008 if (Feld[x][y] == EL_PLAYER_1)
9010 Feld[x][y] = EL_EMPTY;
9011 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9012 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9013 DrawMiniElement(x - level_xpos, y - level_ypos,
9020 Feld[lx][ly] = new_element;
9021 DrawMiniElement(sx, sy, new_element);
9026 int type_id = gi->custom_type_id;
9027 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9029 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9030 DrawMiniGraphicExt(drawto,
9031 gi->x + sx * MINI_TILEX,
9032 gi->y + sy * MINI_TILEY,
9033 el2edimg(new_element));
9035 DrawGraphicExt(drawto,
9038 el2img(new_element), 0);
9040 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9041 new_element = GFX_ELEMENT(new_element);
9043 drawingarea_info[type_id].value[pos] = new_element;
9045 CopyElementPropertiesToGame(properties_element);
9047 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9049 UpdateCustomElementGraphicGadgets();
9051 FrameCounter = 0; /* restart animation frame counter */
9056 case GADGET_ID_CONNECTED_ITEMS:
9058 static int last_sx = -1;
9059 static int last_sy = -1;
9061 if (button_release_event)
9062 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9066 if (!button_press_event)
9067 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9075 case GADGET_ID_LINE:
9077 case GADGET_ID_RECTANGLE:
9078 case GADGET_ID_FILLED_BOX:
9079 case GADGET_ID_GRAB_BRUSH:
9080 case GADGET_ID_TEXT:
9082 static int last_sx = -1;
9083 static int last_sy = -1;
9084 static int start_sx = -1;
9085 static int start_sy = -1;
9086 void (*draw_func)(int, int, int, int, int, boolean);
9088 if (drawing_function == GADGET_ID_LINE)
9089 draw_func = DrawLine;
9090 else if (drawing_function == GADGET_ID_ARC)
9091 draw_func = DrawArc;
9092 else if (drawing_function == GADGET_ID_RECTANGLE)
9093 draw_func = DrawBox;
9094 else if (drawing_function == GADGET_ID_FILLED_BOX)
9095 draw_func = DrawFilledBox;
9096 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9097 draw_func = SelectArea;
9098 else /* (drawing_function == GADGET_ID_TEXT) */
9099 draw_func = SetTextCursor;
9101 if (button_press_event)
9103 draw_func(sx, sy, sx, sy, new_element, FALSE);
9104 start_sx = last_sx = sx;
9105 start_sy = last_sy = sy;
9107 if (drawing_function == GADGET_ID_TEXT)
9108 DrawLevelText(0, 0, 0, TEXT_END);
9110 else if (button_release_event)
9112 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9113 if (drawing_function == GADGET_ID_GRAB_BRUSH)
9115 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9116 CopyBrushToCursor(sx, sy);
9117 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9119 draw_with_brush = TRUE;
9121 else if (drawing_function == GADGET_ID_TEXT)
9122 DrawLevelText(sx, sy, 0, TEXT_INIT);
9124 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9126 else if (last_sx != sx || last_sy != sy)
9128 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9129 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9136 case GADGET_ID_FLOOD_FILL:
9137 if (button_press_event && Feld[lx][ly] != new_element)
9139 FloodFill(lx, ly, new_element);
9140 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9141 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9145 case GADGET_ID_PICK_ELEMENT:
9146 if (button_release_event)
9147 ClickOnGadget(level_editor_gadget[last_drawing_function],
9149 else if (draw_level)
9150 PickDrawingElement(button, Feld[lx][ly]);
9153 int type_id = gi->custom_type_id;
9154 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9156 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9166 static void HandleCounterButtons(struct GadgetInfo *gi)
9168 int gadget_id = gi->custom_id;
9169 int counter_id = gi->custom_type_id;
9170 int button = gi->event.button;
9171 int *counter_value = counterbutton_info[counter_id].value;
9172 int step = BUTTON_STEPSIZE(button) *
9173 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9175 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9177 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9178 boolean released = (gi->event.type == GD_EVENT_RELEASED);
9179 boolean level_changed = LevelChanged();
9181 if ((level_changed && pressed) || (!level_changed && released))
9184 if (level_changed && !Request("Level has changed ! Discard changes ?",
9187 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9188 ModifyEditorCounterValue(counter_id, *counter_value);
9194 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9195 *counter_value = gi->textinput.number_value;
9197 ModifyEditorCounterValue(counter_id, *counter_value + step);
9199 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9201 LoadLevel(level_nr);
9204 DrawEditModeWindow();
9211 case ED_COUNTER_ID_YAMYAM_CONTENT:
9212 DrawYamYamContentAreas();
9215 case ED_COUNTER_ID_BALL_CONTENT:
9216 DrawMagicBallContentAreas();
9219 case ED_COUNTER_ID_ANDROID_CONTENT:
9220 DrawAndroidElementArea(properties_element);
9223 case ED_COUNTER_ID_GROUP_CONTENT:
9224 DrawGroupElementArea(properties_element);
9225 CopyGroupElementPropertiesToGame(properties_element);
9228 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9229 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9230 DrawEnvelopeTextArea(-1);
9233 case ED_COUNTER_ID_LEVEL_XSIZE:
9234 case ED_COUNTER_ID_LEVEL_YSIZE:
9235 lev_fieldx = level.fieldx;
9236 lev_fieldy = level.fieldy;
9243 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9244 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9245 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9246 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9247 CopyElementPropertiesToGame(properties_element);
9249 level.changed = TRUE;
9252 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9254 int type_id = gi->custom_type_id;
9256 strcpy(textinput_info[type_id].value, gi->textinput.value);
9258 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9260 CopyElementPropertiesToGame(properties_element);
9262 ModifyEditorElementList(); /* update changed button info text */
9265 level.changed = TRUE;
9268 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9270 int type_id = gi->custom_type_id;
9272 strcpy(textarea_info[type_id].value, gi->textarea.value);
9274 level.changed = TRUE;
9277 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9279 int type_id = gi->custom_type_id;
9280 int value_old = *selectbox_info[type_id].value;
9281 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9283 *selectbox_info[type_id].value = value_new;
9285 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9287 element_info[properties_element].current_change_page = gi->selectbox.index;
9289 DrawPropertiesWindow();
9291 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9292 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9293 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9294 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9295 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9297 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9299 /* when changing action type, also check action mode and action arg */
9300 if (value_old != value_new)
9303 setSelectboxSpecialActionVariablesIfNeeded();
9305 custom_element_change.action_mode = -1;
9306 custom_element_change.action_arg = -1;
9310 DrawPropertiesChange();
9313 CopyElementPropertiesToGame(properties_element);
9315 level.changed = TRUE;
9319 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9321 int type_id = gi->custom_type_id;
9324 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9325 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9327 edit_mode_properties = gi->custom_type_id;
9329 DrawPropertiesWindow();
9331 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9333 char *template_filename = getDefaultLevelFilename(-1);
9334 boolean new_template = !fileExists(template_filename);
9337 Request("Save this template and kill the old ?", REQ_ASK))
9338 SaveLevelTemplate();
9341 Request("Template saved !", REQ_CONFIRM);
9343 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9344 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9346 struct ElementInfo *ei = &element_info[properties_element];
9348 setElementChangePages(ei, ei->num_change_pages + 1);
9350 /* set new change page to be new current change page */
9351 ei->current_change_page = ei->num_change_pages - 1;
9352 ei->change = &ei->change_page[ei->current_change_page];
9354 setElementChangeInfoToDefaults(ei->change);
9356 DrawPropertiesWindow();
9358 level.changed = TRUE;
9360 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9361 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9363 struct ElementInfo *ei = &element_info[properties_element];
9365 /* copy all change pages after change page to be deleted */
9366 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9367 ei->change_page[i] = ei->change_page[i + 1];
9369 setElementChangePages(ei, ei->num_change_pages - 1);
9371 DrawPropertiesWindow();
9373 level.changed = TRUE;
9377 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9379 int type_id = gi->custom_type_id;
9381 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9382 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9384 struct ElementInfo *ei = &element_info[properties_element];
9385 int step = BUTTON_STEPSIZE(gi->event.button);
9387 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9388 ei->current_change_page += step;
9390 if (ei->current_change_page < 0)
9391 ei->current_change_page = 0;
9392 else if (ei->current_change_page >= ei->num_change_pages)
9393 ei->current_change_page = ei->num_change_pages - 1;
9395 DrawPropertiesWindow();
9397 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9398 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9400 struct ElementInfo *ei = &element_info[properties_element];
9401 int current_change_page = ei->current_change_page;
9403 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9404 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9405 ei->change_page[current_change_page];
9406 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9408 ei->change_page[current_change_page] =
9409 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9411 level.changed = TRUE;
9414 DrawPropertiesWindow();
9418 static void HandleRadiobuttons(struct GadgetInfo *gi)
9420 *radiobutton_info[gi->custom_type_id].value =
9421 radiobutton_info[gi->custom_type_id].checked_value;
9423 level.changed = TRUE;
9426 static void HandleCheckbuttons(struct GadgetInfo *gi)
9428 int type_id = gi->custom_type_id;
9430 *checkbutton_info[type_id].value ^= TRUE;
9432 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9433 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9434 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9435 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9436 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9437 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9438 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9439 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9441 CopyElementPropertiesToGame(properties_element);
9444 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9446 UpdateCustomElementGraphicGadgets();
9448 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9450 char *template_filename = getDefaultLevelFilename(-1);
9452 if (level.use_custom_template && !fileExists(template_filename))
9454 Request("No level template found !", REQ_CONFIRM);
9456 level.use_custom_template = FALSE;
9457 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9462 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9464 DrawEditModeWindow();
9467 level.changed = TRUE;
9470 static void HandleControlButtons(struct GadgetInfo *gi)
9472 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9473 static int last_edit_mode = ED_MODE_DRAWING;
9474 static int last_custom_copy_mode = -1;
9475 int id = gi->custom_id;
9476 int button = gi->event.button;
9477 int step = BUTTON_STEPSIZE(button);
9478 int new_element = BUTTON_ELEMENT(button);
9482 /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9483 /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9485 if (!IS_VALID_BUTTON(button))
9489 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9490 DrawLevelText(0, 0, 0, TEXT_END);
9492 if (id < ED_NUM_CTRL1_BUTTONS &&
9493 id != GADGET_ID_SINGLE_ITEMS &&
9494 id != GADGET_ID_PROPERTIES &&
9495 id != GADGET_ID_PICK_ELEMENT &&
9496 edit_mode != ED_MODE_DRAWING &&
9497 drawing_function != GADGET_ID_PICK_ELEMENT &&
9498 !(GetKeyModState() & KMOD_Control))
9500 DrawDrawingWindow();
9501 edit_mode = ED_MODE_DRAWING;
9504 /* element copy mode active, but no element button pressed => deactivate */
9505 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9506 last_custom_copy_mode = -1;
9510 case GADGET_ID_SCROLL_LEFT:
9511 if (level_xpos >= 0)
9513 if (lev_fieldx < ed_fieldx - 2)
9517 if (level_xpos < -1)
9520 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9522 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9524 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9525 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9529 case GADGET_ID_SCROLL_RIGHT:
9530 if (level_xpos <= lev_fieldx - ed_fieldx)
9532 if (lev_fieldx < ed_fieldx - 2)
9536 if (level_xpos > lev_fieldx - ed_fieldx + 1)
9537 level_xpos = lev_fieldx - ed_fieldx + 1;
9539 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9541 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9543 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9544 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9548 case GADGET_ID_SCROLL_UP:
9549 if (level_ypos >= 0)
9551 if (lev_fieldy < ed_fieldy - 2)
9555 if (level_ypos < -1)
9558 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9560 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9562 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9563 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9567 case GADGET_ID_SCROLL_DOWN:
9568 if (level_ypos <= lev_fieldy - ed_fieldy)
9570 if (lev_fieldy < ed_fieldy - 2)
9574 if (level_ypos > lev_fieldy - ed_fieldy + 1)
9575 level_ypos = lev_fieldy - ed_fieldy + 1;
9577 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9579 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9581 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9582 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9586 case GADGET_ID_SCROLL_HORIZONTAL:
9587 level_xpos = gi->event.item_position - 1;
9588 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9591 case GADGET_ID_SCROLL_VERTICAL:
9592 level_ypos = gi->event.item_position - 1;
9593 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9596 case GADGET_ID_SCROLL_LIST_UP:
9597 case GADGET_ID_SCROLL_LIST_DOWN:
9598 case GADGET_ID_SCROLL_LIST_VERTICAL:
9599 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9600 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9603 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9604 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9606 if (element_shift < 0)
9608 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9609 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9611 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9612 GDI_SCROLLBAR_ITEM_POSITION,
9613 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9616 ModifyEditorElementList();
9620 case GADGET_ID_WRAP_LEFT:
9621 WrapLevel(-step, 0);
9624 case GADGET_ID_WRAP_RIGHT:
9628 case GADGET_ID_WRAP_UP:
9629 WrapLevel(0, -step);
9632 case GADGET_ID_WRAP_DOWN:
9636 case GADGET_ID_SINGLE_ITEMS:
9637 case GADGET_ID_CONNECTED_ITEMS:
9638 case GADGET_ID_LINE:
9640 case GADGET_ID_TEXT:
9641 case GADGET_ID_RECTANGLE:
9642 case GADGET_ID_FILLED_BOX:
9643 case GADGET_ID_FLOOD_FILL:
9644 case GADGET_ID_GRAB_BRUSH:
9645 case GADGET_ID_PICK_ELEMENT:
9646 if (drawing_function != GADGET_ID_PICK_ELEMENT)
9647 last_drawing_function = drawing_function;
9648 drawing_function = id;
9649 draw_with_brush = FALSE;
9652 case GADGET_ID_RANDOM_PLACEMENT:
9653 RandomPlacement(new_element);
9656 case GADGET_ID_PROPERTIES:
9657 if (edit_mode != ED_MODE_PROPERTIES)
9659 properties_element = new_element;
9660 DrawPropertiesWindow();
9661 edit_mode = ED_MODE_PROPERTIES;
9663 last_level_drawing_function = drawing_function;
9664 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9669 DrawDrawingWindow();
9670 edit_mode = ED_MODE_DRAWING;
9672 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9677 case GADGET_ID_CUSTOM_COPY_FROM:
9678 case GADGET_ID_CUSTOM_COPY_TO:
9679 case GADGET_ID_CUSTOM_EXCHANGE:
9680 last_custom_copy_mode = id;
9681 last_drawing_function = drawing_function;
9684 case GADGET_ID_CUSTOM_COPY:
9685 CopyCustomElement(properties_element, -1, id);
9688 case GADGET_ID_CUSTOM_PASTE:
9689 CopyCustomElement(-1, properties_element, id);
9692 case GADGET_ID_UNDO:
9693 if (undo_buffer_steps == 0)
9695 Request("Undo buffer empty !", REQ_CONFIRM);
9699 if (edit_mode != ED_MODE_DRAWING)
9701 DrawDrawingWindow();
9702 edit_mode = ED_MODE_DRAWING;
9705 undo_buffer_position =
9706 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9707 undo_buffer_steps--;
9709 for (x = 0; x < lev_fieldx; x++)
9710 for (y = 0; y < lev_fieldy; y++)
9711 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9712 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9715 case GADGET_ID_INFO:
9716 if (edit_mode != ED_MODE_INFO)
9718 last_edit_mode = edit_mode;
9719 edit_mode = ED_MODE_INFO;
9721 DrawLevelInfoWindow();
9725 edit_mode = last_edit_mode;
9727 DrawEditModeWindow();
9731 case GADGET_ID_CLEAR:
9732 if (edit_mode != ED_MODE_DRAWING)
9734 DrawDrawingWindow();
9735 edit_mode = ED_MODE_DRAWING;
9738 for (x = 0; x < MAX_LEV_FIELDX; x++)
9739 for (y = 0; y < MAX_LEV_FIELDY; y++)
9740 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9742 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9744 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9747 case GADGET_ID_SAVE:
9748 if (leveldir_current->readonly)
9750 Request("This level is read only !", REQ_CONFIRM);
9754 if (!LevelContainsPlayer())
9755 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9758 char *level_filename = getDefaultLevelFilename(level_nr);
9759 boolean new_level = !fileExists(level_filename);
9762 Request("Save this level and kill the old ?", REQ_ASK))
9764 CopyPlayfield(Feld, level.field);
9766 SaveLevel(level_nr);
9770 Request("Level saved !", REQ_CONFIRM);
9772 level.changed = FALSE;
9776 case GADGET_ID_TEST:
9777 if (!LevelContainsPlayer())
9778 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9782 level.game_version = GAME_VERSION_ACTUAL;
9784 CopyPlayfield(level.field, FieldBackup);
9785 CopyPlayfield(Feld, level.field);
9787 CopyNativeLevel_RND_to_Native(&level);
9789 UnmapLevelEditorGadgets();
9790 UndrawSpecialEditorDoor();
9792 CloseDoor(DOOR_CLOSE_ALL);
9794 DrawCompleteVideoDisplay();
9796 level_editor_test_game = TRUE;
9798 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9802 case GADGET_ID_EXIT:
9803 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
9807 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9808 id <= GADGET_ID_ELEMENTLIST_LAST)
9810 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9811 int new_element = editor_elements[element_position + element_shift];
9813 if (IS_EDITOR_CASCADE(new_element))
9817 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9819 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9820 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9822 if (*cascade_element == new_element)
9824 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9825 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9827 /* update element selection list */
9828 ReinitializeElementList();
9829 ModifyEditorElementList();
9831 /* update cascading gadget info text */
9832 PrintEditorGadgetInfoText(level_editor_gadget[id]);
9834 /* save current editor cascading state */
9835 SaveSetup_EditorCascade();
9844 if (last_custom_copy_mode != -1)
9846 if (CopyCustomElement(properties_element, new_element,
9847 last_custom_copy_mode))
9849 ClickOnGadget(level_editor_gadget[last_drawing_function],
9852 last_custom_copy_mode = -1;
9858 PickDrawingElement(button, new_element);
9860 if (!stick_element_properties_window &&
9861 drawing_function != GADGET_ID_PICK_ELEMENT &&
9862 !(GetKeyModState() & KMOD_Control))
9864 properties_element = new_element;
9865 if (edit_mode == ED_MODE_PROPERTIES)
9866 DrawPropertiesWindow();
9869 if (drawing_function == GADGET_ID_PICK_ELEMENT)
9870 ClickOnGadget(level_editor_gadget[last_drawing_function],
9874 else if (gi->event.type == GD_EVENT_PRESSED)
9875 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9876 else if (gi->event.type == GD_EVENT_RELEASED)
9877 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9878 else if (gi->event.type == GD_EVENT_MOVING)
9879 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9881 printf("default: HandleControlButtons: ? (id == %d)\n", id);
9887 void HandleLevelEditorKeyInput(Key key)
9889 char letter = getCharFromKey(key);
9890 int button = MB_LEFTBUTTON;
9892 if (drawing_function == GADGET_ID_TEXT &&
9893 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9896 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9897 else if (key == KSYM_Delete || key == KSYM_BackSpace)
9898 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9899 else if (key == KSYM_Return)
9900 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9901 else if (key == KSYM_Escape)
9902 DrawLevelText(0, 0, 0, TEXT_END);
9904 else if (button_status == MB_RELEASED)
9906 int i, id = GADGET_ID_NONE;
9911 id = GADGET_ID_SCROLL_LEFT;
9914 id = GADGET_ID_SCROLL_RIGHT;
9917 id = GADGET_ID_SCROLL_UP;
9920 id = GADGET_ID_SCROLL_DOWN;
9923 id = GADGET_ID_SCROLL_LIST_UP;
9924 button = MB_RIGHTBUTTON;
9926 case KSYM_Page_Down:
9927 id = GADGET_ID_SCROLL_LIST_DOWN;
9928 button = MB_RIGHTBUTTON;
9933 element_shift = (key == KSYM_Home ? 0 :
9934 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9936 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9937 GDI_SCROLLBAR_ITEM_POSITION,
9938 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9940 ModifyEditorElementList();
9946 for (i = 0; i < num_editor_elements; i++)
9948 int e = editor_elements[i];
9950 if ((key == KSYM_Insert &&
9951 (e == EL_INTERNAL_CASCADE_CE ||
9952 e == EL_INTERNAL_CASCADE_CE_ACTIVE)) ||
9953 (key == KSYM_Delete &&
9954 (e == EL_INTERNAL_CASCADE_GE ||
9955 e == EL_INTERNAL_CASCADE_GE_ACTIVE)))
9959 if (i < num_editor_elements)
9963 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9964 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9966 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9967 GDI_SCROLLBAR_ITEM_POSITION,
9968 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9970 ModifyEditorElementList();
9976 if (edit_mode == ED_MODE_DRAWING)
9978 RequestExitLevelEditor(setup.ask_on_escape_editor);
9980 else if (edit_mode == ED_MODE_INFO)
9982 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9984 else if (edit_mode == ED_MODE_PROPERTIES)
9986 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9988 else /* should never happen */
9990 DrawDrawingWindow();
9991 edit_mode = ED_MODE_DRAWING;
9999 if (id != GADGET_ID_NONE)
10000 ClickOnGadget(level_editor_gadget[id], button);
10001 else if (letter == '.')
10002 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10003 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10004 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10006 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10007 if (letter && letter == control_info[i].shortcut)
10008 if (!anyTextGadgetActive())
10009 ClickOnGadget(level_editor_gadget[i], button);
10013 void HandleLevelEditorIdle()
10015 static unsigned long action_delay = 0;
10016 unsigned long action_delay_value = GameFrameDelay;
10017 int xpos = 1, ypos = 2;
10019 if (edit_mode != ED_MODE_PROPERTIES)
10022 if (!DelayReached(&action_delay, action_delay_value))
10026 DrawEditorElementAnimation(SX + xpos * TILEX,
10027 SY + ypos * TILEY + MINI_TILEY / 2);
10029 DrawGraphicAnimationExt(drawto,
10031 SY + ypos * TILEY + MINI_TILEY / 2,
10032 el2img(properties_element), -1, NO_MASKING);
10035 MarkTileDirty(xpos, ypos);
10036 MarkTileDirty(xpos, ypos + 1);
10038 FrameCounter++; /* increase animation frame counter */
10041 void ClearEditorGadgetInfoText()
10043 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10046 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10048 char infotext[MAX_OUTPUT_LINESIZE + 1];
10049 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10050 int max_infotext_len = getMaxInfoTextLength();
10052 if (gi == NULL || gi->info_text == NULL)
10055 strncpy(infotext, gi->info_text, max_infotext_len);
10056 infotext[max_infotext_len] = '\0';
10058 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10060 int key = control_info[gi->custom_id].shortcut;
10064 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10065 sprintf(shortcut, " ('.' or '%c')", key);
10066 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10067 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10068 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10069 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10070 else /* normal case */
10071 sprintf(shortcut, " ('%s%c')",
10072 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10074 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10075 strcat(infotext, shortcut);
10079 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10082 void HandleEditorGadgetInfoText(void *ptr)
10084 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10086 char infotext[MAX_OUTPUT_LINESIZE + 1];
10087 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10088 int max_infotext_len = getMaxInfoTextLength();
10091 if (game_status != GAME_MODE_EDITOR)
10094 ClearEditorGadgetInfoText();
10096 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10099 /* misuse this function to delete brush cursor, if needed */
10100 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10101 DeleteBrushFromCursor();
10104 PrintEditorGadgetInfoText(gi);
10106 if (gi == NULL || gi->info_text == NULL)
10109 strncpy(infotext, gi->info_text, max_infotext_len);
10110 infotext[max_infotext_len] = '\0';
10112 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10114 int key = control_info[gi->custom_id].shortcut;
10118 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10119 sprintf(shortcut, " ('.' or '%c')", key);
10120 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10121 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10122 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10123 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10124 else /* normal case */
10125 sprintf(shortcut, " ('%s%c')",
10126 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10128 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10129 strcat(infotext, shortcut);
10133 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10137 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10139 static int start_lx, start_ly;
10140 int id = gi->custom_id;
10141 int type_id = gi->custom_type_id;
10142 int sx = gi->event.x;
10143 int sy = gi->event.y;
10144 int lx = sx + level_xpos;
10145 int ly = sy + level_ypos;
10146 int min_sx = 0, min_sy = 0;
10147 int max_sx = gi->drawing.area_xsize - 1;
10148 int max_sy = gi->drawing.area_ysize - 1;
10149 int actual_drawing_function = drawing_function;
10150 int max_infotext_len = getMaxInfoTextLength();
10151 char infotext[MAX_OUTPUT_LINESIZE + 1];
10154 infotext[0] = '\0'; /* start with empty info text */
10156 /* pressed Control key: simulate picking element */
10157 if (GetKeyModState() & KMOD_Control)
10158 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10160 ClearEditorGadgetInfoText();
10162 if (gi->event.type == GD_EVENT_INFO_LEAVING)
10165 /* make sure to stay inside drawing area boundaries */
10166 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10167 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10169 if (id == GADGET_ID_DRAWING_LEVEL)
10173 int min_lx = 0, min_ly = 0;
10174 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10176 /* get positions inside level field */
10177 lx = sx + level_xpos;
10178 ly = sy + level_ypos;
10180 /* make sure to stay inside level field boundaries */
10181 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10182 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10184 /* correct drawing area positions accordingly */
10185 sx = lx - level_xpos;
10186 sy = ly - level_ypos;
10189 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10191 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
10193 if (gi->event.type == GD_EVENT_PRESSED)
10199 switch (actual_drawing_function)
10201 case GADGET_ID_SINGLE_ITEMS:
10202 text = "Drawing single items";
10204 case GADGET_ID_CONNECTED_ITEMS:
10205 text = "Drawing connected items";
10207 case GADGET_ID_LINE:
10208 text = "Drawing line";
10210 case GADGET_ID_ARC:
10211 text = "Drawing arc";
10213 case GADGET_ID_TEXT:
10214 text = "Setting text cursor";
10216 case GADGET_ID_RECTANGLE:
10217 text = "Drawing rectangle";
10219 case GADGET_ID_FILLED_BOX:
10220 text = "Drawing filled box";
10222 case GADGET_ID_FLOOD_FILL:
10223 text = "Flood fill";
10225 case GADGET_ID_GRAB_BRUSH:
10226 text = "Grabbing brush";
10228 case GADGET_ID_PICK_ELEMENT:
10229 text = "Picking element";
10233 text = "Drawing position";
10237 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10238 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10240 sprintf(infotext, "%s: %d, %d", text,
10241 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10243 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10244 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10246 sprintf(infotext, "Level position: %d, %d", lx, ly);
10249 /* misuse this function to draw brush cursor, if needed */
10250 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10252 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10253 CopyBrushToCursor(sx, sy);
10255 DeleteBrushFromCursor();
10258 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10260 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10261 int element = drawingarea_info[type_id].value[pos];
10263 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10267 if (id == GADGET_ID_CUSTOM_CONTENT)
10268 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10269 else if (id == GADGET_ID_GROUP_CONTENT)
10270 sprintf(infotext, "group element position: %d", sx + 1);
10271 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10272 id <= GADGET_ID_YAMYAM_CONTENT_7)
10273 sprintf(infotext, "content area %d position: %d, %d",
10274 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10275 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10276 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10277 sprintf(infotext, "content area %d position: %d, %d",
10278 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10279 else if (id == GADGET_ID_ANDROID_CONTENT)
10280 sprintf(infotext, "android element position: %d", sx + 1);
10281 else if (drawingarea_info[type_id].infotext != NULL)
10282 strcpy(infotext, drawingarea_info[type_id].infotext);
10285 infotext[max_infotext_len] = '\0';
10287 if (strlen(infotext) > 0)
10288 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10291 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10293 if (!ask_if_level_has_changed ||
10295 Request("Level has changed ! Exit without saving ?",
10296 REQ_ASK | REQ_STAY_OPEN))
10299 CloseDoor(DOOR_CLOSE_1);
10300 SetDoorState(DOOR_CLOSE_2);
10302 CloseDoor(DOOR_CLOSE_ALL);
10304 game_status = GAME_MODE_MAIN;
10309 CloseDoor(DOOR_CLOSE_1);
10310 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);