1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
595 /* gadgets for buttons in element list */
596 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 47)
597 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
598 ED_NUM_ELEMENTLIST_BUTTONS - 1)
600 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
602 /* radio button numbers */
603 #define RADIO_NR_NONE 0
604 #define RADIO_NR_DRAWING_TOOLBOX 1
605 #define RADIO_NR_RANDOM_ELEMENTS 2
607 /* values for counter gadgets */
608 #define ED_COUNTER_ID_SELECT_LEVEL 0
609 #define ED_COUNTER_ID_LEVEL_XSIZE 1
610 #define ED_COUNTER_ID_LEVEL_YSIZE 2
611 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
612 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
613 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
614 #define ED_COUNTER_ID_LEVEL_RANDOM 6
615 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
616 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
617 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
618 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
619 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
620 #define ED_COUNTER_ID_BALL_CONTENT 12
621 #define ED_COUNTER_ID_ANDROID_CONTENT 13
622 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
623 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
624 #define ED_COUNTER_ID_CUSTOM_SCORE 16
625 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
626 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
627 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
628 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
629 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
630 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
631 #define ED_COUNTER_ID_DROP_DELAY_RND 23
632 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
633 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
634 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
635 #define ED_COUNTER_ID_IGNITION_DELAY 27
636 #define ED_COUNTER_ID_GROUP_CONTENT 28
637 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
638 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
639 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
641 #define ED_NUM_COUNTERBUTTONS 32
643 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
644 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
646 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
647 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
648 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
649 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
650 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
651 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
653 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
654 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
656 /* values for scrollbutton gadgets */
657 #define ED_SCROLLBUTTON_ID_AREA_UP 0
658 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
659 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
660 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
661 #define ED_SCROLLBUTTON_ID_LIST_UP 4
662 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
664 #define ED_NUM_SCROLLBUTTONS 6
666 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
667 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
669 /* values for scrollbar gadgets */
670 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
671 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
672 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
674 #define ED_NUM_SCROLLBARS 3
676 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
677 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
679 /* values for text input gadgets */
680 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
681 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
682 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
684 #define ED_NUM_TEXTINPUT 3
686 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
687 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
689 /* values for text area gadgets */
690 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
692 #define ED_NUM_TEXTAREAS 1
694 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
695 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
697 /* values for selectbox gadgets */
698 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
699 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
700 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
701 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
702 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
706 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
707 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
711 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
712 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
713 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
714 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
715 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
716 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
717 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
718 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
719 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
720 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
721 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
722 #define ED_SELECTBOX_ID_ACTION_TYPE 24
723 #define ED_SELECTBOX_ID_ACTION_MODE 25
724 #define ED_SELECTBOX_ID_ACTION_ARG 26
725 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
726 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
728 #define ED_NUM_SELECTBOX 29
730 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
731 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
733 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
734 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
735 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
736 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
737 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
738 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
740 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
741 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743 /* values for textbutton gadgets */
744 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
745 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
749 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
750 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
751 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
753 #define ED_NUM_TEXTBUTTONS 8
755 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
756 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
759 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761 /* values for graphicbutton gadgets */
762 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
763 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
764 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
765 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
767 #define ED_NUM_GRAPHICBUTTONS 4
769 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
770 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772 /* values for checkbutton gadgets */
773 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 0
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
782 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
783 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
784 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
785 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
786 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 13
787 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 14
788 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
789 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 16
790 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 17
791 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 18
792 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 19
793 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 20
794 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 21
795 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 22
796 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 23
797 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 24
798 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 25
799 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 26
800 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 27
801 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 28
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 29
803 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 30
804 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 31
805 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 32
806 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 33
807 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 34
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 35
809 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 36
810 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 37
811 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 38
812 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 39
813 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 40
814 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 41
815 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 42
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 43
817 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 44
819 #define ED_NUM_CHECKBUTTONS 45
821 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_INITIAL_GRAVITY
822 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
825 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
826 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
827 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
828 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
829 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
831 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
832 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
834 /* values for radiobutton gadgets */
835 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
836 #define ED_RADIOBUTTON_ID_QUANTITY 1
838 #define ED_NUM_RADIOBUTTONS 2
840 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
841 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
843 /* values for drawing area gadgets */
844 #define ED_DRAWING_ID_DRAWING_LEVEL 0
845 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
846 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
853 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
854 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
861 #define ED_DRAWING_ID_ANDROID_CONTENT 17
862 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
863 #define ED_DRAWING_ID_START_ELEMENT 19
864 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
865 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
866 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
867 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
868 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
869 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
870 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
871 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
873 #define ED_DRAWING_ID_GROUP_CONTENT 29
874 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
876 #define ED_NUM_DRAWING_AREAS 31
880 -----------------------------------------------------------------------------
881 some internally used definitions
882 -----------------------------------------------------------------------------
885 /* values for CopyLevelToUndoBuffer() */
886 #define UNDO_IMMEDIATE 0
887 #define UNDO_ACCUMULATE 1
889 /* values for scrollbars */
890 #define ED_SCROLL_NO 0
891 #define ED_SCROLL_LEFT 1
892 #define ED_SCROLL_RIGHT 2
893 #define ED_SCROLL_UP 4
894 #define ED_SCROLL_DOWN 8
896 /* screens in the level editor */
897 #define ED_MODE_DRAWING 0
898 #define ED_MODE_INFO 1
899 #define ED_MODE_PROPERTIES 2
901 /* sub-screens in the element properties section */
902 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
903 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
904 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
905 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
906 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
908 /* how many steps can be cancelled */
909 #define NUM_UNDO_STEPS (10 + 1)
911 /* values for elements with score for certain actions */
913 #define MAX_SCORE 255
915 /* values for elements with count for collecting */
916 #define MIN_COLLECT_COUNT 0
917 #define MAX_COLLECT_COUNT 255
919 /* values for random placement */
920 #define RANDOM_USE_PERCENTAGE 0
921 #define RANDOM_USE_QUANTITY 1
923 /* maximal size of level editor drawing area */
924 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
925 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
929 -----------------------------------------------------------------------------
930 some internally used data structure definitions
931 -----------------------------------------------------------------------------
938 } control_info[ED_NUM_CTRL_BUTTONS] =
940 /* note: some additional characters are already reserved for "cheat mode"
941 shortcuts (":XYZ" style) -- for details, see "events.c" */
943 { 's', "draw single items" },
944 { 'd', "draw connected items" },
945 { 'l', "draw lines" },
946 { 'a', "draw arcs" },
947 { 'r', "draw outline rectangles" },
948 { 'R', "draw filled rectangles" },
949 { '\0', "wrap (rotate) level up" },
950 { 't', "enter text elements" },
951 { 'f', "flood fill" },
952 { '\0', "wrap (rotate) level left" },
953 { '?', "properties of drawing element" },
954 { '\0', "wrap (rotate) level right" },
955 { '\0', "random element placement" },
956 { 'b', "grab brush" },
957 { '\0', "wrap (rotate) level down" },
958 { ',', "pick drawing element" },
960 { 'U', "undo last operation" },
961 { 'I', "level properties" },
962 { 'S', "save level" },
963 { 'C', "clear level" },
964 { 'T', "test level" },
965 { 'E', "exit level editor" },
967 { '\0', "copy settings from other element" },
968 { '\0', "copy settings to other element" },
969 { '\0', "exchange element with other element" },
971 { '\0', "copy settings from this element" },
972 { '\0', "paste settings to this element" },
975 static int random_placement_value = 10;
976 static int random_placement_method = RANDOM_USE_QUANTITY;
977 static int random_placement_background_element = EL_SAND;
978 static boolean random_placement_background_restricted = FALSE;
979 static boolean stick_element_properties_window = FALSE;
980 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
981 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
982 static struct ElementChangeInfo custom_element_change;
983 static struct ElementGroupInfo group_element_info;
984 static struct ElementInfo custom_element;
989 int min_value, max_value;
990 int gadget_id_down, gadget_id_up;
994 char *text_above, *text_left, *text_right;
995 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
997 /* ---------- current level number --------------------------------------- */
1000 DX + 5 - SX, DY + 3 - SY,
1002 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1003 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1008 /* ---------- level and editor settings ---------------------------------- */
1011 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1012 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1013 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1014 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1016 "playfield size:", NULL, "width",
1019 -1, ED_LEVEL_SETTINGS_YPOS(4),
1020 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1021 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1022 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1024 NULL, " ", "height",
1027 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
1029 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1030 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1032 NULL, "number of gems to collect:", NULL
1035 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1037 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1038 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1040 "time or step limit to solve level:", NULL, NULL
1043 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1045 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1046 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1047 &level.score[SC_TIME_BONUS],
1048 "score for each second/step left:", NULL, NULL
1051 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1053 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1054 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1055 &random_placement_value,
1056 "random element placement:", NULL, "in"
1059 /* ---------- element settings: configure (various elements) ------------- */
1062 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1063 MIN_SCORE, MAX_SCORE,
1064 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1065 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1066 NULL, /* will be set when used */
1070 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1071 MIN_SCORE, MAX_SCORE,
1072 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1073 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1074 NULL, /* will be set when used */
1078 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1079 MIN_SCORE, MAX_SCORE,
1080 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1081 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1082 NULL, /* will be set when used */
1086 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1087 MIN_SCORE, MAX_SCORE,
1088 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1089 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1090 NULL, /* will be set when used */
1094 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1095 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1096 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1097 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1098 &level.num_yamyam_contents,
1099 NULL, NULL, "number of content areas"
1102 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1103 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1104 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1105 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1106 &level.num_ball_contents,
1107 NULL, NULL, "number of content areas"
1110 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1111 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1112 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1113 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1114 &level.num_android_clone_elements,
1115 NULL, NULL, "number of clonable elements"
1118 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1119 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1120 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1121 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1123 NULL, NULL, "width",
1126 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1127 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1128 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1129 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1131 NULL, " ", "height",
1134 /* ---------- element settings: configure 1 (custom elements) ------------ */
1137 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1138 MIN_SCORE, MAX_SCORE,
1139 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1140 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1141 &custom_element.collect_score_initial,
1142 NULL, "CE score", " "
1145 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1146 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1147 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1148 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1149 &custom_element.collect_count_initial,
1150 NULL, "CE count", NULL
1153 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1155 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1156 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1157 &custom_element.ce_value_fixed_initial,
1158 NULL, "CE value", NULL
1161 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1163 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1164 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1165 &custom_element.ce_value_random_initial,
1166 NULL, "+random", NULL
1169 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1171 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1172 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1173 &custom_element.push_delay_fixed,
1174 NULL, "push delay", NULL
1177 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1179 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1180 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1181 &custom_element.push_delay_random,
1182 NULL, "+random", NULL
1185 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1187 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1188 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1189 &custom_element.drop_delay_fixed,
1190 NULL, "drop delay", NULL
1193 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1195 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1196 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1197 &custom_element.drop_delay_random,
1198 NULL, "+random", NULL
1201 /* ---------- element settings: configure 2 (custom elements) ------------ */
1204 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1206 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1207 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1208 &custom_element.move_delay_fixed,
1209 NULL, "move delay", NULL
1212 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1214 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1215 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1216 &custom_element.move_delay_random,
1217 NULL, "+random", NULL
1220 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1222 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1223 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1224 &custom_element.explosion_delay,
1225 NULL, "explosion delay", NULL
1228 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1230 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1231 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1232 &custom_element.ignition_delay,
1233 NULL, "ignition delay", "(by fire)"
1236 /* ---------- element settings: configure (group elements) --------------- */
1239 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1240 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1241 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1242 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1243 &group_element_info.num_elements,
1244 NULL, NULL, "number of elements in group"
1247 /* ---------- element settings: advanced (custom elements) --------------- */
1250 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1252 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1253 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1254 &custom_element_change.delay_fixed,
1255 NULL, "CE delay", NULL,
1258 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1260 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1261 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1262 &custom_element_change.delay_random,
1263 NULL, "+random", NULL
1266 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1268 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1269 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1270 &custom_element_change.random_percentage,
1271 NULL, "use random replace:", "%"
1281 char *text_above, *infotext;
1282 } textinput_info[ED_NUM_TEXTINPUT] =
1285 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1286 GADGET_ID_LEVEL_NAME,
1292 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1293 GADGET_ID_LEVEL_AUTHOR,
1294 MAX_LEVEL_AUTHOR_LEN,
1299 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1300 GADGET_ID_ELEMENT_NAME,
1301 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1302 custom_element.description,
1303 NULL, "Element name"
1313 char *text_above, *infotext;
1314 } textarea_info[ED_NUM_TEXTAREAS] =
1317 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1318 GADGET_ID_ENVELOPE_INFO,
1319 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1321 "Envelope Info:", "Envelope Info"
1325 static struct ValueTextInfo options_time_or_steps[] =
1333 static struct ValueTextInfo options_game_engine_type[] =
1335 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1336 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1341 static struct ValueTextInfo options_wind_direction[] =
1343 { MV_START_NONE, "none" },
1344 { MV_START_LEFT, "left" },
1345 { MV_START_RIGHT, "right" },
1346 { MV_START_UP, "up" },
1347 { MV_START_DOWN, "down" },
1352 static struct ValueTextInfo options_player_speed[] =
1359 { 16, "very fast" },
1360 { 32, "ultrafast" },
1365 static struct ValueTextInfo options_access_type[] =
1367 { EP_WALKABLE, "walkable" },
1368 { EP_PASSABLE, "passable" },
1373 static struct ValueTextInfo options_access_layer[] =
1375 { EP_ACCESSIBLE_OVER, "over" },
1376 { EP_ACCESSIBLE_INSIDE, "inside" },
1377 { EP_ACCESSIBLE_UNDER, "under" },
1382 static struct ValueTextInfo options_access_protected[] =
1384 { 0, "unprotected" },
1390 static struct ValueTextInfo options_access_direction[] =
1392 { MV_NO_DIRECTION, "no direction" },
1393 { MV_LEFT, "left" },
1394 { MV_RIGHT, "right" },
1396 { MV_DOWN, "down" },
1397 { MV_LEFT | MV_UP, "left + up" },
1398 { MV_LEFT | MV_DOWN, "left + down" },
1399 { MV_RIGHT | MV_UP, "right + up" },
1400 { MV_RIGHT | MV_DOWN, "right + down" },
1401 { MV_HORIZONTAL, "horizontal" },
1402 { MV_VERTICAL, "vertical" },
1403 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1404 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1405 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1406 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1407 { MV_ALL_DIRECTIONS, "all directions" },
1412 static struct ValueTextInfo options_walk_to_action[] =
1414 { EP_DIGGABLE, "diggable" },
1415 { EP_COLLECTIBLE_ONLY, "collectible" },
1416 { EP_DROPPABLE, "collectible & droppable" },
1417 { EP_THROWABLE, "collectible & throwable" },
1418 { EP_PUSHABLE, "pushable" },
1423 static struct ValueTextInfo options_move_pattern[] =
1425 { MV_LEFT, "left" },
1426 { MV_RIGHT, "right" },
1428 { MV_DOWN, "down" },
1429 { MV_HORIZONTAL, "horizontal" },
1430 { MV_VERTICAL, "vertical" },
1431 { MV_ALL_DIRECTIONS, "all directions" },
1432 { MV_WIND_DIRECTION, "wind direction" },
1433 { MV_TOWARDS_PLAYER, "towards player" },
1434 { MV_AWAY_FROM_PLAYER, "away from player" },
1435 { MV_ALONG_LEFT_SIDE, "along left side" },
1436 { MV_ALONG_RIGHT_SIDE, "along right side" },
1437 { MV_TURNING_LEFT, "turning left" },
1438 { MV_TURNING_RIGHT, "turning right" },
1439 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1440 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1441 { MV_TURNING_RANDOM, "turning random" },
1442 { MV_MAZE_RUNNER, "maze runner style" },
1443 { MV_MAZE_HUNTER, "maze hunter style" },
1444 { MV_WHEN_PUSHED, "when pushed" },
1445 { MV_WHEN_DROPPED, "when dropped/thrown" },
1450 static struct ValueTextInfo options_move_direction[] =
1452 { MV_START_AUTOMATIC, "automatic" },
1453 { MV_START_LEFT, "left" },
1454 { MV_START_RIGHT, "right" },
1455 { MV_START_UP, "up" },
1456 { MV_START_DOWN, "down" },
1457 { MV_START_RANDOM, "random" },
1458 { MV_START_PREVIOUS, "previous" },
1463 static struct ValueTextInfo options_move_stepsize[] =
1465 { 0, "not moving" },
1470 { 16, "very fast" },
1471 { 32, "even faster" },
1476 static struct ValueTextInfo options_move_leave_type[] =
1478 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1479 { LEAVE_TYPE_LIMITED, "change it to" },
1484 static struct ValueTextInfo options_smash_targets[] =
1486 { EP_CAN_SMASH_PLAYER, "player" },
1488 { EP_CAN_SMASH_ENEMIES, "enemies" },
1490 { EP_CAN_SMASH_EVERYTHING, "everything" },
1495 static struct ValueTextInfo options_slippery_type[] =
1497 { SLIPPERY_ANY_RANDOM, "random" },
1498 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1499 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1500 { SLIPPERY_ONLY_LEFT, "only left" },
1501 { SLIPPERY_ONLY_RIGHT, "only right" },
1506 static struct ValueTextInfo options_deadliness[] =
1508 { EP_DONT_RUN_INTO, "running into" },
1509 { EP_DONT_COLLIDE_WITH, "colliding with" },
1510 { EP_DONT_TOUCH, "touching" },
1515 static struct ValueTextInfo options_explosion_type[] =
1517 { EXPLODES_3X3, "3x3" },
1518 { EXPLODES_CROSS, "3+3" },
1519 { EXPLODES_1X1, "1x1" },
1524 static struct ValueTextInfo options_time_units[] =
1527 { FRAMES_PER_SECOND, "seconds" },
1532 static struct ValueTextInfo options_change_direct_action[] =
1534 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1535 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1536 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1537 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1538 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1539 { CE_ENTERED_BY_PLAYER, "entered by player" },
1540 { CE_LEFT_BY_PLAYER, "left by player" },
1541 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1542 { CE_SWITCHED, "switched" },
1543 { CE_HITTING_SOMETHING, "hitting something" },
1544 { CE_HIT_BY_SOMETHING, "hit by something" },
1546 { CE_BLOCKED, "blocked" },
1548 { CE_IMPACT, "impact (on something)" },
1549 { CE_SMASHED, "smashed (from above)" },
1550 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1555 static struct ValueTextInfo options_change_other_action[] =
1557 { CE_PLAYER_TOUCHES_X, "player touches" },
1558 { CE_PLAYER_PRESSES_X, "player presses" },
1559 { CE_PLAYER_SWITCHES_X, "player switches" },
1560 { CE_PLAYER_SNAPS_X, "player snaps" },
1561 { CE_PLAYER_PUSHES_X, "player pushes" },
1562 { CE_PLAYER_ENTERS_X, "player enters" },
1563 { CE_PLAYER_LEAVES_X, "player leaves" },
1564 { CE_PLAYER_DIGS_X, "player digs" },
1565 { CE_PLAYER_COLLECTS_X, "player collects" },
1566 { CE_PLAYER_DROPS_X, "player drops/throws" },
1567 { CE_TOUCHING_X, "touching" },
1568 { CE_HITTING_X, "hitting" },
1569 { CE_DIGGING_X, "digging" },
1570 { CE_HIT_BY_X, "hit by" },
1571 { CE_SWITCH_OF_X, "switch of" },
1572 { CE_CHANGE_OF_X, "change by page of" },
1573 { CE_EXPLOSION_OF_X, "explosion of" },
1574 { CE_MOVE_OF_X, "move of" },
1575 { CE_CREATION_OF_X, "creation of" },
1576 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1581 static struct ValueTextInfo options_change_trigger_side[] =
1583 { CH_SIDE_LEFT, "left" },
1584 { CH_SIDE_RIGHT, "right" },
1585 { CH_SIDE_TOP, "top" },
1586 { CH_SIDE_BOTTOM, "bottom" },
1587 { CH_SIDE_LEFT_RIGHT, "left/right" },
1588 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1589 { CH_SIDE_ANY, "any" },
1594 static struct ValueTextInfo options_change_trigger_player[] =
1596 { CH_PLAYER_1, "1" },
1597 { CH_PLAYER_2, "2" },
1598 { CH_PLAYER_3, "3" },
1599 { CH_PLAYER_4, "4" },
1600 { CH_PLAYER_ANY, "any" },
1605 static struct ValueTextInfo options_change_trigger_page[] =
1617 { (1 << 10), "11" },
1618 { (1 << 11), "12" },
1619 { (1 << 12), "13" },
1620 { (1 << 13), "14" },
1621 { (1 << 14), "15" },
1622 { (1 << 15), "16" },
1623 { (1 << 16), "17" },
1624 { (1 << 17), "18" },
1625 { (1 << 18), "19" },
1626 { (1 << 19), "20" },
1627 { (1 << 20), "21" },
1628 { (1 << 21), "22" },
1629 { (1 << 22), "23" },
1630 { (1 << 23), "24" },
1631 { (1 << 24), "25" },
1632 { (1 << 25), "26" },
1633 { (1 << 26), "27" },
1634 { (1 << 27), "28" },
1635 { (1 << 28), "29" },
1636 { (1 << 29), "30" },
1637 { (1 << 30), "31" },
1638 { (1 << 31), "32" },
1639 { CH_PAGE_ANY, "any" },
1644 static struct ValueTextInfo options_change_replace_when[] =
1646 { CP_WHEN_EMPTY, "empty" },
1647 { CP_WHEN_WALKABLE, "walkable" },
1648 { CP_WHEN_DIGGABLE, "diggable" },
1649 { CP_WHEN_COLLECTIBLE, "collectible" },
1650 { CP_WHEN_REMOVABLE, "removable" },
1651 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1656 static struct ValueTextInfo options_action_type[] =
1658 { CA_NO_ACTION, "no action" },
1659 { CA_UNDEFINED, " " },
1660 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1661 { CA_RESTART_LEVEL, "restart level" },
1662 { CA_SHOW_ENVELOPE, "show envelope" },
1663 { CA_SET_LEVEL_TIME, "set time" },
1664 { CA_SET_LEVEL_SCORE, "set score" },
1665 { CA_SET_LEVEL_GEMS, "set needed gems" },
1666 { CA_SET_LEVEL_GRAVITY, "set gravity" },
1667 { CA_SET_LEVEL_WIND, "set wind dir." },
1668 { CA_UNDEFINED, " " },
1669 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1670 { CA_MOVE_PLAYER, "move player" },
1671 { CA_EXIT_PLAYER, "exit player" },
1672 { CA_KILL_PLAYER, "kill player" },
1673 { CA_SET_PLAYER_KEYS, "set keys" },
1674 { CA_SET_PLAYER_SPEED, "set speed" },
1675 { CA_SET_PLAYER_SHIELD, "set shield" },
1676 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1677 { CA_UNDEFINED, " " },
1678 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1679 { CA_SET_CE_SCORE, "set CE score" },
1680 { CA_SET_CE_VALUE, "set CE value" },
1681 { CA_UNDEFINED, " " },
1682 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1683 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1688 static struct ValueTextInfo options_action_mode_none[] =
1690 { CA_ARG_UNDEFINED, " " },
1695 static struct ValueTextInfo options_action_mode_assign[] =
1697 { CA_MODE_SET, "=" },
1702 static struct ValueTextInfo options_action_mode_add_remove[] =
1704 { CA_MODE_ADD, "+" },
1705 { CA_MODE_SUBTRACT, "-" },
1710 static struct ValueTextInfo options_action_mode_calculate[] =
1712 { CA_MODE_SET, "=" },
1713 { CA_MODE_ADD, "+" },
1714 { CA_MODE_SUBTRACT, "-" },
1715 { CA_MODE_MULTIPLY, "*" },
1716 { CA_MODE_DIVIDE, "/" },
1717 { CA_MODE_MODULO, "%" },
1722 static struct ValueTextInfo options_action_arg_none[] =
1724 { CA_ARG_UNDEFINED, " " },
1729 static struct ValueTextInfo options_action_arg_player[] =
1731 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1732 { CA_ARG_PLAYER_1, "1" },
1733 { CA_ARG_PLAYER_2, "2" },
1734 { CA_ARG_PLAYER_3, "3" },
1735 { CA_ARG_PLAYER_4, "4" },
1736 { CA_ARG_PLAYER_ANY, "any" },
1737 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1742 static struct ValueTextInfo options_action_arg_number[] =
1744 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1751 { CA_ARG_10, "10" },
1752 { CA_ARG_100, "100" },
1753 { CA_ARG_1000, "1000" },
1754 { CA_ARG_UNDEFINED, " " },
1755 { CA_ARG_NUMBER_MIN, "min" },
1756 { CA_ARG_NUMBER_MAX, "max" },
1757 { CA_ARG_UNDEFINED, " " },
1758 { CA_ARG_NUMBER_RESET, "reset" },
1759 { CA_ARG_UNDEFINED, " " },
1760 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1761 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1762 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1763 { CA_ARG_UNDEFINED, " " },
1764 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1765 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1766 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1767 { CA_ARG_UNDEFINED, " " },
1768 { CA_ARG_ELEMENT_HEADLINE, "[CE value" },
1769 { CA_ARG_ELEMENT_HEADLINE, " of" },
1770 { CA_ARG_ELEMENT_HEADLINE, " element]" },
1771 { CA_ARG_ELEMENT_TARGET, "target" },
1772 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1777 static struct ValueTextInfo options_action_arg_envelope[] =
1779 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1784 { CA_ARG_UNDEFINED, " " },
1785 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1786 { CA_ARG_ELEMENT_TARGET, "target" },
1787 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1792 static struct ValueTextInfo options_action_arg_key[] =
1794 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1803 { CA_ARG_UNDEFINED, " " },
1804 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1805 { CA_ARG_ELEMENT_TARGET, "target" },
1806 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1811 static struct ValueTextInfo options_action_arg_speed[] =
1813 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1814 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1815 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1816 { CA_ARG_SPEED_SLOW, "slow" },
1817 { CA_ARG_SPEED_NORMAL, "normal" },
1818 { CA_ARG_SPEED_FAST, "fast" },
1819 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1820 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1821 { CA_ARG_UNDEFINED, " " },
1822 { CA_ARG_SPEED_SLOWER, "slower" },
1823 { CA_ARG_SPEED_FASTER, "faster" },
1824 { CA_ARG_UNDEFINED, " " },
1825 { CA_ARG_SPEED_RESET, "reset" },
1830 static struct ValueTextInfo options_action_arg_shield[] =
1832 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1833 { CA_ARG_SHIELD_OFF, "off" },
1834 { CA_ARG_SHIELD_NORMAL, "normal" },
1835 { CA_ARG_SHIELD_DEADLY, "deadly" },
1840 static struct ValueTextInfo options_action_arg_artwork[] =
1842 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1843 { CA_ARG_ELEMENT_TARGET, "target" },
1844 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1845 { CA_ARG_UNDEFINED, " " },
1846 { CA_ARG_ELEMENT_RESET, "reset" },
1851 static struct ValueTextInfo options_action_arg_gravity[] =
1853 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1854 { CA_ARG_GRAVITY_ON, "on" },
1855 { CA_ARG_GRAVITY_OFF, "off" },
1856 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1861 static struct ValueTextInfo options_action_arg_direction[] =
1863 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1864 { CA_ARG_DIRECTION_NONE, "none" },
1865 { CA_ARG_DIRECTION_LEFT, "left" },
1866 { CA_ARG_DIRECTION_RIGHT, "right" },
1867 { CA_ARG_DIRECTION_UP, "up" },
1868 { CA_ARG_DIRECTION_DOWN, "down" },
1869 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1870 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1875 static struct ValueTextInfo options_action_arg_scan_mode[] =
1877 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1878 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1879 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1884 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1885 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1890 static struct ValueTextInfo options_group_choice_mode[] =
1892 { ANIM_RANDOM, "random" },
1893 { ANIM_LOOP, "loop" },
1894 { ANIM_LINEAR, "linear" },
1895 { ANIM_PINGPONG, "pingpong" },
1896 { ANIM_PINGPONG2, "pingpong 2" },
1901 static struct ValueTextInfo *action_arg_modes[] =
1903 options_action_mode_none,
1904 options_action_mode_assign,
1905 options_action_mode_add_remove,
1906 options_action_mode_calculate,
1913 struct ValueTextInfo *options;
1915 action_arg_options[] =
1917 { CA_NO_ACTION, 0, options_action_arg_none, },
1918 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1919 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1920 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1921 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1922 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1923 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1924 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1925 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1926 { CA_SET_LEVEL_GRAVITY, 1, options_action_arg_gravity, },
1927 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1928 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1929 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1930 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1931 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1932 { CA_SET_CE_SCORE, 3, options_action_arg_number, },
1933 { CA_SET_CE_VALUE, 3, options_action_arg_number, },
1934 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1943 int gadget_id_align;
1944 int size; /* char size of selectbox or '-1' (dynamically determined) */
1945 struct ValueTextInfo *options;
1947 char *text_left, *text_right, *infotext;
1948 } selectbox_info[ED_NUM_SELECTBOX] =
1950 /* ---------- level and editor settings ---------------------------------- */
1953 -1, ED_LEVEL_SETTINGS_YPOS(8),
1954 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
1956 options_time_or_steps,
1957 &level.use_step_counter,
1958 NULL, "(0 => no limit)", "time or step limit"
1961 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1962 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
1964 options_game_engine_type,
1965 &level.game_engine_type,
1966 "game engine:", NULL, "game engine"
1969 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1970 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
1972 options_wind_direction,
1973 &level.wind_direction_initial,
1974 "initial wind direction:", NULL, "initial wind direction"
1977 /* ---------- element settings: configure (several elements) ------------- */
1980 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1981 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
1983 options_player_speed,
1984 &level.initial_player_stepsize,
1985 "initial player speed:", NULL, "initial player speed"
1988 /* ---------- element settings: configure 1 (custom elements) ------------ */
1991 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
1992 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
1994 options_access_type,
1995 &custom_element.access_type,
1996 NULL, NULL, "type of access to this field"
1999 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2000 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2002 options_access_layer,
2003 &custom_element.access_layer,
2004 NULL, NULL, "layer of access for this field"
2007 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2008 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2010 options_access_protected,
2011 &custom_element.access_protected,
2012 NULL, NULL, "protected access for this field"
2015 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2016 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2018 options_access_direction,
2019 &custom_element.access_direction,
2020 "from", NULL, "access direction for this field"
2023 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2024 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2026 options_walk_to_action,
2027 &custom_element.walk_to_action,
2028 NULL, NULL, "diggable/collectible/pushable"
2031 /* ---------- element settings: configure 2 (custom elements) ------------ */
2034 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2035 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2037 options_move_pattern,
2038 &custom_element.move_pattern,
2039 "can move", NULL, "element move pattern"
2042 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2043 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2045 options_move_direction,
2046 &custom_element.move_direction_initial,
2047 "starts moving", NULL, "initial element move direction"
2050 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2051 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2053 options_move_stepsize,
2054 &custom_element.move_stepsize,
2055 "move/fall speed", NULL, "speed of element movement"
2058 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2059 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2061 options_move_leave_type,
2062 &custom_element.move_leave_type,
2063 "can dig: can", ":", "leave behind or change element"
2066 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2067 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2069 options_smash_targets,
2070 &custom_element.smash_targets,
2071 "can smash", NULL, "elements that can be smashed"
2074 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2075 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2077 options_slippery_type,
2078 &custom_element.slippery_type,
2079 "slippery", NULL, "where other elements fall down"
2082 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2083 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2086 &custom_element.deadliness,
2087 "deadly when", NULL, "deadliness of element"
2090 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2091 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2093 options_explosion_type,
2094 &custom_element.explosion_type,
2095 "can explode", NULL, "explosion type"
2098 /* ---------- element settings: advanced (custom elements) --------------- */
2101 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2102 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2105 &custom_element_change.delay_frames,
2106 "delay time given in", NULL, "delay time units for change"
2109 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2110 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2112 options_change_direct_action,
2113 &custom_element_change.direct_action,
2114 NULL, NULL, "type of direct action"
2117 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2118 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2120 options_change_other_action,
2121 &custom_element_change.other_action,
2122 NULL, "element:", "type of other element action"
2125 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2126 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2128 options_change_trigger_side,
2129 &custom_element_change.trigger_side,
2130 "at", "side", "element side triggering change"
2133 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2134 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2136 options_change_trigger_player,
2137 &custom_element_change.trigger_player,
2138 "player:", " ", "player that causes change"
2141 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2142 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2144 options_change_trigger_page,
2145 &custom_element_change.trigger_page,
2146 "page:", NULL, "change page that causes change"
2149 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2150 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2152 options_change_replace_when,
2153 &custom_element_change.replace_when,
2154 "replace when", NULL, "which elements can be replaced"
2157 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2158 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2160 options_action_type,
2161 &custom_element_change.action_type,
2162 NULL, NULL, "action on specified condition"
2165 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2166 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2168 options_action_mode_none,
2169 &custom_element_change.action_mode,
2170 NULL, NULL, "action operator"
2173 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2174 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2176 options_action_arg_none,
2177 &custom_element_change.action_arg,
2178 NULL, NULL, "action parameter"
2181 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2182 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2184 options_change_page,
2185 &custom_element.current_change_page,
2186 NULL, NULL, "element change page"
2189 /* ---------- element settings: configure (group elements) --------------- */
2192 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2193 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2195 options_group_choice_mode,
2196 &group_element_info.choice_mode,
2197 "choice type:", NULL, "type of group element choice"
2205 int gadget_id_align;
2208 char *text_left, *text_right, *infotext;
2209 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2212 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2213 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2215 NULL, NULL, "Show information about element"
2218 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2219 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2221 NULL, NULL, "Configure element properties"
2224 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2225 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2227 NULL, NULL, "Configure custom element properties"
2230 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2231 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2233 NULL, NULL, "Configure custom element properties"
2236 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2237 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2239 NULL, NULL, "Custom element change configuration"
2242 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2243 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2245 " ", "As Template", "Save current settings as new template"
2248 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2249 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2251 NULL, NULL, "Add new change page"
2254 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2255 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2257 NULL, NULL, "Delete current change page"
2267 int gadget_id_align;
2268 char *text_left, *text_right, *infotext;
2269 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2272 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2273 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2274 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2275 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2276 NULL, NULL, "select previous change page"
2279 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2280 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2281 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2282 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2283 NULL, "change page", "select next change page"
2286 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2287 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2288 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2289 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2290 " ", NULL, "copy settings from this change page"
2293 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2294 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2295 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2296 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2297 NULL, NULL, "paste settings to this change page"
2307 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2310 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2311 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2312 GADGET_ID_SCROLL_UP,
2313 "scroll level editing area up"
2316 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2317 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2318 GADGET_ID_SCROLL_DOWN,
2319 "scroll level editing area down"
2322 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2323 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2324 GADGET_ID_SCROLL_LEFT,
2325 "scroll level editing area left"
2328 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2329 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2330 GADGET_ID_SCROLL_RIGHT,
2331 "scroll level editing area right"
2334 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2335 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2336 GADGET_ID_SCROLL_LIST_UP,
2337 "scroll element list up ('Page Up')"
2340 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2341 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2342 GADGET_ID_SCROLL_LIST_DOWN,
2343 "scroll element list down ('Page Down')"
2355 } scrollbar_info[ED_NUM_SCROLLBARS] =
2358 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2359 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2360 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2361 GD_TYPE_SCROLLBAR_HORIZONTAL,
2362 GADGET_ID_SCROLL_HORIZONTAL,
2363 "scroll level editing area horizontally"
2366 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2367 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2368 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2369 GD_TYPE_SCROLLBAR_VERTICAL,
2370 GADGET_ID_SCROLL_VERTICAL,
2371 "scroll level editing area vertically"
2374 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2375 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2376 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2377 GD_TYPE_SCROLLBAR_VERTICAL,
2378 GADGET_ID_SCROLL_LIST_VERTICAL,
2379 "scroll element list vertically"
2387 int gadget_id_align;
2388 int radio_button_nr;
2391 char *text_left, *text_right, *infotext;
2392 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2395 -1, ED_COUNTER2_YPOS(8),
2396 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2397 RADIO_NR_RANDOM_ELEMENTS,
2398 &random_placement_method, RANDOM_USE_PERCENTAGE,
2399 " ", "percentage", "use percentage for random elements"
2402 -1, ED_COUNTER2_YPOS(8),
2403 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2404 RADIO_NR_RANDOM_ELEMENTS,
2405 &random_placement_method, RANDOM_USE_QUANTITY,
2406 " ", "quantity", "use quantity for random elements"
2414 int gadget_id_align;
2416 char *text_left, *text_right, *infotext;
2417 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2419 /* ---------- level and editor settings ---------------------------------- */
2422 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2423 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2424 &level.initial_gravity,
2426 "initial gravity", "set initial level gravity"
2429 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2430 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2431 &random_placement_background_restricted,
2433 "restrict random placement to:", "set random placement restriction"
2436 /* ---------- element settings: configure (various elements) ------------- */
2439 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2440 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2441 &stick_element_properties_window,
2443 "stick this screen to edit content","stick this screen to edit content"
2446 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2447 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2448 &level.em_slippery_gems,
2450 "slip down from certain flat walls","use EM style slipping behaviour"
2453 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2454 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2455 &level.use_spring_bug,
2457 "use spring pushing bug", "use odd spring pushing behaviour"
2460 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2461 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2462 &level.use_time_orb_bug,
2464 "use time orb bug", "use odd time orb behaviour"
2467 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2468 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2471 "create single random element", "only create one element from content"
2474 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2475 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2476 &level.ball_state_initial,
2478 "magic ball initially activated", "activate magic ball after level start"
2481 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2482 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2483 &level.grow_into_diggable,
2485 "can grow into anything diggable", "grow into more than just sand"
2488 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2489 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2490 &level.block_snap_field,
2492 "block snapped field when snapping", "use snapping delay to show animation"
2495 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2496 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2497 &level.block_last_field,
2499 "block last field when moving", "player blocks last field when moving"
2502 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2503 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2504 &level.sp_block_last_field,
2506 "block last field when moving", "player blocks last field when moving"
2509 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2510 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2511 &level.instant_relocation,
2513 "no scrolling when relocating", "player gets relocated without delay"
2516 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2517 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2518 &level.use_start_element[0],
2520 "use level start element:", "start level at this element's position"
2523 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2524 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2525 &level.use_artwork_element[0],
2527 "use artwork from element:", "use player artwork from other element"
2530 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2531 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2532 &level.use_explosion_element[0],
2534 "use explosion from element:", "use explosion properties from element"
2537 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2538 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2539 &level.can_pass_to_walkable,
2541 "can pass to walkable element", "player can pass to empty or walkable"
2544 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2545 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2546 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2548 "can fall into acid (with gravity)","player can fall into acid pool"
2551 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2552 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2553 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2555 "can move into acid", "element can move into acid pool"
2558 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2559 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2560 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2562 "deadly when colliding with", "element is deadly when hitting player"
2565 /* ---------- element settings: configure 1 (custom elements) ----------- */
2568 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2569 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2570 &custom_element.use_gfx_element,
2572 /* !!! add separate "use existing element sound" !!! */
2574 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2576 NULL, "use graphic of element:", "use existing element graphic"
2580 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2581 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2582 &level.use_custom_template,
2583 NULL, "use template", "use template for custom properties"
2586 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2587 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2588 &custom_element_properties[EP_ACCESSIBLE],
2589 NULL, NULL, "player can walk to or pass this field"
2592 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2593 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2594 &custom_element_properties[EP_GRAVITY_REACHABLE],
2595 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2598 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2599 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2600 &custom_element.use_last_ce_value,
2601 NULL, "use last CE value after change", "use last CE value after change"
2604 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2605 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2606 &custom_element_properties[EP_WALK_TO_OBJECT],
2607 NULL, NULL, "player can dig/collect/push element"
2610 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2611 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2612 &custom_element_properties[EP_INDESTRUCTIBLE],
2613 NULL, "indestructible", "element is indestructible"
2616 /* ---------- element settings: configure 2 (custom elements) ----------- */
2619 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2620 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2621 &custom_element_properties[EP_CAN_MOVE],
2622 NULL, NULL, "element can move with some pattern"
2625 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2626 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2627 &custom_element_properties[EP_CAN_FALL],
2628 NULL, "can fall", "element can fall down"
2631 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2632 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2633 &custom_element_properties[EP_CAN_SMASH],
2634 " ", NULL, "element can smash other elements"
2637 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2638 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2639 &custom_element_properties[EP_SLIPPERY],
2640 NULL, NULL, "other elements can fall down from it"
2643 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2644 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2645 &custom_element_properties[EP_DEADLY],
2646 NULL, NULL, "element can kill the player"
2649 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2650 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2651 &custom_element_properties[EP_CAN_EXPLODE],
2652 NULL, NULL, "element can explode"
2655 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2656 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2657 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2658 NULL, "by fire", "element can explode by fire/explosion"
2661 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2662 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2663 &custom_element_properties[EP_EXPLODES_SMASHED],
2664 " ", "smashed", "element can explode when smashed"
2667 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2668 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2669 &custom_element_properties[EP_EXPLODES_IMPACT],
2670 " ", "impact", "element can explode on impact"
2673 /* ---------- element settings: advanced (custom elements) --------------- */
2676 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2677 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2678 &custom_element_change.can_change,
2679 NULL, "element changes to:", "change element on specified condition"
2682 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2683 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2684 &custom_element_change_events[CE_DELAY],
2685 NULL, NULL, "element changes after delay"
2688 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2689 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2690 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2691 NULL, NULL, "element changes by direct action"
2694 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2695 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2696 &custom_element_change_events[CE_BY_OTHER_ACTION],
2697 NULL, NULL, "element changes by other element"
2700 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2701 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2702 &custom_element_change.explode,
2703 NULL, "explode instead of change", "element explodes instead of change"
2706 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2707 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2708 &custom_element_change.use_target_content,
2709 NULL, "use extended change target:","element changes to more elements"
2712 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2713 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2714 &custom_element_change.only_if_complete,
2715 NULL, "replace all or nothing", "only replace when all can be changed"
2718 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2719 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2720 &custom_element_change.use_random_replace,
2721 NULL, NULL, "use percentage for random replace"
2724 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2725 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2726 &custom_element_change.has_action,
2727 NULL, NULL, "execute action on specified condition"
2735 int gadget_id_align;
2737 int area_xsize, area_ysize;
2738 char *text_left, *text_right, *text_below, *infotext;
2739 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2741 /* ---------- level playfield content ------------------------------------ */
2745 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2746 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2747 NULL, NULL, NULL, NULL
2750 /* ---------- yam yam content -------------------------------------------- */
2753 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2754 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2755 &level.yamyam_content[0].e[0][0], 3, 3,
2756 NULL, NULL, "1", NULL
2759 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2760 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2761 &level.yamyam_content[1].e[0][0], 3, 3,
2762 NULL, NULL, "2", NULL
2765 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2766 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2767 &level.yamyam_content[2].e[0][0], 3, 3,
2768 NULL, NULL, "3", NULL
2771 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2772 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2773 &level.yamyam_content[3].e[0][0], 3, 3,
2774 NULL, NULL, "4", NULL
2777 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2778 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2779 &level.yamyam_content[4].e[0][0], 3, 3,
2780 NULL, NULL, "5", NULL
2783 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2784 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2785 &level.yamyam_content[5].e[0][0], 3, 3,
2786 NULL, NULL, "6", NULL
2789 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2790 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2791 &level.yamyam_content[6].e[0][0], 3, 3,
2792 NULL, NULL, "7", NULL
2795 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2796 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2797 &level.yamyam_content[7].e[0][0], 3, 3,
2798 NULL, NULL, "8", NULL
2801 /* ---------- magic ball content ----------------------------------------- */
2804 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2805 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2806 &level.ball_content[0].e[0][0], 3, 3,
2807 NULL, NULL, "1", NULL
2810 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2811 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2812 &level.ball_content[1].e[0][0], 3, 3,
2813 NULL, NULL, "2", NULL
2816 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2817 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2818 &level.ball_content[2].e[0][0], 3, 3,
2819 NULL, NULL, "3", NULL
2822 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2823 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2824 &level.ball_content[3].e[0][0], 3, 3,
2825 NULL, NULL, "4", NULL
2828 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2829 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2830 &level.ball_content[4].e[0][0], 3, 3,
2831 NULL, NULL, "5", NULL
2834 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2835 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2836 &level.ball_content[5].e[0][0], 3, 3,
2837 NULL, NULL, "6", NULL
2840 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2841 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2842 &level.ball_content[6].e[0][0], 3, 3,
2843 NULL, NULL, "7", NULL
2846 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2847 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2848 &level.ball_content[7].e[0][0], 3, 3,
2849 NULL, NULL, "8", NULL
2852 /* ---------- android content -------------------------------------------- */
2855 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2856 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2857 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2858 "elements:", NULL, NULL, "elements android can clone"
2861 /* ---------- amoeba content --------------------------------------------- */
2864 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2865 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2866 &level.amoeba_content, 1, 1,
2867 "content:", NULL, NULL, "amoeba content"
2870 /* ---------- level start element ---------------------------------------- */
2873 -1, ED_AREA_1X1_SETTINGS_YPOS(7),
2874 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2875 &level.start_element[0], 1, 1,
2876 NULL, NULL, NULL, "level start element"
2879 /* ---------- player artwork element ------------------------------------- */
2882 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2883 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2884 &level.artwork_element[0], 1, 1,
2885 NULL, NULL, NULL, "element for player artwork"
2888 /* ---------- player explosion element ----------------------------------- */
2891 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2892 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2893 &level.explosion_element[0], 1, 1,
2894 NULL, NULL, NULL, "element for player explosion"
2897 /* ---------- element settings: configure 1 (custom elements) ----------- */
2899 /* ---------- custom graphic --------------------------------------------- */
2902 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2903 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2904 &custom_element.gfx_element, 1, 1,
2905 NULL, NULL, NULL, "custom graphic element"
2908 /* ---------- element settings: configure 2 (custom elements) ----------- */
2910 /* ---------- custom content (when exploding) ---------------------------- */
2913 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2914 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2915 &custom_element.content.e[0][0], 3, 3,
2916 "content:", NULL, NULL, NULL
2919 /* ---------- custom enter and leave element (when moving) --------------- */
2922 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
2923 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
2924 &custom_element.move_enter_element, 1, 1,
2925 "can dig:", " ", NULL, "element that can be digged/collected"
2928 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
2929 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2930 &custom_element.move_leave_element, 1, 1,
2931 NULL, NULL, NULL, "element that will be left behind"
2934 /* ---------- element settings: advanced (custom elements) --------------- */
2936 /* ---------- custom change target --------------------------------------- */
2939 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2940 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
2941 &custom_element_change.target_element, 1, 1,
2942 NULL, "after/when:", NULL, "new target element after change"
2945 /* ---------- custom change content (extended change target) ------------- */
2948 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2949 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
2950 &custom_element_change.target_content.e[0][0], 3, 3,
2951 NULL, NULL, NULL, "new extended elements after change"
2954 /* ---------- custom change trigger (element causing change) ------------- */
2957 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
2958 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
2959 &custom_element_change.trigger_element, 1, 1,
2960 NULL, NULL, NULL, "other element triggering change"
2963 /* ---------- group element content -------------------------------------- */
2966 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
2967 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
2968 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
2969 "content:", NULL, NULL, NULL
2972 /* ---------- random background (for random painting) -------------------- */
2975 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2976 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
2977 &random_placement_background_element, 1, 1,
2978 NULL, NULL, NULL, "random placement background"
2984 -----------------------------------------------------------------------------
2985 some internally used variables
2986 -----------------------------------------------------------------------------
2989 /* actual size of level editor drawing area */
2990 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2992 /* actual position of level editor drawing area in level playfield */
2993 static int level_xpos = -1, level_ypos = -1;
2995 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2997 /* drawing elements on the three mouse buttons */
2998 static int new_element1 = EL_WALL;
2999 static int new_element2 = EL_EMPTY;
3000 static int new_element3 = EL_SAND;
3002 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3003 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3004 (button) == 2 ? new_element2 : \
3005 (button) == 3 ? new_element3 : EL_EMPTY)
3006 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3008 /* forward declaration for internal use */
3009 static void ModifyEditorCounterValue(int, int);
3010 static void ModifyEditorCounterLimits(int, int, int);
3011 static void ModifyEditorSelectboxValue(int, int);
3012 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3013 static void ModifyEditorDrawingArea(int, int, int);
3014 static void ModifyEditorElementList();
3015 static void AdjustElementListScrollbar();
3016 static void RedrawDrawingElements();
3017 static void DrawDrawingWindow();
3018 static void DrawLevelInfoWindow();
3019 static void DrawPropertiesWindow();
3020 static void UpdateCustomElementGraphicGadgets();
3021 static boolean checkPropertiesConfig(int);
3022 static void CopyLevelToUndoBuffer(int);
3023 static void HandleDrawingAreas(struct GadgetInfo *);
3024 static void HandleCounterButtons(struct GadgetInfo *);
3025 static void HandleTextInputGadgets(struct GadgetInfo *);
3026 static void HandleTextAreaGadgets(struct GadgetInfo *);
3027 static void HandleSelectboxGadgets(struct GadgetInfo *);
3028 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3029 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3030 static void HandleRadiobuttons(struct GadgetInfo *);
3031 static void HandleCheckbuttons(struct GadgetInfo *);
3032 static void HandleControlButtons(struct GadgetInfo *);
3033 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3034 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3036 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3037 static int right_gadget_border[NUM_EDITOR_GADGETS];
3039 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3040 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3041 static boolean draw_with_brush = FALSE;
3042 static int properties_element = 0;
3044 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3045 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3046 static int undo_buffer_position = 0;
3047 static int undo_buffer_steps = 0;
3049 static int edit_mode;
3050 static int edit_mode_properties;
3052 static int element_shift = 0;
3054 static int editor_hl_boulderdash[] =
3056 EL_INTERNAL_CASCADE_BD_ACTIVE,
3079 static int editor_el_boulderdash[] =
3096 EL_BD_BUTTERFLY_LEFT,
3098 EL_BD_BUTTERFLY_RIGHT,
3099 EL_BD_FIREFLY_RIGHT,
3102 EL_BD_BUTTERFLY_DOWN,
3106 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3107 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3108 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3109 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3111 static int editor_hl_emerald_mine[] =
3113 EL_INTERNAL_CASCADE_EM_ACTIVE,
3136 static int editor_el_emerald_mine[] =
3183 EL_ACID_POOL_TOPLEFT,
3185 EL_ACID_POOL_TOPRIGHT,
3188 EL_ACID_POOL_BOTTOMLEFT,
3189 EL_ACID_POOL_BOTTOM,
3190 EL_ACID_POOL_BOTTOMRIGHT,
3213 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3214 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3215 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3216 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3218 static int editor_hl_emerald_mine_club[] =
3220 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3248 static int editor_el_emerald_mine_club[] =
3275 EL_EMC_WALL_SLIPPERY_1,
3276 EL_EMC_WALL_SLIPPERY_2,
3277 EL_EMC_WALL_SLIPPERY_3,
3278 EL_EMC_WALL_SLIPPERY_4,
3297 EL_BALLOON_SWITCH_ANY,
3298 EL_BALLOON_SWITCH_NONE,
3300 EL_BALLOON_SWITCH_LEFT,
3301 EL_BALLOON_SWITCH_RIGHT,
3302 EL_BALLOON_SWITCH_UP,
3303 EL_BALLOON_SWITCH_DOWN,
3311 EL_EMC_MAGIC_BALL_SWITCH,
3313 EL_EMC_SPRING_BUMPER,
3320 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3321 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3322 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3323 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3325 static int editor_hl_more[] =
3327 EL_INTERNAL_CASCADE_RND_ACTIVE,
3340 static int editor_el_more[] =
3368 EL_WALL_EMERALD_YELLOW,
3369 EL_WALL_EMERALD_RED,
3370 EL_WALL_EMERALD_PURPLE,
3387 EL_DYNABOMB_INCREASE_NUMBER,
3388 EL_DYNABOMB_INCREASE_SIZE,
3389 EL_DYNABOMB_INCREASE_POWER,
3413 EL_EXPANDABLE_WALL_HORIZONTAL,
3414 EL_EXPANDABLE_WALL_VERTICAL,
3415 EL_EXPANDABLE_WALL_ANY,
3417 EL_INVISIBLE_STEELWALL,
3422 static int *editor_hl_more_ptr = editor_hl_more;
3423 static int *editor_el_more_ptr = editor_el_more;
3424 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3425 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3427 static int editor_hl_sokoban[] =
3429 EL_INTERNAL_CASCADE_SB_ACTIVE,
3447 static int editor_el_sokoban[] =
3450 EL_SOKOBAN_FIELD_EMPTY,
3451 EL_SOKOBAN_FIELD_FULL,
3452 EL_SOKOBAN_FIELD_PLAYER,
3454 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3455 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3456 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3457 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3459 static int editor_hl_supaplex[] =
3461 EL_INTERNAL_CASCADE_SP_ACTIVE,
3479 static int editor_el_supaplex[] =
3492 EL_SP_HARDWARE_GRAY,
3501 EL_SP_GRAVITY_PORT_RIGHT,
3502 EL_SP_GRAVITY_PORT_DOWN,
3503 EL_SP_GRAVITY_PORT_LEFT,
3505 EL_SP_GRAVITY_PORT_UP,
3511 EL_SP_PORT_VERTICAL,
3512 EL_SP_PORT_HORIZONTAL,
3520 EL_SP_HARDWARE_BASE_1,
3521 EL_SP_HARDWARE_GREEN,
3522 EL_SP_HARDWARE_BLUE,
3525 EL_SP_HARDWARE_YELLOW,
3526 EL_SP_HARDWARE_BASE_2,
3527 EL_SP_HARDWARE_BASE_3,
3528 EL_SP_HARDWARE_BASE_4,
3530 EL_SP_HARDWARE_BASE_5,
3531 EL_SP_HARDWARE_BASE_6,
3535 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3536 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3537 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3538 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3540 static int editor_hl_diamond_caves[] =
3542 EL_INTERNAL_CASCADE_DC_ACTIVE,
3570 static int editor_el_diamond_caves[] =
3577 EL_CONVEYOR_BELT_1_LEFT,
3578 EL_CONVEYOR_BELT_1_MIDDLE,
3579 EL_CONVEYOR_BELT_1_RIGHT,
3580 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3582 EL_CONVEYOR_BELT_2_LEFT,
3583 EL_CONVEYOR_BELT_2_MIDDLE,
3584 EL_CONVEYOR_BELT_2_RIGHT,
3585 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3587 EL_CONVEYOR_BELT_3_LEFT,
3588 EL_CONVEYOR_BELT_3_MIDDLE,
3589 EL_CONVEYOR_BELT_3_RIGHT,
3590 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3592 EL_CONVEYOR_BELT_4_LEFT,
3593 EL_CONVEYOR_BELT_4_MIDDLE,
3594 EL_CONVEYOR_BELT_4_RIGHT,
3595 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3597 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3598 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3599 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3600 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3602 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3603 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3604 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3605 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3608 EL_SWITCHGATE_CLOSED,
3609 EL_SWITCHGATE_SWITCH_UP,
3624 EL_STEELWALL_SLIPPERY,
3627 EL_SIGN_EXCLAMATION,
3630 EL_LIGHT_SWITCH_ACTIVE,
3637 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3638 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3639 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3640 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3642 static int editor_hl_dx_boulderdash[] =
3644 EL_INTERNAL_CASCADE_DX_ACTIVE,
3672 static int editor_el_dx_boulderdash[] =
3676 EL_TUBE_HORIZONTAL_DOWN,
3680 EL_TUBE_VERTICAL_RIGHT,
3682 EL_TUBE_VERTICAL_LEFT,
3686 EL_TUBE_HORIZONTAL_UP,
3694 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3695 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3696 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3697 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3699 static int editor_hl_chars[] =
3701 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3714 static int editor_el_chars[] =
3803 EL_CHAR(FONT_ASCII_CURSOR),
3806 static int *editor_hl_chars_ptr = editor_hl_chars;
3807 static int *editor_el_chars_ptr = editor_el_chars;
3808 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3809 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3811 static int editor_hl_custom[] =
3813 EL_INTERNAL_CASCADE_CE_ACTIVE,
3841 static int editor_el_custom[] =
3843 EL_CUSTOM_START + 0,
3844 EL_CUSTOM_START + 1,
3845 EL_CUSTOM_START + 2,
3846 EL_CUSTOM_START + 3,
3848 EL_CUSTOM_START + 4,
3849 EL_CUSTOM_START + 5,
3850 EL_CUSTOM_START + 6,
3851 EL_CUSTOM_START + 7,
3853 EL_CUSTOM_START + 8,
3854 EL_CUSTOM_START + 9,
3855 EL_CUSTOM_START + 10,
3856 EL_CUSTOM_START + 11,
3858 EL_CUSTOM_START + 12,
3859 EL_CUSTOM_START + 13,
3860 EL_CUSTOM_START + 14,
3861 EL_CUSTOM_START + 15,
3863 EL_CUSTOM_START + 16,
3864 EL_CUSTOM_START + 17,
3865 EL_CUSTOM_START + 18,
3866 EL_CUSTOM_START + 19,
3868 EL_CUSTOM_START + 20,
3869 EL_CUSTOM_START + 21,
3870 EL_CUSTOM_START + 22,
3871 EL_CUSTOM_START + 23,
3873 EL_CUSTOM_START + 24,
3874 EL_CUSTOM_START + 25,
3875 EL_CUSTOM_START + 26,
3876 EL_CUSTOM_START + 27,
3878 EL_CUSTOM_START + 28,
3879 EL_CUSTOM_START + 29,
3880 EL_CUSTOM_START + 30,
3881 EL_CUSTOM_START + 31,
3883 EL_CUSTOM_START + 32,
3884 EL_CUSTOM_START + 33,
3885 EL_CUSTOM_START + 34,
3886 EL_CUSTOM_START + 35,
3888 EL_CUSTOM_START + 36,
3889 EL_CUSTOM_START + 37,
3890 EL_CUSTOM_START + 38,
3891 EL_CUSTOM_START + 39,
3893 EL_CUSTOM_START + 40,
3894 EL_CUSTOM_START + 41,
3895 EL_CUSTOM_START + 42,
3896 EL_CUSTOM_START + 43,
3898 EL_CUSTOM_START + 44,
3899 EL_CUSTOM_START + 45,
3900 EL_CUSTOM_START + 46,
3901 EL_CUSTOM_START + 47,
3903 EL_CUSTOM_START + 48,
3904 EL_CUSTOM_START + 49,
3905 EL_CUSTOM_START + 50,
3906 EL_CUSTOM_START + 51,
3908 EL_CUSTOM_START + 52,
3909 EL_CUSTOM_START + 53,
3910 EL_CUSTOM_START + 54,
3911 EL_CUSTOM_START + 55,
3913 EL_CUSTOM_START + 56,
3914 EL_CUSTOM_START + 57,
3915 EL_CUSTOM_START + 58,
3916 EL_CUSTOM_START + 59,
3918 EL_CUSTOM_START + 60,
3919 EL_CUSTOM_START + 61,
3920 EL_CUSTOM_START + 62,
3921 EL_CUSTOM_START + 63,
3923 EL_CUSTOM_START + 64,
3924 EL_CUSTOM_START + 65,
3925 EL_CUSTOM_START + 66,
3926 EL_CUSTOM_START + 67,
3928 EL_CUSTOM_START + 68,
3929 EL_CUSTOM_START + 69,
3930 EL_CUSTOM_START + 70,
3931 EL_CUSTOM_START + 71,
3933 EL_CUSTOM_START + 72,
3934 EL_CUSTOM_START + 73,
3935 EL_CUSTOM_START + 74,
3936 EL_CUSTOM_START + 75,
3938 EL_CUSTOM_START + 76,
3939 EL_CUSTOM_START + 77,
3940 EL_CUSTOM_START + 78,
3941 EL_CUSTOM_START + 79,
3943 EL_CUSTOM_START + 80,
3944 EL_CUSTOM_START + 81,
3945 EL_CUSTOM_START + 82,
3946 EL_CUSTOM_START + 83,
3948 EL_CUSTOM_START + 84,
3949 EL_CUSTOM_START + 85,
3950 EL_CUSTOM_START + 86,
3951 EL_CUSTOM_START + 87,
3953 EL_CUSTOM_START + 88,
3954 EL_CUSTOM_START + 89,
3955 EL_CUSTOM_START + 90,
3956 EL_CUSTOM_START + 91,
3958 EL_CUSTOM_START + 92,
3959 EL_CUSTOM_START + 93,
3960 EL_CUSTOM_START + 94,
3961 EL_CUSTOM_START + 95,
3963 EL_CUSTOM_START + 96,
3964 EL_CUSTOM_START + 97,
3965 EL_CUSTOM_START + 98,
3966 EL_CUSTOM_START + 99,
3968 EL_CUSTOM_START + 100,
3969 EL_CUSTOM_START + 101,
3970 EL_CUSTOM_START + 102,
3971 EL_CUSTOM_START + 103,
3973 EL_CUSTOM_START + 104,
3974 EL_CUSTOM_START + 105,
3975 EL_CUSTOM_START + 106,
3976 EL_CUSTOM_START + 107,
3978 EL_CUSTOM_START + 108,
3979 EL_CUSTOM_START + 109,
3980 EL_CUSTOM_START + 110,
3981 EL_CUSTOM_START + 111,
3983 EL_CUSTOM_START + 112,
3984 EL_CUSTOM_START + 113,
3985 EL_CUSTOM_START + 114,
3986 EL_CUSTOM_START + 115,
3988 EL_CUSTOM_START + 116,
3989 EL_CUSTOM_START + 117,
3990 EL_CUSTOM_START + 118,
3991 EL_CUSTOM_START + 119,
3993 EL_CUSTOM_START + 120,
3994 EL_CUSTOM_START + 121,
3995 EL_CUSTOM_START + 122,
3996 EL_CUSTOM_START + 123,
3998 EL_CUSTOM_START + 124,
3999 EL_CUSTOM_START + 125,
4000 EL_CUSTOM_START + 126,
4001 EL_CUSTOM_START + 127,
4003 EL_CUSTOM_START + 128,
4004 EL_CUSTOM_START + 129,
4005 EL_CUSTOM_START + 130,
4006 EL_CUSTOM_START + 131,
4008 EL_CUSTOM_START + 132,
4009 EL_CUSTOM_START + 133,
4010 EL_CUSTOM_START + 134,
4011 EL_CUSTOM_START + 135,
4013 EL_CUSTOM_START + 136,
4014 EL_CUSTOM_START + 137,
4015 EL_CUSTOM_START + 138,
4016 EL_CUSTOM_START + 139,
4018 EL_CUSTOM_START + 140,
4019 EL_CUSTOM_START + 141,
4020 EL_CUSTOM_START + 142,
4021 EL_CUSTOM_START + 143,
4023 EL_CUSTOM_START + 144,
4024 EL_CUSTOM_START + 145,
4025 EL_CUSTOM_START + 146,
4026 EL_CUSTOM_START + 147,
4028 EL_CUSTOM_START + 148,
4029 EL_CUSTOM_START + 149,
4030 EL_CUSTOM_START + 150,
4031 EL_CUSTOM_START + 151,
4033 EL_CUSTOM_START + 152,
4034 EL_CUSTOM_START + 153,
4035 EL_CUSTOM_START + 154,
4036 EL_CUSTOM_START + 155,
4038 EL_CUSTOM_START + 156,
4039 EL_CUSTOM_START + 157,
4040 EL_CUSTOM_START + 158,
4041 EL_CUSTOM_START + 159,
4043 EL_CUSTOM_START + 160,
4044 EL_CUSTOM_START + 161,
4045 EL_CUSTOM_START + 162,
4046 EL_CUSTOM_START + 163,
4048 EL_CUSTOM_START + 164,
4049 EL_CUSTOM_START + 165,
4050 EL_CUSTOM_START + 166,
4051 EL_CUSTOM_START + 167,
4053 EL_CUSTOM_START + 168,
4054 EL_CUSTOM_START + 169,
4055 EL_CUSTOM_START + 170,
4056 EL_CUSTOM_START + 171,
4058 EL_CUSTOM_START + 172,
4059 EL_CUSTOM_START + 173,
4060 EL_CUSTOM_START + 174,
4061 EL_CUSTOM_START + 175,
4063 EL_CUSTOM_START + 176,
4064 EL_CUSTOM_START + 177,
4065 EL_CUSTOM_START + 178,
4066 EL_CUSTOM_START + 179,
4068 EL_CUSTOM_START + 180,
4069 EL_CUSTOM_START + 181,
4070 EL_CUSTOM_START + 182,
4071 EL_CUSTOM_START + 183,
4073 EL_CUSTOM_START + 184,
4074 EL_CUSTOM_START + 185,
4075 EL_CUSTOM_START + 186,
4076 EL_CUSTOM_START + 187,
4078 EL_CUSTOM_START + 188,
4079 EL_CUSTOM_START + 189,
4080 EL_CUSTOM_START + 190,
4081 EL_CUSTOM_START + 191,
4083 EL_CUSTOM_START + 192,
4084 EL_CUSTOM_START + 193,
4085 EL_CUSTOM_START + 194,
4086 EL_CUSTOM_START + 195,
4088 EL_CUSTOM_START + 196,
4089 EL_CUSTOM_START + 197,
4090 EL_CUSTOM_START + 198,
4091 EL_CUSTOM_START + 199,
4093 EL_CUSTOM_START + 200,
4094 EL_CUSTOM_START + 201,
4095 EL_CUSTOM_START + 202,
4096 EL_CUSTOM_START + 203,
4098 EL_CUSTOM_START + 204,
4099 EL_CUSTOM_START + 205,
4100 EL_CUSTOM_START + 206,
4101 EL_CUSTOM_START + 207,
4103 EL_CUSTOM_START + 208,
4104 EL_CUSTOM_START + 209,
4105 EL_CUSTOM_START + 210,
4106 EL_CUSTOM_START + 211,
4108 EL_CUSTOM_START + 212,
4109 EL_CUSTOM_START + 213,
4110 EL_CUSTOM_START + 214,
4111 EL_CUSTOM_START + 215,
4113 EL_CUSTOM_START + 216,
4114 EL_CUSTOM_START + 217,
4115 EL_CUSTOM_START + 218,
4116 EL_CUSTOM_START + 219,
4118 EL_CUSTOM_START + 220,
4119 EL_CUSTOM_START + 221,
4120 EL_CUSTOM_START + 222,
4121 EL_CUSTOM_START + 223,
4123 EL_CUSTOM_START + 224,
4124 EL_CUSTOM_START + 225,
4125 EL_CUSTOM_START + 226,
4126 EL_CUSTOM_START + 227,
4128 EL_CUSTOM_START + 228,
4129 EL_CUSTOM_START + 229,
4130 EL_CUSTOM_START + 230,
4131 EL_CUSTOM_START + 231,
4133 EL_CUSTOM_START + 232,
4134 EL_CUSTOM_START + 233,
4135 EL_CUSTOM_START + 234,
4136 EL_CUSTOM_START + 235,
4138 EL_CUSTOM_START + 236,
4139 EL_CUSTOM_START + 237,
4140 EL_CUSTOM_START + 238,
4141 EL_CUSTOM_START + 239,
4143 EL_CUSTOM_START + 240,
4144 EL_CUSTOM_START + 241,
4145 EL_CUSTOM_START + 242,
4146 EL_CUSTOM_START + 243,
4148 EL_CUSTOM_START + 244,
4149 EL_CUSTOM_START + 245,
4150 EL_CUSTOM_START + 246,
4151 EL_CUSTOM_START + 247,
4153 EL_CUSTOM_START + 248,
4154 EL_CUSTOM_START + 249,
4155 EL_CUSTOM_START + 250,
4156 EL_CUSTOM_START + 251,
4158 EL_CUSTOM_START + 252,
4159 EL_CUSTOM_START + 253,
4160 EL_CUSTOM_START + 254,
4161 EL_CUSTOM_START + 255,
4168 static int *editor_hl_custom_ptr = editor_hl_custom;
4169 static int *editor_el_custom_ptr = editor_el_custom;
4170 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4171 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4173 static int editor_hl_group[] =
4175 EL_INTERNAL_CASCADE_GE_ACTIVE,
4203 static int editor_el_group[] =
4217 EL_GROUP_START + 10,
4218 EL_GROUP_START + 11,
4220 EL_GROUP_START + 12,
4221 EL_GROUP_START + 13,
4222 EL_GROUP_START + 14,
4223 EL_GROUP_START + 15,
4225 EL_GROUP_START + 16,
4226 EL_GROUP_START + 17,
4227 EL_GROUP_START + 18,
4228 EL_GROUP_START + 19,
4230 EL_GROUP_START + 20,
4231 EL_GROUP_START + 21,
4232 EL_GROUP_START + 22,
4233 EL_GROUP_START + 23,
4235 EL_GROUP_START + 24,
4236 EL_GROUP_START + 25,
4237 EL_GROUP_START + 26,
4238 EL_GROUP_START + 27,
4240 EL_GROUP_START + 28,
4241 EL_GROUP_START + 29,
4242 EL_GROUP_START + 30,
4245 static int *editor_hl_group_ptr = editor_hl_group;
4246 static int *editor_el_group_ptr = editor_el_group;
4247 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4248 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4250 static int editor_hl_user_defined[] =
4252 EL_INTERNAL_CASCADE_USER_ACTIVE,
4275 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4276 static int *editor_el_user_defined_ptr = NULL;
4277 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4278 static int num_editor_el_user_defined = 0;
4280 static int editor_hl_dynamic[] =
4282 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4288 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4289 static int *editor_el_dynamic_ptr = NULL;
4290 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4291 static int num_editor_el_dynamic = 0;
4293 static int editor_hl_empty[] = { };
4294 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4296 static int *editor_hl_empty_ptr = editor_hl_empty;
4297 static int *editor_el_empty_ptr = editor_el_empty;
4298 static int num_editor_hl_empty = 0;
4299 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4301 static boolean use_el_empty = FALSE;
4303 static int *editor_elements = NULL; /* dynamically allocated */
4304 static int num_editor_elements = 0; /* dynamically determined */
4308 boolean *setup_value;
4309 boolean *setup_cascade_value;
4311 int **headline_list;
4312 int *headline_list_size;
4315 int *element_list_size;
4317 boolean last_setup_value;
4319 editor_elements_info[] =
4322 &setup.editor.el_boulderdash,
4323 &setup.editor_cascade.el_bd,
4324 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4325 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4328 &setup.editor.el_emerald_mine,
4329 &setup.editor_cascade.el_em,
4330 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4331 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4334 &setup.editor.el_emerald_mine_club,
4335 &setup.editor_cascade.el_emc,
4336 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4337 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4340 &setup.editor.el_more,
4341 &setup.editor_cascade.el_rnd,
4342 &editor_hl_more_ptr, &num_editor_hl_more,
4343 &editor_el_more_ptr, &num_editor_el_more
4346 &setup.editor.el_sokoban,
4347 &setup.editor_cascade.el_sb,
4348 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4349 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4352 &setup.editor.el_supaplex,
4353 &setup.editor_cascade.el_sp,
4354 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4355 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4358 &setup.editor.el_diamond_caves,
4359 &setup.editor_cascade.el_dc,
4360 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4361 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4364 &setup.editor.el_dx_boulderdash,
4365 &setup.editor_cascade.el_dx,
4366 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4367 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4370 &setup.editor.el_chars,
4371 &setup.editor_cascade.el_chars,
4372 &editor_hl_chars_ptr, &num_editor_hl_chars,
4373 &editor_el_chars_ptr, &num_editor_el_chars
4376 &setup.editor.el_custom,
4377 &setup.editor_cascade.el_ce,
4378 &editor_hl_custom_ptr, &num_editor_hl_custom,
4379 &editor_el_custom_ptr, &num_editor_el_custom
4382 &setup.editor.el_custom,
4383 &setup.editor_cascade.el_ge,
4384 &editor_hl_group_ptr, &num_editor_hl_group,
4385 &editor_el_group_ptr, &num_editor_el_group
4388 &setup.editor.el_user_defined,
4389 &setup.editor_cascade.el_user,
4390 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4391 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4394 &setup.editor.el_dynamic,
4395 &setup.editor_cascade.el_dynamic,
4396 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4397 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4402 &editor_hl_empty_ptr, &num_editor_hl_empty,
4403 &editor_el_empty_ptr, &num_editor_el_empty,
4415 -----------------------------------------------------------------------------
4417 -----------------------------------------------------------------------------
4420 static int getMaxInfoTextLength()
4422 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4425 static int getTextWidthForGadget(char *text)
4430 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4433 static int getTextWidthForDrawingArea(char *text)
4438 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4441 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4443 return (gi->x + gi->width + getTextWidthForGadget(text));
4446 static char *getElementInfoText(int element)
4448 char *info_text = NULL;
4451 if (element < MAX_NUM_ELEMENTS)
4453 if (element < NUM_FILE_ELEMENTS)
4456 if (strlen(element_info[element].description) > 0)
4457 info_text = element_info[element].description;
4458 else if (element_info[element].custom_description != NULL)
4459 info_text = element_info[element].custom_description;
4460 else if (element_info[element].editor_description != NULL)
4461 info_text = element_info[element].editor_description;
4464 if (info_text == NULL)
4465 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4470 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4472 boolean element_found[NUM_FILE_ELEMENTS];
4475 /* initialize list of used elements to "not used" */
4476 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4477 element_found[i] = FALSE;
4479 /* find all elements used in current level */
4480 for (y = 0; y < lev_fieldy; y++)
4481 for (x = 0; x < lev_fieldx; x++)
4482 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4483 element_found[Feld[x][y]] = TRUE;
4487 /* count number of elements used in current level */
4488 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4489 if (element_found[i])
4492 /* add space for up to 3 more elements for padding that may be needed */
4495 /* free memory for old list of elements, if needed */
4496 checked_free(*elements);
4498 /* allocate memory for new list of elements */
4499 *elements = checked_malloc(*num_elements * sizeof(int));
4503 /* add all elements used in current level (non-custom/group elements) */
4504 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4505 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4506 (*elements)[(*num_elements)++] = i;
4508 /* add all elements used in current level (custom/group elements) */
4509 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4510 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4511 (*elements)[(*num_elements)++] = i;
4513 while (*num_elements % 4) /* pad with empty elements, if needed */
4514 (*elements)[(*num_elements)++] = EL_EMPTY;
4517 static void ReinitializeElementList()
4519 static boolean initialization_needed = TRUE;
4523 if (initialization_needed)
4525 LoadSetup_EditorCascade(); /* load last editor cascade state */
4527 /* initialize editor cascade element from saved cascade state */
4528 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4530 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4531 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4533 if (IS_EDITOR_CASCADE(*cascade_element))
4535 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4536 EL_CASCADE_INACTIVE(*cascade_element));
4539 initialization_needed = FALSE;
4542 checked_free(editor_elements);
4544 /* reload optional user defined element list for each invocation of editor */
4545 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4546 &num_editor_el_user_defined);
4548 /* initialize dynamic level element list for each invocation of editor */
4549 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4550 &num_editor_el_dynamic);
4552 /* initialize list of empty elements (used for padding, if needed) */
4553 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4554 editor_el_empty[i] = EL_EMPTY;
4556 /* do some sanity checks for each element from element list */
4557 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4559 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4561 int element = (*editor_elements_info[i].element_list)[j];
4563 if (element >= NUM_FILE_ELEMENTS)
4564 Error(ERR_WARN, "editor element %d is runtime element", element);
4566 if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4567 Error(ERR_WARN, "no element description for element %d", element);
4571 num_editor_elements = 0;
4572 use_el_empty = FALSE;
4574 /* determine size of element list */
4575 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4577 boolean found_inactive_cascade = FALSE;
4579 if (*editor_elements_info[i].setup_value)
4581 if (setup.editor.el_headlines)
4583 num_editor_elements += *editor_elements_info[i].headline_list_size;
4585 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4587 int element = (*editor_elements_info[i].headline_list)[j];
4589 if (IS_EDITOR_CASCADE_INACTIVE(element))
4590 found_inactive_cascade = TRUE;
4594 if (found_inactive_cascade)
4597 num_editor_elements += *editor_elements_info[i].element_list_size;
4601 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4603 /* offer at least as many elements as element buttons exist */
4604 use_el_empty = TRUE;
4605 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4607 num_editor_elements += num_editor_el_empty;
4610 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4612 /* fill element list */
4613 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4615 boolean found_inactive_cascade = FALSE;
4617 if (*editor_elements_info[i].setup_value)
4619 if (setup.editor.el_headlines)
4621 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4623 int element = (*editor_elements_info[i].headline_list)[j];
4625 editor_elements[pos++] = element;
4627 if (IS_EDITOR_CASCADE_INACTIVE(element))
4628 found_inactive_cascade = TRUE;
4632 if (found_inactive_cascade)
4635 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4636 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4640 /* (this function is also called before editor gadgets are initialized!) */
4641 AdjustElementListScrollbar();
4644 void PrintEditorElementList()
4646 boolean *stop = &setup.editor.el_user_defined;
4649 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4651 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4653 if (IS_EDITOR_CASCADE(cascade_element))
4655 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4656 char *headline = element_info[cascade_element_show].editor_description;
4658 printf_line_with_prefix("# ", "-", 77);
4659 printf("# %s\n", headline);
4660 printf_line_with_prefix("# ", "-", 77);
4663 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4665 int element = (*editor_elements_info[i].headline_list)[j];
4667 if (IS_EDITOR_CASCADE(element))
4668 element = EL_CHAR_MINUS;
4670 printf("# %s\n", element_info[element].token_name);
4676 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4678 int element = (*editor_elements_info[i].element_list)[j];
4680 printf("# %s\n", element_info[element].token_name);
4688 static void ReinitializeElementListButtons()
4690 static boolean last_setup_value_headlines = FALSE;
4691 static boolean initialization_needed = TRUE;
4694 if (!initialization_needed) /* check if editor element setup has changed */
4696 if (last_setup_value_headlines != setup.editor.el_headlines)
4697 initialization_needed = TRUE;
4699 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4700 if (editor_elements_info[i].last_setup_value !=
4701 *editor_elements_info[i].setup_value)
4702 initialization_needed = TRUE;
4705 if (!initialization_needed)
4708 FreeLevelEditorGadgets();
4709 CreateLevelEditorGadgets();
4711 /* store current setup values for next invocation of this function */
4712 last_setup_value_headlines = setup.editor.el_headlines;
4713 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4714 editor_elements_info[i].last_setup_value =
4715 *editor_elements_info[i].setup_value;
4717 initialization_needed = FALSE;
4720 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4723 int border_graphic =
4724 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4727 int num_mini_tilex = width / MINI_TILEX + 1;
4728 int num_mini_tiley = height / MINI_TILEY + 1;
4729 int from_x = dest_x - MINI_TILEX / 2;
4730 int from_y = dest_y - MINI_TILEY / 2;
4731 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4732 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4735 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4737 for (y = 0; y < num_mini_tiley; y++)
4738 for (x = 0; x < num_mini_tilex; x++)
4739 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4740 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4742 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4744 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4745 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4746 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4747 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4750 static void DrawDrawingArea(int id)
4752 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4755 int *value = drawingarea_info[id].value;
4756 int area_xsize = drawingarea_info[id].area_xsize;
4757 int area_ysize = drawingarea_info[id].area_ysize;
4759 for (x = 0; x < area_xsize; x++)
4760 for (y = 0; y < area_ysize; y++)
4761 DrawMiniGraphicExt(drawto,
4762 gi->x + x * MINI_TILEX,
4763 gi->y + y * MINI_TILEY,
4764 el2edimg(value[x * area_ysize + y]));
4767 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4770 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4771 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4773 BlitBitmap(drawto, drawto,
4774 SX + (dx == -1 ? MINI_TILEX : 0),
4775 SY + (dy == -1 ? MINI_TILEY : 0),
4776 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4777 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4778 SX + (dx == +1 ? MINI_TILEX : 0),
4779 SY + (dy == +1 ? MINI_TILEY : 0));
4782 x = (dx == 1 ? 0 : ed_fieldx - 1);
4783 for (y = 0; y < ed_fieldy; y++)
4784 DrawMiniElementOrWall(x, y, from_x, from_y);
4788 y = (dy == 1 ? 0 : ed_fieldy - 1);
4789 for (x = 0; x < ed_fieldx; x++)
4790 DrawMiniElementOrWall(x, y, from_x, from_y);
4793 redraw_mask |= REDRAW_FIELD;
4797 static void CreateControlButtons()
4799 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4800 struct GadgetInfo *gi;
4801 unsigned long event_mask;
4804 /* create toolbox buttons */
4805 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4809 int gd_xoffset, gd_yoffset;
4810 int gd_x1, gd_x2, gd_y1, gd_y2;
4812 int radio_button_nr;
4815 if (id == GADGET_ID_SINGLE_ITEMS ||
4816 id == GADGET_ID_CONNECTED_ITEMS ||
4817 id == GADGET_ID_LINE ||
4818 id == GADGET_ID_ARC ||
4819 id == GADGET_ID_TEXT ||
4820 id == GADGET_ID_RECTANGLE ||
4821 id == GADGET_ID_FILLED_BOX ||
4822 id == GADGET_ID_FLOOD_FILL ||
4823 id == GADGET_ID_GRAB_BRUSH ||
4824 id == GADGET_ID_PICK_ELEMENT ||
4825 id == GADGET_ID_CUSTOM_COPY_FROM ||
4826 id == GADGET_ID_CUSTOM_COPY_TO ||
4827 id == GADGET_ID_CUSTOM_EXCHANGE)
4829 button_type = GD_TYPE_RADIO_BUTTON;
4830 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4831 checked = (id == drawing_function ? TRUE : FALSE);
4832 event_mask = GD_EVENT_PRESSED;
4836 button_type = GD_TYPE_NORMAL_BUTTON;
4837 radio_button_nr = RADIO_NR_NONE;
4840 if (id == GADGET_ID_WRAP_LEFT ||
4841 id == GADGET_ID_WRAP_RIGHT ||
4842 id == GADGET_ID_WRAP_UP ||
4843 id == GADGET_ID_WRAP_DOWN)
4844 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4846 event_mask = GD_EVENT_RELEASED;
4849 if (id < ED_NUM_CTRL1_BUTTONS)
4851 int x = i % ED_CTRL1_BUTTONS_HORIZ;
4852 int y = i / ED_CTRL1_BUTTONS_HORIZ;
4854 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4855 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4856 width = ED_CTRL1_BUTTON_XSIZE;
4857 height = ED_CTRL1_BUTTON_YSIZE;
4859 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4860 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4861 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
4862 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4864 else if (id < ED_NUM_CTRL1_2_BUTTONS)
4866 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4867 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4869 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4870 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4871 width = ED_CTRL2_BUTTON_XSIZE;
4872 height = ED_CTRL2_BUTTON_YSIZE;
4874 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4875 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4876 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4877 gd_y2 = 0; /* no alternative graphic for these buttons */
4879 else if (id < ED_NUM_CTRL1_3_BUTTONS)
4881 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4882 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4884 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4885 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4886 width = ED_CTRL3_BUTTON_XSIZE;
4887 height = ED_CTRL3_BUTTON_YSIZE;
4889 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4890 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4891 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
4892 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4896 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4897 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4899 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4900 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4901 width = ED_CTRL4_BUTTON_XSIZE;
4902 height = ED_CTRL4_BUTTON_YSIZE;
4904 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4905 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4906 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4907 gd_y2 = 0; /* no alternative graphic for these buttons */
4910 gi = CreateGadget(GDI_CUSTOM_ID, id,
4911 GDI_CUSTOM_TYPE_ID, i,
4912 GDI_INFO_TEXT, control_info[i].text,
4913 GDI_X, EX + gd_xoffset,
4914 GDI_Y, EY + gd_yoffset,
4917 GDI_TYPE, button_type,
4918 GDI_STATE, GD_BUTTON_UNPRESSED,
4919 GDI_RADIO_NR, radio_button_nr,
4920 GDI_CHECKED, checked,
4921 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4922 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4923 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4924 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4925 GDI_EVENT_MASK, event_mask,
4926 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4927 GDI_CALLBACK_ACTION, HandleControlButtons,
4931 Error(ERR_EXIT, "cannot create gadget");
4933 level_editor_gadget[id] = gi;
4936 /* create buttons for scrolling of drawing area and element list */
4937 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4939 int id = scrollbutton_info[i].gadget_id;
4940 int x, y, width, height;
4941 int gd_x1, gd_x2, gd_y1, gd_y2;
4943 x = scrollbutton_info[i].x;
4944 y = scrollbutton_info[i].y;
4946 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4948 if (id == GADGET_ID_SCROLL_LIST_UP ||
4949 id == GADGET_ID_SCROLL_LIST_DOWN)
4953 width = ED_SCROLLBUTTON2_XSIZE;
4954 height = ED_SCROLLBUTTON2_YSIZE;
4955 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4956 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4957 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4964 width = ED_SCROLLBUTTON_XSIZE;
4965 height = ED_SCROLLBUTTON_YSIZE;
4966 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4967 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4968 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4972 gi = CreateGadget(GDI_CUSTOM_ID, id,
4973 GDI_CUSTOM_TYPE_ID, i,
4974 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4979 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4980 GDI_STATE, GD_BUTTON_UNPRESSED,
4981 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4982 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4983 GDI_EVENT_MASK, event_mask,
4984 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4985 GDI_CALLBACK_ACTION, HandleControlButtons,
4989 Error(ERR_EXIT, "cannot create gadget");
4991 level_editor_gadget[id] = gi;
4994 /* create buttons for element list */
4995 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4997 Bitmap *deco_bitmap;
4998 int deco_x, deco_y, deco_xpos, deco_ypos;
4999 int gd_xoffset, gd_yoffset;
5000 int gd_x1, gd_x2, gd_y;
5001 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5002 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5003 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5004 int element = editor_elements[i];
5006 event_mask = GD_EVENT_RELEASED;
5008 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5009 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5011 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5012 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5013 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5015 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5016 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5017 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5019 gi = CreateGadget(GDI_CUSTOM_ID, id,
5020 GDI_CUSTOM_TYPE_ID, i,
5021 GDI_INFO_TEXT, getElementInfoText(element),
5022 GDI_X, DX + gd_xoffset,
5023 GDI_Y, DY + gd_yoffset,
5024 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5025 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5026 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5027 GDI_STATE, GD_BUTTON_UNPRESSED,
5028 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5029 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5030 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5031 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5032 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5033 GDI_DECORATION_SHIFTING, 1, 1,
5034 GDI_EVENT_MASK, event_mask,
5035 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5036 GDI_CALLBACK_ACTION, HandleControlButtons,
5040 Error(ERR_EXIT, "cannot create gadget");
5042 level_editor_gadget[id] = gi;
5046 static void CreateCounterButtons()
5048 int max_infotext_len = getMaxInfoTextLength();
5051 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5054 int x = SX + counterbutton_info[i].x; /* down count button */
5055 int y = SY + counterbutton_info[i].y;
5057 /* determine horizontal position to the right of specified gadget */
5058 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5059 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5060 ED_GADGET_TEXT_DISTANCE);
5062 /* determine horizontal offset for leading text */
5063 if (counterbutton_info[i].text_left != NULL)
5064 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5066 for (j = 0; j < 2; j++)
5068 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5069 struct GadgetInfo *gi;
5071 counterbutton_info[i].gadget_id_down :
5072 counterbutton_info[i].gadget_id_up);
5074 int gd_x, gd_x1, gd_x2, gd_y;
5076 unsigned long event_mask;
5077 char infotext[max_infotext_len + 1];
5079 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5081 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5084 ED_SCROLLBUTTON_ID_AREA_LEFT :
5085 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5087 event_mask |= GD_EVENT_RELEASED;
5090 x += 2 * ED_GADGET_DISTANCE;
5091 y += ED_GADGET_DISTANCE;
5093 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5094 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5095 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5096 x_size = ED_SCROLLBUTTON_XSIZE;
5097 y_size = ED_SCROLLBUTTON_YSIZE;
5101 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5102 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5103 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5104 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5105 x_size = ED_BUTTON_COUNT_XSIZE;
5106 y_size = ED_BUTTON_COUNT_YSIZE;
5109 sprintf(infotext, "%s counter value by 1, 5 or 10",
5110 (j == 0 ? "decrease" : "increase"));
5112 gi = CreateGadget(GDI_CUSTOM_ID, id,
5113 GDI_CUSTOM_TYPE_ID, i,
5114 GDI_INFO_TEXT, infotext,
5119 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5120 GDI_STATE, GD_BUTTON_UNPRESSED,
5121 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5122 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5123 GDI_EVENT_MASK, event_mask,
5124 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5125 GDI_CALLBACK_ACTION, HandleCounterButtons,
5129 Error(ERR_EXIT, "cannot create gadget");
5131 level_editor_gadget[id] = gi;
5132 right_gadget_border[id] =
5133 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5135 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5139 int font_type = FONT_INPUT_1;
5140 int font_type_active = FONT_INPUT_1_ACTIVE;
5141 int gd_width = ED_WIN_COUNT_XSIZE;
5143 id = counterbutton_info[i].gadget_id_text;
5144 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5146 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5148 font_type = FONT_LEVEL_NUMBER;
5149 font_type_active = FONT_LEVEL_NUMBER;
5151 x += 2 * ED_GADGET_DISTANCE;
5152 y -= ED_GADGET_DISTANCE;
5154 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5155 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5156 gd_width = ED_WIN_COUNT2_XSIZE;
5160 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5161 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5164 gi = CreateGadget(GDI_CUSTOM_ID, id,
5165 GDI_CUSTOM_TYPE_ID, i,
5166 GDI_INFO_TEXT, "enter counter value",
5169 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5170 GDI_NUMBER_VALUE, 0,
5171 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5172 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5173 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5174 GDI_TEXT_FONT, font_type,
5175 GDI_TEXT_FONT_ACTIVE, font_type_active,
5176 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5177 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5178 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5179 GDI_DESIGN_WIDTH, gd_width,
5180 GDI_EVENT_MASK, event_mask,
5181 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5182 GDI_CALLBACK_ACTION, HandleCounterButtons,
5186 Error(ERR_EXIT, "cannot create gadget");
5188 level_editor_gadget[id] = gi;
5189 right_gadget_border[id] =
5190 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5192 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5198 static void CreateDrawingAreas()
5202 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5204 struct GadgetInfo *gi;
5205 unsigned long event_mask;
5206 int id = drawingarea_info[i].gadget_id;
5207 int x = SX + drawingarea_info[i].x;
5208 int y = SY + drawingarea_info[i].y;
5209 int area_xsize = drawingarea_info[i].area_xsize;
5210 int area_ysize = drawingarea_info[i].area_ysize;
5213 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5214 GD_EVENT_OFF_BORDERS;
5216 /* determine horizontal position to the right of specified gadget */
5217 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5218 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5219 ED_DRAWINGAREA_TEXT_DISTANCE);
5221 /* determine horizontal offset for leading text */
5222 if (drawingarea_info[i].text_left != NULL)
5223 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5225 gi = CreateGadget(GDI_CUSTOM_ID, id,
5226 GDI_CUSTOM_TYPE_ID, i,
5229 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5230 GDI_AREA_SIZE, area_xsize, area_ysize,
5231 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5232 GDI_EVENT_MASK, event_mask,
5233 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5234 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5238 Error(ERR_EXIT, "cannot create gadget");
5240 level_editor_gadget[id] = gi;
5241 right_gadget_border[id] =
5242 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5246 static void CreateTextInputGadgets()
5248 int max_infotext_len = getMaxInfoTextLength();
5251 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5253 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5255 struct GadgetInfo *gi;
5256 unsigned long event_mask;
5257 char infotext[MAX_OUTPUT_LINESIZE + 1];
5258 int id = textinput_info[i].gadget_id;
5260 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5262 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5263 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5265 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5266 infotext[max_infotext_len] = '\0';
5268 gi = CreateGadget(GDI_CUSTOM_ID, id,
5269 GDI_CUSTOM_TYPE_ID, i,
5270 GDI_INFO_TEXT, infotext,
5271 GDI_X, SX + textinput_info[i].x,
5272 GDI_Y, SY + textinput_info[i].y,
5273 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5274 GDI_TEXT_VALUE, textinput_info[i].value,
5275 GDI_TEXT_SIZE, textinput_info[i].size,
5276 GDI_TEXT_FONT, FONT_INPUT_1,
5277 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5278 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5279 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5280 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5281 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5282 GDI_EVENT_MASK, event_mask,
5283 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5284 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5288 Error(ERR_EXIT, "cannot create gadget");
5290 level_editor_gadget[id] = gi;
5294 static void CreateTextAreaGadgets()
5296 int max_infotext_len = getMaxInfoTextLength();
5299 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5301 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5303 struct GadgetInfo *gi;
5304 unsigned long event_mask;
5305 char infotext[MAX_OUTPUT_LINESIZE + 1];
5306 int id = textarea_info[i].gadget_id;
5307 int area_xsize = textarea_info[i].xsize;
5308 int area_ysize = textarea_info[i].ysize;
5310 event_mask = GD_EVENT_TEXT_LEAVING;
5312 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5313 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5315 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5316 infotext[max_infotext_len] = '\0';
5318 gi = CreateGadget(GDI_CUSTOM_ID, id,
5319 GDI_CUSTOM_TYPE_ID, i,
5320 GDI_INFO_TEXT, infotext,
5321 GDI_X, SX + textarea_info[i].x,
5322 GDI_Y, SY + textarea_info[i].y,
5323 GDI_TYPE, GD_TYPE_TEXT_AREA,
5324 GDI_AREA_SIZE, area_xsize, area_ysize,
5325 GDI_TEXT_FONT, FONT_INPUT_1,
5326 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5327 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5328 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5329 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5330 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5331 GDI_EVENT_MASK, event_mask,
5332 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5333 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5337 Error(ERR_EXIT, "cannot create gadget");
5339 level_editor_gadget[id] = gi;
5343 static void CreateSelectboxGadgets()
5345 int max_infotext_len = getMaxInfoTextLength();
5348 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5350 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5352 struct GadgetInfo *gi;
5353 unsigned long event_mask;
5354 char infotext[MAX_OUTPUT_LINESIZE + 1];
5355 int id = selectbox_info[i].gadget_id;
5356 int x = SX + selectbox_info[i].x;
5357 int y = SY + selectbox_info[i].y;
5359 if (selectbox_info[i].size == -1) /* dynamically determine size */
5361 /* (we cannot use -1 for uninitialized values if we directly compare
5362 with results from strlen(), because the '<' and '>' operation will
5363 implicitely cast -1 to an unsigned integer value!) */
5364 selectbox_info[i].size = 0;
5366 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5367 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5368 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5370 selectbox_info[i].size++; /* add one character empty space */
5373 event_mask = GD_EVENT_RELEASED |
5374 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5376 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5377 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5379 /* determine horizontal position to the right of specified gadget */
5380 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5381 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5382 ED_GADGET_TEXT_DISTANCE);
5384 /* determine horizontal offset for leading text */
5385 if (selectbox_info[i].text_left != NULL)
5386 x += getTextWidthForGadget(selectbox_info[i].text_left);
5388 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5389 infotext[max_infotext_len] = '\0';
5391 gi = CreateGadget(GDI_CUSTOM_ID, id,
5392 GDI_CUSTOM_TYPE_ID, i,
5393 GDI_INFO_TEXT, infotext,
5396 GDI_TYPE, GD_TYPE_SELECTBOX,
5397 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5398 GDI_TEXT_SIZE, selectbox_info[i].size,
5399 GDI_TEXT_FONT, FONT_INPUT_1,
5400 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5401 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5402 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5403 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5404 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5405 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5406 GDI_EVENT_MASK, event_mask,
5407 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5408 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5412 Error(ERR_EXIT, "cannot create gadget");
5414 level_editor_gadget[id] = gi;
5415 right_gadget_border[id] =
5416 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5420 static void CreateTextbuttonGadgets()
5422 int max_infotext_len = getMaxInfoTextLength();
5425 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5427 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5428 int gd_x1, gd_x2, gd_y1, gd_y2;
5429 struct GadgetInfo *gi;
5430 unsigned long event_mask;
5431 char infotext[MAX_OUTPUT_LINESIZE + 1];
5432 int id = textbutton_info[i].gadget_id;
5433 int x = SX + textbutton_info[i].x;
5434 int y = SY + textbutton_info[i].y;
5436 if (textbutton_info[i].size == -1) /* dynamically determine size */
5437 textbutton_info[i].size = strlen(textbutton_info[i].text);
5439 event_mask = GD_EVENT_RELEASED;
5441 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5443 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5444 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5445 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5446 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5450 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5451 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5452 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5453 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5456 sprintf(infotext, "%s", textbutton_info[i].infotext);
5457 infotext[max_infotext_len] = '\0';
5459 /* determine horizontal position to the right of specified gadget */
5460 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5461 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5462 ED_GADGET_TEXT_DISTANCE);
5464 /* determine horizontal offset for leading text */
5465 if (textbutton_info[i].text_left != NULL)
5466 x += getTextWidthForGadget(textbutton_info[i].text_left);
5468 gi = CreateGadget(GDI_CUSTOM_ID, id,
5469 GDI_CUSTOM_TYPE_ID, i,
5470 GDI_INFO_TEXT, infotext,
5473 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5474 GDI_TEXT_VALUE, textbutton_info[i].text,
5475 GDI_TEXT_SIZE, textbutton_info[i].size,
5476 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5477 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5478 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5479 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5480 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5481 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5482 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5483 GDI_DECORATION_SHIFTING, 1, 1,
5484 GDI_EVENT_MASK, event_mask,
5485 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5486 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5490 Error(ERR_EXIT, "cannot create gadget");
5492 level_editor_gadget[id] = gi;
5493 right_gadget_border[id] =
5494 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5498 static void CreateGraphicbuttonGadgets()
5500 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5501 struct GadgetInfo *gi;
5502 unsigned long event_mask;
5505 /* create buttons for scrolling of drawing area and element list */
5506 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5508 int id = graphicbutton_info[i].gadget_id;
5509 int gd_x1, gd_x2, gd_y1, gd_y2;
5510 int x = SX + graphicbutton_info[i].x;
5511 int y = SY + graphicbutton_info[i].y;
5513 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5515 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5517 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5518 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5519 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5522 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5524 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5525 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5526 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5530 /* determine horizontal position to the right of specified gadget */
5531 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5532 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5533 ED_GADGET_TEXT_DISTANCE);
5535 /* determine horizontal offset for leading text */
5536 if (graphicbutton_info[i].text_left != NULL)
5537 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5539 gi = CreateGadget(GDI_CUSTOM_ID, id,
5540 GDI_CUSTOM_TYPE_ID, i,
5541 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5544 GDI_WIDTH, graphicbutton_info[i].width,
5545 GDI_HEIGHT, graphicbutton_info[i].height,
5546 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5547 GDI_STATE, GD_BUTTON_UNPRESSED,
5548 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5549 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5550 GDI_EVENT_MASK, event_mask,
5551 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5552 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5556 Error(ERR_EXIT, "cannot create gadget");
5558 level_editor_gadget[id] = gi;
5559 right_gadget_border[id] =
5560 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5564 static void CreateScrollbarGadgets()
5568 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5570 int id = scrollbar_info[i].gadget_id;
5571 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5572 int gd_x1, gd_x2, gd_y1, gd_y2;
5573 struct GadgetInfo *gi;
5574 int items_max, items_visible, item_position;
5575 unsigned long event_mask;
5577 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5579 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5580 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5581 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5583 else /* drawing area scrollbars */
5585 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5587 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5588 items_visible = ed_fieldx;
5593 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5594 items_visible = ed_fieldy;
5599 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5601 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5602 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5603 scrollbar_info[i].height : scrollbar_info[i].width));
5604 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5605 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5607 gi = CreateGadget(GDI_CUSTOM_ID, id,
5608 GDI_CUSTOM_TYPE_ID, i,
5609 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5610 GDI_X, scrollbar_info[i].x,
5611 GDI_Y, scrollbar_info[i].y,
5612 GDI_WIDTH, scrollbar_info[i].width,
5613 GDI_HEIGHT, scrollbar_info[i].height,
5614 GDI_TYPE, scrollbar_info[i].type,
5615 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5616 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5617 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5618 GDI_STATE, GD_BUTTON_UNPRESSED,
5619 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5620 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5621 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5622 GDI_EVENT_MASK, event_mask,
5623 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5624 GDI_CALLBACK_ACTION, HandleControlButtons,
5628 Error(ERR_EXIT, "cannot create gadget");
5630 level_editor_gadget[id] = gi;
5634 static void CreateCheckbuttonGadgets()
5636 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5637 struct GadgetInfo *gi;
5638 unsigned long event_mask;
5639 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5642 event_mask = GD_EVENT_PRESSED;
5644 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5645 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5646 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5647 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5648 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5650 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5652 int id = checkbutton_info[i].gadget_id;
5653 int x = SX + checkbutton_info[i].x;
5654 int y = SY + checkbutton_info[i].y;
5656 if (id == GADGET_ID_STICK_ELEMENT)
5657 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5659 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5661 /* determine horizontal position to the right of specified gadget */
5662 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5663 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5664 ED_GADGET_TEXT_DISTANCE);
5666 /* determine horizontal offset for leading text */
5667 if (checkbutton_info[i].text_left != NULL)
5668 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5670 gi = CreateGadget(GDI_CUSTOM_ID, id,
5671 GDI_CUSTOM_TYPE_ID, i,
5672 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5675 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5676 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5677 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5678 GDI_CHECKED, *checkbutton_info[i].value,
5679 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5680 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5681 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5682 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5683 GDI_EVENT_MASK, event_mask,
5684 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5685 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5689 Error(ERR_EXIT, "cannot create gadget");
5691 level_editor_gadget[id] = gi;
5692 right_gadget_border[id] =
5693 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5697 static void CreateRadiobuttonGadgets()
5699 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5700 struct GadgetInfo *gi;
5701 unsigned long event_mask;
5702 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5705 event_mask = GD_EVENT_PRESSED;
5707 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5708 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5709 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5710 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5711 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5713 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5715 int id = radiobutton_info[i].gadget_id;
5716 int x = SX + radiobutton_info[i].x;
5717 int y = SY + radiobutton_info[i].y;
5720 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5722 /* determine horizontal position to the right of specified gadget */
5723 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5724 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5725 ED_GADGET_TEXT_DISTANCE);
5727 /* determine horizontal offset for leading text */
5728 if (radiobutton_info[i].text_left != NULL)
5729 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5731 gi = CreateGadget(GDI_CUSTOM_ID, id,
5732 GDI_CUSTOM_TYPE_ID, i,
5733 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5736 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5737 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5738 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5739 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5740 GDI_CHECKED, checked,
5741 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5742 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5743 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5744 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5745 GDI_EVENT_MASK, event_mask,
5746 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5747 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5751 Error(ERR_EXIT, "cannot create gadget");
5753 level_editor_gadget[id] = gi;
5754 right_gadget_border[id] =
5755 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5759 void CreateLevelEditorGadgets()
5761 int old_game_status = game_status;
5763 /* setting 'game_status' is needed to get the right fonts for the editor */
5764 game_status = GAME_MODE_EDITOR;
5766 ReinitializeElementList();
5768 CreateControlButtons();
5769 CreateScrollbarGadgets();
5771 /* order of function calls is important because of cross-references */
5772 CreateCheckbuttonGadgets();
5773 CreateCounterButtons();
5774 CreateRadiobuttonGadgets();
5775 CreateTextInputGadgets();
5776 CreateTextAreaGadgets();
5777 CreateSelectboxGadgets();
5778 CreateGraphicbuttonGadgets();
5779 CreateTextbuttonGadgets();
5780 CreateDrawingAreas();
5782 game_status = old_game_status;
5785 void FreeLevelEditorGadgets()
5789 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5791 FreeGadget(level_editor_gadget[i]);
5793 level_editor_gadget[i] = NULL;
5797 static void MapCounterButtons(int id)
5799 int gadget_id_down = counterbutton_info[id].gadget_id_down;
5800 int gadget_id_text = counterbutton_info[id].gadget_id_text;
5801 int gadget_id_up = counterbutton_info[id].gadget_id_up;
5802 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5803 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5804 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
5805 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5806 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5807 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5808 int yoffset = ED_BORDER_SIZE;
5809 int x_left = gi_down->x - xoffset_left;
5811 int x_right; /* set after gadget position was modified */
5813 int x_right = gi_up->x + gi_up->width + xoffset_right;
5815 int y_above = gi_down->y - yoffset_above;
5817 int y; /* set after gadget position was modified */
5819 /* counter limits must be changed first to prevent value truncation */
5820 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5821 counterbutton_info[id].max_value);
5823 /* right text position might have changed after setting position above */
5824 x_right = gi_up->x + gi_up->width + xoffset_right;
5826 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5828 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5829 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5830 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5832 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5833 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5834 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5837 /* vertical position might have changed after setting position above */
5838 y = gi_up->y + yoffset;
5840 if (counterbutton_info[id].text_above)
5841 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5843 if (counterbutton_info[id].text_left)
5844 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5846 if (counterbutton_info[id].text_right)
5847 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5854 static void MapControlButtons()
5859 /* map toolbox buttons (excluding special CE toolbox buttons) */
5860 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5861 MapGadget(level_editor_gadget[i]);
5863 /* map buttons to select elements */
5864 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5865 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5866 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5867 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5868 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5870 /* map buttons to select level */
5871 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5872 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5873 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5874 MapCounterButtons(counter_id);
5877 static void MapDrawingArea(int id)
5879 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5880 int area_xsize = gi->drawing.area_xsize;
5881 int area_ysize = gi->drawing.area_ysize;
5882 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5883 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5884 int x_left = gi->x - xoffset_left;
5885 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5886 int x_below = gi->x + (gi->width - xoffset_below) / 2;
5887 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5888 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5890 if (drawingarea_info[id].text_left)
5891 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5893 if (drawingarea_info[id].text_right)
5894 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5896 if (drawingarea_info[id].text_below)
5897 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5899 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5901 DrawElementBorder(gi->x, gi->y,
5902 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5904 DrawDrawingArea(id);
5910 static void MapTextInputGadget(int id)
5912 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5913 int xoffset_above = 0;
5914 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5915 int x_above = textinput_info[id].x + xoffset_above;
5916 int y_above = textinput_info[id].y + yoffset_above;
5918 if (textinput_info[id].text_above)
5919 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5921 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5926 static void MapTextAreaGadget(int id)
5928 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5929 int xoffset_above = 0;
5930 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5931 int x_above = textarea_info[id].x + xoffset_above;
5932 int y_above = textarea_info[id].y + yoffset_above;
5934 if (textarea_info[id].text_above)
5935 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5937 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5942 static void MapSelectboxGadget(int id)
5944 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5945 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5946 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5947 int yoffset = ED_BORDER_SIZE;
5948 int x_left = gi->x - xoffset_left;
5949 int x_right = gi->x + gi->width + xoffset_right;
5950 int y = gi->y + yoffset;
5952 if (selectbox_info[id].text_left)
5953 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5955 if (selectbox_info[id].text_right)
5956 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5958 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5963 static void MapTextbuttonGadget(int id)
5965 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5966 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5967 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5968 int yoffset = ED_BORDER_SIZE;
5969 int x_left = gi->x - xoffset_left;
5970 int x_right = gi->x + gi->width + xoffset_right;
5971 int y = gi->y + yoffset;
5973 /* only show button to delete change pages when more than minimum pages */
5974 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5975 custom_element.num_change_pages == MIN_CHANGE_PAGES)
5978 if (textbutton_info[id].text_left)
5979 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5981 if (textbutton_info[id].text_right)
5982 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5987 static void MapGraphicbuttonGadget(int id)
5989 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5990 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5991 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5992 int yoffset = ED_BORDER_SIZE;
5993 int x_left = gi->x - xoffset_left;
5994 int x_right = gi->x + gi->width + xoffset_right;
5995 int y = gi->y + yoffset;
5997 if (graphicbutton_info[id].text_left)
5998 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6000 if (graphicbutton_info[id].text_right)
6001 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6006 static void MapRadiobuttonGadget(int id)
6008 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6009 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6010 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6011 int yoffset = ED_BORDER_SIZE;
6012 int x_left = gi->x - xoffset_left;
6013 int x_right = gi->x + gi->width + xoffset_right;
6014 int y = gi->y + yoffset;
6016 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6018 if (radiobutton_info[id].text_left)
6019 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6021 if (radiobutton_info[id].text_right)
6022 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6024 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6029 static void MapCheckbuttonGadget(int id)
6031 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6032 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6033 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6034 int yoffset = ED_BORDER_SIZE;
6035 int x_left, x_right, y; /* set after gadget position was modified */
6037 /* set position for gadgets with dynamically determined position */
6038 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6039 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6040 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6042 x_left = gi->x - xoffset_left;
6043 x_right = gi->x + gi->width + xoffset_right;
6044 y = gi->y + yoffset;
6046 if (checkbutton_info[id].text_left)
6047 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6049 if (checkbutton_info[id].text_right)
6050 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6052 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6057 static void MapMainDrawingArea()
6059 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6060 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6063 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6065 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6066 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6067 no_horizontal_scrollbar) ||
6068 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6069 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6070 no_vertical_scrollbar))
6073 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6076 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6078 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6079 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6082 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6085 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6088 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6092 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6094 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6095 i == GADGET_ID_CUSTOM_COPY_TO ||
6096 i == GADGET_ID_CUSTOM_EXCHANGE ||
6097 i == GADGET_ID_CUSTOM_COPY ||
6098 i == GADGET_ID_CUSTOM_PASTE)
6101 MapGadget(level_editor_gadget[i]);
6103 UnmapGadget(level_editor_gadget[i]);
6108 static void MapLevelEditorToolboxCustomGadgets()
6110 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6113 static void UnmapLevelEditorToolboxCustomGadgets()
6115 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6118 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6120 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6123 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6125 if (i != GADGET_ID_SINGLE_ITEMS &&
6126 i != GADGET_ID_PROPERTIES &&
6127 i != GADGET_ID_PICK_ELEMENT)
6129 struct GadgetInfo *gi = level_editor_gadget[i];
6137 BlitBitmap(gd_bitmap, drawto,
6138 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6139 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6140 gi->width, gi->height, gi->x, gi->y);
6142 redraw_mask |= REDRAW_DOOR_3;
6148 static void MapLevelEditorToolboxDrawingGadgets()
6150 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6153 static void UnmapLevelEditorToolboxDrawingGadgets()
6155 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6158 static void UnmapDrawingArea(int id)
6160 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6163 static void UnmapLevelEditorWindowGadgets()
6167 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6168 if (level_editor_gadget[i]->x < SX + SXSIZE)
6169 UnmapGadget(level_editor_gadget[i]);
6172 void UnmapLevelEditorGadgets()
6176 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6177 UnmapGadget(level_editor_gadget[i]);
6180 static void ResetUndoBuffer()
6182 undo_buffer_position = -1;
6183 undo_buffer_steps = -1;
6184 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6186 level.changed = FALSE;
6189 static void DrawEditModeWindow()
6191 ModifyEditorElementList();
6192 RedrawDrawingElements();
6194 if (edit_mode == ED_MODE_INFO)
6195 DrawLevelInfoWindow();
6196 else if (edit_mode == ED_MODE_PROPERTIES)
6197 DrawPropertiesWindow();
6198 else /* edit_mode == ED_MODE_DRAWING */
6199 DrawDrawingWindow();
6202 static boolean LevelChanged()
6204 boolean field_changed = FALSE;
6207 if (leveldir_current->readonly)
6210 for (y = 0; y < lev_fieldy; y++)
6211 for (x = 0; x < lev_fieldx; x++)
6212 if (Feld[x][y] != level.field[x][y])
6213 field_changed = TRUE;
6215 return (level.changed || field_changed);
6218 static boolean LevelContainsPlayer()
6220 boolean player_found = FALSE;
6223 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6225 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6227 if (Feld[x][y] == EL_PLAYER_1 ||
6228 Feld[x][y] == EL_SP_MURPHY)
6229 player_found = TRUE;
6232 return player_found;
6235 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6236 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6240 for (x = 0; x < lev_fieldx; x++)
6241 for (y = 0; y < lev_fieldy; y++)
6242 dst[x][y] = src[x][y];
6245 static int setSelectboxValue(int selectbox_id, int new_value)
6247 int new_index_value = 0;
6250 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6251 if (selectbox_info[selectbox_id].options[i].value == new_value)
6252 new_index_value = i;
6254 *selectbox_info[selectbox_id].value =
6255 selectbox_info[selectbox_id].options[new_index_value].value;
6257 return new_index_value;
6260 static void setSelectboxSpecialActionVariablesIfNeeded()
6264 /* change action mode and arg variables according to action type variable */
6265 for (i = 0; action_arg_options[i].value != -1; i++)
6267 if (action_arg_options[i].value == custom_element_change.action_type)
6269 int mode = action_arg_options[i].mode;
6271 /* only change if corresponding selectbox has changed */
6272 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6273 action_arg_modes[mode])
6274 custom_element_change.action_mode = -1;
6276 /* only change if corresponding selectbox has changed */
6277 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6278 action_arg_options[i].options)
6279 custom_element_change.action_arg = -1;
6286 static void setSelectboxSpecialActionOptions()
6290 /* change action mode and arg selectbox according to action type selectbox */
6291 for (i = 0; action_arg_options[i].value != -1; i++)
6293 if (action_arg_options[i].value == custom_element_change.action_type)
6295 int mode = action_arg_options[i].mode;
6297 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6298 action_arg_modes[mode]);
6299 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6300 custom_element_change.action_mode);
6302 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6303 action_arg_options[i].options);
6304 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6305 custom_element_change.action_arg);
6311 static void copy_custom_element_settings(int element_from, int element_to)
6313 struct ElementInfo *ei_from = &element_info[element_from];
6314 struct ElementInfo *ei_to = &element_info[element_to];
6317 /* ---------- copy element description ---------- */
6318 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6319 ei_to->description[i] = ei_from->description[i];
6321 /* ---------- copy element base properties ---------- */
6322 Properties[element_to][EP_BITFIELD_BASE] =
6323 Properties[element_from][EP_BITFIELD_BASE];
6325 /* ---------- copy custom property values ---------- */
6327 ei_to->use_gfx_element = ei_from->use_gfx_element;
6328 ei_to->gfx_element = ei_from->gfx_element;
6330 ei_to->access_direction = ei_from->access_direction;
6332 ei_to->collect_score_initial = ei_from->collect_score_initial;
6333 ei_to->collect_count_initial = ei_from->collect_count_initial;
6335 ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6336 ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6337 ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6339 ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6340 ei_to->push_delay_random = ei_from->push_delay_random;
6341 ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6342 ei_to->drop_delay_random = ei_from->drop_delay_random;
6343 ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6344 ei_to->move_delay_random = ei_from->move_delay_random;
6346 ei_to->move_pattern = ei_from->move_pattern;
6347 ei_to->move_direction_initial = ei_from->move_direction_initial;
6348 ei_to->move_stepsize = ei_from->move_stepsize;
6350 ei_to->move_enter_element = ei_from->move_enter_element;
6351 ei_to->move_leave_element = ei_from->move_leave_element;
6352 ei_to->move_leave_type = ei_from->move_leave_type;
6354 ei_to->slippery_type = ei_from->slippery_type;
6356 for (y = 0; y < 3; y++)
6357 for (x = 0; x < 3; x++)
6358 ei_to->content.e[x][y] = ei_from->content.e[x][y];
6360 ei_to->explosion_type = ei_from->explosion_type;
6361 ei_to->explosion_delay = ei_from->explosion_delay;
6362 ei_to->ignition_delay = ei_from->ignition_delay;
6364 /* ---------- reinitialize and copy change pages ---------- */
6366 ei_to->num_change_pages = ei_from->num_change_pages;
6367 ei_to->current_change_page = ei_from->current_change_page;
6369 setElementChangePages(ei_to, ei_to->num_change_pages);
6371 for (i=0; i < ei_to->num_change_pages; i++)
6372 ei_to->change_page[i] = ei_from->change_page[i];
6374 /* ---------- copy group element info ---------- */
6375 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
6376 *ei_to->group = *ei_from->group;
6378 /* mark this custom element as modified */
6379 ei_to->modified_settings = TRUE;
6382 static void replace_custom_element_in_settings(int element_from,
6387 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6389 struct ElementInfo *ei = &element_info[i];
6391 for (y = 0; y < 3; y++)
6392 for (x = 0; x < 3; x++)
6393 if (ei->content.e[x][y] == element_from)
6394 ei->content.e[x][y] = element_to;
6396 for (j = 0; j < ei->num_change_pages; j++)
6398 struct ElementChangeInfo *change = &ei->change_page[j];
6400 if (change->target_element == element_from)
6401 change->target_element = element_to;
6403 if (change->trigger_element == element_from)
6404 change->trigger_element = element_to;
6406 for (y = 0; y < 3; y++)
6407 for (x = 0; x < 3; x++)
6408 if (change->target_content.e[x][y] == element_from)
6409 change->target_content.e[x][y] = element_to;
6412 if (ei->group != NULL) /* group or internal */
6413 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6414 if (ei->group->element[j] == element_from)
6415 ei->group->element[j] = element_to;
6419 static void replace_custom_element_in_playfield(int element_from,
6424 for (x = 0; x < lev_fieldx; x++)
6425 for (y = 0; y < lev_fieldy; y++)
6426 if (Feld[x][y] == element_from)
6427 Feld[x][y] = element_to;
6430 static boolean CopyCustomElement(int element_old, int element_new,
6433 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6435 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6436 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6437 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6439 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6441 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6442 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6443 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6445 level.changed = TRUE;
6447 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6449 Request("Please choose custom element !", REQ_CONFIRM);
6453 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6455 Request("Please choose group element !", REQ_CONFIRM);
6461 level.changed = TRUE;
6464 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6466 copy_custom_element_settings(element_new, element_old);
6468 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6470 copy_custom_element_settings(element_old, element_new);
6472 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6474 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6475 copy_custom_element_settings(element_new, element_old);
6476 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6478 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6479 replace_custom_element_in_settings(element_new, element_old);
6480 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6482 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6483 replace_custom_element_in_playfield(element_new, element_old);
6484 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6487 UpdateCustomElementGraphicGadgets();
6488 DrawPropertiesWindow();
6493 static void CopyCustomElementPropertiesToEditor(int element)
6496 int current_change_page = element_info[element].current_change_page;
6498 /* dynamically (re)build selectbox for selecting change page */
6499 for (i = 0; i < element_info[element].num_change_pages; i++)
6501 sprintf(options_change_page_strings[i], "%d", i + 1);
6503 options_change_page[i].value = i;
6504 options_change_page[i].text = options_change_page_strings[i];
6507 options_change_page[i].value = -1;
6508 options_change_page[i].text = NULL;
6510 /* needed here to initialize combined element properties */
6511 InitElementPropertiesEngine(level.game_version);
6513 element_info[element].change =
6514 &element_info[element].change_page[current_change_page];
6516 custom_element = element_info[element];
6517 custom_element_change = *element_info[element].change;
6519 /* needed to initially set selectbox options for special action options */
6520 setSelectboxSpecialActionOptions();
6522 /* needed to initially set selectbox value variables to reliable defaults */
6523 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6524 setSelectboxValue(i, *selectbox_info[i].value);
6526 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6527 custom_element_properties[i] = HAS_PROPERTY(element, i);
6529 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6530 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6532 /* ---------- element settings: configure (custom elements) ------------- */
6534 /* set accessible layer selectbox help value */
6535 custom_element.access_type =
6536 (IS_WALKABLE(element) ? EP_WALKABLE :
6537 IS_PASSABLE(element) ? EP_PASSABLE :
6538 custom_element.access_type);
6539 custom_element.access_layer =
6540 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6541 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6542 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6543 custom_element.access_layer);
6544 custom_element.access_protected =
6545 (IS_PROTECTED(element) ? 1 : 0);
6546 custom_element_properties[EP_ACCESSIBLE] =
6547 (IS_ACCESSIBLE_OVER(element) ||
6548 IS_ACCESSIBLE_INSIDE(element) ||
6549 IS_ACCESSIBLE_UNDER(element));
6551 /* set walk-to-object action selectbox help value */
6552 custom_element.walk_to_action =
6553 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6554 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6555 IS_DROPPABLE(element) ? EP_DROPPABLE :
6556 IS_THROWABLE(element) ? EP_THROWABLE :
6557 IS_PUSHABLE(element) ? EP_PUSHABLE :
6558 custom_element.walk_to_action);
6559 custom_element_properties[EP_WALK_TO_OBJECT] =
6560 (IS_DIGGABLE(element) ||
6561 IS_COLLECTIBLE_ONLY(element) ||
6562 IS_DROPPABLE(element) ||
6563 IS_THROWABLE(element) ||
6564 IS_PUSHABLE(element));
6566 /* set smash targets selectbox help value */
6567 custom_element.smash_targets =
6568 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6569 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6570 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6571 custom_element.smash_targets);
6572 custom_element_properties[EP_CAN_SMASH] =
6573 (CAN_SMASH_EVERYTHING(element) ||
6574 CAN_SMASH_ENEMIES(element) ||
6575 CAN_SMASH_PLAYER(element));
6577 /* set deadliness selectbox help value */
6578 custom_element.deadliness =
6579 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6580 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6581 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6582 custom_element.deadliness);
6583 custom_element_properties[EP_DEADLY] =
6584 (DONT_TOUCH(element) ||
6585 DONT_COLLIDE_WITH(element) ||
6586 DONT_RUN_INTO(element));
6588 /* ---------- element settings: advanced (custom elements) --------------- */
6590 /* set "change by direct action" selectbox help value */
6591 custom_element_change.direct_action =
6592 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6593 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6594 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6595 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6596 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6597 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6598 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6599 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6600 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6601 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6602 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6603 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6604 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6605 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6606 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6607 custom_element_change.direct_action);
6609 /* set "change by other element action" selectbox help value */
6610 custom_element_change.other_action =
6611 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6612 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6613 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6614 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6615 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6616 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6617 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6618 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6619 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6620 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6621 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6622 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6623 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6624 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6625 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6626 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6627 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6628 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6629 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6630 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6631 custom_element_change.other_action);
6634 static void CopyGroupElementPropertiesToEditor(int element)
6636 group_element_info = *element_info[element].group;
6637 custom_element = element_info[element]; /* needed for description */
6640 static void CopyClassicElementPropertiesToEditor(int element)
6642 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6643 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6644 getMoveIntoAcidProperty(&level, element);
6646 if (MAYBE_DONT_COLLIDE_WITH(element))
6647 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6648 getDontCollideWithProperty(&level, element);
6651 static void CopyElementPropertiesToEditor(int element)
6653 if (IS_CUSTOM_ELEMENT(element))
6654 CopyCustomElementPropertiesToEditor(element);
6655 else if (IS_GROUP_ELEMENT(element))
6656 CopyGroupElementPropertiesToEditor(element);
6658 CopyClassicElementPropertiesToEditor(element);
6661 static void CopyCustomElementPropertiesToGame(int element)
6664 int access_type_and_layer;
6666 /* mark that this custom element has been modified */
6667 custom_element.modified_settings = TRUE;
6668 level.changed = TRUE;
6670 if (level.use_custom_template)
6672 if (Request("Copy and modify level template ?", REQ_ASK))
6674 level.use_custom_template = FALSE;
6675 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6676 GDI_CHECKED, FALSE, GDI_END);
6680 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6682 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6686 element_info[element] = custom_element;
6687 *element_info[element].change = custom_element_change;
6689 /* ---------- element settings: configure (custom elements) ------------- */
6691 /* set accessible property from checkbox and selectbox */
6692 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6693 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6694 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6695 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6696 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6697 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6698 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6699 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6700 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6701 custom_element_properties[access_type_and_layer] =
6702 custom_element_properties[EP_ACCESSIBLE];
6703 custom_element_properties[EP_PROTECTED] =
6704 (custom_element.access_protected != 0 &&
6705 custom_element_properties[EP_ACCESSIBLE]);
6707 /* set walk-to-object property from checkbox and selectbox */
6708 custom_element_properties[EP_DIGGABLE] = FALSE;
6709 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6710 custom_element_properties[EP_DROPPABLE] = FALSE;
6711 custom_element_properties[EP_THROWABLE] = FALSE;
6712 custom_element_properties[EP_PUSHABLE] = FALSE;
6713 custom_element_properties[custom_element.walk_to_action] =
6714 custom_element_properties[EP_WALK_TO_OBJECT];
6716 /* set smash property from checkbox and selectbox */
6717 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6718 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6719 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6720 custom_element_properties[custom_element.smash_targets] =
6721 custom_element_properties[EP_CAN_SMASH];
6723 /* set deadliness property from checkbox and selectbox */
6724 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6725 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6726 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6727 custom_element_properties[custom_element.deadliness] =
6728 custom_element_properties[EP_DEADLY];
6730 /* ---------- element settings: advanced (custom elements) --------------- */
6732 /* set player change event from checkbox and selectbox */
6733 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6734 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6735 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6736 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6737 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6738 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6739 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6740 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6741 custom_element_change_events[CE_SWITCHED] = FALSE;
6742 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6743 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6744 custom_element_change_events[CE_BLOCKED] = FALSE;
6745 custom_element_change_events[CE_IMPACT] = FALSE;
6746 custom_element_change_events[CE_SMASHED] = FALSE;
6747 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6748 custom_element_change_events[custom_element_change.direct_action] =
6749 custom_element_change_events[CE_BY_DIRECT_ACTION];
6751 /* set other element action change event from checkbox and selectbox */
6752 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6753 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6754 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6755 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6756 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6757 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6758 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6759 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6760 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6761 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6762 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6763 custom_element_change_events[CE_HITTING_X] = FALSE;
6764 custom_element_change_events[CE_DIGGING_X] = FALSE;
6765 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6766 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6767 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6768 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6769 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6770 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6771 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6772 custom_element_change_events[custom_element_change.other_action] =
6773 custom_element_change_events[CE_BY_OTHER_ACTION];
6775 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6776 SET_PROPERTY(element, i, custom_element_properties[i]);
6778 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6779 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6781 /* copy change events also to special level editor variable */
6782 custom_element = element_info[element];
6783 custom_element_change = *element_info[element].change;
6786 static void CopyGroupElementPropertiesToGame(int element)
6788 element_info[element] = custom_element;
6789 *element_info[element].group = group_element_info;
6791 /* mark that this group element has been modified */
6792 element_info[element].modified_settings = TRUE;
6793 level.changed = TRUE;
6796 static void CopyClassicElementPropertiesToGame(int element)
6798 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6799 setMoveIntoAcidProperty(&level, element,
6800 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6802 if (MAYBE_DONT_COLLIDE_WITH(element))
6803 setDontCollideWithProperty(&level, element,
6804 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6807 static void CopyElementPropertiesToGame(int element)
6809 if (IS_CUSTOM_ELEMENT(element))
6810 CopyCustomElementPropertiesToGame(element);
6811 else if (IS_GROUP_ELEMENT(element))
6812 CopyGroupElementPropertiesToGame(element);
6814 CopyClassicElementPropertiesToGame(element);
6819 CloseDoor(DOOR_CLOSE_ALL);
6820 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6822 if (level_editor_test_game)
6824 CopyPlayfield(level.field, Feld);
6825 CopyPlayfield(FieldBackup, level.field);
6827 level_editor_test_game = FALSE;
6831 edit_mode = ED_MODE_DRAWING;
6832 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6840 /* copy default editor door content to main double buffer */
6841 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6842 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6844 /* draw bigger door */
6845 DrawSpecialEditorDoor();
6847 /* draw new control window */
6848 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6849 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6851 redraw_mask |= REDRAW_ALL;
6853 ReinitializeElementList(); /* update dynamic level element list */
6854 ReinitializeElementListButtons(); /* custom element may look different */
6857 MapControlButtons();
6859 DrawEditModeWindow();
6861 /* copy actual editor door content to door double buffer for OpenDoor() */
6862 BlitBitmap(drawto, bitmap_db_door,
6863 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6865 OpenDoor(DOOR_OPEN_1);
6868 static void AdjustDrawingAreaGadgets()
6870 int ed_xsize = lev_fieldx + 2;
6871 int ed_ysize = lev_fieldy + 2;
6872 int max_ed_fieldx = MAX_ED_FIELDX;
6873 int max_ed_fieldy = MAX_ED_FIELDY;
6874 boolean horizontal_scrollbar_needed;
6875 boolean vertical_scrollbar_needed;
6876 int x, y, width, height;
6877 int xoffset, yoffset;
6879 /* check if we need any scrollbars */
6880 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6881 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6883 /* check if we have a smaller editor field because of scrollbars */
6884 if (horizontal_scrollbar_needed)
6885 max_ed_fieldy = MAX_ED_FIELDY - 1;
6886 if (vertical_scrollbar_needed)
6887 max_ed_fieldx = MAX_ED_FIELDX - 1;
6889 /* check again if we now need more scrollbars because of less space */
6890 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6891 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6893 /* check if editor field gets even smaller after adding new scrollbars */
6894 if (horizontal_scrollbar_needed)
6895 max_ed_fieldy = MAX_ED_FIELDY - 1;
6896 if (vertical_scrollbar_needed)
6897 max_ed_fieldx = MAX_ED_FIELDX - 1;
6899 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6900 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6902 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6903 GDI_WIDTH, ed_fieldx * MINI_TILEX,
6904 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6905 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6908 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6909 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6911 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6912 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6914 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6915 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6917 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6918 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6920 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6922 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6924 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6926 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6930 static void AdjustLevelScrollPosition()
6932 if (level_xpos < -1)
6934 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6935 level_xpos = lev_fieldx - ed_fieldx + 1;
6936 if (lev_fieldx < ed_fieldx - 2)
6939 if (level_ypos < -1)
6941 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6942 level_ypos = lev_fieldy - ed_fieldy + 1;
6943 if (lev_fieldy < ed_fieldy - 2)
6947 static void AdjustEditorScrollbar(int id)
6949 struct GadgetInfo *gi = level_editor_gadget[id];
6950 int items_max, items_visible, item_position;
6952 if (id == GADGET_ID_SCROLL_HORIZONTAL)
6954 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6955 items_visible = ed_fieldx;
6956 item_position = level_xpos + 1;
6960 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6961 items_visible = ed_fieldy;
6962 item_position = level_ypos + 1;
6965 if (item_position > items_max - items_visible)
6966 item_position = items_max - items_visible;
6968 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6969 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6972 static void AdjustElementListScrollbar()
6974 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
6975 int items_max, items_visible, item_position;
6977 /* correct position of element list scrollbar */
6978 if (element_shift < 0)
6980 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6981 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6983 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6984 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6985 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6987 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6988 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6989 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6992 static void ModifyEditorCounterValue(int counter_id, int new_value)
6994 int *counter_value = counterbutton_info[counter_id].value;
6995 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6996 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6998 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7000 if (counter_value != NULL)
7001 *counter_value = gi->textinput.number_value;
7004 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7006 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7007 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7009 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7011 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7012 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7014 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7015 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7017 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7018 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7022 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7024 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7025 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7026 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7028 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7031 static void ModifyEditorSelectboxOptions(int selectbox_id,
7032 struct ValueTextInfo *options)
7034 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7035 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7037 selectbox_info[selectbox_id].options = options;
7039 /* set index to zero -- list may be shorter now (correct later, if needed) */
7040 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7041 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7044 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7046 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7047 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7049 drawingarea_info[drawingarea_id].area_xsize = xsize;
7050 drawingarea_info[drawingarea_id].area_ysize = ysize;
7052 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7055 static void ModifyEditorElementList()
7059 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7061 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7062 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7063 struct GadgetDesign *gd = &gi->deco.design;
7064 int element = editor_elements[element_shift + i];
7068 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7069 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7075 static void PickDrawingElement(int button, int element)
7077 if (button < 1 || button > 3)
7082 new_element1 = element;
7083 DrawMiniGraphicExt(drawto,
7084 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7085 el2edimg(new_element1));
7087 else if (button == 2)
7089 new_element2 = element;
7090 DrawMiniGraphicExt(drawto,
7091 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7092 el2edimg(new_element2));
7096 new_element3 = element;
7097 DrawMiniGraphicExt(drawto,
7098 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7099 el2edimg(new_element3));
7102 redraw_mask |= REDRAW_DOOR_1;
7105 static void RedrawDrawingElements()
7107 PickDrawingElement(1, new_element1);
7108 PickDrawingElement(2, new_element2);
7109 PickDrawingElement(3, new_element3);
7112 static void DrawDrawingWindow()
7114 stick_element_properties_window = FALSE;
7116 SetMainBackgroundImage(IMG_UNDEFINED);
7119 UnmapLevelEditorWindowGadgets();
7120 UnmapLevelEditorToolboxCustomGadgets();
7122 AdjustDrawingAreaGadgets();
7123 AdjustLevelScrollPosition();
7124 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7125 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7127 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7129 MapMainDrawingArea();
7130 MapLevelEditorToolboxDrawingGadgets();
7133 static void DrawLevelInfoWindow()
7137 stick_element_properties_window = FALSE;
7139 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7141 UnmapLevelEditorWindowGadgets();
7144 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7145 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7147 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7148 "Level Settings", FONT_TITLE_1);
7149 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7150 "Editor Settings", FONT_TITLE_1);
7153 /* draw counter gadgets */
7154 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7155 MapCounterButtons(i);
7157 /* draw selectbox gadgets */
7158 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7159 MapSelectboxGadget(i);
7161 /* draw checkbutton gadgets */
7162 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7163 MapCheckbuttonGadget(i);
7165 /* draw radiobutton gadgets */
7166 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7167 MapRadiobuttonGadget(i);
7169 /* draw text input gadgets */
7170 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7171 MapTextInputGadget(i);
7173 /* draw drawing area */
7174 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7177 static void DrawCustomContentArea()
7179 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7180 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7181 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7182 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7183 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7184 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7186 /* add distance for potential left text (without drawing area border) */
7187 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7189 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7191 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7194 static void DrawCustomChangeContentArea()
7196 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7197 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7198 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7199 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7200 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7201 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7203 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7208 static void DrawYamYamContentAreas()
7210 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7211 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7214 /* display counter to choose number of element content areas */
7215 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7217 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7219 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7221 if (i < level.num_yamyam_contents)
7227 int font_height = getFontHeight(FONT_TEXT_1);
7229 UnmapDrawingArea(id);
7231 /* delete content areas in case of reducing number of them */
7232 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7233 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7235 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7239 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7240 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7241 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7244 static void DrawMagicBallContentAreas()
7246 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7247 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7250 /* display counter to choose number of element content areas */
7251 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7253 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7255 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7257 if (i < level.num_ball_contents)
7263 int font_height = getFontHeight(FONT_TEXT_1);
7265 UnmapDrawingArea(id);
7267 /* delete content areas in case of reducing number of them */
7268 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7269 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7271 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7275 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7276 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7277 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7280 static void DrawAndroidElementArea(int element)
7282 int num_elements = level.num_android_clone_elements;
7283 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7284 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7285 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7286 int xsize = MAX_ANDROID_ELEMENTS;
7289 /* display counter to choose number of element areas */
7290 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7292 if (drawingarea_info[id].text_left != NULL)
7293 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7295 UnmapDrawingArea(id);
7297 ModifyEditorDrawingArea(id, num_elements, 1);
7299 /* delete content areas in case of reducing number of them */
7300 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7305 static void DrawGroupElementArea(int element)
7307 int num_elements = group_element_info.num_elements;
7308 int id = ED_DRAWING_ID_GROUP_CONTENT;
7309 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7310 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7311 int xsize = MAX_ELEMENTS_IN_GROUP;
7314 if (drawingarea_info[id].text_left != NULL)
7315 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7317 UnmapDrawingArea(id);
7319 ModifyEditorDrawingArea(id, num_elements, 1);
7321 /* delete content areas in case of reducing number of them */
7322 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7327 static void DrawEnvelopeTextArea(int envelope_nr)
7329 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7330 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7333 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7335 if (envelope_nr != -1)
7336 textarea_info[id].value = level.envelope_text[envelope_nr];
7338 ModifyGadget(gi, GDI_AREA_SIZE,
7339 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7340 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7343 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7346 char *getElementDescriptionFilename(int element)
7348 char *docs_dir = options.docs_directory;
7349 char *elements_subdir = "elements";
7350 static char *filename = NULL;
7351 char basename[MAX_FILENAME_LEN];
7353 checked_free(filename);
7355 /* 1st try: look for element description file for exactly this element */
7356 sprintf(basename, "%s.txt", element_info[element].token_name);
7357 filename = getPath3(docs_dir, elements_subdir, basename);
7358 if (fileExists(filename))
7363 /* 2nd try: look for element description file for this element's class */
7364 sprintf(basename, "%s.txt", element_info[element].class_name);
7365 filename = getPath3(docs_dir, elements_subdir, basename);
7366 if (fileExists(filename))
7372 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7374 int font_height = getFontHeight(font_nr);
7375 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7376 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7377 int sx = SX + pad_x;
7378 int sy = SY + pad_y;
7379 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7381 if (start_line >= max_lines_per_screen)
7384 DrawText(sx, sy + start_line * font_height, text, font_nr);
7389 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7391 int font_nr = FONT_TEXT_2;
7392 int font_width = getFontWidth(font_nr);
7393 int font_height = getFontHeight(font_nr);
7394 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7395 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7396 int sx = SX + pad_x;
7397 int sy = SY + pad_y + start_line * font_height;
7398 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7399 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7401 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7402 max_lines_per_screen);
7405 static void DrawPropertiesTabulatorGadgets()
7407 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7408 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7409 int gd_x = gd->x + gd_gi->border.width / 2;
7410 int gd_y = gd->y + gd_gi->height - 1;
7411 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7412 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7413 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7417 /* draw additional "advanced" tabulator for custom elements */
7418 if (IS_CUSTOM_ELEMENT(properties_element))
7419 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7421 for (i = id_first; i <= id_last; i++)
7423 int gadget_id = textbutton_info[i].gadget_id;
7424 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7425 boolean active = (i != edit_mode_properties);
7427 /* use "config 1" and "config 2" instead of "config" */
7428 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7429 IS_CUSTOM_ELEMENT(properties_element))
7432 /* draw background line below tabulator button */
7433 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7435 /* draw solid line below inactive tabulator buttons */
7436 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7437 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7439 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7440 MapTextbuttonGadget(i);
7443 /* draw little border line below tabulator buttons */
7444 if (tab_color != BLACK_PIXEL) /* black => transparent */
7445 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7446 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7447 ED_GADGET_DISTANCE, tab_color);
7450 static void DrawPropertiesInfo()
7459 /* configurable properties */
7461 { EP_WALKABLE_OVER, "- player can walk over it" },
7462 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7463 { EP_WALKABLE_UNDER, "- player can walk under it" },
7464 { EP_PASSABLE_OVER, "- player can pass over it" },
7465 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7466 { EP_PASSABLE_UNDER, "- player can pass under it" },
7467 { EP_PROTECTED, "- player is protected by it" },
7469 { EP_DIGGABLE, "- can be digged away" },
7470 { EP_COLLECTIBLE, "- can be collected" },
7471 { EP_DROPPABLE, "- can be dropped after collecting" },
7472 { EP_THROWABLE, "- can be thrown after collecting" },
7473 { EP_PUSHABLE, "- can be pushed" },
7475 { EP_CAN_FALL, "- can fall" },
7476 { EP_CAN_MOVE, "- can move" },
7478 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7480 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7482 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7484 { EP_SLIPPERY, "- slippery for falling elements" },
7485 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7487 { EP_DONT_RUN_INTO, "- deadly when running into" },
7488 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7489 { EP_DONT_TOUCH, "- deadly when touching" },
7491 { EP_INDESTRUCTIBLE, "- indestructible" },
7493 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7494 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7495 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7497 { EP_CAN_CHANGE, "- can change to other element" },
7499 /* pre-defined properties */
7500 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7501 { EP_SWITCHABLE, "- can be switched" },
7503 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7508 char *filename = getElementDescriptionFilename(properties_element);
7509 char *percentage_text = "In this level:";
7510 char *properties_text = "Standard properties:";
7512 int num_elements_in_level;
7513 int num_standard_properties = 0;
7514 int font1_nr = FONT_TEXT_1;
7515 int font2_nr = FONT_TEXT_2;
7516 int font1_width = getFontWidth(font1_nr);
7517 int font2_height = getFontHeight(font2_nr);
7518 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7519 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7520 int screen_line = 0;
7524 if (IS_CUSTOM_ELEMENT(properties_element))
7526 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7527 "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7530 else if (IS_GROUP_ELEMENT(properties_element))
7532 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7533 "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7538 /* ----- print number of elements / percentage of this element in level */
7540 num_elements_in_level = 0;
7541 for (y = 0; y < lev_fieldy; y++)
7542 for (x = 0; x < lev_fieldx; x++)
7543 if (Feld[x][y] == properties_element)
7544 num_elements_in_level++;
7545 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7547 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7549 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7550 pad_y + screen_line++ * font2_height, font2_nr,
7551 "%d (%.2f%%)", num_elements_in_level, percentage);
7555 /* ----- print standard properties of this element */
7557 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7560 for (i = 0; properties[i].value != -1; i++)
7562 if (!HAS_PROPERTY(properties_element, properties[i].value))
7565 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7566 properties[i].text);
7567 num_standard_properties++;
7570 if (num_standard_properties == 0)
7571 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7572 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7576 /* ----- print special description of this element */
7578 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7579 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7580 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7583 #define TEXT_COLLECTING "Score for collecting"
7584 #define TEXT_SMASHING "Score for smashing"
7585 #define TEXT_SLURPING "Score for slurping"
7586 #define TEXT_CRACKING "Score for cracking"
7587 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7588 #define TEXT_DURATION "Duration when activated"
7589 #define TEXT_BALL_DELAY "Element generation delay"
7590 #define TEXT_MOVE_SPEED "Speed of android moving"
7591 #define TEXT_CLONE_SPEED "Speed of android cloning"
7592 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7593 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7594 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7595 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7596 #define TEXT_TIME_BONUS "Extra time to solve level"
7603 } elements_with_counter[] =
7605 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7606 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7607 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7608 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7609 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7610 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7611 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7612 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7613 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7614 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7615 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7616 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7617 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7618 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7619 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7620 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7621 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7622 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7623 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7624 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7625 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7626 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7627 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7628 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7629 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7630 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7631 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7632 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7633 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7634 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7635 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7636 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7637 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7638 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7639 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7640 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7641 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7642 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7643 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7644 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7645 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7646 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7647 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7648 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7649 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7650 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7651 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7652 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7653 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7654 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7655 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7656 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7657 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7658 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7659 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7660 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7661 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7662 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7663 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7664 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7665 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7666 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7667 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7668 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7669 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7670 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7671 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7674 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7675 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7676 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7677 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7678 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7679 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7680 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7681 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7682 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7683 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7684 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7685 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7686 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7687 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7691 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7692 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7693 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7694 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7695 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7696 { EL_ROBOT, &level.slurp_score, TEXT_SLURPING },
7697 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7698 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7704 static boolean checkPropertiesConfig(int element)
7708 if (IS_GEM(element) ||
7709 IS_CUSTOM_ELEMENT(element) ||
7710 IS_GROUP_ELEMENT(element) ||
7711 IS_ENVELOPE(element) ||
7712 ELEM_IS_PLAYER(element) ||
7713 HAS_EDITOR_CONTENT(element) ||
7714 CAN_GROW(element) ||
7715 COULD_MOVE_INTO_ACID(element) ||
7716 MAYBE_DONT_COLLIDE_WITH(element))
7719 for (i = 0; elements_with_counter[i].element != -1; i++)
7720 if (elements_with_counter[i].element == element)
7726 static void DrawPropertiesConfig()
7728 int max_num_element_counters = 4;
7729 int num_element_counters = 0;
7732 if (!checkPropertiesConfig(properties_element))
7734 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7739 /* check if there are elements where a value can be chosen for */
7740 for (i = 0; elements_with_counter[i].element != -1; i++)
7742 if (elements_with_counter[i].element == properties_element)
7744 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7746 counterbutton_info[counter_id].y =
7747 ED_ELEMENT_SETTINGS_YPOS(
7748 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7749 (CAN_GROW(properties_element) ? 1 : 0) +
7750 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7751 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7752 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7753 num_element_counters);
7755 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7756 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7758 if (properties_element == EL_GAME_OF_LIFE ||
7759 properties_element == EL_BIOMAZE)
7761 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7762 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7766 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7767 counterbutton_info[counter_id].min_value = MIN_SCORE;
7768 counterbutton_info[counter_id].max_value = MAX_SCORE;
7771 MapCounterButtons(counter_id);
7773 num_element_counters++;
7774 if (num_element_counters >= max_num_element_counters)
7779 if (HAS_EDITOR_CONTENT(properties_element))
7781 /* draw stickybutton gadget */
7782 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7784 if (IS_AMOEBOID(properties_element))
7785 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7786 else if (properties_element == EL_YAMYAM)
7787 DrawYamYamContentAreas();
7788 else if (properties_element == EL_EMC_MAGIC_BALL)
7790 DrawMagicBallContentAreas();
7792 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7793 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7795 else if (properties_element == EL_EMC_ANDROID)
7796 DrawAndroidElementArea(properties_element);
7799 if (ELEM_IS_PLAYER(properties_element))
7801 int player_nr = GET_PLAYER_NR(properties_element);
7803 /* these properties can be set for every player individually */
7804 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7805 &level.start_element[player_nr];
7806 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7807 &level.artwork_element[player_nr];
7808 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7809 &level.explosion_element[player_nr];
7811 /* these properties can be set for every player individually */
7812 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7813 &level.use_start_element[player_nr];
7814 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7815 &level.use_artwork_element[player_nr];
7816 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7817 &level.use_explosion_element[player_nr];
7819 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7820 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7821 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7822 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7823 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7824 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7825 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7826 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7827 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7828 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7830 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7831 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7832 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7834 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7837 if (IS_GEM(properties_element))
7838 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7840 if (COULD_MOVE_INTO_ACID(properties_element) &&
7841 !ELEM_IS_PLAYER(properties_element) &&
7842 (!IS_CUSTOM_ELEMENT(properties_element) ||
7843 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7845 /* set position for checkbutton for "can move into acid" */
7846 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7847 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7848 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7849 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7850 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7852 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7855 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7856 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7858 if (properties_element == EL_SPRING)
7859 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7861 if (properties_element == EL_TIME_ORB_FULL)
7862 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7865 if (properties_element == EL_BALLOON)
7866 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7869 if (CAN_GROW(properties_element))
7871 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7872 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7874 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7877 if (IS_ENVELOPE(properties_element))
7879 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7880 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7881 int envelope_nr = properties_element - EL_ENVELOPE_1;
7883 counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7884 counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7886 /* display counter to choose size of envelope text area */
7887 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7888 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7890 DrawEnvelopeTextArea(envelope_nr);
7893 if (IS_CUSTOM_ELEMENT(properties_element))
7895 /* draw stickybutton gadget */
7896 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7898 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7900 /* draw checkbutton gadgets */
7901 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7902 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7903 MapCheckbuttonGadget(i);
7905 /* draw counter gadgets */
7906 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
7907 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7908 MapCounterButtons(i);
7910 /* draw selectbox gadgets */
7911 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
7912 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7913 MapSelectboxGadget(i);
7915 /* draw textbutton gadgets */
7916 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7918 /* draw text input gadgets */
7919 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7921 /* draw drawing area gadgets */
7922 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7924 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7926 /* draw checkbutton gadgets */
7927 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7928 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7929 MapCheckbuttonGadget(i);
7931 /* draw counter gadgets */
7932 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
7933 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7934 MapCounterButtons(i);
7936 /* draw selectbox gadgets */
7937 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
7938 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7939 MapSelectboxGadget(i);
7941 /* draw drawing area gadgets */
7942 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7943 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7944 DrawCustomContentArea();
7947 else if (IS_GROUP_ELEMENT(properties_element))
7949 /* draw stickybutton gadget */
7950 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7952 /* draw checkbutton gadgets */
7953 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7954 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7956 /* draw counter gadgets */
7957 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7959 /* draw selectbox gadgets */
7960 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7962 /* draw textbutton gadgets */
7963 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7965 /* draw drawing area gadgets */
7966 DrawGroupElementArea(properties_element);
7968 /* draw text input gadgets */
7969 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7971 /* draw drawing area gadgets */
7972 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7976 static void DrawPropertiesChangeDrawingAreas()
7978 if (IS_CUSTOM_ELEMENT(properties_element))
7980 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7981 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7983 DrawCustomChangeContentArea();
7986 redraw_mask |= REDRAW_FIELD;
7989 static void DrawPropertiesChange()
7993 /* needed to initially set selectbox options for special action options */
7994 setSelectboxSpecialActionOptions();
7996 /* draw stickybutton gadget */
7997 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7999 /* draw checkbutton gadgets */
8000 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8001 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8002 MapCheckbuttonGadget(i);
8004 /* draw counter gadgets */
8005 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8006 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8007 MapCounterButtons(i);
8009 /* draw selectbox gadgets */
8010 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8011 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8012 MapSelectboxGadget(i);
8014 /* draw textbutton gadgets */
8015 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8016 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8017 MapTextbuttonGadget(i);
8019 /* draw graphicbutton gadgets */
8020 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8021 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8022 MapGraphicbuttonGadget(i);
8024 /* draw drawing area gadgets */
8025 DrawPropertiesChangeDrawingAreas();
8028 static void DrawEditorElementAnimation(int x, int y)
8030 int graphic = el2img(properties_element);
8031 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8032 custom_element.ce_value_fixed_initial :
8033 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8034 custom_element.collect_score_initial : FrameCounter);
8036 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8039 static void DrawEditorElementName(int x, int y, int element)
8041 char *element_name = getElementInfoText(element);
8042 int font_nr = FONT_TEXT_1;
8043 int font_width = getFontWidth(font_nr);
8044 int font_height = getFontHeight(font_nr);
8045 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8046 int max_chars_per_line = max_text_width / font_width;
8047 char buffer[max_chars_per_line + 1];
8049 if (strlen(element_name) <= max_chars_per_line)
8050 DrawTextS(x, y, font_nr, element_name);
8053 int next_pos = max_chars_per_line;
8055 strncpy(buffer, element_name, max_chars_per_line);
8056 buffer[max_chars_per_line] = '\0';
8058 if (element_name[max_chars_per_line] == ' ')
8064 for (i = max_chars_per_line - 1; i >= 0; i--)
8065 if (buffer[i] == ' ')
8068 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8075 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8077 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8078 buffer[max_chars_per_line] = '\0';
8080 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8084 static void DrawPropertiesWindow()
8089 stick_element_properties_window = FALSE;
8091 /* make sure that previous properties edit mode exists for this element */
8092 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8093 !IS_CUSTOM_ELEMENT(properties_element))
8094 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8096 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8097 IS_CUSTOM_ELEMENT(properties_element))
8098 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8100 CopyElementPropertiesToEditor(properties_element);
8102 UnmapLevelEditorWindowGadgets();
8103 UnmapLevelEditorToolboxDrawingGadgets();
8104 UnmapLevelEditorToolboxCustomGadgets();
8106 if (IS_CUSTOM_ELEMENT(properties_element) ||
8107 IS_GROUP_ELEMENT(properties_element))
8108 MapLevelEditorToolboxCustomGadgets();
8110 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8114 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8116 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8117 "Element Settings", FONT_TITLE_1);
8121 FrameCounter = 0; /* restart animation frame counter */
8124 DrawElementBorder(SX + xstart * MINI_TILEX,
8125 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8126 TILEX, TILEY, FALSE);
8128 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8129 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8131 DrawGraphicAnimationExt(drawto,
8132 SX + xstart * MINI_TILEX,
8133 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8134 el2img(properties_element), -1, NO_MASKING);
8138 FrameCounter = 0; /* restart animation frame counter */
8141 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8142 (ystart + 1) * MINI_TILEY + 1,
8143 properties_element);
8145 DrawPropertiesTabulatorGadgets();
8147 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8148 DrawPropertiesInfo();
8149 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8150 DrawPropertiesChange();
8151 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8152 DrawPropertiesConfig();
8155 static void UpdateCustomElementGraphicGadgets()
8159 ModifyEditorElementList();
8160 RedrawDrawingElements();
8162 /* force redraw of all mapped drawing area gadgets */
8163 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8165 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8172 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8174 int lx = sx + level_xpos;
8175 int ly = sy + level_ypos;
8177 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8180 Feld[lx][ly] = element;
8183 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8184 int element, boolean change_level)
8186 if (from_y == to_y) /* horizontal line */
8192 swap_numbers(&from_x, &to_x);
8194 for (x = from_x; x <= to_x; x++)
8195 DrawLineElement(x, y, element, change_level);
8197 else if (from_x == to_x) /* vertical line */
8203 swap_numbers(&from_y, &to_y);
8205 for (y = from_y; y <= to_y; y++)
8206 DrawLineElement(x, y, element, change_level);
8208 else /* diagonal line */
8210 int len_x = ABS(to_x - from_x);
8211 int len_y = ABS(to_y - from_y);
8214 if (len_y < len_x) /* a < 1 */
8216 float a = (float)len_y / (float)len_x;
8219 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8221 for (x = 0; x <= len_x; x++)
8223 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8224 DrawLineElement(from_x + x, from_y + y, element, change_level);
8229 float a = (float)len_x / (float)len_y;
8232 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8234 for (y = 0; y <= len_y; y++)
8236 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8237 DrawLineElement(from_x + x, from_y + y, element, change_level);
8243 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8244 int element, boolean change_level)
8246 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8247 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8248 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8249 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8252 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8253 int element, boolean change_level)
8258 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8260 for (y = from_y; y <= to_y; y++)
8261 DrawLine(from_x, y, to_x, y, element, change_level);
8264 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8265 int element, boolean change_level)
8267 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8268 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8269 int len_x = ABS(to_x - from_x);
8270 int len_y = ABS(to_y - from_y);
8273 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8275 /* not optimal (some points get drawn twice) but simple,
8276 and fast enough for the few points we are drawing */
8278 for (x = 0; x <= radius; x++)
8282 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8284 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8285 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8286 lx = sx + level_xpos;
8287 ly = sy + level_ypos;
8289 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8290 DrawLineElement(sx, sy, element, change_level);
8293 for (y = 0; y <= radius; y++)
8297 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8299 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8300 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8301 lx = sx + level_xpos;
8302 ly = sy + level_ypos;
8304 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8305 DrawLineElement(sx, sy, element, change_level);
8309 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8310 int element, boolean change_level)
8312 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8313 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8315 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8318 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8320 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8321 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8322 int element, boolean change_level)
8324 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8325 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8326 int mirror_to_x2 = from_x - (to_x2 - from_x);
8327 int mirror_to_y2 = from_y - (to_y2 - from_y);
8329 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8330 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8331 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8332 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8336 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8338 int from_sx, from_sy;
8342 swap_numbers(&from_x, &to_x);
8345 swap_numbers(&from_y, &to_y);
8347 from_sx = SX + from_x * MINI_TILEX;
8348 from_sy = SY + from_y * MINI_TILEY;
8349 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8350 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8352 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8353 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8354 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8355 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8357 if (from_x == to_x && from_y == to_y)
8358 MarkTileDirty(from_x/2, from_y/2);
8360 redraw_mask |= REDRAW_FIELD;
8363 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8364 int element, boolean change_level)
8366 if (element == -1 || change_level)
8367 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8369 DrawAreaBorder(from_x, from_y, to_x, to_y);
8372 /* values for CopyBrushExt() */
8373 #define CB_AREA_TO_BRUSH 0
8374 #define CB_BRUSH_TO_CURSOR 1
8375 #define CB_BRUSH_TO_LEVEL 2
8376 #define CB_DELETE_OLD_CURSOR 3
8377 #define CB_DUMP_BRUSH 4
8378 #define CB_DUMP_BRUSH_SMALL 5
8380 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8381 int button, int mode)
8383 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8384 static int brush_width, brush_height;
8385 static int last_cursor_x = -1, last_cursor_y = -1;
8386 static boolean delete_old_brush;
8387 int new_element = BUTTON_ELEMENT(button);
8390 if (mode == CB_DUMP_BRUSH ||
8391 mode == CB_DUMP_BRUSH_SMALL)
8393 if (!draw_with_brush)
8395 Error(ERR_WARN, "no brush selected");
8400 for (y = 0; y < brush_height; y++)
8402 for (x = 0; x < brush_width; x++)
8404 int element = brush_buffer[x][y];
8405 int element_mapped = element;
8407 if (IS_CUSTOM_ELEMENT(element))
8408 element_mapped = EL_CUSTOM_START;
8409 else if (IS_GROUP_ELEMENT(element))
8410 element_mapped = EL_GROUP_START;
8411 else if (element >= NUM_FILE_ELEMENTS)
8412 element_mapped = EL_UNKNOWN;
8414 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8423 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8426 if (mode == CB_AREA_TO_BRUSH)
8428 int from_lx, from_ly;
8431 swap_numbers(&from_x, &to_x);
8434 swap_numbers(&from_y, &to_y);
8436 brush_width = to_x - from_x + 1;
8437 brush_height = to_y - from_y + 1;
8439 from_lx = from_x + level_xpos;
8440 from_ly = from_y + level_ypos;
8442 for (y = 0; y < brush_height; y++)
8444 for (x=0; x < brush_width; x++)
8446 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8449 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8454 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8456 delete_old_brush = FALSE;
8458 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8459 mode == CB_BRUSH_TO_LEVEL)
8461 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8462 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8463 int cursor_from_x = cursor_x - brush_width / 2;
8464 int cursor_from_y = cursor_y - brush_height / 2;
8465 int border_from_x = cursor_x, border_from_y = cursor_y;
8466 int border_to_x = cursor_x, border_to_y = cursor_y;
8468 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8469 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8471 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8472 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8474 delete_old_brush = FALSE;
8478 for (y = 0; y < brush_height; y++)
8480 for (x = 0; x < brush_width; x++)
8482 int sx = cursor_from_x + x;
8483 int sy = cursor_from_y + y;
8484 int lx = sx + level_xpos;
8485 int ly = sy + level_ypos;
8486 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8487 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8488 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8489 brush_buffer[x][y] : new_element);
8491 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8493 if (sx < border_from_x)
8495 else if (sx > border_to_x)
8497 if (sy < border_from_y)
8499 else if (sy > border_to_y)
8502 DrawLineElement(sx, sy, element, change_level);
8507 if (mode != CB_DELETE_OLD_CURSOR)
8508 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8510 last_cursor_x = cursor_x;
8511 last_cursor_y = cursor_y;
8512 delete_old_brush = TRUE;
8516 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8519 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8522 static void CopyBrushToLevel(int x, int y, int button)
8524 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8527 static void CopyBrushToCursor(int x, int y)
8529 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8532 static void DeleteBrushFromCursor()
8534 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8539 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8542 void DumpBrush_Small()
8544 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8547 static void FloodFill(int from_x, int from_y, int fill_element)
8551 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8552 static int safety = 0;
8554 /* check if starting field still has the desired content */
8555 if (Feld[from_x][from_y] == fill_element)
8560 if (safety > lev_fieldx*lev_fieldy)
8561 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8563 old_element = Feld[from_x][from_y];
8564 Feld[from_x][from_y] = fill_element;
8566 for (i = 0; i < 4; i++)
8568 x = from_x + check[i][0];
8569 y = from_y + check[i][1];
8571 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8572 FloodFill(x, y, fill_element);
8578 /* values for DrawLevelText() modes */
8580 #define TEXT_SETCURSOR 1
8581 #define TEXT_WRITECHAR 2
8582 #define TEXT_BACKSPACE 3
8583 #define TEXT_NEWLINE 4
8585 #define TEXT_QUERY_TYPING 6
8587 static int DrawLevelText(int sx, int sy, char letter, int mode)
8589 static short delete_buffer[MAX_LEV_FIELDX];
8590 static int start_sx, start_sy;
8591 static int last_sx, last_sy;
8592 static boolean typing = FALSE;
8593 int letter_element = EL_CHAR_ASCII0 + letter;
8596 /* map lower case letters to upper case and convert special characters */
8597 if (letter >= 'a' && letter <= 'z')
8598 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8599 else if (letter == 'ä' || letter == 'Ä')
8600 letter_element = EL_CHAR_AUMLAUT;
8601 else if (letter == 'ö' || letter == 'Ö')
8602 letter_element = EL_CHAR_OUMLAUT;
8603 else if (letter == 'ü' || letter == 'Ü')
8604 letter_element = EL_CHAR_UUMLAUT;
8605 else if (letter == '^')
8606 letter_element = EL_CHAR_COPYRIGHT;
8608 letter_element = EL_CHAR_ASCII0 + letter;
8610 if (mode != TEXT_INIT)
8615 if (mode != TEXT_SETCURSOR)
8621 lx = last_sx + level_xpos;
8622 ly = last_sy + level_ypos;
8629 DrawLevelText(0, 0, 0, TEXT_END);
8632 start_sx = last_sx = sx;
8633 start_sy = last_sy = sy;
8634 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8637 case TEXT_SETCURSOR:
8638 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8639 DrawAreaBorder(sx, sy, sx, sy);
8644 case TEXT_WRITECHAR:
8645 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8647 delete_buffer[sx - start_sx] = Feld[lx][ly];
8648 Feld[lx][ly] = letter_element;
8650 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8651 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8652 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8653 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8655 DrawLevelText(0, 0, 0, TEXT_END);
8657 level.changed = TRUE;
8661 case TEXT_BACKSPACE:
8664 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8665 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8666 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8671 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8672 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8674 DrawLevelText(0, 0, 0, TEXT_END);
8678 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8679 DrawMiniElement(sx, sy, Feld[lx][ly]);
8683 case TEXT_QUERY_TYPING:
8693 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8694 int element, boolean change_level)
8696 int lx = sx + level_xpos;
8697 int ly = sy + level_ypos;
8700 DrawMiniElement(sx, sy, Feld[lx][ly]);
8702 DrawAreaBorder(sx, sy, sx, sy);
8705 static void CopyLevelToUndoBuffer(int mode)
8707 static boolean accumulated_undo = FALSE;
8708 boolean new_undo_buffer_position = TRUE;
8709 int last_border_element;
8714 case UNDO_IMMEDIATE:
8715 accumulated_undo = FALSE;
8718 case UNDO_ACCUMULATE:
8719 if (accumulated_undo)
8720 new_undo_buffer_position = FALSE;
8721 accumulated_undo = TRUE;
8728 if (new_undo_buffer_position)
8730 /* new position in undo buffer ring */
8731 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8733 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8734 undo_buffer_steps++;
8737 for (x = 0; x < lev_fieldx; x++)
8738 for (y = 0; y < lev_fieldy; y++)
8739 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8741 /* check if drawing operation forces change of border style */
8742 last_border_element = BorderElement;
8744 if (BorderElement != last_border_element)
8745 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8747 level.changed = TRUE;
8750 static void RandomPlacement(int new_element)
8752 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8753 int num_free_positions = 0;
8754 int num_percentage, num_elements;
8757 /* determine number of free positions for randomly placing the new element */
8758 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8760 free_position[x][y] =
8761 (random_placement_background_restricted ?
8762 Feld[x][y] == random_placement_background_element :
8763 Feld[x][y] != new_element);
8765 if (free_position[x][y])
8766 num_free_positions++;
8769 /* determine number of new elements to place there */
8770 num_percentage = num_free_positions * random_placement_value / 100;
8771 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8772 num_percentage : random_placement_value);
8774 /* if less free positions than elements to place, fill all these positions */
8775 if (num_free_positions < num_elements)
8777 for (x = 0; x < lev_fieldx; x++)
8778 for (y = 0; y < lev_fieldy; y++)
8779 if (free_position[x][y])
8780 Feld[x][y] = new_element;
8784 while (num_elements > 0)
8786 x = RND(lev_fieldx);
8787 y = RND(lev_fieldy);
8789 /* don't place element at the same position twice */
8790 if (free_position[x][y])
8792 free_position[x][y] = FALSE;
8793 Feld[x][y] = new_element;
8799 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8800 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8803 void WrapLevel(int dx, int dy)
8805 int wrap_dx = lev_fieldx - dx;
8806 int wrap_dy = lev_fieldy - dy;
8809 for (x = 0; x < lev_fieldx; x++)
8810 for (y = 0; y < lev_fieldy; y++)
8811 FieldBackup[x][y] = Feld[x][y];
8813 for (x = 0; x < lev_fieldx; x++)
8814 for (y = 0; y < lev_fieldy; y++)
8816 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8818 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8819 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8822 static void HandleDrawingAreas(struct GadgetInfo *gi)
8824 static boolean started_inside_drawing_area = FALSE;
8825 int id = gi->custom_id;
8826 boolean button_press_event;
8827 boolean button_release_event;
8828 boolean inside_drawing_area = !gi->event.off_borders;
8829 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8830 int actual_drawing_function;
8831 int button = gi->event.button;
8832 int new_element = BUTTON_ELEMENT(button);
8833 int sx = gi->event.x, sy = gi->event.y;
8834 int min_sx = 0, min_sy = 0;
8835 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8836 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8838 int min_lx = 0, min_ly = 0;
8839 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8842 /* handle info callback for each invocation of action callback */
8843 gi->callback_info(gi);
8845 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8846 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8848 /* make sure to stay inside drawing area boundaries */
8849 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8850 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8854 /* get positions inside level field */
8855 lx = sx + level_xpos;
8856 ly = sy + level_ypos;
8858 if (!IN_LEV_FIELD(lx, ly))
8859 inside_drawing_area = FALSE;
8861 /* make sure to stay inside level field boundaries */
8862 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8863 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8865 /* correct drawing area positions accordingly */
8866 sx = lx - level_xpos;
8867 sy = ly - level_ypos;
8870 if (button_press_event)
8871 started_inside_drawing_area = inside_drawing_area;
8873 if (!started_inside_drawing_area)
8877 if (!IS_VALID_BUTTON(button))
8881 if (!button && !button_release_event)
8884 /* automatically switch to 'single item' drawing mode, if needed */
8885 actual_drawing_function =
8886 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8887 drawing_function : GADGET_ID_SINGLE_ITEMS);
8889 /* clicking into drawing area with pressed Control key picks element */
8890 if (GetKeyModState() & KMOD_Control)
8892 last_drawing_function = drawing_function;
8893 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8896 switch (actual_drawing_function)
8898 case GADGET_ID_SINGLE_ITEMS:
8901 if (button_release_event)
8903 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8905 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8906 !inside_drawing_area)
8907 DeleteBrushFromCursor();
8913 if (draw_with_brush)
8915 if (!button_release_event)
8916 CopyBrushToLevel(sx, sy, button);
8918 else if (new_element != Feld[lx][ly])
8920 if (new_element == EL_PLAYER_1)
8922 /* remove player at old position */
8923 for (y = 0; y < lev_fieldy; y++)
8925 for (x = 0; x < lev_fieldx; x++)
8927 if (Feld[x][y] == EL_PLAYER_1)
8929 Feld[x][y] = EL_EMPTY;
8930 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8931 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8932 DrawMiniElement(x - level_xpos, y - level_ypos,
8939 Feld[lx][ly] = new_element;
8940 DrawMiniElement(sx, sy, new_element);
8945 int type_id = gi->custom_type_id;
8946 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8948 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8949 DrawMiniGraphicExt(drawto,
8950 gi->x + sx * MINI_TILEX,
8951 gi->y + sy * MINI_TILEY,
8952 el2edimg(new_element));
8954 DrawGraphicExt(drawto,
8957 el2img(new_element), 0);
8959 if (id == GADGET_ID_CUSTOM_GRAPHIC)
8960 new_element = GFX_ELEMENT(new_element);
8962 drawingarea_info[type_id].value[pos] = new_element;
8964 CopyElementPropertiesToGame(properties_element);
8966 if (id == GADGET_ID_CUSTOM_GRAPHIC)
8968 UpdateCustomElementGraphicGadgets();
8970 FrameCounter = 0; /* restart animation frame counter */
8975 case GADGET_ID_CONNECTED_ITEMS:
8977 static int last_sx = -1;
8978 static int last_sy = -1;
8980 if (button_release_event)
8981 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8985 if (!button_press_event)
8986 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8994 case GADGET_ID_LINE:
8996 case GADGET_ID_RECTANGLE:
8997 case GADGET_ID_FILLED_BOX:
8998 case GADGET_ID_GRAB_BRUSH:
8999 case GADGET_ID_TEXT:
9001 static int last_sx = -1;
9002 static int last_sy = -1;
9003 static int start_sx = -1;
9004 static int start_sy = -1;
9005 void (*draw_func)(int, int, int, int, int, boolean);
9007 if (drawing_function == GADGET_ID_LINE)
9008 draw_func = DrawLine;
9009 else if (drawing_function == GADGET_ID_ARC)
9010 draw_func = DrawArc;
9011 else if (drawing_function == GADGET_ID_RECTANGLE)
9012 draw_func = DrawBox;
9013 else if (drawing_function == GADGET_ID_FILLED_BOX)
9014 draw_func = DrawFilledBox;
9015 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9016 draw_func = SelectArea;
9017 else /* (drawing_function == GADGET_ID_TEXT) */
9018 draw_func = SetTextCursor;
9020 if (button_press_event)
9022 draw_func(sx, sy, sx, sy, new_element, FALSE);
9023 start_sx = last_sx = sx;
9024 start_sy = last_sy = sy;
9026 if (drawing_function == GADGET_ID_TEXT)
9027 DrawLevelText(0, 0, 0, TEXT_END);
9029 else if (button_release_event)
9031 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9032 if (drawing_function == GADGET_ID_GRAB_BRUSH)
9034 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9035 CopyBrushToCursor(sx, sy);
9036 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9038 draw_with_brush = TRUE;
9040 else if (drawing_function == GADGET_ID_TEXT)
9041 DrawLevelText(sx, sy, 0, TEXT_INIT);
9043 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9045 else if (last_sx != sx || last_sy != sy)
9047 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9048 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9055 case GADGET_ID_FLOOD_FILL:
9056 if (button_press_event && Feld[lx][ly] != new_element)
9058 FloodFill(lx, ly, new_element);
9059 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9060 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9064 case GADGET_ID_PICK_ELEMENT:
9065 if (button_release_event)
9066 ClickOnGadget(level_editor_gadget[last_drawing_function],
9068 else if (draw_level)
9069 PickDrawingElement(button, Feld[lx][ly]);
9072 int type_id = gi->custom_type_id;
9073 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9075 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9085 static void HandleCounterButtons(struct GadgetInfo *gi)
9087 int gadget_id = gi->custom_id;
9088 int counter_id = gi->custom_type_id;
9089 int button = gi->event.button;
9090 int *counter_value = counterbutton_info[counter_id].value;
9091 int step = BUTTON_STEPSIZE(button) *
9092 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9094 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9096 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9097 boolean released = (gi->event.type == GD_EVENT_RELEASED);
9098 boolean level_changed = LevelChanged();
9100 if ((level_changed && pressed) || (!level_changed && released))
9103 if (level_changed && !Request("Level has changed ! Discard changes ?",
9106 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9107 ModifyEditorCounterValue(counter_id, *counter_value);
9113 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9114 *counter_value = gi->textinput.number_value;
9116 ModifyEditorCounterValue(counter_id, *counter_value + step);
9118 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9120 LoadLevel(level_nr);
9123 DrawEditModeWindow();
9130 case ED_COUNTER_ID_YAMYAM_CONTENT:
9131 DrawYamYamContentAreas();
9134 case ED_COUNTER_ID_BALL_CONTENT:
9135 DrawMagicBallContentAreas();
9138 case ED_COUNTER_ID_ANDROID_CONTENT:
9139 DrawAndroidElementArea(properties_element);
9142 case ED_COUNTER_ID_GROUP_CONTENT:
9143 DrawGroupElementArea(properties_element);
9144 CopyGroupElementPropertiesToGame(properties_element);
9147 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9148 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9149 DrawEnvelopeTextArea(-1);
9152 case ED_COUNTER_ID_LEVEL_XSIZE:
9153 case ED_COUNTER_ID_LEVEL_YSIZE:
9154 lev_fieldx = level.fieldx;
9155 lev_fieldy = level.fieldy;
9162 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9163 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9164 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9165 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9166 CopyElementPropertiesToGame(properties_element);
9168 level.changed = TRUE;
9171 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9173 int type_id = gi->custom_type_id;
9175 strcpy(textinput_info[type_id].value, gi->textinput.value);
9177 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9179 CopyElementPropertiesToGame(properties_element);
9181 ModifyEditorElementList(); /* update changed button info text */
9184 level.changed = TRUE;
9187 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9189 int type_id = gi->custom_type_id;
9191 strcpy(textarea_info[type_id].value, gi->textarea.value);
9193 level.changed = TRUE;
9196 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9198 int type_id = gi->custom_type_id;
9199 int value_old = *selectbox_info[type_id].value;
9200 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9202 *selectbox_info[type_id].value = value_new;
9204 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9206 element_info[properties_element].current_change_page = gi->selectbox.index;
9208 DrawPropertiesWindow();
9210 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9211 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9212 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9213 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9214 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9216 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9218 /* when changing action type, also check action mode and action arg */
9219 if (value_old != value_new)
9222 setSelectboxSpecialActionVariablesIfNeeded();
9224 custom_element_change.action_mode = -1;
9225 custom_element_change.action_arg = -1;
9229 DrawPropertiesChange();
9232 CopyElementPropertiesToGame(properties_element);
9234 level.changed = TRUE;
9238 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9240 int type_id = gi->custom_type_id;
9243 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9244 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9246 edit_mode_properties = gi->custom_type_id;
9248 DrawPropertiesWindow();
9250 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9252 char *template_filename = getDefaultLevelFilename(-1);
9253 boolean new_template = !fileExists(template_filename);
9256 Request("Save this template and kill the old ?", REQ_ASK))
9257 SaveLevelTemplate();
9260 Request("Template saved !", REQ_CONFIRM);
9262 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9263 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9265 struct ElementInfo *ei = &element_info[properties_element];
9267 setElementChangePages(ei, ei->num_change_pages + 1);
9269 /* set new change page to be new current change page */
9270 ei->current_change_page = ei->num_change_pages - 1;
9271 ei->change = &ei->change_page[ei->current_change_page];
9273 setElementChangeInfoToDefaults(ei->change);
9275 DrawPropertiesWindow();
9277 level.changed = TRUE;
9279 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9280 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9282 struct ElementInfo *ei = &element_info[properties_element];
9284 /* copy all change pages after change page to be deleted */
9285 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9286 ei->change_page[i] = ei->change_page[i + 1];
9288 setElementChangePages(ei, ei->num_change_pages - 1);
9290 DrawPropertiesWindow();
9292 level.changed = TRUE;
9296 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9298 int type_id = gi->custom_type_id;
9300 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9301 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9303 struct ElementInfo *ei = &element_info[properties_element];
9304 int step = BUTTON_STEPSIZE(gi->event.button);
9306 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9307 ei->current_change_page += step;
9309 if (ei->current_change_page < 0)
9310 ei->current_change_page = 0;
9311 else if (ei->current_change_page >= ei->num_change_pages)
9312 ei->current_change_page = ei->num_change_pages - 1;
9314 DrawPropertiesWindow();
9316 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9317 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9319 struct ElementInfo *ei = &element_info[properties_element];
9320 int current_change_page = ei->current_change_page;
9322 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9323 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9324 ei->change_page[current_change_page];
9325 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9327 ei->change_page[current_change_page] =
9328 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9330 level.changed = TRUE;
9333 DrawPropertiesWindow();
9337 static void HandleRadiobuttons(struct GadgetInfo *gi)
9339 *radiobutton_info[gi->custom_type_id].value =
9340 radiobutton_info[gi->custom_type_id].checked_value;
9342 level.changed = TRUE;
9345 static void HandleCheckbuttons(struct GadgetInfo *gi)
9347 int type_id = gi->custom_type_id;
9349 *checkbutton_info[type_id].value ^= TRUE;
9351 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9352 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9353 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9354 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9355 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9356 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9357 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9358 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9360 CopyElementPropertiesToGame(properties_element);
9363 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9365 UpdateCustomElementGraphicGadgets();
9367 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9369 char *template_filename = getDefaultLevelFilename(-1);
9371 if (level.use_custom_template && !fileExists(template_filename))
9373 Request("No level template found !", REQ_CONFIRM);
9375 level.use_custom_template = FALSE;
9376 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9381 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9383 DrawEditModeWindow();
9386 level.changed = TRUE;
9389 static void HandleControlButtons(struct GadgetInfo *gi)
9391 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9392 static int last_edit_mode = ED_MODE_DRAWING;
9393 static int last_custom_copy_mode = -1;
9394 int id = gi->custom_id;
9395 int button = gi->event.button;
9396 int step = BUTTON_STEPSIZE(button);
9397 int new_element = BUTTON_ELEMENT(button);
9401 /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9402 /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9404 if (!IS_VALID_BUTTON(button))
9408 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9409 DrawLevelText(0, 0, 0, TEXT_END);
9411 if (id < ED_NUM_CTRL1_BUTTONS &&
9412 id != GADGET_ID_SINGLE_ITEMS &&
9413 id != GADGET_ID_PROPERTIES &&
9414 id != GADGET_ID_PICK_ELEMENT &&
9415 edit_mode != ED_MODE_DRAWING &&
9416 drawing_function != GADGET_ID_PICK_ELEMENT &&
9417 !(GetKeyModState() & KMOD_Control))
9419 DrawDrawingWindow();
9420 edit_mode = ED_MODE_DRAWING;
9423 /* element copy mode active, but no element button pressed => deactivate */
9424 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9425 last_custom_copy_mode = -1;
9429 case GADGET_ID_SCROLL_LEFT:
9430 if (level_xpos >= 0)
9432 if (lev_fieldx < ed_fieldx - 2)
9436 if (level_xpos < -1)
9439 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9441 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9443 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9444 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9448 case GADGET_ID_SCROLL_RIGHT:
9449 if (level_xpos <= lev_fieldx - ed_fieldx)
9451 if (lev_fieldx < ed_fieldx - 2)
9455 if (level_xpos > lev_fieldx - ed_fieldx + 1)
9456 level_xpos = lev_fieldx - ed_fieldx + 1;
9458 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9460 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9462 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9463 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9467 case GADGET_ID_SCROLL_UP:
9468 if (level_ypos >= 0)
9470 if (lev_fieldy < ed_fieldy - 2)
9474 if (level_ypos < -1)
9477 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9479 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9481 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9482 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9486 case GADGET_ID_SCROLL_DOWN:
9487 if (level_ypos <= lev_fieldy - ed_fieldy)
9489 if (lev_fieldy < ed_fieldy - 2)
9493 if (level_ypos > lev_fieldy - ed_fieldy + 1)
9494 level_ypos = lev_fieldy - ed_fieldy + 1;
9496 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9498 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9500 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9501 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9505 case GADGET_ID_SCROLL_HORIZONTAL:
9506 level_xpos = gi->event.item_position - 1;
9507 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9510 case GADGET_ID_SCROLL_VERTICAL:
9511 level_ypos = gi->event.item_position - 1;
9512 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9515 case GADGET_ID_SCROLL_LIST_UP:
9516 case GADGET_ID_SCROLL_LIST_DOWN:
9517 case GADGET_ID_SCROLL_LIST_VERTICAL:
9518 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9519 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9522 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9523 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9525 if (element_shift < 0)
9527 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9528 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9530 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9531 GDI_SCROLLBAR_ITEM_POSITION,
9532 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9535 ModifyEditorElementList();
9539 case GADGET_ID_WRAP_LEFT:
9540 WrapLevel(-step, 0);
9543 case GADGET_ID_WRAP_RIGHT:
9547 case GADGET_ID_WRAP_UP:
9548 WrapLevel(0, -step);
9551 case GADGET_ID_WRAP_DOWN:
9555 case GADGET_ID_SINGLE_ITEMS:
9556 case GADGET_ID_CONNECTED_ITEMS:
9557 case GADGET_ID_LINE:
9559 case GADGET_ID_TEXT:
9560 case GADGET_ID_RECTANGLE:
9561 case GADGET_ID_FILLED_BOX:
9562 case GADGET_ID_FLOOD_FILL:
9563 case GADGET_ID_GRAB_BRUSH:
9564 case GADGET_ID_PICK_ELEMENT:
9565 if (drawing_function != GADGET_ID_PICK_ELEMENT)
9566 last_drawing_function = drawing_function;
9567 drawing_function = id;
9568 draw_with_brush = FALSE;
9571 case GADGET_ID_RANDOM_PLACEMENT:
9572 RandomPlacement(new_element);
9575 case GADGET_ID_PROPERTIES:
9576 if (edit_mode != ED_MODE_PROPERTIES)
9578 properties_element = new_element;
9579 DrawPropertiesWindow();
9580 edit_mode = ED_MODE_PROPERTIES;
9582 last_level_drawing_function = drawing_function;
9583 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9588 DrawDrawingWindow();
9589 edit_mode = ED_MODE_DRAWING;
9591 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9596 case GADGET_ID_CUSTOM_COPY_FROM:
9597 case GADGET_ID_CUSTOM_COPY_TO:
9598 case GADGET_ID_CUSTOM_EXCHANGE:
9599 last_custom_copy_mode = id;
9600 last_drawing_function = drawing_function;
9603 case GADGET_ID_CUSTOM_COPY:
9604 CopyCustomElement(properties_element, -1, id);
9607 case GADGET_ID_CUSTOM_PASTE:
9608 CopyCustomElement(-1, properties_element, id);
9611 case GADGET_ID_UNDO:
9612 if (undo_buffer_steps == 0)
9614 Request("Undo buffer empty !", REQ_CONFIRM);
9618 if (edit_mode != ED_MODE_DRAWING)
9620 DrawDrawingWindow();
9621 edit_mode = ED_MODE_DRAWING;
9624 undo_buffer_position =
9625 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9626 undo_buffer_steps--;
9628 for (x = 0; x < lev_fieldx; x++)
9629 for (y = 0; y < lev_fieldy; y++)
9630 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9631 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9634 case GADGET_ID_INFO:
9635 if (edit_mode != ED_MODE_INFO)
9637 last_edit_mode = edit_mode;
9638 edit_mode = ED_MODE_INFO;
9640 DrawLevelInfoWindow();
9644 edit_mode = last_edit_mode;
9646 DrawEditModeWindow();
9650 case GADGET_ID_CLEAR:
9651 if (edit_mode != ED_MODE_DRAWING)
9653 DrawDrawingWindow();
9654 edit_mode = ED_MODE_DRAWING;
9657 for (x = 0; x < MAX_LEV_FIELDX; x++)
9658 for (y = 0; y < MAX_LEV_FIELDY; y++)
9659 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9661 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9663 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9666 case GADGET_ID_SAVE:
9667 if (leveldir_current->readonly)
9669 Request("This level is read only !", REQ_CONFIRM);
9673 if (!LevelContainsPlayer())
9674 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9677 char *level_filename = getDefaultLevelFilename(level_nr);
9678 boolean new_level = !fileExists(level_filename);
9681 Request("Save this level and kill the old ?", REQ_ASK))
9683 CopyPlayfield(Feld, level.field);
9685 SaveLevel(level_nr);
9689 Request("Level saved !", REQ_CONFIRM);
9691 level.changed = FALSE;
9695 case GADGET_ID_TEST:
9696 if (!LevelContainsPlayer())
9697 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9701 level.game_version = GAME_VERSION_ACTUAL;
9703 CopyPlayfield(level.field, FieldBackup);
9704 CopyPlayfield(Feld, level.field);
9706 CopyNativeLevel_RND_to_Native(&level);
9708 UnmapLevelEditorGadgets();
9709 UndrawSpecialEditorDoor();
9711 CloseDoor(DOOR_CLOSE_ALL);
9713 DrawCompleteVideoDisplay();
9715 level_editor_test_game = TRUE;
9717 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9721 case GADGET_ID_EXIT:
9722 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
9726 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9727 id <= GADGET_ID_ELEMENTLIST_LAST)
9729 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9730 int new_element = editor_elements[element_position + element_shift];
9732 if (IS_EDITOR_CASCADE(new_element))
9736 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9738 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9739 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9741 if (*cascade_element == new_element)
9743 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9744 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9746 /* update element selection list */
9747 ReinitializeElementList();
9748 ModifyEditorElementList();
9750 /* update cascading gadget info text */
9751 PrintEditorGadgetInfoText(level_editor_gadget[id]);
9753 /* save current editor cascading state */
9754 SaveSetup_EditorCascade();
9763 if (last_custom_copy_mode != -1)
9765 if (CopyCustomElement(properties_element, new_element,
9766 last_custom_copy_mode))
9768 ClickOnGadget(level_editor_gadget[last_drawing_function],
9771 last_custom_copy_mode = -1;
9777 PickDrawingElement(button, new_element);
9779 if (!stick_element_properties_window &&
9780 drawing_function != GADGET_ID_PICK_ELEMENT &&
9781 !(GetKeyModState() & KMOD_Control))
9783 properties_element = new_element;
9784 if (edit_mode == ED_MODE_PROPERTIES)
9785 DrawPropertiesWindow();
9788 if (drawing_function == GADGET_ID_PICK_ELEMENT)
9789 ClickOnGadget(level_editor_gadget[last_drawing_function],
9793 else if (gi->event.type == GD_EVENT_PRESSED)
9794 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9795 else if (gi->event.type == GD_EVENT_RELEASED)
9796 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9797 else if (gi->event.type == GD_EVENT_MOVING)
9798 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9800 printf("default: HandleControlButtons: ? (id == %d)\n", id);
9806 void HandleLevelEditorKeyInput(Key key)
9808 char letter = getCharFromKey(key);
9809 int button = MB_LEFTBUTTON;
9811 if (drawing_function == GADGET_ID_TEXT &&
9812 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9815 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9816 else if (key == KSYM_Delete || key == KSYM_BackSpace)
9817 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9818 else if (key == KSYM_Return)
9819 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9820 else if (key == KSYM_Escape)
9821 DrawLevelText(0, 0, 0, TEXT_END);
9823 else if (button_status == MB_RELEASED)
9825 int i, id = GADGET_ID_NONE;
9830 id = GADGET_ID_SCROLL_LEFT;
9833 id = GADGET_ID_SCROLL_RIGHT;
9836 id = GADGET_ID_SCROLL_UP;
9839 id = GADGET_ID_SCROLL_DOWN;
9842 id = GADGET_ID_SCROLL_LIST_UP;
9843 button = MB_RIGHTBUTTON;
9845 case KSYM_Page_Down:
9846 id = GADGET_ID_SCROLL_LIST_DOWN;
9847 button = MB_RIGHTBUTTON;
9851 if (edit_mode == ED_MODE_DRAWING)
9853 RequestExitLevelEditor(setup.ask_on_escape);
9855 else if (edit_mode == ED_MODE_INFO)
9857 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9859 else if (edit_mode == ED_MODE_PROPERTIES)
9861 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9863 else /* should never happen */
9865 DrawDrawingWindow();
9866 edit_mode = ED_MODE_DRAWING;
9874 if (id != GADGET_ID_NONE)
9875 ClickOnGadget(level_editor_gadget[id], button);
9876 else if (letter == '.')
9877 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9878 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9879 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9881 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9882 if (letter && letter == control_info[i].shortcut)
9883 if (!anyTextGadgetActive())
9884 ClickOnGadget(level_editor_gadget[i], button);
9888 void HandleLevelEditorIdle()
9890 static unsigned long action_delay = 0;
9891 unsigned long action_delay_value = GameFrameDelay;
9892 int xpos = 1, ypos = 2;
9894 if (edit_mode != ED_MODE_PROPERTIES)
9897 if (!DelayReached(&action_delay, action_delay_value))
9901 DrawEditorElementAnimation(SX + xpos * TILEX,
9902 SY + ypos * TILEY + MINI_TILEY / 2);
9904 DrawGraphicAnimationExt(drawto,
9906 SY + ypos * TILEY + MINI_TILEY / 2,
9907 el2img(properties_element), -1, NO_MASKING);
9910 MarkTileDirty(xpos, ypos);
9911 MarkTileDirty(xpos, ypos + 1);
9913 FrameCounter++; /* increase animation frame counter */
9916 void ClearEditorGadgetInfoText()
9918 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9921 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9923 char infotext[MAX_OUTPUT_LINESIZE + 1];
9924 char shortcut[MAX_OUTPUT_LINESIZE + 1];
9925 int max_infotext_len = getMaxInfoTextLength();
9927 if (gi == NULL || gi->info_text == NULL)
9930 strncpy(infotext, gi->info_text, max_infotext_len);
9931 infotext[max_infotext_len] = '\0';
9933 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9935 int key = control_info[gi->custom_id].shortcut;
9939 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
9940 sprintf(shortcut, " ('.' or '%c')", key);
9941 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9942 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9943 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
9944 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9945 else /* normal case */
9946 sprintf(shortcut, " ('%s%c')",
9947 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9949 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9950 strcat(infotext, shortcut);
9954 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9957 void HandleEditorGadgetInfoText(void *ptr)
9959 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9961 char infotext[MAX_OUTPUT_LINESIZE + 1];
9962 char shortcut[MAX_OUTPUT_LINESIZE + 1];
9963 int max_infotext_len = getMaxInfoTextLength();
9966 if (game_status != GAME_MODE_EDITOR)
9969 ClearEditorGadgetInfoText();
9971 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
9974 /* misuse this function to delete brush cursor, if needed */
9975 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9976 DeleteBrushFromCursor();
9979 PrintEditorGadgetInfoText(gi);
9981 if (gi == NULL || gi->info_text == NULL)
9984 strncpy(infotext, gi->info_text, max_infotext_len);
9985 infotext[max_infotext_len] = '\0';
9987 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9989 int key = control_info[gi->custom_id].shortcut;
9993 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
9994 sprintf(shortcut, " ('.' or '%c')", key);
9995 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9996 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9997 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
9998 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9999 else /* normal case */
10000 sprintf(shortcut, " ('%s%c')",
10001 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10003 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10004 strcat(infotext, shortcut);
10008 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10012 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10014 static int start_lx, start_ly;
10015 int id = gi->custom_id;
10016 int type_id = gi->custom_type_id;
10017 int sx = gi->event.x;
10018 int sy = gi->event.y;
10019 int lx = sx + level_xpos;
10020 int ly = sy + level_ypos;
10021 int min_sx = 0, min_sy = 0;
10022 int max_sx = gi->drawing.area_xsize - 1;
10023 int max_sy = gi->drawing.area_ysize - 1;
10024 int actual_drawing_function = drawing_function;
10025 int max_infotext_len = getMaxInfoTextLength();
10026 char infotext[MAX_OUTPUT_LINESIZE + 1];
10029 infotext[0] = '\0'; /* start with empty info text */
10031 /* pressed Control key: simulate picking element */
10032 if (GetKeyModState() & KMOD_Control)
10033 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10035 ClearEditorGadgetInfoText();
10037 if (gi->event.type == GD_EVENT_INFO_LEAVING)
10040 /* make sure to stay inside drawing area boundaries */
10041 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10042 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10044 if (id == GADGET_ID_DRAWING_LEVEL)
10048 int min_lx = 0, min_ly = 0;
10049 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10051 /* get positions inside level field */
10052 lx = sx + level_xpos;
10053 ly = sy + level_ypos;
10055 /* make sure to stay inside level field boundaries */
10056 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10057 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10059 /* correct drawing area positions accordingly */
10060 sx = lx - level_xpos;
10061 sy = ly - level_ypos;
10064 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10066 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
10068 if (gi->event.type == GD_EVENT_PRESSED)
10074 switch (actual_drawing_function)
10076 case GADGET_ID_SINGLE_ITEMS:
10077 text = "Drawing single items";
10079 case GADGET_ID_CONNECTED_ITEMS:
10080 text = "Drawing connected items";
10082 case GADGET_ID_LINE:
10083 text = "Drawing line";
10085 case GADGET_ID_ARC:
10086 text = "Drawing arc";
10088 case GADGET_ID_TEXT:
10089 text = "Setting text cursor";
10091 case GADGET_ID_RECTANGLE:
10092 text = "Drawing rectangle";
10094 case GADGET_ID_FILLED_BOX:
10095 text = "Drawing filled box";
10097 case GADGET_ID_FLOOD_FILL:
10098 text = "Flood fill";
10100 case GADGET_ID_GRAB_BRUSH:
10101 text = "Grabbing brush";
10103 case GADGET_ID_PICK_ELEMENT:
10104 text = "Picking element";
10108 text = "Drawing position";
10112 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10113 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10115 sprintf(infotext, "%s: %d, %d", text,
10116 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10118 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10119 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10121 sprintf(infotext, "Level position: %d, %d", lx, ly);
10124 /* misuse this function to draw brush cursor, if needed */
10125 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10127 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10128 CopyBrushToCursor(sx, sy);
10130 DeleteBrushFromCursor();
10133 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10135 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10136 int element = drawingarea_info[type_id].value[pos];
10138 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10142 if (id == GADGET_ID_CUSTOM_CONTENT)
10143 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10144 else if (id == GADGET_ID_GROUP_CONTENT)
10145 sprintf(infotext, "group element position: %d", sx + 1);
10146 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10147 id <= GADGET_ID_YAMYAM_CONTENT_7)
10148 sprintf(infotext, "content area %d position: %d, %d",
10149 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10150 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10151 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10152 sprintf(infotext, "content area %d position: %d, %d",
10153 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10154 else if (id == GADGET_ID_ANDROID_CONTENT)
10155 sprintf(infotext, "android element position: %d", sx + 1);
10156 else if (drawingarea_info[type_id].infotext != NULL)
10157 strcpy(infotext, drawingarea_info[type_id].infotext);
10160 infotext[max_infotext_len] = '\0';
10162 if (strlen(infotext) > 0)
10163 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10166 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10168 if (!ask_if_level_has_changed ||
10170 Request("Level has changed ! Exit without saving ?",
10171 REQ_ASK | REQ_STAY_OPEN))
10174 CloseDoor(DOOR_CLOSE_1);
10175 SetDoorState(DOOR_CLOSE_2);
10177 CloseDoor(DOOR_CLOSE_ALL);
10179 game_status = GAME_MODE_MAIN;
10184 CloseDoor(DOOR_CLOSE_1);
10185 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);