1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
28 -----------------------------------------------------------------------------
29 screen and artwork graphic pixel position definitions
30 -----------------------------------------------------------------------------
33 /* positions in the level editor */
34 #define ED_WIN_MB_LEFT_XPOS 6
35 #define ED_WIN_MB_LEFT_YPOS 258
36 #define ED_WIN_MB_MIDDLE_XPOS 42
37 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
38 #define ED_WIN_MB_RIGHT_XPOS 78
39 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
41 /* values for the control window */
42 #define ED_CTRL_BUTTONS_GFX_YPOS 236
43 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
45 #define ED_CTRL1_BUTTONS_HORIZ 4
46 #define ED_CTRL1_BUTTONS_VERT 4
47 #define ED_CTRL1_BUTTON_XSIZE 22
48 #define ED_CTRL1_BUTTON_YSIZE 22
49 #define ED_CTRL1_BUTTONS_XPOS 6
50 #define ED_CTRL1_BUTTONS_YPOS 6
51 #define ED_CTRL2_BUTTONS_HORIZ 3
52 #define ED_CTRL2_BUTTONS_VERT 2
53 #define ED_CTRL2_BUTTON_XSIZE 30
54 #define ED_CTRL2_BUTTON_YSIZE 20
55 #define ED_CTRL2_BUTTONS_XPOS 5
56 #define ED_CTRL2_BUTTONS_YPOS 99
57 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
58 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
59 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
61 /* values for the element list */
62 #define ED_ELEMENTLIST_XPOS 5
63 #define ED_ELEMENTLIST_YPOS 30
64 #define ED_ELEMENTLIST_XSIZE 20
65 #define ED_ELEMENTLIST_YSIZE 20
66 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
67 #define ED_ELEMENTLIST_BUTTONS_VERT 11
68 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
69 ED_ELEMENTLIST_BUTTONS_VERT)
71 /* standard distances */
72 #define ED_BORDER_SIZE 3
73 #define ED_BORDER_TEXT_XSIZE 5
74 #define ED_BORDER_AREA_YSIZE 1
76 #define ED_GADGET_DISTANCE 2
77 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
79 /* values for the setting windows */
80 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
81 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
83 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
84 2 * ED_GADGET_DISTANCE)
86 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
87 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
89 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
90 n * ED_SETTINGS_XOFFSET)
91 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
92 n * ED_SETTINGS_YOFFSET)
94 #define ED_SETTINGS1_YPOS MINI_TILEY
95 #define ED_SETTINGS2_XPOS MINI_TILEX
96 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
98 /* values for counter gadgets */
99 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
100 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
101 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
103 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
104 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
105 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
106 n * ED_COUNTER_YDISTANCE)
107 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
108 n * ED_COUNTER_YDISTANCE - 2)
110 /* values for element content drawing areas */
112 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
113 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
116 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (ED_AREA_ELEM_CONTENT_XPOS + \
117 5 * (n % 4) * MINI_TILEX)
118 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (ED_AREA_ELEM_CONTENT_YPOS + \
119 6 * (n / 4) * MINI_TILEY)
121 /* custom change target */
122 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
123 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
125 /* optional custom graphic */
126 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
127 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
129 /* custom element content */
130 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
131 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
132 ED_GADGET_DISTANCE - MINI_TILEY)
133 /* custom change trigger element */
134 #define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX)
135 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
137 /* extended custom change target */
138 #define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
139 #define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
140 ED_GADGET_DISTANCE - MINI_TILEY)
142 /* values for random placement background drawing area */
143 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
144 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
146 /* values for scrolling gadgets for drawing area */
147 #define ED_SCROLLBUTTON_XPOS 24
148 #define ED_SCROLLBUTTON_YPOS 0
149 #define ED_SCROLLBAR_XPOS 24
150 #define ED_SCROLLBAR_YPOS 64
152 #define ED_SCROLLBUTTON_XSIZE 16
153 #define ED_SCROLLBUTTON_YSIZE 16
155 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
156 #define ED_SCROLL_UP_YPOS (0)
157 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
158 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
159 #define ED_SCROLL_LEFT_XPOS (0)
160 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
161 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
162 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
163 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
164 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
165 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
166 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
167 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
168 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
169 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
170 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
172 /* values for scrolling gadgets for element list */
173 #define ED_SCROLLBUTTON2_XPOS 50
174 #define ED_SCROLLBUTTON2_YPOS 0
175 #define ED_SCROLLBAR2_XPOS 50
176 #define ED_SCROLLBAR2_YPOS 20
178 #define ED_SCROLLBUTTON2_XSIZE 10
179 #define ED_SCROLLBUTTON2_YSIZE 10
181 #define ED_SCROLL2_UP_XPOS 85
182 #define ED_SCROLL2_UP_YPOS 30
183 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
184 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
185 ED_ELEMENTLIST_BUTTONS_VERT * \
186 ED_ELEMENTLIST_YSIZE - \
187 ED_SCROLLBUTTON2_YSIZE)
188 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
189 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
190 ED_SCROLLBUTTON2_YSIZE)
191 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
192 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
193 ED_ELEMENTLIST_YSIZE - \
194 2 * ED_SCROLLBUTTON2_YSIZE)
196 /* values for checkbutton gadgets */
197 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
198 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
199 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
200 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
201 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
202 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
203 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
205 /* some positions in the editor control window */
206 #define ED_BUTTON_ELEM_XPOS 6
207 #define ED_BUTTON_ELEM_YPOS 30
208 #define ED_BUTTON_ELEM_XSIZE 22
209 #define ED_BUTTON_ELEM_YSIZE 22
211 /* some values for text input, selectbox and counter gadgets */
212 #define ED_BUTTON_COUNT_YPOS 60
213 #define ED_BUTTON_COUNT_XSIZE 20
214 #define ED_BUTTON_COUNT_YSIZE 20
215 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
216 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
217 #define ED_WIN_COUNT_XSIZE 52
218 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
219 #define ED_WIN_COUNT2_XPOS 27
220 #define ED_WIN_COUNT2_YPOS 3
221 #define ED_WIN_COUNT2_XSIZE 46
222 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
224 #define ED_BUTTON_MINUS_XPOS 2
225 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
226 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
227 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
228 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
229 ED_WIN_COUNT_XSIZE + 2)
230 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
231 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
232 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
234 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
235 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
236 2 + ED_WIN_COUNT_YSIZE)
237 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
238 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
240 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
241 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
242 4 * (2 + ED_WIN_COUNT_YSIZE))
243 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
245 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
246 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
247 2 * (2 + ED_WIN_COUNT_YSIZE))
248 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
249 3 * (2 + ED_WIN_COUNT_YSIZE))
251 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
252 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
254 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
255 #define INFOTEXT_XPOS SX
256 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
257 #define INFOTEXT_XSIZE SXSIZE
258 #define INFOTEXT_YSIZE MINI_TILEX
262 -----------------------------------------------------------------------------
263 editor gadget definitions
264 -----------------------------------------------------------------------------
267 /* drawing toolbox buttons */
268 #define GADGET_ID_NONE -1
269 #define GADGET_ID_TOOLBOX_FIRST 0
271 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
272 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
273 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
274 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
275 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
276 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
277 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
278 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
279 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
280 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
281 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
282 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
283 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
284 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
285 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
286 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
287 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
288 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
289 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
290 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
291 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
292 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
294 /* counter button identifiers */
295 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
297 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
298 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
299 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
300 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
301 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
302 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
303 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
304 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
305 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
306 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
307 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
308 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
309 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
310 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
311 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
312 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
313 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
314 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
315 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
316 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
317 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
318 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
319 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
320 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
321 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
322 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
323 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
324 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
325 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
326 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
327 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
328 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
329 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
330 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
331 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
332 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
333 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
334 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
335 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
336 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
337 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
338 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
339 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
340 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
341 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
342 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
343 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
344 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
345 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
346 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
347 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
348 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
349 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
350 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
352 /* drawing area identifiers */
353 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
355 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
356 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
357 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
358 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
359 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
360 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
361 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
362 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
363 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
364 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
365 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
366 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
367 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
368 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
369 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
370 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
372 /* text input identifiers */
373 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
375 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
376 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
377 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
379 /* selectbox identifiers */
380 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
382 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
383 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
384 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
385 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
386 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
387 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
388 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
389 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
390 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
391 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 9)
392 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 10)
393 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
394 #define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
395 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 13)
396 #define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 14)
398 /* textbutton identifiers */
399 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 15)
401 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
402 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
403 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
404 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
406 /* gadgets for scrolling of drawing area */
407 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
409 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
410 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
411 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
412 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
413 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
414 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
416 /* gadgets for scrolling element list */
417 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
419 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
420 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
421 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
423 /* checkbuttons for level/element properties */
424 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
426 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
427 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
428 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
429 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
430 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
431 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
432 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
433 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
434 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
435 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
436 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
437 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
438 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
439 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
440 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
441 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
442 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
443 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
444 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
445 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
446 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
447 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
448 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
449 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
450 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
451 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
452 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
453 #define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
454 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
456 /* gadgets for buttons in element list */
457 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
458 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
459 ED_NUM_ELEMENTLIST_BUTTONS - 1)
461 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
463 /* radio button numbers */
464 #define RADIO_NR_NONE 0
465 #define RADIO_NR_DRAWING_TOOLBOX 1
466 #define RADIO_NR_RANDOM_ELEMENTS 2
468 /* values for counter gadgets */
469 #define ED_COUNTER_ID_SELECT_LEVEL 0
470 #define ED_COUNTER_ID_LEVEL_XSIZE 1
471 #define ED_COUNTER_ID_LEVEL_YSIZE 2
472 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
473 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
474 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
475 #define ED_COUNTER_ID_LEVEL_RANDOM 6
476 #define ED_COUNTER_ID_ELEMENT_SCORE 7
477 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
478 #define ED_COUNTER_ID_CUSTOM_SCORE 9
479 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
480 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
481 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
482 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
483 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
484 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
485 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
486 #define ED_COUNTER_ID_CHANGE_CONT_RND 17
488 #define ED_NUM_COUNTERBUTTONS 18
490 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
491 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
493 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
494 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
496 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
497 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
499 /* values for scrollbutton gadgets */
500 #define ED_SCROLLBUTTON_ID_AREA_UP 0
501 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
502 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
503 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
504 #define ED_SCROLLBUTTON_ID_LIST_UP 4
505 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
507 #define ED_NUM_SCROLLBUTTONS 6
509 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
510 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
512 /* values for scrollbar gadgets */
513 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
514 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
515 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
517 #define ED_NUM_SCROLLBARS 3
519 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
520 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
522 /* values for text input gadgets */
523 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
524 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
525 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
527 #define ED_NUM_TEXTINPUT 3
529 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
530 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
532 /* values for selectbox gadgets */
533 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 0
534 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 1
535 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 2
536 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
537 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
538 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
539 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
540 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 7
541 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 8
542 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 9
543 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 10
544 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 11
545 #define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 12
546 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 13
547 #define ED_SELECTBOX_ID_CHANGE_POWER 14
549 #define ED_NUM_SELECTBOX 15
551 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
552 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
554 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
555 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
557 /* values for textbutton gadgets */
558 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
559 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
560 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
561 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
563 #define ED_NUM_TEXTBUTTON 4
565 /* values for checkbutton gadgets */
566 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
567 #define ED_CHECKBUTTON_ID_GRAVITY 1
568 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
569 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
570 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
571 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 5
572 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
573 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 7
574 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 8
575 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 9
576 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 10
577 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 11
578 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 12
579 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 13
580 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 14
581 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 15
582 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
583 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 17
584 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 18
585 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 19
586 #define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 20
587 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 21
588 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 22
589 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 23
590 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 24
591 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 25
592 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 26
594 #define ED_NUM_CHECKBUTTONS 27
596 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
597 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
599 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
600 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
602 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
603 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE
605 /* values for radiobutton gadgets */
606 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
607 #define ED_RADIOBUTTON_ID_QUANTITY 1
609 #define ED_NUM_RADIOBUTTONS 2
611 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
612 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
614 /* values for drawing area gadgets */
615 #define ED_DRAWING_ID_DRAWING_LEVEL 0
616 #define ED_DRAWING_ID_ELEMENT_CONTENT_0 1
617 #define ED_DRAWING_ID_ELEMENT_CONTENT_1 2
618 #define ED_DRAWING_ID_ELEMENT_CONTENT_2 3
619 #define ED_DRAWING_ID_ELEMENT_CONTENT_3 4
620 #define ED_DRAWING_ID_ELEMENT_CONTENT_4 5
621 #define ED_DRAWING_ID_ELEMENT_CONTENT_5 6
622 #define ED_DRAWING_ID_ELEMENT_CONTENT_6 7
623 #define ED_DRAWING_ID_ELEMENT_CONTENT_7 8
624 #define ED_DRAWING_ID_AMOEBA_CONTENT 9
625 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 10
626 #define ED_DRAWING_ID_CUSTOM_CONTENT 11
627 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 12
628 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 13
629 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 14
630 #define ED_DRAWING_ID_RANDOM_BACKGROUND 15
632 #define ED_NUM_DRAWING_AREAS 16
636 -----------------------------------------------------------------------------
637 some internally used definitions
638 -----------------------------------------------------------------------------
641 /* values for CopyLevelToUndoBuffer() */
642 #define UNDO_IMMEDIATE 0
643 #define UNDO_ACCUMULATE 1
645 /* values for scrollbars */
646 #define ED_SCROLL_NO 0
647 #define ED_SCROLL_LEFT 1
648 #define ED_SCROLL_RIGHT 2
649 #define ED_SCROLL_UP 4
650 #define ED_SCROLL_DOWN 8
652 /* screens in the level editor */
653 #define ED_MODE_DRAWING 0
654 #define ED_MODE_INFO 1
655 #define ED_MODE_PROPERTIES 2
657 /* sub-screens in the element properties section */
658 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
659 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
660 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
662 /* how many steps can be cancelled */
663 #define NUM_UNDO_STEPS (10 + 1)
665 /* values for elements with score */
667 #define MAX_SCORE 255
669 /* values for elements with gem count */
670 #define MIN_GEM_COUNT 0
671 #define MAX_GEM_COUNT 100
673 /* values for random placement */
674 #define RANDOM_USE_PERCENTAGE 0
675 #define RANDOM_USE_QUANTITY 1
677 /* maximal size of level editor drawing area */
678 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
679 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
683 -----------------------------------------------------------------------------
684 some internally used data structure definitions
685 -----------------------------------------------------------------------------
692 } control_info[ED_NUM_CTRL_BUTTONS] =
694 { 's', "draw single items" },
695 { 'd', "draw connected items" },
696 { 'l', "draw lines" },
697 { 'a', "draw arcs" },
698 { 'r', "draw outline rectangles" },
699 { 'R', "draw filled rectangles" },
700 { '\0', "wrap (rotate) level up" },
701 { 't', "enter text elements" },
702 { 'f', "flood fill" },
703 { '\0', "wrap (rotate) level left" },
704 { '?', "properties of drawing element" },
705 { '\0', "wrap (rotate) level right" },
706 { '\0', "random element placement" },
707 { 'b', "grab brush" },
708 { '\0', "wrap (rotate) level down" },
709 { ',', "pick drawing element" },
710 { 'U', "undo last operation" },
711 { 'I', "level properties" },
712 { 'S', "save level" },
713 { 'C', "clear level" },
714 { 'T', "test level" },
715 { 'E', "exit level editor" }
718 static int random_placement_value = 10;
719 static int random_placement_method = RANDOM_USE_QUANTITY;
720 static int random_placement_background_element = EL_SAND;
721 static boolean random_placement_background_restricted = FALSE;
722 static boolean stick_element_properties_window = FALSE;
723 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
724 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
725 static struct ElementInfo custom_element;
730 int min_value, max_value;
731 int gadget_id_down, gadget_id_up;
735 char *text_above, *text_left, *text_right;
736 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
738 /* ---------- level and editor settings ---------------------------------- */
741 DX + 5 - SX, DY + 3 - SY,
743 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
744 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
749 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
750 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
751 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
752 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
754 "playfield size:", NULL, "width",
757 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
758 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
759 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
760 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
765 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
767 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
768 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
770 "number of emeralds to collect:", NULL, NULL
773 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
775 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
776 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
778 "time available to solve level:", NULL, "(0 => no time limit)"
781 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
783 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
784 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
785 &level.score[SC_TIME_BONUS],
786 "score for each 10 seconds left:", NULL, NULL
789 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
791 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
792 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
793 &random_placement_value,
794 "random element placement:", NULL, "in"
797 /* ---------- element settings: configure (various elements) ------------- */
800 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
801 MIN_SCORE, MAX_SCORE,
802 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
803 GADGET_ID_ELEMENT_SCORE_TEXT, GADGET_ID_NONE,
804 NULL, /* will be set when used */
808 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
809 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
810 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
811 GADGET_ID_ELEMENT_CONTENT_TEXT, GADGET_ID_NONE,
812 &level.num_yamyam_contents,
813 NULL, NULL, "number of content areas"
816 /* ---------- element settings: configure (custom elements) ------------- */
819 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
820 MIN_SCORE, MAX_SCORE,
821 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
822 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
823 &custom_element.score,
824 NULL, "collect score", NULL
827 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
828 MIN_GEM_COUNT, MAX_GEM_COUNT,
829 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
830 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
831 &custom_element.gem_count,
835 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
837 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
838 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
839 &custom_element.push_delay_fixed,
840 NULL, "push delay", NULL
843 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
845 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
846 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
847 &custom_element.push_delay_random,
848 NULL, "+random", NULL
851 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
853 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
854 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
855 &custom_element.move_delay_fixed,
856 NULL, "move delay", NULL
859 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
861 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
862 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
863 &custom_element.move_delay_random,
864 NULL, "+random", NULL
867 /* ---------- element settings: advanced (custom elements) --------------- */
870 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
872 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
873 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
874 &custom_element.change.delay_fixed,
878 ED_COUNT_CHANGE_DELAY_RND_XPOS+20, ED_SETTINGS_YPOS(3),
880 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
881 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
882 &custom_element.change.delay_random,
883 NULL, "+random", NULL
886 ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
888 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
889 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
890 &custom_element.change.random,
891 NULL, "use random change:", NULL
902 } textinput_info[ED_NUM_TEXTINPUT] =
905 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
906 GADGET_ID_LEVEL_NAME,
912 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
913 GADGET_ID_LEVEL_AUTHOR,
914 MAX_LEVEL_AUTHOR_LEN,
919 5 * MINI_TILEX, 5 * MINI_TILEY - ED_BORDER_SIZE,
920 GADGET_ID_ELEMENT_NAME,
921 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
922 custom_element.description,
927 static struct ValueTextInfo options_access_type[] =
929 { EP_WALKABLE, "walk" },
930 { EP_PASSABLE, "pass" },
934 static struct ValueTextInfo options_access_layer[] =
936 { EP_ACCESSIBLE_OVER, "over" },
937 { EP_ACCESSIBLE_INSIDE, "inside" },
938 { EP_ACCESSIBLE_UNDER, "under" },
942 static struct ValueTextInfo options_walk_to_action[] =
944 { EP_DIGGABLE, "diggable" },
945 { EP_COLLECTIBLE, "collectible" },
946 { EP_PUSHABLE, "pushable" },
950 static struct ValueTextInfo options_move_pattern[] =
953 { MV_RIGHT, "right" },
956 { MV_HORIZONTAL, "horizontal" },
957 { MV_VERTICAL, "vertical" },
958 { MV_ALL_DIRECTIONS, "all directions" },
959 { MV_TOWARDS_PLAYER, "towards player" },
960 { MV_AWAY_FROM_PLAYER, "away from player" },
961 { MV_ALONG_LEFT_SIDE, "along left side" },
962 { MV_ALONG_RIGHT_SIDE, "along right side" },
963 { MV_TURNING_LEFT, "turning left" },
964 { MV_TURNING_RIGHT, "turning right" },
968 static struct ValueTextInfo options_move_direction[] =
970 { MV_NO_MOVING, "automatic" },
972 { MV_RIGHT, "right" },
978 static struct ValueTextInfo options_move_stepsize[] =
988 static struct ValueTextInfo options_smash_targets[] =
990 { EP_CAN_SMASH_PLAYER, "player" },
992 { EP_CAN_SMASH_ENEMIES, "enemies" },
994 { EP_CAN_SMASH_EVERYTHING, "everything" },
998 static struct ValueTextInfo options_slippery_type[] =
1000 { SLIPPERY_ANY_RANDOM, "random" },
1001 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1002 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1003 { SLIPPERY_ONLY_LEFT, "only left" },
1004 { SLIPPERY_ONLY_RIGHT, "only right" },
1008 static struct ValueTextInfo options_deadliness[] =
1010 { EP_DONT_RUN_INTO, "running into" },
1011 { EP_DONT_COLLIDE_WITH, "colliding with" },
1012 { EP_DONT_TOUCH, "touching" },
1016 static struct ValueTextInfo options_consistency[] =
1018 { EP_CAN_EXPLODE, "can explode" },
1019 { EP_INDESTRUCTIBLE, "indestructible" },
1023 static struct ValueTextInfo options_time_units[] =
1030 static struct ValueTextInfo options_change_player_action[] =
1032 { CE_TOUCHED_BY_PLAYER, "touched" },
1033 { CE_PRESSED_BY_PLAYER, "pressed" },
1034 { CE_PUSHED_BY_PLAYER, "pushed" },
1038 static struct ValueTextInfo options_change_collide_action[] =
1040 { CE_COLLISION, "on collision" },
1041 { CE_IMPACT, "on impact" },
1042 { CE_SMASHED, "when smashed" },
1046 static struct ValueTextInfo options_change_other_action[] =
1048 { CE_OTHER_IS_TOUCHING, "touching" },
1049 { CE_OTHER_IS_CHANGING, "change of" },
1050 { CE_OTHER_IS_EXPLODING, "explosion of" },
1051 { CE_OTHER_GETS_TOUCHED, "player touches" },
1052 { CE_OTHER_GETS_PRESSED, "player presses" },
1053 { CE_OTHER_GETS_PUSHED, "player pushes" },
1054 { CE_OTHER_GETS_COLLECTED, "player collects" },
1058 static struct ValueTextInfo options_change_power[] =
1060 { CP_NON_DESTRUCTIVE, "non-destructive" },
1061 { CP_HALF_DESTRUCTIVE, "half-destructive" },
1062 { CP_FULL_DESTRUCTIVE, "full-destructive" },
1070 int gadget_id_align;
1071 int size; /* char size of selectbox or '-1' (dynamically determined) */
1072 struct ValueTextInfo *options;
1074 char *text_left, *text_right, *infotext;
1075 } selectbox_info[ED_NUM_SELECTBOX] =
1077 /* ---------- element settings: configure (custom elements) ------------- */
1080 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
1081 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
1083 options_access_type,
1084 &custom_element.access_type,
1085 "player can", NULL, "type of access to this field"
1088 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1089 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
1091 options_access_layer,
1092 &custom_element.access_layer,
1093 NULL, NULL, "layer of access for this field"
1096 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1097 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
1099 options_walk_to_action,
1100 &custom_element.walk_to_action,
1101 NULL, NULL, "diggable/collectible/pushable"
1104 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1105 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
1107 options_move_pattern,
1108 &custom_element.move_pattern,
1109 "can move", NULL, "element move direction"
1112 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1113 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
1115 options_move_direction,
1116 &custom_element.move_direction_initial,
1117 "starts moving", NULL, "initial element move direction"
1120 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1121 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
1123 options_move_stepsize,
1124 &custom_element.move_stepsize,
1125 "move/fall speed", NULL, "speed of element movement"
1128 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1129 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
1131 options_smash_targets,
1132 &custom_element.smash_targets,
1133 "can smash", NULL, "elements that can be smashed"
1136 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
1137 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
1139 options_slippery_type,
1140 &custom_element.slippery_type,
1141 "slippery", NULL, "where other elements fall down"
1144 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1145 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
1148 &custom_element.deadliness,
1149 "deadly when", NULL, "deadliness of element"
1152 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1153 GADGET_ID_CUSTOM_CONSISTENCY, GADGET_ID_NONE,
1155 options_consistency,
1156 &custom_element.consistency,
1157 NULL, "explodes to:", "consistency/destructibility"
1160 /* ---------- element settings: advanced (custom elements) --------------- */
1163 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1164 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
1167 &custom_element.change.delay_frames,
1168 "delay time given in", NULL, "delay time units for change"
1171 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1172 GADGET_ID_CHANGE_PLAYER_ACTION, GADGET_ID_NONE,
1174 options_change_player_action,
1175 &custom_element.change_player_action,
1176 NULL, "by player", "type of player contact"
1179 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1180 GADGET_ID_CHANGE_COLLIDE_ACTION, GADGET_ID_NONE,
1182 options_change_collide_action,
1183 &custom_element.change_collide_action,
1184 NULL, NULL, "change after impact or smash"
1187 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1188 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
1190 options_change_other_action,
1191 &custom_element.change_other_action,
1192 NULL, "element:", "type of other element action"
1195 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
1196 GADGET_ID_CHANGE_POWER, GADGET_ID_NONE,
1198 options_change_power,
1199 &custom_element.change.power,
1200 "power:", NULL, "power of extended change"
1208 int gadget_id_align;
1210 char *text, *infotext;
1211 } textbutton_info[ED_NUM_TEXTBUTTON] =
1214 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1215 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
1216 11, "Information", "Show information about element"
1219 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1220 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
1221 11, "Configure", "Configure element properties"
1224 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1225 GADGET_ID_PROPERTIES_ADVANCED, GADGET_ID_NONE,
1226 11, "Advanced", "Advanced element configuration"
1229 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
1230 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
1231 -1, "Save as template", "Save current settings as new template"
1241 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1244 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1245 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1246 GADGET_ID_SCROLL_UP,
1247 "scroll level editing area up"
1250 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1251 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1252 GADGET_ID_SCROLL_DOWN,
1253 "scroll level editing area down"
1256 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1257 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1258 GADGET_ID_SCROLL_LEFT,
1259 "scroll level editing area left"
1262 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1263 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1264 GADGET_ID_SCROLL_RIGHT,
1265 "scroll level editing area right"
1268 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1269 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1270 GADGET_ID_SCROLL_LIST_UP,
1271 "scroll element list up ('Page Up')"
1274 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1275 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1276 GADGET_ID_SCROLL_LIST_DOWN,
1277 "scroll element list down ('Page Down')"
1289 } scrollbar_info[ED_NUM_SCROLLBARS] =
1292 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1293 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1294 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1295 GD_TYPE_SCROLLBAR_HORIZONTAL,
1296 GADGET_ID_SCROLL_HORIZONTAL,
1297 "scroll level editing area horizontally"
1300 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1301 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1302 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1303 GD_TYPE_SCROLLBAR_VERTICAL,
1304 GADGET_ID_SCROLL_VERTICAL,
1305 "scroll level editing area vertically"
1308 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1309 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1310 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1311 GD_TYPE_SCROLLBAR_VERTICAL,
1312 GADGET_ID_SCROLL_LIST_VERTICAL,
1313 "scroll element list vertically"
1321 int gadget_id_align;
1322 int radio_button_nr;
1325 char *text_left, *text_right, *infotext;
1326 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1329 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1330 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
1331 RADIO_NR_RANDOM_ELEMENTS,
1332 &random_placement_method, RANDOM_USE_PERCENTAGE,
1333 " ", "percentage", "use percentage for random elements"
1336 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1337 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
1338 RADIO_NR_RANDOM_ELEMENTS,
1339 &random_placement_method, RANDOM_USE_QUANTITY,
1340 " ", "quantity", "use quantity for random elements"
1348 int gadget_id_align;
1350 char *text_left, *text_right, *infotext;
1351 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1353 /* ---------- level and editor settings ---------------------------------- */
1356 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1357 GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE,
1358 &level.double_speed,
1359 NULL, "double speed movement", "set movement speed of player"
1362 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1363 GADGET_ID_GRAVITY, GADGET_ID_DOUBLE_SPEED,
1365 " ", "gravity", "set level gravity"
1368 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1369 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
1370 &random_placement_background_restricted,
1372 "restrict random placement to:", "set random placement restriction"
1375 /* ---------- element settings: configure (various elements) ------------- */
1378 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1379 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
1380 &stick_element_properties_window,
1382 "stick this screen to edit content","stick this screen to edit content"
1385 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1386 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
1387 &level.em_slippery_gems,
1389 "slip down from certain flat walls","use EM style slipping behaviour"
1392 /* ---------- element settings: configure (custom elements) ------------- */
1395 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1396 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
1397 &custom_element_properties[EP_ACCESSIBLE],
1398 NULL, NULL, "player can walk to or pass this field"
1401 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1402 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
1403 &custom_element_properties[EP_WALK_TO_OBJECT],
1404 NULL, NULL, "player can dig/collect/push element"
1407 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1408 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
1409 &custom_element_properties[EP_CAN_MOVE],
1410 NULL, NULL, "element can move in some direction"
1413 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1414 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
1415 &custom_element_properties[EP_CAN_FALL],
1416 NULL, "can fall", "element can fall down"
1419 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1420 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
1421 &custom_element_properties[EP_CAN_SMASH],
1422 " ", NULL, "element can smash other elements"
1425 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1426 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
1427 &custom_element_properties[EP_SLIPPERY],
1428 NULL, NULL, "other elements can fall down from it"
1431 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1432 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
1433 &custom_element_properties[EP_DEADLY],
1434 NULL, NULL, "element can kill the player"
1437 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1438 GADGET_ID_CUSTOM_EXPLODE_RESULT, GADGET_ID_NONE,
1439 &custom_element_properties[EP_EXPLODE_RESULT],
1440 NULL, NULL, "set consistency/destructibility"
1443 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1444 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
1445 &custom_element.can_explode_by_fire,
1446 NULL, "by fire", "element can explode by fire/explosion"
1449 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1450 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
1451 &custom_element.can_explode_smashed,
1452 " ", "smashed", "element can explode when smashed"
1455 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1456 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
1457 &custom_element.can_explode_impact,
1458 " ", "impact", "element can explode on impact"
1461 /* ---------- element settings: advanced (custom elements) --------------- */
1464 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1465 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
1466 &custom_element.use_gfx_element,
1467 NULL, "use graphic of element:", "use graphic for custom element"
1470 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1471 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
1472 &custom_element_properties[EP_CAN_CHANGE],
1473 NULL, "element changes to:", "element can change to other element"
1476 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1477 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
1478 &custom_element_change_events[CE_DELAY],
1479 NULL, NULL, "element changes after delay"
1482 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1483 GADGET_ID_CHANGE_BY_PLAYER, GADGET_ID_NONE,
1484 &custom_element_change_events[CE_BY_PLAYER],
1485 NULL, NULL, "element changes by player contact"
1488 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1489 GADGET_ID_CHANGE_BY_COLLISION, GADGET_ID_NONE,
1490 &custom_element_change_events[CE_BY_COLLISION],
1491 NULL, NULL, "element changes by impact or smash"
1494 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1495 GADGET_ID_CHANGE_BY_OTHER, GADGET_ID_NONE,
1496 &custom_element_change_events[CE_BY_OTHER],
1497 NULL, NULL, "element changes by other element"
1500 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1501 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
1502 &custom_element.change.explode,
1503 NULL, "explode instead of change", "element explodes instead of change"
1506 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
1507 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
1508 &custom_element.change.use_content,
1509 NULL, "use extended change target:","element changes to more elements"
1512 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
1513 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
1514 &custom_element.change.only_complete,
1515 NULL, "only use complete change", "only use complete extended content"
1518 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
1519 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
1520 &custom_element.change.use_random_change,
1521 NULL, NULL, "use random value for new content"
1524 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1525 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
1526 &level.use_custom_template,
1527 NULL, "use template", "use template for custom properties"
1534 int area_xsize, area_ysize;
1536 int gadget_id_align;
1537 char *text_left, *text_right;
1538 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
1540 /* ---------- level playfield content ------------------------------------ */
1544 MAX_ED_FIELDX, MAX_ED_FIELDY,
1545 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
1549 /* ---------- yam yam content -------------------------------------------- */
1552 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
1554 GADGET_ID_ELEMENT_CONTENT_0, GADGET_ID_NONE,
1558 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
1560 GADGET_ID_ELEMENT_CONTENT_1, GADGET_ID_NONE,
1564 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
1566 GADGET_ID_ELEMENT_CONTENT_2, GADGET_ID_NONE,
1570 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
1572 GADGET_ID_ELEMENT_CONTENT_3, GADGET_ID_NONE,
1576 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
1578 GADGET_ID_ELEMENT_CONTENT_4, GADGET_ID_NONE,
1582 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
1584 GADGET_ID_ELEMENT_CONTENT_5, GADGET_ID_NONE,
1588 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
1590 GADGET_ID_ELEMENT_CONTENT_6, GADGET_ID_NONE,
1594 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
1596 GADGET_ID_ELEMENT_CONTENT_7, GADGET_ID_NONE,
1600 /* ---------- amoeba content --------------------------------------------- */
1603 ED_AREA_ELEM_CONTENT_XPOS, ED_AREA_ELEM_CONTENT_YPOS,
1605 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
1609 /* ---------- custom graphic --------------------------------------------- */
1612 ED_AREA_ELEM_CONTENT3_XPOS, ED_AREA_ELEM_CONTENT3_YPOS,
1614 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
1618 /* ---------- custom content (when exploding) ---------------------------- */
1621 ED_AREA_ELEM_CONTENT4_XPOS, ED_AREA_ELEM_CONTENT4_YPOS,
1623 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
1627 /* ---------- custom change target --------------------------------------- */
1630 ED_AREA_ELEM_CONTENT2_XPOS, ED_AREA_ELEM_CONTENT2_YPOS,
1632 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
1636 /* ---------- custom change content (extended change target) ------------- */
1639 ED_AREA_ELEM_CONTENT6_XPOS, ED_AREA_ELEM_CONTENT6_YPOS,
1641 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
1645 /* ---------- custom change trigger (element causing change) ------------- */
1648 ED_AREA_ELEM_CONTENT5_XPOS, ED_AREA_ELEM_CONTENT5_YPOS,
1650 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
1654 /* ---------- random background (for random painting) -------------------- */
1657 ED_AREA_RANDOM_BACKGROUND_XPOS, ED_AREA_RANDOM_BACKGROUND_YPOS,
1659 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
1666 -----------------------------------------------------------------------------
1667 some internally used variables
1668 -----------------------------------------------------------------------------
1671 /* actual size of level editor drawing area */
1672 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1674 /* actual position of level editor drawing area in level playfield */
1675 static int level_xpos = -1, level_ypos = -1;
1677 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1679 /* drawing elements on the three mouse buttons */
1680 static int new_element1 = EL_WALL;
1681 static int new_element2 = EL_EMPTY;
1682 static int new_element3 = EL_SAND;
1684 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1685 (button) == 2 ? new_element2 : \
1686 (button) == 3 ? new_element3 : EL_EMPTY)
1687 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1689 /* forward declaration for internal use */
1690 static void ModifyEditorCounter(int, int);
1691 static void ModifyEditorCounterLimits(int, int, int);
1692 static void ModifyEditorSelectbox(int, int);
1693 static void ModifyEditorElementList();
1694 static void RedrawDrawingElements();
1695 static void DrawDrawingWindow();
1696 static void DrawLevelInfoWindow();
1697 static void DrawPropertiesWindow();
1698 static boolean checkPropertiesConfig();
1699 static void CopyLevelToUndoBuffer(int);
1700 static void HandleDrawingAreas(struct GadgetInfo *);
1701 static void HandleCounterButtons(struct GadgetInfo *);
1702 static void HandleTextInputGadgets(struct GadgetInfo *);
1703 static void HandleSelectboxGadgets(struct GadgetInfo *);
1704 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1705 static void HandleRadiobuttons(struct GadgetInfo *);
1706 static void HandleCheckbuttons(struct GadgetInfo *);
1707 static void HandleControlButtons(struct GadgetInfo *);
1708 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1710 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1711 static int right_gadget_border[NUM_EDITOR_GADGETS];
1713 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1714 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1715 static boolean draw_with_brush = FALSE;
1716 static int properties_element = 0;
1718 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1719 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1720 static int undo_buffer_position = 0;
1721 static int undo_buffer_steps = 0;
1723 static int edit_mode;
1724 static int edit_mode_properties;
1726 static int element_shift = 0;
1728 static int editor_el_boulderdash[] =
1760 EL_BD_BUTTERFLY_LEFT,
1762 EL_BD_BUTTERFLY_RIGHT,
1763 EL_BD_FIREFLY_RIGHT,
1766 EL_BD_BUTTERFLY_DOWN,
1770 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1772 static int editor_el_emerald_mine[] =
1834 EL_ACID_POOL_TOPLEFT,
1836 EL_ACID_POOL_TOPRIGHT,
1839 EL_ACID_POOL_BOTTOMLEFT,
1840 EL_ACID_POOL_BOTTOM,
1841 EL_ACID_POOL_BOTTOMRIGHT,
1864 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1866 static int editor_el_more[] =
1899 EL_WALL_EMERALD_YELLOW,
1900 EL_WALL_EMERALD_RED,
1901 EL_WALL_EMERALD_PURPLE,
1918 EL_DYNABOMB_INCREASE_NUMBER,
1919 EL_DYNABOMB_INCREASE_SIZE,
1920 EL_DYNABOMB_INCREASE_POWER,
1941 EL_BALLOON_SWITCH_ANY,
1943 EL_BALLOON_SWITCH_LEFT,
1944 EL_BALLOON_SWITCH_RIGHT,
1945 EL_BALLOON_SWITCH_UP,
1946 EL_BALLOON_SWITCH_DOWN,
1949 EL_EXPANDABLE_WALL_HORIZONTAL,
1950 EL_EXPANDABLE_WALL_VERTICAL,
1951 EL_EXPANDABLE_WALL_ANY,
1953 EL_INVISIBLE_STEELWALL,
1968 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1970 static int editor_el_sokoban[] =
1983 EL_SOKOBAN_FIELD_EMPTY,
1984 EL_SOKOBAN_FIELD_FULL,
1987 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1989 static int editor_el_supaplex[] =
2008 EL_SP_HARDWARE_GRAY,
2017 EL_SP_GRAVITY_PORT_RIGHT,
2018 EL_SP_GRAVITY_PORT_DOWN,
2019 EL_SP_GRAVITY_PORT_LEFT,
2021 EL_SP_GRAVITY_PORT_UP,
2027 EL_SP_PORT_VERTICAL,
2028 EL_SP_PORT_HORIZONTAL,
2036 EL_SP_HARDWARE_BASE_1,
2037 EL_SP_HARDWARE_GREEN,
2038 EL_SP_HARDWARE_BLUE,
2041 EL_SP_HARDWARE_YELLOW,
2042 EL_SP_HARDWARE_BASE_2,
2043 EL_SP_HARDWARE_BASE_3,
2044 EL_SP_HARDWARE_BASE_4,
2046 EL_SP_HARDWARE_BASE_5,
2047 EL_SP_HARDWARE_BASE_6,
2051 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2053 static int editor_el_diamond_caves[] =
2080 EL_CONVEYOR_BELT_1_LEFT,
2081 EL_CONVEYOR_BELT_1_MIDDLE,
2082 EL_CONVEYOR_BELT_1_RIGHT,
2083 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2085 EL_CONVEYOR_BELT_2_LEFT,
2086 EL_CONVEYOR_BELT_2_MIDDLE,
2087 EL_CONVEYOR_BELT_2_RIGHT,
2088 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2090 EL_CONVEYOR_BELT_3_LEFT,
2091 EL_CONVEYOR_BELT_3_MIDDLE,
2092 EL_CONVEYOR_BELT_3_RIGHT,
2093 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2095 EL_CONVEYOR_BELT_4_LEFT,
2096 EL_CONVEYOR_BELT_4_MIDDLE,
2097 EL_CONVEYOR_BELT_4_RIGHT,
2098 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2100 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2101 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2102 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2103 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2105 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2106 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2107 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2108 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2111 EL_SWITCHGATE_CLOSED,
2112 EL_SWITCHGATE_SWITCH_UP,
2122 EL_STEELWALL_SLANTED,
2125 EL_SIGN_EXCLAMATION,
2128 EL_LIGHT_SWITCH_ACTIVE,
2135 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
2137 static int editor_el_dx_boulderdash[] =
2161 EL_TUBE_HORIZONTAL_DOWN,
2165 EL_TUBE_VERTICAL_RIGHT,
2167 EL_TUBE_VERTICAL_LEFT,
2171 EL_TUBE_HORIZONTAL_UP,
2179 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2181 static int editor_el_chars[] =
2275 EL_CHAR(FONT_ASCII_CURSOR),
2278 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2280 static int editor_el_custom[] =
2302 EL_CUSTOM_START + 0,
2303 EL_CUSTOM_START + 1,
2304 EL_CUSTOM_START + 2,
2305 EL_CUSTOM_START + 3,
2307 EL_CUSTOM_START + 4,
2308 EL_CUSTOM_START + 5,
2309 EL_CUSTOM_START + 6,
2310 EL_CUSTOM_START + 7,
2312 EL_CUSTOM_START + 8,
2313 EL_CUSTOM_START + 9,
2314 EL_CUSTOM_START + 10,
2315 EL_CUSTOM_START + 11,
2317 EL_CUSTOM_START + 12,
2318 EL_CUSTOM_START + 13,
2319 EL_CUSTOM_START + 14,
2320 EL_CUSTOM_START + 15,
2322 EL_CUSTOM_START + 16,
2323 EL_CUSTOM_START + 17,
2324 EL_CUSTOM_START + 18,
2325 EL_CUSTOM_START + 19,
2327 EL_CUSTOM_START + 20,
2328 EL_CUSTOM_START + 21,
2329 EL_CUSTOM_START + 22,
2330 EL_CUSTOM_START + 23,
2332 EL_CUSTOM_START + 24,
2333 EL_CUSTOM_START + 25,
2334 EL_CUSTOM_START + 26,
2335 EL_CUSTOM_START + 27,
2337 EL_CUSTOM_START + 28,
2338 EL_CUSTOM_START + 29,
2339 EL_CUSTOM_START + 30,
2340 EL_CUSTOM_START + 31,
2342 EL_CUSTOM_START + 32,
2343 EL_CUSTOM_START + 33,
2344 EL_CUSTOM_START + 34,
2345 EL_CUSTOM_START + 35,
2347 EL_CUSTOM_START + 36,
2348 EL_CUSTOM_START + 37,
2349 EL_CUSTOM_START + 38,
2350 EL_CUSTOM_START + 39,
2352 EL_CUSTOM_START + 40,
2353 EL_CUSTOM_START + 41,
2354 EL_CUSTOM_START + 42,
2355 EL_CUSTOM_START + 43,
2357 EL_CUSTOM_START + 44,
2358 EL_CUSTOM_START + 45,
2359 EL_CUSTOM_START + 46,
2360 EL_CUSTOM_START + 47,
2362 EL_CUSTOM_START + 48,
2363 EL_CUSTOM_START + 49,
2364 EL_CUSTOM_START + 50,
2365 EL_CUSTOM_START + 51,
2367 EL_CUSTOM_START + 52,
2368 EL_CUSTOM_START + 53,
2369 EL_CUSTOM_START + 54,
2370 EL_CUSTOM_START + 55,
2372 EL_CUSTOM_START + 56,
2373 EL_CUSTOM_START + 57,
2374 EL_CUSTOM_START + 58,
2375 EL_CUSTOM_START + 59,
2377 EL_CUSTOM_START + 60,
2378 EL_CUSTOM_START + 61,
2379 EL_CUSTOM_START + 62,
2380 EL_CUSTOM_START + 63,
2382 EL_CUSTOM_START + 64,
2383 EL_CUSTOM_START + 65,
2384 EL_CUSTOM_START + 66,
2385 EL_CUSTOM_START + 67,
2387 EL_CUSTOM_START + 68,
2388 EL_CUSTOM_START + 69,
2389 EL_CUSTOM_START + 70,
2390 EL_CUSTOM_START + 71,
2392 EL_CUSTOM_START + 72,
2393 EL_CUSTOM_START + 73,
2394 EL_CUSTOM_START + 74,
2395 EL_CUSTOM_START + 75,
2397 EL_CUSTOM_START + 76,
2398 EL_CUSTOM_START + 77,
2399 EL_CUSTOM_START + 78,
2400 EL_CUSTOM_START + 79,
2402 EL_CUSTOM_START + 80,
2403 EL_CUSTOM_START + 81,
2404 EL_CUSTOM_START + 82,
2405 EL_CUSTOM_START + 83,
2407 EL_CUSTOM_START + 84,
2408 EL_CUSTOM_START + 85,
2409 EL_CUSTOM_START + 86,
2410 EL_CUSTOM_START + 87,
2412 EL_CUSTOM_START + 88,
2413 EL_CUSTOM_START + 89,
2414 EL_CUSTOM_START + 90,
2415 EL_CUSTOM_START + 91,
2417 EL_CUSTOM_START + 92,
2418 EL_CUSTOM_START + 93,
2419 EL_CUSTOM_START + 94,
2420 EL_CUSTOM_START + 95,
2422 EL_CUSTOM_START + 96,
2423 EL_CUSTOM_START + 97,
2424 EL_CUSTOM_START + 98,
2425 EL_CUSTOM_START + 99,
2427 EL_CUSTOM_START + 100,
2428 EL_CUSTOM_START + 101,
2429 EL_CUSTOM_START + 102,
2430 EL_CUSTOM_START + 103,
2432 EL_CUSTOM_START + 104,
2433 EL_CUSTOM_START + 105,
2434 EL_CUSTOM_START + 106,
2435 EL_CUSTOM_START + 107,
2437 EL_CUSTOM_START + 108,
2438 EL_CUSTOM_START + 109,
2439 EL_CUSTOM_START + 110,
2440 EL_CUSTOM_START + 111,
2442 EL_CUSTOM_START + 112,
2443 EL_CUSTOM_START + 113,
2444 EL_CUSTOM_START + 114,
2445 EL_CUSTOM_START + 115,
2447 EL_CUSTOM_START + 116,
2448 EL_CUSTOM_START + 117,
2449 EL_CUSTOM_START + 118,
2450 EL_CUSTOM_START + 119,
2452 EL_CUSTOM_START + 120,
2453 EL_CUSTOM_START + 121,
2454 EL_CUSTOM_START + 122,
2455 EL_CUSTOM_START + 123,
2457 EL_CUSTOM_START + 124,
2458 EL_CUSTOM_START + 125,
2459 EL_CUSTOM_START + 126,
2460 EL_CUSTOM_START + 127
2462 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2464 static int *editor_elements = NULL; /* dynamically allocated */
2465 static int num_editor_elements = 0; /* dynamically determined */
2469 boolean *setup_value;
2471 int *element_list_size;
2473 boolean last_setup_value;
2475 editor_elements_info[] =
2477 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2478 &num_editor_el_boulderdash },
2479 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2480 &num_editor_el_emerald_mine },
2481 { &setup.editor.el_more, editor_el_more,
2482 &num_editor_el_more },
2483 { &setup.editor.el_sokoban, editor_el_sokoban,
2484 &num_editor_el_sokoban },
2485 { &setup.editor.el_supaplex, editor_el_supaplex,
2486 &num_editor_el_supaplex },
2487 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2488 &num_editor_el_diamond_caves },
2489 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2490 &num_editor_el_dx_boulderdash },
2491 { &setup.editor.el_chars, editor_el_chars,
2492 &num_editor_el_chars },
2493 { &setup.editor.el_custom, editor_el_custom,
2494 &num_editor_el_custom },
2501 -----------------------------------------------------------------------------
2503 -----------------------------------------------------------------------------
2506 static void ReinitializeElementList()
2511 if (editor_elements != NULL)
2512 free(editor_elements);
2514 num_editor_elements = 0;
2516 /* determine size of element list */
2517 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2518 if (*editor_elements_info[i].setup_value)
2519 num_editor_elements += *editor_elements_info[i].element_list_size;
2521 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2523 /* workaround: offer at least as many elements as element buttons exist */
2524 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2526 *editor_elements_info[list_nr].setup_value = TRUE;
2527 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2530 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2532 /* fill element list */
2533 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2534 if (*editor_elements_info[i].setup_value)
2535 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2536 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2539 static void ReinitializeElementListButtons()
2541 static boolean initialization_needed = TRUE;
2544 if (!initialization_needed) /* check if editor element setup has changed */
2545 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2546 if (editor_elements_info[i].last_setup_value !=
2547 *editor_elements_info[i].setup_value)
2548 initialization_needed = TRUE;
2550 if (!initialization_needed)
2553 FreeLevelEditorGadgets();
2554 CreateLevelEditorGadgets();
2556 /* store current setup values for next invocation of this function */
2557 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2558 editor_elements_info[i].last_setup_value =
2559 *editor_elements_info[i].setup_value;
2561 initialization_needed = FALSE;
2564 static int getMaxInfoTextLength()
2566 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2569 static int getFullTextWidth(char *text)
2574 return (strlen(text) * getFontWidth(FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
2577 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
2579 return (gi->x + gi->width + getFullTextWidth(text));
2582 static char *getElementInfoText(int element)
2584 char *info_text = NULL;
2586 if (element < NUM_FILE_ELEMENTS)
2588 if (strlen(element_info[element].description) > 0)
2589 info_text = element_info[element].description;
2590 else if (element_info[element].custom_description != NULL)
2591 info_text = element_info[element].custom_description;
2592 else if (element_info[element].editor_description != NULL)
2593 info_text = element_info[element].editor_description;
2596 if (info_text == NULL)
2598 info_text = "unknown";
2600 Error(ERR_WARN, "no element description for element %d", element);
2606 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2609 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2610 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2612 BlitBitmap(drawto, drawto,
2613 SX + (dx == -1 ? MINI_TILEX : 0),
2614 SY + (dy == -1 ? MINI_TILEY : 0),
2615 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2616 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2617 SX + (dx == +1 ? MINI_TILEX : 0),
2618 SY + (dy == +1 ? MINI_TILEY : 0));
2621 x = (dx == 1 ? 0 : ed_fieldx - 1);
2622 for(y=0; y<ed_fieldy; y++)
2623 DrawMiniElementOrWall(x, y, from_x, from_y);
2627 y = (dy == 1 ? 0 : ed_fieldy - 1);
2628 for(x=0; x<ed_fieldx; x++)
2629 DrawMiniElementOrWall(x, y, from_x, from_y);
2632 redraw_mask |= REDRAW_FIELD;
2636 static void CreateControlButtons()
2638 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2639 struct GadgetInfo *gi;
2640 unsigned long event_mask;
2643 /* create toolbox buttons */
2644 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2648 int gd_xoffset, gd_yoffset;
2649 int gd_x1, gd_x2, gd_y1, gd_y2;
2651 int radio_button_nr;
2654 if (id == GADGET_ID_SINGLE_ITEMS ||
2655 id == GADGET_ID_CONNECTED_ITEMS ||
2656 id == GADGET_ID_LINE ||
2657 id == GADGET_ID_ARC ||
2658 id == GADGET_ID_TEXT ||
2659 id == GADGET_ID_RECTANGLE ||
2660 id == GADGET_ID_FILLED_BOX ||
2661 id == GADGET_ID_FLOOD_FILL ||
2662 id == GADGET_ID_GRAB_BRUSH ||
2663 id == GADGET_ID_PICK_ELEMENT)
2665 button_type = GD_TYPE_RADIO_BUTTON;
2666 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2667 checked = (id == drawing_function ? TRUE : FALSE);
2668 event_mask = GD_EVENT_PRESSED;
2672 button_type = GD_TYPE_NORMAL_BUTTON;
2673 radio_button_nr = RADIO_NR_NONE;
2676 if (id == GADGET_ID_WRAP_LEFT ||
2677 id == GADGET_ID_WRAP_RIGHT ||
2678 id == GADGET_ID_WRAP_UP ||
2679 id == GADGET_ID_WRAP_DOWN)
2680 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2682 event_mask = GD_EVENT_RELEASED;
2685 if (id < ED_NUM_CTRL1_BUTTONS)
2687 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2688 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2690 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2691 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2692 width = ED_CTRL1_BUTTON_XSIZE;
2693 height = ED_CTRL1_BUTTON_YSIZE;
2697 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2698 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2700 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2701 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2702 width = ED_CTRL2_BUTTON_XSIZE;
2703 height = ED_CTRL2_BUTTON_YSIZE;
2706 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2707 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2708 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2709 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2711 gi = CreateGadget(GDI_CUSTOM_ID, id,
2712 GDI_CUSTOM_TYPE_ID, i,
2713 GDI_INFO_TEXT, control_info[i].text,
2714 GDI_X, EX + gd_xoffset,
2715 GDI_Y, EY + gd_yoffset,
2718 GDI_TYPE, button_type,
2719 GDI_STATE, GD_BUTTON_UNPRESSED,
2720 GDI_RADIO_NR, radio_button_nr,
2721 GDI_CHECKED, checked,
2722 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2723 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2724 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2725 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2726 GDI_EVENT_MASK, event_mask,
2727 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2728 GDI_CALLBACK_ACTION, HandleControlButtons,
2732 Error(ERR_EXIT, "cannot create gadget");
2734 level_editor_gadget[id] = gi;
2737 /* create buttons for scrolling of drawing area and element list */
2738 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2740 int id = scrollbutton_info[i].gadget_id;
2741 int x, y, width, height;
2742 int gd_x1, gd_x2, gd_y1, gd_y2;
2744 x = scrollbutton_info[i].x;
2745 y = scrollbutton_info[i].y;
2747 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2749 if (id == GADGET_ID_SCROLL_LIST_UP ||
2750 id == GADGET_ID_SCROLL_LIST_DOWN)
2754 width = ED_SCROLLBUTTON2_XSIZE;
2755 height = ED_SCROLLBUTTON2_YSIZE;
2756 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2757 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2758 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2765 width = ED_SCROLLBUTTON_XSIZE;
2766 height = ED_SCROLLBUTTON_YSIZE;
2767 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2768 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2769 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2773 gi = CreateGadget(GDI_CUSTOM_ID, id,
2774 GDI_CUSTOM_TYPE_ID, i,
2775 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2780 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2781 GDI_STATE, GD_BUTTON_UNPRESSED,
2782 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2783 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2784 GDI_EVENT_MASK, event_mask,
2785 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2786 GDI_CALLBACK_ACTION, HandleControlButtons,
2790 Error(ERR_EXIT, "cannot create gadget");
2792 level_editor_gadget[id] = gi;
2795 /* create buttons for element list */
2796 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2798 Bitmap *deco_bitmap;
2799 int deco_x, deco_y, deco_xpos, deco_ypos;
2800 int gd_xoffset, gd_yoffset;
2801 int gd_x1, gd_x2, gd_y;
2802 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2803 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2804 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2805 int element = editor_elements[i];
2807 event_mask = GD_EVENT_RELEASED;
2809 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2810 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2812 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2813 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2814 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2816 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2817 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2818 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2820 gi = CreateGadget(GDI_CUSTOM_ID, id,
2821 GDI_CUSTOM_TYPE_ID, i,
2822 GDI_INFO_TEXT, getElementInfoText(element),
2823 GDI_X, DX + gd_xoffset,
2824 GDI_Y, DY + gd_yoffset,
2825 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2826 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2827 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2828 GDI_STATE, GD_BUTTON_UNPRESSED,
2829 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2830 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2831 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2832 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2833 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2834 GDI_DECORATION_SHIFTING, 1, 1,
2835 GDI_EVENT_MASK, event_mask,
2836 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2837 GDI_CALLBACK_ACTION, HandleControlButtons,
2841 Error(ERR_EXIT, "cannot create gadget");
2843 level_editor_gadget[id] = gi;
2847 static void CreateCounterButtons()
2849 int max_infotext_len = getMaxInfoTextLength();
2852 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2855 int x = SX + counterbutton_info[i].x; /* down count button */
2856 int y = SY + counterbutton_info[i].y;
2858 /* determine horizontal position to the right of specified gadget */
2859 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
2860 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
2861 ED_GADGET_TEXT_DISTANCE);
2863 /* determine horizontal offset for leading text */
2864 if (counterbutton_info[i].text_left != NULL)
2865 x += (getFontWidth(FONT_TEXT_1) * strlen(counterbutton_info[i].text_left)
2866 + ED_GADGET_TEXT_DISTANCE);
2870 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2871 struct GadgetInfo *gi;
2873 counterbutton_info[i].gadget_id_down :
2874 counterbutton_info[i].gadget_id_up);
2876 int gd_x, gd_x1, gd_x2, gd_y;
2878 unsigned long event_mask;
2879 char infotext[max_infotext_len + 1];
2881 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2883 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2886 ED_SCROLLBUTTON_ID_AREA_LEFT :
2887 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2889 event_mask |= GD_EVENT_RELEASED;
2892 x += 2 * ED_GADGET_DISTANCE;
2893 y += ED_GADGET_DISTANCE;
2895 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2896 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2897 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2898 x_size = ED_SCROLLBUTTON_XSIZE;
2899 y_size = ED_SCROLLBUTTON_YSIZE;
2903 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2904 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2905 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2906 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2907 x_size = ED_BUTTON_COUNT_XSIZE;
2908 y_size = ED_BUTTON_COUNT_YSIZE;
2911 sprintf(infotext, "%s counter value by 1, 5 or 10",
2912 (j == 0 ? "decrease" : "increase"));
2914 gi = CreateGadget(GDI_CUSTOM_ID, id,
2915 GDI_CUSTOM_TYPE_ID, i,
2916 GDI_INFO_TEXT, infotext,
2921 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2922 GDI_STATE, GD_BUTTON_UNPRESSED,
2923 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2924 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2925 GDI_EVENT_MASK, event_mask,
2926 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2927 GDI_CALLBACK_ACTION, HandleCounterButtons,
2931 Error(ERR_EXIT, "cannot create gadget");
2933 level_editor_gadget[id] = gi;
2934 right_gadget_border[id] =
2935 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
2937 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
2941 int font_type = FONT_INPUT_1;
2942 int font_type_active = FONT_INPUT_1_ACTIVE;
2943 int gd_width = ED_WIN_COUNT_XSIZE;
2945 id = counterbutton_info[i].gadget_id_text;
2946 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2948 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2950 font_type = FONT_LEVEL_NUMBER;
2951 font_type_active = FONT_LEVEL_NUMBER;
2953 x += 2 * ED_GADGET_DISTANCE;
2954 y -= ED_GADGET_DISTANCE;
2956 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2957 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2958 gd_width = ED_WIN_COUNT2_XSIZE;
2962 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2963 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2966 gi = CreateGadget(GDI_CUSTOM_ID, id,
2967 GDI_CUSTOM_TYPE_ID, i,
2968 GDI_INFO_TEXT, "enter counter value",
2971 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2972 GDI_NUMBER_VALUE, 0,
2973 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2974 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2976 GDI_TEXT_FONT, font_type,
2977 GDI_TEXT_FONT_ACTIVE, font_type_active,
2978 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2979 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2980 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2981 GDI_DESIGN_WIDTH, gd_width,
2982 GDI_EVENT_MASK, event_mask,
2983 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2984 GDI_CALLBACK_ACTION, HandleCounterButtons,
2988 Error(ERR_EXIT, "cannot create gadget");
2990 level_editor_gadget[id] = gi;
2991 right_gadget_border[id] =
2992 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
2994 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
3000 static void CreateDrawingAreas()
3004 for (i=0; i<ED_NUM_DRAWING_AREAS; i++)
3006 struct GadgetInfo *gi;
3007 unsigned long event_mask;
3008 int id = drawingarea_info[i].gadget_id;
3009 int x = SX + drawingarea_info[i].x;
3010 int y = SY + drawingarea_info[i].y;
3011 int area_xsize = drawingarea_info[i].area_xsize;
3012 int area_ysize = drawingarea_info[i].area_ysize;
3015 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
3016 GD_EVENT_OFF_BORDERS;
3018 /* determine horizontal position to the right of specified gadget */
3019 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
3020 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
3021 ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2);
3023 /* determine horizontal offset for leading text */
3024 if (drawingarea_info[i].text_left != NULL)
3025 x += (getFontWidth(FONT_TEXT_1) * strlen(drawingarea_info[i].text_left) +
3026 ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2);
3028 gi = CreateGadget(GDI_CUSTOM_ID, id,
3029 GDI_CUSTOM_TYPE_ID, i,
3032 GDI_TYPE, GD_TYPE_DRAWING_AREA,
3033 GDI_AREA_SIZE, area_xsize, area_ysize,
3034 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
3035 GDI_EVENT_MASK, event_mask,
3036 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
3037 GDI_CALLBACK_ACTION, HandleDrawingAreas,
3041 Error(ERR_EXIT, "cannot create gadget");
3043 level_editor_gadget[id] = gi;
3044 right_gadget_border[id] =
3045 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
3049 static void CreateTextInputGadgets()
3051 int max_infotext_len = getMaxInfoTextLength();
3054 for (i=0; i<ED_NUM_TEXTINPUT; i++)
3056 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3058 struct GadgetInfo *gi;
3059 unsigned long event_mask;
3060 char infotext[MAX_OUTPUT_LINESIZE + 1];
3061 int id = textinput_info[i].gadget_id;
3063 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3065 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3066 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3068 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
3069 infotext[max_infotext_len] = '\0';
3071 gi = CreateGadget(GDI_CUSTOM_ID, id,
3072 GDI_CUSTOM_TYPE_ID, i,
3073 GDI_INFO_TEXT, infotext,
3074 GDI_X, SX + textinput_info[i].x,
3075 GDI_Y, SY + textinput_info[i].y,
3076 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
3077 GDI_TEXT_VALUE, textinput_info[i].value,
3078 GDI_TEXT_SIZE, textinput_info[i].size,
3079 GDI_TEXT_FONT, FONT_INPUT_1,
3080 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3081 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3082 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3083 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3084 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3085 GDI_EVENT_MASK, event_mask,
3086 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3087 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3091 Error(ERR_EXIT, "cannot create gadget");
3093 level_editor_gadget[id] = gi;
3097 static void CreateSelectboxGadgets()
3099 int max_infotext_len = getMaxInfoTextLength();
3102 for (i=0; i<ED_NUM_SELECTBOX; i++)
3104 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3106 struct GadgetInfo *gi;
3107 unsigned long event_mask;
3108 char infotext[MAX_OUTPUT_LINESIZE + 1];
3109 int id = selectbox_info[i].gadget_id;
3110 int x = SX + selectbox_info[i].x;
3111 int y = SY + selectbox_info[i].y;
3113 if (selectbox_info[i].size == -1) /* dynamically determine size */
3115 /* (we cannot use -1 for uninitialized values if we directly compare
3116 with results from strlen(), because the '<' and '>' operation will
3117 implicitely cast -1 to an unsigned integer value!) */
3118 selectbox_info[i].size = 0;
3120 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
3121 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3122 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3124 selectbox_info[i].size++; /* add one character empty space */
3127 event_mask = GD_EVENT_RELEASED |
3128 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3130 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3131 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3133 /* determine horizontal position to the right of specified gadget */
3134 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
3135 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
3136 ED_GADGET_TEXT_DISTANCE);
3138 /* determine horizontal offset for leading text */
3139 if (selectbox_info[i].text_left != NULL)
3140 x += (getFontWidth(FONT_TEXT_1) * strlen(selectbox_info[i].text_left) +
3141 ED_GADGET_TEXT_DISTANCE);
3143 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3144 infotext[max_infotext_len] = '\0';
3146 gi = CreateGadget(GDI_CUSTOM_ID, id,
3147 GDI_CUSTOM_TYPE_ID, i,
3148 GDI_INFO_TEXT, infotext,
3151 GDI_TYPE, GD_TYPE_SELECTBOX,
3152 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3153 GDI_TEXT_SIZE, selectbox_info[i].size,
3154 GDI_TEXT_FONT, FONT_INPUT_1,
3155 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3156 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3157 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3158 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3159 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
3160 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3161 GDI_EVENT_MASK, event_mask,
3162 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3163 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3167 Error(ERR_EXIT, "cannot create gadget");
3169 level_editor_gadget[id] = gi;
3170 right_gadget_border[id] =
3171 getRightGadgetBorder(gi, selectbox_info[i].text_right);
3175 static void CreateTextbuttonGadgets()
3177 int max_infotext_len = getMaxInfoTextLength();
3180 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3182 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3183 int gd_x1, gd_x2, gd_y1, gd_y2;
3184 struct GadgetInfo *gi;
3185 unsigned long event_mask;
3186 char infotext[MAX_OUTPUT_LINESIZE + 1];
3187 int id = textbutton_info[i].gadget_id;
3188 int x = SX + textbutton_info[i].x;
3189 int y = SY + textbutton_info[i].y;
3191 if (textbutton_info[i].size == -1) /* dynamically determine size */
3192 textbutton_info[i].size = strlen(textbutton_info[i].text);
3194 event_mask = GD_EVENT_RELEASED;
3196 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3198 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3199 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3200 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3201 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3205 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3206 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3207 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3208 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3211 sprintf(infotext, "%s", textbutton_info[i].infotext);
3212 infotext[max_infotext_len] = '\0';
3214 /* determine horizontal position to the right of specified gadget */
3215 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
3216 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
3217 ED_GADGET_TEXT_DISTANCE);
3219 gi = CreateGadget(GDI_CUSTOM_ID, id,
3220 GDI_CUSTOM_TYPE_ID, i,
3221 GDI_INFO_TEXT, infotext,
3224 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3225 GDI_TEXT_VALUE, textbutton_info[i].text,
3226 GDI_TEXT_SIZE, textbutton_info[i].size,
3227 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3228 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3229 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3230 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3231 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3232 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
3233 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3234 GDI_DECORATION_SHIFTING, 1, 1,
3235 GDI_EVENT_MASK, event_mask,
3236 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3237 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3241 Error(ERR_EXIT, "cannot create gadget");
3243 level_editor_gadget[id] = gi;
3247 static void CreateScrollbarGadgets()
3251 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3253 int id = scrollbar_info[i].gadget_id;
3254 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3255 int gd_x1, gd_x2, gd_y1, gd_y2;
3256 struct GadgetInfo *gi;
3257 int items_max, items_visible, item_position;
3258 unsigned long event_mask;
3260 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3262 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3263 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3264 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
3266 else /* drawing area scrollbars */
3268 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3270 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3271 items_visible = ed_fieldx;
3276 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3277 items_visible = ed_fieldy;
3282 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3284 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3285 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3286 scrollbar_info[i].height : scrollbar_info[i].width));
3287 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3288 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3290 gi = CreateGadget(GDI_CUSTOM_ID, id,
3291 GDI_CUSTOM_TYPE_ID, i,
3292 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3293 GDI_X, scrollbar_info[i].x,
3294 GDI_Y, scrollbar_info[i].y,
3295 GDI_WIDTH, scrollbar_info[i].width,
3296 GDI_HEIGHT, scrollbar_info[i].height,
3297 GDI_TYPE, scrollbar_info[i].type,
3298 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3299 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3300 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3301 GDI_STATE, GD_BUTTON_UNPRESSED,
3302 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3303 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3304 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3305 GDI_EVENT_MASK, event_mask,
3306 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3307 GDI_CALLBACK_ACTION, HandleControlButtons,
3311 Error(ERR_EXIT, "cannot create gadget");
3313 level_editor_gadget[id] = gi;
3317 static void CreateCheckbuttonGadgets()
3319 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3320 struct GadgetInfo *gi;
3321 unsigned long event_mask;
3322 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3325 event_mask = GD_EVENT_PRESSED;
3327 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3328 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3329 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3330 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3331 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3333 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3335 int id = checkbutton_info[i].gadget_id;
3336 int x = SX + checkbutton_info[i].x;
3337 int y = SY + checkbutton_info[i].y;
3339 if (id == GADGET_ID_STICK_ELEMENT)
3340 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3342 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3344 /* determine horizontal position to the right of specified gadget */
3345 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
3346 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
3347 ED_GADGET_TEXT_DISTANCE);
3349 /* determine horizontal offset for leading text */
3350 if (checkbutton_info[i].text_left != NULL)
3351 x += (getFontWidth(FONT_TEXT_1) * strlen(checkbutton_info[i].text_left) +
3352 ED_GADGET_TEXT_DISTANCE);
3354 gi = CreateGadget(GDI_CUSTOM_ID, id,
3355 GDI_CUSTOM_TYPE_ID, i,
3356 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3359 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3360 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3361 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3362 GDI_CHECKED, *checkbutton_info[i].value,
3363 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3364 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3365 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3366 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3367 GDI_EVENT_MASK, event_mask,
3368 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3369 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3373 Error(ERR_EXIT, "cannot create gadget");
3375 level_editor_gadget[id] = gi;
3376 right_gadget_border[id] =
3377 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
3381 static void CreateRadiobuttonGadgets()
3383 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3384 struct GadgetInfo *gi;
3385 unsigned long event_mask;
3386 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3389 event_mask = GD_EVENT_PRESSED;
3391 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3392 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3393 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3394 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3395 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3397 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3399 int id = radiobutton_info[i].gadget_id;
3400 int x = SX + radiobutton_info[i].x;
3401 int y = SY + radiobutton_info[i].y;
3404 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3406 /* determine horizontal position to the right of specified gadget */
3407 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
3408 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
3409 ED_GADGET_TEXT_DISTANCE);
3411 /* determine horizontal offset for leading text */
3412 if (radiobutton_info[i].text_left != NULL)
3413 x += (getFontWidth(FONT_TEXT_1) * strlen(radiobutton_info[i].text_left) +
3414 ED_GADGET_TEXT_DISTANCE);
3416 gi = CreateGadget(GDI_CUSTOM_ID, id,
3417 GDI_CUSTOM_TYPE_ID, i,
3418 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3421 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3422 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3423 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3424 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3425 GDI_CHECKED, checked,
3426 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3427 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3428 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3429 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3430 GDI_EVENT_MASK, event_mask,
3431 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3432 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3436 Error(ERR_EXIT, "cannot create gadget");
3438 level_editor_gadget[id] = gi;
3439 right_gadget_border[id] =
3440 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
3444 void CreateLevelEditorGadgets()
3446 int old_game_status = game_status;
3448 /* setting 'game_status' is needed to get the right fonts for the editor */
3449 game_status = GAME_MODE_EDITOR;
3451 ReinitializeElementList();
3453 CreateControlButtons();
3454 CreateScrollbarGadgets();
3456 /* order of function calls is important because of cross-references */
3457 CreateCheckbuttonGadgets();
3458 CreateCounterButtons();
3459 CreateRadiobuttonGadgets();
3460 CreateTextInputGadgets();
3461 CreateTextbuttonGadgets();
3462 CreateSelectboxGadgets();
3463 CreateDrawingAreas();
3465 game_status = old_game_status;
3468 void FreeLevelEditorGadgets()
3472 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3473 FreeGadget(level_editor_gadget[i]);
3476 static void MapCounterButtons(int id)
3478 int gadget_id_down = counterbutton_info[id].gadget_id_down;
3479 int gadget_id_up = counterbutton_info[id].gadget_id_up;
3480 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
3481 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
3483 char infotext[MAX_OUTPUT_LINESIZE + 1];
3484 int max_infotext_len = getMaxInfoTextLength();
3485 int xoffset_left = 0;
3486 int yoffset_left = ED_BORDER_SIZE;
3487 int xoffset_right = getCounterGadgetWidth();
3488 int yoffset_right = ED_BORDER_SIZE;
3490 int xoffset_left = getFullTextWidth(counterbutton_info[id].text_left);
3491 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3492 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
3493 int yoffset = ED_BORDER_SIZE;
3494 int x_left = gi_down->x - xoffset_left;
3495 int x_right = gi_up->x + gi_up->width + xoffset_right;
3496 int y_above = gi_down->y - yoffset_above;
3498 int y = gi_up->y + yoffset;
3501 if (counterbutton_info[id].text_above)
3502 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
3504 if (counterbutton_info[id].text_left)
3505 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
3507 if (counterbutton_info[id].text_right)
3508 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
3510 ModifyEditorCounter(id, *counterbutton_info[id].value);
3512 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3513 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3514 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3517 static void MapControlButtons()
3522 /* map toolbox buttons */
3523 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3524 MapGadget(level_editor_gadget[i]);
3526 /* map buttons to select elements */
3527 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3528 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3529 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3530 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3531 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3533 /* map buttons to select level */
3534 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3535 ModifyEditorCounterLimits(counter_id,
3536 leveldir_current->first_level,
3537 leveldir_current->last_level);
3538 MapCounterButtons(counter_id);
3541 static void MapDrawingArea(int id)
3543 MapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
3546 static void MapTextInputGadget(int id)
3548 char infotext[MAX_OUTPUT_LINESIZE + 1];
3549 int max_infotext_len = getMaxInfoTextLength();
3550 int xoffset_above = 0;
3551 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3552 int x = textinput_info[id].x + xoffset_above;
3553 int y = textinput_info[id].y + yoffset_above;
3555 if (textinput_info[id].infotext)
3557 sprintf(infotext, "%s:", textinput_info[id].infotext);
3558 infotext[max_infotext_len] = '\0';
3559 DrawTextF(x, y, FONT_TEXT_1, infotext);
3562 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3563 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3565 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3568 static void MapSelectboxGadget(int id)
3570 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3572 int xoffset_left = 0;
3573 int yoffset_left = ED_BORDER_SIZE;
3574 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3575 int yoffset_right = ED_BORDER_SIZE;
3576 int x = selectbox_info[id].x + xoffset_left;
3577 int y = selectbox_info[id].y + yoffset_left;
3579 int xoffset_left = getFullTextWidth(selectbox_info[id].text_left);
3580 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3581 int yoffset = ED_BORDER_SIZE;
3582 int x_left = gi->x - xoffset_left;
3583 int x_right = gi->x + gi->width + xoffset_right;
3584 int y = gi->y + yoffset;
3587 if (selectbox_info[id].text_left)
3588 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
3590 if (selectbox_info[id].text_right)
3591 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
3593 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3595 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3598 static void MapTextbuttonGadget(int id)
3600 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3603 static void MapRadiobuttonGadget(int id)
3605 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
3607 int xoffset_right = ED_XOFFSET_CHECKBOX;
3608 int yoffset_right = ED_BORDER_SIZE;
3609 int x = radiobutton_info[id].x + xoffset_right;
3610 int y = radiobutton_info[id].y + yoffset_right;
3612 int xoffset_left = getFullTextWidth(checkbutton_info[id].text_left);
3613 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3614 int yoffset = ED_BORDER_SIZE;
3615 int x_left = gi->x - xoffset_left;
3616 int x_right = gi->x + gi->width + xoffset_right;
3617 int y = gi->y + yoffset;
3620 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3622 if (radiobutton_info[id].text_left)
3623 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
3625 if (radiobutton_info[id].text_right)
3626 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
3628 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3629 GDI_CHECKED, checked, GDI_END);
3631 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3634 static void MapCheckbuttonGadget(int id)
3636 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
3638 int xoffset_right = ED_XOFFSET_CHECKBOX;
3639 int yoffset_right = ED_BORDER_SIZE;
3640 int x = checkbutton_info[id].x + xoffset_right;
3641 int y = checkbutton_info[id].y + yoffset_right;
3643 int xoffset_left = getFullTextWidth(checkbutton_info[id].text_left);
3644 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3645 int yoffset = ED_BORDER_SIZE;
3646 int x_left = gi->x - xoffset_left;
3647 int x_right = gi->x + gi->width + xoffset_right;
3648 int y = gi->y + yoffset;
3651 /* special case needed for "sticky" gadget */
3652 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3653 GDI_CHECKED, *checkbutton_info[id].value,
3654 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3655 y = gi->y + yoffset;
3657 if (checkbutton_info[id].text_left)
3658 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
3660 if (checkbutton_info[id].text_right)
3661 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
3663 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3666 static void MapMainDrawingArea()
3668 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3669 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3672 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3674 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3675 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3676 no_horizontal_scrollbar) ||
3677 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3678 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3679 no_vertical_scrollbar))
3682 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3685 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3687 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3688 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3691 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3694 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
3697 static void UnmapDrawingArea(int id)
3699 UnmapGadget(level_editor_gadget[id]);
3702 void UnmapLevelEditorWindowGadgets()
3706 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3707 if (level_editor_gadget[i]->x < SX + SXSIZE)
3708 UnmapGadget(level_editor_gadget[i]);
3711 void UnmapLevelEditorGadgets()
3715 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3716 UnmapGadget(level_editor_gadget[i]);
3719 static void ResetUndoBuffer()
3721 undo_buffer_position = -1;
3722 undo_buffer_steps = -1;
3723 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3726 static void DrawEditModeWindow()
3728 ModifyEditorElementList();
3729 RedrawDrawingElements();
3731 if (edit_mode == ED_MODE_INFO)
3732 DrawLevelInfoWindow();
3733 else if (edit_mode == ED_MODE_PROPERTIES)
3734 DrawPropertiesWindow();
3735 else /* edit_mode == ED_MODE_DRAWING */
3736 DrawDrawingWindow();
3739 static boolean LevelChanged()
3741 boolean level_changed = FALSE;
3744 for(y=0; y<lev_fieldy; y++)
3745 for(x=0; x<lev_fieldx; x++)
3746 if (Feld[x][y] != level.field[x][y])
3747 level_changed = TRUE;
3749 return level_changed;
3752 static boolean LevelContainsPlayer()
3754 boolean player_found = FALSE;
3757 for(y=0; y<lev_fieldy; y++)
3758 for(x=0; x<lev_fieldx; x++)
3759 if (Feld[x][y] == EL_PLAYER_1 ||
3760 Feld[x][y] == EL_SP_MURPHY)
3761 player_found = TRUE;
3763 return player_found;
3766 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3767 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3771 for(x=0; x<lev_fieldx; x++)
3772 for(y=0; y<lev_fieldy; y++)
3773 dst[x][y] = src[x][y];
3776 static void CopyCustomElementPropertiesToEditor(int element)
3780 /* needed here to initialize combined element properties */
3781 InitElementPropertiesEngine(level.game_version);
3783 custom_element = element_info[element];
3785 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3786 custom_element_properties[i] = HAS_PROPERTY(element, i);
3788 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3789 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3791 /* ---------- element settings: configure (custom elements) ------------- */
3793 /* set accessible layer selectbox help value */
3794 custom_element.access_type =
3795 (IS_WALKABLE(element) ? EP_WALKABLE :
3796 IS_PASSABLE(element) ? EP_PASSABLE :
3797 custom_element.access_type);
3798 custom_element.access_layer =
3799 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3800 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3801 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3802 custom_element.access_layer);
3803 custom_element_properties[EP_ACCESSIBLE] =
3804 (IS_ACCESSIBLE_OVER(element) ||
3805 IS_ACCESSIBLE_INSIDE(element) ||
3806 IS_ACCESSIBLE_UNDER(element));
3808 /* set walk-to-object action selectbox help value */
3809 custom_element.walk_to_action =
3810 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3811 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3812 IS_PUSHABLE(element) ? EP_PUSHABLE :
3813 custom_element.walk_to_action);
3814 custom_element_properties[EP_WALK_TO_OBJECT] =
3815 (IS_DIGGABLE(element) ||
3816 IS_COLLECTIBLE(element) ||
3817 IS_PUSHABLE(element));
3819 /* set smash targets selectbox help value */
3820 custom_element.smash_targets =
3821 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3822 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3823 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3824 custom_element.smash_targets);
3825 custom_element_properties[EP_CAN_SMASH] =
3826 (CAN_SMASH_EVERYTHING(element) ||
3827 CAN_SMASH_ENEMIES(element) ||
3828 CAN_SMASH_PLAYER(element));
3830 /* set deadliness selectbox help value */
3831 custom_element.deadliness =
3832 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3833 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3834 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3835 custom_element.deadliness);
3836 custom_element_properties[EP_DEADLY] =
3837 (DONT_TOUCH(element) ||
3838 DONT_COLLIDE_WITH(element) ||
3839 DONT_RUN_INTO(element));
3841 /* set consistency selectbox help value */
3842 custom_element.consistency =
3843 (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3844 CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3845 custom_element.consistency);
3846 custom_element_properties[EP_EXPLODE_RESULT] =
3847 (IS_INDESTRUCTIBLE(element) ||
3848 CAN_EXPLODE(element));
3850 /* special case: sub-settings dependent from main setting */
3851 if (CAN_EXPLODE_BY_FIRE(element))
3852 custom_element.can_explode_by_fire = TRUE;
3853 if (CAN_EXPLODE_SMASHED(element))
3854 custom_element.can_explode_smashed = TRUE;
3855 if (CAN_EXPLODE_IMPACT(element))
3856 custom_element.can_explode_impact = TRUE;
3858 /* ---------- element settings: advanced (custom elements) --------------- */
3860 /* set change by player selectbox help value */
3861 custom_element.change_player_action =
3862 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3863 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3864 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3865 custom_element.change_player_action);
3867 /* set change by collision selectbox help value */
3868 custom_element.change_collide_action =
3869 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3870 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3871 HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
3872 custom_element.change_collide_action);
3874 /* set change by other element action selectbox help value */
3875 custom_element.change_other_action =
3876 (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
3877 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
3878 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
3879 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
3880 HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
3881 HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
3882 HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
3883 custom_element.change_other_action);
3886 static void CopyCustomElementPropertiesToGame(int element)
3889 int access_type_and_layer;
3891 if (level.use_custom_template)
3893 if (Request("Copy and modify level tem- plate ?", REQ_ASK))
3895 level.use_custom_template = FALSE;
3896 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
3897 GDI_CHECKED, FALSE, GDI_END);
3901 LoadLevelTemplate(-1);
3903 DrawEditModeWindow();
3907 element_info[element] = custom_element;
3909 /* ---------- element settings: configure (custom elements) ------------- */
3911 /* set accessible property from checkbox and selectbox */
3912 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3913 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3914 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3915 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
3916 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
3917 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
3918 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
3919 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
3920 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
3921 custom_element_properties[access_type_and_layer] =
3922 custom_element_properties[EP_ACCESSIBLE];
3924 /* set walk-to-object property from checkbox and selectbox */
3925 custom_element_properties[EP_DIGGABLE] = FALSE;
3926 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3927 custom_element_properties[EP_PUSHABLE] = FALSE;
3928 custom_element_properties[custom_element.walk_to_action] =
3929 custom_element_properties[EP_WALK_TO_OBJECT];
3931 /* set smash property from checkbox and selectbox */
3932 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3933 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3934 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3935 custom_element_properties[custom_element.smash_targets] =
3936 custom_element_properties[EP_CAN_SMASH];
3938 /* set deadliness property from checkbox and selectbox */
3939 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3940 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3941 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3942 custom_element_properties[custom_element.deadliness] =
3943 custom_element_properties[EP_DEADLY];
3945 /* set consistency property from checkbox and selectbox */
3946 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3947 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3948 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
3949 custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
3950 custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
3951 custom_element_properties[custom_element.consistency] =
3952 custom_element_properties[EP_EXPLODE_RESULT];
3954 /* special case: sub-settings dependent from main setting */
3955 if (custom_element_properties[EP_CAN_EXPLODE])
3957 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
3958 custom_element.can_explode_by_fire;
3959 custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
3960 custom_element.can_explode_smashed;
3961 custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
3962 custom_element.can_explode_impact;
3965 /* ---------- element settings: advanced (custom elements) --------------- */
3967 /* set player change event from checkbox and selectbox */
3968 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3969 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3970 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3971 custom_element_change_events[custom_element.change_player_action] =
3972 custom_element_change_events[CE_BY_PLAYER];
3974 /* set collision change event from checkbox and selectbox */
3975 custom_element_change_events[CE_COLLISION] = FALSE;
3976 custom_element_change_events[CE_IMPACT] = FALSE;
3977 custom_element_change_events[CE_SMASHED] = FALSE;
3978 custom_element_change_events[custom_element.change_collide_action] =
3979 custom_element_change_events[CE_BY_COLLISION];
3981 /* set other element action change event from checkbox and selectbox */
3982 custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
3983 custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
3984 custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
3985 custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
3986 custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
3987 custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
3988 custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
3989 custom_element_change_events[custom_element.change_other_action] =
3990 custom_element_change_events[CE_BY_OTHER];
3992 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3993 SET_PROPERTY(element, i, custom_element_properties[i]);
3995 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3996 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3998 /* copy change events also to special level editor variable */
3999 custom_element = element_info[element];
4004 CloseDoor(DOOR_CLOSE_ALL);
4005 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
4007 if (level_editor_test_game)
4009 CopyPlayfield(level.field, Feld);
4010 CopyPlayfield(FieldBackup, level.field);
4012 level_editor_test_game = FALSE;
4016 edit_mode = ED_MODE_DRAWING;
4017 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4025 /* copy default editor door content to main double buffer */
4026 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
4027 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
4030 /* draw mouse button brush elements */
4031 RedrawDrawingElements();
4034 /* draw bigger door */
4035 DrawSpecialEditorDoor();
4037 /* draw new control window */
4038 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
4039 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
4041 redraw_mask |= REDRAW_ALL;
4043 ReinitializeElementListButtons(); /* only needed after setup changes */
4045 ModifyEditorElementList(); /* may be needed for custom elements */
4049 MapControlButtons();
4051 DrawEditModeWindow();
4053 /* copy actual editor door content to door double buffer for OpenDoor() */
4054 BlitBitmap(drawto, bitmap_db_door,
4055 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4057 OpenDoor(DOOR_OPEN_1);
4060 static void AdjustDrawingAreaGadgets()
4062 int ed_xsize = lev_fieldx + 2;
4063 int ed_ysize = lev_fieldy + 2;
4064 int max_ed_fieldx = MAX_ED_FIELDX;
4065 int max_ed_fieldy = MAX_ED_FIELDY;
4066 boolean horizontal_scrollbar_needed;
4067 boolean vertical_scrollbar_needed;
4068 int x, y, width, height;
4069 int xoffset, yoffset;
4071 /* check if we need any scrollbars */
4072 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
4073 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
4075 /* check if we have a smaller editor field because of scrollbars */
4076 if (horizontal_scrollbar_needed)
4077 max_ed_fieldy = MAX_ED_FIELDY - 1;
4078 if (vertical_scrollbar_needed)
4079 max_ed_fieldx = MAX_ED_FIELDX - 1;
4081 /* check again if we now need more scrollbars because of less space */
4082 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
4083 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
4085 /* check if editor field gets even smaller after adding new scrollbars */
4086 if (horizontal_scrollbar_needed)
4087 max_ed_fieldy = MAX_ED_FIELDY - 1;
4088 if (vertical_scrollbar_needed)
4089 max_ed_fieldx = MAX_ED_FIELDX - 1;
4091 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
4092 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
4094 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
4095 GDI_WIDTH, ed_fieldx * MINI_TILEX,
4096 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
4097 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
4100 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
4101 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
4103 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
4104 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
4106 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
4107 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
4109 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
4110 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
4112 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4114 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
4116 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4118 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
4122 static void AdjustLevelScrollPosition()
4124 if (level_xpos < -1)
4126 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4127 level_xpos = lev_fieldx - ed_fieldx + 1;
4128 if (lev_fieldx < ed_fieldx - 2)
4131 if (level_ypos < -1)
4133 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4134 level_ypos = lev_fieldy - ed_fieldy + 1;
4135 if (lev_fieldy < ed_fieldy - 2)
4139 static void AdjustEditorScrollbar(int id)
4141 struct GadgetInfo *gi = level_editor_gadget[id];
4142 int items_max, items_visible, item_position;
4144 if (id == GADGET_ID_SCROLL_HORIZONTAL)
4146 items_max = MAX(lev_fieldx + 2, ed_fieldx);
4147 items_visible = ed_fieldx;
4148 item_position = level_xpos + 1;
4152 items_max = MAX(lev_fieldy + 2, ed_fieldy);
4153 items_visible = ed_fieldy;
4154 item_position = level_ypos + 1;
4157 if (item_position > items_max - items_visible)
4158 item_position = items_max - items_visible;
4160 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
4161 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
4164 static void ModifyEditorCounter(int counter_id, int new_value)
4166 int *counter_value = counterbutton_info[counter_id].value;
4167 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4168 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4170 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
4172 if (counter_value != NULL)
4173 *counter_value = gi->text.number_value;
4176 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
4178 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4179 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4181 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
4184 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
4186 int gadget_id = selectbox_info[selectbox_id].gadget_id;
4187 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4188 int new_index_value = 0;
4191 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
4192 if (selectbox_info[selectbox_id].options[i].value == new_value)
4193 new_index_value = i;
4195 *selectbox_info[selectbox_id].value =
4196 selectbox_info[selectbox_id].options[new_index_value].value;
4198 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
4201 static void ModifyEditorElementList()
4205 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4207 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4208 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4209 struct GadgetDesign *gd = &gi->deco.design;
4210 int element = editor_elements[element_shift + i];
4213 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4214 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4219 static void PickDrawingElement(int button, int element)
4221 if (button < 1 || button > 3)
4226 new_element1 = element;
4227 DrawMiniGraphicExt(drawto,
4228 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
4229 el2edimg(new_element1));
4231 else if (button == 2)
4233 new_element2 = element;
4234 DrawMiniGraphicExt(drawto,
4235 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
4236 el2edimg(new_element2));
4240 new_element3 = element;
4241 DrawMiniGraphicExt(drawto,
4242 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
4243 el2edimg(new_element3));
4246 redraw_mask |= REDRAW_DOOR_1;
4249 static void RedrawDrawingElements()
4251 PickDrawingElement(1, new_element1);
4252 PickDrawingElement(2, new_element2);
4253 PickDrawingElement(3, new_element3);
4256 static void DrawDrawingWindow()
4258 stick_element_properties_window = FALSE;
4260 SetMainBackgroundImage(IMG_UNDEFINED);
4262 UnmapLevelEditorWindowGadgets();
4264 AdjustDrawingAreaGadgets();
4265 AdjustLevelScrollPosition();
4266 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
4267 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
4269 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4270 MapMainDrawingArea();
4273 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4276 int border_graphic =
4277 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4280 int num_mini_tilex = width / MINI_TILEX + 1;
4281 int num_mini_tiley = width / MINI_TILEY + 1;
4284 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4286 for (y=0; y < num_mini_tiley; y++)
4287 for (x=0; x < num_mini_tilex; x++)
4288 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4289 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4290 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4292 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4295 static void DrawRandomPlacementBackgroundArea()
4297 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_RANDOM_BACKGROUND];
4299 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
4300 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
4301 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
4302 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
4305 DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE);
4306 DrawMiniElement(gi->x, gi->y, random_placement_background_element);
4308 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
4311 static void DrawLevelInfoWindow()
4315 stick_element_properties_window = FALSE;
4317 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4319 UnmapLevelEditorWindowGadgets();
4321 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4322 "Level Settings", FONT_TITLE_1);
4323 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4324 "Editor Settings", FONT_TITLE_1);
4326 /* draw counter gadgets */
4327 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4328 MapCounterButtons(i);
4330 /* draw checkbutton gadgets */
4331 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4332 MapCheckbuttonGadget(i);
4334 /* draw radiobutton gadgets */
4335 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4336 MapRadiobuttonGadget(i);
4338 /* draw text input gadgets */
4339 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4340 MapTextInputGadget(i);
4342 /* draw drawing area */
4343 DrawRandomPlacementBackgroundArea();
4346 static void DrawAmoebaContentArea()
4348 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4349 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4350 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4351 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4353 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4354 DrawMiniElement(area_x, area_y, level.amoeba_content);
4356 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
4358 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
4361 static void DrawCustomGraphicElementArea()
4363 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
4365 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
4366 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
4367 int area_sx = SX + xpos;
4368 int area_sy = SY + ypos;
4371 if (!IS_CUSTOM_ELEMENT(properties_element))
4373 /* this should never happen */
4374 Error(ERR_WARN, "element %d is no custom element", properties_element);
4379 DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE);
4380 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4381 el2edimg(custom_element.gfx_element));
4383 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
4386 static void DrawCustomContentArea()
4388 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4390 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4391 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4393 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
4394 int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY];
4395 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
4396 int xoffset = ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2;
4399 if (!IS_CUSTOM_ELEMENT(properties_element))
4401 /* this should never happen */
4402 Error(ERR_WARN, "element %d is no custom element", properties_element);
4407 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
4409 DrawElementBorder(gi->x, gi->y, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4413 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4414 el2edimg(custom_element.content[x][y]));
4416 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
4419 static void DrawCustomChangeTargetArea()
4421 int id = ED_DRAWING_ID_CUSTOM_CHANGE_TARGET;
4422 int gadget_id = drawingarea_info[id].gadget_id;
4423 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4425 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4426 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4427 int area_sx = SX + xpos;
4428 int area_sy = SY + ypos;
4430 int xoffset_left = 0;
4431 int yoffset_left = ED_BORDER_AREA_YSIZE;
4432 int xoffset_right = ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2;
4433 int yoffset_right = ED_BORDER_AREA_YSIZE;
4434 int x = drawingarea_info[id].x + xoffset_left;
4435 int y = drawingarea_info[id].y + yoffset_left;
4437 if (!IS_CUSTOM_ELEMENT(properties_element))
4439 /* this should never happen */
4440 Error(ERR_WARN, "element %d is no custom element", properties_element);
4445 DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE);
4446 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4447 el2edimg(custom_element.change.target_element));
4449 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
4451 if (drawingarea_info[id].text_left)
4452 DrawTextF(x, y, FONT_TEXT_1, drawingarea_info[id].text_left);
4454 if (drawingarea_info[id].text_right)
4456 x = gi->x + gi->width + xoffset_right;
4457 y = SY + drawingarea_info[id].y + yoffset_right;
4459 DrawText(x, y, drawingarea_info[id].text_right, FONT_TEXT_1);
4463 static void DrawCustomChangeContentArea()
4465 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT];
4467 int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS;
4468 int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS;
4470 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
4471 int x2 = right_gadget_border[GADGET_ID_CHANGE_POWER];
4472 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
4473 int xoffset = ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2;
4476 if (!IS_CUSTOM_ELEMENT(properties_element))
4478 /* this should never happen */
4479 Error(ERR_WARN, "element %d is no custom element", properties_element);
4484 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
4486 DrawElementBorder(gi->x, gi->y, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4490 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4491 el2edimg(custom_element.change.content[x][y]));
4493 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT);
4496 static void DrawCustomChangeTriggerArea()
4498 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4500 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4501 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4502 int area_sx = SX + xpos;
4503 int area_sy = SY + ypos;
4506 if (!IS_CUSTOM_ELEMENT(properties_element))
4508 /* this should never happen */
4509 Error(ERR_WARN, "element %d is no custom element", properties_element);
4514 DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE);
4515 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4516 el2edimg(custom_element.change.trigger_element));
4518 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
4521 static void DrawElementContentAreas()
4523 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4524 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4525 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4526 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4529 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4530 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4532 /* display counter to choose number of element content areas */
4533 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4535 /* delete content areas in case of reducing number of them */
4536 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4538 for (i=0; i<level.num_yamyam_contents; i++)
4539 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4540 area_sy + 6 * (i / 4) * MINI_TILEY,
4541 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4543 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4544 "Content", FONT_TEXT_1);
4545 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4546 "when", FONT_TEXT_1);
4547 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4548 "smashed", FONT_TEXT_1);
4550 for (i=0; i<level.num_yamyam_contents; i++)
4554 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4555 level.yamyam_content[i][x][y]);
4557 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4558 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4559 FONT_TEXT_1, "%d", i + 1);
4562 for (i=0; i<level.num_yamyam_contents; i++)
4563 MapDrawingArea(ED_DRAWING_ID_ELEMENT_CONTENT_0 + i);
4566 char *getElementDescriptionFilename(int element)
4568 char *docs_dir = options.docs_directory;
4569 char *elements_subdir = "elements";
4570 static char *filename = NULL;
4571 char basename[MAX_FILENAME_LEN];
4573 if (filename != NULL)
4576 /* 1st try: look for element description file for exactly this element */
4577 sprintf(basename, "%s.txt", element_info[element].token_name);
4578 filename = getPath3(docs_dir, elements_subdir, basename);
4579 if (fileExists(filename))
4584 /* 2nd try: look for element description file for this element's class */
4585 sprintf(basename, "%s.txt", element_info[element].class_name);
4586 filename = getPath3(docs_dir, elements_subdir, basename);
4587 if (fileExists(filename))
4593 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4595 int font_height = getFontHeight(font_nr);
4596 int pad_x = ED_SETTINGS_XPOS(0);
4597 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4598 int sx = SX + pad_x;
4599 int sy = SY + pad_y;
4600 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4602 if (screen_line >= max_lines_per_screen)
4605 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4610 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4612 int font_nr = FONT_TEXT_2;
4613 int font_width = getFontWidth(font_nr);
4614 int pad_x = ED_SETTINGS_XPOS(0);
4615 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4616 char line[MAX_LINE_LEN];
4617 char buffer[max_chars_per_line + 1];
4619 int lines_printed = 0;
4622 if (filename == NULL)
4625 if (!(file = fopen(filename, MODE_READ)))
4633 char *line_ptr, *word_ptr;
4634 boolean last_line_was_empty = TRUE;
4636 /* read next line of input file */
4637 if (!fgets(line, MAX_LINE_LEN, file))
4640 /* skip comments (lines directly beginning with '#') */
4644 /* cut trailing newline from input line */
4645 for (line_ptr = line; *line_ptr; line_ptr++)
4647 if (*line_ptr == '\n' || *line_ptr == '\r')
4654 if (strlen(line) == 0) /* special case: force empty line */
4661 boolean print_buffer = FALSE;
4664 /* skip leading whitespaces */
4665 while (*word_ptr == ' ' || *word_ptr == '\t')
4668 line_ptr = word_ptr;
4671 /* look for end of next word */
4672 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4682 else if (*word_ptr == '\n') /* special case: force empty line */
4684 if (buffer_len == 0)
4687 /* prevent printing of multiple empty lines */
4688 if (buffer_len > 0 || !last_line_was_empty)
4689 print_buffer = TRUE;
4691 else if (word_len < max_chars_per_line - buffer_len)
4693 /* word fits into text buffer -- add word */
4696 buffer[buffer_len++] = ' ';
4698 strncpy(&buffer[buffer_len], word_ptr, word_len);
4699 buffer_len += word_len;
4700 buffer[buffer_len] = '\0';
4701 word_ptr += word_len;
4703 else if (buffer_len > 0)
4705 /* not enough space left for word in text buffer -- print buffer */
4707 print_buffer = TRUE;
4711 /* word does not fit at all into empty text buffer -- cut word */
4713 strncpy(buffer, word_ptr, max_chars_per_line);
4714 buffer[max_chars_per_line] = '\0';
4715 word_ptr += max_chars_per_line;
4716 print_buffer = TRUE;
4721 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4722 return lines_printed;
4724 last_line_was_empty = (buffer_len == 0);
4729 print_buffer = FALSE;
4737 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4740 return lines_printed;
4743 static void DrawPropertiesTabulatorGadgets()
4745 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4746 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4747 int gd_x = gd->x + gd_gi->border.width / 2;
4748 int gd_y = gd->y + gd_gi->height - 1;
4749 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4750 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4751 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4754 /* draw additional "advanced" tabulator for custom elements */
4755 if (IS_CUSTOM_ELEMENT(properties_element))
4756 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4758 for (i=id_first; i <= id_last; i++)
4760 int gadget_id = textbutton_info[i].gadget_id;
4761 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4762 boolean active = (i != edit_mode_properties);
4764 /* draw background line below tabulator button */
4765 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4767 /* draw solid line below inactive tabulator buttons */
4768 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4769 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4771 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4772 MapTextbuttonGadget(i);
4775 /* draw little border line below tabulator buttons */
4776 if (tab_color != BLACK_PIXEL) /* black => transparent */
4777 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4778 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4779 ED_GADGET_DISTANCE, tab_color);
4782 static void DrawPropertiesInfo()
4791 /* configurable properties */
4792 { EP_INDESTRUCTIBLE, "- undestructible" },
4793 { EP_SLIPPERY, "- slippery for falling objects" },
4794 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4796 { EP_DIGGABLE, "- diggable" },
4797 { EP_COLLECTIBLE, "- collectible" },
4798 { EP_PUSHABLE, "- pushable" },
4800 { EP_CAN_MOVE, "- can move" },
4801 { EP_CAN_FALL, "- can fall" },
4803 { EP_CAN_SMASH, "- can smash" },
4805 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4806 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4807 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4808 { EP_CAN_EXPLODE, "- can explode" },
4809 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4810 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4811 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4813 { EP_DONT_RUN_INTO, "- deadly when running into" },
4814 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4815 { EP_DONT_TOUCH, "- deadly when touching" },
4817 { EP_WALKABLE_OVER, "- player can walk over it" },
4818 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4819 { EP_WALKABLE_UNDER, "- player can walk under it" },
4820 { EP_PASSABLE_OVER, "- player can pass over it" },
4821 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4822 { EP_PASSABLE_UNDER, "- player can pass under it" },
4824 /* pre-defined properties */
4825 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4826 { EP_HAS_CONTENT, "- can contain other elements" },
4830 char *filename = getElementDescriptionFilename(properties_element);
4831 char *percentage_text = "In this level:";
4832 char *properties_text = "Standard properties:";
4834 int num_elements_in_level;
4835 int num_standard_properties = 0;
4836 int font1_nr = FONT_TEXT_1;
4837 int font2_nr = FONT_TEXT_2;
4838 int font1_width = getFontWidth(font1_nr);
4839 int font2_height = getFontHeight(font2_nr);
4840 int pad_x = ED_SETTINGS_XPOS(0);
4841 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4842 int screen_line = 0;
4845 /* ----- print number of elements / percentage of this element in level */
4847 num_elements_in_level = 0;
4848 for (y=0; y<lev_fieldy; y++)
4849 for (x=0; x<lev_fieldx; x++)
4850 if (Feld[x][y] == properties_element)
4851 num_elements_in_level++;
4852 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4854 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4856 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4857 pad_y + screen_line++ * font2_height, font2_nr,
4858 "%d (%.2f%%)", num_elements_in_level, percentage);
4862 /* ----- print standard properties of this element */
4864 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4867 for (i=0; properties[i].value != -1; i++)
4869 if (!HAS_PROPERTY(properties_element, properties[i].value))
4872 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4873 properties[i].text);
4874 num_standard_properties++;
4877 if (num_standard_properties == 0)
4878 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4879 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4883 /* ----- print special description of this element */
4885 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4886 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4887 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4890 #define TEXT_COLLECTING "Score for collecting"
4891 #define TEXT_SMASHING "Score for smashing"
4892 #define TEXT_CRACKING "Score for cracking"
4893 #define TEXT_SPEED "Speed of amoeba growth"
4894 #define TEXT_DURATION "Duration when activated"
4901 } elements_with_counter[] =
4903 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4904 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4905 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4906 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4907 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4908 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4909 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4910 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4911 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4912 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4913 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4914 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4915 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4916 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4917 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4918 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4919 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4920 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4921 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4922 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4923 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4924 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4925 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4926 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4927 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4928 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4929 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4930 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4931 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4932 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4933 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4934 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4935 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4936 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4937 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4938 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4939 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4940 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4941 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4942 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4943 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4944 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4945 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4946 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4947 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4948 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4949 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4950 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4951 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4952 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4953 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4954 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4955 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4956 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4957 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4958 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4962 static boolean checkPropertiesConfig()
4966 if (IS_GEM(properties_element) ||
4967 IS_CUSTOM_ELEMENT(properties_element) ||
4968 HAS_CONTENT(properties_element))
4971 for (i=0; elements_with_counter[i].element != -1; i++)
4972 if (elements_with_counter[i].element == properties_element)
4978 static void DrawPropertiesConfig()
4982 if (!checkPropertiesConfig())
4984 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4989 /* check if there are elements where a score can be chosen for */
4990 for (i=0; elements_with_counter[i].element != -1; i++)
4992 if (elements_with_counter[i].element == properties_element)
4994 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4996 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4997 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4998 MapCounterButtons(counter_id);
5004 if (HAS_CONTENT(properties_element))
5006 /* draw stickybutton gadget */
5007 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
5008 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
5009 MapCheckbuttonGadget(i);
5011 if (IS_AMOEBOID(properties_element))
5012 DrawAmoebaContentArea();
5014 DrawElementContentAreas();
5017 if (IS_GEM(properties_element))
5018 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
5020 if (IS_CUSTOM_ELEMENT(properties_element))
5022 /* draw stickybutton gadget */
5023 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
5024 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
5025 MapCheckbuttonGadget(i);
5027 /* draw checkbutton gadgets */
5028 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
5029 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
5030 MapCheckbuttonGadget(i);
5032 /* draw counter gadgets */
5033 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
5034 MapCounterButtons(i);
5036 /* draw selectbox gadgets */
5037 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
5038 MapSelectboxGadget(i);
5040 /* draw drawing area gadgets */
5041 DrawCustomContentArea();
5043 /* draw text input gadgets */
5044 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
5048 static void DrawPropertiesAdvancedDrawingAreas()
5050 DrawCustomGraphicElementArea();
5051 DrawCustomChangeTargetArea();
5052 DrawCustomChangeTriggerArea();
5053 DrawCustomChangeContentArea();
5055 redraw_mask |= REDRAW_FIELD;
5058 static void DrawPropertiesAdvanced()
5062 /* draw stickybutton gadget */
5063 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
5064 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
5065 MapCheckbuttonGadget(i);
5067 /* draw checkbutton gadgets */
5068 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
5069 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
5070 MapCheckbuttonGadget(i);
5072 /* draw counter gadgets */
5073 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
5074 MapCounterButtons(i);
5076 /* draw selectbox gadgets */
5077 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
5078 MapSelectboxGadget(i);
5080 /* draw textbutton gadgets */
5081 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
5083 /* draw drawing area gadgets */
5084 DrawPropertiesAdvancedDrawingAreas();
5087 static void DrawElementName(int x, int y, int element)
5089 char *element_name = getElementInfoText(element);
5090 int font_nr = FONT_TEXT_1;
5091 int font_width = getFontWidth(font_nr);
5092 int font_height = getFontHeight(font_nr);
5093 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
5094 int max_chars_per_line = max_text_width / font_width;
5095 char buffer[max_chars_per_line + 1];
5097 if (strlen(element_name) <= max_chars_per_line)
5098 DrawTextF(x, y, font_nr, element_name);
5101 int next_pos = max_chars_per_line;
5103 strncpy(buffer, element_name, max_chars_per_line);
5104 buffer[max_chars_per_line] = '\0';
5106 if (element_name[max_chars_per_line] == ' ')
5112 for (i = max_chars_per_line - 1; i >= 0; i--)
5113 if (buffer[i] == ' ')
5116 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
5123 DrawTextF(x, y - font_height / 2, font_nr, buffer);
5125 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
5126 buffer[max_chars_per_line] = '\0';
5128 DrawTextF(x, y + font_height / 2, font_nr, buffer);
5132 static void DrawPropertiesWindow()
5137 stick_element_properties_window = FALSE;
5139 /* make sure that previous properties edit mode exists for this element */
5140 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
5141 !IS_CUSTOM_ELEMENT(properties_element))
5142 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
5144 if (IS_CUSTOM_ELEMENT(properties_element))
5145 CopyCustomElementPropertiesToEditor(properties_element);
5147 UnmapLevelEditorWindowGadgets();
5149 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
5152 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
5153 "Element Settings", FONT_TITLE_1);
5155 DrawElementBorder(SX + xstart * MINI_TILEX,
5156 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
5157 TILEX, TILEY, FALSE);
5158 DrawGraphicAnimationExt(drawto,
5159 SX + xstart * MINI_TILEX,
5160 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
5161 el2img(properties_element), -1, NO_MASKING);
5163 FrameCounter = 0; /* restart animation frame counter */
5165 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
5166 properties_element);
5168 DrawPropertiesTabulatorGadgets();
5170 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
5171 DrawPropertiesInfo();
5172 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
5173 DrawPropertiesConfig();
5174 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
5175 DrawPropertiesAdvanced();
5178 static void UpdateCustomElementGraphicGadgets()
5180 ModifyEditorElementList();
5181 RedrawDrawingElements();
5183 if (edit_mode == ED_MODE_PROPERTIES &&
5184 edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED)
5185 DrawPropertiesAdvancedDrawingAreas();
5188 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
5190 int lx = sx + level_xpos;
5191 int ly = sy + level_ypos;
5193 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
5196 Feld[lx][ly] = element;
5199 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
5200 int element, boolean change_level)
5202 if (from_y == to_y) /* horizontal line */
5208 swap_numbers(&from_x, &to_x);
5210 for (x=from_x; x<=to_x; x++)
5211 DrawLineElement(x, y, element, change_level);
5213 else if (from_x == to_x) /* vertical line */
5219 swap_numbers(&from_y, &to_y);
5221 for (y=from_y; y<=to_y; y++)
5222 DrawLineElement(x, y, element, change_level);
5224 else /* diagonal line */
5226 int len_x = ABS(to_x - from_x);
5227 int len_y = ABS(to_y - from_y);
5230 if (len_y < len_x) /* a < 1 */
5232 float a = (float)len_y / (float)len_x;
5235 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5237 for (x=0; x<=len_x; x++)
5239 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
5240 DrawLineElement(from_x + x, from_y + y, element, change_level);
5245 float a = (float)len_x / (float)len_y;
5248 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5250 for (y=0; y<=len_y; y++)
5252 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
5253 DrawLineElement(from_x + x, from_y + y, element, change_level);
5259 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
5260 int element, boolean change_level)
5262 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
5263 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
5264 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
5265 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
5268 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
5269 int element, boolean change_level)
5274 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5276 for (y=from_y; y<=to_y; y++)
5277 DrawLine(from_x, y, to_x, y, element, change_level);
5280 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
5281 int element, boolean change_level)
5283 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
5284 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
5285 int len_x = ABS(to_x - from_x);
5286 int len_y = ABS(to_y - from_y);
5289 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
5291 /* not optimal (some points get drawn twice) but simple,
5292 and fast enough for the few points we are drawing */
5294 for (x=0; x<=radius; x++)
5298 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
5300 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5301 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5302 lx = sx + level_xpos;
5303 ly = sy + level_ypos;
5305 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5306 DrawLineElement(sx, sy, element, change_level);
5309 for (y=0; y<=radius; y++)
5313 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
5315 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5316 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5317 lx = sx + level_xpos;
5318 ly = sy + level_ypos;
5320 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5321 DrawLineElement(sx, sy, element, change_level);
5325 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
5326 int element, boolean change_level)
5328 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5329 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5331 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5334 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
5335 #if DRAW_CIRCLES_BUTTON_AVAILABLE
5336 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
5337 int element, boolean change_level)
5339 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5340 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5341 int mirror_to_x2 = from_x - (to_x2 - from_x);
5342 int mirror_to_y2 = from_y - (to_y2 - from_y);
5344 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5345 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
5346 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
5347 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
5351 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
5353 int from_sx, from_sy;
5357 swap_numbers(&from_x, &to_x);
5360 swap_numbers(&from_y, &to_y);
5362 from_sx = SX + from_x * MINI_TILEX;
5363 from_sy = SY + from_y * MINI_TILEY;
5364 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
5365 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
5367 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
5368 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
5369 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
5370 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
5372 if (from_x == to_x && from_y == to_y)
5373 MarkTileDirty(from_x/2, from_y/2);
5375 redraw_mask |= REDRAW_FIELD;
5378 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
5379 int element, boolean change_level)
5381 if (element == -1 || change_level)
5382 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
5384 DrawAreaBorder(from_x, from_y, to_x, to_y);
5387 /* values for CopyBrushExt() */
5388 #define CB_AREA_TO_BRUSH 0
5389 #define CB_BRUSH_TO_CURSOR 1
5390 #define CB_BRUSH_TO_LEVEL 2
5391 #define CB_DELETE_OLD_CURSOR 3
5393 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5394 int button, int mode)
5396 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5397 static int brush_width, brush_height;
5398 static int last_cursor_x = -1, last_cursor_y = -1;
5399 static boolean delete_old_brush;
5400 int new_element = BUTTON_ELEMENT(button);
5403 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5406 if (mode == CB_AREA_TO_BRUSH)
5408 int from_lx, from_ly;
5411 swap_numbers(&from_x, &to_x);
5414 swap_numbers(&from_y, &to_y);
5416 brush_width = to_x - from_x + 1;
5417 brush_height = to_y - from_y + 1;
5419 from_lx = from_x + level_xpos;
5420 from_ly = from_y + level_ypos;
5422 for (y=0; y<brush_height; y++)
5424 for (x=0; x<brush_width; x++)
5426 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5429 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5434 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5436 delete_old_brush = FALSE;
5438 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5439 mode == CB_BRUSH_TO_LEVEL)
5441 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5442 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5443 int cursor_from_x = cursor_x - brush_width / 2;
5444 int cursor_from_y = cursor_y - brush_height / 2;
5445 int border_from_x = cursor_x, border_from_y = cursor_y;
5446 int border_to_x = cursor_x, border_to_y = cursor_y;
5448 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5449 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5451 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5452 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5454 delete_old_brush = FALSE;
5458 for (y=0; y<brush_height; y++)
5460 for (x=0; x<brush_width; x++)
5462 int sx = cursor_from_x + x;
5463 int sy = cursor_from_y + y;
5464 int lx = sx + level_xpos;
5465 int ly = sy + level_ypos;
5466 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5467 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5468 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5469 brush_buffer[x][y] : new_element);
5471 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5473 if (sx < border_from_x)
5475 else if (sx > border_to_x)
5477 if (sy < border_from_y)
5479 else if (sy > border_to_y)
5482 DrawLineElement(sx, sy, element, change_level);
5487 if (mode != CB_DELETE_OLD_CURSOR)
5488 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5490 last_cursor_x = cursor_x;
5491 last_cursor_y = cursor_y;
5492 delete_old_brush = TRUE;
5496 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5499 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5502 static void CopyBrushToLevel(int x, int y, int button)
5504 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5507 static void CopyBrushToCursor(int x, int y)
5509 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5512 static void DeleteBrushFromCursor()
5514 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5517 static void FloodFill(int from_x, int from_y, int fill_element)
5521 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5522 static int safety = 0;
5524 /* check if starting field still has the desired content */
5525 if (Feld[from_x][from_y] == fill_element)
5530 if (safety > lev_fieldx*lev_fieldy)
5531 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5533 old_element = Feld[from_x][from_y];
5534 Feld[from_x][from_y] = fill_element;
5538 x = from_x + check[i][0];
5539 y = from_y + check[i][1];
5541 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5542 FloodFill(x, y, fill_element);
5548 /* values for DrawLevelText() modes */
5550 #define TEXT_SETCURSOR 1
5551 #define TEXT_WRITECHAR 2
5552 #define TEXT_BACKSPACE 3
5553 #define TEXT_NEWLINE 4
5555 #define TEXT_QUERY_TYPING 6
5557 static int DrawLevelText(int sx, int sy, char letter, int mode)
5559 static short delete_buffer[MAX_LEV_FIELDX];
5560 static int start_sx, start_sy;
5561 static int last_sx, last_sy;
5562 static boolean typing = FALSE;
5563 int letter_element = EL_CHAR_ASCII0 + letter;
5566 /* map lower case letters to upper case and convert special characters */
5567 if (letter >= 'a' && letter <= 'z')
5568 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5569 else if (letter == 'ä' || letter == 'Ä')
5570 letter_element = EL_CHAR_AUMLAUT;
5571 else if (letter == 'ö' || letter == 'Ö')
5572 letter_element = EL_CHAR_OUMLAUT;
5573 else if (letter == 'ü' || letter == 'Ü')
5574 letter_element = EL_CHAR_UUMLAUT;
5575 else if (letter == '^')
5576 letter_element = EL_CHAR_COPYRIGHT;
5578 letter_element = EL_CHAR_ASCII0 + letter;
5580 if (mode != TEXT_INIT)
5585 if (mode != TEXT_SETCURSOR)
5591 lx = last_sx + level_xpos;
5592 ly = last_sy + level_ypos;
5599 DrawLevelText(0, 0, 0, TEXT_END);
5602 start_sx = last_sx = sx;
5603 start_sy = last_sy = sy;
5604 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5607 case TEXT_SETCURSOR:
5608 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5609 DrawAreaBorder(sx, sy, sx, sy);
5614 case TEXT_WRITECHAR:
5615 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5617 delete_buffer[sx - start_sx] = Feld[lx][ly];
5618 Feld[lx][ly] = letter_element;
5620 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5621 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5622 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5623 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5625 DrawLevelText(0, 0, 0, TEXT_END);
5629 case TEXT_BACKSPACE:
5632 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5633 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5634 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5639 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5640 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5642 DrawLevelText(0, 0, 0, TEXT_END);
5646 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5647 DrawMiniElement(sx, sy, Feld[lx][ly]);
5651 case TEXT_QUERY_TYPING:
5661 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5662 int element, boolean change_level)
5664 int lx = sx + level_xpos;
5665 int ly = sy + level_ypos;
5668 DrawMiniElement(sx, sy, Feld[lx][ly]);
5670 DrawAreaBorder(sx, sy, sx, sy);
5673 static void CopyLevelToUndoBuffer(int mode)
5675 static boolean accumulated_undo = FALSE;
5676 boolean new_undo_buffer_position = TRUE;
5677 int last_border_element;
5682 case UNDO_IMMEDIATE:
5683 accumulated_undo = FALSE;
5686 case UNDO_ACCUMULATE:
5687 if (accumulated_undo)
5688 new_undo_buffer_position = FALSE;
5689 accumulated_undo = TRUE;
5696 if (new_undo_buffer_position)
5698 /* new position in undo buffer ring */
5699 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5701 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5702 undo_buffer_steps++;
5705 for(x=0; x<lev_fieldx; x++)
5706 for(y=0; y<lev_fieldy; y++)
5707 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5709 /* check if drawing operation forces change of border style */
5710 last_border_element = BorderElement;
5712 if (BorderElement != last_border_element)
5713 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5716 static void RandomPlacement(int new_element)
5718 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5719 int num_free_positions;
5724 /* determine number of free positions for the new elements */
5725 /* (maybe this statement should be formatted a bit more readable...) */
5726 num_free_positions = 0;
5727 for (x=0; x<lev_fieldx; x++)
5728 for (y=0; y<lev_fieldy; y++)
5729 if ((free_position[x][y] =
5730 ((random_placement_background_restricted &&
5731 Feld[x][y] == random_placement_background_element) ||
5732 (!random_placement_background_restricted &&
5733 Feld[x][y] != new_element))) == TRUE)
5734 num_free_positions++;
5736 /* determine number of new elements to place there */
5737 num_percentage = num_free_positions * random_placement_value / 100;
5738 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5739 num_percentage : random_placement_value);
5741 /* if not more free positions than elements to place, fill whole level */
5742 if (num_elements >= num_free_positions)
5744 for (x=0; x<lev_fieldx; x++)
5745 for (y=0; y<lev_fieldy; y++)
5746 Feld[x][y] = new_element;
5748 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5749 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5753 while (num_elements > 0)
5755 x = RND(lev_fieldx);
5756 y = RND(lev_fieldy);
5758 /* don't place element at the same position twice */
5759 if (free_position[x][y])
5761 free_position[x][y] = FALSE;
5762 Feld[x][y] = new_element;
5767 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5768 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5771 void WrapLevel(int dx, int dy)
5773 int wrap_dx = lev_fieldx - dx;
5774 int wrap_dy = lev_fieldy - dy;
5777 for(x=0; x<lev_fieldx; x++)
5778 for(y=0; y<lev_fieldy; y++)
5779 FieldBackup[x][y] = Feld[x][y];
5781 for(x=0; x<lev_fieldx; x++)
5782 for(y=0; y<lev_fieldy; y++)
5784 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5786 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5787 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5790 static void HandleDrawingAreas(struct GadgetInfo *gi)
5792 static boolean started_inside_drawing_area = FALSE;
5793 int id = gi->custom_id;
5794 boolean button_press_event;
5795 boolean button_release_event;
5796 boolean inside_drawing_area = !gi->event.off_borders;
5797 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5798 int actual_drawing_function;
5799 int button = gi->event.button;
5800 int new_element = BUTTON_ELEMENT(button);
5801 int sx = gi->event.x, sy = gi->event.y;
5802 int min_sx = 0, min_sy = 0;
5803 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5804 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5806 int min_lx = 0, min_ly = 0;
5807 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5810 /* handle info callback for each invocation of action callback */
5811 gi->callback_info(gi);
5813 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5814 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5816 /* make sure to stay inside drawing area boundaries */
5817 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5818 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5822 /* get positions inside level field */
5823 lx = sx + level_xpos;
5824 ly = sy + level_ypos;
5826 if (!IN_LEV_FIELD(lx, ly))
5827 inside_drawing_area = FALSE;
5829 /* make sure to stay inside level field boundaries */
5830 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5831 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5833 /* correct drawing area positions accordingly */
5834 sx = lx - level_xpos;
5835 sy = ly - level_ypos;
5838 if (button_press_event)
5839 started_inside_drawing_area = inside_drawing_area;
5841 if (!started_inside_drawing_area)
5844 if (!button && !button_release_event)
5847 /* automatically switch to 'single item' drawing mode, if needed */
5848 actual_drawing_function =
5849 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5850 drawing_function : GADGET_ID_SINGLE_ITEMS);
5852 /* clicking into drawing area with pressed Control key picks element */
5853 if (GetKeyModState() & KMOD_Control)
5854 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5856 switch (actual_drawing_function)
5858 case GADGET_ID_SINGLE_ITEMS:
5861 if (button_release_event)
5863 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5865 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5866 !inside_drawing_area)
5867 DeleteBrushFromCursor();
5873 if (draw_with_brush)
5875 if (!button_release_event)
5876 CopyBrushToLevel(sx, sy, button);
5878 else if (new_element != Feld[lx][ly])
5880 if (new_element == EL_PLAYER_1)
5882 /* remove player at old position */
5883 for(y=0; y<lev_fieldy; y++)
5885 for(x=0; x<lev_fieldx; x++)
5887 if (Feld[x][y] == EL_PLAYER_1)
5889 Feld[x][y] = EL_EMPTY;
5890 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5891 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5892 DrawMiniElement(x - level_xpos, y - level_ypos,
5899 Feld[lx][ly] = new_element;
5900 DrawMiniElement(sx, sy, new_element);
5905 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5906 DrawMiniGraphicExt(drawto,
5907 gi->x + sx * MINI_TILEX,
5908 gi->y + sy * MINI_TILEY,
5909 el2edimg(new_element));
5911 DrawGraphicExt(drawto,
5914 el2img(new_element), 0);
5916 if (id == GADGET_ID_AMOEBA_CONTENT)
5917 level.amoeba_content = new_element;
5918 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5920 new_element = GFX_ELEMENT(new_element);
5921 custom_element.gfx_element = new_element;
5923 CopyCustomElementPropertiesToGame(properties_element);
5925 UpdateCustomElementGraphicGadgets();
5927 FrameCounter = 0; /* restart animation frame counter */
5929 else if (id == GADGET_ID_CUSTOM_CONTENT)
5931 custom_element.content[sx][sy] = new_element;
5933 CopyCustomElementPropertiesToGame(properties_element);
5935 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5937 custom_element.change.target_element = new_element;
5939 CopyCustomElementPropertiesToGame(properties_element);
5941 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5943 custom_element.change.content[sx][sy] = new_element;
5945 CopyCustomElementPropertiesToGame(properties_element);
5947 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5949 custom_element.change.trigger_element = new_element;
5951 CopyCustomElementPropertiesToGame(properties_element);
5953 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5954 random_placement_background_element = new_element;
5955 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5956 id <= GADGET_ID_ELEMENT_CONTENT_7)
5957 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5962 case GADGET_ID_CONNECTED_ITEMS:
5964 static int last_sx = -1;
5965 static int last_sy = -1;
5967 if (button_release_event)
5968 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5972 if (!button_press_event)
5973 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5981 case GADGET_ID_LINE:
5983 case GADGET_ID_RECTANGLE:
5984 case GADGET_ID_FILLED_BOX:
5985 case GADGET_ID_GRAB_BRUSH:
5986 case GADGET_ID_TEXT:
5988 static int last_sx = -1;
5989 static int last_sy = -1;
5990 static int start_sx = -1;
5991 static int start_sy = -1;
5992 void (*draw_func)(int, int, int, int, int, boolean);
5994 if (drawing_function == GADGET_ID_LINE)
5995 draw_func = DrawLine;
5996 else if (drawing_function == GADGET_ID_ARC)
5997 draw_func = DrawArc;
5998 else if (drawing_function == GADGET_ID_RECTANGLE)
5999 draw_func = DrawBox;
6000 else if (drawing_function == GADGET_ID_FILLED_BOX)
6001 draw_func = DrawFilledBox;
6002 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
6003 draw_func = SelectArea;
6004 else /* (drawing_function == GADGET_ID_TEXT) */
6005 draw_func = SetTextCursor;
6007 if (button_press_event)
6009 draw_func(sx, sy, sx, sy, new_element, FALSE);
6010 start_sx = last_sx = sx;
6011 start_sy = last_sy = sy;
6013 if (drawing_function == GADGET_ID_TEXT)
6014 DrawLevelText(0, 0, 0, TEXT_END);
6016 else if (button_release_event)
6018 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
6019 if (drawing_function == GADGET_ID_GRAB_BRUSH)
6021 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
6022 CopyBrushToCursor(sx, sy);
6023 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
6025 draw_with_brush = TRUE;
6027 else if (drawing_function == GADGET_ID_TEXT)
6028 DrawLevelText(sx, sy, 0, TEXT_INIT);
6030 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6032 else if (last_sx != sx || last_sy != sy)
6034 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
6035 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
6042 case GADGET_ID_FLOOD_FILL:
6043 if (button_press_event && Feld[lx][ly] != new_element)
6045 FloodFill(lx, ly, new_element);
6046 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6047 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6051 case GADGET_ID_PICK_ELEMENT:
6052 if (button_release_event)
6053 ClickOnGadget(level_editor_gadget[last_drawing_function],
6055 else if (draw_level)
6056 PickDrawingElement(button, Feld[lx][ly]);
6057 else if (id == GADGET_ID_AMOEBA_CONTENT)
6058 PickDrawingElement(button, level.amoeba_content);
6059 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6060 PickDrawingElement(button, custom_element.gfx_element);
6061 else if (id == GADGET_ID_CUSTOM_CONTENT)
6062 PickDrawingElement(button, custom_element.content[sx][sy]);
6063 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6064 PickDrawingElement(button, custom_element.change.target_element);
6065 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6066 PickDrawingElement(button, custom_element.change.content[sx][sy]);
6067 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6068 PickDrawingElement(button, custom_element.change.trigger_element);
6069 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6070 PickDrawingElement(button, random_placement_background_element);
6071 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6072 id <= GADGET_ID_ELEMENT_CONTENT_7)
6074 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6076 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
6086 static void HandleCounterButtons(struct GadgetInfo *gi)
6088 int gadget_id = gi->custom_id;
6089 int counter_id = gi->custom_type_id;
6090 int button = gi->event.button;
6091 int *counter_value = counterbutton_info[counter_id].value;
6092 int step = BUTTON_STEPSIZE(button) *
6093 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
6095 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
6097 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
6098 boolean released = (gi->event.type == GD_EVENT_RELEASED);
6099 boolean level_changed = LevelChanged();
6101 if ((level_changed && pressed) || (!level_changed && released))
6104 if (level_changed && !Request("Level has changed! Discard changes ?",
6107 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
6108 ModifyEditorCounter(counter_id, *counter_value);
6113 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
6114 *counter_value = gi->text.number_value;
6116 ModifyEditorCounter(counter_id, *counter_value + step);
6120 case ED_COUNTER_ID_ELEMENT_CONTENT:
6121 DrawElementContentAreas();
6124 case ED_COUNTER_ID_LEVEL_XSIZE:
6125 case ED_COUNTER_ID_LEVEL_YSIZE:
6126 lev_fieldx = level.fieldx;
6127 lev_fieldy = level.fieldy;
6130 case ED_COUNTER_ID_SELECT_LEVEL:
6131 LoadLevel(level_nr);
6134 DrawEditModeWindow();
6141 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
6142 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
6143 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
6144 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
6145 CopyCustomElementPropertiesToGame(properties_element);
6148 static void HandleTextInputGadgets(struct GadgetInfo *gi)
6150 int type_id = gi->custom_type_id;
6152 strcpy(textinput_info[type_id].value, gi->text.value);
6154 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
6156 CopyCustomElementPropertiesToGame(properties_element);
6158 ModifyEditorElementList(); /* update changed button info text */
6162 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
6164 int type_id = gi->custom_type_id;
6166 *selectbox_info[type_id].value =
6167 selectbox_info[type_id].options[gi->selectbox.index].value;
6169 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
6170 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
6171 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
6172 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
6173 CopyCustomElementPropertiesToGame(properties_element);
6176 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
6178 int type_id = gi->custom_type_id;
6180 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
6181 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
6183 edit_mode_properties = gi->custom_type_id;
6185 DrawPropertiesWindow();
6187 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
6189 boolean new_template = (!LevelFileExists(-1));
6192 Request("Save this tem- plate and kill the old ?", REQ_ASK))
6193 SaveLevelTemplate();
6196 Request("Tem- plate saved !", REQ_CONFIRM);
6200 static void HandleRadiobuttons(struct GadgetInfo *gi)
6202 *radiobutton_info[gi->custom_type_id].value =
6203 radiobutton_info[gi->custom_type_id].checked_value;
6206 static void HandleCheckbuttons(struct GadgetInfo *gi)
6208 int type_id = gi->custom_type_id;
6210 *checkbutton_info[type_id].value ^= TRUE;
6212 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
6213 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
6214 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
6215 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST &&
6216 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
6218 CopyCustomElementPropertiesToGame(properties_element);
6221 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
6223 UpdateCustomElementGraphicGadgets();
6225 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
6227 if (level.use_custom_template && !LevelFileExists(-1))
6229 Request("No level tem- plate found !", REQ_CONFIRM);
6231 level.use_custom_template = FALSE;
6232 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
6237 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
6239 DrawEditModeWindow();
6243 static void HandleControlButtons(struct GadgetInfo *gi)
6245 int id = gi->custom_id;
6246 int button = gi->event.button;
6247 int step = BUTTON_STEPSIZE(button);
6248 int new_element = BUTTON_ELEMENT(button);
6251 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
6252 DrawLevelText(0, 0, 0, TEXT_END);
6254 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
6255 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
6256 drawing_function != GADGET_ID_PICK_ELEMENT &&
6257 !(GetKeyModState() & KMOD_Control))
6259 DrawDrawingWindow();
6260 edit_mode = ED_MODE_DRAWING;
6265 case GADGET_ID_SCROLL_LEFT:
6266 if (level_xpos >= 0)
6268 if (lev_fieldx < ed_fieldx - 2)
6272 if (level_xpos < -1)
6275 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
6277 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6279 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6280 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6284 case GADGET_ID_SCROLL_RIGHT:
6285 if (level_xpos <= lev_fieldx - ed_fieldx)
6287 if (lev_fieldx < ed_fieldx - 2)
6291 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6292 level_xpos = lev_fieldx - ed_fieldx + 1;
6294 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
6296 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6298 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6299 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6303 case GADGET_ID_SCROLL_UP:
6304 if (level_ypos >= 0)
6306 if (lev_fieldy < ed_fieldy - 2)
6310 if (level_ypos < -1)
6313 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
6315 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6317 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6318 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6322 case GADGET_ID_SCROLL_DOWN:
6323 if (level_ypos <= lev_fieldy - ed_fieldy)
6325 if (lev_fieldy < ed_fieldy - 2)
6329 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6330 level_ypos = lev_fieldy - ed_fieldy + 1;
6332 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
6334 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6336 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6337 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6341 case GADGET_ID_SCROLL_HORIZONTAL:
6342 level_xpos = gi->event.item_position - 1;
6343 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6346 case GADGET_ID_SCROLL_VERTICAL:
6347 level_ypos = gi->event.item_position - 1;
6348 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6351 case GADGET_ID_SCROLL_LIST_UP:
6352 case GADGET_ID_SCROLL_LIST_DOWN:
6353 case GADGET_ID_SCROLL_LIST_VERTICAL:
6354 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
6355 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
6358 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
6359 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
6361 if (element_shift < 0)
6363 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6364 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6366 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
6367 GDI_SCROLLBAR_ITEM_POSITION,
6368 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
6371 ModifyEditorElementList();
6375 case GADGET_ID_WRAP_LEFT:
6376 WrapLevel(-step, 0);
6379 case GADGET_ID_WRAP_RIGHT:
6383 case GADGET_ID_WRAP_UP:
6384 WrapLevel(0, -step);
6387 case GADGET_ID_WRAP_DOWN:
6391 case GADGET_ID_SINGLE_ITEMS:
6392 case GADGET_ID_CONNECTED_ITEMS:
6393 case GADGET_ID_LINE:
6395 case GADGET_ID_TEXT:
6396 case GADGET_ID_RECTANGLE:
6397 case GADGET_ID_FILLED_BOX:
6398 case GADGET_ID_FLOOD_FILL:
6399 case GADGET_ID_GRAB_BRUSH:
6400 case GADGET_ID_PICK_ELEMENT:
6401 if (drawing_function != GADGET_ID_PICK_ELEMENT)
6402 last_drawing_function = drawing_function;
6403 drawing_function = id;
6404 draw_with_brush = FALSE;
6407 case GADGET_ID_RANDOM_PLACEMENT:
6408 RandomPlacement(new_element);
6411 case GADGET_ID_PROPERTIES:
6412 if (edit_mode != ED_MODE_PROPERTIES)
6414 properties_element = new_element;
6415 DrawPropertiesWindow();
6416 edit_mode = ED_MODE_PROPERTIES;
6420 DrawDrawingWindow();
6421 edit_mode = ED_MODE_DRAWING;
6425 case GADGET_ID_UNDO:
6426 if (undo_buffer_steps == 0)
6428 Request("Undo buffer empty !", REQ_CONFIRM);
6432 if (edit_mode != ED_MODE_DRAWING)
6434 DrawDrawingWindow();
6435 edit_mode = ED_MODE_DRAWING;
6438 undo_buffer_position =
6439 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6440 undo_buffer_steps--;
6442 for(x=0; x<lev_fieldx; x++)
6443 for(y=0; y<lev_fieldy; y++)
6444 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6445 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6448 case GADGET_ID_INFO:
6449 if (edit_mode != ED_MODE_INFO)
6451 DrawLevelInfoWindow();
6452 edit_mode = ED_MODE_INFO;
6456 DrawDrawingWindow();
6457 edit_mode = ED_MODE_DRAWING;
6461 case GADGET_ID_CLEAR:
6462 if (edit_mode != ED_MODE_DRAWING)
6464 DrawDrawingWindow();
6465 edit_mode = ED_MODE_DRAWING;
6468 for(x=0; x<MAX_LEV_FIELDX; x++)
6469 for(y=0; y<MAX_LEV_FIELDY; y++)
6470 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6471 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6473 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6476 case GADGET_ID_SAVE:
6477 if (leveldir_current->readonly)
6479 Request("This level is read only !", REQ_CONFIRM);
6483 if (!LevelContainsPlayer)
6484 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6487 boolean new_level = (!LevelFileExists(level_nr));
6490 Request("Save this level and kill the old ?", REQ_ASK))
6492 CopyPlayfield(Feld, level.field);
6494 SaveLevel(level_nr);
6498 Request("Level saved !", REQ_CONFIRM);
6502 case GADGET_ID_TEST:
6503 if (!LevelContainsPlayer)
6504 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6508 level.game_version = GAME_VERSION_ACTUAL;
6510 CopyPlayfield(level.field, FieldBackup);
6511 CopyPlayfield(Feld, level.field);
6513 UnmapLevelEditorGadgets();
6514 UndrawSpecialEditorDoor();
6516 CloseDoor(DOOR_CLOSE_ALL);
6518 DrawCompleteVideoDisplay();
6520 if (setup.autorecord)
6521 TapeStartRecording();
6523 level_editor_test_game = TRUE;
6524 game_status = GAME_MODE_PLAYING;
6530 case GADGET_ID_EXIT:
6531 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6535 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6536 id <= GADGET_ID_ELEMENTLIST_LAST)
6538 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6539 int new_element = editor_elements[element_position + element_shift];
6541 PickDrawingElement(button, new_element);
6543 if (!stick_element_properties_window &&
6544 drawing_function != GADGET_ID_PICK_ELEMENT &&
6545 !(GetKeyModState() & KMOD_Control))
6547 properties_element = new_element;
6548 if (edit_mode == ED_MODE_PROPERTIES)
6549 DrawPropertiesWindow();
6552 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6553 ClickOnGadget(level_editor_gadget[last_drawing_function],
6557 else if (gi->event.type == GD_EVENT_PRESSED)
6558 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6559 else if (gi->event.type == GD_EVENT_RELEASED)
6560 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6561 else if (gi->event.type == GD_EVENT_MOVING)
6562 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6564 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6570 void HandleLevelEditorKeyInput(Key key)
6572 char letter = getCharFromKey(key);
6573 int button = MB_LEFTBUTTON;
6575 if (drawing_function == GADGET_ID_TEXT &&
6576 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6579 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6580 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6581 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6582 else if (key == KSYM_Return)
6583 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6584 else if (key == KSYM_Escape)
6585 DrawLevelText(0, 0, 0, TEXT_END);
6587 else if (button_status == MB_RELEASED)
6589 int i, id = GADGET_ID_NONE;
6594 id = GADGET_ID_SCROLL_LEFT;
6597 id = GADGET_ID_SCROLL_RIGHT;
6600 id = GADGET_ID_SCROLL_UP;
6603 id = GADGET_ID_SCROLL_DOWN;
6606 id = GADGET_ID_SCROLL_LIST_UP;
6607 button = MB_RIGHTBUTTON;
6609 case KSYM_Page_Down:
6610 id = GADGET_ID_SCROLL_LIST_DOWN;
6611 button = MB_RIGHTBUTTON;
6615 if (edit_mode == ED_MODE_DRAWING)
6617 RequestExitLevelEditor(setup.ask_on_escape);
6621 DrawDrawingWindow();
6622 edit_mode = ED_MODE_DRAWING;
6630 if (id != GADGET_ID_NONE)
6631 ClickOnGadget(level_editor_gadget[id], button);
6632 else if (letter == '.')
6633 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6634 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6635 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6637 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6638 if (letter && letter == control_info[i].shortcut)
6639 if (!anyTextGadgetActive())
6640 ClickOnGadget(level_editor_gadget[i], button);
6644 void HandleLevelEditorIdle()
6646 static unsigned long action_delay = 0;
6647 unsigned long action_delay_value = GameFrameDelay;
6648 int xpos = 1, ypos = 2;
6650 if (edit_mode != ED_MODE_PROPERTIES)
6653 if (!DelayReached(&action_delay, action_delay_value))
6656 DrawGraphicAnimationExt(drawto,
6658 SY + ypos * TILEY + MINI_TILEY / 2,
6659 el2img(properties_element), -1, NO_MASKING);
6661 MarkTileDirty(xpos, ypos);
6662 MarkTileDirty(xpos, ypos + 1);
6664 FrameCounter++; /* increase animation frame counter */
6667 void ClearEditorGadgetInfoText()
6669 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6672 void HandleEditorGadgetInfoText(void *ptr)
6674 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6675 char infotext[MAX_OUTPUT_LINESIZE + 1];
6676 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6677 int max_infotext_len = getMaxInfoTextLength();
6679 if (game_status != GAME_MODE_EDITOR)
6682 ClearEditorGadgetInfoText();
6684 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6687 /* misuse this function to delete brush cursor, if needed */
6688 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6689 DeleteBrushFromCursor();
6691 if (gi == NULL || gi->info_text == NULL)
6694 strncpy(infotext, gi->info_text, max_infotext_len);
6695 infotext[max_infotext_len] = '\0';
6697 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6699 int key = control_info[gi->custom_id].shortcut;
6703 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6704 sprintf(shortcut, " ('.' or '%c')", key);
6705 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6706 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6707 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6708 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6709 else /* normal case */
6710 sprintf(shortcut, " ('%s%c')",
6711 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6713 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6714 strcat(infotext, shortcut);
6718 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6721 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6723 static int start_lx, start_ly;
6725 int id = gi->custom_id;
6726 int sx = gi->event.x;
6727 int sy = gi->event.y;
6728 int lx = sx + level_xpos;
6729 int ly = sy + level_ypos;
6730 int min_sx = 0, min_sy = 0;
6731 int max_sx = gi->drawing.area_xsize - 1;
6732 int max_sy = gi->drawing.area_ysize - 1;
6733 int actual_drawing_function = drawing_function;
6735 /* pressed Control key: simulate picking element */
6736 if (GetKeyModState() & KMOD_Control)
6737 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6739 ClearEditorGadgetInfoText();
6741 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6744 /* make sure to stay inside drawing area boundaries */
6745 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6746 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6748 if (id == GADGET_ID_DRAWING_LEVEL)
6752 int min_lx = 0, min_ly = 0;
6753 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6755 /* get positions inside level field */
6756 lx = sx + level_xpos;
6757 ly = sy + level_ypos;
6759 /* make sure to stay inside level field boundaries */
6760 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6761 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6763 /* correct drawing area positions accordingly */
6764 sx = lx - level_xpos;
6765 sy = ly - level_ypos;
6768 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6770 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6772 if (gi->event.type == GD_EVENT_PRESSED)
6778 switch (actual_drawing_function)
6780 case GADGET_ID_SINGLE_ITEMS:
6781 infotext = "Drawing single items";
6783 case GADGET_ID_CONNECTED_ITEMS:
6784 infotext = "Drawing connected items";
6786 case GADGET_ID_LINE:
6787 infotext = "Drawing line";
6790 infotext = "Drawing arc";
6792 case GADGET_ID_TEXT:
6793 infotext = "Setting text cursor";
6795 case GADGET_ID_RECTANGLE:
6796 infotext = "Drawing rectangle";
6798 case GADGET_ID_FILLED_BOX:
6799 infotext = "Drawing filled box";
6801 case GADGET_ID_FLOOD_FILL:
6802 infotext = "Flood fill";
6804 case GADGET_ID_GRAB_BRUSH:
6805 infotext = "Grabbing brush";
6807 case GADGET_ID_PICK_ELEMENT:
6808 infotext = "Picking element";
6812 infotext = "Drawing position";
6816 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6817 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6818 "%s: %d, %d", infotext, lx, ly);
6820 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6821 "%s: %d, %d", infotext,
6822 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6824 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6825 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6826 "%s", getElementInfoText(Feld[lx][ly]));
6828 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6829 "Level position: %d, %d", lx, ly);
6832 /* misuse this function to draw brush cursor, if needed */
6833 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6835 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6836 CopyBrushToCursor(sx, sy);
6838 DeleteBrushFromCursor();
6841 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6843 if (id == GADGET_ID_AMOEBA_CONTENT)
6844 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6845 getElementInfoText(level.amoeba_content));
6846 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6847 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6848 getElementInfoText(custom_element.gfx_element));
6849 else if (id == GADGET_ID_CUSTOM_CONTENT)
6850 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6851 getElementInfoText(custom_element.content[sx][sy]));
6852 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6853 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6854 getElementInfoText(custom_element.change.target_element));
6855 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6856 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6857 getElementInfoText(custom_element.change.content[sx][sy]));
6858 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6859 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6860 getElementInfoText(custom_element.change.trigger_element));
6861 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6862 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6863 getElementInfoText(random_placement_background_element));
6864 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6865 id <= GADGET_ID_ELEMENT_CONTENT_7)
6867 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6869 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6870 getElementInfoText(level.yamyam_content[i][sx][sy]));
6875 if (id == GADGET_ID_AMOEBA_CONTENT)
6876 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6878 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6879 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6880 "Custom graphic element");
6881 else if (id == GADGET_ID_CUSTOM_CONTENT)
6882 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6883 "Custom element content position: %d, %d", sx, sy);
6884 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6885 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6886 "New element after change");
6887 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6888 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6889 "New extended elements after change");
6890 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6891 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6892 "Other element triggering change");
6893 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6894 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6895 "Random placement background");
6896 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6897 id <= GADGET_ID_ELEMENT_CONTENT_7)
6898 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6899 "Content area %d position: %d, %d",
6900 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6904 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6906 if (!ask_if_level_has_changed ||
6908 Request("Level has changed! Exit without saving ?",
6909 REQ_ASK | REQ_STAY_OPEN))
6911 CloseDoor(DOOR_CLOSE_1);
6913 CloseDoor(DOOR_CLOSE_ALL);
6915 game_status = GAME_MODE_MAIN;
6920 CloseDoor(DOOR_CLOSE_1);
6921 BlitBitmap(bitmap_db_door, bitmap_db_door,
6922 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6923 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6924 OpenDoor(DOOR_OPEN_1);