1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1
44 #define ED_CTRL5_BUTTONS_VERT 1
46 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
47 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
48 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
49 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
50 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
51 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
52 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
53 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
54 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
56 /* values for the element list */
57 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
58 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
59 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
60 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
61 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
62 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
63 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
64 ED_ELEMENTLIST_BUTTONS_VERT)
66 /* standard distances */
67 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
68 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
69 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
70 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
71 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
72 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
73 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
74 ED_DRAWINGAREA_BORDER_SIZE)
75 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
77 /* values for drawingarea gadgets */
78 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
79 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
80 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
81 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
82 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
84 /* values for checkbutton gadgets */
85 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
86 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
88 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
89 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
91 #define ED_LEVEL_SETTINGS_TABS_X (editor.settings.tabs.x)
92 #define ED_LEVEL_SETTINGS_TABS_Y (editor.settings.tabs.y)
93 #define ED_ELEMENT_SETTINGS_TABS_X (editor.settings.tabs.x)
94 #define ED_ELEMENT_SETTINGS_TABS_Y (editor.settings.tabs.y + \
95 editor.settings.tabs.yoffset2)
97 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
98 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
100 #define ED_LEVEL_SETTINGS_XSTART (ED_LEVEL_SETTINGS_TABS_X + \
101 ED_SETTINGS_TABS_XOFFSET)
102 #define ED_LEVEL_SETTINGS_YSTART (ED_LEVEL_SETTINGS_TABS_Y + \
103 ED_TABBUTTON_YSIZE + \
104 ED_GADGET_TINY_DISTANCE + \
105 ED_TAB_BAR_HEIGHT + \
106 ED_SETTINGS_TABS_YOFFSET + \
107 getFontHeight(FONT_TEXT_1) + \
108 ED_GADGET_TEXT_DISTANCE)
109 #define ED_ELEMENT_SETTINGS_XSTART (ED_ELEMENT_SETTINGS_TABS_X + \
110 ED_SETTINGS_TABS_XOFFSET)
111 #define ED_ELEMENT_SETTINGS_YSTART (ED_ELEMENT_SETTINGS_TABS_Y + \
112 ED_TABBUTTON_YSIZE + \
113 ED_GADGET_TINY_DISTANCE + \
114 ED_TAB_BAR_HEIGHT + \
115 ED_SETTINGS_TABS_YOFFSET)
117 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
118 ED_GADGET_TEXT_DISTANCE)
119 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
120 ED_GADGET_LINE_DISTANCE)
122 #define ED_POS_LEVEL_SETTINGS_RANGE (10000)
123 #define ED_POS_LEVEL_SETTINGS_FIRST (1 * ED_POS_LEVEL_SETTINGS_RANGE)
124 #define ED_POS_LEVEL_SETTINGS_LAST (2 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
125 #define ED_POS_ELEMENT_SETTINGS_FIRST (2 * ED_POS_LEVEL_SETTINGS_RANGE)
126 #define ED_POS_ELEMENT_SETTINGS_LAST (3 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
128 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
129 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
131 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
134 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
135 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
136 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
137 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
139 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
140 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
142 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
143 (n) * ED_SETTINGS_XOFFSET)
144 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
145 (n) * ED_SETTINGS_YOFFSET)
147 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
148 (n) * ED_SETTINGS_XOFFSET)
149 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
150 (n) * ED_SETTINGS_YOFFSET)
152 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
153 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
154 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
155 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
157 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
158 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
159 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
160 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
162 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
163 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
164 IS_POS_ELEMENT_SETTINGS(n) ? \
165 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
166 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
167 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
168 IS_POS_ELEMENT_SETTINGS(n) ? \
169 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
171 #define ED_TAB_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
172 ED_LEVEL_SETTINGS_TABS_X : \
173 ED_ELEMENT_SETTINGS_TABS_X)
174 #define ED_TAB_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
175 ED_LEVEL_SETTINGS_TABS_Y : \
176 ED_ELEMENT_SETTINGS_TABS_Y)
178 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
179 ED_DRAWINGAREA_TILE_SIZE)
180 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
181 ED_DRAWINGAREA_TILE_SIZE)
183 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
184 ED_DRAWINGAREA_BORDER_SIZE : 0)
185 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
186 (ED_CHECKBUTTON_YSIZE - \
187 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
189 #define ED_AREA_XOFFSET_2(n) (0)
190 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
191 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
193 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
194 ED_SETTINGS_XOFF((i).xoffset) + \
195 ED_AREA_XOFFSET_1((i).x) - \
196 ED_AREA_XOFFSET_2((i).area_xsize))
197 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
198 ED_SETTINGS_YOFF((i).yoffset) + \
199 ED_AREA_YOFFSET_1((i).y) - \
200 ED_AREA_YOFFSET_2((i).area_ysize))
202 /* values for element content drawing areas */
203 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
204 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
205 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
206 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
208 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
209 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
210 #define ED_AREA_1X1_SETTINGS_XOFF (0)
211 #define ED_AREA_1X1_SETTINGS_YOFF (0)
213 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
214 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
215 #define ED_AREA_3X3_SETTINGS_XOFF (0)
216 #define ED_AREA_3X3_SETTINGS_YOFF (0)
218 /* element content */
219 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
220 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
223 #define ED_XPOS_YAM 0
224 #define ED_YPOS_YAM 5
225 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
226 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
227 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
228 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
229 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
231 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
232 ED_SETTINGS_YOFF(n) + \
233 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
234 ED_AREA_YOFFSET_2(3))
236 /* magic ball content */
237 #define ED_XPOS_BALL 0
238 #define ED_YPOS_BALL 6
239 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
240 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
241 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
242 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
243 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
245 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
246 ED_SETTINGS_YOFF(n) + \
247 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
248 ED_AREA_YOFFSET_2(3))
250 /* values for scrolling gadgets for drawing area */
251 #define ED_SCROLLBUTTON_XSIZE 16
252 #define ED_SCROLLBUTTON_YSIZE 16
254 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
255 #define ED_SCROLL_UP_YPOS (0)
256 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
257 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
258 #define ED_SCROLL_LEFT_XPOS (0)
259 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
260 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
261 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
262 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
263 ED_SCROLLBUTTON_XSIZE)
264 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
265 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
266 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
267 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
268 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
269 ED_SCROLLBUTTON_YSIZE)
270 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
271 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
273 /* values for scrolling gadgets for element list */
274 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
275 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
277 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
278 ED_ELEMENTLIST_BUTTONS_HORIZ * \
279 ED_ELEMENTLIST_XSIZE)
280 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
281 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
282 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
283 ED_ELEMENTLIST_BUTTONS_VERT * \
284 ED_ELEMENTLIST_YSIZE - \
285 ED_SCROLLBUTTON2_YSIZE)
286 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
287 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
288 ED_SCROLLBUTTON2_YSIZE)
289 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
290 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
291 ED_ELEMENTLIST_YSIZE - \
292 2 * ED_SCROLLBUTTON2_YSIZE)
294 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
295 #define INFOTEXT_FONT FONT_TEXT_2
296 #define INFOTEXT_XSIZE SXSIZE
297 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
298 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
299 #define INFOTEXT_XPOS SX
300 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
304 -----------------------------------------------------------------------------
305 editor gadget definitions
306 -----------------------------------------------------------------------------
309 /* drawing toolbox buttons */
310 #define GADGET_ID_NONE -1
311 #define GADGET_ID_TOOLBOX_FIRST 0
313 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
314 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
315 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
316 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
317 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
318 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
319 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
320 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
321 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
322 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
323 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
324 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
325 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
326 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
327 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
328 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
330 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
331 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
332 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
333 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
334 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
335 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
337 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
338 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
339 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
340 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
341 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
343 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
345 /* counter gadget identifiers */
346 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 28)
348 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
349 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
350 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
351 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
352 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
353 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
354 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
355 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
356 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
357 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
358 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
359 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
360 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
361 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
362 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
363 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
364 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
365 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
366 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
367 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
368 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
369 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
370 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
371 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
372 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
373 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
374 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
375 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
376 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
377 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
378 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
379 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
380 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
381 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
382 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
383 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
384 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
385 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
386 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
387 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
388 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
389 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
390 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
391 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
392 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
393 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
394 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
395 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
396 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
397 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
398 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
399 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
400 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
401 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
402 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
403 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
404 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
405 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
406 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
407 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
408 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
409 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
410 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
411 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
412 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
413 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
414 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
415 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
416 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
417 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
418 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
419 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
420 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
421 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
422 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
423 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
424 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
425 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
426 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
427 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
428 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
429 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
430 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
431 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
432 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
433 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
434 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
435 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
436 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
437 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
438 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
439 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
440 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
441 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
442 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
443 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
444 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
445 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
446 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
447 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
448 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
449 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
451 /* drawing area identifiers */
452 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
454 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
455 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
456 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
457 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
458 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
459 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
460 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
461 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
462 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
463 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
464 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
465 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
466 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
467 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
468 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
469 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
470 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
471 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
472 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
473 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
474 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
475 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
476 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
477 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
478 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
479 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
480 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
481 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
482 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
483 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
484 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
485 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
486 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
488 /* text input identifiers */
489 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
491 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
492 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
493 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
495 /* text area identifiers */
496 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
498 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
500 /* selectbox identifiers */
501 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
503 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
504 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
505 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
506 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
507 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
508 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
509 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
510 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
511 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
512 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
513 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
514 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
515 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
516 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
517 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
518 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
519 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
520 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
521 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
522 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
523 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
524 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
525 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
526 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
527 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
528 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
529 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
530 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
531 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
533 /* textbutton identifiers */
534 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
536 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
537 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
538 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
539 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
540 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
541 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
542 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
543 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
544 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
545 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
547 /* graphicbutton identifiers */
548 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
550 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
551 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
552 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
553 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
555 /* gadgets for scrolling of drawing area */
556 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
558 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
559 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
560 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
561 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
562 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
563 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
565 /* gadgets for scrolling element list */
566 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
568 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
569 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
570 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
572 /* checkbuttons/radiobuttons for level/element properties */
573 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
575 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
576 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
577 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
578 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
579 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
580 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
581 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
582 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
583 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
584 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
585 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
586 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
587 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
588 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
589 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
590 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
591 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
592 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
593 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
594 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
595 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
596 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
597 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22)
598 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23)
599 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
600 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
601 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
602 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27)
603 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28)
604 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29)
605 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30)
606 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31)
607 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32)
608 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
609 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34)
610 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35)
611 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36)
612 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37)
613 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38)
614 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39)
615 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40)
616 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
617 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
618 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
619 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
620 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 45)
621 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 46)
622 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 47)
623 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 48)
624 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 49)
625 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 50)
626 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 51)
627 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 52)
628 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
629 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 54)
631 /* gadgets for buttons in element list */
632 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 55)
633 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
634 ED_NUM_ELEMENTLIST_BUTTONS - 1)
636 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
638 /* radio button numbers */
639 #define RADIO_NR_NONE 0
640 #define RADIO_NR_DRAWING_TOOLBOX 1
641 #define RADIO_NR_RANDOM_ELEMENTS 2
643 /* values for counter gadgets */
644 #define ED_COUNTER_ID_SELECT_LEVEL 0
645 #define ED_COUNTER_ID_LEVEL_XSIZE 1
646 #define ED_COUNTER_ID_LEVEL_YSIZE 2
647 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
648 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
649 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
650 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
651 #define ED_COUNTER_ID_LEVEL_RANDOM 7
652 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
653 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
654 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
655 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
656 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
657 #define ED_COUNTER_ID_BALL_CONTENT 13
658 #define ED_COUNTER_ID_ANDROID_CONTENT 14
659 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
660 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
661 #define ED_COUNTER_ID_INVENTORY_SIZE 17
662 #define ED_COUNTER_ID_CUSTOM_SCORE 18
663 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
664 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
665 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
666 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
667 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
668 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
669 #define ED_COUNTER_ID_DROP_DELAY_RND 25
670 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
671 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
672 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
673 #define ED_COUNTER_ID_IGNITION_DELAY 29
674 #define ED_COUNTER_ID_GROUP_CONTENT 30
675 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
676 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
677 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
679 #define ED_NUM_COUNTERBUTTONS 34
681 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
682 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
683 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
684 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
686 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
687 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
688 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
689 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
690 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
691 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
693 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
694 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
696 /* values for scrollbutton gadgets */
697 #define ED_SCROLLBUTTON_ID_AREA_UP 0
698 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
699 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
700 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
701 #define ED_SCROLLBUTTON_ID_LIST_UP 4
702 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
704 #define ED_NUM_SCROLLBUTTONS 6
706 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
707 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
709 /* values for scrollbar gadgets */
710 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
711 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
712 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
714 #define ED_NUM_SCROLLBARS 3
716 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
717 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
719 /* values for text input gadgets */
720 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
721 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
722 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
724 #define ED_NUM_TEXTINPUT 3
726 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
727 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
729 /* values for text area gadgets */
730 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
732 #define ED_NUM_TEXTAREAS 1
734 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
735 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
737 /* values for selectbox gadgets */
738 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
739 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
740 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
741 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
742 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
743 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
744 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
745 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
746 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
747 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
748 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
749 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
750 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
751 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
752 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
753 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
754 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
755 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
756 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
757 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
758 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
759 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
760 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
761 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
762 #define ED_SELECTBOX_ID_ACTION_TYPE 24
763 #define ED_SELECTBOX_ID_ACTION_MODE 25
764 #define ED_SELECTBOX_ID_ACTION_ARG 26
765 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
766 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
768 #define ED_NUM_SELECTBOX 29
770 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
771 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
773 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
774 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
775 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
776 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
777 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
778 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
780 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
781 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
783 /* values for textbutton gadgets */
784 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
785 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
786 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
787 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
788 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
789 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
790 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
791 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
792 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
793 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
795 #define ED_NUM_TEXTBUTTONS 10
797 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
798 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
800 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
801 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
803 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
804 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
806 /* values for graphicbutton gadgets */
807 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
808 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
809 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
810 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
812 #define ED_NUM_GRAPHICBUTTONS 4
814 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
815 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
817 /* values for checkbutton gadgets */
818 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
819 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
820 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
821 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
822 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
823 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
824 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
825 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
826 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
827 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
828 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
829 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
830 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
831 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
832 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
833 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
834 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 16
835 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 17
836 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 18
837 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 19
838 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 20
839 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 21
840 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 22
841 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 23
842 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 24
843 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 25
844 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 26
845 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 27
846 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 28
847 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 29
848 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 30
849 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 31
850 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 32
851 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 33
852 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 34
853 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 35
854 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 36
855 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 37
856 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 38
857 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 39
858 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 40
859 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 41
860 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 42
861 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 43
862 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 44
863 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 45
864 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 46
865 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 47
866 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 48
867 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 49
868 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 50
869 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 51
870 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 52
872 #define ED_NUM_CHECKBUTTONS 53
874 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
875 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
877 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
878 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
879 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
880 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
881 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
882 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
884 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
885 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
887 /* values for radiobutton gadgets */
888 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
889 #define ED_RADIOBUTTON_ID_QUANTITY 1
891 #define ED_NUM_RADIOBUTTONS 2
893 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
894 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
896 /* values for drawing area gadgets */
897 #define ED_DRAWING_ID_DRAWING_LEVEL 0
898 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
899 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
900 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
901 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
902 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
903 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
904 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
905 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
906 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
907 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
908 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
909 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
910 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
911 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
912 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
913 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
914 #define ED_DRAWING_ID_ANDROID_CONTENT 17
915 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
916 #define ED_DRAWING_ID_START_ELEMENT 19
917 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
918 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
919 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
920 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
921 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
922 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
923 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
924 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
925 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
926 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
927 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
928 #define ED_DRAWING_ID_GROUP_CONTENT 31
929 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
931 #define ED_NUM_DRAWING_AREAS 33
935 -----------------------------------------------------------------------------
936 some internally used definitions
937 -----------------------------------------------------------------------------
940 /* values for CopyLevelToUndoBuffer() */
941 #define UNDO_IMMEDIATE 0
942 #define UNDO_ACCUMULATE 1
944 /* values for scrollbars */
945 #define ED_SCROLL_NO 0
946 #define ED_SCROLL_LEFT 1
947 #define ED_SCROLL_RIGHT 2
948 #define ED_SCROLL_UP 4
949 #define ED_SCROLL_DOWN 8
951 /* screens in the level editor */
952 #define ED_MODE_DRAWING 0
953 #define ED_MODE_INFO 1
954 #define ED_MODE_PROPERTIES 2
956 /* sub-screens in the global settings section */
957 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
958 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
960 /* sub-screens in the element properties section */
961 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
962 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
963 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
964 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
965 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
967 /* how many steps can be cancelled */
968 #define NUM_UNDO_STEPS (64 + 1)
970 /* values for elements with score for certain actions */
972 #define MAX_SCORE 999
974 /* values for elements with count for collecting */
975 #define MIN_COLLECT_COUNT 0
976 #define MAX_COLLECT_COUNT 999
978 /* values for random placement */
979 #define RANDOM_USE_PERCENTAGE 0
980 #define RANDOM_USE_QUANTITY 1
982 /* default value for element tile size in drawing area */
983 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
987 -----------------------------------------------------------------------------
988 some internally used data structure definitions
989 -----------------------------------------------------------------------------
1000 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1002 /* note: some additional characters are already reserved for "cheat mode"
1003 shortcuts (":XYZ" style) -- for details, see "events.c" */
1005 /* ---------- toolbox control buttons ------------------------------------ */
1008 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1009 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1010 "draw single items", 's'
1013 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1014 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1015 "draw connected items", 'd'
1018 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1019 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1023 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1024 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1028 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1029 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1030 "draw outline rectangles", 'r'
1033 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1034 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1035 "draw filled rectangles", 'R'
1038 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1039 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1040 "wrap (rotate) level up", 0
1043 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1044 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1045 "enter text elements", 't'
1048 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1049 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1053 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1054 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1055 "wrap (rotate) level left", 0
1058 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1059 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1060 "zoom level tile size", '+'
1063 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1064 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1065 "wrap (rotate) level right", 0
1068 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1069 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1070 "random element placement", 0
1073 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1074 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1078 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1079 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1080 "wrap (rotate) level down", 0
1083 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1084 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1085 "pick drawing element", ','
1088 /* ---------- level control buttons -------------------------------------- */
1091 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1092 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1093 "undo/redo last operation", 'u'
1096 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1097 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1098 "properties of level", 'I'
1101 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1102 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1106 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1107 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1111 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1112 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1116 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1117 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1118 "exit level editor", 'E'
1121 /* ---------- CE and GE control buttons ---------------------------------- */
1124 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1125 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1126 "copy settings from other element", 0
1129 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1130 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1131 "copy settings to other element", 0
1134 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1135 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1136 "exchange element with other element", 0
1139 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1140 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1141 "copy settings from this element", 0
1144 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1145 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1146 "paste settings to this element", 0
1149 /* ---------- palette control buttons ------------------------------------ */
1152 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1153 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1154 "properties of drawing element", 'p'
1158 static int random_placement_value = 10;
1159 static int random_placement_method = RANDOM_USE_QUANTITY;
1160 static int random_placement_background_element = EL_SAND;
1161 static boolean random_placement_background_restricted = FALSE;
1162 static boolean stick_element_properties_window = FALSE;
1163 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1164 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1165 static struct ElementChangeInfo custom_element_change;
1166 static struct ElementGroupInfo group_element_info;
1167 static struct ElementInfo custom_element;
1172 int min_value, max_value;
1173 int gadget_id_down, gadget_id_up;
1175 int gadget_id_align;
1177 char *text_above, *text_left, *text_right;
1178 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1180 /* ---------- current level number --------------------------------------- */
1183 -1, -1, /* these values are not constant, but can change at runtime */
1185 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1186 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1191 /* ---------- level and editor settings ---------------------------------- */
1194 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1195 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1196 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1197 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1199 "playfield size:", NULL, "width",
1202 -1, ED_LEVEL_SETTINGS_YPOS(4),
1203 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1204 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1205 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1207 NULL, " ", "height",
1210 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1212 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1213 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1215 NULL, "number of gems to collect:", NULL
1218 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1220 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1221 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1223 "time or step limit to solve level:", NULL, NULL
1226 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1228 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1229 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1230 &level.score[SC_TIME_BONUS],
1231 "score for each second/step left:", NULL, NULL
1234 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1236 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1237 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1239 NULL, "random seed:", "(0 => random)"
1242 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1244 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1245 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1246 &random_placement_value,
1247 "random element placement:", NULL, "in"
1250 /* ---------- element settings: configure (various elements) ------------- */
1253 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1254 MIN_SCORE, MAX_SCORE,
1255 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1256 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1257 NULL, /* will be set when used */
1261 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1262 MIN_SCORE, MAX_SCORE,
1263 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1264 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1265 NULL, /* will be set when used */
1269 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1270 MIN_SCORE, MAX_SCORE,
1271 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1272 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1273 NULL, /* will be set when used */
1277 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1278 MIN_SCORE, MAX_SCORE,
1279 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1280 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1281 NULL, /* will be set when used */
1285 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1286 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1287 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1288 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1289 &level.num_yamyam_contents,
1290 NULL, NULL, "number of content areas"
1293 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1294 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1295 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1296 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1297 &level.num_ball_contents,
1298 NULL, NULL, "number of content areas"
1301 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1302 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1303 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1304 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1305 &level.num_android_clone_elements,
1306 NULL, NULL, "number of clonable elements"
1309 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1310 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1311 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1312 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1313 NULL, /* will be set when used */
1314 NULL, NULL, "width",
1317 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1318 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1319 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1320 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1321 NULL, /* will be set when used */
1322 NULL, " ", "height",
1325 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1326 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1327 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1328 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1329 &level.initial_inventory_size[0],
1330 NULL, NULL, "number of inventory elements"
1333 /* ---------- element settings: configure 1 (custom elements) ------------ */
1336 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1337 MIN_SCORE, MAX_SCORE,
1338 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1339 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1340 &custom_element.collect_score_initial,
1341 NULL, "CE score", " "
1344 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1345 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1346 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1347 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1348 &custom_element.collect_count_initial,
1349 NULL, "CE count", NULL
1352 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1354 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1355 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1356 &custom_element.ce_value_fixed_initial,
1357 NULL, "CE value", NULL
1360 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1362 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1363 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1364 &custom_element.ce_value_random_initial,
1365 NULL, "+random", NULL
1368 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1370 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1371 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1372 &custom_element.push_delay_fixed,
1373 NULL, "push delay", NULL
1376 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1378 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1379 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1380 &custom_element.push_delay_random,
1381 NULL, "+random", NULL
1384 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1386 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1387 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1388 &custom_element.drop_delay_fixed,
1389 NULL, "drop delay", NULL
1392 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1394 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1395 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1396 &custom_element.drop_delay_random,
1397 NULL, "+random", NULL
1400 /* ---------- element settings: configure 2 (custom elements) ------------ */
1403 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1405 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1406 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1407 &custom_element.move_delay_fixed,
1408 NULL, "move delay", NULL
1411 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1413 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1414 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1415 &custom_element.move_delay_random,
1416 NULL, "+random", NULL
1419 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1421 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1422 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1423 &custom_element.explosion_delay,
1424 NULL, "explosion delay", NULL
1427 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1429 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1430 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1431 &custom_element.ignition_delay,
1432 NULL, "ignition delay", "(by fire)"
1435 /* ---------- element settings: configure (group elements) --------------- */
1438 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1439 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1440 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1441 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1442 &group_element_info.num_elements,
1443 NULL, NULL, "number of elements in group"
1446 /* ---------- element settings: advanced (custom elements) --------------- */
1449 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1451 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1452 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1453 &custom_element_change.delay_fixed,
1454 NULL, "CE delay", NULL,
1457 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1459 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1460 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1461 &custom_element_change.delay_random,
1462 NULL, "+random", NULL
1465 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1467 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1468 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1469 &custom_element_change.random_percentage,
1470 NULL, "use random replace:", "%"
1480 char *text_above, *infotext;
1481 } textinput_info[ED_NUM_TEXTINPUT] =
1484 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1485 GADGET_ID_LEVEL_NAME,
1491 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1492 GADGET_ID_LEVEL_AUTHOR,
1493 MAX_LEVEL_AUTHOR_LEN,
1498 -1, -1, /* these values are not constant, but can change at runtime */
1499 GADGET_ID_ELEMENT_NAME,
1500 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1501 custom_element.description,
1502 NULL, "Element name"
1512 char *text_above, *infotext;
1513 } textarea_info[ED_NUM_TEXTAREAS] =
1516 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1517 GADGET_ID_ENVELOPE_INFO,
1518 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1520 "Envelope Content:", "Envelope Content"
1524 static struct ValueTextInfo options_time_or_steps[] =
1532 static struct ValueTextInfo options_game_engine_type[] =
1534 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1535 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1536 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1541 static struct ValueTextInfo options_wind_direction[] =
1543 { MV_START_NONE, "none" },
1544 { MV_START_LEFT, "left" },
1545 { MV_START_RIGHT, "right" },
1546 { MV_START_UP, "up" },
1547 { MV_START_DOWN, "down" },
1552 static struct ValueTextInfo options_player_speed[] =
1559 { 16, "very fast" },
1560 { 32, "ultrafast" },
1565 static struct ValueTextInfo options_access_type[] =
1567 { EP_WALKABLE, "walkable" },
1568 { EP_PASSABLE, "passable" },
1573 static struct ValueTextInfo options_access_layer[] =
1575 { EP_ACCESSIBLE_OVER, "over" },
1576 { EP_ACCESSIBLE_INSIDE, "inside" },
1577 { EP_ACCESSIBLE_UNDER, "under" },
1582 static struct ValueTextInfo options_access_protected[] =
1584 { 0, "unprotected" },
1590 static struct ValueTextInfo options_access_direction[] =
1592 { MV_NO_DIRECTION, "no direction" },
1593 { MV_LEFT, "left" },
1594 { MV_RIGHT, "right" },
1596 { MV_DOWN, "down" },
1597 { MV_LEFT | MV_UP, "left + up" },
1598 { MV_LEFT | MV_DOWN, "left + down" },
1599 { MV_RIGHT | MV_UP, "right + up" },
1600 { MV_RIGHT | MV_DOWN, "right + down" },
1601 { MV_HORIZONTAL, "horizontal" },
1602 { MV_VERTICAL, "vertical" },
1603 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1604 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1605 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1606 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1607 { MV_ALL_DIRECTIONS, "all directions" },
1612 static struct ValueTextInfo options_walk_to_action[] =
1614 { EP_DIGGABLE, "diggable" },
1615 { EP_COLLECTIBLE_ONLY, "collectible" },
1616 { EP_DROPPABLE, "collectible & droppable" },
1617 { EP_THROWABLE, "collectible & throwable" },
1618 { EP_PUSHABLE, "pushable" },
1623 static struct ValueTextInfo options_move_pattern[] =
1625 { MV_LEFT, "left" },
1626 { MV_RIGHT, "right" },
1628 { MV_DOWN, "down" },
1629 { MV_HORIZONTAL, "horizontal" },
1630 { MV_VERTICAL, "vertical" },
1631 { MV_ALL_DIRECTIONS, "all directions" },
1632 { MV_WIND_DIRECTION, "wind direction" },
1633 { MV_TOWARDS_PLAYER, "towards player" },
1634 { MV_AWAY_FROM_PLAYER, "away from player" },
1635 { MV_ALONG_LEFT_SIDE, "along left side" },
1636 { MV_ALONG_RIGHT_SIDE, "along right side" },
1637 { MV_TURNING_LEFT, "turning left" },
1638 { MV_TURNING_RIGHT, "turning right" },
1639 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1640 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1641 { MV_TURNING_RANDOM, "turning random" },
1642 { MV_MAZE_RUNNER, "maze runner style" },
1643 { MV_MAZE_HUNTER, "maze hunter style" },
1644 { MV_WHEN_PUSHED, "when pushed" },
1645 { MV_WHEN_DROPPED, "when dropped/thrown" },
1650 static struct ValueTextInfo options_move_direction[] =
1652 { MV_START_AUTOMATIC, "automatic" },
1653 { MV_START_LEFT, "left" },
1654 { MV_START_RIGHT, "right" },
1655 { MV_START_UP, "up" },
1656 { MV_START_DOWN, "down" },
1657 { MV_START_RANDOM, "random" },
1658 { MV_START_PREVIOUS, "previous" },
1663 static struct ValueTextInfo options_move_stepsize[] =
1665 { 0, "not moving" },
1670 { 16, "very fast" },
1671 { 32, "even faster" },
1676 static struct ValueTextInfo options_move_leave_type[] =
1678 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1679 { LEAVE_TYPE_LIMITED, "change it to" },
1684 static struct ValueTextInfo options_smash_targets[] =
1686 { EP_CAN_SMASH_PLAYER, "player" },
1688 { EP_CAN_SMASH_ENEMIES, "enemies" },
1690 { EP_CAN_SMASH_EVERYTHING, "everything" },
1695 static struct ValueTextInfo options_slippery_type[] =
1697 { SLIPPERY_ANY_RANDOM, "random" },
1698 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1699 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1700 { SLIPPERY_ONLY_LEFT, "only left" },
1701 { SLIPPERY_ONLY_RIGHT, "only right" },
1706 static struct ValueTextInfo options_deadliness[] =
1708 { EP_DONT_RUN_INTO, "running into" },
1709 { EP_DONT_COLLIDE_WITH, "colliding with" },
1710 { EP_DONT_GET_HIT_BY, "getting hit by" },
1711 { EP_DONT_TOUCH, "touching" },
1716 static struct ValueTextInfo options_explosion_type[] =
1718 { EXPLODES_3X3, "3x3" },
1719 { EXPLODES_CROSS, "3+3" },
1720 { EXPLODES_1X1, "1x1" },
1725 static struct ValueTextInfo options_time_units[] =
1728 { FRAMES_PER_SECOND, "seconds" },
1733 static struct ValueTextInfo options_change_direct_action[] =
1735 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1736 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1737 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1738 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1739 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1740 { CE_ENTERED_BY_PLAYER, "entered by player" },
1741 { CE_LEFT_BY_PLAYER, "left by player" },
1742 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1743 { CE_SWITCHED, "switched" },
1744 { CE_HITTING_SOMETHING, "hitting something" },
1745 { CE_HIT_BY_SOMETHING, "hit by something" },
1747 { CE_BLOCKED, "blocked" },
1749 { CE_IMPACT, "impact (on something)" },
1750 { CE_SMASHED, "smashed (from above)" },
1752 { CE_VALUE_CHANGES, "CE value changes" },
1753 { CE_SCORE_CHANGES, "CE score changes" },
1755 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1756 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1761 static struct ValueTextInfo options_change_other_action[] =
1763 { CE_PLAYER_TOUCHES_X, "player touches" },
1764 { CE_PLAYER_PRESSES_X, "player presses" },
1765 { CE_PLAYER_SWITCHES_X, "player switches" },
1766 { CE_PLAYER_SNAPS_X, "player snaps" },
1767 { CE_PLAYER_PUSHES_X, "player pushes" },
1768 { CE_PLAYER_ENTERS_X, "player enters" },
1769 { CE_PLAYER_LEAVES_X, "player leaves" },
1770 { CE_PLAYER_DIGS_X, "player digs" },
1771 { CE_PLAYER_COLLECTS_X, "player collects" },
1772 { CE_PLAYER_DROPS_X, "player drops/throws" },
1773 { CE_TOUCHING_X, "touching" },
1774 { CE_HITTING_X, "hitting" },
1775 { CE_DIGGING_X, "digging" },
1776 { CE_HIT_BY_X, "hit by" },
1777 { CE_SWITCH_OF_X, "switch of" },
1778 { CE_CHANGE_OF_X, "change by page of" },
1779 { CE_EXPLOSION_OF_X, "explosion of" },
1780 { CE_MOVE_OF_X, "move of" },
1781 { CE_CREATION_OF_X, "creation of" },
1782 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1783 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1784 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1785 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1790 static struct ValueTextInfo options_change_trigger_side[] =
1792 { CH_SIDE_LEFT, "left" },
1793 { CH_SIDE_RIGHT, "right" },
1794 { CH_SIDE_TOP, "top" },
1795 { CH_SIDE_BOTTOM, "bottom" },
1796 { CH_SIDE_LEFT_RIGHT, "left/right" },
1797 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1798 { CH_SIDE_ANY, "any" },
1803 static struct ValueTextInfo options_change_trigger_player[] =
1805 { CH_PLAYER_1, "1" },
1806 { CH_PLAYER_2, "2" },
1807 { CH_PLAYER_3, "3" },
1808 { CH_PLAYER_4, "4" },
1809 { CH_PLAYER_ANY, "any" },
1814 static struct ValueTextInfo options_change_trigger_page[] =
1826 { (1 << 10), "11" },
1827 { (1 << 11), "12" },
1828 { (1 << 12), "13" },
1829 { (1 << 13), "14" },
1830 { (1 << 14), "15" },
1831 { (1 << 15), "16" },
1832 { (1 << 16), "17" },
1833 { (1 << 17), "18" },
1834 { (1 << 18), "19" },
1835 { (1 << 19), "20" },
1836 { (1 << 20), "21" },
1837 { (1 << 21), "22" },
1838 { (1 << 22), "23" },
1839 { (1 << 23), "24" },
1840 { (1 << 24), "25" },
1841 { (1 << 25), "26" },
1842 { (1 << 26), "27" },
1843 { (1 << 27), "28" },
1844 { (1 << 28), "29" },
1845 { (1 << 29), "30" },
1846 { (1 << 30), "31" },
1847 { (1 << 31), "32" },
1848 { CH_PAGE_ANY, "any" },
1853 static struct ValueTextInfo options_change_replace_when[] =
1855 { CP_WHEN_EMPTY, "empty" },
1856 { CP_WHEN_WALKABLE, "walkable" },
1857 { CP_WHEN_DIGGABLE, "diggable" },
1858 { CP_WHEN_COLLECTIBLE, "collectible" },
1859 { CP_WHEN_REMOVABLE, "removable" },
1860 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1865 static struct ValueTextInfo options_action_type[] =
1867 { CA_NO_ACTION, "no action" },
1868 { CA_UNDEFINED, " " },
1869 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1870 { CA_RESTART_LEVEL, "restart level" },
1871 { CA_SHOW_ENVELOPE, "show envelope" },
1872 { CA_SET_LEVEL_TIME, "set time" },
1873 { CA_SET_LEVEL_SCORE, "set score" },
1874 { CA_SET_LEVEL_GEMS, "set gems" },
1875 { CA_SET_LEVEL_WIND, "set wind dir." },
1876 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1877 { CA_UNDEFINED, " " },
1878 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1879 { CA_MOVE_PLAYER, "move player" },
1880 { CA_EXIT_PLAYER, "exit player" },
1881 { CA_KILL_PLAYER, "kill player" },
1882 { CA_SET_PLAYER_KEYS, "set keys" },
1883 { CA_SET_PLAYER_SPEED, "set speed" },
1884 { CA_SET_PLAYER_SHIELD, "set shield" },
1885 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1886 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1887 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1888 { CA_UNDEFINED, " " },
1889 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1890 { CA_SET_CE_VALUE, "set CE value" },
1891 { CA_SET_CE_SCORE, "set CE score" },
1892 { CA_SET_CE_ARTWORK, "set CE artwork" },
1893 { CA_UNDEFINED, " " },
1894 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1895 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1900 static struct ValueTextInfo options_action_mode_none[] =
1902 { CA_MODE_UNDEFINED, " " },
1907 static struct ValueTextInfo options_action_mode_assign[] =
1909 { CA_MODE_SET, "=" },
1914 static struct ValueTextInfo options_action_mode_add_remove[] =
1916 { CA_MODE_ADD, "+" },
1917 { CA_MODE_SUBTRACT, "-" },
1922 static struct ValueTextInfo options_action_mode_calculate[] =
1924 { CA_MODE_SET, "=" },
1925 { CA_MODE_ADD, "+" },
1926 { CA_MODE_SUBTRACT, "-" },
1927 { CA_MODE_MULTIPLY, "*" },
1928 { CA_MODE_DIVIDE, "/" },
1929 { CA_MODE_MODULO, "%" },
1934 static struct ValueTextInfo options_action_arg_none[] =
1936 { CA_ARG_UNDEFINED, " " },
1941 static struct ValueTextInfo options_action_arg_player[] =
1943 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1944 { CA_ARG_PLAYER_1, "1" },
1945 { CA_ARG_PLAYER_2, "2" },
1946 { CA_ARG_PLAYER_3, "3" },
1947 { CA_ARG_PLAYER_4, "4" },
1948 { CA_ARG_PLAYER_ANY, "any" },
1949 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1950 { CA_ARG_PLAYER_ACTION, "action ->" },
1955 static struct ValueTextInfo options_action_arg_number[] =
1957 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1964 { CA_ARG_10, "10" },
1965 { CA_ARG_100, "100" },
1966 { CA_ARG_1000, "1000" },
1967 { CA_ARG_UNDEFINED, " " },
1968 { CA_ARG_NUMBER_MIN, "min" },
1969 { CA_ARG_NUMBER_MAX, "max" },
1970 { CA_ARG_UNDEFINED, " " },
1971 { CA_ARG_NUMBER_RESET, "reset" },
1972 { CA_ARG_UNDEFINED, " " },
1973 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1974 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1975 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1976 { CA_ARG_UNDEFINED, " " },
1977 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1978 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1979 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1980 { CA_ARG_UNDEFINED, " " },
1981 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1982 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1983 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1984 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1985 { CA_ARG_UNDEFINED, " " },
1986 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1987 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1988 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1989 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1994 static struct ValueTextInfo options_action_arg_value[] =
1996 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2003 { CA_ARG_10, "10" },
2004 { CA_ARG_100, "100" },
2005 { CA_ARG_1000, "1000" },
2006 { CA_ARG_UNDEFINED, " " },
2007 { CA_ARG_NUMBER_MIN, "min" },
2008 { CA_ARG_NUMBER_MAX, "max" },
2009 { CA_ARG_UNDEFINED, " " },
2010 { CA_ARG_NUMBER_RESET, "reset" },
2011 { CA_ARG_UNDEFINED, " " },
2012 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2013 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2014 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2015 { CA_ARG_UNDEFINED, " " },
2016 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2017 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2018 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2019 { CA_ARG_UNDEFINED, " " },
2020 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2021 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2022 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2023 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2024 { CA_ARG_UNDEFINED, " " },
2025 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2026 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2027 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2028 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2029 { CA_ARG_UNDEFINED, " " },
2030 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2031 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2032 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2033 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2038 static struct ValueTextInfo options_action_arg_envelope[] =
2040 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2045 { CA_ARG_UNDEFINED, " " },
2046 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2047 { CA_ARG_ELEMENT_TARGET, "target" },
2048 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2049 { CA_ARG_ELEMENT_ACTION, "action ->" },
2054 static struct ValueTextInfo options_action_arg_key[] =
2056 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2065 { CA_ARG_UNDEFINED, " " },
2066 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2067 { CA_ARG_ELEMENT_TARGET, "target" },
2068 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2069 { CA_ARG_ELEMENT_ACTION, "action ->" },
2074 static struct ValueTextInfo options_action_arg_speed[] =
2076 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2077 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2078 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2079 { CA_ARG_SPEED_SLOW, "slow" },
2080 { CA_ARG_SPEED_NORMAL, "normal" },
2081 { CA_ARG_SPEED_FAST, "fast" },
2082 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2083 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2084 { CA_ARG_UNDEFINED, " " },
2085 { CA_ARG_SPEED_SLOWER, "slower" },
2086 { CA_ARG_SPEED_FASTER, "faster" },
2087 { CA_ARG_UNDEFINED, " " },
2088 { CA_ARG_SPEED_RESET, "reset" },
2093 static struct ValueTextInfo options_action_arg_shield[] =
2095 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2096 { CA_ARG_SHIELD_OFF, "off" },
2097 { CA_ARG_SHIELD_NORMAL, "normal" },
2098 { CA_ARG_SHIELD_DEADLY, "deadly" },
2103 static struct ValueTextInfo options_action_arg_artwork[] =
2105 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2106 { CA_ARG_ELEMENT_TARGET, "target" },
2107 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2108 { CA_ARG_ELEMENT_ACTION, "action ->" },
2109 { CA_ARG_UNDEFINED, " " },
2110 { CA_ARG_ELEMENT_RESET, "reset" },
2115 static struct ValueTextInfo options_action_arg_gravity[] =
2117 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2118 { CA_ARG_GRAVITY_ON, "on" },
2119 { CA_ARG_GRAVITY_OFF, "off" },
2120 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2125 static struct ValueTextInfo options_action_arg_direction[] =
2127 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2128 { CA_ARG_DIRECTION_NONE, "none" },
2129 { CA_ARG_DIRECTION_LEFT, "left" },
2130 { CA_ARG_DIRECTION_RIGHT, "right" },
2131 { CA_ARG_DIRECTION_UP, "up" },
2132 { CA_ARG_DIRECTION_DOWN, "down" },
2133 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2134 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2139 static struct ValueTextInfo options_action_arg_scan_mode[] =
2141 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2142 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2143 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2148 static struct ValueTextInfo options_action_arg_inventory[] =
2150 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2151 { CA_ARG_ELEMENT_TARGET, "+ target" },
2152 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2153 { CA_ARG_ELEMENT_ACTION, "+ action" },
2154 { CA_ARG_UNDEFINED, " " },
2155 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2156 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2157 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2158 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2159 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2160 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2161 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2162 { CA_ARG_UNDEFINED, " " },
2163 { CA_ARG_INVENTORY_RESET, "reset" },
2168 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2169 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2174 static struct ValueTextInfo options_group_choice_mode[] =
2176 { ANIM_RANDOM, "random" },
2177 { ANIM_LOOP, "loop" },
2178 { ANIM_LINEAR, "linear" },
2179 { ANIM_PINGPONG, "pingpong" },
2180 { ANIM_PINGPONG2, "pingpong 2" },
2185 static struct ValueTextInfo *action_arg_modes[] =
2187 options_action_mode_none,
2188 options_action_mode_assign,
2189 options_action_mode_add_remove,
2190 options_action_mode_calculate,
2197 struct ValueTextInfo *options;
2199 action_arg_options[] =
2201 { CA_NO_ACTION, 0, options_action_arg_none, },
2202 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2203 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2204 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2205 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2206 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2207 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2208 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2209 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2210 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2211 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2212 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2213 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2214 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2215 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2216 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2217 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2218 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2219 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2220 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2221 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2230 int gadget_id_align;
2231 int size; /* char size of selectbox or '-1' (dynamically determined) */
2232 struct ValueTextInfo *options;
2234 char *text_left, *text_right, *infotext;
2235 } selectbox_info[ED_NUM_SELECTBOX] =
2237 /* ---------- level and editor settings ---------------------------------- */
2240 -1, ED_LEVEL_SETTINGS_YPOS(7),
2241 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2243 options_time_or_steps,
2244 &level.use_step_counter,
2245 NULL, "(0 => no limit)", "time or step limit"
2248 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2249 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2251 options_game_engine_type,
2252 &level.game_engine_type,
2253 "game engine:", NULL, "game engine"
2256 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2257 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2259 options_wind_direction,
2260 &level.wind_direction_initial,
2261 "initial wind direction:", NULL, "initial wind direction"
2264 /* ---------- element settings: configure (several elements) ------------- */
2267 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2268 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2270 options_player_speed,
2271 &level.initial_player_stepsize[0],
2272 "initial player speed:", NULL, "initial player speed"
2275 /* ---------- element settings: configure 1 (custom elements) ------------ */
2278 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2279 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2281 options_access_type,
2282 &custom_element.access_type,
2283 NULL, NULL, "type of access to this field"
2286 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2287 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2289 options_access_layer,
2290 &custom_element.access_layer,
2291 NULL, NULL, "layer of access for this field"
2294 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2295 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2297 options_access_protected,
2298 &custom_element.access_protected,
2299 NULL, NULL, "protected access for this field"
2302 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2303 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2305 options_access_direction,
2306 &custom_element.access_direction,
2307 "from", NULL, "access direction for this field"
2310 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2311 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2313 options_walk_to_action,
2314 &custom_element.walk_to_action,
2315 NULL, NULL, "diggable/collectible/pushable"
2318 /* ---------- element settings: configure 2 (custom elements) ------------ */
2321 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2322 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2324 options_move_pattern,
2325 &custom_element.move_pattern,
2326 "can move", NULL, "element move pattern"
2329 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2330 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2332 options_move_direction,
2333 &custom_element.move_direction_initial,
2334 "starts moving", NULL, "initial element move direction"
2337 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2338 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2340 options_move_stepsize,
2341 &custom_element.move_stepsize,
2342 "move/fall speed", NULL, "speed of element movement"
2345 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2346 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2348 options_move_leave_type,
2349 &custom_element.move_leave_type,
2350 // left text with leading spaces to place gadget next to "can dig" gadget
2351 // (needed because drawing area gadgets created after selectbox gadgets)
2352 // "can dig: can", ":", "leave behind or change element"
2353 " can", ":", "leave behind or change element"
2356 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2357 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2359 options_smash_targets,
2360 &custom_element.smash_targets,
2361 "can smash", NULL, "elements that can be smashed"
2364 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2365 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2367 options_slippery_type,
2368 &custom_element.slippery_type,
2369 "slippery", NULL, "where other elements fall down"
2372 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2373 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2376 &custom_element.deadliness,
2377 "deadly when", NULL, "deadliness of element"
2380 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2381 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2383 options_explosion_type,
2384 &custom_element.explosion_type,
2385 "can explode", NULL, "explosion type"
2388 /* ---------- element settings: advanced (custom elements) --------------- */
2391 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2392 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2395 &custom_element_change.delay_frames,
2396 "delay time given in", NULL, "delay time units for change"
2399 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2400 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2402 options_change_direct_action,
2403 &custom_element_change.direct_action,
2404 NULL, NULL, "type of direct action"
2407 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2408 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2410 options_change_other_action,
2411 &custom_element_change.other_action,
2412 NULL, "element:", "type of other element action"
2415 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2416 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2418 options_change_trigger_side,
2419 &custom_element_change.trigger_side,
2420 "at", "side", "element side triggering change"
2423 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2424 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2426 options_change_trigger_player,
2427 &custom_element_change.trigger_player,
2428 "player:", " ", "player that causes change"
2431 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2432 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2434 options_change_trigger_page,
2435 &custom_element_change.trigger_page,
2436 "page:", NULL, "change page that causes change"
2439 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2440 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2442 options_change_replace_when,
2443 &custom_element_change.replace_when,
2444 "replace when", NULL, "which elements can be replaced"
2447 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2448 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2450 options_action_type,
2451 &custom_element_change.action_type,
2452 NULL, NULL, "action on specified condition"
2455 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2456 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2458 options_action_mode_none,
2459 &custom_element_change.action_mode,
2460 NULL, NULL, "action operator"
2463 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2464 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2466 options_action_arg_none,
2467 &custom_element_change.action_arg,
2468 NULL, NULL, "action parameter"
2471 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2472 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2474 options_change_page,
2475 &custom_element.current_change_page,
2476 NULL, NULL, "element change page"
2479 /* ---------- element settings: configure (group elements) --------------- */
2482 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2483 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2485 options_group_choice_mode,
2486 &group_element_info.choice_mode,
2487 "choice type:", NULL, "type of group element choice"
2495 int gadget_id_align;
2498 char *text_left, *text_right, *infotext;
2499 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2502 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
2503 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2505 NULL, NULL, "Configure level properties"
2509 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2511 NULL, NULL, "Configure editor properties"
2514 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2515 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2517 NULL, NULL, "Show information about element"
2521 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2523 NULL, NULL, "Configure element properties"
2527 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2529 NULL, NULL, "Configure element properties, part 1"
2533 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2535 NULL, NULL, "Configure element properties, part 2"
2539 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2541 NULL, NULL, "Configure custom element change pages"
2545 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2547 " ", "As Template", "Save current settings as new template"
2551 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2553 NULL, NULL, "Add new change page"
2557 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2559 NULL, NULL, "Delete current change page"
2568 int gadget_id_align;
2569 char *text_left, *text_right, *infotext;
2570 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2573 IMG_EDITOR_COUNTER_DOWN,
2574 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2575 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2576 NULL, NULL, "select previous change page"
2579 IMG_EDITOR_COUNTER_UP,
2580 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2581 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2582 NULL, "change page", "select next change page"
2585 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2586 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2587 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2588 " ", NULL, "copy settings from this change page"
2591 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2592 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2593 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2594 NULL, NULL, "paste settings to this change page"
2601 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2608 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2611 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2612 GADGET_ID_SCROLL_UP,
2613 "scroll level editing area up"
2616 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2617 GADGET_ID_SCROLL_DOWN,
2618 "scroll level editing area down"
2621 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2622 GADGET_ID_SCROLL_LEFT,
2623 "scroll level editing area left"
2626 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2627 GADGET_ID_SCROLL_RIGHT,
2628 "scroll level editing area right"
2631 IMG_EDITOR_PALETTE_SCROLL_UP,
2632 GADGET_ID_SCROLL_LIST_UP,
2633 "scroll element list up ('Page Up')"
2636 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2637 GADGET_ID_SCROLL_LIST_DOWN,
2638 "scroll element list down ('Page Down')"
2646 int wheel_x, wheel_y;
2647 int wheel_width, wheel_height;
2648 } scrollbar_pos[ED_NUM_SCROLLBARS];
2656 } scrollbar_info[ED_NUM_SCROLLBARS] =
2659 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2660 GD_TYPE_SCROLLBAR_HORIZONTAL,
2661 GADGET_ID_SCROLL_HORIZONTAL,
2662 "scroll level editing area horizontally"
2665 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2666 GD_TYPE_SCROLLBAR_VERTICAL,
2667 GADGET_ID_SCROLL_VERTICAL,
2668 "scroll level editing area vertically"
2671 IMG_EDITOR_PALETTE_SCROLLBAR,
2672 GD_TYPE_SCROLLBAR_VERTICAL,
2673 GADGET_ID_SCROLL_LIST_VERTICAL,
2674 "scroll element list vertically"
2683 int gadget_id_align;
2684 int radio_button_nr;
2687 char *text_left, *text_right, *infotext;
2688 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2691 -1, ED_LEVEL_SETTINGS_YPOS(0),
2692 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2693 RADIO_NR_RANDOM_ELEMENTS,
2694 &random_placement_method, RANDOM_USE_PERCENTAGE,
2695 " ", "percentage", "use percentage for random elements"
2698 -1, ED_LEVEL_SETTINGS_YPOS(0),
2699 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2700 RADIO_NR_RANDOM_ELEMENTS,
2701 &random_placement_method, RANDOM_USE_QUANTITY,
2702 " ", "quantity", "use quantity for random elements"
2710 int gadget_id_align;
2712 char *text_left, *text_right, *infotext;
2713 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2715 /* ---------- level and editor settings ---------------------------------- */
2718 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2719 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2720 &random_placement_background_restricted,
2722 "restrict random placement to:", "set random placement restriction"
2725 /* ---------- element settings: configure (various elements) ------------- */
2728 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2729 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2730 &stick_element_properties_window,
2732 "stick this screen to edit content","stick this screen to edit content"
2735 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2736 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2737 &level.em_slippery_gems,
2739 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2742 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2743 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2744 &level.em_explodes_by_fire,
2746 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2749 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2750 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2751 &level.use_spring_bug,
2753 "use spring pushing bug", "use odd spring pushing behaviour"
2756 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2757 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2758 &level.use_time_orb_bug,
2760 "use time orb bug", "use odd time orb behaviour"
2763 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2764 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2767 "create single random element", "only create one element from content"
2770 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2771 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2772 &level.ball_state_initial,
2774 "magic ball initially activated", "activate magic ball after level start"
2777 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2778 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2779 &level.grow_into_diggable,
2781 "can grow into anything diggable", "grow into more than just sand"
2784 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2785 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2786 &level.auto_exit_sokoban,
2788 "exit level if all fields solved", "automatically finish Sokoban levels"
2791 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2792 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2793 &level.continuous_snapping,
2795 "continuous snapping", "use snapping without releasing key"
2798 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2799 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2800 &level.block_snap_field,
2802 "block snapped field when snapping", "use snapping delay to show animation"
2805 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2806 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2807 &level.block_last_field,
2809 "block last field when moving", "player blocks last field when moving"
2812 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2813 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2814 &level.sp_block_last_field,
2816 "block last field when moving", "player blocks last field when moving"
2819 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2820 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2821 &level.instant_relocation,
2823 "no scrolling when relocating", "player gets relocated without delay"
2826 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2827 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2828 &level.shifted_relocation,
2830 "no centering when relocating", "level not centered after relocation"
2833 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2834 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
2835 &level.lazy_relocation,
2837 "only redraw off-screen relocation","no redraw if relocation target visible"
2840 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2841 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2842 &level.use_start_element[0],
2844 "use level start element:", "start level at this element's position"
2847 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2848 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2849 &level.use_artwork_element[0],
2851 "use artwork from element:", "use player artwork from other element"
2854 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2855 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2856 &level.use_explosion_element[0],
2858 "use explosion from element:", "use explosion properties from element"
2861 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2862 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2863 &level.initial_player_gravity[0],
2865 "use initial gravity", "set initial player gravity"
2868 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2869 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2870 &level.use_initial_inventory[0],
2872 "use initial inventory:", "use collected elements on level start"
2875 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2876 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2877 &level.can_pass_to_walkable,
2879 "can pass to walkable element", "player can pass to empty or walkable"
2882 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2883 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2884 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2886 "can fall into acid (with gravity)","player can fall into acid pool"
2889 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2890 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2891 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2893 "can move into acid", "element can move into acid pool"
2896 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2897 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2898 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2900 "deadly when colliding with", "element is deadly when hitting player"
2903 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2904 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2905 &level.envelope[0].autowrap,
2907 "auto-wrap", "automatically wrap envelope text"
2910 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2911 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2912 &level.envelope[0].centered,
2914 "centered", "automatically center envelope text"
2917 /* ---------- element settings: configure 1 (custom elements) ----------- */
2920 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2921 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2922 &custom_element.use_gfx_element,
2924 "use graphic of element:", "use existing element graphic"
2927 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2928 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2929 &level.use_custom_template,
2931 "use template", "use template for custom properties"
2934 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2935 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2936 &custom_element_properties[EP_ACCESSIBLE],
2938 NULL, "player can walk to or pass this field"
2941 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2942 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2943 &custom_element_properties[EP_GRAVITY_REACHABLE],
2945 "reachable despite gravity", "player can walk/dig despite gravity"
2948 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2949 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2950 &custom_element.use_last_ce_value,
2952 "use last CE value after change", "use last CE value after change"
2955 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2956 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2957 &custom_element_properties[EP_WALK_TO_OBJECT],
2959 NULL, "player can dig/collect/push element"
2962 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2963 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2964 &custom_element_properties[EP_INDESTRUCTIBLE],
2966 "indestructible", "element is indestructible"
2969 /* ---------- element settings: configure 2 (custom elements) ----------- */
2972 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2973 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2974 &custom_element_properties[EP_CAN_MOVE],
2976 NULL, "element can move with some pattern"
2979 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2980 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2981 &custom_element_properties[EP_CAN_FALL],
2983 "can fall", "element can fall down"
2986 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2987 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2988 &custom_element_properties[EP_CAN_SMASH],
2990 NULL, "element can smash other elements"
2993 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2994 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2995 &custom_element_properties[EP_SLIPPERY],
2997 NULL, "other elements can fall down from it"
3000 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3001 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3002 &custom_element_properties[EP_DEADLY],
3004 NULL, "element can kill the player"
3007 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3008 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3009 &custom_element_properties[EP_CAN_EXPLODE],
3011 NULL, "element can explode"
3014 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3015 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3016 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3018 "by fire", "element can explode by fire/explosion"
3021 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3022 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3023 &custom_element_properties[EP_EXPLODES_SMASHED],
3025 "smashed", "element can explode when smashed"
3028 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3029 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3030 &custom_element_properties[EP_EXPLODES_IMPACT],
3032 "impact", "element can explode on impact"
3035 /* ---------- element settings: advanced (custom elements) --------------- */
3038 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3039 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3040 &custom_element_change.can_change,
3042 "element changes to:", "change element on specified condition"
3045 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3046 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3047 &custom_element_change_events[CE_DELAY],
3049 NULL, "element changes after delay"
3052 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3053 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3054 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3056 NULL, "element changes by direct action"
3059 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3060 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3061 &custom_element_change_events[CE_BY_OTHER_ACTION],
3063 NULL, "element changes by other element"
3066 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3067 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3068 &custom_element_change.explode,
3070 "explode instead of change", "element explodes instead of change"
3073 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3074 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3075 &custom_element_change.use_target_content,
3077 "use extended change target:", "element changes to more elements"
3080 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3081 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3082 &custom_element_change.only_if_complete,
3084 "replace all or nothing", "only replace when all can be changed"
3087 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3088 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3089 &custom_element_change.use_random_replace,
3091 NULL, "use percentage for random replace"
3094 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3095 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3096 &custom_element_change.has_action,
3098 NULL, "execute action on specified condition"
3105 int xoffset, yoffset;
3107 int gadget_id_align;
3109 int area_xsize, area_ysize;
3110 char *text_left, *text_right, *text_below, *infotext;
3111 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3113 /* ---------- level playfield content ------------------------------------ */
3118 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3120 -1, -1, /* these values are not constant, but can change at runtime */
3121 NULL, NULL, NULL, NULL
3124 /* ---------- yam yam content -------------------------------------------- */
3127 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3128 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3129 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3130 &level.yamyam_content[0].e[0][0], 3, 3,
3131 NULL, NULL, "1", NULL
3134 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3135 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3136 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3137 &level.yamyam_content[1].e[0][0], 3, 3,
3138 NULL, NULL, "2", NULL
3141 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3142 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3143 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3144 &level.yamyam_content[2].e[0][0], 3, 3,
3145 NULL, NULL, "3", NULL
3148 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3149 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3150 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3151 &level.yamyam_content[3].e[0][0], 3, 3,
3152 NULL, NULL, "4", NULL
3155 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3156 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3157 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3158 &level.yamyam_content[4].e[0][0], 3, 3,
3159 NULL, NULL, "5", NULL
3162 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3163 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3164 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3165 &level.yamyam_content[5].e[0][0], 3, 3,
3166 NULL, NULL, "6", NULL
3169 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3170 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3171 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3172 &level.yamyam_content[6].e[0][0], 3, 3,
3173 NULL, NULL, "7", NULL
3176 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3177 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3178 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3179 &level.yamyam_content[7].e[0][0], 3, 3,
3180 NULL, NULL, "8", NULL
3183 /* ---------- magic ball content ----------------------------------------- */
3186 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3187 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3188 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3189 &level.ball_content[0].e[0][0], 3, 3,
3190 NULL, NULL, "1", NULL
3193 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3194 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3195 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3196 &level.ball_content[1].e[0][0], 3, 3,
3197 NULL, NULL, "2", NULL
3200 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3201 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3202 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3203 &level.ball_content[2].e[0][0], 3, 3,
3204 NULL, NULL, "3", NULL
3207 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3208 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3209 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3210 &level.ball_content[3].e[0][0], 3, 3,
3211 NULL, NULL, "4", NULL
3214 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3215 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3216 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3217 &level.ball_content[4].e[0][0], 3, 3,
3218 NULL, NULL, "5", NULL
3221 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3222 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3223 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3224 &level.ball_content[5].e[0][0], 3, 3,
3225 NULL, NULL, "6", NULL
3228 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3229 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3230 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3231 &level.ball_content[6].e[0][0], 3, 3,
3232 NULL, NULL, "7", NULL
3235 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3236 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3237 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3238 &level.ball_content[7].e[0][0], 3, 3,
3239 NULL, NULL, "8", NULL
3242 /* ---------- android content -------------------------------------------- */
3245 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3246 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3247 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3248 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3249 "elements:", NULL, NULL, "elements android can clone"
3252 /* ---------- amoeba content --------------------------------------------- */
3255 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3256 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3257 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3258 &level.amoeba_content, 1, 1,
3259 "content:", NULL, NULL, "amoeba content"
3262 /* ---------- level start element ---------------------------------------- */
3265 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3266 0, ED_AREA_1X1_SETTINGS_YOFF,
3267 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3268 &level.start_element[0], 1, 1,
3269 NULL, NULL, NULL, "level start element"
3272 /* ---------- player artwork element ------------------------------------- */
3275 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3276 0, ED_AREA_1X1_SETTINGS_YOFF,
3277 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3278 &level.artwork_element[0], 1, 1,
3279 NULL, NULL, NULL, "element for player artwork"
3282 /* ---------- player explosion element ----------------------------------- */
3285 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3286 0, ED_AREA_1X1_SETTINGS_YOFF,
3287 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3288 &level.explosion_element[0], 1, 1,
3289 NULL, NULL, NULL, "element for player explosion"
3292 /* ---------- player initial inventory ----------------------------------- */
3295 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3296 0, ED_AREA_1X1_SETTINGS_YOFF,
3297 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3298 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3299 NULL, NULL, NULL, "content for initial inventory"
3302 /* ---------- element settings: configure 1 (custom elements) ----------- */
3304 /* ---------- custom graphic --------------------------------------------- */
3307 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3308 0, ED_AREA_1X1_SETTINGS_YOFF,
3309 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3310 &custom_element.gfx_element_initial,1, 1,
3311 NULL, NULL, NULL, "custom graphic element"
3314 /* ---------- element settings: configure 2 (custom elements) ----------- */
3316 /* ---------- custom content (when exploding) ---------------------------- */
3319 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3320 0, ED_AREA_3X3_SETTINGS_YOFF,
3321 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3322 &custom_element.content.e[0][0], 3, 3,
3323 "content:", NULL, NULL, NULL
3326 /* ---------- custom enter and leave element (when moving) --------------- */
3329 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3330 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3331 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3332 &custom_element.move_enter_element, 1, 1,
3333 "can dig:", " ", NULL, "element that can be digged/collected"
3336 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3337 0, ED_AREA_1X1_SETTINGS_YOFF,
3338 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3339 &custom_element.move_leave_element, 1, 1,
3340 NULL, NULL, NULL, "element that will be left behind"
3343 /* ---------- element settings: advanced (custom elements) --------------- */
3345 /* ---------- custom change target --------------------------------------- */
3348 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3349 0, ED_AREA_1X1_SETTINGS_YOFF,
3350 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3351 &custom_element_change.target_element, 1, 1,
3352 NULL, "after/when:", NULL, "new target element after change"
3355 /* ---------- custom change content (extended change target) ------------- */
3358 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3359 0, ED_AREA_3X3_SETTINGS_YOFF,
3360 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3361 &custom_element_change.target_content.e[0][0], 3, 3,
3362 NULL, NULL, NULL, "new extended elements after change"
3365 /* ---------- custom change trigger (element causing change) ------------- */
3368 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3369 0, ED_AREA_1X1_SETTINGS_YOFF,
3370 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3371 &custom_element_change.initial_trigger_element, 1, 1,
3372 NULL, NULL, NULL, "other element triggering change"
3375 /* ---------- custom change action (element used for action) ------------- */
3378 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3379 0, ED_AREA_1X1_SETTINGS_YOFF,
3380 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3381 &custom_element_change.action_element, 1, 1,
3382 NULL, NULL, NULL, "element used as action parameter"
3385 /* ---------- group element content -------------------------------------- */
3388 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3389 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3390 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3391 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3392 "content:", NULL, NULL, NULL
3395 /* ---------- random background (for random painting) -------------------- */
3398 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3399 0, ED_AREA_1X1_LSETTINGS_YOFF,
3400 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3401 &random_placement_background_element, 1, 1,
3402 NULL, NULL, NULL, "random placement background"
3408 -----------------------------------------------------------------------------
3409 some internally used variables
3410 -----------------------------------------------------------------------------
3413 /* maximal size of level editor drawing area */
3414 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3416 /* actual size of level editor drawing area */
3417 static int ed_fieldx, ed_fieldy;
3419 /* actual position of level editor drawing area in level playfield */
3420 static int level_xpos = -1, level_ypos = -1;
3422 /* actual tile size used to display playfield drawing area */
3423 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3425 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3427 /* drawing elements on the three mouse buttons */
3428 static int new_element1 = EL_WALL;
3429 static int new_element2 = EL_EMPTY;
3430 static int new_element3 = EL_SAND;
3432 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3433 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3434 (button) == 2 ? new_element2 : \
3435 (button) == 3 ? new_element3 : EL_EMPTY)
3437 /* forward declaration for internal use */
3438 static void ModifyEditorCounterValue(int, int);
3439 static void ModifyEditorCounterLimits(int, int, int);
3440 static void ModifyEditorSelectboxValue(int, int);
3441 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3442 static void ModifyEditorDrawingArea(int, int, int);
3443 static void ModifyEditorElementList();
3444 static void AdjustElementListScrollbar();
3445 static void RedrawDrawingElements();
3446 static void DrawDrawingWindow();
3447 static void DrawLevelInfoWindow();
3448 static void DrawPropertiesWindow();
3449 static void UpdateCustomElementGraphicGadgets();
3450 static boolean checkPropertiesConfig(int);
3451 static void CopyLevelToUndoBuffer(int);
3452 static void HandleDrawingAreas(struct GadgetInfo *);
3453 static void HandleCounterButtons(struct GadgetInfo *);
3454 static void HandleTextInputGadgets(struct GadgetInfo *);
3455 static void HandleTextAreaGadgets(struct GadgetInfo *);
3456 static void HandleSelectboxGadgets(struct GadgetInfo *);
3457 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3458 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3459 static void HandleRadiobuttons(struct GadgetInfo *);
3460 static void HandleCheckbuttons(struct GadgetInfo *);
3461 static void HandleControlButtons(struct GadgetInfo *);
3462 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3463 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3465 static int num_editor_gadgets = 0; /* dynamically determined */
3467 static struct GadgetInfo **level_editor_gadget = NULL;
3468 static int *right_gadget_border = NULL;
3470 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3471 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3472 static boolean draw_with_brush = FALSE;
3473 static int properties_element = 0;
3475 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3476 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3477 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3478 static int undo_buffer_position = 0;
3479 static int undo_buffer_steps = 0;
3480 static int redo_buffer_steps = 0;
3482 static int edit_mode;
3483 static int edit_mode_levelinfo;
3484 static int edit_mode_properties;
3486 static int element_shift = 0;
3488 static int editor_el_players[] =
3495 static int *editor_el_players_ptr = editor_el_players;
3496 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3498 static int editor_hl_boulderdash[] =
3500 EL_INTERNAL_CASCADE_BD_ACTIVE,
3506 static int editor_el_boulderdash[] =
3515 EL_BD_EXPANDABLE_WALL,
3523 EL_BD_BUTTERFLY_LEFT,
3525 EL_BD_BUTTERFLY_RIGHT,
3526 EL_BD_FIREFLY_RIGHT,
3529 EL_BD_BUTTERFLY_DOWN,
3533 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3534 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3535 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3536 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3538 static int editor_hl_emerald_mine[] =
3540 EL_INTERNAL_CASCADE_EM_ACTIVE,
3546 static int editor_el_emerald_mine[] =
3583 EL_ACID_POOL_TOPLEFT,
3585 EL_ACID_POOL_TOPRIGHT,
3588 EL_ACID_POOL_BOTTOMLEFT,
3589 EL_ACID_POOL_BOTTOM,
3590 EL_ACID_POOL_BOTTOMRIGHT,
3610 EL_EM_STEEL_EXIT_CLOSED,
3611 EL_EM_STEEL_EXIT_OPEN,
3613 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3614 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3615 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3616 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3618 static int editor_hl_emerald_mine_club[] =
3620 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3626 static int editor_el_emerald_mine_club[] =
3653 EL_EMC_WALL_SLIPPERY_1,
3654 EL_EMC_WALL_SLIPPERY_2,
3655 EL_EMC_WALL_SLIPPERY_3,
3656 EL_EMC_WALL_SLIPPERY_4,
3679 EL_EMC_MAGIC_BALL_SWITCH,
3681 EL_EMC_SPRING_BUMPER,
3686 EL_EM_DYNAMITE_ACTIVE,
3690 EL_BALLOON_SWITCH_UP,
3691 EL_BALLOON_SWITCH_ANY,
3694 EL_BALLOON_SWITCH_LEFT,
3696 EL_BALLOON_SWITCH_RIGHT,
3700 EL_BALLOON_SWITCH_DOWN,
3701 EL_BALLOON_SWITCH_NONE,
3703 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3704 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3705 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3706 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3708 static int editor_hl_rnd[] =
3710 EL_INTERNAL_CASCADE_RND_ACTIVE,
3716 static int editor_el_rnd[] =
3748 EL_WALL_EMERALD_YELLOW,
3749 EL_WALL_EMERALD_RED,
3750 EL_WALL_EMERALD_PURPLE,
3768 EL_DYNABOMB_INCREASE_NUMBER,
3769 EL_DYNABOMB_INCREASE_SIZE,
3770 EL_DYNABOMB_INCREASE_POWER,
3790 EL_INVISIBLE_STEELWALL,
3794 EL_EXPANDABLE_WALL_HORIZONTAL,
3795 EL_EXPANDABLE_WALL_VERTICAL,
3796 EL_EXPANDABLE_WALL_ANY,
3798 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3799 static int *editor_el_rnd_ptr = editor_el_rnd;
3800 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3801 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3803 static int editor_hl_sokoban[] =
3805 EL_INTERNAL_CASCADE_SB_ACTIVE,
3811 static int editor_el_sokoban[] =
3814 EL_SOKOBAN_FIELD_EMPTY,
3815 EL_SOKOBAN_FIELD_FULL,
3816 EL_SOKOBAN_FIELD_PLAYER,
3818 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3819 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3820 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3821 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3823 static int editor_hl_supaplex[] =
3825 EL_INTERNAL_CASCADE_SP_ACTIVE,
3831 static int editor_el_supaplex[] =
3849 EL_SP_PORT_HORIZONTAL,
3850 EL_SP_PORT_VERTICAL,
3858 EL_SP_GRAVITY_PORT_LEFT,
3859 EL_SP_GRAVITY_PORT_RIGHT,
3860 EL_SP_GRAVITY_PORT_UP,
3861 EL_SP_GRAVITY_PORT_DOWN,
3863 EL_SP_GRAVITY_ON_PORT_LEFT,
3864 EL_SP_GRAVITY_ON_PORT_RIGHT,
3865 EL_SP_GRAVITY_ON_PORT_UP,
3866 EL_SP_GRAVITY_ON_PORT_DOWN,
3868 EL_SP_GRAVITY_OFF_PORT_LEFT,
3869 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3870 EL_SP_GRAVITY_OFF_PORT_UP,
3871 EL_SP_GRAVITY_OFF_PORT_DOWN,
3873 EL_SP_HARDWARE_GRAY,
3874 EL_SP_HARDWARE_GREEN,
3875 EL_SP_HARDWARE_BLUE,
3878 EL_SP_HARDWARE_BASE_1,
3879 EL_SP_HARDWARE_BASE_2,
3880 EL_SP_HARDWARE_BASE_3,
3881 EL_SP_HARDWARE_BASE_4,
3883 EL_SP_HARDWARE_BASE_5,
3884 EL_SP_HARDWARE_BASE_6,
3885 EL_SP_HARDWARE_YELLOW,
3893 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3894 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3895 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3896 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3898 static int editor_hl_diamond_caves[] =
3900 EL_INTERNAL_CASCADE_DC_ACTIVE,
3906 static int editor_el_diamond_caves[] =
3913 EL_CONVEYOR_BELT_1_LEFT,
3914 EL_CONVEYOR_BELT_1_MIDDLE,
3915 EL_CONVEYOR_BELT_1_RIGHT,
3916 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3918 EL_CONVEYOR_BELT_2_LEFT,
3919 EL_CONVEYOR_BELT_2_MIDDLE,
3920 EL_CONVEYOR_BELT_2_RIGHT,
3921 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3923 EL_CONVEYOR_BELT_3_LEFT,
3924 EL_CONVEYOR_BELT_3_MIDDLE,
3925 EL_CONVEYOR_BELT_3_RIGHT,
3926 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3928 EL_CONVEYOR_BELT_4_LEFT,
3929 EL_CONVEYOR_BELT_4_MIDDLE,
3930 EL_CONVEYOR_BELT_4_RIGHT,
3931 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3933 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3934 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3935 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3936 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3938 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3939 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3940 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3941 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3946 EL_DC_TIMEGATE_SWITCH,
3948 EL_SWITCHGATE_CLOSED,
3950 EL_SWITCHGATE_SWITCH_UP,
3951 EL_SWITCHGATE_SWITCH_DOWN,
3954 EL_LIGHT_SWITCH_ACTIVE,
3955 EL_DC_SWITCHGATE_SWITCH_UP,
3956 EL_DC_SWITCHGATE_SWITCH_DOWN,
3958 EL_STEEL_EXIT_CLOSED,
3960 EL_STEELWALL_SLIPPERY,
3963 EL_QUICKSAND_FAST_EMPTY,
3964 EL_QUICKSAND_FAST_FULL,
3978 EL_SIGN_RADIOACTIVITY,
3984 EL_SIGN_ENTRY_FORBIDDEN,
3985 EL_SIGN_EMERGENCY_EXIT,
4010 EL_DC_STEELWALL_2_SINGLE,
4011 EL_DC_STEELWALL_2_TOP,
4012 EL_SIGN_EXCLAMATION,
4015 EL_DC_STEELWALL_2_LEFT,
4016 EL_DC_STEELWALL_2_MIDDLE,
4017 EL_DC_STEELWALL_2_HORIZONTAL,
4018 EL_DC_STEELWALL_2_RIGHT,
4020 EL_DC_STEELWALL_1_TOPLEFT,
4021 EL_DC_STEELWALL_2_VERTICAL,
4022 EL_DC_STEELWALL_1_TOPRIGHT,
4025 EL_DC_STEELWALL_1_VERTICAL,
4026 EL_DC_STEELWALL_2_BOTTOM,
4028 EL_DC_GATE_WHITE_GRAY,
4030 EL_DC_STEELWALL_1_BOTTOMLEFT,
4031 EL_DC_STEELWALL_1_HORIZONTAL,
4032 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4033 EL_DC_GATE_FAKE_GRAY,
4035 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4036 EL_DC_STEELWALL_1_BOTTOM,
4037 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4038 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4040 EL_DC_STEELWALL_1_RIGHT,
4042 EL_DC_STEELWALL_1_LEFT,
4043 EL_EXPANDABLE_STEELWALL_VERTICAL,
4045 EL_DC_STEELWALL_1_TOPRIGHT_2,
4046 EL_DC_STEELWALL_1_TOP,
4047 EL_DC_STEELWALL_1_TOPLEFT_2,
4048 EL_EXPANDABLE_STEELWALL_ANY,
4050 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4051 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4052 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4053 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4055 static int editor_hl_dx_boulderdash[] =
4057 EL_INTERNAL_CASCADE_DX_ACTIVE,
4063 static int editor_el_dx_boulderdash[] =
4067 EL_TUBE_HORIZONTAL_DOWN,
4071 EL_TUBE_VERTICAL_RIGHT,
4073 EL_TUBE_VERTICAL_LEFT,
4077 EL_TUBE_HORIZONTAL_UP,
4085 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4086 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4087 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4088 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4090 static int editor_hl_chars[] =
4092 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4098 static int editor_el_chars[] =
4180 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4181 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4182 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4183 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4185 EL_CHAR(CHAR_BYTE_DEGREE),
4186 EL_CHAR(CHAR_BYTE_REGISTERED),
4187 EL_CHAR(FONT_ASCII_CURSOR),
4188 EL_CHAR(FONT_ASCII_BUTTON),
4190 EL_CHAR(FONT_ASCII_UP),
4191 EL_CHAR(FONT_ASCII_DOWN),
4195 static int *editor_hl_chars_ptr = editor_hl_chars;
4196 static int *editor_el_chars_ptr = editor_el_chars;
4197 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4198 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4200 static int editor_hl_steel_chars[] =
4202 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4208 static int editor_el_steel_chars[] =
4218 EL_STEEL_CHAR('\''),
4285 EL_STEEL_CHAR('\\'),
4290 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4291 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4292 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4293 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4295 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4296 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4297 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4298 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4300 EL_STEEL_CHAR(FONT_ASCII_UP),
4301 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4305 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4306 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4307 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4308 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4310 static int editor_hl_custom[] =
4312 EL_INTERNAL_CASCADE_CE_ACTIVE,
4318 static int editor_el_custom[] =
4320 EL_CUSTOM_START + 0,
4321 EL_CUSTOM_START + 1,
4322 EL_CUSTOM_START + 2,
4323 EL_CUSTOM_START + 3,
4325 EL_CUSTOM_START + 4,
4326 EL_CUSTOM_START + 5,
4327 EL_CUSTOM_START + 6,
4328 EL_CUSTOM_START + 7,
4330 EL_CUSTOM_START + 8,
4331 EL_CUSTOM_START + 9,
4332 EL_CUSTOM_START + 10,
4333 EL_CUSTOM_START + 11,
4335 EL_CUSTOM_START + 12,
4336 EL_CUSTOM_START + 13,
4337 EL_CUSTOM_START + 14,
4338 EL_CUSTOM_START + 15,
4340 EL_CUSTOM_START + 16,
4341 EL_CUSTOM_START + 17,
4342 EL_CUSTOM_START + 18,
4343 EL_CUSTOM_START + 19,
4345 EL_CUSTOM_START + 20,
4346 EL_CUSTOM_START + 21,
4347 EL_CUSTOM_START + 22,
4348 EL_CUSTOM_START + 23,
4350 EL_CUSTOM_START + 24,
4351 EL_CUSTOM_START + 25,
4352 EL_CUSTOM_START + 26,
4353 EL_CUSTOM_START + 27,
4355 EL_CUSTOM_START + 28,
4356 EL_CUSTOM_START + 29,
4357 EL_CUSTOM_START + 30,
4358 EL_CUSTOM_START + 31,
4360 EL_CUSTOM_START + 32,
4361 EL_CUSTOM_START + 33,
4362 EL_CUSTOM_START + 34,
4363 EL_CUSTOM_START + 35,
4365 EL_CUSTOM_START + 36,
4366 EL_CUSTOM_START + 37,
4367 EL_CUSTOM_START + 38,
4368 EL_CUSTOM_START + 39,
4370 EL_CUSTOM_START + 40,
4371 EL_CUSTOM_START + 41,
4372 EL_CUSTOM_START + 42,
4373 EL_CUSTOM_START + 43,
4375 EL_CUSTOM_START + 44,
4376 EL_CUSTOM_START + 45,
4377 EL_CUSTOM_START + 46,
4378 EL_CUSTOM_START + 47,
4380 EL_CUSTOM_START + 48,
4381 EL_CUSTOM_START + 49,
4382 EL_CUSTOM_START + 50,
4383 EL_CUSTOM_START + 51,
4385 EL_CUSTOM_START + 52,
4386 EL_CUSTOM_START + 53,
4387 EL_CUSTOM_START + 54,
4388 EL_CUSTOM_START + 55,
4390 EL_CUSTOM_START + 56,
4391 EL_CUSTOM_START + 57,
4392 EL_CUSTOM_START + 58,
4393 EL_CUSTOM_START + 59,
4395 EL_CUSTOM_START + 60,
4396 EL_CUSTOM_START + 61,
4397 EL_CUSTOM_START + 62,
4398 EL_CUSTOM_START + 63,
4400 EL_CUSTOM_START + 64,
4401 EL_CUSTOM_START + 65,
4402 EL_CUSTOM_START + 66,
4403 EL_CUSTOM_START + 67,
4405 EL_CUSTOM_START + 68,
4406 EL_CUSTOM_START + 69,
4407 EL_CUSTOM_START + 70,
4408 EL_CUSTOM_START + 71,
4410 EL_CUSTOM_START + 72,
4411 EL_CUSTOM_START + 73,
4412 EL_CUSTOM_START + 74,
4413 EL_CUSTOM_START + 75,
4415 EL_CUSTOM_START + 76,
4416 EL_CUSTOM_START + 77,
4417 EL_CUSTOM_START + 78,
4418 EL_CUSTOM_START + 79,
4420 EL_CUSTOM_START + 80,
4421 EL_CUSTOM_START + 81,
4422 EL_CUSTOM_START + 82,
4423 EL_CUSTOM_START + 83,
4425 EL_CUSTOM_START + 84,
4426 EL_CUSTOM_START + 85,
4427 EL_CUSTOM_START + 86,
4428 EL_CUSTOM_START + 87,
4430 EL_CUSTOM_START + 88,
4431 EL_CUSTOM_START + 89,
4432 EL_CUSTOM_START + 90,
4433 EL_CUSTOM_START + 91,
4435 EL_CUSTOM_START + 92,
4436 EL_CUSTOM_START + 93,
4437 EL_CUSTOM_START + 94,
4438 EL_CUSTOM_START + 95,
4440 EL_CUSTOM_START + 96,
4441 EL_CUSTOM_START + 97,
4442 EL_CUSTOM_START + 98,
4443 EL_CUSTOM_START + 99,
4445 EL_CUSTOM_START + 100,
4446 EL_CUSTOM_START + 101,
4447 EL_CUSTOM_START + 102,
4448 EL_CUSTOM_START + 103,
4450 EL_CUSTOM_START + 104,
4451 EL_CUSTOM_START + 105,
4452 EL_CUSTOM_START + 106,
4453 EL_CUSTOM_START + 107,
4455 EL_CUSTOM_START + 108,
4456 EL_CUSTOM_START + 109,
4457 EL_CUSTOM_START + 110,
4458 EL_CUSTOM_START + 111,
4460 EL_CUSTOM_START + 112,
4461 EL_CUSTOM_START + 113,
4462 EL_CUSTOM_START + 114,
4463 EL_CUSTOM_START + 115,
4465 EL_CUSTOM_START + 116,
4466 EL_CUSTOM_START + 117,
4467 EL_CUSTOM_START + 118,
4468 EL_CUSTOM_START + 119,
4470 EL_CUSTOM_START + 120,
4471 EL_CUSTOM_START + 121,
4472 EL_CUSTOM_START + 122,
4473 EL_CUSTOM_START + 123,
4475 EL_CUSTOM_START + 124,
4476 EL_CUSTOM_START + 125,
4477 EL_CUSTOM_START + 126,
4478 EL_CUSTOM_START + 127,
4480 EL_CUSTOM_START + 128,
4481 EL_CUSTOM_START + 129,
4482 EL_CUSTOM_START + 130,
4483 EL_CUSTOM_START + 131,
4485 EL_CUSTOM_START + 132,
4486 EL_CUSTOM_START + 133,
4487 EL_CUSTOM_START + 134,
4488 EL_CUSTOM_START + 135,
4490 EL_CUSTOM_START + 136,
4491 EL_CUSTOM_START + 137,
4492 EL_CUSTOM_START + 138,
4493 EL_CUSTOM_START + 139,
4495 EL_CUSTOM_START + 140,
4496 EL_CUSTOM_START + 141,
4497 EL_CUSTOM_START + 142,
4498 EL_CUSTOM_START + 143,
4500 EL_CUSTOM_START + 144,
4501 EL_CUSTOM_START + 145,
4502 EL_CUSTOM_START + 146,
4503 EL_CUSTOM_START + 147,
4505 EL_CUSTOM_START + 148,
4506 EL_CUSTOM_START + 149,
4507 EL_CUSTOM_START + 150,
4508 EL_CUSTOM_START + 151,
4510 EL_CUSTOM_START + 152,
4511 EL_CUSTOM_START + 153,
4512 EL_CUSTOM_START + 154,
4513 EL_CUSTOM_START + 155,
4515 EL_CUSTOM_START + 156,
4516 EL_CUSTOM_START + 157,
4517 EL_CUSTOM_START + 158,
4518 EL_CUSTOM_START + 159,
4520 EL_CUSTOM_START + 160,
4521 EL_CUSTOM_START + 161,
4522 EL_CUSTOM_START + 162,
4523 EL_CUSTOM_START + 163,
4525 EL_CUSTOM_START + 164,
4526 EL_CUSTOM_START + 165,
4527 EL_CUSTOM_START + 166,
4528 EL_CUSTOM_START + 167,
4530 EL_CUSTOM_START + 168,
4531 EL_CUSTOM_START + 169,
4532 EL_CUSTOM_START + 170,
4533 EL_CUSTOM_START + 171,
4535 EL_CUSTOM_START + 172,
4536 EL_CUSTOM_START + 173,
4537 EL_CUSTOM_START + 174,
4538 EL_CUSTOM_START + 175,
4540 EL_CUSTOM_START + 176,
4541 EL_CUSTOM_START + 177,
4542 EL_CUSTOM_START + 178,
4543 EL_CUSTOM_START + 179,
4545 EL_CUSTOM_START + 180,
4546 EL_CUSTOM_START + 181,
4547 EL_CUSTOM_START + 182,
4548 EL_CUSTOM_START + 183,
4550 EL_CUSTOM_START + 184,
4551 EL_CUSTOM_START + 185,
4552 EL_CUSTOM_START + 186,
4553 EL_CUSTOM_START + 187,
4555 EL_CUSTOM_START + 188,
4556 EL_CUSTOM_START + 189,
4557 EL_CUSTOM_START + 190,
4558 EL_CUSTOM_START + 191,
4560 EL_CUSTOM_START + 192,
4561 EL_CUSTOM_START + 193,
4562 EL_CUSTOM_START + 194,
4563 EL_CUSTOM_START + 195,
4565 EL_CUSTOM_START + 196,
4566 EL_CUSTOM_START + 197,
4567 EL_CUSTOM_START + 198,
4568 EL_CUSTOM_START + 199,
4570 EL_CUSTOM_START + 200,
4571 EL_CUSTOM_START + 201,
4572 EL_CUSTOM_START + 202,
4573 EL_CUSTOM_START + 203,
4575 EL_CUSTOM_START + 204,
4576 EL_CUSTOM_START + 205,
4577 EL_CUSTOM_START + 206,
4578 EL_CUSTOM_START + 207,
4580 EL_CUSTOM_START + 208,
4581 EL_CUSTOM_START + 209,
4582 EL_CUSTOM_START + 210,
4583 EL_CUSTOM_START + 211,
4585 EL_CUSTOM_START + 212,
4586 EL_CUSTOM_START + 213,
4587 EL_CUSTOM_START + 214,
4588 EL_CUSTOM_START + 215,
4590 EL_CUSTOM_START + 216,
4591 EL_CUSTOM_START + 217,
4592 EL_CUSTOM_START + 218,
4593 EL_CUSTOM_START + 219,
4595 EL_CUSTOM_START + 220,
4596 EL_CUSTOM_START + 221,
4597 EL_CUSTOM_START + 222,
4598 EL_CUSTOM_START + 223,
4600 EL_CUSTOM_START + 224,
4601 EL_CUSTOM_START + 225,
4602 EL_CUSTOM_START + 226,
4603 EL_CUSTOM_START + 227,
4605 EL_CUSTOM_START + 228,
4606 EL_CUSTOM_START + 229,
4607 EL_CUSTOM_START + 230,
4608 EL_CUSTOM_START + 231,
4610 EL_CUSTOM_START + 232,
4611 EL_CUSTOM_START + 233,
4612 EL_CUSTOM_START + 234,
4613 EL_CUSTOM_START + 235,
4615 EL_CUSTOM_START + 236,
4616 EL_CUSTOM_START + 237,
4617 EL_CUSTOM_START + 238,
4618 EL_CUSTOM_START + 239,
4620 EL_CUSTOM_START + 240,
4621 EL_CUSTOM_START + 241,
4622 EL_CUSTOM_START + 242,
4623 EL_CUSTOM_START + 243,
4625 EL_CUSTOM_START + 244,
4626 EL_CUSTOM_START + 245,
4627 EL_CUSTOM_START + 246,
4628 EL_CUSTOM_START + 247,
4630 EL_CUSTOM_START + 248,
4631 EL_CUSTOM_START + 249,
4632 EL_CUSTOM_START + 250,
4633 EL_CUSTOM_START + 251,
4635 EL_CUSTOM_START + 252,
4636 EL_CUSTOM_START + 253,
4637 EL_CUSTOM_START + 254,
4638 EL_CUSTOM_START + 255
4640 static int *editor_hl_custom_ptr = editor_hl_custom;
4641 static int *editor_el_custom_ptr = editor_el_custom;
4642 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4643 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4645 static int editor_hl_group[] =
4647 EL_INTERNAL_CASCADE_GE_ACTIVE,
4653 static int editor_el_group[] =
4667 EL_GROUP_START + 10,
4668 EL_GROUP_START + 11,
4670 EL_GROUP_START + 12,
4671 EL_GROUP_START + 13,
4672 EL_GROUP_START + 14,
4673 EL_GROUP_START + 15,
4675 EL_GROUP_START + 16,
4676 EL_GROUP_START + 17,
4677 EL_GROUP_START + 18,
4678 EL_GROUP_START + 19,
4680 EL_GROUP_START + 20,
4681 EL_GROUP_START + 21,
4682 EL_GROUP_START + 22,
4683 EL_GROUP_START + 23,
4685 EL_GROUP_START + 24,
4686 EL_GROUP_START + 25,
4687 EL_GROUP_START + 26,
4688 EL_GROUP_START + 27,
4690 EL_GROUP_START + 28,
4691 EL_GROUP_START + 29,
4692 EL_GROUP_START + 30,
4695 static int *editor_hl_group_ptr = editor_hl_group;
4696 static int *editor_el_group_ptr = editor_el_group;
4697 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4698 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4700 static int editor_hl_reference[] =
4702 EL_INTERNAL_CASCADE_REF_ACTIVE,
4708 static int editor_el_reference[] =
4712 EL_TRIGGER_CE_VALUE,
4713 EL_TRIGGER_CE_SCORE,
4717 EL_CURRENT_CE_VALUE,
4718 EL_CURRENT_CE_SCORE,
4740 static int *editor_hl_reference_ptr = editor_hl_reference;
4741 static int *editor_el_reference_ptr = editor_el_reference;
4742 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4743 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4745 static int editor_hl_user_defined[] =
4747 EL_INTERNAL_CASCADE_USER_ACTIVE,
4753 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4754 static int *editor_el_user_defined_ptr = NULL;
4755 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4756 static int num_editor_el_user_defined = 0;
4758 static int editor_hl_dynamic[] =
4760 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4766 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4767 static int *editor_el_dynamic_ptr = NULL;
4768 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4769 static int num_editor_el_dynamic = 0;
4771 static int editor_hl_empty[] = { EL_EMPTY };
4772 static int *editor_el_empty = NULL; /* dynamically allocated */
4774 static int *editor_hl_empty_ptr = editor_hl_empty;
4775 static int *editor_el_empty_ptr = NULL;
4776 static int num_editor_hl_empty = 0;
4777 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4779 static boolean use_el_empty = FALSE;
4781 static int *editor_elements = NULL; /* dynamically allocated */
4782 static int num_editor_elements = 0; /* dynamically determined */
4784 static boolean setup_editor_show_always = TRUE;
4785 static boolean setup_editor_cascade_never = FALSE;
4787 static int editor_hl_unused[] = { EL_EMPTY };
4788 static int *editor_hl_unused_ptr = editor_hl_unused;
4789 static int num_editor_hl_unused = 0;
4793 boolean *setup_value;
4794 boolean *setup_cascade_value;
4796 int **headline_list;
4797 int *headline_list_size;
4800 int *element_list_size;
4802 boolean last_setup_value;
4804 editor_elements_info[] =
4807 &setup_editor_show_always,
4808 &setup_editor_cascade_never,
4809 &editor_hl_unused_ptr, &num_editor_hl_unused,
4810 &editor_el_players_ptr, &num_editor_el_players
4813 &setup.editor.el_boulderdash,
4814 &setup.editor_cascade.el_bd,
4815 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4816 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4819 &setup.editor.el_emerald_mine,
4820 &setup.editor_cascade.el_em,
4821 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4822 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4825 &setup.editor.el_emerald_mine_club,
4826 &setup.editor_cascade.el_emc,
4827 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4828 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4831 &setup.editor.el_more,
4832 &setup.editor_cascade.el_rnd,
4833 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4834 &editor_el_rnd_ptr, &num_editor_el_rnd
4837 &setup.editor.el_sokoban,
4838 &setup.editor_cascade.el_sb,
4839 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4840 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4843 &setup.editor.el_supaplex,
4844 &setup.editor_cascade.el_sp,
4845 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4846 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4849 &setup.editor.el_diamond_caves,
4850 &setup.editor_cascade.el_dc,
4851 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4852 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4855 &setup.editor.el_dx_boulderdash,
4856 &setup.editor_cascade.el_dx,
4857 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4858 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4861 &setup.editor.el_chars,
4862 &setup.editor_cascade.el_chars,
4863 &editor_hl_chars_ptr, &num_editor_hl_chars,
4864 &editor_el_chars_ptr, &num_editor_el_chars
4867 &setup.editor.el_steel_chars,
4868 &setup.editor_cascade.el_steel_chars,
4869 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4870 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4873 &setup.editor.el_custom,
4874 &setup.editor_cascade.el_ce,
4875 &editor_hl_custom_ptr, &num_editor_hl_custom,
4876 &editor_el_custom_ptr, &num_editor_el_custom
4879 &setup.editor.el_custom,
4880 &setup.editor_cascade.el_ge,
4881 &editor_hl_group_ptr, &num_editor_hl_group,
4882 &editor_el_group_ptr, &num_editor_el_group
4885 &setup.editor.el_custom,
4886 &setup.editor_cascade.el_ref,
4887 &editor_hl_reference_ptr, &num_editor_hl_reference,
4888 &editor_el_reference_ptr, &num_editor_el_reference
4891 &setup.editor.el_user_defined,
4892 &setup.editor_cascade.el_user,
4893 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4894 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4897 &setup.editor.el_dynamic,
4898 &setup.editor_cascade.el_dynamic,
4899 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4900 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4905 &editor_hl_empty_ptr, &num_editor_hl_empty,
4906 &editor_el_empty_ptr, &num_editor_el_empty,
4918 -----------------------------------------------------------------------------
4920 -----------------------------------------------------------------------------
4923 static int getMaxInfoTextLength()
4925 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
4928 static int getTextWidthForGadget(char *text)
4933 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4936 static int getTextWidthForDrawingArea(char *text)
4941 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4944 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4946 return (gi->x + gi->width + getTextWidthForGadget(text));
4949 static char *getElementInfoText(int element)
4951 char *info_text = NULL;
4953 if (element < MAX_NUM_ELEMENTS)
4955 if (strlen(element_info[element].description) > 0)
4956 info_text = element_info[element].description;
4957 else if (element_info[element].custom_description != NULL)
4958 info_text = element_info[element].custom_description;
4959 else if (element_info[element].editor_description != NULL)
4960 info_text = element_info[element].editor_description;
4963 if (info_text == NULL)
4964 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4969 static char *getElementDescriptionFilenameExt(char *basename)
4971 char *elements_subdir = "elements";
4972 static char *elements_subdir2 = NULL;
4973 static char *filename = NULL;
4975 if (elements_subdir2 == NULL)
4976 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
4978 checked_free(filename);
4980 /* 1st try: look for element description in current level set directory */
4981 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
4982 if (fileExists(filename))
4987 /* 2nd try: look for element description in the game's base directory */
4988 filename = getPath3(options.docs_directory, elements_subdir, basename);
4989 if (fileExists(filename))
4995 char *getElementDescriptionFilename(int element)
4997 char basename[MAX_FILENAME_LEN];
5000 /* 1st try: look for element description file for exactly this element */
5001 sprintf(basename, "%s.txt", element_info[element].token_name);
5002 filename = getElementDescriptionFilenameExt(basename);
5003 if (filename != NULL)
5006 /* 2nd try: look for element description file for this element's class */
5007 sprintf(basename, "%s.txt", element_info[element].class_name);
5008 filename = getElementDescriptionFilenameExt(basename);
5009 if (filename != NULL)
5015 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5017 boolean element_found[NUM_FILE_ELEMENTS];
5020 /* initialize list of used elements to "not used" */
5021 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5022 element_found[i] = FALSE;
5024 /* find all elements used in current level */
5025 for (y = 0; y < lev_fieldy; y++)
5026 for (x = 0; x < lev_fieldx; x++)
5027 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5028 element_found[Feld[x][y]] = TRUE;
5032 /* count number of elements used in current level */
5033 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5034 if (element_found[i])
5037 /* add space for up to 3 more elements for padding that may be needed */
5040 /* free memory for old list of elements, if needed */
5041 checked_free(*elements);
5043 /* allocate memory for new list of elements */
5044 *elements = checked_malloc(*num_elements * sizeof(int));
5048 /* add all elements used in current level (non-custom/group elements) */
5049 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5050 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5051 (*elements)[(*num_elements)++] = i;
5053 /* add all elements used in current level (custom/group elements) */
5054 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5055 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5056 (*elements)[(*num_elements)++] = i;
5058 while (*num_elements % 4) /* pad with empty elements, if needed */
5059 (*elements)[(*num_elements)++] = EL_EMPTY;
5062 static void ReinitializeElementList()
5064 static boolean initialization_needed = TRUE;
5068 if (initialization_needed)
5070 LoadSetup_EditorCascade(); /* load last editor cascade state */
5072 /* initialize editor cascade element from saved cascade state */
5073 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5075 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5076 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5078 if (IS_EDITOR_CASCADE(*cascade_element))
5080 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5081 EL_CASCADE_INACTIVE(*cascade_element));
5084 initialization_needed = FALSE;
5087 checked_free(editor_elements);
5089 /* reload optional user defined element list for each invocation of editor */
5090 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5091 &num_editor_el_user_defined);
5093 /* initialize dynamic level element list for each invocation of editor */
5094 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5095 &num_editor_el_dynamic);
5097 /* initialize list of empty elements (used for padding, if needed) */
5098 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5099 editor_el_empty[i] = EL_EMPTY;
5101 /* do some sanity checks for each element from element list */
5102 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5104 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5106 int element = (*editor_elements_info[i].element_list)[j];
5108 if (element >= NUM_FILE_ELEMENTS)
5109 Error(ERR_WARN, "editor element %d is runtime element", element);
5111 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5112 Error(ERR_WARN, "no element description for element %d", element);
5116 num_editor_elements = 0;
5117 use_el_empty = FALSE;
5119 /* determine size of element list */
5120 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5122 boolean found_inactive_cascade = FALSE;
5124 if (*editor_elements_info[i].setup_value)
5126 if (setup.editor.el_headlines)
5128 // required for correct padding of palette headline buttons
5129 if (*editor_elements_info[i].headline_list_size > 0)
5130 num_editor_elements += editor.palette.cols;
5132 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5134 int element = (*editor_elements_info[i].headline_list)[j];
5136 if (IS_EDITOR_CASCADE_INACTIVE(element))
5137 found_inactive_cascade = TRUE;
5141 if (found_inactive_cascade)
5144 // required for correct padding of palette element buttons
5145 int element_list_size = *editor_elements_info[i].element_list_size;
5147 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5148 int element_buttons = editor.palette.cols * element_rows;
5150 num_editor_elements += element_buttons;
5154 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5156 /* offer at least as many elements as element buttons exist */
5157 use_el_empty = TRUE;
5158 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5160 num_editor_elements += num_editor_el_empty;
5163 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5165 /* fill element list */
5166 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5168 boolean found_inactive_cascade = FALSE;
5170 if (*editor_elements_info[i].setup_value)
5172 if (setup.editor.el_headlines)
5174 // required for correct padding of palette headline buttons
5175 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5176 editor.palette.cols : 0);
5178 for (j = 0; j < headline_size; j++)
5180 // use empty elements for padding of palette headline buttons
5181 int element = (j < *editor_elements_info[i].headline_list_size ?
5182 (*editor_elements_info[i].headline_list)[j] :
5183 editor_el_empty[0]);
5185 editor_elements[pos++] = element;
5187 if (IS_EDITOR_CASCADE_INACTIVE(element))
5188 found_inactive_cascade = TRUE;
5192 if (found_inactive_cascade)
5195 // required for correct padding of palette element buttons
5196 int element_list_size = *editor_elements_info[i].element_list_size;
5198 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5199 int element_buttons = editor.palette.cols * element_rows;
5201 // copy all elements from element list
5202 for (j = 0; j < element_list_size; j++)
5203 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5205 // use empty elements for padding of palette element buttons
5206 for (j = 0; j < element_buttons - element_list_size; j++)
5207 editor_elements[pos++] = editor_el_empty[0];
5211 /* (this function is also called before editor gadgets are initialized!) */
5212 AdjustElementListScrollbar();
5215 void PrintEditorElementList()
5217 boolean *stop = &setup.editor.el_user_defined;
5220 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5222 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5224 if (IS_EDITOR_CASCADE(cascade_element))
5226 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5227 char *headline = element_info[cascade_element_show].editor_description;
5229 PrintLineWithPrefix("# ", "-", 77);
5230 Print("# %s\n", headline);
5231 PrintLineWithPrefix("# ", "-", 77);
5234 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5236 int element = (*editor_elements_info[i].headline_list)[j];
5238 if (IS_EDITOR_CASCADE(element))
5239 element = EL_CHAR_MINUS;
5241 Print("# %s\n", element_info[element].token_name);
5247 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5249 int element = (*editor_elements_info[i].element_list)[j];
5251 Print("# %s\n", element_info[element].token_name);
5259 static void ReinitializeElementListButtons()
5261 static boolean last_setup_value_headlines = FALSE;
5262 static boolean initialization_needed = TRUE;
5265 if (!initialization_needed) /* check if editor element setup has changed */
5267 if (last_setup_value_headlines != setup.editor.el_headlines)
5268 initialization_needed = TRUE;
5270 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5271 if (editor_elements_info[i].last_setup_value !=
5272 *editor_elements_info[i].setup_value)
5273 initialization_needed = TRUE;
5276 if (!initialization_needed)
5279 FreeLevelEditorGadgets();
5280 CreateLevelEditorGadgets();
5282 /* store current setup values for next invocation of this function */
5283 last_setup_value_headlines = setup.editor.el_headlines;
5284 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5285 editor_elements_info[i].last_setup_value =
5286 *editor_elements_info[i].setup_value;
5288 initialization_needed = FALSE;
5291 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5294 int border_graphic =
5295 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5296 struct GraphicInfo *g = &graphic_info[border_graphic];
5297 Bitmap *src_bitmap = g->bitmap;
5298 int src_x = g->src_x;
5299 int src_y = g->src_y;
5300 int border_size = g->border_size;
5301 int border_xpos = g->width - border_size;
5302 int border_ypos = g->height - border_size;
5303 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5306 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5307 border_size, border_size,
5308 dest_x - border_size, dest_y - border_size);
5309 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5310 border_size, border_size,
5311 dest_x + width, dest_y - border_size);
5312 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5313 border_size, border_size,
5314 dest_x - border_size, dest_y + height);
5315 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5316 border_size, border_size,
5317 dest_x + width, dest_y + height);
5319 for (i = 0; i < width / tilesize; i++)
5321 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5322 tilesize, border_size,
5323 dest_x + i * tilesize, dest_y - border_size);
5324 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5325 tilesize, border_size,
5326 dest_x + i * tilesize, dest_y + height);
5329 for (i = 0; i < height / tilesize; i++)
5331 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5332 border_size, tilesize,
5333 dest_x - border_size, dest_y + i * tilesize);
5334 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5335 border_size, tilesize,
5336 dest_x + width, dest_y + i * tilesize);
5339 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5342 static void DrawEditorElement(int x, int y, int element)
5344 DrawSizedElement(x, y, element, ed_tilesize);
5347 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5349 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5352 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5354 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5357 static void DrawDrawingArea(int id)
5359 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5362 int *value = drawingarea_info[id].value;
5363 int area_xsize = drawingarea_info[id].area_xsize;
5364 int area_ysize = drawingarea_info[id].area_ysize;
5365 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5367 for (x = 0; x < area_xsize; x++)
5368 for (y = 0; y < area_ysize; y++)
5369 DrawSizedGraphicExt(drawto,
5370 gi->x + x * tilesize,
5371 gi->y + y * tilesize,
5372 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5375 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5378 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5379 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5381 BlitBitmap(drawto, drawto,
5382 SX + (dx == -1 ? ed_tilesize : 0),
5383 SY + (dy == -1 ? ed_tilesize : 0),
5384 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5385 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5386 SX + (dx == +1 ? ed_tilesize : 0),
5387 SY + (dy == +1 ? ed_tilesize : 0));
5391 x = (dx == 1 ? 0 : ed_fieldx - 1);
5392 for (y = 0; y < ed_fieldy; y++)
5393 DrawEditorElementOrWall(x, y, from_x, from_y);
5397 y = (dy == 1 ? 0 : ed_fieldy - 1);
5398 for (x = 0; x < ed_fieldx; x++)
5399 DrawEditorElementOrWall(x, y, from_x, from_y);
5402 redraw_mask |= REDRAW_FIELD;
5406 void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
5408 int graphic = el2edimg(element);
5409 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5412 getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
5415 static void CreateControlButtons()
5417 struct GadgetInfo *gi;
5420 /* create toolbox buttons */
5421 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5423 int id = controlbutton_info[i].gadget_id;
5424 int type = controlbutton_info[i].gadget_type;
5425 int graphic = controlbutton_info[i].graphic;
5426 struct XY *pos = controlbutton_info[i].pos;
5427 struct GraphicInfo *gd = &graphic_info[graphic];
5428 int gd_x1 = gd->src_x;
5429 int gd_y1 = gd->src_y;
5430 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5431 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5432 int gd_x1a = gd->src_x + gd->active_xoffset;
5433 int gd_y1a = gd->src_y + gd->active_yoffset;
5434 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5435 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5438 unsigned int event_mask;
5439 int radio_button_nr = RADIO_NR_NONE;
5440 boolean checked = FALSE;
5442 if (type == GD_TYPE_RADIO_BUTTON)
5444 event_mask = GD_EVENT_PRESSED;
5445 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5447 if (id == drawing_function)
5452 if (id == GADGET_ID_WRAP_LEFT ||
5453 id == GADGET_ID_WRAP_RIGHT ||
5454 id == GADGET_ID_WRAP_UP ||
5455 id == GADGET_ID_WRAP_DOWN)
5456 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5458 event_mask = GD_EVENT_RELEASED;
5461 if (id == GADGET_ID_PROPERTIES)
5472 gi = CreateGadget(GDI_CUSTOM_ID, id,
5473 GDI_CUSTOM_TYPE_ID, i,
5474 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5477 GDI_WIDTH, gd->width,
5478 GDI_HEIGHT, gd->height,
5480 GDI_STATE, GD_BUTTON_UNPRESSED,
5481 GDI_RADIO_NR, radio_button_nr,
5482 GDI_CHECKED, checked,
5483 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5484 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5485 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5486 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5487 GDI_EVENT_MASK, event_mask,
5488 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5489 GDI_CALLBACK_ACTION, HandleControlButtons,
5493 Error(ERR_EXIT, "cannot create gadget");
5495 level_editor_gadget[id] = gi;
5498 /* these values are not constant, but can change at runtime */
5499 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5500 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5501 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5502 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5503 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5504 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5505 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5506 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5507 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5508 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5509 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5510 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5512 /* create buttons for scrolling of drawing area and element list */
5513 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5515 int id = scrollbutton_info[i].gadget_id;
5516 int graphic = scrollbutton_info[i].graphic;
5517 struct GraphicInfo *gd = &graphic_info[graphic];
5518 Bitmap *gd_bitmap = gd->bitmap;
5519 int gd_x1 = gd->src_x;
5520 int gd_y1 = gd->src_y;
5521 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5522 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5523 int width = gd->width;
5524 int height = gd->height;
5525 int x = scrollbutton_pos[i].x;
5526 int y = scrollbutton_pos[i].y;
5527 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5529 if (id == GADGET_ID_SCROLL_LIST_UP ||
5530 id == GADGET_ID_SCROLL_LIST_DOWN)
5541 gi = CreateGadget(GDI_CUSTOM_ID, id,
5542 GDI_CUSTOM_TYPE_ID, i,
5543 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5548 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5549 GDI_STATE, GD_BUTTON_UNPRESSED,
5550 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5551 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5552 GDI_EVENT_MASK, event_mask,
5553 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5554 GDI_CALLBACK_ACTION, HandleControlButtons,
5558 Error(ERR_EXIT, "cannot create gadget");
5560 level_editor_gadget[id] = gi;
5563 /* create buttons for element list */
5564 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5566 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5567 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5568 struct GraphicInfo *gd = &graphic_info[graphic];
5569 Bitmap *gd_bitmap = gd->bitmap;
5570 Bitmap *deco_bitmap;
5571 int deco_x, deco_y, deco_xpos, deco_ypos;
5572 int gd_x1 = gd->src_x;
5573 int gd_y1 = gd->src_y;
5574 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5575 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5576 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5577 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5578 int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5579 int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5580 int element = editor_elements[i];
5581 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5583 unsigned int event_mask = GD_EVENT_RELEASED;
5585 getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
5586 deco_xpos = (gd->width - tile_size) / 2;
5587 deco_ypos = (gd->height - tile_size) / 2;
5589 gi = CreateGadget(GDI_CUSTOM_ID, id,
5590 GDI_CUSTOM_TYPE_ID, i,
5591 GDI_INFO_TEXT, getElementInfoText(element),
5594 GDI_WIDTH, gd->width,
5595 GDI_HEIGHT, gd->height,
5596 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5597 GDI_STATE, GD_BUTTON_UNPRESSED,
5598 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5599 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5600 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5601 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5602 GDI_DECORATION_SIZE, tile_size, tile_size,
5603 GDI_DECORATION_SHIFTING, 1, 1,
5604 GDI_EVENT_MASK, event_mask,
5605 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5606 GDI_CALLBACK_ACTION, HandleControlButtons,
5610 Error(ERR_EXIT, "cannot create gadget");
5612 level_editor_gadget[id] = gi;
5616 static void CreateCounterButtons()
5618 int max_infotext_len = getMaxInfoTextLength();
5621 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5624 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
5625 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
5627 /* determine horizontal position to the right of specified gadget */
5628 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5629 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5630 ED_GADGET_TEXT_DISTANCE);
5632 /* determine horizontal offset for leading text */
5633 if (counterbutton_info[i].text_left != NULL)
5634 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5636 for (j = 0; j < 2; j++)
5638 struct GadgetInfo *gi;
5640 counterbutton_info[i].gadget_id_down :
5641 counterbutton_info[i].gadget_id_up);
5643 struct GraphicInfo *gd;
5644 int gd_x1, gd_x2, gd_y1, gd_y2;
5645 unsigned int event_mask;
5646 char infotext[max_infotext_len + 1];
5648 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5650 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5653 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
5654 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
5656 event_mask |= GD_EVENT_RELEASED;
5660 x = DX + editor.button.prev_level.x;
5661 y = DY + editor.button.prev_level.y;
5665 x = DX + editor.button.next_level.x;
5666 y = DY + editor.button.next_level.y;
5672 IMG_EDITOR_COUNTER_DOWN :
5673 IMG_EDITOR_COUNTER_UP);
5676 gd = &graphic_info[graphic];
5680 gd_x2 = gd->src_x + gd->pressed_xoffset;
5681 gd_y2 = gd->src_y + gd->pressed_yoffset;
5683 sprintf(infotext, "%s counter value by 1, 5 or 10",
5684 (j == 0 ? "decrease" : "increase"));
5686 gi = CreateGadget(GDI_CUSTOM_ID, id,
5687 GDI_CUSTOM_TYPE_ID, i,
5688 GDI_INFO_TEXT, infotext,
5691 GDI_WIDTH, gd->width,
5692 GDI_HEIGHT, gd->height,
5693 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5694 GDI_STATE, GD_BUTTON_UNPRESSED,
5695 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5696 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5697 GDI_EVENT_MASK, event_mask,
5698 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5699 GDI_CALLBACK_ACTION, HandleCounterButtons,
5703 Error(ERR_EXIT, "cannot create gadget");
5705 level_editor_gadget[id] = gi;
5706 right_gadget_border[id] =
5707 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5709 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
5713 int font_type = FONT_INPUT_1;
5714 int font_type_active = FONT_INPUT_1_ACTIVE;
5716 id = counterbutton_info[i].gadget_id_text;
5718 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5720 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5722 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
5724 font_type = FONT_LEVEL_NUMBER;
5725 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5727 x = DX + editor.input.level_number.x;
5728 y = DY + editor.input.level_number.y;
5732 graphic = IMG_EDITOR_COUNTER_INPUT;
5735 gd = &graphic_info[graphic];
5739 gd_x2 = gd->src_x + gd->active_xoffset;
5740 gd_y2 = gd->src_y + gd->active_yoffset;
5742 gi = CreateGadget(GDI_CUSTOM_ID, id,
5743 GDI_CUSTOM_TYPE_ID, i,
5744 GDI_INFO_TEXT, "enter counter value",
5747 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5748 GDI_NUMBER_VALUE, 0,
5749 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5750 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5751 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5752 GDI_TEXT_FONT, font_type,
5753 GDI_TEXT_FONT_ACTIVE, font_type_active,
5754 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5755 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5756 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5757 GDI_DESIGN_WIDTH, gd->width,
5758 GDI_EVENT_MASK, event_mask,
5759 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5760 GDI_CALLBACK_ACTION, HandleCounterButtons,
5764 Error(ERR_EXIT, "cannot create gadget");
5766 level_editor_gadget[id] = gi;
5767 right_gadget_border[id] =
5768 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5770 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
5776 static void CreateDrawingAreas()
5780 /* these values are not constant, but can change at runtime */
5781 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5782 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5784 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5786 struct GadgetInfo *gi;
5787 unsigned int event_mask;
5788 int id = drawingarea_info[i].gadget_id;
5789 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
5790 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
5791 int area_xsize = drawingarea_info[i].area_xsize;
5792 int area_ysize = drawingarea_info[i].area_ysize;
5793 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
5794 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
5797 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5798 GD_EVENT_OFF_BORDERS;
5800 /* determine horizontal position to the right of specified gadget */
5801 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5802 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5803 ED_DRAWINGAREA_TEXT_DISTANCE);
5805 /* determine horizontal offset for leading text */
5806 if (drawingarea_info[i].text_left != NULL)
5807 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5809 gi = CreateGadget(GDI_CUSTOM_ID, id,
5810 GDI_CUSTOM_TYPE_ID, i,
5813 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5814 GDI_AREA_SIZE, area_xsize, area_ysize,
5815 GDI_ITEM_SIZE, item_size, item_size,
5816 GDI_EVENT_MASK, event_mask,
5817 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5818 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5822 Error(ERR_EXIT, "cannot create gadget");
5824 level_editor_gadget[id] = gi;
5825 right_gadget_border[id] =
5826 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5830 static void CreateTextInputGadgets()
5832 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
5833 int max_infotext_len = getMaxInfoTextLength();
5836 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5838 int gd_x1 = gd->src_x;
5839 int gd_y1 = gd->src_y;
5840 int gd_x2 = gd->src_x + gd->active_xoffset;
5841 int gd_y2 = gd->src_y + gd->active_yoffset;
5842 struct GadgetInfo *gi;
5843 unsigned int event_mask;
5844 char infotext[MAX_OUTPUT_LINESIZE + 1];
5845 int id = textinput_info[i].gadget_id;
5848 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
5850 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
5851 int border_size = gd->border_size;
5852 int font_nr = FONT_INPUT_1;
5853 int font_height = getFontHeight(font_nr);
5854 int xoffset = element_border + TILEX + element_border + 3 * border_size;
5855 int yoffset = element_border + (TILEY - font_height) / 2;
5857 x = (editor.settings.element_name.x != -1 ?
5858 editor.settings.element_name.x :
5859 editor.settings.element_graphic.x + xoffset) - border_size;
5860 y = (editor.settings.element_name.y != -1 ?
5861 editor.settings.element_name.y :
5862 editor.settings.element_graphic.y + yoffset) - border_size;
5866 x = ED_SETTINGS_X(textinput_info[i].x);
5867 y = ED_SETTINGS_Y(textinput_info[i].y);
5870 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5872 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5873 infotext[max_infotext_len] = '\0';
5875 gi = CreateGadget(GDI_CUSTOM_ID, id,
5876 GDI_CUSTOM_TYPE_ID, i,
5877 GDI_INFO_TEXT, infotext,
5880 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5881 GDI_TEXT_VALUE, textinput_info[i].value,
5882 GDI_TEXT_SIZE, textinput_info[i].size,
5883 GDI_TEXT_FONT, FONT_INPUT_1,
5884 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5885 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5886 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5887 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5888 GDI_DESIGN_WIDTH, gd->width,
5889 GDI_EVENT_MASK, event_mask,
5890 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5891 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5895 Error(ERR_EXIT, "cannot create gadget");
5897 level_editor_gadget[id] = gi;
5901 static void CreateTextAreaGadgets()
5903 int max_infotext_len = getMaxInfoTextLength();
5906 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5908 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
5909 int gd_x1 = gd->src_x;
5910 int gd_y1 = gd->src_y;
5911 int gd_x2 = gd->src_x + gd->active_xoffset;
5912 int gd_y2 = gd->src_y + gd->active_yoffset;
5913 struct GadgetInfo *gi;
5914 unsigned int event_mask;
5915 char infotext[MAX_OUTPUT_LINESIZE + 1];
5916 int id = textarea_info[i].gadget_id;
5917 int area_xsize = textarea_info[i].xsize;
5918 int area_ysize = textarea_info[i].ysize;
5920 event_mask = GD_EVENT_TEXT_LEAVING;
5922 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5923 infotext[max_infotext_len] = '\0';
5925 gi = CreateGadget(GDI_CUSTOM_ID, id,
5926 GDI_CUSTOM_TYPE_ID, i,
5927 GDI_INFO_TEXT, infotext,
5928 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
5929 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
5930 GDI_TYPE, GD_TYPE_TEXT_AREA,
5931 GDI_AREA_SIZE, area_xsize, area_ysize,
5932 GDI_TEXT_FONT, FONT_INPUT_1,
5933 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5934 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5935 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5936 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5937 GDI_DESIGN_WIDTH, gd->width,
5938 GDI_EVENT_MASK, event_mask,
5939 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5940 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5944 Error(ERR_EXIT, "cannot create gadget");
5946 level_editor_gadget[id] = gi;
5950 static void CreateSelectboxGadgets()
5952 int max_infotext_len = getMaxInfoTextLength();
5955 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5957 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
5958 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
5959 int gd_x1 = gd->src_x;
5960 int gd_y1 = gd->src_y;
5961 int gd_x2 = gd->src_x + gd->active_xoffset;
5962 int gd_y2 = gd->src_y + gd->active_yoffset;
5963 int selectbox_button_xsize = gd2->width;
5964 struct GadgetInfo *gi;
5965 unsigned int event_mask;
5966 char infotext[MAX_OUTPUT_LINESIZE + 1];
5967 int id = selectbox_info[i].gadget_id;
5968 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
5969 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
5971 if (selectbox_info[i].size == -1) /* dynamically determine size */
5973 /* (we cannot use -1 for uninitialized values if we directly compare
5974 with results from strlen(), because the '<' and '>' operation will
5975 implicitely cast -1 to an unsigned integer value!) */
5976 selectbox_info[i].size = 0;
5978 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5979 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5980 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5982 selectbox_info[i].size++; /* add one character empty space */
5985 event_mask = GD_EVENT_RELEASED |
5986 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5988 /* determine horizontal position to the right of specified gadget */
5989 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5990 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5991 ED_GADGET_TEXT_DISTANCE);
5993 /* determine horizontal offset for leading text */
5994 if (selectbox_info[i].text_left != NULL)
5995 x += getTextWidthForGadget(selectbox_info[i].text_left);
5997 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5998 infotext[max_infotext_len] = '\0';
6000 gi = CreateGadget(GDI_CUSTOM_ID, id,
6001 GDI_CUSTOM_TYPE_ID, i,
6002 GDI_INFO_TEXT, infotext,
6005 GDI_TYPE, GD_TYPE_SELECTBOX,
6006 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6007 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6008 GDI_TEXT_SIZE, selectbox_info[i].size,
6009 GDI_TEXT_FONT, FONT_INPUT_1,
6010 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6011 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6012 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6013 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6014 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6015 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6016 GDI_DESIGN_WIDTH, gd->width,
6017 GDI_EVENT_MASK, event_mask,
6018 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6019 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6023 Error(ERR_EXIT, "cannot create gadget");
6025 level_editor_gadget[id] = gi;
6026 right_gadget_border[id] =
6027 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6031 static void CreateTextbuttonGadgets()
6033 int max_infotext_len = getMaxInfoTextLength();
6036 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6038 int id = textbutton_info[i].gadget_id;
6040 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6041 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6043 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6044 int gadget_distance =
6045 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6046 struct GraphicInfo *gd = &graphic_info[graphic];
6047 int gd_x1 = gd->src_x;
6048 int gd_y1 = gd->src_y;
6049 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6050 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6051 int gd_x1a = gd->src_x + gd->active_xoffset;
6052 int gd_y1a = gd->src_y + gd->active_yoffset;
6053 int border_xsize = gd->border_size + gd->draw_xoffset;
6054 int border_ysize = gd->border_size;
6055 struct GadgetInfo *gi;
6056 unsigned int event_mask;
6057 char infotext[MAX_OUTPUT_LINESIZE + 1];
6058 int x = SX + ED_TAB_SETTINGS_X(textbutton_info[i].x);
6059 int y = SY + ED_TAB_SETTINGS_Y(textbutton_info[i].y);
6061 if (textbutton_info[i].size == -1) /* dynamically determine size */
6062 textbutton_info[i].size = strlen(textbutton_info[i].text);
6064 event_mask = GD_EVENT_RELEASED;
6066 sprintf(infotext, "%s", textbutton_info[i].infotext);
6067 infotext[max_infotext_len] = '\0';
6069 /* determine horizontal position to the right of specified gadget */
6070 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6072 int gadget_id_align = textbutton_info[i].gadget_id_align;
6074 x = right_gadget_border[gadget_id_align] + gadget_distance;
6076 if (textbutton_info[i].y == -1)
6077 y = level_editor_gadget[gadget_id_align]->y;
6080 /* determine horizontal offset for leading text */
6081 if (textbutton_info[i].text_left != NULL)
6082 x += getTextWidthForGadget(textbutton_info[i].text_left);
6084 gi = CreateGadget(GDI_CUSTOM_ID, id,
6085 GDI_CUSTOM_TYPE_ID, i,
6086 GDI_INFO_TEXT, infotext,
6089 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6090 GDI_TEXT_VALUE, textbutton_info[i].text,
6091 GDI_TEXT_SIZE, textbutton_info[i].size,
6092 GDI_TEXT_FONT, FONT_INPUT_2,
6093 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6094 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6095 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6096 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6097 GDI_BORDER_SIZE, border_xsize, border_ysize,
6098 GDI_DESIGN_WIDTH, gd->width,
6099 GDI_DECORATION_SHIFTING, 1, 1,
6100 GDI_EVENT_MASK, event_mask,
6101 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6102 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6106 Error(ERR_EXIT, "cannot create gadget");
6108 level_editor_gadget[id] = gi;
6109 right_gadget_border[id] =
6110 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6114 static void CreateGraphicbuttonGadgets()
6116 struct GadgetInfo *gi;
6117 unsigned int event_mask;
6120 /* create buttons for scrolling of drawing area and element list */
6121 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6123 int id = graphicbutton_info[i].gadget_id;
6124 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6125 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6126 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6127 int gd_x1 = gd->src_x;
6128 int gd_y1 = gd->src_y;
6129 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6130 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6132 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6134 /* determine horizontal position to the right of specified gadget */
6135 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6136 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6137 ED_GADGET_TEXT_DISTANCE);
6139 /* determine horizontal offset for leading text */
6140 if (graphicbutton_info[i].text_left != NULL)
6141 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6143 gi = CreateGadget(GDI_CUSTOM_ID, id,
6144 GDI_CUSTOM_TYPE_ID, i,
6145 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6148 GDI_WIDTH, gd->width,
6149 GDI_HEIGHT, gd->height,
6150 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6151 GDI_STATE, GD_BUTTON_UNPRESSED,
6152 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6153 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6154 GDI_EVENT_MASK, event_mask,
6155 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6156 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6160 Error(ERR_EXIT, "cannot create gadget");
6162 level_editor_gadget[id] = gi;
6163 right_gadget_border[id] =
6164 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6168 static void CreateScrollbarGadgets()
6172 /* these values are not constant, but can change at runtime */
6173 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6174 SX + ED_SCROLL_HORIZONTAL_XPOS;
6175 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6176 SY + ED_SCROLL_HORIZONTAL_YPOS;
6177 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6178 ED_SCROLL_HORIZONTAL_XSIZE;
6179 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6180 ED_SCROLL_HORIZONTAL_YSIZE;
6181 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6182 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6183 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6184 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6186 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6187 SX + ED_SCROLL_VERTICAL_XPOS;
6188 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6189 SY + ED_SCROLL_VERTICAL_YPOS;
6190 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6191 ED_SCROLL_VERTICAL_XSIZE;
6192 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6193 ED_SCROLL_VERTICAL_YSIZE;
6194 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6195 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6196 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6197 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6199 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6200 DX + ED_SCROLL2_VERTICAL_XPOS;
6201 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6202 DY + ED_SCROLL2_VERTICAL_YPOS;
6203 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6204 ED_SCROLL2_VERTICAL_XSIZE;
6205 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6206 ED_SCROLL2_VERTICAL_YSIZE;
6207 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6208 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6209 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6210 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6212 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6214 int id = scrollbar_info[i].gadget_id;
6215 int graphic = scrollbar_info[i].graphic;
6216 struct GraphicInfo *gd = &graphic_info[graphic];
6217 int gd_x1 = gd->src_x;
6218 int gd_y1 = gd->src_y;
6219 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6220 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6221 struct GadgetInfo *gi;
6222 int items_max, items_visible, item_position;
6223 unsigned int event_mask;
6225 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6227 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6228 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6229 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6231 else /* drawing area scrollbars */
6233 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6235 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6236 items_visible = ed_fieldx;
6241 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6242 items_visible = ed_fieldy;
6247 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6249 gi = CreateGadget(GDI_CUSTOM_ID, id,
6250 GDI_CUSTOM_TYPE_ID, i,
6251 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6252 GDI_X, scrollbar_pos[i].x,
6253 GDI_Y, scrollbar_pos[i].y,
6254 GDI_WIDTH, scrollbar_pos[i].width,
6255 GDI_HEIGHT, scrollbar_pos[i].height,
6256 GDI_TYPE, scrollbar_info[i].type,
6257 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6258 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6259 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6260 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6261 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6262 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6263 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6264 GDI_STATE, GD_BUTTON_UNPRESSED,
6265 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6266 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6267 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6268 GDI_EVENT_MASK, event_mask,
6269 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6270 GDI_CALLBACK_ACTION, HandleControlButtons,
6274 Error(ERR_EXIT, "cannot create gadget");
6276 level_editor_gadget[id] = gi;
6280 static void CreateCheckbuttonGadgets()
6282 struct GadgetInfo *gi;
6283 unsigned int event_mask;
6286 event_mask = GD_EVENT_PRESSED;
6288 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6290 int id = checkbutton_info[i].gadget_id;
6291 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6292 IMG_EDITOR_CHECKBOX);
6293 struct GraphicInfo *gd = &graphic_info[graphic];
6294 int gd_x1 = gd->src_x;
6295 int gd_y1 = gd->src_y;
6296 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6297 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6298 int gd_x1a = gd->src_x + gd->active_xoffset;
6299 int gd_y1a = gd->src_y + gd->active_yoffset;
6300 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6301 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6302 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6303 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6305 /* determine horizontal position to the right of specified gadget */
6306 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6307 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6308 ED_GADGET_TEXT_DISTANCE);
6310 /* determine horizontal offset for leading text */
6311 if (checkbutton_info[i].text_left != NULL)
6312 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6314 gi = CreateGadget(GDI_CUSTOM_ID, id,
6315 GDI_CUSTOM_TYPE_ID, i,
6316 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6319 GDI_WIDTH, gd->width,
6320 GDI_HEIGHT, gd->height,
6321 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6322 GDI_CHECKED, *checkbutton_info[i].value,
6323 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6324 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6325 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6326 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6327 GDI_EVENT_MASK, event_mask,
6328 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6329 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6333 Error(ERR_EXIT, "cannot create gadget");
6335 level_editor_gadget[id] = gi;
6336 right_gadget_border[id] =
6337 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6341 static void CreateRadiobuttonGadgets()
6343 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6344 int gd_x1 = gd->src_x;
6345 int gd_y1 = gd->src_y;
6346 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6347 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6348 int gd_x1a = gd->src_x + gd->active_xoffset;
6349 int gd_y1a = gd->src_y + gd->active_yoffset;
6350 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6351 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6352 struct GadgetInfo *gi;
6353 unsigned int event_mask;
6356 event_mask = GD_EVENT_PRESSED;
6358 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6360 int id = radiobutton_info[i].gadget_id;
6361 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6362 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6365 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6367 /* determine horizontal position to the right of specified gadget */
6368 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6369 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6370 ED_GADGET_TEXT_DISTANCE);
6372 /* determine horizontal offset for leading text */
6373 if (radiobutton_info[i].text_left != NULL)
6374 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6376 gi = CreateGadget(GDI_CUSTOM_ID, id,
6377 GDI_CUSTOM_TYPE_ID, i,
6378 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6381 GDI_WIDTH, gd->width,
6382 GDI_HEIGHT, gd->height,
6383 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6384 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6385 GDI_CHECKED, checked,
6386 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6387 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6388 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6389 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6390 GDI_EVENT_MASK, event_mask,
6391 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6392 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6396 Error(ERR_EXIT, "cannot create gadget");
6398 level_editor_gadget[id] = gi;
6399 right_gadget_border[id] =
6400 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6404 void CreateLevelEditorGadgets()
6406 /* force EDITOR font inside level editor */
6407 SetFontStatus(GAME_MODE_EDITOR);
6409 /* these values are not constant, but can change at runtime */
6410 ed_fieldx = MAX_ED_FIELDX - 1;
6411 ed_fieldy = MAX_ED_FIELDY - 1;
6413 num_editor_gadgets = NUM_EDITOR_GADGETS;
6415 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6417 level_editor_gadget =
6418 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6419 right_gadget_border =
6420 checked_calloc(num_editor_gadgets * sizeof(int));
6422 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6423 editor_el_empty_ptr = editor_el_empty;
6425 ReinitializeElementList();
6427 CreateControlButtons();
6428 CreateScrollbarGadgets();
6430 /* order of function calls is important because of cross-references */
6431 CreateCheckbuttonGadgets();
6432 CreateCounterButtons();
6433 CreateRadiobuttonGadgets();
6434 CreateTextInputGadgets();
6435 CreateTextAreaGadgets();
6436 CreateSelectboxGadgets();
6437 CreateGraphicbuttonGadgets();
6438 CreateTextbuttonGadgets();
6439 CreateDrawingAreas();
6444 void FreeLevelEditorGadgets()
6448 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6450 for (i = 0; i < num_editor_gadgets; i++)
6452 FreeGadget(level_editor_gadget[i]);
6454 level_editor_gadget[i] = NULL;
6457 checked_free(level_editor_gadget);
6458 checked_free(right_gadget_border);
6460 checked_free(editor_el_empty);
6463 static void MapCounterButtons(int id)
6465 int font_nr = FONT_TEXT_1;
6466 int font_height = getFontHeight(font_nr);
6467 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6468 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6469 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6470 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6471 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6472 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6473 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6474 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6475 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6476 int yoffset = (gi_down->height - font_height) / 2;
6477 int x_left = gi_down->x - xoffset_left;
6478 int x_right; /* set after gadget position was modified */
6479 int y_above = gi_down->y - yoffset_above;
6481 int y; /* set after gadget position was modified */
6483 /* counter limits must be changed first to prevent value truncation */
6484 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6485 counterbutton_info[id].max_value);
6487 /* right text position might have changed after setting position above */
6488 x_right = gi_up->x + gi_up->width + xoffset_right;
6490 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6492 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6493 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6494 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6496 ModifyGadget(gi_down, GDI_Y,
6497 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6498 ModifyGadget(gi_text, GDI_Y,
6499 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6500 ModifyGadget(gi_up, GDI_Y,
6501 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6504 /* vertical position might have changed after setting position above */
6505 y = gi_up->y + yoffset;
6507 if (counterbutton_info[id].text_above)
6508 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6510 if (counterbutton_info[id].text_left)
6511 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
6513 if (counterbutton_info[id].text_right)
6514 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
6521 static void MapControlButtons()
6526 /* map toolbox buttons (excluding special CE toolbox buttons) */
6527 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6528 MapGadget(level_editor_gadget[i]);
6530 /* map toolbox buttons (element properties button) */
6531 MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
6533 /* map buttons to select elements */
6534 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6535 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6536 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6537 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6538 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6540 /* map buttons to select level */
6541 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6542 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6543 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6544 MapCounterButtons(counter_id);
6547 static void MapDrawingArea(int id)
6549 int font_nr = FONT_TEXT_1;
6550 int font_height = getFontHeight(font_nr);
6551 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6552 int area_xsize = gi->drawing.area_xsize;
6553 int area_ysize = gi->drawing.area_ysize;
6554 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6555 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
6556 int x_left = gi->x - xoffset_left;
6557 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6558 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6559 int y_side = gi->y + (gi->height - font_height) / 2;
6560 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6562 if (drawingarea_info[id].text_left)
6563 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
6565 if (drawingarea_info[id].text_right)
6566 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
6568 if (drawingarea_info[id].text_below)
6569 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
6571 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6573 DrawElementBorder(gi->x, gi->y,
6574 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
6575 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
6577 DrawDrawingArea(id);
6583 static void MapTextInputGadget(int id)
6585 int font_nr = FONT_TEXT_1;
6586 int font_height = getFontHeight(font_nr);
6587 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6588 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6589 int x_above = ED_SETTINGS_X(textinput_info[id].x);
6590 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
6592 if (textinput_info[id].text_above)
6593 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
6595 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6600 static void MapTextAreaGadget(int id)
6602 int font_nr = FONT_TEXT_1;
6603 int font_height = getFontHeight(font_nr);
6604 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6605 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6606 int x_above = ED_SETTINGS_X(textarea_info[id].x);
6607 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
6609 if (textarea_info[id].text_above)
6610 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
6612 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6617 static void MapSelectboxGadget(int id)
6619 int font_nr = FONT_TEXT_1;
6620 int font_height = getFontHeight(font_nr);
6621 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6622 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6623 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6624 int yoffset = (gi->height - font_height) / 2;
6625 int x_left = gi->x - xoffset_left;
6626 int x_right = gi->x + gi->width + xoffset_right;
6627 int y = gi->y + yoffset;
6629 if (selectbox_info[id].text_left)
6630 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
6632 if (selectbox_info[id].text_right)
6633 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
6635 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6640 static void MapTextbuttonGadget(int id)
6642 int font_nr = FONT_TEXT_1;
6643 int font_height = getFontHeight(font_nr);
6644 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6645 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6646 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6647 int yoffset = (gi->height - font_height) / 2;
6648 int x_left = gi->x - xoffset_left;
6649 int x_right = gi->x + gi->width + xoffset_right;
6650 int y = gi->y + yoffset;
6652 /* only show button to delete change pages when more than minimum pages */
6653 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6654 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6657 if (textbutton_info[id].text_left)
6658 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
6660 if (textbutton_info[id].text_right)
6661 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
6666 static void MapGraphicbuttonGadget(int id)
6668 int font_nr = FONT_TEXT_1;
6669 int font_height = getFontHeight(font_nr);
6670 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6671 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6672 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6673 int yoffset = (gi->height - font_height) / 2;
6674 int x_left = gi->x - xoffset_left;
6675 int x_right = gi->x + gi->width + xoffset_right;
6676 int y = gi->y + yoffset;
6678 if (graphicbutton_info[id].text_left)
6679 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
6681 if (graphicbutton_info[id].text_right)
6682 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
6687 static void MapRadiobuttonGadget(int id)
6689 int font_nr = FONT_TEXT_1;
6690 int font_height = getFontHeight(font_nr);
6691 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6692 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6693 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6694 int yoffset = (gi->height - font_height) / 2;
6695 int x_left = gi->x - xoffset_left;
6696 int x_right = gi->x + gi->width + xoffset_right;
6697 int y = gi->y + yoffset;
6699 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6701 if (radiobutton_info[id].text_left)
6702 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
6704 if (radiobutton_info[id].text_right)
6705 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
6707 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6712 static void MapCheckbuttonGadget(int id)
6714 int font_nr = FONT_TEXT_1;
6715 int font_height = getFontHeight(font_nr);
6716 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6717 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6718 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6719 int yoffset = (gi->height - font_height) / 2;
6720 int x_left, x_right, y; /* set after gadget position was modified */
6722 /* set position for gadgets with dynamically determined position */
6723 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6724 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
6725 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
6727 x_left = gi->x - xoffset_left;
6728 x_right = gi->x + gi->width + xoffset_right;
6729 y = gi->y + yoffset;
6731 if (checkbutton_info[id].text_left)
6732 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
6734 if (checkbutton_info[id].text_right)
6735 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
6737 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6742 static void MapMainDrawingArea()
6744 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6745 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6748 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6750 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6751 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6752 no_horizontal_scrollbar) ||
6753 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6754 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6755 no_vertical_scrollbar))
6758 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6761 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6763 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6764 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6767 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6770 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6773 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6777 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6779 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6780 i == GADGET_ID_CUSTOM_COPY_TO ||
6781 i == GADGET_ID_CUSTOM_EXCHANGE ||
6782 i == GADGET_ID_CUSTOM_COPY ||
6783 i == GADGET_ID_CUSTOM_PASTE)
6786 MapGadget(level_editor_gadget[i]);
6788 UnmapGadget(level_editor_gadget[i]);
6793 static void MapLevelEditorToolboxCustomGadgets()
6795 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6798 static void UnmapLevelEditorToolboxCustomGadgets()
6800 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6803 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6807 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6809 if (i != GADGET_ID_SINGLE_ITEMS &&
6810 i != GADGET_ID_PICK_ELEMENT)
6812 struct GadgetInfo *gi = level_editor_gadget[i];
6820 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6821 struct GraphicInfo *gd = &graphic_info[graphic];
6825 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
6826 gi->width, gi->height, gi->x, gi->y);
6828 redraw_mask |= REDRAW_DOOR_3;
6834 static void MapLevelEditorToolboxDrawingGadgets()
6836 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6839 static void UnmapLevelEditorToolboxDrawingGadgets()
6841 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6844 static void UnmapDrawingArea(int id)
6846 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6849 static void UnmapLevelEditorFieldGadgets()
6853 for (i = 0; i < num_editor_gadgets; i++)
6854 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6855 level_editor_gadget[i]->y))
6856 UnmapGadget(level_editor_gadget[i]);
6859 void UnmapLevelEditorGadgets()
6863 for (i = 0; i < num_editor_gadgets; i++)
6864 UnmapGadget(level_editor_gadget[i]);
6867 static void ResetUndoBuffer()
6869 undo_buffer_position = -1;
6870 undo_buffer_steps = -1;
6871 redo_buffer_steps = 0;
6873 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6875 level.changed = FALSE;
6878 static void DrawEditModeWindow()
6880 ModifyEditorElementList();
6881 RedrawDrawingElements();
6883 if (edit_mode == ED_MODE_INFO)
6884 DrawLevelInfoWindow();
6885 else if (edit_mode == ED_MODE_PROPERTIES)
6886 DrawPropertiesWindow();
6887 else /* edit_mode == ED_MODE_DRAWING */
6888 DrawDrawingWindow();
6891 static boolean LevelChanged()
6893 boolean field_changed = FALSE;
6896 for (y = 0; y < lev_fieldy; y++)
6897 for (x = 0; x < lev_fieldx; x++)
6898 if (Feld[x][y] != level.field[x][y])
6899 field_changed = TRUE;
6901 return (level.changed || field_changed);
6904 static boolean PrepareSavingIntoPersonalLevelSet()
6906 static LevelDirTree *last_copied_leveldir = NULL;
6907 static LevelDirTree *last_written_leveldir = NULL;
6908 static int last_copied_level_nr = -1;
6909 static int last_written_level_nr = -1;
6910 LevelDirTree *leveldir_former = leveldir_current;
6911 int level_nr_former = level_nr;
6914 // remember last mod/save so that for current session, we write
6915 // back to the same personal copy, asking only about overwrite.
6916 if (leveldir_current == last_copied_leveldir &&
6917 level_nr == last_copied_level_nr)
6919 // "cd" to personal level set dir (as used when writing last copy)
6920 leveldir_current = last_written_leveldir;
6921 level_nr = last_written_level_nr;
6926 if (!Request("This level is read only! "
6927 "Save into personal level set?", REQ_ASK))
6930 // "cd" to personal level set dir (for writing copy the first time)
6932 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6934 // find unused level number
6935 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6937 static char *level_filename = NULL;
6939 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6941 if (!fileExists(level_filename))
6945 last_copied_leveldir = leveldir_former;
6946 last_copied_level_nr = level_nr_former;
6948 last_written_leveldir = leveldir_current;
6949 last_written_level_nr = level_nr = new_level_nr;
6954 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6956 static char *filename_levelinfo = NULL, *mod_name = NULL;
6959 // annotate this copy-and-mod in personal levelinfo.conf
6960 setString(&filename_levelinfo,
6961 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6963 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6965 fprintf(file, "\n");
6966 fprintf(file, "# level %d was modified from:\n", level_nr);
6967 fprintf(file, "# - previous level set name: %s\n",
6969 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6970 level.file_info.nr, level.name);
6971 fprintf(file, "# - previous author: %s\n",
6973 fprintf(file, "# - previous save date: ");
6975 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6977 fprintf(file, "%04d-%02d-%02d\n",
6978 level.creation_date.year,
6979 level.creation_date.month,
6980 level.creation_date.day);
6984 fprintf(file, "not recorded\n");
6990 if (level_nr > leveldir_current->last_level)
6992 static char *temp_levelinfo = NULL;
6993 FILE *temp_file = NULL;
6994 char line[MAX_LINE_LEN];
6996 setString(&temp_levelinfo,
6997 getPath2(getCurrentLevelDir(),
6998 getStringCat2(LEVELINFO_FILENAME, ".new")));
7000 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7001 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7003 while (fgets(line, MAX_LINE_LEN, file))
7005 if (!strPrefix(line, "levels:"))
7006 fputs(line, temp_file);
7008 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7018 // needs error handling; also, ok on dos/win?
7019 unlink(filename_levelinfo);
7020 rename(temp_levelinfo, filename_levelinfo);
7023 // else: allow the save even if annotation failed
7025 // now... spray graffiti on the old level vital statistics
7026 // user can change these; just trying to set a good baseline
7028 // don't truncate names for fear of making offensive or silly:
7029 // long-named original author only recorded in levelinfo.conf.
7030 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7031 if (!strEqual(level.author, leveldir_current->author))
7033 setString(&mod_name, getStringCat3(leveldir_current->author,
7034 " after ", level.author));
7036 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7037 setString(&mod_name,
7038 getStringCat2(leveldir_current->author, " (ed.)"));
7040 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7041 setString(&mod_name, leveldir_current->author);
7043 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7045 // less worried about truncation here
7046 setString(&mod_name, getStringCat2("Mod: ", level.name));
7047 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7051 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7052 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7056 for (x = 0; x < lev_fieldx; x++)
7057 for (y = 0; y < lev_fieldy; y++)
7058 dst[x][y] = src[x][y];
7061 static int setSelectboxValue(int selectbox_id, int new_value)
7063 int new_index_value = 0;
7066 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7067 if (selectbox_info[selectbox_id].options[i].value == new_value)
7068 new_index_value = i;
7070 *selectbox_info[selectbox_id].value =
7071 selectbox_info[selectbox_id].options[new_index_value].value;
7073 return new_index_value;
7076 static void setSelectboxSpecialActionVariablesIfNeeded()
7080 /* change action mode and arg variables according to action type variable */
7081 for (i = 0; action_arg_options[i].value != -1; i++)
7083 if (action_arg_options[i].value == custom_element_change.action_type)
7085 int mode = action_arg_options[i].mode;
7087 /* only change if corresponding selectbox has changed */
7088 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7089 action_arg_modes[mode])
7090 custom_element_change.action_mode = -1;
7092 /* only change if corresponding selectbox has changed */
7093 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7094 action_arg_options[i].options)
7095 custom_element_change.action_arg = -1;
7102 static void setSelectboxSpecialActionOptions()
7106 /* change action mode and arg selectbox according to action type selectbox */
7107 for (i = 0; action_arg_options[i].value != -1; i++)
7109 if (action_arg_options[i].value == custom_element_change.action_type)
7111 int mode = action_arg_options[i].mode;
7113 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7114 action_arg_modes[mode]);
7115 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7116 custom_element_change.action_mode);
7118 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7119 action_arg_options[i].options);
7120 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7121 custom_element_change.action_arg);
7127 static void copy_custom_element_settings(int element_from, int element_to)
7129 struct ElementInfo *ei_from = &element_info[element_from];
7130 struct ElementInfo *ei_to = &element_info[element_to];
7132 copyElementInfo(ei_from, ei_to);
7135 static void replace_custom_element_in_settings(int element_from,
7140 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7142 struct ElementInfo *ei = &element_info[i];
7144 for (y = 0; y < 3; y++)
7145 for (x = 0; x < 3; x++)
7146 if (ei->content.e[x][y] == element_from)
7147 ei->content.e[x][y] = element_to;
7149 for (j = 0; j < ei->num_change_pages; j++)
7151 struct ElementChangeInfo *change = &ei->change_page[j];
7153 if (change->target_element == element_from)
7154 change->target_element = element_to;
7156 if (change->initial_trigger_element == element_from)
7157 change->initial_trigger_element = element_to;
7159 if (change->action_element == element_from)
7160 change->action_element = element_to;
7162 for (y = 0; y < 3; y++)
7163 for (x = 0; x < 3; x++)
7164 if (change->target_content.e[x][y] == element_from)
7165 change->target_content.e[x][y] = element_to;
7168 if (ei->group != NULL) /* group or internal */
7169 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7170 if (ei->group->element[j] == element_from)
7171 ei->group->element[j] = element_to;
7175 static void replace_custom_element_in_playfield(int element_from,
7180 for (x = 0; x < lev_fieldx; x++)
7181 for (y = 0; y < lev_fieldy; y++)
7182 if (Feld[x][y] == element_from)
7183 Feld[x][y] = element_to;
7186 static boolean CopyCustomElement(int element_old, int element_new,
7189 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7191 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7192 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7193 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7195 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7197 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7198 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7199 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7201 level.changed = TRUE;
7203 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7205 Request("Please choose custom element!", REQ_CONFIRM);
7209 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7211 Request("Please choose group element!", REQ_CONFIRM);
7217 level.changed = TRUE;
7220 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7222 copy_custom_element_settings(element_new, element_old);
7224 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7226 copy_custom_element_settings(element_old, element_new);
7228 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7230 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7231 copy_custom_element_settings(element_new, element_old);
7232 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7234 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7235 replace_custom_element_in_settings(element_new, element_old);
7236 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7238 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7239 replace_custom_element_in_playfield(element_new, element_old);
7240 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7243 UpdateCustomElementGraphicGadgets();
7244 DrawPropertiesWindow();
7249 static void CopyCustomElementPropertiesToEditor(int element)
7252 int current_change_page = element_info[element].current_change_page;
7254 /* dynamically (re)build selectbox for selecting change page */
7255 for (i = 0; i < element_info[element].num_change_pages; i++)
7257 sprintf(options_change_page_strings[i], "%d", i + 1);
7259 options_change_page[i].value = i;
7260 options_change_page[i].text = options_change_page_strings[i];
7263 options_change_page[i].value = -1;
7264 options_change_page[i].text = NULL;
7266 /* needed here to initialize combined element properties */
7267 InitElementPropertiesEngine(level.game_version);
7269 element_info[element].change =
7270 &element_info[element].change_page[current_change_page];
7272 custom_element = element_info[element];
7273 custom_element_change = *element_info[element].change;
7275 /* needed to initially set selectbox options for special action options */
7276 setSelectboxSpecialActionOptions();
7278 /* needed to initially set selectbox value variables to reliable defaults */
7279 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7280 setSelectboxValue(i, *selectbox_info[i].value);
7282 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7283 custom_element_properties[i] = HAS_PROPERTY(element, i);
7285 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7286 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7288 /* ---------- element settings: configure (custom elements) ------------- */
7290 /* set accessible layer selectbox help value */
7291 custom_element.access_type =
7292 (IS_WALKABLE(element) ? EP_WALKABLE :
7293 IS_PASSABLE(element) ? EP_PASSABLE :
7294 custom_element.access_type);
7295 custom_element.access_layer =
7296 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7297 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7298 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7299 custom_element.access_layer);
7300 custom_element.access_protected =
7301 (IS_PROTECTED(element) ? 1 : 0);
7302 custom_element_properties[EP_ACCESSIBLE] =
7303 (IS_ACCESSIBLE_OVER(element) ||
7304 IS_ACCESSIBLE_INSIDE(element) ||
7305 IS_ACCESSIBLE_UNDER(element));
7307 /* set walk-to-object action selectbox help value */
7308 custom_element.walk_to_action =
7309 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7310 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7311 IS_DROPPABLE(element) ? EP_DROPPABLE :
7312 IS_THROWABLE(element) ? EP_THROWABLE :
7313 IS_PUSHABLE(element) ? EP_PUSHABLE :
7314 custom_element.walk_to_action);
7315 custom_element_properties[EP_WALK_TO_OBJECT] =
7316 (IS_DIGGABLE(element) ||
7317 IS_COLLECTIBLE_ONLY(element) ||
7318 IS_DROPPABLE(element) ||
7319 IS_THROWABLE(element) ||
7320 IS_PUSHABLE(element));
7322 /* set smash targets selectbox help value */
7323 custom_element.smash_targets =
7324 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7325 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7326 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7327 custom_element.smash_targets);
7328 custom_element_properties[EP_CAN_SMASH] =
7329 (CAN_SMASH_EVERYTHING(element) ||
7330 CAN_SMASH_ENEMIES(element) ||
7331 CAN_SMASH_PLAYER(element));
7333 /* set deadliness selectbox help value */
7334 custom_element.deadliness =
7335 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7336 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7337 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7338 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7339 custom_element.deadliness);
7340 custom_element_properties[EP_DEADLY] =
7341 (DONT_TOUCH(element) ||
7342 DONT_GET_HIT_BY(element) ||
7343 DONT_COLLIDE_WITH(element) ||
7344 DONT_RUN_INTO(element));
7346 /* ---------- element settings: advanced (custom elements) --------------- */
7348 /* set "change by direct action" selectbox help value */
7349 custom_element_change.direct_action =
7350 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7351 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7352 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7353 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7354 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7355 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7356 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7357 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7358 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7359 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7360 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7361 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7362 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7363 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7364 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7365 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7366 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7367 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7368 custom_element_change.direct_action);
7370 /* set "change by other element action" selectbox help value */
7371 custom_element_change.other_action =
7372 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7373 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7374 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7375 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7376 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7377 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7378 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7379 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7380 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7381 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7382 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7383 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7384 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7385 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7386 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7387 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7388 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7389 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7390 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7391 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7392 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7393 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7394 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7395 custom_element_change.other_action);
7398 static void CopyGroupElementPropertiesToEditor(int element)
7400 group_element_info = *element_info[element].group;
7401 custom_element = element_info[element]; /* needed for description */
7404 static void CopyClassicElementPropertiesToEditor(int element)
7406 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7407 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7408 getMoveIntoAcidProperty(&level, element);
7410 if (MAYBE_DONT_COLLIDE_WITH(element))
7411 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7412 getDontCollideWithProperty(&level, element);
7415 static void CopyElementPropertiesToEditor(int element)
7417 if (IS_CUSTOM_ELEMENT(element))
7418 CopyCustomElementPropertiesToEditor(element);
7419 else if (IS_GROUP_ELEMENT(element))
7420 CopyGroupElementPropertiesToEditor(element);
7422 CopyClassicElementPropertiesToEditor(element);
7425 static void CopyCustomElementPropertiesToGame(int element)
7428 int access_type_and_layer;
7430 /* mark that this custom element has been modified */
7431 custom_element.modified_settings = TRUE;
7432 level.changed = TRUE;
7434 if (level.use_custom_template)
7436 if (Request("Copy and modify level template?", REQ_ASK))
7438 level.use_custom_template = FALSE;
7439 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7440 GDI_CHECKED, FALSE, GDI_END);
7444 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7446 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7450 element_info[element] = custom_element;
7451 *element_info[element].change = custom_element_change;
7453 /* ---------- element settings: configure (custom elements) ------------- */
7455 /* set accessible property from checkbox and selectbox */
7456 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7457 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7458 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7459 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7460 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7461 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7462 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7463 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7464 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7465 custom_element_properties[access_type_and_layer] =
7466 custom_element_properties[EP_ACCESSIBLE];
7467 custom_element_properties[EP_PROTECTED] =
7468 (custom_element.access_protected != 0 &&
7469 custom_element_properties[EP_ACCESSIBLE]);
7471 /* set walk-to-object property from checkbox and selectbox */
7472 custom_element_properties[EP_DIGGABLE] = FALSE;
7473 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7474 custom_element_properties[EP_DROPPABLE] = FALSE;
7475 custom_element_properties[EP_THROWABLE] = FALSE;
7476 custom_element_properties[EP_PUSHABLE] = FALSE;
7477 custom_element_properties[custom_element.walk_to_action] =
7478 custom_element_properties[EP_WALK_TO_OBJECT];
7480 /* set smash property from checkbox and selectbox */
7481 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7482 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7483 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7484 custom_element_properties[custom_element.smash_targets] =
7485 custom_element_properties[EP_CAN_SMASH];
7487 /* set deadliness property from checkbox and selectbox */
7488 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7489 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7490 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7491 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7492 custom_element_properties[custom_element.deadliness] =
7493 custom_element_properties[EP_DEADLY];
7495 /* ---------- element settings: advanced (custom elements) --------------- */
7497 /* set player change event from checkbox and selectbox */
7498 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7499 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7500 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7501 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7502 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7503 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7504 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7505 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7506 custom_element_change_events[CE_SWITCHED] = FALSE;
7507 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7508 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7509 custom_element_change_events[CE_BLOCKED] = FALSE;
7510 custom_element_change_events[CE_IMPACT] = FALSE;
7511 custom_element_change_events[CE_SMASHED] = FALSE;
7512 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7513 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7514 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7515 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7516 custom_element_change_events[custom_element_change.direct_action] =
7517 custom_element_change_events[CE_BY_DIRECT_ACTION];
7519 /* set other element action change event from checkbox and selectbox */
7520 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7521 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7522 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7523 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7524 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7525 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7526 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7527 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7528 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7529 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7530 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7531 custom_element_change_events[CE_HITTING_X] = FALSE;
7532 custom_element_change_events[CE_DIGGING_X] = FALSE;
7533 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7534 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7535 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7536 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7537 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7538 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7539 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7540 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7541 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7542 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7543 custom_element_change_events[custom_element_change.other_action] =
7544 custom_element_change_events[CE_BY_OTHER_ACTION];
7546 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7547 SET_PROPERTY(element, i, custom_element_properties[i]);
7549 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7550 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7552 /* copy change events also to special level editor variable */
7553 custom_element = element_info[element];
7554 custom_element_change = *element_info[element].change;
7557 static void CopyGroupElementPropertiesToGame(int element)
7559 element_info[element] = custom_element;
7560 *element_info[element].group = group_element_info;
7562 /* mark that this group element has been modified */
7563 element_info[element].modified_settings = TRUE;
7564 level.changed = TRUE;
7567 static void CopyClassicElementPropertiesToGame(int element)
7569 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7570 setMoveIntoAcidProperty(&level, element,
7571 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7573 if (MAYBE_DONT_COLLIDE_WITH(element))
7574 setDontCollideWithProperty(&level, element,
7575 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7578 static void CopyElementPropertiesToGame(int element)
7580 if (IS_CUSTOM_ELEMENT(element))
7581 CopyCustomElementPropertiesToGame(element);
7582 else if (IS_GROUP_ELEMENT(element))
7583 CopyGroupElementPropertiesToGame(element);
7585 CopyClassicElementPropertiesToGame(element);
7588 void CheckElementDescriptions()
7592 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7593 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7594 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7597 static int getMaxEdFieldX(boolean has_scrollbar)
7599 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7600 int sxsize = SXSIZE - scrollbar_width;
7601 int max_ed_fieldx = sxsize / ed_tilesize;
7603 return max_ed_fieldx;
7606 static int getMaxEdFieldY(boolean has_scrollbar)
7608 int infotext_height = INFOTEXT_YSIZE_FULL;
7609 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7610 int sysize = SYSIZE - scrollbar_height - infotext_height;
7611 int max_ed_fieldy = sysize / ed_tilesize;
7613 return max_ed_fieldy;
7616 void InitZoomLevelSettings()
7618 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7619 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7624 int fade_mask = REDRAW_FIELD;
7626 FadeSoundsAndMusic();
7628 if (CheckIfGlobalBorderHasChanged())
7629 fade_mask = REDRAW_ALL;
7633 /* needed if different viewport properties defined for editor */
7634 ChangeViewportPropertiesIfNeeded();
7638 InitZoomLevelSettings();
7640 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7643 CheckElementDescriptions();
7646 if (level_editor_test_game)
7648 CopyPlayfield(level.field, Feld);
7649 CopyPlayfield(FieldBackup, level.field);
7651 level_editor_test_game = FALSE;
7655 edit_mode = ED_MODE_DRAWING;
7656 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7657 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7665 /* needed for gadgets drawn on background (like palette scrollbar) */
7666 SetDoorBackgroundImage(IMG_UNDEFINED);
7668 /* copy default editor door content to main double buffer */
7669 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7670 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7671 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7672 DXSIZE, DYSIZE, DX, DY);
7674 /* draw bigger door */
7675 DrawSpecialEditorDoor();
7677 /* draw new control window */
7678 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
7679 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
7680 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
7681 EXSIZE, EYSIZE, EX, EY);
7683 // redraw_mask |= REDRAW_ALL;
7685 FreeLevelEditorGadgets();
7686 CreateLevelEditorGadgets();
7688 ReinitializeElementList(); /* update dynamic level element list */
7689 ReinitializeElementListButtons(); /* custom element may look different */
7691 InitElementPropertiesGfxElement();
7694 MapControlButtons();
7696 DrawEditModeWindow();
7698 DrawMaskedBorder(fade_mask);
7702 /* copy actual editor door content to door double buffer for OpenDoor() */
7703 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7706 static void AdjustDrawingAreaGadgets()
7708 int ed_xsize = lev_fieldx + 2;
7709 int ed_ysize = lev_fieldy + 2;
7710 int max_ed_fieldx = MAX_ED_FIELDX;
7711 int max_ed_fieldy = MAX_ED_FIELDY;
7712 boolean horizontal_scrollbar_needed;
7713 boolean vertical_scrollbar_needed;
7714 int x, y, width, height;
7716 /* check if we need any scrollbars */
7717 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7718 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7720 /* check if we have a smaller editor field because of scrollbars */
7721 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7722 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7724 /* check again if we now need more scrollbars because of less space */
7725 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7726 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7728 /* check if editor field gets even smaller after adding new scrollbars */
7729 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7730 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7732 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
7733 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
7735 x = SX + ed_fieldx * ed_tilesize;
7736 y = SY + ed_fieldy * ed_tilesize;
7738 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
7739 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
7741 /* adjust drawing area gadget */
7742 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7743 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7744 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
7747 /* adjust horizontal scrollbar gadgets */
7748 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
7751 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
7752 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
7755 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7758 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7761 /* adjust vertical scrollbar gadgets */
7762 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
7765 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
7767 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
7769 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7772 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7776 static void AdjustLevelScrollPosition()
7778 if (level_xpos < -1)
7780 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7781 level_xpos = lev_fieldx - ed_fieldx + 1;
7782 if (lev_fieldx < ed_fieldx - 2)
7785 if (level_ypos < -1)
7787 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7788 level_ypos = lev_fieldy - ed_fieldy + 1;
7789 if (lev_fieldy < ed_fieldy - 2)
7793 static void AdjustEditorScrollbar(int id)
7795 struct GadgetInfo *gi = level_editor_gadget[id];
7796 int items_max, items_visible, item_position;
7798 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7800 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7801 items_visible = ed_fieldx;
7802 item_position = level_xpos + 1;
7806 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7807 items_visible = ed_fieldy;
7808 item_position = level_ypos + 1;
7811 if (item_position > items_max - items_visible)
7812 item_position = items_max - items_visible;
7814 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7815 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7818 static void AdjustElementListScrollbar()
7820 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7821 int items_max, items_visible, item_position;
7823 /* correct position of element list scrollbar */
7824 if (element_shift < 0)
7826 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7827 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7829 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7830 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7831 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7833 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7834 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7835 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7838 static void ModifyEditorCounterValue(int counter_id, int new_value)
7840 int *counter_value = counterbutton_info[counter_id].value;
7841 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7842 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7844 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7846 if (counter_value != NULL)
7847 *counter_value = gi->textinput.number_value;
7850 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7852 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7853 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7855 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7857 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7858 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7860 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7861 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7863 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7864 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
7869 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7871 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7872 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7873 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7875 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7878 static void ModifyEditorSelectboxOptions(int selectbox_id,
7879 struct ValueTextInfo *options)
7881 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7882 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7884 selectbox_info[selectbox_id].options = options;
7886 /* set index to zero -- list may be shorter now (correct later, if needed) */
7887 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7888 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7891 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7893 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7894 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7896 drawingarea_info[drawingarea_id].area_xsize = xsize;
7897 drawingarea_info[drawingarea_id].area_ysize = ysize;
7899 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7902 static void ModifyEditorElementList()
7906 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7908 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7909 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7910 struct GadgetDesign *gd = &gi->deco.design;
7911 int element = editor_elements[element_shift + i];
7915 getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
7917 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7923 static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
7925 int graphic = el2edimg(element);
7926 int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
7928 DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
7931 static void PickDrawingElement(int button, int element)
7936 struct EditorPaletteElementInfo *e;
7937 } de, drawing_elements[] =
7939 { &new_element1, &editor.palette.element_left },
7940 { &new_element2, &editor.palette.element_middle },
7941 { &new_element3, &editor.palette.element_right },
7944 if (button < 1 || button > 3)
7947 de = drawing_elements[button - 1];
7949 DrawDrawingElement((*de.new_element = element), de.e);
7951 redraw_mask |= REDRAW_DOOR_1;
7954 static void RedrawDrawingElements()
7956 PickDrawingElement(1, new_element1);
7957 PickDrawingElement(2, new_element2);
7958 PickDrawingElement(3, new_element3);
7961 static void DrawDrawingWindow()
7963 stick_element_properties_window = FALSE;
7965 SetMainBackgroundImage(IMG_UNDEFINED);
7968 UnmapLevelEditorFieldGadgets();
7969 UnmapLevelEditorToolboxCustomGadgets();
7971 AdjustDrawingAreaGadgets();
7972 AdjustLevelScrollPosition();
7973 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7974 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7976 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7978 MapMainDrawingArea();
7979 MapLevelEditorToolboxDrawingGadgets();
7982 static int getTabulatorBarWidth()
7984 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7985 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7987 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7990 static int getTabulatorBarHeight()
7992 return ED_TAB_BAR_HEIGHT;
7995 static void DrawLevelInfoTabulatorGadgets()
7997 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7998 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7999 int gd_x = gd->x + gd_gi1->border.width / 2;
8000 int gd_y = gd->y + gd_gi1->height - 1;
8001 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8002 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
8003 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
8006 for (i = id_first; i <= id_last; i++)
8008 int gadget_id = textbutton_info[i].gadget_id;
8009 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8010 boolean active = (i != edit_mode_levelinfo);
8012 /* draw background line below tabulator button */
8013 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8015 /* draw solid line below inactive tabulator buttons */
8016 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8017 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8018 ED_GADGET_TINY_DISTANCE, tab_color);
8020 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8021 MapTextbuttonGadget(i);
8024 /* draw little border line below tabulator buttons */
8025 if (tab_color != BLACK_PIXEL) /* black => transparent */
8026 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8027 ED_GADGET_TINY_DISTANCE,
8028 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8031 static void DrawPropertiesTabulatorGadgets()
8033 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8034 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8035 int gd_x = gd->x + gd_gi1->border.width / 2;
8036 int gd_y = gd->y + gd_gi1->height - 1;
8037 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8038 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8039 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8042 /* draw two config tabulators for player elements */
8043 if (ELEM_IS_PLAYER(properties_element))
8044 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8046 /* draw two config and one "change" tabulator for custom elements */
8047 if (IS_CUSTOM_ELEMENT(properties_element))
8048 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8050 for (i = id_first; i <= id_last; i++)
8052 int gadget_id = textbutton_info[i].gadget_id;
8053 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8054 boolean active = (i != edit_mode_properties);
8056 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8057 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8058 (ELEM_IS_PLAYER(properties_element) ||
8059 IS_CUSTOM_ELEMENT(properties_element)))
8062 /* draw background line below tabulator button */
8063 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8065 /* draw solid line below inactive tabulator buttons */
8066 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8067 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8068 ED_GADGET_TINY_DISTANCE, tab_color);
8070 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8071 MapTextbuttonGadget(i);
8074 /* draw little border line below tabulator buttons */
8075 if (tab_color != BLACK_PIXEL) /* black => transparent */
8076 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8077 ED_GADGET_TINY_DISTANCE,
8078 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8081 static void DrawLevelInfoLevel()
8085 /* draw counter gadgets */
8086 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8087 MapCounterButtons(i);
8089 /* draw selectbox gadgets */
8090 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8091 MapSelectboxGadget(i);
8093 /* draw text input gadgets */
8094 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8095 MapTextInputGadget(i);
8098 static void DrawLevelInfoEditor()
8102 /* draw counter gadgets */
8103 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8104 MapCounterButtons(i);
8106 /* draw checkbutton gadgets */
8107 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8108 MapCheckbuttonGadget(i);
8110 /* draw radiobutton gadgets */
8111 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8112 MapRadiobuttonGadget(i);
8114 /* draw drawing area */
8115 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8118 static void DrawLevelInfoWindow()
8120 char *text = "Global Settings";
8121 int font_nr = FONT_TITLE_1;
8122 struct MenuPosInfo *pos = &editor.settings.headline;
8123 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8124 int sy = SY + pos->y;
8126 stick_element_properties_window = FALSE;
8128 UnmapLevelEditorFieldGadgets();
8130 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8133 DrawText(sx, sy, text, font_nr);
8135 DrawLevelInfoTabulatorGadgets();
8137 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8138 DrawLevelInfoLevel();
8139 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8140 DrawLevelInfoEditor();
8143 static void DrawCustomContentArea()
8145 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8146 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8147 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8148 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8149 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8150 int xoffset = ED_GADGET_SPACE_DISTANCE;
8152 /* add distance for potential left text (without drawing area border) */
8153 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8155 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8157 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8160 static void DrawCustomChangeContentArea()
8162 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8163 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8164 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8165 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8166 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8167 int xoffset = ED_GADGET_SPACE_DISTANCE;
8169 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8174 static void RemoveElementContentArea(int id, int font_height)
8176 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8178 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8179 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8180 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8181 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8182 ED_GADGET_TEXT_DISTANCE + font_height);
8185 static void DrawYamYamContentAreas()
8187 int font_nr = FONT_TEXT_1;
8188 int font_height = getFontHeight(font_nr);
8189 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8190 int yoffset = (tilesize - font_height) / 2;
8191 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8192 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8195 /* display counter to choose number of element content areas */
8196 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8198 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8200 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8202 if (i < level.num_yamyam_contents)
8208 UnmapDrawingArea(id);
8210 /* delete content areas in case of reducing number of them */
8211 RemoveElementContentArea(id, font_height);
8215 DrawText(x, y + 0 * tilesize, "content", font_nr);
8216 DrawText(x, y + 1 * tilesize, "when", font_nr);
8217 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8220 static void DrawMagicBallContentAreas()
8222 int font_nr = FONT_TEXT_1;
8223 int font_height = getFontHeight(font_nr);
8224 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8225 int yoffset = (tilesize - font_height) / 2;
8226 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8227 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8230 /* display counter to choose number of element content areas */
8231 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8233 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8235 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8237 if (i < level.num_ball_contents)
8243 UnmapDrawingArea(id);
8245 /* delete content areas in case of reducing number of them */
8246 RemoveElementContentArea(id, font_height);
8250 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8251 DrawText(x, y + 1 * tilesize, "when", font_nr);
8252 DrawText(x, y + 2 * tilesize, "active", font_nr);
8255 static void DrawAndroidElementArea(int element)
8257 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8258 int num_elements = level.num_android_clone_elements;
8259 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8260 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8261 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8262 int xsize = MAX_ANDROID_ELEMENTS;
8265 /* display counter to choose number of element areas */
8266 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8268 if (drawingarea_info[id].text_left != NULL)
8269 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8271 UnmapDrawingArea(id);
8273 ModifyEditorDrawingArea(id, num_elements, 1);
8275 /* delete content areas in case of reducing number of them */
8276 DrawBackground(sx, sy,
8277 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8278 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8283 static void DrawGroupElementArea(int element)
8285 int id = ED_DRAWING_ID_GROUP_CONTENT;
8286 int num_elements = group_element_info.num_elements;
8287 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8288 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8289 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8290 int xsize = MAX_ELEMENTS_IN_GROUP;
8293 if (drawingarea_info[id].text_left != NULL)
8294 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8296 UnmapDrawingArea(id);
8298 ModifyEditorDrawingArea(id, num_elements, 1);
8300 /* delete content areas in case of reducing number of them */
8301 DrawBackground(sx, sy,
8302 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8303 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8308 static void DrawPlayerInitialInventoryArea(int element)
8310 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8311 int player_nr = GET_PLAYER_NR(element);
8312 int num_elements = level.initial_inventory_size[player_nr];
8313 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8314 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8315 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8316 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8319 /* determine horizontal position to the right of specified gadget */
8320 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8321 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8322 ED_DRAWINGAREA_TEXT_DISTANCE);
8324 /* determine horizontal offset for leading text */
8325 if (drawingarea_info[id].text_left != NULL)
8326 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8328 UnmapDrawingArea(id);
8330 ModifyEditorDrawingArea(id, num_elements, 1);
8332 /* delete content areas in case of reducing number of them */
8333 DrawBackground(sx, sy,
8334 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8335 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8340 static void DrawEnvelopeTextArea(int envelope_nr)
8342 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8343 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8346 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8348 if (envelope_nr != -1)
8349 textarea_info[id].value = level.envelope[envelope_nr].text;
8351 ModifyGadget(gi, GDI_AREA_SIZE,
8352 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8353 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8356 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8359 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8361 int font_height = getFontHeight(font_nr);
8362 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8363 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8364 int sx = SX + pad_x;
8365 int sy = SY + pad_y;
8366 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8368 if (start_line >= max_lines_per_screen)
8371 DrawText(sx, sy + start_line * font_height, text, font_nr);
8376 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8378 int font_nr = FONT_TEXT_2;
8379 int font_width = getFontWidth(font_nr);
8380 int font_height = getFontHeight(font_nr);
8381 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8382 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8383 int sx = SX + pad_x;
8384 int sy = SY + pad_y + start_line * font_height;
8385 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8386 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8387 int max_lines_drawable = max_lines_per_screen - start_line;
8389 if (start_line >= max_lines_per_screen)
8392 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8393 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8396 static void DrawPropertiesInfo()
8405 /* configurable properties */
8407 { EP_WALKABLE_OVER, "- player can walk over it" },
8408 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8409 { EP_WALKABLE_UNDER, "- player can walk under it" },
8410 { EP_PASSABLE_OVER, "- player can pass over it" },
8411 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8412 { EP_PASSABLE_UNDER, "- player can pass under it" },
8413 { EP_PROTECTED, "- player is protected by it" },
8415 { EP_DIGGABLE, "- can be digged away" },
8416 { EP_COLLECTIBLE, "- can be collected" },
8417 { EP_DROPPABLE, "- can be dropped after collecting" },
8418 { EP_THROWABLE, "- can be thrown after collecting" },
8419 { EP_PUSHABLE, "- can be pushed" },
8421 { EP_CAN_FALL, "- can fall" },
8422 { EP_CAN_MOVE, "- can move" },
8424 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8426 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8428 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8430 { EP_SLIPPERY, "- slippery for falling elements" },
8431 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8433 { EP_DONT_RUN_INTO, "- deadly when running into" },
8434 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8435 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8436 { EP_DONT_TOUCH, "- deadly when touching" },
8438 { EP_INDESTRUCTIBLE, "- indestructible" },
8440 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8441 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8442 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8444 { EP_CAN_CHANGE, "- can change to other element" },
8446 /* pre-defined properties */
8447 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8448 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8449 { EP_SWITCHABLE, "- can be switched" },
8451 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8456 char *filename = getElementDescriptionFilename(properties_element);
8457 char *percentage_text = "In this level: ";
8458 char *properties_text = "Standard properties: ";
8460 int num_elements_in_level;
8461 int num_standard_properties = 0;
8462 int font1_nr = FONT_TEXT_1;
8463 int font2_nr = FONT_TEXT_2;
8464 int font1_width = getFontWidth(font1_nr);
8465 int font2_height = getFontHeight(font2_nr);
8466 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8467 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8468 int screen_line = 0;
8471 if (setup.editor.show_element_token)
8473 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8474 "[%s]", element_info[properties_element].token_name);
8478 /* ----- print number of elements / percentage of this element in level */
8480 num_elements_in_level = 0;
8481 for (y = 0; y < lev_fieldy; y++)
8482 for (x = 0; x < lev_fieldx; x++)
8483 if (Feld[x][y] == properties_element)
8484 num_elements_in_level++;
8485 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8487 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8489 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8490 pad_y + screen_line++ * font2_height, font2_nr,
8491 "%d (%.2f%%)", num_elements_in_level, percentage);
8495 /* ----- print standard properties of this element */
8497 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8500 for (i = 0; properties[i].value != -1; i++)
8502 if (!HAS_PROPERTY(properties_element, properties[i].value))
8505 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8506 properties[i].text);
8507 num_standard_properties++;
8510 if (num_standard_properties == 0)
8511 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8512 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8516 /* ----- print special description of this element */
8518 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8519 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8520 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8523 #define TEXT_COLLECTING "Score for collecting"
8524 #define TEXT_SMASHING "Score for smashing"
8525 #define TEXT_SLURPING "Score for slurping robot"
8526 #define TEXT_CRACKING "Score for cracking"
8527 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8528 #define TEXT_DURATION "Duration when activated"
8529 #define TEXT_BALL_DELAY "Element generation delay"
8530 #define TEXT_MOVE_SPEED "Speed of android moving"
8531 #define TEXT_CLONE_SPEED "Speed of android cloning"
8532 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8533 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8534 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8535 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8536 #define TEXT_TIME_BONUS "Extra time to solve level"
8543 } elements_with_counter[] =
8545 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8546 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8547 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8548 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8549 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8550 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8551 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8552 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8553 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8554 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8555 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8556 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8557 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8558 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8559 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8560 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8561 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8562 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8563 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8564 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8565 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8566 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8567 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8568 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8569 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8570 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8571 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8572 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8573 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8574 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8575 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8576 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8577 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8578 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8579 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8580 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8581 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8582 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8583 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8584 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8585 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8586 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8587 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8588 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8589 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8590 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8591 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8592 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8593 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8594 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8595 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8596 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8597 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8598 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8599 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8600 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8601 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8602 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8603 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8604 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8605 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8606 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8607 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8608 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8609 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8610 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8611 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8612 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8613 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8614 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8615 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8616 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8617 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8618 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8620 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8621 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8622 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8623 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8624 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8625 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8626 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8627 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8628 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8629 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8630 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8631 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8632 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8633 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8634 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8635 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8637 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8638 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8639 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8640 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8641 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8642 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8643 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8644 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8649 static boolean checkPropertiesConfig(int element)
8653 if (IS_GEM(element) ||
8654 IS_CUSTOM_ELEMENT(element) ||
8655 IS_GROUP_ELEMENT(element) ||
8656 IS_ENVELOPE(element) ||
8657 ELEM_IS_PLAYER(element) ||
8658 HAS_EDITOR_CONTENT(element) ||
8659 CAN_GROW(element) ||
8660 COULD_MOVE_INTO_ACID(element) ||
8661 MAYBE_DONT_COLLIDE_WITH(element) ||
8662 element == EL_SOKOBAN_OBJECT ||
8663 element == EL_SOKOBAN_FIELD_EMPTY ||
8664 element == EL_SOKOBAN_FIELD_FULL)
8667 for (i = 0; elements_with_counter[i].element != -1; i++)
8668 if (elements_with_counter[i].element == element)
8674 static void DrawPropertiesConfig()
8676 boolean draw_footer_line = FALSE;
8677 int max_num_element_counters = 4;
8678 int num_element_counters = 0;
8681 if (!checkPropertiesConfig(properties_element))
8683 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8688 /* check if there are elements where a value can be chosen for */
8689 for (i = 0; elements_with_counter[i].element != -1; i++)
8691 if (elements_with_counter[i].element == properties_element)
8693 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8695 counterbutton_info[counter_id].y =
8696 ED_ELEMENT_SETTINGS_YPOS(
8697 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8698 (CAN_GROW(properties_element) ? 1 : 0) +
8699 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8700 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8701 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8702 num_element_counters);
8704 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8705 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8707 if (properties_element == EL_GAME_OF_LIFE ||
8708 properties_element == EL_BIOMAZE)
8710 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8711 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8715 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8716 counterbutton_info[counter_id].min_value = MIN_SCORE;
8717 counterbutton_info[counter_id].max_value = MAX_SCORE;
8720 MapCounterButtons(counter_id);
8722 num_element_counters++;
8723 if (num_element_counters >= max_num_element_counters)
8728 if (HAS_EDITOR_CONTENT(properties_element))
8730 /* draw stickybutton gadget */
8731 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8733 if (IS_AMOEBOID(properties_element))
8734 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8735 else if (properties_element == EL_YAMYAM ||
8736 properties_element == EL_YAMYAM_LEFT ||
8737 properties_element == EL_YAMYAM_RIGHT ||
8738 properties_element == EL_YAMYAM_UP ||
8739 properties_element == EL_YAMYAM_DOWN)
8740 DrawYamYamContentAreas();
8741 else if (properties_element == EL_EMC_MAGIC_BALL)
8743 DrawMagicBallContentAreas();
8745 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8746 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8748 else if (properties_element == EL_EMC_ANDROID)
8749 DrawAndroidElementArea(properties_element);
8752 if (ELEM_IS_PLAYER(properties_element))
8754 int player_nr = GET_PLAYER_NR(properties_element);
8756 /* these properties can be set for every player individually */
8758 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8760 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8761 &level.start_element[player_nr];
8762 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8763 &level.artwork_element[player_nr];
8764 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8765 &level.explosion_element[player_nr];
8767 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8768 &level.use_start_element[player_nr];
8769 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8770 &level.use_artwork_element[player_nr];
8771 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8772 &level.use_explosion_element[player_nr];
8773 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8774 &level.initial_player_gravity[player_nr];
8776 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8777 &level.initial_player_stepsize[player_nr];
8779 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8780 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8781 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8782 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8783 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8784 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8785 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8786 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8787 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
8788 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8789 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8790 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8791 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8792 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8794 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8795 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8796 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8798 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8800 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8802 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8803 &level.initial_inventory_content[player_nr][0];
8805 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8806 &level.initial_inventory_size[player_nr];
8808 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8809 &level.use_initial_inventory[player_nr];
8811 /* draw checkbutton gadgets */
8812 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8814 /* draw counter gadgets */
8815 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8817 /* draw drawing area gadgets */
8818 DrawPlayerInitialInventoryArea(properties_element);
8822 if (IS_GEM(properties_element))
8823 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8825 if (properties_element == EL_EM_DYNAMITE)
8826 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8828 if (COULD_MOVE_INTO_ACID(properties_element) &&
8829 !ELEM_IS_PLAYER(properties_element) &&
8830 (!IS_CUSTOM_ELEMENT(properties_element) ||
8831 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8833 /* set position for checkbutton for "can move into acid" */
8834 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8835 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8836 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8837 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8838 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8840 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8843 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8844 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8846 if (properties_element == EL_SPRING)
8847 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8849 if (properties_element == EL_TIME_ORB_FULL)
8850 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8852 if (CAN_GROW(properties_element))
8854 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8855 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8857 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8860 if (properties_element == EL_SOKOBAN_OBJECT ||
8861 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8862 properties_element == EL_SOKOBAN_FIELD_FULL)
8863 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8865 if (IS_ENVELOPE(properties_element))
8867 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8868 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8869 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8870 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8871 int envelope_nr = properties_element - EL_ENVELOPE_1;
8873 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8874 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8876 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8877 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8879 /* display counter to choose size of envelope text area */
8880 MapCounterButtons(counter1_id);
8881 MapCounterButtons(counter2_id);
8883 /* display checkbuttons to choose auto-wrap and alignment properties */
8884 MapCheckbuttonGadget(button1_id);
8885 MapCheckbuttonGadget(button2_id);
8887 DrawEnvelopeTextArea(envelope_nr);
8890 if (IS_CUSTOM_ELEMENT(properties_element))
8892 /* draw stickybutton gadget */
8893 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8895 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8897 /* draw checkbutton gadgets */
8898 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8899 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8900 MapCheckbuttonGadget(i);
8902 /* draw counter gadgets */
8903 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8904 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8905 MapCounterButtons(i);
8907 /* draw selectbox gadgets */
8908 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8909 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8910 MapSelectboxGadget(i);
8912 /* draw textbutton gadgets */
8913 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8915 /* draw text input gadgets */
8916 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8918 /* draw drawing area gadgets */
8919 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8921 draw_footer_line = TRUE;
8923 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8925 /* draw checkbutton gadgets */
8926 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8927 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8928 MapCheckbuttonGadget(i);
8930 /* draw counter gadgets */
8931 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8932 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8933 MapCounterButtons(i);
8935 /* draw selectbox gadgets */
8936 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8937 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8938 MapSelectboxGadget(i);
8940 /* draw drawing area gadgets */
8941 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8942 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8943 DrawCustomContentArea();
8946 else if (IS_GROUP_ELEMENT(properties_element))
8948 /* draw stickybutton gadget */
8949 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8951 /* draw checkbutton gadgets */
8952 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8953 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8955 /* draw counter gadgets */
8956 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8958 /* draw selectbox gadgets */
8959 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8961 /* draw textbutton gadgets */
8962 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8964 /* draw drawing area gadgets */
8965 DrawGroupElementArea(properties_element);
8967 /* draw text input gadgets */
8968 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8970 /* draw drawing area gadgets */
8971 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8973 draw_footer_line = TRUE;
8976 /* draw little footer border line above CE/GE use/save template gadgets */
8977 if (draw_footer_line)
8979 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8980 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8981 int gd_x = gd->x + gd_gi1->border.width / 2;
8982 int gd_y = gd->y + gd_gi1->height - 1;
8983 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8985 if (tab_color != BLACK_PIXEL) /* black => transparent */
8986 FillRectangle(drawto,
8987 SX + ED_ELEMENT_SETTINGS_X(0),
8988 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
8990 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8994 static void DrawPropertiesChangeDrawingAreas()
8996 if (IS_CUSTOM_ELEMENT(properties_element))
8998 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8999 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9000 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9002 DrawCustomChangeContentArea();
9005 redraw_mask |= REDRAW_FIELD;
9008 static void DrawPropertiesChange()
9012 /* needed to initially set selectbox options for special action options */
9013 setSelectboxSpecialActionOptions();
9015 /* draw stickybutton gadget */
9016 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9018 /* draw checkbutton gadgets */
9019 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9020 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9021 MapCheckbuttonGadget(i);
9023 /* draw counter gadgets */
9024 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9025 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9026 MapCounterButtons(i);
9028 /* draw selectbox gadgets */
9029 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9030 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9031 MapSelectboxGadget(i);
9033 /* draw textbutton gadgets */
9034 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9035 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9036 MapTextbuttonGadget(i);
9038 /* draw graphicbutton gadgets */
9039 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9040 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9041 MapGraphicbuttonGadget(i);
9043 /* draw drawing area gadgets */
9044 DrawPropertiesChangeDrawingAreas();
9047 static void DrawEditorElementAnimation(int x, int y)
9049 int graphic = el2img(properties_element);
9050 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9051 custom_element.ce_value_fixed_initial :
9052 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9053 custom_element.collect_score_initial : FrameCounter);
9055 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9058 static void DrawEditorElementName(int x, int y, int font_nr)
9060 char *element_name = getElementInfoText(properties_element);
9061 int font_width = getFontWidth(font_nr);
9062 int font_height = getFontHeight(font_nr);
9063 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9064 int max_chars_per_line = max_text_width / font_width;
9065 char buffer[max_chars_per_line + 1];
9067 if (strlen(element_name) <= max_chars_per_line)
9068 DrawTextS(x, y, font_nr, element_name);
9071 int next_pos = max_chars_per_line;
9073 strncpy(buffer, element_name, max_chars_per_line);
9074 buffer[max_chars_per_line] = '\0';
9076 if (element_name[max_chars_per_line] == ' ')
9082 for (i = max_chars_per_line - 1; i >= 0; i--)
9083 if (buffer[i] == ' ')
9086 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9093 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9095 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9096 buffer[max_chars_per_line] = '\0';
9098 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9102 static void DrawPropertiesWindow()
9104 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9105 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9106 int border_size = gd->border_size;
9107 int font_nr = FONT_TEXT_1;
9108 int font_height = getFontHeight(font_nr);
9109 int xoffset = TILEX + element_border + 3 * border_size;
9110 int yoffset = (TILEY - font_height) / 2;
9111 int x1 = editor.settings.element_graphic.x + element_border;
9112 int y1 = editor.settings.element_graphic.y + element_border;
9113 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9114 editor.settings.element_name.x);
9115 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9116 editor.settings.element_name.y);
9117 char *text = "Element Settings";
9118 int font2_nr = FONT_TITLE_1;
9119 struct MenuPosInfo *pos = &editor.settings.headline;
9120 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9121 int sy = SY + pos->y;
9123 stick_element_properties_window = FALSE;
9125 /* make sure that previous properties edit mode exists for this element */
9126 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9127 !IS_CUSTOM_ELEMENT(properties_element))
9128 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9130 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9131 !ELEM_IS_PLAYER(properties_element) &&
9132 !IS_CUSTOM_ELEMENT(properties_element))
9133 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9135 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9136 (ELEM_IS_PLAYER(properties_element) ||
9137 IS_CUSTOM_ELEMENT(properties_element)))
9138 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9140 CopyElementPropertiesToEditor(properties_element);
9142 UnmapLevelEditorFieldGadgets();
9143 UnmapLevelEditorToolboxDrawingGadgets();
9144 UnmapLevelEditorToolboxCustomGadgets();
9146 if (IS_CUSTOM_ELEMENT(properties_element) ||
9147 IS_GROUP_ELEMENT(properties_element))
9148 MapLevelEditorToolboxCustomGadgets();
9150 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9153 DrawText(sx, sy, text, font2_nr);
9155 FrameCounter = 0; /* restart animation frame counter */
9157 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9158 DrawEditorElementAnimation(SX + x1, SY + y1);
9159 DrawEditorElementName(x2, y2, font_nr);
9161 DrawPropertiesTabulatorGadgets();
9163 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9164 DrawPropertiesInfo();
9165 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9166 DrawPropertiesChange();
9167 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9168 DrawPropertiesConfig();
9171 static void UpdateCustomElementGraphicGadgets()
9173 struct ElementInfo *ei = &element_info[properties_element];
9176 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
9177 properties_element);
9179 ModifyEditorElementList();
9180 RedrawDrawingElements();
9182 /* force redraw of all mapped drawing area gadgets */
9183 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9185 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9192 static int getOpenDirectionFromTube(int element)
9196 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9197 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9198 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9199 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9200 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9201 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9202 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9203 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9204 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9205 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9206 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9212 static int getTubeFromOpenDirection(int direction)
9216 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9217 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9218 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9219 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9220 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9221 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9222 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9223 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9224 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9225 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9226 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9228 /* if only one direction, fall back to simple tube with that direction */
9229 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9230 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9231 case (MV_UP): return EL_TUBE_VERTICAL;
9232 case (MV_DOWN): return EL_TUBE_VERTICAL;
9238 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9240 int element_new = getTubeFromOpenDirection(direction);
9242 return (element_new != EL_EMPTY ? element_new : element_old);
9245 static int getOpenDirectionFromBelt(int element)
9247 int belt_dir = getBeltDirFromBeltElement(element);
9249 return (belt_dir == MV_LEFT ? MV_RIGHT :
9250 belt_dir == MV_RIGHT ? MV_LEFT :
9251 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9254 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9256 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9257 direction == MV_RIGHT ? MV_LEFT :
9258 direction == MV_HORIZONTAL ? MV_NONE : direction);
9260 if (direction == MV_NONE)
9263 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9266 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9269 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9271 return (element_new != EL_EMPTY ? element_new : element_old);
9274 static int getOpenDirectionFromPool(int element)
9278 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9279 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9280 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9281 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9282 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9283 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9289 static int getPoolFromOpenDirection(int direction)
9293 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9294 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9295 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9296 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9297 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9298 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9304 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9306 int element = getPoolFromOpenDirection(direction);
9307 int help_direction = getOpenDirectionFromPool(help_element);
9309 if (element == EL_EMPTY)
9311 int help_direction_vertical = help_direction & MV_VERTICAL;
9313 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9316 if (element == EL_EMPTY)
9318 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9320 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9326 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9328 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9330 return (element_new != EL_EMPTY ? element_new : element_old);
9333 static int getOpenDirectionFromPillar(int element)
9337 case EL_EMC_WALL_1: return (MV_DOWN);
9338 case EL_EMC_WALL_2: return (MV_VERTICAL);
9339 case EL_EMC_WALL_3: return (MV_UP);
9345 static int getPillarFromOpenDirection(int direction)
9349 case (MV_DOWN): return EL_EMC_WALL_1;
9350 case (MV_VERTICAL): return EL_EMC_WALL_2;
9351 case (MV_UP): return EL_EMC_WALL_3;
9357 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9359 int element_new = getPillarFromOpenDirection(direction);
9361 return (element_new != EL_EMPTY ? element_new : element_old);
9364 static int getOpenDirectionFromSteel2(int element)
9368 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9369 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9370 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9371 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9372 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9373 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9374 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9375 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9381 static int getSteel2FromOpenDirection(int direction)
9385 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9386 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9387 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9388 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9389 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9390 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9391 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9392 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9398 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9400 int element_new = getSteel2FromOpenDirection(direction);
9402 return (element_new != EL_EMPTY ? element_new : element_old);
9405 static int getOpenDirectionFromChip(int element)
9409 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9410 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9411 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9412 case EL_SP_CHIP_TOP: return (MV_DOWN);
9413 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9419 static int getChipFromOpenDirection(int direction)
9423 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9424 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9425 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9426 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9427 case (MV_DOWN): return EL_SP_CHIP_TOP;
9433 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9435 int element_new = getChipFromOpenDirection(direction);
9437 return (element_new != EL_EMPTY ? element_new : element_old);
9440 static int getClosedTube(int x, int y)
9442 static int xy[4][2] =
9449 int element_old = IntelliDrawBuffer[x][y];
9450 int direction_old = getOpenDirectionFromTube(element_old);
9451 int direction_new = MV_NONE;
9454 for (i = 0; i < NUM_DIRECTIONS; i++)
9456 int xx = x + xy[i][0];
9457 int yy = y + xy[i][1];
9458 int dir = MV_DIR_FROM_BIT(i);
9459 int dir_opposite = MV_DIR_OPPOSITE(dir);
9461 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9462 (direction_old & dir) &&
9463 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9464 direction_new |= dir;
9467 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9470 static int getClosedBelt(int x, int y)
9472 static int xy[4][2] =
9479 int element_old = IntelliDrawBuffer[x][y];
9480 int nr = getBeltNrFromBeltElement(element_old);
9481 int direction_old = getOpenDirectionFromBelt(element_old);
9482 int direction_new = MV_NONE;
9485 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9487 int xx = x + xy[i][0];
9488 int yy = y + xy[i][1];
9489 int dir = MV_DIR_FROM_BIT(i);
9490 int dir_opposite = MV_DIR_OPPOSITE(dir);
9492 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9493 (direction_old & dir) &&
9494 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9495 direction_new |= dir;
9498 return getBeltFromNrAndOpenDirection(nr, direction_new);
9501 static int getClosedPool(int x, int y)
9503 static int xy[4][2] =
9510 int element_old = IntelliDrawBuffer[x][y];
9511 int direction_old = getOpenDirectionFromPool(element_old);
9512 int direction_new = MV_NONE;
9515 for (i = 0; i < NUM_DIRECTIONS; i++)
9517 int xx = x + xy[i][0];
9518 int yy = y + xy[i][1];
9519 int dir = MV_DIR_FROM_BIT(i);
9520 int dir_opposite = MV_DIR_OPPOSITE(dir);
9522 if (IN_LEV_FIELD(xx, yy) &&
9523 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9524 (direction_old & dir) &&
9525 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9526 direction_new |= dir;
9529 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9532 static int getClosedPillar(int x, int y)
9534 static int xy[4][2] =
9541 int element_old = IntelliDrawBuffer[x][y];
9542 int direction_old = getOpenDirectionFromPillar(element_old);
9543 int direction_new = MV_NONE;
9546 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9548 int xx = x + xy[i][0];
9549 int yy = y + xy[i][1];
9550 int dir = MV_DIR_FROM_BIT(i);
9551 int dir_opposite = MV_DIR_OPPOSITE(dir);
9553 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9554 (direction_old & dir) &&
9555 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9556 direction_new |= dir;
9559 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9562 static int getClosedSteel2(int x, int y)
9564 static int xy[4][2] =
9571 int element_old = IntelliDrawBuffer[x][y];
9572 int direction_old = getOpenDirectionFromSteel2(element_old);
9573 int direction_new = MV_NONE;
9576 for (i = 0; i < NUM_DIRECTIONS; i++)
9578 int xx = x + xy[i][0];
9579 int yy = y + xy[i][1];
9580 int dir = MV_DIR_FROM_BIT(i);
9581 int dir_opposite = MV_DIR_OPPOSITE(dir);
9583 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9584 (direction_old & dir) &&
9585 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9586 direction_new |= dir;
9589 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9592 static int getClosedChip(int x, int y)
9594 static int xy[4][2] =
9601 int element_old = IntelliDrawBuffer[x][y];
9602 int direction_old = getOpenDirectionFromChip(element_old);
9603 int direction_new = MV_NONE;
9606 for (i = 0; i < NUM_DIRECTIONS; i++)
9608 int xx = x + xy[i][0];
9609 int yy = y + xy[i][1];
9610 int dir = MV_DIR_FROM_BIT(i);
9611 int dir_opposite = MV_DIR_OPPOSITE(dir);
9613 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9614 (direction_old & dir) &&
9615 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9616 direction_new |= dir;
9619 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9622 static void SetElementSimple(int x, int y, int element, boolean change_level)
9624 int sx = x - level_xpos;
9625 int sy = y - level_ypos;
9627 IntelliDrawBuffer[x][y] = element;
9630 Feld[x][y] = element;
9632 if (IN_ED_FIELD(sx, sy))
9633 DrawEditorElement(sx, sy, element);
9636 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9637 int x2, int y2, int *element2,
9638 int (*close_function)(int, int),
9639 boolean change_level)
9641 /* set neighbour elements to newly determined connections */
9642 SetElementSimple(x1, y1, *element1, change_level);
9643 SetElementSimple(x2, y2, *element2, change_level);
9645 /* remove all open connections of neighbour elements */
9646 *element1 = close_function(x1, y1);
9647 *element2 = close_function(x2, y2);
9649 /* set neighbour elements to new, minimized connections */
9650 SetElementSimple(x1, y1, *element1, change_level);
9651 SetElementSimple(x2, y2, *element2, change_level);
9654 static void SetElementIntelliDraw(int x, int y, int new_element,
9655 boolean change_level, int button)
9657 static int xy[4][2] =
9664 static int last_x = -1;
9665 static int last_y = -1;
9666 int old_element = IntelliDrawBuffer[x][y];
9668 if (new_element == EL_UNDEFINED)
9676 if (IS_TUBE(new_element))
9678 int last_element_new = EL_UNDEFINED;
9679 int direction = MV_NONE;
9682 /* if old element is of same kind, keep all existing directions */
9683 if (IS_TUBE(old_element))
9684 direction |= getOpenDirectionFromTube(old_element);
9686 for (i = 0; i < NUM_DIRECTIONS; i++)
9688 int xx = x + xy[i][0];
9689 int yy = y + xy[i][1];
9691 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9692 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9694 int dir = MV_DIR_FROM_BIT(i);
9695 int dir_opposite = MV_DIR_OPPOSITE(dir);
9696 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9697 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9698 int last_direction_new = last_direction_old | dir_opposite;
9700 last_element_new = getTubeFromOpenDirection(last_direction_new);
9706 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9708 if (last_element_new != EL_UNDEFINED)
9709 MergeAndCloseNeighbourElements(x, y, &new_element,
9710 last_x, last_y, &last_element_new,
9711 getClosedTube, change_level);
9713 else if (IS_BELT(new_element))
9715 int belt_nr = getBeltNrFromBeltElement(new_element);
9716 int last_element_new = EL_UNDEFINED;
9717 int direction = MV_NONE;
9720 /* if old element is of same kind, keep all existing directions */
9721 if (IS_BELT(old_element))
9722 direction |= getOpenDirectionFromBelt(old_element);
9724 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9726 int xx = x + xy[i][0];
9727 int yy = y + xy[i][1];
9729 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9730 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9732 int dir = MV_DIR_FROM_BIT(i);
9733 int dir_opposite = MV_DIR_OPPOSITE(dir);
9734 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9735 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9736 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9737 int last_direction_new = last_direction_old | dir_opposite;
9739 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9740 last_direction_new);
9745 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9747 if (last_element_new != EL_UNDEFINED)
9748 MergeAndCloseNeighbourElements(x, y, &new_element,
9749 last_x, last_y, &last_element_new,
9750 getClosedBelt, change_level);
9752 else if (IS_ACID_POOL_OR_ACID(new_element))
9754 int last_element_new = EL_UNDEFINED;
9755 int direction = MV_NONE;
9758 /* if old element is of same kind, keep all existing directions */
9759 if (IS_ACID_POOL_OR_ACID(old_element))
9760 direction |= getOpenDirectionFromPool(old_element);
9762 for (i = 0; i < NUM_DIRECTIONS; i++)
9764 int xx = x + xy[i][0];
9765 int yy = y + xy[i][1];
9767 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9768 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9770 int dir = MV_DIR_FROM_BIT(i);
9771 int dir_opposite = MV_DIR_OPPOSITE(dir);
9772 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9773 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9774 int last_direction_new = last_direction_old | dir_opposite;
9776 last_element_new = getPoolFromOpenDirection(last_direction_new);
9782 /* special corrections needed for intuitively correct acid pool drawing */
9783 if (last_element_new == EL_EMPTY)
9784 last_element_new = new_element;
9785 else if (last_element_new != EL_UNDEFINED)
9786 new_element = last_element_new;
9788 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9790 if (last_element_new != EL_UNDEFINED)
9791 MergeAndCloseNeighbourElements(x, y, &new_element,
9792 last_x, last_y, &last_element_new,
9793 getClosedPool, change_level);
9795 else if (IS_EMC_PILLAR(new_element))
9797 int last_element_new = EL_UNDEFINED;
9798 int direction = MV_NONE;
9801 /* if old element is of same kind, keep all existing directions */
9802 if (IS_EMC_PILLAR(old_element))
9803 direction |= getOpenDirectionFromPillar(old_element);
9805 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9807 int xx = x + xy[i][0];
9808 int yy = y + xy[i][1];
9810 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9811 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9813 int dir = MV_DIR_FROM_BIT(i);
9814 int dir_opposite = MV_DIR_OPPOSITE(dir);
9815 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9816 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9817 int last_direction_new = last_direction_old | dir_opposite;
9819 last_element_new = getPillarFromOpenDirection(last_direction_new);
9825 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9827 if (last_element_new != EL_UNDEFINED)
9828 MergeAndCloseNeighbourElements(x, y, &new_element,
9829 last_x, last_y, &last_element_new,
9830 getClosedPillar, change_level);
9832 else if (IS_DC_STEELWALL_2(new_element))
9834 int last_element_new = EL_UNDEFINED;
9835 int direction = MV_NONE;
9838 /* if old element is of same kind, keep all existing directions */
9839 if (IS_DC_STEELWALL_2(old_element))
9840 direction |= getOpenDirectionFromSteel2(old_element);
9842 for (i = 0; i < NUM_DIRECTIONS; i++)
9844 int xx = x + xy[i][0];
9845 int yy = y + xy[i][1];
9847 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9848 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9850 int dir = MV_DIR_FROM_BIT(i);
9851 int dir_opposite = MV_DIR_OPPOSITE(dir);
9852 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9853 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9854 int last_direction_new = last_direction_old | dir_opposite;
9856 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9862 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9864 if (last_element_new != EL_UNDEFINED)
9865 MergeAndCloseNeighbourElements(x, y, &new_element,
9866 last_x, last_y, &last_element_new,
9867 getClosedSteel2, change_level);
9869 else if (IS_SP_CHIP(new_element))
9871 int last_element_new = EL_UNDEFINED;
9872 int direction = MV_NONE;
9875 /* (do not keep existing directions, regardless of kind of old element) */
9877 for (i = 0; i < NUM_DIRECTIONS; i++)
9879 int xx = x + xy[i][0];
9880 int yy = y + xy[i][1];
9882 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9883 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9885 int dir = MV_DIR_FROM_BIT(i);
9886 int dir_opposite = MV_DIR_OPPOSITE(dir);
9887 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9888 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9889 int last_direction_new = last_direction_old | dir_opposite;
9891 if (last_direction_old == MV_NONE)
9893 last_element_new = getChipFromOpenDirection(last_direction_new);
9896 else if (last_direction_old & (dir | dir_opposite))
9898 direction |= MV_DIR_OPPOSITE(last_direction_old);
9902 direction |= MV_DIR_OPPOSITE(dir);
9907 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9909 if (last_element_new != EL_UNDEFINED)
9910 MergeAndCloseNeighbourElements(x, y, &new_element,
9911 last_x, last_y, &last_element_new,
9912 getClosedChip, change_level);
9914 else if (IS_SP_HARDWARE_BASE(new_element))
9916 int nr = GetSimpleRandom(6);
9918 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9919 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9920 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9921 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9922 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9924 else if (new_element == EL_SP_HARDWARE_GREEN ||
9925 new_element == EL_SP_HARDWARE_BLUE ||
9926 new_element == EL_SP_HARDWARE_RED)
9928 int nr = GetSimpleRandom(3);
9930 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9931 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9933 else if (IS_GROUP_ELEMENT(new_element))
9935 boolean connected_drawing = FALSE;
9938 for (i = 0; i < NUM_DIRECTIONS; i++)
9940 int xx = x + xy[i][0];
9941 int yy = y + xy[i][1];
9943 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9944 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9945 connected_drawing = TRUE;
9948 if (!connected_drawing)
9949 ResolveGroupElement(new_element);
9951 new_element = GetElementFromGroupElement(new_element);
9953 else if (IS_BELT_SWITCH(old_element))
9955 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9956 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9958 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9959 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9961 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9965 static int swappable_elements[][2] =
9967 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9968 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9969 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9970 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9971 { EL_EMERALD, EL_WALL_EMERALD },
9972 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9973 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9974 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9975 { EL_DIAMOND, EL_WALL_DIAMOND },
9976 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9977 { EL_GATE_1, EL_GATE_1_GRAY },
9978 { EL_GATE_2, EL_GATE_2_GRAY },
9979 { EL_GATE_3, EL_GATE_3_GRAY },
9980 { EL_GATE_4, EL_GATE_4_GRAY },
9981 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9982 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9983 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9984 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9985 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9986 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9987 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9988 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9989 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9990 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9991 { EL_LAMP, EL_LAMP_ACTIVE },
9992 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9993 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9994 { EL_PEARL, EL_WALL_PEARL },
9995 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9996 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9997 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9998 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9999 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10000 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10001 { EL_LANDMINE, EL_DC_LANDMINE },
10002 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10003 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10004 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10005 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10006 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10010 static int rotatable_elements[][4] =
10021 EL_SPACESHIP_RIGHT,
10027 EL_BD_BUTTERFLY_UP,
10028 EL_BD_BUTTERFLY_RIGHT,
10029 EL_BD_BUTTERFLY_DOWN,
10030 EL_BD_BUTTERFLY_LEFT
10035 EL_BD_FIREFLY_RIGHT,
10036 EL_BD_FIREFLY_DOWN,
10069 EL_SP_GRAVITY_PORT_UP,
10070 EL_SP_GRAVITY_PORT_RIGHT,
10071 EL_SP_GRAVITY_PORT_DOWN,
10072 EL_SP_GRAVITY_PORT_LEFT
10076 EL_SP_GRAVITY_ON_PORT_UP,
10077 EL_SP_GRAVITY_ON_PORT_RIGHT,
10078 EL_SP_GRAVITY_ON_PORT_DOWN,
10079 EL_SP_GRAVITY_ON_PORT_LEFT
10083 EL_SP_GRAVITY_OFF_PORT_UP,
10084 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10085 EL_SP_GRAVITY_OFF_PORT_DOWN,
10086 EL_SP_GRAVITY_OFF_PORT_LEFT
10097 EL_BALLOON_SWITCH_UP,
10098 EL_BALLOON_SWITCH_RIGHT,
10099 EL_BALLOON_SWITCH_DOWN,
10100 EL_BALLOON_SWITCH_LEFT
10112 for (i = 0; swappable_elements[i][0] != -1; i++)
10114 int element1 = swappable_elements[i][0];
10115 int element2 = swappable_elements[i][1];
10117 if (old_element == element1 || old_element == element2)
10118 new_element = (old_element == element1 ? element2 : element1);
10121 for (i = 0; rotatable_elements[i][0] != -1; i++)
10123 for (j = 0; j < 4; j++)
10125 int element = rotatable_elements[i][j];
10127 if (old_element == element)
10128 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10129 button == 2 ? rotatable_elements[i][0] :
10130 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10136 SetElementSimple(x, y, new_element, change_level);
10142 static void ResetIntelliDraw()
10146 for (x = 0; x < lev_fieldx; x++)
10147 for (y = 0; y < lev_fieldy; y++)
10148 IntelliDrawBuffer[x][y] = Feld[x][y];
10150 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10153 static void SetElementExt(int x, int y, int element, boolean change_level,
10157 SetElementSimple(x, y, Feld[x][y], change_level);
10158 else if (GetKeyModState() & KMOD_Shift)
10159 SetElementIntelliDraw(x, y, element, change_level, button);
10161 SetElementSimple(x, y, element, change_level);
10164 static void SetElement(int x, int y, int element)
10166 SetElementExt(x, y, element, TRUE, -1);
10169 static void SetElementButton(int x, int y, int element, int button)
10171 SetElementExt(x, y, element, TRUE, button);
10174 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10176 int lx = sx + level_xpos;
10177 int ly = sy + level_ypos;
10179 SetElementExt(lx, ly, element, change_level, -1);
10182 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10183 int element, boolean change_level)
10185 int xsize = ABS(to_x - from_x);
10186 int ysize = ABS(to_y - from_y);
10187 int dx = (to_x < from_x ? -1 : +1);
10188 int dy = (to_y < from_y ? -1 : +1);
10191 if (from_y == to_y) /* horizontal line */
10193 for (i = 0; i <= xsize; i++)
10194 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10196 else if (from_x == to_x) /* vertical line */
10198 for (i = 0; i <= ysize; i++)
10199 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10201 else /* diagonal line */
10203 if (ysize < xsize) /* a < 1 */
10205 float a = (float)ysize / (float)xsize;
10207 for (i = 0; i <= xsize; i++)
10210 int y = dy * (int)(a * i + 0.5);
10212 DrawLineElement(from_x + x, from_y + y, element, change_level);
10217 float a = (float)xsize / (float)ysize;
10219 for (i = 0; i <= ysize; i++)
10221 int x = dx * (int)(a * i + 0.5);
10224 DrawLineElement(from_x + x, from_y + y, element, change_level);
10230 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10231 int element, boolean change_level)
10233 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10234 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10235 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10236 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10239 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10240 int element, boolean change_level)
10245 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10247 for (y = from_y; y <= to_y; y++)
10248 DrawLine(from_x, y, to_x, y, element, change_level);
10251 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10252 int element, boolean change_level)
10254 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10255 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10256 int len_x = ABS(to_x - from_x);
10257 int len_y = ABS(to_y - from_y);
10260 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10262 /* not optimal (some points get drawn twice) but simple,
10263 and fast enough for the few points we are drawing */
10265 for (x = 0; x <= radius; x++)
10267 int sx, sy, lx, ly;
10269 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10271 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10272 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10273 lx = sx + level_xpos;
10274 ly = sy + level_ypos;
10276 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10277 DrawLineElement(sx, sy, element, change_level);
10280 for (y = 0; y <= radius; y++)
10282 int sx, sy, lx, ly;
10284 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10286 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10287 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10288 lx = sx + level_xpos;
10289 ly = sy + level_ypos;
10291 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10292 DrawLineElement(sx, sy, element, change_level);
10296 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10297 int element, boolean change_level)
10299 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10300 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10302 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10305 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10307 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10308 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10309 int element, boolean change_level)
10311 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10312 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10313 int mirror_to_x2 = from_x - (to_x2 - from_x);
10314 int mirror_to_y2 = from_y - (to_y2 - from_y);
10316 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10317 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10318 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10319 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10323 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10325 int from_sx, from_sy;
10329 swap_numbers(&from_x, &to_x);
10332 swap_numbers(&from_y, &to_y);
10334 from_sx = SX + from_x * ed_tilesize;
10335 from_sy = SY + from_y * ed_tilesize;
10336 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10337 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10339 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10340 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10341 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10342 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10344 if (from_x == to_x && from_y == to_y)
10345 MarkTileDirty(from_x/2, from_y/2);
10347 redraw_mask |= REDRAW_FIELD;
10350 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10351 int element, boolean change_level)
10353 if (element == -1 || change_level)
10354 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10356 DrawAreaBorder(from_x, from_y, to_x, to_y);
10359 /* values for CopyBrushExt() */
10360 #define CB_AREA_TO_BRUSH 0
10361 #define CB_BRUSH_TO_CURSOR 1
10362 #define CB_BRUSH_TO_LEVEL 2
10363 #define CB_DELETE_OLD_CURSOR 3
10364 #define CB_DUMP_BRUSH 4
10365 #define CB_DUMP_BRUSH_SMALL 5
10367 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10368 int button, int mode)
10370 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10371 static int brush_width, brush_height;
10372 static int last_cursor_x = -1, last_cursor_y = -1;
10373 static boolean delete_old_brush;
10374 int new_element = BUTTON_ELEMENT(button);
10377 if (mode == CB_DUMP_BRUSH ||
10378 mode == CB_DUMP_BRUSH_SMALL)
10380 if (!draw_with_brush)
10382 Error(ERR_WARN, "no brush selected");
10387 for (y = 0; y < brush_height; y++)
10389 for (x = 0; x < brush_width; x++)
10391 int element = brush_buffer[x][y];
10392 int element_mapped = element;
10394 if (IS_CUSTOM_ELEMENT(element))
10395 element_mapped = EL_CUSTOM_START;
10396 else if (IS_GROUP_ELEMENT(element))
10397 element_mapped = EL_GROUP_START;
10398 else if (element >= NUM_FILE_ELEMENTS)
10399 element_mapped = EL_UNKNOWN;
10401 // dump brush as level sketch text for the R'n'D forum:
10402 // - large tiles: `xxx (0x60 ASCII)
10403 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10404 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10413 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10416 if (mode == CB_AREA_TO_BRUSH)
10418 int from_lx, from_ly;
10421 swap_numbers(&from_x, &to_x);
10424 swap_numbers(&from_y, &to_y);
10426 brush_width = to_x - from_x + 1;
10427 brush_height = to_y - from_y + 1;
10429 from_lx = from_x + level_xpos;
10430 from_ly = from_y + level_ypos;
10432 for (y = 0; y < brush_height; y++)
10434 for (x = 0; x < brush_width; x++)
10436 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10439 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10444 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10446 delete_old_brush = FALSE;
10448 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10449 mode == CB_BRUSH_TO_LEVEL)
10451 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10452 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10453 int cursor_from_x = cursor_x - brush_width / 2;
10454 int cursor_from_y = cursor_y - brush_height / 2;
10455 int border_from_x = cursor_x, border_from_y = cursor_y;
10456 int border_to_x = cursor_x, border_to_y = cursor_y;
10458 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10459 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10461 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10462 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10464 delete_old_brush = FALSE;
10468 for (y = 0; y < brush_height; y++)
10470 for (x = 0; x < brush_width; x++)
10472 int sx = cursor_from_x + x;
10473 int sy = cursor_from_y + y;
10474 int lx = sx + level_xpos;
10475 int ly = sy + level_ypos;
10476 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10477 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10478 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10479 brush_buffer[x][y] : new_element);
10481 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10483 if (sx < border_from_x)
10484 border_from_x = sx;
10485 else if (sx > border_to_x)
10487 if (sy < border_from_y)
10488 border_from_y = sy;
10489 else if (sy > border_to_y)
10492 DrawLineElement(sx, sy, element, change_level);
10497 if (mode != CB_DELETE_OLD_CURSOR)
10498 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10500 last_cursor_x = cursor_x;
10501 last_cursor_y = cursor_y;
10502 delete_old_brush = TRUE;
10506 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10509 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10512 static void CopyBrushToLevel(int x, int y, int button)
10514 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10517 static void CopyBrushToCursor(int x, int y)
10519 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10522 static void DeleteBrushFromCursor()
10524 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10529 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10532 void DumpBrush_Small()
10534 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10537 static void FloodFill(int from_x, int from_y, int fill_element)
10539 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10542 /* values for DrawLevelText() modes */
10543 #define TEXT_INIT 0
10544 #define TEXT_SETCURSOR 1
10545 #define TEXT_WRITECHAR 2
10546 #define TEXT_BACKSPACE 3
10547 #define TEXT_NEWLINE 4
10549 #define TEXT_QUERY_TYPING 6
10551 static int DrawLevelText(int sx, int sy, char letter, int mode)
10553 static short delete_buffer[MAX_LEV_FIELDX];
10554 static int start_sx;
10555 static int last_sx, last_sy;
10556 static boolean typing = FALSE;
10557 int letter_element = EL_CHAR_ASCII0 + letter;
10558 int lx = 0, ly = 0;
10560 /* map lower case letters to upper case and convert special characters */
10561 if (letter >= 'a' && letter <= 'z')
10562 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10563 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10564 letter_element = EL_CHAR_AUMLAUT;
10565 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10566 letter_element = EL_CHAR_OUMLAUT;
10567 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10568 letter_element = EL_CHAR_UUMLAUT;
10569 else if (letter == '^')
10570 letter_element = EL_CHAR_COPYRIGHT;
10572 letter_element = EL_CHAR_ASCII0 + letter;
10574 if (mode != TEXT_INIT)
10579 if (mode != TEXT_SETCURSOR)
10585 lx = last_sx + level_xpos;
10586 ly = last_sy + level_ypos;
10593 DrawLevelText(0, 0, 0, TEXT_END);
10599 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10602 case TEXT_SETCURSOR:
10603 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10604 DrawAreaBorder(sx, sy, sx, sy);
10609 case TEXT_WRITECHAR:
10610 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10612 if (new_element1 >= EL_STEEL_CHAR_START &&
10613 new_element1 <= EL_STEEL_CHAR_END)
10614 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10616 delete_buffer[sx - start_sx] = Feld[lx][ly];
10617 Feld[lx][ly] = letter_element;
10619 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10620 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10621 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10622 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10624 DrawLevelText(0, 0, 0, TEXT_END);
10626 level.changed = TRUE;
10630 case TEXT_BACKSPACE:
10633 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10634 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
10635 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10640 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10641 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10643 DrawLevelText(0, 0, 0, TEXT_END);
10647 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10648 DrawEditorElement(sx, sy, Feld[lx][ly]);
10652 case TEXT_QUERY_TYPING:
10662 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10663 int element, boolean change_level)
10665 int lx = sx + level_xpos;
10666 int ly = sy + level_ypos;
10669 DrawEditorElement(sx, sy, Feld[lx][ly]);
10671 DrawAreaBorder(sx, sy, sx, sy);
10674 static void CheckLevelBorderElement(boolean redraw_playfield)
10676 int last_border_element = BorderElement;
10678 SetBorderElement();
10680 if (redraw_playfield && BorderElement != last_border_element)
10681 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10684 static void CopyLevelToUndoBuffer(int mode)
10686 static boolean accumulated_undo = FALSE;
10687 boolean new_undo_buffer_position = TRUE;
10690 if (undo_buffer_steps == 0)
10691 accumulated_undo = FALSE;
10695 case UNDO_IMMEDIATE:
10696 accumulated_undo = FALSE;
10699 case UNDO_ACCUMULATE:
10700 if (accumulated_undo)
10701 new_undo_buffer_position = FALSE;
10702 accumulated_undo = TRUE;
10709 if (new_undo_buffer_position)
10711 /* advance position in undo buffer ring */
10712 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10714 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10715 undo_buffer_steps++;
10718 /* always reset redo buffer when storing level change into undo buffer */
10719 redo_buffer_steps = 0;
10721 for (x = 0; x < lev_fieldx; x++)
10722 for (y = 0; y < lev_fieldy; y++)
10723 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10725 /* check if drawing operation forces change of border style */
10726 CheckLevelBorderElement(TRUE);
10728 level.changed = TRUE;
10731 static void RandomPlacement(int new_element)
10733 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10734 int num_free_positions = 0;
10735 int num_percentage, num_elements;
10738 ResetIntelliDraw();
10740 /* determine number of free positions for randomly placing the new element */
10741 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10743 free_position[x][y] =
10744 (random_placement_background_restricted ?
10745 Feld[x][y] == random_placement_background_element :
10746 Feld[x][y] != new_element);
10748 if (free_position[x][y])
10749 num_free_positions++;
10752 /* determine number of new elements to place there */
10753 num_percentage = num_free_positions * random_placement_value / 100;
10754 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10755 num_percentage : random_placement_value);
10757 /* if less free positions than elements to place, fill all these positions */
10758 if (num_free_positions < num_elements)
10760 for (x = 0; x < lev_fieldx; x++)
10761 for (y = 0; y < lev_fieldy; y++)
10762 if (free_position[x][y])
10763 SetElement(x, y, new_element);
10767 while (num_elements > 0)
10769 x = GetSimpleRandom(lev_fieldx);
10770 y = GetSimpleRandom(lev_fieldy);
10772 /* don't place element at the same position twice */
10773 if (free_position[x][y])
10775 free_position[x][y] = FALSE;
10776 SetElement(x, y, new_element);
10782 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10783 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10786 void WrapLevel(int dx, int dy)
10788 int wrap_dx = lev_fieldx - dx;
10789 int wrap_dy = lev_fieldy - dy;
10792 for (x = 0; x < lev_fieldx; x++)
10793 for (y = 0; y < lev_fieldy; y++)
10794 FieldBackup[x][y] = Feld[x][y];
10796 for (x = 0; x < lev_fieldx; x++)
10797 for (y = 0; y < lev_fieldy; y++)
10799 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10801 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10802 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10805 static void HandleDrawingAreas(struct GadgetInfo *gi)
10807 static boolean started_inside_drawing_area = FALSE;
10808 int id = gi->custom_id;
10809 boolean button_press_event;
10810 boolean button_release_event;
10811 boolean inside_drawing_area = !gi->event.off_borders;
10812 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10813 int actual_drawing_function;
10814 int button = gi->event.button;
10815 int new_element = BUTTON_ELEMENT(button);
10816 int sx = gi->event.x, sy = gi->event.y;
10817 int min_sx = 0, min_sy = 0;
10818 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10819 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10820 int lx = 0, ly = 0;
10821 int min_lx = 0, min_ly = 0;
10822 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10825 /* handle info callback for each invocation of action callback */
10826 gi->callback_info(gi);
10828 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10829 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10831 /* make sure to stay inside drawing area boundaries */
10832 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10833 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10837 /* get positions inside level field */
10838 lx = sx + level_xpos;
10839 ly = sy + level_ypos;
10841 if (!IN_LEV_FIELD(lx, ly))
10842 inside_drawing_area = FALSE;
10844 /* make sure to stay inside level field boundaries */
10845 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10846 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10848 /* correct drawing area positions accordingly */
10849 sx = lx - level_xpos;
10850 sy = ly - level_ypos;
10853 if (button_press_event)
10854 started_inside_drawing_area = inside_drawing_area;
10856 if (!started_inside_drawing_area)
10859 if (!IS_VALID_BUTTON(button))
10862 if (!button && !button_release_event)
10865 /* automatically switch to 'single item' drawing mode, if needed */
10866 actual_drawing_function =
10867 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10868 drawing_function : GADGET_ID_SINGLE_ITEMS);
10870 /* clicking into drawing area with pressed Control key picks element */
10871 if (GetKeyModState() & KMOD_Control)
10873 last_drawing_function = drawing_function;
10874 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10877 if (GetKeyModState() & KMOD_Shift)
10879 if (button_press_event || button_release_event)
10880 ResetIntelliDraw();
10883 switch (actual_drawing_function)
10885 case GADGET_ID_SINGLE_ITEMS:
10888 if (button_release_event)
10890 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10892 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10893 !inside_drawing_area)
10894 DeleteBrushFromCursor();
10897 if (!button || button_release_event)
10900 if (draw_with_brush)
10902 CopyBrushToLevel(sx, sy, button);
10906 if (new_element == EL_PLAYER_1)
10908 /* remove player at old position */
10909 for (y = 0; y < lev_fieldy; y++)
10910 for (x = 0; x < lev_fieldx; x++)
10911 if (Feld[x][y] == EL_PLAYER_1)
10912 SetElement(x, y, EL_EMPTY);
10915 SetElementButton(lx, ly, new_element, button);
10920 int type_id = gi->custom_type_id;
10921 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10923 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10924 DrawMiniGraphicExt(drawto,
10925 gi->x + sx * MINI_TILEX,
10926 gi->y + sy * MINI_TILEY,
10927 el2edimg(new_element));
10929 DrawFixedGraphicExt(drawto,
10930 gi->x + sx * TILEX,
10931 gi->y + sy * TILEY,
10932 el2edimg(new_element), 0);
10934 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10935 new_element = GFX_ELEMENT(new_element);
10937 drawingarea_info[type_id].value[pos] = new_element;
10939 CopyElementPropertiesToGame(properties_element);
10941 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10943 UpdateCustomElementGraphicGadgets();
10945 FrameCounter = 0; /* restart animation frame counter */
10950 case GADGET_ID_CONNECTED_ITEMS:
10952 static int last_sx = -1;
10953 static int last_sy = -1;
10955 if (button_release_event)
10956 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10960 if (!button_press_event)
10961 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10969 case GADGET_ID_LINE:
10970 case GADGET_ID_ARC:
10971 case GADGET_ID_RECTANGLE:
10972 case GADGET_ID_FILLED_BOX:
10973 case GADGET_ID_GRAB_BRUSH:
10974 case GADGET_ID_TEXT:
10976 static int last_sx = -1;
10977 static int last_sy = -1;
10978 static int start_sx = -1;
10979 static int start_sy = -1;
10980 void (*draw_func)(int, int, int, int, int, boolean);
10982 if (drawing_function == GADGET_ID_LINE)
10983 draw_func = DrawLine;
10984 else if (drawing_function == GADGET_ID_ARC)
10985 draw_func = DrawArc;
10986 else if (drawing_function == GADGET_ID_RECTANGLE)
10987 draw_func = DrawBox;
10988 else if (drawing_function == GADGET_ID_FILLED_BOX)
10989 draw_func = DrawFilledBox;
10990 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10991 draw_func = SelectArea;
10992 else /* (drawing_function == GADGET_ID_TEXT) */
10993 draw_func = SetTextCursor;
10995 if (button_press_event)
10997 draw_func(sx, sy, sx, sy, new_element, FALSE);
10998 start_sx = last_sx = sx;
10999 start_sy = last_sy = sy;
11001 if (drawing_function == GADGET_ID_TEXT)
11002 DrawLevelText(0, 0, 0, TEXT_END);
11004 else if (button_release_event)
11006 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
11007 if (drawing_function == GADGET_ID_GRAB_BRUSH)
11009 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
11010 CopyBrushToCursor(sx, sy);
11011 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11013 draw_with_brush = TRUE;
11015 else if (drawing_function == GADGET_ID_TEXT)
11016 DrawLevelText(sx, sy, 0, TEXT_INIT);
11018 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11020 else if (last_sx != sx || last_sy != sy)
11022 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11023 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11030 case GADGET_ID_FLOOD_FILL:
11031 if (button_press_event && Feld[lx][ly] != new_element)
11033 FloodFill(lx, ly, new_element);
11034 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11035 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11039 case GADGET_ID_PICK_ELEMENT:
11040 if (button_release_event)
11041 ClickOnGadget(level_editor_gadget[last_drawing_function],
11043 else if (draw_level)
11044 PickDrawingElement(button, Feld[lx][ly]);
11047 int type_id = gi->custom_type_id;
11048 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11050 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11060 static void HandleCounterButtons(struct GadgetInfo *gi)
11062 int gadget_id = gi->custom_id;
11063 int counter_id = gi->custom_type_id;
11064 int button = gi->event.button;
11065 int *counter_value = counterbutton_info[counter_id].value;
11066 int step = BUTTON_STEPSIZE(button) *
11067 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11069 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11071 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11072 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11073 boolean level_changed = LevelChanged();
11075 if ((level_changed && pressed) || (!level_changed && released))
11078 if (level_changed && !Request("Level has changed! Discard changes?",
11081 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11082 ModifyEditorCounterValue(counter_id, *counter_value);
11088 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11089 *counter_value = gi->textinput.number_value;
11091 ModifyEditorCounterValue(counter_id, *counter_value + step);
11093 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11095 LoadLevel(level_nr);
11096 LoadScore(level_nr);
11101 DrawEditModeWindow();
11106 switch (counter_id)
11108 case ED_COUNTER_ID_YAMYAM_CONTENT:
11109 DrawYamYamContentAreas();
11112 case ED_COUNTER_ID_BALL_CONTENT:
11113 DrawMagicBallContentAreas();
11116 case ED_COUNTER_ID_ANDROID_CONTENT:
11117 DrawAndroidElementArea(properties_element);
11120 case ED_COUNTER_ID_GROUP_CONTENT:
11121 DrawGroupElementArea(properties_element);
11122 CopyGroupElementPropertiesToGame(properties_element);
11125 case ED_COUNTER_ID_INVENTORY_SIZE:
11126 DrawPlayerInitialInventoryArea(properties_element);
11129 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11130 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11131 DrawEnvelopeTextArea(-1);
11134 case ED_COUNTER_ID_LEVEL_XSIZE:
11135 case ED_COUNTER_ID_LEVEL_YSIZE:
11136 lev_fieldx = level.fieldx;
11137 lev_fieldy = level.fieldy;
11139 /* check if resizing of level results in change of border border */
11140 SetBorderElement();
11148 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11149 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11150 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11151 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11152 CopyElementPropertiesToGame(properties_element);
11154 level.changed = TRUE;
11157 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11159 int type_id = gi->custom_type_id;
11161 strcpy(textinput_info[type_id].value, gi->textinput.value);
11163 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11165 CopyElementPropertiesToGame(properties_element);
11167 ModifyEditorElementList(); /* update changed button info text */
11170 level.changed = TRUE;
11173 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11175 int type_id = gi->custom_type_id;
11177 strncpy(textarea_info[type_id].value, gi->textarea.value,
11178 MAX_ENVELOPE_TEXT_LEN);
11179 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11181 level.changed = TRUE;
11184 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11186 int type_id = gi->custom_type_id;
11187 int value_old = *selectbox_info[type_id].value;
11188 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11190 *selectbox_info[type_id].value = value_new;
11192 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11194 element_info[properties_element].current_change_page = gi->selectbox.index;
11196 DrawPropertiesWindow();
11198 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11199 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11200 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11201 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11202 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11204 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11206 /* when changing action type, also check action mode and action arg */
11207 if (value_old != value_new)
11208 setSelectboxSpecialActionVariablesIfNeeded();
11210 DrawPropertiesChange();
11213 CopyElementPropertiesToGame(properties_element);
11215 level.changed = TRUE;
11219 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11221 int type_id = gi->custom_type_id;
11224 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11225 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11227 edit_mode_levelinfo = gi->custom_type_id;
11229 DrawLevelInfoWindow();
11231 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11232 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11234 edit_mode_properties = gi->custom_type_id;
11236 DrawPropertiesWindow();
11238 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11240 char *template_filename = getDefaultLevelFilename(-1);
11241 boolean new_template = !fileExists(template_filename);
11243 /* backup original "level.field" (needed to track playfield changes) */
11244 CopyPlayfield(level.field, FieldBackup);
11246 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11247 CopyPlayfield(Feld, level.field);
11249 if (new_template ||
11250 Request("Save this template and kill the old?", REQ_ASK))
11251 SaveLevelTemplate();
11254 Request("Template saved!", REQ_CONFIRM);
11256 /* restore original "level.field" (needed to track playfield changes) */
11257 CopyPlayfield(FieldBackup, level.field);
11259 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11260 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11262 struct ElementInfo *ei = &element_info[properties_element];
11264 setElementChangePages(ei, ei->num_change_pages + 1);
11266 /* set new change page to be new current change page */
11267 ei->current_change_page = ei->num_change_pages - 1;
11268 ei->change = &ei->change_page[ei->current_change_page];
11270 setElementChangeInfoToDefaults(ei->change);
11272 DrawPropertiesWindow();
11274 level.changed = TRUE;
11276 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11277 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11279 struct ElementInfo *ei = &element_info[properties_element];
11281 /* copy all change pages after change page to be deleted */
11282 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11283 ei->change_page[i] = ei->change_page[i + 1];
11285 setElementChangePages(ei, ei->num_change_pages - 1);
11287 DrawPropertiesWindow();
11289 level.changed = TRUE;
11293 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11295 int type_id = gi->custom_type_id;
11297 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11298 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11300 struct ElementInfo *ei = &element_info[properties_element];
11301 int step = BUTTON_STEPSIZE(gi->event.button);
11303 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11304 ei->current_change_page += step;
11306 if (ei->current_change_page < 0)
11307 ei->current_change_page = 0;
11308 else if (ei->current_change_page >= ei->num_change_pages)
11309 ei->current_change_page = ei->num_change_pages - 1;
11311 DrawPropertiesWindow();
11313 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11314 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11316 struct ElementInfo *ei = &element_info[properties_element];
11317 int current_change_page = ei->current_change_page;
11319 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11320 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11321 ei->change_page[current_change_page];
11322 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11324 ei->change_page[current_change_page] =
11325 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11327 level.changed = TRUE;
11330 DrawPropertiesWindow();
11334 static void HandleRadiobuttons(struct GadgetInfo *gi)
11336 *radiobutton_info[gi->custom_type_id].value =
11337 radiobutton_info[gi->custom_type_id].checked_value;
11339 level.changed = TRUE;
11342 static void HandleCheckbuttons(struct GadgetInfo *gi)
11344 int type_id = gi->custom_type_id;
11346 *checkbutton_info[type_id].value ^= TRUE;
11348 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11349 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11350 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11351 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11352 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11353 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11354 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11355 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11357 CopyElementPropertiesToGame(properties_element);
11360 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11362 UpdateCustomElementGraphicGadgets();
11364 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11366 char *template_filename = getDefaultLevelFilename(-1);
11368 if (level.use_custom_template && !fileExists(template_filename))
11370 Request("No level template found!", REQ_CONFIRM);
11372 level.use_custom_template = FALSE;
11373 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11378 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11380 DrawEditModeWindow();
11383 level.changed = TRUE;
11386 static void HandleControlButtons(struct GadgetInfo *gi)
11388 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11389 static int last_edit_mode = ED_MODE_DRAWING;
11390 static int last_custom_copy_mode = -1;
11391 int id = gi->custom_id;
11392 int button = gi->event.button;
11393 int step = BUTTON_STEPSIZE(button);
11394 int new_element = BUTTON_ELEMENT(button);
11397 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11398 DrawLevelText(0, 0, 0, TEXT_END);
11400 if (id < ED_NUM_CTRL1_BUTTONS &&
11401 id != GADGET_ID_SINGLE_ITEMS &&
11402 id != GADGET_ID_PICK_ELEMENT &&
11403 edit_mode != ED_MODE_DRAWING &&
11404 drawing_function != GADGET_ID_PICK_ELEMENT &&
11405 !(GetKeyModState() & KMOD_Control))
11407 DrawDrawingWindow();
11408 edit_mode = ED_MODE_DRAWING;
11411 /* element copy mode active, but no element button pressed => deactivate */
11412 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11413 last_custom_copy_mode = -1;
11417 case GADGET_ID_SCROLL_LEFT:
11418 if (level_xpos >= 0)
11420 if (lev_fieldx < ed_fieldx - 2)
11423 level_xpos -= step;
11424 if (level_xpos < -1)
11427 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11429 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11431 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11432 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11436 case GADGET_ID_SCROLL_RIGHT:
11437 if (level_xpos <= lev_fieldx - ed_fieldx)
11439 if (lev_fieldx < ed_fieldx - 2)
11442 level_xpos += step;
11443 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11444 level_xpos = lev_fieldx - ed_fieldx + 1;
11446 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11448 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11450 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11451 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11455 case GADGET_ID_SCROLL_UP:
11456 if (level_ypos >= 0)
11458 if (lev_fieldy < ed_fieldy - 2)
11461 level_ypos -= step;
11462 if (level_ypos < -1)
11465 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11467 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11469 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11470 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11474 case GADGET_ID_SCROLL_DOWN:
11475 if (level_ypos <= lev_fieldy - ed_fieldy)
11477 if (lev_fieldy < ed_fieldy - 2)
11480 level_ypos += step;
11481 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11482 level_ypos = lev_fieldy - ed_fieldy + 1;
11484 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11486 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11488 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11489 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11493 case GADGET_ID_SCROLL_HORIZONTAL:
11494 level_xpos = gi->event.item_position - 1;
11496 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11501 case GADGET_ID_SCROLL_VERTICAL:
11502 level_ypos = gi->event.item_position - 1;
11504 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11509 case GADGET_ID_SCROLL_LIST_UP:
11510 case GADGET_ID_SCROLL_LIST_DOWN:
11511 case GADGET_ID_SCROLL_LIST_VERTICAL:
11512 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11513 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11516 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11517 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11519 if (element_shift < 0)
11521 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11522 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11524 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11525 GDI_SCROLLBAR_ITEM_POSITION,
11526 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11529 ModifyEditorElementList();
11533 case GADGET_ID_PROPERTIES:
11534 if (edit_mode != ED_MODE_PROPERTIES)
11536 properties_element = new_element;
11537 DrawPropertiesWindow();
11538 edit_mode = ED_MODE_PROPERTIES;
11540 last_level_drawing_function = drawing_function;
11541 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11546 DrawDrawingWindow();
11547 edit_mode = ED_MODE_DRAWING;
11549 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11554 case GADGET_ID_WRAP_LEFT:
11555 WrapLevel(-step, 0);
11558 case GADGET_ID_WRAP_RIGHT:
11559 WrapLevel(step, 0);
11562 case GADGET_ID_WRAP_UP:
11563 WrapLevel(0, -step);
11566 case GADGET_ID_WRAP_DOWN:
11567 WrapLevel(0, step);
11570 case GADGET_ID_SINGLE_ITEMS:
11571 case GADGET_ID_CONNECTED_ITEMS:
11572 case GADGET_ID_LINE:
11573 case GADGET_ID_ARC:
11574 case GADGET_ID_TEXT:
11575 case GADGET_ID_RECTANGLE:
11576 case GADGET_ID_FILLED_BOX:
11577 case GADGET_ID_FLOOD_FILL:
11578 case GADGET_ID_GRAB_BRUSH:
11579 case GADGET_ID_PICK_ELEMENT:
11580 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11581 last_drawing_function = drawing_function;
11582 drawing_function = id;
11583 draw_with_brush = FALSE;
11586 case GADGET_ID_RANDOM_PLACEMENT:
11587 RandomPlacement(new_element);
11590 case GADGET_ID_ZOOM:
11591 // zoom level editor tile size in or out (or reset to default size)
11592 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
11593 button == 2 ? DEFAULT_EDITOR_TILESIZE :
11594 button == 3 ? ed_tilesize / 2 : ed_tilesize);
11596 // limit zoom level by upper and lower bound
11597 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
11599 InitZoomLevelSettings();
11601 if (edit_mode == ED_MODE_DRAWING)
11602 DrawDrawingWindow();
11606 case GADGET_ID_CUSTOM_COPY_FROM:
11607 case GADGET_ID_CUSTOM_COPY_TO:
11608 case GADGET_ID_CUSTOM_EXCHANGE:
11609 last_custom_copy_mode = id;
11610 last_drawing_function = drawing_function;
11613 case GADGET_ID_CUSTOM_COPY:
11614 CopyCustomElement(properties_element, -1, id);
11617 case GADGET_ID_CUSTOM_PASTE:
11618 CopyCustomElement(-1, properties_element, id);
11621 case GADGET_ID_UNDO:
11622 if (button == 1 && undo_buffer_steps == 0)
11624 Request("Undo buffer empty!", REQ_CONFIRM);
11628 else if (button == 2)
11632 else if (button == 3 && redo_buffer_steps == 0)
11634 Request("Redo buffer empty!", REQ_CONFIRM);
11639 if (edit_mode != ED_MODE_DRAWING)
11641 DrawDrawingWindow();
11642 edit_mode = ED_MODE_DRAWING;
11649 undo_buffer_position =
11650 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11652 undo_buffer_steps--;
11653 redo_buffer_steps++;
11659 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11661 undo_buffer_steps++;
11662 redo_buffer_steps--;
11665 for (x = 0; x < lev_fieldx; x++)
11666 for (y = 0; y < lev_fieldy; y++)
11667 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11669 /* check if undo operation forces change of border style */
11670 CheckLevelBorderElement(FALSE);
11672 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11676 case GADGET_ID_INFO:
11677 if (edit_mode != ED_MODE_INFO)
11679 last_edit_mode = edit_mode;
11680 edit_mode = ED_MODE_INFO;
11682 DrawLevelInfoWindow();
11686 edit_mode = last_edit_mode;
11688 DrawEditModeWindow();
11692 case GADGET_ID_CLEAR:
11693 if (edit_mode != ED_MODE_DRAWING)
11695 DrawDrawingWindow();
11696 edit_mode = ED_MODE_DRAWING;
11699 for (x = 0; x < MAX_LEV_FIELDX; x++)
11700 for (y = 0; y < MAX_LEV_FIELDY; y++)
11701 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11703 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11705 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11708 case GADGET_ID_SAVE:
11710 /* saving read-only levels into personal level set modifies global vars
11711 "leveldir_current" and "level_nr"; restore them after saving level */
11712 LevelDirTree *leveldir_former = leveldir_current;
11713 int level_nr_former = level_nr;
11714 char *level_filename;
11717 if (leveldir_current->readonly &&
11718 !PrepareSavingIntoPersonalLevelSet())
11721 level_filename = getDefaultLevelFilename(level_nr);
11722 new_level = !fileExists(level_filename);
11725 Request("Save this level and kill the old?", REQ_ASK))
11727 if (leveldir_former->readonly)
11728 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11730 CopyPlayfield(Feld, level.field);
11731 SaveLevel(level_nr);
11733 level.changed = FALSE;
11737 char level_saved_msg[64];
11739 if (leveldir_former->readonly)
11740 sprintf(level_saved_msg,
11741 "Level saved as level %d into personal level set!",
11744 strcpy(level_saved_msg, "Level saved!");
11746 Request(level_saved_msg, REQ_CONFIRM);
11750 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11751 leveldir_current = leveldir_former;
11752 level_nr = level_nr_former;
11757 case GADGET_ID_TEST:
11758 if (LevelChanged())
11759 level.game_version = GAME_VERSION_ACTUAL;
11761 CopyPlayfield(level.field, FieldBackup);
11762 CopyPlayfield(Feld, level.field);
11764 CopyNativeLevel_RND_to_Native(&level);
11766 UnmapLevelEditorGadgets();
11767 UndrawSpecialEditorDoor();
11769 CloseDoor(DOOR_CLOSE_ALL);
11771 /* needed before playing if editor playfield area has different size */
11772 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11774 // redraw_mask = REDRAW_ALL;
11776 level_editor_test_game = TRUE;
11778 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11782 case GADGET_ID_EXIT:
11783 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11787 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11788 id <= GADGET_ID_ELEMENTLIST_LAST)
11790 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11791 int new_element = editor_elements[element_position + element_shift];
11793 if (IS_EDITOR_CASCADE(new_element))
11797 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11799 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11800 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11802 if (*cascade_element == new_element)
11804 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11805 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11807 /* update element selection list */
11808 ReinitializeElementList();
11809 ModifyEditorElementList();
11811 /* update cascading gadget info text */
11812 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11814 /* save current editor cascading state */
11815 SaveSetup_EditorCascade();
11824 if (last_custom_copy_mode != -1)
11826 if (CopyCustomElement(properties_element, new_element,
11827 last_custom_copy_mode))
11829 ClickOnGadget(level_editor_gadget[last_drawing_function],
11832 last_custom_copy_mode = -1;
11838 PickDrawingElement(button, new_element);
11840 if (!stick_element_properties_window &&
11841 drawing_function != GADGET_ID_PICK_ELEMENT &&
11842 !(GetKeyModState() & KMOD_Control))
11844 properties_element = new_element;
11845 if (edit_mode == ED_MODE_PROPERTIES)
11846 DrawPropertiesWindow();
11849 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11850 ClickOnGadget(level_editor_gadget[last_drawing_function],
11854 else if (gi->event.type == GD_EVENT_PRESSED)
11855 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11856 else if (gi->event.type == GD_EVENT_RELEASED)
11857 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11858 else if (gi->event.type == GD_EVENT_MOVING)
11859 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11861 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11867 void HandleLevelEditorKeyInput(Key key)
11869 char letter = getCharFromKey(key);
11870 int button = MB_LEFTBUTTON;
11872 if (drawing_function == GADGET_ID_TEXT &&
11873 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11876 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11877 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11878 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11879 else if (key == KSYM_Return)
11880 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11881 else if (key == KSYM_Escape)
11882 DrawLevelText(0, 0, 0, TEXT_END);
11884 else if (button_status == MB_RELEASED)
11886 int id = GADGET_ID_NONE;
11887 int new_element_shift = element_shift;
11893 id = GADGET_ID_SCROLL_LEFT;
11896 id = GADGET_ID_SCROLL_RIGHT;
11899 id = GADGET_ID_SCROLL_UP;
11902 id = GADGET_ID_SCROLL_DOWN;
11905 id = GADGET_ID_SCROLL_LIST_UP;
11906 button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
11908 case KSYM_Page_Down:
11909 id = GADGET_ID_SCROLL_LIST_DOWN;
11910 button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
11915 element_shift = (key == KSYM_Home ? 0 :
11916 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11918 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11919 GDI_SCROLLBAR_ITEM_POSITION,
11920 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11922 ModifyEditorElementList();
11929 /* this is needed to prevent interference with running "True X-Mouse" */
11930 if (GetKeyModStateFromEvents() & KMOD_Control)
11933 /* check for last or next editor cascade block in element list */
11934 for (i = 0; i < num_editor_elements; i++)
11936 if ((key == KSYM_Insert && i == element_shift) ||
11937 (key == KSYM_Delete && new_element_shift > element_shift))
11940 /* jump to next cascade block (or to start of element list) */
11941 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11942 new_element_shift = i;
11945 if (i < num_editor_elements)
11946 element_shift = new_element_shift;
11948 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11949 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11951 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11952 GDI_SCROLLBAR_ITEM_POSITION,
11953 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11955 ModifyEditorElementList();
11960 if (edit_mode == ED_MODE_DRAWING)
11962 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11964 else if (edit_mode == ED_MODE_INFO)
11966 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11968 else if (edit_mode == ED_MODE_PROPERTIES)
11970 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11972 else /* should never happen */
11974 DrawDrawingWindow();
11975 edit_mode = ED_MODE_DRAWING;
11984 if (id != GADGET_ID_NONE)
11985 ClickOnGadget(level_editor_gadget[id], button);
11986 else if (letter >= '1' && letter <= '3')
11987 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
11988 else if (letter == '?')
11989 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
11990 else if (letter == '.')
11991 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11992 else if (letter == 'U')
11993 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
11994 else if (key == KSYM_KP_Subtract || letter == '-')
11995 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
11996 else if (key == KSYM_KP_0 || letter == '0')
11997 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
11998 else if (key == KSYM_KP_Add)
11999 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
12000 else if (key == KSYM_Return ||
12001 key == KSYM_space ||
12002 key == setup.shortcut.toggle_pause)
12003 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
12005 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
12006 if (letter && letter == controlbutton_info[i].shortcut)
12007 if (!anyTextGadgetActive())
12008 ClickOnGadget(level_editor_gadget[i], button);
12012 void HandleLevelEditorIdle()
12014 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
12015 int x = editor.settings.element_graphic.x + element_border;
12016 int y = editor.settings.element_graphic.y + element_border;
12017 static unsigned int action_delay = 0;
12018 unsigned int action_delay_value = GameFrameDelay;
12021 if (edit_mode != ED_MODE_PROPERTIES)
12024 if (!DelayReached(&action_delay, action_delay_value))
12027 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12029 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12031 if (gi->mapped && gi->active && gi->selectbox.open)
12035 DrawEditorElementAnimation(SX + x, SY + y);
12037 redraw_mask |= REDRAW_FIELD;
12039 FrameCounter++; /* increase animation frame counter */
12042 void ClearEditorGadgetInfoText()
12044 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12047 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12049 char infotext[MAX_OUTPUT_LINESIZE + 1];
12050 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12051 int max_infotext_len = getMaxInfoTextLength();
12053 if (gi == NULL || gi->info_text == NULL)
12056 strncpy(infotext, gi->info_text, max_infotext_len);
12057 infotext[max_infotext_len] = '\0';
12059 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12061 int key = controlbutton_info[gi->custom_id].shortcut;
12065 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
12066 sprintf(shortcut, " ('.' or '%c')", key);
12067 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
12068 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12069 else if (gi->custom_id == GADGET_ID_TEST)
12070 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12071 else if (gi->custom_id == GADGET_ID_UNDO)
12072 sprintf(shortcut, " ('%c/Shift-U')", key);
12073 else if (gi->custom_id == GADGET_ID_ZOOM)
12074 sprintf(shortcut, " ('%c', '0', '+')", key);
12076 sprintf(shortcut, " ('%s%c')",
12077 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12079 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12080 strcat(infotext, shortcut);
12084 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
12087 void HandleEditorGadgetInfoText(void *ptr)
12089 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12091 if (game_status != GAME_MODE_EDITOR)
12094 ClearEditorGadgetInfoText();
12096 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12099 /* misuse this function to delete brush cursor, if needed */
12100 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12101 DeleteBrushFromCursor();
12103 PrintEditorGadgetInfoText(gi);
12106 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12108 static int start_lx, start_ly;
12109 int id = gi->custom_id;
12110 int type_id = gi->custom_type_id;
12111 int sx = gi->event.x;
12112 int sy = gi->event.y;
12113 int lx = sx + level_xpos;
12114 int ly = sy + level_ypos;
12115 int min_sx = 0, min_sy = 0;
12116 int max_sx = gi->drawing.area_xsize - 1;
12117 int max_sy = gi->drawing.area_ysize - 1;
12118 int actual_drawing_function = drawing_function;
12119 int max_infotext_len = getMaxInfoTextLength();
12120 char infotext[MAX_OUTPUT_LINESIZE + 1];
12123 infotext[0] = '\0'; /* start with empty info text */
12125 /* pressed Control key: simulate picking element */
12126 if (GetKeyModState() & KMOD_Control)
12127 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12129 ClearEditorGadgetInfoText();
12131 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12134 /* make sure to stay inside drawing area boundaries */
12135 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12136 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12138 if (id == GADGET_ID_DRAWING_LEVEL)
12142 int min_lx = 0, min_ly = 0;
12143 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12145 /* get positions inside level field */
12146 lx = sx + level_xpos;
12147 ly = sy + level_ypos;
12149 /* make sure to stay inside level field boundaries */
12150 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12151 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12153 /* correct drawing area positions accordingly */
12154 sx = lx - level_xpos;
12155 sy = ly - level_ypos;
12158 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12160 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12162 if (gi->event.type == GD_EVENT_PRESSED)
12168 switch (actual_drawing_function)
12170 case GADGET_ID_SINGLE_ITEMS:
12171 text = "Drawing single items";
12173 case GADGET_ID_CONNECTED_ITEMS:
12174 text = "Drawing connected items";
12176 case GADGET_ID_LINE:
12177 text = "Drawing line";
12179 case GADGET_ID_ARC:
12180 text = "Drawing arc";
12182 case GADGET_ID_TEXT:
12183 text = "Setting text cursor";
12185 case GADGET_ID_RECTANGLE:
12186 text = "Drawing rectangle";
12188 case GADGET_ID_FILLED_BOX:
12189 text = "Drawing filled box";
12191 case GADGET_ID_FLOOD_FILL:
12192 text = "Flood fill";
12194 case GADGET_ID_GRAB_BRUSH:
12195 text = "Grabbing brush";
12197 case GADGET_ID_PICK_ELEMENT:
12198 text = "Picking element";
12202 text = "Drawing position";
12206 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12207 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12209 sprintf(infotext, "%s: %d, %d", text,
12210 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12212 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12213 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12215 sprintf(infotext, "Level position: %d, %d", lx, ly);
12218 /* misuse this function to draw brush cursor, if needed */
12219 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12221 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12222 CopyBrushToCursor(sx, sy);
12224 DeleteBrushFromCursor();
12227 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12229 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12230 int element = drawingarea_info[type_id].value[pos];
12232 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12236 if (id == GADGET_ID_CUSTOM_CONTENT)
12237 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12238 else if (id == GADGET_ID_GROUP_CONTENT)
12239 sprintf(infotext, "group element position: %d", sx + 1);
12240 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12241 id <= GADGET_ID_YAMYAM_CONTENT_7)
12242 sprintf(infotext, "content area %d position: %d, %d",
12243 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12244 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12245 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12246 sprintf(infotext, "content area %d position: %d, %d",
12247 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12248 else if (id == GADGET_ID_ANDROID_CONTENT)
12249 sprintf(infotext, "android element position: %d", sx + 1);
12250 else if (drawingarea_info[type_id].infotext != NULL)
12251 strcpy(infotext, drawingarea_info[type_id].infotext);
12254 infotext[max_infotext_len] = '\0';
12256 if (strlen(infotext) > 0)
12257 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
12260 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12261 boolean quick_quit)
12263 if (!ask_if_level_has_changed ||
12265 Request("Level has changed! Exit without saving?",
12266 REQ_ASK | REQ_STAY_OPEN))
12268 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
12269 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
12271 /* draw normal door */
12272 UndrawSpecialEditorDoor();
12274 // close editor doors if viewport definition is the same as in main menu
12275 if (vp_door_1->x == DX &&
12276 vp_door_1->y == DY &&
12277 vp_door_1->width == DXSIZE &&
12278 vp_door_1->height == DYSIZE &&
12279 vp_door_2->x == VX &&
12280 vp_door_2->y == VY &&
12281 vp_door_2->width == VXSIZE &&
12282 vp_door_2->height == VYSIZE)
12283 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
12285 SetDoorState(DOOR_CLOSE_2);
12290 FadeSkipNextFadeIn();
12292 SetGameStatus(GAME_MODE_MAIN);
12298 if (!global.use_envelope_request)
12300 CloseDoor(DOOR_CLOSE_1);
12301 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);