1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_XPOS SX
350 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
354 -----------------------------------------------------------------------------
355 editor gadget definitions
356 -----------------------------------------------------------------------------
359 /* drawing toolbox buttons */
360 #define GADGET_ID_NONE -1
361 #define GADGET_ID_TOOLBOX_FIRST 0
363 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
364 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
365 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
366 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
367 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
368 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
369 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
370 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
371 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
372 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
373 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
374 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
375 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
376 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
377 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
378 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
380 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
381 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
382 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
383 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
384 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
385 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
387 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
388 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
389 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
390 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
391 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
393 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
394 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
395 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
396 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
397 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
399 /* counter gadget identifiers */
400 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
402 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
403 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
404 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
405 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
406 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
407 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
408 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
409 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
410 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
411 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
412 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
413 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
414 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
415 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
416 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
417 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
418 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
419 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
420 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
421 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
422 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
423 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
424 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
425 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
426 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
427 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
428 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
429 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
430 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
431 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
432 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
433 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
434 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
435 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
436 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
437 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
438 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
439 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
440 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
441 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
442 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
443 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
444 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
445 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
446 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
447 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
448 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
449 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
450 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
451 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
452 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
453 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
454 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
455 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
456 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
457 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
458 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
459 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
460 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
461 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
462 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
463 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
464 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
465 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
466 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
467 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
468 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
469 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
470 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
471 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
472 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
473 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
474 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
475 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
476 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
477 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
478 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
479 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
480 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
481 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
482 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
483 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
484 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
485 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
486 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
487 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
488 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
489 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
490 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
491 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
492 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
493 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
494 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
495 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
496 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
497 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
498 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
499 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
500 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
501 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
502 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
503 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
505 /* drawing area identifiers */
506 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
508 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
509 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
510 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
511 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
512 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
513 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
514 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
515 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
516 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
517 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
518 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
519 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
520 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
521 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
522 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
523 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
525 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
526 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
527 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
528 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
529 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
530 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
531 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
532 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
533 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
534 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
535 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
536 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
537 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
538 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
539 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
540 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
542 /* text input identifiers */
543 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
545 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
546 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
547 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
549 /* text area identifiers */
550 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
552 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
554 /* selectbox identifiers */
555 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
557 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
558 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
559 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
560 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
561 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
562 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
563 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
564 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
565 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
566 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
567 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
568 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
569 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
570 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
571 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
572 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
573 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
574 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
575 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
576 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
577 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
578 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
579 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
580 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
581 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
582 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
583 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
584 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
585 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
587 /* textbutton identifiers */
588 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
590 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
591 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
592 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
593 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
594 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
595 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
596 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
597 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 7)
598 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 8)
599 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
600 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 10)
602 /* graphicbutton identifiers */
603 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 11)
605 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
606 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
607 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
608 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
610 /* gadgets for scrolling of drawing area */
611 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
613 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
614 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
615 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
616 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
617 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
618 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
620 /* gadgets for scrolling element list */
621 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
623 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
624 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
625 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
627 /* checkbuttons/radiobuttons for level/element properties */
628 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
630 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
631 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
632 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
633 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
634 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
635 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
636 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
637 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
638 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
639 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
640 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
641 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
642 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
643 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
644 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
645 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
646 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
647 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
648 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
649 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
650 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
651 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
652 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22)
653 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23)
654 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
655 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
656 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
657 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27)
658 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28)
659 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29)
660 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30)
661 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31)
662 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32)
663 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
664 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34)
665 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35)
666 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36)
667 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37)
668 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38)
669 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39)
670 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40)
671 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
672 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
673 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
674 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
675 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 45)
676 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 46)
677 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 47)
678 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 48)
679 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 49)
680 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 50)
681 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 51)
682 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 52)
683 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 53)
684 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 54)
685 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 55)
686 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 56)
688 /* gadgets for buttons in element list */
689 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 57)
690 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
691 ED_NUM_ELEMENTLIST_BUTTONS - 1)
693 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
695 /* radio button numbers */
696 #define RADIO_NR_NONE 0
697 #define RADIO_NR_DRAWING_TOOLBOX 1
698 #define RADIO_NR_RANDOM_ELEMENTS 2
700 /* values for counter gadgets */
701 #define ED_COUNTER_ID_SELECT_LEVEL 0
702 #define ED_COUNTER_ID_LEVEL_XSIZE 1
703 #define ED_COUNTER_ID_LEVEL_YSIZE 2
704 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
705 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
706 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
707 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
708 #define ED_COUNTER_ID_LEVEL_RANDOM 7
709 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
710 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
711 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
712 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
713 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
714 #define ED_COUNTER_ID_BALL_CONTENT 13
715 #define ED_COUNTER_ID_ANDROID_CONTENT 14
716 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
717 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
718 #define ED_COUNTER_ID_INVENTORY_SIZE 17
719 #define ED_COUNTER_ID_CUSTOM_SCORE 18
720 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
721 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
722 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
723 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
724 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
725 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
726 #define ED_COUNTER_ID_DROP_DELAY_RND 25
727 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
728 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
729 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
730 #define ED_COUNTER_ID_IGNITION_DELAY 29
731 #define ED_COUNTER_ID_GROUP_CONTENT 30
732 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
733 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
734 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
736 #define ED_NUM_COUNTERBUTTONS 34
738 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
739 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
740 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
741 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
743 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
744 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
745 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
746 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
747 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
748 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
750 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
751 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
753 /* values for scrollbutton gadgets */
754 #define ED_SCROLLBUTTON_ID_AREA_UP 0
755 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
756 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
757 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
758 #define ED_SCROLLBUTTON_ID_LIST_UP 4
759 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
761 #define ED_NUM_SCROLLBUTTONS 6
763 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
764 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
766 /* values for scrollbar gadgets */
767 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
768 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
769 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
771 #define ED_NUM_SCROLLBARS 3
773 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
774 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
776 /* values for text input gadgets */
777 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
778 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
779 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
781 #define ED_NUM_TEXTINPUT 3
783 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
784 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
786 /* values for text area gadgets */
787 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
789 #define ED_NUM_TEXTAREAS 1
791 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
792 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
794 /* values for selectbox gadgets */
795 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
796 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
797 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
798 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
799 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
800 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
801 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
802 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
803 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
804 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
805 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
806 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
807 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
808 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
809 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
810 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
811 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
812 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
813 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
814 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
815 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
816 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
817 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
818 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
819 #define ED_SELECTBOX_ID_ACTION_TYPE 24
820 #define ED_SELECTBOX_ID_ACTION_MODE 25
821 #define ED_SELECTBOX_ID_ACTION_ARG 26
822 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
823 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
825 #define ED_NUM_SELECTBOX 29
827 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
828 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
830 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
831 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
832 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
833 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
834 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
835 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
837 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
838 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
840 /* values for textbutton gadgets */
841 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
842 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
843 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
844 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
845 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
846 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
847 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
848 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 7
849 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 8
850 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 9
851 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 10
853 #define ED_NUM_TEXTBUTTONS 11
855 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
856 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
858 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
859 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
861 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
862 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
864 /* values for graphicbutton gadgets */
865 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
866 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
867 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
868 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
870 #define ED_NUM_GRAPHICBUTTONS 4
872 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
873 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
875 /* values for checkbutton gadgets */
876 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
877 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 1
878 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 2
879 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
880 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
881 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 5
882 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 6
883 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 7
884 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 8
885 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 9
886 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 10
887 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 11
888 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 12
889 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 13
890 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 14
891 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 15
892 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 16
893 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 17
894 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 18
895 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 19
896 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 20
897 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 21
898 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 22
899 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 23
900 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 24
901 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 25
902 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 26
903 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 27
904 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 28
905 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 29
906 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 30
907 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 31
908 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 32
909 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 33
910 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 34
911 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 35
912 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 36
913 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 37
914 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 38
915 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 39
916 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 40
917 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 41
918 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 42
919 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 43
920 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 44
921 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 45
922 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 46
923 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 47
924 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 48
925 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 49
926 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 50
927 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 51
928 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 52
929 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 53
930 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 54
932 #define ED_NUM_CHECKBUTTONS 55
934 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
935 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
937 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
938 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
939 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
940 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
941 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
942 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
944 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
945 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
947 /* values for radiobutton gadgets */
948 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
949 #define ED_RADIOBUTTON_ID_QUANTITY 1
951 #define ED_NUM_RADIOBUTTONS 2
953 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
954 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
956 /* values for drawing area gadgets */
957 #define ED_DRAWING_ID_DRAWING_LEVEL 0
958 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
959 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
960 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
961 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
962 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
963 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
964 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
965 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
966 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
967 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
968 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
969 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
970 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
971 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
972 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
973 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
974 #define ED_DRAWING_ID_ANDROID_CONTENT 17
975 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
976 #define ED_DRAWING_ID_START_ELEMENT 19
977 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
978 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
979 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
980 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
981 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
982 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
983 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
984 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
985 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
986 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
987 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
988 #define ED_DRAWING_ID_GROUP_CONTENT 31
989 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
991 #define ED_NUM_DRAWING_AREAS 33
993 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
994 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
998 -----------------------------------------------------------------------------
999 some internally used definitions
1000 -----------------------------------------------------------------------------
1003 /* values for CopyLevelToUndoBuffer() */
1004 #define UNDO_IMMEDIATE 0
1005 #define UNDO_ACCUMULATE 1
1007 /* values for scrollbars */
1008 #define ED_SCROLL_NO 0
1009 #define ED_SCROLL_LEFT 1
1010 #define ED_SCROLL_RIGHT 2
1011 #define ED_SCROLL_UP 4
1012 #define ED_SCROLL_DOWN 8
1014 /* screens in the level editor */
1015 #define ED_MODE_DRAWING 0
1016 #define ED_MODE_INFO 1
1017 #define ED_MODE_PROPERTIES 2
1018 #define ED_MODE_PALETTE 3
1020 /* sub-screens in the global settings section */
1021 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1022 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1024 /* sub-screens in the element properties section */
1025 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1026 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1027 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1028 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1029 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1031 /* how many steps can be cancelled */
1032 #define NUM_UNDO_STEPS (64 + 1)
1034 /* values for elements with score for certain actions */
1036 #define MAX_SCORE 999
1038 /* values for elements with count for collecting */
1039 #define MIN_COLLECT_COUNT 0
1040 #define MAX_COLLECT_COUNT 999
1042 /* values for random placement */
1043 #define RANDOM_USE_PERCENTAGE 0
1044 #define RANDOM_USE_QUANTITY 1
1046 /* default value for element tile size in drawing area */
1047 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1051 -----------------------------------------------------------------------------
1052 some internally used data structure definitions
1053 -----------------------------------------------------------------------------
1060 struct XYTileSize *pos;
1064 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1066 /* note: some additional characters are already reserved for "cheat mode"
1067 shortcuts (":XYZ" style) -- for details, see "events.c" */
1069 /* ---------- toolbox control buttons ------------------------------------ */
1072 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1073 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1074 "draw single items", 's'
1077 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1078 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1079 "draw connected items", 'd'
1082 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1083 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1087 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1088 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1092 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1093 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1094 "draw outline rectangles", 'r'
1097 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1098 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1099 "draw filled rectangles", 'R'
1102 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1103 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1104 "wrap (rotate) level up", 0
1107 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1108 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1109 "enter text elements", 't'
1112 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1113 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1117 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1118 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1119 "wrap (rotate) level left", 0
1122 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1123 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1124 "zoom level tile size", '+'
1127 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1128 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1129 "wrap (rotate) level right", 0
1132 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1133 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1134 "random element placement", 0
1137 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1138 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1142 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1143 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1144 "wrap (rotate) level down", 0
1147 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1148 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1149 "pick drawing element", ','
1152 /* ---------- level control buttons -------------------------------------- */
1155 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1156 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1157 "undo/redo last operation", 'u'
1160 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1161 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1162 "properties of level", 'I'
1165 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1166 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1170 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1171 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1175 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1176 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1180 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1181 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1182 "exit level editor", 'E'
1185 /* ---------- CE and GE control buttons ---------------------------------- */
1188 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1189 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1190 "copy settings from other element", 0
1193 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1194 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1195 "copy settings to other element", 0
1198 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1199 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1200 "exchange element with other element", 0
1203 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1204 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1205 "copy settings from this element", 0
1208 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1209 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1210 "paste settings to this element", 0
1213 /* ---------- palette control buttons ------------------------------------ */
1216 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1217 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1218 "properties of drawing element", 'p'
1221 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1222 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1223 "properties of drawing element 1", '1'
1226 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1227 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1228 "properties of drawing element 2", '2'
1231 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1232 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1233 "properties of drawing element 3", '3'
1236 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1237 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1238 "show list of elements", 'e'
1242 static int random_placement_value = 10;
1243 static int random_placement_method = RANDOM_USE_QUANTITY;
1244 static int random_placement_background_element = EL_SAND;
1245 static boolean random_placement_background_restricted = FALSE;
1246 static boolean stick_element_properties_window = FALSE;
1247 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1248 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1249 static struct ElementChangeInfo custom_element_change;
1250 static struct ElementGroupInfo group_element_info;
1251 static struct ElementInfo custom_element;
1256 int min_value, max_value;
1257 int gadget_id_down, gadget_id_up;
1259 int gadget_id_align;
1261 char *text_above, *text_left, *text_right;
1262 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1264 /* ---------- current level number --------------------------------------- */
1267 -1, -1, /* these values are not constant, but can change at runtime */
1269 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1270 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1275 /* ---------- level and editor settings ---------------------------------- */
1278 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1279 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1280 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1281 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1283 "playfield size:", NULL, "width",
1286 -1, ED_LEVEL_SETTINGS_YPOS(4),
1287 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1288 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1289 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1291 NULL, " ", "height",
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1296 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1297 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1299 NULL, "number of gems to collect:", NULL
1302 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1304 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1305 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1307 "time or step limit to solve level:", NULL, NULL
1310 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1312 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1313 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1314 &level.score[SC_TIME_BONUS],
1315 "score for each second/step left:", NULL, NULL
1318 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1320 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1321 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1323 NULL, "random seed:", "(0 => random)"
1326 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1328 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1329 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1330 &random_placement_value,
1331 "random element placement:", NULL, "in"
1334 /* ---------- element settings: configure (various elements) ------------- */
1337 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1338 MIN_SCORE, MAX_SCORE,
1339 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1340 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1341 NULL, /* will be set when used */
1345 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1346 MIN_SCORE, MAX_SCORE,
1347 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1348 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1349 NULL, /* will be set when used */
1353 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1354 MIN_SCORE, MAX_SCORE,
1355 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1356 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1357 NULL, /* will be set when used */
1361 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1362 MIN_SCORE, MAX_SCORE,
1363 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1364 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1365 NULL, /* will be set when used */
1369 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1370 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1371 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1372 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1373 &level.num_yamyam_contents,
1374 NULL, NULL, "number of content areas"
1377 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1378 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1379 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1380 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1381 &level.num_ball_contents,
1382 NULL, NULL, "number of content areas"
1385 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1386 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1387 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1388 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1389 &level.num_android_clone_elements,
1390 NULL, NULL, "number of clonable elements"
1393 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1394 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1395 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1396 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1397 NULL, /* will be set when used */
1398 NULL, NULL, "width",
1401 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1402 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1403 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1404 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1405 NULL, /* will be set when used */
1406 NULL, " ", "height",
1409 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1410 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1411 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1412 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1413 &level.initial_inventory_size[0],
1414 NULL, NULL, "number of inventory elements"
1417 /* ---------- element settings: configure 1 (custom elements) ------------ */
1420 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1421 MIN_SCORE, MAX_SCORE,
1422 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1423 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1424 &custom_element.collect_score_initial,
1425 NULL, "CE score", " "
1428 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1429 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1430 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1431 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1432 &custom_element.collect_count_initial,
1433 NULL, "CE count", NULL
1436 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1438 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1439 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1440 &custom_element.ce_value_fixed_initial,
1441 NULL, "CE value", NULL
1444 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1446 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1447 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1448 &custom_element.ce_value_random_initial,
1449 NULL, "+random", NULL
1452 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1454 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1455 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1456 &custom_element.push_delay_fixed,
1457 NULL, "push delay", NULL
1460 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1462 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1463 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1464 &custom_element.push_delay_random,
1465 NULL, "+random", NULL
1468 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1470 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1471 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1472 &custom_element.drop_delay_fixed,
1473 NULL, "drop delay", NULL
1476 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1478 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1479 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1480 &custom_element.drop_delay_random,
1481 NULL, "+random", NULL
1484 /* ---------- element settings: configure 2 (custom elements) ------------ */
1487 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1489 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1490 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1491 &custom_element.move_delay_fixed,
1492 NULL, "move delay", NULL
1495 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1497 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1498 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1499 &custom_element.move_delay_random,
1500 NULL, "+random", NULL
1503 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1505 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1506 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1507 &custom_element.explosion_delay,
1508 NULL, "explosion delay", NULL
1511 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1513 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1514 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1515 &custom_element.ignition_delay,
1516 NULL, "ignition delay", "(by fire)"
1519 /* ---------- element settings: configure (group elements) --------------- */
1522 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1523 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1524 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1525 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1526 &group_element_info.num_elements,
1527 NULL, NULL, "number of elements in group"
1530 /* ---------- element settings: advanced (custom elements) --------------- */
1533 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1535 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1536 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1537 &custom_element_change.delay_fixed,
1538 NULL, "CE delay", NULL,
1541 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1543 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1544 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1545 &custom_element_change.delay_random,
1546 NULL, "+random", NULL
1549 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1551 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1552 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1553 &custom_element_change.random_percentage,
1554 NULL, "use random replace:", "%"
1564 char *text_above, *infotext;
1565 } textinput_info[ED_NUM_TEXTINPUT] =
1568 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1569 GADGET_ID_LEVEL_NAME,
1575 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1576 GADGET_ID_LEVEL_AUTHOR,
1577 MAX_LEVEL_AUTHOR_LEN,
1582 -1, -1, /* these values are not constant, but can change at runtime */
1583 GADGET_ID_ELEMENT_NAME,
1584 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1585 custom_element.description,
1586 NULL, "Element name"
1596 char *text_above, *infotext;
1597 } textarea_info[ED_NUM_TEXTAREAS] =
1600 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1601 GADGET_ID_ENVELOPE_INFO,
1602 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1604 "Envelope Content:", "Envelope Content"
1608 static struct ValueTextInfo options_time_or_steps[] =
1616 static struct ValueTextInfo options_game_engine_type[] =
1618 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1619 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1620 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1621 { GAME_ENGINE_TYPE_MM, "Mirror Magic" },
1626 static struct ValueTextInfo options_wind_direction[] =
1628 { MV_START_NONE, "none" },
1629 { MV_START_LEFT, "left" },
1630 { MV_START_RIGHT, "right" },
1631 { MV_START_UP, "up" },
1632 { MV_START_DOWN, "down" },
1637 static struct ValueTextInfo options_player_speed[] =
1644 { 16, "very fast" },
1645 { 32, "ultrafast" },
1650 static struct ValueTextInfo options_access_type[] =
1652 { EP_WALKABLE, "walkable" },
1653 { EP_PASSABLE, "passable" },
1658 static struct ValueTextInfo options_access_layer[] =
1660 { EP_ACCESSIBLE_OVER, "over" },
1661 { EP_ACCESSIBLE_INSIDE, "inside" },
1662 { EP_ACCESSIBLE_UNDER, "under" },
1667 static struct ValueTextInfo options_access_protected[] =
1669 { 0, "unprotected" },
1675 static struct ValueTextInfo options_access_direction[] =
1677 { MV_NO_DIRECTION, "no direction" },
1678 { MV_LEFT, "left" },
1679 { MV_RIGHT, "right" },
1681 { MV_DOWN, "down" },
1682 { MV_LEFT | MV_UP, "left + up" },
1683 { MV_LEFT | MV_DOWN, "left + down" },
1684 { MV_RIGHT | MV_UP, "right + up" },
1685 { MV_RIGHT | MV_DOWN, "right + down" },
1686 { MV_HORIZONTAL, "horizontal" },
1687 { MV_VERTICAL, "vertical" },
1688 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1689 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1690 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1691 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1692 { MV_ALL_DIRECTIONS, "all directions" },
1697 static struct ValueTextInfo options_walk_to_action[] =
1699 { EP_DIGGABLE, "diggable" },
1700 { EP_COLLECTIBLE_ONLY, "collectible" },
1701 { EP_DROPPABLE, "collectible & droppable" },
1702 { EP_THROWABLE, "collectible & throwable" },
1703 { EP_PUSHABLE, "pushable" },
1708 static struct ValueTextInfo options_move_pattern[] =
1710 { MV_LEFT, "left" },
1711 { MV_RIGHT, "right" },
1713 { MV_DOWN, "down" },
1714 { MV_HORIZONTAL, "horizontal" },
1715 { MV_VERTICAL, "vertical" },
1716 { MV_ALL_DIRECTIONS, "all directions" },
1717 { MV_WIND_DIRECTION, "wind direction" },
1718 { MV_TOWARDS_PLAYER, "towards player" },
1719 { MV_AWAY_FROM_PLAYER, "away from player" },
1720 { MV_ALONG_LEFT_SIDE, "along left side" },
1721 { MV_ALONG_RIGHT_SIDE, "along right side" },
1722 { MV_TURNING_LEFT, "turning left" },
1723 { MV_TURNING_RIGHT, "turning right" },
1724 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1725 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1726 { MV_TURNING_RANDOM, "turning random" },
1727 { MV_MAZE_RUNNER, "maze runner style" },
1728 { MV_MAZE_HUNTER, "maze hunter style" },
1729 { MV_WHEN_PUSHED, "when pushed" },
1730 { MV_WHEN_DROPPED, "when dropped/thrown" },
1735 static struct ValueTextInfo options_move_direction[] =
1737 { MV_START_AUTOMATIC, "automatic" },
1738 { MV_START_LEFT, "left" },
1739 { MV_START_RIGHT, "right" },
1740 { MV_START_UP, "up" },
1741 { MV_START_DOWN, "down" },
1742 { MV_START_RANDOM, "random" },
1743 { MV_START_PREVIOUS, "previous" },
1748 static struct ValueTextInfo options_move_stepsize[] =
1750 { 0, "not moving" },
1755 { 16, "very fast" },
1756 { 32, "even faster" },
1761 static struct ValueTextInfo options_move_leave_type[] =
1763 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1764 { LEAVE_TYPE_LIMITED, "change it to" },
1769 static struct ValueTextInfo options_smash_targets[] =
1771 { EP_CAN_SMASH_PLAYER, "player" },
1773 { EP_CAN_SMASH_ENEMIES, "enemies" },
1775 { EP_CAN_SMASH_EVERYTHING, "everything" },
1780 static struct ValueTextInfo options_slippery_type[] =
1782 { SLIPPERY_ANY_RANDOM, "random" },
1783 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1784 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1785 { SLIPPERY_ONLY_LEFT, "only left" },
1786 { SLIPPERY_ONLY_RIGHT, "only right" },
1791 static struct ValueTextInfo options_deadliness[] =
1793 { EP_DONT_RUN_INTO, "running into" },
1794 { EP_DONT_COLLIDE_WITH, "colliding with" },
1795 { EP_DONT_GET_HIT_BY, "getting hit by" },
1796 { EP_DONT_TOUCH, "touching" },
1801 static struct ValueTextInfo options_explosion_type[] =
1803 { EXPLODES_3X3, "3x3" },
1804 { EXPLODES_CROSS, "3+3" },
1805 { EXPLODES_1X1, "1x1" },
1810 static struct ValueTextInfo options_time_units[] =
1813 { FRAMES_PER_SECOND, "seconds" },
1818 static struct ValueTextInfo options_change_direct_action[] =
1820 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1821 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1822 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1823 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1824 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1825 { CE_ENTERED_BY_PLAYER, "entered by player" },
1826 { CE_LEFT_BY_PLAYER, "left by player" },
1827 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1828 { CE_SWITCHED, "switched" },
1829 { CE_HITTING_SOMETHING, "hitting something" },
1830 { CE_HIT_BY_SOMETHING, "hit by something" },
1832 { CE_BLOCKED, "blocked" },
1834 { CE_IMPACT, "impact (on something)" },
1835 { CE_SMASHED, "smashed (from above)" },
1837 { CE_VALUE_CHANGES, "CE value changes" },
1838 { CE_SCORE_CHANGES, "CE score changes" },
1840 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1841 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1846 static struct ValueTextInfo options_change_other_action[] =
1848 { CE_PLAYER_TOUCHES_X, "player touches" },
1849 { CE_PLAYER_PRESSES_X, "player presses" },
1850 { CE_PLAYER_SWITCHES_X, "player switches" },
1851 { CE_PLAYER_SNAPS_X, "player snaps" },
1852 { CE_PLAYER_PUSHES_X, "player pushes" },
1853 { CE_PLAYER_ENTERS_X, "player enters" },
1854 { CE_PLAYER_LEAVES_X, "player leaves" },
1855 { CE_PLAYER_DIGS_X, "player digs" },
1856 { CE_PLAYER_COLLECTS_X, "player collects" },
1857 { CE_PLAYER_DROPS_X, "player drops/throws" },
1858 { CE_TOUCHING_X, "touching" },
1859 { CE_HITTING_X, "hitting" },
1860 { CE_DIGGING_X, "digging" },
1861 { CE_HIT_BY_X, "hit by" },
1862 { CE_SWITCH_OF_X, "switch of" },
1863 { CE_CHANGE_OF_X, "change by page of" },
1864 { CE_EXPLOSION_OF_X, "explosion of" },
1865 { CE_MOVE_OF_X, "move of" },
1866 { CE_CREATION_OF_X, "creation of" },
1867 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1868 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1869 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1870 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1875 static struct ValueTextInfo options_change_trigger_side[] =
1877 { CH_SIDE_LEFT, "left" },
1878 { CH_SIDE_RIGHT, "right" },
1879 { CH_SIDE_TOP, "top" },
1880 { CH_SIDE_BOTTOM, "bottom" },
1881 { CH_SIDE_LEFT_RIGHT, "left/right" },
1882 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1883 { CH_SIDE_ANY, "any" },
1888 static struct ValueTextInfo options_change_trigger_player[] =
1890 { CH_PLAYER_1, "1" },
1891 { CH_PLAYER_2, "2" },
1892 { CH_PLAYER_3, "3" },
1893 { CH_PLAYER_4, "4" },
1894 { CH_PLAYER_ANY, "any" },
1899 static struct ValueTextInfo options_change_trigger_page[] =
1911 { (1 << 10), "11" },
1912 { (1 << 11), "12" },
1913 { (1 << 12), "13" },
1914 { (1 << 13), "14" },
1915 { (1 << 14), "15" },
1916 { (1 << 15), "16" },
1917 { (1 << 16), "17" },
1918 { (1 << 17), "18" },
1919 { (1 << 18), "19" },
1920 { (1 << 19), "20" },
1921 { (1 << 20), "21" },
1922 { (1 << 21), "22" },
1923 { (1 << 22), "23" },
1924 { (1 << 23), "24" },
1925 { (1 << 24), "25" },
1926 { (1 << 25), "26" },
1927 { (1 << 26), "27" },
1928 { (1 << 27), "28" },
1929 { (1 << 28), "29" },
1930 { (1 << 29), "30" },
1931 { (1 << 30), "31" },
1932 { (1 << 31), "32" },
1933 { CH_PAGE_ANY, "any" },
1938 static struct ValueTextInfo options_change_replace_when[] =
1940 { CP_WHEN_EMPTY, "empty" },
1941 { CP_WHEN_WALKABLE, "walkable" },
1942 { CP_WHEN_DIGGABLE, "diggable" },
1943 { CP_WHEN_COLLECTIBLE, "collectible" },
1944 { CP_WHEN_REMOVABLE, "removable" },
1945 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1950 static struct ValueTextInfo options_action_type[] =
1952 { CA_NO_ACTION, "no action" },
1953 { CA_UNDEFINED, " " },
1954 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1955 { CA_RESTART_LEVEL, "restart level" },
1956 { CA_SHOW_ENVELOPE, "show envelope" },
1957 { CA_SET_LEVEL_TIME, "set time" },
1958 { CA_SET_LEVEL_SCORE, "set score" },
1959 { CA_SET_LEVEL_GEMS, "set gems" },
1960 { CA_SET_LEVEL_WIND, "set wind dir." },
1961 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1962 { CA_UNDEFINED, " " },
1963 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1964 { CA_MOVE_PLAYER, "move player" },
1965 { CA_EXIT_PLAYER, "exit player" },
1966 { CA_KILL_PLAYER, "kill player" },
1967 { CA_SET_PLAYER_KEYS, "set keys" },
1968 { CA_SET_PLAYER_SPEED, "set speed" },
1969 { CA_SET_PLAYER_SHIELD, "set shield" },
1970 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1971 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1972 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1973 { CA_UNDEFINED, " " },
1974 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1975 { CA_SET_CE_VALUE, "set CE value" },
1976 { CA_SET_CE_SCORE, "set CE score" },
1977 { CA_SET_CE_ARTWORK, "set CE artwork" },
1978 { CA_UNDEFINED, " " },
1979 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1980 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1985 static struct ValueTextInfo options_action_mode_none[] =
1987 { CA_MODE_UNDEFINED, " " },
1992 static struct ValueTextInfo options_action_mode_assign[] =
1994 { CA_MODE_SET, "=" },
1999 static struct ValueTextInfo options_action_mode_add_remove[] =
2001 { CA_MODE_ADD, "+" },
2002 { CA_MODE_SUBTRACT, "-" },
2007 static struct ValueTextInfo options_action_mode_calculate[] =
2009 { CA_MODE_SET, "=" },
2010 { CA_MODE_ADD, "+" },
2011 { CA_MODE_SUBTRACT, "-" },
2012 { CA_MODE_MULTIPLY, "*" },
2013 { CA_MODE_DIVIDE, "/" },
2014 { CA_MODE_MODULO, "%" },
2019 static struct ValueTextInfo options_action_arg_none[] =
2021 { CA_ARG_UNDEFINED, " " },
2026 static struct ValueTextInfo options_action_arg_player[] =
2028 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2029 { CA_ARG_PLAYER_1, "1" },
2030 { CA_ARG_PLAYER_2, "2" },
2031 { CA_ARG_PLAYER_3, "3" },
2032 { CA_ARG_PLAYER_4, "4" },
2033 { CA_ARG_PLAYER_ANY, "any" },
2034 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2035 { CA_ARG_PLAYER_ACTION, "action ->" },
2040 static struct ValueTextInfo options_action_arg_number[] =
2042 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2049 { CA_ARG_10, "10" },
2050 { CA_ARG_100, "100" },
2051 { CA_ARG_1000, "1000" },
2052 { CA_ARG_UNDEFINED, " " },
2053 { CA_ARG_NUMBER_MIN, "min" },
2054 { CA_ARG_NUMBER_MAX, "max" },
2055 { CA_ARG_UNDEFINED, " " },
2056 { CA_ARG_NUMBER_RESET, "reset" },
2057 { CA_ARG_UNDEFINED, " " },
2058 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2059 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2060 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2061 { CA_ARG_UNDEFINED, " " },
2062 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2063 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2064 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2065 { CA_ARG_UNDEFINED, " " },
2066 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2067 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2068 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2069 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2070 { CA_ARG_UNDEFINED, " " },
2071 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2072 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2073 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2074 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2079 static struct ValueTextInfo options_action_arg_value[] =
2081 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2088 { CA_ARG_10, "10" },
2089 { CA_ARG_100, "100" },
2090 { CA_ARG_1000, "1000" },
2091 { CA_ARG_UNDEFINED, " " },
2092 { CA_ARG_NUMBER_MIN, "min" },
2093 { CA_ARG_NUMBER_MAX, "max" },
2094 { CA_ARG_UNDEFINED, " " },
2095 { CA_ARG_NUMBER_RESET, "reset" },
2096 { CA_ARG_UNDEFINED, " " },
2097 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2098 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2099 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2100 { CA_ARG_UNDEFINED, " " },
2101 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2102 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2103 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2104 { CA_ARG_UNDEFINED, " " },
2105 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2106 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2107 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2108 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2109 { CA_ARG_UNDEFINED, " " },
2110 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2111 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2112 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2113 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2114 { CA_ARG_UNDEFINED, " " },
2115 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2116 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2117 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2118 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2123 static struct ValueTextInfo options_action_arg_envelope[] =
2125 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2130 { CA_ARG_UNDEFINED, " " },
2131 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2132 { CA_ARG_ELEMENT_TARGET, "target" },
2133 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2134 { CA_ARG_ELEMENT_ACTION, "action ->" },
2139 static struct ValueTextInfo options_action_arg_key[] =
2141 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2150 { CA_ARG_UNDEFINED, " " },
2151 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2152 { CA_ARG_ELEMENT_TARGET, "target" },
2153 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2154 { CA_ARG_ELEMENT_ACTION, "action ->" },
2159 static struct ValueTextInfo options_action_arg_speed[] =
2161 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2162 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2163 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2164 { CA_ARG_SPEED_SLOW, "slow" },
2165 { CA_ARG_SPEED_NORMAL, "normal" },
2166 { CA_ARG_SPEED_FAST, "fast" },
2167 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2168 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2169 { CA_ARG_UNDEFINED, " " },
2170 { CA_ARG_SPEED_SLOWER, "slower" },
2171 { CA_ARG_SPEED_FASTER, "faster" },
2172 { CA_ARG_UNDEFINED, " " },
2173 { CA_ARG_SPEED_RESET, "reset" },
2178 static struct ValueTextInfo options_action_arg_shield[] =
2180 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2181 { CA_ARG_SHIELD_OFF, "off" },
2182 { CA_ARG_SHIELD_NORMAL, "normal" },
2183 { CA_ARG_SHIELD_DEADLY, "deadly" },
2188 static struct ValueTextInfo options_action_arg_artwork[] =
2190 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2191 { CA_ARG_ELEMENT_TARGET, "target" },
2192 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2193 { CA_ARG_ELEMENT_ACTION, "action ->" },
2194 { CA_ARG_UNDEFINED, " " },
2195 { CA_ARG_ELEMENT_RESET, "reset" },
2200 static struct ValueTextInfo options_action_arg_gravity[] =
2202 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2203 { CA_ARG_GRAVITY_ON, "on" },
2204 { CA_ARG_GRAVITY_OFF, "off" },
2205 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2210 static struct ValueTextInfo options_action_arg_direction[] =
2212 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2213 { CA_ARG_DIRECTION_NONE, "none" },
2214 { CA_ARG_DIRECTION_LEFT, "left" },
2215 { CA_ARG_DIRECTION_RIGHT, "right" },
2216 { CA_ARG_DIRECTION_UP, "up" },
2217 { CA_ARG_DIRECTION_DOWN, "down" },
2218 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2219 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2224 static struct ValueTextInfo options_action_arg_scan_mode[] =
2226 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2227 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2228 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2233 static struct ValueTextInfo options_action_arg_inventory[] =
2235 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2236 { CA_ARG_ELEMENT_TARGET, "+ target" },
2237 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2238 { CA_ARG_ELEMENT_ACTION, "+ action" },
2239 { CA_ARG_UNDEFINED, " " },
2240 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2241 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2242 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2243 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2244 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2245 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2246 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2247 { CA_ARG_UNDEFINED, " " },
2248 { CA_ARG_INVENTORY_RESET, "reset" },
2253 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2254 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2259 static struct ValueTextInfo options_group_choice_mode[] =
2261 { ANIM_RANDOM, "random" },
2262 { ANIM_LOOP, "loop" },
2263 { ANIM_LINEAR, "linear" },
2264 { ANIM_PINGPONG, "pingpong" },
2265 { ANIM_PINGPONG2, "pingpong 2" },
2270 static struct ValueTextInfo *action_arg_modes[] =
2272 options_action_mode_none,
2273 options_action_mode_assign,
2274 options_action_mode_add_remove,
2275 options_action_mode_calculate,
2282 struct ValueTextInfo *options;
2284 action_arg_options[] =
2286 { CA_NO_ACTION, 0, options_action_arg_none, },
2287 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2288 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2289 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2290 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2291 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2292 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2293 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2294 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2295 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2296 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2297 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2298 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2299 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2300 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2301 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2302 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2303 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2304 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2305 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2306 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2315 int gadget_id_align;
2316 int size; /* char size of selectbox or '-1' (dynamically determined) */
2317 struct ValueTextInfo *options;
2319 char *text_left, *text_right, *infotext;
2320 } selectbox_info[ED_NUM_SELECTBOX] =
2322 /* ---------- level and editor settings ---------------------------------- */
2325 -1, ED_LEVEL_SETTINGS_YPOS(7),
2326 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2328 options_time_or_steps,
2329 &level.use_step_counter,
2330 NULL, "(0 => no limit)", "time or step limit"
2333 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2334 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2336 options_game_engine_type,
2337 &level.game_engine_type,
2338 "game engine:", NULL, "game engine"
2341 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2342 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2344 options_wind_direction,
2345 &level.wind_direction_initial,
2346 "initial wind direction:", NULL, "initial wind direction"
2349 /* ---------- element settings: configure (several elements) ------------- */
2352 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2353 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2355 options_player_speed,
2356 &level.initial_player_stepsize[0],
2357 "initial player speed:", NULL, "initial player speed"
2360 /* ---------- element settings: configure 1 (custom elements) ------------ */
2363 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2364 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2366 options_access_type,
2367 &custom_element.access_type,
2368 NULL, NULL, "type of access to this field"
2371 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2372 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2374 options_access_layer,
2375 &custom_element.access_layer,
2376 NULL, NULL, "layer of access for this field"
2379 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2380 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2382 options_access_protected,
2383 &custom_element.access_protected,
2384 NULL, NULL, "protected access for this field"
2387 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2388 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2390 options_access_direction,
2391 &custom_element.access_direction,
2392 "from", NULL, "access direction for this field"
2395 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2396 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2398 options_walk_to_action,
2399 &custom_element.walk_to_action,
2400 NULL, NULL, "diggable/collectible/pushable"
2403 /* ---------- element settings: configure 2 (custom elements) ------------ */
2406 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2407 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2409 options_move_pattern,
2410 &custom_element.move_pattern,
2411 "can move", NULL, "element move pattern"
2414 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2415 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2417 options_move_direction,
2418 &custom_element.move_direction_initial,
2419 "starts moving", NULL, "initial element move direction"
2422 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2423 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2425 options_move_stepsize,
2426 &custom_element.move_stepsize,
2427 "move/fall speed", NULL, "speed of element movement"
2430 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2431 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2433 options_move_leave_type,
2434 &custom_element.move_leave_type,
2435 // left text with leading spaces to place gadget next to "can dig" gadget
2436 // (needed because drawing area gadgets created after selectbox gadgets)
2437 // "can dig: can", ":", "leave behind or change element"
2438 " can", ":", "leave behind or change element"
2441 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2442 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2444 options_smash_targets,
2445 &custom_element.smash_targets,
2446 "can smash", NULL, "elements that can be smashed"
2449 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2450 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2452 options_slippery_type,
2453 &custom_element.slippery_type,
2454 "slippery", NULL, "where other elements fall down"
2457 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2458 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2461 &custom_element.deadliness,
2462 "deadly when", NULL, "deadliness of element"
2465 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2466 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2468 options_explosion_type,
2469 &custom_element.explosion_type,
2470 "can explode", NULL, "explosion type"
2473 /* ---------- element settings: advanced (custom elements) --------------- */
2476 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2477 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2480 &custom_element_change.delay_frames,
2481 "delay time given in", NULL, "delay time units for change"
2484 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2485 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2487 options_change_direct_action,
2488 &custom_element_change.direct_action,
2489 NULL, NULL, "type of direct action"
2492 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2493 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2495 options_change_other_action,
2496 &custom_element_change.other_action,
2497 NULL, "element:", "type of other element action"
2500 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2501 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2503 options_change_trigger_side,
2504 &custom_element_change.trigger_side,
2505 "at", "side", "element side triggering change"
2508 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2509 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2511 options_change_trigger_player,
2512 &custom_element_change.trigger_player,
2513 "player:", " ", "player that causes change"
2516 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2517 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2519 options_change_trigger_page,
2520 &custom_element_change.trigger_page,
2521 "page:", NULL, "change page that causes change"
2524 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2525 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2527 options_change_replace_when,
2528 &custom_element_change.replace_when,
2529 "replace when", NULL, "which elements can be replaced"
2532 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2533 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2535 options_action_type,
2536 &custom_element_change.action_type,
2537 NULL, NULL, "action on specified condition"
2540 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2541 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2543 options_action_mode_none,
2544 &custom_element_change.action_mode,
2545 NULL, NULL, "action operator"
2548 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2549 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2551 options_action_arg_none,
2552 &custom_element_change.action_arg,
2553 NULL, NULL, "action parameter"
2556 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2557 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2559 options_change_page,
2560 &custom_element.current_change_page,
2561 NULL, NULL, "element change page"
2564 /* ---------- element settings: configure (group elements) --------------- */
2567 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2568 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2570 options_group_choice_mode,
2571 &group_element_info.choice_mode,
2572 "choice type:", NULL, "type of group element choice"
2580 int gadget_id_align;
2583 char *text_above, *text_left, *text_right, *infotext;
2584 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2586 /* ---------- level and editor settings (tabs) --------------------------- */
2589 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2590 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2592 NULL, NULL, NULL, "Configure level properties"
2596 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2598 NULL, NULL, NULL, "Configure editor properties"
2601 /* ---------- element settings (tabs) ------------------------------------ */
2604 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2605 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2607 NULL, NULL, NULL, "Show information about element"
2611 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2613 NULL, NULL, NULL, "Configure element properties"
2617 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2619 NULL, NULL, NULL, "Configure element properties, part 1"
2623 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2625 NULL, NULL, NULL, "Configure element properties, part 2"
2629 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2631 NULL, NULL, NULL, "Configure custom element change pages"
2634 /* ---------- level and editor settings (buttons) ------------------------ */
2637 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2638 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2640 NULL, NULL, "this level as level template",
2641 "Save current settings as new template"
2644 /* ---------- element settings (buttons) --------------------------------- */
2648 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2650 NULL, " ", "As Template",
2651 "Save current settings as new template"
2655 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2657 NULL, NULL, NULL, "Add new change page"
2661 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2663 NULL, NULL, NULL, "Delete current change page"
2672 int gadget_id_align;
2673 char *text_left, *text_right, *infotext;
2674 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2677 IMG_EDITOR_COUNTER_DOWN,
2678 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2679 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2680 NULL, NULL, "select previous change page"
2683 IMG_EDITOR_COUNTER_UP,
2684 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2685 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2686 NULL, "change page", "select next change page"
2689 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2690 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2691 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2692 " ", NULL, "copy settings from this change page"
2695 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2696 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2697 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2698 NULL, NULL, "paste settings to this change page"
2705 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2712 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2715 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2716 GADGET_ID_SCROLL_UP,
2717 "scroll level editing area up"
2720 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2721 GADGET_ID_SCROLL_DOWN,
2722 "scroll level editing area down"
2725 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2726 GADGET_ID_SCROLL_LEFT,
2727 "scroll level editing area left"
2730 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2731 GADGET_ID_SCROLL_RIGHT,
2732 "scroll level editing area right"
2735 IMG_EDITOR_PALETTE_SCROLL_UP,
2736 GADGET_ID_SCROLL_LIST_UP,
2737 "scroll element list up ('Page Up')"
2740 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2741 GADGET_ID_SCROLL_LIST_DOWN,
2742 "scroll element list down ('Page Down')"
2750 int wheel_x, wheel_y;
2751 int wheel_width, wheel_height;
2752 } scrollbar_pos[ED_NUM_SCROLLBARS];
2760 } scrollbar_info[ED_NUM_SCROLLBARS] =
2763 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2764 GD_TYPE_SCROLLBAR_HORIZONTAL,
2765 GADGET_ID_SCROLL_HORIZONTAL,
2766 "scroll level editing area horizontally"
2769 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2770 GD_TYPE_SCROLLBAR_VERTICAL,
2771 GADGET_ID_SCROLL_VERTICAL,
2772 "scroll level editing area vertically"
2775 IMG_EDITOR_PALETTE_SCROLLBAR,
2776 GD_TYPE_SCROLLBAR_VERTICAL,
2777 GADGET_ID_SCROLL_LIST_VERTICAL,
2778 "scroll element list vertically"
2787 int gadget_id_align;
2788 int radio_button_nr;
2791 char *text_left, *text_right, *infotext;
2792 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2795 -1, ED_LEVEL_SETTINGS_YPOS(0),
2796 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2797 RADIO_NR_RANDOM_ELEMENTS,
2798 &random_placement_method, RANDOM_USE_PERCENTAGE,
2799 " ", "percentage", "use percentage for random elements"
2802 -1, ED_LEVEL_SETTINGS_YPOS(0),
2803 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2804 RADIO_NR_RANDOM_ELEMENTS,
2805 &random_placement_method, RANDOM_USE_QUANTITY,
2806 " ", "quantity", "use quantity for random elements"
2814 int gadget_id_align;
2816 char *text_above, *text_left, *text_right, *infotext;
2817 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2819 /* ---------- level and editor settings ---------------------------------- */
2822 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2823 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2824 &random_placement_background_restricted,
2826 "restrict random placement to:", "set random placement restriction"
2829 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2830 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2831 &setup.editor.use_template_for_new_levels,
2832 "Template for new levels and CE/GE:", NULL,
2833 "use template for new levels", "use template for level properties"
2836 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2837 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2838 &level.use_custom_template,
2840 "use template for custom elements", "use template for custom properties"
2843 /* ---------- element settings: configure (various elements) ------------- */
2846 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2847 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2848 &stick_element_properties_window,
2850 "stick this screen to edit content","stick this screen to edit content"
2853 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2854 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2855 &level.em_slippery_gems,
2857 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2860 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2861 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2862 &level.em_explodes_by_fire,
2864 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2867 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2868 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2869 &level.use_spring_bug,
2871 "use spring pushing bug", "use odd spring pushing behaviour"
2874 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2875 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2876 &level.use_time_orb_bug,
2878 "use time orb bug", "use odd time orb behaviour"
2881 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2882 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2885 "create single random element", "only create one element from content"
2888 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2889 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2890 &level.ball_state_initial,
2892 "magic ball initially activated", "activate magic ball after level start"
2895 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2896 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2897 &level.grow_into_diggable,
2899 "can grow into anything diggable", "grow into more than just sand"
2902 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2903 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2904 &level.auto_exit_sokoban,
2906 "exit level if all fields solved", "automatically finish Sokoban levels"
2909 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2910 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2911 &level.continuous_snapping,
2913 "continuous snapping", "use snapping without releasing key"
2916 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2917 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2918 &level.block_snap_field,
2920 "block snapped field when snapping", "use snapping delay to show animation"
2923 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2924 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2925 &level.block_last_field,
2927 "block last field when moving", "player blocks last field when moving"
2930 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2931 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2932 &level.sp_block_last_field,
2934 "block last field when moving", "player blocks last field when moving"
2937 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2938 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2939 &level.instant_relocation,
2941 "no scrolling when relocating", "player gets relocated without delay"
2944 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2945 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2946 &level.shifted_relocation,
2948 "no centering when relocating", "level not centered after relocation"
2951 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2952 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
2953 &level.lazy_relocation,
2955 "only redraw off-screen relocation","no redraw if relocation target visible"
2958 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2959 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2960 &level.use_start_element[0],
2962 "use level start element:", "start level at this element's position"
2965 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2966 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2967 &level.use_artwork_element[0],
2969 "use artwork from element:", "use player artwork from other element"
2972 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2973 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2974 &level.use_explosion_element[0],
2976 "use explosion from element:", "use explosion properties from element"
2979 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2980 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2981 &level.initial_player_gravity[0],
2983 "use initial gravity", "set initial player gravity"
2986 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2987 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2988 &level.use_initial_inventory[0],
2990 "use initial inventory:", "use collected elements on level start"
2993 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2994 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2995 &level.can_pass_to_walkable,
2997 "can pass to walkable element", "player can pass to empty or walkable"
3000 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3001 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3002 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3004 "can fall into acid (with gravity)","player can fall into acid pool"
3007 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3008 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3009 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3011 "can move into acid", "element can move into acid pool"
3014 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3015 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3016 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3018 "deadly when colliding with", "element is deadly when hitting player"
3021 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3022 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3023 &level.envelope[0].autowrap,
3025 "auto-wrap", "automatically wrap envelope text"
3028 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3029 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3030 &level.envelope[0].centered,
3032 "centered", "automatically center envelope text"
3035 /* ---------- element settings: configure 1 (custom elements) ----------- */
3038 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3039 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3040 &custom_element.use_gfx_element,
3042 "use graphic of element:", "use existing element graphic"
3045 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3046 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3047 &level.use_custom_template,
3049 "use template", "use template for custom properties"
3052 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3053 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3054 &custom_element_properties[EP_ACCESSIBLE],
3056 NULL, "player can walk to or pass this field"
3059 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3060 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3061 &custom_element_properties[EP_GRAVITY_REACHABLE],
3063 "reachable despite gravity", "player can walk/dig despite gravity"
3066 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3067 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3068 &custom_element.use_last_ce_value,
3070 "use last CE value after change", "use last CE value after change"
3073 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3074 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3075 &custom_element_properties[EP_WALK_TO_OBJECT],
3077 NULL, "player can dig/collect/push element"
3080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3081 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3082 &custom_element_properties[EP_INDESTRUCTIBLE],
3084 "indestructible", "element is indestructible"
3087 /* ---------- element settings: configure 2 (custom elements) ----------- */
3090 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3091 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3092 &custom_element_properties[EP_CAN_MOVE],
3094 NULL, "element can move with some pattern"
3097 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3098 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3099 &custom_element_properties[EP_CAN_FALL],
3101 "can fall", "element can fall down"
3104 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3105 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3106 &custom_element_properties[EP_CAN_SMASH],
3108 NULL, "element can smash other elements"
3111 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3112 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3113 &custom_element_properties[EP_SLIPPERY],
3115 NULL, "other elements can fall down from it"
3118 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3119 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3120 &custom_element_properties[EP_DEADLY],
3122 NULL, "element can kill the player"
3125 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3126 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3127 &custom_element_properties[EP_CAN_EXPLODE],
3129 NULL, "element can explode"
3132 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3133 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3134 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3136 "by fire", "element can explode by fire/explosion"
3139 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3140 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3141 &custom_element_properties[EP_EXPLODES_SMASHED],
3143 "smashed", "element can explode when smashed"
3146 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3147 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3148 &custom_element_properties[EP_EXPLODES_IMPACT],
3150 "impact", "element can explode on impact"
3153 /* ---------- element settings: advanced (custom elements) --------------- */
3156 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3157 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3158 &custom_element_change.can_change,
3160 "element changes to:", "change element on specified condition"
3163 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3164 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3165 &custom_element_change_events[CE_DELAY],
3167 NULL, "element changes after delay"
3170 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3171 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3172 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3174 NULL, "element changes by direct action"
3177 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3178 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3179 &custom_element_change_events[CE_BY_OTHER_ACTION],
3181 NULL, "element changes by other element"
3184 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3185 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3186 &custom_element_change.explode,
3188 "explode instead of change", "element explodes instead of change"
3191 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3192 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3193 &custom_element_change.use_target_content,
3195 "use extended change target:", "element changes to more elements"
3198 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3199 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3200 &custom_element_change.only_if_complete,
3202 "replace all or nothing", "only replace when all can be changed"
3205 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3206 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3207 &custom_element_change.use_random_replace,
3209 NULL, "use percentage for random replace"
3212 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3213 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3214 &custom_element_change.has_action,
3216 NULL, "execute action on specified condition"
3223 int xoffset, yoffset;
3225 int gadget_id_align;
3227 int area_xsize, area_ysize;
3228 char *text_left, *text_right, *text_below, *infotext;
3229 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3231 /* ---------- level playfield content ------------------------------------ */
3236 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3238 -1, -1, /* these values are not constant, but can change at runtime */
3239 NULL, NULL, NULL, NULL
3242 /* ---------- yam yam content -------------------------------------------- */
3245 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3246 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3247 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3248 &level.yamyam_content[0].e[0][0], 3, 3,
3249 NULL, NULL, "1", NULL
3252 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3253 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3254 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3255 &level.yamyam_content[1].e[0][0], 3, 3,
3256 NULL, NULL, "2", NULL
3259 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3260 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3261 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3262 &level.yamyam_content[2].e[0][0], 3, 3,
3263 NULL, NULL, "3", NULL
3266 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3267 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3268 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3269 &level.yamyam_content[3].e[0][0], 3, 3,
3270 NULL, NULL, "4", NULL
3273 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3274 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3275 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3276 &level.yamyam_content[4].e[0][0], 3, 3,
3277 NULL, NULL, "5", NULL
3280 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3281 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3282 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3283 &level.yamyam_content[5].e[0][0], 3, 3,
3284 NULL, NULL, "6", NULL
3287 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3288 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3289 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3290 &level.yamyam_content[6].e[0][0], 3, 3,
3291 NULL, NULL, "7", NULL
3294 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3295 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3296 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3297 &level.yamyam_content[7].e[0][0], 3, 3,
3298 NULL, NULL, "8", NULL
3301 /* ---------- magic ball content ----------------------------------------- */
3304 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3305 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3306 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3307 &level.ball_content[0].e[0][0], 3, 3,
3308 NULL, NULL, "1", NULL
3311 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3312 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3313 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3314 &level.ball_content[1].e[0][0], 3, 3,
3315 NULL, NULL, "2", NULL
3318 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3319 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3320 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3321 &level.ball_content[2].e[0][0], 3, 3,
3322 NULL, NULL, "3", NULL
3325 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3326 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3327 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3328 &level.ball_content[3].e[0][0], 3, 3,
3329 NULL, NULL, "4", NULL
3332 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3333 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3334 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3335 &level.ball_content[4].e[0][0], 3, 3,
3336 NULL, NULL, "5", NULL
3339 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3340 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3341 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3342 &level.ball_content[5].e[0][0], 3, 3,
3343 NULL, NULL, "6", NULL
3346 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3347 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3348 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3349 &level.ball_content[6].e[0][0], 3, 3,
3350 NULL, NULL, "7", NULL
3353 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3354 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3355 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3356 &level.ball_content[7].e[0][0], 3, 3,
3357 NULL, NULL, "8", NULL
3360 /* ---------- android content -------------------------------------------- */
3363 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3364 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3365 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3366 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3367 "elements:", NULL, NULL, "elements android can clone"
3370 /* ---------- amoeba content --------------------------------------------- */
3373 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3374 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3375 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3376 &level.amoeba_content, 1, 1,
3377 "content:", NULL, NULL, "amoeba content"
3380 /* ---------- level start element ---------------------------------------- */
3383 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3384 0, ED_AREA_1X1_SETTINGS_YOFF,
3385 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3386 &level.start_element[0], 1, 1,
3387 NULL, NULL, NULL, "level start element"
3390 /* ---------- player artwork element ------------------------------------- */
3393 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3394 0, ED_AREA_1X1_SETTINGS_YOFF,
3395 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3396 &level.artwork_element[0], 1, 1,
3397 NULL, NULL, NULL, "element for player artwork"
3400 /* ---------- player explosion element ----------------------------------- */
3403 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3404 0, ED_AREA_1X1_SETTINGS_YOFF,
3405 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3406 &level.explosion_element[0], 1, 1,
3407 NULL, NULL, NULL, "element for player explosion"
3410 /* ---------- player initial inventory ----------------------------------- */
3413 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3414 0, ED_AREA_1X1_SETTINGS_YOFF,
3415 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3416 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3417 NULL, NULL, NULL, "content for initial inventory"
3420 /* ---------- element settings: configure 1 (custom elements) ----------- */
3422 /* ---------- custom graphic --------------------------------------------- */
3425 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3426 0, ED_AREA_1X1_SETTINGS_YOFF,
3427 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3428 &custom_element.gfx_element_initial,1, 1,
3429 NULL, NULL, NULL, "custom graphic element"
3432 /* ---------- element settings: configure 2 (custom elements) ----------- */
3434 /* ---------- custom content (when exploding) ---------------------------- */
3437 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3438 0, ED_AREA_3X3_SETTINGS_YOFF,
3439 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3440 &custom_element.content.e[0][0], 3, 3,
3441 "content:", NULL, NULL, NULL
3444 /* ---------- custom enter and leave element (when moving) --------------- */
3447 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3448 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3449 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3450 &custom_element.move_enter_element, 1, 1,
3451 "can dig:", " ", NULL, "element that can be digged/collected"
3454 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3455 0, ED_AREA_1X1_SETTINGS_YOFF,
3456 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3457 &custom_element.move_leave_element, 1, 1,
3458 NULL, NULL, NULL, "element that will be left behind"
3461 /* ---------- element settings: advanced (custom elements) --------------- */
3463 /* ---------- custom change target --------------------------------------- */
3466 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3467 0, ED_AREA_1X1_SETTINGS_YOFF,
3468 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3469 &custom_element_change.target_element, 1, 1,
3470 NULL, "after/when:", NULL, "new target element after change"
3473 /* ---------- custom change content (extended change target) ------------- */
3476 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3477 0, ED_AREA_3X3_SETTINGS_YOFF,
3478 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3479 &custom_element_change.target_content.e[0][0], 3, 3,
3480 NULL, NULL, NULL, "new extended elements after change"
3483 /* ---------- custom change trigger (element causing change) ------------- */
3486 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3487 0, ED_AREA_1X1_SETTINGS_YOFF,
3488 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3489 &custom_element_change.initial_trigger_element, 1, 1,
3490 NULL, NULL, NULL, "other element triggering change"
3493 /* ---------- custom change action (element used for action) ------------- */
3496 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3497 0, ED_AREA_1X1_SETTINGS_YOFF,
3498 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3499 &custom_element_change.action_element, 1, 1,
3500 NULL, NULL, NULL, "element used as action parameter"
3503 /* ---------- group element content -------------------------------------- */
3506 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3507 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3508 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3509 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3510 "content:", NULL, NULL, NULL
3513 /* ---------- random background (for random painting) -------------------- */
3516 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3517 0, ED_AREA_1X1_LSETTINGS_YOFF,
3518 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3519 &random_placement_background_element, 1, 1,
3520 NULL, NULL, NULL, "random placement background"
3526 -----------------------------------------------------------------------------
3527 some internally used variables
3528 -----------------------------------------------------------------------------
3531 /* maximal size of level editor drawing area */
3532 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3534 /* actual size of level editor drawing area */
3535 static int ed_fieldx, ed_fieldy;
3537 /* actual position of level editor drawing area in level playfield */
3538 static int level_xpos = -1, level_ypos = -1;
3540 /* actual tile size used to display playfield drawing area */
3541 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3543 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3545 /* drawing elements on the three mouse buttons */
3546 static int new_element1 = EL_WALL;
3547 static int new_element2 = EL_EMPTY;
3548 static int new_element3 = EL_SAND;
3550 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3551 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3552 (button) == 2 ? new_element2 : \
3553 (button) == 3 ? new_element3 : EL_EMPTY)
3555 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3557 static int use_permanent_palette = TRUE;
3559 #define PX (use_permanent_palette ? DX : SX)
3560 #define PY (use_permanent_palette ? DY : SY)
3561 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3562 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3564 /* forward declaration for internal use */
3565 static void ModifyEditorCounterValue(int, int);
3566 static void ModifyEditorCounterLimits(int, int, int);
3567 static void ModifyEditorSelectboxValue(int, int);
3568 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3569 static void ModifyEditorDrawingArea(int, int, int);
3570 static void ModifyEditorElementList();
3571 static void AdjustElementListScrollbar();
3572 static void RedrawDrawingElements();
3573 static void DrawDrawingWindow();
3574 static void DrawLevelInfoWindow();
3575 static void DrawPropertiesWindow();
3576 static void DrawPaletteWindow();
3577 static void UpdateCustomElementGraphicGadgets();
3578 static boolean checkPropertiesConfig(int);
3579 static void CopyLevelToUndoBuffer(int);
3580 static void HandleDrawingAreas(struct GadgetInfo *);
3581 static void HandleCounterButtons(struct GadgetInfo *);
3582 static void HandleTextInputGadgets(struct GadgetInfo *);
3583 static void HandleTextAreaGadgets(struct GadgetInfo *);
3584 static void HandleSelectboxGadgets(struct GadgetInfo *);
3585 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3586 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3587 static void HandleRadiobuttons(struct GadgetInfo *);
3588 static void HandleCheckbuttons(struct GadgetInfo *);
3589 static void HandleControlButtons(struct GadgetInfo *);
3590 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3591 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3592 static boolean AskToCopyAndModifyLevelTemplate();
3594 static int num_editor_gadgets = 0; /* dynamically determined */
3596 static struct GadgetInfo **level_editor_gadget = NULL;
3597 static int *right_gadget_border = NULL;
3599 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3600 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3601 static boolean draw_with_brush = FALSE;
3602 static int properties_element = 0;
3604 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3605 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3606 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3607 static int undo_buffer_position = 0;
3608 static int undo_buffer_steps = 0;
3609 static int redo_buffer_steps = 0;
3611 static int edit_mode;
3612 static int edit_mode_levelinfo;
3613 static int edit_mode_properties;
3615 static int element_shift = 0;
3617 static int editor_el_players[] =
3624 static int *editor_el_players_ptr = editor_el_players;
3625 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3627 static int editor_hl_boulderdash[] =
3629 EL_INTERNAL_CASCADE_BD_ACTIVE,
3635 static int editor_el_boulderdash[] =
3644 EL_BD_EXPANDABLE_WALL,
3652 EL_BD_BUTTERFLY_LEFT,
3654 EL_BD_BUTTERFLY_RIGHT,
3655 EL_BD_FIREFLY_RIGHT,
3658 EL_BD_BUTTERFLY_DOWN,
3662 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3663 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3664 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3665 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3667 static int editor_hl_emerald_mine[] =
3669 EL_INTERNAL_CASCADE_EM_ACTIVE,
3675 static int editor_el_emerald_mine[] =
3712 EL_ACID_POOL_TOPLEFT,
3714 EL_ACID_POOL_TOPRIGHT,
3717 EL_ACID_POOL_BOTTOMLEFT,
3718 EL_ACID_POOL_BOTTOM,
3719 EL_ACID_POOL_BOTTOMRIGHT,
3739 EL_EM_STEEL_EXIT_CLOSED,
3740 EL_EM_STEEL_EXIT_OPEN,
3742 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3743 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3744 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3745 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3747 static int editor_hl_emerald_mine_club[] =
3749 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3755 static int editor_el_emerald_mine_club[] =
3782 EL_EMC_WALL_SLIPPERY_1,
3783 EL_EMC_WALL_SLIPPERY_2,
3784 EL_EMC_WALL_SLIPPERY_3,
3785 EL_EMC_WALL_SLIPPERY_4,
3808 EL_EMC_MAGIC_BALL_SWITCH,
3810 EL_EMC_SPRING_BUMPER,
3815 EL_EM_DYNAMITE_ACTIVE,
3819 EL_BALLOON_SWITCH_UP,
3820 EL_BALLOON_SWITCH_ANY,
3823 EL_BALLOON_SWITCH_LEFT,
3825 EL_BALLOON_SWITCH_RIGHT,
3829 EL_BALLOON_SWITCH_DOWN,
3830 EL_BALLOON_SWITCH_NONE,
3832 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3833 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3834 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3835 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3837 static int editor_hl_rnd[] =
3839 EL_INTERNAL_CASCADE_RND_ACTIVE,
3845 static int editor_el_rnd[] =
3877 EL_WALL_EMERALD_YELLOW,
3878 EL_WALL_EMERALD_RED,
3879 EL_WALL_EMERALD_PURPLE,
3897 EL_DYNABOMB_INCREASE_NUMBER,
3898 EL_DYNABOMB_INCREASE_SIZE,
3899 EL_DYNABOMB_INCREASE_POWER,
3919 EL_INVISIBLE_STEELWALL,
3923 EL_EXPANDABLE_WALL_HORIZONTAL,
3924 EL_EXPANDABLE_WALL_VERTICAL,
3925 EL_EXPANDABLE_WALL_ANY,
3927 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3928 static int *editor_el_rnd_ptr = editor_el_rnd;
3929 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3930 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3932 static int editor_hl_sokoban[] =
3934 EL_INTERNAL_CASCADE_SB_ACTIVE,
3940 static int editor_el_sokoban[] =
3943 EL_SOKOBAN_FIELD_EMPTY,
3944 EL_SOKOBAN_FIELD_FULL,
3945 EL_SOKOBAN_FIELD_PLAYER,
3947 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3948 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3949 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3950 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3952 static int editor_hl_supaplex[] =
3954 EL_INTERNAL_CASCADE_SP_ACTIVE,
3960 static int editor_el_supaplex[] =
3978 EL_SP_PORT_HORIZONTAL,
3979 EL_SP_PORT_VERTICAL,
3987 EL_SP_GRAVITY_PORT_LEFT,
3988 EL_SP_GRAVITY_PORT_RIGHT,
3989 EL_SP_GRAVITY_PORT_UP,
3990 EL_SP_GRAVITY_PORT_DOWN,
3992 EL_SP_GRAVITY_ON_PORT_LEFT,
3993 EL_SP_GRAVITY_ON_PORT_RIGHT,
3994 EL_SP_GRAVITY_ON_PORT_UP,
3995 EL_SP_GRAVITY_ON_PORT_DOWN,
3997 EL_SP_GRAVITY_OFF_PORT_LEFT,
3998 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3999 EL_SP_GRAVITY_OFF_PORT_UP,
4000 EL_SP_GRAVITY_OFF_PORT_DOWN,
4002 EL_SP_HARDWARE_GRAY,
4003 EL_SP_HARDWARE_GREEN,
4004 EL_SP_HARDWARE_BLUE,
4007 EL_SP_HARDWARE_BASE_1,
4008 EL_SP_HARDWARE_BASE_2,
4009 EL_SP_HARDWARE_BASE_3,
4010 EL_SP_HARDWARE_BASE_4,
4012 EL_SP_HARDWARE_BASE_5,
4013 EL_SP_HARDWARE_BASE_6,
4014 EL_SP_HARDWARE_YELLOW,
4022 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4023 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4024 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4025 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4027 static int editor_hl_diamond_caves[] =
4029 EL_INTERNAL_CASCADE_DC_ACTIVE,
4035 static int editor_el_diamond_caves[] =
4042 EL_CONVEYOR_BELT_1_LEFT,
4043 EL_CONVEYOR_BELT_1_MIDDLE,
4044 EL_CONVEYOR_BELT_1_RIGHT,
4045 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4047 EL_CONVEYOR_BELT_2_LEFT,
4048 EL_CONVEYOR_BELT_2_MIDDLE,
4049 EL_CONVEYOR_BELT_2_RIGHT,
4050 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4052 EL_CONVEYOR_BELT_3_LEFT,
4053 EL_CONVEYOR_BELT_3_MIDDLE,
4054 EL_CONVEYOR_BELT_3_RIGHT,
4055 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4057 EL_CONVEYOR_BELT_4_LEFT,
4058 EL_CONVEYOR_BELT_4_MIDDLE,
4059 EL_CONVEYOR_BELT_4_RIGHT,
4060 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4062 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4063 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4064 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4065 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4067 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4068 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4069 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4070 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4075 EL_DC_TIMEGATE_SWITCH,
4077 EL_SWITCHGATE_CLOSED,
4079 EL_SWITCHGATE_SWITCH_UP,
4080 EL_SWITCHGATE_SWITCH_DOWN,
4083 EL_LIGHT_SWITCH_ACTIVE,
4084 EL_DC_SWITCHGATE_SWITCH_UP,
4085 EL_DC_SWITCHGATE_SWITCH_DOWN,
4087 EL_STEEL_EXIT_CLOSED,
4089 EL_STEELWALL_SLIPPERY,
4092 EL_QUICKSAND_FAST_EMPTY,
4093 EL_QUICKSAND_FAST_FULL,
4107 EL_SIGN_RADIOACTIVITY,
4113 EL_SIGN_ENTRY_FORBIDDEN,
4114 EL_SIGN_EMERGENCY_EXIT,
4139 EL_DC_STEELWALL_2_SINGLE,
4140 EL_DC_STEELWALL_2_TOP,
4141 EL_SIGN_EXCLAMATION,
4144 EL_DC_STEELWALL_2_LEFT,
4145 EL_DC_STEELWALL_2_MIDDLE,
4146 EL_DC_STEELWALL_2_HORIZONTAL,
4147 EL_DC_STEELWALL_2_RIGHT,
4149 EL_DC_STEELWALL_1_TOPLEFT,
4150 EL_DC_STEELWALL_2_VERTICAL,
4151 EL_DC_STEELWALL_1_TOPRIGHT,
4154 EL_DC_STEELWALL_1_VERTICAL,
4155 EL_DC_STEELWALL_2_BOTTOM,
4157 EL_DC_GATE_WHITE_GRAY,
4159 EL_DC_STEELWALL_1_BOTTOMLEFT,
4160 EL_DC_STEELWALL_1_HORIZONTAL,
4161 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4162 EL_DC_GATE_FAKE_GRAY,
4164 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4165 EL_DC_STEELWALL_1_BOTTOM,
4166 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4167 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4169 EL_DC_STEELWALL_1_RIGHT,
4171 EL_DC_STEELWALL_1_LEFT,
4172 EL_EXPANDABLE_STEELWALL_VERTICAL,
4174 EL_DC_STEELWALL_1_TOPRIGHT_2,
4175 EL_DC_STEELWALL_1_TOP,
4176 EL_DC_STEELWALL_1_TOPLEFT_2,
4177 EL_EXPANDABLE_STEELWALL_ANY,
4179 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4180 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4181 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4182 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4184 static int editor_hl_dx_boulderdash[] =
4186 EL_INTERNAL_CASCADE_DX_ACTIVE,
4192 static int editor_el_dx_boulderdash[] =
4196 EL_TUBE_HORIZONTAL_DOWN,
4200 EL_TUBE_VERTICAL_RIGHT,
4202 EL_TUBE_VERTICAL_LEFT,
4206 EL_TUBE_HORIZONTAL_UP,
4214 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4215 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4216 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4217 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4219 static int editor_hl_mirror_magic[] =
4221 EL_INTERNAL_CASCADE_MM_ACTIVE,
4227 static int editor_el_mirror_magic[] =
4229 EL_MM_MCDUFFIN_RIGHT,
4231 EL_MM_MCDUFFIN_LEFT,
4232 EL_MM_MCDUFFIN_DOWN,
4235 EL_MM_MIRROR_FIXED_START,
4236 EL_MM_POLARISATOR_START,
4237 EL_MM_POLARISATOR_CROSS_START,
4239 EL_MM_BEAMER_RED_START,
4240 EL_MM_BEAMER_YELLOW_START,
4241 EL_MM_BEAMER_GREEN_START,
4242 EL_MM_BEAMER_BLUE_START,
4255 EL_MM_LIGHTBULB_ACTIVE,
4269 EL_MM_STEEL_GRID_FIXED_1,
4270 EL_MM_STEEL_GRID_FIXED_2,
4271 EL_MM_STEEL_GRID_FIXED_3,
4272 EL_MM_STEEL_GRID_FIXED_4,
4274 EL_MM_WOODEN_GRID_FIXED_1,
4275 EL_MM_WOODEN_GRID_FIXED_2,
4276 EL_MM_WOODEN_GRID_FIXED_3,
4277 EL_MM_WOODEN_GRID_FIXED_4
4279 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
4280 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
4281 static int num_editor_hl_mirror_magic = SIZEOF_ARRAY_INT(editor_hl_mirror_magic);
4282 static int num_editor_el_mirror_magic = SIZEOF_ARRAY_INT(editor_el_mirror_magic);
4284 static int editor_hl_deflektor[] =
4286 EL_INTERNAL_CASCADE_DF_ACTIVE,
4292 static int editor_el_deflektor[] =
4299 EL_DF_RECEIVER_RIGHT,
4301 EL_DF_RECEIVER_LEFT,
4302 EL_DF_RECEIVER_DOWN,
4305 EL_DF_MIRROR_ROTATING_START,
4309 EL_DF_FIBRE_OPTIC_RED_1,
4310 EL_DF_FIBRE_OPTIC_YELLOW_1,
4311 EL_DF_FIBRE_OPTIC_GREEN_1,
4312 EL_DF_FIBRE_OPTIC_BLUE_1,
4314 EL_DF_STEEL_GRID_FIXED_START,
4315 EL_DF_STEEL_GRID_ROTATING_START,
4316 EL_DF_WOODEN_GRID_FIXED_START,
4317 EL_DF_WOODEN_GRID_ROTATING_START,
4324 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
4325 static int *editor_el_deflektor_ptr = editor_el_deflektor;
4326 static int num_editor_hl_deflektor = SIZEOF_ARRAY_INT(editor_hl_deflektor);
4327 static int num_editor_el_deflektor = SIZEOF_ARRAY_INT(editor_el_deflektor);
4329 static int editor_hl_chars[] =
4331 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4337 static int editor_el_chars[] =
4419 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4420 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4421 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4422 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4424 EL_CHAR(CHAR_BYTE_DEGREE),
4425 EL_CHAR(CHAR_BYTE_REGISTERED),
4426 EL_CHAR(FONT_ASCII_CURSOR),
4427 EL_CHAR(FONT_ASCII_BUTTON),
4429 EL_CHAR(FONT_ASCII_UP),
4430 EL_CHAR(FONT_ASCII_DOWN),
4434 static int *editor_hl_chars_ptr = editor_hl_chars;
4435 static int *editor_el_chars_ptr = editor_el_chars;
4436 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4437 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4439 static int editor_hl_steel_chars[] =
4441 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4447 static int editor_el_steel_chars[] =
4457 EL_STEEL_CHAR('\''),
4524 EL_STEEL_CHAR('\\'),
4529 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4530 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4531 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4532 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4534 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4535 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4536 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4537 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4539 EL_STEEL_CHAR(FONT_ASCII_UP),
4540 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4544 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4545 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4546 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4547 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4549 static int editor_hl_custom[] =
4551 EL_INTERNAL_CASCADE_CE_ACTIVE,
4557 static int editor_el_custom[] =
4559 EL_CUSTOM_START + 0,
4560 EL_CUSTOM_START + 1,
4561 EL_CUSTOM_START + 2,
4562 EL_CUSTOM_START + 3,
4564 EL_CUSTOM_START + 4,
4565 EL_CUSTOM_START + 5,
4566 EL_CUSTOM_START + 6,
4567 EL_CUSTOM_START + 7,
4569 EL_CUSTOM_START + 8,
4570 EL_CUSTOM_START + 9,
4571 EL_CUSTOM_START + 10,
4572 EL_CUSTOM_START + 11,
4574 EL_CUSTOM_START + 12,
4575 EL_CUSTOM_START + 13,
4576 EL_CUSTOM_START + 14,
4577 EL_CUSTOM_START + 15,
4579 EL_CUSTOM_START + 16,
4580 EL_CUSTOM_START + 17,
4581 EL_CUSTOM_START + 18,
4582 EL_CUSTOM_START + 19,
4584 EL_CUSTOM_START + 20,
4585 EL_CUSTOM_START + 21,
4586 EL_CUSTOM_START + 22,
4587 EL_CUSTOM_START + 23,
4589 EL_CUSTOM_START + 24,
4590 EL_CUSTOM_START + 25,
4591 EL_CUSTOM_START + 26,
4592 EL_CUSTOM_START + 27,
4594 EL_CUSTOM_START + 28,
4595 EL_CUSTOM_START + 29,
4596 EL_CUSTOM_START + 30,
4597 EL_CUSTOM_START + 31,
4599 EL_CUSTOM_START + 32,
4600 EL_CUSTOM_START + 33,
4601 EL_CUSTOM_START + 34,
4602 EL_CUSTOM_START + 35,
4604 EL_CUSTOM_START + 36,
4605 EL_CUSTOM_START + 37,
4606 EL_CUSTOM_START + 38,
4607 EL_CUSTOM_START + 39,
4609 EL_CUSTOM_START + 40,
4610 EL_CUSTOM_START + 41,
4611 EL_CUSTOM_START + 42,
4612 EL_CUSTOM_START + 43,
4614 EL_CUSTOM_START + 44,
4615 EL_CUSTOM_START + 45,
4616 EL_CUSTOM_START + 46,
4617 EL_CUSTOM_START + 47,
4619 EL_CUSTOM_START + 48,
4620 EL_CUSTOM_START + 49,
4621 EL_CUSTOM_START + 50,
4622 EL_CUSTOM_START + 51,
4624 EL_CUSTOM_START + 52,
4625 EL_CUSTOM_START + 53,
4626 EL_CUSTOM_START + 54,
4627 EL_CUSTOM_START + 55,
4629 EL_CUSTOM_START + 56,
4630 EL_CUSTOM_START + 57,
4631 EL_CUSTOM_START + 58,
4632 EL_CUSTOM_START + 59,
4634 EL_CUSTOM_START + 60,
4635 EL_CUSTOM_START + 61,
4636 EL_CUSTOM_START + 62,
4637 EL_CUSTOM_START + 63,
4639 EL_CUSTOM_START + 64,
4640 EL_CUSTOM_START + 65,
4641 EL_CUSTOM_START + 66,
4642 EL_CUSTOM_START + 67,
4644 EL_CUSTOM_START + 68,
4645 EL_CUSTOM_START + 69,
4646 EL_CUSTOM_START + 70,
4647 EL_CUSTOM_START + 71,
4649 EL_CUSTOM_START + 72,
4650 EL_CUSTOM_START + 73,
4651 EL_CUSTOM_START + 74,
4652 EL_CUSTOM_START + 75,
4654 EL_CUSTOM_START + 76,
4655 EL_CUSTOM_START + 77,
4656 EL_CUSTOM_START + 78,
4657 EL_CUSTOM_START + 79,
4659 EL_CUSTOM_START + 80,
4660 EL_CUSTOM_START + 81,
4661 EL_CUSTOM_START + 82,
4662 EL_CUSTOM_START + 83,
4664 EL_CUSTOM_START + 84,
4665 EL_CUSTOM_START + 85,
4666 EL_CUSTOM_START + 86,
4667 EL_CUSTOM_START + 87,
4669 EL_CUSTOM_START + 88,
4670 EL_CUSTOM_START + 89,
4671 EL_CUSTOM_START + 90,
4672 EL_CUSTOM_START + 91,
4674 EL_CUSTOM_START + 92,
4675 EL_CUSTOM_START + 93,
4676 EL_CUSTOM_START + 94,
4677 EL_CUSTOM_START + 95,
4679 EL_CUSTOM_START + 96,
4680 EL_CUSTOM_START + 97,
4681 EL_CUSTOM_START + 98,
4682 EL_CUSTOM_START + 99,
4684 EL_CUSTOM_START + 100,
4685 EL_CUSTOM_START + 101,
4686 EL_CUSTOM_START + 102,
4687 EL_CUSTOM_START + 103,
4689 EL_CUSTOM_START + 104,
4690 EL_CUSTOM_START + 105,
4691 EL_CUSTOM_START + 106,
4692 EL_CUSTOM_START + 107,
4694 EL_CUSTOM_START + 108,
4695 EL_CUSTOM_START + 109,
4696 EL_CUSTOM_START + 110,
4697 EL_CUSTOM_START + 111,
4699 EL_CUSTOM_START + 112,
4700 EL_CUSTOM_START + 113,
4701 EL_CUSTOM_START + 114,
4702 EL_CUSTOM_START + 115,
4704 EL_CUSTOM_START + 116,
4705 EL_CUSTOM_START + 117,
4706 EL_CUSTOM_START + 118,
4707 EL_CUSTOM_START + 119,
4709 EL_CUSTOM_START + 120,
4710 EL_CUSTOM_START + 121,
4711 EL_CUSTOM_START + 122,
4712 EL_CUSTOM_START + 123,
4714 EL_CUSTOM_START + 124,
4715 EL_CUSTOM_START + 125,
4716 EL_CUSTOM_START + 126,
4717 EL_CUSTOM_START + 127,
4719 EL_CUSTOM_START + 128,
4720 EL_CUSTOM_START + 129,
4721 EL_CUSTOM_START + 130,
4722 EL_CUSTOM_START + 131,
4724 EL_CUSTOM_START + 132,
4725 EL_CUSTOM_START + 133,
4726 EL_CUSTOM_START + 134,
4727 EL_CUSTOM_START + 135,
4729 EL_CUSTOM_START + 136,
4730 EL_CUSTOM_START + 137,
4731 EL_CUSTOM_START + 138,
4732 EL_CUSTOM_START + 139,
4734 EL_CUSTOM_START + 140,
4735 EL_CUSTOM_START + 141,
4736 EL_CUSTOM_START + 142,
4737 EL_CUSTOM_START + 143,
4739 EL_CUSTOM_START + 144,
4740 EL_CUSTOM_START + 145,
4741 EL_CUSTOM_START + 146,
4742 EL_CUSTOM_START + 147,
4744 EL_CUSTOM_START + 148,
4745 EL_CUSTOM_START + 149,
4746 EL_CUSTOM_START + 150,
4747 EL_CUSTOM_START + 151,
4749 EL_CUSTOM_START + 152,
4750 EL_CUSTOM_START + 153,
4751 EL_CUSTOM_START + 154,
4752 EL_CUSTOM_START + 155,
4754 EL_CUSTOM_START + 156,
4755 EL_CUSTOM_START + 157,
4756 EL_CUSTOM_START + 158,
4757 EL_CUSTOM_START + 159,
4759 EL_CUSTOM_START + 160,
4760 EL_CUSTOM_START + 161,
4761 EL_CUSTOM_START + 162,
4762 EL_CUSTOM_START + 163,
4764 EL_CUSTOM_START + 164,
4765 EL_CUSTOM_START + 165,
4766 EL_CUSTOM_START + 166,
4767 EL_CUSTOM_START + 167,
4769 EL_CUSTOM_START + 168,
4770 EL_CUSTOM_START + 169,
4771 EL_CUSTOM_START + 170,
4772 EL_CUSTOM_START + 171,
4774 EL_CUSTOM_START + 172,
4775 EL_CUSTOM_START + 173,
4776 EL_CUSTOM_START + 174,
4777 EL_CUSTOM_START + 175,
4779 EL_CUSTOM_START + 176,
4780 EL_CUSTOM_START + 177,
4781 EL_CUSTOM_START + 178,
4782 EL_CUSTOM_START + 179,
4784 EL_CUSTOM_START + 180,
4785 EL_CUSTOM_START + 181,
4786 EL_CUSTOM_START + 182,
4787 EL_CUSTOM_START + 183,
4789 EL_CUSTOM_START + 184,
4790 EL_CUSTOM_START + 185,
4791 EL_CUSTOM_START + 186,
4792 EL_CUSTOM_START + 187,
4794 EL_CUSTOM_START + 188,
4795 EL_CUSTOM_START + 189,
4796 EL_CUSTOM_START + 190,
4797 EL_CUSTOM_START + 191,
4799 EL_CUSTOM_START + 192,
4800 EL_CUSTOM_START + 193,
4801 EL_CUSTOM_START + 194,
4802 EL_CUSTOM_START + 195,
4804 EL_CUSTOM_START + 196,
4805 EL_CUSTOM_START + 197,
4806 EL_CUSTOM_START + 198,
4807 EL_CUSTOM_START + 199,
4809 EL_CUSTOM_START + 200,
4810 EL_CUSTOM_START + 201,
4811 EL_CUSTOM_START + 202,
4812 EL_CUSTOM_START + 203,
4814 EL_CUSTOM_START + 204,
4815 EL_CUSTOM_START + 205,
4816 EL_CUSTOM_START + 206,
4817 EL_CUSTOM_START + 207,
4819 EL_CUSTOM_START + 208,
4820 EL_CUSTOM_START + 209,
4821 EL_CUSTOM_START + 210,
4822 EL_CUSTOM_START + 211,
4824 EL_CUSTOM_START + 212,
4825 EL_CUSTOM_START + 213,
4826 EL_CUSTOM_START + 214,
4827 EL_CUSTOM_START + 215,
4829 EL_CUSTOM_START + 216,
4830 EL_CUSTOM_START + 217,
4831 EL_CUSTOM_START + 218,
4832 EL_CUSTOM_START + 219,
4834 EL_CUSTOM_START + 220,
4835 EL_CUSTOM_START + 221,
4836 EL_CUSTOM_START + 222,
4837 EL_CUSTOM_START + 223,
4839 EL_CUSTOM_START + 224,
4840 EL_CUSTOM_START + 225,
4841 EL_CUSTOM_START + 226,
4842 EL_CUSTOM_START + 227,
4844 EL_CUSTOM_START + 228,
4845 EL_CUSTOM_START + 229,
4846 EL_CUSTOM_START + 230,
4847 EL_CUSTOM_START + 231,
4849 EL_CUSTOM_START + 232,
4850 EL_CUSTOM_START + 233,
4851 EL_CUSTOM_START + 234,
4852 EL_CUSTOM_START + 235,
4854 EL_CUSTOM_START + 236,
4855 EL_CUSTOM_START + 237,
4856 EL_CUSTOM_START + 238,
4857 EL_CUSTOM_START + 239,
4859 EL_CUSTOM_START + 240,
4860 EL_CUSTOM_START + 241,
4861 EL_CUSTOM_START + 242,
4862 EL_CUSTOM_START + 243,
4864 EL_CUSTOM_START + 244,
4865 EL_CUSTOM_START + 245,
4866 EL_CUSTOM_START + 246,
4867 EL_CUSTOM_START + 247,
4869 EL_CUSTOM_START + 248,
4870 EL_CUSTOM_START + 249,
4871 EL_CUSTOM_START + 250,
4872 EL_CUSTOM_START + 251,
4874 EL_CUSTOM_START + 252,
4875 EL_CUSTOM_START + 253,
4876 EL_CUSTOM_START + 254,
4877 EL_CUSTOM_START + 255
4879 static int *editor_hl_custom_ptr = editor_hl_custom;
4880 static int *editor_el_custom_ptr = editor_el_custom;
4881 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4882 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4884 static int editor_hl_group[] =
4886 EL_INTERNAL_CASCADE_GE_ACTIVE,
4892 static int editor_el_group[] =
4906 EL_GROUP_START + 10,
4907 EL_GROUP_START + 11,
4909 EL_GROUP_START + 12,
4910 EL_GROUP_START + 13,
4911 EL_GROUP_START + 14,
4912 EL_GROUP_START + 15,
4914 EL_GROUP_START + 16,
4915 EL_GROUP_START + 17,
4916 EL_GROUP_START + 18,
4917 EL_GROUP_START + 19,
4919 EL_GROUP_START + 20,
4920 EL_GROUP_START + 21,
4921 EL_GROUP_START + 22,
4922 EL_GROUP_START + 23,
4924 EL_GROUP_START + 24,
4925 EL_GROUP_START + 25,
4926 EL_GROUP_START + 26,
4927 EL_GROUP_START + 27,
4929 EL_GROUP_START + 28,
4930 EL_GROUP_START + 29,
4931 EL_GROUP_START + 30,
4934 static int *editor_hl_group_ptr = editor_hl_group;
4935 static int *editor_el_group_ptr = editor_el_group;
4936 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4937 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4939 static int editor_hl_reference[] =
4941 EL_INTERNAL_CASCADE_REF_ACTIVE,
4947 static int editor_el_reference[] =
4951 EL_TRIGGER_CE_VALUE,
4952 EL_TRIGGER_CE_SCORE,
4956 EL_CURRENT_CE_VALUE,
4957 EL_CURRENT_CE_SCORE,
4979 static int *editor_hl_reference_ptr = editor_hl_reference;
4980 static int *editor_el_reference_ptr = editor_el_reference;
4981 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4982 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4984 static int editor_hl_user_defined[] =
4986 EL_INTERNAL_CASCADE_USER_ACTIVE,
4992 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4993 static int *editor_el_user_defined_ptr = NULL;
4994 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4995 static int num_editor_el_user_defined = 0;
4997 static int editor_hl_dynamic[] =
4999 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
5005 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
5006 static int *editor_el_dynamic_ptr = NULL;
5007 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
5008 static int num_editor_el_dynamic = 0;
5010 static int editor_hl_empty[] = { EL_EMPTY };
5011 static int *editor_el_empty = NULL; /* dynamically allocated */
5013 static int *editor_hl_empty_ptr = editor_hl_empty;
5014 static int *editor_el_empty_ptr = NULL;
5015 static int num_editor_hl_empty = 0;
5016 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
5018 static boolean use_el_empty = FALSE;
5020 static int *editor_elements = NULL; /* dynamically allocated */
5021 static int num_editor_elements = 0; /* dynamically determined */
5023 static boolean setup_editor_cascade_never = FALSE;
5025 static boolean setup_editor_el_players = TRUE;
5026 static boolean setup_editor_el_boulderdash = TRUE;
5027 static boolean setup_editor_el_emerald_mine = TRUE;
5028 static boolean setup_editor_el_emerald_mine_club = TRUE;
5029 static boolean setup_editor_el_more = TRUE;
5030 static boolean setup_editor_el_sokoban = TRUE;
5031 static boolean setup_editor_el_supaplex = TRUE;
5032 static boolean setup_editor_el_diamond_caves = TRUE;
5033 static boolean setup_editor_el_dx_boulderdash = TRUE;
5034 static boolean setup_editor_el_mirror_magic = TRUE;
5035 static boolean setup_editor_el_deflektor = TRUE;
5036 static boolean setup_editor_el_chars = TRUE;
5037 static boolean setup_editor_el_steel_chars = TRUE;
5038 static boolean setup_editor_el_custom = TRUE;
5039 static boolean setup_editor_el_user_defined = TRUE;
5040 static boolean setup_editor_el_dynamic = TRUE;
5042 static int editor_hl_unused[] = { EL_EMPTY };
5043 static int *editor_hl_unused_ptr = editor_hl_unused;
5044 static int num_editor_hl_unused = 0;
5048 boolean *setup_value;
5049 boolean *setup_cascade_value;
5051 int **headline_list;
5052 int *headline_list_size;
5055 int *element_list_size;
5057 boolean last_setup_value;
5059 editor_elements_info[] =
5062 &setup_editor_el_players,
5063 &setup_editor_cascade_never,
5064 &editor_hl_unused_ptr, &num_editor_hl_unused,
5065 &editor_el_players_ptr, &num_editor_el_players
5068 &setup_editor_el_boulderdash,
5069 &setup.editor_cascade.el_bd,
5070 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
5071 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
5074 &setup_editor_el_emerald_mine,
5075 &setup.editor_cascade.el_em,
5076 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
5077 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
5080 &setup_editor_el_emerald_mine_club,
5081 &setup.editor_cascade.el_emc,
5082 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
5083 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
5086 &setup_editor_el_more,
5087 &setup.editor_cascade.el_rnd,
5088 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
5089 &editor_el_rnd_ptr, &num_editor_el_rnd
5092 &setup_editor_el_sokoban,
5093 &setup.editor_cascade.el_sb,
5094 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
5095 &editor_el_sokoban_ptr, &num_editor_el_sokoban
5098 &setup_editor_el_supaplex,
5099 &setup.editor_cascade.el_sp,
5100 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
5101 &editor_el_supaplex_ptr, &num_editor_el_supaplex
5104 &setup_editor_el_diamond_caves,
5105 &setup.editor_cascade.el_dc,
5106 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
5107 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
5110 &setup_editor_el_dx_boulderdash,
5111 &setup.editor_cascade.el_dx,
5112 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
5113 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
5116 &setup_editor_el_mirror_magic,
5117 &setup.editor_cascade.el_mm,
5118 &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic,
5119 &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic
5122 &setup_editor_el_deflektor,
5123 &setup.editor_cascade.el_df,
5124 &editor_hl_deflektor_ptr, &num_editor_hl_deflektor,
5125 &editor_el_deflektor_ptr, &num_editor_el_deflektor
5128 &setup_editor_el_chars,
5129 &setup.editor_cascade.el_chars,
5130 &editor_hl_chars_ptr, &num_editor_hl_chars,
5131 &editor_el_chars_ptr, &num_editor_el_chars
5134 &setup_editor_el_steel_chars,
5135 &setup.editor_cascade.el_steel_chars,
5136 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
5137 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5140 &setup_editor_el_custom,
5141 &setup.editor_cascade.el_ce,
5142 &editor_hl_custom_ptr, &num_editor_hl_custom,
5143 &editor_el_custom_ptr, &num_editor_el_custom
5146 &setup_editor_el_custom,
5147 &setup.editor_cascade.el_ge,
5148 &editor_hl_group_ptr, &num_editor_hl_group,
5149 &editor_el_group_ptr, &num_editor_el_group
5152 &setup_editor_el_custom,
5153 &setup.editor_cascade.el_ref,
5154 &editor_hl_reference_ptr, &num_editor_hl_reference,
5155 &editor_el_reference_ptr, &num_editor_el_reference
5158 &setup_editor_el_user_defined,
5159 &setup.editor_cascade.el_user,
5160 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5161 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5164 &setup_editor_el_dynamic,
5165 &setup.editor_cascade.el_dynamic,
5166 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5167 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5172 &editor_hl_empty_ptr, &num_editor_hl_empty,
5173 &editor_el_empty_ptr, &num_editor_el_empty,
5185 -----------------------------------------------------------------------------
5187 -----------------------------------------------------------------------------
5190 static int getMaxInfoTextLength()
5192 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5195 static int getTextWidthForGadget(char *text)
5200 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5203 static int getTextWidthForDrawingArea(char *text)
5208 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5211 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5213 return (gi->x + gi->width + getTextWidthForGadget(text));
5216 static char *getElementInfoText(int element)
5218 char *info_text = NULL;
5220 if (element < MAX_NUM_ELEMENTS)
5222 if (strlen(element_info[element].description) > 0)
5223 info_text = element_info[element].description;
5224 else if (element_info[element].custom_description != NULL)
5225 info_text = element_info[element].custom_description;
5226 else if (element_info[element].editor_description != NULL)
5227 info_text = element_info[element].editor_description;
5230 if (info_text == NULL)
5231 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5236 static char *getElementDescriptionFilenameExt(char *basename)
5238 char *elements_subdir = "elements";
5239 static char *elements_subdir2 = NULL;
5240 static char *filename = NULL;
5242 if (elements_subdir2 == NULL)
5243 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5245 checked_free(filename);
5247 /* 1st try: look for element description in current level set directory */
5248 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5249 if (fileExists(filename))
5254 /* 2nd try: look for element description in the game's base directory */
5255 filename = getPath3(options.docs_directory, elements_subdir, basename);
5256 if (fileExists(filename))
5262 char *getElementDescriptionFilename(int element)
5264 char basename[MAX_FILENAME_LEN];
5267 /* 1st try: look for element description file for exactly this element */
5268 sprintf(basename, "%s.txt", element_info[element].token_name);
5269 filename = getElementDescriptionFilenameExt(basename);
5270 if (filename != NULL)
5273 /* 2nd try: look for element description file for this element's class */
5274 sprintf(basename, "%s.txt", element_info[element].class_name);
5275 filename = getElementDescriptionFilenameExt(basename);
5276 if (filename != NULL)
5282 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5284 boolean element_found[NUM_FILE_ELEMENTS];
5287 /* initialize list of used elements to "not used" */
5288 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5289 element_found[i] = FALSE;
5291 /* find all elements used in current level */
5292 for (y = 0; y < lev_fieldy; y++)
5293 for (x = 0; x < lev_fieldx; x++)
5294 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5295 element_found[Feld[x][y]] = TRUE;
5299 /* count number of elements used in current level */
5300 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5301 if (element_found[i])
5304 /* add space for up to 3 more elements for padding that may be needed */
5307 /* free memory for old list of elements, if needed */
5308 checked_free(*elements);
5310 /* allocate memory for new list of elements */
5311 *elements = checked_malloc(*num_elements * sizeof(int));
5315 /* add all elements used in current level (non-custom/group elements) */
5316 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5317 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5318 (*elements)[(*num_elements)++] = i;
5320 /* add all elements used in current level (custom/group elements) */
5321 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5322 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5323 (*elements)[(*num_elements)++] = i;
5325 while (*num_elements % 4) /* pad with empty elements, if needed */
5326 (*elements)[(*num_elements)++] = EL_EMPTY;
5329 static void ReinitializeElementList_EnableSections()
5331 /* default: enable all element sections */
5333 setup_editor_el_players = TRUE;
5334 setup_editor_el_boulderdash = TRUE;
5335 setup_editor_el_emerald_mine = TRUE;
5336 setup_editor_el_emerald_mine_club = TRUE;
5337 setup_editor_el_more = TRUE;
5338 setup_editor_el_sokoban = TRUE;
5339 setup_editor_el_supaplex = TRUE;
5340 setup_editor_el_diamond_caves = TRUE;
5341 setup_editor_el_dx_boulderdash = TRUE;
5342 setup_editor_el_mirror_magic = TRUE;
5343 setup_editor_el_deflektor = TRUE;
5344 setup_editor_el_chars = TRUE;
5345 setup_editor_el_steel_chars = TRUE;
5347 setup_editor_el_custom = TRUE;
5348 setup_editor_el_user_defined = TRUE;
5349 setup_editor_el_dynamic = TRUE;
5351 /* now disable all element sections not to be displayed */
5353 if (!setup.editor.el_classic)
5355 setup_editor_el_players = FALSE;
5356 setup_editor_el_boulderdash = FALSE;
5357 setup_editor_el_emerald_mine = FALSE;
5358 setup_editor_el_emerald_mine_club = FALSE;
5359 setup_editor_el_more = FALSE;
5360 setup_editor_el_sokoban = FALSE;
5361 setup_editor_el_supaplex = FALSE;
5362 setup_editor_el_diamond_caves = FALSE;
5363 setup_editor_el_dx_boulderdash = FALSE;
5364 setup_editor_el_mirror_magic = FALSE;
5365 setup_editor_el_deflektor = FALSE;
5366 setup_editor_el_chars = FALSE;
5367 setup_editor_el_steel_chars = FALSE;
5370 if (!setup.editor.el_custom)
5372 setup_editor_el_custom = FALSE;
5375 if (!setup.editor.el_user_defined)
5377 setup_editor_el_user_defined = FALSE;
5380 if (!setup.editor.el_dynamic)
5382 setup_editor_el_dynamic = FALSE;
5385 if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
5387 setup_editor_el_mirror_magic = FALSE;
5388 setup_editor_el_deflektor = FALSE;
5390 else if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
5392 setup_editor_el_boulderdash = FALSE;
5393 setup_editor_el_more = FALSE;
5394 setup_editor_el_sokoban = FALSE;
5395 setup_editor_el_supaplex = FALSE;
5396 setup_editor_el_dx_boulderdash = FALSE;
5397 setup_editor_el_mirror_magic = FALSE;
5398 setup_editor_el_deflektor = FALSE;
5399 setup_editor_el_steel_chars = FALSE;
5401 setup_editor_el_custom = FALSE;
5403 else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
5405 setup_editor_el_players = FALSE;
5406 setup_editor_el_boulderdash = FALSE;
5407 setup_editor_el_emerald_mine = FALSE;
5408 setup_editor_el_emerald_mine_club = FALSE;
5409 setup_editor_el_more = FALSE;
5410 setup_editor_el_sokoban = FALSE;
5411 setup_editor_el_diamond_caves = FALSE;
5412 setup_editor_el_dx_boulderdash = FALSE;
5413 setup_editor_el_mirror_magic = FALSE;
5414 setup_editor_el_deflektor = FALSE;
5415 setup_editor_el_chars = FALSE;
5416 setup_editor_el_steel_chars = FALSE;
5418 setup_editor_el_custom = FALSE;
5420 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
5422 setup_editor_el_players = FALSE;
5423 setup_editor_el_boulderdash = FALSE;
5424 setup_editor_el_emerald_mine = FALSE;
5425 setup_editor_el_emerald_mine_club = FALSE;
5426 setup_editor_el_more = FALSE;
5427 setup_editor_el_sokoban = FALSE;
5428 setup_editor_el_supaplex = FALSE;
5429 setup_editor_el_diamond_caves = FALSE;
5430 setup_editor_el_dx_boulderdash = FALSE;
5431 setup_editor_el_steel_chars = FALSE;
5433 setup_editor_el_custom = FALSE;
5437 static void ReinitializeElementList()
5439 static boolean initialization_needed = TRUE;
5443 ReinitializeElementList_EnableSections();
5445 if (initialization_needed)
5447 LoadSetup_EditorCascade(); /* load last editor cascade state */
5449 /* initialize editor cascade element from saved cascade state */
5450 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5452 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5453 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5455 if (IS_EDITOR_CASCADE(*cascade_element))
5457 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5458 EL_CASCADE_INACTIVE(*cascade_element));
5461 initialization_needed = FALSE;
5464 checked_free(editor_elements);
5466 /* reload optional user defined element list for each invocation of editor */
5467 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5468 &num_editor_el_user_defined);
5470 /* initialize dynamic level element list for each invocation of editor */
5471 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5472 &num_editor_el_dynamic);
5474 /* initialize list of empty elements (used for padding, if needed) */
5475 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5476 editor_el_empty[i] = EL_EMPTY;
5478 /* do some sanity checks for each element from element list */
5479 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5481 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5483 int element = (*editor_elements_info[i].element_list)[j];
5485 if (element >= NUM_FILE_ELEMENTS)
5486 Error(ERR_WARN, "editor element %d is runtime element", element);
5488 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5489 Error(ERR_WARN, "no element description text for element %d", element);
5493 num_editor_elements = 0;
5494 use_el_empty = FALSE;
5496 /* determine size of element list */
5497 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5499 boolean found_inactive_cascade = FALSE;
5501 if (*editor_elements_info[i].setup_value)
5503 if (setup.editor.el_headlines)
5505 // required for correct padding of palette headline buttons
5506 if (*editor_elements_info[i].headline_list_size > 0)
5507 num_editor_elements += editor.palette.cols;
5509 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5511 int element = (*editor_elements_info[i].headline_list)[j];
5513 if (IS_EDITOR_CASCADE_INACTIVE(element))
5514 found_inactive_cascade = TRUE;
5518 if (found_inactive_cascade)
5521 // required for correct padding of palette element buttons
5522 int element_list_size = *editor_elements_info[i].element_list_size;
5524 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5525 int element_buttons = editor.palette.cols * element_rows;
5527 num_editor_elements += element_buttons;
5531 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5533 /* offer at least as many elements as element buttons exist */
5534 use_el_empty = TRUE;
5535 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5537 num_editor_elements += num_editor_el_empty;
5540 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5542 /* fill element list */
5543 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5545 boolean found_inactive_cascade = FALSE;
5547 if (*editor_elements_info[i].setup_value)
5549 if (setup.editor.el_headlines)
5551 // required for correct padding of palette headline buttons
5552 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5553 editor.palette.cols : 0);
5555 for (j = 0; j < headline_size; j++)
5557 // use empty elements for padding of palette headline buttons
5558 int element = (j < *editor_elements_info[i].headline_list_size ?
5559 (*editor_elements_info[i].headline_list)[j] :
5560 editor_el_empty[0]);
5562 editor_elements[pos++] = element;
5564 if (IS_EDITOR_CASCADE_INACTIVE(element))
5565 found_inactive_cascade = TRUE;
5569 if (found_inactive_cascade)
5572 // required for correct padding of palette element buttons
5573 int element_list_size = *editor_elements_info[i].element_list_size;
5575 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5576 int element_buttons = editor.palette.cols * element_rows;
5578 // copy all elements from element list
5579 for (j = 0; j < element_list_size; j++)
5580 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5582 // use empty elements for padding of palette element buttons
5583 for (j = 0; j < element_buttons - element_list_size; j++)
5584 editor_elements[pos++] = editor_el_empty[0];
5588 /* (this function is also called before editor gadgets are initialized!) */
5589 AdjustElementListScrollbar();
5592 void PrintEditorElementList()
5594 boolean *stop = &setup.editor.el_user_defined;
5597 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5599 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5601 if (IS_EDITOR_CASCADE(cascade_element))
5603 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5604 char *headline = element_info[cascade_element_show].editor_description;
5606 PrintLineWithPrefix("# ", "-", 77);
5607 Print("# %s\n", headline);
5608 PrintLineWithPrefix("# ", "-", 77);
5611 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5613 int element = (*editor_elements_info[i].headline_list)[j];
5615 if (IS_EDITOR_CASCADE(element))
5616 element = EL_CHAR_MINUS;
5618 Print("# %s\n", element_info[element].token_name);
5624 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5626 int element = (*editor_elements_info[i].element_list)[j];
5628 Print("# %s\n", element_info[element].token_name);
5636 static void ReinitializeElementListButtons()
5638 static boolean last_setup_value_headlines = FALSE;
5639 static boolean initialization_needed = TRUE;
5642 if (!initialization_needed) /* check if editor element setup has changed */
5644 if (last_setup_value_headlines != setup.editor.el_headlines)
5645 initialization_needed = TRUE;
5647 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5648 if (editor_elements_info[i].last_setup_value !=
5649 *editor_elements_info[i].setup_value)
5650 initialization_needed = TRUE;
5653 if (!initialization_needed)
5656 FreeLevelEditorGadgets();
5657 CreateLevelEditorGadgets();
5659 /* store current setup values for next invocation of this function */
5660 last_setup_value_headlines = setup.editor.el_headlines;
5661 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5662 editor_elements_info[i].last_setup_value =
5663 *editor_elements_info[i].setup_value;
5665 initialization_needed = FALSE;
5668 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5671 int border_graphic =
5672 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5673 struct GraphicInfo *g = &graphic_info[border_graphic];
5674 Bitmap *src_bitmap = g->bitmap;
5675 int src_x = g->src_x;
5676 int src_y = g->src_y;
5677 int border_size = g->border_size;
5678 int border_xpos = g->width - border_size;
5679 int border_ypos = g->height - border_size;
5680 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5683 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5684 border_size, border_size,
5685 dest_x - border_size, dest_y - border_size);
5686 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5687 border_size, border_size,
5688 dest_x + width, dest_y - border_size);
5689 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5690 border_size, border_size,
5691 dest_x - border_size, dest_y + height);
5692 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5693 border_size, border_size,
5694 dest_x + width, dest_y + height);
5696 for (i = 0; i < width / tilesize; i++)
5698 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5699 tilesize, border_size,
5700 dest_x + i * tilesize, dest_y - border_size);
5701 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5702 tilesize, border_size,
5703 dest_x + i * tilesize, dest_y + height);
5706 for (i = 0; i < height / tilesize; i++)
5708 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5709 border_size, tilesize,
5710 dest_x - border_size, dest_y + i * tilesize);
5711 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5712 border_size, tilesize,
5713 dest_x + width, dest_y + i * tilesize);
5716 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5719 static void DrawEditorElement(int x, int y, int element)
5721 DrawSizedElement(x, y, element, ed_tilesize);
5724 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5726 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5729 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5731 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5734 static void DrawDrawingArea(int id)
5736 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5739 int *value = drawingarea_info[id].value;
5740 int area_xsize = drawingarea_info[id].area_xsize;
5741 int area_ysize = drawingarea_info[id].area_ysize;
5742 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5744 for (x = 0; x < area_xsize; x++)
5745 for (y = 0; y < area_ysize; y++)
5746 DrawSizedGraphicExt(drawto,
5747 gi->x + x * tilesize,
5748 gi->y + y * tilesize,
5749 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5752 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5755 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5756 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5758 BlitBitmap(drawto, drawto,
5759 SX + (dx == -1 ? ed_tilesize : 0),
5760 SY + (dy == -1 ? ed_tilesize : 0),
5761 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5762 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5763 SX + (dx == +1 ? ed_tilesize : 0),
5764 SY + (dy == +1 ? ed_tilesize : 0));
5768 x = (dx == 1 ? 0 : ed_fieldx - 1);
5769 for (y = 0; y < ed_fieldy; y++)
5770 DrawEditorElementOrWall(x, y, from_x, from_y);
5774 y = (dy == 1 ? 0 : ed_fieldy - 1);
5775 for (x = 0; x < ed_fieldx; x++)
5776 DrawEditorElementOrWall(x, y, from_x, from_y);
5779 redraw_mask |= REDRAW_FIELD;
5783 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
5786 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
5789 static void CreateControlButtons()
5791 struct GadgetInfo *gi;
5794 /* create toolbox buttons */
5795 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5797 int id = controlbutton_info[i].gadget_id;
5798 int type = controlbutton_info[i].gadget_type;
5799 int graphic = controlbutton_info[i].graphic;
5800 struct XYTileSize *pos = controlbutton_info[i].pos;
5801 struct GraphicInfo *gd = &graphic_info[graphic];
5802 Bitmap *deco_bitmap = NULL;
5803 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
5804 int tile_size = 0, deco_shift = 0;
5805 boolean deco_masked = FALSE;
5806 int gd_x1 = gd->src_x;
5807 int gd_y1 = gd->src_y;
5808 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5809 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5810 int gd_x1a = gd->src_x + gd->active_xoffset;
5811 int gd_y1a = gd->src_y + gd->active_yoffset;
5812 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5813 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5816 unsigned int event_mask;
5817 int radio_button_nr = RADIO_NR_NONE;
5818 boolean checked = FALSE;
5820 if (type == GD_TYPE_RADIO_BUTTON)
5822 event_mask = GD_EVENT_PRESSED;
5823 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5825 if (id == drawing_function)
5830 if (id == GADGET_ID_WRAP_LEFT ||
5831 id == GADGET_ID_WRAP_RIGHT ||
5832 id == GADGET_ID_WRAP_UP ||
5833 id == GADGET_ID_WRAP_DOWN)
5834 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5836 event_mask = GD_EVENT_RELEASED;
5839 if (id == GADGET_ID_PROPERTIES ||
5840 id == GADGET_ID_PALETTE)
5845 else if (id == GADGET_ID_ELEMENT_LEFT ||
5846 id == GADGET_ID_ELEMENT_MIDDLE ||
5847 id == GADGET_ID_ELEMENT_RIGHT)
5852 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
5853 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
5854 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
5856 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
5857 editor.button.element_left.tile_size :
5858 id == GADGET_ID_ELEMENT_MIDDLE ?
5859 editor.button.element_middle.tile_size :
5860 id == GADGET_ID_ELEMENT_RIGHT ?
5861 editor.button.element_right.tile_size : 0);
5863 // make sure that decoration does not overlap gadget border
5864 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
5866 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
5868 deco_xpos = (gd->width - tile_size) / 2;
5869 deco_ypos = (gd->height - tile_size) / 2;
5871 deco_masked = gd->draw_masked;
5879 gi = CreateGadget(GDI_CUSTOM_ID, id,
5880 GDI_CUSTOM_TYPE_ID, i,
5881 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5884 GDI_WIDTH, gd->width,
5885 GDI_HEIGHT, gd->height,
5887 GDI_STATE, GD_BUTTON_UNPRESSED,
5888 GDI_RADIO_NR, radio_button_nr,
5889 GDI_CHECKED, checked,
5890 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5891 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5892 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5893 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5894 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5895 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5896 GDI_DECORATION_SIZE, tile_size, tile_size,
5897 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
5898 GDI_DECORATION_MASKED, deco_masked,
5899 GDI_EVENT_MASK, event_mask,
5900 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5901 GDI_CALLBACK_ACTION, HandleControlButtons,
5905 Error(ERR_EXIT, "cannot create gadget");
5907 level_editor_gadget[id] = gi;
5910 /* these values are not constant, but can change at runtime */
5911 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5912 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5913 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5914 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5915 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5916 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5917 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5918 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5919 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5920 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5921 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5922 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5924 /* create buttons for scrolling of drawing area and element list */
5925 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5927 int id = scrollbutton_info[i].gadget_id;
5928 int graphic = scrollbutton_info[i].graphic;
5929 struct GraphicInfo *gd = &graphic_info[graphic];
5930 Bitmap *gd_bitmap = gd->bitmap;
5931 int gd_x1 = gd->src_x;
5932 int gd_y1 = gd->src_y;
5933 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5934 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5935 int width = gd->width;
5936 int height = gd->height;
5937 int x = scrollbutton_pos[i].x;
5938 int y = scrollbutton_pos[i].y;
5939 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5941 if (id == GADGET_ID_SCROLL_LIST_UP ||
5942 id == GADGET_ID_SCROLL_LIST_DOWN)
5953 gi = CreateGadget(GDI_CUSTOM_ID, id,
5954 GDI_CUSTOM_TYPE_ID, i,
5955 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5960 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5961 GDI_STATE, GD_BUTTON_UNPRESSED,
5962 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5963 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5964 GDI_EVENT_MASK, event_mask,
5965 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5966 GDI_CALLBACK_ACTION, HandleControlButtons,
5970 Error(ERR_EXIT, "cannot create gadget");
5972 level_editor_gadget[id] = gi;
5975 /* create buttons for element list */
5976 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5978 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5979 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5980 struct GraphicInfo *gd = &graphic_info[graphic];
5981 Bitmap *gd_bitmap = gd->bitmap;
5982 Bitmap *deco_bitmap;
5983 int deco_x, deco_y, deco_xpos, deco_ypos;
5984 int gd_x1 = gd->src_x;
5985 int gd_y1 = gd->src_y;
5986 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5987 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5988 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5989 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5990 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5991 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5992 int element = editor_elements[i];
5993 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
5994 unsigned int event_mask = GD_EVENT_RELEASED;
5996 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
5998 deco_xpos = (gd->width - tile_size) / 2;
5999 deco_ypos = (gd->height - tile_size) / 2;
6001 gi = CreateGadget(GDI_CUSTOM_ID, id,
6002 GDI_CUSTOM_TYPE_ID, i,
6003 GDI_INFO_TEXT, getElementInfoText(element),
6006 GDI_WIDTH, gd->width,
6007 GDI_HEIGHT, gd->height,
6008 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6009 GDI_STATE, GD_BUTTON_UNPRESSED,
6010 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6011 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6012 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6013 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6014 GDI_DECORATION_SIZE, tile_size, tile_size,
6015 GDI_DECORATION_SHIFTING, 1, 1,
6016 GDI_EVENT_MASK, event_mask,
6017 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6018 GDI_CALLBACK_ACTION, HandleControlButtons,
6022 Error(ERR_EXIT, "cannot create gadget");
6024 level_editor_gadget[id] = gi;
6028 static void CreateCounterButtons()
6030 int max_infotext_len = getMaxInfoTextLength();
6033 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
6036 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
6037 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
6039 /* determine horizontal position to the right of specified gadget */
6040 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6041 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
6042 ED_GADGET_TEXT_DISTANCE);
6044 /* determine horizontal offset for leading text */
6045 if (counterbutton_info[i].text_left != NULL)
6046 x += getTextWidthForGadget(counterbutton_info[i].text_left);
6048 for (j = 0; j < 2; j++)
6050 struct GadgetInfo *gi;
6052 counterbutton_info[i].gadget_id_down :
6053 counterbutton_info[i].gadget_id_up);
6055 struct GraphicInfo *gd;
6056 int gd_x1, gd_x2, gd_y1, gd_y2;
6057 unsigned int event_mask;
6058 char infotext[max_infotext_len + 1];
6060 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6062 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6065 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
6066 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
6068 event_mask |= GD_EVENT_RELEASED;
6072 x = DX + editor.button.prev_level.x;
6073 y = DY + editor.button.prev_level.y;
6077 x = DX + editor.button.next_level.x;
6078 y = DY + editor.button.next_level.y;
6084 IMG_EDITOR_COUNTER_DOWN :
6085 IMG_EDITOR_COUNTER_UP);
6088 gd = &graphic_info[graphic];
6092 gd_x2 = gd->src_x + gd->pressed_xoffset;
6093 gd_y2 = gd->src_y + gd->pressed_yoffset;
6095 sprintf(infotext, "%s counter value by 1, 5 or 10",
6096 (j == 0 ? "decrease" : "increase"));
6098 gi = CreateGadget(GDI_CUSTOM_ID, id,
6099 GDI_CUSTOM_TYPE_ID, i,
6100 GDI_INFO_TEXT, infotext,
6103 GDI_WIDTH, gd->width,
6104 GDI_HEIGHT, gd->height,
6105 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6106 GDI_STATE, GD_BUTTON_UNPRESSED,
6107 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6108 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6109 GDI_EVENT_MASK, event_mask,
6110 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6111 GDI_CALLBACK_ACTION, HandleCounterButtons,
6115 Error(ERR_EXIT, "cannot create gadget");
6117 level_editor_gadget[id] = gi;
6118 right_gadget_border[id] =
6119 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6121 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
6125 int font_type = FONT_INPUT_1;
6126 int font_type_active = FONT_INPUT_1_ACTIVE;
6128 id = counterbutton_info[i].gadget_id_text;
6130 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6132 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6134 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
6136 font_type = FONT_LEVEL_NUMBER;
6137 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
6139 x = DX + editor.input.level_number.x;
6140 y = DY + editor.input.level_number.y;
6144 graphic = IMG_EDITOR_COUNTER_INPUT;
6147 gd = &graphic_info[graphic];
6151 gd_x2 = gd->src_x + gd->active_xoffset;
6152 gd_y2 = gd->src_y + gd->active_yoffset;
6154 gi = CreateGadget(GDI_CUSTOM_ID, id,
6155 GDI_CUSTOM_TYPE_ID, i,
6156 GDI_INFO_TEXT, "enter counter value",
6159 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
6160 GDI_NUMBER_VALUE, 0,
6161 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
6162 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
6163 GDI_TEXT_SIZE, 3, /* minimal counter text size */
6164 GDI_TEXT_FONT, font_type,
6165 GDI_TEXT_FONT_ACTIVE, font_type_active,
6166 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6167 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6168 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6169 GDI_DESIGN_WIDTH, gd->width,
6170 GDI_EVENT_MASK, event_mask,
6171 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6172 GDI_CALLBACK_ACTION, HandleCounterButtons,
6176 Error(ERR_EXIT, "cannot create gadget");
6178 level_editor_gadget[id] = gi;
6179 right_gadget_border[id] =
6180 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6182 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
6188 static void CreateDrawingAreas()
6192 /* these values are not constant, but can change at runtime */
6193 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
6194 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
6196 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
6198 struct GadgetInfo *gi;
6199 unsigned int event_mask;
6200 int id = drawingarea_info[i].gadget_id;
6201 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
6202 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
6203 int area_xsize = drawingarea_info[i].area_xsize;
6204 int area_ysize = drawingarea_info[i].area_ysize;
6205 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
6206 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
6209 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
6210 GD_EVENT_OFF_BORDERS;
6212 /* determine horizontal position to the right of specified gadget */
6213 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
6214 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
6215 ED_DRAWINGAREA_TEXT_DISTANCE);
6217 /* determine horizontal offset for leading text */
6218 if (drawingarea_info[i].text_left != NULL)
6219 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
6221 gi = CreateGadget(GDI_CUSTOM_ID, id,
6222 GDI_CUSTOM_TYPE_ID, i,
6225 GDI_TYPE, GD_TYPE_DRAWING_AREA,
6226 GDI_AREA_SIZE, area_xsize, area_ysize,
6227 GDI_ITEM_SIZE, item_size, item_size,
6228 GDI_EVENT_MASK, event_mask,
6229 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
6230 GDI_CALLBACK_ACTION, HandleDrawingAreas,
6234 Error(ERR_EXIT, "cannot create gadget");
6236 level_editor_gadget[id] = gi;
6237 right_gadget_border[id] =
6238 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
6242 static void CreateTextInputGadgets()
6244 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
6245 int max_infotext_len = getMaxInfoTextLength();
6248 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6250 int gd_x1 = gd->src_x;
6251 int gd_y1 = gd->src_y;
6252 int gd_x2 = gd->src_x + gd->active_xoffset;
6253 int gd_y2 = gd->src_y + gd->active_yoffset;
6254 struct GadgetInfo *gi;
6255 unsigned int event_mask;
6256 char infotext[MAX_OUTPUT_LINESIZE + 1];
6257 int id = textinput_info[i].gadget_id;
6260 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6262 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6263 int border_size = gd->border_size;
6264 int font_nr = FONT_INPUT_1;
6265 int font_height = getFontHeight(font_nr);
6266 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6267 int yoffset = element_border + (TILEY - font_height) / 2;
6269 x = (editor.settings.element_name.x != -1 ?
6270 editor.settings.element_name.x :
6271 editor.settings.element_graphic.x + xoffset) - border_size;
6272 y = (editor.settings.element_name.y != -1 ?
6273 editor.settings.element_name.y :
6274 editor.settings.element_graphic.y + yoffset) - border_size;
6278 x = ED_SETTINGS_X(textinput_info[i].x);
6279 y = ED_SETTINGS_Y(textinput_info[i].y);
6282 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6284 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6285 infotext[max_infotext_len] = '\0';
6287 gi = CreateGadget(GDI_CUSTOM_ID, id,
6288 GDI_CUSTOM_TYPE_ID, i,
6289 GDI_INFO_TEXT, infotext,
6292 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6293 GDI_TEXT_VALUE, textinput_info[i].value,
6294 GDI_TEXT_SIZE, textinput_info[i].size,
6295 GDI_TEXT_FONT, FONT_INPUT_1,
6296 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6297 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6298 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6299 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6300 GDI_DESIGN_WIDTH, gd->width,
6301 GDI_EVENT_MASK, event_mask,
6302 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6303 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6307 Error(ERR_EXIT, "cannot create gadget");
6309 level_editor_gadget[id] = gi;
6313 static void CreateTextAreaGadgets()
6315 int max_infotext_len = getMaxInfoTextLength();
6318 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6320 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6321 int gd_x1 = gd->src_x;
6322 int gd_y1 = gd->src_y;
6323 int gd_x2 = gd->src_x + gd->active_xoffset;
6324 int gd_y2 = gd->src_y + gd->active_yoffset;
6325 struct GadgetInfo *gi;
6326 unsigned int event_mask;
6327 char infotext[MAX_OUTPUT_LINESIZE + 1];
6328 int id = textarea_info[i].gadget_id;
6329 int area_xsize = textarea_info[i].xsize;
6330 int area_ysize = textarea_info[i].ysize;
6332 event_mask = GD_EVENT_TEXT_LEAVING;
6334 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6335 infotext[max_infotext_len] = '\0';
6337 gi = CreateGadget(GDI_CUSTOM_ID, id,
6338 GDI_CUSTOM_TYPE_ID, i,
6339 GDI_INFO_TEXT, infotext,
6340 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6341 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6342 GDI_TYPE, GD_TYPE_TEXT_AREA,
6343 GDI_AREA_SIZE, area_xsize, area_ysize,
6344 GDI_TEXT_FONT, FONT_INPUT_1,
6345 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6346 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6347 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6348 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6349 GDI_DESIGN_WIDTH, gd->width,
6350 GDI_EVENT_MASK, event_mask,
6351 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6352 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6356 Error(ERR_EXIT, "cannot create gadget");
6358 level_editor_gadget[id] = gi;
6362 static void CreateSelectboxGadgets()
6364 int max_infotext_len = getMaxInfoTextLength();
6367 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6369 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6370 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6371 int gd_x1 = gd->src_x;
6372 int gd_y1 = gd->src_y;
6373 int gd_x2 = gd->src_x + gd->active_xoffset;
6374 int gd_y2 = gd->src_y + gd->active_yoffset;
6375 int selectbox_button_xsize = gd2->width;
6376 struct GadgetInfo *gi;
6377 unsigned int event_mask;
6378 char infotext[MAX_OUTPUT_LINESIZE + 1];
6379 int id = selectbox_info[i].gadget_id;
6380 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6381 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6383 if (selectbox_info[i].size == -1) /* dynamically determine size */
6385 /* (we cannot use -1 for uninitialized values if we directly compare
6386 with results from strlen(), because the '<' and '>' operation will
6387 implicitely cast -1 to an unsigned integer value!) */
6388 selectbox_info[i].size = 0;
6390 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6391 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6392 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6394 selectbox_info[i].size++; /* add one character empty space */
6397 event_mask = GD_EVENT_RELEASED |
6398 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6400 /* determine horizontal position to the right of specified gadget */
6401 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6402 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6403 ED_GADGET_TEXT_DISTANCE);
6405 /* determine horizontal offset for leading text */
6406 if (selectbox_info[i].text_left != NULL)
6407 x += getTextWidthForGadget(selectbox_info[i].text_left);
6409 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6410 infotext[max_infotext_len] = '\0';
6412 gi = CreateGadget(GDI_CUSTOM_ID, id,
6413 GDI_CUSTOM_TYPE_ID, i,
6414 GDI_INFO_TEXT, infotext,
6417 GDI_TYPE, GD_TYPE_SELECTBOX,
6418 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6419 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6420 GDI_TEXT_SIZE, selectbox_info[i].size,
6421 GDI_TEXT_FONT, FONT_INPUT_1,
6422 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6423 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6424 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6425 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6426 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6427 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6428 GDI_DESIGN_WIDTH, gd->width,
6429 GDI_EVENT_MASK, event_mask,
6430 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6431 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6435 Error(ERR_EXIT, "cannot create gadget");
6437 level_editor_gadget[id] = gi;
6438 right_gadget_border[id] =
6439 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6443 static void CreateTextbuttonGadgets()
6445 int max_infotext_len = getMaxInfoTextLength();
6448 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6450 int id = textbutton_info[i].gadget_id;
6452 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6453 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6455 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6456 int gadget_distance =
6457 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6458 struct GraphicInfo *gd = &graphic_info[graphic];
6459 int gd_x1 = gd->src_x;
6460 int gd_y1 = gd->src_y;
6461 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6462 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6463 int gd_x1a = gd->src_x + gd->active_xoffset;
6464 int gd_y1a = gd->src_y + gd->active_yoffset;
6465 int border_xsize = gd->border_size + gd->draw_xoffset;
6466 int border_ysize = gd->border_size;
6467 struct GadgetInfo *gi;
6468 unsigned int event_mask;
6469 char infotext[MAX_OUTPUT_LINESIZE + 1];
6470 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6471 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6473 if (textbutton_info[i].size == -1) /* dynamically determine size */
6474 textbutton_info[i].size = strlen(textbutton_info[i].text);
6476 event_mask = GD_EVENT_RELEASED;
6478 sprintf(infotext, "%s", textbutton_info[i].infotext);
6479 infotext[max_infotext_len] = '\0';
6481 /* determine horizontal position to the right of specified gadget */
6482 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6484 int gadget_id_align = textbutton_info[i].gadget_id_align;
6486 x = right_gadget_border[gadget_id_align] + gadget_distance;
6488 if (textbutton_info[i].y == -1)
6489 y = level_editor_gadget[gadget_id_align]->y;
6492 /* determine horizontal offset for leading text */
6493 if (textbutton_info[i].text_left != NULL)
6494 x += getTextWidthForGadget(textbutton_info[i].text_left);
6496 gi = CreateGadget(GDI_CUSTOM_ID, id,
6497 GDI_CUSTOM_TYPE_ID, i,
6498 GDI_INFO_TEXT, infotext,
6501 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6502 GDI_TEXT_VALUE, textbutton_info[i].text,
6503 GDI_TEXT_SIZE, textbutton_info[i].size,
6504 GDI_TEXT_FONT, FONT_INPUT_2,
6505 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6506 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6507 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6508 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6509 GDI_BORDER_SIZE, border_xsize, border_ysize,
6510 GDI_DESIGN_WIDTH, gd->width,
6511 GDI_DECORATION_SHIFTING, 1, 1,
6512 GDI_EVENT_MASK, event_mask,
6513 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6514 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6518 Error(ERR_EXIT, "cannot create gadget");
6520 level_editor_gadget[id] = gi;
6521 right_gadget_border[id] =
6522 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6526 static void CreateGraphicbuttonGadgets()
6528 struct GadgetInfo *gi;
6529 unsigned int event_mask;
6532 /* create buttons for scrolling of drawing area and element list */
6533 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6535 int id = graphicbutton_info[i].gadget_id;
6536 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6537 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6538 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6539 int gd_x1 = gd->src_x;
6540 int gd_y1 = gd->src_y;
6541 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6542 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6544 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6546 /* determine horizontal position to the right of specified gadget */
6547 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6548 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6549 ED_GADGET_TEXT_DISTANCE);
6551 /* determine horizontal offset for leading text */
6552 if (graphicbutton_info[i].text_left != NULL)
6553 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6555 gi = CreateGadget(GDI_CUSTOM_ID, id,
6556 GDI_CUSTOM_TYPE_ID, i,
6557 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6560 GDI_WIDTH, gd->width,
6561 GDI_HEIGHT, gd->height,
6562 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6563 GDI_STATE, GD_BUTTON_UNPRESSED,
6564 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6565 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6566 GDI_EVENT_MASK, event_mask,
6567 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6568 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6572 Error(ERR_EXIT, "cannot create gadget");
6574 level_editor_gadget[id] = gi;
6575 right_gadget_border[id] =
6576 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6580 static void CreateScrollbarGadgets()
6584 /* these values are not constant, but can change at runtime */
6585 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6586 SX + ED_SCROLL_HORIZONTAL_XPOS;
6587 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6588 SY + ED_SCROLL_HORIZONTAL_YPOS;
6589 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6590 ED_SCROLL_HORIZONTAL_XSIZE;
6591 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6592 ED_SCROLL_HORIZONTAL_YSIZE;
6593 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6594 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6595 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6596 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6598 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6599 SX + ED_SCROLL_VERTICAL_XPOS;
6600 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6601 SY + ED_SCROLL_VERTICAL_YPOS;
6602 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6603 ED_SCROLL_VERTICAL_XSIZE;
6604 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6605 ED_SCROLL_VERTICAL_YSIZE;
6606 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6607 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6608 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6609 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6611 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6612 PX + ED_SCROLL2_VERTICAL_XPOS;
6613 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6614 PY + ED_SCROLL2_VERTICAL_YPOS;
6615 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6616 ED_SCROLL2_VERTICAL_XSIZE;
6617 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6618 ED_SCROLL2_VERTICAL_YSIZE;
6619 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6620 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6621 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6622 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6624 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6626 int id = scrollbar_info[i].gadget_id;
6627 int graphic = scrollbar_info[i].graphic;
6628 struct GraphicInfo *gd = &graphic_info[graphic];
6629 int gd_x1 = gd->src_x;
6630 int gd_y1 = gd->src_y;
6631 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6632 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6633 struct GadgetInfo *gi;
6634 int items_max, items_visible, item_position;
6635 unsigned int event_mask;
6637 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6639 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6640 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6641 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6643 else /* drawing area scrollbars */
6645 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6647 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6648 items_visible = ed_fieldx;
6653 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6654 items_visible = ed_fieldy;
6659 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6661 gi = CreateGadget(GDI_CUSTOM_ID, id,
6662 GDI_CUSTOM_TYPE_ID, i,
6663 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6664 GDI_X, scrollbar_pos[i].x,
6665 GDI_Y, scrollbar_pos[i].y,
6666 GDI_WIDTH, scrollbar_pos[i].width,
6667 GDI_HEIGHT, scrollbar_pos[i].height,
6668 GDI_TYPE, scrollbar_info[i].type,
6669 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6670 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6671 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6672 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6673 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6674 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6675 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6676 GDI_STATE, GD_BUTTON_UNPRESSED,
6677 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6678 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6679 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6680 GDI_EVENT_MASK, event_mask,
6681 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6682 GDI_CALLBACK_ACTION, HandleControlButtons,
6686 Error(ERR_EXIT, "cannot create gadget");
6688 level_editor_gadget[id] = gi;
6692 static void CreateCheckbuttonGadgets()
6694 struct GadgetInfo *gi;
6695 unsigned int event_mask;
6698 event_mask = GD_EVENT_PRESSED;
6700 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6702 int id = checkbutton_info[i].gadget_id;
6703 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6704 IMG_EDITOR_CHECKBOX);
6705 struct GraphicInfo *gd = &graphic_info[graphic];
6706 int gd_x1 = gd->src_x;
6707 int gd_y1 = gd->src_y;
6708 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6709 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6710 int gd_x1a = gd->src_x + gd->active_xoffset;
6711 int gd_y1a = gd->src_y + gd->active_yoffset;
6712 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6713 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6714 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6715 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6717 /* determine horizontal position to the right of specified gadget */
6718 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6719 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6720 ED_GADGET_TEXT_DISTANCE);
6722 /* determine horizontal offset for leading text */
6723 if (checkbutton_info[i].text_left != NULL)
6724 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6726 gi = CreateGadget(GDI_CUSTOM_ID, id,
6727 GDI_CUSTOM_TYPE_ID, i,
6728 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6731 GDI_WIDTH, gd->width,
6732 GDI_HEIGHT, gd->height,
6733 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6734 GDI_CHECKED, *checkbutton_info[i].value,
6735 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6736 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6737 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6738 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6739 GDI_EVENT_MASK, event_mask,
6740 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6741 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6745 Error(ERR_EXIT, "cannot create gadget");
6747 level_editor_gadget[id] = gi;
6748 right_gadget_border[id] =
6749 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6753 static void CreateRadiobuttonGadgets()
6755 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6756 int gd_x1 = gd->src_x;
6757 int gd_y1 = gd->src_y;
6758 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6759 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6760 int gd_x1a = gd->src_x + gd->active_xoffset;
6761 int gd_y1a = gd->src_y + gd->active_yoffset;
6762 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6763 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6764 struct GadgetInfo *gi;
6765 unsigned int event_mask;
6768 event_mask = GD_EVENT_PRESSED;
6770 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6772 int id = radiobutton_info[i].gadget_id;
6773 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6774 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6777 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6779 /* determine horizontal position to the right of specified gadget */
6780 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6781 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6782 ED_GADGET_TEXT_DISTANCE);
6784 /* determine horizontal offset for leading text */
6785 if (radiobutton_info[i].text_left != NULL)
6786 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6788 gi = CreateGadget(GDI_CUSTOM_ID, id,
6789 GDI_CUSTOM_TYPE_ID, i,
6790 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6793 GDI_WIDTH, gd->width,
6794 GDI_HEIGHT, gd->height,
6795 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6796 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6797 GDI_CHECKED, checked,
6798 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6799 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6800 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6801 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6802 GDI_EVENT_MASK, event_mask,
6803 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6804 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6808 Error(ERR_EXIT, "cannot create gadget");
6810 level_editor_gadget[id] = gi;
6811 right_gadget_border[id] =
6812 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6816 void CreateLevelEditorGadgets()
6818 /* force EDITOR font inside level editor */
6819 SetFontStatus(GAME_MODE_EDITOR);
6821 /* these values are not constant, but can change at runtime */
6822 ed_fieldx = MAX_ED_FIELDX - 1;
6823 ed_fieldy = MAX_ED_FIELDY - 1;
6825 num_editor_gadgets = NUM_EDITOR_GADGETS;
6827 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6829 level_editor_gadget =
6830 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6831 right_gadget_border =
6832 checked_calloc(num_editor_gadgets * sizeof(int));
6834 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6835 editor_el_empty_ptr = editor_el_empty;
6837 use_permanent_palette = !editor.palette.show_as_separate_screen;
6839 ReinitializeElementList();
6841 CreateControlButtons();
6842 CreateScrollbarGadgets();
6844 /* order of function calls is important because of cross-references */
6845 CreateCheckbuttonGadgets();
6846 CreateCounterButtons();
6847 CreateRadiobuttonGadgets();
6848 CreateTextInputGadgets();
6849 CreateTextAreaGadgets();
6850 CreateSelectboxGadgets();
6851 CreateGraphicbuttonGadgets();
6852 CreateTextbuttonGadgets();
6853 CreateDrawingAreas();
6858 void FreeLevelEditorGadgets()
6862 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6864 for (i = 0; i < num_editor_gadgets; i++)
6866 FreeGadget(level_editor_gadget[i]);
6868 level_editor_gadget[i] = NULL;
6871 checked_free(level_editor_gadget);
6872 checked_free(right_gadget_border);
6874 checked_free(editor_el_empty);
6877 static void MapCounterButtons(int id)
6879 int font_nr = FONT_TEXT_1;
6880 int font_height = getFontHeight(font_nr);
6881 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6882 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6883 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6884 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6885 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6886 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6887 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6888 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6889 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6890 int yoffset = (gi_down->height - font_height) / 2;
6891 int x_left = gi_down->x - xoffset_left;
6892 int x_right; /* set after gadget position was modified */
6893 int y_above = gi_down->y - yoffset_above;
6895 int y; /* set after gadget position was modified */
6897 /* counter limits must be changed first to prevent value truncation */
6898 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6899 counterbutton_info[id].max_value);
6901 /* right text position might have changed after setting position above */
6902 x_right = gi_up->x + gi_up->width + xoffset_right;
6904 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6906 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6907 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6908 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6910 ModifyGadget(gi_down, GDI_Y,
6911 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6912 ModifyGadget(gi_text, GDI_Y,
6913 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6914 ModifyGadget(gi_up, GDI_Y,
6915 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6918 /* vertical position might have changed after setting position above */
6919 y = gi_up->y + yoffset;
6921 if (counterbutton_info[id].text_above)
6922 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6924 if (counterbutton_info[id].text_left)
6925 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
6927 if (counterbutton_info[id].text_right)
6928 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
6935 static void MapControlButtons()
6940 /* map toolbox buttons (excluding special CE toolbox buttons) */
6941 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6942 MapGadget(level_editor_gadget[i]);
6944 /* map toolbox buttons (element properties buttons) */
6945 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
6946 MapGadget(level_editor_gadget[i]);
6948 if (use_permanent_palette)
6950 /* map buttons to select elements */
6951 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6952 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6953 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6954 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6955 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6958 /* map buttons to select level */
6959 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6960 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6961 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6962 MapCounterButtons(counter_id);
6965 static void MapDrawingArea(int id)
6967 int font_nr = FONT_TEXT_1;
6968 int font_height = getFontHeight(font_nr);
6969 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6970 int area_xsize = gi->drawing.area_xsize;
6971 int area_ysize = gi->drawing.area_ysize;
6972 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6973 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
6974 int x_left = gi->x - xoffset_left;
6975 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6976 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6977 int y_side = gi->y + (gi->height - font_height) / 2;
6978 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6980 if (drawingarea_info[id].text_left)
6981 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
6983 if (drawingarea_info[id].text_right)
6984 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
6986 if (drawingarea_info[id].text_below)
6987 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
6989 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6991 DrawElementBorder(gi->x, gi->y,
6992 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
6993 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
6995 DrawDrawingArea(id);
7001 static void MapTextInputGadget(int id)
7003 int font_nr = FONT_TEXT_1;
7004 int font_height = getFontHeight(font_nr);
7005 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
7006 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7007 int x_above = ED_SETTINGS_X(textinput_info[id].x);
7008 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
7010 if (textinput_info[id].text_above)
7011 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
7013 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
7018 static void MapTextAreaGadget(int id)
7020 int font_nr = FONT_TEXT_1;
7021 int font_height = getFontHeight(font_nr);
7022 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7023 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7024 int x_above = ED_SETTINGS_X(textarea_info[id].x);
7025 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
7027 if (textarea_info[id].text_above)
7028 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
7030 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
7035 static void MapSelectboxGadget(int id)
7037 int font_nr = FONT_TEXT_1;
7038 int font_height = getFontHeight(font_nr);
7039 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
7040 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
7041 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7042 int yoffset = (gi->height - font_height) / 2;
7043 int x_left = gi->x - xoffset_left;
7044 int x_right = gi->x + gi->width + xoffset_right;
7045 int y = gi->y + yoffset;
7047 if (selectbox_info[id].text_left)
7048 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
7050 if (selectbox_info[id].text_right)
7051 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
7053 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
7058 static void MapTextbuttonGadget(int id)
7060 int font_nr = FONT_TEXT_1;
7061 int font_height = getFontHeight(font_nr);
7062 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
7063 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
7064 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7065 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7066 int yoffset = (gi->height - font_height) / 2;
7067 int x_left = gi->x - xoffset_left;
7068 int x_right = gi->x + gi->width + xoffset_right;
7069 int y_above = gi->y - yoffset_above;
7071 int y = gi->y + yoffset;
7073 /* only show button to delete change pages when more than minimum pages */
7074 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7075 custom_element.num_change_pages == MIN_CHANGE_PAGES)
7078 if (textbutton_info[id].text_above)
7079 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
7081 if (textbutton_info[id].text_left)
7082 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
7084 if (textbutton_info[id].text_right)
7085 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
7090 static void MapGraphicbuttonGadget(int id)
7092 int font_nr = FONT_TEXT_1;
7093 int font_height = getFontHeight(font_nr);
7094 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
7095 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
7096 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7097 int yoffset = (gi->height - font_height) / 2;
7098 int x_left = gi->x - xoffset_left;
7099 int x_right = gi->x + gi->width + xoffset_right;
7100 int y = gi->y + yoffset;
7102 if (graphicbutton_info[id].text_left)
7103 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
7105 if (graphicbutton_info[id].text_right)
7106 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
7111 static void MapRadiobuttonGadget(int id)
7113 int font_nr = FONT_TEXT_1;
7114 int font_height = getFontHeight(font_nr);
7115 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
7116 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7117 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7118 int yoffset = (gi->height - font_height) / 2;
7119 int x_left = gi->x - xoffset_left;
7120 int x_right = gi->x + gi->width + xoffset_right;
7121 int y = gi->y + yoffset;
7123 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
7125 if (radiobutton_info[id].text_left)
7126 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
7128 if (radiobutton_info[id].text_right)
7129 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
7131 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
7136 static void MapCheckbuttonGadget(int id)
7138 int font_nr = FONT_TEXT_1;
7139 int font_height = getFontHeight(font_nr);
7140 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
7141 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7142 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7143 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7144 int yoffset = (gi->height - font_height) / 2;
7145 int y_above = gi->y - yoffset_above;
7147 int x_left, x_right, y; /* set after gadget position was modified */
7149 /* set position for gadgets with dynamically determined position */
7150 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
7151 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
7152 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
7154 x_left = gi->x - xoffset_left;
7155 x_right = gi->x + gi->width + xoffset_right;
7156 y = gi->y + yoffset;
7158 if (checkbutton_info[id].text_above)
7159 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
7161 if (checkbutton_info[id].text_left)
7162 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
7164 if (checkbutton_info[id].text_right)
7165 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
7167 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
7172 static void MapMainDrawingArea()
7174 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
7175 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
7178 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
7180 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
7181 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
7182 no_horizontal_scrollbar) ||
7183 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
7184 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
7185 no_vertical_scrollbar))
7188 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
7191 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
7193 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
7194 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
7197 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
7200 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
7203 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
7207 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7209 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
7210 i == GADGET_ID_CUSTOM_COPY_TO ||
7211 i == GADGET_ID_CUSTOM_EXCHANGE ||
7212 i == GADGET_ID_CUSTOM_COPY ||
7213 i == GADGET_ID_CUSTOM_PASTE)
7216 MapGadget(level_editor_gadget[i]);
7218 UnmapGadget(level_editor_gadget[i]);
7223 static void MapLevelEditorToolboxCustomGadgets()
7225 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
7228 static void UnmapLevelEditorToolboxCustomGadgets()
7230 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
7233 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
7237 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
7239 if (i != GADGET_ID_SINGLE_ITEMS &&
7240 i != GADGET_ID_PICK_ELEMENT)
7242 struct GadgetInfo *gi = level_editor_gadget[i];
7250 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7251 struct GraphicInfo *gd = &graphic_info[graphic];
7255 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7256 gi->width, gi->height, gi->x, gi->y);
7258 redraw_mask |= REDRAW_DOOR_3;
7264 static void MapLevelEditorToolboxDrawingGadgets()
7266 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7269 static void UnmapLevelEditorToolboxDrawingGadgets()
7271 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7274 static void UnmapDrawingArea(int id)
7276 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7279 static void UnmapLevelEditorFieldGadgets()
7283 for (i = 0; i < num_editor_gadgets; i++)
7284 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7285 level_editor_gadget[i]->y))
7286 UnmapGadget(level_editor_gadget[i]);
7289 void UnmapLevelEditorGadgets()
7293 for (i = 0; i < num_editor_gadgets; i++)
7294 UnmapGadget(level_editor_gadget[i]);
7297 static void ResetUndoBuffer()
7299 undo_buffer_position = -1;
7300 undo_buffer_steps = -1;
7301 redo_buffer_steps = 0;
7303 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7305 level.changed = FALSE;
7308 static void DrawEditModeWindow()
7310 ModifyEditorElementList();
7311 RedrawDrawingElements();
7313 if (edit_mode == ED_MODE_INFO)
7314 DrawLevelInfoWindow();
7315 else if (edit_mode == ED_MODE_PROPERTIES)
7316 DrawPropertiesWindow();
7317 else if (edit_mode == ED_MODE_PALETTE)
7318 DrawPaletteWindow();
7319 else /* edit_mode == ED_MODE_DRAWING */
7320 DrawDrawingWindow();
7323 static void ChangeEditModeWindow(int new_edit_mode)
7325 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7327 DrawEditModeWindow();
7330 static boolean LevelChanged()
7332 boolean field_changed = FALSE;
7335 for (y = 0; y < lev_fieldy; y++)
7336 for (x = 0; x < lev_fieldx; x++)
7337 if (Feld[x][y] != level.field[x][y])
7338 field_changed = TRUE;
7340 return (level.changed || field_changed);
7343 static boolean PrepareSavingIntoPersonalLevelSet()
7345 static LevelDirTree *last_copied_leveldir = NULL;
7346 static LevelDirTree *last_written_leveldir = NULL;
7347 static int last_copied_level_nr = -1;
7348 static int last_written_level_nr = -1;
7349 LevelDirTree *leveldir_former = leveldir_current;
7350 int level_nr_former = level_nr;
7353 // remember last mod/save so that for current session, we write
7354 // back to the same personal copy, asking only about overwrite.
7355 if (leveldir_current == last_copied_leveldir &&
7356 level_nr == last_copied_level_nr)
7358 // "cd" to personal level set dir (as used when writing last copy)
7359 leveldir_current = last_written_leveldir;
7360 level_nr = last_written_level_nr;
7365 if (!Request("This level is read only! "
7366 "Save into personal level set?", REQ_ASK))
7369 // "cd" to personal level set dir (for writing copy the first time)
7371 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7373 // find unused level number
7374 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7376 static char *level_filename = NULL;
7378 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7380 if (!fileExists(level_filename))
7384 last_copied_leveldir = leveldir_former;
7385 last_copied_level_nr = level_nr_former;
7387 last_written_leveldir = leveldir_current;
7388 last_written_level_nr = level_nr = new_level_nr;
7393 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7395 static char *filename_levelinfo = NULL, *mod_name = NULL;
7398 // annotate this copy-and-mod in personal levelinfo.conf
7399 setString(&filename_levelinfo,
7400 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7402 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7404 fprintf(file, "\n");
7405 fprintf(file, "# level %d was modified from:\n", level_nr);
7406 fprintf(file, "# - previous level set name: %s\n",
7408 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7409 level.file_info.nr, level.name);
7410 fprintf(file, "# - previous author: %s\n",
7412 fprintf(file, "# - previous save date: ");
7414 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7416 fprintf(file, "%04d-%02d-%02d\n",
7417 level.creation_date.year,
7418 level.creation_date.month,
7419 level.creation_date.day);
7423 fprintf(file, "not recorded\n");
7429 if (level_nr > leveldir_current->last_level)
7431 static char *temp_levelinfo = NULL;
7432 FILE *temp_file = NULL;
7433 char line[MAX_LINE_LEN];
7435 setString(&temp_levelinfo,
7436 getPath2(getCurrentLevelDir(),
7437 getStringCat2(LEVELINFO_FILENAME, ".new")));
7439 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7440 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7442 while (fgets(line, MAX_LINE_LEN, file))
7444 if (!strPrefix(line, "levels:"))
7445 fputs(line, temp_file);
7447 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7457 // needs error handling; also, ok on dos/win?
7458 unlink(filename_levelinfo);
7459 rename(temp_levelinfo, filename_levelinfo);
7462 // else: allow the save even if annotation failed
7464 // now... spray graffiti on the old level vital statistics
7465 // user can change these; just trying to set a good baseline
7467 // don't truncate names for fear of making offensive or silly:
7468 // long-named original author only recorded in levelinfo.conf.
7469 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7470 if (!strEqual(level.author, leveldir_current->author))
7472 setString(&mod_name, getStringCat3(leveldir_current->author,
7473 " after ", level.author));
7475 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7476 setString(&mod_name,
7477 getStringCat2(leveldir_current->author, " (ed.)"));
7479 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7480 setString(&mod_name, leveldir_current->author);
7482 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7484 // less worried about truncation here
7485 setString(&mod_name, getStringCat2("Mod: ", level.name));
7486 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7490 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7491 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7495 for (x = 0; x < lev_fieldx; x++)
7496 for (y = 0; y < lev_fieldy; y++)
7497 dst[x][y] = src[x][y];
7500 static int setSelectboxValue(int selectbox_id, int new_value)
7502 int new_index_value = 0;
7505 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7506 if (selectbox_info[selectbox_id].options[i].value == new_value)
7507 new_index_value = i;
7509 *selectbox_info[selectbox_id].value =
7510 selectbox_info[selectbox_id].options[new_index_value].value;
7512 return new_index_value;
7515 static void setSelectboxSpecialActionVariablesIfNeeded()
7519 /* change action mode and arg variables according to action type variable */
7520 for (i = 0; action_arg_options[i].value != -1; i++)
7522 if (action_arg_options[i].value == custom_element_change.action_type)
7524 int mode = action_arg_options[i].mode;
7526 /* only change if corresponding selectbox has changed */
7527 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7528 action_arg_modes[mode])
7529 custom_element_change.action_mode = -1;
7531 /* only change if corresponding selectbox has changed */
7532 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7533 action_arg_options[i].options)
7534 custom_element_change.action_arg = -1;
7541 static void setSelectboxSpecialActionOptions()
7545 /* change action mode and arg selectbox according to action type selectbox */
7546 for (i = 0; action_arg_options[i].value != -1; i++)
7548 if (action_arg_options[i].value == custom_element_change.action_type)
7550 int mode = action_arg_options[i].mode;
7552 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7553 action_arg_modes[mode]);
7554 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7555 custom_element_change.action_mode);
7557 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7558 action_arg_options[i].options);
7559 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7560 custom_element_change.action_arg);
7566 static void copy_custom_element_settings(int element_from, int element_to)
7568 struct ElementInfo *ei_from = &element_info[element_from];
7569 struct ElementInfo *ei_to = &element_info[element_to];
7571 copyElementInfo(ei_from, ei_to);
7574 static void replace_custom_element_in_settings(int element_from,
7579 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7581 struct ElementInfo *ei = &element_info[i];
7583 for (y = 0; y < 3; y++)
7584 for (x = 0; x < 3; x++)
7585 if (ei->content.e[x][y] == element_from)
7586 ei->content.e[x][y] = element_to;
7588 for (j = 0; j < ei->num_change_pages; j++)
7590 struct ElementChangeInfo *change = &ei->change_page[j];
7592 if (change->target_element == element_from)
7593 change->target_element = element_to;
7595 if (change->initial_trigger_element == element_from)
7596 change->initial_trigger_element = element_to;
7598 if (change->action_element == element_from)
7599 change->action_element = element_to;
7601 for (y = 0; y < 3; y++)
7602 for (x = 0; x < 3; x++)
7603 if (change->target_content.e[x][y] == element_from)
7604 change->target_content.e[x][y] = element_to;
7607 if (ei->group != NULL) /* group or internal */
7608 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7609 if (ei->group->element[j] == element_from)
7610 ei->group->element[j] = element_to;
7614 static void replace_custom_element_in_playfield(int element_from,
7619 for (x = 0; x < lev_fieldx; x++)
7620 for (y = 0; y < lev_fieldy; y++)
7621 if (Feld[x][y] == element_from)
7622 Feld[x][y] = element_to;
7625 static boolean CopyCustomElement(int element_old, int element_new,
7628 int copy_mode_orig = copy_mode;
7630 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7632 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7633 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7634 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7636 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7638 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7639 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7640 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7642 level.changed = TRUE;
7644 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7646 Request("Please choose custom element!", REQ_CONFIRM);
7650 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7652 Request("Please choose group element!", REQ_CONFIRM);
7658 level.changed = TRUE;
7661 /* when modifying custom/group element, ask for copying level template */
7662 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7664 if (!AskToCopyAndModifyLevelTemplate())
7668 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7670 copy_custom_element_settings(element_new, element_old);
7672 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7674 copy_custom_element_settings(element_old, element_new);
7676 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7678 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7679 copy_custom_element_settings(element_new, element_old);
7680 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7682 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7683 replace_custom_element_in_settings(element_new, element_old);
7684 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7686 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7687 replace_custom_element_in_playfield(element_new, element_old);
7688 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7691 UpdateCustomElementGraphicGadgets();
7692 DrawPropertiesWindow();
7697 static void CopyCustomElementPropertiesToEditor(int element)
7700 int current_change_page = element_info[element].current_change_page;
7702 /* dynamically (re)build selectbox for selecting change page */
7703 for (i = 0; i < element_info[element].num_change_pages; i++)
7705 sprintf(options_change_page_strings[i], "%d", i + 1);
7707 options_change_page[i].value = i;
7708 options_change_page[i].text = options_change_page_strings[i];
7711 options_change_page[i].value = -1;
7712 options_change_page[i].text = NULL;
7714 /* needed here to initialize combined element properties */
7715 InitElementPropertiesEngine(level.game_version);
7717 element_info[element].change =
7718 &element_info[element].change_page[current_change_page];
7720 custom_element = element_info[element];
7721 custom_element_change = *element_info[element].change;
7723 /* needed to initially set selectbox options for special action options */
7724 setSelectboxSpecialActionOptions();
7726 /* needed to initially set selectbox value variables to reliable defaults */
7727 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7728 setSelectboxValue(i, *selectbox_info[i].value);
7730 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7731 custom_element_properties[i] = HAS_PROPERTY(element, i);
7733 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7734 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7736 /* ---------- element settings: configure (custom elements) ------------- */
7738 /* set accessible layer selectbox help value */
7739 custom_element.access_type =
7740 (IS_WALKABLE(element) ? EP_WALKABLE :
7741 IS_PASSABLE(element) ? EP_PASSABLE :
7742 custom_element.access_type);
7743 custom_element.access_layer =
7744 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7745 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7746 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7747 custom_element.access_layer);
7748 custom_element.access_protected =
7749 (IS_PROTECTED(element) ? 1 : 0);
7750 custom_element_properties[EP_ACCESSIBLE] =
7751 (IS_ACCESSIBLE_OVER(element) ||
7752 IS_ACCESSIBLE_INSIDE(element) ||
7753 IS_ACCESSIBLE_UNDER(element));
7755 /* set walk-to-object action selectbox help value */
7756 custom_element.walk_to_action =
7757 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7758 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7759 IS_DROPPABLE(element) ? EP_DROPPABLE :
7760 IS_THROWABLE(element) ? EP_THROWABLE :
7761 IS_PUSHABLE(element) ? EP_PUSHABLE :
7762 custom_element.walk_to_action);
7763 custom_element_properties[EP_WALK_TO_OBJECT] =
7764 (IS_DIGGABLE(element) ||
7765 IS_COLLECTIBLE_ONLY(element) ||
7766 IS_DROPPABLE(element) ||
7767 IS_THROWABLE(element) ||
7768 IS_PUSHABLE(element));
7770 /* set smash targets selectbox help value */
7771 custom_element.smash_targets =
7772 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7773 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7774 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7775 custom_element.smash_targets);
7776 custom_element_properties[EP_CAN_SMASH] =
7777 (CAN_SMASH_EVERYTHING(element) ||
7778 CAN_SMASH_ENEMIES(element) ||
7779 CAN_SMASH_PLAYER(element));
7781 /* set deadliness selectbox help value */
7782 custom_element.deadliness =
7783 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7784 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7785 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7786 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7787 custom_element.deadliness);
7788 custom_element_properties[EP_DEADLY] =
7789 (DONT_TOUCH(element) ||
7790 DONT_GET_HIT_BY(element) ||
7791 DONT_COLLIDE_WITH(element) ||
7792 DONT_RUN_INTO(element));
7794 /* ---------- element settings: advanced (custom elements) --------------- */
7796 /* set "change by direct action" selectbox help value */
7797 custom_element_change.direct_action =
7798 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7799 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7800 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7801 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7802 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7803 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7804 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7805 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7806 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7807 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7808 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7809 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7810 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7811 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7812 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7813 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7814 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7815 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7816 custom_element_change.direct_action);
7818 /* set "change by other element action" selectbox help value */
7819 custom_element_change.other_action =
7820 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7821 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7822 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7823 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7824 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7825 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7826 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7827 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7828 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7829 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7830 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7831 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7832 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7833 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7834 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7835 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7836 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7837 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7838 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7839 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7840 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7841 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7842 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7843 custom_element_change.other_action);
7846 static void CopyGroupElementPropertiesToEditor(int element)
7848 group_element_info = *element_info[element].group;
7849 custom_element = element_info[element]; /* needed for description */
7852 static void CopyClassicElementPropertiesToEditor(int element)
7854 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7855 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7856 getMoveIntoAcidProperty(&level, element);
7858 if (MAYBE_DONT_COLLIDE_WITH(element))
7859 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7860 getDontCollideWithProperty(&level, element);
7863 static void CopyElementPropertiesToEditor(int element)
7865 if (IS_CUSTOM_ELEMENT(element))
7866 CopyCustomElementPropertiesToEditor(element);
7867 else if (IS_GROUP_ELEMENT(element))
7868 CopyGroupElementPropertiesToEditor(element);
7870 CopyClassicElementPropertiesToEditor(element);
7873 static boolean AskToCopyAndModifyLevelTemplate()
7875 if (Request("Copy and modify settings from level template?", REQ_ASK))
7877 level.use_custom_template = FALSE;
7879 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
7880 GDI_CHECKED, FALSE, GDI_END);
7881 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
7882 GDI_CHECKED, FALSE, GDI_END);
7888 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7890 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7896 static void CopyCustomElementPropertiesToGame(int element)
7899 int access_type_and_layer;
7901 /* mark that this custom element has been modified */
7902 custom_element.modified_settings = TRUE;
7903 level.changed = TRUE;
7905 if (level.use_custom_template)
7906 AskToCopyAndModifyLevelTemplate();
7908 element_info[element] = custom_element;
7909 *element_info[element].change = custom_element_change;
7911 /* ---------- element settings: configure (custom elements) ------------- */
7913 /* set accessible property from checkbox and selectbox */
7914 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7915 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7916 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7917 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7918 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7919 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7920 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7921 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7922 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7923 custom_element_properties[access_type_and_layer] =
7924 custom_element_properties[EP_ACCESSIBLE];
7925 custom_element_properties[EP_PROTECTED] =
7926 (custom_element.access_protected != 0 &&
7927 custom_element_properties[EP_ACCESSIBLE]);
7929 /* set walk-to-object property from checkbox and selectbox */
7930 custom_element_properties[EP_DIGGABLE] = FALSE;
7931 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7932 custom_element_properties[EP_DROPPABLE] = FALSE;
7933 custom_element_properties[EP_THROWABLE] = FALSE;
7934 custom_element_properties[EP_PUSHABLE] = FALSE;
7935 custom_element_properties[custom_element.walk_to_action] =
7936 custom_element_properties[EP_WALK_TO_OBJECT];
7938 /* set smash property from checkbox and selectbox */
7939 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7940 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7941 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7942 custom_element_properties[custom_element.smash_targets] =
7943 custom_element_properties[EP_CAN_SMASH];
7945 /* set deadliness property from checkbox and selectbox */
7946 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7947 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7948 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7949 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7950 custom_element_properties[custom_element.deadliness] =
7951 custom_element_properties[EP_DEADLY];
7953 /* ---------- element settings: advanced (custom elements) --------------- */
7955 /* set player change event from checkbox and selectbox */
7956 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7957 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7958 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7959 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7960 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7961 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7962 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7963 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7964 custom_element_change_events[CE_SWITCHED] = FALSE;
7965 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7966 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7967 custom_element_change_events[CE_BLOCKED] = FALSE;
7968 custom_element_change_events[CE_IMPACT] = FALSE;
7969 custom_element_change_events[CE_SMASHED] = FALSE;
7970 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7971 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7972 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7973 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7974 custom_element_change_events[custom_element_change.direct_action] =
7975 custom_element_change_events[CE_BY_DIRECT_ACTION];
7977 /* set other element action change event from checkbox and selectbox */
7978 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7979 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7980 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7981 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7982 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7983 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7984 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7985 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7986 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7987 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7988 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7989 custom_element_change_events[CE_HITTING_X] = FALSE;
7990 custom_element_change_events[CE_DIGGING_X] = FALSE;
7991 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7992 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7993 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7994 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7995 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7996 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7997 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7998 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7999 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
8000 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
8001 custom_element_change_events[custom_element_change.other_action] =
8002 custom_element_change_events[CE_BY_OTHER_ACTION];
8004 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
8005 SET_PROPERTY(element, i, custom_element_properties[i]);
8007 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
8008 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
8010 /* copy change events also to special level editor variable */
8011 custom_element = element_info[element];
8012 custom_element_change = *element_info[element].change;
8015 static void CopyGroupElementPropertiesToGame(int element)
8017 /* mark that this group element has been modified */
8018 custom_element.modified_settings = TRUE;
8019 level.changed = TRUE;
8021 if (level.use_custom_template)
8022 AskToCopyAndModifyLevelTemplate();
8024 element_info[element] = custom_element;
8025 *element_info[element].group = group_element_info;
8028 static void CopyClassicElementPropertiesToGame(int element)
8030 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8031 setMoveIntoAcidProperty(&level, element,
8032 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
8034 if (MAYBE_DONT_COLLIDE_WITH(element))
8035 setDontCollideWithProperty(&level, element,
8036 custom_element_properties[EP_DONT_COLLIDE_WITH]);
8039 static void CopyElementPropertiesToGame(int element)
8041 if (IS_CUSTOM_ELEMENT(element))
8042 CopyCustomElementPropertiesToGame(element);
8043 else if (IS_GROUP_ELEMENT(element))
8044 CopyGroupElementPropertiesToGame(element);
8046 CopyClassicElementPropertiesToGame(element);
8049 void CheckElementDescriptions()
8053 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8054 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
8055 Error(ERR_WARN, "no element description file for element '%s'",
8059 static int getMaxEdFieldX(boolean has_scrollbar)
8061 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
8062 int sxsize = SXSIZE - scrollbar_width;
8063 int max_ed_fieldx = sxsize / ed_tilesize;
8065 return max_ed_fieldx;
8068 static int getMaxEdFieldY(boolean has_scrollbar)
8070 int infotext_height = INFOTEXT_YSIZE_FULL;
8071 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
8072 int sysize = SYSIZE - scrollbar_height - infotext_height;
8073 int max_ed_fieldy = sysize / ed_tilesize;
8075 return max_ed_fieldy;
8078 void InitZoomLevelSettings()
8080 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
8081 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
8086 int fade_mask = REDRAW_FIELD;
8088 FadeSoundsAndMusic();
8090 if (CheckIfGlobalBorderHasChanged())
8091 fade_mask = REDRAW_ALL;
8095 /* needed if different viewport properties defined for editor */
8096 ChangeViewportPropertiesIfNeeded();
8100 InitZoomLevelSettings();
8102 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
8105 CheckElementDescriptions();
8108 if (level_editor_test_game)
8110 CopyPlayfield(level.field, Feld);
8111 CopyPlayfield(FieldBackup, level.field);
8113 level_editor_test_game = FALSE;
8117 edit_mode = ED_MODE_DRAWING;
8118 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
8119 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
8127 /* needed for gadgets drawn on background (like palette scrollbar) */
8128 SetDoorBackgroundImage(IMG_UNDEFINED);
8130 /* copy default editor door content to main double buffer */
8131 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
8132 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
8133 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
8134 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
8135 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
8138 /* draw bigger door */
8139 DrawSpecialEditorDoor();
8141 /* draw new control window */
8142 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
8143 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
8144 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
8145 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
8146 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
8149 // redraw_mask |= REDRAW_ALL;
8151 FreeLevelEditorGadgets();
8152 CreateLevelEditorGadgets();
8154 ReinitializeElementList(); /* update dynamic level element list */
8155 ReinitializeElementListButtons(); /* custom element may look different */
8157 InitElementPropertiesGfxElement();
8160 MapControlButtons();
8162 DrawEditModeWindow();
8164 DrawMaskedBorder(fade_mask);
8168 /* copy actual editor door content to door double buffer for OpenDoor() */
8169 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
8172 static void AdjustDrawingAreaGadgets()
8174 int ed_xsize = lev_fieldx + 2;
8175 int ed_ysize = lev_fieldy + 2;
8176 int max_ed_fieldx = MAX_ED_FIELDX;
8177 int max_ed_fieldy = MAX_ED_FIELDY;
8178 boolean horizontal_scrollbar_needed;
8179 boolean vertical_scrollbar_needed;
8180 int x, y, width, height;
8182 /* check if we need any scrollbars */
8183 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8184 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8186 /* check if we have a smaller editor field because of scrollbars */
8187 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8188 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8190 /* check again if we now need more scrollbars because of less space */
8191 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8192 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8194 /* check if editor field gets even smaller after adding new scrollbars */
8195 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8196 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8198 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
8199 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
8201 x = SX + ed_fieldx * ed_tilesize;
8202 y = SY + ed_fieldy * ed_tilesize;
8204 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
8205 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
8207 /* adjust drawing area gadget */
8208 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
8209 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
8210 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
8213 /* adjust horizontal scrollbar gadgets */
8214 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
8217 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
8218 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
8221 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8224 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
8227 /* adjust vertical scrollbar gadgets */
8228 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
8231 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
8233 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
8235 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8238 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
8242 static void AdjustLevelScrollPosition()
8244 if (level_xpos < -1)
8246 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8247 level_xpos = lev_fieldx - ed_fieldx + 1;
8248 if (lev_fieldx < ed_fieldx - 2)
8251 if (level_ypos < -1)
8253 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8254 level_ypos = lev_fieldy - ed_fieldy + 1;
8255 if (lev_fieldy < ed_fieldy - 2)
8259 static void AdjustEditorScrollbar(int id)
8261 struct GadgetInfo *gi = level_editor_gadget[id];
8262 int items_max, items_visible, item_position;
8264 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8266 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8267 items_visible = ed_fieldx;
8268 item_position = level_xpos + 1;
8272 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8273 items_visible = ed_fieldy;
8274 item_position = level_ypos + 1;
8277 if (item_position > items_max - items_visible)
8278 item_position = items_max - items_visible;
8280 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8281 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8284 static void AdjustElementListScrollbar()
8286 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8287 int items_max, items_visible, item_position;
8289 /* correct position of element list scrollbar */
8290 if (element_shift < 0)
8292 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8293 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8295 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8296 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8297 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8299 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8300 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8301 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8304 static void ModifyEditorCounterValue(int counter_id, int new_value)
8306 int *counter_value = counterbutton_info[counter_id].value;
8307 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8308 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8310 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8312 if (counter_value != NULL)
8313 *counter_value = gi->textinput.number_value;
8316 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8318 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8319 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8321 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8323 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8324 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8326 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8327 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8329 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8330 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8335 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8337 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8338 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8339 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8341 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8344 static void ModifyEditorSelectboxOptions(int selectbox_id,
8345 struct ValueTextInfo *options)
8347 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8348 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8350 selectbox_info[selectbox_id].options = options;
8352 /* set index to zero -- list may be shorter now (correct later, if needed) */
8353 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8354 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8357 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8359 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8360 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8362 drawingarea_info[drawingarea_id].area_xsize = xsize;
8363 drawingarea_info[drawingarea_id].area_ysize = ysize;
8365 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8368 static void ModifyEditorElementList()
8372 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8375 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8377 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8378 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8379 struct GadgetDesign *gd = &gi->deco.design;
8380 int element = editor_elements[element_shift + i];
8381 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8385 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8387 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8393 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8395 int graphic = el2edimg(element);
8396 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8402 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8405 static void ModifyDrawingElementButton(int element, int id)
8407 struct GadgetInfo *gi = level_editor_gadget[id];
8408 Bitmap *deco_bitmap;
8410 int tile_size = gi->deco.width;
8412 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8414 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8417 static void PickDrawingElement(int button, int element)
8422 struct XYTileSize *pos;
8424 } de, drawing_elements[] =
8426 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8427 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8428 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8431 if (button < 1 || button > 3)
8434 de = drawing_elements[button - 1];
8436 *de.new_element = element; // update global drawing element variable
8438 DrawDrawingElementGraphic(element, de.pos);
8439 ModifyDrawingElementButton(element, de.id);
8441 redraw_mask |= REDRAW_DOOR_1;
8444 static void RedrawDrawingElements()
8446 PickDrawingElement(1, new_element1);
8447 PickDrawingElement(2, new_element2);
8448 PickDrawingElement(3, new_element3);
8451 static void DrawDrawingWindow()
8453 stick_element_properties_window = FALSE;
8455 SetMainBackgroundImage(IMG_UNDEFINED);
8458 UnmapLevelEditorFieldGadgets();
8459 UnmapLevelEditorToolboxCustomGadgets();
8461 AdjustDrawingAreaGadgets();
8462 AdjustLevelScrollPosition();
8463 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8464 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8466 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8468 MapMainDrawingArea();
8469 MapLevelEditorToolboxDrawingGadgets();
8472 static int getTabulatorBarWidth()
8474 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8475 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8477 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8480 static int getTabulatorBarHeight()
8482 return ED_TAB_BAR_HEIGHT;
8485 static void DrawLevelInfoTabulatorGadgets()
8487 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8488 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8489 int gd_x = gd->x + gd_gi1->border.width / 2;
8490 int gd_y = gd->y + gd_gi1->height - 1;
8491 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8492 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8493 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8496 for (i = id_first; i <= id_last; i++)
8498 int gadget_id = textbutton_info[i].gadget_id;
8499 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8500 boolean active = (i != edit_mode_levelinfo);
8502 /* draw background line below tabulator button */
8503 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8505 /* draw solid line below inactive tabulator buttons */
8506 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8507 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8508 ED_GADGET_TINY_DISTANCE, tab_color);
8510 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8511 MapTextbuttonGadget(i);
8514 /* draw little border line below tabulator buttons */
8515 if (tab_color != BLACK_PIXEL) /* black => transparent */
8516 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8517 ED_GADGET_TINY_DISTANCE,
8518 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8521 static void DrawPropertiesTabulatorGadgets()
8523 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8524 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8525 int gd_x = gd->x + gd_gi1->border.width / 2;
8526 int gd_y = gd->y + gd_gi1->height - 1;
8527 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8528 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8529 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8532 /* draw two config tabulators for player elements */
8533 if (ELEM_IS_PLAYER(properties_element))
8534 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8536 /* draw two config and one "change" tabulator for custom elements */
8537 if (IS_CUSTOM_ELEMENT(properties_element))
8538 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8540 for (i = id_first; i <= id_last; i++)
8542 int gadget_id = textbutton_info[i].gadget_id;
8543 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8544 boolean active = (i != edit_mode_properties);
8546 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8547 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8548 (ELEM_IS_PLAYER(properties_element) ||
8549 IS_CUSTOM_ELEMENT(properties_element)))
8552 /* draw background line below tabulator button */
8553 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8555 /* draw solid line below inactive tabulator buttons */
8556 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8557 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8558 ED_GADGET_TINY_DISTANCE, tab_color);
8560 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8561 MapTextbuttonGadget(i);
8564 /* draw little border line below tabulator buttons */
8565 if (tab_color != BLACK_PIXEL) /* black => transparent */
8566 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8567 ED_GADGET_TINY_DISTANCE,
8568 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8571 static void DrawLevelInfoLevel()
8575 /* draw counter gadgets */
8576 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8577 MapCounterButtons(i);
8579 /* draw selectbox gadgets */
8580 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8581 MapSelectboxGadget(i);
8583 /* draw text input gadgets */
8584 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8585 MapTextInputGadget(i);
8588 static void DrawLevelInfoEditor()
8592 /* draw counter gadgets */
8593 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8594 MapCounterButtons(i);
8596 /* draw checkbutton gadgets */
8597 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8598 MapCheckbuttonGadget(i);
8600 /* draw radiobutton gadgets */
8601 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8602 MapRadiobuttonGadget(i);
8604 /* draw drawing area */
8605 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8607 /* draw textbutton gadgets */
8608 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
8611 static void DrawLevelInfoWindow()
8613 char *text = "Global Settings";
8614 int font_nr = FONT_TITLE_1;
8615 struct MenuPosInfo *pos = &editor.settings.headline;
8616 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8617 int sy = SY + pos->y;
8619 stick_element_properties_window = FALSE;
8621 UnmapLevelEditorFieldGadgets();
8623 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8626 DrawText(sx, sy, text, font_nr);
8628 DrawLevelInfoTabulatorGadgets();
8630 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8631 DrawLevelInfoLevel();
8632 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8633 DrawLevelInfoEditor();
8636 static void DrawCustomContentArea()
8638 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8639 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8640 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8641 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8642 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8643 int xoffset = ED_GADGET_SPACE_DISTANCE;
8645 /* add distance for potential left text (without drawing area border) */
8646 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8648 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8650 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8653 static void DrawCustomChangeContentArea()
8655 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8656 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8657 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8658 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8659 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8660 int xoffset = ED_GADGET_SPACE_DISTANCE;
8662 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8667 static void RemoveElementContentArea(int id, int font_height)
8669 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8671 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8672 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8673 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8674 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8675 ED_GADGET_TEXT_DISTANCE + font_height);
8678 static void DrawYamYamContentAreas()
8680 int font_nr = FONT_TEXT_1;
8681 int font_height = getFontHeight(font_nr);
8682 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8683 int yoffset = (tilesize - font_height) / 2;
8684 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8685 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8688 /* display counter to choose number of element content areas */
8689 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8691 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8693 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8695 if (i < level.num_yamyam_contents)
8701 UnmapDrawingArea(id);
8703 /* delete content areas in case of reducing number of them */
8704 RemoveElementContentArea(id, font_height);
8708 DrawText(x, y + 0 * tilesize, "content", font_nr);
8709 DrawText(x, y + 1 * tilesize, "when", font_nr);
8710 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8713 static void DrawMagicBallContentAreas()
8715 int font_nr = FONT_TEXT_1;
8716 int font_height = getFontHeight(font_nr);
8717 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8718 int yoffset = (tilesize - font_height) / 2;
8719 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8720 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8723 /* display counter to choose number of element content areas */
8724 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8726 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8728 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8730 if (i < level.num_ball_contents)
8736 UnmapDrawingArea(id);
8738 /* delete content areas in case of reducing number of them */
8739 RemoveElementContentArea(id, font_height);
8743 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8744 DrawText(x, y + 1 * tilesize, "when", font_nr);
8745 DrawText(x, y + 2 * tilesize, "active", font_nr);
8748 static void DrawAndroidElementArea(int element)
8750 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8751 int num_elements = level.num_android_clone_elements;
8752 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8753 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8754 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8755 int xsize = MAX_ANDROID_ELEMENTS;
8758 /* display counter to choose number of element areas */
8759 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8761 if (drawingarea_info[id].text_left != NULL)
8762 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8764 UnmapDrawingArea(id);
8766 ModifyEditorDrawingArea(id, num_elements, 1);
8768 /* delete content areas in case of reducing number of them */
8769 DrawBackground(sx, sy,
8770 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8771 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8776 static void DrawGroupElementArea(int element)
8778 int id = ED_DRAWING_ID_GROUP_CONTENT;
8779 int num_elements = group_element_info.num_elements;
8780 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8781 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8782 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8783 int xsize = MAX_ELEMENTS_IN_GROUP;
8786 if (drawingarea_info[id].text_left != NULL)
8787 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8789 UnmapDrawingArea(id);
8791 ModifyEditorDrawingArea(id, num_elements, 1);
8793 /* delete content areas in case of reducing number of them */
8794 DrawBackground(sx, sy,
8795 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8796 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8801 static void DrawPlayerInitialInventoryArea(int element)
8803 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8804 int player_nr = GET_PLAYER_NR(element);
8805 int num_elements = level.initial_inventory_size[player_nr];
8806 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8807 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8808 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8809 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8812 /* determine horizontal position to the right of specified gadget */
8813 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8814 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8815 ED_DRAWINGAREA_TEXT_DISTANCE);
8817 /* determine horizontal offset for leading text */
8818 if (drawingarea_info[id].text_left != NULL)
8819 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8821 UnmapDrawingArea(id);
8823 ModifyEditorDrawingArea(id, num_elements, 1);
8825 /* delete content areas in case of reducing number of them */
8826 DrawBackground(sx, sy,
8827 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8828 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8833 static void DrawEnvelopeTextArea(int envelope_nr)
8835 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8836 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8839 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8841 if (envelope_nr != -1)
8842 textarea_info[id].value = level.envelope[envelope_nr].text;
8844 ModifyGadget(gi, GDI_AREA_SIZE,
8845 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8846 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8849 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8852 static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
8854 DrawText(SX + xpos, SY + ypos, text, font_nr);
8857 static int PrintElementDescriptionFromFile(char *filename, int font_nr,
8860 int font_width = getFontWidth(font_nr);
8861 int font_height = getFontHeight(font_nr);
8862 int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
8863 int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
8865 return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
8866 max_chars_per_line, -1, max_lines_drawable, 0, -1,
8867 TRUE, FALSE, FALSE);
8870 static void DrawPropertiesInfo()
8879 /* configurable properties */
8881 { EP_WALKABLE_OVER, "- player can walk over it" },
8882 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8883 { EP_WALKABLE_UNDER, "- player can walk under it" },
8884 { EP_PASSABLE_OVER, "- player can pass over it" },
8885 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8886 { EP_PASSABLE_UNDER, "- player can pass under it" },
8887 { EP_PROTECTED, "- player is protected by it" },
8889 { EP_DIGGABLE, "- can be digged away" },
8890 { EP_COLLECTIBLE, "- can be collected" },
8891 { EP_DROPPABLE, "- can be dropped after collecting" },
8892 { EP_THROWABLE, "- can be thrown after collecting" },
8893 { EP_PUSHABLE, "- can be pushed" },
8895 { EP_CAN_FALL, "- can fall" },
8896 { EP_CAN_MOVE, "- can move" },
8898 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8900 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8902 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8904 { EP_SLIPPERY, "- slippery for falling elements" },
8905 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8907 { EP_DONT_RUN_INTO, "- deadly when running into" },
8908 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8909 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8910 { EP_DONT_TOUCH, "- deadly when touching" },
8912 { EP_INDESTRUCTIBLE, "- indestructible" },
8914 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8915 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8916 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8918 { EP_CAN_CHANGE, "- can change to other element" },
8920 /* pre-defined properties */
8921 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8922 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8923 { EP_SWITCHABLE, "- can be switched" },
8925 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8930 char *filename = getElementDescriptionFilename(properties_element);
8931 char *percentage_text = "In this level: ";
8932 char *properties_text = "Standard properties: ";
8933 char *description_text = "Description:";
8934 char *no_description_text = "No description available.";
8935 char *none_text = "None";
8937 int num_elements_in_level;
8938 int num_standard_properties = 0;
8939 int font1_nr = FONT_TEXT_1;
8940 int font2_nr = FONT_TEXT_2;
8941 int font1_width = getFontWidth(font1_nr);
8942 int font1_height = getFontHeight(font1_nr);
8943 int font2_height = getFontHeight(font2_nr);
8944 int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
8945 int font2_yoffset = (font1_height - font2_height) / 2;
8946 int percentage_text_len = strlen(percentage_text) * font1_width;
8947 int properties_text_len = strlen(properties_text) * font1_width;
8948 int xpos = ED_ELEMENT_SETTINGS_X(0);
8949 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8952 if (setup.editor.show_element_token)
8954 int font3_nr = FONT_TEXT_3;
8955 int font3_height = getFontHeight(font3_nr);
8957 DrawTextF(xpos, ypos, font3_nr,
8958 "[%s]", element_info[properties_element].token_name);
8960 ypos += 2 * font3_height;
8963 /* ----- print number of elements / percentage of this element in level */
8965 num_elements_in_level = 0;
8966 for (y = 0; y < lev_fieldy; y++)
8967 for (x = 0; x < lev_fieldx; x++)
8968 if (Feld[x][y] == properties_element)
8969 num_elements_in_level++;
8970 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8972 DrawTextS(xpos, ypos, font1_nr, percentage_text);
8974 if (num_elements_in_level > 0)
8975 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
8976 "%d (%.2f %%)", num_elements_in_level, percentage);
8978 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
8981 ypos += 2 * MAX(font1_height, font2_height);
8983 /* ----- print standard properties of this element */
8985 DrawTextS(xpos, ypos, font1_nr, properties_text);
8987 ypos += line1_height;
8989 for (i = 0; properties[i].value != -1; i++)
8991 if (!HAS_PROPERTY(properties_element, properties[i].value))
8994 DrawTextS(xpos, ypos, font2_nr, properties[i].text);
8996 ypos += font2_height;
8998 num_standard_properties++;
9001 if (num_standard_properties == 0)
9003 DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
9004 font2_nr, none_text);
9006 ypos -= (line1_height - font1_height);
9009 ypos += MAX(font1_height, font2_height);
9011 /* ----- print special description of this element */
9013 PrintInfoText(description_text, font1_nr, xpos, ypos);
9015 ypos += line1_height;
9017 if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
9018 PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
9021 #define TEXT_COLLECTING "Score for collecting"
9022 #define TEXT_SMASHING "Score for smashing"
9023 #define TEXT_SLURPING "Score for slurping robot"
9024 #define TEXT_CRACKING "Score for cracking"
9025 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
9026 #define TEXT_DURATION "Duration when activated"
9027 #define TEXT_BALL_DELAY "Element generation delay"
9028 #define TEXT_MOVE_SPEED "Speed of android moving"
9029 #define TEXT_CLONE_SPEED "Speed of android cloning"
9030 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
9031 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
9032 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
9033 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
9034 #define TEXT_TIME_BONUS "Extra time to solve level"
9041 } elements_with_counter[] =
9043 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
9044 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
9045 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
9046 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
9047 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9048 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
9049 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
9050 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
9051 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
9052 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
9053 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
9054 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
9055 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9056 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9057 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
9058 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
9059 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
9060 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9061 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9062 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
9063 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9064 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9065 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9066 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9067 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9068 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9069 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
9070 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9071 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9072 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9073 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9074 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9075 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9076 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9077 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
9078 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
9079 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9080 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
9081 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9082 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9083 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9084 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9085 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9086 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
9087 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9088 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9089 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
9090 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9091 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9092 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
9093 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
9094 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
9095 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9096 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9097 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9098 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9099 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9100 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9101 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9102 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9103 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
9104 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
9105 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
9106 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
9107 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
9108 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9109 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9110 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9111 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9112 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9113 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9114 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9115 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9116 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
9118 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
9119 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
9120 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
9121 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
9122 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
9123 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
9124 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
9125 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
9126 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
9127 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
9128 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
9129 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
9130 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
9131 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
9132 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
9133 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
9135 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
9136 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
9137 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
9138 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
9139 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
9140 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
9141 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
9142 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
9147 static boolean checkPropertiesConfig(int element)
9151 if (IS_GEM(element) ||
9152 IS_CUSTOM_ELEMENT(element) ||
9153 IS_GROUP_ELEMENT(element) ||
9154 IS_ENVELOPE(element) ||
9155 ELEM_IS_PLAYER(element) ||
9156 HAS_EDITOR_CONTENT(element) ||
9157 CAN_GROW(element) ||
9158 COULD_MOVE_INTO_ACID(element) ||
9159 MAYBE_DONT_COLLIDE_WITH(element) ||
9160 element == EL_SOKOBAN_OBJECT ||
9161 element == EL_SOKOBAN_FIELD_EMPTY ||
9162 element == EL_SOKOBAN_FIELD_FULL)
9165 for (i = 0; elements_with_counter[i].element != -1; i++)
9166 if (elements_with_counter[i].element == element)
9172 static void DrawPropertiesConfig()
9174 boolean draw_footer_line = FALSE;
9175 int max_num_element_counters = 4;
9176 int num_element_counters = 0;
9179 if (!checkPropertiesConfig(properties_element))
9181 int xpos = ED_ELEMENT_SETTINGS_X(0);
9182 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9184 PrintInfoText("No configuration options available.",
9185 FONT_TEXT_1, xpos, ypos);
9190 /* check if there are elements where a value can be chosen for */
9191 for (i = 0; elements_with_counter[i].element != -1; i++)
9193 if (elements_with_counter[i].element == properties_element)
9195 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
9197 counterbutton_info[counter_id].y =
9198 ED_ELEMENT_SETTINGS_YPOS(
9199 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
9200 (CAN_GROW(properties_element) ? 1 : 0) +
9201 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
9202 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
9203 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
9204 num_element_counters);
9206 counterbutton_info[counter_id].value = elements_with_counter[i].value;
9207 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
9209 if (properties_element == EL_GAME_OF_LIFE ||
9210 properties_element == EL_BIOMAZE)
9212 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
9213 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
9217 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
9218 counterbutton_info[counter_id].min_value = MIN_SCORE;
9219 counterbutton_info[counter_id].max_value = MAX_SCORE;
9222 MapCounterButtons(counter_id);
9224 num_element_counters++;
9225 if (num_element_counters >= max_num_element_counters)
9230 if (HAS_EDITOR_CONTENT(properties_element))
9232 /* draw stickybutton gadget */
9233 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9235 if (IS_AMOEBOID(properties_element))
9236 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
9237 else if (properties_element == EL_YAMYAM ||
9238 properties_element == EL_YAMYAM_LEFT ||
9239 properties_element == EL_YAMYAM_RIGHT ||
9240 properties_element == EL_YAMYAM_UP ||
9241 properties_element == EL_YAMYAM_DOWN)
9242 DrawYamYamContentAreas();
9243 else if (properties_element == EL_EMC_MAGIC_BALL)
9245 DrawMagicBallContentAreas();
9247 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
9248 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
9250 else if (properties_element == EL_EMC_ANDROID)
9251 DrawAndroidElementArea(properties_element);
9254 if (ELEM_IS_PLAYER(properties_element))
9256 int player_nr = GET_PLAYER_NR(properties_element);
9258 /* these properties can be set for every player individually */
9260 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9262 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9263 &level.start_element[player_nr];
9264 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9265 &level.artwork_element[player_nr];
9266 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9267 &level.explosion_element[player_nr];
9269 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9270 &level.use_start_element[player_nr];
9271 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9272 &level.use_artwork_element[player_nr];
9273 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9274 &level.use_explosion_element[player_nr];
9275 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9276 &level.initial_player_gravity[player_nr];
9278 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9279 &level.initial_player_stepsize[player_nr];
9281 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9282 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9283 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9284 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9285 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9286 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9287 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9288 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9289 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9290 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9291 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9292 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9293 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9294 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9296 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9297 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9298 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9300 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9302 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9304 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9305 &level.initial_inventory_content[player_nr][0];
9307 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9308 &level.initial_inventory_size[player_nr];
9310 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9311 &level.use_initial_inventory[player_nr];
9313 /* draw checkbutton gadgets */
9314 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9316 /* draw counter gadgets */
9317 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9319 /* draw drawing area gadgets */
9320 DrawPlayerInitialInventoryArea(properties_element);
9324 if (IS_GEM(properties_element))
9325 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9327 if (properties_element == EL_EM_DYNAMITE)
9328 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9330 if (COULD_MOVE_INTO_ACID(properties_element) &&
9331 !ELEM_IS_PLAYER(properties_element) &&
9332 (!IS_CUSTOM_ELEMENT(properties_element) ||
9333 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9335 /* set position for checkbutton for "can move into acid" */
9336 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9337 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9338 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9339 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9340 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9342 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9345 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9346 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9348 if (properties_element == EL_SPRING)
9349 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9351 if (properties_element == EL_TIME_ORB_FULL)
9352 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9354 if (CAN_GROW(properties_element))
9356 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9357 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9359 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9362 if (properties_element == EL_SOKOBAN_OBJECT ||
9363 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9364 properties_element == EL_SOKOBAN_FIELD_FULL)
9365 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9367 if (IS_ENVELOPE(properties_element))
9369 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9370 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9371 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9372 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9373 int envelope_nr = properties_element - EL_ENVELOPE_1;
9375 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9376 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9378 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9379 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9381 /* display counter to choose size of envelope text area */
9382 MapCounterButtons(counter1_id);
9383 MapCounterButtons(counter2_id);
9385 /* display checkbuttons to choose auto-wrap and alignment properties */
9386 MapCheckbuttonGadget(button1_id);
9387 MapCheckbuttonGadget(button2_id);
9389 DrawEnvelopeTextArea(envelope_nr);
9392 if (IS_CUSTOM_ELEMENT(properties_element))
9394 /* draw stickybutton gadget */
9395 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9397 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9399 /* draw checkbutton gadgets */
9400 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9401 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9402 MapCheckbuttonGadget(i);
9404 /* draw counter gadgets */
9405 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9406 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9407 MapCounterButtons(i);
9409 /* draw selectbox gadgets */
9410 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9411 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9412 MapSelectboxGadget(i);
9414 /* draw textbutton gadgets */
9415 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9417 /* draw text input gadgets */
9418 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9420 /* draw drawing area gadgets */
9421 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9423 draw_footer_line = TRUE;
9425 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9427 /* draw checkbutton gadgets */
9428 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9429 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9430 MapCheckbuttonGadget(i);
9432 /* draw counter gadgets */
9433 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9434 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9435 MapCounterButtons(i);
9437 /* draw selectbox gadgets */
9438 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9439 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9440 MapSelectboxGadget(i);
9442 /* draw drawing area gadgets */
9443 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9444 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9445 DrawCustomContentArea();
9448 else if (IS_GROUP_ELEMENT(properties_element))
9450 /* draw stickybutton gadget */
9451 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9453 /* draw checkbutton gadgets */
9454 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9455 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9457 /* draw counter gadgets */
9458 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9460 /* draw selectbox gadgets */
9461 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9463 /* draw textbutton gadgets */
9464 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9466 /* draw drawing area gadgets */
9467 DrawGroupElementArea(properties_element);
9469 /* draw text input gadgets */
9470 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9472 /* draw drawing area gadgets */
9473 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9475 draw_footer_line = TRUE;
9478 /* draw little footer border line above CE/GE use/save template gadgets */
9479 if (draw_footer_line)
9481 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9482 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9483 int gd_x = gd->x + gd_gi1->border.width / 2;
9484 int gd_y = gd->y + gd_gi1->height - 1;
9485 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9487 if (tab_color != BLACK_PIXEL) /* black => transparent */
9488 FillRectangle(drawto,
9489 SX + ED_ELEMENT_SETTINGS_X(0),
9490 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9492 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9496 static void DrawPropertiesChangeDrawingAreas()
9498 if (IS_CUSTOM_ELEMENT(properties_element))
9500 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9501 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9502 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9504 DrawCustomChangeContentArea();
9507 redraw_mask |= REDRAW_FIELD;
9510 static void DrawPropertiesChange()
9514 /* needed to initially set selectbox options for special action options */
9515 setSelectboxSpecialActionOptions();
9517 /* draw stickybutton gadget */
9518 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9520 /* draw checkbutton gadgets */
9521 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9522 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9523 MapCheckbuttonGadget(i);
9525 /* draw counter gadgets */
9526 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9527 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9528 MapCounterButtons(i);
9530 /* draw selectbox gadgets */
9531 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9532 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9533 MapSelectboxGadget(i);
9535 /* draw textbutton gadgets */
9536 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9537 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9538 MapTextbuttonGadget(i);
9540 /* draw graphicbutton gadgets */
9541 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9542 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9543 MapGraphicbuttonGadget(i);
9545 /* draw drawing area gadgets */
9546 DrawPropertiesChangeDrawingAreas();
9549 static void DrawEditorElementAnimation(int x, int y)
9551 int graphic = el2img(properties_element);
9552 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9553 custom_element.ce_value_fixed_initial :
9554 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9555 custom_element.collect_score_initial : FrameCounter);
9557 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9560 static void DrawEditorElementName(int x, int y, int font_nr)
9562 char *element_name = getElementInfoText(properties_element);
9563 int font_width = getFontWidth(font_nr);
9564 int font_height = getFontHeight(font_nr);
9565 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9566 int max_chars_per_line = max_text_width / font_width;
9567 char buffer[max_chars_per_line + 1];
9569 if (strlen(element_name) <= max_chars_per_line)
9570 DrawTextS(x, y, font_nr, element_name);
9573 int next_pos = max_chars_per_line;
9575 strncpy(buffer, element_name, max_chars_per_line);
9576 buffer[max_chars_per_line] = '\0';
9578 if (element_name[max_chars_per_line] == ' ')
9584 for (i = max_chars_per_line - 1; i >= 0; i--)
9585 if (buffer[i] == ' ')
9588 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9595 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9597 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9598 buffer[max_chars_per_line] = '\0';
9600 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9604 static void DrawPropertiesWindow()
9606 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9607 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9608 int border_size = gd->border_size;
9609 int font_nr = FONT_TEXT_1;
9610 int font_height = getFontHeight(font_nr);
9611 int xoffset = TILEX + element_border + 3 * border_size;
9612 int yoffset = (TILEY - font_height) / 2;
9613 int x1 = editor.settings.element_graphic.x + element_border;
9614 int y1 = editor.settings.element_graphic.y + element_border;
9615 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9616 editor.settings.element_name.x);
9617 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9618 editor.settings.element_name.y);
9619 char *text = "Element Settings";
9620 int font2_nr = FONT_TITLE_1;
9621 struct MenuPosInfo *pos = &editor.settings.headline;
9622 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9623 int sy = SY + pos->y;
9625 stick_element_properties_window = FALSE;
9627 /* make sure that previous properties edit mode exists for this element */
9628 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9629 !IS_CUSTOM_ELEMENT(properties_element))
9630 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9632 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9633 !ELEM_IS_PLAYER(properties_element) &&
9634 !IS_CUSTOM_ELEMENT(properties_element))
9635 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9637 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9638 (ELEM_IS_PLAYER(properties_element) ||
9639 IS_CUSTOM_ELEMENT(properties_element)))
9640 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9642 CopyElementPropertiesToEditor(properties_element);
9644 UnmapLevelEditorFieldGadgets();
9645 UnmapLevelEditorToolboxDrawingGadgets();
9646 UnmapLevelEditorToolboxCustomGadgets();
9648 if (IS_CUSTOM_ELEMENT(properties_element) ||
9649 IS_GROUP_ELEMENT(properties_element))
9650 MapLevelEditorToolboxCustomGadgets();
9652 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9655 DrawText(sx, sy, text, font2_nr);
9657 FrameCounter = 0; /* restart animation frame counter */
9659 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9660 DrawEditorElementAnimation(SX + x1, SY + y1);
9661 DrawEditorElementName(x2, y2, font_nr);
9663 DrawPropertiesTabulatorGadgets();
9665 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9666 DrawPropertiesInfo();
9667 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9668 DrawPropertiesChange();
9669 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9670 DrawPropertiesConfig();
9673 static void DrawPaletteWindow()
9677 UnmapLevelEditorFieldGadgets();
9679 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9682 /* map buttons to select elements */
9683 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
9684 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
9685 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
9686 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
9687 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
9690 static void UpdateCustomElementGraphicGadgets()
9694 InitElementPropertiesGfxElement();
9696 ModifyEditorElementList();
9697 RedrawDrawingElements();
9699 /* force redraw of all mapped drawing area gadgets */
9700 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9702 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9709 static int getOpenDirectionFromTube(int element)
9713 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9714 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9715 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9716 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9717 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9718 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9719 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9720 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9721 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9722 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9723 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9729 static int getTubeFromOpenDirection(int direction)
9733 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9734 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9735 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9736 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9737 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9738 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9739 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9740 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9741 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9742 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9743 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9745 /* if only one direction, fall back to simple tube with that direction */
9746 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9747 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9748 case (MV_UP): return EL_TUBE_VERTICAL;
9749 case (MV_DOWN): return EL_TUBE_VERTICAL;
9755 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9757 int element_new = getTubeFromOpenDirection(direction);
9759 return (element_new != EL_EMPTY ? element_new : element_old);
9762 static int getOpenDirectionFromBelt(int element)
9764 int belt_dir = getBeltDirFromBeltElement(element);
9766 return (belt_dir == MV_LEFT ? MV_RIGHT :
9767 belt_dir == MV_RIGHT ? MV_LEFT :
9768 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9771 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9773 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9774 direction == MV_RIGHT ? MV_LEFT :
9775 direction == MV_HORIZONTAL ? MV_NONE : direction);
9777 if (direction == MV_NONE)
9780 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9783 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9786 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9788 return (element_new != EL_EMPTY ? element_new : element_old);
9791 static int getOpenDirectionFromPool(int element)
9795 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9796 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9797 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9798 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9799 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9800 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9806 static int getPoolFromOpenDirection(int direction)
9810 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9811 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9812 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9813 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9814 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9815 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9821 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9823 int element = getPoolFromOpenDirection(direction);
9824 int help_direction = getOpenDirectionFromPool(help_element);
9826 if (element == EL_EMPTY)
9828 int help_direction_vertical = help_direction & MV_VERTICAL;
9830 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9833 if (element == EL_EMPTY)
9835 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9837 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9843 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9845 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9847 return (element_new != EL_EMPTY ? element_new : element_old);
9850 static int getOpenDirectionFromPillar(int element)
9854 case EL_EMC_WALL_1: return (MV_DOWN);
9855 case EL_EMC_WALL_2: return (MV_VERTICAL);
9856 case EL_EMC_WALL_3: return (MV_UP);
9862 static int getPillarFromOpenDirection(int direction)
9866 case (MV_DOWN): return EL_EMC_WALL_1;
9867 case (MV_VERTICAL): return EL_EMC_WALL_2;
9868 case (MV_UP): return EL_EMC_WALL_3;
9874 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9876 int element_new = getPillarFromOpenDirection(direction);
9878 return (element_new != EL_EMPTY ? element_new : element_old);
9881 static int getOpenDirectionFromSteel2(int element)
9885 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9886 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9887 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9888 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9889 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9890 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9891 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9892 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9898 static int getSteel2FromOpenDirection(int direction)
9902 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9903 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9904 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9905 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9906 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9907 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9908 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9909 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9915 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9917 int element_new = getSteel2FromOpenDirection(direction);
9919 return (element_new != EL_EMPTY ? element_new : element_old);
9922 static int getOpenDirectionFromChip(int element)
9926 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9927 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9928 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9929 case EL_SP_CHIP_TOP: return (MV_DOWN);
9930 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9936 static int getChipFromOpenDirection(int direction)
9940 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9941 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9942 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9943 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9944 case (MV_DOWN): return EL_SP_CHIP_TOP;
9950 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9952 int element_new = getChipFromOpenDirection(direction);
9954 return (element_new != EL_EMPTY ? element_new : element_old);
9957 static int getClosedTube(int x, int y)
9959 static int xy[4][2] =
9966 int element_old = IntelliDrawBuffer[x][y];
9967 int direction_old = getOpenDirectionFromTube(element_old);
9968 int direction_new = MV_NONE;
9971 for (i = 0; i < NUM_DIRECTIONS; i++)
9973 int xx = x + xy[i][0];
9974 int yy = y + xy[i][1];
9975 int dir = MV_DIR_FROM_BIT(i);
9976 int dir_opposite = MV_DIR_OPPOSITE(dir);
9978 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9979 (direction_old & dir) &&
9980 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9981 direction_new |= dir;
9984 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9987 static int getClosedBelt(int x, int y)
9989 static int xy[4][2] =
9996 int element_old = IntelliDrawBuffer[x][y];
9997 int nr = getBeltNrFromBeltElement(element_old);
9998 int direction_old = getOpenDirectionFromBelt(element_old);
9999 int direction_new = MV_NONE;
10002 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10004 int xx = x + xy[i][0];
10005 int yy = y + xy[i][1];
10006 int dir = MV_DIR_FROM_BIT(i);
10007 int dir_opposite = MV_DIR_OPPOSITE(dir);
10009 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
10010 (direction_old & dir) &&
10011 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10012 direction_new |= dir;
10015 return getBeltFromNrAndOpenDirection(nr, direction_new);
10018 static int getClosedPool(int x, int y)
10020 static int xy[4][2] =
10027 int element_old = IntelliDrawBuffer[x][y];
10028 int direction_old = getOpenDirectionFromPool(element_old);
10029 int direction_new = MV_NONE;
10032 for (i = 0; i < NUM_DIRECTIONS; i++)
10034 int xx = x + xy[i][0];
10035 int yy = y + xy[i][1];
10036 int dir = MV_DIR_FROM_BIT(i);
10037 int dir_opposite = MV_DIR_OPPOSITE(dir);
10039 if (IN_LEV_FIELD(xx, yy) &&
10040 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
10041 (direction_old & dir) &&
10042 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10043 direction_new |= dir;
10046 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
10049 static int getClosedPillar(int x, int y)
10051 static int xy[4][2] =
10058 int element_old = IntelliDrawBuffer[x][y];
10059 int direction_old = getOpenDirectionFromPillar(element_old);
10060 int direction_new = MV_NONE;
10063 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10065 int xx = x + xy[i][0];
10066 int yy = y + xy[i][1];
10067 int dir = MV_DIR_FROM_BIT(i);
10068 int dir_opposite = MV_DIR_OPPOSITE(dir);
10070 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
10071 (direction_old & dir) &&
10072 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10073 direction_new |= dir;
10076 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
10079 static int getClosedSteel2(int x, int y)
10081 static int xy[4][2] =
10088 int element_old = IntelliDrawBuffer[x][y];
10089 int direction_old = getOpenDirectionFromSteel2(element_old);
10090 int direction_new = MV_NONE;
10093 for (i = 0; i < NUM_DIRECTIONS; i++)
10095 int xx = x + xy[i][0];
10096 int yy = y + xy[i][1];
10097 int dir = MV_DIR_FROM_BIT(i);
10098 int dir_opposite = MV_DIR_OPPOSITE(dir);
10100 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
10101 (direction_old & dir) &&
10102 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10103 direction_new |= dir;
10106 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
10109 static int getClosedChip(int x, int y)
10111 static int xy[4][2] =
10118 int element_old = IntelliDrawBuffer[x][y];
10119 int direction_old = getOpenDirectionFromChip(element_old);
10120 int direction_new = MV_NONE;
10123 for (i = 0; i < NUM_DIRECTIONS; i++)
10125 int xx = x + xy[i][0];
10126 int yy = y + xy[i][1];
10127 int dir = MV_DIR_FROM_BIT(i);
10128 int dir_opposite = MV_DIR_OPPOSITE(dir);
10130 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
10131 (direction_old & dir) &&
10132 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10133 direction_new |= dir;
10136 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
10139 static void SetElementSimple(int x, int y, int element, boolean change_level)
10141 int sx = x - level_xpos;
10142 int sy = y - level_ypos;
10144 IntelliDrawBuffer[x][y] = element;
10147 Feld[x][y] = element;
10149 if (IN_ED_FIELD(sx, sy))
10150 DrawEditorElement(sx, sy, element);
10153 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
10154 int x2, int y2, int *element2,
10155 int (*close_function)(int, int),
10156 boolean change_level)
10158 /* set neighbour elements to newly determined connections */
10159 SetElementSimple(x1, y1, *element1, change_level);
10160 SetElementSimple(x2, y2, *element2, change_level);
10162 /* remove all open connections of neighbour elements */
10163 *element1 = close_function(x1, y1);
10164 *element2 = close_function(x2, y2);
10166 /* set neighbour elements to new, minimized connections */
10167 SetElementSimple(x1, y1, *element1, change_level);
10168 SetElementSimple(x2, y2, *element2, change_level);
10171 static void SetElementIntelliDraw(int x, int y, int new_element,
10172 boolean change_level, int button)
10174 static int xy[4][2] =
10181 static int last_x = -1;
10182 static int last_y = -1;
10183 int old_element = IntelliDrawBuffer[x][y];
10185 if (new_element == EL_UNDEFINED)
10193 if (IS_TUBE(new_element))
10195 int last_element_new = EL_UNDEFINED;
10196 int direction = MV_NONE;
10199 /* if old element is of same kind, keep all existing directions */
10200 if (IS_TUBE(old_element))
10201 direction |= getOpenDirectionFromTube(old_element);
10203 for (i = 0; i < NUM_DIRECTIONS; i++)
10205 int xx = x + xy[i][0];
10206 int yy = y + xy[i][1];
10208 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10209 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
10211 int dir = MV_DIR_FROM_BIT(i);
10212 int dir_opposite = MV_DIR_OPPOSITE(dir);
10213 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10214 int last_direction_old = getOpenDirectionFromTube(last_element_old);
10215 int last_direction_new = last_direction_old | dir_opposite;
10217 last_element_new = getTubeFromOpenDirection(last_direction_new);
10223 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
10225 if (last_element_new != EL_UNDEFINED)
10226 MergeAndCloseNeighbourElements(x, y, &new_element,
10227 last_x, last_y, &last_element_new,
10228 getClosedTube, change_level);
10230 else if (IS_BELT(new_element))
10232 int belt_nr = getBeltNrFromBeltElement(new_element);
10233 int last_element_new = EL_UNDEFINED;
10234 int direction = MV_NONE;
10237 /* if old element is of same kind, keep all existing directions */
10238 if (IS_BELT(old_element))
10239 direction |= getOpenDirectionFromBelt(old_element);
10241 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10243 int xx = x + xy[i][0];
10244 int yy = y + xy[i][1];
10246 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10247 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
10249 int dir = MV_DIR_FROM_BIT(i);
10250 int dir_opposite = MV_DIR_OPPOSITE(dir);
10251 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10252 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
10253 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
10254 int last_direction_new = last_direction_old | dir_opposite;
10256 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
10257 last_direction_new);
10262 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10264 if (last_element_new != EL_UNDEFINED)
10265 MergeAndCloseNeighbourElements(x, y, &new_element,
10266 last_x, last_y, &last_element_new,
10267 getClosedBelt, change_level);
10269 else if (IS_ACID_POOL_OR_ACID(new_element))
10271 int last_element_new = EL_UNDEFINED;
10272 int direction = MV_NONE;
10275 /* if old element is of same kind, keep all existing directions */
10276 if (IS_ACID_POOL_OR_ACID(old_element))
10277 direction |= getOpenDirectionFromPool(old_element);
10279 for (i = 0; i < NUM_DIRECTIONS; i++)
10281 int xx = x + xy[i][0];
10282 int yy = y + xy[i][1];
10284 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10285 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10287 int dir = MV_DIR_FROM_BIT(i);
10288 int dir_opposite = MV_DIR_OPPOSITE(dir);
10289 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10290 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10291 int last_direction_new = last_direction_old | dir_opposite;
10293 last_element_new = getPoolFromOpenDirection(last_direction_new);
10299 /* special corrections needed for intuitively correct acid pool drawing */
10300 if (last_element_new == EL_EMPTY)
10301 last_element_new = new_element;
10302 else if (last_element_new != EL_UNDEFINED)
10303 new_element = last_element_new;
10305 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10307 if (last_element_new != EL_UNDEFINED)
10308 MergeAndCloseNeighbourElements(x, y, &new_element,
10309 last_x, last_y, &last_element_new,
10310 getClosedPool, change_level);
10312 else if (IS_EMC_PILLAR(new_element))
10314 int last_element_new = EL_UNDEFINED;
10315 int direction = MV_NONE;
10318 /* if old element is of same kind, keep all existing directions */
10319 if (IS_EMC_PILLAR(old_element))
10320 direction |= getOpenDirectionFromPillar(old_element);
10322 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10324 int xx = x + xy[i][0];
10325 int yy = y + xy[i][1];
10327 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10328 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10330 int dir = MV_DIR_FROM_BIT(i);
10331 int dir_opposite = MV_DIR_OPPOSITE(dir);
10332 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10333 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10334 int last_direction_new = last_direction_old | dir_opposite;
10336 last_element_new = getPillarFromOpenDirection(last_direction_new);
10342 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10344 if (last_element_new != EL_UNDEFINED)
10345 MergeAndCloseNeighbourElements(x, y, &new_element,
10346 last_x, last_y, &last_element_new,
10347 getClosedPillar, change_level);
10349 else if (IS_DC_STEELWALL_2(new_element))
10351 int last_element_new = EL_UNDEFINED;
10352 int direction = MV_NONE;
10355 /* if old element is of same kind, keep all existing directions */
10356 if (IS_DC_STEELWALL_2(old_element))
10357 direction |= getOpenDirectionFromSteel2(old_element);
10359 for (i = 0; i < NUM_DIRECTIONS; i++)
10361 int xx = x + xy[i][0];
10362 int yy = y + xy[i][1];
10364 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10365 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10367 int dir = MV_DIR_FROM_BIT(i);
10368 int dir_opposite = MV_DIR_OPPOSITE(dir);
10369 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10370 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10371 int last_direction_new = last_direction_old | dir_opposite;
10373 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10379 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10381 if (last_element_new != EL_UNDEFINED)
10382 MergeAndCloseNeighbourElements(x, y, &new_element,
10383 last_x, last_y, &last_element_new,
10384 getClosedSteel2, change_level);
10386 else if (IS_SP_CHIP(new_element))
10388 int last_element_new = EL_UNDEFINED;
10389 int direction = MV_NONE;
10392 /* (do not keep existing directions, regardless of kind of old element) */
10394 for (i = 0; i < NUM_DIRECTIONS; i++)
10396 int xx = x + xy[i][0];
10397 int yy = y + xy[i][1];
10399 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10400 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10402 int dir = MV_DIR_FROM_BIT(i);
10403 int dir_opposite = MV_DIR_OPPOSITE(dir);
10404 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10405 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10406 int last_direction_new = last_direction_old | dir_opposite;
10408 if (last_direction_old == MV_NONE)
10410 last_element_new = getChipFromOpenDirection(last_direction_new);
10413 else if (last_direction_old & (dir | dir_opposite))
10415 direction |= MV_DIR_OPPOSITE(last_direction_old);
10419 direction |= MV_DIR_OPPOSITE(dir);
10424 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10426 if (last_element_new != EL_UNDEFINED)
10427 MergeAndCloseNeighbourElements(x, y, &new_element,
10428 last_x, last_y, &last_element_new,
10429 getClosedChip, change_level);
10431 else if (IS_SP_HARDWARE_BASE(new_element))
10433 int nr = GetSimpleRandom(6);
10435 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10436 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10437 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10438 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10439 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10441 else if (new_element == EL_SP_HARDWARE_GREEN ||
10442 new_element == EL_SP_HARDWARE_BLUE ||
10443 new_element == EL_SP_HARDWARE_RED)
10445 int nr = GetSimpleRandom(3);
10447 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10448 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10450 else if (IS_GROUP_ELEMENT(new_element))
10452 boolean connected_drawing = FALSE;
10455 for (i = 0; i < NUM_DIRECTIONS; i++)
10457 int xx = x + xy[i][0];
10458 int yy = y + xy[i][1];
10460 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10461 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10462 connected_drawing = TRUE;
10465 if (!connected_drawing)
10466 ResolveGroupElement(new_element);
10468 new_element = GetElementFromGroupElement(new_element);
10470 else if (IS_BELT_SWITCH(old_element))
10472 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10473 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10475 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10476 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10478 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10482 static int swappable_elements[][2] =
10484 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10485 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10486 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10487 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10488 { EL_EMERALD, EL_WALL_EMERALD },
10489 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10490 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10491 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10492 { EL_DIAMOND, EL_WALL_DIAMOND },
10493 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10494 { EL_GATE_1, EL_GATE_1_GRAY },
10495 { EL_GATE_2, EL_GATE_2_GRAY },
10496 { EL_GATE_3, EL_GATE_3_GRAY },
10497 { EL_GATE_4, EL_GATE_4_GRAY },
10498 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10499 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10500 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10501 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10502 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10503 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10504 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10505 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10506 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10507 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10508 { EL_LAMP, EL_LAMP_ACTIVE },
10509 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10510 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10511 { EL_PEARL, EL_WALL_PEARL },
10512 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10513 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10514 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10515 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10516 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10517 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10518 { EL_LANDMINE, EL_DC_LANDMINE },
10519 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10520 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10521 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10522 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10523 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10527 static int rotatable_elements[][4] =
10538 EL_SPACESHIP_RIGHT,
10544 EL_BD_BUTTERFLY_UP,
10545 EL_BD_BUTTERFLY_RIGHT,
10546 EL_BD_BUTTERFLY_DOWN,
10547 EL_BD_BUTTERFLY_LEFT
10552 EL_BD_FIREFLY_RIGHT,
10553 EL_BD_FIREFLY_DOWN,
10586 EL_SP_GRAVITY_PORT_UP,
10587 EL_SP_GRAVITY_PORT_RIGHT,
10588 EL_SP_GRAVITY_PORT_DOWN,
10589 EL_SP_GRAVITY_PORT_LEFT
10593 EL_SP_GRAVITY_ON_PORT_UP,
10594 EL_SP_GRAVITY_ON_PORT_RIGHT,
10595 EL_SP_GRAVITY_ON_PORT_DOWN,
10596 EL_SP_GRAVITY_ON_PORT_LEFT
10600 EL_SP_GRAVITY_OFF_PORT_UP,
10601 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10602 EL_SP_GRAVITY_OFF_PORT_DOWN,
10603 EL_SP_GRAVITY_OFF_PORT_LEFT
10614 EL_BALLOON_SWITCH_UP,
10615 EL_BALLOON_SWITCH_RIGHT,
10616 EL_BALLOON_SWITCH_DOWN,
10617 EL_BALLOON_SWITCH_LEFT
10629 for (i = 0; swappable_elements[i][0] != -1; i++)
10631 int element1 = swappable_elements[i][0];
10632 int element2 = swappable_elements[i][1];
10634 if (old_element == element1 || old_element == element2)
10635 new_element = (old_element == element1 ? element2 : element1);
10638 for (i = 0; rotatable_elements[i][0] != -1; i++)
10640 for (j = 0; j < 4; j++)
10642 int element = rotatable_elements[i][j];
10644 if (old_element == element)
10645 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10646 button == 2 ? rotatable_elements[i][0] :
10647 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10653 SetElementSimple(x, y, new_element, change_level);
10659 static void ResetIntelliDraw()
10663 for (x = 0; x < lev_fieldx; x++)
10664 for (y = 0; y < lev_fieldy; y++)
10665 IntelliDrawBuffer[x][y] = Feld[x][y];
10667 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10670 static void SetElementExt(int x, int y, int element, boolean change_level,
10674 SetElementSimple(x, y, Feld[x][y], change_level);
10675 else if (GetKeyModState() & KMOD_Shift)
10676 SetElementIntelliDraw(x, y, element, change_level, button);
10678 SetElementSimple(x, y, element, change_level);
10681 static void SetElement(int x, int y, int element)
10683 SetElementExt(x, y, element, TRUE, -1);
10686 static void SetElementButton(int x, int y, int element, int button)
10688 SetElementExt(x, y, element, TRUE, button);
10691 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10693 int lx = sx + level_xpos;
10694 int ly = sy + level_ypos;
10696 SetElementExt(lx, ly, element, change_level, -1);
10699 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10700 int element, boolean change_level)
10702 int xsize = ABS(to_x - from_x);
10703 int ysize = ABS(to_y - from_y);
10704 int dx = (to_x < from_x ? -1 : +1);
10705 int dy = (to_y < from_y ? -1 : +1);
10708 if (from_y == to_y) /* horizontal line */
10710 for (i = 0; i <= xsize; i++)
10711 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10713 else if (from_x == to_x) /* vertical line */
10715 for (i = 0; i <= ysize; i++)
10716 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10718 else /* diagonal line */
10720 if (ysize < xsize) /* a < 1 */
10722 float a = (float)ysize / (float)xsize;
10724 for (i = 0; i <= xsize; i++)
10727 int y = dy * (int)(a * i + 0.5);
10729 DrawLineElement(from_x + x, from_y + y, element, change_level);
10734 float a = (float)xsize / (float)ysize;
10736 for (i = 0; i <= ysize; i++)
10738 int x = dx * (int)(a * i + 0.5);
10741 DrawLineElement(from_x + x, from_y + y, element, change_level);
10747 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10748 int element, boolean change_level)
10750 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10751 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10752 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10753 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10756 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10757 int element, boolean change_level)
10762 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10764 for (y = from_y; y <= to_y; y++)
10765 DrawLine(from_x, y, to_x, y, element, change_level);
10768 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10769 int element, boolean change_level)
10771 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10772 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10773 int len_x = ABS(to_x - from_x);
10774 int len_y = ABS(to_y - from_y);
10777 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10779 /* not optimal (some points get drawn twice) but simple,
10780 and fast enough for the few points we are drawing */
10782 for (x = 0; x <= radius; x++)
10784 int sx, sy, lx, ly;
10786 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10788 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10789 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10790 lx = sx + level_xpos;
10791 ly = sy + level_ypos;
10793 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10794 DrawLineElement(sx, sy, element, change_level);
10797 for (y = 0; y <= radius; y++)
10799 int sx, sy, lx, ly;
10801 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10803 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10804 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10805 lx = sx + level_xpos;
10806 ly = sy + level_ypos;
10808 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10809 DrawLineElement(sx, sy, element, change_level);
10813 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10814 int element, boolean change_level)
10816 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10817 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10819 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10822 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10824 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10825 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10826 int element, boolean change_level)
10828 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10829 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10830 int mirror_to_x2 = from_x - (to_x2 - from_x);
10831 int mirror_to_y2 = from_y - (to_y2 - from_y);
10833 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10834 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10835 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10836 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10840 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10842 int from_sx, from_sy;
10846 swap_numbers(&from_x, &to_x);
10849 swap_numbers(&from_y, &to_y);
10851 from_sx = SX + from_x * ed_tilesize;
10852 from_sy = SY + from_y * ed_tilesize;
10853 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10854 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10856 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10857 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10858 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10859 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10861 if (from_x == to_x && from_y == to_y)
10862 MarkTileDirty(from_x/2, from_y/2);
10864 redraw_mask |= REDRAW_FIELD;
10867 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10868 int element, boolean change_level)
10870 if (element == -1 || change_level)
10871 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10873 DrawAreaBorder(from_x, from_y, to_x, to_y);
10876 /* values for CopyBrushExt() */
10877 #define CB_AREA_TO_BRUSH 0
10878 #define CB_BRUSH_TO_CURSOR 1
10879 #define CB_BRUSH_TO_LEVEL 2
10880 #define CB_DELETE_OLD_CURSOR 3
10881 #define CB_DUMP_BRUSH 4
10882 #define CB_DUMP_BRUSH_SMALL 5
10884 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10885 int button, int mode)
10887 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10888 static int brush_width, brush_height;
10889 static int last_cursor_x = -1, last_cursor_y = -1;
10890 static boolean delete_old_brush;
10891 int new_element = BUTTON_ELEMENT(button);
10894 if (mode == CB_DUMP_BRUSH ||
10895 mode == CB_DUMP_BRUSH_SMALL)
10897 if (!draw_with_brush)
10899 Error(ERR_WARN, "no brush selected");
10904 for (y = 0; y < brush_height; y++)
10906 for (x = 0; x < brush_width; x++)
10908 int element = brush_buffer[x][y];
10909 int element_mapped = element;
10911 if (IS_CUSTOM_ELEMENT(element))
10912 element_mapped = EL_CUSTOM_START;
10913 else if (IS_GROUP_ELEMENT(element))
10914 element_mapped = EL_GROUP_START;
10915 else if (element >= NUM_FILE_ELEMENTS)
10916 element_mapped = EL_UNKNOWN;
10918 // dump brush as level sketch text for the R'n'D forum:
10919 // - large tiles: `xxx (0x60 ASCII)
10920 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10921 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10930 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10933 if (mode == CB_AREA_TO_BRUSH)
10935 int from_lx, from_ly;
10938 swap_numbers(&from_x, &to_x);
10941 swap_numbers(&from_y, &to_y);
10943 brush_width = to_x - from_x + 1;
10944 brush_height = to_y - from_y + 1;
10946 from_lx = from_x + level_xpos;
10947 from_ly = from_y + level_ypos;
10949 for (y = 0; y < brush_height; y++)
10951 for (x = 0; x < brush_width; x++)
10953 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10956 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10961 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10963 delete_old_brush = FALSE;
10965 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10966 mode == CB_BRUSH_TO_LEVEL)
10968 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10969 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10970 int cursor_from_x = cursor_x - brush_width / 2;
10971 int cursor_from_y = cursor_y - brush_height / 2;
10972 int border_from_x = cursor_x, border_from_y = cursor_y;
10973 int border_to_x = cursor_x, border_to_y = cursor_y;
10975 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10976 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10978 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10979 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10981 delete_old_brush = FALSE;
10985 for (y = 0; y < brush_height; y++)
10987 for (x = 0; x < brush_width; x++)
10989 int sx = cursor_from_x + x;
10990 int sy = cursor_from_y + y;
10991 int lx = sx + level_xpos;
10992 int ly = sy + level_ypos;
10993 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10994 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10995 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10996 brush_buffer[x][y] : new_element);
10998 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11000 if (sx < border_from_x)
11001 border_from_x = sx;
11002 else if (sx > border_to_x)
11004 if (sy < border_from_y)
11005 border_from_y = sy;
11006 else if (sy > border_to_y)
11009 DrawLineElement(sx, sy, element, change_level);
11014 if (mode != CB_DELETE_OLD_CURSOR)
11015 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
11017 last_cursor_x = cursor_x;
11018 last_cursor_y = cursor_y;
11019 delete_old_brush = TRUE;
11023 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
11026 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
11029 static void CopyBrushToLevel(int x, int y, int button)
11031 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
11034 static void CopyBrushToCursor(int x, int y)
11036 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
11039 static void DeleteBrushFromCursor()
11041 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11046 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
11049 void DumpBrush_Small()
11051 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
11054 static void FloodFill(int from_x, int from_y, int fill_element)
11056 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
11059 /* values for DrawLevelText() modes */
11060 #define TEXT_INIT 0
11061 #define TEXT_SETCURSOR 1
11062 #define TEXT_WRITECHAR 2
11063 #define TEXT_BACKSPACE 3
11064 #define TEXT_NEWLINE 4
11066 #define TEXT_QUERY_TYPING 6
11068 static int DrawLevelText(int sx, int sy, char letter, int mode)
11070 static short delete_buffer[MAX_LEV_FIELDX];
11071 static int start_sx;
11072 static int last_sx, last_sy;
11073 static boolean typing = FALSE;
11074 int letter_element = EL_CHAR_ASCII0 + letter;
11075 int lx = 0, ly = 0;
11077 /* map lower case letters to upper case and convert special characters */
11078 if (letter >= 'a' && letter <= 'z')
11079 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
11080 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
11081 letter_element = EL_CHAR_AUMLAUT;
11082 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
11083 letter_element = EL_CHAR_OUMLAUT;
11084 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
11085 letter_element = EL_CHAR_UUMLAUT;
11086 else if (letter == '^')
11087 letter_element = EL_CHAR_COPYRIGHT;
11089 letter_element = EL_CHAR_ASCII0 + letter;
11091 if (mode != TEXT_INIT)
11096 if (mode != TEXT_SETCURSOR)
11102 lx = last_sx + level_xpos;
11103 ly = last_sy + level_ypos;
11110 DrawLevelText(0, 0, 0, TEXT_END);
11116 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
11119 case TEXT_SETCURSOR:
11120 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
11121 DrawAreaBorder(sx, sy, sx, sy);
11126 case TEXT_WRITECHAR:
11127 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
11129 if (new_element1 >= EL_STEEL_CHAR_START &&
11130 new_element1 <= EL_STEEL_CHAR_END)
11131 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
11133 delete_buffer[sx - start_sx] = Feld[lx][ly];
11134 Feld[lx][ly] = letter_element;
11136 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
11137 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
11138 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
11139 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
11141 DrawLevelText(0, 0, 0, TEXT_END);
11143 level.changed = TRUE;
11147 case TEXT_BACKSPACE:
11150 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
11151 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
11152 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
11157 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
11158 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
11160 DrawLevelText(0, 0, 0, TEXT_END);
11164 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11165 DrawEditorElement(sx, sy, Feld[lx][ly]);
11169 case TEXT_QUERY_TYPING:
11179 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
11180 int element, boolean change_level)
11182 int lx = sx + level_xpos;
11183 int ly = sy + level_ypos;
11186 DrawEditorElement(sx, sy, Feld[lx][ly]);
11188 DrawAreaBorder(sx, sy, sx, sy);
11191 static void CheckLevelBorderElement(boolean redraw_playfield)
11193 int last_border_element = BorderElement;
11195 SetBorderElement();
11197 if (redraw_playfield && BorderElement != last_border_element)
11198 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11201 static void CopyLevelToUndoBuffer(int mode)
11203 static boolean accumulated_undo = FALSE;
11204 boolean new_undo_buffer_position = TRUE;
11207 if (undo_buffer_steps == 0)
11208 accumulated_undo = FALSE;
11212 case UNDO_IMMEDIATE:
11213 accumulated_undo = FALSE;
11216 case UNDO_ACCUMULATE:
11217 if (accumulated_undo)
11218 new_undo_buffer_position = FALSE;
11219 accumulated_undo = TRUE;
11226 if (new_undo_buffer_position)
11228 /* advance position in undo buffer ring */
11229 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11231 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
11232 undo_buffer_steps++;
11235 /* always reset redo buffer when storing level change into undo buffer */
11236 redo_buffer_steps = 0;
11238 for (x = 0; x < lev_fieldx; x++)
11239 for (y = 0; y < lev_fieldy; y++)
11240 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
11242 /* check if drawing operation forces change of border style */
11243 CheckLevelBorderElement(TRUE);
11245 level.changed = TRUE;
11248 static void RandomPlacement(int new_element)
11250 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11251 int num_free_positions = 0;
11252 int num_percentage, num_elements;
11255 ResetIntelliDraw();
11257 /* determine number of free positions for randomly placing the new element */
11258 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
11260 free_position[x][y] =
11261 (random_placement_background_restricted ?
11262 Feld[x][y] == random_placement_background_element :
11263 Feld[x][y] != new_element);
11265 if (free_position[x][y])
11266 num_free_positions++;
11269 /* determine number of new elements to place there */
11270 num_percentage = num_free_positions * random_placement_value / 100;
11271 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
11272 num_percentage : random_placement_value);
11274 /* if less free positions than elements to place, fill all these positions */
11275 if (num_free_positions < num_elements)
11277 for (x = 0; x < lev_fieldx; x++)
11278 for (y = 0; y < lev_fieldy; y++)
11279 if (free_position[x][y])
11280 SetElement(x, y, new_element);
11284 while (num_elements > 0)
11286 x = GetSimpleRandom(lev_fieldx);
11287 y = GetSimpleRandom(lev_fieldy);
11289 /* don't place element at the same position twice */
11290 if (free_position[x][y])
11292 free_position[x][y] = FALSE;
11293 SetElement(x, y, new_element);
11299 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11300 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11303 void WrapLevel(int dx, int dy)
11305 int wrap_dx = lev_fieldx - dx;
11306 int wrap_dy = lev_fieldy - dy;
11309 for (x = 0; x < lev_fieldx; x++)
11310 for (y = 0; y < lev_fieldy; y++)
11311 FieldBackup[x][y] = Feld[x][y];
11313 for (x = 0; x < lev_fieldx; x++)
11314 for (y = 0; y < lev_fieldy; y++)
11316 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
11318 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11319 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
11322 static void HandleDrawingAreas(struct GadgetInfo *gi)
11324 static boolean started_inside_drawing_area = FALSE;
11325 int id = gi->custom_id;
11326 int type_id = gi->custom_type_id;
11327 boolean button_press_event;
11328 boolean button_release_event;
11329 boolean inside_drawing_area = !gi->event.off_borders;
11330 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
11331 int actual_drawing_function;
11332 int button = gi->event.button;
11333 int new_element = BUTTON_ELEMENT(button);
11334 int sx = gi->event.x, sy = gi->event.y;
11335 int min_sx = 0, min_sy = 0;
11336 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
11337 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
11338 int lx = 0, ly = 0;
11339 int min_lx = 0, min_ly = 0;
11340 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11343 /* handle info callback for each invocation of action callback */
11344 gi->callback_info(gi);
11346 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
11347 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
11349 /* make sure to stay inside drawing area boundaries */
11350 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11351 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11355 /* get positions inside level field */
11356 lx = sx + level_xpos;
11357 ly = sy + level_ypos;
11359 if (!IN_LEV_FIELD(lx, ly))
11360 inside_drawing_area = FALSE;
11362 /* make sure to stay inside level field boundaries */
11363 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11364 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11366 /* correct drawing area positions accordingly */
11367 sx = lx - level_xpos;
11368 sy = ly - level_ypos;
11371 if (button_press_event)
11372 started_inside_drawing_area = inside_drawing_area;
11374 if (!started_inside_drawing_area)
11377 if (!IS_VALID_BUTTON(button))
11380 if (!button && !button_release_event)
11383 /* automatically switch to 'single item' drawing mode, if needed */
11384 actual_drawing_function =
11385 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
11386 drawing_function : GADGET_ID_SINGLE_ITEMS);
11388 /* clicking into drawing area with pressed Control key picks element */
11389 if (GetKeyModState() & KMOD_Control)
11391 last_drawing_function = drawing_function;
11392 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11395 if (GetKeyModState() & KMOD_Shift)
11397 if (button_press_event || button_release_event)
11398 ResetIntelliDraw();
11401 switch (actual_drawing_function)
11403 case GADGET_ID_SINGLE_ITEMS:
11406 if (button_release_event)
11408 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11410 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
11411 !inside_drawing_area)
11412 DeleteBrushFromCursor();
11415 if (!button || button_release_event)
11418 if (draw_with_brush)
11420 CopyBrushToLevel(sx, sy, button);
11424 if (new_element == EL_PLAYER_1)
11426 /* remove player at old position */
11427 for (y = 0; y < lev_fieldy; y++)
11428 for (x = 0; x < lev_fieldx; x++)
11429 if (Feld[x][y] == EL_PLAYER_1)
11430 SetElement(x, y, EL_EMPTY);
11433 SetElementButton(lx, ly, new_element, button);
11436 else if (!button_release_event)
11438 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11440 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
11441 DrawMiniGraphicExt(drawto,
11442 gi->x + sx * MINI_TILEX,
11443 gi->y + sy * MINI_TILEY,
11444 el2edimg(new_element));
11446 DrawFixedGraphicExt(drawto,
11447 gi->x + sx * TILEX,
11448 gi->y + sy * TILEY,
11449 el2edimg(new_element), 0);
11451 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11452 new_element = GFX_ELEMENT(new_element);
11454 drawingarea_info[type_id].value[pos] = new_element;
11456 CopyElementPropertiesToGame(properties_element);
11458 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11460 UpdateCustomElementGraphicGadgets();
11462 FrameCounter = 0; /* restart animation frame counter */
11467 case GADGET_ID_CONNECTED_ITEMS:
11469 static int last_sx = -1;
11470 static int last_sy = -1;
11472 if (button_release_event)
11473 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11477 if (!button_press_event)
11478 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
11486 case GADGET_ID_LINE:
11487 case GADGET_ID_ARC:
11488 case GADGET_ID_RECTANGLE:
11489 case GADGET_ID_FILLED_BOX:
11490 case GADGET_ID_GRAB_BRUSH:
11491 case GADGET_ID_TEXT:
11493 static int last_sx = -1;
11494 static int last_sy = -1;
11495 static int start_sx = -1;
11496 static int start_sy = -1;
11497 void (*draw_func)(int, int, int, int, int, boolean);
11499 if (drawing_function == GADGET_ID_LINE)
11500 draw_func = DrawLine;
11501 else if (drawing_function == GADGET_ID_ARC)
11502 draw_func = DrawArc;
11503 else if (drawing_function == GADGET_ID_RECTANGLE)
11504 draw_func = DrawBox;
11505 else if (drawing_function == GADGET_ID_FILLED_BOX)
11506 draw_func = DrawFilledBox;
11507 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
11508 draw_func = SelectArea;
11509 else /* (drawing_function == GADGET_ID_TEXT) */
11510 draw_func = SetTextCursor;
11512 if (button_press_event)
11514 draw_func(sx, sy, sx, sy, new_element, FALSE);
11515 start_sx = last_sx = sx;
11516 start_sy = last_sy = sy;
11518 if (drawing_function == GADGET_ID_TEXT)
11519 DrawLevelText(0, 0, 0, TEXT_END);
11521 else if (button_release_event)
11523 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
11524 if (drawing_function == GADGET_ID_GRAB_BRUSH)
11526 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
11527 CopyBrushToCursor(sx, sy);
11528 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11530 draw_with_brush = TRUE;
11532 else if (drawing_function == GADGET_ID_TEXT)
11533 DrawLevelText(sx, sy, 0, TEXT_INIT);
11535 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11537 else if (last_sx != sx || last_sy != sy)
11539 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11540 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11547 case GADGET_ID_FLOOD_FILL:
11548 if (button_press_event && Feld[lx][ly] != new_element)
11550 FloodFill(lx, ly, new_element);
11551 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11552 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11556 case GADGET_ID_PICK_ELEMENT:
11557 if (button_release_event)
11558 ClickOnGadget(level_editor_gadget[last_drawing_function],
11560 else if (draw_level)
11561 PickDrawingElement(button, Feld[lx][ly]);
11564 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11566 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11573 /* do not mark level as modified for certain non-level-changing gadgets */
11574 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
11575 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
11576 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11579 level.changed = TRUE;
11582 static void HandleCounterButtons(struct GadgetInfo *gi)
11584 int gadget_id = gi->custom_id;
11585 int counter_id = gi->custom_type_id;
11586 int button = gi->event.button;
11587 int *counter_value = counterbutton_info[counter_id].value;
11588 int step = BUTTON_STEPSIZE(button) *
11589 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11591 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11593 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11594 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11595 boolean level_changed = LevelChanged();
11597 if ((level_changed && pressed) || (!level_changed && released))
11600 if (level_changed && !Request("Level has changed! Discard changes?",
11603 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11604 ModifyEditorCounterValue(counter_id, *counter_value);
11610 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11611 *counter_value = gi->textinput.number_value;
11613 ModifyEditorCounterValue(counter_id, *counter_value + step);
11615 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11617 LoadLevel(level_nr);
11618 LoadScore(level_nr);
11620 SaveLevelSetup_SeriesInfo();
11625 DrawEditModeWindow();
11630 switch (counter_id)
11632 case ED_COUNTER_ID_YAMYAM_CONTENT:
11633 DrawYamYamContentAreas();
11636 case ED_COUNTER_ID_BALL_CONTENT:
11637 DrawMagicBallContentAreas();
11640 case ED_COUNTER_ID_ANDROID_CONTENT:
11641 DrawAndroidElementArea(properties_element);
11644 case ED_COUNTER_ID_GROUP_CONTENT:
11645 DrawGroupElementArea(properties_element);
11646 CopyGroupElementPropertiesToGame(properties_element);
11649 case ED_COUNTER_ID_INVENTORY_SIZE:
11650 DrawPlayerInitialInventoryArea(properties_element);
11653 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11654 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11655 DrawEnvelopeTextArea(-1);
11658 case ED_COUNTER_ID_LEVEL_XSIZE:
11659 case ED_COUNTER_ID_LEVEL_YSIZE:
11660 lev_fieldx = level.fieldx;
11661 lev_fieldy = level.fieldy;
11663 /* check if resizing of level results in change of border border */
11664 SetBorderElement();
11672 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11673 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11674 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11675 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11676 CopyElementPropertiesToGame(properties_element);
11678 /* do not mark level as modified for certain non-level-changing gadgets */
11679 if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
11680 counter_id <= ED_COUNTER_ID_EDITOR_LAST)
11683 level.changed = TRUE;
11686 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11688 int type_id = gi->custom_type_id;
11690 strcpy(textinput_info[type_id].value, gi->textinput.value);
11692 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11694 CopyElementPropertiesToGame(properties_element);
11696 ModifyEditorElementList(); /* update changed button info text */
11699 level.changed = TRUE;
11702 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11704 int type_id = gi->custom_type_id;
11706 strncpy(textarea_info[type_id].value, gi->textarea.value,
11707 MAX_ENVELOPE_TEXT_LEN);
11708 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11710 level.changed = TRUE;
11713 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11715 int type_id = gi->custom_type_id;
11716 int value_old = *selectbox_info[type_id].value;
11717 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11719 *selectbox_info[type_id].value = value_new;
11721 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11723 element_info[properties_element].current_change_page = gi->selectbox.index;
11725 DrawPropertiesWindow();
11727 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11728 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11729 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11730 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11731 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11733 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11735 /* when changing action type, also check action mode and action arg */
11736 if (value_old != value_new)
11737 setSelectboxSpecialActionVariablesIfNeeded();
11739 DrawPropertiesChange();
11742 CopyElementPropertiesToGame(properties_element);
11744 level.changed = TRUE;
11746 else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
11748 /* update element selection list */
11749 ReinitializeElementList();
11750 ModifyEditorElementList();
11754 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11756 int type_id = gi->custom_type_id;
11759 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
11760 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
11762 edit_mode_levelinfo = gi->custom_type_id;
11764 DrawLevelInfoWindow();
11766 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
11767 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
11769 edit_mode_properties = gi->custom_type_id;
11771 DrawPropertiesWindow();
11773 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
11774 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
11776 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
11778 /* backup original "level.field" (needed to track playfield changes) */
11779 CopyPlayfield(level.field, FieldBackup);
11781 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11782 CopyPlayfield(Feld, level.field);
11784 if (new_template ||
11785 Request("Save this template and kill the old?", REQ_ASK))
11786 SaveLevelTemplate();
11789 Request("Template saved!", REQ_CONFIRM);
11791 /* restore original "level.field" (needed to track playfield changes) */
11792 CopyPlayfield(FieldBackup, level.field);
11794 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11795 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11797 struct ElementInfo *ei = &element_info[properties_element];
11799 /* when modifying custom element, ask for copying level template */
11800 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11803 setElementChangePages(ei, ei->num_change_pages + 1);
11805 /* set new change page to be new current change page */
11806 ei->current_change_page = ei->num_change_pages - 1;
11807 ei->change = &ei->change_page[ei->current_change_page];
11809 setElementChangeInfoToDefaults(ei->change);
11811 DrawPropertiesWindow();
11813 level.changed = TRUE;
11815 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11816 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11818 struct ElementInfo *ei = &element_info[properties_element];
11820 /* when modifying custom element, ask for copying level template */
11821 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11824 /* copy all change pages after change page to be deleted */
11825 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11826 ei->change_page[i] = ei->change_page[i + 1];
11828 setElementChangePages(ei, ei->num_change_pages - 1);
11830 DrawPropertiesWindow();
11832 level.changed = TRUE;
11836 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11838 int type_id = gi->custom_type_id;
11840 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11841 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11843 struct ElementInfo *ei = &element_info[properties_element];
11844 int step = BUTTON_STEPSIZE(gi->event.button);
11846 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11847 ei->current_change_page += step;
11849 if (ei->current_change_page < 0)
11850 ei->current_change_page = 0;
11851 else if (ei->current_change_page >= ei->num_change_pages)
11852 ei->current_change_page = ei->num_change_pages - 1;
11854 DrawPropertiesWindow();
11856 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11857 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11859 struct ElementInfo *ei = &element_info[properties_element];
11860 int current_change_page = ei->current_change_page;
11862 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11864 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11865 ei->change_page[current_change_page];
11867 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11869 /* when modifying custom element, ask for copying level template */
11870 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11873 ei->change_page[current_change_page] =
11874 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11876 level.changed = TRUE;
11879 DrawPropertiesWindow();
11883 static void HandleRadiobuttons(struct GadgetInfo *gi)
11885 int type_id = gi->custom_type_id;
11887 *radiobutton_info[type_id].value =
11888 radiobutton_info[type_id].checked_value;
11890 /* do not mark level as modified for certain non-level-changing gadgets */
11891 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
11892 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
11895 level.changed = TRUE;
11898 static void HandleCheckbuttons(struct GadgetInfo *gi)
11900 int type_id = gi->custom_type_id;
11902 *checkbutton_info[type_id].value ^= TRUE;
11904 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11905 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11906 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11907 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11908 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11909 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11910 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11911 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
11913 CopyElementPropertiesToGame(properties_element);
11916 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11918 UpdateCustomElementGraphicGadgets();
11920 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
11921 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
11923 boolean template_related_changes_found = FALSE;
11926 /* check if any custom or group elements have been changed */
11927 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
11928 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
11929 element_info[i].modified_settings)
11930 template_related_changes_found = TRUE;
11932 if (level.use_custom_template &&
11933 !fileExists(getGlobalLevelTemplateFilename()))
11935 Request("No level template found!", REQ_CONFIRM);
11937 level.use_custom_template = FALSE;
11939 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11944 if (level.use_custom_template &&
11945 template_related_changes_found &&
11946 !Request("Discard changes and use level template?", REQ_ASK))
11948 level.use_custom_template = FALSE;
11950 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11955 if (!level.use_custom_template &&
11956 Request("Copy settings from level template?", REQ_ASK))
11961 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11963 DrawEditModeWindow();
11965 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
11967 if (setup.editor.use_template_for_new_levels &&
11968 !fileExists(getGlobalLevelTemplateFilename()))
11970 Request("No level template found!", REQ_CONFIRM);
11975 if (setup.editor.use_template_for_new_levels &&
11977 !Request("Discard level and load template?", REQ_ASK))
11982 if (!setup.editor.use_template_for_new_levels &&
11984 !Request("Discard level and use empty level?", REQ_ASK))
11989 LoadLevel(level_nr);
11990 LoadScore(level_nr);
11995 DrawEditModeWindow();
11998 /* do not mark level as modified for certain non-level-changing gadgets */
11999 if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
12000 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
12001 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
12004 level.changed = TRUE;
12007 static void HandleControlButtons(struct GadgetInfo *gi)
12009 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
12010 static int last_edit_mode = ED_MODE_DRAWING;
12011 static int last_custom_copy_mode = -1;
12012 static int last_button = 0;
12013 int id = gi->custom_id;
12014 int button = gi->event.button;
12015 int step = BUTTON_STEPSIZE(button);
12016 int new_element = BUTTON_ELEMENT(button);
12017 int last_properties_element = properties_element;
12020 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
12021 DrawLevelText(0, 0, 0, TEXT_END);
12023 if (id < ED_NUM_CTRL1_BUTTONS &&
12024 id != GADGET_ID_SINGLE_ITEMS &&
12025 id != GADGET_ID_PICK_ELEMENT &&
12026 edit_mode != ED_MODE_DRAWING &&
12027 drawing_function != GADGET_ID_PICK_ELEMENT &&
12028 !(GetKeyModState() & KMOD_Control))
12029 ChangeEditModeWindow(ED_MODE_DRAWING);
12031 /* element copy mode active, but no element button pressed => deactivate */
12032 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
12033 last_custom_copy_mode = -1;
12035 /* when showing palette on element buttons, change element of button used */
12036 if (editor.palette.show_on_element_buttons &&
12037 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
12039 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
12041 id = GADGET_ID_PALETTE;
12046 case GADGET_ID_SCROLL_LEFT:
12047 if (level_xpos >= 0)
12049 if (lev_fieldx < ed_fieldx - 2)
12052 level_xpos -= step;
12053 if (level_xpos < -1)
12056 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
12058 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12060 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
12061 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
12065 case GADGET_ID_SCROLL_RIGHT:
12066 if (level_xpos <= lev_fieldx - ed_fieldx)
12068 if (lev_fieldx < ed_fieldx - 2)
12071 level_xpos += step;
12072 if (level_xpos > lev_fieldx - ed_fieldx + 1)
12073 level_xpos = lev_fieldx - ed_fieldx + 1;
12075 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
12077 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12079 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
12080 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
12084 case GADGET_ID_SCROLL_UP:
12085 if (level_ypos >= 0)
12087 if (lev_fieldy < ed_fieldy - 2)
12090 level_ypos -= step;
12091 if (level_ypos < -1)
12094 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
12096 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12098 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
12099 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
12103 case GADGET_ID_SCROLL_DOWN:
12104 if (level_ypos <= lev_fieldy - ed_fieldy)
12106 if (lev_fieldy < ed_fieldy - 2)
12109 level_ypos += step;
12110 if (level_ypos > lev_fieldy - ed_fieldy + 1)
12111 level_ypos = lev_fieldy - ed_fieldy + 1;
12113 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
12115 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12117 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
12118 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
12122 case GADGET_ID_SCROLL_HORIZONTAL:
12123 level_xpos = gi->event.item_position - 1;
12125 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12130 case GADGET_ID_SCROLL_VERTICAL:
12131 level_ypos = gi->event.item_position - 1;
12133 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12138 case GADGET_ID_SCROLL_LIST_UP:
12139 case GADGET_ID_SCROLL_LIST_DOWN:
12140 case GADGET_ID_SCROLL_LIST_VERTICAL:
12141 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
12142 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
12145 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
12146 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
12148 if (element_shift < 0)
12150 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12151 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12153 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12154 GDI_SCROLLBAR_ITEM_POSITION,
12155 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12158 ModifyEditorElementList();
12162 case GADGET_ID_PROPERTIES:
12163 // always switch off element properties when they are already displayed
12164 last_properties_element = new_element;
12165 case GADGET_ID_ELEMENT_LEFT:
12166 case GADGET_ID_ELEMENT_MIDDLE:
12167 case GADGET_ID_ELEMENT_RIGHT:
12168 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
12169 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
12170 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
12173 if (edit_mode != ED_MODE_PROPERTIES)
12175 last_edit_mode = edit_mode;
12177 ChangeEditModeWindow(ED_MODE_PROPERTIES);
12179 last_level_drawing_function = drawing_function;
12180 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12183 else if (properties_element != last_properties_element)
12185 DrawEditModeWindow();
12189 ChangeEditModeWindow(last_edit_mode);
12191 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
12196 case GADGET_ID_PALETTE:
12197 if (edit_mode != ED_MODE_PALETTE)
12199 last_edit_mode = edit_mode;
12201 ChangeEditModeWindow(ED_MODE_PALETTE);
12205 ChangeEditModeWindow(last_edit_mode);
12209 case GADGET_ID_WRAP_LEFT:
12210 WrapLevel(-step, 0);
12213 case GADGET_ID_WRAP_RIGHT:
12214 WrapLevel(step, 0);
12217 case GADGET_ID_WRAP_UP:
12218 WrapLevel(0, -step);
12221 case GADGET_ID_WRAP_DOWN:
12222 WrapLevel(0, step);
12225 case GADGET_ID_SINGLE_ITEMS:
12226 case GADGET_ID_CONNECTED_ITEMS:
12227 case GADGET_ID_LINE:
12228 case GADGET_ID_ARC:
12229 case GADGET_ID_TEXT:
12230 case GADGET_ID_RECTANGLE:
12231 case GADGET_ID_FILLED_BOX:
12232 case GADGET_ID_FLOOD_FILL:
12233 case GADGET_ID_GRAB_BRUSH:
12234 case GADGET_ID_PICK_ELEMENT:
12235 if (drawing_function != GADGET_ID_PICK_ELEMENT)
12236 last_drawing_function = drawing_function;
12237 drawing_function = id;
12238 draw_with_brush = FALSE;
12241 case GADGET_ID_RANDOM_PLACEMENT:
12242 RandomPlacement(new_element);
12245 case GADGET_ID_ZOOM:
12246 // zoom level editor tile size in or out (or reset to default size)
12247 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
12248 button == 2 ? DEFAULT_EDITOR_TILESIZE :
12249 button == 3 ? ed_tilesize / 2 : ed_tilesize);
12251 // limit zoom level by upper and lower bound
12252 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
12254 InitZoomLevelSettings();
12256 if (edit_mode == ED_MODE_DRAWING)
12257 DrawDrawingWindow();
12261 case GADGET_ID_CUSTOM_COPY_FROM:
12262 case GADGET_ID_CUSTOM_COPY_TO:
12263 case GADGET_ID_CUSTOM_EXCHANGE:
12264 last_custom_copy_mode = id;
12265 last_drawing_function = drawing_function;
12268 case GADGET_ID_CUSTOM_COPY:
12269 CopyCustomElement(properties_element, -1, id);
12272 case GADGET_ID_CUSTOM_PASTE:
12273 CopyCustomElement(-1, properties_element, id);
12276 case GADGET_ID_UNDO:
12277 if (button == 1 && undo_buffer_steps == 0)
12279 Request("Undo buffer empty!", REQ_CONFIRM);
12283 else if (button == 2)
12287 else if (button == 3 && redo_buffer_steps == 0)
12289 Request("Redo buffer empty!", REQ_CONFIRM);
12294 if (edit_mode != ED_MODE_DRAWING)
12295 ChangeEditModeWindow(ED_MODE_DRAWING);
12301 undo_buffer_position =
12302 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
12304 undo_buffer_steps--;
12305 redo_buffer_steps++;
12311 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
12313 undo_buffer_steps++;
12314 redo_buffer_steps--;
12317 for (x = 0; x < lev_fieldx; x++)
12318 for (y = 0; y < lev_fieldy; y++)
12319 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
12321 /* check if undo operation forces change of border style */
12322 CheckLevelBorderElement(FALSE);
12324 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12328 case GADGET_ID_INFO:
12329 if (edit_mode != ED_MODE_INFO)
12331 last_edit_mode = edit_mode;
12333 ChangeEditModeWindow(ED_MODE_INFO);
12337 ChangeEditModeWindow(last_edit_mode);
12341 case GADGET_ID_CLEAR:
12342 if (edit_mode != ED_MODE_DRAWING)
12343 ChangeEditModeWindow(ED_MODE_DRAWING);
12345 for (x = 0; x < MAX_LEV_FIELDX; x++)
12346 for (y = 0; y < MAX_LEV_FIELDY; y++)
12347 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
12349 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
12351 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12354 case GADGET_ID_SAVE:
12356 /* saving read-only levels into personal level set modifies global vars
12357 "leveldir_current" and "level_nr"; restore them after saving level */
12358 LevelDirTree *leveldir_former = leveldir_current;
12359 int level_nr_former = level_nr;
12360 char *level_filename;
12363 if (leveldir_current->readonly &&
12364 !PrepareSavingIntoPersonalLevelSet())
12367 level_filename = getDefaultLevelFilename(level_nr);
12368 new_level = !fileExists(level_filename);
12371 Request("Save this level and kill the old?", REQ_ASK))
12373 if (leveldir_former->readonly)
12374 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
12376 CopyPlayfield(Feld, level.field);
12377 SaveLevel(level_nr);
12379 level.changed = FALSE;
12383 char level_saved_msg[64];
12385 if (leveldir_former->readonly)
12386 sprintf(level_saved_msg,
12387 "Level saved as level %d into personal level set!",
12390 strcpy(level_saved_msg, "Level saved!");
12392 Request(level_saved_msg, REQ_CONFIRM);
12396 /* "cd" back to copied-from levelset (in case of saved read-only level) */
12397 leveldir_current = leveldir_former;
12398 level_nr = level_nr_former;
12403 case GADGET_ID_TEST:
12404 if (LevelChanged())
12405 level.game_version = GAME_VERSION_ACTUAL;
12407 CopyPlayfield(level.field, FieldBackup);
12408 CopyPlayfield(Feld, level.field);
12410 CopyNativeLevel_RND_to_Native(&level);
12412 UnmapLevelEditorGadgets();
12413 UndrawSpecialEditorDoor();
12415 CloseDoor(DOOR_CLOSE_ALL);
12417 /* needed before playing if editor playfield area has different size */
12418 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
12420 // redraw_mask = REDRAW_ALL;
12422 level_editor_test_game = TRUE;
12424 StartGameActions(FALSE, setup.autorecord, level.random_seed);
12428 case GADGET_ID_EXIT:
12429 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
12433 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
12434 id <= GADGET_ID_ELEMENTLIST_LAST)
12436 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
12437 int new_element = editor_elements[element_position + element_shift];
12439 if (IS_EDITOR_CASCADE(new_element))
12443 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
12445 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
12446 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
12448 if (*cascade_element == new_element)
12450 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
12451 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
12453 /* update element selection list */
12454 ReinitializeElementList();
12455 ModifyEditorElementList();
12457 /* update cascading gadget info text */
12458 PrintEditorGadgetInfoText(level_editor_gadget[id]);
12460 /* save current editor cascading state */
12461 SaveSetup_EditorCascade();
12470 if (last_custom_copy_mode != -1)
12472 if (CopyCustomElement(properties_element, new_element,
12473 last_custom_copy_mode))
12475 ClickOnGadget(level_editor_gadget[last_drawing_function],
12478 last_custom_copy_mode = -1;
12484 /* change element of button used to show palette */
12485 if (editor.palette.show_on_element_buttons)
12486 button = last_button;
12488 PickDrawingElement(button, new_element);
12490 if (!stick_element_properties_window &&
12491 drawing_function != GADGET_ID_PICK_ELEMENT &&
12492 !(GetKeyModState() & KMOD_Control))
12494 properties_element = new_element;
12495 if (edit_mode == ED_MODE_PROPERTIES)
12496 DrawPropertiesWindow();
12499 if (drawing_function == GADGET_ID_PICK_ELEMENT)
12500 ClickOnGadget(level_editor_gadget[last_drawing_function],
12503 if (!use_permanent_palette)
12504 ChangeEditModeWindow(last_edit_mode);
12507 else if (gi->event.type == GD_EVENT_PRESSED)
12508 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
12509 else if (gi->event.type == GD_EVENT_RELEASED)
12510 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
12511 else if (gi->event.type == GD_EVENT_MOVING)
12512 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
12514 printf("default: HandleControlButtons: ? (id == %d)\n", id);
12520 void HandleLevelEditorKeyInput(Key key)
12522 char letter = getCharFromKey(key);
12523 int button = MB_LEFTBUTTON;
12525 if (drawing_function == GADGET_ID_TEXT &&
12526 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
12529 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
12530 else if (key == KSYM_Delete || key == KSYM_BackSpace)
12531 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
12532 else if (key == KSYM_Return)
12533 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
12534 else if (key == KSYM_Escape)
12535 DrawLevelText(0, 0, 0, TEXT_END);
12537 else if (button_status == MB_RELEASED)
12539 int id = GADGET_ID_NONE;
12540 int new_element_shift = element_shift;
12541 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
12547 id = GADGET_ID_SCROLL_LEFT;
12550 id = GADGET_ID_SCROLL_RIGHT;
12553 id = GADGET_ID_SCROLL_UP;
12556 id = GADGET_ID_SCROLL_DOWN;
12560 case KSYM_Page_Down:
12561 step *= (key == KSYM_Page_Up ? -1 : +1);
12562 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
12564 if (element_shift < 0)
12566 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12567 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12569 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12570 GDI_SCROLLBAR_ITEM_POSITION,
12571 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12573 ModifyEditorElementList();
12579 element_shift = (key == KSYM_Home ? 0 :
12580 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
12582 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12583 GDI_SCROLLBAR_ITEM_POSITION,
12584 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12586 ModifyEditorElementList();
12593 /* this is needed to prevent interference with running "True X-Mouse" */
12594 if (GetKeyModStateFromEvents() & KMOD_Control)
12597 /* check for last or next editor cascade block in element list */
12598 for (i = 0; i < num_editor_elements; i++)
12600 if ((key == KSYM_Insert && i == element_shift) ||
12601 (key == KSYM_Delete && new_element_shift > element_shift))
12604 /* jump to next cascade block (or to start of element list) */
12605 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
12606 new_element_shift = i;
12609 if (i < num_editor_elements)
12610 element_shift = new_element_shift;
12612 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12613 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12615 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12616 GDI_SCROLLBAR_ITEM_POSITION,
12617 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12619 ModifyEditorElementList();
12624 if (edit_mode == ED_MODE_DRAWING)
12626 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
12628 else if (edit_mode == ED_MODE_INFO)
12630 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
12632 else if (edit_mode == ED_MODE_PROPERTIES)
12634 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
12636 else if (edit_mode == ED_MODE_PALETTE)
12638 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
12640 else /* should never happen */
12642 ChangeEditModeWindow(ED_MODE_DRAWING);
12651 if (id != GADGET_ID_NONE)
12652 ClickOnGadget(level_editor_gadget[id], button);
12653 else if (letter == '1' || letter == '?')
12654 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
12655 else if (letter == '2')
12656 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
12657 else if (letter == '3')
12658 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
12659 else if (letter == '.')
12660 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
12661 else if (letter == 'U')
12662 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
12663 else if (letter == '-' || key == KSYM_KP_Subtract)
12664 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
12665 else if (letter == '0' || key == KSYM_KP_0)
12666 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
12667 else if (letter == '+' || key == KSYM_KP_Add ||
12668 letter == '=') // ("Shift-=" is "+" on US keyboards)
12669 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
12670 else if (key == KSYM_Return ||
12671 key == KSYM_space ||
12672 key == setup.shortcut.toggle_pause)
12673 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
12675 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
12676 if (letter && letter == controlbutton_info[i].shortcut)
12677 if (!anyTextGadgetActive())
12678 ClickOnGadget(level_editor_gadget[i], button);
12682 void HandleLevelEditorIdle()
12684 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
12685 int x = editor.settings.element_graphic.x + element_border;
12686 int y = editor.settings.element_graphic.y + element_border;
12687 static unsigned int action_delay = 0;
12688 unsigned int action_delay_value = GameFrameDelay;
12691 if (edit_mode != ED_MODE_PROPERTIES)
12694 if (!DelayReached(&action_delay, action_delay_value))
12697 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12699 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12701 if (gi->mapped && gi->active && gi->selectbox.open)
12705 DrawEditorElementAnimation(SX + x, SY + y);
12707 redraw_mask |= REDRAW_FIELD;
12709 FrameCounter++; /* increase animation frame counter */
12712 void ClearEditorGadgetInfoText()
12714 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12717 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12719 char infotext[MAX_OUTPUT_LINESIZE + 1];
12720 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12721 int max_infotext_len = getMaxInfoTextLength();
12723 if (gi == NULL || strlen(gi->info_text) == 0)
12726 strncpy(infotext, gi->info_text, max_infotext_len);
12727 infotext[max_infotext_len] = '\0';
12729 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12731 int key = controlbutton_info[gi->custom_id].shortcut;
12735 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
12736 sprintf(shortcut, " ('.' or '%c')", key);
12737 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
12738 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12739 else if (gi->custom_id == GADGET_ID_TEST)
12740 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12741 else if (gi->custom_id == GADGET_ID_UNDO)
12742 sprintf(shortcut, " ('%c/Shift-U')", key);
12743 else if (gi->custom_id == GADGET_ID_ZOOM)
12744 sprintf(shortcut, " ('%c', '0', '+')", key);
12746 sprintf(shortcut, " ('%s%c')",
12747 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12749 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12750 strcat(infotext, shortcut);
12754 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
12757 void HandleEditorGadgetInfoText(void *ptr)
12759 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12761 if (game_status != GAME_MODE_EDITOR)
12764 ClearEditorGadgetInfoText();
12766 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12769 /* misuse this function to delete brush cursor, if needed */
12770 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12771 DeleteBrushFromCursor();
12773 PrintEditorGadgetInfoText(gi);
12776 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12778 static int start_lx, start_ly;
12779 int id = gi->custom_id;
12780 int type_id = gi->custom_type_id;
12781 int sx = gi->event.x;
12782 int sy = gi->event.y;
12783 int lx = sx + level_xpos;
12784 int ly = sy + level_ypos;
12785 int min_sx = 0, min_sy = 0;
12786 int max_sx = gi->drawing.area_xsize - 1;
12787 int max_sy = gi->drawing.area_ysize - 1;
12788 int actual_drawing_function = drawing_function;
12789 int max_infotext_len = getMaxInfoTextLength();
12790 char infotext[MAX_OUTPUT_LINESIZE + 1];
12793 infotext[0] = '\0'; /* start with empty info text */
12795 /* pressed Control key: simulate picking element */
12796 if (GetKeyModState() & KMOD_Control)
12797 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12799 ClearEditorGadgetInfoText();
12801 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12804 /* make sure to stay inside drawing area boundaries */
12805 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12806 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12808 if (id == GADGET_ID_DRAWING_LEVEL)
12812 int min_lx = 0, min_ly = 0;
12813 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12815 /* get positions inside level field */
12816 lx = sx + level_xpos;
12817 ly = sy + level_ypos;
12819 /* make sure to stay inside level field boundaries */
12820 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12821 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12823 /* correct drawing area positions accordingly */
12824 sx = lx - level_xpos;
12825 sy = ly - level_ypos;
12828 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12830 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12832 if (gi->event.type == GD_EVENT_PRESSED)
12838 switch (actual_drawing_function)
12840 case GADGET_ID_SINGLE_ITEMS:
12841 text = "Drawing single items";
12843 case GADGET_ID_CONNECTED_ITEMS:
12844 text = "Drawing connected items";
12846 case GADGET_ID_LINE:
12847 text = "Drawing line";
12849 case GADGET_ID_ARC:
12850 text = "Drawing arc";
12852 case GADGET_ID_TEXT:
12853 text = "Setting text cursor";
12855 case GADGET_ID_RECTANGLE:
12856 text = "Drawing rectangle";
12858 case GADGET_ID_FILLED_BOX:
12859 text = "Drawing filled box";
12861 case GADGET_ID_FLOOD_FILL:
12862 text = "Flood fill";
12864 case GADGET_ID_GRAB_BRUSH:
12865 text = "Grabbing brush";
12867 case GADGET_ID_PICK_ELEMENT:
12868 text = "Picking element";
12872 text = "Drawing position";
12876 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12877 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12879 sprintf(infotext, "%s: %d, %d", text,
12880 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12882 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12883 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12885 sprintf(infotext, "Level position: %d, %d", lx, ly);
12888 /* misuse this function to draw brush cursor, if needed */
12889 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12891 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12892 CopyBrushToCursor(sx, sy);
12894 DeleteBrushFromCursor();
12897 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12899 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12900 int element = drawingarea_info[type_id].value[pos];
12902 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12906 if (id == GADGET_ID_CUSTOM_CONTENT)
12907 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12908 else if (id == GADGET_ID_GROUP_CONTENT)
12909 sprintf(infotext, "group element position: %d", sx + 1);
12910 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12911 id <= GADGET_ID_YAMYAM_CONTENT_7)
12912 sprintf(infotext, "content area %d position: %d, %d",
12913 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12914 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12915 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12916 sprintf(infotext, "content area %d position: %d, %d",
12917 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12918 else if (id == GADGET_ID_ANDROID_CONTENT)
12919 sprintf(infotext, "android element position: %d", sx + 1);
12920 else if (drawingarea_info[type_id].infotext != NULL)
12921 strcpy(infotext, drawingarea_info[type_id].infotext);
12924 infotext[max_infotext_len] = '\0';
12926 if (strlen(infotext) > 0)
12927 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
12930 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12931 boolean quick_quit)
12933 if (!ask_if_level_has_changed ||
12935 Request("Level has changed! Exit without saving?",
12936 REQ_ASK | REQ_STAY_OPEN))
12938 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
12939 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
12941 /* draw normal door */
12942 UndrawSpecialEditorDoor();
12944 // close editor doors if viewport definition is the same as in main menu
12945 if (vp_door_1->x == DX &&
12946 vp_door_1->y == DY &&
12947 vp_door_1->width == DXSIZE &&
12948 vp_door_1->height == DYSIZE &&
12949 vp_door_2->x == VX &&
12950 vp_door_2->y == VY &&
12951 vp_door_2->width == VXSIZE &&
12952 vp_door_2->height == VYSIZE)
12953 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
12955 SetDoorState(DOOR_CLOSE_2);
12960 FadeSkipNextFadeIn();
12962 SetGameStatus(GAME_MODE_MAIN);
12968 if (!global.use_envelope_request)
12970 CloseDoor(DOOR_CLOSE_1);
12971 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);