1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_XPOS SX
350 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
354 -----------------------------------------------------------------------------
355 editor gadget definitions
356 -----------------------------------------------------------------------------
359 /* drawing toolbox buttons */
360 #define GADGET_ID_NONE -1
361 #define GADGET_ID_TOOLBOX_FIRST 0
363 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
364 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
365 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
366 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
367 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
368 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
369 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
370 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
371 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
372 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
373 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
374 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
375 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
376 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
377 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
378 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
380 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
381 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
382 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
383 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
384 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
385 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
387 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
388 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
389 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
390 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
391 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
393 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
394 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
395 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
396 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
397 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
399 /* counter gadget identifiers */
400 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
402 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
403 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
404 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
405 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
406 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
407 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
408 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
409 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
410 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
411 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
412 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
413 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
414 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
415 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
416 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
417 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
418 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
419 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
420 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
421 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
422 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
423 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
424 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
425 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
426 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
427 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
428 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
429 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
430 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
431 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
432 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
433 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
434 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
435 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
436 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
437 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
438 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
439 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
440 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
441 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
442 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
443 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
444 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
445 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
446 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
447 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
448 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
449 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
450 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
451 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
452 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
453 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
454 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
455 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
456 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
457 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
458 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
459 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
460 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
461 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
462 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
463 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
464 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
465 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
466 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
467 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
468 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
469 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
470 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
471 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
472 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
473 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
474 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
475 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
476 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
477 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
478 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
479 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
480 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
481 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
482 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
483 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
484 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
485 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
486 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
487 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
488 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
489 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
490 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
491 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
492 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
493 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
494 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
495 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
496 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
497 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
498 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
499 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
500 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
501 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
502 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
503 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
505 /* drawing area identifiers */
506 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
508 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
509 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
510 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
511 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
512 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
513 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
514 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
515 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
516 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
517 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
518 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
519 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
520 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
521 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
522 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
523 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
525 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
526 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
527 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
528 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
529 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
530 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
531 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
532 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
533 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
534 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
535 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
536 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
537 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
538 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
539 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
540 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
542 /* text input identifiers */
543 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
545 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
546 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
547 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
549 /* text area identifiers */
550 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
552 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
554 /* selectbox identifiers */
555 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
557 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
558 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
559 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
560 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
561 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
562 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
563 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
564 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
565 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
566 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
567 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
568 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
569 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
570 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
571 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
572 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
573 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
574 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
575 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
576 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
577 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
578 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
579 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
580 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
581 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
582 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
583 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
584 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
585 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
587 /* textbutton identifiers */
588 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
590 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
591 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
592 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
593 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
594 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
595 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
596 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
597 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 7)
598 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 8)
599 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
600 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 10)
602 /* graphicbutton identifiers */
603 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 11)
605 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
606 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
607 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
608 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
610 /* gadgets for scrolling of drawing area */
611 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
613 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
614 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
615 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
616 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
617 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
618 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
620 /* gadgets for scrolling element list */
621 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
623 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
624 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
625 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
627 /* checkbuttons/radiobuttons for level/element properties */
628 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
630 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
631 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
632 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
633 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
634 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
635 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
636 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
637 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
638 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
639 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
640 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
641 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
642 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
643 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
644 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
645 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
646 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
647 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
648 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
649 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
650 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
651 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
652 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22)
653 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23)
654 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
655 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
656 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
657 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27)
658 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28)
659 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29)
660 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30)
661 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31)
662 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32)
663 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
664 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34)
665 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35)
666 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36)
667 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37)
668 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38)
669 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39)
670 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40)
671 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
672 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
673 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
674 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
675 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 45)
676 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 46)
677 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 47)
678 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 48)
679 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 49)
680 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 50)
681 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 51)
682 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 52)
683 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 53)
684 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 54)
685 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 55)
686 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 56)
688 /* gadgets for buttons in element list */
689 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 57)
690 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
691 ED_NUM_ELEMENTLIST_BUTTONS - 1)
693 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
695 /* radio button numbers */
696 #define RADIO_NR_NONE 0
697 #define RADIO_NR_DRAWING_TOOLBOX 1
698 #define RADIO_NR_RANDOM_ELEMENTS 2
700 /* values for counter gadgets */
701 #define ED_COUNTER_ID_SELECT_LEVEL 0
702 #define ED_COUNTER_ID_LEVEL_XSIZE 1
703 #define ED_COUNTER_ID_LEVEL_YSIZE 2
704 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
705 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
706 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
707 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
708 #define ED_COUNTER_ID_LEVEL_RANDOM 7
709 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
710 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
711 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
712 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
713 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
714 #define ED_COUNTER_ID_BALL_CONTENT 13
715 #define ED_COUNTER_ID_ANDROID_CONTENT 14
716 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
717 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
718 #define ED_COUNTER_ID_INVENTORY_SIZE 17
719 #define ED_COUNTER_ID_CUSTOM_SCORE 18
720 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
721 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
722 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
723 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
724 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
725 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
726 #define ED_COUNTER_ID_DROP_DELAY_RND 25
727 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
728 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
729 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
730 #define ED_COUNTER_ID_IGNITION_DELAY 29
731 #define ED_COUNTER_ID_GROUP_CONTENT 30
732 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
733 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
734 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
736 #define ED_NUM_COUNTERBUTTONS 34
738 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
739 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
740 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
741 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
743 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
744 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
745 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
746 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
747 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
748 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
750 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
751 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
753 /* values for scrollbutton gadgets */
754 #define ED_SCROLLBUTTON_ID_AREA_UP 0
755 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
756 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
757 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
758 #define ED_SCROLLBUTTON_ID_LIST_UP 4
759 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
761 #define ED_NUM_SCROLLBUTTONS 6
763 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
764 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
766 /* values for scrollbar gadgets */
767 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
768 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
769 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
771 #define ED_NUM_SCROLLBARS 3
773 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
774 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
776 /* values for text input gadgets */
777 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
778 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
779 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
781 #define ED_NUM_TEXTINPUT 3
783 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
784 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
786 /* values for text area gadgets */
787 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
789 #define ED_NUM_TEXTAREAS 1
791 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
792 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
794 /* values for selectbox gadgets */
795 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
796 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
797 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
798 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
799 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
800 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
801 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
802 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
803 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
804 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
805 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
806 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
807 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
808 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
809 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
810 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
811 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
812 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
813 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
814 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
815 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
816 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
817 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
818 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
819 #define ED_SELECTBOX_ID_ACTION_TYPE 24
820 #define ED_SELECTBOX_ID_ACTION_MODE 25
821 #define ED_SELECTBOX_ID_ACTION_ARG 26
822 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
823 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
825 #define ED_NUM_SELECTBOX 29
827 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
828 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
830 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
831 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
832 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
833 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
834 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
835 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
837 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
838 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
840 /* values for textbutton gadgets */
841 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
842 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
843 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
844 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
845 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
846 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
847 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
848 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 7
849 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 8
850 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 9
851 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 10
853 #define ED_NUM_TEXTBUTTONS 11
855 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
856 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
858 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
859 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
861 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
862 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
864 /* values for graphicbutton gadgets */
865 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
866 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
867 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
868 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
870 #define ED_NUM_GRAPHICBUTTONS 4
872 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
873 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
875 /* values for checkbutton gadgets */
876 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
877 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 1
878 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 2
879 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
880 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
881 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 5
882 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 6
883 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 7
884 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 8
885 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 9
886 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 10
887 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 11
888 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 12
889 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 13
890 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 14
891 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 15
892 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 16
893 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 17
894 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 18
895 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 19
896 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 20
897 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 21
898 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 22
899 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 23
900 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 24
901 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 25
902 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 26
903 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 27
904 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 28
905 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 29
906 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 30
907 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 31
908 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 32
909 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 33
910 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 34
911 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 35
912 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 36
913 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 37
914 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 38
915 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 39
916 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 40
917 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 41
918 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 42
919 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 43
920 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 44
921 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 45
922 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 46
923 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 47
924 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 48
925 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 49
926 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 50
927 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 51
928 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 52
929 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 53
930 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 54
932 #define ED_NUM_CHECKBUTTONS 55
934 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
935 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
937 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
938 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
939 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
940 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
941 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
942 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
944 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
945 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
947 /* values for radiobutton gadgets */
948 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
949 #define ED_RADIOBUTTON_ID_QUANTITY 1
951 #define ED_NUM_RADIOBUTTONS 2
953 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
954 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
956 /* values for drawing area gadgets */
957 #define ED_DRAWING_ID_DRAWING_LEVEL 0
958 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
959 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
960 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
961 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
962 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
963 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
964 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
965 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
966 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
967 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
968 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
969 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
970 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
971 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
972 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
973 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
974 #define ED_DRAWING_ID_ANDROID_CONTENT 17
975 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
976 #define ED_DRAWING_ID_START_ELEMENT 19
977 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
978 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
979 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
980 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
981 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
982 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
983 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
984 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
985 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
986 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
987 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
988 #define ED_DRAWING_ID_GROUP_CONTENT 31
989 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
991 #define ED_NUM_DRAWING_AREAS 33
993 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
994 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
998 -----------------------------------------------------------------------------
999 some internally used definitions
1000 -----------------------------------------------------------------------------
1003 /* values for CopyLevelToUndoBuffer() */
1004 #define UNDO_IMMEDIATE 0
1005 #define UNDO_ACCUMULATE 1
1007 /* values for scrollbars */
1008 #define ED_SCROLL_NO 0
1009 #define ED_SCROLL_LEFT 1
1010 #define ED_SCROLL_RIGHT 2
1011 #define ED_SCROLL_UP 4
1012 #define ED_SCROLL_DOWN 8
1014 /* screens in the level editor */
1015 #define ED_MODE_DRAWING 0
1016 #define ED_MODE_INFO 1
1017 #define ED_MODE_PROPERTIES 2
1018 #define ED_MODE_PALETTE 3
1020 /* sub-screens in the global settings section */
1021 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1022 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1024 /* sub-screens in the element properties section */
1025 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1026 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1027 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1028 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1029 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1031 /* how many steps can be cancelled */
1032 #define NUM_UNDO_STEPS (64 + 1)
1034 /* values for elements with score for certain actions */
1036 #define MAX_SCORE 999
1038 /* values for elements with count for collecting */
1039 #define MIN_COLLECT_COUNT 0
1040 #define MAX_COLLECT_COUNT 999
1042 /* values for random placement */
1043 #define RANDOM_USE_PERCENTAGE 0
1044 #define RANDOM_USE_QUANTITY 1
1046 /* default value for element tile size in drawing area */
1047 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1051 -----------------------------------------------------------------------------
1052 some internally used data structure definitions
1053 -----------------------------------------------------------------------------
1060 struct XYTileSize *pos;
1064 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1066 /* note: some additional characters are already reserved for "cheat mode"
1067 shortcuts (":XYZ" style) -- for details, see "events.c" */
1069 /* ---------- toolbox control buttons ------------------------------------ */
1072 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1073 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1074 "draw single items", 's'
1077 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1078 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1079 "draw connected items", 'd'
1082 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1083 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1087 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1088 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1092 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1093 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1094 "draw outline rectangles", 'r'
1097 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1098 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1099 "draw filled rectangles", 'R'
1102 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1103 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1104 "wrap (rotate) level up", 0
1107 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1108 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1109 "enter text elements", 't'
1112 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1113 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1117 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1118 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1119 "wrap (rotate) level left", 0
1122 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1123 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1124 "zoom level tile size", '+'
1127 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1128 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1129 "wrap (rotate) level right", 0
1132 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1133 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1134 "random element placement", 0
1137 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1138 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1142 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1143 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1144 "wrap (rotate) level down", 0
1147 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1148 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1149 "pick drawing element", ','
1152 /* ---------- level control buttons -------------------------------------- */
1155 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1156 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1157 "undo/redo last operation", 'u'
1160 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1161 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1162 "properties of level", 'I'
1165 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1166 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1170 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1171 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1175 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1176 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1180 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1181 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1182 "exit level editor", 'E'
1185 /* ---------- CE and GE control buttons ---------------------------------- */
1188 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1189 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1190 "copy settings from other element", 0
1193 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1194 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1195 "copy settings to other element", 0
1198 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1199 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1200 "exchange element with other element", 0
1203 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1204 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1205 "copy settings from this element", 0
1208 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1209 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1210 "paste settings to this element", 0
1213 /* ---------- palette control buttons ------------------------------------ */
1216 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1217 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1218 "properties of drawing element", 'p'
1221 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1222 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1223 "properties of drawing element 1", '1'
1226 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1227 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1228 "properties of drawing element 2", '2'
1231 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1232 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1233 "properties of drawing element 3", '3'
1236 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1237 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1238 "show list of elements", 'e'
1242 static int random_placement_value = 10;
1243 static int random_placement_method = RANDOM_USE_QUANTITY;
1244 static int random_placement_background_element = EL_SAND;
1245 static boolean random_placement_background_restricted = FALSE;
1246 static boolean stick_element_properties_window = FALSE;
1247 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1248 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1249 static struct ElementChangeInfo custom_element_change;
1250 static struct ElementGroupInfo group_element_info;
1251 static struct ElementInfo custom_element;
1256 int min_value, max_value;
1257 int gadget_id_down, gadget_id_up;
1259 int gadget_id_align;
1261 char *text_above, *text_left, *text_right;
1262 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1264 /* ---------- current level number --------------------------------------- */
1267 -1, -1, /* these values are not constant, but can change at runtime */
1269 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1270 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1275 /* ---------- level and editor settings ---------------------------------- */
1278 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1279 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1280 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1281 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1283 "playfield size:", NULL, "width",
1286 -1, ED_LEVEL_SETTINGS_YPOS(4),
1287 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1288 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1289 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1291 NULL, " ", "height",
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1296 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1297 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1299 NULL, "number of gems to collect:", NULL
1302 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1304 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1305 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1307 "time or step limit to solve level:", NULL, NULL
1310 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1312 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1313 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1314 &level.score[SC_TIME_BONUS],
1315 "score for each second/step left:", NULL, NULL
1318 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1320 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1321 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1323 NULL, "random seed:", "(0 => random)"
1326 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1328 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1329 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1330 &random_placement_value,
1331 "random element placement:", NULL, "in"
1334 /* ---------- element settings: configure (various elements) ------------- */
1337 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1338 MIN_SCORE, MAX_SCORE,
1339 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1340 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1341 NULL, /* will be set when used */
1345 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1346 MIN_SCORE, MAX_SCORE,
1347 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1348 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1349 NULL, /* will be set when used */
1353 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1354 MIN_SCORE, MAX_SCORE,
1355 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1356 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1357 NULL, /* will be set when used */
1361 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1362 MIN_SCORE, MAX_SCORE,
1363 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1364 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1365 NULL, /* will be set when used */
1369 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1370 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1371 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1372 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1373 &level.num_yamyam_contents,
1374 NULL, NULL, "number of content areas"
1377 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1378 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1379 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1380 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1381 &level.num_ball_contents,
1382 NULL, NULL, "number of content areas"
1385 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1386 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1387 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1388 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1389 &level.num_android_clone_elements,
1390 NULL, NULL, "number of clonable elements"
1393 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1394 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1395 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1396 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1397 NULL, /* will be set when used */
1398 NULL, NULL, "width",
1401 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1402 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1403 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1404 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1405 NULL, /* will be set when used */
1406 NULL, " ", "height",
1409 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1410 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1411 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1412 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1413 &level.initial_inventory_size[0],
1414 NULL, NULL, "number of inventory elements"
1417 /* ---------- element settings: configure 1 (custom elements) ------------ */
1420 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1421 MIN_SCORE, MAX_SCORE,
1422 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1423 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1424 &custom_element.collect_score_initial,
1425 NULL, "CE score", " "
1428 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1429 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1430 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1431 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1432 &custom_element.collect_count_initial,
1433 NULL, "CE count", NULL
1436 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1438 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1439 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1440 &custom_element.ce_value_fixed_initial,
1441 NULL, "CE value", NULL
1444 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1446 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1447 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1448 &custom_element.ce_value_random_initial,
1449 NULL, "+random", NULL
1452 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1454 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1455 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1456 &custom_element.push_delay_fixed,
1457 NULL, "push delay", NULL
1460 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1462 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1463 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1464 &custom_element.push_delay_random,
1465 NULL, "+random", NULL
1468 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1470 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1471 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1472 &custom_element.drop_delay_fixed,
1473 NULL, "drop delay", NULL
1476 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1478 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1479 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1480 &custom_element.drop_delay_random,
1481 NULL, "+random", NULL
1484 /* ---------- element settings: configure 2 (custom elements) ------------ */
1487 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1489 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1490 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1491 &custom_element.move_delay_fixed,
1492 NULL, "move delay", NULL
1495 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1497 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1498 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1499 &custom_element.move_delay_random,
1500 NULL, "+random", NULL
1503 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1505 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1506 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1507 &custom_element.explosion_delay,
1508 NULL, "explosion delay", NULL
1511 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1513 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1514 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1515 &custom_element.ignition_delay,
1516 NULL, "ignition delay", "(by fire)"
1519 /* ---------- element settings: configure (group elements) --------------- */
1522 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1523 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1524 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1525 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1526 &group_element_info.num_elements,
1527 NULL, NULL, "number of elements in group"
1530 /* ---------- element settings: advanced (custom elements) --------------- */
1533 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1535 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1536 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1537 &custom_element_change.delay_fixed,
1538 NULL, "CE delay", NULL,
1541 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1543 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1544 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1545 &custom_element_change.delay_random,
1546 NULL, "+random", NULL
1549 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1551 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1552 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1553 &custom_element_change.random_percentage,
1554 NULL, "use random replace:", "%"
1564 char *text_above, *infotext;
1565 } textinput_info[ED_NUM_TEXTINPUT] =
1568 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1569 GADGET_ID_LEVEL_NAME,
1575 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1576 GADGET_ID_LEVEL_AUTHOR,
1577 MAX_LEVEL_AUTHOR_LEN,
1582 -1, -1, /* these values are not constant, but can change at runtime */
1583 GADGET_ID_ELEMENT_NAME,
1584 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1585 custom_element.description,
1586 NULL, "Element name"
1596 char *text_above, *infotext;
1597 } textarea_info[ED_NUM_TEXTAREAS] =
1600 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1601 GADGET_ID_ENVELOPE_INFO,
1602 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1604 "Envelope Content:", "Envelope Content"
1608 static struct ValueTextInfo options_time_or_steps[] =
1616 static struct ValueTextInfo options_game_engine_type[] =
1618 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1619 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1620 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1621 { GAME_ENGINE_TYPE_MM, "Mirror Magic" },
1626 static struct ValueTextInfo options_wind_direction[] =
1628 { MV_START_NONE, "none" },
1629 { MV_START_LEFT, "left" },
1630 { MV_START_RIGHT, "right" },
1631 { MV_START_UP, "up" },
1632 { MV_START_DOWN, "down" },
1637 static struct ValueTextInfo options_player_speed[] =
1644 { 16, "very fast" },
1645 { 32, "ultrafast" },
1650 static struct ValueTextInfo options_access_type[] =
1652 { EP_WALKABLE, "walkable" },
1653 { EP_PASSABLE, "passable" },
1658 static struct ValueTextInfo options_access_layer[] =
1660 { EP_ACCESSIBLE_OVER, "over" },
1661 { EP_ACCESSIBLE_INSIDE, "inside" },
1662 { EP_ACCESSIBLE_UNDER, "under" },
1667 static struct ValueTextInfo options_access_protected[] =
1669 { 0, "unprotected" },
1675 static struct ValueTextInfo options_access_direction[] =
1677 { MV_NO_DIRECTION, "no direction" },
1678 { MV_LEFT, "left" },
1679 { MV_RIGHT, "right" },
1681 { MV_DOWN, "down" },
1682 { MV_LEFT | MV_UP, "left + up" },
1683 { MV_LEFT | MV_DOWN, "left + down" },
1684 { MV_RIGHT | MV_UP, "right + up" },
1685 { MV_RIGHT | MV_DOWN, "right + down" },
1686 { MV_HORIZONTAL, "horizontal" },
1687 { MV_VERTICAL, "vertical" },
1688 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1689 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1690 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1691 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1692 { MV_ALL_DIRECTIONS, "all directions" },
1697 static struct ValueTextInfo options_walk_to_action[] =
1699 { EP_DIGGABLE, "diggable" },
1700 { EP_COLLECTIBLE_ONLY, "collectible" },
1701 { EP_DROPPABLE, "collectible & droppable" },
1702 { EP_THROWABLE, "collectible & throwable" },
1703 { EP_PUSHABLE, "pushable" },
1708 static struct ValueTextInfo options_move_pattern[] =
1710 { MV_LEFT, "left" },
1711 { MV_RIGHT, "right" },
1713 { MV_DOWN, "down" },
1714 { MV_HORIZONTAL, "horizontal" },
1715 { MV_VERTICAL, "vertical" },
1716 { MV_ALL_DIRECTIONS, "all directions" },
1717 { MV_WIND_DIRECTION, "wind direction" },
1718 { MV_TOWARDS_PLAYER, "towards player" },
1719 { MV_AWAY_FROM_PLAYER, "away from player" },
1720 { MV_ALONG_LEFT_SIDE, "along left side" },
1721 { MV_ALONG_RIGHT_SIDE, "along right side" },
1722 { MV_TURNING_LEFT, "turning left" },
1723 { MV_TURNING_RIGHT, "turning right" },
1724 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1725 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1726 { MV_TURNING_RANDOM, "turning random" },
1727 { MV_MAZE_RUNNER, "maze runner style" },
1728 { MV_MAZE_HUNTER, "maze hunter style" },
1729 { MV_WHEN_PUSHED, "when pushed" },
1730 { MV_WHEN_DROPPED, "when dropped/thrown" },
1735 static struct ValueTextInfo options_move_direction[] =
1737 { MV_START_AUTOMATIC, "automatic" },
1738 { MV_START_LEFT, "left" },
1739 { MV_START_RIGHT, "right" },
1740 { MV_START_UP, "up" },
1741 { MV_START_DOWN, "down" },
1742 { MV_START_RANDOM, "random" },
1743 { MV_START_PREVIOUS, "previous" },
1748 static struct ValueTextInfo options_move_stepsize[] =
1750 { 0, "not moving" },
1755 { 16, "very fast" },
1756 { 32, "even faster" },
1761 static struct ValueTextInfo options_move_leave_type[] =
1763 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1764 { LEAVE_TYPE_LIMITED, "change it to" },
1769 static struct ValueTextInfo options_smash_targets[] =
1771 { EP_CAN_SMASH_PLAYER, "player" },
1773 { EP_CAN_SMASH_ENEMIES, "enemies" },
1775 { EP_CAN_SMASH_EVERYTHING, "everything" },
1780 static struct ValueTextInfo options_slippery_type[] =
1782 { SLIPPERY_ANY_RANDOM, "random" },
1783 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1784 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1785 { SLIPPERY_ONLY_LEFT, "only left" },
1786 { SLIPPERY_ONLY_RIGHT, "only right" },
1791 static struct ValueTextInfo options_deadliness[] =
1793 { EP_DONT_RUN_INTO, "running into" },
1794 { EP_DONT_COLLIDE_WITH, "colliding with" },
1795 { EP_DONT_GET_HIT_BY, "getting hit by" },
1796 { EP_DONT_TOUCH, "touching" },
1801 static struct ValueTextInfo options_explosion_type[] =
1803 { EXPLODES_3X3, "3x3" },
1804 { EXPLODES_CROSS, "3+3" },
1805 { EXPLODES_1X1, "1x1" },
1810 static struct ValueTextInfo options_time_units[] =
1813 { FRAMES_PER_SECOND, "seconds" },
1818 static struct ValueTextInfo options_change_direct_action[] =
1820 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1821 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1822 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1823 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1824 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1825 { CE_ENTERED_BY_PLAYER, "entered by player" },
1826 { CE_LEFT_BY_PLAYER, "left by player" },
1827 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1828 { CE_SWITCHED, "switched" },
1829 { CE_HITTING_SOMETHING, "hitting something" },
1830 { CE_HIT_BY_SOMETHING, "hit by something" },
1832 { CE_BLOCKED, "blocked" },
1834 { CE_IMPACT, "impact (on something)" },
1835 { CE_SMASHED, "smashed (from above)" },
1837 { CE_VALUE_CHANGES, "CE value changes" },
1838 { CE_SCORE_CHANGES, "CE score changes" },
1840 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1841 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1846 static struct ValueTextInfo options_change_other_action[] =
1848 { CE_PLAYER_TOUCHES_X, "player touches" },
1849 { CE_PLAYER_PRESSES_X, "player presses" },
1850 { CE_PLAYER_SWITCHES_X, "player switches" },
1851 { CE_PLAYER_SNAPS_X, "player snaps" },
1852 { CE_PLAYER_PUSHES_X, "player pushes" },
1853 { CE_PLAYER_ENTERS_X, "player enters" },
1854 { CE_PLAYER_LEAVES_X, "player leaves" },
1855 { CE_PLAYER_DIGS_X, "player digs" },
1856 { CE_PLAYER_COLLECTS_X, "player collects" },
1857 { CE_PLAYER_DROPS_X, "player drops/throws" },
1858 { CE_TOUCHING_X, "touching" },
1859 { CE_HITTING_X, "hitting" },
1860 { CE_DIGGING_X, "digging" },
1861 { CE_HIT_BY_X, "hit by" },
1862 { CE_SWITCH_OF_X, "switch of" },
1863 { CE_CHANGE_OF_X, "change by page of" },
1864 { CE_EXPLOSION_OF_X, "explosion of" },
1865 { CE_MOVE_OF_X, "move of" },
1866 { CE_CREATION_OF_X, "creation of" },
1867 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1868 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1869 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1870 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1875 static struct ValueTextInfo options_change_trigger_side[] =
1877 { CH_SIDE_LEFT, "left" },
1878 { CH_SIDE_RIGHT, "right" },
1879 { CH_SIDE_TOP, "top" },
1880 { CH_SIDE_BOTTOM, "bottom" },
1881 { CH_SIDE_LEFT_RIGHT, "left/right" },
1882 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1883 { CH_SIDE_ANY, "any" },
1888 static struct ValueTextInfo options_change_trigger_player[] =
1890 { CH_PLAYER_1, "1" },
1891 { CH_PLAYER_2, "2" },
1892 { CH_PLAYER_3, "3" },
1893 { CH_PLAYER_4, "4" },
1894 { CH_PLAYER_ANY, "any" },
1899 static struct ValueTextInfo options_change_trigger_page[] =
1911 { (1 << 10), "11" },
1912 { (1 << 11), "12" },
1913 { (1 << 12), "13" },
1914 { (1 << 13), "14" },
1915 { (1 << 14), "15" },
1916 { (1 << 15), "16" },
1917 { (1 << 16), "17" },
1918 { (1 << 17), "18" },
1919 { (1 << 18), "19" },
1920 { (1 << 19), "20" },
1921 { (1 << 20), "21" },
1922 { (1 << 21), "22" },
1923 { (1 << 22), "23" },
1924 { (1 << 23), "24" },
1925 { (1 << 24), "25" },
1926 { (1 << 25), "26" },
1927 { (1 << 26), "27" },
1928 { (1 << 27), "28" },
1929 { (1 << 28), "29" },
1930 { (1 << 29), "30" },
1931 { (1 << 30), "31" },
1932 { (1 << 31), "32" },
1933 { CH_PAGE_ANY, "any" },
1938 static struct ValueTextInfo options_change_replace_when[] =
1940 { CP_WHEN_EMPTY, "empty" },
1941 { CP_WHEN_WALKABLE, "walkable" },
1942 { CP_WHEN_DIGGABLE, "diggable" },
1943 { CP_WHEN_COLLECTIBLE, "collectible" },
1944 { CP_WHEN_REMOVABLE, "removable" },
1945 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1950 static struct ValueTextInfo options_action_type[] =
1952 { CA_NO_ACTION, "no action" },
1953 { CA_UNDEFINED, " " },
1954 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1955 { CA_RESTART_LEVEL, "restart level" },
1956 { CA_SHOW_ENVELOPE, "show envelope" },
1957 { CA_SET_LEVEL_TIME, "set time" },
1958 { CA_SET_LEVEL_SCORE, "set score" },
1959 { CA_SET_LEVEL_GEMS, "set gems" },
1960 { CA_SET_LEVEL_WIND, "set wind dir." },
1961 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1962 { CA_UNDEFINED, " " },
1963 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1964 { CA_MOVE_PLAYER, "move player" },
1965 { CA_EXIT_PLAYER, "exit player" },
1966 { CA_KILL_PLAYER, "kill player" },
1967 { CA_SET_PLAYER_KEYS, "set keys" },
1968 { CA_SET_PLAYER_SPEED, "set speed" },
1969 { CA_SET_PLAYER_SHIELD, "set shield" },
1970 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1971 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1972 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1973 { CA_UNDEFINED, " " },
1974 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1975 { CA_SET_CE_VALUE, "set CE value" },
1976 { CA_SET_CE_SCORE, "set CE score" },
1977 { CA_SET_CE_ARTWORK, "set CE artwork" },
1978 { CA_UNDEFINED, " " },
1979 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1980 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1985 static struct ValueTextInfo options_action_mode_none[] =
1987 { CA_MODE_UNDEFINED, " " },
1992 static struct ValueTextInfo options_action_mode_assign[] =
1994 { CA_MODE_SET, "=" },
1999 static struct ValueTextInfo options_action_mode_add_remove[] =
2001 { CA_MODE_ADD, "+" },
2002 { CA_MODE_SUBTRACT, "-" },
2007 static struct ValueTextInfo options_action_mode_calculate[] =
2009 { CA_MODE_SET, "=" },
2010 { CA_MODE_ADD, "+" },
2011 { CA_MODE_SUBTRACT, "-" },
2012 { CA_MODE_MULTIPLY, "*" },
2013 { CA_MODE_DIVIDE, "/" },
2014 { CA_MODE_MODULO, "%" },
2019 static struct ValueTextInfo options_action_arg_none[] =
2021 { CA_ARG_UNDEFINED, " " },
2026 static struct ValueTextInfo options_action_arg_player[] =
2028 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2029 { CA_ARG_PLAYER_1, "1" },
2030 { CA_ARG_PLAYER_2, "2" },
2031 { CA_ARG_PLAYER_3, "3" },
2032 { CA_ARG_PLAYER_4, "4" },
2033 { CA_ARG_PLAYER_ANY, "any" },
2034 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2035 { CA_ARG_PLAYER_ACTION, "action ->" },
2040 static struct ValueTextInfo options_action_arg_number[] =
2042 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2049 { CA_ARG_10, "10" },
2050 { CA_ARG_100, "100" },
2051 { CA_ARG_1000, "1000" },
2052 { CA_ARG_UNDEFINED, " " },
2053 { CA_ARG_NUMBER_MIN, "min" },
2054 { CA_ARG_NUMBER_MAX, "max" },
2055 { CA_ARG_UNDEFINED, " " },
2056 { CA_ARG_NUMBER_RESET, "reset" },
2057 { CA_ARG_UNDEFINED, " " },
2058 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2059 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2060 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2061 { CA_ARG_UNDEFINED, " " },
2062 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2063 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2064 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2065 { CA_ARG_UNDEFINED, " " },
2066 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2067 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2068 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2069 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2070 { CA_ARG_UNDEFINED, " " },
2071 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2072 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2073 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2074 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2079 static struct ValueTextInfo options_action_arg_value[] =
2081 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2088 { CA_ARG_10, "10" },
2089 { CA_ARG_100, "100" },
2090 { CA_ARG_1000, "1000" },
2091 { CA_ARG_UNDEFINED, " " },
2092 { CA_ARG_NUMBER_MIN, "min" },
2093 { CA_ARG_NUMBER_MAX, "max" },
2094 { CA_ARG_UNDEFINED, " " },
2095 { CA_ARG_NUMBER_RESET, "reset" },
2096 { CA_ARG_UNDEFINED, " " },
2097 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2098 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2099 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2100 { CA_ARG_UNDEFINED, " " },
2101 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2102 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2103 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2104 { CA_ARG_UNDEFINED, " " },
2105 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2106 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2107 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2108 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2109 { CA_ARG_UNDEFINED, " " },
2110 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2111 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2112 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2113 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2114 { CA_ARG_UNDEFINED, " " },
2115 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2116 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2117 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2118 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2123 static struct ValueTextInfo options_action_arg_envelope[] =
2125 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2130 { CA_ARG_UNDEFINED, " " },
2131 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2132 { CA_ARG_ELEMENT_TARGET, "target" },
2133 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2134 { CA_ARG_ELEMENT_ACTION, "action ->" },
2139 static struct ValueTextInfo options_action_arg_key[] =
2141 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2150 { CA_ARG_UNDEFINED, " " },
2151 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2152 { CA_ARG_ELEMENT_TARGET, "target" },
2153 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2154 { CA_ARG_ELEMENT_ACTION, "action ->" },
2159 static struct ValueTextInfo options_action_arg_speed[] =
2161 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2162 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2163 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2164 { CA_ARG_SPEED_SLOW, "slow" },
2165 { CA_ARG_SPEED_NORMAL, "normal" },
2166 { CA_ARG_SPEED_FAST, "fast" },
2167 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2168 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2169 { CA_ARG_UNDEFINED, " " },
2170 { CA_ARG_SPEED_SLOWER, "slower" },
2171 { CA_ARG_SPEED_FASTER, "faster" },
2172 { CA_ARG_UNDEFINED, " " },
2173 { CA_ARG_SPEED_RESET, "reset" },
2178 static struct ValueTextInfo options_action_arg_shield[] =
2180 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2181 { CA_ARG_SHIELD_OFF, "off" },
2182 { CA_ARG_SHIELD_NORMAL, "normal" },
2183 { CA_ARG_SHIELD_DEADLY, "deadly" },
2188 static struct ValueTextInfo options_action_arg_artwork[] =
2190 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2191 { CA_ARG_ELEMENT_TARGET, "target" },
2192 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2193 { CA_ARG_ELEMENT_ACTION, "action ->" },
2194 { CA_ARG_UNDEFINED, " " },
2195 { CA_ARG_ELEMENT_RESET, "reset" },
2200 static struct ValueTextInfo options_action_arg_gravity[] =
2202 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2203 { CA_ARG_GRAVITY_ON, "on" },
2204 { CA_ARG_GRAVITY_OFF, "off" },
2205 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2210 static struct ValueTextInfo options_action_arg_direction[] =
2212 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2213 { CA_ARG_DIRECTION_NONE, "none" },
2214 { CA_ARG_DIRECTION_LEFT, "left" },
2215 { CA_ARG_DIRECTION_RIGHT, "right" },
2216 { CA_ARG_DIRECTION_UP, "up" },
2217 { CA_ARG_DIRECTION_DOWN, "down" },
2218 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2219 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2224 static struct ValueTextInfo options_action_arg_scan_mode[] =
2226 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2227 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2228 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2233 static struct ValueTextInfo options_action_arg_inventory[] =
2235 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2236 { CA_ARG_ELEMENT_TARGET, "+ target" },
2237 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2238 { CA_ARG_ELEMENT_ACTION, "+ action" },
2239 { CA_ARG_UNDEFINED, " " },
2240 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2241 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2242 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2243 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2244 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2245 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2246 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2247 { CA_ARG_UNDEFINED, " " },
2248 { CA_ARG_INVENTORY_RESET, "reset" },
2253 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2254 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2259 static struct ValueTextInfo options_group_choice_mode[] =
2261 { ANIM_RANDOM, "random" },
2262 { ANIM_LOOP, "loop" },
2263 { ANIM_LINEAR, "linear" },
2264 { ANIM_PINGPONG, "pingpong" },
2265 { ANIM_PINGPONG2, "pingpong 2" },
2270 static struct ValueTextInfo *action_arg_modes[] =
2272 options_action_mode_none,
2273 options_action_mode_assign,
2274 options_action_mode_add_remove,
2275 options_action_mode_calculate,
2282 struct ValueTextInfo *options;
2284 action_arg_options[] =
2286 { CA_NO_ACTION, 0, options_action_arg_none, },
2287 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2288 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2289 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2290 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2291 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2292 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2293 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2294 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2295 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2296 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2297 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2298 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2299 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2300 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2301 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2302 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2303 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2304 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2305 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2306 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2315 int gadget_id_align;
2316 int size; /* char size of selectbox or '-1' (dynamically determined) */
2317 struct ValueTextInfo *options;
2319 char *text_left, *text_right, *infotext;
2320 } selectbox_info[ED_NUM_SELECTBOX] =
2322 /* ---------- level and editor settings ---------------------------------- */
2325 -1, ED_LEVEL_SETTINGS_YPOS(7),
2326 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2328 options_time_or_steps,
2329 &level.use_step_counter,
2330 NULL, "(0 => no limit)", "time or step limit"
2333 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2334 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2336 options_game_engine_type,
2337 &level.game_engine_type,
2338 "game engine:", NULL, "game engine"
2341 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2342 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2344 options_wind_direction,
2345 &level.wind_direction_initial,
2346 "initial wind direction:", NULL, "initial wind direction"
2349 /* ---------- element settings: configure (several elements) ------------- */
2352 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2353 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2355 options_player_speed,
2356 &level.initial_player_stepsize[0],
2357 "initial player speed:", NULL, "initial player speed"
2360 /* ---------- element settings: configure 1 (custom elements) ------------ */
2363 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2364 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2366 options_access_type,
2367 &custom_element.access_type,
2368 NULL, NULL, "type of access to this field"
2371 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2372 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2374 options_access_layer,
2375 &custom_element.access_layer,
2376 NULL, NULL, "layer of access for this field"
2379 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2380 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2382 options_access_protected,
2383 &custom_element.access_protected,
2384 NULL, NULL, "protected access for this field"
2387 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2388 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2390 options_access_direction,
2391 &custom_element.access_direction,
2392 "from", NULL, "access direction for this field"
2395 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2396 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2398 options_walk_to_action,
2399 &custom_element.walk_to_action,
2400 NULL, NULL, "diggable/collectible/pushable"
2403 /* ---------- element settings: configure 2 (custom elements) ------------ */
2406 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2407 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2409 options_move_pattern,
2410 &custom_element.move_pattern,
2411 "can move", NULL, "element move pattern"
2414 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2415 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2417 options_move_direction,
2418 &custom_element.move_direction_initial,
2419 "starts moving", NULL, "initial element move direction"
2422 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2423 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2425 options_move_stepsize,
2426 &custom_element.move_stepsize,
2427 "move/fall speed", NULL, "speed of element movement"
2430 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2431 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2433 options_move_leave_type,
2434 &custom_element.move_leave_type,
2435 // left text with leading spaces to place gadget next to "can dig" gadget
2436 // (needed because drawing area gadgets created after selectbox gadgets)
2437 // "can dig: can", ":", "leave behind or change element"
2438 " can", ":", "leave behind or change element"
2441 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2442 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2444 options_smash_targets,
2445 &custom_element.smash_targets,
2446 "can smash", NULL, "elements that can be smashed"
2449 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2450 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2452 options_slippery_type,
2453 &custom_element.slippery_type,
2454 "slippery", NULL, "where other elements fall down"
2457 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2458 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2461 &custom_element.deadliness,
2462 "deadly when", NULL, "deadliness of element"
2465 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2466 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2468 options_explosion_type,
2469 &custom_element.explosion_type,
2470 "can explode", NULL, "explosion type"
2473 /* ---------- element settings: advanced (custom elements) --------------- */
2476 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2477 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2480 &custom_element_change.delay_frames,
2481 "delay time given in", NULL, "delay time units for change"
2484 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2485 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2487 options_change_direct_action,
2488 &custom_element_change.direct_action,
2489 NULL, NULL, "type of direct action"
2492 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2493 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2495 options_change_other_action,
2496 &custom_element_change.other_action,
2497 NULL, "element:", "type of other element action"
2500 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2501 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2503 options_change_trigger_side,
2504 &custom_element_change.trigger_side,
2505 "at", "side", "element side triggering change"
2508 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2509 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2511 options_change_trigger_player,
2512 &custom_element_change.trigger_player,
2513 "player:", " ", "player that causes change"
2516 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2517 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2519 options_change_trigger_page,
2520 &custom_element_change.trigger_page,
2521 "page:", NULL, "change page that causes change"
2524 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2525 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2527 options_change_replace_when,
2528 &custom_element_change.replace_when,
2529 "replace when", NULL, "which elements can be replaced"
2532 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2533 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2535 options_action_type,
2536 &custom_element_change.action_type,
2537 NULL, NULL, "action on specified condition"
2540 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2541 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2543 options_action_mode_none,
2544 &custom_element_change.action_mode,
2545 NULL, NULL, "action operator"
2548 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2549 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2551 options_action_arg_none,
2552 &custom_element_change.action_arg,
2553 NULL, NULL, "action parameter"
2556 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2557 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2559 options_change_page,
2560 &custom_element.current_change_page,
2561 NULL, NULL, "element change page"
2564 /* ---------- element settings: configure (group elements) --------------- */
2567 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2568 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2570 options_group_choice_mode,
2571 &group_element_info.choice_mode,
2572 "choice type:", NULL, "type of group element choice"
2580 int gadget_id_align;
2583 char *text_above, *text_left, *text_right, *infotext;
2584 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2586 /* ---------- level and editor settings (tabs) --------------------------- */
2589 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2590 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2592 NULL, NULL, NULL, "Configure level properties"
2596 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2598 NULL, NULL, NULL, "Configure editor properties"
2601 /* ---------- element settings (tabs) ------------------------------------ */
2604 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2605 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2607 NULL, NULL, NULL, "Show information about element"
2611 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2613 NULL, NULL, NULL, "Configure element properties"
2617 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2619 NULL, NULL, NULL, "Configure element properties, part 1"
2623 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2625 NULL, NULL, NULL, "Configure element properties, part 2"
2629 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2631 NULL, NULL, NULL, "Configure custom element change pages"
2634 /* ---------- level and editor settings (buttons) ------------------------ */
2637 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2638 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2640 NULL, NULL, "this level as level template",
2641 "Save current settings as new template"
2644 /* ---------- element settings (buttons) --------------------------------- */
2648 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2650 NULL, " ", "As Template",
2651 "Save current settings as new template"
2655 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2657 NULL, NULL, NULL, "Add new change page"
2661 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2663 NULL, NULL, NULL, "Delete current change page"
2672 int gadget_id_align;
2673 char *text_left, *text_right, *infotext;
2674 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2677 IMG_EDITOR_COUNTER_DOWN,
2678 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2679 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2680 NULL, NULL, "select previous change page"
2683 IMG_EDITOR_COUNTER_UP,
2684 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2685 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2686 NULL, "change page", "select next change page"
2689 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2690 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2691 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2692 " ", NULL, "copy settings from this change page"
2695 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2696 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2697 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2698 NULL, NULL, "paste settings to this change page"
2705 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2712 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2715 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2716 GADGET_ID_SCROLL_UP,
2717 "scroll level editing area up"
2720 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2721 GADGET_ID_SCROLL_DOWN,
2722 "scroll level editing area down"
2725 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2726 GADGET_ID_SCROLL_LEFT,
2727 "scroll level editing area left"
2730 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2731 GADGET_ID_SCROLL_RIGHT,
2732 "scroll level editing area right"
2735 IMG_EDITOR_PALETTE_SCROLL_UP,
2736 GADGET_ID_SCROLL_LIST_UP,
2737 "scroll element list up ('Page Up')"
2740 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2741 GADGET_ID_SCROLL_LIST_DOWN,
2742 "scroll element list down ('Page Down')"
2750 int wheel_x, wheel_y;
2751 int wheel_width, wheel_height;
2752 } scrollbar_pos[ED_NUM_SCROLLBARS];
2760 } scrollbar_info[ED_NUM_SCROLLBARS] =
2763 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2764 GD_TYPE_SCROLLBAR_HORIZONTAL,
2765 GADGET_ID_SCROLL_HORIZONTAL,
2766 "scroll level editing area horizontally"
2769 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2770 GD_TYPE_SCROLLBAR_VERTICAL,
2771 GADGET_ID_SCROLL_VERTICAL,
2772 "scroll level editing area vertically"
2775 IMG_EDITOR_PALETTE_SCROLLBAR,
2776 GD_TYPE_SCROLLBAR_VERTICAL,
2777 GADGET_ID_SCROLL_LIST_VERTICAL,
2778 "scroll element list vertically"
2787 int gadget_id_align;
2788 int radio_button_nr;
2791 char *text_left, *text_right, *infotext;
2792 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2795 -1, ED_LEVEL_SETTINGS_YPOS(0),
2796 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2797 RADIO_NR_RANDOM_ELEMENTS,
2798 &random_placement_method, RANDOM_USE_PERCENTAGE,
2799 " ", "percentage", "use percentage for random elements"
2802 -1, ED_LEVEL_SETTINGS_YPOS(0),
2803 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2804 RADIO_NR_RANDOM_ELEMENTS,
2805 &random_placement_method, RANDOM_USE_QUANTITY,
2806 " ", "quantity", "use quantity for random elements"
2814 int gadget_id_align;
2816 char *text_above, *text_left, *text_right, *infotext;
2817 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2819 /* ---------- level and editor settings ---------------------------------- */
2822 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2823 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2824 &random_placement_background_restricted,
2826 "restrict random placement to:", "set random placement restriction"
2829 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2830 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2831 &setup.editor.use_template_for_new_levels,
2832 "Template for new levels and CE/GE:", NULL,
2833 "use template for new levels", "use template for level properties"
2836 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2837 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2838 &level.use_custom_template,
2840 "use template for custom elements", "use template for custom properties"
2843 /* ---------- element settings: configure (various elements) ------------- */
2846 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2847 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2848 &stick_element_properties_window,
2850 "stick this screen to edit content","stick this screen to edit content"
2853 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2854 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2855 &level.em_slippery_gems,
2857 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2860 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2861 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2862 &level.em_explodes_by_fire,
2864 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2867 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2868 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2869 &level.use_spring_bug,
2871 "use spring pushing bug", "use odd spring pushing behaviour"
2874 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2875 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2876 &level.use_time_orb_bug,
2878 "use time orb bug", "use odd time orb behaviour"
2881 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2882 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2885 "create single random element", "only create one element from content"
2888 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2889 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2890 &level.ball_state_initial,
2892 "magic ball initially activated", "activate magic ball after level start"
2895 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2896 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2897 &level.grow_into_diggable,
2899 "can grow into anything diggable", "grow into more than just sand"
2902 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2903 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2904 &level.auto_exit_sokoban,
2906 "exit level if all fields solved", "automatically finish Sokoban levels"
2909 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2910 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2911 &level.continuous_snapping,
2913 "continuous snapping", "use snapping without releasing key"
2916 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2917 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2918 &level.block_snap_field,
2920 "block snapped field when snapping", "use snapping delay to show animation"
2923 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2924 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2925 &level.block_last_field,
2927 "block last field when moving", "player blocks last field when moving"
2930 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2931 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2932 &level.sp_block_last_field,
2934 "block last field when moving", "player blocks last field when moving"
2937 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2938 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2939 &level.instant_relocation,
2941 "no scrolling when relocating", "player gets relocated without delay"
2944 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2945 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2946 &level.shifted_relocation,
2948 "no centering when relocating", "level not centered after relocation"
2951 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2952 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
2953 &level.lazy_relocation,
2955 "only redraw off-screen relocation","no redraw if relocation target visible"
2958 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2959 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2960 &level.use_start_element[0],
2962 "use level start element:", "start level at this element's position"
2965 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2966 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2967 &level.use_artwork_element[0],
2969 "use artwork from element:", "use player artwork from other element"
2972 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2973 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2974 &level.use_explosion_element[0],
2976 "use explosion from element:", "use explosion properties from element"
2979 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2980 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2981 &level.initial_player_gravity[0],
2983 "use initial gravity", "set initial player gravity"
2986 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2987 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2988 &level.use_initial_inventory[0],
2990 "use initial inventory:", "use collected elements on level start"
2993 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2994 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2995 &level.can_pass_to_walkable,
2997 "can pass to walkable element", "player can pass to empty or walkable"
3000 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3001 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3002 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3004 "can fall into acid (with gravity)","player can fall into acid pool"
3007 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3008 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3009 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3011 "can move into acid", "element can move into acid pool"
3014 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3015 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3016 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3018 "deadly when colliding with", "element is deadly when hitting player"
3021 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3022 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3023 &level.envelope[0].autowrap,
3025 "auto-wrap", "automatically wrap envelope text"
3028 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3029 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3030 &level.envelope[0].centered,
3032 "centered", "automatically center envelope text"
3035 /* ---------- element settings: configure 1 (custom elements) ----------- */
3038 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3039 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3040 &custom_element.use_gfx_element,
3042 "use graphic of element:", "use existing element graphic"
3045 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3046 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3047 &level.use_custom_template,
3049 "use template", "use template for custom properties"
3052 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3053 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3054 &custom_element_properties[EP_ACCESSIBLE],
3056 NULL, "player can walk to or pass this field"
3059 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3060 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3061 &custom_element_properties[EP_GRAVITY_REACHABLE],
3063 "reachable despite gravity", "player can walk/dig despite gravity"
3066 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3067 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3068 &custom_element.use_last_ce_value,
3070 "use last CE value after change", "use last CE value after change"
3073 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3074 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3075 &custom_element_properties[EP_WALK_TO_OBJECT],
3077 NULL, "player can dig/collect/push element"
3080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3081 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3082 &custom_element_properties[EP_INDESTRUCTIBLE],
3084 "indestructible", "element is indestructible"
3087 /* ---------- element settings: configure 2 (custom elements) ----------- */
3090 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3091 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3092 &custom_element_properties[EP_CAN_MOVE],
3094 NULL, "element can move with some pattern"
3097 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3098 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3099 &custom_element_properties[EP_CAN_FALL],
3101 "can fall", "element can fall down"
3104 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3105 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3106 &custom_element_properties[EP_CAN_SMASH],
3108 NULL, "element can smash other elements"
3111 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3112 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3113 &custom_element_properties[EP_SLIPPERY],
3115 NULL, "other elements can fall down from it"
3118 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3119 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3120 &custom_element_properties[EP_DEADLY],
3122 NULL, "element can kill the player"
3125 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3126 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3127 &custom_element_properties[EP_CAN_EXPLODE],
3129 NULL, "element can explode"
3132 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3133 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3134 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3136 "by fire", "element can explode by fire/explosion"
3139 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3140 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3141 &custom_element_properties[EP_EXPLODES_SMASHED],
3143 "smashed", "element can explode when smashed"
3146 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3147 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3148 &custom_element_properties[EP_EXPLODES_IMPACT],
3150 "impact", "element can explode on impact"
3153 /* ---------- element settings: advanced (custom elements) --------------- */
3156 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3157 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3158 &custom_element_change.can_change,
3160 "element changes to:", "change element on specified condition"
3163 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3164 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3165 &custom_element_change_events[CE_DELAY],
3167 NULL, "element changes after delay"
3170 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3171 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3172 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3174 NULL, "element changes by direct action"
3177 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3178 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3179 &custom_element_change_events[CE_BY_OTHER_ACTION],
3181 NULL, "element changes by other element"
3184 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3185 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3186 &custom_element_change.explode,
3188 "explode instead of change", "element explodes instead of change"
3191 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3192 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3193 &custom_element_change.use_target_content,
3195 "use extended change target:", "element changes to more elements"
3198 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3199 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3200 &custom_element_change.only_if_complete,
3202 "replace all or nothing", "only replace when all can be changed"
3205 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3206 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3207 &custom_element_change.use_random_replace,
3209 NULL, "use percentage for random replace"
3212 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3213 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3214 &custom_element_change.has_action,
3216 NULL, "execute action on specified condition"
3223 int xoffset, yoffset;
3225 int gadget_id_align;
3227 int area_xsize, area_ysize;
3228 char *text_left, *text_right, *text_below, *infotext;
3229 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3231 /* ---------- level playfield content ------------------------------------ */
3236 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3238 -1, -1, /* these values are not constant, but can change at runtime */
3239 NULL, NULL, NULL, NULL
3242 /* ---------- yam yam content -------------------------------------------- */
3245 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3246 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3247 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3248 &level.yamyam_content[0].e[0][0], 3, 3,
3249 NULL, NULL, "1", NULL
3252 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3253 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3254 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3255 &level.yamyam_content[1].e[0][0], 3, 3,
3256 NULL, NULL, "2", NULL
3259 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3260 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3261 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3262 &level.yamyam_content[2].e[0][0], 3, 3,
3263 NULL, NULL, "3", NULL
3266 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3267 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3268 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3269 &level.yamyam_content[3].e[0][0], 3, 3,
3270 NULL, NULL, "4", NULL
3273 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3274 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3275 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3276 &level.yamyam_content[4].e[0][0], 3, 3,
3277 NULL, NULL, "5", NULL
3280 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3281 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3282 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3283 &level.yamyam_content[5].e[0][0], 3, 3,
3284 NULL, NULL, "6", NULL
3287 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3288 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3289 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3290 &level.yamyam_content[6].e[0][0], 3, 3,
3291 NULL, NULL, "7", NULL
3294 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3295 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3296 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3297 &level.yamyam_content[7].e[0][0], 3, 3,
3298 NULL, NULL, "8", NULL
3301 /* ---------- magic ball content ----------------------------------------- */
3304 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3305 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3306 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3307 &level.ball_content[0].e[0][0], 3, 3,
3308 NULL, NULL, "1", NULL
3311 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3312 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3313 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3314 &level.ball_content[1].e[0][0], 3, 3,
3315 NULL, NULL, "2", NULL
3318 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3319 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3320 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3321 &level.ball_content[2].e[0][0], 3, 3,
3322 NULL, NULL, "3", NULL
3325 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3326 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3327 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3328 &level.ball_content[3].e[0][0], 3, 3,
3329 NULL, NULL, "4", NULL
3332 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3333 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3334 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3335 &level.ball_content[4].e[0][0], 3, 3,
3336 NULL, NULL, "5", NULL
3339 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3340 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3341 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3342 &level.ball_content[5].e[0][0], 3, 3,
3343 NULL, NULL, "6", NULL
3346 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3347 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3348 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3349 &level.ball_content[6].e[0][0], 3, 3,
3350 NULL, NULL, "7", NULL
3353 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3354 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3355 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3356 &level.ball_content[7].e[0][0], 3, 3,
3357 NULL, NULL, "8", NULL
3360 /* ---------- android content -------------------------------------------- */
3363 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3364 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3365 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3366 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3367 "elements:", NULL, NULL, "elements android can clone"
3370 /* ---------- amoeba content --------------------------------------------- */
3373 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3374 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3375 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3376 &level.amoeba_content, 1, 1,
3377 "content:", NULL, NULL, "amoeba content"
3380 /* ---------- level start element ---------------------------------------- */
3383 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3384 0, ED_AREA_1X1_SETTINGS_YOFF,
3385 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3386 &level.start_element[0], 1, 1,
3387 NULL, NULL, NULL, "level start element"
3390 /* ---------- player artwork element ------------------------------------- */
3393 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3394 0, ED_AREA_1X1_SETTINGS_YOFF,
3395 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3396 &level.artwork_element[0], 1, 1,
3397 NULL, NULL, NULL, "element for player artwork"
3400 /* ---------- player explosion element ----------------------------------- */
3403 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3404 0, ED_AREA_1X1_SETTINGS_YOFF,
3405 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3406 &level.explosion_element[0], 1, 1,
3407 NULL, NULL, NULL, "element for player explosion"
3410 /* ---------- player initial inventory ----------------------------------- */
3413 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3414 0, ED_AREA_1X1_SETTINGS_YOFF,
3415 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3416 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3417 NULL, NULL, NULL, "content for initial inventory"
3420 /* ---------- element settings: configure 1 (custom elements) ----------- */
3422 /* ---------- custom graphic --------------------------------------------- */
3425 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3426 0, ED_AREA_1X1_SETTINGS_YOFF,
3427 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3428 &custom_element.gfx_element_initial,1, 1,
3429 NULL, NULL, NULL, "custom graphic element"
3432 /* ---------- element settings: configure 2 (custom elements) ----------- */
3434 /* ---------- custom content (when exploding) ---------------------------- */
3437 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3438 0, ED_AREA_3X3_SETTINGS_YOFF,
3439 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3440 &custom_element.content.e[0][0], 3, 3,
3441 "content:", NULL, NULL, NULL
3444 /* ---------- custom enter and leave element (when moving) --------------- */
3447 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3448 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3449 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3450 &custom_element.move_enter_element, 1, 1,
3451 "can dig:", " ", NULL, "element that can be digged/collected"
3454 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3455 0, ED_AREA_1X1_SETTINGS_YOFF,
3456 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3457 &custom_element.move_leave_element, 1, 1,
3458 NULL, NULL, NULL, "element that will be left behind"
3461 /* ---------- element settings: advanced (custom elements) --------------- */
3463 /* ---------- custom change target --------------------------------------- */
3466 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3467 0, ED_AREA_1X1_SETTINGS_YOFF,
3468 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3469 &custom_element_change.target_element, 1, 1,
3470 NULL, "after/when:", NULL, "new target element after change"
3473 /* ---------- custom change content (extended change target) ------------- */
3476 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3477 0, ED_AREA_3X3_SETTINGS_YOFF,
3478 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3479 &custom_element_change.target_content.e[0][0], 3, 3,
3480 NULL, NULL, NULL, "new extended elements after change"
3483 /* ---------- custom change trigger (element causing change) ------------- */
3486 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3487 0, ED_AREA_1X1_SETTINGS_YOFF,
3488 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3489 &custom_element_change.initial_trigger_element, 1, 1,
3490 NULL, NULL, NULL, "other element triggering change"
3493 /* ---------- custom change action (element used for action) ------------- */
3496 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3497 0, ED_AREA_1X1_SETTINGS_YOFF,
3498 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3499 &custom_element_change.action_element, 1, 1,
3500 NULL, NULL, NULL, "element used as action parameter"
3503 /* ---------- group element content -------------------------------------- */
3506 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3507 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3508 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3509 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3510 "content:", NULL, NULL, NULL
3513 /* ---------- random background (for random painting) -------------------- */
3516 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3517 0, ED_AREA_1X1_LSETTINGS_YOFF,
3518 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3519 &random_placement_background_element, 1, 1,
3520 NULL, NULL, NULL, "random placement background"
3526 -----------------------------------------------------------------------------
3527 some internally used variables
3528 -----------------------------------------------------------------------------
3531 /* maximal size of level editor drawing area */
3532 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3534 /* actual size of level editor drawing area */
3535 static int ed_fieldx, ed_fieldy;
3537 /* actual position of level editor drawing area in level playfield */
3538 static int level_xpos = -1, level_ypos = -1;
3540 /* actual tile size used to display playfield drawing area */
3541 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3543 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3545 /* drawing elements on the three mouse buttons */
3546 static int new_element1 = EL_WALL;
3547 static int new_element2 = EL_EMPTY;
3548 static int new_element3 = EL_SAND;
3550 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3551 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3552 (button) == 2 ? new_element2 : \
3553 (button) == 3 ? new_element3 : EL_EMPTY)
3555 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3557 static int use_permanent_palette = TRUE;
3559 #define PX (use_permanent_palette ? DX : SX)
3560 #define PY (use_permanent_palette ? DY : SY)
3561 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3562 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3564 /* forward declaration for internal use */
3565 static void ModifyEditorCounterValue(int, int);
3566 static void ModifyEditorCounterLimits(int, int, int);
3567 static void ModifyEditorSelectboxValue(int, int);
3568 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3569 static void ModifyEditorDrawingArea(int, int, int);
3570 static void ModifyEditorElementList();
3571 static void AdjustElementListScrollbar();
3572 static void RedrawDrawingElements();
3573 static void DrawDrawingWindow();
3574 static void DrawLevelInfoWindow();
3575 static void DrawPropertiesWindow();
3576 static void DrawPaletteWindow();
3577 static void UpdateCustomElementGraphicGadgets();
3578 static boolean checkPropertiesConfig(int);
3579 static void CopyLevelToUndoBuffer(int);
3580 static void HandleDrawingAreas(struct GadgetInfo *);
3581 static void HandleCounterButtons(struct GadgetInfo *);
3582 static void HandleTextInputGadgets(struct GadgetInfo *);
3583 static void HandleTextAreaGadgets(struct GadgetInfo *);
3584 static void HandleSelectboxGadgets(struct GadgetInfo *);
3585 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3586 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3587 static void HandleRadiobuttons(struct GadgetInfo *);
3588 static void HandleCheckbuttons(struct GadgetInfo *);
3589 static void HandleControlButtons(struct GadgetInfo *);
3590 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3591 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3592 static boolean AskToCopyAndModifyLevelTemplate();
3594 static int num_editor_gadgets = 0; /* dynamically determined */
3596 static struct GadgetInfo **level_editor_gadget = NULL;
3597 static int *right_gadget_border = NULL;
3599 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3600 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3601 static boolean draw_with_brush = FALSE;
3602 static int properties_element = 0;
3604 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3605 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3606 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3607 static int undo_buffer_position = 0;
3608 static int undo_buffer_steps = 0;
3609 static int redo_buffer_steps = 0;
3611 static int edit_mode;
3612 static int edit_mode_levelinfo;
3613 static int edit_mode_properties;
3615 static int element_shift = 0;
3617 static int editor_el_players[] =
3624 static int *editor_el_players_ptr = editor_el_players;
3625 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3627 static int editor_hl_boulderdash[] =
3629 EL_INTERNAL_CASCADE_BD_ACTIVE,
3635 static int editor_el_boulderdash[] =
3644 EL_BD_EXPANDABLE_WALL,
3652 EL_BD_BUTTERFLY_LEFT,
3654 EL_BD_BUTTERFLY_RIGHT,
3655 EL_BD_FIREFLY_RIGHT,
3658 EL_BD_BUTTERFLY_DOWN,
3662 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3663 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3664 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3665 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3667 static int editor_hl_emerald_mine[] =
3669 EL_INTERNAL_CASCADE_EM_ACTIVE,
3675 static int editor_el_emerald_mine[] =
3712 EL_ACID_POOL_TOPLEFT,
3714 EL_ACID_POOL_TOPRIGHT,
3717 EL_ACID_POOL_BOTTOMLEFT,
3718 EL_ACID_POOL_BOTTOM,
3719 EL_ACID_POOL_BOTTOMRIGHT,
3739 EL_EM_STEEL_EXIT_CLOSED,
3740 EL_EM_STEEL_EXIT_OPEN,
3742 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3743 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3744 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3745 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3747 static int editor_hl_emerald_mine_club[] =
3749 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3755 static int editor_el_emerald_mine_club[] =
3782 EL_EMC_WALL_SLIPPERY_1,
3783 EL_EMC_WALL_SLIPPERY_2,
3784 EL_EMC_WALL_SLIPPERY_3,
3785 EL_EMC_WALL_SLIPPERY_4,
3808 EL_EMC_MAGIC_BALL_SWITCH,
3810 EL_EMC_SPRING_BUMPER,
3815 EL_EM_DYNAMITE_ACTIVE,
3819 EL_BALLOON_SWITCH_UP,
3820 EL_BALLOON_SWITCH_ANY,
3823 EL_BALLOON_SWITCH_LEFT,
3825 EL_BALLOON_SWITCH_RIGHT,
3829 EL_BALLOON_SWITCH_DOWN,
3830 EL_BALLOON_SWITCH_NONE,
3832 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3833 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3834 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3835 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3837 static int editor_hl_rnd[] =
3839 EL_INTERNAL_CASCADE_RND_ACTIVE,
3845 static int editor_el_rnd[] =
3877 EL_WALL_EMERALD_YELLOW,
3878 EL_WALL_EMERALD_RED,
3879 EL_WALL_EMERALD_PURPLE,
3897 EL_DYNABOMB_INCREASE_NUMBER,
3898 EL_DYNABOMB_INCREASE_SIZE,
3899 EL_DYNABOMB_INCREASE_POWER,
3919 EL_INVISIBLE_STEELWALL,
3923 EL_EXPANDABLE_WALL_HORIZONTAL,
3924 EL_EXPANDABLE_WALL_VERTICAL,
3925 EL_EXPANDABLE_WALL_ANY,
3927 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3928 static int *editor_el_rnd_ptr = editor_el_rnd;
3929 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3930 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3932 static int editor_hl_sokoban[] =
3934 EL_INTERNAL_CASCADE_SB_ACTIVE,
3940 static int editor_el_sokoban[] =
3943 EL_SOKOBAN_FIELD_EMPTY,
3944 EL_SOKOBAN_FIELD_FULL,
3945 EL_SOKOBAN_FIELD_PLAYER,
3947 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3948 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3949 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3950 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3952 static int editor_hl_supaplex[] =
3954 EL_INTERNAL_CASCADE_SP_ACTIVE,
3960 static int editor_el_supaplex[] =
3978 EL_SP_PORT_HORIZONTAL,
3979 EL_SP_PORT_VERTICAL,
3987 EL_SP_GRAVITY_PORT_LEFT,
3988 EL_SP_GRAVITY_PORT_RIGHT,
3989 EL_SP_GRAVITY_PORT_UP,
3990 EL_SP_GRAVITY_PORT_DOWN,
3992 EL_SP_GRAVITY_ON_PORT_LEFT,
3993 EL_SP_GRAVITY_ON_PORT_RIGHT,
3994 EL_SP_GRAVITY_ON_PORT_UP,
3995 EL_SP_GRAVITY_ON_PORT_DOWN,
3997 EL_SP_GRAVITY_OFF_PORT_LEFT,
3998 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3999 EL_SP_GRAVITY_OFF_PORT_UP,
4000 EL_SP_GRAVITY_OFF_PORT_DOWN,
4002 EL_SP_HARDWARE_GRAY,
4003 EL_SP_HARDWARE_GREEN,
4004 EL_SP_HARDWARE_BLUE,
4007 EL_SP_HARDWARE_BASE_1,
4008 EL_SP_HARDWARE_BASE_2,
4009 EL_SP_HARDWARE_BASE_3,
4010 EL_SP_HARDWARE_BASE_4,
4012 EL_SP_HARDWARE_BASE_5,
4013 EL_SP_HARDWARE_BASE_6,
4014 EL_SP_HARDWARE_YELLOW,
4022 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4023 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4024 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4025 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4027 static int editor_hl_diamond_caves[] =
4029 EL_INTERNAL_CASCADE_DC_ACTIVE,
4035 static int editor_el_diamond_caves[] =
4042 EL_CONVEYOR_BELT_1_LEFT,
4043 EL_CONVEYOR_BELT_1_MIDDLE,
4044 EL_CONVEYOR_BELT_1_RIGHT,
4045 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4047 EL_CONVEYOR_BELT_2_LEFT,
4048 EL_CONVEYOR_BELT_2_MIDDLE,
4049 EL_CONVEYOR_BELT_2_RIGHT,
4050 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4052 EL_CONVEYOR_BELT_3_LEFT,
4053 EL_CONVEYOR_BELT_3_MIDDLE,
4054 EL_CONVEYOR_BELT_3_RIGHT,
4055 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4057 EL_CONVEYOR_BELT_4_LEFT,
4058 EL_CONVEYOR_BELT_4_MIDDLE,
4059 EL_CONVEYOR_BELT_4_RIGHT,
4060 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4062 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4063 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4064 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4065 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4067 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4068 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4069 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4070 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4075 EL_DC_TIMEGATE_SWITCH,
4077 EL_SWITCHGATE_CLOSED,
4079 EL_SWITCHGATE_SWITCH_UP,
4080 EL_SWITCHGATE_SWITCH_DOWN,
4083 EL_LIGHT_SWITCH_ACTIVE,
4084 EL_DC_SWITCHGATE_SWITCH_UP,
4085 EL_DC_SWITCHGATE_SWITCH_DOWN,
4087 EL_STEEL_EXIT_CLOSED,
4089 EL_STEELWALL_SLIPPERY,
4092 EL_QUICKSAND_FAST_EMPTY,
4093 EL_QUICKSAND_FAST_FULL,
4107 EL_SIGN_RADIOACTIVITY,
4113 EL_SIGN_ENTRY_FORBIDDEN,
4114 EL_SIGN_EMERGENCY_EXIT,
4139 EL_DC_STEELWALL_2_SINGLE,
4140 EL_DC_STEELWALL_2_TOP,
4141 EL_SIGN_EXCLAMATION,
4144 EL_DC_STEELWALL_2_LEFT,
4145 EL_DC_STEELWALL_2_MIDDLE,
4146 EL_DC_STEELWALL_2_HORIZONTAL,
4147 EL_DC_STEELWALL_2_RIGHT,
4149 EL_DC_STEELWALL_1_TOPLEFT,
4150 EL_DC_STEELWALL_2_VERTICAL,
4151 EL_DC_STEELWALL_1_TOPRIGHT,
4154 EL_DC_STEELWALL_1_VERTICAL,
4155 EL_DC_STEELWALL_2_BOTTOM,
4157 EL_DC_GATE_WHITE_GRAY,
4159 EL_DC_STEELWALL_1_BOTTOMLEFT,
4160 EL_DC_STEELWALL_1_HORIZONTAL,
4161 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4162 EL_DC_GATE_FAKE_GRAY,
4164 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4165 EL_DC_STEELWALL_1_BOTTOM,
4166 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4167 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4169 EL_DC_STEELWALL_1_RIGHT,
4171 EL_DC_STEELWALL_1_LEFT,
4172 EL_EXPANDABLE_STEELWALL_VERTICAL,
4174 EL_DC_STEELWALL_1_TOPRIGHT_2,
4175 EL_DC_STEELWALL_1_TOP,
4176 EL_DC_STEELWALL_1_TOPLEFT_2,
4177 EL_EXPANDABLE_STEELWALL_ANY,
4179 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4180 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4181 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4182 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4184 static int editor_hl_dx_boulderdash[] =
4186 EL_INTERNAL_CASCADE_DX_ACTIVE,
4192 static int editor_el_dx_boulderdash[] =
4196 EL_TUBE_HORIZONTAL_DOWN,
4200 EL_TUBE_VERTICAL_RIGHT,
4202 EL_TUBE_VERTICAL_LEFT,
4206 EL_TUBE_HORIZONTAL_UP,
4214 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4215 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4216 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4217 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4219 static int editor_hl_mirror_magic[] =
4221 EL_INTERNAL_CASCADE_MM_ACTIVE,
4227 static int editor_el_mirror_magic[] =
4229 EL_MM_MCDUFFIN_RIGHT,
4231 EL_MM_MCDUFFIN_LEFT,
4232 EL_MM_MCDUFFIN_DOWN,
4235 EL_MM_MIRROR_FIXED_START,
4236 EL_MM_POLARISATOR_START,
4237 EL_MM_POLARISATOR_CROSS_START,
4239 EL_MM_BEAMER_RED_START,
4240 EL_MM_BEAMER_YELLOW_START,
4241 EL_MM_BEAMER_GREEN_START,
4242 EL_MM_BEAMER_BLUE_START,
4255 EL_MM_LIGHTBULB_ACTIVE,
4269 EL_MM_STEEL_GRID_FIXED_1,
4270 EL_MM_STEEL_GRID_FIXED_2,
4271 EL_MM_STEEL_GRID_FIXED_3,
4272 EL_MM_STEEL_GRID_FIXED_4,
4274 EL_MM_WOODEN_GRID_FIXED_1,
4275 EL_MM_WOODEN_GRID_FIXED_2,
4276 EL_MM_WOODEN_GRID_FIXED_3,
4277 EL_MM_WOODEN_GRID_FIXED_4
4279 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
4280 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
4281 static int num_editor_hl_mirror_magic = SIZEOF_ARRAY_INT(editor_hl_mirror_magic);
4282 static int num_editor_el_mirror_magic = SIZEOF_ARRAY_INT(editor_el_mirror_magic);
4284 static int editor_hl_deflektor[] =
4286 EL_INTERNAL_CASCADE_DF_ACTIVE,
4292 static int editor_el_deflektor[] =
4299 EL_DF_RECEIVER_RIGHT,
4301 EL_DF_RECEIVER_LEFT,
4302 EL_DF_RECEIVER_DOWN,
4305 EL_DF_MIRROR_ROTATING_START,
4309 EL_DF_FIBRE_OPTIC_RED_1,
4310 EL_DF_FIBRE_OPTIC_YELLOW_1,
4311 EL_DF_FIBRE_OPTIC_GREEN_1,
4312 EL_DF_FIBRE_OPTIC_BLUE_1,
4314 EL_DF_STEEL_GRID_FIXED_START,
4315 EL_DF_STEEL_GRID_ROTATING_START,
4316 EL_DF_WOODEN_GRID_FIXED_START,
4317 EL_DF_WOODEN_GRID_ROTATING_START,
4324 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
4325 static int *editor_el_deflektor_ptr = editor_el_deflektor;
4326 static int num_editor_hl_deflektor = SIZEOF_ARRAY_INT(editor_hl_deflektor);
4327 static int num_editor_el_deflektor = SIZEOF_ARRAY_INT(editor_el_deflektor);
4329 static int editor_hl_chars[] =
4331 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4337 static int editor_el_chars[] =
4419 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4420 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4421 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4422 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4424 EL_CHAR(CHAR_BYTE_DEGREE),
4425 EL_CHAR(CHAR_BYTE_REGISTERED),
4426 EL_CHAR(FONT_ASCII_CURSOR),
4427 EL_CHAR(FONT_ASCII_BUTTON),
4429 EL_CHAR(FONT_ASCII_UP),
4430 EL_CHAR(FONT_ASCII_DOWN),
4434 static int *editor_hl_chars_ptr = editor_hl_chars;
4435 static int *editor_el_chars_ptr = editor_el_chars;
4436 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4437 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4439 static int editor_hl_steel_chars[] =
4441 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4447 static int editor_el_steel_chars[] =
4457 EL_STEEL_CHAR('\''),
4524 EL_STEEL_CHAR('\\'),
4529 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4530 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4531 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4532 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4534 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4535 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4536 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4537 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4539 EL_STEEL_CHAR(FONT_ASCII_UP),
4540 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4544 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4545 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4546 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4547 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4549 static int editor_hl_custom[] =
4551 EL_INTERNAL_CASCADE_CE_ACTIVE,
4557 static int editor_el_custom[] =
4559 EL_CUSTOM_START + 0,
4560 EL_CUSTOM_START + 1,
4561 EL_CUSTOM_START + 2,
4562 EL_CUSTOM_START + 3,
4564 EL_CUSTOM_START + 4,
4565 EL_CUSTOM_START + 5,
4566 EL_CUSTOM_START + 6,
4567 EL_CUSTOM_START + 7,
4569 EL_CUSTOM_START + 8,
4570 EL_CUSTOM_START + 9,
4571 EL_CUSTOM_START + 10,
4572 EL_CUSTOM_START + 11,
4574 EL_CUSTOM_START + 12,
4575 EL_CUSTOM_START + 13,
4576 EL_CUSTOM_START + 14,
4577 EL_CUSTOM_START + 15,
4579 EL_CUSTOM_START + 16,
4580 EL_CUSTOM_START + 17,
4581 EL_CUSTOM_START + 18,
4582 EL_CUSTOM_START + 19,
4584 EL_CUSTOM_START + 20,
4585 EL_CUSTOM_START + 21,
4586 EL_CUSTOM_START + 22,
4587 EL_CUSTOM_START + 23,
4589 EL_CUSTOM_START + 24,
4590 EL_CUSTOM_START + 25,
4591 EL_CUSTOM_START + 26,
4592 EL_CUSTOM_START + 27,
4594 EL_CUSTOM_START + 28,
4595 EL_CUSTOM_START + 29,
4596 EL_CUSTOM_START + 30,
4597 EL_CUSTOM_START + 31,
4599 EL_CUSTOM_START + 32,
4600 EL_CUSTOM_START + 33,
4601 EL_CUSTOM_START + 34,
4602 EL_CUSTOM_START + 35,
4604 EL_CUSTOM_START + 36,
4605 EL_CUSTOM_START + 37,
4606 EL_CUSTOM_START + 38,
4607 EL_CUSTOM_START + 39,
4609 EL_CUSTOM_START + 40,
4610 EL_CUSTOM_START + 41,
4611 EL_CUSTOM_START + 42,
4612 EL_CUSTOM_START + 43,
4614 EL_CUSTOM_START + 44,
4615 EL_CUSTOM_START + 45,
4616 EL_CUSTOM_START + 46,
4617 EL_CUSTOM_START + 47,
4619 EL_CUSTOM_START + 48,
4620 EL_CUSTOM_START + 49,
4621 EL_CUSTOM_START + 50,
4622 EL_CUSTOM_START + 51,
4624 EL_CUSTOM_START + 52,
4625 EL_CUSTOM_START + 53,
4626 EL_CUSTOM_START + 54,
4627 EL_CUSTOM_START + 55,
4629 EL_CUSTOM_START + 56,
4630 EL_CUSTOM_START + 57,
4631 EL_CUSTOM_START + 58,
4632 EL_CUSTOM_START + 59,
4634 EL_CUSTOM_START + 60,
4635 EL_CUSTOM_START + 61,
4636 EL_CUSTOM_START + 62,
4637 EL_CUSTOM_START + 63,
4639 EL_CUSTOM_START + 64,
4640 EL_CUSTOM_START + 65,
4641 EL_CUSTOM_START + 66,
4642 EL_CUSTOM_START + 67,
4644 EL_CUSTOM_START + 68,
4645 EL_CUSTOM_START + 69,
4646 EL_CUSTOM_START + 70,
4647 EL_CUSTOM_START + 71,
4649 EL_CUSTOM_START + 72,
4650 EL_CUSTOM_START + 73,
4651 EL_CUSTOM_START + 74,
4652 EL_CUSTOM_START + 75,
4654 EL_CUSTOM_START + 76,
4655 EL_CUSTOM_START + 77,
4656 EL_CUSTOM_START + 78,
4657 EL_CUSTOM_START + 79,
4659 EL_CUSTOM_START + 80,
4660 EL_CUSTOM_START + 81,
4661 EL_CUSTOM_START + 82,
4662 EL_CUSTOM_START + 83,
4664 EL_CUSTOM_START + 84,
4665 EL_CUSTOM_START + 85,
4666 EL_CUSTOM_START + 86,
4667 EL_CUSTOM_START + 87,
4669 EL_CUSTOM_START + 88,
4670 EL_CUSTOM_START + 89,
4671 EL_CUSTOM_START + 90,
4672 EL_CUSTOM_START + 91,
4674 EL_CUSTOM_START + 92,
4675 EL_CUSTOM_START + 93,
4676 EL_CUSTOM_START + 94,
4677 EL_CUSTOM_START + 95,
4679 EL_CUSTOM_START + 96,
4680 EL_CUSTOM_START + 97,
4681 EL_CUSTOM_START + 98,
4682 EL_CUSTOM_START + 99,
4684 EL_CUSTOM_START + 100,
4685 EL_CUSTOM_START + 101,
4686 EL_CUSTOM_START + 102,
4687 EL_CUSTOM_START + 103,
4689 EL_CUSTOM_START + 104,
4690 EL_CUSTOM_START + 105,
4691 EL_CUSTOM_START + 106,
4692 EL_CUSTOM_START + 107,
4694 EL_CUSTOM_START + 108,
4695 EL_CUSTOM_START + 109,
4696 EL_CUSTOM_START + 110,
4697 EL_CUSTOM_START + 111,
4699 EL_CUSTOM_START + 112,
4700 EL_CUSTOM_START + 113,
4701 EL_CUSTOM_START + 114,
4702 EL_CUSTOM_START + 115,
4704 EL_CUSTOM_START + 116,
4705 EL_CUSTOM_START + 117,
4706 EL_CUSTOM_START + 118,
4707 EL_CUSTOM_START + 119,
4709 EL_CUSTOM_START + 120,
4710 EL_CUSTOM_START + 121,
4711 EL_CUSTOM_START + 122,
4712 EL_CUSTOM_START + 123,
4714 EL_CUSTOM_START + 124,
4715 EL_CUSTOM_START + 125,
4716 EL_CUSTOM_START + 126,
4717 EL_CUSTOM_START + 127,
4719 EL_CUSTOM_START + 128,
4720 EL_CUSTOM_START + 129,
4721 EL_CUSTOM_START + 130,
4722 EL_CUSTOM_START + 131,
4724 EL_CUSTOM_START + 132,
4725 EL_CUSTOM_START + 133,
4726 EL_CUSTOM_START + 134,
4727 EL_CUSTOM_START + 135,
4729 EL_CUSTOM_START + 136,
4730 EL_CUSTOM_START + 137,
4731 EL_CUSTOM_START + 138,
4732 EL_CUSTOM_START + 139,
4734 EL_CUSTOM_START + 140,
4735 EL_CUSTOM_START + 141,
4736 EL_CUSTOM_START + 142,
4737 EL_CUSTOM_START + 143,
4739 EL_CUSTOM_START + 144,
4740 EL_CUSTOM_START + 145,
4741 EL_CUSTOM_START + 146,
4742 EL_CUSTOM_START + 147,
4744 EL_CUSTOM_START + 148,
4745 EL_CUSTOM_START + 149,
4746 EL_CUSTOM_START + 150,
4747 EL_CUSTOM_START + 151,
4749 EL_CUSTOM_START + 152,
4750 EL_CUSTOM_START + 153,
4751 EL_CUSTOM_START + 154,
4752 EL_CUSTOM_START + 155,
4754 EL_CUSTOM_START + 156,
4755 EL_CUSTOM_START + 157,
4756 EL_CUSTOM_START + 158,
4757 EL_CUSTOM_START + 159,
4759 EL_CUSTOM_START + 160,
4760 EL_CUSTOM_START + 161,
4761 EL_CUSTOM_START + 162,
4762 EL_CUSTOM_START + 163,
4764 EL_CUSTOM_START + 164,
4765 EL_CUSTOM_START + 165,
4766 EL_CUSTOM_START + 166,
4767 EL_CUSTOM_START + 167,
4769 EL_CUSTOM_START + 168,
4770 EL_CUSTOM_START + 169,
4771 EL_CUSTOM_START + 170,
4772 EL_CUSTOM_START + 171,
4774 EL_CUSTOM_START + 172,
4775 EL_CUSTOM_START + 173,
4776 EL_CUSTOM_START + 174,
4777 EL_CUSTOM_START + 175,
4779 EL_CUSTOM_START + 176,
4780 EL_CUSTOM_START + 177,
4781 EL_CUSTOM_START + 178,
4782 EL_CUSTOM_START + 179,
4784 EL_CUSTOM_START + 180,
4785 EL_CUSTOM_START + 181,
4786 EL_CUSTOM_START + 182,
4787 EL_CUSTOM_START + 183,
4789 EL_CUSTOM_START + 184,
4790 EL_CUSTOM_START + 185,
4791 EL_CUSTOM_START + 186,
4792 EL_CUSTOM_START + 187,
4794 EL_CUSTOM_START + 188,
4795 EL_CUSTOM_START + 189,
4796 EL_CUSTOM_START + 190,
4797 EL_CUSTOM_START + 191,
4799 EL_CUSTOM_START + 192,
4800 EL_CUSTOM_START + 193,
4801 EL_CUSTOM_START + 194,
4802 EL_CUSTOM_START + 195,
4804 EL_CUSTOM_START + 196,
4805 EL_CUSTOM_START + 197,
4806 EL_CUSTOM_START + 198,
4807 EL_CUSTOM_START + 199,
4809 EL_CUSTOM_START + 200,
4810 EL_CUSTOM_START + 201,
4811 EL_CUSTOM_START + 202,
4812 EL_CUSTOM_START + 203,
4814 EL_CUSTOM_START + 204,
4815 EL_CUSTOM_START + 205,
4816 EL_CUSTOM_START + 206,
4817 EL_CUSTOM_START + 207,
4819 EL_CUSTOM_START + 208,
4820 EL_CUSTOM_START + 209,
4821 EL_CUSTOM_START + 210,
4822 EL_CUSTOM_START + 211,
4824 EL_CUSTOM_START + 212,
4825 EL_CUSTOM_START + 213,
4826 EL_CUSTOM_START + 214,
4827 EL_CUSTOM_START + 215,
4829 EL_CUSTOM_START + 216,
4830 EL_CUSTOM_START + 217,
4831 EL_CUSTOM_START + 218,
4832 EL_CUSTOM_START + 219,
4834 EL_CUSTOM_START + 220,
4835 EL_CUSTOM_START + 221,
4836 EL_CUSTOM_START + 222,
4837 EL_CUSTOM_START + 223,
4839 EL_CUSTOM_START + 224,
4840 EL_CUSTOM_START + 225,
4841 EL_CUSTOM_START + 226,
4842 EL_CUSTOM_START + 227,
4844 EL_CUSTOM_START + 228,
4845 EL_CUSTOM_START + 229,
4846 EL_CUSTOM_START + 230,
4847 EL_CUSTOM_START + 231,
4849 EL_CUSTOM_START + 232,
4850 EL_CUSTOM_START + 233,
4851 EL_CUSTOM_START + 234,
4852 EL_CUSTOM_START + 235,
4854 EL_CUSTOM_START + 236,
4855 EL_CUSTOM_START + 237,
4856 EL_CUSTOM_START + 238,
4857 EL_CUSTOM_START + 239,
4859 EL_CUSTOM_START + 240,
4860 EL_CUSTOM_START + 241,
4861 EL_CUSTOM_START + 242,
4862 EL_CUSTOM_START + 243,
4864 EL_CUSTOM_START + 244,
4865 EL_CUSTOM_START + 245,
4866 EL_CUSTOM_START + 246,
4867 EL_CUSTOM_START + 247,
4869 EL_CUSTOM_START + 248,
4870 EL_CUSTOM_START + 249,
4871 EL_CUSTOM_START + 250,
4872 EL_CUSTOM_START + 251,
4874 EL_CUSTOM_START + 252,
4875 EL_CUSTOM_START + 253,
4876 EL_CUSTOM_START + 254,
4877 EL_CUSTOM_START + 255
4879 static int *editor_hl_custom_ptr = editor_hl_custom;
4880 static int *editor_el_custom_ptr = editor_el_custom;
4881 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4882 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4884 static int editor_hl_group[] =
4886 EL_INTERNAL_CASCADE_GE_ACTIVE,
4892 static int editor_el_group[] =
4906 EL_GROUP_START + 10,
4907 EL_GROUP_START + 11,
4909 EL_GROUP_START + 12,
4910 EL_GROUP_START + 13,
4911 EL_GROUP_START + 14,
4912 EL_GROUP_START + 15,
4914 EL_GROUP_START + 16,
4915 EL_GROUP_START + 17,
4916 EL_GROUP_START + 18,
4917 EL_GROUP_START + 19,
4919 EL_GROUP_START + 20,
4920 EL_GROUP_START + 21,
4921 EL_GROUP_START + 22,
4922 EL_GROUP_START + 23,
4924 EL_GROUP_START + 24,
4925 EL_GROUP_START + 25,
4926 EL_GROUP_START + 26,
4927 EL_GROUP_START + 27,
4929 EL_GROUP_START + 28,
4930 EL_GROUP_START + 29,
4931 EL_GROUP_START + 30,
4934 static int *editor_hl_group_ptr = editor_hl_group;
4935 static int *editor_el_group_ptr = editor_el_group;
4936 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4937 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4939 static int editor_hl_reference[] =
4941 EL_INTERNAL_CASCADE_REF_ACTIVE,
4947 static int editor_el_reference[] =
4951 EL_TRIGGER_CE_VALUE,
4952 EL_TRIGGER_CE_SCORE,
4956 EL_CURRENT_CE_VALUE,
4957 EL_CURRENT_CE_SCORE,
4979 static int *editor_hl_reference_ptr = editor_hl_reference;
4980 static int *editor_el_reference_ptr = editor_el_reference;
4981 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4982 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4984 static int editor_hl_user_defined[] =
4986 EL_INTERNAL_CASCADE_USER_ACTIVE,
4992 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4993 static int *editor_el_user_defined_ptr = NULL;
4994 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4995 static int num_editor_el_user_defined = 0;
4997 static int editor_hl_dynamic[] =
4999 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
5005 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
5006 static int *editor_el_dynamic_ptr = NULL;
5007 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
5008 static int num_editor_el_dynamic = 0;
5010 static int editor_hl_empty[] = { EL_EMPTY };
5011 static int *editor_el_empty = NULL; /* dynamically allocated */
5013 static int *editor_hl_empty_ptr = editor_hl_empty;
5014 static int *editor_el_empty_ptr = NULL;
5015 static int num_editor_hl_empty = 0;
5016 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
5018 static boolean use_el_empty = FALSE;
5020 static int *editor_elements = NULL; /* dynamically allocated */
5021 static int num_editor_elements = 0; /* dynamically determined */
5023 static boolean setup_editor_cascade_never = FALSE;
5025 static int editor_hl_unused[] = { EL_EMPTY };
5026 static int *editor_hl_unused_ptr = editor_hl_unused;
5027 static int num_editor_hl_unused = 0;
5031 boolean *setup_value;
5032 boolean *setup_cascade_value;
5034 int **headline_list;
5035 int *headline_list_size;
5038 int *element_list_size;
5040 boolean last_setup_value;
5042 editor_elements_info[] =
5045 &setup.editor.el_classic,
5046 &setup_editor_cascade_never,
5047 &editor_hl_unused_ptr, &num_editor_hl_unused,
5048 &editor_el_players_ptr, &num_editor_el_players
5051 &setup.editor.el_classic,
5052 &setup.editor_cascade.el_bd,
5053 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
5054 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
5057 &setup.editor.el_classic,
5058 &setup.editor_cascade.el_em,
5059 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
5060 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
5063 &setup.editor.el_classic,
5064 &setup.editor_cascade.el_emc,
5065 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
5066 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
5069 &setup.editor.el_classic,
5070 &setup.editor_cascade.el_rnd,
5071 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
5072 &editor_el_rnd_ptr, &num_editor_el_rnd
5075 &setup.editor.el_classic,
5076 &setup.editor_cascade.el_sb,
5077 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
5078 &editor_el_sokoban_ptr, &num_editor_el_sokoban
5081 &setup.editor.el_classic,
5082 &setup.editor_cascade.el_sp,
5083 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
5084 &editor_el_supaplex_ptr, &num_editor_el_supaplex
5087 &setup.editor.el_classic,
5088 &setup.editor_cascade.el_dc,
5089 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
5090 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
5093 &setup.editor.el_classic,
5094 &setup.editor_cascade.el_dx,
5095 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
5096 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
5099 &setup.editor.el_classic,
5100 &setup.editor_cascade.el_mm,
5101 &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic,
5102 &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic
5105 &setup.editor.el_classic,
5106 &setup.editor_cascade.el_df,
5107 &editor_hl_deflektor_ptr, &num_editor_hl_deflektor,
5108 &editor_el_deflektor_ptr, &num_editor_el_deflektor
5111 &setup.editor.el_classic,
5112 &setup.editor_cascade.el_chars,
5113 &editor_hl_chars_ptr, &num_editor_hl_chars,
5114 &editor_el_chars_ptr, &num_editor_el_chars
5117 &setup.editor.el_classic,
5118 &setup.editor_cascade.el_steel_chars,
5119 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
5120 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5123 &setup.editor.el_custom,
5124 &setup.editor_cascade.el_ce,
5125 &editor_hl_custom_ptr, &num_editor_hl_custom,
5126 &editor_el_custom_ptr, &num_editor_el_custom
5129 &setup.editor.el_custom,
5130 &setup.editor_cascade.el_ge,
5131 &editor_hl_group_ptr, &num_editor_hl_group,
5132 &editor_el_group_ptr, &num_editor_el_group
5135 &setup.editor.el_custom,
5136 &setup.editor_cascade.el_ref,
5137 &editor_hl_reference_ptr, &num_editor_hl_reference,
5138 &editor_el_reference_ptr, &num_editor_el_reference
5141 &setup.editor.el_user_defined,
5142 &setup.editor_cascade.el_user,
5143 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5144 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5147 &setup.editor.el_dynamic,
5148 &setup.editor_cascade.el_dynamic,
5149 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5150 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5155 &editor_hl_empty_ptr, &num_editor_hl_empty,
5156 &editor_el_empty_ptr, &num_editor_el_empty,
5168 -----------------------------------------------------------------------------
5170 -----------------------------------------------------------------------------
5173 static int getMaxInfoTextLength()
5175 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5178 static int getTextWidthForGadget(char *text)
5183 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5186 static int getTextWidthForDrawingArea(char *text)
5191 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5194 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5196 return (gi->x + gi->width + getTextWidthForGadget(text));
5199 static char *getElementInfoText(int element)
5201 char *info_text = NULL;
5203 if (element < MAX_NUM_ELEMENTS)
5205 if (strlen(element_info[element].description) > 0)
5206 info_text = element_info[element].description;
5207 else if (element_info[element].custom_description != NULL)
5208 info_text = element_info[element].custom_description;
5209 else if (element_info[element].editor_description != NULL)
5210 info_text = element_info[element].editor_description;
5213 if (info_text == NULL)
5214 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5219 static char *getElementDescriptionFilenameExt(char *basename)
5221 char *elements_subdir = "elements";
5222 static char *elements_subdir2 = NULL;
5223 static char *filename = NULL;
5225 if (elements_subdir2 == NULL)
5226 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5228 checked_free(filename);
5230 /* 1st try: look for element description in current level set directory */
5231 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5232 if (fileExists(filename))
5237 /* 2nd try: look for element description in the game's base directory */
5238 filename = getPath3(options.docs_directory, elements_subdir, basename);
5239 if (fileExists(filename))
5245 char *getElementDescriptionFilename(int element)
5247 char basename[MAX_FILENAME_LEN];
5250 /* 1st try: look for element description file for exactly this element */
5251 sprintf(basename, "%s.txt", element_info[element].token_name);
5252 filename = getElementDescriptionFilenameExt(basename);
5253 if (filename != NULL)
5256 /* 2nd try: look for element description file for this element's class */
5257 sprintf(basename, "%s.txt", element_info[element].class_name);
5258 filename = getElementDescriptionFilenameExt(basename);
5259 if (filename != NULL)
5265 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5267 boolean element_found[NUM_FILE_ELEMENTS];
5270 /* initialize list of used elements to "not used" */
5271 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5272 element_found[i] = FALSE;
5274 /* find all elements used in current level */
5275 for (y = 0; y < lev_fieldy; y++)
5276 for (x = 0; x < lev_fieldx; x++)
5277 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5278 element_found[Feld[x][y]] = TRUE;
5282 /* count number of elements used in current level */
5283 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5284 if (element_found[i])
5287 /* add space for up to 3 more elements for padding that may be needed */
5290 /* free memory for old list of elements, if needed */
5291 checked_free(*elements);
5293 /* allocate memory for new list of elements */
5294 *elements = checked_malloc(*num_elements * sizeof(int));
5298 /* add all elements used in current level (non-custom/group elements) */
5299 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5300 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5301 (*elements)[(*num_elements)++] = i;
5303 /* add all elements used in current level (custom/group elements) */
5304 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5305 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5306 (*elements)[(*num_elements)++] = i;
5308 while (*num_elements % 4) /* pad with empty elements, if needed */
5309 (*elements)[(*num_elements)++] = EL_EMPTY;
5312 static void ReinitializeElementList()
5314 static boolean initialization_needed = TRUE;
5318 if (initialization_needed)
5320 LoadSetup_EditorCascade(); /* load last editor cascade state */
5322 /* initialize editor cascade element from saved cascade state */
5323 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5325 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5326 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5328 if (IS_EDITOR_CASCADE(*cascade_element))
5330 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5331 EL_CASCADE_INACTIVE(*cascade_element));
5334 initialization_needed = FALSE;
5337 checked_free(editor_elements);
5339 /* reload optional user defined element list for each invocation of editor */
5340 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5341 &num_editor_el_user_defined);
5343 /* initialize dynamic level element list for each invocation of editor */
5344 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5345 &num_editor_el_dynamic);
5347 /* initialize list of empty elements (used for padding, if needed) */
5348 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5349 editor_el_empty[i] = EL_EMPTY;
5351 /* do some sanity checks for each element from element list */
5352 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5354 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5356 int element = (*editor_elements_info[i].element_list)[j];
5358 if (element >= NUM_FILE_ELEMENTS)
5359 Error(ERR_WARN, "editor element %d is runtime element", element);
5361 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5362 Error(ERR_WARN, "no element description text for element %d", element);
5366 num_editor_elements = 0;
5367 use_el_empty = FALSE;
5369 /* determine size of element list */
5370 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5372 boolean found_inactive_cascade = FALSE;
5374 if (*editor_elements_info[i].setup_value)
5376 if (setup.editor.el_headlines)
5378 // required for correct padding of palette headline buttons
5379 if (*editor_elements_info[i].headline_list_size > 0)
5380 num_editor_elements += editor.palette.cols;
5382 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5384 int element = (*editor_elements_info[i].headline_list)[j];
5386 if (IS_EDITOR_CASCADE_INACTIVE(element))
5387 found_inactive_cascade = TRUE;
5391 if (found_inactive_cascade)
5394 // required for correct padding of palette element buttons
5395 int element_list_size = *editor_elements_info[i].element_list_size;
5397 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5398 int element_buttons = editor.palette.cols * element_rows;
5400 num_editor_elements += element_buttons;
5404 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5406 /* offer at least as many elements as element buttons exist */
5407 use_el_empty = TRUE;
5408 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5410 num_editor_elements += num_editor_el_empty;
5413 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5415 /* fill element list */
5416 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5418 boolean found_inactive_cascade = FALSE;
5420 if (*editor_elements_info[i].setup_value)
5422 if (setup.editor.el_headlines)
5424 // required for correct padding of palette headline buttons
5425 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5426 editor.palette.cols : 0);
5428 for (j = 0; j < headline_size; j++)
5430 // use empty elements for padding of palette headline buttons
5431 int element = (j < *editor_elements_info[i].headline_list_size ?
5432 (*editor_elements_info[i].headline_list)[j] :
5433 editor_el_empty[0]);
5435 editor_elements[pos++] = element;
5437 if (IS_EDITOR_CASCADE_INACTIVE(element))
5438 found_inactive_cascade = TRUE;
5442 if (found_inactive_cascade)
5445 // required for correct padding of palette element buttons
5446 int element_list_size = *editor_elements_info[i].element_list_size;
5448 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5449 int element_buttons = editor.palette.cols * element_rows;
5451 // copy all elements from element list
5452 for (j = 0; j < element_list_size; j++)
5453 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5455 // use empty elements for padding of palette element buttons
5456 for (j = 0; j < element_buttons - element_list_size; j++)
5457 editor_elements[pos++] = editor_el_empty[0];
5461 /* (this function is also called before editor gadgets are initialized!) */
5462 AdjustElementListScrollbar();
5465 void PrintEditorElementList()
5467 boolean *stop = &setup.editor.el_user_defined;
5470 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5472 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5474 if (IS_EDITOR_CASCADE(cascade_element))
5476 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5477 char *headline = element_info[cascade_element_show].editor_description;
5479 PrintLineWithPrefix("# ", "-", 77);
5480 Print("# %s\n", headline);
5481 PrintLineWithPrefix("# ", "-", 77);
5484 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5486 int element = (*editor_elements_info[i].headline_list)[j];
5488 if (IS_EDITOR_CASCADE(element))
5489 element = EL_CHAR_MINUS;
5491 Print("# %s\n", element_info[element].token_name);
5497 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5499 int element = (*editor_elements_info[i].element_list)[j];
5501 Print("# %s\n", element_info[element].token_name);
5509 static void ReinitializeElementListButtons()
5511 static boolean last_setup_value_headlines = FALSE;
5512 static boolean initialization_needed = TRUE;
5515 if (!initialization_needed) /* check if editor element setup has changed */
5517 if (last_setup_value_headlines != setup.editor.el_headlines)
5518 initialization_needed = TRUE;
5520 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5521 if (editor_elements_info[i].last_setup_value !=
5522 *editor_elements_info[i].setup_value)
5523 initialization_needed = TRUE;
5526 if (!initialization_needed)
5529 FreeLevelEditorGadgets();
5530 CreateLevelEditorGadgets();
5532 /* store current setup values for next invocation of this function */
5533 last_setup_value_headlines = setup.editor.el_headlines;
5534 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5535 editor_elements_info[i].last_setup_value =
5536 *editor_elements_info[i].setup_value;
5538 initialization_needed = FALSE;
5541 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5544 int border_graphic =
5545 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5546 struct GraphicInfo *g = &graphic_info[border_graphic];
5547 Bitmap *src_bitmap = g->bitmap;
5548 int src_x = g->src_x;
5549 int src_y = g->src_y;
5550 int border_size = g->border_size;
5551 int border_xpos = g->width - border_size;
5552 int border_ypos = g->height - border_size;
5553 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5556 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5557 border_size, border_size,
5558 dest_x - border_size, dest_y - border_size);
5559 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5560 border_size, border_size,
5561 dest_x + width, dest_y - border_size);
5562 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5563 border_size, border_size,
5564 dest_x - border_size, dest_y + height);
5565 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5566 border_size, border_size,
5567 dest_x + width, dest_y + height);
5569 for (i = 0; i < width / tilesize; i++)
5571 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5572 tilesize, border_size,
5573 dest_x + i * tilesize, dest_y - border_size);
5574 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5575 tilesize, border_size,
5576 dest_x + i * tilesize, dest_y + height);
5579 for (i = 0; i < height / tilesize; i++)
5581 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5582 border_size, tilesize,
5583 dest_x - border_size, dest_y + i * tilesize);
5584 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5585 border_size, tilesize,
5586 dest_x + width, dest_y + i * tilesize);
5589 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5592 static void DrawEditorElement(int x, int y, int element)
5594 DrawSizedElement(x, y, element, ed_tilesize);
5597 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5599 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5602 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5604 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5607 static void DrawDrawingArea(int id)
5609 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5612 int *value = drawingarea_info[id].value;
5613 int area_xsize = drawingarea_info[id].area_xsize;
5614 int area_ysize = drawingarea_info[id].area_ysize;
5615 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5617 for (x = 0; x < area_xsize; x++)
5618 for (y = 0; y < area_ysize; y++)
5619 DrawSizedGraphicExt(drawto,
5620 gi->x + x * tilesize,
5621 gi->y + y * tilesize,
5622 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5625 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5628 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5629 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5631 BlitBitmap(drawto, drawto,
5632 SX + (dx == -1 ? ed_tilesize : 0),
5633 SY + (dy == -1 ? ed_tilesize : 0),
5634 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5635 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5636 SX + (dx == +1 ? ed_tilesize : 0),
5637 SY + (dy == +1 ? ed_tilesize : 0));
5641 x = (dx == 1 ? 0 : ed_fieldx - 1);
5642 for (y = 0; y < ed_fieldy; y++)
5643 DrawEditorElementOrWall(x, y, from_x, from_y);
5647 y = (dy == 1 ? 0 : ed_fieldy - 1);
5648 for (x = 0; x < ed_fieldx; x++)
5649 DrawEditorElementOrWall(x, y, from_x, from_y);
5652 redraw_mask |= REDRAW_FIELD;
5656 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
5659 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
5662 static void CreateControlButtons()
5664 struct GadgetInfo *gi;
5667 /* create toolbox buttons */
5668 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5670 int id = controlbutton_info[i].gadget_id;
5671 int type = controlbutton_info[i].gadget_type;
5672 int graphic = controlbutton_info[i].graphic;
5673 struct XYTileSize *pos = controlbutton_info[i].pos;
5674 struct GraphicInfo *gd = &graphic_info[graphic];
5675 Bitmap *deco_bitmap = NULL;
5676 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
5677 int tile_size = 0, deco_shift = 0;
5678 boolean deco_masked = FALSE;
5679 int gd_x1 = gd->src_x;
5680 int gd_y1 = gd->src_y;
5681 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5682 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5683 int gd_x1a = gd->src_x + gd->active_xoffset;
5684 int gd_y1a = gd->src_y + gd->active_yoffset;
5685 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5686 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5689 unsigned int event_mask;
5690 int radio_button_nr = RADIO_NR_NONE;
5691 boolean checked = FALSE;
5693 if (type == GD_TYPE_RADIO_BUTTON)
5695 event_mask = GD_EVENT_PRESSED;
5696 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5698 if (id == drawing_function)
5703 if (id == GADGET_ID_WRAP_LEFT ||
5704 id == GADGET_ID_WRAP_RIGHT ||
5705 id == GADGET_ID_WRAP_UP ||
5706 id == GADGET_ID_WRAP_DOWN)
5707 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5709 event_mask = GD_EVENT_RELEASED;
5712 if (id == GADGET_ID_PROPERTIES ||
5713 id == GADGET_ID_PALETTE)
5718 else if (id == GADGET_ID_ELEMENT_LEFT ||
5719 id == GADGET_ID_ELEMENT_MIDDLE ||
5720 id == GADGET_ID_ELEMENT_RIGHT)
5725 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
5726 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
5727 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
5729 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
5730 editor.button.element_left.tile_size :
5731 id == GADGET_ID_ELEMENT_MIDDLE ?
5732 editor.button.element_middle.tile_size :
5733 id == GADGET_ID_ELEMENT_RIGHT ?
5734 editor.button.element_right.tile_size : 0);
5736 // make sure that decoration does not overlap gadget border
5737 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
5739 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
5741 deco_xpos = (gd->width - tile_size) / 2;
5742 deco_ypos = (gd->height - tile_size) / 2;
5744 deco_masked = gd->draw_masked;
5752 gi = CreateGadget(GDI_CUSTOM_ID, id,
5753 GDI_CUSTOM_TYPE_ID, i,
5754 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5757 GDI_WIDTH, gd->width,
5758 GDI_HEIGHT, gd->height,
5760 GDI_STATE, GD_BUTTON_UNPRESSED,
5761 GDI_RADIO_NR, radio_button_nr,
5762 GDI_CHECKED, checked,
5763 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5764 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5765 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5766 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5767 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5768 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5769 GDI_DECORATION_SIZE, tile_size, tile_size,
5770 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
5771 GDI_DECORATION_MASKED, deco_masked,
5772 GDI_EVENT_MASK, event_mask,
5773 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5774 GDI_CALLBACK_ACTION, HandleControlButtons,
5778 Error(ERR_EXIT, "cannot create gadget");
5780 level_editor_gadget[id] = gi;
5783 /* these values are not constant, but can change at runtime */
5784 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5785 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5786 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5787 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5788 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5789 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5790 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5791 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5792 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5793 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5794 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5795 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5797 /* create buttons for scrolling of drawing area and element list */
5798 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5800 int id = scrollbutton_info[i].gadget_id;
5801 int graphic = scrollbutton_info[i].graphic;
5802 struct GraphicInfo *gd = &graphic_info[graphic];
5803 Bitmap *gd_bitmap = gd->bitmap;
5804 int gd_x1 = gd->src_x;
5805 int gd_y1 = gd->src_y;
5806 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5807 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5808 int width = gd->width;
5809 int height = gd->height;
5810 int x = scrollbutton_pos[i].x;
5811 int y = scrollbutton_pos[i].y;
5812 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5814 if (id == GADGET_ID_SCROLL_LIST_UP ||
5815 id == GADGET_ID_SCROLL_LIST_DOWN)
5826 gi = CreateGadget(GDI_CUSTOM_ID, id,
5827 GDI_CUSTOM_TYPE_ID, i,
5828 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5833 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5834 GDI_STATE, GD_BUTTON_UNPRESSED,
5835 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5836 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5837 GDI_EVENT_MASK, event_mask,
5838 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5839 GDI_CALLBACK_ACTION, HandleControlButtons,
5843 Error(ERR_EXIT, "cannot create gadget");
5845 level_editor_gadget[id] = gi;
5848 /* create buttons for element list */
5849 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5851 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5852 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5853 struct GraphicInfo *gd = &graphic_info[graphic];
5854 Bitmap *gd_bitmap = gd->bitmap;
5855 Bitmap *deco_bitmap;
5856 int deco_x, deco_y, deco_xpos, deco_ypos;
5857 int gd_x1 = gd->src_x;
5858 int gd_y1 = gd->src_y;
5859 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5860 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5861 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5862 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5863 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5864 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5865 int element = editor_elements[i];
5866 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
5867 unsigned int event_mask = GD_EVENT_RELEASED;
5869 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
5871 deco_xpos = (gd->width - tile_size) / 2;
5872 deco_ypos = (gd->height - tile_size) / 2;
5874 gi = CreateGadget(GDI_CUSTOM_ID, id,
5875 GDI_CUSTOM_TYPE_ID, i,
5876 GDI_INFO_TEXT, getElementInfoText(element),
5879 GDI_WIDTH, gd->width,
5880 GDI_HEIGHT, gd->height,
5881 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5882 GDI_STATE, GD_BUTTON_UNPRESSED,
5883 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5884 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5885 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5886 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5887 GDI_DECORATION_SIZE, tile_size, tile_size,
5888 GDI_DECORATION_SHIFTING, 1, 1,
5889 GDI_EVENT_MASK, event_mask,
5890 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5891 GDI_CALLBACK_ACTION, HandleControlButtons,
5895 Error(ERR_EXIT, "cannot create gadget");
5897 level_editor_gadget[id] = gi;
5901 static void CreateCounterButtons()
5903 int max_infotext_len = getMaxInfoTextLength();
5906 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5909 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
5910 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
5912 /* determine horizontal position to the right of specified gadget */
5913 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5914 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5915 ED_GADGET_TEXT_DISTANCE);
5917 /* determine horizontal offset for leading text */
5918 if (counterbutton_info[i].text_left != NULL)
5919 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5921 for (j = 0; j < 2; j++)
5923 struct GadgetInfo *gi;
5925 counterbutton_info[i].gadget_id_down :
5926 counterbutton_info[i].gadget_id_up);
5928 struct GraphicInfo *gd;
5929 int gd_x1, gd_x2, gd_y1, gd_y2;
5930 unsigned int event_mask;
5931 char infotext[max_infotext_len + 1];
5933 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5935 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5938 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
5939 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
5941 event_mask |= GD_EVENT_RELEASED;
5945 x = DX + editor.button.prev_level.x;
5946 y = DY + editor.button.prev_level.y;
5950 x = DX + editor.button.next_level.x;
5951 y = DY + editor.button.next_level.y;
5957 IMG_EDITOR_COUNTER_DOWN :
5958 IMG_EDITOR_COUNTER_UP);
5961 gd = &graphic_info[graphic];
5965 gd_x2 = gd->src_x + gd->pressed_xoffset;
5966 gd_y2 = gd->src_y + gd->pressed_yoffset;
5968 sprintf(infotext, "%s counter value by 1, 5 or 10",
5969 (j == 0 ? "decrease" : "increase"));
5971 gi = CreateGadget(GDI_CUSTOM_ID, id,
5972 GDI_CUSTOM_TYPE_ID, i,
5973 GDI_INFO_TEXT, infotext,
5976 GDI_WIDTH, gd->width,
5977 GDI_HEIGHT, gd->height,
5978 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5979 GDI_STATE, GD_BUTTON_UNPRESSED,
5980 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5981 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5982 GDI_EVENT_MASK, event_mask,
5983 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5984 GDI_CALLBACK_ACTION, HandleCounterButtons,
5988 Error(ERR_EXIT, "cannot create gadget");
5990 level_editor_gadget[id] = gi;
5991 right_gadget_border[id] =
5992 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5994 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
5998 int font_type = FONT_INPUT_1;
5999 int font_type_active = FONT_INPUT_1_ACTIVE;
6001 id = counterbutton_info[i].gadget_id_text;
6003 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6005 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6007 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
6009 font_type = FONT_LEVEL_NUMBER;
6010 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
6012 x = DX + editor.input.level_number.x;
6013 y = DY + editor.input.level_number.y;
6017 graphic = IMG_EDITOR_COUNTER_INPUT;
6020 gd = &graphic_info[graphic];
6024 gd_x2 = gd->src_x + gd->active_xoffset;
6025 gd_y2 = gd->src_y + gd->active_yoffset;
6027 gi = CreateGadget(GDI_CUSTOM_ID, id,
6028 GDI_CUSTOM_TYPE_ID, i,
6029 GDI_INFO_TEXT, "enter counter value",
6032 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
6033 GDI_NUMBER_VALUE, 0,
6034 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
6035 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
6036 GDI_TEXT_SIZE, 3, /* minimal counter text size */
6037 GDI_TEXT_FONT, font_type,
6038 GDI_TEXT_FONT_ACTIVE, font_type_active,
6039 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6040 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6041 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6042 GDI_DESIGN_WIDTH, gd->width,
6043 GDI_EVENT_MASK, event_mask,
6044 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6045 GDI_CALLBACK_ACTION, HandleCounterButtons,
6049 Error(ERR_EXIT, "cannot create gadget");
6051 level_editor_gadget[id] = gi;
6052 right_gadget_border[id] =
6053 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6055 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
6061 static void CreateDrawingAreas()
6065 /* these values are not constant, but can change at runtime */
6066 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
6067 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
6069 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
6071 struct GadgetInfo *gi;
6072 unsigned int event_mask;
6073 int id = drawingarea_info[i].gadget_id;
6074 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
6075 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
6076 int area_xsize = drawingarea_info[i].area_xsize;
6077 int area_ysize = drawingarea_info[i].area_ysize;
6078 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
6079 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
6082 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
6083 GD_EVENT_OFF_BORDERS;
6085 /* determine horizontal position to the right of specified gadget */
6086 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
6087 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
6088 ED_DRAWINGAREA_TEXT_DISTANCE);
6090 /* determine horizontal offset for leading text */
6091 if (drawingarea_info[i].text_left != NULL)
6092 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
6094 gi = CreateGadget(GDI_CUSTOM_ID, id,
6095 GDI_CUSTOM_TYPE_ID, i,
6098 GDI_TYPE, GD_TYPE_DRAWING_AREA,
6099 GDI_AREA_SIZE, area_xsize, area_ysize,
6100 GDI_ITEM_SIZE, item_size, item_size,
6101 GDI_EVENT_MASK, event_mask,
6102 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
6103 GDI_CALLBACK_ACTION, HandleDrawingAreas,
6107 Error(ERR_EXIT, "cannot create gadget");
6109 level_editor_gadget[id] = gi;
6110 right_gadget_border[id] =
6111 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
6115 static void CreateTextInputGadgets()
6117 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
6118 int max_infotext_len = getMaxInfoTextLength();
6121 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6123 int gd_x1 = gd->src_x;
6124 int gd_y1 = gd->src_y;
6125 int gd_x2 = gd->src_x + gd->active_xoffset;
6126 int gd_y2 = gd->src_y + gd->active_yoffset;
6127 struct GadgetInfo *gi;
6128 unsigned int event_mask;
6129 char infotext[MAX_OUTPUT_LINESIZE + 1];
6130 int id = textinput_info[i].gadget_id;
6133 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6135 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6136 int border_size = gd->border_size;
6137 int font_nr = FONT_INPUT_1;
6138 int font_height = getFontHeight(font_nr);
6139 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6140 int yoffset = element_border + (TILEY - font_height) / 2;
6142 x = (editor.settings.element_name.x != -1 ?
6143 editor.settings.element_name.x :
6144 editor.settings.element_graphic.x + xoffset) - border_size;
6145 y = (editor.settings.element_name.y != -1 ?
6146 editor.settings.element_name.y :
6147 editor.settings.element_graphic.y + yoffset) - border_size;
6151 x = ED_SETTINGS_X(textinput_info[i].x);
6152 y = ED_SETTINGS_Y(textinput_info[i].y);
6155 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6157 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6158 infotext[max_infotext_len] = '\0';
6160 gi = CreateGadget(GDI_CUSTOM_ID, id,
6161 GDI_CUSTOM_TYPE_ID, i,
6162 GDI_INFO_TEXT, infotext,
6165 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6166 GDI_TEXT_VALUE, textinput_info[i].value,
6167 GDI_TEXT_SIZE, textinput_info[i].size,
6168 GDI_TEXT_FONT, FONT_INPUT_1,
6169 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6170 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6171 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6172 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6173 GDI_DESIGN_WIDTH, gd->width,
6174 GDI_EVENT_MASK, event_mask,
6175 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6176 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6180 Error(ERR_EXIT, "cannot create gadget");
6182 level_editor_gadget[id] = gi;
6186 static void CreateTextAreaGadgets()
6188 int max_infotext_len = getMaxInfoTextLength();
6191 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6193 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6194 int gd_x1 = gd->src_x;
6195 int gd_y1 = gd->src_y;
6196 int gd_x2 = gd->src_x + gd->active_xoffset;
6197 int gd_y2 = gd->src_y + gd->active_yoffset;
6198 struct GadgetInfo *gi;
6199 unsigned int event_mask;
6200 char infotext[MAX_OUTPUT_LINESIZE + 1];
6201 int id = textarea_info[i].gadget_id;
6202 int area_xsize = textarea_info[i].xsize;
6203 int area_ysize = textarea_info[i].ysize;
6205 event_mask = GD_EVENT_TEXT_LEAVING;
6207 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6208 infotext[max_infotext_len] = '\0';
6210 gi = CreateGadget(GDI_CUSTOM_ID, id,
6211 GDI_CUSTOM_TYPE_ID, i,
6212 GDI_INFO_TEXT, infotext,
6213 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6214 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6215 GDI_TYPE, GD_TYPE_TEXT_AREA,
6216 GDI_AREA_SIZE, area_xsize, area_ysize,
6217 GDI_TEXT_FONT, FONT_INPUT_1,
6218 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6219 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6220 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6221 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6222 GDI_DESIGN_WIDTH, gd->width,
6223 GDI_EVENT_MASK, event_mask,
6224 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6225 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6229 Error(ERR_EXIT, "cannot create gadget");
6231 level_editor_gadget[id] = gi;
6235 static void CreateSelectboxGadgets()
6237 int max_infotext_len = getMaxInfoTextLength();
6240 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6242 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6243 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6244 int gd_x1 = gd->src_x;
6245 int gd_y1 = gd->src_y;
6246 int gd_x2 = gd->src_x + gd->active_xoffset;
6247 int gd_y2 = gd->src_y + gd->active_yoffset;
6248 int selectbox_button_xsize = gd2->width;
6249 struct GadgetInfo *gi;
6250 unsigned int event_mask;
6251 char infotext[MAX_OUTPUT_LINESIZE + 1];
6252 int id = selectbox_info[i].gadget_id;
6253 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6254 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6256 if (selectbox_info[i].size == -1) /* dynamically determine size */
6258 /* (we cannot use -1 for uninitialized values if we directly compare
6259 with results from strlen(), because the '<' and '>' operation will
6260 implicitely cast -1 to an unsigned integer value!) */
6261 selectbox_info[i].size = 0;
6263 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6264 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6265 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6267 selectbox_info[i].size++; /* add one character empty space */
6270 event_mask = GD_EVENT_RELEASED |
6271 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6273 /* determine horizontal position to the right of specified gadget */
6274 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6275 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6276 ED_GADGET_TEXT_DISTANCE);
6278 /* determine horizontal offset for leading text */
6279 if (selectbox_info[i].text_left != NULL)
6280 x += getTextWidthForGadget(selectbox_info[i].text_left);
6282 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6283 infotext[max_infotext_len] = '\0';
6285 gi = CreateGadget(GDI_CUSTOM_ID, id,
6286 GDI_CUSTOM_TYPE_ID, i,
6287 GDI_INFO_TEXT, infotext,
6290 GDI_TYPE, GD_TYPE_SELECTBOX,
6291 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6292 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6293 GDI_TEXT_SIZE, selectbox_info[i].size,
6294 GDI_TEXT_FONT, FONT_INPUT_1,
6295 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6296 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6297 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6298 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6299 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6300 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6301 GDI_DESIGN_WIDTH, gd->width,
6302 GDI_EVENT_MASK, event_mask,
6303 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6304 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6308 Error(ERR_EXIT, "cannot create gadget");
6310 level_editor_gadget[id] = gi;
6311 right_gadget_border[id] =
6312 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6316 static void CreateTextbuttonGadgets()
6318 int max_infotext_len = getMaxInfoTextLength();
6321 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6323 int id = textbutton_info[i].gadget_id;
6325 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6326 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6328 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6329 int gadget_distance =
6330 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6331 struct GraphicInfo *gd = &graphic_info[graphic];
6332 int gd_x1 = gd->src_x;
6333 int gd_y1 = gd->src_y;
6334 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6335 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6336 int gd_x1a = gd->src_x + gd->active_xoffset;
6337 int gd_y1a = gd->src_y + gd->active_yoffset;
6338 int border_xsize = gd->border_size + gd->draw_xoffset;
6339 int border_ysize = gd->border_size;
6340 struct GadgetInfo *gi;
6341 unsigned int event_mask;
6342 char infotext[MAX_OUTPUT_LINESIZE + 1];
6343 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6344 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6346 if (textbutton_info[i].size == -1) /* dynamically determine size */
6347 textbutton_info[i].size = strlen(textbutton_info[i].text);
6349 event_mask = GD_EVENT_RELEASED;
6351 sprintf(infotext, "%s", textbutton_info[i].infotext);
6352 infotext[max_infotext_len] = '\0';
6354 /* determine horizontal position to the right of specified gadget */
6355 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6357 int gadget_id_align = textbutton_info[i].gadget_id_align;
6359 x = right_gadget_border[gadget_id_align] + gadget_distance;
6361 if (textbutton_info[i].y == -1)
6362 y = level_editor_gadget[gadget_id_align]->y;
6365 /* determine horizontal offset for leading text */
6366 if (textbutton_info[i].text_left != NULL)
6367 x += getTextWidthForGadget(textbutton_info[i].text_left);
6369 gi = CreateGadget(GDI_CUSTOM_ID, id,
6370 GDI_CUSTOM_TYPE_ID, i,
6371 GDI_INFO_TEXT, infotext,
6374 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6375 GDI_TEXT_VALUE, textbutton_info[i].text,
6376 GDI_TEXT_SIZE, textbutton_info[i].size,
6377 GDI_TEXT_FONT, FONT_INPUT_2,
6378 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6379 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6380 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6381 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6382 GDI_BORDER_SIZE, border_xsize, border_ysize,
6383 GDI_DESIGN_WIDTH, gd->width,
6384 GDI_DECORATION_SHIFTING, 1, 1,
6385 GDI_EVENT_MASK, event_mask,
6386 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6387 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6391 Error(ERR_EXIT, "cannot create gadget");
6393 level_editor_gadget[id] = gi;
6394 right_gadget_border[id] =
6395 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6399 static void CreateGraphicbuttonGadgets()
6401 struct GadgetInfo *gi;
6402 unsigned int event_mask;
6405 /* create buttons for scrolling of drawing area and element list */
6406 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6408 int id = graphicbutton_info[i].gadget_id;
6409 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6410 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6411 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6412 int gd_x1 = gd->src_x;
6413 int gd_y1 = gd->src_y;
6414 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6415 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6417 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6419 /* determine horizontal position to the right of specified gadget */
6420 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6421 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6422 ED_GADGET_TEXT_DISTANCE);
6424 /* determine horizontal offset for leading text */
6425 if (graphicbutton_info[i].text_left != NULL)
6426 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6428 gi = CreateGadget(GDI_CUSTOM_ID, id,
6429 GDI_CUSTOM_TYPE_ID, i,
6430 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6433 GDI_WIDTH, gd->width,
6434 GDI_HEIGHT, gd->height,
6435 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6436 GDI_STATE, GD_BUTTON_UNPRESSED,
6437 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6438 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6439 GDI_EVENT_MASK, event_mask,
6440 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6441 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6445 Error(ERR_EXIT, "cannot create gadget");
6447 level_editor_gadget[id] = gi;
6448 right_gadget_border[id] =
6449 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6453 static void CreateScrollbarGadgets()
6457 /* these values are not constant, but can change at runtime */
6458 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6459 SX + ED_SCROLL_HORIZONTAL_XPOS;
6460 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6461 SY + ED_SCROLL_HORIZONTAL_YPOS;
6462 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6463 ED_SCROLL_HORIZONTAL_XSIZE;
6464 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6465 ED_SCROLL_HORIZONTAL_YSIZE;
6466 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6467 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6468 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6469 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6471 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6472 SX + ED_SCROLL_VERTICAL_XPOS;
6473 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6474 SY + ED_SCROLL_VERTICAL_YPOS;
6475 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6476 ED_SCROLL_VERTICAL_XSIZE;
6477 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6478 ED_SCROLL_VERTICAL_YSIZE;
6479 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6480 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6481 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6482 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6484 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6485 PX + ED_SCROLL2_VERTICAL_XPOS;
6486 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6487 PY + ED_SCROLL2_VERTICAL_YPOS;
6488 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6489 ED_SCROLL2_VERTICAL_XSIZE;
6490 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6491 ED_SCROLL2_VERTICAL_YSIZE;
6492 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6493 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6494 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6495 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6497 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6499 int id = scrollbar_info[i].gadget_id;
6500 int graphic = scrollbar_info[i].graphic;
6501 struct GraphicInfo *gd = &graphic_info[graphic];
6502 int gd_x1 = gd->src_x;
6503 int gd_y1 = gd->src_y;
6504 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6505 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6506 struct GadgetInfo *gi;
6507 int items_max, items_visible, item_position;
6508 unsigned int event_mask;
6510 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6512 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6513 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6514 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6516 else /* drawing area scrollbars */
6518 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6520 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6521 items_visible = ed_fieldx;
6526 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6527 items_visible = ed_fieldy;
6532 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6534 gi = CreateGadget(GDI_CUSTOM_ID, id,
6535 GDI_CUSTOM_TYPE_ID, i,
6536 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6537 GDI_X, scrollbar_pos[i].x,
6538 GDI_Y, scrollbar_pos[i].y,
6539 GDI_WIDTH, scrollbar_pos[i].width,
6540 GDI_HEIGHT, scrollbar_pos[i].height,
6541 GDI_TYPE, scrollbar_info[i].type,
6542 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6543 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6544 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6545 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6546 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6547 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6548 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6549 GDI_STATE, GD_BUTTON_UNPRESSED,
6550 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6551 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6552 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6553 GDI_EVENT_MASK, event_mask,
6554 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6555 GDI_CALLBACK_ACTION, HandleControlButtons,
6559 Error(ERR_EXIT, "cannot create gadget");
6561 level_editor_gadget[id] = gi;
6565 static void CreateCheckbuttonGadgets()
6567 struct GadgetInfo *gi;
6568 unsigned int event_mask;
6571 event_mask = GD_EVENT_PRESSED;
6573 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6575 int id = checkbutton_info[i].gadget_id;
6576 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6577 IMG_EDITOR_CHECKBOX);
6578 struct GraphicInfo *gd = &graphic_info[graphic];
6579 int gd_x1 = gd->src_x;
6580 int gd_y1 = gd->src_y;
6581 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6582 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6583 int gd_x1a = gd->src_x + gd->active_xoffset;
6584 int gd_y1a = gd->src_y + gd->active_yoffset;
6585 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6586 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6587 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6588 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6590 /* determine horizontal position to the right of specified gadget */
6591 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6592 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6593 ED_GADGET_TEXT_DISTANCE);
6595 /* determine horizontal offset for leading text */
6596 if (checkbutton_info[i].text_left != NULL)
6597 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6599 gi = CreateGadget(GDI_CUSTOM_ID, id,
6600 GDI_CUSTOM_TYPE_ID, i,
6601 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6604 GDI_WIDTH, gd->width,
6605 GDI_HEIGHT, gd->height,
6606 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6607 GDI_CHECKED, *checkbutton_info[i].value,
6608 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6609 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6610 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6611 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6612 GDI_EVENT_MASK, event_mask,
6613 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6614 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6618 Error(ERR_EXIT, "cannot create gadget");
6620 level_editor_gadget[id] = gi;
6621 right_gadget_border[id] =
6622 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6626 static void CreateRadiobuttonGadgets()
6628 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6629 int gd_x1 = gd->src_x;
6630 int gd_y1 = gd->src_y;
6631 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6632 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6633 int gd_x1a = gd->src_x + gd->active_xoffset;
6634 int gd_y1a = gd->src_y + gd->active_yoffset;
6635 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6636 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6637 struct GadgetInfo *gi;
6638 unsigned int event_mask;
6641 event_mask = GD_EVENT_PRESSED;
6643 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6645 int id = radiobutton_info[i].gadget_id;
6646 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6647 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6650 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6652 /* determine horizontal position to the right of specified gadget */
6653 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6654 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6655 ED_GADGET_TEXT_DISTANCE);
6657 /* determine horizontal offset for leading text */
6658 if (radiobutton_info[i].text_left != NULL)
6659 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6661 gi = CreateGadget(GDI_CUSTOM_ID, id,
6662 GDI_CUSTOM_TYPE_ID, i,
6663 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6666 GDI_WIDTH, gd->width,
6667 GDI_HEIGHT, gd->height,
6668 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6669 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6670 GDI_CHECKED, checked,
6671 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6672 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6673 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6674 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6675 GDI_EVENT_MASK, event_mask,
6676 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6677 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6681 Error(ERR_EXIT, "cannot create gadget");
6683 level_editor_gadget[id] = gi;
6684 right_gadget_border[id] =
6685 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6689 void CreateLevelEditorGadgets()
6691 /* force EDITOR font inside level editor */
6692 SetFontStatus(GAME_MODE_EDITOR);
6694 /* these values are not constant, but can change at runtime */
6695 ed_fieldx = MAX_ED_FIELDX - 1;
6696 ed_fieldy = MAX_ED_FIELDY - 1;
6698 num_editor_gadgets = NUM_EDITOR_GADGETS;
6700 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6702 level_editor_gadget =
6703 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6704 right_gadget_border =
6705 checked_calloc(num_editor_gadgets * sizeof(int));
6707 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6708 editor_el_empty_ptr = editor_el_empty;
6710 use_permanent_palette = !editor.palette.show_as_separate_screen;
6712 ReinitializeElementList();
6714 CreateControlButtons();
6715 CreateScrollbarGadgets();
6717 /* order of function calls is important because of cross-references */
6718 CreateCheckbuttonGadgets();
6719 CreateCounterButtons();
6720 CreateRadiobuttonGadgets();
6721 CreateTextInputGadgets();
6722 CreateTextAreaGadgets();
6723 CreateSelectboxGadgets();
6724 CreateGraphicbuttonGadgets();
6725 CreateTextbuttonGadgets();
6726 CreateDrawingAreas();
6731 void FreeLevelEditorGadgets()
6735 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6737 for (i = 0; i < num_editor_gadgets; i++)
6739 FreeGadget(level_editor_gadget[i]);
6741 level_editor_gadget[i] = NULL;
6744 checked_free(level_editor_gadget);
6745 checked_free(right_gadget_border);
6747 checked_free(editor_el_empty);
6750 static void MapCounterButtons(int id)
6752 int font_nr = FONT_TEXT_1;
6753 int font_height = getFontHeight(font_nr);
6754 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6755 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6756 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6757 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6758 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6759 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6760 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6761 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6762 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6763 int yoffset = (gi_down->height - font_height) / 2;
6764 int x_left = gi_down->x - xoffset_left;
6765 int x_right; /* set after gadget position was modified */
6766 int y_above = gi_down->y - yoffset_above;
6768 int y; /* set after gadget position was modified */
6770 /* counter limits must be changed first to prevent value truncation */
6771 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6772 counterbutton_info[id].max_value);
6774 /* right text position might have changed after setting position above */
6775 x_right = gi_up->x + gi_up->width + xoffset_right;
6777 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6779 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6780 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6781 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6783 ModifyGadget(gi_down, GDI_Y,
6784 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6785 ModifyGadget(gi_text, GDI_Y,
6786 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6787 ModifyGadget(gi_up, GDI_Y,
6788 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6791 /* vertical position might have changed after setting position above */
6792 y = gi_up->y + yoffset;
6794 if (counterbutton_info[id].text_above)
6795 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6797 if (counterbutton_info[id].text_left)
6798 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
6800 if (counterbutton_info[id].text_right)
6801 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
6808 static void MapControlButtons()
6813 /* map toolbox buttons (excluding special CE toolbox buttons) */
6814 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6815 MapGadget(level_editor_gadget[i]);
6817 /* map toolbox buttons (element properties buttons) */
6818 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
6819 MapGadget(level_editor_gadget[i]);
6821 if (use_permanent_palette)
6823 /* map buttons to select elements */
6824 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6825 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6826 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6827 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6828 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6831 /* map buttons to select level */
6832 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6833 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6834 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6835 MapCounterButtons(counter_id);
6838 static void MapDrawingArea(int id)
6840 int font_nr = FONT_TEXT_1;
6841 int font_height = getFontHeight(font_nr);
6842 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6843 int area_xsize = gi->drawing.area_xsize;
6844 int area_ysize = gi->drawing.area_ysize;
6845 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6846 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
6847 int x_left = gi->x - xoffset_left;
6848 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6849 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6850 int y_side = gi->y + (gi->height - font_height) / 2;
6851 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6853 if (drawingarea_info[id].text_left)
6854 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
6856 if (drawingarea_info[id].text_right)
6857 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
6859 if (drawingarea_info[id].text_below)
6860 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
6862 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6864 DrawElementBorder(gi->x, gi->y,
6865 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
6866 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
6868 DrawDrawingArea(id);
6874 static void MapTextInputGadget(int id)
6876 int font_nr = FONT_TEXT_1;
6877 int font_height = getFontHeight(font_nr);
6878 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6879 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6880 int x_above = ED_SETTINGS_X(textinput_info[id].x);
6881 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
6883 if (textinput_info[id].text_above)
6884 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
6886 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6891 static void MapTextAreaGadget(int id)
6893 int font_nr = FONT_TEXT_1;
6894 int font_height = getFontHeight(font_nr);
6895 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6896 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6897 int x_above = ED_SETTINGS_X(textarea_info[id].x);
6898 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
6900 if (textarea_info[id].text_above)
6901 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
6903 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6908 static void MapSelectboxGadget(int id)
6910 int font_nr = FONT_TEXT_1;
6911 int font_height = getFontHeight(font_nr);
6912 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6913 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6914 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6915 int yoffset = (gi->height - font_height) / 2;
6916 int x_left = gi->x - xoffset_left;
6917 int x_right = gi->x + gi->width + xoffset_right;
6918 int y = gi->y + yoffset;
6920 if (selectbox_info[id].text_left)
6921 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
6923 if (selectbox_info[id].text_right)
6924 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
6926 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6931 static void MapTextbuttonGadget(int id)
6933 int font_nr = FONT_TEXT_1;
6934 int font_height = getFontHeight(font_nr);
6935 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6936 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6937 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6938 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6939 int yoffset = (gi->height - font_height) / 2;
6940 int x_left = gi->x - xoffset_left;
6941 int x_right = gi->x + gi->width + xoffset_right;
6942 int y_above = gi->y - yoffset_above;
6944 int y = gi->y + yoffset;
6946 /* only show button to delete change pages when more than minimum pages */
6947 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6948 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6951 if (textbutton_info[id].text_above)
6952 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
6954 if (textbutton_info[id].text_left)
6955 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
6957 if (textbutton_info[id].text_right)
6958 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
6963 static void MapGraphicbuttonGadget(int id)
6965 int font_nr = FONT_TEXT_1;
6966 int font_height = getFontHeight(font_nr);
6967 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6968 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6969 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6970 int yoffset = (gi->height - font_height) / 2;
6971 int x_left = gi->x - xoffset_left;
6972 int x_right = gi->x + gi->width + xoffset_right;
6973 int y = gi->y + yoffset;
6975 if (graphicbutton_info[id].text_left)
6976 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
6978 if (graphicbutton_info[id].text_right)
6979 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
6984 static void MapRadiobuttonGadget(int id)
6986 int font_nr = FONT_TEXT_1;
6987 int font_height = getFontHeight(font_nr);
6988 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6989 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6990 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6991 int yoffset = (gi->height - font_height) / 2;
6992 int x_left = gi->x - xoffset_left;
6993 int x_right = gi->x + gi->width + xoffset_right;
6994 int y = gi->y + yoffset;
6996 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6998 if (radiobutton_info[id].text_left)
6999 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
7001 if (radiobutton_info[id].text_right)
7002 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
7004 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
7009 static void MapCheckbuttonGadget(int id)
7011 int font_nr = FONT_TEXT_1;
7012 int font_height = getFontHeight(font_nr);
7013 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
7014 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7015 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7016 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7017 int yoffset = (gi->height - font_height) / 2;
7018 int y_above = gi->y - yoffset_above;
7020 int x_left, x_right, y; /* set after gadget position was modified */
7022 /* set position for gadgets with dynamically determined position */
7023 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
7024 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
7025 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
7027 x_left = gi->x - xoffset_left;
7028 x_right = gi->x + gi->width + xoffset_right;
7029 y = gi->y + yoffset;
7031 if (checkbutton_info[id].text_above)
7032 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
7034 if (checkbutton_info[id].text_left)
7035 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
7037 if (checkbutton_info[id].text_right)
7038 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
7040 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
7045 static void MapMainDrawingArea()
7047 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
7048 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
7051 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
7053 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
7054 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
7055 no_horizontal_scrollbar) ||
7056 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
7057 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
7058 no_vertical_scrollbar))
7061 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
7064 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
7066 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
7067 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
7070 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
7073 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
7076 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
7080 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7082 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
7083 i == GADGET_ID_CUSTOM_COPY_TO ||
7084 i == GADGET_ID_CUSTOM_EXCHANGE ||
7085 i == GADGET_ID_CUSTOM_COPY ||
7086 i == GADGET_ID_CUSTOM_PASTE)
7089 MapGadget(level_editor_gadget[i]);
7091 UnmapGadget(level_editor_gadget[i]);
7096 static void MapLevelEditorToolboxCustomGadgets()
7098 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
7101 static void UnmapLevelEditorToolboxCustomGadgets()
7103 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
7106 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
7110 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
7112 if (i != GADGET_ID_SINGLE_ITEMS &&
7113 i != GADGET_ID_PICK_ELEMENT)
7115 struct GadgetInfo *gi = level_editor_gadget[i];
7123 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7124 struct GraphicInfo *gd = &graphic_info[graphic];
7128 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7129 gi->width, gi->height, gi->x, gi->y);
7131 redraw_mask |= REDRAW_DOOR_3;
7137 static void MapLevelEditorToolboxDrawingGadgets()
7139 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7142 static void UnmapLevelEditorToolboxDrawingGadgets()
7144 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7147 static void UnmapDrawingArea(int id)
7149 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7152 static void UnmapLevelEditorFieldGadgets()
7156 for (i = 0; i < num_editor_gadgets; i++)
7157 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7158 level_editor_gadget[i]->y))
7159 UnmapGadget(level_editor_gadget[i]);
7162 void UnmapLevelEditorGadgets()
7166 for (i = 0; i < num_editor_gadgets; i++)
7167 UnmapGadget(level_editor_gadget[i]);
7170 static void ResetUndoBuffer()
7172 undo_buffer_position = -1;
7173 undo_buffer_steps = -1;
7174 redo_buffer_steps = 0;
7176 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7178 level.changed = FALSE;
7181 static void DrawEditModeWindow()
7183 ModifyEditorElementList();
7184 RedrawDrawingElements();
7186 if (edit_mode == ED_MODE_INFO)
7187 DrawLevelInfoWindow();
7188 else if (edit_mode == ED_MODE_PROPERTIES)
7189 DrawPropertiesWindow();
7190 else if (edit_mode == ED_MODE_PALETTE)
7191 DrawPaletteWindow();
7192 else /* edit_mode == ED_MODE_DRAWING */
7193 DrawDrawingWindow();
7196 static void ChangeEditModeWindow(int new_edit_mode)
7198 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7200 DrawEditModeWindow();
7203 static boolean LevelChanged()
7205 boolean field_changed = FALSE;
7208 for (y = 0; y < lev_fieldy; y++)
7209 for (x = 0; x < lev_fieldx; x++)
7210 if (Feld[x][y] != level.field[x][y])
7211 field_changed = TRUE;
7213 return (level.changed || field_changed);
7216 static boolean PrepareSavingIntoPersonalLevelSet()
7218 static LevelDirTree *last_copied_leveldir = NULL;
7219 static LevelDirTree *last_written_leveldir = NULL;
7220 static int last_copied_level_nr = -1;
7221 static int last_written_level_nr = -1;
7222 LevelDirTree *leveldir_former = leveldir_current;
7223 int level_nr_former = level_nr;
7226 // remember last mod/save so that for current session, we write
7227 // back to the same personal copy, asking only about overwrite.
7228 if (leveldir_current == last_copied_leveldir &&
7229 level_nr == last_copied_level_nr)
7231 // "cd" to personal level set dir (as used when writing last copy)
7232 leveldir_current = last_written_leveldir;
7233 level_nr = last_written_level_nr;
7238 if (!Request("This level is read only! "
7239 "Save into personal level set?", REQ_ASK))
7242 // "cd" to personal level set dir (for writing copy the first time)
7244 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7246 // find unused level number
7247 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7249 static char *level_filename = NULL;
7251 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7253 if (!fileExists(level_filename))
7257 last_copied_leveldir = leveldir_former;
7258 last_copied_level_nr = level_nr_former;
7260 last_written_leveldir = leveldir_current;
7261 last_written_level_nr = level_nr = new_level_nr;
7266 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7268 static char *filename_levelinfo = NULL, *mod_name = NULL;
7271 // annotate this copy-and-mod in personal levelinfo.conf
7272 setString(&filename_levelinfo,
7273 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7275 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7277 fprintf(file, "\n");
7278 fprintf(file, "# level %d was modified from:\n", level_nr);
7279 fprintf(file, "# - previous level set name: %s\n",
7281 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7282 level.file_info.nr, level.name);
7283 fprintf(file, "# - previous author: %s\n",
7285 fprintf(file, "# - previous save date: ");
7287 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7289 fprintf(file, "%04d-%02d-%02d\n",
7290 level.creation_date.year,
7291 level.creation_date.month,
7292 level.creation_date.day);
7296 fprintf(file, "not recorded\n");
7302 if (level_nr > leveldir_current->last_level)
7304 static char *temp_levelinfo = NULL;
7305 FILE *temp_file = NULL;
7306 char line[MAX_LINE_LEN];
7308 setString(&temp_levelinfo,
7309 getPath2(getCurrentLevelDir(),
7310 getStringCat2(LEVELINFO_FILENAME, ".new")));
7312 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7313 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7315 while (fgets(line, MAX_LINE_LEN, file))
7317 if (!strPrefix(line, "levels:"))
7318 fputs(line, temp_file);
7320 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7330 // needs error handling; also, ok on dos/win?
7331 unlink(filename_levelinfo);
7332 rename(temp_levelinfo, filename_levelinfo);
7335 // else: allow the save even if annotation failed
7337 // now... spray graffiti on the old level vital statistics
7338 // user can change these; just trying to set a good baseline
7340 // don't truncate names for fear of making offensive or silly:
7341 // long-named original author only recorded in levelinfo.conf.
7342 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7343 if (!strEqual(level.author, leveldir_current->author))
7345 setString(&mod_name, getStringCat3(leveldir_current->author,
7346 " after ", level.author));
7348 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7349 setString(&mod_name,
7350 getStringCat2(leveldir_current->author, " (ed.)"));
7352 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7353 setString(&mod_name, leveldir_current->author);
7355 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7357 // less worried about truncation here
7358 setString(&mod_name, getStringCat2("Mod: ", level.name));
7359 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7363 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7364 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7368 for (x = 0; x < lev_fieldx; x++)
7369 for (y = 0; y < lev_fieldy; y++)
7370 dst[x][y] = src[x][y];
7373 static int setSelectboxValue(int selectbox_id, int new_value)
7375 int new_index_value = 0;
7378 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7379 if (selectbox_info[selectbox_id].options[i].value == new_value)
7380 new_index_value = i;
7382 *selectbox_info[selectbox_id].value =
7383 selectbox_info[selectbox_id].options[new_index_value].value;
7385 return new_index_value;
7388 static void setSelectboxSpecialActionVariablesIfNeeded()
7392 /* change action mode and arg variables according to action type variable */
7393 for (i = 0; action_arg_options[i].value != -1; i++)
7395 if (action_arg_options[i].value == custom_element_change.action_type)
7397 int mode = action_arg_options[i].mode;
7399 /* only change if corresponding selectbox has changed */
7400 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7401 action_arg_modes[mode])
7402 custom_element_change.action_mode = -1;
7404 /* only change if corresponding selectbox has changed */
7405 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7406 action_arg_options[i].options)
7407 custom_element_change.action_arg = -1;
7414 static void setSelectboxSpecialActionOptions()
7418 /* change action mode and arg selectbox according to action type selectbox */
7419 for (i = 0; action_arg_options[i].value != -1; i++)
7421 if (action_arg_options[i].value == custom_element_change.action_type)
7423 int mode = action_arg_options[i].mode;
7425 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7426 action_arg_modes[mode]);
7427 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7428 custom_element_change.action_mode);
7430 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7431 action_arg_options[i].options);
7432 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7433 custom_element_change.action_arg);
7439 static void copy_custom_element_settings(int element_from, int element_to)
7441 struct ElementInfo *ei_from = &element_info[element_from];
7442 struct ElementInfo *ei_to = &element_info[element_to];
7444 copyElementInfo(ei_from, ei_to);
7447 static void replace_custom_element_in_settings(int element_from,
7452 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7454 struct ElementInfo *ei = &element_info[i];
7456 for (y = 0; y < 3; y++)
7457 for (x = 0; x < 3; x++)
7458 if (ei->content.e[x][y] == element_from)
7459 ei->content.e[x][y] = element_to;
7461 for (j = 0; j < ei->num_change_pages; j++)
7463 struct ElementChangeInfo *change = &ei->change_page[j];
7465 if (change->target_element == element_from)
7466 change->target_element = element_to;
7468 if (change->initial_trigger_element == element_from)
7469 change->initial_trigger_element = element_to;
7471 if (change->action_element == element_from)
7472 change->action_element = element_to;
7474 for (y = 0; y < 3; y++)
7475 for (x = 0; x < 3; x++)
7476 if (change->target_content.e[x][y] == element_from)
7477 change->target_content.e[x][y] = element_to;
7480 if (ei->group != NULL) /* group or internal */
7481 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7482 if (ei->group->element[j] == element_from)
7483 ei->group->element[j] = element_to;
7487 static void replace_custom_element_in_playfield(int element_from,
7492 for (x = 0; x < lev_fieldx; x++)
7493 for (y = 0; y < lev_fieldy; y++)
7494 if (Feld[x][y] == element_from)
7495 Feld[x][y] = element_to;
7498 static boolean CopyCustomElement(int element_old, int element_new,
7501 int copy_mode_orig = copy_mode;
7503 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7505 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7506 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7507 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7509 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7511 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7512 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7513 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7515 level.changed = TRUE;
7517 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7519 Request("Please choose custom element!", REQ_CONFIRM);
7523 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7525 Request("Please choose group element!", REQ_CONFIRM);
7531 level.changed = TRUE;
7534 /* when modifying custom/group element, ask for copying level template */
7535 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7537 if (!AskToCopyAndModifyLevelTemplate())
7541 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7543 copy_custom_element_settings(element_new, element_old);
7545 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7547 copy_custom_element_settings(element_old, element_new);
7549 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7551 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7552 copy_custom_element_settings(element_new, element_old);
7553 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7555 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7556 replace_custom_element_in_settings(element_new, element_old);
7557 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7559 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7560 replace_custom_element_in_playfield(element_new, element_old);
7561 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7564 UpdateCustomElementGraphicGadgets();
7565 DrawPropertiesWindow();
7570 static void CopyCustomElementPropertiesToEditor(int element)
7573 int current_change_page = element_info[element].current_change_page;
7575 /* dynamically (re)build selectbox for selecting change page */
7576 for (i = 0; i < element_info[element].num_change_pages; i++)
7578 sprintf(options_change_page_strings[i], "%d", i + 1);
7580 options_change_page[i].value = i;
7581 options_change_page[i].text = options_change_page_strings[i];
7584 options_change_page[i].value = -1;
7585 options_change_page[i].text = NULL;
7587 /* needed here to initialize combined element properties */
7588 InitElementPropertiesEngine(level.game_version);
7590 element_info[element].change =
7591 &element_info[element].change_page[current_change_page];
7593 custom_element = element_info[element];
7594 custom_element_change = *element_info[element].change;
7596 /* needed to initially set selectbox options for special action options */
7597 setSelectboxSpecialActionOptions();
7599 /* needed to initially set selectbox value variables to reliable defaults */
7600 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7601 setSelectboxValue(i, *selectbox_info[i].value);
7603 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7604 custom_element_properties[i] = HAS_PROPERTY(element, i);
7606 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7607 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7609 /* ---------- element settings: configure (custom elements) ------------- */
7611 /* set accessible layer selectbox help value */
7612 custom_element.access_type =
7613 (IS_WALKABLE(element) ? EP_WALKABLE :
7614 IS_PASSABLE(element) ? EP_PASSABLE :
7615 custom_element.access_type);
7616 custom_element.access_layer =
7617 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7618 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7619 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7620 custom_element.access_layer);
7621 custom_element.access_protected =
7622 (IS_PROTECTED(element) ? 1 : 0);
7623 custom_element_properties[EP_ACCESSIBLE] =
7624 (IS_ACCESSIBLE_OVER(element) ||
7625 IS_ACCESSIBLE_INSIDE(element) ||
7626 IS_ACCESSIBLE_UNDER(element));
7628 /* set walk-to-object action selectbox help value */
7629 custom_element.walk_to_action =
7630 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7631 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7632 IS_DROPPABLE(element) ? EP_DROPPABLE :
7633 IS_THROWABLE(element) ? EP_THROWABLE :
7634 IS_PUSHABLE(element) ? EP_PUSHABLE :
7635 custom_element.walk_to_action);
7636 custom_element_properties[EP_WALK_TO_OBJECT] =
7637 (IS_DIGGABLE(element) ||
7638 IS_COLLECTIBLE_ONLY(element) ||
7639 IS_DROPPABLE(element) ||
7640 IS_THROWABLE(element) ||
7641 IS_PUSHABLE(element));
7643 /* set smash targets selectbox help value */
7644 custom_element.smash_targets =
7645 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7646 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7647 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7648 custom_element.smash_targets);
7649 custom_element_properties[EP_CAN_SMASH] =
7650 (CAN_SMASH_EVERYTHING(element) ||
7651 CAN_SMASH_ENEMIES(element) ||
7652 CAN_SMASH_PLAYER(element));
7654 /* set deadliness selectbox help value */
7655 custom_element.deadliness =
7656 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7657 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7658 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7659 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7660 custom_element.deadliness);
7661 custom_element_properties[EP_DEADLY] =
7662 (DONT_TOUCH(element) ||
7663 DONT_GET_HIT_BY(element) ||
7664 DONT_COLLIDE_WITH(element) ||
7665 DONT_RUN_INTO(element));
7667 /* ---------- element settings: advanced (custom elements) --------------- */
7669 /* set "change by direct action" selectbox help value */
7670 custom_element_change.direct_action =
7671 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7672 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7673 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7674 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7675 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7676 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7677 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7678 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7679 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7680 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7681 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7682 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7683 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7684 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7685 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7686 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7687 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7688 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7689 custom_element_change.direct_action);
7691 /* set "change by other element action" selectbox help value */
7692 custom_element_change.other_action =
7693 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7694 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7695 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7696 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7697 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7698 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7699 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7700 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7701 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7702 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7703 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7704 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7705 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7706 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7707 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7708 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7709 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7710 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7711 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7712 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7713 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7714 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7715 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7716 custom_element_change.other_action);
7719 static void CopyGroupElementPropertiesToEditor(int element)
7721 group_element_info = *element_info[element].group;
7722 custom_element = element_info[element]; /* needed for description */
7725 static void CopyClassicElementPropertiesToEditor(int element)
7727 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7728 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7729 getMoveIntoAcidProperty(&level, element);
7731 if (MAYBE_DONT_COLLIDE_WITH(element))
7732 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7733 getDontCollideWithProperty(&level, element);
7736 static void CopyElementPropertiesToEditor(int element)
7738 if (IS_CUSTOM_ELEMENT(element))
7739 CopyCustomElementPropertiesToEditor(element);
7740 else if (IS_GROUP_ELEMENT(element))
7741 CopyGroupElementPropertiesToEditor(element);
7743 CopyClassicElementPropertiesToEditor(element);
7746 static boolean AskToCopyAndModifyLevelTemplate()
7748 if (Request("Copy and modify settings from level template?", REQ_ASK))
7750 level.use_custom_template = FALSE;
7752 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
7753 GDI_CHECKED, FALSE, GDI_END);
7754 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
7755 GDI_CHECKED, FALSE, GDI_END);
7761 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7763 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7769 static void CopyCustomElementPropertiesToGame(int element)
7772 int access_type_and_layer;
7774 /* mark that this custom element has been modified */
7775 custom_element.modified_settings = TRUE;
7776 level.changed = TRUE;
7778 if (level.use_custom_template)
7779 AskToCopyAndModifyLevelTemplate();
7781 element_info[element] = custom_element;
7782 *element_info[element].change = custom_element_change;
7784 /* ---------- element settings: configure (custom elements) ------------- */
7786 /* set accessible property from checkbox and selectbox */
7787 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7788 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7789 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7790 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7791 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7792 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7793 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7794 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7795 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7796 custom_element_properties[access_type_and_layer] =
7797 custom_element_properties[EP_ACCESSIBLE];
7798 custom_element_properties[EP_PROTECTED] =
7799 (custom_element.access_protected != 0 &&
7800 custom_element_properties[EP_ACCESSIBLE]);
7802 /* set walk-to-object property from checkbox and selectbox */
7803 custom_element_properties[EP_DIGGABLE] = FALSE;
7804 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7805 custom_element_properties[EP_DROPPABLE] = FALSE;
7806 custom_element_properties[EP_THROWABLE] = FALSE;
7807 custom_element_properties[EP_PUSHABLE] = FALSE;
7808 custom_element_properties[custom_element.walk_to_action] =
7809 custom_element_properties[EP_WALK_TO_OBJECT];
7811 /* set smash property from checkbox and selectbox */
7812 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7813 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7814 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7815 custom_element_properties[custom_element.smash_targets] =
7816 custom_element_properties[EP_CAN_SMASH];
7818 /* set deadliness property from checkbox and selectbox */
7819 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7820 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7821 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7822 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7823 custom_element_properties[custom_element.deadliness] =
7824 custom_element_properties[EP_DEADLY];
7826 /* ---------- element settings: advanced (custom elements) --------------- */
7828 /* set player change event from checkbox and selectbox */
7829 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7830 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7831 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7832 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7833 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7834 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7835 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7836 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7837 custom_element_change_events[CE_SWITCHED] = FALSE;
7838 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7839 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7840 custom_element_change_events[CE_BLOCKED] = FALSE;
7841 custom_element_change_events[CE_IMPACT] = FALSE;
7842 custom_element_change_events[CE_SMASHED] = FALSE;
7843 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7844 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7845 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7846 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7847 custom_element_change_events[custom_element_change.direct_action] =
7848 custom_element_change_events[CE_BY_DIRECT_ACTION];
7850 /* set other element action change event from checkbox and selectbox */
7851 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7852 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7853 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7854 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7855 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7856 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7857 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7858 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7859 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7860 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7861 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7862 custom_element_change_events[CE_HITTING_X] = FALSE;
7863 custom_element_change_events[CE_DIGGING_X] = FALSE;
7864 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7865 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7866 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7867 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7868 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7869 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7870 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7871 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7872 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7873 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7874 custom_element_change_events[custom_element_change.other_action] =
7875 custom_element_change_events[CE_BY_OTHER_ACTION];
7877 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7878 SET_PROPERTY(element, i, custom_element_properties[i]);
7880 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7881 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7883 /* copy change events also to special level editor variable */
7884 custom_element = element_info[element];
7885 custom_element_change = *element_info[element].change;
7888 static void CopyGroupElementPropertiesToGame(int element)
7890 /* mark that this group element has been modified */
7891 custom_element.modified_settings = TRUE;
7892 level.changed = TRUE;
7894 if (level.use_custom_template)
7895 AskToCopyAndModifyLevelTemplate();
7897 element_info[element] = custom_element;
7898 *element_info[element].group = group_element_info;
7901 static void CopyClassicElementPropertiesToGame(int element)
7903 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7904 setMoveIntoAcidProperty(&level, element,
7905 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7907 if (MAYBE_DONT_COLLIDE_WITH(element))
7908 setDontCollideWithProperty(&level, element,
7909 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7912 static void CopyElementPropertiesToGame(int element)
7914 if (IS_CUSTOM_ELEMENT(element))
7915 CopyCustomElementPropertiesToGame(element);
7916 else if (IS_GROUP_ELEMENT(element))
7917 CopyGroupElementPropertiesToGame(element);
7919 CopyClassicElementPropertiesToGame(element);
7922 void CheckElementDescriptions()
7926 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7927 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7928 Error(ERR_WARN, "no element description file for element '%s'",
7932 static int getMaxEdFieldX(boolean has_scrollbar)
7934 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7935 int sxsize = SXSIZE - scrollbar_width;
7936 int max_ed_fieldx = sxsize / ed_tilesize;
7938 return max_ed_fieldx;
7941 static int getMaxEdFieldY(boolean has_scrollbar)
7943 int infotext_height = INFOTEXT_YSIZE_FULL;
7944 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7945 int sysize = SYSIZE - scrollbar_height - infotext_height;
7946 int max_ed_fieldy = sysize / ed_tilesize;
7948 return max_ed_fieldy;
7951 void InitZoomLevelSettings()
7953 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7954 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7959 int fade_mask = REDRAW_FIELD;
7961 FadeSoundsAndMusic();
7963 if (CheckIfGlobalBorderHasChanged())
7964 fade_mask = REDRAW_ALL;
7968 /* needed if different viewport properties defined for editor */
7969 ChangeViewportPropertiesIfNeeded();
7973 InitZoomLevelSettings();
7975 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7978 CheckElementDescriptions();
7981 if (level_editor_test_game)
7983 CopyPlayfield(level.field, Feld);
7984 CopyPlayfield(FieldBackup, level.field);
7986 level_editor_test_game = FALSE;
7990 edit_mode = ED_MODE_DRAWING;
7991 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7992 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
8000 /* needed for gadgets drawn on background (like palette scrollbar) */
8001 SetDoorBackgroundImage(IMG_UNDEFINED);
8003 /* copy default editor door content to main double buffer */
8004 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
8005 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
8006 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
8007 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
8008 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
8011 /* draw bigger door */
8012 DrawSpecialEditorDoor();
8014 /* draw new control window */
8015 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
8016 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
8017 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
8018 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
8019 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
8022 // redraw_mask |= REDRAW_ALL;
8024 FreeLevelEditorGadgets();
8025 CreateLevelEditorGadgets();
8027 ReinitializeElementList(); /* update dynamic level element list */
8028 ReinitializeElementListButtons(); /* custom element may look different */
8030 InitElementPropertiesGfxElement();
8033 MapControlButtons();
8035 DrawEditModeWindow();
8037 DrawMaskedBorder(fade_mask);
8041 /* copy actual editor door content to door double buffer for OpenDoor() */
8042 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
8045 static void AdjustDrawingAreaGadgets()
8047 int ed_xsize = lev_fieldx + 2;
8048 int ed_ysize = lev_fieldy + 2;
8049 int max_ed_fieldx = MAX_ED_FIELDX;
8050 int max_ed_fieldy = MAX_ED_FIELDY;
8051 boolean horizontal_scrollbar_needed;
8052 boolean vertical_scrollbar_needed;
8053 int x, y, width, height;
8055 /* check if we need any scrollbars */
8056 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8057 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8059 /* check if we have a smaller editor field because of scrollbars */
8060 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8061 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8063 /* check again if we now need more scrollbars because of less space */
8064 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8065 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8067 /* check if editor field gets even smaller after adding new scrollbars */
8068 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8069 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8071 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
8072 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
8074 x = SX + ed_fieldx * ed_tilesize;
8075 y = SY + ed_fieldy * ed_tilesize;
8077 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
8078 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
8080 /* adjust drawing area gadget */
8081 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
8082 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
8083 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
8086 /* adjust horizontal scrollbar gadgets */
8087 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
8090 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
8091 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
8094 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8097 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
8100 /* adjust vertical scrollbar gadgets */
8101 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
8104 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
8106 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
8108 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8111 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
8115 static void AdjustLevelScrollPosition()
8117 if (level_xpos < -1)
8119 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8120 level_xpos = lev_fieldx - ed_fieldx + 1;
8121 if (lev_fieldx < ed_fieldx - 2)
8124 if (level_ypos < -1)
8126 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8127 level_ypos = lev_fieldy - ed_fieldy + 1;
8128 if (lev_fieldy < ed_fieldy - 2)
8132 static void AdjustEditorScrollbar(int id)
8134 struct GadgetInfo *gi = level_editor_gadget[id];
8135 int items_max, items_visible, item_position;
8137 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8139 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8140 items_visible = ed_fieldx;
8141 item_position = level_xpos + 1;
8145 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8146 items_visible = ed_fieldy;
8147 item_position = level_ypos + 1;
8150 if (item_position > items_max - items_visible)
8151 item_position = items_max - items_visible;
8153 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8154 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8157 static void AdjustElementListScrollbar()
8159 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8160 int items_max, items_visible, item_position;
8162 /* correct position of element list scrollbar */
8163 if (element_shift < 0)
8165 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8166 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8168 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8169 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8170 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8172 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8173 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8174 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8177 static void ModifyEditorCounterValue(int counter_id, int new_value)
8179 int *counter_value = counterbutton_info[counter_id].value;
8180 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8181 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8183 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8185 if (counter_value != NULL)
8186 *counter_value = gi->textinput.number_value;
8189 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8191 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8192 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8194 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8196 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8197 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8199 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8200 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8202 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8203 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8208 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8210 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8211 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8212 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8214 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8217 static void ModifyEditorSelectboxOptions(int selectbox_id,
8218 struct ValueTextInfo *options)
8220 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8221 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8223 selectbox_info[selectbox_id].options = options;
8225 /* set index to zero -- list may be shorter now (correct later, if needed) */
8226 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8227 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8230 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8232 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8233 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8235 drawingarea_info[drawingarea_id].area_xsize = xsize;
8236 drawingarea_info[drawingarea_id].area_ysize = ysize;
8238 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8241 static void ModifyEditorElementList()
8245 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8248 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8250 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8251 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8252 struct GadgetDesign *gd = &gi->deco.design;
8253 int element = editor_elements[element_shift + i];
8254 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8258 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8260 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8266 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8268 int graphic = el2edimg(element);
8269 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8275 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8278 static void ModifyDrawingElementButton(int element, int id)
8280 struct GadgetInfo *gi = level_editor_gadget[id];
8281 Bitmap *deco_bitmap;
8283 int tile_size = gi->deco.width;
8285 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8287 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8290 static void PickDrawingElement(int button, int element)
8295 struct XYTileSize *pos;
8297 } de, drawing_elements[] =
8299 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8300 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8301 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8304 if (button < 1 || button > 3)
8307 de = drawing_elements[button - 1];
8309 *de.new_element = element; // update global drawing element variable
8311 DrawDrawingElementGraphic(element, de.pos);
8312 ModifyDrawingElementButton(element, de.id);
8314 redraw_mask |= REDRAW_DOOR_1;
8317 static void RedrawDrawingElements()
8319 PickDrawingElement(1, new_element1);
8320 PickDrawingElement(2, new_element2);
8321 PickDrawingElement(3, new_element3);
8324 static void DrawDrawingWindow()
8326 stick_element_properties_window = FALSE;
8328 SetMainBackgroundImage(IMG_UNDEFINED);
8331 UnmapLevelEditorFieldGadgets();
8332 UnmapLevelEditorToolboxCustomGadgets();
8334 AdjustDrawingAreaGadgets();
8335 AdjustLevelScrollPosition();
8336 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8337 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8339 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8341 MapMainDrawingArea();
8342 MapLevelEditorToolboxDrawingGadgets();
8345 static int getTabulatorBarWidth()
8347 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8348 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8350 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8353 static int getTabulatorBarHeight()
8355 return ED_TAB_BAR_HEIGHT;
8358 static void DrawLevelInfoTabulatorGadgets()
8360 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8361 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8362 int gd_x = gd->x + gd_gi1->border.width / 2;
8363 int gd_y = gd->y + gd_gi1->height - 1;
8364 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8365 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8366 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8369 for (i = id_first; i <= id_last; i++)
8371 int gadget_id = textbutton_info[i].gadget_id;
8372 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8373 boolean active = (i != edit_mode_levelinfo);
8375 /* draw background line below tabulator button */
8376 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8378 /* draw solid line below inactive tabulator buttons */
8379 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8380 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8381 ED_GADGET_TINY_DISTANCE, tab_color);
8383 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8384 MapTextbuttonGadget(i);
8387 /* draw little border line below tabulator buttons */
8388 if (tab_color != BLACK_PIXEL) /* black => transparent */
8389 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8390 ED_GADGET_TINY_DISTANCE,
8391 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8394 static void DrawPropertiesTabulatorGadgets()
8396 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8397 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8398 int gd_x = gd->x + gd_gi1->border.width / 2;
8399 int gd_y = gd->y + gd_gi1->height - 1;
8400 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8401 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8402 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8405 /* draw two config tabulators for player elements */
8406 if (ELEM_IS_PLAYER(properties_element))
8407 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8409 /* draw two config and one "change" tabulator for custom elements */
8410 if (IS_CUSTOM_ELEMENT(properties_element))
8411 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8413 for (i = id_first; i <= id_last; i++)
8415 int gadget_id = textbutton_info[i].gadget_id;
8416 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8417 boolean active = (i != edit_mode_properties);
8419 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8420 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8421 (ELEM_IS_PLAYER(properties_element) ||
8422 IS_CUSTOM_ELEMENT(properties_element)))
8425 /* draw background line below tabulator button */
8426 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8428 /* draw solid line below inactive tabulator buttons */
8429 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8430 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8431 ED_GADGET_TINY_DISTANCE, tab_color);
8433 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8434 MapTextbuttonGadget(i);
8437 /* draw little border line below tabulator buttons */
8438 if (tab_color != BLACK_PIXEL) /* black => transparent */
8439 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8440 ED_GADGET_TINY_DISTANCE,
8441 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8444 static void DrawLevelInfoLevel()
8448 /* draw counter gadgets */
8449 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8450 MapCounterButtons(i);
8452 /* draw selectbox gadgets */
8453 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8454 MapSelectboxGadget(i);
8456 /* draw text input gadgets */
8457 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8458 MapTextInputGadget(i);
8461 static void DrawLevelInfoEditor()
8465 /* draw counter gadgets */
8466 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8467 MapCounterButtons(i);
8469 /* draw checkbutton gadgets */
8470 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8471 MapCheckbuttonGadget(i);
8473 /* draw radiobutton gadgets */
8474 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8475 MapRadiobuttonGadget(i);
8477 /* draw drawing area */
8478 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8480 /* draw textbutton gadgets */
8481 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
8484 static void DrawLevelInfoWindow()
8486 char *text = "Global Settings";
8487 int font_nr = FONT_TITLE_1;
8488 struct MenuPosInfo *pos = &editor.settings.headline;
8489 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8490 int sy = SY + pos->y;
8492 stick_element_properties_window = FALSE;
8494 UnmapLevelEditorFieldGadgets();
8496 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8499 DrawText(sx, sy, text, font_nr);
8501 DrawLevelInfoTabulatorGadgets();
8503 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8504 DrawLevelInfoLevel();
8505 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8506 DrawLevelInfoEditor();
8509 static void DrawCustomContentArea()
8511 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8512 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8513 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8514 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8515 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8516 int xoffset = ED_GADGET_SPACE_DISTANCE;
8518 /* add distance for potential left text (without drawing area border) */
8519 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8521 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8523 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8526 static void DrawCustomChangeContentArea()
8528 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8529 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8530 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8531 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8532 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8533 int xoffset = ED_GADGET_SPACE_DISTANCE;
8535 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8540 static void RemoveElementContentArea(int id, int font_height)
8542 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8544 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8545 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8546 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8547 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8548 ED_GADGET_TEXT_DISTANCE + font_height);
8551 static void DrawYamYamContentAreas()
8553 int font_nr = FONT_TEXT_1;
8554 int font_height = getFontHeight(font_nr);
8555 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8556 int yoffset = (tilesize - font_height) / 2;
8557 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8558 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8561 /* display counter to choose number of element content areas */
8562 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8564 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8566 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8568 if (i < level.num_yamyam_contents)
8574 UnmapDrawingArea(id);
8576 /* delete content areas in case of reducing number of them */
8577 RemoveElementContentArea(id, font_height);
8581 DrawText(x, y + 0 * tilesize, "content", font_nr);
8582 DrawText(x, y + 1 * tilesize, "when", font_nr);
8583 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8586 static void DrawMagicBallContentAreas()
8588 int font_nr = FONT_TEXT_1;
8589 int font_height = getFontHeight(font_nr);
8590 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8591 int yoffset = (tilesize - font_height) / 2;
8592 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8593 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8596 /* display counter to choose number of element content areas */
8597 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8599 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8601 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8603 if (i < level.num_ball_contents)
8609 UnmapDrawingArea(id);
8611 /* delete content areas in case of reducing number of them */
8612 RemoveElementContentArea(id, font_height);
8616 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8617 DrawText(x, y + 1 * tilesize, "when", font_nr);
8618 DrawText(x, y + 2 * tilesize, "active", font_nr);
8621 static void DrawAndroidElementArea(int element)
8623 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8624 int num_elements = level.num_android_clone_elements;
8625 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8626 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8627 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8628 int xsize = MAX_ANDROID_ELEMENTS;
8631 /* display counter to choose number of element areas */
8632 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8634 if (drawingarea_info[id].text_left != NULL)
8635 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8637 UnmapDrawingArea(id);
8639 ModifyEditorDrawingArea(id, num_elements, 1);
8641 /* delete content areas in case of reducing number of them */
8642 DrawBackground(sx, sy,
8643 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8644 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8649 static void DrawGroupElementArea(int element)
8651 int id = ED_DRAWING_ID_GROUP_CONTENT;
8652 int num_elements = group_element_info.num_elements;
8653 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8654 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8655 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8656 int xsize = MAX_ELEMENTS_IN_GROUP;
8659 if (drawingarea_info[id].text_left != NULL)
8660 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8662 UnmapDrawingArea(id);
8664 ModifyEditorDrawingArea(id, num_elements, 1);
8666 /* delete content areas in case of reducing number of them */
8667 DrawBackground(sx, sy,
8668 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8669 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8674 static void DrawPlayerInitialInventoryArea(int element)
8676 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8677 int player_nr = GET_PLAYER_NR(element);
8678 int num_elements = level.initial_inventory_size[player_nr];
8679 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8680 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8681 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8682 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8685 /* determine horizontal position to the right of specified gadget */
8686 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8687 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8688 ED_DRAWINGAREA_TEXT_DISTANCE);
8690 /* determine horizontal offset for leading text */
8691 if (drawingarea_info[id].text_left != NULL)
8692 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8694 UnmapDrawingArea(id);
8696 ModifyEditorDrawingArea(id, num_elements, 1);
8698 /* delete content areas in case of reducing number of them */
8699 DrawBackground(sx, sy,
8700 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8701 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8706 static void DrawEnvelopeTextArea(int envelope_nr)
8708 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8709 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8712 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8714 if (envelope_nr != -1)
8715 textarea_info[id].value = level.envelope[envelope_nr].text;
8717 ModifyGadget(gi, GDI_AREA_SIZE,
8718 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8719 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8722 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8725 static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
8727 DrawText(SX + xpos, SY + ypos, text, font_nr);
8730 static int PrintElementDescriptionFromFile(char *filename, int font_nr,
8733 int font_width = getFontWidth(font_nr);
8734 int font_height = getFontHeight(font_nr);
8735 int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
8736 int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
8738 return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
8739 max_chars_per_line, -1, max_lines_drawable, 0, -1,
8740 TRUE, FALSE, FALSE);
8743 static void DrawPropertiesInfo()
8752 /* configurable properties */
8754 { EP_WALKABLE_OVER, "- player can walk over it" },
8755 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8756 { EP_WALKABLE_UNDER, "- player can walk under it" },
8757 { EP_PASSABLE_OVER, "- player can pass over it" },
8758 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8759 { EP_PASSABLE_UNDER, "- player can pass under it" },
8760 { EP_PROTECTED, "- player is protected by it" },
8762 { EP_DIGGABLE, "- can be digged away" },
8763 { EP_COLLECTIBLE, "- can be collected" },
8764 { EP_DROPPABLE, "- can be dropped after collecting" },
8765 { EP_THROWABLE, "- can be thrown after collecting" },
8766 { EP_PUSHABLE, "- can be pushed" },
8768 { EP_CAN_FALL, "- can fall" },
8769 { EP_CAN_MOVE, "- can move" },
8771 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8773 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8775 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8777 { EP_SLIPPERY, "- slippery for falling elements" },
8778 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8780 { EP_DONT_RUN_INTO, "- deadly when running into" },
8781 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8782 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8783 { EP_DONT_TOUCH, "- deadly when touching" },
8785 { EP_INDESTRUCTIBLE, "- indestructible" },
8787 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8788 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8789 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8791 { EP_CAN_CHANGE, "- can change to other element" },
8793 /* pre-defined properties */
8794 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8795 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8796 { EP_SWITCHABLE, "- can be switched" },
8798 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8803 char *filename = getElementDescriptionFilename(properties_element);
8804 char *percentage_text = "In this level: ";
8805 char *properties_text = "Standard properties: ";
8806 char *description_text = "Description:";
8807 char *no_description_text = "No description available.";
8808 char *none_text = "None";
8810 int num_elements_in_level;
8811 int num_standard_properties = 0;
8812 int font1_nr = FONT_TEXT_1;
8813 int font2_nr = FONT_TEXT_2;
8814 int font1_width = getFontWidth(font1_nr);
8815 int font1_height = getFontHeight(font1_nr);
8816 int font2_height = getFontHeight(font2_nr);
8817 int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
8818 int font2_yoffset = (font1_height - font2_height) / 2;
8819 int percentage_text_len = strlen(percentage_text) * font1_width;
8820 int properties_text_len = strlen(properties_text) * font1_width;
8821 int xpos = ED_ELEMENT_SETTINGS_X(0);
8822 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8825 if (setup.editor.show_element_token)
8827 int font3_nr = FONT_TEXT_3;
8828 int font3_height = getFontHeight(font3_nr);
8830 DrawTextF(xpos, ypos, font3_nr,
8831 "[%s]", element_info[properties_element].token_name);
8833 ypos += 2 * font3_height;
8836 /* ----- print number of elements / percentage of this element in level */
8838 num_elements_in_level = 0;
8839 for (y = 0; y < lev_fieldy; y++)
8840 for (x = 0; x < lev_fieldx; x++)
8841 if (Feld[x][y] == properties_element)
8842 num_elements_in_level++;
8843 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8845 DrawTextS(xpos, ypos, font1_nr, percentage_text);
8847 if (num_elements_in_level > 0)
8848 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
8849 "%d (%.2f %%)", num_elements_in_level, percentage);
8851 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
8854 ypos += 2 * MAX(font1_height, font2_height);
8856 /* ----- print standard properties of this element */
8858 DrawTextS(xpos, ypos, font1_nr, properties_text);
8860 ypos += line1_height;
8862 for (i = 0; properties[i].value != -1; i++)
8864 if (!HAS_PROPERTY(properties_element, properties[i].value))
8867 DrawTextS(xpos, ypos, font2_nr, properties[i].text);
8869 ypos += font2_height;
8871 num_standard_properties++;
8874 if (num_standard_properties == 0)
8876 DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
8877 font2_nr, none_text);
8879 ypos -= (line1_height - font1_height);
8882 ypos += MAX(font1_height, font2_height);
8884 /* ----- print special description of this element */
8886 PrintInfoText(description_text, font1_nr, xpos, ypos);
8888 ypos += line1_height;
8890 if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
8891 PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
8894 #define TEXT_COLLECTING "Score for collecting"
8895 #define TEXT_SMASHING "Score for smashing"
8896 #define TEXT_SLURPING "Score for slurping robot"
8897 #define TEXT_CRACKING "Score for cracking"
8898 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8899 #define TEXT_DURATION "Duration when activated"
8900 #define TEXT_BALL_DELAY "Element generation delay"
8901 #define TEXT_MOVE_SPEED "Speed of android moving"
8902 #define TEXT_CLONE_SPEED "Speed of android cloning"
8903 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8904 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8905 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8906 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8907 #define TEXT_TIME_BONUS "Extra time to solve level"
8914 } elements_with_counter[] =
8916 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8917 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8918 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8919 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8920 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8921 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8922 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8923 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8924 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8925 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8926 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8927 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8928 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8929 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8930 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8931 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8932 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8933 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8934 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8935 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8936 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8937 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8938 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8939 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8940 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8941 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8942 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8943 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8944 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8945 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8946 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8947 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8948 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8949 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8950 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8951 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8952 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8953 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8954 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8955 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8956 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8957 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8958 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8959 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8960 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8961 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8962 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8963 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8964 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8965 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8966 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8967 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8968 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8969 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8970 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8971 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8972 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8973 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8974 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8975 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8976 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8977 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8978 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8979 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8980 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8981 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8982 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8983 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8984 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8985 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8986 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8987 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8988 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8989 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8991 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8992 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8993 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8994 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8995 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8996 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8997 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8998 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8999 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
9000 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
9001 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
9002 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
9003 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
9004 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
9005 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
9006 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
9008 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
9009 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
9010 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
9011 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
9012 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
9013 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
9014 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
9015 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
9020 static boolean checkPropertiesConfig(int element)
9024 if (IS_GEM(element) ||
9025 IS_CUSTOM_ELEMENT(element) ||
9026 IS_GROUP_ELEMENT(element) ||
9027 IS_ENVELOPE(element) ||
9028 ELEM_IS_PLAYER(element) ||
9029 HAS_EDITOR_CONTENT(element) ||
9030 CAN_GROW(element) ||
9031 COULD_MOVE_INTO_ACID(element) ||
9032 MAYBE_DONT_COLLIDE_WITH(element) ||
9033 element == EL_SOKOBAN_OBJECT ||
9034 element == EL_SOKOBAN_FIELD_EMPTY ||
9035 element == EL_SOKOBAN_FIELD_FULL)
9038 for (i = 0; elements_with_counter[i].element != -1; i++)
9039 if (elements_with_counter[i].element == element)
9045 static void DrawPropertiesConfig()
9047 boolean draw_footer_line = FALSE;
9048 int max_num_element_counters = 4;
9049 int num_element_counters = 0;
9052 if (!checkPropertiesConfig(properties_element))
9054 int xpos = ED_ELEMENT_SETTINGS_X(0);
9055 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9057 PrintInfoText("No configuration options available.",
9058 FONT_TEXT_1, xpos, ypos);
9063 /* check if there are elements where a value can be chosen for */
9064 for (i = 0; elements_with_counter[i].element != -1; i++)
9066 if (elements_with_counter[i].element == properties_element)
9068 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
9070 counterbutton_info[counter_id].y =
9071 ED_ELEMENT_SETTINGS_YPOS(
9072 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
9073 (CAN_GROW(properties_element) ? 1 : 0) +
9074 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
9075 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
9076 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
9077 num_element_counters);
9079 counterbutton_info[counter_id].value = elements_with_counter[i].value;
9080 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
9082 if (properties_element == EL_GAME_OF_LIFE ||
9083 properties_element == EL_BIOMAZE)
9085 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
9086 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
9090 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
9091 counterbutton_info[counter_id].min_value = MIN_SCORE;
9092 counterbutton_info[counter_id].max_value = MAX_SCORE;
9095 MapCounterButtons(counter_id);
9097 num_element_counters++;
9098 if (num_element_counters >= max_num_element_counters)
9103 if (HAS_EDITOR_CONTENT(properties_element))
9105 /* draw stickybutton gadget */
9106 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9108 if (IS_AMOEBOID(properties_element))
9109 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
9110 else if (properties_element == EL_YAMYAM ||
9111 properties_element == EL_YAMYAM_LEFT ||
9112 properties_element == EL_YAMYAM_RIGHT ||
9113 properties_element == EL_YAMYAM_UP ||
9114 properties_element == EL_YAMYAM_DOWN)
9115 DrawYamYamContentAreas();
9116 else if (properties_element == EL_EMC_MAGIC_BALL)
9118 DrawMagicBallContentAreas();
9120 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
9121 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
9123 else if (properties_element == EL_EMC_ANDROID)
9124 DrawAndroidElementArea(properties_element);
9127 if (ELEM_IS_PLAYER(properties_element))
9129 int player_nr = GET_PLAYER_NR(properties_element);
9131 /* these properties can be set for every player individually */
9133 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9135 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9136 &level.start_element[player_nr];
9137 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9138 &level.artwork_element[player_nr];
9139 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9140 &level.explosion_element[player_nr];
9142 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9143 &level.use_start_element[player_nr];
9144 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9145 &level.use_artwork_element[player_nr];
9146 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9147 &level.use_explosion_element[player_nr];
9148 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9149 &level.initial_player_gravity[player_nr];
9151 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9152 &level.initial_player_stepsize[player_nr];
9154 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9155 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9156 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9157 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9158 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9159 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9160 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9161 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9162 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9163 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9164 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9165 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9166 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9167 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9169 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9170 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9171 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9173 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9175 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9177 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9178 &level.initial_inventory_content[player_nr][0];
9180 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9181 &level.initial_inventory_size[player_nr];
9183 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9184 &level.use_initial_inventory[player_nr];
9186 /* draw checkbutton gadgets */
9187 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9189 /* draw counter gadgets */
9190 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9192 /* draw drawing area gadgets */
9193 DrawPlayerInitialInventoryArea(properties_element);
9197 if (IS_GEM(properties_element))
9198 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9200 if (properties_element == EL_EM_DYNAMITE)
9201 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9203 if (COULD_MOVE_INTO_ACID(properties_element) &&
9204 !ELEM_IS_PLAYER(properties_element) &&
9205 (!IS_CUSTOM_ELEMENT(properties_element) ||
9206 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9208 /* set position for checkbutton for "can move into acid" */
9209 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9210 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9211 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9212 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9213 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9215 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9218 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9219 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9221 if (properties_element == EL_SPRING)
9222 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9224 if (properties_element == EL_TIME_ORB_FULL)
9225 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9227 if (CAN_GROW(properties_element))
9229 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9230 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9232 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9235 if (properties_element == EL_SOKOBAN_OBJECT ||
9236 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9237 properties_element == EL_SOKOBAN_FIELD_FULL)
9238 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9240 if (IS_ENVELOPE(properties_element))
9242 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9243 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9244 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9245 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9246 int envelope_nr = properties_element - EL_ENVELOPE_1;
9248 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9249 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9251 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9252 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9254 /* display counter to choose size of envelope text area */
9255 MapCounterButtons(counter1_id);
9256 MapCounterButtons(counter2_id);
9258 /* display checkbuttons to choose auto-wrap and alignment properties */
9259 MapCheckbuttonGadget(button1_id);
9260 MapCheckbuttonGadget(button2_id);
9262 DrawEnvelopeTextArea(envelope_nr);
9265 if (IS_CUSTOM_ELEMENT(properties_element))
9267 /* draw stickybutton gadget */
9268 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9270 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9272 /* draw checkbutton gadgets */
9273 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9274 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9275 MapCheckbuttonGadget(i);
9277 /* draw counter gadgets */
9278 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9279 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9280 MapCounterButtons(i);
9282 /* draw selectbox gadgets */
9283 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9284 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9285 MapSelectboxGadget(i);
9287 /* draw textbutton gadgets */
9288 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9290 /* draw text input gadgets */
9291 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9293 /* draw drawing area gadgets */
9294 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9296 draw_footer_line = TRUE;
9298 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9300 /* draw checkbutton gadgets */
9301 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9302 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9303 MapCheckbuttonGadget(i);
9305 /* draw counter gadgets */
9306 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9307 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9308 MapCounterButtons(i);
9310 /* draw selectbox gadgets */
9311 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9312 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9313 MapSelectboxGadget(i);
9315 /* draw drawing area gadgets */
9316 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9317 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9318 DrawCustomContentArea();
9321 else if (IS_GROUP_ELEMENT(properties_element))
9323 /* draw stickybutton gadget */
9324 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9326 /* draw checkbutton gadgets */
9327 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9328 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9330 /* draw counter gadgets */
9331 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9333 /* draw selectbox gadgets */
9334 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9336 /* draw textbutton gadgets */
9337 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9339 /* draw drawing area gadgets */
9340 DrawGroupElementArea(properties_element);
9342 /* draw text input gadgets */
9343 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9345 /* draw drawing area gadgets */
9346 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9348 draw_footer_line = TRUE;
9351 /* draw little footer border line above CE/GE use/save template gadgets */
9352 if (draw_footer_line)
9354 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9355 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9356 int gd_x = gd->x + gd_gi1->border.width / 2;
9357 int gd_y = gd->y + gd_gi1->height - 1;
9358 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9360 if (tab_color != BLACK_PIXEL) /* black => transparent */
9361 FillRectangle(drawto,
9362 SX + ED_ELEMENT_SETTINGS_X(0),
9363 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9365 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9369 static void DrawPropertiesChangeDrawingAreas()
9371 if (IS_CUSTOM_ELEMENT(properties_element))
9373 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9374 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9375 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9377 DrawCustomChangeContentArea();
9380 redraw_mask |= REDRAW_FIELD;
9383 static void DrawPropertiesChange()
9387 /* needed to initially set selectbox options for special action options */
9388 setSelectboxSpecialActionOptions();
9390 /* draw stickybutton gadget */
9391 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9393 /* draw checkbutton gadgets */
9394 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9395 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9396 MapCheckbuttonGadget(i);
9398 /* draw counter gadgets */
9399 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9400 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9401 MapCounterButtons(i);
9403 /* draw selectbox gadgets */
9404 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9405 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9406 MapSelectboxGadget(i);
9408 /* draw textbutton gadgets */
9409 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9410 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9411 MapTextbuttonGadget(i);
9413 /* draw graphicbutton gadgets */
9414 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9415 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9416 MapGraphicbuttonGadget(i);
9418 /* draw drawing area gadgets */
9419 DrawPropertiesChangeDrawingAreas();
9422 static void DrawEditorElementAnimation(int x, int y)
9424 int graphic = el2img(properties_element);
9425 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9426 custom_element.ce_value_fixed_initial :
9427 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9428 custom_element.collect_score_initial : FrameCounter);
9430 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9433 static void DrawEditorElementName(int x, int y, int font_nr)
9435 char *element_name = getElementInfoText(properties_element);
9436 int font_width = getFontWidth(font_nr);
9437 int font_height = getFontHeight(font_nr);
9438 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9439 int max_chars_per_line = max_text_width / font_width;
9440 char buffer[max_chars_per_line + 1];
9442 if (strlen(element_name) <= max_chars_per_line)
9443 DrawTextS(x, y, font_nr, element_name);
9446 int next_pos = max_chars_per_line;
9448 strncpy(buffer, element_name, max_chars_per_line);
9449 buffer[max_chars_per_line] = '\0';
9451 if (element_name[max_chars_per_line] == ' ')
9457 for (i = max_chars_per_line - 1; i >= 0; i--)
9458 if (buffer[i] == ' ')
9461 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9468 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9470 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9471 buffer[max_chars_per_line] = '\0';
9473 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9477 static void DrawPropertiesWindow()
9479 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9480 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9481 int border_size = gd->border_size;
9482 int font_nr = FONT_TEXT_1;
9483 int font_height = getFontHeight(font_nr);
9484 int xoffset = TILEX + element_border + 3 * border_size;
9485 int yoffset = (TILEY - font_height) / 2;
9486 int x1 = editor.settings.element_graphic.x + element_border;
9487 int y1 = editor.settings.element_graphic.y + element_border;
9488 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9489 editor.settings.element_name.x);
9490 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9491 editor.settings.element_name.y);
9492 char *text = "Element Settings";
9493 int font2_nr = FONT_TITLE_1;
9494 struct MenuPosInfo *pos = &editor.settings.headline;
9495 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9496 int sy = SY + pos->y;
9498 stick_element_properties_window = FALSE;
9500 /* make sure that previous properties edit mode exists for this element */
9501 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9502 !IS_CUSTOM_ELEMENT(properties_element))
9503 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9505 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9506 !ELEM_IS_PLAYER(properties_element) &&
9507 !IS_CUSTOM_ELEMENT(properties_element))
9508 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9510 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9511 (ELEM_IS_PLAYER(properties_element) ||
9512 IS_CUSTOM_ELEMENT(properties_element)))
9513 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9515 CopyElementPropertiesToEditor(properties_element);
9517 UnmapLevelEditorFieldGadgets();
9518 UnmapLevelEditorToolboxDrawingGadgets();
9519 UnmapLevelEditorToolboxCustomGadgets();
9521 if (IS_CUSTOM_ELEMENT(properties_element) ||
9522 IS_GROUP_ELEMENT(properties_element))
9523 MapLevelEditorToolboxCustomGadgets();
9525 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9528 DrawText(sx, sy, text, font2_nr);
9530 FrameCounter = 0; /* restart animation frame counter */
9532 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9533 DrawEditorElementAnimation(SX + x1, SY + y1);
9534 DrawEditorElementName(x2, y2, font_nr);
9536 DrawPropertiesTabulatorGadgets();
9538 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9539 DrawPropertiesInfo();
9540 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9541 DrawPropertiesChange();
9542 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9543 DrawPropertiesConfig();
9546 static void DrawPaletteWindow()
9550 UnmapLevelEditorFieldGadgets();
9552 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9555 /* map buttons to select elements */
9556 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
9557 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
9558 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
9559 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
9560 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
9563 static void UpdateCustomElementGraphicGadgets()
9567 InitElementPropertiesGfxElement();
9569 ModifyEditorElementList();
9570 RedrawDrawingElements();
9572 /* force redraw of all mapped drawing area gadgets */
9573 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9575 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9582 static int getOpenDirectionFromTube(int element)
9586 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9587 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9588 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9589 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9590 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9591 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9592 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9593 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9594 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9595 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9596 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9602 static int getTubeFromOpenDirection(int direction)
9606 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9607 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9608 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9609 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9610 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9611 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9612 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9613 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9614 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9615 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9616 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9618 /* if only one direction, fall back to simple tube with that direction */
9619 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9620 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9621 case (MV_UP): return EL_TUBE_VERTICAL;
9622 case (MV_DOWN): return EL_TUBE_VERTICAL;
9628 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9630 int element_new = getTubeFromOpenDirection(direction);
9632 return (element_new != EL_EMPTY ? element_new : element_old);
9635 static int getOpenDirectionFromBelt(int element)
9637 int belt_dir = getBeltDirFromBeltElement(element);
9639 return (belt_dir == MV_LEFT ? MV_RIGHT :
9640 belt_dir == MV_RIGHT ? MV_LEFT :
9641 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9644 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9646 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9647 direction == MV_RIGHT ? MV_LEFT :
9648 direction == MV_HORIZONTAL ? MV_NONE : direction);
9650 if (direction == MV_NONE)
9653 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9656 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9659 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9661 return (element_new != EL_EMPTY ? element_new : element_old);
9664 static int getOpenDirectionFromPool(int element)
9668 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9669 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9670 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9671 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9672 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9673 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9679 static int getPoolFromOpenDirection(int direction)
9683 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9684 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9685 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9686 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9687 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9688 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9694 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9696 int element = getPoolFromOpenDirection(direction);
9697 int help_direction = getOpenDirectionFromPool(help_element);
9699 if (element == EL_EMPTY)
9701 int help_direction_vertical = help_direction & MV_VERTICAL;
9703 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9706 if (element == EL_EMPTY)
9708 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9710 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9716 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9718 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9720 return (element_new != EL_EMPTY ? element_new : element_old);
9723 static int getOpenDirectionFromPillar(int element)
9727 case EL_EMC_WALL_1: return (MV_DOWN);
9728 case EL_EMC_WALL_2: return (MV_VERTICAL);
9729 case EL_EMC_WALL_3: return (MV_UP);
9735 static int getPillarFromOpenDirection(int direction)
9739 case (MV_DOWN): return EL_EMC_WALL_1;
9740 case (MV_VERTICAL): return EL_EMC_WALL_2;
9741 case (MV_UP): return EL_EMC_WALL_3;
9747 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9749 int element_new = getPillarFromOpenDirection(direction);
9751 return (element_new != EL_EMPTY ? element_new : element_old);
9754 static int getOpenDirectionFromSteel2(int element)
9758 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9759 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9760 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9761 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9762 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9763 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9764 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9765 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9771 static int getSteel2FromOpenDirection(int direction)
9775 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9776 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9777 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9778 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9779 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9780 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9781 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9782 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9788 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9790 int element_new = getSteel2FromOpenDirection(direction);
9792 return (element_new != EL_EMPTY ? element_new : element_old);
9795 static int getOpenDirectionFromChip(int element)
9799 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9800 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9801 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9802 case EL_SP_CHIP_TOP: return (MV_DOWN);
9803 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9809 static int getChipFromOpenDirection(int direction)
9813 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9814 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9815 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9816 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9817 case (MV_DOWN): return EL_SP_CHIP_TOP;
9823 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9825 int element_new = getChipFromOpenDirection(direction);
9827 return (element_new != EL_EMPTY ? element_new : element_old);
9830 static int getClosedTube(int x, int y)
9832 static int xy[4][2] =
9839 int element_old = IntelliDrawBuffer[x][y];
9840 int direction_old = getOpenDirectionFromTube(element_old);
9841 int direction_new = MV_NONE;
9844 for (i = 0; i < NUM_DIRECTIONS; i++)
9846 int xx = x + xy[i][0];
9847 int yy = y + xy[i][1];
9848 int dir = MV_DIR_FROM_BIT(i);
9849 int dir_opposite = MV_DIR_OPPOSITE(dir);
9851 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9852 (direction_old & dir) &&
9853 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9854 direction_new |= dir;
9857 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9860 static int getClosedBelt(int x, int y)
9862 static int xy[4][2] =
9869 int element_old = IntelliDrawBuffer[x][y];
9870 int nr = getBeltNrFromBeltElement(element_old);
9871 int direction_old = getOpenDirectionFromBelt(element_old);
9872 int direction_new = MV_NONE;
9875 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9877 int xx = x + xy[i][0];
9878 int yy = y + xy[i][1];
9879 int dir = MV_DIR_FROM_BIT(i);
9880 int dir_opposite = MV_DIR_OPPOSITE(dir);
9882 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9883 (direction_old & dir) &&
9884 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9885 direction_new |= dir;
9888 return getBeltFromNrAndOpenDirection(nr, direction_new);
9891 static int getClosedPool(int x, int y)
9893 static int xy[4][2] =
9900 int element_old = IntelliDrawBuffer[x][y];
9901 int direction_old = getOpenDirectionFromPool(element_old);
9902 int direction_new = MV_NONE;
9905 for (i = 0; i < NUM_DIRECTIONS; i++)
9907 int xx = x + xy[i][0];
9908 int yy = y + xy[i][1];
9909 int dir = MV_DIR_FROM_BIT(i);
9910 int dir_opposite = MV_DIR_OPPOSITE(dir);
9912 if (IN_LEV_FIELD(xx, yy) &&
9913 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9914 (direction_old & dir) &&
9915 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9916 direction_new |= dir;
9919 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9922 static int getClosedPillar(int x, int y)
9924 static int xy[4][2] =
9931 int element_old = IntelliDrawBuffer[x][y];
9932 int direction_old = getOpenDirectionFromPillar(element_old);
9933 int direction_new = MV_NONE;
9936 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9938 int xx = x + xy[i][0];
9939 int yy = y + xy[i][1];
9940 int dir = MV_DIR_FROM_BIT(i);
9941 int dir_opposite = MV_DIR_OPPOSITE(dir);
9943 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9944 (direction_old & dir) &&
9945 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9946 direction_new |= dir;
9949 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9952 static int getClosedSteel2(int x, int y)
9954 static int xy[4][2] =
9961 int element_old = IntelliDrawBuffer[x][y];
9962 int direction_old = getOpenDirectionFromSteel2(element_old);
9963 int direction_new = MV_NONE;
9966 for (i = 0; i < NUM_DIRECTIONS; i++)
9968 int xx = x + xy[i][0];
9969 int yy = y + xy[i][1];
9970 int dir = MV_DIR_FROM_BIT(i);
9971 int dir_opposite = MV_DIR_OPPOSITE(dir);
9973 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9974 (direction_old & dir) &&
9975 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9976 direction_new |= dir;
9979 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9982 static int getClosedChip(int x, int y)
9984 static int xy[4][2] =
9991 int element_old = IntelliDrawBuffer[x][y];
9992 int direction_old = getOpenDirectionFromChip(element_old);
9993 int direction_new = MV_NONE;
9996 for (i = 0; i < NUM_DIRECTIONS; i++)
9998 int xx = x + xy[i][0];
9999 int yy = y + xy[i][1];
10000 int dir = MV_DIR_FROM_BIT(i);
10001 int dir_opposite = MV_DIR_OPPOSITE(dir);
10003 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
10004 (direction_old & dir) &&
10005 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10006 direction_new |= dir;
10009 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
10012 static void SetElementSimple(int x, int y, int element, boolean change_level)
10014 int sx = x - level_xpos;
10015 int sy = y - level_ypos;
10017 IntelliDrawBuffer[x][y] = element;
10020 Feld[x][y] = element;
10022 if (IN_ED_FIELD(sx, sy))
10023 DrawEditorElement(sx, sy, element);
10026 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
10027 int x2, int y2, int *element2,
10028 int (*close_function)(int, int),
10029 boolean change_level)
10031 /* set neighbour elements to newly determined connections */
10032 SetElementSimple(x1, y1, *element1, change_level);
10033 SetElementSimple(x2, y2, *element2, change_level);
10035 /* remove all open connections of neighbour elements */
10036 *element1 = close_function(x1, y1);
10037 *element2 = close_function(x2, y2);
10039 /* set neighbour elements to new, minimized connections */
10040 SetElementSimple(x1, y1, *element1, change_level);
10041 SetElementSimple(x2, y2, *element2, change_level);
10044 static void SetElementIntelliDraw(int x, int y, int new_element,
10045 boolean change_level, int button)
10047 static int xy[4][2] =
10054 static int last_x = -1;
10055 static int last_y = -1;
10056 int old_element = IntelliDrawBuffer[x][y];
10058 if (new_element == EL_UNDEFINED)
10066 if (IS_TUBE(new_element))
10068 int last_element_new = EL_UNDEFINED;
10069 int direction = MV_NONE;
10072 /* if old element is of same kind, keep all existing directions */
10073 if (IS_TUBE(old_element))
10074 direction |= getOpenDirectionFromTube(old_element);
10076 for (i = 0; i < NUM_DIRECTIONS; i++)
10078 int xx = x + xy[i][0];
10079 int yy = y + xy[i][1];
10081 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10082 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
10084 int dir = MV_DIR_FROM_BIT(i);
10085 int dir_opposite = MV_DIR_OPPOSITE(dir);
10086 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10087 int last_direction_old = getOpenDirectionFromTube(last_element_old);
10088 int last_direction_new = last_direction_old | dir_opposite;
10090 last_element_new = getTubeFromOpenDirection(last_direction_new);
10096 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
10098 if (last_element_new != EL_UNDEFINED)
10099 MergeAndCloseNeighbourElements(x, y, &new_element,
10100 last_x, last_y, &last_element_new,
10101 getClosedTube, change_level);
10103 else if (IS_BELT(new_element))
10105 int belt_nr = getBeltNrFromBeltElement(new_element);
10106 int last_element_new = EL_UNDEFINED;
10107 int direction = MV_NONE;
10110 /* if old element is of same kind, keep all existing directions */
10111 if (IS_BELT(old_element))
10112 direction |= getOpenDirectionFromBelt(old_element);
10114 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10116 int xx = x + xy[i][0];
10117 int yy = y + xy[i][1];
10119 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10120 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
10122 int dir = MV_DIR_FROM_BIT(i);
10123 int dir_opposite = MV_DIR_OPPOSITE(dir);
10124 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10125 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
10126 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
10127 int last_direction_new = last_direction_old | dir_opposite;
10129 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
10130 last_direction_new);
10135 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10137 if (last_element_new != EL_UNDEFINED)
10138 MergeAndCloseNeighbourElements(x, y, &new_element,
10139 last_x, last_y, &last_element_new,
10140 getClosedBelt, change_level);
10142 else if (IS_ACID_POOL_OR_ACID(new_element))
10144 int last_element_new = EL_UNDEFINED;
10145 int direction = MV_NONE;
10148 /* if old element is of same kind, keep all existing directions */
10149 if (IS_ACID_POOL_OR_ACID(old_element))
10150 direction |= getOpenDirectionFromPool(old_element);
10152 for (i = 0; i < NUM_DIRECTIONS; i++)
10154 int xx = x + xy[i][0];
10155 int yy = y + xy[i][1];
10157 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10158 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10160 int dir = MV_DIR_FROM_BIT(i);
10161 int dir_opposite = MV_DIR_OPPOSITE(dir);
10162 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10163 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10164 int last_direction_new = last_direction_old | dir_opposite;
10166 last_element_new = getPoolFromOpenDirection(last_direction_new);
10172 /* special corrections needed for intuitively correct acid pool drawing */
10173 if (last_element_new == EL_EMPTY)
10174 last_element_new = new_element;
10175 else if (last_element_new != EL_UNDEFINED)
10176 new_element = last_element_new;
10178 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10180 if (last_element_new != EL_UNDEFINED)
10181 MergeAndCloseNeighbourElements(x, y, &new_element,
10182 last_x, last_y, &last_element_new,
10183 getClosedPool, change_level);
10185 else if (IS_EMC_PILLAR(new_element))
10187 int last_element_new = EL_UNDEFINED;
10188 int direction = MV_NONE;
10191 /* if old element is of same kind, keep all existing directions */
10192 if (IS_EMC_PILLAR(old_element))
10193 direction |= getOpenDirectionFromPillar(old_element);
10195 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10197 int xx = x + xy[i][0];
10198 int yy = y + xy[i][1];
10200 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10201 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10203 int dir = MV_DIR_FROM_BIT(i);
10204 int dir_opposite = MV_DIR_OPPOSITE(dir);
10205 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10206 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10207 int last_direction_new = last_direction_old | dir_opposite;
10209 last_element_new = getPillarFromOpenDirection(last_direction_new);
10215 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10217 if (last_element_new != EL_UNDEFINED)
10218 MergeAndCloseNeighbourElements(x, y, &new_element,
10219 last_x, last_y, &last_element_new,
10220 getClosedPillar, change_level);
10222 else if (IS_DC_STEELWALL_2(new_element))
10224 int last_element_new = EL_UNDEFINED;
10225 int direction = MV_NONE;
10228 /* if old element is of same kind, keep all existing directions */
10229 if (IS_DC_STEELWALL_2(old_element))
10230 direction |= getOpenDirectionFromSteel2(old_element);
10232 for (i = 0; i < NUM_DIRECTIONS; i++)
10234 int xx = x + xy[i][0];
10235 int yy = y + xy[i][1];
10237 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10238 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10240 int dir = MV_DIR_FROM_BIT(i);
10241 int dir_opposite = MV_DIR_OPPOSITE(dir);
10242 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10243 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10244 int last_direction_new = last_direction_old | dir_opposite;
10246 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10252 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10254 if (last_element_new != EL_UNDEFINED)
10255 MergeAndCloseNeighbourElements(x, y, &new_element,
10256 last_x, last_y, &last_element_new,
10257 getClosedSteel2, change_level);
10259 else if (IS_SP_CHIP(new_element))
10261 int last_element_new = EL_UNDEFINED;
10262 int direction = MV_NONE;
10265 /* (do not keep existing directions, regardless of kind of old element) */
10267 for (i = 0; i < NUM_DIRECTIONS; i++)
10269 int xx = x + xy[i][0];
10270 int yy = y + xy[i][1];
10272 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10273 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10275 int dir = MV_DIR_FROM_BIT(i);
10276 int dir_opposite = MV_DIR_OPPOSITE(dir);
10277 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10278 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10279 int last_direction_new = last_direction_old | dir_opposite;
10281 if (last_direction_old == MV_NONE)
10283 last_element_new = getChipFromOpenDirection(last_direction_new);
10286 else if (last_direction_old & (dir | dir_opposite))
10288 direction |= MV_DIR_OPPOSITE(last_direction_old);
10292 direction |= MV_DIR_OPPOSITE(dir);
10297 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10299 if (last_element_new != EL_UNDEFINED)
10300 MergeAndCloseNeighbourElements(x, y, &new_element,
10301 last_x, last_y, &last_element_new,
10302 getClosedChip, change_level);
10304 else if (IS_SP_HARDWARE_BASE(new_element))
10306 int nr = GetSimpleRandom(6);
10308 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10309 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10310 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10311 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10312 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10314 else if (new_element == EL_SP_HARDWARE_GREEN ||
10315 new_element == EL_SP_HARDWARE_BLUE ||
10316 new_element == EL_SP_HARDWARE_RED)
10318 int nr = GetSimpleRandom(3);
10320 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10321 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10323 else if (IS_GROUP_ELEMENT(new_element))
10325 boolean connected_drawing = FALSE;
10328 for (i = 0; i < NUM_DIRECTIONS; i++)
10330 int xx = x + xy[i][0];
10331 int yy = y + xy[i][1];
10333 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10334 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10335 connected_drawing = TRUE;
10338 if (!connected_drawing)
10339 ResolveGroupElement(new_element);
10341 new_element = GetElementFromGroupElement(new_element);
10343 else if (IS_BELT_SWITCH(old_element))
10345 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10346 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10348 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10349 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10351 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10355 static int swappable_elements[][2] =
10357 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10358 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10359 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10360 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10361 { EL_EMERALD, EL_WALL_EMERALD },
10362 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10363 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10364 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10365 { EL_DIAMOND, EL_WALL_DIAMOND },
10366 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10367 { EL_GATE_1, EL_GATE_1_GRAY },
10368 { EL_GATE_2, EL_GATE_2_GRAY },
10369 { EL_GATE_3, EL_GATE_3_GRAY },
10370 { EL_GATE_4, EL_GATE_4_GRAY },
10371 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10372 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10373 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10374 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10375 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10376 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10377 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10378 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10379 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10380 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10381 { EL_LAMP, EL_LAMP_ACTIVE },
10382 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10383 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10384 { EL_PEARL, EL_WALL_PEARL },
10385 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10386 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10387 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10388 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10389 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10390 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10391 { EL_LANDMINE, EL_DC_LANDMINE },
10392 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10393 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10394 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10395 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10396 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10400 static int rotatable_elements[][4] =
10411 EL_SPACESHIP_RIGHT,
10417 EL_BD_BUTTERFLY_UP,
10418 EL_BD_BUTTERFLY_RIGHT,
10419 EL_BD_BUTTERFLY_DOWN,
10420 EL_BD_BUTTERFLY_LEFT
10425 EL_BD_FIREFLY_RIGHT,
10426 EL_BD_FIREFLY_DOWN,
10459 EL_SP_GRAVITY_PORT_UP,
10460 EL_SP_GRAVITY_PORT_RIGHT,
10461 EL_SP_GRAVITY_PORT_DOWN,
10462 EL_SP_GRAVITY_PORT_LEFT
10466 EL_SP_GRAVITY_ON_PORT_UP,
10467 EL_SP_GRAVITY_ON_PORT_RIGHT,
10468 EL_SP_GRAVITY_ON_PORT_DOWN,
10469 EL_SP_GRAVITY_ON_PORT_LEFT
10473 EL_SP_GRAVITY_OFF_PORT_UP,
10474 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10475 EL_SP_GRAVITY_OFF_PORT_DOWN,
10476 EL_SP_GRAVITY_OFF_PORT_LEFT
10487 EL_BALLOON_SWITCH_UP,
10488 EL_BALLOON_SWITCH_RIGHT,
10489 EL_BALLOON_SWITCH_DOWN,
10490 EL_BALLOON_SWITCH_LEFT
10502 for (i = 0; swappable_elements[i][0] != -1; i++)
10504 int element1 = swappable_elements[i][0];
10505 int element2 = swappable_elements[i][1];
10507 if (old_element == element1 || old_element == element2)
10508 new_element = (old_element == element1 ? element2 : element1);
10511 for (i = 0; rotatable_elements[i][0] != -1; i++)
10513 for (j = 0; j < 4; j++)
10515 int element = rotatable_elements[i][j];
10517 if (old_element == element)
10518 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10519 button == 2 ? rotatable_elements[i][0] :
10520 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10526 SetElementSimple(x, y, new_element, change_level);
10532 static void ResetIntelliDraw()
10536 for (x = 0; x < lev_fieldx; x++)
10537 for (y = 0; y < lev_fieldy; y++)
10538 IntelliDrawBuffer[x][y] = Feld[x][y];
10540 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10543 static void SetElementExt(int x, int y, int element, boolean change_level,
10547 SetElementSimple(x, y, Feld[x][y], change_level);
10548 else if (GetKeyModState() & KMOD_Shift)
10549 SetElementIntelliDraw(x, y, element, change_level, button);
10551 SetElementSimple(x, y, element, change_level);
10554 static void SetElement(int x, int y, int element)
10556 SetElementExt(x, y, element, TRUE, -1);
10559 static void SetElementButton(int x, int y, int element, int button)
10561 SetElementExt(x, y, element, TRUE, button);
10564 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10566 int lx = sx + level_xpos;
10567 int ly = sy + level_ypos;
10569 SetElementExt(lx, ly, element, change_level, -1);
10572 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10573 int element, boolean change_level)
10575 int xsize = ABS(to_x - from_x);
10576 int ysize = ABS(to_y - from_y);
10577 int dx = (to_x < from_x ? -1 : +1);
10578 int dy = (to_y < from_y ? -1 : +1);
10581 if (from_y == to_y) /* horizontal line */
10583 for (i = 0; i <= xsize; i++)
10584 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10586 else if (from_x == to_x) /* vertical line */
10588 for (i = 0; i <= ysize; i++)
10589 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10591 else /* diagonal line */
10593 if (ysize < xsize) /* a < 1 */
10595 float a = (float)ysize / (float)xsize;
10597 for (i = 0; i <= xsize; i++)
10600 int y = dy * (int)(a * i + 0.5);
10602 DrawLineElement(from_x + x, from_y + y, element, change_level);
10607 float a = (float)xsize / (float)ysize;
10609 for (i = 0; i <= ysize; i++)
10611 int x = dx * (int)(a * i + 0.5);
10614 DrawLineElement(from_x + x, from_y + y, element, change_level);
10620 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10621 int element, boolean change_level)
10623 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10624 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10625 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10626 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10629 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10630 int element, boolean change_level)
10635 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10637 for (y = from_y; y <= to_y; y++)
10638 DrawLine(from_x, y, to_x, y, element, change_level);
10641 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10642 int element, boolean change_level)
10644 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10645 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10646 int len_x = ABS(to_x - from_x);
10647 int len_y = ABS(to_y - from_y);
10650 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10652 /* not optimal (some points get drawn twice) but simple,
10653 and fast enough for the few points we are drawing */
10655 for (x = 0; x <= radius; x++)
10657 int sx, sy, lx, ly;
10659 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10661 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10662 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10663 lx = sx + level_xpos;
10664 ly = sy + level_ypos;
10666 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10667 DrawLineElement(sx, sy, element, change_level);
10670 for (y = 0; y <= radius; y++)
10672 int sx, sy, lx, ly;
10674 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10676 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10677 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10678 lx = sx + level_xpos;
10679 ly = sy + level_ypos;
10681 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10682 DrawLineElement(sx, sy, element, change_level);
10686 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10687 int element, boolean change_level)
10689 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10690 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10692 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10695 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10697 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10698 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10699 int element, boolean change_level)
10701 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10702 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10703 int mirror_to_x2 = from_x - (to_x2 - from_x);
10704 int mirror_to_y2 = from_y - (to_y2 - from_y);
10706 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10707 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10708 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10709 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10713 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10715 int from_sx, from_sy;
10719 swap_numbers(&from_x, &to_x);
10722 swap_numbers(&from_y, &to_y);
10724 from_sx = SX + from_x * ed_tilesize;
10725 from_sy = SY + from_y * ed_tilesize;
10726 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10727 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10729 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10730 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10731 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10732 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10734 if (from_x == to_x && from_y == to_y)
10735 MarkTileDirty(from_x/2, from_y/2);
10737 redraw_mask |= REDRAW_FIELD;
10740 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10741 int element, boolean change_level)
10743 if (element == -1 || change_level)
10744 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10746 DrawAreaBorder(from_x, from_y, to_x, to_y);
10749 /* values for CopyBrushExt() */
10750 #define CB_AREA_TO_BRUSH 0
10751 #define CB_BRUSH_TO_CURSOR 1
10752 #define CB_BRUSH_TO_LEVEL 2
10753 #define CB_DELETE_OLD_CURSOR 3
10754 #define CB_DUMP_BRUSH 4
10755 #define CB_DUMP_BRUSH_SMALL 5
10757 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10758 int button, int mode)
10760 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10761 static int brush_width, brush_height;
10762 static int last_cursor_x = -1, last_cursor_y = -1;
10763 static boolean delete_old_brush;
10764 int new_element = BUTTON_ELEMENT(button);
10767 if (mode == CB_DUMP_BRUSH ||
10768 mode == CB_DUMP_BRUSH_SMALL)
10770 if (!draw_with_brush)
10772 Error(ERR_WARN, "no brush selected");
10777 for (y = 0; y < brush_height; y++)
10779 for (x = 0; x < brush_width; x++)
10781 int element = brush_buffer[x][y];
10782 int element_mapped = element;
10784 if (IS_CUSTOM_ELEMENT(element))
10785 element_mapped = EL_CUSTOM_START;
10786 else if (IS_GROUP_ELEMENT(element))
10787 element_mapped = EL_GROUP_START;
10788 else if (element >= NUM_FILE_ELEMENTS)
10789 element_mapped = EL_UNKNOWN;
10791 // dump brush as level sketch text for the R'n'D forum:
10792 // - large tiles: `xxx (0x60 ASCII)
10793 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10794 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10803 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10806 if (mode == CB_AREA_TO_BRUSH)
10808 int from_lx, from_ly;
10811 swap_numbers(&from_x, &to_x);
10814 swap_numbers(&from_y, &to_y);
10816 brush_width = to_x - from_x + 1;
10817 brush_height = to_y - from_y + 1;
10819 from_lx = from_x + level_xpos;
10820 from_ly = from_y + level_ypos;
10822 for (y = 0; y < brush_height; y++)
10824 for (x = 0; x < brush_width; x++)
10826 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10829 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10834 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10836 delete_old_brush = FALSE;
10838 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10839 mode == CB_BRUSH_TO_LEVEL)
10841 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10842 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10843 int cursor_from_x = cursor_x - brush_width / 2;
10844 int cursor_from_y = cursor_y - brush_height / 2;
10845 int border_from_x = cursor_x, border_from_y = cursor_y;
10846 int border_to_x = cursor_x, border_to_y = cursor_y;
10848 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10849 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10851 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10852 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10854 delete_old_brush = FALSE;
10858 for (y = 0; y < brush_height; y++)
10860 for (x = 0; x < brush_width; x++)
10862 int sx = cursor_from_x + x;
10863 int sy = cursor_from_y + y;
10864 int lx = sx + level_xpos;
10865 int ly = sy + level_ypos;
10866 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10867 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10868 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10869 brush_buffer[x][y] : new_element);
10871 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10873 if (sx < border_from_x)
10874 border_from_x = sx;
10875 else if (sx > border_to_x)
10877 if (sy < border_from_y)
10878 border_from_y = sy;
10879 else if (sy > border_to_y)
10882 DrawLineElement(sx, sy, element, change_level);
10887 if (mode != CB_DELETE_OLD_CURSOR)
10888 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10890 last_cursor_x = cursor_x;
10891 last_cursor_y = cursor_y;
10892 delete_old_brush = TRUE;
10896 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10899 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10902 static void CopyBrushToLevel(int x, int y, int button)
10904 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10907 static void CopyBrushToCursor(int x, int y)
10909 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10912 static void DeleteBrushFromCursor()
10914 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10919 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10922 void DumpBrush_Small()
10924 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10927 static void FloodFill(int from_x, int from_y, int fill_element)
10929 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10932 /* values for DrawLevelText() modes */
10933 #define TEXT_INIT 0
10934 #define TEXT_SETCURSOR 1
10935 #define TEXT_WRITECHAR 2
10936 #define TEXT_BACKSPACE 3
10937 #define TEXT_NEWLINE 4
10939 #define TEXT_QUERY_TYPING 6
10941 static int DrawLevelText(int sx, int sy, char letter, int mode)
10943 static short delete_buffer[MAX_LEV_FIELDX];
10944 static int start_sx;
10945 static int last_sx, last_sy;
10946 static boolean typing = FALSE;
10947 int letter_element = EL_CHAR_ASCII0 + letter;
10948 int lx = 0, ly = 0;
10950 /* map lower case letters to upper case and convert special characters */
10951 if (letter >= 'a' && letter <= 'z')
10952 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10953 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10954 letter_element = EL_CHAR_AUMLAUT;
10955 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10956 letter_element = EL_CHAR_OUMLAUT;
10957 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10958 letter_element = EL_CHAR_UUMLAUT;
10959 else if (letter == '^')
10960 letter_element = EL_CHAR_COPYRIGHT;
10962 letter_element = EL_CHAR_ASCII0 + letter;
10964 if (mode != TEXT_INIT)
10969 if (mode != TEXT_SETCURSOR)
10975 lx = last_sx + level_xpos;
10976 ly = last_sy + level_ypos;
10983 DrawLevelText(0, 0, 0, TEXT_END);
10989 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10992 case TEXT_SETCURSOR:
10993 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10994 DrawAreaBorder(sx, sy, sx, sy);
10999 case TEXT_WRITECHAR:
11000 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
11002 if (new_element1 >= EL_STEEL_CHAR_START &&
11003 new_element1 <= EL_STEEL_CHAR_END)
11004 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
11006 delete_buffer[sx - start_sx] = Feld[lx][ly];
11007 Feld[lx][ly] = letter_element;
11009 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
11010 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
11011 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
11012 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
11014 DrawLevelText(0, 0, 0, TEXT_END);
11016 level.changed = TRUE;
11020 case TEXT_BACKSPACE:
11023 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
11024 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
11025 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
11030 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
11031 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
11033 DrawLevelText(0, 0, 0, TEXT_END);
11037 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11038 DrawEditorElement(sx, sy, Feld[lx][ly]);
11042 case TEXT_QUERY_TYPING:
11052 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
11053 int element, boolean change_level)
11055 int lx = sx + level_xpos;
11056 int ly = sy + level_ypos;
11059 DrawEditorElement(sx, sy, Feld[lx][ly]);
11061 DrawAreaBorder(sx, sy, sx, sy);
11064 static void CheckLevelBorderElement(boolean redraw_playfield)
11066 int last_border_element = BorderElement;
11068 SetBorderElement();
11070 if (redraw_playfield && BorderElement != last_border_element)
11071 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11074 static void CopyLevelToUndoBuffer(int mode)
11076 static boolean accumulated_undo = FALSE;
11077 boolean new_undo_buffer_position = TRUE;
11080 if (undo_buffer_steps == 0)
11081 accumulated_undo = FALSE;
11085 case UNDO_IMMEDIATE:
11086 accumulated_undo = FALSE;
11089 case UNDO_ACCUMULATE:
11090 if (accumulated_undo)
11091 new_undo_buffer_position = FALSE;
11092 accumulated_undo = TRUE;
11099 if (new_undo_buffer_position)
11101 /* advance position in undo buffer ring */
11102 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11104 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
11105 undo_buffer_steps++;
11108 /* always reset redo buffer when storing level change into undo buffer */
11109 redo_buffer_steps = 0;
11111 for (x = 0; x < lev_fieldx; x++)
11112 for (y = 0; y < lev_fieldy; y++)
11113 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
11115 /* check if drawing operation forces change of border style */
11116 CheckLevelBorderElement(TRUE);
11118 level.changed = TRUE;
11121 static void RandomPlacement(int new_element)
11123 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11124 int num_free_positions = 0;
11125 int num_percentage, num_elements;
11128 ResetIntelliDraw();
11130 /* determine number of free positions for randomly placing the new element */
11131 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
11133 free_position[x][y] =
11134 (random_placement_background_restricted ?
11135 Feld[x][y] == random_placement_background_element :
11136 Feld[x][y] != new_element);
11138 if (free_position[x][y])
11139 num_free_positions++;
11142 /* determine number of new elements to place there */
11143 num_percentage = num_free_positions * random_placement_value / 100;
11144 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
11145 num_percentage : random_placement_value);
11147 /* if less free positions than elements to place, fill all these positions */
11148 if (num_free_positions < num_elements)
11150 for (x = 0; x < lev_fieldx; x++)
11151 for (y = 0; y < lev_fieldy; y++)
11152 if (free_position[x][y])
11153 SetElement(x, y, new_element);
11157 while (num_elements > 0)
11159 x = GetSimpleRandom(lev_fieldx);
11160 y = GetSimpleRandom(lev_fieldy);
11162 /* don't place element at the same position twice */
11163 if (free_position[x][y])
11165 free_position[x][y] = FALSE;
11166 SetElement(x, y, new_element);
11172 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11173 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11176 void WrapLevel(int dx, int dy)
11178 int wrap_dx = lev_fieldx - dx;
11179 int wrap_dy = lev_fieldy - dy;
11182 for (x = 0; x < lev_fieldx; x++)
11183 for (y = 0; y < lev_fieldy; y++)
11184 FieldBackup[x][y] = Feld[x][y];
11186 for (x = 0; x < lev_fieldx; x++)
11187 for (y = 0; y < lev_fieldy; y++)
11189 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
11191 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11192 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
11195 static void HandleDrawingAreas(struct GadgetInfo *gi)
11197 static boolean started_inside_drawing_area = FALSE;
11198 int id = gi->custom_id;
11199 int type_id = gi->custom_type_id;
11200 boolean button_press_event;
11201 boolean button_release_event;
11202 boolean inside_drawing_area = !gi->event.off_borders;
11203 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
11204 int actual_drawing_function;
11205 int button = gi->event.button;
11206 int new_element = BUTTON_ELEMENT(button);
11207 int sx = gi->event.x, sy = gi->event.y;
11208 int min_sx = 0, min_sy = 0;
11209 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
11210 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
11211 int lx = 0, ly = 0;
11212 int min_lx = 0, min_ly = 0;
11213 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11216 /* handle info callback for each invocation of action callback */
11217 gi->callback_info(gi);
11219 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
11220 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
11222 /* make sure to stay inside drawing area boundaries */
11223 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11224 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11228 /* get positions inside level field */
11229 lx = sx + level_xpos;
11230 ly = sy + level_ypos;
11232 if (!IN_LEV_FIELD(lx, ly))
11233 inside_drawing_area = FALSE;
11235 /* make sure to stay inside level field boundaries */
11236 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11237 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11239 /* correct drawing area positions accordingly */
11240 sx = lx - level_xpos;
11241 sy = ly - level_ypos;
11244 if (button_press_event)
11245 started_inside_drawing_area = inside_drawing_area;
11247 if (!started_inside_drawing_area)
11250 if (!IS_VALID_BUTTON(button))
11253 if (!button && !button_release_event)
11256 /* automatically switch to 'single item' drawing mode, if needed */
11257 actual_drawing_function =
11258 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
11259 drawing_function : GADGET_ID_SINGLE_ITEMS);
11261 /* clicking into drawing area with pressed Control key picks element */
11262 if (GetKeyModState() & KMOD_Control)
11264 last_drawing_function = drawing_function;
11265 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11268 if (GetKeyModState() & KMOD_Shift)
11270 if (button_press_event || button_release_event)
11271 ResetIntelliDraw();
11274 switch (actual_drawing_function)
11276 case GADGET_ID_SINGLE_ITEMS:
11279 if (button_release_event)
11281 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11283 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
11284 !inside_drawing_area)
11285 DeleteBrushFromCursor();
11288 if (!button || button_release_event)
11291 if (draw_with_brush)
11293 CopyBrushToLevel(sx, sy, button);
11297 if (new_element == EL_PLAYER_1)
11299 /* remove player at old position */
11300 for (y = 0; y < lev_fieldy; y++)
11301 for (x = 0; x < lev_fieldx; x++)
11302 if (Feld[x][y] == EL_PLAYER_1)
11303 SetElement(x, y, EL_EMPTY);
11306 SetElementButton(lx, ly, new_element, button);
11309 else if (!button_release_event)
11311 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11313 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
11314 DrawMiniGraphicExt(drawto,
11315 gi->x + sx * MINI_TILEX,
11316 gi->y + sy * MINI_TILEY,
11317 el2edimg(new_element));
11319 DrawFixedGraphicExt(drawto,
11320 gi->x + sx * TILEX,
11321 gi->y + sy * TILEY,
11322 el2edimg(new_element), 0);
11324 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11325 new_element = GFX_ELEMENT(new_element);
11327 drawingarea_info[type_id].value[pos] = new_element;
11329 CopyElementPropertiesToGame(properties_element);
11331 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11333 UpdateCustomElementGraphicGadgets();
11335 FrameCounter = 0; /* restart animation frame counter */
11340 case GADGET_ID_CONNECTED_ITEMS:
11342 static int last_sx = -1;
11343 static int last_sy = -1;
11345 if (button_release_event)
11346 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11350 if (!button_press_event)
11351 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
11359 case GADGET_ID_LINE:
11360 case GADGET_ID_ARC:
11361 case GADGET_ID_RECTANGLE:
11362 case GADGET_ID_FILLED_BOX:
11363 case GADGET_ID_GRAB_BRUSH:
11364 case GADGET_ID_TEXT:
11366 static int last_sx = -1;
11367 static int last_sy = -1;
11368 static int start_sx = -1;
11369 static int start_sy = -1;
11370 void (*draw_func)(int, int, int, int, int, boolean);
11372 if (drawing_function == GADGET_ID_LINE)
11373 draw_func = DrawLine;
11374 else if (drawing_function == GADGET_ID_ARC)
11375 draw_func = DrawArc;
11376 else if (drawing_function == GADGET_ID_RECTANGLE)
11377 draw_func = DrawBox;
11378 else if (drawing_function == GADGET_ID_FILLED_BOX)
11379 draw_func = DrawFilledBox;
11380 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
11381 draw_func = SelectArea;
11382 else /* (drawing_function == GADGET_ID_TEXT) */
11383 draw_func = SetTextCursor;
11385 if (button_press_event)
11387 draw_func(sx, sy, sx, sy, new_element, FALSE);
11388 start_sx = last_sx = sx;
11389 start_sy = last_sy = sy;
11391 if (drawing_function == GADGET_ID_TEXT)
11392 DrawLevelText(0, 0, 0, TEXT_END);
11394 else if (button_release_event)
11396 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
11397 if (drawing_function == GADGET_ID_GRAB_BRUSH)
11399 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
11400 CopyBrushToCursor(sx, sy);
11401 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11403 draw_with_brush = TRUE;
11405 else if (drawing_function == GADGET_ID_TEXT)
11406 DrawLevelText(sx, sy, 0, TEXT_INIT);
11408 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11410 else if (last_sx != sx || last_sy != sy)
11412 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11413 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11420 case GADGET_ID_FLOOD_FILL:
11421 if (button_press_event && Feld[lx][ly] != new_element)
11423 FloodFill(lx, ly, new_element);
11424 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11425 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11429 case GADGET_ID_PICK_ELEMENT:
11430 if (button_release_event)
11431 ClickOnGadget(level_editor_gadget[last_drawing_function],
11433 else if (draw_level)
11434 PickDrawingElement(button, Feld[lx][ly]);
11437 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11439 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11446 /* do not mark level as modified for certain non-level-changing gadgets */
11447 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
11448 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
11449 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11452 level.changed = TRUE;
11455 static void HandleCounterButtons(struct GadgetInfo *gi)
11457 int gadget_id = gi->custom_id;
11458 int counter_id = gi->custom_type_id;
11459 int button = gi->event.button;
11460 int *counter_value = counterbutton_info[counter_id].value;
11461 int step = BUTTON_STEPSIZE(button) *
11462 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11464 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11466 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11467 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11468 boolean level_changed = LevelChanged();
11470 if ((level_changed && pressed) || (!level_changed && released))
11473 if (level_changed && !Request("Level has changed! Discard changes?",
11476 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11477 ModifyEditorCounterValue(counter_id, *counter_value);
11483 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11484 *counter_value = gi->textinput.number_value;
11486 ModifyEditorCounterValue(counter_id, *counter_value + step);
11488 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11490 LoadLevel(level_nr);
11491 LoadScore(level_nr);
11493 SaveLevelSetup_SeriesInfo();
11498 DrawEditModeWindow();
11503 switch (counter_id)
11505 case ED_COUNTER_ID_YAMYAM_CONTENT:
11506 DrawYamYamContentAreas();
11509 case ED_COUNTER_ID_BALL_CONTENT:
11510 DrawMagicBallContentAreas();
11513 case ED_COUNTER_ID_ANDROID_CONTENT:
11514 DrawAndroidElementArea(properties_element);
11517 case ED_COUNTER_ID_GROUP_CONTENT:
11518 DrawGroupElementArea(properties_element);
11519 CopyGroupElementPropertiesToGame(properties_element);
11522 case ED_COUNTER_ID_INVENTORY_SIZE:
11523 DrawPlayerInitialInventoryArea(properties_element);
11526 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11527 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11528 DrawEnvelopeTextArea(-1);
11531 case ED_COUNTER_ID_LEVEL_XSIZE:
11532 case ED_COUNTER_ID_LEVEL_YSIZE:
11533 lev_fieldx = level.fieldx;
11534 lev_fieldy = level.fieldy;
11536 /* check if resizing of level results in change of border border */
11537 SetBorderElement();
11545 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11546 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11547 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11548 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11549 CopyElementPropertiesToGame(properties_element);
11551 /* do not mark level as modified for certain non-level-changing gadgets */
11552 if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
11553 counter_id <= ED_COUNTER_ID_EDITOR_LAST)
11556 level.changed = TRUE;
11559 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11561 int type_id = gi->custom_type_id;
11563 strcpy(textinput_info[type_id].value, gi->textinput.value);
11565 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11567 CopyElementPropertiesToGame(properties_element);
11569 ModifyEditorElementList(); /* update changed button info text */
11572 level.changed = TRUE;
11575 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11577 int type_id = gi->custom_type_id;
11579 strncpy(textarea_info[type_id].value, gi->textarea.value,
11580 MAX_ENVELOPE_TEXT_LEN);
11581 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11583 level.changed = TRUE;
11586 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11588 int type_id = gi->custom_type_id;
11589 int value_old = *selectbox_info[type_id].value;
11590 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11592 *selectbox_info[type_id].value = value_new;
11594 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11596 element_info[properties_element].current_change_page = gi->selectbox.index;
11598 DrawPropertiesWindow();
11600 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11601 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11602 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11603 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11604 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11606 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11608 /* when changing action type, also check action mode and action arg */
11609 if (value_old != value_new)
11610 setSelectboxSpecialActionVariablesIfNeeded();
11612 DrawPropertiesChange();
11615 CopyElementPropertiesToGame(properties_element);
11617 level.changed = TRUE;
11621 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11623 int type_id = gi->custom_type_id;
11626 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
11627 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
11629 edit_mode_levelinfo = gi->custom_type_id;
11631 DrawLevelInfoWindow();
11633 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
11634 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
11636 edit_mode_properties = gi->custom_type_id;
11638 DrawPropertiesWindow();
11640 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
11641 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
11643 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
11645 /* backup original "level.field" (needed to track playfield changes) */
11646 CopyPlayfield(level.field, FieldBackup);
11648 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11649 CopyPlayfield(Feld, level.field);
11651 if (new_template ||
11652 Request("Save this template and kill the old?", REQ_ASK))
11653 SaveLevelTemplate();
11656 Request("Template saved!", REQ_CONFIRM);
11658 /* restore original "level.field" (needed to track playfield changes) */
11659 CopyPlayfield(FieldBackup, level.field);
11661 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11662 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11664 struct ElementInfo *ei = &element_info[properties_element];
11666 /* when modifying custom element, ask for copying level template */
11667 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11670 setElementChangePages(ei, ei->num_change_pages + 1);
11672 /* set new change page to be new current change page */
11673 ei->current_change_page = ei->num_change_pages - 1;
11674 ei->change = &ei->change_page[ei->current_change_page];
11676 setElementChangeInfoToDefaults(ei->change);
11678 DrawPropertiesWindow();
11680 level.changed = TRUE;
11682 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11683 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11685 struct ElementInfo *ei = &element_info[properties_element];
11687 /* when modifying custom element, ask for copying level template */
11688 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11691 /* copy all change pages after change page to be deleted */
11692 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11693 ei->change_page[i] = ei->change_page[i + 1];
11695 setElementChangePages(ei, ei->num_change_pages - 1);
11697 DrawPropertiesWindow();
11699 level.changed = TRUE;
11703 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11705 int type_id = gi->custom_type_id;
11707 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11708 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11710 struct ElementInfo *ei = &element_info[properties_element];
11711 int step = BUTTON_STEPSIZE(gi->event.button);
11713 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11714 ei->current_change_page += step;
11716 if (ei->current_change_page < 0)
11717 ei->current_change_page = 0;
11718 else if (ei->current_change_page >= ei->num_change_pages)
11719 ei->current_change_page = ei->num_change_pages - 1;
11721 DrawPropertiesWindow();
11723 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11724 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11726 struct ElementInfo *ei = &element_info[properties_element];
11727 int current_change_page = ei->current_change_page;
11729 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11731 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11732 ei->change_page[current_change_page];
11734 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11736 /* when modifying custom element, ask for copying level template */
11737 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11740 ei->change_page[current_change_page] =
11741 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11743 level.changed = TRUE;
11746 DrawPropertiesWindow();
11750 static void HandleRadiobuttons(struct GadgetInfo *gi)
11752 int type_id = gi->custom_type_id;
11754 *radiobutton_info[type_id].value =
11755 radiobutton_info[type_id].checked_value;
11757 /* do not mark level as modified for certain non-level-changing gadgets */
11758 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
11759 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
11762 level.changed = TRUE;
11765 static void HandleCheckbuttons(struct GadgetInfo *gi)
11767 int type_id = gi->custom_type_id;
11769 *checkbutton_info[type_id].value ^= TRUE;
11771 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11772 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11773 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11774 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11775 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11776 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11777 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11778 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
11780 CopyElementPropertiesToGame(properties_element);
11783 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11785 UpdateCustomElementGraphicGadgets();
11787 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
11788 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
11790 boolean template_related_changes_found = FALSE;
11793 /* check if any custom or group elements have been changed */
11794 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
11795 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
11796 element_info[i].modified_settings)
11797 template_related_changes_found = TRUE;
11799 if (level.use_custom_template &&
11800 !fileExists(getGlobalLevelTemplateFilename()))
11802 Request("No level template found!", REQ_CONFIRM);
11804 level.use_custom_template = FALSE;
11806 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11811 if (level.use_custom_template &&
11812 template_related_changes_found &&
11813 !Request("Discard changes and use level template?", REQ_ASK))
11815 level.use_custom_template = FALSE;
11817 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11822 if (!level.use_custom_template &&
11823 Request("Copy settings from level template?", REQ_ASK))
11828 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11830 DrawEditModeWindow();
11832 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
11834 if (setup.editor.use_template_for_new_levels &&
11835 !fileExists(getGlobalLevelTemplateFilename()))
11837 Request("No level template found!", REQ_CONFIRM);
11842 if (setup.editor.use_template_for_new_levels &&
11844 !Request("Discard level and load template?", REQ_ASK))
11849 if (!setup.editor.use_template_for_new_levels &&
11851 !Request("Discard level and use empty level?", REQ_ASK))
11856 LoadLevel(level_nr);
11857 LoadScore(level_nr);
11862 DrawEditModeWindow();
11865 /* do not mark level as modified for certain non-level-changing gadgets */
11866 if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
11867 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
11868 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
11871 level.changed = TRUE;
11874 static void HandleControlButtons(struct GadgetInfo *gi)
11876 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11877 static int last_edit_mode = ED_MODE_DRAWING;
11878 static int last_custom_copy_mode = -1;
11879 static int last_button = 0;
11880 int id = gi->custom_id;
11881 int button = gi->event.button;
11882 int step = BUTTON_STEPSIZE(button);
11883 int new_element = BUTTON_ELEMENT(button);
11884 int last_properties_element = properties_element;
11887 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11888 DrawLevelText(0, 0, 0, TEXT_END);
11890 if (id < ED_NUM_CTRL1_BUTTONS &&
11891 id != GADGET_ID_SINGLE_ITEMS &&
11892 id != GADGET_ID_PICK_ELEMENT &&
11893 edit_mode != ED_MODE_DRAWING &&
11894 drawing_function != GADGET_ID_PICK_ELEMENT &&
11895 !(GetKeyModState() & KMOD_Control))
11896 ChangeEditModeWindow(ED_MODE_DRAWING);
11898 /* element copy mode active, but no element button pressed => deactivate */
11899 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11900 last_custom_copy_mode = -1;
11902 /* when showing palette on element buttons, change element of button used */
11903 if (editor.palette.show_on_element_buttons &&
11904 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
11906 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
11908 id = GADGET_ID_PALETTE;
11913 case GADGET_ID_SCROLL_LEFT:
11914 if (level_xpos >= 0)
11916 if (lev_fieldx < ed_fieldx - 2)
11919 level_xpos -= step;
11920 if (level_xpos < -1)
11923 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11925 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11927 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11928 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11932 case GADGET_ID_SCROLL_RIGHT:
11933 if (level_xpos <= lev_fieldx - ed_fieldx)
11935 if (lev_fieldx < ed_fieldx - 2)
11938 level_xpos += step;
11939 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11940 level_xpos = lev_fieldx - ed_fieldx + 1;
11942 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11944 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11946 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11947 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11951 case GADGET_ID_SCROLL_UP:
11952 if (level_ypos >= 0)
11954 if (lev_fieldy < ed_fieldy - 2)
11957 level_ypos -= step;
11958 if (level_ypos < -1)
11961 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11963 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11965 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11966 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11970 case GADGET_ID_SCROLL_DOWN:
11971 if (level_ypos <= lev_fieldy - ed_fieldy)
11973 if (lev_fieldy < ed_fieldy - 2)
11976 level_ypos += step;
11977 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11978 level_ypos = lev_fieldy - ed_fieldy + 1;
11980 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11982 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11984 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11985 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11989 case GADGET_ID_SCROLL_HORIZONTAL:
11990 level_xpos = gi->event.item_position - 1;
11992 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11997 case GADGET_ID_SCROLL_VERTICAL:
11998 level_ypos = gi->event.item_position - 1;
12000 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12005 case GADGET_ID_SCROLL_LIST_UP:
12006 case GADGET_ID_SCROLL_LIST_DOWN:
12007 case GADGET_ID_SCROLL_LIST_VERTICAL:
12008 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
12009 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
12012 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
12013 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
12015 if (element_shift < 0)
12017 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12018 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12020 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12021 GDI_SCROLLBAR_ITEM_POSITION,
12022 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12025 ModifyEditorElementList();
12029 case GADGET_ID_PROPERTIES:
12030 // always switch off element properties when they are already displayed
12031 last_properties_element = new_element;
12032 case GADGET_ID_ELEMENT_LEFT:
12033 case GADGET_ID_ELEMENT_MIDDLE:
12034 case GADGET_ID_ELEMENT_RIGHT:
12035 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
12036 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
12037 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
12040 if (edit_mode != ED_MODE_PROPERTIES)
12042 last_edit_mode = edit_mode;
12044 ChangeEditModeWindow(ED_MODE_PROPERTIES);
12046 last_level_drawing_function = drawing_function;
12047 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12050 else if (properties_element != last_properties_element)
12052 DrawEditModeWindow();
12056 ChangeEditModeWindow(last_edit_mode);
12058 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
12063 case GADGET_ID_PALETTE:
12064 if (edit_mode != ED_MODE_PALETTE)
12066 last_edit_mode = edit_mode;
12068 ChangeEditModeWindow(ED_MODE_PALETTE);
12072 ChangeEditModeWindow(last_edit_mode);
12076 case GADGET_ID_WRAP_LEFT:
12077 WrapLevel(-step, 0);
12080 case GADGET_ID_WRAP_RIGHT:
12081 WrapLevel(step, 0);
12084 case GADGET_ID_WRAP_UP:
12085 WrapLevel(0, -step);
12088 case GADGET_ID_WRAP_DOWN:
12089 WrapLevel(0, step);
12092 case GADGET_ID_SINGLE_ITEMS:
12093 case GADGET_ID_CONNECTED_ITEMS:
12094 case GADGET_ID_LINE:
12095 case GADGET_ID_ARC:
12096 case GADGET_ID_TEXT:
12097 case GADGET_ID_RECTANGLE:
12098 case GADGET_ID_FILLED_BOX:
12099 case GADGET_ID_FLOOD_FILL:
12100 case GADGET_ID_GRAB_BRUSH:
12101 case GADGET_ID_PICK_ELEMENT:
12102 if (drawing_function != GADGET_ID_PICK_ELEMENT)
12103 last_drawing_function = drawing_function;
12104 drawing_function = id;
12105 draw_with_brush = FALSE;
12108 case GADGET_ID_RANDOM_PLACEMENT:
12109 RandomPlacement(new_element);
12112 case GADGET_ID_ZOOM:
12113 // zoom level editor tile size in or out (or reset to default size)
12114 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
12115 button == 2 ? DEFAULT_EDITOR_TILESIZE :
12116 button == 3 ? ed_tilesize / 2 : ed_tilesize);
12118 // limit zoom level by upper and lower bound
12119 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
12121 InitZoomLevelSettings();
12123 if (edit_mode == ED_MODE_DRAWING)
12124 DrawDrawingWindow();
12128 case GADGET_ID_CUSTOM_COPY_FROM:
12129 case GADGET_ID_CUSTOM_COPY_TO:
12130 case GADGET_ID_CUSTOM_EXCHANGE:
12131 last_custom_copy_mode = id;
12132 last_drawing_function = drawing_function;
12135 case GADGET_ID_CUSTOM_COPY:
12136 CopyCustomElement(properties_element, -1, id);
12139 case GADGET_ID_CUSTOM_PASTE:
12140 CopyCustomElement(-1, properties_element, id);
12143 case GADGET_ID_UNDO:
12144 if (button == 1 && undo_buffer_steps == 0)
12146 Request("Undo buffer empty!", REQ_CONFIRM);
12150 else if (button == 2)
12154 else if (button == 3 && redo_buffer_steps == 0)
12156 Request("Redo buffer empty!", REQ_CONFIRM);
12161 if (edit_mode != ED_MODE_DRAWING)
12162 ChangeEditModeWindow(ED_MODE_DRAWING);
12168 undo_buffer_position =
12169 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
12171 undo_buffer_steps--;
12172 redo_buffer_steps++;
12178 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
12180 undo_buffer_steps++;
12181 redo_buffer_steps--;
12184 for (x = 0; x < lev_fieldx; x++)
12185 for (y = 0; y < lev_fieldy; y++)
12186 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
12188 /* check if undo operation forces change of border style */
12189 CheckLevelBorderElement(FALSE);
12191 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12195 case GADGET_ID_INFO:
12196 if (edit_mode != ED_MODE_INFO)
12198 last_edit_mode = edit_mode;
12200 ChangeEditModeWindow(ED_MODE_INFO);
12204 ChangeEditModeWindow(last_edit_mode);
12208 case GADGET_ID_CLEAR:
12209 if (edit_mode != ED_MODE_DRAWING)
12210 ChangeEditModeWindow(ED_MODE_DRAWING);
12212 for (x = 0; x < MAX_LEV_FIELDX; x++)
12213 for (y = 0; y < MAX_LEV_FIELDY; y++)
12214 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
12216 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
12218 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12221 case GADGET_ID_SAVE:
12223 /* saving read-only levels into personal level set modifies global vars
12224 "leveldir_current" and "level_nr"; restore them after saving level */
12225 LevelDirTree *leveldir_former = leveldir_current;
12226 int level_nr_former = level_nr;
12227 char *level_filename;
12230 if (leveldir_current->readonly &&
12231 !PrepareSavingIntoPersonalLevelSet())
12234 level_filename = getDefaultLevelFilename(level_nr);
12235 new_level = !fileExists(level_filename);
12238 Request("Save this level and kill the old?", REQ_ASK))
12240 if (leveldir_former->readonly)
12241 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
12243 CopyPlayfield(Feld, level.field);
12244 SaveLevel(level_nr);
12246 level.changed = FALSE;
12250 char level_saved_msg[64];
12252 if (leveldir_former->readonly)
12253 sprintf(level_saved_msg,
12254 "Level saved as level %d into personal level set!",
12257 strcpy(level_saved_msg, "Level saved!");
12259 Request(level_saved_msg, REQ_CONFIRM);
12263 /* "cd" back to copied-from levelset (in case of saved read-only level) */
12264 leveldir_current = leveldir_former;
12265 level_nr = level_nr_former;
12270 case GADGET_ID_TEST:
12271 if (LevelChanged())
12272 level.game_version = GAME_VERSION_ACTUAL;
12274 CopyPlayfield(level.field, FieldBackup);
12275 CopyPlayfield(Feld, level.field);
12277 CopyNativeLevel_RND_to_Native(&level);
12279 UnmapLevelEditorGadgets();
12280 UndrawSpecialEditorDoor();
12282 CloseDoor(DOOR_CLOSE_ALL);
12284 /* needed before playing if editor playfield area has different size */
12285 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
12287 // redraw_mask = REDRAW_ALL;
12289 level_editor_test_game = TRUE;
12291 StartGameActions(FALSE, setup.autorecord, level.random_seed);
12295 case GADGET_ID_EXIT:
12296 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
12300 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
12301 id <= GADGET_ID_ELEMENTLIST_LAST)
12303 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
12304 int new_element = editor_elements[element_position + element_shift];
12306 if (IS_EDITOR_CASCADE(new_element))
12310 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
12312 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
12313 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
12315 if (*cascade_element == new_element)
12317 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
12318 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
12320 /* update element selection list */
12321 ReinitializeElementList();
12322 ModifyEditorElementList();
12324 /* update cascading gadget info text */
12325 PrintEditorGadgetInfoText(level_editor_gadget[id]);
12327 /* save current editor cascading state */
12328 SaveSetup_EditorCascade();
12337 if (last_custom_copy_mode != -1)
12339 if (CopyCustomElement(properties_element, new_element,
12340 last_custom_copy_mode))
12342 ClickOnGadget(level_editor_gadget[last_drawing_function],
12345 last_custom_copy_mode = -1;
12351 /* change element of button used to show palette */
12352 if (editor.palette.show_on_element_buttons)
12353 button = last_button;
12355 PickDrawingElement(button, new_element);
12357 if (!stick_element_properties_window &&
12358 drawing_function != GADGET_ID_PICK_ELEMENT &&
12359 !(GetKeyModState() & KMOD_Control))
12361 properties_element = new_element;
12362 if (edit_mode == ED_MODE_PROPERTIES)
12363 DrawPropertiesWindow();
12366 if (drawing_function == GADGET_ID_PICK_ELEMENT)
12367 ClickOnGadget(level_editor_gadget[last_drawing_function],
12370 if (!use_permanent_palette)
12371 ChangeEditModeWindow(last_edit_mode);
12374 else if (gi->event.type == GD_EVENT_PRESSED)
12375 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
12376 else if (gi->event.type == GD_EVENT_RELEASED)
12377 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
12378 else if (gi->event.type == GD_EVENT_MOVING)
12379 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
12381 printf("default: HandleControlButtons: ? (id == %d)\n", id);
12387 void HandleLevelEditorKeyInput(Key key)
12389 char letter = getCharFromKey(key);
12390 int button = MB_LEFTBUTTON;
12392 if (drawing_function == GADGET_ID_TEXT &&
12393 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
12396 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
12397 else if (key == KSYM_Delete || key == KSYM_BackSpace)
12398 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
12399 else if (key == KSYM_Return)
12400 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
12401 else if (key == KSYM_Escape)
12402 DrawLevelText(0, 0, 0, TEXT_END);
12404 else if (button_status == MB_RELEASED)
12406 int id = GADGET_ID_NONE;
12407 int new_element_shift = element_shift;
12408 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
12414 id = GADGET_ID_SCROLL_LEFT;
12417 id = GADGET_ID_SCROLL_RIGHT;
12420 id = GADGET_ID_SCROLL_UP;
12423 id = GADGET_ID_SCROLL_DOWN;
12427 case KSYM_Page_Down:
12428 step *= (key == KSYM_Page_Up ? -1 : +1);
12429 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
12431 if (element_shift < 0)
12433 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12434 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12436 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12437 GDI_SCROLLBAR_ITEM_POSITION,
12438 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12440 ModifyEditorElementList();
12446 element_shift = (key == KSYM_Home ? 0 :
12447 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
12449 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12450 GDI_SCROLLBAR_ITEM_POSITION,
12451 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12453 ModifyEditorElementList();
12460 /* this is needed to prevent interference with running "True X-Mouse" */
12461 if (GetKeyModStateFromEvents() & KMOD_Control)
12464 /* check for last or next editor cascade block in element list */
12465 for (i = 0; i < num_editor_elements; i++)
12467 if ((key == KSYM_Insert && i == element_shift) ||
12468 (key == KSYM_Delete && new_element_shift > element_shift))
12471 /* jump to next cascade block (or to start of element list) */
12472 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
12473 new_element_shift = i;
12476 if (i < num_editor_elements)
12477 element_shift = new_element_shift;
12479 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12480 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12482 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12483 GDI_SCROLLBAR_ITEM_POSITION,
12484 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12486 ModifyEditorElementList();
12491 if (edit_mode == ED_MODE_DRAWING)
12493 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
12495 else if (edit_mode == ED_MODE_INFO)
12497 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
12499 else if (edit_mode == ED_MODE_PROPERTIES)
12501 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
12503 else if (edit_mode == ED_MODE_PALETTE)
12505 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
12507 else /* should never happen */
12509 ChangeEditModeWindow(ED_MODE_DRAWING);
12518 if (id != GADGET_ID_NONE)
12519 ClickOnGadget(level_editor_gadget[id], button);
12520 else if (letter == '1' || letter == '?')
12521 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
12522 else if (letter == '2')
12523 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
12524 else if (letter == '3')
12525 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
12526 else if (letter == '.')
12527 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
12528 else if (letter == 'U')
12529 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
12530 else if (letter == '-' || key == KSYM_KP_Subtract)
12531 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
12532 else if (letter == '0' || key == KSYM_KP_0)
12533 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
12534 else if (letter == '+' || key == KSYM_KP_Add ||
12535 letter == '=') // ("Shift-=" is "+" on US keyboards)
12536 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
12537 else if (key == KSYM_Return ||
12538 key == KSYM_space ||
12539 key == setup.shortcut.toggle_pause)
12540 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
12542 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
12543 if (letter && letter == controlbutton_info[i].shortcut)
12544 if (!anyTextGadgetActive())
12545 ClickOnGadget(level_editor_gadget[i], button);
12549 void HandleLevelEditorIdle()
12551 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
12552 int x = editor.settings.element_graphic.x + element_border;
12553 int y = editor.settings.element_graphic.y + element_border;
12554 static unsigned int action_delay = 0;
12555 unsigned int action_delay_value = GameFrameDelay;
12558 if (edit_mode != ED_MODE_PROPERTIES)
12561 if (!DelayReached(&action_delay, action_delay_value))
12564 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12566 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12568 if (gi->mapped && gi->active && gi->selectbox.open)
12572 DrawEditorElementAnimation(SX + x, SY + y);
12574 redraw_mask |= REDRAW_FIELD;
12576 FrameCounter++; /* increase animation frame counter */
12579 void ClearEditorGadgetInfoText()
12581 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12584 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12586 char infotext[MAX_OUTPUT_LINESIZE + 1];
12587 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12588 int max_infotext_len = getMaxInfoTextLength();
12590 if (gi == NULL || strlen(gi->info_text) == 0)
12593 strncpy(infotext, gi->info_text, max_infotext_len);
12594 infotext[max_infotext_len] = '\0';
12596 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12598 int key = controlbutton_info[gi->custom_id].shortcut;
12602 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
12603 sprintf(shortcut, " ('.' or '%c')", key);
12604 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
12605 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12606 else if (gi->custom_id == GADGET_ID_TEST)
12607 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12608 else if (gi->custom_id == GADGET_ID_UNDO)
12609 sprintf(shortcut, " ('%c/Shift-U')", key);
12610 else if (gi->custom_id == GADGET_ID_ZOOM)
12611 sprintf(shortcut, " ('%c', '0', '+')", key);
12613 sprintf(shortcut, " ('%s%c')",
12614 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12616 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12617 strcat(infotext, shortcut);
12621 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
12624 void HandleEditorGadgetInfoText(void *ptr)
12626 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12628 if (game_status != GAME_MODE_EDITOR)
12631 ClearEditorGadgetInfoText();
12633 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12636 /* misuse this function to delete brush cursor, if needed */
12637 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12638 DeleteBrushFromCursor();
12640 PrintEditorGadgetInfoText(gi);
12643 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12645 static int start_lx, start_ly;
12646 int id = gi->custom_id;
12647 int type_id = gi->custom_type_id;
12648 int sx = gi->event.x;
12649 int sy = gi->event.y;
12650 int lx = sx + level_xpos;
12651 int ly = sy + level_ypos;
12652 int min_sx = 0, min_sy = 0;
12653 int max_sx = gi->drawing.area_xsize - 1;
12654 int max_sy = gi->drawing.area_ysize - 1;
12655 int actual_drawing_function = drawing_function;
12656 int max_infotext_len = getMaxInfoTextLength();
12657 char infotext[MAX_OUTPUT_LINESIZE + 1];
12660 infotext[0] = '\0'; /* start with empty info text */
12662 /* pressed Control key: simulate picking element */
12663 if (GetKeyModState() & KMOD_Control)
12664 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12666 ClearEditorGadgetInfoText();
12668 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12671 /* make sure to stay inside drawing area boundaries */
12672 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12673 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12675 if (id == GADGET_ID_DRAWING_LEVEL)
12679 int min_lx = 0, min_ly = 0;
12680 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12682 /* get positions inside level field */
12683 lx = sx + level_xpos;
12684 ly = sy + level_ypos;
12686 /* make sure to stay inside level field boundaries */
12687 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12688 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12690 /* correct drawing area positions accordingly */
12691 sx = lx - level_xpos;
12692 sy = ly - level_ypos;
12695 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12697 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12699 if (gi->event.type == GD_EVENT_PRESSED)
12705 switch (actual_drawing_function)
12707 case GADGET_ID_SINGLE_ITEMS:
12708 text = "Drawing single items";
12710 case GADGET_ID_CONNECTED_ITEMS:
12711 text = "Drawing connected items";
12713 case GADGET_ID_LINE:
12714 text = "Drawing line";
12716 case GADGET_ID_ARC:
12717 text = "Drawing arc";
12719 case GADGET_ID_TEXT:
12720 text = "Setting text cursor";
12722 case GADGET_ID_RECTANGLE:
12723 text = "Drawing rectangle";
12725 case GADGET_ID_FILLED_BOX:
12726 text = "Drawing filled box";
12728 case GADGET_ID_FLOOD_FILL:
12729 text = "Flood fill";
12731 case GADGET_ID_GRAB_BRUSH:
12732 text = "Grabbing brush";
12734 case GADGET_ID_PICK_ELEMENT:
12735 text = "Picking element";
12739 text = "Drawing position";
12743 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12744 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12746 sprintf(infotext, "%s: %d, %d", text,
12747 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12749 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12750 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12752 sprintf(infotext, "Level position: %d, %d", lx, ly);
12755 /* misuse this function to draw brush cursor, if needed */
12756 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12758 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12759 CopyBrushToCursor(sx, sy);
12761 DeleteBrushFromCursor();
12764 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12766 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12767 int element = drawingarea_info[type_id].value[pos];
12769 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12773 if (id == GADGET_ID_CUSTOM_CONTENT)
12774 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12775 else if (id == GADGET_ID_GROUP_CONTENT)
12776 sprintf(infotext, "group element position: %d", sx + 1);
12777 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12778 id <= GADGET_ID_YAMYAM_CONTENT_7)
12779 sprintf(infotext, "content area %d position: %d, %d",
12780 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12781 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12782 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12783 sprintf(infotext, "content area %d position: %d, %d",
12784 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12785 else if (id == GADGET_ID_ANDROID_CONTENT)
12786 sprintf(infotext, "android element position: %d", sx + 1);
12787 else if (drawingarea_info[type_id].infotext != NULL)
12788 strcpy(infotext, drawingarea_info[type_id].infotext);
12791 infotext[max_infotext_len] = '\0';
12793 if (strlen(infotext) > 0)
12794 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
12797 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12798 boolean quick_quit)
12800 if (!ask_if_level_has_changed ||
12802 Request("Level has changed! Exit without saving?",
12803 REQ_ASK | REQ_STAY_OPEN))
12805 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
12806 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
12808 /* draw normal door */
12809 UndrawSpecialEditorDoor();
12811 // close editor doors if viewport definition is the same as in main menu
12812 if (vp_door_1->x == DX &&
12813 vp_door_1->y == DY &&
12814 vp_door_1->width == DXSIZE &&
12815 vp_door_1->height == DYSIZE &&
12816 vp_door_2->x == VX &&
12817 vp_door_2->y == VY &&
12818 vp_door_2->width == VXSIZE &&
12819 vp_door_2->height == VYSIZE)
12820 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
12822 SetDoorState(DOOR_CLOSE_2);
12827 FadeSkipNextFadeIn();
12829 SetGameStatus(GAME_MODE_MAIN);
12835 if (!global.use_envelope_request)
12837 CloseDoor(DOOR_CLOSE_1);
12838 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);