1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 47)
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
599 ED_NUM_ELEMENTLIST_BUTTONS - 1)
601 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
603 /* radio button numbers */
604 #define RADIO_NR_NONE 0
605 #define RADIO_NR_DRAWING_TOOLBOX 1
606 #define RADIO_NR_RANDOM_ELEMENTS 2
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL 0
610 #define ED_COUNTER_ID_LEVEL_XSIZE 1
611 #define ED_COUNTER_ID_LEVEL_YSIZE 2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
615 #define ED_COUNTER_ID_LEVEL_RANDOM 6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
621 #define ED_COUNTER_ID_BALL_CONTENT 12
622 #define ED_COUNTER_ID_ANDROID_CONTENT 13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
625 #define ED_COUNTER_ID_CUSTOM_SCORE 16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
632 #define ED_COUNTER_ID_DROP_DELAY_RND 23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
636 #define ED_COUNTER_ID_IGNITION_DELAY 27
637 #define ED_COUNTER_ID_GROUP_CONTENT 28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
642 #define ED_NUM_COUNTERBUTTONS 32
644 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
647 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
654 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP 0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
662 #define ED_SCROLLBUTTON_ID_LIST_UP 4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
665 #define ED_NUM_SCROLLBUTTONS 6
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
675 #define ED_NUM_SCROLLBARS 3
677 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
685 #define ED_NUM_TEXTINPUT 3
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
693 #define ED_NUM_TEXTAREAS 1
695 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
723 #define ED_SELECTBOX_ID_ACTION_TYPE 24
724 #define ED_SELECTBOX_ID_ACTION_MODE 25
725 #define ED_SELECTBOX_ID_ACTION_ARG 26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
729 #define ED_NUM_SELECTBOX 29
731 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
741 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
754 #define ED_NUM_TEXTBUTTONS 8
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
768 #define ED_NUM_GRAPHICBUTTONS 4
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 45
821 #define ED_NUM_CHECKBUTTONS 46
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
838 #define ED_RADIOBUTTON_ID_QUANTITY 1
840 #define ED_NUM_RADIOBUTTONS 2
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL 0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
863 #define ED_DRAWING_ID_ANDROID_CONTENT 17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
865 #define ED_DRAWING_ID_START_ELEMENT 19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
875 #define ED_DRAWING_ID_GROUP_CONTENT 29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
878 #define ED_NUM_DRAWING_AREAS 31
882 -----------------------------------------------------------------------------
883 some internally used definitions
884 -----------------------------------------------------------------------------
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE 0
889 #define UNDO_ACCUMULATE 1
891 /* values for scrollbars */
892 #define ED_SCROLL_NO 0
893 #define ED_SCROLL_LEFT 1
894 #define ED_SCROLL_RIGHT 2
895 #define ED_SCROLL_UP 4
896 #define ED_SCROLL_DOWN 8
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING 0
900 #define ED_MODE_INFO 1
901 #define ED_MODE_PROPERTIES 2
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS (10 + 1)
913 /* values for elements with score for certain actions */
915 #define MAX_SCORE 255
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT 0
919 #define MAX_COLLECT_COUNT 255
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE 0
923 #define RANDOM_USE_QUANTITY 1
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
931 -----------------------------------------------------------------------------
932 some internally used data structure definitions
933 -----------------------------------------------------------------------------
940 } control_info[ED_NUM_CTRL_BUTTONS] =
942 /* note: some additional characters are already reserved for "cheat mode"
943 shortcuts (":XYZ" style) -- for details, see "events.c" */
945 { 's', "draw single items" },
946 { 'd', "draw connected items" },
947 { 'l', "draw lines" },
948 { 'a', "draw arcs" },
949 { 'r', "draw outline rectangles" },
950 { 'R', "draw filled rectangles" },
951 { '\0', "wrap (rotate) level up" },
952 { 't', "enter text elements" },
953 { 'f', "flood fill" },
954 { '\0', "wrap (rotate) level left" },
955 { '?', "properties of drawing element" },
956 { '\0', "wrap (rotate) level right" },
957 { '\0', "random element placement" },
958 { 'b', "grab brush" },
959 { '\0', "wrap (rotate) level down" },
960 { ',', "pick drawing element" },
962 { 'U', "undo last operation" },
963 { 'I', "level properties" },
964 { 'S', "save level" },
965 { 'C', "clear level" },
966 { 'T', "test level" },
967 { 'E', "exit level editor" },
969 { '\0', "copy settings from other element" },
970 { '\0', "copy settings to other element" },
971 { '\0', "exchange element with other element" },
973 { '\0', "copy settings from this element" },
974 { '\0', "paste settings to this element" },
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
991 int min_value, max_value;
992 int gadget_id_down, gadget_id_up;
996 char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
999 /* ---------- current level number --------------------------------------- */
1002 DX + 5 - SX, DY + 3 - SY,
1004 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1005 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1010 /* ---------- level and editor settings ---------------------------------- */
1013 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1014 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1015 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1016 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1018 "playfield size:", NULL, "width",
1021 -1, ED_LEVEL_SETTINGS_YPOS(4),
1022 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1023 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1024 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1026 NULL, " ", "height",
1029 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
1031 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1034 NULL, "number of gems to collect:", NULL
1037 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1039 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1040 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1042 "time or step limit to solve level:", NULL, NULL
1045 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1047 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1048 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1049 &level.score[SC_TIME_BONUS],
1050 "score for each second/step left:", NULL, NULL
1053 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1055 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1056 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1057 &random_placement_value,
1058 "random element placement:", NULL, "in"
1061 /* ---------- element settings: configure (various elements) ------------- */
1064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1065 MIN_SCORE, MAX_SCORE,
1066 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1067 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1068 NULL, /* will be set when used */
1072 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1073 MIN_SCORE, MAX_SCORE,
1074 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1075 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1076 NULL, /* will be set when used */
1080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1081 MIN_SCORE, MAX_SCORE,
1082 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1083 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1084 NULL, /* will be set when used */
1088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1089 MIN_SCORE, MAX_SCORE,
1090 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1091 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1092 NULL, /* will be set when used */
1096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1097 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1098 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1099 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1100 &level.num_yamyam_contents,
1101 NULL, NULL, "number of content areas"
1104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1105 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1106 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1107 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1108 &level.num_ball_contents,
1109 NULL, NULL, "number of content areas"
1112 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1113 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1114 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1115 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1116 &level.num_android_clone_elements,
1117 NULL, NULL, "number of clonable elements"
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1121 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1122 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1123 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1125 NULL, NULL, "width",
1128 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1129 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1130 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1131 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1133 NULL, " ", "height",
1136 /* ---------- element settings: configure 1 (custom elements) ------------ */
1139 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1140 MIN_SCORE, MAX_SCORE,
1141 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1142 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1143 &custom_element.collect_score_initial,
1144 NULL, "CE score", " "
1147 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1148 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1149 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1151 &custom_element.collect_count_initial,
1152 NULL, "CE count", NULL
1155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1157 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1159 &custom_element.ce_value_fixed_initial,
1160 NULL, "CE value", NULL
1163 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1165 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1166 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167 &custom_element.ce_value_random_initial,
1168 NULL, "+random", NULL
1171 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1173 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1174 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1175 &custom_element.push_delay_fixed,
1176 NULL, "push delay", NULL
1179 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1181 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1182 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1183 &custom_element.push_delay_random,
1184 NULL, "+random", NULL
1187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1189 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1190 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1191 &custom_element.drop_delay_fixed,
1192 NULL, "drop delay", NULL
1195 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1197 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1198 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1199 &custom_element.drop_delay_random,
1200 NULL, "+random", NULL
1203 /* ---------- element settings: configure 2 (custom elements) ------------ */
1206 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1208 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1209 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1210 &custom_element.move_delay_fixed,
1211 NULL, "move delay", NULL
1214 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1216 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1217 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1218 &custom_element.move_delay_random,
1219 NULL, "+random", NULL
1222 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1224 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1225 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1226 &custom_element.explosion_delay,
1227 NULL, "explosion delay", NULL
1230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1232 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1233 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1234 &custom_element.ignition_delay,
1235 NULL, "ignition delay", "(by fire)"
1238 /* ---------- element settings: configure (group elements) --------------- */
1241 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1242 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1243 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1244 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1245 &group_element_info.num_elements,
1246 NULL, NULL, "number of elements in group"
1249 /* ---------- element settings: advanced (custom elements) --------------- */
1252 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1254 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1255 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1256 &custom_element_change.delay_fixed,
1257 NULL, "CE delay", NULL,
1260 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1262 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1263 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1264 &custom_element_change.delay_random,
1265 NULL, "+random", NULL
1268 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1270 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1271 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1272 &custom_element_change.random_percentage,
1273 NULL, "use random replace:", "%"
1283 char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1287 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1288 GADGET_ID_LEVEL_NAME,
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1295 GADGET_ID_LEVEL_AUTHOR,
1296 MAX_LEVEL_AUTHOR_LEN,
1301 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302 GADGET_ID_ELEMENT_NAME,
1303 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1304 custom_element.description,
1305 NULL, "Element name"
1315 char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1319 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1320 GADGET_ID_ENVELOPE_INFO,
1321 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1323 "Envelope Info:", "Envelope Info"
1327 static struct ValueTextInfo options_time_or_steps[] =
1335 static struct ValueTextInfo options_game_engine_type[] =
1337 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1338 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1343 static struct ValueTextInfo options_wind_direction[] =
1345 { MV_START_NONE, "none" },
1346 { MV_START_LEFT, "left" },
1347 { MV_START_RIGHT, "right" },
1348 { MV_START_UP, "up" },
1349 { MV_START_DOWN, "down" },
1354 static struct ValueTextInfo options_player_speed[] =
1361 { 16, "very fast" },
1362 { 32, "ultrafast" },
1367 static struct ValueTextInfo options_access_type[] =
1369 { EP_WALKABLE, "walkable" },
1370 { EP_PASSABLE, "passable" },
1375 static struct ValueTextInfo options_access_layer[] =
1377 { EP_ACCESSIBLE_OVER, "over" },
1378 { EP_ACCESSIBLE_INSIDE, "inside" },
1379 { EP_ACCESSIBLE_UNDER, "under" },
1384 static struct ValueTextInfo options_access_protected[] =
1386 { 0, "unprotected" },
1392 static struct ValueTextInfo options_access_direction[] =
1394 { MV_NO_DIRECTION, "no direction" },
1395 { MV_LEFT, "left" },
1396 { MV_RIGHT, "right" },
1398 { MV_DOWN, "down" },
1399 { MV_LEFT | MV_UP, "left + up" },
1400 { MV_LEFT | MV_DOWN, "left + down" },
1401 { MV_RIGHT | MV_UP, "right + up" },
1402 { MV_RIGHT | MV_DOWN, "right + down" },
1403 { MV_HORIZONTAL, "horizontal" },
1404 { MV_VERTICAL, "vertical" },
1405 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1406 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1407 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1408 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1409 { MV_ALL_DIRECTIONS, "all directions" },
1414 static struct ValueTextInfo options_walk_to_action[] =
1416 { EP_DIGGABLE, "diggable" },
1417 { EP_COLLECTIBLE_ONLY, "collectible" },
1418 { EP_DROPPABLE, "collectible & droppable" },
1419 { EP_THROWABLE, "collectible & throwable" },
1420 { EP_PUSHABLE, "pushable" },
1425 static struct ValueTextInfo options_move_pattern[] =
1427 { MV_LEFT, "left" },
1428 { MV_RIGHT, "right" },
1430 { MV_DOWN, "down" },
1431 { MV_HORIZONTAL, "horizontal" },
1432 { MV_VERTICAL, "vertical" },
1433 { MV_ALL_DIRECTIONS, "all directions" },
1434 { MV_WIND_DIRECTION, "wind direction" },
1435 { MV_TOWARDS_PLAYER, "towards player" },
1436 { MV_AWAY_FROM_PLAYER, "away from player" },
1437 { MV_ALONG_LEFT_SIDE, "along left side" },
1438 { MV_ALONG_RIGHT_SIDE, "along right side" },
1439 { MV_TURNING_LEFT, "turning left" },
1440 { MV_TURNING_RIGHT, "turning right" },
1441 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1442 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1443 { MV_TURNING_RANDOM, "turning random" },
1444 { MV_MAZE_RUNNER, "maze runner style" },
1445 { MV_MAZE_HUNTER, "maze hunter style" },
1446 { MV_WHEN_PUSHED, "when pushed" },
1447 { MV_WHEN_DROPPED, "when dropped/thrown" },
1452 static struct ValueTextInfo options_move_direction[] =
1454 { MV_START_AUTOMATIC, "automatic" },
1455 { MV_START_LEFT, "left" },
1456 { MV_START_RIGHT, "right" },
1457 { MV_START_UP, "up" },
1458 { MV_START_DOWN, "down" },
1459 { MV_START_RANDOM, "random" },
1460 { MV_START_PREVIOUS, "previous" },
1465 static struct ValueTextInfo options_move_stepsize[] =
1467 { 0, "not moving" },
1472 { 16, "very fast" },
1473 { 32, "even faster" },
1478 static struct ValueTextInfo options_move_leave_type[] =
1480 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1481 { LEAVE_TYPE_LIMITED, "change it to" },
1486 static struct ValueTextInfo options_smash_targets[] =
1488 { EP_CAN_SMASH_PLAYER, "player" },
1490 { EP_CAN_SMASH_ENEMIES, "enemies" },
1492 { EP_CAN_SMASH_EVERYTHING, "everything" },
1497 static struct ValueTextInfo options_slippery_type[] =
1499 { SLIPPERY_ANY_RANDOM, "random" },
1500 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1501 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1502 { SLIPPERY_ONLY_LEFT, "only left" },
1503 { SLIPPERY_ONLY_RIGHT, "only right" },
1508 static struct ValueTextInfo options_deadliness[] =
1510 { EP_DONT_RUN_INTO, "running into" },
1511 { EP_DONT_COLLIDE_WITH, "colliding with" },
1512 { EP_DONT_TOUCH, "touching" },
1517 static struct ValueTextInfo options_explosion_type[] =
1519 { EXPLODES_3X3, "3x3" },
1520 { EXPLODES_CROSS, "3+3" },
1521 { EXPLODES_1X1, "1x1" },
1526 static struct ValueTextInfo options_time_units[] =
1529 { FRAMES_PER_SECOND, "seconds" },
1534 static struct ValueTextInfo options_change_direct_action[] =
1536 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1537 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1538 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1539 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1540 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1541 { CE_ENTERED_BY_PLAYER, "entered by player" },
1542 { CE_LEFT_BY_PLAYER, "left by player" },
1543 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1544 { CE_SWITCHED, "switched" },
1545 { CE_HITTING_SOMETHING, "hitting something" },
1546 { CE_HIT_BY_SOMETHING, "hit by something" },
1548 { CE_BLOCKED, "blocked" },
1550 { CE_IMPACT, "impact (on something)" },
1551 { CE_SMASHED, "smashed (from above)" },
1553 { CE_VALUE_CHANGES, "CE value changes" },
1554 { CE_SCORE_CHANGES, "CE score changes" },
1556 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1557 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1562 static struct ValueTextInfo options_change_other_action[] =
1564 { CE_PLAYER_TOUCHES_X, "player touches" },
1565 { CE_PLAYER_PRESSES_X, "player presses" },
1566 { CE_PLAYER_SWITCHES_X, "player switches" },
1567 { CE_PLAYER_SNAPS_X, "player snaps" },
1568 { CE_PLAYER_PUSHES_X, "player pushes" },
1569 { CE_PLAYER_ENTERS_X, "player enters" },
1570 { CE_PLAYER_LEAVES_X, "player leaves" },
1571 { CE_PLAYER_DIGS_X, "player digs" },
1572 { CE_PLAYER_COLLECTS_X, "player collects" },
1573 { CE_PLAYER_DROPS_X, "player drops/throws" },
1574 { CE_TOUCHING_X, "touching" },
1575 { CE_HITTING_X, "hitting" },
1576 { CE_DIGGING_X, "digging" },
1577 { CE_HIT_BY_X, "hit by" },
1578 { CE_SWITCH_OF_X, "switch of" },
1579 { CE_CHANGE_OF_X, "change by page of" },
1580 { CE_EXPLOSION_OF_X, "explosion of" },
1581 { CE_MOVE_OF_X, "move of" },
1582 { CE_CREATION_OF_X, "creation of" },
1583 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1584 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1585 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1586 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1591 static struct ValueTextInfo options_change_trigger_side[] =
1593 { CH_SIDE_LEFT, "left" },
1594 { CH_SIDE_RIGHT, "right" },
1595 { CH_SIDE_TOP, "top" },
1596 { CH_SIDE_BOTTOM, "bottom" },
1597 { CH_SIDE_LEFT_RIGHT, "left/right" },
1598 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1599 { CH_SIDE_ANY, "any" },
1604 static struct ValueTextInfo options_change_trigger_player[] =
1606 { CH_PLAYER_1, "1" },
1607 { CH_PLAYER_2, "2" },
1608 { CH_PLAYER_3, "3" },
1609 { CH_PLAYER_4, "4" },
1610 { CH_PLAYER_ANY, "any" },
1615 static struct ValueTextInfo options_change_trigger_page[] =
1627 { (1 << 10), "11" },
1628 { (1 << 11), "12" },
1629 { (1 << 12), "13" },
1630 { (1 << 13), "14" },
1631 { (1 << 14), "15" },
1632 { (1 << 15), "16" },
1633 { (1 << 16), "17" },
1634 { (1 << 17), "18" },
1635 { (1 << 18), "19" },
1636 { (1 << 19), "20" },
1637 { (1 << 20), "21" },
1638 { (1 << 21), "22" },
1639 { (1 << 22), "23" },
1640 { (1 << 23), "24" },
1641 { (1 << 24), "25" },
1642 { (1 << 25), "26" },
1643 { (1 << 26), "27" },
1644 { (1 << 27), "28" },
1645 { (1 << 28), "29" },
1646 { (1 << 29), "30" },
1647 { (1 << 30), "31" },
1648 { (1 << 31), "32" },
1649 { CH_PAGE_ANY, "any" },
1654 static struct ValueTextInfo options_change_replace_when[] =
1656 { CP_WHEN_EMPTY, "empty" },
1657 { CP_WHEN_WALKABLE, "walkable" },
1658 { CP_WHEN_DIGGABLE, "diggable" },
1659 { CP_WHEN_COLLECTIBLE, "collectible" },
1660 { CP_WHEN_REMOVABLE, "removable" },
1661 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1666 static struct ValueTextInfo options_action_type[] =
1668 { CA_NO_ACTION, "no action" },
1669 { CA_UNDEFINED, " " },
1670 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1671 { CA_RESTART_LEVEL, "restart level" },
1672 { CA_SHOW_ENVELOPE, "show envelope" },
1673 { CA_SET_LEVEL_TIME, "set time" },
1674 { CA_SET_LEVEL_SCORE, "set score" },
1675 { CA_SET_LEVEL_GEMS, "set needed gems" },
1676 { CA_SET_LEVEL_WIND, "set wind dir." },
1677 { CA_UNDEFINED, " " },
1678 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1679 { CA_MOVE_PLAYER, "move player" },
1680 { CA_EXIT_PLAYER, "exit player" },
1681 { CA_KILL_PLAYER, "kill player" },
1682 { CA_SET_PLAYER_KEYS, "set keys" },
1683 { CA_SET_PLAYER_SPEED, "set speed" },
1684 { CA_SET_PLAYER_SHIELD, "set shield" },
1685 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1686 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1687 { CA_UNDEFINED, " " },
1688 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1689 { CA_SET_CE_VALUE, "set CE value" },
1690 { CA_SET_CE_SCORE, "set CE score" },
1691 { CA_UNDEFINED, " " },
1692 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1693 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1698 static struct ValueTextInfo options_action_mode_none[] =
1700 { CA_MODE_UNDEFINED, " " },
1705 static struct ValueTextInfo options_action_mode_assign[] =
1707 { CA_MODE_SET, "=" },
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1714 { CA_MODE_ADD, "+" },
1715 { CA_MODE_SUBTRACT, "-" },
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1722 { CA_MODE_SET, "=" },
1723 { CA_MODE_ADD, "+" },
1724 { CA_MODE_SUBTRACT, "-" },
1725 { CA_MODE_MULTIPLY, "*" },
1726 { CA_MODE_DIVIDE, "/" },
1727 { CA_MODE_MODULO, "%" },
1732 static struct ValueTextInfo options_action_arg_none[] =
1734 { CA_ARG_UNDEFINED, " " },
1739 static struct ValueTextInfo options_action_arg_player[] =
1741 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1742 { CA_ARG_PLAYER_1, "1" },
1743 { CA_ARG_PLAYER_2, "2" },
1744 { CA_ARG_PLAYER_3, "3" },
1745 { CA_ARG_PLAYER_4, "4" },
1746 { CA_ARG_PLAYER_ANY, "any" },
1747 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1752 static struct ValueTextInfo options_action_arg_number[] =
1754 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1761 { CA_ARG_10, "10" },
1762 { CA_ARG_100, "100" },
1763 { CA_ARG_1000, "1000" },
1764 { CA_ARG_UNDEFINED, " " },
1765 { CA_ARG_NUMBER_MIN, "min" },
1766 { CA_ARG_NUMBER_MAX, "max" },
1767 { CA_ARG_UNDEFINED, " " },
1768 { CA_ARG_NUMBER_RESET, "reset" },
1769 { CA_ARG_UNDEFINED, " " },
1770 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1771 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1772 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1773 { CA_ARG_UNDEFINED, " " },
1774 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1775 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1776 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1777 { CA_ARG_UNDEFINED, " " },
1778 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1779 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1780 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1781 { CA_ARG_UNDEFINED, " " },
1782 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1783 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1784 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1789 static struct ValueTextInfo options_action_arg_value[] =
1791 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1798 { CA_ARG_10, "10" },
1799 { CA_ARG_100, "100" },
1800 { CA_ARG_1000, "1000" },
1801 { CA_ARG_UNDEFINED, " " },
1802 { CA_ARG_NUMBER_MIN, "min" },
1803 { CA_ARG_NUMBER_MAX, "max" },
1804 { CA_ARG_UNDEFINED, " " },
1805 { CA_ARG_NUMBER_RESET, "reset" },
1806 { CA_ARG_UNDEFINED, " " },
1807 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1808 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1809 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1812 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1813 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1814 { CA_ARG_UNDEFINED, " " },
1815 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1816 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1817 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1818 { CA_ARG_UNDEFINED, " " },
1819 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1820 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1821 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1822 { CA_ARG_UNDEFINED, " " },
1823 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1824 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1825 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1832 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1837 { CA_ARG_UNDEFINED, " " },
1838 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1839 { CA_ARG_ELEMENT_TARGET, "target" },
1840 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1845 static struct ValueTextInfo options_action_arg_key[] =
1847 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1856 { CA_ARG_UNDEFINED, " " },
1857 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1858 { CA_ARG_ELEMENT_TARGET, "target" },
1859 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1864 static struct ValueTextInfo options_action_arg_speed[] =
1866 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1867 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1868 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1869 { CA_ARG_SPEED_SLOW, "slow" },
1870 { CA_ARG_SPEED_NORMAL, "normal" },
1871 { CA_ARG_SPEED_FAST, "fast" },
1872 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1873 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1874 { CA_ARG_UNDEFINED, " " },
1875 { CA_ARG_SPEED_SLOWER, "slower" },
1876 { CA_ARG_SPEED_FASTER, "faster" },
1877 { CA_ARG_UNDEFINED, " " },
1878 { CA_ARG_SPEED_RESET, "reset" },
1883 static struct ValueTextInfo options_action_arg_shield[] =
1885 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1886 { CA_ARG_SHIELD_OFF, "off" },
1887 { CA_ARG_SHIELD_NORMAL, "normal" },
1888 { CA_ARG_SHIELD_DEADLY, "deadly" },
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1895 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1896 { CA_ARG_ELEMENT_TARGET, "target" },
1897 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1898 { CA_ARG_UNDEFINED, " " },
1899 { CA_ARG_ELEMENT_RESET, "reset" },
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1906 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1907 { CA_ARG_GRAVITY_ON, "on" },
1908 { CA_ARG_GRAVITY_OFF, "off" },
1909 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1914 static struct ValueTextInfo options_action_arg_direction[] =
1916 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1917 { CA_ARG_DIRECTION_NONE, "none" },
1918 { CA_ARG_DIRECTION_LEFT, "left" },
1919 { CA_ARG_DIRECTION_RIGHT, "right" },
1920 { CA_ARG_DIRECTION_UP, "up" },
1921 { CA_ARG_DIRECTION_DOWN, "down" },
1922 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1923 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1930 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1931 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1932 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1943 static struct ValueTextInfo options_group_choice_mode[] =
1945 { ANIM_RANDOM, "random" },
1946 { ANIM_LOOP, "loop" },
1947 { ANIM_LINEAR, "linear" },
1948 { ANIM_PINGPONG, "pingpong" },
1949 { ANIM_PINGPONG2, "pingpong 2" },
1954 static struct ValueTextInfo *action_arg_modes[] =
1956 options_action_mode_none,
1957 options_action_mode_assign,
1958 options_action_mode_add_remove,
1959 options_action_mode_calculate,
1966 struct ValueTextInfo *options;
1968 action_arg_options[] =
1970 { CA_NO_ACTION, 0, options_action_arg_none, },
1971 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1972 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1973 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1974 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1975 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1976 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1977 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1978 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1979 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1980 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1981 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1982 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1983 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
1984 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1985 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1986 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1987 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1996 int gadget_id_align;
1997 int size; /* char size of selectbox or '-1' (dynamically determined) */
1998 struct ValueTextInfo *options;
2000 char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2003 /* ---------- level and editor settings ---------------------------------- */
2006 -1, ED_LEVEL_SETTINGS_YPOS(8),
2007 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2009 options_time_or_steps,
2010 &level.use_step_counter,
2011 NULL, "(0 => no limit)", "time or step limit"
2014 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2015 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2017 options_game_engine_type,
2018 &level.game_engine_type,
2019 "game engine:", NULL, "game engine"
2022 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
2023 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2025 options_wind_direction,
2026 &level.wind_direction_initial,
2027 "initial wind direction:", NULL, "initial wind direction"
2030 /* ---------- element settings: configure (several elements) ------------- */
2033 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2034 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2036 options_player_speed,
2037 &level.initial_player_stepsize[0],
2038 "initial player speed:", NULL, "initial player speed"
2041 /* ---------- element settings: configure 1 (custom elements) ------------ */
2044 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2045 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2047 options_access_type,
2048 &custom_element.access_type,
2049 NULL, NULL, "type of access to this field"
2052 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2053 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2055 options_access_layer,
2056 &custom_element.access_layer,
2057 NULL, NULL, "layer of access for this field"
2060 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2061 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2063 options_access_protected,
2064 &custom_element.access_protected,
2065 NULL, NULL, "protected access for this field"
2068 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2069 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2071 options_access_direction,
2072 &custom_element.access_direction,
2073 "from", NULL, "access direction for this field"
2076 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2077 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2079 options_walk_to_action,
2080 &custom_element.walk_to_action,
2081 NULL, NULL, "diggable/collectible/pushable"
2084 /* ---------- element settings: configure 2 (custom elements) ------------ */
2087 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2088 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2090 options_move_pattern,
2091 &custom_element.move_pattern,
2092 "can move", NULL, "element move pattern"
2095 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2096 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2098 options_move_direction,
2099 &custom_element.move_direction_initial,
2100 "starts moving", NULL, "initial element move direction"
2103 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2104 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2106 options_move_stepsize,
2107 &custom_element.move_stepsize,
2108 "move/fall speed", NULL, "speed of element movement"
2111 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2112 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2114 options_move_leave_type,
2115 &custom_element.move_leave_type,
2116 "can dig: can", ":", "leave behind or change element"
2119 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2120 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2122 options_smash_targets,
2123 &custom_element.smash_targets,
2124 "can smash", NULL, "elements that can be smashed"
2127 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2128 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2130 options_slippery_type,
2131 &custom_element.slippery_type,
2132 "slippery", NULL, "where other elements fall down"
2135 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2136 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2139 &custom_element.deadliness,
2140 "deadly when", NULL, "deadliness of element"
2143 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2144 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2146 options_explosion_type,
2147 &custom_element.explosion_type,
2148 "can explode", NULL, "explosion type"
2151 /* ---------- element settings: advanced (custom elements) --------------- */
2154 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2155 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2158 &custom_element_change.delay_frames,
2159 "delay time given in", NULL, "delay time units for change"
2162 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2163 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2165 options_change_direct_action,
2166 &custom_element_change.direct_action,
2167 NULL, NULL, "type of direct action"
2170 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2171 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2173 options_change_other_action,
2174 &custom_element_change.other_action,
2175 NULL, "element:", "type of other element action"
2178 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2179 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2181 options_change_trigger_side,
2182 &custom_element_change.trigger_side,
2183 "at", "side", "element side triggering change"
2186 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2187 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2189 options_change_trigger_player,
2190 &custom_element_change.trigger_player,
2191 "player:", " ", "player that causes change"
2194 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2195 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2197 options_change_trigger_page,
2198 &custom_element_change.trigger_page,
2199 "page:", NULL, "change page that causes change"
2202 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2203 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2205 options_change_replace_when,
2206 &custom_element_change.replace_when,
2207 "replace when", NULL, "which elements can be replaced"
2210 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2211 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2213 options_action_type,
2214 &custom_element_change.action_type,
2215 NULL, NULL, "action on specified condition"
2218 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2219 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2221 options_action_mode_none,
2222 &custom_element_change.action_mode,
2223 NULL, NULL, "action operator"
2226 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2227 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2229 options_action_arg_none,
2230 &custom_element_change.action_arg,
2231 NULL, NULL, "action parameter"
2234 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2235 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2237 options_change_page,
2238 &custom_element.current_change_page,
2239 NULL, NULL, "element change page"
2242 /* ---------- element settings: configure (group elements) --------------- */
2245 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2246 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2248 options_group_choice_mode,
2249 &group_element_info.choice_mode,
2250 "choice type:", NULL, "type of group element choice"
2258 int gadget_id_align;
2261 char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2265 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2266 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2268 NULL, NULL, "Show information about element"
2271 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2272 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2274 NULL, NULL, "Configure element properties"
2277 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2278 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2280 NULL, NULL, "Configure custom element properties"
2283 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2284 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2286 NULL, NULL, "Configure custom element properties"
2289 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2290 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2292 NULL, NULL, "Custom element change configuration"
2295 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2296 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2298 " ", "As Template", "Save current settings as new template"
2301 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2302 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2304 NULL, NULL, "Add new change page"
2307 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2308 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2310 NULL, NULL, "Delete current change page"
2320 int gadget_id_align;
2321 char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2325 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2326 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2327 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2328 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2329 NULL, NULL, "select previous change page"
2332 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2333 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2334 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2335 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2336 NULL, "change page", "select next change page"
2339 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2340 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2341 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2342 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2343 " ", NULL, "copy settings from this change page"
2346 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2347 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2348 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2349 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2350 NULL, NULL, "paste settings to this change page"
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2363 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2365 GADGET_ID_SCROLL_UP,
2366 "scroll level editing area up"
2369 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2371 GADGET_ID_SCROLL_DOWN,
2372 "scroll level editing area down"
2375 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2377 GADGET_ID_SCROLL_LEFT,
2378 "scroll level editing area left"
2381 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2383 GADGET_ID_SCROLL_RIGHT,
2384 "scroll level editing area right"
2387 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2389 GADGET_ID_SCROLL_LIST_UP,
2390 "scroll element list up ('Page Up')"
2393 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2395 GADGET_ID_SCROLL_LIST_DOWN,
2396 "scroll element list down ('Page Down')"
2408 } scrollbar_info[ED_NUM_SCROLLBARS] =
2411 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2412 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2413 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2414 GD_TYPE_SCROLLBAR_HORIZONTAL,
2415 GADGET_ID_SCROLL_HORIZONTAL,
2416 "scroll level editing area horizontally"
2419 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2420 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2421 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2422 GD_TYPE_SCROLLBAR_VERTICAL,
2423 GADGET_ID_SCROLL_VERTICAL,
2424 "scroll level editing area vertically"
2427 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2428 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2429 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2430 GD_TYPE_SCROLLBAR_VERTICAL,
2431 GADGET_ID_SCROLL_LIST_VERTICAL,
2432 "scroll element list vertically"
2440 int gadget_id_align;
2441 int radio_button_nr;
2444 char *text_left, *text_right, *infotext;
2445 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2448 -1, ED_COUNTER2_YPOS(8),
2449 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2450 RADIO_NR_RANDOM_ELEMENTS,
2451 &random_placement_method, RANDOM_USE_PERCENTAGE,
2452 " ", "percentage", "use percentage for random elements"
2455 -1, ED_COUNTER2_YPOS(8),
2456 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2457 RADIO_NR_RANDOM_ELEMENTS,
2458 &random_placement_method, RANDOM_USE_QUANTITY,
2459 " ", "quantity", "use quantity for random elements"
2467 int gadget_id_align;
2469 char *text_left, *text_right, *infotext;
2470 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2472 /* ---------- level and editor settings ---------------------------------- */
2475 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2476 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2477 &random_placement_background_restricted,
2479 "restrict random placement to:", "set random placement restriction"
2482 /* ---------- element settings: configure (various elements) ------------- */
2485 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2486 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2487 &stick_element_properties_window,
2489 "stick this screen to edit content","stick this screen to edit content"
2492 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2493 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2494 &level.em_slippery_gems,
2496 "slip down from certain flat walls","use EM style slipping behaviour"
2499 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2500 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2501 &level.use_spring_bug,
2503 "use spring pushing bug", "use odd spring pushing behaviour"
2506 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2507 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2508 &level.use_time_orb_bug,
2510 "use time orb bug", "use odd time orb behaviour"
2513 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2514 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2517 "create single random element", "only create one element from content"
2520 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2521 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2522 &level.ball_state_initial,
2524 "magic ball initially activated", "activate magic ball after level start"
2527 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2528 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2529 &level.grow_into_diggable,
2531 "can grow into anything diggable", "grow into more than just sand"
2534 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2535 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2536 &level.continuous_snapping,
2538 "continuos snapping", "use snapping without releasing key"
2541 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2542 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2543 &level.block_snap_field,
2545 "block snapped field when snapping", "use snapping delay to show animation"
2548 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2549 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2550 &level.block_last_field,
2552 "block last field when moving", "player blocks last field when moving"
2555 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2556 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2557 &level.sp_block_last_field,
2559 "block last field when moving", "player blocks last field when moving"
2562 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2563 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2564 &level.instant_relocation,
2566 "no scrolling when relocating", "player gets relocated without delay"
2569 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2570 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2571 &level.use_start_element[0],
2573 "use level start element:", "start level at this element's position"
2576 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2577 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2578 &level.use_artwork_element[0],
2580 "use artwork from element:", "use player artwork from other element"
2583 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2584 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2585 &level.use_explosion_element[0],
2587 "use explosion from element:", "use explosion properties from element"
2590 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2591 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2592 &level.initial_player_gravity[0],
2594 "use initial gravity", "set initial player gravity"
2597 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2598 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2599 &level.can_pass_to_walkable,
2601 "can pass to walkable element", "player can pass to empty or walkable"
2604 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2605 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2606 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2608 "can fall into acid (with gravity)","player can fall into acid pool"
2611 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2612 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2613 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2615 "can move into acid", "element can move into acid pool"
2618 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2619 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2620 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2622 "deadly when colliding with", "element is deadly when hitting player"
2625 /* ---------- element settings: configure 1 (custom elements) ----------- */
2628 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2629 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2630 &custom_element.use_gfx_element,
2632 /* !!! add separate "use existing element sound" !!! */
2634 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2636 NULL, "use graphic of element:", "use existing element graphic"
2640 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2641 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2642 &level.use_custom_template,
2643 NULL, "use template", "use template for custom properties"
2646 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2647 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2648 &custom_element_properties[EP_ACCESSIBLE],
2649 NULL, NULL, "player can walk to or pass this field"
2652 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2653 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2654 &custom_element_properties[EP_GRAVITY_REACHABLE],
2655 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2658 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2659 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2660 &custom_element.use_last_ce_value,
2661 NULL, "use last CE value after change", "use last CE value after change"
2664 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2665 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2666 &custom_element_properties[EP_WALK_TO_OBJECT],
2667 NULL, NULL, "player can dig/collect/push element"
2670 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2671 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2672 &custom_element_properties[EP_INDESTRUCTIBLE],
2673 NULL, "indestructible", "element is indestructible"
2676 /* ---------- element settings: configure 2 (custom elements) ----------- */
2679 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2680 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2681 &custom_element_properties[EP_CAN_MOVE],
2682 NULL, NULL, "element can move with some pattern"
2685 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2686 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2687 &custom_element_properties[EP_CAN_FALL],
2688 NULL, "can fall", "element can fall down"
2691 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2692 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2693 &custom_element_properties[EP_CAN_SMASH],
2694 " ", NULL, "element can smash other elements"
2697 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2698 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2699 &custom_element_properties[EP_SLIPPERY],
2700 NULL, NULL, "other elements can fall down from it"
2703 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2704 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2705 &custom_element_properties[EP_DEADLY],
2706 NULL, NULL, "element can kill the player"
2709 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2710 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2711 &custom_element_properties[EP_CAN_EXPLODE],
2712 NULL, NULL, "element can explode"
2715 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2716 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2717 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2718 NULL, "by fire", "element can explode by fire/explosion"
2721 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2722 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2723 &custom_element_properties[EP_EXPLODES_SMASHED],
2724 " ", "smashed", "element can explode when smashed"
2727 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2728 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2729 &custom_element_properties[EP_EXPLODES_IMPACT],
2730 " ", "impact", "element can explode on impact"
2733 /* ---------- element settings: advanced (custom elements) --------------- */
2736 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2737 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2738 &custom_element_change.can_change,
2739 NULL, "element changes to:", "change element on specified condition"
2742 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2743 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2744 &custom_element_change_events[CE_DELAY],
2745 NULL, NULL, "element changes after delay"
2748 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2749 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2750 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2751 NULL, NULL, "element changes by direct action"
2754 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2755 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2756 &custom_element_change_events[CE_BY_OTHER_ACTION],
2757 NULL, NULL, "element changes by other element"
2760 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2761 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2762 &custom_element_change.explode,
2763 NULL, "explode instead of change", "element explodes instead of change"
2766 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2767 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2768 &custom_element_change.use_target_content,
2769 NULL, "use extended change target:","element changes to more elements"
2772 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2773 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2774 &custom_element_change.only_if_complete,
2775 NULL, "replace all or nothing", "only replace when all can be changed"
2778 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2779 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2780 &custom_element_change.use_random_replace,
2781 NULL, NULL, "use percentage for random replace"
2784 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2785 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2786 &custom_element_change.has_action,
2787 NULL, NULL, "execute action on specified condition"
2795 int gadget_id_align;
2797 int area_xsize, area_ysize;
2798 char *text_left, *text_right, *text_below, *infotext;
2799 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2801 /* ---------- level playfield content ------------------------------------ */
2805 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2806 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2807 NULL, NULL, NULL, NULL
2810 /* ---------- yam yam content -------------------------------------------- */
2813 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2814 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2815 &level.yamyam_content[0].e[0][0], 3, 3,
2816 NULL, NULL, "1", NULL
2819 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2820 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2821 &level.yamyam_content[1].e[0][0], 3, 3,
2822 NULL, NULL, "2", NULL
2825 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2826 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2827 &level.yamyam_content[2].e[0][0], 3, 3,
2828 NULL, NULL, "3", NULL
2831 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2832 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2833 &level.yamyam_content[3].e[0][0], 3, 3,
2834 NULL, NULL, "4", NULL
2837 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2838 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2839 &level.yamyam_content[4].e[0][0], 3, 3,
2840 NULL, NULL, "5", NULL
2843 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2844 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2845 &level.yamyam_content[5].e[0][0], 3, 3,
2846 NULL, NULL, "6", NULL
2849 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2850 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2851 &level.yamyam_content[6].e[0][0], 3, 3,
2852 NULL, NULL, "7", NULL
2855 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2856 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2857 &level.yamyam_content[7].e[0][0], 3, 3,
2858 NULL, NULL, "8", NULL
2861 /* ---------- magic ball content ----------------------------------------- */
2864 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2865 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2866 &level.ball_content[0].e[0][0], 3, 3,
2867 NULL, NULL, "1", NULL
2870 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2871 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2872 &level.ball_content[1].e[0][0], 3, 3,
2873 NULL, NULL, "2", NULL
2876 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2877 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2878 &level.ball_content[2].e[0][0], 3, 3,
2879 NULL, NULL, "3", NULL
2882 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2883 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2884 &level.ball_content[3].e[0][0], 3, 3,
2885 NULL, NULL, "4", NULL
2888 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2889 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2890 &level.ball_content[4].e[0][0], 3, 3,
2891 NULL, NULL, "5", NULL
2894 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2895 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2896 &level.ball_content[5].e[0][0], 3, 3,
2897 NULL, NULL, "6", NULL
2900 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2901 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2902 &level.ball_content[6].e[0][0], 3, 3,
2903 NULL, NULL, "7", NULL
2906 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2907 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2908 &level.ball_content[7].e[0][0], 3, 3,
2909 NULL, NULL, "8", NULL
2912 /* ---------- android content -------------------------------------------- */
2915 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2916 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2917 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2918 "elements:", NULL, NULL, "elements android can clone"
2921 /* ---------- amoeba content --------------------------------------------- */
2924 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2925 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2926 &level.amoeba_content, 1, 1,
2927 "content:", NULL, NULL, "amoeba content"
2930 /* ---------- level start element ---------------------------------------- */
2933 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2934 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2935 &level.start_element[0], 1, 1,
2936 NULL, NULL, NULL, "level start element"
2939 /* ---------- player artwork element ------------------------------------- */
2942 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2943 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2944 &level.artwork_element[0], 1, 1,
2945 NULL, NULL, NULL, "element for player artwork"
2948 /* ---------- player explosion element ----------------------------------- */
2951 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
2952 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2953 &level.explosion_element[0], 1, 1,
2954 NULL, NULL, NULL, "element for player explosion"
2957 /* ---------- element settings: configure 1 (custom elements) ----------- */
2959 /* ---------- custom graphic --------------------------------------------- */
2962 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2963 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2964 &custom_element.gfx_element, 1, 1,
2965 NULL, NULL, NULL, "custom graphic element"
2968 /* ---------- element settings: configure 2 (custom elements) ----------- */
2970 /* ---------- custom content (when exploding) ---------------------------- */
2973 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2974 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2975 &custom_element.content.e[0][0], 3, 3,
2976 "content:", NULL, NULL, NULL
2979 /* ---------- custom enter and leave element (when moving) --------------- */
2982 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
2983 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
2984 &custom_element.move_enter_element, 1, 1,
2985 "can dig:", " ", NULL, "element that can be digged/collected"
2988 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
2989 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2990 &custom_element.move_leave_element, 1, 1,
2991 NULL, NULL, NULL, "element that will be left behind"
2994 /* ---------- element settings: advanced (custom elements) --------------- */
2996 /* ---------- custom change target --------------------------------------- */
2999 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3000 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3001 &custom_element_change.target_element, 1, 1,
3002 NULL, "after/when:", NULL, "new target element after change"
3005 /* ---------- custom change content (extended change target) ------------- */
3008 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3009 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3010 &custom_element_change.target_content.e[0][0], 3, 3,
3011 NULL, NULL, NULL, "new extended elements after change"
3014 /* ---------- custom change trigger (element causing change) ------------- */
3017 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3018 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3019 &custom_element_change.trigger_element, 1, 1,
3020 NULL, NULL, NULL, "other element triggering change"
3023 /* ---------- group element content -------------------------------------- */
3026 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3027 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3028 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3029 "content:", NULL, NULL, NULL
3032 /* ---------- random background (for random painting) -------------------- */
3035 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3036 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3037 &random_placement_background_element, 1, 1,
3038 NULL, NULL, NULL, "random placement background"
3044 -----------------------------------------------------------------------------
3045 some internally used variables
3046 -----------------------------------------------------------------------------
3049 /* actual size of level editor drawing area */
3050 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3052 /* actual position of level editor drawing area in level playfield */
3053 static int level_xpos = -1, level_ypos = -1;
3055 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3057 /* drawing elements on the three mouse buttons */
3058 static int new_element1 = EL_WALL;
3059 static int new_element2 = EL_EMPTY;
3060 static int new_element3 = EL_SAND;
3062 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3063 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3064 (button) == 2 ? new_element2 : \
3065 (button) == 3 ? new_element3 : EL_EMPTY)
3066 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3068 /* forward declaration for internal use */
3069 static void ModifyEditorCounterValue(int, int);
3070 static void ModifyEditorCounterLimits(int, int, int);
3071 static void ModifyEditorSelectboxValue(int, int);
3072 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3073 static void ModifyEditorDrawingArea(int, int, int);
3074 static void ModifyEditorElementList();
3075 static void AdjustElementListScrollbar();
3076 static void RedrawDrawingElements();
3077 static void DrawDrawingWindow();
3078 static void DrawLevelInfoWindow();
3079 static void DrawPropertiesWindow();
3080 static void UpdateCustomElementGraphicGadgets();
3081 static boolean checkPropertiesConfig(int);
3082 static void CopyLevelToUndoBuffer(int);
3083 static void HandleDrawingAreas(struct GadgetInfo *);
3084 static void HandleCounterButtons(struct GadgetInfo *);
3085 static void HandleTextInputGadgets(struct GadgetInfo *);
3086 static void HandleTextAreaGadgets(struct GadgetInfo *);
3087 static void HandleSelectboxGadgets(struct GadgetInfo *);
3088 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3089 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3090 static void HandleRadiobuttons(struct GadgetInfo *);
3091 static void HandleCheckbuttons(struct GadgetInfo *);
3092 static void HandleControlButtons(struct GadgetInfo *);
3093 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3094 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3096 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3097 static int right_gadget_border[NUM_EDITOR_GADGETS];
3099 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3100 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3101 static boolean draw_with_brush = FALSE;
3102 static int properties_element = 0;
3104 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3105 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3106 static int undo_buffer_position = 0;
3107 static int undo_buffer_steps = 0;
3109 static int edit_mode;
3110 static int edit_mode_properties;
3112 static int element_shift = 0;
3114 static int editor_hl_boulderdash[] =
3116 EL_INTERNAL_CASCADE_BD_ACTIVE,
3139 static int editor_el_boulderdash[] =
3156 EL_BD_BUTTERFLY_LEFT,
3158 EL_BD_BUTTERFLY_RIGHT,
3159 EL_BD_FIREFLY_RIGHT,
3162 EL_BD_BUTTERFLY_DOWN,
3166 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3167 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3168 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3169 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3171 static int editor_hl_emerald_mine[] =
3173 EL_INTERNAL_CASCADE_EM_ACTIVE,
3196 static int editor_el_emerald_mine[] =
3243 EL_ACID_POOL_TOPLEFT,
3245 EL_ACID_POOL_TOPRIGHT,
3248 EL_ACID_POOL_BOTTOMLEFT,
3249 EL_ACID_POOL_BOTTOM,
3250 EL_ACID_POOL_BOTTOMRIGHT,
3273 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3274 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3275 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3276 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3278 static int editor_hl_emerald_mine_club[] =
3280 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3308 static int editor_el_emerald_mine_club[] =
3335 EL_EMC_WALL_SLIPPERY_1,
3336 EL_EMC_WALL_SLIPPERY_2,
3337 EL_EMC_WALL_SLIPPERY_3,
3338 EL_EMC_WALL_SLIPPERY_4,
3357 EL_BALLOON_SWITCH_ANY,
3358 EL_BALLOON_SWITCH_NONE,
3360 EL_BALLOON_SWITCH_LEFT,
3361 EL_BALLOON_SWITCH_RIGHT,
3362 EL_BALLOON_SWITCH_UP,
3363 EL_BALLOON_SWITCH_DOWN,
3371 EL_EMC_MAGIC_BALL_SWITCH,
3373 EL_EMC_SPRING_BUMPER,
3381 EL_EM_DYNAMITE_ACTIVE,
3390 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3391 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3392 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3393 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3395 static int editor_hl_more[] =
3397 EL_INTERNAL_CASCADE_RND_ACTIVE,
3410 static int editor_el_more[] =
3438 EL_WALL_EMERALD_YELLOW,
3439 EL_WALL_EMERALD_RED,
3440 EL_WALL_EMERALD_PURPLE,
3457 EL_DYNABOMB_INCREASE_NUMBER,
3458 EL_DYNABOMB_INCREASE_SIZE,
3459 EL_DYNABOMB_INCREASE_POWER,
3483 EL_EXPANDABLE_WALL_HORIZONTAL,
3484 EL_EXPANDABLE_WALL_VERTICAL,
3485 EL_EXPANDABLE_WALL_ANY,
3487 EL_INVISIBLE_STEELWALL,
3492 static int *editor_hl_more_ptr = editor_hl_more;
3493 static int *editor_el_more_ptr = editor_el_more;
3494 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3495 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3497 static int editor_hl_sokoban[] =
3499 EL_INTERNAL_CASCADE_SB_ACTIVE,
3517 static int editor_el_sokoban[] =
3520 EL_SOKOBAN_FIELD_EMPTY,
3521 EL_SOKOBAN_FIELD_FULL,
3522 EL_SOKOBAN_FIELD_PLAYER,
3524 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3525 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3526 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3527 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3529 static int editor_hl_supaplex[] =
3531 EL_INTERNAL_CASCADE_SP_ACTIVE,
3549 static int editor_el_supaplex[] =
3562 EL_SP_HARDWARE_GRAY,
3571 EL_SP_GRAVITY_PORT_RIGHT,
3572 EL_SP_GRAVITY_PORT_DOWN,
3573 EL_SP_GRAVITY_PORT_LEFT,
3575 EL_SP_GRAVITY_PORT_UP,
3581 EL_SP_PORT_VERTICAL,
3582 EL_SP_PORT_HORIZONTAL,
3590 EL_SP_HARDWARE_BASE_1,
3591 EL_SP_HARDWARE_GREEN,
3592 EL_SP_HARDWARE_BLUE,
3595 EL_SP_HARDWARE_YELLOW,
3596 EL_SP_HARDWARE_BASE_2,
3597 EL_SP_HARDWARE_BASE_3,
3598 EL_SP_HARDWARE_BASE_4,
3600 EL_SP_HARDWARE_BASE_5,
3601 EL_SP_HARDWARE_BASE_6,
3605 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3606 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3607 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3608 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3610 static int editor_hl_diamond_caves[] =
3612 EL_INTERNAL_CASCADE_DC_ACTIVE,
3640 static int editor_el_diamond_caves[] =
3647 EL_CONVEYOR_BELT_1_LEFT,
3648 EL_CONVEYOR_BELT_1_MIDDLE,
3649 EL_CONVEYOR_BELT_1_RIGHT,
3650 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3652 EL_CONVEYOR_BELT_2_LEFT,
3653 EL_CONVEYOR_BELT_2_MIDDLE,
3654 EL_CONVEYOR_BELT_2_RIGHT,
3655 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3657 EL_CONVEYOR_BELT_3_LEFT,
3658 EL_CONVEYOR_BELT_3_MIDDLE,
3659 EL_CONVEYOR_BELT_3_RIGHT,
3660 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3662 EL_CONVEYOR_BELT_4_LEFT,
3663 EL_CONVEYOR_BELT_4_MIDDLE,
3664 EL_CONVEYOR_BELT_4_RIGHT,
3665 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3667 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3668 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3669 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3670 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3672 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3673 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3674 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3675 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3678 EL_SWITCHGATE_CLOSED,
3679 EL_SWITCHGATE_SWITCH_UP,
3680 EL_SWITCHGATE_SWITCH_DOWN,
3694 EL_STEELWALL_SLIPPERY,
3697 EL_SIGN_EXCLAMATION,
3700 EL_LIGHT_SWITCH_ACTIVE,
3707 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3708 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3709 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3710 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3712 static int editor_hl_dx_boulderdash[] =
3714 EL_INTERNAL_CASCADE_DX_ACTIVE,
3742 static int editor_el_dx_boulderdash[] =
3746 EL_TUBE_HORIZONTAL_DOWN,
3750 EL_TUBE_VERTICAL_RIGHT,
3752 EL_TUBE_VERTICAL_LEFT,
3756 EL_TUBE_HORIZONTAL_UP,
3764 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3765 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3766 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3767 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3769 static int editor_hl_chars[] =
3771 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3784 static int editor_el_chars[] =
3873 EL_CHAR(FONT_ASCII_CURSOR),
3876 static int *editor_hl_chars_ptr = editor_hl_chars;
3877 static int *editor_el_chars_ptr = editor_el_chars;
3878 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3879 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3881 static int editor_hl_custom[] =
3883 EL_INTERNAL_CASCADE_CE_ACTIVE,
3911 static int editor_el_custom[] =
3913 EL_CUSTOM_START + 0,
3914 EL_CUSTOM_START + 1,
3915 EL_CUSTOM_START + 2,
3916 EL_CUSTOM_START + 3,
3918 EL_CUSTOM_START + 4,
3919 EL_CUSTOM_START + 5,
3920 EL_CUSTOM_START + 6,
3921 EL_CUSTOM_START + 7,
3923 EL_CUSTOM_START + 8,
3924 EL_CUSTOM_START + 9,
3925 EL_CUSTOM_START + 10,
3926 EL_CUSTOM_START + 11,
3928 EL_CUSTOM_START + 12,
3929 EL_CUSTOM_START + 13,
3930 EL_CUSTOM_START + 14,
3931 EL_CUSTOM_START + 15,
3933 EL_CUSTOM_START + 16,
3934 EL_CUSTOM_START + 17,
3935 EL_CUSTOM_START + 18,
3936 EL_CUSTOM_START + 19,
3938 EL_CUSTOM_START + 20,
3939 EL_CUSTOM_START + 21,
3940 EL_CUSTOM_START + 22,
3941 EL_CUSTOM_START + 23,
3943 EL_CUSTOM_START + 24,
3944 EL_CUSTOM_START + 25,
3945 EL_CUSTOM_START + 26,
3946 EL_CUSTOM_START + 27,
3948 EL_CUSTOM_START + 28,
3949 EL_CUSTOM_START + 29,
3950 EL_CUSTOM_START + 30,
3951 EL_CUSTOM_START + 31,
3953 EL_CUSTOM_START + 32,
3954 EL_CUSTOM_START + 33,
3955 EL_CUSTOM_START + 34,
3956 EL_CUSTOM_START + 35,
3958 EL_CUSTOM_START + 36,
3959 EL_CUSTOM_START + 37,
3960 EL_CUSTOM_START + 38,
3961 EL_CUSTOM_START + 39,
3963 EL_CUSTOM_START + 40,
3964 EL_CUSTOM_START + 41,
3965 EL_CUSTOM_START + 42,
3966 EL_CUSTOM_START + 43,
3968 EL_CUSTOM_START + 44,
3969 EL_CUSTOM_START + 45,
3970 EL_CUSTOM_START + 46,
3971 EL_CUSTOM_START + 47,
3973 EL_CUSTOM_START + 48,
3974 EL_CUSTOM_START + 49,
3975 EL_CUSTOM_START + 50,
3976 EL_CUSTOM_START + 51,
3978 EL_CUSTOM_START + 52,
3979 EL_CUSTOM_START + 53,
3980 EL_CUSTOM_START + 54,
3981 EL_CUSTOM_START + 55,
3983 EL_CUSTOM_START + 56,
3984 EL_CUSTOM_START + 57,
3985 EL_CUSTOM_START + 58,
3986 EL_CUSTOM_START + 59,
3988 EL_CUSTOM_START + 60,
3989 EL_CUSTOM_START + 61,
3990 EL_CUSTOM_START + 62,
3991 EL_CUSTOM_START + 63,
3993 EL_CUSTOM_START + 64,
3994 EL_CUSTOM_START + 65,
3995 EL_CUSTOM_START + 66,
3996 EL_CUSTOM_START + 67,
3998 EL_CUSTOM_START + 68,
3999 EL_CUSTOM_START + 69,
4000 EL_CUSTOM_START + 70,
4001 EL_CUSTOM_START + 71,
4003 EL_CUSTOM_START + 72,
4004 EL_CUSTOM_START + 73,
4005 EL_CUSTOM_START + 74,
4006 EL_CUSTOM_START + 75,
4008 EL_CUSTOM_START + 76,
4009 EL_CUSTOM_START + 77,
4010 EL_CUSTOM_START + 78,
4011 EL_CUSTOM_START + 79,
4013 EL_CUSTOM_START + 80,
4014 EL_CUSTOM_START + 81,
4015 EL_CUSTOM_START + 82,
4016 EL_CUSTOM_START + 83,
4018 EL_CUSTOM_START + 84,
4019 EL_CUSTOM_START + 85,
4020 EL_CUSTOM_START + 86,
4021 EL_CUSTOM_START + 87,
4023 EL_CUSTOM_START + 88,
4024 EL_CUSTOM_START + 89,
4025 EL_CUSTOM_START + 90,
4026 EL_CUSTOM_START + 91,
4028 EL_CUSTOM_START + 92,
4029 EL_CUSTOM_START + 93,
4030 EL_CUSTOM_START + 94,
4031 EL_CUSTOM_START + 95,
4033 EL_CUSTOM_START + 96,
4034 EL_CUSTOM_START + 97,
4035 EL_CUSTOM_START + 98,
4036 EL_CUSTOM_START + 99,
4038 EL_CUSTOM_START + 100,
4039 EL_CUSTOM_START + 101,
4040 EL_CUSTOM_START + 102,
4041 EL_CUSTOM_START + 103,
4043 EL_CUSTOM_START + 104,
4044 EL_CUSTOM_START + 105,
4045 EL_CUSTOM_START + 106,
4046 EL_CUSTOM_START + 107,
4048 EL_CUSTOM_START + 108,
4049 EL_CUSTOM_START + 109,
4050 EL_CUSTOM_START + 110,
4051 EL_CUSTOM_START + 111,
4053 EL_CUSTOM_START + 112,
4054 EL_CUSTOM_START + 113,
4055 EL_CUSTOM_START + 114,
4056 EL_CUSTOM_START + 115,
4058 EL_CUSTOM_START + 116,
4059 EL_CUSTOM_START + 117,
4060 EL_CUSTOM_START + 118,
4061 EL_CUSTOM_START + 119,
4063 EL_CUSTOM_START + 120,
4064 EL_CUSTOM_START + 121,
4065 EL_CUSTOM_START + 122,
4066 EL_CUSTOM_START + 123,
4068 EL_CUSTOM_START + 124,
4069 EL_CUSTOM_START + 125,
4070 EL_CUSTOM_START + 126,
4071 EL_CUSTOM_START + 127,
4073 EL_CUSTOM_START + 128,
4074 EL_CUSTOM_START + 129,
4075 EL_CUSTOM_START + 130,
4076 EL_CUSTOM_START + 131,
4078 EL_CUSTOM_START + 132,
4079 EL_CUSTOM_START + 133,
4080 EL_CUSTOM_START + 134,
4081 EL_CUSTOM_START + 135,
4083 EL_CUSTOM_START + 136,
4084 EL_CUSTOM_START + 137,
4085 EL_CUSTOM_START + 138,
4086 EL_CUSTOM_START + 139,
4088 EL_CUSTOM_START + 140,
4089 EL_CUSTOM_START + 141,
4090 EL_CUSTOM_START + 142,
4091 EL_CUSTOM_START + 143,
4093 EL_CUSTOM_START + 144,
4094 EL_CUSTOM_START + 145,
4095 EL_CUSTOM_START + 146,
4096 EL_CUSTOM_START + 147,
4098 EL_CUSTOM_START + 148,
4099 EL_CUSTOM_START + 149,
4100 EL_CUSTOM_START + 150,
4101 EL_CUSTOM_START + 151,
4103 EL_CUSTOM_START + 152,
4104 EL_CUSTOM_START + 153,
4105 EL_CUSTOM_START + 154,
4106 EL_CUSTOM_START + 155,
4108 EL_CUSTOM_START + 156,
4109 EL_CUSTOM_START + 157,
4110 EL_CUSTOM_START + 158,
4111 EL_CUSTOM_START + 159,
4113 EL_CUSTOM_START + 160,
4114 EL_CUSTOM_START + 161,
4115 EL_CUSTOM_START + 162,
4116 EL_CUSTOM_START + 163,
4118 EL_CUSTOM_START + 164,
4119 EL_CUSTOM_START + 165,
4120 EL_CUSTOM_START + 166,
4121 EL_CUSTOM_START + 167,
4123 EL_CUSTOM_START + 168,
4124 EL_CUSTOM_START + 169,
4125 EL_CUSTOM_START + 170,
4126 EL_CUSTOM_START + 171,
4128 EL_CUSTOM_START + 172,
4129 EL_CUSTOM_START + 173,
4130 EL_CUSTOM_START + 174,
4131 EL_CUSTOM_START + 175,
4133 EL_CUSTOM_START + 176,
4134 EL_CUSTOM_START + 177,
4135 EL_CUSTOM_START + 178,
4136 EL_CUSTOM_START + 179,
4138 EL_CUSTOM_START + 180,
4139 EL_CUSTOM_START + 181,
4140 EL_CUSTOM_START + 182,
4141 EL_CUSTOM_START + 183,
4143 EL_CUSTOM_START + 184,
4144 EL_CUSTOM_START + 185,
4145 EL_CUSTOM_START + 186,
4146 EL_CUSTOM_START + 187,
4148 EL_CUSTOM_START + 188,
4149 EL_CUSTOM_START + 189,
4150 EL_CUSTOM_START + 190,
4151 EL_CUSTOM_START + 191,
4153 EL_CUSTOM_START + 192,
4154 EL_CUSTOM_START + 193,
4155 EL_CUSTOM_START + 194,
4156 EL_CUSTOM_START + 195,
4158 EL_CUSTOM_START + 196,
4159 EL_CUSTOM_START + 197,
4160 EL_CUSTOM_START + 198,
4161 EL_CUSTOM_START + 199,
4163 EL_CUSTOM_START + 200,
4164 EL_CUSTOM_START + 201,
4165 EL_CUSTOM_START + 202,
4166 EL_CUSTOM_START + 203,
4168 EL_CUSTOM_START + 204,
4169 EL_CUSTOM_START + 205,
4170 EL_CUSTOM_START + 206,
4171 EL_CUSTOM_START + 207,
4173 EL_CUSTOM_START + 208,
4174 EL_CUSTOM_START + 209,
4175 EL_CUSTOM_START + 210,
4176 EL_CUSTOM_START + 211,
4178 EL_CUSTOM_START + 212,
4179 EL_CUSTOM_START + 213,
4180 EL_CUSTOM_START + 214,
4181 EL_CUSTOM_START + 215,
4183 EL_CUSTOM_START + 216,
4184 EL_CUSTOM_START + 217,
4185 EL_CUSTOM_START + 218,
4186 EL_CUSTOM_START + 219,
4188 EL_CUSTOM_START + 220,
4189 EL_CUSTOM_START + 221,
4190 EL_CUSTOM_START + 222,
4191 EL_CUSTOM_START + 223,
4193 EL_CUSTOM_START + 224,
4194 EL_CUSTOM_START + 225,
4195 EL_CUSTOM_START + 226,
4196 EL_CUSTOM_START + 227,
4198 EL_CUSTOM_START + 228,
4199 EL_CUSTOM_START + 229,
4200 EL_CUSTOM_START + 230,
4201 EL_CUSTOM_START + 231,
4203 EL_CUSTOM_START + 232,
4204 EL_CUSTOM_START + 233,
4205 EL_CUSTOM_START + 234,
4206 EL_CUSTOM_START + 235,
4208 EL_CUSTOM_START + 236,
4209 EL_CUSTOM_START + 237,
4210 EL_CUSTOM_START + 238,
4211 EL_CUSTOM_START + 239,
4213 EL_CUSTOM_START + 240,
4214 EL_CUSTOM_START + 241,
4215 EL_CUSTOM_START + 242,
4216 EL_CUSTOM_START + 243,
4218 EL_CUSTOM_START + 244,
4219 EL_CUSTOM_START + 245,
4220 EL_CUSTOM_START + 246,
4221 EL_CUSTOM_START + 247,
4223 EL_CUSTOM_START + 248,
4224 EL_CUSTOM_START + 249,
4225 EL_CUSTOM_START + 250,
4226 EL_CUSTOM_START + 251,
4228 EL_CUSTOM_START + 252,
4229 EL_CUSTOM_START + 253,
4230 EL_CUSTOM_START + 254,
4231 EL_CUSTOM_START + 255,
4235 EL_TRIGGER_CE_VALUE,
4236 EL_TRIGGER_CE_SCORE,
4240 EL_CURRENT_CE_VALUE,
4243 static int *editor_hl_custom_ptr = editor_hl_custom;
4244 static int *editor_el_custom_ptr = editor_el_custom;
4245 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4246 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4248 static int editor_hl_group[] =
4250 EL_INTERNAL_CASCADE_GE_ACTIVE,
4278 static int editor_el_group[] =
4292 EL_GROUP_START + 10,
4293 EL_GROUP_START + 11,
4295 EL_GROUP_START + 12,
4296 EL_GROUP_START + 13,
4297 EL_GROUP_START + 14,
4298 EL_GROUP_START + 15,
4300 EL_GROUP_START + 16,
4301 EL_GROUP_START + 17,
4302 EL_GROUP_START + 18,
4303 EL_GROUP_START + 19,
4305 EL_GROUP_START + 20,
4306 EL_GROUP_START + 21,
4307 EL_GROUP_START + 22,
4308 EL_GROUP_START + 23,
4310 EL_GROUP_START + 24,
4311 EL_GROUP_START + 25,
4312 EL_GROUP_START + 26,
4313 EL_GROUP_START + 27,
4315 EL_GROUP_START + 28,
4316 EL_GROUP_START + 29,
4317 EL_GROUP_START + 30,
4320 static int *editor_hl_group_ptr = editor_hl_group;
4321 static int *editor_el_group_ptr = editor_el_group;
4322 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4323 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4325 static int editor_hl_user_defined[] =
4327 EL_INTERNAL_CASCADE_USER_ACTIVE,
4350 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4351 static int *editor_el_user_defined_ptr = NULL;
4352 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4353 static int num_editor_el_user_defined = 0;
4355 static int editor_hl_dynamic[] =
4357 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4363 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4364 static int *editor_el_dynamic_ptr = NULL;
4365 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4366 static int num_editor_el_dynamic = 0;
4368 static int editor_hl_empty[] = { };
4369 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4371 static int *editor_hl_empty_ptr = editor_hl_empty;
4372 static int *editor_el_empty_ptr = editor_el_empty;
4373 static int num_editor_hl_empty = 0;
4374 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4376 static boolean use_el_empty = FALSE;
4378 static int *editor_elements = NULL; /* dynamically allocated */
4379 static int num_editor_elements = 0; /* dynamically determined */
4383 boolean *setup_value;
4384 boolean *setup_cascade_value;
4386 int **headline_list;
4387 int *headline_list_size;
4390 int *element_list_size;
4392 boolean last_setup_value;
4394 editor_elements_info[] =
4397 &setup.editor.el_boulderdash,
4398 &setup.editor_cascade.el_bd,
4399 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4400 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4403 &setup.editor.el_emerald_mine,
4404 &setup.editor_cascade.el_em,
4405 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4406 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4409 &setup.editor.el_emerald_mine_club,
4410 &setup.editor_cascade.el_emc,
4411 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4412 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4415 &setup.editor.el_more,
4416 &setup.editor_cascade.el_rnd,
4417 &editor_hl_more_ptr, &num_editor_hl_more,
4418 &editor_el_more_ptr, &num_editor_el_more
4421 &setup.editor.el_sokoban,
4422 &setup.editor_cascade.el_sb,
4423 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4424 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4427 &setup.editor.el_supaplex,
4428 &setup.editor_cascade.el_sp,
4429 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4430 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4433 &setup.editor.el_diamond_caves,
4434 &setup.editor_cascade.el_dc,
4435 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4436 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4439 &setup.editor.el_dx_boulderdash,
4440 &setup.editor_cascade.el_dx,
4441 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4442 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4445 &setup.editor.el_chars,
4446 &setup.editor_cascade.el_chars,
4447 &editor_hl_chars_ptr, &num_editor_hl_chars,
4448 &editor_el_chars_ptr, &num_editor_el_chars
4451 &setup.editor.el_custom,
4452 &setup.editor_cascade.el_ce,
4453 &editor_hl_custom_ptr, &num_editor_hl_custom,
4454 &editor_el_custom_ptr, &num_editor_el_custom
4457 &setup.editor.el_custom,
4458 &setup.editor_cascade.el_ge,
4459 &editor_hl_group_ptr, &num_editor_hl_group,
4460 &editor_el_group_ptr, &num_editor_el_group
4463 &setup.editor.el_user_defined,
4464 &setup.editor_cascade.el_user,
4465 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4466 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4469 &setup.editor.el_dynamic,
4470 &setup.editor_cascade.el_dynamic,
4471 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4472 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4477 &editor_hl_empty_ptr, &num_editor_hl_empty,
4478 &editor_el_empty_ptr, &num_editor_el_empty,
4490 -----------------------------------------------------------------------------
4492 -----------------------------------------------------------------------------
4495 static int getMaxInfoTextLength()
4497 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4500 static int getTextWidthForGadget(char *text)
4505 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4508 static int getTextWidthForDrawingArea(char *text)
4513 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4516 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4518 return (gi->x + gi->width + getTextWidthForGadget(text));
4521 static char *getElementInfoText(int element)
4523 char *info_text = NULL;
4526 if (element < MAX_NUM_ELEMENTS)
4528 if (element < NUM_FILE_ELEMENTS)
4531 if (strlen(element_info[element].description) > 0)
4532 info_text = element_info[element].description;
4533 else if (element_info[element].custom_description != NULL)
4534 info_text = element_info[element].custom_description;
4535 else if (element_info[element].editor_description != NULL)
4536 info_text = element_info[element].editor_description;
4539 if (info_text == NULL)
4540 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4545 char *getElementDescriptionFilename(int element)
4547 char *docs_dir = options.docs_directory;
4548 char *elements_subdir = "elements";
4549 static char *filename = NULL;
4550 char basename[MAX_FILENAME_LEN];
4552 checked_free(filename);
4554 /* 1st try: look for element description file for exactly this element */
4555 sprintf(basename, "%s.txt", element_info[element].token_name);
4556 filename = getPath3(docs_dir, elements_subdir, basename);
4557 if (fileExists(filename))
4562 /* 2nd try: look for element description file for this element's class */
4563 sprintf(basename, "%s.txt", element_info[element].class_name);
4564 filename = getPath3(docs_dir, elements_subdir, basename);
4565 if (fileExists(filename))
4571 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4573 boolean element_found[NUM_FILE_ELEMENTS];
4576 /* initialize list of used elements to "not used" */
4577 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4578 element_found[i] = FALSE;
4580 /* find all elements used in current level */
4581 for (y = 0; y < lev_fieldy; y++)
4582 for (x = 0; x < lev_fieldx; x++)
4583 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4584 element_found[Feld[x][y]] = TRUE;
4588 /* count number of elements used in current level */
4589 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4590 if (element_found[i])
4593 /* add space for up to 3 more elements for padding that may be needed */
4596 /* free memory for old list of elements, if needed */
4597 checked_free(*elements);
4599 /* allocate memory for new list of elements */
4600 *elements = checked_malloc(*num_elements * sizeof(int));
4604 /* add all elements used in current level (non-custom/group elements) */
4605 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4606 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4607 (*elements)[(*num_elements)++] = i;
4609 /* add all elements used in current level (custom/group elements) */
4610 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4611 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4612 (*elements)[(*num_elements)++] = i;
4614 while (*num_elements % 4) /* pad with empty elements, if needed */
4615 (*elements)[(*num_elements)++] = EL_EMPTY;
4618 static void ReinitializeElementList()
4620 static boolean initialization_needed = TRUE;
4624 if (initialization_needed)
4626 LoadSetup_EditorCascade(); /* load last editor cascade state */
4628 /* initialize editor cascade element from saved cascade state */
4629 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4631 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4632 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4634 if (IS_EDITOR_CASCADE(*cascade_element))
4636 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4637 EL_CASCADE_INACTIVE(*cascade_element));
4640 initialization_needed = FALSE;
4643 checked_free(editor_elements);
4645 /* reload optional user defined element list for each invocation of editor */
4646 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4647 &num_editor_el_user_defined);
4649 /* initialize dynamic level element list for each invocation of editor */
4650 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4651 &num_editor_el_dynamic);
4653 /* initialize list of empty elements (used for padding, if needed) */
4654 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4655 editor_el_empty[i] = EL_EMPTY;
4657 /* do some sanity checks for each element from element list */
4658 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4660 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4662 int element = (*editor_elements_info[i].element_list)[j];
4664 if (element >= NUM_FILE_ELEMENTS)
4665 Error(ERR_WARN, "editor element %d is runtime element", element);
4667 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4668 Error(ERR_WARN, "no element description for element %d", element);
4672 num_editor_elements = 0;
4673 use_el_empty = FALSE;
4675 /* determine size of element list */
4676 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4678 boolean found_inactive_cascade = FALSE;
4680 if (*editor_elements_info[i].setup_value)
4682 if (setup.editor.el_headlines)
4684 num_editor_elements += *editor_elements_info[i].headline_list_size;
4686 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4688 int element = (*editor_elements_info[i].headline_list)[j];
4690 if (IS_EDITOR_CASCADE_INACTIVE(element))
4691 found_inactive_cascade = TRUE;
4695 if (found_inactive_cascade)
4698 num_editor_elements += *editor_elements_info[i].element_list_size;
4702 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4704 /* offer at least as many elements as element buttons exist */
4705 use_el_empty = TRUE;
4706 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4708 num_editor_elements += num_editor_el_empty;
4711 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4713 /* fill element list */
4714 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4716 boolean found_inactive_cascade = FALSE;
4718 if (*editor_elements_info[i].setup_value)
4720 if (setup.editor.el_headlines)
4722 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4724 int element = (*editor_elements_info[i].headline_list)[j];
4726 editor_elements[pos++] = element;
4728 if (IS_EDITOR_CASCADE_INACTIVE(element))
4729 found_inactive_cascade = TRUE;
4733 if (found_inactive_cascade)
4736 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4737 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4741 /* (this function is also called before editor gadgets are initialized!) */
4742 AdjustElementListScrollbar();
4745 void PrintEditorElementList()
4747 boolean *stop = &setup.editor.el_user_defined;
4750 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4752 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4754 if (IS_EDITOR_CASCADE(cascade_element))
4756 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4757 char *headline = element_info[cascade_element_show].editor_description;
4759 printf_line_with_prefix("# ", "-", 77);
4760 printf("# %s\n", headline);
4761 printf_line_with_prefix("# ", "-", 77);
4764 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4766 int element = (*editor_elements_info[i].headline_list)[j];
4768 if (IS_EDITOR_CASCADE(element))
4769 element = EL_CHAR_MINUS;
4771 printf("# %s\n", element_info[element].token_name);
4777 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4779 int element = (*editor_elements_info[i].element_list)[j];
4781 printf("# %s\n", element_info[element].token_name);
4789 static void ReinitializeElementListButtons()
4791 static boolean last_setup_value_headlines = FALSE;
4792 static boolean initialization_needed = TRUE;
4795 if (!initialization_needed) /* check if editor element setup has changed */
4797 if (last_setup_value_headlines != setup.editor.el_headlines)
4798 initialization_needed = TRUE;
4800 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4801 if (editor_elements_info[i].last_setup_value !=
4802 *editor_elements_info[i].setup_value)
4803 initialization_needed = TRUE;
4806 if (!initialization_needed)
4809 FreeLevelEditorGadgets();
4810 CreateLevelEditorGadgets();
4812 /* store current setup values for next invocation of this function */
4813 last_setup_value_headlines = setup.editor.el_headlines;
4814 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4815 editor_elements_info[i].last_setup_value =
4816 *editor_elements_info[i].setup_value;
4818 initialization_needed = FALSE;
4821 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4824 int border_graphic =
4825 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4828 int num_mini_tilex = width / MINI_TILEX + 1;
4829 int num_mini_tiley = height / MINI_TILEY + 1;
4830 int from_x = dest_x - MINI_TILEX / 2;
4831 int from_y = dest_y - MINI_TILEY / 2;
4832 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4833 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4836 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4838 for (y = 0; y < num_mini_tiley; y++)
4839 for (x = 0; x < num_mini_tilex; x++)
4840 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4841 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4843 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4845 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4846 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4847 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4848 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4851 static void DrawDrawingArea(int id)
4853 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4856 int *value = drawingarea_info[id].value;
4857 int area_xsize = drawingarea_info[id].area_xsize;
4858 int area_ysize = drawingarea_info[id].area_ysize;
4860 for (x = 0; x < area_xsize; x++)
4861 for (y = 0; y < area_ysize; y++)
4862 DrawMiniGraphicExt(drawto,
4863 gi->x + x * MINI_TILEX,
4864 gi->y + y * MINI_TILEY,
4865 el2edimg(value[x * area_ysize + y]));
4868 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4871 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4872 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4874 BlitBitmap(drawto, drawto,
4875 SX + (dx == -1 ? MINI_TILEX : 0),
4876 SY + (dy == -1 ? MINI_TILEY : 0),
4877 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4878 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4879 SX + (dx == +1 ? MINI_TILEX : 0),
4880 SY + (dy == +1 ? MINI_TILEY : 0));
4883 x = (dx == 1 ? 0 : ed_fieldx - 1);
4884 for (y = 0; y < ed_fieldy; y++)
4885 DrawMiniElementOrWall(x, y, from_x, from_y);
4889 y = (dy == 1 ? 0 : ed_fieldy - 1);
4890 for (x = 0; x < ed_fieldx; x++)
4891 DrawMiniElementOrWall(x, y, from_x, from_y);
4894 redraw_mask |= REDRAW_FIELD;
4898 static void CreateControlButtons()
4900 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4901 struct GadgetInfo *gi;
4902 unsigned long event_mask;
4905 /* create toolbox buttons */
4906 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4910 int gd_xoffset, gd_yoffset;
4911 int gd_x1, gd_x2, gd_y1, gd_y2;
4913 int radio_button_nr;
4916 if (id == GADGET_ID_SINGLE_ITEMS ||
4917 id == GADGET_ID_CONNECTED_ITEMS ||
4918 id == GADGET_ID_LINE ||
4919 id == GADGET_ID_ARC ||
4920 id == GADGET_ID_TEXT ||
4921 id == GADGET_ID_RECTANGLE ||
4922 id == GADGET_ID_FILLED_BOX ||
4923 id == GADGET_ID_FLOOD_FILL ||
4924 id == GADGET_ID_GRAB_BRUSH ||
4925 id == GADGET_ID_PICK_ELEMENT ||
4926 id == GADGET_ID_CUSTOM_COPY_FROM ||
4927 id == GADGET_ID_CUSTOM_COPY_TO ||
4928 id == GADGET_ID_CUSTOM_EXCHANGE)
4930 button_type = GD_TYPE_RADIO_BUTTON;
4931 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4932 checked = (id == drawing_function ? TRUE : FALSE);
4933 event_mask = GD_EVENT_PRESSED;
4937 button_type = GD_TYPE_NORMAL_BUTTON;
4938 radio_button_nr = RADIO_NR_NONE;
4941 if (id == GADGET_ID_WRAP_LEFT ||
4942 id == GADGET_ID_WRAP_RIGHT ||
4943 id == GADGET_ID_WRAP_UP ||
4944 id == GADGET_ID_WRAP_DOWN)
4945 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4947 event_mask = GD_EVENT_RELEASED;
4950 if (id < ED_NUM_CTRL1_BUTTONS)
4952 int x = i % ED_CTRL1_BUTTONS_HORIZ;
4953 int y = i / ED_CTRL1_BUTTONS_HORIZ;
4955 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4956 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4957 width = ED_CTRL1_BUTTON_XSIZE;
4958 height = ED_CTRL1_BUTTON_YSIZE;
4960 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4961 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4962 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
4963 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4965 else if (id < ED_NUM_CTRL1_2_BUTTONS)
4967 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4968 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4970 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4971 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4972 width = ED_CTRL2_BUTTON_XSIZE;
4973 height = ED_CTRL2_BUTTON_YSIZE;
4975 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4976 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4977 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4978 gd_y2 = 0; /* no alternative graphic for these buttons */
4980 else if (id < ED_NUM_CTRL1_3_BUTTONS)
4982 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4983 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4985 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4986 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4987 width = ED_CTRL3_BUTTON_XSIZE;
4988 height = ED_CTRL3_BUTTON_YSIZE;
4990 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4991 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4992 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
4993 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4997 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4998 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5000 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5001 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5002 width = ED_CTRL4_BUTTON_XSIZE;
5003 height = ED_CTRL4_BUTTON_YSIZE;
5005 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5006 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5007 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5008 gd_y2 = 0; /* no alternative graphic for these buttons */
5011 gi = CreateGadget(GDI_CUSTOM_ID, id,
5012 GDI_CUSTOM_TYPE_ID, i,
5013 GDI_INFO_TEXT, control_info[i].text,
5014 GDI_X, EX + gd_xoffset,
5015 GDI_Y, EY + gd_yoffset,
5018 GDI_TYPE, button_type,
5019 GDI_STATE, GD_BUTTON_UNPRESSED,
5020 GDI_RADIO_NR, radio_button_nr,
5021 GDI_CHECKED, checked,
5022 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5023 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5024 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5025 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5026 GDI_EVENT_MASK, event_mask,
5027 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5028 GDI_CALLBACK_ACTION, HandleControlButtons,
5032 Error(ERR_EXIT, "cannot create gadget");
5034 level_editor_gadget[id] = gi;
5037 /* create buttons for scrolling of drawing area and element list */
5038 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5040 int id = scrollbutton_info[i].gadget_id;
5041 int x, y, width, height;
5042 int gd_x1, gd_x2, gd_y1, gd_y2;
5044 x = scrollbutton_info[i].x;
5045 y = scrollbutton_info[i].y;
5047 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5049 if (id == GADGET_ID_SCROLL_LIST_UP ||
5050 id == GADGET_ID_SCROLL_LIST_DOWN)
5054 width = ED_SCROLLBUTTON2_XSIZE;
5055 height = ED_SCROLLBUTTON2_YSIZE;
5056 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5057 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5058 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5065 width = ED_SCROLLBUTTON_XSIZE;
5066 height = ED_SCROLLBUTTON_YSIZE;
5067 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5068 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5069 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5073 gi = CreateGadget(GDI_CUSTOM_ID, id,
5074 GDI_CUSTOM_TYPE_ID, i,
5075 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5080 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5081 GDI_STATE, GD_BUTTON_UNPRESSED,
5082 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5083 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5084 GDI_EVENT_MASK, event_mask,
5085 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5086 GDI_CALLBACK_ACTION, HandleControlButtons,
5090 Error(ERR_EXIT, "cannot create gadget");
5092 level_editor_gadget[id] = gi;
5095 /* create buttons for element list */
5096 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5098 Bitmap *deco_bitmap;
5099 int deco_x, deco_y, deco_xpos, deco_ypos;
5100 int gd_xoffset, gd_yoffset;
5101 int gd_x1, gd_x2, gd_y;
5102 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5103 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5104 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5105 int element = editor_elements[i];
5107 event_mask = GD_EVENT_RELEASED;
5109 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5110 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5112 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5113 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5114 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5116 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5117 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5118 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5120 gi = CreateGadget(GDI_CUSTOM_ID, id,
5121 GDI_CUSTOM_TYPE_ID, i,
5122 GDI_INFO_TEXT, getElementInfoText(element),
5123 GDI_X, DX + gd_xoffset,
5124 GDI_Y, DY + gd_yoffset,
5125 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5126 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5127 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5128 GDI_STATE, GD_BUTTON_UNPRESSED,
5129 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5130 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5131 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5132 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5133 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5134 GDI_DECORATION_SHIFTING, 1, 1,
5135 GDI_EVENT_MASK, event_mask,
5136 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5137 GDI_CALLBACK_ACTION, HandleControlButtons,
5141 Error(ERR_EXIT, "cannot create gadget");
5143 level_editor_gadget[id] = gi;
5147 static void CreateCounterButtons()
5149 int max_infotext_len = getMaxInfoTextLength();
5152 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5155 int x = SX + counterbutton_info[i].x; /* down count button */
5156 int y = SY + counterbutton_info[i].y;
5158 /* determine horizontal position to the right of specified gadget */
5159 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5160 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5161 ED_GADGET_TEXT_DISTANCE);
5163 /* determine horizontal offset for leading text */
5164 if (counterbutton_info[i].text_left != NULL)
5165 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5167 for (j = 0; j < 2; j++)
5169 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5170 struct GadgetInfo *gi;
5172 counterbutton_info[i].gadget_id_down :
5173 counterbutton_info[i].gadget_id_up);
5175 int gd_x, gd_x1, gd_x2, gd_y;
5177 unsigned long event_mask;
5178 char infotext[max_infotext_len + 1];
5180 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5182 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5185 ED_SCROLLBUTTON_ID_AREA_LEFT :
5186 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5188 event_mask |= GD_EVENT_RELEASED;
5191 x += 2 * ED_GADGET_DISTANCE;
5192 y += ED_GADGET_DISTANCE;
5194 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5195 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5196 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5197 x_size = ED_SCROLLBUTTON_XSIZE;
5198 y_size = ED_SCROLLBUTTON_YSIZE;
5202 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5203 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5204 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5205 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5206 x_size = ED_BUTTON_COUNT_XSIZE;
5207 y_size = ED_BUTTON_COUNT_YSIZE;
5210 sprintf(infotext, "%s counter value by 1, 5 or 10",
5211 (j == 0 ? "decrease" : "increase"));
5213 gi = CreateGadget(GDI_CUSTOM_ID, id,
5214 GDI_CUSTOM_TYPE_ID, i,
5215 GDI_INFO_TEXT, infotext,
5220 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5221 GDI_STATE, GD_BUTTON_UNPRESSED,
5222 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5223 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5224 GDI_EVENT_MASK, event_mask,
5225 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5226 GDI_CALLBACK_ACTION, HandleCounterButtons,
5230 Error(ERR_EXIT, "cannot create gadget");
5232 level_editor_gadget[id] = gi;
5233 right_gadget_border[id] =
5234 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5236 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5240 int font_type = FONT_INPUT_1;
5241 int font_type_active = FONT_INPUT_1_ACTIVE;
5242 int gd_width = ED_WIN_COUNT_XSIZE;
5244 id = counterbutton_info[i].gadget_id_text;
5245 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5247 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5249 font_type = FONT_LEVEL_NUMBER;
5250 font_type_active = FONT_LEVEL_NUMBER;
5252 x += 2 * ED_GADGET_DISTANCE;
5253 y -= ED_GADGET_DISTANCE;
5255 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5256 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5257 gd_width = ED_WIN_COUNT2_XSIZE;
5261 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5262 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5265 gi = CreateGadget(GDI_CUSTOM_ID, id,
5266 GDI_CUSTOM_TYPE_ID, i,
5267 GDI_INFO_TEXT, "enter counter value",
5270 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5271 GDI_NUMBER_VALUE, 0,
5272 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5273 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5274 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5275 GDI_TEXT_FONT, font_type,
5276 GDI_TEXT_FONT_ACTIVE, font_type_active,
5277 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5278 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5279 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5280 GDI_DESIGN_WIDTH, gd_width,
5281 GDI_EVENT_MASK, event_mask,
5282 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5283 GDI_CALLBACK_ACTION, HandleCounterButtons,
5287 Error(ERR_EXIT, "cannot create gadget");
5289 level_editor_gadget[id] = gi;
5290 right_gadget_border[id] =
5291 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5293 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5299 static void CreateDrawingAreas()
5303 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5305 struct GadgetInfo *gi;
5306 unsigned long event_mask;
5307 int id = drawingarea_info[i].gadget_id;
5308 int x = SX + drawingarea_info[i].x;
5309 int y = SY + drawingarea_info[i].y;
5310 int area_xsize = drawingarea_info[i].area_xsize;
5311 int area_ysize = drawingarea_info[i].area_ysize;
5314 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5315 GD_EVENT_OFF_BORDERS;
5317 /* determine horizontal position to the right of specified gadget */
5318 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5319 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5320 ED_DRAWINGAREA_TEXT_DISTANCE);
5322 /* determine horizontal offset for leading text */
5323 if (drawingarea_info[i].text_left != NULL)
5324 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5326 gi = CreateGadget(GDI_CUSTOM_ID, id,
5327 GDI_CUSTOM_TYPE_ID, i,
5330 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5331 GDI_AREA_SIZE, area_xsize, area_ysize,
5332 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5333 GDI_EVENT_MASK, event_mask,
5334 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5335 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5339 Error(ERR_EXIT, "cannot create gadget");
5341 level_editor_gadget[id] = gi;
5342 right_gadget_border[id] =
5343 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5347 static void CreateTextInputGadgets()
5349 int max_infotext_len = getMaxInfoTextLength();
5352 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5354 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5356 struct GadgetInfo *gi;
5357 unsigned long event_mask;
5358 char infotext[MAX_OUTPUT_LINESIZE + 1];
5359 int id = textinput_info[i].gadget_id;
5361 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5363 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5364 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5366 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5367 infotext[max_infotext_len] = '\0';
5369 gi = CreateGadget(GDI_CUSTOM_ID, id,
5370 GDI_CUSTOM_TYPE_ID, i,
5371 GDI_INFO_TEXT, infotext,
5372 GDI_X, SX + textinput_info[i].x,
5373 GDI_Y, SY + textinput_info[i].y,
5374 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5375 GDI_TEXT_VALUE, textinput_info[i].value,
5376 GDI_TEXT_SIZE, textinput_info[i].size,
5377 GDI_TEXT_FONT, FONT_INPUT_1,
5378 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5379 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5380 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5381 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5382 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5383 GDI_EVENT_MASK, event_mask,
5384 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5385 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5389 Error(ERR_EXIT, "cannot create gadget");
5391 level_editor_gadget[id] = gi;
5395 static void CreateTextAreaGadgets()
5397 int max_infotext_len = getMaxInfoTextLength();
5400 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5402 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5404 struct GadgetInfo *gi;
5405 unsigned long event_mask;
5406 char infotext[MAX_OUTPUT_LINESIZE + 1];
5407 int id = textarea_info[i].gadget_id;
5408 int area_xsize = textarea_info[i].xsize;
5409 int area_ysize = textarea_info[i].ysize;
5411 event_mask = GD_EVENT_TEXT_LEAVING;
5413 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5414 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5416 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5417 infotext[max_infotext_len] = '\0';
5419 gi = CreateGadget(GDI_CUSTOM_ID, id,
5420 GDI_CUSTOM_TYPE_ID, i,
5421 GDI_INFO_TEXT, infotext,
5422 GDI_X, SX + textarea_info[i].x,
5423 GDI_Y, SY + textarea_info[i].y,
5424 GDI_TYPE, GD_TYPE_TEXT_AREA,
5425 GDI_AREA_SIZE, area_xsize, area_ysize,
5426 GDI_TEXT_FONT, FONT_INPUT_1,
5427 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5428 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5429 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5430 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5431 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5432 GDI_EVENT_MASK, event_mask,
5433 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5434 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5438 Error(ERR_EXIT, "cannot create gadget");
5440 level_editor_gadget[id] = gi;
5444 static void CreateSelectboxGadgets()
5446 int max_infotext_len = getMaxInfoTextLength();
5449 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5451 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5453 struct GadgetInfo *gi;
5454 unsigned long event_mask;
5455 char infotext[MAX_OUTPUT_LINESIZE + 1];
5456 int id = selectbox_info[i].gadget_id;
5457 int x = SX + selectbox_info[i].x;
5458 int y = SY + selectbox_info[i].y;
5460 if (selectbox_info[i].size == -1) /* dynamically determine size */
5462 /* (we cannot use -1 for uninitialized values if we directly compare
5463 with results from strlen(), because the '<' and '>' operation will
5464 implicitely cast -1 to an unsigned integer value!) */
5465 selectbox_info[i].size = 0;
5467 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5468 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5469 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5471 selectbox_info[i].size++; /* add one character empty space */
5474 event_mask = GD_EVENT_RELEASED |
5475 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5477 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5478 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5480 /* determine horizontal position to the right of specified gadget */
5481 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5482 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5483 ED_GADGET_TEXT_DISTANCE);
5485 /* determine horizontal offset for leading text */
5486 if (selectbox_info[i].text_left != NULL)
5487 x += getTextWidthForGadget(selectbox_info[i].text_left);
5489 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5490 infotext[max_infotext_len] = '\0';
5492 gi = CreateGadget(GDI_CUSTOM_ID, id,
5493 GDI_CUSTOM_TYPE_ID, i,
5494 GDI_INFO_TEXT, infotext,
5497 GDI_TYPE, GD_TYPE_SELECTBOX,
5498 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5499 GDI_TEXT_SIZE, selectbox_info[i].size,
5500 GDI_TEXT_FONT, FONT_INPUT_1,
5501 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5502 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5503 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5504 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5505 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5506 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5507 GDI_EVENT_MASK, event_mask,
5508 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5509 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5513 Error(ERR_EXIT, "cannot create gadget");
5515 level_editor_gadget[id] = gi;
5516 right_gadget_border[id] =
5517 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5521 static void CreateTextbuttonGadgets()
5523 int max_infotext_len = getMaxInfoTextLength();
5526 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5528 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5529 int gd_x1, gd_x2, gd_y1, gd_y2;
5530 struct GadgetInfo *gi;
5531 unsigned long event_mask;
5532 char infotext[MAX_OUTPUT_LINESIZE + 1];
5533 int id = textbutton_info[i].gadget_id;
5534 int x = SX + textbutton_info[i].x;
5535 int y = SY + textbutton_info[i].y;
5537 if (textbutton_info[i].size == -1) /* dynamically determine size */
5538 textbutton_info[i].size = strlen(textbutton_info[i].text);
5540 event_mask = GD_EVENT_RELEASED;
5542 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5544 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5545 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5546 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5547 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5551 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5552 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5553 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5554 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5557 sprintf(infotext, "%s", textbutton_info[i].infotext);
5558 infotext[max_infotext_len] = '\0';
5560 /* determine horizontal position to the right of specified gadget */
5561 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5562 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5563 ED_GADGET_TEXT_DISTANCE);
5565 /* determine horizontal offset for leading text */
5566 if (textbutton_info[i].text_left != NULL)
5567 x += getTextWidthForGadget(textbutton_info[i].text_left);
5569 gi = CreateGadget(GDI_CUSTOM_ID, id,
5570 GDI_CUSTOM_TYPE_ID, i,
5571 GDI_INFO_TEXT, infotext,
5574 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5575 GDI_TEXT_VALUE, textbutton_info[i].text,
5576 GDI_TEXT_SIZE, textbutton_info[i].size,
5577 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5578 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5579 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5580 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5581 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5582 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5583 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5584 GDI_DECORATION_SHIFTING, 1, 1,
5585 GDI_EVENT_MASK, event_mask,
5586 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5587 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5591 Error(ERR_EXIT, "cannot create gadget");
5593 level_editor_gadget[id] = gi;
5594 right_gadget_border[id] =
5595 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5599 static void CreateGraphicbuttonGadgets()
5601 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5602 struct GadgetInfo *gi;
5603 unsigned long event_mask;
5606 /* create buttons for scrolling of drawing area and element list */
5607 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5609 int id = graphicbutton_info[i].gadget_id;
5610 int gd_x1, gd_x2, gd_y1, gd_y2;
5611 int x = SX + graphicbutton_info[i].x;
5612 int y = SY + graphicbutton_info[i].y;
5614 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5616 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5618 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5619 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5620 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5623 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5625 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5626 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5627 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5631 /* determine horizontal position to the right of specified gadget */
5632 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5633 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5634 ED_GADGET_TEXT_DISTANCE);
5636 /* determine horizontal offset for leading text */
5637 if (graphicbutton_info[i].text_left != NULL)
5638 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5640 gi = CreateGadget(GDI_CUSTOM_ID, id,
5641 GDI_CUSTOM_TYPE_ID, i,
5642 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5645 GDI_WIDTH, graphicbutton_info[i].width,
5646 GDI_HEIGHT, graphicbutton_info[i].height,
5647 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5648 GDI_STATE, GD_BUTTON_UNPRESSED,
5649 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5650 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5651 GDI_EVENT_MASK, event_mask,
5652 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5653 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5657 Error(ERR_EXIT, "cannot create gadget");
5659 level_editor_gadget[id] = gi;
5660 right_gadget_border[id] =
5661 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5665 static void CreateScrollbarGadgets()
5669 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5671 int id = scrollbar_info[i].gadget_id;
5672 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5673 int gd_x1, gd_x2, gd_y1, gd_y2;
5674 struct GadgetInfo *gi;
5675 int items_max, items_visible, item_position;
5676 unsigned long event_mask;
5678 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5680 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5681 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5682 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5684 else /* drawing area scrollbars */
5686 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5688 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5689 items_visible = ed_fieldx;
5694 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5695 items_visible = ed_fieldy;
5700 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5702 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5703 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5704 scrollbar_info[i].height : scrollbar_info[i].width));
5705 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5706 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5708 gi = CreateGadget(GDI_CUSTOM_ID, id,
5709 GDI_CUSTOM_TYPE_ID, i,
5710 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5711 GDI_X, scrollbar_info[i].x,
5712 GDI_Y, scrollbar_info[i].y,
5713 GDI_WIDTH, scrollbar_info[i].width,
5714 GDI_HEIGHT, scrollbar_info[i].height,
5715 GDI_TYPE, scrollbar_info[i].type,
5716 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5717 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5718 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5719 GDI_STATE, GD_BUTTON_UNPRESSED,
5720 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5721 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5722 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5723 GDI_EVENT_MASK, event_mask,
5724 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5725 GDI_CALLBACK_ACTION, HandleControlButtons,
5729 Error(ERR_EXIT, "cannot create gadget");
5731 level_editor_gadget[id] = gi;
5735 static void CreateCheckbuttonGadgets()
5737 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5738 struct GadgetInfo *gi;
5739 unsigned long event_mask;
5740 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5743 event_mask = GD_EVENT_PRESSED;
5745 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5746 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5747 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5748 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5749 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5751 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5753 int id = checkbutton_info[i].gadget_id;
5754 int x = SX + checkbutton_info[i].x;
5755 int y = SY + checkbutton_info[i].y;
5757 if (id == GADGET_ID_STICK_ELEMENT)
5758 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5760 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5762 /* determine horizontal position to the right of specified gadget */
5763 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5764 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5765 ED_GADGET_TEXT_DISTANCE);
5767 /* determine horizontal offset for leading text */
5768 if (checkbutton_info[i].text_left != NULL)
5769 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5771 gi = CreateGadget(GDI_CUSTOM_ID, id,
5772 GDI_CUSTOM_TYPE_ID, i,
5773 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5776 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5777 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5778 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5779 GDI_CHECKED, *checkbutton_info[i].value,
5780 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5781 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5782 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5783 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5784 GDI_EVENT_MASK, event_mask,
5785 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5786 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5790 Error(ERR_EXIT, "cannot create gadget");
5792 level_editor_gadget[id] = gi;
5793 right_gadget_border[id] =
5794 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5798 static void CreateRadiobuttonGadgets()
5800 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5801 struct GadgetInfo *gi;
5802 unsigned long event_mask;
5803 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5806 event_mask = GD_EVENT_PRESSED;
5808 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5809 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5810 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5811 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5812 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5814 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5816 int id = radiobutton_info[i].gadget_id;
5817 int x = SX + radiobutton_info[i].x;
5818 int y = SY + radiobutton_info[i].y;
5821 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5823 /* determine horizontal position to the right of specified gadget */
5824 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5825 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5826 ED_GADGET_TEXT_DISTANCE);
5828 /* determine horizontal offset for leading text */
5829 if (radiobutton_info[i].text_left != NULL)
5830 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5832 gi = CreateGadget(GDI_CUSTOM_ID, id,
5833 GDI_CUSTOM_TYPE_ID, i,
5834 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5837 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5838 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5839 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5840 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5841 GDI_CHECKED, checked,
5842 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5843 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5844 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5845 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5846 GDI_EVENT_MASK, event_mask,
5847 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5848 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5852 Error(ERR_EXIT, "cannot create gadget");
5854 level_editor_gadget[id] = gi;
5855 right_gadget_border[id] =
5856 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5860 void CreateLevelEditorGadgets()
5862 int old_game_status = game_status;
5864 /* setting 'game_status' is needed to get the right fonts for the editor */
5865 game_status = GAME_MODE_EDITOR;
5867 ReinitializeElementList();
5869 CreateControlButtons();
5870 CreateScrollbarGadgets();
5872 /* order of function calls is important because of cross-references */
5873 CreateCheckbuttonGadgets();
5874 CreateCounterButtons();
5875 CreateRadiobuttonGadgets();
5876 CreateTextInputGadgets();
5877 CreateTextAreaGadgets();
5878 CreateSelectboxGadgets();
5879 CreateGraphicbuttonGadgets();
5880 CreateTextbuttonGadgets();
5881 CreateDrawingAreas();
5883 game_status = old_game_status;
5886 void FreeLevelEditorGadgets()
5890 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5892 FreeGadget(level_editor_gadget[i]);
5894 level_editor_gadget[i] = NULL;
5898 static void MapCounterButtons(int id)
5900 int gadget_id_down = counterbutton_info[id].gadget_id_down;
5901 int gadget_id_text = counterbutton_info[id].gadget_id_text;
5902 int gadget_id_up = counterbutton_info[id].gadget_id_up;
5903 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5904 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5905 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
5906 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5907 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5908 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5909 int yoffset = ED_BORDER_SIZE;
5910 int x_left = gi_down->x - xoffset_left;
5912 int x_right; /* set after gadget position was modified */
5914 int x_right = gi_up->x + gi_up->width + xoffset_right;
5916 int y_above = gi_down->y - yoffset_above;
5918 int y; /* set after gadget position was modified */
5920 /* counter limits must be changed first to prevent value truncation */
5921 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5922 counterbutton_info[id].max_value);
5924 /* right text position might have changed after setting position above */
5925 x_right = gi_up->x + gi_up->width + xoffset_right;
5927 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5929 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5930 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5931 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5933 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5934 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5935 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5938 /* vertical position might have changed after setting position above */
5939 y = gi_up->y + yoffset;
5941 if (counterbutton_info[id].text_above)
5942 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5944 if (counterbutton_info[id].text_left)
5945 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5947 if (counterbutton_info[id].text_right)
5948 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5955 static void MapControlButtons()
5960 /* map toolbox buttons (excluding special CE toolbox buttons) */
5961 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5962 MapGadget(level_editor_gadget[i]);
5964 /* map buttons to select elements */
5965 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5966 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5967 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5968 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5969 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5971 /* map buttons to select level */
5972 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5973 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5974 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5975 MapCounterButtons(counter_id);
5978 static void MapDrawingArea(int id)
5980 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5981 int area_xsize = gi->drawing.area_xsize;
5982 int area_ysize = gi->drawing.area_ysize;
5983 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5984 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5985 int x_left = gi->x - xoffset_left;
5986 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5987 int x_below = gi->x + (gi->width - xoffset_below) / 2;
5988 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5989 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5991 if (drawingarea_info[id].text_left)
5992 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5994 if (drawingarea_info[id].text_right)
5995 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5997 if (drawingarea_info[id].text_below)
5998 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6000 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6002 DrawElementBorder(gi->x, gi->y,
6003 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6005 DrawDrawingArea(id);
6011 static void MapTextInputGadget(int id)
6013 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6014 int xoffset_above = 0;
6015 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6016 int x_above = textinput_info[id].x + xoffset_above;
6017 int y_above = textinput_info[id].y + yoffset_above;
6019 if (textinput_info[id].text_above)
6020 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6022 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6027 static void MapTextAreaGadget(int id)
6029 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6030 int xoffset_above = 0;
6031 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6032 int x_above = textarea_info[id].x + xoffset_above;
6033 int y_above = textarea_info[id].y + yoffset_above;
6035 if (textarea_info[id].text_above)
6036 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6038 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6043 static void MapSelectboxGadget(int id)
6045 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6046 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6047 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6048 int yoffset = ED_BORDER_SIZE;
6049 int x_left = gi->x - xoffset_left;
6050 int x_right = gi->x + gi->width + xoffset_right;
6051 int y = gi->y + yoffset;
6053 if (selectbox_info[id].text_left)
6054 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6056 if (selectbox_info[id].text_right)
6057 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6059 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6064 static void MapTextbuttonGadget(int id)
6066 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6067 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6068 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6069 int yoffset = ED_BORDER_SIZE;
6070 int x_left = gi->x - xoffset_left;
6071 int x_right = gi->x + gi->width + xoffset_right;
6072 int y = gi->y + yoffset;
6074 /* only show button to delete change pages when more than minimum pages */
6075 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6076 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6079 if (textbutton_info[id].text_left)
6080 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6082 if (textbutton_info[id].text_right)
6083 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6088 static void MapGraphicbuttonGadget(int id)
6090 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6091 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6092 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6093 int yoffset = ED_BORDER_SIZE;
6094 int x_left = gi->x - xoffset_left;
6095 int x_right = gi->x + gi->width + xoffset_right;
6096 int y = gi->y + yoffset;
6098 if (graphicbutton_info[id].text_left)
6099 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6101 if (graphicbutton_info[id].text_right)
6102 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6107 static void MapRadiobuttonGadget(int id)
6109 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6110 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6111 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6112 int yoffset = ED_BORDER_SIZE;
6113 int x_left = gi->x - xoffset_left;
6114 int x_right = gi->x + gi->width + xoffset_right;
6115 int y = gi->y + yoffset;
6117 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6119 if (radiobutton_info[id].text_left)
6120 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6122 if (radiobutton_info[id].text_right)
6123 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6125 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6130 static void MapCheckbuttonGadget(int id)
6132 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6133 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6134 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6135 int yoffset = ED_BORDER_SIZE;
6136 int x_left, x_right, y; /* set after gadget position was modified */
6138 /* set position for gadgets with dynamically determined position */
6139 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6140 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6141 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6143 x_left = gi->x - xoffset_left;
6144 x_right = gi->x + gi->width + xoffset_right;
6145 y = gi->y + yoffset;
6147 if (checkbutton_info[id].text_left)
6148 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6150 if (checkbutton_info[id].text_right)
6151 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6153 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6158 static void MapMainDrawingArea()
6160 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6161 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6164 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6166 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6167 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6168 no_horizontal_scrollbar) ||
6169 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6170 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6171 no_vertical_scrollbar))
6174 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6177 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6179 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6180 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6183 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6186 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6189 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6193 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6195 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6196 i == GADGET_ID_CUSTOM_COPY_TO ||
6197 i == GADGET_ID_CUSTOM_EXCHANGE ||
6198 i == GADGET_ID_CUSTOM_COPY ||
6199 i == GADGET_ID_CUSTOM_PASTE)
6202 MapGadget(level_editor_gadget[i]);
6204 UnmapGadget(level_editor_gadget[i]);
6209 static void MapLevelEditorToolboxCustomGadgets()
6211 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6214 static void UnmapLevelEditorToolboxCustomGadgets()
6216 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6219 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6221 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6224 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6226 if (i != GADGET_ID_SINGLE_ITEMS &&
6227 i != GADGET_ID_PROPERTIES &&
6228 i != GADGET_ID_PICK_ELEMENT)
6230 struct GadgetInfo *gi = level_editor_gadget[i];
6238 BlitBitmap(gd_bitmap, drawto,
6239 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6240 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6241 gi->width, gi->height, gi->x, gi->y);
6243 redraw_mask |= REDRAW_DOOR_3;
6249 static void MapLevelEditorToolboxDrawingGadgets()
6251 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6254 static void UnmapLevelEditorToolboxDrawingGadgets()
6256 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6259 static void UnmapDrawingArea(int id)
6261 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6264 static void UnmapLevelEditorWindowGadgets()
6268 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6269 if (level_editor_gadget[i]->x < SX + SXSIZE)
6270 UnmapGadget(level_editor_gadget[i]);
6273 void UnmapLevelEditorGadgets()
6277 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6278 UnmapGadget(level_editor_gadget[i]);
6281 static void ResetUndoBuffer()
6283 undo_buffer_position = -1;
6284 undo_buffer_steps = -1;
6285 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6287 level.changed = FALSE;
6290 static void DrawEditModeWindow()
6292 ModifyEditorElementList();
6293 RedrawDrawingElements();
6295 if (edit_mode == ED_MODE_INFO)
6296 DrawLevelInfoWindow();
6297 else if (edit_mode == ED_MODE_PROPERTIES)
6298 DrawPropertiesWindow();
6299 else /* edit_mode == ED_MODE_DRAWING */
6300 DrawDrawingWindow();
6303 static boolean LevelChanged()
6305 boolean field_changed = FALSE;
6308 if (leveldir_current->readonly)
6311 for (y = 0; y < lev_fieldy; y++)
6312 for (x = 0; x < lev_fieldx; x++)
6313 if (Feld[x][y] != level.field[x][y])
6314 field_changed = TRUE;
6316 return (level.changed || field_changed);
6319 static boolean LevelContainsPlayer()
6321 boolean player_found = FALSE;
6324 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6326 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6328 if (Feld[x][y] == EL_PLAYER_1 ||
6329 Feld[x][y] == EL_SP_MURPHY)
6330 player_found = TRUE;
6333 return player_found;
6336 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6337 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6341 for (x = 0; x < lev_fieldx; x++)
6342 for (y = 0; y < lev_fieldy; y++)
6343 dst[x][y] = src[x][y];
6346 static int setSelectboxValue(int selectbox_id, int new_value)
6348 int new_index_value = 0;
6351 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6352 if (selectbox_info[selectbox_id].options[i].value == new_value)
6353 new_index_value = i;
6355 *selectbox_info[selectbox_id].value =
6356 selectbox_info[selectbox_id].options[new_index_value].value;
6358 return new_index_value;
6361 static void setSelectboxSpecialActionVariablesIfNeeded()
6365 /* change action mode and arg variables according to action type variable */
6366 for (i = 0; action_arg_options[i].value != -1; i++)
6368 if (action_arg_options[i].value == custom_element_change.action_type)
6370 int mode = action_arg_options[i].mode;
6372 /* only change if corresponding selectbox has changed */
6373 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6374 action_arg_modes[mode])
6376 custom_element_change.action_mode =
6377 (action_arg_modes[mode])[0].value;
6379 custom_element_change.action_mode = -1;
6382 /* only change if corresponding selectbox has changed */
6383 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6384 action_arg_options[i].options)
6386 custom_element_change.action_arg =
6387 action_arg_options[i].options[0].value;
6389 custom_element_change.action_arg = -1;
6397 static void setSelectboxSpecialActionOptions()
6401 /* change action mode and arg selectbox according to action type selectbox */
6402 for (i = 0; action_arg_options[i].value != -1; i++)
6404 if (action_arg_options[i].value == custom_element_change.action_type)
6406 int mode = action_arg_options[i].mode;
6408 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6409 action_arg_modes[mode]);
6410 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6411 custom_element_change.action_mode);
6413 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6414 action_arg_options[i].options);
6415 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6416 custom_element_change.action_arg);
6424 static void copy_custom_element_settings(int element_from, int element_to)
6426 struct ElementInfo *ei_from = &element_info[element_from];
6427 struct ElementInfo *ei_to = &element_info[element_to];
6429 copyElementInfo(ei_from, ei_to);
6434 static void copy_custom_element_settings(int element_from, int element_to)
6436 struct ElementInfo *ei_from = &element_info[element_from];
6437 struct ElementInfo *ei_to = &element_info[element_to];
6440 /* ---------- copy element description ---------- */
6441 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6442 ei_to->description[i] = ei_from->description[i];
6444 /* ---------- copy element base properties ---------- */
6446 ei_to->properties[EP_BITFIELD_BASE_NR] =
6447 ei_from->properties[EP_BITFIELD_BASE_NR];
6449 Properties[element_to][EP_BITFIELD_BASE_NR] =
6450 Properties[element_from][EP_BITFIELD_BASE_NR];
6453 /* ---------- copy custom property values ---------- */
6455 ei_to->use_gfx_element = ei_from->use_gfx_element;
6456 ei_to->gfx_element = ei_from->gfx_element;
6458 ei_to->access_direction = ei_from->access_direction;
6460 ei_to->collect_score_initial = ei_from->collect_score_initial;
6461 ei_to->collect_count_initial = ei_from->collect_count_initial;
6463 ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6464 ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6465 ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6467 ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6468 ei_to->push_delay_random = ei_from->push_delay_random;
6469 ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6470 ei_to->drop_delay_random = ei_from->drop_delay_random;
6471 ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6472 ei_to->move_delay_random = ei_from->move_delay_random;
6474 ei_to->move_pattern = ei_from->move_pattern;
6475 ei_to->move_direction_initial = ei_from->move_direction_initial;
6476 ei_to->move_stepsize = ei_from->move_stepsize;
6478 ei_to->move_enter_element = ei_from->move_enter_element;
6479 ei_to->move_leave_element = ei_from->move_leave_element;
6480 ei_to->move_leave_type = ei_from->move_leave_type;
6482 ei_to->slippery_type = ei_from->slippery_type;
6484 ei_to->explosion_type = ei_from->explosion_type;
6485 ei_to->explosion_delay = ei_from->explosion_delay;
6486 ei_to->ignition_delay = ei_from->ignition_delay;
6488 for (y = 0; y < 3; y++)
6489 for (x = 0; x < 3; x++)
6490 ei_to->content.e[x][y] = ei_from->content.e[x][y];
6492 /* ---------- reinitialize and copy change pages ---------- */
6494 ei_to->num_change_pages = ei_from->num_change_pages;
6495 ei_to->current_change_page = ei_from->current_change_page;
6497 setElementChangePages(ei_to, ei_to->num_change_pages);
6499 for (i = 0; i < ei_to->num_change_pages; i++)
6500 ei_to->change_page[i] = ei_from->change_page[i];
6502 /* ---------- copy group element info ---------- */
6503 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
6504 *ei_to->group = *ei_from->group;
6506 /* mark this custom element as modified */
6507 ei_to->modified_settings = TRUE;
6511 static void replace_custom_element_in_settings(int element_from,
6516 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6518 struct ElementInfo *ei = &element_info[i];
6520 for (y = 0; y < 3; y++)
6521 for (x = 0; x < 3; x++)
6522 if (ei->content.e[x][y] == element_from)
6523 ei->content.e[x][y] = element_to;
6525 for (j = 0; j < ei->num_change_pages; j++)
6527 struct ElementChangeInfo *change = &ei->change_page[j];
6529 if (change->target_element == element_from)
6530 change->target_element = element_to;
6532 if (change->trigger_element == element_from)
6533 change->trigger_element = element_to;
6535 for (y = 0; y < 3; y++)
6536 for (x = 0; x < 3; x++)
6537 if (change->target_content.e[x][y] == element_from)
6538 change->target_content.e[x][y] = element_to;
6541 if (ei->group != NULL) /* group or internal */
6542 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6543 if (ei->group->element[j] == element_from)
6544 ei->group->element[j] = element_to;
6548 static void replace_custom_element_in_playfield(int element_from,
6553 for (x = 0; x < lev_fieldx; x++)
6554 for (y = 0; y < lev_fieldy; y++)
6555 if (Feld[x][y] == element_from)
6556 Feld[x][y] = element_to;
6559 static boolean CopyCustomElement(int element_old, int element_new,
6562 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6564 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6565 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6566 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6568 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6570 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6571 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6572 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6574 level.changed = TRUE;
6576 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6578 Request("Please choose custom element !", REQ_CONFIRM);
6582 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6584 Request("Please choose group element !", REQ_CONFIRM);
6590 level.changed = TRUE;
6593 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6595 copy_custom_element_settings(element_new, element_old);
6597 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6599 copy_custom_element_settings(element_old, element_new);
6601 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6603 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6604 copy_custom_element_settings(element_new, element_old);
6605 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6607 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6608 replace_custom_element_in_settings(element_new, element_old);
6609 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6611 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6612 replace_custom_element_in_playfield(element_new, element_old);
6613 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6616 UpdateCustomElementGraphicGadgets();
6617 DrawPropertiesWindow();
6622 static void CopyCustomElementPropertiesToEditor(int element)
6625 int current_change_page = element_info[element].current_change_page;
6627 /* dynamically (re)build selectbox for selecting change page */
6628 for (i = 0; i < element_info[element].num_change_pages; i++)
6630 sprintf(options_change_page_strings[i], "%d", i + 1);
6632 options_change_page[i].value = i;
6633 options_change_page[i].text = options_change_page_strings[i];
6636 options_change_page[i].value = -1;
6637 options_change_page[i].text = NULL;
6639 /* needed here to initialize combined element properties */
6640 InitElementPropertiesEngine(level.game_version);
6642 element_info[element].change =
6643 &element_info[element].change_page[current_change_page];
6645 custom_element = element_info[element];
6646 custom_element_change = *element_info[element].change;
6648 /* needed to initially set selectbox options for special action options */
6649 setSelectboxSpecialActionOptions();
6651 /* needed to initially set selectbox value variables to reliable defaults */
6652 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6653 setSelectboxValue(i, *selectbox_info[i].value);
6655 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6656 custom_element_properties[i] = HAS_PROPERTY(element, i);
6658 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6659 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6661 /* ---------- element settings: configure (custom elements) ------------- */
6663 /* set accessible layer selectbox help value */
6664 custom_element.access_type =
6665 (IS_WALKABLE(element) ? EP_WALKABLE :
6666 IS_PASSABLE(element) ? EP_PASSABLE :
6667 custom_element.access_type);
6668 custom_element.access_layer =
6669 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6670 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6671 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6672 custom_element.access_layer);
6673 custom_element.access_protected =
6674 (IS_PROTECTED(element) ? 1 : 0);
6675 custom_element_properties[EP_ACCESSIBLE] =
6676 (IS_ACCESSIBLE_OVER(element) ||
6677 IS_ACCESSIBLE_INSIDE(element) ||
6678 IS_ACCESSIBLE_UNDER(element));
6680 /* set walk-to-object action selectbox help value */
6681 custom_element.walk_to_action =
6682 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6683 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6684 IS_DROPPABLE(element) ? EP_DROPPABLE :
6685 IS_THROWABLE(element) ? EP_THROWABLE :
6686 IS_PUSHABLE(element) ? EP_PUSHABLE :
6687 custom_element.walk_to_action);
6688 custom_element_properties[EP_WALK_TO_OBJECT] =
6689 (IS_DIGGABLE(element) ||
6690 IS_COLLECTIBLE_ONLY(element) ||
6691 IS_DROPPABLE(element) ||
6692 IS_THROWABLE(element) ||
6693 IS_PUSHABLE(element));
6695 /* set smash targets selectbox help value */
6696 custom_element.smash_targets =
6697 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6698 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6699 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6700 custom_element.smash_targets);
6701 custom_element_properties[EP_CAN_SMASH] =
6702 (CAN_SMASH_EVERYTHING(element) ||
6703 CAN_SMASH_ENEMIES(element) ||
6704 CAN_SMASH_PLAYER(element));
6706 /* set deadliness selectbox help value */
6707 custom_element.deadliness =
6708 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6709 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6710 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6711 custom_element.deadliness);
6712 custom_element_properties[EP_DEADLY] =
6713 (DONT_TOUCH(element) ||
6714 DONT_COLLIDE_WITH(element) ||
6715 DONT_RUN_INTO(element));
6717 /* ---------- element settings: advanced (custom elements) --------------- */
6719 /* set "change by direct action" selectbox help value */
6720 custom_element_change.direct_action =
6721 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6722 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6723 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6724 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6725 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6726 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6727 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6728 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6729 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6730 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6731 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6732 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6733 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6734 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6735 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6736 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6737 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6738 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6739 custom_element_change.direct_action);
6741 /* set "change by other element action" selectbox help value */
6742 custom_element_change.other_action =
6743 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6744 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6745 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6746 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6747 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6748 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6749 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6750 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6751 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6752 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6753 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6754 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6755 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6756 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6757 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6758 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6759 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6760 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6761 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6762 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6763 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6764 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6765 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6766 custom_element_change.other_action);
6769 static void CopyGroupElementPropertiesToEditor(int element)
6771 group_element_info = *element_info[element].group;
6772 custom_element = element_info[element]; /* needed for description */
6775 static void CopyClassicElementPropertiesToEditor(int element)
6777 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6778 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6779 getMoveIntoAcidProperty(&level, element);
6781 if (MAYBE_DONT_COLLIDE_WITH(element))
6782 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6783 getDontCollideWithProperty(&level, element);
6786 static void CopyElementPropertiesToEditor(int element)
6788 if (IS_CUSTOM_ELEMENT(element))
6789 CopyCustomElementPropertiesToEditor(element);
6790 else if (IS_GROUP_ELEMENT(element))
6791 CopyGroupElementPropertiesToEditor(element);
6793 CopyClassicElementPropertiesToEditor(element);
6796 static void CopyCustomElementPropertiesToGame(int element)
6799 int access_type_and_layer;
6801 /* mark that this custom element has been modified */
6802 custom_element.modified_settings = TRUE;
6803 level.changed = TRUE;
6805 if (level.use_custom_template)
6807 if (Request("Copy and modify level template ?", REQ_ASK))
6809 level.use_custom_template = FALSE;
6810 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6811 GDI_CHECKED, FALSE, GDI_END);
6815 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6817 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6821 element_info[element] = custom_element;
6822 *element_info[element].change = custom_element_change;
6824 /* ---------- element settings: configure (custom elements) ------------- */
6826 /* set accessible property from checkbox and selectbox */
6827 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6828 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6829 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6830 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6831 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6832 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6833 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6834 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6835 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6836 custom_element_properties[access_type_and_layer] =
6837 custom_element_properties[EP_ACCESSIBLE];
6838 custom_element_properties[EP_PROTECTED] =
6839 (custom_element.access_protected != 0 &&
6840 custom_element_properties[EP_ACCESSIBLE]);
6842 /* set walk-to-object property from checkbox and selectbox */
6843 custom_element_properties[EP_DIGGABLE] = FALSE;
6844 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6845 custom_element_properties[EP_DROPPABLE] = FALSE;
6846 custom_element_properties[EP_THROWABLE] = FALSE;
6847 custom_element_properties[EP_PUSHABLE] = FALSE;
6848 custom_element_properties[custom_element.walk_to_action] =
6849 custom_element_properties[EP_WALK_TO_OBJECT];
6851 /* set smash property from checkbox and selectbox */
6852 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6853 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6854 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6855 custom_element_properties[custom_element.smash_targets] =
6856 custom_element_properties[EP_CAN_SMASH];
6858 /* set deadliness property from checkbox and selectbox */
6859 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6860 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6861 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6862 custom_element_properties[custom_element.deadliness] =
6863 custom_element_properties[EP_DEADLY];
6865 /* ---------- element settings: advanced (custom elements) --------------- */
6867 /* set player change event from checkbox and selectbox */
6868 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6869 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6870 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6871 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6872 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6873 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6874 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6875 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6876 custom_element_change_events[CE_SWITCHED] = FALSE;
6877 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6878 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6879 custom_element_change_events[CE_BLOCKED] = FALSE;
6880 custom_element_change_events[CE_IMPACT] = FALSE;
6881 custom_element_change_events[CE_SMASHED] = FALSE;
6882 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6883 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6884 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6885 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6886 custom_element_change_events[custom_element_change.direct_action] =
6887 custom_element_change_events[CE_BY_DIRECT_ACTION];
6889 /* set other element action change event from checkbox and selectbox */
6890 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6891 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6892 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6893 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6894 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6895 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6896 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6897 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6898 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6899 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6900 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6901 custom_element_change_events[CE_HITTING_X] = FALSE;
6902 custom_element_change_events[CE_DIGGING_X] = FALSE;
6903 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6904 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6905 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6906 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6907 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6908 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6909 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6910 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6911 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6912 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6913 custom_element_change_events[custom_element_change.other_action] =
6914 custom_element_change_events[CE_BY_OTHER_ACTION];
6916 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6917 SET_PROPERTY(element, i, custom_element_properties[i]);
6919 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6920 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6922 /* copy change events also to special level editor variable */
6923 custom_element = element_info[element];
6924 custom_element_change = *element_info[element].change;
6927 static void CopyGroupElementPropertiesToGame(int element)
6929 element_info[element] = custom_element;
6930 *element_info[element].group = group_element_info;
6932 /* mark that this group element has been modified */
6933 element_info[element].modified_settings = TRUE;
6934 level.changed = TRUE;
6937 static void CopyClassicElementPropertiesToGame(int element)
6939 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6940 setMoveIntoAcidProperty(&level, element,
6941 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6943 if (MAYBE_DONT_COLLIDE_WITH(element))
6944 setDontCollideWithProperty(&level, element,
6945 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6948 static void CopyElementPropertiesToGame(int element)
6950 if (IS_CUSTOM_ELEMENT(element))
6951 CopyCustomElementPropertiesToGame(element);
6952 else if (IS_GROUP_ELEMENT(element))
6953 CopyGroupElementPropertiesToGame(element);
6955 CopyClassicElementPropertiesToGame(element);
6958 void CheckElementDescriptions()
6962 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6963 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6964 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6969 CloseDoor(DOOR_CLOSE_ALL);
6970 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6973 CheckElementDescriptions();
6976 if (level_editor_test_game)
6978 CopyPlayfield(level.field, Feld);
6979 CopyPlayfield(FieldBackup, level.field);
6981 level_editor_test_game = FALSE;
6985 edit_mode = ED_MODE_DRAWING;
6986 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6994 /* copy default editor door content to main double buffer */
6995 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6996 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6998 /* draw bigger door */
6999 DrawSpecialEditorDoor();
7001 /* draw new control window */
7002 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7003 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7005 redraw_mask |= REDRAW_ALL;
7007 ReinitializeElementList(); /* update dynamic level element list */
7008 ReinitializeElementListButtons(); /* custom element may look different */
7011 MapControlButtons();
7013 DrawEditModeWindow();
7015 /* copy actual editor door content to door double buffer for OpenDoor() */
7016 BlitBitmap(drawto, bitmap_db_door,
7017 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7019 OpenDoor(DOOR_OPEN_1);
7022 static void AdjustDrawingAreaGadgets()
7024 int ed_xsize = lev_fieldx + 2;
7025 int ed_ysize = lev_fieldy + 2;
7026 int max_ed_fieldx = MAX_ED_FIELDX;
7027 int max_ed_fieldy = MAX_ED_FIELDY;
7028 boolean horizontal_scrollbar_needed;
7029 boolean vertical_scrollbar_needed;
7030 int x, y, width, height;
7031 int xoffset, yoffset;
7033 /* check if we need any scrollbars */
7034 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7035 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7037 /* check if we have a smaller editor field because of scrollbars */
7038 if (horizontal_scrollbar_needed)
7039 max_ed_fieldy = MAX_ED_FIELDY - 1;
7040 if (vertical_scrollbar_needed)
7041 max_ed_fieldx = MAX_ED_FIELDX - 1;
7043 /* check again if we now need more scrollbars because of less space */
7044 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7045 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7047 /* check if editor field gets even smaller after adding new scrollbars */
7048 if (horizontal_scrollbar_needed)
7049 max_ed_fieldy = MAX_ED_FIELDY - 1;
7050 if (vertical_scrollbar_needed)
7051 max_ed_fieldx = MAX_ED_FIELDX - 1;
7053 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7054 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7056 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7057 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7058 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7059 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7062 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7063 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7065 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7066 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7068 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7069 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7071 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7072 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7074 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7076 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7078 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7080 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7084 static void AdjustLevelScrollPosition()
7086 if (level_xpos < -1)
7088 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7089 level_xpos = lev_fieldx - ed_fieldx + 1;
7090 if (lev_fieldx < ed_fieldx - 2)
7093 if (level_ypos < -1)
7095 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7096 level_ypos = lev_fieldy - ed_fieldy + 1;
7097 if (lev_fieldy < ed_fieldy - 2)
7101 static void AdjustEditorScrollbar(int id)
7103 struct GadgetInfo *gi = level_editor_gadget[id];
7104 int items_max, items_visible, item_position;
7106 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7108 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7109 items_visible = ed_fieldx;
7110 item_position = level_xpos + 1;
7114 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7115 items_visible = ed_fieldy;
7116 item_position = level_ypos + 1;
7119 if (item_position > items_max - items_visible)
7120 item_position = items_max - items_visible;
7122 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7123 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7126 static void AdjustElementListScrollbar()
7128 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7129 int items_max, items_visible, item_position;
7131 /* correct position of element list scrollbar */
7132 if (element_shift < 0)
7134 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7135 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7137 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7138 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7139 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7141 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7142 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7143 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7146 static void ModifyEditorCounterValue(int counter_id, int new_value)
7148 int *counter_value = counterbutton_info[counter_id].value;
7149 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7150 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7152 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7154 if (counter_value != NULL)
7155 *counter_value = gi->textinput.number_value;
7158 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7160 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7161 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7163 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7165 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7166 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7168 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7169 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7171 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7172 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7176 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7178 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7179 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7180 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7182 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7185 static void ModifyEditorSelectboxOptions(int selectbox_id,
7186 struct ValueTextInfo *options)
7188 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7189 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7191 selectbox_info[selectbox_id].options = options;
7193 /* set index to zero -- list may be shorter now (correct later, if needed) */
7194 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7195 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7198 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7200 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7201 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7203 drawingarea_info[drawingarea_id].area_xsize = xsize;
7204 drawingarea_info[drawingarea_id].area_ysize = ysize;
7206 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7209 static void ModifyEditorElementList()
7213 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7215 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7216 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7217 struct GadgetDesign *gd = &gi->deco.design;
7218 int element = editor_elements[element_shift + i];
7222 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7223 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7229 static void PickDrawingElement(int button, int element)
7231 if (button < 1 || button > 3)
7236 new_element1 = element;
7237 DrawMiniGraphicExt(drawto,
7238 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7239 el2edimg(new_element1));
7241 else if (button == 2)
7243 new_element2 = element;
7244 DrawMiniGraphicExt(drawto,
7245 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7246 el2edimg(new_element2));
7250 new_element3 = element;
7251 DrawMiniGraphicExt(drawto,
7252 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7253 el2edimg(new_element3));
7256 redraw_mask |= REDRAW_DOOR_1;
7259 static void RedrawDrawingElements()
7261 PickDrawingElement(1, new_element1);
7262 PickDrawingElement(2, new_element2);
7263 PickDrawingElement(3, new_element3);
7266 static void DrawDrawingWindow()
7268 stick_element_properties_window = FALSE;
7270 SetMainBackgroundImage(IMG_UNDEFINED);
7273 UnmapLevelEditorWindowGadgets();
7274 UnmapLevelEditorToolboxCustomGadgets();
7276 AdjustDrawingAreaGadgets();
7277 AdjustLevelScrollPosition();
7278 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7279 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7281 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7283 MapMainDrawingArea();
7284 MapLevelEditorToolboxDrawingGadgets();
7287 static void DrawLevelInfoWindow()
7291 stick_element_properties_window = FALSE;
7293 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7295 UnmapLevelEditorWindowGadgets();
7298 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7299 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7301 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7302 "Level Settings", FONT_TITLE_1);
7303 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7304 "Editor Settings", FONT_TITLE_1);
7307 /* draw counter gadgets */
7308 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7309 MapCounterButtons(i);
7311 /* draw selectbox gadgets */
7312 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7313 MapSelectboxGadget(i);
7315 /* draw checkbutton gadgets */
7316 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7317 MapCheckbuttonGadget(i);
7319 /* draw radiobutton gadgets */
7320 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7321 MapRadiobuttonGadget(i);
7323 /* draw text input gadgets */
7324 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7325 MapTextInputGadget(i);
7327 /* draw drawing area */
7328 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7331 static void DrawCustomContentArea()
7333 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7334 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7335 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7336 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7337 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7338 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7340 /* add distance for potential left text (without drawing area border) */
7341 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7343 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7345 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7348 static void DrawCustomChangeContentArea()
7350 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7351 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7352 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7353 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7354 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7355 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7357 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7362 static void DrawYamYamContentAreas()
7364 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7365 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7368 /* display counter to choose number of element content areas */
7369 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7371 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7373 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7375 if (i < level.num_yamyam_contents)
7381 int font_height = getFontHeight(FONT_TEXT_1);
7383 UnmapDrawingArea(id);
7385 /* delete content areas in case of reducing number of them */
7386 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7387 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7389 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7393 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7394 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7395 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7398 static void DrawMagicBallContentAreas()
7400 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7401 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7404 /* display counter to choose number of element content areas */
7405 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7407 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7409 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7411 if (i < level.num_ball_contents)
7417 int font_height = getFontHeight(FONT_TEXT_1);
7419 UnmapDrawingArea(id);
7421 /* delete content areas in case of reducing number of them */
7422 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7423 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7425 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7429 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7430 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7431 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7434 static void DrawAndroidElementArea(int element)
7436 int num_elements = level.num_android_clone_elements;
7437 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7438 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7439 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7440 int xsize = MAX_ANDROID_ELEMENTS;
7443 /* display counter to choose number of element areas */
7444 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7446 if (drawingarea_info[id].text_left != NULL)
7447 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7449 UnmapDrawingArea(id);
7451 ModifyEditorDrawingArea(id, num_elements, 1);
7453 /* delete content areas in case of reducing number of them */
7454 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7459 static void DrawGroupElementArea(int element)
7461 int num_elements = group_element_info.num_elements;
7462 int id = ED_DRAWING_ID_GROUP_CONTENT;
7463 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7464 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7465 int xsize = MAX_ELEMENTS_IN_GROUP;
7468 if (drawingarea_info[id].text_left != NULL)
7469 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7471 UnmapDrawingArea(id);
7473 ModifyEditorDrawingArea(id, num_elements, 1);
7475 /* delete content areas in case of reducing number of them */
7476 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7481 static void DrawEnvelopeTextArea(int envelope_nr)
7483 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7484 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7487 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7489 if (envelope_nr != -1)
7490 textarea_info[id].value = level.envelope[envelope_nr].text;
7492 ModifyGadget(gi, GDI_AREA_SIZE,
7493 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7494 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7497 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7500 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7502 int font_height = getFontHeight(font_nr);
7503 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7504 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7505 int sx = SX + pad_x;
7506 int sy = SY + pad_y;
7507 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7509 if (start_line >= max_lines_per_screen)
7512 DrawText(sx, sy + start_line * font_height, text, font_nr);
7517 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7519 int font_nr = FONT_TEXT_2;
7520 int font_width = getFontWidth(font_nr);
7521 int font_height = getFontHeight(font_nr);
7522 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7523 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7524 int sx = SX + pad_x;
7525 int sy = SY + pad_y + start_line * font_height;
7526 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7527 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7529 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7530 max_lines_per_screen);
7533 static void DrawPropertiesTabulatorGadgets()
7535 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7536 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7537 int gd_x = gd->x + gd_gi->border.width / 2;
7538 int gd_y = gd->y + gd_gi->height - 1;
7539 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7540 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7541 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7545 /* draw additional "advanced" tabulator for custom elements */
7546 if (IS_CUSTOM_ELEMENT(properties_element))
7547 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7549 for (i = id_first; i <= id_last; i++)
7551 int gadget_id = textbutton_info[i].gadget_id;
7552 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7553 boolean active = (i != edit_mode_properties);
7555 /* use "config 1" and "config 2" instead of "config" */
7556 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7557 IS_CUSTOM_ELEMENT(properties_element))
7560 /* draw background line below tabulator button */
7561 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7563 /* draw solid line below inactive tabulator buttons */
7564 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7565 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7567 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7568 MapTextbuttonGadget(i);
7571 /* draw little border line below tabulator buttons */
7572 if (tab_color != BLACK_PIXEL) /* black => transparent */
7573 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7574 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7575 ED_GADGET_DISTANCE, tab_color);
7578 static void DrawPropertiesInfo()
7587 /* configurable properties */
7589 { EP_WALKABLE_OVER, "- player can walk over it" },
7590 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7591 { EP_WALKABLE_UNDER, "- player can walk under it" },
7592 { EP_PASSABLE_OVER, "- player can pass over it" },
7593 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7594 { EP_PASSABLE_UNDER, "- player can pass under it" },
7595 { EP_PROTECTED, "- player is protected by it" },
7597 { EP_DIGGABLE, "- can be digged away" },
7598 { EP_COLLECTIBLE, "- can be collected" },
7599 { EP_DROPPABLE, "- can be dropped after collecting" },
7600 { EP_THROWABLE, "- can be thrown after collecting" },
7601 { EP_PUSHABLE, "- can be pushed" },
7603 { EP_CAN_FALL, "- can fall" },
7604 { EP_CAN_MOVE, "- can move" },
7606 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7608 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7610 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7612 { EP_SLIPPERY, "- slippery for falling elements" },
7613 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7615 { EP_DONT_RUN_INTO, "- deadly when running into" },
7616 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7617 { EP_DONT_TOUCH, "- deadly when touching" },
7619 { EP_INDESTRUCTIBLE, "- indestructible" },
7621 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7622 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7623 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7625 { EP_CAN_CHANGE, "- can change to other element" },
7627 /* pre-defined properties */
7628 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7629 { EP_SWITCHABLE, "- can be switched" },
7631 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7636 char *filename = getElementDescriptionFilename(properties_element);
7637 char *percentage_text = "In this level:";
7638 char *properties_text = "Standard properties:";
7640 int num_elements_in_level;
7641 int num_standard_properties = 0;
7642 int font1_nr = FONT_TEXT_1;
7643 int font2_nr = FONT_TEXT_2;
7644 int font1_width = getFontWidth(font1_nr);
7645 int font2_height = getFontHeight(font2_nr);
7646 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7647 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7648 int screen_line = 0;
7652 if (setup.editor.show_element_token)
7654 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7655 "[%s]", element_info[properties_element].token_name);
7662 if (IS_CUSTOM_ELEMENT(properties_element))
7664 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7665 "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7668 else if (IS_GROUP_ELEMENT(properties_element))
7670 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7671 "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7677 /* ----- print number of elements / percentage of this element in level */
7679 num_elements_in_level = 0;
7680 for (y = 0; y < lev_fieldy; y++)
7681 for (x = 0; x < lev_fieldx; x++)
7682 if (Feld[x][y] == properties_element)
7683 num_elements_in_level++;
7684 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7686 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7688 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7689 pad_y + screen_line++ * font2_height, font2_nr,
7690 "%d (%.2f%%)", num_elements_in_level, percentage);
7694 /* ----- print standard properties of this element */
7696 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7699 for (i = 0; properties[i].value != -1; i++)
7701 if (!HAS_PROPERTY(properties_element, properties[i].value))
7704 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7705 properties[i].text);
7706 num_standard_properties++;
7709 if (num_standard_properties == 0)
7710 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7711 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7715 /* ----- print special description of this element */
7717 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7718 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7719 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7722 #define TEXT_COLLECTING "Score for collecting"
7723 #define TEXT_SMASHING "Score for smashing"
7724 #define TEXT_SLURPING "Score for slurping robot"
7725 #define TEXT_CRACKING "Score for cracking"
7726 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7727 #define TEXT_DURATION "Duration when activated"
7728 #define TEXT_BALL_DELAY "Element generation delay"
7729 #define TEXT_MOVE_SPEED "Speed of android moving"
7730 #define TEXT_CLONE_SPEED "Speed of android cloning"
7731 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7732 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7733 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7734 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7735 #define TEXT_TIME_BONUS "Extra time to solve level"
7742 } elements_with_counter[] =
7744 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7745 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7746 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7747 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7748 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7749 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7750 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7751 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7752 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7753 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7754 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7755 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7756 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7757 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7758 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7759 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7760 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7761 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7762 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7763 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7764 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7765 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7766 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7767 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7768 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7769 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7770 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7771 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7772 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7773 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7774 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7775 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7776 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7777 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7778 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
7779 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
7780 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7781 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7782 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7783 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7784 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7785 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7786 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7787 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7788 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7789 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7790 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7791 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7792 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7793 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7794 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7795 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7796 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7797 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7798 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7799 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7800 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7801 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7802 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7803 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7804 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7805 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7806 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7807 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7808 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7809 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7810 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7811 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7812 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7813 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7814 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7815 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7818 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7819 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7820 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7821 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7822 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7823 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7824 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7825 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7826 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7827 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7828 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7829 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7830 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7831 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7835 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7836 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7837 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7838 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7839 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7840 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
7841 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7842 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7848 static boolean checkPropertiesConfig(int element)
7852 if (IS_GEM(element) ||
7853 IS_CUSTOM_ELEMENT(element) ||
7854 IS_GROUP_ELEMENT(element) ||
7855 IS_ENVELOPE(element) ||
7856 ELEM_IS_PLAYER(element) ||
7857 HAS_EDITOR_CONTENT(element) ||
7858 CAN_GROW(element) ||
7859 COULD_MOVE_INTO_ACID(element) ||
7860 MAYBE_DONT_COLLIDE_WITH(element))
7863 for (i = 0; elements_with_counter[i].element != -1; i++)
7864 if (elements_with_counter[i].element == element)
7870 static void DrawPropertiesConfig()
7872 int max_num_element_counters = 4;
7873 int num_element_counters = 0;
7876 if (!checkPropertiesConfig(properties_element))
7878 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7883 /* check if there are elements where a value can be chosen for */
7884 for (i = 0; elements_with_counter[i].element != -1; i++)
7886 if (elements_with_counter[i].element == properties_element)
7888 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7890 counterbutton_info[counter_id].y =
7891 ED_ELEMENT_SETTINGS_YPOS(
7892 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7893 (CAN_GROW(properties_element) ? 1 : 0) +
7894 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7895 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7896 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7897 num_element_counters);
7899 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7900 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7902 if (properties_element == EL_GAME_OF_LIFE ||
7903 properties_element == EL_BIOMAZE)
7905 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7906 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7910 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7911 counterbutton_info[counter_id].min_value = MIN_SCORE;
7912 counterbutton_info[counter_id].max_value = MAX_SCORE;
7915 MapCounterButtons(counter_id);
7917 num_element_counters++;
7918 if (num_element_counters >= max_num_element_counters)
7923 if (HAS_EDITOR_CONTENT(properties_element))
7925 /* draw stickybutton gadget */
7926 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7928 if (IS_AMOEBOID(properties_element))
7929 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7930 else if (properties_element == EL_YAMYAM ||
7931 properties_element == EL_YAMYAM_LEFT ||
7932 properties_element == EL_YAMYAM_RIGHT ||
7933 properties_element == EL_YAMYAM_UP ||
7934 properties_element == EL_YAMYAM_DOWN)
7935 DrawYamYamContentAreas();
7936 else if (properties_element == EL_EMC_MAGIC_BALL)
7938 DrawMagicBallContentAreas();
7940 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7941 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7943 else if (properties_element == EL_EMC_ANDROID)
7944 DrawAndroidElementArea(properties_element);
7947 if (ELEM_IS_PLAYER(properties_element))
7949 int player_nr = GET_PLAYER_NR(properties_element);
7951 /* these properties can be set for every player individually */
7953 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7954 &level.start_element[player_nr];
7955 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7956 &level.artwork_element[player_nr];
7957 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7958 &level.explosion_element[player_nr];
7960 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7961 &level.use_start_element[player_nr];
7962 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7963 &level.use_artwork_element[player_nr];
7964 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7965 &level.use_explosion_element[player_nr];
7966 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7967 &level.initial_player_gravity[player_nr];
7969 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
7970 &level.initial_player_stepsize[player_nr];
7972 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7973 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7974 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7975 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7976 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7977 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7978 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7979 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7980 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7981 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7982 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
7983 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7985 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7986 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7987 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7989 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7992 if (IS_GEM(properties_element))
7993 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7995 if (COULD_MOVE_INTO_ACID(properties_element) &&
7996 !ELEM_IS_PLAYER(properties_element) &&
7997 (!IS_CUSTOM_ELEMENT(properties_element) ||
7998 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8000 /* set position for checkbutton for "can move into acid" */
8001 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8002 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8003 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8004 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8005 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8007 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8010 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8011 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8013 if (properties_element == EL_SPRING)
8014 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8016 if (properties_element == EL_TIME_ORB_FULL)
8017 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8020 if (properties_element == EL_BALLOON)
8021 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
8024 if (CAN_GROW(properties_element))
8026 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8027 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8029 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8032 if (IS_ENVELOPE(properties_element))
8034 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8035 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8036 int envelope_nr = properties_element - EL_ENVELOPE_1;
8038 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8039 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8041 /* display counter to choose size of envelope text area */
8042 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
8043 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
8045 DrawEnvelopeTextArea(envelope_nr);
8048 if (IS_CUSTOM_ELEMENT(properties_element))
8050 /* draw stickybutton gadget */
8051 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8053 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8055 /* draw checkbutton gadgets */
8056 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8057 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8058 MapCheckbuttonGadget(i);
8060 /* draw counter gadgets */
8061 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8062 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8063 MapCounterButtons(i);
8065 /* draw selectbox gadgets */
8066 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8067 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8068 MapSelectboxGadget(i);
8070 /* draw textbutton gadgets */
8071 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8073 /* draw text input gadgets */
8074 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8076 /* draw drawing area gadgets */
8077 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8079 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8081 /* draw checkbutton gadgets */
8082 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8083 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8084 MapCheckbuttonGadget(i);
8086 /* draw counter gadgets */
8087 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8088 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8089 MapCounterButtons(i);
8091 /* draw selectbox gadgets */
8092 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8093 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8094 MapSelectboxGadget(i);
8096 /* draw drawing area gadgets */
8097 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8098 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8099 DrawCustomContentArea();
8102 else if (IS_GROUP_ELEMENT(properties_element))
8104 /* draw stickybutton gadget */
8105 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8107 /* draw checkbutton gadgets */
8108 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8109 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8111 /* draw counter gadgets */
8112 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8114 /* draw selectbox gadgets */
8115 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8117 /* draw textbutton gadgets */
8118 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8120 /* draw drawing area gadgets */
8121 DrawGroupElementArea(properties_element);
8123 /* draw text input gadgets */
8124 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8126 /* draw drawing area gadgets */
8127 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8131 static void DrawPropertiesChangeDrawingAreas()
8133 if (IS_CUSTOM_ELEMENT(properties_element))
8135 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8136 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8138 DrawCustomChangeContentArea();
8141 redraw_mask |= REDRAW_FIELD;
8144 static void DrawPropertiesChange()
8148 /* needed to initially set selectbox options for special action options */
8149 setSelectboxSpecialActionOptions();
8151 /* draw stickybutton gadget */
8152 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8154 /* draw checkbutton gadgets */
8155 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8156 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8157 MapCheckbuttonGadget(i);
8159 /* draw counter gadgets */
8160 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8161 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8162 MapCounterButtons(i);
8164 /* draw selectbox gadgets */
8165 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8166 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8167 MapSelectboxGadget(i);
8169 /* draw textbutton gadgets */
8170 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8171 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8172 MapTextbuttonGadget(i);
8174 /* draw graphicbutton gadgets */
8175 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8176 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8177 MapGraphicbuttonGadget(i);
8179 /* draw drawing area gadgets */
8180 DrawPropertiesChangeDrawingAreas();
8183 static void DrawEditorElementAnimation(int x, int y)
8185 int graphic = el2img(properties_element);
8186 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8187 custom_element.ce_value_fixed_initial :
8188 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8189 custom_element.collect_score_initial : FrameCounter);
8191 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8194 static void DrawEditorElementName(int x, int y, int element)
8196 char *element_name = getElementInfoText(element);
8197 int font_nr = FONT_TEXT_1;
8198 int font_width = getFontWidth(font_nr);
8199 int font_height = getFontHeight(font_nr);
8200 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8201 int max_chars_per_line = max_text_width / font_width;
8202 char buffer[max_chars_per_line + 1];
8204 if (strlen(element_name) <= max_chars_per_line)
8205 DrawTextS(x, y, font_nr, element_name);
8208 int next_pos = max_chars_per_line;
8210 strncpy(buffer, element_name, max_chars_per_line);
8211 buffer[max_chars_per_line] = '\0';
8213 if (element_name[max_chars_per_line] == ' ')
8219 for (i = max_chars_per_line - 1; i >= 0; i--)
8220 if (buffer[i] == ' ')
8223 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8230 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8232 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8233 buffer[max_chars_per_line] = '\0';
8235 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8239 static void DrawPropertiesWindow()
8244 stick_element_properties_window = FALSE;
8246 /* make sure that previous properties edit mode exists for this element */
8247 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8248 !IS_CUSTOM_ELEMENT(properties_element))
8249 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8251 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8252 IS_CUSTOM_ELEMENT(properties_element))
8253 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8255 CopyElementPropertiesToEditor(properties_element);
8257 UnmapLevelEditorWindowGadgets();
8258 UnmapLevelEditorToolboxDrawingGadgets();
8259 UnmapLevelEditorToolboxCustomGadgets();
8261 if (IS_CUSTOM_ELEMENT(properties_element) ||
8262 IS_GROUP_ELEMENT(properties_element))
8263 MapLevelEditorToolboxCustomGadgets();
8265 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8269 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8271 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8272 "Element Settings", FONT_TITLE_1);
8276 FrameCounter = 0; /* restart animation frame counter */
8279 DrawElementBorder(SX + xstart * MINI_TILEX,
8280 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8281 TILEX, TILEY, FALSE);
8283 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8284 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8286 DrawGraphicAnimationExt(drawto,
8287 SX + xstart * MINI_TILEX,
8288 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8289 el2img(properties_element), -1, NO_MASKING);
8293 FrameCounter = 0; /* restart animation frame counter */
8296 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8297 (ystart + 1) * MINI_TILEY + 1,
8298 properties_element);
8300 DrawPropertiesTabulatorGadgets();
8302 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8303 DrawPropertiesInfo();
8304 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8305 DrawPropertiesChange();
8306 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8307 DrawPropertiesConfig();
8310 static void UpdateCustomElementGraphicGadgets()
8314 ModifyEditorElementList();
8315 RedrawDrawingElements();
8317 /* force redraw of all mapped drawing area gadgets */
8318 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8320 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8327 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8329 int lx = sx + level_xpos;
8330 int ly = sy + level_ypos;
8332 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8335 Feld[lx][ly] = element;
8338 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8339 int element, boolean change_level)
8341 if (from_y == to_y) /* horizontal line */
8347 swap_numbers(&from_x, &to_x);
8349 for (x = from_x; x <= to_x; x++)
8350 DrawLineElement(x, y, element, change_level);
8352 else if (from_x == to_x) /* vertical line */
8358 swap_numbers(&from_y, &to_y);
8360 for (y = from_y; y <= to_y; y++)
8361 DrawLineElement(x, y, element, change_level);
8363 else /* diagonal line */
8365 int len_x = ABS(to_x - from_x);
8366 int len_y = ABS(to_y - from_y);
8369 if (len_y < len_x) /* a < 1 */
8371 float a = (float)len_y / (float)len_x;
8374 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8376 for (x = 0; x <= len_x; x++)
8378 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8379 DrawLineElement(from_x + x, from_y + y, element, change_level);
8384 float a = (float)len_x / (float)len_y;
8387 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8389 for (y = 0; y <= len_y; y++)
8391 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8392 DrawLineElement(from_x + x, from_y + y, element, change_level);
8398 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8399 int element, boolean change_level)
8401 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8402 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8403 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8404 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8407 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8408 int element, boolean change_level)
8413 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8415 for (y = from_y; y <= to_y; y++)
8416 DrawLine(from_x, y, to_x, y, element, change_level);
8419 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8420 int element, boolean change_level)
8422 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8423 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8424 int len_x = ABS(to_x - from_x);
8425 int len_y = ABS(to_y - from_y);
8428 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8430 /* not optimal (some points get drawn twice) but simple,
8431 and fast enough for the few points we are drawing */
8433 for (x = 0; x <= radius; x++)
8437 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8439 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8440 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8441 lx = sx + level_xpos;
8442 ly = sy + level_ypos;
8444 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8445 DrawLineElement(sx, sy, element, change_level);
8448 for (y = 0; y <= radius; y++)
8452 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8454 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8455 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8456 lx = sx + level_xpos;
8457 ly = sy + level_ypos;
8459 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8460 DrawLineElement(sx, sy, element, change_level);
8464 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8465 int element, boolean change_level)
8467 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8468 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8470 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8473 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8475 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8476 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8477 int element, boolean change_level)
8479 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8480 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8481 int mirror_to_x2 = from_x - (to_x2 - from_x);
8482 int mirror_to_y2 = from_y - (to_y2 - from_y);
8484 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8485 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8486 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8487 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8491 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8493 int from_sx, from_sy;
8497 swap_numbers(&from_x, &to_x);
8500 swap_numbers(&from_y, &to_y);
8502 from_sx = SX + from_x * MINI_TILEX;
8503 from_sy = SY + from_y * MINI_TILEY;
8504 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8505 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8507 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8508 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8509 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8510 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8512 if (from_x == to_x && from_y == to_y)
8513 MarkTileDirty(from_x/2, from_y/2);
8515 redraw_mask |= REDRAW_FIELD;
8518 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8519 int element, boolean change_level)
8521 if (element == -1 || change_level)
8522 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8524 DrawAreaBorder(from_x, from_y, to_x, to_y);
8527 /* values for CopyBrushExt() */
8528 #define CB_AREA_TO_BRUSH 0
8529 #define CB_BRUSH_TO_CURSOR 1
8530 #define CB_BRUSH_TO_LEVEL 2
8531 #define CB_DELETE_OLD_CURSOR 3
8532 #define CB_DUMP_BRUSH 4
8533 #define CB_DUMP_BRUSH_SMALL 5
8535 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8536 int button, int mode)
8538 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8539 static int brush_width, brush_height;
8540 static int last_cursor_x = -1, last_cursor_y = -1;
8541 static boolean delete_old_brush;
8542 int new_element = BUTTON_ELEMENT(button);
8545 if (mode == CB_DUMP_BRUSH ||
8546 mode == CB_DUMP_BRUSH_SMALL)
8548 if (!draw_with_brush)
8550 Error(ERR_WARN, "no brush selected");
8555 for (y = 0; y < brush_height; y++)
8557 for (x = 0; x < brush_width; x++)
8559 int element = brush_buffer[x][y];
8560 int element_mapped = element;
8562 if (IS_CUSTOM_ELEMENT(element))
8563 element_mapped = EL_CUSTOM_START;
8564 else if (IS_GROUP_ELEMENT(element))
8565 element_mapped = EL_GROUP_START;
8566 else if (element >= NUM_FILE_ELEMENTS)
8567 element_mapped = EL_UNKNOWN;
8569 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8578 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8581 if (mode == CB_AREA_TO_BRUSH)
8583 int from_lx, from_ly;
8586 swap_numbers(&from_x, &to_x);
8589 swap_numbers(&from_y, &to_y);
8591 brush_width = to_x - from_x + 1;
8592 brush_height = to_y - from_y + 1;
8594 from_lx = from_x + level_xpos;
8595 from_ly = from_y + level_ypos;
8597 for (y = 0; y < brush_height; y++)
8599 for (x=0; x < brush_width; x++)
8601 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8604 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8609 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8611 delete_old_brush = FALSE;
8613 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8614 mode == CB_BRUSH_TO_LEVEL)
8616 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8617 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8618 int cursor_from_x = cursor_x - brush_width / 2;
8619 int cursor_from_y = cursor_y - brush_height / 2;
8620 int border_from_x = cursor_x, border_from_y = cursor_y;
8621 int border_to_x = cursor_x, border_to_y = cursor_y;
8623 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8624 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8626 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8627 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8629 delete_old_brush = FALSE;
8633 for (y = 0; y < brush_height; y++)
8635 for (x = 0; x < brush_width; x++)
8637 int sx = cursor_from_x + x;
8638 int sy = cursor_from_y + y;
8639 int lx = sx + level_xpos;
8640 int ly = sy + level_ypos;
8641 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8642 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8643 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8644 brush_buffer[x][y] : new_element);
8646 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8648 if (sx < border_from_x)
8650 else if (sx > border_to_x)
8652 if (sy < border_from_y)
8654 else if (sy > border_to_y)
8657 DrawLineElement(sx, sy, element, change_level);
8662 if (mode != CB_DELETE_OLD_CURSOR)
8663 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8665 last_cursor_x = cursor_x;
8666 last_cursor_y = cursor_y;
8667 delete_old_brush = TRUE;
8671 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8674 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8677 static void CopyBrushToLevel(int x, int y, int button)
8679 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8682 static void CopyBrushToCursor(int x, int y)
8684 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8687 static void DeleteBrushFromCursor()
8689 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8694 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8697 void DumpBrush_Small()
8699 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8702 static void FloodFill(int from_x, int from_y, int fill_element)
8706 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8707 static int safety = 0;
8709 /* check if starting field still has the desired content */
8710 if (Feld[from_x][from_y] == fill_element)
8715 if (safety > lev_fieldx*lev_fieldy)
8716 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8718 old_element = Feld[from_x][from_y];
8719 Feld[from_x][from_y] = fill_element;
8721 for (i = 0; i < 4; i++)
8723 x = from_x + check[i][0];
8724 y = from_y + check[i][1];
8726 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8727 FloodFill(x, y, fill_element);
8733 /* values for DrawLevelText() modes */
8735 #define TEXT_SETCURSOR 1
8736 #define TEXT_WRITECHAR 2
8737 #define TEXT_BACKSPACE 3
8738 #define TEXT_NEWLINE 4
8740 #define TEXT_QUERY_TYPING 6
8742 static int DrawLevelText(int sx, int sy, char letter, int mode)
8744 static short delete_buffer[MAX_LEV_FIELDX];
8745 static int start_sx, start_sy;
8746 static int last_sx, last_sy;
8747 static boolean typing = FALSE;
8748 int letter_element = EL_CHAR_ASCII0 + letter;
8751 /* map lower case letters to upper case and convert special characters */
8752 if (letter >= 'a' && letter <= 'z')
8753 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8754 else if (letter == 'ä' || letter == 'Ä')
8755 letter_element = EL_CHAR_AUMLAUT;
8756 else if (letter == 'ö' || letter == 'Ö')
8757 letter_element = EL_CHAR_OUMLAUT;
8758 else if (letter == 'ü' || letter == 'Ü')
8759 letter_element = EL_CHAR_UUMLAUT;
8760 else if (letter == '^')
8761 letter_element = EL_CHAR_COPYRIGHT;
8763 letter_element = EL_CHAR_ASCII0 + letter;
8765 if (mode != TEXT_INIT)
8770 if (mode != TEXT_SETCURSOR)
8776 lx = last_sx + level_xpos;
8777 ly = last_sy + level_ypos;
8784 DrawLevelText(0, 0, 0, TEXT_END);
8787 start_sx = last_sx = sx;
8788 start_sy = last_sy = sy;
8789 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8792 case TEXT_SETCURSOR:
8793 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8794 DrawAreaBorder(sx, sy, sx, sy);
8799 case TEXT_WRITECHAR:
8800 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8802 delete_buffer[sx - start_sx] = Feld[lx][ly];
8803 Feld[lx][ly] = letter_element;
8805 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8806 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8807 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8808 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8810 DrawLevelText(0, 0, 0, TEXT_END);
8812 level.changed = TRUE;
8816 case TEXT_BACKSPACE:
8819 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8820 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8821 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8826 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8827 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8829 DrawLevelText(0, 0, 0, TEXT_END);
8833 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8834 DrawMiniElement(sx, sy, Feld[lx][ly]);
8838 case TEXT_QUERY_TYPING:
8848 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8849 int element, boolean change_level)
8851 int lx = sx + level_xpos;
8852 int ly = sy + level_ypos;
8855 DrawMiniElement(sx, sy, Feld[lx][ly]);
8857 DrawAreaBorder(sx, sy, sx, sy);
8860 static void CopyLevelToUndoBuffer(int mode)
8862 static boolean accumulated_undo = FALSE;
8863 boolean new_undo_buffer_position = TRUE;
8864 int last_border_element;
8869 case UNDO_IMMEDIATE:
8870 accumulated_undo = FALSE;
8873 case UNDO_ACCUMULATE:
8874 if (accumulated_undo)
8875 new_undo_buffer_position = FALSE;
8876 accumulated_undo = TRUE;
8883 if (new_undo_buffer_position)
8885 /* new position in undo buffer ring */
8886 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8888 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8889 undo_buffer_steps++;
8892 for (x = 0; x < lev_fieldx; x++)
8893 for (y = 0; y < lev_fieldy; y++)
8894 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8896 /* check if drawing operation forces change of border style */
8897 last_border_element = BorderElement;
8899 if (BorderElement != last_border_element)
8900 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8902 level.changed = TRUE;
8905 static void RandomPlacement(int new_element)
8907 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8908 int num_free_positions = 0;
8909 int num_percentage, num_elements;
8912 /* determine number of free positions for randomly placing the new element */
8913 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8915 free_position[x][y] =
8916 (random_placement_background_restricted ?
8917 Feld[x][y] == random_placement_background_element :
8918 Feld[x][y] != new_element);
8920 if (free_position[x][y])
8921 num_free_positions++;
8924 /* determine number of new elements to place there */
8925 num_percentage = num_free_positions * random_placement_value / 100;
8926 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8927 num_percentage : random_placement_value);
8929 /* if less free positions than elements to place, fill all these positions */
8930 if (num_free_positions < num_elements)
8932 for (x = 0; x < lev_fieldx; x++)
8933 for (y = 0; y < lev_fieldy; y++)
8934 if (free_position[x][y])
8935 Feld[x][y] = new_element;
8939 while (num_elements > 0)
8941 x = RND(lev_fieldx);
8942 y = RND(lev_fieldy);
8944 /* don't place element at the same position twice */
8945 if (free_position[x][y])
8947 free_position[x][y] = FALSE;
8948 Feld[x][y] = new_element;
8954 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8955 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8958 void WrapLevel(int dx, int dy)
8960 int wrap_dx = lev_fieldx - dx;
8961 int wrap_dy = lev_fieldy - dy;
8964 for (x = 0; x < lev_fieldx; x++)
8965 for (y = 0; y < lev_fieldy; y++)
8966 FieldBackup[x][y] = Feld[x][y];
8968 for (x = 0; x < lev_fieldx; x++)
8969 for (y = 0; y < lev_fieldy; y++)
8971 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8973 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8974 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8977 static void HandleDrawingAreas(struct GadgetInfo *gi)
8979 static boolean started_inside_drawing_area = FALSE;
8980 int id = gi->custom_id;
8981 boolean button_press_event;
8982 boolean button_release_event;
8983 boolean inside_drawing_area = !gi->event.off_borders;
8984 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8985 int actual_drawing_function;
8986 int button = gi->event.button;
8987 int new_element = BUTTON_ELEMENT(button);
8988 int sx = gi->event.x, sy = gi->event.y;
8989 int min_sx = 0, min_sy = 0;
8990 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8991 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8993 int min_lx = 0, min_ly = 0;
8994 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8997 /* handle info callback for each invocation of action callback */
8998 gi->callback_info(gi);
9000 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
9001 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
9003 /* make sure to stay inside drawing area boundaries */
9004 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9005 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9009 /* get positions inside level field */
9010 lx = sx + level_xpos;
9011 ly = sy + level_ypos;
9013 if (!IN_LEV_FIELD(lx, ly))
9014 inside_drawing_area = FALSE;
9016 /* make sure to stay inside level field boundaries */
9017 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9018 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9020 /* correct drawing area positions accordingly */
9021 sx = lx - level_xpos;
9022 sy = ly - level_ypos;
9025 if (button_press_event)
9026 started_inside_drawing_area = inside_drawing_area;
9028 if (!started_inside_drawing_area)
9032 if (!IS_VALID_BUTTON(button))
9036 if (!button && !button_release_event)
9039 /* automatically switch to 'single item' drawing mode, if needed */
9040 actual_drawing_function =
9041 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
9042 drawing_function : GADGET_ID_SINGLE_ITEMS);
9044 /* clicking into drawing area with pressed Control key picks element */
9045 if (GetKeyModState() & KMOD_Control)
9047 last_drawing_function = drawing_function;
9048 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9051 switch (actual_drawing_function)
9053 case GADGET_ID_SINGLE_ITEMS:
9056 if (button_release_event)
9058 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9060 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9061 !inside_drawing_area)
9062 DeleteBrushFromCursor();
9068 if (draw_with_brush)
9070 if (!button_release_event)
9071 CopyBrushToLevel(sx, sy, button);
9073 else if (new_element != Feld[lx][ly])
9075 if (new_element == EL_PLAYER_1)
9077 /* remove player at old position */
9078 for (y = 0; y < lev_fieldy; y++)
9080 for (x = 0; x < lev_fieldx; x++)
9082 if (Feld[x][y] == EL_PLAYER_1)
9084 Feld[x][y] = EL_EMPTY;
9085 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9086 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9087 DrawMiniElement(x - level_xpos, y - level_ypos,
9094 Feld[lx][ly] = new_element;
9095 DrawMiniElement(sx, sy, new_element);
9100 int type_id = gi->custom_type_id;
9101 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9103 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9104 DrawMiniGraphicExt(drawto,
9105 gi->x + sx * MINI_TILEX,
9106 gi->y + sy * MINI_TILEY,
9107 el2edimg(new_element));
9109 DrawGraphicExt(drawto,
9112 el2img(new_element), 0);
9114 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9115 new_element = GFX_ELEMENT(new_element);
9117 drawingarea_info[type_id].value[pos] = new_element;
9119 CopyElementPropertiesToGame(properties_element);
9121 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9123 UpdateCustomElementGraphicGadgets();
9125 FrameCounter = 0; /* restart animation frame counter */
9130 case GADGET_ID_CONNECTED_ITEMS:
9132 static int last_sx = -1;
9133 static int last_sy = -1;
9135 if (button_release_event)
9136 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9140 if (!button_press_event)
9141 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9149 case GADGET_ID_LINE:
9151 case GADGET_ID_RECTANGLE:
9152 case GADGET_ID_FILLED_BOX:
9153 case GADGET_ID_GRAB_BRUSH:
9154 case GADGET_ID_TEXT:
9156 static int last_sx = -1;
9157 static int last_sy = -1;
9158 static int start_sx = -1;
9159 static int start_sy = -1;
9160 void (*draw_func)(int, int, int, int, int, boolean);
9162 if (drawing_function == GADGET_ID_LINE)
9163 draw_func = DrawLine;
9164 else if (drawing_function == GADGET_ID_ARC)
9165 draw_func = DrawArc;
9166 else if (drawing_function == GADGET_ID_RECTANGLE)
9167 draw_func = DrawBox;
9168 else if (drawing_function == GADGET_ID_FILLED_BOX)
9169 draw_func = DrawFilledBox;
9170 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9171 draw_func = SelectArea;
9172 else /* (drawing_function == GADGET_ID_TEXT) */
9173 draw_func = SetTextCursor;
9175 if (button_press_event)
9177 draw_func(sx, sy, sx, sy, new_element, FALSE);
9178 start_sx = last_sx = sx;
9179 start_sy = last_sy = sy;
9181 if (drawing_function == GADGET_ID_TEXT)
9182 DrawLevelText(0, 0, 0, TEXT_END);
9184 else if (button_release_event)
9186 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9187 if (drawing_function == GADGET_ID_GRAB_BRUSH)
9189 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9190 CopyBrushToCursor(sx, sy);
9191 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9193 draw_with_brush = TRUE;
9195 else if (drawing_function == GADGET_ID_TEXT)
9196 DrawLevelText(sx, sy, 0, TEXT_INIT);
9198 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9200 else if (last_sx != sx || last_sy != sy)
9202 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9203 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9210 case GADGET_ID_FLOOD_FILL:
9211 if (button_press_event && Feld[lx][ly] != new_element)
9213 FloodFill(lx, ly, new_element);
9214 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9215 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9219 case GADGET_ID_PICK_ELEMENT:
9220 if (button_release_event)
9221 ClickOnGadget(level_editor_gadget[last_drawing_function],
9223 else if (draw_level)
9224 PickDrawingElement(button, Feld[lx][ly]);
9227 int type_id = gi->custom_type_id;
9228 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9230 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9240 static void HandleCounterButtons(struct GadgetInfo *gi)
9242 int gadget_id = gi->custom_id;
9243 int counter_id = gi->custom_type_id;
9244 int button = gi->event.button;
9245 int *counter_value = counterbutton_info[counter_id].value;
9246 int step = BUTTON_STEPSIZE(button) *
9247 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9249 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9251 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9252 boolean released = (gi->event.type == GD_EVENT_RELEASED);
9253 boolean level_changed = LevelChanged();
9255 if ((level_changed && pressed) || (!level_changed && released))
9258 if (level_changed && !Request("Level has changed ! Discard changes ?",
9261 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9262 ModifyEditorCounterValue(counter_id, *counter_value);
9268 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9269 *counter_value = gi->textinput.number_value;
9271 ModifyEditorCounterValue(counter_id, *counter_value + step);
9273 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9275 LoadLevel(level_nr);
9278 DrawEditModeWindow();
9285 case ED_COUNTER_ID_YAMYAM_CONTENT:
9286 DrawYamYamContentAreas();
9289 case ED_COUNTER_ID_BALL_CONTENT:
9290 DrawMagicBallContentAreas();
9293 case ED_COUNTER_ID_ANDROID_CONTENT:
9294 DrawAndroidElementArea(properties_element);
9297 case ED_COUNTER_ID_GROUP_CONTENT:
9298 DrawGroupElementArea(properties_element);
9299 CopyGroupElementPropertiesToGame(properties_element);
9302 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9303 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9304 DrawEnvelopeTextArea(-1);
9307 case ED_COUNTER_ID_LEVEL_XSIZE:
9308 case ED_COUNTER_ID_LEVEL_YSIZE:
9309 lev_fieldx = level.fieldx;
9310 lev_fieldy = level.fieldy;
9317 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9318 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9319 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9320 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9321 CopyElementPropertiesToGame(properties_element);
9323 level.changed = TRUE;
9326 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9328 int type_id = gi->custom_type_id;
9330 strcpy(textinput_info[type_id].value, gi->textinput.value);
9332 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9334 CopyElementPropertiesToGame(properties_element);
9336 ModifyEditorElementList(); /* update changed button info text */
9339 level.changed = TRUE;
9342 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9344 int type_id = gi->custom_type_id;
9346 strcpy(textarea_info[type_id].value, gi->textarea.value);
9348 level.changed = TRUE;
9351 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9353 int type_id = gi->custom_type_id;
9354 int value_old = *selectbox_info[type_id].value;
9355 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9357 *selectbox_info[type_id].value = value_new;
9359 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9361 element_info[properties_element].current_change_page = gi->selectbox.index;
9363 DrawPropertiesWindow();
9365 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9366 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9367 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9368 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9369 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9371 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9373 /* when changing action type, also check action mode and action arg */
9374 if (value_old != value_new)
9377 setSelectboxSpecialActionVariablesIfNeeded();
9379 custom_element_change.action_mode = -1;
9380 custom_element_change.action_arg = -1;
9384 DrawPropertiesChange();
9387 CopyElementPropertiesToGame(properties_element);
9389 level.changed = TRUE;
9393 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9395 int type_id = gi->custom_type_id;
9398 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9399 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9401 edit_mode_properties = gi->custom_type_id;
9403 DrawPropertiesWindow();
9405 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9407 char *template_filename = getDefaultLevelFilename(-1);
9408 boolean new_template = !fileExists(template_filename);
9411 Request("Save this template and kill the old ?", REQ_ASK))
9412 SaveLevelTemplate();
9415 Request("Template saved !", REQ_CONFIRM);
9417 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9418 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9420 struct ElementInfo *ei = &element_info[properties_element];
9422 setElementChangePages(ei, ei->num_change_pages + 1);
9424 /* set new change page to be new current change page */
9425 ei->current_change_page = ei->num_change_pages - 1;
9426 ei->change = &ei->change_page[ei->current_change_page];
9428 setElementChangeInfoToDefaults(ei->change);
9430 DrawPropertiesWindow();
9432 level.changed = TRUE;
9434 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9435 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9437 struct ElementInfo *ei = &element_info[properties_element];
9439 /* copy all change pages after change page to be deleted */
9440 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9441 ei->change_page[i] = ei->change_page[i + 1];
9443 setElementChangePages(ei, ei->num_change_pages - 1);
9445 DrawPropertiesWindow();
9447 level.changed = TRUE;
9451 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9453 int type_id = gi->custom_type_id;
9455 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9456 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9458 struct ElementInfo *ei = &element_info[properties_element];
9459 int step = BUTTON_STEPSIZE(gi->event.button);
9461 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9462 ei->current_change_page += step;
9464 if (ei->current_change_page < 0)
9465 ei->current_change_page = 0;
9466 else if (ei->current_change_page >= ei->num_change_pages)
9467 ei->current_change_page = ei->num_change_pages - 1;
9469 DrawPropertiesWindow();
9471 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9472 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9474 struct ElementInfo *ei = &element_info[properties_element];
9475 int current_change_page = ei->current_change_page;
9477 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9478 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9479 ei->change_page[current_change_page];
9480 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9482 ei->change_page[current_change_page] =
9483 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9485 level.changed = TRUE;
9488 DrawPropertiesWindow();
9492 static void HandleRadiobuttons(struct GadgetInfo *gi)
9494 *radiobutton_info[gi->custom_type_id].value =
9495 radiobutton_info[gi->custom_type_id].checked_value;
9497 level.changed = TRUE;
9500 static void HandleCheckbuttons(struct GadgetInfo *gi)
9502 int type_id = gi->custom_type_id;
9504 *checkbutton_info[type_id].value ^= TRUE;
9506 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9507 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9508 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9509 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9510 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9511 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9512 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9513 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9515 CopyElementPropertiesToGame(properties_element);
9518 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9520 UpdateCustomElementGraphicGadgets();
9522 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9524 char *template_filename = getDefaultLevelFilename(-1);
9526 if (level.use_custom_template && !fileExists(template_filename))
9528 Request("No level template found !", REQ_CONFIRM);
9530 level.use_custom_template = FALSE;
9531 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9536 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9538 DrawEditModeWindow();
9541 level.changed = TRUE;
9544 static void HandleControlButtons(struct GadgetInfo *gi)
9546 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9547 static int last_edit_mode = ED_MODE_DRAWING;
9548 static int last_custom_copy_mode = -1;
9549 int id = gi->custom_id;
9550 int button = gi->event.button;
9551 int step = BUTTON_STEPSIZE(button);
9552 int new_element = BUTTON_ELEMENT(button);
9556 /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9557 /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9559 if (!IS_VALID_BUTTON(button))
9563 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9564 DrawLevelText(0, 0, 0, TEXT_END);
9566 if (id < ED_NUM_CTRL1_BUTTONS &&
9567 id != GADGET_ID_SINGLE_ITEMS &&
9568 id != GADGET_ID_PROPERTIES &&
9569 id != GADGET_ID_PICK_ELEMENT &&
9570 edit_mode != ED_MODE_DRAWING &&
9571 drawing_function != GADGET_ID_PICK_ELEMENT &&
9572 !(GetKeyModState() & KMOD_Control))
9574 DrawDrawingWindow();
9575 edit_mode = ED_MODE_DRAWING;
9578 /* element copy mode active, but no element button pressed => deactivate */
9579 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9580 last_custom_copy_mode = -1;
9584 case GADGET_ID_SCROLL_LEFT:
9585 if (level_xpos >= 0)
9587 if (lev_fieldx < ed_fieldx - 2)
9591 if (level_xpos < -1)
9594 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9596 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9598 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9599 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9603 case GADGET_ID_SCROLL_RIGHT:
9604 if (level_xpos <= lev_fieldx - ed_fieldx)
9606 if (lev_fieldx < ed_fieldx - 2)
9610 if (level_xpos > lev_fieldx - ed_fieldx + 1)
9611 level_xpos = lev_fieldx - ed_fieldx + 1;
9613 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9615 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9617 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9618 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9622 case GADGET_ID_SCROLL_UP:
9623 if (level_ypos >= 0)
9625 if (lev_fieldy < ed_fieldy - 2)
9629 if (level_ypos < -1)
9632 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9634 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9636 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9637 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9641 case GADGET_ID_SCROLL_DOWN:
9642 if (level_ypos <= lev_fieldy - ed_fieldy)
9644 if (lev_fieldy < ed_fieldy - 2)
9648 if (level_ypos > lev_fieldy - ed_fieldy + 1)
9649 level_ypos = lev_fieldy - ed_fieldy + 1;
9651 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9653 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9655 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9656 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9660 case GADGET_ID_SCROLL_HORIZONTAL:
9661 level_xpos = gi->event.item_position - 1;
9662 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9665 case GADGET_ID_SCROLL_VERTICAL:
9666 level_ypos = gi->event.item_position - 1;
9667 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9670 case GADGET_ID_SCROLL_LIST_UP:
9671 case GADGET_ID_SCROLL_LIST_DOWN:
9672 case GADGET_ID_SCROLL_LIST_VERTICAL:
9673 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9674 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9677 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9678 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9680 if (element_shift < 0)
9682 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9683 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9685 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9686 GDI_SCROLLBAR_ITEM_POSITION,
9687 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9690 ModifyEditorElementList();
9694 case GADGET_ID_WRAP_LEFT:
9695 WrapLevel(-step, 0);
9698 case GADGET_ID_WRAP_RIGHT:
9702 case GADGET_ID_WRAP_UP:
9703 WrapLevel(0, -step);
9706 case GADGET_ID_WRAP_DOWN:
9710 case GADGET_ID_SINGLE_ITEMS:
9711 case GADGET_ID_CONNECTED_ITEMS:
9712 case GADGET_ID_LINE:
9714 case GADGET_ID_TEXT:
9715 case GADGET_ID_RECTANGLE:
9716 case GADGET_ID_FILLED_BOX:
9717 case GADGET_ID_FLOOD_FILL:
9718 case GADGET_ID_GRAB_BRUSH:
9719 case GADGET_ID_PICK_ELEMENT:
9720 if (drawing_function != GADGET_ID_PICK_ELEMENT)
9721 last_drawing_function = drawing_function;
9722 drawing_function = id;
9723 draw_with_brush = FALSE;
9726 case GADGET_ID_RANDOM_PLACEMENT:
9727 RandomPlacement(new_element);
9730 case GADGET_ID_PROPERTIES:
9731 if (edit_mode != ED_MODE_PROPERTIES)
9733 properties_element = new_element;
9734 DrawPropertiesWindow();
9735 edit_mode = ED_MODE_PROPERTIES;
9737 last_level_drawing_function = drawing_function;
9738 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9743 DrawDrawingWindow();
9744 edit_mode = ED_MODE_DRAWING;
9746 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9751 case GADGET_ID_CUSTOM_COPY_FROM:
9752 case GADGET_ID_CUSTOM_COPY_TO:
9753 case GADGET_ID_CUSTOM_EXCHANGE:
9754 last_custom_copy_mode = id;
9755 last_drawing_function = drawing_function;
9758 case GADGET_ID_CUSTOM_COPY:
9759 CopyCustomElement(properties_element, -1, id);
9762 case GADGET_ID_CUSTOM_PASTE:
9763 CopyCustomElement(-1, properties_element, id);
9766 case GADGET_ID_UNDO:
9767 if (undo_buffer_steps == 0)
9769 Request("Undo buffer empty !", REQ_CONFIRM);
9773 if (edit_mode != ED_MODE_DRAWING)
9775 DrawDrawingWindow();
9776 edit_mode = ED_MODE_DRAWING;
9779 undo_buffer_position =
9780 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9781 undo_buffer_steps--;
9783 for (x = 0; x < lev_fieldx; x++)
9784 for (y = 0; y < lev_fieldy; y++)
9785 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9786 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9789 case GADGET_ID_INFO:
9790 if (edit_mode != ED_MODE_INFO)
9792 last_edit_mode = edit_mode;
9793 edit_mode = ED_MODE_INFO;
9795 DrawLevelInfoWindow();
9799 edit_mode = last_edit_mode;
9801 DrawEditModeWindow();
9805 case GADGET_ID_CLEAR:
9806 if (edit_mode != ED_MODE_DRAWING)
9808 DrawDrawingWindow();
9809 edit_mode = ED_MODE_DRAWING;
9812 for (x = 0; x < MAX_LEV_FIELDX; x++)
9813 for (y = 0; y < MAX_LEV_FIELDY; y++)
9814 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9816 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9818 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9821 case GADGET_ID_SAVE:
9822 if (leveldir_current->readonly)
9824 Request("This level is read only !", REQ_CONFIRM);
9828 if (!LevelContainsPlayer())
9829 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9832 char *level_filename = getDefaultLevelFilename(level_nr);
9833 boolean new_level = !fileExists(level_filename);
9836 Request("Save this level and kill the old ?", REQ_ASK))
9838 CopyPlayfield(Feld, level.field);
9840 SaveLevel(level_nr);
9844 Request("Level saved !", REQ_CONFIRM);
9846 level.changed = FALSE;
9850 case GADGET_ID_TEST:
9851 if (!LevelContainsPlayer())
9852 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9856 level.game_version = GAME_VERSION_ACTUAL;
9858 CopyPlayfield(level.field, FieldBackup);
9859 CopyPlayfield(Feld, level.field);
9861 CopyNativeLevel_RND_to_Native(&level);
9863 UnmapLevelEditorGadgets();
9864 UndrawSpecialEditorDoor();
9866 CloseDoor(DOOR_CLOSE_ALL);
9868 DrawCompleteVideoDisplay();
9870 level_editor_test_game = TRUE;
9872 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9876 case GADGET_ID_EXIT:
9877 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
9881 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9882 id <= GADGET_ID_ELEMENTLIST_LAST)
9884 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9885 int new_element = editor_elements[element_position + element_shift];
9887 if (IS_EDITOR_CASCADE(new_element))
9891 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9893 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9894 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9896 if (*cascade_element == new_element)
9898 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9899 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9901 /* update element selection list */
9902 ReinitializeElementList();
9903 ModifyEditorElementList();
9905 /* update cascading gadget info text */
9906 PrintEditorGadgetInfoText(level_editor_gadget[id]);
9908 /* save current editor cascading state */
9909 SaveSetup_EditorCascade();
9918 if (last_custom_copy_mode != -1)
9920 if (CopyCustomElement(properties_element, new_element,
9921 last_custom_copy_mode))
9923 ClickOnGadget(level_editor_gadget[last_drawing_function],
9926 last_custom_copy_mode = -1;
9932 PickDrawingElement(button, new_element);
9934 if (!stick_element_properties_window &&
9935 drawing_function != GADGET_ID_PICK_ELEMENT &&
9936 !(GetKeyModState() & KMOD_Control))
9938 properties_element = new_element;
9939 if (edit_mode == ED_MODE_PROPERTIES)
9940 DrawPropertiesWindow();
9943 if (drawing_function == GADGET_ID_PICK_ELEMENT)
9944 ClickOnGadget(level_editor_gadget[last_drawing_function],
9948 else if (gi->event.type == GD_EVENT_PRESSED)
9949 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9950 else if (gi->event.type == GD_EVENT_RELEASED)
9951 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9952 else if (gi->event.type == GD_EVENT_MOVING)
9953 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9955 printf("default: HandleControlButtons: ? (id == %d)\n", id);
9961 void HandleLevelEditorKeyInput(Key key)
9963 char letter = getCharFromKey(key);
9964 int button = MB_LEFTBUTTON;
9966 if (drawing_function == GADGET_ID_TEXT &&
9967 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9970 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9971 else if (key == KSYM_Delete || key == KSYM_BackSpace)
9972 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9973 else if (key == KSYM_Return)
9974 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9975 else if (key == KSYM_Escape)
9976 DrawLevelText(0, 0, 0, TEXT_END);
9978 else if (button_status == MB_RELEASED)
9980 int id = GADGET_ID_NONE;
9981 int new_element_shift = element_shift;
9987 id = GADGET_ID_SCROLL_LEFT;
9990 id = GADGET_ID_SCROLL_RIGHT;
9993 id = GADGET_ID_SCROLL_UP;
9996 id = GADGET_ID_SCROLL_DOWN;
9999 id = GADGET_ID_SCROLL_LIST_UP;
10000 button = MB_RIGHTBUTTON;
10002 case KSYM_Page_Down:
10003 id = GADGET_ID_SCROLL_LIST_DOWN;
10004 button = MB_RIGHTBUTTON;
10009 element_shift = (key == KSYM_Home ? 0 :
10010 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
10012 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10013 GDI_SCROLLBAR_ITEM_POSITION,
10014 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10016 ModifyEditorElementList();
10023 /* IS_EDITOR_CASCADE */
10024 for (i = 0; i < num_editor_elements; i++)
10026 if ((key == KSYM_Insert && i == element_shift) ||
10027 (key == KSYM_Delete && new_element_shift > element_shift))
10030 if (IS_EDITOR_CASCADE(editor_elements[i]))
10031 new_element_shift = i;
10034 if (i < num_editor_elements)
10035 element_shift = new_element_shift;
10037 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10038 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10040 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10041 GDI_SCROLLBAR_ITEM_POSITION,
10042 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10044 ModifyEditorElementList();
10048 for (i = 0; i < num_editor_elements; i++)
10050 int e = editor_elements[i];
10052 if ((key == KSYM_Insert &&
10053 (e == EL_INTERNAL_CASCADE_CE ||
10054 e == EL_INTERNAL_CASCADE_CE_ACTIVE)) ||
10055 (key == KSYM_Delete &&
10056 (e == EL_INTERNAL_CASCADE_GE ||
10057 e == EL_INTERNAL_CASCADE_GE_ACTIVE)))
10061 if (i < num_editor_elements)
10065 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10066 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10068 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10069 GDI_SCROLLBAR_ITEM_POSITION,
10070 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10072 ModifyEditorElementList();
10079 if (edit_mode == ED_MODE_DRAWING)
10081 RequestExitLevelEditor(setup.ask_on_escape_editor);
10083 else if (edit_mode == ED_MODE_INFO)
10085 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10087 else if (edit_mode == ED_MODE_PROPERTIES)
10089 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10091 else /* should never happen */
10093 DrawDrawingWindow();
10094 edit_mode = ED_MODE_DRAWING;
10102 if (id != GADGET_ID_NONE)
10103 ClickOnGadget(level_editor_gadget[id], button);
10104 else if (letter == '.')
10105 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10106 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10107 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10109 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10110 if (letter && letter == control_info[i].shortcut)
10111 if (!anyTextGadgetActive())
10112 ClickOnGadget(level_editor_gadget[i], button);
10116 void HandleLevelEditorIdle()
10118 static unsigned long action_delay = 0;
10119 unsigned long action_delay_value = GameFrameDelay;
10120 int xpos = 1, ypos = 2;
10122 if (edit_mode != ED_MODE_PROPERTIES)
10125 if (!DelayReached(&action_delay, action_delay_value))
10129 DrawEditorElementAnimation(SX + xpos * TILEX,
10130 SY + ypos * TILEY + MINI_TILEY / 2);
10132 DrawGraphicAnimationExt(drawto,
10134 SY + ypos * TILEY + MINI_TILEY / 2,
10135 el2img(properties_element), -1, NO_MASKING);
10138 MarkTileDirty(xpos, ypos);
10139 MarkTileDirty(xpos, ypos + 1);
10141 FrameCounter++; /* increase animation frame counter */
10144 void ClearEditorGadgetInfoText()
10146 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10149 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10151 char infotext[MAX_OUTPUT_LINESIZE + 1];
10152 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10153 int max_infotext_len = getMaxInfoTextLength();
10155 if (gi == NULL || gi->info_text == NULL)
10158 strncpy(infotext, gi->info_text, max_infotext_len);
10159 infotext[max_infotext_len] = '\0';
10161 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10163 int key = control_info[gi->custom_id].shortcut;
10167 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10168 sprintf(shortcut, " ('.' or '%c')", key);
10169 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10170 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10171 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10172 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10173 else /* normal case */
10174 sprintf(shortcut, " ('%s%c')",
10175 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10177 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10178 strcat(infotext, shortcut);
10182 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10185 void HandleEditorGadgetInfoText(void *ptr)
10187 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10189 char infotext[MAX_OUTPUT_LINESIZE + 1];
10190 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10191 int max_infotext_len = getMaxInfoTextLength();
10194 if (game_status != GAME_MODE_EDITOR)
10197 ClearEditorGadgetInfoText();
10199 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10202 /* misuse this function to delete brush cursor, if needed */
10203 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10204 DeleteBrushFromCursor();
10207 PrintEditorGadgetInfoText(gi);
10209 if (gi == NULL || gi->info_text == NULL)
10212 strncpy(infotext, gi->info_text, max_infotext_len);
10213 infotext[max_infotext_len] = '\0';
10215 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10217 int key = control_info[gi->custom_id].shortcut;
10221 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10222 sprintf(shortcut, " ('.' or '%c')", key);
10223 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10224 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10225 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10226 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10227 else /* normal case */
10228 sprintf(shortcut, " ('%s%c')",
10229 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10231 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10232 strcat(infotext, shortcut);
10236 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10240 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10242 static int start_lx, start_ly;
10243 int id = gi->custom_id;
10244 int type_id = gi->custom_type_id;
10245 int sx = gi->event.x;
10246 int sy = gi->event.y;
10247 int lx = sx + level_xpos;
10248 int ly = sy + level_ypos;
10249 int min_sx = 0, min_sy = 0;
10250 int max_sx = gi->drawing.area_xsize - 1;
10251 int max_sy = gi->drawing.area_ysize - 1;
10252 int actual_drawing_function = drawing_function;
10253 int max_infotext_len = getMaxInfoTextLength();
10254 char infotext[MAX_OUTPUT_LINESIZE + 1];
10257 infotext[0] = '\0'; /* start with empty info text */
10259 /* pressed Control key: simulate picking element */
10260 if (GetKeyModState() & KMOD_Control)
10261 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10263 ClearEditorGadgetInfoText();
10265 if (gi->event.type == GD_EVENT_INFO_LEAVING)
10268 /* make sure to stay inside drawing area boundaries */
10269 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10270 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10272 if (id == GADGET_ID_DRAWING_LEVEL)
10276 int min_lx = 0, min_ly = 0;
10277 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10279 /* get positions inside level field */
10280 lx = sx + level_xpos;
10281 ly = sy + level_ypos;
10283 /* make sure to stay inside level field boundaries */
10284 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10285 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10287 /* correct drawing area positions accordingly */
10288 sx = lx - level_xpos;
10289 sy = ly - level_ypos;
10292 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10294 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
10296 if (gi->event.type == GD_EVENT_PRESSED)
10302 switch (actual_drawing_function)
10304 case GADGET_ID_SINGLE_ITEMS:
10305 text = "Drawing single items";
10307 case GADGET_ID_CONNECTED_ITEMS:
10308 text = "Drawing connected items";
10310 case GADGET_ID_LINE:
10311 text = "Drawing line";
10313 case GADGET_ID_ARC:
10314 text = "Drawing arc";
10316 case GADGET_ID_TEXT:
10317 text = "Setting text cursor";
10319 case GADGET_ID_RECTANGLE:
10320 text = "Drawing rectangle";
10322 case GADGET_ID_FILLED_BOX:
10323 text = "Drawing filled box";
10325 case GADGET_ID_FLOOD_FILL:
10326 text = "Flood fill";
10328 case GADGET_ID_GRAB_BRUSH:
10329 text = "Grabbing brush";
10331 case GADGET_ID_PICK_ELEMENT:
10332 text = "Picking element";
10336 text = "Drawing position";
10340 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10341 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10343 sprintf(infotext, "%s: %d, %d", text,
10344 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10346 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10347 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10349 sprintf(infotext, "Level position: %d, %d", lx, ly);
10352 /* misuse this function to draw brush cursor, if needed */
10353 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10355 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10356 CopyBrushToCursor(sx, sy);
10358 DeleteBrushFromCursor();
10361 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10363 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10364 int element = drawingarea_info[type_id].value[pos];
10366 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10370 if (id == GADGET_ID_CUSTOM_CONTENT)
10371 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10372 else if (id == GADGET_ID_GROUP_CONTENT)
10373 sprintf(infotext, "group element position: %d", sx + 1);
10374 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10375 id <= GADGET_ID_YAMYAM_CONTENT_7)
10376 sprintf(infotext, "content area %d position: %d, %d",
10377 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10378 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10379 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10380 sprintf(infotext, "content area %d position: %d, %d",
10381 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10382 else if (id == GADGET_ID_ANDROID_CONTENT)
10383 sprintf(infotext, "android element position: %d", sx + 1);
10384 else if (drawingarea_info[type_id].infotext != NULL)
10385 strcpy(infotext, drawingarea_info[type_id].infotext);
10388 infotext[max_infotext_len] = '\0';
10390 if (strlen(infotext) > 0)
10391 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10394 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10396 if (!ask_if_level_has_changed ||
10398 Request("Level has changed ! Exit without saving ?",
10399 REQ_ASK | REQ_STAY_OPEN))
10402 CloseDoor(DOOR_CLOSE_1);
10403 SetDoorState(DOOR_CLOSE_2);
10405 CloseDoor(DOOR_CLOSE_ALL);
10407 game_status = GAME_MODE_MAIN;
10412 CloseDoor(DOOR_CLOSE_1);
10413 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);