1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
267 /* text input identifiers */
268 #define GADGET_ID_LEVEL_NAME 59
269 #define GADGET_ID_LEVEL_AUTHOR 60
271 /* gadgets for scrolling of drawing area */
272 #define GADGET_ID_SCROLL_UP 61
273 #define GADGET_ID_SCROLL_DOWN 62
274 #define GADGET_ID_SCROLL_LEFT 63
275 #define GADGET_ID_SCROLL_RIGHT 64
276 #define GADGET_ID_SCROLL_HORIZONTAL 65
277 #define GADGET_ID_SCROLL_VERTICAL 66
279 /* gadgets for scrolling element list */
280 #define GADGET_ID_SCROLL_LIST_UP 67
281 #define GADGET_ID_SCROLL_LIST_DOWN 68
282 #define GADGET_ID_SCROLL_LIST_VERTICAL 69
284 /* buttons for level settings */
285 #define GADGET_ID_RANDOM_PERCENTAGE 70
286 #define GADGET_ID_RANDOM_QUANTITY 71
287 #define GADGET_ID_RANDOM_RESTRICTED 72
288 #define GADGET_ID_DOUBLE_SPEED 73
289 #define GADGET_ID_GRAVITY 74
290 #define GADGET_ID_STICK_ELEMENT 75
292 /* another drawing area for random placement */
293 #define GADGET_ID_RANDOM_BACKGROUND 76
295 /* gadgets for buttons in element list */
296 #define GADGET_ID_ELEMENTLIST_FIRST 77
297 #define GADGET_ID_ELEMENTLIST_LAST (77 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
299 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
301 /* radio button numbers */
302 #define RADIO_NR_NONE 0
303 #define RADIO_NR_DRAWING_TOOLBOX 1
304 #define RADIO_NR_RANDOM_ELEMENTS 2
306 /* values for counter gadgets */
307 #define ED_COUNTER_ID_ELEM_SCORE 0
308 #define ED_COUNTER_ID_ELEM_CONTENT 1
309 #define ED_COUNTER_ID_LEVEL_XSIZE 2
310 #define ED_COUNTER_ID_LEVEL_YSIZE 3
311 #define ED_COUNTER_ID_LEVEL_COLLECT 4
312 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
313 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
314 #define ED_COUNTER_ID_LEVEL_RANDOM 7
315 #define ED_COUNTER_ID_SELECT_LEVEL 8
317 #define ED_NUM_COUNTERBUTTONS 9
319 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
320 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
322 /* values for scrollbutton gadgets */
323 #define ED_SCROLLBUTTON_ID_AREA_UP 0
324 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
325 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
326 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
327 #define ED_SCROLLBUTTON_ID_LIST_UP 4
328 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
330 #define ED_NUM_SCROLLBUTTONS 6
332 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
333 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
335 /* values for scrollbar gadgets */
336 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
337 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
338 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
340 #define ED_NUM_SCROLLBARS 3
342 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
343 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
345 /* values for text input gadgets */
346 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
347 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
349 #define ED_NUM_TEXTINPUT 2
351 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
352 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
354 /* values for checkbutton gadgets */
355 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
356 #define ED_CHECKBUTTON_ID_GRAVITY 1
357 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
358 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
360 #define ED_NUM_CHECKBUTTONS 4
362 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
363 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
365 /* values for radiobutton gadgets */
366 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
367 #define ED_RADIOBUTTON_ID_QUANTITY 1
369 #define ED_NUM_RADIOBUTTONS 2
371 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
372 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
374 /* values for CopyLevelToUndoBuffer() */
375 #define UNDO_IMMEDIATE 0
376 #define UNDO_ACCUMULATE 1
378 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
379 #define INFOTEXT_XPOS SX
380 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
381 #define INFOTEXT_XSIZE SXSIZE
382 #define INFOTEXT_YSIZE MINI_TILEX
383 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
389 } control_info[ED_NUM_CTRL_BUTTONS] =
391 { 's', "draw single items" },
392 { 'd', "draw connected items" },
393 { 'l', "draw lines" },
394 { 'a', "draw arcs" },
395 { 'r', "draw outline rectangles" },
396 { 'R', "draw filled rectangles" },
397 { '\0', "wrap (rotate) level up" },
398 { 't', "enter text elements" },
399 { 'f', "flood fill" },
400 { '\0', "wrap (rotate) level left" },
401 { '?', "properties of drawing element" },
402 { '\0', "wrap (rotate) level right" },
403 { '\0', "random element placement" },
404 { 'b', "grab brush" },
405 { '\0', "wrap (rotate) level down" },
406 { ',', "pick drawing element" },
407 { 'U', "undo last operation" },
408 { 'I', "level properties" },
409 { 'S', "save level" },
410 { 'C', "clear level" },
411 { 'T', "test level" },
412 { 'E', "exit level editor" }
415 /* values for random placement */
416 #define RANDOM_USE_PERCENTAGE 0
417 #define RANDOM_USE_QUANTITY 1
419 static int random_placement_value = 10;
420 static int random_placement_method = RANDOM_USE_QUANTITY;
421 static int random_placement_background_element = EL_ERDREICH;
422 static boolean random_placement_background_restricted = FALSE;
423 static boolean stick_element_properties_window = FALSE;
428 int min_value, max_value;
429 int gadget_id_down, gadget_id_up;
432 char *infotext_above, *infotext_right;
433 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
436 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
437 MIN_SCORE, MAX_SCORE,
438 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
439 GADGET_ID_ELEM_SCORE_TEXT,
440 NULL, /* will be set when used */
441 "element score", NULL
444 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
445 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
446 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
447 GADGET_ID_ELEM_CONTENT_TEXT,
448 &level.num_yam_contents,
449 "element content", NULL
452 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
453 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
454 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
455 GADGET_ID_LEVEL_XSIZE_TEXT,
457 "playfield size", "width",
460 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
461 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
462 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
463 GADGET_ID_LEVEL_YSIZE_TEXT,
468 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
470 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
471 GADGET_ID_LEVEL_COLLECT_TEXT,
473 "number of emeralds to collect", NULL
476 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
478 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
479 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
481 "time available to solve level", "(0 => no time limit)"
484 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
486 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
487 GADGET_ID_LEVEL_TIMESCORE_TEXT,
488 &level.score[SC_ZEITBONUS],
489 "score for each 10 seconds left", NULL
492 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
494 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
495 GADGET_ID_LEVEL_RANDOM_TEXT,
496 &random_placement_value,
497 "random element placement", "in"
500 DX + 5 - SX, DY + 3 - SY,
502 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
503 GADGET_ID_SELECT_LEVEL_TEXT,
516 } textinput_info[ED_NUM_TEXTINPUT] =
519 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
520 GADGET_ID_LEVEL_NAME,
526 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
527 GADGET_ID_LEVEL_AUTHOR,
528 MAX_LEVEL_AUTHOR_LEN,
540 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
543 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
544 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
546 "scroll level editing area up"
549 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
550 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
551 GADGET_ID_SCROLL_DOWN,
552 "scroll level editing area down"
555 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
556 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
557 GADGET_ID_SCROLL_LEFT,
558 "scroll level editing area left"
561 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
562 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
563 GADGET_ID_SCROLL_RIGHT,
564 "scroll level editing area right"
567 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
568 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
569 GADGET_ID_SCROLL_LIST_UP,
570 "scroll element list up ('Page Up')"
573 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
574 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
575 GADGET_ID_SCROLL_LIST_DOWN,
576 "scroll element list down ('Page Down')"
588 } scrollbar_info[ED_NUM_SCROLLBARS] =
591 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
592 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
593 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
594 GD_TYPE_SCROLLBAR_HORIZONTAL,
595 GADGET_ID_SCROLL_HORIZONTAL,
596 "scroll level editing area horizontally"
599 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
600 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
601 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
602 GD_TYPE_SCROLLBAR_VERTICAL,
603 GADGET_ID_SCROLL_VERTICAL,
604 "scroll level editing area vertically"
607 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
608 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
609 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
610 GD_TYPE_SCROLLBAR_VERTICAL,
611 GADGET_ID_SCROLL_LIST_VERTICAL,
612 "scroll element list vertically"
623 char *text, *infotext;
624 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
627 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
628 GADGET_ID_RANDOM_PERCENTAGE,
629 RADIO_NR_RANDOM_ELEMENTS,
630 &random_placement_method, RANDOM_USE_PERCENTAGE,
631 "percentage", "use percentage for random elements"
634 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
635 GADGET_ID_RANDOM_QUANTITY,
636 RADIO_NR_RANDOM_ELEMENTS,
637 &random_placement_method, RANDOM_USE_QUANTITY,
638 "quantity", "use quantity for random elements"
647 char *text, *infotext;
648 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
651 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
652 GADGET_ID_DOUBLE_SPEED,
654 "double speed movement", "set movement speed of player"
657 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
660 "gravity", "set level gravity"
663 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
664 GADGET_ID_RANDOM_RESTRICTED,
665 &random_placement_background_restricted,
666 "restrict random placement to", "set random placement restriction"
669 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
670 GADGET_ID_STICK_ELEMENT,
671 &stick_element_properties_window,
672 "stick window to edit content", "stick window to edit content"
676 /* maximal size of level editor drawing area */
677 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
678 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
680 /* actual size of level editor drawing area */
681 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
683 /* actual position of level editor drawing area in level playfield */
684 static int level_xpos = -1, level_ypos = -1;
686 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
688 /* drawing elements on the three mouse buttons */
689 static int new_element1 = EL_MAUERWERK;
690 static int new_element2 = EL_LEERRAUM;
691 static int new_element3 = EL_ERDREICH;
693 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
694 (button) == 2 ? new_element2 : \
695 (button) == 3 ? new_element3 : EL_LEERRAUM)
696 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
698 /* forward declaration for internal use */
699 static void ModifyEditorCounter(int, int);
700 static void ModifyEditorCounterLimits(int, int, int);
701 static void DrawDrawingWindow();
702 static void DrawLevelInfoWindow();
703 static void DrawPropertiesWindow();
704 static void CopyLevelToUndoBuffer(int);
705 static void HandleDrawingAreas(struct GadgetInfo *);
706 static void HandleCounterButtons(struct GadgetInfo *);
707 static void HandleTextInputGadgets(struct GadgetInfo *);
708 static void HandleRadiobuttons(struct GadgetInfo *);
709 static void HandleCheckbuttons(struct GadgetInfo *);
710 static void HandleControlButtons(struct GadgetInfo *);
711 static void HandleDrawingAreaInfo(struct GadgetInfo *);
713 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
715 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
716 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
717 static boolean draw_with_brush = FALSE;
718 static int properties_element = 0;
720 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
721 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
722 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
723 static int undo_buffer_position = 0;
724 static int undo_buffer_steps = 0;
726 static int edit_mode;
728 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
730 int element_shift = 0;
732 int editor_element[] =
755 EL_MAGIC_WALL_BD_OFF,
814 EL_DYNAMITE_INACTIVE,
939 EL_BALLOON_SEND_LEFT,
940 EL_BALLOON_SEND_RIGHT,
942 EL_BALLOON_SEND_DOWN,
976 EL_SOKOBAN_FELD_LEER,
977 EL_SOKOBAN_FELD_VOLL,
1068 EL_BELT1_SWITCH_MIDDLE,
1073 EL_BELT2_SWITCH_MIDDLE,
1078 EL_BELT3_SWITCH_MIDDLE,
1083 EL_BELT4_SWITCH_MIDDLE,
1085 EL_BELT1_SWITCH_LEFT,
1086 EL_BELT2_SWITCH_LEFT,
1087 EL_BELT3_SWITCH_LEFT,
1088 EL_BELT4_SWITCH_LEFT,
1090 EL_BELT1_SWITCH_RIGHT,
1091 EL_BELT2_SWITCH_RIGHT,
1092 EL_BELT3_SWITCH_RIGHT,
1093 EL_BELT4_SWITCH_RIGHT,
1096 EL_SWITCHGATE_CLOSED,
1097 EL_SWITCHGATE_SWITCH_1,
1102 EL_TIMEGATE_SWITCH_OFF,
1110 EL_SIGN_EXCLAMATION,
1112 EL_LIGHT_SWITCH_OFF,
1262 int elements_in_list = sizeof(editor_element)/sizeof(int);
1264 static char *getElementInfoText(int element)
1266 char *info_text = "unknown";
1268 if (element < num_element_info)
1269 info_text = element_info[element];
1271 Error(ERR_WARN, "no element description for element %d", element);
1276 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1279 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1280 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1282 BlitBitmap(drawto, drawto,
1283 SX + (dx == -1 ? MINI_TILEX : 0),
1284 SY + (dy == -1 ? MINI_TILEY : 0),
1285 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1286 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1287 SX + (dx == +1 ? MINI_TILEX : 0),
1288 SY + (dy == +1 ? MINI_TILEY : 0));
1291 x = (dx == 1 ? 0 : ed_fieldx - 1);
1292 for(y=0; y<ed_fieldy; y++)
1293 DrawMiniElementOrWall(x, y, from_x, from_y);
1297 y = (dy == 1 ? 0 : ed_fieldy - 1);
1298 for(x=0; x<ed_fieldx; x++)
1299 DrawMiniElementOrWall(x, y, from_x, from_y);
1302 redraw_mask |= REDRAW_FIELD;
1306 static void CreateControlButtons()
1308 Bitmap gd_bitmap = pix[PIX_DOOR];
1309 struct GadgetInfo *gi;
1310 unsigned long event_mask;
1313 /* create toolbox buttons */
1314 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1318 int gd_xoffset, gd_yoffset;
1319 int gd_x1, gd_x2, gd_y1, gd_y2;
1321 int radio_button_nr;
1324 if (id == GADGET_ID_SINGLE_ITEMS ||
1325 id == GADGET_ID_CONNECTED_ITEMS ||
1326 id == GADGET_ID_LINE ||
1327 id == GADGET_ID_ARC ||
1328 id == GADGET_ID_TEXT ||
1329 id == GADGET_ID_RECTANGLE ||
1330 id == GADGET_ID_FILLED_BOX ||
1331 id == GADGET_ID_FLOOD_FILL ||
1332 id == GADGET_ID_GRAB_BRUSH ||
1333 id == GADGET_ID_PICK_ELEMENT)
1335 button_type = GD_TYPE_RADIO_BUTTON;
1336 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1337 checked = (id == drawing_function ? TRUE : FALSE);
1338 event_mask = GD_EVENT_PRESSED;
1342 button_type = GD_TYPE_NORMAL_BUTTON;
1343 radio_button_nr = RADIO_NR_NONE;
1346 if (id == GADGET_ID_WRAP_LEFT ||
1347 id == GADGET_ID_WRAP_RIGHT ||
1348 id == GADGET_ID_WRAP_UP ||
1349 id == GADGET_ID_WRAP_DOWN)
1350 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1352 event_mask = GD_EVENT_RELEASED;
1355 if (id < ED_NUM_CTRL1_BUTTONS)
1357 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1358 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1360 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1361 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1362 width = ED_CTRL1_BUTTON_XSIZE;
1363 height = ED_CTRL1_BUTTON_YSIZE;
1367 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1368 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1370 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1371 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1372 width = ED_CTRL2_BUTTON_XSIZE;
1373 height = ED_CTRL2_BUTTON_YSIZE;
1376 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1377 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1378 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1379 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1381 gi = CreateGadget(GDI_CUSTOM_ID, id,
1382 GDI_CUSTOM_TYPE_ID, i,
1383 GDI_INFO_TEXT, control_info[i].text,
1384 GDI_X, EX + gd_xoffset,
1385 GDI_Y, EY + gd_yoffset,
1388 GDI_TYPE, button_type,
1389 GDI_STATE, GD_BUTTON_UNPRESSED,
1390 GDI_RADIO_NR, radio_button_nr,
1391 GDI_CHECKED, checked,
1392 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1393 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1394 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1395 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1396 GDI_EVENT_MASK, event_mask,
1397 GDI_CALLBACK_ACTION, HandleControlButtons,
1401 Error(ERR_EXIT, "cannot create gadget");
1403 level_editor_gadget[id] = gi;
1406 /* create buttons for scrolling of drawing area and element list */
1407 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1409 int id = scrollbutton_info[i].gadget_id;
1410 int x, y, width, height;
1411 int gd_x1, gd_x2, gd_y1, gd_y2;
1413 x = scrollbutton_info[i].x;
1414 y = scrollbutton_info[i].y;
1416 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1418 if (id == GADGET_ID_SCROLL_LIST_UP ||
1419 id == GADGET_ID_SCROLL_LIST_DOWN)
1423 width = ED_SCROLLBUTTON2_XSIZE;
1424 height = ED_SCROLLBUTTON2_YSIZE;
1425 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1426 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1427 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1434 width = ED_SCROLLBUTTON_XSIZE;
1435 height = ED_SCROLLBUTTON_YSIZE;
1436 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1437 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1438 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1442 gi = CreateGadget(GDI_CUSTOM_ID, id,
1443 GDI_CUSTOM_TYPE_ID, i,
1444 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1449 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1450 GDI_STATE, GD_BUTTON_UNPRESSED,
1451 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1452 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1453 GDI_EVENT_MASK, event_mask,
1454 GDI_CALLBACK_ACTION, HandleControlButtons,
1458 Error(ERR_EXIT, "cannot create gadget");
1460 level_editor_gadget[id] = gi;
1463 /* create buttons for element list */
1464 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1467 int deco_x, deco_y, deco_xpos, deco_ypos;
1468 int gd_xoffset, gd_yoffset;
1469 int gd_x1, gd_x2, gd_y;
1470 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1471 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1472 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1474 event_mask = GD_EVENT_RELEASED;
1476 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1477 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1479 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1480 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1481 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1483 getMiniGraphicSource(el2gfx(editor_element[i]),
1484 &deco_bitmap, &deco_x, &deco_y);
1485 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1486 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1488 gi = CreateGadget(GDI_CUSTOM_ID, id,
1489 GDI_CUSTOM_TYPE_ID, i,
1490 GDI_INFO_TEXT, getElementInfoText(editor_element[i]),
1491 GDI_X, DX + gd_xoffset,
1492 GDI_Y, DY + gd_yoffset,
1493 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1494 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1495 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1496 GDI_STATE, GD_BUTTON_UNPRESSED,
1497 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1498 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1499 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1500 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1501 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1502 GDI_DECORATION_SHIFTING, 1, 1,
1503 GDI_EVENT_MASK, event_mask,
1504 GDI_CALLBACK_ACTION, HandleControlButtons,
1508 Error(ERR_EXIT, "cannot create gadget");
1510 level_editor_gadget[id] = gi;
1514 static void CreateCounterButtons()
1518 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1521 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1522 int ypos = SY + counterbutton_info[i].y;
1526 Bitmap gd_bitmap = pix[PIX_DOOR];
1527 struct GadgetInfo *gi;
1529 counterbutton_info[i].gadget_id_down :
1530 counterbutton_info[i].gadget_id_up);
1532 int gd_x, gd_x1, gd_x2, gd_y;
1534 unsigned long event_mask;
1535 char infotext[MAX_INFOTEXT_LEN + 1];
1537 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1539 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1542 ED_SCROLLBUTTON_ID_AREA_LEFT :
1543 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1545 event_mask |= GD_EVENT_RELEASED;
1548 xpos += 2 * ED_GADGET_DISTANCE;
1549 ypos += ED_GADGET_DISTANCE;
1551 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1552 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1553 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1554 x_size = ED_SCROLLBUTTON_XSIZE;
1555 y_size = ED_SCROLLBUTTON_YSIZE;
1559 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1560 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1561 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1562 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1563 x_size = ED_BUTTON_COUNT_XSIZE;
1564 y_size = ED_BUTTON_COUNT_YSIZE;
1567 sprintf(infotext, "%s counter value by 1, 5 or 10",
1568 (j == 0 ? "decrease" : "increase"));
1570 gi = CreateGadget(GDI_CUSTOM_ID, id,
1571 GDI_CUSTOM_TYPE_ID, i,
1572 GDI_INFO_TEXT, infotext,
1577 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1578 GDI_STATE, GD_BUTTON_UNPRESSED,
1579 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1580 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1581 GDI_EVENT_MASK, event_mask,
1582 GDI_CALLBACK_ACTION, HandleCounterButtons,
1586 Error(ERR_EXIT, "cannot create gadget");
1588 level_editor_gadget[id] = gi;
1589 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1593 int font_type = FC_YELLOW;
1594 int gd_width = ED_WIN_COUNT_XSIZE;
1596 id = counterbutton_info[i].gadget_id_text;
1597 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1599 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1601 font_type = FC_SPECIAL3;
1603 xpos += 2 * ED_GADGET_DISTANCE;
1604 ypos -= ED_GADGET_DISTANCE;
1606 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1607 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1608 gd_width = ED_WIN_COUNT2_XSIZE;
1612 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1613 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1616 gi = CreateGadget(GDI_CUSTOM_ID, id,
1617 GDI_CUSTOM_TYPE_ID, i,
1618 GDI_INFO_TEXT, "enter counter value",
1621 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1622 GDI_NUMBER_VALUE, 0,
1623 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1624 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1626 GDI_TEXT_FONT, font_type,
1627 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1628 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1629 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1630 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1631 GDI_EVENT_MASK, event_mask,
1632 GDI_CALLBACK_ACTION, HandleCounterButtons,
1636 Error(ERR_EXIT, "cannot create gadget");
1638 level_editor_gadget[id] = gi;
1639 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1645 static void CreateDrawingAreas()
1647 struct GadgetInfo *gi;
1648 unsigned long event_mask;
1653 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1654 GD_EVENT_OFF_BORDERS;
1656 /* one for the level drawing area ... */
1657 id = GADGET_ID_DRAWING_LEVEL;
1658 gi = CreateGadget(GDI_CUSTOM_ID, id,
1661 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1662 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1663 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1664 GDI_EVENT_MASK, event_mask,
1665 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1666 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1670 Error(ERR_EXIT, "cannot create gadget");
1672 level_editor_gadget[id] = gi;
1674 /* ... up to eight areas for element content ... */
1675 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1677 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1678 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1680 id = GADGET_ID_ELEM_CONTENT_0 + i;
1681 gi = CreateGadget(GDI_CUSTOM_ID, id,
1682 GDI_CUSTOM_TYPE_ID, i,
1685 GDI_WIDTH, 3 * MINI_TILEX,
1686 GDI_HEIGHT, 3 * MINI_TILEY,
1687 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1688 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1689 GDI_EVENT_MASK, event_mask,
1690 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1691 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1695 Error(ERR_EXIT, "cannot create gadget");
1697 level_editor_gadget[id] = gi;
1700 /* ... one for the amoeba content */
1701 id = GADGET_ID_AMOEBA_CONTENT;
1702 gi = CreateGadget(GDI_CUSTOM_ID, id,
1703 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1704 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1705 GDI_WIDTH, MINI_TILEX,
1706 GDI_HEIGHT, MINI_TILEY,
1707 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1708 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1709 GDI_EVENT_MASK, event_mask,
1710 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1711 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1715 Error(ERR_EXIT, "cannot create gadget");
1717 level_editor_gadget[id] = gi;
1719 /* ... and one for random placement background restrictions */
1721 id = GADGET_ID_RANDOM_BACKGROUND;
1722 gi = CreateGadget(GDI_CUSTOM_ID, id,
1723 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1724 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1725 GDI_WIDTH, MINI_TILEX,
1726 GDI_HEIGHT, MINI_TILEY,
1727 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1728 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1729 GDI_EVENT_MASK, event_mask,
1730 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1731 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1735 Error(ERR_EXIT, "cannot create gadget");
1737 level_editor_gadget[id] = gi;
1740 static void CreateTextInputGadgets()
1744 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1746 Bitmap gd_bitmap = pix[PIX_DOOR];
1748 struct GadgetInfo *gi;
1749 unsigned long event_mask;
1750 char infotext[1024];
1751 int id = textinput_info[i].gadget_id;
1753 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1755 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1756 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1758 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1759 infotext[MAX_INFOTEXT_LEN] = '\0';
1761 gi = CreateGadget(GDI_CUSTOM_ID, id,
1762 GDI_CUSTOM_TYPE_ID, i,
1763 GDI_INFO_TEXT, infotext,
1764 GDI_X, SX + textinput_info[i].x,
1765 GDI_Y, SY + textinput_info[i].y,
1766 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1767 GDI_TEXT_VALUE, textinput_info[i].value,
1768 GDI_TEXT_SIZE, textinput_info[i].size,
1769 GDI_TEXT_FONT, FC_YELLOW,
1770 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1771 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1772 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1773 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
1774 GDI_EVENT_MASK, event_mask,
1775 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1779 Error(ERR_EXIT, "cannot create gadget");
1781 level_editor_gadget[id] = gi;
1785 static void CreateScrollbarGadgets()
1789 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1791 int id = scrollbar_info[i].gadget_id;
1792 Bitmap gd_bitmap = pix[PIX_DOOR];
1793 int gd_x1, gd_x2, gd_y1, gd_y2;
1794 struct GadgetInfo *gi;
1795 int items_max, items_visible, item_position;
1796 unsigned long event_mask;
1798 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
1800 items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
1801 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
1804 else /* drawing area scrollbars */
1806 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1808 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1809 items_visible = ed_fieldx;
1814 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1815 items_visible = ed_fieldy;
1820 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1822 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1823 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
1824 scrollbar_info[i].height : scrollbar_info[i].width));
1825 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1826 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1828 gi = CreateGadget(GDI_CUSTOM_ID, id,
1829 GDI_CUSTOM_TYPE_ID, i,
1830 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1831 GDI_X, scrollbar_info[i].x,
1832 GDI_Y, scrollbar_info[i].y,
1833 GDI_WIDTH, scrollbar_info[i].width,
1834 GDI_HEIGHT, scrollbar_info[i].height,
1835 GDI_TYPE, scrollbar_info[i].type,
1836 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1837 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1838 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1839 GDI_STATE, GD_BUTTON_UNPRESSED,
1840 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1841 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1842 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1843 GDI_EVENT_MASK, event_mask,
1844 GDI_CALLBACK_ACTION, HandleControlButtons,
1848 Error(ERR_EXIT, "cannot create gadget");
1850 level_editor_gadget[id] = gi;
1854 static void CreateCheckbuttonGadgets()
1856 Bitmap gd_bitmap = pix[PIX_DOOR];
1857 struct GadgetInfo *gi;
1858 unsigned long event_mask;
1859 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1863 event_mask = GD_EVENT_PRESSED;
1865 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1866 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1867 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1868 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1869 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
1871 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1873 int id = radiobutton_info[i].gadget_id;
1876 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1878 gi = CreateGadget(GDI_CUSTOM_ID, id,
1879 GDI_CUSTOM_TYPE_ID, i,
1880 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1881 GDI_X, SX + radiobutton_info[i].x,
1882 GDI_Y, SY + radiobutton_info[i].y,
1883 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1884 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1885 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1886 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1887 GDI_CHECKED, checked,
1888 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1889 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1890 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
1891 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
1892 GDI_EVENT_MASK, event_mask,
1893 GDI_CALLBACK_ACTION, HandleRadiobuttons,
1897 Error(ERR_EXIT, "cannot create gadget");
1899 level_editor_gadget[id] = gi;
1902 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1904 int id = checkbutton_info[i].gadget_id;
1906 if (id == GADGET_ID_STICK_ELEMENT)
1907 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1909 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1911 gi = CreateGadget(GDI_CUSTOM_ID, id,
1912 GDI_CUSTOM_TYPE_ID, i,
1913 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1914 GDI_X, SX + checkbutton_info[i].x,
1915 GDI_Y, SY + checkbutton_info[i].y,
1916 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1917 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1918 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1919 GDI_CHECKED, *checkbutton_info[i].value,
1920 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1921 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1922 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
1923 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
1924 GDI_EVENT_MASK, event_mask,
1925 GDI_CALLBACK_ACTION, HandleCheckbuttons,
1929 Error(ERR_EXIT, "cannot create gadget");
1931 level_editor_gadget[id] = gi;
1935 void CreateLevelEditorGadgets()
1937 CreateControlButtons();
1938 CreateCounterButtons();
1939 CreateDrawingAreas();
1940 CreateTextInputGadgets();
1941 CreateScrollbarGadgets();
1942 CreateCheckbuttonGadgets();
1945 static void MapCounterButtons(int id)
1947 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1948 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1949 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1952 static void MapControlButtons()
1957 /* map toolbox buttons */
1958 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1959 MapGadget(level_editor_gadget[i]);
1961 /* map buttons to select elements */
1962 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1963 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1964 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
1965 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
1966 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
1968 /* map buttons to select level */
1969 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
1970 ModifyEditorCounterLimits(counter_id,
1971 leveldir_current->first_level,
1972 leveldir_current->last_level);
1973 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
1974 MapCounterButtons(counter_id);
1977 static void MapDrawingArea(int id)
1979 MapGadget(level_editor_gadget[id]);
1982 static void MapTextInputGadget(int id)
1984 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1987 static void MapRadiobuttonGadget(int id)
1989 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1992 static void MapCheckbuttonGadget(int id)
1994 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1997 static void MapMainDrawingArea()
1999 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2000 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2003 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2005 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2006 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2007 no_horizontal_scrollbar) ||
2008 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2009 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2010 no_vertical_scrollbar))
2013 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2016 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2018 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2019 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2022 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2025 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2028 static void UnmapDrawingArea(int id)
2030 UnmapGadget(level_editor_gadget[id]);
2033 void UnmapLevelEditorWindowGadgets()
2037 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2038 if (level_editor_gadget[i]->x < SX + SXSIZE)
2039 UnmapGadget(level_editor_gadget[i]);
2042 void UnmapLevelEditorGadgets()
2046 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2047 UnmapGadget(level_editor_gadget[i]);
2050 static void ResetUndoBuffer()
2052 undo_buffer_position = -1;
2053 undo_buffer_steps = -1;
2054 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2057 static void DrawEditModeWindow()
2059 if (edit_mode == ED_MODE_INFO)
2060 DrawLevelInfoWindow();
2061 else if (edit_mode == ED_MODE_PROPERTIES)
2062 DrawPropertiesWindow();
2063 else /* edit_mode == ED_MODE_DRAWING */
2064 DrawDrawingWindow();
2067 static boolean LevelChanged()
2069 boolean level_changed = FALSE;
2072 for(y=0; y<lev_fieldy; y++)
2073 for(x=0; x<lev_fieldx; x++)
2074 if (Feld[x][y] != Ur[x][y])
2075 level_changed = TRUE;
2077 return level_changed;
2080 static boolean LevelContainsPlayer()
2082 boolean player_found = FALSE;
2085 for(y=0; y<lev_fieldy; y++)
2086 for(x=0; x<lev_fieldx; x++)
2087 if (Feld[x][y] == EL_SPIELFIGUR ||
2088 Feld[x][y] == EL_SPIELER1 ||
2089 Feld[x][y] == EL_SP_MURPHY)
2090 player_found = TRUE;
2092 return player_found;
2097 CloseDoor(DOOR_CLOSE_ALL);
2098 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2100 if (level_editor_test_game)
2104 for(x=0; x<lev_fieldx; x++)
2105 for(y=0; y<lev_fieldy; y++)
2106 Feld[x][y] = Ur[x][y];
2108 for(x=0; x<lev_fieldx; x++)
2109 for(y=0; y<lev_fieldy; y++)
2110 Ur[x][y] = FieldBackup[x][y];
2112 level_editor_test_game = FALSE;
2116 edit_mode = ED_MODE_DRAWING;
2123 /* copy default editor door content to main double buffer */
2124 BlitBitmap(pix[PIX_DOOR], drawto,
2125 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2127 /* draw mouse button brush elements */
2128 DrawMiniGraphicExt(drawto, gc,
2129 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2130 el2gfx(new_element1));
2131 DrawMiniGraphicExt(drawto, gc,
2132 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2133 el2gfx(new_element2));
2134 DrawMiniGraphicExt(drawto, gc,
2135 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2136 el2gfx(new_element3));
2138 /* draw bigger door */
2139 DrawSpecialEditorDoor();
2141 /* draw new control window */
2142 BlitBitmap(pix[PIX_DOOR], drawto,
2143 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2145 redraw_mask |= REDRAW_ALL;
2147 MapControlButtons();
2149 /* copy actual editor door content to door double buffer for OpenDoor() */
2150 BlitBitmap(drawto, pix[PIX_DB_DOOR],
2151 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2153 DrawEditModeWindow();
2160 OpenDoor(DOOR_OPEN_1);
2163 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2167 static void AdjustDrawingAreaGadgets()
2169 int ed_xsize = lev_fieldx + 2;
2170 int ed_ysize = lev_fieldy + 2;
2171 int max_ed_fieldx = MAX_ED_FIELDX;
2172 int max_ed_fieldy = MAX_ED_FIELDY;
2173 boolean horizontal_scrollbar_needed;
2174 boolean vertical_scrollbar_needed;
2175 int x, y, width, height;
2176 int xoffset, yoffset;
2178 /* check if we need any scrollbars */
2179 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2180 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2182 /* check if we have a smaller editor field because of scrollbars */
2183 if (horizontal_scrollbar_needed)
2184 max_ed_fieldy = MAX_ED_FIELDY - 1;
2185 if (vertical_scrollbar_needed)
2186 max_ed_fieldx = MAX_ED_FIELDX - 1;
2188 /* check again if we now need more scrollbars because of less space */
2189 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2190 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2192 /* check if editor field gets even smaller after adding new scrollbars */
2193 if (horizontal_scrollbar_needed)
2194 max_ed_fieldy = MAX_ED_FIELDY - 1;
2195 if (vertical_scrollbar_needed)
2196 max_ed_fieldx = MAX_ED_FIELDX - 1;
2198 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2199 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2201 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2202 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2203 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2204 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2207 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2208 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2210 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2211 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2213 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2214 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2216 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2217 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2219 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2221 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2223 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2225 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2229 static void AdjustLevelScrollPosition()
2231 if (level_xpos < -1)
2233 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2234 level_xpos = lev_fieldx - ed_fieldx + 1;
2235 if (lev_fieldx < ed_fieldx - 2)
2238 if (level_ypos < -1)
2240 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2241 level_ypos = lev_fieldy - ed_fieldy + 1;
2242 if (lev_fieldy < ed_fieldy - 2)
2246 static void AdjustEditorScrollbar(int id)
2248 struct GadgetInfo *gi = level_editor_gadget[id];
2249 int items_max, items_visible, item_position;
2251 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2253 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2254 items_visible = ed_fieldx;
2255 item_position = level_xpos + 1;
2259 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2260 items_visible = ed_fieldy;
2261 item_position = level_ypos + 1;
2264 if (item_position > items_max - items_visible)
2265 item_position = items_max - items_visible;
2267 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2268 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2271 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2273 int gadget_id = textinput_info[textinput_id].gadget_id;
2274 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2276 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2279 static void ModifyEditorCounter(int counter_id, int new_value)
2281 int *counter_value = counterbutton_info[counter_id].value;
2282 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2283 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2285 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2287 if (counter_value != NULL)
2288 *counter_value = gi->text.number_value;
2291 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2293 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2294 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2296 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2299 static void PickDrawingElement(int button, int element)
2301 if (button < 1 || button > 3)
2306 new_element1 = element;
2307 DrawMiniGraphicExt(drawto, gc,
2308 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2309 el2gfx(new_element1));
2311 else if (button == 2)
2313 new_element2 = element;
2314 DrawMiniGraphicExt(drawto, gc,
2315 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2316 el2gfx(new_element2));
2320 new_element3 = element;
2321 DrawMiniGraphicExt(drawto, gc,
2322 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2323 el2gfx(new_element3));
2326 redraw_mask |= REDRAW_DOOR_1;
2329 static void DrawDrawingWindow()
2332 UnmapLevelEditorWindowGadgets();
2333 AdjustDrawingAreaGadgets();
2334 AdjustLevelScrollPosition();
2335 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2336 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2337 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2338 MapMainDrawingArea();
2341 static void DrawRandomPlacementBackgroundArea()
2343 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2344 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2345 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2346 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2349 ElementContent[0][0][0] = random_placement_background_element;
2351 /* draw decorative border for the object */
2354 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2356 ClearRectangle(drawto,
2357 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2358 MINI_TILEX + 2, MINI_TILEY + 2);
2360 /* copy border to the right location */
2361 BlitBitmap(drawto, drawto,
2362 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2363 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2365 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2367 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2370 static void DrawLevelInfoWindow()
2372 char infotext[1024];
2373 int xoffset_above = 0;
2374 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2375 int xoffset_right = counter_xsize;
2376 int yoffset_right = ED_BORDER_SIZE;
2377 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2378 int yoffset_right2 = ED_BORDER_SIZE;
2379 int font_color = FC_GREEN;
2383 UnmapLevelEditorWindowGadgets();
2385 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2386 "Level Settings", FS_BIG, FC_YELLOW);
2387 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2388 "Editor Settings", FS_BIG, FC_YELLOW);
2390 /* draw counter gadgets */
2391 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2393 if (counterbutton_info[i].infotext_above)
2395 x = counterbutton_info[i].x + xoffset_above;
2396 y = counterbutton_info[i].y + yoffset_above;
2398 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2399 infotext[MAX_INFOTEXT_LEN] = '\0';
2400 DrawTextF(x, y, font_color, infotext);
2403 if (counterbutton_info[i].infotext_right)
2405 x = counterbutton_info[i].x + xoffset_right;
2406 y = counterbutton_info[i].y + yoffset_right;
2408 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2409 infotext[MAX_INFOTEXT_LEN] = '\0';
2410 DrawTextF(x, y, font_color, infotext);
2413 ModifyEditorCounter(i, *counterbutton_info[i].value);
2414 MapCounterButtons(i);
2417 /* draw text input gadgets */
2418 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2420 x = textinput_info[i].x + xoffset_above;
2421 y = textinput_info[i].y + yoffset_above;
2423 sprintf(infotext, "%s:", textinput_info[i].infotext);
2424 infotext[MAX_INFOTEXT_LEN] = '\0';
2426 DrawTextF(x, y, font_color, infotext);
2427 ModifyEditorTextInput(i, textinput_info[i].value);
2428 MapTextInputGadget(i);
2431 /* draw radiobutton gadgets */
2432 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2435 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2437 x = radiobutton_info[i].x + xoffset_right2;
2438 y = radiobutton_info[i].y + yoffset_right2;
2440 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2441 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2442 GDI_CHECKED, checked, GDI_END);
2443 MapRadiobuttonGadget(i);
2446 /* draw checkbutton gadgets */
2447 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2449 x = checkbutton_info[i].x + xoffset_right2;
2450 y = checkbutton_info[i].y + yoffset_right2;
2452 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2453 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2454 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2455 MapCheckbuttonGadget(i);
2458 /* draw drawing area */
2459 DrawRandomPlacementBackgroundArea();
2462 static void DrawAmoebaContentArea()
2464 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2465 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2466 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2467 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2468 int font_color = FC_GREEN;
2471 ElementContent[0][0][0] = level.amoeba_content;
2473 /* draw decorative border for the object */
2476 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2478 ClearRectangle(drawto,
2479 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2480 MINI_TILEX + 2, MINI_TILEY + 2);
2482 /* copy border to the right location */
2483 BlitBitmap(drawto, drawto,
2484 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2485 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2487 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2488 FS_SMALL, font_color);
2490 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2492 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2495 static void DrawElementContentAreas()
2497 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2498 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2499 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2500 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2501 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2502 int xoffset_right = counter_xsize;
2503 int yoffset_right = ED_BORDER_SIZE;
2504 int font_color = FC_GREEN;
2507 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2510 ElementContent[i][x][y] = level.yam_content[i][x][y];
2512 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2513 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2515 /* display counter to choose number of element content areas */
2516 x = counterbutton_info[counter_id].x + xoffset_right;
2517 y = counterbutton_info[counter_id].y + yoffset_right;
2518 DrawTextF(x, y, font_color, "number of content areas");
2520 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2521 MapCounterButtons(counter_id);
2523 /* delete content areas in case of reducing number of them */
2524 ClearRectangle(backbuffer,
2525 SX, area_sy - MINI_TILEX,
2526 SXSIZE, 12 * MINI_TILEY);
2528 /* draw some decorative border for the objects */
2529 for (i=0; i<level.num_yam_contents; i++)
2533 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2536 ClearRectangle(drawto,
2537 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2538 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2539 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2542 /* copy border to the right location */
2543 BlitBitmap(drawto, drawto,
2544 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2545 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2547 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2548 "Content", FS_SMALL, font_color);
2549 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2550 "when", FS_SMALL, font_color);
2551 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2552 "smashed", FS_SMALL, font_color);
2554 for (i=0; i<level.num_yam_contents; i++)
2558 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2559 ElementContent[i][x][y]);
2561 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2562 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2563 font_color, "%d", i + 1);
2566 for (i=0; i<level.num_yam_contents; i++)
2567 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2570 #define TEXT_COLLECTING "Score for collecting"
2571 #define TEXT_SMASHING "Score for smashing"
2572 #define TEXT_CRACKING "Score for cracking"
2573 #define TEXT_SPEED "Speed of amoeba growth"
2574 #define TEXT_DURATION "Duration when activated"
2576 static void DrawPropertiesWindow()
2578 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2579 int num_elements_in_level;
2581 int xoffset_right = counter_xsize;
2582 int yoffset_right = ED_BORDER_SIZE;
2583 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2584 int yoffset_right2 = ED_BORDER_SIZE;
2587 int font_color = FC_GREEN;
2594 } elements_with_counter[] =
2596 { EL_EDELSTEIN, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2597 { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2598 { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2599 { EL_EDELSTEIN_ROT, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2600 { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2601 { EL_DIAMANT, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2602 { EL_KAEFER_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
2603 { EL_KAEFER_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2604 { EL_KAEFER_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2605 { EL_KAEFER_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2606 { EL_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
2607 { EL_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2608 { EL_BUTTERFLY_LEFT,&level.score[SC_KAEFER], TEXT_SMASHING },
2609 { EL_BUTTERFLY_DOWN,&level.score[SC_KAEFER], TEXT_SMASHING },
2610 { EL_FLIEGER_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2611 { EL_FLIEGER_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2612 { EL_FLIEGER_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2613 { EL_FLIEGER_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2614 { EL_FIREFLY_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2615 { EL_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2616 { EL_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2617 { EL_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2618 { EL_MAMPFER, &level.score[SC_MAMPFER], TEXT_SMASHING },
2619 { EL_MAMPFER2, &level.score[SC_MAMPFER], TEXT_SMASHING },
2620 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2621 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
2622 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
2623 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
2624 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
2625 { EL_KOKOSNUSS, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2626 { EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
2627 { EL_SCHLUESSEL1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2628 { EL_SCHLUESSEL2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2629 { EL_SCHLUESSEL3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2630 { EL_SCHLUESSEL4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2631 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2632 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2633 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2634 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2635 { EL_AMOEBE_NASS, &level.amoeba_speed, TEXT_SPEED },
2636 { EL_AMOEBE_NORM, &level.amoeba_speed, TEXT_SPEED },
2637 { EL_AMOEBE_VOLL, &level.amoeba_speed, TEXT_SPEED },
2638 { EL_AMOEBE_BD, &level.amoeba_speed, TEXT_SPEED },
2639 { EL_MAGIC_WALL_OFF,&level.time_magic_wall, TEXT_DURATION },
2640 { EL_ABLENK_AUS, &level.time_wheel, TEXT_DURATION },
2645 UnmapLevelEditorWindowGadgets();
2647 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2648 "Element Settings", FS_BIG, FC_YELLOW);
2650 /* draw some decorative border for the object */
2653 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2655 ClearRectangle(drawto,
2656 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2657 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2658 TILEX + 2, TILEY + 2);
2660 /* copy border to the right location */
2661 BlitBitmap(drawto, drawto,
2662 SX + xstart * MINI_TILEX,
2663 SY + ystart * MINI_TILEY,
2664 2 * TILEX, 2 * TILEY,
2665 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2666 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2668 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2670 /* copy the whole stuff to the definitive location */
2671 BlitBitmap(drawto, drawto,
2672 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2673 SY + ystart * MINI_TILEY - MINI_TILEY,
2674 2 * TILEX, 2 * TILEY,
2675 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2676 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2678 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2679 font_color, getElementInfoText(properties_element));
2681 num_elements_in_level = 0;
2682 for (y=0; y<lev_fieldy; y++)
2683 for (x=0; x<lev_fieldx; x++)
2684 if (Feld[x][y] == properties_element)
2685 num_elements_in_level++;
2686 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2688 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2689 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2690 "%d (%.2f%%)", num_elements_in_level, percentage);
2692 /* check if there are elements where a score can be chosen for */
2693 for (i=0; elements_with_counter[i].element != -1; i++)
2695 if (elements_with_counter[i].element == properties_element)
2697 int x = counterbutton_info[counter_id].x + xoffset_right;
2698 int y = counterbutton_info[counter_id].y + yoffset_right;
2700 counterbutton_info[counter_id].value = elements_with_counter[i].value;
2701 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2703 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2704 MapCounterButtons(counter_id);
2709 if (HAS_CONTENT(properties_element))
2711 /* draw stickybutton gadget */
2712 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2713 x = checkbutton_info[i].x + xoffset_right2;
2714 y = checkbutton_info[i].y + yoffset_right2;
2716 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2717 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2718 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2719 MapCheckbuttonGadget(i);
2721 if (IS_AMOEBOID(properties_element))
2722 DrawAmoebaContentArea();
2724 DrawElementContentAreas();
2728 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2730 int lx = sx + level_xpos;
2731 int ly = sy + level_ypos;
2733 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2736 Feld[lx][ly] = element;
2739 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2740 int element, boolean change_level)
2742 if (from_y == to_y) /* horizontal line */
2748 swap_numbers(&from_x, &to_x);
2750 for (x=from_x; x<=to_x; x++)
2751 DrawLineElement(x, y, element, change_level);
2753 else if (from_x == to_x) /* vertical line */
2759 swap_numbers(&from_y, &to_y);
2761 for (y=from_y; y<=to_y; y++)
2762 DrawLineElement(x, y, element, change_level);
2764 else /* diagonal line */
2766 int len_x = ABS(to_x - from_x);
2767 int len_y = ABS(to_y - from_y);
2770 if (len_y < len_x) /* a < 1 */
2772 float a = (float)len_y / (float)len_x;
2775 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2777 for (x=0; x<=len_x; x++)
2779 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2780 DrawLineElement(from_x + x, from_y + y, element, change_level);
2785 float a = (float)len_x / (float)len_y;
2788 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2790 for (y=0; y<=len_y; y++)
2792 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2793 DrawLineElement(from_x + x, from_y + y, element, change_level);
2799 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2800 int element, boolean change_level)
2802 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2803 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2804 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2805 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2808 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2809 int element, boolean change_level)
2814 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2816 for (y=from_y; y<=to_y; y++)
2817 DrawLine(from_x, y, to_x, y, element, change_level);
2820 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2821 int element, boolean change_level)
2823 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2824 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2825 int len_x = ABS(to_x - from_x);
2826 int len_y = ABS(to_y - from_y);
2829 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2831 /* not optimal (some points get drawn twice) but simple,
2832 and fast enough for the few points we are drawing */
2834 for (x=0; x<=radius; x++)
2838 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2840 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2841 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2842 lx = sx + level_xpos;
2843 ly = sy + level_ypos;
2845 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2846 DrawLineElement(sx, sy, element, change_level);
2849 for (y=0; y<=radius; y++)
2853 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2855 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2856 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2857 lx = sx + level_xpos;
2858 ly = sy + level_ypos;
2860 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2861 DrawLineElement(sx, sy, element, change_level);
2865 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2866 int element, boolean change_level)
2868 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2869 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2871 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2874 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2875 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2876 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2877 int element, boolean change_level)
2879 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2880 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2881 int mirror_to_x2 = from_x - (to_x2 - from_x);
2882 int mirror_to_y2 = from_y - (to_y2 - from_y);
2884 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2885 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2886 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2887 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2891 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2893 int from_sx, from_sy;
2897 swap_numbers(&from_x, &to_x);
2900 swap_numbers(&from_y, &to_y);
2902 from_sx = SX + from_x * MINI_TILEX;
2903 from_sy = SY + from_y * MINI_TILEY;
2904 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2905 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2907 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
2908 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
2909 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
2910 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
2912 if (from_x == to_x && from_y == to_y)
2913 MarkTileDirty(from_x/2, from_y/2);
2915 redraw_mask |= REDRAW_FIELD;
2918 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2919 int element, boolean change_level)
2921 if (element == -1 || change_level)
2922 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2924 DrawAreaBorder(from_x, from_y, to_x, to_y);
2927 /* values for CopyBrushExt() */
2928 #define CB_AREA_TO_BRUSH 0
2929 #define CB_BRUSH_TO_CURSOR 1
2930 #define CB_BRUSH_TO_LEVEL 2
2931 #define CB_DELETE_OLD_CURSOR 3
2933 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2934 int button, int mode)
2936 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2937 static int brush_width, brush_height;
2938 static int last_cursor_x = -1, last_cursor_y = -1;
2939 static boolean delete_old_brush;
2940 int new_element = BUTTON_ELEMENT(button);
2943 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2946 if (mode == CB_AREA_TO_BRUSH)
2948 int from_lx, from_ly;
2951 swap_numbers(&from_x, &to_x);
2954 swap_numbers(&from_y, &to_y);
2956 brush_width = to_x - from_x + 1;
2957 brush_height = to_y - from_y + 1;
2959 from_lx = from_x + level_xpos;
2960 from_ly = from_y + level_ypos;
2962 for (y=0; y<brush_height; y++)
2964 for (x=0; x<brush_width; x++)
2966 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2969 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2974 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2976 delete_old_brush = FALSE;
2978 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2979 mode == CB_BRUSH_TO_LEVEL)
2981 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2982 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2983 int cursor_from_x = cursor_x - brush_width / 2;
2984 int cursor_from_y = cursor_y - brush_height / 2;
2985 int border_from_x = cursor_x, border_from_y = cursor_y;
2986 int border_to_x = cursor_x, border_to_y = cursor_y;
2988 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2989 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2991 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2992 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2994 delete_old_brush = FALSE;
2998 for (y=0; y<brush_height; y++)
3000 for (x=0; x<brush_width; x++)
3002 int sx = cursor_from_x + x;
3003 int sy = cursor_from_y + y;
3004 int lx = sx + level_xpos;
3005 int ly = sy + level_ypos;
3006 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3007 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3008 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3009 brush_buffer[x][y] : new_element);
3011 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3013 if (sx < border_from_x)
3015 else if (sx > border_to_x)
3017 if (sy < border_from_y)
3019 else if (sy > border_to_y)
3022 DrawLineElement(sx, sy, element, change_level);
3027 if (mode != CB_DELETE_OLD_CURSOR)
3028 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3030 last_cursor_x = cursor_x;
3031 last_cursor_y = cursor_y;
3032 delete_old_brush = TRUE;
3036 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3039 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3042 static void CopyBrushToLevel(int x, int y, int button)
3044 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3047 static void CopyBrushToCursor(int x, int y)
3049 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3052 static void DeleteBrushFromCursor()
3054 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3057 static void FloodFill(int from_x, int from_y, int fill_element)
3061 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3062 static int safety = 0;
3064 /* check if starting field still has the desired content */
3065 if (Feld[from_x][from_y] == fill_element)
3070 if (safety > lev_fieldx*lev_fieldy)
3071 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3073 old_element = Feld[from_x][from_y];
3074 Feld[from_x][from_y] = fill_element;
3078 x = from_x + check[i][0];
3079 y = from_y + check[i][1];
3081 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3082 FloodFill(x, y, fill_element);
3088 /* values for DrawLevelText() modes */
3090 #define TEXT_SETCURSOR 1
3091 #define TEXT_WRITECHAR 2
3092 #define TEXT_BACKSPACE 3
3093 #define TEXT_NEWLINE 4
3095 #define TEXT_QUERY_TYPING 6
3097 static int DrawLevelText(int sx, int sy, char letter, int mode)
3099 static short delete_buffer[MAX_LEV_FIELDX];
3100 static int start_sx, start_sy;
3101 static int last_sx, last_sy;
3102 static boolean typing = FALSE;
3103 int letter_element = EL_CHAR_ASCII0 + letter;
3106 /* map lower case letters to upper case and convert special characters */
3107 if (letter >= 'a' && letter <= 'z')
3108 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3109 else if (letter == 'ä' || letter == 'Ä')
3110 letter_element = EL_CHAR_AE;
3111 else if (letter == 'ö' || letter == 'Ö')
3112 letter_element = EL_CHAR_OE;
3113 else if (letter == 'ü' || letter == 'Ü')
3114 letter_element = EL_CHAR_UE;
3115 else if (letter == '^')
3116 letter_element = EL_CHAR_COPY;
3118 letter_element = EL_CHAR_ASCII0 + letter;
3120 if (mode != TEXT_INIT)
3125 if (mode != TEXT_SETCURSOR)
3131 lx = last_sx + level_xpos;
3132 ly = last_sy + level_ypos;
3139 DrawLevelText(0, 0, 0, TEXT_END);
3142 start_sx = last_sx = sx;
3143 start_sy = last_sy = sy;
3144 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3147 case TEXT_SETCURSOR:
3148 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3149 DrawAreaBorder(sx, sy, sx, sy);
3154 case TEXT_WRITECHAR:
3155 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3157 delete_buffer[sx - start_sx] = Feld[lx][ly];
3158 Feld[lx][ly] = letter_element;
3160 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3161 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3162 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3163 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3165 DrawLevelText(0, 0, 0, TEXT_END);
3169 case TEXT_BACKSPACE:
3172 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3173 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3174 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3179 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3180 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3182 DrawLevelText(0, 0, 0, TEXT_END);
3186 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3187 DrawMiniElement(sx, sy, Feld[lx][ly]);
3191 case TEXT_QUERY_TYPING:
3201 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3202 int element, boolean change_level)
3204 int lx = sx + level_xpos;
3205 int ly = sy + level_ypos;
3208 DrawMiniElement(sx, sy, Feld[lx][ly]);
3210 DrawAreaBorder(sx, sy, sx, sy);
3213 static void CopyLevelToUndoBuffer(int mode)
3215 static boolean accumulated_undo = FALSE;
3216 boolean new_undo_buffer_position = TRUE;
3217 int last_border_element;
3222 case UNDO_IMMEDIATE:
3223 accumulated_undo = FALSE;
3226 case UNDO_ACCUMULATE:
3227 if (accumulated_undo)
3228 new_undo_buffer_position = FALSE;
3229 accumulated_undo = TRUE;
3236 if (new_undo_buffer_position)
3238 /* new position in undo buffer ring */
3239 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3241 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3242 undo_buffer_steps++;
3245 for(x=0; x<lev_fieldx; x++)
3246 for(y=0; y<lev_fieldy; y++)
3247 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3249 /* check if drawing operation forces change of border style */
3250 last_border_element = BorderElement;
3252 if (BorderElement != last_border_element)
3253 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3257 printf("level saved to undo buffer\n");
3262 static void RandomPlacement(int new_element)
3264 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3265 int num_free_positions;
3270 /* determine number of free positions for the new elements */
3271 /* (maybe this statement should be formatted a bit more readable...) */
3272 num_free_positions = 0;
3273 for (x=0; x<lev_fieldx; x++)
3274 for (y=0; y<lev_fieldy; y++)
3275 if ((free_position[x][y] =
3276 ((random_placement_background_restricted &&
3277 Feld[x][y] == random_placement_background_element) ||
3278 (!random_placement_background_restricted &&
3279 Feld[x][y] != new_element))) == TRUE)
3280 num_free_positions++;
3282 /* determine number of new elements to place there */
3283 num_percentage = num_free_positions * random_placement_value / 100;
3284 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3285 num_percentage : random_placement_value);
3287 /* if not more free positions than elements to place, fill whole level */
3288 if (num_elements >= num_free_positions)
3290 for (x=0; x<lev_fieldx; x++)
3291 for (y=0; y<lev_fieldy; y++)
3292 Feld[x][y] = new_element;
3294 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3295 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3299 while (num_elements > 0)
3301 x = RND(lev_fieldx);
3302 y = RND(lev_fieldy);
3304 /* don't place element at the same position twice */
3305 if (free_position[x][y])
3307 free_position[x][y] = FALSE;
3308 Feld[x][y] = new_element;
3313 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3314 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3317 void WrapLevel(int dx, int dy)
3319 int wrap_dx = lev_fieldx - dx;
3320 int wrap_dy = lev_fieldy - dy;
3323 for(x=0; x<lev_fieldx; x++)
3324 for(y=0; y<lev_fieldy; y++)
3325 FieldBackup[x][y] = Feld[x][y];
3327 for(x=0; x<lev_fieldx; x++)
3328 for(y=0; y<lev_fieldy; y++)
3330 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3332 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3333 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3336 static void HandleDrawingAreas(struct GadgetInfo *gi)
3338 static boolean started_inside_drawing_area = FALSE;
3339 int id = gi->custom_id;
3340 boolean button_press_event;
3341 boolean button_release_event;
3342 boolean inside_drawing_area = !gi->event.off_borders;
3343 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3344 int actual_drawing_function;
3345 int button = gi->event.button;
3346 int new_element = BUTTON_ELEMENT(button);
3347 int sx = gi->event.x, sy = gi->event.y;
3348 int min_sx = 0, min_sy = 0;
3349 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3351 int min_lx = 0, min_ly = 0;
3352 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3355 /* handle info callback for each invocation of action callback */
3356 gi->callback_info(gi);
3358 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3359 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3361 /* make sure to stay inside drawing area boundaries */
3362 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3363 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3367 /* get positions inside level field */
3368 lx = sx + level_xpos;
3369 ly = sy + level_ypos;
3371 if (!IN_LEV_FIELD(lx, ly))
3372 inside_drawing_area = FALSE;
3374 /* make sure to stay inside level field boundaries */
3375 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3376 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3378 /* correct drawing area positions accordingly */
3379 sx = lx - level_xpos;
3380 sy = ly - level_ypos;
3383 if (button_press_event)
3384 started_inside_drawing_area = inside_drawing_area;
3386 if (!started_inside_drawing_area)
3389 if (!button && !button_release_event)
3392 /* automatically switch to 'single item' drawing mode, if needed */
3393 actual_drawing_function =
3394 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3396 switch (actual_drawing_function)
3398 case GADGET_ID_SINGLE_ITEMS:
3401 if (button_release_event)
3403 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3405 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3406 !inside_drawing_area)
3407 DeleteBrushFromCursor();
3413 if (draw_with_brush)
3415 if (!button_release_event)
3416 CopyBrushToLevel(sx, sy, button);
3418 else if (new_element != Feld[lx][ly])
3420 if (new_element == EL_SPIELFIGUR)
3422 /* remove player at old position */
3423 for(y=0; y<lev_fieldy; y++)
3425 for(x=0; x<lev_fieldx; x++)
3427 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3429 Feld[x][y] = EL_LEERRAUM;
3430 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3431 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3432 DrawMiniElement(x - level_xpos, y - level_ypos,
3439 Feld[lx][ly] = new_element;
3440 DrawMiniElement(sx, sy, new_element);
3445 DrawMiniGraphicExt(drawto, gc,
3446 gi->x + sx * MINI_TILEX,
3447 gi->y + sy * MINI_TILEY,
3448 el2gfx(new_element));
3449 DrawMiniGraphicExt(window, gc,
3450 gi->x + sx * MINI_TILEX,
3451 gi->y + sy * MINI_TILEY,
3452 el2gfx(new_element));
3454 if (id == GADGET_ID_AMOEBA_CONTENT)
3455 level.amoeba_content = new_element;
3456 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3457 random_placement_background_element = new_element;
3458 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3459 id <= GADGET_ID_ELEM_CONTENT_7)
3460 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3465 case GADGET_ID_CONNECTED_ITEMS:
3467 static int last_sx = -1;
3468 static int last_sy = -1;
3470 if (button_release_event)
3471 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3475 if (!button_press_event)
3476 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3484 case GADGET_ID_LINE:
3486 case GADGET_ID_RECTANGLE:
3487 case GADGET_ID_FILLED_BOX:
3488 case GADGET_ID_GRAB_BRUSH:
3489 case GADGET_ID_TEXT:
3491 static int last_sx = -1;
3492 static int last_sy = -1;
3493 static int start_sx = -1;
3494 static int start_sy = -1;
3495 void (*draw_func)(int, int, int, int, int, boolean);
3497 if (drawing_function == GADGET_ID_LINE)
3498 draw_func = DrawLine;
3499 else if (drawing_function == GADGET_ID_ARC)
3500 draw_func = DrawArc;
3501 else if (drawing_function == GADGET_ID_RECTANGLE)
3502 draw_func = DrawRectangle;
3503 else if (drawing_function == GADGET_ID_FILLED_BOX)
3504 draw_func = DrawFilledBox;
3505 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3506 draw_func = SelectArea;
3507 else /* (drawing_function == GADGET_ID_TEXT) */
3508 draw_func = SetTextCursor;
3510 if (button_press_event)
3512 draw_func(sx, sy, sx, sy, new_element, FALSE);
3513 start_sx = last_sx = sx;
3514 start_sy = last_sy = sy;
3516 if (drawing_function == GADGET_ID_TEXT)
3517 DrawLevelText(0, 0, 0, TEXT_END);
3519 else if (button_release_event)
3521 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3522 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3524 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3525 CopyBrushToCursor(sx, sy);
3526 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
3528 draw_with_brush = TRUE;
3530 else if (drawing_function == GADGET_ID_TEXT)
3531 DrawLevelText(sx, sy, 0, TEXT_INIT);
3533 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3535 else if (last_sx != sx || last_sy != sy)
3537 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3538 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3545 case GADGET_ID_FLOOD_FILL:
3546 if (button_press_event && Feld[lx][ly] != new_element)
3548 FloodFill(lx, ly, new_element);
3549 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3550 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3554 case GADGET_ID_PICK_ELEMENT:
3555 if (button_release_event)
3556 ClickOnGadget(level_editor_gadget[last_drawing_function],
3559 PickDrawingElement(button, Feld[lx][ly]);
3568 static void HandleCounterButtons(struct GadgetInfo *gi)
3570 int gadget_id = gi->custom_id;
3571 int counter_id = gi->custom_type_id;
3572 int button = gi->event.button;
3573 int *counter_value = counterbutton_info[counter_id].value;
3574 int step = BUTTON_STEPSIZE(button) *
3575 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3577 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3579 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
3580 boolean released = (gi->event.type == GD_EVENT_RELEASED);
3581 boolean level_changed = LevelChanged();
3583 if ((level_changed && pressed) || (!level_changed && released))
3586 if (level_changed && !Request("Level has changed! Discard changes ?",
3589 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3590 ModifyEditorCounter(counter_id, *counter_value);
3595 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3596 *counter_value = gi->text.number_value;
3598 ModifyEditorCounter(counter_id, *counter_value + step);
3602 case ED_COUNTER_ID_ELEM_CONTENT:
3603 DrawElementContentAreas();
3606 case ED_COUNTER_ID_LEVEL_XSIZE:
3607 case ED_COUNTER_ID_LEVEL_YSIZE:
3608 lev_fieldx = level.fieldx;
3609 lev_fieldy = level.fieldy;
3612 case ED_COUNTER_ID_SELECT_LEVEL:
3613 LoadLevel(level_nr);
3615 DrawEditModeWindow();
3623 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3625 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
3628 static void HandleRadiobuttons(struct GadgetInfo *gi)
3630 *radiobutton_info[gi->custom_type_id].value =
3631 radiobutton_info[gi->custom_type_id].checked_value;
3634 static void HandleCheckbuttons(struct GadgetInfo *gi)
3636 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
3639 static void HandleControlButtons(struct GadgetInfo *gi)
3641 int id = gi->custom_id;
3642 int button = gi->event.button;
3643 int step = BUTTON_STEPSIZE(button);
3644 int new_element = BUTTON_ELEMENT(button);
3647 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3648 DrawLevelText(0, 0, 0, TEXT_END);
3650 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3651 edit_mode != ED_MODE_DRAWING)
3653 DrawDrawingWindow();
3654 edit_mode = ED_MODE_DRAWING;
3659 case GADGET_ID_SCROLL_LEFT:
3660 if (level_xpos >= 0)
3662 if (lev_fieldx < ed_fieldx - 2)
3666 if (level_xpos < -1)
3669 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3671 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3673 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3674 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3678 case GADGET_ID_SCROLL_RIGHT:
3679 if (level_xpos <= lev_fieldx - ed_fieldx)
3681 if (lev_fieldx < ed_fieldx - 2)
3685 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3686 level_xpos = lev_fieldx - ed_fieldx + 1;
3688 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3690 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3692 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3693 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3697 case GADGET_ID_SCROLL_UP:
3698 if (level_ypos >= 0)
3700 if (lev_fieldy < ed_fieldy - 2)
3704 if (level_ypos < -1)
3707 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3709 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3711 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3712 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3716 case GADGET_ID_SCROLL_DOWN:
3717 if (level_ypos <= lev_fieldy - ed_fieldy)
3719 if (lev_fieldy < ed_fieldy - 2)
3723 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3724 level_ypos = lev_fieldy - ed_fieldy + 1;
3726 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3728 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3730 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3731 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3735 case GADGET_ID_SCROLL_HORIZONTAL:
3736 level_xpos = gi->event.item_position - 1;
3737 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3740 case GADGET_ID_SCROLL_VERTICAL:
3741 level_ypos = gi->event.item_position - 1;
3742 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3745 case GADGET_ID_SCROLL_LIST_UP:
3746 case GADGET_ID_SCROLL_LIST_DOWN:
3747 case GADGET_ID_SCROLL_LIST_VERTICAL:
3748 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
3749 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
3752 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
3753 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3755 if (element_shift < 0)
3757 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3758 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3760 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
3761 GDI_SCROLLBAR_ITEM_POSITION,
3762 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
3765 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3767 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3768 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3769 struct GadgetDesign *gd = &gi->deco.design;
3770 int element = editor_element[element_shift + i];
3773 getMiniGraphicSource(el2gfx(element), &gd->bitmap, &gd->x, &gd->y);
3774 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3779 case GADGET_ID_WRAP_LEFT:
3780 WrapLevel(-step, 0);
3783 case GADGET_ID_WRAP_RIGHT:
3787 case GADGET_ID_WRAP_UP:
3788 WrapLevel(0, -step);
3791 case GADGET_ID_WRAP_DOWN:
3795 case GADGET_ID_SINGLE_ITEMS:
3796 case GADGET_ID_CONNECTED_ITEMS:
3797 case GADGET_ID_LINE:
3799 case GADGET_ID_TEXT:
3800 case GADGET_ID_RECTANGLE:
3801 case GADGET_ID_FILLED_BOX:
3802 case GADGET_ID_FLOOD_FILL:
3803 case GADGET_ID_GRAB_BRUSH:
3804 case GADGET_ID_PICK_ELEMENT:
3805 last_drawing_function = drawing_function;
3806 drawing_function = id;
3807 draw_with_brush = FALSE;
3810 case GADGET_ID_RANDOM_PLACEMENT:
3811 RandomPlacement(new_element);
3814 case GADGET_ID_PROPERTIES:
3815 if (edit_mode != ED_MODE_PROPERTIES)
3817 properties_element = new_element;
3818 DrawPropertiesWindow();
3819 edit_mode = ED_MODE_PROPERTIES;
3823 DrawDrawingWindow();
3824 edit_mode = ED_MODE_DRAWING;
3828 case GADGET_ID_UNDO:
3829 if (undo_buffer_steps == 0)
3831 Request("Undo buffer empty !", REQ_CONFIRM);
3835 undo_buffer_position =
3836 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3837 undo_buffer_steps--;
3839 for(x=0; x<lev_fieldx; x++)
3840 for(y=0; y<lev_fieldy; y++)
3841 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3842 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3845 case GADGET_ID_INFO:
3846 if (edit_mode != ED_MODE_INFO)
3848 DrawLevelInfoWindow();
3849 edit_mode = ED_MODE_INFO;
3853 DrawDrawingWindow();
3854 edit_mode = ED_MODE_DRAWING;
3858 case GADGET_ID_CLEAR:
3859 for(x=0; x<MAX_LEV_FIELDX; x++)
3860 for(y=0; y<MAX_LEV_FIELDY; y++)
3861 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3862 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3864 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3867 case GADGET_ID_SAVE:
3868 if (leveldir_current->readonly)
3870 Request("This level is read only !", REQ_CONFIRM);
3874 if (!LevelContainsPlayer)
3875 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3878 if (Request("Save this level and kill the old ?", REQ_ASK))
3880 for(x=0; x<lev_fieldx; x++)
3881 for(y=0; y<lev_fieldy; y++)
3882 Ur[x][y] = Feld[x][y];
3883 SaveLevel(level_nr);
3888 case GADGET_ID_TEST:
3889 if (!LevelContainsPlayer)
3890 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3893 for(x=0; x<lev_fieldx; x++)
3894 for(y=0; y<lev_fieldy; y++)
3895 FieldBackup[x][y] = Ur[x][y];
3897 for(x=0; x<lev_fieldx; x++)
3898 for(y=0; y<lev_fieldy; y++)
3899 Ur[x][y] = Feld[x][y];
3901 UnmapLevelEditorGadgets();
3902 UndrawSpecialEditorDoor();
3904 CloseDoor(DOOR_CLOSE_ALL);
3906 DrawCompleteVideoDisplay();
3908 if (setup.autorecord)
3909 TapeStartRecording();
3911 level_editor_test_game = TRUE;
3912 game_status = PLAYING;
3918 case GADGET_ID_EXIT:
3919 if (!LevelChanged() ||
3920 Request("Level has changed! Exit without saving ?",
3921 REQ_ASK | REQ_STAY_OPEN))
3923 CloseDoor(DOOR_CLOSE_1);
3926 CloseDoor(DOOR_CLOSE_ALL);
3929 game_status = MAINMENU;
3934 CloseDoor(DOOR_CLOSE_1);
3935 BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR],
3936 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3937 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3938 OpenDoor(DOOR_OPEN_1);
3943 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3944 id <= GADGET_ID_ELEMENTLIST_LAST)
3946 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3947 int new_element = editor_element[element_position + element_shift];
3949 PickDrawingElement(button, new_element);
3951 if (!HAS_CONTENT(properties_element) ||
3952 !stick_element_properties_window)
3954 properties_element = new_element;
3955 if (edit_mode == ED_MODE_PROPERTIES)
3956 DrawPropertiesWindow();
3959 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3960 ClickOnGadget(level_editor_gadget[last_drawing_function],
3964 else if (gi->event.type == GD_EVENT_PRESSED)
3965 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3966 else if (gi->event.type == GD_EVENT_RELEASED)
3967 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3968 else if (gi->event.type == GD_EVENT_MOVING)
3969 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3971 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3977 void HandleLevelEditorKeyInput(Key key)
3979 char letter = getCharFromKey(key);
3980 int button = MB_LEFTBUTTON;
3982 if (drawing_function == GADGET_ID_TEXT &&
3983 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
3986 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3987 else if (key == KEY_Delete || key == KEY_BackSpace)
3988 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3989 else if (key == KEY_Return)
3990 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3992 else if (button_status == MB_RELEASED)
3999 id = GADGET_ID_SCROLL_LEFT;
4002 id = GADGET_ID_SCROLL_RIGHT;
4005 id = GADGET_ID_SCROLL_UP;
4008 id = GADGET_ID_SCROLL_DOWN;
4011 id = GADGET_ID_SCROLL_LIST_UP;
4012 button = MB_RIGHTBUTTON;
4015 id = GADGET_ID_SCROLL_LIST_DOWN;
4016 button = MB_RIGHTBUTTON;
4020 id = GADGET_ID_NONE;
4024 if (id != GADGET_ID_NONE)
4025 ClickOnGadget(level_editor_gadget[id], button);
4026 else if (letter == '.')
4027 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4028 else if (key == KEY_space || key == KEY_Return)
4029 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4031 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4032 if (letter && letter == control_info[i].shortcut)
4033 if (!anyTextGadgetActive())
4034 ClickOnGadget(level_editor_gadget[i], button);
4038 void ClearEditorGadgetInfoText()
4040 ClearRectangle(drawto,
4041 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4042 redraw_mask |= REDRAW_FIELD;
4045 void HandleEditorGadgetInfoText(void *ptr)
4047 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4048 char infotext[MAX_INFOTEXT_LEN + 1];
4049 char shortcut[MAX_INFOTEXT_LEN + 1];
4051 ClearEditorGadgetInfoText();
4053 /* misuse this function to delete brush cursor, if needed */
4054 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4055 DeleteBrushFromCursor();
4057 if (gi == NULL || gi->info_text == NULL)
4060 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4061 infotext[MAX_INFOTEXT_LEN] = '\0';
4063 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4065 int key = control_info[gi->custom_id].shortcut;
4069 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4070 sprintf(shortcut, " ('.' or '%c')", key);
4071 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4072 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4073 else /* normal case */
4074 sprintf(shortcut, " ('%s%c')",
4075 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4077 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4078 strcat(infotext, shortcut);
4082 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4085 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4087 static int start_lx, start_ly;
4089 int id = gi->custom_id;
4090 int sx = gi->event.x;
4091 int sy = gi->event.y;
4092 int lx = sx + level_xpos;
4093 int ly = sy + level_ypos;
4094 int min_sx = 0, min_sy = 0;
4095 int max_sx = gi->drawing.area_xsize - 1;
4096 int max_sy = gi->drawing.area_ysize - 1;
4098 ClearEditorGadgetInfoText();
4100 /* make sure to stay inside drawing area boundaries */
4101 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4102 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4104 if (id == GADGET_ID_DRAWING_LEVEL)
4108 int min_lx = 0, min_ly = 0;
4109 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4111 /* get positions inside level field */
4112 lx = sx + level_xpos;
4113 ly = sy + level_ypos;
4115 /* make sure to stay inside level field boundaries */
4116 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4117 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4119 /* correct drawing area positions accordingly */
4120 sx = lx - level_xpos;
4121 sy = ly - level_ypos;
4124 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4126 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4128 if (gi->event.type == GD_EVENT_PRESSED)
4134 switch (drawing_function)
4136 case GADGET_ID_SINGLE_ITEMS:
4137 infotext = "Drawing single items";
4139 case GADGET_ID_CONNECTED_ITEMS:
4140 infotext = "Drawing connected items";
4142 case GADGET_ID_LINE:
4143 infotext = "Drawing line";
4146 infotext = "Drawing arc";
4148 case GADGET_ID_TEXT:
4149 infotext = "Setting text cursor";
4151 case GADGET_ID_RECTANGLE:
4152 infotext = "Drawing rectangle";
4154 case GADGET_ID_FILLED_BOX:
4155 infotext = "Drawing filled box";
4157 case GADGET_ID_FLOOD_FILL:
4158 infotext = "Flood fill";
4160 case GADGET_ID_GRAB_BRUSH:
4161 infotext = "Grabbing brush";
4163 case GADGET_ID_PICK_ELEMENT:
4164 infotext = "Picking element";
4168 infotext = "Drawing position";
4172 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4173 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4174 "%s: %d, %d", infotext, lx, ly);
4176 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4177 "%s: %d, %d", infotext,
4178 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4180 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4181 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4182 "%s", getElementInfoText(Feld[lx][ly]));
4184 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4185 "Level position: %d, %d", lx, ly);
4188 /* misuse this function to draw brush cursor, if needed */
4189 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4191 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4192 CopyBrushToCursor(sx, sy);
4194 DeleteBrushFromCursor();
4197 else if (id == GADGET_ID_AMOEBA_CONTENT)
4198 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4200 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4201 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4202 "Random placement background");
4204 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4205 "Content area %d position: %d, %d",
4206 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);