1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
28 -----------------------------------------------------------------------------
29 screen and artwork graphic pixel position definitions
30 -----------------------------------------------------------------------------
33 /* positions in the level editor */
34 #define ED_WIN_MB_LEFT_XPOS 6
35 #define ED_WIN_MB_LEFT_YPOS 258
36 #define ED_WIN_MB_MIDDLE_XPOS 42
37 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
38 #define ED_WIN_MB_RIGHT_XPOS 78
39 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
41 /* values for the control window */
42 #define ED_CTRL_BUTTONS_GFX_YPOS 236
43 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
45 #define ED_CTRL1_BUTTONS_HORIZ 4
46 #define ED_CTRL1_BUTTONS_VERT 4
47 #define ED_CTRL1_BUTTON_XSIZE 22
48 #define ED_CTRL1_BUTTON_YSIZE 22
49 #define ED_CTRL1_BUTTONS_XPOS 6
50 #define ED_CTRL1_BUTTONS_YPOS 6
51 #define ED_CTRL2_BUTTONS_HORIZ 3
52 #define ED_CTRL2_BUTTONS_VERT 2
53 #define ED_CTRL2_BUTTON_XSIZE 30
54 #define ED_CTRL2_BUTTON_YSIZE 20
55 #define ED_CTRL2_BUTTONS_XPOS 5
56 #define ED_CTRL2_BUTTONS_YPOS 99
57 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
58 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
59 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
61 /* values for the element list */
62 #define ED_ELEMENTLIST_XPOS 5
63 #define ED_ELEMENTLIST_YPOS 30
64 #define ED_ELEMENTLIST_XSIZE 20
65 #define ED_ELEMENTLIST_YSIZE 20
66 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
67 #define ED_ELEMENTLIST_BUTTONS_VERT 11
68 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
69 ED_ELEMENTLIST_BUTTONS_VERT)
71 /* standard distances */
72 #define ED_BORDER_SIZE 3
73 #define ED_BORDER_TEXT_XSIZE 5
74 #define ED_BORDER_AREA_YSIZE 1
76 #define ED_GADGET_DISTANCE 2
77 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
78 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
81 /* values for the setting windows */
82 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
83 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
85 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
86 2 * ED_GADGET_DISTANCE)
88 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
89 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
91 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
92 n * ED_SETTINGS_XOFFSET)
93 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
94 n * ED_SETTINGS_YOFFSET)
96 #define ED_SETTINGS1_YPOS MINI_TILEY
97 #define ED_SETTINGS2_XPOS MINI_TILEX
98 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
100 /* values for counter gadgets */
101 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
102 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
103 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
105 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
106 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
107 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
108 n * ED_COUNTER_YDISTANCE)
109 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
110 n * ED_COUNTER_YDISTANCE - 2)
112 /* values for element content drawing areas */
114 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
115 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
118 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (ED_AREA_ELEM_CONTENT_XPOS + \
119 5 * (n % 4) * MINI_TILEX)
120 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (ED_AREA_ELEM_CONTENT_YPOS + \
121 6 * (n / 4) * MINI_TILEY)
123 /* custom change target */
124 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
125 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
127 /* optional custom graphic */
128 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
129 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
131 /* custom element content */
132 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
133 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
134 ED_GADGET_DISTANCE - MINI_TILEY)
135 /* custom change trigger element */
136 #define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX)
137 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
139 /* extended custom change target */
140 #define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
141 #define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
142 ED_GADGET_DISTANCE - MINI_TILEY)
144 /* values for random placement background drawing area */
145 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
146 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
148 /* values for scrolling gadgets for drawing area */
149 #define ED_SCROLLBUTTON_XPOS 24
150 #define ED_SCROLLBUTTON_YPOS 0
151 #define ED_SCROLLBAR_XPOS 24
152 #define ED_SCROLLBAR_YPOS 64
154 #define ED_SCROLLBUTTON_XSIZE 16
155 #define ED_SCROLLBUTTON_YSIZE 16
157 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
158 #define ED_SCROLL_UP_YPOS (0)
159 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
160 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
161 #define ED_SCROLL_LEFT_XPOS (0)
162 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
163 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
164 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
165 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
166 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
167 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
168 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
169 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
170 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
171 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
172 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
174 /* values for scrolling gadgets for element list */
175 #define ED_SCROLLBUTTON2_XPOS 50
176 #define ED_SCROLLBUTTON2_YPOS 0
177 #define ED_SCROLLBAR2_XPOS 50
178 #define ED_SCROLLBAR2_YPOS 20
180 #define ED_SCROLLBUTTON2_XSIZE 10
181 #define ED_SCROLLBUTTON2_YSIZE 10
183 #define ED_SCROLL2_UP_XPOS 85
184 #define ED_SCROLL2_UP_YPOS 30
185 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
186 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
187 ED_ELEMENTLIST_BUTTONS_VERT * \
188 ED_ELEMENTLIST_YSIZE - \
189 ED_SCROLLBUTTON2_YSIZE)
190 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
191 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
192 ED_SCROLLBUTTON2_YSIZE)
193 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
194 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
195 ED_ELEMENTLIST_YSIZE - \
196 2 * ED_SCROLLBUTTON2_YSIZE)
198 /* values for checkbutton gadgets */
199 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
200 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
201 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
202 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
203 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
204 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
205 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
207 /* some positions in the editor control window */
208 #define ED_BUTTON_ELEM_XPOS 6
209 #define ED_BUTTON_ELEM_YPOS 30
210 #define ED_BUTTON_ELEM_XSIZE 22
211 #define ED_BUTTON_ELEM_YSIZE 22
213 /* some values for text input, selectbox and counter gadgets */
214 #define ED_BUTTON_COUNT_YPOS 60
215 #define ED_BUTTON_COUNT_XSIZE 20
216 #define ED_BUTTON_COUNT_YSIZE 20
217 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
218 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
219 #define ED_WIN_COUNT_XSIZE 52
220 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
221 #define ED_WIN_COUNT2_XPOS 27
222 #define ED_WIN_COUNT2_YPOS 3
223 #define ED_WIN_COUNT2_XSIZE 46
224 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
226 #define ED_BUTTON_MINUS_XPOS 2
227 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
228 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
229 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
230 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
231 ED_WIN_COUNT_XSIZE + 2)
232 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
233 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
234 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
236 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
237 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
238 2 + ED_WIN_COUNT_YSIZE)
239 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
240 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
242 #define ED_SELECTBOX_BUTTON_XSIZE 14
244 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
245 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
246 4 * (2 + ED_WIN_COUNT_YSIZE))
247 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
249 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
250 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
251 2 * (2 + ED_WIN_COUNT_YSIZE))
252 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
253 3 * (2 + ED_WIN_COUNT_YSIZE))
255 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
256 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
258 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
259 #define INFOTEXT_XPOS SX
260 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
261 #define INFOTEXT_XSIZE SXSIZE
262 #define INFOTEXT_YSIZE MINI_TILEX
266 -----------------------------------------------------------------------------
267 editor gadget definitions
268 -----------------------------------------------------------------------------
271 /* drawing toolbox buttons */
272 #define GADGET_ID_NONE -1
273 #define GADGET_ID_TOOLBOX_FIRST 0
275 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
276 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
277 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
278 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
279 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
280 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
281 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
282 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
283 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
284 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
285 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
286 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
287 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
288 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
289 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
290 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
291 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
292 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
293 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
294 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
295 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
296 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
298 /* counter button identifiers */
299 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
301 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
302 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
303 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
304 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
305 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
306 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
307 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
308 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
309 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
310 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
311 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
312 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
313 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
314 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
315 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
316 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
317 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
318 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
319 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
320 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
321 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
322 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
323 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
324 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
325 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
326 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
327 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
328 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
329 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
330 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
331 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
332 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
333 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
334 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
335 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
336 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
337 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
338 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
339 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
340 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
341 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
342 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
343 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
344 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
345 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
346 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
347 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
348 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
349 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
350 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
351 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
352 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
353 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
354 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
356 /* drawing area identifiers */
357 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
359 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
360 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
361 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
362 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
363 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
364 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
365 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
366 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
367 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
368 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
369 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
370 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
371 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
372 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
373 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
374 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
376 /* text input identifiers */
377 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
379 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
380 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
381 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
383 /* selectbox identifiers */
384 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
386 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
387 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
388 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
389 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
390 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
391 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
392 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
393 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
394 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
395 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 9)
396 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 10)
397 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
398 #define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
399 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 13)
400 #define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 14)
402 /* textbutton identifiers */
403 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 15)
405 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
406 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
407 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
408 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
410 /* gadgets for scrolling of drawing area */
411 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
413 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
414 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
415 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
416 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
417 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
418 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
420 /* gadgets for scrolling element list */
421 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
423 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
424 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
425 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
427 /* checkbuttons for level/element properties */
428 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
430 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
431 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
432 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
433 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
434 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
435 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
436 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
437 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
438 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
439 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
440 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
441 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
442 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
443 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
444 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
445 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
446 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
447 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
448 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
449 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
450 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
451 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
452 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
453 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
454 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
455 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
456 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
457 #define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
458 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
460 /* gadgets for buttons in element list */
461 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
462 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
463 ED_NUM_ELEMENTLIST_BUTTONS - 1)
465 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
467 /* radio button numbers */
468 #define RADIO_NR_NONE 0
469 #define RADIO_NR_DRAWING_TOOLBOX 1
470 #define RADIO_NR_RANDOM_ELEMENTS 2
472 /* values for counter gadgets */
473 #define ED_COUNTER_ID_SELECT_LEVEL 0
474 #define ED_COUNTER_ID_LEVEL_XSIZE 1
475 #define ED_COUNTER_ID_LEVEL_YSIZE 2
476 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
477 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
478 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
479 #define ED_COUNTER_ID_LEVEL_RANDOM 6
480 #define ED_COUNTER_ID_ELEMENT_SCORE 7
481 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
482 #define ED_COUNTER_ID_CUSTOM_SCORE 9
483 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
484 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
485 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
486 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
487 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
488 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
489 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
490 #define ED_COUNTER_ID_CHANGE_CONT_RND 17
492 #define ED_NUM_COUNTERBUTTONS 18
494 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
495 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
497 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
498 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
500 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
501 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
503 /* values for scrollbutton gadgets */
504 #define ED_SCROLLBUTTON_ID_AREA_UP 0
505 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
506 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
507 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
508 #define ED_SCROLLBUTTON_ID_LIST_UP 4
509 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
511 #define ED_NUM_SCROLLBUTTONS 6
513 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
514 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
516 /* values for scrollbar gadgets */
517 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
518 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
519 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
521 #define ED_NUM_SCROLLBARS 3
523 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
524 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
526 /* values for text input gadgets */
527 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
528 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
529 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
531 #define ED_NUM_TEXTINPUT 3
533 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
534 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
536 /* values for selectbox gadgets */
537 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 0
538 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 1
539 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 2
540 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
541 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
542 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
543 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
544 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 7
545 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 8
546 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 9
547 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 10
548 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 11
549 #define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 12
550 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 13
551 #define ED_SELECTBOX_ID_CHANGE_POWER 14
553 #define ED_NUM_SELECTBOX 15
555 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
556 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
558 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
559 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
561 /* values for textbutton gadgets */
562 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
563 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
564 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
565 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
567 #define ED_NUM_TEXTBUTTON 4
569 /* values for checkbutton gadgets */
570 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
571 #define ED_CHECKBUTTON_ID_GRAVITY 1
572 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
573 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
574 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
575 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 5
576 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
577 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 7
578 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 8
579 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 9
580 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 10
581 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 11
582 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 12
583 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 13
584 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 14
585 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 15
586 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
587 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 17
588 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 18
589 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 19
590 #define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 20
591 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 21
592 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 22
593 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 23
594 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 24
595 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 25
596 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 26
598 #define ED_NUM_CHECKBUTTONS 27
600 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
601 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
603 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
604 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
606 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
607 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE
609 /* values for radiobutton gadgets */
610 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
611 #define ED_RADIOBUTTON_ID_QUANTITY 1
613 #define ED_NUM_RADIOBUTTONS 2
615 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
616 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
618 /* values for drawing area gadgets */
619 #define ED_DRAWING_ID_DRAWING_LEVEL 0
620 #define ED_DRAWING_ID_ELEMENT_CONTENT_0 1
621 #define ED_DRAWING_ID_ELEMENT_CONTENT_1 2
622 #define ED_DRAWING_ID_ELEMENT_CONTENT_2 3
623 #define ED_DRAWING_ID_ELEMENT_CONTENT_3 4
624 #define ED_DRAWING_ID_ELEMENT_CONTENT_4 5
625 #define ED_DRAWING_ID_ELEMENT_CONTENT_5 6
626 #define ED_DRAWING_ID_ELEMENT_CONTENT_6 7
627 #define ED_DRAWING_ID_ELEMENT_CONTENT_7 8
628 #define ED_DRAWING_ID_AMOEBA_CONTENT 9
629 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 10
630 #define ED_DRAWING_ID_CUSTOM_CONTENT 11
631 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 12
632 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 13
633 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 14
634 #define ED_DRAWING_ID_RANDOM_BACKGROUND 15
636 #define ED_NUM_DRAWING_AREAS 16
640 -----------------------------------------------------------------------------
641 some internally used definitions
642 -----------------------------------------------------------------------------
645 /* values for CopyLevelToUndoBuffer() */
646 #define UNDO_IMMEDIATE 0
647 #define UNDO_ACCUMULATE 1
649 /* values for scrollbars */
650 #define ED_SCROLL_NO 0
651 #define ED_SCROLL_LEFT 1
652 #define ED_SCROLL_RIGHT 2
653 #define ED_SCROLL_UP 4
654 #define ED_SCROLL_DOWN 8
656 /* screens in the level editor */
657 #define ED_MODE_DRAWING 0
658 #define ED_MODE_INFO 1
659 #define ED_MODE_PROPERTIES 2
661 /* sub-screens in the element properties section */
662 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
663 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
664 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
666 /* how many steps can be cancelled */
667 #define NUM_UNDO_STEPS (10 + 1)
669 /* values for elements with score for certain actions */
671 #define MAX_SCORE 255
673 /* values for elements with count for collecting */
674 #define MIN_COLLECT_COUNT 0
675 #define MAX_COLLECT_COUNT 100
677 /* values for random placement */
678 #define RANDOM_USE_PERCENTAGE 0
679 #define RANDOM_USE_QUANTITY 1
681 /* maximal size of level editor drawing area */
682 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
683 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
687 -----------------------------------------------------------------------------
688 some internally used data structure definitions
689 -----------------------------------------------------------------------------
696 } control_info[ED_NUM_CTRL_BUTTONS] =
698 { 's', "draw single items" },
699 { 'd', "draw connected items" },
700 { 'l', "draw lines" },
701 { 'a', "draw arcs" },
702 { 'r', "draw outline rectangles" },
703 { 'R', "draw filled rectangles" },
704 { '\0', "wrap (rotate) level up" },
705 { 't', "enter text elements" },
706 { 'f', "flood fill" },
707 { '\0', "wrap (rotate) level left" },
708 { '?', "properties of drawing element" },
709 { '\0', "wrap (rotate) level right" },
710 { '\0', "random element placement" },
711 { 'b', "grab brush" },
712 { '\0', "wrap (rotate) level down" },
713 { ',', "pick drawing element" },
714 { 'U', "undo last operation" },
715 { 'I', "level properties" },
716 { 'S', "save level" },
717 { 'C', "clear level" },
718 { 'T', "test level" },
719 { 'E', "exit level editor" }
722 static int random_placement_value = 10;
723 static int random_placement_method = RANDOM_USE_QUANTITY;
724 static int random_placement_background_element = EL_SAND;
725 static boolean random_placement_background_restricted = FALSE;
726 static boolean stick_element_properties_window = FALSE;
727 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
728 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
729 static struct ElementInfo custom_element;
734 int min_value, max_value;
735 int gadget_id_down, gadget_id_up;
739 char *text_above, *text_left, *text_right;
740 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
742 /* ---------- level and editor settings ---------------------------------- */
745 DX + 5 - SX, DY + 3 - SY,
747 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
748 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
753 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
754 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
755 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
756 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
758 "playfield size:", NULL, "width",
761 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
762 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
763 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
764 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
769 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
771 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
772 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
774 "number of emeralds to collect:", NULL, NULL
777 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
779 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
780 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
782 "time available to solve level:", NULL, "(0 => no time limit)"
785 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
787 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
788 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
789 &level.score[SC_TIME_BONUS],
790 "score for each 10 seconds left:", NULL, NULL
793 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
795 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
796 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
797 &random_placement_value,
798 "random element placement:", NULL, "in"
801 /* ---------- element settings: configure (various elements) ------------- */
804 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
805 MIN_SCORE, MAX_SCORE,
806 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
807 GADGET_ID_ELEMENT_SCORE_TEXT, GADGET_ID_NONE,
808 NULL, /* will be set when used */
812 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
813 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
814 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
815 GADGET_ID_ELEMENT_CONTENT_TEXT, GADGET_ID_NONE,
816 &level.num_yamyam_contents,
817 NULL, NULL, "number of content areas"
820 /* ---------- element settings: configure (custom elements) ------------- */
823 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
824 MIN_SCORE, MAX_SCORE,
825 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
826 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
827 &custom_element.collect_score,
831 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
832 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
833 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
834 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
835 &custom_element.collect_count,
839 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
841 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
842 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
843 &custom_element.push_delay_fixed,
844 NULL, "push delay", NULL
847 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
849 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
850 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
851 &custom_element.push_delay_random,
852 NULL, "+random", NULL
855 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
857 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
858 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
859 &custom_element.move_delay_fixed,
860 NULL, "move delay", NULL
863 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
865 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
866 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
867 &custom_element.move_delay_random,
868 NULL, "+random", NULL
871 /* ---------- element settings: advanced (custom elements) --------------- */
874 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
876 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
877 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
878 &custom_element.change.delay_fixed,
882 ED_COUNT_CHANGE_DELAY_RND_XPOS+20, ED_SETTINGS_YPOS(3),
884 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
885 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
886 &custom_element.change.delay_random,
887 NULL, "+random", NULL
890 ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
892 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
893 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
894 &custom_element.change.random,
895 NULL, "use random change:", "(%)"
906 } textinput_info[ED_NUM_TEXTINPUT] =
909 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
910 GADGET_ID_LEVEL_NAME,
916 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
917 GADGET_ID_LEVEL_AUTHOR,
918 MAX_LEVEL_AUTHOR_LEN,
923 5 * MINI_TILEX, 5 * MINI_TILEY - ED_BORDER_SIZE,
924 GADGET_ID_ELEMENT_NAME,
925 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
926 custom_element.description,
931 static struct ValueTextInfo options_access_type[] =
933 { EP_WALKABLE, "walk" },
934 { EP_PASSABLE, "pass" },
938 static struct ValueTextInfo options_access_layer[] =
940 { EP_ACCESSIBLE_OVER, "over" },
941 { EP_ACCESSIBLE_INSIDE, "inside" },
942 { EP_ACCESSIBLE_UNDER, "under" },
946 static struct ValueTextInfo options_walk_to_action[] =
948 { EP_DIGGABLE, "diggable" },
949 { EP_COLLECTIBLE_ONLY, "collectible" },
950 { EP_DROPPABLE, "collectible & droppable" },
951 { EP_PUSHABLE, "pushable" },
955 static struct ValueTextInfo options_move_pattern[] =
958 { MV_RIGHT, "right" },
961 { MV_HORIZONTAL, "horizontal" },
962 { MV_VERTICAL, "vertical" },
963 { MV_ALL_DIRECTIONS, "all directions" },
964 { MV_TOWARDS_PLAYER, "towards player" },
965 { MV_AWAY_FROM_PLAYER, "away from player" },
966 { MV_ALONG_LEFT_SIDE, "along left side" },
967 { MV_ALONG_RIGHT_SIDE, "along right side" },
968 { MV_TURNING_LEFT, "turning left" },
969 { MV_TURNING_RIGHT, "turning right" },
973 static struct ValueTextInfo options_move_direction[] =
975 { MV_NO_MOVING, "automatic" },
977 { MV_RIGHT, "right" },
983 static struct ValueTextInfo options_move_stepsize[] =
993 static struct ValueTextInfo options_smash_targets[] =
995 { EP_CAN_SMASH_PLAYER, "player" },
997 { EP_CAN_SMASH_ENEMIES, "enemies" },
999 { EP_CAN_SMASH_EVERYTHING, "everything" },
1003 static struct ValueTextInfo options_slippery_type[] =
1005 { SLIPPERY_ANY_RANDOM, "random" },
1006 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1007 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1008 { SLIPPERY_ONLY_LEFT, "only left" },
1009 { SLIPPERY_ONLY_RIGHT, "only right" },
1013 static struct ValueTextInfo options_deadliness[] =
1015 { EP_DONT_RUN_INTO, "running into" },
1016 { EP_DONT_COLLIDE_WITH, "colliding with" },
1017 { EP_DONT_TOUCH, "touching" },
1021 static struct ValueTextInfo options_consistency[] =
1023 { EP_CAN_EXPLODE_3X3, "can explode 3x3" },
1024 { EP_CAN_EXPLODE_1X1, "can explode 1x1" },
1025 { EP_INDESTRUCTIBLE, "indestructible" },
1029 static struct ValueTextInfo options_time_units[] =
1036 static struct ValueTextInfo options_change_player_action[] =
1038 { CE_TOUCHED_BY_PLAYER, "touched" },
1039 { CE_PRESSED_BY_PLAYER, "pressed" },
1040 { CE_PUSHED_BY_PLAYER, "pushed" },
1041 { CE_DROPPED_BY_PLAYER, "dropped" },
1045 static struct ValueTextInfo options_change_collide_action[] =
1047 { CE_COLLISION, "on collision" },
1048 { CE_IMPACT, "on impact" },
1049 { CE_SMASHED, "when smashed" },
1053 static struct ValueTextInfo options_change_other_action[] =
1055 { CE_OTHER_IS_TOUCHING, "touching" },
1056 { CE_OTHER_IS_CHANGING, "change of" },
1057 { CE_OTHER_IS_EXPLODING, "explosion of" },
1058 { CE_OTHER_GETS_TOUCHED, "player touches" },
1059 { CE_OTHER_GETS_PRESSED, "player presses" },
1060 { CE_OTHER_GETS_PUSHED, "player pushes" },
1061 { CE_OTHER_GETS_COLLECTED, "player collects" },
1062 { CE_OTHER_GETS_DROPPED, "player drops" },
1066 static struct ValueTextInfo options_change_power[] =
1068 { CP_NON_DESTRUCTIVE, "non-destructive" },
1069 { CP_HALF_DESTRUCTIVE, "half-destructive" },
1070 { CP_FULL_DESTRUCTIVE, "full-destructive" },
1078 int gadget_id_align;
1079 int size; /* char size of selectbox or '-1' (dynamically determined) */
1080 struct ValueTextInfo *options;
1082 char *text_left, *text_right, *infotext;
1083 } selectbox_info[ED_NUM_SELECTBOX] =
1085 /* ---------- element settings: configure (custom elements) ------------- */
1088 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
1089 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
1091 options_access_type,
1092 &custom_element.access_type,
1093 "player can", NULL, "type of access to this field"
1096 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1097 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
1099 options_access_layer,
1100 &custom_element.access_layer,
1101 NULL, NULL, "layer of access for this field"
1104 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1105 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
1107 options_walk_to_action,
1108 &custom_element.walk_to_action,
1109 NULL, NULL, "diggable/collectible/pushable"
1112 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1113 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
1115 options_move_pattern,
1116 &custom_element.move_pattern,
1117 "can move", NULL, "element move direction"
1120 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1121 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
1123 options_move_direction,
1124 &custom_element.move_direction_initial,
1125 "starts moving", NULL, "initial element move direction"
1128 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1129 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
1131 options_move_stepsize,
1132 &custom_element.move_stepsize,
1133 "move/fall speed", NULL, "speed of element movement"
1136 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1137 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
1139 options_smash_targets,
1140 &custom_element.smash_targets,
1141 "can smash", NULL, "elements that can be smashed"
1144 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
1145 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
1147 options_slippery_type,
1148 &custom_element.slippery_type,
1149 "slippery", NULL, "where other elements fall down"
1152 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1153 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
1156 &custom_element.deadliness,
1157 "deadly when", NULL, "deadliness of element"
1160 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1161 GADGET_ID_CUSTOM_CONSISTENCY, GADGET_ID_NONE,
1163 options_consistency,
1164 &custom_element.consistency,
1165 NULL, NULL, "consistency/destructibility"
1168 /* ---------- element settings: advanced (custom elements) --------------- */
1171 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1172 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
1175 &custom_element.change.delay_frames,
1176 "delay time given in", NULL, "delay time units for change"
1179 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1180 GADGET_ID_CHANGE_PLAYER_ACTION, GADGET_ID_NONE,
1182 options_change_player_action,
1183 &custom_element.change_player_action,
1184 NULL, "by player", "type of player contact"
1187 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1188 GADGET_ID_CHANGE_COLLIDE_ACTION, GADGET_ID_NONE,
1190 options_change_collide_action,
1191 &custom_element.change_collide_action,
1192 NULL, NULL, "change after impact or smash"
1195 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1196 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
1198 options_change_other_action,
1199 &custom_element.change_other_action,
1200 NULL, "element:", "type of other element action"
1203 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
1204 GADGET_ID_CHANGE_POWER, GADGET_ID_NONE,
1206 options_change_power,
1207 &custom_element.change.power,
1208 "power:", NULL, "power of extended change"
1216 int gadget_id_align;
1218 char *text, *infotext;
1219 } textbutton_info[ED_NUM_TEXTBUTTON] =
1222 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1223 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
1224 11, "Information", "Show information about element"
1227 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1228 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
1229 11, "Configure", "Configure element properties"
1232 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1233 GADGET_ID_PROPERTIES_ADVANCED, GADGET_ID_NONE,
1234 11, "Advanced", "Advanced element configuration"
1237 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
1238 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
1239 -1, "Save as template", "Save current settings as new template"
1249 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1252 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1253 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1254 GADGET_ID_SCROLL_UP,
1255 "scroll level editing area up"
1258 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1259 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1260 GADGET_ID_SCROLL_DOWN,
1261 "scroll level editing area down"
1264 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1265 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1266 GADGET_ID_SCROLL_LEFT,
1267 "scroll level editing area left"
1270 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1271 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1272 GADGET_ID_SCROLL_RIGHT,
1273 "scroll level editing area right"
1276 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1277 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1278 GADGET_ID_SCROLL_LIST_UP,
1279 "scroll element list up ('Page Up')"
1282 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1283 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1284 GADGET_ID_SCROLL_LIST_DOWN,
1285 "scroll element list down ('Page Down')"
1297 } scrollbar_info[ED_NUM_SCROLLBARS] =
1300 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1301 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1302 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1303 GD_TYPE_SCROLLBAR_HORIZONTAL,
1304 GADGET_ID_SCROLL_HORIZONTAL,
1305 "scroll level editing area horizontally"
1308 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1309 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1310 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1311 GD_TYPE_SCROLLBAR_VERTICAL,
1312 GADGET_ID_SCROLL_VERTICAL,
1313 "scroll level editing area vertically"
1316 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1317 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1318 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1319 GD_TYPE_SCROLLBAR_VERTICAL,
1320 GADGET_ID_SCROLL_LIST_VERTICAL,
1321 "scroll element list vertically"
1329 int gadget_id_align;
1330 int radio_button_nr;
1333 char *text_left, *text_right, *infotext;
1334 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1337 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1338 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
1339 RADIO_NR_RANDOM_ELEMENTS,
1340 &random_placement_method, RANDOM_USE_PERCENTAGE,
1341 " ", "percentage", "use percentage for random elements"
1344 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1345 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
1346 RADIO_NR_RANDOM_ELEMENTS,
1347 &random_placement_method, RANDOM_USE_QUANTITY,
1348 " ", "quantity", "use quantity for random elements"
1356 int gadget_id_align;
1358 char *text_left, *text_right, *infotext;
1359 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1361 /* ---------- level and editor settings ---------------------------------- */
1364 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1365 GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE,
1366 &level.double_speed,
1367 NULL, "double speed movement", "set movement speed of player"
1370 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1371 GADGET_ID_GRAVITY, GADGET_ID_DOUBLE_SPEED,
1373 " ", "gravity", "set level gravity"
1376 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1377 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
1378 &random_placement_background_restricted,
1380 "restrict random placement to:", "set random placement restriction"
1383 /* ---------- element settings: configure (various elements) ------------- */
1386 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1387 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
1388 &stick_element_properties_window,
1390 "stick this screen to edit content","stick this screen to edit content"
1393 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1394 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
1395 &level.em_slippery_gems,
1397 "slip down from certain flat walls","use EM style slipping behaviour"
1400 /* ---------- element settings: configure (custom elements) ------------- */
1403 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1404 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
1405 &custom_element_properties[EP_ACCESSIBLE],
1406 NULL, NULL, "player can walk to or pass this field"
1409 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1410 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
1411 &custom_element_properties[EP_WALK_TO_OBJECT],
1412 NULL, NULL, "player can dig/collect/push element"
1415 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1416 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
1417 &custom_element_properties[EP_CAN_MOVE],
1418 NULL, NULL, "element can move in some direction"
1421 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1422 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
1423 &custom_element_properties[EP_CAN_FALL],
1424 NULL, "can fall", "element can fall down"
1427 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1428 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
1429 &custom_element_properties[EP_CAN_SMASH],
1430 " ", NULL, "element can smash other elements"
1433 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1434 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
1435 &custom_element_properties[EP_SLIPPERY],
1436 NULL, NULL, "other elements can fall down from it"
1439 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1440 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
1441 &custom_element_properties[EP_DEADLY],
1442 NULL, NULL, "element can kill the player"
1445 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1446 GADGET_ID_CUSTOM_EXPLODE_RESULT, GADGET_ID_NONE,
1447 &custom_element_properties[EP_EXPLODE_RESULT],
1448 NULL, NULL, "set consistency/destructibility"
1451 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1452 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
1453 &custom_element.can_explode_by_fire,
1454 NULL, "by fire", "element can explode by fire/explosion"
1457 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1458 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
1459 &custom_element.can_explode_smashed,
1460 " ", "smashed", "element can explode when smashed"
1463 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1464 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
1465 &custom_element.can_explode_impact,
1466 " ", "impact", "element can explode on impact"
1469 /* ---------- element settings: advanced (custom elements) --------------- */
1472 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1473 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
1474 &custom_element.use_gfx_element,
1475 NULL, "use graphic of element:", "use graphic for custom element"
1478 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1479 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
1480 &custom_element_properties[EP_CAN_CHANGE],
1481 NULL, "element changes to:", "element can change to other element"
1484 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1485 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
1486 &custom_element_change_events[CE_DELAY],
1487 NULL, NULL, "element changes after delay"
1490 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1491 GADGET_ID_CHANGE_BY_PLAYER, GADGET_ID_NONE,
1492 &custom_element_change_events[CE_BY_PLAYER],
1493 NULL, NULL, "element changes by player contact"
1496 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1497 GADGET_ID_CHANGE_BY_COLLISION, GADGET_ID_NONE,
1498 &custom_element_change_events[CE_BY_COLLISION],
1499 NULL, NULL, "element changes by impact or smash"
1502 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1503 GADGET_ID_CHANGE_BY_OTHER, GADGET_ID_NONE,
1504 &custom_element_change_events[CE_BY_OTHER],
1505 NULL, NULL, "element changes by other element"
1508 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1509 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
1510 &custom_element.change.explode,
1511 NULL, "explode instead of change", "element explodes instead of change"
1514 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
1515 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
1516 &custom_element.change.use_content,
1517 NULL, "use extended change target:","element changes to more elements"
1520 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
1521 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
1522 &custom_element.change.only_complete,
1523 NULL, "only use complete change", "only use complete extended content"
1526 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
1527 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
1528 &custom_element.change.use_random_change,
1529 NULL, NULL, "use random value for new content"
1532 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1533 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
1534 &level.use_custom_template,
1535 NULL, "use template", "use template for custom properties"
1542 int area_xsize, area_ysize;
1544 int gadget_id_align;
1545 char *text_left, *text_right, *text_below;
1546 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
1548 /* ---------- level playfield content ------------------------------------ */
1552 MAX_ED_FIELDX, MAX_ED_FIELDY,
1553 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
1557 /* ---------- yam yam content -------------------------------------------- */
1560 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
1562 GADGET_ID_ELEMENT_CONTENT_0, GADGET_ID_NONE,
1566 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
1568 GADGET_ID_ELEMENT_CONTENT_1, GADGET_ID_NONE,
1572 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
1574 GADGET_ID_ELEMENT_CONTENT_2, GADGET_ID_NONE,
1578 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
1580 GADGET_ID_ELEMENT_CONTENT_3, GADGET_ID_NONE,
1584 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
1586 GADGET_ID_ELEMENT_CONTENT_4, GADGET_ID_NONE,
1590 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
1592 GADGET_ID_ELEMENT_CONTENT_5, GADGET_ID_NONE,
1596 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
1598 GADGET_ID_ELEMENT_CONTENT_6, GADGET_ID_NONE,
1602 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
1604 GADGET_ID_ELEMENT_CONTENT_7, GADGET_ID_NONE,
1608 /* ---------- amoeba content --------------------------------------------- */
1611 ED_AREA_ELEM_CONTENT_XPOS, ED_AREA_ELEM_CONTENT_YPOS,
1613 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
1614 NULL, "content of amoeba", NULL
1617 /* ---------- custom graphic --------------------------------------------- */
1620 ED_AREA_ELEM_CONTENT3_XPOS, ED_AREA_ELEM_CONTENT3_YPOS,
1622 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
1626 /* ---------- custom content (when exploding) ---------------------------- */
1629 ED_AREA_ELEM_CONTENT4_XPOS, ED_AREA_ELEM_CONTENT4_YPOS,
1631 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
1632 "content:", NULL, NULL
1635 /* ---------- custom change target --------------------------------------- */
1638 ED_AREA_ELEM_CONTENT2_XPOS, ED_AREA_ELEM_CONTENT2_YPOS,
1640 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
1641 NULL, "after/when:", NULL
1644 /* ---------- custom change content (extended change target) ------------- */
1647 ED_AREA_ELEM_CONTENT6_XPOS, ED_AREA_ELEM_CONTENT6_YPOS,
1649 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
1653 /* ---------- custom change trigger (element causing change) ------------- */
1656 ED_AREA_ELEM_CONTENT5_XPOS, ED_AREA_ELEM_CONTENT5_YPOS,
1658 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
1662 /* ---------- random background (for random painting) -------------------- */
1665 ED_AREA_RANDOM_BACKGROUND_XPOS, ED_AREA_RANDOM_BACKGROUND_YPOS,
1667 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
1674 -----------------------------------------------------------------------------
1675 some internally used variables
1676 -----------------------------------------------------------------------------
1679 /* actual size of level editor drawing area */
1680 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1682 /* actual position of level editor drawing area in level playfield */
1683 static int level_xpos = -1, level_ypos = -1;
1685 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1687 /* drawing elements on the three mouse buttons */
1688 static int new_element1 = EL_WALL;
1689 static int new_element2 = EL_EMPTY;
1690 static int new_element3 = EL_SAND;
1692 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1693 (button) == 2 ? new_element2 : \
1694 (button) == 3 ? new_element3 : EL_EMPTY)
1695 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1697 /* forward declaration for internal use */
1698 static void ModifyEditorCounter(int, int);
1699 static void ModifyEditorCounterLimits(int, int, int);
1700 static void ModifyEditorSelectbox(int, int);
1701 static void ModifyEditorElementList();
1702 static void RedrawDrawingElements();
1703 static void DrawDrawingWindow();
1704 static void DrawLevelInfoWindow();
1705 static void DrawPropertiesWindow();
1706 static boolean checkPropertiesConfig();
1707 static void CopyLevelToUndoBuffer(int);
1708 static void HandleDrawingAreas(struct GadgetInfo *);
1709 static void HandleCounterButtons(struct GadgetInfo *);
1710 static void HandleTextInputGadgets(struct GadgetInfo *);
1711 static void HandleSelectboxGadgets(struct GadgetInfo *);
1712 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1713 static void HandleRadiobuttons(struct GadgetInfo *);
1714 static void HandleCheckbuttons(struct GadgetInfo *);
1715 static void HandleControlButtons(struct GadgetInfo *);
1716 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1718 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1719 static int right_gadget_border[NUM_EDITOR_GADGETS];
1721 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1722 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1723 static boolean draw_with_brush = FALSE;
1724 static int properties_element = 0;
1726 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1727 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1728 static int undo_buffer_position = 0;
1729 static int undo_buffer_steps = 0;
1731 static int edit_mode;
1732 static int edit_mode_properties;
1734 static int element_shift = 0;
1736 static int editor_el_boulderdash[] =
1768 EL_BD_BUTTERFLY_LEFT,
1770 EL_BD_BUTTERFLY_RIGHT,
1771 EL_BD_FIREFLY_RIGHT,
1774 EL_BD_BUTTERFLY_DOWN,
1778 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1780 static int editor_el_emerald_mine[] =
1842 EL_ACID_POOL_TOPLEFT,
1844 EL_ACID_POOL_TOPRIGHT,
1847 EL_ACID_POOL_BOTTOMLEFT,
1848 EL_ACID_POOL_BOTTOM,
1849 EL_ACID_POOL_BOTTOMRIGHT,
1872 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1874 static int editor_el_more[] =
1907 EL_WALL_EMERALD_YELLOW,
1908 EL_WALL_EMERALD_RED,
1909 EL_WALL_EMERALD_PURPLE,
1926 EL_DYNABOMB_INCREASE_NUMBER,
1927 EL_DYNABOMB_INCREASE_SIZE,
1928 EL_DYNABOMB_INCREASE_POWER,
1949 EL_BALLOON_SWITCH_ANY,
1951 EL_BALLOON_SWITCH_LEFT,
1952 EL_BALLOON_SWITCH_RIGHT,
1953 EL_BALLOON_SWITCH_UP,
1954 EL_BALLOON_SWITCH_DOWN,
1957 EL_EXPANDABLE_WALL_HORIZONTAL,
1958 EL_EXPANDABLE_WALL_VERTICAL,
1959 EL_EXPANDABLE_WALL_ANY,
1961 EL_INVISIBLE_STEELWALL,
1976 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1978 static int editor_el_sokoban[] =
1991 EL_SOKOBAN_FIELD_EMPTY,
1992 EL_SOKOBAN_FIELD_FULL,
1995 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1997 static int editor_el_supaplex[] =
2016 EL_SP_HARDWARE_GRAY,
2025 EL_SP_GRAVITY_PORT_RIGHT,
2026 EL_SP_GRAVITY_PORT_DOWN,
2027 EL_SP_GRAVITY_PORT_LEFT,
2029 EL_SP_GRAVITY_PORT_UP,
2035 EL_SP_PORT_VERTICAL,
2036 EL_SP_PORT_HORIZONTAL,
2044 EL_SP_HARDWARE_BASE_1,
2045 EL_SP_HARDWARE_GREEN,
2046 EL_SP_HARDWARE_BLUE,
2049 EL_SP_HARDWARE_YELLOW,
2050 EL_SP_HARDWARE_BASE_2,
2051 EL_SP_HARDWARE_BASE_3,
2052 EL_SP_HARDWARE_BASE_4,
2054 EL_SP_HARDWARE_BASE_5,
2055 EL_SP_HARDWARE_BASE_6,
2059 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2061 static int editor_el_diamond_caves[] =
2088 EL_CONVEYOR_BELT_1_LEFT,
2089 EL_CONVEYOR_BELT_1_MIDDLE,
2090 EL_CONVEYOR_BELT_1_RIGHT,
2091 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2093 EL_CONVEYOR_BELT_2_LEFT,
2094 EL_CONVEYOR_BELT_2_MIDDLE,
2095 EL_CONVEYOR_BELT_2_RIGHT,
2096 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2098 EL_CONVEYOR_BELT_3_LEFT,
2099 EL_CONVEYOR_BELT_3_MIDDLE,
2100 EL_CONVEYOR_BELT_3_RIGHT,
2101 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2103 EL_CONVEYOR_BELT_4_LEFT,
2104 EL_CONVEYOR_BELT_4_MIDDLE,
2105 EL_CONVEYOR_BELT_4_RIGHT,
2106 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2108 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2109 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2110 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2111 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2113 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2114 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2115 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2116 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2119 EL_SWITCHGATE_CLOSED,
2120 EL_SWITCHGATE_SWITCH_UP,
2130 EL_STEELWALL_SLIPPERY,
2133 EL_SIGN_EXCLAMATION,
2136 EL_LIGHT_SWITCH_ACTIVE,
2143 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
2145 static int editor_el_dx_boulderdash[] =
2169 EL_TUBE_HORIZONTAL_DOWN,
2173 EL_TUBE_VERTICAL_RIGHT,
2175 EL_TUBE_VERTICAL_LEFT,
2179 EL_TUBE_HORIZONTAL_UP,
2187 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2189 static int editor_el_chars[] =
2283 EL_CHAR(FONT_ASCII_CURSOR),
2286 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2288 static int editor_el_custom[] =
2310 EL_CUSTOM_START + 0,
2311 EL_CUSTOM_START + 1,
2312 EL_CUSTOM_START + 2,
2313 EL_CUSTOM_START + 3,
2315 EL_CUSTOM_START + 4,
2316 EL_CUSTOM_START + 5,
2317 EL_CUSTOM_START + 6,
2318 EL_CUSTOM_START + 7,
2320 EL_CUSTOM_START + 8,
2321 EL_CUSTOM_START + 9,
2322 EL_CUSTOM_START + 10,
2323 EL_CUSTOM_START + 11,
2325 EL_CUSTOM_START + 12,
2326 EL_CUSTOM_START + 13,
2327 EL_CUSTOM_START + 14,
2328 EL_CUSTOM_START + 15,
2330 EL_CUSTOM_START + 16,
2331 EL_CUSTOM_START + 17,
2332 EL_CUSTOM_START + 18,
2333 EL_CUSTOM_START + 19,
2335 EL_CUSTOM_START + 20,
2336 EL_CUSTOM_START + 21,
2337 EL_CUSTOM_START + 22,
2338 EL_CUSTOM_START + 23,
2340 EL_CUSTOM_START + 24,
2341 EL_CUSTOM_START + 25,
2342 EL_CUSTOM_START + 26,
2343 EL_CUSTOM_START + 27,
2345 EL_CUSTOM_START + 28,
2346 EL_CUSTOM_START + 29,
2347 EL_CUSTOM_START + 30,
2348 EL_CUSTOM_START + 31,
2350 EL_CUSTOM_START + 32,
2351 EL_CUSTOM_START + 33,
2352 EL_CUSTOM_START + 34,
2353 EL_CUSTOM_START + 35,
2355 EL_CUSTOM_START + 36,
2356 EL_CUSTOM_START + 37,
2357 EL_CUSTOM_START + 38,
2358 EL_CUSTOM_START + 39,
2360 EL_CUSTOM_START + 40,
2361 EL_CUSTOM_START + 41,
2362 EL_CUSTOM_START + 42,
2363 EL_CUSTOM_START + 43,
2365 EL_CUSTOM_START + 44,
2366 EL_CUSTOM_START + 45,
2367 EL_CUSTOM_START + 46,
2368 EL_CUSTOM_START + 47,
2370 EL_CUSTOM_START + 48,
2371 EL_CUSTOM_START + 49,
2372 EL_CUSTOM_START + 50,
2373 EL_CUSTOM_START + 51,
2375 EL_CUSTOM_START + 52,
2376 EL_CUSTOM_START + 53,
2377 EL_CUSTOM_START + 54,
2378 EL_CUSTOM_START + 55,
2380 EL_CUSTOM_START + 56,
2381 EL_CUSTOM_START + 57,
2382 EL_CUSTOM_START + 58,
2383 EL_CUSTOM_START + 59,
2385 EL_CUSTOM_START + 60,
2386 EL_CUSTOM_START + 61,
2387 EL_CUSTOM_START + 62,
2388 EL_CUSTOM_START + 63,
2390 EL_CUSTOM_START + 64,
2391 EL_CUSTOM_START + 65,
2392 EL_CUSTOM_START + 66,
2393 EL_CUSTOM_START + 67,
2395 EL_CUSTOM_START + 68,
2396 EL_CUSTOM_START + 69,
2397 EL_CUSTOM_START + 70,
2398 EL_CUSTOM_START + 71,
2400 EL_CUSTOM_START + 72,
2401 EL_CUSTOM_START + 73,
2402 EL_CUSTOM_START + 74,
2403 EL_CUSTOM_START + 75,
2405 EL_CUSTOM_START + 76,
2406 EL_CUSTOM_START + 77,
2407 EL_CUSTOM_START + 78,
2408 EL_CUSTOM_START + 79,
2410 EL_CUSTOM_START + 80,
2411 EL_CUSTOM_START + 81,
2412 EL_CUSTOM_START + 82,
2413 EL_CUSTOM_START + 83,
2415 EL_CUSTOM_START + 84,
2416 EL_CUSTOM_START + 85,
2417 EL_CUSTOM_START + 86,
2418 EL_CUSTOM_START + 87,
2420 EL_CUSTOM_START + 88,
2421 EL_CUSTOM_START + 89,
2422 EL_CUSTOM_START + 90,
2423 EL_CUSTOM_START + 91,
2425 EL_CUSTOM_START + 92,
2426 EL_CUSTOM_START + 93,
2427 EL_CUSTOM_START + 94,
2428 EL_CUSTOM_START + 95,
2430 EL_CUSTOM_START + 96,
2431 EL_CUSTOM_START + 97,
2432 EL_CUSTOM_START + 98,
2433 EL_CUSTOM_START + 99,
2435 EL_CUSTOM_START + 100,
2436 EL_CUSTOM_START + 101,
2437 EL_CUSTOM_START + 102,
2438 EL_CUSTOM_START + 103,
2440 EL_CUSTOM_START + 104,
2441 EL_CUSTOM_START + 105,
2442 EL_CUSTOM_START + 106,
2443 EL_CUSTOM_START + 107,
2445 EL_CUSTOM_START + 108,
2446 EL_CUSTOM_START + 109,
2447 EL_CUSTOM_START + 110,
2448 EL_CUSTOM_START + 111,
2450 EL_CUSTOM_START + 112,
2451 EL_CUSTOM_START + 113,
2452 EL_CUSTOM_START + 114,
2453 EL_CUSTOM_START + 115,
2455 EL_CUSTOM_START + 116,
2456 EL_CUSTOM_START + 117,
2457 EL_CUSTOM_START + 118,
2458 EL_CUSTOM_START + 119,
2460 EL_CUSTOM_START + 120,
2461 EL_CUSTOM_START + 121,
2462 EL_CUSTOM_START + 122,
2463 EL_CUSTOM_START + 123,
2465 EL_CUSTOM_START + 124,
2466 EL_CUSTOM_START + 125,
2467 EL_CUSTOM_START + 126,
2468 EL_CUSTOM_START + 127
2470 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2472 static int *editor_elements = NULL; /* dynamically allocated */
2473 static int num_editor_elements = 0; /* dynamically determined */
2477 boolean *setup_value;
2479 int *element_list_size;
2481 boolean last_setup_value;
2483 editor_elements_info[] =
2485 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2486 &num_editor_el_boulderdash },
2487 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2488 &num_editor_el_emerald_mine },
2489 { &setup.editor.el_more, editor_el_more,
2490 &num_editor_el_more },
2491 { &setup.editor.el_sokoban, editor_el_sokoban,
2492 &num_editor_el_sokoban },
2493 { &setup.editor.el_supaplex, editor_el_supaplex,
2494 &num_editor_el_supaplex },
2495 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2496 &num_editor_el_diamond_caves },
2497 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2498 &num_editor_el_dx_boulderdash },
2499 { &setup.editor.el_chars, editor_el_chars,
2500 &num_editor_el_chars },
2501 { &setup.editor.el_custom, editor_el_custom,
2502 &num_editor_el_custom },
2509 -----------------------------------------------------------------------------
2511 -----------------------------------------------------------------------------
2514 static void ReinitializeElementList()
2519 if (editor_elements != NULL)
2520 free(editor_elements);
2522 num_editor_elements = 0;
2524 /* determine size of element list */
2525 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2526 if (*editor_elements_info[i].setup_value)
2527 num_editor_elements += *editor_elements_info[i].element_list_size;
2529 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2531 /* workaround: offer at least as many elements as element buttons exist */
2532 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2534 *editor_elements_info[list_nr].setup_value = TRUE;
2535 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2538 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2540 /* fill element list */
2541 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2542 if (*editor_elements_info[i].setup_value)
2543 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2544 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2547 static void ReinitializeElementListButtons()
2549 static boolean initialization_needed = TRUE;
2552 if (!initialization_needed) /* check if editor element setup has changed */
2553 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2554 if (editor_elements_info[i].last_setup_value !=
2555 *editor_elements_info[i].setup_value)
2556 initialization_needed = TRUE;
2558 if (!initialization_needed)
2561 FreeLevelEditorGadgets();
2562 CreateLevelEditorGadgets();
2564 /* store current setup values for next invocation of this function */
2565 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2566 editor_elements_info[i].last_setup_value =
2567 *editor_elements_info[i].setup_value;
2569 initialization_needed = FALSE;
2572 static int getMaxInfoTextLength()
2574 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2577 static int getTextWidthForGadget(char *text)
2582 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
2585 static int getTextWidthForDrawingArea(char *text)
2590 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
2593 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
2595 return (gi->x + gi->width + getTextWidthForGadget(text));
2598 static char *getElementInfoText(int element)
2600 char *info_text = NULL;
2602 if (element < NUM_FILE_ELEMENTS)
2604 if (strlen(element_info[element].description) > 0)
2605 info_text = element_info[element].description;
2606 else if (element_info[element].custom_description != NULL)
2607 info_text = element_info[element].custom_description;
2608 else if (element_info[element].editor_description != NULL)
2609 info_text = element_info[element].editor_description;
2612 if (info_text == NULL)
2614 info_text = "unknown";
2616 Error(ERR_WARN, "no element description for element %d", element);
2622 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
2625 int border_graphic =
2626 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
2629 int num_mini_tilex = width / MINI_TILEX + 1;
2630 int num_mini_tiley = width / MINI_TILEY + 1;
2633 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
2635 for (y=0; y < num_mini_tiley; y++)
2636 for (x=0; x < num_mini_tilex; x++)
2637 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
2638 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
2639 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
2641 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
2644 static void DrawDrawingArea(int id)
2646 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
2649 if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
2650 DrawMiniGraphicExt(drawto, gi->x, gi->y,
2651 el2edimg(random_placement_background_element));
2652 else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
2653 DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
2654 else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
2655 DrawMiniGraphicExt(drawto, gi->x, gi->y,
2656 el2edimg(custom_element.gfx_element));
2657 else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
2660 DrawMiniGraphicExt(drawto,
2661 gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
2662 el2edimg(custom_element.content[x][y]));
2663 else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
2664 DrawMiniGraphicExt(drawto, gi->x, gi->y,
2665 el2edimg(custom_element.change.target_element));
2666 else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
2667 for (y=0; y < 3; y++)
2668 for (x=0; x < 3; x++)
2669 DrawMiniGraphicExt(drawto,
2670 gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
2671 el2edimg(custom_element.change.content[x][y]));
2672 else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
2673 DrawMiniGraphicExt(drawto, gi->x, gi->y,
2674 el2edimg(custom_element.change.trigger_element));
2675 else if (id >= ED_DRAWING_ID_ELEMENT_CONTENT_0 &&
2676 id <= ED_DRAWING_ID_ELEMENT_CONTENT_7)
2678 int nr = id - ED_DRAWING_ID_ELEMENT_CONTENT_0;
2680 for (y=0; y < 3; y++)
2681 for (x=0; x < 3; x++)
2682 DrawMiniGraphicExt(drawto,
2683 gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
2684 el2edimg(level.yamyam_content[nr][x][y]));
2688 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2691 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2692 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2694 BlitBitmap(drawto, drawto,
2695 SX + (dx == -1 ? MINI_TILEX : 0),
2696 SY + (dy == -1 ? MINI_TILEY : 0),
2697 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2698 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2699 SX + (dx == +1 ? MINI_TILEX : 0),
2700 SY + (dy == +1 ? MINI_TILEY : 0));
2703 x = (dx == 1 ? 0 : ed_fieldx - 1);
2704 for(y=0; y<ed_fieldy; y++)
2705 DrawMiniElementOrWall(x, y, from_x, from_y);
2709 y = (dy == 1 ? 0 : ed_fieldy - 1);
2710 for(x=0; x<ed_fieldx; x++)
2711 DrawMiniElementOrWall(x, y, from_x, from_y);
2714 redraw_mask |= REDRAW_FIELD;
2718 static void CreateControlButtons()
2720 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2721 struct GadgetInfo *gi;
2722 unsigned long event_mask;
2725 /* create toolbox buttons */
2726 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2730 int gd_xoffset, gd_yoffset;
2731 int gd_x1, gd_x2, gd_y1, gd_y2;
2733 int radio_button_nr;
2736 if (id == GADGET_ID_SINGLE_ITEMS ||
2737 id == GADGET_ID_CONNECTED_ITEMS ||
2738 id == GADGET_ID_LINE ||
2739 id == GADGET_ID_ARC ||
2740 id == GADGET_ID_TEXT ||
2741 id == GADGET_ID_RECTANGLE ||
2742 id == GADGET_ID_FILLED_BOX ||
2743 id == GADGET_ID_FLOOD_FILL ||
2744 id == GADGET_ID_GRAB_BRUSH ||
2745 id == GADGET_ID_PICK_ELEMENT)
2747 button_type = GD_TYPE_RADIO_BUTTON;
2748 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2749 checked = (id == drawing_function ? TRUE : FALSE);
2750 event_mask = GD_EVENT_PRESSED;
2754 button_type = GD_TYPE_NORMAL_BUTTON;
2755 radio_button_nr = RADIO_NR_NONE;
2758 if (id == GADGET_ID_WRAP_LEFT ||
2759 id == GADGET_ID_WRAP_RIGHT ||
2760 id == GADGET_ID_WRAP_UP ||
2761 id == GADGET_ID_WRAP_DOWN)
2762 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2764 event_mask = GD_EVENT_RELEASED;
2767 if (id < ED_NUM_CTRL1_BUTTONS)
2769 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2770 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2772 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2773 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2774 width = ED_CTRL1_BUTTON_XSIZE;
2775 height = ED_CTRL1_BUTTON_YSIZE;
2779 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2780 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2782 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2783 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2784 width = ED_CTRL2_BUTTON_XSIZE;
2785 height = ED_CTRL2_BUTTON_YSIZE;
2788 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2789 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2790 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2791 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2793 gi = CreateGadget(GDI_CUSTOM_ID, id,
2794 GDI_CUSTOM_TYPE_ID, i,
2795 GDI_INFO_TEXT, control_info[i].text,
2796 GDI_X, EX + gd_xoffset,
2797 GDI_Y, EY + gd_yoffset,
2800 GDI_TYPE, button_type,
2801 GDI_STATE, GD_BUTTON_UNPRESSED,
2802 GDI_RADIO_NR, radio_button_nr,
2803 GDI_CHECKED, checked,
2804 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2805 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2806 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2807 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2808 GDI_EVENT_MASK, event_mask,
2809 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2810 GDI_CALLBACK_ACTION, HandleControlButtons,
2814 Error(ERR_EXIT, "cannot create gadget");
2816 level_editor_gadget[id] = gi;
2819 /* create buttons for scrolling of drawing area and element list */
2820 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2822 int id = scrollbutton_info[i].gadget_id;
2823 int x, y, width, height;
2824 int gd_x1, gd_x2, gd_y1, gd_y2;
2826 x = scrollbutton_info[i].x;
2827 y = scrollbutton_info[i].y;
2829 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2831 if (id == GADGET_ID_SCROLL_LIST_UP ||
2832 id == GADGET_ID_SCROLL_LIST_DOWN)
2836 width = ED_SCROLLBUTTON2_XSIZE;
2837 height = ED_SCROLLBUTTON2_YSIZE;
2838 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2839 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2840 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2847 width = ED_SCROLLBUTTON_XSIZE;
2848 height = ED_SCROLLBUTTON_YSIZE;
2849 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2850 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2851 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2855 gi = CreateGadget(GDI_CUSTOM_ID, id,
2856 GDI_CUSTOM_TYPE_ID, i,
2857 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2862 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2863 GDI_STATE, GD_BUTTON_UNPRESSED,
2864 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2865 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2866 GDI_EVENT_MASK, event_mask,
2867 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2868 GDI_CALLBACK_ACTION, HandleControlButtons,
2872 Error(ERR_EXIT, "cannot create gadget");
2874 level_editor_gadget[id] = gi;
2877 /* create buttons for element list */
2878 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2880 Bitmap *deco_bitmap;
2881 int deco_x, deco_y, deco_xpos, deco_ypos;
2882 int gd_xoffset, gd_yoffset;
2883 int gd_x1, gd_x2, gd_y;
2884 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2885 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2886 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2887 int element = editor_elements[i];
2889 event_mask = GD_EVENT_RELEASED;
2891 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2892 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2894 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2895 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2896 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2898 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2899 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2900 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2902 gi = CreateGadget(GDI_CUSTOM_ID, id,
2903 GDI_CUSTOM_TYPE_ID, i,
2904 GDI_INFO_TEXT, getElementInfoText(element),
2905 GDI_X, DX + gd_xoffset,
2906 GDI_Y, DY + gd_yoffset,
2907 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2908 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2909 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2910 GDI_STATE, GD_BUTTON_UNPRESSED,
2911 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2912 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2913 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2914 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2915 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2916 GDI_DECORATION_SHIFTING, 1, 1,
2917 GDI_EVENT_MASK, event_mask,
2918 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2919 GDI_CALLBACK_ACTION, HandleControlButtons,
2923 Error(ERR_EXIT, "cannot create gadget");
2925 level_editor_gadget[id] = gi;
2929 static void CreateCounterButtons()
2931 int max_infotext_len = getMaxInfoTextLength();
2934 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2937 int x = SX + counterbutton_info[i].x; /* down count button */
2938 int y = SY + counterbutton_info[i].y;
2940 /* determine horizontal position to the right of specified gadget */
2941 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
2942 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
2943 ED_GADGET_TEXT_DISTANCE);
2945 /* determine horizontal offset for leading text */
2946 if (counterbutton_info[i].text_left != NULL)
2947 x += getTextWidthForGadget(counterbutton_info[i].text_left);
2951 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2952 struct GadgetInfo *gi;
2954 counterbutton_info[i].gadget_id_down :
2955 counterbutton_info[i].gadget_id_up);
2957 int gd_x, gd_x1, gd_x2, gd_y;
2959 unsigned long event_mask;
2960 char infotext[max_infotext_len + 1];
2962 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2964 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2967 ED_SCROLLBUTTON_ID_AREA_LEFT :
2968 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2970 event_mask |= GD_EVENT_RELEASED;
2973 x += 2 * ED_GADGET_DISTANCE;
2974 y += ED_GADGET_DISTANCE;
2976 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2977 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2978 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2979 x_size = ED_SCROLLBUTTON_XSIZE;
2980 y_size = ED_SCROLLBUTTON_YSIZE;
2984 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2985 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2986 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2987 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2988 x_size = ED_BUTTON_COUNT_XSIZE;
2989 y_size = ED_BUTTON_COUNT_YSIZE;
2992 sprintf(infotext, "%s counter value by 1, 5 or 10",
2993 (j == 0 ? "decrease" : "increase"));
2995 gi = CreateGadget(GDI_CUSTOM_ID, id,
2996 GDI_CUSTOM_TYPE_ID, i,
2997 GDI_INFO_TEXT, infotext,
3002 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
3003 GDI_STATE, GD_BUTTON_UNPRESSED,
3004 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3005 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3006 GDI_EVENT_MASK, event_mask,
3007 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3008 GDI_CALLBACK_ACTION, HandleCounterButtons,
3012 Error(ERR_EXIT, "cannot create gadget");
3014 level_editor_gadget[id] = gi;
3015 right_gadget_border[id] =
3016 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
3018 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
3022 int font_type = FONT_INPUT_1;
3023 int font_type_active = FONT_INPUT_1_ACTIVE;
3024 int gd_width = ED_WIN_COUNT_XSIZE;
3026 id = counterbutton_info[i].gadget_id_text;
3027 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3029 if (i == ED_COUNTER_ID_SELECT_LEVEL)
3031 font_type = FONT_LEVEL_NUMBER;
3032 font_type_active = FONT_LEVEL_NUMBER;
3034 x += 2 * ED_GADGET_DISTANCE;
3035 y -= ED_GADGET_DISTANCE;
3037 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
3038 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
3039 gd_width = ED_WIN_COUNT2_XSIZE;
3043 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3044 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3047 gi = CreateGadget(GDI_CUSTOM_ID, id,
3048 GDI_CUSTOM_TYPE_ID, i,
3049 GDI_INFO_TEXT, "enter counter value",
3052 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
3053 GDI_NUMBER_VALUE, 0,
3054 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
3055 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
3057 GDI_TEXT_FONT, font_type,
3058 GDI_TEXT_FONT_ACTIVE, font_type_active,
3059 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3060 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3061 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3062 GDI_DESIGN_WIDTH, gd_width,
3063 GDI_EVENT_MASK, event_mask,
3064 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3065 GDI_CALLBACK_ACTION, HandleCounterButtons,
3069 Error(ERR_EXIT, "cannot create gadget");
3071 level_editor_gadget[id] = gi;
3072 right_gadget_border[id] =
3073 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
3075 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
3081 static void CreateDrawingAreas()
3085 for (i=0; i<ED_NUM_DRAWING_AREAS; i++)
3087 struct GadgetInfo *gi;
3088 unsigned long event_mask;
3089 int id = drawingarea_info[i].gadget_id;
3090 int x = SX + drawingarea_info[i].x;
3091 int y = SY + drawingarea_info[i].y;
3092 int area_xsize = drawingarea_info[i].area_xsize;
3093 int area_ysize = drawingarea_info[i].area_ysize;
3096 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
3097 GD_EVENT_OFF_BORDERS;
3099 /* determine horizontal position to the right of specified gadget */
3100 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
3101 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
3102 ED_DRAWINGAREA_TEXT_DISTANCE);
3104 /* determine horizontal offset for leading text */
3105 if (drawingarea_info[i].text_left != NULL)
3106 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
3108 gi = CreateGadget(GDI_CUSTOM_ID, id,
3109 GDI_CUSTOM_TYPE_ID, i,
3112 GDI_TYPE, GD_TYPE_DRAWING_AREA,
3113 GDI_AREA_SIZE, area_xsize, area_ysize,
3114 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
3115 GDI_EVENT_MASK, event_mask,
3116 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
3117 GDI_CALLBACK_ACTION, HandleDrawingAreas,
3121 Error(ERR_EXIT, "cannot create gadget");
3123 level_editor_gadget[id] = gi;
3124 right_gadget_border[id] =
3125 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
3129 static void CreateTextInputGadgets()
3131 int max_infotext_len = getMaxInfoTextLength();
3134 for (i=0; i<ED_NUM_TEXTINPUT; i++)
3136 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3138 struct GadgetInfo *gi;
3139 unsigned long event_mask;
3140 char infotext[MAX_OUTPUT_LINESIZE + 1];
3141 int id = textinput_info[i].gadget_id;
3143 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3145 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3146 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3148 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
3149 infotext[max_infotext_len] = '\0';
3151 gi = CreateGadget(GDI_CUSTOM_ID, id,
3152 GDI_CUSTOM_TYPE_ID, i,
3153 GDI_INFO_TEXT, infotext,
3154 GDI_X, SX + textinput_info[i].x,
3155 GDI_Y, SY + textinput_info[i].y,
3156 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
3157 GDI_TEXT_VALUE, textinput_info[i].value,
3158 GDI_TEXT_SIZE, textinput_info[i].size,
3159 GDI_TEXT_FONT, FONT_INPUT_1,
3160 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3161 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3162 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3163 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3164 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3165 GDI_EVENT_MASK, event_mask,
3166 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3167 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3171 Error(ERR_EXIT, "cannot create gadget");
3173 level_editor_gadget[id] = gi;
3177 static void CreateSelectboxGadgets()
3179 int max_infotext_len = getMaxInfoTextLength();
3182 for (i=0; i<ED_NUM_SELECTBOX; i++)
3184 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3186 struct GadgetInfo *gi;
3187 unsigned long event_mask;
3188 char infotext[MAX_OUTPUT_LINESIZE + 1];
3189 int id = selectbox_info[i].gadget_id;
3190 int x = SX + selectbox_info[i].x;
3191 int y = SY + selectbox_info[i].y;
3193 if (selectbox_info[i].size == -1) /* dynamically determine size */
3195 /* (we cannot use -1 for uninitialized values if we directly compare
3196 with results from strlen(), because the '<' and '>' operation will
3197 implicitely cast -1 to an unsigned integer value!) */
3198 selectbox_info[i].size = 0;
3200 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
3201 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3202 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3204 selectbox_info[i].size++; /* add one character empty space */
3207 event_mask = GD_EVENT_RELEASED |
3208 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3210 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3211 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3213 /* determine horizontal position to the right of specified gadget */
3214 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
3215 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
3216 ED_GADGET_TEXT_DISTANCE);
3218 /* determine horizontal offset for leading text */
3219 if (selectbox_info[i].text_left != NULL)
3220 x += getTextWidthForGadget(selectbox_info[i].text_left);
3222 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3223 infotext[max_infotext_len] = '\0';
3225 gi = CreateGadget(GDI_CUSTOM_ID, id,
3226 GDI_CUSTOM_TYPE_ID, i,
3227 GDI_INFO_TEXT, infotext,
3230 GDI_TYPE, GD_TYPE_SELECTBOX,
3231 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3232 GDI_TEXT_SIZE, selectbox_info[i].size,
3233 GDI_TEXT_FONT, FONT_INPUT_1,
3234 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3235 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3236 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3237 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3238 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
3239 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3240 GDI_EVENT_MASK, event_mask,
3241 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3242 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3246 Error(ERR_EXIT, "cannot create gadget");
3248 level_editor_gadget[id] = gi;
3249 right_gadget_border[id] =
3250 getRightGadgetBorder(gi, selectbox_info[i].text_right);
3254 static void CreateTextbuttonGadgets()
3256 int max_infotext_len = getMaxInfoTextLength();
3259 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3261 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3262 int gd_x1, gd_x2, gd_y1, gd_y2;
3263 struct GadgetInfo *gi;
3264 unsigned long event_mask;
3265 char infotext[MAX_OUTPUT_LINESIZE + 1];
3266 int id = textbutton_info[i].gadget_id;
3267 int x = SX + textbutton_info[i].x;
3268 int y = SY + textbutton_info[i].y;
3270 if (textbutton_info[i].size == -1) /* dynamically determine size */
3271 textbutton_info[i].size = strlen(textbutton_info[i].text);
3273 event_mask = GD_EVENT_RELEASED;
3275 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3277 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3278 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3279 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3280 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3284 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3285 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3286 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3287 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3290 sprintf(infotext, "%s", textbutton_info[i].infotext);
3291 infotext[max_infotext_len] = '\0';
3293 /* determine horizontal position to the right of specified gadget */
3294 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
3295 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
3296 ED_GADGET_TEXT_DISTANCE);
3298 gi = CreateGadget(GDI_CUSTOM_ID, id,
3299 GDI_CUSTOM_TYPE_ID, i,
3300 GDI_INFO_TEXT, infotext,
3303 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3304 GDI_TEXT_VALUE, textbutton_info[i].text,
3305 GDI_TEXT_SIZE, textbutton_info[i].size,
3306 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3307 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3308 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3309 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3310 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3311 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
3312 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3313 GDI_DECORATION_SHIFTING, 1, 1,
3314 GDI_EVENT_MASK, event_mask,
3315 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3316 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3320 Error(ERR_EXIT, "cannot create gadget");
3322 level_editor_gadget[id] = gi;
3326 static void CreateScrollbarGadgets()
3330 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3332 int id = scrollbar_info[i].gadget_id;
3333 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3334 int gd_x1, gd_x2, gd_y1, gd_y2;
3335 struct GadgetInfo *gi;
3336 int items_max, items_visible, item_position;
3337 unsigned long event_mask;
3339 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3341 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3342 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3343 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
3345 else /* drawing area scrollbars */
3347 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3349 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3350 items_visible = ed_fieldx;
3355 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3356 items_visible = ed_fieldy;
3361 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3363 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3364 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3365 scrollbar_info[i].height : scrollbar_info[i].width));
3366 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3367 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3369 gi = CreateGadget(GDI_CUSTOM_ID, id,
3370 GDI_CUSTOM_TYPE_ID, i,
3371 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3372 GDI_X, scrollbar_info[i].x,
3373 GDI_Y, scrollbar_info[i].y,
3374 GDI_WIDTH, scrollbar_info[i].width,
3375 GDI_HEIGHT, scrollbar_info[i].height,
3376 GDI_TYPE, scrollbar_info[i].type,
3377 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3378 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3379 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3380 GDI_STATE, GD_BUTTON_UNPRESSED,
3381 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3382 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3383 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3384 GDI_EVENT_MASK, event_mask,
3385 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3386 GDI_CALLBACK_ACTION, HandleControlButtons,
3390 Error(ERR_EXIT, "cannot create gadget");
3392 level_editor_gadget[id] = gi;
3396 static void CreateCheckbuttonGadgets()
3398 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3399 struct GadgetInfo *gi;
3400 unsigned long event_mask;
3401 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3404 event_mask = GD_EVENT_PRESSED;
3406 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3407 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3408 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3409 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3410 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3412 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3414 int id = checkbutton_info[i].gadget_id;
3415 int x = SX + checkbutton_info[i].x;
3416 int y = SY + checkbutton_info[i].y;
3418 if (id == GADGET_ID_STICK_ELEMENT)
3419 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3421 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3423 /* determine horizontal position to the right of specified gadget */
3424 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
3425 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
3426 ED_GADGET_TEXT_DISTANCE);
3428 /* determine horizontal offset for leading text */
3429 if (checkbutton_info[i].text_left != NULL)
3430 x += getTextWidthForGadget(checkbutton_info[i].text_left);
3432 gi = CreateGadget(GDI_CUSTOM_ID, id,
3433 GDI_CUSTOM_TYPE_ID, i,
3434 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3437 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3438 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3439 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3440 GDI_CHECKED, *checkbutton_info[i].value,
3441 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3442 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3443 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3444 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3445 GDI_EVENT_MASK, event_mask,
3446 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3447 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3451 Error(ERR_EXIT, "cannot create gadget");
3453 level_editor_gadget[id] = gi;
3454 right_gadget_border[id] =
3455 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
3459 static void CreateRadiobuttonGadgets()
3461 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3462 struct GadgetInfo *gi;
3463 unsigned long event_mask;
3464 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3467 event_mask = GD_EVENT_PRESSED;
3469 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3470 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3471 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3472 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3473 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3475 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3477 int id = radiobutton_info[i].gadget_id;
3478 int x = SX + radiobutton_info[i].x;
3479 int y = SY + radiobutton_info[i].y;
3482 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3484 /* determine horizontal position to the right of specified gadget */
3485 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
3486 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
3487 ED_GADGET_TEXT_DISTANCE);
3489 /* determine horizontal offset for leading text */
3490 if (radiobutton_info[i].text_left != NULL)
3491 x += getTextWidthForGadget(radiobutton_info[i].text_left);
3493 gi = CreateGadget(GDI_CUSTOM_ID, id,
3494 GDI_CUSTOM_TYPE_ID, i,
3495 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3498 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3499 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3500 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3501 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3502 GDI_CHECKED, checked,
3503 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3504 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3505 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3506 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3507 GDI_EVENT_MASK, event_mask,
3508 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3509 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3513 Error(ERR_EXIT, "cannot create gadget");
3515 level_editor_gadget[id] = gi;
3516 right_gadget_border[id] =
3517 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
3521 void CreateLevelEditorGadgets()
3523 int old_game_status = game_status;
3525 /* setting 'game_status' is needed to get the right fonts for the editor */
3526 game_status = GAME_MODE_EDITOR;
3528 ReinitializeElementList();
3530 CreateControlButtons();
3531 CreateScrollbarGadgets();
3533 /* order of function calls is important because of cross-references */
3534 CreateCheckbuttonGadgets();
3535 CreateCounterButtons();
3536 CreateRadiobuttonGadgets();
3537 CreateTextInputGadgets();
3538 CreateTextbuttonGadgets();
3539 CreateSelectboxGadgets();
3540 CreateDrawingAreas();
3542 game_status = old_game_status;
3545 void FreeLevelEditorGadgets()
3549 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3550 FreeGadget(level_editor_gadget[i]);
3553 static void MapCounterButtons(int id)
3555 int gadget_id_down = counterbutton_info[id].gadget_id_down;
3556 int gadget_id_up = counterbutton_info[id].gadget_id_up;
3557 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
3558 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
3560 char infotext[MAX_OUTPUT_LINESIZE + 1];
3561 int max_infotext_len = getMaxInfoTextLength();
3562 int xoffset_left = 0;
3563 int yoffset_left = ED_BORDER_SIZE;
3564 int xoffset_right = getCounterGadgetWidth();
3565 int yoffset_right = ED_BORDER_SIZE;
3567 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
3568 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3569 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
3570 int yoffset = ED_BORDER_SIZE;
3571 int x_left = gi_down->x - xoffset_left;
3572 int x_right = gi_up->x + gi_up->width + xoffset_right;
3573 int y_above = gi_down->y - yoffset_above;
3575 int y = gi_up->y + yoffset;
3578 if (counterbutton_info[id].text_above)
3579 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
3581 if (counterbutton_info[id].text_left)
3582 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
3584 if (counterbutton_info[id].text_right)
3585 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
3587 ModifyEditorCounter(id, *counterbutton_info[id].value);
3589 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3590 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3591 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3594 static void MapControlButtons()
3599 /* map toolbox buttons */
3600 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3601 MapGadget(level_editor_gadget[i]);
3603 /* map buttons to select elements */
3604 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3605 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3606 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3607 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3608 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3610 /* map buttons to select level */
3611 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3612 ModifyEditorCounterLimits(counter_id,
3613 leveldir_current->first_level,
3614 leveldir_current->last_level);
3615 MapCounterButtons(counter_id);
3618 static void MapDrawingArea(int id)
3620 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
3621 int area_xsize = gi->drawing.area_xsize;
3622 int area_ysize = gi->drawing.area_ysize;
3623 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
3624 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
3625 int x_left = gi->x - xoffset_left;
3626 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
3627 int x_below = gi->x + (gi->width - xoffset_below) / 2;
3628 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
3629 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
3631 if (drawingarea_info[id].text_left)
3632 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
3634 if (drawingarea_info[id].text_right)
3635 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
3637 if (drawingarea_info[id].text_below)
3638 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
3640 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
3642 DrawElementBorder(gi->x, gi->y,
3643 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
3645 DrawDrawingArea(id);
3651 static void MapTextInputGadget(int id)
3653 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
3654 char infotext[MAX_OUTPUT_LINESIZE + 1];
3655 int max_infotext_len = getMaxInfoTextLength();
3656 int xoffset_above = 0;
3657 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3658 int x = textinput_info[id].x + xoffset_above;
3659 int y = textinput_info[id].y + yoffset_above;
3661 if (textinput_info[id].infotext)
3663 sprintf(infotext, "%s:", textinput_info[id].infotext);
3664 infotext[max_infotext_len] = '\0';
3665 DrawTextF(x, y, FONT_TEXT_1, infotext);
3668 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3673 static void MapSelectboxGadget(int id)
3675 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3676 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
3677 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3678 int yoffset = ED_BORDER_SIZE;
3679 int x_left = gi->x - xoffset_left;
3680 int x_right = gi->x + gi->width + xoffset_right;
3681 int y = gi->y + yoffset;
3683 if (selectbox_info[id].text_left)
3684 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
3686 if (selectbox_info[id].text_right)
3687 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
3689 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3694 static void MapTextbuttonGadget(int id)
3696 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
3701 static void MapRadiobuttonGadget(int id)
3703 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
3705 int xoffset_right = ED_XOFFSET_CHECKBOX;
3706 int yoffset_right = ED_BORDER_SIZE;
3707 int x = radiobutton_info[id].x + xoffset_right;
3708 int y = radiobutton_info[id].y + yoffset_right;
3710 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
3711 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3712 int yoffset = ED_BORDER_SIZE;
3713 int x_left = gi->x - xoffset_left;
3714 int x_right = gi->x + gi->width + xoffset_right;
3715 int y = gi->y + yoffset;
3718 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3720 if (radiobutton_info[id].text_left)
3721 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
3723 if (radiobutton_info[id].text_right)
3724 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
3726 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
3731 static void MapCheckbuttonGadget(int id)
3733 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
3735 int xoffset_right = ED_XOFFSET_CHECKBOX;
3736 int yoffset_right = ED_BORDER_SIZE;
3737 int x = checkbutton_info[id].x + xoffset_right;
3738 int y = checkbutton_info[id].y + yoffset_right;
3740 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
3741 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3742 int yoffset = ED_BORDER_SIZE;
3743 int x_left = gi->x - xoffset_left;
3744 int x_right = gi->x + gi->width + xoffset_right;
3745 int y = gi->y + yoffset;
3748 /* special case needed for "sticky" gadget */
3749 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value,
3750 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3751 y = gi->y + yoffset;
3753 if (checkbutton_info[id].text_left)
3754 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
3756 if (checkbutton_info[id].text_right)
3757 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
3762 static void MapMainDrawingArea()
3764 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3765 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3768 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3770 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3771 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3772 no_horizontal_scrollbar) ||
3773 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3774 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3775 no_vertical_scrollbar))
3778 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3781 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3783 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3784 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3787 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3790 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
3793 static void UnmapDrawingArea(int id)
3795 UnmapGadget(level_editor_gadget[id]);
3798 void UnmapLevelEditorWindowGadgets()
3802 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3803 if (level_editor_gadget[i]->x < SX + SXSIZE)
3804 UnmapGadget(level_editor_gadget[i]);
3807 void UnmapLevelEditorGadgets()
3811 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3812 UnmapGadget(level_editor_gadget[i]);
3815 static void ResetUndoBuffer()
3817 undo_buffer_position = -1;
3818 undo_buffer_steps = -1;
3819 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3822 static void DrawEditModeWindow()
3824 ModifyEditorElementList();
3825 RedrawDrawingElements();
3827 if (edit_mode == ED_MODE_INFO)
3828 DrawLevelInfoWindow();
3829 else if (edit_mode == ED_MODE_PROPERTIES)
3830 DrawPropertiesWindow();
3831 else /* edit_mode == ED_MODE_DRAWING */
3832 DrawDrawingWindow();
3835 static boolean LevelChanged()
3837 boolean level_changed = FALSE;
3840 for(y=0; y<lev_fieldy; y++)
3841 for(x=0; x<lev_fieldx; x++)
3842 if (Feld[x][y] != level.field[x][y])
3843 level_changed = TRUE;
3845 return level_changed;
3848 static boolean LevelContainsPlayer()
3850 boolean player_found = FALSE;
3853 for(y=0; y<lev_fieldy; y++)
3854 for(x=0; x<lev_fieldx; x++)
3855 if (Feld[x][y] == EL_PLAYER_1 ||
3856 Feld[x][y] == EL_SP_MURPHY)
3857 player_found = TRUE;
3859 return player_found;
3862 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3863 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3867 for(x=0; x<lev_fieldx; x++)
3868 for(y=0; y<lev_fieldy; y++)
3869 dst[x][y] = src[x][y];
3872 static int SetSelectboxValue(int selectbox_id, int new_value)
3874 int new_index_value = 0;
3877 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3878 if (selectbox_info[selectbox_id].options[i].value == new_value)
3879 new_index_value = i;
3881 *selectbox_info[selectbox_id].value =
3882 selectbox_info[selectbox_id].options[new_index_value].value;
3884 return new_index_value;
3887 static void CopyCustomElementPropertiesToEditor(int element)
3891 /* needed here to initialize combined element properties */
3892 InitElementPropertiesEngine(level.game_version);
3894 custom_element = element_info[element];
3896 /* needed to initially set selectbox value variables to reliable defaults */
3897 for (i=0; i < ED_NUM_SELECTBOX; i++)
3898 SetSelectboxValue(i, *selectbox_info[i].value);
3900 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3901 custom_element_properties[i] = HAS_PROPERTY(element, i);
3903 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3904 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3906 /* ---------- element settings: configure (custom elements) ------------- */
3908 /* set accessible layer selectbox help value */
3909 custom_element.access_type =
3910 (IS_WALKABLE(element) ? EP_WALKABLE :
3911 IS_PASSABLE(element) ? EP_PASSABLE :
3912 custom_element.access_type);
3913 custom_element.access_layer =
3914 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3915 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3916 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3917 custom_element.access_layer);
3918 custom_element_properties[EP_ACCESSIBLE] =
3919 (IS_ACCESSIBLE_OVER(element) ||
3920 IS_ACCESSIBLE_INSIDE(element) ||
3921 IS_ACCESSIBLE_UNDER(element));
3923 /* set walk-to-object action selectbox help value */
3924 custom_element.walk_to_action =
3925 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3926 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
3927 IS_DROPPABLE(element) ? EP_DROPPABLE :
3928 IS_PUSHABLE(element) ? EP_PUSHABLE :
3929 custom_element.walk_to_action);
3930 custom_element_properties[EP_WALK_TO_OBJECT] =
3931 (IS_DIGGABLE(element) ||
3932 IS_COLLECTIBLE_ONLY(element) ||
3933 IS_DROPPABLE(element) ||
3934 IS_PUSHABLE(element));
3936 /* set smash targets selectbox help value */
3937 custom_element.smash_targets =
3938 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3939 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3940 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3941 custom_element.smash_targets);
3942 custom_element_properties[EP_CAN_SMASH] =
3943 (CAN_SMASH_EVERYTHING(element) ||
3944 CAN_SMASH_ENEMIES(element) ||
3945 CAN_SMASH_PLAYER(element));
3947 /* set deadliness selectbox help value */
3948 custom_element.deadliness =
3949 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3950 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3951 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3952 custom_element.deadliness);
3953 custom_element_properties[EP_DEADLY] =
3954 (DONT_TOUCH(element) ||
3955 DONT_COLLIDE_WITH(element) ||
3956 DONT_RUN_INTO(element));
3958 /* set consistency selectbox help value */
3959 custom_element.consistency =
3960 (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3961 CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
3962 CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
3963 custom_element.consistency);
3964 custom_element_properties[EP_EXPLODE_RESULT] =
3965 (IS_INDESTRUCTIBLE(element) ||
3966 CAN_EXPLODE_1X1(element) ||
3967 CAN_EXPLODE_3X3(element));
3969 /* special case: sub-settings dependent from main setting */
3970 if (CAN_EXPLODE_BY_FIRE(element))
3971 custom_element.can_explode_by_fire = TRUE;
3972 if (CAN_EXPLODE_SMASHED(element))
3973 custom_element.can_explode_smashed = TRUE;
3974 if (CAN_EXPLODE_IMPACT(element))
3975 custom_element.can_explode_impact = TRUE;
3977 /* ---------- element settings: advanced (custom elements) --------------- */
3979 /* set change by player selectbox help value */
3980 custom_element.change_player_action =
3981 (HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
3982 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3983 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3984 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3985 custom_element.change_player_action);
3987 /* set change by collision selectbox help value */
3988 custom_element.change_collide_action =
3989 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3990 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3991 HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
3992 custom_element.change_collide_action);
3994 /* set change by other element action selectbox help value */
3995 custom_element.change_other_action =
3996 (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
3997 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
3998 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
3999 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
4000 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
4001 HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
4002 HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
4003 HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
4004 custom_element.change_other_action);
4007 static void CopyCustomElementPropertiesToGame(int element)
4010 int access_type_and_layer;
4012 /* mark that this custom element has been modified */
4013 custom_element.modified_settings = TRUE;
4015 if (level.use_custom_template)
4017 if (Request("Copy and modify level tem- plate ?", REQ_ASK))
4019 level.use_custom_template = FALSE;
4020 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
4021 GDI_CHECKED, FALSE, GDI_END);
4025 LoadLevelTemplate(-1); /* this resets all element modifications ... */
4027 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
4031 element_info[element] = custom_element;
4033 /* ---------- element settings: configure (custom elements) ------------- */
4035 /* set accessible property from checkbox and selectbox */
4036 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
4037 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
4038 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
4039 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
4040 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
4041 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
4042 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
4043 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
4044 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
4045 custom_element_properties[access_type_and_layer] =
4046 custom_element_properties[EP_ACCESSIBLE];
4048 /* set walk-to-object property from checkbox and selectbox */
4049 custom_element_properties[EP_DIGGABLE] = FALSE;
4050 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
4051 custom_element_properties[EP_DROPPABLE] = FALSE;
4052 custom_element_properties[EP_PUSHABLE] = FALSE;
4053 custom_element_properties[custom_element.walk_to_action] =
4054 custom_element_properties[EP_WALK_TO_OBJECT];
4056 /* set smash property from checkbox and selectbox */
4057 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
4058 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
4059 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
4060 custom_element_properties[custom_element.smash_targets] =
4061 custom_element_properties[EP_CAN_SMASH];
4063 /* set deadliness property from checkbox and selectbox */
4064 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
4065 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
4066 custom_element_properties[EP_DONT_TOUCH] = FALSE;
4067 custom_element_properties[custom_element.deadliness] =
4068 custom_element_properties[EP_DEADLY];
4070 /* set consistency property from checkbox and selectbox */
4071 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
4072 custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
4073 custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
4074 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
4075 custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
4076 custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
4077 custom_element_properties[custom_element.consistency] =
4078 custom_element_properties[EP_EXPLODE_RESULT];
4080 /* special case: sub-settings dependent from main setting */
4081 if (custom_element_properties[EP_CAN_EXPLODE_3X3] ||
4082 custom_element_properties[EP_CAN_EXPLODE_1X1])
4084 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
4085 custom_element.can_explode_by_fire;
4086 custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
4087 custom_element.can_explode_smashed;
4088 custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
4089 custom_element.can_explode_impact;
4092 /* ---------- element settings: advanced (custom elements) --------------- */
4094 /* set player change event from checkbox and selectbox */
4095 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
4096 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
4097 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
4098 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
4099 custom_element_change_events[custom_element.change_player_action] =
4100 custom_element_change_events[CE_BY_PLAYER];
4102 /* set collision change event from checkbox and selectbox */
4103 custom_element_change_events[CE_COLLISION] = FALSE;
4104 custom_element_change_events[CE_IMPACT] = FALSE;
4105 custom_element_change_events[CE_SMASHED] = FALSE;
4106 custom_element_change_events[custom_element.change_collide_action] =
4107 custom_element_change_events[CE_BY_COLLISION];
4109 /* set other element action change event from checkbox and selectbox */
4110 custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
4111 custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
4112 custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
4113 custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
4114 custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
4115 custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
4116 custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
4117 custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
4118 custom_element_change_events[custom_element.change_other_action] =
4119 custom_element_change_events[CE_BY_OTHER];
4121 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
4122 SET_PROPERTY(element, i, custom_element_properties[i]);
4124 for (i=0; i < NUM_CHANGE_EVENTS; i++)
4125 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
4127 /* copy change events also to special level editor variable */
4128 custom_element = element_info[element];
4133 CloseDoor(DOOR_CLOSE_ALL);
4134 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
4136 if (level_editor_test_game)
4138 CopyPlayfield(level.field, Feld);
4139 CopyPlayfield(FieldBackup, level.field);
4141 level_editor_test_game = FALSE;
4145 edit_mode = ED_MODE_DRAWING;
4146 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4154 /* copy default editor door content to main double buffer */
4155 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
4156 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
4159 /* draw mouse button brush elements */
4160 RedrawDrawingElements();
4163 /* draw bigger door */
4164 DrawSpecialEditorDoor();
4166 /* draw new control window */
4167 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
4168 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
4170 redraw_mask |= REDRAW_ALL;
4172 ReinitializeElementListButtons(); /* only needed after setup changes */
4174 ModifyEditorElementList(); /* may be needed for custom elements */
4178 MapControlButtons();
4180 DrawEditModeWindow();
4182 /* copy actual editor door content to door double buffer for OpenDoor() */
4183 BlitBitmap(drawto, bitmap_db_door,
4184 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4186 OpenDoor(DOOR_OPEN_1);
4189 static void AdjustDrawingAreaGadgets()
4191 int ed_xsize = lev_fieldx + 2;
4192 int ed_ysize = lev_fieldy + 2;
4193 int max_ed_fieldx = MAX_ED_FIELDX;
4194 int max_ed_fieldy = MAX_ED_FIELDY;
4195 boolean horizontal_scrollbar_needed;
4196 boolean vertical_scrollbar_needed;
4197 int x, y, width, height;
4198 int xoffset, yoffset;
4200 /* check if we need any scrollbars */
4201 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
4202 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
4204 /* check if we have a smaller editor field because of scrollbars */
4205 if (horizontal_scrollbar_needed)
4206 max_ed_fieldy = MAX_ED_FIELDY - 1;
4207 if (vertical_scrollbar_needed)
4208 max_ed_fieldx = MAX_ED_FIELDX - 1;
4210 /* check again if we now need more scrollbars because of less space */
4211 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
4212 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
4214 /* check if editor field gets even smaller after adding new scrollbars */
4215 if (horizontal_scrollbar_needed)
4216 max_ed_fieldy = MAX_ED_FIELDY - 1;
4217 if (vertical_scrollbar_needed)
4218 max_ed_fieldx = MAX_ED_FIELDX - 1;
4220 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
4221 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
4223 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
4224 GDI_WIDTH, ed_fieldx * MINI_TILEX,
4225 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
4226 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
4229 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
4230 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
4232 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
4233 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
4235 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
4236 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
4238 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
4239 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
4241 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4243 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
4245 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4247 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
4251 static void AdjustLevelScrollPosition()
4253 if (level_xpos < -1)
4255 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4256 level_xpos = lev_fieldx - ed_fieldx + 1;
4257 if (lev_fieldx < ed_fieldx - 2)
4260 if (level_ypos < -1)
4262 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4263 level_ypos = lev_fieldy - ed_fieldy + 1;
4264 if (lev_fieldy < ed_fieldy - 2)
4268 static void AdjustEditorScrollbar(int id)
4270 struct GadgetInfo *gi = level_editor_gadget[id];
4271 int items_max, items_visible, item_position;
4273 if (id == GADGET_ID_SCROLL_HORIZONTAL)
4275 items_max = MAX(lev_fieldx + 2, ed_fieldx);
4276 items_visible = ed_fieldx;
4277 item_position = level_xpos + 1;
4281 items_max = MAX(lev_fieldy + 2, ed_fieldy);
4282 items_visible = ed_fieldy;
4283 item_position = level_ypos + 1;
4286 if (item_position > items_max - items_visible)
4287 item_position = items_max - items_visible;
4289 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
4290 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
4293 static void ModifyEditorCounter(int counter_id, int new_value)
4295 int *counter_value = counterbutton_info[counter_id].value;
4296 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4297 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4299 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
4301 if (counter_value != NULL)
4302 *counter_value = gi->text.number_value;
4305 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
4307 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4308 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4310 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
4313 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
4315 int gadget_id = selectbox_info[selectbox_id].gadget_id;
4316 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4317 int new_index_value = SetSelectboxValue(selectbox_id, new_value);
4319 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
4322 static void ModifyEditorElementList()
4326 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4328 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4329 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4330 struct GadgetDesign *gd = &gi->deco.design;
4331 int element = editor_elements[element_shift + i];
4334 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4335 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4340 static void PickDrawingElement(int button, int element)
4342 if (button < 1 || button > 3)
4347 new_element1 = element;
4348 DrawMiniGraphicExt(drawto,
4349 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
4350 el2edimg(new_element1));
4352 else if (button == 2)
4354 new_element2 = element;
4355 DrawMiniGraphicExt(drawto,
4356 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
4357 el2edimg(new_element2));
4361 new_element3 = element;
4362 DrawMiniGraphicExt(drawto,
4363 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
4364 el2edimg(new_element3));
4367 redraw_mask |= REDRAW_DOOR_1;
4370 static void RedrawDrawingElements()
4372 PickDrawingElement(1, new_element1);
4373 PickDrawingElement(2, new_element2);
4374 PickDrawingElement(3, new_element3);
4377 static void DrawDrawingWindow()
4379 stick_element_properties_window = FALSE;
4381 SetMainBackgroundImage(IMG_UNDEFINED);
4383 UnmapLevelEditorWindowGadgets();
4385 AdjustDrawingAreaGadgets();
4386 AdjustLevelScrollPosition();
4387 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
4388 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
4390 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4391 MapMainDrawingArea();
4394 static void DrawLevelInfoWindow()
4398 stick_element_properties_window = FALSE;
4400 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4402 UnmapLevelEditorWindowGadgets();
4404 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4405 "Level Settings", FONT_TITLE_1);
4406 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4407 "Editor Settings", FONT_TITLE_1);
4409 /* draw counter gadgets */
4410 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4411 MapCounterButtons(i);
4413 /* draw checkbutton gadgets */
4414 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4415 MapCheckbuttonGadget(i);
4417 /* draw radiobutton gadgets */
4418 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4419 MapRadiobuttonGadget(i);
4421 /* draw text input gadgets */
4422 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4423 MapTextInputGadget(i);
4425 /* draw drawing area */
4426 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
4429 static void DrawCustomContentArea()
4431 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
4432 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4433 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
4434 int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY];
4435 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
4436 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
4438 /* add distance for potential left text (without drawing area border) */
4439 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
4441 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
4443 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
4446 static void DrawCustomChangeContentArea()
4448 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
4449 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4450 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
4451 int x2 = right_gadget_border[GADGET_ID_CHANGE_POWER];
4452 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
4453 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
4455 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
4460 static void DrawElementContentAreas()
4462 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
4463 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
4466 /* display counter to choose number of element content areas */
4467 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4469 for (i=0; i < MAX_ELEMENT_CONTENTS; i++)
4471 int id = ED_DRAWING_ID_ELEMENT_CONTENT_0 + i;
4472 int font_height = getFontHeight(FONT_TEXT_1);
4474 if (i < level.num_yamyam_contents)
4478 UnmapDrawingArea(id);
4480 /* delete content areas in case of reducing number of them */
4481 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
4482 SY + drawingarea_info[id].y - MINI_TILEY / 2,
4484 4 * MINI_TILEX + ED_GADGET_TEXT_DISTANCE + font_height);
4488 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
4489 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
4490 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
4493 char *getElementDescriptionFilename(int element)
4495 char *docs_dir = options.docs_directory;
4496 char *elements_subdir = "elements";
4497 static char *filename = NULL;
4498 char basename[MAX_FILENAME_LEN];
4500 if (filename != NULL)
4503 /* 1st try: look for element description file for exactly this element */
4504 sprintf(basename, "%s.txt", element_info[element].token_name);
4505 filename = getPath3(docs_dir, elements_subdir, basename);
4506 if (fileExists(filename))
4511 /* 2nd try: look for element description file for this element's class */
4512 sprintf(basename, "%s.txt", element_info[element].class_name);
4513 filename = getPath3(docs_dir, elements_subdir, basename);
4514 if (fileExists(filename))
4520 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4522 int font_height = getFontHeight(font_nr);
4523 int pad_x = ED_SETTINGS_XPOS(0);
4524 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4525 int sx = SX + pad_x;
4526 int sy = SY + pad_y;
4527 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4529 if (screen_line >= max_lines_per_screen)
4532 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4537 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4539 int font_nr = FONT_TEXT_2;
4540 int font_width = getFontWidth(font_nr);
4541 int pad_x = ED_SETTINGS_XPOS(0);
4542 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4543 char line[MAX_LINE_LEN];
4544 char buffer[max_chars_per_line + 1];
4546 int lines_printed = 0;
4549 if (filename == NULL)
4552 if (!(file = fopen(filename, MODE_READ)))
4560 char *line_ptr, *word_ptr;
4561 boolean last_line_was_empty = TRUE;
4563 /* read next line of input file */
4564 if (!fgets(line, MAX_LINE_LEN, file))
4567 /* skip comments (lines directly beginning with '#') */
4571 /* cut trailing newline from input line */
4572 for (line_ptr = line; *line_ptr; line_ptr++)
4574 if (*line_ptr == '\n' || *line_ptr == '\r')
4581 if (strlen(line) == 0) /* special case: force empty line */
4588 boolean print_buffer = FALSE;
4591 /* skip leading whitespaces */
4592 while (*word_ptr == ' ' || *word_ptr == '\t')
4595 line_ptr = word_ptr;
4598 /* look for end of next word */
4599 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4609 else if (*word_ptr == '\n') /* special case: force empty line */
4611 if (buffer_len == 0)
4614 /* prevent printing of multiple empty lines */
4615 if (buffer_len > 0 || !last_line_was_empty)
4616 print_buffer = TRUE;
4618 else if (word_len < max_chars_per_line - buffer_len)
4620 /* word fits into text buffer -- add word */
4623 buffer[buffer_len++] = ' ';
4625 strncpy(&buffer[buffer_len], word_ptr, word_len);
4626 buffer_len += word_len;
4627 buffer[buffer_len] = '\0';
4628 word_ptr += word_len;
4630 else if (buffer_len > 0)
4632 /* not enough space left for word in text buffer -- print buffer */
4634 print_buffer = TRUE;
4638 /* word does not fit at all into empty text buffer -- cut word */
4640 strncpy(buffer, word_ptr, max_chars_per_line);
4641 buffer[max_chars_per_line] = '\0';
4642 word_ptr += max_chars_per_line;
4643 print_buffer = TRUE;
4648 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4649 return lines_printed;
4651 last_line_was_empty = (buffer_len == 0);
4656 print_buffer = FALSE;
4664 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4667 return lines_printed;
4670 static void DrawPropertiesTabulatorGadgets()
4672 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4673 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4674 int gd_x = gd->x + gd_gi->border.width / 2;
4675 int gd_y = gd->y + gd_gi->height - 1;
4676 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4677 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4678 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4681 /* draw additional "advanced" tabulator for custom elements */
4682 if (IS_CUSTOM_ELEMENT(properties_element))
4683 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4685 for (i=id_first; i <= id_last; i++)
4687 int gadget_id = textbutton_info[i].gadget_id;
4688 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4689 boolean active = (i != edit_mode_properties);
4691 /* draw background line below tabulator button */
4692 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4694 /* draw solid line below inactive tabulator buttons */
4695 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4696 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4698 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4699 MapTextbuttonGadget(i);
4702 /* draw little border line below tabulator buttons */
4703 if (tab_color != BLACK_PIXEL) /* black => transparent */
4704 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4705 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4706 ED_GADGET_DISTANCE, tab_color);
4709 static void DrawPropertiesInfo()
4718 /* configurable properties */
4720 { EP_WALKABLE_OVER, "- player can walk over it" },
4721 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4722 { EP_WALKABLE_UNDER, "- player can walk under it" },
4723 { EP_PASSABLE_OVER, "- player can pass over it" },
4724 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4725 { EP_PASSABLE_UNDER, "- player can pass under it" },
4727 { EP_DIGGABLE, "- can be digged away" },
4728 { EP_COLLECTIBLE, "- can be collected" },
4729 { EP_DROPPABLE, "- can be dropped after collecting" },
4730 { EP_PUSHABLE, "- can be pushed" },
4732 { EP_CAN_MOVE, "- can move" },
4733 { EP_CAN_FALL, "- can fall" },
4735 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4737 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4739 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4741 { EP_SLIPPERY, "- slippery for falling objects" },
4742 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4744 { EP_DONT_RUN_INTO, "- deadly when running into" },
4745 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4746 { EP_DONT_TOUCH, "- deadly when touching" },
4748 { EP_INDESTRUCTIBLE, "- undestructible" },
4750 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
4751 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
4752 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
4754 { EP_CAN_CHANGE, "- can change to other element" },
4756 /* pre-defined properties */
4757 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4758 { EP_HAS_CONTENT, "- can contain other elements" },
4762 char *filename = getElementDescriptionFilename(properties_element);
4763 char *percentage_text = "In this level:";
4764 char *properties_text = "Standard properties:";
4766 int num_elements_in_level;
4767 int num_standard_properties = 0;
4768 int font1_nr = FONT_TEXT_1;
4769 int font2_nr = FONT_TEXT_2;
4770 int font1_width = getFontWidth(font1_nr);
4771 int font2_height = getFontHeight(font2_nr);
4772 int pad_x = ED_SETTINGS_XPOS(0);
4773 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4774 int screen_line = 0;
4777 /* ----- print number of elements / percentage of this element in level */
4779 num_elements_in_level = 0;
4780 for (y=0; y<lev_fieldy; y++)
4781 for (x=0; x<lev_fieldx; x++)
4782 if (Feld[x][y] == properties_element)
4783 num_elements_in_level++;
4784 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4786 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4788 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4789 pad_y + screen_line++ * font2_height, font2_nr,
4790 "%d (%.2f%%)", num_elements_in_level, percentage);
4794 /* ----- print standard properties of this element */
4796 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4799 for (i=0; properties[i].value != -1; i++)
4801 if (!HAS_PROPERTY(properties_element, properties[i].value))
4804 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4805 properties[i].text);
4806 num_standard_properties++;
4809 if (num_standard_properties == 0)
4810 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4811 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4815 /* ----- print special description of this element */
4817 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4818 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4819 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4822 #define TEXT_COLLECTING "Score for collecting"
4823 #define TEXT_SMASHING "Score for smashing"
4824 #define TEXT_CRACKING "Score for cracking"
4825 #define TEXT_SPEED "Speed of amoeba growth"
4826 #define TEXT_DURATION "Duration when activated"
4833 } elements_with_counter[] =
4835 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4836 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4837 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4838 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4839 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4840 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4841 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4842 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4843 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4844 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4845 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4846 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4847 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4848 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4849 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4850 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4851 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4852 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4853 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4854 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4855 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4856 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4857 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4858 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4859 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4860 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4861 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4862 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4863 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4864 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4865 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4866 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4867 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4868 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4869 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4870 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4871 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4872 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4873 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4874 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4875 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4876 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4877 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4878 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4879 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4880 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4881 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4882 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4883 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4884 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4885 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4886 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4887 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4888 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4889 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4890 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4894 static boolean checkPropertiesConfig()
4898 if (IS_GEM(properties_element) ||
4899 IS_CUSTOM_ELEMENT(properties_element) ||
4900 HAS_CONTENT(properties_element))
4903 for (i=0; elements_with_counter[i].element != -1; i++)
4904 if (elements_with_counter[i].element == properties_element)
4910 static void DrawPropertiesConfig()
4914 if (!checkPropertiesConfig())
4916 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4921 /* check if there are elements where a score can be chosen for */
4922 for (i=0; elements_with_counter[i].element != -1; i++)
4924 if (elements_with_counter[i].element == properties_element)
4926 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4928 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4929 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4930 MapCounterButtons(counter_id);
4936 if (HAS_CONTENT(properties_element))
4938 /* draw stickybutton gadget */
4939 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4940 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4941 MapCheckbuttonGadget(i);
4943 if (IS_AMOEBOID(properties_element))
4944 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
4946 DrawElementContentAreas();
4949 if (IS_GEM(properties_element))
4950 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4952 if (IS_CUSTOM_ELEMENT(properties_element))
4954 /* draw stickybutton gadget */
4955 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4956 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4957 MapCheckbuttonGadget(i);
4959 /* draw checkbutton gadgets */
4960 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4961 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4962 MapCheckbuttonGadget(i);
4964 /* draw counter gadgets */
4965 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4966 MapCounterButtons(i);
4968 /* draw selectbox gadgets */
4969 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4970 MapSelectboxGadget(i);
4972 /* draw drawing area gadgets */
4973 DrawCustomContentArea();
4975 /* draw text input gadgets */
4976 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
4980 static void DrawPropertiesAdvancedDrawingAreas()
4982 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
4983 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
4984 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
4986 DrawCustomChangeContentArea();
4988 redraw_mask |= REDRAW_FIELD;
4991 static void DrawPropertiesAdvanced()
4995 /* draw stickybutton gadget */
4996 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4997 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4998 MapCheckbuttonGadget(i);
5000 /* draw checkbutton gadgets */
5001 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
5002 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
5003 MapCheckbuttonGadget(i);
5005 /* draw counter gadgets */
5006 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
5007 MapCounterButtons(i);
5009 /* draw selectbox gadgets */
5010 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
5011 MapSelectboxGadget(i);
5013 /* draw textbutton gadgets */
5014 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
5016 /* draw drawing area gadgets */
5017 DrawPropertiesAdvancedDrawingAreas();
5020 static void DrawElementName(int x, int y, int element)
5022 char *element_name = getElementInfoText(element);
5023 int font_nr = FONT_TEXT_1;
5024 int font_width = getFontWidth(font_nr);
5025 int font_height = getFontHeight(font_nr);
5026 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
5027 int max_chars_per_line = max_text_width / font_width;
5028 char buffer[max_chars_per_line + 1];
5030 if (strlen(element_name) <= max_chars_per_line)
5031 DrawTextF(x, y, font_nr, element_name);
5034 int next_pos = max_chars_per_line;
5036 strncpy(buffer, element_name, max_chars_per_line);
5037 buffer[max_chars_per_line] = '\0';
5039 if (element_name[max_chars_per_line] == ' ')
5045 for (i = max_chars_per_line - 1; i >= 0; i--)
5046 if (buffer[i] == ' ')
5049 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
5056 DrawTextF(x, y - font_height / 2, font_nr, buffer);
5058 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
5059 buffer[max_chars_per_line] = '\0';
5061 DrawTextF(x, y + font_height / 2, font_nr, buffer);
5065 static void DrawPropertiesWindow()
5070 stick_element_properties_window = FALSE;
5072 /* make sure that previous properties edit mode exists for this element */
5073 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
5074 !IS_CUSTOM_ELEMENT(properties_element))
5075 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
5077 if (IS_CUSTOM_ELEMENT(properties_element))
5078 CopyCustomElementPropertiesToEditor(properties_element);
5080 UnmapLevelEditorWindowGadgets();
5082 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
5085 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
5086 "Element Settings", FONT_TITLE_1);
5088 DrawElementBorder(SX + xstart * MINI_TILEX,
5089 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
5090 TILEX, TILEY, FALSE);
5091 DrawGraphicAnimationExt(drawto,
5092 SX + xstart * MINI_TILEX,
5093 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
5094 el2img(properties_element), -1, NO_MASKING);
5096 FrameCounter = 0; /* restart animation frame counter */
5098 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
5099 properties_element);
5101 DrawPropertiesTabulatorGadgets();
5103 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
5104 DrawPropertiesInfo();
5105 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
5106 DrawPropertiesConfig();
5107 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
5108 DrawPropertiesAdvanced();
5111 static void UpdateCustomElementGraphicGadgets()
5113 ModifyEditorElementList();
5114 RedrawDrawingElements();
5116 if (edit_mode == ED_MODE_PROPERTIES &&
5117 edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED)
5118 DrawPropertiesAdvancedDrawingAreas();
5121 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
5123 int lx = sx + level_xpos;
5124 int ly = sy + level_ypos;
5126 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
5129 Feld[lx][ly] = element;
5132 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
5133 int element, boolean change_level)
5135 if (from_y == to_y) /* horizontal line */
5141 swap_numbers(&from_x, &to_x);
5143 for (x=from_x; x<=to_x; x++)
5144 DrawLineElement(x, y, element, change_level);
5146 else if (from_x == to_x) /* vertical line */
5152 swap_numbers(&from_y, &to_y);
5154 for (y=from_y; y<=to_y; y++)
5155 DrawLineElement(x, y, element, change_level);
5157 else /* diagonal line */
5159 int len_x = ABS(to_x - from_x);
5160 int len_y = ABS(to_y - from_y);
5163 if (len_y < len_x) /* a < 1 */
5165 float a = (float)len_y / (float)len_x;
5168 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5170 for (x=0; x<=len_x; x++)
5172 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
5173 DrawLineElement(from_x + x, from_y + y, element, change_level);
5178 float a = (float)len_x / (float)len_y;
5181 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5183 for (y=0; y<=len_y; y++)
5185 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
5186 DrawLineElement(from_x + x, from_y + y, element, change_level);
5192 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
5193 int element, boolean change_level)
5195 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
5196 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
5197 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
5198 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
5201 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
5202 int element, boolean change_level)
5207 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5209 for (y=from_y; y<=to_y; y++)
5210 DrawLine(from_x, y, to_x, y, element, change_level);
5213 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
5214 int element, boolean change_level)
5216 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
5217 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
5218 int len_x = ABS(to_x - from_x);
5219 int len_y = ABS(to_y - from_y);
5222 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
5224 /* not optimal (some points get drawn twice) but simple,
5225 and fast enough for the few points we are drawing */
5227 for (x=0; x<=radius; x++)
5231 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
5233 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5234 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5235 lx = sx + level_xpos;
5236 ly = sy + level_ypos;
5238 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5239 DrawLineElement(sx, sy, element, change_level);
5242 for (y=0; y<=radius; y++)
5246 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
5248 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5249 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5250 lx = sx + level_xpos;
5251 ly = sy + level_ypos;
5253 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5254 DrawLineElement(sx, sy, element, change_level);
5258 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
5259 int element, boolean change_level)
5261 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5262 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5264 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5267 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
5268 #if DRAW_CIRCLES_BUTTON_AVAILABLE
5269 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
5270 int element, boolean change_level)
5272 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5273 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5274 int mirror_to_x2 = from_x - (to_x2 - from_x);
5275 int mirror_to_y2 = from_y - (to_y2 - from_y);
5277 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5278 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
5279 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
5280 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
5284 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
5286 int from_sx, from_sy;
5290 swap_numbers(&from_x, &to_x);
5293 swap_numbers(&from_y, &to_y);
5295 from_sx = SX + from_x * MINI_TILEX;
5296 from_sy = SY + from_y * MINI_TILEY;
5297 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
5298 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
5300 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
5301 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
5302 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
5303 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
5305 if (from_x == to_x && from_y == to_y)
5306 MarkTileDirty(from_x/2, from_y/2);
5308 redraw_mask |= REDRAW_FIELD;
5311 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
5312 int element, boolean change_level)
5314 if (element == -1 || change_level)
5315 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
5317 DrawAreaBorder(from_x, from_y, to_x, to_y);
5320 /* values for CopyBrushExt() */
5321 #define CB_AREA_TO_BRUSH 0
5322 #define CB_BRUSH_TO_CURSOR 1
5323 #define CB_BRUSH_TO_LEVEL 2
5324 #define CB_DELETE_OLD_CURSOR 3
5326 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5327 int button, int mode)
5329 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5330 static int brush_width, brush_height;
5331 static int last_cursor_x = -1, last_cursor_y = -1;
5332 static boolean delete_old_brush;
5333 int new_element = BUTTON_ELEMENT(button);
5336 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5339 if (mode == CB_AREA_TO_BRUSH)
5341 int from_lx, from_ly;
5344 swap_numbers(&from_x, &to_x);
5347 swap_numbers(&from_y, &to_y);
5349 brush_width = to_x - from_x + 1;
5350 brush_height = to_y - from_y + 1;
5352 from_lx = from_x + level_xpos;
5353 from_ly = from_y + level_ypos;
5355 for (y=0; y<brush_height; y++)
5357 for (x=0; x<brush_width; x++)
5359 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5362 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5367 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5369 delete_old_brush = FALSE;
5371 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5372 mode == CB_BRUSH_TO_LEVEL)
5374 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5375 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5376 int cursor_from_x = cursor_x - brush_width / 2;
5377 int cursor_from_y = cursor_y - brush_height / 2;
5378 int border_from_x = cursor_x, border_from_y = cursor_y;
5379 int border_to_x = cursor_x, border_to_y = cursor_y;
5381 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5382 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5384 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5385 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5387 delete_old_brush = FALSE;
5391 for (y=0; y<brush_height; y++)
5393 for (x=0; x<brush_width; x++)
5395 int sx = cursor_from_x + x;
5396 int sy = cursor_from_y + y;
5397 int lx = sx + level_xpos;
5398 int ly = sy + level_ypos;
5399 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5400 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5401 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5402 brush_buffer[x][y] : new_element);
5404 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5406 if (sx < border_from_x)
5408 else if (sx > border_to_x)
5410 if (sy < border_from_y)
5412 else if (sy > border_to_y)
5415 DrawLineElement(sx, sy, element, change_level);
5420 if (mode != CB_DELETE_OLD_CURSOR)
5421 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5423 last_cursor_x = cursor_x;
5424 last_cursor_y = cursor_y;
5425 delete_old_brush = TRUE;
5429 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5432 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5435 static void CopyBrushToLevel(int x, int y, int button)
5437 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5440 static void CopyBrushToCursor(int x, int y)
5442 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5445 static void DeleteBrushFromCursor()
5447 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5450 static void FloodFill(int from_x, int from_y, int fill_element)
5454 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5455 static int safety = 0;
5457 /* check if starting field still has the desired content */
5458 if (Feld[from_x][from_y] == fill_element)
5463 if (safety > lev_fieldx*lev_fieldy)
5464 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5466 old_element = Feld[from_x][from_y];
5467 Feld[from_x][from_y] = fill_element;
5471 x = from_x + check[i][0];
5472 y = from_y + check[i][1];
5474 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5475 FloodFill(x, y, fill_element);
5481 /* values for DrawLevelText() modes */
5483 #define TEXT_SETCURSOR 1
5484 #define TEXT_WRITECHAR 2
5485 #define TEXT_BACKSPACE 3
5486 #define TEXT_NEWLINE 4
5488 #define TEXT_QUERY_TYPING 6
5490 static int DrawLevelText(int sx, int sy, char letter, int mode)
5492 static short delete_buffer[MAX_LEV_FIELDX];
5493 static int start_sx, start_sy;
5494 static int last_sx, last_sy;
5495 static boolean typing = FALSE;
5496 int letter_element = EL_CHAR_ASCII0 + letter;
5499 /* map lower case letters to upper case and convert special characters */
5500 if (letter >= 'a' && letter <= 'z')
5501 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5502 else if (letter == 'ä' || letter == 'Ä')
5503 letter_element = EL_CHAR_AUMLAUT;
5504 else if (letter == 'ö' || letter == 'Ö')
5505 letter_element = EL_CHAR_OUMLAUT;
5506 else if (letter == 'ü' || letter == 'Ü')
5507 letter_element = EL_CHAR_UUMLAUT;
5508 else if (letter == '^')
5509 letter_element = EL_CHAR_COPYRIGHT;
5511 letter_element = EL_CHAR_ASCII0 + letter;
5513 if (mode != TEXT_INIT)
5518 if (mode != TEXT_SETCURSOR)
5524 lx = last_sx + level_xpos;
5525 ly = last_sy + level_ypos;
5532 DrawLevelText(0, 0, 0, TEXT_END);
5535 start_sx = last_sx = sx;
5536 start_sy = last_sy = sy;
5537 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5540 case TEXT_SETCURSOR:
5541 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5542 DrawAreaBorder(sx, sy, sx, sy);
5547 case TEXT_WRITECHAR:
5548 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5550 delete_buffer[sx - start_sx] = Feld[lx][ly];
5551 Feld[lx][ly] = letter_element;
5553 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5554 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5555 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5556 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5558 DrawLevelText(0, 0, 0, TEXT_END);
5562 case TEXT_BACKSPACE:
5565 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5566 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5567 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5572 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5573 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5575 DrawLevelText(0, 0, 0, TEXT_END);
5579 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5580 DrawMiniElement(sx, sy, Feld[lx][ly]);
5584 case TEXT_QUERY_TYPING:
5594 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5595 int element, boolean change_level)
5597 int lx = sx + level_xpos;
5598 int ly = sy + level_ypos;
5601 DrawMiniElement(sx, sy, Feld[lx][ly]);
5603 DrawAreaBorder(sx, sy, sx, sy);
5606 static void CopyLevelToUndoBuffer(int mode)
5608 static boolean accumulated_undo = FALSE;
5609 boolean new_undo_buffer_position = TRUE;
5610 int last_border_element;
5615 case UNDO_IMMEDIATE:
5616 accumulated_undo = FALSE;
5619 case UNDO_ACCUMULATE:
5620 if (accumulated_undo)
5621 new_undo_buffer_position = FALSE;
5622 accumulated_undo = TRUE;
5629 if (new_undo_buffer_position)
5631 /* new position in undo buffer ring */
5632 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5634 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5635 undo_buffer_steps++;
5638 for(x=0; x<lev_fieldx; x++)
5639 for(y=0; y<lev_fieldy; y++)
5640 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5642 /* check if drawing operation forces change of border style */
5643 last_border_element = BorderElement;
5645 if (BorderElement != last_border_element)
5646 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5649 static void RandomPlacement(int new_element)
5651 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5652 int num_free_positions;
5657 /* determine number of free positions for the new elements */
5658 /* (maybe this statement should be formatted a bit more readable...) */
5659 num_free_positions = 0;
5660 for (x=0; x<lev_fieldx; x++)
5661 for (y=0; y<lev_fieldy; y++)
5662 if ((free_position[x][y] =
5663 ((random_placement_background_restricted &&
5664 Feld[x][y] == random_placement_background_element) ||
5665 (!random_placement_background_restricted &&
5666 Feld[x][y] != new_element))) == TRUE)
5667 num_free_positions++;
5669 /* determine number of new elements to place there */
5670 num_percentage = num_free_positions * random_placement_value / 100;
5671 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5672 num_percentage : random_placement_value);
5674 /* if not more free positions than elements to place, fill whole level */
5675 if (num_elements >= num_free_positions)
5677 for (x=0; x<lev_fieldx; x++)
5678 for (y=0; y<lev_fieldy; y++)
5679 Feld[x][y] = new_element;
5681 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5682 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5686 while (num_elements > 0)
5688 x = RND(lev_fieldx);
5689 y = RND(lev_fieldy);
5691 /* don't place element at the same position twice */
5692 if (free_position[x][y])
5694 free_position[x][y] = FALSE;
5695 Feld[x][y] = new_element;
5700 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5701 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5704 void WrapLevel(int dx, int dy)
5706 int wrap_dx = lev_fieldx - dx;
5707 int wrap_dy = lev_fieldy - dy;
5710 for(x=0; x<lev_fieldx; x++)
5711 for(y=0; y<lev_fieldy; y++)
5712 FieldBackup[x][y] = Feld[x][y];
5714 for(x=0; x<lev_fieldx; x++)
5715 for(y=0; y<lev_fieldy; y++)
5717 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5719 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5720 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5723 static void HandleDrawingAreas(struct GadgetInfo *gi)
5725 static boolean started_inside_drawing_area = FALSE;
5726 int id = gi->custom_id;
5727 boolean button_press_event;
5728 boolean button_release_event;
5729 boolean inside_drawing_area = !gi->event.off_borders;
5730 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5731 int actual_drawing_function;
5732 int button = gi->event.button;
5733 int new_element = BUTTON_ELEMENT(button);
5734 int sx = gi->event.x, sy = gi->event.y;
5735 int min_sx = 0, min_sy = 0;
5736 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5737 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5739 int min_lx = 0, min_ly = 0;
5740 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5743 /* handle info callback for each invocation of action callback */
5744 gi->callback_info(gi);
5746 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5747 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5749 /* make sure to stay inside drawing area boundaries */
5750 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5751 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5755 /* get positions inside level field */
5756 lx = sx + level_xpos;
5757 ly = sy + level_ypos;
5759 if (!IN_LEV_FIELD(lx, ly))
5760 inside_drawing_area = FALSE;
5762 /* make sure to stay inside level field boundaries */
5763 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5764 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5766 /* correct drawing area positions accordingly */
5767 sx = lx - level_xpos;
5768 sy = ly - level_ypos;
5771 if (button_press_event)
5772 started_inside_drawing_area = inside_drawing_area;
5774 if (!started_inside_drawing_area)
5777 if (!button && !button_release_event)
5780 /* automatically switch to 'single item' drawing mode, if needed */
5781 actual_drawing_function =
5782 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5783 drawing_function : GADGET_ID_SINGLE_ITEMS);
5785 /* clicking into drawing area with pressed Control key picks element */
5786 if (GetKeyModState() & KMOD_Control)
5787 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5789 switch (actual_drawing_function)
5791 case GADGET_ID_SINGLE_ITEMS:
5794 if (button_release_event)
5796 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5798 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5799 !inside_drawing_area)
5800 DeleteBrushFromCursor();
5806 if (draw_with_brush)
5808 if (!button_release_event)
5809 CopyBrushToLevel(sx, sy, button);
5811 else if (new_element != Feld[lx][ly])
5813 if (new_element == EL_PLAYER_1)
5815 /* remove player at old position */
5816 for(y=0; y<lev_fieldy; y++)
5818 for(x=0; x<lev_fieldx; x++)
5820 if (Feld[x][y] == EL_PLAYER_1)
5822 Feld[x][y] = EL_EMPTY;
5823 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5824 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5825 DrawMiniElement(x - level_xpos, y - level_ypos,
5832 Feld[lx][ly] = new_element;
5833 DrawMiniElement(sx, sy, new_element);
5838 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5839 DrawMiniGraphicExt(drawto,
5840 gi->x + sx * MINI_TILEX,
5841 gi->y + sy * MINI_TILEY,
5842 el2edimg(new_element));
5844 DrawGraphicExt(drawto,
5847 el2img(new_element), 0);
5849 if (id == GADGET_ID_AMOEBA_CONTENT)
5850 level.amoeba_content = new_element;
5851 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5853 new_element = GFX_ELEMENT(new_element);
5854 custom_element.gfx_element = new_element;
5856 CopyCustomElementPropertiesToGame(properties_element);
5858 UpdateCustomElementGraphicGadgets();
5860 FrameCounter = 0; /* restart animation frame counter */
5862 else if (id == GADGET_ID_CUSTOM_CONTENT)
5864 custom_element.content[sx][sy] = new_element;
5866 CopyCustomElementPropertiesToGame(properties_element);
5868 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5870 custom_element.change.target_element = new_element;
5872 CopyCustomElementPropertiesToGame(properties_element);
5874 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5876 custom_element.change.content[sx][sy] = new_element;
5878 CopyCustomElementPropertiesToGame(properties_element);
5880 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5882 custom_element.change.trigger_element = new_element;
5884 CopyCustomElementPropertiesToGame(properties_element);
5886 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5887 random_placement_background_element = new_element;
5888 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5889 id <= GADGET_ID_ELEMENT_CONTENT_7)
5890 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5895 case GADGET_ID_CONNECTED_ITEMS:
5897 static int last_sx = -1;
5898 static int last_sy = -1;
5900 if (button_release_event)
5901 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5905 if (!button_press_event)
5906 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5914 case GADGET_ID_LINE:
5916 case GADGET_ID_RECTANGLE:
5917 case GADGET_ID_FILLED_BOX:
5918 case GADGET_ID_GRAB_BRUSH:
5919 case GADGET_ID_TEXT:
5921 static int last_sx = -1;
5922 static int last_sy = -1;
5923 static int start_sx = -1;
5924 static int start_sy = -1;
5925 void (*draw_func)(int, int, int, int, int, boolean);
5927 if (drawing_function == GADGET_ID_LINE)
5928 draw_func = DrawLine;
5929 else if (drawing_function == GADGET_ID_ARC)
5930 draw_func = DrawArc;
5931 else if (drawing_function == GADGET_ID_RECTANGLE)
5932 draw_func = DrawBox;
5933 else if (drawing_function == GADGET_ID_FILLED_BOX)
5934 draw_func = DrawFilledBox;
5935 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5936 draw_func = SelectArea;
5937 else /* (drawing_function == GADGET_ID_TEXT) */
5938 draw_func = SetTextCursor;
5940 if (button_press_event)
5942 draw_func(sx, sy, sx, sy, new_element, FALSE);
5943 start_sx = last_sx = sx;
5944 start_sy = last_sy = sy;
5946 if (drawing_function == GADGET_ID_TEXT)
5947 DrawLevelText(0, 0, 0, TEXT_END);
5949 else if (button_release_event)
5951 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5952 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5954 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5955 CopyBrushToCursor(sx, sy);
5956 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5958 draw_with_brush = TRUE;
5960 else if (drawing_function == GADGET_ID_TEXT)
5961 DrawLevelText(sx, sy, 0, TEXT_INIT);
5963 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5965 else if (last_sx != sx || last_sy != sy)
5967 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5968 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5975 case GADGET_ID_FLOOD_FILL:
5976 if (button_press_event && Feld[lx][ly] != new_element)
5978 FloodFill(lx, ly, new_element);
5979 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5980 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5984 case GADGET_ID_PICK_ELEMENT:
5985 if (button_release_event)
5986 ClickOnGadget(level_editor_gadget[last_drawing_function],
5988 else if (draw_level)
5989 PickDrawingElement(button, Feld[lx][ly]);
5990 else if (id == GADGET_ID_AMOEBA_CONTENT)
5991 PickDrawingElement(button, level.amoeba_content);
5992 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5993 PickDrawingElement(button, custom_element.gfx_element);
5994 else if (id == GADGET_ID_CUSTOM_CONTENT)
5995 PickDrawingElement(button, custom_element.content[sx][sy]);
5996 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5997 PickDrawingElement(button, custom_element.change.target_element);
5998 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5999 PickDrawingElement(button, custom_element.change.content[sx][sy]);
6000 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6001 PickDrawingElement(button, custom_element.change.trigger_element);
6002 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6003 PickDrawingElement(button, random_placement_background_element);
6004 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6005 id <= GADGET_ID_ELEMENT_CONTENT_7)
6007 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6009 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
6019 static void HandleCounterButtons(struct GadgetInfo *gi)
6021 int gadget_id = gi->custom_id;
6022 int counter_id = gi->custom_type_id;
6023 int button = gi->event.button;
6024 int *counter_value = counterbutton_info[counter_id].value;
6025 int step = BUTTON_STEPSIZE(button) *
6026 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
6028 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
6030 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
6031 boolean released = (gi->event.type == GD_EVENT_RELEASED);
6032 boolean level_changed = LevelChanged();
6034 if ((level_changed && pressed) || (!level_changed && released))
6037 if (level_changed && !Request("Level has changed! Discard changes ?",
6040 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
6041 ModifyEditorCounter(counter_id, *counter_value);
6046 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
6047 *counter_value = gi->text.number_value;
6049 ModifyEditorCounter(counter_id, *counter_value + step);
6053 case ED_COUNTER_ID_ELEMENT_CONTENT:
6054 DrawElementContentAreas();
6057 case ED_COUNTER_ID_LEVEL_XSIZE:
6058 case ED_COUNTER_ID_LEVEL_YSIZE:
6059 lev_fieldx = level.fieldx;
6060 lev_fieldy = level.fieldy;
6063 case ED_COUNTER_ID_SELECT_LEVEL:
6064 LoadLevel(level_nr);
6067 DrawEditModeWindow();
6074 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
6075 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
6076 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
6077 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
6078 CopyCustomElementPropertiesToGame(properties_element);
6081 static void HandleTextInputGadgets(struct GadgetInfo *gi)
6083 int type_id = gi->custom_type_id;
6085 strcpy(textinput_info[type_id].value, gi->text.value);
6087 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
6089 CopyCustomElementPropertiesToGame(properties_element);
6091 ModifyEditorElementList(); /* update changed button info text */
6095 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
6097 int type_id = gi->custom_type_id;
6099 *selectbox_info[type_id].value =
6100 selectbox_info[type_id].options[gi->selectbox.index].value;
6102 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
6103 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
6104 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
6105 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
6106 CopyCustomElementPropertiesToGame(properties_element);
6109 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
6111 int type_id = gi->custom_type_id;
6113 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
6114 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
6116 edit_mode_properties = gi->custom_type_id;
6118 DrawPropertiesWindow();
6120 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
6122 boolean new_template = (!LevelFileExists(-1));
6125 Request("Save this tem- plate and kill the old ?", REQ_ASK))
6126 SaveLevelTemplate();
6129 Request("Tem- plate saved !", REQ_CONFIRM);
6133 static void HandleRadiobuttons(struct GadgetInfo *gi)
6135 *radiobutton_info[gi->custom_type_id].value =
6136 radiobutton_info[gi->custom_type_id].checked_value;
6139 static void HandleCheckbuttons(struct GadgetInfo *gi)
6141 int type_id = gi->custom_type_id;
6143 *checkbutton_info[type_id].value ^= TRUE;
6145 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
6146 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
6147 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
6148 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST &&
6149 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
6151 CopyCustomElementPropertiesToGame(properties_element);
6154 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
6156 UpdateCustomElementGraphicGadgets();
6158 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
6160 if (level.use_custom_template && !LevelFileExists(-1))
6162 Request("No level tem- plate found !", REQ_CONFIRM);
6164 level.use_custom_template = FALSE;
6165 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
6170 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
6172 DrawEditModeWindow();
6176 static void HandleControlButtons(struct GadgetInfo *gi)
6178 int id = gi->custom_id;
6179 int button = gi->event.button;
6180 int step = BUTTON_STEPSIZE(button);
6181 int new_element = BUTTON_ELEMENT(button);
6184 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
6185 DrawLevelText(0, 0, 0, TEXT_END);
6187 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
6188 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
6189 drawing_function != GADGET_ID_PICK_ELEMENT &&
6190 !(GetKeyModState() & KMOD_Control))
6192 DrawDrawingWindow();
6193 edit_mode = ED_MODE_DRAWING;
6198 case GADGET_ID_SCROLL_LEFT:
6199 if (level_xpos >= 0)
6201 if (lev_fieldx < ed_fieldx - 2)
6205 if (level_xpos < -1)
6208 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
6210 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6212 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6213 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6217 case GADGET_ID_SCROLL_RIGHT:
6218 if (level_xpos <= lev_fieldx - ed_fieldx)
6220 if (lev_fieldx < ed_fieldx - 2)
6224 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6225 level_xpos = lev_fieldx - ed_fieldx + 1;
6227 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
6229 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6231 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6232 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6236 case GADGET_ID_SCROLL_UP:
6237 if (level_ypos >= 0)
6239 if (lev_fieldy < ed_fieldy - 2)
6243 if (level_ypos < -1)
6246 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
6248 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6250 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6251 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6255 case GADGET_ID_SCROLL_DOWN:
6256 if (level_ypos <= lev_fieldy - ed_fieldy)
6258 if (lev_fieldy < ed_fieldy - 2)
6262 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6263 level_ypos = lev_fieldy - ed_fieldy + 1;
6265 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
6267 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6269 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6270 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6274 case GADGET_ID_SCROLL_HORIZONTAL:
6275 level_xpos = gi->event.item_position - 1;
6276 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6279 case GADGET_ID_SCROLL_VERTICAL:
6280 level_ypos = gi->event.item_position - 1;
6281 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6284 case GADGET_ID_SCROLL_LIST_UP:
6285 case GADGET_ID_SCROLL_LIST_DOWN:
6286 case GADGET_ID_SCROLL_LIST_VERTICAL:
6287 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
6288 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
6291 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
6292 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
6294 if (element_shift < 0)
6296 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6297 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6299 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
6300 GDI_SCROLLBAR_ITEM_POSITION,
6301 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
6304 ModifyEditorElementList();
6308 case GADGET_ID_WRAP_LEFT:
6309 WrapLevel(-step, 0);
6312 case GADGET_ID_WRAP_RIGHT:
6316 case GADGET_ID_WRAP_UP:
6317 WrapLevel(0, -step);
6320 case GADGET_ID_WRAP_DOWN:
6324 case GADGET_ID_SINGLE_ITEMS:
6325 case GADGET_ID_CONNECTED_ITEMS:
6326 case GADGET_ID_LINE:
6328 case GADGET_ID_TEXT:
6329 case GADGET_ID_RECTANGLE:
6330 case GADGET_ID_FILLED_BOX:
6331 case GADGET_ID_FLOOD_FILL:
6332 case GADGET_ID_GRAB_BRUSH:
6333 case GADGET_ID_PICK_ELEMENT:
6334 if (drawing_function != GADGET_ID_PICK_ELEMENT)
6335 last_drawing_function = drawing_function;
6336 drawing_function = id;
6337 draw_with_brush = FALSE;
6340 case GADGET_ID_RANDOM_PLACEMENT:
6341 RandomPlacement(new_element);
6344 case GADGET_ID_PROPERTIES:
6345 if (edit_mode != ED_MODE_PROPERTIES)
6347 properties_element = new_element;
6348 DrawPropertiesWindow();
6349 edit_mode = ED_MODE_PROPERTIES;
6353 DrawDrawingWindow();
6354 edit_mode = ED_MODE_DRAWING;
6358 case GADGET_ID_UNDO:
6359 if (undo_buffer_steps == 0)
6361 Request("Undo buffer empty !", REQ_CONFIRM);
6365 if (edit_mode != ED_MODE_DRAWING)
6367 DrawDrawingWindow();
6368 edit_mode = ED_MODE_DRAWING;
6371 undo_buffer_position =
6372 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6373 undo_buffer_steps--;
6375 for(x=0; x<lev_fieldx; x++)
6376 for(y=0; y<lev_fieldy; y++)
6377 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6378 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6381 case GADGET_ID_INFO:
6382 if (edit_mode != ED_MODE_INFO)
6384 DrawLevelInfoWindow();
6385 edit_mode = ED_MODE_INFO;
6389 DrawDrawingWindow();
6390 edit_mode = ED_MODE_DRAWING;
6394 case GADGET_ID_CLEAR:
6395 if (edit_mode != ED_MODE_DRAWING)
6397 DrawDrawingWindow();
6398 edit_mode = ED_MODE_DRAWING;
6401 for(x=0; x<MAX_LEV_FIELDX; x++)
6402 for(y=0; y<MAX_LEV_FIELDY; y++)
6403 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6404 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6406 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6409 case GADGET_ID_SAVE:
6410 if (leveldir_current->readonly)
6412 Request("This level is read only !", REQ_CONFIRM);
6416 if (!LevelContainsPlayer)
6417 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6420 boolean new_level = (!LevelFileExists(level_nr));
6423 Request("Save this level and kill the old ?", REQ_ASK))
6425 CopyPlayfield(Feld, level.field);
6427 SaveLevel(level_nr);
6431 Request("Level saved !", REQ_CONFIRM);
6435 case GADGET_ID_TEST:
6436 if (!LevelContainsPlayer)
6437 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6441 level.game_version = GAME_VERSION_ACTUAL;
6443 CopyPlayfield(level.field, FieldBackup);
6444 CopyPlayfield(Feld, level.field);
6446 UnmapLevelEditorGadgets();
6447 UndrawSpecialEditorDoor();
6449 CloseDoor(DOOR_CLOSE_ALL);
6451 DrawCompleteVideoDisplay();
6453 if (setup.autorecord)
6454 TapeStartRecording();
6456 level_editor_test_game = TRUE;
6457 game_status = GAME_MODE_PLAYING;
6463 case GADGET_ID_EXIT:
6464 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6468 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6469 id <= GADGET_ID_ELEMENTLIST_LAST)
6471 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6472 int new_element = editor_elements[element_position + element_shift];
6474 PickDrawingElement(button, new_element);
6476 if (!stick_element_properties_window &&
6477 drawing_function != GADGET_ID_PICK_ELEMENT &&
6478 !(GetKeyModState() & KMOD_Control))
6480 properties_element = new_element;
6481 if (edit_mode == ED_MODE_PROPERTIES)
6482 DrawPropertiesWindow();
6485 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6486 ClickOnGadget(level_editor_gadget[last_drawing_function],
6490 else if (gi->event.type == GD_EVENT_PRESSED)
6491 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6492 else if (gi->event.type == GD_EVENT_RELEASED)
6493 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6494 else if (gi->event.type == GD_EVENT_MOVING)
6495 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6497 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6503 void HandleLevelEditorKeyInput(Key key)
6505 char letter = getCharFromKey(key);
6506 int button = MB_LEFTBUTTON;
6508 if (drawing_function == GADGET_ID_TEXT &&
6509 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6512 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6513 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6514 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6515 else if (key == KSYM_Return)
6516 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6517 else if (key == KSYM_Escape)
6518 DrawLevelText(0, 0, 0, TEXT_END);
6520 else if (button_status == MB_RELEASED)
6522 int i, id = GADGET_ID_NONE;
6527 id = GADGET_ID_SCROLL_LEFT;
6530 id = GADGET_ID_SCROLL_RIGHT;
6533 id = GADGET_ID_SCROLL_UP;
6536 id = GADGET_ID_SCROLL_DOWN;
6539 id = GADGET_ID_SCROLL_LIST_UP;
6540 button = MB_RIGHTBUTTON;
6542 case KSYM_Page_Down:
6543 id = GADGET_ID_SCROLL_LIST_DOWN;
6544 button = MB_RIGHTBUTTON;
6548 if (edit_mode == ED_MODE_DRAWING)
6550 RequestExitLevelEditor(setup.ask_on_escape);
6554 DrawDrawingWindow();
6555 edit_mode = ED_MODE_DRAWING;
6563 if (id != GADGET_ID_NONE)
6564 ClickOnGadget(level_editor_gadget[id], button);
6565 else if (letter == '.')
6566 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6567 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6568 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6570 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6571 if (letter && letter == control_info[i].shortcut)
6572 if (!anyTextGadgetActive())
6573 ClickOnGadget(level_editor_gadget[i], button);
6577 void HandleLevelEditorIdle()
6579 static unsigned long action_delay = 0;
6580 unsigned long action_delay_value = GameFrameDelay;
6581 int xpos = 1, ypos = 2;
6583 if (edit_mode != ED_MODE_PROPERTIES)
6586 if (!DelayReached(&action_delay, action_delay_value))
6589 DrawGraphicAnimationExt(drawto,
6591 SY + ypos * TILEY + MINI_TILEY / 2,
6592 el2img(properties_element), -1, NO_MASKING);
6594 MarkTileDirty(xpos, ypos);
6595 MarkTileDirty(xpos, ypos + 1);
6597 FrameCounter++; /* increase animation frame counter */
6600 void ClearEditorGadgetInfoText()
6602 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6605 void HandleEditorGadgetInfoText(void *ptr)
6607 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6608 char infotext[MAX_OUTPUT_LINESIZE + 1];
6609 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6610 int max_infotext_len = getMaxInfoTextLength();
6612 if (game_status != GAME_MODE_EDITOR)
6615 ClearEditorGadgetInfoText();
6617 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6620 /* misuse this function to delete brush cursor, if needed */
6621 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6622 DeleteBrushFromCursor();
6624 if (gi == NULL || gi->info_text == NULL)
6627 strncpy(infotext, gi->info_text, max_infotext_len);
6628 infotext[max_infotext_len] = '\0';
6630 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6632 int key = control_info[gi->custom_id].shortcut;
6636 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6637 sprintf(shortcut, " ('.' or '%c')", key);
6638 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6639 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6640 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6641 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6642 else /* normal case */
6643 sprintf(shortcut, " ('%s%c')",
6644 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6646 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6647 strcat(infotext, shortcut);
6651 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6654 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6656 static int start_lx, start_ly;
6658 int id = gi->custom_id;
6659 int sx = gi->event.x;
6660 int sy = gi->event.y;
6661 int lx = sx + level_xpos;
6662 int ly = sy + level_ypos;
6663 int min_sx = 0, min_sy = 0;
6664 int max_sx = gi->drawing.area_xsize - 1;
6665 int max_sy = gi->drawing.area_ysize - 1;
6666 int actual_drawing_function = drawing_function;
6668 /* pressed Control key: simulate picking element */
6669 if (GetKeyModState() & KMOD_Control)
6670 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6672 ClearEditorGadgetInfoText();
6674 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6677 /* make sure to stay inside drawing area boundaries */
6678 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6679 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6681 if (id == GADGET_ID_DRAWING_LEVEL)
6685 int min_lx = 0, min_ly = 0;
6686 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6688 /* get positions inside level field */
6689 lx = sx + level_xpos;
6690 ly = sy + level_ypos;
6692 /* make sure to stay inside level field boundaries */
6693 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6694 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6696 /* correct drawing area positions accordingly */
6697 sx = lx - level_xpos;
6698 sy = ly - level_ypos;
6701 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6703 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6705 if (gi->event.type == GD_EVENT_PRESSED)
6711 switch (actual_drawing_function)
6713 case GADGET_ID_SINGLE_ITEMS:
6714 infotext = "Drawing single items";
6716 case GADGET_ID_CONNECTED_ITEMS:
6717 infotext = "Drawing connected items";
6719 case GADGET_ID_LINE:
6720 infotext = "Drawing line";
6723 infotext = "Drawing arc";
6725 case GADGET_ID_TEXT:
6726 infotext = "Setting text cursor";
6728 case GADGET_ID_RECTANGLE:
6729 infotext = "Drawing rectangle";
6731 case GADGET_ID_FILLED_BOX:
6732 infotext = "Drawing filled box";
6734 case GADGET_ID_FLOOD_FILL:
6735 infotext = "Flood fill";
6737 case GADGET_ID_GRAB_BRUSH:
6738 infotext = "Grabbing brush";
6740 case GADGET_ID_PICK_ELEMENT:
6741 infotext = "Picking element";
6745 infotext = "Drawing position";
6749 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6750 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6751 "%s: %d, %d", infotext, lx, ly);
6753 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6754 "%s: %d, %d", infotext,
6755 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6757 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6758 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6759 "%s", getElementInfoText(Feld[lx][ly]));
6761 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6762 "Level position: %d, %d", lx, ly);
6765 /* misuse this function to draw brush cursor, if needed */
6766 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6768 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6769 CopyBrushToCursor(sx, sy);
6771 DeleteBrushFromCursor();
6774 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6776 if (id == GADGET_ID_AMOEBA_CONTENT)
6777 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6778 getElementInfoText(level.amoeba_content));
6779 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6780 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6781 getElementInfoText(custom_element.gfx_element));
6782 else if (id == GADGET_ID_CUSTOM_CONTENT)
6783 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6784 getElementInfoText(custom_element.content[sx][sy]));
6785 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6786 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6787 getElementInfoText(custom_element.change.target_element));
6788 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6789 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6790 getElementInfoText(custom_element.change.content[sx][sy]));
6791 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6792 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6793 getElementInfoText(custom_element.change.trigger_element));
6794 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6795 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6796 getElementInfoText(random_placement_background_element));
6797 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6798 id <= GADGET_ID_ELEMENT_CONTENT_7)
6800 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6802 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6803 getElementInfoText(level.yamyam_content[i][sx][sy]));
6808 if (id == GADGET_ID_AMOEBA_CONTENT)
6809 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6811 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6812 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6813 "Custom graphic element");
6814 else if (id == GADGET_ID_CUSTOM_CONTENT)
6815 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6816 "Custom element content position: %d, %d", sx, sy);
6817 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6818 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6819 "New element after change");
6820 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6821 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6822 "New extended elements after change");
6823 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6824 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6825 "Other element triggering change");
6826 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6827 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6828 "Random placement background");
6829 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6830 id <= GADGET_ID_ELEMENT_CONTENT_7)
6831 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6832 "Content area %d position: %d, %d",
6833 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6837 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6839 if (!ask_if_level_has_changed ||
6841 Request("Level has changed! Exit without saving ?",
6842 REQ_ASK | REQ_STAY_OPEN))
6844 CloseDoor(DOOR_CLOSE_1);
6846 CloseDoor(DOOR_CLOSE_ALL);
6848 game_status = GAME_MODE_MAIN;
6853 CloseDoor(DOOR_CLOSE_1);
6854 BlitBitmap(bitmap_db_door, bitmap_db_door,
6855 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6856 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6857 OpenDoor(DOOR_OPEN_1);