1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
267 /* text input identifiers */
268 #define GADGET_ID_LEVEL_NAME 59
269 #define GADGET_ID_LEVEL_AUTHOR 60
271 /* gadgets for scrolling of drawing area */
272 #define GADGET_ID_SCROLL_UP 61
273 #define GADGET_ID_SCROLL_DOWN 62
274 #define GADGET_ID_SCROLL_LEFT 63
275 #define GADGET_ID_SCROLL_RIGHT 64
276 #define GADGET_ID_SCROLL_HORIZONTAL 65
277 #define GADGET_ID_SCROLL_VERTICAL 66
279 /* gadgets for scrolling element list */
280 #define GADGET_ID_SCROLL_LIST_UP 67
281 #define GADGET_ID_SCROLL_LIST_DOWN 68
282 #define GADGET_ID_SCROLL_LIST_VERTICAL 69
284 /* buttons for level settings */
285 #define GADGET_ID_RANDOM_PERCENTAGE 70
286 #define GADGET_ID_RANDOM_QUANTITY 71
287 #define GADGET_ID_RANDOM_RESTRICTED 72
288 #define GADGET_ID_DOUBLE_SPEED 73
289 #define GADGET_ID_GRAVITY 74
290 #define GADGET_ID_STICK_ELEMENT 75
291 #define GADGET_ID_EM_SLIPPERY_GEMS 76
293 /* another drawing area for random placement */
294 #define GADGET_ID_RANDOM_BACKGROUND 77
296 /* gadgets for buttons in element list */
297 #define GADGET_ID_ELEMENTLIST_FIRST 78
298 #define GADGET_ID_ELEMENTLIST_LAST (78 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
300 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
302 /* radio button numbers */
303 #define RADIO_NR_NONE 0
304 #define RADIO_NR_DRAWING_TOOLBOX 1
305 #define RADIO_NR_RANDOM_ELEMENTS 2
307 /* values for counter gadgets */
308 #define ED_COUNTER_ID_ELEM_SCORE 0
309 #define ED_COUNTER_ID_ELEM_CONTENT 1
310 #define ED_COUNTER_ID_LEVEL_XSIZE 2
311 #define ED_COUNTER_ID_LEVEL_YSIZE 3
312 #define ED_COUNTER_ID_LEVEL_COLLECT 4
313 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
314 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
315 #define ED_COUNTER_ID_LEVEL_RANDOM 7
316 #define ED_COUNTER_ID_SELECT_LEVEL 8
318 #define ED_NUM_COUNTERBUTTONS 9
320 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
321 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
323 /* values for scrollbutton gadgets */
324 #define ED_SCROLLBUTTON_ID_AREA_UP 0
325 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
326 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
327 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
328 #define ED_SCROLLBUTTON_ID_LIST_UP 4
329 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
331 #define ED_NUM_SCROLLBUTTONS 6
333 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
334 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
336 /* values for scrollbar gadgets */
337 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
338 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
339 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
341 #define ED_NUM_SCROLLBARS 3
343 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
344 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
346 /* values for text input gadgets */
347 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
348 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
350 #define ED_NUM_TEXTINPUT 2
352 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
353 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
355 /* values for checkbutton gadgets */
356 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
357 #define ED_CHECKBUTTON_ID_GRAVITY 1
358 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
359 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
360 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
362 #define ED_NUM_CHECKBUTTONS 5
364 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
365 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
367 /* values for radiobutton gadgets */
368 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
369 #define ED_RADIOBUTTON_ID_QUANTITY 1
371 #define ED_NUM_RADIOBUTTONS 2
373 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
374 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
376 /* values for CopyLevelToUndoBuffer() */
377 #define UNDO_IMMEDIATE 0
378 #define UNDO_ACCUMULATE 1
380 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
381 #define INFOTEXT_XPOS SX
382 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
383 #define INFOTEXT_XSIZE SXSIZE
384 #define INFOTEXT_YSIZE MINI_TILEX
385 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
391 } control_info[ED_NUM_CTRL_BUTTONS] =
393 { 's', "draw single items" },
394 { 'd', "draw connected items" },
395 { 'l', "draw lines" },
396 { 'a', "draw arcs" },
397 { 'r', "draw outline rectangles" },
398 { 'R', "draw filled rectangles" },
399 { '\0', "wrap (rotate) level up" },
400 { 't', "enter text elements" },
401 { 'f', "flood fill" },
402 { '\0', "wrap (rotate) level left" },
403 { '?', "properties of drawing element" },
404 { '\0', "wrap (rotate) level right" },
405 { '\0', "random element placement" },
406 { 'b', "grab brush" },
407 { '\0', "wrap (rotate) level down" },
408 { ',', "pick drawing element" },
409 { 'U', "undo last operation" },
410 { 'I', "level properties" },
411 { 'S', "save level" },
412 { 'C', "clear level" },
413 { 'T', "test level" },
414 { 'E', "exit level editor" }
417 /* values for random placement */
418 #define RANDOM_USE_PERCENTAGE 0
419 #define RANDOM_USE_QUANTITY 1
421 static int random_placement_value = 10;
422 static int random_placement_method = RANDOM_USE_QUANTITY;
423 static int random_placement_background_element = EL_ERDREICH;
424 static boolean random_placement_background_restricted = FALSE;
425 static boolean stick_element_properties_window = FALSE;
430 int min_value, max_value;
431 int gadget_id_down, gadget_id_up;
434 char *infotext_above, *infotext_right;
435 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
438 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
439 MIN_SCORE, MAX_SCORE,
440 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
441 GADGET_ID_ELEM_SCORE_TEXT,
442 NULL, /* will be set when used */
443 "element score", NULL
446 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
447 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
448 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
449 GADGET_ID_ELEM_CONTENT_TEXT,
450 &level.num_yam_contents,
451 "element content", NULL
454 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
455 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
456 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
457 GADGET_ID_LEVEL_XSIZE_TEXT,
459 "playfield size", "width",
462 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
463 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
464 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
465 GADGET_ID_LEVEL_YSIZE_TEXT,
470 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
472 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
473 GADGET_ID_LEVEL_COLLECT_TEXT,
475 "number of emeralds to collect", NULL
478 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
480 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
481 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
483 "time available to solve level", "(0 => no time limit)"
486 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
488 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
489 GADGET_ID_LEVEL_TIMESCORE_TEXT,
490 &level.score[SC_ZEITBONUS],
491 "score for each 10 seconds left", NULL
494 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
496 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
497 GADGET_ID_LEVEL_RANDOM_TEXT,
498 &random_placement_value,
499 "random element placement", "in"
502 DX + 5 - SX, DY + 3 - SY,
504 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
505 GADGET_ID_SELECT_LEVEL_TEXT,
518 } textinput_info[ED_NUM_TEXTINPUT] =
521 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
522 GADGET_ID_LEVEL_NAME,
528 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
529 GADGET_ID_LEVEL_AUTHOR,
530 MAX_LEVEL_AUTHOR_LEN,
542 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
545 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
546 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
548 "scroll level editing area up"
551 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
552 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
553 GADGET_ID_SCROLL_DOWN,
554 "scroll level editing area down"
557 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
558 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
559 GADGET_ID_SCROLL_LEFT,
560 "scroll level editing area left"
563 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
564 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
565 GADGET_ID_SCROLL_RIGHT,
566 "scroll level editing area right"
569 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
570 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
571 GADGET_ID_SCROLL_LIST_UP,
572 "scroll element list up ('Page Up')"
575 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
576 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
577 GADGET_ID_SCROLL_LIST_DOWN,
578 "scroll element list down ('Page Down')"
590 } scrollbar_info[ED_NUM_SCROLLBARS] =
593 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
594 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
595 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
596 GD_TYPE_SCROLLBAR_HORIZONTAL,
597 GADGET_ID_SCROLL_HORIZONTAL,
598 "scroll level editing area horizontally"
601 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
602 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
603 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
604 GD_TYPE_SCROLLBAR_VERTICAL,
605 GADGET_ID_SCROLL_VERTICAL,
606 "scroll level editing area vertically"
609 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
610 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
611 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
612 GD_TYPE_SCROLLBAR_VERTICAL,
613 GADGET_ID_SCROLL_LIST_VERTICAL,
614 "scroll element list vertically"
625 char *text, *infotext;
626 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
629 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
630 GADGET_ID_RANDOM_PERCENTAGE,
631 RADIO_NR_RANDOM_ELEMENTS,
632 &random_placement_method, RANDOM_USE_PERCENTAGE,
633 "percentage", "use percentage for random elements"
636 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
637 GADGET_ID_RANDOM_QUANTITY,
638 RADIO_NR_RANDOM_ELEMENTS,
639 &random_placement_method, RANDOM_USE_QUANTITY,
640 "quantity", "use quantity for random elements"
649 char *text, *infotext;
650 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
653 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
654 GADGET_ID_DOUBLE_SPEED,
656 "double speed movement", "set movement speed of player"
659 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
662 "gravity", "set level gravity"
665 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
666 GADGET_ID_RANDOM_RESTRICTED,
667 &random_placement_background_restricted,
668 "restrict random placement to", "set random placement restriction"
671 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
672 GADGET_ID_STICK_ELEMENT,
673 &stick_element_properties_window,
674 "stick window to edit content", "stick window to edit content"
677 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
678 GADGET_ID_EM_SLIPPERY_GEMS,
679 &level.em_slippery_gems,
680 "slip down from certain flat walls","use EM style slipping behaviour"
684 /* maximal size of level editor drawing area */
685 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
686 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
688 /* actual size of level editor drawing area */
689 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
691 /* actual position of level editor drawing area in level playfield */
692 static int level_xpos = -1, level_ypos = -1;
694 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
696 /* drawing elements on the three mouse buttons */
697 static int new_element1 = EL_MAUERWERK;
698 static int new_element2 = EL_LEERRAUM;
699 static int new_element3 = EL_ERDREICH;
701 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
702 (button) == 2 ? new_element2 : \
703 (button) == 3 ? new_element3 : EL_LEERRAUM)
704 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
706 /* forward declaration for internal use */
707 static void ModifyEditorCounter(int, int);
708 static void ModifyEditorCounterLimits(int, int, int);
709 static void DrawDrawingWindow();
710 static void DrawLevelInfoWindow();
711 static void DrawPropertiesWindow();
712 static void CopyLevelToUndoBuffer(int);
713 static void HandleDrawingAreas(struct GadgetInfo *);
714 static void HandleCounterButtons(struct GadgetInfo *);
715 static void HandleTextInputGadgets(struct GadgetInfo *);
716 static void HandleRadiobuttons(struct GadgetInfo *);
717 static void HandleCheckbuttons(struct GadgetInfo *);
718 static void HandleControlButtons(struct GadgetInfo *);
719 static void HandleDrawingAreaInfo(struct GadgetInfo *);
721 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
723 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
724 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
725 static boolean draw_with_brush = FALSE;
726 static int properties_element = 0;
728 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
729 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
730 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
731 static int undo_buffer_position = 0;
732 static int undo_buffer_steps = 0;
734 static int edit_mode;
736 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
738 int element_shift = 0;
740 int editor_element[] =
763 EL_MAGIC_WALL_BD_OFF,
822 EL_DYNAMITE_INACTIVE,
947 EL_BALLOON_SEND_LEFT,
948 EL_BALLOON_SEND_RIGHT,
950 EL_BALLOON_SEND_DOWN,
984 EL_SOKOBAN_FELD_LEER,
985 EL_SOKOBAN_FELD_VOLL,
1076 EL_BELT1_SWITCH_MIDDLE,
1081 EL_BELT2_SWITCH_MIDDLE,
1086 EL_BELT3_SWITCH_MIDDLE,
1091 EL_BELT4_SWITCH_MIDDLE,
1093 EL_BELT1_SWITCH_LEFT,
1094 EL_BELT2_SWITCH_LEFT,
1095 EL_BELT3_SWITCH_LEFT,
1096 EL_BELT4_SWITCH_LEFT,
1098 EL_BELT1_SWITCH_RIGHT,
1099 EL_BELT2_SWITCH_RIGHT,
1100 EL_BELT3_SWITCH_RIGHT,
1101 EL_BELT4_SWITCH_RIGHT,
1104 EL_SWITCHGATE_CLOSED,
1105 EL_SWITCHGATE_SWITCH_1,
1110 EL_TIMEGATE_SWITCH_OFF,
1118 EL_SIGN_EXCLAMATION,
1120 EL_LIGHT_SWITCH_OFF,
1270 int elements_in_list = sizeof(editor_element)/sizeof(int);
1272 static char *getElementInfoText(int element)
1274 char *info_text = "unknown";
1276 if (element < NUM_FILE_ELEMENTS)
1277 info_text = element_info[element].editor_description;
1279 Error(ERR_WARN, "no element description for element %d", element);
1284 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1287 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1288 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1290 BlitBitmap(drawto, drawto,
1291 SX + (dx == -1 ? MINI_TILEX : 0),
1292 SY + (dy == -1 ? MINI_TILEY : 0),
1293 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1294 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1295 SX + (dx == +1 ? MINI_TILEX : 0),
1296 SY + (dy == +1 ? MINI_TILEY : 0));
1299 x = (dx == 1 ? 0 : ed_fieldx - 1);
1300 for(y=0; y<ed_fieldy; y++)
1301 DrawMiniElementOrWall(x, y, from_x, from_y);
1305 y = (dy == 1 ? 0 : ed_fieldy - 1);
1306 for(x=0; x<ed_fieldx; x++)
1307 DrawMiniElementOrWall(x, y, from_x, from_y);
1310 redraw_mask |= REDRAW_FIELD;
1314 static void CreateControlButtons()
1316 Bitmap *gd_bitmap = pix[PIX_DOOR];
1317 struct GadgetInfo *gi;
1318 unsigned long event_mask;
1321 /* create toolbox buttons */
1322 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1326 int gd_xoffset, gd_yoffset;
1327 int gd_x1, gd_x2, gd_y1, gd_y2;
1329 int radio_button_nr;
1332 if (id == GADGET_ID_SINGLE_ITEMS ||
1333 id == GADGET_ID_CONNECTED_ITEMS ||
1334 id == GADGET_ID_LINE ||
1335 id == GADGET_ID_ARC ||
1336 id == GADGET_ID_TEXT ||
1337 id == GADGET_ID_RECTANGLE ||
1338 id == GADGET_ID_FILLED_BOX ||
1339 id == GADGET_ID_FLOOD_FILL ||
1340 id == GADGET_ID_GRAB_BRUSH ||
1341 id == GADGET_ID_PICK_ELEMENT)
1343 button_type = GD_TYPE_RADIO_BUTTON;
1344 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1345 checked = (id == drawing_function ? TRUE : FALSE);
1346 event_mask = GD_EVENT_PRESSED;
1350 button_type = GD_TYPE_NORMAL_BUTTON;
1351 radio_button_nr = RADIO_NR_NONE;
1354 if (id == GADGET_ID_WRAP_LEFT ||
1355 id == GADGET_ID_WRAP_RIGHT ||
1356 id == GADGET_ID_WRAP_UP ||
1357 id == GADGET_ID_WRAP_DOWN)
1358 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1360 event_mask = GD_EVENT_RELEASED;
1363 if (id < ED_NUM_CTRL1_BUTTONS)
1365 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1366 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1368 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1369 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1370 width = ED_CTRL1_BUTTON_XSIZE;
1371 height = ED_CTRL1_BUTTON_YSIZE;
1375 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1376 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1378 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1379 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1380 width = ED_CTRL2_BUTTON_XSIZE;
1381 height = ED_CTRL2_BUTTON_YSIZE;
1384 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1385 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1386 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1387 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1389 gi = CreateGadget(GDI_CUSTOM_ID, id,
1390 GDI_CUSTOM_TYPE_ID, i,
1391 GDI_INFO_TEXT, control_info[i].text,
1392 GDI_X, EX + gd_xoffset,
1393 GDI_Y, EY + gd_yoffset,
1396 GDI_TYPE, button_type,
1397 GDI_STATE, GD_BUTTON_UNPRESSED,
1398 GDI_RADIO_NR, radio_button_nr,
1399 GDI_CHECKED, checked,
1400 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1401 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1402 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1403 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1404 GDI_EVENT_MASK, event_mask,
1405 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1406 GDI_CALLBACK_ACTION, HandleControlButtons,
1410 Error(ERR_EXIT, "cannot create gadget");
1412 level_editor_gadget[id] = gi;
1415 /* create buttons for scrolling of drawing area and element list */
1416 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1418 int id = scrollbutton_info[i].gadget_id;
1419 int x, y, width, height;
1420 int gd_x1, gd_x2, gd_y1, gd_y2;
1422 x = scrollbutton_info[i].x;
1423 y = scrollbutton_info[i].y;
1425 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1427 if (id == GADGET_ID_SCROLL_LIST_UP ||
1428 id == GADGET_ID_SCROLL_LIST_DOWN)
1432 width = ED_SCROLLBUTTON2_XSIZE;
1433 height = ED_SCROLLBUTTON2_YSIZE;
1434 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1435 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1436 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1443 width = ED_SCROLLBUTTON_XSIZE;
1444 height = ED_SCROLLBUTTON_YSIZE;
1445 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1446 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1447 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1451 gi = CreateGadget(GDI_CUSTOM_ID, id,
1452 GDI_CUSTOM_TYPE_ID, i,
1453 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1458 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1459 GDI_STATE, GD_BUTTON_UNPRESSED,
1460 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1461 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1462 GDI_EVENT_MASK, event_mask,
1463 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1464 GDI_CALLBACK_ACTION, HandleControlButtons,
1468 Error(ERR_EXIT, "cannot create gadget");
1470 level_editor_gadget[id] = gi;
1473 /* create buttons for element list */
1474 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1476 Bitmap *deco_bitmap;
1477 int deco_x, deco_y, deco_xpos, deco_ypos;
1478 int gd_xoffset, gd_yoffset;
1479 int gd_x1, gd_x2, gd_y;
1480 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1481 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1482 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1484 event_mask = GD_EVENT_RELEASED;
1486 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1487 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1489 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1490 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1491 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1493 getMiniGraphicSource(el2gfx(editor_element[i]),
1494 &deco_bitmap, &deco_x, &deco_y);
1495 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1496 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1498 gi = CreateGadget(GDI_CUSTOM_ID, id,
1499 GDI_CUSTOM_TYPE_ID, i,
1500 GDI_INFO_TEXT, getElementInfoText(editor_element[i]),
1501 GDI_X, DX + gd_xoffset,
1502 GDI_Y, DY + gd_yoffset,
1503 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1504 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1505 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1506 GDI_STATE, GD_BUTTON_UNPRESSED,
1507 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1508 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1509 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1510 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1511 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1512 GDI_DECORATION_SHIFTING, 1, 1,
1513 GDI_EVENT_MASK, event_mask,
1514 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1515 GDI_CALLBACK_ACTION, HandleControlButtons,
1519 Error(ERR_EXIT, "cannot create gadget");
1521 level_editor_gadget[id] = gi;
1525 static void CreateCounterButtons()
1529 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1532 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1533 int ypos = SY + counterbutton_info[i].y;
1537 Bitmap *gd_bitmap = pix[PIX_DOOR];
1538 struct GadgetInfo *gi;
1540 counterbutton_info[i].gadget_id_down :
1541 counterbutton_info[i].gadget_id_up);
1543 int gd_x, gd_x1, gd_x2, gd_y;
1545 unsigned long event_mask;
1546 char infotext[MAX_INFOTEXT_LEN + 1];
1548 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1550 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1553 ED_SCROLLBUTTON_ID_AREA_LEFT :
1554 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1556 event_mask |= GD_EVENT_RELEASED;
1559 xpos += 2 * ED_GADGET_DISTANCE;
1560 ypos += ED_GADGET_DISTANCE;
1562 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1563 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1564 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1565 x_size = ED_SCROLLBUTTON_XSIZE;
1566 y_size = ED_SCROLLBUTTON_YSIZE;
1570 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1571 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1572 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1573 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1574 x_size = ED_BUTTON_COUNT_XSIZE;
1575 y_size = ED_BUTTON_COUNT_YSIZE;
1578 sprintf(infotext, "%s counter value by 1, 5 or 10",
1579 (j == 0 ? "decrease" : "increase"));
1581 gi = CreateGadget(GDI_CUSTOM_ID, id,
1582 GDI_CUSTOM_TYPE_ID, i,
1583 GDI_INFO_TEXT, infotext,
1588 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1589 GDI_STATE, GD_BUTTON_UNPRESSED,
1590 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1591 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1592 GDI_EVENT_MASK, event_mask,
1593 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1594 GDI_CALLBACK_ACTION, HandleCounterButtons,
1598 Error(ERR_EXIT, "cannot create gadget");
1600 level_editor_gadget[id] = gi;
1601 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1605 int font_type = FC_YELLOW;
1606 int gd_width = ED_WIN_COUNT_XSIZE;
1608 id = counterbutton_info[i].gadget_id_text;
1609 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1611 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1613 font_type = FC_SPECIAL3;
1615 xpos += 2 * ED_GADGET_DISTANCE;
1616 ypos -= ED_GADGET_DISTANCE;
1618 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1619 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1620 gd_width = ED_WIN_COUNT2_XSIZE;
1624 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1625 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1628 gi = CreateGadget(GDI_CUSTOM_ID, id,
1629 GDI_CUSTOM_TYPE_ID, i,
1630 GDI_INFO_TEXT, "enter counter value",
1633 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1634 GDI_NUMBER_VALUE, 0,
1635 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1636 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1638 GDI_TEXT_FONT, font_type,
1639 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1640 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1641 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1642 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1643 GDI_EVENT_MASK, event_mask,
1644 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1645 GDI_CALLBACK_ACTION, HandleCounterButtons,
1649 Error(ERR_EXIT, "cannot create gadget");
1651 level_editor_gadget[id] = gi;
1652 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1658 static void CreateDrawingAreas()
1660 struct GadgetInfo *gi;
1661 unsigned long event_mask;
1666 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1667 GD_EVENT_OFF_BORDERS;
1669 /* one for the level drawing area ... */
1670 id = GADGET_ID_DRAWING_LEVEL;
1671 gi = CreateGadget(GDI_CUSTOM_ID, id,
1674 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1675 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1676 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1677 GDI_EVENT_MASK, event_mask,
1678 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1679 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1683 Error(ERR_EXIT, "cannot create gadget");
1685 level_editor_gadget[id] = gi;
1687 /* ... up to eight areas for element content ... */
1688 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1690 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1691 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1693 id = GADGET_ID_ELEM_CONTENT_0 + i;
1694 gi = CreateGadget(GDI_CUSTOM_ID, id,
1695 GDI_CUSTOM_TYPE_ID, i,
1698 GDI_WIDTH, 3 * MINI_TILEX,
1699 GDI_HEIGHT, 3 * MINI_TILEY,
1700 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1701 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1702 GDI_EVENT_MASK, event_mask,
1703 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1704 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1708 Error(ERR_EXIT, "cannot create gadget");
1710 level_editor_gadget[id] = gi;
1713 /* ... one for the amoeba content */
1714 id = GADGET_ID_AMOEBA_CONTENT;
1715 gi = CreateGadget(GDI_CUSTOM_ID, id,
1716 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1717 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1718 GDI_WIDTH, MINI_TILEX,
1719 GDI_HEIGHT, MINI_TILEY,
1720 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1721 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1722 GDI_EVENT_MASK, event_mask,
1723 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1724 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1728 Error(ERR_EXIT, "cannot create gadget");
1730 level_editor_gadget[id] = gi;
1732 /* ... and one for random placement background restrictions */
1734 id = GADGET_ID_RANDOM_BACKGROUND;
1735 gi = CreateGadget(GDI_CUSTOM_ID, id,
1736 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1737 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1738 GDI_WIDTH, MINI_TILEX,
1739 GDI_HEIGHT, MINI_TILEY,
1740 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1741 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1742 GDI_EVENT_MASK, event_mask,
1743 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1744 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1748 Error(ERR_EXIT, "cannot create gadget");
1750 level_editor_gadget[id] = gi;
1753 static void CreateTextInputGadgets()
1757 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1759 Bitmap *gd_bitmap = pix[PIX_DOOR];
1761 struct GadgetInfo *gi;
1762 unsigned long event_mask;
1763 char infotext[1024];
1764 int id = textinput_info[i].gadget_id;
1766 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1768 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1769 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1771 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1772 infotext[MAX_INFOTEXT_LEN] = '\0';
1774 gi = CreateGadget(GDI_CUSTOM_ID, id,
1775 GDI_CUSTOM_TYPE_ID, i,
1776 GDI_INFO_TEXT, infotext,
1777 GDI_X, SX + textinput_info[i].x,
1778 GDI_Y, SY + textinput_info[i].y,
1779 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1780 GDI_TEXT_VALUE, textinput_info[i].value,
1781 GDI_TEXT_SIZE, textinput_info[i].size,
1782 GDI_TEXT_FONT, FC_YELLOW,
1783 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1784 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1785 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1786 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
1787 GDI_EVENT_MASK, event_mask,
1788 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1789 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1793 Error(ERR_EXIT, "cannot create gadget");
1795 level_editor_gadget[id] = gi;
1799 static void CreateScrollbarGadgets()
1803 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1805 int id = scrollbar_info[i].gadget_id;
1806 Bitmap *gd_bitmap = pix[PIX_DOOR];
1807 int gd_x1, gd_x2, gd_y1, gd_y2;
1808 struct GadgetInfo *gi;
1809 int items_max, items_visible, item_position;
1810 unsigned long event_mask;
1812 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
1814 items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
1815 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
1818 else /* drawing area scrollbars */
1820 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1822 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1823 items_visible = ed_fieldx;
1828 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1829 items_visible = ed_fieldy;
1834 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1836 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1837 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
1838 scrollbar_info[i].height : scrollbar_info[i].width));
1839 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1840 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1842 gi = CreateGadget(GDI_CUSTOM_ID, id,
1843 GDI_CUSTOM_TYPE_ID, i,
1844 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1845 GDI_X, scrollbar_info[i].x,
1846 GDI_Y, scrollbar_info[i].y,
1847 GDI_WIDTH, scrollbar_info[i].width,
1848 GDI_HEIGHT, scrollbar_info[i].height,
1849 GDI_TYPE, scrollbar_info[i].type,
1850 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1851 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1852 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1853 GDI_STATE, GD_BUTTON_UNPRESSED,
1854 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1855 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1856 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1857 GDI_EVENT_MASK, event_mask,
1858 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1859 GDI_CALLBACK_ACTION, HandleControlButtons,
1863 Error(ERR_EXIT, "cannot create gadget");
1865 level_editor_gadget[id] = gi;
1869 static void CreateCheckbuttonGadgets()
1871 Bitmap *gd_bitmap = pix[PIX_DOOR];
1872 struct GadgetInfo *gi;
1873 unsigned long event_mask;
1874 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1878 event_mask = GD_EVENT_PRESSED;
1880 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1881 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1882 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1883 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1884 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
1886 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1888 int id = radiobutton_info[i].gadget_id;
1891 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1893 gi = CreateGadget(GDI_CUSTOM_ID, id,
1894 GDI_CUSTOM_TYPE_ID, i,
1895 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1896 GDI_X, SX + radiobutton_info[i].x,
1897 GDI_Y, SY + radiobutton_info[i].y,
1898 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1899 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1900 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1901 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1902 GDI_CHECKED, checked,
1903 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1904 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1905 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
1906 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
1907 GDI_EVENT_MASK, event_mask,
1908 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1909 GDI_CALLBACK_ACTION, HandleRadiobuttons,
1913 Error(ERR_EXIT, "cannot create gadget");
1915 level_editor_gadget[id] = gi;
1918 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1920 int id = checkbutton_info[i].gadget_id;
1922 if (id == GADGET_ID_STICK_ELEMENT)
1923 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1925 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1927 gi = CreateGadget(GDI_CUSTOM_ID, id,
1928 GDI_CUSTOM_TYPE_ID, i,
1929 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1930 GDI_X, SX + checkbutton_info[i].x,
1931 GDI_Y, SY + checkbutton_info[i].y,
1932 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1933 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1934 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1935 GDI_CHECKED, *checkbutton_info[i].value,
1936 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1937 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1938 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
1939 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
1940 GDI_EVENT_MASK, event_mask,
1941 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1942 GDI_CALLBACK_ACTION, HandleCheckbuttons,
1946 Error(ERR_EXIT, "cannot create gadget");
1948 level_editor_gadget[id] = gi;
1952 void CreateLevelEditorGadgets()
1954 CreateControlButtons();
1955 CreateCounterButtons();
1956 CreateDrawingAreas();
1957 CreateTextInputGadgets();
1958 CreateScrollbarGadgets();
1959 CreateCheckbuttonGadgets();
1962 static void MapCounterButtons(int id)
1964 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1965 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1966 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1969 static void MapControlButtons()
1974 /* map toolbox buttons */
1975 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1976 MapGadget(level_editor_gadget[i]);
1978 /* map buttons to select elements */
1979 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1980 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1981 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
1982 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
1983 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
1985 /* map buttons to select level */
1986 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
1987 ModifyEditorCounterLimits(counter_id,
1988 leveldir_current->first_level,
1989 leveldir_current->last_level);
1990 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
1991 MapCounterButtons(counter_id);
1994 static void MapDrawingArea(int id)
1996 MapGadget(level_editor_gadget[id]);
1999 static void MapTextInputGadget(int id)
2001 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2004 static void MapRadiobuttonGadget(int id)
2006 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2009 static void MapCheckbuttonGadget(int id)
2011 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2014 static void MapMainDrawingArea()
2016 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2017 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2020 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2022 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2023 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2024 no_horizontal_scrollbar) ||
2025 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2026 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2027 no_vertical_scrollbar))
2030 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2033 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2035 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2036 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2039 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2042 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2045 static void UnmapDrawingArea(int id)
2047 UnmapGadget(level_editor_gadget[id]);
2050 void UnmapLevelEditorWindowGadgets()
2054 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2055 if (level_editor_gadget[i]->x < SX + SXSIZE)
2056 UnmapGadget(level_editor_gadget[i]);
2059 void UnmapLevelEditorGadgets()
2063 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2064 UnmapGadget(level_editor_gadget[i]);
2067 static void ResetUndoBuffer()
2069 undo_buffer_position = -1;
2070 undo_buffer_steps = -1;
2071 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2074 static void DrawEditModeWindow()
2076 if (edit_mode == ED_MODE_INFO)
2077 DrawLevelInfoWindow();
2078 else if (edit_mode == ED_MODE_PROPERTIES)
2079 DrawPropertiesWindow();
2080 else /* edit_mode == ED_MODE_DRAWING */
2081 DrawDrawingWindow();
2084 static boolean LevelChanged()
2086 boolean level_changed = FALSE;
2089 for(y=0; y<lev_fieldy; y++)
2090 for(x=0; x<lev_fieldx; x++)
2091 if (Feld[x][y] != Ur[x][y])
2092 level_changed = TRUE;
2094 return level_changed;
2097 static boolean LevelContainsPlayer()
2099 boolean player_found = FALSE;
2102 for(y=0; y<lev_fieldy; y++)
2103 for(x=0; x<lev_fieldx; x++)
2104 if (Feld[x][y] == EL_SPIELFIGUR ||
2105 Feld[x][y] == EL_SPIELER1 ||
2106 Feld[x][y] == EL_SP_MURPHY)
2107 player_found = TRUE;
2109 return player_found;
2114 CloseDoor(DOOR_CLOSE_ALL);
2115 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2117 if (level_editor_test_game)
2121 for(x=0; x<lev_fieldx; x++)
2122 for(y=0; y<lev_fieldy; y++)
2123 Feld[x][y] = Ur[x][y];
2125 for(x=0; x<lev_fieldx; x++)
2126 for(y=0; y<lev_fieldy; y++)
2127 Ur[x][y] = FieldBackup[x][y];
2129 level_editor_test_game = FALSE;
2133 edit_mode = ED_MODE_DRAWING;
2140 /* copy default editor door content to main double buffer */
2141 BlitBitmap(pix[PIX_DOOR], drawto,
2142 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2144 /* draw mouse button brush elements */
2145 DrawMiniGraphicExt(drawto,
2146 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2147 el2gfx(new_element1));
2148 DrawMiniGraphicExt(drawto,
2149 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2150 el2gfx(new_element2));
2151 DrawMiniGraphicExt(drawto,
2152 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2153 el2gfx(new_element3));
2155 /* draw bigger door */
2156 DrawSpecialEditorDoor();
2158 /* draw new control window */
2159 BlitBitmap(pix[PIX_DOOR], drawto,
2160 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2162 redraw_mask |= REDRAW_ALL;
2164 MapControlButtons();
2166 /* copy actual editor door content to door double buffer for OpenDoor() */
2167 BlitBitmap(drawto, pix[PIX_DB_DOOR],
2168 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2170 DrawEditModeWindow();
2177 OpenDoor(DOOR_OPEN_1);
2180 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2184 static void AdjustDrawingAreaGadgets()
2186 int ed_xsize = lev_fieldx + 2;
2187 int ed_ysize = lev_fieldy + 2;
2188 int max_ed_fieldx = MAX_ED_FIELDX;
2189 int max_ed_fieldy = MAX_ED_FIELDY;
2190 boolean horizontal_scrollbar_needed;
2191 boolean vertical_scrollbar_needed;
2192 int x, y, width, height;
2193 int xoffset, yoffset;
2195 /* check if we need any scrollbars */
2196 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2197 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2199 /* check if we have a smaller editor field because of scrollbars */
2200 if (horizontal_scrollbar_needed)
2201 max_ed_fieldy = MAX_ED_FIELDY - 1;
2202 if (vertical_scrollbar_needed)
2203 max_ed_fieldx = MAX_ED_FIELDX - 1;
2205 /* check again if we now need more scrollbars because of less space */
2206 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2207 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2209 /* check if editor field gets even smaller after adding new scrollbars */
2210 if (horizontal_scrollbar_needed)
2211 max_ed_fieldy = MAX_ED_FIELDY - 1;
2212 if (vertical_scrollbar_needed)
2213 max_ed_fieldx = MAX_ED_FIELDX - 1;
2215 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2216 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2218 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2219 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2220 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2221 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2224 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2225 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2227 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2228 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2230 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2231 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2233 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2234 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2236 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2238 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2240 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2242 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2246 static void AdjustLevelScrollPosition()
2248 if (level_xpos < -1)
2250 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2251 level_xpos = lev_fieldx - ed_fieldx + 1;
2252 if (lev_fieldx < ed_fieldx - 2)
2255 if (level_ypos < -1)
2257 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2258 level_ypos = lev_fieldy - ed_fieldy + 1;
2259 if (lev_fieldy < ed_fieldy - 2)
2263 static void AdjustEditorScrollbar(int id)
2265 struct GadgetInfo *gi = level_editor_gadget[id];
2266 int items_max, items_visible, item_position;
2268 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2270 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2271 items_visible = ed_fieldx;
2272 item_position = level_xpos + 1;
2276 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2277 items_visible = ed_fieldy;
2278 item_position = level_ypos + 1;
2281 if (item_position > items_max - items_visible)
2282 item_position = items_max - items_visible;
2284 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2285 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2288 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2290 int gadget_id = textinput_info[textinput_id].gadget_id;
2291 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2293 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2296 static void ModifyEditorCounter(int counter_id, int new_value)
2298 int *counter_value = counterbutton_info[counter_id].value;
2299 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2300 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2302 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2304 if (counter_value != NULL)
2305 *counter_value = gi->text.number_value;
2308 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2310 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2311 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2313 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2316 static void PickDrawingElement(int button, int element)
2318 if (button < 1 || button > 3)
2323 new_element1 = element;
2324 DrawMiniGraphicExt(drawto,
2325 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2326 el2gfx(new_element1));
2328 else if (button == 2)
2330 new_element2 = element;
2331 DrawMiniGraphicExt(drawto,
2332 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2333 el2gfx(new_element2));
2337 new_element3 = element;
2338 DrawMiniGraphicExt(drawto,
2339 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2340 el2gfx(new_element3));
2343 redraw_mask |= REDRAW_DOOR_1;
2346 static void DrawDrawingWindow()
2349 UnmapLevelEditorWindowGadgets();
2350 AdjustDrawingAreaGadgets();
2351 AdjustLevelScrollPosition();
2352 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2353 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2354 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2355 MapMainDrawingArea();
2358 static void DrawRandomPlacementBackgroundArea()
2360 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2361 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2362 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2363 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2366 ElementContent[0][0][0] = random_placement_background_element;
2368 /* draw decorative border for the object */
2371 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2373 ClearRectangle(drawto,
2374 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2375 MINI_TILEX + 2, MINI_TILEY + 2);
2377 /* copy border to the right location */
2378 BlitBitmap(drawto, drawto,
2379 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2380 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2382 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2384 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2387 static void DrawLevelInfoWindow()
2389 char infotext[1024];
2390 int xoffset_above = 0;
2391 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2392 int xoffset_right = counter_xsize;
2393 int yoffset_right = ED_BORDER_SIZE;
2394 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2395 int yoffset_right2 = ED_BORDER_SIZE;
2396 int font_color = FC_GREEN;
2400 UnmapLevelEditorWindowGadgets();
2402 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2403 "Level Settings", FS_BIG, FC_YELLOW);
2404 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2405 "Editor Settings", FS_BIG, FC_YELLOW);
2407 /* draw counter gadgets */
2408 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2410 if (counterbutton_info[i].infotext_above)
2412 x = counterbutton_info[i].x + xoffset_above;
2413 y = counterbutton_info[i].y + yoffset_above;
2415 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2416 infotext[MAX_INFOTEXT_LEN] = '\0';
2417 DrawTextF(x, y, font_color, infotext);
2420 if (counterbutton_info[i].infotext_right)
2422 x = counterbutton_info[i].x + xoffset_right;
2423 y = counterbutton_info[i].y + yoffset_right;
2425 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2426 infotext[MAX_INFOTEXT_LEN] = '\0';
2427 DrawTextF(x, y, font_color, infotext);
2430 ModifyEditorCounter(i, *counterbutton_info[i].value);
2431 MapCounterButtons(i);
2434 /* draw text input gadgets */
2435 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2437 x = textinput_info[i].x + xoffset_above;
2438 y = textinput_info[i].y + yoffset_above;
2440 sprintf(infotext, "%s:", textinput_info[i].infotext);
2441 infotext[MAX_INFOTEXT_LEN] = '\0';
2443 DrawTextF(x, y, font_color, infotext);
2444 ModifyEditorTextInput(i, textinput_info[i].value);
2445 MapTextInputGadget(i);
2448 /* draw radiobutton gadgets */
2449 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2452 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2454 x = radiobutton_info[i].x + xoffset_right2;
2455 y = radiobutton_info[i].y + yoffset_right2;
2457 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2458 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2459 GDI_CHECKED, checked, GDI_END);
2460 MapRadiobuttonGadget(i);
2463 /* draw checkbutton gadgets */
2464 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2466 x = checkbutton_info[i].x + xoffset_right2;
2467 y = checkbutton_info[i].y + yoffset_right2;
2469 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2470 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2471 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2472 MapCheckbuttonGadget(i);
2475 /* draw drawing area */
2476 DrawRandomPlacementBackgroundArea();
2479 static void DrawAmoebaContentArea()
2481 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2482 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2483 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2484 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2485 int font_color = FC_GREEN;
2488 ElementContent[0][0][0] = level.amoeba_content;
2490 /* draw decorative border for the object */
2493 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2495 ClearRectangle(drawto,
2496 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2497 MINI_TILEX + 2, MINI_TILEY + 2);
2499 /* copy border to the right location */
2500 BlitBitmap(drawto, drawto,
2501 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2502 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2504 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2505 FS_SMALL, font_color);
2507 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2509 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2512 static void DrawElementContentAreas()
2514 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2515 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2516 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2517 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2518 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2519 int xoffset_right = counter_xsize;
2520 int yoffset_right = ED_BORDER_SIZE;
2521 int font_color = FC_GREEN;
2524 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2527 ElementContent[i][x][y] = level.yam_content[i][x][y];
2529 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2530 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2532 /* display counter to choose number of element content areas */
2533 x = counterbutton_info[counter_id].x + xoffset_right;
2534 y = counterbutton_info[counter_id].y + yoffset_right;
2535 DrawTextF(x, y, font_color, "number of content areas");
2537 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2538 MapCounterButtons(counter_id);
2540 /* delete content areas in case of reducing number of them */
2541 ClearRectangle(backbuffer,
2542 SX, area_sy - MINI_TILEX,
2543 SXSIZE, 12 * MINI_TILEY);
2545 /* draw some decorative border for the objects */
2546 for (i=0; i<level.num_yam_contents; i++)
2550 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2553 ClearRectangle(drawto,
2554 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2555 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2556 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2559 /* copy border to the right location */
2560 BlitBitmap(drawto, drawto,
2561 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2562 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2564 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2565 "Content", FS_SMALL, font_color);
2566 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2567 "when", FS_SMALL, font_color);
2568 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2569 "smashed", FS_SMALL, font_color);
2571 for (i=0; i<level.num_yam_contents; i++)
2575 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2576 ElementContent[i][x][y]);
2578 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2579 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2580 font_color, "%d", i + 1);
2583 for (i=0; i<level.num_yam_contents; i++)
2584 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2587 #define TEXT_COLLECTING "Score for collecting"
2588 #define TEXT_SMASHING "Score for smashing"
2589 #define TEXT_CRACKING "Score for cracking"
2590 #define TEXT_SPEED "Speed of amoeba growth"
2591 #define TEXT_DURATION "Duration when activated"
2593 static void DrawPropertiesWindow()
2595 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2596 int num_elements_in_level;
2598 int xoffset_right = counter_xsize;
2599 int yoffset_right = ED_BORDER_SIZE;
2600 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2601 int yoffset_right2 = ED_BORDER_SIZE;
2604 int font_color = FC_GREEN;
2611 } elements_with_counter[] =
2613 { EL_EDELSTEIN, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2614 { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2615 { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2616 { EL_EDELSTEIN_ROT, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2617 { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2618 { EL_DIAMANT, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2619 { EL_KAEFER_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
2620 { EL_KAEFER_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2621 { EL_KAEFER_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2622 { EL_KAEFER_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2623 { EL_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
2624 { EL_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2625 { EL_BUTTERFLY_LEFT,&level.score[SC_KAEFER], TEXT_SMASHING },
2626 { EL_BUTTERFLY_DOWN,&level.score[SC_KAEFER], TEXT_SMASHING },
2627 { EL_FLIEGER_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2628 { EL_FLIEGER_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2629 { EL_FLIEGER_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2630 { EL_FLIEGER_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2631 { EL_FIREFLY_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2632 { EL_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2633 { EL_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2634 { EL_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2635 { EL_MAMPFER, &level.score[SC_MAMPFER], TEXT_SMASHING },
2636 { EL_MAMPFER2, &level.score[SC_MAMPFER], TEXT_SMASHING },
2637 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2638 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
2639 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
2640 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
2641 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
2642 { EL_KOKOSNUSS, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2643 { EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
2644 { EL_SCHLUESSEL1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2645 { EL_SCHLUESSEL2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2646 { EL_SCHLUESSEL3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2647 { EL_SCHLUESSEL4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2648 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2649 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2650 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2651 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2652 { EL_AMOEBE_NASS, &level.amoeba_speed, TEXT_SPEED },
2653 { EL_AMOEBE_NORM, &level.amoeba_speed, TEXT_SPEED },
2654 { EL_AMOEBE_VOLL, &level.amoeba_speed, TEXT_SPEED },
2655 { EL_AMOEBE_BD, &level.amoeba_speed, TEXT_SPEED },
2656 { EL_MAGIC_WALL_OFF,&level.time_magic_wall, TEXT_DURATION },
2657 { EL_ABLENK_AUS, &level.time_wheel, TEXT_DURATION },
2662 UnmapLevelEditorWindowGadgets();
2664 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2665 "Element Settings", FS_BIG, FC_YELLOW);
2667 /* draw some decorative border for the object */
2670 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2672 ClearRectangle(drawto,
2673 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2674 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2675 TILEX + 2, TILEY + 2);
2677 /* copy border to the right location */
2678 BlitBitmap(drawto, drawto,
2679 SX + xstart * MINI_TILEX,
2680 SY + ystart * MINI_TILEY,
2681 2 * TILEX, 2 * TILEY,
2682 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2683 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2685 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2687 /* copy the whole stuff to the definitive location */
2688 BlitBitmap(drawto, drawto,
2689 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2690 SY + ystart * MINI_TILEY - MINI_TILEY,
2691 2 * TILEX, 2 * TILEY,
2692 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2693 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2695 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2696 font_color, getElementInfoText(properties_element));
2698 num_elements_in_level = 0;
2699 for (y=0; y<lev_fieldy; y++)
2700 for (x=0; x<lev_fieldx; x++)
2701 if (Feld[x][y] == properties_element)
2702 num_elements_in_level++;
2703 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2705 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2706 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2707 "%d (%.2f%%)", num_elements_in_level, percentage);
2709 /* check if there are elements where a score can be chosen for */
2710 for (i=0; elements_with_counter[i].element != -1; i++)
2712 if (elements_with_counter[i].element == properties_element)
2714 int x = counterbutton_info[counter_id].x + xoffset_right;
2715 int y = counterbutton_info[counter_id].y + yoffset_right;
2717 counterbutton_info[counter_id].value = elements_with_counter[i].value;
2718 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2720 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2721 MapCounterButtons(counter_id);
2726 if (HAS_CONTENT(properties_element))
2728 /* draw stickybutton gadget */
2729 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2730 x = checkbutton_info[i].x + xoffset_right2;
2731 y = checkbutton_info[i].y + yoffset_right2;
2733 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2734 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2735 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2736 MapCheckbuttonGadget(i);
2738 if (IS_AMOEBOID(properties_element))
2739 DrawAmoebaContentArea();
2741 DrawElementContentAreas();
2744 if (IS_GEM(properties_element))
2746 /* draw checkbutton gadget */
2747 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
2748 x = checkbutton_info[i].x + xoffset_right2;
2749 y = checkbutton_info[i].y + yoffset_right2;
2751 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2752 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2753 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2754 MapCheckbuttonGadget(i);
2758 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2760 int lx = sx + level_xpos;
2761 int ly = sy + level_ypos;
2763 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2766 Feld[lx][ly] = element;
2769 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2770 int element, boolean change_level)
2772 if (from_y == to_y) /* horizontal line */
2778 swap_numbers(&from_x, &to_x);
2780 for (x=from_x; x<=to_x; x++)
2781 DrawLineElement(x, y, element, change_level);
2783 else if (from_x == to_x) /* vertical line */
2789 swap_numbers(&from_y, &to_y);
2791 for (y=from_y; y<=to_y; y++)
2792 DrawLineElement(x, y, element, change_level);
2794 else /* diagonal line */
2796 int len_x = ABS(to_x - from_x);
2797 int len_y = ABS(to_y - from_y);
2800 if (len_y < len_x) /* a < 1 */
2802 float a = (float)len_y / (float)len_x;
2805 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2807 for (x=0; x<=len_x; x++)
2809 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2810 DrawLineElement(from_x + x, from_y + y, element, change_level);
2815 float a = (float)len_x / (float)len_y;
2818 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2820 for (y=0; y<=len_y; y++)
2822 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2823 DrawLineElement(from_x + x, from_y + y, element, change_level);
2829 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2830 int element, boolean change_level)
2832 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2833 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2834 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2835 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2838 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2839 int element, boolean change_level)
2844 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2846 for (y=from_y; y<=to_y; y++)
2847 DrawLine(from_x, y, to_x, y, element, change_level);
2850 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2851 int element, boolean change_level)
2853 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2854 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2855 int len_x = ABS(to_x - from_x);
2856 int len_y = ABS(to_y - from_y);
2859 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2861 /* not optimal (some points get drawn twice) but simple,
2862 and fast enough for the few points we are drawing */
2864 for (x=0; x<=radius; x++)
2868 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2870 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2871 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2872 lx = sx + level_xpos;
2873 ly = sy + level_ypos;
2875 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2876 DrawLineElement(sx, sy, element, change_level);
2879 for (y=0; y<=radius; y++)
2883 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2885 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2886 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2887 lx = sx + level_xpos;
2888 ly = sy + level_ypos;
2890 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2891 DrawLineElement(sx, sy, element, change_level);
2895 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2896 int element, boolean change_level)
2898 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2899 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2901 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2904 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2905 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2906 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2907 int element, boolean change_level)
2909 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2910 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2911 int mirror_to_x2 = from_x - (to_x2 - from_x);
2912 int mirror_to_y2 = from_y - (to_y2 - from_y);
2914 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2915 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2916 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2917 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2921 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2923 int from_sx, from_sy;
2927 swap_numbers(&from_x, &to_x);
2930 swap_numbers(&from_y, &to_y);
2932 from_sx = SX + from_x * MINI_TILEX;
2933 from_sy = SY + from_y * MINI_TILEY;
2934 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2935 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2937 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
2938 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
2939 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
2940 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
2942 if (from_x == to_x && from_y == to_y)
2943 MarkTileDirty(from_x/2, from_y/2);
2945 redraw_mask |= REDRAW_FIELD;
2948 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2949 int element, boolean change_level)
2951 if (element == -1 || change_level)
2952 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2954 DrawAreaBorder(from_x, from_y, to_x, to_y);
2957 /* values for CopyBrushExt() */
2958 #define CB_AREA_TO_BRUSH 0
2959 #define CB_BRUSH_TO_CURSOR 1
2960 #define CB_BRUSH_TO_LEVEL 2
2961 #define CB_DELETE_OLD_CURSOR 3
2963 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2964 int button, int mode)
2966 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2967 static int brush_width, brush_height;
2968 static int last_cursor_x = -1, last_cursor_y = -1;
2969 static boolean delete_old_brush;
2970 int new_element = BUTTON_ELEMENT(button);
2973 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2976 if (mode == CB_AREA_TO_BRUSH)
2978 int from_lx, from_ly;
2981 swap_numbers(&from_x, &to_x);
2984 swap_numbers(&from_y, &to_y);
2986 brush_width = to_x - from_x + 1;
2987 brush_height = to_y - from_y + 1;
2989 from_lx = from_x + level_xpos;
2990 from_ly = from_y + level_ypos;
2992 for (y=0; y<brush_height; y++)
2994 for (x=0; x<brush_width; x++)
2996 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2999 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3004 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3006 delete_old_brush = FALSE;
3008 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3009 mode == CB_BRUSH_TO_LEVEL)
3011 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3012 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3013 int cursor_from_x = cursor_x - brush_width / 2;
3014 int cursor_from_y = cursor_y - brush_height / 2;
3015 int border_from_x = cursor_x, border_from_y = cursor_y;
3016 int border_to_x = cursor_x, border_to_y = cursor_y;
3018 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3019 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3021 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3022 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3024 delete_old_brush = FALSE;
3028 for (y=0; y<brush_height; y++)
3030 for (x=0; x<brush_width; x++)
3032 int sx = cursor_from_x + x;
3033 int sy = cursor_from_y + y;
3034 int lx = sx + level_xpos;
3035 int ly = sy + level_ypos;
3036 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3037 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3038 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3039 brush_buffer[x][y] : new_element);
3041 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3043 if (sx < border_from_x)
3045 else if (sx > border_to_x)
3047 if (sy < border_from_y)
3049 else if (sy > border_to_y)
3052 DrawLineElement(sx, sy, element, change_level);
3057 if (mode != CB_DELETE_OLD_CURSOR)
3058 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3060 last_cursor_x = cursor_x;
3061 last_cursor_y = cursor_y;
3062 delete_old_brush = TRUE;
3066 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3069 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3072 static void CopyBrushToLevel(int x, int y, int button)
3074 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3077 static void CopyBrushToCursor(int x, int y)
3079 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3082 static void DeleteBrushFromCursor()
3084 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3087 static void FloodFill(int from_x, int from_y, int fill_element)
3091 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3092 static int safety = 0;
3094 /* check if starting field still has the desired content */
3095 if (Feld[from_x][from_y] == fill_element)
3100 if (safety > lev_fieldx*lev_fieldy)
3101 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3103 old_element = Feld[from_x][from_y];
3104 Feld[from_x][from_y] = fill_element;
3108 x = from_x + check[i][0];
3109 y = from_y + check[i][1];
3111 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3112 FloodFill(x, y, fill_element);
3118 /* values for DrawLevelText() modes */
3120 #define TEXT_SETCURSOR 1
3121 #define TEXT_WRITECHAR 2
3122 #define TEXT_BACKSPACE 3
3123 #define TEXT_NEWLINE 4
3125 #define TEXT_QUERY_TYPING 6
3127 static int DrawLevelText(int sx, int sy, char letter, int mode)
3129 static short delete_buffer[MAX_LEV_FIELDX];
3130 static int start_sx, start_sy;
3131 static int last_sx, last_sy;
3132 static boolean typing = FALSE;
3133 int letter_element = EL_CHAR_ASCII0 + letter;
3136 /* map lower case letters to upper case and convert special characters */
3137 if (letter >= 'a' && letter <= 'z')
3138 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3139 else if (letter == 'ä' || letter == 'Ä')
3140 letter_element = EL_CHAR_AE;
3141 else if (letter == 'ö' || letter == 'Ö')
3142 letter_element = EL_CHAR_OE;
3143 else if (letter == 'ü' || letter == 'Ü')
3144 letter_element = EL_CHAR_UE;
3145 else if (letter == '^')
3146 letter_element = EL_CHAR_COPY;
3148 letter_element = EL_CHAR_ASCII0 + letter;
3150 if (mode != TEXT_INIT)
3155 if (mode != TEXT_SETCURSOR)
3161 lx = last_sx + level_xpos;
3162 ly = last_sy + level_ypos;
3169 DrawLevelText(0, 0, 0, TEXT_END);
3172 start_sx = last_sx = sx;
3173 start_sy = last_sy = sy;
3174 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3177 case TEXT_SETCURSOR:
3178 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3179 DrawAreaBorder(sx, sy, sx, sy);
3184 case TEXT_WRITECHAR:
3185 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3187 delete_buffer[sx - start_sx] = Feld[lx][ly];
3188 Feld[lx][ly] = letter_element;
3190 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3191 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3192 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3193 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3195 DrawLevelText(0, 0, 0, TEXT_END);
3199 case TEXT_BACKSPACE:
3202 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3203 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3204 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3209 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3210 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3212 DrawLevelText(0, 0, 0, TEXT_END);
3216 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3217 DrawMiniElement(sx, sy, Feld[lx][ly]);
3221 case TEXT_QUERY_TYPING:
3231 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3232 int element, boolean change_level)
3234 int lx = sx + level_xpos;
3235 int ly = sy + level_ypos;
3238 DrawMiniElement(sx, sy, Feld[lx][ly]);
3240 DrawAreaBorder(sx, sy, sx, sy);
3243 static void CopyLevelToUndoBuffer(int mode)
3245 static boolean accumulated_undo = FALSE;
3246 boolean new_undo_buffer_position = TRUE;
3247 int last_border_element;
3252 case UNDO_IMMEDIATE:
3253 accumulated_undo = FALSE;
3256 case UNDO_ACCUMULATE:
3257 if (accumulated_undo)
3258 new_undo_buffer_position = FALSE;
3259 accumulated_undo = TRUE;
3266 if (new_undo_buffer_position)
3268 /* new position in undo buffer ring */
3269 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3271 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3272 undo_buffer_steps++;
3275 for(x=0; x<lev_fieldx; x++)
3276 for(y=0; y<lev_fieldy; y++)
3277 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3279 /* check if drawing operation forces change of border style */
3280 last_border_element = BorderElement;
3282 if (BorderElement != last_border_element)
3283 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3287 printf("level saved to undo buffer\n");
3292 static void RandomPlacement(int new_element)
3294 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3295 int num_free_positions;
3300 /* determine number of free positions for the new elements */
3301 /* (maybe this statement should be formatted a bit more readable...) */
3302 num_free_positions = 0;
3303 for (x=0; x<lev_fieldx; x++)
3304 for (y=0; y<lev_fieldy; y++)
3305 if ((free_position[x][y] =
3306 ((random_placement_background_restricted &&
3307 Feld[x][y] == random_placement_background_element) ||
3308 (!random_placement_background_restricted &&
3309 Feld[x][y] != new_element))) == TRUE)
3310 num_free_positions++;
3312 /* determine number of new elements to place there */
3313 num_percentage = num_free_positions * random_placement_value / 100;
3314 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3315 num_percentage : random_placement_value);
3317 /* if not more free positions than elements to place, fill whole level */
3318 if (num_elements >= num_free_positions)
3320 for (x=0; x<lev_fieldx; x++)
3321 for (y=0; y<lev_fieldy; y++)
3322 Feld[x][y] = new_element;
3324 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3325 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3329 while (num_elements > 0)
3331 x = RND(lev_fieldx);
3332 y = RND(lev_fieldy);
3334 /* don't place element at the same position twice */
3335 if (free_position[x][y])
3337 free_position[x][y] = FALSE;
3338 Feld[x][y] = new_element;
3343 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3344 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3347 void WrapLevel(int dx, int dy)
3349 int wrap_dx = lev_fieldx - dx;
3350 int wrap_dy = lev_fieldy - dy;
3353 for(x=0; x<lev_fieldx; x++)
3354 for(y=0; y<lev_fieldy; y++)
3355 FieldBackup[x][y] = Feld[x][y];
3357 for(x=0; x<lev_fieldx; x++)
3358 for(y=0; y<lev_fieldy; y++)
3360 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3362 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3363 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3366 static void HandleDrawingAreas(struct GadgetInfo *gi)
3368 static boolean started_inside_drawing_area = FALSE;
3369 int id = gi->custom_id;
3370 boolean button_press_event;
3371 boolean button_release_event;
3372 boolean inside_drawing_area = !gi->event.off_borders;
3373 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3374 int actual_drawing_function;
3375 int button = gi->event.button;
3376 int new_element = BUTTON_ELEMENT(button);
3377 int sx = gi->event.x, sy = gi->event.y;
3378 int min_sx = 0, min_sy = 0;
3379 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3381 int min_lx = 0, min_ly = 0;
3382 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3385 /* handle info callback for each invocation of action callback */
3386 gi->callback_info(gi);
3388 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3389 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3391 /* make sure to stay inside drawing area boundaries */
3392 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3393 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3397 /* get positions inside level field */
3398 lx = sx + level_xpos;
3399 ly = sy + level_ypos;
3401 if (!IN_LEV_FIELD(lx, ly))
3402 inside_drawing_area = FALSE;
3404 /* make sure to stay inside level field boundaries */
3405 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3406 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3408 /* correct drawing area positions accordingly */
3409 sx = lx - level_xpos;
3410 sy = ly - level_ypos;
3413 if (button_press_event)
3414 started_inside_drawing_area = inside_drawing_area;
3416 if (!started_inside_drawing_area)
3419 if (!button && !button_release_event)
3422 /* automatically switch to 'single item' drawing mode, if needed */
3423 actual_drawing_function =
3424 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3426 switch (actual_drawing_function)
3428 case GADGET_ID_SINGLE_ITEMS:
3431 if (button_release_event)
3433 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3435 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3436 !inside_drawing_area)
3437 DeleteBrushFromCursor();
3443 if (draw_with_brush)
3445 if (!button_release_event)
3446 CopyBrushToLevel(sx, sy, button);
3448 else if (new_element != Feld[lx][ly])
3450 if (new_element == EL_SPIELFIGUR)
3452 /* remove player at old position */
3453 for(y=0; y<lev_fieldy; y++)
3455 for(x=0; x<lev_fieldx; x++)
3457 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3459 Feld[x][y] = EL_LEERRAUM;
3460 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3461 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3462 DrawMiniElement(x - level_xpos, y - level_ypos,
3469 Feld[lx][ly] = new_element;
3470 DrawMiniElement(sx, sy, new_element);
3475 DrawMiniGraphicExt(drawto,
3476 gi->x + sx * MINI_TILEX,
3477 gi->y + sy * MINI_TILEY,
3478 el2gfx(new_element));
3479 DrawMiniGraphicExt(window,
3480 gi->x + sx * MINI_TILEX,
3481 gi->y + sy * MINI_TILEY,
3482 el2gfx(new_element));
3484 if (id == GADGET_ID_AMOEBA_CONTENT)
3485 level.amoeba_content = new_element;
3486 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3487 random_placement_background_element = new_element;
3488 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3489 id <= GADGET_ID_ELEM_CONTENT_7)
3490 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3495 case GADGET_ID_CONNECTED_ITEMS:
3497 static int last_sx = -1;
3498 static int last_sy = -1;
3500 if (button_release_event)
3501 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3505 if (!button_press_event)
3506 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3514 case GADGET_ID_LINE:
3516 case GADGET_ID_RECTANGLE:
3517 case GADGET_ID_FILLED_BOX:
3518 case GADGET_ID_GRAB_BRUSH:
3519 case GADGET_ID_TEXT:
3521 static int last_sx = -1;
3522 static int last_sy = -1;
3523 static int start_sx = -1;
3524 static int start_sy = -1;
3525 void (*draw_func)(int, int, int, int, int, boolean);
3527 if (drawing_function == GADGET_ID_LINE)
3528 draw_func = DrawLine;
3529 else if (drawing_function == GADGET_ID_ARC)
3530 draw_func = DrawArc;
3531 else if (drawing_function == GADGET_ID_RECTANGLE)
3532 draw_func = DrawRectangle;
3533 else if (drawing_function == GADGET_ID_FILLED_BOX)
3534 draw_func = DrawFilledBox;
3535 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3536 draw_func = SelectArea;
3537 else /* (drawing_function == GADGET_ID_TEXT) */
3538 draw_func = SetTextCursor;
3540 if (button_press_event)
3542 draw_func(sx, sy, sx, sy, new_element, FALSE);
3543 start_sx = last_sx = sx;
3544 start_sy = last_sy = sy;
3546 if (drawing_function == GADGET_ID_TEXT)
3547 DrawLevelText(0, 0, 0, TEXT_END);
3549 else if (button_release_event)
3551 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3552 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3554 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3555 CopyBrushToCursor(sx, sy);
3556 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
3558 draw_with_brush = TRUE;
3560 else if (drawing_function == GADGET_ID_TEXT)
3561 DrawLevelText(sx, sy, 0, TEXT_INIT);
3563 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3565 else if (last_sx != sx || last_sy != sy)
3567 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3568 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3575 case GADGET_ID_FLOOD_FILL:
3576 if (button_press_event && Feld[lx][ly] != new_element)
3578 FloodFill(lx, ly, new_element);
3579 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3580 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3584 case GADGET_ID_PICK_ELEMENT:
3585 if (button_release_event)
3586 ClickOnGadget(level_editor_gadget[last_drawing_function],
3589 PickDrawingElement(button, Feld[lx][ly]);
3598 static void HandleCounterButtons(struct GadgetInfo *gi)
3600 int gadget_id = gi->custom_id;
3601 int counter_id = gi->custom_type_id;
3602 int button = gi->event.button;
3603 int *counter_value = counterbutton_info[counter_id].value;
3604 int step = BUTTON_STEPSIZE(button) *
3605 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3607 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3609 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
3610 boolean released = (gi->event.type == GD_EVENT_RELEASED);
3611 boolean level_changed = LevelChanged();
3613 if ((level_changed && pressed) || (!level_changed && released))
3616 if (level_changed && !Request("Level has changed! Discard changes ?",
3619 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3620 ModifyEditorCounter(counter_id, *counter_value);
3625 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3626 *counter_value = gi->text.number_value;
3628 ModifyEditorCounter(counter_id, *counter_value + step);
3632 case ED_COUNTER_ID_ELEM_CONTENT:
3633 DrawElementContentAreas();
3636 case ED_COUNTER_ID_LEVEL_XSIZE:
3637 case ED_COUNTER_ID_LEVEL_YSIZE:
3638 lev_fieldx = level.fieldx;
3639 lev_fieldy = level.fieldy;
3642 case ED_COUNTER_ID_SELECT_LEVEL:
3643 LoadLevel(level_nr);
3646 DrawEditModeWindow();
3654 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3656 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
3659 static void HandleRadiobuttons(struct GadgetInfo *gi)
3661 *radiobutton_info[gi->custom_type_id].value =
3662 radiobutton_info[gi->custom_type_id].checked_value;
3665 static void HandleCheckbuttons(struct GadgetInfo *gi)
3667 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
3670 static void HandleControlButtons(struct GadgetInfo *gi)
3672 int id = gi->custom_id;
3673 int button = gi->event.button;
3674 int step = BUTTON_STEPSIZE(button);
3675 int new_element = BUTTON_ELEMENT(button);
3678 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3679 DrawLevelText(0, 0, 0, TEXT_END);
3681 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3682 edit_mode != ED_MODE_DRAWING)
3684 DrawDrawingWindow();
3685 edit_mode = ED_MODE_DRAWING;
3690 case GADGET_ID_SCROLL_LEFT:
3691 if (level_xpos >= 0)
3693 if (lev_fieldx < ed_fieldx - 2)
3697 if (level_xpos < -1)
3700 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3702 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3704 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3705 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3709 case GADGET_ID_SCROLL_RIGHT:
3710 if (level_xpos <= lev_fieldx - ed_fieldx)
3712 if (lev_fieldx < ed_fieldx - 2)
3716 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3717 level_xpos = lev_fieldx - ed_fieldx + 1;
3719 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3721 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3723 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3724 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3728 case GADGET_ID_SCROLL_UP:
3729 if (level_ypos >= 0)
3731 if (lev_fieldy < ed_fieldy - 2)
3735 if (level_ypos < -1)
3738 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3740 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3742 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3743 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3747 case GADGET_ID_SCROLL_DOWN:
3748 if (level_ypos <= lev_fieldy - ed_fieldy)
3750 if (lev_fieldy < ed_fieldy - 2)
3754 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3755 level_ypos = lev_fieldy - ed_fieldy + 1;
3757 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3759 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3761 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3762 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3766 case GADGET_ID_SCROLL_HORIZONTAL:
3767 level_xpos = gi->event.item_position - 1;
3768 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3771 case GADGET_ID_SCROLL_VERTICAL:
3772 level_ypos = gi->event.item_position - 1;
3773 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3776 case GADGET_ID_SCROLL_LIST_UP:
3777 case GADGET_ID_SCROLL_LIST_DOWN:
3778 case GADGET_ID_SCROLL_LIST_VERTICAL:
3779 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
3780 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
3783 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
3784 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3786 if (element_shift < 0)
3788 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3789 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3791 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
3792 GDI_SCROLLBAR_ITEM_POSITION,
3793 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
3796 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3798 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3799 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3800 struct GadgetDesign *gd = &gi->deco.design;
3801 int element = editor_element[element_shift + i];
3804 getMiniGraphicSource(el2gfx(element), &gd->bitmap, &gd->x, &gd->y);
3805 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3810 case GADGET_ID_WRAP_LEFT:
3811 WrapLevel(-step, 0);
3814 case GADGET_ID_WRAP_RIGHT:
3818 case GADGET_ID_WRAP_UP:
3819 WrapLevel(0, -step);
3822 case GADGET_ID_WRAP_DOWN:
3826 case GADGET_ID_SINGLE_ITEMS:
3827 case GADGET_ID_CONNECTED_ITEMS:
3828 case GADGET_ID_LINE:
3830 case GADGET_ID_TEXT:
3831 case GADGET_ID_RECTANGLE:
3832 case GADGET_ID_FILLED_BOX:
3833 case GADGET_ID_FLOOD_FILL:
3834 case GADGET_ID_GRAB_BRUSH:
3835 case GADGET_ID_PICK_ELEMENT:
3836 last_drawing_function = drawing_function;
3837 drawing_function = id;
3838 draw_with_brush = FALSE;
3841 case GADGET_ID_RANDOM_PLACEMENT:
3842 RandomPlacement(new_element);
3845 case GADGET_ID_PROPERTIES:
3846 if (edit_mode != ED_MODE_PROPERTIES)
3848 properties_element = new_element;
3849 DrawPropertiesWindow();
3850 edit_mode = ED_MODE_PROPERTIES;
3854 DrawDrawingWindow();
3855 edit_mode = ED_MODE_DRAWING;
3859 case GADGET_ID_UNDO:
3860 if (undo_buffer_steps == 0)
3862 Request("Undo buffer empty !", REQ_CONFIRM);
3866 undo_buffer_position =
3867 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3868 undo_buffer_steps--;
3870 for(x=0; x<lev_fieldx; x++)
3871 for(y=0; y<lev_fieldy; y++)
3872 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3873 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3876 case GADGET_ID_INFO:
3877 if (edit_mode != ED_MODE_INFO)
3879 DrawLevelInfoWindow();
3880 edit_mode = ED_MODE_INFO;
3884 DrawDrawingWindow();
3885 edit_mode = ED_MODE_DRAWING;
3889 case GADGET_ID_CLEAR:
3890 for(x=0; x<MAX_LEV_FIELDX; x++)
3891 for(y=0; y<MAX_LEV_FIELDY; y++)
3892 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3893 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3895 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3898 case GADGET_ID_SAVE:
3899 if (leveldir_current->readonly)
3901 Request("This level is read only !", REQ_CONFIRM);
3905 if (!LevelContainsPlayer)
3906 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3909 if (Request("Save this level and kill the old ?", REQ_ASK))
3911 for(x=0; x<lev_fieldx; x++)
3912 for(y=0; y<lev_fieldy; y++)
3913 Ur[x][y] = Feld[x][y];
3914 SaveLevel(level_nr);
3919 case GADGET_ID_TEST:
3920 if (!LevelContainsPlayer)
3921 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3925 level.game_version = GAME_VERSION_ACTUAL;
3927 for(x=0; x<lev_fieldx; x++)
3928 for(y=0; y<lev_fieldy; y++)
3929 FieldBackup[x][y] = Ur[x][y];
3931 for(x=0; x<lev_fieldx; x++)
3932 for(y=0; y<lev_fieldy; y++)
3933 Ur[x][y] = Feld[x][y];
3935 UnmapLevelEditorGadgets();
3936 UndrawSpecialEditorDoor();
3938 CloseDoor(DOOR_CLOSE_ALL);
3940 DrawCompleteVideoDisplay();
3942 if (setup.autorecord)
3943 TapeStartRecording();
3945 level_editor_test_game = TRUE;
3946 game_status = PLAYING;
3952 case GADGET_ID_EXIT:
3953 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
3957 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3958 id <= GADGET_ID_ELEMENTLIST_LAST)
3960 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3961 int new_element = editor_element[element_position + element_shift];
3963 PickDrawingElement(button, new_element);
3965 if (!HAS_CONTENT(properties_element) ||
3966 !stick_element_properties_window)
3968 properties_element = new_element;
3969 if (edit_mode == ED_MODE_PROPERTIES)
3970 DrawPropertiesWindow();
3973 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3974 ClickOnGadget(level_editor_gadget[last_drawing_function],
3978 else if (gi->event.type == GD_EVENT_PRESSED)
3979 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3980 else if (gi->event.type == GD_EVENT_RELEASED)
3981 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3982 else if (gi->event.type == GD_EVENT_MOVING)
3983 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3985 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3991 void HandleLevelEditorKeyInput(Key key)
3993 char letter = getCharFromKey(key);
3994 int button = MB_LEFTBUTTON;
3996 if (drawing_function == GADGET_ID_TEXT &&
3997 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4000 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4001 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4002 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4003 else if (key == KSYM_Return)
4004 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4005 else if (key == KSYM_Escape)
4006 DrawLevelText(0, 0, 0, TEXT_END);
4008 else if (button_status == MB_RELEASED)
4010 int i, id = GADGET_ID_NONE;
4015 id = GADGET_ID_SCROLL_LEFT;
4018 id = GADGET_ID_SCROLL_RIGHT;
4021 id = GADGET_ID_SCROLL_UP;
4024 id = GADGET_ID_SCROLL_DOWN;
4027 id = GADGET_ID_SCROLL_LIST_UP;
4028 button = MB_RIGHTBUTTON;
4030 case KSYM_Page_Down:
4031 id = GADGET_ID_SCROLL_LIST_DOWN;
4032 button = MB_RIGHTBUTTON;
4036 if (edit_mode == ED_MODE_DRAWING)
4038 RequestExitLevelEditor(setup.ask_on_escape);
4042 DrawDrawingWindow();
4043 edit_mode = ED_MODE_DRAWING;
4051 if (id != GADGET_ID_NONE)
4052 ClickOnGadget(level_editor_gadget[id], button);
4053 else if (letter == '.')
4054 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4055 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4056 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4058 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4059 if (letter && letter == control_info[i].shortcut)
4060 if (!anyTextGadgetActive())
4061 ClickOnGadget(level_editor_gadget[i], button);
4065 void ClearEditorGadgetInfoText()
4067 ClearRectangle(drawto,
4068 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4069 redraw_mask |= REDRAW_FIELD;
4072 void HandleEditorGadgetInfoText(void *ptr)
4074 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4075 char infotext[MAX_INFOTEXT_LEN + 1];
4076 char shortcut[MAX_INFOTEXT_LEN + 1];
4078 if (game_status != LEVELED)
4081 ClearEditorGadgetInfoText();
4083 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4086 /* misuse this function to delete brush cursor, if needed */
4087 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4088 DeleteBrushFromCursor();
4090 if (gi == NULL || gi->info_text == NULL)
4093 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4094 infotext[MAX_INFOTEXT_LEN] = '\0';
4096 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4098 int key = control_info[gi->custom_id].shortcut;
4102 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4103 sprintf(shortcut, " ('.' or '%c')", key);
4104 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4105 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4106 else /* normal case */
4107 sprintf(shortcut, " ('%s%c')",
4108 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4110 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4111 strcat(infotext, shortcut);
4115 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4118 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4120 static int start_lx, start_ly;
4122 int id = gi->custom_id;
4123 int sx = gi->event.x;
4124 int sy = gi->event.y;
4125 int lx = sx + level_xpos;
4126 int ly = sy + level_ypos;
4127 int min_sx = 0, min_sy = 0;
4128 int max_sx = gi->drawing.area_xsize - 1;
4129 int max_sy = gi->drawing.area_ysize - 1;
4131 ClearEditorGadgetInfoText();
4133 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4136 /* make sure to stay inside drawing area boundaries */
4137 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4138 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4140 if (id == GADGET_ID_DRAWING_LEVEL)
4144 int min_lx = 0, min_ly = 0;
4145 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4147 /* get positions inside level field */
4148 lx = sx + level_xpos;
4149 ly = sy + level_ypos;
4151 /* make sure to stay inside level field boundaries */
4152 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4153 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4155 /* correct drawing area positions accordingly */
4156 sx = lx - level_xpos;
4157 sy = ly - level_ypos;
4160 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4162 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4164 if (gi->event.type == GD_EVENT_PRESSED)
4170 switch (drawing_function)
4172 case GADGET_ID_SINGLE_ITEMS:
4173 infotext = "Drawing single items";
4175 case GADGET_ID_CONNECTED_ITEMS:
4176 infotext = "Drawing connected items";
4178 case GADGET_ID_LINE:
4179 infotext = "Drawing line";
4182 infotext = "Drawing arc";
4184 case GADGET_ID_TEXT:
4185 infotext = "Setting text cursor";
4187 case GADGET_ID_RECTANGLE:
4188 infotext = "Drawing rectangle";
4190 case GADGET_ID_FILLED_BOX:
4191 infotext = "Drawing filled box";
4193 case GADGET_ID_FLOOD_FILL:
4194 infotext = "Flood fill";
4196 case GADGET_ID_GRAB_BRUSH:
4197 infotext = "Grabbing brush";
4199 case GADGET_ID_PICK_ELEMENT:
4200 infotext = "Picking element";
4204 infotext = "Drawing position";
4208 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4209 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4210 "%s: %d, %d", infotext, lx, ly);
4212 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4213 "%s: %d, %d", infotext,
4214 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4216 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4217 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4218 "%s", getElementInfoText(Feld[lx][ly]));
4220 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4221 "Level position: %d, %d", lx, ly);
4224 /* misuse this function to draw brush cursor, if needed */
4225 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4227 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4228 CopyBrushToCursor(sx, sy);
4230 DeleteBrushFromCursor();
4233 else if (id == GADGET_ID_AMOEBA_CONTENT)
4234 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4236 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4237 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4238 "Random placement background");
4240 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4241 "Content area %d position: %d, %d",
4242 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
4245 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
4247 if (!ask_if_level_has_changed ||
4249 Request("Level has changed! Exit without saving ?",
4250 REQ_ASK | REQ_STAY_OPEN))
4252 CloseDoor(DOOR_CLOSE_1);
4254 CloseDoor(DOOR_CLOSE_ALL);
4256 game_status = MAINMENU;
4261 CloseDoor(DOOR_CLOSE_1);
4262 BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR],
4263 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4264 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4265 OpenDoor(DOOR_OPEN_1);