1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
28 -----------------------------------------------------------------------------
29 screen and artwork graphic pixel position definitions
30 -----------------------------------------------------------------------------
33 /* positions in the level editor */
34 #define ED_WIN_MB_LEFT_XPOS 6
35 #define ED_WIN_MB_LEFT_YPOS 258
36 #define ED_WIN_MB_MIDDLE_XPOS 42
37 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
38 #define ED_WIN_MB_RIGHT_XPOS 78
39 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
41 /* values for the control window */
42 #define ED_CTRL_BUTTONS_GFX_YPOS 236
43 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
45 #define ED_CTRL1_BUTTONS_HORIZ 4
46 #define ED_CTRL1_BUTTONS_VERT 4
47 #define ED_CTRL1_BUTTON_XSIZE 22
48 #define ED_CTRL1_BUTTON_YSIZE 22
49 #define ED_CTRL1_BUTTONS_XPOS 6
50 #define ED_CTRL1_BUTTONS_YPOS 6
51 #define ED_CTRL2_BUTTONS_HORIZ 3
52 #define ED_CTRL2_BUTTONS_VERT 2
53 #define ED_CTRL2_BUTTON_XSIZE 30
54 #define ED_CTRL2_BUTTON_YSIZE 20
55 #define ED_CTRL2_BUTTONS_XPOS 5
56 #define ED_CTRL2_BUTTONS_YPOS 99
57 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
58 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
59 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
61 /* values for the element list */
62 #define ED_ELEMENTLIST_XPOS 5
63 #define ED_ELEMENTLIST_YPOS 30
64 #define ED_ELEMENTLIST_XSIZE 20
65 #define ED_ELEMENTLIST_YSIZE 20
66 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
67 #define ED_ELEMENTLIST_BUTTONS_VERT 11
68 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
69 ED_ELEMENTLIST_BUTTONS_VERT)
71 /* standard distances */
72 #define ED_BORDER_SIZE 3
73 #define ED_BORDER_TEXT_XSIZE 5
74 #define ED_BORDER_AREA_YSIZE 1
76 #define ED_GADGET_DISTANCE 2
77 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
79 /* values for the setting windows */
80 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
81 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
83 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
84 2 * ED_GADGET_DISTANCE)
86 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
87 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
89 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
90 n * ED_SETTINGS_XOFFSET)
91 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
92 n * ED_SETTINGS_YOFFSET)
94 #define ED_SETTINGS1_YPOS MINI_TILEY
95 #define ED_SETTINGS2_XPOS MINI_TILEX
96 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
98 /* values for counter gadgets */
99 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
100 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
101 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
103 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
104 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
105 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
106 n * ED_COUNTER_YDISTANCE)
107 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
108 n * ED_COUNTER_YDISTANCE - 2)
110 /* values for element content drawing areas */
112 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
113 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
116 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (ED_AREA_ELEM_CONTENT_XPOS + \
117 5 * (n % 4) * MINI_TILEX)
118 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (ED_AREA_ELEM_CONTENT_YPOS + \
119 6 * (n / 4) * MINI_TILEY)
121 /* custom change target */
122 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
123 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
125 /* optional custom graphic */
126 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
127 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
129 /* custom element content */
130 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
131 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
132 ED_GADGET_DISTANCE - MINI_TILEY)
133 /* custom change trigger element */
134 #define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX)
135 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
137 /* extended custom change target */
138 #define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
139 #define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
140 ED_GADGET_DISTANCE - MINI_TILEY)
142 /* values for random placement background drawing area */
143 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
144 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
146 /* values for scrolling gadgets for drawing area */
147 #define ED_SCROLLBUTTON_XPOS 24
148 #define ED_SCROLLBUTTON_YPOS 0
149 #define ED_SCROLLBAR_XPOS 24
150 #define ED_SCROLLBAR_YPOS 64
152 #define ED_SCROLLBUTTON_XSIZE 16
153 #define ED_SCROLLBUTTON_YSIZE 16
155 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
156 #define ED_SCROLL_UP_YPOS (0)
157 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
158 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
159 #define ED_SCROLL_LEFT_XPOS (0)
160 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
161 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
162 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
163 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
164 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
165 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
166 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
167 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
168 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
169 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
170 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
172 /* values for scrolling gadgets for element list */
173 #define ED_SCROLLBUTTON2_XPOS 50
174 #define ED_SCROLLBUTTON2_YPOS 0
175 #define ED_SCROLLBAR2_XPOS 50
176 #define ED_SCROLLBAR2_YPOS 20
178 #define ED_SCROLLBUTTON2_XSIZE 10
179 #define ED_SCROLLBUTTON2_YSIZE 10
181 #define ED_SCROLL2_UP_XPOS 85
182 #define ED_SCROLL2_UP_YPOS 30
183 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
184 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
185 ED_ELEMENTLIST_BUTTONS_VERT * \
186 ED_ELEMENTLIST_YSIZE - \
187 ED_SCROLLBUTTON2_YSIZE)
188 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
189 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
190 ED_SCROLLBUTTON2_YSIZE)
191 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
192 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
193 ED_ELEMENTLIST_YSIZE - \
194 2 * ED_SCROLLBUTTON2_YSIZE)
196 /* values for checkbutton gadgets */
197 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
198 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
199 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
200 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
201 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
202 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
203 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
205 /* some positions in the editor control window */
206 #define ED_BUTTON_ELEM_XPOS 6
207 #define ED_BUTTON_ELEM_YPOS 30
208 #define ED_BUTTON_ELEM_XSIZE 22
209 #define ED_BUTTON_ELEM_YSIZE 22
211 /* some values for text input, selectbox and counter gadgets */
212 #define ED_BUTTON_COUNT_YPOS 60
213 #define ED_BUTTON_COUNT_XSIZE 20
214 #define ED_BUTTON_COUNT_YSIZE 20
215 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
216 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
217 #define ED_WIN_COUNT_XSIZE 52
218 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
219 #define ED_WIN_COUNT2_XPOS 27
220 #define ED_WIN_COUNT2_YPOS 3
221 #define ED_WIN_COUNT2_XSIZE 46
222 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
224 #define ED_BUTTON_MINUS_XPOS 2
225 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
226 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
227 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
228 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
229 ED_WIN_COUNT_XSIZE + 2)
230 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
231 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
232 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
234 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
235 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
236 2 + ED_WIN_COUNT_YSIZE)
237 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
238 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
240 #define ED_SELECTBOX_BUTTON_XSIZE 14
242 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
243 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
244 4 * (2 + ED_WIN_COUNT_YSIZE))
245 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
247 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
248 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
249 2 * (2 + ED_WIN_COUNT_YSIZE))
250 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
251 3 * (2 + ED_WIN_COUNT_YSIZE))
253 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
254 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
256 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
257 #define INFOTEXT_XPOS SX
258 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
259 #define INFOTEXT_XSIZE SXSIZE
260 #define INFOTEXT_YSIZE MINI_TILEX
264 -----------------------------------------------------------------------------
265 editor gadget definitions
266 -----------------------------------------------------------------------------
269 /* drawing toolbox buttons */
270 #define GADGET_ID_NONE -1
271 #define GADGET_ID_TOOLBOX_FIRST 0
273 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
274 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
275 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
276 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
277 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
278 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
279 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
280 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
281 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
282 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
283 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
284 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
285 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
286 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
287 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
288 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
289 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
290 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
291 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
292 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
293 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
294 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
296 /* counter button identifiers */
297 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
299 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
300 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
301 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
302 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
303 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
304 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
305 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
306 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
307 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
308 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
309 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
310 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
311 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
312 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
313 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
314 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
315 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
316 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
317 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
318 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
319 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
320 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
321 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
322 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
323 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
324 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
325 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
326 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
327 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
328 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
329 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
330 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
331 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
332 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
333 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
334 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
335 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
336 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
337 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
338 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
339 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
340 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
341 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
342 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
343 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
344 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
345 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
346 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
347 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
348 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
349 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
350 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
351 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
352 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
354 /* drawing area identifiers */
355 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
357 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
358 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
359 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
360 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
361 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
362 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
363 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
364 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
365 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
366 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
367 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
368 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
369 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
370 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
371 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
372 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
374 /* text input identifiers */
375 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
377 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
378 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
379 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
381 /* selectbox identifiers */
382 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
384 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
385 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
386 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
387 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
388 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
389 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
390 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
391 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
392 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
393 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 9)
394 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 10)
395 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
396 #define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
397 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 13)
398 #define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 14)
400 /* textbutton identifiers */
401 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 15)
403 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
404 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
405 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
406 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
408 /* gadgets for scrolling of drawing area */
409 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
411 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
412 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
413 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
414 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
415 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
416 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
418 /* gadgets for scrolling element list */
419 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
421 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
422 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
423 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
425 /* checkbuttons for level/element properties */
426 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
428 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
429 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
430 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
431 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
432 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
433 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
434 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
435 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
436 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
437 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
438 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
439 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
440 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
441 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
442 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
443 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
444 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
445 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
446 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
447 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
448 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
449 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
450 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
451 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
452 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
453 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
454 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
455 #define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
456 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
458 /* gadgets for buttons in element list */
459 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
460 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
461 ED_NUM_ELEMENTLIST_BUTTONS - 1)
463 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
465 /* radio button numbers */
466 #define RADIO_NR_NONE 0
467 #define RADIO_NR_DRAWING_TOOLBOX 1
468 #define RADIO_NR_RANDOM_ELEMENTS 2
470 /* values for counter gadgets */
471 #define ED_COUNTER_ID_SELECT_LEVEL 0
472 #define ED_COUNTER_ID_LEVEL_XSIZE 1
473 #define ED_COUNTER_ID_LEVEL_YSIZE 2
474 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
475 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
476 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
477 #define ED_COUNTER_ID_LEVEL_RANDOM 6
478 #define ED_COUNTER_ID_ELEMENT_SCORE 7
479 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
480 #define ED_COUNTER_ID_CUSTOM_SCORE 9
481 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
482 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
483 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
484 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
485 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
486 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
487 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
488 #define ED_COUNTER_ID_CHANGE_CONT_RND 17
490 #define ED_NUM_COUNTERBUTTONS 18
492 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
493 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
495 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
496 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
498 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
499 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
501 /* values for scrollbutton gadgets */
502 #define ED_SCROLLBUTTON_ID_AREA_UP 0
503 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
504 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
505 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
506 #define ED_SCROLLBUTTON_ID_LIST_UP 4
507 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
509 #define ED_NUM_SCROLLBUTTONS 6
511 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
512 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
514 /* values for scrollbar gadgets */
515 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
516 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
517 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
519 #define ED_NUM_SCROLLBARS 3
521 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
522 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
524 /* values for text input gadgets */
525 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
526 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
527 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
529 #define ED_NUM_TEXTINPUT 3
531 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
532 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
534 /* values for selectbox gadgets */
535 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 0
536 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 1
537 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 2
538 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
539 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
540 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
541 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
542 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 7
543 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 8
544 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 9
545 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 10
546 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 11
547 #define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 12
548 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 13
549 #define ED_SELECTBOX_ID_CHANGE_POWER 14
551 #define ED_NUM_SELECTBOX 15
553 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
554 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
556 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
557 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
559 /* values for textbutton gadgets */
560 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
561 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
562 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
563 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
565 #define ED_NUM_TEXTBUTTON 4
567 /* values for checkbutton gadgets */
568 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
569 #define ED_CHECKBUTTON_ID_GRAVITY 1
570 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
571 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
572 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
573 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 5
574 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
575 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 7
576 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 8
577 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 9
578 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 10
579 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 11
580 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 12
581 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 13
582 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 14
583 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 15
584 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
585 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 17
586 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 18
587 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 19
588 #define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 20
589 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 21
590 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 22
591 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 23
592 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 24
593 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 25
594 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 26
596 #define ED_NUM_CHECKBUTTONS 27
598 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
599 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
601 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
602 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
604 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
605 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE
607 /* values for radiobutton gadgets */
608 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
609 #define ED_RADIOBUTTON_ID_QUANTITY 1
611 #define ED_NUM_RADIOBUTTONS 2
613 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
614 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
616 /* values for drawing area gadgets */
617 #define ED_DRAWING_ID_DRAWING_LEVEL 0
618 #define ED_DRAWING_ID_ELEMENT_CONTENT_0 1
619 #define ED_DRAWING_ID_ELEMENT_CONTENT_1 2
620 #define ED_DRAWING_ID_ELEMENT_CONTENT_2 3
621 #define ED_DRAWING_ID_ELEMENT_CONTENT_3 4
622 #define ED_DRAWING_ID_ELEMENT_CONTENT_4 5
623 #define ED_DRAWING_ID_ELEMENT_CONTENT_5 6
624 #define ED_DRAWING_ID_ELEMENT_CONTENT_6 7
625 #define ED_DRAWING_ID_ELEMENT_CONTENT_7 8
626 #define ED_DRAWING_ID_AMOEBA_CONTENT 9
627 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 10
628 #define ED_DRAWING_ID_CUSTOM_CONTENT 11
629 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 12
630 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 13
631 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 14
632 #define ED_DRAWING_ID_RANDOM_BACKGROUND 15
634 #define ED_NUM_DRAWING_AREAS 16
638 -----------------------------------------------------------------------------
639 some internally used definitions
640 -----------------------------------------------------------------------------
643 /* values for CopyLevelToUndoBuffer() */
644 #define UNDO_IMMEDIATE 0
645 #define UNDO_ACCUMULATE 1
647 /* values for scrollbars */
648 #define ED_SCROLL_NO 0
649 #define ED_SCROLL_LEFT 1
650 #define ED_SCROLL_RIGHT 2
651 #define ED_SCROLL_UP 4
652 #define ED_SCROLL_DOWN 8
654 /* screens in the level editor */
655 #define ED_MODE_DRAWING 0
656 #define ED_MODE_INFO 1
657 #define ED_MODE_PROPERTIES 2
659 /* sub-screens in the element properties section */
660 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
661 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
662 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
664 /* how many steps can be cancelled */
665 #define NUM_UNDO_STEPS (10 + 1)
667 /* values for elements with score */
669 #define MAX_SCORE 255
671 /* values for elements with gem count */
672 #define MIN_GEM_COUNT 0
673 #define MAX_GEM_COUNT 100
675 /* values for random placement */
676 #define RANDOM_USE_PERCENTAGE 0
677 #define RANDOM_USE_QUANTITY 1
679 /* maximal size of level editor drawing area */
680 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
681 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
685 -----------------------------------------------------------------------------
686 some internally used data structure definitions
687 -----------------------------------------------------------------------------
694 } control_info[ED_NUM_CTRL_BUTTONS] =
696 { 's', "draw single items" },
697 { 'd', "draw connected items" },
698 { 'l', "draw lines" },
699 { 'a', "draw arcs" },
700 { 'r', "draw outline rectangles" },
701 { 'R', "draw filled rectangles" },
702 { '\0', "wrap (rotate) level up" },
703 { 't', "enter text elements" },
704 { 'f', "flood fill" },
705 { '\0', "wrap (rotate) level left" },
706 { '?', "properties of drawing element" },
707 { '\0', "wrap (rotate) level right" },
708 { '\0', "random element placement" },
709 { 'b', "grab brush" },
710 { '\0', "wrap (rotate) level down" },
711 { ',', "pick drawing element" },
712 { 'U', "undo last operation" },
713 { 'I', "level properties" },
714 { 'S', "save level" },
715 { 'C', "clear level" },
716 { 'T', "test level" },
717 { 'E', "exit level editor" }
720 static int random_placement_value = 10;
721 static int random_placement_method = RANDOM_USE_QUANTITY;
722 static int random_placement_background_element = EL_SAND;
723 static boolean random_placement_background_restricted = FALSE;
724 static boolean stick_element_properties_window = FALSE;
725 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
726 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
727 static struct ElementInfo custom_element;
732 int min_value, max_value;
733 int gadget_id_down, gadget_id_up;
737 char *text_above, *text_left, *text_right;
738 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
740 /* ---------- level and editor settings ---------------------------------- */
743 DX + 5 - SX, DY + 3 - SY,
745 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
746 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
751 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
752 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
753 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
754 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
756 "playfield size:", NULL, "width",
759 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
760 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
761 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
762 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
767 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
769 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
770 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
772 "number of emeralds to collect:", NULL, NULL
775 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
777 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
778 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
780 "time available to solve level:", NULL, "(0 => no time limit)"
783 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
785 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
786 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
787 &level.score[SC_TIME_BONUS],
788 "score for each 10 seconds left:", NULL, NULL
791 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
793 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
794 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
795 &random_placement_value,
796 "random element placement:", NULL, "in"
799 /* ---------- element settings: configure (various elements) ------------- */
802 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
803 MIN_SCORE, MAX_SCORE,
804 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
805 GADGET_ID_ELEMENT_SCORE_TEXT, GADGET_ID_NONE,
806 NULL, /* will be set when used */
810 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
811 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
812 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
813 GADGET_ID_ELEMENT_CONTENT_TEXT, GADGET_ID_NONE,
814 &level.num_yamyam_contents,
815 NULL, NULL, "number of content areas"
818 /* ---------- element settings: configure (custom elements) ------------- */
821 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
822 MIN_SCORE, MAX_SCORE,
823 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
824 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
825 &custom_element.score,
826 NULL, "collect score", NULL
829 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
830 MIN_GEM_COUNT, MAX_GEM_COUNT,
831 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
832 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
833 &custom_element.gem_count,
837 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
839 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
840 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
841 &custom_element.push_delay_fixed,
842 NULL, "push delay", NULL
845 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
847 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
848 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
849 &custom_element.push_delay_random,
850 NULL, "+random", NULL
853 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
855 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
856 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
857 &custom_element.move_delay_fixed,
858 NULL, "move delay", NULL
861 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
863 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
864 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
865 &custom_element.move_delay_random,
866 NULL, "+random", NULL
869 /* ---------- element settings: advanced (custom elements) --------------- */
872 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
874 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
875 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
876 &custom_element.change.delay_fixed,
880 ED_COUNT_CHANGE_DELAY_RND_XPOS+20, ED_SETTINGS_YPOS(3),
882 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
883 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
884 &custom_element.change.delay_random,
885 NULL, "+random", NULL
888 ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
890 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
891 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
892 &custom_element.change.random,
893 NULL, "use random change:", "(%)"
904 } textinput_info[ED_NUM_TEXTINPUT] =
907 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
908 GADGET_ID_LEVEL_NAME,
914 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
915 GADGET_ID_LEVEL_AUTHOR,
916 MAX_LEVEL_AUTHOR_LEN,
921 5 * MINI_TILEX, 5 * MINI_TILEY - ED_BORDER_SIZE,
922 GADGET_ID_ELEMENT_NAME,
923 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
924 custom_element.description,
929 static struct ValueTextInfo options_access_type[] =
931 { EP_WALKABLE, "walk" },
932 { EP_PASSABLE, "pass" },
936 static struct ValueTextInfo options_access_layer[] =
938 { EP_ACCESSIBLE_OVER, "over" },
939 { EP_ACCESSIBLE_INSIDE, "inside" },
940 { EP_ACCESSIBLE_UNDER, "under" },
944 static struct ValueTextInfo options_walk_to_action[] =
946 { EP_DIGGABLE, "diggable" },
947 { EP_COLLECTIBLE, "collectible" },
948 { EP_PUSHABLE, "pushable" },
952 static struct ValueTextInfo options_move_pattern[] =
955 { MV_RIGHT, "right" },
958 { MV_HORIZONTAL, "horizontal" },
959 { MV_VERTICAL, "vertical" },
960 { MV_ALL_DIRECTIONS, "all directions" },
961 { MV_TOWARDS_PLAYER, "towards player" },
962 { MV_AWAY_FROM_PLAYER, "away from player" },
963 { MV_ALONG_LEFT_SIDE, "along left side" },
964 { MV_ALONG_RIGHT_SIDE, "along right side" },
965 { MV_TURNING_LEFT, "turning left" },
966 { MV_TURNING_RIGHT, "turning right" },
970 static struct ValueTextInfo options_move_direction[] =
972 { MV_NO_MOVING, "automatic" },
974 { MV_RIGHT, "right" },
980 static struct ValueTextInfo options_move_stepsize[] =
990 static struct ValueTextInfo options_smash_targets[] =
992 { EP_CAN_SMASH_PLAYER, "player" },
994 { EP_CAN_SMASH_ENEMIES, "enemies" },
996 { EP_CAN_SMASH_EVERYTHING, "everything" },
1000 static struct ValueTextInfo options_slippery_type[] =
1002 { SLIPPERY_ANY_RANDOM, "random" },
1003 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1004 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1005 { SLIPPERY_ONLY_LEFT, "only left" },
1006 { SLIPPERY_ONLY_RIGHT, "only right" },
1010 static struct ValueTextInfo options_deadliness[] =
1012 { EP_DONT_RUN_INTO, "running into" },
1013 { EP_DONT_COLLIDE_WITH, "colliding with" },
1014 { EP_DONT_TOUCH, "touching" },
1018 static struct ValueTextInfo options_consistency[] =
1020 { EP_CAN_EXPLODE, "can explode" },
1021 { EP_INDESTRUCTIBLE, "indestructible" },
1025 static struct ValueTextInfo options_time_units[] =
1032 static struct ValueTextInfo options_change_player_action[] =
1034 { CE_TOUCHED_BY_PLAYER, "touched" },
1035 { CE_PRESSED_BY_PLAYER, "pressed" },
1036 { CE_PUSHED_BY_PLAYER, "pushed" },
1040 static struct ValueTextInfo options_change_collide_action[] =
1042 { CE_COLLISION, "on collision" },
1043 { CE_IMPACT, "on impact" },
1044 { CE_SMASHED, "when smashed" },
1048 static struct ValueTextInfo options_change_other_action[] =
1050 { CE_OTHER_IS_TOUCHING, "touching" },
1051 { CE_OTHER_IS_CHANGING, "change of" },
1052 { CE_OTHER_IS_EXPLODING, "explosion of" },
1053 { CE_OTHER_GETS_TOUCHED, "player touches" },
1054 { CE_OTHER_GETS_PRESSED, "player presses" },
1055 { CE_OTHER_GETS_PUSHED, "player pushes" },
1056 { CE_OTHER_GETS_COLLECTED, "player collects" },
1060 static struct ValueTextInfo options_change_power[] =
1062 { CP_NON_DESTRUCTIVE, "non-destructive" },
1063 { CP_HALF_DESTRUCTIVE, "half-destructive" },
1064 { CP_FULL_DESTRUCTIVE, "full-destructive" },
1072 int gadget_id_align;
1073 int size; /* char size of selectbox or '-1' (dynamically determined) */
1074 struct ValueTextInfo *options;
1076 char *text_left, *text_right, *infotext;
1077 } selectbox_info[ED_NUM_SELECTBOX] =
1079 /* ---------- element settings: configure (custom elements) ------------- */
1082 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
1083 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
1085 options_access_type,
1086 &custom_element.access_type,
1087 "player can", NULL, "type of access to this field"
1090 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1091 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
1093 options_access_layer,
1094 &custom_element.access_layer,
1095 NULL, NULL, "layer of access for this field"
1098 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1099 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
1101 options_walk_to_action,
1102 &custom_element.walk_to_action,
1103 NULL, NULL, "diggable/collectible/pushable"
1106 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1107 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
1109 options_move_pattern,
1110 &custom_element.move_pattern,
1111 "can move", NULL, "element move direction"
1114 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1115 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
1117 options_move_direction,
1118 &custom_element.move_direction_initial,
1119 "starts moving", NULL, "initial element move direction"
1122 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1123 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
1125 options_move_stepsize,
1126 &custom_element.move_stepsize,
1127 "move/fall speed", NULL, "speed of element movement"
1130 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1131 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
1133 options_smash_targets,
1134 &custom_element.smash_targets,
1135 "can smash", NULL, "elements that can be smashed"
1138 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
1139 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
1141 options_slippery_type,
1142 &custom_element.slippery_type,
1143 "slippery", NULL, "where other elements fall down"
1146 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1147 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
1150 &custom_element.deadliness,
1151 "deadly when", NULL, "deadliness of element"
1154 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1155 GADGET_ID_CUSTOM_CONSISTENCY, GADGET_ID_NONE,
1157 options_consistency,
1158 &custom_element.consistency,
1159 NULL, "explodes to:", "consistency/destructibility"
1162 /* ---------- element settings: advanced (custom elements) --------------- */
1165 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1166 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
1169 &custom_element.change.delay_frames,
1170 "delay time given in", NULL, "delay time units for change"
1173 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1174 GADGET_ID_CHANGE_PLAYER_ACTION, GADGET_ID_NONE,
1176 options_change_player_action,
1177 &custom_element.change_player_action,
1178 NULL, "by player", "type of player contact"
1181 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1182 GADGET_ID_CHANGE_COLLIDE_ACTION, GADGET_ID_NONE,
1184 options_change_collide_action,
1185 &custom_element.change_collide_action,
1186 NULL, NULL, "change after impact or smash"
1189 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1190 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
1192 options_change_other_action,
1193 &custom_element.change_other_action,
1194 NULL, "element:", "type of other element action"
1197 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
1198 GADGET_ID_CHANGE_POWER, GADGET_ID_NONE,
1200 options_change_power,
1201 &custom_element.change.power,
1202 "power:", NULL, "power of extended change"
1210 int gadget_id_align;
1212 char *text, *infotext;
1213 } textbutton_info[ED_NUM_TEXTBUTTON] =
1216 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1217 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
1218 11, "Information", "Show information about element"
1221 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1222 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
1223 11, "Configure", "Configure element properties"
1226 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1227 GADGET_ID_PROPERTIES_ADVANCED, GADGET_ID_NONE,
1228 11, "Advanced", "Advanced element configuration"
1231 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
1232 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
1233 -1, "Save as template", "Save current settings as new template"
1243 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1246 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1247 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1248 GADGET_ID_SCROLL_UP,
1249 "scroll level editing area up"
1252 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1253 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1254 GADGET_ID_SCROLL_DOWN,
1255 "scroll level editing area down"
1258 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1259 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1260 GADGET_ID_SCROLL_LEFT,
1261 "scroll level editing area left"
1264 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1265 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1266 GADGET_ID_SCROLL_RIGHT,
1267 "scroll level editing area right"
1270 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1271 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1272 GADGET_ID_SCROLL_LIST_UP,
1273 "scroll element list up ('Page Up')"
1276 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1277 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1278 GADGET_ID_SCROLL_LIST_DOWN,
1279 "scroll element list down ('Page Down')"
1291 } scrollbar_info[ED_NUM_SCROLLBARS] =
1294 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1295 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1296 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1297 GD_TYPE_SCROLLBAR_HORIZONTAL,
1298 GADGET_ID_SCROLL_HORIZONTAL,
1299 "scroll level editing area horizontally"
1302 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1303 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1304 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1305 GD_TYPE_SCROLLBAR_VERTICAL,
1306 GADGET_ID_SCROLL_VERTICAL,
1307 "scroll level editing area vertically"
1310 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1311 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1312 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1313 GD_TYPE_SCROLLBAR_VERTICAL,
1314 GADGET_ID_SCROLL_LIST_VERTICAL,
1315 "scroll element list vertically"
1323 int gadget_id_align;
1324 int radio_button_nr;
1327 char *text_left, *text_right, *infotext;
1328 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1331 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1332 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
1333 RADIO_NR_RANDOM_ELEMENTS,
1334 &random_placement_method, RANDOM_USE_PERCENTAGE,
1335 " ", "percentage", "use percentage for random elements"
1338 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1339 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
1340 RADIO_NR_RANDOM_ELEMENTS,
1341 &random_placement_method, RANDOM_USE_QUANTITY,
1342 " ", "quantity", "use quantity for random elements"
1350 int gadget_id_align;
1352 char *text_left, *text_right, *infotext;
1353 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1355 /* ---------- level and editor settings ---------------------------------- */
1358 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1359 GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE,
1360 &level.double_speed,
1361 NULL, "double speed movement", "set movement speed of player"
1364 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1365 GADGET_ID_GRAVITY, GADGET_ID_DOUBLE_SPEED,
1367 " ", "gravity", "set level gravity"
1370 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1371 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
1372 &random_placement_background_restricted,
1374 "restrict random placement to:", "set random placement restriction"
1377 /* ---------- element settings: configure (various elements) ------------- */
1380 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1381 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
1382 &stick_element_properties_window,
1384 "stick this screen to edit content","stick this screen to edit content"
1387 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1388 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
1389 &level.em_slippery_gems,
1391 "slip down from certain flat walls","use EM style slipping behaviour"
1394 /* ---------- element settings: configure (custom elements) ------------- */
1397 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1398 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
1399 &custom_element_properties[EP_ACCESSIBLE],
1400 NULL, NULL, "player can walk to or pass this field"
1403 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1404 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
1405 &custom_element_properties[EP_WALK_TO_OBJECT],
1406 NULL, NULL, "player can dig/collect/push element"
1409 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1410 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
1411 &custom_element_properties[EP_CAN_MOVE],
1412 NULL, NULL, "element can move in some direction"
1415 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1416 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
1417 &custom_element_properties[EP_CAN_FALL],
1418 NULL, "can fall", "element can fall down"
1421 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1422 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
1423 &custom_element_properties[EP_CAN_SMASH],
1424 " ", NULL, "element can smash other elements"
1427 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1428 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
1429 &custom_element_properties[EP_SLIPPERY],
1430 NULL, NULL, "other elements can fall down from it"
1433 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1434 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
1435 &custom_element_properties[EP_DEADLY],
1436 NULL, NULL, "element can kill the player"
1439 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1440 GADGET_ID_CUSTOM_EXPLODE_RESULT, GADGET_ID_NONE,
1441 &custom_element_properties[EP_EXPLODE_RESULT],
1442 NULL, NULL, "set consistency/destructibility"
1445 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1446 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
1447 &custom_element.can_explode_by_fire,
1448 NULL, "by fire", "element can explode by fire/explosion"
1451 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1452 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
1453 &custom_element.can_explode_smashed,
1454 " ", "smashed", "element can explode when smashed"
1457 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1458 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
1459 &custom_element.can_explode_impact,
1460 " ", "impact", "element can explode on impact"
1463 /* ---------- element settings: advanced (custom elements) --------------- */
1466 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1467 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
1468 &custom_element.use_gfx_element,
1469 NULL, "use graphic of element:", "use graphic for custom element"
1472 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1473 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
1474 &custom_element_properties[EP_CAN_CHANGE],
1475 NULL, "element changes to:", "element can change to other element"
1478 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1479 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
1480 &custom_element_change_events[CE_DELAY],
1481 NULL, NULL, "element changes after delay"
1484 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1485 GADGET_ID_CHANGE_BY_PLAYER, GADGET_ID_NONE,
1486 &custom_element_change_events[CE_BY_PLAYER],
1487 NULL, NULL, "element changes by player contact"
1490 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1491 GADGET_ID_CHANGE_BY_COLLISION, GADGET_ID_NONE,
1492 &custom_element_change_events[CE_BY_COLLISION],
1493 NULL, NULL, "element changes by impact or smash"
1496 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1497 GADGET_ID_CHANGE_BY_OTHER, GADGET_ID_NONE,
1498 &custom_element_change_events[CE_BY_OTHER],
1499 NULL, NULL, "element changes by other element"
1502 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1503 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
1504 &custom_element.change.explode,
1505 NULL, "explode instead of change", "element explodes instead of change"
1508 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
1509 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
1510 &custom_element.change.use_content,
1511 NULL, "use extended change target:","element changes to more elements"
1514 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
1515 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
1516 &custom_element.change.only_complete,
1517 NULL, "only use complete change", "only use complete extended content"
1520 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
1521 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
1522 &custom_element.change.use_random_change,
1523 NULL, NULL, "use random value for new content"
1526 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1527 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
1528 &level.use_custom_template,
1529 NULL, "use template", "use template for custom properties"
1536 int area_xsize, area_ysize;
1538 int gadget_id_align;
1539 char *text_left, *text_right;
1540 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
1542 /* ---------- level playfield content ------------------------------------ */
1546 MAX_ED_FIELDX, MAX_ED_FIELDY,
1547 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
1551 /* ---------- yam yam content -------------------------------------------- */
1554 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
1556 GADGET_ID_ELEMENT_CONTENT_0, GADGET_ID_NONE,
1560 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
1562 GADGET_ID_ELEMENT_CONTENT_1, GADGET_ID_NONE,
1566 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
1568 GADGET_ID_ELEMENT_CONTENT_2, GADGET_ID_NONE,
1572 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
1574 GADGET_ID_ELEMENT_CONTENT_3, GADGET_ID_NONE,
1578 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
1580 GADGET_ID_ELEMENT_CONTENT_4, GADGET_ID_NONE,
1584 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
1586 GADGET_ID_ELEMENT_CONTENT_5, GADGET_ID_NONE,
1590 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
1592 GADGET_ID_ELEMENT_CONTENT_6, GADGET_ID_NONE,
1596 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
1598 GADGET_ID_ELEMENT_CONTENT_7, GADGET_ID_NONE,
1602 /* ---------- amoeba content --------------------------------------------- */
1605 ED_AREA_ELEM_CONTENT_XPOS, ED_AREA_ELEM_CONTENT_YPOS,
1607 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
1611 /* ---------- custom graphic --------------------------------------------- */
1614 ED_AREA_ELEM_CONTENT3_XPOS, ED_AREA_ELEM_CONTENT3_YPOS,
1616 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
1620 /* ---------- custom content (when exploding) ---------------------------- */
1623 ED_AREA_ELEM_CONTENT4_XPOS, ED_AREA_ELEM_CONTENT4_YPOS,
1625 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
1629 /* ---------- custom change target --------------------------------------- */
1632 ED_AREA_ELEM_CONTENT2_XPOS, ED_AREA_ELEM_CONTENT2_YPOS,
1634 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
1638 /* ---------- custom change content (extended change target) ------------- */
1641 ED_AREA_ELEM_CONTENT6_XPOS, ED_AREA_ELEM_CONTENT6_YPOS,
1643 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
1647 /* ---------- custom change trigger (element causing change) ------------- */
1650 ED_AREA_ELEM_CONTENT5_XPOS, ED_AREA_ELEM_CONTENT5_YPOS,
1652 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
1656 /* ---------- random background (for random painting) -------------------- */
1659 ED_AREA_RANDOM_BACKGROUND_XPOS, ED_AREA_RANDOM_BACKGROUND_YPOS,
1661 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
1668 -----------------------------------------------------------------------------
1669 some internally used variables
1670 -----------------------------------------------------------------------------
1673 /* actual size of level editor drawing area */
1674 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1676 /* actual position of level editor drawing area in level playfield */
1677 static int level_xpos = -1, level_ypos = -1;
1679 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1681 /* drawing elements on the three mouse buttons */
1682 static int new_element1 = EL_WALL;
1683 static int new_element2 = EL_EMPTY;
1684 static int new_element3 = EL_SAND;
1686 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1687 (button) == 2 ? new_element2 : \
1688 (button) == 3 ? new_element3 : EL_EMPTY)
1689 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1691 /* forward declaration for internal use */
1692 static void ModifyEditorCounter(int, int);
1693 static void ModifyEditorCounterLimits(int, int, int);
1694 static void ModifyEditorSelectbox(int, int);
1695 static void ModifyEditorElementList();
1696 static void RedrawDrawingElements();
1697 static void DrawDrawingWindow();
1698 static void DrawLevelInfoWindow();
1699 static void DrawPropertiesWindow();
1700 static boolean checkPropertiesConfig();
1701 static void CopyLevelToUndoBuffer(int);
1702 static void HandleDrawingAreas(struct GadgetInfo *);
1703 static void HandleCounterButtons(struct GadgetInfo *);
1704 static void HandleTextInputGadgets(struct GadgetInfo *);
1705 static void HandleSelectboxGadgets(struct GadgetInfo *);
1706 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1707 static void HandleRadiobuttons(struct GadgetInfo *);
1708 static void HandleCheckbuttons(struct GadgetInfo *);
1709 static void HandleControlButtons(struct GadgetInfo *);
1710 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1712 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1713 static int right_gadget_border[NUM_EDITOR_GADGETS];
1715 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1716 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1717 static boolean draw_with_brush = FALSE;
1718 static int properties_element = 0;
1720 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1721 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1722 static int undo_buffer_position = 0;
1723 static int undo_buffer_steps = 0;
1725 static int edit_mode;
1726 static int edit_mode_properties;
1728 static int element_shift = 0;
1730 static int editor_el_boulderdash[] =
1762 EL_BD_BUTTERFLY_LEFT,
1764 EL_BD_BUTTERFLY_RIGHT,
1765 EL_BD_FIREFLY_RIGHT,
1768 EL_BD_BUTTERFLY_DOWN,
1772 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1774 static int editor_el_emerald_mine[] =
1836 EL_ACID_POOL_TOPLEFT,
1838 EL_ACID_POOL_TOPRIGHT,
1841 EL_ACID_POOL_BOTTOMLEFT,
1842 EL_ACID_POOL_BOTTOM,
1843 EL_ACID_POOL_BOTTOMRIGHT,
1866 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1868 static int editor_el_more[] =
1901 EL_WALL_EMERALD_YELLOW,
1902 EL_WALL_EMERALD_RED,
1903 EL_WALL_EMERALD_PURPLE,
1920 EL_DYNABOMB_INCREASE_NUMBER,
1921 EL_DYNABOMB_INCREASE_SIZE,
1922 EL_DYNABOMB_INCREASE_POWER,
1943 EL_BALLOON_SWITCH_ANY,
1945 EL_BALLOON_SWITCH_LEFT,
1946 EL_BALLOON_SWITCH_RIGHT,
1947 EL_BALLOON_SWITCH_UP,
1948 EL_BALLOON_SWITCH_DOWN,
1951 EL_EXPANDABLE_WALL_HORIZONTAL,
1952 EL_EXPANDABLE_WALL_VERTICAL,
1953 EL_EXPANDABLE_WALL_ANY,
1955 EL_INVISIBLE_STEELWALL,
1970 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1972 static int editor_el_sokoban[] =
1985 EL_SOKOBAN_FIELD_EMPTY,
1986 EL_SOKOBAN_FIELD_FULL,
1989 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1991 static int editor_el_supaplex[] =
2010 EL_SP_HARDWARE_GRAY,
2019 EL_SP_GRAVITY_PORT_RIGHT,
2020 EL_SP_GRAVITY_PORT_DOWN,
2021 EL_SP_GRAVITY_PORT_LEFT,
2023 EL_SP_GRAVITY_PORT_UP,
2029 EL_SP_PORT_VERTICAL,
2030 EL_SP_PORT_HORIZONTAL,
2038 EL_SP_HARDWARE_BASE_1,
2039 EL_SP_HARDWARE_GREEN,
2040 EL_SP_HARDWARE_BLUE,
2043 EL_SP_HARDWARE_YELLOW,
2044 EL_SP_HARDWARE_BASE_2,
2045 EL_SP_HARDWARE_BASE_3,
2046 EL_SP_HARDWARE_BASE_4,
2048 EL_SP_HARDWARE_BASE_5,
2049 EL_SP_HARDWARE_BASE_6,
2053 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2055 static int editor_el_diamond_caves[] =
2082 EL_CONVEYOR_BELT_1_LEFT,
2083 EL_CONVEYOR_BELT_1_MIDDLE,
2084 EL_CONVEYOR_BELT_1_RIGHT,
2085 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2087 EL_CONVEYOR_BELT_2_LEFT,
2088 EL_CONVEYOR_BELT_2_MIDDLE,
2089 EL_CONVEYOR_BELT_2_RIGHT,
2090 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2092 EL_CONVEYOR_BELT_3_LEFT,
2093 EL_CONVEYOR_BELT_3_MIDDLE,
2094 EL_CONVEYOR_BELT_3_RIGHT,
2095 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2097 EL_CONVEYOR_BELT_4_LEFT,
2098 EL_CONVEYOR_BELT_4_MIDDLE,
2099 EL_CONVEYOR_BELT_4_RIGHT,
2100 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2102 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2103 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2104 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2105 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2107 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2108 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2109 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2110 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2113 EL_SWITCHGATE_CLOSED,
2114 EL_SWITCHGATE_SWITCH_UP,
2124 EL_STEELWALL_SLIPPERY,
2127 EL_SIGN_EXCLAMATION,
2130 EL_LIGHT_SWITCH_ACTIVE,
2137 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
2139 static int editor_el_dx_boulderdash[] =
2163 EL_TUBE_HORIZONTAL_DOWN,
2167 EL_TUBE_VERTICAL_RIGHT,
2169 EL_TUBE_VERTICAL_LEFT,
2173 EL_TUBE_HORIZONTAL_UP,
2181 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2183 static int editor_el_chars[] =
2277 EL_CHAR(FONT_ASCII_CURSOR),
2280 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2282 static int editor_el_custom[] =
2304 EL_CUSTOM_START + 0,
2305 EL_CUSTOM_START + 1,
2306 EL_CUSTOM_START + 2,
2307 EL_CUSTOM_START + 3,
2309 EL_CUSTOM_START + 4,
2310 EL_CUSTOM_START + 5,
2311 EL_CUSTOM_START + 6,
2312 EL_CUSTOM_START + 7,
2314 EL_CUSTOM_START + 8,
2315 EL_CUSTOM_START + 9,
2316 EL_CUSTOM_START + 10,
2317 EL_CUSTOM_START + 11,
2319 EL_CUSTOM_START + 12,
2320 EL_CUSTOM_START + 13,
2321 EL_CUSTOM_START + 14,
2322 EL_CUSTOM_START + 15,
2324 EL_CUSTOM_START + 16,
2325 EL_CUSTOM_START + 17,
2326 EL_CUSTOM_START + 18,
2327 EL_CUSTOM_START + 19,
2329 EL_CUSTOM_START + 20,
2330 EL_CUSTOM_START + 21,
2331 EL_CUSTOM_START + 22,
2332 EL_CUSTOM_START + 23,
2334 EL_CUSTOM_START + 24,
2335 EL_CUSTOM_START + 25,
2336 EL_CUSTOM_START + 26,
2337 EL_CUSTOM_START + 27,
2339 EL_CUSTOM_START + 28,
2340 EL_CUSTOM_START + 29,
2341 EL_CUSTOM_START + 30,
2342 EL_CUSTOM_START + 31,
2344 EL_CUSTOM_START + 32,
2345 EL_CUSTOM_START + 33,
2346 EL_CUSTOM_START + 34,
2347 EL_CUSTOM_START + 35,
2349 EL_CUSTOM_START + 36,
2350 EL_CUSTOM_START + 37,
2351 EL_CUSTOM_START + 38,
2352 EL_CUSTOM_START + 39,
2354 EL_CUSTOM_START + 40,
2355 EL_CUSTOM_START + 41,
2356 EL_CUSTOM_START + 42,
2357 EL_CUSTOM_START + 43,
2359 EL_CUSTOM_START + 44,
2360 EL_CUSTOM_START + 45,
2361 EL_CUSTOM_START + 46,
2362 EL_CUSTOM_START + 47,
2364 EL_CUSTOM_START + 48,
2365 EL_CUSTOM_START + 49,
2366 EL_CUSTOM_START + 50,
2367 EL_CUSTOM_START + 51,
2369 EL_CUSTOM_START + 52,
2370 EL_CUSTOM_START + 53,
2371 EL_CUSTOM_START + 54,
2372 EL_CUSTOM_START + 55,
2374 EL_CUSTOM_START + 56,
2375 EL_CUSTOM_START + 57,
2376 EL_CUSTOM_START + 58,
2377 EL_CUSTOM_START + 59,
2379 EL_CUSTOM_START + 60,
2380 EL_CUSTOM_START + 61,
2381 EL_CUSTOM_START + 62,
2382 EL_CUSTOM_START + 63,
2384 EL_CUSTOM_START + 64,
2385 EL_CUSTOM_START + 65,
2386 EL_CUSTOM_START + 66,
2387 EL_CUSTOM_START + 67,
2389 EL_CUSTOM_START + 68,
2390 EL_CUSTOM_START + 69,
2391 EL_CUSTOM_START + 70,
2392 EL_CUSTOM_START + 71,
2394 EL_CUSTOM_START + 72,
2395 EL_CUSTOM_START + 73,
2396 EL_CUSTOM_START + 74,
2397 EL_CUSTOM_START + 75,
2399 EL_CUSTOM_START + 76,
2400 EL_CUSTOM_START + 77,
2401 EL_CUSTOM_START + 78,
2402 EL_CUSTOM_START + 79,
2404 EL_CUSTOM_START + 80,
2405 EL_CUSTOM_START + 81,
2406 EL_CUSTOM_START + 82,
2407 EL_CUSTOM_START + 83,
2409 EL_CUSTOM_START + 84,
2410 EL_CUSTOM_START + 85,
2411 EL_CUSTOM_START + 86,
2412 EL_CUSTOM_START + 87,
2414 EL_CUSTOM_START + 88,
2415 EL_CUSTOM_START + 89,
2416 EL_CUSTOM_START + 90,
2417 EL_CUSTOM_START + 91,
2419 EL_CUSTOM_START + 92,
2420 EL_CUSTOM_START + 93,
2421 EL_CUSTOM_START + 94,
2422 EL_CUSTOM_START + 95,
2424 EL_CUSTOM_START + 96,
2425 EL_CUSTOM_START + 97,
2426 EL_CUSTOM_START + 98,
2427 EL_CUSTOM_START + 99,
2429 EL_CUSTOM_START + 100,
2430 EL_CUSTOM_START + 101,
2431 EL_CUSTOM_START + 102,
2432 EL_CUSTOM_START + 103,
2434 EL_CUSTOM_START + 104,
2435 EL_CUSTOM_START + 105,
2436 EL_CUSTOM_START + 106,
2437 EL_CUSTOM_START + 107,
2439 EL_CUSTOM_START + 108,
2440 EL_CUSTOM_START + 109,
2441 EL_CUSTOM_START + 110,
2442 EL_CUSTOM_START + 111,
2444 EL_CUSTOM_START + 112,
2445 EL_CUSTOM_START + 113,
2446 EL_CUSTOM_START + 114,
2447 EL_CUSTOM_START + 115,
2449 EL_CUSTOM_START + 116,
2450 EL_CUSTOM_START + 117,
2451 EL_CUSTOM_START + 118,
2452 EL_CUSTOM_START + 119,
2454 EL_CUSTOM_START + 120,
2455 EL_CUSTOM_START + 121,
2456 EL_CUSTOM_START + 122,
2457 EL_CUSTOM_START + 123,
2459 EL_CUSTOM_START + 124,
2460 EL_CUSTOM_START + 125,
2461 EL_CUSTOM_START + 126,
2462 EL_CUSTOM_START + 127
2464 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2466 static int *editor_elements = NULL; /* dynamically allocated */
2467 static int num_editor_elements = 0; /* dynamically determined */
2471 boolean *setup_value;
2473 int *element_list_size;
2475 boolean last_setup_value;
2477 editor_elements_info[] =
2479 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2480 &num_editor_el_boulderdash },
2481 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2482 &num_editor_el_emerald_mine },
2483 { &setup.editor.el_more, editor_el_more,
2484 &num_editor_el_more },
2485 { &setup.editor.el_sokoban, editor_el_sokoban,
2486 &num_editor_el_sokoban },
2487 { &setup.editor.el_supaplex, editor_el_supaplex,
2488 &num_editor_el_supaplex },
2489 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2490 &num_editor_el_diamond_caves },
2491 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2492 &num_editor_el_dx_boulderdash },
2493 { &setup.editor.el_chars, editor_el_chars,
2494 &num_editor_el_chars },
2495 { &setup.editor.el_custom, editor_el_custom,
2496 &num_editor_el_custom },
2503 -----------------------------------------------------------------------------
2505 -----------------------------------------------------------------------------
2508 static void ReinitializeElementList()
2513 if (editor_elements != NULL)
2514 free(editor_elements);
2516 num_editor_elements = 0;
2518 /* determine size of element list */
2519 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2520 if (*editor_elements_info[i].setup_value)
2521 num_editor_elements += *editor_elements_info[i].element_list_size;
2523 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2525 /* workaround: offer at least as many elements as element buttons exist */
2526 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2528 *editor_elements_info[list_nr].setup_value = TRUE;
2529 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2532 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2534 /* fill element list */
2535 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2536 if (*editor_elements_info[i].setup_value)
2537 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2538 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2541 static void ReinitializeElementListButtons()
2543 static boolean initialization_needed = TRUE;
2546 if (!initialization_needed) /* check if editor element setup has changed */
2547 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2548 if (editor_elements_info[i].last_setup_value !=
2549 *editor_elements_info[i].setup_value)
2550 initialization_needed = TRUE;
2552 if (!initialization_needed)
2555 FreeLevelEditorGadgets();
2556 CreateLevelEditorGadgets();
2558 /* store current setup values for next invocation of this function */
2559 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2560 editor_elements_info[i].last_setup_value =
2561 *editor_elements_info[i].setup_value;
2563 initialization_needed = FALSE;
2566 static int getMaxInfoTextLength()
2568 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2571 static int getFullTextWidth(char *text)
2576 return (strlen(text) * getFontWidth(FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
2579 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
2581 return (gi->x + gi->width + getFullTextWidth(text));
2584 static char *getElementInfoText(int element)
2586 char *info_text = NULL;
2588 if (element < NUM_FILE_ELEMENTS)
2590 if (strlen(element_info[element].description) > 0)
2591 info_text = element_info[element].description;
2592 else if (element_info[element].custom_description != NULL)
2593 info_text = element_info[element].custom_description;
2594 else if (element_info[element].editor_description != NULL)
2595 info_text = element_info[element].editor_description;
2598 if (info_text == NULL)
2600 info_text = "unknown";
2602 Error(ERR_WARN, "no element description for element %d", element);
2608 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2611 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2612 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2614 BlitBitmap(drawto, drawto,
2615 SX + (dx == -1 ? MINI_TILEX : 0),
2616 SY + (dy == -1 ? MINI_TILEY : 0),
2617 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2618 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2619 SX + (dx == +1 ? MINI_TILEX : 0),
2620 SY + (dy == +1 ? MINI_TILEY : 0));
2623 x = (dx == 1 ? 0 : ed_fieldx - 1);
2624 for(y=0; y<ed_fieldy; y++)
2625 DrawMiniElementOrWall(x, y, from_x, from_y);
2629 y = (dy == 1 ? 0 : ed_fieldy - 1);
2630 for(x=0; x<ed_fieldx; x++)
2631 DrawMiniElementOrWall(x, y, from_x, from_y);
2634 redraw_mask |= REDRAW_FIELD;
2638 static void CreateControlButtons()
2640 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2641 struct GadgetInfo *gi;
2642 unsigned long event_mask;
2645 /* create toolbox buttons */
2646 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2650 int gd_xoffset, gd_yoffset;
2651 int gd_x1, gd_x2, gd_y1, gd_y2;
2653 int radio_button_nr;
2656 if (id == GADGET_ID_SINGLE_ITEMS ||
2657 id == GADGET_ID_CONNECTED_ITEMS ||
2658 id == GADGET_ID_LINE ||
2659 id == GADGET_ID_ARC ||
2660 id == GADGET_ID_TEXT ||
2661 id == GADGET_ID_RECTANGLE ||
2662 id == GADGET_ID_FILLED_BOX ||
2663 id == GADGET_ID_FLOOD_FILL ||
2664 id == GADGET_ID_GRAB_BRUSH ||
2665 id == GADGET_ID_PICK_ELEMENT)
2667 button_type = GD_TYPE_RADIO_BUTTON;
2668 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2669 checked = (id == drawing_function ? TRUE : FALSE);
2670 event_mask = GD_EVENT_PRESSED;
2674 button_type = GD_TYPE_NORMAL_BUTTON;
2675 radio_button_nr = RADIO_NR_NONE;
2678 if (id == GADGET_ID_WRAP_LEFT ||
2679 id == GADGET_ID_WRAP_RIGHT ||
2680 id == GADGET_ID_WRAP_UP ||
2681 id == GADGET_ID_WRAP_DOWN)
2682 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2684 event_mask = GD_EVENT_RELEASED;
2687 if (id < ED_NUM_CTRL1_BUTTONS)
2689 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2690 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2692 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2693 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2694 width = ED_CTRL1_BUTTON_XSIZE;
2695 height = ED_CTRL1_BUTTON_YSIZE;
2699 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2700 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2702 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2703 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2704 width = ED_CTRL2_BUTTON_XSIZE;
2705 height = ED_CTRL2_BUTTON_YSIZE;
2708 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2709 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2710 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2711 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2713 gi = CreateGadget(GDI_CUSTOM_ID, id,
2714 GDI_CUSTOM_TYPE_ID, i,
2715 GDI_INFO_TEXT, control_info[i].text,
2716 GDI_X, EX + gd_xoffset,
2717 GDI_Y, EY + gd_yoffset,
2720 GDI_TYPE, button_type,
2721 GDI_STATE, GD_BUTTON_UNPRESSED,
2722 GDI_RADIO_NR, radio_button_nr,
2723 GDI_CHECKED, checked,
2724 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2725 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2726 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2727 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2728 GDI_EVENT_MASK, event_mask,
2729 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2730 GDI_CALLBACK_ACTION, HandleControlButtons,
2734 Error(ERR_EXIT, "cannot create gadget");
2736 level_editor_gadget[id] = gi;
2739 /* create buttons for scrolling of drawing area and element list */
2740 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2742 int id = scrollbutton_info[i].gadget_id;
2743 int x, y, width, height;
2744 int gd_x1, gd_x2, gd_y1, gd_y2;
2746 x = scrollbutton_info[i].x;
2747 y = scrollbutton_info[i].y;
2749 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2751 if (id == GADGET_ID_SCROLL_LIST_UP ||
2752 id == GADGET_ID_SCROLL_LIST_DOWN)
2756 width = ED_SCROLLBUTTON2_XSIZE;
2757 height = ED_SCROLLBUTTON2_YSIZE;
2758 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2759 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2760 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2767 width = ED_SCROLLBUTTON_XSIZE;
2768 height = ED_SCROLLBUTTON_YSIZE;
2769 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2770 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2771 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2775 gi = CreateGadget(GDI_CUSTOM_ID, id,
2776 GDI_CUSTOM_TYPE_ID, i,
2777 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2782 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2783 GDI_STATE, GD_BUTTON_UNPRESSED,
2784 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2785 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2786 GDI_EVENT_MASK, event_mask,
2787 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2788 GDI_CALLBACK_ACTION, HandleControlButtons,
2792 Error(ERR_EXIT, "cannot create gadget");
2794 level_editor_gadget[id] = gi;
2797 /* create buttons for element list */
2798 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2800 Bitmap *deco_bitmap;
2801 int deco_x, deco_y, deco_xpos, deco_ypos;
2802 int gd_xoffset, gd_yoffset;
2803 int gd_x1, gd_x2, gd_y;
2804 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2805 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2806 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2807 int element = editor_elements[i];
2809 event_mask = GD_EVENT_RELEASED;
2811 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2812 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2814 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2815 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2816 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2818 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2819 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2820 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2822 gi = CreateGadget(GDI_CUSTOM_ID, id,
2823 GDI_CUSTOM_TYPE_ID, i,
2824 GDI_INFO_TEXT, getElementInfoText(element),
2825 GDI_X, DX + gd_xoffset,
2826 GDI_Y, DY + gd_yoffset,
2827 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2828 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2829 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2830 GDI_STATE, GD_BUTTON_UNPRESSED,
2831 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2832 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2833 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2834 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2835 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2836 GDI_DECORATION_SHIFTING, 1, 1,
2837 GDI_EVENT_MASK, event_mask,
2838 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2839 GDI_CALLBACK_ACTION, HandleControlButtons,
2843 Error(ERR_EXIT, "cannot create gadget");
2845 level_editor_gadget[id] = gi;
2849 static void CreateCounterButtons()
2851 int max_infotext_len = getMaxInfoTextLength();
2854 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2857 int x = SX + counterbutton_info[i].x; /* down count button */
2858 int y = SY + counterbutton_info[i].y;
2860 /* determine horizontal position to the right of specified gadget */
2861 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
2862 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
2863 ED_GADGET_TEXT_DISTANCE);
2865 /* determine horizontal offset for leading text */
2866 if (counterbutton_info[i].text_left != NULL)
2867 x += (getFontWidth(FONT_TEXT_1) * strlen(counterbutton_info[i].text_left)
2868 + ED_GADGET_TEXT_DISTANCE);
2872 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2873 struct GadgetInfo *gi;
2875 counterbutton_info[i].gadget_id_down :
2876 counterbutton_info[i].gadget_id_up);
2878 int gd_x, gd_x1, gd_x2, gd_y;
2880 unsigned long event_mask;
2881 char infotext[max_infotext_len + 1];
2883 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2885 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2888 ED_SCROLLBUTTON_ID_AREA_LEFT :
2889 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2891 event_mask |= GD_EVENT_RELEASED;
2894 x += 2 * ED_GADGET_DISTANCE;
2895 y += ED_GADGET_DISTANCE;
2897 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2898 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2899 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2900 x_size = ED_SCROLLBUTTON_XSIZE;
2901 y_size = ED_SCROLLBUTTON_YSIZE;
2905 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2906 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2907 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2908 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2909 x_size = ED_BUTTON_COUNT_XSIZE;
2910 y_size = ED_BUTTON_COUNT_YSIZE;
2913 sprintf(infotext, "%s counter value by 1, 5 or 10",
2914 (j == 0 ? "decrease" : "increase"));
2916 gi = CreateGadget(GDI_CUSTOM_ID, id,
2917 GDI_CUSTOM_TYPE_ID, i,
2918 GDI_INFO_TEXT, infotext,
2923 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2924 GDI_STATE, GD_BUTTON_UNPRESSED,
2925 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2926 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2927 GDI_EVENT_MASK, event_mask,
2928 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2929 GDI_CALLBACK_ACTION, HandleCounterButtons,
2933 Error(ERR_EXIT, "cannot create gadget");
2935 level_editor_gadget[id] = gi;
2936 right_gadget_border[id] =
2937 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
2939 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
2943 int font_type = FONT_INPUT_1;
2944 int font_type_active = FONT_INPUT_1_ACTIVE;
2945 int gd_width = ED_WIN_COUNT_XSIZE;
2947 id = counterbutton_info[i].gadget_id_text;
2948 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2950 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2952 font_type = FONT_LEVEL_NUMBER;
2953 font_type_active = FONT_LEVEL_NUMBER;
2955 x += 2 * ED_GADGET_DISTANCE;
2956 y -= ED_GADGET_DISTANCE;
2958 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2959 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2960 gd_width = ED_WIN_COUNT2_XSIZE;
2964 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2965 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2968 gi = CreateGadget(GDI_CUSTOM_ID, id,
2969 GDI_CUSTOM_TYPE_ID, i,
2970 GDI_INFO_TEXT, "enter counter value",
2973 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2974 GDI_NUMBER_VALUE, 0,
2975 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2976 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2978 GDI_TEXT_FONT, font_type,
2979 GDI_TEXT_FONT_ACTIVE, font_type_active,
2980 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2981 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2982 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2983 GDI_DESIGN_WIDTH, gd_width,
2984 GDI_EVENT_MASK, event_mask,
2985 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2986 GDI_CALLBACK_ACTION, HandleCounterButtons,
2990 Error(ERR_EXIT, "cannot create gadget");
2992 level_editor_gadget[id] = gi;
2993 right_gadget_border[id] =
2994 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
2996 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
3002 static void CreateDrawingAreas()
3006 for (i=0; i<ED_NUM_DRAWING_AREAS; i++)
3008 struct GadgetInfo *gi;
3009 unsigned long event_mask;
3010 int id = drawingarea_info[i].gadget_id;
3011 int x = SX + drawingarea_info[i].x;
3012 int y = SY + drawingarea_info[i].y;
3013 int area_xsize = drawingarea_info[i].area_xsize;
3014 int area_ysize = drawingarea_info[i].area_ysize;
3017 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
3018 GD_EVENT_OFF_BORDERS;
3020 /* determine horizontal position to the right of specified gadget */
3021 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
3022 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
3023 ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2);
3025 /* determine horizontal offset for leading text */
3026 if (drawingarea_info[i].text_left != NULL)
3027 x += (getFontWidth(FONT_TEXT_1) * strlen(drawingarea_info[i].text_left) +
3028 ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2);
3030 gi = CreateGadget(GDI_CUSTOM_ID, id,
3031 GDI_CUSTOM_TYPE_ID, i,
3034 GDI_TYPE, GD_TYPE_DRAWING_AREA,
3035 GDI_AREA_SIZE, area_xsize, area_ysize,
3036 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
3037 GDI_EVENT_MASK, event_mask,
3038 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
3039 GDI_CALLBACK_ACTION, HandleDrawingAreas,
3043 Error(ERR_EXIT, "cannot create gadget");
3045 level_editor_gadget[id] = gi;
3046 right_gadget_border[id] =
3047 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
3051 static void CreateTextInputGadgets()
3053 int max_infotext_len = getMaxInfoTextLength();
3056 for (i=0; i<ED_NUM_TEXTINPUT; i++)
3058 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3060 struct GadgetInfo *gi;
3061 unsigned long event_mask;
3062 char infotext[MAX_OUTPUT_LINESIZE + 1];
3063 int id = textinput_info[i].gadget_id;
3065 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3067 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3068 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3070 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
3071 infotext[max_infotext_len] = '\0';
3073 gi = CreateGadget(GDI_CUSTOM_ID, id,
3074 GDI_CUSTOM_TYPE_ID, i,
3075 GDI_INFO_TEXT, infotext,
3076 GDI_X, SX + textinput_info[i].x,
3077 GDI_Y, SY + textinput_info[i].y,
3078 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
3079 GDI_TEXT_VALUE, textinput_info[i].value,
3080 GDI_TEXT_SIZE, textinput_info[i].size,
3081 GDI_TEXT_FONT, FONT_INPUT_1,
3082 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3083 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3084 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3085 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3086 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3087 GDI_EVENT_MASK, event_mask,
3088 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3089 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3093 Error(ERR_EXIT, "cannot create gadget");
3095 level_editor_gadget[id] = gi;
3099 static void CreateSelectboxGadgets()
3101 int max_infotext_len = getMaxInfoTextLength();
3104 for (i=0; i<ED_NUM_SELECTBOX; i++)
3106 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3108 struct GadgetInfo *gi;
3109 unsigned long event_mask;
3110 char infotext[MAX_OUTPUT_LINESIZE + 1];
3111 int id = selectbox_info[i].gadget_id;
3112 int x = SX + selectbox_info[i].x;
3113 int y = SY + selectbox_info[i].y;
3115 if (selectbox_info[i].size == -1) /* dynamically determine size */
3117 /* (we cannot use -1 for uninitialized values if we directly compare
3118 with results from strlen(), because the '<' and '>' operation will
3119 implicitely cast -1 to an unsigned integer value!) */
3120 selectbox_info[i].size = 0;
3122 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
3123 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3124 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3126 selectbox_info[i].size++; /* add one character empty space */
3129 event_mask = GD_EVENT_RELEASED |
3130 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3132 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3133 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3135 /* determine horizontal position to the right of specified gadget */
3136 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
3137 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
3138 ED_GADGET_TEXT_DISTANCE);
3140 /* determine horizontal offset for leading text */
3141 if (selectbox_info[i].text_left != NULL)
3142 x += (getFontWidth(FONT_TEXT_1) * strlen(selectbox_info[i].text_left) +
3143 ED_GADGET_TEXT_DISTANCE);
3145 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3146 infotext[max_infotext_len] = '\0';
3148 gi = CreateGadget(GDI_CUSTOM_ID, id,
3149 GDI_CUSTOM_TYPE_ID, i,
3150 GDI_INFO_TEXT, infotext,
3153 GDI_TYPE, GD_TYPE_SELECTBOX,
3154 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3155 GDI_TEXT_SIZE, selectbox_info[i].size,
3156 GDI_TEXT_FONT, FONT_INPUT_1,
3157 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3158 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3159 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3160 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3161 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
3162 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3163 GDI_EVENT_MASK, event_mask,
3164 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3165 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3169 Error(ERR_EXIT, "cannot create gadget");
3171 level_editor_gadget[id] = gi;
3172 right_gadget_border[id] =
3173 getRightGadgetBorder(gi, selectbox_info[i].text_right);
3177 static void CreateTextbuttonGadgets()
3179 int max_infotext_len = getMaxInfoTextLength();
3182 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3184 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3185 int gd_x1, gd_x2, gd_y1, gd_y2;
3186 struct GadgetInfo *gi;
3187 unsigned long event_mask;
3188 char infotext[MAX_OUTPUT_LINESIZE + 1];
3189 int id = textbutton_info[i].gadget_id;
3190 int x = SX + textbutton_info[i].x;
3191 int y = SY + textbutton_info[i].y;
3193 if (textbutton_info[i].size == -1) /* dynamically determine size */
3194 textbutton_info[i].size = strlen(textbutton_info[i].text);
3196 event_mask = GD_EVENT_RELEASED;
3198 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3200 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3201 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3202 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3203 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3207 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3208 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3209 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3210 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3213 sprintf(infotext, "%s", textbutton_info[i].infotext);
3214 infotext[max_infotext_len] = '\0';
3216 /* determine horizontal position to the right of specified gadget */
3217 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
3218 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
3219 ED_GADGET_TEXT_DISTANCE);
3221 gi = CreateGadget(GDI_CUSTOM_ID, id,
3222 GDI_CUSTOM_TYPE_ID, i,
3223 GDI_INFO_TEXT, infotext,
3226 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3227 GDI_TEXT_VALUE, textbutton_info[i].text,
3228 GDI_TEXT_SIZE, textbutton_info[i].size,
3229 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3230 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3231 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3232 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3233 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3234 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
3235 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3236 GDI_DECORATION_SHIFTING, 1, 1,
3237 GDI_EVENT_MASK, event_mask,
3238 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3239 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3243 Error(ERR_EXIT, "cannot create gadget");
3245 level_editor_gadget[id] = gi;
3249 static void CreateScrollbarGadgets()
3253 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3255 int id = scrollbar_info[i].gadget_id;
3256 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3257 int gd_x1, gd_x2, gd_y1, gd_y2;
3258 struct GadgetInfo *gi;
3259 int items_max, items_visible, item_position;
3260 unsigned long event_mask;
3262 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3264 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3265 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3266 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
3268 else /* drawing area scrollbars */
3270 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3272 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3273 items_visible = ed_fieldx;
3278 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3279 items_visible = ed_fieldy;
3284 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3286 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3287 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3288 scrollbar_info[i].height : scrollbar_info[i].width));
3289 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3290 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3292 gi = CreateGadget(GDI_CUSTOM_ID, id,
3293 GDI_CUSTOM_TYPE_ID, i,
3294 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3295 GDI_X, scrollbar_info[i].x,
3296 GDI_Y, scrollbar_info[i].y,
3297 GDI_WIDTH, scrollbar_info[i].width,
3298 GDI_HEIGHT, scrollbar_info[i].height,
3299 GDI_TYPE, scrollbar_info[i].type,
3300 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3301 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3302 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3303 GDI_STATE, GD_BUTTON_UNPRESSED,
3304 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3305 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3306 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3307 GDI_EVENT_MASK, event_mask,
3308 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3309 GDI_CALLBACK_ACTION, HandleControlButtons,
3313 Error(ERR_EXIT, "cannot create gadget");
3315 level_editor_gadget[id] = gi;
3319 static void CreateCheckbuttonGadgets()
3321 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3322 struct GadgetInfo *gi;
3323 unsigned long event_mask;
3324 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3327 event_mask = GD_EVENT_PRESSED;
3329 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3330 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3331 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3332 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3333 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3335 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3337 int id = checkbutton_info[i].gadget_id;
3338 int x = SX + checkbutton_info[i].x;
3339 int y = SY + checkbutton_info[i].y;
3341 if (id == GADGET_ID_STICK_ELEMENT)
3342 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3344 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3346 /* determine horizontal position to the right of specified gadget */
3347 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
3348 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
3349 ED_GADGET_TEXT_DISTANCE);
3351 /* determine horizontal offset for leading text */
3352 if (checkbutton_info[i].text_left != NULL)
3353 x += (getFontWidth(FONT_TEXT_1) * strlen(checkbutton_info[i].text_left) +
3354 ED_GADGET_TEXT_DISTANCE);
3356 gi = CreateGadget(GDI_CUSTOM_ID, id,
3357 GDI_CUSTOM_TYPE_ID, i,
3358 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3361 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3362 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3363 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3364 GDI_CHECKED, *checkbutton_info[i].value,
3365 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3366 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3367 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3368 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3369 GDI_EVENT_MASK, event_mask,
3370 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3371 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3375 Error(ERR_EXIT, "cannot create gadget");
3377 level_editor_gadget[id] = gi;
3378 right_gadget_border[id] =
3379 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
3383 static void CreateRadiobuttonGadgets()
3385 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3386 struct GadgetInfo *gi;
3387 unsigned long event_mask;
3388 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3391 event_mask = GD_EVENT_PRESSED;
3393 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3394 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3395 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3396 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3397 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3399 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3401 int id = radiobutton_info[i].gadget_id;
3402 int x = SX + radiobutton_info[i].x;
3403 int y = SY + radiobutton_info[i].y;
3406 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3408 /* determine horizontal position to the right of specified gadget */
3409 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
3410 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
3411 ED_GADGET_TEXT_DISTANCE);
3413 /* determine horizontal offset for leading text */
3414 if (radiobutton_info[i].text_left != NULL)
3415 x += (getFontWidth(FONT_TEXT_1) * strlen(radiobutton_info[i].text_left) +
3416 ED_GADGET_TEXT_DISTANCE);
3418 gi = CreateGadget(GDI_CUSTOM_ID, id,
3419 GDI_CUSTOM_TYPE_ID, i,
3420 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3423 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3424 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3425 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3426 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3427 GDI_CHECKED, checked,
3428 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3429 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3430 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3431 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3432 GDI_EVENT_MASK, event_mask,
3433 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3434 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3438 Error(ERR_EXIT, "cannot create gadget");
3440 level_editor_gadget[id] = gi;
3441 right_gadget_border[id] =
3442 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
3446 void CreateLevelEditorGadgets()
3448 int old_game_status = game_status;
3450 /* setting 'game_status' is needed to get the right fonts for the editor */
3451 game_status = GAME_MODE_EDITOR;
3453 ReinitializeElementList();
3455 CreateControlButtons();
3456 CreateScrollbarGadgets();
3458 /* order of function calls is important because of cross-references */
3459 CreateCheckbuttonGadgets();
3460 CreateCounterButtons();
3461 CreateRadiobuttonGadgets();
3462 CreateTextInputGadgets();
3463 CreateTextbuttonGadgets();
3464 CreateSelectboxGadgets();
3465 CreateDrawingAreas();
3467 game_status = old_game_status;
3470 void FreeLevelEditorGadgets()
3474 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3475 FreeGadget(level_editor_gadget[i]);
3478 static void MapCounterButtons(int id)
3480 int gadget_id_down = counterbutton_info[id].gadget_id_down;
3481 int gadget_id_up = counterbutton_info[id].gadget_id_up;
3482 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
3483 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
3485 char infotext[MAX_OUTPUT_LINESIZE + 1];
3486 int max_infotext_len = getMaxInfoTextLength();
3487 int xoffset_left = 0;
3488 int yoffset_left = ED_BORDER_SIZE;
3489 int xoffset_right = getCounterGadgetWidth();
3490 int yoffset_right = ED_BORDER_SIZE;
3492 int xoffset_left = getFullTextWidth(counterbutton_info[id].text_left);
3493 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3494 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
3495 int yoffset = ED_BORDER_SIZE;
3496 int x_left = gi_down->x - xoffset_left;
3497 int x_right = gi_up->x + gi_up->width + xoffset_right;
3498 int y_above = gi_down->y - yoffset_above;
3500 int y = gi_up->y + yoffset;
3503 if (counterbutton_info[id].text_above)
3504 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
3506 if (counterbutton_info[id].text_left)
3507 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
3509 if (counterbutton_info[id].text_right)
3510 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
3512 ModifyEditorCounter(id, *counterbutton_info[id].value);
3514 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3515 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3516 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3519 static void MapControlButtons()
3524 /* map toolbox buttons */
3525 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3526 MapGadget(level_editor_gadget[i]);
3528 /* map buttons to select elements */
3529 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3530 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3531 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3532 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3533 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3535 /* map buttons to select level */
3536 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3537 ModifyEditorCounterLimits(counter_id,
3538 leveldir_current->first_level,
3539 leveldir_current->last_level);
3540 MapCounterButtons(counter_id);
3543 static void MapDrawingArea(int id)
3545 MapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
3548 static void MapTextInputGadget(int id)
3550 char infotext[MAX_OUTPUT_LINESIZE + 1];
3551 int max_infotext_len = getMaxInfoTextLength();
3552 int xoffset_above = 0;
3553 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3554 int x = textinput_info[id].x + xoffset_above;
3555 int y = textinput_info[id].y + yoffset_above;
3557 if (textinput_info[id].infotext)
3559 sprintf(infotext, "%s:", textinput_info[id].infotext);
3560 infotext[max_infotext_len] = '\0';
3561 DrawTextF(x, y, FONT_TEXT_1, infotext);
3564 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3565 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3567 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3570 static void MapSelectboxGadget(int id)
3572 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3574 int xoffset_left = 0;
3575 int yoffset_left = ED_BORDER_SIZE;
3576 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3577 int yoffset_right = ED_BORDER_SIZE;
3578 int x = selectbox_info[id].x + xoffset_left;
3579 int y = selectbox_info[id].y + yoffset_left;
3581 int xoffset_left = getFullTextWidth(selectbox_info[id].text_left);
3582 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3583 int yoffset = ED_BORDER_SIZE;
3584 int x_left = gi->x - xoffset_left;
3585 int x_right = gi->x + gi->width + xoffset_right;
3586 int y = gi->y + yoffset;
3589 if (selectbox_info[id].text_left)
3590 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
3592 if (selectbox_info[id].text_right)
3593 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
3595 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3597 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3600 static void MapTextbuttonGadget(int id)
3602 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3605 static void MapRadiobuttonGadget(int id)
3607 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
3609 int xoffset_right = ED_XOFFSET_CHECKBOX;
3610 int yoffset_right = ED_BORDER_SIZE;
3611 int x = radiobutton_info[id].x + xoffset_right;
3612 int y = radiobutton_info[id].y + yoffset_right;
3614 int xoffset_left = getFullTextWidth(checkbutton_info[id].text_left);
3615 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3616 int yoffset = ED_BORDER_SIZE;
3617 int x_left = gi->x - xoffset_left;
3618 int x_right = gi->x + gi->width + xoffset_right;
3619 int y = gi->y + yoffset;
3622 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3624 if (radiobutton_info[id].text_left)
3625 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
3627 if (radiobutton_info[id].text_right)
3628 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
3630 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3631 GDI_CHECKED, checked, GDI_END);
3633 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3636 static void MapCheckbuttonGadget(int id)
3638 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
3640 int xoffset_right = ED_XOFFSET_CHECKBOX;
3641 int yoffset_right = ED_BORDER_SIZE;
3642 int x = checkbutton_info[id].x + xoffset_right;
3643 int y = checkbutton_info[id].y + yoffset_right;
3645 int xoffset_left = getFullTextWidth(checkbutton_info[id].text_left);
3646 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3647 int yoffset = ED_BORDER_SIZE;
3648 int x_left = gi->x - xoffset_left;
3649 int x_right = gi->x + gi->width + xoffset_right;
3650 int y = gi->y + yoffset;
3653 /* special case needed for "sticky" gadget */
3654 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3655 GDI_CHECKED, *checkbutton_info[id].value,
3656 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3657 y = gi->y + yoffset;
3659 if (checkbutton_info[id].text_left)
3660 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
3662 if (checkbutton_info[id].text_right)
3663 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
3665 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3668 static void MapMainDrawingArea()
3670 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3671 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3674 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3676 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3677 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3678 no_horizontal_scrollbar) ||
3679 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3680 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3681 no_vertical_scrollbar))
3684 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3687 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3689 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3690 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3693 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3696 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
3699 static void UnmapDrawingArea(int id)
3701 UnmapGadget(level_editor_gadget[id]);
3704 void UnmapLevelEditorWindowGadgets()
3708 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3709 if (level_editor_gadget[i]->x < SX + SXSIZE)
3710 UnmapGadget(level_editor_gadget[i]);
3713 void UnmapLevelEditorGadgets()
3717 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3718 UnmapGadget(level_editor_gadget[i]);
3721 static void ResetUndoBuffer()
3723 undo_buffer_position = -1;
3724 undo_buffer_steps = -1;
3725 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3728 static void DrawEditModeWindow()
3730 ModifyEditorElementList();
3731 RedrawDrawingElements();
3733 if (edit_mode == ED_MODE_INFO)
3734 DrawLevelInfoWindow();
3735 else if (edit_mode == ED_MODE_PROPERTIES)
3736 DrawPropertiesWindow();
3737 else /* edit_mode == ED_MODE_DRAWING */
3738 DrawDrawingWindow();
3741 static boolean LevelChanged()
3743 boolean level_changed = FALSE;
3746 for(y=0; y<lev_fieldy; y++)
3747 for(x=0; x<lev_fieldx; x++)
3748 if (Feld[x][y] != level.field[x][y])
3749 level_changed = TRUE;
3751 return level_changed;
3754 static boolean LevelContainsPlayer()
3756 boolean player_found = FALSE;
3759 for(y=0; y<lev_fieldy; y++)
3760 for(x=0; x<lev_fieldx; x++)
3761 if (Feld[x][y] == EL_PLAYER_1 ||
3762 Feld[x][y] == EL_SP_MURPHY)
3763 player_found = TRUE;
3765 return player_found;
3768 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3769 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3773 for(x=0; x<lev_fieldx; x++)
3774 for(y=0; y<lev_fieldy; y++)
3775 dst[x][y] = src[x][y];
3778 static void CopyCustomElementPropertiesToEditor(int element)
3782 /* needed here to initialize combined element properties */
3783 InitElementPropertiesEngine(level.game_version);
3785 custom_element = element_info[element];
3787 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3788 custom_element_properties[i] = HAS_PROPERTY(element, i);
3790 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3791 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3793 /* ---------- element settings: configure (custom elements) ------------- */
3795 /* set accessible layer selectbox help value */
3796 custom_element.access_type =
3797 (IS_WALKABLE(element) ? EP_WALKABLE :
3798 IS_PASSABLE(element) ? EP_PASSABLE :
3799 custom_element.access_type);
3800 custom_element.access_layer =
3801 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3802 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3803 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3804 custom_element.access_layer);
3805 custom_element_properties[EP_ACCESSIBLE] =
3806 (IS_ACCESSIBLE_OVER(element) ||
3807 IS_ACCESSIBLE_INSIDE(element) ||
3808 IS_ACCESSIBLE_UNDER(element));
3810 /* set walk-to-object action selectbox help value */
3811 custom_element.walk_to_action =
3812 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3813 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3814 IS_PUSHABLE(element) ? EP_PUSHABLE :
3815 custom_element.walk_to_action);
3816 custom_element_properties[EP_WALK_TO_OBJECT] =
3817 (IS_DIGGABLE(element) ||
3818 IS_COLLECTIBLE(element) ||
3819 IS_PUSHABLE(element));
3821 /* set smash targets selectbox help value */
3822 custom_element.smash_targets =
3823 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3824 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3825 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3826 custom_element.smash_targets);
3827 custom_element_properties[EP_CAN_SMASH] =
3828 (CAN_SMASH_EVERYTHING(element) ||
3829 CAN_SMASH_ENEMIES(element) ||
3830 CAN_SMASH_PLAYER(element));
3832 /* set deadliness selectbox help value */
3833 custom_element.deadliness =
3834 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3835 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3836 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3837 custom_element.deadliness);
3838 custom_element_properties[EP_DEADLY] =
3839 (DONT_TOUCH(element) ||
3840 DONT_COLLIDE_WITH(element) ||
3841 DONT_RUN_INTO(element));
3843 /* set consistency selectbox help value */
3844 custom_element.consistency =
3845 (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3846 CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3847 custom_element.consistency);
3848 custom_element_properties[EP_EXPLODE_RESULT] =
3849 (IS_INDESTRUCTIBLE(element) ||
3850 CAN_EXPLODE(element));
3852 /* special case: sub-settings dependent from main setting */
3853 if (CAN_EXPLODE_BY_FIRE(element))
3854 custom_element.can_explode_by_fire = TRUE;
3855 if (CAN_EXPLODE_SMASHED(element))
3856 custom_element.can_explode_smashed = TRUE;
3857 if (CAN_EXPLODE_IMPACT(element))
3858 custom_element.can_explode_impact = TRUE;
3860 /* ---------- element settings: advanced (custom elements) --------------- */
3862 /* set change by player selectbox help value */
3863 custom_element.change_player_action =
3864 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3865 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3866 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3867 custom_element.change_player_action);
3869 /* set change by collision selectbox help value */
3870 custom_element.change_collide_action =
3871 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3872 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3873 HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
3874 custom_element.change_collide_action);
3876 /* set change by other element action selectbox help value */
3877 custom_element.change_other_action =
3878 (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
3879 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
3880 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
3881 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
3882 HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
3883 HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
3884 HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
3885 custom_element.change_other_action);
3888 static void CopyCustomElementPropertiesToGame(int element)
3891 int access_type_and_layer;
3893 if (level.use_custom_template)
3895 if (Request("Copy and modify level tem- plate ?", REQ_ASK))
3897 level.use_custom_template = FALSE;
3898 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
3899 GDI_CHECKED, FALSE, GDI_END);
3903 LoadLevelTemplate(-1);
3905 DrawEditModeWindow();
3909 element_info[element] = custom_element;
3911 /* ---------- element settings: configure (custom elements) ------------- */
3913 /* set accessible property from checkbox and selectbox */
3914 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3915 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3916 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3917 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
3918 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
3919 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
3920 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
3921 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
3922 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
3923 custom_element_properties[access_type_and_layer] =
3924 custom_element_properties[EP_ACCESSIBLE];
3926 /* set walk-to-object property from checkbox and selectbox */
3927 custom_element_properties[EP_DIGGABLE] = FALSE;
3928 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3929 custom_element_properties[EP_PUSHABLE] = FALSE;
3930 custom_element_properties[custom_element.walk_to_action] =
3931 custom_element_properties[EP_WALK_TO_OBJECT];
3933 /* set smash property from checkbox and selectbox */
3934 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3935 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3936 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3937 custom_element_properties[custom_element.smash_targets] =
3938 custom_element_properties[EP_CAN_SMASH];
3940 /* set deadliness property from checkbox and selectbox */
3941 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3942 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3943 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3944 custom_element_properties[custom_element.deadliness] =
3945 custom_element_properties[EP_DEADLY];
3947 /* set consistency property from checkbox and selectbox */
3948 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3949 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3950 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
3951 custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
3952 custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
3953 custom_element_properties[custom_element.consistency] =
3954 custom_element_properties[EP_EXPLODE_RESULT];
3956 /* special case: sub-settings dependent from main setting */
3957 if (custom_element_properties[EP_CAN_EXPLODE])
3959 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
3960 custom_element.can_explode_by_fire;
3961 custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
3962 custom_element.can_explode_smashed;
3963 custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
3964 custom_element.can_explode_impact;
3967 /* ---------- element settings: advanced (custom elements) --------------- */
3969 /* set player change event from checkbox and selectbox */
3970 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3971 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3972 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3973 custom_element_change_events[custom_element.change_player_action] =
3974 custom_element_change_events[CE_BY_PLAYER];
3976 /* set collision change event from checkbox and selectbox */
3977 custom_element_change_events[CE_COLLISION] = FALSE;
3978 custom_element_change_events[CE_IMPACT] = FALSE;
3979 custom_element_change_events[CE_SMASHED] = FALSE;
3980 custom_element_change_events[custom_element.change_collide_action] =
3981 custom_element_change_events[CE_BY_COLLISION];
3983 /* set other element action change event from checkbox and selectbox */
3984 custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
3985 custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
3986 custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
3987 custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
3988 custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
3989 custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
3990 custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
3991 custom_element_change_events[custom_element.change_other_action] =
3992 custom_element_change_events[CE_BY_OTHER];
3994 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3995 SET_PROPERTY(element, i, custom_element_properties[i]);
3997 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3998 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
4000 /* copy change events also to special level editor variable */
4001 custom_element = element_info[element];
4006 CloseDoor(DOOR_CLOSE_ALL);
4007 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
4009 if (level_editor_test_game)
4011 CopyPlayfield(level.field, Feld);
4012 CopyPlayfield(FieldBackup, level.field);
4014 level_editor_test_game = FALSE;
4018 edit_mode = ED_MODE_DRAWING;
4019 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4027 /* copy default editor door content to main double buffer */
4028 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
4029 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
4032 /* draw mouse button brush elements */
4033 RedrawDrawingElements();
4036 /* draw bigger door */
4037 DrawSpecialEditorDoor();
4039 /* draw new control window */
4040 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
4041 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
4043 redraw_mask |= REDRAW_ALL;
4045 ReinitializeElementListButtons(); /* only needed after setup changes */
4047 ModifyEditorElementList(); /* may be needed for custom elements */
4051 MapControlButtons();
4053 DrawEditModeWindow();
4055 /* copy actual editor door content to door double buffer for OpenDoor() */
4056 BlitBitmap(drawto, bitmap_db_door,
4057 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4059 OpenDoor(DOOR_OPEN_1);
4062 static void AdjustDrawingAreaGadgets()
4064 int ed_xsize = lev_fieldx + 2;
4065 int ed_ysize = lev_fieldy + 2;
4066 int max_ed_fieldx = MAX_ED_FIELDX;
4067 int max_ed_fieldy = MAX_ED_FIELDY;
4068 boolean horizontal_scrollbar_needed;
4069 boolean vertical_scrollbar_needed;
4070 int x, y, width, height;
4071 int xoffset, yoffset;
4073 /* check if we need any scrollbars */
4074 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
4075 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
4077 /* check if we have a smaller editor field because of scrollbars */
4078 if (horizontal_scrollbar_needed)
4079 max_ed_fieldy = MAX_ED_FIELDY - 1;
4080 if (vertical_scrollbar_needed)
4081 max_ed_fieldx = MAX_ED_FIELDX - 1;
4083 /* check again if we now need more scrollbars because of less space */
4084 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
4085 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
4087 /* check if editor field gets even smaller after adding new scrollbars */
4088 if (horizontal_scrollbar_needed)
4089 max_ed_fieldy = MAX_ED_FIELDY - 1;
4090 if (vertical_scrollbar_needed)
4091 max_ed_fieldx = MAX_ED_FIELDX - 1;
4093 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
4094 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
4096 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
4097 GDI_WIDTH, ed_fieldx * MINI_TILEX,
4098 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
4099 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
4102 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
4103 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
4105 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
4106 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
4108 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
4109 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
4111 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
4112 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
4114 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4116 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
4118 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4120 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
4124 static void AdjustLevelScrollPosition()
4126 if (level_xpos < -1)
4128 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4129 level_xpos = lev_fieldx - ed_fieldx + 1;
4130 if (lev_fieldx < ed_fieldx - 2)
4133 if (level_ypos < -1)
4135 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4136 level_ypos = lev_fieldy - ed_fieldy + 1;
4137 if (lev_fieldy < ed_fieldy - 2)
4141 static void AdjustEditorScrollbar(int id)
4143 struct GadgetInfo *gi = level_editor_gadget[id];
4144 int items_max, items_visible, item_position;
4146 if (id == GADGET_ID_SCROLL_HORIZONTAL)
4148 items_max = MAX(lev_fieldx + 2, ed_fieldx);
4149 items_visible = ed_fieldx;
4150 item_position = level_xpos + 1;
4154 items_max = MAX(lev_fieldy + 2, ed_fieldy);
4155 items_visible = ed_fieldy;
4156 item_position = level_ypos + 1;
4159 if (item_position > items_max - items_visible)
4160 item_position = items_max - items_visible;
4162 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
4163 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
4166 static void ModifyEditorCounter(int counter_id, int new_value)
4168 int *counter_value = counterbutton_info[counter_id].value;
4169 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4170 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4172 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
4174 if (counter_value != NULL)
4175 *counter_value = gi->text.number_value;
4178 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
4180 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4181 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4183 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
4186 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
4188 int gadget_id = selectbox_info[selectbox_id].gadget_id;
4189 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4190 int new_index_value = 0;
4193 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
4194 if (selectbox_info[selectbox_id].options[i].value == new_value)
4195 new_index_value = i;
4197 *selectbox_info[selectbox_id].value =
4198 selectbox_info[selectbox_id].options[new_index_value].value;
4200 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
4203 static void ModifyEditorElementList()
4207 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4209 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4210 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4211 struct GadgetDesign *gd = &gi->deco.design;
4212 int element = editor_elements[element_shift + i];
4215 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4216 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4221 static void PickDrawingElement(int button, int element)
4223 if (button < 1 || button > 3)
4228 new_element1 = element;
4229 DrawMiniGraphicExt(drawto,
4230 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
4231 el2edimg(new_element1));
4233 else if (button == 2)
4235 new_element2 = element;
4236 DrawMiniGraphicExt(drawto,
4237 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
4238 el2edimg(new_element2));
4242 new_element3 = element;
4243 DrawMiniGraphicExt(drawto,
4244 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
4245 el2edimg(new_element3));
4248 redraw_mask |= REDRAW_DOOR_1;
4251 static void RedrawDrawingElements()
4253 PickDrawingElement(1, new_element1);
4254 PickDrawingElement(2, new_element2);
4255 PickDrawingElement(3, new_element3);
4258 static void DrawDrawingWindow()
4260 stick_element_properties_window = FALSE;
4262 SetMainBackgroundImage(IMG_UNDEFINED);
4264 UnmapLevelEditorWindowGadgets();
4266 AdjustDrawingAreaGadgets();
4267 AdjustLevelScrollPosition();
4268 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
4269 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
4271 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4272 MapMainDrawingArea();
4275 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4278 int border_graphic =
4279 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4282 int num_mini_tilex = width / MINI_TILEX + 1;
4283 int num_mini_tiley = width / MINI_TILEY + 1;
4286 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4288 for (y=0; y < num_mini_tiley; y++)
4289 for (x=0; x < num_mini_tilex; x++)
4290 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4291 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4292 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4294 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4297 static void DrawRandomPlacementBackgroundArea()
4299 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_RANDOM_BACKGROUND];
4301 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
4302 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
4303 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
4304 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
4307 DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE);
4308 DrawMiniElement(gi->x, gi->y, random_placement_background_element);
4310 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
4313 static void DrawLevelInfoWindow()
4317 stick_element_properties_window = FALSE;
4319 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4321 UnmapLevelEditorWindowGadgets();
4323 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4324 "Level Settings", FONT_TITLE_1);
4325 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4326 "Editor Settings", FONT_TITLE_1);
4328 /* draw counter gadgets */
4329 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4330 MapCounterButtons(i);
4332 /* draw checkbutton gadgets */
4333 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4334 MapCheckbuttonGadget(i);
4336 /* draw radiobutton gadgets */
4337 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4338 MapRadiobuttonGadget(i);
4340 /* draw text input gadgets */
4341 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4342 MapTextInputGadget(i);
4344 /* draw drawing area */
4345 DrawRandomPlacementBackgroundArea();
4348 static void DrawAmoebaContentArea()
4350 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4351 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4352 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4353 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4355 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4356 DrawMiniElement(area_x, area_y, level.amoeba_content);
4358 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
4360 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
4363 static void DrawCustomGraphicElementArea()
4365 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
4367 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
4368 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
4369 int area_sx = SX + xpos;
4370 int area_sy = SY + ypos;
4373 if (!IS_CUSTOM_ELEMENT(properties_element))
4375 /* this should never happen */
4376 Error(ERR_WARN, "element %d is no custom element", properties_element);
4381 DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE);
4382 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4383 el2edimg(custom_element.gfx_element));
4385 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
4388 static void DrawCustomContentArea()
4390 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4392 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4393 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4395 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
4396 int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY];
4397 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
4398 int xoffset = ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2;
4401 if (!IS_CUSTOM_ELEMENT(properties_element))
4403 /* this should never happen */
4404 Error(ERR_WARN, "element %d is no custom element", properties_element);
4409 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
4411 DrawElementBorder(gi->x, gi->y, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4415 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4416 el2edimg(custom_element.content[x][y]));
4418 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
4421 static void DrawCustomChangeTargetArea()
4423 int id = ED_DRAWING_ID_CUSTOM_CHANGE_TARGET;
4424 int gadget_id = drawingarea_info[id].gadget_id;
4425 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4427 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4428 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4429 int area_sx = SX + xpos;
4430 int area_sy = SY + ypos;
4432 int xoffset_left = 0;
4433 int yoffset_left = ED_BORDER_AREA_YSIZE;
4434 int xoffset_right = ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2;
4435 int yoffset_right = ED_BORDER_AREA_YSIZE;
4436 int x = drawingarea_info[id].x + xoffset_left;
4437 int y = drawingarea_info[id].y + yoffset_left;
4439 if (!IS_CUSTOM_ELEMENT(properties_element))
4441 /* this should never happen */
4442 Error(ERR_WARN, "element %d is no custom element", properties_element);
4447 DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE);
4448 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4449 el2edimg(custom_element.change.target_element));
4451 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
4453 if (drawingarea_info[id].text_left)
4454 DrawTextF(x, y, FONT_TEXT_1, drawingarea_info[id].text_left);
4456 if (drawingarea_info[id].text_right)
4458 x = gi->x + gi->width + xoffset_right;
4459 y = SY + drawingarea_info[id].y + yoffset_right;
4461 DrawText(x, y, drawingarea_info[id].text_right, FONT_TEXT_1);
4465 static void DrawCustomChangeContentArea()
4467 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT];
4469 int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS;
4470 int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS;
4472 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
4473 int x2 = right_gadget_border[GADGET_ID_CHANGE_POWER];
4474 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
4475 int xoffset = ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2;
4478 if (!IS_CUSTOM_ELEMENT(properties_element))
4480 /* this should never happen */
4481 Error(ERR_WARN, "element %d is no custom element", properties_element);
4486 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
4488 DrawElementBorder(gi->x, gi->y, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4492 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4493 el2edimg(custom_element.change.content[x][y]));
4495 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT);
4498 static void DrawCustomChangeTriggerArea()
4500 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4502 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4503 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4504 int area_sx = SX + xpos;
4505 int area_sy = SY + ypos;
4508 if (!IS_CUSTOM_ELEMENT(properties_element))
4510 /* this should never happen */
4511 Error(ERR_WARN, "element %d is no custom element", properties_element);
4516 DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE);
4517 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4518 el2edimg(custom_element.change.trigger_element));
4520 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
4523 static void DrawElementContentAreas()
4525 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4526 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4527 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4528 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4531 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4532 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4534 /* display counter to choose number of element content areas */
4535 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4537 /* delete content areas in case of reducing number of them */
4538 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4540 for (i=0; i<level.num_yamyam_contents; i++)
4541 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4542 area_sy + 6 * (i / 4) * MINI_TILEY,
4543 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4545 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4546 "Content", FONT_TEXT_1);
4547 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4548 "when", FONT_TEXT_1);
4549 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4550 "smashed", FONT_TEXT_1);
4552 for (i=0; i<level.num_yamyam_contents; i++)
4556 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4557 level.yamyam_content[i][x][y]);
4559 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4560 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4561 FONT_TEXT_1, "%d", i + 1);
4564 for (i=0; i<level.num_yamyam_contents; i++)
4565 MapDrawingArea(ED_DRAWING_ID_ELEMENT_CONTENT_0 + i);
4568 char *getElementDescriptionFilename(int element)
4570 char *docs_dir = options.docs_directory;
4571 char *elements_subdir = "elements";
4572 static char *filename = NULL;
4573 char basename[MAX_FILENAME_LEN];
4575 if (filename != NULL)
4578 /* 1st try: look for element description file for exactly this element */
4579 sprintf(basename, "%s.txt", element_info[element].token_name);
4580 filename = getPath3(docs_dir, elements_subdir, basename);
4581 if (fileExists(filename))
4586 /* 2nd try: look for element description file for this element's class */
4587 sprintf(basename, "%s.txt", element_info[element].class_name);
4588 filename = getPath3(docs_dir, elements_subdir, basename);
4589 if (fileExists(filename))
4595 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4597 int font_height = getFontHeight(font_nr);
4598 int pad_x = ED_SETTINGS_XPOS(0);
4599 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4600 int sx = SX + pad_x;
4601 int sy = SY + pad_y;
4602 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4604 if (screen_line >= max_lines_per_screen)
4607 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4612 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4614 int font_nr = FONT_TEXT_2;
4615 int font_width = getFontWidth(font_nr);
4616 int pad_x = ED_SETTINGS_XPOS(0);
4617 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4618 char line[MAX_LINE_LEN];
4619 char buffer[max_chars_per_line + 1];
4621 int lines_printed = 0;
4624 if (filename == NULL)
4627 if (!(file = fopen(filename, MODE_READ)))
4635 char *line_ptr, *word_ptr;
4636 boolean last_line_was_empty = TRUE;
4638 /* read next line of input file */
4639 if (!fgets(line, MAX_LINE_LEN, file))
4642 /* skip comments (lines directly beginning with '#') */
4646 /* cut trailing newline from input line */
4647 for (line_ptr = line; *line_ptr; line_ptr++)
4649 if (*line_ptr == '\n' || *line_ptr == '\r')
4656 if (strlen(line) == 0) /* special case: force empty line */
4663 boolean print_buffer = FALSE;
4666 /* skip leading whitespaces */
4667 while (*word_ptr == ' ' || *word_ptr == '\t')
4670 line_ptr = word_ptr;
4673 /* look for end of next word */
4674 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4684 else if (*word_ptr == '\n') /* special case: force empty line */
4686 if (buffer_len == 0)
4689 /* prevent printing of multiple empty lines */
4690 if (buffer_len > 0 || !last_line_was_empty)
4691 print_buffer = TRUE;
4693 else if (word_len < max_chars_per_line - buffer_len)
4695 /* word fits into text buffer -- add word */
4698 buffer[buffer_len++] = ' ';
4700 strncpy(&buffer[buffer_len], word_ptr, word_len);
4701 buffer_len += word_len;
4702 buffer[buffer_len] = '\0';
4703 word_ptr += word_len;
4705 else if (buffer_len > 0)
4707 /* not enough space left for word in text buffer -- print buffer */
4709 print_buffer = TRUE;
4713 /* word does not fit at all into empty text buffer -- cut word */
4715 strncpy(buffer, word_ptr, max_chars_per_line);
4716 buffer[max_chars_per_line] = '\0';
4717 word_ptr += max_chars_per_line;
4718 print_buffer = TRUE;
4723 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4724 return lines_printed;
4726 last_line_was_empty = (buffer_len == 0);
4731 print_buffer = FALSE;
4739 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4742 return lines_printed;
4745 static void DrawPropertiesTabulatorGadgets()
4747 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4748 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4749 int gd_x = gd->x + gd_gi->border.width / 2;
4750 int gd_y = gd->y + gd_gi->height - 1;
4751 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4752 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4753 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4756 /* draw additional "advanced" tabulator for custom elements */
4757 if (IS_CUSTOM_ELEMENT(properties_element))
4758 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4760 for (i=id_first; i <= id_last; i++)
4762 int gadget_id = textbutton_info[i].gadget_id;
4763 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4764 boolean active = (i != edit_mode_properties);
4766 /* draw background line below tabulator button */
4767 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4769 /* draw solid line below inactive tabulator buttons */
4770 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4771 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4773 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4774 MapTextbuttonGadget(i);
4777 /* draw little border line below tabulator buttons */
4778 if (tab_color != BLACK_PIXEL) /* black => transparent */
4779 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4780 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4781 ED_GADGET_DISTANCE, tab_color);
4784 static void DrawPropertiesInfo()
4793 /* configurable properties */
4795 { EP_WALKABLE_OVER, "- player can walk over it" },
4796 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4797 { EP_WALKABLE_UNDER, "- player can walk under it" },
4798 { EP_PASSABLE_OVER, "- player can pass over it" },
4799 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4800 { EP_PASSABLE_UNDER, "- player can pass under it" },
4802 { EP_DIGGABLE, "- diggable" },
4803 { EP_COLLECTIBLE, "- collectible" },
4804 { EP_PUSHABLE, "- pushable" },
4806 { EP_CAN_MOVE, "- can move" },
4807 { EP_CAN_FALL, "- can fall" },
4809 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4811 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4813 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4815 { EP_SLIPPERY, "- slippery for falling objects" },
4816 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4818 { EP_DONT_RUN_INTO, "- deadly when running into" },
4819 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4820 { EP_DONT_TOUCH, "- deadly when touching" },
4822 { EP_INDESTRUCTIBLE, "- undestructible" },
4824 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
4825 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
4826 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
4828 { EP_CAN_CHANGE, "- can change to other element" },
4830 /* pre-defined properties */
4831 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4832 { EP_HAS_CONTENT, "- can contain other elements" },
4836 char *filename = getElementDescriptionFilename(properties_element);
4837 char *percentage_text = "In this level:";
4838 char *properties_text = "Standard properties:";
4840 int num_elements_in_level;
4841 int num_standard_properties = 0;
4842 int font1_nr = FONT_TEXT_1;
4843 int font2_nr = FONT_TEXT_2;
4844 int font1_width = getFontWidth(font1_nr);
4845 int font2_height = getFontHeight(font2_nr);
4846 int pad_x = ED_SETTINGS_XPOS(0);
4847 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4848 int screen_line = 0;
4851 /* ----- print number of elements / percentage of this element in level */
4853 num_elements_in_level = 0;
4854 for (y=0; y<lev_fieldy; y++)
4855 for (x=0; x<lev_fieldx; x++)
4856 if (Feld[x][y] == properties_element)
4857 num_elements_in_level++;
4858 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4860 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4862 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4863 pad_y + screen_line++ * font2_height, font2_nr,
4864 "%d (%.2f%%)", num_elements_in_level, percentage);
4868 /* ----- print standard properties of this element */
4870 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4873 for (i=0; properties[i].value != -1; i++)
4875 if (!HAS_PROPERTY(properties_element, properties[i].value))
4878 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4879 properties[i].text);
4880 num_standard_properties++;
4883 if (num_standard_properties == 0)
4884 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4885 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4889 /* ----- print special description of this element */
4891 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4892 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4893 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4896 #define TEXT_COLLECTING "Score for collecting"
4897 #define TEXT_SMASHING "Score for smashing"
4898 #define TEXT_CRACKING "Score for cracking"
4899 #define TEXT_SPEED "Speed of amoeba growth"
4900 #define TEXT_DURATION "Duration when activated"
4907 } elements_with_counter[] =
4909 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4910 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4911 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4912 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4913 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4914 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4915 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4916 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4917 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4918 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4919 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4920 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4921 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4922 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4923 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4924 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4925 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4926 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4927 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4928 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4929 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4930 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4931 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4932 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4933 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4934 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4935 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4936 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4937 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4938 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4939 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4940 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4941 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4942 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4943 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4944 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4945 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4946 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4947 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4948 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4949 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4950 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4951 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4952 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4953 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4954 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4955 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4956 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4957 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4958 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4959 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4960 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4961 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4962 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4963 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4964 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4968 static boolean checkPropertiesConfig()
4972 if (IS_GEM(properties_element) ||
4973 IS_CUSTOM_ELEMENT(properties_element) ||
4974 HAS_CONTENT(properties_element))
4977 for (i=0; elements_with_counter[i].element != -1; i++)
4978 if (elements_with_counter[i].element == properties_element)
4984 static void DrawPropertiesConfig()
4988 if (!checkPropertiesConfig())
4990 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4995 /* check if there are elements where a score can be chosen for */
4996 for (i=0; elements_with_counter[i].element != -1; i++)
4998 if (elements_with_counter[i].element == properties_element)
5000 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
5002 counterbutton_info[counter_id].value = elements_with_counter[i].value;
5003 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
5004 MapCounterButtons(counter_id);
5010 if (HAS_CONTENT(properties_element))
5012 /* draw stickybutton gadget */
5013 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
5014 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
5015 MapCheckbuttonGadget(i);
5017 if (IS_AMOEBOID(properties_element))
5018 DrawAmoebaContentArea();
5020 DrawElementContentAreas();
5023 if (IS_GEM(properties_element))
5024 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
5026 if (IS_CUSTOM_ELEMENT(properties_element))
5028 /* draw stickybutton gadget */
5029 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
5030 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
5031 MapCheckbuttonGadget(i);
5033 /* draw checkbutton gadgets */
5034 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
5035 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
5036 MapCheckbuttonGadget(i);
5038 /* draw counter gadgets */
5039 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
5040 MapCounterButtons(i);
5042 /* draw selectbox gadgets */
5043 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
5044 MapSelectboxGadget(i);
5046 /* draw drawing area gadgets */
5047 DrawCustomContentArea();
5049 /* draw text input gadgets */
5050 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
5054 static void DrawPropertiesAdvancedDrawingAreas()
5056 DrawCustomGraphicElementArea();
5057 DrawCustomChangeTargetArea();
5058 DrawCustomChangeTriggerArea();
5059 DrawCustomChangeContentArea();
5061 redraw_mask |= REDRAW_FIELD;
5064 static void DrawPropertiesAdvanced()
5068 /* draw stickybutton gadget */
5069 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
5070 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
5071 MapCheckbuttonGadget(i);
5073 /* draw checkbutton gadgets */
5074 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
5075 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
5076 MapCheckbuttonGadget(i);
5078 /* draw counter gadgets */
5079 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
5080 MapCounterButtons(i);
5082 /* draw selectbox gadgets */
5083 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
5084 MapSelectboxGadget(i);
5086 /* draw textbutton gadgets */
5087 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
5089 /* draw drawing area gadgets */
5090 DrawPropertiesAdvancedDrawingAreas();
5093 static void DrawElementName(int x, int y, int element)
5095 char *element_name = getElementInfoText(element);
5096 int font_nr = FONT_TEXT_1;
5097 int font_width = getFontWidth(font_nr);
5098 int font_height = getFontHeight(font_nr);
5099 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
5100 int max_chars_per_line = max_text_width / font_width;
5101 char buffer[max_chars_per_line + 1];
5103 if (strlen(element_name) <= max_chars_per_line)
5104 DrawTextF(x, y, font_nr, element_name);
5107 int next_pos = max_chars_per_line;
5109 strncpy(buffer, element_name, max_chars_per_line);
5110 buffer[max_chars_per_line] = '\0';
5112 if (element_name[max_chars_per_line] == ' ')
5118 for (i = max_chars_per_line - 1; i >= 0; i--)
5119 if (buffer[i] == ' ')
5122 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
5129 DrawTextF(x, y - font_height / 2, font_nr, buffer);
5131 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
5132 buffer[max_chars_per_line] = '\0';
5134 DrawTextF(x, y + font_height / 2, font_nr, buffer);
5138 static void DrawPropertiesWindow()
5143 stick_element_properties_window = FALSE;
5145 /* make sure that previous properties edit mode exists for this element */
5146 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
5147 !IS_CUSTOM_ELEMENT(properties_element))
5148 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
5150 if (IS_CUSTOM_ELEMENT(properties_element))
5151 CopyCustomElementPropertiesToEditor(properties_element);
5153 UnmapLevelEditorWindowGadgets();
5155 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
5158 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
5159 "Element Settings", FONT_TITLE_1);
5161 DrawElementBorder(SX + xstart * MINI_TILEX,
5162 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
5163 TILEX, TILEY, FALSE);
5164 DrawGraphicAnimationExt(drawto,
5165 SX + xstart * MINI_TILEX,
5166 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
5167 el2img(properties_element), -1, NO_MASKING);
5169 FrameCounter = 0; /* restart animation frame counter */
5171 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
5172 properties_element);
5174 DrawPropertiesTabulatorGadgets();
5176 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
5177 DrawPropertiesInfo();
5178 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
5179 DrawPropertiesConfig();
5180 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
5181 DrawPropertiesAdvanced();
5184 static void UpdateCustomElementGraphicGadgets()
5186 ModifyEditorElementList();
5187 RedrawDrawingElements();
5189 if (edit_mode == ED_MODE_PROPERTIES &&
5190 edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED)
5191 DrawPropertiesAdvancedDrawingAreas();
5194 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
5196 int lx = sx + level_xpos;
5197 int ly = sy + level_ypos;
5199 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
5202 Feld[lx][ly] = element;
5205 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
5206 int element, boolean change_level)
5208 if (from_y == to_y) /* horizontal line */
5214 swap_numbers(&from_x, &to_x);
5216 for (x=from_x; x<=to_x; x++)
5217 DrawLineElement(x, y, element, change_level);
5219 else if (from_x == to_x) /* vertical line */
5225 swap_numbers(&from_y, &to_y);
5227 for (y=from_y; y<=to_y; y++)
5228 DrawLineElement(x, y, element, change_level);
5230 else /* diagonal line */
5232 int len_x = ABS(to_x - from_x);
5233 int len_y = ABS(to_y - from_y);
5236 if (len_y < len_x) /* a < 1 */
5238 float a = (float)len_y / (float)len_x;
5241 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5243 for (x=0; x<=len_x; x++)
5245 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
5246 DrawLineElement(from_x + x, from_y + y, element, change_level);
5251 float a = (float)len_x / (float)len_y;
5254 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5256 for (y=0; y<=len_y; y++)
5258 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
5259 DrawLineElement(from_x + x, from_y + y, element, change_level);
5265 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
5266 int element, boolean change_level)
5268 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
5269 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
5270 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
5271 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
5274 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
5275 int element, boolean change_level)
5280 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5282 for (y=from_y; y<=to_y; y++)
5283 DrawLine(from_x, y, to_x, y, element, change_level);
5286 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
5287 int element, boolean change_level)
5289 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
5290 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
5291 int len_x = ABS(to_x - from_x);
5292 int len_y = ABS(to_y - from_y);
5295 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
5297 /* not optimal (some points get drawn twice) but simple,
5298 and fast enough for the few points we are drawing */
5300 for (x=0; x<=radius; x++)
5304 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
5306 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5307 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5308 lx = sx + level_xpos;
5309 ly = sy + level_ypos;
5311 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5312 DrawLineElement(sx, sy, element, change_level);
5315 for (y=0; y<=radius; y++)
5319 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
5321 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5322 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5323 lx = sx + level_xpos;
5324 ly = sy + level_ypos;
5326 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5327 DrawLineElement(sx, sy, element, change_level);
5331 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
5332 int element, boolean change_level)
5334 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5335 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5337 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5340 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
5341 #if DRAW_CIRCLES_BUTTON_AVAILABLE
5342 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
5343 int element, boolean change_level)
5345 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5346 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5347 int mirror_to_x2 = from_x - (to_x2 - from_x);
5348 int mirror_to_y2 = from_y - (to_y2 - from_y);
5350 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5351 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
5352 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
5353 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
5357 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
5359 int from_sx, from_sy;
5363 swap_numbers(&from_x, &to_x);
5366 swap_numbers(&from_y, &to_y);
5368 from_sx = SX + from_x * MINI_TILEX;
5369 from_sy = SY + from_y * MINI_TILEY;
5370 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
5371 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
5373 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
5374 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
5375 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
5376 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
5378 if (from_x == to_x && from_y == to_y)
5379 MarkTileDirty(from_x/2, from_y/2);
5381 redraw_mask |= REDRAW_FIELD;
5384 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
5385 int element, boolean change_level)
5387 if (element == -1 || change_level)
5388 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
5390 DrawAreaBorder(from_x, from_y, to_x, to_y);
5393 /* values for CopyBrushExt() */
5394 #define CB_AREA_TO_BRUSH 0
5395 #define CB_BRUSH_TO_CURSOR 1
5396 #define CB_BRUSH_TO_LEVEL 2
5397 #define CB_DELETE_OLD_CURSOR 3
5399 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5400 int button, int mode)
5402 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5403 static int brush_width, brush_height;
5404 static int last_cursor_x = -1, last_cursor_y = -1;
5405 static boolean delete_old_brush;
5406 int new_element = BUTTON_ELEMENT(button);
5409 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5412 if (mode == CB_AREA_TO_BRUSH)
5414 int from_lx, from_ly;
5417 swap_numbers(&from_x, &to_x);
5420 swap_numbers(&from_y, &to_y);
5422 brush_width = to_x - from_x + 1;
5423 brush_height = to_y - from_y + 1;
5425 from_lx = from_x + level_xpos;
5426 from_ly = from_y + level_ypos;
5428 for (y=0; y<brush_height; y++)
5430 for (x=0; x<brush_width; x++)
5432 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5435 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5440 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5442 delete_old_brush = FALSE;
5444 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5445 mode == CB_BRUSH_TO_LEVEL)
5447 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5448 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5449 int cursor_from_x = cursor_x - brush_width / 2;
5450 int cursor_from_y = cursor_y - brush_height / 2;
5451 int border_from_x = cursor_x, border_from_y = cursor_y;
5452 int border_to_x = cursor_x, border_to_y = cursor_y;
5454 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5455 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5457 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5458 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5460 delete_old_brush = FALSE;
5464 for (y=0; y<brush_height; y++)
5466 for (x=0; x<brush_width; x++)
5468 int sx = cursor_from_x + x;
5469 int sy = cursor_from_y + y;
5470 int lx = sx + level_xpos;
5471 int ly = sy + level_ypos;
5472 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5473 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5474 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5475 brush_buffer[x][y] : new_element);
5477 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5479 if (sx < border_from_x)
5481 else if (sx > border_to_x)
5483 if (sy < border_from_y)
5485 else if (sy > border_to_y)
5488 DrawLineElement(sx, sy, element, change_level);
5493 if (mode != CB_DELETE_OLD_CURSOR)
5494 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5496 last_cursor_x = cursor_x;
5497 last_cursor_y = cursor_y;
5498 delete_old_brush = TRUE;
5502 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5505 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5508 static void CopyBrushToLevel(int x, int y, int button)
5510 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5513 static void CopyBrushToCursor(int x, int y)
5515 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5518 static void DeleteBrushFromCursor()
5520 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5523 static void FloodFill(int from_x, int from_y, int fill_element)
5527 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5528 static int safety = 0;
5530 /* check if starting field still has the desired content */
5531 if (Feld[from_x][from_y] == fill_element)
5536 if (safety > lev_fieldx*lev_fieldy)
5537 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5539 old_element = Feld[from_x][from_y];
5540 Feld[from_x][from_y] = fill_element;
5544 x = from_x + check[i][0];
5545 y = from_y + check[i][1];
5547 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5548 FloodFill(x, y, fill_element);
5554 /* values for DrawLevelText() modes */
5556 #define TEXT_SETCURSOR 1
5557 #define TEXT_WRITECHAR 2
5558 #define TEXT_BACKSPACE 3
5559 #define TEXT_NEWLINE 4
5561 #define TEXT_QUERY_TYPING 6
5563 static int DrawLevelText(int sx, int sy, char letter, int mode)
5565 static short delete_buffer[MAX_LEV_FIELDX];
5566 static int start_sx, start_sy;
5567 static int last_sx, last_sy;
5568 static boolean typing = FALSE;
5569 int letter_element = EL_CHAR_ASCII0 + letter;
5572 /* map lower case letters to upper case and convert special characters */
5573 if (letter >= 'a' && letter <= 'z')
5574 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5575 else if (letter == 'ä' || letter == 'Ä')
5576 letter_element = EL_CHAR_AUMLAUT;
5577 else if (letter == 'ö' || letter == 'Ö')
5578 letter_element = EL_CHAR_OUMLAUT;
5579 else if (letter == 'ü' || letter == 'Ü')
5580 letter_element = EL_CHAR_UUMLAUT;
5581 else if (letter == '^')
5582 letter_element = EL_CHAR_COPYRIGHT;
5584 letter_element = EL_CHAR_ASCII0 + letter;
5586 if (mode != TEXT_INIT)
5591 if (mode != TEXT_SETCURSOR)
5597 lx = last_sx + level_xpos;
5598 ly = last_sy + level_ypos;
5605 DrawLevelText(0, 0, 0, TEXT_END);
5608 start_sx = last_sx = sx;
5609 start_sy = last_sy = sy;
5610 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5613 case TEXT_SETCURSOR:
5614 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5615 DrawAreaBorder(sx, sy, sx, sy);
5620 case TEXT_WRITECHAR:
5621 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5623 delete_buffer[sx - start_sx] = Feld[lx][ly];
5624 Feld[lx][ly] = letter_element;
5626 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5627 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5628 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5629 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5631 DrawLevelText(0, 0, 0, TEXT_END);
5635 case TEXT_BACKSPACE:
5638 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5639 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5640 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5645 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5646 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5648 DrawLevelText(0, 0, 0, TEXT_END);
5652 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5653 DrawMiniElement(sx, sy, Feld[lx][ly]);
5657 case TEXT_QUERY_TYPING:
5667 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5668 int element, boolean change_level)
5670 int lx = sx + level_xpos;
5671 int ly = sy + level_ypos;
5674 DrawMiniElement(sx, sy, Feld[lx][ly]);
5676 DrawAreaBorder(sx, sy, sx, sy);
5679 static void CopyLevelToUndoBuffer(int mode)
5681 static boolean accumulated_undo = FALSE;
5682 boolean new_undo_buffer_position = TRUE;
5683 int last_border_element;
5688 case UNDO_IMMEDIATE:
5689 accumulated_undo = FALSE;
5692 case UNDO_ACCUMULATE:
5693 if (accumulated_undo)
5694 new_undo_buffer_position = FALSE;
5695 accumulated_undo = TRUE;
5702 if (new_undo_buffer_position)
5704 /* new position in undo buffer ring */
5705 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5707 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5708 undo_buffer_steps++;
5711 for(x=0; x<lev_fieldx; x++)
5712 for(y=0; y<lev_fieldy; y++)
5713 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5715 /* check if drawing operation forces change of border style */
5716 last_border_element = BorderElement;
5718 if (BorderElement != last_border_element)
5719 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5722 static void RandomPlacement(int new_element)
5724 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5725 int num_free_positions;
5730 /* determine number of free positions for the new elements */
5731 /* (maybe this statement should be formatted a bit more readable...) */
5732 num_free_positions = 0;
5733 for (x=0; x<lev_fieldx; x++)
5734 for (y=0; y<lev_fieldy; y++)
5735 if ((free_position[x][y] =
5736 ((random_placement_background_restricted &&
5737 Feld[x][y] == random_placement_background_element) ||
5738 (!random_placement_background_restricted &&
5739 Feld[x][y] != new_element))) == TRUE)
5740 num_free_positions++;
5742 /* determine number of new elements to place there */
5743 num_percentage = num_free_positions * random_placement_value / 100;
5744 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5745 num_percentage : random_placement_value);
5747 /* if not more free positions than elements to place, fill whole level */
5748 if (num_elements >= num_free_positions)
5750 for (x=0; x<lev_fieldx; x++)
5751 for (y=0; y<lev_fieldy; y++)
5752 Feld[x][y] = new_element;
5754 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5755 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5759 while (num_elements > 0)
5761 x = RND(lev_fieldx);
5762 y = RND(lev_fieldy);
5764 /* don't place element at the same position twice */
5765 if (free_position[x][y])
5767 free_position[x][y] = FALSE;
5768 Feld[x][y] = new_element;
5773 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5774 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5777 void WrapLevel(int dx, int dy)
5779 int wrap_dx = lev_fieldx - dx;
5780 int wrap_dy = lev_fieldy - dy;
5783 for(x=0; x<lev_fieldx; x++)
5784 for(y=0; y<lev_fieldy; y++)
5785 FieldBackup[x][y] = Feld[x][y];
5787 for(x=0; x<lev_fieldx; x++)
5788 for(y=0; y<lev_fieldy; y++)
5790 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5792 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5793 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5796 static void HandleDrawingAreas(struct GadgetInfo *gi)
5798 static boolean started_inside_drawing_area = FALSE;
5799 int id = gi->custom_id;
5800 boolean button_press_event;
5801 boolean button_release_event;
5802 boolean inside_drawing_area = !gi->event.off_borders;
5803 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5804 int actual_drawing_function;
5805 int button = gi->event.button;
5806 int new_element = BUTTON_ELEMENT(button);
5807 int sx = gi->event.x, sy = gi->event.y;
5808 int min_sx = 0, min_sy = 0;
5809 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5810 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5812 int min_lx = 0, min_ly = 0;
5813 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5816 /* handle info callback for each invocation of action callback */
5817 gi->callback_info(gi);
5819 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5820 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5822 /* make sure to stay inside drawing area boundaries */
5823 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5824 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5828 /* get positions inside level field */
5829 lx = sx + level_xpos;
5830 ly = sy + level_ypos;
5832 if (!IN_LEV_FIELD(lx, ly))
5833 inside_drawing_area = FALSE;
5835 /* make sure to stay inside level field boundaries */
5836 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5837 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5839 /* correct drawing area positions accordingly */
5840 sx = lx - level_xpos;
5841 sy = ly - level_ypos;
5844 if (button_press_event)
5845 started_inside_drawing_area = inside_drawing_area;
5847 if (!started_inside_drawing_area)
5850 if (!button && !button_release_event)
5853 /* automatically switch to 'single item' drawing mode, if needed */
5854 actual_drawing_function =
5855 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5856 drawing_function : GADGET_ID_SINGLE_ITEMS);
5858 /* clicking into drawing area with pressed Control key picks element */
5859 if (GetKeyModState() & KMOD_Control)
5860 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5862 switch (actual_drawing_function)
5864 case GADGET_ID_SINGLE_ITEMS:
5867 if (button_release_event)
5869 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5871 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5872 !inside_drawing_area)
5873 DeleteBrushFromCursor();
5879 if (draw_with_brush)
5881 if (!button_release_event)
5882 CopyBrushToLevel(sx, sy, button);
5884 else if (new_element != Feld[lx][ly])
5886 if (new_element == EL_PLAYER_1)
5888 /* remove player at old position */
5889 for(y=0; y<lev_fieldy; y++)
5891 for(x=0; x<lev_fieldx; x++)
5893 if (Feld[x][y] == EL_PLAYER_1)
5895 Feld[x][y] = EL_EMPTY;
5896 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5897 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5898 DrawMiniElement(x - level_xpos, y - level_ypos,
5905 Feld[lx][ly] = new_element;
5906 DrawMiniElement(sx, sy, new_element);
5911 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5912 DrawMiniGraphicExt(drawto,
5913 gi->x + sx * MINI_TILEX,
5914 gi->y + sy * MINI_TILEY,
5915 el2edimg(new_element));
5917 DrawGraphicExt(drawto,
5920 el2img(new_element), 0);
5922 if (id == GADGET_ID_AMOEBA_CONTENT)
5923 level.amoeba_content = new_element;
5924 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5926 new_element = GFX_ELEMENT(new_element);
5927 custom_element.gfx_element = new_element;
5929 CopyCustomElementPropertiesToGame(properties_element);
5931 UpdateCustomElementGraphicGadgets();
5933 FrameCounter = 0; /* restart animation frame counter */
5935 else if (id == GADGET_ID_CUSTOM_CONTENT)
5937 custom_element.content[sx][sy] = new_element;
5939 CopyCustomElementPropertiesToGame(properties_element);
5941 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5943 custom_element.change.target_element = new_element;
5945 CopyCustomElementPropertiesToGame(properties_element);
5947 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5949 custom_element.change.content[sx][sy] = new_element;
5951 CopyCustomElementPropertiesToGame(properties_element);
5953 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5955 custom_element.change.trigger_element = new_element;
5957 CopyCustomElementPropertiesToGame(properties_element);
5959 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5960 random_placement_background_element = new_element;
5961 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5962 id <= GADGET_ID_ELEMENT_CONTENT_7)
5963 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5968 case GADGET_ID_CONNECTED_ITEMS:
5970 static int last_sx = -1;
5971 static int last_sy = -1;
5973 if (button_release_event)
5974 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5978 if (!button_press_event)
5979 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5987 case GADGET_ID_LINE:
5989 case GADGET_ID_RECTANGLE:
5990 case GADGET_ID_FILLED_BOX:
5991 case GADGET_ID_GRAB_BRUSH:
5992 case GADGET_ID_TEXT:
5994 static int last_sx = -1;
5995 static int last_sy = -1;
5996 static int start_sx = -1;
5997 static int start_sy = -1;
5998 void (*draw_func)(int, int, int, int, int, boolean);
6000 if (drawing_function == GADGET_ID_LINE)
6001 draw_func = DrawLine;
6002 else if (drawing_function == GADGET_ID_ARC)
6003 draw_func = DrawArc;
6004 else if (drawing_function == GADGET_ID_RECTANGLE)
6005 draw_func = DrawBox;
6006 else if (drawing_function == GADGET_ID_FILLED_BOX)
6007 draw_func = DrawFilledBox;
6008 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
6009 draw_func = SelectArea;
6010 else /* (drawing_function == GADGET_ID_TEXT) */
6011 draw_func = SetTextCursor;
6013 if (button_press_event)
6015 draw_func(sx, sy, sx, sy, new_element, FALSE);
6016 start_sx = last_sx = sx;
6017 start_sy = last_sy = sy;
6019 if (drawing_function == GADGET_ID_TEXT)
6020 DrawLevelText(0, 0, 0, TEXT_END);
6022 else if (button_release_event)
6024 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
6025 if (drawing_function == GADGET_ID_GRAB_BRUSH)
6027 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
6028 CopyBrushToCursor(sx, sy);
6029 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
6031 draw_with_brush = TRUE;
6033 else if (drawing_function == GADGET_ID_TEXT)
6034 DrawLevelText(sx, sy, 0, TEXT_INIT);
6036 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6038 else if (last_sx != sx || last_sy != sy)
6040 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
6041 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
6048 case GADGET_ID_FLOOD_FILL:
6049 if (button_press_event && Feld[lx][ly] != new_element)
6051 FloodFill(lx, ly, new_element);
6052 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6053 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6057 case GADGET_ID_PICK_ELEMENT:
6058 if (button_release_event)
6059 ClickOnGadget(level_editor_gadget[last_drawing_function],
6061 else if (draw_level)
6062 PickDrawingElement(button, Feld[lx][ly]);
6063 else if (id == GADGET_ID_AMOEBA_CONTENT)
6064 PickDrawingElement(button, level.amoeba_content);
6065 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6066 PickDrawingElement(button, custom_element.gfx_element);
6067 else if (id == GADGET_ID_CUSTOM_CONTENT)
6068 PickDrawingElement(button, custom_element.content[sx][sy]);
6069 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6070 PickDrawingElement(button, custom_element.change.target_element);
6071 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6072 PickDrawingElement(button, custom_element.change.content[sx][sy]);
6073 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6074 PickDrawingElement(button, custom_element.change.trigger_element);
6075 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6076 PickDrawingElement(button, random_placement_background_element);
6077 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6078 id <= GADGET_ID_ELEMENT_CONTENT_7)
6080 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6082 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
6092 static void HandleCounterButtons(struct GadgetInfo *gi)
6094 int gadget_id = gi->custom_id;
6095 int counter_id = gi->custom_type_id;
6096 int button = gi->event.button;
6097 int *counter_value = counterbutton_info[counter_id].value;
6098 int step = BUTTON_STEPSIZE(button) *
6099 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
6101 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
6103 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
6104 boolean released = (gi->event.type == GD_EVENT_RELEASED);
6105 boolean level_changed = LevelChanged();
6107 if ((level_changed && pressed) || (!level_changed && released))
6110 if (level_changed && !Request("Level has changed! Discard changes ?",
6113 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
6114 ModifyEditorCounter(counter_id, *counter_value);
6119 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
6120 *counter_value = gi->text.number_value;
6122 ModifyEditorCounter(counter_id, *counter_value + step);
6126 case ED_COUNTER_ID_ELEMENT_CONTENT:
6127 DrawElementContentAreas();
6130 case ED_COUNTER_ID_LEVEL_XSIZE:
6131 case ED_COUNTER_ID_LEVEL_YSIZE:
6132 lev_fieldx = level.fieldx;
6133 lev_fieldy = level.fieldy;
6136 case ED_COUNTER_ID_SELECT_LEVEL:
6137 LoadLevel(level_nr);
6140 DrawEditModeWindow();
6147 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
6148 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
6149 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
6150 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
6151 CopyCustomElementPropertiesToGame(properties_element);
6154 static void HandleTextInputGadgets(struct GadgetInfo *gi)
6156 int type_id = gi->custom_type_id;
6158 strcpy(textinput_info[type_id].value, gi->text.value);
6160 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
6162 CopyCustomElementPropertiesToGame(properties_element);
6164 ModifyEditorElementList(); /* update changed button info text */
6168 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
6170 int type_id = gi->custom_type_id;
6172 *selectbox_info[type_id].value =
6173 selectbox_info[type_id].options[gi->selectbox.index].value;
6175 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
6176 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
6177 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
6178 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
6179 CopyCustomElementPropertiesToGame(properties_element);
6182 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
6184 int type_id = gi->custom_type_id;
6186 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
6187 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
6189 edit_mode_properties = gi->custom_type_id;
6191 DrawPropertiesWindow();
6193 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
6195 boolean new_template = (!LevelFileExists(-1));
6198 Request("Save this tem- plate and kill the old ?", REQ_ASK))
6199 SaveLevelTemplate();
6202 Request("Tem- plate saved !", REQ_CONFIRM);
6206 static void HandleRadiobuttons(struct GadgetInfo *gi)
6208 *radiobutton_info[gi->custom_type_id].value =
6209 radiobutton_info[gi->custom_type_id].checked_value;
6212 static void HandleCheckbuttons(struct GadgetInfo *gi)
6214 int type_id = gi->custom_type_id;
6216 *checkbutton_info[type_id].value ^= TRUE;
6218 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
6219 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
6220 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
6221 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST &&
6222 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
6224 CopyCustomElementPropertiesToGame(properties_element);
6227 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
6229 UpdateCustomElementGraphicGadgets();
6231 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
6233 if (level.use_custom_template && !LevelFileExists(-1))
6235 Request("No level tem- plate found !", REQ_CONFIRM);
6237 level.use_custom_template = FALSE;
6238 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
6243 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
6245 DrawEditModeWindow();
6249 static void HandleControlButtons(struct GadgetInfo *gi)
6251 int id = gi->custom_id;
6252 int button = gi->event.button;
6253 int step = BUTTON_STEPSIZE(button);
6254 int new_element = BUTTON_ELEMENT(button);
6257 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
6258 DrawLevelText(0, 0, 0, TEXT_END);
6260 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
6261 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
6262 drawing_function != GADGET_ID_PICK_ELEMENT &&
6263 !(GetKeyModState() & KMOD_Control))
6265 DrawDrawingWindow();
6266 edit_mode = ED_MODE_DRAWING;
6271 case GADGET_ID_SCROLL_LEFT:
6272 if (level_xpos >= 0)
6274 if (lev_fieldx < ed_fieldx - 2)
6278 if (level_xpos < -1)
6281 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
6283 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6285 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6286 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6290 case GADGET_ID_SCROLL_RIGHT:
6291 if (level_xpos <= lev_fieldx - ed_fieldx)
6293 if (lev_fieldx < ed_fieldx - 2)
6297 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6298 level_xpos = lev_fieldx - ed_fieldx + 1;
6300 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
6302 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6304 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6305 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6309 case GADGET_ID_SCROLL_UP:
6310 if (level_ypos >= 0)
6312 if (lev_fieldy < ed_fieldy - 2)
6316 if (level_ypos < -1)
6319 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
6321 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6323 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6324 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6328 case GADGET_ID_SCROLL_DOWN:
6329 if (level_ypos <= lev_fieldy - ed_fieldy)
6331 if (lev_fieldy < ed_fieldy - 2)
6335 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6336 level_ypos = lev_fieldy - ed_fieldy + 1;
6338 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
6340 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6342 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6343 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6347 case GADGET_ID_SCROLL_HORIZONTAL:
6348 level_xpos = gi->event.item_position - 1;
6349 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6352 case GADGET_ID_SCROLL_VERTICAL:
6353 level_ypos = gi->event.item_position - 1;
6354 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6357 case GADGET_ID_SCROLL_LIST_UP:
6358 case GADGET_ID_SCROLL_LIST_DOWN:
6359 case GADGET_ID_SCROLL_LIST_VERTICAL:
6360 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
6361 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
6364 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
6365 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
6367 if (element_shift < 0)
6369 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6370 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6372 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
6373 GDI_SCROLLBAR_ITEM_POSITION,
6374 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
6377 ModifyEditorElementList();
6381 case GADGET_ID_WRAP_LEFT:
6382 WrapLevel(-step, 0);
6385 case GADGET_ID_WRAP_RIGHT:
6389 case GADGET_ID_WRAP_UP:
6390 WrapLevel(0, -step);
6393 case GADGET_ID_WRAP_DOWN:
6397 case GADGET_ID_SINGLE_ITEMS:
6398 case GADGET_ID_CONNECTED_ITEMS:
6399 case GADGET_ID_LINE:
6401 case GADGET_ID_TEXT:
6402 case GADGET_ID_RECTANGLE:
6403 case GADGET_ID_FILLED_BOX:
6404 case GADGET_ID_FLOOD_FILL:
6405 case GADGET_ID_GRAB_BRUSH:
6406 case GADGET_ID_PICK_ELEMENT:
6407 if (drawing_function != GADGET_ID_PICK_ELEMENT)
6408 last_drawing_function = drawing_function;
6409 drawing_function = id;
6410 draw_with_brush = FALSE;
6413 case GADGET_ID_RANDOM_PLACEMENT:
6414 RandomPlacement(new_element);
6417 case GADGET_ID_PROPERTIES:
6418 if (edit_mode != ED_MODE_PROPERTIES)
6420 properties_element = new_element;
6421 DrawPropertiesWindow();
6422 edit_mode = ED_MODE_PROPERTIES;
6426 DrawDrawingWindow();
6427 edit_mode = ED_MODE_DRAWING;
6431 case GADGET_ID_UNDO:
6432 if (undo_buffer_steps == 0)
6434 Request("Undo buffer empty !", REQ_CONFIRM);
6438 if (edit_mode != ED_MODE_DRAWING)
6440 DrawDrawingWindow();
6441 edit_mode = ED_MODE_DRAWING;
6444 undo_buffer_position =
6445 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6446 undo_buffer_steps--;
6448 for(x=0; x<lev_fieldx; x++)
6449 for(y=0; y<lev_fieldy; y++)
6450 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6451 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6454 case GADGET_ID_INFO:
6455 if (edit_mode != ED_MODE_INFO)
6457 DrawLevelInfoWindow();
6458 edit_mode = ED_MODE_INFO;
6462 DrawDrawingWindow();
6463 edit_mode = ED_MODE_DRAWING;
6467 case GADGET_ID_CLEAR:
6468 if (edit_mode != ED_MODE_DRAWING)
6470 DrawDrawingWindow();
6471 edit_mode = ED_MODE_DRAWING;
6474 for(x=0; x<MAX_LEV_FIELDX; x++)
6475 for(y=0; y<MAX_LEV_FIELDY; y++)
6476 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6477 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6479 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6482 case GADGET_ID_SAVE:
6483 if (leveldir_current->readonly)
6485 Request("This level is read only !", REQ_CONFIRM);
6489 if (!LevelContainsPlayer)
6490 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6493 boolean new_level = (!LevelFileExists(level_nr));
6496 Request("Save this level and kill the old ?", REQ_ASK))
6498 CopyPlayfield(Feld, level.field);
6500 SaveLevel(level_nr);
6504 Request("Level saved !", REQ_CONFIRM);
6508 case GADGET_ID_TEST:
6509 if (!LevelContainsPlayer)
6510 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6514 level.game_version = GAME_VERSION_ACTUAL;
6516 CopyPlayfield(level.field, FieldBackup);
6517 CopyPlayfield(Feld, level.field);
6519 UnmapLevelEditorGadgets();
6520 UndrawSpecialEditorDoor();
6522 CloseDoor(DOOR_CLOSE_ALL);
6524 DrawCompleteVideoDisplay();
6526 if (setup.autorecord)
6527 TapeStartRecording();
6529 level_editor_test_game = TRUE;
6530 game_status = GAME_MODE_PLAYING;
6536 case GADGET_ID_EXIT:
6537 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6541 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6542 id <= GADGET_ID_ELEMENTLIST_LAST)
6544 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6545 int new_element = editor_elements[element_position + element_shift];
6547 PickDrawingElement(button, new_element);
6549 if (!stick_element_properties_window &&
6550 drawing_function != GADGET_ID_PICK_ELEMENT &&
6551 !(GetKeyModState() & KMOD_Control))
6553 properties_element = new_element;
6554 if (edit_mode == ED_MODE_PROPERTIES)
6555 DrawPropertiesWindow();
6558 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6559 ClickOnGadget(level_editor_gadget[last_drawing_function],
6563 else if (gi->event.type == GD_EVENT_PRESSED)
6564 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6565 else if (gi->event.type == GD_EVENT_RELEASED)
6566 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6567 else if (gi->event.type == GD_EVENT_MOVING)
6568 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6570 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6576 void HandleLevelEditorKeyInput(Key key)
6578 char letter = getCharFromKey(key);
6579 int button = MB_LEFTBUTTON;
6581 if (drawing_function == GADGET_ID_TEXT &&
6582 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6585 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6586 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6587 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6588 else if (key == KSYM_Return)
6589 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6590 else if (key == KSYM_Escape)
6591 DrawLevelText(0, 0, 0, TEXT_END);
6593 else if (button_status == MB_RELEASED)
6595 int i, id = GADGET_ID_NONE;
6600 id = GADGET_ID_SCROLL_LEFT;
6603 id = GADGET_ID_SCROLL_RIGHT;
6606 id = GADGET_ID_SCROLL_UP;
6609 id = GADGET_ID_SCROLL_DOWN;
6612 id = GADGET_ID_SCROLL_LIST_UP;
6613 button = MB_RIGHTBUTTON;
6615 case KSYM_Page_Down:
6616 id = GADGET_ID_SCROLL_LIST_DOWN;
6617 button = MB_RIGHTBUTTON;
6621 if (edit_mode == ED_MODE_DRAWING)
6623 RequestExitLevelEditor(setup.ask_on_escape);
6627 DrawDrawingWindow();
6628 edit_mode = ED_MODE_DRAWING;
6636 if (id != GADGET_ID_NONE)
6637 ClickOnGadget(level_editor_gadget[id], button);
6638 else if (letter == '.')
6639 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6640 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6641 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6643 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6644 if (letter && letter == control_info[i].shortcut)
6645 if (!anyTextGadgetActive())
6646 ClickOnGadget(level_editor_gadget[i], button);
6650 void HandleLevelEditorIdle()
6652 static unsigned long action_delay = 0;
6653 unsigned long action_delay_value = GameFrameDelay;
6654 int xpos = 1, ypos = 2;
6656 if (edit_mode != ED_MODE_PROPERTIES)
6659 if (!DelayReached(&action_delay, action_delay_value))
6662 DrawGraphicAnimationExt(drawto,
6664 SY + ypos * TILEY + MINI_TILEY / 2,
6665 el2img(properties_element), -1, NO_MASKING);
6667 MarkTileDirty(xpos, ypos);
6668 MarkTileDirty(xpos, ypos + 1);
6670 FrameCounter++; /* increase animation frame counter */
6673 void ClearEditorGadgetInfoText()
6675 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6678 void HandleEditorGadgetInfoText(void *ptr)
6680 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6681 char infotext[MAX_OUTPUT_LINESIZE + 1];
6682 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6683 int max_infotext_len = getMaxInfoTextLength();
6685 if (game_status != GAME_MODE_EDITOR)
6688 ClearEditorGadgetInfoText();
6690 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6693 /* misuse this function to delete brush cursor, if needed */
6694 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6695 DeleteBrushFromCursor();
6697 if (gi == NULL || gi->info_text == NULL)
6700 strncpy(infotext, gi->info_text, max_infotext_len);
6701 infotext[max_infotext_len] = '\0';
6703 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6705 int key = control_info[gi->custom_id].shortcut;
6709 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6710 sprintf(shortcut, " ('.' or '%c')", key);
6711 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6712 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6713 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6714 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6715 else /* normal case */
6716 sprintf(shortcut, " ('%s%c')",
6717 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6719 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6720 strcat(infotext, shortcut);
6724 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6727 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6729 static int start_lx, start_ly;
6731 int id = gi->custom_id;
6732 int sx = gi->event.x;
6733 int sy = gi->event.y;
6734 int lx = sx + level_xpos;
6735 int ly = sy + level_ypos;
6736 int min_sx = 0, min_sy = 0;
6737 int max_sx = gi->drawing.area_xsize - 1;
6738 int max_sy = gi->drawing.area_ysize - 1;
6739 int actual_drawing_function = drawing_function;
6741 /* pressed Control key: simulate picking element */
6742 if (GetKeyModState() & KMOD_Control)
6743 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6745 ClearEditorGadgetInfoText();
6747 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6750 /* make sure to stay inside drawing area boundaries */
6751 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6752 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6754 if (id == GADGET_ID_DRAWING_LEVEL)
6758 int min_lx = 0, min_ly = 0;
6759 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6761 /* get positions inside level field */
6762 lx = sx + level_xpos;
6763 ly = sy + level_ypos;
6765 /* make sure to stay inside level field boundaries */
6766 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6767 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6769 /* correct drawing area positions accordingly */
6770 sx = lx - level_xpos;
6771 sy = ly - level_ypos;
6774 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6776 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6778 if (gi->event.type == GD_EVENT_PRESSED)
6784 switch (actual_drawing_function)
6786 case GADGET_ID_SINGLE_ITEMS:
6787 infotext = "Drawing single items";
6789 case GADGET_ID_CONNECTED_ITEMS:
6790 infotext = "Drawing connected items";
6792 case GADGET_ID_LINE:
6793 infotext = "Drawing line";
6796 infotext = "Drawing arc";
6798 case GADGET_ID_TEXT:
6799 infotext = "Setting text cursor";
6801 case GADGET_ID_RECTANGLE:
6802 infotext = "Drawing rectangle";
6804 case GADGET_ID_FILLED_BOX:
6805 infotext = "Drawing filled box";
6807 case GADGET_ID_FLOOD_FILL:
6808 infotext = "Flood fill";
6810 case GADGET_ID_GRAB_BRUSH:
6811 infotext = "Grabbing brush";
6813 case GADGET_ID_PICK_ELEMENT:
6814 infotext = "Picking element";
6818 infotext = "Drawing position";
6822 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6823 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6824 "%s: %d, %d", infotext, lx, ly);
6826 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6827 "%s: %d, %d", infotext,
6828 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6830 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6831 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6832 "%s", getElementInfoText(Feld[lx][ly]));
6834 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6835 "Level position: %d, %d", lx, ly);
6838 /* misuse this function to draw brush cursor, if needed */
6839 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6841 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6842 CopyBrushToCursor(sx, sy);
6844 DeleteBrushFromCursor();
6847 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6849 if (id == GADGET_ID_AMOEBA_CONTENT)
6850 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6851 getElementInfoText(level.amoeba_content));
6852 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6853 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6854 getElementInfoText(custom_element.gfx_element));
6855 else if (id == GADGET_ID_CUSTOM_CONTENT)
6856 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6857 getElementInfoText(custom_element.content[sx][sy]));
6858 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6859 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6860 getElementInfoText(custom_element.change.target_element));
6861 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6862 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6863 getElementInfoText(custom_element.change.content[sx][sy]));
6864 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6865 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6866 getElementInfoText(custom_element.change.trigger_element));
6867 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6868 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6869 getElementInfoText(random_placement_background_element));
6870 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6871 id <= GADGET_ID_ELEMENT_CONTENT_7)
6873 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6875 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6876 getElementInfoText(level.yamyam_content[i][sx][sy]));
6881 if (id == GADGET_ID_AMOEBA_CONTENT)
6882 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6884 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6885 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6886 "Custom graphic element");
6887 else if (id == GADGET_ID_CUSTOM_CONTENT)
6888 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6889 "Custom element content position: %d, %d", sx, sy);
6890 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6891 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6892 "New element after change");
6893 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6894 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6895 "New extended elements after change");
6896 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6897 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6898 "Other element triggering change");
6899 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6900 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6901 "Random placement background");
6902 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6903 id <= GADGET_ID_ELEMENT_CONTENT_7)
6904 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6905 "Content area %d position: %d, %d",
6906 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6910 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6912 if (!ask_if_level_has_changed ||
6914 Request("Level has changed! Exit without saving ?",
6915 REQ_ASK | REQ_STAY_OPEN))
6917 CloseDoor(DOOR_CLOSE_1);
6919 CloseDoor(DOOR_CLOSE_ALL);
6921 game_status = GAME_MODE_MAIN;
6926 CloseDoor(DOOR_CLOSE_1);
6927 BlitBitmap(bitmap_db_door, bitmap_db_door,
6928 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6929 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6930 OpenDoor(DOOR_OPEN_1);